Heirloom Item

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[GENERAL]

Prerequisite:

The character must possess an item that has special Woldian or personal significance, or that the character made herself. The item may be magical or masterwork or both or neither.

Benefit:

So long as the item is in the character's possession, she gains a +1 luck bonus on all saves. If she loses the item, she suffers a -1 penalty on all saves. A lost heirloom can be replaced with a new one at the start of any module.

If the game DM rules that an item is particularly Woldian, the heirloom (the object, not the owner) gains a +10 bonus to hardness, +10 hit points, and +5 on item saves. The DM may ask for advice from the Powers That Be if desired on this ruling.

[Created by Kent. Approved by PTB on 3 January 2010]