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Monthor (the real one with a library computer) (AC 29, +1 dodge AC, Mass Bears indurance, fly)  d20+8=26 d20+22=30 d10=3 d6=1
Friday August 4th, 2006 1:59:10 PM

ooc I for one would ask for more details from our DM. Ex. How far up did Monthor get? How far is he from the magic user? Should he have had an AoO against the magic user? What distance seperates them now?
Please add a scale and North arrow to your maps. (Un)fortunately I had engrained during my geology degree and would get my knuckles hit if I forgot either.
BTW, we still need to know who got hero points and bonus XP from the last module.

BBTW, Thanks for the help Stan.

:: Monthor sees the wall coming his way and manages to avoid it (ref 26)."

" INCOMING! HEADS UP!!! " he cries to the others. He realizes that some of the girls are bad off but they will be worst off if the sorceress is able to lob spells at them.

( This is getting to be a habit. Meself against the magic users. )

He then continues to pursue her.
If he reaches her...

Power attacks two handed at -5 to hit, +10 to damage
hits AC 30 for 29 physical and 1 fire damage for 30.


Tratain AC 32 HP 134/141 [Extended Magic Vestment; Shield of Faith; Bears Endurence]  d20+21=28
Friday August 4th, 2006 4:54:19 PM

Tratain Moves up Behind Feng and Casts Heal on him defensively. (Concentration 28 Vs DC 21, Feng Heals 150)

Standing Next To Feng Tratain will Intercept an attack for him aswell.

--------------------------------------------
Extended Magic Vestment - +4 AC to Shield; 32 Hours
Shield of Faith - +4 Deflection AC; 16 Minutes
Bears Endurence - +4 Con; 16 Minutes

--------------------------------------------
0 level: Cure Minor Woundsx2; Detect Magicx3; Read Magic
1st Level: Endure Elements; Shield of Faithx2; Divine Favor;Prot. From evilx2;Remove Fear(Sanctuary)
2nd Level: Delay Poisonx2; Endurencex2; Align Weapon; Resist Energy, Lesser Restoration (Spiritual Weapon)
3rd Level: Invisibility Purge;Magic Circle; Dispel Magic ;Magic Vestmentx3* ;(Protection from Energy)
4th Level: Freedom of Movement;Death Ward;Dimensional Anchorx2(Divine Power)
5th Level: Quickened Divine Favor; Righteous Might;True Seeing;Quickened Shield of Faith* (Flame Strike)
6th Level: Healx2*; Mass Bears Endurence*; Greater Dispel Magic (Blade Barrier)
7th Level: Holy Wordx2; Summon Monster VII;(Power Word Blind)

Arien (Mage Armor, Greater Invisibility, Bear's Endurance, Haste AC 21/ HP 88/88)  d20+18=32 d20+18=34 d20+18=35 2d8(3+8)+4=15 2d8(3+6)=9 2d8(8+4)+4=16 2d8(4+7)=11 2d8(8+8)+4=20 2d8(7+5)=12
Friday August 4th, 2006 7:24:27 PM

As soon as the Fire Elemental roars to life Arien supplements it by casting Haste on the elemental and everyone else in the party that the spell can reach making sure that Feng was included in the spell.

The elemental then attacks the nearest bandit several times, slamming into the bandit. (Attack 1: AC 32, 15 damage plus 9 fire damage; Attack 2: AC 34, 16 damage plus 11 fire damage; Attack 3: AC 35, 20 damage plus 12 fire; 83 damage total, 3 ref save DC 22 or catch fire for 1d4 rounds)

Seeing the power of the elemental Arien then decides that Feng could best use his help and move down and to the right 30 feet for a better vantage point.

Draax (hp 97/171 AC25, Bears Endurance) minor correction  d20+24=26 d8+12=16 d20+19=28 d8+12=18 d20+14=18 d8+12=19
Saturday August 5th, 2006 5:53:05 AM

Although #9 made sure that Draax knews he was there, Draax continues to attack #8. (Hits AC 26 for 16 dmg, AC 28 for 18 dmg, and AC 18 for 19 dmg)

Feng [AC 23, HP 125/ 125] On Horseback  d20+16=35 d20+16=30 d20+17=30 d20+12=32 d20+12=17 d20+7=24 d12+20=28 d12+20=26 d12+20=24
Monday August 7th, 2006 10:06:36 AM

ooc: fort saves 35, 30

"I gave all of you a chance.," Feng says as he brings his axe up, "I told you that you had no idea what you were getting yourselves into." He adds as he brings his axe down hard into the leader. Before the massive weapon dips too low, Feng uses his great strength and quickly brings the axe into the soldier with the greatsword.

ooc: power attack -5/ +10
1st attack against leader: hit ac 30 for 28
2nd attack against #6: crit hit ac 32, non confirm, for 26
3rd attack against #6: hit ac 24 for 24


ooc answers (DMJK) 
Monday August 7th, 2006 10:48:37 AM

ooc I for one would ask for more details from our DM. Ex.
How far up did Monthor get? [20 ft above ground]
How far is he from the magic user? [He got right next to her, but she moved 30 feet higher last round. So, she is currently 30 feet above him. ie. she is 50 feet off the ground.]
Should he have had an AoO against the magic user? [yes]
What distance seperates them now? [see above.]
Please add a scale and North arrow to your maps. (Un)fortunately I had engrained during my geology degree and would get my knuckles hit if I forgot either. [Lucky for me I'm neither a geologist nor a geographer.]

BTW, we still need to know who got hero points and bonus XP from the last module. [Cayzle told me he'd send them out. Pester him in the LnB about it.]


Monthor sup.  d20+22=38 d10+26=36 d6=4 d6=5 d10+13=16 d10+26=31 d20+12=24 d6=1 d6=5 d10+26=29
Monday August 7th, 2006 11:29:10 AM

Occ: Thanks. Consider Monthor's attack in the previous post as the AoO.

Monthor power attacks at -5,+10 damage.
1st
Hits AC 38 for 36 physical and 4 fire.
2nd
Hits AC 16 for
5 fire and 31 physical
Hits AC 24 for 1 fire and 29 physical



Monthor 
Monday August 7th, 2006 11:37:18 AM

Dang. Me need to read better. Ignore the last two attacks.

:: Monthor follows the magic user and attacks. ::

Monthor power attacks at -5,+10 damage.
1st
Hits AC 38 for 36 physical and 4 fire.

" HEEEEERE CHICKEE CHICKEE CHICKEE!!! "


You didn't want it to be too easy (DMJK)  [3 reflex saves for #2, made, miss, made] d20+14=31 d20+14=16 d20+14=23 [#7 attk, hit] d20+16=30 [dmg to draax] d8+1=8 [#9 attk draax, hit]d20+22=39 [dmg to draax]2d6(1+6)+6=13 [#9 atk2, miss]d20+17=18 [#9 atk3, miss]d20+12=13
Monday August 7th, 2006 12:15:59 PM

Monthor doddges out of the way of the falling chunk of iron. He feels the wind of it as it falls past. It clangs to the ground with a tremendous thud. He believes it rings with the tone of D sharp when it hits the ground. It's heavy enough that it sinks 2.5 inches into the ground when it strikes. It partially covers the pit. All four corners of the wall are touching solid ground. Furthermore, the ground supports approximately 78% of the wall's surface area. As such, it appears stable enough to walk on without fear of falling into the pit.

Travelling at a speed of 10 feet per second, Monthor then chases the girl upward. Swinging his axe with a two-handed power shot, he strikes the 5'4" 96lb girl with a blow designed to fell a grizly bear. The axe rips through her grey cotton robes, slices skin, exposes muscle, and finally crunches through bone. As he slices the girl almost cleanly in two at waist level, Monthor guesses she must have been about 19 years old.

Bereft of their magic, both halves of her corpse plummet to earth. Her bottom half falls into the pit. The top half falls onto the iron wall where is lands with a sickening thud.

Monthor is now approximately 50 feet above the forest clearing. Above the tops of the trees, he can see the cliffs to the south and the road and vineyards to the east. Trees extend beyond the limits of his vision to the north and west.

Tratain takes up a position behind Feng, and heals the paladin. Feng looks much better.

Arien hastes the party as the fire elemental moves to attack bandit number 2. It lights the grass in the clearing on fire as it traverses the ground. The fire elemental's attacks ignite the bandit, and he falls to the ground writhing in flames.

Draax lays into bandit #8. He strikes three times and deals out a good bit of damage, but the bandit somehow manages to stay on his feet.

Feng brings down the vengeance of the gods upon the bandit leader who falls dead at his feet.

Seeing the carnage wrought by the party, bandidt #8 drops to his weapon and falls to his knees before Draax and begs, "Please, please don't kill me."

Bandit #4 turns and runs east as fast as he can go. He seems to be heading directly for the road.

Seeing #4 leave, #5 runs after him.

#7 gives a parting shot at Draax. The bolt strikes true [8 dmg]. Even before it strikes, the bandit is running west for the relative safety of the trees.

#9 sees his fellows runs and screams, "COWARDS!" as he attacks Draax. He strikes Draax once with his 2 hander. [13 dmg]

#6 hesitates for a moment and at the cry of cowards, he decides to run for it too. He breaks to the south.

When #6 hits the treeline, he screams. There is a roar that sounds something like a lion, noise of a brief struggle, then the shriek of... an eagle?

When the shriek sounds, two more high pitched skrieks answer. One is in the forest almost directly north of Draax. The other is to the west, very near where bandit 7 ran.

When the western one shrieks, bandit 7 screams. Again there is the roar of a lion and brief sounds of fighting.

You don't have long to wait to discover what made the sounds as a chimera leaps into the clearing on the northern side. With heads of lion, goat, and red dragon, the thing looks viscious. It cautiously surveys the party and stalks the edge of the clearing.

At this point, bandit #8 completely collapses to the ground to cry and bleed.

Bandit #9 looks nervously over his should and then glances back to Draax. He makes a quick decision and turns his back on the party to face this new joint threat.

combat map



Tratain AC 32 HP 134/141 [Extended Magic Vestment; Shield of Faith; Bears Endurence] 
Monday August 7th, 2006 11:02:11 PM

Tratain moves up towords to stand with him against the new threat.

OOC: Will Post the Posting report Tomorrow, its storming pretty bad right now here.

Draax (hp 90/171 AC25, Bears Endurance)  d20+24=26 d8+12=13 d8+1=6
Tuesday August 8th, 2006 2:46:20 AM

Seeing #8 surrender and then getting attacked by #9, Draax turns his attention to #9. With the chimera coming on the scene and #9 foolishly turning away from Draax to face it, Draax takes a step and puts himself behind #9, putting #9 between himself and the creature. Draax stops himself from taking advantage and doing some serious damage to #9, but he has no problem with using the bandit as a shield and reminding the bandit that Draax is not someone to dismiss lightly, even if a new threat appears. Draax takes out and swallows a potion of CLWs (6hp restored).

To #9 he says, "Isn't this a dilemma? Either, protect yourself against this creature and turn your back to someone who definitely wants to pay you back for the pain you inflicted on me or protect yourself against me and turn your back to the creature. Man! I would not want to be in your shoes."

Draax will only attack #9 as an AOT if the bandit tries to run. (AC 26 for 13 dmg).


Draax (OOC) 
Tuesday August 8th, 2006 7:17:56 AM

OOC: The AOT in "Draax will only attack #9 as an AOT if the bandit tries to run. (AC 26 for 13 dmg)."

should have been AoO.

Monthor(AC 29, +1 dodge AC, Mass Bears indurance, fly) 
Tuesday August 8th, 2006 7:21:51 AM

ooc> Thanks for the added details.

Monthor grips his battle axe tightly and flies towards the griffen and attacks.

" EXCELSIOR!!!!! "

ooc> Can Monthor make it to the visible griffen?

Feng [AC 23, HP 125/ 125] 
Tuesday August 8th, 2006 10:29:39 AM

If Feng considers the Chimera a threat it doesn't show. Yes they were ambushed and the bandits meant to end their lives. But they were professionals at facing life threatening situations. They didn't have the right to deal out deal so casually. He didn't intend to kill the bandit leader. His last attack was to injure him enough to make him retreat. Turning his attention to the warrior with the great sword was supposed to keep an attacker at bay and to try and not kill. It was unfortunate that the bandit leader died and Feng only had himself to blame. He misjudged their strength to a small degree. But what Monthor did was inescusable.

Ignoring the Chimera Feng dismounts and walks over to where the top half of the girl rests. Sighing Feng pulls out his bag of holding where he puts the top half remains into it.

Pythagoras (DMJK) 
Tuesday August 8th, 2006 10:50:40 AM

The chimera is approximately 40 feet from the pit that Monthor is flying over at a height of 50 feet. Due to his height, Monthor is 64 feet away from the chimera and unable to reach it in one round with his movement speed of 60.

A New Enemy (DMJK)  [breath dmg, fire] 6d6(6+4+2+4+4+3)=23 d4=1
Tuesday August 8th, 2006 11:18:46 AM

Monthor streaks toward the chimera with his axe in hand, but due to his starting height he is too far away.

Draax and Tratain turn to face the chimera.

Bandit #9 looks keeps glancing over his shoulder at Draax. He clrealy understands his dilemma, Draax hears him mutter, "Who's &%$@# idea was it to make a moster preserve?"

Bandit #8 begins dragging himself to the relative safety of the pit.

Feng ignores the threat and moves over to the girl.

For it's part, the chimera continues to crouch near the edge of the clearing. It's scaled, red dragon head tracks Monthor through the sky. Then the creature suddenly tucks in its leathery wings and breathes out a cone of fire at the approaching dwarf. (23 dmg, ref DC23)

The lion head stares at the group standing in the middle. It seems to be sizing up the opposition. The claws of the lion paws on the forelegs begin digging in the ground as it readies itself for action.

Somehow, the goat head looks the most ominous of the three. It's glowing yellow eyes sparkle with a wicked intelligence, and the blood red horns look like a product of a twisted nightmare. It surveys the carnage in the clearing and appears to be calculating the strength of its prey.

As it watches the party, everyone hears movement in the forest to the west and southwest. The noise soon gives way to two more chimeras entering the clearing. The western one has a green dragon head while the more southern one has the head of a black dragon. Worse, the green and black appear to be larger and more powerful than the first.

The thought almost seems sickening, but it almost seems that these chimeras are a family with the red as offspring and the black and green as parents.

[no time to change the map right now. character positions have changed slightly and the new chimeras are just inside the clearing at the arrows pointing toward 6&7.]


Posting Report for 
Tuesday August 8th, 2006 4:23:33 PM

Game #2 Windhorn Hamlet
For week of July 31,2006

Name MTWTF
DM JK XOOXX
Draax XXXXOS
Monthor XXXXX
Tartain XXXXX
Feng OXXOX
Ambush OOXOO
Arian OOXXX

Adm Ceil - Sorry Adm Joe, just doing your Job.

I posted Wednesday! -JK

Draax (hp 90/171 AC25, Bears Endurance) 
Tuesday August 8th, 2006 4:54:38 PM

With the addition of more chimeras, Draax take a moment to curse on the inside, but on the outside he still remains cool and calm. He continues to keep #9 between him and the first chimera while switching from his sword and shield to his bow.

He says to #9, "I guess today is your lucky day, if you consider being a possible snack for chimera lucky. For the time being the bigger threats are our three headed friends so you will not have to worry about me stabbing you in the back, for now. I do wonder; how can you guys be so stupid as to setup an ambush in a monster preserve?"

To his friends he shout, "It seems that this is a monster preserve. If we can get out without killing any of these creatures, it would probably save us some explaining to the authorities. Any ideas?"

Feng [AC 23, HP 125/ 125] 
Tuesday August 8th, 2006 6:07:13 PM

Feng secures the girl's remains and moves back to his warhorse. "I'm going to mount up and ride away from here. I suggest that everybody else run for it."

Arien (Mage Armor, Greater Invisibility, Bear's Endurance, Haste AC 21/ HP 88/88)  d20+18=20 2d8(4+8)+4=16 2d8(5+6)=11 d20+11=22 d20+11=23 d20+11=21
Tuesday August 8th, 2006 10:53:32 PM

"Well I got bad news for you guys, chimeras are somewhat intelligent, just enough for them to be very evil by our standards. Even if we just try to leave they will likely attack us. The only way we are going to get out of this short of outright flight, which will likely get at least one of us killed, is to fight them off." That said the invisible mage moves to engage the closer of the chimeras whilst the elemental does the same on the other side of the clearing.

The elemental charges the red-dragon chimera and attacks once. (AC 22 with the charge, forgot to include that in the pluses. 16 damage plus 11 fire damage if that hits.)

As the elemental attacks Arien picks his spot carefully and casts a scorching ray through the lesser rod of maxamize. (Touch ACs: 22, 23, 21; each ray does 24 damage for a total of 72 damage)

Tratain AC 32 HP 134/141 [Extended Magic Vestment; Shield of Faith; Bears Endurence] 
Wednesday August 9th, 2006 8:33:20 AM

Tratain Waits near Draax, if the Chimera's attack he will cast Divine power on Himself.

Monthor(AC 29 HP 127 (124/150), +1 dodge AC, Mass Bears indurance, fly  d20+9=10 d20+20=29 d10+26=34 d6=3 d6=1
Wednesday August 9th, 2006 9:42:21 AM

ooc> Okay, well, Monthor is in a flying charge towards the Chimera and it just fried him. How could he just pause now?

After being fried (Ref 10) Monthor continues his flight and attacks the chimera with his axe using a power attack.
AC 29 for 34 physical and 3 fire (37)

[power attack was at -5 to hit +10 damage]

DMJK  [dragon bite, miss] d20+17=23 [lion bite, miss]d20+15=21 [goat butt, hit] d20+15=29 [1st claw, hit] d20+15=29 [2nd claw, miss] d20+15=22 [butt dmg]2d6(6+2)+6=14 [claw dmg]d8+6=11 [acid dmg]8d6(6+1+3+1+2+5+2+5)=25 d4=1
Wednesday August 9th, 2006 5:11:57 PM

Draax informs the party that you are in the monster preserve. It's common knowledge that the entire Blackheart Woods is a monster preserve. Once Draax points it out, everyone realizes that you've heard it before. This entire plateau is infested with montrous creatures. Hunting monsters in the preserve is prohibited, but self-defense is acceptable.

Feeling a bit guilty about the bandit encounter, Feng begins to ride for the road, but something in his gut tells him that it would be unseemly to abandon his friends when they are faced with danger - even if he disagrees with some of their recent actions.

Arien's fire elemental moves to engage the red chimera (#1). It has no trouble hitting it's target, but it doesn't seem to hurt the monster terribly.

Arien casts scorching ray at the black chimera (#3). The beams hit and tendrils of smoke rise off the creature's hide where they struck. The angry, red burns that remain demonstrate that the spell clearly hurt the creature, but it doesn't seem to have come anywhere near killing it.

Monthor then finishes his flight and attacks the red chimera (1). He hits it hard, but it's tough and doesn't seem too terribly injured.

The red chimera (1) responds with an all out assault against the dwarf. It bites with dragon and lion heads, gores with the goat head, and even lashes out with its front claws. It's amazing that something so large and ungainly looking can react with such speed. Amazing and more than a bit fearsome too. Fortunately, Monthor's armor keeps the attacks from doing him serious harm. Still the goat horns pierce flesh and one claw rakes across the dwarf (25 dmg).

The black chimera responds to Arien's spell by breathing it's own noxious breath. It sprays a 5ft wide line of acid almost directly back along the path of the rays. The thing has keen senses, and even though Arien remains invisible, it seems to have a very good idea where he is. [25 acid dmg, ref DC23 (no dmg if you make save due to invis)]

It follows the acid by quickly rushing 15 feet forward toward Arien. The lion head seems to be sniffing the air. The goat is keeping an eye on the other party members.

The green headed chimera spreads its wings and leaps forward toward Draax. It lands close enough that Draax can smell mold in its fur, but not so close that it's in melee range. Still, it could easily land on top of him with another leap like that.

Tratain casts his spell as the creatures attack.

combat map

Draax (hp 90/171 AC25, Bears Endurance)  d20+18=24 d20+13=31 d20+8=10 d20+18=24 d8+3=4 d8+3=4 d8+3=6
Thursday August 10th, 2006 3:04:58 AM

Seeing the monster come so close to him, Draax uses his rapid shot ability to fire 4 arrows at the creature. He is disappoint at how weak the arrows seem when they hit the creature.

Hit AC 24 for 4dmg
Hit AC 31 for 4dmg
Hit AC 10 (pretty sure that is a miss)
Hit AC 24 for 6dmg

Monthor(AC 29 HP 102 (124/150), +1 dodge AC, Mass Bears indurance, fly  d20+24=34 d20+20=23 d20+15=16 d10+26=30 d6=3 d6=4 d10+26=29 d10+26=30
Thursday August 10th, 2006 9:54:43 AM

"We gonna have us some fun now!!! "

Monthor power hacks ( -5, +10)two handed at the beast with his war axe.

Hits AC 34 for 30 physical and 3 fire= 33
Hits AC 23 for 29 physical and 4 fire =33
Mises with a natural 1 third attack (ignore last d10 role).
Total = 66 damage.

DMJK 
Thursday August 10th, 2006 11:13:23 AM

[Since I posted late yesterday, I'll hold today's post to wait for some more player posts.]

Tratain AC 33 HP 150/141 [Extended Magic Vestment; Shield of Faith; Bears Endurence; Divine Power; Haste] 
Thursday August 10th, 2006 1:48:30 PM

Tratain Moves to stand Next to Draax, He will Intercept The first attack the Chimera Makes against his friend.

He calls out "Feng, Help Arien with the one chasing him!"

--------------------------------------------
Extended Magic Vestment - +4 AC to Shield; 32 Hours
Shield of Faith - +4 Deflection AC; 16 Minutes
Bears Endurence - +4 Con; 16 Minutes
Haste - 2 rounds of ?? (How long remains on the Haste Arien?)
Divine Power - +16 Temp Hps; BaB=Level; +6 Str

Feng [AC 23, HP 125/ 125] 
Thursday August 10th, 2006 5:39:57 PM

Feng pauses and gives serious consideration to just riding off. It was incredibly stupid to fight three Chimera, especially when two of them are protecting their young. Monthor was never the brightest dwarf but his foolishness suprised him this time. Sighing Feng turns his warhorse and charges C3. Perhaps he will be lucky and fall in battle. That would be a fitting price for his transgressions.

DMJK  [1dragon bite, hit]d20+17=30 [1lion bite,fumble]d20+15=16 [1goat, threat]d20+15=35 [1claw1,miss]d20+15=26 [1claw2,fumble]d20+15=16 [1 goat, crit, hit]d20+15=31 [1dragon bite dmg]2d8(4+6)+8=18 [1goat dmg]2d6(3+5)+6=14 [1goat crit dmg]2d6(5+5)+6=16 d20+20=25 [b9,hit]d20+22=40 [b9,dmg]2d6(4+1)+6=11 8d6(5+4+1+6+5+3+1+5)=30 d4=4
Friday August 11th, 2006 11:54:12 AM

Draax peppers chimera 2 with 3 arrows, but the beast barely even seems to notice. The lion growls low and keeps its eyes locked on Draax. The goat seems to be tracking bandit #9, and the dragon head is watching Tratain.

Monthor lays into chimera 1 with all the fury a dwarf can muster. The axe bites deep a couple of times, but the creature doesn't go down. It doesn't even wobble, but it does seem to sense its danger. The goat head bleats a scared cry. The dragon head on chimera 2 immediately swings over to check on #1.

Tratain moves to aid Draax and urges Feng into the fray.

Feng responds by urging his steed forward and charging at #3.

The fire elemental stays by Monthor but doesn't really help out. It sure does make the dwarf feel hot, and a sweat beads up on his brow.

Arien stays invisible somewhere, he's probably watching to make sure that Feng doesn't trample him with his horse.

Chimera 1 attacks Monthor again. It's pain seems to mute it fury. Lion bite and paws seems awkward and clumsy, but the dragon head bites the dwarf hard. That hurts bad enough, but then the goat horns pierce through his side. The horns really hurt. [48 dmg]

Chimera 2 flexes for a pounce, and Draax and Tratain brace for it. But, it spreads its wings and makes a gliding leap at Monthor instead. It swipes at the dwarf with a big paw when it lands, but it misses. With the two monsters flanking him, Monthor might be having second thoughts about how much fun he's about to have.

At this point, bandit #9 shows some courage and attacks chimera #2. He swings his greatsword at the beast as hard as he can manage and is rewarded with a solid hit. [dmg 11]

Even as its lion head keeps sniffing for Arien, Chimera #3's dragon head focuses on Feng and lets loose with another jet of acid. [acid dmg30, ref DC23 for half]

combat map

Tratain AC 33 HP 150/141 [Extended Magic Vestment; Shield of Faith; Bears Endurence; Divine Power; Haste]  d20+21=37 4d8(2+2+3+8)+16=31
Friday August 11th, 2006 12:21:24 PM

Tratain Moves up next to Monthor and Defensively Casts Cure Critical Wounds on the Dwarf. (Cast Defensively Success 37 Vs. DC 19; Monthor Heals 31)

--------------------------------------------
Extended Magic Vestment - +4 AC to Shield; 32 Hours
Shield of Faith - +4 Deflection AC; 16 Minutes
Bears Endurence - +4 Con; 16 Minutes
Haste - 2 rounds of ?? (How long remains on the Haste Arien?)
Divine Power - +16 Temp Hps; BaB=Level; +6 Str - 2 Rounds of 16

Arien (Mage Armor, Greater Invisibility, Bear's Endurance, Haste AC 21/ HP 88/88)  d20=19 d20+11=24 d20+11=18 d20+11=28 d20+18=21 d20+18=24 d20+18=30 2d8(4+3)+4=11 2d8(2+6)=8 2d8(8+1)+4=13 2d8(4+6)=10 2d8(2+1)+4=7 2d8(8+1)=9
Friday August 11th, 2006 6:42:45 PM

Arien moves back and to the side, away from the beast and then repeats his action, firing 3 maxamized rays at the Chimera (Touch ACs: 24, 18 and 28, 24 damage a ray, 72 damage total.)

Meanwhile the elemental keeps up its assault on the Chimera lashing out three times at the red dragon-headed beast. (AC 21, 24, 30; 11 damage +8 fire, 13 damage +10 fire, 7 damage +9 fire. 31 normal damage and 27 fire)

Draax (hp 90/171 AC25, Bears Endurance)  d20+19=31 d20+14=27 d20+9=25 d20+19=26 d8+4=9 d8+4=6 d8+4=12 d8+4=9
Sunday August 13th, 2006 2:02:25 AM

Thinking that one of the creatures was going to pounce on him, Draax was ready to drop his bow and reequip his sword and shield. He was surprised to see the thing go after Monthor. He guesses that the creatures are protecting their family and there territory, but now that the group is engaged with the creatures, he feels that he has no choice but to see it to the end.

Draax aims his bow at C2 and uses his rapid shot abilities to fire 4 more arrows at it. He hopes firing at point blank range will bring him better luck.

Hit AC 31 for 9dmg
Hit AC 27 for 6dmg
Hit AC 25 for 12dmg
Hit AC 26 for 9dmg


Feng [AC 22, HP 125/ 125 or 110/125]  d20+12=29 d20+22=37 d20+17=37 d20+17=32 d20+12=20 d12+10=15 2d6(3+2)=5 3d12(11+5+12)+30=58 2d6(1+3)=4
Monday August 14th, 2006 10:40:07 AM

ooc: reflex save 24. Does his ring of evasion function on horseback? I'm not sure on this because of the special nature of a paladin's mount.

Feng raises his great axe and brings it down hard upon the deadly creature. HIs powerful arms stopped the large axe quickly, bringing it back up again for another strike.

ooc: hit ac 37 for 15 normal and 5 holy. crit hit, ac 32 to confirm, for 58 normal and 4 holy. 3rd attack against ac 20 (probably misses)

Monthor(AC 29 HP 85 (124/150), +1 dodge AC, Mass Bears indurance, fly  d20+24=30 d20+20=36 d20+15=24 d10+26=27 d6=5 d10+26=34 d6=2 d10+26=35 d6=1
Monday August 14th, 2006 11:50:46 AM

Monthor hacks away again at the Chimera.
ooc>Two handed power attack at -5 (power attack).

Hits AC 30 for 27 physical and5 fire.
Hits AC 36 for 34 physical and 2 fire
Hits AC 24 for 35 physical and 1 fire
Total: 96 physical and 8 fire = 102 damage.

Cleaves if appropriate.





someone else? - DMJK  3d6(1+1+6)=8 [ch2, dragon, threat]d20+22=42 [c2, dragon, crit] d20+22=29 [ch2, lion, hit]d20+20=29 [ch2,goat,hit] d20+20=39 [ch2, claw1, hit]d20+20=30 [ch2, claw2, threat]d20+20=40 [ch2, claw2, crit]d20+20=29 [2 dragon dmg] 2d8(1+2)+12=15 [2 crit dmg] 2d8(2+8)+12=22 [2 lion dmg]2d6(1+4)+10=15 [2 goat dmg]2d6(4+3)+10=17 [2 claw1, dmg]d8+10=13 [2 claw2, dmg]d8+10=18 [2 claw2, crit]d8+10=11 [3, dg, hit] d20+22=33 [3,lion, hit] d20+20=27 [3 goat, hit]d20+20=34 [3 claw1, hit]d20+20=38 [3 claw2, hit]d20+20=29 2d8(1+4)+12=17 2d6(4+4)+10=18 2d6(5+4)+10=19 d8+10=13 d8+10=18 d8+40=43 d4+17=19 d20+35=46 d4+17=21 d20+20=38 d4+27=29 d20+20=40 d20+20=36 d4+22=26 d4+22=24 d20+20=39 d20+20=39 d20+17=20 d20+17=27
Monday August 14th, 2006 2:54:55 PM

Tratain heals Monthor while Arien blasts the third chimera with another set of rays. This time his accuracy isn't as precise, and one of the beams shoots off into the trees.

Draax peppers chimera 2 with arrows, and is pleased to see all of the arrows hit their mark.

The fire elemental throttles the first chimera even as Monthor lays into it with his axe. Monthor's second strike puts the beast down, and he cleaves the second chimera.

Reaching his adversary, Feng lays into the third chimera with a fury. He feels certain he strikes it solidly every time, but after his expenditure of energy, the paladin suddenly feels woozy. His chest feels cold. He imagines that the coldness spreads from the bolt wounds. He struggles to maintain consciousness. [1 fortitude save]

[if your dex bonus applies on horseback, then the ring of evasion works]

Seeing its offspring killed, the second chimera attacks Monthor with all the fury it can muster. The dragon head bites Monthor hard [27dmg], then the lion bites [15 dmg], and the goat gores [17 dmg]. Finally the sharp claws rake the dwarf [13 dmg, 29dmg] [total dmg to Monthor= 101].

The third chimera attacks Feng. Dragon bites (17dmg), lion bites (18 dmg), goat gores (19 dmg), right claw hits (13 dmg), left claw hits (18 dmg). [85 dmg total to Feng]

Seeing the damage wreaked by the chimeras, bandit #9 decides he's finally had enough. He turns and breaks for the western edge of the clearing.

He doesn't make 10 feet before 2 daggers stick in his back. He falls to the ground even as more daggers are flying through the air. Three more daggers strike chimera #2. One hits the dead center of each of its heads, and it collapses in a heap.

The source of the daggers seems to be a stranger clad in blue breaches and a white silk shirt who is standing on the edge of the clearing near where the party initially entered the clearing. He seems to wear no armor, and a longsword hangs at his side. The thrown daggers appear back in the man's hands as you look at him. Armed again with the knives, he looks to the third chimera.

It doesn't seem to like its odds and stretches its wings to fly for safety. It turns away from Feng and leaps to the northern sky. [aao from Feng]

The stranger calmly surveys the scene and after a moment, he speaks, "You fight chimeras with no fear, but you fought alongside a criminal known to me as Floki. This causes me to admire and yet distrust you. I also see the body of Erlend over here, and he most definitely did not die from wounds inflicted by a chimera. This allows me to suppose that you are not necessarily criminals yourselves, but I haven't exactly made up my mind on the matter. Afterall, criminals often kill their fellows. So, I need to ascertain exactly who you are. If you be heroes, I'll see to it that you're rewarded properly, but if you are part of Sigrid's band of cutthroats, you will not walk out of this clearing alive."

Free Hero Point Offer: DMJK 
Monday August 14th, 2006 3:04:30 PM

hero point offer: Post at least two real conversational posts in the LnB this week and get yourself a free hero point.

Monthor 
Monday August 14th, 2006 3:34:05 PM

And.... Monthor dies.
The end.



Joe 
Monday August 14th, 2006 5:08:40 PM

Damn, You really need to keep the ammount of HPs in your Post line Correct Yves, The healing spell and other actions I took were based on what I saw there. That Last Healing spell could have been a Full heal if you would have posted you true hps not left the 124 there.

Joe 
Monday August 14th, 2006 5:23:19 PM

Oh Nevermind, I was reading it wrong, I saw the 124/150 and thought that was you hitpoints bah.

Monthor/Yves 
Monday August 14th, 2006 6:54:08 PM

The 102 was the current hit points. The he dropped to 85 and was finished off by the 101 damage. The 124 was his full hits points. The 150 was with the Bear's endurance. Was the hits counting the +1 dodge bonus? Is it giant class (+4)? Can I use hero points? What were the odds that it would hit AC 29 (30 dodge) EVERY FREAKING TIME!

Arien (Mage Armor, Bear's Endurance, Haste AC 21/ HP 88/88) 
Monday August 14th, 2006 8:01:26 PM

Arien cancels his spell of invisibility after the beasts are driven off and the newcomer has his say. Arien responds, "Would a criminal willingly lost the advantage of invisibility against a potential enemy, also if you can take a look at the large half-orc fellow on the horse you will see that he is a Paladin, not many of them run with criminals."

Arien approaches the body of the fallen dwarven warrion and kneels beside him a moment and says, "Rest well my brave friend, you would have shown that duke a good fight."

He lives (probably) - DMJK 
Monday August 14th, 2006 8:42:35 PM

I used the AC listed in the line. Several of those last hits were right at AC29. If Monthor was at AC30 with the dodge, then some of the attacks missed. Size modifiers were included though.

[ch2, dragon, threat]d20+22=42 15dmg
[c2, dragon, crit] d20+22=29 22 dmg
[ch2, lion, hit]d20+20=29 15 dmg
[ch2,goat,hit] d20+20=39 17 dmg
[ch2, claw1, hit]d20+20=30 13dmg
[ch2, claw2, threat]d20+20=40 18 dmg
[ch2, claw2, crit]d20+20=29 11 dmg

So, the ones that hit AC29 make up 48 points of damage. If Monthor was at AC30, then he only took 53 dmg.


Tratain 
Monday August 14th, 2006 8:51:18 PM

Tratain turns towords the newcommer and says "We came out here because we heard someone call for help. When we got here we saw a woman in the Pit, but she attacked us and so did her comrades. When the battle turned against them they ran and the Chimera came."

ADM Joe 
Monday August 14th, 2006 8:55:49 PM

Game #2 Windhorn Hamlet
For week of Aug 11,2006

Name MTWTF
DM JK XXXOX
Draax XXXOX
Monthor XXXOX
Tratain XXXOX
Feng XXXOX
Arian OXOOX

Good Posting, only one missed day due to waiting on some of us slow posters.

Draax 
Monday August 14th, 2006 9:07:51 PM

Draax half listens to the stranger. If #8 is still hiding in the hole, Draax points to the bandit and says, "Talk to him." He walks over to Monthor body and seem more disappointed than sad, "I wonder; what payment the lord of death will ask of us this time?"

Monthor 
Monday August 14th, 2006 9:11:12 PM

ooc> so... is he alive? DM's discretion on the +1 dodge role I assume. I would ruin a perfectly good story line if the arse whooper got killed off before getting to Dooky. Let me know before I dust off the dark suit.

[DMJK - Since chimera #1 was dead when Monthor was attacked, I presume that he was dodging chimera #2 when it attacked him. Ergo alive, but perhaps feeling a bit less immortal.]

DMJK 
Tuesday August 15th, 2006 10:43:56 AM

Added a dm comment to Monthor's last post.

I'll clean up all the "Is Monthor dead?" posts soon, probably tomorrow.

Lord Arrak (DMJK) 
Tuesday August 15th, 2006 10:57:44 AM

The man looks over at Arien with a blink of surprise which is probably expected when an invivisble man is revealed, but the comment suggests otherwise, "I'm sorry. I didn't realize you were invisibile. As for the half-orc paladin, I hate to say it, but there isn't really a large sign above his head that says, "PALADIN." Granted that horse probably wouldn't let just anyone ride it."

He nods to Tratain, "That sounds like Sigrid's tactics of late. Of course, she's done much worse than that. The tales are horrible. The one that sickens me most is how she drowned her infant brother in a tub of water just to watch him him die and then burned her mother to ashes when she dared to suggest the girl had done something wrong... and that was only the beginning of her wickedness. I'm tracking her because..."

He reaches the edge of the pit and addresses the man inside, "You there! Where is Sigrid?"

The man in the pit points to the legs in the pit with him, "That demon dwarf chopped her in half. Here's part of her, and that devil orc put the other half of her in a bag for his dinner." He quickly starts to panic, "Please milord, I repent of my wrongdoings. Don't leave me in her to die."

The man says, "Live a bit longer, and we will return to a conversation about your plight. I have a few other matters to attend at present."

With that he turns and kneels by the dwarf. He lays a hand on his head and is quiet a moment, "I think that you've morned his passing a bit too quickly. Dwarves are notoriously hard to kill, especially this one it seems. Let your men tend his wounds and then we may continue our discourse. I'm satisfied for the moment about your intentions."

Monthor 
Tuesday August 15th, 2006 1:40:51 PM

Suddenly, the dwarve's eyes pop open...

" DIBS ON THE TREASURE!!!! What... where is it! Where's the beasty!"

:: Monthor, his face covered in crimsom, starts trashing about. ::



Monthor 
Tuesday August 15th, 2006 2:03:40 PM

ooc> Still nothing from Cayzle about our bonus XP and hero points? I did post on the L&B but didn't see any answer.

[he keeps saying he will do it soon. pester him some more. -jk]

Tratain 
Tuesday August 15th, 2006 7:23:25 PM

Tratain looks over at Monthor and says with a grin "looks like he just feinted."

Tratain asks the Stranger "Have you been hunting these bandits?"

Draax 
Tuesday August 15th, 2006 8:59:30 PM

Seeing that he was mistaken about Monthor's wounds, Draax turns his attention to the stranger and waits to hear the answer to Tratain's question.

Feng 
Wednesday August 16th, 2006 12:47:37 PM

"These bandits are most strange. They did not register as evil. Perhaps they are doing this out of necessity."

ooc: feng did a detect evil at the beginning of the battle.

Lord Arrak (DMJK) 
Wednesday August 16th, 2006 12:55:24 PM

Monthor feels like he was chewed up a dragon, but everyone seems to think he looks ok now.

With the situation calming down, the stranger bows politely to the group, "Forgive me for not having introduced myself earlier, but it didn't seem prudent at the time. I am Lord Arrak, and a complaint was recently brought to me about a group of bandits that had pillaged a farm near my estate. They took everything and left no witnesses. I try to protect the people that depend upon me, but I generally believe in allowing law enforcement officials to carry out their own investigation. However, the brutal way this group dispatched the family at the farm convinced me to track down the killers myself. So, I set out to find the culprits. I've since learned a great deal about this band that sickens me. Unfortunately, the clues initially led me in the wrong direction, and I only discovered yesterday that I had been looking much too far to the north."

"Now, if you have any more questions, I'll be happy to answer them, but I'm afraid I have little time remaining to me. There is a funeral later this afternoon that I would like to attend. I didn't believe that the pursuit of justice would allow me the opportunity to pay my respects, but your timely heroism will now make it possible if I hurry."

"I would like to reward you properly though, so I'd like to extend an invitation for you to visit my estate. It's off the beaten path but quite near Ravenspeak. If you head to that general locale, you'll no doubt find someone who would be capable of giving more precise directions."

DMJK 
Wednesday August 16th, 2006 1:09:07 PM

[range on detect evil is a 60ft cone. The layout of the bandits (with some of them behind Feng) prevented all of them from being in the area of effect. He could have made a better survey of the area, but combat began rather quickly. So, the bandit who spoke wasn't "evil," but there's room for some of the others to have been.]

Draax 
Wednesday August 16th, 2006 11:14:55 PM

Draax listens as Lord Arrak explains, "With your timely arrival, I would say that no reward is necessary, but I try to never turn down an offer of hospitality. I cannot speak for the rest of the group, but if I get the opportunity I will definitely visit your estate."

Draax waits and listens to any questions (if any) that his teammates may have for the man.


Arien 
Thursday August 17th, 2006 3:48:25 AM

Relieved that the dwarf lived after all Arien turns to Lord Arrak, "I believe that there is a waterfall nearby that we are looking for, if you could just point us in the right direction that is reward enough for me. If I have the chance I will accompany Draax here on his visit to your estate."

Tratain 
Thursday August 17th, 2006 10:38:55 AM

Tratain walks over and casts Heal on Monthor. He says "I would like to go visit his estate sometime. Perhapse after we find the Waterfall we are looking for and Monthor Visits the Duke. Is there anything you can tell us about the Man that is DUke in this area?"

Monthor 
Thursday August 17th, 2006 11:33:06 AM

:: The burley dwarf still appears dazed but pats Tratain on the arm in thanks for the healing. ::

" Don't be so quick to turn down rewards Draax. Me for one will gladely accept it. Especially if it involves eats and drinks. However, me do want to pay Dooky the visit me promised him. He needs his arse whooped and me be just the dwarf to do it. "



Waterfall and Duke (DMJK) 
Thursday August 17th, 2006 11:46:32 AM

"Why there's a waterfall less than half a mile that way." He points to the waterfall that you all just visited. "If you follow the safe road back to the lift to the upper plateau, you'll run right to it. If that's not the one you want, I could perhaps be of more assistance if I had a better notion of which waterfall in the world that you're looking for."

"As for dukes, you probably mean Kolo. His castle is nearest this place. Funny that you'd mention him, as it's his mother's funeral that I am rushing to attend. She was a dear woman, but her health had been exceedingly poor for some time. As for Kolo, his demeanor is often brusque, but he's the soul of generosity. For example, his position as an advisor to the High Lord Mayor requires frequent trips to Plateau City, and he must travel the lifts often. As a Lord Defender of the Realm, he's entitled to free passage, but he hates to ride for free when so many others are force to pay so dearly. Therefore, he always pays for everyone in line once he leaves the lift. I remark on that because it has always seemd odd to me that he pays after riding. He says it's because the thanks make him uncomfortable. He funds an orphange and some mission projects of the Temple of Alemi too.... hmm... what else? Well, he fought against the Dark Lord in the War of Ascension of course, and he's quite skilled with the lute. Is that a sufficient number of details about the man? I could probably think of more if you'd like to press, but I really must be getting along."

He makes a polite bow, "It was a pleasure meeting all of you, and I do hope that you will come to visit me."


Draax 
Thursday August 17th, 2006 3:40:34 PM

Before Lord Arrak leaves, Draax says, "Is the waterfall you mentioned the Brinkwater River that flows down the Upper Plateau? We are seeking a waterfall that has a large tree in front of it that we were lead to believe is in this area."


Feng 
Thursday August 17th, 2006 7:12:16 PM

Feng stands and listenes to the Duke, unsure about what to do...

Tratain 
Thursday August 17th, 2006 11:29:02 PM

Tratain waits silently now, waiting for the others to see where they are going.

Monthor 
Friday August 18th, 2006 7:52:56 AM

Monthor also waits for an answer from Lord Arrak.

DMJK 
Friday August 18th, 2006 3:15:25 PM

"Yes, the Hoomwix Falls of the Brinkwater River are nearby. There are no others particularly close. The Brinkwater is the only river on this plateau. It does flow down to the next plateau at Gooddiamond. Perhaps that is the one you seek. It's 25 miles or so down the road."

[If you recall, there were three possible locations for the waterfall, Hoomwix, Gooddiamond, and Golpherand (the three towns where the Brinkwater falls down a plateau).]

New Elenna map: http://www.woldiangames.com/maps/yrth/peninsula/newelenna/images/NewElenna1.jpg

Detail Map of Upper Plateaus: http://www.woldiangames.com/maps/yrth/peninsula/newelenna/images/NewElenna2.jpg

Draax 
Friday August 18th, 2006 10:37:37 PM

Draax thanks the man for answering the questions, "Thank you, hopefully when we finish our journey, we can take you up on your offer of hospitality."

When the man has departed, Draax says to the group, "It looks like we have a couple of other waterfalls to check out." Looks questionably at Monthor, "If Monthor is still set on visiting the duke, we should at least wait until the funeral is over. Whatever we do, we should get out of here before more creatures show up."

Arien 
Saturday August 19th, 2006 12:51:19 AM

Arien also thanks the man and looks to the others, "Well we have two more waterfalls to look for I agree with Draax and say we get moving."

Monthor 
Monday August 21st, 2006 10:23:05 AM

Me agree. Let's go to the closest fall first and then me can visit Dooky.

Feng 
Monday August 21st, 2006 1:24:04 PM

"We should not waste too much time with the Duke."

Monthor add on 
Monday August 21st, 2006 1:45:25 PM

" No one said any of ye needed to come with. This be a matter between me and Dooky. Me don't plan on killing him but he insulted me and me people and me be honor bound to whoop his arse. Ye, being a paladin and all, should know something about honor Princess. "



Tratain 
Monday August 21st, 2006 4:34:54 PM

Tratain says "Aye lets get back to the road and keep walking, we can decide as we go what we'll be doing. We're not in a rush to be anywhere at the moment."

(Not so) Old Friends - DMJK 
Monday August 21st, 2006 5:26:56 PM

The group discusses their options and returns to the road. Before they travel too far, they find two men with not familiar faces seated in the middle of the road.

They are none other than two of the bandits that ran from your recent encounter.

They note the party's approach but don't go out of their way to run, hide, attack, or defend. In fact, they appear not to have a care in the world.

Monthor- Previous to encountering the two bandits. 
Monday August 21st, 2006 7:02:04 PM

" Humm... just wondering... was there any treasure on the bandits that we killed? Really guys.. we killed a fairly powefull magic user and a bunch of her peons. There should have been some loot."

ADM Joe 
Tuesday August 22nd, 2006 11:08:44 AM

Game #2 Windhorn Hamlet
For week of Aug 18,2006

Name MTWTF
DM JK XXXXX
Draax XXXXX
Monthor XXXXX
Tratain XXXXX
Feng OXOXX
Arian XOXXX

Draax  d20+7=8
Tuesday August 22nd, 2006 2:03:03 PM

Draax slows as he comes close to the two bandits. He looks around for any sign of a trap (spot check natural 1) and if he does not see anything out of the ordinary, he will approach the two.

"You guys waiting here for a rematch? Didn't you guys get enough of beating the last time?"

Draax waits to see if they answer or spring another trap.

If they did not want to fight, Draax ask the others, "Should we turn the inn? Especially after what the did to Lord Arrak's people."


DMJK 
Tuesday August 22nd, 2006 4:46:15 PM

Draax doesn't see anything out of the ordinary as he approaches the two bandits. They remain sitting in the center of the road, but they do look slightly nervous. Rather than run or put up a fight, they scoot as close to the center of the road as possible.

In response to Draax's questions, the one on the left says, "Go on down the road. We'll stay right here."

The one on the right adds, "Yeah. We have plenty of food and no desire to go anywhere at all. Plus, I don't think you can't make us leave."

At that point, they both laugh.

Other than two seemingly dim-witted bandits, there is absolutely nothing out of place on the road or its surroundings.

[There was one masterwork two-handed sword in the dropped loot. Everything else was junk.]

Feng 
Wednesday August 23rd, 2006 9:57:48 AM

"My friends this is where we will have to part ways. I feel that the work we have been doing is important but there are other things that need to be done too. Perhaps the gods will smile upon us and we will meet again."

ooc: It's been fun but I need a little break from the wold. That and for some time I've felt that a paladin doesn't fit well. Maybe there will be an opportunity for me to return in the future.

Monthor- TIME OUT! 
Wednesday August 23rd, 2006 3:27:59 PM

ooc> Seeya Princess. We'll miss you.

However.... are we prepared to continue on with just 4 players? Should we pause until we can pick up a couple more? We'll be 3-4 short now from a full party. DM?

DMJK 
Wednesday August 23rd, 2006 4:14:18 PM

I'll get Jerry to recruit for the game, but in the meantime, we can continue.

Draax 
Wednesday August 23rd, 2006 10:44:21 PM

OOC: Seeya, it has been fun gaming with you.

Draax shakes Feng's hand, "It has been a honor traveling with you; maybe our paths will cross again."

Turning his attention back to the bandits, Draax laughs along with them. He replies to the two with laughter still on his voice. "I think one of us is mistaken and I guess we will soon find out which one it is. I would be inclined to let you two just sit here if Lord Arrak did not tell us about his farm and what your group did to the farmers. So you have 3 choices, you can surrender and be escorted to the local authorities, you can refuse and kill me and then here for as long as you like, or you can refuse and I kill you." Still with laughter on his voice, "I am not in a hurry so take a few seconds to make up your minds."

Draax lazily pulls his sword and readies his shield. Although he is ready to battle he has a very bored look on his face.



Arien 
Wednesday August 23rd, 2006 11:44:23 PM

"Fare thee well, Feng, may justice always guide your blade." Arien turns and surveys who is left, so many friends have left over the years and just these three others still remain. Arien wonders what the future will hold and whether friends long missing will return or if new ones will be met.

Returning his attention to the bandits Arien says, "Oh I don't think I can make you move, I know that I can make you move. Tell me how much do you like having fireballs being cast at you? Being struck by bolts of lightning? How about being frozen where you stand? I can offer all of these as a goad to get you moving. So what say you shall you be moved or will we have to offer some...encouragement?"

Monthor 
Thursday August 24th, 2006 9:22:24 AM

The dwarf crosses his arms across his massive chest and walks up next to Arien.

"... And me be Mr. Encouragement. "

He gives then a menacing growl to puncture his statement.


Tratain 
Thursday August 24th, 2006 1:11:12 PM

Tratain says "Farewell Feng, we will still be here when you decide to return, until then good journeys."

Tratain then watches what will happen between Draax and teh Bandits, if they fight Tratain will help Draax.

OOC: Its been fun Walter, comeback soon!

Feng 
Friday August 25th, 2006 11:48:33 AM

The paladin shakes everybodies hand, wishing them luck on their travels. He slides into the saddle of his warhorse and rides off.

ooc: Bye all. Things should be a bit easier now without a paladin getting in the way of with his hard stance of acceptable conduct.

Unmoving Bandits (DMJK) 
Monday August 28th, 2006 12:39:08 PM

As Feng makes his departure, the bandit on the left looks at at the party members, "Are you daft, or do you not know where you are? We're not moving and there's not a thing you can do about it."

The other one sticks his tongue out at the group and adds, "I think I smell sweaty dwarf."

DMJK 
Monday August 28th, 2006 12:47:59 PM

[I've put in the recruitment request, but I'd like also like to hear opinions on recruitment vs merging with another game.]

Monthor 
Monday August 28th, 2006 1:36:37 PM

:: Monthor pats the flat of his axe against his palm. ::

" Sweaty is it? That's what ye momma said to me last night as well me chum. Ye have her eyes by the way. Why don't ye come over here to say hi.... "

ooc> I'm for recruiting. We still have a decent group. We just need to balance it out a bit. We're good in the magic user/cleric department. We need a thief (if Renik's not coming back) and a few more tanks.


Tratain 
Monday August 28th, 2006 4:43:20 PM

Tratain says "Lets just leave them here, we'll send in the autorities later, while Moving them wouldn't be very troublesome though."

OOC:I'm for either Merging or Recruiting. Merging Temporarily with another game may be best as it can take a while to get us up to a fuller party, if we need to split off again later we could always do that.

Arien 
Monday August 28th, 2006 7:57:14 PM

"They aren't worth the bother thats true, I say we just go along and alert the authorities as you said Tratain." Arien looks at the bandits a moment then waits for the others to decide what they want to do.

Draax 
Monday August 28th, 2006 10:43:25 PM

Draax listens to the others and looks back at the two bandits. To the bandits he says, "Some people would say that I am daft and sometime I agree with them, but that has nothing to do with this situation. You are correct, we cannot make you leave the only choice that we have is whether we leave you alive or dead. I vote for dead."

To the group he says in a voice loud enough for the bandits to hear, "I would love to just leave them, but I would hate to find that they robbed or killed someone else before the authorities could get to them. I would settle for them agreeing to give up all their weapons until the authorities came. If they do not agree to that, I could not in good conscience just leave them here to cause havoc to some innocent that may cross their path."

OOC: I would not mind either, merging or recruiting is fine with me.


ADM Joe 
Monday August 28th, 2006 11:27:25 PM

Game #2 Windhorn Hamlet
For week of Aug 25,2006

Name MTWTF
DM JK XX
Draax XX
Monthor XX
Tratain OX
Feng OX
Arian OX

Fengs Leaving the Game got our posting thrown a little off Track, Only two posts that week. With only 4 of us I think we might want to Merge with another Game.

Brazen Bandits (DMJK) 
Tuesday August 29th, 2006 4:11:33 PM

The bandit on the left says, "Unless you've unlocked the ancient Teucri magic when nobody else can, then you can't move us, apprehend us, or harm us while we are on this road. So move along, I'm sick of your prattle."

The one on the right adds, "Do your worst you fleabitten chuckleheads!"

This earns him a response from his companion, "Chuckleheads?!? What kind of bloodthirsty bandit calls people chuckleheads?"

"I'm not bloodthirsty, just a bit hot."



Draax  d20+24=32 d8+12=18
Tuesday August 29th, 2006 6:53:57 PM

Draax smiles as the bandits explain themselves,
"Wow! Thanks, that is nice to know. Forgive me if I do not take your word and find out the truth for myself." Although Draax believes the bandits, he decides to test a theory. He raises his sword, but he does attack the bandits, he aims for their food and water.

If he cannot attack their supplies and there are no consequences, he shrugs his shoulder, sits down next to the bandits and begins helping himself to their food as if they were old friends.


Monthor 
Wednesday August 30th, 2006 9:21:22 AM

The dwarf waits to see what the others do. He readies an attack (axe, two handed, power attack -5, +10) if needed.

Tratain 
Wednesday August 30th, 2006 5:01:56 PM

Tratain says "Lets not waste our time here now, if they don't go turn themselves into the authorities right now so be it. They can't stay on this road forever. Arien and I have spells that Can deal with them and we don't need to be anywhere near them to set the spells upon them."

Tratain turns to the Bandits "Last chance you can go turn yourselves in right now. Like I told my friends, unless you plan to live on this road forever we can find you. You only get this one chance to turn yourselves in, I won't feel bad at all killing you if you leave this road and don't surrender. We can find you whereever you go."

Saferoad (DMJK) 
Wednesday August 30th, 2006 5:50:03 PM

Draax swings his sword at the bandits' supplies, but his sword stops suddenly as if he hit a brick wall. The hilts of the weapon burns in his hand, and he thinks better of trying a second time.

The bandits laugh, "Teucri safe roads! Nobody believes it til they try it. Hunt us later if you like, but we're staying here for now."

You've now experienced two effects of this Teucri road, speedy travel and its protective effect.

Dukes, lords, and trees await. Unless you'd rather wait the bandits out or try other methods of apprehending them.

Draax 
Wednesday August 30th, 2006 7:39:46 PM

Draax sheaths his sword and smiles at his friends, "That was interesting, learn something new everyday. I guess I wasted enough of you guys time, I am ready to go." As they head down the road, Draax waves bye to the bandits, "Having a nice stay on the road guys. Kill you later."

Monthor 
Wednesday August 30th, 2006 9:19:30 PM

Monthor follows Draax. However, he can't help to adding....

" Me be saying 'Hi' for ye to yer mom tonight."


Arien 
Thursday August 31st, 2006 1:36:02 AM

Arien simply walks away from the bandits, he feels no need to add what has already been said, the bandit's leader was dead, their friends devoured, and their options limited enough that Arien doubted that anything that could be done would be any worse that what was likely to happen to the pair anyway.

Monthor ooc> 
Thursday August 31st, 2006 7:38:45 AM

Any word from Cayzle re: our bonus XPs and her points yet? [that's a big NOPE. I'll pester him again. -jk]

Down the Road (DMJK) 
Thursday August 31st, 2006 5:07:42 PM

The party leaves the bandits and moves on down the ancient Teucri safe road. The afternoon is relatively pleasant, and the travel is fast.

Before long you arrive at a crossroads. One way lies Monthor's duke. Lord Arrak's estate and the mystery tree lie down the other path.

Tratain 
Thursday August 31st, 2006 11:21:16 PM

Tratain says "well I think that we should visit Lord Arraks and Looks for our Tree first, since the Duke had that funeral today. I think it would be very bad form of us to go drop in right now so Monthor can fight him."

Draax 
Friday September 1st, 2006 7:35:22 AM

Draax listens to Tain, "Sounds good to me. We will also know that the funeral is over when the Duke returns. Lets gives the Duke a couple of days of mourning before Monthor tries to teach him some manners. While we are there, we can pass on the information about the two lazy bandits."

Monthor 
Friday September 1st, 2006 7:36:50 AM

" Agreed. Me'll go see Dooky later."

Arien 
Friday September 1st, 2006 9:26:41 AM

"Well then, lets find this tree and see what we can discover about it and the one near our home." Arien strides off, eager to find this tree.

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