Difference between revisions of "Feats"

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==[[Brahmah's Tattoos]]==
 
==[[Brahmah's Tattoos]]==
 
Allows the creation of magical tattoos containing divine spells up to 3rd level.
 
Allows the creation of magical tattoos containing divine spells up to 3rd level.
 
 
==[[Feat: Combat Shooting|Combat Shooting]]==
 
==[[Feat: Combat Shooting|Combat Shooting]]==
 
You are better at shooting on the defensive.
 
You are better at shooting on the defensive.
 
 
==[[Craft Magic Item]]==  
 
==[[Craft Magic Item]]==  
 
Combines a number of Crafting feats to offset the effects of [[Rules: Catacombs|the Catacombs]].
 
Combines a number of Crafting feats to offset the effects of [[Rules: Catacombs|the Catacombs]].
 
 
==[[Feat: Dire Shot|Dire Shot]]==
 
==[[Feat: Dire Shot|Dire Shot]]==
 
You can do tremendous amounts of damage to your target with a single shot.
 
You can do tremendous amounts of damage to your target with a single shot.
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==[[Gillan's Fast Forge Time]]==  
 
==[[Gillan's Fast Forge Time]]==  
 
With the Reformation of the [[Eberyon|Fey King]], access to his home dimension, the Wold's Cradle, has gotten a lot easier. Some creators of magical items have learned how to enter a pocket into the Cradle, where time moves more quickly. This allows faster creation of magic items, because time flows differently in the Cradle.
 
With the Reformation of the [[Eberyon|Fey King]], access to his home dimension, the Wold's Cradle, has gotten a lot easier. Some creators of magical items have learned how to enter a pocket into the Cradle, where time moves more quickly. This allows faster creation of magic items, because time flows differently in the Cradle.
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==[[House Odds]]==
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You can sneak attack and crit creatures that are usually immune to those attacks -- sometimes.
 
==[[Improved Natural Spell Specialization]]==  
 
==[[Improved Natural Spell Specialization]]==  
 
Rangers and Druids are able to cast certain spells with even greater power.
 
Rangers and Druids are able to cast certain spells with even greater power.

Revision as of 09:54, 12 November 2009

Please note that certain PHB feats are not used in the Wold, due to the nature of online play. These include:

  • Improved Initiative
  • Great Cleave

Also there are Woldian rules governing special attacks and the Improved special attack feats such as Improved Disarm and Improved Grapple.

Crafting feats are also treated differently. See Craft Magic Item for details.

If you want to create your own Woldian feat, there are rules that govern Woldian creation here.

In addition to the standard PHB feats, the following Woldian feats are available.

Accuracy

You are able to fire into melee with even greater accuracy than other archers.

Brahmah's Tattoos

Allows the creation of magical tattoos containing divine spells up to 3rd level.

Combat Shooting

You are better at shooting on the defensive.

Craft Magic Item

Combines a number of Crafting feats to offset the effects of the Catacombs.

Dire Shot

You can do tremendous amounts of damage to your target with a single shot.

Forest Walking

Bonuses to woodland craft based upon being born in Culverwood.

Gillan's Fast Forge Time

With the Reformation of the Fey King, access to his home dimension, the Wold's Cradle, has gotten a lot easier. Some creators of magical items have learned how to enter a pocket into the Cradle, where time moves more quickly. This allows faster creation of magic items, because time flows differently in the Cradle.

House Odds

You can sneak attack and crit creatures that are usually immune to those attacks -- sometimes.

Improved Natural Spell Specialization

Rangers and Druids are able to cast certain spells with even greater power.

Improved Sniping

You are skilled at hiding after sniping

Improved Wildshape

You can wildshape as if one level higher in a single wildshaping class -- this increase in level affects both creature type and size, maximum hit dice allowed, times per day and duration

Natural Spell Specialization

Rangers and Druids are able to cast certain spells with great power.

Stunning Shot

You can inflict wounds that stun foes.

Speedy Slinger

You can reload your sling more quickly than most slingers.

Wounding Shot

You can inflict wounds that continue to bleed.