Difference between revisions of "Feats"
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All feats from the Pathfinder Core are used in the Wold, with the following exceptions (due to the nature of online play): | All feats from the Pathfinder Core are used in the Wold, with the following exceptions (due to the nature of online play): | ||
− | |||
* Great Cleave | * Great Cleave | ||
− | |||
* Hero's Fortune | * Hero's Fortune | ||
+ | * Improved Initiative | ||
+ | * Leadership | ||
* Lookout | * Lookout | ||
* Sidestep | * Sidestep | ||
* Sidestep, Improved | * Sidestep, Improved | ||
+ | * Step Up | ||
We also allow the use of all [http://paizo.com/pathfinderRPG/prd/bestiary/monsterFeats.html monster feats from the Pathfinder Beastiary], which are available to player characters who meet the requirements, with an exception for Craft Construct, which is not allowed. | We also allow the use of all [http://paizo.com/pathfinderRPG/prd/bestiary/monsterFeats.html monster feats from the Pathfinder Beastiary], which are available to player characters who meet the requirements, with an exception for Craft Construct, which is not allowed. |
Latest revision as of 20:06, 4 May 2023
Contents
Core Feats
All feats from the Pathfinder Core are used in the Wold, with the following exceptions (due to the nature of online play):
- Great Cleave
- Hero's Fortune
- Improved Initiative
- Leadership
- Lookout
- Sidestep
- Sidestep, Improved
- Step Up
We also allow the use of all monster feats from the Pathfinder Beastiary, which are available to player characters who meet the requirements, with an exception for Craft Construct, which is not allowed.
Woldian Feats
Coalesce Spells
Let's a caster combine two spell slots into one, more powerful spell.
Forest Walking
Bonuses to woodland craft based upon being born in one of the Wold's magical forests, such as the Culverwood.
Heirloom Item
You have a lucky object that brings you a bonus to saving throws.
Characters can share spells from any class they possess with their bonded companions; a caster can share a spell's duration with a companion.
Improved Wildshape
You can wildshape as if one level higher in a single wildshaping class, increasing all factors of wildshape.
Natural Spell Specialization
Rangers and Druids are able to cast certain spells with great power.
Traits
Traits are no longer allowed in the Wold, including Woldian Traits. For informational and historic value only, click here for the now illegal Woldian Traits.