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Cancel the Call o' the Sea!


Dm Shawn - A Familiar Home 
Wednesday June 4th, 2014 9:59:48 AM

To trudge through the wet and muddy city with an increased weight would take a long time. Luckily Mother Rillan's home is close to the disguised church.

The door is unlocked, and upon entering a warm fire greets the group. Apparently Mother Rillan wanted to return to a warm home after her evil services. Good thing Magana brought her corpse to enjoy the warmth.

The small house quickly fills up with the various Taurs, and luggage brought from under the temple. The house is quiet except for the rain pouring on the wooden roof. Some of the group go about searching the home. Maybe it is Zeoll's weight, or his keen perception but the aging Liontaur steps on a floorboard, and can tell it is not nailed down. Easily prying the board up, he uncovers a few trinkets of no value unless you worshiped the evil god Mother Rillan did. Obviously used in some sort of evil ritual, there is no doubt that the Mother was as evil as everyone else.

Spire takes a seat on the bed, and with the aid of his magical light tries to read the spell. Not knowing if it is fatigue, or if the spell is too powerful for him, the words on the scroll do not make sense to him. Maybe tomorrow, with some rest, will provide a better understanding.



Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  d20+13=27 ;
Wednesday June 4th, 2014 3:04:21 PM

Frustrated with the scroll, Spire lets out a great sigh before resigning himself to a dark corner of the house, spreading out the bedroll he keeps in his Handy Haversack and settling into a night of fitful, restless sleep. In the morning, he immediately attempts to decipher the scroll once more, determined to copy it into his spellbook.
--------------------
If Spire can try again as soon as he gets up, he'll get a 27 for Spellcraft

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Wednesday June 4th, 2014 4:14:11 PM

Sam takes the bed of the "priestess" if no one else claims it. If nothing occurs during the night, Sam gets up and waits to hear the direction proposed by the group.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] 
Wednesday June 4th, 2014 4:46:10 PM

As normal, Terser positions himself to be between Sam and any potential enemies during the night. He's also ready to leap up and slap any people that the voice may take again before they can leave the house. The barricaded door should help with that.

Anyone find any clues as to where they could be keeping this "God" of theirs?

Zeoll (Cayzle) (AC23 - HP 33 of 33) 
Wednesday June 4th, 2014 5:27:11 PM

Zeoll settles in for the night. If Kane is around, he asks the witch to preserve the bodies -- he has a spell for that, right?

He insists that everyone be tied together through the night, so that if the Call sounds, no one will be able to sneak off.

(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids  d20+15=20 ;
Wednesday June 4th, 2014 6:19:31 PM

In a way Aexana is happy to see the Priestess was in fact a true follower of this evil-fishy-god-wanabee. It reassures her that they haven't attacked an innocent bystander when they were forced to defend themselves.

As beds are chosen Aexana observes Sam as he claims the soft bed...

"Young Master Sam Snapdragon McFisticuff... I'm sure that bed is big enough for two Gnomes to share?"

Whenever she's up for watch Aex will get up making a sour face... she would have enjoyed a good long undisturbed night for a change...

(perception 20)

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 61/68 (Ki 3/5) 
Wednesday June 4th, 2014 8:27:02 PM

Coer unwinds the rope from around his waist and ties one end to his belt.
He offers the other end to anyone who wishes to tie themselves to a heavy object.

At the end of his watch he wakes up Aex, who appears to have offered to take a shift, and lies near the fire. It has been a long day. "Dont wander off, I need some sleep. I hate this town" he say grumpily before drifting off.

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Wednesday June 4th, 2014 9:20:08 PM

Sam shrugs and makes room for Aexana.

Magana (Craig) [HP 60 of 71] 
Wednesday June 4th, 2014 11:26:46 PM


Magana takes up her usual post by the door for the evening.


(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal  d20+9=17 ;
Thursday June 5th, 2014 5:19:42 AM

Jozhur volunteers to take watch after Aex before he finds a comfy spot on the floor to sleep. (Perception: 17)

Dm Shawn - A Familiar Home 
Thursday June 5th, 2014 10:23:29 AM

Waking in the morning gives no relief of a true dawn. The gray sky continues, as the wet earth is plagued with more rain. Low thunder echoes in the distance, and flashes of lightning are the only detractor to the gray sky.

Mother Rillan's home is warm, and dry though out the night. Being an evil priestess provides one with the finer things in life.

Spire awakes, and quickly begins deciphering the scroll. The added rest obviously helps, as he quickly reads it as a water-breathing spell.

Zeoll, wishes Kane was still around, but he has headed off to the inn.

The rest of the group untie their rope, get of bed and stretch or come off their watches with no incidents. The quiet noise(besides the weather) is reminiscent of the beginning of this hell when no townspeople were spotted.

The temple is as it was left the night before, no one came out of our went back into the temple. Down in the depths of its belly, the pools are waiting for some visitors.

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d6=6 ; d6=5 ; d6=4 ; d6=2 ; d6=4 ; d6=5 ;
Thursday June 5th, 2014 11:04:44 AM

Last Night ... Zeoll uses his remaining Channels to make sure everyone is cured up ... 26 hp healing to everyone, please.

Zeoll prepares a couple different spells today than he did yesterday.

He looks through the various coins found in the loot and takes 25 gp worth of silver. After preparing it, he uses it to cast Bless Water. He figures a vial of Holy Water will be useful today, at the least to desecrate that altar.

Then it is time to head back to the evil temple, and the watery ways under it. Just before entering the building, Zeoll casts Mage Armor, Elf Vision, Guidance, Taur's Try (minotaur version), and Nemesis Insight.

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, purify food & drink, light, stabilize
1: bless water, command x2, elf vision
2: nemesis insight, calm emo, faerie fire

Sorcerer spells:
Cast: 1 of 5 (mage armor)
Laughing Touch: used 0 of 7.
Channel Energy 1d6: used 0 of 7.
Fey domain: Hide Away: used 0 of 7.
Spread the Word: used 1 of 1.

Current effects: Mage Armor (4 hours), Nemesis Insight (5 hours), Elf Vision (50 minutes), Taur's Try and Guidance recast as needed.

OOC: I had last updated my sheet in January, so I brought it up to date with the following changes: Used: Detect Evil Scroll, Two Vials Acid, Obs Mist Scroll, Tanglefoot Bag. Used a hero point and gained a hero point. Gained a Pearl of Power lvl 1.

We also have the following loot:

Magical
1 x +1 Breastplate
2 x Bracers of Armor +1
3 x 1st level Pearls of Power (claimed by Zeoll, Spire, Aexana)

Not Magical - (any masterwork?)
4 rapiers
4 heavy steel shields
3 morningstars
3 light crossbows
1 light steel shield
3 quivers w/20 bolts each
3 unholy symbols
200 gp in various coins

I think Coer said he planned to store the unclaimed loot on the Lionfish.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)]  d20+10=26
Thursday June 5th, 2014 12:45:25 PM

Terser does his best to find something useful to contribute, leafing through whatever texts Sam has found that may be important and reading any that may be in written Common or Dwarven. Might as well try to broaden his horizons, right?

He also limbers himself up so he can accompany whomever is going on the underwater sojourn, asking whomever isn't going to keep an eye on his heavier equipment.

edit: Ooo how about a swim check just in case! 26

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Thursday June 5th, 2014 5:01:51 PM

Sam nervously watches Terser flip through the tome. Every time he flips a page in a way that he thinks is too hard, the gnome butts in and asks the dwarf to be careful. The only thing that only slightly draws Sam's attention from the tome, is his new spiked gauntlet (legacy item). He marvels at the beauty of this gem-encrusted weapon. He shows it off to Terser (both in hopes to distract him from the tome and just to show it off).

"Maybe we should head back to the inn. That other captain wanted us to check on his boat. Also, isn't there supposed to be some event in this little town?"

(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids 
Thursday June 5th, 2014 6:01:16 PM

As they wake up Aex takes some time for meditating. Given the plan to go exploring the underwater tunnel system she makes sure to prepare several spells for helping her friends breathing under water.

"I have 3 spells for breathing under water... but this also means I have no healing available... better stay out of trouble... The water breathing spells are for some of you. I will shape change into either a dolphin or a shark. Changing will make sure I can drag those unable to swim..."

As they make their way to the evil temple again Aex observes the water.

"Time to get wet friends... those who can't swim, can hold on to me...

Aex will use her 3 Water Breathing spells on those who want it. She also casts a Speak with Animals spell on Zeoll.
Then, she hops in the dark water to check the size of the tunnel system and changes into a medium dolphin or a large shark depending on the width of the tunnels.

-------------------------------------------------------------------

Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : Produce Flame, Endure Elements, Cure Light Wounds, Cure Light Wounds, Goodberry + Obscuring Mist
2 : Barkskin, Cat's Grace, Flaming Sphere, Owl's Wisdom + Fog Cloud
3 : Water Breathing, Water Breathing, Water Breathing + Call Lightning

8 x Storm Burst (Weather Domain Power) (8/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x Speak with animals (Gnome Magic)

Available Wild Shapes Today : 3/3
---------------------------------------------------------------------


Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Thursday June 5th, 2014 7:06:29 PM

With the spell in his book, Spire prepares a few instances of Water Breathing before leaving with the group to the temple. "I will go along with Miss Aexana to help guide everyone. Who else will be coming with us? Should everyone come along or only some of us?" The elf seems a bit testier than usual, answering any questions quickly and curtly.

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Thursday June 5th, 2014 7:11:02 PM

"What do we do if the swim is longer than the spell will last?"

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Thursday June 5th, 2014 7:56:47 PM

Even with his concern of drowning, Sam will follow Terser's lead.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Thursday June 5th, 2014 9:33:56 PM

"Well..." Spire closes his eyes, doing some quick mental math. "I have two iterations of the spell prepared, and Miss Aexana has three. That is a total of five spells, accounting for the time we can each grant the recipient... divided by eight... we could each share the spell for seven point seven five hours if magic worked as such, but unfortunately, it does not. Everyone can have a minimum of seven hours, and a few of us will have eight."
--------------------
Here's Spire's math...

Spire's 2 Spells cast @ Level 5 = 20 hours
Aexana's 3 Spells cast @ Level 7 = 42 hours = 62 hours total
Divided by 8 crew members = 7.75 hours each, but since the spell is divided by hours...
Two people will have the spell for 7 hours
Six people will have the spell for 8 hours

Am I completely wrong here...? Spire's INT is a lot higher than mine.
And finally... Prepared Spells.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 61/68 (Ki 3/5) 
Thursday June 5th, 2014 9:36:57 PM

As dawn breaks on another dreary day Coer considers the proposed swim.

"Do we know if the pipes will fit a taur? The tunnels were not designed for them so I have my doubts.

Who wants to visit the Lionfish with me?"


Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Thursday June 5th, 2014 10:17:52 PM

Sam ponders for another minute and then speaks,"That song caused some to drown themselves in the ocean. We tried to drown ourselves in the pools. Why did the villagers dissapear down the tunnels? Why was it different for them? Maybe they die at the end of the tunnels like everyone else. If only we had more information..."

(As stated before, Sam will follow along)

(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal 
Friday June 6th, 2014 4:27:23 AM

Jozhur replies to Sam, half thinking out loud, "If the villagers drowned themselves in the pools, where are the bodies? There were a lot of people for them to all just disappear so quickly."

Not wanting to seem a coward, he forces himself to volunteer to get wet.

"If you have enough spells, I will also go in the water."

Magana (Craig) [HP 60 of 71] 
Friday June 6th, 2014 10:31:37 AM


Magana responds to Coer. "I will help you carry the loot to the Lionfish while mages wrestle with the logistics."


Dm Shawn - A Familiar Home 
Friday June 6th, 2014 11:58:35 AM

Coer and Magana want to return the loot and booty to the Lionfish while the "smarter" members break down the logistics of the math. (OOC: That looks right Ian).

Sam wants to check on the ships in the harbor for the captains.

Zeoll stocks himself up on holy water, and spells. Wisdom comes with old age.

Those who peeked at the tunnels, know they are about 8' wide, circular. More then enough room for a minotaur, and even a liontaur to fit.

Is the group waiting for Magana and Coer, are Magana and Coer going to use the tunnels, is the entire group going to head to the Lionfish first?

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Friday June 6th, 2014 12:37:46 PM

Zeoll suggests everybody going to the Lionfish first, then everybody going back to the evil temple and into the tunnels.

And he is in favor of using the party's resources to get everybody breathing water for the 7 hour duration, just before entering the temple (the same time he is planning to buff himself up).

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Friday June 6th, 2014 1:53:58 PM

"I believe a trip to the Lionfish would not go amiss. Perhaps one group can check the boat, and one group can check in at the inn to assure those there that we are not dead yet." Spire volunteers to go to the inn and will go there as soon as someone volunteers to help him.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] 
Friday June 6th, 2014 2:28:39 PM

If we're splitting up before meeting at the temple, Sam and I will go along to the boats to help with the heavy lifting and the inspiring of those who are doing the heavy lifting.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 61/68 (Ki 3/5) 
Sunday June 8th, 2014 3:01:29 AM

"Good idea Spire. You head to the inn if someone will go with you, while Magana, Terser, Sam and I head to the Ship.

Head straight back and we will go downstairs when we have all returned."


Coer gathers the items, and when his friends are ready heads out into the cold miserable day.

(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids 
Sunday June 8th, 2014 6:13:42 PM

"I'll go with Spire if that's the decision... " Aex says as she preps for a quick visit at the Inn, " Splitting up in this town doesn't exactly sound like the safest thing to do... if we all go together we'll loose some time to explore the tunnels but at least we'll all be together. What if this eerie sound comes back while we're split up?!? We will then slap us in the face before we go drown ourselves. IF this sound is indeed created by someone or something it might very well be able to spy on us and use the sound burst at the most ideal moment... when we're weak from not staying together...

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42  d20+11=17 ;
Sunday June 8th, 2014 6:49:38 PM

Sam follows Terser to the ship. Along the way he looks for any clue of emotion from villagers they pass on the way. (Sense motive=17)

Ooc-Sorry for the short post. I've got a head full of scrambled eggs this weekend.

Magana (Craig) [HP 60 of 71]  d20+11=31 ;
Sunday June 8th, 2014 11:21:00 PM


(perception nat20 for 31)

Magana keeps a sharp lookout for trouble on the way to the ship.


(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal  d20+9=29 ;
Monday June 9th, 2014 1:03:51 AM

Not one to pass up a trip to an inn, Jozhur tags along with Aexana and Spire.'

-----------------
Perception: 29

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Monday June 9th, 2014 11:09:28 AM

Zeoll figures the trip to the inn is the one requiring tact, while the trip to the ship requires muscles. He heads to the inn.

Dm Shawn - Back to the Inn/Ship 
Monday June 9th, 2014 1:10:19 PM

Zeoll, Jozhur, Aexana and Spire head for the inn. On the way, no villagers are seen. No lights behind doors or windows. No sense of life anywhere. If the town was deserted before, it is lifeless now.

At the inn, it takes a brief moment for the people inside to un-baricade the door. Before pleasantries can be exchanged Captain Kreel steps forward. "Is it safe to get out from this flea pit? Did you do your job?"

On the way to the ship, the muscle of the group and Sam, also notice nothing of any lifeforms. Carrying the treasure to the ship is easy and uneventful. On the docks, the same three ships(other then the Lionfish) are in dock. Magana does notice a pirate or privateer milling about on their respective ship, but that was how the docks were left before the temple.

Magana (Craig) [HP 60 of 71] 
Monday June 9th, 2014 4:08:49 PM


"It's too quiet," Magana mutters to Coer. "It's like they have decided they bit off more than they can chew in suckering us to this island, and are hiding in hopes we will leave."

She shrugs her burden into a more comfortable position. "I get irritated when someone tries to sucker me. I want to pound that someone. Soon."


(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids 
Monday June 9th, 2014 5:11:12 PM

Amazed on how these nitwits just don't seem to grasp what has transpired in this village or what they have escaped from the little Gnome has no idea what to say to Captain Kreel... looks like he's as dumb as he looks!

Aex gazes up to her larger companions eyes asking if these fellows were realy worth the risk coming here...

"We did our 'job' alright... looks like this bar will be out of business for a while..." Aex mutters between her teeth...

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Monday June 9th, 2014 5:55:53 PM

Having little ability to help, Sam observes the loading of the Lionfish. The lack of villiagers tells him one thing. The group is clearly on their own. Kane surely will have his work cut out for him.

Once the boat is loaded, Sam heads to the inn to find the others. He finds himself with little other option but to join in the underwater adventure.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] 
Monday June 9th, 2014 7:21:35 PM

Terser unburdens himself of the load of weapons and armor and mentally prepares himself for an underwater adventure. The prospect of being able to breathe made it a bit more exciting.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  d20+3=12 ;
Monday June 9th, 2014 9:12:46 PM

"You," Spire huffs, stepping in front of Captain Kreel and jutting a pale finger in his face. "You have been nothing but a detriment ever since we had the misfortune of allowing you into our lives, and I grow sick and weary of dealing with the attitude of a coward who could not be bothered to check on his own crew, while ours has been out risking out lives to save your worthless hide. Were it up to me, I would have let you and your men drown in the ocean, but I serve a higher being now." Spire's finger wanders dangerously close to the Captain's neck as he continues. "I would ask you kindly to keep a civil tongue in your mouth when addressing those who are on a mission to save not only you but a large majority of the lives on this stain on our map masquerading as an island." With that, Spire spits out an elven curse that bears not repeating before storming from the inn, muttering under his breath every curse he can think up in the various languages he knows.

Using Hero Point for +4 to roll
Intimidate: 12...

(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal  d20+9=21 ;
Monday June 9th, 2014 9:41:09 PM

Jozhur ponders Captain Creel's question for a moment, "We still have some work to do...I think."

He looks for the rest of the Lionfish crew in the inn. Is everyone still here.

----------
Perception: 21

(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal  d20+6=8 ; d20+9=25 ; d20+9=15 ;
Monday June 9th, 2014 11:58:35 PM

ooc: Disregard my previous post, didn't see Ian's beforehand.
------------

Jozhur is a little shocked by tongue lashing Spire hands out, the muscle of the group isn't here to back them up. "Yeah, what he said! Keep it up and it's me you'll need saving from"

He looks about, checking on the Lionfish crew and gauging the reactions of others in the inn.

-------------------
Aid another intimidate : 8
Perception: 25
Sense motive: 15

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 61/68 (Ki 3/5) 
Tuesday June 10th, 2014 6:49:35 AM

"we will be pounding something soon, I can feel it" Coer tells Magna.

"Now let's get back to the Temple, we don't want to miss your monthly bath" Coer laughs at his own joke and heads back to the temple.



Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20+4=6 ;
Tuesday June 10th, 2014 10:20:00 AM

Zeoll tries to help Spire. "Yeah, you big lug. What a maroon!"

Aid another to intimidate (Chr check) a six. The old liontaur is not very intimidating.

Dm Shawn - Back to the Inn/Ship 
Tuesday June 10th, 2014 12:33:25 PM

Creel pulls his face away from Spire's finger. " You better watch that... "he says", Elf knuckles are a delicacy where I am from. " The smile on his face hides if he is joking or not, but by the way the man has acted anything is possible. He turns to look at Jozhur, Zeoll and Aexana in turn, obviously not intimidated by them.

As the tension is thick, it is Jozhur who hears a clanking coming from the kitchen area. No one else seems to hear the sound. As quickly as it comes, it goes.

At the docks, the tension is less, but still existent. The treasures are loaded onto the Lionfish. The boat itself is still in good shape, lazily going with the flow of water in the bay. The other ships are quiet, the men and women on watch, not even popping their heads over the railings to take a look at the crazy people loading a ship in the rainstorm.

Sam wants to head for the inn, and Coer is ready to go to the temple. Magana wants to hit something, and Terser wants to breathe water.

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Tuesday June 10th, 2014 5:20:03 PM


Zeoll shrugs at the evil captain, and then urges his friends to head back to the evil temple. "We have unfinished worrk," he says,

Before descending into the lower levels, he casts his spells at last: Mage Armor, Elf Vision, Guidance, Taur's Try (minotaur version), and Nemesis Insight.

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, purify food & drink, light, stabilize
1: bless water, command x2, elf vision
2: nemesis insight, calm emo, faerie fire

Sorcerer spells:
Cast: 1 of 5 (mage armor)
Laughing Touch: used 0 of 7.
Channel Energy 1d6: used 0 of 7.
Fey domain: Hide Away: used 0 of 7.
Spread the Word: used 1 of 1.

Current effects: Mage Armor (4 hours), Nemesis Insight (5 hours), Elf Vision (50 minutes), Taur's Try and Guidance recast as needed.


Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Tuesday June 10th, 2014 5:55:44 PM

Spire simply continues to swear incessantly under his breath in a plethora of languages as they trudge their way towards the temple.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] 
Tuesday June 10th, 2014 6:21:21 PM

Ready to swim after the rendezvous. Yay!

Magana (Craig) [HP 60 of 71] 
Tuesday June 10th, 2014 6:27:02 PM


Magana snorts in disgust. "With all this rain, a bath would be redundant." She seems to be puzzling through something.

Back at the temple, Magana finally shakes her head in consternation and says, "I'm... uncomfortable... with trusting myself to these pools. They both seem to link to the sea, but they are both at different levels of the complex. Seems to me at least the lower one should be overflowing and flooding the rooms. It's unnatural."


Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 61/68 (Ki 3/5)  d20+12=21 ;
Tuesday June 10th, 2014 6:30:31 PM

While walking towards the temple, Coer keeps a eye out for any tracks that could indicate 'life' in appears to be a ghost town.

"We should search the alderman's home after our swim. Might have some useful info given he was downstairs. I bet he has some nice books, Sam.

or if we pass it.... we could drop in now?"


¬¬¬
ooc: perception;21

(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids 
Tuesday June 10th, 2014 6:34:16 PM

Aex too would rather see her Taur friends pummeling captain Creel but they have more pressing business to take care of. As Jozhur mentions the noise coling from the kitchen Aex is intrigued...

"Are they making breakfast in absence of the innkeeper or has that man returned...??

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Tuesday June 10th, 2014 9:54:39 PM

Sam's ears perk up at Coer's remark.

"Good point. Although I'm ready to gather more information, I think solving this mystery and saving this village is the top priority."

Sam joins the others in the temple.

(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal  d20+9=23 ;
Tuesday June 10th, 2014 10:56:10 PM

"What was that noise? Is someone hiding in there?"

Jozhur rushes to the kitchen and tries to locate the source of the clanking.

------------------
Perception: 23

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Wednesday June 11th, 2014 3:21:48 PM


Zeoll agrees that the alderman's house -- heck, ALL the houses -- should be searched ... after getting rid of the Caller.

"Time to swim," he says.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] 
Wednesday June 11th, 2014 4:01:59 PM

Check in until DM post

Dm Shawn - Back to the Inn/Ship 
Wednesday June 11th, 2014 5:38:31 PM

For the group that ventured the docks, the walk back to the temple is nothing short of boring. The rain and thunder still echo throughout the empty town. Fear of the sound coming back any moment, is the only thing keeping them on their toes. The alderman's house is a possible exploration spot... but will wait till after the swim.

Back at the inn, Jozhur moves to the kitchen busting through the door to see Piotr in the middle of dumping the acrid-smelling contents of a bottle into the kettle of chowder that's been simmering at the edge of the fire since the first Call o' the Sea.  He begins to stammer through an excuse before clumsily throwing the bottle at Jozhur. He turns to run but quickly sees no exit.

"Please, please dont hurt me.... please. "

(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids  d20+15=24 ; d20+8=13 ;
Wednesday June 11th, 2014 7:00:57 PM

As Jozhur spurts forward to the kitchen and catches Piotr read handed Aex is glad she's on the right team! Her new found friends truely are remarkable!

If able she checks the bottle while the others detain Piotr... being a herbalist and potion adept she hopes to be able to identify the acrid smelling liquid...
(Herbalist 24 - knowledge nature 13)

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Wednesday June 11th, 2014 8:17:56 PM

Zeoll realizes that Jozhur did not leave the inn, and that he evidently heard something.

"Oh, this being elderrly is killing me," he kvetches. "I am missing things left and rright!"

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Wednesday June 11th, 2014 8:54:01 PM

As the group waits at the temple, Sam pulls out the evil tome and begins researching the "god" that they are about to hunt. He looks for any detail that might give them an edge in the upcoming battle.

Ooc-Not sure if a roll is required. If it is knowledge, I'll "take 10" for the roll. I figure the knowledge is coming from research and not in Sam's head, so whatever you like! :)

Magana (Craig) [HP 60 of 71]  d20+11=16 ;
Wednesday June 11th, 2014 11:58:26 PM


Magana spends this time searching the main church floor for any clues.

(perception 16)


Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 5/5) 
Thursday June 12th, 2014 12:39:09 AM

At the temple Coer spends his time stretching his sore muscles. The poison for the temple's trap has not worn off and he is still weakened.



(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal  d20+6=18 ; d20+9=27 ;
Thursday June 12th, 2014 12:54:44 AM

Jozhur advances towards Piotr and draws his sap, "Why shouldn't I beat you to a pulp? What was in the vial and who put you up to this?"

He motions to Aexana that he needs a rope. He looks around to see if there is something else he can use to tie the adulterer up. He also listens for any reaction from those outside the kitchen.

----------------
Intimidate: 18
Perception: 27


Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Thursday June 12th, 2014 12:33:48 PM

If Zeoll stops, Spire will as well. Otherwise, he continues on to the temple, confident Jozhur can take care of himself.

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Thursday June 12th, 2014 12:52:43 PM


Zeoll says to Spire, "Honestly, I didn't even notice Jozhurr had not followed us. Should we leave him back therrre? What if he rruns intro trrouble?"

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  d20+8=16 ;
Thursday June 12th, 2014 1:11:48 PM

"Time is of the essence. Jozhur knows that. I imagine he will not be long." Nevertheless, the elf stops in his tracks, turning to face the inn and keeping a sharp eye out for anything that might indicate a fight. (Perception 16)

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20+19=20 ;
Thursday June 12th, 2014 2:35:35 PM

Seeing Spire cock his head, Zeoll does the same, after casting a guidance and a Taur's Try.

Perception 20

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] 
Thursday June 12th, 2014 5:40:08 PM

ooc: no actions, waiting on rest of party to arrive - may post more depending on DM post.

(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids  d20+2=17 ;
Thursday June 12th, 2014 5:56:56 PM

"No rope..." Aex says to Johzur while she examines the liquid. Not having any rope on her she looks around the kitchen to see what can be used... "... but I'm sure we can find interesting things around here that will make the man squeel... let's see what's in this bottle as a starter... we'll get to the main course later..." Aex continues as she moves closer to Piotr and pretends to have him drink from the liquid. (mind you, she will not do so!! - she just tries to aid Jozhur's Intimidate check)

Intimidate 17

Dm Shawn - Back to the Inn/Ship 
Thursday June 12th, 2014 9:43:09 PM

Ooc: Sorry for the late/short post. In hour 15 of an 18 hour shift.

The man thrashes about, his face repelled from the jug like two ends of a magnet. "Please, don't hurt me. All my knowledge is yours."

Aexana and Jozhur hear the kitchen door creak open as the three captains enter the small kitchen.

"Ever the heroes?" Kreel says with a little laugh.

At the Temple, Magana looks about for clues but only comes up with false holy symbols of the good gods.

Sam reads his book, stopping on a nice grousome chapter discussing the sacrafices into the ocean.

Making good time, Zeoll and Spire catch up with their friends at the temple.

Occ: Getting clarification on the acrid liquid for Aexana.

Magana (Craig) [HP 60 of 71]  d20+11=22 ; d20+11=16 ;
Thursday June 12th, 2014 10:50:26 PM


Magana paces the outside of the building, again looking for anything interesting or out of place. To hit.

(perception 22)

Magana (Craig) [HP 71 of 71] 
Thursday June 12th, 2014 11:37:25 PM

header correction

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Thursday June 12th, 2014 11:39:50 PM

Sam continues reading as he waits for the rest of the group. He stops to admire his new gauntlet from time-to-time.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 5/5) 
Friday June 13th, 2014 12:16:14 AM

"That sure is a nice gauntlet Sam. Where did you get it?" Coer asks Sam to pass the time.

(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal  d20+6=19 ; d20+6=12 ; d20+9=11 ;
Friday June 13th, 2014 1:22:11 AM

The usually calm Jozhur is obviously furious, "What is wrong with you, trying to poison people?! As if it isn't bad enough people are marching into the ocean to drown themselves? Who put you up to this?"

He turns and points his sap at Captain Kreel, as if it was a hand crossbow and he was going to shoot the man. He stares the captain down while he waits for a response from Piotr.

--------------
Intimidate: 19
Sense motive: 12
Perception: 11

I don't remember the name "Piotr" from before. Would Jozhur recognize him as a member of one of the crews?

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Friday June 13th, 2014 4:54:17 AM

Sam smiles at Coer's remark.

"I got it from someone from the Giggling Ghost. I'm not sure exactly who he was, but he seemed to take interest in my mission to join the Sage's Guild. It writes and helps me learn."

With that Sam quietly mutters a word. The gauntlet's index finger glows with a soft light. Sam writes "Sam was here" in bright green ink on the temple floor.

"Pretty neat huh?"

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Friday June 13th, 2014 6:48:09 AM

Zeoll arrives with Spire just in time to see Sam writing his graffitto.

"Sam!" the old liontaur scolds. "What arre you doing, you young whipperrsnapperr? Yes, this is an evil temple, but still! If you want to deface something, go drraw holy symbols on that evil altarr downstairrs!"

He smiles a bit to soften his chiding.

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Friday June 13th, 2014 8:07:53 AM

Sam looks at his handy work in shame. Although knowledgable about many things, the gnome still finds himself in the role of the child or follower. He gets to his feet and scuffs the floor with his boot. The magical writing is still visible.

"Sorry..."



Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Friday June 13th, 2014 1:05:27 PM

Jozhur and Aexana are still at the inn," Spire reports none too happily. "They found something, I assume."

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] 
Friday June 13th, 2014 7:47:17 PM

The old man is right. You may not want these cultists to have your name. Who knows what they can do with it. I hear the way to really destroy writing is to write new words over it, something I'm sure you would never have done before, haha.

I wonder if the others need our help. Do one of you magic types have an easy way to contact them?


Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Friday June 13th, 2014 9:24:31 PM

Sam reactives his gauntlet and skribbles over the words.

Dm Shawn - Back to the Inn/Ship 
Friday June 13th, 2014 9:35:52 PM

As if to show anger a giant bolt of lightning hits the top of the church, sending sparks and broken wood down to the ground below. As quickly as it comes, it goes just leaving the rain and thunder.

Magana, who is pacing outside is jealous of the damage being caused, and decides to lend her help. Punching at the broken part of the church, and causing a nice chunk of damage herself. A little happy with herself, she is caught off guard when a bundle of paper come sliding out of the hole she left.

At the inn... Aexana can tell by the acrid smell that the jug contained a poison she has heard of before, Oil of the Striped Toadstools. It effects the mind and makes the senses dull.

Kreel, takes the threat, and turns back and leaves the kitchen. Piotr looks from him to Jozhur, as if he knows his last chance for help just left the room.

"We do it for Billoopl. Bittern lead us to him, after the Voice started."

Magana (Craig) [HP 71 of 71] 
Friday June 13th, 2014 10:36:05 PM


Magana quickly snatches up the bundle of paper to save it from the wind and rain, and stuffs it in her pack to keep it dry. She then checks the hole for any more hidden surprises.


Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Saturday June 14th, 2014 9:12:46 AM

Zeoll jumps a mile when that lightning crashes down!

"If that's an omen," the grey-mane liontaur says, "then my interrprretation is that we need to hurrry!"

"Where's that Jozhurr! And Aex!"

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 5/5) 
Saturday June 14th, 2014 7:44:07 PM

As the thinder fades and the dust settles Coer smiles at Sam "No more writing till after our swim, or the whole place might come down.

We have many stories you may wish to record. Perhaps when this is all done we can give you a lift off this rock, and you can fill your books "


Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Saturday June 14th, 2014 11:20:01 PM

Sam regains his youthful glow as Coer addresses him,"I'd be honored to sail with you Captain Coerator. Terser can provide you with courage rarely found within the boundaries of the Wold. I'm more of the tag along. I will serve with equal commitment, within my capabilities."

(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal  d20+6=23 ;
Sunday June 15th, 2014 12:13:44 AM

Jozhur lets Kreel walk away for now, focusing his attention on Piotr, "And who is "We"?! You said you'd give me some answers, you had better start now!"

Jozhur advances towards Piotr, sap raised.

-------------
Intimidate: 23

(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids 
Sunday June 15th, 2014 6:01:31 PM

Aex stands with the bottle containing the remaining of the vile smelling poison. This organisation goes deep on this Island or so it seems. She's not sure though if people follow this Billoopl out of beliefs of fear.

"Jozhur, " Aex says to her Rogue friend, "Let's take this man to our friends so we can question him. We shouldn't do this here... not with all these bystanders. Let's tie him up and go to the others. I'm sure Piotr here has a lot to say..."

the she adds in a whisper to Jozhur: "Just make sure he doesn't hurt himself... we don't want him dead before we can question him...

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Monday June 16th, 2014 10:45:31 AM

"They had better arrive soon," the elf snaps. "We need Aexana to breathe underwater. My spells are not enough."

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] 
Monday June 16th, 2014 2:04:52 PM

Haha, that's the spirit, Magana. Looks like fun! Find something interesting in there?

Dm Shawn - Back to the Inn/Temple 
Monday June 16th, 2014 3:24:02 PM

Aexana makes a suggestion to bring the prisoner to the rest of the group to answer the questions. It is obvious though, the added muscle isn't needed to break him as he just continues to talk.

"The townspeople... we worship Billoopl. The entire town, The alderman summoned a seaspawn, and they brought with them the Voice of Billoopl. It is a statue set up on its own alter."

At the temple, the group still waits.Not knowing if the lightning bolt was natural or not, the group lets Sam know to not deface the church anymore.

Magana quickly snatches the bundles of paper, and checks the hole to find the bundle was the only thing kept in there.

Spire reminds everyone that Aexana is needed to breath underwater.



Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Monday June 16th, 2014 4:27:15 PM

Sam continues milling about as he awaits the rest of the group's return. He goes back to the library area to thumb through any interesting reading materials.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 5/5) 
Monday June 16th, 2014 5:30:40 PM

"Magana, what have you found?"

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] 
Monday June 16th, 2014 6:22:21 PM

Terser tags along with Sam, continuing his perusal of the books under Sam's watchful eye, hoping to learn a thing or two from his friend.

(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids 
Monday June 16th, 2014 7:02:45 PM

"Well now it looks as though we may just have found the answer to this riddle... now we know where the voices come from... tell us Piotr, where can we find this statue? "

Anxious to leave the bar and meet up with her friends Aex hopes Jozhur will drag this rat along. She's worried the rest of the group just might have entered the temple again and what they will be up with...

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Tuesday June 17th, 2014 1:41:01 AM

Spire peers over at what Magana is pulling out of the wall, his curiosity piqued.

(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal 
Tuesday June 17th, 2014 3:24:04 AM

Jozhur puts a hand on Piotr's shoulder, "Come with us, we can talk as we walk."


Magana (Craig) [HP 71 of 71] 
Tuesday June 17th, 2014 2:02:38 PM


Magana returns to the main floor of the church, and leans against a wall as she reviews the papers she found.

"I found these papers in a damaged part of the church's structure." She passes them around to see who can make the most sense of them.


Dm Shawn - Back to the Inn/Temple 
Tuesday June 17th, 2014 5:02:03 PM

Piotr looks nothing short of frightened. His eyes are starting to moisten, and his nose is running.

"The statue is kept safe in the Seapawn Cave located north of town...the road north leads to the only way for non-swimmers to enter the cave a cliff above the opening. " He says, as he wipes his face with his shoulder.

When Aexana and Jozhur start hustling him to the rest of the group, no one makes a nosie from the inn common room. All eyes watch them as they walk out the door. Piotr gives no resistance as he walked/dragged to the rest of the group.

At the temple, Magana passes out the papers she has found, and they are easy enough to read for anyone who can read common. Some minor spelling mistakes aside, the papers are rantings of in love young woman and are written to her journal. She talks of her love for a young man named Alexander, and how he is always with the Alderman down in a sea cave north of town. She talks of secret meetings with him after dark, and how excited she is to share with him in everything he does. She talks of a future with children and a nice house on the side of a mountain. How he is to be a powerful member of the town, and a respected member of their new worship. The final entry talks of one of the secret meetings that she has with him, and how excited he was to share with her the secret the Alderman shared with him.

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Tuesday June 17th, 2014 5:53:52 PM

Sam continues to thumb through books as Terser watches over him. He suddenly stops and addresses the dwarf.

"Hey Terser. Have you wondered what might happen if we meet this thing wile swimming? I doubt that I'll be able to cast spells or inspire the group. I think we could be at a huge disadvantage."

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] 
Tuesday June 17th, 2014 6:02:46 PM

This seems promising. Perhaps we can await the next meeting and follow this Alexander back to the cave. We may not have to swim after all.

Terser looks through the pages for dates of meeting to see if they are held at regular intervals.

(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids 
Tuesday June 17th, 2014 6:18:18 PM

As Piotr informs them about a temple North of town that could perhaps avoid taking a swim Aexana has mixed concerns... on the one hand, who would expect a number of adventurers to daringly swim through the back door! She assumes the road up to this temple to be quite dangerous... if the Gnome were to protect her hideout she would most certainly rig the entrance with deadly traps. This backdoor is perhaps more likely to be un-protected. On the other hand... these fish worshippers aren't exactly the 'usual'.

Once they are back at the group Aexana says: "Jozhur's keen ears heard this rat playing with poison... I would avoid the Soup of the Day friends... but he has interesting new to share!"

And so Aex tells about the road up to the temple where the statue is held that can be responsible for all these problems.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 5/5) 
Tuesday June 17th, 2014 7:05:17 PM

"Hmmm.... the seaspawn are rather squishy. We may be able to simply send Magana in the front door... Coer shoots Magana a smile, knowing she would be happy to do this

"But I suppose we should all go. Piotr, do you know about the underwater tunnels? Do they lead to the caves with the statue?"

Maybe a swim is not needed after all he thinks

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Tuesday June 17th, 2014 8:11:58 PM

Sam repeats his concern to the group regarding swimming into a possible trap. He lists the disadvantages and dangers. In the back of his mind the gnome realizes that he is in danger whether swimming or climbing. Per usual, he wonders if this is a time where his help is more of a hinderence than a boon.

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Tuesday June 17th, 2014 8:23:35 PM


Well, no one is more eager to avoid swimming than Zeoll, but he still thinks the water breathing spell is wise, and he says so.

He ponders the wickedness of the residents of this town -- some clearly misled or deluded or uncaring, others genuinely monsterous. The trick will be to kill the latter and reform the former.

Still, he votes to advance through the basement water-tunnels. "Betterr the devil we know," he says.

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Tuesday June 17th, 2014 9:09:24 PM

Sam respectfully listens to the elder Zeoll's wisdom. He carefully retorts, as he is new to the group and is unsure where Zeoll ranks.

"I do see and respect your point Zeoll. As we will be in their environment, they will be at an advantage in underwater combat. I don't think I'll be of any help"

Magana (Craig) [HP 71 of 71] 
Tuesday June 17th, 2014 11:58:59 PM


"I too have serious misgivings about the under water passage," rumbles Magana, "but I will defer to Coer's decision on the best approach."


(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal 
Wednesday June 18th, 2014 5:21:26 AM

"I would also like to avoid going for a swim, if possible. Two near drownings are two too many."

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Wednesday June 18th, 2014 10:00:53 AM

Zeoll was as worried about the climbing as the swimming, but either way, well, okay.

"If it's not one thing that kills you, it's anotherr," he says philosophically. "When you get to be my age, well, you gotta take what Lorrd Garrgul thrrows at you and not worrry."

"I'm good forr eitherr apprroach."

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Wednesday June 18th, 2014 5:20:26 PM

Sam is relieved to hear that he isn't the only one hesitant to take the swim. He is especially relived that Zeoll took his opinion well.

Sam leans towards Terser,"I'll need your help climbing down. Maybe someone can lower me down on a rope."

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Wednesday June 18th, 2014 5:21:12 PM

Sam is ready to head to the cliffs.

(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids 
Wednesday June 18th, 2014 5:46:09 PM

"Hmm ... so the cliffs it will be... though I fear we are leaving the 'unexpecting' approach to take the 'logic' one. Logic in a sense that anyone who got away will be watching it. I woudl have loved a swim but I'm in favour of sticking together. "

Mind you Aexana is also rather old already (73) so she kinda likes the approach Zeoll makes when he says "If it's not one thing that kills you, it's anotherr,". The Gnome smiles and makes a mental note to herself that she should hang Zeoll's quote on the Wall of Quotes in the Giggling Ghost when she's able to visit it again...

Dm Shawn - Back to the Inn/Temple 
Wednesday June 18th, 2014 6:19:06 PM

Piotr looks like a beaten man, his eyes swollen from tears.

" I don't know of any underwater passages, the Alderman kept a lot to himself. As for the cave for most of the year it is underwater, but for three days in a row, the entrance is revealed at low tide, as is a tiny beachhead. "

He looks around, and for the first time realizes he is the only villager, " What do you plan to do with me, I am not climbing down the cliff."


Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Wednesday June 18th, 2014 6:43:17 PM

Sam decides to remain silent as to the fate of the villager. He'd be fine with letting him go. The broken man is obviously filled with remorse. Considering the commotion the group has made, the gnome knows that the enemy is aware of their impending visit.

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20+12=22 ;
Wednesday June 18th, 2014 7:53:25 PM

Zeoll has a question, and he engages with Piotr, playing "good cop."

"Now, young man," he says to the captive, "wherre have all the villagers gotten to? Why werre you left behind?"

Diplomacy 22

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Wednesday June 18th, 2014 11:08:04 PM

Spire thumbs the amulet around his neck before announcing, "I have taken up precious space preparing the spell of Water Breathing today. I shall continue through the tunnels, as I can see without any help. You may all continue along the mostly dry path, but I shall move along the tunnels. If I encounter an enemy and die, so be it. That is my fate. If I do not, then perhaps I will be able to flank our opponents with my spells. Either way... it is fine."

(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal 
Thursday June 19th, 2014 12:10:29 AM

Seeing that Spire seems set on taking a swim, Jozhur agrees to join him, "I can't allow you to swim through the tunnels alone. I will be with you, just please don't let me drown."

Magana (Craig) [HP 71 of 71] 
Thursday June 19th, 2014 12:39:03 AM


Magana frowns at Spire's statement, trying to understand why he would insist on dividing their forces. She forces herself to consider this option that seems to fly in the face of strategic wisdom.


Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Thursday June 19th, 2014 12:41:15 AM

Sam's stomach turns as the fatalistic statement is made by Spire.

"Spire, he said he doesn't even know how to get there through the tunnel. I do not see how preparing a wrong spell is cause for a brash and possibly unsound decision. I can not justify following you on your reasons. It looks like we are breaking the team up..."

Sam looks for Terser's support, as the dwarf is the only one he is sure will stay by his side.

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Thursday June 19th, 2014 12:42:50 AM

Zeoll curses under his breath.

"Rreally? Must we split up? If so, let me go thrrough the tunnels too. But we should trry to coorrdinate so that we attack at the same moment."

Zeoll explains that in a 10x10 tunnel, with his tower shield, he can hold most foes at bay until the time comes to coordinate a joint attack.

Tunnels: Spire, Jozhur, Zeoll

Cave: Sam, Aex, Magana, Coer, Terser?

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] 
Thursday June 19th, 2014 12:43:19 AM

That sounds reasonable, Zeoll. Though Aexana could go as a water elemental as well. We can attack if necessary when we get in, and you can rush in from behind when you hear the sounds of battle. We can give you time to get in position, since it will likely take you a bit longer to find your way.

sorry for the lateness - was in class when DM post came

and other people popped up while I was typing - editing


(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids 
Thursday June 19th, 2014 5:24:15 PM

As suddenly the party decides to split up, Aexana is getting nervous... soo many things could go wrong and a split up party is not even half as strong!!

"If some go by the water tunnels I must accompany them. I can shape change into a shark towing anyone through the water and further more I have 3 additional water breathing spells memozised today... The fact that the entrance is but surfaced for 3 days per year it sounds very likely that we'll have to go for a swim anyhow. Unless... Piotr... when do these 3 days occur?? Now?? Is that why these sounds are heard today??"

The group seems to be wasting precious time but this decision is pretty important. In any case, if someone - albeit just one - goes through the water... the druid will accompany him or them...

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] 
Thursday June 19th, 2014 6:06:45 PM

ooc: placeholder

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Thursday June 19th, 2014 8:40:57 PM

Spire raises an eyebrow, looking at Piotr. "The path to the caves is flooded? So unless we find ourselves very lucky, we will be swimming there no matter what. And with the way it has been raining recently..."

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 5/5)  d20+9=11 ;
Thursday June 19th, 2014 9:08:25 PM

Coer thinks about Piotr's response and description of the unusual cave.

"Piotr, you say the cave is accessible only three days per year. It wouldn't happen to be one of those three days would it?" he asked the scared villager.

Turning to his friends he explains "We will not be able to coordinate ourselves if we split up. We should swim. However, I want to know if there is a dry exit should the spells wear off"

~~~
ooc: sense motive 11



Dm Shawn - Back to the Inn/Temple 
Thursday June 19th, 2014 9:23:25 PM

The group decides weather to split or not. Piotr breaks up the discussion when he laughs at Zeoll's question. "They failed Billoopll, what do you think happened to them fool."

He turns to Coer next. "That is right. This is the most holy of times for us." Coer could tell by his stress level, that the man has been telling good info.

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Friday June 20th, 2014 3:59:40 AM

If no one objects, Sam heads for the northern cliff.

Ooc-trying to get this "party" started

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] 
Friday June 20th, 2014 4:20:05 PM

Terser agrees that there is no time to delay. After ensuring that they have enough rope to scale down the cliffside (and back up), he departs, whistling along with Sam.

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Friday June 20th, 2014 4:31:09 PM

Zeoll says, "Wait! Wait! If we arre going to split up, we need to coorrdinate! Herre is how. I cast a Light cantrip on a coin. I hand the glowing coin to Coerr."

"Aexana, Spirre can help the tunnel parrty brreath waterr, but what if the cave parrty needs that too? You go with them. But firrst you cast Light on a coin and give it to me."

"When we can sight the enemy and arre rready to attack, I'll cast anotherr Light, which will turrn the firrst light off. You do the same. So when both lights arre off, then we attack!"

Tunnel Party: Zeoll, Spire, Jozhur,

Cave Party: Aexana, Magana, Coer, Sam, Terser.

OK?

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Friday June 20th, 2014 4:40:13 PM

Sam nods

(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids  d20+14=31 ; d20+8=23 ;
Friday June 20th, 2014 6:26:37 PM

Aex nods at Zeoll, though she's worried for not being with the group that will go under water.
If anyone needs the Breath Water spell, Aexana will cast it. What do we do with Piotr??

Then she moves out with Magana, Coer, Sam and Terser... As they go Aexana casts Speak with Animals on Sam and then transform into a tiny Monkey. This allows her to go at 30 ft base speed and will also allow her to easily climb towards the entrance should that be difficult...

(perception 31, Stealth 23)


Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Friday June 20th, 2014 6:40:50 PM

Seeing that time is a factor and that he is now the slowest member of the team, Sam casts "expeditious retreat" on himself. (Move speed=50 for 6 minutes.)

He winks at Aexana and quickly makes his way. As always, the fragile bard stays near his bodyguard, Terser.



Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Friday June 20th, 2014 6:47:35 PM

Ooc-All "climbers" add +2 to your climb checks from Sam's "inspire competence" ability.

Dm Shawn - Back to the Inn/Temple 
Saturday June 21st, 2014 12:33:48 AM

Splitting up, the two groups head off in opposite directions. Three head inside the temple, while the other 5(and their prisoner) head for the cliffs.

Inside the temple Zeoll, Jozhur and Spire make through the carnage that they left behind. The bodies still lay where they fell, and nothing has been disturbed. They quickly get to the pools, and find them just as they were left. The water, dark and still.

The other group take a path up the hill on the north side of town and arrive at the cliffs. Looking down it is a 25 foot drop. Below a rocky beachhead appears everytime the ocean lowers. As quickly as it comes into view, it dissapears again when the next wave hits.

"How you expect me to get down there" Piotr asks.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)]  d20+7=19 ; d20+7=22 ;
Saturday June 21st, 2014 2:02:24 AM

Oh don't worry. I've muscle enough to get you all down before shinnin' down meself.

Terser uses his knowledge of the tides to determine if the water level will get any lower or if now is the best time to go. knowledge nature 19

At the optimal time, Terser ties a loop in the bottom of his rope and secures the top to something at the top of the cliff (rock, tree, etc). Then, he carefully lowers down the rest of the party before following himself. climb check 22

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Sunday June 22nd, 2014 10:54:58 AM


"Well, Spirre, my frriend! This is anotherr fine mess you've gotten us into!" The old liontaur grins and swishes his tail to show that he is teasing. "Cast us some waterr brreathing -- but not quite yet," he adds.

Zeoll holds onto the coin on which Aexana has cast a Light spell. He knows that when it goes out, the other team is ready to attack.

He hopes Aex or someone on the other team holds onto his coin! He'll cast another Light spell when his team is in place, and then the Light he cast earlier will go out, and the other team will know they are ready to fight.

He mentions that maybe they can advance through the tunnels a bit, then send out a scout, then advance a bit, then scout. He asks if anyone has any ideas on a scout. He wonders if maybe he should summon a fey friend who might be a scout. Thoughts on scouting?

If he summons a fey friend, maybe it would work out best if Spire cast water breathing on it too?

OOC: Taking tactics discussion to email with Spire and Jozhur. CCing DMs.

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Sunday June 22nd, 2014 2:08:11 PM

Sam waits for a stronger party member to climb down first. He then has Terser tie the rope around him so he can be lowered to that waiting member to pull him in.

(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids  d20+8=28 ; d20+12=21 ; d20+16=31 ;
Sunday June 22nd, 2014 5:35:45 PM

Aex-Monkey stores away the coin Zeoll gave her. The old liontaur sometimes has some cunning ideas... she might be old but she's not useless yet... the tiny monkey chuckles to herself.

As they go towards the cliff they see the entrance to the cave. As Terser offers to lower everyone down Aex-Monkey shakes her head and says to Sam (who is the only one to understand her right now) that she can easily climb down herself (Monkey's have a 30ft climb speed)

When it comes to Piotr Aex says to Sam: "We'd better drag him along and have him walking in front of us... if the corridors to the temple are rigged he won't just walk into them. Either he's unaware of them or he would be totally fatalistic but... I doubt he is. Perhaps Terser can lower him down? "

When the tide looks right Aexana nimbly climbs down. Her monkey form allows her to go down perfectly... taking care of the slippery rocks of course. (knowledge nature 28 - natural 20!!) Aex can just read the tide and chose the right moment to scale down the slippery cliffs.

Once she reaches the entrance she hides in the shades and away from the water (as good as she can)
(Stealth 21 / Perception 31)

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 5/5)  d20+10=27 ;
Sunday June 22nd, 2014 7:52:08 PM


Coer raises an eyebrow at Terser's offer to lower them down the cliff. While Terser's arms may be up to the task, the Minotaur's weight may be too much for his rain soaked footing. "I think I will make my own way down."

He considers Piotr. "The fool knows little of the cave and may alert enemies rather than help us. I think we should tie him up and keep him out of trouble here. We can collect him when we have disposed of the false god.

If the others agree Coer will tie Piotr to the nearest tree and then takes the lead down the cliff.

OOC: Climb: 27

(Brock) Jozhur AC20/15/15--CMD 20--HP 44/49 3 nonlethal 
Monday June 23rd, 2014 3:14:41 AM

Jozhur checks his various weapons, making sure they won't go anywhere during the swim. He fidgets with his sword and paces back and forth near the pool as the others discuss tactics.

"I'm afraid I can't be much of a scout underwater. A summoned creature would be best if we need a scout, we shouldn't split up any further."

He continues tapping the hilt of his sword, "Let's get this over, the sooner we can get off this dreadful island, the better."

----------------
Ooc: I didn't get any emails about tactics, unless I deleted them when I was half asleep. No big deal though, as long as I can figure out what's going on.

(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49 
Monday June 23rd, 2014 5:12:46 AM

Header fix

(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids 
Monday June 23rd, 2014 4:20:09 PM

Checking in - will check again later

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Monday June 23rd, 2014 4:27:22 PM

Sam relays Aexana's message to Coer. The gnome is obviously neutral in the matter of the prisoner. His focus is clearly aimed towards ending this nightmare.

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d10=3 ; d4=3 ;
Monday June 23rd, 2014 4:32:59 PM

Before the Water Breathe is cast, Zeoll casts his second level Fey Friend spell. He calls a (rolling randomly) (1d10=3) Medium Elemental -- but what kind? In alpha order, air, earth, fire, or water, and (1d4=3) it is a FIRE elemental.

Zeoll sighs, tells it thanks but no thanks, and sends it on its way.

"The fey and fates arre fickle, my frriends." he says.

After the water breath is cast, he'll go first, shield ready to block any attack.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 54/60 temp -2STR (raging 66/72)] 
Monday June 23rd, 2014 6:02:00 PM

checking in until DM post - strength check to lower people down? figure i could just use my carry capacity. let me know and i'll roll for lowering Sam and possibly Piotr.

dm shawn: Just read it.. a climb check is good

Dm Shawn - A climb and a swim 
Monday June 23rd, 2014 6:18:56 PM

More plans are hashed out at the entrance to the tunnels. Zeoll decides to call and ally but is dismayed to get a fire elemental.

After dismissing him, the water breathing spells are cast.

Ooc: Need an order and any checks.

At the cliffs, two things are tied to a tree. First the rope to help lower some party members down, and second Piotr.

Terser's arms flex as he begins to lower Sam to the rocky beach below. His arms burn as he lowers the man 10' with another 15' to go.

Coer realizes his size might be more work the Terser can handle and climbs down himself. He keeps thr same pace as the lowering Sam.

Monkey Aexana scampers down the entire cliff face in the time it took the others to climb 10'. Her little hands and feet find holds too small for her normal size hands. Once her little feet hit the rocky shore, the ocean explodes. An abominable conglomeration of multiple species explodes from the surf, sending saltwater spraying in all directions. Clacking claws, writhing legs, wriggling antennae--if the grotesque offspring of lobster and beetle learned to walk upright like a man, it might resemble what you see before you. Aexana was quick enough to not be caught off guard but the creature cares not as it rushes forward spitting a vile, fish smelling liquid from its mouth(10 dmg, Dc 22 Reflex save for half).

The creature does not relent as it rushes right into Aexana, tearing at her with its claws. Huge gashes erupt from her monkey body as the claws rip her open. (12 dmg and 10 dmg). As if more was needed, Aexana feels her body feel a little sluggish. (7 Non Lethal damage)

At the same time, everyone gets a little tingle in their nose, no smell but something is definitely inhaled.

Dc 18 will save for everyone, failure results in -4 to Wis

Ooc: Aexana does get an Aoo from it
rushing in.

Dm Sanity
3 rounds


Dm Shawn - A climb and a Swim 
Monday June 23rd, 2014 6:20:52 PM

Ooc: For some reason the rolls were lost when I swapped from Chrome to Firefox... for some reason I couldnt post in chrome. If anyone wants I will do the rolls again to be fair.

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42  d20+8=28 ; d20+11=26 ;
Monday June 23rd, 2014 7:06:09 PM

will=28 (nat 20)

Sam assess the situation and determines that speed will be necessary to save the lone Aexana. Sam face wrinkles in anticipation as he yells to Terser.

"Let go of or cut the rope Terser! Aexanna's in trouble! I need to get to her quickly! Let me fall!"

Assuming Terser let's him fall the rest of the way, Sam attempts a tumbling roll to soften his landing. (acrobatics=26)

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42  d20+10=17 ;
Monday June 23rd, 2014 7:13:19 PM

ooh to DM- Do these monsters seem to use eyes to see? (knowledge nature=17)

DM: Yes

Magana (Craig) [HP 71 of 71]  d20+4=14 ; d20+3=11 ;
Monday June 23rd, 2014 8:31:10 PM


(climb check 14+2=16 success?)
(will check 11 fails)

Magana climbs most of the way down (20 feet for full round action), then drops the last few feet into the swarm of beasties.

CURRENT IN-PLAY INFO

AC = 19(normal) = 19 --- [Touch 13] --- [Flat 16] --- (+2 vs.Traps)
STR = 18(normal) = 18
WIS = 12(normal) -4(WIS dmg) = 8
Full-round attack is Flail (+10/+5 for 2d8+6) plus Horn (+4 for 1d8+4)

(ooc: sorry about missing a couple posts... had a few crazy days)


(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49  d20+9=28 ; d20+9=28 ;
Tuesday June 24th, 2014 6:07:14 AM

Jozhur will jump into the water after Zeoll. He follows close and leaves room for Spire to swim along side him.

----------
Perception: 28
Swim: 28

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 4/5)  d20+7=16 ; d20+7=19 ; 2d6+3=12 ; d6=6 ;
Tuesday June 24th, 2014 9:04:27 AM

Coer watches as the horrific beast emerges and rips at monkey-aex. His need to help his friend washes away any hint of fear that the tentacles may have given him and he jumps to the beach.

As his feet hit the sand his fist jabs at the beast, electricity crackling, as he tries to land a stunning fist.

Coer's eyes flash blue as he begins to duck and weave.

¬¬¬
ooc: will save 16, dependent on answer to below question, hero point to boost and make save
Question to DM: is the "tingle" some form of disease? Because Coer is immune to all diseases.

Attack beast; hit ac19 for 12+6 electric damage
stunning fist; if Coer hits the beast, it must make a DC15 Fort save or be stunned for one round. A stunned character drops everything held, can't take actions, loses any Dexterity bonus to AC, and takes a --2 penalty to AC.

Use 1 Ki point to gain +4 dodge bonus - AC=21

DM: No it is not a disease

(StevenVdB) Aexana HP 49/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids 
Tuesday June 24th, 2014 10:35:48 AM

@ DM : Question prior to posting : do you happen to have a map? What's the distance between Aex and this sea monster? In other words, Can Aex move backwards and get out of harms way...

DM: I'll have the map up in a bit...

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20+17=22 ;
Tuesday June 24th, 2014 10:39:10 AM

Zeoll leads the way, holding his tower shield in front of him as total cover. Since the tunnel is ten ft wide, and since Zeoll can cover a 10-foot wide space in front of him with his shield. it should prove a formidable barrier. But a slow one. Zeoll can only make a single move per round while proceeding like this. And he is surely walking on the bottom of the tunnel, not trying to swim. That would be a sad sight. As it is, the liontaur twitches his tail in dismay as the water drains his body heat and fills his lungs.

But the old liontaur keeps alert as he moves forward. Perception 22

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 67/72)]  d20+5=16 ; d20+6=10 ; d6=3 ; d6=2 ; d20+13=20 ; d10+7=11 ;
Tuesday June 24th, 2014 12:32:01 PM

Perhaps it is Sam's request, or perhaps it is the sudden lack of common sense that Terser seems to have, but he complies and let's Sam drop the rest of the way to the ground (free action to drop). Following up this brilliant maneuver, Terser draws his glaive and leaps off the cliff to meet the creature that is currently ravaging his monkey friend. (move action, failed acrobatics, fall damage 3 nonlethal, 2 lethal).

His aim is not much thrown off though, and he sends his glaive in a mighty arc at the lobster/beetle thing after landing 10 feet away. (standard action, hit AC20 for 11 damage)



Dm Shawn - A climb and a Swim 
Tuesday June 24th, 2014 12:55:20 PM

Map at the Beginning of Rd 2

The beachhead is small, so I don't see Aex running anywhere

Magana (Craig) [HP 71 of 71] 
Tuesday June 24th, 2014 4:42:49 PM


(ooc: I don't see anyone's positions on the map. Am I in range to attack, or do I have to move there?)


Dm Shawn - A climb and a Swim 
Tuesday June 24th, 2014 5:33:23 PM

The map is the beginning of round 2... only person on the beachhead at the begining of round 2 is Aexana.. I posted it, so she could decide her course. When I post today's post.. ill put up a new map with everyone's place.

(StevenVdB) Aexana HP 17(10)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids  d20+9=18 ;
Tuesday June 24th, 2014 5:49:16 PM

(Reflex save 18 - MISS - Aex takes -10 damage)
(Aex also takes another -12 and -10 damage + -7 damage non-lethal)

Aex realizes she is in dire shape... blood drips from her vibrant green dress... she didn't even see this coming!! The druid stumbles backwards against the rock behind her and she understands there's no where she can run to... the terrible wounds she got make it virtually impossible to concentrate on spellcasting as her mind is in survival mods...

"HELP" she mentally cries out but words fail to find their way...

Aex-Monkey can climb the cliffs just as easy as she would walk. As she's not a first line fighter Aex decides she has to withdraw from the action and see if she can help the others deal with this sea swarm thing. So Aex withdraws by climbing up the cliff thus avoiding an AoO and getting out of reach from this thing...


(retrieving last listed spell list from June 5th)
-------------------------------------------------------------------

Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : Produce Flame, Endure Elements, Cure Light Wounds, Cure Light Wounds, Goodberry + Obscuring Mist
2 : Barkskin, Cat's Grace, Flaming Sphere, Owl's Wisdom + Fog Cloud
3 : Water Breathing, Water Breathing, Water Breathing + Call Lightning

8 x Storm Burst (Weather Domain Power) (8/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x Speak with animals (Gnome Magic)

Available Wild Shapes Today : 3/3
---------------------------------------------------------------------


Dm Shawn - A climb and a Swim  d6=2 ; 2d6=7 ; d6=3 ; d6=2 ; 2d20+14=27 ; d20+14=29 ; d20+14=28 ; d6+7=10 ; d6+7=11 ; d6=6 ; d6=3 ;
Tuesday June 24th, 2014 7:43:04 PM

In the tunnels, Zeoll leads the group into the water. His shield leading the way as he moves forward on the floor of the tube. Behind him Spire and Jozhur follow, close together. The old liontaur paws his way through the water until he comes to a split. A tube leading east and another west.

Back at the cliff, all hell has broken loose as the creature comes out of the sea. The group seeing their friend torn apart leap(litterally in some cases) to action.

1st Sam deftly drops down from the rope, his skill in acrobatics helping him do no real damage. (2 Non Lethal, at C4 on the map.)

As skillfull as Sam was, Magana is the exact opposite. When she misses the handhold, her body drps the last bit to the rocky beach below.(7dmg, and prone. At F5-6,G5-6 on the map)

Coer leaps down the remaining distance, but doesn't do to much damage to himself. (3 dmg +2 Non Lethal) He immediately swings at the creature but watches in dismay as his shot doesn't land.(At g3-4, h3-4)

Terser take it upon himself and leaps down with a huge attack. The creatures natural armor deflects the weapon and doesn't harm it. (At D4)

Aexana backs up to the wall and scampers up out of reach of the monster. The creature gives a look of annoyance but quickly turns to the huge minotaur that just plummeted by.

The creatures claws tear into the prone Magana twice. (10 dmg, +6 Non Lethal, 11 dmg +3 Non Lethal). Again another tingling sensation assaults the heroes. (Another will save Dc18 failure results in attacking the nearest creature as per the confusion spell.)

Ooc: Aexana, I don't see a Will check for last round.. can you roll that(failure is a minus 4 to wisdom)

I will post an updated map tonight, but wanted to include your spots so you can base your move.

2 rds



Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 4/5)  d20+7=26 ; d20+7=20 ; d20+7=23 ; d20+2=13 ;
Tuesday June 24th, 2014 8:41:59 PM



Pick on someone your own size' taunts Coer as hopping from foot to foot he jabs and kicks at the beast

¬¬¬
ooc:
I forgot it in the previous post, but Coer has the monk ability 'slow fall' that should have negated any damage.
Also his unarmed strikes are treated as magic as long as he has 1 Ki point.
will save; 26 - pass


Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 3/5)  d8=6 ; d20+1=20 ; 2d6+3=8 ;
Tuesday June 24th, 2014 8:50:31 PM

Sorry for above post - touchscreen went haywire and posted for me
¬¬¬
'Pick on someone your own size' taunts Coer.
Hopping from foot to foot he jabs and kicks at the beast and even swings his horns for good measure

His blows appear to do little damage, bouncing off the foe's hide, but a well placed kick looks to slow the monster down a tad (perhaps)

¬¬¬
ooc:
I forgot it in the previous post, but Coer has the monk ability 'slow fall' that should have negated any damage.
Also his unarmed strikes are treated as magic as long as he has 1 Ki point.
will save; 26 - pass
use 1 ki point to add +4 dodge to AC, ac = 21
flurry of blows; hit 20/23/13 for 8 damage
swing of horns hit 20



Magana (Craig) [HP 43(-9NL) of 71]  d20+1=10 ; d20+10=21 ; 2d8+6=11 ;
Tuesday June 24th, 2014 10:13:07 PM


(will save 10 fails)

Magana is unphased by her unorthodox entrance to the field of battle. The familiar joy of combat fills her heart and she quickly bounces to her feet and swings her mace at the nearest creature... Coer?

(Flail hits a 21 AC for 11 damage)

CURRENT IN-PLAY INFO

AC = 19(normal) = 19 --- [Touch 13] --- [Flat 16] --- (+2 vs.Traps)
STR = 18(normal) = 18
WIS = 12(normal) -4(WIS dmg) = 8
Full-round attack is Flail (+10/+5 for 2d8+6) plus Horn (+4 for 1d8+4)

Dm Shawn: Should have been 30dmg.. 21 lethal 9 non lethal

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 67/72)]  d20+7=24 ; d20+13=30 ; d20+8=13 ; d10+11=16 ;
Tuesday June 24th, 2014 11:19:23 PM

Rage on! Will Save 24 - not sure where the monster is, may need a 5foot step to attack

Despite his rage, Terser knows that he will need all the accuracy he can muster to damage this thing. full attack He is much more accurate this time thankfully. Chew on that, freak!
hit AC 30 for 16 damage, 2nd attack misses

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Tuesday June 24th, 2014 11:47:59 PM

Sam casts "glitterdust" on as many enemies as he can target. (DC=18)

Ooc- having trouble seeing foes on my phone. If Sam has to target himself also to hit multiple targets, he will.


(StevenVdB) Aexana HP 17(10)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids  d20+10=29 ; d20+10=22 ; 3d6=12 ; d20+6=21 ;
Wednesday June 25th, 2014 12:50:13 AM

(will save for last turn 29 - no problem :-) )
(will save for this turn 22 - all clear! )

Though badly hurt, Aex-Monkey is able to keep her mind together... from her elevated position she casts a spell and upon completion she sends down a lightning bolt at the swarm! (12 HP - Reflex DC18 for half - SR 21 if applies). Aex does climb a bit higher as she does not want to get caught in one of those water sprays again...

-------------------------------------------------------------------

Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : Produce Flame, Endure Elements, Cure Light Wounds, Cure Light Wounds, Goodberry + Obscuring Mist
2 : Barkskin, Cat's Grace, Flaming Sphere, Owl's Wisdom + Fog Cloud
3 : Water Breathing, Water Breathing, Water Breathing + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (8/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x Speak with animals (Gnome Magic)

Available Wild Shapes Today : 2/3
---------------------------------------------------------------------

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42  d20+8=18 ;
Wednesday June 25th, 2014 1:14:01 AM

Will save=18! Passed


Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 3/5) 
Wednesday June 25th, 2014 2:40:28 AM

ooc: hmmm.... is it one UGLY monster or multiple beasties?

Dm Shawn: 1 creature

(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49  d20+6=15 ; d20+9=28 ; d20+9=22 ;
Wednesday June 25th, 2014 6:00:09 AM

At the split, Jozhur tries to determine which path is more likely to lead to the caver he group is trying to get to or if one of the paths seems to lead to the other stone pool under the temple. If he thinks one way leads to their destination, he will point it out to Zeoll.

--------------
Knowledge Dungeoneering: 15
Perception: 28
Swim: 22

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20+17=24 ; d20+8=9 ;
Wednesday June 25th, 2014 10:43:03 AM

Zeoll sniffs, wondering if his scent will work under water. He looks for any signs of passage. Maybe his tracking skill will help give a clue.

He thanks Jozhur with a nod and adds his own expertise to the exercise.

Perception: 24
Survival/Tracking (with scent?): 9

If there are no other clues, he'll go right.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Wednesday June 25th, 2014 11:35:26 AM

Spire follows closely behind Zeoll, the amulet around his neck allowing him to see perfectly underwater. The elf finds it rather disconcerting that there was no effort required to breathe underwater, but continues along nonetheless.

OOC :: I haven't missed two days of posting in a while... sorry everyone. I'm back home visiting family, the Wold slipped my mind.

Dm Shawn - A climb and a Swim 
Wednesday June 25th, 2014 1:03:30 PM

Map at the Beginning of Rd 3

OOC: The beachhead is tight, and not really made for 2 minotaurs... that being said... a 10' radius Glitterdust spell centered on the creature will effect everyone... centered on Sam and it will effect the creature and Terser.... Im gonna post in a bit, but giving you the option to center it how you want or change the gameplan.

I only bring this up, because this is a tough fight, and if the creature makes his save and some party members don't.... I can be a cruel DM, but even I have my limits.

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Wednesday June 25th, 2014 1:48:03 PM

If it's ok, Sam will start inspire courage +2 instead then.

Dm Shawn - A climb and a Swim  d20+10=30 ; d20+14=23 ; d20+14=30 ; d6+7=11 ; d6+7=8 ; d6=2 ; d6=3 ;
Wednesday June 25th, 2014 2:16:13 PM

In the tunnels, the trio stop at the fork to decide their path. No smells are evident, and the water messes with Jozhur's perception of the dungeoneering. Finally Zeoll takes the right path, and follows it around for it a bit before it opens at the bottom of a pool. The surface of the water is about 20' above.

At the cliffs, Coer yells to the creature, and swings again in a flurry of blows. The shots that do hit are brushed aside with no damage. The horn swipe is easiley sidestepped by the creature.

Terser, swings his weapon again, with more force then before. This time the blade bites down into the beasts shoulder. It obviously damages the monster, but doesn't slow it down.

Magana loses her senses for a moment, and turns on Coerator and swings into him...(Coer takes 11 dmg)

Sam thinks a spell might work, but changes his mind instead inspiring his friends on.

Aexana scampers up high enough, and rains down with a lightning bolt at the creature. The monster, moves fast for its size, and takes a glancing blow.

The creature roars in anger and tears into Magana again, both claws ripping chunks out of the Minotaurs' skin.... (11 dmg +2 Non Lethal, 8 Dmg+ 3 Non Lethal).

Again the tingling sensation in the nose comes to bear (Will Save Dc 18... or Fear as Per the spell)

22 dmg
1 Round

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Wednesday June 25th, 2014 2:40:23 PM

OOC: Did we enter by the nearer pool or the altar pool? If we entered by the nearer pool, then surely this above us is the altar pool, and we need to go back the other way.

DM: No, your in a natural cavern.

(StevenVdB) Aexana HP 17(10)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids  d20+10=19 ; 3d6+10=18 ; d20+6=24 ; d20+11=28 ; d6+3=6 ;
Wednesday June 25th, 2014 7:17:16 PM

(Will save 19 - OK - not sure Aex needed to roll this also)

From her elevated position Aex again calls down Lightning as a free action. (18 HP - Reflex DC18 for half - SR 24 if applies) (just checking, the Lightning spells causes additional damage outdoors in the rain or thunderstorm... this water swarm sprays around a lot of water... does this increase damage of the Lightning spell also? If yes, that I needed to roll 3d10 instead

She also calls upon the Weather domain to grant her the power of storms!
Hits Ranged Touch AC28 - 6 damage (no saves) In addition, the target is buffeted by winds and rain, causing it to take a --2 penalty on attack rolls for 1 round.

DM: Roll 3d10... why the +10 to damage?

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 67/72)] 
Wednesday June 25th, 2014 9:40:52 PM

Placeholder, had a busy day, posting soon.

(StevenVdB) Aexana HP 17(10)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids 
Thursday June 26th, 2014 1:10:57 AM

(For those involved with the Water Swarm - so far it seems Terser is affected by the Wisdom attack. Please clearly add that to your header so I can cast Owl's Wisdom to counter if needed)

Magana (Craig) [HP 43(-9NL) of 71]  d20+1=13 ;
Thursday June 26th, 2014 1:44:22 AM


ooc to DM: the other 7 points of damage was from the fall

(will save 13 fails)

Magana freezes for moment in horror, realizing she just hit Coer instead of the seaborn monstrosity. How could I make that kind of mistake? The pain in her comrade's face is something she just cannot cope with.

She drops her weapon. The thought that she might accidentally hit another friend with it is more than she can bear and she flees the fight, afraid of her own incompetence.

CURRENT IN-PLAY INFO

AC = 19(normal) = 19 --- [Touch 13] --- [Flat 16] --- (+2 vs.Traps)
STR = 18(normal) = 18
WIS = 12(normal) -4(WIS dmg) = 8

PANICKED (1 of ?? rounds)


(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49  d20+9=22 ; d20+9=21 ; d20+13=23 ; d20+10=18 ;
Thursday June 26th, 2014 2:29:17 AM

Seeing the opening above, Jozhur swims ahead and draws his sword, heading towards the surface. He tries to break the surface quietly and has a look around. If it's clear, he will try to climb out of the water.

------------------
Perception: 22
Swim: 21
Stealth: 23
Climb: 18

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 3/5)  d20+11=14 ;
Thursday June 26th, 2014 6:58:59 AM

Focused on the monster, Coer is blindsided by Magana's Flail.

He reels for a moment as his nose tingles. He then looks around for the unseen assailant. They could be anywhere! he thinks as he begins to panic.

He pivots and runs as far as he can along the cliff face.

~~~
ooc: i assume we are all rolling will saves each turn.
If not Coer will surely attack

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Thursday June 26th, 2014 8:27:53 AM

Sam contunes his inspiriring humming. (Inspire courage +2 continued)

As he can do little else in his current location, he holds and prepares to dodge attacks as needed.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 67/72)]  d20+9=20 ; d20+15=31 ; d20+10=22 ; d10+13=18 ; d10+13=23 ;
Thursday June 26th, 2014 11:34:06 AM

Will Save 20 - pass

After the first wave of mental energy, Terser has been too caught up in the battle to be affected by the others. So, he is not sure why the formerly fearless minotaur is suddenly fleeing the fray. Still, there are others to worry about, and a surprisingly tough and clearly aggressive creature yet to slay.

forgot to count flanking - hit AC 31 and 24 for 18 and 23


Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  d20+8=11 ;
Thursday June 26th, 2014 12:11:25 PM

Spire remains at the bottom of the tunnel, watching Jozhur with a mixture of fear and curiosity. (Perception: 11)

Dm Shawn - A climb and a Swim  d4=4 ; d12=10 ; d20+1=17 ; d20+14=22 ; d6+7=12 ; d6=3 ; d20+12=24 ; d20+12=16 ; d6+7=11 ; d6=5 ;
Thursday June 26th, 2014 2:53:20 PM

Jozhur exits the water tunnel at the bottom of the pool. His keen eyes spot a writhing mass of tentacles, far too numerous to belong to any natural creature of a sane and rational world, looms into view, but it appears as if his stealth has prevented him from being seen. Jozhur is at the blue circile and the tentacles are at the T.
Bottom of the Pool

Aexana calls down the lightning and it plows into the creature.(Reroll 3d10). Her druidic ability brings even more into play and it buffets the creature.

The two minotaurs know fear, and turn and run. As Magana flees the creature tears at her one last time. (AOO, 12 damage, 3 non lethal). Magana stumbles and falls to the ground. (76 dmg total, 17 of which is non lethal so just Ko's you.)

If the creature could smile, it would be now as it turns to face Terser. Terser fires back with a double swing. The first swing bites into the creature, and the second sales over its head.
The creature swings back twice at Terser. The first claw rakes into him. (11 dmg +5 Non Lethal). The second claw is stopped by his armor.

Sam helps his allies, and continues to sing.

41 DMg
1 Round
4 Rounds

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Thursday June 26th, 2014 3:35:37 PM

Seeing an opening for targeting the creature without hitting allies, Sam quickly casts "glitterdust" centered directly on the creature. (reflex DC=18 or become blinded)

He then steps back to the corner of the beach to give Terser room to fight. While doing so he continues his inspirational song. (inspire courage +2 to hit/damage and vs FEAR/charm continued)


Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Thursday June 26th, 2014 3:43:09 PM


Seeing Jozhur leave the water, Zeoll mutters, "That's my cue." He starts swimming up too, calling behind him softly, "Come on Spirre!"

Just before he leaves the water, he turns briefly invisible with his Fey Domain vanishing trick.

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, purify food & drink, light, stabilize
1: bless water, command x2, elf vision
2: nemesis insight, calm emo, faerie fire

Sorcerer spells:
Cast: 1 of 5 (mage armor)
Laughing Touch: used 0 of 7.
Channel Energy 1d6: used 0 of 7.
Fey domain: Hide Away: used 0 of 7.
Spread the Word: used 1 of 1.

Current effects: Mage Armor (4 hours), Nemesis Insight (5 hours), Elf Vision (50 minutes), Taur's Try and Guidance recast as needed. OOC: How much time has gone by since casting these spells on June 10?

(StevenVdB) Aexana HP 17(10)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids  3d10=24 ; 3d10=19 ; 3d10=9 ; 3d10=16 ; d20+11=25 ; d6+3=6 ;
Thursday June 26th, 2014 5:12:37 PM

(Reroll damage of last turn AND the first turn which would be 24 and 19 instead of 18 and 12)
(Absolutely no idea why I rolled a +10 t the damage last turn... it was a nice try though ;-) )

With only a few Cure Light wounds on her Aex realizes she can not heal her friends quick enough vs this monstrosity... all she can do is try and stop it.

Again Lightning Crashes and the sea swarm (Damage 9 - HERO point reroll for 16 HP instead - Reflex save DC18 for half) and another Storm Burst buffets the abomination... (hits touch AC25 - 6HP damage In addition, the target is buffeted by winds and rain, causing it to take a --2 penalty on attack rolls for 1 round.)

-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : Produce Flame, Endure Elements, Cure Light Wounds, Cure Light Wounds, Goodberry + Obscuring Mist
2 : Barkskin, Cat's Grace, Flaming Sphere, Owl's Wisdom + Fog Cloud
3 : Water Breathing, Water Breathing, Water Breathing + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x Speak with animals (Gnome Magic)

Available Wild Shapes Today : 2/3
---------------------------------------------------------------------

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 58/72 -7 NL)]  d20+13=14 ; d20+13=21 ; d20+8=21 ;
Thursday June 26th, 2014 5:21:58 PM

well, this is no good...

Come back, ye cowardly taurs! Terser attempts to inspire them, because this thing may prove too much for him alone. At least the lightning seems to be steadily pounding it, and Sam's input has just become obvious. He He steps back to get in range and has at it, though he only manages to fend it off and not do any damage.

aoo as it approaches, miss
miss both attacks
another aoo if it comes back in to attack




(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49  d20+11=24 ; d8+3=9 ; 2d6=3 ; d20+9=22 ;
Friday June 27th, 2014 1:13:27 AM

Jozhur looks over the tentacled mass before him. Is it rooted to the floor of the pool, and if so would it be possible to swim by it out of reach?

If he doesn't think he can avoid its reach, the rogue looks to take advantage of catching the thing off guard. He swims towards the monstrosity and thrusts his sword into what he guesses to be a vulnerable spot.

--------------
Swim Check: 22
Swim southwest 5', and south 10'.
Attack hits AC24 for 9 damage. Additional 3 if it is vulnerable to sneak attacks.

Magana (Craig) [HP (59&17NL) of 71] 
Friday June 27th, 2014 2:49:26 AM


Magana's attempt to flee fails as she is cut down from behind and drops lifelessly to turf.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 3/5)  d20+11=21 ;
Friday June 27th, 2014 9:05:57 AM

Cowardly taur? Terser's unusual insult stops Coer. He stops in his tracks and shakes his head trying to clear the forced panic.

"im Coming" he calls as he returns to the battle, looking a little shaken, but driven to defend his friends.

When in range

¬¬¬
ooc: will save against panicked; 21 - pass and i am guessing he is shaken

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 3/5)  d20+7=12 ;
Friday June 27th, 2014 9:08:00 AM

Cowardly taur? Terser's unusual insult stops Coer. He stops in his tracks and shakes his head trying to clear the forced panic.

"im Coming" he calls as he returns to the battle, looking a little shaken, but driven to defend his friends.

When in range he swings at the beast, but misses thanks to his fuzzy mind.

¬¬¬
ooc: will save against panicked; 21 - pass and i am guessing he is shaken
attack 12, miss

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Friday June 27th, 2014 9:43:10 AM

Spire follows Zeoll, but stops short of breaking the water's surface, remaining below the water to stay hidden as his friends scout out the area.

Dm Shawn - A climb and a Swim  d20+6=13 ; d20+10=17 ; d20+10=20 ; d20+10=21 ; 3d6=12 ; d20+14=28 ; d20+14=27 ; d6+7=13 ; d6+7=11 ; d6=6 ; d6=5 ; d4=3 ; d4=1 ;
Friday June 27th, 2014 1:41:33 PM

Jozhur sneaks up, and isn't noticed by the tendrils. His weapon cuts through the water, and then cuts into the tendril just as easy.(12 damage). The creature reacts by lashing out with its tendrils, but misses due to the damage it received.

Zeoll turns invisible under the water, disappearing completely.

Spire follows up just shy of the surface. In doing so, he notices the second tendril creature moving towards the group.

Back at the cliffs, the war continues.

Coer uses the anger from being called a coward and gets the fear out of his system. He turns to get back into the fight. (Yes your still shaken.)

Magana lies on the rocky beach hoping this is not her last thought.

Aexana calls down the lightning again. This time it connects fully on the beast. Doing some damage. The Second spell seems to miss the creature completely.

Sam's Glitterdust also seems to miss, but his continued cheering helps his friends.

Terser misses, but he gets another attack(AOO) as the creature steps forward again. Intelligence can be seen in its eyes, and its tactics as it turns to look at Aexana. It opens its mouth and spits forward the stink again. (12 DMG, Ref 22 for half).

Not satisfied, he claws into Terser twice more, rending flesh from the mans body. (13 Dmg +6 Non Lethal, 11 Dmg +5 Non Lethal)

OOC: Aexana... You withdrew the first round, and cast the spell on the second. I'll take the first toll for that damage, and the second roll for the damage this round. Therefor keep your hero Pt, as the roll was higher.

Cliff creature 70
Tendril Creature 12
1 Round
3 Rounds

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42  2d8+6=19 ;
Friday June 27th, 2014 2:19:27 PM

Seeing that Terser is getting torn up, Sam decides that it is time to start healing the barrier protecting him from the creature. He casts "cure moderate wounds" on Terser. (19 hp healed)

(in dwarves) "Hang in there brother! Show everyone on this forsaken island how the Grim Guard deals with threats!"

The bard continues humming his tune. (inspire courage +2 continued)

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42  d8+5=11 ;
Friday June 27th, 2014 2:23:24 PM

ooc-CANCEL previous healing for Terser. I don't have CMW...

Sam heals Terser for 11hp with CLW.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 45/72 -7 NL)]  d20+13=22 ;
Friday June 27th, 2014 3:51:57 PM

aoo is a no go. Terser may be running out of room to maneuver. Hopefully the reinforcements will prove enough to take this thing down. [ooc at Shawn]Do I have room to maneuver and use my glaive? if not, will draw my kukri



Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 3/5)  d20+7=17 ; d20+7=17 ; d20+2=14 ; d20+2=10 ;
Friday June 27th, 2014 8:41:08 PM

Coer attacks the beast with a flurry of punches, however none seem to cause any damage. In his weakened and shaken state he is little use it seems

~~~
ooc:
Shaken: A shaken character takes a --2 penalty on attack rolls, saving throws, skill checks, and ability checks.
attack with flurry of blows; 17/17/14
secondary horn swipe; 10


Magana (Craig) [HP (59&17NL) of 71] 
Saturday June 28th, 2014 12:27:53 AM


Magana inhales sand.


(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49  d20+11=16 ; d6+3=7 ; 2d6=6 ; d20+14=33 ;
Saturday June 28th, 2014 4:27:28 AM

Jozhur continues trying to fight the tentacled mass underwater. He attempts a feint and takes another lunge at the monster.

---------------
Bluff: 33
Attack hits AC 16, 7 damage, plus 6 if feint is effective.

(StevenVdB) Aexana HP 11(4)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids  d20+10=12 ; d20+10=25 ; 3d10=12 ;
Sunday June 29th, 2014 4:37:06 PM

(Reflex save 12 - well then let's use that Hero Point now! - Reflex save 25 - succes)

(@DM Shawn: does this thing realy have a Touch AC greater than 25?!? Since my last Storm Burst spell failed... or is there some other reason I don't see why it didn't work... )

This creature is just too strong!! Why in the Wold did they split up in the first place!!
With an ultimate efforts Aexana manages to avoid most of the stinking stuff this swarm is spitting in her direction. But still she get's hurt... (Aex is down to 11 but too some Non-lethal before so she's at 4!)

"Time to fly and get some distance from this thing!!!" Aex thinks and transforms to an Air Elemental... (standard action not provoking AoO)
Immediately she flies 60ft from her position straight upward - this will hopefully get her out of spitting range... (move action)

From her elevated position she once agian calls a lightning bolt (free action - range 160ft) doing a meager 12 HP damage - Reflex save DC18 for half)

One more hit and Aex is going to plummet down to the Wold...

-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : Produce Flame, Endure Elements, Cure Light Wounds, Cure Light Wounds, Goodberry + Obscuring Mist
2 : Barkskin, Cat's Grace, Flaming Sphere, Owl's Wisdom + Fog Cloud
3 : Water Breathing, Water Breathing, Water Breathing + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x Speak with animals (Gnome Magic)

Available Wild Shapes Today : 2/3
---------------------------------------------------------------------

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 45/72 -7 NL)]  d20+17=22 ; d20+12=18 ;
Monday June 30th, 2014 12:27:42 AM

(assuming i have room to use the glaive) Despite Coer coming back for backup, Terser seems unable to hit the beast at the moment. What a shame, this isn't turning out well...

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Monday June 30th, 2014 4:12:21 AM

Spire closes his eyes and utters a short prayer to Gargul, blessing his allies with the power of the Lord of Death in their fight.
--------------------
Creatures who can breathe underwater can cast spells without penalty
Cast Bless
Jozhur and Zeoll gain +1 on attack rolls and savings throws vs. fear effects

Dm Shawn - A climb and a Swim  d20+10=20 ; d20+14=32 ; d20+14=33 ; d6+7=9 ; d6+7=9 ; d6=2 ; d6=4 ; 3d6=8 ; d4=4 ; d20+6=12 ;
Monday June 30th, 2014 4:59:04 AM

Ooc: Couple things. Aexana, my mistake. I didnt r re alize it was a touch attack, so your damage from last round is added in.

Also Terser has enough room on the beach to manuever.

Sam helps his friend out the best way he sees, calling on the healing magic and mending his wounds.

Coer and Terser miss the creature on multiple swings.

Magana inhales sand.

Aexana turns into an air elemental and flies up out of range. She rains down with more lightning, and gets a glancing blow on the creature.

The creatures claws dig into Terser twice. (9 dmg + 2 NL, 9 Dmg + 4 NL)

The creature looks perturbed that it cannot get to Aexana, so it spits the foul, fish smelling, cold liquid forth again. This time at Terser and Sam. (8 dmg ref dc 22 for half)

Back in the cave, Spire helps his friends out with a blessing.

Jozhur makes good use of the spell and his talents. His feint works and the tendril creature recieves a nasty gash for its troubles.
The first tendril creature turns the close vicinty black as it secretes and ink. The water is impenetrable for vision. The second tendril creature reached Jozhur and lashes out but comes up short.

Cliff creature 77 dmg
Tendril creature 1 25 dmg
4 rds
2rds

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20=2 ;
Monday June 30th, 2014 10:02:26 AM

[OOC: I think I missed a turn! Really sorry. I was under the weather with a bad cold.]

Zeoll's plan was to become invisible vis Hide Away (lasts one round) (move action) and then move out of the water and up into whatever space there is (move action) ... maybe moving to be in a flanking position?

But plans seldom fall right, and now where is he and what can he do?

If he is still in the water, he goes back to plan A: Move action to become invisible and then move action to emerge from the water and move to flank.

If he is out of the water, then he uses his Hide Away and then his Laughing Touch. The Laughing Touch is a spell like ability that provokes AoOs to use, but Zeoll is hoping that being invisible will prevent the enemy from taking that AoO because usually being invisible (having total concealment) means that you are immune to AoOs.

Laughing Touch ability requires a touch attack: Zeoll rolls to hit a touch ac2 and is therefore a miss. The attack immediately ends Zeoll's invisibility, but since he missed, he can hold the charge and try again next round.

Sam (David W): 14/12/13 -- CMD 13 -- HP 42/42 
Monday June 30th, 2014 10:46:15 AM

Ooc- Inspire courage +2 continued this round. Will post tonight.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 55/60 temp -4WIS (raging 19/72 -13 NL)]  d20+6=15 ; d20+17=27 ; d20+17=19 ; d20+12=16 ; d20+17=18 ; d10+12=22 ;
Monday June 30th, 2014 10:52:53 AM

failed reflexi

Things are starting to go black around the edges, but there is little for him to do other than hope to take down the creature before it gets him. He at least manages to wing it when it charges for him, but other than that, his blows continue to be ineffective.

forgot to roll last round aoo: hits AC 27, 22 damage

two attacks miss, next round aoo Nat 1


Dm Shawn - A climb and a Swim 
Monday June 30th, 2014 4:17:28 PM

OOC: To Zeoll, the creature is submerged under water. There is a little sandy shelf at the south end of the map.

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20=2 ;
Monday June 30th, 2014 5:37:20 PM

OOC Cayzle to Kindly DM Shawn ... sorry for the confusion. My own confusion, that is! Basically I just want to approach and try my laughing touch, using the Hide Away one-round invisibility power to avoid AoOs provoked by moving and by using a supernatural ability. Howsoever much time this takes -- one round or two ... or three? -- and then trying again to land that touch attack. Since Zeoll has the water breathing, he does not care if he is above water or below. If there is time to get a second try in this round, here's another touch attack roll ... a nat 2, oh well! :-)



(StevenVdB) Aexana HP 11(4)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids  3d10=20 ; d3=1 ;
Monday June 30th, 2014 5:57:20 PM

"It's can't reach me!! Aexana cheers to no one but herself... "But I can't reach anyone to heal them... we need help!!

First Aexana sends down yet another lightning bolt at the Swarm (that's Bolt 5/6... almost out of 'ammo') doing a nice 20HP - Reflex save DC18 for half

Then she starts to call for help burning one of her prepared Breath Water spells... she intends to call multiple Water Elementals but apparently only one will come to her call...


Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Monday June 30th, 2014 7:43:13 PM

Spire bows his head and closes his eyes, feeling a familiar magic run through him in an unfamiliar way... until he realizes that this is likely because of the fact that he is currently breathing and speaking into water. His movements are a bit sluggish, but they seem to be getting the job done.
(Beginning to cast Summon Monster III - Summoning a celestial electric eel.)

Magana (Craig) [HP (59&17NL) of 71] 
Monday June 30th, 2014 8:27:08 PM


Magana's unconscious mind, still under the influence of the creature's powers, incorporates the sounds of battle into a hellish nightmare in which she is uncontrollably killing everyone she cares about.

Her body twitches randomly as she suffers through the nightmarish vision.


Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 3/5) 
Monday June 30th, 2014 9:01:32 PM

ooc to DM: are terser and Coer flanking the enemy? without map is hard to see

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 3/5) 
Monday June 30th, 2014 9:06:29 PM

ooc to DM#2: can you confirm if Coer is still shaken?

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42  d20+9=29 ; d8+5=9 ; d8+5=12 ;
Monday June 30th, 2014 10:49:22 PM

Sam quickly reacts as the attack sprays both Terser and himself. The gnome pulls his cloak of resistance over his body and minimizes the damage. (Reflex=29. Nat 20!)

Sam continues humming his inspiring song as he rushes to Terser's aid. Once next to him on the sand, he double casts CLW. (Hero point used. Terser healed for 21 hp)

Actions
Inspire courage +2 continued
Move next to Terser
Double cast CLW on Terser

(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49  d20+14=26 ; d20+12=25 ; d6+3=8 ; 2d6=6 ;
Tuesday July 1st, 2014 2:39:15 AM

With his old target hidden, Jozhur focuses on the enemy he can see. He feints again and thrusts his sword at the...thing.
---------------
Bluff: 26
Attack hits AC: 25, 8 damage. Additional 6 if flanking or feint is successful.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 3/5)  d20+12=31 ; d20+7=27 ; d20+7=8 ; d20+7=24 ; d20+2=9 ; 2d6+3=13 ; d6=4 ; 2d6+3=10 ;
Tuesday July 1st, 2014 7:13:49 AM

Coer thinks back to his training, after all it wasn't all punches and kicks. Focusing his ki energy he shifts his stance and swiftly sweeps his leg at the beast, trying to take it off its feet and allow them all to kick it while down.

He follows this up with several quick chops to what he thinks is its head. Hopefully this will make the difference he thinks to himself

~~~
Ooc: Coer has the feat improved trip so does not provoke AOO for trips, and being a monk can trip as part of a flurry of blows.
He expends 1 ki point to get an extra attack in his flurry.
note the below add +2 if not shaken, +2 if flanking
Trip vs cmd 31
flurry hits nat20(no confirm)/24/9 for 13+4 electric/10 damage

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Tuesday July 1st, 2014 9:48:50 AM

Ooc- Inspire courage +2 will continue next round

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20=9 ;
Tuesday July 1st, 2014 11:08:52 AM

Zeoll tries AGAIN to touch the enemy: touch AC9 still a miss! He's just about ready to give up!

Dm Shawn - A climb and a Swim  d20+6=23 ; d20+12=23 ; d6+1=3 ;
Tuesday July 1st, 2014 11:56:14 AM

Aexana calls down the thunder, Coer slams his fist into the creature twice, and Terser tears into it with his weapon. The creature looks stunned, it wasn't supposed to go this way. It's claws wear supposed to be cracking skulls right now for the food inside. Instead, more brackish, foul liquid drools out of the side of it's mouth as it's black eyes stare at you. You can almost pinpoint the moment when the life leaves it's body.

Back in the Cave, Zeoll stays in the water and is invisible but he seems to have a problem touching the second tentacle monster. He continues to miss.

The first creature begins to run, but Jozhur's sword finds its soft tissue and pieces the flesh. The tentacles froth up the water as the creature dies.

Spire casts his Summon Monster Spell, and with a bit of luck gets a creature fond of the water. The electric eel arrives ready to do as requested.

The second Tentacle creature lashes out, wrapping it's tentacle around Jozhur's waist. (Free action to start grappling with Jozhur 23 vs CMD of 20, success). Jozhur is pulled in, and the creature bites down through his armor. (3 DMG).



Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Tuesday July 1st, 2014 2:07:25 PM

Zeoll renews his invisibility, takes a five foot step back and casts his True Strike spell

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, purify food & drink, light, stabilize
1: bless water, command x2, elf vision
2: nemesis insight, calm emo, faerie fire

Sorcerer spells:
Cast: 2 of 5 (mage armor, true strike)
Laughing Touch: used 1 of 7.
Channel Energy 1d6: used 0 of 7.
Fey domain: Hide Away: used 5 of 7.
Spread the Word: used 1 of 1.

Current effects: Mage Armor (4 hours), Nemesis Insight (5 hours), Elf Vision (50 minutes), Taur's Try and Guidance recast as needed. OOC: How much time has gone by since casting these spells on June 10?

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Tuesday July 1st, 2014 3:03:46 PM

Sam examines the minor damage taken from the creature. He looks at the well-beaten Terser and smiles.

"Nice work brother. You just about took that thing on alone."

He then addresses the rest of the group,"I'm running out of healing energy. Is there any chance someone could give Terser some help before we move on? We can't forget about the coin signal once we are in position."

With that said, he wonders how the other three are doing. He hopes their stealthier approach has brought them a smooth journey.

(StevenVdB) Aexana HP 11(4)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids  d8+5=12 ;
Tuesday July 1st, 2014 4:33:50 PM

Aexana finishes her summoning spell and a Small Water Elemental pops to existance. Seeing the sea creature collapsing Aexana decides to send the water elemental on a scouting mission in the water looking for an underwater cave or traps...

once she has instructed the water elemental Aex flies down towards the unconscious Magana and immediately casts a Cure Light Wounds healing Magana for 12 HP's...

In Elemental shape she can't talk to everyone but she hopes Sam realizes Magana and herself too need healing badly... Aex only has one healing spell left and she herself can't take another beating.

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42  d8+5=7 ; d8+5=12 ;
Tuesday July 1st, 2014 4:59:24 PM

Realizing that Terser is not the only one requiring healing, Sam chooses to burn the rest of his energy on his brother and protector.

CLW x2 on Terser for 19 hp healed.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)]  d8+1=6 ;
Tuesday July 1st, 2014 5:01:09 PM

Thanks for keeping me moving, Sam. That thing would have mowed me down without your support, and without the barrage of lightning.

He digs into his pack and offers up 2 cure light wounds potions to those who need them and pops the third open for himself. heal 6, 10 rounds of fatigue - just wait until next level. all the channels will be mine!

After the others recover as much as they are able... We better get moving quickly, we don't want the others to get in there and not have their backup.

edit to fix header


Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  3d4+3=12 ; d20+3=14 ; d6+5=10 ;
Tuesday July 1st, 2014 6:00:03 PM

As soon as the eel is summoned onto this plane, Spire begins casting another spell, sending silver streaks out from the tip of his finger bubbling towards the creature and striking unerringly. Meanwhile, his newly summoned ally swims quickly towards the creature, biting the nearest tentacle and delivering all of its celestial power into the blow
--------------------
Cast Magic Missile on creature
Damage: 12
Celestial Eel attacks creature w/ Smite Evil
Attack: 14
Damage: 10

Summon Monster III: 7/7 rds (5 base+2 from Summoner's Charm)

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 3/5) 
Tuesday July 1st, 2014 7:03:17 PM

"Now my hands smell like fish"Coer snorts in annoyance and quickly washes them in the saltwater.

He pulls a small black flask labeled "GROG" from his pack he hands it to Magana.
"Drink it. Trust me, you will feel better. I want the flask back afterwards."

He does not accept any healing himself, turning all attention to those in greater need.

~~~
Coer has given Magana a special CLW potion obtained from the Giggling Ghost - 1d8+5

(Brock) Jozhur AC20/15/15--CMD 20--HP 46/49  d20+10=13 ;
Tuesday July 1st, 2014 8:32:31 PM

Jozhur tries to wriggle free of the things grasp, but he's never wrestled a sea creature before. He realizes he can sort of speak underwater and gets out a bubbly "Help!"

---------------
Escape artist: 13
Grappled: -4 Dex (-2 AC), -2 attack and CM checks

Magana (Craig) [HP 35 of 71]  d8+5=11 ;
Wednesday July 2nd, 2014 1:21:28 AM


Magana returns to consciousness with Aexana's healing and shakes her head to clear out the lingering images from her nightmare. She accepts the potion from Coer, and as he predicted she feels much better for drinking it.

Seeing the battered condition of Coer and the rest of her company, she hangs her head in shame. "I'm sorry I lost control. That's never happened to me before. I'll understand if you would prefer I went my own way."


Dm Shawn - A climb and a Swim  d20+10=22 ; d6+1=5 ;
Wednesday July 2nd, 2014 12:18:05 PM

Aexana sends her water elemental forward into the cave. The creature disapears beneath the water as it heads in.

The rest of the group heals up, and help awake Magana. Terser suggests moving into the cave to hopefully meet up with the others.

Back in the flooded cave.

Zeoll recasts his invisibility, and activates his true strike.

Spire sends for a magic missle, which as always hits home on the creature.His celestial electric eel comes close, but doesn't get a taste of the tendril monster.

Jozhur is still tangled, and unable to get loose. Again the teeth find their mark(5 DMg to Jozhur.)

OOC: To Cayzle 25 minutes have passed.

Tendril Creature 2 12 Damage

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  3d4+3=13 ; d20+3=7 ;
Wednesday July 2nd, 2014 1:28:35 PM

Spire repeats himself with another round of silvery bullets as his summoned creature keeps up its assault.
--------------------
Cast Magic Missile on creature
Damage: 13
Celestial Eel attacks
Attack: 7

Summon Monster III: 6/7 rds

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20=10 ; d20+20=23
Wednesday July 2nd, 2014 3:35:11 PM


Zeoll shouts at the monster in Aquan: "What will you do when your god is dead?" (He tries to sense if the monster understood his taunt.)

Then the old liontaur uses his laughing touch. With the true strike, he hits Touch AC 30. There is no save, and the monster can only take a move action as it is laughing for the next round.

(Note: his Nemesis Insight spell may also give Zeoll a +1 to hit.)

Then he looks around and backs up five feet. Perception 23

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, purify food & drink, light, stabilize
1: bless water, command x2, elf vision
2: nemesis insight, calm emo, faerie fire

Sorcerer spells:
Cast: 2 of 5 (mage armor, true strike)
Laughing Touch: used 2 of 7.
Channel Energy 1d6: used 0 of 7.
Fey domain: Hide Away: used 5 of 7.
Spread the Word: used 1 of 1.

Current effects: Mage Armor (3.5 hours left hours), Nemesis Insight (4.5 hours left), Elf Vision (25 min left minutes), Taur's Try and Guidance recast as needed.

(StevenVdB) Aexana HP 11(4)/49 - AC16/14/13 / +4 vs Giant - CMD 15 / +1 vs Lizard & Goblinoids  d8+5=12 ;
Wednesday July 2nd, 2014 4:52:40 PM

Aexana uses her last spell to further heal their battle tanks... she'll just make sure to stay out of trouble once they go deeper into the cave. With no healing potions on her and no more healing spells this is going to be a tricky endeavour...

Healing Magana for another 12 HP...

Before they go foreward deeper into the cave Aexana will cast (or prepare) a couple of spells on her friends...

Magana the Barbarian will get Barkskin cast on her... it will raise her AC by 3 for 60 minutes

On Coerator the Monk she will cast Owl's Wisdom. It should increase his senses and make him harder to hit in the same time. (it will last only 6 minutes, so Aexana will cast this at the very last moment before entering whatever cave they will be exploring). She will remain close to Coer and the moment danger is spotted she'll cast the spell...

Aex keeps her Cat's Grace spell available to help any combatant dodge more blows...

-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : Produce Flame, Endure Elements, (Cure Light Wounds), (Cure Light Wounds), Goodberry + Obscuring Mist
2 : (Barkskin), Cat's Grace, Flaming Sphere, (Owl's Wisdom) + Fog Cloud
3 : Water Breathing, Water Breathing, (Water Breathing) + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x Speak with animals (Gnome Magic)

Available Wild Shapes Today : 2/3
---------------------------------------------------------------------

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Wednesday July 2nd, 2014 5:17:36 PM

Sam silently observes the group and their actions as they prepare to enter the cave. Aexana's spells peak his interest.

He thinks to himself,"She seems to have little interest in helping Terser. He did a bulk of the work, per usual. I guess we just met and are possibly caught in subtle habits."

His attention turns to Terser. He nods at the dwarf and thinks,"Maybe she's just scared of him. He is kind of intimidating... Oh well. I guess I'll have to help him along.

Sam addresses Terser,"I know it's not your style, but take it easy when we get in there. I can't heal you, but I can turn you invisible here and there. Just be sure you and I don't end up owing Gargul at the end of this."

The bard is hesitantly ready to enter the cave. He stays at Terser's side who is most likely 2nd in line or taking up the rear-gaurd.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] 
Wednesday July 2nd, 2014 9:15:51 PM

(Placeholder, will post after class)

(Brock) Jozhur AC20/15/15--CMD 20--HP 46/49  d20+6=16 ; d6+3=7 ;
Wednesday July 2nd, 2014 9:26:17 PM

Unable to free himself, Jozhur attempts to press his sword into one of the tentacles wrapped around him.

-------------------
Attack hits AC 16 after penalties for being grappled, 7 damage.

Grappled: -2 attack rolls, -4 Dexterity, -2 AC
Bless: +1 attack rolls and fear save

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Wednesday July 2nd, 2014 10:10:19 PM

OOC: Hoping that with Zeoll's magic touch, the monster may release Jozhur ...

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] 
Thursday July 3rd, 2014 12:12:57 AM

Heard and acknowledged, little brother. For the moment, I feel almost refreshed. But I'll try to stick to the group when we discover whatever is inside.

Magana (Craig) [HP 47 of 71] 
Thursday July 3rd, 2014 12:28:45 AM


Magana retrieves her flail and steels herself to do whatever is required of her.

CURRENT IN-PLAY INFO

AC = 19(normal) +3(barkskin) = 22 --- [Touch 13] --- [Flat n/a] --- (+2 vs.Traps)
STR = 18(normal) = 18
WIS = 12(normal) -4(WIS dmg) = 8
Full-round attack is Flail (+10/+5 for 2d8+6) plus Horn (+4 for 1d8+4)

BARKSKIN (?? of 60 minutes)


Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5) 
Thursday July 3rd, 2014 3:26:08 AM

Coer agrees that they should head off and takes the lead, Marching into the cave.

Lets just hope we only trouble we find are those squishy fish-men... and I dont mean Spire. Coer Grins at his joke.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Thursday July 3rd, 2014 11:40:05 AM

OoC :: Spire would take umbrage with that! ...Were he not currently occupied with other tasks.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] 
Thursday July 3rd, 2014 11:47:23 AM

Terser laughs a bit at Coer's remark. Kill the ones that look like fish, not just smell like them. Check.

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20+7=10 ; d20+7=9 ; d20+5=12 ;
Thursday July 3rd, 2014 3:57:13 PM

In the frozen bit of time before his touch hits and tickles the tentacled horror, Zeoll looks at it closely, trying to determine more about it.

Know ...
... Nature - 10
... Planes - 9
... Arcana - 12

Oh well.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  d20+12=15 ; d20+10=14 ; d20+9=21 ;
Thursday July 3rd, 2014 4:39:54 PM

Spire also takes a moment to evaluate the creature, trying to determine at least its origins.

Arcana: 15
Nature: 14
Planes: 21

OoC :: Must be the water pressure messing with our cognitive functions...

Dm Shawn - A climb and a Swim 
Thursday July 3rd, 2014 5:01:16 PM

Between Jozhur's blade, Spire's spell and Zeoll's touch the tendril creature had enough. Spire knows the creature is an outsider, an evil creature with aquatic roots.(Obviously).

The tendrils loosen as the creature dies, floating up to the surface with the other dead one.

Back outside, Coer leads the group into the cave and is immediately hit with the stench of low tide. Inside the cave is pitch black, no light or darkvision means you are blind. Water rises anywhere between 6 inches and 2 feet, sometimes getting inside your boots. The bottom of the cave is sandy, and constantly under water.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] 
Thursday July 3rd, 2014 5:17:05 PM

Terser whispers to the others Perhaps Aex can scout a little ahead in her elemental form - I bet we're pretty loud splashing through this water. Can an elemental be made invisible, Sam?

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Thursday July 3rd, 2014 6:07:33 PM

"Those things we fought earlier could see invisible beings. I recommend that we stay together. When should we signal the other group?"

With that, Sam casts "dancing lights" to light the path. He renews it as needed.

(StevenVdB) Aexana HP 11(4)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d20+5=10 ; d20+10=21 ; d20+16=35 ;
Thursday July 3rd, 2014 6:15:45 PM

Aex benefits from her Elemental shape and has Darkvision 60ft... since she also flies, she won't splatter either. But there's one painful detail... a single hit will get her unconscious. So scouting ahead wasn't exactly what she had in mind but she's willing to do whatever is needed.

Aex wonders what Sam's thinking about her spellcasting... however she fails ti understand why (sense motive 10)

If Aex is appointed the scout, she casts the Cat's Grace spell on herself. Increasing her Dex by 4 for 6 minutes. This will improve her stealth skills and will also make her harder to hit...

What must be done must be done... Aex moves deeper into the cave. She flies close to the ceiling, making sure she does not touch it. The elemental flight is perfect and with hardly any noise - perhaps a little breeze can be felt. She just hopes she will spot anything dangerous well up front...

(stealth 21 ; Perception 35)


(StevenVdB) Aexana HP 11(4)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids 
Thursday July 3rd, 2014 6:16:55 PM

(OoC I was posting at the same moment as Sam... Sam prefers to have the group together but I had Aex follow Coer's lead.)

Magana (Craig) [HP 47 of 71] 
Thursday July 3rd, 2014 6:43:25 PM


Magana moves to the front of the party, intending to take the brunt of any new attack in an attempt to make up for her earlier failure.

CURRENT IN-PLAY INFO

AC = 19(normal) +3(barkskin) = 22 --- [Touch 13] --- [Flat n/a] --- (+2 vs.Traps)
STR = 18(normal) = 18
WIS = 12(normal) -4(WIS dmg) = 8
Full-round attack is Flail (+10/+5 for 2d8+6) plus Horn (+4 for 1d8+4)

BARKSKIN (?? of 60 minutes)


(Brock) Jozhur AC20/15/15--CMD 20--HP 46/49  d20+9=17 ; d20+13=21 ;
Thursday July 3rd, 2014 8:16:18 PM

Jozhur pulls himself out of the water and continues into the cave, making sure the others are not far behind him. If the cave is dark, he lights a torch, though that will ruin any chance of stealth.

Oh what I'd give to see in the dark.

-----------
Perception: 17
Stealth: 21

(Brock) Jozhur AC20/15/15--CMD 20--HP 41/49 
Thursday July 3rd, 2014 8:16:48 PM

Header fix

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Thursday July 3rd, 2014 8:20:46 PM

As Sam views Terser and himself a new addition to the group, he offers no objection to Coer's orders. The gnome chooses to respect the captain's authority, superseded only by Terser's word.

Ooc-Sam is a natural follower/advisor. He serves those with the ability to protect him.

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20+20=31 ;
Thursday July 3rd, 2014 8:40:33 PM

Zeoll takes out the Light spell from the other party. He figures his own group is ready, so he casts his own Light, ending the one in the other party's possession.

With his newly cast Light, he looks around.

Perception 31

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Thursday July 3rd, 2014 11:57:51 PM

Spire comes out of the water, pleasantly surprised that he survived an encounter unscathed. He adds his own Light spell to the mix, peering around the cave. "Whatever that was... it was not of this Plane of existence. Although I cannot say what brought it here."

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5)  d20+12=13 ;
Friday July 4th, 2014 7:53:19 AM

"You want to go first Mags, be my guest." Says Coer as Magana pushes to the front of the queue.

He peers into the dimly lit cavern to see what surrounds them bur can't make anything out.

Ooc: perception Nat 1

Dm Shawn - A climb and a Swim  d3=1 ; d3=3 ; d20+4=10 ;
Friday July 4th, 2014 11:39:10 AM

Magana, Coer, Terser, Sam and Aexana move into the cave. Once the light spells are cast,the inside becomes more visible. To the groups left about 15' into the cave is a thin tunnel while in front of the group the cavern widens a bit, the far end of the room out of the distance of the light spells. Everyone is on guard as a form comes throught he water, but are quickly relieved to see it is Aexans's water elemental.
A bubbly sound comes forth, and those who speak aquan understand Highlight to display spoiler: { "Three creatures in the water, two like you and one a half breed. Something also was on the top of the room.}

In the flooded room, after killing the tendril creatures and breaking the surface it require a bit of steep climbing to get out of the deep water area and onto the sandy shelf to the south without falling back into the water you're trying to exit. The light spells light up the deep water room.
A terrible, high-pitched cackling rises from the depths, all but drowning out the crashing tide. Slithering and flopping across the cavern's ceiling 15' above you appears a repulsive mass of bulging flesh, wide and red-veined eyes, and gaping mouths.

As if the look of creature wasn't enough a wad of spittle comes forth from its mouth, missing Zeoll.


Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20+7=24 ; d20+7=27 ; d20+5=13 ;
Friday July 4th, 2014 1:03:53 PM

The old liontaur looks up and tries to figure out what it is he is seeing. Know Nature 24, Know Planes 27, Know Arcana 13.

Zeoll shouts a Command at the thing in Aquan: Flee! The will save DC against the spell is a 19. He moves so that he is not directly underneath it.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  d20+4=22 ; 2d4=2 ; d20+9=25 ;
Friday July 4th, 2014 1:04:18 PM

Without waiting to see what his allies are doing, Spire lobs an arrow of acid at the creature before retreating as far as he can without incurring any attacks. He attempts to determine what this creature may be, based on what they just faced underwater.
--------------------
Cast Acid Arrow on horrible flesh monster
Ranged Touch Attack: 22
Damage: 2 acid
Unless neutralized, the acid deals another 2d4 next round
Move 40ft away from creature
Planes: 25

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Friday July 4th, 2014 5:09:31 PM

Unsure of what the creature might do, Sam decides to hum an inspiring tune. (Inspire courage +2 started)

The fragile gnome does his best to stay out of the monster's reach.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] 
Friday July 4th, 2014 6:13:24 PM

Despite recognizing the creature that Aexana had summoned, he could not understand the burbling words that it issued. Regardless, he stand just behind Magana, ready to intercept any danger before it can reach the others.

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Friday July 4th, 2014 6:29:45 PM

ooc-Misread that. Sam does not see the creature yet...

(StevenVdB) Aexana HP 11(4)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids 
Friday July 4th, 2014 6:35:38 PM

Too bad Aexana doesn't understand her own summoned water elemental... (mental note to self to take care of that).

Now that dancing light illuminate the corridor it's no longer needed for Aex to stay in front of the group. So Air-Aex gladly flies at the rear of the group jolding her remaining spells available

(Brock) Jozhur AC20/15/15--CMD 20--HP 41/49  d20+9=14 ;
Saturday July 5th, 2014 3:17:23 AM

"What vile thing is this?" Jozhur doesn't really expect an answer to the question, for no one could possibly know.

He sheathes his sword and gets asuch distance from the monster as he can. He tries to space himself from the others slightly, if possible. As he moves, he drops his torch in a dry spot (if possible) and draws his longbow.

--------------
Perception: 14
Move up to 30'. Try to space about 20' from the others, but not in the opposite direction.

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Sunday July 6th, 2014 12:55:06 AM

(Clarification of actual post)- Sam will follow the "cliff group's) lead. He will recast dancing lights as needed. He does not start the inspire courage until trouble is spotted.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5) 
Sunday July 6th, 2014 11:35:18 PM

"Hmmm... which way? mumbles Coer as the group stares blankly at the elemental's message Well Aex's watery friend is still in one piece so it must be safe where he has scouted. Let us go that way"

"Can you light the way Sam?"
Asks Coer as he pushes deeper into the cave,


Magana (Craig) [HP 47 of 71] 
Monday July 7th, 2014 12:08:34 AM


Magana carefully moves 30 feet deeper into the cave.


Dm Shawn - A Swim and a fight  d20+4=10 ;
Monday July 7th, 2014 12:26:13 PM

Zeoll's spell seems not to effect the creature. More pressing is the fact this creature is unknown to him. (Doesn't fit under any of those catagories). Luckily for him the creature is having a hard time getting the old Liontaur in his sights, as his spittle misses again.

Spire's Acid Arrow strikes true, slamming into the creature.

Jozhur sets his torch down while pondering what this is. He moves to separate himself by enough room to draw his bow.

In the entry cave, the group stands not knowing what the elemental just said to them. Coer decides if the creature was unscathed it should be the good way to go. Moving deeper in, the cavernous chamber has blackened walls, suggesting in the dim light that it goes on forever. What at first appears to be some great beast rearing from the darkness, a serpent of sharp angles and hideous spines, swiftly reveals itself to be a large idol standing near the far side of the cave. (The water in this area is about ankle-deep on a human...)
At this point, a commotion can be heard echoing off the walls of the cave, as if something is happening deeper in the cave system.

Ceiling Creature 2dmg

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Monday July 7th, 2014 4:06:01 PM

Sam stumble in to the "deep" water as his dancing lights catch the visage of the statue. He renews the spell and makes the lights circle around the form. Grotesque shadows are created on the walls. When the commotion is heard, Sam looks to the others and says,"It could be the others! They might be in danger!"

To be safe, Sam starts humming an inspiring tune. (inspire courage +2 started)

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] 
Monday July 7th, 2014 4:23:07 PM

Has the stone gone out? Perhaps they encountered some minor resistance but haven't found the false god. We would not want to spoil our tactics if they do not need our assistance yet.

Despite his words, Terser is ready to charge off, glaive leading, at a moment's notice.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  2d4=2 ; d20+4=6 ;
Monday July 7th, 2014 4:46:36 PM

Spire's acid continues to burn away ineffectually, so he adds another heaping pile of it on top of the creature, shouting, "Zeoll, get back!"
--------------------
Damage from last round's Acid Arrow: 2
Cast Acid Arrow
Ranged Touch Attack: 6

(Brock) Jozhur AC20/15/15--CMD 20--HP 41/49  d20+10=22 ; d8+2=6 ; d8+9=15 ;
Monday July 7th, 2014 6:02:54 PM

Jozhur sets an arrow loose at the monster. He glances around, watching for anything else coming out of the shadows.

------------
Attack hits AC 22 (24 with inspire courage) for 6 damage.
Perception: 15

Magana (Craig) [HP 47 of 71] 
Monday July 7th, 2014 6:19:26 PM


Magana moves as quickly as the light allows towards the "commotion".


(StevenVdB) Aexana HP 11(4)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d3=3 ;
Monday July 7th, 2014 6:30:20 PM

Aex agrees with Sam... it could be the others! And from the commotion she hears they might be entangled with another one of those creatures they met earlier!!

So the Gnome decides to use another sacrifice another Breath Water spell to Cast Summon Nature's Ally III. Luck's with her this time as once the spell will be completed 3 Air Elementals will join her!

-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : Produce Flame, Endure Elements, (Cure Light Wounds), (Cure Light Wounds), Goodberry + Obscuring Mist
2 : (Barkskin), (Cat's Grace), Flaming Sphere, (Owl's Wisdom) + Fog Cloud
3 : Water Breathing, Water Breathing, (Water Breathing) + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x Speak with animals (Gnome Magic)

Available Wild Shapes Today : 2/3
---------------------------------------------------------------------



Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Monday July 7th, 2014 8:30:31 PM

Zeoll uses his tower shield for total cover from the monster, while backing off.

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Monday July 7th, 2014 9:05:00 PM

Sam sends the lights in a line, with the lead light following Magana. He wastes no time as he slogs after the faster members of the group.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5) 
Monday July 7th, 2014 9:23:10 PM

Coer keeps pace with Magana as they hustle through the shallow water

Dm Shawn - A Swim and a fight  d20+4=19 ; d4=1 ; d4=3 ;
Tuesday July 8th, 2014 9:52:05 AM

Zeoll hides behind his massive shield doing a good job at protecting himself.

Jozhur's arrow is true, and strikes the creature in it's massive, bulging, body.

Spire shouts to Zeoll to get back before letting loose with another Acid Arrow. Perhaps it is the miniscule amount of time it took him to yell, but his second arrow doesn't land.

The creature cannot see Zeoll enough behind the shield, so it spits a wad of spittle at Spire catching him in the face. (1 DMG, DC18 Fort Save or Blinded for 3 Rounds.)

In the cavern with the statue...

Sam inspires his friends and party members while hustling forward.

Aexana calls forward and luckily gets another elemental, this time of the air variety. Hopefully she can understand this one.

Coer, Magana, and Terser charge forward through the water which gets as deep as the knees. The group passes the evil looking statue, and can see the cavern turning in a northern direction a bit.

Note: In the cavern with the water, it is treated as difficult terrain and therefore costs 1/2 movement.

Creature 10 DMG

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Tuesday July 8th, 2014 10:54:01 AM

Zeoll casts a True Strike spell and takes out a vial of alchemical fire.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  d20+5=21 ;
Tuesday July 8th, 2014 11:50:03 AM

Spire, much to his own surprise, manages to fight off the burning sensation in his eyes as he scrapes the spittle from his vision. As quickly as he can, Spire casts Glitterdust in an attempt to blind the creature.
--------------------
Fort Save: 21
Cast Glitterdust
Creature must make DC 18 Will save or become blinded for 5 rounds
Spire's Prepared Spells
OoC :: Honestly, I'm a bit disappointed I made my Fort save... I want to use my Blind Fight domain feat at least once.

Magana (Craig) [HP 47 of 71] 
Tuesday July 8th, 2014 1:26:38 PM


Magana redoubles her effort, and moves as fast as possible. (ooc: max movement 80'/rnd through difficult terrain)


Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)]  d20+10=21 ;
Tuesday July 8th, 2014 4:16:34 PM

We understand your zeal, Magana, but take care not to get too far ahead. Terser calls out to the speeding taur, not worried about sound with her splashing about. He chugs along as fast as he can, which is still less than half her distance down the corridor.

moves ahead at 30' per round
Perception - check out the statue in passing and anything that may be in the water: 21


(StevenVdB) Aexana HP 11(4)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d20+9=12 ; d6+5=8 ;
Tuesday July 8th, 2014 5:02:54 PM

Still in Air Elemental shape herself Aexana is flanked by another 3 small Air Elementals as soon as her spell is finished. (mind you, with the Augment Summonning each Elemental has a +4 CON and +4STR)
Being an elemental now she can freely communicate with her summoned siblings.

"Let's go! Fly forward, find our friends and attack whatever it is that is threatening them!!"

Upon request, the 3 Air Elementals fly forward at top speed (60ft). Air Elementals have excellent flying skills and are adept in Flyby attacks so the plan is to stop ±30 ft from whatever is out there in order to perform a fly by attack next round. The elementals will spread around the creature so who ever attacks it will benefit from flanking bonus.

Aexana herself is still in bad shape and in no position to take an active part in close combat... with some luck, she can once again stay out of reach from the creature....

Aex casts Produce Flame... in her Air Elemental hands a Flame appears. Then she moves forward with the rest of the group. Should an enemy show up within 120ft she will hurl the flame at it!
(hits TOUCH AC 12 - probably nothing but just in case damage would be 8)

(Produce Flame: 6 mins, 6 flames)
(Cat's Grace: 6 mins)
-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : (Produce Flame), Endure Elements, (Cure Light Wounds), (Cure Light Wounds), Goodberry + Obscuring Mist
2 : (Barkskin), (Cat's Grace), Flaming Sphere, (Owl's Wisdom) + Fog Cloud
3 : Water Breathing, (Water Breathing), (Water Breathing) + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x Speak with animals (Gnome Magic)

Available Wild Shapes Today : 1/3
---------------------------------------------------------------------

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Tuesday July 8th, 2014 6:00:00 PM

Sam continues humming as he fights through the water. He sends the lights forward to assist the others. The bard finds the concept of Terser warning others not to charge forward, amusing.

(Brock) Jozhur AC20/15/15--CMD 20--HP 41/49  d20+10=11 ; d20+9=20 ;
Tuesday July 8th, 2014 10:44:26 PM

Jozhur draws his bow for another shot, but pulls the shot left when he hard an elemental shouting in the distance. He watches in disappointment as the arrow skips harmlessly off the cave ceiling several feet from his target.

--------------
Attack hits AC 11 (natural 1)
Perception: 20

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5) 
Tuesday July 8th, 2014 10:59:06 PM

Not wanting Magna to get into trouble on her own, Coer continues to keep pace with her. The two minotaur charging into the darkness.

~~~
Ooc: max move in difficult terrain is 100 ft, but Coer will stay with magana

Dm Shawn - A Swim and a fight  d20+5=12 ; d20+4=10 ;
Wednesday July 9th, 2014 9:51:46 AM

Zeoll casts True Strike while pulling out an alchemical bag. The plan is obvious.

Spire luckily is unaffected by the blindness from the spittle, he returns with a Glitterdust spell. It is obvious the spell worked as the creatures many heads look about in every direction.

Jozhur fires his bow, but misses to the side.

Probably due to the blindess, the creatures spittle misses Spire.

Magana and Coer run full speed, their bigger size making it easier to move through the water, After the bend the come to a little beach, but more importantly they come across their friends fighting a gross, bulging ball of flesh and heads.

Aexana flies forward, sending her Air Elementals ahead to stop away from the creature. She gets close enough to cast her spell, but the flame misses the creature.

Terser takes the methodical approach, and moves forward through the flooded cavern.

Sam continues forward as well, humming his inspire courage tune.

Ceiling Creature 10 DMG

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5)  d20=14 ;
Wednesday July 9th, 2014 10:09:57 AM

Ooc: how high is the ceiling? I am wondering if we can reach is with melee attacks?

DM: 15'

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20+23=24 ; d8=3 ;
Wednesday July 9th, 2014 10:22:37 AM

Zeoll throws his alchemical fire at the monster. He rolls a natural 1! MISS!

Using the rules for grenade like missiles and splash damage, Zeoll rolls a three on the requisite d8 (NOT falling short, thank goodness!). Since it is at least two-three range increments away, maybe more, the chemical fire splashes ineffectually against the ceiling ... if the DM so rules!

"Argh!" Zeoll shouts in frustration, tail lashing.

(Brock) Jozhur AC20/15/15--CMD 20--HP 41/49  d20+10=16 ; d20+8=19 ; d8+2=8 ; d8+2=7 ;
Wednesday July 9th, 2014 11:13:40 AM

Jozhur sends another arrow in the monster's direction.

---------
Attack hits AC 16 for 8 damage
Die roller went a little crazy on me...

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Wednesday July 9th, 2014 12:55:23 PM

Spire bows his head and begins chanting a spell now that his other allies are beginning to show up in the cavern, much to his relief. He throws his arms to the ceiling and an explosion of white thread occurs around the creature, tying it in place on the ceiling.
--------------------
Cast Web on the creature with the intent of anchoring it in place white still having it be visible from the ground - essentially tethering the web between the walls and having the creature caught in it
DC 18 Reflex or become grappled
The creature also gets another DC 18 Fort Save at the end of every round to negate Glitterdust's effect.

Glitterdust 4/5 rds
Web :500/500 rds

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] 
Wednesday July 9th, 2014 3:55:45 PM

Seeing his friends engaging with something, Terser redoubles his efforts to join the fray behind the taurs, accomplishing another 30 feet of progress.

(StevenVdB) Aexana HP 11(4)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d20+6=10 ; d20+6=15 ; d20+6=12 ; d20+9=11 ;
Wednesday July 9th, 2014 4:40:18 PM

Aex's 3 small Air Elementals make a flyby attack on the creature (each provokes an AoO) at the exact same moment. Each flies 50 ft from different directions (all taking flanking benefit) and make a slam attack...

E1 hits AC 10
E2 hits AC 15
E3 hits AC 12

(Awesome rolls...)

Then they all continue on the same trajectory for another 50 ft...

Aexana already holds another flame and throws a second one (hits Touch AC11 - WHAT???)

The Gnome Druid apparently has problems from her injuries...


(Produce Flame: 5 mins, 5 flames)
(Cat's Grace: 6 mins)
-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : (Produce Flame), Endure Elements, (Cure Light Wounds), (Cure Light Wounds), Goodberry + Obscuring Mist
2 : (Barkskin), (Cat's Grace), Flaming Sphere, (Owl's Wisdom) + Fog Cloud
3 : Water Breathing, (Water Breathing), (Water Breathing) + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x Speak with animals (Gnome Magic)

Available Wild Shapes Today : 1/3
---------------------------------------------------------------------

Magana (Craig) [HP 47 of 71]  d20+11=23 ; 2d8+7=20 ; d20+8=16 ;
Wednesday July 9th, 2014 11:09:20 PM


Magana moves as far and fast as she can towards the creature, stopping only if she is able to get within her reach (10 foot). If she is able to get that close and still have an action, she attacks. Either way, she roars a challenge hoping to distract it from her comrades.

flail would hit ac23 for 20dmg
intimidate 16

CURRENT IN-PLAY INFO

AC = 19(normal) +3(barkskin) = 22 --- [Touch 13] --- [Flat N/A] --- (+2 vs.Traps)
STR = 18(normal) = 18
WIS = 12(normal) -4(WIS dmg) = 8
Full-round attack is Flail (+11/+6 for 2d8+7) plus Horn (+5 for 1d8+5)

BARKSKIN (?? of 60 minutes)
INSIRE COURAGE +1 On saves vs charm & fear effects, +1 attack and weapon damage rolls.


Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5)  d20+5=10 ;
Wednesday July 9th, 2014 11:52:38 PM

Coer prepares to charge at the... thing, when a plume of sticky webs unfurls over it.

Changing pace he draws a javelin from its quiver and pauses 30ft from the beast.

He aims and throws it, but luck is not with him as it snags on the Web and fails to hit.

~~~
Ooc: move and stop 30ft from enemy
Throw javelin; miss

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Thursday July 10th, 2014 9:46:56 AM

With the water slowing him down, Sam struggles to catch up with the group. He continues his inspiring song and lights the way ahead.

Ooc-I'm going to be moving tomorrow. I'm going to have to see how my connection is when I get up there.

Dm Shawn - A Swim and a fight  d20+4=22 ; d20+7=19 ; d8=7 ; d20+4=10 ;
Thursday July 10th, 2014 3:17:18 PM

Zeoll's Alchemical attack misses the creature, and harmlessly splashes away.

Spire's web spell misses the creature, and his glitterdust seems to have warn off on it.

Jozhur's arrow goes wide again.

Aexana and all her air elementals miss.

Magana's flail is too short to reach. (Creature is on the ceiling 15' above you)

Coer's javelin harmlessly flies into the flooded room as it misses.

Sam continues to inspire courage.

Terser runs full speed, catching up to the others at the battle.

The creature decides on a new target and spits at Coerator, missing terribly.

Ceiling Creature 10 DMG
NOTE: NO FLANKING BONUS

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Thursday July 10th, 2014 3:33:35 PM

Quickly running out of spells, Spire dashes to the entrance of the small cavern and casts Obscuring Mist, giving his allies a place to retreat to if necessary.
--------------------
Move to entrance of cavern where other party members came through
Cast Obscuring Mist

(StevenVdB) Aexana HP 11(4)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d20+6=26 ; d20+6=13 ; d20+6=8 ; d20+6=19 ; d20+6=9 ; d20+9=28 ; d4+3=7 ; d4+3=7 ; d6+5=9 ; d20+15=35 ;
Thursday July 10th, 2014 4:01:59 PM

Aexana makes another go together with her Air Elementals! The 3 elementals make Fly By attacks (flying 50ft, attacking, flying another 50ft). Aexana stays ±120ft away from the creature hurling flames.

E1 hits AC26 (Nat 20) - crit check AC13 - damage 7HP
E2 hits AC8
E3 hits AC19 - just in case damage 7HP
(disregard the 9 - one too many clicks)

Aexana throws another Flame
Hits TOUCH AC28 - damage - 9HP

"Can't we get it down? Or else... why don't we trash the statue we saw back there first... "

Aexana tries to see how the creature is latched to the ceiling (perception 35 - nat 20)

(Produce Flame: 4 mins, 4 flames)
(Cat's Grace: 6 mins)
-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : (Produce Flame), Endure Elements, (Cure Light Wounds), (Cure Light Wounds), Goodberry + Obscuring Mist
2 : (Barkskin), (Cat's Grace), Flaming Sphere, (Owl's Wisdom) + Fog Cloud
3 : Water Breathing, (Water Breathing), (Water Breathing) + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x Speak with animals (Gnome Magic)

Available Wild Shapes Today : 1/3
---------------------------------------------------------------------

(Brock) Jozhur AC20/15/15--CMD 20--HP 41/49  d20+12=21 ; d20+8=20 ; d8+2=9 ;
Thursday July 10th, 2014 4:05:07 PM

Jozhur draws his bow again and sends another arrow at the monster. This one feels much better as he lets it go.

-------------
Attack hits AC 21 (with inspire courage), 9 damage

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20+5=13 ; d6=1 ;
Thursday July 10th, 2014 5:21:46 PM

Zeoll calls out, "Hi everybody! Good to see you!"

He digs out a vial of acid and throws it! With +2 for Inspired Courage.

He hits Touch AC13 for 1 hp.



Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)]  d20+13=18 ; d10+9=12 ; d20+13=29 ; d10+9=14 ;
Thursday July 10th, 2014 6:09:13 PM

Hopefully the extended reach of his glaive will be enough to strike the monster. He places himself beneath it and swings, hoping to at least draw its attention away from the ranged fighters.

Hit AC 18 for 12 damage
AOO if it moves in my reach or uses ranged attack again
hit AC 29 for 14 damage


Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5)  d20+7=14 ; 2d6+3=10 ; d6=6 ;
Thursday July 10th, 2014 7:58:56 PM

"Hello Zeoll, how was the swim" Coer calls as he moves up and under the beast. He punches upwards but only makes a glancing blow.

~~~
Ooc: hit 16, for 10+6 electric damage

Magana (Craig) [HP 47 of 71] 
Thursday July 10th, 2014 7:59:35 PM


Magana roars in frustration, finding her opponent just out of reach. "Spire! Somebody! Make me big again!!"


Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Friday July 11th, 2014 6:43:27 AM

Sam stops walking towards the fight at the mention of the statue. With his lights mostly hovering over the battle, the bard can barely make out the form of the grotesque and impressive statue. He continues humming as he makes his way towards the form. Time permitting he gets his nose right up to it for a closer look/feel.

Dm Shawn - A Swim and a fight 
Friday July 11th, 2014 1:02:46 PM

As a group combined, with attacks from every which way, they tear into the creature. Attacks from magic, bow, even elementals. The creature doesn't have a chance to drop from the ceiling elegantly. Instead the dead, bloated body falls to the water below with a sickening thud as the waters consumes the body.

Sam, moves back into the statue corridor, and gets an upclose look at the statue. It doesn't move, doesn't attack or do anything other then act as a normal statue. It does however unsettle Sam, as it just looks like it is evil. The way the dancing lights flicker off the creature, makes it appear to move but it never really does.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Friday July 11th, 2014 3:13:10 PM

Spire lets out a sigh of relief, dispelling his Web and Obscuring Mist spells. As the magic fades away around him, the elf saunters forward, clearly exhausted. "Let us finish our business and be done with this," he mutters, shaking his head. "I want to get off of this island."

Zeoll (Cayzle) (AC23 - HP 38 of 38)  d20+20=29 ; d20+5=8 ; d20+7=27 ; d20+7=12 ; d20+8=13 ;
Friday July 11th, 2014 4:34:41 PM


"What's this statue?" asks Zeoll.

He goes over to look at it, refreshing his cantrip that boosts his senses.

Perception 29.

Know Arcane, Planes, Nature: 8, 27, 12

He looks around for footprints

Survival to track: 13 (plus scent)

He uses a scroll of Detect Evil to thoroughly scan the statue and the area.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)]  d20+10=27 ;
Friday July 11th, 2014 5:11:38 PM

Agreed. In the absence of any side passages, Terser joins Sam in his perusal of the statue.

Perception 27
(29 for stonework)


(StevenVdB) Aexana HP 11(4)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids 
Friday July 11th, 2014 6:01:39 PM

Aex knows some of the group that went through the under water tunnel are able to speak Auran so she adresses them: "Good to see you again friends!! Let's get this over with... that ugly looking statue is over there..."

The Gnome in Air-Elemental shape looks pretty battered but with no imminent danger (nothing visible anyhow) there's perhaps no dire need to call in some healing. Better save that for the true warriors.

The next flame already is in Aex's hand and it illuminates the cavern as well.
She directs the three Air Elementals (they have about 4 rounds left in this plane) to fly towards the ugly statue and do some fly by's as well without actually attacking... just mere provoking...

She herself remains at +100ft from it.

(Produce Flame: 3m 54s, 4 flames)
(Cat's Grace: 6 mins)
-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : (Produce Flame), Endure Elements, (Cure Light Wounds), (Cure Light Wounds), Goodberry + Obscuring Mist
2 : (Barkskin), (Cat's Grace), Flaming Sphere, (Owl's Wisdom) + Fog Cloud
3 : Water Breathing, (Water Breathing), (Water Breathing) + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x Speak with animals (Gnome Magic)

Available Wild Shapes Today : 1/3
---------------------------------------------------------------------

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42  d20+10=18 ;
Saturday July 12th, 2014 11:43:54 PM

Sam renews his dancing lights around the statue. He searches it for any hidden switches/passages. (engineering=18)

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5) 
Sunday July 13th, 2014 4:13:41 AM

"The whole island is evil. If Kane was not willing to stay here and coax it back to health i would be tempted by burn it to the ground."

Coer Rests against the cavern wall. He is weary and is out of patience for this place.

What is that Statue? Is it an idol for their god?

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Sunday July 13th, 2014 4:59:05 AM

Ooc-test post for time

(Brock) Jozhur AC20/15/15--CMD 20--HP 41/49  d20+9=22 ; d20+9=18 ; d20+13=27 ;
Monday July 14th, 2014 2:56:42 AM

Jozhur closely examines the thing they just killed. What is this disturbing thing. If he sees anything unusual, he will pass it along to the more knowledgeable members of the crew.

"I want off this island too, Zeoll. Hopefully we're done here."

When he's through with the creature, he also closely examines the statue and looks for any hidden switches or devices.
---------------
Perception: 22, 18
Disable device: 27

Dm Shawn - A Swim and a fight  d20=2 ;
Monday July 14th, 2014 12:55:04 PM

Spire lets his voice be heard when he lets everyone know how he wants off the island.

Zeoll cannot figure out what kind of creature the idol represents. He encounters no footprints, and his scroll is provides the presence of evil, but not exactly on the statue.

Terser recalls the group passing a side tunnel on their way in, and also remembers the flooded room the other group came in continued north bending out of sight.

Aexana has her elementals work to the last minute as she sends them back and forth past the statue. At no time does it react.

Sam searches for hidden passages but doesn't come up with any.

Coer, like Spire, is out of patience.

Jozhur looks for switches while trying to identify the creature. He cannot figure out what it is, and doesn't find any switches.


Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] 
Monday July 14th, 2014 1:27:22 PM

It seems that we should continue through the flooded cavern. That seems the most likely place to encounter out aquatic quarry.

In the absence of dissenting opinions, Terser will lead the way back and continue on through.

Magana (Craig) [HP 47 of 71] 
Monday July 14th, 2014 1:52:35 PM


Disappointed at not being able to hit anything, Magana dejectedly follows Terser back to the side passage, hoping it's not to narrow. Killing something would definitely improve her spirits.


(StevenVdB) Aexana HP 11(4)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids 
Monday July 14th, 2014 5:20:41 PM

"Could there be more underwater passages in that other room perhaps? " Aexana asks out loud.

By now here Air Elementals are no longer here. She still has the flame in her hand but the minute she would hold her hand under water it will extinguish.

"Just for starters... why don't you big ones tie a rope around that ugly statue and tear it down? Who knows... we might provoke something or someone..." Aexana chuckles.

But besides that... the little Gnome Druid is clueless how to proceed or where to go...

(Produce Flame: 3m 54s, 4 flames)
(Cat's Grace: 6 mins)
-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : (Produce Flame), Endure Elements, (Cure Light Wounds), (Cure Light Wounds), Goodberry + Obscuring Mist
2 : (Barkskin), (Cat's Grace), Flaming Sphere, (Owl's Wisdom) + Fog Cloud
3 : Water Breathing, (Water Breathing), (Water Breathing) + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x (Speak with animals) (Gnome Magic)

Available Wild Shapes Today : 1/3
---------------------------------------------------------------------

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Monday July 14th, 2014 5:44:57 PM

"I agree. Destroying the statue will, at the very least, deter others from coming back for it."

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Monday July 14th, 2014 6:23:25 PM

Zeoll uses his tower shield for full cover and says, "Okay, I'm rready. Destrroy the statue."

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Monday July 14th, 2014 10:11:47 PM

Sam watches as the others make decisions. He steps far away from the statue, if others are destroying it.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5)  d20+7=20 ; d6+3=4 ; d6=2 ; d6=2 ;
Monday July 14th, 2014 10:14:04 PM

Coer starts walking towards the side tunnel.

Destroy the statue? Magana, looks like you're up."

As he passes the statue he slams a frustrated fist into it. "That made me feel a little better, you should all give it a try"



Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5) 
Tuesday July 15th, 2014 12:57:12 AM

ooc: hit 20 for 6+2 electric damage on the statue

(Brock) Jozhur AC20/15/15--CMD 20--HP 41/49  d20+7=21 ; d3+2=5 ;
Tuesday July 15th, 2014 5:32:33 AM

Taking Coer's advice, Jozhur steps back and delivers a solid side kick to the statue.

"You're right, I do feel a bit better."

------------
AC 21, 5 damage

Dm Shawn - A Swim and a fight 
Tuesday July 15th, 2014 11:17:12 AM

Coer and Jozhur do as the others asked and between them the statue topples. Waves slap at the sides of the cave when the heavy rock lands in the water. After a few moments, the waves stop, the echo stops, nothing moves in the cave.
With threeoptions of where to go.( Your Dm is a putz and misread the map, by the little dry spot where you fought the ceiling creature there is a ramp heading up to another opening.)

Coer doesn't want to leave any openings behind him and heads back to the first opening. Inside the walls, the floor, and the ceiling of this cave are coated in a reflective sheen, as though some great slug had left a trail across them. Even stranger is the stone itself. While every other surface in these caverns appears to be water-carved stone, these surfaces boast strange patterns, unusually marred features, and even twisted curves and protrusions. It less resembles stone, and more a hollow in a large lump of clay, formed into random patterns by a child's fingers. Coer can see the pattern continues all the way to where the ceiling creature was. The water here seems to go up to mid-shins on a human...

Cave Map 1

Cave Map 2

(StevenVdB) Aexana HP 11(4)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d20+15=19 ; d20+7=21 ;
Tuesday July 15th, 2014 5:03:52 PM

Aexana shivers at the disturbing sight of the cavern ahead... what foul creature lives here!?! In Air Elemental shape she's happy she doesn not have to touch the water nor the walls...

Slowly Aex-Air follows with the group... she makes no noise at all as she goes but her friends do make an awful lot of it as they wade through the water. Whatever awaits them at the end of this tunnel if it didn't hear that statue crashing down it now certainly knows they are coming.

(Perception 19)
(stealth 21)
(Produce Flame: 3m 42s, 4 flames)
(Cat's Grace: 5m 00s)
-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : (Produce Flame), Endure Elements, (Cure Light Wounds), (Cure Light Wounds), Goodberry + Obscuring Mist
2 : (Barkskin), (Cat's Grace), Flaming Sphere, (Owl's Wisdom) + Fog Cloud
3 : Water Breathing, (Water Breathing), (Water Breathing) + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x (Speak with animals) (Gnome Magic)

Available Wild Shapes Today : 1/3
---------------------------------------------------------------------

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 23/24 
Tuesday July 15th, 2014 7:39:09 PM

Spire takes a place behind Magana begrudgingly as they head through the tunnel, hoping to find the cause of all this soon. He quickly realizes that he misses the suns of the Wold, as they haven't seen them their whole stay here. He goes to voice this opinion, but decides against it, wanting to save his and his allies' energy for better tasks.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)]  d20+8=20 ;
Tuesday July 15th, 2014 9:39:53 PM

With another opinion noted, Terser will join the others in searching the side passage near the beachfront entrance.

perception 20, 22 vs stone

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5) 
Tuesday July 15th, 2014 10:49:37 PM

What strange patterns. Terser, have you ever seen anything like these in your travels?'

Coer is wary of the slick, unusual cavern so he proceeds with caution, slowly moving forward and allowing the others to stay near.

(Brock) Jozhur AC20/15/15--CMD 20--HP 41/49  d20+9=10 ;
Wednesday July 16th, 2014 11:14:13 AM

Jozhur takes his place next to Spire, silently hoping this nightmare ends soon.

---------
Perception: 10

Magana (Craig) [HP 47 of 71] 
Wednesday July 16th, 2014 1:14:12 PM


(the maps won't load for me, please excuse any misinterpretation of the text)

Magana again takes the lead, adding Spire to her mental map for extra protection. She rattles the chain on her flail in hopes the noise will bring out some opponents to play with.


Dm Shawn - A Swim and a fight 
Wednesday July 16th, 2014 1:22:47 PM

Studying the worn, shiny ceiling in the little offshoot cave, you can come to the conclusion that the creature your killed above the flooded room lived in this room. Moving along the ceiling it obviously worn down the ceiling.

At the back of this little cave is another opening leading to another chamber....

You have three options before you.... the opening in this small cave, the ramp up to a larger cave opening, or the flooded room that Spire,Zeoll and Jozhur came up in continued in a northern direction.



Magana (Craig) [HP 47 of 71] 
Wednesday July 16th, 2014 1:50:31 PM


Magana awaits Coer's direction, then leads the exploration as he indicates.


Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 23/24 
Wednesday July 16th, 2014 2:12:23 PM

"Zeoll, Jozhur, and myself all have time remaining on the spell I cast to allow us to breathe underwater, although I am unsure if Miss Aexana's spells will get the rest of you the rest of the way through the flooded tunnel. I suggest that we follow this ramp."

Zeoll (Cayzle) (AC23 - HP 38 of 38) 
Wednesday July 16th, 2014 2:45:03 PM

Zeoll agrees, and is happy to continue exploring underwater.

Dm Shawn - A Swim and a fight 
Wednesday July 16th, 2014 4:49:28 PM

OOC: I am sorry... when I said flooded room... I meant the room you three came up in from the tunnels. There is a space between the roof and the water, i.e the whole room isn't underwater.

Zeoll (Cayzle) (AC18 - HP 38 of 38)  d6=6 d6=4 d6=5 d20+20=31
Wednesday July 16th, 2014 6:33:43 PM


[OOC: Oh, okay, got it! Also, Q to the kindly DM ... how much game time has elapsed since July 2? Trying to track spell durations!]

Zeoll looks around and sees that most of his friends are injured! He uses the opportunity to use three of his channels for the day. He offers 15 hp of curing to EVERYBODY!

He also refreshes his cantrips and checks on his spells (see sanity info below).

Then Zeoll wants to see what's up that ramp and around that corner. He invites any interested people to follow him. He keeps his tower shield up and ready for total cover. That should keep him safe from physical attacks. He hopes.

He keeps alert as he walks forward: Perception 31.

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, purify food & drink, light, stabilize
1: bless water, command, command, elf vision
2: nemesis insight, calm emo, faerie fire

Sorcerer spells:
Cast: 3 of 5 (mage armor, true strike x2)
Laughing Touch: used 2 of 7.
Channel Energy 1d6: used 3 of 7.
Fey domain: Hide Away: used 5 of 7.
Spread the Word: used 1 of 1.

Current effects: Light Cantrip to see by; Mage Armor (3.5 hours left hours), Nemesis Insight spell (4.5 hours left), Elf Vision (25 min left minutes), Taur's Try and Guidance recast as needed.

Items used: Alch Fire, Acid, Det Evil scroll.

(StevenVdB) Aexana HP 26(19)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d20+15=22 ; d20+7=17 ;
Wednesday July 16th, 2014 7:06:46 PM

Aexana looks grateful as Zeoll channels positive energy into the group. She can feel some of the wounds heal instantatiously!

"I have but one underwater breathing spell left as I burnt two to summon some aid but I myself can still change to something aquatic should it be needed. "

Then the Gnome Druid nods as Spire suggests to follow the ramp up...

(perception 22)
(Stealth 17)

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] 
Wednesday July 16th, 2014 8:52:06 PM

Might as well finish up in here before we go down further.

Terser peers into the small chamber with his darkvision, seeing if anything is there.

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Thursday July 17th, 2014 12:35:25 AM

Sam sees that the water is deeper to him than the others.

"We had better hurry or I'll need to be carried!"

The bard finds a place in the room that keeps him as much out of the water as possible.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5) 
Thursday July 17th, 2014 5:28:56 AM

Coer stands by Terser as he looks into the small chamber. He suddenly feels a little sheepish, realizing he has wandered off from his friends in a place that is clearly hostile.

"Lets finish this path quickly and return to the others." Unless Terser warns against it, coer will move into the small chamber

Dm Shawn - A Swim and a fight 
Thursday July 17th, 2014 1:56:31 PM

Ooc: Jozhur is the only one were waiting for a direction, but he can indicate in his post.

In the small chamber Coerator, Magana, Terser and Sam make their way to back end of the cave. Zeoll, Spire and Aexana move up the ramp hidden behind Zeoll's shield.

This asymmetrical cavern overlooks another, much larger chamber below. In that distant chamber, you can see a sequence of monstrous idols, a great basalt altar much like that beneath the church, and a shallow lagoon, roughly 2 feet deep, that runs beneath the distant wall. A moderate slope leads down from your level to the grotto below.
From here, you can see an older woman, clad in black robes, moving around behind the altar.

Cave Map 3

The ramp group is on the east end entrance of the map. The Other group is on the south end.

I need a Wil power checks from Zeoll, Aexana and Spire and Jozhur if he takes that path.

Magana (Craig) [HP 62 of 71] 
Thursday July 17th, 2014 1:56:58 PM


Magana is confused by the party splitting up, wanting to be the first into the breach, but also not wanting to leave Spire unprotected. She decides to simply guard the spindly mage until a course of action is decided.

Fortunately, she is able to take full advantage Zeoll's healing during the chaotic explorations of her comrades.


Magana (Craig) [HP 62 of 71]  d20+1=9 ;
Thursday July 17th, 2014 2:05:37 PM


(ooc: DM.: we posted at the same time. Since Magana decided to stay with Spire, I'm assuming a will save is needed for her also)

will save = 9

CURRENT IN-PLAY INFO

AC = 19(normal) +3(barkskin) = 22 --- [Touch 13] --- [Flat N/A] --- (+2 vs.Traps)
STR = 18(normal) = 18
WIS = 12(normal) -4(WIS dmg) = 8
Full-round attack is Flail (+10/+5 for 2d8+6) plus Horn (+4 for 1d8+4)

BARKSKIN (?? of 60 minutes)


Zeoll (Cayzle) (AC18 - HP 38 of 38)  d20+15=22 ; d20+12=26 ;
Thursday July 17th, 2014 3:18:40 PM


Will save for Zeoll: 22 He continues to slowly approach the woman, calling on her to surrender.

"Lady, the otherr followerrs of yourr god arre dead. You cannot hope to win. I urrge you to surrrenderr so that you will not have to meet Garrgul this day. Please!" He continues to try to convince her to step down, offerring the chance of staying alive to serve her master, which she cannot do if she is dead.

Diplomacy 26

(Brock) Jozhur AC20/15/15--CMD 20--HP 41/49  d20+2=3 ; d20+10=14 ; d8+2=7 ;
Thursday July 17th, 2014 3:35:53 PM

Jozhur trains his bow on the woman, ready to send an arrow her way if she does anything potentially hostile.

------------
Will save: 3
Readied shot hits AC 14 for 7


(Brock) Jozhur AC20/15/15--CMD 20--HP 41/49 
Thursday July 17th, 2014 3:36:41 PM

Jozhur is still next to Spire.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] 
Thursday July 17th, 2014 5:04:50 PM

(to confirm, the south group sees the old woman too?)

if so...

Hearing Zeoll trying to talk the old woman down, Terser holds himself ready, hiding himself to surprise her. If she seems to be doing something threatening, he will run in to try to disrupt her.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 23/24  d20+10=19 ;
Thursday July 17th, 2014 5:57:36 PM

Spire reaches his hand back into his Haversack, grabbing his trusty longbow and slowly pulling it out. With so many spells spent, he will have to rely on more martial means to be of any use.

Will Save: 19

(StevenVdB) Aexana HP 26(19)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d20+10=26 ; d20+2=21 ;
Thursday July 17th, 2014 6:07:29 PM

(Will save 26 - don't know why yet but 26 doesn't sound bad :-) )

Aex-Air flies over her friends and observes the scene. She tries to aid Zeoll as he attempts to intimidate the old woman (Intimidate 21 - aiding Zeoll). Additionally she casts Ghost Sound... suddenly it appears as if some 24 extra humanoids come splashing through the water from the North entrance of the cave. (Will DC16 for disbelief)

There's still a flame in Aex's hand...

(Produce Flame: 3m 30s, 4 flames)
(Cat's Grace: 4m 48s)
-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : (Produce Flame), Endure Elements, (Cure Light Wounds), (Cure Light Wounds), Goodberry + Obscuring Mist
2 : (Barkskin), (Cat's Grace), Flaming Sphere, (Owl's Wisdom) + Fog Cloud
3 : Water Breathing, (Water Breathing), (Water Breathing) + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x (Speak with animals) (Gnome Magic)

Available Wild Shapes Today : 1/3
---------------------------------------------------------------------

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5) 
Thursday July 17th, 2014 9:09:13 PM

"lets see if Zeoll can talk her down." whispers Coer as he peers into the lower cavern. He holds his ground, not wanting to fight unless required.

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Thursday July 17th, 2014 9:30:15 PM

Sam follows Terser's lead. Although his instinct is to start an inspiring song to support an attack, he holds off to ensure fighting is the only answer.

Dm Shawn - A Swim and a fight  d6=3 ;
Friday July 18th, 2014 9:09:16 AM

The woman looks to Zeoll and waves her hand, not menacingly, but more of a brush off movement. She doesn't say anything as she starts moving towards the lagoon heading behind one of the statues so not to take any arrows from Spire or Jozhur. Spire readies his bow, while Jozhur has an arrow knocked and ready to fly.

The group to the south can see the whole situation unfolding. They wait to see how it unfolds as well.

Zeoll, being the only one who moves forward, heads down to the slope. As soon as his foot lands on the grade change it passes through the edge, and he tumbles forward disappearing into the illusionary ramp. Zeoll falls about 10 feet, to the rocky ground below.(3 DMG)


Zeoll (Cayzle) (AC18 - HP 35 of 38) 
Friday July 18th, 2014 9:30:54 AM

"Watch out everybody!" Zeoll shouts. "That's an illusion!"

He's just glad it wasn't a 100 ft drop onto poison spikes!

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 23/24 
Friday July 18th, 2014 11:46:53 AM

Spire readies an arrow, staying next to Jozhur. He utters a short prayer to Gargul, infusing himself with holy energy - and if he has time, he'll do the same to Jozhur, casting Guidance.

Jozhur gets a +1 to one attack roll, saving throw, or skill check made in the next minute.

(StevenVdB) Aexana HP 26(19)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids 
Friday July 18th, 2014 5:47:22 PM

Aexana sees Zeoll sink down the slope on what appears to have been an illusion. She continues to fly near zeoll as he slowly closes in on the woman. Somehow, Aex feels it would be good not to let her approach the water... Aex moves in a position where she would be able to throw a Flame avoiding concealment from the statue she hides behind. She does however not throw the flame just yet...

(Produce Flame: 3m 24s, 4 flames)
(Cat's Grace: 4m 42s)
-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : (Produce Flame), Endure Elements, (Cure Light Wounds), (Cure Light Wounds), Goodberry + Obscuring Mist
2 : (Barkskin), (Cat's Grace), Flaming Sphere, (Owl's Wisdom) + Fog Cloud
3 : Water Breathing, (Water Breathing), (Water Breathing) + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x (Speak with animals) (Gnome Magic)

Available Wild Shapes Today : 1/3
---------------------------------------------------------------------

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] 
Friday July 18th, 2014 9:21:20 PM

Terser is still concealing himself, ready to charge in to Zeoll's aid.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 57/68 (Ki 2/5) 
Saturday July 19th, 2014 10:35:02 PM

"she has not attacked yet. Diplomacy could still work. Lets keep the element of surprise lads." whispers Coer on the ledge

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Sunday July 20th, 2014 1:08:31 AM

Sam hides behind Terser. Being anywhere between a rampaging dwarf and his target is no place for a gnome.

(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49  d20+13=31 ; d20+10=16 ; d8+2=3 ; 2d6=5 ;
Sunday July 20th, 2014 3:53:10 AM

Jozhur looks for a nearby hiding place and tries to conceal himself, though he's probably already been noticed. He keeps his bow ready, should the woman do anything hostile, or change into one of those...things.

----------------
Readied Attack hits AC16 without guidance, 3 damage, plus 5 if target is flat footed.

Magana (Craig) [HP 62 of 71] 
Sunday July 20th, 2014 11:19:26 PM


Magana is less optimistic about the woman's good nature and jumps down next to Zeoll to provide support.


Zeoll (Cayzle) (AC18 - HP 35 of 38)  d20+13=27 ;
Monday July 21st, 2014 12:21:17 AM


Zeoll picks himself up off the floor and swallows a small green leaf he had in his pocket.*

He laughs and calls up to the woman. "Okay, you got me, ha ha! Good one. You knocked down the old guy. Now please let's just talk, and we can solve the conflict between us. We do not have to be at odds."

Diplomacy 27, maybe 28 with the insight spell.

*Magic 5-Leaf Clover. Eating the clover gives a 5-minute +1 luck bonus to saving throws AND skill checks.

Dm Shawn - A Swim and a fight 
Monday July 21st, 2014 1:01:38 PM

This chamber of horrors becomes much clearer as you progress inward. The two smaller idols are statues of the fish-men you've encountered, and their dark stone forms drip with a thin sheen of oily water. The three larger images are great serpents, emerging from the earth or the water, and foul ichor oozes from their needlelike teeth. The basalt idol upon the altar here (slightly larger than that beneath the church) boasts a rising serpent as well, turned toward the right instead of to the left. It has the elongated maw of the serpents depicted in the unholy symbols and the idol in the Cult's Secret Shrine, and it radiates intense cold. The entire chamber smells of rotting fish.

The woman ignores the calls to her and continues through the shallow water behind one of the statues. Aexan flies out over the water. (Are you flying behind the statue?)

Magana make a will Save Dc 18


Magana (Craig) [HP 62 of 71]  d20+1=13 ;
Monday July 21st, 2014 2:05:29 PM


will save 13


Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 23/24 
Monday July 21st, 2014 2:13:15 PM

"Forget diplomacy." the elf mutters darkly. "Let's knock these statues over like we did the other one. No matter what happens, we will have to destroy them anyways."

Zeoll (Cayzle) (AC18 - HP 35 of 38) 
Monday July 21st, 2014 2:21:54 PM


"It would seem that diplomacy has failed us, my frriends," says Zeoll Greymane. "Let us follow wise Spirre's advice."

Zeoll moves closer to the woman and casts Calm Emotions on the woman. The Will Save DC is base 10 +2 spell level +4 wis +2 bloodline +1 cradled +1 feat = DC20.

If it works, he'll tell his friends to not attack her while the spell lasts!

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, purify food & drink, light, stabilize
1: bless water, command, command, elf vision
2: nemesis insight, calm emo, faerie fire

Sorcerer spells:
Cast: 3 of 5 (mage armor, true strike x2)
Laughing Touch: used 2 of 7.
Channel Energy 1d6: used 3 of 7.
Fey domain: Hide Away: used 5 of 7.
Spread the Word: used 1 of 1.

Current effects: Light Cantrip to see by; Mage Armor (3.5 hours left hours), Nemesis Insight spell (4.5 hours left), Elf Vision (25 min left minutes), Taur's Try and Guidance recast as needed.

Items used: Alch Fire, Acid, Det Evil scroll.

(StevenVdB) Aexana HP 26(19)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids 
Monday July 21st, 2014 5:41:56 PM

Aexana moves so that she can indeed see behind the statues to get a visual on the old woman. She hovers close to the ceiling and won't wander too far from her friends. As the woman is wading through the water Aex worries that some of her spells that involve fire won't have much effect. (while she flies she does not come too close to either of the statues.)

So far, the druid doesn't make any aggressive moves yet...



Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] 
Monday July 21st, 2014 7:23:47 PM

Perhaps she can be guided back to speak with us. Sam's silver tongue may be more convincing than Zeoll's. With peace talks in danger of failing, Terser moves to cut off her retreat, getting behind her in the corridor if possible, and not doing anything threatening.

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Monday July 21st, 2014 11:54:48 PM

Sam makes his way to the area near the room's entrance. He makes sure to stay out of the eyesight of anyone who is already in the chamber.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 2/5)  d20+12=21 ;
Tuesday July 22nd, 2014 1:48:29 AM

I need to be closer

Coer reveals himself and jumps from the ledge to the floor below, landing gracefully and takes a defensive stance as he scans the area for any tricks or enemies

~~~~
ooc: Coer uses 'slow fall' to land gently
full defense adds +4 to ac; AC increased to 21
perception; 21 - looking for anything that indicates an ambush or hidden enemies

(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49  d20+11=30 ; d20+10=14 ; d8+2=10 ; d20+9=17 ;
Tuesday July 22nd, 2014 8:22:32 AM

Jozhur remains near Spire with his bow trained on the woman. If she gets out of sight, he will jump down the ledge and move to keep her in view, motioning for the others to follow.

------
Readied attack hits Ac14, 10 damage
Acrobatics: 30
Perception: 17

Dm Shawn - A Swim and a fight 
Tuesday July 22nd, 2014 11:02:39 AM

I will post later.. I want you to have a map with you all on it.

(StevenVdB) Aexana HP 26(19)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids 
Tuesday July 22nd, 2014 4:43:15 PM

Checking in - thanks DM for trying to conjure up a map!! I know how time consuming that can be!
If no post appears within 1 or 2 hours max I will try to post tomorrow from work...

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 23/24 
Tuesday July 22nd, 2014 6:00:06 PM

Checking in.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] 
Tuesday July 22nd, 2014 6:12:18 PM

Checking in until map update as well =)

Dm Shawn - A Swim and a fight  d20+12=32 ; d20+12=28 ; d20+7=14 ; 2d8+5=14 ; 2d8+5=11 ; d20+6=11 ;
Tuesday July 22nd, 2014 7:20:36 PM

Spire thinks diplomacy is at an end, waiting with his bow for this woman to do something.

Zeoll casts calm emotions on the woman, it seems to have no effect on her as she still is huddled behind the statue.

Aexana hovers close to the ceiling, hovering over the woman. She avoids the statues easily. The woman looks up every once in a while, her face worn and sad. She quickly turns his face back, looking into her knees, her body sobbing up and down every couple of seconds.

Terser moves to cut her off, but the woman had a head start and makes it into the water. He stops short of entering himself. (Terser Will Save please)

Sam makes his way in, staying out of site to the woman.

Coer gets closer into the room himself, the captain always ready for battle.

Jozhur readies his bow, standing by his friend Spire. His arrow is pulled tight, ready for her to make an offensive threat,

Magana hops down herself ready to fight..... and that is when she hears it. Sweet, sweet girl.... do me a favor and kill the old fool.... kill them all. She doesn't remember moving, or swinging. Her rage activates, as she swings her flail into Zeoll. The flail crushes into the liontaur with deadly accuracy(Crit. confirmerd) ([/b]25 DMG[b]. Her second attack misses, as does her horn attack.

OOC:

Zeoll 25 DMG

Cave Map 1

OOC x2:Craig,Highlight to display spoiler: { you still control Magana and you really are ready to kill all your party members. Post to the best of your abilities, but if something seems off I'll jump in and help. }

Magana (Craig) [HP 62+12(rage) of 71] 
Tuesday July 22nd, 2014 8:27:37 PM


Magana growls in satisfaction at finally getting to hit something. That it is the old gasbag, Zeoll, is an added bonus! Realizing she is surrounded by enemies and must finish off this one quickly to reduce the odds, she draws upon her rage to make sure he can't escape.

OOC: if Zeoll tries to withdraw, she follows:
No Escape (Ex): The barbarian can move up to double her normal speed as an immediate action but she can only use this ability when an adjacent foe uses a withdraw action to move away from her. She must end her movement adjacent to the enemy that used the withdraw action. The barbarian provokes attacks of opportunity as normal during this movement. This power can only be used once per rage.

CURRENT IN-PLAY INFO

AC = 19(normal) +3(barkskin) -2(rage) = 20 --- [Touch 13-2(rage) = 11] --- [Flat N/A] --- (+2 vs.Traps)
STR = 18(normal) +4(rage) = 22
WIS = 12(normal) -4(WIS dmg) = 8
Full-RAGE attack is Flail (+12/+7 for 2d8+8) plus Horn (+6 for 1d8+6)

RAGE (round 1 of 17)
BARKSKIN (?? of 60 minutes)


Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 23/24  d20+3=8 ; d20+3=17 ;
Tuesday July 22nd, 2014 8:48:11 PM

Spire sighs under his breath, dropping the arrow and casting Protection From Evil. He holds the charged spell in his hand while running towards the enranged Barbarian, leaping down and attempting to touch the minotaur on the back. At first, he misses wildly, flying over the barbarian, but manages to grab one of the straps of her armor and swing back around, striking her in the back before landing.
--------------------
Cast Protection From Evil, hold the charge
Move to N11
Touch Attack on Magana: 8
Last Hero Point Reroll: 17

Assuming the spell/effect was cast/caused by an evil creature... Magana immediately receives another saving throw against any spells or effects that possess or exercise mental control over her. She receives a +2 resistance bonus (does not stack with Cloak of Resistance or other similar bonuses) and a +2 morale bonus (does not stack with Inspire Courage or other similar bonuses) on this save... assuming it was cast by an evil creature.

OoC :: Sorry for the long post, just want to make sure I got everything in there... this module is brutal, I've used all of the Hero Points I've been saving.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 2/5)  d20+12=19 ; d20+12=32 ; d20+10=17 ; d20+7=14 ; d20+7=25 ; 2d6+3=6 ;
Tuesday July 22nd, 2014 8:49:11 PM

Dammit! Run Zeoll! Someone kill that witch"

Coer takes a step toward Magana and furiously sweeps at her legs, missing the first time, but succeeding in tripping her the second.
He tries to follow this up with a stunning blow, but his fist glances off Magana's armor

~~~
ooc: 5ft step towards magana
Improved trip: does not provoke AOO when tripping
flurry of blows; trip vs Magana's CMD of 25; 19 - fail, trip#2 Nat 20 - success, stunning blow 14; miss

AOO on magana (combat reflexes: can make upto 2 AOO per round)
standing up; 14 - miss
moving away; 25 hits for 6 damage



Zeoll (Cayzle) (AC17 - HP 10 of 38) 
Tuesday July 22nd, 2014 8:59:19 PM


Zeoll laughs. "It's okay. I have nothing to fearr frrom Magana." He readies his Tower Shield. If she attacks him, that will trigger the use of his shield for total cover, which should stop any attack she launches at him.

OOC: Zeoll is no longer concentrating on the Calm Emotions.

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Tuesday July 22nd, 2014 9:43:05 PM

Assuming Sam can see the woman (can't find her on the map), Sam targets her with a "hold person" spell (will vs DC 20). He then decides it is time to steady the morale of the group.

"Resist and destroy the evil that we have sought out!" Do not let her affect you!" (inspire courage +2)

Dm Shawn - A Swim and a fight 
Tuesday July 22nd, 2014 10:03:46 PM

OOC: Sorry to OOC again, but I forgot... Aexana needs a Will check as well.

(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49  d20+11=18 ; d20+12=29 ; d8+2=3 ; 2d6=10 ; d20+13=33 ; d20-7=8 ;
Wednesday July 23rd, 2014 8:01:52 AM

Jozhur decides to stay up high and cover the group with his bow. Since the lady is out of sight, he should be able to find a place to hide. He hunkers down and keeps his bow ready, if she shows herself...or any of the basalt figures come to life, he will launch an arrow.

----------------
Move to any appropriate hiding space, M15 may provide partial cover?

Disregard acrobatics, not jumping down (18).

Stealth: 33, stealth w/-20 to remain hidden after shot: 8

Readied attack hits AC29 for 3 damage. Add 10 damage if able to sneak attack (the woman is too far away, but the statues may be within 30').

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)]  d20+11=29 ; d20+12=16 ;
Wednesday July 23rd, 2014 8:48:23 AM

Knowing something is going on, Terser lets his battle instincts take over, helping him to shake whatever mental intrusion is trying to affect him. Will save 29 (assuming it's a spell effect) 2 base +1 resistance + 2 spells +4 rage +2 bard song The cowering woman doesn't seem to be casting any spells, so what could be the source?

She doesn't seem to be doing anything! Where is the compulsion over Magana coming from?
Thinking there must be some other source of the magic, Terser attempts to knock over the statue in front of him, since everyone wanted to destroy them before.

Strength Check to knock over the statue + strength surge rage power - 16

Magana (Craig) [HP 62+12(rage) of 71]  d20+5=12 ; d20+5=12 ;
Wednesday July 23rd, 2014 12:49:36 PM


If Spire's actions allow re-roll:
2nd will save = 12 (fails) ... using hero point ...
3rd will save = 12 (fails, *sigh*)



Zeoll (Cayzle) (AC17 - HP 10 of 38)  d20+5=22 ; d20+9=19 ;
Wednesday July 23rd, 2014 5:03:47 PM

Zeoll tries to identify the magic that has caused his friend Magana to so turn on him.

Know Arcana 22

Spellcraft 19

(StevenVdB) Aexana HP 26(19)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d20+10=25 ; d4+1=4 ;
Wednesday July 23rd, 2014 6:28:54 PM

With the statue blocking her sight towards her friends Aex hears one of them roar and attack someone...
As the woman looks up at her now and then Aexana gets pretty nervous but somehow she manages to maintain her wits (Will Save 25 - let's just hope that's sufficient).

Aex doesn't understand yet how it is that this woman manages to mind control so many creatures but it's obvious that she's preparing something in the water...

Time for a different approach... though Aex's health made her plan to stay somewhere in the rear guard she's suddenly and unwanted very close to the elderly woman... So Aex-Air creates a Whirlwind!! The Whirlwind is 5ft wide at the bottom and reach up from 10 to 20ft depending on the ceiling height in this cave... Once in Whirlwind shape Aex moves on top of the old woman to L3! (not provoking any AoO's while being a whirlwind) Reflex save DC14 or old lady takes 4Hp damage
The old woman is now trapped in the Whirlwind and must succeed on a DC15+spell level concentration check to cast a spell and she takes --4 Dex and --2 on attack rolls.

Furthermore, the Whirlwind base touches the water and thus also creates a swirling cloud of water centered on the woman. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have concealment, while those farther away have total concealment. The old woman must succeed on a concentration check (DC 15 + spell level) to cast a spell.

Aex knows she won't be able to hold this for long but hopefully long enough to have her friends take her down...

(Whirlwind: 3 rounds)
(Produce Flame: 3m 12s, 4 flames)
(Cat's Grace: 4m 30s)
-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : (Produce Flame), Endure Elements, (Cure Light Wounds), (Cure Light Wounds), Goodberry + Obscuring Mist
2 : (Barkskin), (Cat's Grace), Flaming Sphere, (Owl's Wisdom) + Fog Cloud
3 : Water Breathing, (Water Breathing), (Water Breathing) + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x ghost sound (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x (Speak with animals) (Gnome Magic)

Available Wild Shapes Today : 1/3
---------------------------------------------------------------------

Dm Shawn - A Swim and a fight  d20+8=28 d10=8 d8=1 d8=7
Wednesday July 23rd, 2014 7:03:43 PM

Magana's flail crashes into Zeoll's shield twice. Denting spots, where the ball hits. (Which edge are you protecting with your shield.)

Spire leaps forward to help his friend, but she cannot overcome the enslavement.

Coerator jumps forward, and trips his minotaur friend to protect the group.

Zeoll relies on his knowledge of spellcraft and arcana, but he cannot figure out what it is.

Sam continues to Inspire courage, and his friends need it.

Jozhur hides amongst the rocky walls, and keeps his bow pointed at the statues, ready incase one of them comes to life. (Need a Will Save Dc 18)

Terser runs forward, grabbing at the base of one of the statues. His muscles flex, and strain, but finally he topples the thing into the soft sand. Terser looks to the water after toppling the statue Highlight to display spoiler: { The water appears deeper then the two feet it looked like from the top of the ramp}

Aexana transforms into a wirlwind, and hovers over the old woman. She looks up to you scared, as she holds onto her robe. Her clothes and hair blow around from the strong winds, and she is shaking back and forth. The water starts to draw up into the wirldwind, and at this point she notices two things, Highlight to display spoiler: {the water is deeper then the two feet it appeared and the water feels odder to Air-Aexana... it feels thicker and as if something else is in it. (Need a DC 22 Fort Save). }

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 23/24 
Wednesday July 23rd, 2014 8:15:08 PM

Suspecting his spell has failed, Spire retreats behind his allies, fearing the barbarian's wrath.
--------------------
Withdraw to P8

Magana (Craig) [HP 62+12(rage) of 71]  d20+15=33 ;
Wednesday July 23rd, 2014 8:27:23 PM


Magana roars in anger as she hits the ground. In Tauric she bellows at Coer, "You stupid cow! I'll eat your liver when this is done!" She stands and attempts to trip Coer in return.

trip = 31 (not 33, only +13, not 15)

CURRENT IN-PLAY INFO

AC = 19(normal) +3(barkskin) -2(rage) +2(prot.evil) = 20/22(vs.evil) --- [Touch 13-2(rage) = 11] --- [Flat N/A] --- (+2 vs.Traps)
STR = 18(normal) +4(rage) = 22
WIS = 12(normal) -4(WIS dmg) = 8
Full-RAGE attack is Flail (+12/+7 for 2d8+8) plus Horn (+6 for 1d8+6)

PROTECTION FROM EVIL (?? of 6 minutes) +2AC/+2Saves/prevents bodily contact by evil summoned creatures.
RAGE (round 1 of 17)
BARKSKIN (?? of 60 minutes)


Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Thursday July 24th, 2014 12:15:47 AM

Sam continues his inspiring song as his allies continue to attempt to gain control of the situation.

If able to draw line of sight on the woman, he casts "hold person" on her. (DC=20 vs will)

Ooc to DM: I was not able to cast it last round anyway. That would have been 2 standard actions.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)] 
Thursday July 24th, 2014 12:37:53 AM

Everyone! The water is deeper than it seems - I think there is something besides this woman that is the true threat here. Someone tell me what to hit - I'm a bit lost here.

(StevenVdB) Aexana HP 26(19)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d20+7=22 ; d4+1=3 ;
Thursday July 24th, 2014 4:13:30 AM

Still in whirlwind shape Aex senses there's something wrong with the water... It feels strange... thicker perhaps... As if something else is in it! (Fort Save 22... Is that just enough or just not enough?? YIKES - does Aex benefits also from Sam's inspire courage? If so I need to add another 2 to this 22 and then we're in the green)

Auran spoiler Highlight to display spoiler: {"DO NOT TOUCH THE WATER!!! THERE'S SOMETHING WRONG HERE...." }

"The woman looks scared... The water is apparently dangerous... My friends are in trouble..." Aex thinks...

So she decides to take her chances and holds the whirlwind active on top of the woman (3 HP damage). Aex tests to see if the power of her vortex is strong enough to drag the woman out of the water... If it is, she will take the old woman to where there's none of this foul water...


Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 2/5)  d20+14=15 ;
Thursday July 24th, 2014 7:59:04 AM

Coer's plan is reversed as Magana quickly recovers and puts him on his own back.

Wanting to keep the barbarians focus off the others, Coer stands and tries again to trip Magana - with no success - Coer misses his target completely.

~~~
Ooc - trip; Nat 1 :(

Zeoll (Cayzle) (AC17 - HP 10 of 38)  d20+20=38 ; d20+5=14 ; d20+9=27 ; d20+7=24 ;
Thursday July 24th, 2014 11:13:27 AM


Zeoll decides that he has to back off and heal himself. He continues to ready his shield for total cover (standard action). He moves away toward F-G-10-11 on the map, back to the wall (move action), so hopefully he'll be able to do some casting next round.

OOC: Shawn, see email about tower shield readying, please.

Zeoll continues to be alert and to better understand what is going on.

Perception 38
Knowledge Arcana 14
Spellcrafting 27

What is up with that strange water?
Know Nature 24

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, purify food & drink, light, stabilize
1: bless water, command, command, elf vision
2: nemesis insight, calm emo, faerie fire

Sorcerer spells:
Cast: 3 of 5 (mage armor, true strike x2)
Laughing Touch: used 2 of 7.
Channel Energy 1d6: used 3 of 7.
Fey domain: Hide Away: used 5 of 7.
Spread the Word: used 1 of 1.

Current effects: Light Cantrip to see by; Mage Armor (3.5 hours left hours), Nemesis Insight spell (4.5 hours left), Elf Vision (25 min left minutes), Taur's Try and Guidance recast as needed.

Items used: Alch Fire, Acid, Det Evil scroll.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 23/24 
Thursday July 24th, 2014 7:41:47 PM

Checking in.

Dm Shawn - A Swim and a fight  d20+2=21 ; d20+8=21 ; d20+8=12 ;
Thursday July 24th, 2014 9:50:33 PM

Spire quickly makes hid way back up to his friend Jozhur, when he sees Jozhur's face he knows something came over the man.

"I heard someone say to kill my friends." He says with a blank look.

Magana quickly gets back to her feet and quickly plants Coerator into the sand with a trip of her own.

Zeoll moves back to get ready with some healing.
From his vantage point, he can see the slime in the water but he knows only that it isn't natural.

Terser warns the others that the water Is deeper then it appears.

Sam casts his hold person on the spell, but by the way she cranes her neck to look at Aexana he can tell it didn't take effect.

Aexana feels the thicker water become of her whirlwind, but no other effects bother her. The whirlwind begins to pick the woman up all the while buffeting her. She looks up to Aexana "please help me" she says in a low voice. "Please"

Magana (Craig) [HP 62+12(rage) of 71]  d20+10=13 ; d20+5=19 ; d20+4=11 ; 2d8+14=30 ;
Friday July 25th, 2014 12:10:44 PM


The enraged Magana is determined to finish Coer quickly and puts every bit of her muscle into a full on attack. (Power Attack: -2 to hit, +6 to damage)

1st Flail 13 (miss)
2nd Flail 19 (hit for 30 dmg)
Horns 11 (miss)

CURRENT IN-PLAY INFO

AC = 19(normal) +3(barkskin) -2(rage) +2(prot.evil) = 20/22(vs.evil) --- [Touch 13-2(rage) = 11] --- [Flat N/A] --- (+2 vs.Traps)
STR = 18(normal) +4(rage) = 22
WIS = 12(normal) -4(WIS dmg) = 8
Full-RAGE attack is Flail (+12/+7 for 2d8+8) plus Horn (+6 for 1d8+6)

PROTECTION FROM EVIL (?? of 6 minutes) +2AC/+2Saves/prevents bodily contact by evil summoned creatures.
RAGE (round 2 of 17)
BARKSKIN (?? of 60 minutes)


Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Friday July 25th, 2014 1:59:43 PM

Sam decides that Magana needs to be stopped. He casts "hold person" the possessed barbarian. (Magana make DC 20 vs will or be held)

He continues humming his inspiring song in an attempt to redirect the scattered path of battle. Too much damage has been done by whatever spell by which Magana has been afflicted. (inspire courage +2)

Zeoll (Cayzle) (AC17 - HP 16 of 38)  d6=6 ;
Friday July 25th, 2014 2:53:25 PM


Backed out of range of attack, Zeoll is about to cure himself. Then he thinks, "Wait! Who here is the enemy? There are none. That woman seems more a victim. And she is not even injured anyway."

So he walks closer to friends -- but still out of Magana's reach -- and channels energy.

Everybody gets back 6 hp damage! Sam, Spire, Aex, Terser all take note.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 53/60 temp -4WIS (raging AC 20, 67/72)]  d20+6=21 ;
Friday July 25th, 2014 3:29:22 PM

there must be done magic afoot. Can anyone tell it's coming from?

Without anything else to try, Terser attempts knocking down another statue. (Strength check 21)


Zeoll (Cayzle) (AC17 - HP 16 of 38) 
Friday July 25th, 2014 4:11:40 PM

Terser! Fix your header for 6 hp channeled healing!

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Friday July 25th, 2014 4:12:13 PM

Spire casts Detect Magic and begins to scan the room starting with the water for any magical signals.

(StevenVdB) Aexana HP 32(25)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d4+1=2 ;
Friday July 25th, 2014 4:48:43 PM

Aex-Whirlind sees the woman look up at her and hears her soft cries for help... Aex remembers the sad looks upon the priestess earlier... would she also have been posessed by someone or something?!? Was she also a victem... is this old woman also a victime perhaps??!! But then... where's the true evil around here?

Hoping the old woman understands Auran Aex-whirlwind addresses her: "What Evil resides here? We'll help you... but you need to tell us where the evil comes from!! Hurry..."

Meanwhile, Aex-whirlwind moves on land, now no longer taking water with her but dirt instead. This is the whirlwind's last turn. After this round it dies down and Aexana turns to her Air Elemental shape again.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 68/68 (Ki 2/5)  d20+7=9 ; d20+7=22 ; d20+4=22 ; d20+3=20 ; 2d6+5=11 ; 2d6+5=14 ;
Friday July 25th, 2014 5:38:32 PM

Coer's unarmoured hide takes the full blow from Magana, but he still stands strong.

As Zeoll's energy wave washes over him he begins a flurry of blows at Magana, looking to knock her out before she can kills someone.

He lands two healthy shots to the barbarians head but after missing a horn swipe he focuses his Kingdom energy to defend himself.

~~~
Ooc: flurry of blows, secondary attack horns
Hit 11/24/24/20 for miss/11/14/miss nonlethal damage
Kingdom energy used at boost defense, ac+4 = ac21


Dm Shawn - A Swim and a fight  d20+13=21 ; d20+13=15 ; d20+13=23 ; d20+13=15 ; d6+9=13 ; d6+9=15 ; d20+8=15 ; d20+8=13 ; d20+8=22 ; d20+8=25 ; d8+4=10 ; d8+4=6 ;
Friday July 25th, 2014 10:06:52 PM

Magana smashes her flail into Coerator's unprotected side (30 dmg).

Coerator retaliates with two shots that connect on the Minotaur s face. (25 non-lethal Dmg)

Sam continues his inspire courage, but also casts a hold person spell on Magana. (Craig please make your save.)

Zeoll calls down the healing, and gives everyone back 6hp.

Terser is a one man destruction crew as he grapples, and topples another statue.

Spire casts Detect Magic, and auras of magic show on the water itself.

Aexana begins pulling the woman to the safety of shore. She hears the woman for help, but then he voice sounds blocked as if something is blocking her throat. When Aexana looks down, a crab is crawling from the woman's mouth before falling into the whirlwind. And just like that the woman disapears.
The cave is all of a sudden quiet, not even the soft ripple of the tide is heard. And then a nightmare of horrendous proportions rises from the rippling surface--a reflection of the ancient, primal evil of Billoopl himself! Tendrils lash outward in all directions as though seeking prey of their own volition. Behind them, six inhuman
eyes gleam red in the gloom, and enormous gills pulse in time to the beating of some inhuman heart. From the beast, a slick of slime spreads out across the water...
The creature is huge, more then 15 feet across.. its tentacles are as long as its body. Four of the shorter tentacles shoot forward at Aexana, two of them find their mark and smash into her. (28 dmg) Her vision goes black as she falls to the soft sand below. (Need two fort saves vs Dc 22).

The other four tendrils fly forward at Terser, again two reach their mark. (16 dmg, and I need two Dc 22 Fort Saves).

As it view the creature, its as if your mind is playing tricks on you, but it appears to be blurred around the edges.

Creature

Magana (Craig) [HP 62+12(rage) of 71]  d20+1=14 ;
Saturday July 26th, 2014 10:17:46 AM


ooc: will save fails.. Magana is Held.

Magana's muscles lock as Sam's spell hits her. Although motionless, her rage continues as she struggles against the effect.

CURRENT IN-PLAY INFO

AC = 19(normal) +3(barkskin) -2(rage) +2(prot.evil) = 20/22(vs.evil) --- [Touch 13-2(rage) = 11] --- [Flat N/A] --- (+2 vs.Traps)
STR = 18(normal) +4(rage) = 22
WIS = 12(normal) -4(WIS dmg) = 8
Full-RAGE attack is Flail (+12/+7 for 2d8+8) plus Horn (+6 for 1d8+6)

HOLD PERSON (round 1 of 6) save DC 20 each round to escape
PROTECTION FROM EVIL (?? of 6 minutes) +2AC/+2Saves/prevents bodily contact by evil summoned creatures.
RAGE (round 3 of 17)
BARKSKIN (?? of 60 minutes)


Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Saturday July 26th, 2014 1:42:15 PM

Wanting to protect the party the only way he can, Sam fires a "glitterdust" spell at the creatures face. (DC=18 vs reflex or be blinded for 6 rounds. Recheck reflex each round to save)

"I'm already running out of magical energy. We had better work fast."

Despite his concerns, Sam tries to not let his emotions show. He knows that he has to keep the group inspired. (Inspire courage +2 continued)

Magana (Craig) [HP 68+12(rage) of 71] 25 subdual dmg 
Saturday July 26th, 2014 2:47:04 PM

HP correction

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Sunday July 27th, 2014 1:01:04 PM

Spire focuses on the surface of the water, trying to determine if there is more than one aura, perhaps under the water.
(Detect Magic round 2: Number of different magical auras and the power of the most potent aura.)

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 44/68 (Ki 1/5)  d20+5=21 ; d8+3=9 ;
Sunday July 27th, 2014 8:51:34 PM

Wary of getting close to the tentacled horror, Coer moves to a 'safe' distance and draws a javelin. He throws it as hard as his tired and poisoned muscles can.

~~~
Ooc:
Can't see map today so move to 30ft from enemy
Throw large javelin, hit 21 for 9 damage

(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49  d20+10=18 ; d8+2=5 ; d20+13=26 ; d20+12=24 ; d20+8=19 ; d8+2=5 ; 2d6=7 ; d20+11=23 ; d8+1=8 ;
Monday July 28th, 2014 5:26:54 AM

Finally, the evil we've been looking for. Hopefully we haven't outdone ourselves.

Jozhur does what he can from his perch on the ledge by starting a flurry of arrows at the monster.

Start punching holes in that thing, Spire!

-----------------
Stealth: 26
Readied attack hits AC 18, 5 damage if permitted.
Regular attack hits AC 24, 5 damage
Last Hero point spent for extra attack, hits AC 23, 8 damage.
Sneak attack if able, applies to first attack only, add 7 damage.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 43/60 temp -4WIS (raging AC 20, 55/72)]  d20+13=32 ; d20+13=32 ; d20+15=26 ; d20+10=18 ; d20+12=20 ; d20+12=25 ;
Monday July 28th, 2014 12:40:17 PM

Terser shakes off whatever foul substance is on the tentacles and slashes back at them.

Full attack vs AC 26 for 20 damage and AC 18 for 25 damage


(StevenVdB) Aexana HP 4(-3)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d20+7=26 ; d20+7=25 ;
Monday July 28th, 2014 12:58:00 PM

Just before everything goes black before her eyes, Aex looks into 6 eyes of pure horror...
Fort save 1: 26
Fort save 2: 25
(woah luck is on my side I suppose!!)

Aex falls unconscious to the ground (does a druid return to his own shape if he goes unconscious??)



Dm Shawn - A Swim and a fight  d20+4=13 ; d100=39 ; d100=88 ; d100=96 ; d100=90 ; d20+13=16 ; d3=1 ; d20+13=25 ; d20+13=23 ; d20+13=28 ; d20+8=27 ; d20+8=9 ; d20+8=9 ; d20+8=14 ; d6+9=11 ; d6+9=10 ; d6+9=12 ; d8+9=15 ;
Monday July 28th, 2014 3:41:55 PM

Sam's hold person does the job, and secures the raging Taur for this round.

Sam casts his next spell and forms a cloud of dust, that cascades down on the creature. If the spell took effect, Sam isn't aware. He also continues to inspire courage to his friends in a trying time.

Spire continues his detect magic, and besides the overwhelming illusion magic coming from the water, the altar radiates overwhelming illusion, necromancy, and transmutation.

Coer moves back, and heaves a javelin. The weapon stabs into the creatures side, and sticks.

Jozhur fires off three arrows. Two of them reach their mark and pierce into the side of the creature.

Terser slashes back at the tentacles, and manages to cut a deep gash in one.

Aexana crumbles to the ground, her form does not revert.

Zeoll holds back, pondering his next move. (You can still get your action in next round, just do both)

As Aexana crumbles, the creature sees the most dangerous target in front of it. Terser left a gash on the tentacle, and the creature actually looked wounded. All eight tentacles swing at the man. Four of them connect, 3 of the smaller, and one of the larger. (48 damage, and four DC 22 Fort saves).

Creature Damage: 27


Magana (Craig) [HP 68+12(rage) of 71] 25 subdual dmg  d20+1=6 ; d20+1=5 ;
Monday July 28th, 2014 5:59:23 PM


(ooc: DM is the compulsion spell that Magana is under supposed to have any saves on subsequent rounds?)

will save vs Hold Person =6 (fails)
re-roll using Hero Point = 5 (fails)

Magana remains held. The effort to break free is causing her eyes to turn redder than normal.

CURRENT IN-PLAY INFO

AC = 19(normal) +3(barkskin) -2(rage) +2(prot.evil) = 20/22(vs.evil) --- [Touch 13-2(rage) = 11] --- [Flat N/A] --- (+2 vs.Traps)
STR = 18(normal) +4(rage) = 22
WIS = 12(normal) -4(WIS dmg) = 8
Full-RAGE attack is Flail (+12/+7 for 2d8+8) plus Horn (+6 for 1d8+6)

HOLD PERSON (round 2 of 6) save DC 20 each round to escape
PROTECTION FROM EVIL (?? of 6 minutes) +2AC/+2Saves/prevents bodily contact by evil summoned creatures.
RAGE (round 4 of 17)
BARKSKIN (?? of 60 minutes)


Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  d20+4=18 ; d8=2 ;
Monday July 28th, 2014 6:17:56 PM

Spire, having little else to do, pulls out an arrow and looses it at the creature in the water. "Why are there illusions everywhere?" he mutters to himself.
--------------------
Attack: 18
Damage: 2

Zeoll (Cayzle) (AC17 - HP 16 of 38)  d20+21=23 ; d6=4 ;
Tuesday July 29th, 2014 12:10:40 AM

Thanks, kindly DM!

Last round: Zeoll casts True Strike, gets out an alchemists fire.

This round: Moves to be 20 ft away, throws it at the monster. He hits touch ac23 for 4 hp fire damage this round.

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, purify food & drink, light, stabilize
1: bless water, command, command, elf vision
2: nemesis insight, calm emo, faerie fire

Sorcerer spells:
Cast: 4 of 5 (mage armor, true strike x3)
Laughing Touch: used 2 of 7.
Channel Energy 1d6: used 3 of 7.
Fey domain: Hide Away: used 5 of 7.
Spread the Word: used 1 of 1.

Current effects: Light Cantrip to see by; Mage Armor (3.5 hours left hours), Nemesis Insight spell (4.5 hours left), Elf Vision (25 min left minutes), Taur's Try and Guidance recast as needed.

Items used: Alch Fire x2, Acid, Det Evil scroll.

Sam (David W): 14/12/13 -- CMD 13 -- HP 38/42 
Tuesday July 29th, 2014 4:10:51 AM

Unsure of what is truly going on, Sam continues his inspiring song.

"Could this whole thing be an illusion?"

(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49  d20+12=19 ; d8+2=5 ; d20+11=19 ; d20+11=30 ;
Tuesday July 29th, 2014 6:18:08 AM

Jozhur sends another arrow at the monster then begins moving towards it. He nimbly jumps off the ledge and rolls towards the thing.

-----------
Attack hits AC 19, 5 damage.
Move as far towards enemy as possible.
Acrobatics to avoid fall damage: 19
Acrobatics to avoid AoO: 30

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 44/68 (Ki 1/5)  d20+5=10 ;
Tuesday July 29th, 2014 8:10:48 AM

Cover draws and throws another Javelin.
His throw is poor and bounces off the roof, falling harmlessly to the floor.

~~~
Throw; 10 - miss

Terser (Warren G) [22/13/19 -- CMD 23 -- HP (raging 11/72) temp -4WIS (raging AC 20)]  d20+13=22 ; d20+13=28 ; d20+13=33 ; d20+13=26 ; d20+15=35 ; d20+15=29 ; d10+12=17 ; d10+12=13 ; d8+1=4 ;
Tuesday July 29th, 2014 10:43:39 AM

It certainly doesn't feel like an illusion, Sam... He is severaly battered by the tentacles, though his natural resilience prevents the ill effects of the noxious tentacles.

Despite his disorientation, Terser fights back with a mighty blow before withdrawing enough to gulp down a potion to continue the fight.
(hero point attack - nat 20, 29 to confirm, rolled the wrong damage dice (removed) for 30 damage)
standard to withdraw 30 feet, draw potion while moving, drink as move action for 4)

ooc to DM: guessing the monster has reach so I'm not getting AOOs, correct?

Dm Shawn - A Swim and a fight  d20+8=25 ; d20+8=20 ; d20+8=21 ; d20+8=24 ; d8+9=11 ; d8+9=12 ; d8+9=13 ; d8+9=10 ; d20+13=21 ; d20+13=29 ; d20+13=22 ; d20+13=23 ; d6+9=11 ; d6+9=11 ; d6+9=11 ; d6+9=14 ;
Tuesday July 29th, 2014 4:23:05 PM

Magana strains, but is still under Sam's hold person spell. Her body struggles, but at the end she is still stuck. (OOC: No other saves for the enslavement)

Spire shoots off another arrow, but watches as it misses.

Zeoll moves forward, and under the power of his True Strike throws an alchemist fire at the creature which erupts on its body. If the fire is affecting the creature, it shows now signs. But a gigantic aquatic demon bug isn't one to show emotion.

Jozhur leaps forward with his attack, stopping short of the water, and close enough to attack one of the tentacles on Terser. His beautiful leap does not help though, and his attack is off. (I stopped you at the waters edge.)

Coerator heaves another Javelin, dismayed that it misses.

Terser heaves with all his might with a deadly attack that would fell most men, but for some reason it doesn't seem to connect as much with this creature. The attack still leaves another huge gash in the tentacle. He has the self preservation to move away from the attacks. (Immune to criticals)

Aexana dreams of being off this devil island once and for all.

Sam questions aloud if anything is real going on.

With the obvious target of Terser slipping away the creature does its best to answer Sam. Four of the longer tentacles strike forward at the Bard. All four make contact crushing the bard(48 DMG, sorry).

The four shorter tentacles hit Jozhur, also crushing him, (47 DMG, sorry)

OOC: Yes it has reach.
Creature Damage: 48

Zeoll (Cayzle) (AC17 - HP 16 of 38)  d6=2 ; d20+5=6 ;
Tuesday July 29th, 2014 4:35:09 PM


Zeoll's fire keeps burning, for another 2 fire damage.

Zeoll shouts at it a Command spell in Aquan: APPROACH!

Zeoll's roll in case it has spell resistance is a 6! Let's hope it has no spell resistance! :-) The will save DC is 20.

If it works, Zeoll moves back 40 ft up the ramp onto dry ground. If he can lure it out of that strange water, maybe it will be weaker.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Tuesday July 29th, 2014 4:53:01 PM

Seeing his allies collapse to the ground under the power of this creature, Spire runs to whomever he thinks he can save and casts Stabilize.
--------------------
Not sure what HP totals are after the latest bout - if someone is dead dead, Spire won't bother with them, he'll just go to whoever needs stabilizing. If more than one character is unconscious, then he'll go to whoever is nearest

(StevenVdB) Aexana HP 4(-3)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids 
Tuesday July 29th, 2014 5:46:32 PM

(whoops DM post earlier than I expected - sorry)

Aexana dreams of being off this devil island once and for all.
Unconscious yet not beyond saving Aex does a fine interpretation of 'playing dead'...

Just hope that hideous thing doesn't trample her!

(@ DM - not sure if I ever needed to mention that Gnomes have a +2 saving vs Illusions. I didn't fail any save but I don't know if it would have helped realising this perhaps wasn't real?)

Do Shawn: It felt real.

Magana (Craig) [HP 68+12(rage) of 71] 25 subdual dmg  d20+1=15 ; d20+1=5 ;
Tuesday July 29th, 2014 7:54:02 PM


will save vs Hold Person = 15 (fails)
re-roll using Hero Point = 5 (fails)

Magana remains held. The effort to break free is causing her eyes to almost bulge out of their sockets.

CURRENT IN-PLAY INFO

AC = 19(normal) +3(barkskin) -2(rage) +2(prot.evil) -7(held) = 13/15(vs.evil) --- [Touch 13-2(rage) = 11] --- [Flat N/A] --- (+2 vs.Traps)
STR = 18(normal) +4(rage) = 22
WIS = 12(normal) -4(WIS dmg) = 8
Full-RAGE attack is Flail (+12/+7 for 2d8+8) plus Horn (+6 for 1d8+6)

HOLD PERSON (round 3 of 6) save DC 20 each round to escape
PROTECTION FROM EVIL (?? of 6 minutes) +2AC/+2Saves/prevents bodily contact by evil summoned creatures.
RAGE (round 5 of 17)
BARKSKIN (?? of 60 minutes)


Sam (David W): 14/12/13 -- CMD 13 -- HP -6/42 
Wednesday July 30th, 2014 12:16:03 AM

Sam's question of illusions is quickly answered as he is struck by the tenticles. His song abruptly ends as his body lifelessly falls to the ground.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 44/68 (Ki 1/5)  d20+5=18 ; d8+3=5 ;
Wednesday July 30th, 2014 12:18:23 AM

Coer draws a third javelin and hurls it at the tentacled beast, wanting to stay out of its reach as long as possible.

~~~
ooc: hit 18 for 5 damage
Is anyone dead dead, i'm looking at Sam?


Sam (David W): 14/12/13 -- CMD 13 -- HP -6/42 
Wednesday July 30th, 2014 12:42:03 AM

Ooc-Sam is working on it. 6 more hp til death.

(Brock) Jozhur AC20/15/15--CMD 20--HP 49/49  d20+11=23 ; d6+3=9 ; d20+2=6 ; d20+2=14 ; d20+2=10 ; d20+2=3 ;
Wednesday July 30th, 2014 2:26:41 AM

Jozhur nearly collapses when the tentacles lash out at him. With seemingly no other options, he drops his bow to the ground, draws his sword, and does everything he can to drive it into the creature.

-----------------

Attack hits AC 23, 9 damage
Unless I missed something, I think the last round put Jozhur at 2 HP. All four DC22 Fortitude saves fail, though.

(StevenVdB) Aexana HP 4(-3)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids 
Wednesday July 30th, 2014 11:57:20 AM

Ooc - remember to adjust your headers everyone

Aex quietly waits... Very very quiet

Terser (Warren G) [22/13/19 -- CMD 23 -- HP (raging 11/72) temp -4WIS (raging AC 20)]  d20+15=24 ; d20+15=25 ; d10+10=13 ; d10+10=15 ;
Wednesday July 30th, 2014 12:15:06 PM

Sam! No! Despite his own wounds, Terser runs forward to stand over the body of his friend and protect him until he falls himself.

Charge +2 atk, -2 AC
Attack vs AC 24 for 13 damage
Hero point Attack vs AC 25 for 15 damage


Zeoll (Cayzle) (AC17 - HP 16 of 38)  d20+7=14 ; d20+7=13 ; d20+5=7 ; d20+5=7 ; d20+5=11 ; d20+1=17 ; d20+1=11 ;
Wednesday July 30th, 2014 8:03:53 PM


As he sees the damage this thing can inflict, as he tries to call the tentacled horror to him, Zeoll tries to wrack his brain. What is this thing? What can it do? How can it be stopped?

Know Nature +7 = 14
Know Planes +7 = 13
Know Arcana +5 = 7
Know Geog +5 = 7
Know Local +5 = 11

Know Dungeoneering (untrained) +1 = 17
Know Religion (untrained) +1 = 11

Dm Shawn - A Swim and a fight 
Wednesday July 30th, 2014 8:51:51 PM

Ooc: Sorry everyone, Post will come around 1030

Dm Shawn - A Swim and a fight 
Wednesday July 30th, 2014 10:51:01 PM

Mahana's eyes bulge as she still is held. Nothing could bother a raging taur as much as being held.

Aexana is joined in dreamland by her friend Sam.

Zeoll's fire continues to burn. He tried to command the creature but his spell seems to have no effect. None of his knowledge is helping him figure out what this creature is.

Spire moves forced and casts Stabilize on Sam.

Coerator launches another Javelin, but again it comes up short.

Jozhur launches another attack slashing into the creature. As he attacks he notices something peculiar. It appears as if his skin is becoming translucent.

Terser launches two brutal attacks that cuts into the creature deeply. A loud bellow comes from the mouth of the creature. It rocks back and forth as blood turns the water red and drops back into the water and sinks under the surface.

84 Dmg


Sam (David W): 14/12/13 -- CMD 13 -- HP -6/42 
Wednesday July 30th, 2014 11:01:20 PM

As Sam lies motionless, he drifts through a dream. Unbeknownst to him, Terser stands above him and fights for the gnome's survival.

(Stabilized and at -6hp.)

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  d6=4 ;
Wednesday July 30th, 2014 11:38:10 PM

Spire stands and lets out a burst of magical energy, healing his nearby allies. (Channel Energy: 4) "Someone make sure it is dead, please."

Zeoll (Cayzle) (AC17 - HP 20 of 38)  d20+3=14 ; d6=3 ;
Thursday July 31st, 2014 12:05:29 AM


[OOC: Without a map, can I assume that I am in Spire's area of healing, and that the beastie is not? So reflected in header.]

Zeoll takes out a vial of acid, steps a little closer and throws it at the monster. He hits Touch AC 14 for 3 hp acid damage. even on a miss it'll likely get splashed for 1.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 48/68 (Ki 1/5) 
Thursday July 31st, 2014 1:21:37 AM

Cover runs to the waters edge and takes a defensive stance, ready to fight show should the beast resurface. He peers into the water in anticipation.

~~
Ooc: move to water edge and total defense +4 ac should anything resurface.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP (raging 11/72) temp -4WIS (raging AC 20)] 
Thursday July 31st, 2014 2:35:57 AM

Since everyone is tended for the moment, Terser stands at the water's edge and strikes at any tentacle the may be in reach, severing them if possible. Each one detached is one less to attack them if the monster manages to resurface.

DM ooc: is it still moving? would coup de grace rules apply?

(Brock) Jozhur AC20/15/15--CMD 20--HP 6/49  d20+6=20 ; d20+9=19 ;
Thursday July 31st, 2014 2:39:00 AM

In disbelief of the huge monster they just fought, and how hard it hit, Jozhur hobbles over to check on Sam and Aexana, hoping they're okay. When he realizes they seem to be only unconscious, he starts trying to figure out his own problem.

He examines his arm and holds it up for others to see, "I think something is wrong with my skin.

He also tries to remember if that thing was something he had heard of or read about before.

--------------------------
Knowledge dungeoneering: 20
Perception: 19

Sam (David W): 14/12/13 -- CMD 13 -- HP -2/42 
Thursday July 31st, 2014 3:24:53 AM

-2 hp now

Zeoll (Cayzle) (AC17 - HP 23 of 38)  d6=3 ;
Thursday July 31st, 2014 5:54:21 AM

[OOC: Sorry, that's what I get for posting while tired. I did not realize that the monster had subsided. I do not suppose I will toss anything at it while it is submerged. So please let me repost my turn ...]

Zeoll channels energy again, which should get Sam back on his feet. three hp healing to all!

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, purify food & drink, light, stabilize
1: bless water, command, command, elf vision
2: nemesis insight, calm emo, faerie fire

Sorcerer spells:
Cast: 4 of 5 (mage armor, true strike x3)

Laughing Touch: used 2 of 7.
Channel Energy 1d6: used 5 of 7.
Fey domain: Hide Away: used 5 of 7.
Spread the Word: used 1 of 1.

Current effects: Light Cantrip to see by; Mage Armor (3.5 hours left hours), Nemesis Insight spell (4.5 hours left), Elf Vision (25 min left minutes), Taur's Try and Guidance recast as needed.

Items used: Alch Fire x2, Acid, Det Evil scroll.

Sam (David W): 14/12/13 -- CMD 13 -- HP 1/42 
Thursday July 31st, 2014 9:54:35 AM

At 1 hp

Zeoll (Cayzle) (AC17 - HP 23 of 38) 
Thursday July 31st, 2014 10:07:14 AM


Seeing that Sam is now conscious, Zeoll calls out, "Sam! Sam! Get up and back off! It could come back!"

Sam (David W): 14/12/13 -- CMD 13 -- HP 1/42 
Thursday July 31st, 2014 10:33:57 AM

Sam starts crawling away and also gambles on releasing Magana from the hold person spell.

Hold person dismissed.

Magana (Craig) [HP 71+12(rage) of 71] 25 subdual dmg 
Thursday July 31st, 2014 12:20:25 PM


(ooc DM: is the compulsion still in effect with no enemies in sight?)


(StevenVdB) Aexana HP 7(0)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids 
Thursday July 31st, 2014 3:12:06 PM

Zeoll's magic just doesn't get Aex to her feet... ARGHHH ... almost!!! 1 more!! just 1 more!!

So she quietly snores some more...



Terser (Warren G) [22/13/19 -- CMD 23 -- HP (raging 14/72) temp -4WIS (raging AC 20)] 
Thursday July 31st, 2014 3:23:16 PM

header update

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Thursday July 31st, 2014 3:40:46 PM

OoC :: Steve, if Aexana is at 0HP, she's Disabled, which means she's conscious and stable. And just in case anyone missed either post, everyone has been healed for a total of 7HP between Spire and Zeoll.

(StevenVdB) Aexana HP 11(4)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d20+15=20 ; d20+7=18 ;
Thursday July 31st, 2014 6:08:01 PM

(OoC 1 : I missed out on Spire's post. Aex is back!)
(OoC 2 : I have changed my char sheet to an excel form enabeling better shape change possibilities. Just chose the shape an all things needed will be altered)

Healing power from both Zeoll and Spire washes over Aexana and slowly she regains consciousness... she blinks... blinks again. Checking to see if that horror is still out there... no... nothing! She must have been dreaming.

Aex, still in Air Elemental shape, takes of into the cold 'n damp air of the cave and it is just then that she notices the hideous creature sink into the blackish water... With but a handful of spells left and barely alive Aex waits to see what will unfold next. Knowing some of her friends speak Auran she says a quick but well meant 'thank you' !

(Perception 20 / knowledge nature 18)

(Produce Flame: 3m 00s, 4 flames)
(Cat's Grace: 4m 18s)
-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : (Produce Flame), Endure Elements, (Cure Light Wounds), (Cure Light Wounds), Goodberry + Obscuring Mist
2 : (Barkskin), (Cat's Grace), Flaming Sphere, (Owl's Wisdom) + Fog Cloud
3 : Water Breathing, (Water Breathing), (Water Breathing) + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x (ghost sound) (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x (Speak with animals) (Gnome Magic)

Available Wild Shapes Today : 1/3
---------------------------------------------------------------------



Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Thursday July 31st, 2014 6:18:03 PM

OoC :: Last note, Steve... I'm bored at work so I looked up that Wild Shape question you had. Turns out Druids do not, in fact, change back from Wild Shape when unconscious. It only ends when you spend a standard action to change back or the time expires.

Dm Shawn - A Swim and a fight 
Thursday July 31st, 2014 11:26:13 PM

With the creature subsided, and healing given out, everything seems alright. Then Sam releases Magana, and the rage continues as she wants nothing more to kill her former friends.

As if more is needed it is then that everyone notices the beach is full of the sea spawn beasts. 8 of them in fact standing where your friends were previously standing. As if your friends disappeared and the sea spawns re appeared in their place.

Sam (David W): 14/12/13 -- CMD 13 -- HP 1/42  d20+10=23 ;
Thursday July 31st, 2014 11:50:57 PM

With all of the appearing phenomena, does Sam have cause to doubt the sea spawn as an illusion?

Will=23


Sam (David W): 14/12/13 -- CMD 13 -- HP 1/42 
Friday August 1st, 2014 12:45:24 AM

Illusion or not, Sam starts an inspirational song. (Inspire courage +2)

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 48/68 (Ki 1/5)  d20+7=23 ; d20+12=14 ;
Friday August 1st, 2014 9:01:35 AM

Coer glances back at his friends... but they are not there? Instead stands a group of seaspawn.

More concerned about his friends whereabouts than the squishy fishmen, he calls out to his friends.

Joz? Spire? Zeoll? Where are you?"

Sam? I can hear you humming but can see you?


¬¬¬
ooc: is there a hovering seaspawn where air-aex is, or do we see it on the floor?
will save of 25 vs this enchantment if that helps
percption of 14 trying to pinpoint Sam's humming

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 48/68 (Ki 1/5)  d20+7=23 ; d20+12=14 ;
Friday August 1st, 2014 9:01:37 AM

Coer glances back at his friends... but they are not there? Instead stands a group of seaspawn.

More concerned about his friends whereabouts than the squishy fishmen, he calls out to his friends.

Joz? Spire? Zeoll? Where are you?"

Sam? I can hear you humming but can see you?


¬¬¬
ooc: is there a hovering seaspawn where air-aex is, or do we see it on the floor?
will save of 25 vs this enchantment if that helps
percption of 14 trying to pinpoint Sam's humming

Terser (Warren G) [22/13/19 -- CMD 23 -- HP (raging 14/72) temp -4WIS (raging AC 20)]  d20+11=14 ;
Friday August 1st, 2014 10:48:53 AM

Terser looks down at his hands to make sure he hasn't been somehow replaced with a seaspawn like his friends seem to have been. Are the seaspawn of different sizes as well? potential will save 14

Regardless, Terser holds himself ready to attack any that may attack him. (readied action to attack + 2 AOOs - will go for nonlethal damage)

Magana (Craig) [HP 71+12(rage) of 71] 
Friday August 1st, 2014 12:57:57 PM


The words still echo in Magana's ears... Sweet, sweet girl.... do me a favor and kill the old fool.... kill them all.

(ooc: while raging, can't make any intelligence based checks, and her wisdom is currently still damaged, so...)

Magana's failure to defeat her opponents combined with the frustration at being held and the confusion at their sudden disappearance, results in a moment of indecision for the normally self-sure Minotaur.

She wastes this action looking around in confusion for Zeoll and Coer, trying to puzzle out where they went so she can complete their destruction.

CURRENT IN-PLAY INFO

AC = 19(normal) +3(barkskin) -2(rage) +2(prot.evil) = 20/22(vs.evil) --- [Touch 13-2(rage) = 11] --- [Flat N/A] --- (+2 vs.Traps)
STR = 18(normal) +4(rage) = 22
WIS = 12(normal) -4(WIS dmg) = 8
Full-RAGE attack is Flail (+12/+7 for 2d8+8) plus Horn (+6 for 1d8+6)

PROTECTION FROM EVIL (?? of 6 minutes) +2AC/+2Saves/prevents bodily contact by evil summoned creatures.
RAGE (round 7 of 17)
BARKSKIN (?? of 60 minutes)


(StevenVdB) Aexana HP 11(4)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d20+10=20 ; d20+15=17 ;
Friday August 1st, 2014 5:12:49 PM

Aex looks around for her friends only to see a number of sea spawn... this can't be right!? She must still be suffering from being unconscious! She just can't believe what she sees... (will save 20 +2 vs Illusions)

She holds of any hostilities against the sea spawn as long as they don't do anything against her...

She checks the rest of the cave... (perception 17) but sees little...

Zeoll (Cayzle) (AC17 - HP 23 of 38)  d20+15=34 ;
Friday August 1st, 2014 6:31:01 PM


Zeoll sees monsters where his friends used to be. He hears their voices and Sam's song. He tries to disbelieve. Will save 34.

He backs up slowly, readying his Tower Shield for full cover against the first attack made on him.

Dm Shawn - A Swim and a fight 
Friday August 1st, 2014 11:58:27 PM

Zeoll and Coerator see through the illusion and see their friends instead of the sea spawn again.

Meanwhile Terser's skin is getting clearer, and he actually sees the veins and skeletal system below. The air takes on an acrid taste.

By the alter, and closest to Zeoll, a woman emerges from a trap door below the alter. On her hands and knees she begins coughing up seawater. " Help me! " she says, " we are all poisoned. It's in the air of the cave.



Sam (David W): 14/12/13 -- CMD 13 -- HP 1/42 
Saturday August 2nd, 2014 9:20:05 AM

Although Sam can't see through the illusion, he still questions everything he sees.

"Anyone who can hear me. I think we need to destroy that altar. It might have something to do with all of this."

Sam continues his song. (Inspire courage +2)

Knowledge arcana= auto 20 for a total of 30 to examine altar.

Zeoll (Cayzle) (AC17 - HP 26 of 38)  d6=1 ; d6=3 ;
Saturday August 2nd, 2014 1:15:00 PM


Zeoll shouts, "It is just a trrick! Illusions!"

He uses his channel energy again. Everybody heals 3 hp (rerolled a 1).

"We need to heal up and go underrwaterr afterr it!"

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, purify food & drink, light, stabilize
1: bless water, command, command, elf vision
2: nemesis insight, calm emo, faerie fire

Sorcerer spells:
Cast: 4 of 5 (mage armor, true strike x3)

Laughing Touch: used 2 of 7.
Channel Energy 1d6: used 6 of 7.
Fey domain: Hide Away: used 5 of 7.
Spread the Word: used 1 of 1.

Current effects: Light Cantrip to see by; Mage Armor (3.5 hours left hours), Nemesis Insight spell (4.5 hours left), Elf Vision (25 min left minutes), Taur's Try and Guidance recast as needed.

Items used: Alch Fire x2, Acid, Det Evil scroll.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 54/68 (Ki 1/5)  d20+9=16 ;
Sunday August 3rd, 2014 8:41:02 AM

I cant go underwater... maybe the alter can be destroyed

Coer runs to the altar and kicks

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 54/68 (Ki 1/5)  2d6+5=12 ; d6=3 ;
Sunday August 3rd, 2014 8:42:49 AM

... it with all his might, hoping to topple it.

¬¬¬
ooc: hit altar vs dc16 for 12+3 electric damage

Sam (David W): 14/12/13 -- CMD 13 -- HP 4/42 
Sunday August 3rd, 2014 3:16:17 PM

Hp update

(StevenVdB) Aexana HP 14(7)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids  d20+12=32 ;
Sunday August 3rd, 2014 6:30:35 PM

With the coming of more healing Aex also hears Zeoll shout that this is all but an illusion. She tries to disbelief what she sees but remains in place.

Will save 32 - NAT 20!! +2 more vs illusions...



(Brock) Jozhur AC20/15/15--CMD 20--HP 12/49  d20+2=16 ;
Monday August 4th, 2014 12:35:19 AM

Hearing Zeoll's voice puts Jozhur at ease a little, but he still can't figure out what is going on, so he picks his bow up and stows it away, keeping his sword ready.

He stares at his arm for a moment and feels his skin, as if to see if its still there. "Umm, something is wrong with me..."

Magana (Craig) [HP 71+12(rage) of 71]  d20+1=8 ; d20+12=27 ; 2d8+14=19 ;
Monday August 4th, 2014 3:52:58 PM


Magana ignored the creatures words around her until she hears the familiar voice of Zeoll. She has her target again. Although not able to see past his disguise, (will save = 8) she is certain she can still pound him to paste, and charges!

(Power Attack: -2 to hit, +6 to damage)
(Charge: +2 to hit, -2 to AC)

Flail hits AC27 for 19dmg

CURRENT IN-PLAY INFO

AC = 19(normal) +3(barkskin) -2(rage) +2(prot.evil) -2(charge) = 18/20(vs.evil) --- [Touch 13-2(rage) = 11] --- [Flat N/A] --- (+2 vs.Traps)
STR = 18(normal) +4(rage) = 22
WIS = 12(normal) -4(WIS dmg) = 8
Full-RAGE attack is Flail (+12/+7 for 2d8+8) plus Horn (+6 for 1d8+6)

PROTECTION FROM EVIL (?? of 6 minutes) +2AC/+2Saves/prevents bodily contact by evil summoned creatures.
RAGE (round 8 of 17)
BARKSKIN (?? of 60 minutes)


Terser (Warren G) [22/13/19 -- CMD 23 -- HP (raging 14/72) temp -4WIS (raging AC 20)7 
Monday August 4th, 2014 4:33:58 PM

hp update

Zeoll (Cayzle) (AC22 - HP 26 of 38) 
Monday August 4th, 2014 5:10:46 PM

OOC: When channeling, Zeoll uses his tower shield as usual, so AC rises to 22.

Not much good vs an attack on AC27, of course!

(StevenVdB) Aexana HP 14(7)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids 
Monday August 4th, 2014 5:52:09 PM

Checkin in

Aex just hopes she'll finally understnd what unfolds here

Dm Shawn - A Swim and a fight  d20+13=26 ; d20+13=18 ; d20+13=23 ; d20+13=14 ; d6+9=13 ; d6+9=10 ; d6+9=10 ; d20+8=18 ; d20+8=15 ; d20+8=17 ; d20+8=24 ; d8+4=12 ;
Monday August 4th, 2014 10:39:15 PM

Sam inspires courage, while examining the alter. He can tell it is used in some sort of transformation magic.

Zeoll sees through the illusion and warns everyone, all the while channeling more healing into the group.

Coerator rushes forward and levels a shot into the demon head on the alter, a clash of lightning and a huge scar runs across the face, but for now it still stands.

Aexana, easily sees through the illusion and sees no woman under the alter.

Jozhur hangs back, realizing something is really wrong. His hands feel his skin, and it is in fact still there. The air is beginning to take work to fill his lungs.

Terser and Sam catch their breath, before seeing Magana run forward at Zeoll and smash into his flank with the flail. (19 Damage)

As if on cue, the surface of the water explodes as the creature bursts forth again. Tentacles lashing every which way. Coerator damaged the idol, and the creature intends to get revenge. Three of the tentacles smash into the Minotaur Monk(33 Damage, 3 DC 22 Fort Saved).
Three of the other tentacles miss Aexana, but one crashes into her sending her back into the darkness(12 Damage, 1 DC 22 Fort Save).



Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  d20+4=14 ;
Monday August 4th, 2014 11:58:06 PM

Spire stands with his mouth agape for some time before the creature emerges. Immediately, he pulls out an arrow and hopes to hurt the thing.
Attack: 14

Sam (David W): 14/12/13 -- CMD 13 -- HP 4/42 
Tuesday August 5th, 2014 12:05:30 AM

Sam sighs as Magana attacks Zeoll once again. He casts his final spell on her. (Hold person on Magana. DC= 20 vs will or be held for 6 rounds.)

"Terser, take that creature down. Coer, your affecting the idol. We can turn the tide in a few more strikes!". (Inspire courage +2 continued)

Terser (Warren G) [22/13/19 -- CMD 23 -- HP (raging 14/72) temp -4WIS (raging AC 20)7  d20+15=34 ; d20+10=23 ; d10+12=20 ; d10+12=13 ;
Tuesday August 5th, 2014 12:13:42 AM

Can do, little buddy!

He may be seeing aquatic creatures, but he knows a good idea when he hears one, and the giant tentacle monster is clearly a threat, while the apparent seaspawn are getting attacked by it.

Two attacks vs tentacle monster
AC 34 for 20 damage, AC 23 for 13 damage
removed incorrect damage rolls



(Brock) Jozhur AC20/15/15--CMD 20--HP 12/49  d20+13=32 ; d6+3=5 ; d20+6=24 ; d20+8=20 ;
Tuesday August 5th, 2014 2:01:58 AM

Starting to gasp for air, Jozhur tries to help end the fight by lunging at one of the tentacles as it swings past him. He also tried to figure out what this thing is and what it's done to him.

-------------
Attack hits AC 34, 5 damage
Knowledge Dungeoneering: 24
Knowledge local: 20

Zeoll (Cayzle) (AC17 - HP 7 of 38) 
Tuesday August 5th, 2014 7:05:43 AM


Zeoll again uses his shield for total cover from Magana's blows. He sighs and readies his shield for whichever direction she uses to launch her next attack.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 21/68 (Ki 1/5)  d20+9=15 ; d20+9=11 ; d20+9=28 ; d20+8=28 ; d20+8=23 ; d20+8=27 ; d20+8=17 ; d20+3=6 ; d20+8=21 ; 4d6+10=30 ; d6=5 ; 3d6+7=20 ; 3d6+7=16 ; 2d6+7=10 ; 2d6+7=18 ; d8+7=10 ; 2d6+7=10 ;
Tuesday August 5th, 2014 9:13:33 AM

The tentacles slap Coerator about but he still stands ready to continue the fight. Might not survive another attack like that, v better make this count he thinks as he channels that last of his Ki energy and unleashes a power flurry against the altar.

His fists, hooves and horns pound the evil idol. When he finally slows he draws on his heroic might for one final blow.
~~~
Ooc: fort saves x3: 15, 22, 28 - fail fail pass
Ki used to add additional blow to flurry
Activate power attack
Flurry of blows, secondary horn swipe , hero point for extra attack
Hit - nat20, confirmed/27/17/6/21
for 32+5electric/10/18/10/10 damage


Magana (Craig) [HP 71+12(rage) of 71]  d20+1=16 ;
Tuesday August 5th, 2014 2:09:53 PM


will save 16 (fail) - held

CURRENT IN-PLAY INFO

AC = 19(normal) +3(barkskin) -2(rage) +2(prot.evil) -7(held) = 13/15(vs.evil) --- [Touch 13-2(rage) = 11] --- [Flat N/A] --- (+2 vs.Traps)
STR = 18(normal) +4(rage) = 22
WIS = 12(normal) -4(WIS dmg) = 8
Full-RAGE attack is Flail (+12/+7 for 2d8+8) plus Horn (+6 for 1d8+6)

HOLD PERSON (1 of 6 rounds)
PROTECTION FROM EVIL (?? of 6 minutes) +2AC/+2Saves/prevents bodily contact by evil summoned creatures.
RAGE (round 9 of 17)
BARKSKIN (?? of 60 minutes)


Zeoll (Cayzle) (AC17 - HP 7 of 38) 
Tuesday August 5th, 2014 3:12:50 PM


OOC:Oh, if I can change Zeoll's action given that Magana is held, that would be swell ... otherwise my post is a waste ...

Zeoll sees that Magana is safely held, so he will start casting his Summon Fey Friend spell in place of a first level Command spell. He'll roll to see who answers the call at the top of next round.

(StevenVdB) Aexana HP 14(7)/49 - AC21/19/17 / +4 vs Giant - CMD 19 / +1 vs Lizard & Goblinoids 
Tuesday August 5th, 2014 5:11:01 PM

"TWHONK"

And again light fades before Aex's eyes... the air elemental falls on the ground for the second time! Aex knew she should not have gone into combat without proper healing... But anyhow, thanks to the positive energy that has been transmuted here in the cave she's not dead yet... again... just unconscious.

ARGHHH

A split second before going down Aex makes a mental note to herself never ever again to go into combat on minimal health...

Terser (Warren G) [22/13/19 -- CMD 23 -- HP (raging 14/72) temp -4WIS (raging AC 20)7 
Tuesday August 5th, 2014 6:50:01 PM

check in until DM post

Dm Shawn - A Swim and a fight 
Tuesday August 5th, 2014 10:08:44 PM

Ooc: Need a Dc 22 Fort Save Aexana.

Coerator succeeds In destroying the idol, as the Demon head smashes to the ground. He notices his arms start to take on a translucent appearence.

Jozhur and Terser do their best to fell the best. On Terser's last swing, a huge gash rips open spilling gore onto the two of them.

From within the water, from beyond the cavern walls, seemingly from beyond the borders of reality itself, you hear it: a hideous shriek, much like the unearthly call you've heard so often since your arrival at Gullport, but somehow changed, somehow...even worse...
It is a cry of rage, of fury unabated. Without pause, without breath, it continues, rises, until you can scarcely hear your own thoughts. On it goes, and on, for minutes on end, until you fear your very sanity must crumble beneath its weight...!
And then, just like that--
It is gone.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Tuesday August 5th, 2014 11:16:38 PM

Spire falls to his knees as the scream begins, covering his hears and shuddering as the scream rips through him. It takes him a moment to recover once it stops, and even then he remains on his hands and knees, trying to catch his breath.

StevenVdB) Aexana HP 2(-5)/49 - AC19/17/15 - +4 vs Giant - CMD 17 - +1 vs Lizards & Goblinoids  d20+7=16 ;
Wednesday August 6th, 2014 12:19:59 AM

(Fort save DC16)

Aex feels her lucky days are over...



(Brock) Jozhur AC20/15/15--CMD 20--HP 12/49  d20=9 ;
Wednesday August 6th, 2014 3:30:56 AM

Jozhur rushes over to check on Aexana? Is she still breathing? Do elemental a even breathe? Jozhur has no clue. (Heal: 9) "Somebody help the poor gnome!"

Realizing there is nothing he can do for Aex, Jozhur wipes the guts off himself and goes back to examining his own skin.

Zeoll (Cayzle) (AC17 - HP 7 of 38)  d12=2 ; d20+20=38 ;
Wednesday August 6th, 2014 9:11:19 AM

Zeoll completes his spell, maybe too late to help?!

Rolling a d12 to see who appears ... a 2 = a brownie appears for ten rounds.

"Please stay close and be alerrt," Zeoll asks the brownie. "And please use yourr magic to help clean up this mess," he adds, gesturing to the guts and such.

Zeoll readies his shield for use as total cover if he is attacked, then walks up to where the monster was, looking around. Perception 38.

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, purify food & drink, light, stabilize
1: bless water, command x2, elf vision
2: nemesis insight, calm emo, faerie fire

Sorcerer spells:
Cast: 4 of 5 (mage armor, true strike x3)

Laughing Touch: used 2 of 7.
Channel Energy 1d6: used 6 of 7.
Fey domain: Hide Away: used 5 of 7.
Spread the Word: used 1 of 1.

Current effects: Light Cantrip to see by; Mage Armor (3.5 hours left hours), Nemesis Insight spell (4.5 hours left), Elf Vision (25 min left minutes), Taur's Try and Guidance recast as needed.

Items used: Alch Fire x2, Acid, Det Evil scroll.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 2/60 temp -4WIS 
Wednesday August 6th, 2014 11:40:21 AM

Bugged out first time

Seeing that the monster appears to be dealt with for good this time, Terser hurries to the unconscious druid, pulling the last potion from his pack as he goes. He pours it down her throat, hoping it doesn't come too late. 7 HP for Aexana

He holds the butt of his glaive ready in case Magana is still under the influence of the call, though his body is nearly exhausted from the efforts in the cave. coming down from rage

edit: update hp

Magana (Craig) [HP 71+12(rage) of 71] 
Wednesday August 6th, 2014 12:35:39 PM


ooc DM: If the scream lasted for several minutes, the Hold would have ended during it. Should I have Magana attack, or was she incapacitated by the scream, or is the compulsion even still in effect?

DM: My apppolgies. I forgot to add it in there, but the compulsion and voice in Magana's head are gone.

Sam (David W): 14/12/13 -- CMD 13 -- HP 4/42  d20+8=21 ;
Wednesday August 6th, 2014 1:39:18 PM

Sam plops down to the ground, due to exhaustion. The gnome has taken his fair share of damage in the past, but his frail body never copes well with the injuries.

"We need to get out of here. This place will be flooded soon."

Sam stands back up and does a quick scan for treasures hidden within the cave. (Perception=21)

StevenVdB) Aexana HP 9(2)/49 - AC19/17/15 - +4 vs Giant - CMD 17 - +1 vs Lizards & Goblinoids  
Wednesday August 6th, 2014 5:00:35 PM

Aex-air coughs as Terser pours the healing potion down her throat... slowly she regains consciousness again and sighs...

"I haven't been much of a help now have I... sorry..."

(not sure what the Fort save did)

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 21/68 (Ki 1/5)  d20+12=23 ;
Wednesday August 6th, 2014 5:58:09 PM

As the noise ends and the fallen are attended to, Coer examines the pool of water for any explanation. Maybe something of value will be there or perhaps a way to reverse the strange transformation that his arms are undergoing.

"Any thoughts on why I'm turning to jelly" he says out loud.

~~~
Ooc: perception 23

Magana (Craig) [HP 71+12(rage) of 71] 
Wednesday August 6th, 2014 7:53:55 PM


The end of the shrieking lasts only long enough for Magana's head to clear and realize what she has done. Again. She moans in anguish and drops to her knees, contemplating a change in her vocation.


Dm Shawn - A Swim and a fight 
Wednesday August 6th, 2014 8:34:58 PM

Aexana cannot see it in her air elemental form, but she feels a tingling sensation on her skin.

Magana realizes what she did, and guilt sets in.

Coerator wonders why his skin is turning clear, right about the time the air begins to get thick in his lungs.

Spire takes a few to catch his breath.

Jozhur tries to help, but his healing isn't up to par.

Terser forces a Healing potion down Aexana's throat bringing her back.

Zeoll sends his Brownie out, and the brownie helps cleaning up all the gore and blood on the little beach.

Sam begins to look around, and finds a trap door under the alter.

OOC: A quick post tonight, but I would like to award everyone a Hero Point for this fight, and another one for actually defeating all the enmies in the tunnels. Splitting up the group almost ended you guys, as you were only suposed to fight one or the other, not both!.... Terser gets another one for standing over Sam with so few hitpoints.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Wednesday August 6th, 2014 9:07:19 PM

Spire looks up, having just caught his breath, and sees Coer's skin. "It looks like... it looks like what happened to me," the elf gestures to his own skin, which has become slimy and transparent. "Coer, do you feel any different? My amulet grants me the ability to see underwater rather well, but little else."

Sam (David W): 14/12/13 -- CMD 13 -- HP 4/42 
Wednesday August 6th, 2014 9:26:42 PM

Sam opens the trap door to see what lies beyond.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 21/68 (Ki 1/5) 
Wednesday August 6th, 2014 11:43:40 PM

"No super powers yet" Quips Coer as he starts coughing "Just... finding it hard to breathe."

"What have you found Sam"

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 2/60 temp -4WIS  d20+4=10 ;
Thursday August 7th, 2014 12:33:06 AM

Terser finally calms, seeing that Magana is no longer compelled to hurt the old 'taur. Seeing and hearing about Coer's plight though, he investigates to see if he can assess the condition. It's not an oft used skill, but if his visions were correct, he may have need of them in the future.

Heal check 10

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Thursday August 7th, 2014 12:06:54 PM

Hard to breathe? Spire cocks an eyebrow as he looks the minotaur before a horrible realization starts to creep over him. "Coer... Coer, I think you need to put your head underwater. I think you should do that right now."

(Brock) Jozhur AC20/15/15--CMD 20--HP 12/49 
Thursday August 7th, 2014 2:31:37 PM

Finding it awful hard to breath, Jozhur takes Spire's advice and quickly dunks his head under the water.

Zeoll (Cayzle) (AC17 - HP 12 of 38)  d6=5 ;
Thursday August 7th, 2014 2:40:05 PM


Zeoll makes sure that Magana is not going to attack again.

The old liontaur stretches. "What a day!" he says. "Rrest a moment, fellows, whilst my good frriend herre has a lookey-loo."

He asks his brownie friend to head down the trap door and scout around, then dim door back in time to tell us what he sees.

Waiting for the scout to get back, Zeoll channels for the last time today, healing 5 to all!

Sam (David W): 14/12/13 -- CMD 13 -- HP 9/42 
Thursday August 7th, 2014 3:09:36 PM

Hp update

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 7/60 temp -4WIS 
Thursday August 7th, 2014 4:20:23 PM

hp update

StevenVdB) Aexana HP 14(7)/49 - AC16/14/13 - +4 vs Giant - CMD 16 - +1 vs Lizards & Goblinoids  
Thursday August 7th, 2014 5:30:52 PM

Aex again feels the healing spell cure some of her wounds but she can sense the strange feeling on her skin... this ain't right... Breathing heavily she tranforms to her Gnome self...

"I feel this strange feeling on my skin also... whatever is happening to Coer is going to happen to more of us... could this be some kind of poison? We must find something to stop this seeping through our veins..."

-------------------------------------------------------------------
Today's Spell List:
0 : Purify Food and Drink, Know Direction, Flare, Mending
1 : (Produce Flame), Endure Elements, (Cure Light Wounds), (Cure Light Wounds), Goodberry + Obscuring Mist
2 : (Barkskin), (Cat's Grace), Flaming Sphere, (Owl's Wisdom) + Fog Cloud
3 : Water Breathing, (Water Breathing), (Water Breathing) + (Call Lightning)

8 x Storm Burst (Weather Domain Power) (6/8 left)
1 x dancing lights (Gnome Magic)
1 x (ghost sound) (Gnome Magic)
1 x prestidigitation (Gnome Magic)
1 x (Speak with animals) (Gnome Magic)

Available Wild Shapes Today : 1/3
---------------------------------------------------------------------

Dm Shawn - A Swim and a fight 
Thursday August 7th, 2014 10:03:57 PM

More healing is dished out, Zeoll sends his Brownie
To check the cubby below the trap door, and Jozhur sticks his head in the water. Under the water he breathes a bit, but it is even hard under the water.

Sam and the brownie both find the same stuff in the cubby......
A gray cloak trimmed with black satin ribbon
A pair of fancy velvet slippers featuring an embroidered & beaded design
A mottled brown linen bag inside which are:
A large pair of spectacles with smoked black lenses
Two wands
A carved rosewood box containing a set of six Tear Shaped Gems
Brown boots
White Candle
Bracers

Sam (David W): 14/12/13 -- CMD 13 -- HP 9/42 
Friday August 8th, 2014 12:49:13 AM

Sam casts detect magic on the items

Magana (Craig) [HP 71+12(rage) of 71] 
Friday August 8th, 2014 12:55:18 AM


Magana watches as the others eye her warily. Unsure what to do, she simply sits quietly and waits for what new hell Gargul has lined up for her.


Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  d20+15=20 ; d20+15=34 ; d20+15=16 ; d20+15=32 ; d20+15=26 ; d20+15=19 ; d20+15=21 ; d20+15=21 ; d20+15=17
Friday August 8th, 2014 1:30:11 AM

Hoping his friends will be well taken care of, Spire squats down next to Sam and checks the items after casting Detect Magic.

Spellcraft Check:
Cloak: 20
Slippers: 34
Spectacles: 16
Wands: 32, 26
Gems: 19
Boots: 21
Candle: 21
Bracers: 17

Sam (David W): 14/12/13 -- CMD 13 -- HP 9/42  d20+5=15 ; d20+5=25 ; d20+5=7 ; d10=7 ; d20+5=22 ; d20+5=15 ; d20+5=16 ; d20+5=22 ; d20+5=9 ; d20+5=9 ;
Friday August 8th, 2014 2:57:19 AM

Spellcraft Check:
Cloak: 15
Slippers: 25
Spectacles: 7
Wands: 22, 15
Gems: 16
Boots: 22
Candle: 9
Bracers: 9

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 21/68 (Ki 1/5) 
Friday August 8th, 2014 6:25:14 AM

"Put my head under water.... my arms are turning to jelly Spire, not my mind.

Let's get out of this cave."

Zeoll (Cayzle) (AC17 - HP 12 of 38) 
Friday August 8th, 2014 11:47:27 AM


"Is that it, then? We'rre done?"

Zeoll is sceptical. He urges the party to explore all the underwater areas -- as a group -- and to overturn any altars or unholy things left to find.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 7/60 temp -4WIS 
Friday August 8th, 2014 4:22:38 PM

Terser assists with knocking over the rest of the statues and other unholy artifacts. It would make sense to make it as hard as possible for anyone to re-establish this cult. Perhaps they can even collapse the cavern somehow.

happen you have any cannons on that fancy ship of yours?

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Friday August 8th, 2014 4:53:30 PM

OoC :: We've asked already, and gunpowder, unfortunately, does not exist in the Wold. But I think we have a ballista...?

Magana (Craig) [HP 71+12(rage) of 71] 
Friday August 8th, 2014 6:41:19 PM


Magana removes a scroll from her pack and forces herself to approach Zeoll. "I apologize for striking you Zeoll," she says, morosely. "Hopefully you can use this?" She hands him a scroll of Cure Moderate Wounds. (level 2)

"Please tell me if there is any service I might render you to make up for my moment of weakness."


StevenVdB) Aexana HP 14(7)/49 - AC16/14/13 - +4 vs Giant - CMD 16 - +1 vs Lizards & Goblinoids  
Friday August 8th, 2014 6:55:02 PM

"We got to get a move on things to check what is going on with us whom are infected by something..." Aexana says as she notices her friends suddenly loose intrest in the situation and instead consider it more important to check out the loot first..

Dm Shawn - A Swim and a fight 
Friday August 8th, 2014 10:32:54 PM

Discussions are made to ransack the rest of the caves, while the idols closest to them are knocked over already.

Spire and Sam do their best to figure everything out..

A gray cloak trimmed with black satin ribbon (Cloak of Comfort 1000gp)

A pair of fancy velvet slippers featuring an embroidered & beaded design (non magical)

- Wand with L2 Cleric Spell Aid   4500gp

- Wand with L2 Wizard Spell Pyrotechnics  4500gp

- Boots of Elven kind

- Candle of Truth

The rest is unidentified at the moment.

Ooc:  "Everyone is awarded 2700xp, which should bring you to a little over 35,000xp. If not, please adjust your XP up to 35,000. Congratulations on reaching level 7! There will be a time to update your sheets very very soon".


Sam (David W): 14/12/13 -- CMD 13 -- HP 9/42 
Saturday August 9th, 2014 3:40:58 PM

As usual, Sam shows little interest in the magical trinkets. He staggers back to Terser and nods at his brother. When the others are ready, he heads out of the cave with them.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 7/60 temp -4WIS 
Saturday August 9th, 2014 5:50:18 PM

A good battle is one you survive, eh, brother? Terser looks around to see if anyone else needs support on the way out. The only other plan is toppling the big statue towards the entrance.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Sunday August 10th, 2014 6:09:46 PM

"Pop in to the inn and let us be off then. I believe someone still owes us gold." Spire follows along sleepily, his eyes half-open.

(Brock) Jozhur AC20/15/15--CMD 20--HP 12/49 
Monday August 11th, 2014 12:03:26 AM

"I almost forgot about that coin, let's head for the inn. I think we could all use some sleep before we set off."

StevenVdB) Aexana HP 14(7)/49 - AC16/14/13 - +4 vs Giant - CMD 16 - +1 vs Lizards & Goblinoids  
Monday August 11th, 2014 3:27:42 AM

Worried about this skin and breathing condition Aex follows the rest out of he cave towards the inn. Mortified about the fact that she was unconscuious most of the last battle she remains quiet during the trip back...

(Brock) Jozhur AC20/15/15--CMD 20--HP 12/49 
Monday August 11th, 2014 7:42:50 AM

"Hopefully some villagers surface. Maybe they'd know what is wrong with us."

Zeoll (Cayzle) (AC17 - HP 12 of 38)  d20+7=12 ; d20+7=27 ; d20+5=25 ; d20+10=13 ; d20+10=19 ; d20+10=17 ; d20+10=18 ; d20+10=16 ; d20+10=27 ; d20+10=19 ; d20+10=27 ;
Monday August 11th, 2014 8:41:01 AM


Zeoll's educated but uninformed guess is that this thing is a curse of some kind, and that the party will need to get some Remove Curse scrolls. The question is, are the afflicted actually dying? The old Liontaur inspects his friends as best he can.

Know Nature 12
Know Planes 27
Know Arcana 25

He asks if anyone has any training in the healing arts?

Zeoll also takes a look at the unidentified loot, casting Detect Magic and Guidance before looking at each one:

A large pair of spectacles with smoked black lenses
-- Spellcraft 13

A carved rosewood box containing a set of six Tear Shaped Gems
-- Spellcraft 19, 17, 18, 16, 27, 19

Bracers
-- Spellcraft 27

Magana (Craig) [HP 71+12(rage) of 71] 
Monday August 11th, 2014 6:21:01 PM


Magana takes Zeoll's cold silence as no less than what she deserves, and slowly makes her way out of the cave.

Gargul, give me a sign, she thinks. What would you have of me?


Dm Shawn - A Swim and a fight  d12=11 ; d12=11 ; d12=2 ;
Monday August 11th, 2014 6:34:17 PM

The remainder of the statues are toppled, and destroyed.

Zeoll can only deduce that it is some sort of sickness from the slime affecting the three members of his group. Aexana, Coerator and Jozhur's skin continues to become see through. The dryness of the air begins to cause pain and tightness. (Aexana 11 dmg, Coerator 11dmg, Terser 2 dmg). Aexana sees the darkness yet again and this time Terser joins her(unless your HP are not updated).

Zeoll only discerns what the gems are, noting one of them (and probably all of them) is an Ebyron's tear.

Now the group has a choice back... through the flooded tunnels through the temple or up the side of the cliff.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 7/60 temp -4WIS 
Monday August 11th, 2014 6:48:59 PM

ooc: I made all my fort saves - should I be taking damage?

IC: Umm, can anyone help Aexana? She keep passing out, and I'm out of healing for her.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24  d8+1=6 ;
Monday August 11th, 2014 7:43:35 PM

Spire runs forward towards Aexana, kneeling down and using what little power is left in him to heal the gnome. "That was the last of my power. All I can do now is... parlour tricks." He shoots off a bit of sparks with his finger to demonstrate.

OoC :: Using Cleric-prepared Summon Monster I spell to spontaneously cast Cure Light Wounds, Aexana is healed for 6HP

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 18/68 (Ki 1/5)  d8+1=8 ;
Monday August 11th, 2014 8:41:15 PM

Coer breathes in the dry salty air and immediately begins coughing.

He fishes around in his backpack and pulls out a small vial, which he drinks. "That takes the edge off but wont keep me going long. I can barely breathe. Magana... you might have to carry me, if you're strong enough." He grins at Magana but only for a moment, his face becomes a grimace as he struggles to get air into his lungs.

¬¬¬
OOC: drink CLW; 8 hp restored.

(Brock) Jozhur AC20/15/15--CMD 20--HP 12/49 
Monday August 11th, 2014 9:02:24 PM

"I think I could breathe a little before..."

While the group decides which way to go, Jozhur dunks his head back underwater.

(Brock) Jozhur AC20/15/15--CMD 20--HP 17/49 
Monday August 11th, 2014 11:40:21 PM

Hit point update from a few rounds ago. Jozhur took no damage this post, correct?

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 7/60 temp -4WIS 
Tuesday August 12th, 2014 10:24:40 AM

Following Jozhur's example, Terser dunks Aexana's head under water to see if that happens to help her breathing while they figure out what to do.

Dm Shawn - A Swim and a fight 
Tuesday August 12th, 2014 10:25:02 AM

Ooc: Woops swapped Terser and Jozhur by mistake... Jozhur takes the 2 points dmg

Zeoll (Cayzle) (AC17 - HP 12 of 38) 
Tuesday August 12th, 2014 10:43:48 AM

Zeoll shares what he has discovered. And he adds, "Well, if the prroblem is brreathing drry airr, I can Crreate Waterr at will, so at least we are not tied to the sea."

Zeoll tests this out, dumping water on those affected.

If that lets us stray from water, Zeoll suggests double checking every nook and cranny, then heading back to town.

Mainly he is interested in finding out if there were ever any true noble races on this island ever, or any innocents. And what was the story with that old lady -- was she possessed like Magana.

Oh, and that reminds Zeoll.

"Magana," he says, "please do not be concerrned about yourr actions while you werre under compulsion. Yourr experrience is no strrangerr to me. I myself was once coerrced against my will to betrray my own parrty, to spy on them for agents of the God of Sickness." A look passes over the old liontaur's face, an ancient memory that is still painful years and years later.

"I could not help myself, just as you could not. I have come to forrgive myself, however, and I forrgive you. I hope you will do the same."

Zeoll reaches out a hand to Magana in friendship.

Magana (Craig) [HP 71+12(rage) of 71] 
Tuesday August 12th, 2014 2:14:33 PM


Magana turns back to Zeoll in relief and takes his hand gratefully. "Thank-you Zeoll. I aspire to be as understanding as you."

She puts herself at Coer's disposal, aiding him as needed. "The water seems to be helping Jozhur. Do you want to try it?"


StevenVdB) Aexana HP 9(2)/49 - AC16/14/13 - +4 vs Giant - CMD 16 - +1 vs Lizards & Goblinoids  
Tuesday August 12th, 2014 5:56:45 PM

"This ain't go..." Aex just manages to blurt out as she passes out again for the third time... She's been switching on and off like this for too long. She feels useless and nothing but a burden for the rest of the group...

Then a kind soul again finds some healing for her and her eyes open yet again...

"Oh mother nature such a headache... " she says with a rasping gurgle...

To make things worse she's suddenly picked up by her friends and held under water!!

"BBLllUU.. .. Bluwwwbub... brrlfflflll... "

Sam (David W): 14/12/13 -- CMD 13 -- HP 9/42  d20=15 ;
Tuesday August 12th, 2014 9:59:19 PM

Sam watches as the group does their best to overcome the affliction. He observes the condition and tries to understand its affect. (heal=15)

Sam thinks to himself,"If only I had studied afflictions more, I would be of more help. That's it. No more pursuits of social skill improvement. Any respectable member of the Sage Guild would purely focus on knowledge-based skills."

Dm Shawn - A Swim and a fight 
Tuesday August 12th, 2014 11:03:07 PM

The water moisten Aexana ' skin and does give some relief. Sam tries but doesn't know what sickness they are afflicted by.

A search of the cave reveals nothing more, and the group heads back to the inn. Those who take the cliff find their hostage still bound to tree, but his wrists are chewed out. His mouth area is covered in blood.

All through the town, no villagers are anywhere to be seen. Everyone who was at the inn, is waiting for the group in the doorway.

Phen tells the group that last, nigh-sanity-shattering keen scraped across their minds like rusty nails...however, a few of them DID manage to witness the townspeople walking like herky-jerky zombies towards the harbor. Judging from the expressions on the townies' faces, it was certainly NOT their idea to go marching into the water--they looked like they were literally trapped inside their own bodies as those bodies obeyed the will of something else.
THE group notices Captain Creel is nowhere to be seen.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Wednesday August 13th, 2014 1:24:43 AM

"If we are lucky, Creel wandered off with the rest of them and drowned himself. Good riddance." Spire glowers near the back of the group, sopping wet, exhausted, and miserable. "Let us get the gold and be off, by the Gods, I have had enough of this wretched place."

Sam (David W): 14/12/13 -- CMD 13 -- HP 9/42 
Wednesday August 13th, 2014 3:50:28 AM

"Let's see if we can meet up with Creel in the harbor. Maybe some of the townspeople managed to not drown themselves also."

Sam pauses for a moment and then speaks again,"Where are we going from here? Was the Lionfish headed anywhere in particular?"

Magana (Craig) [HP 71+12(rage) of 71]  d20+12=20 ;
Wednesday August 13th, 2014 5:08:05 AM


Magana summons her best battlefield, no-nonsense tone and demands the answer from the crowd. "Where did Creel go?"

Intimidate 20


Terser (Warren G) [22/13/19 -- CMD 23 -- HP 7/60 temp -4WIS  d20+9=23 ;
Wednesday August 13th, 2014 11:21:23 AM

Not that she needs it, Terser stands besides Magana and bolsters her attempt to draw out some information.

(Aid another intimidate for +2)

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Wednesday August 13th, 2014 1:23:44 PM

"We were headed here for a trade route. After that, we did not have any plans. I suppose we could make for Bonetown, we have not made land there in some time."

Zeoll (Cayzle) (AC17 - HP 12 of 38) 
Wednesday August 13th, 2014 3:07:46 PM


Zeoll wants some closure. Are there any innocents left alive? That fellow who tried to chew his own hands off -- is he dead? The crews of the ships who came to shore, are they dead? Zeoll tries to make a tally of the casualties and any who survived.

OOC: Considering Kane, SteveK's old PC, intended to stay here as an NPC to tend to any remaining innocents, I think we have to figure out if there even ARE any!

Zeoll is also intent on exploring every nook and cranny to see that there are no evil signs, wards, altars, fescoes, tapestries, etc etc remaining. He is sure he can get some of his friends to pursue a purification agenda.

He is also worried that the advertisements for a trade fair -- the same ones that lured the Lionfish here -- may still bring others to this island.

Zeoll also wants to be able to get back here again. He tries to find someone who is a navigator, and he tries to pinpoint where in the Middle Seas this island is located.

Personally, he has no stake in where the crew goes next. He has never actually been to Bonetown, having joined the crew in Centaur Island, and travelling from there to here.

Sam (David W): 14/12/13 -- CMD 13 -- HP 9/42 
Wednesday August 13th, 2014 4:15:02 PM

As Zeoll looks to find a cartographer/navigator, Sam gets an indignant look on his face.

"I'm no navigator, but I am a knowledgable gnome, Zeoll. I did stay awake for parts of the trip here. Give me a day with a map and I'll be able to pinpoint this place. In fact, maybe I could be the ship's navigator if needed. Terser is great muscle."

Ooc to group: Sam will only be putting skill points in knowledge-based skills from here on out. Since we're venturing about, he'll pile points into geography to start.

Zeoll (Cayzle) (AC17 - HP 12 of 38) 
Wednesday August 13th, 2014 5:18:46 PM

"No offense intended, my good gnome," says Zeoll apologetically. His tail swishes in embarassment.

StevenVdB) Aexana HP 9(2)/49 - AC16/14/13 - +4 vs Giant - CMD 16 - +1 vs Lizards & Goblinoids  
Wednesday August 13th, 2014 6:03:12 PM

"So... is this bad dream over?" Aex sighs... checking her skin condition and if not improved she tries to bathe herself in the soothing water for apparently her pain leaves when submerged.

"Friends I have decided to put some more effort in my Herbalism skills... for this, I will need to find a way to cast a special spell that will help me shape change into a tree for 24 hours... "

(Brock) Jozhur AC20/15/15--CMD 20--HP 17/49 
Wednesday August 13th, 2014 7:03:23 PM

Jozhur stares quizzically at Aexana for a moment, not sure what to make of her comment.

"I'm all for going back to Bonetown after we're through here. Maybe Brothers Engev and Lansel will know what is wrong with us."

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 18/68 (Ki 1/5) 
Wednesday August 13th, 2014 8:33:29 PM

"If Zeoll can keep us moist enough to travel to Bonetown that is Joz. We should make for home and get our bearings and... some whiskey and rest.

But first.... Zeoll, I am with you. Lets purify this rock.

oh and someone collect that coin we were promised."


Coer is more grumpy than usual. I guess turning into jelly will do that.

Dm Shawn - A Swim and a fight 
Wednesday August 13th, 2014 10:21:47 PM

Phen quickly hands over the 2000gp, and tells you again Creed fled with his crew.

"In fact I think it wise we all do the same."

His crew, along with the other remaining crew gather up their belongings, bid their farewells and head down to the docks.

As if more of a warning is needed, the group feels the ground below their feet shake. Glasses and plates shatter to the gound as the walls shake. Was that an earthquake ? Is the question on everyone's mind. The second tremor reaffirms the thought.

Sam (David W): 14/12/13 -- CMD 13 -- HP 9/42  d20+10=29 ;
Thursday August 14th, 2014 2:23:20 AM

As the ground shakes, Sam directs his attention to the situation. He assesses this tremor to ones commonly experienced throughout the recorded history of the Wold and attempts to compare this to others in terms of magnitude and likely consequence. (knowledge:nature =29)

If this quake appears to be island crushing in effect, Sam will urgently inform the group of that fact and suggest rushing to the Lionfish.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 18/68 (Ki 1/5) 
Thursday August 14th, 2014 2:44:31 AM

"Damned island wants to purify itself... We should head to the harbor. Hopefully Kane' heads that way too."

Coer quickly looks behind the bar for a stiff drink to keep himself moist while on the way to the Lionfish.

Zeoll (Cayzle) (AC17 - HP 12 of 38) 
Thursday August 14th, 2014 7:55:23 AM


Zeoll agrees with Coer. "Time to set sail, my frriends," he declares.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Thursday August 14th, 2014 11:41:08 AM

"I will not die again because of some horrid island... Let us leave, now." The elf takes the initiative and leaves the inn, hurrying down the hill to the docks.

OoC :: Is it still pouring rain/does it look like it might?

Magana (Craig) [HP 71+12(rage) of 71] 
Thursday August 14th, 2014 11:52:37 AM


Magana helps Coer raid the bar then helps him to the Lionfish. Her willingness to aid him is not at all influenced by alcohol. Honest.


(Brock) Jozhur AC20/15/15--CMD 20--HP 17/49 
Thursday August 14th, 2014 4:03:38 PM

In no mood for a drink, Jozhur hurries off to the Lionfish with Spire. He enlists help getting a barrel of water brought up to the deck and climbs inside.



StevenVdB) Aexana HP 9(2)/49 - AC16/14/13 - +4 vs Giant - CMD 16 - +1 vs Lizards & Goblinoids  
Thursday August 14th, 2014 6:48:04 PM

Aexana too hurries to get to the Lionfish. Even without these earthquakes she would have hurried to get out of here... this is just an extra nudge out of the door...
She does like Jozhyr's idea to provide some barrels with water just in case this skin affliction isn't over yet... Aex requests to put a second barrel on board... Whenever she feels her skin tingle she'll crawl into the barrel.

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 7/60 temp -4WIS 
Thursday August 14th, 2014 6:55:29 PM

Having wreaked all the destruction he was able on the evil entity lording over this island, Terser tags along with the others. Perhaps more can be done if they can discover more about the sea godling. Or maybe they'll get lucky and it would be done with forever. There's always a first time.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Thursday August 14th, 2014 7:26:31 PM

If there are any empty barrels on deck, Spire will use his Fate Amulet to summon 2 gallons of salt water in to one so that they can set off quicker. He informs Tula that they need to be leaving immediately and not to ask about the skin condition because it is a very, very long story.

Dm Shawn - A Swim and a fight 
Thursday August 14th, 2014 10:57:53 PM

The group heads to their ship, the crew in tow with them. As though it, too, were a tool of the Aquan Emperor of Evil--and perhaps it was--the storm abates even as you watch. The pounding of the rain dies into a fine mist, and the clouds shatter like glass, allowing streams of sunlight to pour between them. And that light illuminates a town truly, finally dead. No sign of life remains at all, no trace of any of the town's demon-enthralled citizens. Nothing except a hundred lines of footprints in the muddy beach, footprints that finally disappear into the tides of the wrathful, raging sea...

The ship is untied, and scuttles out to the bay area. Once rounding the cliffs and in the area of where they fought the tentacled monsters they see the ship of Captain Creel, The Potentate now smashed to pieces on the rocky shore. Suddenly large tentacles shoot up through the surface and wrap around the pieces of the ship, and some of the stray pirates, and drag it down to the dark, deep sea. Just like that, the ship is gone.

Making for the open sea, the group is brought to attention by a huge, thunderous crash, as more earthquakes ravage the town. Finally, one more powerful shrug of the earth's shoulders, and the entire town cracks away from the side of the mountain and crumbles into the ocean. Just like that Gullport is no more.

(Brock) Jozhur AC20/15/15--CMD 20--HP 12/49  d20+6=10 ;
Thursday August 14th, 2014 11:28:08 PM

Jozhur stands at the edge of the deck and watches Gullport disappear. All those people...gone. And where was Kane?

He gets to work in the rigging to occupy his mind. (sailing check: 10)

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 7/60 temp -4WIS  d20+8=23 ;
Friday August 15th, 2014 12:05:49 AM

never had to be of any use of a ship, boys. Let me know if'n I can do anything useful.

Playing lookout on the bow for now, perception 23

Sam (David W): 14/12/13 -- CMD 13 -- HP 9/42  d20+11=26 ;
Friday August 15th, 2014 12:22:00 AM

As the ship heads out and Gullport falls, Sam chalks the situation up to another example of pure evil that stains the Wold. If needed, he offers navigating assistance based on where the captain decides he wants to sail. (Knowledge:geography=26)

Zeoll (Cayzle) (AC17 - HP 12 of 38) 
Friday August 15th, 2014 10:03:12 AM


Zeoll grins. "Well, 'all's well that sinks well,' I always say!"

"The question beforre us now, my frriends, seems to be, 'Wherre next?' Does anyone have any ideas?"

"Let me offerr some choices." Drawing on his personal knowledge of the Wold and his training in geography, Zeoll uses his prestidigitation cantrip to sketch a diagram on the deck, a compass rose:

At the center, he puts Bonetown and Rum.
East: North Aisildur, Farungia, Osto, then Windbourne Hills beyond.
Southeast: South Aisildur, then Dirt City and New Elenna beyond.
South: Centaur and Minotaur Islands.
Southwest: Liontaur Island, then uncharted barbarian islands beyond.
West, Northwest, North, and Northeast: Uncharted waters!

"Thoughts, anybody?"

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Friday August 15th, 2014 12:33:18 PM

Spire stares at the wrecked ship for a few minutes, staring silently at the sea. "Good riddance," he mutters under his breath, turning from the wreckage of Creel's ship and stomping into the ship. There, he pulls out whatever maps he has in his possession, spreading them out underneath Zeoll's diagrams. "I would like to make port in Bonetown. We have a house there, and it is the closest thing I have counted to home in some time. We also have two friends there, Brothers Engev and Lansel, that we have no seen since before Centaur Isle. At the very least, it will give us a chance to collect ourselves and find something new with which we can occupy ourselves."

Terser (Warren G) [22/13/19 -- CMD 23 -- HP 7/60 temp -4WIS 
Friday August 15th, 2014 1:32:37 PM

Seems as good a place as any. I'm sure we can find anything we're looking for in a port such as that.

Magana (Craig) [HP 71+12(rage) of 71] 
Friday August 15th, 2014 2:08:12 PM


Magana lends her strength to filling barrels with sea water for those with the need to stay wet. She then approaches Spire.

"Spire, I need your help. I can't abide the danger I am putting the party in by being susceptible to evil sorcery controlling my mind. Is there anything you can do to prevent this in the future?"


Sam (David W): 14/12/13 -- CMD 13 -- HP 9/42 
Friday August 15th, 2014 4:24:20 PM

Sam overhears Magana's concern and chimes in,"I'm slowly learning the 'dispel magic' spell. Once I master it, I should be able to break you free of it instead of holding you."

Ooc- Sam will learn confusion and dispel magic at level 7.

Spirysn'rar Kilarn (Ian) AC 13/13/11 - CMD 14 - HP 24/24 
Friday August 15th, 2014 6:35:53 PM

Spire simply nods as Magana speaks to him and takes some time to respond. "I have... some spells that can help protect you. But my... agreement with Gargul restricts me from learning more complex magics just now. I believe that Sam can be a greater help to you in that respect."

StevenVdB) Aexana HP 9(2)/49 - AC16/14/13 - +4 vs Giant - CMD 16 - +1 vs Lizards & Goblinoids  
Friday August 15th, 2014 6:53:45 PM

Hoping that all this has just been a bad dream Aexana quietly stares over the vast sea in front of the Lionfish... not knowing yet where her next voyage will lead too, she thinks about her daughter who she left in charge of her little Herbs shop.



Dm Shawn - A Swim and a fight 
Friday August 15th, 2014 10:20:40 PM

A decision Is made, the sails are raised and full of wind as the Lionfish sails away from Gullport headed for bonetown . Those in the front of the ship are sprayed with the salty water as the ship makes good time. The three members with the skin condition quickly realize they need to wet their skin every ten minutes or else they experience excruciating pain.

Magana contemplates her mind being attacked again, and Sam Sam and Spire help her ease her mind. Aexana thinks of her daughter while the others try to help around the ship.

The trip was peaceful, and would stay that way.... right?......

DM RobC 
Saturday August 16th, 2014 1:30:33 AM

OOC: Well done guys! This marks the end of the current module. The next module will kick off on Monday.

Please check your inboxes for an email Shawn and I have sent that covers off a few things


Terser (Warren G) [22/13/19 -- CMD 23 -- HP 12/78 temp -4WIS  d6=5 ;
Saturday August 16th, 2014 2:48:36 AM

Magana, I have found that meditation may help. With a focusing of your mind, you may be able to improve your resistance to enemy attacks. My meditations have also allowed me to find new powers with my connection to the spirits. could take Iron Will this level =)

Terser concentrates mightily for a few seconds, then a wave of healing energy washes over the crew.
first channel ever! heal 5!

Magana (Craig) [HP 71+12(rage) of 71]  d12=6 ;
Saturday August 16th, 2014 6:00:00 PM


HP rolll for new lvl = 6

"Thank-you all," Magana replies. "Terser, I don't know how meditation will help, but I will try."


Magana (Craig) [HP 71+12(rage) of 71] 
Saturday August 16th, 2014 7:16:11 PM


Magana does, indeed, meditate for much of the return trip to Bonetown, and picks up a measure of self control as a result.

ooc: took Iron Will as Warren so helpfully suggested!


Sam (David W): 14/12/13 -- CMD 14 -- HP 9/48 
Sunday August 17th, 2014 6:40:11 AM

Ooc- bard level 7 header change. Navigator Sam is ready for approval.

Coerator (Mark) AC17/16/14 -- CMD 22 -- HP 30/80 (Ki 5/5) 
Sunday August 17th, 2014 8:22:53 AM

Coer spends his time in quiet reflection, shifting from his quarters to the wheel when required. He watches as his crew and friends assess the future and how they may best survive in the harsh Middle Seas.

He is looking forward to seeing 'friendly' Bonetown again and a being restored to his former self.

~~~
Coer has leveled up to monk 7, nothing unusual to check really.
I will need to run a check on my wealth I think, just to be safe



StevenVdB) Aexana HP 9(2)/49 - AC16/14/13 - +4 vs Giant - CMD 16 - +1 vs Lizards & Goblinoids  
Sunday August 17th, 2014 6:55:09 PM

Aexana paces back and forth on the deck of the Lionfish. Her skin affliction forces her to bathe every 10 mins or so and it makes her wonder when this will be over or how to cure it. Perhaps there are potions or ointments that could help her!? She knows about the Greenmages that focus on the well being of plants... they would certainly be able to prepare something that would help her!

And so Aex's dream begins... she has all it takes to become a greenmage herself but it will require her to spend time in the shape of a tree. Then all the plants wisdom will flow through her roots inside her and she would of ever be entwined with the Wold. One can not get any closer than this... She wonders if this town called Bonetown (which she has never visited before) will harbor a Greenmage...

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