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Mysterious Mordreia


Moving into the city... 
Wednesday July 1st, 2009 1:03:22 PM

Marcas sees a relatively empty common room, with only a few soldiers or deputies eating their meals. Most look at him with smiles or boredom at his boasting, and then return to their conversations. Obviously defeating 3 dragons is something most of them do every day before breakfast...

Speck, however, receives a much different reception. When he asks to see the manager, he is greeted by a rough looking human. In response to his query, the manager frowns (but doesn't slug him or call over the rough bouncers due to a well timed diplomacy check) and says, "No. They are here to see Mordreia, and not someone like you. Unless you can dance like her and look as beautiful and alluring as she does, forget it. They're here to see her twirl and dance, like a shining star."

Kgoshi doesn't get much new information, and everyone shares the same types of concerns as discussed before. They're worried about the fire and come here to see her dance. He watches her dance, and the way she twirls and spin is amazing, and she draws the attention of everyone... He does notice the bouncer (Urusk), however, who watches everyone closely, especially those who approach Mordreia to leave money on the stage or in her stockings, etc. He seems to have more than a professional interest in her and perhaps it involves something more?

Kgoshi sees one figure in the corner, dressed in a cloak and trying to remain unobtrusive too. The figure seems to be watching everyone closely, especially Mordreia. He doesn't drink or eat anything, and remains in the shadows.

Lucky doesn't find anything interesting either. He sees people rushing through the streets, either to get inside to avoid the conditions or members of the watch going to fight the fire. He sees a few gangs here and there, but manages to avoid any confrontations. When he reaches the bar, he also notices the figure in the corner, sitting by himself and watching everyone with what seems to be a trained eye...

Lucky AC18 HP46 
Wednesday July 1st, 2009 2:01:42 PM

Sorry. Like Marcas, Lucky went to the place recommended by Luscious at midnight, not to the Glitterdust.

Moving into the city... 
Wednesday July 1st, 2009 2:45:50 PM

(OOC = Remember that you have 3 items you haven't ID'd yet from your previous battle.... A potion and 2 scrolls.)

( Re: Lucky's destination, it doesn't really change the results of what you find, unless you have a specific action in mind...)

Marcasthai AC 19 HP 64/84 (SteveK) 
Wednesday July 1st, 2009 6:00:03 PM

Marcas wonders if he should try to explain, but decides that trying to think how other people think to determine how he will think and act and speak is just too much. He's a minotaur, and he is what he is and that's all that he is!

With no one rising to the bait, Marcas keeps quiet, eats his meal, relaxes and drinks a couple of Taur-sized mugs of wine, and then retires to his room to sleep.

As the others arrive from thier late-night excursions, Marcas is sawing away on a large bed, the white cat curled up on the taurs massive chest.

Speck AC18/19 HP:26/26 
Wednesday July 1st, 2009 9:28:07 PM

OOC: Lucky, Speck was only going to the Glitterdust to find out the performance schedule. Nothing obtrusive there, and an important thing to know. However, it occured to Speck that if he became a performer there as well, he'd be on the inside and get to meet the lady without any suspicions.

Does that make any sense?

Speck AC18/19 HP:26/26  d20+11=14 ;
Wednesday July 1st, 2009 9:42:41 PM

"Ah, I see, and I see well," Speck says with a big smile. "I certainly can't look like her, and dance like her? Well, I wouldn't even want to try." Speck looks like he is going to leave, then turns back.

"I say, who entertains the crowed during the time between performances? Does the crowd sit idle while she rests and changes costumes? I could keep them busy with song during that lull. What do you say, my good man."

diplomacy d20+11 = 14 (ick, probably ain't gonna go for it. :(

Lucky AC18 HP46 To Speck 
Wednesday July 1st, 2009 9:47:39 PM


OOC: Don't pay any mind to Lucky, please, Friend Speck! Half the things he says are goofs. The other half are goofs too, come to think of it.

Kgosi Bhoku | AC17 | HP26/26 | Mage Armor | Spell Tracker [Drew]  d20+2=14 ;
Thursday July 2nd, 2009 1:31:23 PM

Kgosi stops and stares at the little man's tirade about blowing cover and ruining everything, etc. His eyes grow narrow and a more feral side of the wemic comes out. His face swoops down to eye level with the halfling as he speaks sharply, "Bug off loonie! Hit dirt! I will not give you any gold!"

Kgosi is careful not to raise his voice to cause a commotion or to detract the patrons' attentions from the dancing harlot but he needs to stress the point for Lucky and any other bystanders in the area that he is not interested in talking.

Hoping that the halfling leaves him in peace, Kgosi attempts to glance at the hooded figure* but does nothing more that glance and allow his eyes to drift around the room and land back on the elven dancer. He is hoping to notice anything memorable or special on the face or clothing of the unobtrusive figure.

After a few moments, the sorcerer will actually makes his way to the stage and tosses two gold on to the stage with a low whistle and a wink to the dancer before returning to the bar and finishing his beverage.
-------------------------------------------------
* - Spot:14

Moving into the city... 
Thursday July 2nd, 2009 4:04:48 PM

The manager listens to Speck's comments and gives a moderate reply. "Well, I'll give you a chance to play once she's done with her next set, but if you don't give them something they like, then you'll be out the door quicker than you can wink. And don't expect kid gloves either. My enforcer's aren't known to be gentle when they're kicking people out."

A few moments later, the dancer's routine is ended and she smiles at Kgoshi's substantial "gift". She says, "I'm going on break soon, and when I come back in an hour, maybe you could buy a girl a drink? I've got some 'personal business' to attend to out of the club until then..." As she struts off the stage, Kgoshi notices the brutish looking head bouncer giving him a dirty look... It seems that Kgoshi may be treading upon someone else's property (or at least what they dream of owning)...

After a few moments, Mordreia is seen leaving the club through a back door, dressed in traveling clothes. It appears she was telling the truth about having to leave for a while.

When she leaves, the shadowy figure rises too and leaves the club a few moments later through the same door, still trying to appear unobtrusive.

The manager also comes over to Speck and says, "OK, I'll give you a shot son and you better not let me down... If you're ready, go ahead and show us what you got..."


Marcasthai AC 19 HP 64/84 (SteveK) 
Thursday July 2nd, 2009 5:10:16 PM

Snn-KKKKTTT!!! AH-roooo....

Snnn-KKRTTTT!!! AAhh-roooo....

The white cat gives a green eyed stare at the returning but doesn't alter her perch on the massive minotaur's chest.

2nd Post... 
Thursday July 2nd, 2009 7:22:43 PM

And all is well back at the inn, where Marcas (and Sir John, etc.) are snoozing comfortably. A few times, Sir John has to shake the minotaur to stop his loud and horrendous snoring...

Cedric AC 20 HP 66/66 - |Riding Dog| Character Sheet 
Thursday July 2nd, 2009 7:48:54 PM

Cedric continues to prowl the streets, looking for clues. He tries to look as sympathetic as possible.

Speck AC18/19 HP:26/26  d20+11=19 ; d20+10=12 ;
Thursday July 2nd, 2009 9:54:27 PM

"Yes Sir!" Speck replies like a soldier. "You don't need to worry about me getting off the stage if they don't like me. Our kind don't live long if we stick around when we are not liked," he chirps, then heads to the stage, noting doors, hallways, and the layout in general.

Hopping up on stage he begins. "Now, for some light entertainment while the wonderful lady refreshes herself and gets ready for another show to delight your senses, the best dancer seen this side of the stars."

Speck warms up with a joke, "To start with, I'll need some help from the audience. I need an elephant... is there an elephant out there? I'm sure I heard one just a second ago... look under your seats, hes bound to be hidding... oh well, I'll just do without one."

Speck quietly clears his throat and begins what he favors the most, poetry in song, and chooses a long forgotten ballad of a mighty warship and its courageous crew, the Saga of the Wave Dancer:

As the crew boarded the story unfolded
To each one adventures untold
A mighty ship and precious cargo
Sailing into a destiny foretold

Warrior, Priest, Mage and Bard
Elf, Dwarf, and Human soul
To take the tests given by fate
Whether they be easy or hard

... (skipping some text here for space)

A week went by
And their test finally came
Up from the ocean depths it arose
Danger! Danger! Came the cry!

Loops of flesh, the serpents were
Entwined around a merchant ship
Their huge heads dipping down
Searching for a meal

Hapless sailors swallowed whole
Screams of panic they could hear
With warriors, magi, priests, and bard
The Wave Dancer turned to meet the foe

Sea Serpents three
The Wave Dancer rushed to meet
With bows and ballista
And spells to beat

'Thunk' went the ballista
'Twang' went the bows
And the sailors sang songs
As the missiles struck their foes

In anger they turned
Three minus one
To the Wave Dancer they came
All danger spurned

... (skipping some of the text here for space)

Alfgar and Rusty at the stern
Thrust and parried, steel on scale
Dalton and Sengur at the side
Swinging their swords in deadly stride

The mighty sea serpents met their match
As warriors, bard, magi, and rogue
Dealt their death blows
Sending both to their doom bellow.

Perform d20+11=19

He then goes into a short tumbling routine to exit the stage that ends with a run-jump-and-flip on off the stage the way the elven dancer had taken.

Tumble d20+10=12

Back stage he looks around and studies the area, looking for the lady's dressing room.

Speck AC18/19 HP:26/26 
Thursday July 2nd, 2009 9:56:38 PM

OOC: I'll be leaving out of town tomorrow, Friday 7/3 and be back 7/8. I won't be able to post Friday, but I hope to get to use my parent's pc through the week. But if you don't see a post, it's because I can't get to a pc.

Happy 4th!

Jonathan/Speck

Marcasthai AC 19 HP 64/84 (SteveK) 
Friday July 3rd, 2009 8:37:56 PM

"But I don't snore", complains Marcas when woken up.

2nd Post... 
Friday July 3rd, 2009 9:02:13 PM

(Waiting on the remainder to post...)

Lucky AC18 HP46 To Speck 
Friday July 3rd, 2009 10:23:55 PM

Lucky meets up with Marcasthai and Sir John and reports in. He tells them he lost the others. But maybe they'll turn up.

OOC: How many hours did Lucky spend outside? I got me some saves to roll.

Kgosi Bhoku | AC17 | HP26/26 | Mage Armor | Spell Tracker [Drew]  d20+2=7 ; d20+3=7 ; d20+5=25 ; d20+2=13 ; d20+2=7 ; d20+2=15 ;
Saturday July 4th, 2009 12:00:51 PM

Kgosi watches the remainder of Mordreia's dance, acknowledges the look from both her and the bouncer and finishes his drink. As Speck takes the stage to perform about or with an elephant, the wemic decides it is time to leave and exits through the front door, making sure to nod at the head bouncer as he does so.

As Kgosi walks outside, he looks to see who is around* and if no one is present or not paying attention he will find the closest alley which leads behind the tavern, using as much stealth as an our-of-practice predator can**. He begins to sniff, scan and otherwise take in the surroundings of the alleyway and perhaps try to discover any footprints in the dirt/snow***.
---------------------
* Spot = 7
** Hide = 7 / Move Silent = 25 (Nat20!)
*** Spot = 13 / Survival = 7 / Listen = 16 (hit roll with +2 instead of +3 bonus)

Mithrik AC 14 HP 25/25 
Saturday July 4th, 2009 6:48:40 PM

After a long night spent looking up old contacts and pumping former customers for information, Mithrik goes to the inn where the others are staying and tells them of his lack of success.

A truly remarkable performance... 
Sunday July 5th, 2009 2:06:26 PM

Speck receives a fair amount of applause from the gathered audience and sees the manager give a nod of acknowledgment. "I must say I'm impressed. While you're nowhere as attractive as she is, you made my people happy and they spent a lot of their coin here... If you want to perform here again, I'm open to the idea..."

As Speck looks for Mordreia's dressing room, he sees her leave hurriedly out the back door, apparently running some errands...

(OOC = Great job on the lyrics! I'm impressed ;-) )

As he waits outside, Kgoshi sees Mordreia leave, and gets the feeling that she is worried about something (or someone). As she walks away, she keeps looking around, but he can't tell what for...

Back at the inn, everything remains quiet and serene...

(OOC = I'll let you decide re: Lucky's time outside...)

(OOC = Cedric, where are you patrolling? Near the inn or the bar? Give me a spot check please...)

Marcasthai AC 19 HP 64/84 (SteveK) 
Monday July 6th, 2009 1:55:57 AM

Marcas remains quiet and serene.

A truly remarkable performance... 
Monday July 6th, 2009 8:43:59 PM

For Cedric's eyes only. Highlight to display spoiler: {Cedric, you see the same thing that Kgoshi saw initially (Mordreia). However, he also sees a figure following her closely. As the mysterious person moves through a nearby torch light, you notice that it's the same man you saw in the bar. So far, she doesn't see him but is looking all around her, somehow sensing that someone is following her. But she doesn't see him... }

Lucky AC18 HP46 To Speck  d20+9=24 ; d10=1 ; d20+9=26 ; d20+9=24 ; d20+9=11 ;
Monday July 6th, 2009 10:37:24 PM

Lucky only suffers a little from the weather and smoke (missed one save, also clicked a d10 by accident). Likely a good night's sleep will set him right as rain.

He gets set to retire. "Tomorrow our quest will really begin," he tells Malgant. "And I intend to be ready!" He spends some time in prayer before sleep.

Speck AC18/19 HP:26/26  d20+9=16 ; d20+11=22 ; d20+5=14 ;
Monday July 6th, 2009 11:14:34 PM

Speck smiles at the manager and honors him with a low bow. "Glad you liked it. I shall return with more tomorrow after I clear out some of this soot from my throat." He then heads towards the back.

Obersving the dancer leave the building alone, he remembers phrases from the riddle and decides to try and follow. Opening the door to leave as quietly as he can, he stays in the shadows of the alley and follows at distance to keep her in sight.

Move Silently d20+9=16
Hide d20+11=22
Spot d20+5=14 (this is primarily to detect others in the alley or others that might be following her, but if she turns into an alley or street, to also keep her in sight.)

OOC: the lyrics, well, had I had enough time I would have come up with something original. As it was, I was packing to leave on a trip so I had to pull out a saga a bard of mine wrote a number of years ago detailing his seafaring adventure. The Saga is very long so I just put in an interesting bit. Describing his fight with a harpy would have been interesting too, so perhaps next performance. :)

Mithrik AC 14 HP 25/25 
Tuesday July 7th, 2009 7:28:58 AM

Mithrik snores obnoxiously at the inn with Maar coiled neatly upon his stomach.

A truly remarkable performance... 
Tuesday July 7th, 2009 2:56:47 PM

Speck, see the spoiler for Cedric and that's what you see...

Marcasthai AC 19 HP 64/84 (SteveK) 
Tuesday July 7th, 2009 7:41:39 PM

With Marcas back to a less troublesome (for others) sleep, the white long-haired cat stands and stretches on the minotaur's chest. Spying the colored string on Mithrik's chest, the cat gracefully leaps to the floor and pads over to the other bed.

A cat-like leap brings Khloe's white furred paws to balance on the foot board of the wizard, her slit pupiled eyes watching Maar...

Kgosi Bhoku | AC17 | HP26/26 | Mage Armor | Invisiblity | Spell Tracker [Drew]  d20+3=13 ; d20+3=16 ; d20+5=16 ;
Tuesday July 7th, 2009 8:56:16 PM

There was little else to do save extinguishing fires or roughing up the roughians so Kgosi mumbled a few words of arcanum and instantly evaporated from sight. He allowed his ears to perk up* as he tried to make his way through the alley, unbeknown to anyone**, as he follows Mordreia further.

Perhaps I can bring insight to this case a bit quicker than expected. Perhaps knowing her routine will shed more light on the next letter to arrive.
--------------------------
* listen = 13
** hide = 16
** move silent = 16

A truly remarkable performance... 
Tuesday July 7th, 2009 9:53:47 PM

Kgoshi = how about a spot check?

Kgosi Bhoku | AC17 | HP26/26 | Mage Armor | Invisiblity | Spell Tracker [Drew]  d20+2=9 ;
Wednesday July 8th, 2009 8:37:35 AM

::facepalm::
Spot = 9

A truly remarkable performance... 
Wednesday July 8th, 2009 3:52:17 PM

Kgoshi doesn't see anything more than Mordreia moving away, looking around herself with a hurried expression...

Back at the inn, all is well...

(OOC = We're kind of split into 2 groups for now, with Sir William, Marcas, Mithrik and Lucky at the inn, where nothing is happening (and won't until morning).

The second group is outside the bar, including Kgoshi, Speck and Cedric. They will likely have some action or events continue over the next several posts...

Here is my question. How do we want to continue? Do we want to start 2 threads, one for the morning at the inn and the other for the previous evening at the bar? Otherwise, things will be boring for Marcas, Mithrik and Lucky while the others have "all the fun."

Since I'm relatively new to DM'ng, I'd like any feedback you experienced DM's would like to share ;-)


Speck AC18/19 HP:26/26  d20+9=20 ; d20+11=17 ; d20+5=9 ;
Wednesday July 8th, 2009 4:12:47 PM

OOC: something for the Inn people to do sounds the best. Maybe a small fire up the street to put out, a bar fight, a gang bursting in to rob the people, etc...

IC:Speck shifts his attention to the mysterious figure and follows him more so than Mordreia.

Need more checks? if so, here they are, otherwise, keep the old ones:

Move Silently d20+9=20
Hide d20+11=17
Spot d20+5=9

A truly remarkable performance... 
Wednesday July 8th, 2009 8:09:13 PM

1. As Speck (and Cedric?) follow the individual, he sees Mordreia go into what appears her apartment. The figure, however, moves into a building across the street. He looks up at her apartment and when he sees candle light appear, he moves into what appears to be a mannequin factory. It appears that inside the factory, there are numerous windows where her apartment can be watched...

2. Back at the inn, the sleeping men are awoken by a banging and pounding on the door. Sir William sleepily gets up and after getting his axe and shield, opens it. "Yes, what do you want?" To his (and everyone else's) surprise, it's the commander of the watch. With a frown and look of anger on his face, he says, "You all are new here, so I'm going to give you a break this time. You may not have noticed it, but my men are working double shifts trying to keep this town in order and prevent it from burning down. None of them are getting more than an hour or 2 of sleep a night and when they do, it's in the streets near where their friends are working to keep things under control."

Pausing to catch his breath and keep his temper from blowing up, he says, "Now I hear that my new deputies are sleeping the night away in comfortable beds instead of doing what they've been assigned. Either get off your lazy rear ends and do your jobs as deputies, or I'll strip your badges right now and kick you out of town. If I come back in 1 hour and hear you're still here snoozing, you'll feel my wrath."

With that, the commander stomps away.

Speck AC18/19 HP:26/26  d20+9=18 ; d20+11=23 ; d20+5=18 ;
Thursday July 9th, 2009 12:37:38 AM

Speck stays to the shadows, but across the street from whince the mystery person entered the building, that is, on Mordreia's side of the street, near her appartment building. The bard looks for the window the stranger may use to observe the dancer's appartment, and makes note of it.

Hunkering down in the shadows he not only watches the building across the street, but also keeps attentive of other activity on street. He'll watch until he sees movement from the mystery person, then follow him if possible.

Move Silently (if necessary) d20+9=18
Hide d20+11=23
Spot d20+5=18

OOC: there's probably a Fort check due here at some point, I'll get to it later.


Cedric AC 20 HP 66/66 - |Riding Dog| Character Sheet  d20+15=28 ; d20+15=17 ;
Thursday July 9th, 2009 8:34:59 AM

Cedric does follow the two from a distance as they approach her apartment. He waited until he saw which apartment was hers, then moved to a place with a good vantage point. Still, we shouldn't assume anything from this yet. Speck has the right idea, hide and observe.

Cedric the dog lays down in the by the entrance to the warehouse trying to look like a stray. He keeps his eyes and ears sharp.

Buffs:
Delay Poison, Greater Magic Fang, Longstrider

Spot: 28, Listen 17


Marcasthai AC 19 HP 64/84 (SteveK) 
Thursday July 9th, 2009 9:21:41 AM

2. Marcas is mortally embarrassed at the dressing down recieved by Lucius. Whether deserved or not, it hardly matters to the brown-furred minotaur, for the prestige of minotaurs as a race was weakened because Marcas allowed a perception of laziness.

"Up, UP!" he calls to his friends. "The human is right. Even though our first mission is to capture the murderer, this is a town under siege and requires our help." Marcas stomps into his warmest clothing and reaches for his ranseur. "Let us go to where the fires are and join a bucket gang or stop some thieves!"

Khloe the white cat breaks off from her observation of Maar and jumps back to Marcas' backpack, snuggling into the lined warmth to stay away from the cold.

And Marcas leads the others into the streets and towards the fires.

Mithrik AC 14 HP 25/25 
Thursday July 9th, 2009 4:10:12 PM

Mithrik gets out of bed and dresses, grumbling all the while about his need for eight hours of sleep. As he follows Marcas into the streets, the old wizard begins to yearn for his old shop. "Being a deputy is no picnic," Mithrik mutters.

The story continues... 
Thursday July 9th, 2009 4:28:46 PM

Speck and Cedric (and Kgoshi?) continue to watch the warehouse, but once they see the figure enter it, they see nothing else of interest. There are the usual people traveling to and from the fires, either fighting them or fleeing from their homes. As usual, a few gangs travel through the streets, but none of them seem to see the three hidden PC's. After the figure enters it, the warehouse/mannequin facility remains dark and silent. They do see movement in Mordreia's apartment and it appears she's eating a quick meal before returning for her next few performances.

As the other group leaves the inn, Sir William says to Marcas, "You're are correct my friend. My honor was questioned and I fell short in my duty. I must focus on our mission and ignore physical needs. We must make up for our shortfall."

While they walk, he says, "I think we should check on our other companions. I know they were checking out the bar and I hope they've managed to avoid trouble."

Lucky AC18 HP46 To DM 
Thursday July 9th, 2009 4:56:22 PM

OOC: Sorry for the delay!

If Lucky can recover spells AND get up to do work, then fine. He'll go with Marcas and Sir John. BUT if he needs his rest to get his spells back, he'll say so to the other two and go back to bed.

The story continues... 
Thursday July 9th, 2009 6:13:05 PM

(Assume Lucky has his spells memorized ;-) )

Kgosi Bhoku | AC17 | HP26/26 | Mage Armor | Spell Tracker [Drew] 
Thursday July 9th, 2009 11:03:09 PM

After watching for several minutes, Kgosi realizes that no harm will come to Mordreia this evening; there are too many letters left to be delivered and the culprit most likely will stay true to the pattern set. He knows, in the pit of his stomach, that there is always the possibility that something could happen, but for now Kgosi just needs to uncover more information. Before leaving, the wemic notes the address of the warehouse if one is present and then heads back the way he came just before the magical effects concealing him wear off.

He walks from the alley, shakes the snow from his skull and trinket adorned mane, and reenters the tavern where Mordreia has been performing. Again making his way to an out of the way area, Kgosi waits and watches and nonchalantly mingles with the patrons.

Marcasthai AC 19 HP 64/84 (SteveK) 
Thursday July 9th, 2009 11:22:27 PM

"We are to avoid the tavern", states Marcas, "the leader of our group said so."

He stubbornly keeps moving into the night, but then stops, he brains slowly coming awake.

"But we are deputies. Our responsibility is to the citizens of this town. If the fires go near the tavern, we must pursue."

With that decision made, the large minotaur leads his friends to the fires closest to the tavern in order to help as may be.

The story continues... 
Friday July 10th, 2009 6:44:04 PM

(OOC = Steve, I'm not getting where you were told to avoid the tavern. It's actually the inn where you were sleeping that was to be avoided. It sounds like the bar/tavern is the place where the interesting stuff is happening... If you want to revise your action, go ahead...)

Lucky AC18 HP46 To DM  d4+1=3 ; d8=6 ; d8=2 ; d8=6 ; d8=3 ;
Friday July 10th, 2009 9:22:16 PM

Captain Lucky grins at Marcas. "You are right, good sir minotaur. My plan was that we would investigate the REST of the town tonight, and then all together investigate the Glitterdust Inn TOMORROW! But Speck, the liontaur, and the old man -- not you, new old man, I mean the old old man -- all chose to exercise their curiosity tonight, cutting off those of us who stuck to the original plan."

"Only you, most excellent Taur, as well as Sir John and the new old guy, followed the plan. Now the other three, those young turks, those rebels, those miscreants, have gone off on their own, and are lost to us. I just hope that they alone do not come across some danger or challenge that Fate and Luck would have planned for our entire company."

"I must say, it seems to me that if we are to be reunited, we will have to depend on luck to bring us together. So pardon me while I make my preparations for a Quest."

The halfling mendicant ties a bit of cloth around his eyes. He sets in front of him all of his possessions:

Bracers of armor +3
Cloak of resistance +1
Amulet of natural armor +1
Ring Protection +1
Wand CLW (42 charges left)
50 feet silk rope
MW Sling & 16 +1 Flaming Bullets
Renik's Shades

He does not take off his spell components, his holy symbol, or his clothes. He chooses his bracers of armor and puts them on.

He reaches out with both hands and selects those items he will take on him with this quest. He grabs (1d4+1= 3) three items. On a d7: items numbering 2, 6, and 3. He grabs his Amulet of natural armor +1, his Ring of Protection +1, and his masterwork Sling & 16 +1 Flaming Bullets.

"Good Sir Marks On Thighs, please do me the great favor of holding my remaining possessions, unused, in good care for me. I would be in your debt if you were to accommodate me in this."

Then he prays for his spells, choosing randomly the spells he will take today.

[list of random spells to come after I put the kid to bed.]

Speck AC18/19 HP:26(23)/26  d6=1 ; d20+4=13 ; d20+4=24 ; d6=2 ;
Friday July 10th, 2009 9:38:20 PM

non-lethal dmg taken from cold two weeks ago: d6 = 1
new checks:
Fort DC15 for Cold: d20+4=13 , d6 non-lethal= 2
Fort DC15 for soot: d20+4=24!

OOC: I've also been forgetting to sub 8 from my Spot checks, so hopefully DM has been remembering for me :)

IC: Speck huddles in a shadowy doorway as close to Mordreia's building and watches. It is cold and hard to breath. He covers his mouth and nose with his cloak and this allows him to breath well but it also lets the cold in!

Shivering, Speck decides that warmth and food must wait until later. It is good that he is a patient halfling. He takes out his dagger and carves his initials in small letters on the doorway (if it is wooden, or makes small scratches if it is stone) to mark his spot for a daylight adventure. Then waits until someone moves again.

OOC: when she leaves again, he will wait a while, hoping the mysteryman will follow her back, in which case he will follow him. If he waits more than 10 min. and no one seems to follow her, he will slip out of his hidding place and skulk back to the tavern. I'll roll for those checks next post.

The story continues... 
Saturday July 11th, 2009 2:14:05 PM

Speck and the others continue watching the buildings, and all is well until after about 45 mins, Mordreia comes out of her apartment. Looking around her with the same anxious expression as before, she walks towards the tavern. After a few mins, the mysterious figure leaves the warehouse and follows her back to the tavern.

Kgoshi remains at the tavern, and nothing out of the ordinary occurs. People come and go, including nobles and hooligans, rich and poor, etc.

Marcas, Sir William and Lucky travel to the tavern and once there, they see Kgoshi sitting at his table. A few people look up at them, but the stage performer is much more interesting...

Speck AC18/19 HP:26(23)/26  d20+4=7 ;
Saturday July 11th, 2009 10:09:26 PM

Speck returns to the tavern and wiggles through the crowd to find a spot near the mystery person such that he can view the person from the side. Then, right at the moment, just as Mordreia is finishing her performance, Speck will cast Flare in the air close enough to the mystery person to reveal his/her features for a brief moment.

OOC: don't know if this is necessary but here it is:
Concentration Check (to make sure no one sees him do it) d20+4=7
Being dark and everyone looking at the dancer, perhaps there's some big bonuses here? :}

DC for those near by to not be Dazzled: DC 13

Lucky AC18 HP46 To DM 
Sunday July 12th, 2009 7:32:56 AM

Well, seeing as it was Lucky what gave the original order to avoid the Glitterdust, if he ends up going, surely he can reassure Marcas that the taur should come along too.

"Well, my friends," he says to Marcas, Mithrik, and Sir John, "I suppose we should find our prodigals before they get themselves in trouble."

[OOC: I'm hoping that all four of us can stick together. I surely would not want our two groups to split into three groups!]

Lucky AC18 HP46 To DM 
Sunday July 12th, 2009 11:01:53 AM

Lucky's Randomly Chosen Spells:

0: Create Water, Resistance, Virtue, Read Magic, Purify Food
1: Sanctuary, Comp Lang, Inflict LW, Pro Evil, Pro Law
2: Restoration, Owls Wis, Find Traps, Spirit Weap, Shatter
3: Sum Mon III, Daylight, Remove Curse, Pro Energy


Marcasthai AC 19 HP 64/84 (SteveK) 
Sunday July 12th, 2009 7:17:52 PM

Marcas gravely accepts Lucky's equipment and stores it in a bag in his large rucksack. "A personal dedication to your god is nothing to take lightly.", he tells himself, and then follows Lucky to the Glitterdust.

Skinny, pale, unfurred Humans capering about on a stage is hardly his idea of entertainment. And the minotaur isn't here for entertainment either. "We're supposed to be helping", he rumbles in his quiet, deep voice. Despite his misgivings, he settles at a table indicated by Lucky and looks bored.

Cedric AC 20 HP 66/66 - |Riding Dog| Character Sheet  d20+7=23 ; d20+7=18 ;
Monday July 13th, 2009 8:04:44 AM

Cedric follows after the woman and her pursuer, trying to remain hidden as best as possible without loosing site of the mysterious person.

OOC:
Hide: 23, Move Silently 18



The story continues... 
Monday July 13th, 2009 1:26:16 PM

(Waiting on a few others to post... )

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