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Several Errands


Split for Errands (DM Cayzle) 
Monday September 21st, 2015 6:33:19 PM


The new party has decisions. In the end, the large majority wants to meet later at the Fatted Calf, with its Taur-sized chairs and beds, even if it is a bit off the beaten path.

Then Koh, Agrippa, Pesmer, and Micah head off to find the Turtlemaster, while Stohp, Roland, and Norr walk over to the general mercantile.

AT THE WATERFRONT

A walk across most of the Fence level will take Koh, Agrippa, Pesmer, and Micah to the Turtlemaster's Office. You take the slightly shorter (and slightly safer) route down Robber's Run and Sailor's Fork. The waterfront is busy as always. The eight docks are busy with ships and giant turtles. The office is right in the middle of it, across from the biggest, most central dock.

Sitting outside the office on a barrel is your new pal, Timmy! He blushes when he sees you, and stammers out an apology for running off like that yesterday.

AT HAIGHT'S MERCANTILE

Heading in the other direction, down Rogue's Alley, brings Stohp, Roland, and Norr to Toad Square, a big open area at the intersection of Rogues and Cutpurse. At the northeast corner of the square is the Brass Toad, Brassy's joint, and south across the street is Haights Mercantile.

Inside, it is a typical Fence Level shop, albeit bigger than most. There are a couple of burly human guards right inside the door. There is no merchandise in reach -- it is all on shelves behind the counter. Customers have to ask to see or handle anything they want to buy, and often that means the customer gets to look at it while the shop clerk keeps a firm grip on it.

Behind the counter is a red-headed young fellow who greets you. "Hello friends! Welcome! What are you buying today?"

Knowledge Local DC15: Highlight to display spoiler: {This is Jonnie Haight, a relative of the owner Nephew? Son of a cousin? That bright red hair of his makes him stick out.}

Agrippa (Jacob) HP: 10/10 AC: 16.(t)13.(ff)13 
Monday September 21st, 2015 7:20:35 PM

She will make her way to the office while attempting to avoid contact with the crowd. "Who wouldn', af'er seein' all that~" Agrippa grins. "Is Belba in?" she asks Timmy. "We wanted to get checked out, 'n heard someone 'ere can help."

Roland (Andrew) HP: 15 AC: 18/11/17 CMD: 15  d20=1 ;
Monday September 21st, 2015 7:48:28 PM

Failed my Local check

" Hullo there! We are friends of Brassy, are you Haight?" Roland says to the man behind the counter, giving a big smile and a polite nod as he enters with his two companions



Pesmer Zerase (Ryan W.) HP: 8/8 AC:12/12/104 
Monday September 21st, 2015 9:34:48 PM

Pesmer follows after Agrippa as she seemed to know her way there rather clearly, him somewhat lost now as so many people lightly bump and pass their group by. Seeing the familiar face of Timmy as he stammers his apologize out from on top of his barrel, Pesmer stays rather quiet as Agrippa asks her question. Having not been to the Turtlemaster's Office before, he was a bit too busy taking in the sights of the giant turtles and all the new people as they approach the office front.

Norr (David S.) HP: 18/18 AC: 18/11/16 CMB :+5  d20=14 ;
Monday September 21st, 2015 9:51:04 PM

(Failed Knowledge Local check)

Norr allows the others to handle pleasantries while he examines what he can of the things on display, especially any weapons that are big enough.

Micah (John) HP: 10/10 AC: 17/10/17 
Monday September 21st, 2015 10:38:33 PM

Micah keeps a watchful eye around them. Seeing Tim's embarrassment, he kneels down before him to be nearer eye level to him while saying, "I am surprised you are apologizing. From a tactical standpoint clearing out so that these trained warriors could deal with those vermin was the wisest thing you could do." He smiles as he extends his hand in greeting, but tries not to detain him too much from fetching his mistress.

Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16 
Tuesday September 22nd, 2015 3:26:10 AM

Koh just gives a smile and a wave to Timmy, letting Agrippa talk. It's actually a bit of pride starting to show as she remembers she shared his table, and distracted the rats. Hence why she has to come here today, just to be sure. Yeesh. Either way, she's eyeing the giant turtles, getting distracted. She doesn't realize she's murmuring aloud, "I wonder if I could ride one..."

Stohp (Mitch) HP: 9/9 AC: 15/12/12 CMB: +4  d20+7=19 ;
Tuesday September 22nd, 2015 8:13:14 AM

Stohp also hangs back to let others talk. She's a bit doubtful of finding anything she'll use anyway, since her preferred weapon is usually a blunt object. How do you silver a hunk of wood hit things with?

Agrippa (Jacob) HP: 10/10 AC: 16.(t)13.(ff)13 
Tuesday September 22nd, 2015 7:58:37 PM

As Agrippa waits for someone to answer the door, she absentmindedly gazes at the turtles (...I'd be seasick rrreal quick), Timmy (Koh took all the scars instead o' tha' boy), and her party (We still blend in wi' the crowd. Musn't be 'venturers yet). "Can ya believe the offer though?" Agrippa asks her friends, " 'Talk to such 'n such, and he'll get ya hooked up with silvered weapons,' I felt like a firs'-rate dutchess."



Pesmer Zerase (Ryan W.) HP: 8/8 AC:12/12/104 
Tuesday September 22nd, 2015 8:14:36 PM

Pesmer listens to Micah, Koh and Agrippa speak, nodding a bit to Koh's question to herself first as he peers out at the giant turtles. "Maybe if we do a good enough job, we can ask to ride one for awhile. Sure would be a rare chance.

He ponders over himself riding such a large turtle before he answers Agrippa. "Such a generous offer. Will surely help me in my studies and research. Excited to be housing it up with everyone at the Calf."

Split for Errands (DM Cayzle) IN PROGRESS 
Tuesday September 22nd, 2015 8:34:45 PM


AT THE WATERFRONT

After Timmy's apology, Micah reassures him that he did the right thing. The halfling smiles and mutters his thanks.

Meanwhile, Koh is facing the other way, out onto the lake. She sees the biggest turtles have shells 30 ft in diameter, and she wonders if she could get a ride.

"Why sure you could, miss," says Timmy. "But those are not our turtles. Those right there belong to Miss Lyraesel. She's in the business of selling rides, for her taxi service, you know."

Agrippa asks Timmy if Belba is in. Pesmer is content to await the answer.

Timmy says she is doing an inspection. You can either wait here or he'll lead you to her, down the wharves.

"What's it all about?" he asks. "More rats?"

AT HAIGHT'S MERCANTILE

Roland gets right to the point! "Hullo there! We are friends of Brassy, are you Haight?"

"I'm Jonnie Haight, but probably you want Harry, my uncle. He's in the back."

The man calls out, "Uncle Harry! There's adventurers here to see ya! Big 'uns!"

Norr sees only a lerge size long sword. Most weapons are sized for a human, with a few short swords that a halfling could use as long swords, maybe.

Stohp doubts she'll find anything useful here. She keeps her eyes open and her mouth shut.

An older human with a scar steps out. "What can I do for you fine folks today? he says.

"They say they know Brassy."

"Huh. Everybody knows Brassy. Tell me more."

Roland (Andrew) HP: 15 AC: 18/11/17 CMD: 15  d20+7=21 ;
Tuesday September 22nd, 2015 10:59:11 PM

Roland decides that if his companions want to leave the talking to him, he'll gladly take the reigns on this exchange. "Hello there Harry, my name is Roland and these are my friends Norr and Stohp. There has been some trouble down on the Fence level and we were looking to help out. There's talk of werefolk running amok and we are in need of some silver to combat them, Brassy said you would let us borrow some? "

(Diplomacy 21 for him to let us borrow the weapons)

Micah (John) HP: 10/10 AC: 17/10/17 
Tuesday September 22nd, 2015 11:34:45 PM

Micahs asks, "Do you think she would mind the interruption? If not, I would surely welcome a brief tour to find her."

Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16 
Wednesday September 23rd, 2015 5:45:53 AM

Oh. Uh. She rubs her head a bit, obviously embarrassed about her thoughts. "Do not ride animals, so always curious." Eheheh. But they're here for business. So. "We were told to see about rats yesterday - possibly information, but also about sickness. Nasty bites, Agrippa is sneeze." Hang on. Is that right? Koh puzzles over the sentence, on how to describe the... "...ah. Agrippa has the sneeze." That sounds better.

Norr (David S.) HP: 18/18 AC: 18/11/16 CMB :+5  d20=14 ;
Wednesday September 23rd, 2015 12:16:35 PM

Norr continues to observe the conversation, trying to gauge Haight's reaction to both the request and the party.

(Sense Motive 14)

Agrippa (Jacob) HP: 10/10 AC: 16.(t)13.(ff)13  d20+5=16 ;
Wednesday September 23rd, 2015 2:46:09 PM

"Yep, I got one righ' in 'ere." Agrippa says, pointing to her nose. She looks forward to the tours, having never been on such colossal turtles before.

Agrippa also keeps an eye on the crowd. Recently walked through Robber's Run to get here, she is reminded to whisper to her party members a caution; "Keep a hand on yer purses 'round these crowds." She keeps most of her coin in her backpack behind her cloak, but a small coin purse with copper and silver are still on her belt. Agrippa keeps her eyes peeled for cut-purses (Perception: 16).

Stohp (Mitch) HP: 9/9 AC: 15/12/12 CMB: +4 
Wednesday September 23rd, 2015 2:56:28 PM

The mention of wererats and silver starts Stohp's mind going again. What was the point of the attack last night? Maybe they where trying to bite the merchants and inflict them with the curse? A disturbing notion.

Pesmer Zerase (Ryan W.) HP: 8/8 AC:12/12/104 
Wednesday September 23rd, 2015 9:40:30 PM

Pesmer blinks a few times as Timmy speaks, thinking over if he wishes to go down to the wharf or not. Deciding he wished to see the turtles more up close, he response. "I wouldn't mind going down to the wharf. Maybe see the turtles up closer as we wait for the TurtleMistress."

Hearing Agrippa's whisper, Pesmer hides his coin pouch further within his garment, going all shifty eyed at the thought of anyone wishing to steal from his party.

Split for Errands (DM Cayzle)  d20+8=12 ;
Thursday September 24th, 2015 12:34:33 AM


AT THE WATERFRONT

Micah would welcome a tour. So would Agrippa and Pesmer, but watch your purse, pouch, and pockets!

On the other hand, Koh makes it clear in her individual way that curing rat-bite disease is the reason they are there.

Well, the best way to get cured fast is to take the tour, so that's the plan.

Timmy points out the Turtle Taxi Service, and several other indie turtle owners. He says he's heard some rumors of turmoil in the ranks of the turtle trainers.

"But Belba's job is to make sure that all the ships and turtles in port follow the regs that the Float bureaucrats dream up. And letting slide the stupid ones."

You meet Belba as she is walking away from a schooner, where she had evidently been speaking with the captain. She looks you all over.

"Ah the rat fighters. What brings you down to the docks?" she says.

AT HAIGHT'S MERCANTILE

Roland gets right to it. Can the group borrow some silvered weapons to fight were creatures. [OOC: This shop is on the Fence level too. You have not left the Fence Level so far.]

Norr just stares at the shopkeeper.

Stohp is distracted by her own thoughts about the motives of weres.

Is the clerk nervous about Roland, flanked as he is by two silent minotaurs? Norr thinks he is, though he tries not to show it.

"Loan out weapons? Like for free? To borrow? He ha," he laughs. "Tell ya what I'll do for such good pals of Brassy. I got four silvered daggers, a silvered longsword, and two silvered maces, all sized for humans. I'll take a deposit equal to the value of the weapons, and charge you a gold a day for each weapon, to rent them. And you get your deposit back if you return the weapon in original condition, within 30 days. After 30 days, I keep the deposit and you bought yourself weapons."He scowls. "Fair?"

He quotes a deposit of 22 gp for a silvered dagger, 25gp for a silvered light mace, and 405 gp for the long sword, which is also masterwork.

Roland (Andrew) HP: 15 AC: 18/11/17 CMD: 15  d20+7=13 ;
Thursday September 24th, 2015 3:06:10 AM

Roland ponders over the proposition Brassy has presented him, and says "As a smith myself I understand that you can't just freely give weapons out to any adventurer who walks into your shop, but the work we're doing is to protect the entire level. Could you perhaps lower the price? We are just starting out in our life as adventurers and do not have ready access to the funds you are asking for"

(Diplomacy 13)

Agrippa (Jacob) HP: 10/10 AC: 16.(t)13.(ff)13  d20+5=20 ;
Thursday September 24th, 2015 4:20:06 PM

Agrippa cannot help herself. She smirks as Timmy said, "...letting slide the stupid [regulations]." As the tour arrives at Belba, she replaces her kerchief across her mouth before speaking. "We ov'rheard tha' you coul' help us wi'... wi'... wh@#& <*sniff> wi'd our healph'." She gestures at her face.

Agrippa also takes a look at the Schooner Captain; attempting to recognize them (Knowledge Local: 20). She's looking for any clues as to why the rats would target her. "Can we d'alk inshide? I don' wanna scare away your cliend's," she pants, hoping to find some more leads in her office (if she has one).

Stohp (Mitch) HP: 9/9 AC: 15/12/12 CMB: +4  d20=15 ;
Thursday September 24th, 2015 5:31:06 PM

(I believe I can give Roland +2 with my own diplomacy check?)

Stohp speaks up to help her party member convince the merchant. "Our group is forming to help all of the merchants of the Fence. Help us not get killed early and it will pay off for you later."

Micah (John) HP: 10/10 AC: 17/10/17 
Thursday September 24th, 2015 5:34:05 PM

Micah gestures to his new friends and says, "As Agrippa said, we fear some of those rat bites might have gotten infected. We are told you can help with this. I am here to assist if may and should I learn something of use, all the better."

Pesmer Zerase (Ryan W.) HP: 8/8 AC:12/12/104 
Thursday September 24th, 2015 10:47:29 PM

Pesmer happily watches the giant turtles and their turtle masters as the group takes its tour. It was all very interesting to see such sights, so much so that Pesmer almost forgot why they were there to begin with. Nodding as Agrippa and Micah speak, Pesmer shines in a bit of his own thoughts. "The set in for Agrippa has been far worse then for the rest of us, but we figured we should get checked just in case. We thank you for taking the time to help if indeed you can, Ms. Belba."

He takes note about the troubles the turtle ranks have been having, but knows little of such things nor how he would go about helping. He would ask Belba once they were being checked over for disease.

Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16 
Thursday September 24th, 2015 11:14:22 PM

Uncomfortably, Koh adds, "...was bit in areas for private eyes." Let's NOT do that right outside.

Split for Errands (DM Cayzle) 
Friday September 25th, 2015 12:56:58 AM


AT THE WATERFRONT

Belba listens as you explain your need for healing. She asks if you are really set on becoming adventurers, like in the Dragon Consortium? And how many of you are sick? Please, step into my office."

She leads you back, and inside, looks you over, quickly determining who needs care. A few spells later, all is well.

"I'm happy to help you out, because you all are going to help us out," she says with an encouraging smile.

Pesmer asks about these rumors of turmoil among turtle masters, and Belba just shakes her head. "That's above my pay grade, I have to say."

AT HAIGHT'S MERCANTILE

Roland and Stohp try to bargain down the merchant.

Norr watches.

Harry Haight smiles at your callow naivete. "I like you kids," he says. "If you can get Brassy's own mark on the IOU for the deposit, I'll let you take the weapons. and just pay a week's rental fee in advance. You'll probably get killed or turned into werewolves, but I would not mind getting a leg up on my tab over at the Brass Toad."

Roland (Andrew) HP: 15 AC: 18/11/17 CMD: 15 
Friday September 25th, 2015 2:11:12 AM

Roland gives a laugh "I'll see what I can do, do you mind if we come on later today with his mark?"

Agrippa (Jacob) HP: 10/10 AC: 16.(t)13.(ff)13 
Friday September 25th, 2015 3:21:28 PM

"If feelin' tha' light is the reward for scarin' some rats, I'll set u' shop righ' now." Agrippa replies with another smile. "Tha's better than coffee."

Turning to the group, she asks, "So are we headin' to the weapons dealer or the bar? I'll need ta ge' somethin' o' mine silvered, so ya know. An' it'd be better to head in numbers 'round here, I'm sure."

Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16 
Friday September 25th, 2015 4:14:20 PM

"Could meet with others, could meet at bar..." Hmm. "If it is on way, could drop me off at Calf first? Then numbers still around, and one can tell others where everyone is if groups miss each other. Basically dependant on how long the other guys stay at the weapon shop.

Pesmer Zerase (Ryan W.) HP: 8/8 AC:12/12/104 
Friday September 25th, 2015 6:36:34 PM

Pesmer eyes widen a little as he hears those fateful words. 'Dragon Consortium'. Pulling out his notebook from his backpack, as well as a quill and ink, he looks to Belba with wondrous, curious eyes.

"What is this Dragon Consortium that you speak of? I have heard of organizations that accept requests to be a member as long as the individual is worthy. Where can I go to find more information?"

Pesmer would scribble down anything that Belba could tell him in hopes of himself one day joining one of these organization's himself.

Having forgotten his manors, he says in between their talks. "Oh um.. Thank you kindly for any healing or information you can give us. We greatly appreciate it and I hope we can help you whenever the need arises."

Turning to the others as they speak, Pesmer nods. "I don't mind stopping by the merchant's for a weapon or two. As for the Calf, I am not sure if its on the way, though I have been told the Calf is out of the way of most places. We might have to stop at the weapon shop first. Of course, I could be wrong as I am not great at.. directions."

Stohp (Mitch) HP: 9/9 AC: 15/12/12 CMB: +4 
Saturday September 26th, 2015 12:02:34 AM

Stohp grunts agreement to the preposed deal. "We'll be back in a little bit."

Split for Errands (DM Cayzle) 
Saturday September 26th, 2015 10:17:43 AM


AT THE WATERFRONT

Belba is plainly a druid, if the leaves and berries she uses to cast her spells are any indication. She is happy to tell what she knows of the Dragon Consortium. It is an organization of the greatest hero adventurers of the Wold, at the height of their prowess and the pinnacle of noble achievement in the whole Wold. [OOC: Feel free to find out more at this link.]

Timmy lingers to wave farewell, and from within you hear Belba shout for him to stop lollygagging. The group heads away from the waterfront, back to the Fatted Calf.

AT HAIGHT'S MERCANTILE

The group at the shop tracks down Brassy, still at the Giggligng Ghost. He laughs, and writes out a note for Harry. "But if you lose those weapons it'll come out of your pay!" he adds.

Another trip back to the mercantile sees you in possession of three silvered daggers, a silvered light mace, and a silvered masterwork longsword, all sized for medium creatures. However, a minotaur could use the sword as a short sword.

At last it is time to rendez-vous at the tavern.

AT THE FATTED CALF

The entire group assembles. The Fatted Calf is owned by a minotaur, Grokk Greatbelly, and everything is sized for larger races. As the party enters, a human with slick hair and expensive clothes is talking with Grokk at the bar. You hear Grokk say, "That's them, I'd bet a platinum."

The human turns, and you see an ornate metal nametag clipped onto his aquamarine silk jacket. The man approaches.

"Are you the new adventuring group here on the Fence Level?"

Norr (David S.) HP: 18/18 AC: 18/11/16 CMB :+5 
Sunday September 27th, 2015 3:19:08 PM

"That we are. Unless another sprouted up while I wasn't looking." Norr says, as he examines the human's nametag.

Micah (John) HP: 10/10 AC: 17/10/17  d20+7=16 ;
Sunday September 27th, 2015 10:18:17 PM

Micah quietly enters and contents himself with letting others do the talking. He moves to the side and calmly observes the official looking individual while discretely trying to read his name tag. As the man continues to interact with his companions he will keep a keen eye on his body language to better gauge what he might be about.

(Sense Motive 16)

Official Adventurers (DM Cayzle) 
Monday September 28th, 2015 7:58:46 AM

At the Fatted Calf, the man in the aquamarine jacket with the name badge approaches. You note a rapier at his side.

Knowledge Local DC10: Highlight to display spoiler: {You recognize the uniform of the Guard of the Floating City.}

Knowledge Local DC15: Highlight to display spoiler: {You recognize that this is an officer in the guard.}

"Hail and well met, adventurers," the man says. "I am looking for the new band of heroes hereabout."

Micah gets a clear feel that this man is an authority figure, one who expects respect and compliance.

Norr takes a closer look at the namebadge. Norr only Please Highlight to display spoiler: {It reads, "Kilgur Stonegrim, Captain."}

"I came down to the Fence Level to investigate complaints about vermin, but the local business owners tell me you've already agreed to handle the problem."

"That's right!" calls out Grokk from behind the bar.

"So tell me officially, then," the man declares. "Are you a new neighborhood adventuring party?"

Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16  d20=17 ;
Monday September 28th, 2015 2:23:38 PM

(Untrained Knowledge: Local Check gets me the 10.)

"Maybe closer to neighborhood watch. Problems need solving. Is good they send one man after rat men attack business owners in middle of city." Just one guard. She passes by to find a seat at the counter, smiling apologetically to Grokk - losing a cook and a bouncer to the same party?

Stohp (Mitch) HP: 9/9 AC: 15/12/12 CMB: +4  d20+7=15 ; d3=1 ; d20+7=27 ;
Monday September 28th, 2015 7:18:02 PM

(d3 was accidental)

Stohp raises an eyebrow. "News travels fast. We only formed last night, with few witnesses. How did the guard find out about us?"

Norr (David S.) HP: 18/18 AC: 18/11/16 CMB :+5  d20=6 ;
Monday September 28th, 2015 9:36:34 PM

Norr is content to let the others deal with the man. He nods politely and joins Koh in finding a place at the bar.

Agrippa (Jacob) HP: 10/10 AC: 16.(t)13.(ff)13  d20+5=12 ; d20+5=10 ;
Monday September 28th, 2015 9:38:54 PM

(Knowledge - Local: 12)

When Agrippa catches sight of the guard, she grows tense. Nodding with Stohp, she is surprised such an authority could be aware of a minor get-together of lowly people so quickly. Walking with Koh, she finds a seat behind her. Her palms are sweating. She'll make sure that there aren't any eyes or ears peering around cracked doors or windows (Perception: 10).

Micah (John) HP: 10/10 AC: 17/10/17  d20+1=16 ; d20+6=21 ;
Monday September 28th, 2015 11:45:56 PM

Micah is concerned about the rapid attention of the guard and does not understand all of the nuances associated with the captain's question. He nods thoughtfully to Stohp's questions, then steps forward to quietly ask his own, "Sir, we certainly desire to join together to meet the need recently identified, but we also wish to follow the appropriate laws and procedures. Are you able to help us with this?"

(Local 16; Diplomacy 21)

Pesmer Zerase (Ryan W.) HP: 8/8 AC:12/12/104  d20+4=9 ;
Tuesday September 29th, 2015 3:57:55 AM

Pesmer joins Micah and Stohp as they continue to speak with the guard, nodding a bit before chiming in. "It's nice to meet you. My name is Pesmer Zerase. I am rather curious about regulations with new adventuring parties as well. Do we need to fill out paperwork or some such? Is there a ceremony to attend?"

The uniform the male in the aquamarine jacket was wearing seemed ever so familiar to Pesmer, as if it were just on the tip of his tongue, yet he couldn't grasp just where he had seen it from. Peering over the nametag, he searched the name to see if it was one he recognized.

"Is there any information you can share with us pertaining to our current task? I believe we all wish to stop this rat infestation as quickly as possible." Pesmer said with a smile, making a mental note of the name he read upon the nametag.

Official Adventurers (DM Cayzle) 
Tuesday September 29th, 2015 8:15:20 AM


[OOC: If you make rolls, please DO mention what they are for in your post! Looking at Norr and Stohp here esp. What was that nat 20 for?]

Koh makes the group out to be less heroic than "adventurers" might be. The man smiles and nods. "Ah, modest. A refreshing quality in a new group."

Stohp seems a bit sceptical. "News travels fast. We only formed last night, with few witnesses. How did the guard find out about us?"

The official grins. "Well, we had a complaint about vermin from a resident, and I know the person to talk to on this level is Happy. He told me about you good folk."

Agrippa looks around and sees no one spying on the group. Grokk is standing at the bar and listening plainly, though, clearly enjoying the conversation.

Micah asks if the man can help the group out to comply with any laws covering this. "Why of course!" the man says. "That's why I tracked you down!"

Pesmer makes introductions and asks about paperwork.

"I am Captain Stonegrim, pleased to meet you all." He asks for all your names, apologizing for his lack of manners. Regarding paperwork ... "The Minister of Public Safety will have all that for you. You DO have to register with her -- BEFORE you do any more adventuring within the city." He digs out a special silver piece with the Overlord’s picture on it. “This will give you a free trip up to the palace from the Open Air Level.”

[OOC: Common knowledge: To get up to the Open Air Level, take the central pillar and then the ramp within that curves up and down inside.]

Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16 
Tuesday September 29th, 2015 4:33:58 PM

Oh. Oh cripes. Koh looks over herself, patting her shirt self-consciously. The palace. She doesn't even have something nice to wear. Oh. "Koh Shatterhorn." She looks to Grokk a moment, before getting back up to accept the silver piece. "Thank you, Captain." Putting a fist to her open palm, she bows to him.

Agrippa (Jacob) HP: 10/10 AC: 16.(t)13.(ff)13  d20+2=15 ;
Tuesday September 29th, 2015 6:31:46 PM

Agrippa was right to be afraid. During the belated introductions, she attempts to summon enough will (Failed Will save) to speak up about the topic. However when it's her turn to introduce herself, all she could manage to say was, "Fairgew... Agrippa Fairgew." Maybe this is why I shouldn't be leader, she thinks to herself, eyeing Koh. Agrippa will put up a hospitable and welcoming face to the guard after introductions.

Micah (John) HP: 10/10 AC: 17/10/17 
Tuesday September 29th, 2015 8:30:16 PM

"Assuming the Minister will be easy to find, I suggest we head that way immediately," states Micah to the almost formed adventuring party.

Then to the captain, "Providing we have your leave, sir."

Norr (David S.) HP: 18/18 AC: 18/11/16 CMB :+5 
Tuesday September 29th, 2015 9:25:28 PM

"Norr Stonehoof, well met." Norr says to the captain as he stands. He then prepares to leave should they be allowed to, thinking it wise to get any required paperwork and the like done before getting sidetracked.

Stohp (Mitch) HP: 9/9 AC: 13/12/10 CMB: +4 
Wednesday September 30th, 2015 12:08:36 AM

(Sorry meant to say! You said 10 for a and 15 for b, so I rolled twice. It only occurred today that I only needed one roll for one person. I edited my stats to reflect the change of clothing again; this will probably happen a lot, especially once I start doing fun things with disguise.)

Stohp does not introduce herself. She figures she's just being paranoid, but this whole registration thing stinks to high heaven. Just because they've decided to do something to help they have to go be marked on a registry so they could be kept track of? Does the minister keep track of every kid who grabs a sword and declares himself a mighty adventurer?

Still if they're visiting the upper levels she probably should go in something other than workman's clothes and leather. She tells Koh she's going upstairs and changes into her artisan outfit, blue and sea green to evoke the lake, putting her other outfit and armor in a pack. She conceals her weapons in the outfit - after last night she's not running around unarmed again.

Roland (Andrew) HP: 15 AC: 18/11/17 CMD: 15 
Wednesday September 30th, 2015 12:41:43 AM

Roland agrees to go with the group up to register their party " I dont see the harm in registering our group, seems to be standard protocol "

Official Adventurers (DM Cayzle) 
Wednesday September 30th, 2015 10:44:14 AM

Koh and Agrippa have some minor reservations about an invitation to the Palace of the Overlord -- mostly because they are too humble. The Palace!

Micah, Roland, and Norr are ready to go now.

The libertarian anarchist in Stohp rebels at the very idea of "registering." But she gets ready to go anyway.

The Captain allows that a delay to don appropriate garb would be fine. He is not going, but he is sure you'll find your way fine. He departs with a friendly fare well and a wave to Grokk.

Shiny and fresh, the party heads up to the City Offices in the Overlord’s Palace. First to the central pillar, which passes through all levels. Within is a spiraling ramp that serves as a roadway, the Underramp. The traffic is pretty brisk, well-managed, and congested. You get a whiff from the level below. This brings you to Level 1.

At the top of the ramp, there are city guards at watch over the traffic. They wear a uniform similar to Captain Stonegrim's, but somehow more crisp and professional. Their demeanor suggests that they are serious warriors. Not like the guards that you see from time to time in the Fence.

Although the entirety of the Floating City is a marvel, the sights at the top are just incredible! As you exit the Underramp, you see the cathedral of Domi and the Amphitheater of Courage to your right. To your left are the city parklands, which include a small pool, and Alemi's Temple of Truth. Immediately in front of you and to the right is a marketplace catering to those who visit this level. There are a few food stalls, shops, and a house of refreshment (public bathrooms). Behind you, in the shadow of the Palace, is the Arena, at the center of which is the famous Teucri-made teleportal that links the Float to other places in the Wold. The palace sits on four vast pillars above the Arena. There is no obvious way to get up to the Palace. No stairs, lifts, or ramps.

Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16 
Wednesday September 30th, 2015 12:22:09 PM

Having put on a clean shirt, Koh takes in the sights as they look around. There's...places for Domi and Alemi, and her eyes light up. She stares toward the stalls, before composing herself. Souveniers on the way out, not in. Still, the arena seems to be the place to go, and she holds up the coin they were given. "Thinking arena is place to be going?"

At the same time there's all these sights and such, she realizes...this is the upper class. Down where they came from is something else entirely. That thought sobers her even more. "Wonder if anyone living here has ever even seen rat before."

Stohp (Mitch) HP: 9/9 AC: 13/12/10 CMB: +4 
Wednesday September 30th, 2015 12:53:43 PM

(She's not anarchist, she's just highly paranoid! If something happens and Stohp doesn't conceive of some horrible possible implication, then something is wrong with her (; )

"We could go over to the arena, wander around, and generally be lost until we find the place. Or, we could ask one of the many fancy guards for directions." Stohp points out dryly.

Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16  d4=4 ;
Wednesday September 30th, 2015 3:33:25 PM

Hmm. Digging in her pocket, Koh tosses up a little brass object, catching it. O. "O...O...Obviously...? Yes. Obviously should ask guard." She pockets the little pyridmal object, waving her arm to flag down a guard.

Agrippa (Jacob) HP: 10/10 AC: 16.(t)13.(ff)13 
Wednesday September 30th, 2015 3:35:30 PM

Before leaving, Agrippa whispers to Grokk, "Did tha' guard come to ask you abou' vermin, or abou' us?"

As she doesn't have any more formal attire than her explorer's outfit, she decides to stow her axe and sap. Her short sword will still be handy on her right hip. Since the rest of the party is attempting to look formal, she will braid the hair just above her brow back on either side, around her head until they connect, braiding down.

On the walk up, Agrippa finds Stohp (and if Koh happens to be near, she won't shy away from her comments). "Ya seem like you share my sentiments when it comes to... registration." she whispers. "Remember tha' analogy I made usin' chess pieces in the bar? I didn' expec' to be foun' so quickly...."

Official Adventurers (DM Cayzle) 
Wednesday September 30th, 2015 4:59:00 PM

Extra Back At The Fatted Calf:

Before leaving, Agrippa whispers to Grokk, "Did tha' guard come to ask you abou' vermin, or abou' us?"

"BOTH!" answers Grokk.

Pesmer Zerase (Ryan W.) HP: 8/8 AC:12/12/104 
Wednesday September 30th, 2015 6:16:44 PM

Pesmer snaps out of his daze, a daze brought on by thoughts of meeting some official folk, as he waves goodbye to the Captain Stonegrim and Grokk. Pesmer really hadn't mixed and mingled with royalty and palace folk very often so he was a tad excited to see what such an event could offer his notebook.

Wearing the very thing he walked into the tavern in, Pesmer walks with the rest in his mage's robes as they make their way up to City Offices. While he was interested in the Cathedrals, Pesmer was a tad more interested in the marketplace as it was filled with coin, information and folk aplenty.

With so many sights to be seen, Pesmer sort of loses track of the group as he doesn't notice Koh flagging down a guard. Having his eyes set on seeing what this Arena could possibly look like, and of course needing to see the Teucri-made teleportal for himself, Pesmer continues his way towards the Arena with a curious step in his stride.

Micah (John) HP: 10/10 AC: 17/10/17 
Wednesday September 30th, 2015 10:51:27 PM

Micah is drawn to the temple of Domi. Just bring in sight is cause for wonder and awe, but not wanting to abandon his companions or detract from their purpose he progresses by. Agreeing with Koh , he heads toward the nearest guard to ask directions.

Roland (Andrew) HP: 15 AC: 18/11/17 CMD: 15 
Thursday October 1st, 2015 1:05:55 AM

Roland gives a respectful prayer towards the Temple of Domi when they enter the level, showing his respects to the god he worships. He is intent on getting the registration over with in a timely manner so that he and his group may explore the level freely, the Arena peaking his interest. He sees Koh rush over to a guard ready to ask for directions and leaves her to the questioning, ready to step in if she needs help

Norr (David S.) HP: 18/18 AC: 18/11/16 CMB :+5  d20+1=17 ;
Thursday October 1st, 2015 3:06:57 AM

Norr owns no truly formal attire, so he elects to go as he was when he came into the Calf. While he is also intrigued by some of the sights, he continues onward with the group. If he wouldn't slow them down much, he spends a few moments looking at the palace wall, searching for anything unusual that might create or be an opening. (Perception 17)

Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16 
Thursday October 1st, 2015 2:52:06 PM

Still flagging down, Koh notes Pesmer disappearing on his own. Cripes. "Norr, go with mage, make sure to meet back here if all get separated. Nobody walks alone up here, okay?" She's still on approach to a guard, waving an arm. Hey. Hey. They are SUCH tourists here.

Agrippa (Jacob) HP: 10/10 AC: 16.(t)13.(ff)13 
Thursday October 1st, 2015 4:41:16 PM

Noticing the disappearance of the wizard, Agrippa's nerves begin to fire. "Bah~ They got Pesmer already! Its... Its only a matter o' time." she signs in dismay. She stays close to the minotaurs.

When Roland offers a prayer towards the Temple of Domi, Agrippa wonders if there is any hint of Ffloy in the marketplace adjacent. It is but a curiosity, however, and is quickly snuffed out by fear of the condemna--- registration.

Official Adventurers (DM Cayzle) 
Thursday October 1st, 2015 10:32:58 PM


Koh takes in the sights and marvels at the difference between the Fence and here.

Stohp seems a bit contemptful toward the "fancy" guards. Agrippa seeks some common ground in that regard.

Then Stohp suggests asking a guard for directions.

[b]Pesmer
, acting the absent-minded wizard, wanders off toward the magical portal at the center of the Arena. Indeed, "Arena" may be a bit of a misnomer. It is an open space with clearly demarked areas -- for those headed to Plateau City, for those headed to Hook City, for those incoming. It seems that the incoming people are mostly divided into traders and tourists. The latter are clearly a wealthy lot, and the attractions of this open air level at the Top of The Big Float are clearly aimed at them.

It is also obvious that Pesmer will not be able to just wander closer. He'll need some token or paper that people are showing the bureaucrats operating the teleportal and organizing the traffic.

Koh follows the suggestion and heads toward a guard. Micah accompanies her.

Roland sees that the two have things well in hand, and stays alert. Now, on the Fence, staying alert is a smart move, given the crime of the level. Up here, however, Roland gets the stong idea that you could drop your purse on the ground and come back an hour later to reclaim it, still full.

Norr takes a closer look at the supports holding up the palace. Imagine that the palace is set on a square, and under the palace, at each corner of the square, there is a column that holds the ediface high up in the air. The Arena and the Teleportal are under the Palace.

[OOC: Take a look here and here.]

The guard is friendly toward tourists, but a little brusque towards you lot. Maybe he can sense that you are locals? You ask how to get to the Palace, and he smiles wickedly. "Oh, and what makes you think you have any business with the Palace?"

Stohp (Mitch) HP: 9/9 AC: 13/12/10 CMB: +4 
Friday October 2nd, 2015 12:56:03 AM

Figuring she's the one in the nicest clothing, even if it isn't quite nice enough to entirely fit in up here, Stohp decides to take charge of the situation.

"We've been told to see the Minister of Public Safety, something about paperwork. I'm not entirely certain why we have to fill out paperwork but that's what we were told. Can you tell us where to go?"

Norr (David S.) HP: 18/18 AC: 18/11/16 CMB :+5 
Friday October 2nd, 2015 1:41:37 AM

Norr heads off to find Pesmer, trusting that the others can handle asking for directions.

"Thinking of running away?" He asks, when the two meet.

Agrippa (Jacob) HP: 10/10 AC: 16.(t)13.(ff)13 
Friday October 2nd, 2015 3:12:23 AM

Agrippa lightly elbows Koh, whispering, "Coin. Show him the coin." She'll continue trying to somewhat keep her face behind bodies as the guard looks over everybody.

Pesmer Zerase (Ryan W.) HP: 8/8 AC:12/12/10  d20+2=11 ;
Friday October 2nd, 2015 6:20:00 AM

Peering at all the wonders and traveling folk that busy themselves throughout the Arena and the surrounding area put Pesmer in such a happy daze that he almost didn't see Norr's approach.

"Heh, never know what a mage is up to, my friend..."

He playfully jokes with Norr for a moment as he observes the many people showing off token and paper to the bureaucrats operating the teleportation circle. Focusing his half elven eyes, he tries to get a good look at any tokens or paper work being given to the organizers for future reference, before continuing his talk with Norr. (Perception 11 to peer at any tokens or paperwork being exchanged at a distance.)

"That is where my destination leads me, Mr. Norr... Through that portal and straight to Plateau City. That... Is where my destiny leads me.." He murmurs that last part to himself before snapping back to the present time, smiling with quarterstaff in hand as he turns to Norr.

"I figure the more clumped up our party was, the more we stuck out like a sore thumb. Shall we ask around for our destination or do you wish to go back with the others?"

In truth, Pesmer saw what he needed to see; His way to Plateau City. Now his mind would focus on the present and the task at hand. At least for now...

Micah (John) HP: 10/10 AC: 17/10/17  d20+7=24 ;
Friday October 2nd, 2015 12:41:09 PM

Micah smiles patiently at the guard's subtle challenge. Micah thinks this is just another bureaucrat with more authority than purpose, but he supposes this man's job is likely monotonous and thankless and is undaunted by his opposition. A simple obstacle that his comrades seem willing to navigate.

Rather than engage, he takes the opportunity to observe the guard's body language and the reactions of the other guards to make sure this is nothing more than casual obstruction. Without realizing he is doing so, his own outward appearance is naturally calm and nonthreatening.

(Sense Motive 24)

Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16 
Friday October 2nd, 2015 5:53:20 PM

Holding the coin up between two fingers, Koh states, "Came at behest of Captain Stonegrim. Required to register as group." She's just not gonna let go of their passage into the palace.

Stohp (Mitch) HP: 9/9 AC: 13/12/10 CMB: +4 
Friday October 2nd, 2015 8:55:59 PM

Stohp notices that two of the group have vanished, which rather annoys her. Sure right now it probably doesn't matter, but if people wander off down below while investigating it could get them killed.

Pesmer Zerase (Ryan W.) HP: 8/8 AC:12/12/10 
Saturday October 3rd, 2015 5:39:55 AM

Pesmer ponders to himself as others him and Norr talk, thinking about how he wishes to seek out the Star Mages guild branch that is located within The Floating City but knowing full well that he probably doesn't have the skill necessary to join such a prestigious organization as of yet. A wizard can dream....

Official Adventurers (DM Cayzle) 
Saturday October 3rd, 2015 12:29:31 PM


Micah senses that the guard always gives a harder time to those from the Lower Levels -- nothing personal, just have to be on watch for the criminal element. The guard becomes very friendly and helpful as soon as he sees the token. He points the party to Wizford Thunderbuster’s Flying Taxi’s. The building, just down the ramp and to the right, has an office and several flying carpets parked outside.

On seeing the token, which seems to open doors better than a Knock spell, Wizford says he will fly the party up to the palace for free. "So, what brings you to the Palace, young vagabonds?" Wizford asks. He smiles broadly to show he is just teasing and curious.

Micah (John) HP: 10/10 AC: 17/10/17 
Monday October 5th, 2015 6:27:41 AM

"Vagabonds?" laughs Micah affably, "I guess we must look like yokels to the folks up here." Gesturing to include his group, "We are here to register with the Minister of Public Safety. There is some trouble on the fence level, and we are wanting to join together to do something about it."

After pausing to think a moment he asks, "I would assume in your function here you must hear all types of news and rumors. Has any word of anything brewing in the fence level made its way up here?"



Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16 
Monday October 5th, 2015 8:44:34 AM

Playing with the coin idly, Koh lets Micah do the talking for now. At least the guard got friendlier - with three minotaurs around, well...not exactly a common sight. She looks over the carpets, before poking at one with her hoof. How do these even...she's curious now, and leans over, to see if she can look below them. How do they even work? Will they support all the weight? Mysterious...

Norr (David S.) HP: 18/18 AC: 18/11/16 CMB :+5 
Monday October 5th, 2015 12:08:32 PM

Norr allows the others to do the majority of the talking with Wizford, satisfied that he has done enough to facilitate the proceedings by meeting with Pesmer. He looks over the flying carpets as he waits.

Agrippa (Jacob) HP: 10/10 AC: 16.(t)13.(ff)13 
Monday October 5th, 2015 2:04:19 PM

Agrippa peers at the carpets. I wonder how much these cost, she thinks. Adventurers get all the luxuries, it seems; free disease treatment, lending benefits, an' rides. Stepping on to the carpet, she takes out her merchant scale to help her through her fear of heights.

Agrippa also nods in agreement with what Micah had to say to the arcane authority. She beckons Pesmer and Norr as they return from their sight-seeing. Despite needing to keep her eyes closed during the impending flight, her curiosity might allow her to peek at how well the minotaurs will fare on such small carpets.

Pesmer Zerase (Ryan W.) HP: 8/8 AC:12/12/10 
Monday October 5th, 2015 4:52:19 PM

Returning with Norr to the rest of the group, Pesmer is also rather fascinated by the magical flying carpets that are parked just outside. He would smile along side Micah as Micah and the gentlemen spoke, nodding this way and that even as a question was burning inside his mind.

Finally he couldn't wait any further as he timed for the right moment to ask Wizford, "Excuse me, Sir, but do you mind if I magically observe one of the flying carpets. I wish to detect its aura. Is this acceptable? I assure you I will not harm the flying carpet in any way, form or fashion." Pesmer wished to cast detect magic upon one of the floating fabrics just to see that glorious enchantment within his wizard's eye.

If Wizford gave him permission, Pesmer would cast detect magic upon the flying carpet that Agrippa was already stepping on.

Roland (Andrew) HP: 15 AC: 18/11/17 CMD: 15 
Monday October 5th, 2015 9:29:58 PM

As Roland heads over with the group to acquire a taxi, he is taken aback upon seeing all the flying carpets floating before him. Not seeing magic very often, he is a little nervous about riding one of them. " These things don't go too high off the ground do they? " he asks as he nudges one with his foot.

Stohp (Mitch) HP: 9/9 AC: 13/12/10 CMB: +4 
Monday October 5th, 2015 10:35:46 PM

Stohp watches her comrades examining the carpets with amusement. While she had never seen flying carpets before, they still looked like rugs to her, and she didn't imagine staring at them would change that. "There wouldn't be much point in 'flying carpets' that don't fly." she tells Rolland.

Official Adventurers (DM Cayzle) 
Tuesday October 6th, 2015 8:30:56 AM

The proprietor of the magic carpet rental and taxi service nods as you seek to examine the flying rugs.

Koh does indeed see several that would be big enough for the entire party.

Norr notes that there are some plainer carpets and some famcier ones, with tassels and cushions. Red seems to be a common color, although there do seem to be a couple blue-grey models, maybe for stealth?

Agrippa has questions that she does not voice -- maybe she would get answers if she did! She is torn between wanting to close her eyes in anticipation, and watching to see how the Taurs manage.

Pesmer sees that the carpets have medium to strong auras of transformation magic. [OOC: That's a free gimme from your kindly DM; next time add some Spellcraft or Know Arcana checks to this kind of post!]

Roland wonders aloud about the heights these conveyances -- wthout rails! -- can attain. He finds his answer in the skies ... as he looks around, he sees a few other carpets already airbound -- mostly just to go to the Palace and back, with a couple much higher indeed!

Stohp teases Roland gently with a comment about the whole entire purpose of a magic carpet!

But in the meantime, the party has left Micah to interact with Wizford Thunderbuster while they gawked. Micah, however, is all professional, as he not only tells Wizford about the group's purpose, but also asks for information. [OOC: Another kind DM gimme -- a Diplomacy or other check might have been good for wresting info from the fellow, had he info to share, but he does not, not about the Fence, anyway.]

"Sorry, I don't hear much about the Fence Level, myself. Why should I, when flying carpets are so much sweeter than turtles and boats! Never go down there, myself."

Wizford smiles when he hears that the group is headed to go register as an adventuring group. And a diligent one at that, though maybe a bit wet behind the ears, for all that they have evidently seen litttle of the Wold so far!

Still, his open manner becomes friendlier yet, and he laughs. "Here, I'll let my daughter pilot out biggest luxury model up for your ride. You young adventurers will like that!"

He calls out, and his daughter looks up from the book she is reading. She seems barely old enough to drive! He asks her to take the group to the Palace, though he gives her permission to swing by the library on the way back.

She leads you to a huge deluxe carpet! There is room for all.

"I like to give them names," she says. "I call this one Thunder Bird. Hop on!"

Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16 
Tuesday October 6th, 2015 11:25:49 AM

"Thunder Bird..." Still doubtful, Koh gingerly takes one step, then another, getting near the center(and a bit to one side) so she can catch someone if they lean too much. She's starting to get antsy, though, and sits down, rubbing the surface of the carpet. She muses on what could make this carpet special and deluxe - she also wonders why the man would let his daughter casually take it to the library.

Oh. Right. No crime up here.

Micah (John) HP: 10/10 AC: 17/10/17 
Tuesday October 6th, 2015 3:44:06 PM

Micah thanks Wizford genuinely for his kindness and generosity.

To the daughter, as he politely tries to look at what she is reading, he says, "it appears that you find great joy in the written word. What do you like to read?"

He casually steps on board. It never occurs to him to worry about the flight. He is certain that protecting home and neighbors is his calling. Thus, with confidence in Domi's blessing there is nothing to fear.

Agrippa (Jacob) HP: 10/10 AC: 16.(t)13.(ff)13 
Tuesday October 6th, 2015 6:59:04 PM

Glad that the group is full again, Agrippa will attempt to seat as close to the center as possible. She looks up at our destination with anticipation. Deciding it is best not to conceal weapons in a place of such talent and resources, she stows her extra daggers into her backpack.

Many questions rattle her head about the top of the Float; the need for regulation, everyday life. However, she reserves these questions for someone other than those who are beholden to the palace. She steels herself for the impending ride.

Roland (Andrew) HP: 15 AC: 18/11/17 CMD: 15  d20+3=23 ;
Tuesday October 6th, 2015 10:23:53 PM

Roland will find a spot as close to the center of the carpet as possible, not excited to be flying on the back of a glorified rug. His breathing is heavy, his muscles tense, but he tries his best not to look too worried.

(DC 23 Bluff check to look comfortable on the carpet)

Pesmer Zerase (Ryan W.) HP: 8/8 AC:12/12/10 
Tuesday October 6th, 2015 11:19:33 PM

Peering over the aura and school of magic that is infused within the huge rug they will be riding, Pesmer doesn't hesitate in the least as he sits at the very front of the deluxe carpet. "Thunder Bird.. What a glorious name for such a beautiful creature..." Even if the carpet itself wasn't alive, the magic that fueled it was very much so.

Sitting cross legged upon the front of the deluxe carpet, Pesmer placed all his belongings securely within his backpack before tying it to his back, leaving his quarterstaff in hand as his free hand gripped down at the carpets edge. "Worry not, dear friends.. For this day we fly as dragons!" Pesmer shouted in excitement as he eagerly awaited for lift off.



Stohp (Mitch) HP: 9/9 AC: 13/12/10 CMB: +4 
Tuesday October 6th, 2015 11:37:39 PM

Noting all of the people crowding towards the middle of the carpet, Stohp resignedly takes a seat closer to the edge. "I'll probably fall off the stupid thing, but at least I'll have a good view." she comments to no one in particular.

Micah (John) HP: 10/10 AC: 17/10/17 
Wednesday October 7th, 2015 4:41:28 AM

Micah finds Pesmer's enthusiasm contagious. Micah has always been serious and focused, but finds this exuberant youthful wizard to be a delight. Without breaking his attempt to develop a rapport with the pilot he moves in a position next to him near the front. Being more concerned about dropping something once they become airborne than falling himself, he checks to make sure nothing is loose that might fall and injure someone below them.



Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16 
Wednesday October 7th, 2015 11:55:19 AM

"Fly as dragons, scream as go through air as dragons, maybe fall and plummet as dragons...quite interesting, Pesmer." If minotaur were meant to fly, they wouldn't be as large, and they wouldn't be so good at charging across the ground. They might also have wings. As it is, she quietly puts arms around the nearest people to her to hold onto. She needs a hug.

Norr (David S.) HP: 18/18 AC: 18/11/16 CMB :+5 
Wednesday October 7th, 2015 3:25:07 PM

Norr moves towards the edge of the carpet and sits down. "Surely there's a system in place for passengers that tumble." He says, in an attempt to reassure his companions.

Roland (Andrew) HP: 15 AC: 18/11/17 CMD: 15 
Wednesday October 7th, 2015 7:10:24 PM

Seeing the wizard's giddiness, Roland's fears subside knowing that others are comfortable in the situation. He allows himself to scoot a little closer to the edge to see the view

Stohp (Mitch) HP: 9/9 AC: 13/12/10 CMB: +4  d20=6 ;
Thursday October 8th, 2015 12:54:45 AM

Stohp notes how nervous her sister is about the flight. Sighing, she goes over to her and gives her a much needed hug. "Don't worry, we'll be fine." Her fierce glare at the other party members warns them against saying anything.

(1d20 for hug awesomeness! It looks like Stohp needs to work on her hugs)

Pesmer Zerase (Ryan W.) HP: 8/8 AC:12/12/10 
Thursday October 8th, 2015 1:58:48 AM

Bouncing lightly upon the large magical rub, Pesmer's excitement seems to only grow as they await to take off. Seeing Brother Micah reposition himself to sit near the front of the rug, Pesmer smiles at him brightly as he speaks. "Brother Micah! So glad to see you joining me up here."

Pointing the end of his quarterstaff up towards the clouds, Pesmer continues to speak with a happy-confident tone. "One day.. I promise you that we both will be soaring up high in the clouds with nothing holding us up but our own flapping, graceful wings. They will tell stories of us and write many a book about our adventures as we fly above the towns, helping those in need."

Chuckling back at Koh's words, Pesmer peers back toward the huddled up sisters. "Of course we will be fine! I checked the magic of this carpet. Thunder Bird is strong. Though, if we plummet.. Best try and avoid landing on other people, yes?" He lets out a bubbly laugh, hoping humor and excitement will shake off the parties fear.

Agrippa (Jacob) HP: 10/10 AC: 16.(t)13.(ff)13  d20+5=15 ;
Thursday October 8th, 2015 5:38:36 AM

(ooc: Sorry for the tardiness)

Agrippa pokes Koh and asks her if she can examine the coin used to have access to such places. She wonders if she knows the person's face on the coin (Knowledge: Local = 15). She will give it back either way~.

Official Adventurers (DM Cayzle) 
Thursday October 8th, 2015 8:17:11 AM


Koh boards the big flying carpet tentatively. She feels a bit nervous riding such an expensive item.

Micah asks the daughter, who introduces herself as Elspeth, "It appears that you find great joy in the written word. What do you like to read?"

She laughs vividly, showing Micah that inside her book she had slipped a couple sketches of a young fellow. "I wasn't exactly reading!" she says, looking around to make sure Wizford is not in earshot. "My dad thinks I like books; I guess I do, 'cause they give me an excuse to blow that taxi stand."

"Come on, let's FLY!"

Agrippa and Roland sit carefully in the center -- Roland looking cooler than he feels. Elspeth the pilot perches on the edge of the front and sends the carpet careening into the air.

Sitting next to the pilot, Pesmer is not afraid! "This day we fly as dragons," he shouts! Elspeth laughs. "I like you!"

Stohp resignedly takes a seat near the side.

"Surely," declares Norr, "there's a system in place for passengers that tumble." Elspeth giggles and holds up a ringed finger. "Feather Fall!" she says. "And not falling off!"

She banks and climbs, making a circle of the Floating City. You see the side of the Float you missed before, especially the park of entertainments and amusements in the far corner -- the "Diamond Midway," it is called. You also see the peaceful parklands devoted to the dead. In recent years, couples wishing a child have found good luck there, as well.

It is the midway that entrances Elpeth, however! She zooms closer, and clearly would love to stop and visit. "How urgent is it that you guys get to the Palace?" she asks. "Wanna have some fun? Look, there's a stand over there that makes the best burgers!"

Koh is more concerned about safety than fun, fun, fun. Stohp sees she is nervous and gives her sister a hug.

Pesmer looks out, not at the City, but at the clouds and the sky! He sees how the Float does indeed float in a huge lake, surrounded by a vaster tangle of forest, with high mountains to the east.

Agrippa conquers her fear of flying by concentrating on the coin that got them this far ...

And Elspeth pauses halfway between the Palace and the Midway. "So, what'll it be?" she asks. "Boring old bureaucrats or flying and fun!"

Micah (John) HP: 10/10 AC: 17/10/17 
Thursday October 8th, 2015 12:00:01 PM

Micah would prefer getting back to the work of protecting his home, but is aware that this a rare opportunity. Not wishing to deny it to the others, he remains silent while trying to take in all the sights from this incredible vantage point.

Then, exhilarated by the rushing air and perhaps enhanced by Elspeth and Pesmer's exuberance, he laughs heartily with the shear joy of the moment.

He raises his arms and holds his hands flat as if wings, letting the wind of their passage lift them upward. "Wings!" he shouts to Pesmer, "I will hold you to that promise." And he laughs some more.

Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16  d20=14 ;
Thursday October 8th, 2015 1:45:16 PM

Holding onto Stohp tightly(better hugger), Koh is completely unassured by that Ring of Featherfall, considering she doesn't have one. Then, burgers are mentioned, and...she's starting to look ill. Ulp...

Koh Shatterhorn (Alex F.) HP: 13/13 AC/TCH/FF: 14/13/12 CMB: +4 CMD: 16  d20=14 ;
Thursday October 8th, 2015 1:45:16 PM

Holding onto Stohp tightly(better hugger), Koh is completely unassured by that Ring of Featherfall, considering she doesn't have one. Then, burgers are mentioned, and...she's starting to look ill. Ulp...

Stohp (Mitch) HP: 9/9 AC: 13/12/10 CMB: +4 
Thursday October 8th, 2015 4:30:25 PM

Stohp grimaces as her sister squeezes tightly. She doesn't have much chance to take in the sights, being to busy watching over those less then thrilled at flying like a mother hen.

"Down. Not everyone enjoys flying. If you really want to have fun then let the rest of us land and take care of our business, or come back out here and spend some of your reward gold on an aerial tour when the job is done."

Pesmer Zerase (Ryan W.) HP: 8/8 AC:12/12/10 
Thursday October 8th, 2015 7:21:03 PM

Seeing Micah's arms up like wings in the air, Pesmer hides his quarterstaff under his right leg before he does the same with his own arms, nodding to Micah as to assure of that promise. Laughing wholeheartedly as Micah, Elspeth and him all seem to be thoroughly enjoying themsevles, he wouldn't notice just how sickly Koh was beginning to look until Stohp spoke up. Peering back at his huddled friends, he would chuckle as he lightly pats Elspeth's shoulder.

"Apologies, my new friend, but sadly I believe we have business to take care of. Plus, I would hate to see my friends back there getting sick all over this beautiful Thunder Bird. Micah and I will come back another time to explore with you and fly some more. Is that acceptable?" Pesmer smiled, rather not wishing to end this joyflight of theirs but knowing the group was about to lose their lunch was not something anyone wished to experience. Especially a Minotaur losing her lunch...

Pesmer Zerase (Ryan W.) HP: 8/8 AC:12/12/10  d20+5=25 ;
Thursday October 8th, 2015 7:30:44 PM

(Something I just thought of and I want to try it. Let me know if this is a problem. ^.^ )

Having an idea to help out poor ill Koh, Pesmer waves a hand as he weaves a spell, attempting to concentrate as he creates a small bowl within Koh's lap in case she does indeed need to hurl. "Use this if you need to, my friend."

(DC 10 plus spell level, spell level being 0, for riding on a carpet in the sky as I am guessing its like riding in a bouncy wagon. Concentration check natural 20 plus 5, equal to 25.)

Norr (David S.) HP: 18/18 AC: 18/11/16 CMB :+5 
Thursday October 8th, 2015 8:25:35 PM

Norr smirks at Pesmer and Micah's enthusiasm for flying as the trip continues..

He then nods at Stohp's request to finish their business now, sightseeing may be fun, but does little good.

Roland (Andrew) HP: 15 AC: 18/11/17 CMD: 15 
Thursday October 8th, 2015 8:50:42 PM

Roland wishes to get the business needed attending done first before they go on any escapades around the city. " Thank you, Elspeth, but I think we should do what we were sent to accomplish before we get any food. Besides, I don't think some of our friends are very hungry "

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