Teucri

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[This page is raw and needs cleaning up.]

[Jerry: I'll get to work on this one.]

The Teucri are a race of beings who may have been the first inhabitants of the Wold.

[Jerry: Change to The Teucri are a race of beings from Jerichospace that came to the Wold during the interrum between the First and second ages.]

Their ancient homes use non-Euclidian geometry as well as topsy-turvy gravity. Hallways are tubes and you can stand/walk on any part of the tube. Only the very center of a hallway or room (which are spheres) have no gravity.

[Jerry: which also have gravity on all sides allowing you to walk on any part of the sphere.]

Common rumor in The Big Float, is that the miracles of engineering and magic that make Floating City what it is today were put in place by a people known as the Teucri.

[Jerry: sentence fragment?]

The buildings constructed by these people were the ones that remained intact when the Orcs of the Crying Woods pulled the great city over with their cable vines, such was the skill in their craftsmanship. Another notable achievement of the Teucri is the ceiling of each level. Through powerful, long lost magical techniques, the Teucri built the ceilings of each of the interior levels to mirror the sky above. Light from sun and moon shine through as though the level were open. Clouds move across the surface of the ceiling. Even birds that fly overhead can be seen from below. For more, check out the Floating City History

[Jerry: more sentence fragments.]

[Jerry: except for Trash Level. That level has no "sky."]

It is rumored that The Teucri had a mystical passageway under the Scab before the 4th Cataclysm.

Windhorn Hamlet is home to the Dragon Sentinel, a pillar magically imbued by the Teucri to hold all of dragonkind inside of Dragon Bay.

In Idol City on the West Coast of New Elenna, there is an ancient carving of a Teucri God in the cliff wall. The entire plain under the carving is filled with stone statues. The carving, if looked at, turns the observer to stone. This cursed area in most places would be enough to cause the area to be deserted. However, open space is such a rare thing to the New Elennian that the inhabitants of this town have adapted by constructing great walls on the east side of town protecting the citizens from any stray looks. As a further precaution, they have learned the skill of walking in any direction while facing west.

There are magic roads in New Elenna. These roads, another legacy left over from the Teucri, circle the first plateau near the cliff and allow travelers to move at an incredible speed allowing any destination on the plateau to be reached in four hours or less.

Teucri items use magic, not tech or psi. They detect as magic if they are active (sometimes they "turn off" for extended periods and do not detect as magic at all). Sometimes they detect as overpowering magic, with strange oddities in their auras. Maybe they detect of all schools, or none. Maybe they also detect as of all alignments at once. These oddities may make it easier to tell Teucri artifacts from regular magic items.

No Teucri items can be reproduced with current Woldian magic. That makes them unique. They may not be bought or sold in the Catacombs. They are treated as Fate Items.