Difference between revisions of "Hook City (game)"

From Woldipedia
Jump to: navigation, search
(NPCs)
(The Story so far)
Line 24: Line 24:
 
A dwarf on guard duty caught us approaching and raised the alarm. The battle was intense as both sides moved quickly to engage. A total of 9 Ironband members took on our 8. As we felled them one and two at a time, Maikill fell from many wounds and Valla was rushed by 3 of the Ironband and fell. Sanji fell while attempting to get the attackers of Valla. While one attacker prepared to 'finish off' Valla, Grendel cast a command spell to force him to drop his arms. Unfortunately for Valla, the sword dropped point first into his chest further worsening his plight. Maikill was healed and rejoined the fight only to be dropped by a solid sling shot a moment later. The Ironband broke off when most of their members had fallen, though Bosk caught one before he could escape, leaving a total of 2 members of Ironband as survivors.
 
A dwarf on guard duty caught us approaching and raised the alarm. The battle was intense as both sides moved quickly to engage. A total of 9 Ironband members took on our 8. As we felled them one and two at a time, Maikill fell from many wounds and Valla was rushed by 3 of the Ironband and fell. Sanji fell while attempting to get the attackers of Valla. While one attacker prepared to 'finish off' Valla, Grendel cast a command spell to force him to drop his arms. Unfortunately for Valla, the sword dropped point first into his chest further worsening his plight. Maikill was healed and rejoined the fight only to be dropped by a solid sling shot a moment later. The Ironband broke off when most of their members had fallen, though Bosk caught one before he could escape, leaving a total of 2 members of Ironband as survivors.
  
Back we go to our camp with our wounded who were promptly healed by Penn's temporary guard. After the loot is sorted and the remaining prisoner's dispatched there is a hidden Ironband stash to find and loot somewhere in a seedy tavern here in Dirt City. We'll see how this plays out...
+
Back we go to our camp with our wounded who were promptly healed by Penn's temporary guard. After the loot is sorted and the remaining prisoner's dispatched there is a hidden Ironband stash to find and loot somewhere in a seedy tavern here in Mudtown. We'll see how this plays out...
  
 
==[http://www.woldiangames.com/archives/index.html?game=hook Archives]==
 
==[http://www.woldiangames.com/archives/index.html?game=hook Archives]==

Revision as of 13:46, 17 November 2009

Hook City

After being relocated by the Great Migration, Hook City is open for business as usual. The heroes start at the very bottom of Hook City society and work their way up from the muck of Mudtown, trying to distinguish themselves from the hundreds of other mercenary wannabes. Do they have what it takes to go from rags to riches in the Southern Continent's City of Magic?

The Game

Here you can find the latest posts in this game.

Current Events

The latest Great Migration of the Southern Continent has barely subsided and Hook City is already back to conducting business as usual. Do our selected group of heroes have what it takes to rise up from the muck of Mudtown to gain fame and fortune in Hook City?

The Story so far

Should some kind soul be willing to summarize past events, here is where you will find them.

The original group (Padre, Bosk, Valla, Sanji, Ariman, Lenwe and Naru) met by chance as a halfling was being chased down the street by a group of mercs and their merchant employer. Standing up for the outnumbered halfling they matched blades with the mercs in the small one's defense. When the great minotaur, Bosk, fell to numerous blows the strategy changed on both sides and calmer minds prevaled. Turns out the little halfling was indeed a theif and was forced to return the stolen property.

With Bosk healed and once again in the realm of the living, the group decided to sit down together in a local tavern. Xeron, who had witnessed the fight decided to join the group at this point... as did their future employer, a merchant named Penn. He hired the group to protect his goods for a week while he awaited entry into Hook City. As a group they agreed to take on this job, as protectors.

Once at Penn's camp, a few mercs picked a verbal fight that was avoided by a well placed spell and a bit of diplomacy. That night the camp was attacked by goblins. Once the fight was over the group found that these were not goblins but a group of novice mercs using magic gear to appear as goblins. They identified themselves as members of the Ironband company, a merc company with a dirty reputation that Penn had hired but fired them when they attempted to extort additional payment from him.

Xeron, Sanji and Valla scouted out their camp while the others questioned the survivors. At this point there was a 'changing of the guard'. Maikill the half-orc brute joined the group in hopes that he would get to smash something. Lenwe disappeared without even saying something. Naru and Ariman felt the job was too tough and decided to leave. They were replaced by Motley, a gnome rager, and Grendel, a half-orc priestess of Flower.

Once everyone was introduced, Penn instructed the group to make an assault on the Ironband camp as he considered those mercs to me a present and immediate danger to the lives of everyone. With little rest and much magical resources spent, the protectors attacked an established merc company. With Xeron, Sanji and Motley stealthily leading the way (with the remainder of the group not far off behind) we assaulted the Ironband.

A dwarf on guard duty caught us approaching and raised the alarm. The battle was intense as both sides moved quickly to engage. A total of 9 Ironband members took on our 8. As we felled them one and two at a time, Maikill fell from many wounds and Valla was rushed by 3 of the Ironband and fell. Sanji fell while attempting to get the attackers of Valla. While one attacker prepared to 'finish off' Valla, Grendel cast a command spell to force him to drop his arms. Unfortunately for Valla, the sword dropped point first into his chest further worsening his plight. Maikill was healed and rejoined the fight only to be dropped by a solid sling shot a moment later. The Ironband broke off when most of their members had fallen, though Bosk caught one before he could escape, leaving a total of 2 members of Ironband as survivors.

Back we go to our camp with our wounded who were promptly healed by Penn's temporary guard. After the loot is sorted and the remaining prisoner's dispatched there is a hidden Ironband stash to find and loot somewhere in a seedy tavern here in Mudtown. We'll see how this plays out...

Archives

The full past history of game posts can be found here.

Characters

These are the characters, past and present, that have been featured in this game.

Group term in Hook City: Free Company...this will take a while to decide on a name, just jotting down the term used by DMJim.

Current Roster

Bosk Deox [James] - Minotaur / Cleric / 1

Valla Crudarian [Marty] - Elf / Wizard / 1

Sanji Remeid [Eric] - Human / Rogue / 1

Xeron [Alain] - Human / Rogue / 1

Maikill [Kelly] - Half-Orc / Barbarian / 1

Grendel [Jay] - Half-Orc / Cleric / 1

Beriothian [William] - Elf / Rogue / 1

Past Characters

Ariman Couatlfang [Jason] - Human / Cleric / 1

Lenwë Palantír [Ed] - Half-Elf / Wizard / 1

Naru Aetherwind [Adam] - Human / Wizard (Enchantress) / 1

Padre Sixtus [Drew] - Human / Cleric / 1

Motley Anklebiter [Dominic] - Gnome / Barbarian / 1

NPCs

Venbolio Penn - Quality spell component merchant and first employer of the group.

Gordo - Owner of the Bucket of Blood saloon

Geography

History

Here you'll find links to all the events and history relevant to this game.

DM Pages

Here are all the resources a DM will need to run this game.

Hook City Fiction

Here are any stories written about Hook City Characters/Game Events