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The Temple


DM (Kent). 
Wednesday December 29th, 1999 7:17:30 PM

For clarity purposes, From the front gates to the back curved wall is 250 ft. The front entry way is 30 ft x 120 ft and has two towers at the juncture of the front wall and each side.Each tower has an open door that is partially off its hinges. The foyer leads to a raised platform aisle is 10 ft wide and 130 ft long and runs the length of the temple to a circular platform upon which can be seen a dark altar and a large sharklike statue. The circular platform is 60 ft in diameter and the dais upon which is the statue and altar is 30 ft in diameter. The troughs of dark, almost reddish-black water are each 20 ft wide. You can only see that there is a hammer in the statue if you are on the circular dais. The temple is fairly dark but it is lit by the stars and moon above that seem to be shining through a translucent rock dome. It is almost full dark now and it is a full moon.

DM (kent) 
Wednesday December 29th, 1999 7:20:45 PM

As the two sea devils are hit and injured all four appear to vanish as they dive toward the water. There are however no splashes or ripples. Or for that matter, blood.

K'isst  d20=20
Wednesday December 29th, 1999 11:28:03 PM

"We must work fast." (Failed voluntary perception check and thus will not do scheduled action.) She stands guard near the entrance and encourages the others to get to that altar.

Branze Bones 
Thursday December 30th, 1999 3:42:05 AM

::hurries along the catwalk looking down for any hands he has his sowrd kept low.:: "I will get to the hammer and teh altar, see if the towers hold the head we seek.

Sedar 
Thursday December 30th, 1999 12:51:47 PM

Follows Triple B to the altar. "where they go ...." as he scans across the water " not even a ripple ?"

Rond 
Thursday December 30th, 1999 12:51:48 PM

"I will cover your advance". While saying this, Rond is look up towards the ceiling, and then down towards the water.

Arien 
Friday December 31st, 1999 4:00:49 AM

Backing away from the water, Arien scans the doorways and the water. Seeing no immediate danger he quickly draws another arrow and sets draws it. He moves to the base of the walkway so as to get a clear view of both sides. Watching Branze, Arien calls out after him. "be carefull there might be traps."

K'isst 
Friday December 31st, 1999 7:43:22 AM

Nodding to Branze, K'isst moves to the western tower, Trident drawn, and looks inside, up and around. If she spots any Sea Devils, she yells and attacks.

Draax 
Friday December 31st, 1999 2:35:50 PM

Halting his rush at the sea Devils, Draax is surprised to see these creatures run from a fight. He stand a little confused for a minute then decides to back up K'isst at the western tower.

Bill Troublefinder 
Friday December 31st, 1999 5:37:52 PM

Bill follows the sea devil leader, leaping on to the surface of the water (on the left section of water when viewed from the entrance door), then running lightly across the surface in the direction of the circle at the opposite end of the temple, looking to see if he can see evidence of anyone or anything beneath the surface. He carries his magical sword in his left hand, a dart in his right.

DM (Kent) 
Saturday January 1st, 2000 12:59:22 PM

As Branze and Sedar step onto the circular platform the is a soft chime of a bell ringing once and the silenced. In front of them they see the altar and statue. At the far side of the platform is a round dais, upon which stands a Marble statue of the shark god Sekola and a marble blood stained altar inset with manacles and chains. The statue is very old, fragile, and brittle in places. The statue is also slightly transluscent and something small and shiny can be seen in the chestof the shark. K'isst looks into the west tower and sees very little in it the towres them selves are 20 ft tall and the west one is dry there is a small cot like bed, a small desk, and a fireplace with a mantle. On the mantle are two dingy but possibly gold candle sticks. Bill notices little of consequence in the water in that because it is so dark it is almost reflective. However both Bill and Arien, notice in their scanning of the space that neither Borbo or Galahad seem to be in the temple any longer or at least they are not to be seen anywhere.

Branze Bones 
Sunday January 2nd, 2000 2:40:04 AM

::looking at the statue in depth Branze figures the stains are blood. "This be an altar they sacrifice on. THe hammer be in there. Im going to smash it free. But beware there may be consequences, they may come back to defend. Or they may have gotten reinforcements." he says as he takes the hilt of his sword and begins to smash the hammer free.

Bill Troublefinder 
Sunday January 2nd, 2000 10:31:10 PM

Pleased that Borbo slipped on his ring of invisibility, Bill continues clockwise around to the right side of the circle, then climbs up to the lower platform below the dais. He places himself at the north of the platform, between the shark statue and the edge of the water. His eyes glance once toward the ceiling, then sweep back and forth west, north, east, to guard against things leaping forth or reaching from the awful liquid below. In his mind he asks Alemi for help, and protection.

Sedar 
Monday January 3rd, 2000 10:08:45 AM

moving to the shark statue. "the lord of Air said to retreive the heart and bring it back to him. " The 1/2 elf will then draw a dagger and gingerly climb the statue to try and chip its heart out.

K'isst 
Tuesday January 4th, 2000 12:25:08 PM

K'isst actually moves into the tower at the north and explores it. She looks in desks, etc. for anything helpful. Since the party has already been discovered, she isn't concerned about noise. She wrecks the place, looking first to make sure there are no sea devils there to ambush us and secondly for information about the Sahuagin. She doean't keep her back to the room for long at a time, expecting those Sahuagin to regroup and surface again. "Hey Draxx. Has anyone checked the depth of the water in here yet? We should know how many could be hiding down there. They won't stay submerged long with us blocking their exit. Have Borbo and Galahad do it since they are invisible if they will." Once she has ransacked the northern tower, she does the same with the southern tower.

Rond 
Tuesday January 4th, 2000 12:25:09 PM

Rond will hold his position, scanning the surrounding area.

Draax 
Tuesday January 4th, 2000 12:25:10 PM

Keeping an eye on K'isst for any ambushes, Draax calls out to both Borbo and Galahad. " Borbo, Galahad wherever you are can you come over here for a second?" When Draax is sure that one of them is close he will talk in a soft voice. "K'isst suggested that while you are in your current state one or both of you explore the depth of the water and anything else you find while down there."

Galahad 
Tuesday January 4th, 2000 6:29:30 PM

At Draxx's call, Galahad steps back into the temple from outside and wanders over to Draxx. "And what state might that be that you are rferring to?" As for the depth of the water I think I can find that out easily enough. Galahad then proceeds to remove a 50 ft rope from his pack, tie two iron spikes to the end and standing near one edge tosses it in the center of one of the watery channels.

DM (Kent) for whom the bell tolls............  d20=13 d20=18 d20=18 d20=13 d100=33 d10=2 d10=4
Tuesday January 4th, 2000 6:41:45 PM

At each step that Branze and Sedar take toward the statue the chime sounds, until they reach the base at which time there is one loud resounding GONG!!!!. Neither Branze or Sedar can quite reach the breast of the shark but their chipping and pounding sends sharp shards of marble flying evey which way. Several shards hit them on exposed skin areas and does 1 point of damage to each. Kisst searches the tower pretty thouroughly but in addition to the gold plated candle sticks, only a scroll and 32 silver pieces are found. As Branze and Sedar start their second set of bashing at the statue, and Galahad's rope is finally striking bottom at about 30 ft, there is a great disturbance in the water all around the circular dais as 6 sea devils erupt from the murky depths. (see map for placement and remember distances)

K'isst 
Tuesday January 4th, 2000 8:23:51 PM

Not hearing anything untowards, K'isst puts the gold candlesticks in her pack and carries out the scroll for one of the mages or clerics to read. She then exits the tower on the left of the entrance and begins to head to the other one. Spotting the Sea Devils, she moves racing as far as possible towards the thieving sea devils as her legs will carry her. "Gaarrh! Holy Goddess aid me!"

Sedar 
Tuesday January 4th, 2000 10:23:31 PM

"holy smoke .... here we go again .... sea devils" warning BBB he he hasn't figured it out yet. Desperately begins to hammer away at the statue.

Bill Troublefinder  d20=16 d20=18 d20=18 d20=13 d3=2 d3=3 d3=3
Wednesday January 5th, 2000 12:01:27 AM

"Hi!" Bill says to the emerging sea devils, "We're returning a statutory favor." Making called shots with his darts, he aims for an eye of each of the sahuagin arrayed before him (SD1,2,3&5) hitting the first three [woo-woo!], missing #5 [woulda hit if not 'called' - btw, 'called' is at -4, right?] who ducked, for 2hp on #1, 3 on #2 and 3 on #3. Bill tries to stay alert to any hands which may reach out in an attempt to grab his handsome feet.

Branze Bones 
Wednesday January 5th, 2000 3:28:01 AM

Seeing the Sea devils resurface, causes the war priest to stop chipping away and pay attention to the warrior sea devils appearing. Quickly scanning for any with the religous symbol that a evil cleric would have he quickly calls for a prayer from domi. "Domi, freeze these devils in place so justice can be brought and what was stolen returned. ((hold person on 4 sea devils))

Draax 
Wednesday January 5th, 2000 3:28:02 AM

Noticing K'isst's reaction as she exits the tower, Draax turns to see what caused the reaction. Spotting the sea-devils Draax will draw his magical longsword and charges toward them. "I was wondering when they were going to show up again."

Rond  d20=11 d20=5 d8=4
Wednesday January 5th, 2000 3:28:03 AM

Having expected this moment, Rond fires off two shots (SD4), striking once for 4 points of damage. Then speaking for all to hear, " The attack has begun, let us free Atmos"

Galahad 
Wednesday January 5th, 2000 10:07:07 PM

Galahad drops his rope when the seadevils popped up and startled him and after a moment he recovers enough to strat finding spell components.

Galahad  d20=13 d20=3 d20=20 d20=8 d20=7 d20=4 d20=18 d20=15 d20=4 d20=2 2d6(4+5)+2=11
Wednesday January 5th, 2000 10:20:24 PM

As Branze's spell goes off two of the targeted sea devils freeze (#3 and#6) and remain stationary, at least for now, the other four attack with tridents #1 on Bill, #2 on Branze, and #4 & #5 on Sedar. #1 misses Bill as he removes a dart from his eye, #2 misses Branze for the same reason, but #4 and #5 hits Sedar for 11 points of damage. Kisst and Draxx bolt forward as Ronds arrow finds its mark.(It is now next round and btw thier Ac is 5)See updated map

Branze Bones  d20=5 d20=10 d8=1
Thursday January 6th, 2000 2:58:51 AM

:looking at the trident wielding Sea Devil standing before him Branze lets out a small smile. "Time to die for what you have done to my village. For Domi! Quickly attacking the sea devil blocks his first swing of the new sword, his second swing gets through the trident and barely nicks the Sea Devil. ((4 points))

Rond  d20=16 d20=12 d8=7 d8=7
Thursday January 6th, 2000 2:58:52 AM

Seeing his friends run by, Rond will wait until he has a clear angle on a Sea Devil (SD5), and let loose with two more arrows. (14 pts dam).

K'isst  d20=11 d6=1
Thursday January 6th, 2000 4:50:58 AM

K'isst, now within charging distance of SD4, focuses on the Sea Devils ugly visage. She then unconsciously subvocalizes a primal Trog warning. She increases to ramming speed and slams into SD4 hitting for 6 points of damage.

Bill Troublefinder  d20=8 d20=12 d20=17 d20=13 d3=3 d3=3 d3=3
Thursday January 6th, 2000 11:37:27 AM

Bill steps out on to the water (to the NW, away from SD2), and continues hurling darts, focusing his attacks on SD1, who tried to skewer him. The first dart goes wide, but the last three hit the mark, for a total of 9hp damage this round to the amphibian. "What did you all do with the head, aqua boy?"

Sedar the Wounded  d20=8
Thursday January 6th, 2000 8:12:31 PM

Surprised at the quickness of the sea devils, Sedar staggers back from the statue with the 2 massive wounds. The 1/2 elf whips his dagger around in desperation. The pain causing him to miss horrible.

Arien 
Thursday January 6th, 2000 10:13:19 PM

Suprised by the reappearance of the Sea Devils Arien charges forward, hoping to get close enough to hit the Sea Devils without risking hitting one of his companions.

Draax  d20=15 d8+4=6
Thursday January 6th, 2000 11:45:46 PM

Draax charges along with K'isst, but splits away from her and attacks SD1 (6 dmg)

Galahad  d20=2 d20=11 d20=6 d20=15 d20=19 d20=8 d6+1=2 d6+1=5
Friday January 7th, 2000 6:26:57 AM

Having been hit several times #1 misses with both of his attacks and looks like he is barely able to stand. #2 also is hit and causes him to miss Branze again. #4 gets slammend into by Kisst and is knocked backwards a bit but managed to get its trident pointing her way and Kisst takes 2 pts of damage. #5 Gets struck ny two arrows but still manages to hit Sedar for an additional 5 points. Both Galahad and Arien continue moving forward to get better range all the while finding spell materials.

Bill Troublefinder  d20=10 d20=13 d20=16 d20=4 d3=3 d3=3
Friday January 7th, 2000 11:16:22 AM

Bill tosses off another series of darts, hitting SD1 with the 2nd and 3rd missiles for 6hp damage. He remains on the water, trying to stay out of reach of hand-held trident attacks from any sahuagin standing on the platform. If #1 goes down, he shifts his attention to the monsters attacking his friend Sedar. He also quickly glances around to see if there are any nearby stirrings of the water.

Sedar the Very wounded 
Friday January 7th, 2000 4:47:23 PM

"arghhhhh ......" outmatched he seeks to distance himself from the sea devil, by running around the satute. Keeping it between them. Extremely weakened by the injuries he tries his best to keep that distance.

K'isst  d20=16 2d4(3+4)+5=12
Saturday January 8th, 2000 10:32:54 PM

K'isst manuvers to the other side of #4 taking a step up towards the center of the circular platform so as to let Sedar get away clean, trying to make it so that #s 4 and 5 cannot get to Sedar. Then she drops her trident and draws her broad sword attacking Sea Devil #4 (rolled a 16) and hitting for 12 points of damage. "Sedar, I've got them, for now anyway. Stay Back! If there's a lull, I've got a potion I'll give you." She faces both #4 and #5 with a grim visage and once again unconsciously subvocalizes here Trog. battlecall: "WAHHHGG"

Rond  d20=11 d20=7 d8=5
Saturday January 8th, 2000 10:32:55 PM

Rond continues to fire (sd5) and hitting once out of two, for 5 points.

Branze Bones  d20=20 d8=6
Sunday January 9th, 2000 3:54:23 PM

::the off balanced Sea devil leaves a perfect opening for Branzes Sword Gheto Blaster. Sliding inside the piercing range of the trident, branze slashes upwards and strikes deep into the flesh of the Sea devils slimy green skin. The blade drives up wards into the torso of the creature causing a fierce wound. Quickly pulling back his sword he sees if this will be enough to drop his oppenant. ((20 points on the critacal hit))

Arien  d20=19 d20=18 d6=5 d6=2
Monday January 10th, 2000 4:22:12 AM

Not wanting to shoot around Galahad Arien opts for the only target open, SD6. He easily feathers the held Sea Devil with 2 arrows for a total of 7 pts of damage.

Draax  d20=20 d20=14 d8=8 d8=4 d20=17
Monday January 10th, 2000 6:53:20 PM

Seeing that SD1 is taken care of Draax moves to engage SD5 hitting the devil hard with his first swing (critical) and then again with the return swing, he take his last swing to finish the creature off (32 damage total).

DM Kent (anyone for red spray paint?)  d10=5 d10=6
Monday January 10th, 2000 7:34:22 PM

Galahad quickly tosses off a magic missile spell which catches #6 square in the chest just about the same time as Arien's arrows find that same chest and #6 goes down still not moving. Bill finishes #1 off as his his second dart finds its target and the the third strikes as the seadevil falls. Almost simultaneouslt #5,4 and 2 are dealt blows that literally send blood and body parts flying all over the dais covering all, on the dais including the statue, with many droplets of blood. As Bill looks for movement in the water he sees nothing...at first and then suddenly #3, that had been held, dives into the water directly out from the eastern stairs beside the dais and disapears out of sight. as suddenly as you had company you are alone again.

Branze Bones 
Monday January 10th, 2000 11:50:24 PM

"There must be a part of this temple under the water.We have to go there thats only other place the head can be." he says as he motions for the others to back up while he finishes chipping out the crabmans hammer.

K'isst 
Monday January 10th, 2000 11:50:25 PM

K'isst picks up her Trident, wipes her blade, and puts it up. She then goes to Saire and says, "You look bad. You got any healing? I'd like to save the potions for emergencies if possible."

Arien 
Monday January 10th, 2000 11:50:26 PM

Arien prepares for continuing the underwater leg of their journey by unstringing his bow and sealing the string in a waterproof pack. Also sealing his quiver he turns and asks the others, "Before we continue would anyone like a spell to imbue greater strength?"

Draax 
Tuesday January 11th, 2000 4:39:28 AM

Draax take the time to wipe off his sword while the fighting has stopped. He continues to scan the area looking for anymore surprises while everyone gets prepared for the underwater journey. Draax looks over at Arien when he hears his offer. "If you can spare the spell I would not mine being stronger, you can never have too much strength, but if you just have a few there are others that may need it more than me."

Bill Troublefinder  d2=2 d2=2 d2=2 d2=1 d2=1 d2=1 d2=1 d2=2 d2=2 d2=2 d2=1 d2=1
Tuesday January 11th, 2000 5:37:53 AM

"Whew!" the halfling says. [Drops ps. devotions.] He looks around to see how his companions fared... "We all made it?" Bill manages to recover six of his darts intact, which he cleans and returns to the bandolier across his chest. From a bag in his backpack he extracts another half dozen darts to add to his at-ready collection. "Brother Branze, has Domi granted you some healing power that you can spare for our good Sedar?" Bill steps over a fallen sahuagin and up onto the dais to take a closer look at the shark statue. "I think we may have only a few minutes before others arrive."

Sedar the thrice Wounded 
Tuesday January 11th, 2000 3:57:03 PM

Exhausted from the struggle and weak from the wounds, the 1/2 elf settles to the floor to rest. "I can't go on in this condition friends ..... I have a potion but only ... one" Removing it from his sachel he thinks of taking it , but rests first in his weakened state.

Bill Troublefinder 
Wednesday January 12th, 2000 12:59:11 AM

[OOC: Maybe I didn't make it clear enough, but each character began the journey with at least three (3) potions of healing. Bill had a few extra, too. 'Course, the point was made months ago earth time, so it's easy to have forgotten.]

DM Kent (anyone for red spray paint?)  d8=4 d8=6 d100=54
Wednesday January 12th, 2000 7:01:48 PM

Arien and Rond each manage to find three of their four arrows still usable, Sedar, sitting in the dais feels real badly and quickly swigs down a healing potion and regains 6 hps. Bill just remembers to get back to the dais before releasing his Psionics so he doesnt splash down. Draxx sees nothing exciting as he looks around and Branze chips away until with one last swing he opens a whole in the statue large enough to stick an arm in and down far enough to reach the small hammer.

Sedar the  d8=6
Wednesday January 12th, 2000 7:24:27 PM

Feeling better from the potion he again rumages around in his sachel and pulls out a second potion. "Almost forgot I had some more of these" (for 6 pts) (OOC Thanks Bill T) " Alright we have the hammer lets bring it back to Atomos .... I don't think we could carry the head back ourselves .... but Atomos should be able to .... what think you Branze " looking also at the others for answers.

Rond  d8=6
Wednesday January 12th, 2000 7:24:28 PM

Rond will continue to be alert for any more attacks. "I am for any plan that the majority wishes to follow"

K'isst 
Thursday January 13th, 2000 12:59:19 AM

The Sea Devils carried it here. We can carry it home. However, if Atomos could be persuaded to help us get it, then it's a matter of time. Personally, I say we press on while they are on the run. Just like for this hammer, we charge in, grab the thing and get out. It's a question of which is quicker and will save more lives in Windhorn. However, that's just my opinion." K'isst then looks trying to observe if the blood in the water is clearing. If so, she points that out.

Branze Bones 
Thursday January 13th, 2000 4:28:53 AM

::reaching into the statue to grab for the hammer and pulling out quickly incase of traps:: "THe town may not be there if we do not get back with the head, Dragons now make teher home on are hill. We have to do what we can now. Here is what i say we do. One heal up. Two use the scroll that does the water air thing and go where ever that last sea devil escaped too. There water breathers so im guessing more of this temple lies underwater." he says rubbing his heavily stubbled chin. "I need a shave. Lets get down there and save are home town. For Domi, For Windhorn, For the Windhorn Headhunters!" he says pushing ghettoblaster into the water and pointing to where the spells hould be cast for the band of heroes to follow after.

Arien  d8=6
Thursday January 13th, 2000 5:45:40 AM

Arien casts the strenght spell on Draax, increasing it by 6 (I'm assuming he's a fighter). Afterwords he casts the armor spell upon himself for the protection (lowering his AC to 3 w/dex) After he finished the spells he turns to the rest and says, "Well let's get this overwith shall we?"

Bill Troublefinder 
Thursday January 13th, 2000 11:26:20 AM

Bill asks Branze if he can look over the hammer. If the warrior priest lets him hold it, he examines it. "Hey guys, here's an idea," Bill says. "I think I can get the hammer to our big giant friend back in that cavern right away. I mean, I can, like, disappear from here, and show up there only like a second later. Then, give it to him, or tap his knee with it, or whatever needs to be done, then I can ask him to come here, and help us out with the bad guys, and meantime, you can check things out more, and find out what you can, and look for our sentinel, and ... well, that's it. I'm not good enough at it yet to take anybody else with me, but I could get the hammer, or heart, or whatever you wanna call it, to our giant friend." He avoids saying Atomos' name in this temple.

Bill Troublefinder 
Thursday January 13th, 2000 11:29:44 AM

Just then Bill notices a change in Andraaxius out of the corner of his eye. "Wow, Draax, you've got big muscles!"

DM Kent (if I had a hammer....)  d100=81 d20=12
Thursday January 13th, 2000 10:27:56 PM

as the group discusses what to do next, Branze reaches into the statue and quickly grabs the small hammer and removes it, all in one swift motion. As the hammer is removed, there is a horrendous CCRRRAAACCCKKKKing, the sound of a deep gong and the loud slamming of the front doors. As you look aroud to see what is going on you notice several things. First the main doors have closed and there doesnt appear to be a seam. Second, ether the water level is starting to rise or the paltform and dais are sinking, or both. And third the cracking is found to be the dome above you as it starts to crak and looks like it will start a deadly shower of stone very soon.

Branze Bones 
Friday January 14th, 2000 4:22:11 AM

"Quickly into the water and use that air bubble spell it may save us from the collapsing roof!" he says as he put the black cloak around his shoulders incase the spell isnt read on time.

Draax 
Friday January 14th, 2000 4:22:12 AM

Feeling the extra power surge through his body, Draax flexs and looks at Arien very impressed. "Nice spell Thanks." Hearing Bills comment Draax smiles and strikes a pose. "It is kind of impressive." As the gong goes off and the place begins to fall apart, Draax nods his head in agreement with Brother Bronze. "Lets move this place is falling apart." He moves close to everyone to get inside the air bubble spell and puts his hand on his water breathing ring ready to turn it.

Bill Troublefinder 
Friday January 14th, 2000 4:22:13 AM

[So, Branze, did you let Bill hold the hammer?]

K'isst 
Saturday January 15th, 2000 5:27:39 AM

K'isst, once again in her warrior snap decision mode of thought, says, "Bill, I say go for it. If Branze will give it to you. She cocks an eye towards Branze to asses his state of mind. Then she shrugs and dives into the water. Once under, she looks for exits in her vicinity as well as motion.

Bill Troublefinder  d20=20 d10=5 d20=20
Saturday January 15th, 2000 5:27:40 AM

Bill, seeing Branze didn't seem to pay attention to his request to hold the hammer, tries to grab it. Perfect grab. Oh, let's see how fast he was. 5 on initiative. [Disregard grab if Branze hands it to him voluntarily.] Under the circumstances, if he has the hammer, he'll hammer in the morning, he'll hammer in the evening, all over this la-a-a-and. He'll hammer out justice, he'll hammer out freedom, he'll hammer out the love between his brothers and his sisters, a-all over this la-a-a-and, oo-oo-oo. Oops, no, instead, he takes K'isst's approval as a go ahead, and immediately teleports to Atomos. [A second natural 20! He should land exactly before the feet of Atomos.] / "Mr. Atomos! Hi! Sedar and Branze chipped this out for you." He taps with the hammer lightly on the left ankle, then jumps out of the way. "Do you know the Hag at the House of the Crystal Sphere in Windhorn Hamlet? She told me about you. I call her Judith. I think she says hi to you. Mr. Atomos?"

Sedar 
Saturday January 15th, 2000 5:27:41 AM

dives into the water in search of the underwater temple. out of the corner of his eye he sees Bill t suddenly disappear ..... into ... thin air ... ,but the search is formmost his concern.

Arien 
Saturday January 15th, 2000 5:27:42 AM

Arien dives into the water with his eyes shuts. Once the tingiling of his feet changing to a flipper he opens his eyes and peers about.

Branze Bones 
Saturday January 15th, 2000 5:40:05 AM

((I didnt know you had teleport abilities. At some point we have to really discus the abilities characters have to better use them)) "Here. Take the hammer and get that spell up. I ain't no good in a fight in the form of a Manta Ray and I certainaly cant breath water!" he says as he hands off the hammer to the halfling. "Have fun with it and come back soon," he says as the turmoil around grows.

Rond 
Saturday January 15th, 2000 5:40:06 AM

Rond will close with the party as the trouble begins.

DM Kent (POP!! goes a halfling....among other things)  d20=7 d20=6 d100=57 d20=11 d20=20 d20=4 d20=15 d4=2
Monday January 17th, 2000 6:20:47 PM

Branze hands Bill the little hammer, Kisst, Arien, and Sedar dive into the water, Galahad, Rond, Draxx and Branze all ready thier water gear and step to the edge of the dais. There is a little "pop" as Bill disapears. (email info)Kisst, Arien and Sedar all notice that as soon as they get under water the water is as clear as glass, rose colored perhaps but the vision is very good. They do notice a chamber like opening in the north wall, to the east side of the dais. Those three also notice that the others have not joined them in the water as yet. There is now rubble, anywhere from pebbles to fist sized rocks, falling from the roof.In act as Rond moves up to join the group he is hit by a large piece for 2 points.

Branze Bones 
Tuesday January 18th, 2000 3:36:34 AM

::dives into water and uses cloaks abilities::

Draax 
Tuesday January 18th, 2000 3:36:35 AM

Seeing that others have already entered into to the water, Draax activates his ring and dives under the water.

Rond 
Tuesday January 18th, 2000 1:19:43 PM

Rond readies the 'underwater' bow. Then he activates his item and jumps into the water.

Sedar the Wet 
Tuesday January 18th, 2000 2:05:48 PM

Upon seeing the opening underwater. The 1/2 elf begins swimming for it, trying to get there before the ceiling gets to him.

K'isst 
Tuesday January 18th, 2000 10:01:44 PM

K'isst follows Sedar's lead once he sees the others coming. She waves the group after her. She shivers from the water and the fear.

Bill Troublefinder  d20=3
Tuesday January 18th, 2000 11:03:09 PM

*Poof* The air around the dais pressurizes just a little bit as Bill reappears. In his right hand is the hammer. His left is holding the side of his head. "You stop it!" he yells at the damaged statue of Sekola. He makes a swing at the shark statue with the hammer, but misses entirely, seeming disoriented. "Oh," he says, turning away, "nevermind, I'll ge-*" is heard as he dives into the water amidst falling debris. He swims down a ways, looking about, and tucks the hammer within his pants (the legs of which, by the way, are tied just below his knees). He cinches his belt, then draws his new short sword.

Arien 
Wednesday January 19th, 2000 4:39:44 AM

Arien follows after Sedar and K'isst, with the aid of the newly formed flipper he swims quickly towards the exit.

DM Kent ( 
Wednesday January 19th, 2000 1:34:39 PM

Everyone manages to get in to the water and to the entry before the major rock fall begins although, as the last few leave the dais, they noticed that the outside 2 ft of the dais were submerged in a foot of water already as they dove in. as you get to the entry way, it is merely an opening in the wal that leads you northward down a very rectangular chutelike hallway, 10 feet across and 20 ft high. Every 20 ft or so there is a grate along the eastern side. The hallwy angles slightly downward, is totally filled with water and seems to go on for quite a ways. After having traveled somewhere about 200 ft or so the passageway ends in a stairwell that leads upward. It is kind of hard to tell the distance but it appears that somewhere along the way, the stairs exit the water and it looks like there might be some sort of small room above.

Branze Bones 
Thursday January 20th, 2000 2:32:29 AM

::silently floast down the hall in the half human half manta ray form sword out as he grips the cloak tightly.

K'isst 
Friday January 21st, 2000 8:14:56 AM

"Let's get in an order here folks. I'll take the front, if there are no objections. Keep an eye out for Bill's return. I hope he can find us." K'isst carefully climbs the stairs being careful as they exit the water and she has to breathe air again.

Draax 
Friday January 21st, 2000 8:14:57 AM

Draax moves up just behind K'isst on the opposite side of her weapon arm. As he climbs the stairs he get ready to deactivate the magic in his ring.

Bill Troublefinder 
Friday January 21st, 2000 8:14:58 AM

Bringing up the tail, Bill follows Sedar, waiting to see where he goes. He pauses occasionally, massaging his temples. He looks through the bars at several openings to the east, just to see what he can see there. And, he glances behind himself frequently, to make sure someone or something doesn't catch him by surprise.

Arien 
Friday January 21st, 2000 8:14:59 AM

Faced with stairs and no feet Arien is in an akward situation. He swims as close to the top as possible. When he finally breaks the water he sits on one of the stairs and levers himself up stair by stair by stair until his feet are completely out of the water and return to normal.

Sedar 
Friday January 21st, 2000 9:38:36 AM

Takes up postion a the tail end of the party. Following them up the stairs. Out of the corner of his eye , he sees Bill T quietly bringing up the rear.

Rond 
Friday January 21st, 2000 4:23:32 PM

Rond will take somewhere in the middle. If there's enough room, he'll have his regular bow ready, if not, he'll be ready to engage with his sword.

DM Kent ( will it be door number one or.........) 
Friday January 21st, 2000 5:58:44 PM

As you manage to swim, slide scoot and walk up the stairs and leave the water behind the stairs go upward out of the water another 30 ft and end in a small 10x15 room. There is a table and 4 chairs along one side with four plates of food and beverage sitting untouched on the top. The rest of the room appears to be empty. There is a six foot opening in the ceiling 80 ft up and a single door opposite the stairs.

K'isst 
Friday January 21st, 2000 11:54:35 PM

K'isst points to the opening in the ceiling, but moves immediately to the door. Slowly she tries the knob to see if it will turn. If so, she continues turning the knob and then pauses a second for everyone to catch up with her motioning that she'll open it once everyone is set.

Bill Troublefinder 
Monday January 24th, 2000 11:37:24 AM

[How 'bout them openings to the east? Did he see anything?] Bill stands on the bottom step, looking out at the water to make sure nobody sneaks up undetected.

Arien 
Monday January 24th, 2000 1:37:47 PM

Before K'isst opens the door Arien presses himself up against the wall beside and draws his dagger. Holding his weapon tight he looks at K'isst and nods that he is ready.

Rond 
Monday January 24th, 2000 1:37:48 PM

Rond will try to maneuver in such a way as to be able to fire arrows at the doorway, without getting in anyone's way.

Sedar 
Monday January 24th, 2000 4:10:45 PM

Holding to the back, sedar nods to K'isst as she prepares to open the door, telling her that he is ready.

Branze Bones 
Tuesday January 25th, 2000 3:37:03 AM

"If the water level rises more will it carry us up there?" he says pointing to the whole. "And do you think the head could ahve fit in this direction?" he says looking at the walls and trying to determine if the large atatues head could have.

Draax 
Tuesday January 25th, 2000 3:54:50 AM

Draax stands near the door weapon ready and nods to K'isst to go ahead.

K'isst 
Wednesday January 26th, 2000 7:51:29 AM

K'isst continues to wait and see if the doorknob will turn or not. If so she will turn it all the way and then quickly throw it open. If not, she will take a step back and attempt to kick it open, a fierce look on her face.

Bill Troublefinder 
Wednesday January 26th, 2000 7:51:30 AM

Bill continues his scanning and listening toward the rear, alert to ripples or other changes in the water.

Dm Kent (after 20 inches of snow I finally have phone and power back) 
Wednesday January 26th, 2000 7:51:31 AM

Bill sees nothing except wet darkness when he looks thru the grates along the passage. Branze decides that the head could not have fit thru the hole in the ceiling. The others ready themselves as Kisst turns the door nob. As she turns the knob she feels as well as hears a loud "CLICK".

DM Kent 
Wednesday January 26th, 2000 7:51:32 AM

.....Click....The door opens easily onto a long passageway that has many twist and turns, doorways, openings and other halls, all of them though seem to be side branches of the main hallway that leads northward. Afterabout an hour or so of twists and turns the passageway abruptly ends in what appears to be raw, unhewn stone cul de sac. It is almost as if the rest of the work was never finished. There are several old rusting picks and hammers on the ground, a small barrel filled with some sort of liquid, and a small metal box with a curved lid and a handle on the top. There is a small latch on the side of the box.

Sedar  d100=65
Wednesday January 26th, 2000 7:51:33 AM

After the trek through the passages, he seems releived that finialy it ends. As the others look about, sedar approaches the box and looks it over a bit, without laying a hand on it. Quickly checking for traps (discovering none, failed check) he opens the latch and then opens the box to see whats inside .......

Bill Troublefinder 
Wednesday January 26th, 2000 7:51:34 AM

Bill takes one of the rusting picks, and dips the tip of it in the strange liquid, pulling out after a moment to see if there is any effect.

K'isst 
Wednesday January 26th, 2000 7:51:35 AM

Shrugging and waiting on her more roguish friends to analyze things, she reverses placing herself at the rear of the party protecting the group from that side. She mentally tries to remember the twists and turns the party has gone through to see if we have missed anything important.

Draax 
Wednesday January 26th, 2000 11:09:52 AM

Draax scans the area, ready to react to any surprises that may result from approaching/touching/opening the box.

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