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Deja Vu all over again!


Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20 
Thursday April 23rd, 2020 7:04:19 PM

Owen smiles. "Well, we seem to be on the right track, if not the most direct one."

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Thursday April 23rd, 2020 7:56:35 PM

Armand stared at the symbols, happy that he'd recently picked upon Old High Woldian as a language. "Well there are some problems, last time there were only 2 paths, now there's 3. However, I guess both times we were looking for a druid. Should we touch Neutral - Queen - Cause - Nature again, or should we substitute Druid for Neutral?"

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing  d20+21=26 ; d20+19=26 ;
Thursday April 23rd, 2020 8:36:05 PM

Vamir shakes his head as Owen describes being a soldier, "That doesn't sound like a life for me at all. But, adventuring never seemed like the life for me either. How did you get out of the army? Did they just let you go?" Vamir smiles as Owen asks about one of his fathers, making the sadness Vamir launches into how he met Gornin, "One evening, just after my 55th birthday, after spending several days in the deepest parts of the forest, and darkest caves harvesting herbs for my second father I returned home to find a group of bandits destroying my home, laughing as they carried out the family belongings, like my mothers cauldron, and my fathers potions. Anger welled up in my throat, and I charged into the clearing, casting spells, and swinging my staff. This caught the bandits offguard and I in his managed to lay out two of the bandits before a falchion swept across my face, knocking me prone, just as the next blow were to descend I heard the roar of a bear, and passed out before the falchion made contact. When I woke up the two bandits he felled were laying in the yard, and a slender male elf, was tending a fire. I was weak and as I began to stand a rough, calloused hand pushed me back to a sitting position,. Gornin explained he was passing through the area when he heard my screams of rage, and he charged only to see a Half-orc about to kill me.
Gornin quickly shapechanged into a dire bear and killed the bandits. He helped me bury my parents, and asked me where my people were. My father realizing I was still young offered to allow me to travel with him to his hut in the Culverwood if I wanted. After collecting a few momentomy mother’s cauldron, and his
father’s sickle, and leather potion bag I set the house on fire and walked behind Gorin."
Vamir takes a deep breath realizing he has been talking non-stop. The witch looks around and see's the clearing. Vamir bows his head respectfully towards the statue,"This is Queen Maab's clearing. She is wise, powerful, and respected."

Vamir looks around the clearing, (Perception DC 26, Survival DC 26) looking for tracks and danger before entering, and looking at the tiles, trying to see if the move.

Spells
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 5
5 - 5
6 - 4
7 - 3

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 164/164  d20+14=32 ;
Thursday April 23rd, 2020 9:00:09 PM

Atlas shrugs at Armand's question, "Your guess is as good as my own. It is nice to know we're on the right path to this point though."

Atlas keeps his eyes peeled as the others determine the direction to take with the puzzle.

-----------------------------------------------
Perception: 1d20+14=32


Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 88/116  d20+23=33 ;
Thursday April 23rd, 2020 9:23:25 PM

"Vamir since you know this is Queen Mab's clearing, why don't you take a look at the tiles. We saw them on our last trip, but there were only 2 paths not three."Elyngael motions back for Vamir. She also looks for any clues. Perception (favored terrain) d20+23=33

DM Jeremy Battle Map 
Friday April 24th, 2020 4:50:04 AM

Vamir shares his story with his new family, and shows reverence, to his Patron, when entering Maab's Clearing. Everyone is a bit relieved to be on the right path, but are thrown off by the appearance of a third path. though no one should really be surprised, after all this is the Culverwood, adding to travelers frustration is kinda it's thing. Armand wonders if the answer to the riddle is the same as before, or if like the number of paths, that has changed as well. No one else has any insight in the tiles, which Vamir realizes and everyone else remembers, are actually buttons, though Elyngael wonders if Vamir may have any insight since his Patron is the subject of the riddle. a few of our heroes search for tracks, and find plenty, of course they are of the four legged kind, a rabbit, followed closely by a fox, some squirrels, some deer, a wild pig, and even a small bear. It is clear that the only ones who have entered Maab's Clearing for sometime are animals, and pretty harmless ones at that.

Marching Order:
Elyngael/Brawn/Osul
Atlas
Armand
Owen
Vamir
Neshi

Watch Order:
1st Owen/Vamir
2nd Atlas/Neshi
3rd Elyngael/Brawn
4th Armand/Osul

'Osul (Graham) AC:16 (T:11, FF:15), CMD:21, Saves:(F:9/R:5/W:15 + RNL), HP:6, HP:81/81, Wildshape(XV):6/7, Storm Burst:10/10, TTT(Centaur) 
Friday April 24th, 2020 4:55:05 AM

'Osul looks at the puzzle again. Sadly, he doesn't remember the order of the tiles they put in last time. There was a distraction at the time, but the Wardens were successful, and nobody had to die (or nearer so) until they faced off with the plantlife down the path - the correct path. Who knows what awaited those who chose incorrectly.



Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Friday April 24th, 2020 7:11:21 AM

Listeming to Vamir as they walk, brings back memories Neshi had long since thought burried.

"Vamir, we have similar stories it seems."

[/i]When I was 8 summers old, my entire family was killed when his Outback clan was attacked by a combined group of Elementals. Wounded and covered in his family’s blood, I guess I was overlooked and thought to be dead. Several weeks later, I was found by a travelling sorcerer / priest of Eberyon as I was dragging his body along the ground. Taken in by Yaanoosh, he healed me and raised me near a predominantly human village had no further interaction other wemics. At 11 summers my sorcerous abilities let themselves be known. Neshi chuckled I burned down our house when I set my pallet on fire while i was asleep. So from that point onward I worked with his Yanoosh's lab, learning how to control and employ his sorcerous abilities and found out that I enjoyed it and was good at it. Yaanoosh also taught me how to use a sling, and his elven curve blade. When I was 14 Yanoosh disappeared when an elemental summoning went wrong. I stayed in the house and continued working for a year, when bandits attacked the nearby village and burned it to the ground. [/i]



Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Saturday April 25th, 2020 12:50:04 PM

OOC, does Armand actually having High Woldian as a language skill give him any kind of help in de terming the tiles?

Armand stares at the tiles, "Last time we pressed: Neutral - Queen - Cause - Nature." He stares again. I wonder if addressing Maab is assumed or must be stated?"

He decides to press, Queen, Goddess, Cause, Man, Druid.

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 88/116 
Saturday April 25th, 2020 5:35:57 PM

Elyngael and Brawn stand next to Armand as he presses the tiles ready for whatever is to come. "The rest of you should watch and remember, because if this combination doesn't work, we have to keep trying.

'Osul (Graham) AC:16 (T:11, FF:15), CMD:21, Saves:(F:9/R:5/W:15 + RNL), HP:6, HP:81/81, Wildshape(XV):6/7, Storm Burst:10/10, TTT(Centaur) 
Sunday April 26th, 2020 11:05:28 AM

"Armand, if it is the same question, why are you trying something different?"

"Vamir, for a moment I thought you were going to say one of you was a druid of The Wood. Before wandering to The Tree I had spent my life in and around The Wood... now I'm feeling a little conflicted about our task. The first druid we meet in The Wood and we might have to back up our request with force."

"We honor and respect Queen Maab, and seek her blessing to continue in our venture. I am sure The Wood would be happy for this item to be removed, destroyed, or both. Of course, I could say this confidence is gained from my meditations, but it is equally based on us not suddenly finding ourselves walking into the Red Hills or the Windborne Hills. "

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20 
Sunday April 26th, 2020 8:01:30 PM

Owen responds to 'Osul: "Well, the statue and buttons are the same, but now there are three paths... so I suppose it is a slightly different question."

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing 
Sunday April 26th, 2020 8:30:02 PM

Vamir sheepishly looks at Elyngael, "She is my patron but she never , or as best I can remember has never spoke with me. I just know she is neutral, a God, and good."

Vamir walks forward to Neshi, "I didn't know that about you. I am sorry for your loss. They tend to stick with us far longer than any of us admit. How did you end up with the Wardens?"

"Osul, Gornin used to talk to the trees and plants around our cabin. Perhaps these will talk to me and give us a little guidance. I know some think they are too childlike but if you listen closely they can really help out." Vamir moves slightly so he is within reach of the largest tree near the symbols, Are you there learned one? Would you share your wisdom with me?" (Cast speak with plants)

Spells
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 5
5 - 5
6 - 4
7 - 3

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 164/164  d20+14=28 ;
Monday April 27th, 2020 12:34:27 AM

Atlas gives Vamir an encouraging nudge, then watches the woods as he talks to the tree.

------------------------------------------------
Perception: 1d20+14=28


DM Jeremy Battle Map 
Monday April 27th, 2020 5:28:12 AM

OOC... A knowledge of High Woldian would have helped the first time around, for translating the tiles. I believe Owen knew Woldian at the time, and was able to translate, which is why I skipped having you translate them, and just gave the symbols with their translations up front, but knowing High Woldian wouldn't help with the sequence.

Vamir and Owen's sharing of their pasts stirs something in Neshi when he realizes his and Vamir's are similar, which leads to him sharing his own story. Armand tries a new sequence, and is rewarded by nothing happening. Osul can't remember the original sequence, though he does remember what happened after. He questions why Armand would try something different then before, since Armand's memory is clear on the subject. Elyngael suggests watching and remembering, in case the new sequence didn't work.

Osul makes it clear that Maab is to be honored and respected, but he feels that the Culverwood would be happy if Maab's Clearing ceased to exist, along with her statue. Vamir decides to talk to someone who's been around a while, and finds the oldest tree in the area, which happens to be a giant maple. At first the old maple doesn't respond, but after some coaxing from Vamir the old tree finally says, with a sigh, "And I was having such a good nap too! OK, young one I'm awake, what do you want!" Vamir can tell that the maple isn't happy to be disturbed, but maybe willing to help, and after Vamir asks for the tree's wisdom, the tree settles down a bit. "Learned one, hmmm, I like that, so many of these young trees today have a complete lack of respect for us older, more experienced trees, you young elf know how to show respect at least!" after that Vamir hears what sounds a lot like snoring only to be followed up by a couple of snorts and the tree saying, "Sorry about that, I must have dosed off again. Anyway, I've stood in this spot for multiple centuries, and over the years I have witnessed a lot of things, and a lot of changes, the only thing constant has been that stone tree. It was there when I was but a sapling, and was far from new then, or at least that's what the older trees told me back then. The number of paths have varied over the years. The most I remember seeing is five, and the fewest, none at all. People have come and gone over the years, not a lot, maybe one individual or group of individuals a year max, in fact your friends were the last ones here. the people always try pushing the tiles on the plinth, and sometimes they get it right right away, and other times they walk away in disgust after trying hundreds of sequences. Your friends got it right in one guess last time, so I'm not sure why your friend tried a different sequence this time". At this point Vamir hears what sounds like laughter, not malicious, but the kind of laughter you hear when you find something funny.

Marching Order:
Elyngael/Brawn/Osul
Atlas
Armand
Owen
Vamir
Neshi

Watch Order:
1st Owen/Vamir
2nd Atlas/Neshi
3rd Elyngael/Brawn
4th Armand/Osul

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Monday April 27th, 2020 6:15:49 PM

Armand shrugs his shoulders. "Well last time the druid we were trying to track down was not human, but that awakened ape. I was not sure if the same message applied." Armand turns back to the pith and presses Neutral - Queen - Cause - Nature.

'Osul (Graham) AC:16 (T:11, FF:15), CMD:21, Saves:(F:9/R:5/W:15 + RNL), HP:6, HP:81/81, Wildshape(XV):6/7, Storm Burst:10/10, TTT(Centaur) 
Monday April 27th, 2020 6:19:25 PM

OOC:
"Osul makes it clear that Maab is to be honored and respected, but he feels that the Culverwood would be happy if Maab's Clearing ceased to exist, along with her statue..."

No, 'Osul was talking about the mission - destroying the phylactery - a goal which he firmly believes both Queen Maab and The Culverwood would approve. He has nothing at all against Queen Maab's Clearing.
————————————————————————

'Osul watches Vamir, and tilts his head slightly to the side as he awaits his report on what the tree replied to his question.


Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing 
Monday April 27th, 2020 8:04:01 PM

Vamir shakes his head softly, and restrains a chuckle as the maple begins to snore. After the tree stops talking and laughs, Vamir reverently asks, What is your name, ancient one? Why do you laugh? Vamir takes a moment to explain to the others what has been said before turning back to the tree.

Spells
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 5
5 - 5
6 - 4
7 - 3


Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 88/116 
Monday April 27th, 2020 10:15:46 PM

"The pith and the number of tiles are the same, so we shouldn't let the number of paths confuse us," Elyngael is watching Armand closely. "Osul are we trying to go through this clearing again, or did you have something else in mind?

'Osul (Graham) AC:16 (T:11, FF:15), CMD:21, Saves:(F:9/R:5/W:15 + RNL), HP:6, HP:81/81, Wildshape(XV):6/7, Storm Burst:10/10, TTT(Centaur) 
Monday April 27th, 2020 11:51:53 PM

"Definitely throught he clearing, Elyngael. I thought that last time the two paths resolved into one. I'm expecting that or some indication which is the correct path. Armand has it, and Vamir seems to be getting sound advice. Owen and Armand both make a fair point, but, unless someof you know something I missed while I was away, Queen Maab has not changed in the broader sense since we were last here. Besides, if the powers responsible for this place and it's gatekeeping wanted a different answer, I would hope they would ask a different question. What do you both think?", he asks, making eye contact with everyone.

OOC: Not all at once, of course - that would be just weird. My apologies for the second post today, but I was looking to advance the conversation.

DM Jeremy Battle Map 
Tuesday April 28th, 2020 5:04:25 AM

OOC... That makes a whole lot more since Graham, for some reason I was struggling to understand your previous post, thanks for the clarification!

Vamir shares the tree's words and asks his name and why he laughs. "You truly know how to show respect, young elf", the tree begins, and if a tree could smile Vamir is certain that this tree would be smiling ear to ear, assuming trees had ears of course. "My name is Sugarwood, and when I was a younger maple, my sap was famous through out the Culverwood for the syrup it produced, alas no one has tapped my trunk for many a year, but I still remember those glorious years! I know not why, but when your friend decided to change up the sequence, even though they got it right the first time seemed comical to an old tree".

After hearing Sugarwood's words translated, Elyngael tells her friends that since the riddle and the tiles are the same, they shouldn't allow the number of path's to confuse them. She also asks if Osul plans on traveling through the clearing, or if he has something else in mind, to which, Osul promptly answers he plans on using the clearing. He shares some advice of his own concerning the riddle. Based on the information gleaned from Sugarwood, and Osul and Elyngael's advice, Armand punches in the same sequence used before, and is rewarded with the sound of rustling leaves, as branches and undergrowth move out of the way to reveal the correct path. Maybe it's due to some magical essence, or some other unexplainable reason, but the pathway here is nice and broad, and unlike the pathway to Maab's clearing, not over grown at all, making travel much easier.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Tuesday April 28th, 2020 6:35:09 AM

Neshi, watches and listens to his compatriots, interested in the goings-on but knowing that this isn't something that he is very good at..

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 164/164 
Tuesday April 28th, 2020 3:09:51 PM

Atlas nods in satisfaction, then puts an arm out in the direction of the path for El and Brawn to lead the way, "After you two." He gives a slight bow and a big smile, then falls in line behind them.

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+7=23 ;
Tuesday April 28th, 2020 5:37:19 PM

"Well that's that. Let's get to moving again. Everyone stay alert, now's the time we got hit the last time we came through."

Perception 23 (d20+7)

Armand keeps a wary eye peeled for danger.

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120'  d20+41=53 ; d20+29=31 ; d20+31=32 ;
Tuesday April 28th, 2020 7:19:32 PM

With the extra space on the path, 'Osul wildshapes into a huge air elemental and goes into overwatch.

{Survival: 53, Perception: 31, Knowledge(Nature): 32]

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing  d20+21=31 ; d20+19=35 ;
Tuesday April 28th, 2020 8:11:38 PM

Vamir smiles genuinely at Sugarwood, "Thank you Master Sugarwood. Your advice like your syrup is perfect. May the sun always warm your branches, and may your roots always find water. Sleep well." Vamir bows slightly to the tree and follows the other down the newly revealed path, carefully watching the forest, and listening to her activity.

Perception DC: 31
Survival DC: 35

Spells
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 5
5 - 5
6 - 4
7 - 3

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 88/116  d20+23=30 ;
Tuesday April 28th, 2020 8:35:58 PM

Elyngael and Brawn take the lead. She tries to keep on the alert. Perception favored terrain (d20+23=30)

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20 
Tuesday April 28th, 2020 11:04:30 PM

Owen smiles at Vamir's reported conversation with the maple. He's certainly glad to see the path clear up.

DM Jeremy Battle Map  d6=6 ; d20+14=27 ; d20+14=33 ; d20+11=29 ;
Wednesday April 29th, 2020 5:05:17 AM

With the path before clearly before them, our heroes take their places in the marching order, and then begin to head out, but not before a warning from Armand to stay alert, as he remembers the last time the Wardens came through here, they were attacked shortly after leaving Maab's Clearing. Vamir says his farewells to Sugerwood and as a parting gift, Sugerwood offers some of his sap, if someone has a container to hold it. The sap has a slightly sweet flavor, and anyone tasting it can tell it would make an amazing syrup if boiled down. However, in it's raw form, it seems to have a refreshing essence to it and can remove the fatigued condition. Sugerwood offers enough to make 6 doses. (Sugerwood's Sap has no monetary value) You are pretty certain that if you would have tapped his trunk, the sap would be of equal syrup quality, but probably wouldn't have the fatigue removing quality.

After about an hour of walking down the path, the Wardens come upon a largeish clearing that has what appears to be 5 large red raspberry bushes everyone with a perception check of 30 or higher recognizes that they are no ordinary berry bushes, and Osul recognizes them as Blood Brambles, similar to the ones that were here before, however, these ones seem a bit more forminable. OCC...I rolled perception checks for Owen (27) Atlas (33) and Neshi (29)

Atlas, Elyngael, Vamir, Osul, can act in this round. Neshi, Owen, and Armand, are surprised this round and unable to act.

Yellow Blood Bramble AC 29/23/15 HP 246/246
Red Blood Bramble AC 29/23/15 HP 246/246
Lavender Blood Bramble AC 29/23/15 HP 246/246
Blue Blood Bramble AC 29/23/15 HP 246/246
Orange Blood Bramble AC 29/23/15 HP 246/246

Marching Order:
Elyngael/Brawn/Osul
Atlas
Armand
Owen
Vamir
Neshi

Watch Order:
1st Owen/Vamir
2nd Atlas/Neshi
3rd Elyngael/Brawn
4th Armand/Osul

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 164/164 
Wednesday April 29th, 2020 3:47:14 PM

Atlas remembers these things well and rightly stands his ground, "My sword struggles with these things. Anyone want to burn them away?"

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 88/116 
Wednesday April 29th, 2020 5:37:59 PM

Elyngael remembers her bow being pretty useless to these things. She casts Entangle. Reflex save 13 and draws her sword.

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+8=19 ;
Wednesday April 29th, 2020 5:40:48 PM

Armand thinks for a minute.
Knowledge Nature 19 (d20+9).

"Actually Atlas I would think your sword would do fine against them, it just would not add the magical holy damage. It would ignore their DR though."

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Wednesday April 29th, 2020 6:36:28 PM


Neshi having forgotten about these guys from the previous visit, wasn't ready for them, and hesitates, trying to wrap his head around what he is seeing. and then he is torn between protection for his compatriots or sending something hurt full the plants ways.



Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing  d20+26=29 ;
Wednesday April 29th, 2020 8:04:56 PM

Vamir takes the time to craft Lifewood and creates 6 vials for Sugarwood's sap, and places them in his potion pouch. "Thank you Sugarwood, you are most generous." Vamir follows the party listening to the forest around him. When the Blood Brambles pop up Vamir shakes his head in disbelief, as Elyngael casts entangle. "Wait! Don't get in front of me!" Vamir moves up to the edge of the entangle and casts Waves on Exhaustion (No saving throw SR 29) on the brambles. "If nothing else that should slow them down a bit!"

An exhausted character moves at half normal speed and suffers a -6 penalty to Strength and Dexterity. After one hour of complete rest, an exhausted character becomes fatigued. Since this spell is instantaneous, the effect cannot be dispelled. Spells that relieve exhaustion will work normally on the subject.

Spells
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 5
5 - 5
6 - 4
7 - 2

OOC: I screwed up the map and I am so sorry for anyone posting after me. I was just trying to count squares and moved everything. I am so sorry again.

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120'  d20+13=15 ; 13d6=38 ;
Thursday April 30th, 2020 4:46:13 AM

From his vantage point (50' up), elemental 'Osul drifts over the midpoint of the Blood Brambles. Last time he might have tried to engage them in conversation. Now he knows better, and tries to lead by example.

'Osul casts Fire Storm, engulfing the Blood Brambles with infernos (twenty-six strategically placed 10 ft cubes of conflagration).{SR: 15, Damage: 13d6 + 50%(vulnerability?) = 57 each, hopefully. First Reflex Save vs 30 for half damage. Second Reflex Save vs 30 to avoid being set alight for 4d6 per round.}

DM Jeremy Battle Map  d20=5 ; d20=8 ; d20=4 ; d20=9 ; d20=9 ; d20=1 ; d20=20 ; d20+21=39 ; d8+5=11 ;
Thursday April 30th, 2020 5:17:49 AM

Armand realizes like Osul that these are in fact blood brambles, though these seem tougher than normal (I love templates) Armand and Osul know that fire is a good weapon against them, and that normally slashing weapons are best, however, due to the more powerful nature of these particular combatants, that may no longer be the case. (these ones have DR 12/--)

Atlas decides to stand his ground and asks for some fire, Neshi is caught unprepared, Vamir overcomes the blood brambles SR with a wave of exhaustion spell, slowing down and weakening them for a bit, Elyngael casts entangle but the blood brambles all make their save, and Osul tries hitting them with a firestorm, as he is pretty certain that they are vulnerable to fire, but fails to overcome their SR.

The blood brambles move forward at half their normal speed, with the ones in Elyngael's entanglement moving even slower through the difficult terrain. After moving, the yellow one fails his save and is entangled. the red blood bramble moves into striking range of Elyngael, and lashes out with one of it's thorny vines, hitting AC 39 for 11 piercing damage.

AC 23/17/15, SR 22, DR 12/--
Yellow Blood Bramble HP 246/246 Entangled
Red Blood Bramble HP 246/246
Lavender Blood Bramble HP 246/246
Blue Blood Bramble HP 246/246
Orange Blood Bramble HP 246/246

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,  13d6=45 ;
Thursday April 30th, 2020 6:47:29 AM

Neshi moves ove next to Brawn and begins casting. Moments later a bolt of lightning streaks forth from his hand striking the Entangled Yellow Bramble and then branching off and striking the other four brambles as well.

chain lightning; Reflex DC 26, for 45 points each, save for 1/2 damage.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Thursday April 30th, 2020 5:58:33 PM

Neshi takes a moment to use his elemental abilities and modify his spell and change the lightening to fire as it zips around to each Bramble.

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+13=31 ; 13d6=56 ;
Thursday April 30th, 2020 6:09:47 PM

ooc - Lynnette's entangle spell was completely out of position. I re positioned it from when she originally cast it. I think that was part of what was accidentally messed up by Wade.

Armand reviews his spells mentally. He then casts Flame Strike between orange and purple so they both would take it.
Spell Resistance 31 (d20+13)
Fortitude save 21 for 1/2 damage.
Damage (1/2 fire 1/2 holy) total 56 (so 28 fire and 28 holy....but if they are vulnerable to fire it's 42 fire damage and 28 holy)

spells left Highlight to display spoiler: {

0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, Resist Energy (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, Air Walk, Holy Smite (domain), Restoration (wis bonus)
5 (3): X, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), Greater Dispel Magic (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}


Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing  d20+26=33 ;
Thursday April 30th, 2020 7:36:55 PM

Vamir centers confusion on O9 (Will DC 20 SR 33) affecting all but the red Blood Bramble.

1 - 7
2 - 7
3 - 7
4 - 4
5 - 5
6 - 4
7 - 2

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 105/116 
Thursday April 30th, 2020 8:46:49 PM

Having Armand's and Osul's assessment Elyngael says, "I'm no good in this fight. Brawn heel." And she moves away from the fight.

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 164/164  d20+23=43 ; d20+23=28 ; d8+10=15 ; d8+10=18 ;
Thursday April 30th, 2020 9:11:48 PM

Atlas harrumphs loudly, "Ahh, that's right. I guess I'm just getting old, mixing things up like that. Alrighty then!" Atlas moves forward and attacks the blood bramble in front of him, hitting it with a massive blow as his sword sweeps through the vegetation.

------------------------------------------------
Sword Attack on Red Blood Bramble: 1d20+23=43
Critical Confirm: 1d20+23=28 (crit confirmed)
Damage: 1d8+10+1d8+10=15+18=33

Total Damage: 33


Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20 
Thursday April 30th, 2020 11:07:25 PM

Owen sees Elyngael moving back and catches up with her. "Want to give this spell a trial run?"

He casts Flame Arrow on fifty of her arrows.

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up  d20+13=17 ; d20+31=48 ;
Friday May 1st, 2020 4:21:40 AM

From his vantage point (50' up), elemental 'Osul drifts over the midpoint of the Blood Brambles. Last time he failed to overcome the Blood Brambles' Spell Resistance. Now he knows he can do better, and tries to lead by example - again.

'Osul casts Fire Storm, but it again fails to overcome their Spell Resistance. {SR: 17, nope!}

Sensing his own frustration, he considers what creature might constitute a natural enemy or predator of the Blood Brambles. {Knowledge(Nature): 48}

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,  d20+14=25 ;
Friday May 1st, 2020 8:47:35 AM

Neshi roll to bypass their spell resistance SR 56

DM Jeremy Battle Map  d20+12=23 ; d20+12=16 ; d20+12=17 ; d20+12=13 ; d20+12=32 ; d20+12=20 ; d20+12=31 ; d20+13=25 ; d20+13=16 ; d3=2 ; d20+13=29 ; d20+13=25 ; d20+13=33 ; d100=36 ; d100=77 ; d100=83 ; d100=78 ; d20+21=27 ; d8=6 ; d20+21=24 ; d8=8 ; d20+21=30 ; d8=4 ; d20+20=21 ; d20+21=41 ; d20+21=28 ; 2d8+10=15 ;
Friday May 1st, 2020 6:56:21 PM

Thanks Robert for fixing the map. I hadn't seen it before it got disturbed, so I couldn't fix it

Neshi casts Chain Fire (lighting) and sends the flames ripping through the blood brambles the only one that makes it's save is the orange. he discovers that Osul's and Armand's intel was accurate, as the flames seem to do more damage then anticipated. Armand takes his own advice and casts Flame Strike on the orange and purple brambles the purple fails his save, while the orange makes it. Vamir casts confusion, and ends up messing with the minds of all but the red one which was out of the spells range. the yellow babbles incoherently. The purple attacks the orange, hitting it for 11 damage. The blue attacks the orange, hitting it for 13 damage. The orange attacks the purple hitting it for 4 damage. Elyngael withdraws, as Owen hooks her up with some flaming arrows. Even though the red bramble is able to absorb some of the blow, Atlas lands a solid hit. Once again, Osul fails to overcome the brambles SR, as he ponders natural predators. He realizes that any powerful herbivore, such as a brachiosaurus, or mastadon, would fit the bill, but also realizes a creature that uses fire, such as a fire giant, or fire elemental would also be a good choice.

Only the red bramble can do anything this round. it uses its bramble incursion to swarm around Atlas, which gives the fighter an attack of opportunity. (Trey, please roll for the AoO on your next turn) it then attempts it's swift trip ability and rolls a natural 1, failing to trip the fighter. It lashes out with a vine at Armand, and hits with a confirmed crit for 15 damage.

Bramble Incursion (Ex)
Like a swarm, a blood bramble can move into areas occupied by other creatures. Its brambles weave quickly across the ground, wounding and tripping creatures sharing the same space. Moving into another creature’s space is a move action that provokes attacks of opportunity.
Creatures sharing a space with a blood bramble are considered to be moving in difficult terrain.
Each time a creature takes a move or standard action within the blood bramble’s space, it must first succeed at a DC 32 Reflex save or take 1d8 points of piercing damage from the sharp thorns. The save DC is Dexterity-based.
Swift Trip (Ex)
Whenever a blood bramble occupies the same space as another creature, it can attempt a special trip combat maneuver check as a swift action. The check affects all creatures that share the blood bramble’s space and does not provoke attacks of opportunity. Any targets knocked prone by the trip combat maneuver take 1d8 points of piercing damage from falling into the sharp thorns.

AC 23/17/15, SR 22, DR 12/--
Confused, Entangled, Yellow Blood Bramble HP 179/246
Red Blood Bramble HP 158/246
Confused, Purple Blood Bramble HP 105/246
Confused, Blue Blood Bramble HP 179/246
Confused, Orange Blood Bramble HP 160/246

Marching Order:
Elyngael/Brawn/Osul
Atlas
Armand
Owen
Vamir
Neshi

Watch Order:
1st Owen/Vamir
2nd Atlas/Neshi
3rd Elyngael/Brawn
4th Armand/Osul

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,  15d6=57 ; d20+14=16 ;
Friday May 1st, 2020 10:16:31 PM


Seeing that 4 of the brambles are in the entanglement area and not an immediate threat, Neshi decides it might be best to help Atlas out with the red bramble, and sends an energy exchanged, empowered lightening (fire) bolt in to the Red Bramble. Damage 57 (+50%) 85 total, reflex DC 24 for 1/2(+50%) 42 total. SR 16

[b]Remaining spell slots[/b}
cantrips - 9
1st level - 7
2nd level - 6
3rd level - 5
4th level - 5
5th level - 4
6th level - 2


Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 164/164  d20+23=24 ; d20+12=17 ; d20+21=38 ; d8+10=14 ; d20+15=27 ; d4+8=12 ; d6=6 ; d20+16=24 ; d8+10=18 ; d20+10=22 ; d20+11=15 ; d10+6=8 ;
Saturday May 2nd, 2020 12:45:35 AM

Atlas does his best to remain standing as the thing crowds his space. He sees an opening and he takes it, swinging with his sword at the thing. Unfortunately he's too confined and he misses completely. He takes a breath, and proceeds with his routine attack sequence, slicing with his sword and bashing with his shied. It isn't perfect, but he manages to do some damage to the thing.

-------------------------------------------------------
AoO on Red: 1d20+23=24 (natural 1, miss)

Reflex Save: 1d20+12=17 (fail takes 1d8 piecing damage - DM to roll?)

Sword attack vs. Red: 1d20+21=38
Slashing Damage: 1d8+10=14
Holy Damage: n/a

Shield attack vs. Red: 1d20+15=27
Piercing Damage: 1d4+8=12-10(DR)=2
Cold: 1d6=6

Sword attack vs. Red: 1d20+16=24
Slashing Damage: 1d8+10=18
Holy Damage: n/a

Shield attack vs. Red: 1d20+10=22
Piercing Damage: 1d4+8-10(DR)=n/a
Cold: 1d6=n/a

Sword attack vs. Red: 1d20+11=15
Slashing Damage: 1d8+10=n/a
Holy Damage: n/a

Rend Damage: 1d10+6=8

Total Damage: 48




Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+13=33 ; 13d6=49 ;
Saturday May 2nd, 2020 11:54:45 AM

Armand takes a 5 foot step back to get out of the reach of that overgrown weed. He see's that blue, purple and orange have clumped together nicely, and that 'Osul is out of the 40 foot tall range of his spell and lets go with his second, and last, Flame Strike.

Flame strike is centered at roughly J, K, 25,26 so blue, purple, and orange have to take it.
Spell Resistance 33 (d20+13)
Fortitude save 21 for 1/2 damage.
Damage (1/2 fire 1/2 holy) total 49 (so 24 fire and 25 holy....but if they are vulnerable to fire it's 37 fire damage and 25 holy) for a total of 62.

spells left Highlight to display spoiler: {

0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, Resist Energy (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, Air Walk, Holy Smite (domain), Restoration (wis bonus)
5 (3): X, X, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), Greater Dispel Magic (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 105/116  d20+19=36 ; d8+6=9 ; d8+6=9 ; d6=1 ; d6=4 ; d6=2 ; d6=4 ; d20+19=21 ; d20+14=27 ; d8+6=14 ; d6=1 ; d6=4 ; d20+9=23 ; d8+6=12 ; d6=2 ; d6=5 ;
Sunday May 3rd, 2020 11:44:14 AM

"Thank you Owen." says Elyngael. She targets red bramble bush.
Rapid shot/many shot
Arrow 1 and 2 (manyshot) (d20+19=36) normal damage (d8+6=9 so 0 and d8+6=9 so 0) Electric damage (d6=1 and d6=4) and fire (d6=2 so 3 and d6=4 so 6)
arrow 3 (d20+19=36) miss
arrow 4 (d20+14=17) normal damage (d8+6=14 so 2) Electric damage (d6=1) and fire (d6=4 so 6)
arrow 5 (d20+9=23) normal damage (d8+6=12 so 0) Electric damage (d6=2) and fire (d6=5 so 7)
I think that makes total damage 32.


Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing  d3=3 ; d20+26=28 ;
Sunday May 3rd, 2020 7:05:29 PM

Vamir spies the blue Blood Bramble and points one finger at it casting Baleful Polymorph on it (Will DC 21 SR 28).

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 4
5 - 4
6 - 4
7 - 2

OOC: Please ignore the d3 I have fat fingers.

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up 
Sunday May 3rd, 2020 7:40:22 PM

'Osul starts summoning...

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20  10d6=40 ;
Sunday May 3rd, 2020 11:04:09 PM

Owen casts a Fireball, coincidentally in the same spot that Armand is casting his Flame Strike. The column of fire detonates Owen's fireball amidst the plant monsters, dealing 40 fire damage to blue, pink, and orange.

DM Jeremy Battle Map  d8=3 ; d20+15=17 ; d20+12=16 ; d20+12=22 ; d20+12=31 ; d20+13=27 ; d100=97 ; d100=66 ; d100=64 ; d100=54 ; d20+21=39 ; d8+6=10 ; d8+6=11 ; d8+6=7 ; d8+6=10 ; d20+20=27 ; d20+21=26 ; d20+21=30 ; d20+21=29 ; d20+21=28 ; d8+6=7 ; d8+6=8 ;
Monday May 4th, 2020 5:22:13 AM

Both Neshi and Owen try casting fire spells, but fail to overcome the bramble SR of 22 (I rolled for Owen rolling a 17, including his spell penetration feat). Armand on the other hand successfully drops another flame strike this time hitting the blue, purple and orange brambles. The fire vulnerable blue and purple both make their saves for half, but the orange takes the full blast.

Osul starts summoning while, while Atlas slashes and bashes about, struggling to overcome the DR 12/--, though he does inflict some damage. He receives 3 damage from the thorns for his efforts. Elyngael lets fly, after thanking Owen, and even though her arrows themselves don't do much, the fire, and shock add up to a decent amount of ouch. Vamir attempts a make over on the blue, but it manages to shake it off (rolled a 27).

thanks to Vamir's confusion spell, the yellow, purple, and blue all hit themselves, while the orange attacks the blue. hitting it for 10 damage. The red bramble takes a 5 ft step (creep?) freeing Atlas from the bramble incursion, but not before attempting a swift trip on the fighter. The bramble fails to trip Atlas but lashes out with two vines at the fighter, while it lashes out with one against Armand, and one against Vamir. It misses Atlas both times, but barely manages to hit both Vamir and Armand. Vamir takes 7 piercing damage, and Armand takes 8.

Bramble Incursion (Ex)
Like a swarm, a blood bramble can move into areas occupied by other creatures. Its brambles weave quickly across the ground, wounding and tripping creatures sharing the same space. Moving into another creature’s space is a move action that provokes attacks of opportunity.
Creatures sharing a space with a blood bramble are considered to be moving in difficult terrain.
Each time a creature takes a move or standard action within the blood bramble’s space, it must first succeed at a DC 32 Reflex save or take 1d8 points of piercing damage from the sharp thorns. The save DC is Dexterity-based.
Swift Trip (Ex)
Whenever a blood bramble occupies the same space as another creature, it can attempt a special trip combat maneuvercheck as a swift action. The check affects all creatures that share the blood bramble’s space and does not provoke attacks of opportunity. Any targets knocked prone by the trip combat maneuver take 1d8 points of piercing damage from falling into the sharp thorns.

AC 23/17/15, SR 22, DR 12/--
Red Blood Bramble HP 118/246
Confused, Entangled, Yellow Blood Bramble HP 168/246
Confused, Purple Blood Bramble HP 68/246
Confused, Blue Blood Bramble HP 129/246
Confused, Orange Blood Bramble HP 98/246

Marching Order:
Elyngael/Brawn/Osul
Atlas
Armand
Owen
Vamir
Neshi

Watch Order:
1st Owen/Vamir
2nd Atlas/Neshi
3rd Elyngael/Brawn
4th Armand/Osul

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,  d20+14=16 ; d20+14=30 ; 10d6=32 ;
Monday May 4th, 2020 11:50:28 AM


A growl emanates fro Neshi's throat as he watches his spell empowered sputter out.

Targeting the red bramble again, Neshi starts to cast again but feels something isn't right (failed SR - SR 16). Putting forth all of his concentration he continues casting, feeling better about the spell. Used hero point to re-roll SR 30 and is rewarded by watching his fire bolt strike the bramble straight on.

Energy switched lightning bolt - 32 (+16) = 48 total points damage - reflex DC 23 for 16 (+8) = 24 points damage.

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 161/164  d20+21=26 ; d8+10=16 ; d20+15=20 ; d20+16=30 ; d8+10=17 ; d20+10=28 ; d4+8=11 ; d6=2 ; d20+11=29 ; d8+10=11 ; d10+6=11 ;
Monday May 4th, 2020 1:32:39 PM

Atlas growls in frustration, "Well, these stupid things seem to have learned how to avoid damage from my sword as well. And it keeps trying to trip me, it's so annoying. I hate these things, ugh!" Atlas flails away in frustration.

-------------------------------------------------------
Sword attack vs. Red: 1d20+21=26
Slashing Damage: 1d8+10=16-12(DR)=4
Holy Damage: n/a

Shield attack vs. Red: 1d20+15=20
Piercing Damage: 1d4+8=12=n/a
Cold: 1d6=n/a

Sword attack vs. Red: 1d20+16=30
Slashing Damage: 1d8+10=17-12(DR)=5
Holy Damage: n/a

Shield attack vs. Red: 1d20+10=28
Piercing Damage: 1d4+8=11-12(DR)=0
Cold: 1d6=2

Sword attack vs. Red: 1d20+11=29
Slashing Damage: 1d8+10=11-12(DR)=0
Holy Damage: n/a

Rend Damage: 1d10+6=11 (not sure if DR is impacted by this?)

Total Damage: 20




Armand (Robert D)AC 25/touch 11/flat 24 HP 88/95 CMD 22 Character Sheet  d20+13=15 ;
Monday May 4th, 2020 6:14:53 PM

Armand shakes his head at the annoying red bramble and takes another 5 foot step back.

Armand attempts to cast Searing light at the purple bramble, but see's the spell fizzle upon striking the plant.
Spell Resistant 15 (d20+13)

spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, Resist Energy (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, X, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, Air Walk, Holy Smite (domain), Restoration (wis bonus)
5 (3): X, X, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), Greater Dispel Magic (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 100/107 Ritual of Warding, Ritual of Spiritual Healing 
Monday May 4th, 2020 7:31:51 PM

Vamir shakes his head at the Blood Bramble as it strikes him, "not nice!" Vamir slides 35 feet away from the creature, and casts flying broom. Vamir draws his broom from his pocket and prepares to fly up.

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 4
5 - 4
6 - 4
7 - 2

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 105/116  d20+19=25 ; d8+6=13 ; d8+6=10 ; d6=1 ; d6=6 ; d6=1 ; d6=5 ; d20+19=26 ; d8+6=7 ; d6=1 ; d6=3 ; d20+14=16 ; d20+9=19 ;
Monday May 4th, 2020 9:01:10 PM

Elyngael continues to targets red bramble bush.
Rapid shot/many shot
Arrow 1 and 2 (manyshot) (d20+19=25) normal damage (d8+6=13 so 1 and d8+6=10 so 0) Electric damage (d6=1 and d6=6) and fire (d6=1 so 2 and d6=5 so 7)
arrow 3 (d20+19=26) normal damage (d8+6=7 so 0) Electric damage (d6=1) and fire (d6=3 so 4)
arrow 4 (d20+14=16) miss
arrow 5 (d20+9=19) miss
I think that makes total damage 22.

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up  d20+25=43 ; 6d6+28=57 ; d20+25=35 ; 6d6+28=50 ;
Monday May 4th, 2020 11:26:42 PM

...and Tiny returns.
'Osul casts Animal Growth on Tiny, and Tiny lashes out with his tail at Red (or if Red is down, Yellow, Orange, Blue and Pink) hitting AC 43 for 57 damage. Potential Cleave hitting AC 35 for 50 damage.
------
Tiny: Highlight to display spoiler: {Brachiosaurus — Neutral, Augmented, Enlarged (Animal Growth), Colossal animal
Senses: low light vision, scent, Perception: +28
AC: 16, Touch: 2, Flat-Footed: 16
HP: 243 (18d8+162)
Fort: +22, Ref: +10, Will: +9
Speed: 30'
Melee: tail +25 (6d6+28)
Space: 30', Reach: 30'
Special Attack: Trample (4d6+28, DC 38)
Str: 49 (+19), Dex: 8 (-1), Con: 29 (+9), Int: 2 (-4), Wis: 13 (+1), Cha: 10 (+0)
BAB: +13; CMB: +39; CMD: 49 (53 vs Trip)
Feats: Cleave, Great Cleave*, Great Fortitude, Greater Overrun, Improved Bull Rush, Iron Will, Power Attack, Skill Focus (Perception), Weapon Focus (tail)
A colossal brachiosaurus is 160 feet long and weighs 256 tons.
[/i]* What is the house rule replacement for Great Cleave?[/i]
}



DM Jeremy Battle Map  d20+12=32 ; d100=8 ; d100=62 ; d100=41 ; d100=15 ; d20+21=38 ; d3=2 ; d20+21=27 ; d20+21=24 ; d20+21=35 ; d20+21=26 ; d20+21=35 ; d20+21=38 ; d20+21=28 ; d8+6=10 ; d8+6=9 ; d8+6=12 ; d8+6=14 ; d8+6=12 ; d8+6=12 ; d8+6=13 ; d8+6=8 ; d8+6=9 ;
Tuesday May 5th, 2020 5:18:27 AM

Neshi, through a heroic effort, blasts the red bramble with a fire bolt (lighting), and is rewarded with the smell of burnt leaves. Atlas keeps wailing away at the red bramble (I consider rend damage extra, like sneak attack or elemental, so it has it's full effect), hating them even more with every swing of his weapons. He manages to trim the branches a bit which is something. Armand casts a spell, but it fails to overcome the plant creatures SR. Vamir prepares to take to the sky on his broom. Elyngael's magical arrows keep taking their toll on the red bramble. Tiny returns, and Osul causes him to get even less tiny. He slashes his tail at the red bramble, taking a chunk out of the murderous berry bush, and the plant creature goes limp, obviously dead. (the cleave feat only works when you have two enemies directly adjacent to each other, so the cleave does not happen this round. As far as a great cleave replacement rule, I am not sure if we have such a rule. As a DM if there is something in a creatures Stat block that doesn't work in the Wold, such as great cleave, I just ignore it)

Both the yellow and orange brambles appear to have a moment of clarity, and they both lash out at Tiny with all 4 of their vines. All 8 vines hit for a total of 90 damage. the purple smacks itself for 9 damage, and the blue babbles incoherently.

Bramble Incursion (Ex)
Like a swarm, a blood bramble can move into areas occupied by other creatures. Its brambles weave quickly across the ground, wounding and tripping creatures sharing the same space. Moving into another creature’s space is a move action that provokes attacks of opportunity.
Creatures sharing a space with a blood bramble are considered to be moving in difficult terrain.
Each time a creature takes a move or standard action within the blood bramble’s space, it must first succeed at a DC 32 Reflex save or take 1d8 points of piercing damage from the sharp thorns. The save DC is Dexterity-based.
Swift Trip (Ex)
Whenever a blood bramble occupies the same space as another creature, it can attempt a special trip combat maneuvercheck as a swift action. The check affects all creatures that share the blood bramble’s space and does not provoke attacks of opportunity. Any targets knocked prone by the trip combat maneuver take 1d8 points of piercing damage from falling into the sharp thorns.

AC 23/17/15, SR 22, DR 12/--

Red Blood Bramble HP 0/246--Dead
Confused, Entangled, Yellow Blood Bramble HP 168/246
Confused, Purple Blood Bramble HP 59/246
Confused, Blue Blood Bramble HP 129/246
Confused, Orange Blood Bramble HP 98/246

Marching Order:
Elyngael/Brawn/Osul
Atlas
Armand
Owen
Vamir
Neshi

Watch Order:
1st Owen/Vamir
2nd Atlas/Neshi
3rd Elyngael/Brawn
4th Armand/Osul

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up  d20+23=41 ; 6d6+43=68 ; d20+28=37 ;
Tuesday May 5th, 2020 9:53:13 AM

'Osul digs deep for an extra action, casting Bear's Endurance and Bull's Strength on Tiny, before moving westish.
Tiny takes a 5 foot step away from the yellow blood brambles, before swinging at it with his powerful tail — hitting AC 41 for 68 damage — before taking a good (if not closer) look at his target {Perception: 37}
------
Tiny (revised): Highlight to display spoiler: {Brachiosaurus — Neutral, Augmented, Enlarged (Animal Growth), Colossal animal
Senses: low light vision, scent, Perception: +28
AC: 16, Touch: 2, Flat-Footed: 16
HP: 261/351 (18d8+270)
Fort: +28, Ref: +10, Will: +9
Speed: 30'
Melee: tail (PA) +23 (6d6+43)
Space: 30', Reach: 30'
Special Attack: Trample (4d6+43, DC 40)
Str: 53 (+21), Dex: 8 (-1), Con: 33 (+15), Int: 2 (-4), Wis: 13 (+1), Cha: 10 (+0)
BAB: +13; CMB: +41; CMD: 51 (55 vs Trip)
Feats: Cleave, Great Cleave, Great Fortitude, Greater Overrun, Improved Bull Rush, Iron Will, Power Attack, Skill Focus (Perception), Weapon Focus (tail)
A colossal brachiosaurus is 160 feet long and weighs 256 tons.
}

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,  d20+18=26 ;
Tuesday May 5th, 2020 4:15:02 PM

Neshi moves to the side and out of the way of the newest large creature to arrive and quickly casts, hoping to add to the Brambles' misfortunes, casting black tentacles (centered on S7). The tentacle immediately start flailing around trying to grapple each of the Brambles. CMB this round 26.

Tentacle CMB +18, CMD 28, damage per round if grappled 1d6+4, duration 13 rounds. if grappled future CMBs are an additional +5

After casting, Neshi calls out.

"So, Do we stay and finish these confused, entangled brambles off, or do we move on and let Tiny here (indicating the dinosaur) and the tentacles hopefully do it?"

Remaining spell slots
1 - 7
2 - 7
3 - 6
4 - 3
5 - 4
6 - 4
7 - 2

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,  d6+4=6 ;
Tuesday May 5th, 2020 4:17:20 PM

Oops, forgot damage roll from tentacle to each. 6 points

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d6=5 ; d6=1 ; d6=4 ; d6=2 ; d6=3 ; d6=3 ; d6=2 ; d6=2 ;
Tuesday May 5th, 2020 6:06:44 PM

Armand takes a 5 foot step forward and channels energy to heal up everyone, including Tiny, but the brambles are out of range.
Everyone is healed 21 hitpoints. (7d6)

Armand looks at the battlefield. "I'm inclined to let Tiny do the work but I want to watch to make sure none of them escape. Plus I'd rather stick to the trail than try to forge around them into the woods. The Culverwood can play strange tricks on directions."

spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, Resist Energy (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, X, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, Air Walk, Holy Smite (domain), Restoration (wis bonus)
5 (3): X, X, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), Greater Dispel Magic (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 98/107 Ritual of Warding, Ritual of Spiritual Healing  d4=2 ;
Tuesday May 5th, 2020 7:58:10 PM

Vamir kicks off and sails 30mfoot into the air, giving him a view of the overall combat. "Elyngael I am typically good to let plants do their own thing but these seem wholly different. I would say we finish the job." With that Vamir casts spectral hand and ponders his next move.

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 4
5 - 4
6 - 4
7 - 2

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 105/116 
Tuesday May 5th, 2020 8:38:52 PM

Elyngael says, "Wasn't it two days from the pedestal to the druid fortress last time? We should be able to rest before we get there. I don't want to burn through my ammunition before we get there, so I'll hold off ofr a bit."

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116 
Tuesday May 5th, 2020 8:39:47 PM

OOC I forgot to heal up. Fixed it.

DM Jeremy Battle Map  d100=71 ; d100=88 ; d100=57 ; d100=23 ; d8+6=8 ; d20=3 ; d8+6=10 ; d8+6=10 ; d20=8 ; d20=18 ; d8+6=12 ;
Wednesday May 6th, 2020 5:10:27 AM

Osul heroically boosts Tiny's already formidable power, and the ginormous dino takes a massive swing at the yellow bramble. Osul can tell the brambles are taking a beating, though he recognizes that Vamir's Confusion spell has saved them a lot of headache, and they still have some fight in them. Neshi casts Black Tentacles, but the tentacles fail to grapple the brambles (CBD 38) He asks if they should just let tiny and the tentacles finish the job, and head out. Armand channels some healing energy. He is all in favor of letting the dino do the heavy lifting, but would rather stay and make sure the deed is done. He's not keen on leaving the trail since the Culverwood isn't very predictable. Though a lover of plants, Vamir votes to finish the job, as he takes to the sky, summoning his spectral hand as he goes. Elyngael correctly remembers that there is a two day march from Maab's clearing to what was Otaktay's fortress, and they are near the end of day one, so resting isn't a problem, though she would like to conserve her ammo.

And the confusion continues!
The yellow bramble hits himself for 8 damage. The purple lashes out at the orange, inflicting 10 damage. The blue hits itself for 10 damage. The Orange has a moment of clarity, and moves forward 5 ft (can't make a 5ft step due to the difficult terrain) and lashes out with one of its vines at Tiny hitting for 12 damage

Bramble Incursion (Ex)
Like a swarm, a blood bramble can move into areas occupied by other creatures. Its brambles weave quickly across the ground, wounding and tripping creatures sharing the same space. Moving into another creature’s space is a move action that provokes attacks of opportunity.
Creatures sharing a space with a blood bramble are considered to be moving in difficult terrain.
Each time a creature takes a move or standard action within the blood bramble’s space, it must first succeed at a DC 32 Reflex save or take 1d8 points of piercing damage from the sharp thorns. The save DC is Dexterity-based.
Swift Trip (Ex)
Whenever a blood bramble occupies the same space as another creature, it can attempt a special trip combat maneuvercheck as a swift action. The check affects all creatures that share the blood bramble’s space and does not provoke attacks of opportunity. Any targets knocked prone by the trip combat maneuver take 1d8 points of piercing damage from falling into the sharp thorns.

AC 23/17/15, SR 22, DR 12/--
, CBD 38 (can't be tripped)

Red Blood Bramble HP 0/246-Dead
Confused, Entangled, Yellow Blood Bramble HP 104/246
Confused, Purple Blood Bramble HP 59/246
Confused, Blue Blood Bramble HP 119/246
Confused, Orange Blood Bramble HP 88/246

Marching Order:
Elyngael/Brawn/Osul
Atlas
Armand
Owen
Vamir
Neshi

Watch Order:
1st Owen/Vamir
2nd Atlas/Neshi
3rd Elyngael/Brawn
4th Armand/Osul


'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up 
Wednesday May 6th, 2020 7:03:58 AM

Tiny doesn't like the look of the black tentacles. That and wanting to keep Orange Bramble out of reach makes him move 10' south, and attacks the Yellow Bramble - [i]Melee: tail (PA) d20+23= (6d6+43)



'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up  d20+23=40 ; 6d6+43=63 ; d20+13=17 ;
Wednesday May 6th, 2020 7:39:31 AM

Tiny doesn't like the look of the black tentacles. That and wanting to keep Orange Bramble out of reach makes him move 10' south, and attacks the Yellow Bramble - Melee: tail (PA) d20+23=40 for 6d6+43=63 damage - Round 3/13

'Osul hears the talk of leaving Tiny to end the Blood Brambles and declines, but fails to get what is almost an inate spell to - {SR: 17...}

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Wednesday May 6th, 2020 5:21:06 PM

Armand watches the mayhem. "I don't think those black tentacles are having any effect." He says to no one in particular.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,  13d6=47 ; d20+18=36 ;
Wednesday May 6th, 2020 7:34:24 PM

Neshi sighs as he sees the tantacles basically ignored by the Brambles.

"Ah well, It was worth a shot, he says as he dismisses the spell and getting ready to cast something else.

I guess since we aren't all making a move to leave we are here to finish these guys off.

OK, let's give this a shot." Neshi concentrates a moment and uses a spell like ability sending an inferno down to deluge the brambles. SR 36

Elemental Blast, fiery blast fills a 20 ft diameter area. 47 damage (+23 ) for 70 pts total Reflex DC 24 for 35 points total.

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 98/107 Ritual of Warding, Ritual of Spiritual Healing  d20+13=26 ; d20+26=43 ; d4=1 ;
Wednesday May 6th, 2020 8:04:28 PM

Vamir flys 35 to L10 and casts calcific touch charging his spectral hand. The hand speeds forward striking the blue bramble. (Touch AC 26 SR 43) the spell causes 1 point of dex damage and the causes the creature to be slowed (Fortitude save DC 20).

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 3
5 - 4
6 - 4
7 - 2

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116 
Wednesday May 6th, 2020 9:18:06 PM

Elyngael watches the black tentacles and the various colored brambles twisting and tangling. When Neshi's fiery blast goes off, she just hopes that Tiny isn't affected. It's such a mad spectacle that she almost starts laughing when the unattached hand speeds into the fray. She readies her bow but is hesitant to shoot into the mayhem.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20  5d4+5=16 ;
Wednesday May 6th, 2020 10:11:24 PM

Owen moves a little closer and cats Magic Missile on the blue bramble, dealing it 16 force damage.

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 161/164 
Wednesday May 6th, 2020 11:35:19 PM

Atlas stands back and watches the brambles take a beating, waiting for it to be over. "You are all getting very good at killing plants...sorry 'Osul, no offense meant."

DM Jeremy Battle Map  d20+12=27 ; d20+12=21 ; d20+12=32 ; d20+12=29 ; d20+19=34 ; d100=64 ; d100=49 ; d100=68 ; d100=63 ; d8+6=14 ; d8+6=12 ; d8+6=13 ;
Thursday May 7th, 2020 4:55:16 AM

Osul tries to overcome the brambles SR and struggles again, while Tiny shifts his position a bit, and swipes his tail at the yellow bramble taking a sizable chunk out of it's health. Armand keeps an eye on the battlefield and realizes the brambles seem to be ignoring the black tentacles. Neshi uses his Elemental blast spell-like ability, and the smell of burnt leaves, and the sweet aroma of wood smoke fills the air. everyone but the purple make their save, leaving the purple in a pile of smoldering embers, and scorching the heck out of the others. Vamir attempts to slow down the blue bramble even more, but the bramble seems to shake off the spell (rolled 34). Elyngael finds the mayhem almost amusing, as she is relieved that Neshi's fiery blast avoids hitting Tiny. She readies her bow just in case. Owen fires off a magic missile hitting the blue bramble. Atlas comments on the Warden's plant killing prowess, as he watches the spectacle.

And the confusion continues!
All three brambles decide to hit themselves this round

Bramble Incursion (Ex)
Like a swarm, a blood bramble can move into areas occupied by other creatures. Its brambles weave quickly across the ground, wounding and tripping creatures sharing the same space. Moving into another creature’s space is a move action that provokes attacks of opportunity.
Creatures sharing a space with a blood bramble are considered to be moving in difficult terrain.
Each time a creature takes a move or standard action within the blood bramble’s space, it must first succeed at a DC 32 Reflex save or take 1d8 points of piercing damage from the sharp thorns. The save DC is Dexterity-based.
Swift Trip (Ex)
Whenever a blood bramble occupies the same space as another creature, it can attempt a special trip combat maneuvercheck as a swift action. The check affects all creatures that share the blood bramble’s space and does not provoke attacks of opportunity. Any targets knocked prone by the trip combat maneuver take 1d8 points of piercing damage from falling into the sharp thorns.

AC 23/17/15, SR 22, DR 12/--
, CBD 38 (can't be tripped)

Dead--Red Blood Bramble HP 0/246
Confused, Entangled, Yellow Blood Bramble HP 4/246
Dead--Purple Blood Bramble HP 0/246
Confused, Blue Blood Bramble HP 66/246
Confused, Orange Blood Bramble HP 40/246

Marching Order:
Elyngael/Brawn/Osul
Atlas
Armand
Owen
Vamir
Neshi

Watch Order:
1st Owen/Vamir
2nd Atlas/Neshi
3rd Elyngael/Brawn
4th Armand/Osul

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Thursday May 7th, 2020 5:48:40 PM

OOC If purple is dead shouldn't he be removed from the map? ;)

Armand stands in wonder at the huge dinosaur. "I think this may be over shortly. Then we need to get going. Say do any of you think this is random or do you think these plants might be some sort of guardian set on the path?"


'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up  d20+13=15 ; d20+23=26 ; 6d6+43=69 ; d20+23=32 ; 6d6+43=63 ;
Thursday May 7th, 2020 7:00:23 PM

'Osul looks to end the Yellow Blood Bramble and make things easier for TIny, but - and you guessed it! - fails to overcome its inate resistance - {SR: 15...}

Tiny attacks the Yellow Bramble - Melee: tail (PA) d20+23=26 for 6d6+43=69 damage - Round 4/13
...unless the Yelow Bramble has already been dispatched, in which case he attacks the Orange Brambles and this time cleaves into the Blue Brambles d20+23=32 for 6d6+43=63 damage.

'Osul winds down to human form. "Atlas, Armand, everyone, what didn't we do right last time that let these Brambles grow to become what they were? The Wood takes us to where we need to be - like to the Timber Wights on the way to the sickness and the house that crazy built.", he says, leaning on the gnarled darkwood quarterstaff. "And no offense taken - I'm pretty sure I haven't scratched or even singed a single one."



Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 98/107 Ritual of Warding, Ritual of Spiritual Healing  d20+13=30 ; d20+26=35 ; d4=1 ;
Thursday May 7th, 2020 8:08:16 PM

Vamir sends his spectral hand out again to touch the blue bramble ( Touch AC 30 SR 35 Dex damage 1 Fortitude save DC 20) or be slowed.

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 3
5 - 4
6 - 4
7 - 2

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20  5d4+5=16 ;
Thursday May 7th, 2020 8:26:45 PM

Owen sends a second barrage of Magic Missiles at the blue bramble, dealing another 16 damage.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,  13d6=48 ; d20+14=32 ;
Thursday May 7th, 2020 9:04:48 PM

switching energies up again, Neshi sends a cone of fire blasting through the Brambles.

Cone of cold (energy exchanged) SR 32; 72 points (48 + 24) damage; Reflex DC 25 for 1/2 damage, 36 points.

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20+19=25 ; d8+6=13 ; d8+6=9 ; d6=1 ; d6=6 ; d20+19=32 ; d8+6=13 ; d6=5 ; d6=2 ; d20+14=20 ; d20+9=10 ;
Thursday May 7th, 2020 9:25:07 PM

Elyngael releases her readied fire arrow at the blue bramble:

Arrow 1 and 2 (manyshot) (d20+19=25) normal damage (d8+6=13 so 1 and d8+6=9 so 0) Electric damage (d6=1 and d6=6) and fire (d6=1 so 2 and d6=5 so 7)

Blue bramble is still wiggling so: arrow 3 (d20+19=32) normal damage (d8+6=13) Electric damage (d6=5) and fire (d6=2)
arrow 4 (d20+14=20) miss
arrow 5 (d20+9=10) miss


DM Jeremy Battle Map  d20+13=33 ; d20+12=22 ; d20+12=15 ;
Friday May 8th, 2020 4:53:54 AM

Oops, forgot to remove the purple bramble from the map

Armand is impressed with Tiny, and wonders if the plant monsters are some sort of guardian. What Osul fails to do, Tiny does in spades, that is finishing off the yellow bramble. Vamir goes in for the calcific touch on the blue again, but again it shakes it off (rolled 33, I wish I could roll as good with my PC's as I have been in this fight for the monsters). Owen fires off the oft neglected magic missile, and Elyngael fires some magical missiles of her own. Finally Neshi steps up and casts cone of fire (cold) and scorches the remaining two brambles to ash.

With the sweet aroma of wood smoke in the air, coming from the charred remains of the brambles, our heroes can breathe a sigh of relief. the only question now is whether to trudge on, or make camp. It is late in the day, and the fire, or in this case fires, are already lit, but the decision is up to you, as you can still put a few miles behind you before sundown.

Well done guys! Everyone gets 10,000xp for the hard fought battle.

Marching Order:
Elyngael/Brawn/Osul
Atlas
Armand
Owen
Vamir
Neshi

Watch Order:
1st Owen/Vamir
2nd Atlas/Neshi
3rd Elyngael/Brawn
4th Armand/Osul

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up  d20+29=31 ; d20+41=44 ;
Friday May 8th, 2020 9:41:13 AM

"A cursory check to see what the blood brambles might have taken down previously would be in order, while Tiny has a minute or so to just be a dinosaur. I don't mind putting another mile or three between us and here - let the natural wildlife reassert and re-establish itself with the evil gone. Maybe check up on it on the way back to The Tree."

He takes the (nearly) minute to observe Tiny, before working his way around the path come clearing and into the tree line looking for remains. {Perception: 31, Survival: 44}

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20  d20+14=22 ;
Friday May 8th, 2020 5:56:37 PM

Owen looks about to see if the battle has attracted any untoward attention. Perception: 22.

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+7=21 ;
Saturday May 9th, 2020 10:06:10 AM

"Very sound advice 'Osul. Also I don't think we'd want to camp here. The noise might have attracted other . . . things." Armand says.

He then casts Detect Magic and looks around.
Perception 21 (d20+7)


Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,  d20+11=18 ;
Sunday May 10th, 2020 3:39:32 PM


Taking the time needed to put out any small stray fires and smoldering embers, so as not do further damage to the Culverwood, or to anything watched over by Maab, Neshi wanders the area before they take off helping the others look around. perception 18.

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20+23=29 ;
Sunday May 10th, 2020 6:16:02 PM

Elyngael nods to the others and looks the area over as well. Favored Terrain, Perception (d20+23=29).

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 98/107 Ritual of Warding, Ritual of Spiritual Healing  d20+21=35 ; d20+19=22 ;
Sunday May 10th, 2020 9:42:56 PM

"I agree we should get a few miles down the way and then set up camp." Vamir takes his spot in the order, tossels Melzats limbs, and carefully watches the way.

Perception DC: 35
Survival DC: 22

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 3
5 - 4
6 - 4
7 - 2

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 161/164  d20+14=25 ;
Sunday May 10th, 2020 11:22:23 PM

Atlas responds to 'Osul's comment and begins looking about, " 'Osul, I'll help you look, you never know."

He agrees with the others and after his search he prepares to move on and find another place to camp for the night.

------------------------------------------------------------------
Perception: 1d20+14=25


Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20 
Monday May 11th, 2020 7:20:27 PM

Owen falls into his place in the marching order.

DM Tanner 
Monday May 11th, 2020 10:51:20 PM

The smoking remains of the blood bramble continues to crackle and pop intermittently as the party prepares to continue on their journey. With sharp ears and keen eyes, the party is confident that no other threats are present.

Currently.

A search of the area reveals the scattered remains of various animals, all in various states of desiccation and decay. The vines wrapped around their carcasses and the thorns pressed into their flesh continue to drain their fluids contentedly, and will likely to do so until death spread from the trunk to the mindless branches.

The party continues onward, down a path that winds and curves around the natural geography of the Culverwood. Here and there the path takes a sharp zig-zag to avoid a large tree, while in other places the path disappears entirely in the tangled web of roots and vines before reappearing a short distance later. The sounds of various animals and insects create a susurrus of life under the shady canopy.

Nearing sundown, the party manages to find a clearing suitable for camp. There is enough fallen deadwood to build a campfire without raising the ire of the woods. The cry of an owl marks the end of the day.

OOC: Do you make camp in the clearing at twilight, or press forward? If you make camp, please list a watch schedule and make Perception checks.

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 161/164  d20+14=15 ;
Tuesday May 12th, 2020 12:27:10 AM

Atlas recommends that they stop for the night and offers to cook dinner. " 'Osul, will the forest be OK if we capture a few rabbits for dinner?"

--------------------------------------
ooc: Standard watch order as noted in our wiki page...

20:00 - 22:00 : Owen, Vamir

22:00 - 01:00 : Atlas, 'Neshi Atlas doesn't have any enhanced vision for darkness, but unless it is pitch black, he doesn't light a fire/torch/lantern/etc, depending on the moon and his hearing.

01:00 - 04:00 : Elyngal, Brawn

04:00 - 07:00 : Armand, 'Osul

Perception Check for Watch Duty: 1d20+14=15


DM Tanner: Thanks! Sometimes the wiki pages need updating. Just wanted to check.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,  d20+11=30 ;
Tuesday May 12th, 2020 7:20:44 AM

Neshi walks along the path with his comrades looking and watching, He agrees that they should use the clearing and procedes to walk through the entire clearing looking for anything that looks off or out of place. He is also looking for what looks like other path/trails that are used to enter the clearing. When those are found he places a couple of simple trip lines (about knee high so as to avoid the smaller animals) along those pathways/trails and casts a magic mouth (up to 7) spell on the line that yells "Alarm, Alarm" if triggered.

As the group settles down eats and then makes their ways to their rests, Neshi curls up on a bed of grass with a bed roll and drifts off until time for his watch.

When woken for his watch, Neshi gets up stretches and splashes some water on his face and then moves to take his place for watch. Perception DC 30

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+7=23 ;
Tuesday May 12th, 2020 5:46:55 PM

Armand spends some time updating his journal. "Anyone care to add thoughts on those brambles? They did seem extra large." He beds down and gets 2 hours rest. Until his watch comes he will meditate and think on things that have been happening. During his watch he tries to listen to the sounds of the forest and pick out any strange occurrences.

Perception 23 (d20+7)

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20+23=35 ; d20+4=9 ;
Tuesday May 12th, 2020 6:10:48 PM

Elyngael and Brawn will find a place to settle down and sleep early so they are ready for the late watch. She is in favored terrain and has goggles of night. Perception (d20+23=35). Brawn will aid (d20+4=9) but fails to contribute.

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up  d20+41=55 ; d20+29=49 ;
Tuesday May 12th, 2020 6:19:52 PM

"Atlas, take only what you need right now. I'll see what I can gather by way of berries, nuts and other vegetables, along the way."

Late in the late watch with Armand, 'Osul undertakes his meditations. Maybe it happens a little easier, being back inside The Wood. As a part of it, he considers his spellcasting yesterday, and what he might need for today. [i]{Daily Spell list to be revised in the morning.}

{Survival(Get Along in the Wild): 55 - food and water for nearly two dozen people - he gets to be selective, and only takes what they need. Perception(Watch): 49

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 98/107 Ritual of Warding, Ritual of Spiritual Healing  d20+19=37 ; d20+21=29 ;
Tuesday May 12th, 2020 7:36:15 PM

Vamir takes his watch with Owen and continues telling him stories about Gornin and herb gathering. Vamir carefully listens to the night, and watches over his companions.

Survival DC: 37
Perception DC: 29

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 3
5 - 4
6 - 4
7 - 2

DM Tanner  d100=99 ; d6=5 ; d3=2 ; d20+33=49 ;
Wednesday May 13th, 2020 2:33:57 AM

OOC: Random encounter rolls... 99. Okay then!

The party makes camp. You are able to gather sufficient deadwood to avoid disturbing the forest and build a small fire, gathering and cooking only the food that is necessary. After some time by the fire swapping stories and discussing the journey, the light disappears and the watch begins.

The first watch passes without incident. Then the second, and third... and about an hour before the sun rises, 'Osul scans the forest with his keen eyes and spots something -- a dark shape, standing perfectly still just outside the range of the firelight. (OOC: 'Osul managed to match the Stealth check with a natural 20.) The shape is nearly 20 feet tall with an angular, twisted body. It is quite obviously watching you. 

A deep, sibilant voice calls out in a strange language.

SYLVAN: Highlight to display spoiler: {"Manlings, what doest thou in mine woods?"}



'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up 
Wednesday May 13th, 2020 8:12:48 AM

'Osul slowly gets to his feet with the aid of his staff. He steps out, quietly replying (first in Sylvan, and repeated in Common), "We rest and we travel. I am also of The Wood, and would happily meet you halfway for a friendly confersation. Well met!"



Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Wednesday May 13th, 2020 5:54:37 PM

Armand scratches his head. "I'm afraid I don't understand you. Let me wake one of our translators."

Armand nonchalantly goes over and wakes up Elyngael and Owen. "We have a visitor." He quietly whispers. "I don't think we're in danger yet."

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing  d20+20=35 ; d20+19=32 ; d20+21=38 ;
Wednesday May 13th, 2020 7:37:11 PM

Vamir sleeps the 2 hours after his watch, and then quietly wakes up. The young witch centers himself and spends the time in quiet meditation. Sometime after midnight Vamir draws Woldsblood into the Wold (Reflex DC: 35 pass) Vamir spins Zaita to full size, and conducts his Basic Ritual (Survival DC: 32 pass) and Intermediate Ritual (Healing DC: 38 pass). The young elf then spins Zaita back to her tiny size and deposits her in his satchel. Vamir quietly packs his gear, and sits waiting for the sun to rise.

Vamir stands as he hears the words in Sylvan. Although a bit rusty Vamir understands the conversation, and waits to see what happens next.

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 6
5 - 5
6 - 4
7 - 3

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 161/164 
Wednesday May 13th, 2020 8:02:31 PM

Atlas continues to snore, but his dreams change to include people talking in a language he doesn't understand. He shrugs it off and continues searching for his prey in the evil dungeon.

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116 
Wednesday May 13th, 2020 9:22:47 PM

Elyngael awakens to the welcome sound of Sylvan being spoken. She sees Osul talking to a large dark stranger. Quickly she goes to them, "Hail and well met! I am Elyngael Nolderyn. It is pleasant to hear my native language being spoken. Osul and I are with fellow travelers. We did not know these were your woods, our apologies, sir...? By what title may we address you?"

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Wednesday May 13th, 2020 11:10:30 PM

Neshi hears the conversation and raising his head looks to see what is what as he understands none of what is being said. Seeing others not showing any anxiety at this moment he keeps his eyes watching but doesn't otherwise move.

DM Tanner 
Wednesday May 13th, 2020 11:50:25 PM

The shadow seems to turn this way and that surveying the party, and speaks a few whispered words of magic.

Spellcraft DC 18 Highlight to display spoiler: {The creature has cast tongues.}

"I. Am. Rhiaowiok."

The creature steps into the circle of firelight.

Standing 20 feet tall on three legs, this creature is a mix of dangerous jungle animals and plants fused into one deadly predator -- twisted feline legs, a dense body resembling jungle undergrowth, clawed arms like those of a praying mantis, and a head resembling a cross between a monstrous spider’s head and a jungle orchid.

Picture Reference
 
"I am Rhiaowiok, Augur of the Black Father. I am Rhiaowiok, The King That Is To Come. I am Rhiaowiok... and thou art interlopers. I shall ask again, manlings, what doest thou in mine woods? Thou shalt speak."

The voice is smooth and deep, but seems come from out of the air, because nothing resembling a mouth, lips, or a tongue is to be seen in the jumble of body parts.

Knowledge (nature) DC 27 Highlight to display spoiler: {This creature is a tunche, a chaotic neutral fey of great physical power and magical control over plants and earth. Although it has plant and animal features, a tunche is neither plant nor animal and is immune to effects that specifically target such creatures.}

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up  d20+5=23 ; d20+31=40 ; d20+29=41 ;
Thursday May 14th, 2020 4:57:49 AM

{Spellcraft: 23, Knowledge(Nature): 40}

'Osul is impressed, though not so much with being called an interloper. He spells it out a little more clearly.

"Thank you Rhiaowiok, I am 'Osul and we are Tree Wardens - Wardens of The Tree of Parting. We are seeking a meeting with a druid a day or so travel away.", he says pointing in what is at least the riight direction from camp.
"I am both a druid and child of The Culverwood. How can we be of assistance?", he asks with a smile. The titles Rhiaowiok uses don't ring any immediate bells of 'Osul.

His eyes remain on Rhiaowiok, but something is making him suspect thier guest night not be alone, and he struggles to pick out any further sounds in the darkness beyond the firelight. Perception: 41]

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up 
Thursday May 14th, 2020 6:18:05 AM

Addendum:

"I've not had the pleasure of meeting a tunche before now."
*I'd like to be able to relate it to other people just that way - given the chance.* he thinks to himself.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,  d20+11=26 ;
Thursday May 14th, 2020 7:48:09 AM


Not used to feeling dwarfed, Neshi slowly raises up to standing and looks up at the creature, Something about tickles at his brain, but he doesn't recall what it is. Knowledge DC 26

Slowly moving up closer to Osul, making sure not to make any sudden of offensive movement, wondering if the creature meant for all of them to speak or, not?

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+8=25 ;
Thursday May 14th, 2020 5:43:58 PM

Armand walks over to Atlas and nudges him awake with his foot.

"I say Neshi I think I've heard something of this creature in the hall of records, let me think now.." Aid another Knowledge Nature 25 (d20+8) to help Neshi.



Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing  d20+19=24 ;
Thursday May 14th, 2020 8:08:49 PM

Vamir feels as though he should know what this creature but can't quite put his finger on it (Knowledge Nature 24). Vamir carefully shifts his body so he is bladed towards the creature.

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 6
5 - 5
6 - 4
7 - 3

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20  d20+20=36 ;
Thursday May 14th, 2020 9:54:11 PM

OoC: Sorry for the missed posts, guys. Work has been rough the last few days.

IC: Owen was catching a few extra nods, but when he hears the resonant Sylvan voice, he quickly turns over until he can see what's causing the commotion. Knowledge (Nature): 36. He rises to his feet, saying quietly to the others, "It's a tunche, a powerful fey creature."

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20+12=14 ;
Thursday May 14th, 2020 10:11:03 PM

Elyngael (knowledge Nature d20+12=14) doesn't recognize the name or the appearance of the creature.
"We were not aware that these woods belonged to anyone. We are travelers and do not aim to be interlopers," Elyngael leans back, looks up, and speaks as directly as possible to what might be its front or face.

DM Tanner 
Thursday May 14th, 2020 11:56:39 PM

"Culverwood'? Thou namest these woods 'Culverwood'? Mine wrath has been kindled against this presence since mine coming! Such treason! For verily, it doth refuse to accept me as rightful king, and doth struggle against the right and good word of Rhiaowiok." The tunche reaches out and smacks a tree like a parent popping a naughty child in the back of the head. "But yea, it shalt learn. I have come of mine own from Koshe Marr to claim mine kingdom. I am The King That Is To Come! And yea, thou art interlopers in mine kingdom."

The tunche leans forward slightly, and the part that bears the closest semblance to a 'face' regards you. "Dost thou make obeisance to the king?"

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 161/164 
Friday May 15th, 2020 1:31:27 AM

Atlas stirs from his slumber at Armand's nudge. While he seems slow to wake, it's an act as he tries to take in the situation. Quietly to Armand he says, "I don't think we're getting out of this without a fight if that look is anything to go by. Probably best, it is really ugly and I wouldn't want it to spawn others like itself."

Atlas nonchalantly straps on his shield, avoiding eye contact with the creature.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,  d20+9=19 ; d20+9=22 ; d20+7=14 ;
Friday May 15th, 2020 7:56:15 AM


With Armand's aid and memory jogging, Neshi remembers what the beast in front of them is and a bit about it, remembering that while intelligent they aren't overly so and perhaps it can be confused for a moment or two.

Touching Osul lightly as he eases by him, Neshi casts stoneskin on Osul. Neshi then steps to the side to spread, as if to more clearly address the tunche, but really just to spread out a bit from the others.

Speaking (using a very rhythmic and soothing seneschal like voice perform DC 22 chharisma ) as he moves, Neshi focuses on the tunche, trying to keep the Tunche's attention in order to buy some time for the others to move a bit and prepare.

diplomacy DC 19 (Doing his best to sound like a reasonable and placating individual)

"Well mighty and ignominious Rhiaowiok, as much as I would most undeniably and unequivocally not anticipate the odium to which said sovereignty might impart upon the denizens of this mighty forest, I have the utmost apprehension that Maab & Eberyon might conceivably take exception to your maleficent proposal, and would most indubitably take offense to your supposed entitlement of sovereignty over this wooded domain."



DM Tanner 
Friday May 15th, 2020 9:08:35 AM

Knowledge (planar) DC 15 Highlight to display spoiler: {Koshe Marr is a realm of madness, nightmares, and horror. It is a pocket dimension created by Marteaus and ruled by his minions. It can be expected that anything coming from Koshe Marr would have some level of mental instability.}

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,  d20+9=14 ;
Friday May 15th, 2020 9:27:22 AM

Knowledge Planes (LOLOL) DC 14

Neshi can't remember anything about Koshe Marr, though it is tickling around somewhere in his brain.

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up 
Friday May 15th, 2020 10:49:04 AM

"Oh, and these Wardens? They recently killed a dragon. And because it hadn't just interupted their rest, they stopped wailing on its corpse well before they had crushed it down to a fine paste..."

"So, ignoring putting yourself on the to-do list of The Wood and Queen Maab for a moment, an intelligent fey such as yourself must stop and ask, "Am I really that hungry?", because if anything but hunger is driving this charade then..."
, 'Osul just shakes his head and sighs in dismay.

OOC: So.... maybe not leaving 'Osul talking to the interesting but terribly insulting, poisonous, viscious, bullying fey? You should have seen the two paragraphs I culled!

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up  d20+6=23 ;
Friday May 15th, 2020 11:00:03 AM

Addendum: {Knowledge(Planes): 23} 'Osul nods, knowingly. Maybe he cannot help it. Maybe we need to make sure he doesn't spread it.

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+27=39 ; d20+30=48 ;
Friday May 15th, 2020 5:47:52 PM

Knowledge planes - Auto succeed, but 39 (d20+27)
Quietly to the others, "He's from the land of crazy and horror."

Armand turns and addresses Rhiaowiok, enacting Touch of Glory (6/d) grant touched creature cleric level bonus on charisma based skill check Diplomacy 48 (d20+50).
"I say King Rhiaowiok, what you ask is interesting but I'm afraid as Wardens of the Tree of Parting we have all already sworn our allegiance to the Tree, and as you know even in the land of Koshe Marr even in the horror crazed, mind-ripping dimension you hale from it is most difficult to serve two masters. Furthermore, as I have said we are representatives from the Tree of Parting, Diplomats if you will and we are only passing through, not looking to set up a homestead. Do you foresee granting diplomatic status to travelers? Imagine the ire the Culverwood would have if the Tree of Parting recognized you in accepting your diplomatic immunity granted to us, its representatives."

Armand kicks Owen again to make sure he's awake.

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116 
Friday May 15th, 2020 6:33:50 PM

Elyngael doesn't know how to respond to this huge creature, but she knows she will not bow to it. She and Brawn move slowly and quietly to the outermost fringes of the group.

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing 
Friday May 15th, 2020 8:11:42 PM

Vamir eyes his companions, and then slides his hood back. The scar dark across his face in the moonlight. Vamir speaks to the creature in Sylvan, "We mean you no harm, but we also cannot allow you to harm us, or any innocents! Perhaps, a return to Koshe Marr would suit you, and us. Your willing return would be most appreciated not only by us but also my patron, Queen Maab!"

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 6
5 - 5
6 - 4
7 - 3

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 161/164 
Saturday May 16th, 2020 1:31:39 AM

Atlas takes a moment to mull what Armand says, but before he opens his mouth to say something that will cause trouble, Vamir makes a sound suggestion. Without thinking, he agrees with Vamir out loud, "Vamir, I couldn't agree more. It is probably best if it returns to this Kosher place where it came from. We cannot abide to have someone trying to take over the Culverwood. It would harm too many and put the Tree at risk. However, what a story this would make if it chooses not to..." Atlas leaves that hanging as he thinks about how to spin the tale of this strange and creepy demon thingy.

DM Tanner 
Saturday May 16th, 2020 8:31:20 PM

The fey creature seems to become increasingly physically agitated as various party members speak. He seems ready to express that agitation, but then Armand interjects with a very skilled diplomatic argument. Rhiaowiok listens, relaxing, staring at the ground in thought before speaking. "Verily, thou hast spoken wisdom. It wouldst be unbecoming of The King That Is To Come to compel diplomats to give obeisance." He gives the slightest nod of his head. "The Kingdom of Rhiaowiok givest warm tidings to the Tree of Parting, and thine comings and goings art welcome so long as thou walk in peace. Thou mayest depart with mine blessing as soon as thou bestoweth the guest gift." He waits expectantly.

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up 
Sunday May 17th, 2020 3:15:37 AM

To the other wardens 'Osul whispers, "Okay, this might actually be a thing. A summoned fey has an expectation of payment in some form or another for any duties they are to perform. The downside is the acknowledgement. That and by the time I could call on him as a Planar Ally, I would probably be more looking for the aid of a Planetar".

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+27=43 ;
Sunday May 17th, 2020 10:06:28 AM

Armand nods sagely and motions the group to a huddle. "Just give us a minute to conduct an inventory your highness."

Once in the huddle Armand quietly says, "Okay I think we need to vote here. A, we can fight this shmo now and possibly have to face Lich boy and his friends under power. B, we fight crazy now and then rest again to be full power going in after lichy. C we come up with some payment and bypass this monster." Armand raises his head and waves at Rhiaowiok in a friendly way.

Then he drops his head back down to the group. "Personally I vote for C. He's not part of our mission right now and I think that 20 foot tall monster is going to be quite a death-dealer. Any ideas what we can offer him as a gift? All I really have is a 'Masterwork Rhinoceros Horn Lyre, weight 3, Christmas 2013' (gift from Carver)"

Knowledge planes to try to figure out what sort of gift Rhiaowiok wants?
Knowledge Planes 43 (D20+27)

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Sunday May 17th, 2020 5:09:29 PM

I could give him an elemental gem, but ... i would hate to give him control over one even temporarily...


Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing 
Sunday May 17th, 2020 5:39:34 PM

Vamir looks over at his friends, "I have 8 herbal infusions I can give, but little else. I do have my new Rod as well, but that would be a hit to my casting."

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116 
Sunday May 17th, 2020 8:37:46 PM

"Your majesty, we wish to show you respect and warm tidings; however, we have never encountered One such as yourself. What could travelers such as ourselves possibly present as a gift to satisfy you? Please forgive our ignorance, but we do not wish to insult you with an unsuitable gift," Elyngael states the obvious and braces herself for the giant creature's response.

DM Tanner 
Sunday May 17th, 2020 9:44:38 PM

Rhiaowiok pauses in thought, then replies. "The King That Is To Come hath little need of the riches of the earth, for behold, all the riches of these lands art mine by right. Yea, its gold, and its silver, and its gems most precious above all others art mine. If thou seeketh wisdom, thou art counseled to give a gift that is kingly. It is also meet that gifts display the beauty and greatness of thine own lands."

Knowledge (nature) DC 20 Highlight to display spoiler: {Fey are known to be capricious in their desires, but generally favor gifts that have sentimental or personal importance rather than just monetary value. A fey will consider a lock of hair or an original song to be much more valuable than an ingot of gold, for example.}

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20  d20+20=35 ;
Sunday May 17th, 2020 9:50:22 PM

Knowledge (Planes): 35.

Owen floats a possible plan. "Perhaps we can alert him to a lich interloper in his domain? Solve two problems at once? Oh, and I have a glowing masterwork rapier we can offer as a gift."

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 161/164  d20=9 ;
Monday May 18th, 2020 3:35:13 PM

Atlas harrumphs at the idea of letting this thing live, but he's only one vote. After pouting for a bit he resigns himself and speaks up, "I don't want to be the one to appease this thing, but I've been told that the forms of the monks, those that you see me do in the morning after I wake, are a gift to travelers that come to the monastery. I could perform one of the more advanced forms for him as a gift. That is if it doesn't kill me on the inside before I'm done."

-------------------------------------------------------------
ooc: Those that know Atlas know that he spent time at a monastery finding his way back to good. You can read his history on the character sheet if you want all the dramatic details :-)

Perform: 1d20+?=9

ooc2: I rolled just in case they decide to do this. I don't know what the performance for this would be. He goes through these daily for the past several years, but I don't have it as a skill. I rolled a 9, so not very good, whatever you add to it.


Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+8=24 ;
Monday May 18th, 2020 5:47:16 PM

Knowledge Nature 24 (d20+8).

Armand tells everyone, "Fey are known to be capricious in their desires, but generally favor gifts that have sentimental or personal importance rather than just monetary value. A fey will consider a lock of hair or an original song to be much more valuable than an ingot of gold, for example."

OOC - Which means I can gift him Carver's gift of the Masterwork Rhinoceros Horn Lyre, and butter it up as the only remembrance we have of our long gone companion. But I'm not sure how to work that as a post since Tanner put a post in the middle of the posting period so I'm not sure if that counts as a new post or not.


Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20  d20+13=29 ;
Monday May 18th, 2020 6:41:44 PM

Owen keeps a wary eye on the fey creature. Perception: 29.

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up  d20+29=34 ;
Monday May 18th, 2020 7:27:25 PM

{Knowledge(Nature): 34}
"...something personal - of the self.", he says aloud.

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing 
Monday May 18th, 2020 7:34:54 PM

Vamir ponders the Fey's words, "I have only those things of nature, unfortunately if they leave me they will no longer work after a day or so. However, I do have a few loose scales from that dragon we fought, and some herbs I have foraged here and there."

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 6
5 - 5
6 - 4
7 - 3

DM Tanner 
Monday May 18th, 2020 11:59:18 PM

Rhiaowiok waits patiently as the party discusses.

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Tuesday May 19th, 2020 7:09:48 AM

Armand nods to the others, "Okay, I have a plan, nothing I'm going to say is a lie, but they don't necessarily go together." He winks at them, "Hopefully you'll understand. Well here goes."

He walks over to Rhiaowiok and bows. "Your majesty, I am a cleric of Gargul, and as you know part of our responsibilities are to assist people in working through the grief of their loved ones passing." He pauses as if considering a great deal. Then he pulls out Caver's gift. "This is a Masterwork Rhinoceros Horn Lyre. It was given to me by Carver before he..." dramatic pause and intake of breath. "before, he passed from our group. It is all that I have to remember him." He presents the gift and lays it on the ground before Rhiaowiok.

Armand wipes at his eye and then pulls out from his efficient quiver. "And this is a masterwork staff carved from the bone of a dragon. It was to remind me of those that we lost after the battle with that evil dragon..." deep intake of breath, "Rattlebones was a unique Minotaur, he will be missed."

He wonders briefly it the others have anything of 'value' they wish to add.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Tuesday May 19th, 2020 1:22:03 PM

Neshi steps forward reaching into his haversack and pulling out a very old, worn, plain looking dagger with a simple leather wrapped hilt. It has obviously been sharpened for many many years as there is a bit of a waver to the edge making it no longer an even edge but slightly concave.

I would add one of the last things I have of my father's. This was the first dagger he was given as a young man and he passed it to me as I was younger as my first dagger...he trails off as he lays it next to Armand's offerings

Stepping back Neshi waits with the others.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20 
Tuesday May 19th, 2020 6:46:37 PM

Owen enjoys Armand's stretching of the truth, but worries that the fey creature will see through it.

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up 
Tuesday May 19th, 2020 6:56:24 PM

'Osul struggles with a thought of something to give.

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing 
Tuesday May 19th, 2020 8:06:58 PM

Vamir looks in his pouch, and then ahead at the Fey, "I have not much to offer, but I do offer this vital I created, and contained within an herbal infusion that may remove a curse. Now if it is to be used it will before morning breaks, or it's magic is no good." Vamir lays the wooden vial with the rest of the objects and waits.

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 6
5 - 5
6 - 4
7 - 3

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116 
Tuesday May 19th, 2020 9:31:59 PM

"I have this pure white silk rope that has saved me from many close encounters. It is dear to me, but I will part with it as a lasting gift commemorating our meeting," Elyngael lays the gleaming rope atop the other objects and backs away. She glances at the others ready for flight or fight whatever happens next.

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 161/164 
Tuesday May 19th, 2020 11:17:43 PM

Atlas thinks for a moment, then approaches and lays down a leather pouch, "These are my lucky caltrops, blessed by the monks that took me in. They have been with me from the first day of my adventuring. May their luck be passed on to you, especially their luck with apes and baboons. They can be vicious in these parts when they team up."

DM Tanner 
Wednesday May 20th, 2020 2:48:56 AM

Rhiaowiok rumbles in satisfaction. "Verily, these gifts doth please The King That Is To Come. Thou art wise in thy dealings." The tunche gathers the items and touches a hand to his chest (or the closest approximation). "Whatsoever thou set thine hand to accomplish, it shall surely be done. Go with the blessings of King Rhiaowiok. Thou art welcome in mine kingdom." The tunche turns and treads into the forest on his three legs, making loud rumbles with each footstep now that stealth is unnecessary.

After a minute or so, any lingering sound passes and the night is still.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Wednesday May 20th, 2020 7:31:31 AM


"Well, I expect we will have to deal with that/him sometime in the future." Neshi says as he watches the tunche disappear into the forest. I just hope it is later rather than sooner.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20 
Wednesday May 20th, 2020 3:54:24 PM

Owen sighs in relief as the creature leaves.

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Wednesday May 20th, 2020 5:36:06 PM

"I agree Neshi, but one problem at a time. I'm not sure if Queen Maab or the Culverwood actually needs help though, I mean after all we're talking about orders of abilities here." Armand looks around. "Well there's still some time left on our watch if anyone still needs some rest."

Armand looks around. "For breakfast I was thinking of casting Heroes Feast. It will give us some befits for the foreseeable day."


'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Wildshape(XV):6/7, L.Lord:13/13, S.Burst:10/10, Fly:120', 50' up 
Wednesday May 20th, 2020 7:16:14 PM

"The Wood can always use help, and it is an honor to be called upon."

"But Heroes Feast sounds good."

"And isn't it good to have discussion win out?"


'Osul's meditations with The Wood were going to be interesting enough before this.



Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing 
Wednesday May 20th, 2020 7:43:48 PM

Vamir watches the Fey stride away, "That was ....interesting to say the least. I think a Hero's Feast is a fantastic idea. I will take the remaining g time and brew another herbal infusion of remove curse while we wait."

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 6
5 - 5
6 - 4
7 - 3

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116 
Wednesday May 20th, 2020 9:43:37 PM

Elyngael remains motionless until the last noise of the departing fey has diminished. She runs to Brawn and startles him with a big hug and scruff of his fur. "We did it! We used our brains and common sense and it worked! Armand a Hero's Feast is indeed called for - my appetite has returned something fierce! Then I want to leave this place and never see giant talking trees again," Elyngael is energized and gathers the group together to share Armand's bounty.

DM Tanner 
Wednesday May 20th, 2020 11:49:05 PM

King Rhiaowiok disappears into the forest shadows. Portentously.

OOC: You each gain 5,000xp for resolving the encounter diplomatically. :)

The party is able to rest until morning and celebrate with a heroes feast before continuing their journey. Despite the occasional inconvenience of difficult terrain, the rest of your journey is largely uneventful.

By mid-afternoon, you see the parapets of the stronghold looming above the trees. But wait... there weren't parapets before. Wasn't it a hedge? The Wardens discover that the giant hedge wall has been replaced by a stone wall with a moat and drawbridge, currently drawn and closed. There is a large clearing in front of the stronghold, and wisps of smoke from a small fire drift lazily upward from a small guard shack on the near side of the moat. You are approximately 200 yards away and still in the cover of the woods.


Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 161/164 
Thursday May 21st, 2020 12:36:29 AM

Atlas spends most of the evening and morning grumbling about letting that...thing, go. Saying over and over again, "That thing is going to be trouble for the people of this world and we had a chance to stop it now." He's not completely reasonable in his arguement, not for once thinking that they couldn't defeat it. "I had my lucky cultrops, how could we lose?" He gives a wink and a chuckle at that statement.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20 
Thursday May 21st, 2020 2:53:55 PM

Owen looks up at the new moat and parapet. "It's a good thing I've learned Stone Shape since we were here last."

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d8=4 ;
Thursday May 21st, 2020 5:51:40 PM

Armand looks over the change of scenery. "Should we send someone to check the guard house 'quietly'?"

Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Heroes Feast 
Thursday May 21st, 2020 7:06:01 PM

"Why are we sneaking up? We don't know how influenced this druid is. If we ask the question like the upstanding people we are supposed to be, then we can deal with things from there. Have some fruit."

"Of course, I'm ready to put an ally in the moat when we are close enough, and if the need arises."

"Let me see what I can gleam from here, if we have some time?"
If the wardens agree he casts Commune with Nature.

——————
Heroes Feast: 10/10 temporary HP, +1 on attack rolls and will saves, +4 fort saves on poisons (oh well), +4 will saves vs fear

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast 
Thursday May 21st, 2020 8:18:18 PM

Vamir gratefully eats the heros feast, and shakes his head at Atlas comments although he doesn't completely disagree. "Osul, if that doesn't help, I can talk with plants. Just let know."

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 6
5 - 5
6 - 4
7 - 3

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Thursday May 21st, 2020 8:36:41 PM

Neshi shakes his head to clear it for a moment.

Umm, we are hear looking for our circus Lich's druid partner yes? Doesn't that automatically make him, ummm, likely evil?

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 161/164 
Thursday May 21st, 2020 9:02:57 PM

Atlas whistles at the site of the fortress, "I like what they've done with the place. You think I can go chat those guards up and see who's home? Maybe just act like a soldier looking for work?"

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20+18=23 ; d20+19=31 ; d20+19=29 ; d20+18=35 ;
Thursday May 21st, 2020 9:30:50 PM

Ignoring the discussion, Elyngael moves stealthily close to the guard shack (stealth d20+18=23) She stops and listens (Perception d20+19=31) Trying to determine how many guards are there. She returns stealthily to report to the others (d20+18=35)

OOC: I had a computer error, so I just took the first roll.

DM Tanner 
Thursday May 21st, 2020 11:51:39 PM

Elyngael sneaks forward through the grass and observes the guard shack. She is unable to observe inside the shack without revealing herself due to closed doors and shutters, but she is able to hear at least two deep voices chatting in Draconic.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Friday May 22nd, 2020 8:07:18 PM

Neshi moves away from the fortress and back into the woods a bit, so that he cant be seen by any lookouts as he waits and casts summon monster VI, summoning a huge earth elemental.

Once the elemental is there he asks that he crate a tunnel from this point to the other side of the wall but stopping 6 feet below the surface once inside the wall and then to return to him here.

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 164/164 
Friday May 22nd, 2020 8:21:11 PM

Atlas looks at Neshi, "That's a nice little bit of spell work. Could you create one of those things for me to spar with back home? I mean, there's no soul right, so I shouldn't feel bad hurting it?"

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116 
Friday May 22nd, 2020 8:46:46 PM

Elyngael returns to the other Wardens, "The guard shack is shut up tight, but I did hear two deep voices speaking in Draconic. Unfortunately, I don't speak Draconic. Anything else happening?"

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast 
Friday May 22nd, 2020 9:04:34 PM

Vamir waits patiently until decisions are made.

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 6
5 - 5
6 - 4
7 - 3

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Friday May 22nd, 2020 9:13:08 PM

Armand fades back into the tree's with Neshi. "I didn't think we were exposed but I agree we should avoid being seen. I also agree with Neshi that the druid is in cahoots with Fredrick and therefore at the very least has some leanings toward evil."

Armand informs Elyngeal of Neshi's tunneling efforts.

"Say does anyone have Fredrick's journal handy? Was there anything in there about a druid friend, or any kind of friend living in the Culverwood?"

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Heroes Feast 
Friday May 22nd, 2020 11:05:33 PM

"Kobolds, maybe? Two voices in a small guard post... seems like a good possibility - all shut up against the light? But, no, I don't speak it.", he suggests, whilst giving Elyngael a thumbs-up.

'Osul watches 'Neshi's elemental get underway - from a discrete distance. He first tries to gauge how long it take it to gouge out a cubic yard, or how many cubic yards in a minute, and tries to provide a reasonable estimate to the rest of the wardens of how long this might take.

And if it is clear he has the 10 minutes to spare, and with Vamir's agreement ("Thank you Vamir - probably a good idea to talk to the trees as well."), and no-one disputing, he starts casting Commune with Nature. It may not give us an idea of what is inside the ... I'm going with "fortress", but in the vicinity it might be helpful.



Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Saturday May 23rd, 2020 6:15:31 PM

Having some difficulty getting the idea across to the elemental what he wants done and doing some quick calculations , he realizes the tunneling isn't going to work so he regroups stopping the elemental and redirecting it after speaking with his group.

OK , guys I am going to create a bit of a diversionary distraction so to speak. I am going to have my friend here attack the compound from the side out of view of the gate and hopefully he will get inside and go to work. we hopefully can sneak in the front gate.

That said Neshi makes sure the elemental knows that their foe is on the other side of the fortress wall inside the fortress and points him to a spot away from the gate and sends him to do his work, as only and earth elemental can do. hopefully the elemental will either attack the wall making all sorts of ruckus, or it will earth sense tunnel to the other side and start destroying things

DM Tanner 
Sunday May 24th, 2020 6:34:58 PM

Yurr'Neshi considers summoning an earth elemental, but remembers that earth elementals do not leave a hole in their burrowing. He decides to have the earth elemental attack the near side of the guard house to create a diversion.

OOC: Yurr'Neshi, would you like to get closer? A Huge earth elemental can burrow 20ft per round, or 40ft per round with a double move action. It would take 5 rounds from your current position for the earth elemental to reach the guard house.

'Osul casts commune with nature to learn more about the surroundings.

OOC: 'Osul, the spells states, "You instantly gain knowledge of as many as three facts from among the following subjects: the ground or terrain, plants, minerals, bodies of water, people, general animal population, presence of woodland creatures, presence of powerful unnatural creatures, or even the general state of the natural setting." Which three would you like to learn about?

The rest of the party awaits preparations.



'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Heroes Feast 
Sunday May 24th, 2020 7:03:28 PM

OOC: people, general animal population, and presence of powerful unnatural creatures, please.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20 
Sunday May 24th, 2020 10:27:11 PM

Owen says "A distraction works for me! Send that elemental around to the front, and we'll Stone Shape in from the side."

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Monday May 25th, 2020 9:36:06 AM

"Another option would be that I cast Air Walk on Brawn, then Elyngael and I ride him to the top and we ferry people in bags of holding." He pauses, "Though Neshi is not going to fit into a bag, and I only have 1 air walk on tap."

"And to go in from the side we would need to cross the moat."

OOC is there a way we could have a simple overhead of the castle? High wide is the moat? Is the moat filled with water or something else? How tall is the castle itself?

Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

Vamir (Wade) AC:27 T:16 FF: 14 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast 
Monday May 25th, 2020 7:30:34 PM

Vamir reaches out and touches the nearest tree, and speaks, "Hello ancient one, can you tell me what has been going on here. Who is in the guardhouse? Have you seen a lich come through here lately?"

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 7
4 - 6
5 - 5
6 - 4
7 - 3

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20+19=35 ;
Monday May 25th, 2020 10:01:08 PM

Elyngael and Brawn wait patiently as the spell casters assess their options. They study the castle walls and are ready to go as soon as the best entry is resolved.

d20+19=35 perception

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 164/164 
Monday May 25th, 2020 10:52:23 PM

Atlas runs over to Owen, prepared to be the first into battle if we go with his plan to stone shape in. "I don't think I'll ever get used to that sensation, but if it means battle then I'll willing to do it again. Let's just make it fast."

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20 
Monday May 25th, 2020 11:55:54 PM

Owen gets ready to cast his spells.

DM Tanner 
Tuesday May 26th, 2020 1:34:59 AM

'Osul casts commune with nature. The tress, the flowers, and the grass speak to him in their wordless language of sensory impressions. There are numerous small creatures with skin like string algae in a hot summer pond that chitter and dance. There are fewer large creatures with skin like oak bark that shake the trees when they walk. The animals have fled, scared of the magic that tore stone from the earth. The algae-skins and the bark-skins rip and tear trees and plants for food for days. More magic, death magic, comes from the magic stone hill.

Vamir receives much of the same response to his questions.

The fort is a rectangle, 230 feet by 160 feet, with walls 60 feet high. Alternating crenelations and parapets add another 10 feet of height to the wall. The moat is 30 feet across and goes right up to the walls. You can tell the moat and the fort were created with magic, because they are made of precise 90-degree angles (OOC: on a side note, I always thought magical construction would end up looking like a Minecraft creation with all of the precise angles). From your vantage point, you can see that the main entrance into the fort is centered on one of the longer sides, 20 feet wide with a metal portcullis in the middle of 15-foot thick walls.

As far as the local flora is aware, there is nothing but water in the moat.

OOC: Just waiting on Yurr'Neshi, since he is going to get this party started.

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Heroes Feast 
Tuesday May 26th, 2020 5:41:20 AM

"Armand, I've got your spare Air Walk. Infact, I'm short on blasts outside of my Weatherness, but hopefully I'm good support and summoning.

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Tuesday May 26th, 2020 6:00:42 PM

Armand scratches his head. "Do you think the magic stone hill refers to the castle?"

Suddenly Armand becomes quite animated. "Wait lets plan this right. Atlas can fly with his boots, Varmir can fly with his broom. I can cast Air walk on Brawn and Elyngael can ride him. 'Osul can cast air walk on Neshi and then someone can ride with Neshi. That leaves 2 people that can be quickly transported in the bags of holding, which we have 2, and I'm willing to be one of the cargo people. So we can do an air assault and come in from above. Has anyone gone up high to see if there is anything doing lookout on the top of the castle?"

Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Tuesday May 26th, 2020 6:13:29 PM

Neshi moves as close as he can without being seen to send the elemental to work.

He lets the others know about how much time they have before the elemental might be reaching the gate area. 2-3 rounds.

He then spends that time buffing those that want it with mage armor and stone skins



'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Heroes Feast  d20+30=42 ; d20+30=34 ; d20+30=40 ;
Tuesday May 26th, 2020 7:16:25 PM

'Osul shares his understanding from the spell with the other wardens.

"Yes Armand. It also means me can not rely on our memories of the layout of the place. I also am concerned that doing this will have had an impact on the power of the place. I'll take to the air, but I'm not seeing much birdlife."

'Osul wildshapes into eagle form, flies half the length of the wall before getting up through the tree tops. He executes a long scalene triangle that skirts the edge of the fortress (at altitude) before dropping back below the treeline and around to the party.

*algae-skins and the bark-skins*, he thinks to himself.

{Perception(Three indicative checks, including TTT Orison): 42, 34, 40

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20 
Tuesday May 26th, 2020 8:08:36 PM

Owen can cast Fly, and he's willing to Stone Shape the party through the roof if need be.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Tuesday May 26th, 2020 8:20:42 PM

Vamir ponders for just a second, "Osul, a moment before you fly off." Vamir casts Hide from Undead on the party, "it will only last until an offensive action is take but it may help a bit." The witch casts Flying broom, and Barkskin on himself and waits the signal to take off.

Spells:
Cantrips - all
1 - 6
2 - 7
3 - 7
4 - 5
5 - 5
6 - 4
7 - 3

Undead cannot see, hear, or smell creatures warded by this spell. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. Nonintelligent undead creatures (such as skeletons or zombies) are automatically affected and act as though the warded creatures are not there. An intelligent undead creature gets a single Will saving throw. If it fails, the subject can't see any of the warded creatures. If it has reason to believe unseen opponents are present, however, it can attempt to find or strike them. If a warded creature attempts to channel positive energy, turn or command undead, touches an undead creature, or attacks any creature (even with a spell), the spell ends for all recipients

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116 
Tuesday May 26th, 2020 9:55:03 PM

Elyngael casts barkskin on herself and greater magic fang on Brawn. She puts Brawn's specially made saddle on and mounts him. She tells Armand they are ready for him to cast the fly spell.

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 164/164 
Tuesday May 26th, 2020 11:02:58 PM

Atlas is getting antsy. "Armand, I like your plan. Vamir, I like that spell you just cast. However, I'm ready to get this over with. When 'Osul returns can we proceed? Flying or stone shape, you decide, quickly, it looks like 'Osul is making good time and someone is bound to sense or spot us. Besides, a plan is only good until we get past that wall, then we'll have to adjust and plan again."

DM Tanner 
Wednesday May 27th, 2020 12:53:34 AM

'Osul takes to the air in the form of an eagle. His sharp eyes gather a great deal of information concerning the fort. The walls are 15 feet thick around the entire perimeter, and 20 feet beyond the crenellated walls is a stone building approximatley 40 feet tall. The building appears to be magically created like the wall, and is one continuous smooth piece of stone. In this relatively narrow channel between the wall and the building mill numerous monkeys and dinosaurs.

Yes, your eyes do not deceive you, monkeys and dinosaurs. A small army of spider monkeys with a chimpanzee overseer are in the process of keeping two feeding troughs filled with various scraps of meat hauled from inside the building. The feeding troughs flank the front gate, which is the only means of egress in the wall. Feeding at the troughs are four dinosaurs. They are truly enormous. These titanic saurians have a crocodilian snout, powerful front claws, and a colorful sail-like ridge that runs down their back. Each one is approximately 60 feet long.

Knowledge (nature) DC 20 Highlight to display spoiler: {They are spinosaurs. Larger even than the tyrannosaurus, the spinosaurus hunts primarily along coastal and river shorelines.}

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Heroes Feast 
Wednesday May 27th, 2020 4:57:28 AM

'Osul returns, retakes human shape and lays it all out for people, scratching a rough map in the dirt.

"Looks like we're not done with the monkeys ... and that could be a back-up plan."

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20  d20+20=31 ;
Wednesday May 27th, 2020 5:09:34 PM

Knowledge (Nature): 31. Owen recognizes 'Osul's description of the dinosaurs and warns the others: "Those sound like spinosaurs. They are pretty powerful. Maybe we should do this whole attack by air?"

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Wednesday May 27th, 2020 6:13:37 PM

Armand considers. "We could attack by air, or we could continue with our primary mission and head straight for the keep, bypassing the creatures designed to wear us out. They either disperse after we've dealt with whatever is in there, or we have time to rest and regroup before heading back out and dealing with them." Armand walks over to Brawn. "Actually, I forgot 'Osul can fly on his own in wildshape, so I cast Air walk on brawn he can carry Elyngael and me, if that's okay with you Elyngael. Then Owen casts fly on Neshi or 'Osul casts air walk on Neshi and Neshi can carry over Owen. Vamir has his broom, and Atlas has his boots. Let's get this party going."

Armand casts Air Walk on Brawn and then starts using scrolls on everyone.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear
2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.




Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Wednesday May 27th, 2020 7:55:39 PM

Vamir nods in appreciation to Armand, "Thank you for the resistance. Atlas, I think bypassing trouble where we can is the best idea." Vamir turns and scoops up Malzat, preparing to place him in his haversack before they fly up.

Spells:
Cantrips - all
1 - 6
2 - 7
3 - 7
4 - 5
5 - 5
6 - 4
7 - 3

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20=3 ; d12=11 ; d20+12=30 ;
Wednesday May 27th, 2020 9:42:46 PM

Knowledge Nature d20+12=30 (sorry - previous weird die rolls were my computer messing up)

"Owen let's hope the bigger they are, the harder they fall! Armand, Brawn and I are ready and we have room for you. Say a prayer to your God, we may need it!" Elyngael and Armand prepare to attack.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Wednesday May 27th, 2020 9:55:59 PM

Neshi listens to the plans and watches where the earth elemental was working.


DM Tanner 
Thursday May 28th, 2020 12:00:47 AM

The party prepares for their assault, and consider the map on the ground.

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Thursday May 28th, 2020 6:09:39 PM

"Okay let's go. Maybe let's enter in the northeast area somewhere. And maybe we circle around so the dinosaur things don't see us at least." Armand gets on Brawn with Elyngael. "Lean on Owen you're our gate key. Oh and I guess that earth elemental can attack the front gate now."

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear
2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Malzat, Neshi.



'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Heroes Feast, Hide from Undead 
Thursday May 28th, 2020 7:10:54 PM

...I'm sorry - it was all I could do with the mud, sticks and rocks I had at hand...

'Osul casts Air Walk on Yurr'Neshi, and readies himself to be carried, or shift into another form to accompany the wardens.



Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20+19=35 ;
Thursday May 28th, 2020 7:57:04 PM

"Brawn you can do this. Just move like the earth is under your feet," Elyngael reassures her animal companion as they become airborne. "Armand I'm readying an arrow, so the first sign of someone aiming at us or casting a spell, will be the first to feel my arrow,".

Perception d20+19=35

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+17=33 ; d20+21=22 ; d20+19=24 ;
Thursday May 28th, 2020 8:05:09 PM

Vamir places Melzat in his haversack, and pushes off into the sky. Vamir carefully follows the group (stealth 33) and keeps an eye out for immediate danger (perception 22 nat 1)(survival 24)

Spells:
Cantrips - all
1 - 6
2 - 7
3 - 7
4 - 5
5 - 5
6 - 4
7 - 3

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 164/164  d12=6 ; d20+14=33 ;
Thursday May 28th, 2020 9:33:30 PM

Atlas shrugs his armor into place and takes off after his friends, ready for battle.

-------------------------------------
Perception: 1d20+14=33

ooc: Ignore the D12 role, accidental click.


DM Tanner 
Friday May 29th, 2020 1:04:34 AM

ROUND 1

Neshi
Owen
Armand
Osul
Vamir
Atlas
Elyngael
Brawn

The party takes flight, having thoroughly prepared for the upcoming engagement. The Huge earth elemental is still approaching the front gate, having a slow overall speed and needing to travel further to go under the moat. 

Your party is spotted by a black speck on the parapets -- most likely one of the spider monkeys. A single shrill cry is met by a handful, then a dozen, then dozens of dozens of shrill cries that fill the air. The cacophony sounds loud in your ears from from your height and distance. You can see the spinosauruses clearly enough due to their sheer size, and it appears that they have stopped eating and are listening to the monkeys.

Spinosaurus Yellow
Spinosaurus Gray
Spinosaurus Blue
Spinosaurus Red

MAP

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Saturday May 30th, 2020 4:52:49 PM

"Ignore the riff-raff. Stay on target." Armand says from behind Elyngael.

"Unless any monkeys are directly on the roof where we want to land just keep going guys. We need to save all we got for whatever is inside the building. And we know there could be 3 zombie lords or were they mummy lords, anyway they were nasty, and Frank could have regenerated by now too." Armand tries to rally the troops and keep them going to the roof.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear
2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Malzat, Neshi.


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Sunday May 31st, 2020 4:16:52 PM

Vamir nods in agreement, and climbs higher. As he does so he sighs knowing the destruction that is about to come.

Spells:
Cantrips - all
1 - 6
2 - 7
3 - 7
4 - 5
5 - 5
6 - 4
7 - 3

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20+19=28 ;
Sunday May 31st, 2020 5:32:03 PM

Elyngael nods to Armand. "Keep going Brawn." She calls out. She keeps a lookout if any of the monkeys start making any casting actions as she still has her readied arrow.

Perception d20+19=28

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 164/164  d20+14=20 ;
Sunday May 31st, 2020 8:05:40 PM

Atlas responds to Armand, "Well said Armand. Up, up, and away!" Atlas continues to use his boots to fly high and up to the roof, keeping an eye open for what might be waiting for them up there.

-----------------------------------------------------
Perception: 1d20+14=20


Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Sunday May 31st, 2020 9:25:14 PM

Neshi looks downward and ses the big beasts and then keeps moving to the center roof.


'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Heroes Feast, Hide from Undead 
Monday June 1st, 2020 5:08:19 AM

'Osul keeps up... but he cannot help but wonder where the spinosaurus go to bask.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20 
Monday June 1st, 2020 9:05:19 PM

Owen flies with the others onto the roof, ready to cast Stone Shape to make an entrance.

DM Tanner  d20+22=42 ; d20+22=24 ; d20+22=31 ; d20+22=27 ; d8+6=10 ; d20+13=26 ; d20+13=17 ; d20+13=15 ; d20+8=11 ; d20+8=21 ; d20+8=22 ;
Monday June 1st, 2020 10:23:12 PM

ROUND 1

Neshi continues flying forward.
Owen continues flying forward.
Armand continues flying forward.
Osul continues flying forward.
Vamir continues flying forward and upward.
Atlas continues flying forward.
Elyngael nocks an arrow in case any monkeys start casting a spell and continues flying forward.
Brawn is along for the ride!

(OOC: I am assuming that you are all 60' high so that you just clear the wall. If you want a different height, just let me know.)

Spinosaurus Yellow double move.
Spinosaurus Gray double move.
Spinosaurus Blue double move.
Spinosaurus Red double move.

The spinosauruses in the courtyard begin lumbering toward the entrance of the stone building, with two of them disappearing inside.

As you approach, a volley of missiles erupt from archer holes on the main gate's flanks. From the west come a volley of spears. One of them connects with Atlas, and then in the blink of an eye all three spears reverse course and sail back to the archer holes!

Target Atlas
Attack 42, damage 10, critical threat
Critical confirmation 24

Attack 31, miss
Attack 27, miss

From the eastern flank come a volley of fiery arrows aimed at Brawn. All of them miss.

Target Brawn
Attack 26, miss
Attack 17, miss
Attack 15, miss
Attack 11, miss
Attack 21, miss
Attack 22, miss

From this distance you can tell the archery holes are about the size of a melon, but you cannot see what creatures are sending spears and arrows your way.

MAP

ROUND 2 is up.

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 154/164 
Monday June 1st, 2020 10:48:25 PM

Atlas grunts in frustration as the arrow pierces his armor, "Dang, that stung. Quick, to the roof like Armand said." Atlas bolts to the roof, using all the speed his flying boots have to offer. Before he lands, he gets out of sight of the archers and spearmen and makes sure the roof is clear of enemies.

----------------------------------------------------------
ooc: Atlas takes a double move. With his flying speed of 60'/round, that's 120 feet. It appears that he is able to make the roof with that distance, correct?


'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, Heroes Feast, Hide from Undead 
Tuesday June 2nd, 2020 9:38:27 AM

'Osul streaks over the parapet and onto to rooftop - having already been an eagle, and needing to fly, his default shape is that of a huge air elemental. He shepherds the group over.

If the pets are going inside then he wonders about bringing the house down.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Tuesday June 2nd, 2020 11:05:02 AM



::SIGH:: You all do realize I meant for us to wait until the elemental got to the wall before we made our move, so it would draw the attention away from us right?

Neshi quickly castsa wall of ice that attaches itself to the wall covering 1000 sqarue feet of wall encompasing the holes where the spears came from. He then hustles foward and makes the roof ready for the next step.

(OOC: BTW where is the huge Earth elemental by now and can you put him on the map?)

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20 
Tuesday June 2nd, 2020 4:08:03 PM

Owen uses Stone Shape to put 10' hole through the roof once the party lands.

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Tuesday June 2nd, 2020 6:18:15 PM

Not sure how to read your map on imgur, we've never used that before. Your original map had a larger view. Also there is no way for us to specify coordinates.

And yes our plan was to let the earth elemental start the assault on the gate before we went over. I think the problem was there was several days of our dickering about things and nothing was really happening. So things were. . . rushed.


"Let's get into the hole Owen has made." Armand calls out. "If we get into rooms, we can at least limit how many things are going to be attacking us at a time."

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear
2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.



Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116 
Tuesday June 2nd, 2020 9:30:15 PM

As Brawn with Armand and Elyngael go through the hole in the roof, they quickly scramble away and towards the walls. [b]"Atlas come with us!" Elyngael calls as she looks for the nearest doorway.

Perception d20+19=

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20+19=30 ;
Tuesday June 2nd, 2020 9:31:53 PM

OOC: Stupid computer!!! Perception 30

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 154/164 
Tuesday June 2nd, 2020 10:52:17 PM

Atlas looks to Owen, "Nice, I like the idea of being inside better than that roof. Can you close it as well after we enter?"

Atlas leads the group into the hole in the roof created by Owen, sword and shield at the ready.

DM Tanner 
Wednesday June 3rd, 2020 12:33:39 AM

(OOC: By my count the earth elemental appears.... now!)

ROUND 2

Neshi cunningly casts ice wall to cover the archer holes.
Owen continues flying forward and lands on the roof. He immediately uses stone shape to put a hole in the ceiling.
Armand continues flying forward and lands on the roof.
Osul continues flying forward and lands on the roof.
Vamir continues flying forward and lands on the roof.
Atlas continues flying forward and lands on the roof.
Elyngael continues flying forward and lands on the roof.
Brawn continues flying forward and lands on the roof.

The earth elemental summoned by Neshi appears in the courtyard between the wall and the building. It looks around for a moment to get its bearings, then nods when it sees the building.

The hole in the ceiling reveals little, other than darkness below. Those with darkvision can see that there is a stone floor approximately 60 feet below with no visible light sources.

Spinosaurus Yellow ???
Spinosaurus Gray ???
Spinosaurus Blue ???
Spinosaurus Red ???

The spinosauruses disappear inside the building, and a portcullis similar to the one in the outer wall slams shut.

MAP

ROUND 3!

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+7=8 ; d20+16=26 ;
Wednesday June 3rd, 2020 6:21:51 PM

Armand looks down the hole and doesn't see much. He grabs a copper piece from his pouch, casts Light on it and drops it down the hole.

Perception 8 (d20+7)

Is this just one big box with no floors or rooms? Armand wonders how it could support itself, as even magical walls of stone and iron need to be buttressed or arched or they will collapse.
Knowledge Engineering 26 (d20+16)

"I wonder how hard it would be to know this thing down. Maybe this could be done. On the other hand we could also just stay up here and shoot everything below as we would have cover from the hole."

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear
2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.


'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:9/R:8/W:15 + RNL), HP:81/81, TTT, Heroes Feast, Hide from Undead  d20+30=37 ;
Wednesday June 3rd, 2020 7:05:34 PM

Perception: 37

'Osul winds down to human form.
"What can you see down there?"



Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20 
Wednesday June 3rd, 2020 8:13:51 PM

Owen says "I can't close the hole immediately. Let's scout out the inside before rushing in."

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20+19=27 ;
Wednesday June 3rd, 2020 8:21:17 PM

Elyngael goes to the edge of the hole on her belly so she can peak her head in and look all around. She has goggles of night which giver her darkvision 60 foot so if Armand's light spell doesn't give enough light she should still be able to get a good look around.

Perception d20+19=27

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+21=29 ;
Wednesday June 3rd, 2020 8:52:49 PM

Vamir lands softly on the roof, and opens the haversack so Melzat can breathe again. Vamir scurries towards the hole but keeps his eyes up and ready in case someone, or something else decides to join them.

Perception DC: 29

Spells:
Cantrips - all
1 - 6
2 - 7
3 - 7
4 - 5
5 - 5
6 - 4
7 - 3

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance, 
Wednesday June 3rd, 2020 9:32:38 PM

Neshi makes his way over to the hole, taking some gems out of his havesack.

So, shall I send in some advance force?

---

The huge earth elemental turns ad starts moving through the wall of the inner keep?

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 154/164  d20+14=19 ;
Wednesday June 3rd, 2020 11:35:19 PM

Atlas looks around the roof to see what the access points are. "Someone is going to have to watch your backs while you rain down destruction from up here."

----------------------------------------------------
Perception: 1d20+14=19


DM Tanner 
Thursday June 4th, 2020 12:49:49 AM

ROUND 3

Neshi suggests summoning more earth elementals
Owen suggests scouting inside.
Armand looks down the hole and doesn't see much. He grabs a copper piece from his pouch, casts Light on it and drops it down the hole.
Osul asks what can be seen?
Vamir edges toward the hole.
Atlas looks around the roof, but sees no other openings.
Elyngael scooches over for a closer look.
Brawn 

The earth elemental continues hammering the wall, which is now cob-webbed with cracks.

(OOC: Yurr-Neshi, unless you can shout in Terran, your earth elemental is going to keep hammering and advance in a more-or-less straight line until it finds something.)

Between Light and darkvision, you see that the ceiling drops 60 feet to the floor below. There are inside supportive walls within the building, and you are fairly close to one right now. Just east of the hole on the ground floor is a very large and sturdy door.

(OOC: Brown is wall, red is door. I don't have a good way of showing that you on the roof and can see what is beneath you. Trust me, you are not floating in midair or on the ground floor.)

Spinosaurus Yellow ???
Spinosaurus Gray ???
Spinosaurus Blue ???
Spinosaurus Red ???

You hear muffled sounds coming from inside the stone building, but all of the echoing makes it very diffficult to gauge distance and direction.

MAP

ROUND 4!

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+7=26 ;
Thursday June 4th, 2020 5:18:03 PM

"hmmm."

Armand casts Detect magic and gazes down the hole, then he gets back on Brawn.
Perception 26 (d20+7)

Then he turns to the others. "I guess we go down if the way looks clear. Should we make sure there's no visible door to the roof we've missed?"

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+21=31 ;
Thursday June 4th, 2020 8:37:45 PM

Vamir whispers to the group, "We probably need to get of the roof we are exposed out here" as he continues to keep an eye out for danger.

Perception DC: 31

Spells:
Cantrips - all
1 - 6
2 - 7
3 - 7
4 - 5
5 - 5
6 - 4
7 - 3

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 154/164 
Thursday June 4th, 2020 8:44:27 PM

Atlas seems a bit perplexed, "I'm not sure why anyone would build a fort like this and not put an opening to the roof. It is the perfect spot for archers and other forms of defense. However, I cannot see anything."

He then looks down in the hole they made, "No sense in waiting, I'll let you know what I see." Atlas drops down into the hole to get a better look at the room. He stays flying about 20 ft off the ground, looking around.

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20+19=29 ;
Thursday June 4th, 2020 9:02:12 PM

Elyngael also gets back on Brawn, and they go over the edge into the dimly lit area. The goggles of night enable her to get a good look around inside. "Atlas don't move around too much! I don't want to accidentally shoot you with an arrow!" Elyngael warns Atlas as she surveys the area and stays above Atlas.

Perception d20+19=29

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,mage armor, stone skin 
Friday June 5th, 2020 6:53:42 AM


Slipping the gems back into his pocket as no one sems to want to have an advace party, He reaches out and touches Brawn as he passes him, applying a stoneskin spell to Elygael's friend.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20; Fly, Mass Bear's Endurance 
Friday June 5th, 2020 7:02:16 AM

Owen says, Well, this is our last chance to cast spells before going in."

He casts Mass Bear's Endurance on the party.

'Osul (Graham) AC:19 (T:14, FF:15), CMD:26, Saves:(F:11/R:8/W:15 + RNL), HP:107/107, TTT, Heroes Feast, Hide from Undead, Bear's End. 
Friday June 5th, 2020 10:17:03 AM

'Osul is keen to get off the roof, but he'll have to shift again, and doesn't want to impede Atlas.

DM Tanner 
Friday June 5th, 2020 5:53:27 PM

ROUND 4

Neshi casts stoneskin on Brawn.
Owen casts mass bear's endurance on the party.
Armand casts detect magic and peers through the hole, but finds no magical auras.
Osul waits on the roof to avoid crowding the party.
Vamir keeps an eye out for danger.
Atlas flies down and stops 20 feet above the floor.
Elyngael flies down and takes a look around.
Brawn accompanies Elyngael.

The earth elemental batters through the wall and disappears into the building.

The majority of the party drops down into the room and finds... nothing. The room has sheer stone walls from floor to ceiling (brown), a door 10 feet wide and 40 feet tall (red), and a series of small holes in the wall (black). Considering your proximity to the entry hall, you surmise they are murder holes. The holes are too small to see into the next room without getting closer.

===

Spinosaurus Yellow ???
Spinosaurus Gray ???
Spinosaurus Blue ???
Spinosaurus Red ???

MAP

ROUND 5!

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Saturday June 6th, 2020 5:25:21 PM

"Let me off here." Armand says.

Armand will drop off Brawn when he's close to the ground he will then look at the huge doors. Where are the door handles located?

"I wonder if there are giants here." He comments.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear
2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.


Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20+19=32 ;
Saturday June 6th, 2020 5:28:47 PM

OOC, how tall are the arrow slit windows? Do they go from floor to ceiling, are the set for someone medium size to look out?"

After letting Armand off Elyngael will direct Brawn to air walk over to the arrow holes. She will look out one as long as she does not have to get off Brawn. Brawn is 5 feet off the ground.
Perception d20+19=32.

Stoneskin is on Brawn

DM Tanner 
Sunday June 7th, 2020 4:57:45 PM

OOC: The murder holes are about six inches wide, and are set at about shoulder-height for a Medium-sized creature.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+21=23 ;
Sunday June 7th, 2020 8:25:05 PM

Vamir flys down towards the floor and looks at the murder holes to determine if they are evenly spaced, go from floor to ceiling, are on opposing walls, etc.

Perception DC : 23

Spells:
Cantrips - all
1 - 6
2 - 7
3 - 7
4 - 5
5 - 5
6 - 4
7 - 3

'Osul (Graham) AC:16 (T:14, FF:12), CMD:22, Saves:(F:11/R:8/W:15 + RNL), HP:107/107, ...  d20+30=44 ;
Sunday June 7th, 2020 8:59:40 PM

'Osul slips into the shape of a bat, and flits down to join the party.

Perception: 44

..., TTT, Heroes Feast, Hide from Undead, Bear's Endurance, Wildshape(XV):4/7, Lightning Lord:13/13, Storm Burst:10/10, Senses blindsense 20 ft., low-light vision, Diminuitive


Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20; Fly, Mass Bear's Endurance 
Sunday June 7th, 2020 9:43:26 PM

Owen uses his Invisibility Field, then runs over to the door and peeks out into the hall.

DM Jeremy Battle Map 
Monday June 8th, 2020 6:15:46 AM

Armand dismounts Brawn and checks out the doors. He can see that even though the door knobs a bit larger and higher than would be normal for a medium-sized creature, they are lower and smaller than you would expect for a large-sized creature, making it relatively easy for either to use. Elyngael and Vamir check out the murder holes and see the main entrance with it ginormous main gate and portcullis, as well as three more murder holes on the other side. (The black squares are the murder holes) She can surmise that this is where the returning spears were coming from and presumably the arrows were coming from across the way. The murder holes are three feet tall, and six inches wide, but taper out to give the defender a broad range of fire. They are designed for use by medium-sized creatures. Osul joins the party in the form of a bat, while Owen goes invisible and checks outside the door. Even though he only opens it a crack, Owen is surprised at how easy the door opens. As he looks out, he sees a long hallway, extending the whole length of the stronghold. Owen can see another door on the right, and can see that the hallway continues north at either end of the stronghold. the hallway appears clear for the moment.

OOC... As I'm unfamiliar with the app that Tanner was using, I switched back to google docs, I hope that does not cause any confusion. I also gave you guys editing rights, so you should be able to move your markers.

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+7=11 ;
Monday June 8th, 2020 5:55:03 PM

"This seems vaguely familiar."

Armand steps out (move to AF34) and looks at the doors to the gate room, as well as further down the hallway if it is lit. He still has Detect Magic on.
Perception 11 (d20+7)

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear
2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.


'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:11/R:8/W:15 + RNL), HP:107/107, Wildshape(XV):4/7, Lightning Lord:13/13, Storm Burst:10/10, ...  d20+30=39 ;
Monday June 8th, 2020 6:41:55 PM

Bat 'Osul flits out into the corridor, moving along with Armand, and keeping his eyes and sonar out for anything interesting.

{Perception: 39}

..., TTT(Minotaur: +1 on Perception and Intimidate checks), Heroes Feast*, Hide from Undead*, Bear's Endurance*, Wildshape(XV):4/7, Lightning Lord:13/13, Storm Burst:10/10, Blindsense 20 ft., Low-light vision, Diminuitive, Flight 40' (Good)


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+21=29 ;
Monday June 8th, 2020 8:01:42 PM

Vamir shakes his head at the murder holes, "You can see the front gate through these holes," he whispers. Vamir sets Melzat on the ground and casts spectral hand. The witch moves to the door (AD 34) and looks up and down the hallway.

Perception DC: 29

Spells:
Cantrips - all
1 - 5
2 - 7
3 - 7
4 - 5
5 - 5
6 - 4
7 - 3

Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20+19=27 ; d20+23=35 ;
Monday June 8th, 2020 9:07:05 PM

Elyngael and Brawn move to the hallway and check for any tracks or evidence of creatures passing this way.

Perception d20+19=27, Survival d20+23=35

DM Jeremy Battle Map  d20+22=35 ; d20+22=35 ; d20+22=23 ; d20+11=29 ; d20+14=33 ; d20+13=16 ; d20+8=21 ; d20+8=28 ; d20+13=33 ; d20+13=24 ; d20+8=24 ; d4=4 ; d4=3 ; d6=1 ; d6=3 ;
Tuesday June 9th, 2020 6:24:06 AM

Armand thinks something seems familiar, and he is right. He realizes that the layout of the stronghold is basically identical to the last time the Wardens were here. However he remembers the room they entered being filled with tables and used as a mess hall, but now it is empty, and since no one took the time to search it thoroughly, It's current purpose is a mystery. Osul, still a little batty, stays next to the cleric, as Elyngael and Brawn enter the hallway. The Ranger does her ranger thing and keeps an eye out for tracks, and even though the floor is well swept, she can find evidence of recent use. If nothing else, she knows that the archers and spear throwers came through here, and she can make out places where something big rubbed against the walls, and is pretty certain that is evidence of the spinosauruses squeezing through. Vamir informs everyone that you can see the front gate from the murder holes.

And like that the trap is sprung! Armand doesn't notice anything until it's too late, but Elyngael, and Vamir notice 1 Baboon armed with a short bow trying to be stealthy (the blue oval) While Osul spies 3 baboons armed with short bows (orange and red ovals) meanwhile everyone but Owen, Neshi and Armand, hear the sound of, more than one individual, spell casting coming from the other end of the hallway DC 20 spellcraft Highlight to display spoiler: {they are using a summoning spell}

The three baboons jump from their hiding places and fire their bows. since Armand is in the lead, with only a tiny bat beside him, the baboons each fire two arrows at the cleric, but of the 6 arrows, only two make it past his armor. the first does 4 damage plus 1 fire damage, and the second does 3 damage plus 3 fire damage for a total of 11 damage

DM Jeremy Battle Map 
Tuesday June 9th, 2020 7:22:17 AM

Sorry I forgot that Armand and Osul examined the main gate. Th main gate is 20ft wide, and extends all the way to the ceiling. It is a double door crafted from iron re-enforced oak. The wood seems much harder than normal, and Osul immediately recognizes it as having been treated with an ironwood spell.

'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:11/R:8/W:15 + RNL), HP:107/107, Wildshape(XV):4/7, Lightning Lord:13/13, Storm Burst:10/10, ...  d20+5=22 ;
Tuesday June 9th, 2020 6:10:43 PM

{Spellcraft: 22}
...ultrasonic squeeks and clicks...

OOC: What I can see of the map does not include the baboons.

..., TTT(Minotaur: +1 on Perception and Intimidate checks), Heroes Feast*, Hide from Undead*, Bear's Endurance*, Wildshape(XV):4/7, Lightning Lord:13/13, Storm Burst:10/10, Blindsense 20 ft., Low-light vision, Diminuitive, Flight 40' (Good)

DM Jeremy Battle Map 
Tuesday June 9th, 2020 6:34:11 PM

let's see if this works

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,mage armor, stone skin 
Tuesday June 9th, 2020 6:50:45 PM

The elemntal works his way into/through the wall. (round 6)

"Neshio moves a bit closer to the door and then speaks.

"It is kind of hard to get out of here while you all are blocking the door."

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+24=43 ; d4=2 ; d20+21=37 ;
Tuesday June 9th, 2020 7:40:08 PM

Vamir winces as the spectral hand comes into form (forgot to roll yesterday). Seeing the baboons Vamir fires off a confusion spell centered between the 3 baboons, "Someone is summoning!" (Spellcraft 43) Vamir listens to determine where the casters might be (Perception 37) and moves to Z33.

Spells:
Cantrips - all
1 - 5
2 - 7
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Armand (Robert D)AC 25/touch 11/flat 24 HP 94/95 CMD 22 Character Sheet  d20+9=25 ; 13d6=54 ;
Tuesday June 9th, 2020 8:05:40 PM

OOC actually Brawn and Elyngael were on the other side of the door in the west hallway. Also they are 10 feet above ground.

Opps, sorry, ignore the d20+9 I read better and saw I don't hear the spellcasting.
Armand casts Flame Strike at the far end of the hall BD33. (10foot radius, anything around the corner may take damage too). The baboons must make a save DC21 reflex for half damage: Damage is 54. (13d6) half fire half holy.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, Resist Energy (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}


Elyngael (Lynnette D) AC: 25 T:14, FF:21, CMD 30, HP 116/116  d20+21=27 ; d20+16=35 ; d20+11=22 ; d20+16=27 ; d8+6=7 ; d6=4 ; d8+6=9 ; 2d8+12=25 ; d6=1 ; d8+6=8 ; d6=5 ;
Tuesday June 9th, 2020 9:08:37 PM

Elyngael stays put on Brawn (10 feet in the air) and shoots at each of the baboons with her +2 shocking longbow.
Shot 1 d20+21=27
damage normal d8+6=7, electrical d6=4
shot 2 d20+16=35 potential crit confirming roll d20+16=27.
damage normal d8+6=9, (if crit 2d8+12=25) electrical d6=1
shot 3 d20+11=22
damage normal d8+6=8, electrical d6=5
(add +1 to each attack roll for the Hero's feast)

Brawn has stoneskin, heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (not in header), heroes feast, hide from undead, protection from lighting 60.


Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 154/164 
Wednesday June 10th, 2020 1:01:34 AM

Atlas lands and rushes out of the room and down the hall until he is next to Armand, "So, you think it's safe for me to charge ahead this time?" He smirks and prepares to charge.

DM Jeremy Battle Map  d20+11=13 ; d20+11=23 ; d20+11=29 ; d20+13=25 ; d20+13=26 ; d20+13=17 ; d20+8=14 ; d20+8=14 ; d20+8=28 ; d4+3=6 ; d4+3=7 ; d4+3=5 ; d6=1 ; d6=6 ; d6=5 ; d20+22=42 ; d20+22=42 ; d20+22=28 ; d8+6=7 ; d8+6=13 ; d8+6=8 ; d20+19=22 ; d20+19=29 ; d8+3=11 ;
Wednesday June 10th, 2020 6:35:06 AM

Neshi is having a hard time exiting, Brawn and Elyngael remind him that they are 10ft in the air, but of course, Owen is standing directly right in the doorway. (Kent, if Weston doesn't post today, feel free to move Owen out of the way) Osul recognizes the fact that some summoning spells are being cast, but as a bat, he is unable to communicate
that with the rest of the party, luckily, Vamir is also able to identify the spell, or in this case, spell-like ability, and informs everyone that some summoning is going on. Armand drops a flame strike on the Baboons the blue takes the full brunt of the blast, but the other 2 save for half. Elyngael gives each of the baboons a special gift, which they each receive. Atlas asks if he should charge.

Because he heard them casting, Vamir spots them first, as three 8 legged horses, that seem to be walking on air, ridden by what appear to be 3 skeletons holding spears. A closer look at the skeleton's armor reveals that the skeletons were probably female DC 22 knowledge nature to identify the horses Highlight to display spoiler: {they are Sleipnir} DC 25 knowledge planes to identify riders Highlight to display spoiler: {the riders appear to have once been Valkyries, but have been turned undead}

The baboons didn't seem to enjoy Armand's flamestrike and so they continue to target him, hitting with 3 out of 6 arrows causing 18 piercing, and 16 fire damage for a total of 34 damage.
The horse and riders charge ahead one rifer throws her spear at Vamir, one at Brawn, and one at Elyngeal. All three spears hit their marque inflicting 7 damage on Vamir, 13 on Elyngael, and 8 on Brawn. As soon as the spears inflict their damage, the reappear in the throwers hands. the yellow horse tries to bite Vamir, but barely misses, as the red horse bites Elyngael for 11 damage

blue baboon AC 19/14/16, HP 152/217
red baboon AC 19/14/16, HP 179/217
orange baboon AC 19/14/16, HP 179/217
red horse AC ? HP 147/147
yellow horse AC ? HP 147/147
purple horse AC HP 147/147
red rider AC ? HP 168/168
yellow rider AC ? HP 168/168
purple rider AC ? HP 168/168

'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:11/R:8/W:15 + RNL), HP:107/107, Wildshape(XV):4/7, Lightning Lord:13/13, Storm Burst:10/10, ...  d20+31=48 ; d20+6=25 ; d20+13=27 ; 13d6=54 ; 4d6=17 ;
Wednesday June 10th, 2020 10:13:03 AM

{Knowledge(Nature): 48, Knowledge(The Planes): 25}

...more emphatic ultrasonic squeeks and clicks...


'Osul moves out of Atlas' path - flying over Brawn to a position where he has the three riders and no friends in a line (at a distance of up to 60') and casts Sunbeam.
[i]{SR:27, Round 1 of 4, 13d6=54 damage vs undead or 4d6=17 damage otherwise. Dex Save vs 30 for half damage, negating blindness, and negating instant destruction of undead if harmed by bright light}

... bat signal ...

DM Jeremy only: Highlight to display spoiler: {Not that they could possibly fail, but don't the riders have to make Ride checks to stay on the mounts if the mounts also attack in the same round? : ) }

DM Jeremy Battle Map 
Wednesday June 10th, 2020 8:03:25 PM

For Osul: Highlight to display spoiler: {Based on the riders skill ranks, it is an auto pass, so I didn’t bother rolling }

Armand (Robert D)AC 29/touch 11/flat 24 HP 60/95 CMD 22 Character Sheet  d20+8=13 ; d20+27=32 ;
Wednesday June 10th, 2020 8:22:29 PM

OOC - if those things are undead did they make will saves to attack? All of us have Hide from Undead on.

"OUCH!" Armand shouts as he is pierced by arrows.

Knowledge Nature 13 (d20+8)
Knowledge Planes 32 (d20+32) with that roll should I know the valkyries weakness per undeadness? Are they considered Evil Outsiders or undead, or both? It would effect which spell would be more effective.

"I don't know about those horses but those riders appear to be some form of undead Valkyrie. Change of targets. Atlas get up here and chop on those baboons. I'll deal with the undead." Armand shifts position to be behind Atlas.

Not quite knowing which offensive spell would work best he casts Shield of Faith on himself.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 - Shield of faith on himself, +4 AC


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, x, Protection from Evil, Remove Fear, Bless (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, Resist Energy (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 96/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+19=37 ; d20+19=27 ; d20+6=15 ; d20+19=25 ;
Wednesday June 10th, 2020 8:30:40 PM

Vamir recognizes the beasts and tells out to his friends, ""they are Sleipnir! Be careful they have a breath weapon!" Vamir grits his teeth as the spear strikes true,"By the Gods that stings," Vamir grumbles. Vamir casts mass pain strike on the baboons hoping to get the out of commission before anything else joins the combat. (Fortitude save DC 21 SR 25)

OOC: I forgot the save and spell resistance on confusion last post. Confusion DC 20 will. SR: 37

Spells:
Cantrips - all
1 - 5
2 - 7
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:99/99 spell resistance energy resistance,mage armor, stone skin  13d6=51 ;
Wednesday June 10th, 2020 8:52:18 PM


Having heard the comments, Neshi steps out into the doorway and lets fly with a chain fireball that strikes each of the 3 Skellies and each of the 3 mounts; Damage 51 points, reflex save DC26; for 25 points

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 102/116  d20+14=33 ; 2d6+7=18 ; d6=4 ; d6=3 ; d20+9=26 ; 2d6+7=14 ; d6=1 ; d6=3 ; d20+20=31 ; d8+6=11 ; d6=6 ; d8+6=12 ; d6=1 ; d20+20=25 ; d8+6=12 ; d6=5 ; d20+15=26 ; d8+6=10 ; d6=6 ; d20+10=21 ; d8+6=10 ; d6=1 ;
Wednesday June 10th, 2020 9:15:21 PM

Elyngael directs Brawn to use his reach to bit red horse and then take a 5 foot step back.
Bite d20+14=33 damage normal 2d6+7=18 fire d6=4 frost d6=3
2nd bite d20+14=26 damage normal 2d6+7=14 fire d6=1 frost d6=3

Elyngael doesn't like battling undead skeletons with her arrows so after Brawn retreats 5 feet she concentrates her fire on the blue baboon. Pumping up her attacks with many shot and rapid shot, and remember to add +1 for heroes feast.
Shot 1 (2 arrows) d20+20=31
damage normal d8+6=11, electrical d6=6 damage normal d8+6=12, electrical d6=1
Shot 2 (rapid) d20+20=25
damage normal d8+6=12, electrical d6=5
shot 2 d20+15=26 .
damage normal d8+6=10, electrical d6=6
shot 3 d20+10=21
damage normal d8+6=10, electrical d6=1
74 points of damage total.

BRAWN AC 29/16/27 CMD 24 HP 94
Brawn's Stoneskin ignores the damage

Brawn has stoneskin, heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60.

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 164/164 
Wednesday June 10th, 2020 11:18:39 PM

Atlas nods to Armand and uses his boots as a boost as he barrels down the hall towards the baboons, hovering just so slightly off the ground.. A glimmer of memory of doing this before slips into his mind as he approaches, weapons drawn.

----------------------------------
Atlas: Double move with flying boots to reach the baboons in 1 round.


DM Jeremy Battle Map  d20+13=30 ; d20+13=28 ; d20+13=33 ; d20+15=31 ; d20+15=25 ; d20+15=22 ; d20+5=19 ; d20+5=6 ; d20+5=16 ; d20+5=12 ; d20+5=20 ; d20+5=17 ; d20+15=34 ; d20+13=32 ; d20+13=23 ; d20+13=18 ; d20+15=24 ; d20+15=33 ; d20+15=23 ;
Thursday June 11th, 2020 9:50:49 AM

OOC.. Sorry, I didn't realize everyone had hide from undead active. they will have to roll against it next time. As far as how they are categorized, they changed from being outsiders and became undead after being turned by Francisco. as far as their stats, I just used the Valkyrie stat block changing a few things to fit the undead theme. FYI the Sleipnirs are not undead, the Valkyries just retained the ability to summon them after being turned.

Osul proves he is a beam of sunshine, as he fires of some sun light at the Valkyries and Sleipnirs. The red sleipnir saves, but the purple and yellow fail. the red and purple Valkyries save but the yellow one fails. The sunbeam acts normally towards their targets as neither is harmed by bright light. Armand gives himself some extra protection, as he identifies the riders. Vamir casts mass painstrike on the baboons seem to be a bit doubled over in pain. Sorry Wade, I missed your confusion spell yesterday. being sandwiched between a bunch of skill checks and other things I had to respond to, I completely missed it, that's my bad. The blue and orange failed, while the red barely made his save, Neshi decides to try killing the riders and their mounts with fire, which of course is kinda his calling card. the red valkyrie saves for half, but the yellow and purple fail their saves, as the yellow sleipnir makes it save, but the red and purple fail. Brawn takes a couple of big chunks out of the red sleipnir, while Elyngael makes the blue baboon resemble a pin cushion. Atlas moves into position, with a faint memory of doing something similar in the past.

Vamir's confusion spell results:
Both the blue baboon and the orange baboons drop their bows and draw two daggers slicing themselves.

As his buddies stand and slice themselves, the red baboon also drops his bow, and draws his daggers. He moves into position and attacks Atlas, confirming a crit for a whopping 6 damage.

The skeletal valkyries rolled 35(red), 32(yellow), and 32(purple) on their will saves to see past the hide from undead. The sleipnirs each open their mouths and release their breath weapons blowing out what appears to be a rainbow. the breath weapons have the same effects as a prismatic spray spell. everyone except Owen and Atlas must roll 1d8 3 times to determine the result of the 3 breath attacks attacks, the DC for each effect is 22.

1
Red
20 points fire damage (Reflex half)
2
Orange
40 points acid damage (Reflex half)
3
Yellow
80 points electricity damage (Reflex half)
4
Green
Poison (Frequency 1/rd. for 6 rd.; Init. effect death; Sec. effect 1 Con/rd.; Cure 2 consecutive Fort saves)*
5
Blue
Flesh to stone (Fortitude negates)
6
Indigo
Insane, as insanity spell (Will negates)
7
Violet
Sent to another plane (Will negates)
8
Struck by two rays
Roll twice more, ignoring any “8” results

being blind, the yellow uses its planeshift spell-like ability to escape along with her sleipnir. meanwhile the red and purple each cast call lightning storm as a spell-like ability the red drops his on Brawn for 19 electrical damage DC21 reflex for half, and the purple drops his on Vamir for 20 electrical damage DC21 reflex for half

Table: Confusion Effects
01-25 Acts normally
26-50 Does nothing but babble incoherently
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self)

blue baboon AC 19/14/16, HP 68/217 sickened 9/10 confused
red baboon AC 19/14/16, HP 179/217 sickened 9/10
orange baboon AC 19/14/16, HP 174/217 sickened 9/10 confused
red sleipnir AC 25 HP 45/147
purple sleipnir AC 25 HP 79/147 Blinded
red skeletal valkyrie AC 19 HP 126/168
purple skeletal valkyrie AC 19 HP 100/168

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:85/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  d8=5 ; d8=2 ; d8=2 ; d20+16=36 ; d20+13=15 ; d20+13=19 ; d20+15=25 ; d20+13=30 ; d20+13=25 ;
Thursday June 11th, 2020 4:35:21 PM


The elemental moved through the wall and finds itself faced with the babboons.

--------------------------

Flesh to stone, Fort DC 36 (nat 20 - used 1 hero point +2)
Acid, Reflex DC 15, reroll (used 2 hero points reroll & +2) DC 25 1/2 damage (20 points)
Acid, Reflex DC 19, reroll (used 1 hero point) DC 30 1/2 damage (20 points)


Angry at himself for not steeping back into the foom after casting Neshi takes a good look behind the mounted skellies, steps back into the room (out of sight) and then teleports to 40 feet behind them.

---------------------------------

spell slots remaining

0-9
1-6
2-6
3-5
4-3
5-4
6-2


Armand (Robert D)AC 29/touch 11/flat 24 HP 0/95 CMD 22 Character Sheet  d8=2 ; d8=5 ; d20+9=25 ; d8=8 ; d8=2 ; d8=2 ; d20+9=27 ; d20+9=26 ; d20+14=24 ;
Thursday June 11th, 2020 5:39:14 PM

Ray 1: 2 Acid
Ray 2: 5 flesh to stone
Ray 3 8, 2 acid 2 acid
Reflex save vs acid #1 25, save 20 damage.save 2 27, save 3 26, still take 60 points which drops Armand to 0.
Fort save: 24 save.

Armand drops to the ground with a thunk.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 - Shield of faith on himself, +4 AC


Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 102/116  d8=4 ; d8=2 ; d20+14=16 ; d20+9=18 ; d8=7 ; d20+19=22 ; d20+18=21 ; d8=1 ; d8=2 ; d8=3 ; d20+13=22 ; d20+13=16 ; d20+13=33 ;
Thursday June 11th, 2020 5:56:18 PM

Elyngael rays: 4, 2, 7. I was looking at the wrong stats for the first two saves.
4 should be poison so fort save not reflex., fort is D20+19(adding 8 for hero point)=22
2 is reflex which is d20+14=16 fail
7 is another plane Will D20+18(spending another hero point)=21 fail? now what?

Brawn rays 1: 2: 3:
fire reflex d20+13+22 save evasion no damage
acid d20+13=16 fail
electricity d20+13=33 save evasion no damage

BRAWN AC 29/16/27 CMD 24 HP 54/94
Brawn has protection from lighting on and ignores the lighting.
With his master suddenly gone Brawn looks around for her, going into the other room.

Brawn has stoneskin, heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60.

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 62/116 
Thursday June 11th, 2020 5:57:14 PM

forgot to take off the acid damage

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 87/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d8=8 ; d8=2 ; d8=6 ; d8=4 ; d8=5 ; d20+9=19 ; d20+9=15 ; d20+9=29 ; d20+15=34 ; d20+11=17 ; d100=33 ;
Thursday June 11th, 2020 7:59:19 PM

Ray 1: 8 2 more rays, Poison (Fort save 23) Flesh to Stone (Fort 15, re rolled with hero point 29 passed)
Ray 2: 2 Acid (Reflex 34 half damage 20)
Ray 3 6 Insanity (Will 17 failed)

Vamir begins rocking back and forth and whispers to himself ignoring the battle around him.

Spells:
Cantrips - all
1 - 5
2 - 7
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Armand (Robert D)AC 29/touch 11/flat 24 HP 40/95 CMD 22 Character Sheet 
Thursday June 11th, 2020 8:07:25 PM

Okay so if the third blast didn't happen then Armand didn't roll the 8 which made him get hit 2 more times by acid.

Armand dizzily wobbles from the blast, for a minute there he thought he was dead.
He casts Dismissal at the Red sleipnir. Will save 20 or be dismissed to home plane (20% chance winds up in a different plane).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, x, Protection from Evil, Remove Fear, Bless (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, Resist Energy (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (4): Holy Smite, x, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 62/116  d20+21=27 ; d8+6=9 ; d6=2 ; d8+6=11 ; d6=4 ; d20+21=27 ; d8+6=7 ; d6=1 ; d20+16=26 ; d8+6=11 ; d6=4 ; d20+11=25 ; d8+6=8 ; d6=5 ; d20+14=31 ; 2d6+7=16 ; d6=4 ; d6=6 ;
Thursday June 11th, 2020 9:02:27 PM

So if I didn't have to make the 3rd save, I take back that hero point and am not transported to another plain. Which also means Brawn would not have wandered off.

Elyngael targets the red horse if it doesn't dismiss from Armand's spell otherwise she targets the purple horse. Many shot and rapid shot, +1 for heroes feast, +1 for point blank range.

Shot 1 (2 arrows) d20+21=27
damage normal d8+6=9, electrical d6=2 damage normal d8+6=11, electrical d6=4
Shot 2 (rapid) d20+21=27
damage normal d8+6=7, electrical d6=1
shot 3 d20+16=26 .
damage normal d8+6=11, electrical d6=4
shot 4 d20+11=25
damage normal d8+6=8, electrical d6=5
Everything hit, but I don't know if they are immune to the electrical.

BRAWN AC 29/16/27 CMD 24 HP 54/94
Brawn has protection from lighting on and ignores the lighting.
Brawn has a readied attack if anything closes to within 5 feet (didn't realize until recently he should have reach).
Readied Bite d20+14=31
damage normal 2d6+7=16 fire d6=4 frost d6=6

Brawn has stoneskin, heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Thursday June 11th, 2020 10:14:11 PM

Ok then made adjustments for the missing yellow dudes.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20; Fly, Mass Bear's Endurance  d20+21=22 ;
Thursday June 11th, 2020 11:42:27 PM

OoC: Sorry for the missed posts, guys. My family isn't doing so well at the moment.

IC: The flashes of prismatic light startle Owen into action. He retains his Invisibility Field as he steps out into the hall. Recalling Vamir's words about somebody summoning, he casts Greater Dispel Magic in a 20' radius centered on U/V/33/34. It should affect both the Valkryies and the Sleipnirs.

Owen figures that if he shows up just in time and saves the day, he'll be more heroic. (Spending 1 hero point to add +8 to his dispel check. Natural 1. Dispel check: 22.) As it turns out, if you show up late and totally fail, it's not heroic at all.

Atlas Sunowl (Trey) AC: 34 (T 17 FF 27) , CMD: 31, HP 158/164  d20+21=30 ; d8+10=13 ; 2d6=9 ; d20+19=32 ; d4+8=10 ; d6=2 ; d20+16=30 ; d8+10=13 ; 2d6=7 ; d20+14=31 ; d4+8=9 ; d6=5 ; d20+11=16 ; d10+6=8 ;
Friday June 12th, 2020 12:08:47 AM

Atlas grunts at the slice of the dagger and returns the favor a few times over with his sword and shield combination.

---------------------------------------------------------------
Atlas attacks the RED Babboon

Longsword Attack 1: 1d20+21=30
Damage: 1d8+10=13
Holy Damage: 2d6=9

Spiked Shield Attack 1: 1d20+19=32
Damage: 1d4+8=10
Cold: 1d6=2

Longsword Attack 2: 1d20+16=30
Damage: 1d8+10=13
Holy Damage: 2d6=7

Spiked Shield Attack 2: 1d20+14=31
Damage: 1d4+8=9
Cold: 1d6=5

Longsword Attack 3: 1d20+11=16
Damage: 1d8+10=n/a
Holy Damage: 2d6=n/a

Two Weapon Rend: 1d10+6=8

Total Damage: 76



'Osul (Graham) AC:20 (T:18, FF:'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, Wildshape(X  d8=7 ; d8=2 ; d8=4 ; d20+16=32 ; d20+9=10 ; d20+9=17 ; d20+13=20 ; 4d6=10 ; 9d6=38 ; d20+28=35 ;
Friday June 12th, 2020 5:01:19 AM

Ray 1: 7 Violet - Sent to another plane (Will negates - 32 vs 22)
Ray 2: 2 Acid (Reflex 34 half damage 20 - Cannot make either save, and the temporary HP evapoarte in the acid)
Ray 3: 4 Green - Poison (Frequency 1/rd. for 6 rd.; Init. effect death; Sec. effect 1 Con/rd.; Cure 2 consecutive Fort saves) - which 'Osul wouldn't have cared the slightest about!


bat-'Osul lets the sunbeam in again {1 HP to recall the spell, SR:20, 4d6=10 vs the Sleipnir and an additional 9d6=38 + 10 = 48 vs the Valkiries. Dex Save vs 30 for half damage, negating blindness from this effect}

He then tries to gauge who mist be in most need of healing, and heads that direction. [i]{Indicative Heal check to gauge them, given we aren't all wearing HP displays: 35}

..., TTT(Minotaur: +1 on Perception and Intimidate checks), Heroes Feast*, Hide from Undead*, Bear's Endurance*, Wildshape(XV):4/7, Lightning Lord:13/13, Storm Burst:10/10, Blindsense 20 ft., Low-light vision, Diminuitive, Flight 40' (Good)


DM Jeremy Battle Map  d20+9=10 ; d20+3=10 ; d20+13=21 ; d20+13=30 ; d20+15=25 ; d100=7 ; d100=78 ; d100=65 ; d20+13=18 ; d20+13=14 ; d20+13=21 ; d20+8=21 ; d20+8=25 ; d20+8=22 ; d20+8=11 ; 5d6=16 ; 5d6=14 ; d20+17=20 ;
Friday June 12th, 2020 10:35:26 AM

OOC... Sorry about the confusion for yesterdays post and hero point rules. Outside of the Wold I don't play or DM any games that use Hero points, and often forget I have them with my characters here, so I just assumed we use Pazio rules, however as Kent pointed out that is not the case, and you can use as many as you have in a single round, but only for things like saves, and such, you can still only add one action by using a hero point.

Neshi teleports behind the enemy and sees a short hallway that has a doorway and then turns right. (Kent, you can control your elemntal to attack your enemies at your leasure) A wobbly Armand dismisses the red Sleipnir. with the disappearing mount, the valkyrie fails it's acrobatics check and falls prone on her bum. Vamir is apparently stunned for a moment by the onslaught. (as per the e-mail amendum, the third rainbow didn't happen so Vamir isn't insane) with the red sleipnir gone, Elyngael turns the purple into a pin cushion though she notices that the shock doesn't seem to have any effect. (immune to electricity) Atlas tries to skin the red Babbon alive. Osul fires off another sunbeam damageing the already blinded sleipnir, but fails to overcome the Valkyries SR. Owen wakes up from a well deserved nap and tries to dispell some baddies, but fails.

Vamir's Confusion spell:
Orange act normal, Blue attacks closest creature. Since both Atlas and the orange are the same distance I rolled a d100 (rolled a 65) if it was 50% or lower, ti would attack Atlas, 51% and higher the orange

The red baboon 5 ft steps into a flanking position around Atlas, and both it and the orange fail to connect while full round attacking.
The red and purple Valkyries both drop another lightning storm bolt, on on Osul for 16 electrical, and one on Owen for 14 electrical damage (DC 21 reflex for half). the remaining sleipnir turns and charges Neshi but misses the liontaur.

Table: Confusion Effects
01-25 Acts normally
26-50 Does nothing but babble incoherently
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self)

blue baboon AC 19/14/16, HP 68/217 sickened 9/10 confused
red baboon AC 19/14/16, HP 103/217 sickened 9/10
orange baboon AC 19/14/16, HP 174/217 sickened 9/10 confused
purple sleipnir AC 25 HP 23/147 Blinded
red skeletal valkyrie AC 19 HP 126/168 SR 23 Prone,
purple skeletal valkyrie AC 19 HP 100/168 SR 23

'Osul (Graham) AC:20 (T:18, FF:'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, Wildshape(X  d20+9=27 ;
Friday June 12th, 2020 7:23:37 PM

{Reflex save 27vs21, and the 8 electrical damage comes off the 60 from Armand's Protection from Energy}

'Osul flits in and around the lightning storm bolt, none the worse for wear.

He casts Heal on Vamir (Insanity removed an HP restored to full), and spending a HP for an extra action, he starts summoning.

..., TTT(Minotaur: +1 on Perception and Intimidate checks), Heroes Feast*, Hide from Undead*, Bear's Endurance*, Wildshape(XV):4/7, Lightning Lord:13/13, Storm Burst:10/10, Blindsense 20 ft., Low-light vision, Diminuitive, Flight 40' (Good)

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  d20+18=28 ; d20+18=23 ; 4d8+20=43 ; 10d6=35 ;
Friday June 12th, 2020 10:01:26 PM

The elemental moves up behind the Red babboon and hits it with wo slam attacks. AC 28 & AC 23 for 43 points damage

---------------
Dodging the blind Sleipnir, Neshi steps back 5 feet and sets off a fierabll behind it 35 points damage Reflex (-4 for blindness) for 17 points.

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 62/116  d20+14=16 ; d20+14=28 ; 2d6+7=11 ; d6=5 ; d6=4 ; d20+12=28 ; d20+20=31 ; d8+6=11 ; d6=3 ; d8+6=8 ; d6=4 ; d20+20=35 ; d8+6=10 ; d6=2 ; d20+15=17 ; d20+10=11 ;
Saturday June 13th, 2020 6:33:25 PM

BRAWN AC 29/16/27 CMD 24 HP 54/94
Brawn has protection from lighting on and ignores the lighting.
Brawn has a readied attack if anything closes to within 5 feet (didn't realize until recently he should have reach).

Elyngael directs Brawn down to his reach range for the red Valkyrie skeleton. It's not a 5 foot step as he also has to descend from to 5 foot high but since he's 'next' to her on the map he can still reach her prone figure.

Brawn bites the Valkyrie.
Readied Bite d20+14=16 miss.
However he is now in range for an attack of opportunity if she tries to stand.
AOO Bite d20+14=28 , hit, normal damage 2d6+7=1 fire d6=5 frost d6=4, CMB to trip: d20+12=28

---
Elyngael targets purple horse if it didn't die in the fireball. When it dies she will switch her target to teh purple Valkyrie. Many shot and rapid shot, +1 for heroes feast.

Shot 1 (2 arrows) d20+20=31
damage normal d8+611, electrical d6=3 damage normal d8+6=8, electrical d6=4
Shot 2 (rapid) d20+20=35
damage normal d8+6=10, electrical d6=2
shot 3 d20+15=17 .miss
shot 4 d20+10=11 miss
I know the horse is immune to electrical but not sure about the Valkyrie and not sure when the target will shift.

_____

Brawn has stoneskin, heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60.

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet  d6=6 ; d6=2 ; d6=6 ; d6=6 ; d6=5 ; d6=6 ; d6=1 ; d6=3 ;
Saturday June 13th, 2020 6:43:10 PM

Armand hopes that sleipnir is dead soon. He takes a step forward, just behind (and below) Brawn and calls on Gargul's power to heal everyone in 30 feet....which also harms all the undead in 30 feet, which is just the red Valkyrie.

Channel heal 1/8 (7d6, ignoring the 1 rolled) Total healed: 34.
Damage to Valkyrie 34, will save 26 for half.

He calls out to Atlas not really looking back as he wants to keep an eye on the undead, "Atlas, how you doing back there?"

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.


Spells left Highlight to display spoiler: Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, Resist Energy (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 96/116  d20+23=36 ;
Saturday June 13th, 2020 6:48:22 PM

I forgot I have to make 2 poison saves for that breath weapon. If I spend another hero point, and the +4 from the heroes feast, which I forgot on the first roll. Save is d20+23=36.
Poison is all gone.

Also added Armand's healing back to me header.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 87/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Saturday June 13th, 2020 7:38:53 PM

Vamir looks up at Osul, "Thank you brother!" Vamir draws an Infusion of Neutralize Poison and drinks it. The witch the looks around to see who else needs help.

Spells:
Cantrips - all
1 - 5
2 - 7
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

'Osul (Graham) AC:20 (T:18, FF:'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, Wildshape(X 
Sunday June 14th, 2020 12:36:55 AM

OOC:
Wade: Save Vamir's potion. Heal immediately ends any and all of the following adverse conditions affecting the target: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened, and stunned, in addition to healling 130 HP damage.

Also (my bad) I read the range for Mass Heal, not Heal so 'Osul would have to move to Armand and cast Heal, so he won't be summonning, and so won't have spent the HP on to extra action to do so.


Owen Marcellus (Weston W.) AC: 18/14/14; HP: 94/101; CMD: 20; Fly, Mass Bear's Endurance  d20+13=26 ;
Sunday June 14th, 2020 8:48:25 PM

Reflex Save: 26. Feeling the mana well up for the spell, Owen manages to dodge most of the lightning. He glances back to check in on Atlas only to see the fighter vanish around the corner. Have the apes taken him? "Atlas!", he shouts after his friend.

Fearing for Atlas' life, Owen flies down the hallway (literally, he is under the effects of a Fly spell), the wind whipping past him. He rises up off the floor and blasts a Prismatic Spray, his most powerful attack spell, at the baboons. The earth elemental is caught in the area, as well. They must roll 1d8 to determine the effect of the spray, saving against DC 24.

DM Jeremy Battle Map 
Monday June 15th, 2020 1:22:23 PM

For a brief moment, everyone feels dizzy, not dizzy like I’m going to vomit, but dizzy like everything is in motion, and I can’t get my bearings. When the dizziness passes you find yourself in a round room with rough wooden walls, the diameter of the room is about 40ft, so it is a bit of a tight area, bit not uncomfortably so. The room has no door, and you realize you are inside a hollow tree. It is well lit, due to a hole somewhere up above, and as you look up you see what appears to be a squirrel, but it is the size of a golden retriever. The squirrel which is obviously so sort of fey creature looks down smiles and says, “Welcome to my home! I was feeling lonely and was noticed you were in a tough way, so I thought why not invite you over for a visit, don’t worry your fight will still be there when we are done visiting. By the way, my name is Spaz, what’s your names?”

OOC.. due to my computer dilemma, Jerry, Tanner, and I decided to try something different, I hope everyone has fun with this on the fly role play encounter!

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 94/101; CMD: 20; Fly, Mass Bear's Endurance 
Monday June 15th, 2020 5:23:10 PM

Owen looks around, confused and disoriented.

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet 
Monday June 15th, 2020 5:51:41 PM

Armand stumbles and looks around. "What the heeseey?"

'Osul (Graham) AC:20 (T:18, FF:'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, Wildshape(X 
Monday June 15th, 2020 6:07:27 PM

'Osul struggles to maintain his orientation and get his bearings.

"Hello Spaz. We are the Wardens of The Tree of Parting." He then goes about introducing everyone by name, including companions. With the disorientation, he refrains from adding questions of his own, except to add, "This is nice!" as he begins to take in his surroundings.

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 96/116 
Monday June 15th, 2020 8:29:46 PM

Elyngael looks around. [i]Mr. Spaz, my name is Elyngael and this is Brawn. Is this one of those places where time doesn't necessarily work? We were in combat and had a lot of spells on us."[/b]

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  d20=10 ;
Monday June 15th, 2020 9:45:18 PM

It takes Neshi a moment to realize he is elsewhere, but recovers fairly quickly considering.

"I'm not sure I would describe it quite like that as there were far less of them than there were when they started."

"So you were lonely. You must be one of Ebryon's companions."


DM Jeremy Battle Map 
Tuesday June 16th, 2020 5:47:36 AM

Spaz is so excited he actually starts shaking, as he says, what sounds like only one word due to the speed with which he talks, “Yea-yes-yes-King-Ebryon-he-made-us-fey, I-haven’t-seen-him-in-a-while-but-he’s-always-been-very-kind-to-me!” You can easily see how he got the name Spaz, as he continues, “Don’t-worry,-time-is-trapped-in-a-bottle-here,-when-you-return-it-will-be-as-if-you-never-left!” Spaz keeps looking at Atlas for some reason, it’s impossible to decipher why, but the fighter has definitely peaked his interest. The only thing you can tell for sure is he doesn’t give any reason to believe he has any ill plans for Atlas.

Atlas, a little uncomfortable due to Spaz’s scrutiny, asks the fey, “Is there something wrong? Do I have some of Armand’s heroes breakfast stuck in my teeth?” “No-no-I-just-need-to-be-sure-of-something” the fey answers.

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet 
Tuesday June 16th, 2020 2:30:29 PM

Armand eyes the squirrel. "What do you mean you want to be sure?" Armand then quietly says to the group. "This has all the earmarks of when Mack was hijacked by Queen Maab."

'Osul (Graham) AC:20 (T:18, FF:'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, Wildshape(X  d20+27=39 ; d20+12=23 ;
Tuesday June 16th, 2020 6:01:42 PM

'Osul looks at Spaz, trying to assess exactly what kind of fey he is and why the need to be "sure-of-something", while others ask questions.
{Knowledge(Nature):39, Sense Motive:23}

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 87/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Tuesday June 16th, 2020 7:47:29 PM

Vamir looks around and waves awkwardly at Spaz, " Where are we again?" Vamir gingerly reaches a hand out to touch the tree trunk to see if he is alive.

Spells:
Cantrips - all
1 - 5
2 - 7
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

OOC: I am sorry about missing last night's post. My sister was passing through and I hadn't seen her in a bit over 2 years

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 96/116 
Tuesday June 16th, 2020 8:17:34 PM

Elyngael is not sure what to do.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 94/101; CMD: 20; Fly, Mass Bear's Endurance 
Tuesday June 16th, 2020 9:54:31 PM

Owen stands beside Atlas and puts his hand on the fighter's shoulder. He looks carefully at Spaz and echoes Armand's question: "Yeah, what do you need to be sure of?"

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Tuesday June 16th, 2020 10:13:46 PM

Hmm, So you haven't seen him in a while.... How long ago was that?

DM Jeremy Battle Map 
Wednesday June 17th, 2020 5:58:01 AM

For a brief second a look of guilt crosses Spaz’s face quickly to be replaced with his normal over exuberant self. “I-mean-the-human-no-harm,-in-fact-I-mean-no-harm-to-any-of-you,-it’s-just-that-last-time-I-saw-the-king,-I-think-it-was-a-few-months-ago,-he-said-to-keep-a-look-our-for-a-particular-warrior”. When Vamir asks for their current location Spaz answers, “In-my-home-of-course,-oh,-you-mean-where’s-my-home,-we-are-in-King-Ebryon’s-Fey-Realm-of-course!” As Vamir touches the inside of the tree, he can instantly tell the Tree is very much alive, in spite of being hollow.

Graham recognizes that Spaz and his race are an on the fly DM fabrication, however Osul recognizes them as, for lack of a better name, Beastrins. A very powerful yet friendly race of fey, beastrins come in many shapes, but always resemble an small sized version of some diminutive mammal, such as a rat, squirrel, or rabbit. Even though they come in many shapes and colors, they are but one race, and a rabbit beastrin could marry a rat beastrin and have a meerkat beastrin baby, as there appearance has nothing to do with their lineage, but is completely random. Even two of the same appearance may, and usually do, have completely different offspring.

Osul is certain that Spaz is telling the truth, and that his intentions are noble. He believes that Spaz may have more to say, but gets the impression that the beastrin simply doesn’t know how much information he can or should share

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet 
Wednesday June 17th, 2020 5:54:26 PM

Armand looks at the fey creature. "Say Spaz, does King Ebryon know there's a Tunche calling itself King Rhiaowiak roaming around the Culver Wood claiming it's his kingdom?"

'Osul (Graham) AC:20 (T:18, FF:'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, Wildshape(X 
Wednesday June 17th, 2020 6:03:18 PM

...and that almost accounts for Mack's squirrel Squeaver.

'Osul nods as he follows the beastrin's speech.

"Please tell us more, and just how particular a fighter is King Ebyron seeking?", he asks Spaz as he looks about the inner arborial space.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 94/101; CMD: 20; Fly, Mass Bear's Endurance 
Wednesday June 17th, 2020 7:49:52 PM

Owen watches Spaz carefully. This is such an odd occurrence that he's not sure what's going to happen.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 87/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Wednesday June 17th, 2020 8:29:45 PM

Vamir listens to the conversation take place around him. Vamir closes his eyes, "Hello, My name is Vamir, what is yours ancient one" the witch asks the tree.

Spells:
Cantrips - all
1 - 5
2 - 7
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Wednesday June 17th, 2020 10:38:50 PM

Neshi watches and listens to Spaz, excited to meet one of Ebyron's creations. He watches for the response to the knowledge of the Tunche.


DM Jeremy Battle Map 
Thursday June 18th, 2020 6:08:25 AM

“That-Trouble-Maker!-I-guess-I’ll-have-to-put-him-in-his-place-again!-the-king-won’t-tolerate-such-behavior!”, Spaz is really worked up now, shaking with even more intensity than before, but it is obvious he is no longer excited, he is fuming mad. The beastrin however, takes a moment to compose himself and is able to return to his normal cheerful self, “You-see-the-queen-and-the-forest-have-a-understanding,-and-the-king-won’t-like-that-mindless-freak-mucking-things-up. Not-that-Rhiaowia-would-ever-be-a-threat-to-either-of-them,-mind-you,-it-just-reflects-poorly-on-the-rest-of-us-fey,-and-in-turn-the-king”.

Turning to Osul, a perplexed look crossed the overgrown squirrels face. Spaz scratches his head, and strokes his chin, and it is obvious that he is deep in thought. Almost as though he is debating what to say next. Finally a unusually somber Spaz says, in an almost normal speed, “The king is putting together a small band of heroes. I’m not at liberty to say the reason, but know that there is trouble in the fey realm, and the king is looking for just the right individuals to fix the problem. It just so happens that your friend here is just the kind of individual the king is looking for. He’s strong, and courageous, preferring to face Lord Gargul rather than face defeat. He would make a splendid addition to the king’s band of heroes, as would the rest of you, however he is currently only looking for a martial expert, as he has the rest of the rolls filled already”.

When Vamir speaks with the tree, he senses a giggle, from the tree, when referred to as ancient one. The elf is given a vision of a tree about that may be 20-30 years old at the most. It’s trunk is only about a foot in diameter and it only stands about two stories tall. “My name is Trexuivous, and, as you can see, I’m far from ancient. Spaz’s magic makes me larger on the inside than than the outside. I am but one of many trees that welcome the fey and his magic”.

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet 
Thursday June 18th, 2020 5:58:08 PM

Armand is waiting for the other shoe to drop.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 87/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Thursday June 18th, 2020 8:33:13 PM

Vamir laughs softly, "Trexuivous, it is not often I talk with a tree younger than me. Can you tell me where we are? Why we were pulled away in the middle of a battle? And most importantly, what is going on with Atlas?"

Spells:
Cantrips - all
1 - 5
2 - 7
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 96/116 
Thursday June 18th, 2020 8:41:24 PM

Elyngael starts to tear up. "Are you taking Atlas from us?"

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 94/101; CMD: 20; Fly, Mass Bear's Endurance 
Thursday June 18th, 2020 9:06:14 PM

Owen's grip on Atlas' shoulder tightens as the implications hit him. "Do what you must," he says quietly, "But we'll miss you if you go."

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Thursday June 18th, 2020 10:31:39 PM

Neshi is a bit shocked that Atlas will be leaving. they are already more than a bit light in the combat department... thinking to himself he wonders if he is going to have to start using his sword a bit more....


DM Jeremy Battle Map 
Friday June 19th, 2020 5:59:31 AM

Trexuivous responds to Vamir, though being young by tree standards he isn't a treasure trove of information. He says, "This is the fey realm. your here because Spaz wanted to bring you here, and your friend is needed to help the fey realm. I'm but a young tree as such, I'm not privy to all the ins and outs, or whys and whens. The only thing I know is what Spaz has already told you. I would offer more if I could, but I'm as in the dark as you."

Atlas looks to his friends, and then back to Spaz, clearly uncertain as to what to do. Finally, he squares his shoulders turns to his friends, and with tears in his eyes he says, "My friends, no my family, I call you that because that's what you are to me, I feel I must embark on this strange new quest. My heart is heavy, but my sword is needed, I hope to return to you, post-haste, and will do so as soon as the job is done, and the fey realm no longer needs me." The fighter takes his time going from one friend to the next, embracing them in his arms as the beloved family that they are to him. He even takes the time to give Brawn a hearty scratch behind the ears. He looks at Brawn and says, "You'll take care of them for me won't you boy?" finally he turns to Spaz and says, "I'm ready!"

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet 
Saturday June 20th, 2020 1:48:47 PM

Armand is sad but keeps a stiff upper lip for Atlas.

'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, Wildshape(X 
Sunday June 21st, 2020 2:06:53 AM

"...if and when you are free to return, Atlas...", adds 'Osul, stoically.


Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Sunday June 21st, 2020 4:02:43 PM


Neshi looks around, "So Spaz, is there anything else you wanted other than to to take one of our members in the middle of a fight?"


Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 96/116 
Sunday June 21st, 2020 4:22:04 PM

Elyngael nods at Neshi's comment. "Yeah, maybe we should be compensated somehow."

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 87/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Sunday June 21st, 2020 8:56:30 PM

Vamir turns to Atlas, tears in his eyes, "Now? You have to leave now? This ..this..this is insanity"[/b]

Spells:
Cantrips - all
1 - 5
2 - 7
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 94/101; CMD: 20; Fly, Mass Bear's Endurance 
Sunday June 21st, 2020 9:50:07 PM

Owen weeps quietly as Atlas bids the party goodbye.

DM Jeremy Battle Map  d20+11=18 ; d20+13=30 ; d20+15=26 ; d20+15=18 ; d8=2 ; d8=3 ; d8=2 ; d8=8 ; d8=1 ; d8=5 ; d20+11=17 ; d20+11=15 ; d20+11=15 ; d20+6=20 ; d100=54 ; d8=3 ; d20+23=35 ; d8+8=11 ; d20+23=42 ; d8+8=11 ;
Monday June 22nd, 2020 6:54:06 AM

Spaz ponders Neshi's question for a moment, then answers, "I-was-telling-the -truth-when-I-said-I-was-bored-and-since-I've-been-wanting-to-meet-the-famous-Tree-Wardens-for-awhile-now,-I-decided-to-bring-you-here.It-wasn't-until-you-arrived-that-I-realized-Atlas-was-the-warrior-the-king-told-me-to-keep-an-eye-out-for". He ponders Elyngael's request for a bit and then says "Will-this-work?" as he hands each of the wardens a flask. when asks, Spaz explains that each flask contains a potion of neutralize poison.

"I-would-love-to-chat-more,-and full-intended-to-do-so,-but-duty-calls" Spaz says as a way of departure, and then very somberly he says, "After I escort Atlas to the king, I have a certain misguided fey who needs to be reminded who he is in the pecking order, he won't be a problem to you any more, farewell!"

After that, everything blurs for a moment, and when everything becomes clear, you find yourself right back where you left off, with only the missing Atlas, and the potions of neutralize poison as proof that the encounter with Spaz ever happened.

Osul fixes up Vamir, as Neshi's earth elemental enters the fight. Neshi drops a fireball on the last sleipnir, frying it , filling the room with the smell of burnt meat, as the mighty beast falls dead, and then vanishes, as it was a summoned creature. It's rider was able to avoid half the damage though. With the Purple sleipnir dead, Elyngael shifts her attention to the purple valkyrie how managed to stick it's landing after it's mount died. she watches as two of her arrows hit and then bounce off the monster. (DR10/cold iron/lawful). Armand channels energy inflicting full damage on the red valkyrie. Owen fires off a prismatic spray spell hitting all three baboons, and the earth elemental. The elemental gets hit with 40 points of acid damage (DC 24 reflex for half) the red gets hit with electricity, and takes all 80 points of damage sizzling it to a mound of scorched flesh. the blue gets hit by acid, and takes all 40 points. the orange gets hit by both fire and stone to flesh. He takes all 20 points of fire damage, and fails his fort save turning into a statue.

Seeing his fellow baboons taken out with one spell, you would think the remaining baboon would flee, and he probably would if Vamir's confusion spell wasn't still messing with his mind. Instead of fleeing he hits himself. The purple valkyrie takes to the sky as it's fleshless wings still work just fine. It attempts to stab the pesky Bat (Osul) that keeps casting spells, hitting AC 35 for 11 damage. The red valkyrie, relying on it DR and immunity to cold, as well as it's resistance 10 to fire takes 1 damage from Brawn's AoO, as it rises and stabs at the wolf with it's spear hitting AC 42 for 11 damage.

Table: Confusion Effects
01-25 Acts normally
26-50 Does nothing but babble incoherently
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self)

blue baboon AC 19/14/16, HP 24/217 sickened 7/10 confused
red skeletal valkyrie AC 19 HP 91/168 SR 23 Prone,
purple skeletal valkyrie AC 19 HP 93/168 SR 23

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  d20+2=21 ; d20+18=35 ; d20+18=30 ; 4d8+20=40 ; d20+15=24 ; d20+10=13 ; d20+10=22 ; d20+10=28 ; 4d6=16 ; 4d6=18 ; 4d6=17 ;
Monday June 22nd, 2020 9:25:07 AM

Huge Earth Elemental HP: 60/95, AC 19/7/19, F +11, R +2, W +7, DR 5, Att. 2 Slams, +17, Dam 2d8+9
----------------------------------------------------------------------------------------------------------------------------------------
The Elemental lets out a massive roar as it is hit by friendly acid and then takes it out on the confused babboon by slamming it twice. AC 35 & AC 30 for 40 points of damage

--------------------------------------------------------------------------------------------------------------------------------------
Neshi steps back around the corner and fires off a scorching ray from behind at the red valkyrie, ranged touch AC 13, 22 & 28; Bypass SR 24, Damage 16, 18, & 17 points damage

spell slots remaining

0-9
1-6
2-5
3-4
4-3
5-4
6-2

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet  d20+11=19 ; d20+13=24 ; 10d6=41 ;
Monday June 22nd, 2020 5:43:20 PM

Armand says, "These things are tough. Let's concentrate on trying to get at least one of these Valkyrie to go to Valhalla." Since he's not going to be able to get past everyone already up there he then casts Searing Light at the Red Valkerie.

Ranged Touch, to hit, 19 (d20+11)(opps forgot to add my +1 for feast) SR 24 (d20+13)
Damage: 41 (10d6 as they are undead, if they are susceptible to light it would be 10d8)

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, Resist Energy (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}

'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, Wildshape(X  d20+13=26 ; 13d6=46 ;
Monday June 22nd, 2020 7:00:26 PM

...more ultrasonic squeeks and clicks as bat-'Osul flies away, up and back over the remaining Valkyrie. He digs deep again, and casts Sunbeam at her/it.
{1 HP to recall the spell, SR:26vs23, blindness and 13d6=46damage vs the Valkyrie. Dex Save vs 30 for half damage, negating blindness from this effect}


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 87/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Monday June 22nd, 2020 7:33:02 PM

Vamir looks over at the remaining enemies, and thinks over his spell list. Vamir realizes his spells won't be much help, and waits to see what happens next.

Spells:
Cantrips - all
1 - 5
2 - 7
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 96/116  d20+19=28 ; 2d6+7=15 ; d20+14=19 ; 2d6+7=14 ; d20+19=20 ;
Monday June 22nd, 2020 8:30:08 PM

Elyngael grits her teeth in frustration as she will be useless in this fight against the Valkyries.

She directs Brawn to again attack the Red Valkyrie. (+4 for prone right? I forgot that last time.)

BRAWN AC 29/16/27 CMD 24 HP 87/94 (Forgot Brawn should have been healed by Armand too. He takes 1 point of damage from the spear, because of stoneskin).
HOWEVER A spear is not a reach weapon so how's she hitting Brawn with it?

Brawn bites the Valkyrie.
Readied Bite d20+19 (+4 for prone, +1 for heroes feast)=28 hit.
normal damage 2d6+7=15 (so 5 after DR) fire xfrost x, CMB ...already prone.

2nd bite d20+14 (+4 for prone, +1 for heroes feast)=19 hit.
normal damage 2d6+7=14 (so 4 after DR) fire xfrost x, CMB ...already prone.

AOO is she tries to stand up:
Bite dd20+19 (+4 for prone, +1 for heroes feast)=20 I guess a 1 misses,

---
Elyngael keeps an arrow notched in case something else shows up.
Readied action to shoot at new target.
_____

Brawn has stoneskin (18/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 94/101; CMD: 20; Fly, Mass Bear's Endurance 
Monday June 22nd, 2020 9:40:05 PM

Seeing the earth elemental take out the baboon, Owen uses his Invisibility Field and peeks around the corner.

DM Jeremy Battle Map  d20+13=23 ; d20+13=28 ; d20=9 ;
Tuesday June 23rd, 2020 6:21:46 AM

Neshi's elemental puts the blue baboon out of it's misery, as Neshi fires off three elemental rays, however, all three fail to make contact. (added touch and flatfoot ACs) Armand nails the red valkyrie with a searing light spell, as Osul fires off another sunbeam blinding both valkries and causing some ouch at the same time. Vamir takes a wait and see approach as Owen checks out the next hallway. Owen sees that the hallway turns to the left up ahead, with a door also on the left. the passageway is currently clear. Elyngael holds her arrows as Brawn takes another chunk out of the red valkyrie (Not sure what happened. I had the valkyrie stand up, taking the AoO from Brawn, and erased the prone condition from the tracker, and yet there it is. I rolled for Brawn's trip for you. they have a CMD of 39 so Brawn needs a nat 20 to trip, rolled a 9. As for how it hit Brawn, it threw it's returning spear, though as I reread yesterdays post I realize I was less then clear on that, my apologies). Being blinded the Valkries each take a 5ft step/flight back and use their plane shift spell-like ability to flee the battlefield.

For the time being, the passageways are clear there are 3 doors that can be explored, and 2 hallways. Everyone gets 13,000 xp for the battle, and 5000 xp for the Spaz encounter.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Tuesday June 23rd, 2020 7:10:05 AM

(Ultimately it doesn't matter, but I am a bit confused how at least 2 of the rays did not hit, as the posted AC for the red Valkyrie is 19 with SR23 and Neshis rolls were AC 22,26 SR 24?)

"Well that was fun." Let's not do it again. So I have a door down here just around this corner."

______

The huge elemental crushes the babboon statue and stands there waiting for something.

------

spell slots remaining

0-9
1-6
2-5
3-4
4-3
5-4
6-2

DM Jeremy Battle Map 
Tuesday June 23rd, 2020 10:02:42 AM

My bad Kent I was looking at the damage done not the attack rolls, sorry about that.

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 96/116 
Tuesday June 23rd, 2020 7:43:54 PM

Elyngael is riding Brawn . She tells Brawn to move down the hallway toward Neshi. Brawn is still 5 feet in the air. Elyngael still has an arrow ready to fire.

Brawn has stoneskin (18/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+21=23 ;
Tuesday June 23rd, 2020 7:53:23 PM

Vamir casts detect magic and looks over the corpses of the dead for any magical items first, and anything of value second.

Perception DC: 23

Spells:
Cantrips - all
1 - 5
2 - 7
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet 
Tuesday June 23rd, 2020 8:19:38 PM

Armand shakes his head at Vamir, "No nothing to see here, they planeshifted away. Let's get this over with and be gone before they have a chance to recover." He says.

Looking around he then calls out, "Owen, let's not split the party, most of us are already down this way." With that he moves down the hallway to Neshi, Brawn and Elyngael.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, Resist Energy (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}

'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, Wildshape(X  d20+30=50 ;
Wednesday June 24th, 2020 1:00:37 AM

The diminuitive Bat-'Osul gets some altitude and fits high past the door around the corner, and tries to see or hear anything beyond the corner or door.

Perception: 50

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 94/101; CMD: 20; Fly, Mass Bear's Endurance 
Wednesday June 24th, 2020 3:46:38 AM

Owen joins the rest of the party in investigating the other hallway.

DM Jeremy Battle Map 
Wednesday June 24th, 2020 5:57:28 AM

The party decides to explore the west hallway. As Neshi already discovered the hallway heads north for about 40 ft or so then turns to the right. There is a door 5 ft ahead on the right like the other interior doors you have seen so far, it is sized for a large person, with a door knob placed at such a level that both a large and medium sized creature could use it. The door is a simple wood construction, with no physical locking mechanism. Osul, with his sharp bat ears, hears what sounds like footsteps from a small group of people, with a highly muffled sound of "Get into position, their coming", followed by the sound of a doors closing and locking, ahead and to the right. Even with his bat ears, he can tell that the sounds are coming from a ways away, at least 90-100ft or so.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Wednesday June 24th, 2020 7:03:47 AM

Neshi guides the Elemental to start through the wall into the next room. (6 rounds remaining)

and then, since he can reach Elygael, Neshi quickly sasts a stone skin spell on her, DR10/adamantine, 130 points or 130 minutes)

spell slots remaining

0-9
1-6
2-5
3-4
4-2
5-4
6-2

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Wednesday June 24th, 2020 7:06:33 AM

Neshi then moves around the corner so others can pass. and get to the door.


Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet 
Wednesday June 24th, 2020 5:53:03 PM

As they have no thief Armand will cast detect magic and examine the door (at P-30/31). If there is no magic he will open it.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, Resist Energy (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}

'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, ...  d20+30=33 ;
Wednesday June 24th, 2020 7:25:11 PM

bat-'Osul flits to to top of the wall at (but not around) the next corner, and peaks at the reception, maintaining as much cover from the corner as possible.

{Perception: 33}

......, TTT(Minotaur: +1 on Perception and Intimidate checks), Heroes Feast*, Hide from Undead*(gone), Bear's Endurance*, Wildshape(XV):4/7, Lightning Lord:13/13, Storm Burst:10/10, Blindsense 20 ft., Low-light vision, Diminuitive, Flight 40' (Good)


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+21=26 ; d20+19=20 ;
Wednesday June 24th, 2020 7:55:56 PM

Vamir nods at Armand, "I wasn't sure if these baboons had anything on them that might give us some information." The witch pads quietly down the hallway and takes up 30 feet from the door with Melzat to his right. Vamir listens intently trying to discern what may be headed their way.

Perception DC: 26
Survival DC: 20

Spells:
Cantrips - all
1 - 5
2 - 7
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 96/116  d20+19=26 ;
Wednesday June 24th, 2020 8:28:44 PM

"Thank you Neshi." Elyngael says. She directs Brawn to the corner (still air walking 5 foot off the ground) and takes a peak down the corridor (googles of night on in case there is no light).
Perception d20+19=26

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

DM Jeremy Battle Map  d20+22=31 ; d20+13=17 ; d20+13=27 ; d20+8=28 ; d20+8=18 ; d4=4 ; d6=1 ; d20+8=19 ; 7d6=25 ; d4=1 ; d6=6 ;
Thursday June 25th, 2020 6:27:12 AM

Neshi hooks Elyngael up with some protection, as Armand checks the door for magic. The cleric finds no magic, and when he opens the door, he understands why. The room is a kitchen, with a well stocked pantry. The pantry is stocked with a large quantity of fruit, as well as some large slabs of cured/dried meat. There is also, what appears to be, a few freshly killed and skinned elephants hanging/aging. a closer inspection reveals a stack of trail ration packets, ranging in portion size from a huge creature to a small creature. One could surmise that the fruit is a big hit among the awakened primates, and the meat is for the spinosaurasus you saw earlier, and probably the armored t-rex you saw while scrying on Francisco's phylactery.

Elyngael, while riding on Brawn, Osul, and Vamir decide to look around the corner, (Wade, If you could move your marker or give coordinates in your posts, so I can accurately place your marker, in the future, it would help a lot. I hope that is where you intended to go, I counted out 30ft as per your post.) As Elyngael and Osul peer around the corner, and Vamir steps out from around the corner, the trio see a 50 foot long hallway the ends in another right hand turn. they also see at least two murder holes in the wall. Osul barely notices what appears to be movement behind the murder holes, but Vamir and Elyngael don't see anything, (stealth 31) until 4 arrows come flying towards Vamir, in two waves. (The enemy gets two attacks per round due to there BAB) In the first wave, one of two arrows hits doing 7 piercing,and 1 fire damage for a total of 8 damage. In the second wave one of two arrows hit with a confirmed crit. for 8 piercing and 6 fire for a total of 14 damage, for a grand total of 22 damage.

Due to concealment provided by the murder holes, there is a 20% miss chance on ranges attacks

Sniper AC ? HP ?
Sniper AC ? HP ?

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Thursday June 25th, 2020 10:38:19 AM


The Elemental keeps moving on if it sees anything to attack it will do so. (5 rounds remaining)

_______________

Not being able to move anywhere due to crowding, Neshi reaches over and touches Armand on the shoulder and applies a stone skin to him as well. []b]DR10/adamantine, 130 points or 130 minutes)[/b]

_______________

spell slots remaining

0-9
1-6
2-5
3-4
4-1
5-4
6-2

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet 
Thursday June 25th, 2020 5:22:19 PM

"Why thank you Neshi."

Armand surveys the kitchen. Geez, didn't we eliminate all these awakened primates once already? Whose awakening them now?"

"I wonder if we should go back and go through the impromptu doors that earth elemental is making?"

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (130/130)


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, Resist Energy (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 94/101; CMD: 20; Fly, Mass Bear's Endurance 
Thursday June 25th, 2020 8:02:22 PM

Owen puts his back to the wall when he sees the arrows flying. "Are we totally sure that we want to go this way?"

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 95/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  
Thursday June 25th, 2020 8:53:34 PM

Vamir winces as the arrows sink into his flesh, "I know we need to figure out a direction and fast or we are going to get pinned in!" Vam8r moves back to O24 and casts Barkskin on himself.

Spells:
Cantrips - all
1 - 5
2 - 6
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 96/116  d20+21=30 ; d8+6=13 ; d6=2 ;
Thursday June 25th, 2020 9:35:10 PM

"I'm not retreating!" yells Elyngael as she and Brawn and go around the corner letting an arrow fly towards the murder hole.
Improved precise shot = no cover or concealment
d20+21=30
damage d8+6=13, 1d6 electrical=2, total 15

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).


DM Jeremy Battle Map  d20+13=15 ; d20+13=24 ; d20+13=28 ; d20+17=25 ; d20+17=33 ; 2d8+9=17 ; 2d8+9=24 ; d20+8=11 ; d20+8=9 ; d3=1 ; d20+8=22 ; d3=2 ; d4=4 ; d20+13=19 ; d20+13=19 ; d20+13=16 ; d20+8=16 ; d20+8=14 ; d20+8=24 ; d3=3 ; d4=1 ; d4=4 ; d4=1 ; d4=1 ; d20+13=25 ; d20+13=28 ; d20+8=13 ; d20+8=27 ;
Friday June 26th, 2020 6:27:30 AM

Neshi's Earth Elemental moves forward, and instantly has its hands full. It moves into a wall identical to the one the wardens are facing murder holes and all, and is attacked by 3 baboons, two with twin daggers, and one standing back with a short bow. Simultaneously, from its left, there is another wall in the gauntlet, that has 3 snipers firing from murder holes. The earth elemental hits the orange baboon twice inflicting 17 and 24 damage, as the baboons attack. The orange baboon misses all of his attacks, but the Green manages to hit with one of his daggers, and bites the elemental for a total of 10 damage. The red baboon, as well as, baboons 1, 2, and 3 open fire with their shortbows, with 4 out of 8 arrows hitting home, for another 19 damage total. In all the earth elemental takes 29 damage.

Neshi give Armand a boost, as Armand wonders if they should be following the Earth Elemental. However, that would be difficult, since the earth elemental is earth gliding through the walls, and as per the ability description, it leaves no opening. Armand also wonders who is awakening the primates again. Owen also wonders if another path may be better. Vamir retreats, and mentions making a choice soon would be prudent, so as to avoid getting pinned down. Elyngael makes the choice for everyone as she pushes forward using her mad archery skills to hit Baboon 4.

As Elyngael pushes forward, 4 arrows come streaking towards her and Brawn. Two arrows are aimed at Elyngael, and two at Brawn, but all 4 miss.

Due to concealment and cover provided by the murder holes, there is a 20% miss chance on ranges attacks, when attacking a numbered baboon, and the baboons gain a +4 cover bonus to their AC.

Red Baboon AC 19/14/16 HP 217/217
Orange Baboon AC 19/14/16 HP 176/217
Green Baboon AC 19/14/16 HP 217/217
Baboon 1 AC 19/14/16 HP 217/217
Baboon 2 AC 19/14/16 HP 217/217
Baboon 3 AC 19/14/16 HP 217/217
Baboon 4 AC 19/14/16 HP 202/217
Baboon 5 AC 19/14/16 HP 217/217

Earth Elemental AC 19/7/19
Brawn's AC 29/16/27

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  d20+18=21 ; d20+18=36 ; 2d8+10=19 ; 2d8+10=20 ; 10d6+10=47 ; d20+10=14 ; d20+11=28 ; 10d6=42 ;
Friday June 26th, 2020 7:49:49 AM


Huge Earth Elemental HP: 60/95, AC 19/7/19, F +11, R +2, W +7, DR 5, Att. 2 Slams, +17, Dam 2d8+9

Having a target it front of it and not at hall happy at being attacked, the elemental keeps up the attack.

AC 21 for 19 points & AC 36 for 20 points

---------------------------

Neshi if you will step aside and let me through I can probably help with this issue.

If someone lets him by, Neshi peeks around the corner to see and then sends a fireball through B4, [ranged touch AC 28[/c] aiming for 10 feet beyond the opening. 42 points damage, reflex save DC 21 for 1/2 damage[/b]
_________________________

spell slots remaining

0-9
1-6
2-5
3-3
4-1
5-4
6-2

(OOC: ignore the two dice rolls in the middle, I forgot to clear the +s)



'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, ... 
Friday June 26th, 2020 10:56:42 PM

Diminuitive bat-'Osul flits along the ceiling to the next corner (double move), admiring the impact of the fireball.

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet 
Saturday June 27th, 2020 3:50:02 PM

Hearing the zip of Elyngaels bow firing and hearing several arrows cascade along the stone hallway, Armand realizes that the battle has been joined.

He clicks his heals (swift action) activating his boots of speed and moves down the corridor. Which puts him just under Brawn's bulk. He then casts Shield of Faith on himself.

"You guys are just making it difficult on yourselves. We just want to take care of the Lich!'

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (130/130)
7 Shield of Faith, +4 to AC in header


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, Resist Energy (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}


Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 96/116  d20+20=24 ; d8+6=9 ; d6=3 ; d8+6=7 ; d6=6 ; d20+20=26 ; d8+6=8 ; d6=2 ; d20+15=26 ; d8+6=7 ; d6=5 ; d20+10=23 ; d8+6=13 ; d6=3 ;
Saturday June 27th, 2020 4:09:38 PM

To avoid the possible blowback of the fireball from the murder hole, Elyngeal has Brawn stay put but climb to 10 feet high so people under her can pass easily.

Elyngael decides to rain some death through the murder hole at the baboon. Rapid shot, many shot (2 arrows first attack), improved precise shot (target gets no cover/concealment).

1st shot d20+20=24 first arrow damage d8+6=9, 1d6 electrical=3, second arrow damage d8+6=7, 1d6 electrical=6, total 25
2nd shot d20+20=26 damage d8+6=8, 1d6 electrical=2, total 10
3rd shot d20+15=26 damage d8+6=7, 1d6 electrical=5, total 12
4th shot d20+10=23 damage d8+6=13, 1d6 electrical=3, total 16
Total damage 63

BRAWN AC 29/16/27 CMD 24 HP 87/94

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 95/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,   d20+13=14 ; d20+9=17 ; d6=2 ;
Sunday June 28th, 2020 7:54:48 PM

Vamir steps out to M25 and casts Touch of Gracelessness into his spectral hand. The hand speeds out towards Baboon 4 to attack twice (Touch AC 14 nat 1 miss, Touch Ac 17 2 points of dex damage and will save 17)

Spells:
Cantrips - all
1 - 4
2 - 6
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 94/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Sunday June 28th, 2020 11:28:02 PM

Owen casts Stoneskin on himself in preparation for further battle.

DM Jeremy Battle Map  d20+11=30 ; d20+11=31 ; d20+11=17 ; d20+22=24 ; d20+5=15 ; d20+13=16 ; d20+13=26 ; d20+13=19 ; d20+13=31 ; d20+8=23 ; d20+8=11 ; d4=4 ; d3=1 ; d3=3 ; d20+13=23 ; d20+13=18 ; d20+13=30 ; d20+13=16 ; d20+8=16 ; d20+8=20 ; d20+8=15 ; d20+8=17 ; d4=3 ; d4=4 ; d4=1 ; d6=1 ; d6=1 ; d6=5 ; d20+9=11 ; d20+4=9 ; d20+13=25 ; d100=4 ; d20+8=9 ; d20+13=29 ; d100=47 ; d20+8=20 ; d100=10 ;
Monday June 29th, 2020 6:29:38 AM

Neshi's Elemental continues his barrage on the Orange Baboon, while Neshi blasts off a fireball inside the defensive position. He hear one voice shriek in pain but for some reason the other baboon remains calm. (They have evasion and made it's save) Osul, AKA Bat-sul checks out what's ahead and discovers yet another murder hole. The observant druid sees another baboon hiding in the third murder hole. he sees that only one of the three baboons appears to have taken any damage from the blast. Armand makes a dash to Elyngael's side. Using Brawn for cover, while adding some protection to himself, he tries to reason with the Baboons.One of the baboons answers back, "We aren't fighting for the undead one, we fight for our master!" Brawn and Elyngael gain some elevation, as Elyngael brings the hurt on one of the baboons. Vamir cast touch of gracelessness on baboon 4 and the beast fails his save. (Wade, just a heads up, "touch of gracelessness" does 1d6+1 per every 2 levels (Max +5) dex damage. You forgot to add the +5 Just wanted you to be aware that the spell can be much more potent.) Owen gives himself some protection.

The orange and green baboons full round attack Neshi's elemental. The orange misses with both his daggers, but manages to land a bit attack, while the green baboon hits with both daggers, but fails to connect with it's bite, for a total of 13 damage. The red baboon, along with baboons 1, 2, and 3, let fly with their shortbows, with 3 out of 8 arrows finding home, for 14 piercing, and 7 fire damage. In total the earth elemental takes 34 damage.

In his graceless state, Baboon 4 tries to find an easy target. with Brawn and Elyngael gaining elevation, he sees Armand as an easy target, but of course he misses both times. Baboons 5 and 6 don't have line of sight on anyone except for Bat-sul, however due to the angle of the shot, Osul should have partial cover from #5 (20% miss chance) and full cover from #6 (50% miss chance). Due to the cover, all 4 arrows fly wild.

Due to concealment and cover provided by the murder holes, there is a 20% miss chance on ranges attacks, when attacking a numbered baboon, and the baboons gain a +4 cover bonus to their AC.

Red Baboon AC 19/14/16 HP 217/217
Orange Baboon AC 19/14/16 HP 137/217
Green Baboon AC 19/14/16 HP 217/217
Baboon 1 AC 19/14/16 HP 217/217
Baboon 2 AC 19/14/16 HP 217/217
Baboon 3 AC 19/14/16 HP 217/217
Baboon 4 AC 15/10/16 HP 139/217 Touch of gracelessness (-7 dex)
Baboon 5 AC 19/14/16 HP 217/217
Baboon 6 AC 19/14/16 HP 175/217

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet 
Monday June 29th, 2020 6:07:44 PM

Armand casts Resist Energy - Fire on himself. "Well if you stop shooting maybe we won't have to kill you. Just bring us the lich's remains so we can dispose of him." He then clicks his heals again for another activation of his boots of speed and spurs onward. Single move to AA 30.

Also since I activated the boots I'm under Haste, so +1 to AC, not in header.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (130/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}

'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, ... 
Monday June 29th, 2020 6:30:58 PM

bat-'Osul flies 80' forward through the corridor (though, if the slot is a foot wide he'll make use of it).

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 95/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,   d20+13=21 ; d20+9=23 ; d6+5=11 ; d6+5=11 ;
Monday June 29th, 2020 8:19:29 PM

The witch stalks up to T24. Vamir's spectral hand strikes out again at baboon 4 (Touch AC 21 for 11 points of dex or to dex 0) and then turns to baboon 5 (Touch AC 23 for 11 points of dex damage).

Spells:
Cantrips - all
1 - 4
2 - 6
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 95/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  
Monday June 29th, 2020 8:20:27 PM

OOC: Thank you Jeremy. I was distracted last night but it has sure paid off tonight if I hit both of them!

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 94/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  d20+13=27 ;
Monday June 29th, 2020 8:39:38 PM

Owen is impressed by Neshi's fireball shot that went through the murder hole. He doesn't have that kind of aim. He keeps a close lookout behind the party. Perception: 27.

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 96/116  d20+20=33 ; d8+6=13 ; d6=2 ; d8+6=11 ; d6=2 ; d20+20=36 ; d8+6=14 ; d6=4 ; d20+15=19 ; d8+6=14 ; d6=2 ; d20+10=29 ; d20+10=24 ; 2d8+12=17 ; d6=1 ;
Monday June 29th, 2020 8:47:56 PM

Elyngael has Brawn shift 5 feet forward (still 10 foot in the air). She keeps attacks Baboon 4. Rapid shot, many shot (2 arrows first attack), improved precise shot (target gets no cover/concealment).

1st shot d20+20=33 first arrow damage d8+6=13, 1d6 electrical=2, second arrow damage d8+6=11, 1d6 electrical=2, total 28
2nd shot d20+20=36 damage d8+6=14, 1d6 electrical=4, total 18
3rd shot d20+15=19 damage d8+6=14, 1d6 electrical=2, total 16
4th shot d20+10=29 (potential crit, confirmed d20+10=24) damage 2d8+12=17, 1d6 electrical=1, total 18
Total damage 80

BRAWN AC 29/16/27 CMD 24 HP 87/94

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

DM Jeremy Battle Map  d20+13=25 ; d20+8=23 ; d20+3=13 ; d20+13=24 ; d20+13=16 ; d20+8=24 ; d20+8=17 ; d20+8=22 ; d20+13=29 ; d4=4 ; d4=4 ; d6=2 ; d6=6 ;
Tuesday June 30th, 2020 6:20:46 AM

"You'll have to take that up with Master, he's pretty fond of the undead one", is Armand's response, as the cleric hoofs it forward. As Armand turns the corner, he finds another defensive wall complete with murder holes, and sees 2 murder holes and a door on the backside of the defensive wall containing Baboons 4, 5, and 6. Bat-sul flies through one murder hole, finding a narrow corridor with 3 baboons armed with shortbows, he then exits out the back via another murder hole and sees the second defensive wall. Continuing on, he rounds another corner, and sees a large double door. (I hope I interpreted your post correctly Graham) Vamir pushes the offensive with his touch or gracelessness spell all but immobilizing Baboon 4 and hampering Baboon 5 heavily the spell can't drop dex below 1, however, at 1 they can barley move, so it basically does the same thing) Owen is impressed by Neshi's fireball. (the fireball spell says that you direct a pea-sized object to a specific location, in other words, if you can see it, you can send it, so no need for an attack roll) Elyngael takes some more pot-shots at the nearly defenseless Baboon 4.

Being basically useless, Baboon 4 retreats, and is quickly replaced by baboon 6, who fires on Elyngael, but the arrow flies by the rangers ear, barely missing. Baboon 5, with it's weakened dex misses horribly as it too tries to hit the ranger. Baboon's 8 and 9 fire on Armand missing completely, and Baboon 7 fires on Osul hitting twice for 14 piercing, and 8 fire damage.

Due to concealment and cover provided by the murder holes, there is a 20% miss chance on ranges attacks, when attacking a numbered baboon, and the baboons gain a +4 cover bonus to their AC.

Red Baboon AC 19/14/16 HP 217/217
Orange Baboon AC 19/14/16 HP 137/217
Green Baboon AC 19/14/16 HP 217/217
Baboon 1 AC 19/14/16 HP 217/217
Baboon 2 AC 19/14/16 HP 217/217
Baboon 3 AC 19/14/16 HP 217/217
Baboon 4 AC 10/5/16 HP 59/217 Touch of gracelessness (-18 dex)
Baboon 5 AC 14/9/16 HP 217/217 Touch of gracelessness, (-11 dex)
Baboon 6 AC 19/14/16 HP 175/217
Baboon 7 AC 19/14/16 HP 217/217
Baboon 8 AC 19/14/16 HP 217/217
Baboon 9 AC 19/14/16 HP 217/217

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Tuesday June 30th, 2020 7:46:47 AM

Thinking hard Neshi decides to try a slightly different tactic and casts a spell on the wall holding the muder holes, effectively coating the wall in a ten inch thick wall of ice that covers the entire wall. [b] Wall of Ice{/b]

Each 10-foot square of wall has 30 hit points. Creatures can hit the wall automatically. A section of wall whose hit points drop to 0 is breached. If a creature tries to break through the wall with a single attack, the DC for the Strength check DC 28.

Any creature stepping through it (including the one who broke through the wall) takes 1d6 + 13 points of cold damage (no save).


spell slots remaining

0-9
1-6
2-5
3-3
4-0
5-4
6-2

'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, ... 
Tuesday June 30th, 2020 9:06:34 AM

DM Jeremy - very nice positioning - thank you

Diminuitive bat-'Osul thinks this is very nearly the perfect place (though he may have to make amends to Armand) to cast Warp Wood, with the intention of rendering the baboons bows useless, and beyond that maybe making that large set of doors less likely to open. He then flits 10' into the corridor with the big doors and plots his next.

{Warp Wood, Range: Close(55'), no SR, Will save vs 25 for held objects}

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet  d20+13=24 ; d10+6=16 ; d6=2 ;
Tuesday June 30th, 2020 6:03:52 PM

Actually warp wood is a 20 foot radius, so Armand is out of range. And we really need to get through those doors eventually.

"Well golly there sure is a lot of you stupid apes. This is taking way too long to whittle you down."
Armand closes to B9 and using his glaive sticks it through the arrow slot to attack the baboon.
to hit 24 (d20+13)(I forgot my heroes feast bonus) damage 16 (d10+6) electrical 2 (d6)

If he tries to shoot again I have reach so I think that would provoke an AOO?

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (130/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 95/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,   d20+13=24 ; d20+9=17 ; d6+5=6 ; d6+5=6 ;
Tuesday June 30th, 2020 7:30:48 PM

Vamir moves to AA30 and sends his spectral hand out to baboon 9 (Touch AC 24 for 6 dex and Touch AC 17 for 6 dex).

Spells:
Cantrips - all
1 - 4
2 - 6
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Tuesday June 30th, 2020 8:46:03 PM

what is the floor made of/like?


Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 96/116  d20+22=29 ; d8+6=10 ; d6=2 ;
Tuesday June 30th, 2020 9:02:13 PM

Since these facing murder holes are blocked off by ice, Elyngael will direct Brawn to move down the hallway and then shoot the baboon that Armand attacked.

Only one shot but still get improved precise shot (target gets no cover/concealment).

1st shot d20+22=29 damage d8+6=10, 1d6 electrical=2

BRAWN AC 29/16/27 CMD 24 HP 87/94

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

DM Jeremy Battle Map  d20+7=8 ; d20+7=27 ; d20+7=9 ; d20+5=18 ; d20+5=17 ; d20+5=10 ; d20+13=29 ; d20+8=26 ; d4=3 ; d6=5 ;
Wednesday July 1st, 2020 5:56:02 AM

OOC.. The floor, like the walls, is made of cut and polished stone. Like the walls, it appears to be made from all one solid rock, as you can't see any cracks where the stones would have been fitted, and there is no mortar, implying that the whole structure was built using magical means.

Kent, did your summon monster spell run out, or did you just forget about the earth elemental? I lost track so honestly I'm not sure


Neshi blocks the murder holes facing him with some ice, as Osul tries to render the bows of Baboons 7, 8, and 9 useless. You hear two voices cursing as their magical bows are turned to kindling. though you can't be sure, you can surmise that one of the bows made it's save. He also directs some of his magic at the double doors wedging it shut for the moment. Armand goes into stabby mode on Baboon 9, Yes a ranged attack would trigger an AoO, but since Osul wrecked his bow, he isn't shooting anyone anytime soon I decided at that close of range, concealment wouldn't apply, but they can still are a smaller target due to the murder hole, so they still get the +4 for cover to their AC. Vamir directs his spectral hand to attack Baboon 9 hitting him with 2 touch of gracelessness spells. Seeing as she no longer has a target Elyngael moves forward and puts an arrow into Baboon 9

Baboon 9 takes a five foot step back, dropping his useless bow. Through the murder holes, Armand can see Baboon 7 drop his bow and head towards the door. Baboon 8 fires on Armand hitting with one out of two arrows for 6 piercing and 5 fire damage. Baboons 5 and 6 head towards the door, following the actions of 9 and 7. you hear the sound of two doors unlocking.

Due to concealment and cover provided by the murder holes, there is a 20% miss chance on ranges attacks, when attacking a numbered baboon, and the baboons gain a +4 cover bonus to their AC (not included below).

Red Baboon AC 19/14/16 HP 217/217
Orange Baboon AC 19/14/16 HP 137/217
Green Baboon AC 19/14/16 HP 217/217
Baboon 1 AC 19/14/16 HP 217/217
Baboon 2 AC 19/14/16 HP 217/217
Baboon 3 AC 19/14/16 HP 217/217
Baboon 4 AC 10/5/16 HP 59/217 Touch of gracelessness (Dex = 1, basically immobile)
Baboon 5 AC 14/9/16 HP 217/217 Touch of gracelessness, (-11 dex)
Baboon 6 AC 19/14/16 HP 175/217
Baboon 7 AC 19/14/16 HP 217/217 Damaged Bow
Baboon 8 AC 19/14/16 HP 217/217
Baboon 9 AC 13/8/16 HP 186/217 Damaged Bow, Touch of Gracelessness (-12 dex)

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  d20+18=22 ; d20+18=33 ; 4d8+20=44 ;
Wednesday July 1st, 2020 8:00:28 AM

(OOps I forgot about him.)

Huge Earth Elemental HP: 60/95, AC 19/7/19, F +11, R +2, W +7, DR 5, Att. 2 Slams, +17, Dam 2d8+9

The Elemental continues his assault on the orange baboon AC 22 & 33 for 44 points damage

(1 round remaining)

__________________

Neshi takes a double move to catch up with the rest of the group.


'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, ...  d20+30=47 ;
Wednesday July 1st, 2020 11:37:01 AM

Please forgive my confusion, I misread the spell description, taking the range as the radius of the area of effect.

bat-'Osul flits around trying to place where the clicking sounds (not his) are coming from.. {Perception: 47}

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet  d20+14=17 ;
Wednesday July 1st, 2020 5:21:51 PM

Stoneskin takes the piercing. Resist energy fire, ignores the fire damage.

Armand calls out, "Looks like they are trying to get out of these arrow traps. Don't let them get on either side of you. They probably have special tactics for that."

Armand moves up a bit and then stabs at Baboon 8 through the murder hole.
glaive to hit 17 (d20+14) miss.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (122/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {}
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)Highlight to display spoiler: {}


Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 96/116  d20+20=30 ; d8+6=11 ; d6=4 ; d8+6=14 ; d6=4 ; d20+20=24 ; d8+6=13 ; d6=2 ; d20+15=17 ; d8+6=7 ; d6=2 ; d20+10=29 ; d20+10=19 ; 2d8+12=24 ; d6=6 ;
Wednesday July 1st, 2020 5:33:04 PM

Brawn stays put and is still 10 feet high so people under. "How did those dinosaurs get through all these tight turns and hallways?" she wonders out loud.

Elyngael concentrates her attacks at Baboon 9. Rapid shot, many shot (2 arrows first attack), improved precise shot (target gets no cover/concealment).

1st shot d20+20=30 first arrow damage d8+6=11, 1d6 electrical=4, second arrow damage d8+6=14, 1d6 electrical=4, total 33
2nd shot d20+20=24 damage d8+6=13, 1d6 electrical=2, total 15
3rd shot d20+15=17 damage d8+6=7, 1d6 electrical=2, total 9
4th shot d20+10=29 (potential crit, confirmed with d20+10=19) damage 2d8+12=24, 1d6 electrical=6, total 30
Total damage 87

BRAWN AC 29/16/27 CMD 24 HP 87/94

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 95/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  
Wednesday July 1st, 2020 8:51:37 PM

Vamir looks around and realizes he is alone. Vamir hurries back to the group, "Is anyone hurt? What do we do now?"

Spells:
Cantrips - all
1 - 4
2 - 6
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 94/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Wednesday July 1st, 2020 9:32:42 PM

Owen moves forward under cover of his Invisibility Field and casts Major Image. A hissing serpent, its fangs dripping with venom, slithers through the murder holes towards Baboons 4, 5, and 6, rising up in preparation to strike. Should they interact with it, they must make a DC 22 Will save or believe it to be real.

DM Jeremy Battle Map  d20+13=19 ; d20+13=21 ; d20+13=24 ; d20+13=19 ; d20+8=24 ; d20+8=25 ; d20+8=9 ; d20+8=28 ; d20+8=24 ; d20+8=23 ; d20+8=12 ; d20+8=28 ; d3=1 ; d3=1 ; d3=1 ; d3=1 ; d3=2 ; d3=3 ; d3=2 ; d4=4 ; d4=1 ; d20+13=18 ; d20+13=20 ; d20+13=16 ; d20+13=28 ; d20+13=20 ; d20+8=26 ; d20+8=28 ; d20+8=9 ; d3=3 ; d20+8=21 ; d4+3=7 ; d4+3=7 ; d4+3=5 ; d4+3=4 ; d4+3=5 ; d4+3=5 ; d6=3 ; d6=6 ; d6=5 ; d6=2 ; d6=5 ; d20=2 ; d20+13=27 ;
Thursday July 2nd, 2020 6:20:38 AM

Neshi's earth elemental slams the orange baboon twice, as Neshi plays catch up. Osul knows that the sound of doors unlocking came from the two medium sized doors on the west side defensive walls. Armand fully understands what the unlocking sound means, and warns his friends, as he stabs at Baboon 8. Elyngael wonders how the spinosauruses made it through these tight corners as she lets fly on Baboon 8, inflicting a lot of ouch, (I know you said baboon 9 in your post , but in it's current position Baboon 9 would have total concealment, which improved precise shot doesn't help against, giving a 50% miss chance. In the heat of battle I just couldn't see Elyngael not going for the easier target. We can ret-con it tomorrow if you still want to fire on Baboon 9) Like Neshi, Vamir plays catch up, as he asks if anyone needs any healing. Owen creates an illusion scaring the scat out of Baboons 4, 5, and 6.

The orange and green Baboons attack the earth elemental with their daggers and teeth the orange lands all 4 of his dagger attacks, and his bite, while the green misses once with his daggers, and lands his bite. In all the elemental receives 22 damage. Baboons 1, 2, and 3, as well as the red baboon let fly with their bows, hitting with 6 out of 8 arrows, inflicting 33 piercing, and 23 fire damage.

Two doors fly open, almost simultaneously, and the Baboons come out to play. Baboon 8 makes a withdrawal action, while 7 and 9 make double move actions, with 9 only moving at half speed to avoid falling on his face. Baboons 6 engages Armand, passing through the reach of his glaive triggering an AoO (please roll for the AoO in your post) 5 moves at half speed to avoid falling prone, and 4 can't do anything but cower in fear at Owen's illusion. Baboon 6 attacks Armand with one of its twin daggers, but misses.

Red Baboon AC 19/14/16 HP 217/217
Orange Baboon AC 19/14/16 HP 93/217
Green Baboon AC 19/14/16 HP 217/217
Baboon 1 AC 19/14/16 HP 217/217
Baboon 2 AC 19/14/16 HP 217/217
Baboon 3 AC 19/14/16 HP 217/217
Baboon 4 AC 10/5/16 HP 59/217 Touch of gracelessness (Dex = 1, immobile)
Baboon 5 AC 14/9/16 HP 217/217 Touch of gracelessness, (-11 dex)
Baboon 6 AC 19/14/16 HP 175/217
Baboon 7 AC 19/14/16 HP 217/217 Damaged Bow
Baboon 8 AC 19/14/16 HP 130/217
Baboon 9 AC 13/8/16 HP 186/217 Damaged Bow, Touch of Gracelessness (-12 dex)

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Thursday July 2nd, 2020 9:01:51 AM


Tired of being jammed up and being limited in his movements in this maze like corridor, Neshi quickly casts elemental body 1 and becomes a small air elemental and then flies upward and forward.

The elemental finally beaten down vanishes back to his plane of existence.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Thursday July 2nd, 2020 1:41:33 PM

forgot to change Neshi's AC due to elemental body bonuses. 30/27/23

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet  d20+12=25 ; d8+3=10 ; d20+7=11 ;
Thursday July 2nd, 2020 5:18:52 PM

Armand leaves his glaive in his left hand in with his right whips out his adamantine hammer to give the baboon a bonk on the head.
Hammer 25 (d20+12) damage 10 (d8+3)
2nd swing 11 (d20+7) miss

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (122/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}


'Osul (Graham) AC:20 (T:18, FF:16), CMD:22, Saves:(F:12/R:9/W:16 + RNL, +4 vs poison and fear), HP:83/107, ...  d20+13=17 ; 3d6=13 ;
Thursday July 2nd, 2020 6:13:33 PM

bat-'Osul zips back around (40' move) and invokes Lightning Lord on the massed baboons.

{SR: 17, 3d6=13 damage, Reflex Save vs 26 for half damage}

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet  d20+13=14 ;
Thursday July 2nd, 2020 7:32:16 PM

I forgot my AOO on the baboon.

Glaive AOO 14, well it was a miss.

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 96/116  d20+14=31 ; 2d6+7=15 ; d6=4 ; d6=4 ; d20+12=18 ; d20+23=31 ; d8+6=10 ; d6=6 ;
Thursday July 2nd, 2020 8:58:03 PM

No that's fine, I was probably reading the map wrong.
"Low bridge!" Elyngael calls out as she urges Brawn forward and down to 5 feet so his reach can hit baboon 6.

Brawn bites: d20+14=31 damage 2d6+7=15, 1d6 fire=4, 1d6 cold=4, CMB to trip d20+12=18

Elyngael shoots baboon 6, point blank shot, improved precise shot (target gets no cover/concealment).

1st shot d20+23=31 first arrow damage d8+6=10, 1d6 electrical=6

BRAWN AC 29/16/27 CMD 24 HP 87/94

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 95/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,   d20+13=19 ;
Thursday July 2nd, 2020 9:53:21 PM

Vania sees the baboons gathered closely and casts confusion at AC25 which should catch the group. (SR 19 Will DC 22)

Spells:
Cantrips - all
1 - 4
2 - 6
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 94/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  13d6=44 ;
Thursday July 2nd, 2020 11:21:25 PM

Owen's Extended Illusions let him leave the illusory snake up and running for a few rounds, so he makes it bob its head back and forth mesmerizingly, poised to strike at Baboon 4. Meanwhile, Owen uses his Invisibility field to sneak up to an arrow slit and cast Chain Lightning on Baboons 4, 5, 6, 7, 8, and 9. It deals 44 Lightning damage (Reflex Save Half, DC 23).

DM Jeremy Battle Map  d20+6=8 ; d20+8=11 ; d20+8=20 ; d20+11=16 ; d20+11=21 ; d20+11=30 ; d20+11=20 ; d20+11=15 ; d20+11=12 ; d20+6=13 ; d20+8=22 ; d20+8=27 ; 5d4+5=18 ; 5d4+5=14 ; 5d4+5=17 ; d20+13=15 ; d20+13=32 ; d20+13=16 ; d20+13=16 ; d20+8=9 ; d20+8=22 ; d20+8=27 ; d20+8=18 ; d20+8=24 ; d20+8=9 ; d3=1 ; d20+8=19 ; d20+8=19 ;
Friday July 3rd, 2020 11:27:21 AM

OOC... Wade are you sure you want to cast confusion? The spell says it effects all creatures in a 15ft radius, meaning it would potentially effect Osul, Owen, Elyngael, Brawn, and Armand. I'll ignore the effects of your spell for now, just in case, but if that's what you want to do I'll ret-con it in Monday's post. Otherwise, if you wish, I'll let you ret-con yesterday's action, as well as take today's action in your post today.

Neshi tries on a smaller body, as his earth element vanishes. Armand trades in stabby-stabby for smashy-smashy hitting baboon 6. Owen proves he is the Lord of Lightning, or at least a lord of lightning, as everyone but baboon 9 takes full damage, who due to evasion doesn't take any. Brawn takes a chunk out Baboon 6 but fails to trip the primate. (added CMD to pertinent states below) Elyngael sticks an arrow into Baboon 6 for good measure. Owen casts "Chain Lightning" hitting everyone with full damage except Baboon 8, who due to evasion doesn't take any damage. (Owen wouldn't actually fit through the murder hole, Bat-sul was only able to do so because of his current wee size, but I'll allow the spell to go off anyways, as you would theoretically be able to see across and through the other murder holes.)

Poor immobile baboon 4 wets himself he is so fearful. Osul watches Baboon 9 cast a spell and gets hit by 5 magic missiles (Rogue talent: Major Magic) inflicting 18 force damage. Baboons 5 and 8move into position, and also cast magic missile, with 5 targeting Brawn, and 8 targeting Elyngael. Brawn receives 14 force damage, and Elyngael receives 17 force damage. Baboon 7 takes a 5ft step, and since Brawn is too high to be within his reach, attacks Armand. Baboon 6 also attacks Armand, since he has no other target. Of the 8 dagger attacks, and 2 bite attacks, only one dagger makes it past the Cleric's armor inflicting a whopping 3 damage.

Baboon 4 AC 10/5/16 HP 2/217 CMD 21Touch of gracelessness (Dex = 1, immobile)
Baboon 5 AC 14/9/16 HP 160/217 CMD 21Touch of gracelessness, (-11 dex)
Baboon 6 AC 19/14/16 HP 69/217 CMD 24
Baboon 7 AC 19/14/16 HP 160/217 CMD 24 Damaged Bow
Baboon 8 AC 19/14/16 HP 117/217 CMD 24
Baboon 9 AC 13/8/16 HP 142/217 CMD 21 Damaged Bow, Touch of Gracelessness (-12 dex)

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  13d6=43 ; d20+14=25 ;
Friday July 3rd, 2020 11:49:38 AM


Moving forward above everyone Neshi targets the four baboons with a cone of cold. 43 points, reflex DC 25 for 1/2 damage, SR 25

_________________

spell slots remaining

0-9
1-6
2-5
3-3
4-0
5-4
6-2

'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:65/107,... 
Saturday July 4th, 2020 2:18:21 AM

bat-'Osul sures himself up after an attack that would have out-right killed an ordinary, common bat, and casts Cat's Grace on himself, and circles back to his starting point.

...TTT(Minotaur: +1 on Perception and Intimidate checks), Protection from Energy (Lighting, 53/60 hp), Heroes Feast*(10 temporary HP - gone, +1 on attack rolls and will saves, +4 fort saves on poisons, +4 will saves vs fear), Hide from Undead*(gone), Bear's Endurance*, Cat's Grace, Wildshape(XV):4/7, Lightning Lord:8/13, Storm Burst:10/10, Blindsense 20 ft., Low-light vision, Diminuitive, Flight 40' (Good)

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 79/116  d20+14=25 ; 2d6+7=17 ; d6=5 ; d6=3 ; d20+12=22 ; d20+10=11 ; d20+21=34 ; d8+6=11 ; d6=2 ; d8+6=13 ; d6=6 ; d20+21=39 ; d8+6=11 ; d6=5 ; d20+16=34 ; d8+6=8 ; d6=1 ; d20+11=30 ; d20+11=25 ; 2d8+12=24 ; d6=4 ;
Sunday July 5th, 2020 1:06:19 PM

Magic missile ignores Stoneskin right?

Brawn is still 5 feet in the air. His reach should still hit Baboon 6.
Brawn bites: d20+14=25 damage 2d6+7=17, 1d6 fire=5, 1d6 cold=3, CMB to trip d20+12=22 miss
second bite: D20+10 (forgot to add the +1 for heroes feast above)=11 miss
total damage 25

Elyngael concentrates her attacks at Baboon 7 and since she's riding Brawn she is not adjacent so she should not draw an AOO. Rapid shot, many shot (2 arrows first attack), improved precise shot (target gets no cover/concealment), Point blank range.

1st shot d20+21=34 first arrow damage d8+6=11, 1d6 electrical=2, second arrow damage d8+6=13, 1d6 electrical=6, total 32
2nd shot d20+21=39 damage d8+6=11, 1d6 electrical=5, total 16
3rd shot d20+16=34 damage d8+6=8, 1d6 electrical=1, total 9
4th shot d20+11=30 (potential crit, confirmed with d20+10=25) damage 2d8+12=24, 1d6 electrical=4, total 28
Total damage 85

BRAWN AC 29/16/27 CMD 24 HP 73/94

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet  d20+13=15 ; d20+8=24 ; d8+3=9 ;
Sunday July 5th, 2020 1:16:24 PM

Armand is glad that the stoneskin spell is absorbing what hits are getting through. He concentrates his attack on Baboon 6 since it is right in front. (Putting in the +1 for heroes feast this time).
Hammer 15 (d20+13) miss
2nd swing 24 (d20+8) damage 9 (d8+3)

Armand says "I'm already starting to miss Atlas, he would have slain this fellow by now and moved on to more targets."

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (119/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}


Owen Marcellus (Weston W.) AC: 18/14/14; HP: 94/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  5d4+5=19 ;
Sunday July 5th, 2020 8:01:21 PM

Owen drops his Invisibility Field and fires off a barrage of Magic Missiles at Baboon 4, dealing 19 Force damage.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 95/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,   d20+11=20 ; d8=8 ; d20+7=23 ; d8=4 ; d20+11=23 ; d8=4 ; d20+7=18 ; d8=1 ;
Sunday July 5th, 2020 8:31:22 PM

OOC: Thank you for the retcon. I wasn't thinking about the group.

Previous action: Vamir readies his longbow and takes 2 shots at baboon 9 (AC 20 damage 8, AC 23 damage 4)

Fridays action: Vamir readies his longbow and takes 2 shots at baboon 9 (AC 23 damage 4, AC 18 damage 1)

Spells:
Cantrips - all
1 - 4
2 - 6
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

DM Jeremy Battle Map  d20+5=10 ; d20+5=11 ; d20+11=21 ; d20+11=19 ; 5d4+5=14 ; 5d4+5=18 ; d20+11=14 ; d20+11=19 ; d20+6=22 ; d20+6=25 ; d20+6=14 ; d20+6=22 ;
Monday July 6th, 2020 6:08:47 AM

Neshi moves forward and creates a cold front, blasting baboons 4-8 full force, killing 4 outright. Osul casts Cat's Grace on himself, then moves. (Graham, I'm not sure what you meant in your post, as far as circling back around, if you could give me coordinates, it would help a lot, I left Osul where he is, for now, but didn't target him due to the fact that I'm not sure where he actually is supposed to be.) Brawn puts the hurt on #6, while Elyngael causes #7 to spring a few leaks. Missing Atlas's battle prowess, Armand swings his hammer and finishes off #6. Owen prepares to fire off some Magic Missiles at #4, but seeing him drop, due to Neshi's Cone of Cold, he realizes he has line of sight on #5 through the open door, and blasts the rogue monkey. Vamir grabs his bow and chucks some arrows into #5 (You don't have line of sight on #9, I hope you don't mind, me changing the target so as to not have you waste your shots.)

Getting hit by Owen's Magic Missiles, #5 decides to return the favor hitting the Mage with 14 damage. #8 targets Neshi with a Magic Missile spell, inflicting 18 damage. #9 makes a slow double move action, to avoid falling on his face. #5 targets Neshi with a full round attack, but due to the awkwardness of having to switch from finessing his attacks, to using his strength, he misses with all 4 dagger attacks, as well as his bite attack.

Baboon 5 AC 14/9/16 HP 87/217 CMD 21Touch of gracelessness, (-11 dex)
Baboon 7 AC 19/14/16 HP 32/217 CMD 24 Damaged Bow
Baboon 8 AC 19/14/16 HP 74/217 CMD 24
Baboon 9 AC 13/8/16 HP 142/217 CMD 21 Damaged Bow, Touch of Gracelessness (-12 dex)

'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:65/107,...  d20+15=19 ; d6+6=9 ;
Monday July 6th, 2020 7:31:17 AM

OOC: Yes, he did move, only to return to where he started, so I left his marker in place. I see how what I wrote could have been construed as his passing over Baboon 9 and getting back into the corridor with the large doors. My apologies.

bat-'Osul flits to (just) within 30' of Baboon 9 (diagonally adjacent above AD24) is my best guess), to avoid stacking markers), and calls a Storm Burst down upon it. {RTA hits AC19 for 9 points of non-lethal damage and -2 penalty to attacks for one round}

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP:105/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  13d6=50 ; d20+15=21 ;
Monday July 6th, 2020 8:55:24 AM

(OOC: don't forget that Neshi is about 10 feet up in the air flying)

Neshi again looks down and sees that 5,7,8 &9 are all in a nice little cone formation and this time sends off another cone of cold, this time exchanging the energy for fire. Cone of fire, 50 points damage, Reflex DC 25 for 25 points, SR21
_________________

spell slots remaining

0-9/9
1-7/8
2-5/7
3-3/7
4-1/7
5-2/7
6-2/5

Armand (Robert D)AC 29/touch 11/flat 24 HP 74/95 CMD 22 Character Sheet  d20+13=18 ; d20+8=28 ; d20+8=24 ; 2d8+6=13 ;
Monday July 6th, 2020 5:40:32 PM

Armand shifts 5 foot forward and whacks Baboon 7 with the hammer. "It's Hammer time!" He shouts.
Hammer 18 (d20+13) miss
2nd swing 28 (d20+8 potential crit confirms on 24) damage 13 (d8+3)

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (119/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
}

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 80/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Monday July 6th, 2020 7:52:55 PM

Owen shakes his head at his own foolishness. This is what he gets for being visible! He ducks behind the wall to avoid getting hit again.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 95/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,   d20+11=21 ; d8=7 ; d20+7=27 ; d8=7 ; d8=4 ; d8=5 ;
Monday July 6th, 2020 8:02:50 PM

Vamir continues firing arrows at whatever baboon he can see (AC 21 damage 7 AC 27, nat 20 damage 16). Vamir laughs at hammer time from Armand, "Maybe you should write a song! That's kinda of catchy!"

OOC:I can't see any of the baboons we are fighting I will aim at whatever is easiest.

Spells:
Cantrips - all
1 - 4
2 - 6
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 79/116  d20+14=18 ; 2d6+7=12 ; d6=6 ; d6=5 ; d20+12=26 ; d20+10=14 ; d20+21=34 ; d8+6=8 ; d6=4 ; d8+6=11 ; d6=1 ; d20+21=35 ; d8+6=11 ; d6=1 ; d20+16=23 ; d8+6=13 ; d6=4 ; d20+11=24 ; d8+6=8 ; d6=2 ;
Monday July 6th, 2020 8:49:02 PM

Brawn is still 5 feet in the air. His reach should still hit Baboon 7.
Brawn bites: d20+14=25+1 for heroes feast is 19, damage 2d6+7=12, 1d6 fire=6, 1d6 cold=5, CMB to trip d20+12=26 tripped
second bite: D20+10=14 miss
total damage 23

Elyngael concentrates her attacks at Baboon 8 (if he dies then 9) and since she's riding Brawn she is not adjacent so she should not draw an AOO. Rapid shot, many shot (2 arrows first attack), improved precise shot (target gets no cover/concealment), Point blank range.

1st shot d20+21=34 first arrow damage d8+6=8, 1d6 electrical=4, second arrow damage d8+6=11, 1d6 electrical=1, total 24
2nd shot d20+21=35 damage d8+6=11, 1d6 electrical=1, total 12
3rd shot d20+16=23 damage d8+6=13, 1d6 electrical=4, total 17
4th shot d20+11=24 damage 1d8+6=8, 1d6 electrical=2, total 10
Total damage 63

BRAWN AC 29/16/27 CMD 24 HP 73/94

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

DM Jeremy Battle Map  d20+5=23 ; d20+5=14 ; d20+11=12 ; d20+11=15 ; d8=4 ; d4=1 ; d8=2 ;
Tuesday July 7th, 2020 5:54:47 AM

Osul storm bursts #9, as Neshi brings the cold again, blasting all 4 baboons, and finishing off #7. With #7 down, Armand takes a 5ft step towards #9 hitting the graceless baboon twice. (I rolled damage for your first attack, and also since warhammers do X3 on a crit, I rolled for the missed damage, since you only did a X2) Owen takes cover, as Vamir finishes off #8 with his bow. with #7 down, Brawn no longer has a target, but Elyngael makes up for it by dispatching #9.

Seeing all his fellow primates fall, #5 forgets himself and charges Armand, dropping his bow and drawing his daggers, only to fall prone at the clerics feet due to Vamir's touch of gracelessness spell

Baboon 5 AC 14/9/16 HP 37/217 CMD 21Touch of gracelessness, (-11 dex) Prone

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 94/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  d8+5=9 ;
Tuesday July 7th, 2020 10:03:41 AM


Leaving the coup de gras to someone else, Neshi moves up as close to the ceiling as he can and moves so he can see down the next section of corridor activating his cure light tattoo as he goes.

spell slots remaining

0-9/9
1-7/8
2-5/7
3-3/7
4-1/7
5-2/7
6-2/5

'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:65/107,...  d20+15=21 ; d6+6=10 ;
Tuesday July 7th, 2020 10:36:03 AM

bat-'Osul flits to (just) within 30' of Baboon 5 (diagonally adjacent above AC25), again, to avoid stacking markers), and calls a Storm Burst down upon it. {RTA hits AC21 for 10 points of non-lethal damage and -2 penalty to attacks for one round}

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 79/116  d20+14=24 ; 2d6+7=17 ; d6=2 ; d6=2 ; d20+10=26 ; 2d6+7=14 ; d6=4 ; d6=2 ;
Tuesday July 7th, 2020 3:19:17 PM

Elyngael has Brawn move forward and attack Baboon 5.
Brawn bites: d20+14=24 damage 2d6+7=17, 1d6 fire=2, 1d6 cold=2
second bite: D20+10=26 damage 2d6+7=14, 1d6 fire=4, 1d6 cold=2
total damage 41

Elyngael has an arrow notched for any surprises.

BRAWN AC 29/16/27 CMD 24 HP 73/94

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

Armand (Robert D)AC 29/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d6=1 ; d6=4 ; d6=6 ; d6=1 ; d6=4 ; d6=1 ; d6=3 ; d6=4 ; d6=6 ; d6=2 ;
Tuesday July 7th, 2020 6:23:17 PM

With the last immediate baboon threat eliminated Armand opts to channel some positive energy and heal everyone.

Everyone is healed 29 hitpoints (7d6, ignoring all the 1's)

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (119/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
Channel Energy used 2/8
}


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 10/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  
Tuesday July 7th, 2020 7:50:43 PM

Vamir looks over at Armand, "Thanks for the healing, should we attempt to question this last baboon or allow him to have his final rest?"

Spells:
Cantrips - all
1 - 4
2 - 6
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  d20+13=29 ;
Tuesday July 7th, 2020 9:17:52 PM

Owen thanks Armand for the healing, then looks about to make sure that no lich or druid has snuck up on the Wardens. Perception: 29.

DM Jeremy Battle Map 
Wednesday July 8th, 2020 5:53:29 AM

Neshi begins to move on, as Osul storm bursts the remaining baboon. Elyngael has her bow ready, as Brawn puts the baboon out of his misery. Armand heals everyone via a channel, and discovers something interesting. He feels more energy comes out of him than normal, and the healing is greater than he expected, and everyone receives 42 health instead of the 29 mentioned. He isn't sure what caused this phenomenon, but surmises that it may be a gift from Spaz. (The next 5 heal spells or positive channels, not including this one, work as though they were affected by a maximize meta magic rod this ability is available to any who can magically heal.) Vamir thanks Armand for the healing and then asks if they should question or slay the last baboon, but of course, Brawn already made that decision for everyone. Owen thanks Armand for the healing as he keeps an eye out for any more enemy's

With the last baboon, or at least the last one you're aware of dead, the Wardens have a decision to make. Do they explore the rest of the fortress first, or do they enter the big double doors. Everyone but Vamir and Osul, who weren't here last time, remember that there used to be a throne room of sorts behind those doors, whether or not that is still the case is to be determined.

Maximized healing: 5/6

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 94/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Wednesday July 8th, 2020 9:18:51 AM

(Elemental body 75/78 rounds)

"I don't like leaving enemies behind us, but if we want anything left to go after the druid and Zombie boy, then we may need to do so. Once we get to the door I can at least slow them down by blocking off the corridor. Any other thoughts?"

____________________

spell slots remaining

0-9/9
1-7/8
2-5/7
3-3/7
4-1/7
5-2/7
6-2/5

Armand (Robert D)AC 29/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Wednesday July 8th, 2020 5:47:33 PM

"I agree. I don't like the idea of leaving those baboons at our back, but I also don't like the idea of taking them on and then what's behind door number 3 so to speak. What do you have to block the corridor?"

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (119/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
Channel Energy used 2/8
}


Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 94/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Wednesday July 8th, 2020 5:58:30 PM

I can put a wall of ice up at the top of the hall that will last about 13 minutes or so. It will run from floor to ceiling and wall to wall and be 13 inches thick.


'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:107/107,... 
Wednesday July 8th, 2020 6:40:08 PM

'Osul return to the floor and reverts to human form.

He nods in agreement, adding, "Though, I'd like to know that we aren't boxing ourselves in for the spinosauruses. I'll keep my Wall of Thorns in reserve for what's behind the main doors."

"And thank you, Armand."


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 10/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  
Wednesday July 8th, 2020 8:01:14 PM

"I can cast a wall of thorns as well if we need it. I have been trying to save my spells as best i can. I am not going to lie, I sure miss Atlas and his melee abilities!" Vamir looks in the direction of the door, "Leaving enemies at our back is never a good idea but we probably don't have a choice."

Spells:
Cantrips - all
1 - 4
2 - 6
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3


Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116 
Wednesday July 8th, 2020 8:24:04 PM

"Well I don't have anything to block the corridor but I agree we should head onward and try to block the hallway behind. If we can't defeat whatever is behind the door in 13 minutes we will probably not be in any condition to care." Elyngael will then scavenge some of the baboon's arrows to replenish her supply.

BRAWN AC 29/16/27 CMD 24 HP 94/94

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Wednesday July 8th, 2020 11:51:19 PM

Owen says "I haven't used my Bonded Ring yet. I'll lose some versatility for later, but I could cast Stone Shape again and wall off the passage."

DM Jeremy Battle Map  3d12+6=17 ; 3d12+6=27 ;
Thursday July 9th, 2020 6:04:44 AM

Plans are being hatched out, the general consensus seems to be that even though leaving ones flank to ones enemy's open may be risky, there just isn't much choice, as addressing what's behind the large double doors is paramount. The idea of blocking off the hallway, to guard ones flank, is brought up, and many options, all good, are available. The only question is what one is best for the situation. as they discuss, Elyngael scrounges for some arrows, from the dead, and finds 27 arrows in good working order, as well as 10 arrows that are rather unique in appearance. The unique arrows are black with blood red fletching, and the Warden's are able to ascertain that they are Undead Bane arrows.

What method will our heroes use to guard their flank, what's behind door #2, and what's the air speed velocity of an unladen swallow? Tune in tomorrow for the answer of at least two of those questions.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 94/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Thursday July 9th, 2020 2:29:42 PM


Ok then lets get up to the doors quickly and then I will cast my wall of ice and then go see what we see. If anyone needs to do any further boosting get it done now before we go in. I can cast a couple of mage armors after i deal with the wall if anyone needs / wants. That said Neshi heads down the hall and around the corner.

Armand (Robert D)AC 29/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Thursday July 9th, 2020 5:38:57 PM

"Okay lets get set. Are we going to have trouble opening these doors? Should we knock and ask for parlay...though really it may be too late for that." Armand moves up to the doors.

OOC which way do the doors open?

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (119/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, Silence, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
Channel Energy used 2/8
}

DM Jeremy Battle Map 
Thursday July 9th, 2020 5:54:26 PM

the doors appear swing into the room

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 10/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,   d20+21=39 ;
Thursday July 9th, 2020 7:15:54 PM

Vamir adjusts his pack and potions, slings his bow, and pets Melzat. The witch walks to the door and listens (Perception DC 39)

Spells:
Cantrips - all
1 - 4
2 - 6
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116 
Thursday July 9th, 2020 8:27:18 PM

"Well these will be useful." Elyngael tucks the undead bane arrows into her efficient quiver along with the others. She then moves into the hallway once again on Brawn's back. And Brawn is about 10 feet in the air.

BRAWN AC 29/16/27 CMD 24 HP 94/94

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Thursday July 9th, 2020 11:48:59 PM

Owen takes a moment to cast Flame Arrow on Elyngael's new ammunition.

DM Jeremy Battle Map 
Friday July 10th, 2020 6:32:18 AM

The Heroes bunch up into the corridor and ready themselves, as Vamir tries to see what he can hear. The witch can barely make out the sound of individuals moving quickly, as though they were trying to make some last minute preparations. Neshi creates his Ice wall guarding their flank, but also boxing them in. There is no turning back now! the large double doors slowly swing open, apparently on their own, but you are certain magic was used, and the interior is dark. As the doors open you hear two distinct voices laughing manically. when the doors are fully open you hear one of the voices say,

"Welcome Wardens of the Tree, we finally meet again!". Everyone but Osul and Vamir rack their brains trying to recognize the voice, knowing it's one you've heard before, but it's been awhile. In an instant, the lights come on, and seated on a throne riser you see Francisco, and seated next to him you see a chimpanzee, and immediately know the voice was none other then Otakatay the awakened chimp druid who escaped your wrath last time you meet, in this very room!!!! At Otakatay's feet is the armored t-rex you saw while scrying on Francisco, though now instead of large-sized, it's huge, and you can only assume Animal Growth has been cast upon it. "Meet my new friend Snaggletooth", Otakatay says referring to the t-rex, "A fitting replacement for the companion you slaughtered last time we met, don't you think?"

Francisco can't contain himself as he sees your faces, "Revenge is ours, and it will be sweet!" is all he says as he continues to laugh manically.

Besides Otakatay, Francisco, and Snaggletooth, you also see three mummy lords and recognize them as the ones that you killed but failed to consecrate last time you faced Francisco, and you see the 4 spinosaurases you saw outside the stronghold. How they traversed the hallways is a mystery, but it is safe to say magic was involved.

The 2 red squares inside the throne room represent the open double doors. Also I added the states of the Mummy Lords since you have already faced them, and they haven't changed

Otakatay
Francisco
Snaggletooth
Spinosaurus 1
Spinosaurus 2
Spinosaurus 3
Spinosaurus 4
Mummy Lord 1 AC 24/14/21 HP 103/103
Mummy Lord 2 AC 24/14/21 HP 103/103
Mummy Lord 3 AC 24/14/21 HP 103/103

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 94/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Friday July 10th, 2020 9:57:12 AM


As Otaktay is speaking, Neshi casts displacement on himself.
________________________

active effects:

Resist fire 20 - ignore first 20 pts fire damage/ round
Mage armor -
Stone skin 130/130
Bear's endurance - +2 fortitude saves
Heroes feast - +1 attack & Will saves, +4 poisons & fear
Resist lightning 10 - ignore first 20 pts fire damage/ round
Hide from undead -
Displacement - 50% miss chance
____________________________

Remaining spell slots

0 - 9/9
1 - 7/8
2 - 5/7
3 - 2/7
4 - 1/7
5 - 2/7
6 - 2/5

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+22=27 ; d8+6=7 ; d6=4 ; d8+6=14 ; d6=1 ;
Friday July 10th, 2020 3:47:22 PM

"Why isn't he still dead? Didn't we dispose of his body last time?" Elyngael lets fly with 2 adamantine arrows at Otakay. She uses pinpoint targeting (one attack that targets Touch AC) and many shot (2 arrows first attack) running but may not matter right now improved precise shot (target gets no cover/concealment).

1 shot, d20+22=27 (touch AC), arrow 1, damage d8+6=7 electrical d6=4, arrow 2 damage d8+6=14, electrical d6=1

BRAWN AC 29/16/27 CMD 24 HP 94/94

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

Armand (Robert D)AC 29/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Friday July 10th, 2020 7:48:25 PM

Armand shakes his head. "I don't know what bug has crawled up your sphincters but really, you started all this when both of you attacked a peaceful community with no provocation. It's not about revenge it's about justice and paying for your crimes."

With that Armand casts Silence, (20ft radius big blue circle) on the area around the thrones. Since it's not on either of them and is just centered in space, they don't get any save.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (119/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, x, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): Destruction, Holy Sword(domain)
Channel Energy used 2/8
}


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 10/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  
Sunday July 12th, 2020 6:03:04 PM

Vamir gulps a little but pushes forward to AJ 21 and turns slightly to his right. The witch quickly casts wall of thorns between AP 13 and AP 22 and AO 13 and AO 22 creating a wall 20 foot tall and 20 foot wide. Melzat softly walks up beside the witch. "Elyngael would this be a good time to cast Animal Growth on Brawn?" Vamir draws his Rod of Quickening and waits.

Spells:
Cantrips - all
1 - 4
2 - 6
3 - 7
4 - 4
5 - 5
6 - 4
7 - 3


'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:107/107,...  d20+13=31 ;
Sunday July 12th, 2020 6:56:58 PM

'Osul knows those voices. He steps forward for a better view of the room, and casts Spiked Stones (grey area).

Spiked Stones: SR:31, d8 damage per 5' movment and Reflex save vs 17 to avoid speed reduction.


Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  d20+17=30 ;
Sunday July 12th, 2020 9:45:43 PM

Owen tenses, readying himself to dispel anything that Francisco casts with Greater Dispel Magic. Dispel check: 30.

'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:107/107,... 
Monday July 13th, 2020 5:43:16 AM

vs 27, not 17

DM Jeremy Battle Map  d20+16=23 ; d8=5 ; d8=2 ; d20+5=25 ; d8=5 ; d20+12=14 ; d20+12=31 ; d8=4 ; d8=5 ; d20=14 ; 3d6+12=23 ; 8d8=33 ; d20+7=12 ; d20+7=10 ; d8=4 ; d8=5 ; d8=8 ; 10d6=38 ;
Monday July 13th, 2020 6:50:45 AM

Neshi makes himself harder to hit, as Elyngael fires on Otakatay, hitting his touch AC, though the Ranger is certain that those wouldn't have hit if not for he special attack. She wonders how the wily chimp is still alive, but then remembers that last time they met, Otakatay played the coward and turned into a earth elemental. He then used the earth glide ability to escape. Armand is tired of their talk, so he silences Otakatay and Francisco, as he gives them a lesson on decorum. Vamir walls off two of the spinosaurus as well as a mummy lord, as well as hitting Snaggletooth in the process. He also asks Elyngeal if Brawn would like to grow. Snaggletooth's tough hide and armor protect him from the thorns. Osul makes the ground spiky, as Owen prepares to counter a spell from Francisco.

Snaggletooth tries to break free of the wall but fails. Spinosaurauses 1 and 2 each take a 5ft step towards the wall of thorns, and try to push through. They both have no problem moving at normal speed on Osul's stone spikes, but take damage from the spikes. Spinosauraus 1 fails to make any progress. Spinosuarus 2 would have been able to break through to the other side, if Snaggletooth wasn't in the way. Mummy Lord 2, with no other option succeeds in pushing halfway through the thorn wall taking 4 damage from the thorns and 5 from Osul's spikes. Spinosauraus 3 will move forward and lash out at Vamir with one of it's claws, hitting for 23 damage. Spinosauraus 4 moves closer. Mummy lords 1 and 3 move, as Otakatay make a double move action out of the silenced area. Francisco moves out of the silenced area and then casts fireball centered on AJ, 26. the blast would have hit all the Wardens if not for Owen's successful dispel.

Otakatay AC 37/22/30 HP 204/230
Francisco AC 24/19/23 HP 213/213
Snaggletooth AC 37/12/32 HP 240/240
Spinosaurus 1 AC 28/8/26 HP 225/230
Spinosaurus 2 AC 28/8/26 HP 228/230
Spinosaurus 3 AC 28/8/26 HP 221/230
Spinosaurus 4 AC 28/8/26 HP 197/230
Mummy Lord 1 AC 24/14/21 HP 103/103
Mummy Lord 2 AC 24/14/21 HP 94/103
Mummy Lord 3 AC 24/14/21 HP 86/103

'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:107/107,... 
Monday July 13th, 2020 8:30:19 AM

OOC: Didn't just one spinosaurus save vs 27?

"As promised...", 'Osul casts a spell and (hopefully) a second Wall of Thorns arcs across the floor from the near corner of the entry to the far left corner. Wall of Thorns: no SR, no saving throw.

Armand (Robert D)AC 29/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  10d6=29 ; 13d6=51 ;
Monday July 13th, 2020 9:43:54 AM

'Time for the big stuff./ Armand thinks to himself.

Armand casts Destruction on Otakay. Fortitude save 23. IF he fails he takes 130 points damage. IF he saves he takes 10d6 damage which is 29.

Armand grits his teeth and calls upon heroic reserves. (spending 1 hero point) and casts Flame Strike on Otakay only, for 51 (13d6) damage. Reflex save 21 for half.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (119/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, x, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): Holy Smite, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, Flame Strike, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): x, Holy Sword(domain)
Channel Energy used 2/8
}


Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+23=25 ; d8+6=13 ; d6=1 ; d8+6=10 ; d6=2 ; d20+25=26 ;
Monday July 13th, 2020 10:09:03 AM

Elyngael tells Vamir, "Not yet, this hallway is too narrow for Brawn to get any bigger. Do you have any offensive spells or something to buff us from spells?"

Seeing Otakatay come closer she targets him again, with point blank shot (+1), pinpoint targeting (one attack that targets Touch AC) and many shot (2 arrows first attack) running but may not matter right now improved precise shot (target gets no cover/concealment).

1 shot, d20+23=25 (touch AC), arrow 1, damage d8+6=13 electrical d6=1, arrow 2 damage d8+6=10, electrical d6=2

Elyngael spends her last hero point to repeat her attack.

1 shot, d20+23=26 (oops that should have been +23, but with +25 it looks like a 1 was rolled so it's a miss I guess.)

Brawn has a readied bite action if Otakatay comes within range.

BRAWN AC 29/16/27 CMD 24 HP 94/94

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

DM Jeremy Battle Map 
Monday July 13th, 2020 10:11:06 AM

Sorry Graham, I didn’t see your edit post until right now. It must have came though at the same time as my post. The only creature it would effect would be the spinosaurus 4, I’ll roll and try-con it tomorrow if needed.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 94/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  26d6=93 ; 5d6=19 ; d20+15=35 ; d20+10=23 ;
Monday July 13th, 2020 1:46:37 PM


Having moved a little bit further into the room, but still up near the ceiling, Neshi too targets Otakay and a sickly green ray strings from the little air elemental.

Disintegrate: Ranged touch AC 24; 93 points damage; Fort save DC24; for 19 points. SR 35 (nat 20)
________________________

Active effects:

Resist fire 20 - ignore first 20 pts fire damage/ round
Mage armor -
Stone skin 130/130
Bear's endurance - +2 fortitude saves
Heroes feast - +1 attack & Will saves, +4 poisons & fear
Resist lightning 10 - ignore first 20 pts fire damage/ round
Hide from undead -
Displacement - 50% miss chance
Elemental body 1 - 127/130 rounds
____________________________

Remaining spell slots

0 - 9/9
1 - 7/8
2 - 5/7
3 - 2/7
4 - 1/7
5 - 2/7
6 - 1/5

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 84/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,   d20+19=27 ; d20+19=28 ;
Monday July 13th, 2020 7:42:40 PM

Vamir smiles and casts Mindfog centered on AD14 causing a 20 foot radius mist to cover Okatay and Francisco (Mind Fog Will Save: 21 SR: 27). The witch then points in the direction of the chimp with his Rod of Quicken and casts deafness (Fortitude Save: 18 SR: 28). "I'll have something for you in a minute Elyngael!" Vamir moves to AK 20 to create a little space.

Spells:
Cantrips - all
1 - 4
2 - 5
3 - 7
4 - 4
5 - 4
6 - 4
7 - 3

Mind fog produces a bank of thin mist that weakens the mental resistance of those caught in it. Creatures in the mind fog take a –10 penalty on Wisdom checks and Will saves. (A creature that successfully saves against the fog is not affected and need not make further saves even if it remains in the fog.) Affected creatures take the penalty as long as they remain in the fog and for 2d6 rounds thereafter. The fog is stationary and lasts for 30 minutes (or until dispersed by wind).

A moderate wind (11+ mph) disperses the fog in 4 rounds; a strong wind (21+ mph) disperses the fog in 1 round.

The fog is thin and does not significantly hamper vision.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  13d6=55 ;
Monday July 13th, 2020 11:11:21 PM

Owen casts a Freezing Sphere (yellow oval on the map) that envelops most of the back half of the room. It deals 55 cold damage, unless those in the area make a DC 23 Reflex save. He then moves backward, up against the Wall of Ice.

DM Jeremy Battle Map  d20+17=25 ; d20+20=28 ; d20+22=28 ; d20+20=31 ; d20+19=35 ; d20+19=28 ; d6=1 ; d6=1 ; d20+17=35 ; d20+17=28 ; d20+22=35 ; 4d8+15=39 ; d20+14=27 ; d20+7=14 ; d20+7=20 ; d20+7=24 ; d8=2 ; d8=1 ; d8=6 ; d8=7 ; d8=7 ; d8=2 ; d20=13 ; d20=10 ; d20=6 ; 3d6+12=26 ; 3d6+12=19 ; 3d6+12=18 ; d20+17=28 ; d20+17=19 ; d20+17=21 ; d20+16=30 ; d20+12=25 ; d20+5=16 ; d20+12=20 ; d20+12=31 ;
Tuesday July 14th, 2020 6:35:20 AM

OOC... Spinosaurus 4 failed yesterdays save and had to move at half speed. I adjusted his marker accordingly. Spinosaurus 3 is the only one who made the save, Mummy lords 1 and 3 failed their saves also

Osul adds to the thorny situation, as Armand pulls out the big guns. Otakatay makes his save (rolled 28) and takes the lesser damage. He also makes his save verses the flamestrike (rolled 28) and takes half damage. Elyngael continues to fire on the killer of her former companion. Neshi tries to disintegrate Otakatay but the wily chimp makes yet another save, (rolled 31) taking the lesser damage. Vamir tries to fog Otakatay's mind, but the chimp shakes his head and is able to clear out the cobwebs. (rolled 35, Francisco, as an undead, is immune to mind effects) Vamir also tries to deafen the chimp, but again Otakatay makes his save (rolled 28 please roll for the duration of the mind fog spell, 2d6). Owen brings the cold, hitting spinosauruses 3 and 4, Mummy Lords 1 and 2, Otakatay, and Francisco. Both spinosauruses male their saves, (rolled 35 and 28) the Mummy Lords and Francisco are immune to cold so it has no effect on them, and Otakatay makes his save. (rolled 35)

Otakatay screams in fury and pain as he casts cure critical wounds on himself, healing 39hp. Francisco attempts to dispel Osul's wall of thorns Rolled 27 which succeeds. Mummy lords 1 and 3 try to move into position taking damage from the spiked floor. Spinosaurus 3 will use his reach to full round attack Vamir, hitting with both claws and it's bite, for 26, 29, and 18 damage. Spinosaurus 4 moves forward. Snaggletooth breaks free of Vamir's thorns and fails his save verses the spiked floor. Mummy lord 2 fails to move forward in the thorns. Spinosaurus 2 makes no progress at breaking free, but #4 is able to move 20 feet.

Otakatay AC 37/22/30 HP 117/230
Francisco AC 24/19/23 HP 213/213
Snaggletooth AC 37/12/32 HP 240/240 half speed
Spinosaurus 1 AC 28/8/26 HP 225/230 half speed
Spinosaurus 2 AC 28/8/26 HP 228/230 half speed
Spinosaurus 3 AC 28/8/26 HP 194/230 half speed
Spinosaurus 4 AC 28/8/26 HP 170/230 half speed
Mummy Lord 1 AC 24/14/21 HP 94/103 half speed
Mummy Lord 2 AC 24/14/21 HP 90/103 half speed
Mummy Lord 3 AC 24/14/21 HP 70/103 half speed

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 94/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  13d6=48 ; d20+15=28 ; d20+10=11 ; d20+10=19 ; d20+10=21 ; 4d6=16 ; 4d6=6 ; d20+15=27 ;
Tuesday July 14th, 2020 8:40:02 AM

Cut off by the wall of thorns, Neshi reverses and heads to the other side of the room, where he calls upon his elemental blast centered roughly on AD16 and encompassing spinys 3 & 4, Otakay, Frank, and Mummy 3.

elemental blast (Sp): 48 points damage; Reflex DC 25 for 24 points, SR 28.

Neshi then pulls on his reserves putting forth an extra burst of effort and energy (1 hero point) and sends three scorching rays straight at Frank, watching as the first goes wide but the other two strike home.

scorching ray; Ranged touch ACs 12, 20 & 22, Damage 22 points, No save, SR 27

Armand (Robert D)AC 29/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  5d8=24 ;
Tuesday July 14th, 2020 2:25:47 PM

"Dang you ape! How lucky are you?" He takes a 5 foot step to see better into the room.

Armand casts Holy Smite in the same area as the elemental blast, thus effecting the same targets.
Damage 24 and blinded. Will save 20 for 1/2 damage and not being blinded.
(If the spinosauros are neutral they don't get blinded and take 1/2 damage, and then if they save 1/4 damage.)

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (119/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {}
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, x, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, Searing Light(wis bonus), x (domain)
4 (4): x, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, x, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): x, Holy Sword(domain)
Channel Energy used 2/8 Highlight to display spoiler: {}


Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+11=16 ; d20+15=35 ; d20+15=27 ; 2d6+7=18 ; d6=3 ; d6=3 ; d20+13=20 ; d20+22=40 ; d8+6=12 ; d6=3 ; d8+6=13 ; d6=1 ;
Tuesday July 14th, 2020 5:19:25 PM

Elyngael attempts a quick dismount from Brawn d20+11=16 but fails. She takes her move action to dismount and calls out, "Get the nearest dino Brawn."

Brawn moves and gains some more altitude so he is 15 feet of the ground and attacks spinosaurus 3.
Bite d20+15=35 crit not confirmed d20+15=27. damage 2d6+7=18 fire d6=3 frost d6=3
Trip chance? CMB d20+13=20

Elyngael still targets Otakatay with pinpoint targeting (one attack that targets Touch AC) and many shot (2 arrows first attack) running but may not matter right now improved precise shot (target gets no cover/concealment).

1 shot, d20+22=40 (touch AC), arrow 1, damage d8+6=12 electrical d6=3, arrow 2 damage d8+6=13, electrical d6=1

BRAWN AC 29/16/27 CMD 24 HP 94/94

Brawn has stoneskin (112/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).


'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:107/107,... 
Tuesday July 14th, 2020 7:16:17 PM

As Brawn swings past (out in the chamber), 'Osul casts Animal Growth on him {BRAWN: +8Str, +4Con, -2Dex, +2NA, Next size category up} - may affect his attacks?

'Osul reverts to diminuitive bat form (sorry - updated stats will have to wait for next post)

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 42/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,   2d6=7 ; d20+19=31 ; 3d12+13=31 ;
Tuesday July 14th, 2020 7:37:53 PM

Vamir nearly crumples to his knees as the Spinosaurus hits him three times. "I cannot go to to toe with these guys. That hurt, by the Gods that hurt!" Vamir moves back to AJ29 and casts Power word: Blind on Okatay (No save. SR 31). Vamir then casts cure serious wounds on himself healing 32 points. "Give me a few seconds and I will be as right as the rain."

Spells:
Cantrips - all
1 - 4
2 - 5
3 - 6
4 - 4
5 - 4
6 - 4
7 - 2

You utter a single word of power that causes a creature to become blinded, whether the creature can hear the word or not. The duration of the spell depends on the target’s current hit point total. Any creature that currently has 201 or more hit points is unaffected.

Hit Points Duration
50 or less Permanent
51-100 1d4+1 minutes
101-200 1d4+1 rounds

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 101/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  13d6=43 ;
Tuesday July 14th, 2020 8:43:25 PM

Owen moves forward and uses his bonded ring to cast Chain Lightning centered on Spinosaurus 4, with Otaktay, Francisco, Mummy Lords 1 and 2, and Spinosaurus 3 as secondary targets. They must make a DC 23 Reflex Save or take 43 electricity damage.

DM Jeremy Battle Map  d20+17=23 ; d20+17=18 ; d20+22=36 ; d20+6=25 ; d20+7=14 ; d20+10=20 ; d20+10=21 ; d20=8 ; d20=17 ; d20+11=12 ; d6=2 ; d20+17=30 ; d20+17=19 ; d20+16=30 ; d20+6=23 ; d8=6 ; d8=5 ; d8=5 ; d20+26=31 ; d20+21=23 ; 4d6+43=58 ; 4d6+43=62 ; d20+12=25 ; d20+12=32 ; d20+5=14 ; d8=8 ; d8=6 ; d100=16 ; d20+18=25 ; d20+18=29 ; d20+18=29 ; 2d6+12=19 ; 2d6+12=16 ; 10d6=37 ; d20+17=23 ; d20+17=19 ;
Wednesday July 15th, 2020 6:37:50 AM

Neshi creates an elemental blast frying many of the baddies. Francisco saves for half, but everyone else takes full damage. He also blasts Francisco with some scorching rays. Armand casts holy smite, and Franciso, Otakatay, and both spinosaurases pass, however mummy lord 3 takes the full blast, which is enough to finish him off. Elyngael dismounts and fires at Otakatay, while Brawn takes a chunk out of spiny #3. Osul makes Brawn go big. (I added in the extra damage Brawn did to #3 due to his size and strength increase) Realizing that going toe to toe with an awakened spinosaurus isn't his forte, Vamir backs up and blinds Otakatay, as well as heals himself. (Don't forget Spaz's gift, 6 maximized healings. Maximized CSW for level 13 would be 37) Owen casts chain lighting. Spiny #4 saves, Francisco and the mummy lords are immune, and Spiny #3 fails. The blinded Otakatay fails his save due to the loss of his dexterity. The chimp falls, his charred body still twitching, with electricity still erupting from his body.

With the fall of his master, Snaggletooth lets out a roar, which of course no one can hear as he is inside Armand's silenced area. The animal companion, in his blind fury, lashes out at whatever is closest, which is in this case happens to be mummy lord 1. He chomps on the undead beasty twice, flinging it's lifeless body away like a rag doll. Spiny #1 finally breaks free of the wall of thorns, and spiny #2 makes 5 ft of progress, but mummy lord 2 can't move. Spiny #4 moves forward and lashes out at Neshi with a claw attack, but the claw passes through nothing but air, due to Neshi's displacement spell. Seeing a huge sized wolf up in his grill, Spiny #3 full round attacks Brawn. He lands both claws, but fails to land his bite for 19 and 16 damage. Enraged by the loss of his friend, Francisco drops a fireball on AH/22 hitting all the heroes except Neshi as well as Spiny #s 3 and 1 for 37 fire damage DC 21 reflex for 18. Spiny #1 takes the full blast, but spiny #3 saves.

Spaz's Gift: 4/6

Francisco AC 24/19/23 HP 155/213
Snaggletooth AC 37/12/32 HP 240/240 half speed
Spinosaurus 1 AC 28/8/26 HP 188/230 half speed
Spinosaurus 2 AC 28/8/26 HP 228/230 half speed
Spinosaurus 3 AC 28/8/26 HP 134/230 half speed
Spinosaurus 4 AC 28/8/26 HP 120/230 half speed
Mummy Lord 2 AC 24/14/21 HP 86/103 half speed

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 94/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  13d6=50 ; d20+15=16 ;
Wednesday July 15th, 2020 7:45:32 AM


Seeing Otakay go down brings a smile to Neshi's face, for just one moment, and then he changes position, after he is just missed by the spinosaurus.

Situated he casts chain lightening, turning the lightening bolt into fire, as first Frank then S4, S3, S1, M2, S2 and finally Snaggletooth are each struck.

Chain Fireball: 50 points damage; SR 16 Reflex DC Frank 26, Reflex DC for all others 24 for 25 points.

Active effects:

Resist fire 20 - ignore first 20pts fire damage/ round
Mage armor -
Stone skin 130/130
Bear's endurance - +2 fortitude saves
Heroes feast - +1 attack & Will saves, +4 poisons & fear
Resist lightning 10 - ignore first 20pts fire damage/ round
Hide from undead -
Displacement - 50% miss chance
Elemental body 1 - 125/130 rounds
____________________________

Remaining spell slots

0 - 9/9
1 - 7/8
2 - 5/7
3 - 2/7
4 - 1/7
5 - 2/7
6 - 0/5

'bat-'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:107/107,... 
Wednesday July 15th, 2020 9:54:54 AM

diminuitive bat-'Osul splats onto Vamir's shoulder, and digs deep (not into the shoulder!) to cast Heal (Hero Point spent) maximised to 130HP.

..., TTT(Minotaur: +1 on Perception and Intimidate checks), Heroes Feast*, Hide from Undead*(gone), Cat's Grace, Bear's Endurance*, Blindsense 20 ft., Low-light vision, Diminuitive, Flight 40' (Good)... Wildshape(XV):3/7, Lightning Lord:8/13, Storm Burst:8/10

Armand (Robert D)AC 29/touch 11/flat 24 HP 88/95 CMD 22 Character Sheet  d20+9=10 ; d20+10=17 ;
Wednesday July 15th, 2020 5:52:17 PM

Armand tries to avoid the fireball, Reflex 9, but is caught flat footed. However, because of the Resist Energy he cast upon himself he barely notices the singing.

He then casts Searing Light and aims at Fransico. Ranged Touch 17 (d20+10) but misses. Dang nabit!" He exclaims.

Then he clicks his heals and moves with HASTE into the room (AC is one better this round).

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (119/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, x, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, x(wis bonus), x (domain)
4 (4): x, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, x, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): x, Holy Sword(domain)
Channel Energy used 2/8 Highlight to display spoiler:
}



Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+15=32 ; d20+20=21 ; d20+20=31 ;
Wednesday July 15th, 2020 8:32:18 PM

Vamir nimbly dodges most of the fireball but is slightly singed as he pops back up a second to early. "Thank for the help brother," the witch says to Osul. Vamir points with his Rod of Quickening and casts Bestow Curse on Francisco (Will Save DC 20 SR 20, nat 1. Hero Point used SR 31) If it hits Francisco will have a negative 4 penalty on attack rolls, saves, ability checks, and skill checks. Vamir retrieves his broom from his haversack, mounts, and flys to AE12.

Spells:
Cantrips - all
1 - 4
2 - 5
3 - 5
4 - 4
5 - 4
6 - 4
7 - 2

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+14=29 ; d20+13=24 ; d20+15=26 ; d20+10=22 ; d20+21=25 ; d20+21=22 ; d20+16=35 ; d8+6=9 ; d6=2 ; d20+11=29 ; d8+6=13 ; d6=1 ;
Wednesday July 15th, 2020 8:35:24 PM

Reflex save Elyngael d20+14=29, success, evasion, no damage
Reflex save Brawn d20+13=24, success, evasion, no damage
Brawn's stoneskin absorbs 10 from each of the successful attacks.

Brawn (15 feet of the ground) attacks spinosaurus 3.
Bite d20+15=26 miss
2nd Bite d20+10=22 miss

Elyngael looks around now that Otakatay is down, she decides to see what unloading on spinosaurus 3 will do. Point Blank Shot, Rapid Shot, Pinpoint Targeting (one attack that targets Touch AC) and Many Shot (2 arrows first attack) running but may not matter right now improved precise shot (target gets no cover/concealment).

1st shot d20+21=25 miss
2nd shot d20+21=22 miss
3rd shot d20+16=35 damage d8+6=9, 1d6 electrical=2, total 11
4th shot d20+11=29 damage d8+6=13, 1d6 electrical=1, total 17
Total damage 28

BRAWN AC 29/16/27 CMD 24 HP 79/94

Brawn has stoneskin (92/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 74/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  d20+13=16 ; d20+9=29 ; d20+9=11 ; d20+9=14 ; d20+9=18 ; 4d6=14 ;
Wednesday July 15th, 2020 9:15:29 PM

Owen suffers the full effect of the fireball, but thankfully his Stoneskin absorbs some of the damage.

Owen shoots off three Scorching Rays at Francisco. The first one is very nearly a critical hit, but the other two miss. Ranged Touch attacks: 29 (Crit confirm 11), 14, 18. Francisco takes 14 fire damage.

DM Jeremy Battle Map  d20+6=26 ; d20+17=30 ; d20+17=28 ; d20+17=35 ; d20+17=23 ; d20+12=25 ; d20+7=20 ; d20=11 ; d20+26=30 ; d20+21=36 ; 4d6+43=50 ; 4d6+43=57 ; d20+18=35 ; d20+18=28 ; d20+18=24 ; 2d8+12=23 ; d20+12=21 ; d20+5=17 ; d100=46 ; d100=85 ; d100=27 ; d20+18=31 ; 2d6+12=15 ; d20+18=26 ; d20+18=21 ; d3=2 ; d20+18=32 ; 2d8+12=24 ; 14d6=52 ; 14d6=47 ;
Thursday July 16th, 2020 6:25:31 AM

Neshi sends some fire zipping around the room, Francisco somehow saved for half (Needed a nat 20 to save and somehow pulled it off). Spiny 3 and the mummy lord are the only ones who failed their saves. (Stupid dice roller loves me while I'm in the DM's chair but hates my PC's) Osul fixes Vamir up nicely, as Armand tried unsuccessfully to blast Francisco with some light. Vamir attempt to curse Francisco, but the lich's will save is just to high. (could only fail on a nat 1, rolled an 11) The witch then jumps on his broom and flies. Brawn misses spiny #3 but Elyngael sinks some arrows into the dino's thick hide. Owen sends a scorching ray at Francisco.

Without his master to guide him, Snaggletooth continues to go on a rampage trying to sink his deadly teeth into what ever is closest, which in this case is tie between Spiny's 1 and 2, but since spiny 2 is still partly hidden in the thorn wall, he will attack spiny #1, hitting the larger dino twice for 2 devastating attacks. Fearing for his life, spiny #1 will turn his attention to the powerful animal companion. It misses Snaggletooth with both his claws, but lands a bite for 23 damage. Spiny #2 remains stuck in the thorns, as does the Mummy Lord. Spiny #4 uses his reach to reach out and touch Neshi with a full round attack. One claw landed, but the other claw, as well as the bite missed due to Neshi's displacement. Neshi takes 15 damage. Spiny #3 full rounds Brawn. The quick wolf is able to dodge both claws, but gets nailed with a bite for 24 damage. Francisco uses his Mystic Theruge's Spell synthesis ability to fire off 2 spells, one from his divine list, and one from his arcane list. From the Arcane list he fires off a chain lightning aiming 1st at Armand for a DC 22 reflex save then at Vamir and Nesh who have a DC 20 reflex save. the chain lightning does 52 damage. From his divine list, He fires off a flame strike centered on Elyngael. The blast will hit Elyngeal, Brawn, Osul and Owen for 47 damage (half fire, half divine) with a DC 22 reflex save for half.

Spaz's Gift: 4/6

Francisco AC 24/19/23 HP 141/213
Snaggletooth AC 37/12/32 HP 192/240 half speed
Spinosaurus 1 AC 28/8/26 HP 56/230 half speed
Spinosaurus 2 AC 28/8/26 HP 203/230 half speed
Spinosaurus 3 AC 28/8/26 HP 56/230 half speed
Spinosaurus 4 AC 28/8/26 HP 95/230 half speed
Mummy Lord 2 AC 24/14/21 HP 36/103 half speed

bat-'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:60/107,...  d20+10=17 ; d20+13=24 ; 3d6=11 ;
Thursday July 16th, 2020 8:05:21 AM

{Reflex Save: 17}

'Osul flits 40' through the silence to find himself surprised he can hear again.

He calls another lightning bolt down - this time on Francisco {SR: 24, 3d6 = 11 damage, Save(Reflex) vs 26 for half damage}

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  d20+15=21 ; d20+11=31 ; d20+11=27 ; d20+11=30 ; d20+11=14 ; d20+16=23 ; 12d6=46 ;
Thursday July 16th, 2020 8:33:04 AM

Neshi ignores the damage from the Spinosaurus due to his stone skin spell, and between his dexterity and resistance, manages to ignore a majority of the lightning damage as well.

Getting the feeling that this is taking far too long, Neshi focuses on Francisco and sends three fiery bolts straight at the necromancer, hitting him three time in the chest. Scorching Ray; Ranged touch AC 31 (nat 20), AC 27 & AC 30, for 46 points, No Save, SR 23

Active effects:

Stone skin 115/130
Resist fire 20 - ignore first 20 pts fire damage/ round
Mage armor -
Bear's endurance - +2 fortitude saves
Heroes feast - +1 attack & Will saves, +4 poisons & fear
Resist lightning 10 - ignore first 10 pts fire damage/ round
Hide from undead -
Displacement - 50% miss chance
Elemental body 1 - 125/130 rounds
____________________________

Remaining spell slots

0 - 9/9
1 - 7/8
2 - 5/7
3 - 2/7
4 - 1/7
5 - 2/7
6 - 0/5

Armand (Robert D)AC 29/touch 11/flat 24 HP 88/95 CMD 22 Character Sheet  d20+9=19 ;
Thursday July 16th, 2020 5:57:33 PM

Armand tries to dodge the lighting, Reflex 19(d20+9), but can't quite do it. However, because of the Resist Energy lighting he cast from the scroll he resisted part of the damage.

He moves closer to Fransisco, saying, "You must be such a disappointment to your mother. Look at how you've turned out."

Armand then channels the healing power of Gargul, excluding the corpse of Okatakay(just in case) and Spinosaurs 4. Benefiting from the healing is Armand, Neshi, and 'Osul. 7d6 maxed is 42 hit points healed.
Oh and Fransico has to make a will save of 26 for half damage, for that 42 hitpoint channel.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (119/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, x, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, x(wis bonus), x (domain)
4 (4): x, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, x, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): x, Holy Sword(domain)
Channel Energy used 3/8 Highlight to display spoiler:
}


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 80/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+15=34 ; d20+11=17 ; d6=2 ; d20+19=21 ;
Thursday July 16th, 2020 7:52:22 PM

Vamir manages to avoid the brunt of the chain lightening taking half damage. (Reflex 34) Vamir casts Touch of Idiocy and sends his spectral hand to deliver the touch to Fransisco (Touch AC 17 SR: 21 2 Int, Cha, Wis dmg)

Spells:
Cantrips - all
1 - 4
2 - 4
3 - 5
4 - 4
5 - 4
6 - 4
7 - 2

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+14=28 ; d20+13=29 ; d20+15=25 ; d20+10=12 ; 3d6+11=27 ; d6=3 ; d6=6 ; d20+17=19 ; d20+21=38 ; d8+6=9 ; d6=4 ; d8+6=13 ; d6=1 ; d20+21=34 ; d8+6=14 ; d6=3 ; d20+16=27 ; d20+11=16 ;
Thursday July 16th, 2020 8:30:57 PM

Reflex save Elyngael d20+14=28, success, evasion, no damage
Reflex save Brawn d20+13=29, success, evasion, no damage
Brawn's stoneskin absorbs 10 from the successful attacks.

Brawn (15 feet of the ground) attacks spinosaurus 3.
Bite d20+15=25 miss
2nd Bite d20+10=12 miss
Oh I forgot Brawn has Animal Growth, BRAWN: +8Str, +4Con, -2Dex, +2NA, Next size category up} - may affect his attacks? - so that is a +4 to attacks because of strength increase.
So first attack would be a 29 total, which would hit. Damage (would that be 3d6 now, it's normally 2d6)
Damage 3d6+11=27 fire d6=3 frost d6=6 Total36
Trip attempt d20+17=19, I'm assuming that does not hit it's CMD.

Elyngael keeps targeting spinosaurus 3 will do. Point Blank Shot, Rapid Shot, and Many Shot (2 arrows first attack) running but may not matter right now improved precise shot (target gets no cover/concealment).

1st shot d20+21=38 arrow 1 damage d8+6=9, electrical d6=4, arrow 2 d8+6=13, electrical d6=1
2nd shot d20+21=34 damage d8+6=14, electrical d6=3
3rd shot d20+16=27 miss
4th shot d20+11=16 miss
Total damage 44

BRAWN AC 29/16/27 CMD 24 HP 65/94 (Brawn has 20 extra hitpoints because of the animal growth but I'm not recording them in his total right now.)

Brawn has stoneskin (82/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 60/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  d20+13=29 ; d20+9=20 ; d20+9=11 ; d20+9=18 ; 4d6=17 ;
Thursday July 16th, 2020 10:09:50 PM

Owen manages to avoid the bulk of the flame strike.

He singes Francisco with another Scorching Ray. Ranged Touch Attack: 20, 11, 18. It deals 17 Fire Damage.

DM Jeremy Battle Map  d20+12=30 ; d20=4 ; d20+26=33 ; 4d6+43=58 ; d20+21=40 ; 4d6+43=60 ; d20+28=35 ; d20+28=32 ; d20+28=43 ; 3d8+12=30 ; d20+12=23 ; d100=67 ; d100=47 ; d100=98 ; d20+18=34 ; d20+18=27 ; 4d6+24=41 ; 2d6+12=20 ; 2d6+12=24 ;
Friday July 17th, 2020 6:18:00 AM

Osul once again shows his shocking personality, as he drops some lighting on Snaggletooth, but the dino is able to evade the damage. (I know you said Francisco in your post, but Osul knows that Francisco and the mummy lords are immune to electrical damage.) Neshi brings the heat to Francisco. (Don't forget, spells that require an attack roll, score a 2x crit on a natural 20) Armand heals his friends closest to him physically, as he gets into Francisco's grill for some smack talk. The lich also is effected by the energy release, though he saves for half damage. Vamir attempts to dumb down Francisco, but can't seem to make contact with the lich (Touch AC 19, Actually I'm not sure if it would work on him anyway, as undead are immune to mind effecting spells. I'm going to ask on the DM board to see what the other think, because I'm uncertian.) Brawn rips a chunk out of spiny 3 (You calculated the animal growth right) Elyngael chucks a couple of arrows into spiny 3 dropping the dino. Seeing the dino drop, she sinks an arrow into Francisco. Owen fires off a scorching ray, and Francisco drops in a steaming, smoking pile.

Snaggletooth's enraged condition continues, as with one bite he rips the throat out of spiny 1, turning his attention to his next "antagonist" the mighty dino chomps down on spiny 2. Being attacked by friendly fire, spiny 2 switches gears from breaking free to self defense, and full round attacks Snaggletooth. Spiny 2 misses with both claws but nails Snaggletooth with his bite. The mummy lord goes into self preservation mode as he releases his breath weapon on Snaggletooth, but the quick footed dino is able to evade the damage. Spiny 4 continues to target Neshi, frustrated that he seems to be having such a hard time hitting the liontaur. He smiles as both his claws hit flesh, though his bite only finds air. Neshi takes 20 and 24 damage from the two claw attacks

Spaz's Gift: 3/6

Snaggletooth AC 37/12/32 HP 162/240 half speed
Spinosaurus 2 AC 28/8/26 HP 143/230 half speed
Spinosaurus 4 AC 28/8/26 HP 95/230 half speed
Mummy Lord 2 AC 24/14/21 HP 36/103 half speed

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  10d6=36 ;
Friday July 17th, 2020 11:41:10 AM

Feeling the strength of the spinosaurus's attack but none of the pain due to his stone skin spell, Neshi decides he has had enough being the dinosaur's pinata and hits Spiny 4 with a [b]lightning bolt; 36 points damage, Reflex DC 23 for 18 points. and then qickly moves away.

Active effects:

Stone skin 71/130
Resist fire 20 - ignore first 20 pts fire damage/ round
Mage armor -
Bear's endurance - +2 fortitude saves
Heroes feast - +1 attack & Will saves, +4 poisons & fear
Resist lightning 10 - ignore first 10 pts fire damage/ round
Hide from undead -
Displacement - 50% miss chance
Elemental body 1 - 125/130 rounds
____________________________

Remaining spell slots

0 - 9/9
1 - 7/8
2 - 5/7
3 - 2/7
4 - 1/7
5 - 2/7
6 - 0/5

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 80/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+19=26 ;
Friday July 17th, 2020 7:21:04 PM

Vamir walks to AG 19. The witch extends his hand a makes a fist as he casts suffocation on Snaggeltooth.
(Fortitude DC: 21 SR: 26)

Spells:
Cantrips - all
1 - 4
2 - 4
3 - 5
4 - 4
5 - 4
6 - 4
7 - 2

This spell extracts the air from the target's lungs, causing swift suffocation. The target can attempt to resist this spell's effects with a Fortitude save—if he succeeds, he is merely staggered for 1 round as he gasps for breath. If the target fails, he immediately begins to suffocate. On the target's next turn, he falls unconscious and is reduced to 0 hit points. One round later, the target drops to –1 hit points and is dying. One round after that, the target dies. Each round, the target can delay that round's effects from occurring by making a successful Fortitude save, but the spell effect continues for 3 rounds, and each time a target fails his Fortitude save, he moves one step further along the track to suffocation. This spell only affects living creatures that must breathe. It is impossible to defeat the effects of this spell by simply holding one's breath—if the victim fails the initial saving throw, the air in his lungs is extracted.

bat-'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:60/107,... 
Friday July 17th, 2020 8:24:15 PM

'Osul has a bad feeling, and to test it he casts Greater Dispel Magic on Spinosaurus 4.

Armand (Robert D)AC 29/touch 11/flat 24 HP 88/95 CMD 22 Character Sheet  d20+13=21 ;
Saturday July 18th, 2020 4:58:00 PM

Armand contemplates the over large T-Rex. He casts Dispel Magic on it to try and remove Animal Growth.
Dispel magic check. 21 (d20+13).

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (119/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, x, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): Dispel magic, Invisibility Purge, Searing Light, Daylight, x(wis bonus), x (domain)
4 (4): x, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, x, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): x, Holy Sword(domain)
Channel Energy used 3/8
}

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+19=26 ; d20+20=39 ; d20+20=36 ; 2d8+12=16 ; d6=5 ; d8+6=11 ; d6=3 ; d20+20=26 ; d20+15=16 ; d20+10=22 ;
Saturday July 18th, 2020 5:14:15 PM

Brawn (15 feet of the ground) moves in and attacks spinosaurus 4.
Bite d20+19=26 miss

Elyngael takes a 5 foot step around the corner and shoots spinosaurus 4. Rapid Shot, and Many Shot (2 arrows first attack) running but may not matter right now improved precise shot (target gets no cover/concealment).

1st shot d20+20=39 (potential crit,confirmed d20+20=36) arrow 1 damage 2d8+6=16, electrical d6=5, arrow 2 (not sure if it gets double damage too). d8+6=11, electrical d6=3
2nd shot d20+20=26 miss
3rd shot d20+15=16 miss
4th shot d20+10=22 miss
Total damage 35

BRAWN AC 29/16/27 CMD 24 HP 65/94 (Brawn has 20 extra hitpoints because of the animal growth but I'm not recording them in his total right now.)

Brawn has stoneskin (82/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Animal Growth, BRAWN: +8Str, +4Con, -2Dex, +2NA, Next size category up

Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).


bat-'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:60/107,...  d20+13=18 ; d3=2 ; d20+13=26 ; d20+13=27 ;
Saturday July 18th, 2020 8:19:16 PM

OOC: Did I miss something in an earlier description or is Snaggletooth not the same size it was in the Scrying?

And the three(?) checks for the Greater Dispel Magic: 18, 2 (please ingnore the d3 roll), 26 and 77.


bat-'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:60/107,... 
Sunday July 19th, 2020 12:55:13 AM

OOC: not my day: that should read ..., 26 and 27., my having tried to correct it from reading ..., 26 and 17.

DM Jeremy Battle Map 
Sunday July 19th, 2020 1:41:29 PM

When you entered the throne room, I mentioned Snaggletooth being bigger then remembered in the scrying, and that you assumed Otakatay cast Animal Growth.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 60/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  10d6=29 ;
Sunday July 19th, 2020 8:09:18 PM

Owen moves up and casts a Fireball at Snaggletooth, Spinosaurus 2, and Mummy Lord 2. They must make a DC 20 Reflex save or take 29 fire damage.

DM Jeremy Battle Map  d20+17=27 ; d20+14=23 ; d8=5 ; d20+17=29 ; d20+12=15 ; d20+7=26 ; d20+26=42 ; 6d6+43=67 ; d20+28=30 ; d20+28=35 ; d20+28=42 ; 3d8+12=25 ; d20+12=20 ; 6d8=32 ; d20+18=26 ; d20+18=32 ; d20+18=37 ; 2d6+12=18 ; 2d8+12=22 ;
Monday July 20th, 2020 6:08:45 AM

Neshi sends Spiny 4 a parting gift and he gets out of the dino's way. Spiny 4 saves for half. Vamir attempts to knock the wind out of Snaggletooth, but the dino saves and is only staggered this round. (Wade, please remind me in your post that the spell is still in effect, so I don't forget, thanks.) Osul attempts to dispel some buffs on Spiny 4, but either the spell caster was to powerful, or the awakened dino doesn't have any buffs currently cast on him. Armand tries to knock Snaggletooth down to size, but isn't quite able to do so. (Otakatay was a level 15 druid, so the required DC would be 26) Brawn misses Spiny 4 but Elyngael scores a crit on the big dino. (With manyshot, if one arrow hits, both hit, so if one crits, both crit. I rolled and added the extra damage for you, I rolled 5+6=11) Owen drops the ball, the fireball that is! Spiny 2 and the mummy lord make their saves, but Snaggletooth takes the full blast.

Snaggletooth in his current staggered condition, continues in his enraged state, and chomps down on Spiny 2. Spiny 2 lashes back at Snaggletooth. He misses with both claws, but lands his bite attack. The mummy lord still considers Snaggletooth the greater threat, and so he releases a 2nd breath weapon on the angry dino. Spiny 4, unhappy that his favorite punching bag has moved, and realizing things are decidedly not in his favor, changes tactics, as he lashes out at Brawn with both claws, but attempts to sink his teeth into Armand. The dino lands one of his claw attacks, and Brawn takes 18 damage. He also lands his bite, and Armand takes 22 damage

Spaz's Gift: 3/6

Snaggletooth AC 37/12/32 HP 92/240 half speed
Spinosaurus 2 AC 28/8/26 HP 62/230 half speed
Spinosaurus 4 AC 28/8/26 HP 31/230 half speed
Mummy Lord 2 AC 24/14/21 HP 22/103 half speed

bat-'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:60/107,...  d20+13=31 ;
Monday July 20th, 2020 7:09:35 AM

'Osul keeps half an eye on the in-fighting - but doesn't want to interupt.

He looks as Spinosaurus 4 takes on his friends again - he should have known better, but he had to be sure. He casts a spell on it — Baleful Polymorph (SR:31, Fort vs DC28 to negate. If failed, Will vs DC28 to retain its sense of self, etc.) Garden skink - the bat is getting hungry with all this flitting about.

If a meal isn't in the offing, he'll flit over to Brawn, and work out if he can help him.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  10d6=42 ;
Monday July 20th, 2020 4:10:37 PM


Neshi uses one of his last fireball spells and drops it in the middle of the three combatants. Fireball; 42 points damage; reflex DC 23 for 21 points.

Active effects:

Stone skin 71/130
Resist fire 20 - ignore first 20 pts fire damage/ round
Mage armor -
Bear's endurance - +2 fortitude saves
Heroes feast - +1 attack & Will saves, +4 poisons & fear
Resist lightning 10 - ignore first 10 pts fire damage/ round
Hide from undead -
Displacement - 50% miss chance
Elemental body 1 - 123/130 rounds
____________________________

Remaining spell slots

0 - 9/9
1 - 7/8
2 - 5/7
3 - 1/7
4 - 1/7
5 - 2/7
6 - 0/5


Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+19=28 ; 3d6+11=24 ; d6=1 ; d6=2 ; d20+17=32 ; d20+14=33 ; 3d6+11=25 ; d6=3 ; d6=1 ; d20+20=34 ; d8+6=9 ; d6=6 ; d8+6=11 ; d6=5 ; d20+20=26 ; d20+15=16 ; d20+10=14 ;
Monday July 20th, 2020 5:54:02 PM

Same tactics, unless 'Osul's spell changes then Brawn (15 feet of the ground) hold position but Elyngael will switch to Spinysaurus 2.

Brawn attacks Spinysaurus 4(or 2 on a move).
Bite d20+19=28 damage 3d6+11=24 fire d6=1 frost d6=2
trip attempt d20+17=32.
2nd bite (if 'Osul's spell failed,) d20+14=33 damage 3d6+11=25 fire d6=3 frost d6=1

Elyngael shoots spinosaurus 4 (or #2). Rapid Shot, and Many Shot (2 arrows first attack) running but may not matter right now improved precise shot (target gets no cover/concealment).

1st shot d20+20=34 arrow 1 damage d8+6=9, electrical d6=6, arrow 2 d8+6=11, electrical d6=5
2nd shot d20+20=26 miss
3rd shot d20+15=16 miss
4th shot d20+10=14 miss
Total damage 31

BRAWN AC 29/16/27 CMD 24 HP 57/94 (Brawn has 20 extra hitpoints because of the animal growth but I'm not recording them in his total right now.)

Brawn has stoneskin (72/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Animal Growth, BRAWN: +8Str, +4Con, -2Dex, +2NA, Next size category up

Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

Armand (Robert D)AC 29/touch 11/flat 24 HP 76/95 CMD 22 Character Sheet 
Monday July 20th, 2020 6:05:30 PM

Armand realizes that there is no where in his immediate area out of reach of the frickin' huge dinosaur. "Hey buddy, you realize your master is dead? Surrender now or you're going to be joining him."

He then calls upon Gargul to grant him Divine Presence (8th) 30ft aura grants allies Sanctuary spell DC = 10 + 1/2 level + wisdom mod, anything that wants to try to attack me needs to make a 22 will save, and of course that applies to any allies in 30 feet of me, unless they make an attack.

He then clicks his heals Swift action activating his boots of speed and zooms for safety.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (109/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, x, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): x, Invisibility Purge, Searing Light, Daylight, x(wis bonus), x (domain)
4 (4): x, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, x, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): x, Holy Sword(domain)
Channel Energy used 3/8
}

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 80/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+19=23 ;
Monday July 20th, 2020 6:53:48 PM

Vamir extends his hand a makes a fist as he casts suffocation on Spinosaurus 2. (Fortitude DC: 21 SR: 23) 1/3

Spells:
Cantrips - all
1 - 4
2 - 4
3 - 5
4 - 4
5 - 3
6 - 4
7 - 2

Suffocation (Fortitude DC: 21 SR: 26) Round 2/3
This spell extracts the air from the target's lungs, causing swift suffocation. The target can attempt to resist this spell's effects with a Fortitude save—if he succeeds, he is merely staggered for 1 round as he gasps for breath. If the target fails, he immediately begins to suffocate. On the target's next turn, he falls unconscious and is reduced to 0 hit points. One round later, the target drops to –1 hit points and is dying. One round after that, the target dies. Each round, the target can delay that round's effects from occurring by making a successful Fortitude save, but the spell effect continues for 3 rounds, and each time a target fails his Fortitude save, he moves one step further along the track to suffocation. This spell only affects living creatures that must breathe. It is impossible to defeat the effects of this spell by simply holding one's breath—if the victim fails the initial saving throw, the air in his lungs is extracted

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 60/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Monday July 20th, 2020 7:49:36 PM

Owen watches cautiously to see how the other Wardens' powerful spells affect the fight.

DM Jeremy Battle Map  d20+20=23 ; d20+17=34 ; d20+12=29 ; d20+7=16 ; d20+14=18 ;
Tuesday July 21st, 2020 5:53:50 AM

Osul turns spiny 4 into bat food. The wee lizard tries to get away, only to be swooped down on and eaten by the polymorphed Druid. Neshi drops his last fireball on the remaining combatants, killing the mummy lord outright. Spiny 2 saves for half. Snaggletooth also makes his save and evades. Elyngael and Brawn finish off Spiny 2. Armand creates a 30ft protective barrier. Owen keeps any eye on the action. Vamir continues his suffocation spell, and Snaggletooth instantly can't breath. There is a look of terror in the animal's eyes, as the air leaves his lungs. He tries to roar, in his anger and fear, but of course nothing comes out.

All the combatants are dead except for Snaggletooth, who is struggling to breath, what do our intrepid heroes do now?

Spaz's Gift: 3/6

Snaggletooth AC 37/12/32 HP 92/240 half speed

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Tuesday July 21st, 2020 8:11:24 AM


Well what do we need to do to make sure none of these guys comes back a third time? Should we start by beheading things, burn them, what?


bat-'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:58/107,...  d8=2 ;
Tuesday July 21st, 2020 6:03:27 PM

'Osul dismisses the Spiked Stones, and winds up to Human form.

"Can we ease its suffering, or hasten this?", he asks, walking up towards the rest of the wardens.

Armand (Robert D)AC 29/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Tuesday July 21st, 2020 6:33:27 PM

"We killed it's master, it's not just going to give up. Plus we still have those baboons behind us and some more doors." He turns to Neshi. "We gather the dust of the mummies, there's a complex set of spells that will need to be cast. And we still need to find Francisco's phyactery."

Armand see's that everyone appears to be within 30 feet so he will channel to heal everyone up. Max channel 7d6 is 42. Everyone is healed 42 hit points.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (109/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, x, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): x, Invisibility Purge, Searing Light, Daylight, x(wis bonus), x (domain)
4 (4): x, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, x, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): x, Holy Sword(domain)
Channel Energy used 3/8
}

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Tuesday July 21st, 2020 8:08:48 PM

Vamir nods to Osul, and sighs in relief as the healing washes over him. "We will know in about 6 seconds what will happen next," the witch says pointing at Snaggeltooth. "If the spell takes hold a single arrow from Elyngael will dispatch him. If not we still have a fight on our hands"

Spells:
Cantrips - all
1 - 4
2 - 4
3 - 5
4 - 4
5 - 3
6 - 4
7 - 2

Suffocation (Fortitude DC: 21 SR: 26) Round 2/3
This spell extracts the air from the target's lungs, causing swift suffocation. The target can attempt to resist this spell's effects with a Fortitude save—if he succeeds, he is merely staggered for 1 round as he gasps for breath. If the target fails, he immediately begins to suffocate. On the target's next turn, he falls unconscious and is reduced to 0 hit points. One round later, the target drops to –1 hit points and is dying. One round after that, the target dies. Each round, the target can delay that round's effects from occurring by making a successful Fortitude save, but the spell effect continues for 3 rounds, and each time a target fails his Fortitude save, he moves one step further along the track to suffocation. This spell only affects living creatures that must breathe. It is impossible to defeat the effects of this spell by simply holding one's breath—if the victim fails the initial saving throw, the air in his lungs is extracted

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+22=30 ; d8+6=9 ; d6=6 ; d8+6=8 ; d6=5 ;
Tuesday July 21st, 2020 8:24:31 PM

[b]"I think putting him down is for the best. His master is dead. What's an animal companion without some to be a companion for?" Elyngael lets fly with 2 adamantine arrows at Snaggletooth, because she suspects he may have stoneskin working for him. She uses pinpoint targeting (one attack that targets Touch AC) and many shot (2 arrows first attack),and Improved precise shot (target gets no cover/concealment).

1 shot, d20+22=30 (touch AC), arrow 1, damage d8+6=9 electrical d6=6, arrow 2 damage d8+6=8, electrical d6=5

BRAWN AC 29/16/27 CMD 24 HP 94/94 (Brawn has 20 extra hitpoints because of the animal growth but I'm not recording them in his total right now.)

Brawn has stoneskin (72/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Animal Growth, BRAWN: +8Str, +4Con, -2Dex, +2NA, Next size category up

Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 60/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  d20+13=16 ;
Tuesday July 21st, 2020 8:30:59 PM

Seeing the fighting in the room nearly resolved, Owen returns to the Wall of Ice and tries to peer through. Is there movement on the other side? Will the Wardens have enemies as soon as it falls? Perception: 16.

DM Jeremy Battle Map 
Wednesday July 22nd, 2020 5:58:29 AM

Neshi asks what's the proper procedure for keeping the undead dead. Osul ask for a humane end for Snaggletooth, which seems fair considering he's just a mindless beast. Armand reminds Osul that with the death of his master, Snaggletooth isn't going to give up, and answers Neshi's question about the undead. He also reminds everyone about the other baboons, as he heals his friends. Vamir let's everyone know that his spell is either going to put down the beast, or Snaggletooth may continue to be a problem. Elyngael believes putting Snaggletooth down is for the best, and fires two arrows into the beast. Owen goes to check their flank, but trying to peer through 5ft of ice isn't the easiest thing to do. As far as he can tell, the coast is clear for the moment.

And of course, Snaggletooth is able to snap out of Vamir's spell, but the event seems to have taken the rage out of the dino, and he tries to get away from the Wardens, but of course he isn't able to go anywhere, and so he huddles in the corner of the north wall and wall of thorns. He has all the markings of a terrified, and cornered animal, mainly, due to the fact that, he is a terrified and cornered animal. Everyone can make a DC 20 knowledge nature check, except for Osul and Elyngael, for them it is a DC 15 check. Highlight to display spoiler: {You believe that Snaggletooth can possibly be talked down, via wild empathy, avoiding the need to destroy the magnificent animal.}

Spaz's Gift: 2/6

Snaggletooth AC 37/12/32 HP 64/240 half speed

bat-'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,...  d20+31=44 ; d20+13=28 ; 2d4+13=17 ;
Wednesday July 22nd, 2020 9:09:15 AM

{Knowledge(Nature):+31}
OOC: That is true, we probably could save the dinosaur. I'm not familiar with any tyrannosauruses in The Wood {Check:44} and The Tree is no place for it, so we would likely have to escort it back beyond the plateaus to be amongst its own kind - right?

'Osul puts the case forward - Calm Animal, Wild Empathy, and Charm Animal (as a back up) makes this doable. Dig deep to try to dispel the Animal Growth - risks the related Con drop having detrimental effects.

He gets on with it - Calm Animal and move to just within 30' of Snaggletooth.
Up to 17HD of Snaggletooth, SR:28, Will Save vs 24

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+12=17 ;
Wednesday July 22nd, 2020 5:46:20 PM

Knowledge Nature d20+12=17
"I think 'Osul is trying to calm the t-rex. It might work. But then we're faced with the problem of what to do with it." She readies an arrow. "Just in case."

BRAWN AC 29/16/27 CMD 24 HP 94/94 (Brawn has 20 extra hitpoints because of the animal growth but I'm not recording them in his total right now.)

Brawn has stoneskin (72/130), heroes feast, hide from undead, air walk, protection from lighting 60.
Animal Growth, BRAWN: +8Str, +4Con, -2Dex, +2NA, Next size category up

Elyngael has barkskin +3 AC (now in header), heroes feast, hide from undead, protection from lighting 60, stoneskin (130/130).

Armand (Robert D)AC 29/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Wednesday July 22nd, 2020 6:20:03 PM

"Hey we can at least shut these double doors from the hallway and barricade it some. We still have those baboons out there." Armand shakes his head and walks to the western door of the throne room, muttering to himself. "A wounded, befrit, animal is not something that should be kept around the campsite."

He casts Detect Magic and begins to inspect Fransico's and Otakaya's corpses.
?Perception? I'm taking my time, unless Snaggletooth goes crazy again, and unless someone doesn't shut the doors soon.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Hide from Undead
3 - Air Walk on Brawn, 130 minutes.
4 scrolls: Protection from Energy -Lighting, 60 hp, on Brawn, Atlas, Elyngael, 'Osul.
5 scrolls: Resist Energy - Lighting 10hp/attack, Armand, Owen, Vamir, Vamir's plant, Neshi.
6 Stoneskin (109/130)
7 Shield of Faith, +4 to AC in header
8 Resist Energy - Fire (armand)30hp


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, x, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): x, Invisibility Purge, Searing Light, Daylight, x(wis bonus), x (domain)
4 (4): x, Dismissal, Neutralize Poison, x, Holy Smite (domain), Restoration (wis bonus)
5 (3): x, x, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): x, Holy Sword(domain)
Channel Energy used 3/8
}

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+19=30 ;
Wednesday July 22nd, 2020 8:03:18 PM

Vamir walks to the door taking Armands advice and prepares to shut the doors when Owen returns to the room. Looking over at Snaggeltooth the witch can't help but feel bad for the beast. (Knowledge Nature 30). "Anything good over there?" Vamir asks Armand

Spells:
Cantrips - all
1 - 4
2 - 4
3 - 5
4 - 4
5 - 3
6 - 4
7 - 2

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 60/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Wednesday July 22nd, 2020 8:58:01 PM

Owen moves away from the door, getting out of the tyrannosaurus' way.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Wednesday July 22nd, 2020 8:59:05 PM

Well before we head back out there we probably ought to check out the doors at the sides of the roms and check out the throne area pretty well.

DM Jeremy Battle Map  d20+6=20 ;
Thursday July 23rd, 2020 6:19:05 AM

Osul realizes that killing Snaggletooth may not be necessary, and that perhaps he can be released to the wild. He is certain that dinosaurs don't generally dwell in the Culverwood, but recalls that they dwell in the jungles and savannas of Cythonia, among the plateaus, which is often called the thunderlands, because of the great beasts. he casts calm animals on Snaggletooth, and the dino instantly calms down. Elyngael realizes what Osul is trying to do. She readies an arrow just in case, but watches and waits to see what will happen. Armand suggests that someone shut the door. He isn't certian about the whole taming of Snaggletooth thing, but he doesn't interfer, as he casts detect magic on the corpses of Otakatay and Francisco. his magic radar instantly pings, and as he takes his time, he finds a ring and a pair of bracers on Otakatay giving off magical auras. (conjuration on the bracers and abjuration on the ring). On Francisco his radar pings on a pair of bracers and a headband. (conjuration on the bracers, and transmutation on the headband).

DC 31 spellcraft Highlight to display spoiler: { The headband is a +4 headband of mental superiority. tuned to linguistics and diplomacy.}
DC 22 spellcraft Highlight to display spoiler: { one of the bracers is a +5 bracers of armor, and the other is a +3 bracers of armor. }
DC 20 spellcraft Highlight to display spoiler: { the ring is a +4 ring of protection.}

Vamir prepares to close the doors, as per Armand's suggestion, of course he waits for Owen to enter the room, as it would be rude to slam the door in his face. He asks Armand if he has found anything of interest. Owen moves away from the door, making sure to stay away from Snaggletooth. Neshi suggest searching the this room as well as the rooms to the right and the left, before heading out.

With Snaggletooth calmed via Osul's spell, he is now in a state of indifference. A DC15 wild empathy check, from either Osul, Elyngael, or both will move him to friendly. Neshi suggested searching the throne room, and the side rooms, but what will be the next step for our intrepid heroes?

bat-'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,...  d20+12=13 ; d20+14=29 ;
Thursday July 23rd, 2020 8:42:29 AM

Sense Motive: 13 "Well, he isn't an uplift. I'll wear the risk and responsibilty, and Elyngael and can keep him covered."
'Osul moves cautiously forward towards Snaggletooth, and is in no rush. {Wild Empathy: 29}

Armand (Robert D)AC 29/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+9=23 ; d20+9=20 ; d20+9=27 ;
Thursday July 23rd, 2020 6:46:22 PM

Armand looks at the goods deep in thought.
Spellcraft 23, 20, 27. (d20+9) "Hey Owen, Come here and take a look at this stuff. This is a ring of Protection +4." He holds up the ring. "But I have no idea what this head band and these 2 sets of Bracers do."

Armand then goes to the mummy lord piles and begins scooping their remains into a bag he had ready for this. Someone with some good skills in looking for loot should also look for the more mundane stuff in this room, like on Otakaatay and Francisco, and anywhere else loot is likely to be. Then we need to explore these side rooms."

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116 
Thursday July 23rd, 2020 8:15:18 PM

Elyngael remains watchful with an arrow ready."Osul, I've still got him covered. See what you can do." Elyngael's eyes remain focused on Snaggletooth while she replies briefly to Armand "Armand, the ring of protection +4 would be a big help to me. I'll add my interest in it,".

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  d20+15=19 ; d20+15=20 ; d20+15=23 ; d20+15=29 ; d20+11=19 ; d20+11=24 ;
Thursday July 23rd, 2020 8:33:46 PM


Stopping to look at the pile in front Armand as he gets ready to inspect the throne area.

Pointing to one set of bracers he says,

"Those bracers there are +3 armor, the other set I am not sure. I concur about the ring as well. Don't know about the circlet."

Neshi then starts searching the throne area for hidden spaces and doors. Perception 19 & 24



CDM Jerry [OOC post] 
Thursday July 23rd, 2020 10:27:50 PM

Sent this out this evening:

Woldians!

Our only means of communication is via email.  That means that as a part of your membership, you are responsible for checking email daily.  The easy way of course is to check emails before making your post.  Even if you are playing via phone at times, check your email.

We've only had to fuss at a few over the years for not reading emails.  We've only had to threaten 1 with probation for not communicating.  We have seen an increase in difficulty when trying to reach members [players and DMs] over the last year or two so I'm sending this reminder.

To be a member here, this is one of your responsibilities like posting.  I'm tempted to have Sheriff Zach list names of folks who did not reply to emails within 24 hrs on posting days.  No I'm not there yet.  :)
So anyway, please check your email.  :)

CDM Jerry

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+26=28 ; d20+21=35 ;
Thursday July 23rd, 2020 11:14:34 PM

Vamir shuts the door and walks over to the magical items he helps identify one of the bracers as a +5 bracers of armor, the other as a +3 bracers of armor, and the ring as a +4 ring of protection. "Sorry that headband is something I can't identify." Vamir searches the bodies and the room, and looking for items of value (Perception DC 35).

Spells:
Cantrips - all
1 - 4
2 - 4
3 - 5
4 - 4
5 - 3
6 - 4
7 - 2

OOC: When we identify the headband Vamir is interested

DM Jeremy Battle Map 
Friday July 24th, 2020 6:11:20 AM

Osul tries to sense the DM's motives and realizes, that he is motivated by thick cut medium rare rib eye steaks. Never mind, he was referring to Snaggletooth, my bad. Snaggletooth seems very chill at the moment, and Osul is pretty sure his spell worked. The drastic change from terrified, to indifferent is pretty extreme after all. Osul then tries to push his luck, and after some soothing words and body gestures, the over-sized lizard trots over to the Druid and gives him a big, sloppy kiss. Snaggletooth's tongue is almost as big as Osul, and the Druid is licked from top to bottom by the friendly animal. Armand is able to figure out what the ring is, but needs help with the rest. He also scoops up the remains of the mummy lords in preparation for the spells needed to end them permanently, as he asks his friends to check for more loot before heading out of the room. Elyngael let's Osul know she's got his back, and puts in a bid for the ring of protection. Neshi confirms Armand's assessment about the ring of protection, and is able to identify one set of bracers, but isn't certain about the other pair, or the headband. Jerry gives an announcement referring to e-mails, thankfully, you guys are all pretty darn good at replying in a timely fashion. Vamir realizes that the other set of bracers is a set of +5 bracers of armor, and with some help from Armand and Neshi he is able to identify the headband as a +4 headband of mental superiority, that is tuned to diplomacy and linguistics (I allowed Neshi's and Armand's attempts to act as aid another, and since Vamir rolled a 28, two people aiding makes 32, which passes. Also, if someone decides to keep the headband I'll allow them to decide which languages they gain, as they will get one per level)

Vamir and Neshi give the room a more complete search. They find the 3 mummy lord's spears, and realize they are identical, in appearance, to the +1 spear found on the Mummy Lord the Wardens were able to destroy back at the Tree, and surmise that they are the same. With Snaggletooth in a friendly mood, they are able to see that he is wearing Mithril breastplate barding. He is also wearing a stout leather belt, and a necklace, both seem a bit out of place on an animal, and your pretty sure that they aren't there because Otakatay was coo-coo for Coco Puffs.

To simplify things for you guys, here is a list of what has been found in the room:
+1 spear (3)
+4 headband of mental superiority
+5 bracers of armor
+3 Bracers of armor
+4 ring of protection
Leather belt (Still on Snaggletooth, and unidentified)
Necklace (Still on Snaggletooth, and unidentified)
Mithril Breastplate Barding

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Friday July 24th, 2020 7:11:46 AM


Seeing the rex slobber all over Osul, Neshi comments. Umm guys, I have a feeling that "Snaggletooth here is much too much of a pet to live on his own. He seems far to domesticated....

bat-'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,...  d20+28=46 ; d20+30=43 ;
Friday July 24th, 2020 7:54:44 AM

'Osul leaves the conversation about magic items to those not covered in dino slobber. Something about the spinosaurus carcasses makes him think of thick cut medium rare rib eye steaks, but having just eaten one, he's in no rush for another.

If he can encourage Snaggletooth to lay down, he will tend to the cuts on his feet. He wonders if Roll over and Play dead are in his training. Again, happy for this to play out over time, and it's probably safer to let the Animal Growth spell (if that is what it is) peter out. Whilst this goes on, he is listening for sounds from beyond the chamber.

{Heal check: 46, Perception: 43}

bat-'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,... 
Friday July 24th, 2020 7:41:23 PM

'Osul leaves the conversation about magic items to those not covered in dino slobber. Something about the spinosaurus carcasses makes him think of thick cut medium rare rib eye steaks, but having just eaten one, he's in no rush for another.

If he can encourage Snaggletooth to lay down, he will tend to the cuts on his feet. He wonders if Roll over and Play dead are in his training. Again, happy for this to play out over time, and it's probably safer to let the Animal Growth spell (if that is what it is) peter out. Whilst this goes on, he is listening for sounds from beyond the chamber.

{Heal check: 46, Perception: 43}

Armand (Robert D)AC 29/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Friday July 24th, 2020 8:28:19 PM

OOC Kent, are you keeping the loot log?

Armand finishes gathering the mummy dust. "We can't tarry here over long, if simply because those dinosaurs are going to start going ripe. Since Francisco and Otatakay were both headed toward this door," he points to the west door, "I think we should try it first. Unfortunately I don't think we have anyone in our party suited to do lock picking or trap checking."

Armand goes over to the west door of the throne room and attempts to open it.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Friday July 24th, 2020 9:39:21 PM

(OOC: ummm do we have an accurate up to date file for it? I certainly can try to...)

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116 
Sunday July 26th, 2020 2:15:52 PM

"'Osul let me know if you need any help with him. I think we should try and get some of that stuff off him, though at that size I'm not sure what use it would be to any of us." Seeing Armand reaching for the door, Elyngael and Brawn rush over there.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Sunday July 26th, 2020 10:12:15 PM

Vamir glances at Snaggeltooth and makes a mental note to identify the items if they can remove them from the animal. "If the door appears locked from the other side I can pass through and try and open it from that side. Maybe do a bit of scouting."

Spells:
Cantrips - all
1 - 4
2 - 4
3 - 5
4 - 4
5 - 3
6 - 4
7 - 2

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 60/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  d20+35=50 ; d20+35=53 ;
Sunday July 26th, 2020 11:23:04 PM

If the group manages to remove the items from Snaggletooth, Owen casts Identify to discover their nature. Spellcraft: 50, 53.

DM Jeremy Battle Map 
Monday July 27th, 2020 6:44:45 AM

Neshi wonders if Snaggletooth is too domesticated to be returned to the wild. Osul wishes to let the animal growth spell run it's course and as he tries to tend to the dino's wounds. the dino s happy to comply with the Druid's wishes. Osul doesn't hear anything from the two side rooms, but he can hear the baboons out in the hallway. It sounds like they are just now gathering on the other side of Neshi's ice wall. he even hears what must be the captain bark out a highly muffled order, just barely hearing the words, "Look sharp men, we want to look like we are doing our part when Lord Otakatay finishes of those invaders!" Armand braves any possible traps on the west door, but fortunately there isn't one. He opens the door to a sizable room containing a couple of tables, some chairs, a chest, and a bookcase. On the bookcase, he spies multiple volumes of the same leather bound journaling books found on Francisco, back at the Tree of Parting, and on one of the tables, there is another one. Elyngael offers to help Osul, not certain if they will be able to use any of the stuff due to it's size, but then she remembers that most magical items, with the exception of armor and weapons magically size to fit the user, thus the same ring can be worn by both a storm giant and a pixie. Seeing Armand open the door however, causes her and brawn to run to the clerics side, just in case. Vamir is ready to use magic to enter the room if needed, and maybe do some scouting. Owen is ready to identify the items on Snaggletooth.

As time ticks on, the animal growth spells on Brawn and Snaggletooth wear off, and the two animals revert to their normal large size, which is a good thing if you desire to traverse tha halls again. Osul is able to remove the belt and necklace without any problems, though since no one can use the barding unless it is reforged to fit another large sized creature, which is defiantly an option. he decides to keep it on the dino for now. Owen is easily able to identify the necklace as an Amulet of Mighty Fists with both the frost and shock abilities, and the belt as a +4 Belt of Physical Might (Str and Con) the Mithril barding doesn't ping any magical auras, but a large sized, mithril breastplate for a non-humanoid costs 16,800gp. (200+4000x4)

With the quick scan of the room, it becomes clear that this is Francisco's private chamber, as the journals give it away. do our heroes wish to search the room more thoroughly, do they wish to move on, or do they wish to do something that catches their DM completely unawares, forcing him to scramble to come up with something on the spot, a feat that they excel at.:)

Spaz's Gift: 2/6

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Monday July 27th, 2020 3:11:22 PM


Hmm, I wish we had some way of depositing Otakatay body out there with them, maybe they would just go away....

Before you all go in perhaps we could toss something through and along the floor to trip any possible traps... Perhaps even Otakatay here.

[/link]-'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,...  d20+30=41 ;
Monday July 27th, 2020 6:02:20 PM

'Osul agrees with Armand and gives Elyngael a thumbs-up sign.

"Well, we could come over there, check the room for traps, both magical and as best as I can for the physical.", responds 'Osul in hushed tones, before pointing to the main door.

He makes his way over (I'm guessing Snaggletooth follows) and (in addition to Vamir going through) casts Detect Magic.

Now maybe he will actually understand what was meant by a place of power. He takes the three rounds to gather what information he can, before checking for physical traps Perception: 41}

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Monday July 27th, 2020 6:23:46 PM

Armand overhears Neshi's comments. "Just put Otakatay's body on the other side of those double doors. Then close them and barricade them. Maybe Brawn and dino can help shove one of the spinysauruses in front of the door."

Armand casts Detect Magic and will carefully go over Francisco's room. He takes all the books and such and put them in his bag of holding. He's being extra searchy and seeking out the phylactery, as well as any loot.
taking 20 on search, perception is 7, so 27 total.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+21=40 ;
Monday July 27th, 2020 8:04:22 PM

Vamir looks at Armand, "I agree, putting the body there should discourage the primates to follow us. We should do that, search the private quarters, and then continue. I can cast ethereal jaunt up to 4 times, but that will be all of my 6th level spells." Vamir walks back to Okatay and begins to drag the body to the initial double doors. Following that he will search Francisco's private chambers (Perception DC 40)

Spells:
Cantrips - all
1 - 4
2 - 4
3 - 5
4 - 4
5 - 3
6 - 4
7 - 2

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 60/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  d20+13=19 ;
Monday July 27th, 2020 8:33:18 PM

Owen checks the doors at the other end of the room. Perception: 19.

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+19=28 ;
Monday July 27th, 2020 9:45:46 PM

Brawn and the dino help shove one of the spinysauruses in front of the door. After they do that, Elyngael proceeds with a search of Francisco's chambers.

Perception d20 + 19 = 28


DM Jeremy Battle Map 
Tuesday July 28th, 2020 6:17:09 AM

Neshi wonders if giving the baboons Otakatay's body would cause them to leave. he also considers creating some tripping hazards, even considering using Otakatay. Osul heads over and checks the room for magic, hoping to find some traps, before they find him. However, the only magic ping is found on, or more accurately inside the chest. he does a visual scan for traps and also comes up empty. Armand also casts detect magic, as he grabs the books. besides the journals, there are multiple other books, mostly non-fiction, history stuff, but one title sticks out, "Becoming a Lich for Dummies". As he does a thorough search of the room, he opens the chest and finds a pair of boots that ping conjuration, a set of goggles that ping transmutation, 8 prisms of a dusty rose hue that have a variety of auras, and a garnet pendant with no chain that pings necromancy, a sack of coins, and the black glowing fist sized gem, seen when scrying for Francisco, which pings very strong necromancy. You know right away that this is Francisco's Phylactery! Armand suggests chucking Otakatay's body between the wall of ice and the double doors. and then seeing if Brawn and Snaggletooth could drag a spinosauras in front of the door as a barricade. Vamir agrees with moving Otakatay's body and makes it happen. he also helps search Francisco's chamber. Owen checks the doors on the opposite side of the room. He doesn't hear or see anything out of the ordinary. Elyngael and Brawn try dragging a spinosaurus, but aren't able to get it to move. (they weigh upwards of 25,000lbs) Snaggletooth sees Brawn and Elyngael tugging at the heavy dino, and thinks it's a game, so tries to help, but it still doesn't budge.

Boots Spellcraft DC 20 Highlight to display spoiler: {boots of teleportation}
Goggles Spellcraft DC 14 Highlight to display spoiler: {goggles of night}
Prisms Spellcraft DC 21 Highlight to display spoiler: {dusty rose prism ioun stones}
Pendent Spellcraft DC 21 Highlight to display spoiler: {slotless phylactery of positive channeling, designed to attach to ones holy symbol, It costs 22,000gp}

Before Vamir chucks the Otakatay's body out the doors, he hears the baboons complaining about not being able to see, and wondering where this fog came from. When he opens the doors, all he sees is a thick fog, and he realizes that time ran out on Neshi's wall of Ice, and that fog will last 10min. He chucks the body out and then re-closes the door. The door does have a large beam that can be slid into slots to seal the door, though it will take two people to lift it. I will assume since Elyngael wasn't able to move the dino, that she would have asked Vamir to assist her in placing the beam, thus sealing the door.

The door is barricaded, the passage is protected by a fog for 10 min, and there's another room to search. What will our intrepid heroes do next?

Spaz's Gift: 2/6

[/link]-'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,...  d20+5=17 ; d20+5=7 ; d20+5=14 ; d20+5=17 ;
Tuesday July 28th, 2020 6:58:55 AM

Spell Craft checks (in order): 17, 7, 14, 17 - Yep, they are all magical, but nope - no clue how.

"Do the Francisco spells have to happen here and now?", 'Osul asks as he crosses back to Elyngael, Brawn, and Snaggletooth, to then ask, "Do you need a hand, Owen?"

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d20+17=20 ; d20+14=27 ; d20+9=26 ; d20+9=15 ; d20+9=24 ; d20+9=19 ;
Tuesday July 28th, 2020 10:57:45 AM

Armand is more concerned with how to destroy Francisco's Phylactery, other than just smashing it with his adamantine hammer.
Knowledge Religion: 20 (d20+17)
Knowledge Arcane: 27 (d20+14)

He comes into the main room with the goods and holds the Phylactery on high. "We need to destroy this, I just want to make sure we do it right. I think I've got an idea but want to make sure. Anyone have any thoughts?"

"Oh and here's some Boots of Teleportation," Spellcraft DC 26 (d20+9) "some magical goggles, not sure about them," spellcraft 15, "eight dusty rose prism ioun stones, they will help with personal defense," spellcraft 24 "and a magical pendant I have no idea about." spellcraft 19.



Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  d20+15=29 ; d20+15=23 ;
Tuesday July 28th, 2020 1:22:51 PM

Neshi takes a turn after Armand and quickly ads to their storehouse of knowledge.

Spellcraft DCs 29 & 23.

The goggles are goggles of the night they will allow you good vision at night, while not affecting your regular vision. And hmmm this last one is phylactery that can be added to another necklace or the like that channels positive energy.

I agree we need to destroy that thing, Armand, but do you have any idea how?


Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+19=27 ;
Tuesday July 28th, 2020 2:20:38 PM

"We need to destroy the phylactery completely, so it can't be used again. Why not smash it to smithereens with your hammer, Armand? Can any of your magic users cast a levitate spell on the spinosaurus to move it? Or maybe a shrinking spell?" Elyngael asks. She then proceeds to search the druid's room. Perception d20+19=27


DM Jeremy Battle Map 
Tuesday July 28th, 2020 5:34:55 PM

OCC.. normally a Phylactery of positive channeling takes the headband slot, however, as per the Woldian house rule, wondrous items can be made slotless (such is the case here) but at twice the cost. A Phylactery of positive channeling adds 2d6 to a Cleric or Paladin’s channels, just in case you were wondering.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+24=44 ; d20+24=42 ; d20+24=40 ; d20+24=41 ;
Tuesday July 28th, 2020 7:50:27 PM

Vamir looks at Armand found, "If you can tell me what to do I will be glad to help destroy the phalactery. I have never seen one before." Vamir looks over the items, and smiles, "The boots are boots of teleportation, the goggles are goggles of night, the 8 ioun stones are dusty rose prism ioun stones for defense, and the last is a phylactery of positive channeling, designed to attach to ones holy symbol." The witch walks to Elyngael, "I have no way to help move, nor shrink the Spinosaurus. I also do not have a better way to secure the door beyond what we have done. I would suggest we load up what we can, and search the next room. Perhaps with a guard here in case they manage to break through."

Spells:
Cantrips - all
1 - 4
2 - 4
3 - 5
4 - 4
5 - 3
6 - 4
7 - 2

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 60/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  d20+13=19 ;
Tuesday July 28th, 2020 11:38:07 PM

Owen opens the doors on the other side of the room, and investigates the room beyond. Perception: 19

DM Jeremy Battle Map 
Wednesday July 29th, 2020 6:03:20 AM

Osul wonders whether or not the spells for completely destroying the mummy lords, and the destruction of the phylactery need to happen right away, and even though no one answered, he remembers back at the Tree that they had at least a day or 2 before the mummy lords will rise, and since it was a day or 2 after the event that they scryed and saw the phylactery, he surmises that they may have a day or two there as well. Armand searches his brain for how to destroy the phylactery and remembers that there are a plethora of ways, all of which are dependent on how it was constructed, however, he is pretty certain that if this particular one was thrown into a volcano, or a river of magma, it would be destroyed, though doing so without making a hasty retreat could be fatal, due to the explosion that will follow. Between Armand, Neshi, and Vamir, the items are all identified, and everyone agrees that the phylactery needs to be destroyed. Elyngael asks if anyone could use magic to move the spinosaurus carcass, as she enters and searches the other room. Vamir tells Elyngael that he hasn't the means to move the carcass, and suggests posting a guard and checking out the room. Owen opens the door for a look around.

As Owen opens the door, everyone who was here before recognizes this room as once being the lab that Wiz-Bang used to brew the antidote that saved the Tree, and also the place where Otakatay brewed the poison in the first place. Even though there are still remnants of the lab of old, allowing it to be quickly converted back, the room has been re-purposed, and is now a private living space. This is the room you saw while scrying. There is a table with 4 chairs in the center of the room, which is where you scryed the phylactery, there are two comfortable looking wingback chairs along one wall, and a 10ftx10ft pillow in the corner, which is where you saw Snaggletooth sleeping. There is an open door to the north and you can see another pillow for Snaggletooth, an elaborate bed, and a chest.

What is next for our heroes?

Spaz's Gift: 2/6

[/link]-'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,... 
Wednesday July 29th, 2020 10:21:28 AM

'Osul shakes his head. No carcass shrinking spells.

He looks to see Snaggletooth's reaction to his room being opened, and it ready to distract and divert him if neccesary.

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Wednesday July 29th, 2020 5:55:12 PM

"Well I think we're going to have to throw it in a volcano just to be safe. So probably we should plan on a quick double teleport to get this done. We only have so long before he regenerates again. Let's clear this place as best we can. Then I imagine we'll have to barricade and rest here."

Armand will cast Detect Magic and move slowly through the two rooms of Otakatay's. Take 20 on perception so 27. If there was no key on Otakatay, he will check to see if the chest has a lock at all, but not open until after his search and magic detecting.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 60/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Wednesday July 29th, 2020 7:38:31 PM

Owen returns to the hallway where the Wall of Ice stands. He says to the others, "I'll cast Crushing Despair when the wall drops and the apes rush in. Try not to stand in front of me for that."

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Wednesday July 29th, 2020 8:51:29 PM

We um could just teleport out With the boots. I kept a teleport so I could take 3-4 others with me. We would have to leave snaggletooth though.

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116 
Wednesday July 29th, 2020 9:45:53 PM

"Owen I'll come to the hall with you, and cover your casting time if the wall of ice drops. I'll be sure to stand behind or beside you," Elyngael will try to make sure Owen can complete casting if needed.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+21=28 ;
Wednesday July 29th, 2020 10:47:38 PM

Vamir walks into the 2 rooms carefully scanning the area (Perception DC 28). The witch casts detect magic has he walks through the rooms. "I can Word of Recall 4 of us normal size folks, or 2 large sized folks back to the tree. I guess really 3 more when I count Melzat. We just need to figure out what we want to do." Vamir looks at Armand, "Do we need the mummy lords dust?"

Spells:
Cantrips - all
1 - 4
2 - 4
3 - 5
4 - 4
5 - 3
6 - 4
7 - 2

DM Jeremy Battle Map 
Thursday July 30th, 2020 6:04:24 AM

Osul confirms that he can't shrink a carcass, as he prepares himself for Snaggletooth's reaction, but he really had nothing to fear. As soon as the door was open, and everyone who was going to enter had done so, he simply trotted into the room and curled up on his pillow. Armand suggests a quick double teleport to and from a volcano or magma river, such as the one they crossed when chasing the dragon. He wants to get it done soon, before Francisco starts regenerating. He suggests clearing out the place and resting here. He casts magic radar, and it leads him to the chest. Close examination of the chest reveals nothing, and detect magic only pings inside the box. As confident as he can be he opens the chest and finds a medium-sized suit of crazy light chain mail that pings transmutation, a rod with a strong aura but no school, and 2 rings, one pinging transmutation and the other conjuration. Owen offers to cast crushing despair when the ice wall drops, but since it already did (Wall of ice has the same duration as animal growth) we'll assume that he is referring to the fog that appears after the spell ends, which lasts 10 min. Neshi suggest teleporting out, suggesting the use of the boots, but says they would probably have to leave Snaggletooth behind. Elyngael offers to cover Owen when the fog dissipates. Vamir does a scan of Otakatay's rooms and discovers the same thing Armand does. The witch also offers his word of recall, which will take him and a few friends back to the Tree.

Armor DC 16 spellcraft Highlight to display spoiler: {celestial armor}
Rod DC 28 spellcraft Highlight to display spoiler: {Lesser metamagic rod: quicken}
Transmutation ring DC 28 spellcraft Highlight to display spoiler: {ring of evasion}
Conjuration ring DC 16 spellcraft Highlight to display spoiler: {ring of sustenance}

You guesstimate that the fog will drop in about 5 min. What do our intrepid heroes do next? Otakatay's body will be the first thing the baboons see after the fog lifts, so it's a safe bet that you will know when it happens, even with the doors closed. The door is currently bolted from the inside, and based on your dealings with these foes in the past, it will take them a while to break in. You guesstimate it will take 10-15 min, maybe more.

Spaz's Gift: 2/6

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Thursday July 30th, 2020 6:11:30 AM

We um could just teleport out With the boots. I kept a teleport so I could take 3-4 others with me. We would have to leave snaggletooth though.

'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,... 
Thursday July 30th, 2020 10:51:34 AM

'Osul has serious misgivings about leaving Snaggletooth, or leaving awakened apes in charge, or, to be frank, leaving this place to be run by the next force for madness - like Rhiaowiok.
"So far, all I'm seeing is a fortified base of operations - not a place of power. Do we want to have to come back here next year to dig the next trouble-makers out, again? I'm all for returning this to the earth and for The Wood to regrow here... but I understand if that moment isn't now."

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  d100=71 ; d100=32 ;
Thursday July 30th, 2020 5:17:44 PM

Armand nods to Neshi. "It does not have to be all of us either Neshi. It could just be the two of us, boom in and out...wait, actually." Armand takes a really good look around at everything, committing it to memory. Like we used to do with phone numbers before all of us got cell phones.

Armand takes off his boots of striding and springing and puts on the boots of teleportation. "Hey here's some stuff that needs to be identified."

Armand enacts Divine Presence (8th) 30ft aura grants allies Sanctuary spell DC = 10 + 1/2 level + wisdom modifier, and Ward against death (8th) 30ft aura protects against death for (rounds=lv) immune to death effects, energy drain, negative level drain. He teleports to the dragons chamber where they spent several days filleting and deboning the dragon. (teleport 71).

Assuming the chamber is empty and if not he has the advanced Sanctuary up, he then goes over to the magma river and drops in the phylactery. Just before it hits the magma he teleports back to the party. (teleport 32).

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116 
Thursday July 30th, 2020 5:28:26 PM

"I agree with 'Osul, we cannot leave these baboons to fester on their own. We either have to destroy them or in some way ensure that they on longer do evil. Are there any spells that would ensure that?" Elyngael still stands near the door with Brawn, ready to defend it.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+24=36 ; d20+24=43 ; d20+24=29 ; d20+24=34 ;
Thursday July 30th, 2020 7:48:50 PM

Vamir is looking at the items as Armand begins speaking, "the armor is...," the witch begins just as Armand pops out of the room. "Well that was unexpected" Vamir mumbles. "As I was saying the chain armor is celestial armor. The rod is a Lesser metamagic rod: quicken, the 2 rings are evasion, and sustenance."

Vamir walks in front of Elyngael, and stands next to Owen. "My initial spells will be area of affect as well. Elyngael am I in your way?" Vamir prepares to cast Waves of exhaustion starting at AI 21 if the door 8s breached.

Spells:
Cantrips - all
1 - 4
2 - 4
3 - 5
4 - 4
5 - 3
6 - 4
7 - 2

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 60/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Thursday July 30th, 2020 11:57:38 PM

Owen smiles when Armand takes the initiative to destroy the phylactery. The priest of Gargul is well aware of what his god thinks of liches.

DM Jeremy Battle Map 
Friday July 31st, 2020 6:15:25 AM

Neshi offers teleportation again, but reminds everyone that Snaggletooth would have to be left behind. Osul isn't keen on leaving Snaggletooth behind, and the idea of leaving the awakened baboons here, or leaving the stronghold itself for someone else to use doesn't sit well with the Druid, and he shares his view on the subject. Armand takes matters into his own hands, as he puts on the boots of teleportation, casts a powerful protection spell, then teleports to Fire Mountain, drops off Francisco's Phylactery at the local magma river, and teleports back. Elyngael agrees that leaving the baboons behind is a bad idea, and Brawn takes guard duty. Vamir is caught off guard as Armand teleports away, only to reappear a moment or two later, but is able to identify the loot, and get into position to fire off a spell if and/or when the door is breached. Owen is impressed at how Armand took the initiative.

As Armand is teleporting back he hears a massive explosion, and even feels the heat for a split second before he blinks out of sight, and he knows that that is the end if Francisco Van Studen. A few minutes after Armand's triumphant return, everyone hears a bloodcurdling scream, as the baboons all cry out "MASTER!!!". The Wardens know that the fog has lifted, and Otakatay's body has been found. Moments later snarls of rage can clearly be heard, as the baboons begin attacking the door. After a moment, the attacking stops, and a few moments after that, you hear a massive thud at the door, as the door shakes violently. Clearly the baboons got themselves a battering ram, and they keep swinging it at the door. Thump-thump-thump, The battering ram is relentless in its violent rhythm. The door appears to shake more violently with every blow, until the beam begins to show signs of cracking. Not long after that the beam fails, and the doors fling open, and the Wardens see 6 baboons dropping a battering ram, and hastily drawing their daggers, as they charge forward.

Baboons AC 19/14/16
Red 217/217
Green 217/217
Orange 217/217
Purple 217/217
Blue 217/217
Yellow 217/217

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet  5d8=17 ;
Friday July 31st, 2020 6:04:15 PM

Armand targets AI21 (which should cover all the baboons and be short of us for a 20' radius) and casts Holy Smite.
If they are evil, blinded 1/rnd, and 17 points damage Will save 20 to avoid blindness and take 1/2 damage.
If they are neutral they avoid blindness and take 8 points damage Will save 20 to take 1/2 damage.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Air Walk on Brawn, probably 30 minutes left.
3 - Stoneskin (109/130)

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, x, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): x, Invisibility Purge, Searing Light, Daylight, x(wis bonus), x (domain)
4 (4): x, Dismissal, Neutralize Poison, x, x (domain), Restoration (wis bonus)
5 (3): x, x, Break Enchantment, Righteous Might (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): x, Holy Sword(domain)
Channel Energy used 3/8
}

Armand (Robert D)AC 25/touch 11/flat 24 HP 95/95 CMD 22 Character Sheet 
Friday July 31st, 2020 6:08:23 PM

OOC On tuesday the 28th you said we discovered "a sack of coins," in Fransisco's room but you never said what coins or how many.

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+21=25 ; d8+6=14 ; d6=6 ; d8+6=7 ; d6=1 ; d20+21=23 ; d8+6=10 ; d6=4 ; d20+16=22 ; d8+6=10 ; d6=4 ; d20+11=22 ; d8+6=7 ; d6=5 ; d20+15=16 ; d20+10=21 ; 2d6+7=12 ; d6=1 ; d6=2 ; d20+12=19 ;
Friday July 31st, 2020 9:39:19 PM

Elyngael shoots red baboon. Point Blank Shot (+1 to hit) Rapid Shot, and Many Shot (2 arrows first attack), Improved Precise Shot (target gets no cover/concealment).

1st shot d20+21=25 arrow 1 damage d8+6=14, electrical d6=6, arrow 2 d8+6=7, electrical d6=1
2nd shot d20+21=23 damage d8+6=10, electrical d6=4,
3rd shot d20+16=22 damage d8+6=10, electrical d6=4,
4th shot d20+11=22 damage d8+6=7, electrical d6=5,
Total damage 68

Brawn 'reaches' out at red baboon to bite it.
Bite d20+15=16 miss
2nd bite d20+10=21 damage 2d6+7=12 fire d6=1 frost d6=2 Total 15
trip attempt CMB d20+12=19

BRAWN AC 29/16/27 CMD 24 HP 57/94 (Brawn has 20 extra hitpoints because of the animal growth but I'm not recording them in his total right now.)

Brawn has stoneskin (72/130), heroes feast, hide from undead, air walk.

Elyngael has barkskin +3 AC (now in header), heroes feast, stoneskin (130/130).

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  10d6=35 ;
Friday July 31st, 2020 11:16:15 PM

Muttering a few choice words under his breath, Neshi drops a fireball five feet behind the apes. 35 points reflex DC 25 for 1/2 damage.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  10d6=35 ;
Friday July 31st, 2020 11:16:37 PM

Muttering a few choice words under his breath, Neshi drops a fireball five feet behind the apes. 35 points reflex DC 25 for 1/2 damage.

'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,...  d20+13=15 ; 3d6=13 ;
Saturday August 1st, 2020 5:07:28 AM

'Osul lets loose with the Lighning Lord, targetting the four baboons he can see (Green, Red, Orange and Purple) from AL19, before moving to AQ22.

13 Electrical damage, SR:15 (not looking good), Reflex save vs DC26 for half damage (8)



Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 107/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+20=30 ;
Sunday August 2nd, 2020 9:45:34 PM

As the baboons break through the door and begin to charge Vamir casts Waves of Exhaustion starting at AI 21 (No save SR: 30) hitting all of the baboons. Vamir slides back to AJ 15. "If that spell hits they will all be exhausted, that should help a bit!"

Spells:
Cantrips - all
1 - 4
2 - 4
3 - 5
4 - 4
5 - 3
6 - 4
7 - 1

DM Jeremy Battle Map  d20+5=12 ; d20+5=16 ; d20+5=7 ; d20+5=21 ; d20+5=14 ; d20+5=25 ; d20+11=16 ; d20+11=31 ; d20+11=18 ; d20+11=13 ; d20+11=13 ; d20+11=30 ; d20+11=28 ; d20+11=31 ; d20+11=31 ; d20+11=18 ; d20+11=16 ; d3=3 ; d20+11=26 ; d20+9=28 ; d20+4=22 ; d20+4=10 ; d20+4=9 ; d20+4=24 ; d20+9=29 ; d20+9=16 ; d4=4 ; d20+9=13 ; d100=62 ; d20+11=31 ; d4=4 ;
Monday August 3rd, 2020 6:03:47 AM

OOC.. The contents of the sack of coins will be mentioned after the Wardens have had a chance to count them, or in other words after this fight. The reasoning will make sense trust me.

Armand drops the smite on the baboons, and only the purple and yellow save. Elyngael and Brawn give the red a bad day, but the baboon manages to stay on his feet. (added CMD below) Neshi drops a fireball on the baboons. The green and yellow make their save, and evade the flames, while the others take the full blast. Osul brings the lightning but only the blue and purple fail their reflex save, while the rest evade. Vamir makes everyone want to go to bed.

The red takes a 5ft step to attack Brawn, but misses all of his attacks due to the exhaustion and blindness. The green takes a 5 ft step and attacks Vamir. both his daggers swing wide due to his conditions, but some how he managed to land a bite for 4 damage. The orange moves forward and attacks Brawn, but his dagger swings wildly. the purple moves forward and attacks Brawn, hitting the wolf with 4 damage. while the yellow and blue move forward.

Baboons AC 19/14/16 CMD 24 all are exhausted
Red 82/217 Blind
Green 200/217 Blind
Orange 165/217 Blind
Purple 157/217
Blue 148/217 Blind
Yellow 209/217

'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,...  d20+13=20 ; 4d6=13 ;
Monday August 3rd, 2020 9:17:05 AM

'Osul digs deep, and he knows he cannot do this again, for now. He recalls Sunbeam, and casts the first beam through the front line of baboons (Red, Green, Orange and Purple).

[/i]SR: Yes - 20, Permanent Blindness and 4d6 = 13 damage. Reflex save vs DC 30 to negate the blindness portion and reduce the damage by one-half. {Beam 1 of 4, Round 1 of 13}[/i]

Armand (Robert D)AC 26/touch 11/flat 26 HP 95/95(121/121) CMD 22 Character Sheet 
Monday August 3rd, 2020 7:58:33 PM

"I was all set for a battle with a bunch of undead minions. I'm out of offensive spells. So I'm just going to get ready to go on offenses."

Armand shifts position and cast Righteous Might.

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Air Walk on Brawn, probably 30 minutes left.
3 - Stoneskin (109/130)
4 - Righteous Might - size to large, +4 str & Con, -2 dex, +2 natural armor, DR 5/evil.
13 rounds.

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, x, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): x, Invisibility Purge, Searing Light, Daylight, x(wis bonus), x (domain)
4 (4): x, Dismissal, Neutralize Poison, x, x (domain), Restoration (wis bonus)
5 (3): x, x, Break Enchantment, x (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): x, Holy Sword(domain)
Channel Energy used 3/8
}


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d4=4 ;
Monday August 3rd, 2020 8:15:42 PM

Vamir steps 5 foot back and uses his rod to quickly cast Greater Magic Weapon (+4) on Armands glaive. Vamirnthen turns his attention to the baboons and realizes his spectral hand has disappeared so the witch recasts it.

Spells:
Cantrips - all
1 - 3
2 - 4
3 - 4
4 - 4
5 - 3
6 - 4
7 - 1

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+21=40 ; d20+21=41 ; 2d8+12=24 ; d6=6 ; 2d8+12=28 ; d6=5 ; d20+21=36 ; d8+6=9 ; d6=5 ; d20+16=23 ; d8+6=9 ; d6=6 ; d20+11=15 ; d8+6=14 ; d6=6 ; d20+15=24 ; 2d6+7=12 ; d6=6 ; d6=2 ; d20+12=24 ; d20+10=14 ; 2d6+7=9 ; d6=1 ; d6=6 ;
Monday August 3rd, 2020 8:55:08 PM

Exhausted says they take a -6 to Strength and Dexterity, so their AC is 13 now, CMD should be 18 now, and their reflex saves should be 3 lower as well.

Elyngael continues to shoot at the red baboon. Point Blank Shot (+1 to hit) Rapid Shot, and Many Shot (2 arrows first attack), Improved Precise Shot (target gets no cover/concealment).

1st shot d20+21=40, potential crit, 41 confirms. arrow 1 damage 2d8+12=24, electrical d6=6, arrow 2 2d8+12=28, electrical d6=5
2nd shot d20+21=36 damage d8+6=9, electrical d6=5.
Total damage so far = 77 hit points
** Even if Red Baboon saved from 'Osul's spell he's now taken 83 points damage and should be dead.
Elyngael switches target to Pink baboon.
3rd shot d20+16=23 damage d8+6=9, electrical d6=6,
4th shot d20+11=15 damage d8+6=14, electrical d6=6,
Total damage to Pink 35

Brawn has stoneskin so the one hit just hits stoneskin. Brawn attacks Orange Baboon.
Bite d20+24=16 damage 2d6+7=12 fire d6=6 frost d6=2
* trip attempt CMB d20+12=24, baboon is tripped, prone -4AC.
2nd bite d20+10=14 damage 2d6+7=9 fire d6=1 frost d6=6
Total damage to orange 45

BRAWN AC 29/16/27 CMD 24 HP 57/94 (Brawn has 20 extra hitpoints because of the animal growth but I'm not recording them in his total right now.)

Brawn has stoneskin (68/130), heroes feast, hide from undead, air walk.

Elyngael has barkskin +3 AC (now in header), heroes feast, stoneskin (130/130).

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  d20+15=35 ; 13d6+15=57 ;
Monday August 3rd, 2020 10:49:01 PM


Moving a bit to get a better angle from above all the others, Neshi calls on the elements and unleashes a cone of fire into the baboons. Cone of Ice; energy exchange; SR 35 (nat 20), 57 points damage: Reflex DC 25 for 1/2 damage.

-----------------

Active effects:

Stone skin 62/130
Resist fire 20 - ignore first 20 pts fire damage/ round
Mage armor -
Bear's endurance - +2 fortitude saves
Heroes feast - +1 attack & Will saves, +4 poisons & fear
Resist lightning 10 - ignore first 10 pts fire damage/ round
Hide from undead -
Displacement - 50% miss chance
Elemental body 1 - 115/130 rounds
____________________________

Remaining spell slots

0 - 9/9
1 - 7/8
2 - 5/7
3 - 0/7
4 - 1/7
5 - 2/7
6 - 0/5

DM Jeremy Battle Map  d20+11=27 ; d20+11=20 ; d20+11=22 ; d20+11=24 ; d20+8=9 ; d20+8=12 ; d20+8=21 ; d20+8=9 ; d20+8=14 ; d20+9=11 ; d20+4=20 ; d20+4=18 ; d20+4=18 ; d20+4=24 ; d20+4=19 ; d20+9=23 ; d20+9=12 ; d4=4 ; d20+10=11 ; d20+12=22 ;
Tuesday August 4th, 2020 6:23:45 AM

Osul brings the shiny once more, blinding 4 of the roguish monkeys. Armand has a growth spurt. Vamir gives Armand's weapon a boost. Elyngael finishes off Mr red and starts working on Mr purple. Brawn brings the hurt to Mr orange, and knocks him on his rear end. (Thanks for the remainder, I forgot to adjust the baboon stats, though the AC is actually 16, not 13. the -6 to dex, creates a -3 penalty, and str doesnt effect AC.) Neshi does what Neshi does, and what Neshi does is brings the heat. None of the baboons evade.

Mr green takes a 5ft step and then attacks Vamir, but misses with all of his attacks. Mr orange stands up, and attacks Brawn. Mr orange is able to stand up without provoking an AOO thanks to the "Stand Up" rogue trick, however, the monkey's blade misses the Wolf. Mr Purple attacks Brawn, and though both his daggers miss, he manages to land a bite attack, inflicting 4 damage. Mr yellow moves forward so that he is flanking with Mr green. He attacks Vamir, but his blade comes no where close to it's target. Mr blue moves into a flanking position with Mr yellow, and attacks Brawn, although he misses the large canine.

Baboons AC 16/11/16 CMD 18 all are exhausted
Green 131/217 blind
Orange 78/217 blind
Purple 52/217 blind
Blue 91/217
Yellow 152/217

'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,...  d20+13=20 ; 4d6=17 ;
Tuesday August 4th, 2020 9:44:07 AM

"Brawn, Vamir, and 'Neshi - kindly step towards the thrones?!".

'Osul takes his own step (to AR21) and readies another Sunbeam (targetting the Green, Yellow, and Blue baboons) when the way is clear of wardens.

SR: Yes - 20 (again), Permanent Blindness and 4d6 = 17 damage. Reflex save vs DC 30 to negate the blindness portion and reduce the damage by one-half. {Beam 2 of 4, Round 2 of 13}

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  d20+10=29 ; d20+10=15 ; d20+10=16 ; 12d6=48 ; d20+15=19 ;
Tuesday August 4th, 2020 3:58:03 PM


Hearing Osul Neshi backs off and then fires off three scorching rays at the Blue Baboon, Hitting with all three ranged touch attacks.AC 29, 15 & 16: for 48 points no save. SR 19

Active effects:

Stone skin 61/130
Resist fire 20 - ignore first 20 pts fire damage/ round
Mage armor -
Bear's endurance - +2 fortitude saves
Heroes feast - +1 attack & Will saves, +4 poisons & fear
Resist lightning 10 - ignore first 10 pts fire damage/ round
Displacement - 50% miss chance
Elemental body 1 - 114/130 rounds
____________________________

Remaining spell slots

0 - 9/9
1 - 7/8
2 - 4/7
3 - 0/7
4 - 1/7
5 - 1/7
6 - 0/5

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d4=4 ;
Tuesday August 4th, 2020 7:21:42 PM

Vamir steps 5 foot back and uses his rod to quickly cast Greater Magic Weapon (+4) on Armands glaive. Vamirnthen turns his attention to the baboons and realizes his spectral hand has disappeared so the witch recasts it.

Spells:
Cantrips - all
1 - 3
2 - 4
3 - 4
4 - 4
5 - 3
6 - 4
7 - 1

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+21=26 ; d8+6=8 ; d6=3 ; d8+6=9 ; d6=6 ; d20+21=38 ; d8+6=14 ; d6=5 ; d20+16=23 ; d8+6=9 ; d6=2 ; d20+11=26 ; d8+6=9 ; d6=6 ; d20+15=31 ; 2d6+7=14 ; d6=3 ; d6=5 ; d20+13=21 ; d20+10=16 ; 2d6+7=13 ; d6=2 ; d6=2 ;
Tuesday August 4th, 2020 7:26:58 PM

"Back up some Brawn." Elyngael directs her wolf. Brawn takes a 5 foot step back.

Elyngael puts all her arrows into blue baboon. Point Blank Shot (+1 to hit) Rapid Shot, and Many Shot (2 arrows first attack), Improved Precise Shot (target gets no cover/concealment).

1st shot d20+21=26, arrow 1 damage d8+6=8, electrical d6=3, arrow 2 d8+6=9, electrical d6=6
2nd shot d20+21=38 damage d8+6=14, electrical d6=5.
3rd shot d20+16=23 damage d8+6=9, electrical d6=2,
4th shot d20+11=26 damage d8+6=9, electrical d6=6,
Total damage to blue 71

Brawn has stoneskin so the one hit just hits stoneskin. Brawn attacks Orange Baboon because he has reach and doesn't like that the baboon could just flip back up. (I keep forgetting the +1 from heroes feast, added in now.)
Bite d20+15=31 damage 2d6+7=14 fire d6=3 frost d6=5
* trip attempt CMB d20+13=21, baboon is tripped, prone -4AC.
2nd bite d20+10=16 damage 2d6+7=13 fire d6=2 frost d6=2
Total damage to orange 39

BRAWN AC 29/16/27 CMD 24 HP 57/94 (Brawn has 20 extra hitpoints because of the animal growth but I'm not recording them in his total right now.)

Brawn has stoneskin (64/130), heroes feast, hide from undead, air walk.

Elyngael has barkskin +3 AC (now in header), heroes feast, stoneskin (130/130).


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+11=31 ; d20+20=35 ; d6+2=5 ;
Tuesday August 4th, 2020 7:45:53 PM

Vamir nods at Osul and moves back to AK 15. Vamir then casts ghoul touch and sends his spectral hand out to touch the purple baboon (Touch AC 31 nat 20, Fortitude save 18, SR 35, paralyzed for 5 rounds). "Stay away from that one!," Vamir bellows, otherwise your going to be sickened.

Spells:
Cantrips - all
1 - 3
2 - 4
3 - 4
4 - 4
5 - 3
6 - 4
7 - 1


Owen Marcellus (Weston W.) AC: 18/14/14; HP: 60/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin  d20+26=42 ;
Tuesday August 4th, 2020 8:47:56 PM

Owen takes a five foot step and defensively casts Crushing Despair. Concentration check 42 versus DC 23. The cone envelops the Blue, Yellow, Orange, and Pink baboons. They must make a DC21 Will save or suffer -2 to basically everything.

Armand (Robert D)AC 26/touch 11/flat 26 HP 95/95(121/121) CMD 22 Character Sheet  d20+18=35 ; d10+10=17 ; d6=4 ; d20+12=22 ; d10+10=20 ; d6=6 ;
Wednesday August 5th, 2020 6:01:13 AM

Armand attacks yellow baboon with his glaive.

attack 35 (d20+18) damage 17 (d10+10) and electrical 4
second attack 22 (d20+12) damage 20 (d10+10) electrical 6

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Air Walk on Brawn, probably 30 minutes left.
3 - Stoneskin (109/130)
4 - Righteous Might - size to large, +4 str & Con, -2 dex, +2 natural armor, DR 5/evil. 13 rounds.
magic weapon +4

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, x, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): x, Invisibility Purge, Searing Light, Daylight, x(wis bonus), x (domain)
4 (4): x, Dismissal, Neutralize Poison, x, x (domain), Restoration (wis bonus)
5 (3): x, x, Break Enchantment, x (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): x, Holy Sword(domain)
Channel Energy used 3/8 }


DM Jeremy Battle Map  d20+8=15 ; d20+8=17 ; d20+8=28 ; d20+5=17 ; d20+5=6 ; d20+5=25 ; d20+5=20 ; d20+6=14 ; d20+1=16 ; d20+1=13 ; d20+6=20 ; d100=59 ; 7d6=18 ; d4=3 ; d20+6=12 ; d20+1=21 ; d20+1=12 ; d20+1=13 ; d100=62 ; d4=1 ;
Wednesday August 5th, 2020 6:16:09 AM

Osul tries to brighten up green, yellow, and blues day, with a ray of sunshine, blinding the beasts. Neshi offers blue his own rays, though his are more burny, less shiny. Elyngael lets fly and Mr blue is on the ground looking more like a pin cushion then an awakened baboon. Brawn makes Mr orange suffer for not staying down. Vamir makes Mr purple stinky, and unable to move. Owen tries to cause a little depression. Mr orange saves, but Mr purple and Mr yellow are crushed with sadness.Armand brings the pain to Mr yellow.

Mr green will make a 5ft step and attack Owen, but the blinded and exhausted monkey can't land a hit. Mr orange moves into a flanking position and attacks Owen, somehow managing to hit the wizard for 21 damage. Mr purple isn't going anywhere anytime soon, and yellow lashes out at Brawn, somehow managing to hit with one of his daggers, for a massive 1 damage.

Baboons AC 14/9/14 CMD 18 all are exhausted
Green 114/217 blind
Orange 39/217 blind
Purple 52/217 blind, ghoul touched 5/5, despair
Yellow 98/217 blind, despair

'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,... 
Wednesday August 5th, 2020 8:52:09 AM

'Osul takes a 5' step to AQ20, but doesn't call for the rank to be cleared. Instead he starts casting a spell (sacrificing Animal Growth for a SNA(V)), and all things being equal, Bay-Yon the ettin will appear at the end of the round (at AK21:AL22, or thereabouts).

{Sunbeam 2 of 4, Round 3 of 13}

Armand (Robert D)AC 26/touch 11/flat 26 HP 95/95(121/121) CMD 22 Character Sheet  d20+17=30 ; d10+10=18 ; d6=3 ; d20+12=28 ; d10+10=16 ; d6=6 ;
Wednesday August 5th, 2020 5:13:26 PM

Armand takes a 5 foot step (since his glaive enlarged is a 10 foot reach) and attacks orange baboon.

attack 30 (d20+17) damage 18 (d10+10) and electrical 3 (d6)
second attack 28 (d20+12) damage 16 (d10+10) electrical 6 (d6)

After more successful connections he says, "You know I begin to see the joy Atlas had in attacking his enemies and seeing them fall before him."

Spells on: 1 - Heroes Feast on-going effects for everyone
10 temporary hit points (d8+1/2 caster levels) (I've used up all my temp hitpoints)
+1 on attack rolls and will saves.
+4 fort saves on poisons
+4 will saves vs fear

2 - Air Walk on Brawn, probably 30 minutes left.
3 - Stoneskin (109/130)
4 - Righteous Might - size to large, +4 str & Con, -2 dex, +2 natural armor, DR 5/evil. 13 rounds.
magic weapon +4


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Remove Fear, Bless (wis bonus), x (domain)
2 (4): Spiritual Weapon, x, Hold Person, Bull Strength, x (wis bonus), Restoration-lesser(domain)
3 (4): x, Invisibility Purge, Searing Light, Daylight, x(wis bonus), x (domain)
4 (4): x, Dismissal, Neutralize Poison, x, x (domain), Restoration (wis bonus)
5 (3): x, x, Break Enchantment, x (domain), True Seeing (wis bonus)
6 (2):Heal, Heal, Undeath to death (domain), x (wis bonus)
7 (1): x, Holy Sword(domain)
Channel Energy used 3/8
}

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance  d20+10=19 ; d20+10=16 ; d20+10=30 ; d20+10=30 ; 16d6=50 ; d20+15=31 ;
Wednesday August 5th, 2020 5:45:18 PM


Again moving off to the side to have a clear line of sight, Neshi fires off another three scorching rays, This time targeting the purple baboon. AC 19, 16 & 30 (nat 20; crit. roll 20): for 50 points; no save; SR 31

Active effects:

Stone skin 61/130
Resist fire 20 - ignore first 20 pts fire damage/ round
Mage armor -
Bear's endurance - +2 fortitude saves
Heroes feast - +1 attack & Will saves, +4 poisons & fear
Resist lightning 10 - ignore first 10 pts fire damage/ round
Displacement - 50% miss chance
Elemental body 1 - 114/130 rounds
____________________________

Remaining spell slots

0 - 9/9
1 - 7/8
2 - 3/7
3 - 0/7
4 - 1/7
5 - 1/7
6 - 0/5

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+20=27 ;
Wednesday August 5th, 2020 7:41:07 PM

Vamir points a finger and casts flesh to stone on the green baboon (Fortitude save DC 21 SR 27). "I'm glad someone 8s enjoying being upfront, and I am glad it is not me!" Vamir says with a smile.

Spells:
Cantrips - all
1 - 3
2 - 4
3 - 4
4 - 4
5 - 2
6 - 4
7 - 1

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 49/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Wednesday August 5th, 2020 8:07:40 PM

Owen grunts as he gets stabbed. He backs away from the melee, taking a withdraw action.

Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116  d20+21=35 ; d8+6=14 ; d6=4 ; d8+6=11 ; d6=4 ; d20+21=33 ; d8+6=14 ; d6=1 ; d20+16=18 ; d8+6=7 ; d6=3 ; d20+11=12 ; d20+15=27 ; 2d6+7=17 ; d6=1 ; d6=2 ; d20+13=33 ; d20+10=25 ; 2d6+7=15 ; d6=4 ; d6=1 ;
Wednesday August 5th, 2020 8:33:57 PM

Elyngael takes a 5 foot step back from orange baboon before realizing the baboon is already dead from Armand's attacks and is falling to the ground. Shel puts all her arrows into yellow baboon. Point Blank Shot (+1 to hit) Rapid Shot, and Many Shot (2 arrows first attack), Improved Precise Shot (target gets no cover/concealment).

1st shot d20+21=35, arrow 1 damage d8+6=14, electrical d6=4, arrow 2 d8+6=11, electrical d6=4
2nd shot d20+21=33 damage d8+6=14, electrical d6=1.
3rd shot d20+16=18 damage d8+6=7, electrical d6=3,
4th shot d20+11=12 miss,
Total damage to yellow 58

Brawn has stoneskin so the one hit just hits stoneskin. Brawn attacks yellow Baboon.
Bite d20+15=27 damage 2d6+7=17 fire d6=1 frost d6=2
* trip attempt CMB d20+13=33, baboon is tripped, prone -4AC.
2nd bite d20+10=25 damage 2d6+7=15 fire d6=4 frost d6=1
Total damage to orange 40

BRAWN AC 29/16/27 CMD 24 HP 57/94

Brawn has stoneskin (63/130), heroes feast, hide from undead, air walk.
Elyngael has barkskin +3 AC (now in header), heroes feast, stoneskin (130/130).

DM Jeremy Battle Map  d20+3=9 ;
Thursday August 6th, 2020 5:54:31 AM

Osul begins summoning a new friend. Armand is learning the joys of melee combat, as he skewers Mr orange, ending him. Neshi fires off another round of scorching rays, leaving Mr purple clinging to life. Vamir takes up stone sculpting, creating a perfect statue of Mr green, oh wait that is Mr green. Owen wisely withdraws. Elyngael and Brawn put the hurt on Mr yellow, with Brawn causing him to do a face plant.

The two remaining baboons realize that they won't be able to avenge their master. Blinded, exhausted, and under the effect of Owen's "Crushing Despair", not to mention falling flat on his face, Mr Yellow has had enough, and he drops his daggers, throwing his hands in the air. Mr Purple is paralyzed, otherwise, you're pretty sure he would be doing the same. "Mercy!" Mr Yellow calls out, and you can see by the look in Mr Purple's eyes that he is relieved. "You've Killed our master, our friends, and have hurt us beyond what a normal individual can bear. We surrender!", Mr Yellow says as he slowly rises to his feet, keeping his hands above his head.

Baboons AC 14/9/14 CMD 18 all are exhausted
Purple 2/217 blind, ghoul touched 4/5, despair
Yellow 37/217 blind, despair, prone

'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,...  d20+30=46 ; d20+12=14 ;
Thursday August 6th, 2020 9:01:38 AM

As a show of faith, and he dismisses Bay-Yon - otherwise there would be no mercy - no way to prevent them dispatching the remaining baboons.

'Osul is very concerned about why the pleas for mercy happened now. He looks to see what they may have seen, or taken direction from. {Perception:46, Sense Motive:14} For example, have they just seen Snaggletooth, and be expecting a positive response?

He is happy to let others counter the accusations while he investigates (and still has two sunbeams up his sleeve).



Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Thursday August 6th, 2020 6:27:30 PM

We could let Snaggletooth decide what to do with them.


Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom,  d20+20=27 ;
Thursday August 6th, 2020 7:21:55 PM

Vamir points a finger and casts flesh to stone on the green baboon (Fortitude save DC 21 SR 27). "I'm glad someone 8s enjoying being upfront, and I am glad it is not me!" Vamir says with a smile.

Spells:
Cantrips - all
1 - 3
2 - 4
3 - 4
4 - 4
5 - 2
6 - 4
7 - 1

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Thursday August 6th, 2020 7:47:57 PM

Vamir is surprised when the baboons surrender, and looks at them with sorrow. The witch understands the type of rage that would cause one to act with such hostility. "I can do that the witch on both," whispers to Elyngael.

Spells:
Cantrips - all
1 - 3
2 - 4
3 - 4
4 - 4
5 - 2
6 - 4
7 - 1

Armand (Robert D)AC 26/touch 11/flat 26 HP 95/95(121/121) CMD 22 Character Sheet 
Thursday August 6th, 2020 7:58:40 PM

Armand stares dumbfounded at the baboons for a minute. "Why should we show you mercy? Just because you are at a low point in this battle who's to say what you'll do in a month?"

He looks to the others to see their reaction and silently mouths, 'GEAS THEM?' He shrugs.


Elyngael (Lynnette D) AC: 28 T:14, FF:21, CMD 30, HP 116/116 
Thursday August 6th, 2020 8:05:00 PM

Elyngael rolls her shoulders and nods her agreement with the others, "You are kinder than I am, since I would simply end the misery of their existence"

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 49/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Thursday August 6th, 2020 10:17:57 PM

Owen nods in response to Armand's suggestion. "Yeah, that seems like a good plan."

DM Jeremy Battle Map 
Friday August 7th, 2020 5:41:35 AM

Osul dismisses his two headed buddy. He questions the timing of the surrender, though he is certain it has nothing to do with Snaggletooth making an appearance, as the dino is not in the room, or in a place where he can be seen. He is pretty certain that they are sincere, and that they just don't want to die. Neshi suggests letting Snaggletooth decide. Vamir can empathize with the baboons. Armand questions the baboons integrity, and whether they should be shown mercy. He asks his friends if maybe a geas might be appropriate. Elyngael would probably rather just dispatch them, but is fine with whatever fate is decided. Owen likes the Armand's geas idea.

As he feels his integrity being questioned, Mr Yellow bristles a bit, but keeps his composer. In his defense he says:

My friends and I have been living a pretty darn good life here, after Lord Otakatay gave us our sentience. Lord Otakatay took good care of us, making sure we had everything we needed. Food, shelter, whatever, he provided it. His only request was our loyalty, and why wouldn't we give it to such a lord? Lord Otakatay truly cared for us awakened animals, and as a result we cared for him, as is only right. We awakened animals grew to see each other as family, and Lord Otakatay as our father. So when you attacked our home, what else would we do? We had no choice but to defend it! When you killed our brothers and sisters, and our lord, we were enraged, and needed to avenge their deaths. How could we not? Now all Bizang and I have left is each other, so I ask that you spare us, and let us go and mourn our losses in peace.

Everyone bump your XP up to 540,000, which puts you at level 14 and half way to level 15. Also the sack of coins contains enough to bring you to level 14 WBL, after the sale of any items you don't wish to keep.

'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,... 
Friday August 7th, 2020 8:54:05 AM

OOC: Is anyone aware of why the archive link (https://www.woldiangames.com/archives/index.html?game=tree) would be down?

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Friday August 7th, 2020 9:41:25 AM

https://www.woldiangames.com/archives/index.php?game=tree

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Friday August 7th, 2020 11:57:14 AM


Neshi stares at yellow as he speaks.

"Well you realize of course that had Otakatay and Francisco, not attack the tree and our friends, not once, but twice, without provocation, you and yours would all still be very much alive and enjoying the "good life," so to speak."

"Also I am not at all sure of what Eberyon would think about any of the awakened ones, turning to and defending evil the way you have been, whether knowingly or not. I know that Maab isn't happy about the situation as she helped us get here twice now..."

I don't want to limit or take away your freedom or your life, but how can we be assured that you won't just fall into following the first evil person who offers you a place..."

"I suppose we could put a spell on you to prevent you from doing evil, but you will lose some of your freedom of choice."



Armand (Robert D)AC 26/touch 11/flat 26 HP 95/95(121/121) CMD 22 Character Sheet 
Friday August 7th, 2020 6:03:46 PM

"Whoa, back up there simian, as my companion has already stated but perhaps you did not know, your master attacked our tree which houses many families and caravans. The first time he did it we fortunately did not loose any innocent lives. And when we came to question him about it all he said was he attacked because we were humans and that was good enough a reason. He fled his fortress leaving it's defense to other awakened creatures. Then when we left he again recruited someone, in this case the lich Francisco, to attack our home. This time many lives were lost, women, children, whole families. So you can understand why we didn't just knock on the door and ask for an interview." Armand pauses to collect himself.

"I know you are hurting and blinded right now but rest assured I can cure you of all that ails you. However, as Neshi has said, I'm not yet inclined to do so. You, as in those that your master awakened, do not have a good track record with us."

Armand turns to the group, "In addition to possibly putting a geas on them, there is that monastery where we left the duergar. Perhaps they could be taken there?"

'Osul (Graham) AC:22 (T:20, FF:16), CMD:24, Saves:(F:11/R:10/W:15 + RNL +4 vs poison and fear), HP:100/107,...  d20+32=47 ;
Saturday August 8th, 2020 1:21:16 AM

'Osul agrees with the other wardens and he wanted to focus, but he cannot remain silent. Hopefully he can multitask.
"You were willingly and unquestioningly just following orders ... from the alpha male - just as if you hadn't been awakened?! You were all granted intelligence -- I assume that if we keep looking hard enough we'll find it all in jars - in pristine condition!"

"Rights and responsibilties. Taking the benefits means taking the consequences! Otakatay knew that, but I suspect he never told you - just expected you to work it out for yourself."


Then something he said catches up with him. Aside from the summoned undead valyries, have they met a single female - combatant or otherwise - since arriving? A simian utopia would have seen several offspring in a year. Maybe Otakatay didn't awaken any females? Maybe he did, and being both intelligent and demonstrating common sense, they left long ago? What would they have done in the wild? {Knowledge(Nature): 47}

'Osul nods in reply to Armand, adding, "Depending on their number and disposition."



Armand (Robert D)AC 26/touch 11/flat 26 HP 104/104 CMD 23 Character Sheet 
Sunday August 9th, 2020 1:02:23 PM

leveled up, updating header

Elyngael (Lynnette D) AC: 26 T:15, FF:22, CMD 31 , HP 126/126 
Sunday August 9th, 2020 4:51:31 PM

"I like the idea of taking them to the monastery. They should have to spend their remaining days penitent and in service to others" Elyngael adds. "I also think we have spent too much time discussing their fate. They certainly didn't discuss whether or not to damage or kill when they attacked."

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Sunday August 9th, 2020 6:48:52 PM

Vamir looks over at the party, "I will geas both of them, and my vote is to send them to the monastery. I can cast both as soon as we are ready if someone will help me with the correct wording of what we want. Additionally, is there a way to pull this place down so it won't be a monument to the horrors inflicted on the tree?" The witch turns to the helpless baboons and shakes his head, "You had so much potential, and just threw it away. Awakening was wasted on you!"

Spells:
Cantrips - all
1 - 3
2 - 4
3 - 4
4 - 4
5 - 2
6 - 4
7 - 1

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 49/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Sunday August 9th, 2020 9:11:57 PM

Owen responds to the others, saying "I see no need to burden the monastery with unwilling residents. Let's put a geas on them and send them off into the Culverwood."

DM Jeremy Battle Map 
Monday August 10th, 2020 5:53:31 AM

Ideas are floated around as to what to do with the 2 remaining baboons. Armand, Neshi, and Osul each share things from the Warden's point of view. Neshi doesn't want to steal their freedom, but sees no choice, at least on a limited bases, Armand wants to send them to the monastery to work, and Osul is trying to understand them, and for them to understand him. He does remember seeing 2 or 3 females in the first battle. (I never bothered mentioning sex, as normally it doesn't matter, but you can assume some of the fallen baboons and probably the dinosaurs were female) Elyngeal feels they should spend their days in penance and service. Vamir volunteers to place the geas, and wonder if the stronghold can be destroyed, which of course is possible, multiple spells have the means to destroy buildings. he chastises the baboons. Owen is all for the geas, but sees no reason for them to be at the monastery, and suggests freeing them after geaing them.

The paralyses wears off of Mr. Purple, who Yellow has identified as Bizang. The heavily wounded Baboon drops his weapons turns to Yellow and says, "They don't get it Willarn, they only see us as monsters, they will never understand that we are free baboons who served a benevolent lord of our own free will." "I understand that brother", Willarn says, "They will never see things from our side, apparently they have reason to have bad blood with lord Otakatay, and in their eyes, we are guilty of the same crimes, though we only fought to protect our home, and a lord who treated us well, and had nothing to do with what ever happened before." Turning to the Wardens, Willarn says, "Lord Otakatay gave me my freedom, when he gave me sentience, and I would rather die than have that taken away. Know this, you may as well execute me now for whatever crimes you feel I've committed, for if you choose to enslave my mind, or body, I will end my life at the soonest opportunity, as I would rather perish than lose what I hold most dear, my freedom!" Bizang puts his hand on Wiilarn's shoulder, and faces the Wardens with the same measure of determination.

'Osul (Graham) AC:14 (T:13, FF:11), CMD:24, Saves:(F:12/R:7/W:16, RNL), HP:109/116, Wildshape(XVI):4/8, Lightning Lord:4/14, Storm Burst:8/10  d20+12=15 ;
Monday August 10th, 2020 9:02:03 AM

{Sense Motive: 15}

'Osul is having the greatest difficulty understanding how he is being played. He feels it, but he cannot see it - much like their opponents current situation. Even that is cloaked in ambivalence.

*They don't get it*, he thinks to himself. *Awaken doesn't give you freedom - it enslaves you, making you friendly and helpful to the one who did this to you. And you don't awaken with an adult mind just because you inhabit an adult body. But, if you are happy and helpful, and that gives you meaning and fulfilment, then you don't miss having to think for yourself - particularly if you've never really been burdened with it previously. The only free baboons are not Awakened.*

*Technically these aren't baboons anymore, and a spell that affects only animals won't touch them.*

*But do they really want to die, or are they just trying to keep us talking?*


Armand (Robert D)AC 26/touch 11/flat 26 HP 104/104 CMD 23 Character Sheet 
Monday August 10th, 2020 5:42:51 PM

Armand pinches the bridge of his nose and mutters, "It's not a tumor."

Then he addresses the still blind baboons, while gathering up their weapons and moving them a safe distance off. "Look I think we have a failure to communicate. You're not really listening to what we've been stating and we're not really agreeing with what you've been stating. So maybe we just need to start over."

Armand makes sure the others have helped move the baboon's weapons away and makes motions to keep an eye open but not really be threatening with weapons. He will then cast Heal on each baboon. Both recieve 130 hp healing (unless you want to make that 140 since we leveled up. This should not affect Spaz's gift because the spell max heals 10 hp/caster level). Also the spell removes, ability damage, blindness, confusion, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened and stunned conditions.

He then says, "Hello, we are the Wardens of the Tree of Parting. We came here to seek justice for those slain and to restore order by removing the abominations to Gargul, which is fancy talk for making the undead dead." He holds out his hand in a hand shaking gesture.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Monday August 10th, 2020 7:09:47 PM

Vamir sighs heavily and opens his mouth to speak as Armand introduces himself, and the Wardens in general. "I am Vamir. Bloodwitch and Greenmage. This is Melzat. What are your intentions?"

Spells:
Cantrips - all
1 - 3
2 - 4
3 - 4
4 - 4
5 - 2
6 - 4
7 - 1

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Monday August 10th, 2020 7:36:09 PM

Neshi waits to hear more from those who are best suited for these sorts of discussions.

"Just another quick thought. When we are done here what are we going to do about the other dinosaurs outside?"

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 49/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Monday August 10th, 2020 8:02:52 PM

Owen lets Armand and Vamir take the lead.

Elyngael (Lynnette D) AC: 26 T:15, FF:22, CMD 31 , HP 126/126 
Monday August 10th, 2020 8:11:37 PM

Elyngael pushes Armand's outstretched hand down by his side. "Since when did these baboons learn philosophical arguments? Lord Otakatay has used them for his own personal reasons. He was never interested in their freedom". She looks at the baboons," You're lucky to not be among the dead already." Elyngael paces around and looks at Neshi,"The dinosaurs are all inside, and if we don't get rid of their carcasses soon, they will begin to stink!"

DM Jeremy Battle Map 
Tuesday August 11th, 2020 6:27:26 AM

Osul ponders the finer points of freedom and the Awaken spell, at first he doesn't see a connection, but then he remembers, that only the most recent awakened creature is obligated to do as the spell caster says. He recognizes the fact that these baboons technically aren't baboons as they are no longer animals but magical beasts. Even though he feels he is being played, he sees sincerity in the eyes of Bizang and Willarn. He doesn't think they are suicidal, but that doesn't mean that they aren't serious about freedom, and being willing to die for it.
The whole situation is giving Armand a headache, so he tries another approach. He heals them and removes their blindness, and then introduces himself, offering the awakened baboons a handshake. (Feel free to use level 14 spell casting, and you are right, Spaz's Gift doesn't come into play here, so you still have 2 more maximized healings)
Vamir follows Armand's lead, but asks the intentions of the baboons.
Neshi waits to see how things pan out with Armand and Vamir, but asks about the dinos outside.
Owen also lets Armand and Vamir do the talking.
Elyngael, isn't convinced,. She is certain that Otakatay was using the awakened animals, and that Bizang and Willarn are lucky to be alive. She reminds Neshi that the dino's are dead, and in the same room they are standing in.

Willarn and Bizang are about to except Armand's handshake, but when Elyngael bats Armand's hand away, there is clear frustration in their eyes, as they glare at the elven archer. They are able to suppress their emotions though, and when Vamir asks their intentions, Willard answers, "We only wish to live lives free!" Bizang adds, "I don't know what the future holds for my brother and I, but whatever it is, we will chose it freely. We have no desire to harm those who have no desire to harm us, but are willing to fight for what is ours, and to protect ourselves, and those we care about, as any free person would. In answer to the she elf's words, I will say this: What you say may or may not be true, as only Otakatay knew Otakatay's mind, but he treated each of us with respect, and provided for our needs as a benevolent lord. Lord Otakatay kept no secret about his disdain for humanity, but we aren't part of humanity, and never did he require us to share his views, he only said, "When you meet them you'll see for yourself how cruel they are!" You have so far spared our lives, healed some of our wounds, and removed our blindness, those are not acts of cruelty, but kindness. Does all of humanity treat those who were their enemies with such kindness? If so then Otakatay's disdain was unwarranted."

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Tuesday August 11th, 2020 7:13:26 AM


Quickly replying to Elyngael, "Didn't we leave Four Spinosaurs out front before we came in?" Then Neshi, shakes his head as the Baboons speak, and then replies.

"No unfortunately there are humans who too fall prey to the lure of evil and power for power's sake. Those humans, or whatever race, can be cruel and vicious. However for the most part, most humanoids are kind and just want to go about living their lives."

'Osul (Graham) AC:14 (T:13, FF:11), CMD:24, Saves:(F:12/R:7/W:16, RNL), HP:109/116, Wildshape(XVI):4/8, Lightning Lord:4/14, Storm Burst:8/10 
Tuesday August 11th, 2020 8:44:52 AM

'Osul comes to a realisation that the sharing of which would only pour oil on the fire. One of the awakened baboons had said, "Look sharp men, we want to look like we are doing our part when Lord Otakatay finishes of those invaders!". He does not think that it bodes well for their future that they were willing to act a lie to their lord, that they respected sooo much.

"I think they were the same four spinosauruses... [/i]and they taste delicious[/i].", adds 'Osul.

"I suggest that you don't go looking for another (benevalent) lord, but do go and make a good life for yourselves. Find honest, paying work you can be proud of. For your best chance, please do this far away from The Wood and The Tree - somewhere the reputation of others hasn't gone before you."

{Sunbeam 2 of 4, Round 8 of 13}

Armand (Robert D)AC 26/touch 11/flat 26 HP 104/104 CMD 23 Character Sheet 
Tuesday August 11th, 2020 5:44:55 PM

"Now Elyngeal, if you want you can pack up and we can make ready to go. Hmm, guys we still have that acorn from the Tree, should we plant it somewhere in the Culverwood while we're here?"

Armand nods, "Forgive the interruption. Well we all have good days and bad days as well." He motions to Elyngeal. "I think we are done here, but we are not sure how the Culverwood is going to deal with this place. As you know the wood is sentient. What are your plans?"

He turns to Neshi, "Remember, they tromped into the castle when the earth we were spotted flying over. There are 3 spinasaurus corpses here, one was polymorphed into a snake and disposed of." Armand points to the rather large corpses in the room.

He turns back to the baboons. "Oh, by the way, would you have any idea of what to do with the t-rex pet in the other room?"

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Tuesday August 11th, 2020 8:01:11 PM

Vamir opens his mouth to speak, but realizes enough has been said to the baboons. "What do we need to do to leave? Teleport? I can recall a few of us out, or if there is already enough in a teleport I would like to grab that large chest to take back with us. Don't ask me why I just like the look of it, " Vamir chuckles and waits on an answer.

Spells:
Cantrips - all
1 - 3
2 - 4
3 - 4
4 - 4
5 - 2
6 - 4
7 - 1

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Tuesday August 11th, 2020 8:08:14 PM


Neshi replies to Vamir.

"Well I saved one teleport spell so I can take myself and four other regular sized individuals. If the chest will go into one of the bags of holding then it can come with someone, if not I can't do the chest."

Elyngael (Lynnette D) AC: 26 T:15, FF:22, CMD 31 , HP 126/126 
Tuesday August 11th, 2020 9:10:05 PM

"Armand I'm ready to leave. I like the idea of planting the acorn while we're here. I can look around the Culverwood for a likely spot. What's the simplest, most expedient way of getting out of here?" Elyngael likes Armand's forward way of thinking, and hopes there isn't too much arguing...er...discussion about the best way to leave.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 49/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Tuesday August 11th, 2020 9:26:31 PM

Owen readies himself to help the others teleport back to the Tree.

DM Jeremy Battle Map 
Wednesday August 12th, 2020 6:19:32 AM

Neshi is still confused about the spinosaurases, but Osul and Armand remind him that after being spotted flying in, the entered the stronghold. Bizang tells the liontaur that to the best of his knowledge, Finlar, Greton, Drecon, and Valort, were the only spinosaurases Otakatay awakened, and all but Valort are here in the room. Neshi hates being the bearer of bad news, but tells the truth about humanity. Osul gives Bizang and Willarn some sound advice. Armand wonders if they should plant the seed, and asks Elyngael if she is ready to leave, as he wonders what Culverwood will do with the now vacant stronghold. He asks Bizang and Willarn what their plans are, and if they have any ideas as to what to do about Snaggletooth. Vamir asks to take one of the two large chests found (the one in Francisco's room was fancier) and offers to recall a few to the Tree, if teleportation is to be used. Elyngael is ready to go home, but volunteers to look for a prime spot to plant the seed before they leave. Owen is ready to help teleport everyone home.

Bizang and Willarn thank Neshi for his honest answer, though you can see that their continuance has dropped a little. Its as if they were truly hoping all humanity was like the Wardens. They do take heart when they learn that most of humanity just wants to live their lives in peace. They thank Osul for his advice, and when asked what their plans are, they look at each other for a moment, as if this was something they hadn't thought about. Finally Willarn says, "Otakatay found us in the jungles of Cthonia, and besides here, that is the only home we have ever known. It seems logical to return to our roots, if we are to start over. Maybe we will be able to find a kind Druid in the future who would be willing to awaken a few more baboons, and with a few females, we can start a small colony, and live a life of freedom. We will take Snaggletooth with us, as he is from Cthonia as well, and we'll take care of him, he really a sweet animal, under normal circumstances, but I assume you've already discovered that."

As Elyngael searches for a place to plant the seed, everyone exits the stronghold, waiting in the front clearing. As you wait, something spectacular happens. The forest comes to life, and begins encroaching on the walls of the stronghold. You watch as tree roots penetrate the smallest cracks and pores of the outer wall, and in less than a minute, the wall is not but a pile of rubble. With the protective wall gone, the trees soon surround the fortress itself, and in minutes all that's left are trees rooted among a pile of rocks, only leaving the small clearing the Wardens and Baboons are standing in. Bizang speaks up, "Otakatay worshiped the Culverwood, it looks like after his death, the forest felt there was no more need for this place,"

Elyngael returns a bit later with a confused look on her face. She tells the others that she heard a voice in her head saying, "Deeproot's spawn is destined to be planted elsewhere!"

Spaz's Gift 2/6

'Osul (Graham) AC:14 (T:13, FF:11), CMD:24, Saves:(F:12/R:7/W:16, RNL), HP:109/116, Wildshape(XVI):4/8, Lightning Lord:4/14, Storm Burst:8/10 
Wednesday August 12th, 2020 9:14:10 AM

'Osul bids Snaggletooth, Bizang and Willarn with a smile - though he was looking forward to the trip himself, this works out for the best.

He watches as The Wood tears and wears the wall and fortress to rubble - the things you see when you are finally convinced that all this talk of 'a place of power' is nonsense. It had become what Otakatay wanted of it, and now it has become exactly what he wanted of it. That thought brings a broader smile.

He takes a minute or three to try to gauge if this could be (according to the painting they got from the satyr(?)) where Deeproot departed the moot and The Wood.

"That sounds about right, Elyngael.", he says when she returns, nodding in agreement.

"If we have the capacity to all go back to The Tree? Sounds great."

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Wednesday August 12th, 2020 1:43:31 PM

So Owen, Can you take Elyngael and Braun with you ? and I will take the others? Then we can all get back home quickly?


Armand (Robert D)AC 26/touch 11/flat 26 HP 104/104 CMD 23 Character Sheet 
Wednesday August 12th, 2020 6:01:07 PM

Before they exit the building Armand makes sure the baboons take their weapons and get plenty of food from the pantry they ran across during their entry.

Standing outside "Well Bizang and Willarn I'm not sure how far off Cthonia is but travel safe. I wish there was some way we could help you on your way more."

Armand will channel to heal everyone, as I think Owen and Brawn are still down and so are Bizang and Willarn. (7d6) = 42 hitpoints (maxed because of Spaz's gift)

Armand looks around. "That is a very enima....enimat....that's a very strange Elyngael. But I guess the Culverwood has chosen you to be the recipient of the information, at least I hope it's the Culverwood and not that weird creature we met. But of course it would have to be the Culverwood, because it called the Tree Deeproot...is that really the Tree's name?"

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 49/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Wednesday August 12th, 2020 8:24:55 PM

Owen is glad to see this fortress crumble. He wonders where the seed is meant to be planted.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Wednesday August 12th, 2020 10:04:16 PM

Vamir clutches the handle of Francisco's chest, and watches in awe as the forest reclaims the fortress. "That was amazing," the witch gasps. Vamir turns to the baboons, "Good luck," he says softly. Looking over at the party the young elf smiles, "last one to the tree buys the first round!" With that the witch waves, and casts word of recall.

Spells:
Cantrips - all
1 - 3
2 - 4
3 - 4
4 - 4
5 - 2
6 - 4
7 - 1

Elyngael (Lynnette D) AC: 26 T:15, FF:22, CMD 31 , HP 126/126 
Wednesday August 12th, 2020 10:14:30 PM

Elyngael's eyes are shining and she is grinning widely "I think the Culverwood spoke in my head! It said '"Deeproot's spawn is destined to be planted elsewhere!"' That makes me even more excited about getting back to the Tree. Brawn and I will teleport with whomever has the spell or the space. Let's go!"


DM Jeremy Battle Map 
Thursday August 13th, 2020 6:23:52 AM

Osul tries to determine if this is where Deeproot left the moot,as in the painting, but it's hard to say for sure. the one thing he is able to determine is these are just normal trees, not ents, and the sudden activity of the trees is the Culverwood reclaiming itself. Neshi asks if Owen can take Elyngael and Brawn home, and he'll take the rest. Armand gets provisions, for Bizang and Willarn's journey. He also re-arms them and gives them and his friends some more healing. Armand comes to the conclusion that the Culverwood spoke to Elyngael, and wonders if Deeproot is really the name of the Tree of Parting. Owen wonders where the seed should be planted, as he watches the fortress crumble with joy in his heart. Vamir offers a friendly challenge then magics himself home, with Francisco's chest in hand.

Everyone bids farewell to Snaggletooth, Bizang, and Willarn, with Snaggletooth saying good-bye to everyone with a big slobbering kiss. Everyone revels in the power of the Culverwood, even though Bizang and Willarn both have mixed feelings as what had been their home crumbles to rubble. They seem excited for their new adventure though, as the trio heads into the forest.

With the words of the forest, as spoken through Elyngael, still in their minds, the Wardens teleport home. Upon arrival, they can see that the good people of the Tree have been busy repairing the damage that Francisco's attack had caused, and for the most part life was returning to normal. In spite of the industry, there are signs of grieving everywhere, even those who didn't lose anyone are still trying to wrap there heads around what and whys of the event. The people are glad that the Warden's have taken care of the threat to their home, but obviously it is going to take some time for the wounds to heal completely, leaving a bittersweet return to be certain.

As the Wardens have a chance to take a breather, they decide to thumb through Francisco's journals, that Armand made sure to take with him. Scanning of Francisco’s journals reveals a fairly tragic life. His parents were killed at an early age, and he was raised by an abusive uncle.. He began studying both the divine and the arcane as a way to obtain power, originally to make his uncle pay for his harsh treatment, but eventually to retaliate against the world for what he felt was unfair treatment. He was bullied by his peers, which only drove him deeper away from society. After gaining some skill as a Mystic Theurge, Francisco hired himself out to a lord due to a need for income, but when the lord discovered that the Mystic Theurge was practicing necromancy, he was beaten and exiled from his kingdom. Francisco continued to turn his anger and frustration into his studies. While wandering about, he was captured by slavers who forced him to fight in a traveling gladiatorial arena, where he continued to grow in power. Due to his growing hatred of humanity, he kept to himself, and found joy in destroying his rivals in the arena, where he gained a reputation of showing no mercy. Then one day a chimpanzee was tossed in his holding cage. Prior to that he was being held separately because of his no mercy approach in the arena, the slavers were afraid the other gladiators would band together and murder their biggest money maker. Francisco was shocked when the chimp spoke to him in common, and began trying to cast Druid spells on the cage in an attempt to break free. After telling the chimp he was wasting his time due to the fact that they were in an antimagic field, the chimp settled down and the two began talking. It became clear to both the chimp, who introduced himself as Otakatay and Francisco that the two held a common hatred, that being humanity, and the two became close friends, each with the same two desires, escape this hell they are currently in, and destroy humanity. Finally they got their chance, as Otakatay was able to steal the jailer's keys. They waited until the middle of the night, when they knew everyone would be asleep, then made their escape. They exited their cage, then went on a rampage of death, killing everyone, including the other slaves. Francisco raised the dead as zombies, and the two traveled to a place that Otakatay knew would be a safe hideout, his old stronghold. After some renovations to the stronghold, the two began raising an army of undead and awakened animals, and it was at this time that Francisco decided to remove himself permanently from humanity and become a lich. The two decided to get revenge against the Tree Wardens for their past defeat of Otakatay, and Francisco thought that they would make a grand addition to his undead army.

Spaz's Gift 1/6

Armand (Robert D)AC 26/touch 11/flat 26 HP 104/104 CMD 23 Character Sheet 
Thursday August 13th, 2020 5:40:14 PM

Armand reads the diatribe of Francisco's rantings. "Ugh, this stuff reads like a bad two-copper novel." He wonders if he should keep them. He decides to simply on the principle of what not to do and what decisions to not make in life.

The next morning he prepares and taking the remains of the 3 mummy lords, goes into the graveyard. There he digs a shallow grave far away from the honored of the Tree, and then casts consecrate, hallow, and then dispel evil on their remains. He will then sit there for a time and contemplate.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Thursday August 13th, 2020 7:57:52 PM

Once back at the tree, Neshi gets settled back in and visits with a few people before retiring for the night.

The next morning he organizes the items they collected and heads off to the Catacombs.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Thursday August 13th, 2020 9:18:54 PM

Vamir smiles as he enters his room. The finds a place to store his new chest, and thinks to himself this may finally be home. The witch takes the time to remove most of his adventuring gear, and stretches. Vamir runs his hand across Melzat and smiles affectionately at him. Vamir takes the time to bath, managing to get the smell of battle of of him and goes in search of Armand. Finding the cleric in the graveyard, Vamir clears his throat. "I just wanted to let someone know I am going to spend some time clearing my mind. You will see a willow, with Melzat resting at the base of its trunk. That will be me. There is much I need to think on, and before the world needs us again I would like to be prepared.," Vamir steps outside the graveyard and casts his spell.

Spells:
Cantrips - all
1 - 3
2 - 4
3 - 4
4 - 4
5 - 2
6 - 4
7 - 1

Elyngael (Lynnette D) AC: 26 T:15, FF:22, CMD 31 , HP 126/126 
Thursday August 13th, 2020 9:37:26 PM

Elyngael and Brawn are taking a leisurely stroll all around the Tree. They breathe deep and relish the ability to walk without looking over their shoulders. Elyngael is still marveling over the Culverwood speaking in her mind. As a ranger, she's always been closely tied to Nature, but it has never spoken to her. It makes her happy to remember, and she hopes it might happen again. Elyngael stops and leans against the trunk of the Tree, "Is your name Deeproot?" she says softly.

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 49/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Thursday August 13th, 2020 11:04:09 PM

Owen spends some time with Isabel and Simon, the family helping the residents of the Tree to rebuild.

DM Jeremy  
Friday August 14th, 2020 6:10:15 AM

Armand doesn't find Francisco's writing to his liking, but makes sure to deal with the Mummy Lord remains. Neshi catches up with some friends then heads off to the Catacombs to sell the unclaimed loot. Vamir finds the perfect spot for his new chest, in his room, then heads out to find Armand so he can tell him he's going to be a tree for a while. Elyngael is still reveling in the marvel of The Culverwood chatting with her. On a whim, she asks the tree if Deeproot is his name, but of course, without a speak with plants spell, she won't get an answer. Owen spends time with his family, and the trio pitch in on repairing the town.

With Armand looking on, Vamir transforms into a tall willow tree, with long "weeping" branches that touch the ground. While in tree form, Vamir tries to connect with his patron Maab, but for some reason she isn't responding. Vamir tries harder to get an answer, but the queen of the fey just won't respond. In frustration, the witch tree sends out a cry, which to the human ear would be nothing but a rustling of the leaves, saying, "If anyone is out there please respond." for a minute or two, there is nothing, but then in a unremarkable voice, he hears, "My sisters and I are listening." when Vamir asks who she is, and who her sisters are, the voice identifies herself as Lady Watcher, one of the five crones of the south. "How can we be of service?"

As Vamir is in tree form, Folbre enters the graveyard, and heads directly in Armand's direction. How a blind man can navigate so well, is still one of the great mysteries of the Tree. Folbre is accompanied by three others, a half-elven woman, a gnomish man, and a halfling man. When the party reaches Armand, Folbre introduces the three newcomers, saying, "I was told you may be here, allow me to introduce Madam Fleceil Waterslipper, Master Grenad Blueshrub, and Master Lew Fernleaf They just arrived this morning coming all the way from the main Sage guild library in the floating city. Grenad, the gnome, steps forward gives a polite bow saying we are here to start the new branch library as per your request. As a relatively small branch, those in charge felt that for now anyway the three of us could handle the needs of the Branch at the Tree. I am an Adjunct Sage, and besides having the responsibilities of a chamber specialist, I will also be the Sage in Charge. Lady Waterslipper, and Master Fernleaf are both apprentice sages, and will hold the other two chamber specialist positions. I was instructed to offer the Sage in Charge position to you since you vastly out rank me, and it would be an honor to relinquish the duties to you if you desire them." Folbre informs Armand that for now, one of the rooms at the Triple T is being renovated to house the branch library, with plans to build a proper branch building in the future.

Spaz's Gift 1/6

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Friday August 14th, 2020 8:08:51 AM

Several hours later Neshi returns from his sales trip and tosses the bag of coins on the table along with the sack gathered from the keep.

Ok guys and gals, here you are.

I will be back in a couple of days. I need to recharge and commune with the elements.

'Osul (Graham) AC:14 (T:13, FF:11), CMD:24, Saves:(F:12/R:7/W:16, RNL), HP:109/116, Wildshape(XVI):4/8, Lightning Lord:4/14, Storm Burst:8/10 
Friday August 14th, 2020 10:43:14 AM

'Osul pitches in - anywhere he can help, and seeing everyone he possibly can.

Once things are back in some semblance of order (beyond the losses that cannot be replaced or mended), or after a month of hard work (if that's what it takes), and a trip to the Catacombs,... life is getting better.

Armand (Robert D)AC 26/touch 11/flat 26 HP 104/104 CMD 23 Character Sheet  d20+17=23 ;
Saturday August 15th, 2020 6:10:41 PM

Armand slowly stands, his thoughts whirling.
Diplomacy 23 (d20+17)
"You do me a great honor Madam Fleceil Waterslipper, Masters Grenad Blueshrub, and Lew Fernleaf. But it is one I do not think I deserve. My small efforts to recover and record learning are small and meager. Often I am away from the Tree for months on end as I venture forth with the other Wardens of the Tree of Parting. It would be a disservice to the Guild and the residents of the Tree for me to be put in charge. I would offer any help I can to the Guild's endeavors here though. I've been compiling a library of books in our headquarters to offer as a lending library to the residents here and to preserve knowledge. But also to safeguard some knowledge as it may not be good for it to be just lying around. I offer you the library in the Wardens Headquarters as a base of operations until a proper Guild Hall can be constructed at the Tree of Parting."

Armand hopes his offer won't put out the other Wardens as the HQ is their living quarters.

[/i]OOC I'm not sure Armand could be in charge of a guild hall until maybe after he retires from adventuring.[/i]

Elyngael (Lynnette D) AC: 26 T:15, FF:22, CMD 31 , HP 126/126 
Sunday August 16th, 2020 7:05:19 PM

Elyngael wanders over to the Triple T for a cold cider. She sits down and casually observes the other patrons as she savors her drink. It's nice to relax, but it would be even nicer if she could strike up a conversation with a fellow Ranger.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Sunday August 16th, 2020 8:58:47 PM

Vamir almost snaps out of tree form when the new voice touches his ears, "Your voice is strange, and I do not know you. Normally when I reach out Queen Maab answers, but lately there has been more and more quiet. I do not understand, and honestly the lack of understanding is a bit frightening. You say you are from the south. How does my voice reach you?"

Melzat senses Vamir's uneasiness, and slowly walks around the tree formed witch looking for a way to comfort Vamir.

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 6
4 - 6
5 - 5
6 - 5
7 - 4

DM Jeremy  
Monday August 17th, 2020 6:16:03 AM

Neshi
After returning with the cash from the loot sale, Neshi wanders off on his own for a while with a desire to commune with the elements for a few days, and clear his head. On the second day of his sabbatical, Neshi is wandering about, and comes upon a man sitting next to a campfire roasting a brace of rabbits. As he approaches the fire, Neshi sees what appears to a human male though a closer look reveals wings similar to a dragon fly's on his back, though they are folded up at the moment. The man with the dragon fly wings beckons Neshi join him and hands him a skewered and perfectly roasted rabbit. As the man takes the second rabbit for himself, he says to the liontaur, "I've been expecting you!"

Osul
The druid finds himself chipping in at various places as he is working, to help right as many wrongs as possible, that were caused by the evil duo of Francisco and Otaktay. In his efforts, he runs upon a unexpected sight. He sees Wiz-Bang helping out in the rebuilding of a home. The diminutive Greenmage himself is of little help obviously, but he seems to have some friends. He has half a dozen dire apes, that he most likely summoned hauling lumber up to the roof and pitching in anywhere heavy lifting is required. Wiz-Bang also seems to have gained a plant friend, that resembles a birch tree, who is also helping out. when Wiz-Bang sees Osul he scampers over to his friend and says "Wiz-Bang glad Wardens are home, and glad to see druid friend. Wiz-Bang not much help, but tree friend and summoning magic make up for Wiz-Bang's small size."

Armand
"We completely understand", Grenad replies, " I was simply instructed to offer the position to you, and if you declined than I am to take the position. In truth, I was told that you would probably decline due to the important work you do with the Tree Wardens, but out of courtesy I was to offer the position anyway, and to inform you that at anytime you changed your mind, the position is still yours." When Armand offers the use off the Warden's library, Folbre says, "That may be a better accommodations than the triple t, it will only be for a few months, Let me know what the other Wardens say, as without a consensus, we won't barge in on your home."

Elyngael
As Elyngael scans the tavern, she spies a familiar face. Caleb Amethyst, ranger, and chief aid to Lord Protector Hiram Tubalcain, of Owen's homeland, Caleb sees the elven ranger, and lifts his drink, both as a means of recognition, and as a invitation to join him.

Vamir
Lady Watcher chuckles a bit as she says, "Oh there is very little my ear misses. I understand your frustration, not being able to commune with your patron must be difficult. That said, my sisters and I can offer you something that it appears you desire, understanding, well the means to obtain it anyway. While we can't give you insight on Maab's silence we can give you the ability to understand with but a touch. If that sounds interesting, all one needs to do is break your contract with Maab, by signing a new one with us."

Spaz's Gift 1/6

'Osul (Graham) AC:14 (T:13, FF:11), CMD:24, Saves:(F:12/R:7/W:16, RNL), HP:109/116, Wildshape(XVI):4/8, Lightning Lord:4/14, Storm Burst:8/10  d20+28=45 ; d20+11=17 ;
Monday August 17th, 2020 11:25:25 AM

'Osul thinks Wiz-Bang is onto something - dire apes working with his tree friend (a what? {Knowledge(Nature): 45, Knowledge(Arcana): 17}), apes seen helping, and he nods in otherwise silent agreement.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Monday August 17th, 2020 3:27:30 PM


Neshi , ponder a moment as he looks the winged man in front of him, realizing that after his long walk he is feeling more than a bit hungry.

"Thank you for your hospitality. Though I am sure that I wasn't planning to be here, so I am not sure how you might have been expecting me, as I didn't know I would be here myself?

My name is Yurr’Neshi Reshka. I am a member of the Wardens of the Tree.


Armand (Robert D)AC 26/touch 11/flat 26 HP 104/104 CMD 23 Character Sheet 
Monday August 17th, 2020 5:34:57 PM

Armand smiles and nods. "Well good that's settled then. As soon as I can I will see to rounding up the Wardens and getting a consensus. In the meantime, would you care to come and see what's what. Our stewart James has been seeing to buying any books off caravans that pass through." Armand will lead the three Sages up to the head quarters and introduce them to James and show them the library.

Tree house

When they get to the tree house, "Oh James. We have some visitors. This is Madam Fleceil Waterslipper, Master Grenad Blueshrub, and Master Lew Fernleaf from the Sages guild."

"As you can see the library is on the second floor and overlooks the front of the building."

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Monday August 17th, 2020 7:59:41 PM

Vamir shudders a bit causing the willow branches to appear as if caught by the wind. "It just that easy? I am a bit worried you see Queen Maab has been a part of my family for years. Since my mother was very young I suppose. I have no desire to make any enemy of a friend, but your offer is intriguing. Can you tell me more?"

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 6
4 - 6
5 - 5
6 - 5
7 - 4


Owen Marcellus (Weston W.) AC: 18/14/14; HP: 49/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Monday August 17th, 2020 9:12:30 PM

Owen greets Wiz-Bang and continues to help out with the town repairs.

Elyngael (Lynnette D) AC: 26 T:15, FF:22, CMD 31 , HP 126/126 
Monday August 17th, 2020 9:22:13 PM

Elyngael sees Caleb raise his tankard and accepts his invitation by walking over to him. "Greetings, Caleb! I was wishing for some company. What brings you to the Triple T?" She sits ready to listen to someone else's adventures.



DM Jeremy  
Tuesday August 18th, 2020 6:04:04 AM

Neshi
The man smiles and says, "I know who you are master wemic, I've known you for a long time, and even though you my think your route today was random, believe me when I say this meeting was predestined, because I have preordained it. I was the one who gave you the desire to take your sabbatical, and I'm the one guided you as you wandered. Don't get me wrong, you still have and always had free will, I just gave you those gentle nudges that lead you here"

Osul and Owen
Osul realizes that the large-sized birch tree looking creature is a Greenmage's plant companion, and is able to surmise that Wiz-Bang must have decided to create his. Owen arrives, and sees the wee primate pitching in, with his summoned apes and plant companion. Wiz-Bang is excited to see Owen an scampers over to give the mage a hug. Wiz-Bang asks Owen and Osul, "Wiz-Bang not name tree friend yet, does Druid friend, or Wizard friend know what to call him?"

Armand
As Armand invites the three sages to view the Warden's Library, the three excitedly except, and Folbre takes his leave.
"The pleasure is mine" James says as Armand introduces the three sages, "Would anyone like a cup of tea while you peruse the library? The three sages graciously accept James's offer, so the butler heads to the kitchen to heat the tea. "What a diverse collection", Felceil exclaims as the sages scan the titles. "Very diverse indeed" Lew adds, "Would these be added to the branch library? If so I fear some of these titles wouldn't be able to be made available to the public, I don't think a guide to becoming a Lich is something we would want to let the general public read, though it was wise of you to hold onto such a book, for research means as well as to keep it from falling into the wrong hands."

Elyngael
"And to you friend Elyngael." Caleb returns the greeting. "In truth I am here because the Lord Protector heard of the attack on our friends and allies here at the Tree of Parting, and he sent me to see if aid of any kind was needed. I delivered some financial aid, with orders to return post-haste if more was needed, including a detachment of the Lord Protectors army if there was need. He even equipped me with a pair of boots of teleportation, as he felt that speed was of the essence, but upon arrival, I learned that you and your friends had repelled the attack, and were going on the offense. So after sending my lord an animal messenger, I decided to stay around to chip in and help clean up and do some repairs. Today is my last day at the Tree of Parting, as I must return home tomorrow. By Domi it is good to see you though! Am I correct in assuming the threat has been dealt with"

Vamir
"Oh, I wouldn't doubt that Maab would be upset, but I think she'll understand, and after all if you chose to sign a contract with us, we will be there to help. besides, we don't ask that you forsake Maab completely, you are still welcome to revere her, for that matter you can revere any god or power you wish, as long as we are the ones who receive your devotion, and of course your rituals" Lady Watcher explains. "You wish to better understand what we have to offer?", she continues, "We can give you the ability to identify and gain knowledge of anyone with simply a touch, we can also give you the ability to see or hear from great distances. To sign a contract all you must due is offer us a few drops of your blood, and swear your devotion, and we will handle the rest."

Spaz's Gift 1/6

Armand (Robert D)AC 26/touch 11/flat 26 HP 104/104 CMD 23 Character Sheet 
Tuesday August 18th, 2020 5:37:30 PM

Armand sort of shrugs. "I'd think that the how to become a lich book and the works of the surface Drow named Drachen: he was experimenting with crossing animal life with plant life, should be put someplace very safe. I'm not sure the Tree is the best place for them. Which library branch would you consider the most secure?

'Osul (Graham) AC:14 (T:13, FF:11), CMD:24, Saves:(F:12/R:7/W:16, RNL), HP:109/116, Wildshape(XVI):4/8, Lightning Lord:4/14, Storm Burst:8/10 
Tuesday August 18th, 2020 5:49:41 PM

"Wiz-Bang, you have sentience. You are a namegiver. I do not doubt your judgement, and I know you will find the right name when the time comes.", he replies with a smile.

"Now, Owen, Wiz-Bang, I need to square away arrangements for dinner. What would you both like so I can advise James? I'll be right back."

Once he has their reponses, he walks slowly and deliberately to the house, advises James, and asks if there is anything he needs towards dinner. On his way out, he cannot miss Armand and the sages, and goes through introductions before heading back around to Owen and Wiz-Bang.

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Tuesday August 18th, 2020 7:45:44 PM

Vamir listens to the Lady's voice contemplating his choice. The witch wanders through various memories with his mother, and her reverence for Queen Maab. A fragment of a memory flits through his mind, "...Maab is my choice, it does not have to be yours....choices have consequences....Maab is just..." Vamir exhales almost violently causing his limbs to shake, and causing Melzat to race around his trunk again. "I accept your offer, knowledge is what I seek, and what you offer. However, with the understanding we enter this as equals, with both of us gaining from this. Do I need to drop out of tree form to complete our pact?"

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 6
4 - 6
5 - 5
6 - 5
7 - 4

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Tuesday August 18th, 2020 8:33:43 PM

I am not at all sure that any of us truly has free will except perhaps Nature itself, and perhaps the elements.
think thy may truly be free. For even when used they tend to go how and where they will at their own pace, with little care for what is in their way. It is sometimes that freedom I look for in the fire I wield...

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 49/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Tuesday August 18th, 2020 8:42:27 PM

Owen sagely nods when 'Osul encourages Wiz-Bang to name his companion himself. When 'Osul asks for dinner orders, Owen replies "What if we did a big 'ol barbecue to celebrate the defeat of the lich?"

Elyngael (Lynnette D) AC: 26 T:15, FF:22, CMD 31 , HP 126/126 
Tuesday August 18th, 2020 9:38:40 PM

"Everything seems in order around here. The threat has been taken care of as completely as possible. It was very generous of the Lord Protector to supply you with boots of teleportation. It's good to hear a Ranger valued as you obviously are. It's been a pleasure to sit and visit awhile. Since you don't have to leave immediately, you should join the Wardens for a bit of supper. They will never forgive me if I don't bring you round, plus there's a rumor of barbecue!" Elyngael ushers Caleb out of the Triple T to join the others.

Armand (Robert D)AC 26/touch 11/flat 26 HP 104/104 CMD 23 Character Sheet 
Wednesday August 19th, 2020 5:49:26 PM

When Armand see's 'Osul he broaches the idea of allowing the Sages to use the Library as a base of operations until a more permanent sages hall can be built at the tree.

When James returns he has some tea with the Sages and discusses their thoughts on the building they wish to build.

DM Jeremy  
Wednesday August 19th, 2020 6:30:34 PM

Neshi
"That is an interesting philosophy my friend", the man says, "And depending on how you look at things, I guess their may be some truth to it. What the gods and powers consider gentle, or sometimes not so gentle nudges, may be seen as fate, or a lack of free will. That said, one can always ignore the nudges, which is free will, but bad things tend to happen when people make those decisions, thus the debate of the ages continues. Anyway, enough philosophy for one day, I have something for you, a gift for your devotion, and consistent heroism, as you will." With that, the man offers Neshi a pair of gauntlets made from red dragon scales. "I feel you are going to need these in the days to come!" Then in a blink of an eye, the man, and the campfire are gone, and Neshi is left standing alone holding the gifted gauntlets, a leg of roasted rabbit, and a feeling that his sabbatical has accomplished what it was supposed to do.

Osul and Owen
Osul asks what to have for dinner, and Owen when suggests BBQ, runs off to deliver the message to James. Osul introduces himself to Grenad Blueshrub, Fleceil Waterslipper, and Lew Fernleaf. They both agree that Wiz-Bang will find the right name for his companion eventually.

Armand
"Well," Grenad begins, "The safest place would be in the vault at the main branch at The Floating City, and we can certainly send it there via our book deposit, for safe keeping, if that seems good to you." Both Fleceil and Lew nod their agreement.

Elyngael
"That sounds grand I would love to see the rest of the Wardens, and I love BBQ! Caleb answers as he follows Elyngael to Tree Warden HQ.

Vamir
"In your current state, it would be hard to make the blood offering", Lady Watcher answers, "And of course we all gain equally from this. My Sisters and I lend you our power in exchange for your devotion, and the power we gain from that and your rituals."
Vamir ends his Tree Shape spell, draws his dagger, and pricks his finger, allowing the requisite three drops of blood to fall to the ground. As he does so, his cauldron begins to vibrate violently. Melzat, ever the faithful companion, runs to his masters side, grabs the cauldron and begins to run away, fearing it may harm Vamir. When Melzat is about 30ft away, the cauldron explodes, raining down what looks like gold dust on the plant companion. The gold dust coats Melzat from head to roots, and as he tries to shake it off, instead of falling off, Melzat's body begins to absorb it. As his body absorbs the gold dust, the small sized plant companion begins to grow at an alarming pace, until he is the size of an ogre, at which point the growth spurt stops.

Yurr'Neshi(Kent) AC:26 (22) / T(23)18 / F(21)17; HP: 83/99 spell resistance energy resistance,mage armor, stone skin, bear's endurance 
Wednesday August 19th, 2020 6:56:05 PM

Before he could even give thanks to Eberyon, The king is departed leaving the fancy new gauntlets/gloves behind and Neshi's sense of having followed the right path, at least this time.

Slipping them on his hands, they fit like they were made for him, and he guesses that is the point. He heads back to the tree and arrives just in time to apparently join a BBQ.

Elyngael (Lynnette D) AC: 26 T:15, FF:22, CMD 31 , HP 126/126 
Wednesday August 19th, 2020 7:46:55 PM

Elyngael looks in to their home and asks James if he has seen any of the other Wardens. When she discovers most of them are still out and about she will check on Armand and see the Sages. "Hey Armand there is supposed to be a barbecue this evening. Are you coming?"

Owen Marcellus (Weston W.) AC: 18/14/14; HP: 49/101; CMD: 20; Fly, Mass Bear's Endurance, Stoneskin 
Wednesday August 19th, 2020 7:47:33 PM

Owen watches in shock at the changes to Vamir's companions. "Is... is everything alright over there?"

Armand (Robert D)AC 26/touch 11/flat 26 HP 104/104 CMD 23 Character Sheet 
Wednesday August 19th, 2020 8:20:06 PM

"Well I could always eat some barbecue. Would you care to join us?" He asks the sages. "I imagine it will be a complete Tree thing."

Vamir (Wade) AC:27 T:21 FF: 19 CMD: 20 Hps: 103/107 Ritual of Warding, Ritual of Spiritual Healing, Heros Feast, Hide from Undead, Flying Broom, 
Wednesday August 19th, 2020 8:32:17 PM

Vamir watches the blood drip from his finger, barely noticing the shaking cauldron initially. As Melzat run off the witch yells after him to stop. As he sees the explosion, and sudden growth of his companion, "what has happened? Melzat, are you ok?" Vamir turns back to the blood on the ground, "Was this you? A gift from you?"

Spells:
Cantrips - all
1 - 7
2 - 7
3 - 6
4 - 6
5 - 5
6 - 5
7 - 4

'Osul (Graham) AC:14 (T:13, FF:11), CMD:24, Saves:(F:12/R:7/W:16, RNL), HP:109/116, Wildshape(XVI):4/8, Lightning Lord:4/14, Storm Burst:8/10 
Thursday August 20th, 2020 12:10:04 AM

'Osul works through the afternoon, with Owen and Wiz-Bang - they seem to make an effective team. He puts some time into fixing things (several Lenna's Greater Mending spells, plus Mending Orizon on tap, and contributing to Wiz-Bang's laborers) and consults widely (people pass by, and he asks them to ask specific people, etc.) about what to do about the ground where the battle and lead up took place. His idea is to get some earth elements to scour it back to rock and maybe set up an amphitheatre and/or return the space to open fields, or similar. If the residents are going to have to see this space everyday, then let it be something they can feel better about it being. That's for tomorrow.

Come an appropriate hour, he makes sure he, Owen and Wiz-Bang are headed for dinner.

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