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Down the Mineshaft
Return to the Villages of Ahmet


Heading Out (DM Cayzle & DM Michael) 
Tuesday March 19th, 2019 10:03:30 PM


Edson Kazil asks someone to cast a spell from a scroll he purchased into his ring of spell storing.

Emrys Myrridanmyl continues his research but falls to the ground in what seems to be a seizure. He is taken care by Angus and Daemon. [OOC: In the morning, Emrys, do you need to make any rolls for your chosen bloodwitch rituals for the day, if you choose to perform any? Do you automatically draw your woldsblood with no chance of error?]

Tishe awakes to join her companions and shares with them her new spell Daylight.

Brom the Barbarian heads to the homestead for couple of days. He spends time training with the kids and by himself. He later heads back to the party.

Lanliss has some interesting thoughts and wonderments, but he keeps his own counsel as he joins the party for another go at the mine.

The newly ensmartened Barratore prepares diligently as only a true minotaur can ... by laying in a solid supply of imbibables.

The morning dawns. The party gets ready and heads out. Brom and Barratorre in front, followed by Valerin and Tishe’, then Emrys, and Edson and then Lanliss.

You do not get far out of town, maybe a mile, when you notice something ... With party perception checks in the plus-twenties, these amateurs have no chance to evade detection. You see two people from the town following you as walk. They are not dressed as adventurers.


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged)  d20+26=34 ;
Tuesday March 19th, 2019 11:51:11 PM

Brom leads the way as they head back to place they left not so long ago. Brom thinks of the last few days and the time spent at the farmstead specially of the oldest girl (I think she was 18.) Even with the distraction, Brom notes, as do others, the two following them. He holds up to wait for them to catch up.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Wednesday March 20th, 2019 7:39:45 AM

Tishe’ stops when Brom stops and turns to look where he is looking. She rolls her eyes. “That can only be the Sages”, she exhales in frustration, “WLA would at least be dressed appropriately!”

She turns to Velarin, suggesting brightly: “I can Rainbow Pattern them and have them wander about looking for pretty colors for a while.”

.......
Spells
Endure Elements; 24 hours
Detect Scry; 24 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 0. 1. 0. 0

Emrys Myrridanmyl, stephen f. ac19 hp74/74. rituals: Warding, Spiritual Healing, Bless 
Wednesday March 20th, 2019 10:52:24 AM

As they walk out of town, Emrys can't help but say, "Walking is so pedestrian!" Looking back, he begins to notice they have attracted a following. "Now what is the meaning of this?"

Barratore Steelwind (Dan K) AC: 32 (T 17 FF 26), CMD:42; HP: 195/211 
Wednesday March 20th, 2019 3:48:47 PM

Barratore strolls along at a casual pace with Brom when a glance over the shoulder to answer Emrys causes him to spy the two following them. Barratore sighs and stops.

He will wait until they catch up and he too believes it will be the Sages.

When they arrive, Barratore points them back the way the came. "Thought we settled this." You're not coming. If and when we decide the area is safe, we'll let you know."

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Wednesday March 20th, 2019 6:43:05 PM

Edson sighs loudly at the announcement of the sages following them. " Let them come.. I am sure they would love to describe what death is like to their guild. " he jokes a little too morbidly.

" honestly... they want to know what is going on, but they're gonna end up dead."

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday March 20th, 2019 9:29:21 PM

Velarin prepares in the morning and casts his Mage armor and Endure Elements with his Lesser Extend Rod. The wizard nods to Edson, "Of course." and a quick read later, he casts the spell into Edosn's ring.

As the group walks Velarin mentally starts going over the runes, where the obelisk might be and what they might encounter. Brom and Barratore stop and turn and so he does as well. "For the love of Domi." the wizard sighs. Tishe's comment receives a grin, but it is short lived. " As delightful as that sounds...We may need to take an alternate stance.

.Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended)-C, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strength, resist energyX2, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: TeleportX2, empower Lightning bolt, Empower fireball, Wall of forceX2
6th: Chain lightningX2, Greater dispel magic, Quicken Mirror Image, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Summon Monster 8, empowered chain lightningX2, Sunburst
9th: Meteor Swarm, Wish, Maxmize Chain Lightning

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141 
Wednesday March 20th, 2019 9:39:53 PM

Lanliss acknowledges their so called stalkers and upon hearing the others comments he says.
We don't know if they are hostile or not yet....but whoever they might be they are certainly not good at stalking us professionally.
Right Edson ? Lanliss asks Edson rhetorically.

Two Sages (DM Cayzle & DM Michael) 
Wednesday March 20th, 2019 11:06:27 PM


Brom the Barbarian leads the group. In the meantime he thinks of the time spent with the oldest girl at the farmstead. He notes the two following and stops to wait for everyone to catch up.

Tishe notes that Brom the Barbarian sees something and looks back as well and notes that these two must be sages from the WLA -- as indeed they are! She suggests to Velarin that she can rainbow pattern them in order to distract them from the journey.

Emrys Myrridanmyl muses how ‘walking is so pedestrian.’ He also takes note of the followers they have behind them.

Lanliss seems a bit more ... hesitant? About the followers, but it is soon plain that they are the sages you met before.

Barratore notices the two followers and confronts them with a Minotaur’s stare and let’s them know they aren’t welcome till the danger is clear. The sages protest that they will be okay on the trip ... but Barratore’s stare shuts them up.

Edson makes a couple morbid jokes, and the sages’ faces pale further.

Velarin does not cast any spell on the sages, but the threat of it makes them flinch.

Sure enough, you know the these guys. They are two very stubborn and persistent members of the Sages Guild that you met before. You notice that though they have backpacks, they are academics and are ill equipped for the journey on which you have embarked.

The two look at each other, shrug, and sit. “We’ll just wait here for you guys to come back,” one says.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Thursday March 21st, 2019 6:57:07 AM

Tishe’ is relieved they aren’t making a fuss, but looks about on the open road. “Here?” She gives a jaundiced eye, not convinced they are actually thinking of stopping. Maybe give them another type of Grass... “You may as well accompany us to the last farmstead in Cinnamon Valley and wait there. While there, you could learn the local practices for... well... everything. The Valley is such a diverse group, you are bound to gain more knowledge while you wait.”

....
Spells
Endure Elements; 24 hours
Detect Scry; 24 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 0. 1. 0. 0

Barratore Steelwind (Dan K) AC: 32 (T 17 FF 26), CMD:42; HP: 195/211 
Thursday March 21st, 2019 3:57:32 PM

Barratore smirks as the pair get closer. Tishe was money on, the sages. The pair sit on the ground and Barratore starts to feel that tell tale pressure building behind his eyes. Tishe's suggestion was all well and good, but the fighter can't help himself and takes a slightly different tact.

Barratore snorts loudly and his hand clenches one time before resuming its natural state. Taking one step, one that happens to put him closer to the pair but where Brom or Edson could 'stop him', he growls, "Did you just call me stupid? taking a deep breath, he continues, [b]"Sounded like you just implied we are going to be dumb enough to believe that you are going to camp here in the middle of the road outside of town for the next several weeks with nothing but a day pack and no shelter waiting for us to return and not just wait until we are out of sight and continue following us. That type of bold declaration of your opinion of us insults my honor which damages my calm."

Barratore will agree to Tishe's proposal if others bring it up and decide perhaps they were not intentionally insulting his honor and therefore he had no need to defend it through personal combat...this time



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141 
Thursday March 21st, 2019 5:43:32 PM

He could scare them but decides to not to.
Lanliss keeps his mouth shut not wanting to tell the guys from the Sages guild that the place they are going is the place they think they going to, It's gloomy and dangerous, assuming the weird effects of hatred or some suspicious and horrific things won't make them go mad first.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Thursday March 21st, 2019 8:13:24 PM

Edson puts his hand on Barratores wrist.. acting ss if he'll hold the minotaur back. Truth be told, there was no shot of him holding Barratore back. " sages.... sages should know to not anger a minotaur. "

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday March 21st, 2019 10:13:20 PM

Velarin picks up on Barratore's attempt at humor and smiles to himself. The minotaur might be hilarious among other minotaurs, but he is likely to give these poor men heart attacks right here on the spot.
"Gentlemen, fellow sages and those of the noble race who seek knowledge." The elven wizard begins. " I lend my voice to the very reasonable offering of both Edson and Tishe. Everyone knows is it not wise to upset a minotaur and I believe your accompaniment with us to the far village will expand your knowledge of our valley in ways you have not thought of before. Expansion of learning and the Wold is far greater than what we think are the great mysteries about us. Understanding and knowledge of where and why we are and what we do that affects our Wold is too often overlooked. The Wold is a living thing where the very lands are imbued with the energies of the creatures that dwell upon it. Walk with us and stay at the last homestead."

Emrys Myrridanmyl, stephen f. ac19 hp74/74. rituals: Warding, Spiritual Healing, Bless 
Thursday March 21st, 2019 10:26:52 PM

In a low tone, Emrys continues to muse, "I could bury them both deep within the earth, encased in crystal and frozen in time. I can release them when we're done ... if I remember to!" Where those his words, he wonders! Emrys just realized he could do that ... easily. It was very tempting to give it a try. The Sage Guild wasn't so accepting of him when he tried to join the Guild. He sat in that sitting chamber all day ... no one spoke a word to him. 'Yess, it would be nice to afford them the same courtesy,' he thinks.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged) 
Thursday March 21st, 2019 10:40:51 PM

Brom just rolls his eyes at the methods used to scare the sages. He turns and continues walking.

Enter ... the OBELISK (DM Cayzle & DM Michael) 
Thursday March 21st, 2019 11:43:42 PM


Tishe attempts to encourage the two WLA followers to travel with them to the last farmstead in Cinnamon Valley and wait there, hoping that what they can learn there will keep them occupied.

Barratore takes a more aggressive stance against the two sages and shows them his anger through his words and his stare. He steadies himself from combat thinking on Tishe’s idea to the sages.

Lanliss decides not to threaten the sages and decides to be silent.

Edson attempts to hold back [Barratore[/b], knowing full well he could never really hold back a Minotaur.

Velarin attempts to remind the sages that you always let a minotaur win and encourages the sages to follow Tishe’s plan.

Emrys Myrridanmyl considers the thought of encasing the sages in crystal.

Brom the Barbarian rolls his eyes at the methods used to scare the sages and continues to the path.

In the end, the party’s ire (or eye-rolling indifference) is too much for the sages, and they just run off back the way they came -- after begging you to send word to Witchspawn when you know more and can help them make a report.

You retrace your journey, eventually coming again to the area inside the former border of the Dreadlands, where there are several villages that surround that central obelisk -- an obelisk that you have a firm idea is actually an ancient Tecuri artifact. Is it tied to this place? What does it do, exactly? The Tuecri were a magical and mysterious race, maybe the ones who brought arcane magic to the Wold. Their artifacts are endlessly fascinating -- just ask the sages who were willing to follow you into this realm once governed by undead.

So ... obelisk ... and surrounding villages. Your next step?

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20=5 ;
Friday March 22nd, 2019 12:25:52 PM


Tishe’ is pleased to see that the path north through the swamp hasn’t been reinvested with evil plants or undead like last time. If it comes to a vote, she would rather just ignore the Villages and come directly to the Obelisk. “If it is still affecting them, we really won’t get much from them, although it may be proper to just inform someone that we are back and in the area.”

Once at the obelisk, the Spellweaver wants to make a careful examination. Detect Poison, Detect Magic, and assist with any translations.

“What did the writing in the Cave say again?”

....
Linguistics Aid Another 5

....
Spells
Endure Elements; 24 hours
Detect Scry; 24 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 0. 1. 0. 0

Barratore Steelwind (Dan K) AC: 32 (T 17 FF 26), CMD:42; HP: 195/211 
Friday March 22nd, 2019 4:09:36 PM

Barratore does not want to engage the villagers at all. "They're worthless, lets go the mines. See if the orcs have killed themselves yet, and do the obelisk thing. V and Emrys I thought wrote it down. If not we go in, write it down and then Emrys can say the magi words and phrases."



Emrys Myrridanmyl, stephen f. ac19 hp74/74. rituals: Warding, Spiritual Healing, Bless  d20+12=29 ;
Friday March 22nd, 2019 5:59:00 PM

(Intelligence Check: 29, +2 insight bonus = 31)

Emrys hears Barratore's remark and a derisive eyebrow curls upward. His pointed ears become slightly pointier as his elven heritage becomes blatantly obvious. "Dear Barratore, I needn't commit the Tuecre words to paper ... I remember them perfectly!"

He gives himself a slight touch of Guidance before answering (Witch Ability), and he then says most of the phrase, ending it with "yadda yadda, yadda," not wanting to set something off. Just in case the Tuecre words of magic had some effect on the outside world, away from the shrine.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20=4 ;
Friday March 22nd, 2019 8:04:19 PM

Lanliss looks at the obelisk and says, I never noticed that before on my way here to the mines.
He takes a looks at the words or whatever it is that written there.
Is it some celestial language or maybe elvish ? he tries to find some sense but alas he can't read this, his mind blank.
Emrys what did it say again ? Anyway I can help ?

Linguistics aid another 4

Emrys Myrridanmyl, stephen f. ac19 hp74/74. rituals: Warding, Spiritual Healing, Bless  d20+24=35 ;
Friday March 22nd, 2019 10:30:49 PM

(ooc: Sorry, I may have misspoke. I thought we were talking about the runes we found within the Tuecre Shrine on the underground lake. I personally don't remember anything about a stone obelisk from the previous module.)

"Ohh, this obelisk! I should be able to decipher the Tuecreian script." He examines the writing building on what he learned from the writing from the shrine.

(Lingustics: 35 +9 (from Aid Another) = 44)


Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+24=43 ;
Friday March 22nd, 2019 11:48:28 PM

Edsons watches the others recheck the obelisk. He snorts a little at the thought of the orks killing themselves.

Looking around, he scans the horizon. Looking to see if any of the villagers are not content with their view and have decided to move closer.

Perception 43



Enter ... the OBELISK (DM Cayzle & DM Michael) 
Friday March 22nd, 2019 11:50:05 PM


Tishe determines it would be best to avoid the villagers and wonders what was the writing on the cave again?

Barratore communicates his readiness to move on towards the goal and suggests that someone had probably wrote down the writing in the cave.

Lanliss attempts to help with the text but has difficulty remembering the words.

Emrys Myrridanmyl reminds Barratore of his sharp memory and then recites the words when appropriate.

Edson worries not about all that, but does keep a very sharp eye aroundabouts. He sees no sign that the villagers are restless.

A reminder: in what was once the town square, now mostly a worn ruin, there is an obelisk, showing fewer signs of wear and tear than the town aroundabouts, for all that you imagine the obelisk to be much the older. Veins of strange red ore run through the stone that makes up the obelisk.

A further reminder: after defeatng the guardian within, you found that the floor of the inner chamber hides a passageway down. You also learned that to open the way down, you must touch the obelisk and pronounce a very odd mouthful of sounds not designed to be spoken by a human mouth. Nonetheless, Emrys (with some very nice rolling) is able to wrap his lips around the troubling words: “Cahf ah nafl mglw'nafh hh' ahor syha'h ah'legeth, ng llll or'azath syha'hnahh n'ghftephai n'gha ahornah ah'mglw'nafh.”

Did that open the way? You will have to go in and look!

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged) 
Saturday March 23rd, 2019 2:10:35 PM

Brom agrees to avoid the villagers.

Magic words and phrases are spoken and something happens. Maybe something good, maybe something bad they'll have too scout around to find out what it is.

Brom leads the way as they move in to the mines.

Barratore Steelwind (Dan K) AC: 32 (T 17 FF 26), CMD:42; HP: 195/211 
Sunday March 24th, 2019 3:52:56 PM

Barratore nods at Emrys, of course he remembered. It was one of the things Emrys did really well. Barratore heads into the mines to get to the lake and sail across to hopefully find a portal. On the way he will activate his animated shield

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  
Sunday March 24th, 2019 4:29:22 PM

"Well done Emrys. Velarin accompanies Brom and Barratore into the mine, letting the pair of warriors have a good 15' lead

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended)-C, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strength, resist energyX2, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: TeleportX2, empower Lightning bolt, Empower fireball, Wall of forceX2
6th: Chain lightningX2, Greater dispel magic, Quicken Mirror Image, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Summon Monster 8, empowered chain lightningX2, Sunburst
9th: Meteor Swarm, Wish, Maximize Chain Lightning

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Sunday March 24th, 2019 8:25:54 PM

Tishe’ nods. Obelisk touched, words said. Now to go into the mines and find out what has happened.

The doors open? If not, that’s where Edson (and maybe Lanliss?) comes in. Once that is done, she weaves an Extended Daylight Spell on her staff, providing plenty of light for the group.

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 1. 1. 0. 0


Emrys Myrridanmyl, stephen f. ac19 hp74/74. rituals: Warding, Spiritual Healing, Bless 
Monday March 25th, 2019 12:03:03 AM

"A most unusual structure ... so much assonance and stressed syllables, yet the echo was almost indiscernible. Thank you for your assistance Tishe and Lanliss."

Like the others, he's very curious about the outcome.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday March 25th, 2019 8:47:24 PM

Velarin waits if the the door needs to be disarmed again and then strolls along, Tishe's Daylight spell providing more than enough light. He does take the moments to prepare himself mentally for the orcs.

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended)-C, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strength, resist energyX2, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: TeleportX2, empower Lightning bolt, Empower fireball, Wall of forceX2
6th: Chain lightningX2, Greater dispel magic, Quicken Mirror Image, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Summon Monster 8, empowered chain lightningX2, Sunburst
9th: Meteor Swarm, Wish, Maximize Chain Lightning



Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 195/211  d20+15=35 ;
Monday March 25th, 2019 8:51:26 PM

Barratore moves easily and thanks to the Daylight spell, can see on an even better level than with the Darkvision magic.
Perception 35



Taking a Ride to Heavy Metal (DM Cayzle & DM Michael)  
Monday March 25th, 2019 9:34:48 PM

Brom, ever the practical barbarian, leads the way through the mines.

Barratore gives an internal nod to Emrys’s ability to remember things and later activates his animated shield.

Velarin compliments Emrys Myrridanmyl as well and follows behind about 15 feet from the two leading.

Tishe weaves an Extended Daylight Spell on her staff, providing plenty of light for the group.

Emrys Myrridanmyl muses over the saying. He then thanks you Tishe and Lanliss for their assistance.

As you approach, you note that the large metal doors to the mine entrance have been closed. You spot a couple humanoids ... villagers, clearly ... peeking out at you from around corners, posing no threat, but watching.


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged) 
Monday March 25th, 2019 9:41:53 PM

Brom pays no mind to the onlookers. At the metal doors, he waits for them to be opened before venturing further. He certainly hopes there is something challenging down here.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20+32=50 ; d20+22=39 ;
Monday March 25th, 2019 10:22:11 PM

Lanliss will unlock the door as soon as possible if needed.
"Anyone minds if I take a peek he says" and if the groups agrees he will proceed to take a quick peek of whatever is beyond the doors this time.

Disable Device 50 (d20+32)
Perception 39 (d20+39)

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+20=39 ;
Tuesday March 26th, 2019 5:18:44 AM

Tishe’ doesn’t mind sensible precautions, Emrys just said the words after all, and waits patiently for the scouting report. Come to think of it, things may have changed up here too, so the Spellweaver stops being complacent and looks around at the ruins while Lanliss and Edson’s Focus is the Door.

Perception 29. To see, hear things about the ruins and paths to villages

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 1. 1. 0. 0


Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Tuesday March 26th, 2019 10:03:57 AM

Barratore casually glances over at the onlookers, no surprise, the villagers always have folks out and about here. He turns his greater attention back to the door as Lanliss and Edson disarm it so they can go back into the caves and mines. he is reminded of the thought they had last time and agrees, should have simply destroyed the door right off.
"This time after they get it done, we take out his door for good. There is no good reason to have a door of blasting death."

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Tuesday March 26th, 2019 11:48:43 AM

Edson doesn't get in the way, but tries to add some input to Lanliss. The elf seemed liked he had it in control, but double checking a trap that kills outright is a necessity. He keeps peering back at the villagers, them staring unerved the elf a bit.

Aid Another to Lanliss

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday March 26th, 2019 9:01:02 PM

Velarin too, is content to wait for the rogues to finish with the door. Thinking on what Barratore said, the wizard agrees and has a suggestion. "Brom your adamantine blade and knowledge at sundering could be put to use against the door. As it is an object like any other. When Lanliss and Edson are through, perhaps a few test swings."

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended)-C, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strength, resist energyX2, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: TeleportX2, empower Lightning bolt, Empower fireball, Wall of forceX2
6th: Chain lightningX2, Greater dispel magic, Quicken Mirror Image, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Summon Monster 8, empowered chain lightningX2, Sunburst
9th: Meteor Swarm, Wish, Maximize Chain Lightning

Enter ... the TEMPLE (DM Cayzle & DM Michael) 
Tuesday March 26th, 2019 10:42:18 PM


Tishe decides that a bit of caution is needed and attempts to look around for anything dangerous at hand. The onlookers are cautious and stay well back.

Brom pays no attention to the onlookers and eagerly awaits a challenge ... one would think he will not be disappointed ... eventually.

Lanliss attempts to unlock the door and hopes to peek first through the door.

Edson assists Lanliss with unlocking the door and checking for traps. [OOC: Edson, if you want to Aid Another, you either have to roll or mention that your bonus to the skill check is more than +10 please.]

Together, they successfully detect and disarm the trap, then enter ...

Barratore declares that once these doors are open that the party should take these doors off for good. If so, how? And is that really a good idea to let random villagers walk in here freely?

Velarin suggests Brom's admantine weapon and sunder attacks would take down the doors. Yeah, you conclude, that would work. Do you do it?

You find yourselves without too much trouble back in the ancient Teucri “temple” or “arcaneum” or “reflectory” or whatever you want to call it. You see two things you may not have expected ... first, an actual HOLE in the floor, a pure pit, going straight down. The opening to the shaft is very odd somehow ... it is a perfect circle, about 20 feet across, but something is disturbing about it.

But maybe more disturbing is a presence you recall ... a swirling cloud of reddish-yellow vapor, maybe about 10 feet across. The Time Elemental! “Sooooooo yooouuu reeetuuuurrnnnn.” it says.

Emrys Myrridanmyl, stephen f. ac19 hp74/74. rituals: Warding, Spiritual Healing, Bless 
Tuesday March 26th, 2019 10:48:20 PM

With a warm smile, Emrys gives Lanliss an insightful gaze as he works his mechanical magic.

(Emrys gives Lanliss Guidance with his Guide/Mislead (su) Bloodwitch Gaze ability. +2 Insight bonus to either Skill Check.)

He can't wait to see if any Tuecre magic has been activated. There is much to learn.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged) 
Wednesday March 27th, 2019 10:56:54 AM

Brom with V's suggestion used his sword to destroy the door.

The reappearance of the time elemental is somewhat surprising, but being a time being it really shouldn't be a shock. Brom waits for some interaction between the brainy guys and the elemental before doing anything.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+10=17 ; d20+20=39 ;
Wednesday March 27th, 2019 11:46:54 AM

Tishe’ agrees to destroy the door; it makes more sense than having people get killed!

The mines are as she remembers; several tunnels to the food fungi, the forges, and the mining tunnels. Past the forge area, they travel to the underground, anti-magic lake and cross in two boats and one big raft (for Barratorre). On the other side... they meet not a Time Elemental, but THE Time Elemental! At least it remembers the Keepers! She considers how it is here: maybe it was a summoned creature?

“Um, yes, we have returned, and we have the knowledge from the obelisk to use this place too.” She lets the Elemental to process her words. “So, if you are tied to this place, we’d like to free you.”
......
Know Spellcraft. 39. Was the TIme E summoned?
Know Arcana. 17

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 1. 1. 0. 0

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Wednesday March 27th, 2019 2:34:18 PM

Barratore does not have an adamantine blade, but he does have a big blade with some potent magic upon it. He will lend Brom a hand in the destruction of the door.

once through the caves and across the lake, Barratore is taken a bit aback by the return of the creature supposedly destroyed. Perhaps it will be more reasonable this time around.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20+22=29 ;
Wednesday March 27th, 2019 7:07:20 PM

Lanliss keeps a watchful eye on the area surrounding them but doesn't interfere with the elemental, it seems that Tishe got everything under control.

Perception 31 (d20+22+2)

Emrys Myrridanmyl, stephen f. ac19 hp107/109. rituals: Warding, Spiritual Healing, Bless. spectral hand, true seeing  d4=2 ; d20+21=41 ;
Wednesday March 27th, 2019 9:23:42 PM

When it comes to the destruction of the door, Emrys begins to offer a Break spell, one of his favorites, but the door is too large. He satisfied to watch the more brutal approach that the others suggest.

When they come to the shrine, he is vexed by the time elemental's rejuvenation .. however not completely surprised. While the others interact with the creature, he casts a pair of preparatory spells.

(Emrys casts a quickened Spectral Hand. 1d4=2 points of damage. Duration: 17 minutes.)
(Emrys casts True Seeing. Duration: 17 minutes.)

He then scans the area in and around the time elemental. (Perception: 41, natural 20)

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday March 27th, 2019 9:52:39 PM

Velarin's brow furrows as the Time Elemental 'welcomes' them back.
Velarin readies a Haste spell to affect the entire party, should the elemental attack

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended)-C, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strength, resist energyX2, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: TeleportX2, empower Lightning bolt, Empower fireball, Wall of forceX2
6th: Chain lightningX2, Greater dispel magic, Quicken Mirror Image, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Summon Monster 8, empowered chain lightningX2, Sunburst
9th: Meteor Swarm, Wish, Maximize Chain Lightning

Enter ... the TEMPLE (DM Cayzle & DM Michael) 
Wednesday March 27th, 2019 11:46:49 PM


Emrys Myrridanmyl gives Lanliss an insightful gaze as he works his mechanical magic. He is excited to see if any Tuecre magic has been activated.

Brom with V's suggestion used his sword to destroy the door. Brom waits for some interaction between the brainy guys and the elemental before doing anything.

Tishe agrees with destroying the doors. The mines are as she remembers; several tunnels to the food fungi, the forges, and the mining tunnels. She says to the Time Elemental, “Um, yes, we have returned, and we have the knowledge from the obelisk to use this place too.” She lets the Elemental to process her words. “So, if you are tied to this place, we’d like to free you.”

It answers her, "IIII aaammm allreaaaddyy freeeeeeee."

Barratore lends Brom his blade to for the destruction of the door. Once through the caves and across the lake, Barratore is taken a bit aback by the return of the creature supposedly destroyed.

Lanliss trusts his friends to handle the elemental, if need be. He looks around. There is definitely something wrong with that hole in the floor. It hurts his eyes to look at it.

Emrys casts two spells. While often one might expect a monster to take this as a hostile act, the Time Elemental does not react. Even with the potent divination, Emrys does not see much at all unusual -- though like Lanliss, something about that pit makes his brain hurt.

Velarin too is ready to fight ... but there is no need.

The Time Elemental speaks again. “Ahhhh. Yoooou haaave reeeeturnnnned. Iiiinteeeresssting. Sssssince yoooou haaaaave defeeeeeated the guaaaardiaaans of thissss plaaaace, yoooou are freeeee to cooooome and goooo. Yoooou haaaaave nooothing to fearrrrr in thisss temmmmmple, buuuut there is stillll muuuuch to fearrr belowwww."

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+24=34 ;
Thursday March 28th, 2019 12:42:04 AM

Edson nods at the cryptic warning. Obviously he knew they were gonna have some tests below, but thr warning still caught him off guard. He looks to the others, but their usual strength in the face of danver is obvious.

" I'll start looking ahead. " he says.

Perception 34
Trap finding 41

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday March 28th, 2019 9:26:12 AM

Velarin grumbles inwardly at the warning of the Time Elemental. "I don't suppose you would be willing to tell us what is below and what we should fear?"

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended)-C, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strength, resist energyX2, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: TeleportX2, empower Lightning bolt, Empower fireball, Wall of forceX2
6th: Chain lightningX2, Greater dispel magic, Quicken Mirror Image, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Summon Monster 8, empowered chain lightningX2, Sunburst
9th: Meteor Swarm, Wish, Maximize Chain Lightning

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday March 28th, 2019 9:51:04 AM

(ooc: back from vacation. Thanks for subbing Dan. Velarin CS fully updated with wealth and catacombs purchases.)

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+3=17 ; d20+3=12 ; d20+3=23 ;
Thursday March 28th, 2019 10:27:45 AM

Tishe’ rolls her eyes at the Time Elemental; it wasn’t helpful the first time they spoke with it either! She approves of Velarin’s direct approach, but doesn’t hold out much hope for clarity.

When Lanliss reports the ‘eye-bending ‘ blackness of the hole, Tishe’ looks at a Emrys and jerks her head in the direction of the hole. Think we could figure out a mystery of our own?

Aid Another Checks for 1st PC to check
Know Arcana auto pass +2
Spellcraft. Auto pass +2
Know Dungeoneering (17), Religion (12), Planes (23). All +2 Aid Another

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 1. 1. 0. 0

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Thursday March 28th, 2019 11:14:30 AM

Barratore harumphs at the statement. Did not have anything to fear from it the first time either. "Is it a dragon or perhaps the Tarrasque?" Barratore asks with a bit of hope in his voice.

Barratore moves over to the opening as Edson heads over to begin his inspection. Can't have the little man getting too far ahead and all.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20=7 ;
Thursday March 28th, 2019 1:19:57 PM

Be careful,Lanliss shouts.
My eyes hurt just by looking this.
Is there a chance it leads to another place or another dimension ? he asks everybody
He proceeds to move a little bit closer to the hole.
Let me help you Edson, Lanliss says and starts looking and sniffing around to help edson.

Aid Another d20=7

Emrys Myrridanmyl, stephen f. ac19 hp107/109. rituals: Warding, Spiritual Healing, Bless. spectral hand, true seeing 
Thursday March 28th, 2019 10:22:31 PM

Following Trish's lead, Emrys moves over to the pit and begins with trying one of his lesser divinations to explore the Hole of Horrors. As he chants the words of magic for several minutes, the lids of a third eye opens on his forehead. The third eye floats out from its socket and hovers above the pit before it fades from view like a ghost.

(Emrys casts Arcane Eye. Cast time: 10 minutes. Duration: 17 minutes. Creates a sensor that moves up to 30ft per round.)

"I have many eyes ... there's not much that escapes my gaze, if I choose to look." Aided by his true seeing, Emrys sends the sensor into the hole.

Enter ... the TEMPLE (DM Cayzle & DM Michael) 
Thursday March 28th, 2019 10:44:40 PM

Barratore harumphs at the elemental’s statement. "Is it a dragon or perhaps the Tarrasque?" Barratore asks.

Velarin grumbles inwardly at the warning of the Time Elemental and asks "I don't suppose you would be willing to tell us what is below and what we should fear?"

“Thooooosssseeee whhhhoooooo eeeeeennnnttteeerrrr sssseeelllddooommmm eeeeeeemmmmmeeeeerrrrgge!”

“Aaaaaannnndd thhhoooosssseeee wwhhhhooooo ddoooo rrrreeeettuuuurrrnnnnn aaarrrrre CCCHHHHHAAAAAAANNNNNGGGGEEEDD!!!! UUUUNNNNAAALLLIIIVVVVE!!!!!!”

Tishe’ rolls her eyes at the Time Elemental. She approves of Velarin’s direct approach. When Lanliss reports the ‘eye-bending ‘ blackness of the hole, Tishe’ looks at a Emrys and jerks her head in the direction of the hole. Think we could figure out a mystery of our own?

Edson nods at the elemental’s cryptic warning, though he is a little taken off guard by it. "I'll start looking ahead." he says.

Barratore moves over to the opening as Edson heads over to begin his inspection. Barratore does not want to let the little man get too far ahead and all. Lanliss offers to help Edson too.

Edson finds no trap, but looking into the pit makes his eyes ache. The pit is black incarnate. Are you looking at a matt painted circle, or an actual vacancy? No light, no image penetrates the opening. It is DARK.

Lanliss shouts for the team to be careful. “My eyes hurt just by looking this.
Is there a chance it leads to another place or another dimension?” he asks everybody -- Actually, speaking of dimensions, he thinks something is off with the pit-mouth’s physical dimensions.

Emrys Myrridanmyl casts his magical floating sensor and sends it into the pit. It does not bounce off, so presumably it is not a painted circle. Instead, it vanishes as it descends into the dark -- and Emrys can with his true sight that the pit walls fall straight down more than 150 feet. It descends 30 ft ... how long will you let it descend?

How will our heroes approach this challenge?

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Thursday March 28th, 2019 11:14:36 PM

Edson takes a step back and rubs his palms into his eyes. He pinches the top of his nose a second before looking away from the blackness.

" If your eyes dont find anything, I'll climb down."

He looks again at the blackness but looks away before his head begins hurting.

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Friday March 29th, 2019 9:00:20 AM

Barratore looks at the pit. 150' is a pretty good distance, but not all that to the spell casting power of Emrys, Tishe, and V. Still he has a thought and takes his Everburning torch out and gives it a toss into the hole.
"It will provide a landing light, prove if the darkness is magical and or possibly set off anything at the bottom."

Barratore watches it fall, or not, depending on the type of darkness in the hole, and says, "Don't like the sound of being turned into a member of the undead club. How are we on restorations and incorporeal battle?"

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20+26=32 ; d20+29=32 ;
Friday March 29th, 2019 9:18:15 AM

V thanks the Time Elemental for the information and then waits for the results of the torch throw by Barratore.
He will then cast a detect magic and use it's results with his knowledge of the planes and the arcane(32 for both) to attempt to detect more information about the hole and it's properties.

"I picked up some extra lesser restoration potions, and have 9 now. That's not all that much if we meet plenty of undead. I am also not a fan of undeath, either being it or fighting it. I have a sunburst on hand, but if time permits, I would definitely prefer to swap out a lot of spells. I would take more fire, less lightning, and definitely more sunbursts. Pretty sure I won't need to bother with a cone of cold either. I may need more fly spells depending on the depth of the hole, and the number of fly potions in the group."

V waits for the groups thoughts, and if agreed, will take the time to rememorize before going into the hole.

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended)-C, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strength, resist energyX2, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: TeleportX2, empower Lightning bolt, Empower fireball, Wall of forceX2
6th: Chain lightningX2, Greater dispel magic, Quicken Mirror Image, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Summon Monster 8, empowered chain lightningX2, Sunburst
9th: Meteor Swarm, Wish, Maximize Chain Lightning

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+10=18 ; d4=1 ; d20+20=30 ;
Friday March 29th, 2019 12:43:52 PM

Tishe’ also casts Detect Magic, a Spell-like ability of the Spellweaver, and takes her own careful assessment as to what type of magic is this ‘hole’. “I have heard of a story where what looked to be a portal was actually a Sphere of Annihilation. Let’s find out what we can before poking our own noses in there?”

Know Arcana - identify school of Magic of hole. -18
Spellcraft - identify properties of a magic item. (Assuming hole is the effect of the Tecuri Magic) - 30

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 1. 1. 0. 0

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged) 
Friday March 29th, 2019 6:22:44 PM

Brom stands over the abyss staring into the darkness. What lurks in the darkness. He had experience with undead, but they weren't his favorite opponents. If they were a challenge he might change his mind.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141 
Friday March 29th, 2019 7:35:10 PM

Lanliss feels anxiety raising as the elemental mentions the unalive.
When the keepers mention the undead again, Lanliss feels more afraid.
THE UNdead? Lanliss says loudly.
"Last time I fought them.... they were almost immune to my attacks" Lanliss says factually with a beaten spirit tone.
"Assuming it's not a portal then we should prepare to climb it",he looks for a rope in his belonging but sighs as he doesn't find anything that can help him.

ooc: I have a good (hopefully) idea to fight the undead with my current things.
ooc2: I am going to put a request in the catacombs tomorrow.


Emrys Myrridanmyl, stephen f. ac19 hp107/109. rituals: Warding, Spiritual Healing, Bless. spectral hand, true seeing  d20+21=27 ;
Friday March 29th, 2019 11:30:47 PM

Emrys continues to go deeper and deeper. Words of undeath has peaked his curiosity; not just for his interests in necromancy, but also for the practical reason of gathering rare spell components for potions. Of course, he would never tell his friends this. They'd never again desire to quaff one of his potent potables!

He tells the others what he sees as he guides this third eye's descent ever deeper into the pit.

(Perception: 27)

Enter ... the TEMPLE (DM Cayzle & DM Michael) 
Friday March 29th, 2019 11:58:10 PM


Edson notes that if no one sees anything, he will start to climb down. He reaches into the pit and touches the side. Per the rules, though, a perfectly smooth, flat vertical surface cannot be climbed.

Barratore inquires about restoration and incorporal battle.. He takes out an everburning torch and tosses it down the pit. It vanishes the moment it falls more than a foot in.

Emrys only please: Highlight to display spoiler: {With the True Sight you can see the torch falling in the darkness.}

Velarin thanks the Time Elemental for the information and then waits for the results of the torch throw by Barratore. He then cast a detect magic on the pit. Velarin then says in response to Barratore that he picked up extra lesser restoration potions. He expresses his concerns about undead. Velarin determines that there is a very powerful magical darkness in the pit.

Tishe’ casts detect magic as well and retells a story she heard about a Sphere of Annihilation. Tishe’ expresses caution. She confirms what V says, and agrees that the effect is Darkness, not Annihilation. [OOC: LOL, That would have been amusing!]

Brom Brom stands over the abyss staring into the darkness wondering what lurks in the darkness and wondering if somehow the abyss is staring back at him.

Lanliss expresses his concerns about fighting the undead.

Sending the sensor deeper, Emrys determines that the pit is 500 ft deep.

In her very odd accent, the time elemental explains that she is an eternal guardian here. She was defeated by you all and so offers no further resistance -- that is unless the party simply wants to fight her and the temple guardians again for sport?

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+22=39 ;
Sunday March 31st, 2019 10:03:10 AM

Satisfied it is not going to kill them ( or even go to another dimension), Tishe’ tries to dispel or at least suppress the magical darkness with a Dispel Magic Counterspell.

Then the Spellweaver gathers the Keepers and casts a Featherfall spell. “Ready to go?” She waits for Velarin’s affirmation, then simply steps off the edge of the pit. Even if the Dispel didn’t work, she hopes her magical Faylight cancels the magical Darkness to make it just dark, not Dark.

.....
Dispel Counterspell. 39
Featherfall. All heroes have Featherfall for 170 minutes

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 0. 0


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Sunday March 31st, 2019 6:45:00 PM

"The majority of my spells will have little effect on the undead. Let's not rush ourselves. There also could easily be an antimagic effect in this pit, and when we hop in. Splat. Let's investigate what we can before going down, rememorize for the undead and then go down. I think we should start by me attempting to dispel the magical darkness, and then summoning an air elemental to send down first. After that, and learning whatever else we can, we rememorize spells for the undead and hop in after throwing some long lasting prep spells. Let's take a little more time and survive this little foray."

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Sunday March 31st, 2019 11:15:02 PM

Barratorre snorts as his torch vanishes. The spellcasters confirm a powerful darkness spell. Barratore listens to Tishe nodding, but himself agreeing more with V.
“We should set up here. V is right and unlike Tishe and Emrys his greater repotoire is a planned thing. We would hamstring ourselves by not letting him reset. “

Barratore thinks Emrys can solve the possible anti magic thing by simply sending his arcane eye to the very bottom. If it makes it no anti magic. No need to waste summon spells

“As to getting down, is Feather Fall or Levitate an easier and more plentiful spell to use”

Emrys Myrridanmyl, stephen f. ac19 hp107/109. rituals: Warding, Spiritual Healing, Bless. spectral hand, true seeing 
Sunday March 31st, 2019 11:40:21 PM

Emrys will continue to send his eye down the pit. If it winks out, that will let them know if this is an antimagic splat trap.

"Your torch just fell past my eye, I will see if I can keep up with it."

He wonders if he should tell the guardian that the sand of his previous remains was used to make an hourglass. An hourglass he uses as an egg timer.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Monday April 1st, 2019 9:47:37 AM

Tishe’ nods at Barratorre. “Right, Camp here and be ready in the morning. Would be silly not to use Velarin’s versatility with spells. “

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Monday April 1st, 2019 12:20:42 PM

" That sounds good. Camp now.. be ready to bang tommorow. Before nap time.. can one of you spellcasters cast this scroll into my ring. "

Edson will take his watch when offered.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged) 
Monday April 1st, 2019 2:10:44 PM

Setting up camp, Brom sits down facing the elemental. While it seemed to be a being of its word, Brom wasn't taking any chances.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141 
Monday April 1st, 2019 3:32:23 PM

Lanliss thinks about the consequences of resting, thinking about what might happen if they go unprepared.
I think it's better if we rest for tomorrow, Lanliss says.
He then sits near Brom but with the face opposite to him whispering to him.
I understand, better to keep an eye on the surrounding rather than be surprised by who knows.

Lanliss will take double of the guarding duty as he needs less sleep than the others.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20+17=31 ;
Monday April 1st, 2019 7:35:17 PM

V waits for the results of Emrys' magic eyes reaching the bottom, and unless any sort of antimagic is detected, he will cast a greater Dispel to try and remove the magical darkness before camping and re-memorizing spells. V targets a point as far down the edge of the hole as he can see( at least 30', or he will back everyone away 30' and hit just inside the edge). V hits it with an area Dispel(greater) which any spell effect that touches a 20' radius burst has a chance of being Dispelled. (DC is a 31, Dispelling everything by a 20th caster level or less)

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended), Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday April 1st, 2019 7:45:41 PM

V also casts Edson's scroll into his ring for him

Enter ... the TEMPLE (DM Cayzle & DM Michael) 
Monday April 1st, 2019 9:30:38 PM


Tishe’ tries to dispel or at least suppress the magical darkness with a Dispel Magic Counterspell. It works! Then the Spellweaver gathers the Keepers and casts a Featherfall spell. “Ready to go?” However, after hearing Barratorre and Velarin, she agrees to wait.

Velarin tells the party that to not rush so that they can make sure they have the right spells for what comes next.

Barratorre snorts as his torch vanishes. The spellcasters confirm a powerful darkness spell. He agrees with V and says “we should set up here. V is right and unlike Tishe and Emrys his greater repotoire is a planned thing. We would hamstring ourselves by not letting him reset. As to getting down, is Feather Fall or Levitate an easier and more plentiful spell to use”

Emrys will continue to send his eye down the pit. If it winks out, that will let them know if this is an antimagic splat trap -- but it does not wink out, and after a total of just about two minutes, the Eye reaches the bottom. "Your torch just fell past my eye, I will see if I can keep up with it."

As the Eye descends, Emrys wonders if he should tell the guardian that the sand of his previous remains was used to make an hourglass. An hourglass he uses as an egg timer. Well, maybe not.

Edson agrees with the party and says, "That sounds good. Camp now ... be ready to bang tommorow. Before nap time, can one of you spellcasters cast this scroll into my ring?” Velarin is happy to help out with that. Edson will take his watch when offered.

Brom sits down facing the elemental after setting up camp. While it seemed to be a being of its word, Brom wasn't taking any chances.

Lanliss thinks about the consequences of resting, thinking about what might happen if they go unprepared. I think it's better if we rest for tomorrow, Lanliss says. He then sits near Brom but with the face opposite to him whispering to him, “I understand, better to keep an eye on the surrounding rather than be surprised by who knows. Lanliss decides to take double of the guarding duty as he needs less sleep than the others.

Tishe’ uses dispel magic on the pit and the first 120’ turns from Darkness to regular dark. Emrys’s eye travels down to the bottom of the pit in two minutes. With its True Sight, Emrys reports that there is a big space, say 200 ft in diameter, at the bottom.

Velarin sees that Tishe has dispelled the magical darkness to a depth of 120 ft. So V tries to dispel the darkness under that, and fails. Since V hit a DC31 and T hit a DC39, you deduce that the CL of the Teucri Darkness is greater than 20 and less than 28.

After concluding these investigations, the party attempts to be cautious with the pit and to set up camp to prepare better for what comes. At this point the party prepares to bed down and tackle the pit the next day. Brom and Lanliss are cautious towards the Time Elemental.

Spending time at the pit-edge, you may notice something disturbing about the dimensions of the pit ... if you make a raw Intelligence check of 20 or more, then Highlight to display spoiler: {You note that the pit is PERFECTLY circular, 20 ft across, 60 ft around, exactly. You may even measure it precisely. Those are the dimensions!}

Morning has come. Nothing unusual has happened in the night -- although the dispelled Teucri darkness resets at dawn. Also, the time elemental serenades you through the night with its sonorous sayings. What do you do, come the dawn?

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227  d20+2=12 ; d20+2=5 ;
Tuesday April 2nd, 2019 1:45:46 AM

Barratore sleeps for 2 hours, like Brom and most of the party, and is up for the rest of the time. He has no preparations to make and certainly is not going to try and tell the casters what they should be doing. He waits, mostly patient, and follows their lead on first steps and then going down the hole

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged)  d20=18 ;
Tuesday April 2nd, 2019 10:24:02 AM

Brom is up shortly after Barratore. He decides to take the opportunity to chat with the elemental. He's interested in the land it comes from. His interest is dual purpose, learn about it and find out if there is anything there that would quench his thirst for battle.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+3=13 ;
Tuesday April 2nd, 2019 12:00:03 PM

Tishe’ is pretty intelligent for a spontaneous spellcaster, but aside from the disturbing dimensions, she can’t see a further pattern. Once awak and complete with her ablutions and breaking of her fast, Tishe’ goes about casting spells.

Endure Elements, Detect Scry, Extended Daylight are the immediate concerns. Then, when Velarin is ready, the team is enchanted with Extended Featherfall.

Tishe’ tried a different tack with the Tecuri Magical Darkness: she casts Daylight as a Counterspell! If the Tecuri Magic is Deeper Darkness, this should be an automatic Counterspell instead of the more iffy Dispel Magic.

......
Extended Featherfall. All heroes have Featherfall for 340 minutes
Daylight as Counterspell

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 2. 1. 0. 0

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+4=11 ;
Tuesday April 2nd, 2019 3:43:54 PM

Edson is happy to have his ring enchanted. Thanking Velarin he plops it on his finger.

" Whenever we are ready to go, I'll go first. " bumping Brom in the ribs " you know, if any baddies are there, I can use my body to shielf you guys who need it. "

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20+2=3 ;
Tuesday April 2nd, 2019 4:28:41 PM

After Edson and Brom then, Lanliss says.
I will jump straight after you, He adds.

Lanliss thinks about what might happen if they can't get out but he brushs off that thought and thinks about the present.

Intelligence check 3


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20+9=26 ;
Tuesday April 2nd, 2019 8:09:09 PM

(ooc: perhaps I am reading the dispel improperly. How does Tishe' get D20+22? isn't it D20+level? My D20 was a 14, and my level is 17, giving me a 31 I thought, but I must be reading something improperly or there are other bonuses unless Tishe' is 22nd level.)

V observes the perfectly symmetrical hole(26 int check), and points it out to the rest of the group. "You know, I have heard of a thing called a sphere of annihilation that disintegrates everything it touches, and can be commanded to move. I being a sphere, would seem to be something that could create such a perfect tube."

V waits for the results of Tishe's daylight spell(and possibly the incorrect number i gave the Dm's for mine)

He will then call forth his Extend Rod, and cast an extended see invisibility, and hang onto the rod. "First sign of trouble, I will throw an extended haste on all of us, so don't charge off until I do. Shall we float to the bottom?"

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:
See Invisibility: 340 minutes

1st: Protection from evil, Mage armor(extended)-C, endure elements, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand


Enter ... the PIT (DM Cayzle & DM Michael) 
Tuesday April 2nd, 2019 9:36:24 PM


Barratore sleeps for 2 hours, like Brom and most of the party, and is up for the rest of the time. He waits, mostly patient, and follows their lead on first steps and then going down the hole

Brom is up shortly after Barratore. He decides to take the opportunity to chat with the elemental. He's interested in the land it comes from, and he learns (to the extent that standard tenses allow communication with a timeless entity) that the elemental was created for this place, and will always be in this place.

Once awake and complete with her ablutions and breaking of her fast, Tishe’ goes about casting spells. Endure Elements, Detect Scry, Extended Daylight are the immediate concerns. Then, when Velarin is ready, the team is enchanted with Extended Featherfall. Tishe’ casts Daylight as a Counterspell!

Alas, the Daylight fails to penetrate the Darkness. It seems likely that it was cast at a heightened level of power, one that the Daylight spell cannot overcome.

Edson is happy to have his ring enchanted. Thanking Velarin he plops it on his finger. " Whenever we are ready to go, I'll go first. " bumping Brom in the ribs " you know, if any baddies are there, I can use my body to shield you guys who need it. "

After Edson and Brom then, Lanliss says. “I will jump straight after you,” He adds. Lanliss thinks about what might happen if they can't get out but he brushs off that thought and thinks about the present.

Over the night, Velarin puzzles over the incredible power of Tishe’s dispel. As it turns out, Tishe is a spellweaver, a Woldian art [a house rule prestige class] that grants bonuses on Dispel checks. [OOC: I’m assuming these are greater dispels? IIRC, standard dispels are capped at +10]

The entire group jumps down into the pit, and Tishe casts feather fall. You all float down 500 feet. You find yourselves in the vast chamber that Emrys “saw” yesterday with his True Sight Arcane Eye. But for now, you are in the potent, magical Dark.

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing  d20+12=20 ; d20+21=22 ;
Tuesday April 2nd, 2019 10:28:50 PM

(ooc: Sorry for the delay. After working all day and then coming home to saw on a dead tree limb ... my arms thoroughly reduced to jelly, I found myself sawing more logs on the couch.)

Emrys casts his True Seeing spell on himself before taking the plunge down the perfectly circular pit. (Intelligence check: 20, to recognize the holes perfect circularity.)

(Casting True Seeing on Emrys. Duration: 17 minutes.)

As they float down, he mentions this to the others ... they have plenty of time. Once on the bottom, he gives the area a good look over. (Perception: 22, blah!)

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday April 3rd, 2019 9:03:14 AM

While floating down through the absolute darkness, V waits to hear from Emrys that his true Seeing spell penetrates the magical dark. Upon confirmation that it does, V will cast true seeing upon himself.

"It's for situations like this that I spend much of my free time in my library. I have three true seeing spells prepared on scroll. Who wants them? or do I hold them for now and wait until something causes the need to use them?"

V describes the vast chamber to those that can't see.

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:
See Invisibility: 340 minutes
True Seeing: 17 minutes

1st: Protection from evil, Mage armor(extended)-C, endure elements, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20+22=40 ;
Wednesday April 3rd, 2019 10:08:26 AM

Lanliss jumps with the rest closing his eyes but slowly opens his eyes as they fall/glide down through this so called dark matter only to arrive in a chamber.
Lanliss does not say anything but keeps eyes wide open.

Perception 40


AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+22=40 ;
Wednesday April 3rd, 2019 12:39:24 PM

Tishe’ gently floats down and attempts to Dispel the Teucri Darkness when Emrys and Velarin say they are within 100’ of the bottom. “We are really going to want to see what’s happening, especially if there are Undead!”

“We also don’t know how long the Pack may be bounding around down here”, she considers as they float downwards.

....
Dispel: 40!
Extended Featherfall. All heroes have Featherfall for 340 minutes

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 3. 1. 0. 0

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing 
Wednesday April 3rd, 2019 10:59:14 PM

As they finish their float down to the floor, Emrys casts an adjuration. When they land, he touches each of his friends and himself.

(Casting Hide from Undead on everyone. Duration: 170 minutes. Intelligent Undead get a Will Save 23.)

"Mindless undead shouldn't be able to see, hear or smell us ... however the more intelligent undead may see through this ward. If you touch or strike any of them, this will end this protection for all."

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