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The Sentinel

K'isst 
Thursday July 15th, 1999 7:50:57 PM

K'isst look strangely at Branze going over his wants and needs and grabs him by the arm in a carefree manner. "Branze ol' buddy, we should find a store or vender don't you think. How about that Ruthat's Bowyer and Adventuring Supply Store place? Let's go there. K'isst leads whoever will come over to Courtyard Circle and to Ruthat's. She opens the door for the others. She looks to see who all has come along. Then she steps inside and looks around smiling.

Draax 
Thursday July 15th, 1999 7:50:58 PM

Nods to K'isst while she holds the door for him as he enters into Ruthat's. While inside he will looks to see what they have for sale.

Bill T 
Friday July 16th, 1999 11:03:02 AM

Bill follows K'isst's suggestion, and enters the adventuring supplies establishment. He cheerfully greets Ruthat or whoever may be overseeing the shop today, and announces, "Hi! We're here to buy things today. I'm going to look around." After which he walks steadily through the store, taking mental inventory of all he sees.

Branze 
Friday July 16th, 1999 11:03:03 AM

((Branze will look about all the shops to find what is on his list. He goes shopping all the time in real life with his wife, and has no desire to roleplay shopping. Now if my wife could have only learned to play d&d you would all be in trouble with the role playing of that as she would grab you by the hand and lead you around)) "I found what i need have fun K'isst."

DM 
Friday July 16th, 1999 2:46:26 PM

There are a few others in Ruthat's today, mostly looking over the weapons available. The store is well stocked with basic supplies, weapons, and a few different styles of armor. Ruthat spies you and excuses himself from a customer. He's aging well; his brawny walk is just as springy as it was years ago. "The Windorn Heroes! Glad to have you. How can I help."

Going over Branze's shopping list, he nods to each one -- until he gets to the Plate Mail. "You're not serious about this, are you? I've not seen a good set in years. Not even sure who can make it anymore."

"And how can I help you others?"

K'isst 
Friday July 16th, 1999 6:09:31 PM

She starts to respond to Branze, but turns instead to the storekeeper. "Thanks for your kind words. We're looking for weapons that will function well underwater. Magical if you have them and we can afford them, kind sir. Nice store!" To the others she says, "Did we find a trident on any of the Sea Devils. I can't remember. If so, I'd like to use that as I'm proficient in it."

Bill T 
Friday July 16th, 1999 8:21:59 PM

Bill answers K'isst's question, "I know that the sea devil that was attacking me dropped his trident after he missed me." Turning to Ruthat, he says, "Oh, yes, I throw darts, but I don't know whether you have, like, underwater darts? Like with strings on them so I can get them back? And, magical, too! Mr. Ruthat, do you have any magical underwater darts with strings attached? Or other magical anything?"

Draax 
Friday July 16th, 1999 8:22:00 PM

Looks at the various items in the shop and addresses the Ruthat. "I am looking for any device, ring, weapon, or any other type of item that gives me free-action underwater. Oh yeah, I also need a medium shield and another dagger."

Ruthat 
Saturday July 17th, 1999 6:29:29 AM

Ruthat heads over to his counter to grab a equisite quill filled with vibrant colors. "Underwater weapons? Let me think about that."<BR> <BR> Whoa!", he starts, looking at Branze's list. "A 500 foot rope and a boat! I must duly apologize, but boating is not a pastime around here -- not with the dragons! I can help you with the weapons, though; we've picked up a few tridents over the years. And a shield and dagger isn't a problem, either." He answers Bill's request with a deep rumbling laugh, full of good humor. "We could tie some string to your darts Bill T, but I don't see how you're going to throw them underwater! Seriously, I wish I could help you more. I did have a ring that would help, but BearClaw purchased it just a while ago." After thinking for a few minutes, he calls into another room. A girl comes out, probably around 8 years old judging by the twinkle in her eye. He whispers something to her and she runs off, her long dress brushing the doorway as she hurries outside. Turning back to the party he begins totalling the items on the lists, "Is Branze going to come back to pay for his items, or will you take care of it all together?"

Draax 
Sunday July 18th, 1999 3:09:57 AM

Waits to see if the young girl brings back anything interesting.

Galahad Quivelio 
Monday July 19th, 1999 4:02:25 AM

<OOC, I'm BACK!!! Grin'> After Galahad finishes copying out his spells (I will get a list for you ASAP) he quietly praies to his god for the strength to return the statue. He then falls into a deep sleep.

Branze 
Monday July 19th, 1999 5:41:06 AM

((500 foot of rope is very easy to make, rope is made of hemp, i buy 10 50 ropes, the you get them to rework the hemp. This is a village on the ocean they dont fish at all for anyfood? If they did 500 foot of rope wouldnt be all that uncommon. And with 5000 gold that we where rewarded we should have no problems affording a simple boat.)) "If you cant find what i ask for fine, i will have to make do. We where given a large sum of gold as a reward. Take the gold from my share for the equipment i want that they have. If they dont have it well we shall be hard pressed to get the head back with out a boat and a rope to bring it back to the surface. Guess will just let the head stay missing." Branze says in a ttempt to get the people to find the goods that he needs.

K'isst 
Monday July 19th, 1999 2:10:22 PM

K'isst listens to the conversation between the storekeeper and Branze's list and says, "I was thinking more of walking the bottom. That's how we Trogs always did it when we traded with the undersea folks. Not that I ever got to go. I was always "too valuable."

DM 
Monday July 19th, 1999 8:36:25 PM

Ruthat ponders for a moment and then looks at the group assembled in front of him. "well for the time being lets assume that you need weapons that will function under water effectively. Hmm lets see.... come this way, of course swords and daggers will work as pokers and of course there are lances and spears and tridents of course, We also have an assortment of nets, bothe barbed and not and crossbow work under water for a limited distance, I believe around 30 ft and there is this new kind of bow going around. It is kind of like a cross bow in funtion, only longer and not quite as bulky, but it fires long steel barbed arrows. Hmm let's see here we go. He then presses on a section of wall that slides in and opens to a smaller room filled with an assortment of these different weapons. "now mind you, some of theses are better than others and some I picked up in bulk and have no knowledge about, however all of theses are magicked, (makes a warding sign), in some way or other. look through these or the other weapons in the next room. If you find something you like bring it to the front along with anyother equipment you might desire and we can discuss them and terms.

Bill T 
Tuesday July 20th, 1999 1:57:16 AM

Bill's eyes open wide. "You have a secret room! Boy, wait till Borbo sees this! Hey - I wonder where he is." The halfling scampers into the special weapons room, and tries to figure out what might work for him. He checks to see if there are any short swords or knives. "I hope Borborino lets me use that invisible ring sometime soon. Then I could sneak up and grab the Sentinel's head! Well, if we can find it. And if we can travel underwater. And if we get there alive. And if that big shark doesn't turn the big good giant into a piece of rock, I suppose. Hey - look at this!"

Galahad Quivelio 
Tuesday July 20th, 1999 2:02:26 AM

Galahad dreams of big multi-colored fish with Sentinel's head on them. Looking closer, he realizes that they aren't big fish, but the lizard men he was so terrifid of before. Then, suddenly, all goes black

Draax 
Tuesday July 20th, 1999 2:02:27 AM

Draax's eye widen at the collection of weapon, but he quickly resumes his composure and begins picking up and testing any longswords, shortswords, and/or daggers that he finds. If any are available he will test them for balance, sharpness, and the strength of the blade. If he finds one that really catches his attention he will casually ask the storeowner "This one seems nice, how much for it?"

DM Jerry 
Tuesday July 20th, 1999 10:34:57 AM

Testing....

DM Jerry 
Tuesday July 20th, 1999 10:41:35 AM

Testing....

K'isst 
Tuesday July 20th, 1999 11:13:57 AM

"Wow! Either this is the local militia's stash, this guy is a collector, or this town uses and sells alot more magic than I figured. You surface people are sure extravagant...and rich!" K'isst looks first for any broadswords that might be there and then for a trident that might be of use underwater. She silently thanks her stepfather, who fosteraged her, for teaching her to be effective underwater with a trident.

DM 
Wednesday July 21st, 1999 9:34:54 AM

There are several nice long and short swords, 2 daggers, a broadsword, four tridents, three spears, two crossbows, 4 of the new bow, 3 unbarbed and one barbed net, that seem to stand out from the rest.

Triple B 
Wednesday July 21st, 1999 10:22:24 AM

Casts detect magic. "Wow that is impressive, im sorry my list was so long i just thought a boat might be needed to recover the head. But seeing all of this magic it may not be." he walks into the room and grabs a longsword with a strong enchanment and looks at it admiringly.

Bill T  d20=8
Wednesday July 21st, 1999 11:13:43 AM

Bill takes a few minutes to check out two or three of the short swords, one of the daggers, one of the new bows, and both types of nets. He tries to find enough space to get a feel for the heft, balance, and characteristics of each one, stabbing, slashing, parrying. Being skilled with the rope and lasso, he sees if his skills transfer at all to the net. As an experiment, he sees if he can toss an unbarbed net over Draax's head. When it just rolls off Draax's left shoulder to the ground, Bill complains, "Hey, you moved!" Regarding the steel-barbed arrows, Bill asks, "Mr. Ruthat, sir, do you suppose that one could put a cord on one of these arrows so that you could pull it back if it misses, but also so that it doesn't gum up the bow on the way out? What do you think?"

K'isst 
Wednesday July 21st, 1999 11:29:13 AM

K'isst takes a look at the tridents surprised to find them glowing with the Branze's spell. She looks to see if one if brighter than the others and tries them all for balance, craftmanship, and heft. She mock fights Bill giving each one a try, but thinking to herself that you just never know a weapon's capabilities until you get into actual combat with it. "Mr. Ruythat sir? What can you tell me about each of these tridents? I prefer a broad sword for land work, but suppose a trident would be best for underwater combat. I'm equally good at either. I can always trade this in somewhere for a broadsword after this venture assuming I survive it." She grimaces as she says that last part.

Ruythat 
Wednesday July 21st, 1999 11:11:39 PM

Well I see you are finding things, as for the arrows, it might be possible but it would probably affect the distance. I think some one mentioned a shield. they are on the next wall over.

Dm  Wold20Character=Ruythat; Wold20TurnEntered=932613099210; Wold20DieRolls=
Wednesday July 21st, 1999 11:13:58 PM

there are some very nice weapons there. some glow so brightly that you know there is no way you could afford them. But it is nice to dream. Ruythat goes back out front and leaves you to your shooping with a final word to just call if you need anything

Sedar 
Thursday July 22nd, 1999 11:36:26 AM

The 1/2 elf ,now well rested goes out to find his friends.

Draax 
Thursday July 22nd, 1999 11:36:27 AM

Draax checks out the different long and short swords and whatever daggers are available. While looking at a nicely balanced longsword, he noticed Bill testing the weight of a net and looking directly at him. Just as Bill let the net fly, Draax take a step to the left and lets it roll off his shoulder. He laughs and looks at Bill. "Sorry Bill, I didn't know you was aiming at me." He put on a serious expression and stands still. "Ok, I promise not to move if you want to try again." After a couple of seconds, making sure that Bill got the joke, Draax goes over to look at the shields hoping that Bill does not want to test out any crossbow bolt.

K'isst 
Thursday July 22nd, 1999 2:34:10 PM

Laughing at Ruthat not hearing her question, she shouts, "Hey Ruthat! If you wanna sell any of this, come answer my questions!" Then she stops and purrs for effect, "Pretty please??" Then she strokes his neck just to be sure. "I wanted to know what you knew about these tridents. How much? Where did you get them? Do they make any noise if they are dropped in the woods and there is no one to hear them?

Sedar 
Friday July 23rd, 1999 6:03:14 AM

after asking a few questions to passerbys about the whereabouts of his friends. The Mage locates them at the supply depot and begins to browse through. Catching sight of everyone in the specail room "hello all ... what have we here."

Bill T 
Friday July 23rd, 1999 6:03:15 AM

Bill dances K'isst's weapon dance, and laughs at Draax's kidding, and tosses the net at him in a balled-up wad. He then studies the new bows with the steel arrows, and after he figures he understands their operation, goes ahead and nocks an arrow. He does not pull it back, but points it toward the ceiling. The halfling walks to the main part of the shop where Ruthat went. "Mr. Ruthat, is there a place I can try shooting this? Hey, what are you doing to Mr. Ruthat, K'isst?"

Galahad Quivelio 
Friday July 23rd, 1999 6:03:16 AM

Galahad, hearing Sedar leave, decides to follow him cautiously, hoping the mage will not notice him. Finding that Sedar has found the other members of the group, Galahad steps out from hiding, and observes what the rest of the group is looking at.

Branze 
Friday July 23rd, 1999 6:03:17 AM

What are the prices of such equipment we have gold to spend, and a need for such fine weapons before we travel the waves." he says looking for shop owner

Dm 
Friday July 23rd, 1999 9:10:44 AM

Hearing K'ist's and Bills call, Ruythat hurries back. "Oh Im such the featherbrain sometimes, I did not realize you wanted to ask me questions." What with the festival and the theft of the sentinel head, though I never did believe it did much myself, My brain is just floating right out of my head. Oh my, looking at the paricular sword Branze has picked out and is holding. "You have a fine eye there my friend, If i am not mistaken, that is probably the most expensive weapon we have in the store. Reaching out and touching the sword. Yes that sword is magiced over four mage days, It runs somewhere around 13,000. To Bill, Umm test fire that, in here? Umm ... nope, i'm sure that would not be a good idea. Those new bows, I think they are calling them spearbows, don't work particularily well outside of the water. To K'isst, Hmm tridents, yes well those I'm afraid we bought from a group of travelers that were passing thru, so I don't know much about them, however if you will hand me the one you are interested in I will tell you what I can. To Drax, I see you are looking at blades of all types. Are you looking for something in particular? To Sedar and Galahad, Welcome come in join your companions. They are looking at magiced weapons that might be useful underwater of all things. I, myself see no reasons to ever leave the solid firmness of land. But that's me of course.

K'isst  d20=16
Friday July 23rd, 1999 1:53:44 PM

K'isst continues to study each trident to see what differences between them she can notice. (Voluntary perception check of 16 which fails.) Um, Ruthat, how much is each one of these tridents? Oh, and Ruthat, we are needing magical means to breathe underwater. Do you have or know of anything around these parts that will help us with that? We can't properly go after the stolen Sentinel Head without the ability to breath underwater for say a week or two.'

Galahad Quivelio 
Friday July 23rd, 1999 7:59:03 PM

Galahad carefully picks up one of the daggers and twirls it around in his hand, "How much for this particular weapon store keeper?-" Galahad Checks the dagger for any inscriptions- "This is basically the only weapon that I'm skilled in using. Unless of course you have anything 'special' for mages or priests?" Smiling, Galahad continues to check over the weapons.

Sedar the Mage 
Saturday July 24th, 1999 10:30:07 AM

Noticing mostly weapons, the 1/2 elf picks up on Galahad slant "yes, anything else that may be useful besides weapons would be interesting"

Branze Bones 
Saturday July 24th, 1999 10:30:08 AM

"Well hows about you point to the blades and equipment we may be able to afford." says the neive priest when it comes to haggling. "I have all my reward money to spend, so tell me what it is i can get from your shop.?

Draax 
Saturday July 24th, 1999 10:30:09 AM

While admiring the shields Draax hear Mr. Ruythat addressing him he looks up at the storekeeper and answers the question. "What I would really like is any weapon or item that allows my free action under water, but since you do not seem to have any, I will take the best longsword that you have that I can afford. Better yet, show me the best longsword that you have along with the best one that I can afford. Who know what treasures this next assignment may bring us and if I am able to return, I might have enough to buy the best."

Ruythat 
Sunday July 25th, 1999 12:47:16 PM

You all seem to have this thing about going under water. Are you going under water then soon? and why? Are you fishermen then? Turning to Branze , Now as for weapons you can afford. It is not my fault that you picked up the most expesive sword shown there. There are swords and weapons there ranging from 500 gold to 15,000. The ones with the brightest Auras are probably the most expensive. As for those of you who dont use bladed weapons, the room to the otherside contains maces, staves, hammers and other things. we also have potions, rings, and other things available as well if you but ask for specific things I will show them to you. As for item and things that help you breathe and move freely under water, I am afraid i dont have many of those. most are owned by fishermen, underwater traders, the churches, the militia might have a few and possibly some other private citizens. I can put the word out and let you know if some one wants to sell what they have.

DM 
Sunday July 25th, 1999 12:49:31 PM

Ok now that everyone is in the shop. If you are interested in a particular type of weapon/armor item, then email me and i will send you a list with description of the item its aura and price. We will deal with weapons first and then move on to other things if you then so desire.

Sedar the Mage 
Monday July 26th, 1999 12:48:07 AM

"Ruythat, ... its not just a thing about going beneath the waves my dear shopkeeper. Its that the seadevils took the head of your dragons guardian and we were planning to go after it. So if you have anything that may help us we would be happy to take a look at it" and as an after thought adds " we do have an item to use in exchange, .. remember that disc Branze ?"

Galahad Quivelio 
Monday July 26th, 1999 1:12:10 AM

Galahad looks over the dagger he has in his hand, and looking at the storekeeper he asks, "Would you mind giving me a price range on this particular weapon. Oh, and might I take a glance at your available maces?" Galahad studies each weapon carefully as to not leave out any type of detail on them.

Draax 
Monday July 26th, 1999 1:12:11 AM

Draax continues to examine the weapons.

Branze Bones 
Monday July 26th, 1999 9:02:13 AM

"Any items that would offer protection would be welcome. As well as a enchanted sword i can afford. I am very fond of the long sword, so if you will please tell me the choice i have, i will select." ((Boomb66@aol.com, dm email me the list please))

K'isst 
Monday July 26th, 1999 8:41:49 PM

After looking at the various tridents around the room, she finally settles on one: a bluish grey metal trident with a pale cream aura and no barbs. "Some of these look positively evil! This one though seems ok. I like that it doesn't have any barbs. Kill I will if I must, but I don't care to be cruel. Barbs are cruel. So Ruthat, 3200 eh? (covered in emails) That seems rather steep. I'm don't think I can afford that with all the other things we need to go after this Sentinel head. Hmm....How about a counter offer of 2,500 my friendly man?"

DM 
Monday July 26th, 1999 9:21:18 PM

"Oh dear, My, oh my, Yes well. You are going after the head? Why? You are right of course, the Sentinel Head was stolen. But nothing has happened. There have been no dragons, no end of the world, nothing. The council has decided that there is no pressing need to go after it. So you are going after it on your own? My, my, mother was right. I guess it really does take all kinds of people. Well, i wish you all the luck. Now then, ::turning to K'isst:: Oh dear, 2500 for that one, well I could take that amount for maybe the black metal one there, #3. For the one you are holding, Oh dear, I can't see taking any less than 2900 I'm afraid.

Branze Bones 
Monday July 26th, 1999 9:21:19 PM

"I will take this black blade." he says "But can i have it for 3000 gold so i have the remaining 2000 to purchase underwater gear, from your shop of course!" says the catching on priest as he watches Kisst bargain, the concept new to him but ammusing."

Bill T 
Tuesday July 27th, 1999 2:06:53 AM

"Branze, K'isst, Sedar, and everyone. You each have more than 5000 gold. And less. There are seven or eight of us who have 5000 each. That's 35000 to 40000. If each of us keeps, say 500 for discretionary spending, and uses the rest to help us prepare for the sea-based assault, maybe a thousand or two would be enough for one person's weapon needs, and, I don't know, six or seven for another's..." The halfling speaks clearly and rapidly. "What will give us the best mix of benefits? I think one or two in the party should have a water bow and several steel arrows for it. And a trident for K'isst - since you know how to use it, right? And at least one net. Maybe several non-magical ones. Maybe a magic sword or two. Draax, I think you are right -- let Mr. Ruthat [OOC: original spelling - no 'y'] show us the best, and we'll get what we can now, but know what to aim for later... And, Mr. Ruthat - you think nothing is going to happen to Windhorn Hamlet because of the loss of the Sentinel, and that we're just going on some sort of silly quest because we are silly adventurers. But you seem a nice man, so I won't hold that against you. Nevertheless, you are mistaken on all counts. Well, at least most counts. Sometimes we may seem silly, but the loss of the Sentinel will make a difference, and our goal is dead serious, and the people of this community best not stick their collective nose in the corner to count the cobwebs, but get ready to defend themselves if necessary." The roused hobbit swings short sword #2 (silvery grey metal, bright blue aura, jeweled pommel and tined hilt guard) a few times for emphasis as though facing a foe. "And you, with your resources, and as an influential merchant in our town, ought to think what you can do to rouse them and aid them. Now, what you are doing right now, by helping us arm ourselves to try and recover the Sentinel's head, are in fact also helping the town, whether you think so or not. And not just by filling your worthy coffers, no. Each thing you have that can help us on this quest, that can give us a sharper edge, a special defense, a quicker response, a stronger front, a means of stealth, can help to aid this town. And, believe it or not, by aiding this town, you aid potentially all that is good in the Wold, even places we've never seen before, but only heard of. There was a king once who went to battle. Some watched over the baggage that supported the army, and some fought on the front lines. When the spoils of that victorious army were divided, the king said, "Those who watched the baggage shall have equal shares with those who used the sword." In his wisdom, he knew that those supplies kept that army fed, and armored, and armed. You, sir, Mr. Ruthat, are in a way part of this band... Now, sir, consider: If the magic of the Sentinel is not real, then perhaps neither is the magic of these weapons, and the prices you charge are for fakery and trickery." Bill holds out his hands, forestalling objections, "No, I do not say that is so. We sense real magic here in what you sell, and believe you to be a good and honest man. But there is power in craft, there is power in faith, and there is power in the people. The Sentinel is a Ward -- a ward against the dragons. And the ritual renews the power, it renews the covenant, it deepens the protection. But the sea devils, called sahuagin, seek to break the power of the covenant by kidnapping the focus of the covenant... I see you are willing to help us, and we are grateful. Think how grateful the community and so many in Wold will be when they hear of how Ruthat, the Merchant of Marvelous Artifacts, was a key to the success of the Windhorn Hamlet Seven in their Assault on the Sahuagin and the Saving of the Sentinel! Think of how others will come to marvel at and, yes, buy from your very own shop in this very town! I say Three Cheers! Three Cheers!" Bill Troublefinder marshals his brave companions to bolster the man who can be their benefactor. "Everyone, Three Cheers for Merchant Ruthat. Hip hip hooray! Hip hip HooRAY! Hip hip HOORAAAAAAAAAY!" He shouts [hoping others join in], thrusting the glowing short sword high in the air -- high that is, for a hobbit.

Draax 
Tuesday July 27th, 1999 2:06:54 AM

The ignorant half-elf has no idea what Bill is trying to do and gets himself caught up in the hobbit's story. Draax actually starts believing in what Bill is talking about. Draax raises up the sword he is holding (sword # 4 - reddish gold metal with a yellow aura, simple guard and pommel leather wrapped 2800 gp) and starts yelling "Hip Hip Hooraaay, Hip Hip Hooraaay". In his excitement he places the sword down in front of the shopkeeper, believing the man could not possibly sell the sword for the asking price now, not after Bill's inspiring speech. Draax ask excitedly " Ok, how much for this one now?" He looks at Ruthat with a hopeful look on his face.

K'isst 
Tuesday July 27th, 1999 2:59:42 PM

Totally surprised by this serious side of Bill, she just watches with her mouth open and her eyes big, and waits to see what will happen.

Galahad Quivelio 
Tuesday July 27th, 1999 5:39:24 PM

Galahad, after listening to Bill's speech, raises the mace he was examining and joins in the cheering. After a few seconds, he realizes what he was doing, and quietly lowers his arm and waits to see what happens.

Sedar the Mage 
Wednesday July 28th, 1999 9:54:41 AM

although not caught up with Bill's little speech, thinking to himself 'go hobbit go'. The 1/2 elf continues to browse about awaiting for the others to make there deals.

DM 
Wednesday July 28th, 1999 9:54:42 AM

As Branzes picks up the black blade, he suddenly goes still as a quick scene crosses his minds eye, of children being killed and burned and he gets aqueasy feeeling in his gut. Sedar has a similar experience with a similar sword. As Drax picks his choice up he has a feeling that this sword was forged just for him. Galahad's mace flares a bright yellow as he picks it up and then dies back down to appear to be nothing more than a dull grey metaled mace. As Bill starts to speak and wave his sword about, it is almost as if you cant turn away from him, and that you have never heard him speak quite so eloquently before. Even Ruthat seems to be captured by the moment and you can almost see him stand straighter and taller and more proud that you would have thought possible. Then it ends, all of the auras die out and you have before you and in your hands, weapons.

Ruthat 
Wednesday July 28th, 1999 9:54:43 AM

"Ahhh, yes I can see it now, councilman Ruthat, no, mayor Ruthat!" It would be my honor..... what? what happened? now where were we? ::looking around at you all:: ah yes, you were choosing weapons. very good, let's see, to Bill, that one is 5600 gp, To Galahad, Your mace would be 3300, to Sedar and Branze, Oh my, are you sure you want those blades? they are 3200 each, To Drax, that sword is a good bargain and costs 2800. though It pains me to see you all waste your time doing something that obviously doesnt need doing. But as my mother said, Dont question that which is unanswerable. Ah well, how about it are you interested in those weapons?

Draax 
Wednesday July 28th, 1999 9:54:44 AM

Feeling a little disappointed that Ruthat did not get all patriotic about Bill's speech, Draax decided to get back to business. "OK, I think I found the sword that I am looking for, could you tell all you know about this sword and do we still get the 10% discount?" Draax holds the sword close to Ruthat so that he can get a good look at it. After the shopkeeper tells Draax about the sword, he looks over toward the shields. "I still need to replace my shield, you know my price limitations. Which one would you suggest?

Branze Bones 
Wednesday July 28th, 1999 9:54:45 AM

"Ah that blade has a touch of evil. Perhaps the golden blade then. And yes i still have my flying disk, but the thing has prooven to valuable twice to sell." he says looking to Borbo. He takes on a harder edge as he looks at the shop keeper. "Why would you keep such a blade, even greed can not be worth the imagary of that sword coming to pass. But, i will take another enchanted blade as it will help with recovery of the head. And if you could be so good as to tell us the rest of the type of goods you may have for sale, We can get together and spend alot of money in this shop outfitting are party." he looks towards borbo again. "I mean 35,000 gold to spend in you shop is enough to retire on." says Branze still fealing a bit quesy from the evil enchanted blade.

Bill T 
Wednesday July 28th, 1999 11:37:07 AM

At the end of the speech, Rond joined in on the three cheers. Afterwards, he asks, "Do you have any special two-handed swords, Ruthat?"

Bill T 
Wednesday July 28th, 1999 11:46:56 AM

[Previous 'Bill T' should be ROND.] Bill thrilled with the moment of the speech. As the afterglow fades, he looks at the sword in his hand, and scratches his head. With a sigh, he puts it back. "I can't afford it," he states wistfully. He looks at the daggers, and selects #2 (grey metal with a yellow blue aura, slender blade, tined guard, 800gp) and short sword #1 (bluish grey metal with a pale cream aura, standard unadorned pommel, 1800gp) [unless already claimed by another]. "Mr. Ruthat, do you have anything that can help make me stronger? Or faster? Or better in other ways? Like special belts, or rings, or ... I don't know. Do you? Oh, and do you have any non-magical spear guns - that's the right name, isn't it?"

K'isst 
Wednesday July 28th, 1999 4:10:30 PM

"Ah, my noble Ruthat. Shall we settle on 2,700gp as a final price then?" She smiles at him and adds, "We truly do appreciate your showing us your collection of things magical. I can see you're very proud if it and you should be."

Ruthat 
Wednesday July 28th, 1999 11:14:56 PM

Oh dear mayor Ruthat, savior of windhorn, what? oh yes, thats fine lass 2600 gps it is. How about the rest of you? to Drax, I see you have chosen yours as well.Lets se that was 2500 gp Ah yes the 10% off, of course i'll honor that here. Evil blades? where? like I said I bought these all in a whole bundle sight unseen. some folk like the dark blades. why should I not sell them.If you dont like the sword then dont buy it. that other sword looks like it suits you though and for letting me know about the other sword ill will only charge you 2600. to Bill he nods at his choices as well and says yes there are a few of those spearguns in the front. As for other things that i have for sale, can you be bit more specific about what you are looking for?

Sedar the Mage 
Thursday July 29th, 1999 11:18:08 AM

After discussing the weapons of choice (short sword and dagger)The 1/2 elf plunks down his gold at the agreed to price. Continues to browse the shop.

K'isst 
Thursday July 29th, 1999 11:18:09 AM

Mr Ruthat sir, you mentioned that you didn't have much for breathing underwater. Do you have anything that would help us with that? I have a feeling we're going to need to find everything we can. Mr. Lothar implied that the town would foot the bill for that kind of thing, but that we could help him find such magic.

Galahad Quivelio 
Thursday July 29th, 1999 11:18:10 AM

Galahad dumps down 3300gp onto the counter. He then hands the rest to K'isst, "I will donate the rest of my money to the party for anyone who needs more money for better weapons. I am in no particular need for it right now."

Draax 
Thursday July 29th, 1999 11:18:11 AM

Satisfied with his choice from the swords, Draax begins examining the shields.

Branze Bones 
Thursday July 29th, 1999 11:18:12 AM

::gives the merchant the gold for the sword:: "If you could just list the rest of the goods you have perhaps we can get going to recover the head before the dragons fly through. We really need all the help we can get going into this foreign element. I hope we can find a way for all of us to breath the waves as well.

Rond 
Thursday July 29th, 1999 8:02:50 PM

Rond asks a second time, "Ruthat, Do you have any special two-handed swords?"

Bill T 
Thursday July 29th, 1999 8:21:10 PM

"More specific? Okay. Do you have an enchanted belt or sash or gloves or, whatever, that would make me stronger? Do you have enchanted bracers that make it harder for people to hit the wearer? Or rings that give protection? Or rings that let you teleport, or go invisible? K'isst has already asked for things that help underwater. See, it seems to me, sir, that we're giving you a great opportunity to tell us of the wonderful things you have, but you're turning it into a guessing game. You are asking us for hints. Why don't you give us some?" Bill knows that Ruthat has some amazing items here ... but feels like he's rather scatterbrained for a merchant.

Bill T 
Thursday July 29th, 1999 8:23:13 PM

Then, thinking himself scatterbrained, too, Bill adds, "Oh, and how about something to help keep warm while underwater for a long time?"

Sedar the Mage 
Friday July 30th, 1999 8:57:52 AM

Much lighter in the pocket strings now and armed with new weapons, The mages confidence is higher. "hey all I know we need to leave as soon as possible, but I need a chance to learn some more powerful spells and will need some time to do that." will browse for a few more and then head back to the Inn to crack open a specail book for some serious learning chances.

Dm 
Friday July 30th, 1999 10:20:12 AM

Drax fins a decent shield and rond finds that there is one two-handed sword in his price range. Ruthat collects 20,700 gps from the group for the weapons. It is coming close to noon.

Ruthat 
Friday July 30th, 1999 10:33:31 AM

Oh dear, give you a list of everything I have in my shop? My, my that would be an undertaking. My inventory changes almost daily and with several thousands of items..... well you understand the difficulty that would create. Primarily I deal with Armaments, normal supplies and potions. I do have a limited supply of rings and such but the least expensive of the rings is in the neighborhood of 5000 gp. As for magical gauntlets and things of that nature, I rarely get things like that here. I did once but it was gone again the next day. ::sigh:: Brought a pretty price too it did. I think it was somewhere around 10,000 gold. Well like I said before I dont have anything that will help you under water, however, If the council said that they would finance those purchases, though that seems odd in light of their decision not to go after the head, ah well I guess it won't to give you the namesof those people I sold the items to over the years. Now I cant guarantee that they still have these items or if they would even be willing tosell them but, I will give you the list and you can try contacting them yourselves. Now would you all be interested in any healing potions today. I have an abundance and could give you a great deal on them say 300 gold each?

Galahad Quivelio 
Friday July 30th, 1999 10:33:32 AM

Galahad tests the weight of his new mace, and checks for any arcane writings that might be etched on it. After checking the whole weapon, Galahad just stands and waits for what the group will do next. "I believe that if we went door to door to each persons house, we would probably be wasting our time, and theirs."

Draax 
Friday July 30th, 1999 10:33:33 AM

Draax checks out the shield. "Yes this will do fine. Ok, I will take this shield along with the sword and 2 healing potions." After paying for his items Draax takes whatever is left and puts it into the group fund for those that may need it.

Branze Bones 
Friday July 30th, 1999 10:33:34 AM

After placing the money on the counter for his sword, he slams the new blade into his sheath. "K'sst here is my money that is left. Buy the potions and the underwater gear we may need. I need to go pray to Domi for guidance on this mission. I will be at the beech when you have gathered enough things for us to be on our way." he says as he leaves the shop and walks towards the beach. Once there he gets starts sword forms with his new blade to cast the augry spell he had prepared to find out about this journey they must undertake.

Bill T 
Friday July 30th, 1999 5:14:51 PM

"Branze, you're in an all-fired mood to leave before we're ready. Go ahead and go to the beach, but don't expect that we'll be going until we're equipped and ready, and don't be surprised if that doesn't happen in the next ten minutes, or the next ten hours. I'd love to leave today, too, but I'm not just going to go out there and join a drowning committee. Have a nice time on the beach," he says in a cheerful voice. Bill then turns to Ruthat. "Yes, healing potions would be wonderful." To the party he suggests, "How about two per person, plus an extra two just in case? That would be ... oh, let's just get twenty, and with the 10% discount, that will cost us ... 5400 gold, right, Mr. Ruthat?"

K'isst 
Friday July 30th, 1999 9:38:35 PM

K'isst looks after Branze with a very strange look on her face. "Normally this translation rock works very well, but" turning to Galahad, "Did he just say I was his money? I assume he meant that he wanted me to hold or spend it? Hey Branze, hold it or spend it? Ah rats. He's gone." To Ruthat he says, "I may want one of those potions once we take care of our underwater needs. And I'd like that list please. I'll take it back to Lothar and perhaps it will help him."

Sedar the Mage 
Saturday July 31st, 1999 10:53:04 AM

Entering the Inn , then his room. The 1/2 elf settles in and opens the found spellbook. He then decides to see which spells that he can learn. (It's going to be a long night, he thinks to himself)

Ruthat 
Saturday July 31st, 1999 1:19:38 PM

Well, yes, I see, my my, 20 potions? Ok then. Yes, you are correct, 5400 gold. Now then young lady, about that list, lets see, that will take me a little while to work it up. Shall I send it over to you at the inn around, say 3pm? Ah yes I forgot, Bill is it? looking at the halfling. Did you decide whether you wanted to purchase one of those new bows and arrows? the spearguns?

Galahad Quivelio 
Saturday July 31st, 1999 11:55:21 PM

Galahad turns to K'isst, "I think Branze wants you to buy potions and underwater gear for the party." Shruging, Galahad smiles, "maybe he did say that you were his money. Who knows. Those Domi priests can have a weird sence of humor once in awhile." Grinning, Galahad continues to examine his new weapon.

Rond 
Sunday August 1st, 1999 1:18:25 AM

I want to try a speargun, Ruthat. Let me take it out to the water and try shooting three speargun arrows in the water, to make sure I can do it. Show me how, if there is a trick to it. If I don't like it, I'll pay for any arrows I lose when I try it. If I like it, I'll pay you for it.

Bill T 
Sunday August 1st, 1999 1:38:42 AM

"K'isst - your translation stone may have trouble with ambiguities. But Galahad is right - Brother Branze meant for you to use the money for the party's needs." Bill grins and assures her, "And no, you are not his money." Hearing Rond's request, Bill pipes up, "Oh yes, good idea! Mr. Ruthat, sir, how about both he and I try out the spearguns? How much for each, and what do the steel arrows for them cost? I should think, if we like them, we should want to buy a good quantity of arrows. And if you want someone to come with us from your shop, that would be fine - that is, when we test shoot in the water, you see? And the list to K'isst by 3pm, yes, marvelous. Oh - what happened to the girl you sent out earlier?"

Branze Bones 
Sunday August 1st, 1999 1:38:43 AM

::At beech casting augry:: "Domi will we find the equipment needed to travel the waves or should we prepare for an invasion?" he says in the pattern of his spell that he weaved using the new sword through patterns

Draax 
Sunday August 1st, 1999 1:38:44 AM

"Draax admires his new sword wondering what other abilities it has. The talk of a speargun catches his attention. Having no idea what a speargun is, Draax waits to see Bill and Rond practice with one. "This should be interesting to watch."

K'isst 
Monday August 2nd, 1999 10:06:09 PM

K'isst gets a serious and concerned look on her pretty face. "Ah, I see. Thanks. Sorry Brother Branze. Seems I misunderstood. Watch me on that. If I ever misunderstood something in a time of trial, it would be bad. Bill, why don't you handle the group funds? I don't feel...experienced enough with surface situations to do it. I'm going to keep just a bit for personal things and give you Branze's money here as well as 2,000 of mine. Here. If we all pool what we don't absolutely need, we should have enough left to get what we need."

Bill T 
Tuesday August 3rd, 1999 1:23:32 AM

"Well, sure K'isst, I suppose. Though I don't claim to be much of a banker. But I can generally add and subtract and do regular math stuff. Anybody who wants to help, step right up. I don't think I want to lug all of it around by myself!" Bill turns to Ruthat. "So, can we take the spearguns out to test them?"

Rond 
Tuesday August 3rd, 1999 1:24:53 AM

Rond awaits Merchant Ruthat's response. Meanwhile, he looks at longbows, planning for the future.

Ruthat 
Tuesday August 3rd, 1999 8:56:52 AM

Well, my, my. Of course you may test them, and of course as they say, you break, you buy. ::handing Rond the weapon:: Here you go, one spear gun and three arrows. If you think you will be done testing it by 3 you may either send it back with my assistant when she brings you the list, or you can send her to me with a message that you want to keep it and how many bows and how many more arrows you would like.

Galahad Quivelio 
Tuesday August 3rd, 1999 3:28:44 PM

When Rond and Bill get their spearguns, Galahad follows with interest as they test them out. "Maybe someone could set up a little target underwater for you two to shoot at."

Sedar the Mage 
Wednesday August 4th, 1999 3:46:26 AM

Continues to to study the books, (Will % rolls info through email)

K'isst 
Wednesday August 4th, 1999 7:03:55 PM

"Oh Bill, I'll help you carry it. Hmm...where else can we go I wonder to get some underwater breathing kinds of stuff. I guess that's what we need once we finish up here.

Rond 
Wednesday August 4th, 1999 8:29:00 PM

"Let's find a piece of wood - a small log, or board, we can shoot at. We can take it with us to the water," Rond suggests. "Ruthat, do you have something like that here?"

Bill T 
Thursday August 5th, 1999 1:21:30 PM

"You're right, K'isst. We need to find such a place. But first, how about if Rond &amp; I try out these speargun things?" To Rond, "Let's head to the water, and look for a target we can pick up along the way."

Draax 
Thursday August 5th, 1999 1:21:31 PM

Waits for the speargun testing to begin.

DM 
Friday August 6th, 1999 9:19:12 AM

Tripple B is down at the beach and doing his thing and it seems as though he is waiting an awfully long time for an answer to a simple question and then realizes that he didn't really phrase it very well or properly. Just as he is about to give up and try again he gets a feeling of well being that has him nodding his head. Branze is starting to head back toward the inn when he meets those of you whom are going to test and watch the test at the bridge to the sentinel point. You have found several pieces of wood to use as targets, but realize that they are not likely to stay under water without something to hold them.

DM 
Friday August 6th, 1999 9:19:42 AM

Tripple B is down at the beach and doing his thing and it seems as though he is waiting an awfully long time for an answer to a simple question and then realizes that he didn't really phrase it very well or properly. Just as he is about to give up and try again he gets a feeling of well being that has him nodding his head. Branze is starting to head back toward the inn when he meets those of you whom are going to test and watch the test at the bridge to the sentinel point. You have found several pieces of wood to use as targets, but realize that they are not likely to stay under water without something to hold them.

Bill T 
Friday August 6th, 1999 12:54:37 PM

"Good. We can wedge some of these down in the sand, maybe use some rocks to hold them, too," Bill suggests. "And, so we don't float back to the surface while we stand on the bottom, we can tie a rock to my grappling hook, and hook that on a belt. The rope for the hook can go up to the beach, to pull it back out when we're done. I don't know how we're going to keep everything from looking blurry, though," he says, scratching his head. / "Oh, hi Branze. How are things at the beach? We're heading there now. Rond and I are going to try out this spear gun here. See how far it shoots. Wanna watch? Or do you have to do something in town? K'isst says we should find some underwater breathing stuff." / As they approach the beach, Bill asks, "Rond, are you a very good swimmer? Hey, remember after we came up the stairs by the waterfall, and I was getting real busy trying to put Mengor's body on my back, only the disk lost its lift? Anyway, that's beside the point. I blew air into a wineskin, because I thought I was going to be going over the waterfall, and wanted to be able to float. Here's a wineskin. It just has some water in it now." Bill drinks some, asks if anyone else wants a drink, then pours the contents on the ground. Then he puffs air to fill it, and caps it off. "There! A nice little floater! Ah, here we are." He divests himself of his knapsack, takes off his shirt, revealing a moderately hairy halfling chest with a bit of a paunch (though not rivaling Borbo's). He takes the biggest board they found. "Hey, instead of using the grappling hook to hold ourselves down, we can use it and the rope to hold the board down, but keep the board at an angle so we have something to shoot at. Here, Rond, do you want to help me out? Draax, do you want to try this thing, too?"

DM 
Friday August 6th, 1999 5:18:29 PM

There are also several members of the towns militia around supposedly on watch for dragons, but they are sitting around tossing dice and watching what you all are doing?

K'isst 
Friday August 6th, 1999 7:31:53 PM

K'isst, having her trident sits on the beach and suns herself watching "the boys" to their thing. She suddenly finds herself looking at the guys in a totally different sort of way and then quickly shakes her head and mutters, "Yuckk!" outloud by accident.

Galahad Quivelio 
Friday August 6th, 1999 9:07:40 PM

Galahad sits beside K'isst to enjoy the, certain to be funny, show of Bill's and Rond's display of marksmanship underwater.

Branze Bones 
Saturday August 7th, 1999 8:18:08 AM

"Well when that list comes i would like to see it as well perhaps i can lend some tactical advice. intill then i think we should guard the beach." he says as he turns to head back to the sands of windhorns beaches. "Ow and i named my Sword Ghetto Blaster, what do you guys think?

Draax 
Saturday August 7th, 1999 8:18:09 AM

Finds a nice spot on the beach and waits for the show to begin, "No Bill, I just sit here and watch the two of you use those spear throwing things." Turn to Branze "Ghetto Blaster, hmm sound nice to me, but what is a Ghetto?"

Sedar the Mage 
Sunday August 8th, 1999 7:44:28 AM

Continues his studiying " hmmm days seem to pass so slow when the books are opened...." taliking to himself.

Bill T 
Monday August 9th, 1999 12:33:35 AM

Bill wraps the grappling hook around the large piece of wood, and ties a fair-sized rock to the bottom of the contraption. "Rond, could you help me carry this out? It's kind of heavy." [Assuming Rond helps...] Wading into the water, they carry the target out into water just over the hobbit's head. The rock is heavy enough to pull the lower part of the wood down, but the top still floats a couple inches above the surface. Bill keeps bobbing up and down. The water is about up to Rond's chest. "Hey, I found a big rock down here. Give me a minute, and I'll tie it down." The halfling grabs a bight of rope, and dives down. After a minute he bobs up, takes three breaths, and then his body and feet disappear again. The board dips down, then about an inch of it is above the surface. "Okay, it's anchored," Bill says after blowing out a mist of water. "Rond - do you want to try it first?" Bill moves back toward the beach to where he can stand up. "I'll watch to see where the speargun arrows go if you miss the target."

Rond 
Monday August 9th, 1999 6:03:40 PM

"Sure I'll help, but how are we going to keep ourselves down when we actually try to get underwater? Isn't there a way to move freely underwater, as if it were land?"

K'isst 
Monday August 9th, 1999 7:18:39 PM

I met a Snirfneblin once named Bletto. Perhaps it's a Gnomish name? So Galahad, I haven't had a chance to get to know you. You and I are the newest additions to this grand...er group of...uh adventurers. So where are you from and all that stuff? What's your story?

K'isst 
Monday August 9th, 1999 7:30:22 PM

test

dm 
Monday August 9th, 1999 10:24:50 PM

The four militia members, finish their dice game and two of them wander off while the other two lean back as if to take an afternoon nap. Bill manages to secure the target so that it floats about four feet below the surface. The water where the target is seems to be around 12 ft deep and fairly calm due to the reef. Sedar is having a blast going thru the new spell book and has found several new spell that he can probably learn. (game time is currently 1:30 pm)

Bill T 
Tuesday August 10th, 1999 1:44:25 AM

"Well, Rond, you can try swimming. You don't know how yet, do you? How long can you hold your breath? You seem to have good lungs. Well, let's see. Since you haven't figured out how to swim... I know! You can tuck a rock or a few rocks up under your shirt or tunic, and stuff your shirt into your belt. Then, you can walk on the bottom. When you want to come up, crouch on the bottom, untuck your shirt, and drop the rocks, and push off hard from the bottom, and you'll shoot to the surface. Meantime, before you go out, I'll have some air in this wineskin, and have it tied to the back of your belt. No, around your chest - that'd be better. Here, let me ... hey, just stoop down so I can reach you. Lift up your arms." As (and if) Rond does so, Borbo ties the inflated wineskin so it is firm around Rond's chest. He steps back and looks. "No, that's gonna float up and hit your chin, maybe block your vision." Bill then scoots the wineskin around to Rond's back, still with the rope around chest and back. "That's better, maybe. But, then you'll have to kick some too, I suppose. We've gotta get us all taught in swimming. And figure out how to rig some floats better. Okay - hey - look at those guards!" / Bill turns to the guards, "Hey, are you the militia here? What is this, holiday play in uniform? Aren't you supposed to be awake and alert in case dragons or sea devils or other dangers come? You're the militia! You should do your job with pride and skill and alertness! But here you're playing and napping on the job! Who is supposed to be in charge here? Sheesh! I'll bet none of you could figure out how to fire one of these underwater," Bill challenges, picking up the speargun and waving it in the air (not loaded). "Here Rond, show 'em how it's done." Bill hands him the speargun and two of the barbed steel arrows for it. "I'll come out kinda off to the side a ways and watch you." Bill picks up one of the other pieces of wood to use as a float [and maybe a shield at the appropriate time] as he follows Rond out.

Draax 
Tuesday August 10th, 1999 1:44:26 AM

Sits on the beach enjoying the show.

Rond 
Tuesday August 10th, 1999 12:19:57 PM

"hmm. I think it might work better if I just get up to my check in water, then kneel, and shoot. I'm not comfortable enough to use the rocks to hold me down."

Bill T 
Tuesday August 10th, 1999 6:10:47 PM

"Which cheek?"

Branze Bones 
Tuesday August 10th, 1999 6:32:41 PM

::watches target practice::

DM 
Tuesday August 10th, 1999 11:10:24 PM

Rond is having difficulties, even with the clear calm water, staying under and seeing the target. After several tries he gets to a point about 15 ft away where he can bot see the target and touch bottom when he goes under. The Militia, the two that are within earshot of Bill, laugh and say, Yeah like anything is going to happen. I always knew that the sentinel wasn't keeping the dragons away. They havent been seen in so long that there cant be any dragons still left alive.

K'isst 
Thursday August 12th, 1999 3:50:07 AM

K'isst hearing the guards words turns to Galahad who has remained strangely quiet after her request to tell of himself and says, "Those guards are stupid. The trogfolk know of the dragons. It why we never traded with any surface folk out in the bay. My father even saw a dragon once, although it was so far away, I think it was only probably a small bird. Say, Galahad, perhaps we should be making better use of our time. I think those of us not testing this equipment should do some more shopping for underwater breathing magic and equipment." She rises and offers a hand to Galahad. "Branze wanna come along? Draax?"

Bill T 
Thursday August 12th, 1999 3:50:08 AM

Hearing the guards' response just before heading into the water, the halfling turns and says rather flatly, "I was taught to avoid calling anyone a fool, so I'll leave you two to your own counsel for the moment." Bill turns and swims over past Rond, and treads water about twelve feet off the side of the target, waiting for the moment when Rond fires the speargun. He'll track the steel arrow. If it misses, he plans to swim to recover the spent missile.

Draax 
Thursday August 12th, 1999 3:50:09 AM

Hearing the guard's words and listening to K'isst address Galahad, Draax nods in agreement of her words about the dragon although he too has never seen one. "Sure K'isst I willing to help gather the other things that we will need. I hope you know what they are, because to be honest with you, other than magic, I have no idea what other supplies we need for our underwater mission."

Rond  d20=19
Thursday August 12th, 1999 3:50:10 AM

Rond will fire at the target, watch the arrow hit the target, and then resurface.

Branze Bones 
Thursday August 12th, 1999 3:50:11 AM

"Sure." he says following K'sst. "Guys just make sure to watch the waves, we dont need any new guests."

Bill T 
Thursday August 12th, 1999 3:50:12 AM

"Great shot, Rond!" And to those on shore, "You should have seen the target jump! What a thud!" And back to Rond. "Can I try it now? Huh? Is it my turn yet?"

Sedar the Hungry 
Thursday August 12th, 1999 8:53:38 AM

Hitting the books has caused quite a stir in the 1/2 elf's tummy. Down the stairs of the Inn, into the tavern room where food is to be found. "my, my, what smells good in here .... some wine if it can be found?"

DM 
Thursday August 12th, 1999 8:53:39 AM

Rond's shot goes straight toward the target and pierces the plank. You get the feeling the bow might be good for about 25 ft in distance. The group heading back to town arrives back at around 2 pm. Sedar heads downstairs where Mary is having lunch, she asks if he would care to join her. the serving girlon duty brings you a nice red wine and the lunch platter

Branze Bones 
Thursday August 12th, 1999 8:53:40 AM

((geez three weeks now on shopping and testing out bows.)) Mary a good lunch will be needed but i must eat light. They said dont swim on a full stomach. And we may be swimming any minute now if we can find the right items to get the sentenials head back.

Galahad Quivelio 
Thursday August 12th, 1999 8:53:41 AM

Galahad, follows K'isst around the town, observing everything that might be of some type of interest, or out of the ordinary.

Rond 
Thursday August 12th, 1999 8:53:42 AM

"good. That confimrs that it works, but it looks like it might be a one shot deal, before you have to get your other weapon around. Now to see how we can work and play underwwater without any problems."

Sedar the Hungry 
Thursday August 12th, 1999 9:18:47 PM

"Thats very kindly of ypou mary, I most certainly will" sits down and begins with some idle conversation as he samples the food and drink."hmm very nice..."

K'isst 
Friday August 13th, 1999 8:30:00 AM

"Let's go by the inn and check on Sedar and then perhaps ask around there to see where else we can look. We either need a means to traverse the surface of the ocean as Branze had envisioned, or a way to breathe underwater for extended periods of time, which was how I saw things naturally being a Trog. Beyond knowing that with the right magic and stuff both or either should be possible, I don't know anything either. I am though beginning to get antsy about getting started. I just couldn't sit on that beach another second and watch them fool with that blasted toy. We've important things to do, like rescue that head! Even if it doesn't protect from dragons, it's magical and a symbol of safety to the people here. It's an honorable endeavor."

Draax 
Friday August 13th, 1999 8:30:01 AM

Walks to the inn with the others to check on Sedar.

Bill T  d20=11 d20=11
Friday August 13th, 1999 8:30:02 AM

Bill gets the speargun from Rond, and has two arrows with him. "Rond, watch to see where the arrows go if they miss." He gets about twenty feet away from the target for the first attempt, and only ten feet on the second. [DM, help - did either hit?] He swims to retrieve the arrows.

DM 
Friday August 13th, 1999 8:30:03 AM

Rond watches Bill's shots ast they just clip the sides of the target the closer fired one ricochets off into deeper water the one fired from further away, sticks in to the edge of the target, it was just about out of ummph. Just after the others get to the Inn and get settled, a wiry elf wearing a GREEN cloak and with a long bow slung over his left shoulder enters. He looks road weary and in need of rest and a bath. (it is now right at 2:00 PM

Sedar the Mage 
Friday August 13th, 1999 11:27:05 AM

Welcomes his friends "Come sit ... foods good ... try the wine," Notices the tired elf, but says nothing, just nods in the direction to get his companions to take a look.

Branze Bones 
Friday August 13th, 1999 11:27:06 AM

::keeps eye on the new stranger:: "I hope they get here soon with the list so we can make haste to getting that head back." he says as he eats a light meal of soup and hard bread.

Draax 
Friday August 13th, 1999 11:27:07 AM

"Thanks Sedar I am hungry." Draax takes a sit at the table with Sedar expecting the others to sit also and begins to realize just how hungry he is. "With all the shopping and watching the target practice on the beach, I forgot all about lunch. What do they have that is already cooked?" As Sedar nods, Draax follows Sedar's eyes to the stranger in the green cloak. He whispers in a low voice. " I wonder where he is coming in from." Draax openly looks at the stranger and if the elf looks toward Draax, he will extend a greeting to the road weary stranger. "Greetings"

Bill T  d2=1 d20=18 d6=5
Friday August 13th, 1999 11:27:08 AM

Bill swims to retrieve the ricocheted arrow, and manages to find it [rolled odd]. He comes up for breath, and grabs the other two. He backs up to fifteen feet from the target, and finally gets a solid shot off, nicely hitting the targe. His head pops up. "Did you see that?! Got it good!" He pulls out the arrow, takes a few minutes to detach the ropes, and swims in using the target as a float. He recoils his rope with the grappling hook, puts his shed clothing back on. He agrees with Rond. "You have to be kinda close, but that last one felt good. Let's get two spearguns, and a bunch of arrows, okay?" Should Rond agree, Bill will head to Ruthat's place, pay for two spearguns ("Or should we get three?" he asks Rond) and 30 arrows, then join the others at the inn.

Arien Silverbow 
Friday August 13th, 1999 11:27:09 AM

starts when he hears the greeting. Looking around he sees the stranger that spoke. "Greetings to you too, allow me to introduce myself. I am Arien Silverbow, I am fellow adventurer. Tell me, are the rooms good here and how's the food. I'm pretty tired and could use a good meal." The smell of the food reaches Arien and he grimaces as his stomach growls.

Rond 
Friday August 13th, 1999 12:34:24 PM

"I think these will be fine for now. Probably should join the rest of the group, and see what's going on" (agreeing with what was posted before, about getting these 2 and then heading towards the inn.

Draax 
Friday August 13th, 1999 12:34:25 PM

"Hail and well met Arien, my name is Andraaxius Slowblade, Draax to my friends. These are few of my friends and associates." Indicating the group at the table with him and Sedar. " I will let them make their own introductions. The rooms are nice and the food here is quite good, I was just about to order some myself." Draax looks to the others for approval before offering Arien to join them for a meal. "So where are you coming from, if you don't mind me asking? From the looks of you it must have been a long journey."

Sedar the Mage 
Saturday August 14th, 1999 10:55:16 AM

"sure, by all means sit down and join us .." The 1/2 elf states top the newcomer. "Draaxx is quite right about the food and logings here, ... sit down please, .... Sedar" he reaches a hand to the newcomer in greetings.

Arien 
Saturday August 14th, 1999 10:55:17 AM

takes a seat as he ponders where to start. "Well lets see, I was a part of a lucrative business situation, at least it was lucrative until things started going sour. Well it turned out we had a traitor in our midst. Well unfortuanetly for me I was framed. So being accused of being a traitor I decided it was time for a vacation and left. Well my former partners didn't like me leaving so they decided to come after me. To make a long story short, I lost them in the woods and was on my way when I lost my horse to a bloody Wyvern. It just swooped right out of the sky and carried it off so I've been on foot for the last week and a half. But now it appears my luck just might be turning around." Arien shifts in his seat a little and realizes he's only introduced himself to Draax. "I say, I forgot you fellows entirely. Pardon me, I was just feling a tad sorry for myself and well anyway I'm Arien Silverbow, pleased to meet you all."

Branze Bones 
Saturday August 14th, 1999 11:39:50 AM

"So, what does a Wyvern look like, what was your horses name, and why have you decided to come and chat with us?" he says with a stern face. "So did the Brother Hood of Doom send you to spy on us, or are you working for the dragons. Your timing in Showing up is a might to convienant." he says as he keeps focused on the elf as he awaits his words.

Arien 
Saturday August 14th, 1999 6:02:42 PM

"You mean you've never seen a Wyvern? Well then they're beastly lizards. They have wings of course else how could they fly. They had great big large nasty teeth that can rend your flesh in a moment. They're positvely covered in scales, I shot at the thing a few times and my arrows just bounced off its hide. My horse's name? Why would you want to know about poor old Wind Dancer? Not much left of that poor fellow I should say 'cept maybe a bone or two. Oh poor old Wind Dancer, I always liked that horse. Brotherhood of Doom you say well they sound like some nasty blokes, I'd not want to tangle with them I tell you. Dragons!! What Dragons?!?! Is it a rich one? I'd sure like to get my hands on a part of a Dragon Hoard, why then I could retire in style. Live the rest of my life in luxury. I can see it now a grand mansion, thousdands of servants at my beck and call why... ahem yes... well no I'd not work for any dragon I tell you the temptation of all that money why I couldn't handle it I tell you after all they are greedy beasts and well I hate to admit but I am fond of coin myself. If you don't want to talk to me I could move to another table after all, no need to bne where one isn't wanted, yolu just looked like a fellow who knew what was going on around here and I wanted to catch a little of the news to see if there were any possible business ventures thats all."

K'isst 
Sunday August 15th, 1999 12:33:40 AM

K'isst orders some of what the others are having and nods at the newcomer. She is lost in thought as she gobbles her food. She looks up Grog and asks him, "Innkeeper, we need to find some means of breathing underwater to go after that Sentinel Head. Do you have any ideas of where we should go to find such things?"

Bill T 
Sunday August 15th, 1999 3:00:39 AM

"Mr. Ruthat, sir, we're back. The speargun works great! We'd like to buy this one, and another one. Also, how much are they, and how much do the arrows for them cost? We'd probably want to buy about 30 arrows. Do you have special quivers for them? Maybe we should get 40 arrows, instead."

Galahad Quivelio 
Sunday August 15th, 1999 3:45:02 AM

Galahad sits beside K'isst, and orders some of the inns best wine. Looking at K'isst, he notices the distressed look on her face, "What might you be pondering about my good lady? Is it because we have not found any underwater devices for the water yet? I will pray to Alemi tonight, and ask a few questions, in hope that he will reply with the answers we seek." Taking the wine that the barmaid has brought him, Galahad pays his fee, and then sits back in his chair and listens to the conversations going on around him.

DM 
Sunday August 15th, 1999 3:03:56 PM

Bill and Rond make it back to Ruthat's just as the girl you saw earlier is exiting, infact she all but bumps into you as you enter. "Oh my, excuse me gentlemen. Oh you are whom I was going to see. I have a list for you and....Oh you liked the bows..... ::Ruthat bustles up:: Ok Missy give them the list and get back to your work. Ah well I guess you didnt want to wait until three, so two spearbows and 40 arrowspears, I'll throw in the quivers and half of the arrows for 65 gold. At the Inn, Arion is gathering quite a number of onlookers and listeners as he talks about the Wyvern, and his mention of Dragons gets a few warding signs and even more comments like Ahh, there aint no more dragons, they're all dead. And even a few comments like, yeah just think all those dragon hordes just laying there for the taking...all that gold. K'isst's question to Grog gets a thoughtful look and then a short answer of, Well, there's Ruthat of course but I think mostly the church, maybe Capt. Bearclaw, or some of the council members. or you might try the House of the Cyrstal Sphere. The other option might be to check with the under water fishermen. they are usually down near Dagger Rock and the Pier. Of course if Duke Ryanno hasnt left yet you might try his folk at their festival campsite. Oh, of course there is that Tristen Runilar, he might have some ideas. Though he can be a bit touchy at times and doest care for me at all.

Bill T 
Sunday August 15th, 1999 3:29:12 PM

"Wow! Thanks for the list Missy, Mr. Ruthat. It's not that we didn't want to wait until three, but that we finished trying out the spearguns and were so excited we couldn't wait. Well, I don't know, maybe you could've waited, Rond?" Bill looks over the list to see what it says. "Sixty five gold for spearguns, two quivers, and half of the 40 speararrows? Okay, but how much are the other half of the arrows?"

Galahad Quivelio 
Sunday August 15th, 1999 4:17:08 PM

Galahad gets up from the table that he was sitting at and speaks to K'isst, "I must pray to Alemi for some answers." Going to his room, Galahad quickly opens the window, and kneels at the floor, "God of Truth, Justice and Leadership, please answer my call. I know I have not prayed to you of late, for this, I am sorry. I have been quite busy helping my new found friends in their quest to help these town people, for they know not what they get themselves into. This is why I call upon you tonight. I must know, Alemi, the Supreme God of New Elenna, where might we find such devises that will alow us to breath and act underwater as if we were on land? Give me a sign dear Father. I ask for your hand in this time of confusion." Galahad finishes his praire, and then waits.

Sedar the Mage 
Monday August 16th, 1999 7:44:01 AM

Takes in the conversation with the newcomer , quite interested in Triple B's idea ' ...it may have some merit.'

Rond 
Monday August 16th, 1999 12:27:59 PM

"The gear will be here a little longer, we could always go find the others, and get this list of things taken care of. We should probably check in with the rest of the group and see what's going on."

Branze Bones 
Monday August 16th, 1999 12:28:00 PM

::waits for the list:: "Kisst if you could share that with all we can quickly make are preparations and leave. If this Wyvern has broken through, perhaps so soon will the dragons when they realize the barrier is down.

Bill Troublefinder 
Monday August 16th, 1999 2:36:26 PM

"Ah, you meant, I think," Bill says to Ruthat, "that for 65 gold, which would cover two spearguns and twenty speararrows, you're also included the two quivers and another twenty speararrows for no additional charge? If I understand correctly, thank you very much, and here's 65 gold pieces for you." Turning to Rond, he says, "Yes, you're right. Let's get this list to them, so we can decide together!" Taking his speargun, quiver and 20 missiles, Bill heads out with Rond. Over his shoulder he calls out, "Mr. Ruthat, we'll see you later! Bye, Missy!" And walks briskly back to the inn.

K'isst 
Tuesday August 17th, 1999 11:55:02 AM

"My gratitude Master Grog. That's quite a list, but it's likely what we need." She offers to tip him a few gold for his help. She turns back to the group. "I've have quite a list of places to check for the underwater gear etc. we need supplied by Mr. Grog here. I'm wondering if we should post a notice of what we're looking for and have all likely sellers approach us here. That might be faster. Also, I was concerned that we should do something to convince the council to take a more active stance on all of this. If the dragons come over the border, this town is going to be hurt bad. I wonder if there is a place of safety they can go to?"

Arien 
Tuesday August 17th, 1999 11:55:03 AM

::listens to the others at the table:: "Broken through what? What barrier? Why should dragons play any part in this at all? What's so important about some head that you have to go underwater for it?"

Draax 
Tuesday August 17th, 1999 11:55:04 AM

Listens to the talk around him and to a grumbling sound that he realize is his stomach. Looks around to get the attention of anyone serving food. "Can I get something to eat and drink please?"

DM 
Tuesday August 17th, 1999 11:55:05 AM

The serving girl responds to Draxx's comment with a slight shake of her head and then heads over to the table to see what she can get for those not already eating and drinking. At about 2:45 Rond and Bill enter the inn carrying the 2 spearguns and full quivers. About that tima as well the serving girl returns with food and drink for all, smiles and heads off to another table and then back into the kitchen. the list Bill and Rond bring back is basically the same but there is one name added, That of Ezmerelda Fipps. the major difference in the lists is that Ruthat's includes what the item was that he sold to the person. (will send email out)

Rond 
Tuesday August 17th, 1999 12:14:40 PM

"So what have you guys found out?!"

K'isst 
Wednesday August 18th, 1999 9:18:09 AM

"Grog gave me a list of places we could shop for underwater gear and magic. So if the list doesn't pan out we can try those places. That's all I know." K'isst turns to Bill. "Seeing you for some strange reason makes me think of pie." She turns to the waitress. "Do you have any pie?"

Bill T 
Wednesday August 18th, 1999 9:18:10 AM

"YYYYES!" exults Bill.

Sedar the Laughing Mage 
Wednesday August 18th, 1999 9:18:11 AM

begins laughing at the exchange that just took place between Bill &amp; K'isst "pie for everyone then !"

Branze Bones 
Wednesday August 18th, 1999 9:18:12 AM

"THis is no time to laugh." he says with a stern face. "Let us go to each place on the list and gather the items with the coins we have left." he says as he stands up and motions to the door for the otehrs to follow.

Draax 
Wednesday August 18th, 1999 9:18:13 AM

As the serving girl bring the food. "Thanks, you are a lifesaver, I am starving." Draax takes a peak at the list while stuffing his face with the food that was brought. In between mouth fulls draax tries to talk. "I agree with brother Branze we should get to that as soon as I finish eating." He continues to eat the meal placed before him, humming to himself.

DM 
Wednesday August 18th, 1999 5:20:44 PM

At roughly 3 O'clock and as you are all finishing eating you hear a horn blowing in the near distance which is suddenly cut off in mid blast. About two minutes later you hear many screans of terror coming from outside the inn and every so often the windoes go dark as something blocks the sun. A woman rushes in through the door, with a child in her arms that is covered in blood, screaming the DRAGONS have come, we are all doomed and then she collapses.

Rond 
Wednesday August 18th, 1999 5:26:51 PM

mumbles "never a dull moment" as he grabs his gear and heads outside to see what is going on.

K'isst 
Wednesday August 18th, 1999 6:39:00 PM

K'isst, used to being obeyed in emergency situations at home, wheels on Grog. "Do you have a cellar? Get everyone down there now! Please! If one of those beasts decided to perch here or breath here or whatever else they do, people will die!" She draws her sword then and races outside with Rond. She wears a face of calm terror.

Branze Bones 
Wednesday August 18th, 1999 6:39:01 PM

::was outside:: Looks up to teh sky to see if indeed the dragons have broken through the barrier.

Draax 
Wednesday August 18th, 1999 6:39:02 PM

Draax Hears the word Dragons and quickly looks up to see everyone running around panicking. After seeing Rond and K'isst running toward the door. Draax grabs his gear and runs after them. "Great just Great."

Galahad Quivelio 
Wednesday August 18th, 1999 11:32:06 PM

Galahad, hearing the comotion outside (Through his open window), quickly gathers what little gear he has, and heads outside, only to find that K'isst, Draax, and Branze have gathered together, looking into the sky. "What is going on? All I heard was a woman screaming. Is something wrong?" Galahad quickly scans the area for any signs of danger.

Sedar 
Wednesday August 18th, 1999 11:36:11 PM

Completely agreeing with Draaxx ,the 1/2 elf follows his friends outside.

Bill T 
Thursday August 19th, 1999 12:35:43 PM

He concurs with K'isst, and encourages the people at the inn to head into the cellar. "Grog, it might be a good idea to put water on the roof and the outside walls, if you can get some people to help. I'm going outside to see what's happening. The rear exit is this way, right? My friends are checking the front, I want to check the other side." Bill heads out the back door to see what he can see from there.

DM 
Thursday August 19th, 1999 3:47:19 PM

those of you who are outside or have gone outside, see nothing but a few very dark clouds passing over, the few pannicky people in the street have quieted down and are looking up at the sky. Others are coming out from buildings saying, "Where are the dragons", I want to see the dragons", I told you the dragons arent real, they dont exist." A few moments later a couple of the militia come rushing up from uptown, breathing hard and half armed, " Ok where are they".

Bill T 
Thursday August 19th, 1999 8:06:29 PM

Bill runs back into the inn, to the woman who collapsed with the blood-covered baby. He gets out a healing potion. Checking over the baby, he checks to see if it is alive. He will dribble some of the potion into the infant's mouth. Based upon what he observes, he will give the child more if it seems appropriate and helpful (but no more than a third to a half of the vial, as he does not want to administer an overdose to such a wee one). He also looks at the woman to see if she is injured. If so, he'll use the remaining portion of the potion for her benefit.

Galahad Quivelio 
Thursday August 19th, 1999 9:42:34 PM

Galahad looks out into the sky in thought, "If there are dragons, that means that there must be a lair of some sort. A lair filled with magical items of all kinds." Still in thought, Galahad tries to straighten his mind to be more realistic.

Sedar 
Thursday August 19th, 1999 10:21:35 PM

"Well, who sounded the alarm first ? ,,, and from where ?" he steps of into the street and begins to search the skies as he walks.

Draax 
Thursday August 19th, 1999 10:21:36 PM

Draax scans the skies looking for the dragons. When he doesn't see any, he sighs in relief praying that it was a false alarm. Draax continues to look up into the sky until he sees the dragon(s) or he is sure that no dragons are coming.

Branze Bones 
Thursday August 19th, 1999 10:21:37 PM

"Lets make haste and get these items gathered people already start to panic. Even if it is not true we must get it back for the cities moral." he says lloking at the skies but walking towards Tristans Rulinars home.

K'isst 
Saturday August 21st, 1999 7:57:18 AM

Goes back in with Bill to see about the woman. She muses, "Who would want to set a false alarm about the dragons? Or was it a false alarm? I heard they can turn invisible sometimes and do other magic."

Rond 
Saturday August 21st, 1999 7:57:19 AM

Rond will continue moving to where the horn is stored, to look at why it stopped in mid-blast.

DM 
Saturday August 21st, 1999 7:57:20 AM

As Bill checks the girl he sees that all the blood seems to be coming from a shallow scalp wound that looks like it was caused by a large bird, Nothing very serious and will easily heal by itself in severl days. The woman has no apparent wounds and looks like she passed out from Hyperventilation. Those still outside see no sign of dragons at all. When you get to the signal horn near sentinal point you find the four guards. One has a wicked scalp wound which looks like it was inflicted by a large bird of pray. The other three are tending his wounds and laughing at the wounded guard. How could you mistake those eagles for dragons? and then to fire on them...hahahah... well I guess they showed you. And then blowing the horn like that... The captain is going to have your hide, or at least as much of it that the eagles left you. Hahahahahahaha (the guards have obviously been hitting the alcohol and are quite tipsy)

Branze Bones 
Saturday August 21st, 1999 7:57:21 AM

Continues on to Tristans Rulinars home. ::Knocks at the door, when it is answered. "Sir, we have a mission of dire urgency and we need to purchase or borrow your cloak of the manta ray. Would you be wiling to part with it?

Galahad Quivelio 
Saturday August 21st, 1999 12:54:50 PM

Galahad, seeing that there is no "serious" danger, returns to his room and continues to pray to Alemi for the answers to his questions.

Arien 
Saturday August 21st, 1999 8:07:22 PM

(OOC: Sorry about the lack of post, I've just now gotten myself situated in my dorm enough to go exploring for the computer labs. Dang this Ethernet is fast! I could have posted earlier if I had my laptop but alas, it looks like I'm gonna need to use the warranty on it cause the hard drive is busted)::Crawls out from underneath the table.:: In his exhausted state Arien's first response to the women's screaming of dragons was panic. "I must be more tired than I thought" Arien thinks to himself as he retrieves his bow. Arien walks outside with a knocked arrow (just in case) and walks over to where his new aquatances are. "Ok exactly why is everyone here so scared of dragons, odds are you'll never see one. I mean I know that story about the wyvern probably scared these common folks but that woman never heard it. I plan to start a business here and I don't want any dragons or whatnot ruining it so I'd like to know what is going on here."

Draax 
Saturday August 21st, 1999 8:07:23 PM

Draax looks over at Arien surprised to see him. "I was wondering what happened to you, I thought you ran out the back with some of the others. Well about the dragons, most people are scare of dragons because of the city's ancient history. I am not sure of the whole story you will have to ask one of the local for the exact facts and history. The only thing that I am sure of is that the statue that was stolen was supposed to be a ward against the dragons' return. Now that the head is gone, some believe that the dragons will return. Wish I could stand here and talk to you all day, but I have to catch up with my friend. After you rested or do whatever you need to do, maybe we could chat again, I would love to here about your travels." Draax hurries to Tristans Rulinars home trying to catch up with Brother Bones.

Rond 
Saturday August 21st, 1999 10:06:13 PM

Rond will return and pass on the information he heard about the eagles.

Arien 
Sunday August 22nd, 1999 9:22:48 PM

"Hmm.. This sounds rather serious. Tell you what, if you and your friends will allow me to rest for a while I would like to discuss this matter with you. From what I've heard it sounds like you and your friends plan to go after this statue head. I would like to help out if possible."

Bill T 
Monday August 23rd, 1999 1:51:36 AM

Seeing the baby's scalp wound is superficial, Bill will go ahead and place a few drops of the healing potion on the wound, but save the bulk of the potion. He wipes the blood off the baby. He elevates the mother's feet, and tries to make her comfortable. "Ma'am. Um, Ma'am. Your baby is all right now. The attack has stopped. Hello." If she begins coming around, he will do what he can to sooth her, and ask, "What did you see out there?" If she mentions dragons, he does not discount this, but comments, "There are reports of many eagles," and gauges her response to this.

Sedar 
Monday August 23rd, 1999 12:39:10 PM

Will return to the Inn after upon hearing that the alarm was false.

K'isst 
Tuesday August 24th, 1999 11:49:11 AM

Arios, we haven't turned down anyone yet. We seem willing to take on anyone who wants to risk their lives each and every moment of their existance. [weak grin] I know the last few days, it's been non-stop. I don't know about before then. This group hasn't been together a week yet." She sits at a table and thinks. "Yaknow folks, there has to be something to that head. If it was of no importance, why did the Sea Devils steal it? It was important enough for them to risk their lives. The legends say that most dragons are locked up magically in Dragon Bay here and that this Sentinel here along with others elsewhere, keep the dragons "at bay" so to speak. I wonder if the Sea Devils have had their fill of the creatures and stole the thing to get rid of the dragons? Or did they steal it for it's powers? Whether it really protects the town and parts west and south from dragons or not is interesting but not as important as the fact that the thing is valuable enough to steal. That means it doew have power or importance. This town is known for it's "crises" times. This seems to be a continuation of that Mengor thing." She then calls for a drink and thinks a bit more.

DM 
Tuesday August 24th, 1999 11:49:12 AM

Mother &gt; They fle they had claws they were big ..they were dragons I say...OOHhhh my Baby .... baby &gt; Wawawawaaaaaa..... about this time Capt. bearclaw comes striding into Grog's, looks around, sees you all and heads your way. "What is all this i hear about Dragons? Branze gets about to where the directions he could find told him and as he is about to step onto the wooded path an elven voice from above and behind calls out. Can you give me one good reason why I should let you live? This is my land and i dont want to be disturbed.

Draax 
Tuesday August 24th, 1999 11:49:13 AM

Draax continues on his way to Tristans Rulinars' place trying to catch up with brother Branze.

Arien 
Tuesday August 24th, 1999 11:49:14 AM

"Very well, it seems as though you are not totally prepared, is there something I can help with or may I rest?"

Galahad Quivelio 
Tuesday August 24th, 1999 11:49:15 AM

Wondering why he has not received an answer from his god, Galahad continues to pray, asking the same questions again, hoping to receive some type of sign as to what to do.

Branze Bones 
Tuesday August 24th, 1999 11:49:16 AM

"So dragons to come through the barrier now that the sentienal has been destroyed and burn your home down. Hows that for a reason. You want to try and kill me any go for it, ill laugh from the heavens as i watch your own action destroy your home. We are trying to regain the sentinal and need to breath water. We where told you had a item that was capabale of such. I can offer in return a potion that allows you to climb some gold as well as my flying disk. I am Branze Bones, now if you wish to kill me begin." he says waiting to see what effect his speach had on the unseen tristan.

Rond 
Tuesday August 24th, 1999 7:55:54 PM

"I don't see how it's related just yet. Has there ever been an attack by eagles before?"

Bill T 
Tuesday August 24th, 1999 9:07:01 PM

Bill tells the distraught woman, "My, oh, my. I'm sure their claws were big. But look, ma'am, your baby is okay. Uh, what's your baby's name? Look, no more bleeding! It was just a scratch, thank Donyra, or whoever you want to. Here, Mama, just rock your child a bit ... yeah, dearie, calm down. It's okay, your mama's with you..." / Bill steps over to Capt. Bearclaw. "Hello, sir. This woman here reported seeing dragons with, uh, big claws. Her baby had a slight wound on the scalp, but should be okay. We saw the light into the tavern darken once or twice, as though a large, uh, something blocked some of the light. Folks on the streets say it was eagles. We didn't really see anything directly ourselves."

Sedar 
Tuesday August 24th, 1999 10:43:11 PM

Hearing the discussion going on he approaches Arien " How far out of town were you attacked by the so called wyvern ?"

Arien 
Tuesday August 24th, 1999 11:36:23 PM

"Hmm... I'm not sure of the exact distance but I'd say no more than a half days walk through the forest. That would not be far at all for our reptilian friends and thier wings. However I doubt these flying beings were dragons." ::Turning to the woman:: "Where was the child when it was attacked?"

DM 
Wednesday August 25th, 1999 7:12:11 AM

Galahad gets the feeling that something has been interfering with his prayer attempts but after awhile gets a feeling of peaceful calmness that everything will be ok and that aid is near.

Bearclaw 
Wednesday August 25th, 1999 7:14:38 AM

Ahh.. I see and who was it who sounded the alarm horn? When he finds out about the guards, he asks that you stay where he might find you and heads off with three other guards.

Mom 
Wednesday August 25th, 1999 7:19:20 AM

As the mother revives and becomes more aware she sees her child is alright, grabs Bill in a one armed hug and plants a sloppy kiss on his face. She then says that Ga'alistra is her Daughter's name and that they were on the road back from the point when they were attack. "were they really eagles and not dragons? Ohh I feel so silly. slowly she gets up and finds a chair to sit on and starts nursing her baby.

Mom 
Wednesday August 25th, 1999 5:24:02 PM

Tristen :: drops out of the treesbow and arrow in hand:: So they have come to their senses and are going to send someone after the sentinel head after all. That is good news indeed. ::heavy sigh:: I was afraid that they were just going to ignore the legends as being old wives tails. Even so, it would be nice to be asked for aid as opposed to being intruded upon. ::mutters:: but that is humans for you. So you want to borrow my old cloak? Well I'm not at all sure it is fully functional, but you are welcome to borrow it, though I do expect its return. If you lose it, well, You can either choose to replace it or pay me what I, myself, paid for it. Is that fair enough? Drax catches up to Branze during his conversation with the Tristen.

Galahad Quivelio 
Wednesday August 25th, 1999 5:40:37 PM

Galahad, after completing his praiers, returns to the the remaining group members to find out what is going on.

Bill T 
Wednesday August 25th, 1999 9:31:50 PM

Bill suffers the sloppy kiss goodnaturedly. "Glad you two are all right," he says to the mamacita. / "Captain Bearclaw? It may be that no dragon attack has yet occurred, but we think that we must not wait too long before recovering the head of the Sentinel." Bill quickly lets him know the suggestions given so far on who may have artifacts useful to their quest. "Do you have, or know of who else might have anything to help us survive and fight in the underwater domain?" / Bill will listen to Bearclaw's response, and suggest the party go forth in pairs to speak to the various parties. "Oh, and Captain, is there anyone else who might help us 'gather the goodies' quickly, so we can make haste to help our fellow citizens and thwart our foes?"

Sedar 
Wednesday August 25th, 1999 9:52:51 PM

Thats a terrific idea bill "we should be albe to cover more doors that sure... lets get the show on the road then............ looking forward to a good nights rest before we launch off on our next expedition tomorrow"

K'isst 
Thursday August 26th, 1999 6:33:21 PM

"That sounds good. Galahad, want to team up? Who has this list? Give us a place to go and I'm there." ::K'isst grins at Bill's masterful handling of things and nods her head at him::

Bill T 
Thursday August 26th, 1999 6:52:26 PM

"Thanks, K'isst," he blushes. Looking at the list, Bill the halfling addresses his friends. "Hey, what if we do this? Maybe, Rond, you and I can visit the Hag at The House of the Crystal Sphere - she has a broach. And maybe the Chapel of Mittiri for potions? Oh, there's Ezmerelda Fipps and her ring. / How about Sedar and Arien look up Duke Ryanno at their festival campsite about the First aid chest? Hmmm, looks expensive! When you're done there, do you think it would be a good idea to swing by Berik Andovin's place, and ask about his Bracelet of - of whatever? / And K'isst, you want Galahad to go with you, then? Sounds good. How about if you go talk to the underwater fishermen by Dagger Rock and the Pier for the trident, or whatever else they might have? If you have time, you could see what kinds of rings Lothar has. / Where are Branze and Draax? Well, I'm sure they're busy doing something or other. / There's that Tristen Runilar with the manta ray cloak. Say, Capt. Bearclaw, if you see Branze or Draax, could you ask them to look up Mr. Runilar? Hey, did you know your name is on this list that Mr. Ruthat gave us? He said you might have something that could help us. Do you want to come along?" Looking again at the list, Bill asks, "Oh, and who wants to see what kind of scrolls or other things the Chapel of Wardd might have?"

Arien 
Thursday August 26th, 1999 7:43:23 PM

"Expenisive you say? Well sure I'll go and check it out. Who does this thing belong to? Duke who? Oh never mind I'm sure it won't be important. Well Sedar lets get going, the sooner we retrive this chest the sooner we get to sleep!"

Draax 
Thursday August 26th, 1999 7:43:24 PM

Draax comes upon Branze and Tristen just as Tristen says 'You can either choose to replace it or pay me what I, myself, paid for it. Is that fair enough?' Draax cuts into their converstion " Hey, Branze, I am glad that I finally caught up with you, sorry to interrupt you conversation. From what I gathered on my way here, the attack on the little girl was actually eagles." Draax turns to Tristen. You must be Mr Runilar, well-met sir. My Name is Andraaxius, by what I caught of the conversation you are having with me friend Branze here. He must have already told you about reason that we sought you out. Your offer sounds more than fair to me sir. I am sure that the other members of our party will agree also. May I inquire to how much you paid for the cloak?"

Branze Bones 
Friday August 27th, 1999 6:02:09 AM

"I will give you my flying disk, to proove i plan on returning it to your rightful hands. I merely wish to get the sentinal back as quickly as posssible, Panic already starts in the town. And rumors of dragonkin attacking horses have already been heard. Your cloakk wil be returned to you, unless you and i as well as Draxx could come up with a fair price that it could be bought at.

Tristan  d20=19
Friday August 27th, 1999 10:42:24 AM

Just as Draxx is finishing his comments, Tristan rapidly turns and fires and arrow towards Draxx which passes just by his left shoulder and skewers an egglpant sized black spider that was about to land on Draxx. Returning his attention to Branze, well alright then you leave your disk as collateral and agree to replace the cloak if necessary and I will lend it to you. As for cost,I do not want to sell it but if you can not return the cloak the replacement fee is 13,000 gold. Where are you staying so that I may send it to you this afternoon?

Capt Bearcat  d20=19
Friday August 27th, 1999 10:47:44 AM

I am on that list? Hmm I can't imagine why.... oh wait you are right. I had completely forgotton about that glass helm. I bought it about 10 yers ago in order to help set up some underwater defenses. I wonder where I put that blasted thing. Worked quiet well too but it was a bit akward. Took a little while to get used to. I will see if I can find it and will send it on to you this evening if I do.

DM  d20=19
Friday August 27th, 1999 11:01:37 AM

The various groups go their own ways on their scavenger hunt. K'isst and Galahad head off to the pier and dagger rock. As they arrive where Old Wood Creek widens to river width, there in the middle of the creek is a large granite shelf that seems to be about six feet below the surface and in the middle of that sticking upward out of the water is a 30 ft tall granite dagger that appears to have driven into the rock below. Along the edges of the creek and in the water itself are several fishermen.

DM  d20=19
Friday August 27th, 1999 11:16:05 AM

Bill and Rond start out to find the House of the Crystal Sphere and when they get directions they find that it is not close nor in a very nice part of town.

DM  d20=19
Friday August 27th, 1999 11:18:59 AM

After getting Directions to the Dku's campsite from Bearclaw Sedar and Arian head off when they start getting close to the camping areas they hear quite a lot of bustling noise and see many folks packing up getting reay to leave and even a few with injuries similar to the childs.

Galahad Quivelio 
Friday August 27th, 1999 11:19:00 AM

Staring in amazment at the huge dagger constuction sticking out of the water, Galahad turns to K'isst, "Now that is amazing. I have never, in all my days walking this Realm, seen something as magnificant as that. That would have been an interesting project to overcome.-" Looking at all the fishermen - "We'll K'isst, where do you think we should begin?"

Branze Bones 
Friday August 27th, 1999 6:14:01 PM

"We are will be at the beach. If you can sned the cloak there, i will await it as i plan to be under the waves shortly after the group arrives with the manners of goods." he says as he hands over his disk and begins to walk towards the beach. "Well Draxx, lets hope the others have some sucess. Say should we go to the next sight to ensure you get a way to breath as well?"

Draax 
Friday August 27th, 1999 6:14:02 PM

Draax see Tristan turn in his direction and let loose an arrow. Just as Draax is sure his life is about to end, he hears the spat sound of the arrow going into to the spider. He looks and the spider and then back to Tristan. Taking a big swallow. "Uh, thanks, I think?" Still picturing the arrow coming at his head, Draax barely listens to Branze as they walk. "Yeah sure, find, breath, well ok" After about five minutes of walking Draax snaps out of his trance and comes back to reality. He turns to Branze as they continue to walk. "Hey, now that you have your water device, maybe we sure head for one of the people on the list to get me something. How about this Lothar person and the 2 rings?" Draax wonders why Branze is looking at him like he is crazy.

Bill T 
Saturday August 28th, 1999 2:37:38 AM

"Okay, Rond, let's try to look inconspicuous," Bill suggests. "The best way to do that is to look like you know exactly where you're going." Bill moves with purpose and determination. "Pretend like there's pie at the end of the walk," he says.

Branze Bones 
Saturday August 28th, 1999 12:40:57 PM

"Yes Draxx, lets go to Lothars, if teh other continue to drag there feet, at least we will be ready to go return the head." he says a moment pondering. "I know this may seem weird, but we have been looking for a company name. And given recent devolpments, i was thinking the Head Hunters might work." he says giving Draxx a elbow to the ribs, in a fashion sutable of friends that he and Branze have become.

Arien 
Sunday August 29th, 1999 4:23:07 AM

::moves up to one of the people:: "Tell me kind sir, why are you and the others leaving? Has something very dreadful happened? If so we might be able to help you."

Draax 
Sunday August 29th, 1999 4:23:08 AM

Draax ponders Branze's suggestion about the name of the adventuring group. "Hmm, The Head Hunter. You know, that does sound too bad, in fact I actually like it. I don't know what the others will say, but I think The Head Hunters fits this group of our well, especially with current mission that I think we will be undertaking." He nods his head approvingly as they go find Lothar's location.

Sedar the Curious 
Monday August 30th, 1999 10:57:57 PM

restating Arein's question to another member of the camp "were are you packing to go" waiting for a moment and then continues with "do you know where we can find the Duke in this camp"

Rond 
Tuesday August 31st, 1999 9:46:56 AM

"ah, okay. I'll just follow you" As Rond focuses on his back! :)

DM  d100=95 d100=61
Tuesday August 31st, 1999 6:37:57 PM

As K'isst and Galahad stare awe struck at the giant granite dagger, they are also aware of the fisshing activity going on around them. while most of the fishermen are using poles and lines, there are a few net fishermen, one or two spear fishermen and even a fisherman using a bow. It is at this time that there is commotion at the far side of the pier and a man you recognize as Leif Delerin surfaces from under water carrying a trident and a very full bag of what you can only assume must be fish. ""arghh that took longer than it should have today, but I have all I need for the week. Maybe I will see if Jack Whitham wants to purchase any for the inn."" It will take Branze and Draxx a little while to get back to town and get to Lothar's home. It is a nice house and as you reach to knock the door opens and there in front of you is what appears to be a house keeper. Sedar and Arian get basically the same answers to their questions. "well since the sentinel ceremony was interupted, it don't seem to be any reason to continue the celebration and fair now does it. So we are all going home." As for the Duke, He aint xactly broke camp yet. there was somwut of a sturbance near his pavillion. slikely hell be heres awhile yet. but its oer that way, cant miss it. Rond and Bill get to the seedier part of town and get more specific directions to their destination, from a lad that kind of looks familiar for some reason. As you turn to leave bill feels a small hand dip into one of his pockets.

Galahad Quivelio 
Tuesday August 31st, 1999 6:37:58 PM

Galahad taps K'isst on the shoulder, "I believe that is the man we have to talk to here. Well we may as well get this over with." Galahad leads the way over to Leif Delerin and greets him, "Hello there friend.-" Looking at the fish he is carrying- "That is quite a catch you have gotten there.-" Gestering towards K'isst,- "My friend and I were wondering if we might have a few minutes of your time. As you may or may not know, the Sentinel Head has been stolen by the Sea Devils. Our group is currently in the process of retrieving the Head for the people of Windhorn, but we have a major problem. It seems we need to collect underwater breathing devices to allow us to follow those whom have stolen the Head. This is where you come in. We have collected information that you hold a valuable item that would allow us to overcome the water, and we were wondering if we might "borrow" it from you, or even purchase it from you if need be. I understand, from what I have just experienced, that your item is a huge factor in your business, but we are willing to make some sort of deal, like maybe pay you for the business that you lose while we use your underwater device. Whatever the case, your item is of great need for this adventure, and I'm sure that our group is willing to do almost anything for you, in return that you lend us your device." Galahad then waits to see what effect his speech has on the man. Turning to K'isst, "Is there anything you might like to add?"

Sedar the Mage 
Tuesday August 31st, 1999 9:29:14 PM

Follows the directions to the Dukes camp "Lets go Arien, lets see whats about over there "

Arien 
Tuesday August 31st, 1999 11:47:15 PM

::follows Sedar::

Branze Bones 
Tuesday August 31st, 1999 11:47:16 PM

"Walking towards the home of Lothar of the hill people Branze begins to show draxx some hand signals meant for silent talk during war patrols. "As we will not be able to speak under water, these signals will most likely save are lives. Once arriving at Lothars home branze knocks . Once Lothar answers "Sir we have heard from the merchant Ruthyat, that you had a item that allowed magical breathing underwater. To continue the clebration and assure the sentinal is restored we need to borrow or by this device. So the Headhunters may return the Sentinal to its full stature.

Draax 
Tuesday August 31st, 1999 11:47:17 PM

Draax watches as Branze shows him some hand signals used for silent communications. He notices that most of the signals were already familiar to him or easy to learn. "Yeah these signal will come in handy, even when we are not under water." After arriving at Lothar's with Branze, Draax waits for the housekeeper to get Lothar and for him to respond to Branze's question about borrowing the ring(s). If Lothar agreed to lend the party the item(s), Draax will inquire about what each items does.

Bill T 
Wednesday September 1st, 1999 11:13:44 AM

Placing his hand around the wrist of the boy, and keeping his other hand free to deal with whatever the boy's other hand may attempt, Bill smiles at him and says, "Hey, chum, have you heard that possession is nine tenths of the law? And I've got your hand, and whatever is in it, kiddo." He withdraws the lad's hand, recovers whatever is there, and says, "My name's Bill. What's yours? I think I've seen you around," keeping it friendly. He also quickly glances around to see if there may be accomplices or other interested parties. "I may have forgotten to reward you for your directions. I feel generous today," he says, "so this is for you." He places a gold piece firmly in the hand he still holds, gently closes the boy's fingers over it, and lets the hand go, waiting to see the would-be pickpocket's reaction.

K'isst 
Thursday September 2nd, 1999 8:38:49 AM

"Oh, sorry Galahad, I was thinking ahead about the best ways to fight Sea Devils. Sir, I think this is more of a rescue mission than an adventure although I'm sure it will have it's moments of excitement. The Town of Windhorn needs the Sentinel. Whether it reall protects the town from dragons or not, the town believes it does. Some are already talking of leaving and the visitors for the festival leaving early can't help sell fish can it? We need to borrow that trident. Think of the advertising. Buy your fish from the person that made the return of the head possible! Also, please do this out of the goodness of your heart." K'isst smiles shyly at the man waiting to see what he says.

Rond 
Thursday September 2nd, 1999 8:38:50 AM

"Was there some problem?"

DM 
Thursday September 2nd, 1999 8:38:51 AM

Sedar and Arian follow the directions and easily find the Dukes tent. Sitting on a stump in front of the tent is a middle aged man. He is intent on working on the boots he is cleaning. Bill grasps the boys hand and the boy just basically goes limp. I wasnt trying to take anything, He says. and then he will say nothing more and will not even look at you. As you peer at him you realize he was the lad who was lughing at the ferris wheel. As you keep hold of his hand you see something green and slimy oozing between the boys fingers. Rond as bill is scrutinizing his captive, you have seen the sign to the House of the Crystal Sphere. Lothar's Housekeeper is a bit flustered as Branze starts asking his barage of questions and just manages to croak out, You just missed him he went looking for your group. K'isst and Galahad approach Leif and between the two of them have him quite flustered. It would seem that Leif gets very little attention outside of his cronies and as he listens to what you say a gleam appears in his eye. So you want to use my trident? Well... for a fee and the rental or purchase of another one for me to use I might consider it.

Branze Bones 
Thursday September 2nd, 1999 8:38:52 AM

"Thank you madam house keeper." he says turning in frustration."Well if he just left lets see if we can find him draxx." he says as he goes running of towards town.

Bill T 
Thursday September 2nd, 1999 8:38:53 AM

The halfling checks his pocket to see if anything green and slimy was left in his pocket. "Tell me about this green slime," Bill instructs the boy. He observes him closely, ready to counter if the boy tries to bolt.

Draax 
Thursday September 2nd, 1999 8:38:54 AM

If there are more than one way Lothar could have taken to reach the group, Draax ask the housekeeper. "Did you see which direction he took?" If or whatever the housekeeper informs him, Draax thanks her for her help and he runs with Branze to catch up with Lothar.

Galahad Quivelio 
Thursday September 2nd, 1999 8:38:55 AM

Being one of the newer members of the group, Galahad turns to K'isst, "Well what do you think we should do? It seems this man will not allow us the use of his underwater device without another underwater device that he can use while we use his.-" Turning to Leif Galahad continues,- "Sir, it seems we cannot supply you with another device, atleast to my knowledge. But what my friend and I can do is pay you for the use of your device, and if she agrees, I will perform a Oathbind on K'isst to make curtain you receive your item back as we found it. If you are interested I will explain the Alemi Oathbinding to you."

Rond 
Thursday September 2nd, 1999 9:26:18 AM

"By the way Bill, our destination is in sight. Green slime?"

K'isst 
Friday September 3rd, 1999 8:09:45 AM

K'isst gets a gleam in her own eye and says, "That is if it's the trident that lets you breathe underwater like that. If not, then it's what lets you breathe underwater that we would need to borrow. And I do have a trident. A very nice magical trident. So, is it the trident that lets you breathe underwater? If so, I'd like to try it out before making our deal. You could hold mine here with Galahad while I try it out. If not, then please let us know what lets you breathe underwater like that.

Bill T 
Friday September 3rd, 1999 8:09:46 AM

In response to Rond's question, Bill indicates the substance oozing from between the fingers of the boy's hand. "Boy, I've given you my name. Now, where I come from, which is around here, it's not considered polite not to return the favor. What is your name? Or, shall we take a trip together to the authorities? I'd prefer we keep this friendly. Putting one's hand in another's pocket, though, it perhaps a bit TOO friendly," he says with a smile. His left hand rests on his lasso.

DM 
Friday September 3rd, 1999 8:09:47 AM

Leif looks at k'isst and galahad as if they have sprouted horns and were breathing fire, and says no no you misunderstood, if you will provide me with a trident for my use and a small stipend to cover the difference in catch while you have my trident then you may use it. If not then have a nice day. The boy looks up at Bill and Rond, thinks for a moment and says. Wasn't tryin to steal nuffin, I jes wanned to play a trick on yous. Aint nuffin but frogs eggs and algee, won hurt you. any way names Merik Andovan, you aint gonna tell my pa are you? to Draxx the housekeeper says that Lothar was heading to Grog's for all she knew, as that is where you all are staying.

Sedar the Mage 
Friday September 3rd, 1999 8:09:48 AM

Gathering his thoughts for moment, not knowing where to begin, As the Duke idlely polishes his boots. the 1/2 elf begins. "My dear sir , I will assume that you are well aware of the situation with the statues head. We members of of Windhorn Adventuring band are in need of some help in completing our next mission. It was brought to our attention that you had a chest that would be invaluble to us in our task. I respectively ask on behalf of our Band that if there is some way to gain it's use. We and the fair Hamlet of windhorn would forever grateful." Respectively allows the duke whatever time he needs to reply.

Arien 
Friday September 3rd, 1999 8:09:49 AM

Defers to Sedar and stays in the background, allowing the half-elf to speak with the Duke. Nobility made him nervous anyway.

Galahad Quivelio 
Friday September 3rd, 1999 8:09:50 AM

Galahad turns to K'isst, "well it seems we have really confused the man. Either that, or ourselves. Hey, didn't you say that you had a trident? If your willing, you should trade him for yours.-" Turning to Leif, "Sir, it seems that we may have a trident for you to use. As for the money, exactly how much are we talking here?"

Draax 
Friday September 3rd, 1999 8:09:51 AM

"With Lothar heading towards Grog's we should be able to catch him if we hurry." Running with Branze, Draax begins to picks up the pace.

Bill T 
Friday September 3rd, 1999 8:09:52 AM

"Merik. Well met, perhaps. Wellll ... frogs' eggs, algae ... hmmm ... what do you think, Rond? Should we tell his pa?" he asks with a wink to Rond. "Or is there something he might do for us, instead of us having to talk with Mr. Andovan?"

Branze Bones 
Friday September 3rd, 1999 3:46:40 PM

::running towards grogs::

Sedar the Mage 
Friday September 3rd, 1999 9:14:55 PM

"respectively waits for the kind Duke to Reply"

Arien 
Saturday September 4th, 1999 9:01:46 PM

Waits for the Duke's answer.

K'isst 
Monday September 6th, 1999 12:20:03 AM

"My apologies kind sir. I'd be perfectly glad to supply you with another trident (shoots a warning glance to Galahad). By the way, how do you use the trident to breathe underwater? I'd like to try it out here so I don't look foolish when I show it to the others. How does 50gp sound as a reparation for your reduced catch?"

Rond 
Monday September 6th, 1999 10:57:53 AM

"Well, it's up to you really. It was you he was going for. Though you might want to ask how algae and eggs are meant to be a trick?!"

DM 
Monday September 6th, 1999 1:32:30 PM

The man looks up at Sedar as he starts speaking, Are you talking to me? what makes you think I am the Duke? Imean would the Duke be cleaning and polishing his own boots? I ask you would he? he stops talking and starts cleaning again as you spin your tail. Merik looks over at Rond, then looks to Bill and says he's a bit daft aint he. Frogs eggs and algee stick together in little balls unless squished, put a few balls in someones pocket and walk away and when they stick their hand in their pocket it gets slimed. Now you gonna let me go or what? An' what do yous want wit' my father anyways? Branze and Draxx are pretty darn tired bout the time they run back across town to Grog's and as they reach for the door, to open it, it opens and there is Lothar just getting ready to leave. Where have you all been? I have been all over town looking for you all. Where are the rest of you? Leif stares at K'isst for just a few seconds longer than he would have liked to with his jaw aslack and stutters.. ffifftty ggold, Umm, yeah, recovering quickly, sure that sounds about right, but if you lose it there will be a replacement fee and the fifty gold is for 10 days use. As for how it works, well,whispering, now I don wan this to be jus common knowledge yu know, he leans closer to Kisst's head and breathing his liquored up breath says there is a word yous gots to say fer it to work. He leans closer and whispers "respirate". After listening to Sedar for a moment longer, the man looks up and says "well you know, i dont personally believe in all that Sentinel nonsense of course but my people do and frankly they are not happy right now, and unhappy subjects make for unhappy Dukes eventually. So you all are going after the head are you? And you think that something I might have, some chest, could aid you? Hmm, I m not sure i quite follow your thinking there. Can you be more explicit?

Branze Bones 
Monday September 6th, 1999 4:09:48 PM

"Lothar...huh huh. welll, huh huuh, we are hurrying aboiut town to gather the Magical water breathing gear so we can get the hea dback huh huh. You have a ring , huh huhu, say Branze bent over trying to catch his breath. "Do you have that ring, then me and Draxx will be ready to stop the panic, continue the cermony.

Draax 
Tuesday September 7th, 1999 7:40:30 AM

Draax bends over with one hand resting on the building for support and takes a couple of deep breaths will Branze is trying to talk. " Yes...rings....we....want... to....borrow...from...you. Do..you..still..have." Draax take another deep breath. "The two rings that may help our party retrieve the statue, can you explain to us what each ring does. The rest of our party is around town someway, hopefully they are borrowing other items we will need. We went to your house thinking that we would talk to you there and then ran all the way here when we learned this is where you were headed, that is why we are so tired." While waiting for lothar to answer, Draax takes a few more deep breaths, trying to recover his wind fully.

Galahad Quivelio 
Tuesday September 7th, 1999 5:17:30 PM

Galahad watches as Leif whispers something to K'isst. Looking over to her, "Go ahead and try out the trident, I'll wait here with Leif until you get back." Galahad watches admirinly at K'isst as she holds the magical trident.

Bill T 
Tuesday September 7th, 1999 6:42:56 PM

Now you gonna let me go or what? An' what do yous want wit' my father anyways? Bill shrugs his shoulders at young Merik's evaluation of Rond. "Not too daft, I reckon. And yup, I'll let you go. But how'd you like to make some money, and have some fun?" Bill lets go his wrist. "If you want to, and do a good job, I'll put in a good word for you with your father. I'll warn you, though, it may involve some searchin', and some hidin', and takin' some messages. Not necessarily all safe, either."

Bill T 
Tuesday September 7th, 1999 6:55:43 PM

[OOC: Forgot to cut Merik's comments from the start of Bill's post. Sloppy. Three demerits.]

Sedar the Mage 
Tuesday September 7th, 1999 8:59:31 PM

"Then perhaps you would kindly point me in the direction were we could find the honorable duke. ... it would be most helpul ... thank you" the 1/2 evenly replies. Making a sidelong look at his new partner with a shrug.

Arien 
Wednesday September 8th, 1999 3:01:47 AM

Arien studies the eccentric man for second and returns Sedar's shrug.

Rond 
Wednesday September 8th, 1999 7:54:17 PM

"I'm sure I could call you daft in certain things too. (dripping sarcasm)."

Bill T 
Wednesday September 8th, 1999 9:35:26 PM

Bill looks up at Rond. "I'm sure in several things you could call me that," he smiles good-naturedly. He asks the boy, Merik. "Have you ever been a spy? I have. You want to try it out?"

Sedar the Mage 
Wednesday September 8th, 1999 9:51:02 PM

"Kind sir, you know more of what you have than I. I've only heard rumors of things of power that you possess. Perhaps if I tell you that we plan to go beneath the waves of the sea to retrieve the Head. It would help you in knowing which things you have that can help us." The 1/2 elf allows whatever time the Duke needs to think things througth.

DM 
Thursday September 9th, 1999 9:08:44 PM

Merik looksup at bill excitement brimming over in his eyes, A real live spy, me? sure ill do it what do you want me to do, kill the Duke? steal something from the church?? Hag's place of business is still right behind you. Kisst takes and tries Leif's trident out and for the short while that she is down everything is great. Lothar looking suprised at bumping into them, says I was just looking for you. Oh the rings, well yes how did you know? that was what I was coming to see you about. I have them right here. its not much but I hope they will help in some small way? The duke looks at Sedar for a moment as if questioning his sanity and then says hmm well come inside and take a look and i will tell you about the chest. You enter the tent and see that is sparsely and efficiently furnished several chests on the floor four chairs a small bed a desk and a side table. It is towards this side tablethat he is heading. on this table is a chest, or more appropriately, what appears to be a Human Torso.

Branze Bones 
Thursday September 9th, 1999 9:08:45 PM

"Finally Draxx, we will be able to go retrieve the head." he says excitedly. "Lets get the rings find the others and use those two captured Scrags as a homing missle to lead us to there city, or where ever they took the missing sentinal head.

Sedar the Mage 
Thursday September 9th, 1999 11:11:44 PM

Totally intrigued by what he sees, the mage will appraoch with the Duke to see more of this torso shaped object "my, my, ........ what have we here. " rather speechless, overcome by curiosity, "some sort of suit ?"

Draax 
Thursday September 9th, 1999 11:36:37 PM

Draax thanks Lothar for the rings. "Thanks you sir, can you tell us what the rings do?." He shares Branze enthusiasm about getting the rings. "Finally, hopefully the others were as successful as we were."

Galahad Quivelio 
Thursday September 9th, 1999 11:36:38 PM

Galahad waits for K'isst to return from underwater. As he watches her walk back towards him and Leif, Galahad calls out, "so how was it? Do you think it's worth obtaining for our use?"

Arien 
Friday September 10th, 1999 3:17:16 AM

Arien pretends that he has no interest in the torso but is quickly attempting to calculate the value of such an object. He moves in for a closer look and says to quietly himself, "Quite remarkable really, and quite valuble I'm sure." Turning to the Duke he says, "As my friend has stated we plan to go beneath the waves and retrieve the sentinel head, be the legends true or not the common folk beleive they are. But to be able to rescue the head we need means of breathing underwater. Does this artifact have the power to allow us to, and if so, might we borrow it. We shall return it of course after we retrieve the head."

Bill T 
Friday September 10th, 1999 1:57:37 PM

Bill looks around. If there is no one nearby to listen, he'll talk there. If there are ears about, he'll suggest they choose another spot to talk. Then he says, "I think you might have potential. But in spying, there are many things to learn. So, no killing or stealing for now." Bill speaks in a very serious tone of voice, some hardness in his eyes. "I need to test you, to see how you do with simple things. We'll see where you go from there. Understand, Merik?"

He scans the boy's face until he sees a willingness to comply. "Okay, here are the first two things. I want you to get a list together of all the places that people could hide from an attack from the air. An attack by ..." and Bill lowers his voice, and whispers, "flying beasts, maybe even dragons. The more good places you find, the greater will be your reward. So, hiding places for people. Places that can't catch fire will get you a bonus. Got it? Nearby hiding places. Cellars, tunnels, caves, strong stone buildings, whatever.

"Second, I want you to find out what the various members of the militia are doing. Who guards well? Who gets drunk on duty, or sleeps, or gambles? What kinds of rotations are there? How do they relay information?" Bill says, "Now, while you're doing all this, you need to figure out how to keep a low profile. That is, a spy does what he does without making it obvious. So, whadda you think? Hiding places, militia habits?"

If Merik seems to understand, and is willing, Bill will give him twenty silver pieces, and three gold pieces. "This is to help you get some of the information you need. If you have a friend or two you trust, they can help. One more thing. Don't tell anybody you're a spy. Tell them, let's see..." Bill scratches his head. "Ah! I know, tell them you are a researcher for me. Researcher. Safety researcher, if you like. It means the same as spy, but sounds better to people. Say it after me. Re-search-er. Again. Re-search-er. Safety researcher. Good."

DM 
Friday September 10th, 1999 11:52:09 PM

Looking more than a bit disapointed that he wont be killing anyone or robbing them blind, Merik is more than willing and happy to do Bill's bidding and even goes so far as to say right off that he new of several cool places. When the money was handed over to him, his hand was trembling so much that he almost dropped it. You're gonna trust me wit all this? As Bill explains what the money is for a big grin spreads over Meriks face as he eagerly nods and say yeah I know all about bribe money. When do you want me to start? K'isst is happy with the Trident and how it works. And Lief is happy with the deal he made. The duke walks up to the tble and reaches to he left side of the Chest and presses something and the whole front of the chest swings open to the right, showing a glistening heart, a lung, a space for a second lung, and a bunch of coiled greyish shiny intestines. Both Arion and Sedar can literally see the magical auras of each body part. Lothar looks at Draxx and Branze and says these rings are both rings of water breathing. To activate them you must turn them one full rotation and say inhale.

Galahad Quivelio 
Friday September 10th, 1999 11:52:10 PM

Galahad looks at K'isst, "I am glad that you are satisfied with the trident. Now, I suggest we take a look around here and see if we might find anything else of some use, then we can head back to the Inn and see how everyone else has made. Agreed?" Turning to Leif, "We thank you for letting us use your trident. I'm sure K'isst will make the arangments of the deal. Alemi thanks you good sir, and wishes you all the best."

Bill T 
Saturday September 11th, 1999 2:33:18 AM

"Meet me at Grog's Inn this evening, let's say an hour past when the sun sets. If I'm not there, wait for me if you can. When do you start?" Bill repeats Merik's question. "What are you standing here for? Get going!" He turns to Rond. "Actually, I don't think you're daft at all, Rond. After you!" he says, waving his hand toward the entrance to the House of the Crystal Sphere. He follows Rond up the steps [if there are any steps].

Rond 
Saturday September 11th, 1999 5:03:44 PM

"I was hoping you didn't think that. But we're going to have to talk sometime about this bribe money stuff" Rond states the previous in a manner similar to mumbling. You're unsure whether he's not speaking up, or complaining ( ;) )

Draax 
Sunday September 12th, 1999 4:30:10 AM

Draax thanks Lothar again for rings and for the way to activate them. He heads back to the inn with Branze. "OK, now we know that we have items for at least 3 of us, if the others got items as well, we should be ready to finally go after the head." For the first time Draax actually starts to believe that they have a chance to retrieve the head.

Branze Bones 
Sunday September 12th, 1999 8:32:12 PM

"THank you Lothar. Yes Draxx lets get to teh beach." he says as he tels the barebder to tell there friends where they have went should they happen to come back to the inn. "Great, let us go by the prison first we need to release the creatures so we have a way to follow them to there home, unless there are big drag marks on the sea florr it may be tough to find with out being lead.

Sedar the mage 
Monday September 13th, 1999 9:05:00 PM

Somewhat taken aback by the complexity of the item in front him, that he simply tries to get a real good look at everthing "Just what can this do my kind Sir Duke" newly impressed with the Duke, knowing that some how he came own this item.

DM 
Monday September 13th, 1999 10:59:03 PM

As Bill and Rond enter the shop, the first things they notice are the sweet smell of incense and the hunreds of candles that are lighting the single room. just as their eys are adjusting to the light change they hear a soft gravelly voice say. "Enter Ronderiadshal and Master Troublefinder, I have been awaiting your visit all day. Enter and tell me what I can do for you?" As Sedar and Arion stare at this almost gruesome chest, The duke looks up at them and says. I think that any of these items might be of service to you, The heart will heal any and all wounds upon a body so long as the body with the wounds is not truely dead. The intestines, function as an extremely strong and supple magical rope. But it is the lung that I think might aid you most in your recent excursion. When worn hung around ones neck it supplies all the necessary breathable air needed for survival, no matter if the wearer be under water or surrounded by smoke or even caught in the void. K'isst and Galahad hang around for a few more moments and ascertain that there is nothing else here of interest for them. Branze and Draxx finish talking with Lothar and the bartender and head off to the beach head. Current time is about 5 PM

Galahad Quivelio 
Monday September 13th, 1999 10:59:04 PM

Galahad turns towards K'isst, "Well I think that there is nothing left for us to do. I think we should go back to the inn and see how everyone else is doing. Agreed?" Galahad then begins to walk towards the inn to find out how everyone did, hoping they did as well as he and K'isst...

Arien 
Tuesday September 14th, 1999 3:26:18 AM

"Indeed that is a powerful ability. Does the device require any special upkeep or commands to allow it to function or does it have effect constantly?" Arien moves a little closer so that he might examine it better. "What terms are there on this, what must we do to be allowed to take this upon our journey?"

Draax 
Tuesday September 14th, 1999 5:48:37 AM

Heads towards the beach with Branze.

Bill Troublefinder 
Wednesday September 15th, 1999 11:25:01 AM

Bill marks the longer version of Rond's name she gives him. "Yes, hello." Bill face shows genuine respect. "You must have Sight to know that we were coming, wise Lady of this house," he begins. "Since you knew this, you also must know of the events at the Ceremony, and our intent to retrieve the stolen head of the Sentinel from the sahuagin sea devils under the sea."

Rond 
Wednesday September 15th, 1999 7:15:15 PM

Rond raises an eyebrow at the mention of his formal name. But lets Bill take center stage.

Sedar the Mage 
Wednesday September 15th, 1999 8:11:01 PM

concurs with Arien's comments

Dm (Hag) 
Thursday September 16th, 1999 5:02:41 PM

The Hag looks at Bill and then Rond as Bill speaks. Of course I know of what transpired at the Ceremony, but as to intent.... who knows? i know that you wish to help, but I don't believe you realize what it is that you would attempt to do. Know this. As sure as you would help this hamlett, know that impulsivisity will surely get some or all of you killed. That which you disbelieve is real and that which you believe well... may be false. I believe that you have come for my broach? It has not been used in years, not since Atomas was entombed. I suppose it still works. Ah i have spoken to much and your time is limited, though you know it not.

Dm (Hag) 
Thursday September 16th, 1999 5:06:13 PM

Terms? Is this a surrender then? bring back the Head and the use of the Lung is yours. I would ask that you try to protect it and return it if at all possible. It is delicate and can be puntured. I would hate for you to be deep underwater and suddenly be sucking water like a fish. I expect you would find that quite.... disconcerting.

DM 
Thursday September 16th, 1999 5:08:08 PM

K'isst and Galahad head back to the inn and at the edge of the town meet Draxx and Branze heading towards the sentinel area. the sky is rapidly clouding up and it looks like rain is imminent.

DM (Hag) 
Thursday September 16th, 1999 5:12:20 PM

After speaking with Bil for a moment, she turns her black whiteless eyes toward Rond and says, don't be so surprised that I know your full name, I know many things that people think that noone knows. Be wary of those you might think aim to aid you. False words ring with the sound of truth to those who do not listen. Be wary, be watchful and most of all be circumspect.

Branze Bones 
Thursday September 16th, 1999 5:12:21 PM

::looking at the others:: "We have three devices to brearth water. It is about time we release the sea devils and follow them." he says with a stern look. "Did you get any breathing gear your self?" he looks at them as they move towards the beach with the hope that they did.

Sedar the Mage 
Thursday September 16th, 1999 8:16:57 PM

"Well that is so very kind Sir. It will go well used. Thank you." Sedar then, with Arien's help, carries the items back to the Inn.

Galahad Quivelio 
Thursday September 16th, 1999 8:16:58 PM

Galahad looks at Branze and Draxx, "Well, you two have done quite good....we have found one device that will probably come in good use.-" Pointing towards K'isst, -"Thanks to K'isst we have received a trident that will allow the user to breath underwater, as well as supplying him/her with a weapon. Quite usefull I imagine, especially where we are going."

Bill T 
Friday September 17th, 1999 1:47:42 AM

"Well, if we don't realize what we attempt to do, do you realize what it is?" Bill begins. Then his train of thought shifts. "Oh! I was thinking, too, last night I had a dream about a giant. He was underwater, fighting a big shark. The shark swam around and around, and the giant got encased in stone from his legs on up. He was asking for help, I think. The giant seemed good. Well, it's hard to tell in a dream sometimes..." The hobbit looks up, curiosity on his face. "What do YOU think about our going for the Sentinel's head? It seems like a good idea to us. Do you think it's impulsive?" He listens to her answer. It seems to him like this is a woman who understands much, and he decides to ask her about an incident that bothers him. "Um, something else happened today I didn't like very much. Br... uh, a guy we know put some really really hot metal on two of the sahuagin, to make a mark on them? I didn't feel very good about that. Will something bad happen to me because I didn't stop him? Course, they kinda talked pretty strange and woeful-like. But even though they helped steal the head, and attacked us, I don't think that ... well, it just seemed ... I mean, he explained like it all made good sense ... oh, it makes me feel terrible, anyway." He blushes. He shuffles his feet. Then he asks, "Who is, uh, who was Atomas? Where was he entombed? Was he really big? Did he use the brooch himself, or did somebody use it to try to help him? How does the brooch work? What does it do?" He pauses, to see if Rond has any questions he hasn't thought of. Then he poses his final pair of questions for the moment. "Do you know how limited our time is? Would it be against the rules to tell us?"

Draax 
Saturday September 18th, 1999 8:03:18 AM

Draax addresses Galahad, "That is good new, the trident will be very useful in K'isst's hands. Both of the rings that Lothar loaned us are rings of waterbreathing." He holds up one of his fingers to should the ring that he is wearing, while handing the other one to Galahand. "To activate it you must turn it one full rotation and say inhale."

Rond 
Monday September 20th, 1999 9:24:55 AM

"I have had a similar dream"

K'isst 
Tuesday September 21st, 1999 8:57:07 AM

K'isst stops by Ruthat's on the way back and buys a normal trident. Then she returns quickly wondering why everyone is so scared of a little rain when they are just about to traverse the floor of Dragon Bay. She takes the normal trident to the fishermen and gives him the 50 gp from her own supply of gold without letting him see the rest. As she turns to go, she asks him a final question, "Just how long does this trident let you breathe underwater? What's the longest time you've spent breathing with the trident? Has it ever stopped working?" She tries to ascertain the time limits of the trident's powers. After this she makes her way to Grog's Inn watching the sky, but not for rain.

Sedar the Mage 
Tuesday September 21st, 1999 8:57:08 AM

making it back to the Inn Sedar moves quickly to his room to hid the cloak covered item. After a short time he goes queitly down to see the barkeep for a queit question "Tell me kind sir" smiling as he speaks "would there be a local historian or sage of history of windhorn that could bve spoken to" After asking he will place a few coin on the bar and enjoy a draft awaiting an answer.

DM (Hag)  d100=6
Tuesday September 21st, 1999 8:57:09 AM

At the mention of the treatment the sahuagin recieved, The hag shakes her head and simply says, impulsive deeds come for lack of thinking. The broach is one of freedom under water, It allows a person to move and breathe under water as if he/she were in their normal element. To activate it it needs to be pinned over the heart and then the pearl must be depressed inward. As for the rest, that is part of what you must discover. look for truth in dreams but be wary of being decieved.

DM  d100=6
Tuesday September 21st, 1999 8:57:10 AM

The duke looks at Arion and Sedar, as if sizing them up and then says. The lung will work as long as it is worn and needed. when it is nolonger needed or deactivated it needs a full day to recharge. The heart will but work once per week. As for the intestines, I see know practical use for that on this venture but i do not like to separate them from the chest as that is where the items must recharge.

DM  d100=6
Tuesday September 21st, 1999 8:57:11 AM

Leif, looks at Kisst and says well I've never had no problem with it though, I taint never tried being under water mor'n a few hours at a time. Later As K'isst, Galahad, Branze and Draxx meet out in front of Grog's, Capt. Bearclaw comes around the corner carrying a just larger than headsized glass bowl. " Ahh good I'm glad I caught you. Here is the helm I told you about. Just place it over your head like a great helm and you are able to breathe normally under water. Just as he finishes telling you about the helm you hear the unmistakable sound of a cart coming up the road. As it comes into view a very familiar diminuative figure is seated next to the cart's driver. The cart is being driven by Berik Andovin. The passenger is none other than Borbo.

Bill T 
Tuesday September 21st, 1999 8:57:12 AM

"May I ask if there is anything we can do for you in exchange for use of your brooch on this expedition? And, is there anything else at all you can tell us about Atomas? I know that it's part of your way to be inscrutable, but my guess is that you mentioned his name for a purpose. And, wise lady of this house, how shall we address you? You know our names..."

Rond 
Tuesday September 21st, 1999 8:57:13 AM

Rond will wait to hear what her response is to Bill's question(s).

Borbo 
Tuesday September 21st, 1999 9:46:56 AM

Hopping down from the cart, "Why thank you Berik. Thanks indeed. Sorry about that whole misunderstanding. Now if ever you need anything from don't hesitate to ask. You remember my name? Borbo. Borbo Pastna. I can generally be found in Windhorn. Well, thanks again. I see my friends over there. So, I best be on my way. Goodbye. So long." Borbo wanders over to Bill, "Hey you miss me? What have you guys been doing? Did you go chase those water people yet? You remember the ones that popped up during the ceremony to renew the sentinel and stole the head. I hope you gave them what for. I sure wish I could've been a part of it. What are you guys doing now?... are those intestines?"

Draax 
Tuesday September 21st, 1999 11:34:38 AM

Looks over at Borbo. "Welcome back. No we have not went after the head yet, you came back just in time. We were just finishing gathering some items to help us before we leave."

K'isst 
Wednesday September 22nd, 1999 12:12:17 PM

K'isst returning to Grog's Inn sees Borbo and gives him a big Trog Hug crushing him to her. Then she calls for Grog and asks for a private room since she's a lady and for a bath to be readied in the room with plenty of extra towels. Then she sidles up to Bill and says, "Hey Bill. I figure with you being so friendly and all that you've made some friends today. I need someone to...." She continues whispering in his ear. (see email)

Branze Bones 
Wednesday September 22nd, 1999 12:12:18 PM

"We have enough water breathing gear. Time is of the essance lets find the others of the group and make it under water.

Galahad Quivelio 
Wednesday September 22nd, 1999 12:12:19 PM

Seeing Borbo, Galahad quickly greets him, "Welcome back Borbo, haven't quite seen you for awhile."- Turning to the rest of the group of people, - "Let's go into the inn, order a few drinks, and wait for the rest of the group to show." Galahad then goes into the inn, sits by the fire (Knowing that he will not be able to enjoy the heat of one underwater) and orders a glass of wine and a plate of food.

K'isst 
Thursday September 23rd, 1999 8:37:50 AM

"Hmm...." K'isst thinks to herself for a second. I was just discussing with Bill here a plan for testing the items, but Branze is right. I keep on thinking like a princess--someone responsible for other's safety, instead of an adventurer. The safe thing to do would be to test the items before proceeding. The BRAVE thing to do would be to leave now. Let's have a toast and be on our way!

DM Kent 
Thursday September 23rd, 1999 8:37:51 AM

The hag looks at Bill as if she is thinking, and then slowly says, "Young Troublefinder, I have not been called by a name in more years than I remember. I don't even truly recall if I ever was given a name. As for what you can do for the use of my broach is to succeed and remember the words I have spoken." At that point she flips her hand your way and suddenly she isn't there. Bill and Rond head back to Grog's. As Borbo gives his thanks and good-byes to Mr Andovin, Berik draws back on the reins and stops his horses again and says, "Ahh I almost forgot, this is for your use in your venture," and tosses a small pouch to Borbo and then drives onward. As Galahad sits by the fireplace the night shift waitress comes up to take your order. She is a bit flirty and winks at you as she leaves to place your order. Grog looks up from behind the bar as Sedar asks his question. "A Sage? In this backwater hamlet? Not likely. As for Historians check with some of the oldsters if you want local history. You'll find them playing cards every morning down near the market. By the time everyone is back at Grog's it is nearing 7 pm.

Sedar the mage 
Thursday September 23rd, 1999 8:37:52 AM

After hearing Grog's reply "thank you again I think I'll go down and see them tomorrow morn." He then moves over to sit with Galahad to enjoy some wine and dinner. as he sees triple B he "Branze we still need a few more items to make to whole group make it under." then turns back to Galahad "I better game some rest to recover some spell if we are to leave soon"

Rond 
Thursday September 23rd, 1999 8:37:53 AM

Rond will come into Grog's and pull up a chair. Ordering food of the usual fare, he waits for Bill to relate what they've found.

Draax 
Thursday September 23rd, 1999 8:37:54 AM

Draax takes a sit at the table in the inn and orders himself something to eat.

Bill T 
Thursday September 23rd, 1999 8:37:55 AM

Bill takes the brooch the Hag gave them. After they leave her place and are walking to Grog's Inn, he talks with Rond. "She doesn't even know if she ever was given a name? That's amazing. I thought everyone had a name. Y'know, I think a good name for her would be Judith. It seems to be a good name for someone who is wise and brave. Course, it's a good name for someone who's beautiful, too. Well, I can't say she's beautiful, I suppose. But she seems to care, at least. And maybe she used to be beautiful, but just grew out of it, or somethin'. Anyway, she's kind, and that beats looks almost any day in my book." Bill chatters on to Rond as they walk to the Inn. "Oh, I agree with you about the bribe thing. I don't want someone paying somebody money to make them do something wrong. That's just bad. So I shoulda explained that to Merik, I suppose. But you'll have to admit, at least I got him off the idea of stealing or killing for the moment. And, I think it's okay to pay someone to do good stuff. What do you think, Ronderiadshal?"

Bill T 
Thursday September 23rd, 1999 8:37:56 AM

About to natter on about something else, Bill sees his cousin getting off the wagon. "Scuse me, Rond." He runs over. "Borbo! Borborino! Where have you been all day? You ... what? Have we gone after them? Did someone knock you out? We were talking this morning, and were going to go out shopping, then you disappeared." Bill feels Borbo's forehead. "Hmmm, no fever." He joins all as they enter Grog's Inn. "You go for a hayride?" he asks, pulling a straw off Pastna's back.

Arien 
Thursday September 23rd, 1999 8:37:57 AM

Arien looks around at the others, "So exactly what are we goin up against, it would help to know so I can plan acordingly. I would also like to thank you all for accepting me into your group, I know how hard it can be to trust people, strangers especially. Well anywho I just wanted a little idea of what I'm going into before I head off for the big beautiful bed waiting for me."

Bill T (at Grog's Inn) 
Thursday September 23rd, 1999 8:37:58 AM

"Hey, Borbo, that was Berik Andovin, right?" He stares at the back of the man driving his cart off. "More help from the family," he comments to no one in particular.

Inside, the halfling listens to K'isst's whisper. "That tickles," he says at first, and scratches his ear, but then listens to the rest of her suggestion. "Well, yeah, maybe... I'm waiting for someone to show up soon, anyhow."

"We didn't contact Esmerelda Fipps yet. Or go to the Chapel of Mittiri for potions, or the Chapel of Wardd for scrolls. But, the lady of the House of the Crystal Sphere gave us something," and he shows the group the brooch (or broach, if you prefer). "You can move and breathe underwater just fine with it, if you know the trick," he says. "What else did we get? And, can someone check on Esmerelda, and the two chapels before it gets too late? Knock on doors. I've gotta stay here. Waitin' for someone. And, what do you all say about leaving early in the morning? I think we're almost ready, and I agree we shouldn't dawdle, but there are a few more things to do."

Bill takes of big bite of whatever food is about, and washes it down with some ale. "Quick ideas: Waterproof spell pages. Bring fresh drinking water in one and three gallon skins. Branze's idea of a fair amount of rope is good. Ask people to pray for us. Let's get at least one more net. One more speargun, too, plus 20 arrows? Spellcasters, get to sleep early if you can. Do we have any redundancy on underwater survival aids, in case one of our devices goes bad? Any other ideas friends?" Bill looks around to see if Capt. Bearclaw is around, or if Merik has shown up yet.

Bill T (at Grog's Inn) 
Thursday September 23rd, 1999 8:37:59 AM

"Oh, one more thing." Bill pulls out a piece of parchment with some writing on it. "With what everyone has contributed, we've got 4,795 gold pieces left, plus everyone who got a reward has 500 gold each for themselves. Unless you spent some I don't know about. Except Borbo - you still have 5,000 gold, because you weren't around to tell us what you wanted to do with it. Ruthat might have a good weapon or something to sell you." Bill nods to Arien. "Hi, I'm Bill. Ask K'isst or Sedar. I'm about talked out." And he attacks his food with zest.

Borbo 
Thursday September 23rd, 1999 10:49:34 AM

"5000 GOLD!?!" Borbo sits speechless for a moment, then he looks in the bag from Berik.

Borbo 
Thursday September 23rd, 1999 10:50:41 AM

As Borbo sits staring into the bag he asks, "Would someone other than Bill quickly explain to me what's going on and what our plans are?"

Galahad Quivelio 
Thursday September 23rd, 1999 5:59:46 PM

Galahad turns towards Sedar, "I agree, I believe I need to do some studying before I get any rest. I have a feeling tomorrow will be a big day, especially where we are going. But for now I think I'll just enjoy this glass of wine and food...."

Branze Bones 
Thursday September 23rd, 1999 5:59:47 PM

"I am going to the beech to see if this cloak works and to see if the sea floor holds obvious drag marks we can follow to the head. "He says as he walks out the door of the inn.

Rond 
Friday September 24th, 1999 5:18:37 PM

"Well, if you are going to go to the beach Branze, I'll grab something and go with you... so you won't be alone."

K'isst 
Friday September 24th, 1999 10:23:27 PM

We should this this underwater thing settled before bed if we can. Sedar, exactly how many items do we have? Have we checked out the merchants here for the Carnival? I can go check out the temples if you like? Coming Gala? She makes the rounds to the temples and then returns as soon as possible.

DM  d100=84
Friday September 24th, 1999 10:57:03 PM

Borbo opens the pouch and Lo and Behold there is a golden braclett inside. If you look at it closely in the right light it seems to have a porpoise etched lightly on the surface. Those who want to eat may. Those who wish rest and study time may as well. Branze and Rond make their way in the rain to the sentinel beech and just as they get there, they notice there are no guards to be seen, and as they look out over the ocean they see several darts of light in the sky, that almost look like flames. K'isst makes her way to the two temples and for a small donation of 2500 gold, to the churches can get 3 water breathing scrolls and 6 water breathing potions. As Bill mentions Esmerelda Fipps, the waitress pauses and asks What do you want old Ezzy for? She works here, for Grog, you know? moments later this young lad none of you has seen before bumps into Bill, and Bill feels him place something into his pocket.

Sedar the Mage 
Sunday September 26th, 1999 12:42:46 AM

Looking thoughtfully upward. The mage replies to k'isst "lets see how many ...hmmmm.. tristan's cloak .... thats one .... the Hags' broach .. two ...Dukes's chest .. ahh I mean lung I guess .. three ... Lothar's two rings ..... thats four and five ..... The Capt's Helm ... makes six ..... the fishermans trident ... seven .... I see Borbo has a braclet ...eight then.... And if we can come by Fipp's item that'll be nine. that covers all of us ..... holy smoke I think we got everything covered, K'isst you mention that potions and scrolls, we can use those as backup then." a smile crosses the 1/2 elfs face as things just seem to have worked out. "I good nights rest to study and I think we can go"

Bill T 
Sunday September 26th, 1999 8:50:08 PM

Bill takes a look to see what was left in his pocket.

Draax 
Monday September 27th, 1999 2:44:58 AM

Draax sits at the table finishing his meal as he listens to Sedar give a count of the items collected. Since it is a good bet that they will head out the next morning, he bids everyone a goodnight and goes to his room.

Arien 
Monday September 27th, 1999 3:15:10 AM

Arien listens to the count of items as he finishes his meal. After he finishes the meal he bids the remaining people good night and goes to his room to study before going to sleep.

Borbo 
Monday September 27th, 1999 6:33:06 PM

Borbo slips on the bracelet, and since he's been hearing so much about water breathing, he decideds to check it out. He grabs a big glass of water and sticks his nose down in it and sees if he can breathe water with it or just suck water into his nose and lungs.

Branze Bones 
Monday September 27th, 1999 6:33:07 PM

Tests the cloak in the water.

Rond 
Tuesday September 28th, 1999 8:53:04 AM

Follows Branze with the Hag's Broach

Bill Troublefinder 
Tuesday September 28th, 1999 11:16:20 AM

[OOC: Rond, Bill has the brooch. If you asked him for it, he'd give it to you, but ask, "Is it all right with you if I use it when we go out tomorrow? I don't want to be selfish or anything, and if you really want it, I won't argue. But it has something to do with Atomas, and he has something to do with the giant, I think, if he's not the giant himself.]

DM Kent 
Tuesday September 28th, 1999 10:22:26 PM

As Rond and Branze are down by the beach the tests seem to go well though Branze is a bit unnerved by the actions of the cloak as it molds to the contours of his body creating a manta ray. Borbo's test goes a bit less well and he snorts a large noseful of water that leaves him hacking and coughing. Bill carefully feels in his pocket and feels two things. One is a bit slimy and proves to be one of the frogs eggs and algae balls, the other is a hastily scrawled note. It says, 'Can't meet being followed have found several places see you as soon as possible.' The others sleep or study as is their wish.

As Bill finishes reading the waitress comes up again and, pointing to an old lady carrying a pile of linens to the back, says, "That's Ole Ezy," and she hurries off. Those at the beach notice many more of those flamelike things in the sky though these seem to be closer than the others. It is now 9PM.

Rond 
Tuesday September 28th, 1999 10:22:27 PM

[ooc the intent was to grab an 'underwater' item for testing, so that Branze would not be alone. So I'll end up taking something else}

Bill T 
Wednesday September 29th, 1999 3:15:34 AM

[Okay, Rond. Thanks!] Bill slaps Borbo between the shoulder blades a few raps to help him clear out his lungs. "Too much air mixed in, cuz," he says with a bemused smile. After Borbo catches his breath (in the seven to nine timeslot), Bill briefly fills him in on what's been going on, and asks, "What do you think about getting someone to go with you over to Ruthat's place to get yourself just a bit more outfitted? If you want to, get a magic sword, or net, or speargun - Rond and I can kinda show you how to use it. Or somethin' else useful. It's late, but, I'll bet you can talk him into takin' some of your hard-earned money, eh? Up to you, though Borbo."

Bill T 
Wednesday September 29th, 1999 3:17:00 AM

"Waterproofing of spell pages, anyone? Any ideas for the benefit of Sedar and Arien and anyone else, like us with the scrolls that K'isst picked up? Eh? Wax? Paraffin? Magic? Who can help?"

"K'isst - would you be willing to ask good Esmerelda Fipps over there about what item she has that might help us?"

Bill T 
Wednesday September 29th, 1999 3:25:08 AM

"Captain Bearclaw. Good evening, sir. Busy day, busy day. If you have a minute ... sit down for a moment, if you care to." If he does, Bill begins, "First, thank you for your help, and providing the helmet that one of us might use in our foray." Bill sips on the juice he ordered. "Please, miss, provide the Captain here with whatever he likes." Bill pays for it, with a good tip.

He looks up at Mary's father. His voice drops so that, with the general noise of the inn, only the captain or the particularly keen-eared can hear. [And if the captain knows a private place, Bill is willing to relocate there.] "You know Berik Andovin, of course. Well, his son was introducing me to one of his games. Quite amusing, I assure you." The halfling pulls the frog egg & algae ball out of his pocket to discretely show Bearclaw, then returns it to his pocket. "Anyway, I thought I might put his enterprising spirit to use in defense of the city. He seems adept at moving about the town. He is compiling a list of hiding places in and around Windhorn Hamlet. I'd appreciate it if you would humor me, and keep an eye on the boy. He has capacity for mischief, but that talent might be turned for the good. I've enlisted him as a safety researcher, or investigator of sorts." Bill winks at the captain. "Sense of adventure, you know."

Another sip, and a bite of pie. "Now this might be a sensitive topic, and some of the militia are quite alert, but shortcomings were noted in the diligence and vigilance of a few today. A couple of them might nap off, or get a nip or two while they're supposed to be watchin' the coast. Well, the boy and a few friends are checking into that a bit at my request. Now, I'd meant to run this by you, but this is the first chance I've had. Please forgive me if it seems presumptuous, but I know how you care for the town, and I think you know how I care for it. Anyway, I just learned that someone's tailing our investigator, and was wonderin' if you'd be willing to make sure nothing untoward happens to the lad once we take the plunge. Maybe you can come up with some tasks to keep him busy, if you ken my meaning. Maybe he can be eyes and ears for you, and help figure out ways to keep people safe when, or if, the dragons come.

"The lady at the House of the Crystal Sphere said our time is short. I think part of what she means is that the dragons won't stay far off for long. Anyway, I'm heading outside now to check on the boy's welfare. Thanks for listening." Bill will wait for Capt. Bearclaw's reply, and respond appropriately. "Borb, or Galahad. Want to go for a little walk?" He'll head outside, and look for Merik, or his stalker, or...?

Galahad Quivelio 
Wednesday September 29th, 1999 4:31:48 AM

Galahad finishes his meal as a sense of loneliness overwhelms him. In a daze and thinking of the past, Galahad hears Bills offer and agrees to accompany him on a short walk. "I would be glad to join you Bill. I need some fresh air anyways, as well as the exercise." Grinning, Galahad gets up from his chair and follows Bill outside.

Dragonflight


K'isst 
Thursday September 30th, 1999 1:16:06 PM

K'isst reports what she gets from the temples and asks them if they are willing to spend that much for some backup breathing. If so she returns to get the potions and scrolls. "Opinions fellas? I think we should take all we can. Are there spells our mages can cast to help with this? I'm kinda paranoid about running out of air at the bottom of the Dragon Bay. You know the problem.....getting rescued....by a dragon."

Rond 
Thursday September 30th, 1999 1:16:07 PM

Looking at Branze "Was there anything else you wanted to accomplish?"

Branze Bones 
Thursday September 30th, 1999 1:16:08 PM

"Excellent the cloak will allow for a foward scout as we will have a way to appear as if we belong. i could not have asked for a more useful item" he says looking at Rond "No rond tomorrow after the mages are ready we go and get the head back. Windhorn Headhunters will do it!

Draax 
Thursday September 30th, 1999 1:16:09 PM

Draax catches up on some much needed sleep. "zzzzzzzzz"

Borbo 
Thursday September 30th, 1999 1:16:10 PM

Borbo gets directions from Bill and wanders over to Ruthat's to check on a sword.

Arien 
Thursday September 30th, 1999 1:16:11 PM

Arien was on his way up to his room when he hears of Bill speaking of water proofing the spell books. He turns around and says, "Yes, that is a VERY good idea, I must be so tired it slipped my mind, here let me go get my book." After the waterproofing is complete Arien completes his journey to bed.

DM 
Thursday September 30th, 1999 4:25:00 PM

Borbo reaches Ruthat's shoppe just as he is about to close up. "Oh my, dear me, you did startle me so. So you returned? Good. I guess. Is it? Good I mean? Your returning that is? Oh my. So you are in need of a sword? hmmm well we have several types. What did you have in mind? Are you looking to replace the one you have there? Here come back to my little secret room, that is what your friend Bill called it." He leads you back to a wall and pushes on it and behind it there is a weapons room, the likes you haven't seen before. There are many swords but only six long swords are available (see email). Arien waxes his spell book pages and places it in an oil sack and gets to bed sometime after 2 AM. After speaking with Capt. Bearcat, who agrees to keep an eye on young Andover, Galahad and Bill go a hunting (so to speak) but their prey is not to be seen. As Rond and Branze finish testing the area around them goes dark as several somethings block the moon (roll save vs spell -3. K'isst returns from the temples with her info and Bill points out Ezzy to her as she disappears into the back with an armload of laundry.

K'isst 
Thursday September 30th, 1999 4:25:20 PM

K'isst says, well no one bothered to answer about the potions and scrolls so I guess I'll just make a decision. With that, K'isst goes and the potions and scrolls and says that money will be by shortly. She goes to find Bill. "Bill, who's carrying the kitty cash? I bought us some underwater breathing potions and scrolls. We owe 2,500gp." Then she grins and shrugs. "Well, no one would advise me so I made a decision."

Branze Bones  d20=12
Thursday September 30th, 1999 4:25:59 PM

"What in the wold is that." he says looking towards the sky after drying his gear off from the watery journey.((made save with wis bonus))

Sedar the mage 
Thursday September 30th, 1999 4:43:59 PM

Finishes his meal and he retires to his room to prepare for the next day

Bill T 
Thursday September 30th, 1999 4:53:59 PM

While outside, Bill talks with Galahad about growing up in Windhorn Hamlet, some of the neighbors. He asks him, "What do you think about the upcoming swim?" After a bit, they head back to the Inn. / [Do Bill and Galahad notice any flames in the air off in the distance before they return to Grog's Inn?] / "Oh, we've got the gold here, K'isst. Thanks. You are so smart to do that." He looks up at the beautiful troglodyte, and smiles. "Do you want us to go with you? Here's an extra 100gp of my own money. Maybe they can say some extra prayers for us at the temples."

Galahad Quivelio 
Thursday September 30th, 1999 10:34:59 PM

While walking around, Galahad listens to the wonderful tales told by Bill about Windhorn its citizens. When asked about the "grand swim" Galahad just shrugs, "I am prepared for whatever Alemi bids me to do. I just hope we can return the head peacefully without any confrontation, but I have a feeling that's not the way it will be." Seeing K'isst coming towards them in the distance, Galahad cracks a small smile, "Now she's a sight to be seen." He listens to K'isst and Bill speak, "If you would like some company, Bill and I will accompany you, if you don't mind of course K'isst.

Borbo 
Friday October 1st, 1999 12:49:59 AM

Borbo shops for a sword.

K'isst 
Friday October 1st, 1999 5:49:59 AM

"Hey Bill. Hey Galahad. Who carries the Kitty around here?" She explains for a third time. :)

Draax 
Friday October 1st, 1999 8:20:59 AM

Still sleeping

DM  6d20(14+19+11+14+11+9)=78 d20=7
Saturday October 2nd, 1999 9:53:59 PM

Bill and Galahad meet up with K'isst and don't see any "fireworks". Borbo is having a good ole time with the air-headed Ruthat. Sedar, Arien, and Draax are all snoring. Branze and Rond look up and while not fleeing for their lives in absolute terror they are standing frozen and cannot move as six of what can only be DRAGONS fly overhead towards the little Hamlet. Suddenly, there is a volley of arrows puching upwards toward the dragons from the other side of the hill. All the arrows seem to hit the dragons and bounce off. The dragons make a slight turn and head in the direction from which the arrows came and suddenly the air is filled with flames and screams. You see one figure running up over the top of the hill all aflame and just as quickly a dragon dives down from above and puts the flame out, with one mighty BITE. The man is no longer visible except his feet as they are drawn into the dragons mouth. As Rond and Branze stand, mouths agape and fixated on the scene, the sound of many flying things, coming from over the ocean, reaches their ears.

Branze Bones 
Sunday October 3rd, 1999 7:53:59 AM

"Dragggoooons--dra-dra-drag-drago-dragons! Rond we must get the sentinel head back now. Lets get the others and hurry, we must get that head or all is lost to the dragon flight. Domi protect us and the village if we don't." he says as he runs to the inn to gather the others.

Bill T 
Sunday October 3rd, 1999 11:24:59 AM

"K'isst, I already told you we have the money here." He holds up some coin-filled bags. "Let's just take it to them now." Bill thinks to himself that he hopes to hear from Merik soon. Want to make sure that the guards stay on the alert... He walks briskly with K'isst and Galahad to the temple, if they will.

K'isst 
Sunday October 3rd, 1999 11:29:59 AM

"Well, you SAID it was here, but you didn't SHOW it to me," K'isst replies to Bill. "Yes, let's go. Coming, Galahad?" She steps out to walk to the temple, and carries some of the gold.

Borbo 
Sunday October 3rd, 1999 3:40:59 PM

Borbo picks out his sword and walks out of the shop. He stares at the dragons for a moment in fear/awe. Then a though reoccurs, "Borbo Dragonslayer..." He shakes his head fully realizing now that he was a fool and rushes to meet up with the others.

Rond 
Sunday October 3rd, 1999 5:17:59 PM

"Yes, we must hurry, and get out of here. Though I wonder why so many are appearing all at once?!" As Rond runs with Branze.

Sedar the mage 
Sunday October 3rd, 1999 6:05:59 PM

The Mage awakens to all the commotion going on around the inn. Slowly getting up and gathering his things he makes his way down the stairs and out the doors. Asking anyone he comes across what's happening.

Dm 
Monday October 4th, 1999 6:42:59 AM

Just about the time that Borbo is leaving Ruthat's and K'isst, Bill and Galahad are finishing up at the temples and returning to the inn, there is a great disturbance (in the force) as the first six dragons dive bomb the town sending panic through the streets and scattering the few wandering town folk that are still out. Sedar is awakened by screams of terror and as the first wave of dragons pass through the town Branze and Rond are arriving back at the inn

Branze Bones 
Monday October 4th, 1999 8:22:59 AM

::bursting into the inn, the priest of Domi looks about frantically. "Grab the gear, we must hurry after the sentinel. Without the head the dragons will over run the town." he says as he bursts back out and runs towards the beech. He sees a large stone on the ground and picks it up. "Perfect for a light spell under water. he says as he continues his sprint

Draax  d20=9
Monday October 4th, 1999 8:38:59 AM

Draax jumps out of the bed at the commotion outside of the inn. After listening to the panicking going on, he guesses correctly about the dragons attacking. He begins to talk to himself as he grabs his weapons and gear. "Great just great, all I have to do is try to enjoy myself or go to sleep and whole wold starts falling apart. Man, I hope this is just another false alarm and not what I think it is." Draax runs out of the inn looking for the others while scanning the skies.

Bill Troublefinder  d20=20
Monday October 4th, 1999 8:50:59 AM

Bill looks up, and finds his limbs are in no way paralyzed, as he has heard happens to people who see dragons up close. Nevertheless, he is filled for concern for the townspeople, and chagrined that Judith's warning (as he thinks his name for the hag of the House of the Crystal Sphere) did not spur him on to greater haste. Where is young Merik? Is the boy about who delivered Merik's message? Are the Sons of Dread behind the militia's lassitude, or is it just plain cussed slothfulness? With all these thoughts racing through his mind in a flash, he considers whether the band ought stay and fight the dragons, or dash to retrieve the head. Branze was right, blast it. "To the Inn!" he says to K'isst and Galahad, breaking into a short-legged halfling run, and looking about to see if any there are any who might move people to safety. Ruthat's weapons - they oughtta be given to those who can use them, before his shop is turned to slag and ashes. This town is too complacent, and I've been too blasted nice about addressing that complacence, he thinks. Glancing up again, he acknowledges the awesome power of these wings of evil. "Donyra, do not forsake us," he puffs out a prayer.

Arien 
Monday October 4th, 1999 12:26:59 PM

Arien leaps out of a bed a dagger held in one hand. The real world sets in and he lowers the dagger. He sprints to the window and looks out. He curses under his breath when he sees the giant winged lizards and grabs his equipment as fast as he can and sprints down the halls trying to get out of the inn in case the dragons decide to burn it.

Borbo 
Monday October 4th, 1999 6:37:59 PM

Borbo heads back to the inn and meets up with the others, "Let's go now! We can only fight these beasts by going under the water."

Sedar the Mage 
Tuesday October 5th, 1999 3:07:59 AM

Running out of the Inn, meeting with the others. He follows Triple B's lead to head for the water and begin the finding of the head.

Dm 
Tuesday October 5th, 1999 6:05:59 AM

As the different groups of the heroes meet back at the inn and decide they have to leave tonight, many other dragons start flying over the town, Little damage is being done except when someone is stupid enough to try and attack one and then that person or the building he/she is in is swiftly attacked and destroyed. So far there are two buildings on fire and four deaths in the town (not counting the squad of archers that was destroyed at Sentinel Point). Mostly people are staying inside though there are a few odd ones looking up at the dragons with looks of awe or dread upon their faces. As you all get ready to leave a small group, the town council, arrives all flustered, scared and out of breath.

Branze Bones 
Tuesday October 5th, 1999 6:21:59 AM

"I know most of you don't like my tactics. But this is war, and tonight proves it. The Sea devils declared war with us and hope us destroyed by taking the sentinels head. I branded the two prisoners and know you shall know why it will pay off. There is a clerical prayer that will now allow me to track them. I hope they make it back to the village or what ever they call home and where the head will be." he says seeing the council coming tentatively. "Your town needs us a second time to rescue it. And like the first we shall not fail. We need the Sea Devils brought here and freed." he says with all the sternness that years of training in the halls of Domi teaches the Clerics of the war god.

K'isst 
Tuesday October 5th, 1999 12:59:59 PM

K'isst raises an eyebrow, and says to the members of the puffing council, "Yes?"

Bill T 
Tuesday October 5th, 1999 1:07:59 PM

Bill, when he arrived at the Inn, raced upstairs, and gathered his things. Then he dashed back through the Inn, grabbing a slice of mincemeat pie off the pie cart. He joins his companions, just in time to hear Brother Branze, and to see the council members approach.

Rond 
Tuesday October 5th, 1999 2:32:59 PM

"Well, I'm interested in getting the head back. Whether or not that means war, that remains to be seen." Rond will gather all his stuff (if he didn't have it all before).

Borbo 
Tuesday October 5th, 1999 5:02:59 PM

Borbo looks at the council and says, "As I recall, the sentinel was more like a lock on a door keeping the dragons away. Now the lock is gone and the dragons are here. Simply bringing the lock back won't solve the problem. I suggest that before we get back with the head, you find some mages who can once again expel the dragons to wherever they were banished. Otherwise this trip is for nothing. I'm sure that you won't have much trouble getting some heroes from Plateau City or the Big Float since the head protects everyone in New Elenna."

Draax 
Tuesday October 5th, 1999 8:12:59 PM

Standing with the group. "Yes, I agree with the rest of you, it is time to retrieve the head. This is the first time I heard about the head being a lock, but if that is the case, the town should start working on Borbo idea as soon as possible."

K'isst 
Wednesday October 6th, 1999 2:04:59 AM

In her panic, K'isst doesn't pull out the rock of communication she has been using and speaks common for the first time. "Ceremony aborned the head will have to be endeded and do not need a crowd for that? Is hard to get people to come here during attack to renew? I have awful thoughts. What if Sea Devils destroy head? What if Sea Devils want us come after head? What if Sons of Dread hired Devils steal head? Seems as steered down fast river in chasm. No choice." She then whispers to herself in Trog. "Frightened. No think. Must act now." K'isst totally forgetting that she should stay to hear what the council will say, spins on her heels, her face and arms looking slightly green and heads for the door. Once outside, she begins running a dodging pattern through the town heading for the path that leads to the place of renewal. She pauses several times to help people get indoors.

Bill Troublefinder 
Wednesday October 6th, 1999 9:48:59 PM

"Your honors," Bill says to the council members. "We are prepared to retrieve the head. As my good cousin Borbo suggests, I suppose it is a lock of sorts. But I think, as well, it serves to repel. So we go for it. Time is short. What is your counsel?"

K'isst 
Thursday October 7th, 1999 12:37:59 AM

K'isst continues to make her way across town screaming hopelessly at the dragons above in frustration while she helps others. She curses when she doesn't see any of her compatriots following. "Foolish surfacefolk." She turns and runs back towards the inn ready to bang some heads until the others get into gear.

Sedar the Mage 
Thursday October 7th, 1999 2:29:59 AM

Seeing triple B come running through the door yelling for everyone to come along, the mage straps on the gear and heads for the beach "we gotta distribute the items before we jump in Branze, we can do it at the beach"

DM 
Thursday October 7th, 1999 7:00:59 AM

The council kind of just stands there dragging there feet and hemming and hawing as if they were a bit embarrassed. Lothar and Bearclaw both finally push through and almost in unison and dripping with sarcasm, say, "Well the rest of the council has finally agreed with us that there is a need to retrieve the sentinel head. We have all come here to um.. ask for your help in retrieving the head?" Bearclaw continues. "We would like to hire your services yet again. say upon the return of the head 4000 gold each?" An audible gasp is heard from the other council members. "Nope lets make it 5000 each." He grins at the rest of the council. "I expect you will want to be leaving soon. If you have anything you would like for us to keep for you while you are gone, I will be glad to take care of it personally." As Bearclaw is speaking Little old Ezzy sneaks up behind Arien and tugs on his sleeve. "Psssst I hear you need something for going under water? I got something you can have for a price?" She shows him a silverish pendant with 2 dolphins wrapped around a nice sized emerald. Mean while there has been a total of 22 dragons seen flying over the town and heading inland. There has been word of a very large black dragon setting him self up on Sentinel Hill over looking the bay. About this time the town militia shows up in force and armed for bear. This time they look quite sharp and professional. There is, however, a noticeable lack of archers among them.

Borbo 
Thursday October 7th, 1999 8:44:59 AM

"Heck, I would have gone for a good meal, but 5000 gold sounds better. Let's get going." Borbo starts to head out and waits for the others to follow.

Branze Bones 
Thursday October 7th, 1999 9:10:59 AM

"I was going in any way. Now Bearclaw if you would release the prisoner sea devils so we may have a clue where to find the head, we will have a head start." he says trying to be a touch funny given all the goings on. If we get back alive, I will help route the black out. Domi praise us we return soon with the sentinel head," he says as he folds the cloak about himself.

Draax 
Thursday October 7th, 1999 9:17:59 AM

Draax turns to Bearclaw. "I am not the negotiator of the group, so whatever price my comrades agree upon is good enough for me. My comrades and I have wasted a lot of precious time running around the town trying to find items that would help us retrieve the head. If there is anything that anyone here has with them at this moment that could help us we would appreciated it, if not then we will make due with the items that we have gathered. I will take you up on your offer to hold some of my items, I would like leave my bow and arrows, and most of my supplies, I will be taking some rations wrapped tight to keep the water out and two waterskins." After handing the items to Bearclaw, Draax takes out some extra bowstring and begins cutting them into several foot long strips and one 4 feet strip. He starts using the strips to tie his daggers to their sheaves and short sword to its scabbard. He take one end of the 4 feet long strip and ties it to his wrist and the other end to the hilt of his new long sword, making sure that the string does not interfere with his movement and is still easy to draw the sword. After making sure that everything is secured it turns back to the party. "I am ready."

Arien 
Thursday October 7th, 1999 12:10:59 PM

Arien hides his shock at seeing the emerald and slowly strokes his chin, trying not to show too much interest. "Oh really, what kind of price are we talking about here?"

Rond 
Thursday October 7th, 1999 4:45:59 PM

"I suspect one of the biggest things you'll need to store, will be our gold."

Bill Troublefinder 
Thursday October 7th, 1999 7:54:59 PM

"Sometimes," Bill says, "it's easy to take lightly the customs and beliefs handed down to us. But today's events will likely increase our respect for our ancestors' wisdom. May some of that be granted unto each of us," looking at the council members. "Thank you for your kind offer. Pray for us as we travel beneath the waves. We shall pray for you, our beloved Windhorn Hamlet, and New Elenna as we perform our duties. Enslavement to dragons shall not be our lot, may the gods grant," he concludes with a rather sad smile. / Bill removes a few items from his backpack, and sees that the balance of the gold is given to Capt. Bearclaw (keeping 10 of his own gp in a pouch). "Thank you, sir," he says, with a brighter smile. Quietly, he says to Bearclaw, "Young Merik knows of some good hiding places. Someone was trying to chase him down. I'll leave the boy under your protection in my absence." / Then Bill finishes his piece of mincemeat pie. "Say, with the black watching over the Sentinel, should we enter the water at a different spot, do you suppose?" he asks. He then is ready to accompany his friends and companions to whichever point of entry is chosen.

Bill Troublefinder 
Thursday October 7th, 1999 9:34:59 PM

"Oh - Oh - the scrolls from the temple," he asks the upset K'isst, "are they waterproofed? If not, Sedar, or any other of us with spellbooks, did you figure out a way to do that quickly? It wouldn't do to take them with us, and have them ruined before we can use them."

K'isst 
Friday October 8th, 1999 4:42:59 AM

K'isst come bursting into the inn out of breath and looking a little green from anger and exertion. "There's a black on the sentinel hell....I mean hill! He's huge! Come on wimps....time to be heroes...Now!!!" Then she hears Bill's inquiry. She pulls out the scrolls and says, "No. Here!" Then she runs towards the door the sunlight Silhouetting her body as she spins yelling, "People are dying out there! Grab me on the way to the shore. In the meantime, there's things to do." She disappears into the cacophony of the hamlet's panic.

Sedar the Mage 
Friday October 8th, 1999 6:10:59 AM

"5000 sounds good" quickly adds a satchel next to Draax's. "Spell books , no good to me all wet and damaged" a long drawn out silent goodbye to them as he follows the crew to the water. "Huge Black you say, aye , K'isst, May Wardds' luck be with us, we'll need it"

Galahad Quivelio 
Friday October 8th, 1999 6:52:59 AM

Watching as everything goes on around him, Galahad hears the comment about water proofing the scrolls and spellbooks, "I forgot to water-proof my spellbook. Would anyone be so kind as to show me how? Sedar?" Galahad takes his spellbook to whom ever volunteers to help him, and proceeds to waterproof his precious spellbook.

Rond 
Friday October 8th, 1999 9:05:59 AM

"hmm. I will accompany K'isst. Just holler for us when you are ready to go" As Rond bolts out the door "K'isst, wait up". (Dagnabit whipper snapper, slow down! :) )

Bill T 
Friday October 8th, 1999 11:16:59 AM

"Arien - you waxed your book, right? And put it in an oil bag?" Looking at the woman whispering to Arien, he says, "Say, you're Esmerelda Fipps, right? Do you have a hot or warm iron around? Sedar, you seem to have a good head on ya. Whaddaya think about working with Galahad, maybe you can take the important pages from your spell books and wax 'em quick, and stick 'em in an oil bag. Can you help them, Arien? Do that, if it can be done in less than fifteen minutes, and if you want to, then let's sneak into the water out of sight of that dragon. Grog! Mary! Esmerelda! Counselors! Anyone! Hot wax! Use the candles there! And don't burn the pages! Oil a couple bags for us, quick! Help us do this!" [...starting to get worried about running out of exclamation points.] Bill goes running around helping with the wax job, and enlisting what help is available. As people work on preparing the precious pages [if they do], Bill asks the spellcasters, "Any of you able to dispel magic? Oy, it's hard to get to know people in a day and a half." He whistles a tune his father used to whistle when working in the tool shed. Once done, Bill will move resolutely with the team to the water, picking up Rond and K'isst on the way.

Borbo 
Friday October 8th, 1999 6:13:59 PM

Borbo rushes after K'isst as fast as his little legs will allow. He futilely shouts as he pants, "The head, K'isst! The head! Not the dragon! There's too many dragons. Our only chance is the head!"

Arien 
Saturday October 9th, 1999 3:29:59 AM

Arien grabs some wax and tosses it to Galahad, "Here use this I'll be right there to help you." Arien turns back to Esmerelda, "As you can see me and my associates are in a little of a rush so if you'd be so kind as to tell me what you want for this little trinket maybe we can make a deal otherwise I am needed."

Ezzy 
Saturday October 9th, 1999 5:42:59 AM

Ezzy looks at Arien with a little glint in her eye and says I want either 4000 gold or for you to father an heir for me. You may decide which while you are on your escapade but if you decide you want my pendant then you agree to honoring either one or the other once you return.

Ezzy  d100=60
Saturday October 9th, 1999 5:50:59 AM

K'isst finally hears Borbo and slows down enough so that Rond and Borbo finally catch up a few blocks down. By the end of fifteen minutes you all are at the entry to the ceremony field, and the town militia is there along with Capt. Bearclaw, making plans for trying to drive the black away. Sedar informs Bill and the others that there is no way they can do a complete job on the scrolls and book pages in fifteen minutes as just doing his book took him several hours to complete once he had everything set up. Finding oil pouches is not a problem and several are produced quickly. in the allotted 15 minutes you are able to properly water proof 40% of what you were trying to get done, by using several assembly lines.

Arien 
Saturday October 9th, 1999 9:08:59 AM

"I'd love to haggle with you but as you see I'm in a hurry and since gold is easier to come by than heirs I'll pay you that 4,000 gold and I always honor a bargain. Alright since that's been decided how does the thing work? Oh and by the way, I like the way you operate, after I get back from this little head-hunting party what do you say we talk about going into business together?"

Bill T 
Saturday October 9th, 1999 10:55:59 AM

"Esmerelda, how about a third option?" Bill asks, hardly looking up from the scroll he is waxing. "He rents it from you for 1500 gold, up front, and if it's somehow lost, we pay you 2500 when we return? If it's returned, nothing more is owed you. 'Course, weddings are always fun," he says, turning the page over. "How'd you come across that beautiful ring in the first place? I'll bet you have some very interesting stories from your life," he says with genuine hobbit sincerity.

Galahad Quivelio 
Sunday October 10th, 1999 1:53:59 AM

Cursing himself for his stupidity, Galahad knows it's pointless for him to start waterproofing his spellbook when he knows he will not even get half done. "Capt. Bearclaw, would you be so kind as to hold onto my spellbook for me. It is my most precious possession, so please be careful with it." Knowing that he has to be very select in his spell casting (what, with only 4 spells available through memory.....), Galahad knows that the might of his new mace will have to protect him now. Galahad gets set to wax a few pieces of parchment for the trip. Putting his spell components, some writing ink, a few quills, and his paper into a large pouch, he tries to make it as waterproof as humanly possible. Galahad then helps out whom ever needs a hand waterproofing there equipment.

Rond 
Sunday October 10th, 1999 3:49:59 PM

Keeping an eye on K'isst (ready to follow her), "Can we do anything to help?"

Borbo 
Sunday October 10th, 1999 4:33:59 PM

"Hey Bill do you think this little pin that Berik Andovin gave me will let me breathe in water? I wonder how it works if that's what it does. I wonder if it does something else. Anyone have any suggestions?"

Bill T 
Sunday October 10th, 1999 9:31:59 PM

"That's funny, Borb - Ruthat's list told us that Berik Andovin had some sort of a bracelet that allowed you to breathe underwater. A pin, huh? Maybe there was just a mix-up as to what it was. But people heard this morning that we were going to chase down the sea devils, and that's when you were still with us, so Berik probably knew that... I'll bet you it does. I HOPE it does, cousin!" Bill takes a look at the pin. He smiles at Borbo. "I don't think a glass of water is quite the way to test it, though!" He puts the finishing touches on waterproofing another scroll.

Bearclaw to Branze's earlier question 
Monday October 11th, 1999 2:53:59 AM

Shaking his head a bit as he hears Branze's comments about the prisoners, Bearclaw says, funny thing about them, not moments after we put them in their cells, they died. We even had our healers work on their wounds some, but to no avail it is almost like they just gave up on life or even wanted to die. I don't know, it is mighty peculiar though. and with that he turns and with his men head to the bay.

Sedar the mage 
Monday October 11th, 1999 3:11:59 AM

Smiles and then laughs out loud. "just and those spell books next to my satchel there, Galahad ..... I know exactly how you feel. Kind of pointless, knowing we do not have the time to finish. we'll just have to hope what we have memorized is enough." turns to Borbo "haven't been able to try any more powerful spells since we came to town yesterday." looks about at all the commotion "alright we all here I think .... anyone not have an item of magic for our under the waves trip shout now. ... whose got what items anyway ?"

K'isst 
Monday October 11th, 1999 4:48:59 AM

K'isst letting other's catch up while she helps some kids get indoors and helps their mother board up her windows, for whatever good that does against a dragon, hears about Galahad's spellbook situation. "Well, there's certainly a lot to do around here if we need to get his spellbook waterproofed. Going off half-ready and dying is no better than having to wait a bit while continuing to help the people. On the other hand, perhaps there will be an air pocket where Gal can finish the job. Will the oiled sacks protect it as long as it's not opened? If so, I say bring it along and let's go. Otherwise, I say we stay till the job's done." K'isst, then takes big breath and says, "Sorry, I blabber on at the mouth when I get excited. Nervous habit." Then as if she can't stand still a moment longer, she races to help a farmer right his cart. "Come on Rond! There's stuff we can do!"

Dm 
Monday October 11th, 1999 6:58:59 AM

After seeing that they can never get everything waterproofed in time, the group decides that they will get better use out of their time by waterproofing what scrolls they have and keeping their spell books in the waterproofed oil pouches, in the hope that they will be able to find somewhere to read them in safety if needed. Doing this will only take five minutes and will enable them to catch up with K'isst and crew moments after they arrive at the ceremony site. K'isst and the others with her right the upturned wagon and get to the sentinel point, just as Bearclaw and his men are deploying to have a go at the black dragon. Ezzy turns to Bill and says "I'm not interested in renting the ring and where I got it is none of your business. To Arien, Like I said before, you need not decide upon your method of payment until you return. She then turns and disappears inside.

Branze Bones 
Monday October 11th, 1999 7:07:59 AM

"I hope by Domi we can track them then. I will be at the beach when its is time to leave." he walks towards the beach and waits for others.

Draax 
Monday October 11th, 1999 8:43:59 AM

Draax answers Sedar’s question about the items by showing the mage the ring on his finger that he obtained from Lothar. He joins Branze and walks to the beach to wait on the others, making sure that they avoid any dragons especially the big black on Sentinel Hill.

Bill T 
Monday October 11th, 1999 10:44:59 AM

"Sedar, I've got this brooch from Judith, I mean the lady from the House of the Crystal Sphere," he answers. / "Fine, Esmerelda, didn't know its origin might be a sore point with you. Thanks for your help, though." Bill says thanks and goodbye to those left at Grog's Inn, but not before grabbing some extra wax to take along for later. As the party members leave together, he waits until they are out of earshot of the inn. "Sorry for intruding there, Arien. You answered her real well. But if some lady is going to ask about fathering her child, she oughtta be, seems to me, ready to marry him, so they can be papa and mama together. I think kids deserve that, even though not all get it. Least, that's the way I was taught. That was good what you said about an heir, too." The halfling sighs. "Ezzy will probably be mad at me, now." As they walk along, he asks, "Sedar, Galahad, Arien, what sort of spells do you know, anyhow? Anybody have light stones?" / If possible, he tries to keep his and his friends movements hidden from the black dragon. If not ... oh, well. / He makes sure the brooch is secure, and looks in his pouch. The beryl stone is there. He reseals the pouch. He conceals the speargun under his cloak. / Once all are assembled by the site of the ceremony, Bill says, "Brother Branze, you want to say a quick prayer, then let's go?"

Galahad Quivelio 
Monday October 11th, 1999 11:24:59 PM

Not knowing what to do, Galahad puts his precious spellbook into one of the oiled pouches. "I suppose it's best I take this along with me incase I do run out of spells." Turning to Bill, "Currently I can cast shield, magic missile, sleep, and feather fall. But i don't see any use for Feather fall, so I might just cast that one off when I have some time and memorize a different spell. I don't have light rock, but Alemi has granted me the use of the spell "Light", so I'm sure that will come in handy eventually." Thinking it time to get going, Galahad makes his way down to the water hoping that others get the clue that it's time to go.

Galahad Quivelio 
Monday October 11th, 1999 11:25:00 PM

Not knowing what to do, Galahad puts his precious spellbook into one of the oiled pouches. "I suppose it's best I take this along with me incase I do run out of spells." Turning to Bill, "Currently I can cast shield, magic missile, sleep, and feather fall. But i don't see any use for Feather fall, so I might just cast that one off when I have some time and memorize a different spell. I don't have light rock, but Alemi has granted me the use of the spell "Light", so I'm sure that will come in handy eventually." Thinking it time to get going, Galahad makes his way down to the water hoping that others get the clue that it's time to go.

Rond 
Monday October 11th, 1999 11:37:59 PM

"We won't know for sure, until they get here, what they plan to do with the various magic." As Rond continues to help K'isst with various things, along with making sure anyone outside has a place to go inside, including children and the elderly.

Borbo 
Tuesday October 12th, 1999 1:59:59 AM

"Oops, my mistake it is a bracelet. Certainly it's the bracelet mentioned. How lucky."

K'isst 
Tuesday October 12th, 1999 5:01:59 AM

"Raise your own children? How backward! You can't raise warriors that way. They will be too attached to their families rather than to the tribe." After a awkward moment she continues. "Well is everyone ready to breathe water and get all wrinkled? Let's go get that head!" And with that and a shake of her hand toward the black dragon nearby, she stalks off into the water. "Well come on!"

Bill T 
Tuesday October 12th, 1999 5:04:59 AM

"Good selection, Galahad." "Terrific, Borbo, yep, that's perfect for the water." "Hi, K'isst, hi Rond. We're all here." Bill shuffles some sand over his toes as he awaits Brother Branze Bones' invocation.

DM  d20=10 d20=9 d20=19 d20=5 d20=2 d20=5 d20=10 d20=8
Tuesday October 12th, 1999 6:21:59 AM

You all arrive and see Captain Bearclaw marshalling his men and women to try and drive the Black away. You also get the impression that he is doing this to give you all a chance at getting safely to the surf. as his forces spread out in an attempt to circle the beast, it rears up and opens its jaws full of dagger-sized teeth and spits out a stream of greenish liquid which directly hits three militia men and splash several more sending them all screaming to the ground.

Branze Bones 
Tuesday October 12th, 1999 7:00:59 AM

"Damn, the dread brother hood and the Sea Devils." Branze says at the sight of the militia giving there life to gain them the time to gain the head back. "We have to get that head back and hurry." he says grabbing onto the cloak in one hand and the stone he picked up earlier. "Domi light my way so this war may be won." he says lighting a stone then dives into the ocean following the drag marks the head left on the ocean floor.

Rond 
Tuesday October 12th, 1999 8:18:59 AM

"well, lets hope there's no special instructions for these things" As Rond will follow into the surf.

Draax 
Tuesday October 12th, 1999 9:06:59 AM

Draax turns away from the sight of the town's militia willingly risking and losing their lives to give them a few precious seconds. Not wanting the brave men to die in vain, Draax runs to the surf, turns the ring on his finger and says the words to activate the rings, before diving under the waves.

Bill T 
Tuesday October 12th, 1999 10:28:59 AM

Bill blanches as he sees over his shoulder the dragon's work. Bill takes a couple of steps toward the water, presses the pearl in the brooch. "Good prayer. Succinct ..." are the last words he says as he submerges himself in the sea. Under the waves, he experiments to see whether swimming or walking works best ... and trusting to the magic of 'Judith's' gift, he inhales underwater.

K'isst 
Wednesday October 13th, 1999 5:32:59 AM

K'isst seeing the dragon in action stops in the surf. "Oh, Gods.....D-D-d-d-d-dra-g-g-g-g-on-n-n. She begins to shake and just stand there. "It-t-t's Real." She turns green.

Borbo 
Wednesday October 13th, 1999 6:25:59 AM

Borbo looks at K'isst and tries to bring her back to the task at hand, "A good warrior would dive beneath the waves to save the helpless rather than stand rooted to the beach!" Then Borbo runs out into the water.

DM 
Wednesday October 13th, 1999 7:24:59 AM

As you all enter the water the militia makes its first real attack. you see spears, lances, javelins and other longer range and reach weapons being employed. Some strikes are successful and others are not. The is a screaming coming from the Black and like as not the strikes that injure it are the last strike that person makes due to either claws or teeth. As you each submerge you see a sight to behold of Captain Bearclaw leaping onto the neck behind the head of the black, sword in hand, with a very feral look in his eye. And is that foam around his mouth? as you each are enveloped by the water and you activate your devices you find that some function better than others but that you all seem to be able to breathe under water, at least for the time being. Branze looks like a large underwater bat, and as Borbo and Arien submerge and start breathing water there feet and legs start growing together to form dolphin like tails. There are much to everyone's surprise, a partial trail of dragging marks along the sandy bottom due to the fact that the reef corals and such have been broken and crushed in places. As you head northward you travel about thirty minutes and up ahead you see another group of beings ahead of you and angling kind of towards the celebration Bay.

Sedar the Mage 
Wednesday October 13th, 1999 8:40:59 AM

After strapping on the old lung , with some disgust. The mage enters the water. after making a little way .He spots the other group and points them out to his friends. He tries to speak ,but doesn't know how well his friends would understand it.

Arien 
Wednesday October 13th, 1999 12:32:59 PM

Arien pauses a moment to make sure all of his belongings are secure and the plunges into the waves. Once he submerges he looks in amazement as his legs turn into a flipper. He experiments for a little but until he gets the hang of moving with the flipper and then catches up to the rest of the party.

Borbo 
Wednesday October 13th, 1999 5:44:59 PM

"AHHHH! MY FEET!!!!"

Branze Bones 
Wednesday October 13th, 1999 7:42:59 PM

::moves forward to get a better look at the new beings::

K'isst 
Wednesday October 13th, 1999 8:12:59 PM

Finding herself underwater and far from shore and not sure how she got there, she clears her head and says, "Brbrbrbrbrbrbrr..." She thinks, "Oh forget it." Upon seeing the other creatures, she moves her trident to a neutral position behind her shoulder and moves to the side to take up a flanking position on the left.

Bill T 
Wednesday October 13th, 1999 11:51:59 PM

BEFORE we have spent a half hour in the water, and after a couple of minutes to adjust to being underwater, Bill speaks up. "Hello. Can anyone understand what I am saying. If so, hold up three fingers." He repeats his request in a higher voice, and a lower voice. He also wants to spend a few minutes seeing what different people's relative speeds and motive power are. [Ooc: Please, Mr. DM, give us a few posts to adjust to the water, and see what we can do, before we face those 1/2 hour from our starting point. :-) ]

DM 
Thursday October 14th, 1999 12:08:59 AM

(Ooc. absolutely go for it roleplay away and if you have any questions email me .)

Rond 
Thursday October 14th, 1999 3:05:59 AM

Rond will look around in a little surprise (having been his first trip underwater). Rond will try walking a few steps, and seeing how his body reacts to the surroundings. If he hears anyone, he'll respond to them by looking their way. If not, he'll get a little caught up in what he's doing.

DM 
Thursday October 14th, 1999 7:10:59 AM

As you all get acclimated to the water you find that with enough weight, which few of you have, you can walk along the bottom. Most though must swim due to buoyancy. Borbo, Arien, and Branze have no choice as they effectively have no feet or the use of their feet. Also, while some sounds travel better than others under water you realize that it is going to be communication by sign language for most of the time. As for vision, use of Infravision during the daytime will more than likely blind the person making the attempt. At night it might work but only up very close and with warm bodies that haven't been under water very long. you might for instance be able to see if there was a thermal jet some where. Ultravision would work but since we have no PCs that have that ability...... normal vision in the area you are in during the day will be very good. At night not so good. As you get past the reef and into deeper water the normal vision is likely to diminish as well.

Sedar the Mage 
Thursday October 14th, 1999 7:23:59 AM

Looking at BillT bubbling something he replies by pointing to his ears and shaking his head, then tracing a question mark with his outstretched hand..

Draax 
Thursday October 14th, 1999 10:40:59 AM

Draax experiments in the water half walking on the bottom and half swimming, he notices how sound is distorted as it reaches his ears. After watching Sedar signal his confusion to Bill, Draax copycats the same signal by repeating Sedar’s movements.

Rond 
Thursday October 14th, 1999 10:55:59 AM

Rond will shrug his shoulders, and point in the direction of the trail.

Arien 
Thursday October 14th, 1999 1:49:59 PM

Arien experiments a little more with his new flipper for awhile before noticing the others trying to communicate. He treads in place and tries to talk himself but just gets a bunch bubbles. Shrugging his shoulders in a gesture of futility he motions to the trail with a questioning look on his face.

K'isst 
Thursday October 14th, 1999 11:11:59 PM

K'isst, having been taught of underwater travel, enjoys her first trip under and enjoys more her friends getting used to it. She picks out a plant and begins getting used to using the trident underwater. She also experiments with her "underwater breathing" trident to see if she has to have the trident in her hands to breathe or simply on her person. She'd prefer to use her new magical trident if possible and strap the other trident to the side of her pack.

Borbo 
Friday October 15th, 1999 12:13:59 AM

Borbo gets the hang of things and starts swimming about. He swims alongside Bill and starts talking about something at length. It's rather unintelligible in the water, but he seems to be wondering about his boots.

Sedar the Mage 
Friday October 15th, 1999 2:46:59 AM

The 1/2 readjust his gear and tries some swimming about a little. 'Thinking to himself that this is a catastrophe waiting to happen' under water, can't talk, can't spell ... heck what have we gotten ourselves into darn.

Bill T 
Friday October 15th, 1999 12:09:59 PM

Bill looks around to see who is wearing the helmet from Capt. Bearclaw. / Bill gets the idea that Borbo is concerned about what has happened to his legs and attire. He glances at his own customarily unshod feet. He tries to signal a question with his hands to see if it's okay with Borbo for Bill to touch his new fins or flippers or whatever they are.

DM 
Saturday October 16th, 1999 6:14:59 AM

As you all work out the kinks of swimming and moving, you manage to get a basic form of communication working through simple symbols. K'isst finds that she needs to be in bodily contact with the trident for her to be able to benefit from its water breathing effects. Borbo noticed that his feet along with his boots sort of morphed together when his tail was created. After about thirty minutes of practice and scouting around you head out following the broken coral trail, when in the distance you see a large group of movement coming your way.

Galahad Quivelio 
Sunday October 17th, 1999 2:37:59 AM

Looking around, and watching everyone trying to get the hang of movement underwater, Galahad sees a large group of something moving this way. Trying to signal a warning to the others, he pulls out his new mace a gives it a quick test swing. Thinking to himself, "this will be very interesting. May Alemi watch over all of us down here."

Rond 
Sunday October 17th, 1999 7:54:59 AM

Seeing the group of beings in the distance Rond will pull out his new 'underwater' bow and bring it to a defensive position.

Branze Bones 
Sunday October 17th, 1999 8:41:59 AM

::swims towards the group, gliding through the water as a manta ray::

Arien 
Sunday October 17th, 1999 11:29:59 AM

Arien mutters about the lack of visibility and draws his dagger from his belt while reviewing the spells he has in memory.

Draax 
Sunday October 17th, 1999 12:49:59 PM

Draax pulls his short sword and looks for an area in the water that is defensible or where he can hide and surprise the group when he attacks.

Borbo 
Sunday October 17th, 1999 5:11:59 PM

Borbo lets Bill feel his fins and becomes more assured after looking at Bill's feet and remembering that he never wore shoes either.

Bill T 
Sunday October 17th, 1999 5:51:59 PM

"Nice scales, Borbo," bubbles Bill. As the figures approach, Bill loads an arrow into his speargun. He looks around - left, right, back, up, and down, then forward again. He is on the right flank.

K'isst 
Monday October 18th, 1999 1:10:59 AM

K'isst, knowing that simple commands seem to be understandable says, "Peaceful everyone." She holds her trident in a defensive posture. ::Before, as we were testing the equipment, K'isst decides that she doesn't want to take the chance of having the weapon dropped and her choking to get it back, so she gets Bill to rope it to her back, inside her top so that it's touching her at all times. Then she hefts her newly bought magical trident in her hands.::

DM 
Monday October 18th, 1999 1:26:59 AM

Draax really can't find any kind of hiding place within the area they are in and as the others ready weapons and fix equipment, Branze swimming ahead gets a pretty good look at the company. The group approaching seems to consist of a dozen well armed and wary Aquatic elves. When they get to the point where they can see you and you them a bit more clearly, they stop. Weapons at the ready but making no overtly hostile movements, they look a bit perplexed and agitated at the makeup of your group. In fact several look down right confused.

Bill T 
Monday October 18th, 1999 1:56:59 AM

Bill feels a little funny being so close to the beautiful elvish troglodyte. But he does an *excellent* job of tying the trident to her back in the fashion she requested [d20=3]. / Elves! Under the water! Bill swims forward just a little, and in the elvish tongue he says, pausing slightly between each sentence, and with careful enunciation, "Hello, noble ones. We are hunting Sahuagin who stole from us! We are delighted to see you." His free hand on his chest he says, "My name is Bill." And then sweeping his hand to the left, "These are my friends."

Branze Bones 
Monday October 18th, 1999 8:10:59 AM

::swims to the elfs in hope of some allies in gaining back the sentinel head::

Galahad Quivelio 
Monday October 18th, 1999 9:12:59 AM

Galahad, seeing the elves approach, puts his own mace away (straps it to his belt as best as he can), steps forward (or as forward as one can underwater), and speaks only one word, "Cousins."

Draax 
Monday October 18th, 1999 2:05:59 PM

Draax puts away his sword and swims toward the sea elves, hoping that they are friends.

Rond 
Monday October 18th, 1999 4:07:59 PM

Rond will put the bow in a relaxed manner, and smile out the newfound guests.

K'isst 
Tuesday October 19th, 1999 12:52:59 AM

K'isst keeps her hood tight not wanting to expose that she has elven blood in her ancestry. She is worried that the elves will think her a bastard. However, she steels herself for the possibility that they will challenge her and if so, she will meet that challenge with her ancestry! She stays in the background trying to look uninteresting.

Borbo 
Tuesday October 19th, 1999 12:58:59 AM

Borbo grins like an idiot and waves at the elves.

Sedar the Mage 
Tuesday October 19th, 1999 4:16:59 AM

The 1/2 ELF swims towards the sea elves, Triple B's hopes the same as his own.

Arien 
Tuesday October 19th, 1999 7:39:59 AM

Arien sheaths his dagger and swims forward hoping to gain some help from his aquatic cousins.

Bill T 
Tuesday October 19th, 1999 11:02:59 AM

"Do you dwell near here?" Bill asks, again in Elvish. "Did you see the dragons above?"

K'isst 
Tuesday October 19th, 1999 9:23:59 PM

K'isst still keeps herself slightly back and unobtrusive. She wars with herself for her lack of pride in who she is, stomping her feet once in self-derision.

Rond 
Wednesday October 20th, 1999 1:26:59 AM

Rond will approach K'isst. If her translator stone is still around her neck, he's going to motion to her to take it off and let him see it for a minute. Once Rond has the stone in his hand, he'll hold it next to K'isst ear, and talk in a soft whisper, "Can you hear me clearly even thru the water?"

DM 
Wednesday October 20th, 1999 2:05:59 AM

As you all group around to meet the sea elves, one of them breaks off and moves towards you. When he gets within about 10 feet of you the feel of the water changes and those of you with fins change back to feet and you realize that all of you are "breathing" air of a sort. Heavy, thick air, but air all the same at the same time you notice that you all and the sea elf as well have sunk down several feet and are basically standing on the bottom. In fairly clear common, the sea elf says, why sea devils come land and go back? We see they come and go, follow little way, come back, want answers. What they want from manlett folk? why you here?

Arien 
Wednesday October 20th, 1999 6:14:59 AM

"The Sea Devils are the enemies of the land dwellers as they are to all creatures of good. They stole the magical artifact that protected the hamlet from dragons, now the dragons are back and that is why we are here, to retrieve the magic so that the dragons will be driven away again."

Sedar the Mage 
Wednesday October 20th, 1999 6:21:59 AM

Surprised at the sudden air pocket that was formed. He calms himself, then shows agreement with Arien statement. "yes that's quite correct"

Branze Bones 
Wednesday October 20th, 1999 7:48:59 AM

Releasing the black cloak about his shoulders Branze looks at the elves and speaks. "The dragons have broken through the barrier thanks to the Sea Devils, they stole an artifact from our village and now all will be destroyed, if we do not recover it. It is a giant statues head. Any help you could give on this would be greatly appreciated.

Bill T 
Wednesday October 20th, 1999 9:55:59 AM

Forming his arms into a half circle, Bill says, "The head was *this* big. Some sea devils made themselves invisible. Others attacked us during the manlett folks' ceremony. The invisible sea devils broke the statue at the neck and swam away. We need the head back. Dragons have come, because the head is gone. Our people begin to die. You can show us where sea devils are?"

Draax 
Wednesday October 20th, 1999 12:19:59 PM

Startled at the sudden appearance of the air pocket, Draax can only stare in amazement at the sea elf. He listens to the others ask and answer questions and waits for the water elf to answer Bill’s last question.

Borbo 
Thursday October 21st, 1999 12:32:59 AM

Borbo nods in agreement with the others as he wiggles his toes. Then he suddenly looks up at one of the elves, "I've got FEET!"

K'isst 
Thursday October 21st, 1999 5:19:59 AM

K'isst motions to Bill to wait a bit and calmly listens to the elf letting the others take the lead.

Galahad Quivelio 
Thursday October 21st, 1999 8:04:59 AM

Taken aback by the sudden rush of somewhat fresh air, Galahad steps forward a bit after all is said by the others, *speaking in elven* "Cousins, we are not here to harm you nor your homes or families. We are in dire need of assistance at the moment. As one of my friends have said, the head has been stolen by these Sea Devil creatures. You may or may not know the importance of the head to the surface people, but I am almost certain that soon you will be surrounded by dragons, and you may be forced to fight them. These dragons are causing havoc among the city, especially a particular black one. We would much appreciate it if you could give us as much help as possible. Do you know where the Sea Devils "contain" themselves?" If so, are you willing to help us retrieve the head from them?" Galahad then steps back with the rest of the group and waits.....

DM 
Friday October 22nd, 1999 12:31:59 AM

The Leader of the sea elves is a bit taken aback with everyone speaking at once and seems only to relax a little when Galahad steps forward to speak. After Galahad speaks, The sea elf pulls himself up tall and straight and says, Of course know we of the Teucri's Sentinels. We to want find why sea devils come shore, now we know. Hmm help you we can, go with you we not can. wait here. He turns and goes back to his patrol. as he gets about 20 ft away all your gear kicks back in as the water suddenly changes back. You all see him huddling with his people and some things are exchanged.

K'isst 
Friday October 22nd, 1999 12:53:59 AM

K'isst nods and smiles shyly as one looks her way. Her face turns slightly green as she sees how dainty these kinfolk are. She knows that this belies their inner strength and abilities, but she can't quite resist the idea of asking her hatchmother to take one home for a pet. She grins uncontrollably for a second with a crooked smile as she fights to hold in the giggles.

Branze Bones 
Friday October 22nd, 1999 6:01:59 AM

"I believe one of the scrolls we have can duplicate that effect. If we fight the sea devils we should use that. Huh oh!" he says seeing the water rush in again grabs his cloak and reforms into a manta ray.

Draax 
Friday October 22nd, 1999 9:19:59 AM

Draax watches as the sea elf goes to confer with the others of its group.

Rond 
Friday October 22nd, 1999 1:06:59 PM

Rond will stand idly by, watching the proceedings.

Arien 
Friday October 22nd, 1999 1:37:59 PM

Arien floats in place and hums a little ditty to himself while waiting for the sea elves to finish talking.

Galahad Quivelio 
Friday October 22nd, 1999 2:04:59 PM

Seeing the leader go back to his people, Galahad wonders what they can possible give them that will help in their journey. He then wonders if any of these sea elves praise Alemi. "I wonder if I can start a temple devoted to Alemi down here." Grinning at the thought Galahad continues watching with curiosity as the elves converse.

Sedar the Mage 
Saturday October 23rd, 1999 5:01:59 AM

intakes a last breath as the water rushes back in around him. looks to see what is exchanged besides words if anything, among the water elves.

Bill T 
Saturday October 23rd, 1999 11:25:59 AM

Bill admires Borbo's feet ... then watches with fascination as they meld and change to a fish-like tail. He looks around again - left, right, back, up, forward. [Who is wearing the helmet?]

DM 
Saturday October 23rd, 1999 5:43:59 PM

(OOC. This is what I have people using. 3B - cloak, K'isst - trident, Borbo - Bracelet, Bill - broach, Sedar - Lung, Arien - Pendant, Galahad - ring, Draax - Ring, Rond - helmet.

Arien 
Sunday October 24th, 1999 6:07:59 AM

Arien sighs to himself impatiently and scans the bottom for anything interesting while thinking to himself, "I know I like to talk but these guys are worse than a committee!"

Borbo 
Sunday October 24th, 1999 11:54:59 PM

To no one in particular, "Well all this is very exciting. Elves under the water. Who would have thunk?!?"

DM 
Monday October 25th, 1999 1:53:59 AM

After only about five minutes and some heated discussion The leader of the elves returns with several scroll cases tucked into his belt and one held in his hand. As he returns to your close vicinity the old switcheroo occurs and once again the water breathing items turn off.

Galahad Quivelio 
Monday October 25th, 1999 4:22:59 AM

Galahad watches as the leader of the sea elves returns with some scrolls. Wondering what each does in particular, Galahad waits to see what the sea elf has to say before commenting on anything.

Bill T 
Monday October 25th, 1999 9:42:59 AM

"Are you water elves?" Bill asks. "I like how you can change the water like that."

Draax 
Monday October 25th, 1999 11:48:59 AM

Draax watches the sea elf in amazement as the air pocket appears again.

Sedar the Mage 
Monday October 25th, 1999 5:47:59 PM

ready for the water change this time he just waits to see what the sea elf has to say.

Borbo 
Monday October 25th, 1999 6:20:59 PM

"FEET! This is fun, Bill. The change tickles too. Or maybe it's not the change but this air pocket spell that tickles. I suppose if that were the case, then it would tickle everyone else too. So does it? Does it tickles, I mean?... What do they have there? Scrolls? I hope they are maps to the water devils' lair."

K'isst 
Monday October 25th, 1999 8:29:59 PM

K'isst moves over to Sedar and whispers, "If that's a spell they are using to let us breathe air, that's a very useful thing." K'isst watches Borbo and Bill carrying on as usual and thinks to herself that they are fun and useful and interesting, but dangerous in negotiations and when "good behavior" is needed. She smiles at the thought of thumping them both in the ear and telling them to behave. She moves behind both of them a hidden crooked smile on her green tinted face.

K'isst 
Monday October 25th, 1999 8:30:59 PM

K'isst moves over to Sedar and whispers, "If that's a spell they are using to let us breathe air, that's a very useful thing." K'isst watches Borbo and Bill carrying on as usual and thinks to herself that they are fun and useful and interesting, but dangerous in negotiations and when "good behavior" is needed. She smiles at the thought of thumping them both in the ear and telling them to behave. She moves behind both of them a hidden crooked smile on her green tinted face.

Bill T 
Tuesday October 26th, 1999 2:16:59 AM

"Yeah," Bill agrees with Borbo regarding the notion of a map. "The bubbles kinda tickle," he acknowledges. He resumes his visual sweep of the area. He gives a little wave to K'isst as he sees her behind him.

Sea Elf Chieftain 
Tuesday October 26th, 1999 5:51:59 AM

As the air pocket settles around you and he has your attention he speaks. So, hunt you the sea devils you do? Track them did we. Map you to give for aid in finding, yes? Live they on an island near, in a temple old, do they. Map way will show you. Help any other, you we give? ::he looks at each of you in turn, as if awaiting an answer::

Branze Bones 
Tuesday October 26th, 1999 6:06:59 AM

"Perhaps some help with a distraction so it is easier for us to get to the temple. Or even some aid in recovering the sentinel's head.. If not your map is a great deal of help and we thank you." he says while trying to acknowledge the chief with proper respect.

Draax 
Tuesday October 26th, 1999 12:19:59 PM

Draax nods to the sea elf and speaks slowing in elven. "We thank you for the help that you have already provided. Although I am an accomplished swimmer, I am not comfortable spending a large amount of time under the waves and can not move very fast. With the dragons’ activities above the waves, time is also our enemy. If you have any means that would speed up our journey, I would be most grateful."

Galahad Quivelio 
Tuesday October 26th, 1999 12:35:59 PM

Galahad listens to each persons requests in thought. Overhearing K'isst talk something about an air pocket spell, Galahad comes up with something he wouldn't mind obtaining, even if it were for his own use. *speaking in elven* Dear cousin, what is this spell you use to breathe air under the waves? If it is a spell indeed, do you have an extra copy of it on one of your scrolls. It could come in handy for our travels, it definitely would make it faster." Waiting for a reply looks at the map that is in the chieftain's hands.

Borbo 
Tuesday October 26th, 1999 4:55:59 PM

"Exalted Honorable Aquatic Elven Chieftain Sir, we have no knowledge of these sea devils beyond the fact that they stole are sentinel head, live in water, and have some knowledge of fighting and magic. Any additional information - for example a weakness - would be much appreciated... Oh, and is the map waterproof, or can we only look at it in an air pocket?"

Rond 
Wednesday October 27th, 1999 1:58:59 AM

"The others speak of what we need" when the chieftain looks at Rond.

K'isst 
Wednesday October 27th, 1999 5:07:59 AM

Seeing that things are well in hand, K'isst suddenly makes up her mind. Throwing back her cowl, she takes a step forward and says, "Is there anything we can do for you in appreciation for your help?" She swallows several times waiting to see how they are going to take her pointed ears and elven nose.

Sedar the Mage 
Wednesday October 27th, 1999 6:22:59 AM

Seeing K'isst finally stepping forward to announce her distant kinship with this sea elves. He quietly acknowledges her inner strength. And watches the sea elf's reaction, not only to K'isst but to all the questions being focused his way.

Bill T 
Wednesday October 27th, 1999 10:09:59 AM

"May I look at the map?" If so, Bill will look it over, and get ready to ask questions about any symbols or writings he does not understand. "Who is old temple for? What god? How guarded? Is temple under water?" And after K'isst's question, the halfling says, "Yes, tell us if we can do good for you."

Arien 
Wednesday October 27th, 1999 11:06:59 PM

Arien waits for the Sea Elves to answer the questions before he asks any of his own.

Sea Elf Chieftain 
Thursday October 28th, 1999 7:03:59 AM

The pupils of the sea elf chief narrow to thin slits as all of the questions bombard him. As K'isst removes her hood, his eyes go wide in surprise as her elven features are revealed. Even more flustered now, he manages to answer a few of the questions as he hands over the map. No can we go with you. We needed be at other place. No get captured by seadevils, eaten you be. Map is safe watered. No have airwater spell for your time for under water? How speak each to? How spells say? No good no be prepared. Here 4 airwater scrolls; each one good for one arc. No help we need you from, except help keep seadevils away us from. ::looking at K'isst:: Trade future maybe when again dragons no. OK? good friends to have above water and below, help, trade, fight.

Branze Bones 
Thursday October 28th, 1999 7:08:59 AM

::bows in respect:: "Thank you." he says as he turns to his companions. "Perhaps we best get to the temple now, that black could kill the whole militia if we do not return soon."

Draax 
Thursday October 28th, 1999 10:48:59 AM

Draax also bow in respect to the sea elf and nods in agreement to Bronze's statement.

Borbo 
Thursday October 28th, 1999 5:01:59 PM

Borbo bows to the departing elf as he speaks to Branze, "I'd worry about sea devils instead of dragons right now. We all know the consequences if we fail."

K'isst 
Thursday October 28th, 1999 8:01:59 PM

K'isst overwhelmed at their seeming to accept to accept her heritage, gives a proper elven bow as her hatchmother taught her, and smiles proudly. She seems to carry her head a little higher. "The next time we come, we will bring gifts worthy of sea elves and in thanks for your generous help. May the sea be calm and the sun warm upon the oceans of your souls."

Bill T 
Friday October 29th, 1999 1:32:59 AM

Bill focuses his attention on the map [Ooc: can you email?]. "Thank you! Oh, can we ask your name?" If there is anything unclear to him on the map, Bill will ask for clarification before the chieftain leaves.

Sea Elf Chieftain 
Friday October 29th, 1999 6:52:59 AM

The map is a hastily scrawled thing that shows several underwater and topside landmarks along with two or three islands. The Sea elf tells and shows you that the first landmark is an underwater cavern and then the temple is on the next island. The entrance to the Sea Devil lair is through this temple. He also tells you that this is the only way in that they are aware of or have been able to locate. after talking with Bill, Galahad and Branze for a few moments, K'isst addresses him with her little speech and as she finishes, he turns to her and says "little sister, It is we who are honored to meet you and yours, if you are who we think you are. Tales have already reached our ears of the adventurers along with the mixed blooded lass who helped salvage the caverns. may the dolphins and friendly denizens of the deep, share with you the light of the deepest depths and may your paths be kept free of rough waters and cross currents." As he finishes you all see off to the sides over a dozen dolphins that you could swear had not been there before. As they come into sight they move up beside each sea elf as if waiting for something.

Galahad Quivelio 
Friday October 29th, 1999 12:02:59 PM

Standing in awe, Galahad watches the amazing sight before him as the dolphins arrive beside the sea elves. Waiting for the rest of the group to decide what to do, Galahad looks over the scrolls that were given as help from the sea elves, wondering if they are copyable.

Bill T 
Friday October 29th, 1999 1:56:59 PM

"Stupendous!" remarks Bill. "That happened only a day and a half ago. Tales travel quickly underwater!" He looks at K'isst with admiration. He listens to what others may say, then a thought pops into his mind. "Um, have you seen a rainbow trout since yesterday?"

Borbo 
Friday October 29th, 1999 7:26:59 PM

"Bill, you know this is saltwater and the trout is a freshwater fish. You didn't put it in the ocean did you?"

Bill T 
Saturday October 30th, 1999 3:12:59 AM

"Uh, oh, uh, yeah. I mean no. I put it in a stream near town. But I thought ..." Bill just stops speaking, and blushes, although it might be hard to notice in the airy water.

Branze Bones 
Sunday October 31st, 1999 4:43:59 AM

"Shall we." he says in simple reply ready to take on what awaits them.

Draax 
Sunday October 31st, 1999 6:14:59 PM

Draax gets ready for the water to surround him again.

K'isst 
Sunday October 31st, 1999 7:24:59 PM

K'isst bows deeply this time. "My thanks for your understanding. By what name shall I call you when I tell this tale to my people?" When they answer, she bows again and then takes her place upon the flank of the party nodding at Branze that she is ready, once the map has been consulted, to go.

Borbo 
Sunday October 31st, 1999 9:06:59 PM

Borbo says, "Ready," and he watches his feet so he can see them change back into the fins.

Arien 
Sunday October 31st, 1999 10:11:59 PM

Arien eyes the scrolls and responds simply "Lets go."

Rond 
Monday November 1st, 1999 1:04:59 AM

Rond is a little bewildered with everything that happens. He smiles as Bill rattles about this and that, and then nods in agreement, as everyone gets ready to go.

DM 
Monday November 1st, 1999 2:31:59 AM

The sea elf bows in return to K'isst and Tells her that he is known as Bel Vinaret, and as the groups part and the water rushes back in, the sea elves as one clasp the dorsal fins of the corresponding dolphin and they rapidly disappear to the North away from where you are headed. Those mages and clerics looking at the spell scrolls can tell that they could in all likelihood be copied, but that mages would have to do the work. As for the map, it shows that you need to head roughly Southeast and towards a small archipelago. Now that you have all been down about an hour and a half, or so, you are starting to feel a bit more comfortable in the water and even starting to enjoy some of the beautiful reef fish. you have been parted from the elves for about 25 minutes when suddenly there is an unbelievable amount of fish activity coming from your right and you are being surrounded and buffeted by thousands of fish from the size of your hand to 20 lbs. or so. (Need Dex and Int rolls from everyone)

Sedar the Mage  d20=10 d20=4
Monday November 1st, 1999 3:44:59 AM

(OOC easily makes both checks) As the fish begin to swarm, the 1/2 elf quickly gathers himself together and tries to see what is causing this sudden onrush of fish.

Arien  d20=8 d20=15
Monday November 1st, 1999 4:54:59 AM

(Ooc: made Dex by 9, Int by 2) As the fish rush by Arien struggles to get above the large stream of fish to see what caused them to panic.

Draax  d20=18 d20=2
Monday November 1st, 1999 5:51:59 AM

Draax is unable to avoid the swarm of fish (failed Dex), but he does not panic and is aware of his surroundings (made Int check).

Bill T  d20=15 d20=3
Monday November 1st, 1999 6:43:59 AM

"Something is chasing them. Get ready for something hungry!" Bill says. Oh, who's going to understand? "Sharks ... Sharks maybe. Sharks?" He makes sure his spear gun is ready, and signals to Rond to ready his, as well. Bill lies down next to, or between, rocks or plants on the seabed, looking in the direction of the oncoming sealife. He checks his sword strapped to his hip. Watching. [OOC: on other PC, rolled dex: d20=9, int: d20=4. Got internal server error on submit. In either case, rolled less than or, in this dex roll, equal to, Dex, &amp; well under Int].

Galahad Quivelio  d20=3 d20=15
Monday November 1st, 1999 9:56:59 AM

Galahad looks on towards the fish (Rolled Dex : 1D20=3 &amp; Int : 1D20=15...made them both) Keeping his wits about him, Galahad tries to look on through the swarm of fish that block the view around him. "I do wonder what is the cause of this." Checking his mace at his side, Galahad readies himself for an onslaught of sea devils.

Borbo  d20=7 d20=10
Monday November 1st, 1999 4:27:59 PM

Borbo uses his new fins to could effect and keeps clear of the oncoming fish. He keeps an eye out for the cause.

K'isst  d20=11 d20=14
Monday November 1st, 1999 8:05:59 PM

K'isst rolls with the buffeting fish letting their momentum move her backwards so as to not be left in the wide open and right in front of the maw of whatever is coming after them....if something is. She comes close to panicking (am at school and don't remember my exact intel) and tries to maneuver so that she retains her flanking position. She readies her trident, keeping it reversed for the moment so as to not snag any fish by accident and attempts to keep a low profile.

Bill T 
Tuesday November 2nd, 1999 4:35:59 AM

As fish swim overhead, Bill looks to see if there is anything resembling a trout. Despite what Borbo pointed out to him. *'My trout could go ANYwhere'* thinks the hobbit.

Branze Bones  d20=12 d20=5
Tuesday November 2nd, 1999 5:23:59 AM

:: in the form of a manta ray Branze wonders why the fish would swarm a natural predator.::

DM 
Tuesday November 2nd, 1999 5:40:59 AM

As you all are buffeted and surrounded by fleeing fish of varying sizes you are amazed and entranced by the color and variety, but not so much that you miss seeing the six large, shadowy figures heading your way. (OCC as you all made you Dex and Int throws, you all have initiative, distance 60 ft and closing rapidly. Please when and if you attack choose opponent by # 1-6)

Bill T 
Tuesday November 2nd, 1999 7:06:59 AM

Bill thinks, "Let them eat fish." Unless one looks like it's going to scoop things off the bottom, he is biding his time.

Draax 
Tuesday November 2nd, 1999 10:56:59 AM

Seeing that the figures are getting closer, Draax readies his short sword and waits to see what is approaching.

Rond  d20=11 d20=5 d20=17 d20=17 d6=2 d6=3
Tuesday November 2nd, 1999 1:31:59 PM

Rond anxiously watches thru the fish as they swarm around him. As shadows start to appear Rond will bring his spear gun to the ready. Once they are in range, and Rond can definitely see that they are coming in for the attack, he'll let fly with his first volley, picking up the closest person,, scoring a hit on AC -1 for 5 points dam (assuming d6, forgot to ask).

Galahad Quivelio 
Tuesday November 2nd, 1999 9:04:59 PM

Galahad, seeing the shadows coming closer, waits until they get closer before attacking with his new mace. Hoping that a fight does not occur, Galahad will try and be prepared for anything that happens. Looking more closely, he tries to make out what types of creatures are coming towards the party.

Sedar the Mage  d20=5
Wednesday November 3rd, 1999 5:33:59 AM

Tucks in the old lung to secure it (OOC hope he wasn't a smoker). draws his short sword and allows the attacker(#1) to come to him, not knowing if it's an enemy yet, he will wait till the last moment. (if attacked the 1/2 elf misses his reply)

Branze Bones 
Wednesday November 3rd, 1999 6:54:59 AM

::waits till creatures are closer before deciding to attack::

Arien 
Wednesday November 3rd, 1999 7:28:59 AM

Arien draws his dagger and pulls slightly to the back, waiting until he can tell if they are going to attack before responding.

Bill T  d20=14 d6=3
Wednesday November 3rd, 1999 9:03:59 AM

Just to be on the safe side, Bill, still lying on the sea floor, draws his short sword with his left hand, his right still holding the cocked speargun. Only if it appears one of the huge creatures is swimming directly for him will he fire an arrow.

Bill T  d20=14 d6=3
Wednesday November 3rd, 1999 9:04:00 AM

Just to be on the safe side, Bill, still lying on the sea floor, draws his short sword with his left hand, his right still holding the cocked speargun. Only if it appears one of the huge creatures is swimming directly for him will he fire an arrow.

Borbo 
Wednesday November 3rd, 1999 4:33:59 PM

Borbo readies his new sword and waits several feet above Bill.

K'isst  d20=7
Wednesday November 3rd, 1999 7:55:59 PM

K'isst keeping on the flank anchors herself on the bottom digging in with both feet. She reverses her trident for offensive action and sets herself against a charge. She will parry until she can decide how best to deal with these creatures. She rolls a 7 and curses at her clumsiness in the water.

DM Breakfast is served and the entree is an 8 PC Omlette (Hamlett)  d20=8 d20=11 d20=3 d20=12 d20=3 d20=18 2d4(2+4)=6 2d4(3+3)=6 2d4(3+1)=4
Wednesday November 3rd, 1999 11:59:59 PM

Once the mass of smaller fish pass you by, you can see that the sharks have been, and are, in a feeding frenzy. There is a reddishness to the water and bits of fish are floating everywhere ahead and they are moving towards you in a hurry. When they get to be about 25 ft away Rond takes his shot with the speargun and his first shot goes well and strikes the lead shark, adding yet another billowy thread of red to the water and even a bit more chaos to the already crazy situation. Meanwhile the rest of you are readying your weapons and Galahad finds that his Mace is not likely to be of much use underwater and those with swords realize that swinging is likely to be ineffective as well. After the lead shark is hit, the sharks close in looking hungry. #1, after being struck by the arrow is trying to dislodge it and miss times its attack on Sedar. #2 rushes towards Branze but somehow just missed its mark and Branze is al but knocked over as the shark passes him and catches him with his tail (Branze roll dex). #3 decides at the last moment that Borbo looks like a nice sized appetizer and heads straight for him only to be hit by a sea turtle that was disturbed by all the ruckus and so Borbo is missed. #4 senses movement from Rond as he is finishing up firing his first shot and is reloading the speargun and decides it is his turn to go through the buffet. MMMMMMM that was good it thought as Rond takes 6 pts of damage from a bite. #5 also seeing movement but this time from K'isst arrows towards her and veers away as it senses the pointy thing kind of aimed at its snout. #6 decides like #3 that Hors D'oeurves sound good and goes after MR. Bill (OH NO!) and manages to get a good taste of halfling goulash as Bill takes 6 points of damage as well.

Branze Bones  d20=12
Thursday November 4th, 1999 5:33:59 AM

::avoids the shark barely and in the form of the manta ray cannot figure out how to attack the beast, so he continues on to the sentinel's head::

Arien 
Thursday November 4th, 1999 10:20:59 AM

Arien glances at his dagger then at the shark then back at the dagger and the shark again. he shakes his head and quickly sheaths his the minute weapon and loops around the battle field towards the retreating Manta Ray while muttering to himself, "An elf that runs away lives to steal another day."

Rond  d20=2 d20=13
Thursday November 4th, 1999 10:22:59 AM

Rond winces from the bite. He quickly decides that it might be wiser to pull out this nifty new sword he has, and just keep it between any approaching sharks. When a shark approaches, Rond will intercept it with his sword, but since he hasn't tried any maneuvering with the sword, it comes across more as slow motion, rather than trying to intercept the shark. (Ooc 2nd d20 was accidental).

Draax  d20=14 d6=1
Thursday November 4th, 1999 5:36:59 PM

Seeing that two sharks are on Bill, Draax attacks #3 with his short sword, hitting the large fish along its side (2 dam).

K'isst  d20=2
Thursday November 4th, 1999 8:06:59 PM

K'isst also heads towards Bill stabbing at #4 to chase him off. She misses and curses her lack of experience underwater. She yells, knowing that simple commands can be understood. "Bill back to back! She reverses and stands at Bill's back facing the other direction, but keeping her eyes looking everywhere. The fear in her grows as these beasts circle so fast and effortlessly compared to the groups ponderously slow movements.

Bill T  d20=19 d6=1
Friday November 5th, 1999 10:33:59 PM

[The speargun arrow mentioned in the previous post was launched for 3hp dam - note contingent post.] Bill, sword in hand, stabs at shark #6 for 2hp damage. He drops the speargun and pulls out a dagger, ready to attack next round, his back to K'isst.

Galahad Quivelio 
Saturday November 6th, 1999 11:45:59 AM

Galahad, knowing he is offenseless, looks around for anything that might help in the battle between them and the sharks, Looking down at the air scroll that the sea elves gave the party, grinning,

Borbo  d20=18 d8+1=4
Sunday November 7th, 1999 3:55:59 PM

Borbo holds his sword out in front of him and swims straight at shark #3. (18hitsac0,4pts dmg) While attacking Borbo thinks to himself that all those stories about sharks attacking anything bleeding, like the lead shark, when in a frenzy must not be true. He wonders what other surprises he'll find down here.

Sedar the Mage  d20=4
Monday November 8th, 1999 3:33:59 AM

Water horrible blurring his vision he misses with a thrust of the short sword on an attack when old #1 comes back for a return treat. screams to himself 'fighting sharks underwater ... this must be madness ....what have i gotten myself into'

DM Second trip through the buffet line  d20=9 d20=13 d20=5 d20=2 d20=3 d20=18 2d4(2+3)=5
Monday November 8th, 1999 5:00:59 AM

Where as before the sharks had attacked, the water was already just filled with fish bits and blood (as was posted before)the new blood just adds to the mix and the sharks seem to be attacking anything that is moving that isn't another shark at this time. Shark #6 which was the smallest and attacking Bill is noticeably moving sluggishly and is attacked by two other sharks #3 and #2 and is literally torn to shreds Bill and Borbo (roll dex -4) to avoid the mayhem. Three of the others 1 #1, #4 and #6 seem to hesitate as #6 is attacked and miss their attacks, #5 however seems to have overcome its fear of pointy objects and takes a chomp out of K'isst's hide for 5 points

Rond 
Monday November 8th, 1999 5:57:59 AM

Since no shark approached for another attack Rond will move to intercept and assist the closest person, if he can see anything. If he cannot, he will try to move out of the mayhem (away from the sharks).

Arien 
Monday November 8th, 1999 10:01:59 AM

Arien curses himself as a stupid sentimental thief and reverses direction. As he returns he draws his dagger and looks for an opening.

Bill T  d20=9 d20=12 d20=19 d6=2 d3=2
Monday November 8th, 1999 10:12:59 AM

[Dex check 9-4 made by 10.] Bill manages to avoid getting mooshed by sharks #2 or #3, and at the same time pokes with short sword and dagger at #2 as it curves by. The sword doesn't quite penetrate the skin, yet the dagger cuts along the passing fin (for 2+1=3 hp damage).

Draax  d20=11 d6+1=6
Monday November 8th, 1999 5:24:59 PM

Draax tries to team up on #2 with Bill (hits AC3 for 6dm)

Sedar the Mage 
Tuesday November 9th, 1999 2:06:59 AM

Moves next to anyone willing to begin forming a defensive ring. pointing his short sword away from himself. A thought occurs to him 'I know what a worm on a hook feels like now' As the sharks swirl about.

Branze Bones 
Tuesday November 9th, 1999 5:29:59 AM

::Tries to motion towards the others to get out of there, the sharks will feed on the fish, but is having a difficult time in the new form::

Galahad Quivelio 
Tuesday November 9th, 1999 9:22:59 AM

Galahad, watching the carnage going on around him, looks towards the scroll again (regarding he is carrying one of them?) **OOC: Oh BTW, sorry about that last post, I suppose that it screwed up...I didn't see that until now*** Pulling out the scroll, and opening it, Galahad looks for a good place to cast it (where a few sharks are gathered together). Hoping he is able to pronounce the arcane words underwater, Galahad prays to Alemi for the best.

Borbo  d20=20
Tuesday November 9th, 1999 4:52:59 PM

Unable to use the new fins to good effect Borbo gets caught up in the mayhem. (failed dex)

K'isst  d20=2
Wednesday November 10th, 1999 4:36:59 AM

K'isst grimaces with the second hit and furiously rounds on shark #5 but screams upon missing yet again. "Come on you.....son of a squid! You....YOu....I'll get you yet!"

DM Second trip through the buffet line  d6=2 d6=2 d20=1 d20=4
Wednesday November 10th, 1999 5:48:59 AM

Borbo gets caught up in the frenzy of the destruction of shark 6 and is knocked around and takes 4 points of damage. Galahad finds the scroll and is able to center it so sharks 2, 3 and 4 are in the range, the spell comes off the scroll disappears and the three sharks drop to the ocean floor as does Galahad, Borbo and Bill who are also in the area of effect. Those sharks drown rather rapidly. leaving # 5 and #1 to come back around for thirds. however as #1 circles to attack Sedar he runs smack in to the spelled area and falls to the floor and will also drown #5 having had a taste of K'isst comes back for more but misses and goes after floating shark #6 pieces. K'isst, Rond and Arien may have an attack from the rear. as the shark leaves

Rond  d20=18 d10=2 d10=5
Wednesday November 10th, 1999 7:32:59 AM

Knowing that swing a sword is useless, or at least seems to be, Rond Lunges with his brand new sword towards the retreating figure of the shark. (18+1(sword bonus=Ac-1)(2nd d10 mistake). Rond feels the blade bite, but discovers that he doesn't get much (2 points, assumed not large).

Arien  d20=16 d4=3
Wednesday November 10th, 1999 7:54:59 AM

As the shark flees Arien lunges at the shark and if it hits (ac 4) feels the blade sink into its flesh for 3 points of damage. (large sized?)

Draax 
Wednesday November 10th, 1999 9:59:59 AM

Seeing that the immediate danger is over, Draax waits to see if anyone is still able to travel before continuing on.

Borbo 
Wednesday November 10th, 1999 3:11:59 PM

Borbo exclaims, "FEET!" Then he picks himself up, returns his sword to its scabbard, and exits the area of air.

K'isst 
Wednesday November 10th, 1999 7:48:59 PM

K'isst slumps to a rock holding her side where two huge chunks of her flesh are missing. She looks a little pale from loss of blood. "No, I'll be all right. Just felt a little dizzy there for a minute." She forces her grimacing face back to a neutral demeanor. Just let me rest a second.

Sedar 
Wednesday November 10th, 1999 10:01:59 PM

Moves over to K'isst to give a hand or two

Branze Bones 
Thursday November 11th, 1999 6:14:59 AM

::tries to move back in the strange form and lend help where he can:: "Need to find a purpose for this cloak or a better way to breath." he thinks to himself

Bill T (by Jerry) 
Thursday November 11th, 1999 7:00:59 AM

Bill, finding himself hurled to the ground by a blast of air underwater, struggles to stand and quickly but rather oddly, being underwater and all, gets himself up and away from the sharks in case one of them decides to come take a bite out of his hiney. "That was interesting. Kinda fun too, except for landing on my bum and all." He then moves towards K'isst and those gathering there. "We should move on quick. There may be Sea Devils owning those hunter sharks wondering before long why rover doesn't come home." He weebles and wobbles up to K'isst and sees her. "Ouch, I've heard of being 'shark food' but the reality is a bit different. Can someone help her?" Concern and curiosity for the huge size of the chunks of missing K'isst make his eyes go big.

K'isst  d20=12
Thursday November 11th, 1999 8:56:59 PM

K'isst turns to Bill. "I'll be fine." She winces as she rises. "Let's leave this carnage behind." She begins to continue in the direction they were previously travelling, (Int. check of 12) but can't remember it. "Uh, I've got the flank once again. Who's leading." Slightly frustrated that no one offers her any healing, she puts it out of her mind and continues the trek.

Rond 
Friday November 12th, 1999 12:09:59 AM

Sheathing his sword after seeing no further threat, Rond notices that K'isst is the only one injured. "I think what was yours, should be used by you now!". As he hands over a left over potion she gave him earlier, smiling at her.

Galahad Quivelio  d8=2
Friday November 12th, 1999 12:24:59 AM

Galahad, surprised that the spell did such a good job, returns to his feet. "Well that was interesting. I do wonder how long this spell will last. It will at least help us in travelling for a bit." Noticing that Rond is about to give a potion of healing to K'isst, Galahad quickly intercepts the exchange, "We should save those when we most need them. Right now, let me pray to Alemi for healing powers to help you K'isst." Placing it hands over the shark bite, Galahad quickly and quietly prays to Alemi, "Almighty god Alemi, please grant me the power to heal this brave woman, for she has and will help us greatly in the journey ahead." Galahad feels the warmth of Alemi's presence enter and leave him as part of K'isst's wound closes. "That should help you until we can get a good rest. I am sorry I couldn't do more for you." Hoping K'isst will be alright, Galahad waits to find out which way the party will travel. "Is anyone up to cutting the sharks open and finding out what's inside their bellies? I heard they hold many items, both valuable and not." Shrugging, Galahad continues to wait.

DM Second trip through the buffet line 
Friday November 12th, 1999 4:28:59 PM

Rond realizes that as he reaches for K'isst that some of the blood he is seeing is coming from not only wounds to K'isst but from wounds to Bill, Borbo and a large wound to his own side, and now that the adrenaline of the fight is wearing off Rond is definitely starting to feel the pain. Galahad uses his gods healing powers to work on K'isst with some success and then turns his attention to the sharks, pondering whether or not to do some elective surgery or not. K'isst suggests that the group moves on and as you look at the map you see that you should be fairly close to the first landmark.

Arien 
Saturday November 13th, 1999 8:17:59 AM

Hearing Galahad's suggestion Arien makes his way over to the dead sharks and slits open their bellies. If any are laying on their stomachs he will try to get someone to help him push them over so he can gut them too.

Sedar the Mage 
Sunday November 14th, 1999 6:02:59 AM

Feeling safer for the moment inside the air pocket. He waits till those with healing abilities tend to the wounded.

Branze Bones 
Sunday November 14th, 1999 6:18:59 AM

::enters air pocket and will call upon Domi to heal the worst wounded:: "We did not need to fight that, we must concentrate on the mission at hand." he says bluntly as he comes out of the manta ray form

Draax 
Sunday November 14th, 1999 10:20:59 AM

Draax goes into the air pocket and waits until the others are ready to continue.

Borbo 
Sunday November 14th, 1999 3:20:59 PM

Borbo pops back into the air pocket since that seems to be the trendy thing to do. "FEET" He looks at the glares and adopts a downcast look, "OK, I'll stop." He begins to bandage up his wound as best he can with wet cloth while he keeps talking, "You know, if we see lots of fish running from something again then we should probably run too instead of staying to see what they are running from. So what's that map say? Can anyone tell direction under water? If so, how? It all looks the same to me."

K'isst 
Sunday November 14th, 1999 8:10:59 PM

K'isst thanks Galahad graciously and nods towards Rond to drink the potion himself if he feels he can't wait. She takes a look at the map and point at the landmark. [What does it look like?] "Let's be on our way. We should perhaps get as far as we can as quickly as we can, then rest and heal before beginning the actual assault." Impatient to be off, she urges everyone to be quick with their tasks as she is still lost as far as direction and location.

DM 
Monday November 15th, 1999 4:42:59 AM

After passing through the coral archway that the party saw just ahead of them, after a time they come across a cluster of small islands. In the distance they see the next major landmark they are looking for. The large cave is ahead but, is that a large group of beings standing around the opening in a defensive formation?

Bill T (back to Kim)  d6=3
Monday November 15th, 1999 6:02:59 AM

At Brother Bones' comment, Bill says, "Right, we didn't need to fight them. I was just lying on the bottom between that rock and, and that, that bushy thing there, thinking it would ignore me. But did it - I mean the shark - ignore me? No!" Bill shows the toothy raking marks it made from his thigh to his buttocks. "And it didn't ignore several others, either," he nods toward Borbo, K'isst, and Rond. Adopting a sing-song voice for a moment, he says, "We did not need to fight that, we did not need to fight that, Bold Brother Branze who swam away says we did not need to fight that." Returning to his normal voice, the halfling says, "You're not our schoolmaster, Branze. Rebuke yourself for not helping, but I'll not swallow this rebuke from your lips." [BTW, everyone should have at least three healing potions, purchased with group money from Ruthat.] Bill downs a healing potion, recovering 3 hp. Then he says, "But you're right, the mission at hand is our focus. I'm just not going to ignore obstacles that bite me." Also, Bill helped with the gutting of the sharks. [Was anything of interest found?] ...

Bill T 
Monday November 15th, 1999 6:12:59 AM

[This being an island, is the cave opening underwater? Though Bill asked the aquatic elf, didn't get an answer as to what is above water and what is submerged. In reference to the map, which Bill has memorized, does the map seem to require us to enter the cave, or can we circumvent the cave and still reach the temple destination we seek?]

Branze Bones 
Monday November 15th, 1999 6:13:59 AM

"Bill there was a school of fish they where swimming after. Do you halfling always miss the obvious, or is your face shooved to far up a pie to have comoon sense. Now if we could get on woth the mission.

Galahad Quivelio 
Monday November 15th, 1999 9:34:59 AM

Galahad, noticing the creatures, tries to get a closer look to see what exactly they are. "I am basically useless for underwater fighting with my mace. I hope the air pocket spell will last awhile. It will help us all in fighting."

Draax 
Monday November 15th, 1999 11:01:59 AM

Draax looks toward the large group of beings, trying to get a count of how many there are.

Arien 
Monday November 15th, 1999 11:51:59 AM

If anything of interest was found in the sharks Arien Pockets it in a pouch so that it can be divided up later. He then turns and looks at Bill and Branze, "As fun as it is listening to you two I think our energies would be better spent finding out just exactly what those things out there are." As he speaks Arien points toward the large things

Borbo 
Monday November 15th, 1999 4:27:59 PM

"Stop your bickering, landlubbers! We've important tasks at hand."

K'isst 
Monday November 15th, 1999 11:54:59 PM

Knowing she tried to parry after trying maneuver away from the sharks, yet was still attacked, K'isst holds back on the comeback to Branze at her lips. Instead, she says with as much charm as you can muster, "Focus on the enemies boys."

Sedar the Mage 
Tuesday November 16th, 1999 1:21:59 AM

Squints to make out the figures. he awaits the party to move on, but comments "You know they will be fighting within the element .... we will be at a severe disadvantage here ... do we really have to ............."

Bill T 
Tuesday November 16th, 1999 3:56:59 AM

"Yes, Branze, we halflings always miss the obvious. It's so hard to see through cream toppings." [OOC: Nota bene: Branze's comment was well before we saw the new set of critters. Returning from the UK last night, I separated the before-the-arch and after-the-arch entries.] "Hey, Borbo - you want to try that ring you got off of the Dread mage? Maybe going invisible would be a good idea for a while. And, Branze, as a ray - you could probably swim close enough to get a better look - but not close enough to get poked - without arousing too much suspicion. Hey - if a few decide to chase you, you could take them in a loop, and we could kind of hide, then spring an ambush on 'em as you swim by."

DM 
Tuesday November 16th, 1999 5:08:59 AM

Other than fish bits, found within the sharks were 10 gems, 30 gold pieces 3 silver spoons and a partially digested hand wearing a signet ring. The cave is definitely under water and the map isn't exactly clear whether or not you go thru the cave or around the island. the drawn line goes to one edge of the island on the cave side and starts again on the other side. The group of individuals around the cave entrance seems to be a mixture of two types of humanoids the large number of them appear to be crablike in appearance and the others, as you get closer seem to look an awful lot like K'isst

Branze Bones 
Tuesday November 16th, 1999 5:27:59 AM

"Yes I like the idea and I'm sorry for the outburst. Perhaps a ambush into a pre arranged airpocket area would be good. But wait aren't those K'isst's people, or close to them, and those crab men don't look like Sea devils perhaps she can negotiate us past them. And lead us to are true enemy."

Bill T 
Tuesday November 16th, 1999 10:12:59 AM

[Back by the sharkectomy] Bill speaks to the hand, "Forgive me," and removes the signet ring. With his foot, he digs a hole at the place between the rock and the bush. "May this hand rest in peace, and its owner be yet alive." He puts the hand (what species? any idea?) into the hole, and covers it up with a nearby rock. Then the halfling examines the ring to see what symbol is upon it. / [Back to the present] "Okay, Branze, no hard feelings." Looking at the guardians, he nods in agreement. "Yes, they do look like her. And, since we can see them so well, they can probably see us, too. K'isst, what do you suggest?" Bill thinks for a moment how much he likes crabmeat, but then forcibly suppresses such notions.

Rond 
Tuesday November 16th, 1999 2:30:59 PM

Seeing that the potion is not needed, Rond will put it away.

Draax 
Tuesday November 16th, 1999 5:44:59 PM

Draax waits to see what K'isst thinks of Bronze's idea.

K'isst 
Tuesday November 16th, 1999 8:20:59 PM

K'isst nods solemnly at Branze and then says, "Looks like I get point on this one. Don't give me away until the right moment. These may be friends. Come comrades." She steps forward and slowly, but resolutely, begins walking toward the cave entrance, reversing her trident and keeping her hood closed for the moment.

Sedar the Mage 
Tuesday November 16th, 1999 10:55:59 PM

agreeing with both the ambush and K'isst making contact first, as both sound good, the latter better. He follows after K'isst after she speaks "come comrades". weapons replaced into their proper place.

Galahad Quivelio 
Wednesday November 17th, 1999 1:23:59 AM

Galahad, watching K'isst and Sedar walk towards the cave entrance, stands back and watches, making sure that nothing surprises them from behind. Turning towards Arien, "It's a good thing you decided to check the sharks. We can use the money to pay off any debts owed when we get back, that is, of course, if we have any."

Arien 
Wednesday November 17th, 1999 4:30:59 AM

"yeah, I know I can sure use some of that to help pay off that lady who sold me this pendant." Arien watches as K'isst approaches the creatures as well as watchful eye out for anything that might want to sneak up behind them.

Bill T 
Wednesday November 17th, 1999 4:54:59 AM

Just before K'isst steps forward, Bill slips two vials into her free hand. "Healing potions." Bill tries to figure out whether to step back, or go forward, so he vacillates for a moment. When K'isst asks her comrades to come, that decides it for him, and he steps forward. His speargun is reloaded, but pointing upward and at a slight angle backward over his shoulder. He lets his gaze track left, right, up and down, with an occasional glance backwards. [Req.: signet ring description?]

DM 
Wednesday November 17th, 1999 5:54:59 AM

As K'isst gets closer she recognizes several of the trogs as members of her tribe that had been off on a trading mission when many of her tribe were killed. The reunion is happy, sad and sweet, but short-lived as the crabmen seem very anxious about something. they are babbling in a language you don't quite understand and keep pointing at you all and then pointing into the cave.

Bill T 
Wednesday November 17th, 1999 11:05:59 AM

[K'isst should understand what they're saying, right?] [What symbol is on the signet ring?]

Rond 
Wednesday November 17th, 1999 11:08:59 AM

Rond will move up with the party.

Borbo 
Wednesday November 17th, 1999 5:25:59 PM

Borbo leans over Bill's shoulder to look at the ring."

Draax 
Wednesday November 17th, 1999 6:08:59 PM

Draax moves up with the others, waiting to see if it will be safe to approach the creature without a fight.

Branze Bones 
Wednesday November 17th, 1999 6:12:59 PM

::listens to babbling and wonders what they are saying:: "Be ready something my be coming out the cave, or perhaps they want us to go in....: he scans the earth for any signs of anything heavy recently dragged through here.

K'isst 
Wednesday November 17th, 1999 8:19:59 PM

Revealing her full face then, she pulls out her translation stone and activates it to see if that helps her understand the Crabmen. Taking the chance, she offers during a break in the conversation, "We are after an important magical device called the Sentinel Head which was stolen from the surface village west of here. Without that head, the dragons of the bay are free to migrate westward killing and pillaging at will. We would take back the head from the Sahuagin that took it and meet out justice to them as well. How may we be of service to you?" K'isst waits patiently, fervently hoping that being straightforward was the correct tact to take here.

Sedar the Mage 
Thursday November 18th, 1999 6:55:59 AM

After the strangers reveal themselves to be clans people of K'isst. The 1/2 elf relaxes. Quite happy about the group getting bigger. Patiently waits as she deals with her kindred.

Galahad Quivelio 
Thursday November 18th, 1999 9:45:59 AM

Galahad watches the reunion between K'isst and her kind. Not being able to understand anything the crabmen say, Galahad waits for any guidance for K'isst as what the group should do.

DM 
Friday November 19th, 1999 6:35:59 AM

From what K'isst can gather from her Trog tribe-mates and then once she gets out the stone, She is able to figure out that inside the crabmen's cave is an amazing thing and that something wonderful has happened. And that "the prophesied ones", meaning you, have finally come as foretold and that Atomos has awoken and awaits you inside. They are terribly excited and agitated and really trying to get you to come inside with them.

Bill T 
Saturday November 20th, 1999 10:03:59 AM

"Atomos!" Bill exclaims. He looks for a moment at the brooch he wears. "K'isst - ask them how big Atomos is."

Arien 
Saturday November 20th, 1999 11:23:59 AM

Arien looks at the others and asks quietly, "Who or what is this Atomos and is it friendly?"

Bill T 
Saturday November 20th, 1999 1:41:59 PM

"Hey, wait a minute. Judith said his name is 'Atomas.' K'isst, ask them who 'Atomos' is, and what he was freed from." Further remembering the words of the Hag of the Crystal Sphere, he adds, "And, I hate to say it, but let's be kinda careful. What's this 'prophecy' stuff?" He maintains a cheerful countenance.

Draax 
Saturday November 20th, 1999 1:50:59 PM

"I'm with Bill, I would like to know what the PROPHESIED ONES means. Are we the saviors or are we lunch?"

Branze Bones 
Sunday November 21st, 1999 6:29:59 AM

"Geez in a second prophecy regarding the dragons coming. Wonder if I'm in any others, I'm going to have to hire a scribe when we get back and see what our next prophecy holds for us." he says with his bland sarcastic humor. "Let us go and meet Atamos."

Galahad Quivelio 
Sunday November 21st, 1999 8:51:59 AM

Galahad looks at each member in the group, trying to think back to the days of studying. "Do I know anything about Atomos? Let me see..." Galahad continues to think back to the past while trying to listen what's going on around him.

Borbo 
Sunday November 21st, 1999 4:52:59 PM

"Of course we're the heroes of the prophecy. So let's go fulfill our destiny and meet this Atomos fella."

K'isst 
Sunday November 21st, 1999 8:55:59 PM

K'isst chuckles to herself concerning her friends. ::Fighting sharks bad....meeting Atomos good:: She tells her friends, "Just speak up. The stone will translate for everyone!" She tells her brethren, "I am fine. I'm learning a lot, although I still miss my birthfather enormously. I strive every moment to live up to his sacrifice." She nods a lot at the crabmen and leads the way inside if there are no objections.

Bill T 
Monday November 22nd, 1999 4:23:59 AM

Bill looks up at K'isst's clansmen, and feels sorrow at their tribemates who were slain by the Sons of Dread just two days ago. He wonders whether Donyra decided to raise those who died or not. He had wanted to return to see, and to help if he could ... but there has been no time. Then, seeing the excitement of the crabmen and the joy of reunion of K'isst with members of her clan, he decides he'd better shake off his remembrance and keep his eyes and ears open. "Bless Donyra that you are well!" he says to the troglodytes. He follows K'isst in to the cave's entrance, happy at the reception, yet alert, thinking of 'Judith's' caution. His eyes scan, as before, left, right, up, ahead, and, less often, to the rear.

DM 
Monday November 22nd, 1999 5:29:59 AM

Seeing that the group has decided to accompany them into their caves, the crabmen are ecstatic and their chittering increases to an almost unbelievable level. The under water caverns are extraordinarily beautiful decorated as they are with many small live colorful fish darting in and out and lit by several types of phosphorescent growths and rock formations. Finally they lead you to what appears to be a stairway leading upward and you suddenly find your self in a dry cavern with fairly fresh air. In the center of this cavern are two pillars that while straight do lean inward towards each other.... wait, those aren't pillars... those are legs and they are attached to a giant body and 20ft up they can see a head....ALL stone, almost as if the giant were frozen or turned to stone in mid step. As each party member enters the cavern the cave gets brighter and brighter. For a moment the "statue" almost seems life like. the stone takes on a fleshy color and you can almost see the giant's hair move in the slight breeze. At that moment, a very deep and resonant voice speaks and the voice fills the cavern and rings off the walls. "Entombed forever in vilest stone, The Lord of Air stands mute alone. Plea! Seek you the marble shark, And from its bowels, withdraw its heart. Then chip my breast with that you find, And watch my withered soul unbind. So go now; search the sands, So I may return to my wasting lands." As quickly as the voice began, it silences and the stone statue is stone once more.

Sedar the Mage 
Monday November 22nd, 1999 7:27:59 AM

Taken aback by beauty of the cavern. The 1/2 elf inhales deeply. As the giant of stone seems to speak he is awed by the event. He holds his tongue as he contemplates what has just been spoken.

Bill T 
Monday November 22nd, 1999 10:44:59 AM

Bill looks up and up and up.

Draax 
Monday November 22nd, 1999 11:19:59 AM

Draax looks around the crave as he enters, surprised at the beauty of the place and equally surprised at hearing the voice. He ponders the meaning of the words wondering where the riddle will take them.

Borbo 
Monday November 22nd, 1999 4:25:59 PM

"If he stands mute and alone, who just spoke?"

K'isst 
Monday November 22nd, 1999 6:29:59 PM

K'isst awed by the occurrence just stands there with her mouth open. Then she nods at Borbo's statement. "Perhaps it means he's been mute until we came and is not mute again until we help him." She touches the statue, half with curiosity to see what his skin feels like and half with the strange need to comfort this tragically trapped giant. She whispers, "We'll help you. It won't be long now." She spins walking out of the cave home of the Crab Men. "We will do our best to return and help Atomos." With that, she bows and exits the cave, her heart pulled in many directions: for Atomos, the people of Windhorn, her home tribe, and her need to be here with her friends.

Rond 
Tuesday November 23rd, 1999 1:05:59 AM

Rond stares in awe of what happens. Shaking himself out of the reverie, he'll place his hand on the leg of the Giant, as if in comfort to the Giant.

Branze Bones 
Tuesday November 23rd, 1999 6:58:59 AM

"Ok so now where do we find a marble shark?"

DM 
Tuesday November 23rd, 1999 5:59:59 PM

As Atomos comes to life and speaks, the dozen or so crabmen who came with you fall to the ground in absolute abasement. The stone picks up several utterances like, "true it is, they be the ones" and "set it right will they". Rond and K'isst reach out and touch the Atomos. They feel that his skin definitely feels like rock, but they also notice that there is warmth, where rocks would be cool. As your hands fully come into contact with Atomos, you both feel a tingling sensation shoot up your arm and throughout your bodies, (both K'isst and Rond are fully healed now, if they weren't) and a sense of well being insinuates itself into your mind. The two of you haven't felt this aware, awake or alive for as long as you can remember. As the party leaves the cavern the light starts dimming and as the last person exits the cave goes dark. The crabmen, through the use of the stone tell you that Atomas once helped destroy the Sahuagin in this area many, many years in the past and when they finally returned tricked Atomos and were able to turn him to stone as you see him. The crabmen explain that they are the guardians of the statue and for several generations have been awaiting the prophesied ones. They are extremely excited and happy that you are going to help Atomos, and offer to show you where you need to go in order to fulfill both of your now accepted tasks.

K'isst 
Thursday November 25th, 1999 5:00:59 AM

K'isst bows to the crabmen, "Truly you are of the Noble Races. You honor us with this task. We will not fail you or Atomos. We are doubly honored to accept any help you can give. We are at your service." She graciously accepts the crabmen's help finishing her bow and awaits their lead.

Draax 
Thursday November 25th, 1999 8:19:59 PM

Draax nods in agreement with K’isst’s statement to the crabmen.

Bill T 
Thursday November 25th, 1999 11:36:59 PM

"Say, he helped destroy the Sahuagin before," Bill pipes up. "We've gotta free him! 'Sides, I want to ask him if he remembers the lady Rond and I met."

Sedar the Mage 
Friday November 26th, 1999 5:54:59 AM

"best thing I've heard, Bill" follows when the crabmen lead

Rond 
Friday November 26th, 1999 11:15:59 AM

Seeing his wounds healing, Rond smiles with abandon. Listening to K'isst's' speech, he cocks his head to the side. At the speech's conclusion, Rond chimes, "I agree".

Arien 
Friday November 26th, 1999 11:43:59 AM

Arien arches an eyebrow as he digests what he's heard, from the statue and crabmen both. When the crabmen lead the way he follows and glances around while he fingers his dagger pensively.

Borbo 
Friday November 26th, 1999 3:54:59 PM

"Well, lead the way gentle...men. Lead the way. Let's not waste a minute more!"

Dm 
Friday November 26th, 1999 9:04:59 PM

The crabmen lead you back out to the entrance of the caves and once you all back and water ready the lead you directly to a large island to the west. Through the translator stone they tell you that the Temple is located in a clearing in the middle of a forest. They also said something about the only safe way of getting to the Temple is to stay on the path leading to it. There is also something said about the forest being evil and to be avoided. They tell you that they will go no further with you and stop several hundred yards from the beach. At this time they give you a small scroll case which they tell you contains a map of the temple, though they do not know how accurate it is. (see Email)Then they turn and head home waving and thanking you profusely.

Branze Bones 
Sunday November 28th, 1999 2:45:59 AM

"If the forest is indeed evil there are ways clerically to protect against such. Even ways to detect if it is true." he says as he steps from the water and regains speech. "Let us do good for all people in this endeavor and endure this war we have been presented with. Domi lead us to victory." he says as he walks forward towards the temple where the town of Windhorns and the fate of the crab peoples hope lies.

Draax 
Sunday November 28th, 1999 8:51:59 AM

Draax is very glad to be back on dry land and take a few seconds to shake some of the water off of him. He takes out his long sword and follows Branze toward the temple.

Galahad Quivelio 
Sunday November 28th, 1999 12:43:59 PM

Galahad, staying quiet for the past while (OOC: sorry guys for not posting sooner, mid-terms, friggin' tests), returns from the water onto dry land. "I wonder what Atomos wants us to do. I must pray to Alemi for guidance in this matter." Looking around for some type of answer from the others, Galahad ponders the meaning of Atomos' words.

Rond 
Sunday November 28th, 1999 1:07:59 PM

Having come out of the water, it is time to give his equipment the once over, to make sure everything is okay.

Borbo 
Sunday November 28th, 1999 3:25:59 PM

Borbo dries off as best he can and follows the group to the forest. (didn't get an email)

Bill T 
Sunday November 28th, 1999 3:57:59 PM

Bill absorbs the content of the map, and trots along with the others. "Thank you! See you later!" he says to the crabmen. He looks at cousin Borbo. "Feet," he comments.

K'isst 
Sunday November 28th, 1999 7:56:59 PM

Looking at the map, "Not designed for sneaking. Perhaps they'll not be worshipping in mass when we arrive. I don't like the looks of this." She shudders thinking of so many Sahuagin doing something truly evil with the sentinel head. ::This is not going to be easy:: she thinks.

Dm 
Monday November 29th, 1999 1:19:59 AM

As you all come out of the sea. there is a broad 80 wide band of sandy beech that slopes upward at around 20 degrees and runs as far as you can see to both directions as it curves away about 200 feet to each side. Abruptly at about 85 ft away from the ocean starts a thick and dark forest. Off to your right is an opening in the trees which can only be what you assume is the path, as you cannot see the ground level from where you are from below. Straight ahead and to your left are two human like figures lying face down in the sand. You are all getting kinda tired from a lack of sleep.

Bill 
Monday November 29th, 1999 6:37:59 AM

Bill uses his non-magical sword to prod the ground ahead of him. Doesn't want any surprise nips to his toes. Approaches the two who lie face down. Continues to probe sand, walks around those on the beach, observing them for a moment.

Sedar the tired Mage 
Monday November 29th, 1999 6:39:59 AM

Will approach the two figures circling slightly. Seeing if they are injured or bound or ?

Draax 
Monday November 29th, 1999 11:02:59 AM

Draax will approach slowly with the others, scanning the area for any movement other than the party's.

Rond 
Monday November 29th, 1999 2:05:59 PM

Bringing out his regular bow, Rond 1/2 cocks an arrow, and slowly approaches the top of the beach, covering the rest of the party.

Borbo 
Monday November 29th, 1999 3:43:59 PM

Borbo wishes that he were taller so he could see better as he walks toward the prone figures. He keeps his eyes on the forest though.

K'isst 
Monday November 29th, 1999 6:14:59 PM

K'isst shudders seeing figures just lying there. The half thinks and half prays: ::Oh Good Gods Below, how many more will perish due to these slimy shark people?:: She trots a few paces to the left flank of the party as is her wont and watches the forest closely. "Careful, this could be a trap and the bodies only being used to bait it."

K'isst 
Monday November 29th, 1999 6:15:00 PM

K'isst shudders seeing figures just lying there. The half thinks and half prays: ::Oh Good Gods Below, how many more will perish due to these slimy shark people?:: She trots a few paces to the left flank of the party as is her wont and watches the forest closely. "Careful, this could be a trap and the bodies only being used to bait it."

Arien 
Tuesday November 30th, 1999 11:21:59 AM

Arien hangs just a little back as the party approaches the 2 figures. He is keeping a keen eye on the forest and every couple of minutes he glances behind himself, watching in case the figures are bait for a trap.

Dm  d100=57 d20=14 d10=1 d20=7
Tuesday November 30th, 1999 1:56:59 PM

As you approach the figures in the sand you realize that they are very dead around them are a rotting backpack full of what appear to be rotting sacks, several rusted spikes, a flask of congealed oil, and a set of mouldy clothes. Beside one body is a rusted, notched long sword and a smashed wooded shield. flakes of rusted metal are scattered all around the body. A rusty, dented helm still sit atop this skeletons head. On the second body, there is no backpack but there is a large belt pouch which is split and looks tampered with. Along side the body are a shattered short sword, a dented but rust free helm there is a withered and cracked quiver on its back with several arrows in it all but two are rotted away. this corpse is also still wearing a boot. As Bill prods the sand around the body, his sword strikes something hard and is stuck fast, there is some give but it is almost like something is tugging back. Even before he can utter a cry, a claw comes out of the sand followed by a giant crab. in the crab's rush to reach Bill and the fact his other claw is grasping Bill's sword, the other claw misses bill. Bill and the party are surprised. (Now in Melee Crab is AC 4. Crab has Initiative.)

Borbo 
Tuesday November 30th, 1999 4:16:59 PM

Surprised, Borbo waits for the crab to take its initiative.

Rond 
Tuesday November 30th, 1999 5:15:59 PM

Thinking about pulling his bowstring (provided he has a clear shot), Rond waits.

Sedar the Mage 
Tuesday November 30th, 1999 6:10:59 PM

Leaps back in surprise, then quickly looks around to see if there is any other movement of sand in the general area. Then awaits his turn at the crab as he draws his weapons.

K'isst 
Tuesday November 30th, 1999 7:48:59 PM

K'isst waits.

Branze Bones  d20=1
Tuesday November 30th, 1999 8:21:59 PM

::shocked by the crab coming out of the sand as he bent over to check the two bodies to see what they died of::((made healing pro by 15)) He falls back over wards seeing the giant crab come from the sand. From his back he draws his sword.

Dm &gt; Hmm... Crab dip anyone?  d20=19 2d4(3+4)=7
Wednesday December 1st, 1999 2:37:59 AM

(OOC. Sorry for some reason my second post, for the crab didn't take.)The crab climbs fully out of the sand and still holding on to Bill's sword with one claw only attacks with his other catching Bill and pinching him for 7 points. (crab size is "L")

Dm  d20=19 2d4(3+4)=7
Wednesday December 1st, 1999 2:39:59 AM

Branze seems to think the bodies were killed by Crabs and then partially eaten.

Draax  d20=2
Wednesday December 1st, 1999 4:12:59 AM

Draax moves up to attack the crab with his magic long sword, but miss timed his swing and hit nothing but air.

Bill T  d20+1=5 d20+1=16 d2=1
Wednesday December 1st, 1999 5:50:59 AM

"Wha- OUCH!!" the halfling hors d'oeuvre exclaims. He draws his magic sword and knife, and tries to defend himself ... the sword bounces off the hard chitin, but the knife manages two hp damage. Bill dances back.

Sedar the Mage  d20=8 d20=9
Wednesday December 1st, 1999 3:40:59 PM

Moves around the crab and makes his attack. The sand slowing him down and making it awkward for him to move, missing both attacks. trying to step back ... thinking it may be best to leave the combat to the fighter types.

Rond  d20=20 d20=6 d8=4
Wednesday December 1st, 1999 4:25:59 PM

Letting fly with his arrows (provided a clear shot), the first arrows scores by digging deeply into the body of the crab (for 4 points of dam if nothing special for crit). The second arrow decides to go in search of water, and hide. After firing the bow, Rond will drop the bow, and pull out his sword, and close to engage.

Branze Bones  d20=5
Wednesday December 1st, 1999 5:49:59 PM

"I hope that isn't one of our new friends' friends." he says with a bit of sarcasm as he wades into the battle attempting to make a quick victory, Branze quickly moves around the back of the beast and smashes down with his sword. The hard shell of the beast drives his sword blow off to the side as he prepares to launch a new round of attacks. "We don't want to lose to this thing lest we be its lunch. Anyone Hungry for crab legs?"

Arien 
Thursday December 2nd, 1999 11:20:59 AM

Arien digs a bowstring out of one his pouches and strings his bow. Once the bow is strung he nocks an arrow and looks for an opening so as to not strike any of the others.

K'isst  d20=8 d20=10
Thursday December 2nd, 1999 8:58:59 PM

K'isst closes carefully trying not to get her foot caught in case another one of these beasties are hiding under the sand. Then she attacks rolling an 8 and missing. "Hard shell." she comments her mind on her business.

DM - deviled crab claws would be nice in a pinch  d8=7 d8=1 d20=15 d20=4 2d4(3+2)=5
Friday December 3rd, 1999 9:09:59 PM

Both Rond's and Bill's strikes strike home and Rond's shot even shears off one of the crab's legs, allowing green ichor to start oozing on to the sand. Borbo and Galahad were so surprised by the appearance of the Giant crab that they stood still and speechless for an entire round. The crab having tasted of halfling flesh and deciding it is too hairy to eat fresh, this time makes and grad for A more stationary target and strikes Galahad for 5 points of damage. Once having struck Galahad, the crab must have taken offense at Triple Bs crablegs comment for it spins quickly around as Branze's strike goes awry, but the crab misses and is awaiting what you will do.

Bill T  d20=16 d20=14 d20=2 d2=2 d2=1
Saturday December 4th, 1999 5:32:59 AM

Having backed off, and the crab's attention redirected, Bill stuffs his knife in his bandoleer, and pulls out his darts. The 1st dart penetrates for 2 hp damage, and the 2nd for 1 hp. The 3rd goes wide, and bounces off the helmet worn by the body on the beach.

Arien  d20=18 d20=14 d6=2 d6=5
Saturday December 4th, 1999 12:53:59 PM

Arien carefully sights and lets 2 arrows fly. He smiles grimly as they both sink into the carapace of the crab for a total of 7 points of damage.

Branze Bones  d20=2 d20=4
Sunday December 5th, 1999 5:50:59 AM

::truly cursed with terrible ability since gaining back his legs, Branze's usually steady sword hand misses. As Ghetto Blaster doesn't even get close to its mark twice:: "Damn you I'm going to put you in a pot and boil you yet. You could feed a family of 4 for a week.

Draax  d20=16 d20=4 d12=8
Sunday December 5th, 1999 11:38:59 AM

Draax gets a better feel of his new sword and hit once on the return swing. (12 dmg)

K'isst  d20=17 d6+5=7
Sunday December 5th, 1999 2:34:59 PM

K'isst bears down on the crab, not being one to keep an awaiting crab waiting. She pivots and drives down with full force hitting the edible thing with her trident for 7 points of damage. "Yes, I think this creature has volunteered to be the main course for a feast."

Rond  d20=9
Sunday December 5th, 1999 11:51:59 PM

As the Crab turns away to complete it's attack, Rond swings his new magic sword for the first time, and his timing is just barely off, as he misses by the barest of fractions. "One of the sea, we are not your meal for today. You should return to the ocean, if you know what is good for you"

Borbo  d20=10
Monday December 6th, 1999 5:38:59 PM

Snapping out of it, Borbo levels a blow at the crab with his shiny new sword. But the short little fellow didn't swing hard enough to break through the shell.

Sedar the Mage 
Tuesday December 7th, 1999 12:26:59 AM

Stands back as the fighters work on, keeps an eye or two out for any other attacks from others.

DM: Pieces are pieces and parts are parts, but this is just a mess 
Tuesday December 7th, 1999 4:28:59 AM

As Bill's darts strike home the crab turns to make a run for the water but is impaled by arrow, sword, and trident and becomes instant crab soup. There are the two bodies and the path up on top of the beach in the tree line. There is also of course the forest.

Rond  d20=17
Tuesday December 7th, 1999 6:28:59 AM

Sheathing his sword, and retrieving his bow, Rond will begin searching for any tracks or tell tale signs of activity just outside the forest. (Being totally oblivious to anything there is).

Branze Bones 
Tuesday December 7th, 1999 7:47:59 AM

"Remember don't stray from the path. Halflings see if there is something useful of the bodies before we bury them on the way back. Perhaps one has a map on him with clues or something. God shot Rond, nice darts Borbo, great stab K'isst." he gives compliments to the slayers of the beast. "Lets get up to that temple now." he says as he heads up the path.

Bill Troublefinder  d6=4 d6=6 d2=1 d2=1 d2=2
Tuesday December 7th, 1999 9:53:59 AM

"Yeah, Borbo, nice darts." Bill winks at his cousin. "HEY, BRANZE, DON'T GO TOO FAR AWAY!" he shouts to the retreating cleric. The halfling swallows two more potions of healing (now at full hp). After the two swigs, he looks at the bodies. "Poor fellas," he comments. Then, with a sign, he carries out Branze's instructions to search the bodies, helping Borbo (if he joins in). "How are you doin', cousin? Find anything?" Then he retrieves two of the three darts, one that glanced off the helmet, and one that hit the crab. "Should we bury them now? Sand is fast."

Draax 
Tuesday December 7th, 1999 5:31:59 PM

Draax keeps his sword out while scanning the area, he will help bury the dead if that is what the party decides.

K'isst 
Tuesday December 7th, 1999 7:45:59 PM

K'isst focuses on the Branze's back. She couldn't believe that Branze let loose with compliments. Would this group never cease to surprise her? She straightens and puts away her trident. "Let the dead bury themselves. People are probably dying back in Windhorn and possibly elsewhere by now. I will not stop for something sentimental." She marches down the trail after Branze. As she disappears into the forest, she speaks over her shoulder. "Come. Please. We're nearly there."

Sedar the Mage 
Wednesday December 8th, 1999 12:01:59 AM

Follows the group down the trail

Arien 
Wednesday December 8th, 1999 1:01:59 AM

Arien checks the crab to see if his arrows are retrievable and if they are he will return them to his quiver. That done he turns and follows the others to the temple.

Bill Troublefinder 
Wednesday December 8th, 1999 6:37:59 AM

Bill lets a handful of sand, and lets it pour over the two. "Goodbye." He follows after the others.

DM: Pieces are pieces and parts are parts, but this is just a mess  d100=19 d20=10 d20=8 d2=2 d2=2
Wednesday December 8th, 1999 6:50:59 PM

The quick search was more fruitful than any thought it might be. For Bill when searching the first body removes the Helm and finds stuck to the inside in a watertight package in a piece of greased vellum wrapper is a piece of parchment. Also found are 18cp 5ep and a copper ring. the small shield is dented but serviceable and rust free. there is also a small jeweled dagger found in one boot. In the quiver among the score of rotting arrows are two that are in fine shape, almost as if they mere just made. Arien is unable to retrieve either of his arrows as they were snapped off. Branze, K'isst, Sedar, and Rond have gotten to the beginning of "The Path," there is almost a palpable feeling of evil coming from the surrounding, dark, forest and there is some rustling heard from deep within and out of your sight. "The Path" is obviously well used and well maintained. "The Path" is made up of small highly polished red and white pebbles set into patterns. Every 20 ft or so are two large pots containing more of these pebbles, which are obviously used to replace dislodged or missing pieces. From the top of the beach across the sand to where "The Path" starts there are signs of many webbed feet and a disturbed area where it looks like something might have been dragged. "The Path curves and disappears into the forest and you can see no further than about 120 ft.

K'isst 
Wednesday December 8th, 1999 7:41:59 PM

K'isst stops and listens for a second. She then says, softly, "We need to make a marching order for protection here. I'll either go last or first. There's not enough of a view for a scout to take the front, or is there? Branze, you're trained in tactics, right? Where do you want me?"

Branze Bones 
Thursday December 9th, 1999 6:50:59 AM

"Well I say that Rond should lead with his pathfinding skills. Then should come our bow men and mages. If something does come down the path. Then they can lay into it with fire while our melee members move to engage. The halflings should run flank, if something hits us from the woods, they have the best chance of detecting it coming. And they might be not seen by what ever force approaches from the woods. K'isst you could take rear guard, though you may have the best chance of understanding are enemy if they do wish to talk. That leaves me on rear guard duty. My watch will be vigilant, and i will have a clear path forward if need be. If the fighting is tight, then praise be to Domi i will invoke his chants to aid us in the battle." he says as he tries to get everyone in to tactical positions to continue the march.

Bill Troublefinder 
Thursday December 9th, 1999 9:16:59 AM

Bill comes huffing and puffing up from behind carrying things. He listens to Branze's suggestions, and is impressed. Then he speaks up. "Good plan, Branze. Oh, oh, I got some stuff here. Let's see - this here's a good helmet, nice and solid." He opens the package stuck within it, being careful that the wrapping can be reused. "And I found this parchment." He takes a look at it. "There's a little money, and this ring." He slips the copper ring onto the little finger of his left hand to see if it fits, then takes it off. "And someone can use the small shield. It didn't even get rusty. Maybe it's magic? Has a little dent, though." He then holds up the small jeweled dagger. [What kind of jewel(s)?] "Borbo, you wanna try this?" And to Arien, he holds out the two fine arrows. "I'm sure these are magical. Why don't you use 'em if you need to, Arien?"

Bill Troublefinder 
Thursday December 9th, 1999 9:23:59 AM

[Once the group gets moving down the path, Bill grabs a handful of red and white stones from the large pots, and puts them in an empty pouch. Then he'll grab another handful, and carry it in his left hand. His right holds a dart.]

Rond  d100=13 d100=21
Thursday December 9th, 1999 10:50:59 AM

"Taking point is fine by me. Are we then ready to go?" Once the indication that everything is ready, Rond will noiselessly disappear into the foliage of the forest.

Arien 
Thursday December 9th, 1999 3:55:59 PM

Arien thanks Bill and slips the two arrows into his quiver. When the party starts moving again he takes the suggested position with an arrow knocked in his bow.

K'isst 
Thursday December 9th, 1999 8:16:59 PM

K'isst looks a little shocked that Branze wanted her to be up front, but she nods acceptance. "Rond, I'm right behind you. Let's go." She moves off after Rond walking as quietly as she can. A cold sweat breaks out on her forehead as she turns to check for Branze at the rear to see that the party is still together and moving.

Draax 
Friday December 10th, 1999 8:25:59 AM

Draax falls in line in the middle of the marching order and continues with the others.

Bill Troublefinder 
Friday December 10th, 1999 10:05:59 AM

Bill runs up to where Rond disappeared into the foliage. "Stay ON the path, Rond. Get out of the trees! They warned us!"

DM (Kent) As Gandalf told Bilbo. Don't leave "The Path." ... or, Lions and Tigers and Bears....  d100=18
Saturday December 11th, 1999 5:10:59 PM

moments after Rond steps off "The Path" and into the foliage and K'isst and the others behind him are set to follow him, Bill cries out his warning about not leaving "The Path." K'isst and the others stop before entering the forest, but Rond is already 15 to 20 feet in when he hears Bill's warning. Rond can feel the palpable weight of evil as he gets about 20ft from "The Path." The stench of evil and rotting flesh pervades the area, funny how you couldn't smell it on "The Path." There is movement in the forest ahead of Rond. (Rond roll perception and save VS magic)

Rond  d20=4 d20=2
Saturday December 11th, 1999 6:59:59 PM

(Wasn't sure if I could do anything, so awaiting outcome of the rolls. Made Percept, )

DM (Kent) As Gandalf told Bilbo. Don't leave "The Path." ... Part 2or, Lions and Tigers and Bears....  d20=20
Saturday December 11th, 1999 9:24:59 PM

Rond sees that the movement ahead is made by at least eight humanoid figures that are in very bad physical shape, body pieces are literally falling off as they come toward him. Rond is over come by an overwhelming fear and turns(luckily) back toward "The Path" and Runs. (roll dex to avoid running over your fellow party members as you bolt past them)

Rond  d20=18 d20=15
Sunday December 12th, 1999 5:46:59 AM

Rond comes charging back out of the foliage. He hurdles Bill on his way thru. ( If he can stop, he will say 'bbbbaaaaaadddd idea going into the forest. Will have to nerve myself up again.' If not, I guess, will keep on going! :) 1st 20 was dex check to avoid Bill, 2nd was dex check, to land after jumping over).

Arien 
Sunday December 12th, 1999 6:52:59 AM

Arien spins towards where Rond emerged from the foliage, drawing his arrow as he does so. He carefully scans the dense brush, looking for what caused Rond to panic.

Branze Bones 
Sunday December 12th, 1999 7:47:59 AM

"Hey Rond when I said you lead, I meant up to the temple. Lets stay on the path now shall we." he says as he sees the whiteness of Rond's face. "What's the matter see a ghost?

Draax 
Sunday December 12th, 1999 10:38:59 AM

Draax readies his long sword waiting to see if anything follows Rond out of the foliage. He keeps his eyes on the spot that Rond emerged while listening for any explanation of what spooked him from Rond.

Borbo 
Sunday December 12th, 1999 4:11:59 PM

"So I guess that you've decided to stay on the pathway as per the instructions? Did something happen to cause you to change your mind? Did you see something? Ghosts?!? Are there ghosts?!? BILL, there are ghosts in the woods! We can't go that way."

Bill Troublefinder 
Sunday December 12th, 1999 4:30:59 PM

"What? Ghosts? Ooooooh," the hobbit says, shivering involuntarily. He backs away to the far side of the path. "Let's ... let's get out of here!" He begins to move cautiously up the path, keeping his eyes on the spot from which Rond emerged.

K'isst 
Sunday December 12th, 1999 7:47:59 PM

Ignoring the scare-happy halflings, she calmly gets the group moving again, hoping to clear the area before whatever it was emerges from the forest, if it does so. Pushing Rond down the road ahead of her, she queries him. "Before our halfling friends have imagined this entire adventure, tell us what you saw?"

Sedar the Mage 
Monday December 13th, 1999 6:33:59 AM

after not seeing anything following Rond out of the foliage , the 1/2 elf will follow the group down the path.

Bill Troublefinder 
Monday December 13th, 1999 11:10:59 AM

The halfling looks up at the half elf magic user. "Sedar, can you protect us from gh - ghosts?" he whispers.

DM (Kent) Do you see what I see? 
Monday December 13th, 1999 2:55:59 PM

Those of you who look into the forest see very little out of the ordinary. There are what might be some heavier shadows about 20ft in to the forest. Hmm... are they moving? Nah must be the wind. There is a sudden waft of putrefying odor that emanates from the woods, but then that is gone as well. As Rond calms down, you all get back on track and head up the path. The red patterns in the pebbled path become more frequent and there is a sense of doom hanging in the air. The sun is starting to go down, the temperature is dropping and darned if it isn't starting to drizzle. (All roll perception Vs your better of your INT or WIS stats)

Borbo  d20=14
Monday December 13th, 1999 3:21:59 PM

Borbo shivers and keeps an eye on the woods for ghosts. When it starts to drizzle, he exclaims, "What if the rain makes my feet disappear?! I'd be like a fish flopping around on the ground."

Branze Bones  d20=17
Monday December 13th, 1999 5:45:59 PM

::observes what ever it is barely, made wisdom right on:: "Lets get to this temple, the longer the dragons have to play the more trouble we are in, when we return home."

Arien  d20=11
Tuesday December 14th, 1999 5:09:59 AM

As Arien relaxes his bow, something catches his eye and he turns to see what it is.(made roll vs. int by 6)

Bill T  d20=17
Tuesday December 14th, 1999 5:29:59 AM

Sticks close to Sedar. Picks up more stones from the pots to put in his pouch. Looks to his left into the woods, to guard properly as Branze earlier recommended. (Made roll by 1).

Rond  d20=19
Tuesday December 14th, 1999 7:59:59 AM

After being reminded of what he just avoided, Rond is too concerned about his welfare to notice anything! ( :) )

Draax  d20=11
Tuesday December 14th, 1999 11:39:59 AM

Draax tries to make out what he is looking at and can barely see what it is (made roll by 2).

K'isst  d20=6
Wednesday December 15th, 1999 7:09:59 AM

K'isst (rolled 6) ignores all the nonsense in the forest and keeps her focus on the trail ahead. She mumbles softly aloud almost in a mantra, "Keep moving... keep moving... keep moving..."

DM (Kent) Follow the red and white path.... Follow, follow, follow......  d100=67 d6=4 d6=5
Thursday December 16th, 1999 2:30:59 AM

all of those who made their perception check notice two things, first, that what ever is in the forest seems to stop about 15 ft or so from the path and either cant or wont come closer. And secondly, the Red pebbles in the path make up pictures that seem to be part of a history or story of some sort. The picture that caught your eye is one that is Obviously meant to be Atomos being turned into stone. As you go along you see other pictures that are vaguely familiar as if they were part of a history lesson, That is being told in a very strange way. Further along the path and finally in view of the temple is the last red picture and the rest of the path is all white stones. The last picture is one of the sea devils dancing around something that looks like the Sentinel Head and there are other figures lying prone, that they are trampling upon. Up ahead about 300 yards is the temple. It is obviously very old, each exterior walls seems to be made from what appears to single pieces of stone, the roof is smooth, Domed and partially translucent. there does not seem to be a seam between the walls and roof. There are no visible windows and the 10' x 5' double doors are open.

Branze Bones 
Thursday December 16th, 1999 6:28:59 AM

::from the back of the party he sees the temple:: "Lets get in there and out as quick as possible with the head. We have to rescue the town." he says drawing his sword and holy symbol tight as he looks behind him and moves forward when the rest of the party does.

Bill Troublefinder 
Thursday December 16th, 1999 7:39:59 AM

Bill kneels down, and, using some of the stones he picked up, replaces a few near the image of the dancing sea devil. He makes it appear there is an arrow through the head of the sahuagin. "Yeah, let's go."

Sedar the Mage 
Friday December 17th, 1999 3:55:59 AM

drawing his short, as their warriors move forward, Sedar stops at the last picture considering what trying to say, then falls into the rear. "Branze .. be careful it could be a trap"

Draax 
Friday December 17th, 1999 6:05:59 AM

Draax pulls his long sword ready to advance toward the temple. He smiles as he looks at bill's creative display. "Nicely done"

Arien 
Friday December 17th, 1999 10:59:59 AM

Keeping the arrow knocked, Arien checks his quiver to see how many arrows he has and follows the rest. Hearing Sedar he frowns thoughtfully and adds his piece, "Yes, we should be careful, I didn't like that trampling part one bit. Or what it implies."

Rond 
Sunday December 19th, 1999 12:57:59 PM

Having his bow ready, Rond will begin his approach to the temple, unless there is a reason not to.

Bill T 
Sunday December 19th, 1999 1:17:59 PM

To Draax, Bill says, "Thanks! Say, Draax, could you carry this shield for a while? Hang it off your backpack or something, or use it if you want. I've got too much stuff." And he asks Rond, "Could you put this helmet in your backpack? I can't carry it around, myself." [OOC: items from the two fallen men back at the beach]

K'isst 
Monday December 20th, 1999 6:11:59 AM

K'isst nods to Branze and keeps the group moving towards the temple. She motions for a stop near the edge of the clearing around the temple so that we can look around for a second before proceeding. "Looks like the stones are some sort of magical sigils of protection."

DM((Sean Temp)) 
Monday December 20th, 1999 6:16:59 AM

"As the party makes its way ahead to the temple and the halfling trickster makes an arrow through the Sea Devil's head a slow breeze tussles your hair. Not knowing if this is a good omen or bad you step into the sea devils lair. The interior of the temple consists of a stone platform rising from out of the surrounding troughs of 20' deep water. The central walkway of the platform runs from the door to a circular dais that is raised above the rest of the platform. Stepping in closer you all can make out, a huge marble statue of the shark god Sekola. There is also a bloodstained marble altar at the base of the statue that has manacles and chains inset into its surface. The statue is old, bloodstained, fragile and brittle in places. Also very noticeable is that the statue is also translucent, and seem in the center of the statue is a small silver hammer. The water in the temple seems foul with blood and the whole temple seems to reek of evil. The hammer and platform seem to hold importance in this place. It must be the altar.

Bill Troublefinder  d20=19
Monday December 20th, 1999 8:34:59 AM

The halfling enjoys the gentle breeze, and lifts a quick prayer to Donyra as they walk to the temple, and an even quicker note to Domi, just in case. Looking into the building, Bill tugs on Sedar's sleeve, encouraging him to lean down for a whisper. "You know what to do, right? That hammer in the shark is one thing we need to get." Bill looks around the temple, observing where shadows may fall. He nudges Borbo. "Hey, cuz, try that thing, eh?" he whispers, pointing to his relative's ring finger. He then points out the water to the party, miming the face of a toothy sahuagin, his arms making a swimming motion. He steps into a shadow near the edge of the entrance. [Body Equilibrium initiated.] Bill glances up toward the ceiling.

Draax 
Monday December 20th, 1999 5:59:59 PM

Draax scans the area for any movement other than the party's, holding his long sword ready.

K'isst 
Monday December 20th, 1999 7:45:59 PM

K'isst rotates her trident to it's offensive position and steps in. She tries to take in everything as she looks at everyone with her finger to her lips asking all to be silent. Moving to the right flank, she waits for either Bill and Borbo to case the joint or more likely for Brother Branze to boldly go.

Branze Bones 
Tuesday December 21st, 1999 4:20:59 AM

"This is a evil place. That i believe is a altar, but i wonder why no guards remain. Have they partied so much to leave us a open gateway?" he says stepping forward with long sword clutched. Looking at the motion of one of the cousins he agrees and watches the water as he makes his way to the altar.

Rond 
Tuesday December 21st, 1999 9:04:59 AM

Once Rond enters, we will move to the left flank keeping his back to the wall, and covering both towards the altar, and K'isst's area.

Sedar the Mage 
Wednesday December 22nd, 1999 1:11:59 AM

Bending down to hear little Bill "You know what to do, right? That hammer in the shark is one thing we need to get." then replies whispering "As soon as I can get my hand on it we out of here" The 1/2 elf then follows up behind the fighter types. Vaguely signing to the others that he going to grab the hammer as soon as he can get close enough.

K'isst 
Wednesday December 22nd, 1999 3:48:59 PM

K'isst motions for everyone to stay spread out so attacks cannot be focused. She shivers looking at the "catwalk" in the center. It reeks of ambush. K'isst then takes a few steps down the right stairs leading into the water. She looks carefully to see if there is any movement or waves in the water. After that, she watches the water carefully observing how transparent the water is. She wants to know if she will be able to see Sea Devils if they are down there. She points to the towers behind the party as things that should be explored. She whispers in Branze's ear extremely softly. "Someone should explore the towers back there. We shouldn't leave that flank unknown and exposed."

The Sea Devils arrive  d10=7 d10=3
Wednesday December 22nd, 1999 5:54:59 PM

As some of the group draws weapons and others fan out forwards watching the walls and the water a noise of footsteps is heard. Coming from one wall, steps out a large Sea Devil with a mace and a holy symbol about his neck. From the other side of the temple steps three other Sea Devils. The large one points towards your group and two from the far wall. come rushing towards you, each with trident down and ready. The two others quickly begin, chanting something in a strange language. ((See map of inside temple for there positions. The party has won initiative, bad guys are ac 5 although it will take several rounds to reach the chanters and one more round before the chargers come into position.))

Arien  d20=17 d20=15 d6=3 d6=5
Wednesday December 22nd, 1999 8:13:59 PM

Seeing the chanting Sea Devil Arien quickly fires off two arrows at it. The arrows whip over the shoulder of one of the charging Sahuagin and sink into the arm and chest of the chanting Sea Devil for 8 points of damage.

Bill T 
Thursday December 23rd, 1999 2:02:59 AM

[OOC clarification request: Looking at the scale on Map 3: Temple Plan - the entryway is 100' from side to side, about 70' between the doors, so Rond &amp; Arien would be about 25 feet from the nearest chanters (and Borbo &amp; Bill about 30 feet from the leader). Or are the dimensions vastly different from the map? Just trying to understand before major action, as closure with sahuagin could take place this round, rather than a few rounds hence. Or are some chanters adjacent to the altar, about 170' from the entrance door, but just not drawn on the new map? Help! :-)]

Bill T  d20=10
Thursday December 23rd, 1999 2:21:59 AM

Bill focuses his attention inward for a moment [biofeedback starts (spot on roll, power score means AC drops 3 to 6! -if you allow power scores, otherwise AC 8)], then prepares his darts for launching next round. [If the leader charges them, Bill will leap aside, and run on the surface of the water in a zigzag pattern up to half his movement.] He hopes that Borbo has his ring of invisibility on.

Sedar the Mage  d100=88
Thursday December 23rd, 1999 3:10:59 AM

Seeing the attack coming from both sides he shouts to those on the walkway to come back. "Branze , K'isst ..... Draax come back" The 1/2 elf will then make his way towards the hammer as the others engage in combat. (OOC if he can make it to the hammer he will observe how its held before trying to remove it.)(failed chk traps)

Draax 
Thursday December 23rd, 1999 5:23:59 AM

Hearing Sedar's call Draax spins around and rushes towards one of the chargers, ready to deflect the trident and engage in combat next round.

Bill Troublefinder  d20=14 d20=13 d20=6 d3=3 d3=2 d20=12 d3=3
Thursday December 23rd, 1999 11:11:59 AM

[Per your email] Bill targets the second chanter (the one without arrows in it), and hits (adj. -2 for med. range) AC 4 &amp; 5, for 3+2=5 damage. His last two darts he hurls at the fellow on the side closer to him and Borbo. At short range, the first dart misses, but the second manages to hit AC 4 for 3 hp damage.

Rond  d20=9 d20=11 d8=4 d8=3
Monday December 27th, 1999 5:43:59 AM

Rond quickly fires off two arrows (AC 7&amp;5 for up to 4+3=7points) at the leader.

K'isst  d20=7 d6+7=9
Tuesday December 28th, 1999 7:30:59 AM

K'isst, who was not on the catwalk, but on the stairs to the right of the catwalk, backs up into the entry way once again, so as to not have Sea Devils both in front and in back and sets her trident against the charge bracing the trident against her foot. (If charged, she hits AC6 for double damage against a charge for 18 points of damage in the unlikely event that she hits.)

The Temple


DM (Kent). 
Wednesday December 29th, 1999 7:17:30 PM

For clarity purposes, From the front gates to the back curved wall is 250 ft. The front entry way is 30 ft x 120 ft and has two towers at the juncture of the front wall and each side.Each tower has an open door that is partially off its hinges. The foyer leads to a raised platform aisle is 10 ft wide and 130 ft long and runs the length of the temple to a circular platform upon which can be seen a dark altar and a large sharklike statue. The circular platform is 60 ft in diameter and the dais upon which is the statue and altar is 30 ft in diameter. The troughs of dark, almost reddish-black water are each 20 ft wide. You can only see that there is a hammer in the statue if you are on the circular dais. The temple is fairly dark but it is lit by the stars and moon above that seem to be shining through a translucent rock dome. It is almost full dark now and it is a full moon.

DM (kent) 
Wednesday December 29th, 1999 7:20:45 PM

As the two sea devils are hit and injured all four appear to vanish as they dive toward the water. There are however no splashes or ripples. Or for that matter, blood.

K'isst  d20=20
Wednesday December 29th, 1999 11:28:03 PM

"We must work fast." (Failed voluntary perception check and thus will not do scheduled action.) She stands guard near the entrance and encourages the others to get to that altar.

Branze Bones 
Thursday December 30th, 1999 3:42:05 AM

::hurries along the catwalk looking down for any hands he has his sowrd kept low.:: "I will get to the hammer and teh altar, see if the towers hold the head we seek.

Sedar 
Thursday December 30th, 1999 12:51:47 PM

Follows Triple B to the altar. "where they go ...." as he scans across the water " not even a ripple ?"

Rond 
Thursday December 30th, 1999 12:51:48 PM

"I will cover your advance". While saying this, Rond is look up towards the ceiling, and then down towards the water.

Arien 
Friday December 31st, 1999 4:00:49 AM

Backing away from the water, Arien scans the doorways and the water. Seeing no immediate danger he quickly draws another arrow and sets draws it. He moves to the base of the walkway so as to get a clear view of both sides. Watching Branze, Arien calls out after him. "be carefull there might be traps."

K'isst 
Friday December 31st, 1999 7:43:22 AM

Nodding to Branze, K'isst moves to the western tower, Trident drawn, and looks inside, up and around. If she spots any Sea Devils, she yells and attacks.

Draax 
Friday December 31st, 1999 2:35:50 PM

Halting his rush at the sea Devils, Draax is surprised to see these creatures run from a fight. He stand a little confused for a minute then decides to back up K'isst at the western tower.

Bill Troublefinder 
Friday December 31st, 1999 5:37:52 PM

Bill follows the sea devil leader, leaping on to the surface of the water (on the left section of water when viewed from the entrance door), then running lightly across the surface in the direction of the circle at the opposite end of the temple, looking to see if he can see evidence of anyone or anything beneath the surface. He carries his magical sword in his left hand, a dart in his right.

DM (Kent) 
Saturday January 1st, 2000 12:59:22 PM

As Branze and Sedar step onto the circular platform the is a soft chime of a bell ringing once and the silenced. In front of them they see the altar and statue. At the far side of the platform is a round dais, upon which stands a Marble statue of the shark god Sekola and a marble blood stained altar inset with manacles and chains. The statue is very old, fragile, and brittle in places. The statue is also slightly transluscent and something small and shiny can be seen in the chestof the shark. K'isst looks into the west tower and sees very little in it the towres them selves are 20 ft tall and the west one is dry there is a small cot like bed, a small desk, and a fireplace with a mantle. On the mantle are two dingy but possibly gold candle sticks. Bill notices little of consequence in the water in that because it is so dark it is almost reflective. However both Bill and Arien, notice in their scanning of the space that neither Borbo or Galahad seem to be in the temple any longer or at least they are not to be seen anywhere.

Branze Bones 
Sunday January 2nd, 2000 2:40:04 AM

::looking at the statue in depth Branze figures the stains are blood. "This be an altar they sacrifice on. THe hammer be in there. Im going to smash it free. But beware there may be consequences, they may come back to defend. Or they may have gotten reinforcements." he says as he takes the hilt of his sword and begins to smash the hammer free.

Bill Troublefinder 
Sunday January 2nd, 2000 10:31:10 PM

Pleased that Borbo slipped on his ring of invisibility, Bill continues clockwise around to the right side of the circle, then climbs up to the lower platform below the dais. He places himself at the north of the platform, between the shark statue and the edge of the water. His eyes glance once toward the ceiling, then sweep back and forth west, north, east, to guard against things leaping forth or reaching from the awful liquid below. In his mind he asks Alemi for help, and protection.

Sedar 
Monday January 3rd, 2000 10:08:45 AM

moving to the shark statue. "the lord of Air said to retreive the heart and bring it back to him. " The 1/2 elf will then draw a dagger and gingerly climb the statue to try and chip its heart out.

K'isst 
Tuesday January 4th, 2000 12:25:08 PM

K'isst actually moves into the tower at the north and explores it. She looks in desks, etc. for anything helpful. Since the party has already been discovered, she isn't concerned about noise. She wrecks the place, looking first to make sure there are no sea devils there to ambush us and secondly for information about the Sahuagin. She doean't keep her back to the room for long at a time, expecting those Sahuagin to regroup and surface again. "Hey Draxx. Has anyone checked the depth of the water in here yet? We should know how many could be hiding down there. They won't stay submerged long with us blocking their exit. Have Borbo and Galahad do it since they are invisible if they will." Once she has ransacked the northern tower, she does the same with the southern tower.

Rond 
Tuesday January 4th, 2000 12:25:09 PM

Rond will hold his position, scanning the surrounding area.

Draax 
Tuesday January 4th, 2000 12:25:10 PM

Keeping an eye on K'isst for any ambushes, Draax calls out to both Borbo and Galahad. " Borbo, Galahad wherever you are can you come over here for a second?" When Draax is sure that one of them is close he will talk in a soft voice. "K'isst suggested that while you are in your current state one or both of you explore the depth of the water and anything else you find while down there."

Galahad 
Tuesday January 4th, 2000 6:29:30 PM

At Draxx's call, Galahad steps back into the temple from outside and wanders over to Draxx. "And what state might that be that you are rferring to?" As for the depth of the water I think I can find that out easily enough. Galahad then proceeds to remove a 50 ft rope from his pack, tie two iron spikes to the end and standing near one edge tosses it in the center of one of the watery channels.

DM (Kent) for whom the bell tolls............  d20=13 d20=18 d20=18 d20=13 d100=33 d10=2 d10=4
Tuesday January 4th, 2000 6:41:45 PM

At each step that Branze and Sedar take toward the statue the chime sounds, until they reach the base at which time there is one loud resounding GONG!!!!. Neither Branze or Sedar can quite reach the breast of the shark but their chipping and pounding sends sharp shards of marble flying evey which way. Several shards hit them on exposed skin areas and does 1 point of damage to each. Kisst searches the tower pretty thouroughly but in addition to the gold plated candle sticks, only a scroll and 32 silver pieces are found. As Branze and Sedar start their second set of bashing at the statue, and Galahad's rope is finally striking bottom at about 30 ft, there is a great disturbance in the water all around the circular dais as 6 sea devils erupt from the murky depths. (see map for placement and remember distances)

K'isst 
Tuesday January 4th, 2000 8:23:51 PM

Not hearing anything untowards, K'isst puts the gold candlesticks in her pack and carries out the scroll for one of the mages or clerics to read. She then exits the tower on the left of the entrance and begins to head to the other one. Spotting the Sea Devils, she moves racing as far as possible towards the thieving sea devils as her legs will carry her. "Gaarrh! Holy Goddess aid me!"

Sedar 
Tuesday January 4th, 2000 10:23:31 PM

"holy smoke .... here we go again .... sea devils" warning BBB he he hasn't figured it out yet. Desperately begins to hammer away at the statue.

Bill Troublefinder  d20=16 d20=18 d20=18 d20=13 d3=2 d3=3 d3=3
Wednesday January 5th, 2000 12:01:27 AM

"Hi!" Bill says to the emerging sea devils, "We're returning a statutory favor." Making called shots with his darts, he aims for an eye of each of the sahuagin arrayed before him (SD1,2,3&amp;5) hitting the first three [woo-woo!], missing #5 [woulda hit if not 'called' - btw, 'called' is at -4, right?] who ducked, for 2hp on #1, 3 on #2 and 3 on #3. Bill tries to stay alert to any hands which may reach out in an attempt to grab his handsome feet.

Branze Bones 
Wednesday January 5th, 2000 3:28:01 AM

Seeing the Sea devils resurface, causes the war priest to stop chipping away and pay attention to the warrior sea devils appearing. Quickly scanning for any with the religous symbol that a evil cleric would have he quickly calls for a prayer from domi. "Domi, freeze these devils in place so justice can be brought and what was stolen returned. ((hold person on 4 sea devils))

Draax 
Wednesday January 5th, 2000 3:28:02 AM

Noticing K'isst's reaction as she exits the tower, Draax turns to see what caused the reaction. Spotting the sea-devils Draax will draw his magical longsword and charges toward them. "I was wondering when they were going to show up again."

Rond  d20=11 d20=5 d8=4
Wednesday January 5th, 2000 3:28:03 AM

Having expected this moment, Rond fires off two shots (SD4), striking once for 4 points of damage. Then speaking for all to hear, " The attack has begun, let us free Atmos"

Galahad 
Wednesday January 5th, 2000 10:07:07 PM

Galahad drops his rope when the seadevils popped up and startled him and after a moment he recovers enough to strat finding spell components.

Galahad  d20=13 d20=3 d20=20 d20=8 d20=7 d20=4 d20=18 d20=15 d20=4 d20=2 2d6(4+5)+2=11
Wednesday January 5th, 2000 10:20:24 PM

As Branze's spell goes off two of the targeted sea devils freeze (#3 and#6) and remain stationary, at least for now, the other four attack with tridents #1 on Bill, #2 on Branze, and #4 &amp; #5 on Sedar. #1 misses Bill as he removes a dart from his eye, #2 misses Branze for the same reason, but #4 and #5 hits Sedar for 11 points of damage. Kisst and Draxx bolt forward as Ronds arrow finds its mark.(It is now next round and btw thier Ac is 5)See updated map

Branze Bones  d20=5 d20=10 d8=1
Thursday January 6th, 2000 2:58:51 AM

:looking at the trident wielding Sea Devil standing before him Branze lets out a small smile. "Time to die for what you have done to my village. For Domi! Quickly attacking the sea devil blocks his first swing of the new sword, his second swing gets through the trident and barely nicks the Sea Devil. ((4 points))

Rond  d20=16 d20=12 d8=7 d8=7
Thursday January 6th, 2000 2:58:52 AM

Seeing his friends run by, Rond will wait until he has a clear angle on a Sea Devil (SD5), and let loose with two more arrows. (14 pts dam).

K'isst  d20=11 d6=1
Thursday January 6th, 2000 4:50:58 AM

K'isst, now within charging distance of SD4, focuses on the Sea Devils ugly visage. She then unconsciously subvocalizes a primal Trog warning. She increases to ramming speed and slams into SD4 hitting for 6 points of damage.

Bill Troublefinder  d20=8 d20=12 d20=17 d20=13 d3=3 d3=3 d3=3
Thursday January 6th, 2000 11:37:27 AM

Bill steps out on to the water (to the NW, away from SD2), and continues hurling darts, focusing his attacks on SD1, who tried to skewer him. The first dart goes wide, but the last three hit the mark, for a total of 9hp damage this round to the amphibian. "What did you all do with the head, aqua boy?"

Sedar the Wounded  d20=8
Thursday January 6th, 2000 8:12:31 PM

Surprised at the quickness of the sea devils, Sedar staggers back from the statue with the 2 massive wounds. The 1/2 elf whips his dagger around in desperation. The pain causing him to miss horrible.

Arien 
Thursday January 6th, 2000 10:13:19 PM

Suprised by the reappearance of the Sea Devils Arien charges forward, hoping to get close enough to hit the Sea Devils without risking hitting one of his companions.

Draax  d20=15 d8+4=6
Thursday January 6th, 2000 11:45:46 PM

Draax charges along with K'isst, but splits away from her and attacks SD1 (6 dmg)

Galahad  d20=2 d20=11 d20=6 d20=15 d20=19 d20=8 d6+1=2 d6+1=5
Friday January 7th, 2000 6:26:57 AM

Having been hit several times #1 misses with both of his attacks and looks like he is barely able to stand. #2 also is hit and causes him to miss Branze again. #4 gets slammend into by Kisst and is knocked backwards a bit but managed to get its trident pointing her way and Kisst takes 2 pts of damage. #5 Gets struck ny two arrows but still manages to hit Sedar for an additional 5 points. Both Galahad and Arien continue moving forward to get better range all the while finding spell materials.

Bill Troublefinder  d20=10 d20=13 d20=16 d20=4 d3=3 d3=3
Friday January 7th, 2000 11:16:22 AM

Bill tosses off another series of darts, hitting SD1 with the 2nd and 3rd missiles for 6hp damage. He remains on the water, trying to stay out of reach of hand-held trident attacks from any sahuagin standing on the platform. If #1 goes down, he shifts his attention to the monsters attacking his friend Sedar. He also quickly glances around to see if there are any nearby stirrings of the water.

Sedar the Very wounded 
Friday January 7th, 2000 4:47:23 PM

"arghhhhh ......" outmatched he seeks to distance himself from the sea devil, by running around the satute. Keeping it between them. Extremely weakened by the injuries he tries his best to keep that distance.

K'isst  d20=16 2d4(3+4)+5=12
Saturday January 8th, 2000 10:32:54 PM

K'isst manuvers to the other side of #4 taking a step up towards the center of the circular platform so as to let Sedar get away clean, trying to make it so that #s 4 and 5 cannot get to Sedar. Then she drops her trident and draws her broad sword attacking Sea Devil #4 (rolled a 16) and hitting for 12 points of damage. "Sedar, I've got them, for now anyway. Stay Back! If there's a lull, I've got a potion I'll give you." She faces both #4 and #5 with a grim visage and once again unconsciously subvocalizes here Trog. battlecall: "WAHHHGG"

Rond  d20=11 d20=7 d8=5
Saturday January 8th, 2000 10:32:55 PM

Rond continues to fire (sd5) and hitting once out of two, for 5 points.

Branze Bones  d20=20 d8=6
Sunday January 9th, 2000 3:54:23 PM

::the off balanced Sea devil leaves a perfect opening for Branzes Sword Gheto Blaster. Sliding inside the piercing range of the trident, branze slashes upwards and strikes deep into the flesh of the Sea devils slimy green skin. The blade drives up wards into the torso of the creature causing a fierce wound. Quickly pulling back his sword he sees if this will be enough to drop his oppenant. ((20 points on the critacal hit))

Arien  d20=19 d20=18 d6=5 d6=2
Monday January 10th, 2000 4:22:12 AM

Not wanting to shoot around Galahad Arien opts for the only target open, SD6. He easily feathers the held Sea Devil with 2 arrows for a total of 7 pts of damage.

Draax  d20=20 d20=14 d8=8 d8=4 d20=17
Monday January 10th, 2000 6:53:20 PM

Seeing that SD1 is taken care of Draax moves to engage SD5 hitting the devil hard with his first swing (critical) and then again with the return swing, he take his last swing to finish the creature off (32 damage total).

DM Kent (anyone for red spray paint?)  d10=5 d10=6
Monday January 10th, 2000 7:34:22 PM

Galahad quickly tosses off a magic missile spell which catches #6 square in the chest just about the same time as Arien's arrows find that same chest and #6 goes down still not moving. Bill finishes #1 off as his his second dart finds its target and the the third strikes as the seadevil falls. Almost simultaneouslt #5,4 and 2 are dealt blows that literally send blood and body parts flying all over the dais covering all, on the dais including the statue, with many droplets of blood. As Bill looks for movement in the water he sees nothing...at first and then suddenly #3, that had been held, dives into the water directly out from the eastern stairs beside the dais and disapears out of sight. as suddenly as you had company you are alone again.

Branze Bones 
Monday January 10th, 2000 11:50:24 PM

"There must be a part of this temple under the water.We have to go there thats only other place the head can be." he says as he motions for the others to back up while he finishes chipping out the crabmans hammer.

K'isst 
Monday January 10th, 2000 11:50:25 PM

K'isst picks up her Trident, wipes her blade, and puts it up. She then goes to Saire and says, "You look bad. You got any healing? I'd like to save the potions for emergencies if possible."

Arien 
Monday January 10th, 2000 11:50:26 PM

Arien prepares for continuing the underwater leg of their journey by unstringing his bow and sealing the string in a waterproof pack. Also sealing his quiver he turns and asks the others, "Before we continue would anyone like a spell to imbue greater strength?"

Draax 
Tuesday January 11th, 2000 4:39:28 AM

Draax take the time to wipe off his sword while the fighting has stopped. He continues to scan the area looking for anymore surprises while everyone gets prepared for the underwater journey. Draax looks over at Arien when he hears his offer. "If you can spare the spell I would not mine being stronger, you can never have too much strength, but if you just have a few there are others that may need it more than me."

Bill Troublefinder  d2=2 d2=2 d2=2 d2=1 d2=1 d2=1 d2=1 d2=2 d2=2 d2=2 d2=1 d2=1
Tuesday January 11th, 2000 5:37:53 AM

"Whew!" the halfling says. [Drops ps. devotions.] He looks around to see how his companions fared... "We all made it?" Bill manages to recover six of his darts intact, which he cleans and returns to the bandolier across his chest. From a bag in his backpack he extracts another half dozen darts to add to his at-ready collection. "Brother Branze, has Domi granted you some healing power that you can spare for our good Sedar?" Bill steps over a fallen sahuagin and up onto the dais to take a closer look at the shark statue. "I think we may have only a few minutes before others arrive."

Sedar the thrice Wounded 
Tuesday January 11th, 2000 3:57:03 PM

Exhausted from the struggle and weak from the wounds, the 1/2 elf settles to the floor to rest. "I can't go on in this condition friends ..... I have a potion but only ... one" Removing it from his sachel he thinks of taking it , but rests first in his weakened state.

Bill Troublefinder 
Wednesday January 12th, 2000 12:59:11 AM

[OOC: Maybe I didn't make it clear enough, but each character began the journey with at least three (3) potions of healing. Bill had a few extra, too. 'Course, the point was made months ago earth time, so it's easy to have forgotten.]

DM Kent (anyone for red spray paint?)  d8=4 d8=6 d100=54
Wednesday January 12th, 2000 7:01:48 PM

Arien and Rond each manage to find three of their four arrows still usable, Sedar, sitting in the dais feels real badly and quickly swigs down a healing potion and regains 6 hps. Bill just remembers to get back to the dais before releasing his Psionics so he doesnt splash down. Draxx sees nothing exciting as he looks around and Branze chips away until with one last swing he opens a whole in the statue large enough to stick an arm in and down far enough to reach the small hammer.

Sedar the  d8=6
Wednesday January 12th, 2000 7:24:27 PM

Feeling better from the potion he again rumages around in his sachel and pulls out a second potion. "Almost forgot I had some more of these" (for 6 pts) (OOC Thanks Bill T) " Alright we have the hammer lets bring it back to Atomos .... I don't think we could carry the head back ourselves .... but Atomos should be able to .... what think you Branze " looking also at the others for answers.

Rond  d8=6
Wednesday January 12th, 2000 7:24:28 PM

Rond will continue to be alert for any more attacks. "I am for any plan that the majority wishes to follow"

K'isst 
Thursday January 13th, 2000 12:59:19 AM

The Sea Devils carried it here. We can carry it home. However, if Atomos could be persuaded to help us get it, then it's a matter of time. Personally, I say we press on while they are on the run. Just like for this hammer, we charge in, grab the thing and get out. It's a question of which is quicker and will save more lives in Windhorn. However, that's just my opinion." K'isst then looks trying to observe if the blood in the water is clearing. If so, she points that out.

Branze Bones 
Thursday January 13th, 2000 4:28:53 AM

::reaching into the statue to grab for the hammer and pulling out quickly incase of traps:: "THe town may not be there if we do not get back with the head, Dragons now make teher home on are hill. We have to do what we can now. Here is what i say we do. One heal up. Two use the scroll that does the water air thing and go where ever that last sea devil escaped too. There water breathers so im guessing more of this temple lies underwater." he says rubbing his heavily stubbled chin. "I need a shave. Lets get down there and save are home town. For Domi, For Windhorn, For the Windhorn Headhunters!" he says pushing ghettoblaster into the water and pointing to where the spells hould be cast for the band of heroes to follow after.

Arien  d8=6
Thursday January 13th, 2000 5:45:40 AM

Arien casts the strenght spell on Draax, increasing it by 6 (I'm assuming he's a fighter). Afterwords he casts the armor spell upon himself for the protection (lowering his AC to 3 w/dex) After he finished the spells he turns to the rest and says, "Well let's get this overwith shall we?"

Bill Troublefinder 
Thursday January 13th, 2000 11:26:20 AM

Bill asks Branze if he can look over the hammer. If the warrior priest lets him hold it, he examines it. "Hey guys, here's an idea," Bill says. "I think I can get the hammer to our big giant friend back in that cavern right away. I mean, I can, like, disappear from here, and show up there only like a second later. Then, give it to him, or tap his knee with it, or whatever needs to be done, then I can ask him to come here, and help us out with the bad guys, and meantime, you can check things out more, and find out what you can, and look for our sentinel, and ... well, that's it. I'm not good enough at it yet to take anybody else with me, but I could get the hammer, or heart, or whatever you wanna call it, to our giant friend." He avoids saying Atomos' name in this temple.

Bill Troublefinder 
Thursday January 13th, 2000 11:29:44 AM

Just then Bill notices a change in Andraaxius out of the corner of his eye. "Wow, Draax, you've got big muscles!"

DM Kent (if I had a hammer....)  d100=81 d20=12
Thursday January 13th, 2000 10:27:56 PM

as the group discusses what to do next, Branze reaches into the statue and quickly grabs the small hammer and removes it, all in one swift motion. As the hammer is removed, there is a horrendous CCRRRAAACCCKKKKing, the sound of a deep gong and the loud slamming of the front doors. As you look aroud to see what is going on you notice several things. First the main doors have closed and there doesnt appear to be a seam. Second, ether the water level is starting to rise or the paltform and dais are sinking, or both. And third the cracking is found to be the dome above you as it starts to crak and looks like it will start a deadly shower of stone very soon.

Branze Bones 
Friday January 14th, 2000 4:22:11 AM

"Quickly into the water and use that air bubble spell it may save us from the collapsing roof!" he says as he put the black cloak around his shoulders incase the spell isnt read on time.

Draax 
Friday January 14th, 2000 4:22:12 AM

Feeling the extra power surge through his body, Draax flexs and looks at Arien very impressed. "Nice spell Thanks." Hearing Bills comment Draax smiles and strikes a pose. "It is kind of impressive." As the gong goes off and the place begins to fall apart, Draax nods his head in agreement with Brother Bronze. "Lets move this place is falling apart." He moves close to everyone to get inside the air bubble spell and puts his hand on his water breathing ring ready to turn it.

Bill Troublefinder 
Friday January 14th, 2000 4:22:13 AM

[So, Branze, did you let Bill hold the hammer?]

K'isst 
Saturday January 15th, 2000 5:27:39 AM

K'isst, once again in her warrior snap decision mode of thought, says, "Bill, I say go for it. If Branze will give it to you. She cocks an eye towards Branze to asses his state of mind. Then she shrugs and dives into the water. Once under, she looks for exits in her vicinity as well as motion.

Bill Troublefinder  d20=20 d10=5 d20=20
Saturday January 15th, 2000 5:27:40 AM

Bill, seeing Branze didn't seem to pay attention to his request to hold the hammer, tries to grab it. Perfect grab. Oh, let's see how fast he was. 5 on initiative. [Disregard grab if Branze hands it to him voluntarily.] Under the circumstances, if he has the hammer, he'll hammer in the morning, he'll hammer in the evening, all over this la-a-a-and. He'll hammer out justice, he'll hammer out freedom, he'll hammer out the love between his brothers and his sisters, a-all over this la-a-a-and, oo-oo-oo. Oops, no, instead, he takes K'isst's approval as a go ahead, and immediately teleports to Atomos. [A second natural 20! He should land exactly before the feet of Atomos.] / "Mr. Atomos! Hi! Sedar and Branze chipped this out for you." He taps with the hammer lightly on the left ankle, then jumps out of the way. "Do you know the Hag at the House of the Crystal Sphere in Windhorn Hamlet? She told me about you. I call her Judith. I think she says hi to you. Mr. Atomos?"

Sedar 
Saturday January 15th, 2000 5:27:41 AM

dives into the water in search of the underwater temple. out of the corner of his eye he sees Bill t suddenly disappear ..... into ... thin air ... ,but the search is formmost his concern.

Arien 
Saturday January 15th, 2000 5:27:42 AM

Arien dives into the water with his eyes shuts. Once the tingiling of his feet changing to a flipper he opens his eyes and peers about.

Branze Bones 
Saturday January 15th, 2000 5:40:05 AM

((I didnt know you had teleport abilities. At some point we have to really discus the abilities characters have to better use them)) "Here. Take the hammer and get that spell up. I ain't no good in a fight in the form of a Manta Ray and I certainaly cant breath water!" he says as he hands off the hammer to the halfling. "Have fun with it and come back soon," he says as the turmoil around grows.

Rond 
Saturday January 15th, 2000 5:40:06 AM

Rond will close with the party as the trouble begins.

DM Kent (POP!! goes a halfling....among other things)  d20=7 d20=6 d100=57 d20=11 d20=20 d20=4 d20=15 d4=2
Monday January 17th, 2000 6:20:47 PM

Branze hands Bill the little hammer, Kisst, Arien, and Sedar dive into the water, Galahad, Rond, Draxx and Branze all ready thier water gear and step to the edge of the dais. There is a little "pop" as Bill disapears. (email info)Kisst, Arien and Sedar all notice that as soon as they get under water the water is as clear as glass, rose colored perhaps but the vision is very good. They do notice a chamber like opening in the north wall, to the east side of the dais. Those three also notice that the others have not joined them in the water as yet. There is now rubble, anywhere from pebbles to fist sized rocks, falling from the roof.In act as Rond moves up to join the group he is hit by a large piece for 2 points.

Branze Bones 
Tuesday January 18th, 2000 3:36:34 AM

::dives into water and uses cloaks abilities::

Draax 
Tuesday January 18th, 2000 3:36:35 AM

Seeing that others have already entered into to the water, Draax activates his ring and dives under the water.

Rond 
Tuesday January 18th, 2000 1:19:43 PM

Rond readies the 'underwater' bow. Then he activates his item and jumps into the water.

Sedar the Wet 
Tuesday January 18th, 2000 2:05:48 PM

Upon seeing the opening underwater. The 1/2 elf begins swimming for it, trying to get there before the ceiling gets to him.

K'isst 
Tuesday January 18th, 2000 10:01:44 PM

K'isst follows Sedar's lead once he sees the others coming. She waves the group after her. She shivers from the water and the fear.

Bill Troublefinder  d20=3
Tuesday January 18th, 2000 11:03:09 PM

*Poof* The air around the dais pressurizes just a little bit as Bill reappears. In his right hand is the hammer. His left is holding the side of his head. "You stop it!" he yells at the damaged statue of Sekola. He makes a swing at the shark statue with the hammer, but misses entirely, seeming disoriented. "Oh," he says, turning away, "nevermind, I'll ge-*" is heard as he dives into the water amidst falling debris. He swims down a ways, looking about, and tucks the hammer within his pants (the legs of which, by the way, are tied just below his knees). He cinches his belt, then draws his new short sword.

Arien 
Wednesday January 19th, 2000 4:39:44 AM

Arien follows after Sedar and K'isst, with the aid of the newly formed flipper he swims quickly towards the exit.

DM Kent ( 
Wednesday January 19th, 2000 1:34:39 PM

Everyone manages to get in to the water and to the entry before the major rock fall begins although, as the last few leave the dais, they noticed that the outside 2 ft of the dais were submerged in a foot of water already as they dove in. as you get to the entry way, it is merely an opening in the wal that leads you northward down a very rectangular chutelike hallway, 10 feet across and 20 ft high. Every 20 ft or so there is a grate along the eastern side. The hallwy angles slightly downward, is totally filled with water and seems to go on for quite a ways. After having traveled somewhere about 200 ft or so the passageway ends in a stairwell that leads upward. It is kind of hard to tell the distance but it appears that somewhere along the way, the stairs exit the water and it looks like there might be some sort of small room above.

Branze Bones 
Thursday January 20th, 2000 2:32:29 AM

::silently floast down the hall in the half human half manta ray form sword out as he grips the cloak tightly.

K'isst 
Friday January 21st, 2000 8:14:56 AM

"Let's get in an order here folks. I'll take the front, if there are no objections. Keep an eye out for Bill's return. I hope he can find us." K'isst carefully climbs the stairs being careful as they exit the water and she has to breathe air again.

Draax 
Friday January 21st, 2000 8:14:57 AM

Draax moves up just behind K'isst on the opposite side of her weapon arm. As he climbs the stairs he get ready to deactivate the magic in his ring.

Bill Troublefinder 
Friday January 21st, 2000 8:14:58 AM

Bringing up the tail, Bill follows Sedar, waiting to see where he goes. He pauses occasionally, massaging his temples. He looks through the bars at several openings to the east, just to see what he can see there. And, he glances behind himself frequently, to make sure someone or something doesn't catch him by surprise.

Arien 
Friday January 21st, 2000 8:14:59 AM

Faced with stairs and no feet Arien is in an akward situation. He swims as close to the top as possible. When he finally breaks the water he sits on one of the stairs and levers himself up stair by stair by stair until his feet are completely out of the water and return to normal.

Sedar 
Friday January 21st, 2000 9:38:36 AM

Takes up postion a the tail end of the party. Following them up the stairs. Out of the corner of his eye , he sees Bill T quietly bringing up the rear.

Rond 
Friday January 21st, 2000 4:23:32 PM

Rond will take somewhere in the middle. If there's enough room, he'll have his regular bow ready, if not, he'll be ready to engage with his sword.

DM Kent ( will it be door number one or.........) 
Friday January 21st, 2000 5:58:44 PM

As you manage to swim, slide scoot and walk up the stairs and leave the water behind the stairs go upward out of the water another 30 ft and end in a small 10x15 room. There is a table and 4 chairs along one side with four plates of food and beverage sitting untouched on the top. The rest of the room appears to be empty. There is a six foot opening in the ceiling 80 ft up and a single door opposite the stairs.

K'isst 
Friday January 21st, 2000 11:54:35 PM

K'isst points to the opening in the ceiling, but moves immediately to the door. Slowly she tries the knob to see if it will turn. If so, she continues turning the knob and then pauses a second for everyone to catch up with her motioning that she'll open it once everyone is set.

Bill Troublefinder 
Monday January 24th, 2000 11:37:24 AM

[How 'bout them openings to the east? Did he see anything?] Bill stands on the bottom step, looking out at the water to make sure nobody sneaks up undetected.

Arien 
Monday January 24th, 2000 1:37:47 PM

Before K'isst opens the door Arien presses himself up against the wall beside and draws his dagger. Holding his weapon tight he looks at K'isst and nods that he is ready.

Rond 
Monday January 24th, 2000 1:37:48 PM

Rond will try to maneuver in such a way as to be able to fire arrows at the doorway, without getting in anyone's way.

Sedar 
Monday January 24th, 2000 4:10:45 PM

Holding to the back, sedar nods to K'isst as she prepares to open the door, telling her that he is ready.

Branze Bones 
Tuesday January 25th, 2000 3:37:03 AM

"If the water level rises more will it carry us up there?" he says pointing to the whole. "And do you think the head could ahve fit in this direction?" he says looking at the walls and trying to determine if the large atatues head could have.

Draax 
Tuesday January 25th, 2000 3:54:50 AM

Draax stands near the door weapon ready and nods to K'isst to go ahead.

K'isst 
Wednesday January 26th, 2000 7:51:29 AM

K'isst continues to wait and see if the doorknob will turn or not. If so she will turn it all the way and then quickly throw it open. If not, she will take a step back and attempt to kick it open, a fierce look on her face.

Bill Troublefinder 
Wednesday January 26th, 2000 7:51:30 AM

Bill continues his scanning and listening toward the rear, alert to ripples or other changes in the water.

Dm Kent (after 20 inches of snow I finally have phone and power back) 
Wednesday January 26th, 2000 7:51:31 AM

Bill sees nothing except wet darkness when he looks thru the grates along the passage. Branze decides that the head could not have fit thru the hole in the ceiling. The others ready themselves as Kisst turns the door nob. As she turns the knob she feels as well as hears a loud "CLICK".

DM Kent 
Wednesday January 26th, 2000 7:51:32 AM

.....Click....The door opens easily onto a long passageway that has many twist and turns, doorways, openings and other halls, all of them though seem to be side branches of the main hallway that leads northward. Afterabout an hour or so of twists and turns the passageway abruptly ends in what appears to be raw, unhewn stone cul de sac. It is almost as if the rest of the work was never finished. There are several old rusting picks and hammers on the ground, a small barrel filled with some sort of liquid, and a small metal box with a curved lid and a handle on the top. There is a small latch on the side of the box.

Sedar  d100=65
Wednesday January 26th, 2000 7:51:33 AM

After the trek through the passages, he seems releived that finialy it ends. As the others look about, sedar approaches the box and looks it over a bit, without laying a hand on it. Quickly checking for traps (discovering none, failed check) he opens the latch and then opens the box to see whats inside .......

Bill Troublefinder 
Wednesday January 26th, 2000 7:51:34 AM

Bill takes one of the rusting picks, and dips the tip of it in the strange liquid, pulling out after a moment to see if there is any effect.

K'isst 
Wednesday January 26th, 2000 7:51:35 AM

Shrugging and waiting on her more roguish friends to analyze things, she reverses placing herself at the rear of the party protecting the group from that side. She mentally tries to remember the twists and turns the party has gone through to see if we have missed anything important.

Draax 
Wednesday January 26th, 2000 11:09:52 AM

Draax scans the area, ready to react to any surprises that may result from approaching/touching/opening the box.

Rond 
Wednesday January 26th, 2000 10:04:23 PM

Rond will look around for any indications of recent activity in the area (footprints and the like)

Branze Bones 
Thursday January 27th, 2000 1:53:26 AM

"Let Domi help guide are path from here. Domi show me any deciptions that may lie before us1" he says the quick prayer with holy symbol of twinned swords before him.((cast find traps))

DM Kent  d100=14 d20=18 d20=16 d20=3
Thursday January 27th, 2000 9:41:03 AM

sedar opens the box and it doesn't blow up in his face. Inside is a sandwich, a small bottle of dark liquid, and a dried apple. Milo dips the pick into the barrel of liquid and nothing happens. Draxx looks around and somehow can tell that there has been quite a bit of activity down here recently, but all tracks end at the unfinished wall. Branze casts his spell and gets an indeterminate result. there are no "traps" but something isn't right. Kisst and the others neither see nor hear anything approaching.

K'isst 
Friday January 28th, 2000 8:16:11 AM

K'isst continues her vigil. She glances around for another exit however. She takes the opportunity to wipe and clean her weapons. "We should hurry when we can...I think."

Sedar  d20=9
Friday January 28th, 2000 8:16:12 AM

Unwilling to beleive the mixed signals that he has received (tunnel ending , but tracks going on) the mage tries to see through the illusion that he perceives to have hold of this area. (successful save). ( OOC If true he will try and explain it to his friends)

Draax 
Friday January 28th, 2000 8:16:13 AM

Draax presses on the unfinished wall, checking to see how stable it is.

Arien 
Friday January 28th, 2000 11:51:49 AM

Noticing how the footsteps end Arien scoops up some loose pebbles and throws them one by one at differnent places in the wall to check if it is all solid.

Bill Troublefinder  d20=10 d20=8 d20=1 d20=4
Friday January 28th, 2000 1:50:32 PM

Bill takes the rusty pick, and tries to whomp it into the wall a few times. On the third swing, the pick flies out of his hands at the height of its arc, and ascends toward the ceiling. He dodges to get out of its way, and manages to escape being impaled by the now descending pick (dex check). He picks himself up, dusts himself off, and says, "Hmm. I guess I forgot how to use that thing."

Branze Bones  d20=11
Sunday January 30th, 2000 1:07:22 AM

::Disbelieving in the wall hoping it is false sorcerery that is trying to lead the Headhunters astray he stares hard at the wall.

DM Kent (A wall by any other name is just as solid... or is it?)  d20=20
Sunday January 30th, 2000 4:23:09 PM

As Sedar wonders about the dead end he really never lloked around the area except to look at, check out, open and inspect the lunch pail. The samdwich looks fresh and eatible and the liquid is still warm, or at least the container it is in is. As K'isst stands guard waiting, Bill is playing at being a miner(or is that minor) and he discovers the wall is quite solid. Draxx also finds that when pressed upon the wall feels like solid rock and holds him up. Arien throws pebbles at the wall and watches them bounce off and hit the floor. Branze after reviewing his spell's results tries to not believe that the wall is there and to his suprise, he realises that it really isnt there. Or at least he doesnt see it anymore. In fact as he makes this discovery he sees Bill's pick and Arien's pebbles appear to both hit the wall and bounce back and go through the open space at the same time. In fact seeing that, kind of makes Branze a bit dizzy.

Branze Bones 
Monday January 31st, 2000 3:44:05 AM

"Its an Illusion." says the straight foward Branze. As he strides foward and contunies his concentration on the wall that isn't there. He attempts to walk right through it. Sword out and holy symbol before him.

K'isst 
Tuesday February 1st, 2000 11:48:24 AM

K'isst grins fiercely. "Nice trick that. Perhaps these Sahuagin devils are trickier than we first thought." She continues to watch vigil her eyes darting this way and that.

Bill Troublefinder  d20=13
Tuesday February 1st, 2000 11:48:25 AM

"Oh. It seemed real." Bill follows after K'isst and Branze.

Rond 
Tuesday February 1st, 2000 11:48:26 AM

With the amount of activity there is in this room, somthing happened here. And it's odd that this food would be left with all this activity. I wonder if there is some kind of enchantment to these food items?

Draax  d20=12
Tuesday February 1st, 2000 11:48:27 AM

Draax hearing Branze's words Draax looks again at the wall. "Now that you said something I can see that its does looks transparent, but for a while there it felt real,"

Sedar 
Tuesday February 1st, 2000 9:56:01 PM

waits for the others to enter, then trails behind

DM Kent (A wall by any other name is just as solid... or is it?) 
Tuesday February 1st, 2000 10:39:19 PM

Branze walks on thru the wall and the others follow as they are able. Once on the otherside the path winds around a bit and ends at the opening of a large cavern. 120 ft in to the cavern, There is a stone 12 ft tall pedestal in the center of the room and what appears to be a pool of water laps at the base of the pedestal behind it. On the top of the pedestal is a familiar looking item. It is the sentinel head.

Bill Troublefinder 
Wednesday February 2nd, 2000 1:47:23 AM

A very quiet, "Glory be," escapes from Bill's lips. His brief moment of rapture is followed by his scanning the area about. Ceiling, walls, floors, water...

Rond 
Wednesday February 2nd, 2000 7:01:16 AM

"The end of our Journey is at hand. Or is it?' As Rond looks around

Draax 
Wednesday February 2nd, 2000 12:08:33 PM

Draax follows the other through the false wall. He looks at the head that they were sent to find and then scans the area for the guards that he knows must be near. He puts most of his attention on monitoring the surface of the water in the pool, looking for any ripples in the water that would warn them of anything hiding in or coming out of the water.

Sedar 
Wednesday February 2nd, 2000 3:44:46 PM

"well. well how shall we move it now. " as he looks over the head, approaching it slowly. "we must'n forget to revisit Atomos be fore we leave the water also..." in response to those who may have forgotten that.

Bill Troublefinder 
Wednesday February 2nd, 2000 8:50:52 PM

Replying to Sedar, Bill comments, "You're right, Sedar. He's on our way back, and anyway, we won't forget." The halfling massages his forehead with his left hand for a moment.

Branze Bones 
Thursday February 3rd, 2000 3:09:39 AM

::find traps spell still active he cans the room looking for signs of trechory:: "I do not like this. One of the Sea Devils escaped perhaps to warn the others. So where are the others?" he says sword in front of him and shield up. "What water lowering scrolls do we have? Any or where they all water breathing.

K'isst 
Thursday February 3rd, 2000 3:50:55 AM

K'isst moves to the front of the party and motions Bill and Draax forward trying to get the fighters in the front. "Let's move cautiously friends. I don't think it's gonna be this easy." K'isst looks at the head to see how heavy it seems.

Bill Troublefinder 
Thursday February 3rd, 2000 8:55:08 PM

Bill scoots forward at K'isst's urging. Dart in right hand, short sword in left.

Dm (Kent) 
Thursday February 3rd, 2000 10:32:23 PM

As you approach the pillar more closely, you see several things. First and foremost is that little pond actually covers the entire rear side of the cavern behind the pillar. Second there are three levers at the base of the pillar. thirdly the head at best guestimates looks like it might weigh in the area of around 500 pounds give or take a few. Branze's spell again comes up with no traps per se, although there was a mechanical type bleep when he checked the pillar.

K'isst 
Thursday February 3rd, 2000 11:35:03 PM

K'isst continues to move forward slowly to a few feet from the edge of the water. She screws up her nose at the smell of the water, but forces her eyes to look for any movement. She tries to take in the scope of the room, it's shape, any exits. She motions Sedar forward and points at the levers base of the pillar where the levers are. She mouths the word "traps" silently.

Sedar 
Friday February 4th, 2000 8:56:22 PM

"trapped or check for ?" replying to K'isst. Taking a sidelong glance at triple B as he seems to keenly aware of his enviroment at this time. Giving Triple B a questioning looking about what he sees.

Branze Bones 
Saturday February 5th, 2000 4:18:14 AM

"There is something Sedar and Kisst. I know not exactly what. Something mechanical, i think. Perhaps are troubleshooters halflings could take a look at it. Do you still have that ring Borbo? Perhaps walking over under the cover it can provide will grant a better look at it." he says eyeing the water waiting for at any moment a sea devil. "That head will be heavy to move. We will need all of are efforts once we get it.

Bill Troublefinder 
Saturday February 5th, 2000 4:18:15 AM

"Uh, Branze, I haven't seen Borbo since just after we entered the temple. I think he put his ring on. It makes him invisible, you know. But, I'da thought he'd show up again once the immediate troubles were over. I've been keeping my eyes and ears out for him. Just hope nothin' bad has happened. Remember how he disappeared yesterday for most of the day? Then just showed up on the wagon?" Then Bill covers his mouth, realizing he is beginning to babble. Yet, unable to restrain himself, he briefly takes his hand away from his mouth. "Uh, Borb is good at the type of thing you're askin', Brother Branze. Anybody else here know how to fix traps? Or unfix 'em? I don't." His hand returns to cover his mouth. It looks as though a dart is growing sideways out from his nose.

Rond 
Saturday February 5th, 2000 12:24:29 PM

Rond will keep an eye out to the rear of the company. "I am not much with traps myself, other than finding them at the most inopportune time!"

Sedar  d100=81
Sunday February 6th, 2000 10:03:33 AM

If the Borbo does not appear to check for traps sedar will begin to investigate it. (failed chk)

Dm (Kent)  d3=2
Sunday February 6th, 2000 12:30:24 PM

Once again, Branze knows that there is not a trap on the pillar, just that there is a mechanical device that the spell had to think about for a moment. Borbo is nowhere to be found (he popped out again for awhile. Kisst is staring at the black reflective water and sees basically nothing. Sedar in checking the pillar out catches his hand on lever number two and as it slides down you hear a grinding noise as a stone slab slides nto place where the opening to the cavern was. The head is still atop the pillar t2 feet up.

Dm (Kent)  d3=2
Sunday February 6th, 2000 12:31:08 PM

(oops, that should read 12 feet up)

Branze Bones 
Sunday February 6th, 2000 11:42:00 PM

"Well lets get ropes around the head and see if we can lead it out of here. We will need all of are combine muscle to do it." he says as he pulls rope from his back and heads foward.

Rond 
Sunday February 6th, 2000 11:42:01 PM

I think first we have to figure how to get it off the pillar?!

K'isst 
Sunday February 6th, 2000 11:42:02 PM

K'isst her eyes wide says, "Pull that lever back! Pull it back!" She races over to the pillar and yanks on the lever pulling it back up into it's former position.

Draax 
Monday February 7th, 2000 4:45:35 AM

Draax stands with his weapon ready, still not believing that the fish men would leave the head unguarded.

Bill Troublefinder 
Monday February 7th, 2000 11:19:37 AM

"Yeah. Then, try that lever on the left," suggests Bill.

Arien 
Monday February 7th, 2000 11:51:36 PM

(OOC: Sorry about not being around but I just moved and things have been rather hectic but now, they're settiling down so I should have consistent access to the net now) Quietly bemused that there objective was here in front of them Arien idly scans the room for anyhting of interest, if he sees anything he wanders over to it to inspect it. If not he simply waits for the levers to be pulled.

Sedar 
Tuesday February 8th, 2000 1:05:18 AM

As the others try and move the other levers, The mage attempts to bock them. "They may be worse than just a door sliding into places"

DM Kent (looking for leverage)  d100=69 d10=6 d20=19 d20=16 d20=12 d20=12 d20=11 d20=11 d20=11 d20=19
Tuesday February 8th, 2000 1:05:19 AM

KIsst pulls the lever back to where it was previously and the stone slab slowly starts raising back up. Bill makes the suggestion about moving another lever but is blocked by doing so by Sedar. While Branze gets out his rope, and ponders how it is going to be useful, the others are pondering how they are going to get the head down from the 12 ft high pillar.

DM Kent(just raising the door or are you raising cain as well)  d100=69 d10=6 d20=19 d20=16 d20=12 d20=12 d20=11 d20=11 d20=11 d20=19 d4=3 d4=4 d4=3 d4=3 d4=2
Tuesday February 8th, 2000 1:05:20 AM

as the door behind you is still grinding upward there is the familiar sound of cross bows firing and mere monents later Kisst, Bill, Arien, Draxx, and Rond are struck by bolts (Damage: K3, B3, A4, D3, and R3)

Bill Troublefinder 
Tuesday February 8th, 2000 12:25:21 PM

[d20=2 d20=9 d20=14 d20=15 d3=2 d3=1] Bill partly hides behind the pillar, looks to the source of the crossbow bolts, and returns fire with his darts. The first two find no mark, but the last two should hit (if there is anything to hit), for a total of 3 hp damage. [If there is no clear target, disregard the dart throwing. Session lost connection to internet, so copied post &amp; rolls, clipped to Word, restarted, and posted here. Thus rolls in text above.]

K'isst  d20+2=7 2d4(3+4)+5=12
Wednesday February 9th, 2000 7:34:37 AM

"Oww! Here we go again." K'isst spins to see who is there. Assuming that it is more Sahuagin, she charges them, not wanting to be trapped from the rear, and assuming they are within charging distance, charges the nearest one attacking with her bastard sword and using it with both hands. She rolls a 7 hitting AC 8 which in the unlikely case that it hits, does 12 hpd. She then prepares for the onslaught.

Rond  d20=19 d20=16 d8=2 d8=1
Wednesday February 9th, 2000 7:34:38 AM

Seeing that the crossbow bolts didn't come from the rear of the party, Rond shout, "check above, they did not come from behind". Rond then figures as best he can, how to return fire with arrows. (hitting ac -4 and ac -1) for 3 points of damage. (if no way to figure a target, then negate attacks).

Draax 
Thursday February 10th, 2000 7:14:22 PM

Draax scans the area for where the crossbow bolts can from, if he is capable of getting to them he will charge them. If he is unable to get to them he will look for some cover from the crossbows and look around for any other uninvited guests.

Arien 
Friday February 11th, 2000 4:21:26 AM

Arien grunts as the bolts hit him and grabs his side. He attempts to get behind some cover to buy enough time to string his bow.

Dm (Kent) do you see what I see?  d20=16 d20=15 d20=13 d20=6 d20=17 d20=19 d6=5 d4=2 d4=3
Friday February 11th, 2000 8:36:47 PM

The bolts actually did come from the rear of the party as the door raised back up. Bill realizes that even should he be as strong and large as K'isst that he could never hope to throw darts 120 feet. He moves to the side of the pillar hesitating before moving into the water. Kisst charges and meets a moving sea devil(#5) who is currently holding his crossbow as a club. Kisst misses her attack and readies herself for the upcoming assault and takes 2 points as a crossbow is broken over her back. Rond quickly fires off two arrows, grazing the arm of sea devil #2, and causing him to drop the bolt he ws trying to load into his bow. Draxx charges and meets #1 and then stands suprised wondering what he should do now as he has no weapon in hand. #1 seadevil drops his crossbow and draws a nasty looking curved sword swinging with an evil leer at the weaponless Draxx and hits for 5 points of damage. #6 and #3 and #5 all fire their bows. hitting Branze for 2 points and arien for another 3. (the sea devil AC is 5)(we are in combat and see attached map)

Rond  d20=11 d20=19 d8=3 d8=5
Friday February 11th, 2000 10:24:47 PM

Rond will move to his left to get a better angle on S#1, and first two shots at him, to try to keep him busy for Draxx. The smiling sea devils frowns as he discovers there are two arrows sticking out of him. (8 pts dam).

Sedar 
Friday February 11th, 2000 10:24:48 PM

As the sea devils enter, the 1/2 elf drops the lever that controls the door. Hoping that no more backup will arrive, from that direction then. He then readies a spell, if a sea devil charges him. And waits......

K'isst  d20=1 d20=9
Saturday February 12th, 2000 12:47:53 AM

K'isst, undaunted, without losing her contact on s5 rotates to her right and also closes with s3 placing herself just to the "north of" or "above" both of them in an attempt to get both to switch to melee weapons. Then she attacks s3 twice dropping her sword during the first attack and picking it up again in lieu of the second attack thus not ever closing with s3 as planned, but instead just moving to her stated position to the north of s3 and s5. In frustration, she screams, "AAAAUUUUGH!"

Branze Bones 
Saturday February 12th, 2000 5:13:47 AM

::drops the ropes "Domi battle!' he shouts as he charges the Sea devils that are attacking him.

Arien  d8=8
Monday February 14th, 2000 7:04:02 PM

Still trying to find cover Arien grabs out a healing vial, pops the lid and takes a draught. The arrows drop out as the healing wounds forced them out, miling with renwed vigor he swings around ready to do combat once again.

Bill Troublefinder  d20=20 d20=16 d20=15 d20=16 d20=15 d3=2 d3=3 d3=1 d3=1 d3=2
Monday February 14th, 2000 8:45:54 PM

"Sedar, guard the levers!" Bill runs in an arc from where he stands adjacent to the pillar, over to a point near the wall (upper left part of map), within dart range of the six sahuagin. Once within range, he hurls his darts. He focuses on S3, nailing the first dart for 6hp, and 4 more points from the next three darts (10 hp total).

Sedar 
Monday February 14th, 2000 8:45:55 PM

"right .. Bill" as he covers the levers.

Draax  d20=16
Tuesday February 15th, 2000 2:30:54 AM

Having no idea what happened to the weapon that was in his hand Draax punches #1.

DM Kent (switching gears)  d20=3 d20=18 d4=3 d20=9 d20=5 d20=7
Tuesday February 15th, 2000 9:04:12 PM

K'isst let's out a scream of frustration as she fumbles around with her weapon and then is attacked by #5 as it tries to draw a nasty looking sword, but gets it caught in its sheath and the stroke, when it finally comes, happens when Kisst is bending down so totally misses her. #2 charges through the crowd and is heading toward Draxx, Arien and the head and has a trident in hand but is too far away to attack. #3, after being stuck by bill's darts gets angry and charges forgetting that he only has an unloaded crossbow in his hands. Weilding it like a club, he connects solidly and causes Bill 4 pts of damage. #4 joined #2 in its charge but veared off and is engaging Branze with its trident and was distracted by Sedar re-activation of the lever, and missed Branze badly. #1, having been ounched in the nose by drax for a point of damage ( sorry Drax I missed your weapon in hand post several back) and then being skewered by Rond's arrows, decides he should try and take out the archer and charges Rond trident lowered and ready. the only problem was he wasnt paying attention to where he was going and runs 3ft past Rond. #6 steps up to replace 1 and attacks Draxx with his mace and misses. Meanwhile Drax Found his weapon in his sheat ready to draw(sorry again) And the door is grating closed yet again.

Sedar 
Tuesday February 15th, 2000 9:04:13 PM

Quite happy about no direct confrotation yet he takes in the battle. looking at the 2 remaining levers, he checks for any inscription for a hint at what they may be for. Keeping an eye for any stray tridents poking in his direction.

Branze Bones  d20=4 d20=14 d8=3
Wednesday February 16th, 2000 3:24:57 AM

::The charging Sea Devil distracts Branzes first swing as he hits nothing but air. As trained in the temple of Domi he gathers his wits quickly and turns the blade around to deliver a sweep to the back of teh legs of the web footed oppenant. The secon blow lands cleanly,((6 points)) As branze keeps his shield up and in fron of him warding off the blows of the trident.

Bill Troublefinder  d20=18 d6+1=3
Wednesday February 16th, 2000 3:24:58 AM

"Hey, ow! You started it!" Bill draws his short sword and slashes S3, trying to cripple the sahuagin at his knee (called shot, 18+1-4=15, hits), doing 3 hp damage. He dances back a bit along the wall, preparing to defend himself further.

Draax  d20=19 d8=2
Wednesday February 16th, 2000 6:21:04 AM

Remembering where his weapon was (no problem) Draax gladly changes opponents and slashes #6 across the chest (6dmg).

Rond  d20=9
Wednesday February 16th, 2000 6:41:51 AM

As Rond watches S1 approach, he will draw his weapon. Raising his eyebrow as the Sanguin passes, Rond slashes at him, missing, since he did not come straight at Rond, as anticipated.

Arien  d20=16 d20=18 d6=3 d6=5
Wednesday February 16th, 2000 6:52:59 PM

Hoping to buy some time for Sedar to figure out those levers Arien looses 2 arrows at S2 and feathers him twice for a total of 8 pts of damage.

K'isst  d20=9 2d4(3+3)+5=11
Wednesday February 16th, 2000 11:38:55 PM

K'isst confused at seeing "twin" s1's in the battle, thinks that the one in front of her must die. She swings a mighty swing at the s1 she faces rolling a 9 hitting AC6 doing 11hpd if it hits.

DM Kent (switching gears)  d20=3 d20=8 d20=4 d20=20 d20=15 d20=18 d20=9 d6=1 d8=4
Thursday February 17th, 2000 6:42:43 PM

Sedar looks at the three levers on the pillar's base and finds that they are identical in length, circumference, color, and material. The only apparent difference is that they each fit in to their own groove. Each lever is 18 inches long, gray metal and about 5 inches in circumference. The lever you all used is in the full down position the others are in a neutral middle position. As Sedar plays inspecter #13, the Sahuagin attack again and #1 again misses Rond and stares at his trident, like it is to blame for the misses. #2 continues its charge toward Sedar but being distracted by the arows that hit him misses his attempt at making the Wold's first Sedar-Que skewer. #3 Responds to Bill's complaints by missing, cursing in a tongue none can understand, and throwing his crossbow to the floor in disgust. #4 Does a quick reversal and manages to stick Branze, not once but twice, with his trident for 13 points of damage. #5, almost taunting K'iist as it dances away just out of reach of her last attack counters with her jagged sword connecting for 4 pints. #6 whirls his mace around and swings mightily at Draxx's body but manages only to hit air as he reels from the wound inflicted by Draxx. (The sahaugin are still AC 5 as posted above)

Sedar 
Thursday February 17th, 2000 8:02:14 PM

Ducking the near impalement by the sea devil. The Mage grabs both centered levers and pulls them down. hoping that Arien's aim be true.

Branze Bones  d20=18 d8=5
Friday February 18th, 2000 3:08:41 AM

"Ugh." only the years of careful training keep the warrior priest from falling to teh wounds to his abdomen. the piercing of three sharp prongs through chainmail armor and shield is not a thing most men can handle easily. Branze is no exception. ANger fills him and desperetaion. "Not to the likes of you." he says staring into black beedy eyes. Losing his cool and taking a wild swing rather then the usual effiecent calculating swings that branze is known for pays off. The rage driven blow strikes the hide of the sea devil drawing blood.((8 points damage.))

Bill Troublefinder  d20+1=20 d6+1=3 d6+1=2 d20+1=7
Friday February 18th, 2000 3:16:46 AM

Bill swings at S3 again, again he focuses on the sahuagin's knee (called shot). He again does 3hp damage (or is it 7hp w/adjusted 20? If so, no extra post-20 damage, anyway). He hopes this sea devil's leg is getting wobbly. "You're not very nice to your weapon." He again dances back a little, near the north wall.

Draax  d20=19 d8+4=9
Friday February 18th, 2000 5:28:19 AM

While the creature is off balanced from its last swing, Draax steps in and hits it again with his longsword (9dmg)

Rond  d20=13 d10=7
Friday February 18th, 2000 11:12:37 AM

Rond adjusts his swing as to where the Sahuagin is now, and connects solidly with him for 7 points damage.

Bill Troublefinder 
Friday February 18th, 2000 12:01:01 PM

[OOC: Amazing: Four 'agains' in one paragraph! Gotta read my stuff better before hitting the 'Submit' button.]

Arien  d20=18 d20=17 d6=3 d6=3
Friday February 18th, 2000 4:58:12 PM

Arien, angry about the wounds he suffered earlier, sights up on s2 again and skewers him twice more with arrows for 6 pts of damage

K'isst  d20=18 d20=15 2d4(2+2)+5=9 2d4(2+4)+5=11
Monday February 21st, 2000 1:11:57 AM

Her self frustratoin growing, she strikes out at what she now realizes is #5 twice joyously hitting the sea-devil for 9 and 11 = 20hpd. "Ha! Bring in on! Can you see the death in your own eyes! Huh?" She glances back to Branze. "You ok back there?"

DM Kent (the tide starts to turn)  d20=16 d20=1 d20=11 d20=5 d20=14 d20=5 d8=4 d8=8
Monday February 21st, 2000 1:11:58 AM

Sedar lowers the two levers and only one apparent thing happens. The pillar and the head start rising up even higher. The pillar starts to slowly move upward and by the end of the round has come to a stop at 30 ft up. Only 2 ft from the roof. #1 seems a bit wobbly, or is it a ruse as he steps up after being hit by Rond and deals a blow of his own that causes pain and 4 points of damage to the stalwart Rond. #2 taken by surprise by Sedar's ducking action, two more arrows, and the quick rising of the pillar lunges at Sedar and sends his trident out into the pool of water. The seadevil has a look in his eye like he would like to join it. #3 strikes out at Bill and misses and throws his weapon away looking like he is going to use his natural weapons on the little fellow but instead fals to one knee. #4 goes for Branze again and misses so badly that for a moment he is turned all the way around(+2 to hit Branze) #5 has a shocked look on its face as it is not only hit once but twice, by the troggish warrior princess. It recovers enough to send a strike K'isst's way but it glances off and does no damage. the Seadevil then collapses. While Sedar has his back to the fight and is facing the pillar and hence the pond, he now sees two more things. First it looks as if there is more water pouring into the room from below and there is an awful lot of other activity coming from under the surface.

Rond (upto his neck in things)  d20=10
Monday February 21st, 2000 9:29:02 AM

Wincing in pain, the next attack misses, as Rond favors the fresh wound.

Branze Bones  d20=16 d20=17 d8=1 d8=8
Monday February 21st, 2000 12:46:17 PM

"Time to die for your sins. Domi greets all that die in battle." he says as he quickly slashes out at the back of the turned Sea Devil. THe first slash a light faint to draw the Sea devils guard high strikes and draws light blood on its shoulder. The second a piercing blow aimed at the midsection, drives home as Ghetto Blaster slides easily into the skin of the sea devil. The green and red ichor covers the blade as branze quickly pulls the blade out to se if the creature still draws breath.((15 points total)) "I will live, i cant say the same for my oppanant." says the black cloaked and badly bleeding Branze, blood coating his chain mail and sword, truely he now looks the image of the Battle Brother of Domi he is.

Sedar 
Monday February 21st, 2000 8:03:39 PM

Cursing to himself at seeing the pillar rise instead of dropping he jams the two levers up to upmost positions" MOVEMENT in The WATER .." he yells out in warning to the others. as he again tries to duck out of the way of the nearest seadevils coming attack.

K'isst  d20=10 d8+5=9
Monday February 21st, 2000 10:43:23 PM

K'isst looks down at the fallen #5 she has been fighting. If it is squirming she attacks it again. If it is still, she will race to join Bill and attack #3. Wherever the attack goes, K'isst hits AC5 which if it hits does 9hpd. "We need to finish these off so we're not fighting on two fronts. Let someone know if you need help."

Bill Troublefinder  d20=20 d20=9 d6=2
Tuesday February 22nd, 2000 2:14:32 AM

Now that the sea devil's head is closer to his level, Bill swings for the neck. He connects well (nat. 20) for (6+1) 7 hp damage. "Hi!" he says to K'isst.

Arien  d20=19 d20=6 d6=5
Tuesday February 22nd, 2000 12:02:37 PM

Not liking whats going on in the water Arien manuvers away while shooting at s2 again. He strikes the Sea Devil with the first (5pts)but stumbles when launching the second, which skids along the floor.

DM Kent (as the tide turns)  d20=12 d20=18 d6=2
Tuesday February 22nd, 2000 5:12:52 PM

#2,#3,#4 and #5 all fall to the party's offensive onslaught. #1 gets distracted by his comrades falling and misses Rond. #6 swings at Draxx again and meets with some success as he connects for 2 points. Sedar and Arien who are faced more toward the pool and pillar see two things. The first is that there seem to be an awful lot of seadevils rising out of the surf, and second, as the pillar reaches its highest point there is an object attached to the base of the pillar that has obviously been under water and seen better days. (Sedar and Arien Roll perception and then save vs petrification no bonuses).

DM Kent (as the tide turns)part two  d20=12 d20=18 d6=2
Tuesday February 22nd, 2000 5:24:29 PM

Sedar and Arien also notice that their feet are now getting wet, where before, they were several feet from the water.

Draax  d20=12 d8+4=9
Tuesday February 22nd, 2000 6:32:34 PM

Not aware of the situation developing behind him. Draax takes the hit from the creature in stride and again delivers his own blow (9 dgm).

Sedar  d20=18
Tuesday February 22nd, 2000 6:32:35 PM

"what is tha......" (failed save) pointing towards the object on the base of the pillar as his body stiffens.

Bill Troublefinder  d20=15
Tuesday February 22nd, 2000 9:30:33 PM

Bill calls out, looking up toward the head upon the pedestal, "Donyra, and Alemi, Domi, and Mighty Sentinel - help us! Help us against our enemies, the Sea Devils, who stole the Heart, who stole the Head!" He takes the hammer, and strikes the ground.

Branze Bones 
Wednesday February 23rd, 2000 1:30:26 AM

"By Domi, I will go down as a battlelord should." he says seeing the onrushing lot of sea devils. He quickly quaffs one of the potions of healing. "Some of use will have to stay and hold them off. The stronger of the party, Kisst, Rond, Draxx. You need to get the head out of here." he says trying to urge the party on. "We cant let the town down, even if it means some sacrifice." he says stepping foward and looking at the overwhelming odds, with small smile.

K'isst  d20=18 d20=10 2d4(4+2)+5=11 2d4(3+2)+5=10
Wednesday February 23rd, 2000 1:30:27 AM

K'isst seeing the panic turn to fatalism in her friends, turns resolutely to assess the coming onslaught. "No one dies here. We all get out." She grits her teeth. "These guys are the ones who will die. We do this for Windhorn! We do this for US! Beware the true heroes that stand together this day!" Deciding she has to attack something while awaiting those in the water, she races over to s6 and strikes at him twice hitting AC -3 and 5 for 11 and 10hpd just in case that the mighty Draax didn't finish the devil off.

Rond (knee deep)  d20=7
Wednesday February 23rd, 2000 1:30:28 AM

Rond continues the (not so ) good fight. He misses as he notices the other Sea Devils falling, and hears his friends comments.

Arien  d20=7 d20=16
Wednesday February 23rd, 2000 7:54:05 PM

"What the heck is that?!?" Arien exclaims as sees whatever the thing is. (made both rolls)

DM Kent (reunited and it makes me sick....)  d20=8
Wednesday February 23rd, 2000 8:44:39 PM

Draxx and Kisst disintegrate s6 and #1 misses Rond when it attacks. The water has now surrounded the pillar and is several feet past Sedar and Arien. Arien sees that the object tied to the side of the pillar is the missing Borbo and he is very dead. Sedar loses his lunch as he realizes what the bundle is. The 14 new Sahaugin will be able to attack in one round...Decisions and actions??

Branze Bones 
Thursday February 24th, 2000 2:28:18 AM

"Two for each of us then if none of us leave and we all leave together." he says watching the advance...." Well lets even the odds of battle a little more. DOMI, freeze some of the sea devils so teh battle may be even under your eyes, let strategy of battle be praised.." ((cast hold person on 4 of them)) "Lets hope that helps Kisst."

Sedar  d4=3 d4=3
Thursday February 24th, 2000 2:28:19 AM

seeing his companion dead. The mage steels himself for battle. Looking over the new mass of Sea Devils. He begins some arcane rite (sleep spell 6 hit die total). Stratigicly avoiding Triple B's area of effect.

Rond  d20=18 d10=6
Thursday February 24th, 2000 3:46:27 AM

Determined not to miss again, Rond connects for 6 more points of damage.

Draax  d8=7
Thursday February 24th, 2000 12:06:56 PM

Draax looks a the number of creatures they are about to face. With his free hand he reaches for one of his potions of extra healing and take a third of the potion (regains 7 HP). "Aw, that hit the spot." He puts away the unused 2 portions.

Arien  d4+1=4
Thursday February 24th, 2000 7:00:19 PM

Arien slings his bow over his shoulder for a moment and whilst backing away from the new Sea Devils casts Mirror Image, creating 4 copies around him.

DM Kent (the charge of the light brigade...or Seadevils to the left of me......)  d100=16 d20=3 d20=13 d20=4 d20=1 d20=8 d20=4 d20=5 d20=10 d20=18 d20=15 d20=3 d20=13
Thursday February 24th, 2000 8:19:45 PM

Rond Takes a second to breathe and celebrate as his opponent finally falls and then sees two more ready to take his place. Branze's spell comes off easily and three sea devils cease forward movement. Sedar somehow manages to recover enough from losing his lunch to cast a sleep spell and two sahaugin stop advancing. Sedar has a pleased half second before he realizes that he is now basically surrounded and behind enemy lines. Arien is rushed by two sea devils and they are surprised to be suddenly faced with four of Ariens instead of one. Branze also has only a moment to be pleased with his spell results as he is now facing two sea devils himself. Rond and Sedar are both hit for 3 points each.

Branze Bones  d8=4 d20=4
Friday February 25th, 2000 1:31:54 AM

::first die roll was for potion drank 3 rounds ago:: "For Domi, For windhorn.....We cannot fail...get the head out of here, if some must sacrifice....then the whole village doesnt die from dragon flight. The ropes are ready just start pulling it away from raising water." he shouts as his ankles start to get wet from rising water he launches an attack at first sea devil. But the twin devils use tactical placement to cause his wepaon to miss.

Sedar 
Friday February 25th, 2000 1:31:55 AM

Seeing the large number of sea devils he becomes overwhelmed for a moment. Quickly calling forth a quick pulse of persusion (charm spell). He sends it forth over the nearest sea devil. Without waiting to see if it has taken effect he says to the creature "protect me" before turn to lower the levers to bring the statue head down. Spinning away to duck any pointy objects he looks for the ropes.

Arien  d4+1=5 d4+1=4
Friday February 25th, 2000 1:31:56 AM

Arien, using the distraction caused by the images quickly casts magic missile and blasts the nearest Sahugin with both missiles for a total of 9 points of damage.

Bill Troublefinder  d20=19 d20=11 d20=19 d20=14 d3=2 d3=3 d3=1 d3=1
Friday February 25th, 2000 1:31:57 AM

As the hammer strike had no immediately apparent effect, Bill dashes forward to aid Arien - er, Ariens. He aims his darts at S7, striking thrice for a total of 4 hp damage. Bill stays within dart range, but not at the front.

Bill Troublefinder  d20=19 d20=11 d20=19 d20=14 d3=2 d3=3 d3=1 d3=1
Friday February 25th, 2000 1:31:58 AM

As the hammer strike had no immediately apparent effect, Bill dashes forward to aid Arien - er, Ariens. He aims his darts at S7, striking thrice for a total of 4 hp damage. Bill stays within dart range, but not at the front.

Rond  d20=10
Friday February 25th, 2000 1:31:59 AM

Rond misses. (ooc to the tune of I've been working on the railroad).

Draax  d20=10 d8+4=6
Friday February 25th, 2000 5:14:59 AM

Draax moves up to Sedar and helps give the mage some space. He moves in between the mage and #14 striking the creature across its side (6dgm).

K'isst  d20+2=14 d8+5=11
Saturday February 26th, 2000 1:01:50 AM

"Good move Draax." K'isst races forward "charging" s13 (+2 for charge; -1 penalty to AC next attack on K'isst) rolling a 14 and hitting AC 1 for 11hpd. She makes sure that Sedar is protected from s13 placing herself in front of Sedar. She'll try and take any attacks that come his way.

DM Kent (the charge of the light brigade...or Seadevils to the left of me......)  d20=15 d20=13 d20=6 d20=12 d20=8 d20=11 d20=18 d20=4 d20=16 d20=18 d20=12 d20=16 d20=16
Saturday February 26th, 2000 11:01:08 AM

Sedar's spell takes effect although he doesn't notice. And in his hurry to work the levers, Sedar moves them all. Several things happen the pillar starts lowering, quickly resubmerging Borbo, and the rear door starts opening again. The head will be at a reachable level in 2 rounds. Draxx, Branze, Arien and Rond are each facing three sea devils. Rond is hit for 6 points. Branze's attackers all miss and Draxx is hit for 4 points. K'isst also would be facing three opponents except that s20 steps in front of the two approaching sahaugins in order to carry out his, protect Sedar, directive. K'isst's opponent hits her for 5 points. Two of the false Ariens are also hit and disappear. As the rear door opens you hear the sounds of angry voices coming from behind it.

DM Kent (the charge of the light brigade...or Seadevils to the left of me......) 
Saturday February 26th, 2000 1:33:29 PM

You all notice that everyone except for Bill is standing/fighting in, just over, ankle deep water.

Branze Bones  d20=16 d20=9 d8=3
Sunday February 27th, 2000 6:43:53 AM

"Your evil shall not truimph." says the warrior priest as a sword blow connects from his blue bladed steel he has come to call ghetto blaster. One of the three sea devils in front sprouts a small wound as he presses the attack. A second blow just missing as the rising water causes much reason for concern. Hearing the noises in the distance, he sets his face in determantion. "If we wish to fight this and win we should pull back to a defenseable formation. To the doorway where no more then 2 or three can get to us at a time, and we could rotate to rest heal and suck down potions." says branze as he begins to move back towards the doorway in a fighting retreat.

Sedar 
Sunday February 27th, 2000 6:43:54 AM

Hearing Branze's cry for defensive postioning, sedar begins making his way towards. Stopping for a moment as he realizes that a seadevil is actually blocking attacks towards himself.

Rond  d8=6
Sunday February 27th, 2000 10:43:12 AM

Showing signs of fatigue, and showing several cuts from various attacks, Rond pulls out, and quaffs a healing potion for 6pts of dam. It not apparent whether it did any good or not. Rond will then start backing up as best he can.

Draax  d20=18 d20=15 d8+4=11 d8+4=6
Sunday February 27th, 2000 10:00:12 PM

Hearing Branze's call to move back to a defensive position. Draax will move back slowing letting the others move back first. He will take slow backward steps continuing to be offensive and defensive. He take two more swings at #14 as he take his first step backward (17dmg total).

K'isst  d20=13 d20=13 d8+5=7
Monday February 28th, 2000 4:22:31 AM

K'isst screams, "Not until we have the head!" Realizing that she was not to get the opportunity to kill all of these sea devils and that she is biding her time until the head can be had, she attempts to parry the hit that just did the 5 hps to her rolling a 13 which hits AC2. She then attacks the beast with her second attack hitting AC2 again for 7hpd.

Arien  d20=16 d20=14 d6=4 d6=3
Monday February 28th, 2000 4:22:32 AM

"Getting Borbo would be a good idea too!" Arien cries out as he retrieves his bow and launches another pair of arrows at the Sea Devil he already hit and strikes twice again for a total of 7 pts

Bill Troublefinder  d20=4 d20=1 d20=4 d20=12 d3=1
Monday February 28th, 2000 4:22:33 AM

The noise of battle and shouted commands serve to distract Bill somewhat, and he grabs one of his darts by the feathers, which he holds as the solid body of the dart drops to the floor. Then, when Arien mentions getting Borbo, Bill yells back, "Yeah, have you seen him? B-O-R-B-O, Where Are Y-O-U-?" He finally connects with a feeble throw, hitting S19 [I think - map at home] for 1 hp damage.

The Sentinel Head


DM Kent (enough is enough already or too many Sahuagin spoil the battle)  d20=19 d8=7 d20=3 4d20(18+18+1+13)=50 2d6(4+1)=5 3d20(3+10+10)=23 2d20(17+13)=30 d8=3 3d3(3+2+3)=8 3d20(11+18+13)=42 d20=2 d20=11
Tuesday February 29th, 2000 1:45:59 AM

As Branze makes his suggestion that they fall back several things happen. First the door, finishes raising and more sahuagin run in with weapons at the ready. Secondly the head has reached the original level and seems to be lowering more. Borbo is no more to be seen as the pond swallows him up again. K'isst manages to parry her opponents strike and retaliates with one of her own that momentarily sends the sea devil to one knee, K'isst relaxes for a moment and realizes too late that it was a sham as her opponents weapon slams into her side for 7 points. Sedar starts to back up and sees one Sea devil holding off two more and watches for a moment more as one of its opponents is decapitated. As Sedar tries to back up though, he realizes that there is a slight problem with that plan. There is nowhere for him to back up to as Draax's fill in behind Sedar and S27 steps up to attack Sedar but misses badly. Branze, Draax, and Rond all manage to back up a bit while fighting but their opponents keep pace with them and now Rond is all but surrounded by four sea devils. Branze still faces 3 and Draax now only faces 1 as his last attack finished off s14. Rond is hit twice for 5 points while s11 tripped over the dead s1 and stabbed S15 for 5 points. Branze's opponents all miss, while Draax takes another 3 points as he is hit with S28's wicked looking sword. S7 &amp; S21 think they have figured out which Arien is the real one and both attack the same Arien and another double disappears. S8 attacks as well and misses due to indecision. S19 having had its fill of being used as a pin cushion is twirling a barbed net around and over its head and lets it fly trying to snare Bill but forgot to take into account that Bill is somewhat shorter than most and the net goes flying over Bill's head and hits the wall. S26 attacks Sedar's new friend and misses still stunned that one of his own would change sides like that. Arien goes to reach for his bow and realizes that he is much to close for bow work as his opponents are sword and trident length away.

Sedar  d20=10 d20=6
Tuesday February 29th, 2000 5:53:59 AM

With no place to go, but through the sea devils in his way, he draws his steel. Short sword and dagger come into play. Spinning for a counter attack, he fails to do damage in his haste to regroup with the others.

Branze Bones  d20=8 d20=9 d20=18 d4=4
Tuesday February 29th, 2000 7:33:59 AM

"Get back to back warriors make a place for teh mage. Get that airy water spell ready. We need to group up we need to get together and keep as many off us as possible, hurry to me." he says as he moves towards Ronds back and begins the formation of a circle. Making two quick sword strokes as he leaves, and slams the front of his shield into the front of another clearing the path to Rond.((4 points from shield punch, ac goes down 2 because of move following round.))

K'isst  d20=7
Tuesday February 29th, 2000 7:41:59 AM

K'isst suddenly deciding that Borbo's body cannot be left to this fate, dives into the water and attempts to free the body. She switches to breathing air as she struggles with the effort. She thinks to herself that she has about a minute or two to work on this before she will have to give it up and go for the head as it lowers to a reachable level. Being dead, she doesn't worry about the condition of the body and jerks and pulls trying pull it free. (Made voluntary strength check of 7 which succeeds by 11 plus 2 super strength categories.)

Draax  d20=19 d8+4=10
Tuesday February 29th, 2000 11:22:59 AM

Draax looks at #28 with hatred in his eyes and slashes the creature across the chest (10 Dmg).

Ari  d20=18 d10+1=6
Tuesday February 29th, 2000 10:35:59 PM

(ooc I'm going to need help on this one). Rond begins a sweep starting with s24 and working his way counter clockwise. (AC -1 for 6 pts of dam). Then if possible, Rond will meet up with Branze and go back-back.

Arien 
Wednesday March 1st, 2000 1:07:59 AM

Cursing when he realizes his mistake Arien begins to backpedal to a more defensible location keeping an eye on the Sea Devils the entire time.

Bill Troublefinder  d20+1=14 d20+1=17 d6+1=6 d4+1=3 d3+1=4
Wednesday March 1st, 2000 7:42:59 AM

"Nuts to you, net man!" Bill says, as he slashes at the sahuagin (S19) with his short sword (6 hp damage), and follows through with a sharp thrust from his dagger (rolled d4+1 by mistake, then d3+1 - but will stick with first roll, for 3 hp damage). "You have been bad to my people."

DM Kent (circles within circles)  18d20(17+8+3+13+10+13+12+9+7+10+9+3+14+18+19+11+10+14)=200 2d20(15+17)=32 d3=2
Thursday March 2nd, 2000 12:36:59 AM

Rond and Branze manage to get back to back and then see that they are totally encircled by 8 Sea Devils. Sedar finally is able to move and manages to get back to back with Draax but they are surrounded by 6 Sea Devils. Two Ariens manage a hasty retreat and are able to get their backs to a wall and Bill to one side before they are surrounded by 4 Sahuagin. K'isst having made her decision to go after Borbo's corpse dives down and finds she has no problem getting him loose with one tug. The charmed Sea devil attacks his opponent and connects for 4 points and then in return is severely injured himself when struck back for 10. All eight foes come at Rond and Branze and most end up getting in each other's ways. However Both Rond and Branze are hit for 4 points each. The six surrounding Draax and Sedar also all attack and all miss. The four on the Ariens and Bill attack and Arien's last double vanishes as it is struck.

Rond  d8=4
Thursday March 2nd, 2000 2:32:59 AM

"I'll do my best to help, but no guarantees!" As Rond pulls out a healing potion and takes a sip, restoring the points that were just taken from him.

K'isst 
Thursday March 2nd, 2000 5:15:59 AM

K'isst comes to the surface letting Borbo's body float away from the pillar towards the door (thus preserving his actions) Gasping for breath, he yells, "Bill! Borbo's body! There! Floating! Get it! All together guys, I'm going for the head!" Shaking the water out of her hair, K'isst then turns looking at the pillar hoping she has timed things right. If it's within reach, she takes a weightlifting breath and mutters, "Donyra aid me!" Then she reaches for the head, hefts it, bumping up against the pillar as she does so with her leg trying to hit the lever to begin closing the door. If successful, she begins moving as fast as she can toward the exit. "AARRRRGH! Coming through!!!" (I'm letting you make the rolls Kent, since I don't know what rolls you will want. And that will be faster as well.)

Arien  d4+1=4 d4+1=4
Thursday March 2nd, 2000 5:26:59 AM

Arien looks for a weakened opponent, ideally the one hit before. If he finds one he will nail that one with 2 magic missiles, otherwise he will just blast the closest one. The magic missiles strike for a total of 8 points of damage.

Sedar of the long odds  d20=18 d20=4 d6=2
Thursday March 2nd, 2000 5:40:59 AM

"Just like Wardd to put us at these odds " as he lunges forward with his short sword (2 dam). his charmed ally gets in the way of his dagger(misses).

Brother Branze Bones doomed of Domi.  d20=18 d8+3=8
Thursday March 2nd, 2000 5:50:59 AM

"Rond, dispute are differences it has been a pleasure to fight with you as the guardians of Windhorn." he shouts as he looks forward at the impending doom they face in the wave of overwhelming odds. "Domi guide my blade." but his god doesn't here as the amount of foes pressing on him is to much to handle. He does hit the most damaged sea devil around him, though for 8hpd.

Bill Troublefinder  d20=18
Thursday March 2nd, 2000 8:52:59 AM

Bill hears K'isst shout for him to get Borbo's body, and he glances in the direction of her voice. Borbo's ... body? "No. No. NO. NOOOOOOO!!" He disengages from the sahuagin he has been facing, running between him (S19) and the adjacent sea devil (S7). Feet having splashed in the water, he parries (18+1), then cuts, running towards Borbo's damaged remains, and pulls him with all his might back toward the door.

Draax  d20=15 d20=15 d8+4=7 d8+4=11
Thursday March 2nd, 2000 11:27:59 AM

Draax concentrates on taking out the opponents one at a time. He continues to direct his attacks against S28 hitting it across the chest with the first hit and across the neck on the return swing (18 dmg total).

DM Kent (circles within circles)  14d20(8+15+9+4+20+7+4+20+16+1+14+15+6+13)=152 2d20(20+13)=33 d20=7 d20=18 d20=11 d20=18
Friday March 3rd, 2000 2:19:59 AM

Branze's attack is just enough to bring s24 down but he and Rond still face seven opponents and s9 hits Branze(15) for 4 points of damage. S29 takes a swing at Rond and connects with his forehand swing (20), catches him again on the back swing (20) and misses as he goes for the kill (7) for 12 points of damage. Sedar's attack cuts straight to the heart of the matter and kills s8 and Draax's attack does the same to s28. Their remaining three opponents take advantage of their numbers and attacked. S31 hit Sedar with a vicious strike (20) and again with a 13 for a total of 11 points. S33 also hits Sedar (16) for 4 points. As Draax tries to pull his sword out of s28's body he is attacked by s27 which hits for 3 and s13 which fumbles when bumped by Borbo's body and drops his weapon. Arien blasts s19 with two magic missiles and aids in Bill's scooting thru to claim Borbo. However the remaining opponents now faced with only one Arien have a pretty good idea what they should aim for and both s32 and s21 hit Arien (15, 13) for 10 points. K'isst frees Borbo's corpse and sends it toward the shallows and then goes for the levers and the head (dex rolled 13 and 18), she manages to kick the correct lever and the door starts to drop yet again. However as she goes to maneuver the head her grip slips and the side of her head comes into contact with the statue. She feels a jolt shoot through her body Save vs magic at a -3 (rolled 18+3 =21) and she loses consciousness strangely still stuck to the head. Borbo manages to dodge thru s7 and s19 and Parries s7's attack. He gets to Borbo's corpse and sees that he is very, very much dead. He starts to drag him backward, but it is slow going and even bumps into s13 on the way.

DM Kent (You light up my life......)  14d20(8+15+9+4+20+7+4+20+16+1+14+15+6+13)=152 2d20(20+13)=33 d20=7 d20=18 d20=11 d20=18
Friday March 3rd, 2000 2:29:59 AM

Now as K'isst becomes part of a not so modern piece of art work and the rest of the party inflicts wounds and has wounds inflicted upon themselves something very very weird happens. There is a sudden burst of scintillating light as the Sentinel Head rises into the air, taking K'isst with it. It reaches a height of about 15 feet above the water and then a very soft, deep and well projected voice echoes throughout your body and around the room." BE CALM, BE STRONG, LEND ME YOUR STRENGTH, YOUR DESIRES, LET YOUR HATRED FLOW FROM YOUR BODIES TO ME, LET US BE AS ONE. (all roll vs int. or wis. whichever is better)

Bill Troublefinder  d20=15 d20=12
Friday March 3rd, 2000 4:10:59 AM

"Excuse me," he says to S13. [Rolled 3 under Int, 5 under Wis]. Bill thinks back to the annual rituals of renewal of his community before the Sentinel. And is sad for Borbo. He looks around to see what effect the Sentinel's call has on those in the cave, and tries to figure out what to do next... as he pulls Borbo further out of the water.

Rond  d20=20
Friday March 3rd, 2000 5:07:59 AM

Rond crumples to the ground, unconscious, and bleeding from several cuts. (did not make any wis/int roll, unless he has a temp boost! :) )

Branze Bones  d20=2 d20=17 d20=4 d8=6
Friday March 3rd, 2000 6:48:59 AM

::makes wisdom by 15:: "Rond. This battle shall not be won so easily Sea devils." he says launching into attack forms.((second 2 twenties)) Striking once he delivers a nasty wound to the one that hit him. ((9 points))

Sedar  d20=5
Friday March 3rd, 2000 3:48:59 PM

As the damages take their toll on the half-elf, he falls to the ground. his vision fails and the last he sees is his enemies standing over him. Everything goes black ........... a strange buzzing in his ears. He wonders ....

Arien 
Friday March 3rd, 2000 6:46:59 PM

Arien slumps against the wall and slowly slides down it leaving a trail of blood. He watches the head for a bemused moment and its words echo in his ears as he slips into the murky depths of unconsciousness.

Bill Troublefinder 
Saturday March 4th, 2000 9:25:59 AM

Just then, he recalls that Borbo wore a ring of invisibility. If the ring is there, Bill will remove it, place it on his finger, and twist it as the Dread mage who once wore it did to activate it. {Bill observed this during the time he had infiltrated that group to spy on them, as well as in the temple of Donyra.} And he will leap aside to move away from the slashings and thrashings of the combatants. Then visit his fallen companions, and look for potions of healing to pour down their throats (there should still be about a dozen or so vials scattered among members of the party). He goes first to Rond, then Sedar, then Arien. His mind racing, he considers if there is a way to touch the Sentinel's head. "How do I lend it my strength?" we wonders. And prayers to the gods arrow skyward.

Draax  d20=14
Saturday March 4th, 2000 1:22:59 PM

Draax gets ready to attack S27, but stops as he hear the voice and it message (fail Int by 1). He begin to talk to himself. "Be calm, be strong, lend my strength, my desires, let my hatred flow, be as one."

DM Kent (the upright citizens) 
Sunday March 5th, 2000 2:35:59 PM

As Branze finishes his final attack and Bill searches Borbo for the ring, finding nothing, The Sentinel Head and thus K'isst start to glow. Seven, what can only be called bands of light emanate from the Head and directly seek out and envelop the heroes of the Hamlett Branze and Bill feel a calming sense of well being flow thru them, get back 4 hps, and find they are frozen where they are. The voice is repeating its litany over and over. Sedar, Rond, Arien, and Draax start to collapse into unconsciousness, when they feel themselves wrapped in this blanket of calm safety, get back 4 hps, and while not totally aware of what is going on you feel the head's voice throughout your bodies. A Band of light also approaches Borbo, wraps around him for a moment and then retreats back to the head. All of this happens in mere seconds and then suddenly red rays of power start emanating from the Sentinel head's eyes and all six of your hands. Whenever one of these rays touches a live Sahuagin, it is destroyed in a few fiery moments. In less time than it would take for you to say all of your names, all the Sea Devils are dead and vanished. The only things remaining are the body of your fallen companion Borbo, the head which is now resting on the floor, with K'isst lying next to it having been released as the head went quiescent. You all are conscious and remember everything that just happened. the water has started to recede, the door is closed and the pillar top is level with the water.

Branze Bones  d8=2 d8=5
Sunday March 5th, 2000 3:51:59 PM

"Praise Domi for the miracle." he says as he takes out a potion of healing and cast a quick prayer upon his person.((got back 10 hp)) "Now before more Sea devils show up lets get the head and blow out of here." he says as he quickly heads over, looking down at the slain halfling. "You will be remembered and praised in the halls of Domi for bravery in battle."

Bill Troublefinder 
Sunday March 5th, 2000 8:03:59 PM

"Whoa... wow..." Bill just stands there for a few moments, his skin tingling and a sense of awe washing over him. He sees Branze walk over to Borbo and say something, but he doesn't seem to comprehend what the warrior cleric is saying. He is sure it is something nice. He looks around, and sees his companions beginning to stir. He walks over to K'isst, and gently shakes her.

Sedar of poor health 
Sunday March 5th, 2000 8:37:59 PM

Slowly getting to his feet, barely aware of what's happening. He hears Branze speak of getting the head and leaving. he staggers to lend what little support he can. Trying to figure out what just occurred, he asks of anyone ... "?"

K'isst the Dreamer 
Monday March 6th, 2000 5:08:59 AM

As Bill gently shakes her she in her strange dreamworld answers "No mother, I already washed the dishes...Oh, it's you Bill...sure I like you too....marry you!...well I don't know..." Then her eyes flutter open. "Oh Bill. Are we dead? I was having the strangest dreams."

Arien  d8=6
Monday March 6th, 2000 8:12:59 AM

Arien opens his eyes and blinks them in wonder. Where were the Sea Devils? What was going on? He stands up and grunts in pain. He quickly quaffs another dose of healing potion and sighs as his pains and aches fade. He looks to the others and asks, "Now what?"

Draax 
Monday March 6th, 2000 9:59:59 AM

Draax gets back to his feet a little scared and very excited. "Did what I think just happened actually happened or was it only a dream?" He looks around and sees all the bodies of the fishmen gone and realizes that it was not a dream. "I am not sure what just happened, but I agreed that we should move the head while we have the opportunity."

DM Kent (the upright citizens part 2) 
Monday March 6th, 2000 2:39:59 PM

As you all get up and start wondering if you were dreaming or not you hear in the distance the very familiar sounding chiming of a gong. It is struck once and then silenced. The door is still closed and the water has receded to its original level. K'isst as she wakes up also feels refreshed and has regained 4 hps as well. You all now must decide how you are going to get the head and hammer back to where they belong.

Bill Troublefinder 
Monday March 6th, 2000 7:05:59 PM

"H-hi, K'isst." Bill blushes at what she was saying. "Oh, no, we're not dead. Far from it! The Head saved us." He goes over to the head, and with a measure of reverence puts out his hand to touch it, and says, "Praise be to Donyra, Alemi, Domi, and our own dear Sentinel Head ... Oh, and to anyone else who helped out," he post-scripts. "No, Draax, it wasn't a dream. I was awake the whole time. You were, too, weren't you, Brother Branze? Hey, Sedar, you okay? Arien, I've never seen so many of you before. Sorry I left you there alone with all those sea devils. I guess I wasn't thinking too clearly. Rond - hey, Rond, you look kinda dazed." For those who were unconscious, Bill quickly relates what he saw happen with the Sentinel Head and the destruction of the Sahuagin.

K'isst the Dreamer 
Tuesday March 7th, 2000 4:02:59 AM

K'isst, still somewhat shaken stumbles and sits down on the floor. "What's that gong mean? And where's one of those floating disk thingees like the one we used on Mengor when you need one? Ow, my head hurts." She cradles her head between her legs and rocks slowly back and forth.

Sedar of poor health 
Tuesday March 7th, 2000 5:40:59 AM

Making his way to the statue head as he hears Little Bill recount the last details of the battle. "The lever on the right opens the door ..... I can't tell which direction the gong is coming from, but let's move towards Atomos' place. If we can get the head to there ... he should be able to help with the last bit of the journey." then tries to help any who will move the head.

Arien 
Tuesday March 7th, 2000 6:24:59 AM

Arien approaches the head and gives it a shove to try to gauge its weight, looking at the others he says, "This ain't gonna be fun."

Branze Bones 
Tuesday March 7th, 2000 7:11:59 AM

"It is time we leave this place. We will need to work together dragging the head, or putting it on carrier to do so, if we lay out cloaks and use the sea devils tridents perhaps we can make a sleigh for the heads weights." he says beginning to work on the strange creation usually reserved for pulling dead soldiers off a battle field.

Bill Troublefinder 
Tuesday March 7th, 2000 7:43:59 AM

Bill says, "So we need to take the Head, and we're not gonna leave poor Borbo behind, are we? I wonder if there are any boats around this island. Atomas' cave is about five miles away." The halfling looks around the cave again. "Hey, I'm gonna see what's under the water here." And he wades into the water, slips beneath the surface, and begins to explore below.

Bill Troublefinder 
Tuesday March 7th, 2000 7:49:59 AM

Just moments after submerging, Bill's head pops up above the surface of the water. "I forgot to tell you. Or did I? Back in the temple room, when I tried to take the hammer back, I actually made it -- I saw Atomas standing there, big like always. But the shark being was trying to get into my mind, and I had to concentrate on keeping it out, and so, well, 'Pop!', and I was back here, with a bad bad headache." Bill nods his head, his explanatory duties done, and resumes his underwater search.

Draax 
Tuesday March 7th, 2000 9:14:59 AM

Draax goes over to the head and gives it a push. "There has to be some way for us to move the head. I wonder how the sea devils got it here." Draax looks around to see if anything catches his eye before turning the ring and going into the water with Bill to look.

DM Kent (pushing and shoving)  d20=10 d20=15
Wednesday March 8th, 2000 2:17:59 AM

As Arien and Draax push at the sentinel head they realize that it only looks heavy. or maybe it is but when the push on it, it moves easily and without friction about 1 inch off the ground. As Bill goes into the dark water, he notices two things. First like the other water, once under or in it the water is remarkably clear and second there are many dark areas that might be openings in the distance.

K'isst the Dreamer 
Wednesday March 8th, 2000 5:24:59 AM

K'isst upon hearing that the head moves, rises and then finds herself unable to make a decision. Still a little befuzzled, she turns to Bill and says, "Bill what should I do?"

Bill Troublefinder 
Wednesday March 8th, 2000 8:11:59 AM

Bill's head pops up, and he treads water, "There might be some openings, here," he announces. "Maybe we can take our beloved Head out through the back door. Kinda roll it along the bottom, or something. We might not want to go back the way we came in, what with the gong going off again, and all." He then looks and sees Draax wading in the water toward him, and K'isst's head swinging around to look his direction. "Hi. Everything okay?" He blinks a few times, better to get the water out of his eyes. "Want Draax and me to check out the dark places here?"

Draax 
Wednesday March 8th, 2000 10:04:59 AM

Draax is very surprised when he pushes the head and it moves. "I think we can carry it especially in the water." As he swims toward Bill he hears Bill's question to K'isst. "Sounds like a good idea to me Bill. Now that we know we can move the head, we just have to find a way out."

Branze Bones 
Thursday March 9th, 2000 1:39:59 AM

"Lets just push it out the way we came, quickly get off this island." he says cleaning blood of his sword. "I have access to Domi's ability to heal twice more, and of the 30 healing potions we acquired im quiet certian we have stock remaining lets get to fealing battle ready and then get out of here. The dragons may have already done enough damage to make the village feal it for years to come.

Sedar of Much better health  d8=3 d8=7
Thursday March 9th, 2000 3:25:59 AM

As he sees that the head is magically light, he stops for a moment. Rummaging in his satchel he pulls out his last two remaining potions and drinks them whole heartedly. (10 pts, returned). Feeling much better he takes charge of pushing the head. "Down through the water might be better than a room full of sea devils. .... or not ..."

K'isst the Dreamer 
Thursday March 9th, 2000 4:50:59 AM

K'isst looks back and forth between Branze and Bill. Then without hesitation, she gets up, and with her strength returning, overcomes her fears and again touches the head gently pushing in the direction Bill indicated.

Arien 
Thursday March 9th, 2000 6:14:59 AM

Since Arien already took care of his wounds he lends his strength to moving the head.

Rond 
Thursday March 9th, 2000 1:38:59 PM

After spending several minutes of just staring into space, animation returns to Rond (ooc got back in town! :) ). Groaning aloud, " I need to take some time to heal, by whatever means."

DM Kent (at odds) 
Thursday March 9th, 2000 4:23:59 PM

with Arien pushing on one side of the head opting for going back the way they came in and K'isst pushing on the other to try to go where Bill is indicating might be a way out, the head goes no where fast. Just as Rond speaks about the need for healing another single Gong strike is heard.

Bill Troublefinder 
Thursday March 9th, 2000 7:17:59 PM

[OOC: It didn't seem from Arien's post that he was pushing against K'isst. 'He lends his strength' implies a cooperation, not a contrary action.] Bill says to Brother Branze, "Say, don't you have one of those, whatchmacallem, divination spells? Maybe you can ask which way would be best. But I'm gonna check this one out." And he dives back down, heading toward the underwater dark spot furthest to the left.

Sedar 
Friday March 10th, 2000 6:08:59 AM

stands back for the moment trying to sort out who will win this 'push of war'

DM Kent (pushing and shoving) 
Saturday March 11th, 2000 9:15:59 PM

[oops got Branze's post and Arien's actions mixed up] Anyway where/what are you all doing?

Draax  d8=6
Sunday March 12th, 2000 2:16:59 PM

Draax takes another portion of the extra healing potion that he took earlier (6 points). While Bill is searches under the water for a way out, Draax will go back to the door they came through to see if it opens.

Arien 
Sunday March 12th, 2000 9:39:59 PM

"Well we've got a few options here, we can try going back or forward, let's consider this. We know for sure we can go back but it sounds like we would be having company. On the other hand we don't know for sure if we can go forward plus if we were fighting Sea Devils it would be in their home environment, giving them the advantage. But it could conceivably be a short cut too thus cutting down on the time it takes to get out of here. I'm newer at this high adventure stuff so I'll let you more experienced types take over from here." Arien leans against the head waiting for the others to decide.

Rond  d8=7 d8=2
Monday March 13th, 2000 12:01:59 AM

Rond finishes off the potion he had pulled out prior to unconsciousness.

Bill Troublefinder 
Monday March 13th, 2000 2:45:59 AM

Bill continues swimming to the leftmost dark spot.

Sedar of Action 
Monday March 13th, 2000 5:19:59 AM

As no one seems to want to decide. The mage takes hold of the head and begins pushing it after the happy go lucky little fellow who just dived into the water (Bill). "let's go Arien" prodding his fellow mage to help out.

K'isst the Dreamer 
Monday March 13th, 2000 6:04:59 AM

K'isst continues to push after her friend Bill. She is still kinda oblivious to what is around her and didn't notice the pushing in the opposite direction. Her thoughts are muddy and unclear first taking her to one place and then another. Slowly they begin to clear.

Branze Bones  d8=3
Monday March 13th, 2000 6:11:59 AM

::sucks down another healing potion:: "Ah starting to feal good again. Lets get out of here, i have no way to speak with Domi today. In fact alls i can do for rest of this day is heal once and chill and oppenants metal. Let us leave by whatever means nesacary. I say we go the way we came, we know there is no traps and we know which way each turn leads. With the head as easily moveable as it is we can easily engage, what ever we face quickly, swim by and then have the engagers try to out swim the sea devils using are magical cloaks rings and helms. And hopefully it will not come to fighting anymore if the head did that to over 2 dozen it will easily frighten off lessar sea devils i hope.

Arien 
Monday March 13th, 2000 11:19:59 PM

Arien surreptitiously rubs the place where Sedar poked and glancing at the other mage mutters something about people who poke. With a sigh he slowly starts pushing on it muttering again under his breath about this not being in the job description.

DM Kent (pushing and shoving) 
Tuesday March 14th, 2000 1:45:59 AM

Bill sees three openings ahead of him under the water. Two are blocked with lowered iron gates the other is wide open and sooooo inviting. The others with the exception of Branze start pushing the head into the water after Bill and Branze is son speaking to the backs of their heads as he looks back toward the way they entered.

Bill Troublefinder 
Tuesday March 14th, 2000 2:00:59 AM

[OOC: So, left-center-right: which opening is open?] Bill checks the two grates with bars over them to see if there is a way to get them open.

Bill Troublefinder 
Tuesday March 14th, 2000 7:46:59 AM

["two grates with bars over them"? - try two gated passageways]

Draax 
Tuesday March 14th, 2000 11:16:59 AM

Draax waits to see if Bill found a way out.

K'isst 
Tuesday March 14th, 2000 2:48:59 PM

K'isst pushes for all her might towards the unbarred opening. When she gets there she stops and waits for Bill. "Are you sure this is what we should do, Bill?"

Sedar the mage 
Tuesday March 14th, 2000 3:41:59 PM

Quickly pushing the head, although unable to match K'isst's strength, he continues as best as he can.

Rond 
Tuesday March 14th, 2000 4:09:59 PM

Rond lends a hand as he is able. Provided there is enough space.

Bill Troublefinder 
Tuesday March 14th, 2000 8:34:59 PM

Bill signals to surface so they can talk. While bobbing in the water, he says to K'isst and his other friends, "Well, as far as we know, most of the sea devils who attacked us came through the open tunnel," the halfling says, indicating which one it is [Mr. DM: Left, right or center?]. "Maybe there are more there. Maybe one of the closed passageways would be better. Maybe the gongs we heard were signs that some of our friends have arrived back in the temple. In short, I don't know. I just wanted to see what was down here before we left. I'm open to suggestions. Maybe the levers by the pedestal can open or close these gratings. You know there've gotta be more sahuagin whichever way we go, and lots of us are kinda hurt, but we gotta go one way or another. Anybody got an extra potion of healing? I used mine, or gave them to others."

DM Kent (decisions) 
Wednesday March 15th, 2000 4:38:59 AM

The open passage is the center one. The passages on each side have nothing on the floor at all totally clean. The center has general debris; small pebbles, pieces of metal.... there is no sign of any Sahuagin either above or below.

Bill Troublefinder 
Wednesday March 15th, 2000 10:00:59 AM

Bill suggests, "Sedar, don't you know how those levers work now? We don't need to raise the pedestal or open the door we came in, but maybe you can see if one of those levers will open the other gates here. Can you try it out, and I'll be below, watching. If it works, I'll bob up and tell you. 'Kay?" He then pops back under the water, and spends a few moments visually examining the covering for the opening on the left, to see if there is any obvious way to open it in addition to or other than the topside lever, and also seeing if Sedar, or someone, can move it using the lever(s).

Rond 
Wednesday March 15th, 2000 2:39:59 PM

"Has the head given any indication of what way to go? Like a slight tugging in any direction, or the nose facing any certain way?"

K'isst  d100=73
Wednesday March 15th, 2000 5:33:59 PM

K'isst goes over to the grated opening that Bill is at and tried her hand at opening the gate. She misses. "Umph. Nope. No good. Can't lift it. I'm going a short way down the open passage. If I'm gone more than 2 minutes, I'm in trouble." K'isst proceeds into the unblocked passage.

Sedar the mage 
Thursday March 16th, 2000 3:46:59 AM

Seeing K'isst and Bill T disappear under the water. He waits a moments before moving the lever for the main gate (right one and down, then up) He will make sure that it does not let any unwanteds through.

Arien 
Thursday March 16th, 2000 5:25:59 AM

Arien waits near the head to see if moving the lever has any effect.

Draax 
Thursday March 16th, 2000 8:46:59 AM

Draax hands Bill one of his potions of extra healing before Bill disappears under the water (1 full and 1 with 1 portions left). Then turns his ring and drives under the water to back-up Bill.

Bill Troublefinder  d100=18
Thursday March 16th, 2000 10:13:59 AM

"Thank you, Andraaxius!" Bill is about to quaff a portion of the potion, when he notices that Rond looks worse off than him. "Hey, Rond, I guess I'm not really doing too badly. Why don't you take this, instead -- if that's okay with Draax. Is that all right, Draax?" If so, he hands off the potion to Rond. / Back at the left grating, Bill takes the hammer out, and, if after Sedar has tried the various levers, the bars do not move out of the way, then Bill tries using the hammer to move or bend the bars aside. Of course, he's not so strong, so, though he made a good effort ... [anything happen, Kent-our-DM?]

DM Kent (gonna wash that halfling right outta my hair....)  4d20(20+4+14+3)=41 d20=14
Thursday March 16th, 2000 2:54:59 PM

K'isst, Bill, Draax go under the waves and as K'isst goes up the tunnel Sedar closes the main door. Then he goes to the lever that doesn't move the pedestal and moves it. Bill and Draax are at the left grated door when Sedar stars playing with the lever and definitely find something out about the grated doors as a great inflow of rushing water and debris propels them backward around 55 ft. Bill being the one right at the gate gets the brunt of it and is also severely hit in the head with some foreign object(rolled 20 for 3 pts dam and loss of consciousness) Draax is bounced around a great deal and propelled about 35 ft backwards but sustains no physical damage (roll under con to retain some semblance of equilibrium. K'isst feels a water pressure change as she moves up the passage and feels a little push forward but the path goes straight onward, at this moment perfectly level with no side passages to be seen. Sedar, Rond, Arien, and Branze see a disturbance in the pool where the Sahuagin appeared before and notice the water moving towards them once again. No sign of Bill, Draax or K'isst.

K'isst 
Thursday March 16th, 2000 5:50:59 PM

Having moved forward for 60' (half movement under water) she turns back and returns. Surfacing, she says, "Straight ahead for 60'" Then she notices that no one is where they were. "What happened?"

Bill Troublefinder 
Thursday March 16th, 2000 7:04:59 PM

The hobbit floats suspended somewhere in the water, a nasty mark above his right eyebrow.

Branze Bones 
Saturday March 18th, 2000 7:01:59 AM

"More come, we need t get the head out of here." he says as he pushes the head the way they came. "THis is teh way i know out, i cannot risk the fate of village with a guess.

Draax  d20=15 d20=11
Saturday March 18th, 2000 7:59:59 AM

At Bill's request to give the potion to Rod, Draax nods in agreement. "Sure Bill I have no problem with that I should have thought of that myself. Here this one still have a third of the potion in it." Draax give Bill the potion with one portion left (1 full one still on Draax). As Draax gets propelled backwards he barely keeps his sense of which way is up/down/forward/back (made Con exactly). He take a few seconds to get his bearings and then looks around to see if he can locate Bill (made int by 2, miss Wis by 1).

Rond  d20=9
Saturday March 18th, 2000 8:05:59 AM

As Rond is about to drink the potion, the commotion occurs in the water. As he sees Bill go down, he puts the potion away for the time being, and goes to help Bill out.

Sedar the Mage 
Sunday March 19th, 2000 3:34:59 AM

Seeing the water rise, the mage quickly puts the lever back into its neutral position. "Finding anything K'isst ?...." points to Bill as he sees Rond go in after the little guy. "Branze wait ... lets not rush ... there are still plenty of those sea devils around."

K'isst 
Sunday March 19th, 2000 9:36:59 AM

Seeing Bill down and out, she looks back at Branze. "Branze, I agree we know the way back, but that's where the bell came from. That's where they are gathering for attack. Only one open door. I hope I'm doing the right thing. May Donyra forgive me, but we're out of time. Into the open passage everyone! I'm pushing it that way!" K'isst dives under the water again, and using her water breathing, pushes the head into the open passage as fast as she can. She uses the thing as a battering ram, stopping for nothing.

Arien 
Sunday March 19th, 2000 11:07:59 AM

Arien looks at the others a moment and with a shrug hurries after K'isst

DM Kent (will they stay or will they go) 
Sunday March 19th, 2000 2:55:59 PM

As Bill finally surfaces and Rond retrieves him, K'isst decides it is time to go and takes a dive for the open underwater passage, Arien makes to follow. As Rond gets Bill to shore, he regains consciousness and while he has a very sore head and a large lump to go with it he seems to fine otherwise.

Bill Troublefinder 
Sunday March 19th, 2000 6:25:59 PM

Bill groans as he regains consciousness. His hand goes to his head as he gingerly explores his new phrenological topography. "Wha- what was that? There're mules underwater?" He looks up at his rescuer. "Hi, Rond. Are you feeling better now?" He feels around his clothing, as though trying to find something. "Ham... where is it? Where's the ham- hammer? Oooh, my head."

Rond 
Sunday March 19th, 2000 6:42:59 PM

"You tell me! We saw the water level start to rise, then we saw what ended up to be you, floating in the water."

K'isst 
Monday March 20th, 2000 6:02:59 AM

K'isst not able to talk underground without someone else's air bubble, motions to Arien and pantomimes going to get them and bringing them after. Meanwhile, she keeps pushing watching for crevasses, passages, and other obstacles.

Bill Troublefinder 
Monday March 20th, 2000 6:28:59 AM

Bill answers Rond, "I had the hammer out, and was by the grating on the left. Suddenly, water and debris rushed, and ... now I'm here. But we've gotta find the hammer. And we hafta take Borbo with us, too. Maybe we can tie his body to the head, 'cause it floats all right, right? Not leavin' him here." Bill stands up, his legs a little shaky, and goes to retrieve Borbo's remains. He pulls him slowly toward the water.

Branze Bones 
Monday March 20th, 2000 6:50:59 AM

::coninues along previous path::

Draax 
Monday March 20th, 2000 8:05:59 AM

Seeing Bill pulled from the water and seeing K'isst enter the water with the head, Draax follows after her and Arien.

Arien 
Monday March 20th, 2000 9:46:59 AM

Arien rises to the surface, and shouts for the rest to follow before quickly submerging again.

Bill Troublefinder 
Monday March 20th, 2000 6:29:59 PM

As he gets Borbo's body to the water, he asks, "Rond, can you take Borbo and catch him up to the Head? I'll look for the Hammer, that Atomas needs." Just before he submerges, he asks the warrior cleric, "Branze, why are you standing at the closed door? Aren't you gonna come with us? Or are you just standing rear guard?" [OOC: Branze, with everyone else pushing the head in the water, how do you figure you are pushing it back the way we came?]

Rond 
Monday March 20th, 2000 8:30:59 PM

"I can handle Borbo on my own, seeing as how it looks like you guys are handling the head okay. And I'll keep an eye out as you guys move, for anything coming from behind."

DM Kent (Divided they fall?)  d100=9
Tuesday March 21st, 2000 2:34:59 AM

While Draax dives and catches up to K'isst at the opening after Arien calls to the others, Rond assists Bill with Borbo's body and then heads below with it, while Bill searches for the lost hammer. Hearing first Sedar's call and then Bill's, Branze gets to the end of the cavern and realizes that in his haste no one ever reopened the door. As Branze reaches the door a third GONG is heard. After only a few moments Bill finds the Hammer.

Sedar the Mage 
Tuesday March 21st, 2000 3:39:59 AM

looks about as hear the last GONG , then dives i after his comrades.

Bill Troublefinder 
Tuesday March 21st, 2000 5:47:59 AM

Bill places the hammer back where he stored it earlier, cinches up his belt, and follows K'isst and company down the central tunnel.

Draax 
Tuesday March 21st, 2000 9:39:59 AM

Draax will help push the head.

Branze Bones 
Tuesday March 21st, 2000 4:54:59 PM

"Draax open the door and walk ahead of teh head to be sure nothing gets in are path and to scout ahead, for the head. Now lets get the frak out of here, before every Sea devil in the ocean comes.

Rond 
Tuesday March 21st, 2000 5:48:59 PM

Rond follows, carrying Borbo in a fireman's carry (OOC I believe the easiest way to carry)

K'isst 
Wednesday March 22nd, 2000 5:41:59 AM

K'isst pushes with all her might attempting to get things into a rhythm she can keep up for some time. She adjusts her pushing as others join her. She motions Draax to go ahead of the head so as to guide them.

Draax 
Wednesday March 22nd, 2000 1:34:59 PM

Draax swims ahead to guide and look for any immediate danger.

Bill Troublefinder 
Wednesday March 22nd, 2000 7:14:59 PM

Bill continues swimming along behind.

DM Kent (Reunited and it feels so good) 
Thursday March 23rd, 2000 2:20:59 AM

With Sedar in the lead and K'isst, Draax and Arien pushing the head, Branze brings up the rear (I guess)with Bill and Rond just a head of him. The first 60 ft or so of the tunnel is as straight as an arrow and seems to go slightly downward. The passage continues to goes straight for a while and then starts curving right, in a not so gentle arc. The pass also seems to be taking a decidedly upward turn. There have been no noticeable openings, doors or side passages this entire time. after about an hour of definitely spiraling upwards, the passage deadends with 2 doors, one on the right wall and one on the left wall. The right door seems the most worn and used while the left door looks like it is in much better shape.

Sedar the Mage 
Thursday March 23rd, 2000 4:18:59 AM

Reaching the doors, the mages turns to frantically wave the others to a stop, before he gets squashed. He will then check to see if they are both locked before attempting to open them. If unlocked he will check the passages behind them. (if any)

K'isst 
Thursday March 23rd, 2000 5:17:59 AM

Straining and groaning, K'isst pulls back on the head bringing it to a stop just before it crushes Draax against the back wall of the T intersection. Then she collapses, thinking it odd that she can't sweat underwater. "Oh Gods! That was the longest hour of my life. I was worried we were just going to go on like that forever." Then she lays back on the floor heedless of those around her, breathing hard.

Branze Bones 
Thursday March 23rd, 2000 5:23:59 AM

Branze confused about the situation takes rear guard but doesn't follow. "How the freak do you have any clue that doesn't lead into there main chamber. Take the head be my freakin guest." he sees as the last of the party heads the unknown way. "Agh. Never do they do anything the smart tactical way. Domi why do i suffer with these people." he says as he pulls his cloak on and swims after, doing exactly what he doesn't want to do. Rear guard and going a way there is no certainity leads out.

Draax 
Thursday March 23rd, 2000 10:26:59 AM

Draax slows down as they get closer to the doors and helps the others slow the head down until it stops. Once the head is stopped he will move near Sedar to back him up, but he makes sure that Sedar has enough room to move around, defend himself, or open one of the doors.

Bill Troublefinder 
Thursday March 23rd, 2000 6:14:59 PM

Waiting to see what his companions do, Bill rubs his temples. Glancing behind him, he sees Branze, and gives a little wave.

Rond 
Thursday March 23rd, 2000 10:01:59 PM

Setting down his load, Rond take a little breather.

DM Kent (Under pressure) 
Friday March 24th, 2000 4:59:59 AM

As the group gathers around the doors, Sedar looks at the two doors. The well worn door is unlocked and the other door is locked. Both doors, upon further examination have some sort of symbols or writing on them. (Sedar roll d20 int and d100)

Branze Bones 
Friday March 24th, 2000 5:40:59 AM

"Im going back the other way Branze points. I will keep the Sea devils off of you all, by the time you need to get the head where it belongs. I will die in battle the way my father did and teh way my god demands. Save the village friends, goodluck gods speed and For windhorn!" he says drawnig his sword and holding his shield tight he stops at the intersection where the least amount of Sea devils could attack him at once.

Bill Troublefinder  d10=2 d20=18
Friday March 24th, 2000 10:39:59 AM

Bill wonders how Branze figures he can talk understandably underwater when he's in the form of a manta ray. But seeing him start to swim away, Bill grabs his tail and won't let go. (Initiative 2, modified to 1 by dex, to hit, er, to grab, AC 0.) "Stay here with us!" Bill insists. "We need you." Of course, Bill doesn't know whether Manta Branze will understand his words, either.

Sedar the Mage  d20=7 d100=9
Saturday March 25th, 2000 3:42:59 AM

The Mage intently ponders the symbols upon the doors as he signals to the others to be still for a moment. (Made checks)

Draax 
Saturday March 25th, 2000 3:37:59 PM

Draax draws his sword and stay as motionless as he can in the water waiting to see what happens with the doors.

K'isst 
Sunday March 26th, 2000 2:44:59 AM

Breathing heavily, she rests on her back while the others work on the doors. When she hears Branze talking when we should be underwater, she sits up and looks back as his retreating figure. Her shoulders sag. She thinks to herself, ::Ahh, the curse of being stubborn.:: She begins to rise to go after him, then realizes that to change his mind or to go after him, would further endanger the party. She silently offers a prayer up to Donyra on his behalf and blows a kiss of friendship and luck in his direction. ::Farewell, my friend.::

Arien 
Sunday March 26th, 2000 2:49:59 AM

Arien takes the chance for a welcome break and hums tunelessly to himself while tracing designs on the floor with a finger.

Rond 
Sunday March 26th, 2000 5:26:59 AM

Rond waits, not knowing of anything further to do.

DM Kent (leave taking) 
Sunday March 26th, 2000 3:38:59 PM

Bill makes a heroic effort to catch and stop Branze but in his manta ray form he is much to swift and agile for Bill to catch up. As he fades in to the distance and back toward the hall you all feel a change of water pressure and then dulled sound waves reach you with what can only have been a loud GONG. After Sedar peruses the doors for a moment he realizes that the words on the door say "do not enter" in very poor elven.

Sedar the Mage 
Sunday March 26th, 2000 4:05:59 PM

Points to the locked door, then to Bill. Making the signal of turning a key, waving the little fellow forward. he then opens the well worn door and begins entry ..... waving Draax to follow slowly.

Draax 
Monday March 27th, 2000 9:45:59 AM

With Sword ready, Draax enters behind Sedar.

K'isst 
Monday March 27th, 2000 6:19:59 PM

K'isst maneuvers the head into the "T" at the end of the hallway and against the wall trying to make room for those who want by. When she sees the old elven writing, she looks at it closely to see if she can determine the reason for the writing being so messy. She thinks that it either was done by someone who doesn't know elven very well or someone who was in a hurry. She tries to determine which of these possibilities might be the case.

Bill Troublefinder 
Monday March 27th, 2000 8:29:59 PM

Bill watches Branze swim off, shrugs his shoulders, then turns his attention to the rest of the party. He loads his speargun.

Rond 
Monday March 27th, 2000 10:47:59 PM

Rond picks up Borbo's body, and prepares to move on, but staying behind the head, to be rear guard.

DM Kent (door#1) 
Tuesday March 28th, 2000 3:43:59 PM

K'isst decides that the writing was done by someone with little knowledge of . The door opens easily which, considering it is under water, seems just a bit odd. But open it does and as you step through, you get this feeling that you just might have been here before. You seem to be on the side and about in the middle of a 20 ft wide channel. It seems to go strait to your left for as far as you can see and to the right, it seems to curve around counter clockwise. 20 ft straight ahead is a wall that seems to rise out of the water and parallels the wall your door is in. Also just about where the curve starts on the opposite wall there is something not quite right, but you are just not close enough to tell what.

K'isst 
Tuesday March 28th, 2000 10:56:59 PM

"That writing on the door looks like it was written by someone who didn't know elven very well. That either means that the writer expected elves to need this message to escape the place, or it was written by a Sahuagin and therefore is a trap. I suggest we try the other door."

Bill Troublefinder 
Wednesday March 29th, 2000 9:06:59 PM

Bill looks blankly in K'isst's direction, not quite understanding what she is saying. He waits until someone does something, with an occasional glance over his shoulder to see if Branze is still gone.

Sedar the Mage 
Thursday March 30th, 2000 3:34:59 AM

Seeing K'isst's stressed expression. Sedar points to the other door indicating to the fighter to perhaps kick it in.

Arien 
Thursday March 30th, 2000 8:03:59 AM

"Well whatever, I'll help out anyway I can just let me know. I want out of this place as quick as possible that gonging is giving me the willies..."

Draax 
Thursday March 30th, 2000 9:43:59 AM

Draax goes over to the other door and gets ready to open it, but just before touching the door he stops. "Has this door been checked for traps?"

Arien  d100=16 d100=30
Friday March 31st, 2000 1:47:59 PM

"Here let me try." Arien swims over to Draax and proceeds to closely examine the door. If he sees any traps(made it by 19) he will try to disable them (made it by 5).

Bill Troublefinder 
Saturday April 1st, 2000 12:04:59 AM

Bill yawns, and rubs his sleepy eyes. He hasn't slept since the Sea Devils stole the head, about two days ago. As he rubs his eyes, he sees swirly images. * "First your stew, THEN the pie, Bill. You know that both are important for you to grow up to be a healthy hobbit." * Where is his mother's voice coming from, anyway? he wonders idly. He dreamily thinks how much easier it is to stand up when water surrounds one. "Darius forgot his dog. Darius, Darius, your doggy wants you. Come back through the waterfall! Daaaari-uuuuuus!"

DM Kent 
Saturday April 1st, 2000 10:18:59 PM

As Draax and Sedar had already moved through the door before K'isst could signal them, (see my last post and theirs before that)you all know, by default that there was no trap on the door. As the rest of you enter, you feel the sense of Deja-vu, mentioned in my last post, and as you look toward the area that's not quite right, something shiny enters the water with a big splash, to your left. It appears to be a shield.

Bill Troublefinder 
Sunday April 2nd, 2000 7:00:59 PM

Brought out of his reveries by the movement, Bill looks over at the shiny shield-like object. He swims up to the surface to take a look around.

Sedar the Mage 
Monday April 3rd, 2000 6:54:59 AM

realizing that the time has been wasted going in circles. As Bill moves off, he waits to see what the little fellow has found.

K'isst 
Monday April 3rd, 2000 3:17:59 PM

Feeling frustrated from waiting, K'isst goes and opens the other door and peers through. She hopes she hasn't just made a fatal error, but they just can't afford to stand still.

Rond 
Tuesday April 4th, 2000 12:14:59 AM

Holds onto Borbo, as the others checks things out.

DM Kent 
Tuesday April 4th, 2000 5:18:59 AM

K'isst tries the other door just to see if it is still locked and finds that it is and follows the others into the canal. the water is lighter here from some sort of light from above. every now and again some rocks fall into the water and now you start to see other objects on the bottom as well as rocks. Bill discovers that his shiny object is a small shield that has several arrows stuck through it. as it settles to the bottom Bill sees what can only be a body below him under some rocks. (all make perception rolls under Wis. or Int. which ever is better)

Sedar the Mage  d20=10
Tuesday April 4th, 2000 6:55:59 AM

Moves out to look around. (made perception check)

Bill Troublefinder  d20=11
Tuesday April 4th, 2000 7:21:59 AM

[Made perception check.] Bill dives to see if he (*gulp*) recognizes the body, and or the shield.

K'isst  d20=4
Tuesday April 4th, 2000 7:30:59 AM

K'isst seeing that the others have found something signals the others to move on or get out of the way and pushes the head through the door not willing to wait any longer. She hopes once again that she has not chosen foolishly. As she notices that something looks "a little off" or "a little familiar," she tries to figure out what that is. [Perception check of 4]

Arien  d20=14
Tuesday April 4th, 2000 9:36:59 AM

Curious as to what Bill had found Arien swims in for a better look. (made it by 3)

Rond  d20=16
Wednesday April 5th, 2000 12:56:59 AM

Oblivious to what everyone else is noticing, Rond continues to carry Borbo. ( ;) )

DM Kent 
Wednesday April 5th, 2000 5:16:59 AM

Bill recognizes only the fact that the body is that of a Sahuagin and that it did not die pleasantly, the shield is also not recognizable. however as you all enter further into the area and approach the body the strange area is strange because there are steps going up out of the water towards the round dais like area. It is then that you all realize that this area reminds you a lot of the Temple.

K'isst 
Wednesday April 5th, 2000 6:32:59 AM

::Ahh good! This is fortunate,:: K'isst think to herself. She pushes the head up the steps grunting with her effort. Then slumping against the head, she draws her trident looking for sea devils. She then breathes lovely air...Clean fresh air. She spits getting the saltwater out of her mouth. "Yuck!" she accidentally says out loud.

Sedar the Mage 
Wednesday April 5th, 2000 7:47:59 AM

Quickly realizing where they have come out, he bounds up the stairs.

Rond 
Wednesday April 5th, 2000 7:56:59 AM

Rond lets go of Borbo temporarily to check out what's above the water. If there is no attack, he will grab Borbo and continue out of the water.

Bill Troublefinder 
Wednesday April 5th, 2000 11:42:59 AM

Bill nods to his friends, and signals with his hands that he is going to continue underwater around the dais [not dais], and along one of the channels to the side of the platform toward the temple's entrance. Unless he comes across something (or someone) of particular interest underwater, Bill will cautiously climb out along the stairway at the entrance side, speargun still loaded, held in his right hand, and sword available in his left.

Arien 
Wednesday April 5th, 2000 4:09:59 PM

Arien draws his dagger and makes his way out of the water.

Bill Troublefinder 
Thursday April 6th, 2000 10:56:59 PM

Before exiting the water, Bill stops, fascinated for a moment with the way tiny air bubbles float toward the surface. He thinks to himself that a snack would be nice. And a good hot cup of tea. He shakes his head, and ascends the stairs.

Sedar the Mage 
Saturday April 8th, 2000 6:03:59 PM

Before he reaches the surface he looks about. He sees his little companion (Bill) stop for a moment in deep thought (or what appears to be). Chuckling as he thinks how easily his friend is distracted. Then continues to break the surface and exit the water. "ahhh .... fresh breathable air ... ahhhh ..."

DM Kent  d10=10 d10=10 d10=8 d10=7 d10=3
Saturday April 8th, 2000 8:29:59 PM

Arissa gets down to the dais, he sees that there was obviously some sort of battle here as there are blood stains all around. The pile of rubble and debris appears to be the remains of some sort of statue and the roof above that seems to have collapsed recently and is still occasionally dropping small pebbles down into the room. About this time you turn around to talk with your travel mate and realize that he did not follow you down the aisle but is instead peering at one of the doors that lead to the tower rooms. At that moment, you are just about to call to him when several things happen, First off you see the door that Ahkum is next to sling open and several Sahuagin start coming out. And secondly there is suddenly quite a bit of plashing around you and the sounds of several voices as well. Ahkum is checking out the door and turns to see what Arissa is up to when he sees and hears several things happen. First, you hear the door you are at start to grate open and you see several figures leap and climb up onto the dais where Arissa is. As K'isst, Sedar, Arien, Rond and Draax pop out of the water with various sounds, splashes, lunges and noise. None of the surfacing group is startled by what they find when they surface. K'isst and group sees a strange Elf prowling on the dais and had just turned around , as if to look for someone, and is now having a cataleptic fit at being scared by your abrupt appearance.

Ahkum 
Saturday April 8th, 2000 9:23:59 PM

The thin caster backpedals slowly from the onrushing fish men his eyes narrowing as he points his staff at the lead creature and roars a single word, "Light". [centered on the lead sahuagin's eyes]

Draax  d20=10
Sunday April 9th, 2000 5:01:59 AM

Draax comes out of the water and see the elven stranger at the dais, his attention is then drawn to the Sahuagin coming through the door. He draws his sword and makes his way to engage the fishmen. He figures that he will worry about who the strangers are after the immediate threat has been neutralized.

Arrisa 
Sunday April 9th, 2000 7:02:59 AM

Seeing that HER travel companion is in danger, Arrisa tightens the grip on her Quarterstaff and follows Draax into the oncoming fish men

K'isst 
Sunday April 9th, 2000 8:24:59 PM

K'isst tensing her aching muscles yet once again, begins pushing the head down the aisle towards the exit. Seeing the new person seeming to fight on their side she grunts and says, "Hiya! ::ugh:: I'm ::ugghh:: K'isst. We could ::ooff:: use ::oof:: your help!"

Rond  d20=7 d20=18 d8=5
Monday April 10th, 2000 12:16:59 AM

Rond moves to where he can use his bow, and fires two arrows at the lead gin. If there's no target, then he draws his sword and gets ready to intercept any Sahuagin headed for K'isst. The first arrow misses, while the second arrow imbeds itself firmly into the lead Sahuagin.

Sedar 
Monday April 10th, 2000 3:19:59 AM

Moving over to relieve K'isst from pushing the head. "let me take that .... you are much better with weapons than I .... best you be at the ready"

Arien 
Monday April 10th, 2000 4:51:59 AM

Arien joins Sedar in pushing the head hoping to get it out of the temple as soon as possible.

Bill Troublefinder  d20=16 d6=5
Monday April 10th, 2000 9:49:59 AM

As the water rolls off his face, Bill observes the sahuagin pushing their way out of the tower door. He aims and fires the speargun through the air into the first of the onrushing sea devils, hitting for 5 points of damage.

DM Kent (Deja who?)  d20+1=9
Monday April 10th, 2000 4:14:59 PM

Ahkum's spell comes off without a hitch and the first Sahuagin screams almost as if in pain as his face is enveloped. He is, however, rapidly pushed aside as seven more Seadevils force their way out the door, pushing Ahkum backwards while the rest of you helplessly look on and move towards the fray (you are all way out of range for any attacks currently.) As the seadevils push through the door, the first to reach Ahkum attacks with his trident and misses as he stumbles over his blinded companion. And from inside of the tower you here the sound of a Gong, and a voice say "So the defilers and thieves return to the scene thinking to escape." And out of the room steps the largest Sahuagin any of you have seen. He is 10 ft tall and is glowing. Ahkum roll save vs spell at -2(fear) or run away.

K'isst 
Monday April 10th, 2000 8:13:59 PM

K'isst nods at Arien and Sedar. "Get it to the door and out. We'll fight the battle there if we can. Perhaps we'll have the advantage outside." Then K'isst paces the head as it progresses. "Everyone to me and together! I feel it's our best chance. Make them come to us! Our Gods will be with us for true! We've come too far and sacrificed too many friends already to fail now!" K'isst stays in front of the head her Broadsword held two-hander style. She begins once again, unconsciously to revert to her natural tongue, chanting in a strange mix of Troglodyte and elvish. Her mind calms. Her spirit soars! It's time for battle!

Bill Troublefinder [OOC ??s] 
Monday April 10th, 2000 8:30:59 PM

[Bill had exited not at the dais, but up by the stairs ... let's say on the left as one faces the entryway. So he would be not too far from the tower door to his left, farther from the one on the right. But, because of the greater distance, he would exit there a minute or two later than those who climbed out by the dais. Also, question on the range of the speargun out of the water. The missile should have a longer range in the air than in the water, right?]

Rond 
Monday April 10th, 2000 9:25:59 PM

(ooc not realizing there was some distance). Rond will ready his bow for when they come in range.

Ahkum the Soiled  d20-2=8
Tuesday April 11th, 2000 2:36:59 AM

The caster's rage filled facade suddenly drains of color as the massive sea devil blasts through the door. His legs wobble and he turns without regard for his back and runs as fast as he possibly can towards the doors. Upon reaching the doors he bursts out and onto the path running at full speed.

Sedar the slick 
Tuesday April 11th, 2000 5:24:59 AM

Pacing K'isst, he awaits melee or rather his chance to push the head through it and to safety (?)

Draax 
Tuesday April 11th, 2000 10:41:59 AM

Draax hesitates at K'isst's suggestion, the warrior in him wants to take the battle to them no matter the cost, but the team member in him see the wisdom in her plan. With sword ready he moves slowly over to K'isst and the others while keeping an eye on the fishmen. Seeing Arrisa following him into the battle, he gathers her with the others. "I don't know who you and your companion are, but my comrade in right we need to fight as a group and protect the head, the important thing for us to do is to get the head back before it is too late. I think the head is more important to the fishmen than chasing your friend, if we survive this battle we may be able to find him later."

Arrisa 
Tuesday April 11th, 2000 9:59:59 PM

Arrisa follows Draax back as he indicates. "I'll tell you later who I am. Just like a mage to run....". She spins her quarterstaff around and then clasps it firmly in both hands. "Let them bring the battle to us if they dare...."

DM Kent 
Wednesday April 12th, 2000 3:07:59 AM

As you all move forward the Seadevils move to block the door arranging themselves in front of the big guy. The Giant seems to be concentrating very hard on something and is clenching his hands in front of him.

Bill Troublefinder  d20=17 d20=20 d20=17 d6=6 d8+2=10
Wednesday April 12th, 2000 5:15:59 AM

When Bill, emerging from the water, sees the fresh array of opponents before him, he fires off the speargun in his hand at the huge glowing sahuagin (17, AC3, 6hp damage), then, thinking he may need something magical to hit a person who himself is glowing, hauls back with his wonderful (+1) sword, and throws it end over end into the center of the glowing face (called shot, natural 20+1, AC -3 +4 = AC 1, max 10 hp damage, followed by 17+1, AC 0 [do you add the +4 for called shot, too, following a natural 20? if so, AC 4] for an extra 10 hp damage, 20 total from sword) (and expend one hero point to really drive the blade home, allowing him to throw the sword to best effect - you can decide, Kent, what this may be). [PS: Did someone adjust the dice roller probabilities?].

Bill Troublefinder  d20=13
Wednesday April 12th, 2000 5:25:59 AM

[13+3(Wis)-2=14: Saved vs. fear, if needed.]

Draax  d20=7
Wednesday April 12th, 2000 10:35:59 AM

Draax switches his sword to his off hand and flings a dagger at S6 (AC 7). The dagger misses and flies by the fishman's head. He switches the sword back to his primary hand. "Oh well, I guess we will have to do this the hard way." He continues to advance with the others.

Rond  d20=5 d20=13 d8=7
Wednesday April 12th, 2000 1:52:59 PM

Rond looses two arrows at the 'big' guy, loosing them in the crowd. (best was AC 3, for 7 points, if hit).

Ahkum the Soiled  d20-2=8
Wednesday April 12th, 2000 3:55:59 PM

The caster continues running until he feels the pangs of fear and loathing rolling off him. He takes a quick look back towards the temple and sighs feeling the guilt and pain for disobeying the tenet of one of his principle deities. [voluntary check if necessary, failed again]

K'isst  d20=6
Wednesday April 12th, 2000 8:12:59 PM

K'isst estimating the distance, says to Bill, "Good shot Bill! This gives us our chance. K'isst dives forward and misses. [I'm looking on my sheet and see no hero points. I'm lobbying for them now, please.] She curses as she comes up short and stops at the end of the "runway." Looks like it's toe to toe unless someone can take out the first two long enough to push through. Sorry guys, I tried." She sets herself to defend.

Arien 
Thursday April 13th, 2000 4:16:59 AM

Arien draws back from the head and strings his bow, determined not to go down without a fight.

Sedar 
Thursday April 13th, 2000 7:35:59 AM

Gets ready for a sprint, once the combat begins. Settling behind the head.

Rond 
Thursday April 13th, 2000 2:51:59 PM

uttering a prayer for protection, Rond fishes out a healing potion, and gulps it down. His health is improved greatly (thanks Jerry! ;)).

DM Kent  d20+1=2 d20+1=10
Friday April 14th, 2000 2:10:59 AM

Bill's Speargun shot and amazing sword throw seem to skewer the giant right in the head and suddenly the giant is no longer there. But in its place is a slightly pudgy, much shorter still glowing, creature, that is holding something shiny in his hands and chanting. As K'isst and Draax make it to the end of the walkway they must save vs fear at -1, as a palpable wave of it pushes against them. Sedar and Rond see and Bill feels the water drawing up and away from them. Almost as if it is trying to stack itself up. In moments there is a 10 ft tall water being bearing down upon the party from the east channel behind Bill. S5 and S6 attack K'isst and Draax respectively. K'isst's managing to drop its trident as it sees the figure being formed and Draax's also misses.

Rond 
Friday April 14th, 2000 8:41:59 AM

Rond, not liking the odds, picks out another potions (strength 18/00), and quaffs it.

Arrisa  d20=20 d6=6
Friday April 14th, 2000 8:40:59 PM

Seeing the water creature, Arrisa spins around and attacks it considering it to be a major threat. Her Quarterstaff connects with the water... (first time I use the dice roller and I get a 20 and a 6! :-) hit doing 6+4 damage for a total of 10)

Arien  d20=19 d20=19 d6=3 d6=3
Saturday April 15th, 2000 5:35:59 AM

Arien lets loose a pair of arrows directed at the glowing fat little thing. Hitting AC -2 both times for a total of 6pts. (I think the roller might be busted :-p )

Ahkum the Shaken  d20-2=2
Saturday April 15th, 2000 9:52:59 PM

Ahkum continues running furiously his breath quickly running out and causing his eventual collapse to the ground outside, somewhere. (another check failed badly)

Draax  d20=13 d100=18
Sunday April 16th, 2000 1:13:59 AM

Draax pushes ahead and then suddenly becomes affected by a terrible fear (missed save by 1), he screams and runs back away from the glowing creature.

Bill Troublefinder 
Sunday April 16th, 2000 12:10:59 PM

Bill takes a sharp left at the top of the stairs, and runs to the door of tower #2 to the east. He runs up the steps, drawing his non-magical short sword as he ascends. [The map shows the door open.]

Sedar the Nimble 
Sunday April 16th, 2000 7:01:59 PM

Maneuvering the head, and himself, the 1/2 elf dances out of reach of the seadevils weapons. Astounded at the formation of the water being, Sedar keeps the head between it and himself.

bill Troublefinder [OOC for Arrisa] 
Sunday April 16th, 2000 8:51:59 PM

[When you roll a natural 20, roll another d20. If you hit, roll damage, and add to total damage. If you get another natural 20, damage is max, and you again reroll to hit and damage. Kent - maybe you can do this for Arrisa this time. The virtual dice are hot!]

Arrisa [OOC Dice rolling]  d20=6 d6=4
Sunday April 16th, 2000 9:24:59 PM

[Oh! I didn't know that. Thanks! So...according to that, my first roll was 20 and 6. The next roll is 6 which hit's AC 9 doing a further 8 damage in addition to the other 10 if I hit. But I doubt it! :-)]

K'isst  d20=12 d20=13 d8+5=12 d8+5=6
Monday April 17th, 2000 6:43:59 AM

K'isst taking advantage of the surprise of his sea-devil opponents, attempts to rush between the two of them and attacks the fat glowing creature. He hits AC2 and AC3 for 12 and 6 hpd respectively if those connect. She then with leftover movement attempts to get to the left (South) side of her opponent so as to team with Bill and the "newcomer" if possible.

DM Kent  d20=19 d20=20 d20=19 5d6(3+2+4+6+5)=20 d6+1=2 d20=3 d20=16
Monday April 17th, 2000 7:08:59 PM

Rond stands and quaffs his potion and almost gets run down by a fast, fleeing Draax. Sedar dances and moves around trying to avoid all combat, and Arien's two arrows manage to somehow avoid all the bodies in between and moving around and strike Mr. Glowy. K'isst still needs to make her first save vs fear and now that she is up close and personal needs to make a second this one at -2. As K'isst tries to move on, after hitting the shiny one, s4 pokes her with a trident for 2 pts. Arissa's staff meets water and for a moment there is a space in the beast that is waterless, then it is refilled. Striking out in return, it attacks the moving body that is closest to it and rips s6's head right off (50 pts) and throws the two pieces of seadevil to the side and starts looking for other targets. Bill enters the towerlike room and finds no stairs going up. There are a set that disappear into a pool of water at the back. Other than that, in the room is a small table and stool and lots of bones.

Rond  d20+4=5
Tuesday April 18th, 2000 12:05:59 AM

Not liking how the Water Beast just took someone's head off, Rond will think ' I am not here' thoughts;, as he moves to engage S4, trying to put S4 between him and the Beast. (If I have time to engage, will promptly trip, and lose my balance, if not, should any attacks come my way, I'll volunteer to put my neck in the way (defensive fumble)! :) )

Draax  d20=7
Tuesday April 18th, 2000 12:59:59 AM

Draax take a moment to steady himself, he knows that it is just a spell, but he cannot find the willpower to overcome it. He stands looks back at the glowing creature repeating to himself. "I am not afraid, I am not afraid, I am not afraid." The words may be soothing, but he cannot make his feet go forward. (failed saving throw again, the dice is not being nice to me)

Bill Troublefinder  d20=9 d20=7 d3=2 d3=3
Tuesday April 18th, 2000 1:54:59 AM

If Bill sees a window or door to the outside, he will [try to] go through it, and see if he can come in behind the glowing guy at the door. Otherwise, he tucks the sword back into his belt, pulls out a fresh dart with his right hand, picks up the stool with the other hand, and pokes his head around the corner back to where the battle rages. He throws a pair of darts at the nearest non-watery opponent, hitting AC 8 for 2 hp &amp; 10 for 3 hp (whiff whoosh).

Sedar the Horrified 
Tuesday April 18th, 2000 5:13:59 AM

Horrified at the brutality of the water beast. The mages thoughts race for an idea to hurt the creature .... shouting above the commotion of the battle "who had any airy water spell ..... it may hurt him .... or kill the master of it !" pointing at the glowing creature.

Arrisa  d20=2 d20=1
Tuesday April 18th, 2000 5:15:59 AM

Arrisa too notices how the creature knocked a sea devils head clean off. Deciding she doesn't like this and it might actually be a friend, she backs away and attacks the nearest sea devil. (and the d20 say I drop my weapon somewhere......how annoying....)

Ahkum the Solid 
Tuesday April 18th, 2000 6:49:59 AM

The steeply willed priest straightens his back after and stands proudly. He straightens himself and turns running back towards the temple and the conflict.

Arien  d20=13 d20=17 d6=6 d6=4
Tuesday April 18th, 2000 7:28:59 AM

Arien yelps as he watches the torn Sahuagin body fly through the air. He looks to both sides and with a small nod, scrambles away from the water. Scared but not terrified he maneuvers for a relatively unpopulated area and fires off another pair of arrows at glow boy. The arrows hit AC 4 and 0 doing 6 and 4 points respectively.

K'isst  d20=18 d20=6 d20=20 d20=9
Wednesday April 19th, 2000 5:56:59 AM

[sorry for forgetting to save.]K'isst makes her first save, [which I guess justifies her two attacks last round] but misses the second. She decides to use her lonely hero point at this most important time. A 20!!!!!!!! "Hoody Hoo!" K'isst yells as a lifetime of frustration is released and expressed in one moment of glory. She starts to swing again at the glowing one, but hesitates. It's spell struck at the sea devil. She looks for a second at the strange little creature with new eyes and decides that until it strikes at her, she'll leave it alone. Instead she spins to strike at S4 who struck at her. "I hate wimpy warrior who strike at one's back!" She however, slips on the set surface and rolls a 9 hitting only AC8. She refocuses and begins her chanting once again backing a step towards the west wall so as to not put her back to any opponent.

Dm Kent 
Thursday April 20th, 2000 6:46:59 PM

Bill finds no windows or doors to the outside and returns to the fray via his previous route and attacks S4. K'isst fights the fear and manages to ignore it fairly handily but in concentrating on the fear banishing, she loses focus on her weapon and misses her attack. Arien's second arrow finds a home in Mr. Glow Boy's side and a guttural grunt is heard coming from that direction. Ahkum returns to find the temple door now blocked by the same glowing figure that caused him so much trouble. Currently Ahkum is being ignored due to the fact that he is behind the figure he wants/needs to pass. (save vs spell -1) Draax turns to return and the combination of the water beast, glow boy and the flying, severed, body parts, has him still frozen in place fighting the compulsion to flee. Sedar yells out his question attracting the attention of the still blind S1. Rond and Arissa move into the fray against S4 and S6 respectively and both drop their weapons.

Dm Kent  d20=17 d20=12 d20=10 d20=8
Thursday April 20th, 2000 6:53:59 PM

S1 attacks (at -3 due to blindness) Sedar the yeller and comes ever so close to giving Sedar a hair cut from the neck up but only manages to clip a few hairs. S4 beset upon from all sides chooses to attack the weaponless Rond and misses and then realizes that something is not quite right as he falls to the floor. S6 also gets the benefit of an unarmed opponent and also misses due to the fact that he was laughing so hard at Arissa dropping her weapon. The water beast moves forward to the corner of the stairs and takes a swipe at the Arissa/S6 combo and misses, but which figure was it trying to hit? (OOC I am in Florida on a 392 so don't have access to my maps i will send a new one updated on SUN)

Sedar the Shouter  d20=11
Friday April 21st, 2000 2:15:59 AM

Ducking the devils (S1) blade, the 1/2 elf draws forth his short sword. Spinning around the head he makes a feeble effort (misses), not wanting to let go of the head with his offhand.

Draax  d20=7
Friday April 21st, 2000 6:11:59 AM

Sweat begins to form on Draax's forehead as he tried to break the hold that is affecting his mind, he take one step forward and then turns and runs in the opposite direction again. He has no idea what is going on here, never has any spell had such a tight hold on him as this one. If the glowing creature is still in sight when Draax regains control of his feet, he look at the creature with all the hatred he feel displayed openly on his face. (OOC: Moving into my new apartment tomorrow and will not have access to a phone line until Tuesday)

Rond  d20=14
Friday April 21st, 2000 8:24:59 AM

Rond will retrieve his sword, though he gives the WB a wide berth. (ooc no, it's not a frog! ;) )

Arrisa 
Friday April 21st, 2000 8:42:59 PM

Realising that she doesn't have any spare weapons. Arrisa also goes to fetch her Quarterstaff. She too stays as far away from the WB as she can

Ahkum 
Saturday April 22nd, 2000 7:20:59 AM

The thin robed man rounds the corner and gazes upon the scene of carnage again. He looks over the situation and points his hand at the massive Water Beast. He speaks with loud and vibrant conviction, "DIE"

Ahkum 
Saturday April 22nd, 2000 8:29:59 AM

[OOC: Silly me I forgot to say that I'm casting Command on the Water Beast, just in case it's on our side.]

K'isst  d20=16 d20=18 d8+5=8 d8+5=11
Saturday April 22nd, 2000 5:39:59 PM

K'isst chanting and focusing for all she's worth, while still trying to keep her fear at bay, swings twice at #4. Hoody Hoo! She hits AC-1 and AC-3 for 8 and 11 (19 total) points of damage. "Die, pond scum!!" she screams echoing Ahkum's sentiments without the spell.

Bill Troublefinder  d20=16 d20=2 d20=5 d20=14 d3=1 d3=3
Sunday April 23rd, 2000 11:14:59 AM

Near the wall east of K'isst and S4, Bill sets his stool down. From behind it he tosses off a series of darts at S4. His first dart lightly pierces the laughing sahuagin (AC 0, 1 hp), but his next two darts miss as the green fellow absorbs the blows K'isst offers. "Go, K'isst, go!" he encourages her. His fourth dart also hits his target (S4, AC 2, 3 hp, total 4 hp damage this round). Bill glances to his right at the water beast, and ahead at the weird guy with something in his hands. He regrabs the stool and looks for an opportunity to slip through to the weird guy.

DM Kent (Splish splash I was.....)  d20=16 d20=6 d20=3 d20=1 d20=9
Monday April 24th, 2000 2:23:59 AM

S4 goes down under K'isst's and Bill's attacks and remains down as Bill moves to a better vantage point. As Sedar Misses the blind man, he barely manages to avoid being hit himself (16-3, its almost as if his sight is getting better). S6 stabs at Arissa, with his trident, just as she bends down to retrieve her staff and misses The Water beast, starting to come up the steps, grabs at Rond as he retrieves his weapon and while gets a bit damp from dripping water is not struck. S2 casts his net towards Ahkum, but gets tangled in the drag line and it partially entraps Glow Boy for 4 pts. S3 throws his net in Bill's direction but misses as he tries to adjust for Bill's movement. Arien Stands there slightly bewildered as if unsure of who to target as he nocks another arrow. Draax retreats a few steps further down the aisle and no longer feels the waves of fear he was feeling.

Ahkum  d20+1=20 d20+1=14 d6=2 d6=5
Monday April 24th, 2000 2:45:59 AM

The spindly mage draws back his arm to strike the sahuagin before him (S7) striking mightily and roaring a praise to Domi as his spell fails. [I rolled a twenty with my first roll but i would have hit a 6 AC with the second so I don't know]

Rond  d20+4=13 d10+7=10
Monday April 24th, 2000 3:51:59 AM

Turning around, Rond utters, "I'm going to try to clear out those two (ooc so that S7 is clear to be attacked, clearing s3 and s5). Rond that approaches S3 with a sweeping slash (left to right), with the intent of continuing into s5 (hitting AC5). (ooc let me know if I have to make other rolls for the sweep on s5) (10 points if hit).

Sedar the Shouter  d20=9
Monday April 24th, 2000 4:45:59 AM

Spinning deftly around the head the 1/2 elf stabs again with his sword, missing (s1) again in frustration. "will some one get this beast out of my way" he shouts, venting.

Arien  d20=20 d20=19 d20=12 d6=2 d6=6
Monday April 24th, 2000 6:49:59 AM

Arien decides that the best course of action is to keep after the glowing thing and shoots twice more at it. His first arrow flies true (a 20! :-) ) striking the creature for 8 points while its partner goes skittering along the ground to wind up in the water.

Arrisa  d20=1
Monday April 24th, 2000 7:44:59 AM

Arrisa grabs her staff and swings back at S6 (*Curses the dice roller*) and drops her staff again. She sighs and goes to pick it up again. (OOC: Looks like a hotmail problem then. Try this e-mail address instead Arraden.Fairwind@Angelwings.co.uk)

Bill Troublefinder  d20=20 d20=4 d20=12 d20=9 d20=13 d3=1 d3=2 d3=2
Tuesday April 25th, 2000 12:11:59 AM

Bill is relieved to have been missed by the barbed net. And that the sea devil who tossed it is now busy with Rond's sword. The halfling, who has dashed around toward S7, again stays close to the south wall. He puts the stool in front of him, and slightly to his right - close enough so he can kick it, if need be. Bill's first dart hits the glowing fellow (nat 20, 13 AC 3) for 3+1=4hp. Second dart misses, third AC 4 for 2 hp, and fourth AC 7 for 2hp. Total 6 if AC 4 or worse, 8 if AC 7 or worse. He keeps a wary eye out for the water beast. If S7 goes down, Bill plans to rush forward to try to grab whatever in the world the fear-emanating figure is holding in his hands. If S7 does not drop, Bill will try to squeeze past him, to just outside the main door, so as to keep S7 between himself and the WB.

Draax  d20=12 d8+4=12
Tuesday April 25th, 2000 3:29:59 AM

Finally about to act Draax rushes over to S1 and swings at it with all his might (12 dmg).

DM Kent (Splish splash I was.....)  d20=9 d20=15 d6=5 d20=3 d20=17 3d6(3+2+2)=7
Tuesday April 25th, 2000 5:51:59 AM

As Bills daggers strike and or bounce of GlowBoy, and as Bill moves toward the door, There is a slight dimming of the glow and it seems like a sheet of water sloughs off from around him and onto the floor. Rond's attack on S3 cuts deeply into its side and sends it stumbling into S2. S2 reacts by turning away from S3 and seeing Ahkum behind GlowBoy moves to attack him, but misses. ((Bill, Ahkum and Rond save VS spell or run away in fear.)) Draax finally able to overcome his fear charges S1 and manages not only to hit it but it falls below the surface never to rise again. S3 attack Rond and connects for 5 points of damage. S6 trying to take advantage of Arissa's clumsiness jabs again with his trident and misses yet again. The water Beast changing direction, moves toward the head and hence toward Sedar and Draax and blocks Arien's view of GlowBoy as his first arrow sinks several inches into its pudgy body. Swinging widely it connects with Draax for 7 points of damage. K'isst busy dancing and chanting over her kill that she does nothing this round.

Ahkum Needs Depends  d20=10
Tuesday April 25th, 2000 6:34:59 AM

Once again the spindly mage after striking out at the creature turns and runs as fast as his legs can take him in any random direction begging under his breath for mercy from his mighty Gods.

Draax  d20=11 d20=18 d12+4=6 d12+4=10
Tuesday April 25th, 2000 6:41:59 AM

Draax is knocked sideways by the force of the blow from the creature. Determined not to run again Draax slashes at the creature with his magical longsword. (hit AC1 with first blow (6dmg) and AC-6 with second(10dmg). Draax looks up at the creature. "I guess this is as good a place to die as any."

Sedar the Head Pusher  d20=18
Tuesday April 25th, 2000 7:25:59 AM

Slamming his useless blade back into it's sheath, he sees the water beast making it's way towards. with no clear understanding how to stop it, he simply takes hold of the head and begins to push it faster and harder towards the beast. Hoping it still has some magic left. "ARRRRRRRRRRRRRRR" (rolled an 18 for ramming hit, ? dam if any)

Rond  d20=17 d20+4=7
Tuesday April 25th, 2000 7:46:59 AM

Rond changes the direction of travel with his sword, and swings back to the left, at glow bow. Noting the emanation from glowboy, Rond swing is a little distracted, thus missing, but Rond stays put, in the midst of the fray. (ooc sav first att second (phew! :) )).

K'isst  d20=8 d8+5=13
Tuesday April 25th, 2000 9:20:59 AM

(Sorry, couldn't log on last night. Local access was having problems I think.) K'isst spins on S3 and attacks it (from the back?) hitting AC 5 if from the back for 13 points of damage. She deliberately places herself within reach of the glowboy to see if it will attack her. She extends a careful smile in his direction. "Can we help you?"

Bill Troublefinder  d20=7 d20=3
Tuesday April 25th, 2000 9:45:59 AM

Sudden, irrational fear grips the normally doughty halfling (7+3[Wis]=10). He leaves behind his thoughts of attack, and realizes he must flee! Bill runs out the doorway toward the path, yet fleetingly notices his shiny sword lying on the ground not five feet outside the entrance (perception check). No time to get it, must run! For some reason, just as he does not stop to get the sword, neither does he think to drop the stool. [Okay, no cracks about that one, guys :-)].

Arrisa  d20=10 d6=3
Tuesday April 25th, 2000 10:47:59 PM

Noticing the sea devil isn't having much luck itself, Arrisa silently thanks her god and strikes out S6 again (Hits AC 5, doing 3+4 dam for a total of 7, makes a change from dropping it.... :-) )

DM Kent (Splish splash I was.....)  d3=2 d20=19 d20=18 d20=4 d8+2=7 d8+2=8 d20=13
Wednesday April 26th, 2000 6:43:59 AM

As Ahkum and Bill "Run Away," K'isst manages to drop S3 into a pool of its own blood never to rise again. S2 seeing his intended target go scurrying out the temple decides to take a poke at Rond and connects for 7 points at the same time Arissa's foe also tired of playing the fool connects with a poke of his own, doing 8 points of damage. the water beast takes a swing again at Draax but misses as it is buffeted aside by the rolling head and takes 2 points of damage himself. S7 sensing that things are not quite going its way turns slightly toward K'isst and reaching out just misses touching her with its shriveled looking hand.

Arien  d100=2 d20+4=22 d4=4
Wednesday April 26th, 2000 6:45:59 AM

Cursing the water beast Arien drops his bow and closes in on the nearest Sahuagin from behind. Hoping that the mass melee has distracted the creature enough he moves silently (first roll) and plunges his dagger in its back (ac -2) for 8 points (4 if it was an unsuccessful backstab)

Ahkum  d20=3
Wednesday April 26th, 2000 7:09:59 AM

The mage continues running.

K'isst  d20=14 d20=12 d8+5=10 d8+5=8
Wednesday April 26th, 2000 7:18:59 AM

K'isst shakes her finger at the slimy S7 fellow and says, "Ahh, see you've done it now. You've shown you're an enemy. No shriveled hand touches for me thanks. And I think if you die, so hopefully does your water giant." She slices at S7 hitting AC1 and AC3. If she hits, she does 10 and 8 hpd respectively for a total of 18. She focuses on the slimy fellow totally now.

Draax  d20=9 d12+4=5
Wednesday April 26th, 2000 8:17:59 AM

Draax see the waterbeast getting ready to hit him with one of its arms, he braces himself for the hit, but see the creature turn aside by the head. Draax looks over at Sedar and smiles. "Thanks, that was going to hurt." He steps in and take another swing at the creature. ( hit AC3, 5 dmg if hit)

Bill Troublefinder 
Wednesday April 26th, 2000 9:52:59 AM

Bill sees the dead sahuagin lying outside. He then reaches the battered body of Brother Branze Bones. "Branze!" Why won't Bill's feet stop moving? He doesn't want to pass by the body of his friend. Bill drops the stool off near Branze. His fast-moving legs carry him to the red-white stone drawing image of the sea devils dancing about the Head of the Sentinel, the arrow protruding from both sides of the head of the largest dancer. *"Heart, slow down!"* he thinks to himself. Who is that skinny fellow running further down the path?

Rond  d20+4=20 d10+7=17
Wednesday April 26th, 2000 10:13:59 AM

Rond pokes at S7 (AC=-2) adding another 17 points to K'isst's damage.

Sedar the Rock Roller  d20=16
Wednesday April 26th, 2000 6:48:59 PM

"Anytime time Draax" as he sees the water beast knocked aside by the head. The 1/2 elf moves around the beast, moving off with the head. Trying for another saving run. (rolled a 16 to hit, if 2nd run is possible for the next run)

DM Kent (Splish splash I was.....)  d20=2 d20=19 d20=20 d20=10 d20=2 d6+6=8
Thursday April 27th, 2000 7:09:59 AM

whether distracted by Sedar rolling the head around or by the abuse that Glow boy is sustaining The Water creature misses Draax again. In rapid succession As both K'isst and Rond nail Glow boy you twice see the slight dimming of the glow and the shedding of two sheets of water. You now hear a definite guttural growl from GlowBoy and he reaches out and touches K'isst with a withered tight-skinned skeletal hand (K'isst save vs spell or be paralyzed for 4 rounds). S2 misses Rond but S6 nails Arissa for 7 points. Arien moving around to get an attack in manages to block himself out this round. Ahkum is soon accompanied by Bill and both are now feeling a bit sheepish for running away in fear. Sedar manages to back the head off but is not able to get a ramming in this round.

Ahkum  d4+1=2
Thursday April 27th, 2000 7:23:59 AM

The mage turns around and growls irritably as he realizes he's been driven away twice and for what reason he has no idea. He levels his hand at the glowing creature still in the doorway, "Izsel." A streak of light shoots forth from his spread palm and slams into the creatures back.

Rond  d20+4=18 d10+7=12
Thursday April 27th, 2000 7:31:59 AM

Rond slashes at glowboy, hoping to end this little encounter. Rond hits AC0 for 12 more points of damage.

Ahkum 
Thursday April 27th, 2000 3:00:59 PM

[[sorry S7 for 2 points of damage from a magic missile]]

Bill Troublefinder 
Thursday April 27th, 2000 8:08:59 PM

Bill, his terror subsiding, slows, stops, blushes deeply. He pivots, and runs back the way he came, his hobbit heart wanting to introduce himself to the newcomer, but realizing now is not the time. When he gets back, he retrieves his sword from the ground. [Assuming that his full actions are taken up in movement this round. Is the Glow Boy still under the net?]

Arrisa  d20=16 d6=6
Friday April 28th, 2000 12:05:59 AM

(OOC: Sorry about the lack of post, my PC hard drive refused to function. Seems ok now though) Arrisa lets out a low growl as the sea devil hits her with his trident. She spins around and strikes at S6 with her staff (hit AC -1 for 6+4=10 damage)

Arien  d20=20 d20=18 d20=2 d6=5 d6=6
Friday April 28th, 2000 3:10:59 AM

Moving forward to be beside Draax and trusting his companion to keep the water beast occupied Arien drops the dagger into its sheath and grabs his bow. Determined to take out a Sea Devil he draws bead on S2 (line of sight, shot down between Arissa and Sedar) The first arrow flies true, shrieking as it splits the air in its quest to imbed itself in Sahuagin flesh. However in his haste he improperly sets the next arrow and when he releases the string it falls to the ground at his feet.

Sedar the Rock-n-Roller  d20=3
Friday April 28th, 2000 5:17:59 AM

Finally able to turn the head around. He again starts pushing it towards the water beast, but trips horribly on the wet floor. The head skittering off somewhere (?). "oooooouuuuuucccccchhhhhhh !!!!"

Draax  d20=3 d20=14 d12+4=14
Saturday April 29th, 2000 7:22:59 PM

Draax side steps the creature's attack and swings his sword again. Avoiding get hit by the creature makes him miss his first attempt, but catches the creature with his return swing. (AC -2, 14 damage)

K'isst  d20=18 d20=1
Monday May 1st, 2000 7:41:59 AM

[Sedar, if that was a dex check you made it. You roll under for dex checks. Of course if it was a save, then you failed. [sad grin]] Hoody Hoo! K'isst freezes from the touch her heart seeming stop. Then low in her throat her chanting begins and she with a series of jerks overcomes the paralization saving with a 18. She Spins to strike another mighty blow, but drops her sword in the process. She curses and prepares for the worst as she notices that her hands feel numb from the paralysis attempt.

DM Kent (old man river)  d20=9 d20=18 d20=6 d20=14 d8=8
Monday May 1st, 2000 4:13:59 PM

For the first time during this combat, Glow Boy shows real frustration, as K'isst overcomes his spell attempt, and he lets out a sound not unlike that of a whale song. The sound seems to actually reverberate through the temple and almost sets the walls to humming. He is so frustrated that even with K'isst's weapon on the ground, he stands there and makes his weird moaning sound and waves his arms around in a seemingly random pattern. S6 collapses from the blow he just received and is writhing on the floor. S2 very irritated by having an arrow sticking out of him tries to take it out by cutting up something near him and hits Rond for a big 8 points of damage. The Water beast seems distracted both by being hit, the head rolling by him and into the water, and by the frustration of glow boy, and misses Draax with his wide sweeping arms.

DM Kent (old man river) 
Monday May 1st, 2000 4:18:59 PM

Bill makes it back to where his sword is and peers inside to see that the net is now on the ground at Glowboy's feet. Ahkum sends off his missiles from the relative safety of outside and sees them strike Glowboy, hiss and disappear. Soon after both Bill and Ahkum hear a strange moaning seeming to come from the temple walls themselves.

Rond  d20+4=17 d10+7=9
Monday May 1st, 2000 6:06:59 PM

Rond grunts from the blow he receives, but he stays focused on glow boy, and swings again. He connects (AC 1) again for 9 points of damage.

Bill Troublefinder  d20=3 d20=18 d6+1=2
Monday May 1st, 2000 8:12:59 PM

Bill picks up his sword. "K'isst, Draax, Rond, whoever, push him out! See what's in or on his hands! Everyone out of the temple! Get the Head! Get Borbo!" Makes a dex check to get around net and near GB without tripping. Swings his sword (called shot) to cut into Glow Boy's waving right wrist. (18+1-4=15, hit AC 2, 2 hp.)

Ahkum  d20+2=9 d20-2=5
Monday May 1st, 2000 11:56:59 PM

The mage says a prayer to his immortal patrons and rushes ahead again to aid his comrades. As he runs he points the skillfully crafted staff at the glowing sahuagin and looses a word, "Flutter!" [unleash faerie fire against glowboy(everyone gets a +1 to attack glowboy :)&gt;, attack if i can, the second is a save if it is required.]

Draax  d20=13 d12+4=15
Tuesday May 2nd, 2000 12:18:59 AM

Avoiding the water creature's attack again, Draax moves in for another swing at the creature and hits again. (AC-1, 15 dmg)

Bill Troublefinder  d20+3=23
Tuesday May 2nd, 2000 2:13:59 AM

[Save vs. fear if needed]

Sedar the Rock Fetcher 
Tuesday May 2nd, 2000 6:02:59 AM

(OOC K'isst the roll was to hit, as in ramming the water beast. I 'll be sure to elaborate more next time) Hearing the call to run for it. The 1/2 elf runs to retrieve the head and then make a run for the exit.

Arrisa  d20=19 d20=3 d6=1 d20=19
Tuesday May 2nd, 2000 6:52:59 AM

Hearing the call for everyone to run outside, Arrisa takes a couple of jabs at the squirming sea devil (Hit AC -4 and missed. 5 Damage on S6) striking once. She then runs ahead towards the door (Save if necessary = 19. Passed unless modifier is -3 without wis bonuses).

K'isst  d20=17 d8+8=9
Tuesday May 2nd, 2000 9:17:59 AM

K'isst, realizing that glowboy still stands in the way of the exit, is curious as to what Bill thinks he's discovered. She can't disengage without taking another of those deadly attacks. Having two attacks this round, she pivots to grab her sword missing her first attack. She wants to obey bill, but can't do a called shot this round neither can she safely break. Too risky. She also can't overbear the guy out of the way and still pick up her sword because she only gets two attacks this round when using her sword. In frustration, she does the only thing she can....swing! She hits AC -2 screaming in triumph and chanting full force as the blow drives home doing 9 more points of damage. "Sorry Bill! Can't stop right now! Talk to me. What have you discovered?"

Bill Troublefinder 
Tuesday May 2nd, 2000 9:30:59 AM

"Yeah, the walls of the temple are moaning somethin' fierce. You can hear it outside. Get the head out. Okay, let's get this guy." Bill jumps back a little toward the door, trying to keep track of the multiple opponents and friends, waiting for a chance to attack again.

Arien 
Tuesday May 2nd, 2000 10:52:59 PM

Hearing Bill's call Arien runs after Sedar to give him a hand with the head. As he runs he slings his bow over a shoulder and shouts after Sedar "Hey Sedar once we get the head lets do to Glow Boy that you did to the Water Beast, you know ram him. That ought to get him out of the way and get the head out of here at the same time!"

DM Kent (water falls.....)  d20=18 d8=8 d20=7
Wednesday May 3rd, 2000 6:10:59 AM

Draax's last attack on the water beast cause the beast to break up and drench Sedar, Arissa, and Draax in a deluge of water. Rond and Bill's attacks cause another sheet of water to shed off of Glowboy. K'isst's attack draws a red gash across Glowboy's chest who is now only glowing because of Ahkum's spell. Sedar and Arissa go for the head which is currently floating twenty feet off the ramp. Arissa's foe having been stabbed beyond death stops squirming and lies there in a messy pile. S2 swings at Rond and connects for another 8 points. And glow boy misses another attempt at touching K'isst with his bony hand.

Bill Troublefinder  d20=20 d20=6
Wednesday May 3rd, 2000 6:57:59 AM

Bill this time steps and aims with his +1 sword for the left hand of Glow Boy. [20+1-4=17, hits AC 0, 6 misses, no extra, total 7 hp damage. Hand removed?] Bill checks to see if the receding glowing nearly skeletal sahuagin has been holding anything in this hands, or is wearing rings or bracelets. He knows he saw him concentrating on this hands or something in his hands earlier.

K'isst  d20=17 d8+5=13
Wednesday May 3rd, 2000 8:00:59 PM

She sees the blood of her previous attack and rejoices in their success. She howls with joy as the water monster is destroyed by Draax. "Way to go Draax!" K'isst maneuvers without breaking contact from glowboy so that her back is to the door and she is close to escape if the temple begins collapsing. She thanks Holy Donyra for keeping the boy's withering touch at bay and focus for another attack. The moment comes. Luck is still with her. Her shot tears into her opponent's abdomen once again (rolled a 17 hitting AC-2) for 13hpd. Her chanting begins to become a yell.

Ahkum  d20+2=5 d20-2=18
Thursday May 4th, 2000 4:16:59 AM

The mage strikes out with his staff again and roars a praise to the god Domi as he misses again. He steps aside quickly hoping that the others will bust through any moment. (attack misses, and if I had to save I actually passed!)

Rond  d20+4=22 d10+7=17
Thursday May 4th, 2000 4:20:59 AM

Rond executes a sweep going from left to right (trying to push glowboy out of the way, and into S2 if possible (no map for a bit)) hitting AC -4 (let me know if another roll is needed), doing another 17 points of damage.

Arien 
Thursday May 4th, 2000 6:27:59 AM

Arien continues to retrieve the head.

DM Kent (Is that the staypuff marshmallow man?)  d20=3 d20-3=2
Thursday May 4th, 2000 6:39:59 AM

Arien and Sedar manage to retrieve the head with a little bit of effort. As Rond K'isst and Bill swing at Glowboy, connecting with most of their attacks, Ahkum swings his staff and misses yet again and just as he is starting to feel a tinge of fear, the sensation is abruptly cut off as a hand falls to the floor and Glowboy falls into S2. S2, getting ready to attack Rond is taken unawares and is able to turn his fall into a leaping dive for the water and manages to escape. As the severed hand strikes the floor Bill hears and sees a 3/4 inch wide metal band fall out of the hand and roll toward the water. Bill roll under dex to catch it before it drops. (combat is now over)

Draax 
Thursday May 4th, 2000 7:05:59 AM

Hearing K'isst's words of praise, Draax smiles. "Thanks K'isst, for a minute there I thought the beast would never fall. I glad the others kept getting in its way before it could really do some damage to me. I wonder, where did it came from? Good job with glow boy." In a voice loud enough for all the member to hear Draax shouts. " Lets get out of hear before this place fall apart or we get more visitors, I am not sure, but I think one of them escaped." Draax puts away his sword and goes to help get the head out of the temple while it is still standing.

Rond 
Thursday May 4th, 2000 8:05:59 AM

Putting away his sword, you notice that there is just as much blood from Rond, as on Rond. "Let me retrieve Borbo, and get him outside, then someone can grab him if possible, and I'll help with the head, for as long as this potion lasts"

Bill Troublefinder  d20=7
Thursday May 4th, 2000 10:44:59 AM

Bill leaps to catch the ring before it rolls into the water. He grabs hold of it, and slides on his stomach on the blood- and water-smeared floor. "Oof!" He lies there for a moment, gasping for air, the wind knocked out of him, the motions of his mouth making him look somewhat fish-like. His chin rests on the edge of the walkway next to the water. The wet halfling finally pushes himself away from the edge. He turns onto his back, and looks up at Ahkum. "Hi!" his voice squeaks out. "I'm Bill."

Bill Troublefinder 
Thursday May 4th, 2000 11:24:59 AM

Bill then notices how badly Rond looks. "Hey, Ronderiadshal, friend, you need this more than I!" He extracts a potion of healing from a pouch and, still lying upon his back, holds it up for Rond to take.

Bill Troublefinder 
Thursday May 4th, 2000 11:33:59 AM

The hobbit finally forces himself to rise, and shakes his head, feeling dizzy. Still addressing Rond, he asks, "You remember when we met with Judith? I mean, not that that's her name, except I thought it would be a good name for her. You know, at the House of the Crystal Sphere? And she said, she said, "That which you disbelieve is real and that which you believe well... may be false." He looks down at the ring recently worn by their glowing opponent. "I think this makes strong illusions. We gotta be careful with it." Bill opens his mouth, and swallows the ring.

Arrisa 
Thursday May 4th, 2000 12:06:59 PM

Now totally wet, Arrisa looks around and then at the wound she has. She wanders over to Ahkum. "Now where did YOU run to? Anyone would think you're afraid of a battle....."

Ahkum  d8=3
Thursday May 4th, 2000 9:43:59 PM

The mage starts slightly and raises an eyebrow at the return of Arissa, "Why it was that foul creature and his strange powers of fear that took away my steel nerves." He kicks the creature and sighs looking at Bill for a moment, "Ah yes my name is Ahkum nice to meet you," watches him swallow the ring and smiles, "Bill." He sees this Rond and the others trying to retrieve something out of the room and wanders to help. He mutters a prayer to himself and reaches out to pat the man on the shoulder, "You must be the people we were looking for. Domi saw that you fought well this day I see." At that he helps them remove whatever they are looking for from the temple post haste. [casts cure light wounds on Rond for three points]

Arrisa 
Thursday May 4th, 2000 9:58:59 PM

Arrisa sighs and places a very wet hand on 's shoulder. "You should try living in un-civilised areas. That builds up you're nerves even more.". She smiles slightly seeing the nice wet hand-print on Ahkum's clothing and then turns to the rest. "Now that's over with, I am called Arrisa. I assume you are the group that we heard about....."

Sedar the exiteer 
Friday May 5th, 2000 7:49:59 AM

Getting momentum built up behind the head. the 1/2 elf pushes for all he is worth, to get the head through the exit. "can't get out of here fast enough, lets go"

K'isst 
Friday May 5th, 2000 8:03:59 AM

K'isst leans on her sword as she catches her breath after the battle. Then she sees Bill reach for the ring. Good Bill. Getting the ring. Always can depend on good 'ol Bill. Ahh, he's going to put it on! No. Bill! Stop. K'isst tries to speak. She tries to warn him. But ahh! He's stopped. Now he's......he's.......he's.

K'isst 
Friday May 5th, 2000 8:06:59 AM

K'isst's mouth drops open as she literally falls on her seat in surprise. She screams. "NaaaaaaAAAAAAAAHHHHHHHHOOOOOOOO!!" Her head lolls back and hits the rock of the temple wall. "Uhh."

K'isst 
Friday May 5th, 2000 8:07:00 AM

"zzzzzzzzzzzzzzz"

Arien 
Friday May 5th, 2000 11:46:59 AM

Arien checks to see if any of his arrows are salvageable, gives his greetings to Arrisa and Ahkum and follows Sedar out of the temple.

DM Kent (Is that the staypuff marshmallow man?)  8d2(2+2+2+1+2+1+2+1)=13
Friday May 5th, 2000 10:31:59 PM

Arien is able to retrieve 5 usable arrows as he and the others except Bill and K'isst exit the building. At the moment of glowboy's demise the weird moaning stopped and there was a large CRACK heard. And as you all are exiting there are large chunks of walls and ceiling starting to fall. Bill swallows the gore covered ring and then as it starts going down his throat he feels it starting to grow (save VS poison +2) and (System Shock % roll please). K'isst is unconscious and leaning against one of the broken doors that is about to fall on her.

Bill Troublefinder  d20=13 d100=37 d20=15
Saturday May 6th, 2000 1:44:59 AM

Bill feels the swelling inside him. "Oops!" He says. His right hand balled into a fist, he taps himself near the solar plexus with the side of the thumb and forefinger. An eructation is accompanied by a bubble escaping from his lips. [made save, system shock.] "It's growing!" Bill sees K'isst lying down, unconscious. "Help, K'isst is here!" Bill grabs his sword, tosses it outside (not at anybody - rolled a 15 to make sure he missed) goes over and tries to drag her out of the collapsing building. He keeps on burping.

Draax 
Saturday May 6th, 2000 3:05:59 AM

Hearing bill's call, Draax rushes back into the room and tries to pull K'isst out of harms way before carrying her out to the others.

Rond 
Saturday May 6th, 2000 6:24:59 AM

Placing Borbo's body down outside, then hearing the call from inside, Rond approaches the doorway on his way in, in order to see if any more help is needed. If they are struggling, Rond will jump in and help.

Sedar 
Sunday May 7th, 2000 1:57:59 AM

Keeps shoving the head towards the safety (seemingly) of the outside.

Ahkum 
Sunday May 7th, 2000 6:28:59 AM

The mage rushes up and helps drag K'isst out of harm's way and away from the crumblin temple.

The Ring


Bill Troublefinder 
Sunday May 7th, 2000 8:38:59 AM

Bill gets out of the way of everybody who is helping pull K'isst to safety, picks up his sword outside the temple, and moves away from the collapsing structure. He blows another bubble. "Does anybody have a dry cracker?" he asks.

K'isst 
Sunday May 7th, 2000 9:12:59 PM

K'isst suddenly sits up and shakes her head. "Stupid! So stupid!" Her face turns 100 shades of red for her blunder. Then she sees the bubble coming out of Bill's mouth. She rushes to him wrapping her strong arms around him and squeezing: trying anything to get him to burp the thing up. She then tries jamming her fingers down Bill's throat to see if he'll toss his cookies.

Bill Troublefinder  d20=15
Sunday May 7th, 2000 10:28:59 PM

To Bill it seems like K'isst has gone crazy. He sees the look on her face. Then she is squeezing his chest. "C-can't ... breathe." As she tries to jam her fingers down his throat, Bill just has to get away! Suddenly, he *pop*s out of her arms, and reappears immediately about ten yards away, by the stone inlay of the dancing sahuagin and the Sentinel Head. [10 PSPs, teleport.] He starts running down the pathway. "Help! She's touched!"

Bill Troublefinder 
Sunday May 7th, 2000 10:33:59 PM

The halfling's receding voice says, "I just asked for a cracker..."

DM Kent (all choked up, or is that ring around the collar?)  d100=98 d20=14
Monday May 8th, 2000 5:46:59 AM

Everyone and the Head has made it outdoors and the temple is collapsing in on itself. K'isst does her chest squeeze and Bill finds he is having a hard time breathing and pops out and away for a moment. When he does so he feels a sharp pain in his chest as he pops out. As he reappears he realizes several things. First, that he is having a real hard time breathing, second, that his lower right chest is very sore and currently covered with a frothy blood. And thirdly, he realizes, as he looks down and collapses that there is a 2 inch, perfectly round hole in his chest. Meanwhile as K'isst squeezes Bill and reaches to stick her fingers into Bill's mouth, two things happen. Bill disappears, blood sprays all over her arms and there is a ringing as something metallic and round strikes the ground.

Draax  d8=1 d8=8
Monday May 8th, 2000 7:09:59 AM

Draax puts K'isst down and lets her go as she recovers. He gets ready to help move the Head again, but stops as he sees K'isst goes over and starts squeezing Bill. He looks on for a second very confused, just when he is about to say that they must hurry. He freezes again as he watches K'isst try to put her fingers down Bill's throat. As he gets ready to go over and find out what is going on, Bill disappeared, reappeared and collapses a few feet away. Draax pulls out his last potion of extra healing as he runs over to Bill. He pours 1/3 of the potion down Bills throat, while rubbing his throat to help him swallow. Draax waits a little while (1 round) before giving Bill another portions of the potion. Draax puts up the last portion of the extra healing and picks Bill up. "Ok, I don't know what just happened, but we need to get moving." He starts moving in the direction that should get them back to the town. He pauses only long enough to make sure that the others are following.

Arrisa 
Monday May 8th, 2000 2:42:59 PM

Unsure of what just happened. Arrisa wanders over to where Bill was to see if she can find the object that made the metallic sound as it struck the ground

Bill Troublefinder 
Monday May 8th, 2000 7:43:59 PM

"Gaa-a," chokes out Bill as he sees the hole in his chest, then faints. After Draax's welcome ministrations, he revives somewhat. "B-bet-tter," he says. As Draax picks him up to start carrying him off, Bill says, "You're a good fellow, Andraaxius." His eyes close. He mumbles, "The ring. Watery ring. Branze. Sword." He opens his eyes. "Draax, find the ring. Find Branze's sword. We must ..." It is very hard to discern what else Bill says, as his voice goes into an incoherent mumble, and the little fellow appears to fall asleep.

Rond 
Monday May 8th, 2000 8:04:59 PM

Seeing everything happen so quickly, and not knowing what else to do, Rond shakes his head, and then proceeds to pick up Borbo's body, and get ready to travel.

Sedar 
Tuesday May 9th, 2000 3:59:59 AM

In charge of the head, Sedar pushes onwards towards town.

K'isst  d20=13
Tuesday May 9th, 2000 10:18:59 AM

K'isst is in shock for a moment as she realizes that is a totally different thing to have a friend's blood splatter over you. "Gaah! Arrisa, we must find that ring. Do you have it? It seems powerful, it powered that waterguy and his water monster. Don't put it on! Wrap it in something." While Arrisa searches for the ring, She grabs Branze's body and sees if his sword is on him. If not, she makes a quick glance around for it. Then she turns toward Arrisa to see that she has the ring. Guys, we need that ring I think. If for nothing else to see that it's destroyed since it's Sahuagin in origin. Gods what an awful thing!"

DM Kent (ring around the temple)  d20=4 d2=2
Tuesday May 9th, 2000 3:37:59 PM

While Bill snoozes and is taken care of, Arrisa searches for and somehow locates the offending bloody circle wrapped in what can only be the missing gory pieces of Bill. (Big O meets the missing Piece) As Arrisa picks up the ring several things are noticed. First, the ring is normal sized, and second it is currently frosted with ice particles. As the others stand around look after Bill or search for the ring, Sedar starts rolling down the path towards the beach. 100 ft down the path he runs across the arrow strewn, hacked body of Branze cloven shield and sword at his side. Moments later as Sedar is looking over Branze, K'isst comes up and joins him. At this moment there is a loud ringing of multiple bells coming from within the tunnel.

Ahkum 
Tuesday May 9th, 2000 3:57:59 PM

The priest runs up to the rest of the group and silently says a prayer again to the priest of Domi. He looks to the others and grabs up the man's weapon, "I am sure he was a friend of yours but his church will surely be in need of this." At the sound of the bells he turns and makes for the beach post haste, "Hurry before we have another battle on our hands." He thinks to himself, 'not that I wouldn't enjoy that.'

Arrisa 
Tuesday May 9th, 2000 9:55:59 PM

Arrisa picks up the ring and places it in her belt pouch. "I found it, now let's just get running before more of them arrive!"

Rond 
Tuesday May 9th, 2000 11:12:59 PM

"We should take care of Branze's body also. I can carry him for as long as I can, if no one else will. I do not know how long this potion will last." If no one else volunteers, or it is too much of a struggle for someone else, Rond will then pick up Branze's body.

Sedar 
Wednesday May 10th, 2000 3:11:59 AM

Hearing the bells ringing. The mage shoves harder for fear of another battle coming. "Must outrun whatever that means."

K'isst 
Wednesday May 10th, 2000 3:37:59 AM

(Sorry, I thought we'd already found Branze's body.) K'isst follows at the rear thinking that is where the logical attack should come from if one comes. "Yes, hurry. Someone help with the head to move it faster. I'll protect our backside." If Bill comes around, K'isst helps him to his feet and tells him, "Run!" If not, she hoists him on her shoulders and carries him trotting forward, but looking backwards most of the time. She constantly encourages more speed from the group. "Keep it up guys. Not much farther. Stay together! Good!"

Bill Troublefinder 
Wednesday May 10th, 2000 3:44:59 AM

[OOC: What tunnel? Where? Under the ruins of the temple, or something else?] Bill rests in Draax's arms.

Rond 
Wednesday May 10th, 2000 5:48:59 AM

(as a side thought. Can we drape the bodies of our dead companions on the head? To help centralize all our effort?)

Arien  d20=8
Wednesday May 10th, 2000 7:10:59 AM

Arien helps with the task of pushing the head down the path. As he pushes he makes sure to keep an eye on the surroundings in case the bells signaled another attack. (made perception by 5 if needed)

DM Kent (Flight)  d20=2 d20=18 d20=19 d20=19 d20=18 d20=20 d20=13
Wednesday May 10th, 2000 5:44:59 PM

As you all get organized and try different things with your companions' bodies, you find that while Branze will drape, Borbo just isn't long enough to drape easily. Finally you all get moving down the path and as you do you hear the unmistakable sounds of an army behind you. The path is the same a before and soon you are half way to the beach. you hear all kinds of noises in the forest surrounding you and even a blood curling scream is heard now and again. K'isst, bringing up the rear hears but has yet to clearly see anything following you all. Just quick glimpses of movement and drab colors. She knows they are there because every now and then an arrow comes whizzing out of the trees and down the path. As you see the opening in the trees that signifies the beach you also see something hanging down from a tree in the middle of the path. At the same time you notice this 6 arrows come flying out of the woods on either side of you. Hitting Ahkum for 3pts, Draax for 5 pts, Arien for 4 pts, Sedar for 2 pts and K'isst for 6 pts.

K'isst 
Thursday May 11th, 2000 2:48:59 AM

Running and carrying the nondrapable Bill like a baby in her arms, she shouts, "Run! Faster! Ouch! Run! Faster!" Then looking down she tries to slap Bill's face to awaken him now that he's been healed some. "Wake up Bill! We're gonna need you! Wake up!" Then softer, "Wake up you cute little....please wake up?"

Bill Troublefinder 
Thursday May 11th, 2000 5:54:59 AM

"No, Mama, I didn't steal the brownies this time!" Bill insists. He holds his hand to his stinging cheek. "Mama, you never hit me before!" He opens his eyes, and is surprised to see that Mama looks remarkably like ... "Ma ... uh, K'isst. You okay? I - what?" He will move under his own locomotion if his friend sets him down.

Draax 
Thursday May 11th, 2000 6:26:59 AM

Draax grunts in pain as he takes the arrow in he side. He waves the other on toward the beach. "If we can make it to the water we may have a chance." He puts a dagger in each hand and hurries down the path to get a look at whatever is hanging in the middle of the path.

Rond 
Thursday May 11th, 2000 6:50:59 AM

Figuring on what is coming, Rond quaffs the potion Bill gave him. Then begins to push the head and the bodies with all his worth.

Ahkum 
Thursday May 11th, 2000 7:33:59 AM

The mage gets cut into by the piercing arrow and runs faster and harder his eyes stinging with wetness from the sudden pain. He bowls down the path as quickly as possible hoping to see the beach again soon.

Arien 
Thursday May 11th, 2000 10:02:59 AM

Arien hisses and in pain and breaks the end of the arrow off. He then grabs his bow, knocks an arrow and retreats backwards with the group but looking to see of he can return the favor.

Bill Troublefinder 
Thursday May 11th, 2000 7:44:59 PM

[OOC: Again, what tunnel are you referring to? Where is it in relationship to the party?]

Arrisa 
Thursday May 11th, 2000 11:58:59 PM

Arrisa continues to run towards the beach, she also scans around her to see if the people who shot at them can be seen

DM Kent 
Friday May 12th, 2000 1:56:59 AM

(OOC Tunnel should have been Temple)

DM Kent 
Friday May 12th, 2000 2:04:59 AM

As you all crest the ridge to the beach and come up on the hanging object you had realized that it was a body. Now as you are upon it, you see that it is none other than the missing Galahad, very dead and covered with little crabs. Arien and Arrisa scan the forest for possible targets and are rewarded with the sight of definite movement but who knows what is making it. Both may fire arrows at -2 if they would like. As you reach Galahad, you are at the top of a small rise with sandy beach in front of you and gods know what, behind you. A few moments later you see the first of the enemy come around the corner and start up the last slope. They are roughly 110 ft away and there are 6 in this wave. 3 have barbed nets and are starting to whirl them around and 3 have lowered their tridents and are charging up hill.

Bill Troublefinder  d20=19 d6=3
Friday May 12th, 2000 4:47:59 AM

Bill throws his sword in an attempt to slice through the rope or vines or whatever is holding Galahad's body up in the air (called edge slice shot, 19+1-4=16 to hit [AC 2], 3+1=4 hp damage to rope. Cut?). Bill says, "Somebody put him on the head, and let's go!" He picks up and sheathes his sword, and loads his speargun as he runs to the water's edge, planning to enter to the left by a few dozen feet of where the path would naturally take him.

Arrisa 
Friday May 12th, 2000 8:06:59 AM

Having no missile weapons, Arrisa continues to run towards the beach. She decides to weave slightly making it more difficult for anyone with missile weapons to target her (or so goes the theory....)

Rond 
Friday May 12th, 2000 9:21:59 AM

"K'isst, takeover here at the head, I can attempt to hold them back some, since I have a bow." If K'isst takes over on the head, Rond will turn and fire two arrows at the group, missing greatly with the first shot, and hitting AC3 for 3 points of damage for the 2nd shot.

Ahkum 
Friday May 12th, 2000 4:28:59 PM

The mage comes to a halt and hunches over pulling the heavy arrow out of his body with a growl. "Wardd be with us," he says he turns and moves up next to Rond who is starting to fire his bow. He stands waiting until range is made for his spell and spreads his palm, "Iszel!" [cast magic missile on one of the Sahuagin for five pts.]

Arien  d20=13 d20=3 d6=3
Saturday May 13th, 2000 1:56:59 AM

Not wanting to waste arrows Arien doesn't fire on the movement in the forest and instead fires at one of the Sahuagin. The first arrow strikes for 3 points while the other imbeds itself in a branch.

Draax 
Saturday May 13th, 2000 10:26:59 PM

If Galahad's body is cut down Draax will attempt to put it on the head while making sure the head keeps moving rapidly toward the water.

K'isst 
Sunday May 14th, 2000 9:40:59 PM

Nodding to Rond, he keeps running. As she catches up with the head, she yells, "Switch!" Then she pushes the head for all she's worth hoping that going down the hill toward the beach will add to the head's speed. "Run! Run!!!"

Sedar 
Monday May 15th, 2000 5:52:59 AM

Welcoming the help with the pushing of the head, he makes room for K'isst.

DM Kent (Flight continued) 
Monday May 15th, 2000 3:24:59 PM

As Rond and K'isst switch off, K'isst realizes two things. First while the slope does indeed go downward to the beach, there is all that soft white stuff, called sand, that is drastically reducing the speed and efficiency of head pushing. for some reason the head is not as buoyant over sand as it was over the regular turf/ rock / ground and in the water. Rond's and Arien's arrows find targets, some even the ones they were aiming at, but they sahuagin keep on coming charging up the hill. they are currently 60 ft away.

Arien  d20=18 d20=14 d6=4 d6=6
Tuesday May 16th, 2000 12:42:59 AM

Arien pauses a moment to let another pair of arrows fly at the Sea Devil he already hit a smiles in satisfaction when they both hit for a total of 10 pts. Then turns and continues down the shore. As he moves a thought occurs to him and he shouts to the others, "Hey wait! We should fight these guys on land! If we fight them under water we give them the advantage!"

K'isst  d20=2
Tuesday May 16th, 2000 5:09:59 AM

K'isst oblivious to everything except her efforts, pushes the head attempting to go even faster (voluntary strength check of 2). "Push! Faster! Push!" she intones almost as if in a rhythm.

Sedar 
Tuesday May 16th, 2000 5:37:59 AM

hearing the urgency in K'isst's voice. the 1/2 digs deep in his effort to push the head through the sand.

Bill Troublefinder  d20=17
Tuesday May 16th, 2000 6:02:59 AM

Bill looks at the water to make sure he can see the bottom, and takes a few steps before diving in, speargun at the ready. He swims forward, on the lookout for any hazards or opponents in the watery path ahead [Int check for observation, made by 1]. -- And after he submerges and adjusts again to breathing water, Bill prays, "Teresalia, if you and your sisters will help us escape with The Head and our fallen friends, I shall write you three a poem - a song!"

Draax 
Tuesday May 16th, 2000 3:32:59 PM

Draax goes over and helps push the head toward the water.

Rond  d20=6 d20=16 d8=6
Tuesday May 16th, 2000 3:37:59 PM

Rond lets fly with two more arrows. Firing his arrows at the lead person, he's looking at making him stumble and fall, in order to try to create a snarl of tripping bodies (called shots for the thigh, both shots). Distracted somewhat by the call to heave ho, the first arrow goes wide. The second arrow hits (ac2) for 8 points of damage.

DM Kent (Flight continued)  d20=1 d20=8 d20=16 d20=15 d20=1 3d20(3+4+13)=20
Tuesday May 16th, 2000 3:52:59 PM

Arrisa and Bill make it to waters edge and Bill heads on in, on point. Draax and Sedar heave to, with K'isst, and together they get the head moving toward the water. Ahkum decides that the sahuagin have gotten close enough, and lets loose with his spell at the same time as Arien and Rond fire their arrows. Rond and Ahkum hit the lead Sahuagin and he falls, and causes 2 of the closest, one of which is hit by Arien's arrows, five sea devils to fall as well. As they struggle to rise, the other three rush you. One stopping a little bit away to let his net fly, which sails right over Arien's head and gets tangled in a tree. The other two charge with their tridents and miss Rond and Ahkum. The lead Sahuagin and another are extremely slow getting up and are trailing the third.

Ahkum  d20+1=6
Tuesday May 16th, 2000 4:28:59 PM

The mage swings with his heavy oaken staff and attempts to slam the sahuagin before he stabs into him but misses and gets ready to hit the creature again.

K'isst 
Tuesday May 16th, 2000 7:51:59 PM

Pushing even harder, puffing like she's lifting weights, K'isst, who feels she's been straining to push this thing for an eternity, yells at Ahkum. "Ahkum, how many of the Sahuagin are there?"

Bill Troublefinder 
Wednesday May 17th, 2000 5:04:59 AM

Underwater, Bill looks to see if there are any rocks, sunken logs, plants, or whatever that he might fashion into offensive / defensive objects. If he finds a decent-sized boulder to hide behind, he will set up to see if he can set up to fire on anyone left pursuing the party. The Windhorn Hamlet native keeps his eyes and ears open for threats from the sea as well as from the shore. Along with the already loaded speargun, he has at hand another speargun arrow ready for loading. "The valiant team pushed cross the beach / They knew the Head must quickly reach / T'ward Atomos the water loomed / Beckoned all and called to each / 'Come set free the giant entombed'." Bill says, bubbles rising, "So, Teresalia, Donyra, Mittiri, help us so I can finish this poem! Let's see, 'Sahuagin chased down the team, ...'"

Arrisa 
Wednesday May 17th, 2000 1:30:59 PM

Arrisa run's to the shore and then checks behind her. Realizing fighting the Sea Devils on land would give them the advantage....she pauses. But, she then remembers the Halfling is on his own down there. Arrisa then runs into the water and switches to breathing the water. She then looks around for Bill and heads towards him...

Rond  d20=2
Wednesday May 17th, 2000 5:38:59 PM

"Once you get underwater, see if our allies can help move the head, since the water is their domain also." Rond drops his bow, pulls out his sword. Rond continues to focus on hitting legs (called shot), and attempts a sweeping shot to get both of the Sahuagin who are within reach. Missing badly, Rond mumbles to himself, "that didn't help much". (+4 due to strength and weapon, -4 for called shot, so it's even).

Draax 
Thursday May 18th, 2000 1:28:59 AM

Draax continues to push trying to get the head in the water

Arien  d20=17 d20=18 d6=5 d6=2
Thursday May 18th, 2000 3:24:59 AM

Arien backs farther away from the Sahuagin that threw its net and until he can use his bow and teaches it not to try that again by feathering it with a pair of arrows for 7 points of damage.

Bill Troublefinder 
Friday May 19th, 2000 1:07:59 AM

Bill waves at Arrisa, then looks back over his shoulder.

DM Kent  6d20(18+12+17+16+3+8)+1=75 d6=4 d6=5 d4=3
Friday May 19th, 2000 8:01:59 PM

K'isst, Draax and Sedar have arrived with the head at the waters edge. Bill and Arrisa are surveying the underwater scenery and see very little. Ahkum, and Rond miss their targets. And Arien feathers the net thrower. Rond's and Ahkum's Opponents both manage to get a good poke in with their tridents. (Rond 5 points, Ahkum 6). The original net thrower is busy trying to remove arrows. The leader stops and tosses his barbed net and succeeds in getting Arien all wrapped up.(Arien takes 4points from barbs). The badly limping sea devil tries casting his net and collapses as he does. The last charging sea devil crests the hill and runs right by Arien as he is entangled in the net.

Draax 
Friday May 19th, 2000 8:51:59 PM

As the head reaches the water Draax turns around and puts his Magic longsword in his right hand and a dagger in his left. He goes back to help his comrades and will engage the nearest creature.

Rond  d20=6 d20=1 d20=20
Friday May 19th, 2000 9:48:59 PM

Rond reverses his swing, again trying to clip the legs of the two opponents facing his little party. (Used a hero point) Having not trained in fighting in sand, the tip of Rond sword buries itself in the sand, causing Rond to lose his balance and fall over. (sheesh, now it comes. the 3rd roll was a dex check, let me know if there are any questions).

Ahkum  d20+1=11 d6+1=3
Saturday May 20th, 2000 5:34:59 AM

The priest futilely swings his staff again at the creature coming closer to his target but nonetheless gaining no headway in this one sided battle. [hit ac 9, undoubtedly a miss but the damage is there nonetheless.]

Bill Troublefinder  d20=11 d6=1
Saturday May 20th, 2000 8:33:59 PM

Underwater seems safe for now, so Bill signals to Arrisa that he is going back to the beach to help out. He swims forward, staying low, and lifts his head and the speargun out of the water, looking to see if a suitable target is nearby. If not, he does not shoot. If so, he hits AC 10 for 1 hp damage, and he reloads.

Arien  d20=9
Sunday May 21st, 2000 8:29:59 AM

Arien lays on the sand and tries to extricate himself from the tangle of big nasty barbs and netting. (That's a dex check if I get one, I made it by 8)

Arrisa 
Sunday May 21st, 2000 9:25:59 PM

Arrisa swims over to where Bill was and waits around, checking to make sure nothing is attacking them from the sea. She also watches Bill to make sure he is ok.

K'isst  d20=7
Monday May 22nd, 2000 5:30:59 AM

Glancing at Arrisa and Bill, K'isst growls a warning and leaves the head there at the shore. She turns and engages the Sahuagin that passed up the net to penetrate the group. She closes and attacks him slipping on some seaweed and missing. She regains her balance and prepares for the return stroke.

Sedar the Single 
Monday May 22nd, 2000 7:35:59 AM

seeing his help disappear he grumbles something about that he'll just have to do it alone. shoving the head for all he can.

DM Kent (Flight continued)  5d20(11+14+11+3+5)+1=45
Monday May 22nd, 2000 3:39:59 PM

As the party stumbles around in the sand and is entangled in nets. The Seadevils attack without mercy and mercifully pretend they are you and all miss as well. They are facing Ahkum, Rond, Draax, K'isst, and the last is standing over Arien as he manages to get out of the net while only sustaining another 3 pts dam. Bill the closest to you is K'isst's and it is 30 ft away.

Rond 
Monday May 22nd, 2000 5:22:59 PM

Rond quickly realizes that he doesn't have time to stare at the sky, just yet. Scrambling to his feet, Rond search for where his sword went.

K'isst  d20=16
Monday May 22nd, 2000 7:30:59 PM

K'isst over her shoulder says, "Sedar, I suggest that we don't take the head underwater until we're all ready to go. Sorry I left ya, but I couldn't just run anymore when Arrisa was in a net. I suggest we turn and fight now." K'isst grabs a nearby Sahuagin net from the sands and throws it on her opponent rolling a 16 hitting AC4 with her non-proficiency penalty. Assuming she hits, she screams, "Someone secure this net and tie it up, I'm moving on." She moves to close with the next Sahuagin. (map please?)

Bill Troublefinder  d20=16 d6+1=4 d20=16 d6=4
Monday May 22nd, 2000 8:38:59 PM

Bill scrambles up out of the water and runs over to the sea devil that K'isst netted. He pokes it with his sword for 4 hp damage. Then, at point blank range, fires his speargun into it for another 4 hp damage (8 total). "You are bad people, and you can't have our head back!" he yells. "Very, very bad!"

Draax  d20=3
Tuesday May 23rd, 2000 1:53:59 AM

Draax goes to attack the nearest fishdevil that is not already engaged in melee. As he swings his foot get stuck in the sand which throws off his swing causing him to miss the creature.

Ahkum  d20+1=10
Tuesday May 23rd, 2000 4:55:59 AM

The priest brings the opposite end of his staff around for a clearing strike on the devilish creature and nonetheless it ducks down and evades his attack easily.

Sedar the Single 
Tuesday May 23rd, 2000 4:56:59 AM

Having difficulties moving the head alone, Sedar turns to follow K'isst, Heeding her call.

Arrisa 
Tuesday May 23rd, 2000 6:28:59 AM

Feeling guilty for leaving the battle behind, Arrisa turns and swims after Bill. She surfaces and begins to breathe the air again. She looks around for a nearby fishman that she can get to

Bill Troublefinder 
Tuesday May 23rd, 2000 8:46:59 AM

"'Sahuagin chased down the team / And then the team struck back / The head on shore just shy of sea / Nets and sand and moods turned...' Ack! Domi, watch us!" Bill entreats, his poesie interrupted by the melee. He slings his speargun, and pulls out a dart from his dwindling supplies, bloodied short sword still in hand.

DM Kent (Flight continued)  4d20(8+16+9+20)+1=54 d20=6 d6=4
Tuesday May 23rd, 2000 3:42:59 PM

Netted, stabbed, and speared the beached Sahuagin lays there bleeding but not dead as first K'isst and Bill pass him by. Rond finds his sword and with amazing timing bends down to retrieve it just as a trident is jabbed at his neck and head. Draax feints to the right just as the seadevil jabs that way and Draax is rewarded with three holes in his left thigh for 5 points. The Seadevil facing Arien steps on a sharp seashell and reaching down to free it from his foot misses his jab at Arien. K'isst arrives on the scene to aid Ahkum just a second too late as Ahkum is struck solidly in the abdomen with a trident for 7 points. As Arrisa gets out of the water and heads up the beach, she sees a disturbance in the sand near the netted Sahuagin.

Ahkum  d20+1=12 d6+1=4
Tuesday May 23rd, 2000 4:08:59 PM

The priest looks visibly pale as he is jabbed and stumbles backwards a bit. He rushes forward and raises the staff for a wild swing to take down the Sahuagin. [AC:8, Damage:4, if I hit at all]

Rond  d20+4=24 d20+4=22 d10=2
Tuesday May 23rd, 2000 5:27:59 PM

After retrieving his sword, Rond mutters, "Now to end this." Rond sword seems to cut thru his enemy like butter, causing (17+2) 19 points of damage.

Arrisa 
Tuesday May 23rd, 2000 9:38:59 PM

Noticing the disturbance... Arrisa keeps her distance from it. She looks over to the others. "Hey, we've got something moving under the sand here and I think it's going to eat you're netted sea devil friend....."

Draax  d20=18 d20=16 d8+4=11 d8+4=12
Tuesday May 23rd, 2000 11:04:59 PM

While the creature is pulling the trident from Draax leg, Draax swings down at the creature's neck with all his might. His first swing catches the creature along the neck cutting in deep and his second blow continues through the neck. (23 dmg total)

Arien  d20=7
Wednesday May 24th, 2000 1:31:59 AM

Deciding that going face to face with this Sea Devil, even if it was a little distracted, would be bad for his health in the near future Arien does everything in his power to evade the next attack (Tumbling roll made by 10, making his ac 3 for the next round)

K'isst  d20=19 d8+5=11
Wednesday May 24th, 2000 2:33:59 AM

K'isst once again draws her trusty sword and attacks the Sahuagin on Ahkum. She swings in a downward arc slicing the Sahuagin for 11 points of damage. "HA! Take that you slimy fish!" As she is informed of the movement near the netted Sahuagin K'isst screams, "Probably another giant crab! Get away from it!"

Bill Troublefinder  d20=8 d20=5 d20=12 d20=14 d20=19 d3=1 d3=3 d3=3
Wednesday May 24th, 2000 10:20:59 AM

Bill heeds the warnings concerning the movement in the sand, and leaps and bounds out of the way, leaving behind the netted sea devil and what he thinks is an emerging crab [dex check by 7]. He joins in with K'isst and Ahkum against the trident-wielding sahuagin. His first dart misses. Dart #2 hits AC 4 for 1 hp, #3 for 3 hp, and #4 for 3 hp, for a total of 7 hp. "I don't know your name, but you bandage yourself up while you can," he suggests to Ahkum. He glances over toward the net and the moving sand, shoots a fraction of a second look at the Sentinel Head, and looks around to see where he can best help out. "For Windhorn!" he shouts. "For Windhorn and home!"

Arrisa 
Wednesday May 24th, 2000 5:00:59 PM

Arrisa heeds K'isst's warning and keeps her distance from the sea devil and the movement.

DM Kent (The fat lady is warming up)  d20=16
Thursday May 25th, 2000 4:27:59 AM

Seeing all his companions either killed or incapacitated the last remaining Sahuagin Bolts into the nearby forest. The sand is really starting to churn around the netted devil and he is screaming for your help.

Bill Troublefinder  d20=19 d20=9
Thursday May 25th, 2000 4:33:59 AM

"Shoot," mutters Bill. He runs over to the downed sahuagin, and takes the net off (roll to unhit?), then again hightails it outta there (dex check). He gets over by the Head. "Let's go!" he shouts.

Sedar the Undecided 
Thursday May 25th, 2000 7:40:59 AM

Stopping as the last seadevil scoots off. He looks back at the head, then at the moving sand. He stands awaiting to see what leaps out.

Arien 
Thursday May 25th, 2000 7:58:59 AM

Cutting a large arc around the disturbance, Arien heads down the beach towards the head and Windhorn.

Rond 
Thursday May 25th, 2000 8:10:59 AM

If the devil needs help, still, Rond will veer to help. If he needs no help to run to the woods, then Rond rejoins with moving the head, or helping anyone else along.

Draax 
Thursday May 25th, 2000 9:35:59 AM

Avoiding the moving sand Draax heads to the head and begins pushing it into the water again.

Arrisa 
Thursday May 25th, 2000 12:22:59 PM

Arrisa curses slightly watching the Sea Devil charge off into the forest. She ignores the one netted on the beach and moves over to the head and assists in pushing it into the water. She glances over her shoulder every so often to make sure they aren't attacked from behind

Ahkum  d8=5
Thursday May 25th, 2000 3:50:59 PM

The priest turns from the conflict and mumbles under his breath furious reverent words while holding his hands together. A soft glow envelops his hands as he walks towards the edge of the lake. When he opens his eyes he seems less pale, more virile and strong. [cure light for 5]

K'isst 
Thursday May 25th, 2000 8:27:59 PM

K'isst, amazed that Bill would help such an evil creature to live, realizes she still has much to learn about her friends and the ways of the surface people of The Wold. She runs for the shore, avoiding the disturbance in the sand and begins pushing the head once again. "Bill, please scout ahead once more!"

Bill Troublefinder 
Friday May 26th, 2000 5:02:59 AM

"All right, K'isst!" Bill replies. His eyes sweep the beach one more time, then into the water he goes.

DM Kent (The fat lady is singing her cantata)  d20=13 d20=14 d20=12 d20=6 d100=72 d100=88
Friday May 26th, 2000 9:23:59 PM

Just as Bill cuts the seadevil free the sand erupts all around. Bill just barely manages to avoid being buried or nipped (needed a 70 or better). The Seadevil however being badly wounded, tangled in a net and just plain hysterical does not fare so well as four claws, each about half the size of Bill, reach up and literally tear the sahuagin in to pieces. Bill kind of shaken up by what almost just happened to him manages to get to the shore as K'isst asks him to scout ahead for them. As he disappears and the others start getting their underwater gear ready Rond looks at the two newcomers and has a disturbing thought about how they are going to breathe underwater on the return trip.

Draax  d20=2
Sunday May 28th, 2000 6:09:59 AM

Remembering the newcomer (made Int check) Draax retrieves the ring (or whatever he used) from Galahad's body and hands it to one of the new coming with the instructions on how to work it. He says to the group. "Let the other one use Branze's cloak so that they can breathe underwater."

Arrisa 
Sunday May 28th, 2000 9:49:59 PM

Arrisa looks to Ahkum. "Okay, would you prefer ring or cloak?"

Sedar 
Monday May 29th, 2000 1:05:59 AM

As the sand erupts. The 1/2 elf decides its time to run. Speeding back to the head he puts his shoulder into it.

Ahkum 
Monday May 29th, 2000 3:16:59 AM

The spindly mage smiles wryly and takes the cloak throwing it over his shoulders and leaping forward and into a bolting rush to reach the 'safety' of the water.

Arrisa 
Monday May 29th, 2000 5:25:59 AM

Arrisa chuckles slightly at the running mage and slips the ring on her finger. She too then goes towards the water making sure to keep a wide berth from the disturbance. She also checks to make sure there are no others in the area.....

K'isst 
Monday May 29th, 2000 6:41:59 AM

K'isst making sure that her "breathing Trident" is still strapped to her back firmly, continues to add her weight to the head driving it into the water and under. "Gods, I'm tired. Anyone know of a good underwater tavern nearby?"

Rond 
Monday May 29th, 2000 8:11:59 AM

Rond moves to join his friends underwater. He pauses just prior to going underwater, long enough to check his gear, and to check the disturbance, to see if he needs to defend his friends or not.

Bill Troublefinder  d20=14 d20=7
Monday May 29th, 2000 8:12:00 AM

Bill starts to swim ahead back toward the island of the crabmen. A thought occurs to him. He pulls out his rope. As the head comes into the water, the bodies of Galahad and Branze will likely float free of the head. His first attempt is close [rope use 12, rolled 14], but he doesn't immediately get it figured out. He signals to his companions, asking if someone wants to help him with the task. [2nd roll succeeds.]

Bill Troublefinder 
Monday May 29th, 2000 9:24:59 AM

[P.S.: Trying to tie the bodies to the Head.]

DM Kent (Flight continued) 
Tuesday May 30th, 2000 9:45:59 PM

the group gets under way and Bill manages to get the bodies tied to the head. As Ahkum put the cloak on you all notice that there are several holes in it and the tail has been torn off. It does seem to form itself and Ahkum into the manta ray shape minus the tail and seems to be allowing him to breathe. Arrisa's ring also seems to be working although Draax seems to recall that Galahad's ring was gold and not silver.

Bill Troublefinder 
Tuesday May 30th, 2000 10:47:59 PM

Bill works to add Borbo's body to the tie-down. It is hard for him to see that his cousin has perished, and he resolves in his heart to ensure he is buried in Windhorn Hamlet. Tears and seawater are much alike.

Bill Troublefinder 
Tuesday May 30th, 2000 10:56:59 PM

Bill encourages the group to move with deliberate haste to the cave of the crabmen, some five miles away, though he knows that all will be feeling tired. He puts his hand on his chest where the ring came out, feeling the dimple at the exit point. For the first time, he wonders what happened to what he thinks of as the Water Ring. As they travel along, he asks K'isst, "Who has the Ring?" He will repeat himself until he is sure she understands. If she doesn't know, he will ask around.

Ahkum 
Wednesday May 31st, 2000 1:52:59 AM

The priest swims noticing his lack of turning power and then the fact that he actually became a new creature all together. His brain explodes with surprise and fear that quickly subsides as he tries to swim along with the rest of the group sincerely hoping that he didn't just change forms permanently.

Rond 
Wednesday May 31st, 2000 3:02:59 AM

Rond helps with pushing with the head.

Draax 
Wednesday May 31st, 2000 3:05:59 AM

Draax continues to keep the head moving as fast as they can.

K'isst 
Wednesday May 31st, 2000 6:38:59 AM

"Uh Oh. Who has the ring?" K'isst stops the head just under the water until this is resolved. "Arrisa, you picked it up when Bill....uh expelled it. I'm assuming you kept it, right?" K'isst looks hopefully at Arrisa.

Arien 
Wednesday May 31st, 2000 8:23:59 AM

Arien swims beside the head, with an eye out for any more unwelcome visitors.

Bill Troublefinder 
Thursday June 1st, 2000 11:14:59 AM

"Arrisa?" echoes Bill.

Bill Troublefinder 
Thursday June 1st, 2000 11:21:59 AM

Bill looks closely at the ring that Arrisa is wearing.

DM Kent (glub glub glub, glub glub, glub)  d100=29
Thursday June 1st, 2000 4:56:59 PM

K'isst stops the head and almost causes Draax to collide nose first with said head, Bill pears at Arrisa's hand, Arien peers through the water to see if they are alone and everybody is trying to talk under water and getting nowhere fast. Through sign language and extremely ridiculous mouthing of words the talkers manage to look like a bunch of groupers and to get across the message that they want to know if Arrisa has the ring. Arrisa at first misunderstands and mouths the words thank you to Bill for the ring on her finger that is allowing her to breathe underwater. After an alarmed look or two Arrisa finally nods and points to her belt pouch. Bill peering at the ring on Arrisa's finger notices several things. First the ring is silver unlike the ring worn by Galahad. Second the band is broader than the ring worn by Galahad. And finally that this ring doesn't have the dolphin markings on it like Galahad's did.

Arrisa 
Thursday June 1st, 2000 10:20:59 PM

Arrisa checks in her belt pouch to see if the ring expelled by Bill is still there. She also checks to see if she can actually breathe the water and if not, she takes a swig of potion

Rond (I think I can, I think I can....) 
Thursday June 1st, 2000 10:39:59 PM

Rond keeps pushing right along.

Draax 
Friday June 2nd, 2000 1:13:59 AM

Draax almost bumps into the head; he stops and pulls his sword and starts looking around for any enemies. Seeing no enemies in sight he looks at his companions wondering why they are stopping. As he observes the others communicating about the ring, he shrugs his shoulders and begins pushing the head again.

Bill Troublefinder 
Friday June 2nd, 2000 4:49:59 AM

Bill pantomimes to Arrisa that he wants to see both rings at the same time. Does the one on her finger look like the one he swallowed, or the one in her pouch? If he realizes she is wearing the Water Ring, he will raise an eyebrow, but not say anything about it otherwise. He asks her to hold the non-worn ring up (whether Galahad's or the Water Ring), and loops a short piece of rope through it, knots it, makes another loop, just big enough to slip over a wrist, and hands it back to her for her to put it in her pouch. "Easier not to lose," he enunciates slowly and distinctly. "But in your pouch is fine." He indicates she might want to tuck her pouch under her skirt, or pants, or blouse, or something. Less likely to be lost that way.

Sedar 
Friday June 2nd, 2000 5:48:59 AM

Pushing ever so harder, in an attempt to get to a dry area again.

Arrisa 
Friday June 2nd, 2000 9:11:59 AM

Arrisa takes the ring out of her pouch. She holds it near to the ring on her finger and holds both of them up for Bill to see. She waits for his answer

Arien 
Friday June 2nd, 2000 12:16:59 PM

Arien continues to keep a look out and realizes, in a rather perverse twist, that he was thirsty.

Ahkum 
Friday June 2nd, 2000 3:43:59 PM

Follows the group several prayers to his gods spouting off in his head as the form of the manta ray makes it way trying to follow the rest of the group.

DM Kent (Button, button, who's got the button. Or is that Ring?) 
Friday June 2nd, 2000 10:03:59 PM

Arrisa feels her pouch and then rapidly thrusts her hand into the pouch, with a look of bewilderment on her face, as she realizes that her pouch is not only empty but has a hole in it where there wasn't one before. K'isst's trident seems to be working fine, as do everyone else's breathing apparati.

Draax 
Saturday June 3rd, 2000 6:14:59 AM

Draax pushes the head harder in an attempt to get the head to move faster.

Arrisa 
Saturday June 3rd, 2000 10:25:59 AM

Arrisa shows Bill the pouch with the hole in it and also indicates that she can breathe fine with the ring

Bill Troublefinder 
Saturday June 3rd, 2000 11:16:59 AM

Bill, having looked hard at the ring on Arrisa's finger, does so once again. It is not Galahad's. Does It Look Like The Ring Bill Swallowed? The Ring He Saw Glow Boy Focusing Upon? He touches her ring.

DM Kent (Button, button, who's got the button. Or is that Ring?) 
Saturday June 3rd, 2000 6:13:59 PM

Bill, again looking at the ring, decides that it is hard to tell if it is the ring that exited from his body as he never cleaned it off before swallowing it and never got a clear look at it while it was in Glowboy's claws. It does however seem to be made of the same shiny gold stuff and be the same exact width of band. It is however the size that would fit on a finger and not as big around as before. You know it does not look like the ring that Galahad was wearing when you all started out.

Ahkum 
Sunday June 4th, 2000 3:31:59 PM

The manta ray swims around the group as they stop to survey the ring. It keeps an eye out for any approaching sea devils following their trail.

Arrisa 
Sunday June 4th, 2000 9:20:59 PM

Arrisa shrugs and indicates that they should just proceed onward as the head is more important

K'isst 
Sunday June 4th, 2000 9:34:59 PM

K'isst nods at Arrisa astute observation (OOC I can't believe I'm saying the ring is not more important) and pushes the head once again.

Sedar 
Monday June 5th, 2000 4:27:59 AM

"Ring, what ring?" as he continues to push the head.

Bill Troublefinder 
Monday June 5th, 2000 8:14:59 AM

Bill touches the silver ring (twice earlier it was described as silver, not golden) on Arrisa's finger, to see if it 'feels' familiar. [After all, he was intimately, albeit only briefly, involved with the Water Ring :)] If so, he'll continue on with the group. If not, he reaches into his pants, retrieves the hammer retrieved from the statue, and hands it to Rond. "Take this to Atomos." It being underwater, he repeats himself a few times to make sure he is understood. "I go for the Water Ring," Bill tells K'isst through voice and pantomime. "You go on. Donyra bless you. Don't stop me." And he will retrace steps, hunting for the ring. As he searches, he will be on the lookout for anyone coming from the island. When he eventually does put his head above water, it will be a ways away from where the party entered the water, and with great caution.

Arien 
Monday June 5th, 2000 8:44:59 AM

Arien keeps his lookout for unwelcome visitors while he stays apace with the rest of the party.

Rond 
Monday June 5th, 2000 9:10:59 AM

If needed, Rond will accept the item from Bill, if he understands. Otherwise, he pushes.

DM Kent (Button, button, who's got the button. Or is that Ring?) part 3  d100=17
Monday June 5th, 2000 5:18:59 PM

As Bill reaches out and touches the ring, several things happen, first there is a brief flash, second, Bill feels a jolt in his body, (no damage) and third Bill suddenly finds himself floating thirty feet away from the rest of the party with a puzzled expression on his face. After the surprise of seeing what happened to Bill, Arrisa feeling a constriction on her finger glances down at the ring and notices that the ring is now silver again. But as she watches and puzzles over this it starts changing back to gold again. (OOC, just for the record it is full night out, overcast and no moon. So visibility is almost non-existent

Bill Troublefinder 
Monday June 5th, 2000 8:45:59 PM

Bill shakes his head to clear it of the jolt. He decides he likes Arrisa's funny ring, and thinks it may very well be the Water Ring. He's not sure, but figures it best for now just to go with the flow. He swims back, waves to everyone to let them know he's all right, and swims ahead of the Head. [OOC: Since Bill thinks Arrisa has the Water Ring, he does not part with the hammer, nor tell K'isst he is leaving. The condition for the latter portion of his earlier post was not met.] Once again, his speargun is loaded as he peers into the darkness ahead. [What are we using for a light source, folks?]

K'isst 
Monday June 5th, 2000 9:53:59 PM

K'isst says, "I have infravision. Tie yourselves off to me if you want and I'll lead ya through." Then she spots Bill leading off in the opposite direction. Knowing that sound can be heard for short distances underwater he shouts. "Hey Bill! Wait! Stick together!"

Arrisa 
Monday June 5th, 2000 10:43:59 PM

Arrisa looks at the ring and then to Bill. She smiles when she realizes he is ok. As an afterthought, she wonders if she could get the same effect by slapping someone around the head. She swims up to K'isst. "I have infravision as well. Perhaps we should both lead....". This is said through the long process of pantomime and bits of words

Draax 
Tuesday June 6th, 2000 1:36:59 AM

Seeing that Bill is ok, Draax will continue to try to speed up the head's movement.

Bill Troublefinder 
Tuesday June 6th, 2000 2:09:59 AM

[OOC #1: It's okay, K'isst - Bill is moving toward the Crab Men and Atomos, not back to the island. Guess I wasn't clear enough.] [OOC #2: Kent - since our leaving Windhorn Hamlet in the wee hours of the night following the dragon flight, how much time has passed? Did daylight come and go? Or is this just a very very long night?]

Sedar 
Tuesday June 6th, 2000 3:45:59 AM

The 1/2 elf continues to shove against the slow moving head.

Arien 
Tuesday June 6th, 2000 10:19:59 AM

Arien sticks close to the group but having infravision of his own and not wanting to lose what mobility he has he decides not to tie himself up with the others.

Rond 
Tuesday June 6th, 2000 10:24:59 AM

Rond continues to push, hoping, that it is the head he is pushing, and nothing else! :)

Ahkum 
Tuesday June 6th, 2000 3:11:59 PM

The manta ray continues to follow the group keeping a close 'eye' on the surrounding gloom. (sorry for the delay)

DM Kent 
Tuesday June 6th, 2000 6:13:59 PM

The group slowly makes their way towards the crabmen's island lair, encountering nothing but the occasional fish. In fact there seems to be very little life in the area which you are passing through. After about four miles of travel the water takes on a very murky look and has a very metallic and tangy taste. There are pieces of things floating around in the water, which you eventually realize are pieces of body parts. Some of them are chopped up, some are charred and several pieces look as if the flesh has melted right off of the bone. There is also an increase in critter activity. However the majority of the critters that you see are scavengers, trash eaters and quite a few sharks.

Bill Troublefinder 
Wednesday June 7th, 2000 3:14:59 AM

Bill wonders at the metallic smell. Having a hobbit's sensitive sense of taste, he attempts to discern what kind of metals are in the water. Ferrous? Aluminum? Tin? Precious metals? Other? He has infravision, and declines K'isst's offer to tie himself to a rope.

Sedar 
Wednesday June 7th, 2000 6:03:59 AM

Taking in the odd scene and smells, the 1/2 elf slows his efforts against the head. pondering what the metal could be "hmmmmm"

Draax 
Wednesday June 7th, 2000 7:26:59 AM

Draax wonders what could have caused all the dead bodies to be in the condition that they are in.

Arien 
Wednesday June 7th, 2000 10:10:59 AM

Arien, not wanting another shark attack communicates to the others that they should go around this area.

Bill Troublefinder 
Thursday June 8th, 2000 1:04:59 AM

Bill just hopes that all the fleshy debris will keep the sharks occupied and sated. He is inclined to continue straight on.

Arrisa 
Thursday June 8th, 2000 2:46:59 AM

Arrisa decides to continue on and hopes the sharks continue to eat the current dead flesh hanging around. She occasionally checks herself to see if she is still normal

Rond 
Thursday June 8th, 2000 3:05:59 AM

Rond continues pushing, hoping that our allies are still there.

Ahkum 
Thursday June 8th, 2000 5:17:59 AM

[ooc: sorry everybody I have been busy with college related stuffs. I am back in gear now.] The manta ray swims along eyes shifting about warily keeping an eye out for whatever caused such vicious carnage. Occasionally (since it swims faster than the others I'd guess) swimming back to check the rear and flanks of the intrepid group of adventurers.

DM Kent 
Thursday June 8th, 2000 4:28:59 PM

The metallic taste in the water, seems to be from the unbelievable amounts of blood in the water. The body parts while all humanoid, are not all human. As the group moves on they also come across some large hacked up shark carcasses and up ahead can only be the remains of a young dragon. The dragon's wings are torn to ribbons and it is covered with many wounds, though none of them look fatal. As you get closer to the Crabman's lair there are more and more dead bodies of all kinds. Up ahead you see the glow of some sort of light.

Bill Troublefinder 
Thursday June 8th, 2000 8:09:59 PM

He shudders at the carnage. Bill takes the time to see what races, what species, what wide array of combatants' and victims' remains are in the area, what color the dragon. He wants to remember them in the poem he promised the Sisters. And he wonders what effect, if any, being bathed in this mixed blood will have upon him and his friends, whose faces he scans to gauge their reactions, exchanging grimaces and sad countenance. And will it affect the Sentinel Head? The troubled little Troublefinder nevertheless moves resolutely onward toward the light. But a thought intrudes ... shall we come in this way, or go around to the opposite entrance?

Bill Troublefinder 
Friday June 9th, 2000 3:54:59 AM

As they draw nearer the dragon, Bill looks to see if it is still alive.

Draax 
Friday June 9th, 2000 4:08:59 AM

Draax looks at some of the bodies as he passes them while pushing the head. He tries to discern what type of weapon could have caused the wounds besides the shark bites.

K'isst 
Friday June 9th, 2000 7:08:59 AM

Shouting K'isst says, "I think we have to proceed straight or at least to the crab men's lair and to Atomos. We made a promise there. Can we circumvent some of this and still arrive at the crab men's lair?" She nods as everyone seems to be seeing fine and starts rotating with the others pushing the head as it's not so hard to push down here (ooc: if I remember correctly)

Rond 
Friday June 9th, 2000 10:28:59 PM

Rond continues to push with a renewed focus on getting there as fast as possible.

Arien 
Friday June 9th, 2000 11:06:59 PM

Arien takes a moment to gather his courage and continues along with the group, keeping a wary eye on the sharks, remembering something about how the frenzy around blood.

Arrisa 
Friday June 9th, 2000 11:39:59 PM

Not knowing where she is supposed to be going, Arrisa follows the rest of the group

Ahkum 
Saturday June 10th, 2000 5:24:59 AM

The mage swims about and then slinks up to the dragon looking on in wonder along with the intrepid hero bill. The ray turns it's gaze back to the group to assure that the group is still intact.

DM Kent (  d20=11 d20=19
Sunday June 11th, 2000 7:23:59 PM

As Bill and Ahkum approach the dragon, it appears as if the dragon's eyes are following their movement, as they get within a few feet of it it is very obvious that the dragon's eyes are following them (Bill and Ahkum roll surprise at -2). Just as they notice this the eyes shoot out of the dragons head straight at the two inquisitive adventurers are attacked by two moray eels that have taken up residence in the dead dragon's skull. Ahkum's larger manta ray shape enables the moray eel to take a good sized bite out of him with those razor sharp teeth causing 4 points of damage, while the eel attacking Bill narrowly misses. The others take note that while there are quite a few shark bite looking wounds, there are also many weapon wounds visible as well and some that look like they were probably made by the dragon as well. As you approach the crabmen's lair you see the source of light there are five glowing, basketball-sized pearls place around the cave's entry and around each pearl are an assortment of aquatic elves and crabmen all armed to the teeth and many of them wounded. As they sight you, they form up in defensive ranks and you see at least 30 loaded spearguns pointing your way. You all are currently 60 ft away.

Bill Troublefinder  d20=2
Sunday June 11th, 2000 8:50:59 PM

Bill fires his speargun at the attacking eel, but the arrow misses it by a mile (approximately :). His sword is out to attack the moray on its next pass.

Bill Troublefinder 
Sunday June 11th, 2000 8:51:59 PM

And just what color is the dragon?

Arrisa 
Sunday June 11th, 2000 10:27:59 PM

Arrisa makes sure she has a hand on her quarterstaff. She swims away from the eel's but towards the elves and crabmen, trying not look threatening

Bill Troublefinder  d10-2=5
Monday June 12th, 2000 1:13:59 AM

[Rolled for surprise at -2: Not surprised.]

K'isst  d20=4
Monday June 12th, 2000 1:30:59 AM

Realizing the need to take care of these eels quickly, so we can deal with what looks to be an angry group of undersea peoples, K'isst does a quick bow to the Crabmen and elves. She says, "Your help would be appreciated honored ones," in elvish and then moves to attack an eel. She closes and misses.

Draax  d20=5
Monday June 12th, 2000 3:26:59 AM

Draax see the sea elves and crabmen, he then stops pushing the head and turns to look at the attacking eels. Irritated at another delay, he moves over to get a swing at an eel, but misses.

Sedar 
Monday June 12th, 2000 4:41:59 AM

Likewise annoyed at another delay. The 1/2 elf pushes onward, towards the sea-elves.

Ahkum  d10-2=0
Monday June 12th, 2000 6:45:59 AM

The eel is totally surprised by the attack of the eels recoiling in fear of the attack. The searing bite of the creature sends the ray into a painful twisting motion as its blood blends with the surrounding sea water.

Rond 
Monday June 12th, 2000 5:16:59 PM

Rond continues to push the head. He does take time to try to assess what the attitude of the other humanoids are like, and he'll stop pushing if it looks like hostility.

DM Kent 
Monday June 12th, 2000 9:12:59 PM

Having been disturbed and attacked the eels quickly swim off vanishing among all the debris. The dragon looks like it might have been a dark green or possibly black, though its hard to say in the light and to the fact that the dragon looks like it has been dead for at least a month. The group of elves and crabmen have made no further move toward you other than to get into a defensive formation and watch.

K'isst 
Tuesday June 13th, 2000 2:19:59 AM

K'isst turns her weapon forked side down in a nonoffensive gesture and bows again before beginning to approach the group. She tries to determine the expressions on their face and why they might have reason to be aggressive just in case that they are. Then she realizes that if they are, the group is toast and so she must be sure that doesn't happen. "Hail! We have suffered much. Two of our number hath died. We grieve. However, we have the head and thus hurry to the shore to prevent further dragon incursions. We thank thee for your advice, friendship, and passage through your lands. We are at your service. How may we do that?"

Bill Troublefinder 
Tuesday June 13th, 2000 4:42:59 AM

Bill checks Ahkum, but is at a loss as to how to bind the wounds of a manta ray. "Our friend, who looks like a ray," and Bill points to Ahkum's present form, "is hurt. Can you help him? Is the battle quite over?" Bill wishes he had one of those Airy Water scrolls so they could talk better. He sheaths his sword. "How is Atomos?" Bill is also puzzled as to why the dragon would have been dead for a month or so. He hadn't noticed it on the way in, maybe half a day ago as far as he knows. [Again, from the adventurers' perspective, how long since we left the crabmen? In this format, time markers seem scarce.]

Arrisa 
Tuesday June 13th, 2000 2:20:59 PM

Arrisa swims over to the elves and crabmen, hoping that they will realize she is also an elf. She speaks in elven. "Excuse me, do you think you could actually give us a hand here?"

Rond (I think I can, I think I can) 
Tuesday June 13th, 2000 5:31:59 PM

Keeps pushing the head, unless hostilities break out, or it otherwise warrants it.

DM Kent 
Tuesday June 13th, 2000 9:33:59 PM

(OOC, as far as your characters can tell you are running on no sleep and this is the end of the second day since entering the water.)

Draax 
Wednesday June 14th, 2000 1:42:59 AM

Draax puts away his sword and helps push the head while keeping an eye on the elves and crabmen as the group gets nearer to them.

Sedar 
Wednesday June 14th, 2000 3:55:59 AM

Welcomes the help of the others in pushing the head. "lets hurry up"

Ahkum 
Wednesday June 14th, 2000 6:42:59 AM

The ray swims behind the group looking in a world of pain. It slowly swims about and then settles to the bottom waiting for the group to converse with the elves and crabmen.

Bill Troublefinder 
Wednesday June 14th, 2000 7:15:59 PM

Bill swims up to the elf-crabmen coalition, hand upraised. "Hi! Do any of you remember us? We were here a couple days ago. The Temple of Sekola is collapsed. We need to see The Giant." He says this first in common, then in elvish, though in the latter he uses the word for 'Titan' in lieu of 'Giant.'

DM Kent (glubglub, glubglubglub, glub glub glubglub) 
Wednesday June 14th, 2000 9:56:59 PM

The group approaches the undersea coalition and Bill starts talking, at least you see his lips moving and bubbles come out, but you don't hear much of anything but slurred glubs. The crabmen look both excited and scared nervous at your presence, while the elves just look nervous and perhaps a bit puzzled. Many of the crabmen and seaelves sport both freshly bandaged wounds and scars from recently healed wounds. As Bill continues to try to speak a very old robed elf steps through the crowd, looks at you all and then nods. Waving you forward, he indicates that you should enter the cavern systems. The elf/crab coalition form up ranks around you and start ushering you inside.

Bill Troublefinder 
Thursday June 15th, 2000 12:57:59 AM

Bill looks back at Ahkum lying on the seafloor. He holds up a finger to indicate he will be right with them, then grabs hold of Ahkum's front edge, and pulls the injured ray through the water to the caverns. He says something to Ahkum that sounds first sympathetic, then cheerful.

Draax 
Thursday June 15th, 2000 7:04:59 AM

Draax lets himself be ushered inside with the others. He knows that the crabmen and elves are supposed to be on their side, but he still gets a little nervous when they surround them.

K'isst 
Thursday June 15th, 2000 11:07:59 AM

K'isst goes along as indicated, looking at some of the wounded among their escort.

Ahkum 
Thursday June 15th, 2000 3:00:59 PM

The manta ray swims behind reluctantly following the halfling into the towards the cave.

Arrisa 
Friday June 16th, 2000 3:04:59 AM

Arrisa walks along, following their escort. She keeps a hand on her quarterstaff

Rond 
Friday June 16th, 2000 5:47:59 AM

With renewed vigor, Rond continues on.

DM Kent (ah to be able to speak again) 
Friday June 16th, 2000 7:14:59 AM

As you all are accompanied into the caves, you are led up an underwater staircase and son you find yourself exiting into the open air. After a few moments several crabmen enter the chamber leading their chieftain. The chief walks up to you all and says, So, you still live? We feared you had perished?

Sedar the Air breather 
Sunday June 18th, 2000 4:45:59 AM

Deeply inhaling a fresh breath, the 1/2 elf takes a moment before replying to the chieftain. "There were times when I thought we would not return also, but we have come back. We bring the hammer for Atomos' release." turns to see who actually comes up with it. "We have little time to waste."

Draax 
Sunday June 18th, 2000 5:15:59 AM

Draax bows to the chieftain. "Some of our original comrades were not fortunate enough to survive our retrieval of the head and hammer. We brought their bodies back along with the head and hammer. I am very happy that we made it this far, but the job is not over. We still have to deliver the items and can you tell us what has taken place while we were gone. The sight of the dead dragon in the water was very surprising."

Arien  d3=2
Sunday June 18th, 2000 8:30:59 PM

Hiding a large yawn behind his hand, Arien waits to see what has developed while they were in the temple. (Die roll is for thief hp, went up a level. Will send modified character sheet later today)

Rond (I think I can, I think I can) 
Monday June 19th, 2000 7:20:59 AM

Rond gets stuck doing stretches!

Ahkum 
Monday June 19th, 2000 8:02:59 AM

The priest rises out of the water shifting into the form of a human as his head crests the water. He looks about and presses his hand to the large wound in his side as he takes a seat against the wall. He draws the long black hair from his eyes and tries to breathe.

K'isst 
Monday June 19th, 2000 12:18:59 PM

"We have been gone but a day, or so it seems to me. Yes, what has happened since we saw you last?" K'isst asks. She looks around at the crabmen, and looks to see if the ancient elf and some of his people may be here, too. She nods with deference to the crabman chieftain, and asks, "I see you have suffered much. We share in your suffering." She waits a beat, then asks, "When we were here before, some of my people were with you. Do you know where they are? Are they well?" she asks with concern.

Bill Troublefinder 
Monday June 19th, 2000 1:20:59 PM

Bill is happy once again to be breathing air. He is concerned for Ahkum, but again doesn't know what he can do, being out of healing potions, to help their new-come ally. He feels somewhat responsible for his wound, since Ahkum followed him close to the dragon corpse. But, after a glance of sympathy in the direction of the wounded companion, he calls to mind ... he calls ... to ... he ... for a moment a vision of his family gathered around a birthday feast takes his attention. Bill stands with eyes closed. In a fine tenor voice, he sings out with a halfling tune, his body waving from side to side, "This is your special day / not just an average day / day of fun and treats / day of gifts and sweets / for we all celebrate / sing now, and celebrate / your -- great -- day-ay-ay!" He opens his heavy, sleepy eyes, a dreamy smile on his face. Bill expects to see cousin-like faces before him. Auntish and uncle-ish. The decidedly un-cousin-like faces shock him, and he sits down hard, startled.

Bill Troublefinder 
Monday June 19th, 2000 1:39:59 PM

As his bum meets something hard, it does not happen to be the ground. Rather, it is lumpy, and uncomfortable. Bill squirms off the point of what will surely turn into a new bruise. Chagrined at what he now realizes was not a family birthday party. His handsome hobbit face turns bright pink. "S-S-sorry. Um, A dream." Trying to overcome his embarrassment, Bill loosens his belt, and reaches into the back of his pants. Digging down, he finally grasps the hammer which has slid to a point just above his knees. He pulls it upwards. But just as the handle crests the outside of his pants, he hesitates. He looks around at what are sure to be stares of consternation, or bewilderment, perhaps here and there incipient anger. He swallows, recognizing this is yet a fresh source of questionable behavior. Bill decides the best course at this point is to make bold. Little Mr. Troublefinder comes to his feet, and raises the hammer high above his head. His left hand, meanwhile, has gathered his pants top, to ensure he does not expose more than any might desire. "Take us to ATOMOS! THE TIME HAS COME!"

DM Kent  d8=3 d8=8
Monday June 19th, 2000 5:20:59 PM

Seeing Ahkum slump to the floor, The crabChief waves a claw and another crabman all but materializes at Ahkum's side with some kind of ointment and bandages. (six points back) "What do you mean what has happened in the day and a half you have been gone?" "Much has occurred in the SIX WEEKS that you have been gone." That is why we feared you had not been successful. Along with the troubles the dragons have been causing all of us; The sea devils, and their allies have been making live in the sea more than a bit difficult. And it seems as though they are more organized and focussed than ever before." "As for your kin folk, water sister, they have been here and there, for they have been helping with things ashore as well as here." Glaring for a moment at Bill as he collapses and then plays with his pants, the chief smiles when he sees the hammer and with a cheerier look than you have seen on anyone since arriving says, "Yes let us go visit your friend." The chief signals and seven of his men follow you to Atomos' cavern.

Sedar the Air breather 
Monday June 19th, 2000 5:25:59 PM

"SIX WEEKS !?" with a very confused look. "are you sure we've been gone that long ?"

Bill Troublefinder 
Monday June 19th, 2000 8:43:59 PM

Bill thinks the chief of the crabmen must be confused about the passage of time. But, what about the dragon? Did Sekola have something to do with this? As the group ascends to the cavern of Atomos, Bill recalls when he tried to teleport to Atomos with the hammer, and that evil shark mind tried to probe his mind ... and seemed to pull him back away from Atomos himself. Was there a time robbing then? He resolves to puzzle this out, and make more inquiries when he has ... more time? / Then, remembering the voice that sent them on their way to Sekola's Temple, Bill says, "His chest! We have to reach his chest! And chip his chest with the hammer! Rond, K'isst, you're both strong. K'isst, can you get on Rond's shoulders, and take the hammer, and tap Atomos' chest? If you can't reach, maybe -- hey," he says to the crabmen's chief, grateful for K'isst's translation stone, "Can you make people stairs next to Atomos?" He then describes how to form a pyramid formation, with five people at the base on hands and knees, four above them resting on the five below, then three, and two, on up to one at the top. "Then one of us can climb up with the hammer, and together, we can free Atomos. Crabmen and humans and elves and half-elves and troglodytes and halflings all together!" Bill can hardly wait to watch the giant's 'withered soul unbind.'

Arrisa 
Tuesday June 20th, 2000 2:25:59 AM

Arrisa climbs out of the water. She is still very unsure of what they are doing in here. Checking to make sure she is still ok from wearing the ring, she follows everyone else

K'isst 
Tuesday June 20th, 2000 4:10:59 AM

The high troglodyte offers to try Bill's first suggestion. "Rond, can you squat down next to Atomos? I'll stand on your shoulders, and lean against his leg, then you stand up slowly. Want to try it?" On his shoulders, and swinging the hammer high, she might be able to reach twelve or so feet above the ground.

Bill Troublefinder 
Tuesday June 20th, 2000 4:12:59 AM

Bill goes over by Atomos, and touches the giant's lower shin with his hand. "Soon, friend of Judith," he says, looking upwards. Then he hands K'isst the hammer.

Rond 
Tuesday June 20th, 2000 4:53:59 AM

Rond will work with K'isst to make the appropriate arrangement.

Draax 
Tuesday June 20th, 2000 6:20:59 AM

Draax stand with his mouth open. He silently forms the word "Six Weeks" on his lips. He slowly follows the others trying to bring himself to believe that it has been that long.

Ahkum 
Tuesday June 20th, 2000 6:21:59 AM

The priest thanks the crabmen for healing him and then stands up. He walks over and stands next to Arrisa as the revelation of their time of absence. He looks at her and then sighs before following into the chamber with the massive statue of what they call Atomos.

Arrisa 
Tuesday June 20th, 2000 5:24:59 PM

Arrisa turns and looks at Ahkum. "I don't think we were gone quite THAT long. Depends how far we swam to get here though I suppose..."

DM Kent  d20=2 d20=6 d20=20 d20=10 d20=14 d20=18 d20=4 d10=10 d10=2 d6=2 d10=10 d10=6
Tuesday June 20th, 2000 5:57:59 PM

Rond easily makes his strength check and K'isst makes her dex check and swings the little hammer at Atomos' chest. As it connects with the stone an extremely high pitched ring occurs and is soon echoed by the surrounding crystals after a few seconds there is a loud crack as a piece of stone cracks and falls off of Atomos' chest leaving a hammer shaped space in the center of his breast. All roll surprise as suddenly four of the chieftain's men suddenly turn into Sahuagin and attack. The first attacks Bill and connects for 8 points, but misses with his second attempt. The second attacks Ahkum and connects for 3 points. The third jabs with his trident at Draax and connects for a wicked 6 points. The fourth attacks Arien and misses. The chieftain is caught by surprise and stands staring and stunned as he watches the transformation and attacks the other three crabmen form a defensive arc in front of him and get ready to attack the seadevils.

Arrisa  d10=6 d10+1=6
Tuesday June 20th, 2000 10:47:59 PM

OOC: First die roll is for surprise, Second is initiative. d20 and d6+

Ahkum  d20+1=21 d20+1=2 d20+1=10 d6+1=3
Tuesday June 20th, 2000 10:50:59 PM

OOC: grrrrr I rolled a natural twenty and then I roll a one for the follow up. I don't know if I dropped my staff or not but if I did I rolled a save for the staff. The priest lashes out with his staff towards the sea devil that attacked him. His oaken staff smacks into the sea devil viciously making it squeal with surprise. [3 pts of damage]

Arrisa  d10=6 d10+1=6 d20=11 d6+4=8
Tuesday June 20th, 2000 10:55:59 PM

OOC: First die roll is for surprise, Second is initiative. IC: Arrisa is not surprised that something is amiss. She turns around and swings her Quarterstaff at S4 (hit AC 4, 8 Dam).

Arrisa 
Tuesday June 20th, 2000 10:56:59 PM

OOC: Ignore my first incomplete post please. My ISP is giving me problems again. But with a 13k a second d/l rate.....I shan't complain!

Bill Troublefinder  d10=5 d20=17 d6+1=3
Tuesday June 20th, 2000 10:57:59 PM

Bill is mightily angry, and finds a growing sense of loathing of the sahuagin. "Sea devils!" he shouts, that all may be alerted. He draws and swings his sword, aiming for the knee of S1(called shot 17+1-4=14, AC 2, for 3 hp damage), who just wounded him.

K'isst  d10=8 d20=10 d20=4
Tuesday June 20th, 2000 11:40:59 PM

[She is not surprised.] K'isst tries to put the hammer into the hammer-shaped spot on Atomos' chest. (Two dex checks, both succeed.) If it fits, and seems secure, she will get off of Rond's shoulders.

Draax  d10=3
Wednesday June 21st, 2000 1:06:59 AM

Still pondering the time difference Draax is caught off guard as the creatures change and attack.

Ahkum  d10=8
Wednesday June 21st, 2000 4:11:59 AM

[[I just realized the whole surprise thing so I guess my action was null and void.]]

[Kim to Ahkum] 
Wednesday June 21st, 2000 5:45:59 AM

[OOC: If your last roll of an 8 on a d10 was for your surprise roll, you were not surprised, and could have taken the actions you specified. A 1 or 2 on a d10 indicates surprise. On the roll of natural 20+1, followed by a natural 1, you simply get full possible weapons damage for the natural 20, including bonuses for magic and/or strength, and no additional damage, for 6+1=7 hp damage, if I understand correctly. Is this right, Kent?]

DM Kent 
Wednesday June 21st, 2000 6:03:59 AM

(ooc. All the above posted by Kim is correct. thanks)

Sedar  d10=5
Wednesday June 21st, 2000 6:34:59 AM

Bewildered by the appearance of the seadevils, the 1/2 elf is stuck in a moment of inaction.

Rond  d10=7 d20=13
Wednesday June 21st, 2000 10:50:59 AM

Rond is not surprised by the transformation. (though I think these will now become Rond's 'hated' group, per 2nd lvl(unless u thing something else should) The 20 roll, was to not dump K'isst and go right after them.) Rond sorta patiently waits for K'isst to finish what she is doing.

Arien  d10=10 d20=16 d4=3
Wednesday June 21st, 2000 8:57:59 PM

Arien glares at the Sea Devil that tried to stab him and replies with his dagger that rakes his opponent for 3 points of damage.

DM Kent  3d20(17+1+6)=24 4d20(16+11+5+7)=39 d20=12 d6=5
Wednesday June 21st, 2000 11:44:59 PM

K'isst all but feels the hammer sucked into the space and hears a snap as it pops in. Nothing appears to be happening, but as the hammer is irretrievable she hops down from Rond's shoulders and readies her trident for the next round. The chieftain draws a wand from his waist sash and points it at S4 and watches with great satisfaction as S4 falls to the ground as it turns into a conch. The chieftain's guards eager to eliminate these foes manage to trip over each other but C1 manages to connect with S3 for 6 points. S1 again manages to score a shot on Bill and sticks him with his trident for 5 points of damage.

Bill Troublefinder  d20+1=5
Wednesday June 21st, 2000 11:50:59 PM

"OW!" Bill answers the trident verbally, as his physical response proves feeble.

Ahkum  d20+1=16 d6+1=6
Thursday June 22nd, 2000 1:36:59 AM

The priest grins and raises the staff above his head quickly slamming it down towards the sahuagin before him. The staff slams into the sahuagin once again. [Damage 6pts]

K'isst 
Thursday June 22nd, 2000 4:20:59 AM

K'isst feels she did the right thing with the hammer, and only hopes that Atomos will now awaken, without stepping on her and her friends in the midst of battle. Once down from Rond's broad shoulders, she moves to engage S1 in battle.

Draax  d20=15 d8+4=9
Thursday June 22nd, 2000 4:52:59 AM

Draax pulls his longsword and attacks S3 hitting it hard in the side. (9 dmg)

Sedar 
Thursday June 22nd, 2000 4:54:59 AM

seeing everyone engaged and occupying the enemy, the mage awaits a chance.

Arien  d20=16 d4=3
Thursday June 22nd, 2000 7:08:59 AM

Arien slashes again at S4 for 3 points while backing away.

Rond 
Thursday June 22nd, 2000 9:56:59 AM

Rond stands up and prepares to engage anywhere where there is space.

Arrisa  2d20(12+9)+3=24
Thursday June 22nd, 2000 10:34:59 PM

OOC: Ignore this roll, I made a small mistake :-)

Arrisa  d20=15 d20=8 d6=1 d6=5
Thursday June 22nd, 2000 10:37:59 PM

Arrisa nods to the chieftain and looks at the conch on the floor that was S4. She then turns and strikes at S2 (hit AC 0 and AC 7. Dam 1+4=5 (AC 0) and 5+4=9 (AC 7))

DM Kent  d20=11 d20=13 d20=10 4d20(14+13+5+4)=36 d20=10
Saturday June 24th, 2000 12:16:59 AM

The three Sea devils, whether because they saw their leader turned into a conch, or perhaps because the statue in front of them is starting to ripple, all miss with their strikes. The crabmen also miss with the exception of the chieftain who once again points his wand at a foe and suddenly S1 is lying on the floor, now in the shape of a jelly fish.

Draax  d20=19 d20=8 d8+4=7 d8+4=5
Saturday June 24th, 2000 2:40:59 AM

Draax attacks S3 again and hits (first hits low negatives for 7 dmg and second AC 4 for 5 dmg).

Sedar the Impressed 
Saturday June 24th, 2000 3:23:59 AM

"Conch and a jellyfish" totally impressed with the chieftain, he simply smiles and watches for the next show.

Arrisa  d20=6
Saturday June 24th, 2000 7:41:59 AM

Arrisa strikes at S2 again. (Missed unless these have an AC of 11.....)

Arien 
Saturday June 24th, 2000 10:40:59 AM

Seeing the action of the statue out of the corner of his eye, Arien disengages completely from the combat and waits to see what will happen next.

Rond 
Saturday June 24th, 2000 5:29:59 PM

Either thru seeing it from the corner of his eye, or realizing it from some of the faces, Rond becomes distracted by the statue!

Bill Troublefinder  d20=17 d20=5 d20=16 d20=12 d3=3 d3=3 d3=1
Saturday June 24th, 2000 11:32:59 PM

His opponent turned to a jellyfish, Bill laughs, despite his pain. "Good job, great chief!" he shouts to the leader of the crabmen, trusting K'isst's stone to handle the translation. He sees that opponents yet oppose, though, so adds his darts to the battle, tossing them at S2 (+1 to hit from Throwing NWP), for 3+3+1=7 hp damage (or 6hp, if AC is better than AC 3).

Ahkum 
Sunday June 25th, 2000 8:11:59 AM

The mage looks about and then up to the statue that suddenly begins to ripple with energy. He steps back a few steps and his mouth opens in awe of what is occurring.

DM Kent (rise and shine)  3d20(10+10+19)=39 3d20(11+1+3)=15 3d20(5+8+16)=29
Sunday June 25th, 2000 6:16:59 PM

As your last strikes go home, the crabmen also get a last few shots in and S2 and S3 collapse to the floors in lifeless bloody puddles. Above you all Atomos is one huge mass of swirling shifting iridescent color that almost suddenly becomes quiescent and solid. There is now quite a wind growing in the cavern and are those small flashes of lightning near the ceiling? Suddenly with a crack of thunder, which leaves your ears ringing, there in front of you, stands a 20 ft tall being whose skin tone seems to change from a shimmering green to an iridescent purple, with dark green hair and piercing emerald green eyes as big as large lime. A booming voice echoes through the cave as Atomos looks down at you and says, "Thank you, and well done Hamleteers."

Bill Troublefinder 
Sunday June 25th, 2000 7:14:59 PM

The little hobbit looks up at the iridescent giant. His mouth drops open for a moment as the transformation transpires. "Y-you're welcome, sir. Atomos, sir. J-judith, um, the lady from the Inn of the Crystal Sphere, told us about you. Ronderiadshal and me. She told. About you." Bill looks down at the brooch she gave him for good breathing and movement in the water. He takes it off and holds it up for Atomos to see. "She gave me this, for the water, you know. Do you recognize it?" The halfling then says cheerily, "You were in our dreams. And the shark one, too. I'm Bill!"

K'isst 
Monday June 26th, 2000 1:32:59 AM

K'isst's eyes are trained on the giant. "Sekola's Temple has crumbled. There are yet Sahuagin about." Her hand motions in the direction of the two downed sea devils.

Ahkum 
Monday June 26th, 2000 5:17:59 AM

The priest looks up in awe and his mouth drops in surprise of the transformation before him. A quick diligent prayer to all his patron deities. He kneels before Atomos for a few brief moments and stands watches his comrades for actions.

Draax 
Monday June 26th, 2000 6:46:59 AM

Draax looks up at Atomos and although Draax had an idea of what was going to happen, he still stands looking at Atomos in awe. Listening to the other speak he gets some of his composure back. "Um, ah yes, you are welcome, but we have to go we still have to get the head back to the town"

Arien 
Monday June 26th, 2000 7:44:59 AM

Arien simply stares at the giant in awe, all thoughts driven away by the sight of the huge creature before him.

Rond 
Monday June 26th, 2000 12:24:59 PM

Rond watches and waits.

Bill Troublefinder 
Tuesday June 27th, 2000 12:34:59 AM

Irrepressible Bill adds the question, "Do you feel very stiff, Lord Atomos?" A look of genuine concern is on his face.

Arrisa 
Tuesday June 27th, 2000 2:18:59 AM

Arrisa slaps her quarterstaff into both hands and looks about carefully for more enemies....

DM Kent (rise and shine) 
Tuesday June 27th, 2000 3:21:59 AM

"Hush! I have a lot to tell you and little time to do it in. Yes little Troubleshooter, I know and remember Judith well and hold her in high regard. If you see her again tell her that I still recall the Green Moss Isle. Now then, I fear you still have great trials ahead of you. Before you go make your way under this dais. You may do what you like with what you find there. Then quickly make your way back to the Hamlet. Time is drawing very short for what must be done. Remember Good will triumph in the end as long as the choices you make are the correct ones." Almost as an after thought after K'isst mentions Sekola, Atomos looks up a look of pure hatred glazes over his eyes and almost as if he forgot you were there he softly speaks to himself. "Yes old enemy I come to visit soon. But first I will finish what these hardies have started." And with a clap of thunder that rings in your ears he vanishes.

Sedar the Seeker 
Tuesday June 27th, 2000 4:08:59 AM

After regaining his composure from Atomos' appearance. He begins to seek an entrance under the dias.

Bill Troublefinder 
Tuesday June 27th, 2000 4:36:59 AM

Bill is amazed to find that the mighty Atomos knows his family name. He fixes in his mind to mention the 'Green Moss Isle' to 'Judith' when next he sees her. He lets out an involuntary little moan when great trials are mentioned, not even aware he is making a sound. But Atomos' confidence that Good will triumph reinvigorates and encourages him. But when the purple-green huge man disappears, he is disconcerted. "But, I wanted to ask him about the ring!" he notes aloud. Intrigued as to what may lie beneath the dais, he nevertheless realizes there is one priority before checking that out. Bill walks up to the Chief of the crabmen, and holds out his hand ... for a moment, then, thinking he doesn't want his hand pinched, switches to a courtly bow. "Well done!" As he rises he says, "I was so glad to see that fellow who was poking me turned to a jellyfish. Thank you!" He opens a pouch, and withdraws one of the few red stones he has left. "This is a memento from the Island of the Old Temple. It comes from the enchanted pathway. It is a small thing, but for you saving, yes, perhaps saving my life, I want you to have this. Can I do anything for you?" he asks the Chief.

Draax 
Tuesday June 27th, 2000 6:02:59 AM

Wondering what could be under the dias, Draax joins the others as they search for the entrance.

Rond 
Tuesday June 27th, 2000 4:44:59 PM

Rond moves quickly to under the dias, to see what is there.

Bill Troublefinder 
Tuesday June 27th, 2000 6:53:59 PM

[Dais, not dias. Get that noun right! :)]

K'isst 
Tuesday June 27th, 2000 9:48:59 PM

K'isst, too, marvels at the rejuvenation of Atomos. Upon his sudden departure, she walks over, picks up the conch, and checks to see if it is open or closed, or an empty shell. She asks the chief, "How long will it stay changed? Will it turn back into a sahuagin?"

Arrisa 
Tuesday June 27th, 2000 11:35:59 PM

Arrisa wanders over to the Dais and begins to check around it. Her quarterstaff is still in hand and she watches carefully for more enemies

DM Kent ( dais dias dais dias dais) 
Wednesday June 28th, 2000 6:54:59 AM

The chief looks at K'isst for a moment and answers, "Well as far as they will be concerned it will be permanent for they will die thus. Under normal circumstances they would remain thus for several weeks." Those perusing the dais quickly find a latch that is opposite some hidden hinges.

Bill Troublefinder 
Wednesday June 28th, 2000 8:08:59 PM

As the chief didn't seem to want to ask for anything at the moment, Bill politely nods his thanks again, then joins his friends to find out what might be under the platform that Atomos once stood upon.

K'isst (by Jerry--I'm back) 
Wednesday June 28th, 2000 8:24:59 PM

K'isst nods at the chieftain and then formally bows to him. She turns then and proceeds to the dias to help her friends. "Are you ok now Ahkum?"

Draax 
Thursday June 29th, 2000 7:31:59 AM

Draax will pull/turn the latch, whatever it takes to open it.

Atomos


Arrisa 
Saturday July 1st, 2000 9:07:49 AM

Arrisa takes a look at the latch and wonders to herself if hitting itwith the end of the quarterstaff could open it, or at least use the quarterstaffas leverage....

Rond 
Saturday July 1st, 2000 9:13:37 PM

Rond ponders the latch, but lets others take care of it.

Ahkum 
Monday July 3rd, 2000 8:07:51 AM

He follows the group and stands around waiting patiently for his comrades to try the latch near the dias. He says a silent prayer to WardD and awaits the outcome.

Sedar 
Monday July 3rd, 2000 8:18:31 AM

Moves up to see what Draxx is doing with the latch. "hurry up and open it" The Mage will give the latch a try if Draxx fails to open it.

Bill Troublefinder 
Monday July 3rd, 2000 2:36:43 PM

"Hey, Sedar," prompts Bill as the group gathers around the foot of the dais. "I'm pretty tired. How 'bout you? I've never gone so long without sleeping before. Know what I wanna do when we get home, and our dear Sentinel is back in place? Take a nice hot bath, and get this salt water outta my pores. Then sleep for about a week!" Bill looks up at Sedar, "How did you become an adventurer, anyhow?"

Arien 
Monday July 3rd, 2000 3:58:07 PM

Arien pats around in his pockets until he finds his lockpick kit and giving it a shake at the others, "I'll give it a go if ya like."

DM Kent ( dais dias dais dias dais) 
Monday July 3rd, 2000 6:45:52 PM

The dais'latch opens easily enough with a loud click and the hole dais seems to slide to the side. A noticable hiss is heard as the door slides open. After a few moments the group slides the dais the rest of the way off the opening and below is seen a hollowed out space that is very neatly packed with 3 chests, and several bulkily wrpped items.

Sedar the sleepless 
Monday July 3rd, 2000 8:59:24 PM

As he makes his way down to investigate the chests and wraaped items. "Bill T . I could sleep a whole week too. Not to mention a month or two of just slouching around." then adds as he continues opening and unwrapping. "Adventuring came by some strange circumstances. the world is a whole lot smaller than I ever thought it was. ..... what have we here "

Rond 
Monday July 3rd, 2000 10:11:49 PM

Rond will do his best to help out in opening/laying out/counting all the items that are around. He also is going to make sure that nothing is sacred to anyone, or anything.

Arien 
Tuesday July 4th, 2000 1:06:03 AM

"Ooh, now this is the part i like!" Arien exlaims while wiggling his fingers in anticipation. He then unwraps the objects with a gusto.

Draax 
Tuesday July 4th, 2000 1:55:48 AM

Draax watches as the others removes the items, he looks on with interest wondering what the items could be.

Bill Troublefinder 
Tuesday July 4th, 2000 4:30:49 AM

"How big did you think it was, and how much smaller did you find out it was?" Bill asks Sedar. He sees the spellcaster's attention diverted by the opening. Bill walks around to the opposite side, so he can keep his eyes on the entrance to the room. For good measure, he looks up at the ceiling high above, the walls. Once assured that all seems well, the halfling gives his attention to the goodies below. But every ten to twenty seconds, he glances quickly around again. "Interestin'." Bill picks up one of the wrapped bundles, and places it to the side, and unwraps it. He hopes Sedar answers his question. He thought the world was always more or less the same size.

Ahkum 
Tuesday July 4th, 2000 7:41:43 AM

Ahkum simply stands by watching the development of the bundles. He turns around as the group works on the bundles watching for any assault that might occur from the other side.

DM Kent ( dais dias dais dias dais) 
Tuesday July 4th, 2000 12:23:36 PM

(As far as your characters know it is just about dawn the on the on the second day since leaving the hamlett. You left in the evening traveled underwater and were underground all day and most of the next night, left the temple around midnight and now it is about 5 AM. Now as far as everyone elde is concerned, you all have been gone about six weeks. The signs of time are all around you, what with the partially decayed dragon etc. Right now you feel like you have been up for about 40 hrs without sleep.)

K'isst 
Tuesday July 4th, 2000 12:23:37 PM

K'isst leans on her trident wearily standing beside Ahkum and smiling at their hosts. He turns and says. "Arien, you're in charge of treasure opening. Don't let the others get poisoned or blown up in their enthusiasm. I suggest we get the stuff and analyze it later. It's kinda rude to count coins in front of an ally." She yawns and shakes herself awake.

DM Kent (too many cooks.....) 
Tuesday July 4th, 2000 12:55:04 PM

Seeing as the space below is just a hollowed out space that is packed with things there really isnt room for more than one person to get down and hand things up. once sedar gets down he can easily hand most of the stuff up by himself, though with the last chest he needs a hand getting lifted up.

DM Kent (is it someone's birthday?) 
Tuesday July 4th, 2000 1:18:00 PM

There are 4 wrapped packages and is is very obvious what they are even without unwrapping them. One is a battle axe, one a staff, one a quiver of arrows and the last is a crossbow. The three chests are of different weights and sizes. All three of them are locked. The first chest is about 18 inches long, 12 inches wide and about 4 inches deep. It weighs about 15 pounds and has a simple keyhole lock right in front center of the top of the the chest itself.Chest number two is about 24 inches long, 18 inches wide and 12 inches deep. It weighs about 30 pounds. As it is moved things shift around inside of it. The third chest, is 4ft long, 2 ft wide, and 30 inches deep. It is this chest that when Sedar tries to move it he almost strains himself and it doesnt budge. With the aid of K'isst, Rond and Arien, the chest is finally raised out of the hollow. As this chest is dropped onto the ground the sound of metallic jingling is heard from within.

DM Kent (is it someone's birthday?)  d100=69 d100=12 d100=5
Tuesday July 4th, 2000 1:28:47 PM

As Arien works his magic on the locks he finds that the third chest's lock will not yield to his picks. the first box though opens easily revealing an array of 12 - 6 inch long, 1 &1/2 inch diameter glass tubes, each filled with a liquid substance. The second Chest's lock also quickly yields its contents to Arien's lock mastery. Inside this chest is found: a pair of silver bracers, a bundle of 5 darts, a dagger with a carved dragon's head pommel, 3 rings, an 18 inch, etched, ivory wand, an ashen grey colored cloak, an empty 10# bag, a small pouch and 5 sealed scroll tubes.

Sedar the sleepless and greedy 
Tuesday July 4th, 2000 9:25:55 PM

Stunned at the amount of treasure found, he simlpy fondles the items trying to get a much better look at things.

Ahkum 
Wednesday July 5th, 2000 12:50:23 PM

The priest sits on the floor with a yawn and leans on his staff. He looks up at the troglodyte warrior woman and flashes a tired smile, "That's a lot of treasure."

Bill Troublefinder 
Wednesday July 5th, 2000 2:54:58 PM

"Oo-oo - darts, bracers, rings. Oo-oo," Bill says appreciatively.

K'isst 
Wednesday July 5th, 2000 2:54:59 PM

"This is wrong." K'isst draws Bill aside and repeats herself. "This is wrong. We can't waste time with treasure right now. We have a mission to accomplish. I say we trust our new friends here to keep this for us and that we finish our mission. It's too heavy to carry and will slow us down. There are lives at stake and if it's truly been weeks, then I hate to even think about what has happened to our lovely Hamlet. I feel that we must move on now! What do you think?"

Rond 
Wednesday July 5th, 2000 7:48:32 PM

Hearing K'isst's entreaty, Rond moves over to listen. At the conclusion of her plea, "I agree. We must move on, knowing the time frame that has passed. We can ask that they look over it, or that they deliver it to the hamlet for us. Plus, I think the chief should be allowed to pick out something for himself, since he aided us during that last melee."

Bill Troublefinder 
Wednesday July 5th, 2000 8:35:48 PM

"Wrong?" the halfling asks slowly. "When Atomos himself ... bid us choose what to do with it?" Bill asks K'isst. "When some of the items might help us with whatever else we may face in returning and re-establishing the Head? K'isst, you are brave, and I share your sense of urgency, but I only partially agree with you. Yes, let the chief select any item. Monetary treasure? We can leave it here ... in part because it probably is too heavy to carry without magical aid. But let us avail ourselves of the rest, to aid us in our quest." Bill addresses all of his friends and stalwart companions. "I think that fifteen minutes wisely spent in this place may help us and our town more than sprinting off this instant would. It would be wrong for us not to at least try to discover something about that which great Atomos has left us. Let us ask the chief, and see if he knows of what is here."

Sedar 
Wednesday July 5th, 2000 8:35:49 PM

"That's a good idea Bill T. Let's give it some time to think this trough. Six weeks or six weeks and 15 minutes makes little difference."

Draax 
Wednesday July 5th, 2000 10:26:44 PM

Draax nods in agreement as he fights off a yawn while listening to Bill. He sits on the floor and closes his eyes claiming to just be resting them.

Arien 
Wednesday July 5th, 2000 11:24:28 PM

Arien mutters in annoyance at the box that wouldn't open and hands it to Sedar, "Wanna give it a shot?"

DM Kent (is it really better to be late than never... or time truly is relative) 
Thursday July 6th, 2000 8:21:23 AM

The chieftain and his guards are standing there with their jaws all but touching the floor as you remove the chests from the hollow. When asked he disavows any knowledge of the stuff being there or knowing what any of it is. When offered a choice from the loot he thanks you and then ponders a moment looking over the items. At K'isst's words he gets nods in agreement and then a worried look appeares on his face. He looks almost like he is going to say something, but instead goes back to gawking at the treasure trove.

K'isst 
Thursday July 6th, 2000 8:21:24 AM

"Usually I follow your lead Bill, but in this case, only partially. Look at the stuff quickly. Anything that can readily be identified by sight we take. Anything else we leave because we don't have the time to identify anything magical. So take a quick look at it my friend and catch up with us. I start pushing the head now." She moves to exit the cave of the Crab Men when she sees the chief's strange look. "Please speak your mind, honorable chief. Your advice will be heeded." K'isst looks very anxious to leave both in body language and in tone of voice.

Rond 
Thursday July 6th, 2000 8:53:13 PM

"Compare what we have done in a day, maybe a day and a half, and you are unconcerned about 15 minutes?" While he says this, Rond will grab the quiver. "All present have input here" eyeing the chief. "Plus you may have other news".

Sedar 
Thursday July 6th, 2000 8:53:14 PM

"ok, quick it is ..." Grabbing the Bracers, rings, and dagger, he throws them into his sachel. "Ready !, lets go !" smiles.

Arien 
Thursday July 6th, 2000 9:25:44 PM

Grabbing the rest of the stuff, Arien tucks the stubborn box under his arm and looks around, "So uh, I'm ready to go."

Bill Troublefinder 
Thursday July 6th, 2000 10:07:37 PM

"Very well, five minutes then. Can't say I'm not willing to compromise," Bill says to Rond and the retreating K'isst. "Rond, why don't you take the arrows?" he suggests before Rond disappears. "Arien - that box is just too heavy to take, I think. Chieftain, sir, will you watch over this? Arien - put something in that empty bag. See what it'll hold. Maybe try some of your equipment." He hands Arien his speargun (sans spear). "Will this fit, too?" he asks Arien. Whether it does or not, he'll ask for the speargun back after (and if) Arien tries his suggestion. "Arrisa, Sedar, Ahkum - you all use staves, right? One of you want to try this staff? I'll bet the glass tubes are healing potions, but it's just a guess. Sedar - if you don't want to try those bracers, or if someone else doesn't, I'll try 'em on. I can't wear any armor myself, otherwise." He tries them on, if Sedar lets him. "Let's keep the cloak wrapped until we get on dry land again. Same with the scrolls and wand, I guess. The rings? Oh well, later..." As Bill's many suggestions flow out of his mouth, he indicates with his hands to the crabman chief that he might choose something before they go. Bill takes a moment to look at the wand and the etchings thereon to see if he recognizes anything, and commits to memory what he sees. "Someone wanna carry the dragon dagger? How about the pouch?" Bill asks, "Anyone else here use darts? If not, I'll give them a try when we have a chance." If no one objects, he places them in his bandolier. He puts whatever bound them together into his backpack. "Anyone here use an axe? Or crossbow?" He looks around. "Fellows, I doubt good Atomos would have left us things that will hurt us, if we are wise and careful. And," with a smile, "feel free to agree or disagree with my suggestions, for that's all they are. Okay, chief sir," Bill begins to take his leave, "With K'isst out of the room, I don't know if you'll understand, but thank you. Maybe close the cover on the dais. Let us pray for one another," he says, holding his hands upwards as though in supplication. Bill bows, nears the cavern's exit, turns to look in the room one more time, then follows after K'isst and Rond, wearing (perhaps) the silver bracers.

Bill Troublefinder 
Thursday July 6th, 2000 10:12:12 PM

Running back into the room on his short legs, Bill says, "Oh, Draax, I'm sorry, I forgot to ask you what you want to take! Whatever, just tell us. Okay, see you outside!" He heads back out.

Draax 
Friday July 7th, 2000 6:04:24 AM

Draax will grab any items or weapons that the others do not take and then depart after the others.

Back to Windhorn Hamlet


DM Kent  d6=5
Friday July 7th, 2000 7:54:43 AM

As Bill chatters on, Arien finds that the bag does indeed hold the speargun aparently with room to spare. As Bill looks at the etchings on the wand he sees the Crab chief watching his every move with eyes going from Bill's face to the wand and back again. As all of the other things, except for the purported cash chest, are packed up and the group follows K'isst, you all reenter the water and head for home. As you progress towards shore there are many more signs of battles and death with even a second partially submerged dead dragon just about a quarter mile from shore. The water is murky but much lighter due to the shallower nature and the sunlight streaming down. It is now about 8 AM and you are several hundred feet from shore.

Bill Troublefinder 
Friday July 7th, 2000 1:31:33 PM

[Parenthetical step back:] When the chieftain signals his interest, Bill looks around at his companions for approval of giving the wand to him. If none object, Bill, holding it in both hands, palms up, solemnly presents the wand.

[Forward now:] Bill loads his speargun. He is too small to be of much help in the pushing of the Sentinel Head, so leaves that to his friends. On the trip back home, Bill reviews in his mind the events of the past few days -- or weeks. His mind sometimes lucid, and sometimes dreamily drifting, he wonders how it was that time passed by so quickly for others. What caused that? Who caused that? Did Sekola? Another god with goals nefarious or benign? A powerful dealer in temporal magics? The Sons of Dread? Or some other odd quirk? Bill thinks about time. Is it malleable? Could he on his own try to move faster than others through time? And where is that rainbow trout? As the members of the crew approach the shore, Bill shakes his head to clear it of such ponderings, and, with his hands, signals he is swimming to the surface to take a look. When he does, he allows only his eyes and top of his head to gently break the surface, still breathing the water. He looks first shoreward, then in a 360 degree panorama.

Ahkum 
Friday July 7th, 2000 2:00:15 PM

The ray trails after the group scanning the murky water and the death filled watery graveyard. As the group approaches the beach he prepares for the change swimming in a tight circle to cover the rear flank of the group against any resistance that may have followed.

Arrisa 
Friday July 7th, 2000 2:34:44 PM

(OOC: Sorry about the delay, slight problems in accessing a working computer and i'm not at college now) Arrisa looks over all of the items. She notices the staff and waits to see if anyone else takes it. If not, she picks it up herself and places it across her back. She then follows the others with her original staff still in hand...

K'isst 
Friday July 7th, 2000 2:34:45 PM

K'isst nods her appreciation to everyone for their thrifty use of time. She bubbles, "Be ready for anything. Combat formation as we emerge. Bill I suggest Arrien our resident rogue and sneaky guy go up to the surface now while we're aways out and take a look for dragons. We don't want to emerge with that Black Dragon still on the shore. Although I'd think he would have moved on in 6 weeks time. Holy Donyra! I hope they haven't moved on to ransack and pillage the larger cities like The Big Float and Plateau City. That would be horrible! But I do hope they moved on to leave Windhorn alone. They've suffered enough already I'm sure....sorry I'm running off at the mouth. I'll shut up now and focus." She pushes the head towards the shore but waits on a report from Arien before emerging.

Sedar 
Friday July 7th, 2000 7:24:34 PM

"Sure thing Bill ... here you go ... give them a try" Then ponders a few moments about the possibility of the rings and dagger. "I wonder ...." As he waits for the others the Mage will take a closer look at those items. As to the cheiftain request for the wand "its the least we can do for your help ... "

Arien 
Saturday July 8th, 2000 12:12:21 AM

A little reluctantly Arien agrees to do a scouting. When he breaks surface he lays there a moment scouting out the terrain before making a break for the biggest, densest foliage in the area. Moving from clump to clum or through the brush as the situation allows, or when none is offered, wriggling on the road on his belly, Arien slowly makes his way towards town to see what sights there are to see.

Draax 
Saturday July 8th, 2000 2:02:43 AM

Draax resumes the pushing of the head toward the town.

Rond 
Sunday July 9th, 2000 9:20:56 AM

Rond also grabs the arrows?! He then assists with pushing the head, and getting ready for the reception party at the beach. ( :) )

DM Kent 
Sunday July 9th, 2000 11:21:48 AM

As Arien and Bill poke their heads up out of the surf and take a peek at the beach, everything appears to be extremely quiet.And with the exception of many narrow pieces of bleached-white drift wood, the beach is empty of life. As Arien leaves Bill and comes ashore, he finds that the pieces of drift wood are in reality, bones of all sizes. As he tops the beach and looks toward the ceremony field and the hill that the black dragon had occupied, he sees that the ceremony field is empty and the head's cradle is sitting where it should. Arien also sees there is a large moving black mass still atop the hill.

DM Kent 
Sunday July 9th, 2000 11:25:00 AM

As Arien gets to the top of the beach the rest of the party with Bill, Draxx and the head, in the lead come ashore.

Bill Troublefinder 
Sunday July 9th, 2000 4:30:11 PM

Bill, quietly whispering to his companions one or two at a time, says, "Should we do the ceremony now, what do you say? Most of us here have done it every year. Best thing to drive the dragons out. Or should we hide the head in the water with a guard, and the rest of us try to get rid of the black dragon, first?" [OOC: Is the hill the moving black mass moves on in line of sight of the Sentinel statue, or is vision to it somehow obscured?] He adds, "Doncha think the Sentinel could keep the dragon away once we start the ceremony? That's its job, y'know."

Draax 
Monday July 10th, 2000 5:04:10 AM

Noticing the large moving black mass, Draax stops pushing the head and keeps it just below the surface of the water. Pointing towards the large Black mass. "If that is what I think it is; I don't feel comfortable trying to get the head in place with that thing still about, but we did not come all this way to stop now. I say lets do the ceremony."

K'isst 
Monday July 10th, 2000 8:45:17 AM

"It's hard to tell what it is from this distance. Arien, would you be good enough, my rogue friend, to swim toward it a bit and poke your head above water to see if it is that blasted black dragon?" K'isst keeps with the head below the water never having gone to the beach. "Everyone stay below please until we have figured some things out."

Arien 
Monday July 10th, 2000 9:16:15 PM

Arien tries to get a better look at the black mass while staying under cover as much as possible. When he determines whether or not it is the black dragon he will return to the others and inform them of what he saw.

Sedar 
Monday July 10th, 2000 9:16:16 PM

Wetly awaits the the rogues return

Ahkum 
Monday July 10th, 2000 10:13:58 PM

The mage stands by and waits for the rogue to return as well. He leans against his staff and says a trio of prayers over and over in his mind.

Rond 
Monday July 10th, 2000 10:18:15 PM

"Yes check it out. But I think in the end we should all move at once. One person pushing the head, everyone else defending"

Bill Troublefinder 
Monday July 10th, 2000 10:26:00 PM

If the dark object on the hill IS in line of sight to the base of the Sentinel statue, Bill swims underwater until the base is directly between him and the hill, and crawls up on to the beach, using the platform to block the line of sight, and his hobbit skills to move quietly and unobtrusively (he hopes). He looks around the immediate vicinity, careful to mentally mark anything out of the ordinary ...

Bill Troublefinder 
Monday July 10th, 2000 10:41:04 PM

If not thwarted, Bill will retreat after his look about, and report back what he saw at the shrine, as the party awaits Arien's report on what is on the hill.

DM Kent 
Tuesday July 11th, 2000 9:33:58 AM

As Arien gets close enough to tell what the moving black mass is a grin breaks out on his face as you have never seen before as he realizes that the black mass is hundreds, no thousands of carrion birds feasting on a very large carcass.

As Bill gets up to the sentinel base he sees the ceremony field is empty... of life that is. There are several bodies lying about, all in militia uniform, and from what you can tell there are no wounds on them, at least not visible ones. On the horizon, now that Bill has crested the beachhead, there are several columns of smoke to be seen emanating from the direction of the township.

Bill Troublefinder 
Tuesday July 11th, 2000 10:03:14 AM

Bill chokes up on seeing the fallen militia, the smoke in the distance. "We ... we failed," he whispers to himself. The dismal halfling turns to report back to his friends what he has seen. But as he swims back, a germ of hope enters his tired noggin. He remembers how some of his friends, who lay perhaps dead by the hands of the Sahuagin in the chamber where they found the Sentinel head, were returned to life by the power of the Head. His hope is tempered by the recollection that his cousin, Borbo, was not similarly brought back to life. But, he reasons, they've got to try. He waits to hear what Arien reports before telling his friends his idea.

Arien 
Tuesday July 11th, 2000 3:15:26 PM

Returning to the others Arien explains about the carrion birds and the large corpse. He then offers to be a lookout while the rest move the head.

Draax 
Tuesday July 11th, 2000 4:03:36 PM

Hearing that the big mass is actually birds, Draax relaxes and begins to push the head out of the water. "Lets get this thing in place."

Ahkum  d20=20
Tuesday July 11th, 2000 6:46:25 PM

Ahkum follows as the Head is being pushed towards the dais and keeps a vigil for any approaching ambushers or enemy forces. [[Voluntary Perception Check: and I lost a bloody eye!]]

Arrisa 
Tuesday July 11th, 2000 9:39:50 PM

Arrisa follows behind the others. She doesn't know what she has to do, but she will do whatever is asked...

K'isst 
Tuesday July 11th, 2000 10:58:38 PM

K'isst, who is very weary, asks Arissa to push the head while she takes a point position. When everyone is ready, she breaks the surface and leads the group ashore. 'Oh holy gods, let everyone be ok. I really couldn't take it if everyone wasn't ok,' she thinks.

Rond 
Tuesday July 11th, 2000 11:58:10 PM

Rond continues to help with head.

DM Kent (the town awaits) 
Wednesday July 12th, 2000 9:45:32 AM

After Bill and Arien report their findings the party comes ashore and eventually gets the head mounted back in its rightful place. Those of you from the hamlett know that the ceremony will only be effective if all the people of the town are present due to the energies that are exchanged and needed. With the exception of the noise from the feeding birds the air is suprisingly still and quiet. You have noticed that not all of the guards that died in the field have wounds.

Arrisa 
Wednesday July 12th, 2000 1:36:45 PM

Arrisa nods. She slings her quarterstaff over her back, into it's holder and then takes Kisst's place pushing the head

Bill Troublefinder 
Wednesday July 12th, 2000 1:53:48 PM

"Remember where we found the head? Some of you had been taken down by the Sahuagin." He looks at Rond, Sedar, Draax and Arien. "But the Head revived you." He looks at the fallen militia members. Bill's countenance is grim. "Let us gather all that we can ... alive, or dying, or dead ... and then we will begin the ceremony. Let's go out in groups of three, or two. Use carts or wheelbarrows if necessary. See who is still around. Bring all. Bring all of our village here. Bring all."

Ahkum  d20=4
Wednesday July 12th, 2000 1:59:28 PM

Ahkum's face screws up in confusion and he makes his way to one of the unmarred bodies. He leans down and checks the body over for any wounds whatsoever. [[I made a healing check but I don't know if i have the profficiency. So if I don't have it disregard and just tell me what he sees. Kent could u send me my sheet again?]]

Draax 
Wednesday July 12th, 2000 6:31:19 PM

Draax begins to gather the bodies that are close to the spot where the head is resting. He does not go far from the head and continues to keep an eye on the head as he gets the bodies.

K'isst 
Wednesday July 12th, 2000 8:09:13 PM

We should head to town, perhaps, and see who is there. These dead have no life force to give. However, it's odd that some have no wounds." She goes to one of those bodies and examines it. "I'm sure that the locals have given up on us. We should go tell them of our success."

Sedar 
Wednesday July 12th, 2000 8:09:14 PM

As the others begin to place the head, Sedar begins to head towards town. "Who is coming with me ..... to find what we can of any surviviors" slowly continues to town . Looking back to see who joins him.

Arrisa 
Wednesday July 12th, 2000 10:08:09 PM

Arrisa helps place the head. She then turns to Sedar. "I'll walk down....but i'll wait outside the village....."

Arien 
Thursday July 13th, 2000 2:11:26 AM

"Well I'll go after all it is a good cause." Adding under his breath, "Plus if no one's left it'll give me chance to...redistribute the wealth." As he walks he flexes his fingers in anticipation.

Rond 
Thursday July 13th, 2000 2:46:10 AM

Rond will help gather bodies.

DM Kent 
Thursday July 13th, 2000 10:45:43 AM

As those of you who gather and check bodies around the ceremony grounds and field do your work, you notice several things about the unwounded bodies. First off their eyes, all of which are open and totally milky-white. Secondly their lips and what tongues you can see are pitch-black. Bill, Sedar, Arien, and Arissa head toward the town and come across quite a few bodies that appear to have been headed toward the Sentinel Field when they died. As you come to the town, devastation greets you. Only one out of every five buildings is still standing, and of those most are missing walls or roofs. Most of those that are fallen are just piles of barely smouldering ash and coals. Everywhere you look you see dead bodies. A lot of them are laying in front of storm-cellar doors, as if they all tried to exit at the same time. Most of the bodies you see are aflicted with the same symptoms as those you saw at the Sentinel Fields; black tongue and lips, milky-white eyes and now that you think of it all the finger nails are black as well.

Bill Troublefinder 
Thursday July 13th, 2000 5:18:52 PM

Bill's eyes begin to appear bloodshot, as he struggles to keep the tears back. "It's a plague. A dark plague. We dare not touch the bodies of those with black lips." Bill continues the search for anyone alive with his friends... "If we find none alive within the hour, then we should gather ourselves, small though the ceremony be. What do you think?" He asks Sedar, Arien and Arrisa.

Arien  d20=5
Thursday July 13th, 2000 6:59:01 PM

"Hmm, plague it might be, or it could be the work of some foul weilder of magic. Perhaps this could be what killed the dragons...(voluntary spellcraft check to see if it could have been caused by a spell, made roll by 10) In anycase, I agree with Bill there is not much time to spare. So we must search quickly and finish the ceremony as soon as possible."

Sedar 
Thursday July 13th, 2000 6:59:02 PM

Right Bill, be back in an hour. If we find no one, we'll do the ceremony. 1 hour, ..see ya"

Draax 
Thursday July 13th, 2000 10:29:24 PM

Draax gathers what bodies he can and place them near the head. He then stands guarding the head until the others return.

Silly interlude, as the board moves to a new address


JKlinger 
Friday July 14th, 2000 5:53:11 AM

Welcome to the Wold! Only Game 1 and 2 are here, so far. So if you want to go somewhere like the Loot 'n Booty, don't use the links on the top. Go to AOL instead &load them like you used to.

Thanks for your patience in this move,
John

Devastation, an unwelcome visitor, and tussle for the Ring


DM Kent 
Monday July 17th, 2000 11:35:48 AM

As those in town collect bodies or shun them as the tongue tells you, you come across nothing alive in the town. Only about a quarter of the bodies seem to have died from wounds.

Those still at the ceremony grounds finish body collecting and are sitting around waiting for the others to return.

At the appointed time the townies head back to the sentinel field with their first round of bodies.

Bill Troublefinder 
Monday July 17th, 2000 6:13:15 PM

After helping to bring several bodies into the Ceremonial Grounds, Bill sits down on the platform. He sees the bodies laid near the Sentinel Statue of his cousin, Borbo Pastna, of Galahad and Brother Branze Bones. Bill looks up at his friends, and in a small voice says, "I just hope that some of the people fled the town before all this ... happened." With welling tears, the halfling looks at Sedar, and asks, "Why did this happen?" He puts his face in his hands, and begins to sob.

Draax 
Monday July 17th, 2000 8:27:42 PM

Draax has no answer to Bill's question. He just keeps himself walking around the head with he sword ready. He does not looks at the collection of bodies and does not speak to anyone know that if he did he would probably begin to cry along with Bill.

Sedar of the dimmed Spirit 
Monday July 17th, 2000 8:27:43 PM

Demoralized by the dark scences that he walks through, the Mage makes his way back to the Sentinel field. "its everwhere in town, death everywhere. "

K'isst 
Tuesday July 18th, 2000 1:16:04 AM

Awakening as if from a dream K'isst decides it's time to act. "There's nothing we can do here. We must get people to do the ceremony, right? So we should go to the next town. Bree, or Closefuddle perhaps."

Rond 
Tuesday July 18th, 2000 9:37:35 AM

"Do we actually have time to goto the other villages? Do we remember enough of the ceremony, to it oursleves? how many peole do we need to complete it?

Arien 
Tuesday July 18th, 2000 3:37:21 PM

Since he does not know the ceremony Arien keeps quiet and listens to the discussion, while keeping his gaze off of the bodies.

Arrisa 
Tuesday July 18th, 2000 6:20:21 PM

Arrisa too doesn't know the ceremony. She simply stays quiet and watches for any movements other than the groups...

DM Kent 
Tuesday July 18th, 2000 6:20:22 PM

As the party decides what they are going to do and wander around the sentinel fields, they hear the sound of whistling coming from the path that comes from town. Those that were in town though could swear there was nothing alive let alone whistling in that ghost of a town.

Bill Troublefinder 
Tuesday July 18th, 2000 7:29:07 PM

Bill, after a few minutes, dries his eyes. "Look, let's hide the Head. There are a few buildings still standing. And I will stay with it. I need to rejuvenate for four hours. Yes, K'isst, go with our friends to the next town. I'll stay with the Head." He looks pretty shaky.

Then, when the whistling is heard, he looks up, cocks his ear. "Eh?" Bill hops down from his perch. Worry spreads over his face.

He goes to the Head, and climbs as he is able. "Oh, Sentinel, oh Sentinel, what are we to do? What are we to do? Oh good gods of Wold, what are we to do? Give us wisdom. Help us!"

Bill rests his head atop the Head, and as he asks for wisdom to come, hope replaces the worry on his face. He cracks open one of his eyes to see who or what may be coming down the path.

Sedar 
Tuesday July 18th, 2000 7:29:08 PM

"I think we should not waste much more time ... we should be able to finish the ceremony." the turns distracted by the whistling. How could we have missed someone he murmurs.

K'isst 
Tuesday July 18th, 2000 9:07:49 PM

"We are not a village. It would drain our lives away and still not be enough. It takes a village as they say. What?" K'isst stops her speculating as the whistling is heard. Her hair stands on end at the gall and moxie it would take to whistle in a locale like this. Without thinking she draws her trident and begins to sniff out the traveller.

Draax 
Tuesday July 18th, 2000 9:40:45 PM

Draax continues walking around the head with his sword ready as if he was guarding it until he hears the whistling. Draax tries to locate the direction of the sound and will begin to moves slowly in that direction, scanning for any movement as he goes.

Rond 
Wednesday July 19th, 2000 12:08:53 AM

"Yea, but, it only takes one to make a stand..." as he stops and hears the whistling.

Ahkum 
Wednesday July 19th, 2000 1:33:14 PM

Ahkum grabs the shield like holy symbol about his neck bearing three distinct symbols and looks to the path with a grim look on his smooth pale face. He takes a few steps towards the path and speaks in a loud commanding voice, "Who goes there?"

Arien  d20=15 d20=4
Wednesday July 19th, 2000 2:53:59 PM

When he hears the noise Arien scales the nearest large object, be it a rock or tree, that affords some cover and looks for the source of the whistling. (dex check, then perception check, made both)

DM Kent 
Wednesday July 19th, 2000 6:49:48 PM

Not trying to hide himself at all, the whistling individual crosses the bridge to the sentinel fields and is heading toward the ceremony ampitheatre, where the head and you are currently holed up.

Those of the party who are trying to see who is approaching, see a very tall, gaunt, human with grayish skin. He is wearing black-robes with a blood-red sash. He is carrying a black, crooked staff and is walking with a spry, bouncing step.

Bill Troublefinder 
Wednesday July 19th, 2000 8:27:17 PM

Bill, still lying on the head, shifts just enough to pulls out two of his normal darts, and two of the new darts taken from under Atomos' pedestal. New one in his right, and normal in his left, the pair remaining lie under him, ready to reach. He closes his eye for a moment, then again just barely opens it, watching the gray walker. Black, red, gray? He looks to see the color of hair.

Draax 
Wednesday July 19th, 2000 8:31:32 PM

Seeing a living person after all the death, Draax is very excited. He does not know why the man is walking among the dead with such a bounce in his step, but he thinks that maybe the man could be affected mentally by whatever happened here. Draax slowly approaches the man with his sword pointed to the ground. "Excuse me sir, are you alright and is there anyone else still alive?"

Sedar 
Wednesday July 19th, 2000 8:31:33 PM

Surprised at the appearance of the old man. The mage simply waits, allowing the old fellow to approach.

Ahkum 
Wednesday July 19th, 2000 11:13:51 PM

The priest raises an eyebrow at the bouncing grey skinned man and rests his quarterstaff before him in the sand of the sentinel beach. He looks the man up and down and speaks openly, "Hail,... Alemi hath shown you a gentle hand this day. The village hath suffered a plague and we were wrought with sorrow until we looked upon your visage of life. That reminds me stranger. Speak your name and your buisness here in this once peaceful place. Our day hath been long and I fear the appearance of new developments myself."

Rond 
Thursday July 20th, 2000 2:48:10 AM

Rond stops all activity and watches intently as the stranger approaches.

Arien 
Thursday July 20th, 2000 5:10:53 AM

Hiding his movements as best he can, and staying up on his perch, Arien draws an arrow and makes it ready. He moves slowly so as to not attract attention.

DM Kent 
Thursday July 20th, 2000 4:08:10 PM

Looking at Draxx and Ahkum as they address him as he approaches, the man smiles and walks right by them. He is by far one of the tallest men you have ever seen. Up close his skin color is almost ashen and Ahkum is not sure but as the man passed by, was that a whiff of carrion? The only other thing a bit unusual about the man are his 4 inch long pitch-black fingernails.

As he approaches the head he looks up at it, smiles and slowly turns back to face the visible party members, slowly looking over each member as if searching for something. "So Ahkum Ellison and Andraaxius Slowblade, you want answers do you? What do you think gives you the right to ask the questions that you want? Let alone deal with the answers to them.

"As for seeing anyone else left alive, No. There are none from Windhorn still left alive. Or so I thought. I don't understand how you all managed to survive when the others did not."

As his eyes come to rest upon Arissa and move down to her hand, a smile plays upon his face and he looks back up at the others. "So what do you all here and where ever did you find the sentinel head?"

K'isst  d20=5
Thursday July 20th, 2000 5:46:57 PM

"You first. Who are you and how are you still alive?" K'isst's acute nose smells the carrion aspect easily (perception check of 5.) Her hands are gripped tightly on her trident and she has it in an offensive position. She glances quickly at Bill apprehensively and then at each party member in turn to see how they are reacting to him.

Bill Troublefinder  d20=12 d20=19 d20=20 d20=3 d20=2 d3=3 d3=3 d3=3 d3=2
Thursday July 20th, 2000 6:24:37 PM

Bill observes the newcomer, and notes his interest in Arrisa and the ring she wears. Bill switches the darts, so that he holds a new one in each hand. He stands upon the Sentinel.

"Gather round the Sentinel, friends," Bill pipes up. "Let us make sure that our guest is appropriately met." He adds, soto voce, "Arrisa, come by here."

Then he addresses the tall man. "You are most unwelcome in this place. Who are you -- Gargul's Emissary? You mock at the deaths of our friends and neighbors. Our right to ask? You are the trespasser here, not we. And you initiated rudeness. Our right to ask? We love our town.

"You may not touch what we have. You must leave now. We will resist your will, and do despise your ways. Covet not.

"Go. Now."

If he sees the ashen one so much as flinch, Bill will launch his darts (4), called shots all, aiming for his right eye, and if successful, next for his staff hand. He resists attempts at mental probing. [Will email DM w/attack adjustments - don't have sheet here.]

Sedar 
Thursday July 20th, 2000 6:24:38 PM

"well spoken Bill T" reaching in to his sachel to draw forth the dragon headed dagger that Atomos gifted to the party. Then takes up a combat stance, awaiting the tall ones next move.

Rond 
Thursday July 20th, 2000 9:47:39 PM

Rond stands quietly waiting, soaking up the information that is given. If looked upon, Rond can be seen to be on edge, a look of severe suspicion and concentration.

Draax  d20=4
Thursday July 20th, 2000 10:31:40 PM

Draax is stunned by the fact that this stranger knows his true name. As he listens to Bill he comes to understand what the man represents. He moves closer to the sentinel staying well out of reach of the stranger while holding his sword ready.

Ahkum 
Friday July 21st, 2000 8:39:24 AM

The priest scowls at the man as he passes and turns striding slowly behind the man coming to a stop several feet behind the man as he addresses those near and on the sentinel head.

Arien 
Friday July 21st, 2000 3:34:08 PM

Keeping his eye on the large stranger Arien pulls another arrow out of the quiver and lays it next to him, where he can grab it easily.

Arrisa 
Friday July 21st, 2000 3:51:39 PM

Arrisa spins her quarterstaff and ends with it held firmly in both hands. She moves towards Bill and growls at this newcomer slightly

DM Kent 
Friday July 21st, 2000 9:21:38 PM

The gray man turns at K'isst's comments. "Who am I? Who am I? I am called Marteus, though I doubt any of you have heard of me by that name. Perhaps you might have heard of me as the Dark Lord." Turning sharply at Bill's comments, he angrily says, "Gargul's emissary indeed. Why Gargul is naught but a washed up has been do gooder." Turning and pointing toward Arissa, he says, "Now I want that ring. And since I am in a good mood I am willing to trade you something that you all dearly want for it. I would think very hard about trying to keep the ring from me I make this offer only once."

Arrisa 
Saturday July 22nd, 2000 5:11:44 AM

Arrisa looks at the ring on her finger and then looks to this stranger. "The ring can't be that important to you, all it does is let you breathe water..."

Sedar 
Saturday July 22nd, 2000 5:11:45 AM

"Marteus .... I think not.." as he recalls the name through old stories he has heard, something seems not right. 'hmmm what is that smell'

Draax 
Sunday July 23rd, 2000 2:26:28 AM

Draax continues to stand ready to attack the stranger, although he does not think that he would stand a change against the unnatural man.

Arien 
Sunday July 23rd, 2000 3:31:44 AM

Drawing the arrow taunt Arien waits to see what unfolds below him.

Bill Troublefinder  d20=7
Sunday July 23rd, 2000 4:40:21 AM

Bill lies down on his stomach on top of the Sentinel. "Arrisa, let me see the ring. You put on Galahad's ring, right? Don't worry, I won't swallow it now, I just want to verify the ring we're talking about." He reaches down his hand, and hopes that she will hold it up for him to take.

Assuming she gives it to him, Bill looks at it closely for a moment. He then asks Marteus, "What did you want to trade for it?"

If Marteus goes for a grab play during the handoff, Bill and the Ring disappear. [See email.]

If not, Bill will appear interested in hearing what the Dark Lord has to say, yet suspicious at the same time. Someone trying to read his face would think he was dealing with inner conflicts.

Ahkum 
Sunday July 23rd, 2000 8:41:27 AM

The priest continues to eye the 'man' with contempt as the dealings with Bill are going on. He stands leaning on his staff totally confused by the turn of events.

K'isst 
Sunday July 23rd, 2000 2:09:06 PM

K'isst silently begins to pray to Donyra. "Goddess of the deep. Give me the strength to die for what I believe in. Give me the wisdom to help us make the correct decisions here." She opens her eyes, but is not calmed. She wonders why Bill is on the head, but focuses on The Dark Lord and wonders why he tries to parley it from us. Suddenly she hits upon an idea. "Do not attack him first. I think that's important somehow. Also do not let him have the ring. Resist... Resist..." She stands tall. "Ok, you "dark one" you....what is this so called deal." ::keep him talking K'isst....make him reveal what he wants....evil guys always want to justify their actions.....make him justify his...:: K'isst's thought run rampant.

DM Kent 
Sunday July 23rd, 2000 10:36:44 PM

Turning towards Arissa and Bill, Marteus smiles and says, It is not what I want to trade for it but what you want to trade for it, young Troublefinder.
As your companion, Arissa Fairwind, so succinctly says, it is just a simple ring of little value. A bauble so to speak. But it is unique in its plainness and that intrigues me. I only offer a trade with you to make you feel like you got some value for something I could easily take, should I wish.
As for any thoughts, any of you might have, of taking the ring and... hiding it. I believe I am more than capable of following you to where ever you go. And I can assure you that you would not like the consequences of such actions.
Now then, I believe you were all just bemoaning the fact that all of your families and friends in this burnt hovel are dead and that you would like then to live again. Well, I can make that happen, after a sense. All you have to do is say the word and give me the ring. So, What say you?

Ahkum 
Monday July 24th, 2000 1:45:22 PM

The priest narrows his eyes at marteus and then to looks to his comrades, "You must have a dark heart if you have to ask for payment to renew life to hundreds of helpless villagers. If you have the power to renew their lives then you may have very well been the cause of this plague mighty marteus." He looks to Arissa and then the ring with disdain, "Is that the ring that Galahad wore or the ring of the glowing sahuagin that nearly killed bill?"

Arrisa 
Monday July 24th, 2000 2:39:30 PM

Arrisa holds the ring up for Bill to take, and is slightly releived as he does so. She turns back to this Marteus and simply watches him. He could probably read her mind, so all she thought was: 'And did you get my wilderness family too?'

K'isst 
Monday July 24th, 2000 8:35:55 PM

K'isst, growls at Marteaus and then gets an idea. She winks at Bill and then says, "Bill, let's head into town and see this devastation again first hand as a group. Then we can talk it over and decide." She turns to Marteaus, "I assume that there's no huge hurry here? I mean they are all dead and you are a great power, right? This ring must be of great importance to you for you to be willing to do such a noble act as raise all these poor folk from the grave. Perhaps there is some good in you, hmm? So. we're walking.....we're walking."

Bill (by Jerry) 
Monday July 24th, 2000 8:43:17 PM

Bill, seemingly about to do something drops his mouth open as Marteaus speaks for a second, and then doubles his mind defenses. He pauses wondering what K'isst is up to. He nods at K'isst tentatively and looks to see what the others in the party think by looking at their faces.

Draax 
Monday July 24th, 2000 9:04:48 PM

Draax listens to the others while keeping his eyes on the stranger. The fact that the man says that he can bring the people back to life does not make him happy. He nods to K'isst and looks back at the stranger, says out loud, but as if to himself. " I wonder what he means by 'I can make that happen, after a sense' what does after-a-sense means.

Sedar 
Monday July 24th, 2000 9:04:49 PM

"If you could just take it. you most likely would of already." pause for a moment before adding "wants holding him back I wonder." reaching into his sachel he fingers the 3 rings he has stored there. Then randomly slips two of them on.'wonder what they can do to help us'

Arien 
Tuesday July 25th, 2000 1:11:42 AM

One particular part of Marteaus' speech stuck in Arien's mind. The stranger claimed he coud give them life, in a sense. "Perhaps," he thought to himself, "Its not life he will grant them but unlife..." Arien lithely scurries down from his perch and joins his companions. Once out of earshot of the stranger he will tell them his thought.

DM Kent 
Tuesday July 25th, 2000 7:01:12 AM

Turning to Ahkum and Arissa, Mister Ellison, I have to admit that as sad as it seems, and as much as it seems you would like to think it, I had nothing to do with the Citizens of Windhorn's demise. That was of written long ago in regards to the loss of the Sentinel head. And for your information it is not the first time this has occurred. Perhaps it will be the last, who knows?

Turning back to K'sst and Bill.

As for whether we have a lot of time or not, well I will let you think about that all the Citizens of Windhorn have died within two days due to the loss of protection gained from the Sentinel Statue and the ceremony. You all were obviously not here during that time so perhaps the magic involved will not affect you. However You are Windhorn Hamlett Citizens and it is written that ALL the citizens of the hamlett will perish at the loss of the Sentinel Head. So perhaps we have two days, or prhaps you have much less time since the magic will not have as many life forces to deal with.

At Draxx's mumbled comment he turns and says now there's a bright lad and though, looking at Arien as he has his thoughts, yes I could give them a partial life by just animating them I did say I would return them to life in a sense.


Rond 
Tuesday July 25th, 2000 11:27:02 AM

Rond maintains his position and his focus, not knowing what else to do for now.

Bill Troublefinder 
Tuesday July 25th, 2000 11:27:03 AM

When Arrisa gave him the ring, Bill thanked her with his eyes. He holds the ring in his closed right hand.

At K'isst's suggestion, he looks to her and his friends. "How quickly could we gather others from nearby towns?"

And, mentally, and from his spirit, Bill shoots a prayer heavenward to Alemi and Domi, and to the Sisters, asking their active attention and protection. 'Let Marteus hear that,' he thinks defiantly. He is pleased with his friends that they seem inclined to resist.

"I am relieved to hear you are not the one responsible for this ..." and his voice trails off as he looks at the dead upon the Ceremony Grounds.

As Marteus names his friends, he memorizes the names, as some he had not heard in full.

"Within two days of the loss of the Head, or within the last two days?" Bill asks regarding the time when the villagers died. "In what book or scroll were these prophecies written? And what magic or curse is it that caused their deaths? Did it lie here before the placing of the Sentinel Head?"

Bill waits for a moment for Marteus to answer, if he chooses to answer, then says, "We have no interest in having the remains of the members of our community turned into the abomination of the undead. We will miss them, and we will mourn them, and if we can, we will bury them. But we will not ask you to defile them."

Bill stands atop the Head, his left hand covering his right fist over his belly. The feathers of a dart stick up, nestled between thumb and forefinger of his left hand.

He takes a breath, and asks, "I will ask you something, Marteus. And give you time to answer, once our group has done as my friend K'isst has suggested.

"What just and honest claim do you have for this Ring of the Water, other than dark desire? How will you benefit the Wold if this ring you bear? Might there not be hands better suited than yours to wear it? May the righteous gods and the Sentinel then be witness to your answer."

Bill then scrambles down from the Sentinel, and joins his friends to head toward town. "I will be back."

Sedar 
Tuesday July 25th, 2000 1:51:45 PM

Keeping his weapons in hand , he moves off with his friends. In total aggreement with Bill T, he nods along.

K'isst 
Tuesday July 25th, 2000 7:21:10 PM

K'isst leads the group back to town where they tour the town to see what caused the destruction. Dragons? Sahuagin? This Marteaus? She leads them down the streets one by one. "This is so we never forget what happened here. Also it is so we can see first hand the importance of our decisions here." As they pass a building on the eastern edge of town she says, "Bill! Did I see something move over there? Quick! Over there by that pile of rubble! Something's moving. Maybe we can save at least one life in this horrible place!!!" K'isst draws her trident just in case and runs toward the movement she thinks she saw. "Come!"

Bill Troublefinder 
Tuesday July 25th, 2000 7:58:42 PM

Bill runs quickly over to where K'isst sees something. He takes the damp lasso out. He waves everyone else to come along.

Ahkum 
Tuesday July 25th, 2000 8:31:53 PM

The priest dutifully turns and follows Bill back towards the hamlet.

Draax 
Tuesday July 25th, 2000 11:33:11 PM

Draax does not react to the little praise bestowed upon him by the stranger for his comment. He just nods himself. "I thought it was too good to be true." He get ready to head to town with the others and remembers the head. He says to the others. "I do not believe that we should leave the head unguarded, we should take it with us or I will stay here and watch over it."

Arrisa 
Wednesday July 26th, 2000 4:56:28 PM

Arrisa stopped outside the village and watched the others begin to walk awak. She hated going into civilised places, but it didn't show externally. She gathered herself together and then slowly followed behind everyone else...

DM Kent  d20=3
Wednesday July 26th, 2000 5:21:47 PM

Watching Bill closely, Marteus answers, "the town died within two days of the loss of the head due to a combination of things. Part due to the magic associated with the Sentinel Statue and the protections left there by the Teucri, the lack of an appropriate renwal ceremony and of course one cannot forget the part played by the dragons and the Sahaugin.

As for your friends, indicating the town, you misunderstand me. They will be returned to full life and not Undead as you say. They may just not remember anything of what transpired.

So go see the sights, smell the smells, do what you need to do, but be back here by noon with your answer and with the ring or I will get angry. And dont try to hide or do anything with the ring for I will know and then your lives will be forfeit.

As you all wander through the town, again you see the black-tongued dead, and the unmarked dead, but you also see some with trident wounds, some that seem to have been frost bitten, burned and even some that seem to have had there flesh melted away like acid.

As you all aproach Andovan's General mMercentile, K'isst does indeed see some sort of movement, but when they arrive at the point nothing is to be seen but the two Andovan women lying across each other as if they were trying to protect something. Both the women have multiple puncture marks and wounds in their torso's. As you all try and puzzle this out, you hear a slight, muffled grunt from what seems to be under the two bodies and one of the ladies arms moves bounces up and falls back down.

K'isst 
Wednesday July 26th, 2000 10:58:48 PM

K'isst who had a scheme in mind is not surprised to find movement in a location separate than the "invented" movement she had made up to get the party to a certain place. Before everyone begins running to this "real" movement of the two women protecting something, she says, "I led you here on false pretenses. I made up this movement where the temple of Wardd used to be. We're now on holy ground. I wonder if Marteaus can harm us here. I thought it worth a chance anyway. Bill, stay here!!! I'll protect you as I can. Now, friends, the rest of you go help these women if you can."

Bill Troublefinder 
Thursday July 27th, 2000 12:44:37 AM

Bill was about to investigate the pile, but hears what K'isst has to say. "Oh, Wardd!" He looks around at the temple. "I like Wardd!" Looking toward the sky, he says sincerely, "Thanks for the fish!"

The little guy sits down in the midst of the rubble, and crosses his legs. "We need to pray ... oh, yeah, check that out," he says regarding the movement in the nearby pile. "But we should ask the gods for wisdom. This Ring is very important, I think. I guess that it kinda took over Galahad's ring, and added its abilities to it," he hypothesizes.

"And the Dark Lord really wants it. He SAYS it's 'just a simple ring of little value.' That's called negotiations. A gnomish proverb I heard once goes, '"It is bad, it is bad," says the buyer, but when he goes away he boasts of his purchase.' But it's also a lie. So we know he is not wholly committed to truth. Duh!"

Bill muses over the offer. "If he can restore genuine life to our town ... not undeadlings ... that would seem to be a good thing. A very good thing. But, if we give him the Ring, what overall good or ill would that bring to the Wold?"

Continuing, he observes, "I think he has some sense of the law, or of rules. But he is not a good man, I'd say. Calling Gargul a 'washed up do gooder' is really a strange description. Did Gargul used to be good? Maybe. Of course, I could be wrong about much of this, but I don't think so. Anybody here heard much about him before?"

Bill sighs. "We have, what, two, three hours before noon? I think your idea is good, K'isst, to remain on this holy ground for a bit. I'm going to go into a special kind of rest. My uncle, who taught me a lot about how to do some things, calls it 'rejuvenation.' I'll hang on to the Ring for now, unless someone else has a better idea."

"Akhum, and K'isst. You're both priests, right? As you are able, add your prayers. They shall be protection, indeed. Rond, my strong friend, and Sedar, astute one, think you, too, and pray. We face a decision, one which may bring life, or death, or both. Draax, noble of spirit and steadfast. Your mind is sharp. Pray for even greater sharpness."

He moves a small chunk of wall that was pressing under his thigh, and settles down again. "Arrisa, one with hidden depth, and Arien, skilled in tactics ... join us in asking for the guidance of the gods."

Bill closes his eyes, confident in the protection and attention of some portions of the host of heaven. "Do what you need to," he says quietly. A sharp intake of breath through his nostrils precedes a slow outbreathing through his pursed lips. The Ring lies still in his right hand, and his left covers the closed fist upon his lap.

Draax 
Thursday July 27th, 2000 5:16:54 AM

Draax remains with the head in the ceremonial area watching over it and staying a good distance away from Marteaus.

Rond 
Thursday July 27th, 2000 7:19:01 PM

Rond helps out with uncovering the 'presence' in the bodies. "I just wonder if Atmos is somehow intertwined in all this, or what?"

K'isst 
Thursday July 27th, 2000 8:07:31 PM

K'isst says, "I'm not a priest, just a warrior who believes strongly in her god." She waits anxiously to see what the others find out about the "real" movement.

Bill Troublefinder  d20=4
Friday July 28th, 2000 12:22:43 AM

[OOC: For what it's worth: Rejuvenation check, 1st hour, successful.]

Arrisa 
Friday July 28th, 2000 4:59:35 PM

Arrisa nods. She was more than happy to find a nice wood where she could be alone and pray. She looks around at the others. "I'll meet you all back here at noon then. If you need me sooner, call and i'll run to join you...". With that, Arrisa jog's off to find a wood. Once there, she finds somewhere to sit in peace and prays to the gods, her holy symbol taken from under her armour and held in her hands

Ahkum 
Friday July 28th, 2000 10:01:18 PM

The priest dutifully hurries and helps with the removal of the rubble. He looks up at the temple for a moment and smiles softly befre continuing.
OOC: sorry for the delay

Bill Troublefinder  d20=10
Monday July 31st, 2000 2:25:23 AM

[For 2nd hour, rejuvenation roll made.]

DM Kent  d20=12 d20=15
Monday July 31st, 2000 7:25:11 AM

As Rond and Ahkum work removing the two women, one about 42 and the other about 22 and obviously mother and daughter, They continue to hear grunting coming from underneath. When finally the two are moved and other junk is cleared, before you is an extremely dirty, bruised, tired and scared Merik Andovan. As soon as he realises he is free, he starts flailing about him with what might be a small dagger. Missing both of you, but just by the hair of your.....

The others of you are finding some peace and quiet where you are in this god forsaken town.

Arissa please roll perception. as you enter the small wooded area you find.

Sedar of many questions 
Monday July 31st, 2000 7:25:12 AM

As the 3 survivors of Windhorn or freed, the mage puzzles over why the where spared. then speaking out loud "if they died two days after we left that means they were hidden here for weeks. this makes little sense. Didn't Marteus says they died within two days of our leaving ?"

Arrisa  d20=11
Monday July 31st, 2000 1:34:37 PM

OOC: Made that perception roll...

IC: Arrisa carefully looks around the small woodland area to make sure it is safe for her to pray

Bill Troublefinder 
Monday July 31st, 2000 3:26:49 PM

[OOC: Sedar - the two women are dead. Only Merik is found alive, so far. Praise the heaven's he made it! Merik is the boy whom Bill & Rond met on the way to the House of the Crystal Sphere.

Merik was going to:
1. Keep an eye out on the militia, to see who was being alert, and who not;
2. Find hiding places for himself and the townsfolk.

If you go to the archives, and select the episode "The Sentinel Part 1" (or straight to the URL of <http://members.tripod.com/woldian/windhorn/B6email.html>, about 65% into it, you'll see an intro to the resourceful little boy, as he tries to plant some green slimy stuff in Bill's pocket. He is also the one that caused the chaos on the merry-go-round with the giants. Later, just before the party headed out to retrieve the Head, Bill, Galahad &K'isst went out looking for him. There's a bit about that in B7email.html, or The Sentinel Part 2.

Merik's father was also a benefactor of the group, having given Borbo an underwater breathing device.]

Ahkum 
Monday July 31st, 2000 4:03:19 PM

The priest stands well away from the boy as he goes frantic swinging his small knife. He stands by waiting and looks to sedar as he asks his questions nodding his own perplexed state at the turn of events.

Kisst 
Monday July 31st, 2000 11:32:39 PM

Kisst watches the scene, but will not leave holy ground as long as Bill has the ring. She guides Bill to the very center of the old church. "I hope he can't hurt us here. If he can, then The Gods of Wold have chosen not to help us and we're on our own. If we're on our own, then it's too late anyway. We should just give him the ring."

Arien 
Tuesday August 1st, 2000 12:09:16 AM

Happy that at least one resident has been found alive, Arien wanders about, never leaving sight of the main party though.

Draax 
Tuesday August 1st, 2000 12:41:07 AM

Draax continues to guard the head on the ceremonial grounds.

Rond 
Tuesday August 1st, 2000 9:35:07 AM

"Merik, it is good to see someone alive. Though you should have your eyes open, when you goto attack someone. You never know who you are going to encounter." If Merik opens his eyes, Rond will smile at him.

Bill Troublefinder 
Tuesday August 1st, 2000 11:07:15 AM

[short backstep] Just before entering into his trance of rejuvenation, Bill replies to K'isst, "If the righteous gods are for us, who can oppose us? If it is their will that, for whatever reason, we give the Ring to the asker, then I shall do so willingly. If they somehow tell us not to give it, then it will be up to us, I suppose, to oppose his desire with all our wit and will."

As he settles in, he looks up at K'isst. "Thank you, good friend." He smiles a tired but grateful smile at her, and crinkles his eyes.

Bill then looks at the ring in his hand for a moment, and recloses his fingers over it. "As I meditate, my spirit shall seek the guidance of our heavenly patrons. In any event, I do not think the asker will bother us before noon. I think he will keep his word. And I told him I, at least, would return. And if for any reason he should not restore life to our village, perhaps someone else, more worthy of our ... confidence, might so do." Bill then closes his eyes, and begins his measured breathing.

DM Kent 
Tuesday August 1st, 2000 5:02:18 PM

As Arissa enters the wooded glade, she notices that there is a ring of mushrooms entirely encirling the open meadow. There is also a nice comfortable grassy knoll in the middle of it.

As Draax watches the head and Marteus watches him, Draax starts feeling more than a bit sleepy as the sun starts to warm things up. Marteus watches as Draax's eyes droop and as he covers a few yawns. "Andraaxius, You really should get some rest, you seem to be tired I think I am going to go check on your friends. The head isn't going anywhere now." And with that comment he vanishes from sight.

As Rond and Ahkum dodge Merik's ineffective barrage they notice what looks to be a small dark whole under the area where Merik crawled from. As Rond calls Merik's name the boy begins to calm down, although there is an extremely panicky look in his eye. "Who is it? Who are you? How do you know my name?" Just as he finishes his questions, the boy collapses unconcious at your feet.

Sedar 
Tuesday August 1st, 2000 5:02:19 PM

As the others take care of the boy, The mages takes a look at the darkened area where the boy had lay hidden.

Draax 
Tuesday August 1st, 2000 10:39:16 PM

Draax looks at and listens to Marteus. As he begins to tell the man that he is just fine the man vanishes. He tries to stop a yawn, but he cannot stop it. He says to himself. "Maybe I can take a short little rest, but I am not going to sleep I will just rest my eyes." He climbs up on the top of the head, gets as comfortable as he can and is fast asleep in no time.

Kisst 
Tuesday August 1st, 2000 10:53:47 PM

K'isst nods to Bill and sits nervously on the ground and rocks back and forth watching the movement of the sun.

Ahkum 
Wednesday August 2nd, 2000 12:21:56 AM

The priest raises an eyebrow as the boy falls and sighs quickly setting the boy stretched out on the ground looking him over for wounds or marrings. He steals a quick glance to the darkness and shakes off the strangeness as he checks the boy for maladies.

Rond 
Wednesday August 2nd, 2000 11:42:22 AM

Rond moves to make sure that Merik is okay. He'll check to see if he's hurt physically anywhere, and make the boy comfortable. Once done he'll retrieve, or ask for some water and food, unsure how long Merick has been under the bodies (2 days or two weeks). "Hmm, seems he could verify or deny what has been said about time passage."

Arrisa 
Wednesday August 2nd, 2000 1:33:54 PM

Arrisa carefully looks around. She doesn't see anything threatening so far, so she carefully picks her way to the grassy knoll, showing the utmost care and respect for the nature around her. She was especially careful not to touch or damage the mushrooms in case they were marking a temple of sorts. When she reaches the knoll and sits down, she begins to pray to her goddess, her quarterstaff across her knee in case it is needed

DM Kent 
Wednesday August 2nd, 2000 9:43:19 PM

As Sedar inspects the hole he realizes that it is a small roughly cut out hole in what seem to be storm cellar doors leading under the store.

Bill, feeling quite refreshed, realizes that while his prayers/questions seem to be going out into the ether there doesn't seem to be much if anything in a way of any response coming back.

Almost as Bill is getting ready to give up he hears a quiet voice in his head. "Just give the ring up. It matters little in the bigger scheme of things." "Your town will live again." "I gave you my word." "Just give me the ring."

Ahkum and Rond get Merik comfortable and while there don't seem to be any injuries visible, it is obvious that he has not been eating or drinking well for some time.

While K'isst sits and frets she notices a familiar figure appear at the edge of the Temple grounds. As Arissa enters the mushroom ring and moves toward the knoll, the sunlight disappears and it becomes twilight. By the time she gets to the knoll she is suddenly surrounded by hundreds of fairies. All either have a weapon or a musical instrument in their hands. A male fairy, slightly large than the others flies forward and stops several inches from your face.

"Know you not of Fairy Rings mortal?" "Why have you come here?" "Be careful how you answer mortal, for a lie will, most certainly, mean instant death."

<< Arrisa simply blinks in confusion for a moment. She had never seen a fairy before, or even a fairy ring. She spoke quietly, and totally truthfully. "No, I do not know of fairy rings. I am sorry. I came here because it looked peaceful. I wish to pray to my goddess Mittiri for help. The village a little way from here was hit by something...horrible. There are others there also praying in their own ways to their own gods and goddesses for help." She looks around at all the fairies and smiles slightly. "I mean you all no harm. If you wish me to leave, then I will. If you wish me to give my weapon up to prove this, then I will also do that. As I said, I simply wish to pray, nothing more." She waits quietly for the fairies answer. >>

Bill Troublefinder 
Thursday August 3rd, 2000 1:30:56 AM

In his mind, Bill answers the voice. *"Oh, hello. Since you can figure out some of the things I'm thinking, and can tell me what you want me to hear, will you tell me a few things, Marteaus?"*

The halfling awaits some sign of assent, then continues. *"Very well, and thank you. Permit a small bit of babble, if you will."*

Mr. Troublefinder switches to speaking out loud, eyes yet closed. He wants K'isst to know at least his side of the conversation. "You claim our giving you the Ring would be a relatively small thing. Yet you desire it strongly - to the point of threatening us with death. To the point of offering a great gift - the lives of our friends and neighbors."

Bill switches to communicating the following through his thoughts. *"I am willing to risk death, if opposing you will benefit the Wold. Your threat, and I do not doubt your ability to carry it out, does not dispose me to submit to your will."*

Out loud again, Bill notes, "But the lives of our friends would be an enormous benefit." Bill pauses for a moment, taking a deep breath, "We cannot overlook it."

"The Ring must have enormous power," muses the hobbit. "And, I think it can combine with other rings, and gain their powers. The previous bearer of the Ring of the Water evidenced great powers." Rather drily, he suggests, "I trust you know a bit more about it than this."

Bill smiles, and says, "I suggest you don't try swallowing it," then gets serious, and interrupts this thought with a quick, "Not that I'm offering it. Our group will decide.

"So, enough of that. My questions - and my friends may have others - are:

"How will you use the Ring to help the people of Wold? Will you pledge to use it in service to the good, and honorable, and just, and praiseworthy, and noble, and true? Will you pledge not to use it for evil, or ignoble, or, um, unkind purposes?”

"You may hold we have no right to ask you these questions. You may think me an upstart. You, Dark One, Marteaus, may have the power to squish me like an insect." With sincerity, Bill adds, "I admire your restraint in refraining from doing so, sir."

And after a brief pause, he concludes, “But perhaps you would prefer answering these questions in the presence of my friends?” And he opens his eyes, and sees [I presume] Marteaus standing there just outside of the edge of the crumbled Temple of Wardd.

"What just and honest claim do you have for this Ring of the Water, other than dark desire?" he asks, still sitting cross-legged amidst the rubble, left hand over right fist over Ring. "How will you benefit the Wold if this Ring you bear? Please be not angry, but, might there not be hands better suited than yours to wear it? May the righteous gods, and the Lord of this temple, and the Sentinel, and we be witness to your answer."

Bill observes Marteaus' countenance, ready for action, or ready to make an agreement, based upon what he sees, and hears. His will is guarded. And in the background of his mind, his prayers yet ascend.

Bill Troublefinder 
Thursday August 3rd, 2000 5:22:49 PM

[OOC: Sorry, didn't mean to use up all the posting space. { push-push } Okay, there's more room now. You all can post :) ]

Sedar 
Thursday August 3rd, 2000 5:22:50 PM

Taking a quick look through the civer in the ground to see if any others may be down there. Then stops and intently listens to Bill T's conversation. Adding in afterwards "I think we should not hand it over .... he is one not to be trusted."

Draax 
Thursday August 3rd, 2000 6:54:20 PM

Draax continues to sleep on top of the head, getting what rest he can. "zzz zzz zzz"

Arien 
Thursday August 3rd, 2000 7:42:37 PM

Done with his prowling, Arien returns to the group in time to catch the end of what appears to be Bill talking to himself. Deciding that there is nothing he can do here to help Arien decides to go and check on the head and Draax

Rond 
Friday August 4th, 2000 8:54:27 AM

Rond does his best to make Merick comfortable, including trying to get some water into his system.

Arrisa  d20=4
Friday August 4th, 2000 1:24:11 PM

OOC: Save vs Spell at -3. Guess I failed that!

Bill Troublefinder 
Monday August 7th, 2000 11:09:32 AM

[Test post]

Kisst  d20=1
Monday August 7th, 2000 7:00:49 PM

Kisst remaining alert (con check of 1) says, "I say no. Don't give it to him." She looks resolutely at Marteaus as she says this.

DM Kent  d20=8
Monday August 7th, 2000 7:29:25 PM

Marteus, standing at the edge of the ruined temple, looks at Bill. "Little Troublefinder, I find that I am getting extremely tired of your questions and interference." "I offered you a trade only because it suited my whim at the moment and because I know how you mortals like to trade and barter."

"Now then, you have just about 2 hours to make your decision and then the first of you will die. After that one will die every 5 minutes until you give me the ring or you all are dead and I just take it. Let's see, just so you have something to look forward to, the boy will be the first to die."

As Sedar looks into the hole, he can just make out what seems to be steps leading down. No other signs of life are visible.

Arien heads out to check on Draxx and finds him sound asleep by the Sentinel Head.

Rond makes Merick as comfortable as possible. his breathing eases and a bit of color returns to his cheeks. However Rond also notices that the tips of Merick's little fingers are black.


The Fairy King looks at Arissa a moment and then as one all the fairies start laughing, sounding like thousands of little bells being rung. In between guffaws, the Fairie King manages to gasp out, "She wants to leave." Which starts off yet another round of uproarious laughter. After a few moments the laughing quits and the king looks at you and says, "No, I think not. I do not believe I will let you leave just yet. Perhaps in a hundred years or so." As for your weapons, you may keep them or not as you wish. For should you choose to use them you will be dead before you finish drawing it." "I think perhaps we shall dance for a while." Almost immediately there is lots of music, reels and jigs are being played and performed by the fairies and the king turns to you and says, Dance. Roll save vs spell at -3. (roll on the board as if you were posting and I will check there)

Arissa finds herself starting to dance to the fairy music. It seems that you must have danced for days when the music finally stops. You are extremely tired, thirsty and hungry. The faries bid you follow them and they lead you to a large feast. There are all sorts of nuts and berries, grains, breads, and vegetables to eat and there are several sweet wines and beverages. You are suddenly surrounded by 8 small, very handsome male faries each is offerring you something to eat or drink.

<< Arrisa is slightly shocked at hearing she may have to marry a fairy. That thought did not comfort her. She then decided that she HAD to get away and find everyone else. Arrisa acted normally, enjoying the feast and the dancing. Once the dancing spell had worn off however, she attempted to sneak away from the fairy camp. Using her skills as a ranger, an elf and a wilderness runner to hide and quickly escape from the faires and return to her companions >>


Sedar 
Monday August 7th, 2000 7:29:26 PM

Moving over to Bill T "what do you really thing this ring is .... you had mentioned a little whi;e back that it helped or was helped by other rings, what did you mean by that" awaitng a response he shows Bill T the 2 rings upon his fingers. "these are the ones we were given by Atomos"

Bill Troublefinder 
Tuesday August 8th, 2000 1:11:45 AM

Bill nods, indicating he understands Marteaus. [Does Marteaus move off, or just stand there at the edge of the temple? If he moves off...]

"What boy?" Bill asks. "K'isst, what boy is he talking about?" He awaits her answer - Merik, of course.

"Merik? Merik! He's alive? Oh, he's alive!" Bill stands up, and dances in a little circle. "Oh, I knew he was resourceful. I knew he'd make it! He did as I asked! Oh, what a good boy!" Bill pauses in his exaltation, and asks, "Where was he found? Oh, have him come here!"

Bill catches up on the news from those who have been out and about.

Responding to Sedar, Bill begins to answer, then says, "Tell you what, let's get everybody here, and talk this over. I'll tell you what I think about the Ring, and we can think about what Marteaus is asking. Demanding, really. And, offering."

Bill, heeding K'isst's earlier counsel, remains in the rubble of the Temple of Wardd. "Sedar, could you gather Rond, Draax, Arrisa, Arien, Ahkum, and Merik? I'd better wait here."

Rond 
Tuesday August 8th, 2000 10:16:05 AM

"What have you found in there, Sedar? I am not sure, but Merick may be in trouble, I can see black around his fingernails. I'm not sure what that means." (I believe we are seperate from the Marteus scene?!)

Draax 
Tuesday August 8th, 2000 11:55:56 AM

Draax will continue to sleep on top of the head until he is rested or until someone or something wakes him up.

Kisst 
Tuesday August 8th, 2000 5:59:32 PM

"I thought we should have all stayed together. Now he can pick us off one at a time and we won't even know about it. So where is everyone?" Kisst is showing visible signs of frustration at those who wandered off.

Sedar 
Tuesday August 8th, 2000 5:59:33 PM

"Draxx is back at the head, Arien just went to check on them. as for Alissa ... I didn't se where she went. ..... "Then turning to Rond he adds "Haven't seen much down there. Its just very dark. give me a hand opening it up abit ... will you .." Then the 1/2 elf begins to work the cover loose. just a moment Bill T, just a moment"

Arien 
Wednesday August 9th, 2000 3:39:41 PM

Approaching Draax as he sleeps on the job, Arien decides to give Draax a good shake or two in an effort to wake him.

DM Kent 
Wednesday August 9th, 2000 7:45:07 PM

Sedar, Ahkum, Rond and Merik are at or looking in the cellar doors across the street and not privy to the Bill's discussions. In fact, if you turn around you will see Marteus between you and Bill and Kisst. Arien is currently with Draxx at the Head and Arissa seems to be somewhere else at the moment.

Arien as you aproach the head and try to shake Draxx feel very sleepy suddenly. Save vs spell -3.

Marteus remains standing at the edge of the temple facing Bill except for one moment where he turned toward Rond and company. Turning back he all but snears at Bill and says, I think I will remain here while you make your decision so that I can watch you sweat a bit.





Each time Arissa seems to be getting near what appears to be the mushroom ring she finds herself back at the hill and surrounded by laughing Fairies. The King finally confronts her on her third attempt. "Is the prospect of marrying me so horrid? Do I not have a pleasant countenance?

<< Arrisa simply shakes her head. "I don't marry people that I don't know, and I don't like to be kept in one place without a choice in the matter.". Her face clearly showed that she wasn't very happy, but it didn't show that she was desperatley trying to keep herself under control. "I do not like to be with any form of civilisation for too long, and though this is a very enjoyable place, I feel uneasy. I need to get back to the forest. You can see I am an elf and you should understand that.". Arrisa's grip on her quarterstaff tightens slightly and she continues to speak. "Plus, I don't think Mittri would be very happy if you kept one of her rangers from doing her job, do you?"
>>



Kisst 
Wednesday August 9th, 2000 9:52:24 PM

My decision is made. You will not get the ring. I could never enjoy my afterlife if I knew I traded to the King of Evil something he wanted so bad. I'd rest uneasy wondering if I did the right thing. All I know is that evil is bad and you don't give magic to them. Especially magic they want so bad! You're bad to the bone Marteaus and my hand shall not help you in any way. Anyone trying to give you the ring will face my wrath. I love you Bill, but that's how I feel.

Draax 
Wednesday August 9th, 2000 10:18:54 PM

"zzz zzz zzz zzz zzz"

Bill Troublefinder  d20=15
Thursday August 10th, 2000 3:47:52 AM

Bill just looks up at Marteaus, and shakes his head. "I suppose you can watch. It is a little bit warm."

The halfling is moved by K'isst's words and courage. "Boy, you feel pretty strong about it, don't you, K'isst? I don't know. I need to think a little more. I'm gonna rest for an hour. Maybe the rest of our group can get together by then." Bill yawns. He sits down again. "Where is everybody? I wanna hear what everybody has to say before we give a final answer."

He leans over and says to Marteaus, "You'll raise, like, everybody? If we give you the Ring?"

Bill tries to resume his rejuvenative meditation, but it doesn't seems to help much, what with the smelly scary red-eyed sepulchral man overseeing. *"Do none of the gods even care?"* he asks plaintively in his thoughts.

Bill thinks to the Ring, *"Oh, Ring of Water, what do you want? Do you have a will? I know you have power."* He doesn't really expect a response. He holds the ring so that it covers the tip of his index finger, his thumb completing a circle, his left hand yet over his right, and he rocks back and forth, hoping that his friends and companions will come.

Sedar 
Thursday August 10th, 2000 4:14:11 AM

Seeing very little in the darkened hole, Sedar looks about to see with others are up to.
Taking in the scene of lonely Bill T standing against Marteus. He gathers those with him and points out the situation. "I think Bill T need our help, com'on" Giving a wiide berth to the old evil He makes his way to Bill T's side. Catching the tail end of the conversation between thr two he adds "I think his promises are hollow Bill T. He offers no truth in his words , just vague promises. Evil should not be granted its desires. Lets keep the ring."


Rond 
Thursday August 10th, 2000 11:25:43 AM

Rond moves to assist Sedar with the door.

Kisst 
Thursday August 10th, 2000 7:16:57 PM

Kisst turns to Bill. "The people in this town died fairly and squarely from the dragons. If Gargul wants them raised, he'll do it. If Mr. Dark Lord here raises them and we make the deal to do it, then Gargul will be like real mad at us and we'll probably be killed." Then she turns to Marteaus. "If you're like powerful and stuff, why don't you teleport our missing comrades here so we can get this over with." K'isst pulls her trident and begins sharpening it. "All this civilized talking about things just serves to make the evil deed nearly look like it's good. Bill, evil can look good, if not then no one would ever do it. However, evil can't stay looking good for long. Eventually it shows it's true colors and those who follow it's path can't stay just a little evil. They must become worse and worse until they are stopped or they realize how stupid they've been and change."

Arien  d20-3=-1
Saturday August 12th, 2000 2:08:58 PM

As Arien approaches the head and Draax he begins to feel the effect of the two days of no sleep. He tries to shake it off as he continues to approach. As he nears the head the more the effort to stay awake is required. Finally as he reaches to waken his compainion he succumbs to the need and collapses to the ground, one hand outstretched touching the head. The sounds of his peaceful snoring fill the area, and a small smile finds itself to his face as he travels through his dreams.

Bill Troublefinder 
Saturday August 12th, 2000 8:47:50 PM

As Sedar is next to him, Bill rises, and takes his right hand in his, moving so that Sedar's body blocks Marteaus' view of Sedar's hand, as well as Bill's face. Bill looks up at Sedar, and says, "Oh, friend, I don't know what to do. Our village, our friends -- to live again." As he speaks, he slips off the ring that Sedar wears on that hand, and palms it. "How do we know he won't keep his promise? I think he would."

DM Kent 
Monday August 14th, 2000 9:14:07 PM

Turning toward K'isst as she finishes speaking, Marteaus asks, "WHAT KNOW YOU OF WHAT IS EVIL? AND BY WHAT RIGHT DO YOU SPEAK OF ME, WHOM YOU DO NOT KNOW, HALFBREED. AS FOR SLEEPING POORLY, YOU ALREADY DO BEACAUSE YOU CAN'T DECIDE WHO OR WHAT YOU ARE. And what is more evil? a person you know who is an enemy, threatening to kill you or a friend threatening to kill another whom she calls friend?"

To Bill. "I have already said I will return the lives of your friends and families to them. And see how your *friend* proves her own point for her. Did she not say that evil could only hide as good for so long before its true colors are seen? And just moments ago did she not just threaten all of you? She traps herself in her own glibness.

"And if you wanted all of your cmpanions with you all you have to do is ask? Well all but one anyway. It seems that one of your friends has passed through the veil of this world and into another. Her return is up to another.

With a casual wave, a sleeping Arien and Draxx appear about twenty feet from your group.

[The King of the Fairies with Arrisa]
The King speaks. "So YOU don't like this and YOU don't like that. Well let me remind YOU that it was YOU who entered our land unasked and uninvited. It was YOU who ate our food. and now YOU insult me. As For Mittri, I am sure she would understand as she is fully aware of our realm and the penalties for uninvited entry. Now I am getting extremely weary of YOU and your attitude. Now I suppose, I should just have YOU killed, but I think I will let YOU leave. However, YOU will be beholden to me and us and YOU will be expected to peform a duty for us in the future. There will be NO argument or discussion on this and YOU will swear by Mittri that YOU will do this or YOU will DIE here and now."

Arrisa keeps her comments and her feelings to herself, but she was angry. She growled slightly and answered. "Fine, I swear by Mittri that I'll repay you in some way. No-one told me this was your realm, and the only reason I ate was to stay alive as you wouldn't let me leave originally." Arrisa turned and ran, shouting behind her... "Find me when you want me, i'm sure you know how..."

Draax 
Tuesday August 15th, 2000 5:21:23 PM

Draax stares up into the sky at the big black dragon as it circles for another pass. He holds his magical glowing sword up high, shaking his head at the creature in pity because it knows not whom it is facing. As creature begins its decent Draax raises his shield and readies his sword waiting to end this creatures life once and for all. The black dragons comes in low knocking the sword and shield out of Draax’s hands and knocking Draax to the ground. The great beast gives a roar of triumph as it circles around to bestow the killing blow. Draax lies on the ground smiling to himself knowing that the creature is playing right into his hands. As the creature comes in for the finally kill, Draax jumps up and grabs the dragon around the neck some how getting his arm all the way around the giant beast and stopping the creature in its tracks. Draax the mighty squeezes the large neck until he hear the bones pop and the beast stops struggling. He drops the dead dragon to the ground and raises his hand in victory as the town people come from out of their hiding places to praise their hero. As Draax rolls over in his sleep, a big smile comes to his face as he replays his dreams of heroism. “zzz zzz zzz zzz”

Kisst  d20=18 d12+5=14 d8+5=11
Tuesday August 15th, 2000 7:15:49 PM

I must have hit pretty close to cause you to defend yourself like that. When Bill takes off the ring, Kisst's mouth drops open. "No BILL! NOOO! Then Marteaus tells them of one of their comrades that has passed through to another place. "You killed him!" "AAAAUUUUUUGHHHHRRRR!" K'isst pulls her trident and in a mad rage charges Marteaus. She strikes at him hitting AC-3 and doing 14hpd if she hits and he is large sized. (11 if she hits and he's medium.)

Arien 
Wednesday August 16th, 2000 5:39:52 AM

Arien dreams of a great maze filled with deadly traps which he disables with the merest flick of his wrist. Pit traps that he crosses with ease on a tightrope. Fierce creatures that flee at the sound of his name. And most of all, wealth. Large mountains and piles and hills of gold, platnum, rubies, emeralds, and diamonds. He swims in a veritable ocean of treasure and laughs with delight. Back in reality however he simply smiles, laughs quietly and makes swimming motions as he lies on his back in the dirt.

Bill Troublefinder  d20=4 d20=17 d100=39
Wednesday August 16th, 2000 11:25:17 AM

Bill quickly takes a scroll case out of his knapsack, opens it, reaches into a pouch, and puts something small, round and shiny inside the oiled parchment within the scroll case. "Sedar, hide this," he whispers to his friend. "Pray, and work." Then the halfling disappears.

Rond 
Wednesday August 16th, 2000 5:01:23 PM

Seeing that there is nothing else to this little hole, Rond looks up when he hears Kissts' scream. As Rond sees her closing, he begins to close also.

DM Kent  d20=18 d20=18 7d6(2+5+5+5+5+6+2)+8=38
Thursday August 17th, 2000 5:47:35 PM

With a flick of his wrist, Marteus' staff swings up and deftly deflects K'issts strike.(Hits AC -10) With another flick of his staff his return strike catches K'isst in the side (AC -10 for 38 points of damage) and sends her crashing back the way she came from. With a light sneer on his face, Marteus says, See, once again she shows her evil side attacking without provocation and during a time of truce.

As Arien and Draxx land in the temple grounds their lassitude passes and they wake.

Rond is halfway back across the road when he sees K'isst flies back the way she came and crumples to the ground with a scream of pain.

Bill hands his packet to Sedar and as he vanishes you here him yell NOoooooooo.

K'isst 
Thursday August 17th, 2000 10:41:34 PM

K'isst does a sideways flip as the staff catcher her in the ribs. "Ack!" She cries out in pain. The shot knocks her against a stone fireplace nearby and she collapses unmoving in a heap.

Dm Kent (Part 2) 
Friday August 18th, 2000 7:17:24 PM

As Bill vanishes Sedar sees something red and shiny fall to the ground. At closer inspection it he sees that it is the ring, and lying next to it is the small tip of Bill's little finger. Just about this time Arissa comes bolting inot the temple grounds as if she appeared from out of thin air.

Arrisa 
Friday August 18th, 2000 9:20:50 PM

Arrisa skids to a stop and blinks. "Okay, so what has been going off here while i've been away?". She turns Marteus and blinks again. "Oh! Have I been gone that long?". Arrisa then turns to the group. "Where's Bill? What's wrong with Kisst? It looks like I've missed a lot!". She runs over to Kisst and checks to see is she is still alive.

Arien  d20=11
Friday August 18th, 2000 11:14:20 PM

Yawning hugely, Arien sits up in time to see K'isst go flying. Noting who was responsible he throws himself into a backwards sumersault, when he comes upright his bow is in one hand and an arrow is in the other. (succesful tumbling roll)

K'isst 
Saturday August 19th, 2000 5:42:06 PM

K'isst continues to lie unmoving.

Sedar 
Saturday August 19th, 2000 5:42:07 PM

"Billlllll ..." As his friend disappears. "Nooooo !...." He leans down and deftly picks up the contested ring. The mages allows his expression to run between rage and worry for his friend. Turning to his evilness he sees K'isst fly backwards. "what is this cursed thing that you seek. And what has it done to Bill T" As he looks down at the severed finger that his little friend left behind."

[RWI] Bill Halfling-In-Pain, Finger-Bleeding-On-the-Table Troublefinder 
Sunday August 20th, 2000 6:38:40 PM

Bill, sans fingertip and Ring, arrives at the place he visualized - on top of a table near a fireplace in the Red Wyrm Inn, in Plateau City, perhaps a hundred miles from tiny Windhorn Hamlet.

He had sensed something, or someone? helping give him a boost in his attempt to teleport to the place he thought to gain assistance. A corner of his mind plans to express his gratitude, when and if he discovers whom to thank. He hadn't expected the Ring to remain behind, but, in hindsight, sees a pattern. It earlier popped through his chest when he had swallowed it, then teleported only ten feet away.

[In the Inn]
*POP!* "-CH! Ouch-ouch-OUCH-ouch-ouch. Owie!" The patrons sitting at a table not too far from the fireplace hear this intense tenor vocalization coming from a three-and-a-half foot tall hobbit standing with his eyes closed at the edge of their table, holding a bleeding finger. He opens his eyes. "The Ring! It tore me again!" he declares. "Help! Marteaus is trying to get the Ring of Waters! Clerics! Wizards! Fighters! Gods above! Heed my words, before it is too late! It's the Dark Lord!"

[Perhaps it goes without saying that the adventuring troupe back in Windhorn Hamlet are not privy to Bill's whereabouts and actions. Posting here per Jerry &Kent's guidance, as well as in the Red Wyrm Inn.]

Rond 
Sunday August 20th, 2000 11:01:00 PM

skidding to a halkt, Rond quickly gets confused. Looking at Arrisa, " I don't know how long you've been gone. All I know, is that Kisst is down, and we've still got some time left before we have to make final decisions. How is Kisst?" When Rond sees Sedar pick up Bills finger, Rond says, "hmm, Bill has not had much luck with that ring." Rond will move closer to Sedar, to inspectthe Ring.

Draax 
Sunday August 20th, 2000 11:11:31 PM

Draax wakes up and at first he thinks that he is still sleeping. He looks around and wonders how did he get to his current location. He remembers climbing on the top of the head and going to sleep. He looks around for the head and does not see it, but sees K'isst lying on the ground and Rond closing on Marteus. He sighs, readies his shield and draws his longsword. He looks up into the sky and says "I guess this is good a day as any to die." He starts moving toward Marteus slowly at first to wake himself fully and get the feeling back into his limps. He increases his pace and begins to charge Marteus.

DM Kent (Charge of the Light brigade, or Custers last stand?) 
Monday August 21st, 2000 8:40:12 PM

Marteus shakes his head solemnly and with a grim look on his face splits his attention between Rond and Draxx and takes a quick glance at Arien. Now I realize that it is a fine day, but do you really want to die? All I want is that ring. I might even consider bringing your (dripping with sarcasm) friend back to life as part of the deal. However, you have to make the decision now as I tried to be nice and see what happened.

DM Kent (The Inn) 
Monday August 21st, 2000 9:01:55 PM

Sweetie Pie

Her attention to Figment's next surprise is redirected at Bill's shouting. She sighs, gets up, and walks with a slight limp over to his table. "Honey, we're watching a spectacle right now. Can't whatever you're hollering about just wait? If you'll get down from the table top, I'll see if I can get you something to ... oh, you're bleeding." She looks at the six burly porters surround the table on which Bill stands. "You'll have to forgive him. He's excitable, you see." She puts her hand on the two men who were splashed by the halfling's blood. "We'll get you all cleaned up." And looking at Mr. Troublefinder, she says. "Hop on down, and we'll have someone bandage you. Okay?"


Ida Feat

Ida hears Sweeties call for bandages and quickly hurries over to her and the halflings aid. Looking at the halfling's wound he gives a low whistle. Now that is what I call a clean wound. I dont think I have ever seen a wound quite that smooth and clean cut before. And so even too. How did you ever get such a wound? Whoever was wielding the blade that did this must have been a Master. With this kind of precision he might have cut just about anything he wanted to. After speaking he grabs Bill's hand, and with a quick, "This is gonna hurt." pours some liquor on it and proceeds to bandage the finger and hand.

Kisst 
Monday August 21st, 2000 10:22:35 PM

Kisst lays motionless on the ground. A beetle begins crawling over his limp form and settles on K'isst's nose, inspecting it.

[Red Wyrm Inn] Bill Troublefinder 
Tuesday August 22nd, 2000 12:01:49 AM

"But ... oh ... no thank you Swee ... sorry ... It's the DARK LORD! ... not now," he says to Sweetie, the porters, the crowd, then Ida, as the half orc somehow manages to pull him off the table against his will. "Ring, not blade." When Ida pours the alcohol above the remaining joint of his index finger, Bill has a sharp intake of breath, then his cheeks puff out, his lips fighting to keep from expelling the sound he feels like making. Instead, small whistling sounds, almost kazoo-like, as when someone holds a fine paper against a lady's comb, and hums, come through his lips. His face red against the bags under his eyes, Bill finally resorts to hyperventilation.

Sedar the Mage 
Tuesday August 22nd, 2000 12:01:50 AM

"HOLD !" crying out to his friends. A queit calm settles over the mage as he fiddles with the Ring. With a quick glance he compares the Ring to the others that he wears. Casual showing Rond the Ring when the fighter moves along side, but makes sure he can"t take it.
"You have not answered my questions evil one !" with a firm voice, as he stands awiting the evil ones attention.

Rond 
Tuesday August 22nd, 2000 3:36:20 PM

"and we have not reached the time deadline you had given us."

Draax 
Tuesday August 22nd, 2000 4:16:28 PM

Hearing Marteus words Draax still continues his charge until Sedar calls for him to hold. Draax stops short of the dark one and looks around in confusion. "Can someone tell me what is going on here? And what happened to K'isst? Is she dead, asleep, or what?" He keeps an eye on Marteus and lowers his sword, but keeps it inlined with the dark one. He stands there calmly, glad that he heard Sedar's call. He continues to keep his eyes on the man and knows that he would be dead now if he did not stop. He also hopes that his nervousness is not showing on his face.

K'isst 
Tuesday August 22nd, 2000 7:20:12 PM

The beetle begins to chew on Kisst's left nostril. She pulls a small chunk of flesh off of her face and begins to go it's merry way. A few buzzards begin to spin in the air above the scene. Kisst remains motionless.

DM kent 
Tuesday August 22nd, 2000 8:47:21 PM

Marteus Looks at Rond as he has the termerity to ask for the extra time. Yes The extra time I alloted you is not up, but then i did not attack you. Rather it was you who attacked me. Hence I find it more than resonable that I demand a response and a decision NOW!

Turning to Sedar, as for your questions, I have know idea where your friend went or what he caused the ring to do to him. however, I would say off hand, little smile, that the ring chose not to travel with him. I think it shows decidely good taste, on the part of the ring, if you ask me. as for me being evil as you say. What evil thing have you seen me do or have I done to you?

[Red Wyrm Inn] Bill Troublefinder 
Tuesday August 22nd, 2000 9:21:40 PM

Getting his pain under control, Bill says to Ida, "Thanks, I'm Bill." Normally, he would stay around to chat and find out the name of the fellow who helped him, but an urgency burns within the halfling, and he runs, dodging and sprinting toward where he sees the larger group of people gathered. "Hear me, all. Marteaus, the Dark Lord, enemy of much that's good, enemy even of Gargul of the afterlife, seeks power."

He climbs up on a nearby table, and repeats himself, then continues, "And he covets a Ring. The Water Ring. The Ring of Water. He is at this moment back in my town, Windhorn Hamlet. Our people are dead. He offers them life, in exchange for this Ring." Bill holds up his bandaged left hand. "Moments ago, I held the Ring on the tip of this finger, trying to bring it here. But it remained in my town, from whence I teleported."

He sees the clerics wearing a modified symbol of Gargul. "Marteaus opposes you. He will kill my friends. We returned the Sentinel Head, but need many people to help it again protect us from the Dragons." Though the skin of Bill's face shows prolonged exposure to water, and the bags under his eyes show lack of sleep, his eyes burn bright with passion.

"Who will help us? Who can help us? I call upon the people of this Inn. I call upon the Gold Dragons and the Lord High Mayor, who own this fine establishment. I call upon the Gods of goodness, the Gods of power. Beware Marteaus. Help us oppose him. Who will stand? Who will help?" Bill's right hand rests over his heart, his wrist just above a bandolier holding several darts.

Sedar the Mage 
Tuesday August 22nd, 2000 9:21:41 PM

"what evil you have done to me. The simple threat of death surely is not a good act. I tire of your banter lets be done with this. .... My answer is this ... you will not be given this ring." he then draws himself yp and stands queitly. 'wondering why this great evil hasn't just taken it, perhaps he can't. What would happen if he put on the ring, hmmm'

Arrisa 
Wednesday August 23rd, 2000 2:38:59 AM

Arrisa stands up after listening to the conversation. "Well, Kisst isn't standing up anytime soon. At least, not unless someone can restore life to the dead.". She turns to Marteus. "What is this ring? I thought it was a simple ring that let me breathe water?"

Draax 
Wednesday August 23rd, 2000 11:32:35 AM

Noticing that no one has answered his questions, but he thinks he figured out what is going on by listening to the conversations. Draax looks over at K'isst's body. He whispers to himself "Dead?" He slowly backs away for the dark one and moves over to K'isst pushing away the beetle and checking for vital signs that he knows he will not find.

Rond 
Wednesday August 23rd, 2000 2:18:50 PM

"Having not participated in the conversation, I am not sure what you may or may not have said, that would cause Kissts' reaction. With the ease in which you dispatched Kisst, and the fact that you still haven't taken the ring, as you have said you will, I wonder why you even bother with this game? I wonder if the ring might have to be given over to you, and you cannot take it by force. Because as Bill has demonstrated twice now, it seems the ring may have a mind of its own."

Kisst 
Wednesday August 23rd, 2000 4:21:16 PM

Kisst remains motionless. The beetle races back to pick up the piece of flesh that it drops when it is pushed away. Then it continues on it's merry way. One of the vultures ventures a low dive over Kisst's body, but hurredly regains altitude as one of the big folk approaches its prey.

DM Kent 
Wednesday August 23rd, 2000 10:14:49 PM

Turning to Sedar, Marteus chuckles and then says I am sorry you feel that way truly I am Though in my defense, I never threatened to kill anyone, I believe my words were something like this.

"Now then, you have just about 2 hours to make your decision and then the first of you will die. After that one will die every 5 minutes until you give me the ring or you all are dead and I just take it. Let's see, just so you have something to look forward to, the boy will be the first to die."

To Arien, The ring is, what it is. I myself am not truly, totally sure of what it is. I suspect of course, but that is my business and not yours.

Looking down at K'isst and then over to Rond, As I have said before I made the offer to you, so you would feel as though you were getting something for the ring. As for the ring having a mind of its own, my, that is an interesting thought and one that I will explore at length.

As Bill continues his tirade, he attracts several of the inn's patrons around his table including one of G'aals, red-sashed priests. The others look more like typical for hire mercenaries who smell a possible payday of some sort. In fact one of them asks, Wut's inet fer us, wot?



[Red Wyrm Inn] Priests of ... And beanplosion 
Thursday August 24th, 2000 2:50:03 AM

The dark robed priests with the "classic" version of Gargul's eye as a holy symbol throw back their hoods. The leader speaks with a real forked tongue. "Ssooo Bill isss itss? And you'zzzz been hiding thingssss from our masssterr Marteauussss?" At this, all gets very quiet and more than one sword's peacebond is broken.

However, immediately something else happens that sorta distracts everyone from killing the cultists in their midst. See, Figment's messing with the bean curd causes a bubble to pop, a small little bubble that caused a slightly larger bubble, say about 20' across that was every so boldly holding about 3000' cubic meters of steaming bean curd at bay, to pop. All hear the pop. Then "Brooooommmmmbp!!!" It explodes. Bean curd explodes out all the holes dug into the volcano showering all inside the Inn and leaving bean curd covering everything. Good quality been curd, but bean curd. Yuck!" In fact, the word "yuck" seems to be quite a popular word for awhile.

[Red Wyrm Inn] Bill Troublefinder 
Thursday August 24th, 2000 2:53:55 AM

"In it for you?" Bill asks, bewildered by the question for a moment. His attention is then drawn toward the priest. He seems fascinated by the unusual tongue. "Your masssterr?" he echoes, rather accurately producing the sibilant tone and timbre. Bill's eyes almost cross as he leans forward to focus on the face of the leader. Bill pulls back, opens his mouth in indignation, and finds it suddenly full of bean curd. Except for his right shoulder and head, the priest protected him from the neck down from the rest of the bean blast.

Bill sits down on the table abruptly, then rises again, a dart in his right hand, coughing and spitting curd upon the head of the priest of Marteaus.

Sedar the Mage 
Thursday August 24th, 2000 1:02:06 PM

A sense of fear rises in the 1/2 elf as he contemplates sliding the ring onto his finger. 'will being a mage make a differnce .. it hurt bill when he tried .. ... if it is so powerful that Marteus wants it what could it do for me. ... ' he looks at the two rings he already wears and wonders about something that was said it the breif past. he moves the Ring to witin a hair of his finger,at the last moment he looks up at the Evil one, to see his reaction.

Kisst 
Thursday August 24th, 2000 10:50:55 PM

The worms crawl in...the worms crawl out. Hey look! There's one crawling into her mouth! [sorry, you can only do beetles and vultures for so long. I'll be better. I promise.]

Bill Troublefinder 
Thursday August 24th, 2000 11:55:53 PM

[Sedar - Bill took off the ring from your right finger. See Bill's Aug 12th post.]

Arien 
Friday August 25th, 2000 11:27:56 AM

Keeping an arrow trained on Martaeus, Arien slowly walks over to join his companions. He whispers to the group, "Could Atmos help us out in this situation?"

Draax 
Friday August 25th, 2000 12:16:02 PM

Seeing that K’isst is indeed dead. Draax turns his attention back to Sedar and Marteus.

Kisst 
Friday August 25th, 2000 3:36:47 PM

::dead::

Rond 
Friday August 25th, 2000 4:20:50 PM

Rond keeps quiet to follow the current action. Rond is concerned for his safety, but since no all out attack has happened yet, by Marteus, he wonders what it is, that is not being told. He wonders about the time dilation, about the cellar where Marek was, and why he should still be alive, and whether the effect might be only ground level, or not. Since it was unsure whether Marek was in the cellar (below ground level), or at ground level (which happened after we pulled him out of the cellar)

Bill Troublefinder 
Friday August 25th, 2000 5:57:11 PM

"Oh, excuse me!" the halfling says quickly to the priest. "The curds are tasty, but they filled my mouth rather too quickly." Bill raises his sleeve so as to wipe off the priest's forehead, but appears to think better of it, and instead carefully steps back so he is about 2/3rds of the way across the table away from the religious leader.

He raises his voice. "These folk here follow the Dark Lord Marteaus. They are afraid of having things hidden from their 'Masssterr.'" He shrinks back, looking fearful. "Their tongues are forked. Do they spew venom?" The diminutive orator holds his left hand before him, as though to ward a spray of venom from his eyes. "If this is what becomes of the followers of Marteaus, what does that say for the Dark Lord himself? Shall we support such a one? One who gives out snakey tongues?" Bill sticks his tongue out of his mouth and wiggles it up and down. "I would invite those here to show them all the hospitality they deserve. But, unseemly behavior is not necessary."

He calls across the room, "Oh, Master Franklin? Is a Gold Dragon here? Is the Lord High Mayor nearby? I crave their counsel. Great Dis Gruntle? Would you care to show these fine gentlemen how gifted you are in sculpture?" He keeps his eye on the priests, ready for action if necessary.

[Red Wyrm Inn] Bill Troublefinder 
Friday August 25th, 2000 6:02:41 PM

[OOC: Oops. The heading for the previous post should be replaced with the heading from this post.]

DM Kent (Marteus Ponders) 
Friday August 25th, 2000 7:05:14 PM

Looking at each party member in turn, starting with Ahkum, passing over Arissa, Arien, Draax, and Rond. Well, the five of you need to make a decision before your numbers dwindle any further. You now have 4 dead, the boy is dying and one has abandonned you. I wonder how many more of you will die before you decide that you want to bring life back to your village.
Truly I weary of our banter decide now of I will take the ring and you will get no payment.

Sedar the Mage 
Friday August 25th, 2000 7:05:15 PM

With a weary sigh of helplessness. Sedar tosses the Ring to Marteus. "Take it then, we seem to have no choice in this matter."pausing for a breif moment, before adding "now its your turn. Our friends and towns people await" Sitting down in utter disgust of the of the bargain. "what bind will we be in next, ... Wardd, your luck could be more helpful if its was good."

Draax 
Friday August 25th, 2000 10:31:04 PM

Draax looks on in disbelief as Sedar tosses the ring to Marteus. He lowers his sword and gives a big sigh as his lowers his head in defeat. He wonders why he was brought here and not left at the head. As he remembers the head he thinks to himself, since he is not needed here, maybe he should go back and guard the head. Draax take a last look at K'isst's body and then turns and walks back to location of the head.

[Red Wyrm Inn] Sitting down (DM Jerry) 
Monday August 28th, 2000 1:12:07 AM

The priests of Marteaus decide to choose the table Bill is standing on. Surrounding him, they sit and stare. Their leader says, "We'll take a glassssss of Emerald Sssssparkling Wine." He grins crookedly, "You do carry imported winezzzz don't you?" They continue to stare at the halfling on the tabletop.

[Red Wyrm Inn] Bill Troublefinder 
Monday August 28th, 2000 1:16:49 AM

"Franklin asked so nicely, but I'll not get down from this table yet," Bill says, his piping voice projecting above the din of clattering dishes. "I want to tell you what my friend Rond said. As Marteaus approached us, my friend said, 'It only takes one to make a stand.'" Bill stands in the center of the table, and turns in a circle, looking at each of those seated around him. "Do you believe that Marteaus keeps his word? I do." He pauses. "When it suits him."

He pauses again. "Hear me, friends. Or not-my-friends. Marteaus carries with him the stench of death." Holding his hands about four or five inches apart, he says, "He has black fingernails this long. And the ashen skin of death. I asked him if he were Gargul's Emissary. He answered, 'Why, Gargul is nothing but a washed- up has been do-gooder.'" He raises his hands. "At this very moment, my friends are facing him, refusing to give him the mighty mysterious Ring of Waters. But their lives are forfeit if they refuse. I appeal for help. I don't know what to do. But here I stand, at a table with my enemies. Who will stand with me? Who has a spark of creativity to solve this puzzle? What will the Dark Lord do if given such a Ring? Time is short, oh so short!" Bill figures he is about to die.

[OOC: If for no other reason, than talking too much... :-)]

DM kent 
Monday August 28th, 2000 10:26:38 PM

Marteus watches almost in disbelief as Sedar tosses the ring to him. As the ring reaches it's highest point in the arc of the throw Marteus raises his staff and a band of red flashes at one end of the staff as the ring descends he intercepts it with the staff and as it touches the staff there is a flash of blue and the ring vanishes. For a moment though, there appears to be a blue shimmering band on one end of the staff and a fiery red one on the other. With a satisfied chortle and a glance at the group he disapears.

DM kent 
Monday August 28th, 2000 10:50:26 PM

Surrounded and Surrounded (DM Jerry)
Aug 28, 2000 21:08
The priests of Marteaus stand at Bill's insult to their leader's integrity and their hands to go their weapons. However, about this time, an adventuring group all dressed in grey leave their table and surround the priests. "We believe you halfling. We have dealt with this water ring ourselves in the past at a Sahuagin City far in the south. We are at your service!" The priests look a bit worried, but try to act tough and brave. They draw their weapons. Mostly sickles and serrated daggers. "Sssss...." The leader flicks its tongue inches from Bill's face.

DM Kent
Aug 28, 2000 23:03
The priests, realizing that the numbers are no longer in their favor quickly pick up their bottle of wine and their glasses and while not looking happy about it head of to another table, but not before the red sashed leader looks a Bill and whispers "we sill meets again halfling and you will be JOINED to our causssse. The speaker of the Grey cloaked party looks at Bill and quietly says "we can ride in the morning there are a few things we are needing. We can be in Windhorn in just under two days.





Arrisa 
Monday August 28th, 2000 11:33:02 PM

Arrisa slowly shook her head. "I don't know what else we could of done, except ignore him and die. Let's see if he keep's his word...though I doubt he will."

[Red Wyrm Inn] Bill Troublefinder 
Tuesday August 29th, 2000 3:45:06 AM

Bill's eyes cross as he follows the tip of the tongue towards his face. He does not answer back the cleric's threat. With relief and gratitude he welcomes the support of the grey cloaks. Din's words he acknowledges with a nod and a weary smile.

As the clerics slither off, Bill takes in the faces of those who offer their help. "I thank you, good lords. My name is Bill." He hops from the table top to chair to floor. "You have seen the Ring with the Sahuagin? It is from them we obtained it." He looks around. "Perhaps we could spend a few moments to discuss options?" He sees the head waitress. "Sweetie Pie, could we have a private room for a short time? Oh, and, a pie cart? And whatever else you think we'd like. And - if the Most High Lord Mayor or a Gold Dragon should come, send 'em in!" He awaits the exchanging of names for the private room.

Rond 
Tuesday August 29th, 2000 3:41:52 PM

sighing," I had thought we had some kind of stand-off. He hadn't outright attacked us, which I suspect that there was more going on then he told us. Plus, one never knows what Bill is upto"

Sedar the downtrodden 
Tuesday August 29th, 2000 3:41:53 PM

Glumly he looks about at his friends. He then remembers the packet that bill tucked away for Sedar. Wondering just what it was he removes it and opens it. 'could Bill have switched them. I hope I guessed right' the mage mumbles to himself.[

K'isst 
Tuesday August 29th, 2000 8:06:38 PM

::dead::

Once again, the Renewal Ceremony for the Sentinel


DM kent 
Tuesday August 29th, 2000 9:50:12 PM

As Sedar looks at the packet that Bill handed him, and as Arien, Arissa, Rond, Draax and Ahkum gather around K'isst's still and prone body, wondering what they should all do next and trying to decide if there might have been another way of handling what just occurred, everything goes black, not dark, but black. No one has any sensations of feeling, or movement. Not a sound can be heard and there are no smells in the air either. Just as suddenly. Everything is back to normal. Well sort of. The sun is much lower in the sky, as if it were early morning and you find yourselves at the sentinel field as if awaiting something. Galahad's, Borbo's, and Branze's bodies are no where to be seen. For that matter there are no dead bodies to be seen anywhere. In fact as you look around you realize that K'isst is standing right next to you, looking around as well.

The sentinel hill is clear and covered with green grass. The air is clear and the morning is fresh. From behind you hear the sound of something falling and hitting the sand.

DM Kent (The Inn - Leave Taking)
As Bill starts to make his way to the private room with his new friends, he feels a very odd sensation. Almost as if something is tugging at his mind. After trying to shrug it off, Bill decides to let his mind try and track down the tug and as he does he finds himself hurtling through the darkness. The sensation is not unlike his previous teleports but something is different. Things just don't feel quite right. After several moments longer than any teleport should take, he finds himself falling out of the sky two feet above the sand and facing the backs of his comrades. As he lands he hears a faint voice in the back recesses of his mind saying, "Ware the Surf," and then it is gone.

The sounds of concerned voices are heard as if they were coming toward the sentinel fields from town.

Bill Troublefinder 
Tuesday August 29th, 2000 11:49:24 PM

*"Oof!"* says the hobbit as he lands. Hands and knees in the sand, he listens. "Time change. Don't tell me. He got the Ring." Filing away much for later pondering, Bill stands up, dusts off his hands, and looks in the direction of the concerned voices. "Ceremony of Renewel now." He takes the spear gun from off his hip, inserts arrow, cocks it. "But first, beware the surf, friends! Let's defend our Sentinel together! Someone stay right with the Sentinel!" Bill runs to the edge of the water, looks, and quietly eases in, aiming and swimming ahead a little, looking around.

Bill - what Sedar finds in packet 
Wednesday August 30th, 2000 1:55:05 PM

In the scroll case Sedar finds an oiled parchment with writing and drawings, plus a shiny gold coin. He may recall that Bill found the parchment on the body of one of the men lying where the first giant crab attacked the party on the Isle of the Temple of Sekola.

Rond 
Wednesday August 30th, 2000 2:33:48 PM

"I will stand with the head" As Rond readies himself with bow and arrow

Sedar the Reader 
Wednesday August 30th, 2000 2:33:49 PM

unfolding the parchment, the Mage begins to read. At the sound of a thump in the sand behind him, he breifly looks at Bill ." hello Bill .... nice of you to comeback" then reads on.

Kisst 
Wednesday August 30th, 2000 7:10:04 PM

"I was dead." Everyone rushes into action as if nothing has ever happened. "I was dead!" Kisst stands in shock. Everyone runs off. "I was dead!" She slaps herself several times and shakes her head. "At least I felt that." Then she runs after the others. "We have to do something different this time! Have to....Got it! When she arrives at the head, she says, "Arrisa, Sedar! Help me get the head off. We're going to push it away from the beach. Hurry!" With their help, Kisst removes the head and begins pushing it toward town.

Arrisa 
Wednesday August 30th, 2000 8:42:58 PM

Arrisa turns around and chuckles slightly. "Yes, yes, you were dead. Well, it seemed that you were dead.". Arrisa follows Kisst and assists with moving the head back to the town.

Draax 
Thursday August 31st, 2000 12:11:55 AM

Draax stands at the head and just stares at everyone. He remember walking back to the head, everything going black, and then standing at the head with all his comrades including K’isst who he knew to be dead. He thought that he was confused before, now he is totally confused. "This must be a dream or someone is playing a terrible joke." As the other move the head or goes toward the water, Draax just stands where he appeared not doing anything.

Kisst 
Thursday August 31st, 2000 12:33:12 PM

"Draax! Wake up! We'll figure this all out later. Guard our back! Don't let the Sahuagin get to us. And...Oh holy gods! The people! Forget all that Draax. We've got to get the people of the town away from the shore, if this is truly a replay of time. "Hey townsfolk. We're about to be attacked by Sahuagin who will try to take the Head. Run back to town! Whoever's in charge of the militia, stay here and drive the Sahuagin back!" K'isst turns to Arrisa. "I've got the head started now. The townsfolk can help me. Go help stop the Sahuagin if you will. I"ll return as I can. K'isst tries to enlist the help of some townsfolk to help her with the head.

Rond 
Thursday August 31st, 2000 3:28:05 PM

"Yes, alive, sort of. Yes, I will have to remember that." Responding to Kisst " Why can't we get the ceremony of renewel started now, with us, and maybe the militia defending." Rond then looks around to see if he close enough to town to be heard. If he is, he bellows for Marek.

DM Kent (Ceremonies) 
Thursday August 31st, 2000 5:37:35 PM

Bill, Arien and Sedar start for the beach and the defense of the sentinel head, K'isst finishes slapping herself and rushes to get the Head, with the help of Arrisa and Arien. The voices that were previously heard are now more clear and are coming from several very obvious sources. For coming around the bend and entering the ceremony grounds are none other than Berik Andovan, Sidon Bearclaw and his daughter, Mary, Hiram Veril, Hansina Wildflower and Logan Ironhand. When you are seen, Capt. Bearclaw rushes forward exclaiming, "I knew you would already be here, but some of these naysayers were sure that you had left after the incident at the carnival last night. I knew that you wouldn't leave until after the renewal ceremony, knowing how important it is to ...." As K'isst starts to make her assault on the head Bearclaw stops in mid sentence with a look of confusion on his face. As he and the others start hearing all the comments about a Sahuagin attack, there is a look of concern on the leaders' faces and a bit of panic starts setting in on those that immediately follow. The two clerics step forward and join the Bearclaws and with two quiet words "Calm Down." most of those around them do so. K'isst, Arrisa, Rond and Draax, save vs spell please.

Arrisa  d20=19
Thursday August 31st, 2000 6:31:55 PM

OOC - One Save vs Spell *makes mental note not to follow Jerry again...*

IC: Arrisa looks around at all of the people, she doesn't recognise them and so just blinks. When told to calm down, she stops in her tracks and takes a deep breath. "So, he did keep his word...". Arrisa looks up to the captain and smiles slightly. "Ready for the ceremony? What do we have to do?"

Draax  d20=8
Thursday August 31st, 2000 8:51:16 PM

As K'isst yells for Draax to wake up, he just turns and stares at her. "This is wrong, this cannot be happening. Wake up? That's it I must be asleep. Yes, I am asleep and this is only a dream." He hears the words calm down and becomes very calm. He still does not know what has happened and what is real or imaginary, but it does not seem to bother him any more.

Bill Troublefinder 
Thursday August 31st, 2000 10:31:44 PM

After looking underwater and seeing nothing in particular, other than a flounder he stepped on, kicking up a light cloud of fine sand, Bill backs out, and says, "I don't see anybody yet. Oh, hi everyone!" Bill steps forward, and greets some of the townfolk. "Captain Bearclaw! Don't have time to go into it now, but someone wants to stop the ceremony. Sources say Sahuagin - you know, sea devils. It must go through. Ropes, nets, arrows: we need them here. Militia, and some to guard as the ceremony is performed. This may sound like a silly question, but what is today's date?"

Receiving the answer, he nods his head. As he passes by K'isst, Arrisa and Arien, he quietly mentions, "We were told they would not be aware of the passage of time ... if it has now indeed passed! I was worried about you, K'isst, when I left. Good to see you're okay." He puts his right hand around her forearm, and gives a light squeeze.

Bill returns near to the water's edge, and slips in. He watches for any anomalies in the movement of plants, any spots where the sand is being depressed.

Sedar the Reader 
Thursday August 31st, 2000 10:31:45 PM

Making it to the water edge by the Head he stands still to wait. ..... thinking about the items that Atomos had given them as gifts he checks for the magic items in his care ! ? ! .... "see anything yet Bill T !" as he moves to stand next to the head.

Bill Troublefinder 
Friday September 1st, 2000 1:41:47 AM

[OOC: Kent- To K'isst et al, does the Head seem unattached to the Sentinel's body, or now firmly attached, as before the Sahuagin attack?]

Kisst  d20=1
Saturday September 2nd, 2000 4:25:44 AM

Kisst (fails save) immediately calms down (wondering what spell this is) and takes a seat amongst the audience. "Yeah Bill, seems I was dead, but maybe not. I'm not sure. See I've had this spell of calming cast on me and I feel much better. Thanks guys. I"m gonna sit here and enjoy the show, okay? Should we like sing some hymns or something?"

Jerry 
Sunday September 3rd, 2000 10:37:58 PM

Feel free to post some test posts to try the place out. It's easy for Kent or I to edit them out in a few days. Give the place a good testing out. If you have any problems, email me. We want to find any bugs that may be in the programming. Once everyone has posted successfully a few times, we'll consider it a success and move the rest of the games. :)

K'isst 
Monday September 4th, 2000 11:56:26 PM

K'isst content for the first time in a long time, sits and watches the wonderful morning with the waves on the sea. She wonders to herself how mad she'll be when this spell wears off and she is allowed to express her true feelings. However, for now, all is nice and peaceful. Callllmmmmmm.

Draax 
Tuesday September 5th, 2000 1:20:15 AM

Draax looks around at all the people who should be dead. "Yes it must have been a dream, but if it was a dream where is Borbos, Branze and that fellow named Galahad?" Draax looks around into the faces of the town people looking for his missing comrades.

Bill Troublefinder 
Tuesday September 5th, 2000 1:42:09 AM

Bill's examination of the underwater scene is interrupted as what K'isst just said to him sinks in. If he perceives nothing out of the ordinary underwater, Bill withdraws from the water, walks back to K'isst, and says, "You were WHAT?"

Sedar 
Tuesday September 5th, 2000 6:50:08 PM

Watching Bill come back out the water, the 1/2 elf stands quietly by the head, awaiting the expected attack. An annoyed expression comes to his face, as he thinks the evil one has got the best of him THIS time. Then his curiosity piques as he listens to what Draax has to say. "Interesting idea you have there, why wouldn't they have returned if it was some sort of time displacement. Maybe it was all just an illusion."

DM Kent  d100=40 d100=54
Tuesday September 5th, 2000 8:34:49 PM

Hiram Veil listens and then starts waving everyone to their places for the ceremony. As Hasina Wildflower approaches K'isst and the others She looks her strait in the eyes and says I do so appologize about the spell we cast, however we need not have any panic at this point. Now that we understand what you think is ging to happen we can take precautions.

As the towns people get into their places and the town leaders get ready to start the renewal ceremony, a small group of 12 armed militia men start posting themselves along the beachhead.

As Sedar and Arien remain watchful and scanning the surf areas where the dual attacks came from before Sedar sees an area of surf that is being disturbed but sees nothing making the disturbance. At the same time, Arien and two of the guards sees 8 sea devils exiting the surf opposite of where Sedar see his disturbance.

K'isst (Calmed) 
Tuesday September 5th, 2000 9:57:20 PM

"I don't think that many guards will do the trick. Last time they killed lots of folk and stole the head there. That's why I tried to carry it away from shore. To keep it from danger. But, no worries. This is such a lovely day."

Arrisa 
Wednesday September 6th, 2000 2:30:49 AM

Arrisa simply shakes her head. She didn't know of the previous attack, she wasn't there. She didn't know what to say. Eventually, she spoke quietly to Hiram. "It seems the head will be under attack from Sea Devils.". Arrisa turns and spots the 8 emerge from the water. "...and it seems we were right."

Bill Troublefinder  d20=16 d6=1
Wednesday September 6th, 2000 12:48:17 PM

"Ah, K'isst, I am so sorry you died, and am so glad you are alive." He hears the disturbance, and notes his friend's passivity. Since she is sitting down, and he can reach her face, he tenderly touches her right cheek. "K'isst, you are wonderful." He pulls his hand back. "So, sorry about this." He slaps her soundly. "Now, help us save the Head!"

Bill runs toward the disturbance, scooping sand in his right hand to toss in the empty air ahead of him. "Several are invisible. Throw sand to see where they are! Guard the head at all costs!" If he discerns an invisible figure, he immediately fires his speargun at the sandy outline (AC 2 for 1 hp of damage).

Sedar the Watchful 
Wednesday September 6th, 2000 7:26:47 PM

Seeing the disturbance. The 1/2 elf leaps forward a step, shouting out "there ... right there. see it ... there something in the water ..." pointing to emphasize the area. His weapons leap from there scabbards as he cautious begins stepping towards the water. Needing to get a better look. Thinking to himself 'could we really have to go through this again ... Wardd, wiil you be with me this time. ... With better luck this time I hope.'

Draax 
Thursday September 7th, 2000 2:28:12 AM

Hearing the shouts of his comrades, Draax draws his weapon and gets ready for the attack. He knows that he should be excited and rushing to the battle, but for some reason he calmly waits for the battle to reach him. He looks up at the sky. " Yes, this is a lovely day for a fight."

Arien  d20=11 d20=15 d6=2 d6=3
Thursday September 7th, 2000 3:19:48 AM

Seeing the Sahuagin emerge from the sea Arien snaps into action. Grabbing his bow he finds some nearby cover and launches a pair of arrows at one of the Sea Devils. (AC 6 and AC 2)

(OOC: Well I found out that having your ISP being struck by lightning is a "Bad Thing" so they were offline for quite awhile replacing fried equipment but they are back and I am too.)

Rond  d20=4 d20=9
Thursday September 7th, 2000 1:32:21 PM

Rond looks to the invisible. If Bill's thrown sand finds a target, Rond will release with two arrows, if he has a line of sight (missing).

(amI supposed to be able to edit all posts? I edited one of Kents posts, and just removed the word As (in the beginning) just to see if I could. Also, privacy policy, terms of service, and contact us are not working)

Kisst 
Thursday September 7th, 2000 7:09:49 PM

Kisst continues to watch the approaching conflict in a detached manner almost just a spectator. "I'd be much more useful if I wasn't so calm. Really. It's true. But then I'd probably be mad for being spelled. Yes, I think I'm truly going to be mad about that. Ah well. Peaceful though. Se that bird over there. It's pretty color of purple, don't you think?"

DM Kent 
Thursday September 7th, 2000 8:38:35 PM

Hasina Wildflower spins and watches the commotion that is arriving on the beach and the lassitude that seems to be affecting K'isst and several of the members of the Hamleteers and with a audible "Oh Dear," releases the spell she helped cast. Moments later she starts chanting again.

Arien's arrows find their mark as does Bill's sand and spear and the previously silent Sea devils let out a mighty roar and charge the beach and the waiting foes.

Bill Troublefinder - Pesky Dart Attacks  d20=6 d20=11 d20=18 d20=11 d3=2 d3=3 d3=2 d3=3
Thursday September 7th, 2000 9:53:06 PM

Bill's hairy toes kick up a spray of sand before him. Applying his (nwp) skill at throwing to help his chances to hit (+1), he lets loose four of his non-magical darts. He hits AC 8, 3, -4, 3 for 2, 3, 2, and 3 hp damage (focused on one sahuagin). Bill backs up in the direction of the Sentinel (with missile fighting style, can move up to half movement and get in full missile attacks... but is only moving 1/4 movement, due to kicking up sand). He intends to waft his darts past the first line of fighters, if possible.

Draax  d20=20 d20=12 d20=16 d8=4 d8=1 d8=3
Thursday September 7th, 2000 10:10:05 PM

As if coming out of a Dream, Draax realizes what is going on. He gives Hasina Wildflower a look that clearly states that he is not pleased with her. He drops his sword and shield and raises his bow looking toward the sea devils advancing on the guards and take aim at S7. (Natural 20 max dmg, AC 5 dmg1, and AC 1 dmg3, total dmg 12 )

Arrisa  d20=8 d6=5
Friday September 8th, 2000 12:19:07 AM

Arrisa turns and spots the Sea Devils approaching from the other side. She also notices that there are more people on her side than the other. Without a second thought, she charges over to S4, swinging at it with her staff. (Hit AC 7, Dam=5+4, Total Dam=9)

Rond  d20=6 d20=4
Friday September 8th, 2000 9:05:04 AM

Rond releases two more arrows, both missing their marks. Sighing, Rond mutters to himself ," this isn't working too well"

(forgot about saving throw for calm spell. Sorry about that.)

Arien  d20=12 d20=12 d6=5 d6=3
Friday September 8th, 2000 11:44:17 AM

Manuvering to keep his sights on the Sahuagin he already feathered Arien fires off another pair of arrows. Both hit ac 5 for a total of 8 points.

Sedar of no Spells left  d20=6 d20=19 d4=3
Friday September 8th, 2000 12:49:26 PM

Watching the foot steps in the sand come closer he awaits (Is4) his prey.. Sword and dagger glint in the sun as the mage sins into an attack. The dagger finding its mark (hits ac , 3 pts dam). Shouting "invisible seaDevils over here ! " knowing he must but some time until the guards can defend the head.

Kisst 
Friday September 8th, 2000 3:16:59 PM

Kisst spins on the priest called Wildflower and scolds her saying, "You may have just cost everyone here their lives! Now, do something useful and help me!" She runs toward the head. As she runs, she continues to explain. "See we have all been through this before. Some kind of repeating time thing. Last time, these Sea Devils stole the head. This time, there's not going to be a head for them to find. Help me lift this thing off. If it's not here they can't steal it!" Kisst pretty much forces the priest to do her bidding. Once the head is removed, she begins pushing it for what seems like the 50th time in a few days, down the path toward town. She yells at the townsfolk to fight if they can and run helping he protect the head if they can't. She has this determined look about her as if she just might horribly maim someone if they disobey her....and she might. She is furious. Under her breath, she says, "Donyra, you're going to have to answer for this. You should not have left these people to die. The sea is yours. You could have warned them. You could have stopped them. Unless you wanted them.....oh wow."

Windhorn Militia  d20=12 d20=12 d20=17 d20=20 d20=18 d20=9 d20=18 d20=13 d6=2 d6=1 d8=2 d6=3 d6=5
Friday September 8th, 2000 7:42:28 PM

As the sea devils pour on shore, Capt. and Mary Bearclaw split off and start yelling out orders to the two groups of militia. The militia men and women rush forward and engage the seadevils.
G1 swings at S3 and watches his sword just miss his opponent. G2 does the same with S2, G3 watches as Draxx's arrows strike S7 and as the seadevil drops to the sand goes to aid Arrisa on S4 and with an amazing strike that does 12 points. G4 moves towards S& but realizes it is dead and waits for the next opponent. G5 heads toward the invisible enemy and swings at an opponent she can't see and misses. G6 & G7 also head toward the invisible enemy and have better luck in finding a target as G6's sword strikes something that send a stream of blood gushing for 8 points. almost at the same time Arien"s arrows strike an invisible target and a splash is seen and heard as something falls.

Sea Devils  d20=13 d20=16 d20=17 d20=10 d20=19 d20=1 d20=12 d6=3 d20=7 d20=13 d20=17 d6=3
Friday September 8th, 2000 8:52:55 PM

G2 takes a trident, and 6 points, in the side from a charging from S2. G1 facing an opponent himself takes 3 from S3's rusty short sword. S5 comes out of the surf whirling his barbed net and expertly tosses it at G12, who gets entangled and wrapped up and takes 12 points onlt to very weakly struggle against the net. G5 takes 2 from iS8. As Arrisa draws her staff back, the 200 pound S4 lets out a blood curdling scream and launches itself at the ranger, au natural, and attacks her with all four feet and jaws for 11 points. As Bill retreats up the beach a sea devil (iS3) appears only a few feet away as a net comes flying toward him and suddenly jerks right back at the sea devil and entangle the beast for 7 points of damage and sends him falling to the sand. Sedar just withdraws his dagger fron the sahaugin he justr attacked and winces himself as he realizes there is a spear stuck in his side(3 points) Several other formerly invisible sea devils appear as they let fly with barbed nets of their own, most miss but one comes flying toward Arien and tangles him up causing him 3 points of damage.

Dm Kent (Deja who?)  d100=3
Friday September 8th, 2000 9:00:54 PM

K'isst's momentary turn of anger on Hasima has unexpected effects as the slightly built cleric almost falls to the ground as her spell is disrupted. Taking a moment to recover she slowly follows K'isst, trying to clear the cobwebs from her head as she goes. as they reach the head and start moving it several guards approach as if to stop K'isst, but the combination of K'isst's visage and Hasima's presence halts them in their tracks and then they start aiding in the moving endeavor. K'isst and the others are finding that the head is extremely heavy and hard to move. and the going is slowed more by the milling and near panicked townsfolk.

DM Kent 
Friday September 8th, 2000 9:02:04 PM

The only remaining invisible seadevil is IS2.

Arrisa  d20=1 d20=16 d6=1
Saturday September 9th, 2000 2:24:43 AM

Arrisa let's out a slight yelp as the Sea Devil attacks her with it's claws. The elven ranger takes two more swings at the Sea Devil and looses her staff. (Other one hit AC 0 for 5 total damage)

Draax  d20=1 d20=19
Sunday September 10th, 2000 3:33:10 PM

Draax looks around for a clear shot on one of the devils. As he takes aim one of the panicked townsfolk runs across his line of sight just as he get ready to release the arrow. The bow flies out of his hand as he forces himself his arm to shoot up in an effort to not hit the fool. He is glad to see that the bow did not break under the strain, but not happy at the distance the bow fell away from him. Cursing loudly, Draax get ready to pick up his sword and shield that he drop at his feet earlier.

Bill Troublefinder  d20=3 d20=7 d20=17 d20=16 d3=1 d3=3 d3=3 d3=3
Sunday September 10th, 2000 9:16:21 PM

While Bill continues backing up (towards the spot between G4 and Draax), he notes that the militia woman (G5) is surrounded. He waves G4 over to help Sedar and G5. Using his throwing skills, he focuses for now on doing more damage (+1 damage) rather than for greater accuracy. He aims his next darts at the sahuagin on the guard's flank (iS8). The first one flies over the amphibian's head into the water beyond. The next three hit AC 8, -2, -1, for 4, 4, and 4 hp damage each on iS8.

He wonders if the sahuagin have a backup plan if this first assault fails. He starts wondering what the Windhorn Hamleteers will do if they do. And he's worried for the civilians here for the ceremony. Maybe someone from the Red Wyrm Inn will come to help ... sooner than two days from now. Then he remembers the giant. "ATOMOS!" he shouts as his fourth dart flies.

Sedar the Speared  d20=8 d20=9
Sunday September 10th, 2000 11:51:15 PM

Caught off guard be the appearing seadevils, he feels the spear enter his side, the mage falls back a few steps to gather himself. Fear about being overwhelms 'Sedar' for a flashing moment. Pushing through his fear he counter attack (is4) again, but the pain in his side affects his strikes as he misses them both. Hearing Bill cry out the giants'name he wonder what the little fellow is up to.?

Arien 
Monday September 11th, 2000 12:15:35 AM

"Ack!" Arien responds with a yell of his own as he is pulled down by the barbed net. As soon as he recovers his wits he begins the painful and worrisome process of extracting himself from the tangled mess.

Kisst 
Monday September 11th, 2000 7:18:06 PM

Kisst continues working on moving the head. She recruits help as she can. "The Sea Devils want to steal it. We can prevent that by moving the head inland. Help me!" She begins grabbing people to help by looking in their eyes. If she sees fear there, she leaves them be. If she sees defiance, she recruits them. When the head is in motion and being pushed, she extracates herself and becomes the rear guard to the moving head.

Rond  d20=12 d20=20 d20=2 d8=5 d8=7 d8=4
Tuesday September 12th, 2000 1:08:28 AM

Rond fires two arrows into iS5 (on ARissa?) (lessor hit is AC 4, tired, but didn't see ac posted.) The 2nd arrow burries itself deep into the Devils anatomy. (11pts without 1st arrow, 16 with)

K'isst 
Tuesday September 12th, 2000 3:38:30 PM

K'isst continues to move the head. "Heave Ho! Here we go! Move the head or we'll all be dead!"

Bill Troublefinder 
Tuesday September 12th, 2000 7:53:40 PM

"Sedar - Check in the water!" Bill suggests to his friend, figuring the Sea Devils' goal is the head, and they'll leave Sedar alone if he goes the other way. And if there is somebody else down there, he can give early warning. He hopes there's nobody else down there, though, for Sedar's sake.

Sedar the Quick 
Tuesday September 12th, 2000 7:57:46 PM

Seeing his opponents inaction, the nimble mage tumbles from its spear range and assumes a defense stance, awaiting the next round of combat. "come on slow poke !" he quips.

Guards  d20=4 d20=8 d20=7 d20=3 d20=20 d20=11 d20=5 d20=7 d20=10
Tuesday September 12th, 2000 9:36:39 PM

G1,2,3,4,6,7,8 all miss their respective attacks, but the Militia woman G5 suddenly realizes that she is isolated and a strange look passes over her eyes and with a before to unseen fury starts wailing on her opponent IS8 connecting twice for 14 points of damage and all but cleaved it in twain.

DM  d100=45 d20=14
Tuesday September 12th, 2000 9:44:18 PM

Rond's arrows find their target IS5 (ARien) and both arrows find a feathered home in the beast and it promptly falls to the beach head. Two of bill's darts find a home in IS8 body just as the militia woman goes berserk and cuts it in two. Arissa (AS) strikes her opponent and it also falls to the sand. K'isst and her small army of helpers have managed to make it to the bridge with K'isst bringing up the rear. while her instincts are usually pretty good due to all the noise she does not hear or see the the tell tale signs of the invisible stalker until it is too late.

DM  d20=5 d20=1 d20=8 d20=7 d20=2 d20=2 d20=12 d20=20 d20=6 d20=5 d20=15 d20=8 d20=11 d20=12
Tuesday September 12th, 2000 9:50:31 PM

S1, 2, 3, 5, 6, 7, IS1, IS4, IS6, IS7 all Miss S2 some how manages to get tanled up in the net it was carrrying and drops hid trident as it falls to the ground in a tangle S8 conects on Hiram Veil for 6 points and as he does so goes totally still. IS2 flashes to visibility just as its trident graves K'ssst's side for 2 points. (Btw Sea devil's Acs are 4 & 5)

Arrisa 
Tuesday September 12th, 2000 10:05:14 PM

Now without weapon, but also without foe, Arrisa runs over to her staff and picks it up, ready to defend herself if necessary

Bill Troublefinder  d20=6 d20=16 d20=5 d20=14 d3=2 d3=1 d3=2 d3=2
Tuesday September 12th, 2000 10:49:55 PM

[With the earlier described backing up, Bill would now be nearly in front of the Sentinel base, rather than where he was before.] (Throwing NWP +1 dam) Bill targets IS4. He hits twice, doing 2+3=5 hp damage. He gauges the situation, taking a quick 360-degree view of what's happening.

Rond  d20=18 d20=12 d8=7 d8=8
Tuesday September 12th, 2000 11:15:57 PM

Rond looks around, surveying the situation. When his gaze falls in K'issts' direction, he sees a target. Quickly letting loose with two arrows, the Sea Devil feels the sting of two hits (15 pts).

Draax  d20=9 d8+4=10
Wednesday September 13th, 2000 7:11:11 PM

As retrieving his longsword and shield Draax advances on iS4 and connects with a hard swing to its side. (AC4 dmg 10)

Sedar busy  d20=17 d20=18 d6=1 d4=2
Wednesday September 13th, 2000 8:10:22 PM

As the mages rolls to his feet, seein Draax move in on his opponent(is4) he deftly moves out of the fighter's way and engages (is1) with a slashing attack. (both weapons hit for a total of 3 pts). Sedar's acute hearing picks a whizzing sound as Bill T's dart speeds by and thuds into (is4). (ooc: that what I call tag teaming an opponent)

K'isst  d20=9 d20=1
Wednesday September 13th, 2000 9:52:40 PM

K'isst spins on the Invisible Opponent wondering that it doesn't appear as it attacks. "Must be powerful magic," she mumbles. "Watch out. Invisible attackers!" She swings hitting AC8 and then a critical miss as she jams her thumb. "Ouch."

Arien  d20=3
Thursday September 14th, 2000 12:01:32 AM

After several moments or wriggling and such Arien finally bursts free of the net and with it in one hand glares about the battle muttering, "I'm back, and someones gonna pay for that."

Sea Devils  d20=12 d20=9 d20=16 d20=19 d20=17 d20=3 d20=19 d20=15 d20=16 d20=2 d6=5 d8=7 d6=6 d6=2 d6=6 d6=3 d8=2
Thursday September 14th, 2000 6:26:24 PM

Waiting for his moment, the sea devil(S1) facing the militia man (G3) manages to poke his opponent for 5 points. Sea devil S2, perplexed by the fact that he is now facing two opponents cabt decide whom to attack and misses Arrisa badly. Seadevil 3 skewers G9 for 8 points and is now lying on the sand impaled and bleeding profusely. S5 rounds on Mary Bear Claw with a fury rarely seen and nails her with his rusty sword for 6 points. G1 is hit in the leg by his opponent (S6) for 2. S7 misses. S8 is still standing motionless next to Hiram veil. iS1 trying to avoid the rampaging berserk guardswoman connect with sedar for 6 points. K'isst's visible(see last post) opponent iS2 takes advantage of the Demi-Trog's jammed thunb and strikes again this time connecting for 3. iS4 falls to the beach at Draxx's, Bill's, and G4's onslaught. iS6 charges Arien with lowered trident and rams all three tines into Arien's mid section for 3 points of damage. is7 sandwiched between two guards misses and looks like he is about to panick.

militia Guards  d20=6 d20=13 d20=14 d20=2 d20=4 d20=9 d20=20 d20=19 d20=18 d8=5 d20=10 d10=6
Thursday September 14th, 2000 6:48:46 PM

G3 more worried about his new wound misses with his attack on S1. G2 swings a bit wildly and S2 is able to just avaoid being stabbed. G9, irritated at being injured, retaliates and slices open the arm of S3 for 5 points.G1, G6, and G7 all miss badly. G4 Hits iS4 as it is struck by Draax's and Bill's attacks. And our berserk militia lass (G5) tears into the back of Sedar's opponent with three devastating attacks causing 29 points of damage and sending bits of blood and gore all over Sedar. Her attack also results in iS1 falling to the ground in several pieces and leaves Sedar facing a red-eyed, blood-spattered, foamy-mouthed, berserk killing machine. Mary retaliates and manages to score a hit on her opponent causing 6 points of damage.


DM 
Thursday September 14th, 2000 6:54:16 PM

Rond's arrows find a home in K'isst's opponent and causes it to stumble just a bit and in turn caused K'isst to try an adjust her stroke in mid aatack resulting in the jamming of her thumb. The Head and its escorts have crossed the bridge and are slowly moving toward town. the rest of the towns people, realizing that they are in danger but that the enemy seems to be being held at bay start picking up rocks and indiscrimintely start throwing them every which way, hoping to strike an enemy.

Draax  d20=19 d8+4=12
Thursday September 14th, 2000 8:11:35 PM

Seeing his opponent go down from the many wounds its received. Draax turns and sees is6 charge Arien. Thinking that turnabout is fair play. Draax charges is6 and drives his sword right into its back. (12 dmg)

Sedar the Horrorified 
Thursday September 14th, 2000 10:17:16 PM

Taken aback by the brutality of the guards attack. Sedar only staggers backwards, pointing in the direction of the next living seadevil. Praying the beserker understands. "THERE !" after wards moving towards the head.

Rond  d20=7 d20=6
Thursday September 14th, 2000 10:42:53 PM

Rond considers helping G9, by bandaging him, and attempting to stop the flow of blood. (I was unsure where he was). If Rond is unable to move to him quickly, then he'll fire two more arrows into Kisst's opponent. When Rond sees his arrows pass by, he gets nervous for a minute, until the arrow falls to the ground.

Bill Troublefinder  d20=7 d20=1 d20=13 d20=18 d4=4
Friday September 15th, 2000 3:51:00 AM

"Sedar, Draax, militia - to the other side!" shouts Bill as he himself scurries around the back of the Sentinel. "Clerics, healers, see to the wounded!" His last four normal darts (+1 damage) he hurls towards S6. Well, the antepenultimate dart falls apart in his hand, giving him a small sliver, and causing him to miss the opportunity for the third. The last dart sinks deeply into S6 for 4 hp damage (should have rolled a d3, rolled d4, subtracted one, added one). At the end of the round, Bill looks to G12 under the net, seeing whether he can help the severely wounded militia man (start of next round).

K'isst  d20=11 d8+5=6
Saturday September 16th, 2000 11:35:13 AM

K'isst sucks her thumb missing her first attack (due to fumble) and then pokes her trident once more at her opponent. She hits AC4 and does 6hpd.

Arien  d20=18 d4=4
Saturday September 16th, 2000 3:58:04 PM

Grunting in pain from the skewering he just recieved Arien drops the net and with the same motion draws his dagger and proceeds to bury it up to the hilt in some Sea Devil flesh.

DM  d20=3
Monday September 18th, 2000 7:19:36 PM

K'isst's trident jab drops the seadevil in its tracks and leaves her peering around to see what is going on. Between Draax's charge and Arien's retaliation iS6 is soon bleeding from a multitude of wounds as it sinks to its knees, and then tries to regain its feet. Bill's darts find a home in the side of S6. He then sees that G12 is way past any possible help. Rond sees that G9 is too far to reach any time quickly, and then grimaces as he watches his arrows go astray. Arrisa, having retrieved her staff and avoided being skewered by S2, swings her staff and nearly drops it a second time.

Sea devils  d20=18 d20=12 d20=15 d20=11 d20=18 d20=15 d20=14 d8=6 d6=3 d6=5 d6=2 d8=5 d8=3 d8=7
Monday September 18th, 2000 7:30:20 PM

S1 attacks G3 with its trident and drops the militiaman to his knees. S2 returns Arrisa's strike with one of his own, only Arrisa feels the bite of a rusty sword (for 3 points). S3 stabs down at the netted G9 and finishes him off with an additional 6 points. S5 tries to strike Mary Bearclaw and misses. iS6, though bleeding from a number of wounds and on its knees manages to draw a dagger and drive into Arien's side for 3 more points of damage.

Militia  d20=1 d20=10 d20=6 d20=1 d20=13 d20=5 d20=7 d20=18 d100=2 d10=8
Monday September 18th, 2000 7:38:11 PM

G3 having been struck by S1 drops his weapon as he tries to retaliate. G2 misses. Mary trying to avoid being struck, issue orders and help her wounded also misses her attack. G1 seeing Bill come flying and throwing darts his way flinches as he swings his sword and drops his weapon into the surf. Hiram Veil reaches over to his paralyzed victim, disarms it and pushes it over into the sand. G6 and G7 both miss their attack on iS6. The Berserk lass somehow manages to recognize that Sedar is not a target and somehow manages to charge pell mell through the dead, dying and still fighting and rams her sword into and through iS6, leaving this side of the beach clear of sea devils.

Bill Troublefinder  d20=16 d20=16 d6+1=4 d4+1=2
Monday September 18th, 2000 9:45:21 PM

Bill ... wait, he can't throw four more darts ... he only has one left, besides the magical ones. So, he draws sword and dagger, and pokes S6, "Take that!" with the sword for 4 hp, "And that!" with the dagger for 2 hp. "Mary, get 'im!" he encourages her pointing with his chin toward S5.

Sedar the Grateful 
Monday September 18th, 2000 10:27:08 PM

Exhausted, he takes a momentary break, and relieved that that the lass did not mistake him for an enemy. He makes his way towards the head. "Come ... follow the head. ... we must protect it," he cries to the guards who survived the beach encounter. Crying out as he makes his way.

Rond 
Monday September 18th, 2000 10:33:53 PM

Rond takes time to take an inventory of what is going on. Counting the dead, the dying, as best he can, and judging whether he should help to heal, or help to kill.

Arrisa  d20=10 d20=7 d6=3 d6=5
Monday September 18th, 2000 10:45:01 PM

Now getting rather annoyed at almost dropping her staff again and being picked on by sea devils, she swings at S2. (Hit AC 5 and AC 8 for 4 and 6 damage respectively.)

Arien  d20=20 d20=20 d20=12 d20=15 d6=6 d6=5
Tuesday September 19th, 2000 5:51:12 AM

Dropping his dagger Arien draws an arrow and sets it to the string of his bow which he still held in his other hand. Aiming straight at the closest Sea Devil he looses the first arrow a moment later a second one follows it. The arrow spears the creature through the neck, severing the main artery while the second buries itself into the Sahuagin's side. (23 points total)

Arien 
Tuesday September 19th, 2000 5:51:59 AM

OOC: That was at S1

Draax  d20=5
Tuesday September 19th, 2000 4:05:14 PM

Draax runs over to the other side of the field and attacks S6. Trying to run around everyone and not hit his own comrades causes him to misjudge his swing.

Bill Troublefinder 
Tuesday September 19th, 2000 4:16:09 PM

"Get behind them! Don't let any get away!" Bill shouts to everyone. "Don't let any back in the water!" He says as he prepares for his next attack.

DM  d20=9 d20=5 d20=20 d20=6 d20=8 d20=15 d20=2 d20=14 d20=10 d20=15 d10=2 d10=10 d10=2
Tuesday September 19th, 2000 8:10:58 PM

Arien watches in satisfaction as his arrows fly true and S1 drops in his tracks. S2 and S3 miss with their attacks. But S5 nails Mary in the side as Bill's call distracts her. S6 misses as well. G2 hits S2 for 8. G3 charges S3 but missteps and lands face first in the surf. G4 slits the paralyzed S8's throat. G1 swings at S6 and connects for ten points and grunts with satisfaction as S6 falls to the beach. Some of the other guards head to help their comrades while a few follow Sedar.

K'isst  d20=5
Tuesday September 19th, 2000 10:03:08 PM

K'isst grins with satisfaction as Sedar comes running with a few more guards towards the Head. "Good. Sedar, guard this with these guards and keep it safe. I'm going where I'm can be of greater service. Let's finish this long nightmare. I want a vacation!" K'isst spins her trident as she spins around to face the ongoing battle north of the head. She spots S5 and S6. S6 is closer. She sings a battlecry and charges back down the path. (no distance key so I assume I can get there with a charge.) K'isst charges #6 and nearly stumbles over the last bench (rolled a 5) hitting AC7 and missing. "S'ok. I'm just getting started. Come on. Hit me!" K'isst attempts to draw the attacks of S5 and S6 from the others who need a breather.

Sedar 
Tuesday September 19th, 2000 10:21:41 PM

Looking about to see those that follow him. He sees Bill T commit himself to another assault at the beach. Worry crosses his face as his friend put himself in immediate danger. pointing back to the beach "Guards .... back to the beach to finish them off ... before they can call for reinforcement." Leading the way he charges back into the fray towards his friend.

Arrisa  d20=18 d6=6
Tuesday September 19th, 2000 11:35:04 PM

"Look, i'm getting sick of you fishmen coming on land and causing trouble!" Arrisa was clearly not happy, and this was evident as she swung her staff at S2 once again. (hit AC -3 for 10 damage)

Draax  d20=18 d20=13 d8+4=7 d8+4=11
Wednesday September 20th, 2000 12:54:16 AM

Draax steadies himself and takes a couple of more swings at S6 hitting hard both times for 17 dmg.

Bill Troublefinder  d20=3 d20=10
Wednesday September 20th, 2000 3:17:33 AM

[OOC: Text & map differ re: S6. Map has him up, text has him down. Any chance Draax's 17 point attack should instead be applied toward S5?]

Astonished at the might of Draax's swings, Bill scoots away, by splashing around behind Mary Bear Claw to come up behind S2. But all he succeeds in doing is splashing, not connecting with anything solid. He backs up into the water several feet. "Keep one alive for questioning!" he shouts.

Arien  d20=12 d20=18 d6=2 d6=4
Wednesday September 20th, 2000 3:21:48 AM

Lining up another target, Arien lets another pair of arrows fly at S3 and watches with satisfaction as they both strike home. (6 pts total)

DM  d20=13 d20=9
Wednesday September 20th, 2000 8:03:36 PM

(S6 is listed as down, not dead.)

Rond sees that the battle is pretty well in hand and sees that several militia men nearby are wounded.

As S6 struggles to rise from the beach, Draax wales upon him, turning him into chopped dog food and sending sahaugin bits all over S5 and K'isst as she barges into the fray.

S2 seeing the demise of most of his companions and the imminent arrival of enemy reinforcements, he turns and flees as Arrisa swings and connects solidly leaving the now very dead sea devil, S2, floating face down in the surf.

S3 and S5 also seeing that the end is near and that their mission has failed also turn tail and flee, but not before trying to do some last second damage to their enemies. Swinging at D2 and K'isst respectively, they both miss. As they do so, Arien feathers S3 as G1 and G2 swing and connect with the unlucky sea devil and it continues to limp its way into the surf. G3 and Mary Bear Claw attempt to stop the flight of S5 but both miss.

Draax, K'isst, the newly arrived Sedar and Bill may have an attack on S5 as it flees.

Arrisa, G5 and Arien may have a final attack on S3 as it tries to escape.

Bill Troublefinder  d20=19 d20=20 d20=6 d6+1=6
Wednesday September 20th, 2000 8:52:41 PM

Bill slashes at S5, doing 6 hp damage with his sword. He then stabs sharply with his dagger, doing 5 hp damage, for a total of 11 on S5.

Sedar 
Wednesday September 20th, 2000 10:46:12 PM

As he returns to the beach, he sees things are well in hand. Pulling up short he relaxes. exhaling deeply. "Whew, ... at least we know we can change the outcome of events," he mumbles to himself. Then turning to the guards accompanying him, "Thank you ... everyone did well ...."

Draax  d20=11 d8+4=10
Wednesday September 20th, 2000 11:22:15 PM

Waits for his opportunity to get a hit on S5 and does not waste it. He hit S5 for 10 dmg.

Rond 
Thursday September 21st, 2000 1:36:13 PM

Rond will start tending to the wounded around the area. As he does so, he will keep faced towards the sea, and try to keep an eye out for any tell tale signs of incoming invisible tracks.

Arrisa  d20=11 d6=3
Thursday September 21st, 2000 7:03:27 PM

Arrisa takes her free swing at the back of the fleeing S3. (Hit AC 4 for 7 damage)

K'isst  d20=3 d20=8
Thursday September 21st, 2000 10:25:38 PM

K'isst, too tired to help, swings weakly at S5 and misses twice. She then collapses to the ground, not hurt, but just weary.

Arien  d20=19 d6=6
Thursday September 21st, 2000 11:19:41 PM

Smiling as S3 offers its nice big back for a target Arien sets an arrow and sends it after the fleeing Sea Devil. The arrow plants itself in the Sea Devil's back with a solid thump.

DM ( the last one standing) 
Friday September 22nd, 2000 8:37:35 PM

As S3 and S5 are riddled with daggers, sword, arrows and ill wishes, S3 splashes down face first into the surf and S5 though he stumbles and falls seems to disappear under the waves on his own power.

As the last sea devil disappears a loud cheer starts at one end of the beach and slowly fills the entire sentinel area.

Draax 
Sunday September 24th, 2000 8:17:27 PM

Draax retrieves his bow and moves back over to the head, but stays alert for any other signs of trouble.

Bill Troublefinder  d20=13 d8=8
Sunday September 24th, 2000 11:07:15 PM

Bill, who was already in the water (see post from Wed Sept 20th, 2:17:33 AM), dives below the water behind the sole fleeing sahuagin (S5). Summoning his mental energies, he emits a psionic blast (w/10 PSPs). Hitting mental AC 2 (assuming sahuagin has MAC of 10, effective if he is within 180 feet), the last trespasser takes 8 hp additional physical damage due to the assault upon his neurons.

Bill's head pops up out of the water. "Help me bring this guy back in. I think he's knocked out. Don't kill him!" Bill swims out to the sea devil who wounded good Mary. He sheaths his sword, but still has his dagger out, and is wary of the sea devil. If he is not moving, small Bill begins trying to tug him back towards the shore.

Rond 
Monday September 25th, 2000 6:56:35 AM

Rond notes Bill's call, but he sees that several people on the shore, have been responding to Bill's calls, so Rond continues to tend to the wounded, and general clean up.

Sedar 
Monday September 25th, 2000 9:36:56 PM

Excitedly pulling the guards about him, towards the beach, to help little Bill T retrieve the prisoner. "Let's get him and squeeze him for information. ... Com'n guys"

K'isst 
Tuesday September 26th, 2000 8:04:56 PM

K'isst tries to get up once again, but is too weary. She curls up in a ball and is soon sleeping.

Arrisa  d20=11
Wednesday September 27th, 2000 12:22:06 AM

Arrisa looks around at everyone, checking to see how they were doing. She was feeling pretty good (passed voluntary endurance check based on Con) and so walked over to Bill and helped him bring the unconcious Sea Devil in to shore.

K'isst 
Wednesday September 27th, 2000 3:39:23 PM

K'isst, not 5 seconds into her sleep, awakens screaming. "Marteaus! No!" She stares around her. "Oh Gods only a dream." She groggily gets up and begins helping the injured.

Bill Troublefinder 
Wednesday September 27th, 2000 8:44:43 PM

With help provided, Bill gets the sahuagin up on shore, and, distasteful as he finds the necessity, binds the wounds of the creature, and asks that someone tie him up so that he won't try again to escape. "After the serious wounds of our people are taken care of, perhaps someone can see to making sure this fellow stays alive, too. Maybe we'll find out who sent them, or something."

Bill joins in with some of the cheering, and works his way over to see Mary Bear Claw. "Mary, I'm so sorry I distracted you. I couldn't let the one who hurt you get away. Do you think you will be all right, Mary?"

Arrisa 
Wednesday September 27th, 2000 11:03:28 PM

After helping Bill with the Sea Devil, Arrisa simply looks at her own wounds. She would be fine for now, and others would probably benefit from healing right now more than her. Arrisa simply shrugs and sits down, waiting to see what the others decide to do.

Arien 
Thursday September 28th, 2000 2:00:09 AM

Arien covers his wound with a makeshift bandage and wanders through the Sahuagin corpses, looking for any salvageable arrows or anything else of interest.

Dm 
Thursday September 28th, 2000 9:38:26 AM

(OCC sorry guys I have been having ISP probs and hard drive probs)

Bill and friends get the seemingly limp and unconcious sea devil on shore but when Bill goes to bind him finds that there is no need to bind as the sahaugin is dead (he had 1 hp left before the mind blast). Mary nods at Bill and just shrugs and then wades to shore to check on her men. The ravaging militia woman spins looking for something else to attack and then collapses. Those who get wounds bound by someone receive 2 hps those who bind themselves get back 1 hp. Hiram Veil turns and quickly goes to tell the head crew to bring it back and in moments it is back in place. The two priests, with the help of Bearclaw and his daughter get the towns folk rounded up and reseated for the ceremony. Arien finds several(6) salvageable arrows as well as two nice swords, a trident, and two nets which look very well made. Eventually Hiram Veil approaches K'isst and the others and asks if they are ready to take part in the ceremony. Just about the same time a very familiar tune can be heard being whistled, coming from the bridge and heading toward the sentinel field. Mere moments later a human male figure in splint mail carrying a shield emblazoned with the scales of justice strolls into the ceremony field.

Sedar the Survivor 
Thursday September 28th, 2000 6:56:14 PM

Racing over to help the fallen Berserker. Sedar tends to her wounds. "You'll be just fine there. You did well. ....... Never did get a chance to thank you for saving me just a bit ago." He gathers the guards to help her to the Ceremony. "She wouldn't want to miss this." And as he seetles down he hears that darn whistling again. 'No ... could it be ... ?' He stands to get a better look. 'Could it be ?'

Draax 
Thursday September 28th, 2000 7:17:40 PM

Draax just sits down on the beach and sighs in relief, not that the fight is over, but because he realizes that he is not going crazy and it all was not just a dream. He begins to laugh, but stops as he notices people looking at him as if he was crazy. As he starts to get in place for the ceremony he hears the whistling and turns his head in that direction.

Arien 
Friday September 29th, 2000 12:55:46 AM

Returning the servicable arrows to his quiver Arien piles all of the loot near the area where the ceremony is to take place then waits to see what happens.

Arrisa 
Friday September 29th, 2000 1:49:48 AM

Arrisa simply watches everyone around her. She had never seen this ceremony, but it seems there is a first time for everything. Arrisa carefully takes her leather armour off to inspect her own wounds while waiting to see what everyone else decides to do.

Bill Troublefinder 
Friday September 29th, 2000 12:34:52 PM

To no one in particular, Bill suggests, "We really should move the sahuagin off the ceremony grounds before we begin."

He walks across the battlegrounds of the Sentinel field. "Andraaxius - great job with your bow. You're okay, right?"

He comes back over near Arrisa and sees her wounds. "Don't worry, Arrisa. The ceremony is a time of healing, as well as of protection. Thanks for your help. We should ..." He interrupts his sentence when he sees the whistling man with the scales of justice emblazoned on this shield, trying to see if he recognizes him. The halfling takes a deep breath, holding it for a moment.

[OOC: If the tune is familiar - what kind of tune is it? Is it the same one Marteaus whistled earlier? Or something completely different?]

K'isst 
Friday September 29th, 2000 10:44:03 PM

K'isst spins toward the warrior her weapon hanging from her weary arm dragging on the ground. "What now?"

Rond 
Sunday October 1st, 2000 8:05:48 AM

Once Rond is satisfied that the wounded are taken care of, he'll work on recovering his arrows. As Rond is moving about, he begins to smile somewhat realizing that they are getting closer to the ceremony. When the whistling can be heard, Rond turns to face the new comer.

DM 
Sunday October 1st, 2000 9:45:20 AM

The tune you all hear being whistled is the same tune that Marteus was whistling, kind of lonely and haunting, but the whistler has yet to come into sight. The sahuagin bodies are removed from the actual ceremony grounds and everyone is starting to take their places and are looking expectantly toward you. They seem to either not notice the whistling or are just ignoring it.

Bill Troublefinder 
Sunday October 1st, 2000 6:51:26 PM

Bill wonders then who the fellow is with the splint mail and shield. He has little doubt that the yet-to-appear whistler is the so-called Dark Lord, back to seek some further advantage. Or maybe just to watch...

Bill quietly asks, not wanted to alarm the gathered celebrants, "Hiram, are you acquainted with one called 'Marteaus' and also known as the Dark Lord?" He looks for any hint of recognition on Veil's face. "Well, I don't know if you can hear a tune being whistled right now or not, but, he seems to be on his way here. By the way, do you know who bears a shield with the scales of justice on it?"

The halfling looks at the expectant crowd, "Oh, well, I think it may be time to get started, regardless of what known or unknown 'guests' come to observe. Do you want to do the honors, or would you like us to say a word or two first?"

Sedar 
Sunday October 1st, 2000 8:52:17 PM

Getting up. He slowly makes his way to the fringe of the crowd. In the direction of the whistled tune. 'I need to see who this is,' he whispers to himself. Upon seeing the whistler the Mage will step forwards to meet him.

Draax 
Sunday October 1st, 2000 10:46:31 PM

Draax also moves in the direction of the whistling. "I hope this is not what I think it is. I thought that the nightmare was over."

Arien 
Monday October 2nd, 2000 5:56:54 AM

Taking this break in the action for a breather, Arien stretches out on the ground by the pile of loot and relaxes for a bit.

K'isst (Kim) 
Monday October 2nd, 2000 12:06:48 PM

The exotic troglodyte's diluted elven blood is barely enough to keep her from total collapse. Pushing for days without sleep, with new battles every few hours. Then death by the staff of Marteaus. Then an unlikely resumption of life. A nightmare repeat of a battle - but this time won.

K'isst sways, then leans upon her weapon to steady her. She will conserve her energy until the moment it is needed again. Her heavy-lidded eyes stare at the approaching figure.

Damocles 
Monday October 2nd, 2000 1:53:56 PM

Damocles stops whistling as he comes upon the ceremony scene and instead moves towards the back so as not to interrupt it. He wears a tabard over his mail, and the shield he bears with the scales of justice matches the pendant of Alemi hanging about his neck. A backpack full with gear and an assortment of weaponry (flail, warhammer, and sling) mark him as a wandering pilgrim perhaps, the dust on his clothes a mark of life on the road.

Dm (the show must go on) 
Monday October 2nd, 2000 7:45:30 PM

Just as the new comer comes into the ceremony grounds, the two priests turn and face the crowd and suddenly there is a hush in the ampitheatre as all eyes focus on to them. Taking turns, the two priests start telling the story of the Teucri, the sentinels, dragons, and the reasons for the renewal ceremonies. As the story goes on the sentinel statue begins to flicker with spark like flickers. The Ceremony reaches a point where the priests and towns folk are echoing a chant and parts of the story. At this point the statue is all but pulsating with bands of color. Almost as one the priests and the towns folk chants end all at once. Mere moments later, a deep resonant voice softly says, "People of the Hamlet, lend me your strength, your desires, your dreams and your hatred. Think of how you would like things to be."

K'isst (Kim)  d20=17
Monday October 2nd, 2000 8:56:40 PM

K'isst is relieved that the newcomer does not intend trouble. She turns to face the Sentinel. As the ceremony proceeds, her attention fades in and out, her eyes closed more often than open. But at the sound of the voice - the voice she has heard twice before - she forces herself to do as the Sentinel bids, willing a few minutes of focus.

She thinks back on her elvish great grandmother, and the teachings of her noble troglodyte tribe. Her chafing at the restrictions placed upon her as the daughter of the chief, and desire for adventure. Of Donyra's release for her to explore the world. And of the new companions and friends she has made only in the past few days. Her growing respect for them. Love? Weeks? Where are we in time? Her hatred for the Sons of Dread, who killed so many of her people, and of the amphibious raiders, the Sahuagin, she gives to the Sentinel.

K'isst swoons, falling to the ground, arms outstretched toward the Sentinel, lost to the moment, dreaming of hopes, of joy, of battle, of sorrows, of laughter.

Draax 
Monday October 2nd, 2000 10:41:57 PM

Relieved that the newcomer is not who he thought it might be. Draax returns his attention to the ceremony.

Bill Troublefinder 
Tuesday October 3rd, 2000 4:32:15 AM

The hobbit is glad that the ceremony finally begins. And the sea devils will not break it up again this year. He prays out loud (but not loudly), "Good gods above, or wherever you dwell, watch over us now, as we renew this covenant."

Bill wills his strength to the expression of shared unity. He thinks of his mother - oh! there she is! and the rest of his family! He moves over to them, and puts his arms around - well, he can't reach as far as he wants to ... Bill thinks about the berry pies, and the smell of his uncle's pipe tobacco, and of playing with his cousins - Borbo Pastna and his family. Playing in the mud. Throwing stones, and darts in contests. Of the Ogre Grog and his inn, and the great mixture of people and races that make up the town, his town, their Windhorn Hamlet. He wills the good times to return. He wills the defeat of the Sahuagin, of Marteaus, of the Sons of Dread. He rejoices in the massive strength of Atomos, in the second sight of the old woman of the Inn of the Crystal Sphere. He wills the boyish mischief of young Merik to turn to manly heroism. He mourns the loss of Branze Bones, and Borbo - and thinks wistfully of him noting his fins changing back into 'feet!', and of Galahad Quivelio, and of the few militia who just fell in the past hour. "Oh, spirit of the Sentinel, can you revive our friends who just fell in our defense?"

Rond 
Tuesday October 3rd, 2000 3:01:35 PM

Rond is relieved to finally be getting the ceremony started. When the voice speaks up, Rond starts for a second. He's not sure whether this is supposed to happen or not (first time). But thinking that it is right, he starts to go back in his memory.

He dwells on his anger with Marteaus, and whether there will be lingering effects from his time shift. He dwells on his anger towards the Sahuagin, and everything they have, or have not done to the hamlet (confusing though in itself). He thinks of his strong dislike of the Sons of Dread, and their destroying of most of K'isst's tribe. He rejoices in the pleasure of having been part of the party to restore the statue, of freeing Atomos, and of meeting new races (new to Rond that is). He also thinks of the hope he has, that the people of the Hamlet will be left alone after this ceremony is done.

Sedar 
Tuesday October 3rd, 2000 9:10:06 PM

Seeing the stranger join in the ceremony, he resumes his own immersion into this great magic. He remembers his long road alone through his times schooling in his arts. His delight in seeing the odds of fortune ebb back and forth. The great freedom of chance and change. The faces of friends and opponents, recent and past.

Damocles 
Tuesday October 3rd, 2000 10:04:58 PM

Damocles seems awed by this interesting ritual, trying to leave the area of the worshippers as the ritual is unknown to him. He watches, interested, not knowing what to expect.

K'isst (Kim)  d20=18
Wednesday October 4th, 2000 12:48:45 AM

Suddenly, K'isst opens her eyes and sits up, looking around for the next attack. Seeing none coming, she resumes her participation in the event, first thinking to herself, "I've really gotten edgy lately."

Dm (pretty colors) 
Wednesday October 4th, 2000 8:47:30 AM

Just as the voice starts to fade from your mind, an explosion of color erupts from the sentinal statue and streams of rainbow colors pour forth and divide and divide again until there are enough that one strikes each person bathing them in color. As the rainbows strike a feeling of extreme well being comes over each of the people in the ampitheatre, followed by a giving and taking of strength. Just as you all feel like you are about to explode, the beams of color pull back from you even brighter than before and slowly retreat to the sentinel, waving rhythmically as they return. Just as the last rainbow is reabsorbed you all return to full awareness and notice that the sentinel statue is full of vibrance and all but looks alive. Also you notice that the Sentinel Head that you returned is now hovering 3 inches above its cradle. All this takes but a moment and you once again hear the voice. "The pact is renewed as are we, Go forth in renewal and know that the cycle begins anew." At the very moment the voice disappears, you hear the two priests chant, "Let it be so, as we are renewed so is life and as life is renewed we go forth."

Just then you hear a loud unbelievably painful roaring scream and there as you look up, fifty feet off shore, are a dozen very angry and pained dragons. They stare at you and the statue for several moments and then as one they turn and fly back over the ocean and disappear. After the dragons leave there is almost a celebratory feel to the air and the citizens start cheering and quickly file out as they head for the post ceremonial celebrations, leaving the party and the newcomer alone on the beach. As the people leave the sentinel's voice echoes in the minds of the party members. "You may remember what has occurred but you may not speak of it where any others of the hamlet will ever hear."

Once again you are alone on the ceremony grounds with only the new stranger left with you. Bill seems to remember seeing an individual similar to him at the Red Wyrm Inn when he was making his plea for help.

(Damocles, you were in the RWI when you heard about the goings on here and came to help and now you find no battle but a celebration instead.)

Damocles 
Wednesday October 4th, 2000 2:27:53 PM

The priest walks over to Bill.

"You said you needed assitance, yes? But it appears now that everything has been righted... May Alemi be praised."
After a moment's pause...
"Ah, yes, so rude of me to not introduce myself. I am Damocles, a follower of Alemi. And who might you be? And those gathered?"
His voice has a calming, soothing effect, and the look behind his eyes show that his words do indeed have meaning to him.

Draax 
Wednesday October 4th, 2000 3:44:03 PM

Draax rejoices during and after the ceremony. His mouth breaks out into a big smile as the dragons are turned away. "Boy, it is good to be alive." He hears the stranger address Bill and it answers a few questions in his mind about where Bill disappeared to. He sits down on the beach and enjoys the day. "I wonder where this place is going to take us next."

Sedar 
Wednesday October 4th, 2000 8:33:53 PM

Finally sitting down. The Mage inhales deeply and slowly lets it go. "I still wonder if I made the right choice with that Ring. I wonder if we will ever cross its path again." Relaxing in the peace and quiet at hand. "I can't speak for anyone else, but I could use a nice vacation for a bit." In reply to Draax's open question.

Rond 
Wednesday October 4th, 2000 10:31:09 PM

Rond revels in the left over feelings from the ceremony. He doesn't seem to respond right away to the stranger's questions.

Bill Troublefinder 
Wednesday October 4th, 2000 10:45:54 PM

"Bye, Mama, Papa, Sirka, Tamos, Laila, Jenna, Rombi," Bill waves to his departing family members. "No, I can't come right away." He looks around. "Where's Skirra? Oh! Bye, Skirra! Later - I'll see you later! Promise! Yea, dragons! Our Sentinel really does a great job, doesn't he?"

Bill walks over to his friends. "See, my family came!" He watches them blend in with the crowd as it leaves. "I'll introduce ya all sometime."

The halfling smiles at the newcomer. "Thank you for coming. Damocles? Very well met. I am Bill, Bill Troublefinder." He gives a little bow, right hand across his stomach, and left hand behind his back. "And these are my friends. I'll let each one tell you a little about himself, or herself, as the case may be, you know. But their names are K'isst," he says, indicating an exotically beautiful ... elvish troglodyte (!?), "and Rond," pointing to a tall strong and lanky human fighter, "there's my friend Sedar," he gestures toward a half elf, "Draax," he nods towards a warrior with a bow, "Arien," another fellow with a bow, "and Arrisa," a female elf, clad as a ranger.

"Everyone, this here is Damocles. If you were wondering what happened to me for a while there, while we were talking with the fellow who wanted the ring, I popped on over to the Red Wyrm Inn, and asked for help." He looks at the priest of Alemi, "You're the first one to show up from there. Join us as we celebrate. Then I'm gonna sleep for about a week!" he says, rubbing his eyes in an exaggerated fashion.

But then, looking with admiration at the Sentinel Head, now radiating power, Bill sits down next to Draax on the beach, and invites his friends to do the same.

Serious now, Bill says, "We need to talk a bit about what has happened before we join our village." He picks up a handful of sand, and lets it drift through his fingers.

"I pledged to bury Borbo, and the rest of our friends, here in Windhorn. Now I don't know where they are to bury. Are they alive? If so, why didn't we see them here today? No, I think they gave their lives. And, in the end, it was not in vain." A sad smile rests on Bill's lips, and he is quiet for a bit as he listens to his companions.

DM Kent (missing old friends and meeting new) 
Thursday October 5th, 2000 8:13:25 AM

As the crowd disperses and the party mills around meeting Damocles, you all notice several things. First, all the seadevil bodies are gone and except for the stray weapon or so there is little sign of the battle. As you gaze around towards where the dragons disapeared, you see several, (about 8) 3 - 6 ft tall figures standing with their backs to you at the far end of the beach facing the deep water.

Arrisa 
Thursday October 5th, 2000 6:13:29 PM

Arrisa was sitting alone in quiet contemplation. She didn't know what the ritual was about, and so just sat, watching. She also put her armour back on. Arrisa stood and wandered over to Bill when he beckoned them. It seemed that she was the only one not overly affected by the fatigue of the past few days. But, she had to admit, Sedar's idea of a short vacation appealed to her. Then, she noticed the standing figures. Arrisa stood up and slapped her quarterstaff back into her hands. "I'm getting tired of everything trying to fight us now. Especially those damn Sea Devils." She regarded the figures cautiously, waiting to see what they do.

Draax 
Thursday October 5th, 2000 7:39:36 PM

Draax waits for Bill to finish the introductions and then he extends his hand to Damocles. "Pleasure to meet you Damocles, welcome to Windhorn Hamlet. You just missed one hell of an adventure. I am so confused with everything that happened I kind of wish that I had missed it too." Draax pauses for a minute and then nods to himself as if he came to some agreement. "I need to take back that last statement that I made back. I would not have missed this one for the wold." He looks down at the beach and see the 8 figures facing the water. He stands up and points in their direction. "Maybe I spoke to soon, I wonder what that is all about. With my luck I will probably find out." He readies his bow, but keep the arrow pointed toward the sand and waits to see what happens.

K'isst (Kim) 
Thursday October 5th, 2000 9:52:26 PM

Due to the power of the ceremony, the sleepiness in K'isst's eyes disappears. She nods at Damocles with a pleasant expression on her face. "Hello, Damocles. Look, we appreciate your coming to help. And I don't mean to be rude. But before we go back to the village, there's something we who went through this need to discuss. Could you give us a few minutes?"

Once Damocles steps out of earshot, K'isst asks, "What, exactly, happened to the ring?"

And then she notices the eight figures. "Just leave us alone," she says quietly, clearly exasperated.

Bill Troublefinder 
Thursday October 5th, 2000 9:56:44 PM

Bill, wanting to soften the request K'isst made of Damocles, says, "Yeah, sorry, it'll just be a minute. Don't worry." At K'isst's question, Bill turns to Sedar. "You mentioned the choice you made with the Ring?" He checks the bandage made by Ira in the Red Wyrm Inn.

Rond 
Thursday October 5th, 2000 10:16:46 PM

Rond nods his head in acknowledgement when Bill indicates him (looking like a Ranger ;)). "What is this Red Worm Inn?" he asks Bill. "It seems that we just sort of keep jumping from one thing to the next." When the 8 figures seem to appear, Rond mutters, "Speaking of which."

Damocles 
Thursday October 5th, 2000 10:55:41 PM

"Surely fair lady." Says Damocles, smiling brightly to K'isst "Whatever your needs are, I am merely here to help."
Damocles walks a few steps away and looks to the figures on the beach with greater scrutiny, placing a hand on his flail as he does so.

Sedar - Ring Giver 
Friday October 6th, 2000 1:07:38 AM

"Well Bill, I'm concerned about the choice of giving it. I saw all the death about and became disheartened. Many of us were ... well ... not in very good shape to do anything. I couldn't see any think of any options, except for the promise to bring everyone back to life. It carried a lot of weight in my decision. ..... But why would one of such great power desire with that ring. How much more power will it give him. I wonder if the short term gain .... of this hamlet's safety .... may in some way effect a greater burden. .... it worries me."
Lastly seeing the peoples in the water, he pays them little heed. Sitting down, the Mage muddles through his own grey thoughts about the future.

Arien 
Friday October 6th, 2000 1:10:26 AM

With a huge yawn Arien sits back up and stares around in a sort of daze. Being an elf helped but he was still a far cry from being rested. He sees the figures but it doesn't really register and he lays back down and dozes some more.

Bill Troublefinder 
Friday October 6th, 2000 1:34:39 AM

Answering Ranger Rond ;), the hobbit says, "Oh, it's a great Inn, in Plateau City. 'Bout a hundred miles away! And, get this - you can get to it in your dreams, and you can get to it in real life. I have this theory about traveling in dreams. Goes like ... well, we maybe can talk about that later. Oh, and it's W-Y-R-M, the Red Wyrm Inn. Wyrm means dragon!"

He listens carefully to Sedar's thoughts. Bill stands, walks over and puts his hand his shoulder. "When I tried to teleport away with the ring, and it stayed behind, keeping the tip of my finger," and here he holds up his left index finger, "I knew there was little hope of keeping it from the Dark Lord, regardless of what we tried. Ya know, on the one hand, he's probably gonna do somethin' terrible with it." Bill looks toward the village. "On the other, I sure am glad to have my family, and our town, back. I don't trust that fellow, but I have to say thanks for keeping his word on this one. Least it seems he has." He takes a ring off his right ring finger. "I took this from you, Sedar. For a diversion, I guess. Thanks for letting me borrow it." He hands the ring back to the half elf.

Bill gives a last squeeze to his friend's shoulder, and then turns toward the eight. "Anybody who wants to rest up a bit more, just take it easy," he says, looking enviously at Arien. "Anybody wanna come and say hi to those guys, I'm goin' to now." He walks until he's even with Damocles. "Know 'em?" Bill looks to see if they look like the grey riders he saw back in Plateau City.

Sedar 
Friday October 6th, 2000 2:20:45 PM

Accepting the ring back from Bill T, "Thanks Bill, we will just have to wait and see." He places the ring back on his hand. 'Wonder what these rings' abilities are,' as his thoughts shift to the items he received from Atomos. 'Time to find out what there are.'

Draax 
Friday October 6th, 2000 5:04:12 PM

Keeping his bow ready, Draax walks up until he is even with Bill and Damocles. "I will come with you, for some reason I am not even a little bit tired. I only slept for about a few minutes on top of the head, but I feel like I slept for almost half a day. I want to know who/what they are and if it is going to mean trouble or not."

DM (kent) 
Friday October 6th, 2000 10:18:49 PM

As Bill and Draax join with Damocles and look toward the figures. The eight figures don't seem to have moved although they seem to be farther on land than they were just a few moments ago. The hubbub of the towns folk has faded into the distance. You are effectively alone in the area.

K'isst 
Friday October 6th, 2000 10:25:34 PM

"Halt! Who goes there? State who you are and your purpose here!" K'isst's temper is definitely short. Her fatigue is not just of body, but also of spirit. She strides forward toward the strangers. "Let's get this over with."

Bill Troublefinder 
Friday October 6th, 2000 11:24:59 PM

Bill comments to Damocles, "She is our chief diplomat." He walks forward as well.

Damocles 
Saturday October 7th, 2000 1:39:31 PM

The priest nods and advances towards the figures, staying a bit back and readying his sling, just in case the group is hostile.

"Does she make diplomacy with her tongue? Or with her blade?" inquires Damocles to Draax.

Arien 
Saturday October 7th, 2000 2:37:54 PM

Startled out of his reverie by shouting Arien looks over to see the party approaching a group of strangers. Groaning to himself Arien pushes himself off the ground, reluctantly grabs his bow and starts walking after the others.

Draax 
Saturday October 7th, 2000 3:02:35 PM

Draax moves forward with the others, he smiles at Damocles' question. "Both, I have seen both her tongue and blade be equally as deadly." With a big grin he states. "She tends to talk to them as she cuts them in half."

Arrisa 
Sunday October 8th, 2000 3:31:43 AM

Arrisa continues to watch the figures in the distance. Somehow, they had crept on land without her noticing. She continued to watch them while the others greeted the new person

Sedar 
Sunday October 8th, 2000 9:53:33 AM

As most move to meet the newcomers. The Mage puts the items away and rises, but stands with Arrisa. "always something new developing." Looking towards his friends with interest.

DM Kent (Reunited??) 
Sunday October 8th, 2000 8:40:36 PM

As K'isst and the others come up to the figures, they notice two things. First they appear to be paying no attention to you what so ever and haven't even turned around to face you. And secondly, upon closer inspection they appear to be made of white marble. From the rear all you can tell about them is that the figures are all of humanoid shape ranging from just over two feet all the way to over six feet.

In front of the eight figues, on the sand and being lapped by the waves as the tide comes in, is a chest.

Bill Troublefinder 
Sunday October 8th, 2000 11:59:26 PM

Bill runs around the eight figures, glancing briefly at the faces, astonished. He runs and jumps up to the top of the chest, and yells, waving toward the sea, "Crabmen, come back! Water elves, come back! Troglodytes, are you out there? Atomos? Thank you, everyone! Thank you, Alemi, Domi, Donyra, Teresalia, Wardd, Kerracles and, and, yoo-hoo!!!" He says, jumping up and down.

Damocles 
Monday October 9th, 2000 12:06:35 PM

Looking at the statues and then the relative size of the party members a realization comes to Damocles' mind.
"Hmm, it appears that you have a fan club, yes? How nice of them to leave you such priceless monuments."

Rond 
Monday October 9th, 2000 2:29:04 PM

With Bill's performance going on in front of him, Rond's groans in anticipation of what he finds, when he gets in front of the statues. (Expecting to see statues of all of us, he figgers) ;)

Sedar 
Monday October 9th, 2000 8:19:52 PM

Watching little Bill T jump about. The mages makes his way to the newcomers quickly. "Com'on Arrisa. Something is exciting Bill again." Arriving he joins in the joy of the great gifts of gratitude. His heart grows warm at the Honor.

Draax 
Monday October 9th, 2000 8:35:26 PM

Draax puts away his bow and moves near to the figures for a closer inspection. He smiles as he watches Bill running around and yelling in exciting.

K'isst 
Monday October 9th, 2000 11:01:43 PM

K'isst turns on Bill to shut him up and to make him stop playing the fool in front of these intruders who are about to animate, when she hears the comment of Damocles. Her mouth drops and she stands there shaking holding her Trident. She moves between the statues and takes a look at the one that she thinks must be her image. Then she passes them by and walks out into the water. She checks to see that her other trident of water breathing is working as she walks below the surface. There she just stares at the vast underwater kingdom and cries where no one can notice. She doesn't know why exactly she feels the need for this release, but she sees pictures of those tho died, her professing her love for Bill and not understanding why, all the blood and killing, the fatigue, the deaths, her death, the joy of seeing everyone alive, the guilt that Sedar must be feeling, her hatred for this Marteaus, the ceremony. It's been a busy few days--weeks... and she'll never be the same again.

Arien 
Monday October 9th, 2000 11:56:34 PM

Smiling a bit at Bill's little happy dance Arien slings his bow over his shoulder and walks over to look at the chest. He looks at the others and asks, "Well shall we?" and unless anyone speaks up he opens the chest.

DM (Confused and disappointed) 
Tuesday October 10th, 2000 8:36:38 AM

Well as you all come around to the front of the statues, Bill does his happy dance and the others make assumptions about the figures (now you all know what happens when you ASSUME).

It is K'isst who on inspecting the statues, looking for herself, sees that the statues are of Borbo, Galahad, Branze, the four militia men who died, and suprisingly Ahkum, who you just realized none of you had seen since Marteus' departure.

Rond 
Tuesday October 10th, 2000 11:46:04 AM

When Rond realizes what the statues are, he is stunned to silence. He inspects the statues, and observes a moment of silence for his fallen comrades, and others that have fallen during this journey.

Damocles 
Tuesday October 10th, 2000 12:05:19 PM

"Ah... I apologize for my misconceptions.. it is only that from behind."
The priest pauses.
"Would you like me to perform last rites for your comrades?"

Bill Troublefinder 
Tuesday October 10th, 2000 1:51:03 PM

Bill looks again back at the statues, then realizes that each of the statues is of one who gave his life. His eyes go first to the shortest of the images, and he feels a fluttering in his chest as he recognizes Borbo. There is Branze, hard headed yet brave. The bright Galahad, whom Bill wishes he had gotten to know better. And Ahkum, the cleric who joined so late. And the four militia men ... he knew them from around town, but none too well. Subdued, he steps off the chest, and walks up to the marbled likeness of his cousin Borbo Pastna, and runs his finger along the rounded cheek. Bill follows the gaze of the statues, then returns to sit upon the chest. He watches K'isst go beneath the lapping waves, then allows his eyes to focus on the waters of Dragon Bay. As he sits, a tear opens a rivulet on his cheek, dripping to his lap. After a minute or two, he looks up at his friends. "Our friends gave their vigilance and their lives. They, too, shall ever be sentinels."

Sedar the Re-poster 
Tuesday October 10th, 2000 8:48:25 PM

As the half-elf reaches the statues, a deep sadness comes over him. "lost friends ... you shall not be forgotten." He places a hand on the shoulders of his lost friends (Borbo, Branze, and Galahad). "I have only known them for a short time. I am so glad to have met such great people"

K'isst 
Tuesday October 10th, 2000 10:47:12 PM

Suddenly Kisst freezes as she realizes what she actually saw. She bobs to the surface and yells, "It's Borbo! It's all of them. Oh my gods! It's statues of... of...." and then she bobs below the surface. Shortly you see furious swimming and a totally drenched K'isst emerges from the sea and races to the statues. She goes straight for Branze's statue and gives it a huge hug and a kiss. She then races from one to the other doing the same thing.

Draax 
Wednesday October 11th, 2000 12:09:43 AM

Of all the things that Draax expected to see upon looking at the statues, the sight in front of him was not one of them. He bows his head for a moment and then in a soft breath he says. "If only everything was as it was before the fish devils took the head. You all died fighting for the greater good and your sacrifice will not be forgotten."

Arien 
Wednesday October 11th, 2000 12:53:14 AM

His attention drawn from the chest by his companions, Arien takes his first good look at the statues and realizes what they are. He gravely faces the statues and in elvish says, "Friends, companions and brave souls, may your rest be peaceful and undisturbed. May the blessings of the gods go with you."

K'isst 
Wednesday October 11th, 2000 7:26:26 PM

K'isst tears herself away from the statues and runs to Sedar burying her head in his shoulder and feeling totally overwhelmed with the emotions of this day.

Dm (Endings? or Beginnings?) 
Wednesday October 11th, 2000 7:49:07 PM

As you all celebrate and mourn your fallen comrades and you successes and run the gamut of emotions, Arien noticed that there was a note lying on the top of the chest.

The chest is small, and made entirely of a material similar to the statues. It is roughly 20 inches long, 10 inches wide and 14 inches tall. There is a golden hasp and latch on the front but no lock.

The surf is now definately incoming and the waves are washing halfway up the chest.

Sedar the Hugged 
Wednesday October 11th, 2000 7:51:47 PM

Caught off guard by K'isst's sudden show of emotion (so different from her usual anger), the half-elf holds her close. Allowing her to release those long repressed feelings. "They were great people and friends .... we will always have memories of the time we knew them. I wish them well on their new adventure .... in the heavens. ...... remember them well, for I will"

Arrisa 
Wednesday October 11th, 2000 8:18:12 PM

Arrisa stands and follows Sedar. She didn't know all of the people depicted in the statues, so she simply stands by and watches, letting the group have their moment of solitude with the statues of their friends.

Draax 
Wednesday October 11th, 2000 8:37:30 PM

Noticing the incoming surf, Draax will remove the note from the top of the chest handing it to which ever member is closest to him. He will then pull the chest up on to the beach.

Bill Troublefinder 
Wednesday October 11th, 2000 11:08:09 PM

Bill accepts the note that Draax hands him. He moves out of the way so the big people can move the chest, and reads the note.

Damocles 
Thursday October 12th, 2000 11:37:42 AM

Damocles assists Draax in heaving the chest onto shore, audibly grunting as he does so.

"Can't let this get wet, eh there?"

Rond 
Thursday October 12th, 2000 1:07:34 PM

Being one of those Big people, Rond helps out with moving the chest out of harm's way from the surf.

Arien 
Thursday October 12th, 2000 4:19:41 PM

Letting the stronger types move the chest Arien walks behind them, wondering at its contents.

Damocles 
Thursday October 12th, 2000 7:09:00 PM

Once the chest is safely ashore Damocles inspects its opening to see if it is locked. If not, he'll crack it open, and thus hopefully reveal the mystery behind its contents.



K'isst 
Friday October 13th, 2000 1:24:16 AM

"Oh Gods, I hope we get a rest after this!" She sucks it up one last time and sees the chest being moved and the note being read. "Perhaps we should take an initial look now and a detailed look once we obtain a room at an inn?" She moves to look over Bill's shoulder. Someting suddenly occurs to her. "Oh! Should we move the statues further inland? Will they be carried away or covered by the tide?"

Bill Troublefinder 
Friday October 13th, 2000 12:06:54 PM

"Good idea, K'isst. I mean, ideas. If we can move the statues, let's do it. But if they are fixed solid somehow, then we don't want to snap them off their foundation." Bill rereads the note to himself, ready to share it with the rest of the group once he can make out what he's read.

"Maybe someone can dig down and see if it's attached to anything. If it's not, we can put some rope around the thicker parts low down, and work together. It's gonna be heavy." Bill pauses to think for a moment. "But, say, wouldn't you think that whoever put it here was wise enough to make sure it was placed right where it was supposed to go?"

Rond 
Friday October 13th, 2000 12:57:54 PM

"I would tend to bet that they can be moved, since I'm assuming they were moved here". Rond will co-ordinate with the lifters, to try to get the chest and all the statues at least further up the shore, if not putting the statues around the head.

Bill Troublefinder  d20=4
Friday October 13th, 2000 5:50:10 PM

Bill looks up at Rond, and is both genuinely impressed with his tall friend's common sense in the matter, and nonplussed that he didn't figure this out himself. "Say, I'll bet you're right, Rond. Why didn't I think of that?" Bill will assist as he is able, yet try to not get in the others' way, nor be in a position to get squished himself. (Rolled well on a strength check.)

Sedar the slight 
Friday October 13th, 2000 7:56:44 PM

Be of small frame. the half-elf leaves the moving to the mighty. He smiles a Bill T's string of discoveries. "rest we need plenty of .. lets hope some comes our way." in reply ti the half-trogs' last statement.

Arien 
Saturday October 14th, 2000 12:57:57 AM

"I think perhaps that we shall be given a small break before the next adventure calls out to us Sedar, somehow it always seems that thats how it works. As for those statues I would guess that they be too heavy for the tide to take so perhaps we should enlist the aid of any villagers willing to help us. I imagine that the guard would be interested as well as four of their number be here. I suggest that we place them around the sentinel's head and let them guard, what they perished to guard in life, forever more."

DM Kent 
Saturday October 14th, 2000 1:29:51 PM

Bill reads the letter, the chest is moved, Damocles peers inside the chest and several people talk about and attempt to move the statues.

The statues are found to be extremely heavy and while you might get them tipped over, carrying them would be out of the question without block and tackle and wagon, and reseating them would be a major undertaking. As you all ponder this you finally realize that the statues are facing in the direction of the Sahaugin's Island.

(Bill's and Damocles' discoveries are being emailed.)


Damocles 
Saturday October 14th, 2000 8:52:09 PM

"My... this is... *QUITE* Alarming." states the priest, opening the chest fully for all to examine the contents within.
"Are you sure these are meant for you? Perhaps we should inquire as to recent shipwrecks... these might belong to someone."
ponders Damocles, wondering why someone would leave an entire chest of gems lying around.


Bill Troublefinder 
Sunday October 15th, 2000 4:36:36 PM

"Hey, hey, listen! Listen, everybody. This is from Atomos, the huge giant! Wow! 'In truth be found your safety.' What a great motto that would be!" Bill looks up at his friends. "Okay, okay, I'll read it. This is what he says:

'To the Heroes of the Hamlet:

'Thanks to you and your timely rescue, I am free to roam again. The Sahuagin threat has been neutralized for the time being and Sekola is fled, unfortunately before I could find him. I know somewhat of what you have faced and what you may face again when you get home. That you are reading this, is a sign that all is not totally lost. Be aware that the great sacrifice made to save those that mean all to you, while seemingly to have possible horrifying consequences, was meant to be. Do not fret over that which you have no power over. In the chest is a small token of thanks from me and mine. Use it as you see fit, and remember that the cause of good is often its own reward. I see fearful times ahead for you, but be true to each other and you will prevail.

'In Truth be Found Your Safety,

'Lord Atomos'"

Bill again looks up, serious now. "Do you hear that, Sedar? K'isst? Do not fret. Friends, do not fret. Let us be true to each other." And he hands the letter to Sedar.

Turning to Damocles, he says, "Lord Atomos already gave that to us, but we could not take it at that time." And to the group, "I believe the images of our companions will now stand as sentinel against the sahuagin. This will require some care in the telling to a few select people, for we dare not, as the Sentinel told us, reveal all that has transpired. But let me talk with Capt. Bearclaw, to give enough to satisfy his curiosity as to the statues, and the treasure, but not enough to cause harm. I shall simply let him know that something happened, 'last night,' but honor the intent of the Spirit of the Sentinel. May wisdom be granted all of us." Bill then, perhaps a bit incongruously, peeks at the open box of treasure.

"Come," and a smile returns to Bill's face, "Let's go rejoice. The Sentinel is renewed!"

Draax 
Sunday October 15th, 2000 6:29:50 PM

Draax looks inside the chest and although the content looks familiar at that moment he could not remember where he had seen it. As Bill reads Atomas' letter it all comes back to him. He smiles at the fact that giving the ring away did more good than bad. "Yeah, I think a little celebration is well over due."

Sedar of Lifted Spirits 
Sunday October 15th, 2000 6:51:32 PM

The Mage reads the letter to himself again. "thanks Bill T." Acknowledging the little fellows concern. "I feel much better about things now. Not terrific mind you, but much better." A weight seems the be lifted from the half-elf's heart as he makes his way back to the town for a much needed rest. "eat and sleep for a week, I think" adding as a after thought, in a whisper to himself. 'still have some items to figure out'

K'isst 
Sunday October 15th, 2000 7:38:59 PM

Smiling a genuine smile for the first time in a long time, K'isst turns to Sedar and says, "Amen, Sedar. Amen." Then she turns to Damocles. "Sir Damocles, seems this treasure of gems is...ours! So, Sir Damocles why don't you join our little band and help us spend it?" K'isst's face lights up like a school-girl as she turns on the others and says, "I've always wanted to visit a big city. Now we have the means and what a better place to relax and have some fun?....after sleeping that is. What do you guys think? Floating City? Lankhmar? Plateau City?" She grabs a handle on the chest and says, "To town then and an inn with a soft bed!" She takes off helping to pull the chest.

Rond 
Monday October 16th, 2000 11:37:18 AM

"Do you think it might be worthwhile to include Hiram Veil, or instead of Capt BearClaw? He would be more inclined to not disbelieve certain magical aspects of our story, depending upon how far you wanted to go?!"

Damocles 
Monday October 16th, 2000 1:42:38 PM

"I would be honoured to do so Lady K'i... K'i.." the priest appears to be a bit puzzled "That's quite a tongue-tumbler... Lady K'isst.." he smiles for a moment, apparently pleased with his ability to finally spit the name out. "Quite honoured indeed."

"What if you were to tithe some of the gems to a local missionary. I'm sure I could use my contacts in the church to find a place where that money would be sorely needed... But it is your to do as you wish." states the priest, reluctantly.

Bill Troublefinder 
Monday October 16th, 2000 3:46:32 PM

"Ronderiadshal, that is a wise recommendation. See, our prayers are being answered already! Hey, Rond, why doncha give K'isst a hand with that chest, there," Bill suggests. "Wait, who's got that bag? You know, that holds lots of stuff, that Atomas gave to us? What say we see if the chest will fit in that? Draax? Sedar? Arien? Arrisa? Who here has it?"

As he waits to see who comes up with the bag of holding, Bill answers Damocles, "Certainly, the church of Alemi ought to have a share of the tithe, as well as Domi, and Donyra, and Wardd, and Teresalia, that I can think of." He waits to see if any others care to add to this suggestion.

Dm Kent 
Monday October 16th, 2000 7:37:06 PM

You all have discussed the letter and looked at the chest, and while the sentinel ceremony refreshed you somewhat the sun is soon to be dipping below the horizon for the night.

K'isst 
Monday October 16th, 2000 10:23:41 PM

K'isst continues to drag the chest with the others help to the nearest inn and then drags it inside. "May we have some rooms?"

Sedar the Mirthful 
Monday October 16th, 2000 11:06:35 PM

Outrightly chuckling at the idea of a band of travelers hauling a chest full of gems into an Inn. What would be the odds of be refused rooms for the night. 'Wardd I think the odds are with us today.' Then to the Innkeeper, "Time for a room and a good night's rest. A big bed will do just fine." After say good night to his friends and settling into bed. The Mage will pull out those four items he recovered from Atomos, (3 Rings and a Dragon headed dagger) and carefully inspect them. Then safely putting them away with his books he falls fast asleep for what seems like the first time in months. "ZZZZZZZZZZZZZZZZZZZZ"

Bill Troublefinder 
Tuesday October 17th, 2000 10:25:35 AM

[Attention: who has the bag of holding? Fess up.]

Draax 
Tuesday October 17th, 2000 12:28:31 PM

Draax looks at everyone is the group especially Bill, K'isst, Rond, and Sedar. "Before we go anywhere or give donations to everyone, I have a question." He looks down at the water breathing ring on his finger. "Ok, after the head was stolen we borrowed these items from various members of the town. Telling them that we will pay them for them or return them when we are done. Now, since that the head was never stolen, did we actually borrowed these items or do the people who own the items still have them? Do we need to return them or pay for them or did the turn of events created duplicates?" Draax takes out the Bag of Holding (I did say that I will take whatever everyone else did not take and no one said that they was taking the bag) and hands it to Bill. "Here you go Bill." Draax waits to see if anyone else can figure out what to do about the water breathing devices.

Rond 
Tuesday October 17th, 2000 1:49:05 PM

"We have much to do, and for the time, a reprieve from any pressing engagements. Remember, we just borrowed these the other day, so I doubt they will be missed just yet (referring to our water breathing stuff). I would say let's go to the Inn, put all the unaccounted stuff, in stronghold (safe location) at the Inn, get rested, and start tackling all this stuff tomorrow. There might be some information that we don't know, that we might have to come upon. Now that I think about it, we might be able to get the militia to watch our stuff for the night, or something similar. Though, that in itself, might not be a good idea, since this chest came outta nowhere. Hmmm the webs we weave." As Rond works with K'isst to move the chest to its new resting place.

Bill Troublefinder 
Tuesday October 17th, 2000 1:56:56 PM

"Thanks, Andraaxius," Bill says as he takes the bag of holding. He looks inside to see if there is anything already there. If so, he takes it out. "Okay, let's see if the chest will fit inside." He works with the others to check it out. "Let's take a few coins and gems each for now, put 'em in our pockets or pouches, then keep the rest in here 'til we have a better chance to look it over." He takes a hobbit-sized handful, including a couple gems and a few coins. He hands the bag (with chest inside if it fits) back to Draax.

Addressing Draax's first question, Bill says, "I'll bet that they'll want them back. Some are lost. The cloak that Branze wore is damaged. How about if one of us return one of the items, and see how that goes? I'd be a little surprised if there were two of each item. Say, maybe K'isst can go up to that fisherman and say, 'Do you have that trident that allows you to breathe underwater?' And if he says, 'No, I gave it to you,' or something, then we'll have an idea what to do. And Ronderiadshal, you're right, we should be able to think through some of these things better after a good night's sleep."

At the Inn, Bill asks who'd like to share a room with him. Yet, despite his sleepiness, he wants to take at least a little time before he goes to bed to join the celebrating town, just looking at all the people, appreciating very much the fact that they are alive, and he can get to know his friends and neighbors even better.

Dm (square peg, round hole. Hmmmm....) 
Tuesday October 17th, 2000 8:26:09 PM

Bill finds that the chest is not going to fit into the bag, unless he really forces it.

As a group you arrive at Grog's and as you wander in you see Fist, Grog's bouncer and Bartender sitting at the bar talking with the cook Matilda. At K'isst's and the other requests for rooms, Fist looks up, a puzzled and confused look on his face.

"Why you needs mow rooms? Rooms you hav no good nuff? You be paid for thru day, plus morrow after. You knows dat." He looks at all the stuff that the group is carting around. "You need Fist hep with things to room? You No go party night? Big duins night for cermony, dat's why no bisy here now, not later same."

Bill Troublefinder 
Tuesday October 17th, 2000 8:43:18 PM

Bill doesn't force the fit, then.

"Hi, Matilda. Hi, Fist. Don't worry. Rooms are great." Bill climbs up onto a stool. "Yeah, I'm going to the party. Hey, there gonna be more pies tonight? I gotta have some pieces of pie later. Maybe one now, more later. Got some?" He lets the others figure out what to do with the chest, and decide whether they want to come. But he asks Damocles, "You want to meet some of my friends here in town? By the way, what was that tune you were whistling? Are there words to it?"

Arien 
Tuesday October 17th, 2000 8:49:41 PM

"Well folks I'm going to need some rest so I can help identify our loot so I'll be heading to bed now, I'll see you all in the morning."

Bill Troublefinder 
Tuesday October 17th, 2000 8:54:55 PM

"'Night, Arien. I just hope I can stay awake long enough to buy a round of drinks for the militia of this town. Rest well!"

K'isst 
Tuesday October 17th, 2000 9:22:00 PM

K'isst waves a weary hand to everyone and thanks Fist for carrying the chest up to....well her room. She has Fist put the chest right next to her bed. She then goes to sleep sideways, her head on a pillow on top of the chest and her feet on the wall. "I'm gonna sleep forever.....nearly."

Rond 
Tuesday October 17th, 2000 9:43:21 PM

Rond chuckles when Fist makes the comment about the rooms being paid (thinking, told ya, there are things we can't keep straight right now). "Bill, raise a toast for me. Be sure to pay our little errand boy well for the job he has yet to do!" Winking at Bill, "I myself am going to head to bed." Waves at everyone, and returning K'isst's wave.

Damocles 
Tuesday October 17th, 2000 10:37:17 PM

"Sure thing little one, I would be happy to accompany you in your quest for friendship." The priest smiles. "The tune? It's just a song I use to keep pace... I'd have to think about what the words to it are. I'm no bard by craft."

Arrisa 
Wednesday October 18th, 2000 1:54:52 AM

Hearing the group talk about a city, Arrisa simply shuddered. She wasn't too thrilled at the prospect of going into the village. Going into a city would prove even more daunting for her. She simply sighed and followed the others to the Inn, hoping that a room was ready for her as well... and keeping quietly to herself as usual.

Bill Troublefinder 
Wednesday October 18th, 2000 2:58:13 AM

"'Night, K'isst. Sure thing, Rond. Arrisa, you can come with Damocles and me. Or, if you're too tired, there's another bed in K'isst's room, I think. Have a piece of pie before you go to bed, though. It's good for your dreams. That's what Mama taught me."

Bill finishes his piece of pie (if there was any), then heads out with Damocles and whoever else comes, to join in the celebrations, to honor the Sentinel, the militia, the leaders and the people of Windhorn Hamlet. On the way, he tells Damocles, "That's interesting. Heard someone else whistle the same tune recently... Ah, there's ..." and Bill gives the cleric of Alemi a little tour, and introduces him to his family and friends, and raises a toast (and pays for one round of drinks) to the militia who fought so well, and to those who gave their lives for our freedom and safety, and to the good gods who watch over this sweet, rowdy, homely little town. Selah

Draax 
Wednesday October 18th, 2000 6:39:47 AM

Not feeling even a little tired, Draax will join those members heading to the party. "For some reason I am not tired at all. The party sounds good to me, let me go to my room and clean up some. All this fish-devil blood is not good for socializing." Draax goes to his room to clean up and changes clothes before going out on the town.

Sedar the Sleeper 
Wednesday October 18th, 2000 6:15:26 PM

Waves to those going out for the evening. "I'll need a nap before any party begins. Maybe more," as he heads to that big bed he so much longs for. 'hmmmmmmmmmmm'

K'isst 
Wednesday October 18th, 2000 6:48:24 PM

Sleeping soundly, K'isst dreams of Giants in caves, Sharkmen chasing her, what it is like to die, and of the big city: where everyone is friendly and has a good time. ZZZzzzzzz...

She doesn't wake until late the next day....nearly lunch time. She is very stiff from all the "pushing" of various things she has done the last few days/weeks.

[let's push on guys]

Dm (Kent) 
Wednesday October 18th, 2000 7:33:24 PM

Those who go to sleep do so easily and those who don't party awhile and then find themselves yawning mightily. All get sleep and awake fresh and two hps for the better, sometime about 3 in the afternoon.. The smell of roasting meat and vegetables wafts through the inn. As you come downstairs it seems the entire town council is meeting in front of the fire.

Damocles 
Wednesday October 18th, 2000 7:35:52 PM

"Quite interestin'... I wonder what would cause a gathering of this sort?" ponders Damocles aloud, turning to the small halfling as he does so. "Has some sort of crisis come over the area recently? Apart from, of course, the one you summoned me here to assist with."

Bill Troublefinder 
Wednesday October 18th, 2000 8:45:22 PM

"Crisis? Oh, just some people who wanted to blow up the town, that type of thing. But we took care of that," Bill answers Damocles. "I guess it would have been day before yesterday. Or did I sleep through another day?" He scratches his head.

"Good morn, er, afternoon good council," Bill says in greeting. "Hope we don't disturb you by having an afternoon snack." He greets others he knows in Grog's Inn, and, when it seems appropriate, introduces Damocles, Arrisa and Arien to those he meets. Everyone should know the rest of the group already. He orders an ample 'snack.'

Sedar the Peaceful 
Wednesday October 18th, 2000 10:39:24 PM

Rising with the sun high in the sky, the Mage takes his time getting ready for the day. He again spends some time inspecting the items that he recovered from Atomos, seeking to discover any hints of their nature. As time passes he eventually makes his way down for a very late morning snack. Paying little heed to the gathering. He relaxes. Happy that there is no need to rush around. Whispering to himself, 'Going to need time to study some spells today. It would be nice to find the local sage to perhaps purchase some more.'

Draax 
Thursday October 19th, 2000 2:37:59 AM

Getting out of bed, Draax thinks to himself, 'Maybe I will go have another look at the assorted magic weapons and items that was for sale in the other time line, especially with our newly acquired wealth'. As Draax comes down stairs from his room and see the council sitting around the fire, he lets out a low moan. He said in a voice that is as low as a whisper. "I hope that this is good news." He puts on a smile and nods to the council as Bill introduces the new members.

Arien 
Thursday October 19th, 2000 8:01:11 AM

After rising early and studying for a bit and memorizng a new batch of spells Arien heads down to the common room, led by his growling stomach. While he wanders about snacking and greeting folks he tries to catch what the council is discussing.

Rond 
Thursday October 19th, 2000 10:32:00 AM

Rond rolls, and stretches, and leisurely heads down to the common area. When he sees the gathering of heads, he mumbles to himself, "When will I have to stop thinking so much?"

Arrisa 
Thursday October 19th, 2000 8:39:02 PM

Arrisa wanders downstairs in the morning. She looks around and simply nods in greeting to everyone that she knows. Looking around, she tries to find somewhere quiet where she can sit. Inspecting her wounds from yesterday, she makes a mental note to see a cleric before they head off to their next destination...

K'isst (Kim) 
Friday October 20th, 2000 2:07:25 AM

[OOC: Jerry left word in the RWI that he is feeling ill, and asked for help posting tonight.]
K'isst stretches her muscles, massages her shoulders, and kneeds her thighs. She sits on the edge of the bed for a few minutes, wondering whether by the act of leaving her room, she'll be destined to face yet more obstacles and opponents. *'Of course I will,'* she tells herself, then, smiling, shrugs her shoulders. "'Least I got a good night's sleep." She descends the stairs, breathing deeply of the savory smells filling the area. "Good day, all." She takes a seat, then remembers she left the chest upstairs. "Juices, please," she asks of the waitress, "and some of that stew." She waits to hear what council has to say.

DM (Kent) 
Friday October 20th, 2000 8:49:35 AM

As the group all finally gets downstairs, they can just overhear the council discussing disturbing tidings. It seems that a burned out barn was discovered at a farm nearby that wasn't burned when the farmer left to go to the ceremony, but the ashes were already cold. Notice came from the west that a Dragon, of all things, had been sighted feasting on several head of cattle. And that several residents have discovered that they are missing individual magic items. The main complainer being a river fisherman named Lief who it seems is missing his trident. No clear consensus is arrived at and they start to adjourn as you all approach.

Damocles 
Friday October 20th, 2000 11:08:15 AM

"Intriguing indeed..." mumbles the priest. He whispers to Bill beside him, "Is this work by your hand? Perhaps you should return the things that you have surreptitiously borrowed? Alemi frowns on thievery..."

K'isst the "white liar" 
Friday October 20th, 2000 12:48:32 PM

K'isst looks at Bill with a totally straight face and then smiles. "What was it that you said was missing again kind sirs?" She ticks off her fingers as they repeat the list. "This is truly strange. See these items were included in a treasure chest that was left for us on the beach near the new statues of our fallen comrades. We recently took a trip under the sea to infiltrate the Sahuagin Lair that is nearby and the Crab Men and a huge sea giant sent us this reward as well as the memorial for our friends. I don't know where the items came from, but since they fit exactly the description of what you have that is missing, consider it our donation to the wonderful cause of dealing with the damage done by the nearby Sahuagin attack. If you like, we can go upstairs and get these items for you to return?" If they say yes, K'isst motions to the party and they do this.

Bill Troublefinder 
Friday October 20th, 2000 3:27:04 PM

Bill, mouth full from a big bite, nearly chokes when Damocles implies they may have been guilty of thievery. He reaches his short arm over to try to hit himself on the back, then raises his arms up and down, his coughs mainly dying out after a few red-faced moments.

"Wro- Wrong pipe," he explains. "Swallowed wrong."

As he is recovering, K'isst weaves her mostly factual story, prefaced with a convenient fiction, and Bill decides not to take another bite. He swallows some light ale, trying to clear his throat. He ascends the stairs to play out his role in K'isst's script. Another cough echoes down the stairs.

Sedar 
Friday October 20th, 2000 8:17:23 PM

The Mage's drifting thoughts are driven out as he overhears the local news. Concern of how to return such valued items without consequence. 'Perhaps just sneaking in the shadows and through a window would work.' Again he snaps back from his thoughts when K'isst trumps in with such an announcement. He scans the hamleteers to gauge their reaction. (If favorable the half-elf will retrieve the chest for the Duke, if negative reactions occur he will just sit and wait.)

Draax 
Friday October 20th, 2000 9:41:33 PM

Draax frowns as he hears about the sighting of a dragon. Upon hearing about the missing items, Draax is ready to confess the whole unbelievable story, but K'isst begins her tale before he can dig himself and his comrades into a hole. He smiles until he remembers the damage to the cloak that Branze worn. He hopes that K'isst can come up with a story for that item.

Damocles 
Saturday October 21st, 2000 2:14:21 PM

The priest frowns at K'isst's statement... finally he sighs. "Ah, I'm sure a good explanation of this will come with all of this will come in time," pondering aloud.

Dm Kent (final post as Kim is taking over the game) 
Sunday October 22nd, 2000 10:11:32 AM

Capt. Bearclaw stands as K'isst makes her announcement, and as she speaks there is a strange look on Sidion's face, as well as Hiram Veil's. As she finishes speaking, before any hubbub can break out, Sidion steps forward and says, "Well thank you, K'isst. It certainly was a banner day when you and your group decided to stay on for the ceremony. Though I wonder how it is that there has been a dragon sighted on this side of the coast. We need to get a Message to Plateau City as soon as possible. I guess we will send several of our militia men with a message."

Turning back to K'isst. "So what are your plans my lady, now that the ceremony is over?"

Draax 
Sunday October 22nd, 2000 8:50:22 PM

Hearing the word Dragon again, Draax remembers an event that happened in the last time line. He says as if to himself, but for all to hear. "I have heard that some people will mistake large eagles for dragons sometimes, and I remember hearing something about some large eagles being in the area although I cannot remember who I heard it from. I just hope that it were eagles and not dragons that were sighted."

Rond 
Sunday October 22nd, 2000 10:34:17 PM

"Yes, pray tell," Rond says rather drolly. "What other words of wisdom to you have for us?" If Rond catches K'isst's eyes, he'll wink at her.

Bill Troublefinder 
Sunday October 22nd, 2000 10:37:41 PM

"Well, you know how we saw those dragons at the end of the ceremony? Well, *cough*, here's what I think may have happened," Bill volunteers. "See, what with it being the day of the ceremony and all, and the Sentinel's covenant magic being kinda mostly worn out right before the ceremony, maybe the dragon somehow, *cough-cough*, managed to sneak in just a little before we had the ceremony, and ate the cows or whatever. But, I'll bet a silver piece - well, Mama told me not to gamble, but it's just a silver, you know - that the dragon got kicked out again once the ceremony was over. What do you think?" he asks the council members.

Bill takes a sip of ale, his throat still somewhat irritated. "Oh, oh!" the halfling interrupts, "maybe the sahuagin and the dragons had some sort of deal goin', like," and here he switches to a high, screechy sahuagin-like voice, holding himself in the posture of the evil amphibians, "'We go steal-steal the Windhorn head,'" then in his own voice, "say the sea devils to the dragons. Then the dragons say," and here Bill lowers the register of his voice, and spreads out the words, emphasizing the silibants. His head goes back, and he attempts to look imperious. "'Sssso, do thissss and we will invade the landzzzz, and give you a sssmall ssshare of the treazhurezzz.'" Bill shrugs, and in his own voice concludes, "But, they didn't get the head. And it's our duty, the duty of the citizens and leaders of Windhorn Hamlet, to see they never succeed."

Sedar the Worried 
Monday October 23rd, 2000 12:53:04 AM

Jumping in as the council ask the half-trog that last question. "I think we all are just going to relax for a few weeks or so." With a worried tone he thinks she may volunteer them all for some sort of immediate mission. "I have some of research to catch up on before I'm ready to go anywhere," adding in a hoarse whisper under his breath, 'not to mention some wealth to spread and spells find.'

Arien  d6=6 d4=2
Monday October 23rd, 2000 1:40:45 AM

"Yes well a good rest never hurt anyone did it now? Oh and about those magic items." Arien pulls the dolphin pin (brooch?) out of a pocket, tosses it in the air a few times before depositing it in the hands of the nearest council member. "I believe that that particular one belongs to a certain witch type lady, I'm sure she'll be glad to have it back." (Rolls were for hp.)

Arrisa  d10=9
Monday October 23rd, 2000 2:21:15 AM

(OOC: Roll was for HP)

Arrisa lets out a slight sigh, listening to plans being made to visit the city. 'I hate cities, but I guess I am going to one...' she quietly thinks to herself. Deciding food and drink would be a good idea, Arrisa orders some stew and water, smiling slightly when Sedar mentioned taking a few weeks off. It seemed like a good idea to her...

Damocles 
Monday October 23rd, 2000 5:00:12 PM

"Heh... out of the boredom of one city and into the tedium of another, eh? Ah well, it shall give me ample time to read up on the laws I suppose... if nothing else."

Draax  d10=8
Monday October 23rd, 2000 10:05:25 PM

(OOC: Roll was for HP)

Yeah, a little rest would be nice. We can take the time to resupply and upgrade a few of our items.

Council Adjourns (DM Kim) 
Tuesday October 24th, 2000 2:22:14 AM

"Eagles?" one councilman echoes. "Hain't heard of no one talkin' 'bout no eagles round here for a little while." Another one says, "Oh, yes, there's a pair over by the ridge a ways north of here." The first says, "Right, and they been a-eatin' cattle?"

Bill's disquisition on the hypothetical agreement between sahuagin and dragonkind gets another riled up. The earlier man says, "Hmmm, mebbe makes some sense. Where'd you learn to speak those devil & dragon tongues, Bill?" The man who mentioned the eagles out north nudges him with his elbow. "He doesn't speak dragon. He is just trying to figure out ..."

Sidion waves an arm toward the adventurers, and interrupts the speaker. "Let us thank this good group. Obviously they are in need of rest and refreshment. And let us now adjourn, for we all have work to do, right, Hiram? Captain, I'll trust you to assemble a small group to serve as emissary to Plateau City."

When Arien tossed the dolphin pin in the air, Capt. Bearclaw's eyes narrowed briefly. The councilman to whom Arien gave the item passed it on to the captain.

Hiram nods to the mayor, and the assembly breaks up, with various small discussions ongoing as people leave.

The sagacious Hiram Veril sits for a few moments, staring into the fire. Once the council is gone, he approaches the party. "Yes, K'isst, the return of the items - whatever happened - would be appropriate. If you would like to take a few minutes, Bearclaw is waiting outside for them." He looks at the group. "Some of you I've just met." He smiles and says to the newcomers, "Welcome to our little town. Some I've known for a few days. And some for years, now. Your ... insight into the coming attack was useful. Perhaps, as you catch your breath, get some rest, you'd be willing to tell a smaller audience more details." Looking at Sedar, Draax, Bill, and Rond, he says, "I believe you know where to find me." With a serious look on his face, he gives a wink, and turns to go.

Shopping Time? (DM Kim) 
Tuesday October 24th, 2000 2:28:50 AM

It is roughly half-past three in the afternoon. Rest, acquisition, research have all been mentioned as desirable goals. Go ahead and indicate planned actions for the balance of the next day and a half.

K'isst 
Tuesday October 24th, 2000 10:38:24 PM

K'isst frowns at Damocles, and says, "This is just a village. Maybe several hundred on an average day. Plateau City is a city! Thousands of people! Parades everyday! I heard there are usually more than 100 adventuring groups there at any time. I've always dreamed of going to one." She turns to Bill and the others. "Can we?"

"If so, we can shop there! That would be cool! There's a magic castle that is a shop there where you can get any type of potion there's ever been! There's this place called the Red Wyrm Inn that is also a castle! At least that's what I heard..." She kinda trails off realizing that some may not be excited about such a venture.

Damocles 
Wednesday October 25th, 2000 12:06:31 AM

"I was just at the Red Wyrm Inn before I came here... ::sighs:: I suppose that we could go back. It is the will of Alemi that so guides me I suppose." Damocles shakes his head for a moment, and then goes up to his room, returning moments later with his backpack. "Well, I'm all packed... I suppose I shall go visit the local shrine unless you all desire to leave immediately?"

Arien 
Wednesday October 25th, 2000 12:40:04 AM

Arien tries to rest some more but that large pile of wealth keeps nagging him until he finally gives up hope of resting. Getting up Arien wanders around looking for Sedar, when he finally finds the mage he gets right to the point, "What do you say that we get together and figure out just exactly we got in the way of loot?"

Bill Troublefinder  d20=10
Wednesday October 25th, 2000 2:49:19 AM

Bill smiles at K'isst's description of what she's heard of Plateau City. "Yes, we should go there, soon. But I need to take care of a few things here before we leave. How 'bout next month?" Then he sees K'isst's face fall. "It's just, I want you, uh, you all, to meet my family before we go. But maybe we can leave sooner than a month. What say we stay at least a few more days, and then, say, no more than a week, go there?"

To Damocles, the Windhornian halfling says, "If you find a place tedious, you might ask yourself the question, 'Is it this place that is tedious, or do I simply carry boredom within my soul?' My father told me that 'boredom is the symptom of a moral problem at worst, and a lack of imagination at best.'" Then Bill gets a smile on his face, "'Course, that was after I told him I was bored of him just sitting there watching the garden and smoking his pipe." But then, more seriously, "But he did teach me to try to find what was interesting about any place, and any person."

He looks at Damocles' backpack. "Hey, friends, shall we give two and a half percent of whatever Sedar and Arien count up for Damocles to figure out how to tithe, and maybe another two and a half percent for him personally? Why? Because Damocles answered our request to help, and I think it'd be good for him, who is willing to fight for the good, to join in with us."

"We should set aside some for the Pastna family, too. Does anyone know of the families of our other companions, and the militia? Friends, think it through, and let's try to do what is right."

Bill gives the brooch to Capt. Bear Claw, and tells him, "I believe this belongs to the Lady at the Inn of the Crystal Sphere. I wish to see her when I might, Captain, but don't wish to delay the return of this item." As he turns to go, he says, "It is good to have such valiant ones as you and your daughter watching over this town, sir," then re-enters Grog's Inn.

"We've gotta figure out what all this stuff is. Should we try that here, or in Plateau City?" the hobbit asks.

Having noted Arrisa's seeming aversion to towns and cities, he tells her, "You know, I've heard it takes almost a week of walking through the woods, and meadows and hills to get to the city."

Bill returns to his room, and successfully uses his mental powers to cause the tip of his left index finger to regrow. [OOC: Who has significant wounds, still? Bill will try to help his friends get better soon, and will ask Damocles if Alemi has given him the power to help heal.]

Bill Troublefinder 
Wednesday October 25th, 2000 3:05:45 AM

[Over the next two days, Bill will work on rejuvenation and regeneration, attempting to regain the constitution points drained in the past few days via the sustained drawing upon psionic power.]

K'isst the Impatient 
Wednesday October 25th, 2000 3:38:40 PM

"What! We're staying here? Arrrrggggh." K'isst is very frustrated at seeing this "hometown boy" type attitude from Bill. "I didn't leave home to just stay home. My home is just over that hill and down a tunnel. I left home to LEAAAVVVVE! I want to go somewhere. Anywhere. True, I'd prefer somewhere really neat and famous, but awaaaay! Not spend two weeks at momsy and poopsie's house!" She is totally adamant about this. She pauses. "I'm going to pack." As she gets to the top of the stairs, she calls back over her shoulder. "We can divide this stuff up right quick before we leave, right?"

Sedar the Searcher 
Wednesday October 25th, 2000 7:24:21 PM

Making inquiries into whereabouts of a local Mage or Sage in an effort to acquire some spells. Sedar wastes little time before rushing around. Knowing the length of time before K'isst will start making commitments for the group is indeed short.

Rond  d10=8
Wednesday October 25th, 2000 9:29:18 PM

Rond returns his magic item. (Roll is for hit points). (Will post more, but had to look back at some stuff first, didn't want to lose hp roll) ;)

Rond 
Wednesday October 25th, 2000 9:35:15 PM

Rond will head out to run some errands. His first errand is to visit with Hiram Veril, and explain what he can (archives aren't accessible (at least on this website :) ), so I couldn't review what we could and couldn't tell). Rond will then sorta just wander around town, to see what has been going on. Then he'll retire for the night, to think on what has happened. He'll check in with the group in the morning, to see what the split is for the loot.

Rond - To find the archives, click on "GAMES" at the top of the page. Then scroll to the bottom of the page listing the games. Click on "Library" there. You'll find the archives for this and the other Woldian games. -Kim

Arrisa 
Wednesday October 25th, 2000 10:06:37 PM

With a slight sigh, Arrisa stands up. "I think I'll go out into the woods for a short while. I'm more relaxed there. I can practise and be alone for a while. A day and a half? I assume today is that half." She wanders towards the door and stops for a moment. "See you all in a day or so then...." The elven lady then wanders out of the tavern, presumably to the woods...

Bill Troublefinder 
Wednesday October 25th, 2000 10:44:05 PM

Bill says to K'isst, "Oh patient one, your rush to leave at the cave of the crabmen made sense." He follows her to her room. "Look, K'isst, I did some things with my mind and body that took a lot out of me. I fear if I don't rest at least for a few days, it may go poorly for me. Now, if you want to rush off, I can't stop you. But couldn't you wait just a bit longer? I want you to meet my family. And I want to be in good enough shape to face whatever it is there will be to face. And I'd just as soon be with you when, well, whatever happens."

Just before he turns to go, he asks, "K'isst, can I borrow your translation stone tonight? I can get it back to you tomorrow."

He next looks for Draax. "Say, Andraaxius, may I borrow the bag of holding tonight?"

He also looks for a few of the scrolls of water breathing.

The Loot - DM Kim 
Wednesday October 25th, 2000 10:52:37 PM

In the box left by Atomos, Arien and Sedar (and anyone else checking) find the equivalent of 40,000 gold pieces in assorted gems and coins.

Draax 
Thursday October 26th, 2000 12:30:49 AM

Draax will do another tour of the magical weapons shop, looking at daggers, bows and arrows.

Damocles 
Thursday October 26th, 2000 3:12:13 AM

Damocles counts the coins and his 7% share...
"Amazing. 2800 gold for responding to a mere cry for help. Were only all our brethren so lucky... I shall give all but 100 of this to the church, so that they may set up several new parishes to serve those in need... perhaps some will be sent in humanitarian aid to those under Parnoth's rule..." Damocles turned to Draax. "Have you ever considered granting your services to domiciles for the desperate for a day? They could certainly use someone of your stature."
Damocles spends the rest of the time healing the party and then tending to any of those in need in the village.

Bill Troublefinder 
Thursday October 26th, 2000 12:56:26 PM

"Damocles - last time I checked, two and a half plus two and a half equals five, not seven. Make that 2,000 gold pieces, assuming the rest of the party agrees," says Bill with a smile. "And, while you can do with it what you will, and your heart is very generous, I see, you may want to consider holding a bit more than 100 gp in reserve to buy, oh, healing potions or the like."

And, as he sees Damocles helping to heal his friends and neighbors, he sends a prayer to Alemi to bless His good cleric.

Bill goes to meet with the Pastna family, to tell them what he can about Borbo's death, and how, through what he did 'last night' he helped prevent an even bigger invasion of the Sahuagin, and how without him, the dragons might have destroyed the village, and how he is a hero, and how Bill will never, ever forget his cousin and friend. He mourns with them. He takes them to see the statue at the Sentinel grounds.

Bill asks if any want to come with him, and goes, if he is able, to each of the homes of the militia who were killed, and if Branze, Ahkum, or Galahad had any family in the area, he will try to contact them.

K'isst 
Thursday October 26th, 2000 3:10:33 PM

K'isst grudgingly admits to her selfish self that what Bill is doing is good, but she has no taste for comforting. No one ever comforted her, except for this group that is now her family. She wasn't even allowed to grow up in her parent's house because she was a female. So she grabs her pack and leaves town, camping a mile or so on the road to Bree, hunting and fishing for what she needs and tries to practice patience. The solitude seems to do her good and help her put the events of the past few days/weeks in perspective.

Draax 
Thursday October 26th, 2000 5:27:11 PM

As Draax gets ready to head to the weapons shop he turns to answer Damocles' question. "Helping others in such a direct manner is not my way. I am an adventurer, some people say hero, some say sellsword, some say mercenary, but I say adventurer nothing more, nothing less. I have never been known as a charitable person and I honestly do not wish to be known as one. I usually put my money into getting better weapons, better armor, and my time into training. I respect those of you that donate your money and time into making life better for others, but that is not my way." Draax takes his share of the money and continues on his way to the weapons shop.

Arien 
Thursday October 26th, 2000 11:21:50 PM

Arien gathers together the party members that he can find and informs them of the treasure situation. "We have here an accumulated total of around 40,000 gold pieces. With 2,000 to Damocles that leaves us with 38,000 to split 7 ways. If we split it into 5,000 each that leaves us with 3,000 left over which can be sent to the families of those who lost thier lives during this ordeal. What does everyone say to that?"

Ruthat's Weapons Shop (DM Kim) 
Friday October 27th, 2000 12:09:35 AM

At the weapons shop, Draax finds Ruthat, and pretty much the identical weapons and such that were there last time he checked, except that the weapons the party purchased are not there. "Welcome, welcome. How are those things I sold you?" Ruthat gets a curious look on his face. "Funny, I remember selling things to you and some of those lads who helped out the other night on the big wheel, but ... well, never mind. Oh, well done, well done at the ceremony, by the way. It was bad, coulda been worse, hadn't you all been there. Back so soon? What can I interest you in today?"

Damocles 
Friday October 27th, 2000 12:18:30 AM

Damocles shrugs his shoulders in response to Bill and Draax. "There's a reason I went into the clergy rather than mathematics... And I'm sorry about your feelings Draax, perhaps with time they will change, perhaps not. In whatever way you help know that you have the blessings of Alemi." Damocles carries on into town to complete his prior actions.

K'isst 
Friday October 27th, 2000 12:46:28 PM

K'isst befriends some ducks near a stream which she begins feeding daily some pieces of bread. Soon one of the uglier ones who is always picked on by the others, and usually doesn't get as much food, is eating out of her hand. She sighs, thinking, "Patience is a "good" virtue....a "good" virtue....a "good" virtue....

Draax 
Friday October 27th, 2000 7:12:16 PM

As Draax enters the shop he returns Ruthat's greeting. "Thank you, your weapons are working out well for me and my comrades, I just came in to take another look at your daggers, bows and arrows." Draax smiles as Ruthat's remembers an event that happened in a different time line, but he figured that since he was missing the amount of money that he brought the sword and shield with that somehow it all would fit. Draax take his time examining the weapons, testing each one and draining Ruthat's brain dry on his knowledge of each one that Draax finds suitable.

Sedar the Spell Searcher 
Friday October 27th, 2000 7:38:43 PM

"5,000 apiece .... I wonder how far that will go at the Mages guild. And as for the 3,000 left over, I say we donate that to our Local chapter of Wardd's church. They have been extremely helpful to us, even though they may not be aware of that fact." Then he moves on to find that local guild again. "hmmmm money to burn, this may be lots of fun" and the half-elf makes haste in route.

Arien 
Friday October 27th, 2000 11:30:13 PM

"Eh? Mage Guild? Now that you mention it I could always use a few more spells, I'll come along if you don't mind." Pocketing his share Arien follows Sedar.

Rond 
Sunday October 29th, 2000 9:58:59 AM

As the word gets spread amoung those patient party members ( ;) ), Rond will pick up his part of the treasure, leaving it in gem form.

Bill Troublefinder 
Monday October 30th, 2000 8:27:31 PM

"Hmmm, some for the families, some for the temples. How about this?" Bill proposes. "250 gold for each family who lost a member in the Sahuagin attack. The rest split, 500 for the temple of Wardd - Hiram Veril is the priest there, and 500 for the temple of Mittiri - because they gave us some things that helped us on our foray against the sahuagin. If any of the eight who died do not have family, how about the first 250 to the farmer whose barn was burned, and the rest, if any, to Capt Bearclaw for training up some replacements for the militia, and equipping them?"

"There isn't any mages guild here in Windhorn Hamlet, Sedar. But in the city there oughta be! Maybe you and Arien can swap spells."

Bill goes to see the "hag" at the House of the Crystal Sphere. He tells her that he and his friends met Atomos, who told him to send his greetings to her. "He said he remembers you fondly, ma'am."

He speaks with Bearclaw about the boy, Merik Andovin. "Captain, I think he has talents that could serve this town well. But, he's prone to mischief. I'll tell you, though, he has eyes that see much and ears that hear much. And, I have a feeling that he is a survivor. Keep your eye on him, if you would, sir." Bill gives the captain 500 gold pieces. "For you and your militia, sir. You showed your mettle at the ceremony the other day!"

Just before lunch, Bill takes whoever wants to go with him to visit his family a couple miles outside of town. He introduces whoever joins him, enjoys some of his mother's cakes, and leaves behind 500 gold pieces: 100 for his father, 100 for his mother, 100 for his siblings ... and privately 200 for his mother to squirrel away, "in case of emergencies."

Ruthat (DM Kim) 
Monday October 30th, 2000 8:44:05 PM

Ruthat shows Draax once again his selection of daggers, bows and arrows. He has a selection of good bow strings. A compound long bow that requires significant strength to pull (18/76 or better) is available. Plenty of arrows, sheaf and flight. A larger-sized quiver, able to hold up to 36 arrows (with room for six arrows in each of six compartments) looks like it might fit across Draax's back well. Costs five times what a normal quiver goes for. Throwing daggers, a punching dagger ("Just found this in a drawer," Ruthat tells you), boning knives, spearbow arrows, fishing arrows, and eight arrows with cloth wrapped around the shaft just behind the arrowhead. "Dip that in this oil here," he says, holding up a small bladder, "light it, then shoot the arrow. Stays lit pretty well. Don't wait too long to shoot after you light it, though." (Arrows and oil: 80gp.) There is a longbow that he'll tell you, "Seems to have a little magic about it."

As Draax looks these things over, Ruthat's niece comes in and whispers something in her uncle's ear. He says, "Oh, all right. You'll have to excuse me, but I'll have to close up in five minutes. Should be back tomorrow afternoon, but won't be open for more'n an hour, say at three hours past midday."

Bill Troublefinder 
Monday October 30th, 2000 9:02:49 PM

Learning from Draax (I hope) when Ruthat is in, Bill goes in to buy 80 darts, or as many as he has, if less than 80. He figures in the city there will be more options.

Visitors from Plateau City to Windhorn Hamlet

Visitors from Plateau City to Windhorn Hamlet


DM Kim - Someone's coming 
Tuesday October 31st, 2000 4:08:10 AM

[Draax, Bill, and anyone who wishes to can get a small supply of standard weapons and adventuring supplies from Ruthat's store. Bill only gets 40 darts.]

Sundown comes the end of the second day after the party talks with the town council. Soon, several children come running down the western road into town. "They're coming, they're coming! Horses, and little cottages with big wheels! Whee! Someone's coming!" As citizens of Windhorn Hamlet come out of their homes, out of inns and pubs to see what the commotion is about, a trumpet sounds a royal tatoo. "Make way, make way! The royal emissaries!" cries out the trumpeteer between blasts, his voice clear, penetrating. Immediately behind him rides a man tall in the saddle of a magnificent warhorse. The handsome man wears a set of gleaming silvery plate armor, helmet under left arm. To his right, a halfling rides a pony. He wears a steel breastplate, with an engraving of balance scales visible in the torchlight.

Behind them are two magnificent carriages, each drawn by a team of twelve large matched horses, tufts of hair waving just above the backs of their hooves.

Mayor Lothar comes out. "Welcome, welcome to Windhorn Hamlet. Stay, enjoy our hospitality. What news bring you? I am Lothar, mayor of this fair place. You just missed the Renewal of the Sentinel. Nevertheless, please, we have plenty of good things to share with our honored guests." He looks to Capt. Bearclaw.

"I am Bearclaw. Who are you?" he asks, arms folded. Then his arms unfold. "Bolderhusk? Bolderhusk!" He strides forward, standing to the side of the tall horseman. Capt. Bearclaw roars, "You son of a sword, you. How long has it been?"

The man the captain called Bolderhusk dismounts, grabs Bearclaw's arms, then embraces him for a moment, giving his back a resounding slap or two, which Bearclaw returns. They look like dancing bears.

The halfling looks at the greeting, and pipes up, "Well, are you going to introduce me?"

Bolderhusk turns and smiles goodnaturedly. "Mayor Lothar, Bearclaw, Fipps. Fipps, Bearclaw, Mayor Lothar." He turns to the mayor, offering his hand to shake. "Bolderhusk, a paladin, your honor, in service of the gods, in service of New Elenna, and sent by His Lordship the Most High Mayor of Plateau City, Sturdavent." He inclines his head in a dignified manner. "His Lordship received a message from someone by the name of Bill Troublefinder. We understand there were some problems here in and around the town, and wish to speak with the Windhorn Hamleteers." He looks around. "Things are well in your town?"

Mayor Lothar (DM Kim) 
Tuesday October 31st, 2000 4:28:34 AM

"Oh, well, quite well, thank you," Mayor Lothar replies. "Very pleased to make your acquaintance, Paladin Bolderhusk, and good cleric Fipps. We did have some sea devils try to disrupt our ceremony this year. Sadly, we did lose some good men in the attack. But the militia under the good captain here, and yes, a competent group of adventurers helped fend them off, and the ceremony went off without a hitch, once that matter was resolved."

Fipps (DM Kim) 
Tuesday October 31st, 2000 4:51:03 AM

"Hello, your mayorship. Your captaincy," Fipps says. "So, where are the adventurers?"

DM Kim  d20=4
Tuesday October 31st, 2000 5:25:39 AM

Rond notices young Merik among the gathered crowd, putting something small and round into one end of a reed. He brings the reed up near his lips. Merik is about 25 feet away from the ranger.

Arrisa 
Tuesday October 31st, 2000 11:21:17 AM

After her day and a half in the wilderness, Arrisa returns to the village as she spots the caravan entering the village. Arrisa lets out a slight sigh and looks down at herself. She is totally covered in mud and leaves, and seems totally unconcerned about this. Entering the village, she wanders towards the group of people. Seeing K'isst, Rond, Bill and the others, Arrisa stops and gives a small wave. Unconcerned about the affairs of civilisation, she leans on her staff and watches the prodeedings from a distance, pushing her slightly mud-cakes hair behind a pointed ear...

Rond  d100=50
Tuesday October 31st, 2000 1:19:30 PM

[Is he gathering the object, or placing it away? After putting it into the reed, he brought it to his lips?! huh?! :) ] Rond will attempt to move silently up behind Merik, in order to observe what he's doing. [character sheet not on me, it's close as to whether I made my MS or not]

Merik (DM Kim) 
Tuesday October 31st, 2000 3:57:38 PM

[It looks like Merik is getting ready to blow on the reed, shooting out whatever it is he put into it - in the general direction of the halfling on the pony. 3 - 2 - 1 - ]

Rond (without further adieu)  d20=18 d20=10
Tuesday October 31st, 2000 4:36:38 PM

Rond then steps in and attempts to grab the reed, pushing it down towards the ground. Somewhere, though, there was a rock with Rond's name on it. Stumbling (but not falling (dex check)), he says, " Just what are you doing young man!" [If I'm still sneaking, then no move in, but I will clear my throat, and speak as indicated]

Draax 
Tuesday October 31st, 2000 9:53:46 PM

Draax looks over the items and picks out all the items that he wants. "Ok what does this come to?"

K'isst 
Tuesday October 31st, 2000 10:24:52 PM

K'isst is so lost in her thoughts that she doesn't even notice the coaches go by her on the highway. She gets up, started by something and heads out into the woods looking for supper. Later she returns to her camp, unable to find inner peace, but perhaps a bit closer than she was the day before.

Sedar 
Tuesday October 31st, 2000 11:48:02 PM

Engrossed and obsessed with his search, he almost misses the caravans' entrance to the town, the mage finally calms down as he finds what he seeks, "ahhhhhhhhhhh"

Arien  d100=11
Wednesday November 1st, 2000 12:37:24 AM

Drawn by the commotion, Arien tries to see whats going on but due to the fact that he is a good bit smaller than the humans his sight is blocked fairly effectively. After a moments thought Arien scales a nearby building and sits at the edge of the roof, happy with his new and quite good view.

ADM Todd 
Saturday November 11th, 2000 9:26:48 PM

Will post, and get things rolling for Kim if nothing heard by Monday afternoon. Sorry about the delay folks.

Fipps (ADM Todd) 
Monday November 13th, 2000 1:10:17 PM

"I take it this creature," as Fipps sniffs, "must be K'isst?"

Boulderhusk (Adm Todd) 
Monday November 13th, 2000 1:30:12 PM

Sighing inwardly, "I see you two will be needing some time to talk. I will leave a coach behind, and you are to catch up as soon as you can."

Looking at the rest of the party, Boulderhusk announces, "We will retire for the night, and see the rest of you in the morning." As he hurriedly disappears with Fipps indignantly in tow.

Wedding discussion (ADM Todd) 
Monday November 13th, 2000 1:32:52 PM

Those left behind watch as Bill and K'isst quietly leave the building, to go discuss their current situation.

Next Morning (ADm Todd) 
Monday November 13th, 2000 1:46:08 PM

As the party emerges outdoors prior to the sun rising, they sense, rather than see, that the caravan is a bustling center of energy.

Shortly after the party members emerge, Boulderhusk comes over to them. "Greetings adventurers, and Praise the gods, that another day has come. Do any of you have any traveling preferences? Please figure out what equipment you will need while traveling. Any equipment that is awkward to carry inside of the carriage, needs to be placed here," pointing to a spot on the ground, "so that it can be packed among the carriages."

<I will e-mail everyone that I have posted here, and that things are on the move, later tonight. If you have any things that need to be addressed, that cannot be resolved here, e-mail me at solutions.now@usa.net> <I reserve the right to make more posts for today, as I work on picking up the reins ;)>

Arrisa 
Monday November 13th, 2000 7:17:13 PM

(At the mayor's house)

Not sure what to make of the information Judith just gave her... or how she knew her name, Arrisa just nods. "You mean I'm going to find another female ranger not so wild as myself. That should prove interesting..."

(In the morning)

Arrisa wanders downstairs, a little cleaner than yesterday, but bits of mud, twig and leaves were still stuck to her clothing. She listens to what Boulderhusk has to say and nods. "Yeah, I prefer to walk rather than ride." Arrisa stands with her arms folded, holding her quarterstaff to her chest. She silently awaits his answer.

(OOC: Sorry about the length of time from my last post. Things became a little busy, but all seems well now :) )

Sedar 
Monday November 13th, 2000 11:53:38 PM

Having some new spells to work over, the Mage comes out to the caravan looking like he had little sleep. "Who's riding with who?" looking about for his fellow companions. Adding lastly as he sees the Paladin, "Not much to carry but my sachel of things, so I'll just find a home in one of these carriages. Thank you."

Rond 
Tuesday November 14th, 2000 1:08:39 PM

Gathering his stuff up in the morning, Rond meets everyone outside. Shown where to put his backpack, Rond heads for a carriage. "It doesn't matter to me who sits with me."

Arien 
Tuesday November 14th, 2000 9:22:50 PM

After stowing his luggage in the appropriate area Arien hops up into the nearest unoccupied seat. "Ah, the road," he murmurs to himself, "I wonder what new surprises it holds for us this day."

Bill Troublefinder 
Wednesday November 15th, 2000 4:47:25 AM

[Back up] When Bolderhusk suggests leaving a carriage behind, Bill says, "Oh, we can catch up faster without the carriage, I expect."

Draax 
Wednesday November 15th, 2000 7:49:40 AM

Draax places his longbow in the spot indicated for items that cannot ride in the carriages. Looking at Boulderhusk Draax says. "If you have an extra horse I would prefer to ride along side the carriages, if that is OK, if not anywhere in the carriages will be fine."

Boulderhusk (Adm Todd) 
Wednesday November 15th, 2000 2:04:40 PM

"I can understand your personal preferences for your mode of travel. But his Lordship is pressed for time, and thought that this would be more suited for the Heros of the Hamlett"

Fipps (ADm) 
Wednesday November 15th, 2000 2:05:48 PM

You hear a loud sniff from somewhere in the dark, "Not to mention, bad form"

Boulderhusk (Adm) (backsup) 
Wednesday November 15th, 2000 2:08:22 PM

Replying to Bill, "But his Lordship wants to recognize your achievements here in Windhorn. You would wound his sensibilities, I think, if you did not ride."

ADm Todd 
Wednesday November 15th, 2000 2:10:26 PM

OOC sorry for delay. College! Post for conversation, more tonight. (when Kim comes back, this message is marked for deletion)

Bill Troublefinder 
Thursday November 16th, 2000 2:53:20 AM

Bill replies over his shoulder to Bolderhusk, "We'll ride in the carriage, we'll ride, when we catch up. No offense to you nor his Lordship. Take the carriages, that way the second won't be behind the first." Bill will engage in no more conversation on this topic.

Adm Todd 
Friday November 17th, 2000 9:53:42 PM

(marked to delete) Moving on.

Adm 
Saturday November 18th, 2000 2:04:39 AM

The carriages set out from Windhorn Hamlet, amidst cheers and huzzahs from the local citizens. The entourage follows the road westward, threading its way through farmland and rolling hills, passing the occasional isolated dwelling, with people coming out to see who is going by, as well as passing through some wooded areas. The group's herald, who goes by the name "Herold," is a bard, and, as he speaks charmingly and engagingly with the members of the adventuring troupe, explains that it is his responsibility to suitably present the group's history and accomplishments before the High Lord Mayor and his council.

Arrisa 
Saturday November 18th, 2000 8:35:27 PM

Arrisa lets out a long sigh as she sits in the carriage. All the way she mutters to herself and she didn't seem to appreciate the bard trying to make her feel better. Right now, she wasn't even bothered if she left mud stains from her clothes inside the carriage...

Herold (Adm) 
Sunday November 19th, 2000 7:48:29 AM

Herold takes the time to visit each of the coaches, and to try to engage the group in chat.

"So, tell me about yourselves," Herold enourages. "Your adventures. Where were you raised? What are your favorite foods? Have you fought any dragons? Tell me about the sahuagin. Do you agree with the nickname given to them - that is, 'sea devils'?"


Damocles 
Monday November 20th, 2000 12:39:00 PM

"I wouldn't know kind sir, I wasn't there when they fought them. But I am Damocles, priest of Alemi, and pilgrim. I wander the land, do good works, etc. The same thing as any other pilgrim I suppose." Damocles settles for the journey ahead, accustoming himself to the roll of the Carriages wheels.

The Road Moves Ever On (DM Jerry) 
Tuesday November 21st, 2000 2:39:14 PM

The wagons begin to roll. As you travel south, it is not but a few minutes until the 1st Plateau hazily comes into view. The coaches ride past farmland and sparse forest. An hour or so later, the 5,000 ft. plateau grows ever larger stretching up skyward looking for all intents like a huge flat topped mountain. It stretches to the east and west as far as you can see.

Soon a castle comes into view as you top a small hill. A strange rope contraption leads up the cliffside from the interior of the castle grounds to a second castle at the top of the cliff. The second castle shines bright in the morning sun.

Soldiers come to attention as you pass by into the castle. People stare as your carriages drive right by the small line of people waiting for the next "sky-raft."

About an hour later, you see a flimsy river raft attached to four 6 inch lengths of rope that must be 5000' long. "Don't worry," Boulderhusk says, "The ropes are magicked not to break or sway with the wind... so it's perfectly safe... Although the Gold Dragons were attacked by a red dragon on a "sky-raft" one time." He turns and grins mischievously.

Another hour later, the raft has finished its descent. Very quickly it is unloaded of cargo and people and the carriages are loaded, strapped down heavily, and then all is ready. With the blowing of a distant horn at the top, the raft begins to ascend. Quickly it picks up speed. Far above, you see another raft descending as this one ascends.

Rond 
Sunday November 26th, 2000 2:05:56 PM

To Herold. "I would have thought everyone knows of our stories all ready, or at least that's what it sounded like when Boulderhusk was talking."

Herold (DM Kim) 
Sunday November 26th, 2000 4:37:18 PM

"Well, truth be told, Rond, Hiram Veril recently told us quite a bit, as far as the names and some of the deeds of your group, but what I need are details. I heard that your troupe formed fairly recently, and you were one of the first members." Herold's interest is earnest. "Maybe you, and those who were here from the beginning, can tell me how it is you got together, and about your first forays. Then those who came later can add their recollections. Telling the stories of our lives is a wonderful accompaniment to travel, no? And aren't some of you just recently met?" Looking out the window as the raft ascends, the bard exclaims, "My, look at the view of the countryside!"

To encourage the so far quiet adventurers to talk, he says, "In exchange for each story you tell, I'll see if I can identify a magic item for you."

DM Kim 
Monday November 27th, 2000 3:46:40 AM

As the raft nears the top, the rate of ascent slows. The temperature has dropped, but only by about ten degrees Fahrenheit.

"Hah! Wait'll you see the Fast Roads," says Fipps. "Bet a couple of you get sick just looking out the windows!"

At the top, seasoned handlers help the horses pull the ornate carriages off the large raft. As they come off, soldiers stand on either side of the roadway which resumes a mile above where it left off. A captain says, "Sergeant, present arms."

A stocky man with a flat nose barks out, "Present h'arms!" And the soldiers raise swords in a forty-five degree angle upwards, thus saluting the party as it passes.

Standing just past the end of the dual line of soldiers are two figures - an elven woman, and a halfling.

Bill Troublefinder 
Monday November 27th, 2000 3:49:13 AM

"Hey! Hey, stop! It's me, Bill," says the halfling.

Rond 
Monday November 27th, 2000 3:19:35 PM

"Weelll. I'm not sure what there is to tell, at least. It seems to always happen so fast. Hiriam basically formed the group, as I remember. We were to see what was going on in the tomb. We descended into the tomb, where we met K'sst's tribe. No one had told us about Troglogytes, that would be friendly to us. K'sst convinced her father " Rond rolls his eyes as he says convinced" that she should come along with us. We worked our way further into the tomb, where we got ambushed by some thugs. The thugs got ambushed by Bill, then, which helped us out of a bind. And then we fought the mages, and brought Mengor's corpse out."

While telling the story, Rond takes his time commenting about the journey, expecting that others might be able to fill in details where necessary.

Sunblaze Trith 
Tuesday November 28th, 2000 2:27:45 AM

Sunblaze agrees with the cleric, and when she awakens, standing near the party, she gasps. "Oh my, I never expected it to work."

When Sunblaze sees that the group from Windhorn Hamlet, she speaks, "Why Hello, I be Sunblaze... Sunblaze Trith. And I have come with Bill, to join you upon your quests, if I may." Sunblaze finishes talking and then sings a rousing tune.

"His mithril armor burnished bright,
One gauntlet black, the other white.
His helm alive with brilliant light,
His longsword danced with flame.

"This hero faced his greatest test;
This battle would complete his quest.
The shield he carried bore his crest;
Sir Osis was his name.

"For courage and for strength he prayed,
To Domi, the god whom he obeyed.
His trust and faith would give him aid;
He would not fight alone.

"For honor, and for Domi!", he roared,
And leapt to battle for his lord.
Opposing that unholy sword,
He charged to match his own.

"And locked in battle, toe to toe,
He stood against his mortal foe,
Exchanging blow for deadly blow,
A small and savage war.

"The damage done by each was vast;
He knew his health was failing fast.
The next exchange might be the last;
He could not stand much more.

"And yet he vowed he would not yield.
He stood his ground, and raised his shield,
To win or die upon this field;
The fateful moment neared.

"And in his rival, there was doubt.
Afraid that he might lose this bout,
The man of evil's nerve gave out;
The coward disappeared.

"His masquerade of honor gone,
With craven guile, this evil spawn
Did soon return, to battle on;
Most foully did he fight.

"But at our hero's side now stood
The valiant Flaming Fools, who would,
United on the side of good,
Prove steadfast in their might.

"Courageously, they joined the fray,
And only Phillip ran away.
At last the party won the day,
And killed the wicked beast.

"Remember well, and heed this tale;
The noble hearted will not fail.
For in the end, the good prevail,
And evil will be greased."

Sunblaze finishes her song and awaits to see if the gallant Windhorn Hamlet force would care for another.

Bolderhusk (DM Kim) 
Tuesday November 28th, 2000 3:51:15 AM

The lead carriage slows to a stop, as does the one behind that. A footman opens the door. On his grand horse, Bolderhusk in his gleaming ornate armor nods to the singer. "Well done. Bolderhusk, at your service." He dismounts, and draws near to Sunblaze. If she will allow him, he bends over to kiss her hand. "At your service, indeed." The paladin's eyes twinkle as he looks at her for a moment.

"Bill, so, you made it." He leans over to speak quietly with the halfling. "Is K'isst coming soon?"

Bill Troublefinder 
Tuesday November 28th, 2000 3:53:44 AM

Bill listens to Sunblaze's song. He tries to picture the battle in his mind. "Well, well. Well - I didn't know you had such a mind for lyrics!"

Bill nods to the paladin. "No. No, I don't think so. But I promised I would come." He walks up to the lead carriage. "Hey, friends, mind if Sunblaze comes along? She knows some magic, and is a storyteller."

Although Bill's voice has its usual cheerfulness, his eyes look somewhat sad at the moment.

Footman (DM Kim) 
Tuesday November 28th, 2000 3:54:30 AM

A footman opens the carriage door for Bill.

Arien 
Tuesday November 28th, 2000 7:15:49 AM

Removing a small paring knife and an apple from one of the many pockets in his cloak, Arien carves a few pieces and offers them to the others in the carriage. Then, idly munching on a slice himself, he relaxes back into the seat and lets his mind wander while he pays some attention to the conversations drifting about him.

Damocles 
Tuesday November 28th, 2000 6:50:45 PM

"Like a hydra this group seems. When one is gone two shall fill its place."
"Greetings to you, Sunblaze," says the priest, bowing deeply and smiling as he does so.
"I hope that you shall be welcomed into this adventuring fold as readily as I was... I'm probably not the one you want to direct questions to for now... And I might mind my words around Bill as well. I am new and he seems..." Damocles trails off for a moment.
"It is not my place to say, I would suppose."
"In any case, welcome to the fold, I am glad your travels brought you here, as my travels led to the same point."

Sedar 
Tuesday November 28th, 2000 7:37:25 PM

Struck by the lyrics and tune, the 1/2 elf steps over to meet the singer of songs. "Well met my dear lady. Beautiful, that was, if I may say so. .... Sedar of Windhorn ...... The pleasure is mine. I would gladly hear another. It makes the day seem brighter. Hearing such melody."

Draax 
Wednesday November 29th, 2000 12:26:32 AM

Draax shakes his head in agreement with Sedar about the songs. "Yes, I would enjoy hearing another. I am Draax and it is a pleasure to meet you."

DM Kim 
Wednesday November 29th, 2000 1:00:25 AM

After introductions are made all around, the impatient voice of Fipps interrupts, "Well, get on. We don't have all day to sit and chatter. There's a road ahead!"

Sunblaze and Bill board the 2nd gilded carriage. The drivers command the horses, and the journey resumes. Half a mile beyond the cliff, those looking out the window note that, while the speed and rhythm of the coaches feel about the same as before, the landscape appears to be dashing by at an inordinate rate of speed. It seems to pass by more quickly than a bird can fly.

Herald, in the lead carriage with some of the party, points out a crystal sphere. He speaks a phrase into it. Now those in the lead can hear the conversation from the next carriage. And again he speaks, and from a similar sphere in the 2nd carriage the people there can hear those in the first. "Hello, there. This is Herald. Sunblaze and Bill, I'm a bard in the service of the High Lord Mayor Sturdavent. On the ride up to this plateau, I suggested that your friends tell me more about themselves. I'm interested in details of your adventures since Hiram Veril brought the initial group together. But it might be helpful - as we yet have a few days more of travel - to use the time to hear about your backgrounds. So, personal histories, recent or not -- let them be the order of the day."

The bard takes a breath, and adds, "If any want to change carriages, I'll let the drivers know. The third carriage has good sleeping accommodations, of course, and the fourth, good food. Oh - under the seats there also is food. Some breads, sausages, cheeses, wines, even sparkling water. In the shelves above, blankets and small pillows for your comfort. Later we'll stop at a guesthouse for a bit so that personal needs might be addressed."

Herald also repeats his offer to attempt to identify one magic item for each story told. "With what I've heard so far, that's one for Rond, and one for Sunblaze."

Arien 
Wednesday November 29th, 2000 7:45:07 AM

"Personal histories hmm? Well I suppose the events leading up to my arriving in Wyndhorn and then joining this adventuring party would do. Well let's see, back in the city I used to call home, I'd rather not name it at the present time, I was part of a... business venture with some folks. Well after a while some of the profits from the... business venture went missing and the finger got pointed me. Well these folks I worked with weren't the very tolerant types... or intelligent for that matter and decided they'd ask me where the money was. Well not knowing where it was and not really looking forward to being questioned I skipped town. Long story short, I wound up in Windhorn and got caught up in the furor of the missing Sentinel Head and here I am now."

Rond 
Wednesday November 29th, 2000 12:16:53 PM

"Hmm. If memory serves, Sedar is the only one from the very beginning. Though Bill is a close second, after he decided he was on the losing team." You can hear in Rond's voice that he is teasing Bill. "Others here were picked up afterwards, though I'm not sure what you," indicating Herold, "know already."

Bill Troublefinder 
Wednesday November 29th, 2000 12:41:03 PM

The halfling chuckles at Rond's remark about Bill's being 'on the losing team.' "Well, it was Hiram who sent me to join that 'losing team' - the Sons of Dread. He said he needed someone who could infiltrate that misbegotten group, and help keep him apprised of what they were up to. As one of their official 'thugs,' I wasn't privy to as much as I would have liked, but did manage to slip into the shadows here and there and eavesdrop on at least some of their plans."

Bill stretches his short arms as he continues. "I told Hiram about Mengor's medallion, and the plot to blow up Windhorn Hamlet with the dead mage's body. But, the more I think about it - I'm still wondering whether that wasn't just a diversion for some other plot they had in mind. It's hard to say. But there are some pretty smart minds at the head of that group. Twisted, sure, but still smart. Come to think of it, I remember one of the wizards asking another something about some books they were looking for. Sedar, Rond - either of you know anything about that?" Bill meanwhile makes himself a cheese and sausage sandwich, and drinks some sparkling water.

Damocles 
Wednesday November 29th, 2000 6:55:39 PM

"My story is remarkably brief. After a time in my youth wherein I studied the monastic arts (as the youngest son of a noble I was expected to do nothing else), I decided to leave the parish and become a pilgrim of Alemi's order. I came into contact with the group when I answered a missive for aid that the halfling sent to the Red Wyrm Inn (and quite an interesting way of sending a message it was... the projection looked so life-like...). Now I am providing this group aid in whatever ways are necessitated, while trying to serve my church in some respects... My order before my life."
On that, the priest smiles, attempting to defuse the seriousness of his last statement.
"Anyway... I'm interested in hearing the stories of the rest of my fine companions."
Damocles straightens out his chain mail and the tunic he wears over it, while at the same time fidgeting a bit and looking pensively out the window.


Sedar the First 
Wednesday November 29th, 2000 7:46:17 PM

"Yes Rond I guess I was the First. There have been so many who have been on this journey. Wardd be with us all." Then sitting back and thinks for a few moments, the mage begins with a light voice .. "A short tale ... let's see .... yes .... The Battle for the Hammer that freed Atomos .... yes .... It was down a path that should not be strayed from, a dark path with evil about it. Shadows lurked as we made our way. A temple of evil was at its end. A temple of blood and death. The brave Brother Branze led the way, a will of granite he had, ready for action. The party spread out behind him to find those that called that evil place sacred. Suddenly a mighty seadevil and his cohorts stepped out to meet the challenge. Arrows flew. Swords clashed. Darts zinged. A mighty battle began. The assault came from all sides. Many were wounded, but the Hamleteers survived the onslaught. The hammer became ours. But the evil was not undone yet. The temple cracked. Its last gasp against a victorious enemy. With no way out and the rubble begining to fall down about them. A rash, but fortunate choice was made ... praise Wardd .... we dove into the water and made the way through to safety. ... at least temporarily ..... a short but important battle that was." The 1/2 elf then again becomes lost in thought as the past comes to life in front of his eyes.

Bill Troublefinder 
Wednesday November 29th, 2000 9:22:45 PM

"Projection!" Bill says as Damocles' comment about his visit to the Red Wyrm Inn sinks in. "That was no projection. That was me, myself! Life-like, indeed!" He looks at his left pinkie, recalling how he lost the tip to the disputed Ring of Water... but how it later grew back. "I'm really glad you came to help us, Damocles. I know you haven't had the chance to see much action yet. No doubt, we'll all see some more."

"Well told, Sedar." He raises his glass of sparkling water at the mention of Branze Bones. "Fierce man. Domi, bless his name."

"How about you, Arrisa? It was so good to see you and Arien show up on the Island of the Temple of Sekola. You really helped us out there. But you don't talk much about yourself. Hey - where did you disappear to when we got back to Windhorn?"

Sunblaze 
Wednesday November 29th, 2000 10:05:26 PM

Sunblaze laughs and speaks slowly. "Magic items I have none other than the one which you may find out about later. But may I hold ye to that later my new found friend." Sunblaze hears the mention of food and and she grabs whatever she can from under the seat. She eats and eats for about 5 minutes, eating quite a bit in that time. Then with a mouthful of meat and crackers she speaks "Have..y...you an...y ale." She finishes her mouthful then says a bit louder. "Or perhaps I shan't have any at the moment, but another story... or at least a poem is in order." Sunblaze awaits a confirmation to sing or tell a story.

Sunblaze 
Thursday November 30th, 2000 12:30:39 AM

(OOC: Sorry song wasn't with first post, but wasn't at home computer so I couldn't access the one that I wanted to post.)

IC: Sunblaze finishes off the last bits of food in her mouth. She streches a bit and readies herself. Then she clears her voice. "This isn't one of the best I have sung, but it is ok."

"The Archer
The young man liked to play with arrows and his bow.
The barn wall was his aim; and no one else would know.
One day the King rode by, his army at his side;
on the way to war again; his fame was far and wide.
He stopped his column by the barn, and looked upon the wall.
The King was most impressed by the wonder of it all.
The boy was quickly sent for, to meet the mighty King.
'But why, Your Majesty, to me this honor bring?'
'I marvel at your barn; the wall is nearly full.
All those arrows spent; and every one a bull!
You must practice long and hard, with aim as sure as this.
I need you in my Army; you must never miss!
You are such a marksman, though still so young a boy;
help me teach my archers the method you employ.'
'The method's really easy, simple and sound.
I shoot my arrows into the wall; and draw the circles around.'"

Sunblaze makes a laugh at her song, for hearing it over and over doesn't demean it. "So what did ya think?"

Arien 
Thursday November 30th, 2000 4:23:07 PM

"Actually Bill that was Akhum who accompanied Arissa. Sadly I believe he perished, if I remember rightly one of the statues at the shore line bears his visage."

Sedar 
Thursday November 30th, 2000 5:40:45 PM

Coming out of his daydreaming, the half-elf listens to the humorous song. "Terrific song Sunblaze, terrific," as the 1/2 elf laughs a deep hearty laugh. "Draws circles around them, .... that's great." Smiling as he goes over the song in his head again. "Thank you."

Rond 
Friday December 1st, 2000 6:10:06 AM

Rond smacks his lips in the face of the droll Bard. (;) ) Then Rond will pull out some of the muffins, and such fare as he can find, and begin eating also.

Bill Troublefinder 
Friday December 1st, 2000 9:17:26 PM

"Oh! You're right, Arien. Sorry, I got mixed up." He pauses. "Wish we coulda gotten to know Ahkum better." Bill sighs, and drinks some more of the bubbly water, then burps. "Oh, excuse me. Hey - hey Herold - you said you'd identify magic items, right? Guys, listen everybody - we've got all these things from Atomos, and elsewhere. Let's divvy them up before we get to town. And it might help if we knew what they were, y'know? Before we go too far, I'd be interested in this bag here. It holds lots of stuff, but doesn't weigh more even if you put a bunch of things in it. I bought this box," which he pulls out of the bag, "and put some of the darts in it." He pulls some rocks out. "These are for target practice. Anyhow, let's figure out what all we've got, and talk about how we as a group can be helped by, say Sedar using one thing, and Arien another, and Rond something else, and so on."

He reaches again into the bag, and pulls out a scroll tube. He draws a quill from it, and some sheets of vellum. From his knapsack he gets a little pot of ink, and dips the quill in. "Okay, I'll write down what we got. Just let me know what you remember, and I'll write it here. There's the three rings Sedar has - Sedar - why don't you show Herold those rings? Then there're these bracers I'm wearing, and the five darts, and ... well, you all just tell me what you remember, and I'll write..." He listens, and scribbles down his friends' input, as well as additional items as he recalls.

Sunblaze 
Saturday December 2nd, 2000 10:50:58 AM

Sunblaze watches the group divide their treasure and smiles. It seems they have gotten more magical items in their last adventure then Sunblaze has ever owned in her life... but she has gotten access to a little bit. Sunblaze makes a laugh and then as if awakening from a dream stops abruptly, to see what the group has gotten. "Nice, and you got that all in a single trip... wowsa..." Sunblaze now watches with complete interest as they go through the magical items.

Arien 
Saturday December 2nd, 2000 11:31:42 PM

"Well I picked up a couple of magical arrows from those dead fellows on the beach, you know right around the time that giant crab attacked us? If I remember correctly someone else grabbed a shield from them too, do we still have it? I believe Sedar grabbed a dagger and Rond also retrieved a quiver, both of those were from the chest where Atomos used to be. That's all I can think of for the moment."

Bill Troublefinder - Treasure Inventory - Time to Divvy? 
Monday December 4th, 2000 4:40:50 AM

"Okay, here's what I've got written down," announces Bill.
"Three water breathing scrolls.
Six water breathing potions.
Two airy water scrolls left from the four the sea elves gave us.
That signet ring that was on the hand we found in the shark's gut. Looks like it has some sort of noble's emblem on it. We got 30 gold pieces, and 3 silver spoons from the sharks, too, and ten gems.
From the two dead men on the giant crab beach:
A helm - it has a little dent, but looks okay - no rust or anything - maybe magical.
A magic scroll from them, wrapped in a piece of greased vellum paper.
A small shield - the one you mentioned, Arien. It has a little dent, but looks okay, too - maybe it has a little magic.
Two magic arrows from them - Rond got those.
A small dagger with jewels on it."

Bill looks up, and as he speaks, there is a little choke in his voice. "K'isst, um, she found some gold candle sticks, and some sort of scroll in Sekola's temple ... so she'll keep those." He looks down sadly at his lap for a minute.

He then coughs a couple of times. "Sorry. All right, there was the treasure that Atomos left for us:
A really nice axe.
A staff - Arrisa - you got that, right?
A quiver with 12 arrows – I think Rond got those, too.
A crossbow.
There were also a dozen potion-type tubes. Six inches long each, an inch and a half in diameter, filled with different colored liquids. Each has a cap on it - looks like you unscrew it, maybe?
I already mentioned the silver bracers," and here Bill holds up his forearms, "and the five darts," and he shows some of the darts on the bandolier across his chest, "and this bag.
Sedar has the dagger with the carved dragon's head pommel.
Sedar is carrying the three rings - do you know what any of them are, Sedar?
We gave the Crabman chief the carved ivory wand. Now he has two wands! Remember that one that turned the sahuagin into jellyfish and, what, a lobster?"
Bill opens his knapsack and pulls forth a folded ashen grey colored cloak. "Nobody's tried this on yet."
And he holds up a small pouch. "This has three stones in it." He reaches in and pulls one of them out. It is a white stone. "Watch this." He holds it in his closed hand a moment, then opens his hand. It starts orbiting about his head, barely missing the walls of the carriage behind him. "There's also a lavender one, and a rose-colored one." The halfling hands the bag to whoever else wants to try a stone. "Don't know what they do, except fly around in circles.
We also have five sealed scroll tubes. Someone take a look.
Now, Arien picked up a bunch of stuff after the last battle with the sahuagin at the Ceremony Grounds in Windhorn. He found six arrows, right? A couple of nice swords, a trident, two really good nets."

After looking over the list, he asks his friends, "So, does anyone here know how to tell if something is magic or not? That might be a good starting point."

Rond 
Monday December 4th, 2000 4:57:11 AM

Getting a twinkle in his eye, Rond points out, "That stone circling your head seems to be magic. That crystal ball thingy in the middle of the coach seems to be magic..." Rond pauses, "Oh, you mean as we don't already know? Nope, can't help with that."

Tour guides (DM Kim) 
Monday December 4th, 2000 5:49:08 AM

The caravan continues to move along swiftly. The bard explains that this is due to the magic of the ancient Teucri, "The same people who made your Sentinel, to protect against the dragons. You'll want to see this," says Herold. "Look out to your left. The Floating City is over there - see, floating in the middle of Turtle Lake? That, my friends, is a six story city floating there. Giant turtles ferry goods and people back and forth every day from city to shore. Amazing, eh? Starting from the top level downwards, the six levels are named: The Open Air Level, the Gold Level, the Merchant Level, the Barracks Level, the Fence Level, and the Trash Level.

"Maybe sometime you can visit there, but no time for that now. We'll be coming to the Crater Town, and up to the next plateau real soon."

A few hours later, the carriages pass through Crater Town. There is another cliff, with elevator rafts to carry the entourage up another 5,000 feet. During the ascent, Bolderhusk says, "This next area is pretty wild. It is declared a Forest Preserve. Once in a while some groups are sent in to deal with problems, but for the most part, the creatures - many of them magical - hydras, griffons, treants, cyclops, and so on, live, thrive, fight each other, help each other..."

"Yeah, yeah," interrupts Fipps. "It's full of flitty flighty annoying little fairies. Can we just drop it, Husk?"

The paladin smiles at the prickly halfling. "Well if they have questions, I won't refuse. But I know it's not your favorite place, Fipps."

Tactful Fipps (DM Kim) 
Monday December 4th, 2000 2:01:28 PM

Impatient, Fipps says, "What are you people, lazy? Ignorant? Stupid? None of you has the spell detect magic? What a bunch of losers. Even I know that spell." He blows a raspberry with his lips. "I'm gonna get some rest." Then he closes his eyes. And lays his head on Arrisa's lap.

Sunblaze 
Monday December 4th, 2000 6:13:26 PM

(Is Sunblaze in the same place as Fipps? Well if not please delete this post.)

"And what makes you think that nobody else has Detect Magic, you never even asked me. Well I can tell someone here is not in the best of moods." Sunblaze smiles, as if hiding something from the rest of the group, such as perhaps her magical skill.

Arien 
Monday December 4th, 2000 9:16:49 PM

"Yes well...when we do get around to identifying whats what here I will be able to help out. I had thought we would do that in Windhorn but well you guys showed up and we know where that led us now don't we."

DM Kim (where are we?) 
Monday December 4th, 2000 10:43:38 PM

[OOC: In partial answer to Sunblaze's question: At the moment, you are about three thousand feet above the plateau below, and two thousand feet below the plateau above, ascending on a large platform. The wheels of the carriages are tied to the platform. Five hundred feet ago, a descending platform of equal size, and a group of soldiers, plus a pair of farm carts, passed you on its descent.]

Sedar 
Tuesday December 5th, 2000 1:48:45 AM

To the tactless Fipps, "No doubt you are much better prepared than the rest of the waking world. Luckily, we have kept it intact for you. I am surprised that you even keep such lowly company as us Hamleteers." Also visibly showing his anger at the insult, he continues. "If this is the greeting we will be getting from his lordship. I will take my leave immediately." The 1/2 elf will then move to another compartment to get away from the arrogant little man.

DM Kim 
Tuesday December 5th, 2000 4:24:51 AM

There is room for eight normal-sized folks [what's normal?] to sit together comfortably in one carriage. In the first carriage are most of the party members, as well as Herold. Bolderhusk (who, during the trip, sometimes rides his horse, sometimes sits in one of the carriages to chat) is at the moment in the second carriage with Bill, Arrisa (who seemed to want to be where there are fewer people), newcomer Sunblaze, and Fipps. Fipps has a pony, but prefers the comfort of the carriage. The people from the two carriages can easily talk back and forth.

Fipps (DM Kim) 
Tuesday December 5th, 2000 4:30:37 AM

The mouthy Fipps yawns, and smacks his lips, apparently unaware that Sedar's remarks are directed to him, or unconcerned. Hard to tell which, really.

Bill Troublefinder 
Tuesday December 5th, 2000 4:32:55 AM

Bill mouths to Arrisa, pantomiming, "*Do you want him in your lap like that?*" Bill is ready to take action against his fellow halfling if Arrisa gives him the signal.

Bolderhusk (DM Kim) 
Tuesday December 5th, 2000 4:36:52 AM

For the first time, Bolderhusk's face darkens as he looks down at his friend Fipps. Two strange words come out of his mouth: "Ippsifaby, ixinaby."

OOC - DM Kim 
Tuesday December 5th, 2000 8:36:58 PM

[Did anyone know that xp can be gained by posting regularly here? Make a contribution - it will come back to you.]

Arien 
Tuesday December 5th, 2000 10:12:44 PM

"Hmm...yes well," Arien mumbles while mulling over the list of loot in his head, "I propose that we find out exactly what's what then we distribute the items where they will do the most good. Tell me Herold, how long until we reach our destination? I find that unanswered mysteries often nag at the mind and would like to put this one to rest as soon as possible."

Sedar 
Tuesday December 5th, 2000 11:00:01 PM

"I think we'll find time to identify and discover the magics later. I don't have the spells to do that now," as he settles himself for the rest of the lift. Still disturbed by the arrogant little nuisance.

Rond 
Tuesday December 5th, 2000 11:38:43 PM

"Yes I have the arrows. That's all I had time to grab, when we came thru the 1st time." After Fipps's comment, "And I'm sure the world is perfect for you, too."

Draax 
Wednesday December 6th, 2000 12:02:40 AM

Draax sits back and enjoys the view, he laughs openly at Fipp's comments and shakes his head. "Typical."

Bill Troublefinder 
Wednesday December 6th, 2000 2:19:05 AM

Since Arrisa hasn't reacted one way or the other to Fipps, he's not sure whether she wants help or not. Out of the corner of his eye, his keeps his eye on the halfling and the elven ranger. Meanwhile, he asks, "Hey, Sunblaze - can you detect magic on these things? Or maybe identify a couple of 'em?" He holds out a dart for her to look at. "Like, without throwing it - because I don't want to just waste it if it's only good once - could you tell what it does? I'm pretty sure it's magic, but don't know how strong, or exactly what kind."

DM Kim 
Wednesday December 6th, 2000 1:09:18 PM

Bolderhusk answers Arien's question. "Should be there tomorrow, early afternoon."

The platform reaches the top. Twin castles stand at the top, to the left and right of a heavily guarded roadway. An honor guard salutes the adventurers, and the journey continues into a road through a heavy forest. Trees have been cleared to thirty yards on either side of the twenty feet wide roadway. The road has red and white stones embedded the whole way. About every half mile the road crosses a bridge, or passes through a tunnel. Herold explains, "These are monster crossings. Oh! If you look down to your left," he points out as the carriages reach another bridge, "I see - are those displacer beasts? Yes, yes - see the tentacles on their sides? They can make you think they are somewhere else - a few feet away from where they really are, so can be very hard to hit. As the old fighter Criskin would say, 'You gotta hit 'em where they ain't.'" The sharp-eyed among the party can see two large and two smaller black cats. The animals don't even look up at the carriages... but do come alert. Out of the blue, a pack of cream-colored dogs appear next to the cats, and a fight ensues. The dogs attack, then seem to pop out of one spot, and show up in another a few feet away. Tails, tentacles and teeth are the last impression of this scene as the carriages roll along. "Blink Dogs!" Bolderhusk exclaims.

"By late this afternoon, we'll pass through Gnowsy Vale. Good grapes. Some of the best vintages in the Wold come from there," Herold says.

Arrisa (Kim for Neil) 
Wednesday December 6th, 2000 1:16:05 PM

As the loathsome Fipps lays his head on her lap, Arrisa carefully gathers the saliva in her mouth, then lets it fall warmly into the halfling's ear.

Fipps (DM Kim) 
Wednesday December 6th, 2000 1:20:51 PM

"Aa! Aaa!" The halfling sits up straight, and with his finger tries to get the spit out of his ear. "Why'd you do that?! Why'd you do that?" He takes the corner of his cloak, and cleans out his ear. "Gross!" Fipps hops down from his seat, and gets out to ride his pony for a while.

Rond 
Wednesday December 6th, 2000 4:46:43 PM

"What has happened to make Mr Fipps so grossed out?!"

Arrisa 
Wednesday December 6th, 2000 6:54:33 PM

(OOC: I couldn't of done better myself Kim! :))

Arrisa chuckled slightly at the Halfing that seemed to be grossed out. "Maybe that will teach you not to lay your head in someone's lap without permission.". For the first time, she smiled very slightly and turned to Bill. "Me? I lived in the wilderness and studied the ways of Mittri under the watchful eyes of our village ranger. Eventually, he realised that I would need to go and learn about the world...and so I left in search of adventure. That pretty much sum's up everything. I learned of the troubles that Windhorn had, and so I decided to try and help. That is what led me to you all. As for your staff...". Arrisa tapped one of the staff's that was sitting next to her "I have it right here.".

Sunblaze 
Wednesday December 6th, 2000 7:37:50 PM

Sunblaze shares a chuckle at Fipps, but then stiffens. "Why sure, I probably can do it. But not at the moment, doing spells while moving often destroys some of their power." Sunblaze looks and watches the Displacer Beasts with a smile. "Those things are damn annoying, no point in using magical weapons against it, they will just miss and then ye shall be pissed. Blink Dogs? What might they be?" Sunblaze is totally bewildered at the mention of them.

Sedar 
Wednesday December 6th, 2000 10:22:45 PM

Having settled in for the ride. He only jumps to the window to see the mysterious beast. Then settles down for a nap. "So many interesting things about here. So many ....."

Arien 
Wednesday December 6th, 2000 10:33:03 PM

"Well from the way they are attacking each other it would appear that the two are natural enemies. As for the dogs I would suspect they are named so because they seem to be using the blink spell." Arien leans a bit out the window to get a last look at the fight and then settles back into his seat wondering what strange sight would greet them next.

Damocles 
Thursday December 7th, 2000 1:24:09 PM

The priest hums to himself as the carriage rolls along.
"I really expected the voyage to take much less time than this.. it seemed like the walk only took me part of a day from Plateau city to the Hamlet... but perhaps that was all it was meant to last."
he turns to the group and smiles.
"Regardless, I suppose it takes as long as it takes..."

Rond 
Thursday December 7th, 2000 7:28:56 PM

Rond relaxes and watches the scenes pass by.

Draax 
Thursday December 7th, 2000 7:57:36 PM

Draax sits back and takes a mental note of everything that passes back as he half listens to the conversations around him.

Sunblaze 
Thursday December 7th, 2000 8:38:41 PM

Sunblaze watches it all go by and then realizes the quiet is scaring her. She begins to shiver but then starts to sing.

"The Wish among wishes, to live beyond death
is granted the undead, when they give up their breath.
So all this is, about what humans dream,
to life forever, or to become all supreme?
Is this a good thing, or is it all bad?
Well, whatever it is, it makes me so sad.
To wish for a curse seems stupid to me,
but perhaps the humans thinks it's their destiny?
Immortality in itself means loneliness forever,
but do the humans know this? No, they will never,
accept this greatest gift, the gift of life,
because they fear it will end, with the stab of a knife."(I did not write this but who did's name escapes me.)

Sunblaze finishes her song and is now not so scared. "Sorry if that disturbed anyone, but the silence is scary..." Sunblaze blushes slightly after this comment.

Arien 
Friday December 8th, 2000 1:24:25 AM

Arien leans back in his seat and strikes up a conversation about nothing in particular with anyone willing to discuss such an interesting topic.

DM Kim [the late] 
Friday December 8th, 2000 4:06:50 AM

As the carriages continue their journey, the adventurers witness a flock of harpies flying overhead; a herd of creatures that hop high and far with their strong legs and long tails; a lone griffon / gryphon / griffin diving down to strike something obscured by intervening trees; monkeys swinging through trees; a beautiful unicorn lying in a meadow; one stand of trees whose tops are perhaps five hundred feet above the forest floor; and other flora and fauna.

As the light fades, the group passes through Gnoswy Vale. In one village, the caravan stops at an Inn to stretch and have a meal. As you prepare to continue on the way, the gnomish innkeep and his wife give three dozen bottles of an assortment of fine wines to the group.

It is night by the time the lift to the third plateau is reached.

"Well, shall we rest here overnight, then up the cliffs first thing in the morning, or shall we request a night-time lift?" Bolderhusk asks the party.

Herold (DM Kim)  d100=67 d100=63 d100=2 d100=8 d100=85 d100=19 d100=68 d100=88 d100=28 d100=69
Friday December 8th, 2000 4:30:31 AM

Herold has taken the time to evaluate some of the magic items. "Ah, a fine, very fine axe of cleaving this is! (+2). This signet ring - I dare say it is related to the Duke who was visiting your town. Not his exactly, but quite similar. Ah, Arrisa - your staff has a very nice ability. Mages call it a 'Staff of divergence.' Any lightning approaching the one who holds the staff will be diverted away - generally it grounds itself downwards when it's several feet away from the staff. It also has some good whacking power (+2). Nice helmet, nice shield (both +1). I know someone in town who can take care to remove these dents, to be sure. I'm not sure about these darts. Magic, certainly, but ... well, I haven't seen quite their like. This crossbow has a bit of magic (+1). And the rings: This brassy one affords good protection to the wearer, both from magic and blows (Protection +2). This next ring - well, there are a few possibilities, but I don't recognize the mark on this one - see the pair of swirls? Oh, the third ring is very useful to one who wishes to hide, to blend in. They call it the 'Ring of the Chameleon.' The chameleon, you see, is a creature which can change its colors to blend in with the background. Could be handy indeed! Now, Bill, that stone twirling about your head ought to be an ioun stone. I don't know the properties of the white, but a friend had a lavender just like that other one in the pouch you have, and he could breathe anywhere, any clime, underwater, up on a mountain. In a smoke-filled room, he claimed the smoke was no trouble at all. Each ioun stone has a unique property. The gray ones are generally burnt out, spent. Although rumor has it that sometimes the grays can augment psionic powers - that is, certain mental powers, but few possess such abilities these days." Herold yawns. "I'll take a look at some of these other things tomorrow, maybe. But most of what Bill laid out does seem to register magic. Not the signet ring, though, that I can tell."

Bill Troublefinder 
Friday December 8th, 2000 3:42:41 PM

"Yeah, Sunblaze. It can be hard to feel real lonely." Bill ponders for a moment. "I'm thinking that somehow some part of us is going to last, though. I mean, what a waste if it doesn't, right?"

"Let's get up there now, I think," Bill answers Bolderhusk. "We wanna see the city soon!"

"Thanks, Herold," the hobbit says. "That's real helpful."

DM Kim 
Friday December 8th, 2000 6:55:37 PM

The caravan continues forward. A castle guards the base, and lights can be seen fixed upon the sheer cliff, spaced about sixty feet apart vertically until disappearing in clouds perhaps halfway up. Bolderhusk and Fipps approach the night guard. There is some discussion, and raised voices. One soldier goes into a small stone building, and a minute later, he accompanies a man wearing a robe over nightclothes. The robed man carries an air of dignity, despite his late night attire. He and Bolderhusk exchange a complicated handshake. A few minutes later, the paladin reports, "They'll be ready to take us up in just over an hour. Captain Espadin here says they had been advised of our approach, and that baths are drawn for those of you who care to use them. Go with Corporal Yibs here if you want to take a quick bath. [Just mention in your posts if you wish to take advantage of the bath.] Otherwise, you might want to get some sleep. I want to warn you all, too, that sometimes people get headaches once they reach the third plateau. Some say it's not quite three miles above the level of the sea. You should adjust in a few days or so. Oh, at the top, we've fresh teams of horses to take us to the city."

Fipps, next to Bolderhusk, grouses. "I have a headache already." He glowers at the people in the second carriage.

The half hour passed, the carriages are pulled on to the large raft, and the ascent begins. Herold lets you all know, "If all goes well, we should be in Plateau City just after the markets open. Get some sleep if you want. You'll meet the Lord High Mayor himself on the morrow." He takes out a lute, and plays some gentle tunes as the raft rides toward the sky.

At the top, forty five minutes are spent changing horses. For any still awake, twin keeps guard the top of the lift. Finally, a portion of the caravan is once again underway. Only the two lead carriages continue on, as there were not enough fresh horses available for the others. Fortunately, aside from regular challenges at the passage near and through a few towns, met without difficulty by the escort, the remainder of the trip is uneventful.

The dawn awakens. "Hour and a half to go! Hour and a half to the castle!" announces herald Herold.

[Roll versus system shock twice. If you fail twice, you'll have a fine headache. If once, the more rarified atmosphere makes you feel lightheaded. If you succeed, you do note the need to breathe more deeply to get adequate oxygen, but otherwise do not seem to suffer. A note: The Wold is more disk-shaped, rather like the European pastry called a Berliner (like a classic flying saucer, with a hemispherical bulge at the top and bottom, and thinner at the edges). As a result, 15,000 feet of altitude on this part of the Wold would be approximately like 10,000 feet on earth. Rarefied, but livable.]

Bill Troublefinder - Splish Splash  d100=100 d100=74
Friday December 8th, 2000 7:31:01 PM

Bill takes advantage of the bath, and peppers Corporal Yibs with questions about the castle, and the lift, and what it's like to work here, and how long he's been a corporal. He scrubs the accumulated grime and detritus from his skin, soaps and cleans his hair, splashing happily in the warm tub, then towels himself off with vigor, returning refreshed to the caravan.

As the raft approaches the summit, Bill feels very lightheaded - so much so that he faints, out cold - although it's hard to tell that he hasn't just fallen asleep.

At Herold's wake-up call, Bill does awaken. The dizziness takes a while to subside as he sits up on the seat upon which he curled for the night. In his mind, and in the midst of his whooziness, he takes a moment to thank the gods who have helped them get here for the safe journey, and the new morning.

After a few more deep breaths, the hobbit says, "Good morning, Sunblaze. Good morning, Arrisa. Good morning, Arien. Good morning, Damocles. Good morning, Andraaxius. Good morning, Sedar. Good morning, Ronderiadshel. Good morning, Herold. Good morning, Fipps. Good morning, Bolderhusk. Good morning, drivers. Good morning to all!"

Sedar  d100=56 d100=2
Friday December 8th, 2000 10:42:03 PM

Taking advantage of the warm refreshing baths. The mage smiles as he hums an old tune from his childhood years. "A good hot bath before sleep. Perfection."
Hearing the Herold call people awake, Sedar rises with ease. "Good morning Bill T, Good morning all. What a refreshing morning."

Sunblaze 
Friday December 8th, 2000 11:36:08 PM

(OOC: I will post my rolls soon, I need to reinstall Character Generator... [it sux] so until then. I bid you adieu.)

Arien  d100=53 d100=55
Saturday December 9th, 2000 12:36:13 AM

With a rather deep yawn a freshly cleansed Arien returns the greetings of his fellow adventurers and resumes his seat next to a window in the carriage.

Sunblaze  d100=64 d100=69 d20=14
Saturday December 9th, 2000 1:47:28 AM

Sunblaze seems to breathe easily and is glad at the mention of a bath. She gets in and just lies there for what seems to be forever. Then Sunblaze prepares for bed, but first decides to check the room. She looks around (third roll is a wisdom check, which works), if nothing is found then she gets in and sleeps. She awakens and follows the others down to the carriage, but seems uneasy as if something plagued her during her sleep.

DM Kim: Note 
Saturday December 9th, 2000 2:07:56 AM

[The baths last no more than an hour ... and bathers return directly to the carriages. You may sleep en route, s'il vous plait (if you please).]

Sunblaze 
Saturday December 9th, 2000 7:41:21 PM

Sunblaze lies down in bed, but then realizes that they are only here for a bath. She quickly gets up and dresses in her proper clothes and goes back out to the carriages. "Haha, Gees this place makes you sleeply, I almost went to bed here. Although I wish I could have stayed I am glad that we will be going. But a quick question, Where are we going?" Sunblaze smiles sheepishly while awaiting an answer.
(OOC: Well, I guess sleep isn't something I really need then.)

Draax  d100=77 d100=76
Sunday December 10th, 2000 1:45:21 AM

Draax takes advantage of the baths and will attempt to get some sleep in route. "Yawn, that felt good, now if I can only get some rest." He says looks directly at Fipps.

DM Kim 
Sunday December 10th, 2000 12:42:44 PM

The carriage seats can recline. They are well padded and quite comfortable.

Sunblaze 
Sunday December 10th, 2000 9:54:08 PM

Sunblaze sits in the carriage, and then moves it back. "I believe these things are called...Reculiners...or something of the sort. Please if I fall asleep wake me, for I don't wish to sleep yet" Sunblaze lies down and closes her eyes, while humming quietly.

Rond  d100=7 d100=82
Monday December 11th, 2000 8:47:03 AM

Rond takes enjoys get another cleaning so quickly after his recent trevails. Once cleaned, he decides to sleep the rest of the way to the castle.

Arrisa  d100=89 d100=33
Monday December 11th, 2000 7:31:51 PM

(OOC: Passed both system shock rolls)

Arrisa looks at the staff and smiles very slightly. "I suppose that will help me in the middle of a lightning storm then." She looked at her old staff for a moment and sighed. "Well, if no-one else wants it, may I have this new staff? I'd be more than happy to donate my old one to anyone that needs it."

Unlike the others, Arrisa didn't take advantage of the bath. Instead, she rested in the carriage getting as much sleep as she could. She generally kept quiet and to herself for the journey, just gazing out of the carriage at any provided opportunity...

Arien 
Tuesday December 12th, 2000 4:59:05 AM

Sensing the rather tired aura around most of the others Arien leans his chair back, puts his hat over his face and relaxes.

Damocles  d100=48 d100=34
Tuesday December 12th, 2000 6:25:05 PM

"Ugh.. the atmosphere adjustment..." states Damocles.
"I never can seem to get used to these pressure changes," the priest states, rubbing his temples, "although I'm sure it's better than coming up from underwater."

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