Difference between revisions of "Geography: Floating City: Fence Level"

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61. The Bait House<br>
 
61. The Bait House<br>
 
62. Silenier's Money Changers<br>
 
62. Silenier's Money Changers<br>
63. Silver Queen Trading Ships<br>
+
63. Turtle Docks<br>
 
64. Fence Level Auctions<br>
 
64. Fence Level Auctions<br>
 
65. [[Geography: Floating City: Giggling Ghost|The Giggling Ghost]]<br>
 
65. [[Geography: Floating City: Giggling Ghost|The Giggling Ghost]]<br>

Revision as of 19:03, 8 July 2015

Level 5 is where the sailors hang out. Nuff said. The area is rough and if you are unprepared, you may be marked even before you set foot upon The Float. This is the home of various taverns -- including the Wold-famous Giggling Ghost. You can also find the best fish in town anywhere at The Dead End Fish Market, as well as various coin exchange facilities. It is worthy of note that The Floating City has its own currency and therefore supports a large number of exchange houses. This level is the home to Pier Row and is the usual place to enter the Big Float.

Float5.jpg

54. Temple of the Wind (Donyra)
55. Lady Luck Taxi Turtles
56. The Fish House
57. Sail Sales
58. Dead End Fish Market
59. Pearl's Pearls
60. Misty Gale's Shipping
61. The Bait House
62. Silenier's Money Changers
63. Turtle Docks
64. Fence Level Auctions
65. The Giggling Ghost
(formerly the Happy Harpy Inn)
66. Fence Level Customs
67. The Brass Toad Tavern
68. The Howling Wold Reservation
69. Manor of the Mage
87. The Fatted Calf