Nightmare Quarter (game)

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The Game

The Nightmare Quarter game started February 2022. Here you can find the latest posts in this game.

Party Logo

Current Events

Characters

These are the characters, past and present, that have been featured in this game.


Current Roster

Character Name Player Gender Race Class Travel Companions
Paige Potter Carla W F Half-Elf Cleric 3
Rhys Saelion Bob W M Elf Fighter 3
Kwarsk Wayne W M Dwarf Fighter 1 / Monk 2
Muuru "Fingers" Murgirun Shawn W M Minotaur Rogue 3
Zarsellet Fahring Randy G M Gnome Bard 3

Past PCs

Character Name Player Gender Race Class Travel Companions
Fenfaren Iain M Beastfolk Druid 1
Xuce Chris S M Halfling Monk 2
Myre Carl M M Half-Elf Sorcerer 2
Nintos Melinous Clint B M Human Wizard 2 Merletta (Raven Familiar)
Grothic Jonathan L M Half-Orc Ranger 1 / Barbarian 1

NPCs

  • Berem - (Male Human Cleric). A large balding man, Berem is the head of the Bureau of Administrative Affairs for the Black Cathedral. He is charged with maintaining good relationships between the Black Cathedral and the denizens of the Nightmare Quarter and with seeing to the rehabilitation and recovery of the cursed ground of the ‘Scar’.
  • Clarisse - (Female Human Cleric) A lean blonde woman often cloaked, Clarisse works for Berem of the Bureau of Administrative Affairs and acts as his eyes and ears on the ground. Clarisse is often the first point of contact for the adventurers when they are working for the Black Cathedral.


Geography

  • The Patch - This two-story warehouse formerly known as 'The Pumpkin Patch' is situated in an alley running northeast from Nightmare Street towards the Scar and previously served as the headquarters and hideout for the Poisoners Guild, a band of alchemists and thieves who poisoned and robbed the citizens of Plateau City. When the adventurers dispatched the Poisoners Guild under the authority of the Black Cathedral, the title to the building was granted to the adventurers. Renamed 'The Patch', the building now serves as their headquarters and a source of assistance to the poor and downtrodden of the Nightmare quarter.
  • The Blue Cave - This cave was carved into a hillside near Isen in a long-forgotten time by dwarves and elves. An antechamber glows with blue light caused by sunlight reflecting off the blue crystals that line the walls. The antechamber houses a fountain with a female statue that seems to watch those that enter. Any who drink from the fountain gain sustenance and improved health. Deeper within the cave lie other chambers including a library, sleeping chambers, etc.


Standard Marching Order

Inside:

Kwarsk

Fingers

Rhys

Zarselett

Paige

X

X

X


2x2:

Kwarsk - Fingers

Zarselette - Rhys

X - Paige

X - X

Standard Nightly Watch

20:00 - 22:00 : Paige, X

22:00 - 01:00 : Kwarsk, Fingers

01:00 - 04:00 : Rhys, Zarsellet

04:00 - 07:00 : X, X