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Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet  d20+11=24 ; d10+5=13 ; d6=6 ; d20+11=21 ; d20+6=23 ; d10+5=10 ; d6=4 ;
Monday August 19th, 2019 5:41:29 PM

"I karumba." Armand says when the pudding attacks Neshi.

'Well it's in reach.' He thinks to himself and attacks with his glaive.
To hit. 24 (d20+11) damage normal 13 (d10+5) damage electrical 6 (d6)
second swing, 23 (d20+6, ignore that second d20+11) damage normal 10 (d10+5) damage electrical 4 (d6)

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 28, HP 105/105 
Monday August 19th, 2019 6:18:52 PM

Elyngael and Brawn continue to catch up to Atlas until they are right behind him. "Slow down Atlas! Our friends are still struggling with the last stone pudding. Also, if you run into more trouble, it will take them awhile to get here and help. Heroics are great until it gets you dead! P-u-l-ease, let me check for tracks before you make them untraceable'".

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 78/86 Dancing Lights, Ritual of Warding  2d6+10=16 ;
Monday August 19th, 2019 7:30:56 PM

Vamir hears Neshi's cry and steps forward and uses his spectral hand to cast cure moderate wounds. The hand speeds away from the witch and touches whatever exposed body part it can reach.

OOC: 16 points of healing to Yurneshi

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin 
Monday August 19th, 2019 7:39:49 PM

Owen stands by as Armand finishes off the pudding.

DM Jeremy Battle Map 
Tuesday August 20th, 2019 5:40:55 AM

Neshi needs to have his mouth washed out with soap, but is able to break the grapple and take a 5 ft step backwards,

Atlas hears Neshi curse, and at 1st is worried, but then realizes, if he's cursing, he's alive.

Armand engages the pudding with his glaive.

Elyngael asks Atlas to slow down a bit, so she can catch up and check for tracks, also she wants the others to be able to catch up to them, and him not getting killed.

Vamir hears, and sees Neshi need for some healing, and quickly hooks him up.

Owen figures Armand has things under control so he chills for the moment.

*******************************************

Armand's blade cuts true and even though the thing begins bubbling, Armand continues with a back swing, ending the thing for good. The last stone pudding continues to bubble and bloat, until "POP" in explodes into a harmless shower of goo. The goo covers the walls, the floor, the ceiling, and Neshi, with a wee bit of the goo splattering on Armand. Now Neshi and Atlas are goo covered twins, with Armand their half covered half brother! How do our heroes wish to continue?



Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Tuesday August 20th, 2019 7:12:47 AM

"Uggh, this is gross. Anyone have a way of cleaning this off?" Armand asks. "Oh wait I do." He then gets near Neshi and then casts Create Water over their heads.

After the water slues off the goo, he says. "Okay I guess we see what's going on up front now. Let's get going."

Yurneshi (Kent) AC:(24)20 / T(22)17 / F(20)16; HP:73/85 CMD: 24 energy resistance 20 fire, spell resistance  
Tuesday August 20th, 2019 1:38:04 PM

(OOC. Hmm pouring water on a fire elemental......)

As Neshi elemental gets water poured on him, the spells's duration expires leaving a very cramped and wet wemic crouched in the tunnel.

As they move on, Neshi debates changing again, but decides to wait until things get any more limiting in space.

Atlas Sunowl (Trey) AC: 26 (T 15 FF 19) , CMD: 29/23, HP 124/124 
Tuesday August 20th, 2019 4:36:58 PM

Atlas laughs at El's "please", but acquiesces. "Sorry for messing up the tracks, I just didn't want to have another surprise around the curve. Then again, it seems like it is all curves at this point, so lead the way my lady." Atlas steps to the side and offers El a bow that wouldn't suffice in a goblin court, but it was an honest try.

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin 
Tuesday August 20th, 2019 6:56:27 PM

Owen uses Prestidigitation to help clean off the exploded puddings.

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 28, HP 105/105  d20+18=31 ;
Tuesday August 20th, 2019 7:46:58 PM

Elyngael rewards Atlas with a smile and a nod as she takes one step cautiously ahead of him. She leaves Brawn behind Atlas. Using her goggles of night vision, Elyngael checks for tracks of any kind in the tunnel beyond (d20+18=31 Survival).

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 78/86 Dancing Lights, Ritual of Warding  d20+13=22 ; d20+15=21 ;
Tuesday August 20th, 2019 9:30:03 PM

Vamir makes sure everyone looks ok, and her back in line. The young witch takes a moment to bring his dancing lights back into the center of the group as he listens intently to the darkness. "Zaita, we should whisper for now, do you sense anything else?" Vamir looks over the floor and walls for any signs of tracks.

Perception: DC 22
Survival: DC 21

DM Jeremy Battle Map 
Wednesday August 21st, 2019 6:02:47 AM

Armand wonders how he can get the pudding goo off himself and Neshi, and comes up with a rather soggy, yet effective method.

Neshi's fire elemental body creates steam as the water from Armand's spell touch his heated body, but only for a moment as the spell wears off leaving a cramped and soggy wemic.

Atlas laughs at how ELyngael pleaded with him, but he does apologize, and allows the Ranger to squeeze past him.

Owen uses a simple spell to clean the goo off Atlas, that didn't require a bath, or soggy armor.

Elyngael smiles at Atlas then, then tries using her goggles to see any tracks.

Vamir checks to make sure his friends are all ok, then moves his dancing light forward a bit. He whispers to Ziata, asking if she detects anything, and he searches for tracks as well.

******************************************

The newly cleansed Wardens move forward with both Elyngael and Vamir searching for tracks, however, the sliding movements of the Stone Pudding that had passed there, has completely destroyed any tracks. Luckily, for the moment at least, there is only one path, making it obvious as to where they would have lead. Ziata declares that she doesn't sense anything within her 60ft sensor range, However, no sooner does she do so, when everyone hears, off in the distance, the boys voice calling for help once again. It is clear that the individual calling for help is well outside Ziata's range.

Atlas Sunowl (Trey) AC: 26 (T 15 FF 19) , CMD: 29/23, HP 124/124 
Wednesday August 21st, 2019 12:43:00 PM

Atlas laughs when he sees Armand and Neshi, "What happened to you two?" He then thanks Owen for the cleansing.

Once they get moving Atlas stays alert, waiting for any news from El. The voice doesn't slow him, he's getting used to the creepy factor.

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 78/86 Dancing Lights, Ritual of Warding  d20+13=32 ; d20+15=27 ;
Wednesday August 21st, 2019 7:42:18 PM

Vamir continues to peer into the darkness, listening intently. The voice of the child startling the young witch. Vamir pulls his cloak around him a little tighter as he listens intently. "I think whomever took the boys is drawing us deeper. Zaita be on guard please."

Perception: DC 32
Survival: DC 27

Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet  d20+4=17 ;
Wednesday August 21st, 2019 7:53:21 PM

"Did you notice that only the missing boy is calling, not the adults that went missing in looking for him." Armand says. "I think we really need to be prepared for a trap and be on our guard."

He makes sure the light spell on his glaive is renewed.

Perception 17 (d20+4)

Yurneshi (Kent) AC:(24)20 / T(22)17 / F(20)16; HP:73/85 CMD: 24 energy resistance 20 fire, spell resistance  
Wednesday August 21st, 2019 8:57:06 PM

Aren't there some creatures that can mimic the call of humans in distress and thus lead rescuers astray??

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 28, HP 105/105  d20+20=35 ;
Wednesday August 21st, 2019 9:17:12 PM

Elyngael is proceeding slowly and realizes that there are no tracks due to the stone pudding moving through. She hears the boy's voice and the party's comments. She starts watching and listening for anything that might be out of the ordinary (traps, etc.) Perception d20+20=35.

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin  d20+12=18 ;
Wednesday August 21st, 2019 10:38:26 PM

Owen keeps an eye out for trouble. Perception: 18.

DM Jeremy Battle Map 
Thursday August 22nd, 2019 5:43:13 AM

Atlas laughs at his soggy friends, then thanks Owen for the clean up. He awaits word from Elyngael, not allowing the voice in the dark to get to him.

Vamir finds the child's voice unnerving, and feels they are being drawn deeper, so he asks Ziata to be on guard.

Armand questions why only the child calls out, and never any of the missing adults, and concludes that it may be a trap.

Neshi remembers that there are creatures with the ability to mimic voices that they use as bait.

Elyngael is on high alert.

Owen keeps a look out.

********************************

Not long after the voice, the tunnel widens a bit making travel easier for our Large friends. However the tunnels keep forking and twisting as they go. It seems obvious, that the miners were trying to follow every vein, no matter how small, to get all the platinum the could. Luckily, as they come across the first fork in the road, the stone pudding seems to have come from one tunnel, and the tracks that Elyngael has been looking for are found heading down the other trail.
You travel a few 100 ft, and the path begins descending at about a 45 degree angle, there is a pool of what may be water with what appears to be oil floating on top that extends roughly 100 ft before the trail begins ascending at roughly the same 45 degree angle. due to the oily looking substance, it is impossible to know the depth of the liquid.
Anyone for a swim?

Atlas Sunowl (Trey) AC: 26 (T 15 FF 19) , CMD: 29/23, HP 124/124 
Thursday August 22nd, 2019 10:31:11 AM

Atlas remembers stories of monsters hiding in tranquil water. They were stories that he always enjoyed and wished he could be the one fighting the monsters, so he looks for a rock to toss out there. However, before he does he asks if anyone can cast light on it so that they can see what happens when it sinks. "See, I think before I act...usually."

Yurneshi (Kent) AC:(24)20 / T(22)17 / F(20)16; HP:73/85 CMD: 24 energy resistance 20 fire, spell resistance  
Thursday August 22nd, 2019 10:44:38 AM

With a wry smile, Neshi replies to AtIas.

"I am not sure that you want me to cast my form of light on that oily surface, for if it is flammable we might have a whole other problem."

Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet  d20+10=16 ; d20+4=8 ;
Thursday August 22nd, 2019 8:03:30 PM

"I got you Atlas. Everyone keep an eye out."

Armand finds a rock and casts light on it. Then he tries to pitch it to the center of the lake area.
To hit the center of the lake 16 (d20+10).

He watches careful as he can.
Perception 8 (d20+4)

Then he casts Detect Magic and studies the lake.


Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 28, HP 105/105 
Thursday August 22nd, 2019 8:23:45 PM

Elyngael studies the still water for a moment, "Owen, can you spider climb these walls to the other side? Maybe you can spot another way for the rest of us to cross, or just see what's on the other side. I can cast barkskin on you,"

Yurneshi (Kent) AC:(24)20 / T(22)17 / F(20)16; HP:73/85 CMD: 24 energy resistance 20 fire, spell resistance  
Thursday August 22nd, 2019 9:30:25 PM

Hey Atlas do you want/need a stone skin spell cast on you?

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 78/86 Dancing Lights, Ritual of Warding  d20+13=32 ; d20+15=34 ;
Thursday August 22nd, 2019 9:55:54 PM

Vamir looks at the lake and shakes his head at the oily skin on the water. "It would mean leaving one of us isolated on each side but Zaita can expand to large size. If someone can fly or walk on walls we could use her like a boat and float, and be pulled across." Vamir moves his dancing lights over the water and peers intently at the surface.

Perception: DC 32
Survival: DC 34

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin 
Thursday August 22nd, 2019 11:10:58 PM

Owen responds to the others: "I can still Spider Climb across if need be. Let's see what Armand's light stone does, first."

DM Jeremy Battle Map 
Friday August 23rd, 2019 5:30:13 AM

Atlas dreams of monster coming out of subterranean lakes, and decides to throw a rock into the lake, but before he does, he has the idea of having someone cast light on it first.

Neshi is concerned that the oily film maybe flammable, and asks Atlas if he would like some stone skin.

Armand takes Atlas's suggestion and casts light on a rock then throws it roughly into the middle of the lake. He cast detect magic and does all he can to analyze the lake.

Elyngael asks if Owen can spider climb over for a look see, and offers him barkskin.

Vamir suggests using Ziata as a boat, if a spider walker or flyer could drag them along.

Owen lets everyone know that he is capable of spider walking if needed, but would like to see what Armand's stone reveals first.

**************************************************************

Armand's spell informs him that the lake, well more of a pond or very large puddle really, is as mundane as a oily, nasty pool of water can be. His rock shines brightly as it sails through the air, until, "PLOP", it hits the oily surface. The rocks light is instantly diminished as it passes through the oily film, and sinks into the murky water, due to the nastiness of the water and oil, but it still provides enough light to reveal that the water is only around 2 ft deep in the center. As the rock disturbs the surface of the pond, it releases the lovely stench of stagnant water.
Please no peeing in the pool, it gross enough already. Then again, maybe that might improve it who knows?

Atlas Sunowl (Trey) AC: 26 (T 15 FF 19) , CMD: 29/23, HP 124/124 
Friday August 23rd, 2019 10:41:22 AM

Atlas nods in approval. "I think we can save on the spells and just head across. It will mean wet feet for most of us, but we'll live."

He then looks over to Vamir, "Your cauldron can float like a boat? That's going to become useful at some point!"

Pausing before he takes a step in he turns to El, "Do you want to go first? Otherwise I'm happy to go."

Finally, as he takes his first steps into the water (before or after El, depending on her response) he remembers Neshi's question, "Neshi, I love that spell! However, I'm not sure if I'm going to need it in the next hour or two. Can you be prepared to cast it at the first sight of something dangerous? More dangerous than those puddings, that would have been a waste."

Yurneshi (Kent) AC:(24)20 / T(22)17 / F(20)16; HP:73/85 CMD: 24 energy resistance 20 fire, spell resistance  
Saturday August 24th, 2019 1:53:59 PM

Nodding his head at Atlas's reply, and hoping that they won't be surprised by something and regret it later, Neshi prepares to cross this nasy stuff and moves himself back into the middle of the group.

Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Saturday August 24th, 2019 7:10:50 PM

"Okay let's cross. But I think we should take the precaution of roping ourselves off to each other. We have enough rope to put so that we can space things out and the lead person can be on the other side before the last person has to leave this side of the shore. I think if Elyngael and Atlas lead and Brawn anchors we should be able to cross with someone strong as safety on both ends." So saying Armand takes out his rope again and offers to start tying off with the others and the other rope.

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 28, HP 105/105 
Sunday August 25th, 2019 8:26:21 PM

Elyngael likes the idea of the rope as a safeguard, leave it to Armand to always think with caution. "Atlas, I'll go first because I can't see around or over you, and you can keep the rope steady. Brawn will sound a warning if anything approaches from behind," Elyngael ties the rope around her waist and steps into the fetid water.

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 78/86 Dancing Lights, Ritual of Warding 
Sunday August 25th, 2019 10:33:54 PM

Vamir nods in agreement with tying off to each other. "I have no idea how to swim if this goes south. Zaita please keep us informed if anything comes within your range."

DM Jeremy Battle Map  d4=2 ;
Monday August 26th, 2019 6:17:12 AM

Atlas suggests saving spells for the future, and just walking across the nasty water. He makes a mental note of Ziata's boat option, and let's Vamir know that that could come in handy in the future. He then asks if Elyngael would like to lead or if he should, and turns down Neshi's offer at the moment, but would greatly appreciate it in the event of a fight.

Neshi prepares to cross the nasty water while nodding his understanding to Atlas. he hopes that there aren't any surprises waiting for them as they cross.

Armand agrees with just walking across, but suggests roping off just in case, with Elyngael and Atlas in the lead, and Brawn in the rear. He then gets out his rope.

Elyngael likes the rope idea, and lets Atlas know that it would probably better if she went first. She lets everyone know that Brawn will let them know if something attacks from the rear. Then she ropes off and steps into the water.

Vamir likes the rope idea a lot, as he doesn't know how to swim, he asks Ziata to keep them informed if anything comes within range of her senses.

****************************************************

Everyone is on board with just walking across the lovely swimming hole, and so they tie themselves together and Elyngael leads the way. Everyone should make a DC 15 reflex save to avoid slipping on the slimy rock surface that is the floor. Failure means you are covered in the nasty water, and must make a DC15 fort save, or be sickened for 2 rounds.

The Wardens pass through the waters unmolested, and as the passage climbs up and away from the putrid pool, it widens into a open cavern, and you come across a pile of rotting corpses. Closer investigation convinces you that these are some of the missing townspeople. In the pile, you find the body of a Halfling boy that fits the description of Tristan. you also hear the sound of steel on stone, as if someone is mining up ahead. The area is dimly lit by everburning torches spaced throughout the cavern.

There is a new map link in the header, you all should have editing rights to move your markers and such. Also I forgot to give experience for the stone puddings so everyone gets 8000xp.

Atlas Sunowl (Trey) AC: 26 (T 15 FF 19) , CMD: 29/23, HP 124/124  d20+10=12 ; d20+13=29 ;
Monday August 26th, 2019 12:28:15 PM

Atlas manages to pull an Atlas and slips as they are about halfway across the water. He comes up soaked and sputtering, but manages to keep it out his mouth, unlike the pudding. "This stuff is foul!"

As they look over the bodies he is sad, but he is also resolute in making someone pay for what they have done. "Neshi, now would be a good time for that spell. Whoever did this will die. El, can you scout ahead and let us know what is making that noise? I'll sit tight, but I'm ready to come running if you yell."

----------------------------------------------------
Reflex Save: 1d20+10=12 (fail)
Fortitude Save: 1d20+13=29 (pass)


Yurneshi (Kent) AC:(24)20 / T(22)17 / F(20)16; HP:73/85 CMD: 24 energy resistance 20 fire, spell resistance   d20+10=20 ;
Monday August 26th, 2019 3:19:02 PM

managing to make it through the nasty water without slipping Reflex DC 20, Neshi growls his agreement with Atlas and casts the stone skin spell on him.

{ooc: So there should now be three active stone skin spells at work}

Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet  d20+8=16 ; d20+12=20 ;
Monday August 26th, 2019 5:52:45 PM

Reflex save 16 (d20+8)

Armand looks at the corpses and shakes his head sadly.
Knowledge Healing 20 (d20+12) to see how long they have been dead.

Armand will go ahead and cast Bless on everyone.

Ongoing spells.
Bless-everyone: +1 to hit and +1 on fear saves. 1/110 rounds.

OOC - Who has Stoneskin on? I know someone said something about casting that on Armand earlier but I though Armond deferred that casting.

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin  d20+11=30 ;
Monday August 26th, 2019 6:42:16 PM

Owen navigates the slick floor almost impressively well. Perhaps it's the Spider Climb? Reflex: 30.

He looks at the corpses with a frown. It's always sad to see such loss, but what sort of creature would pile up its victims like this? He looks carefully at the types of wounds the victims bear, but worries the offending beast will show up all too soon.

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 78/86 Dancing Lights, Ritual of Warding  d20+14=15 ; d20+8=11 ;
Monday August 26th, 2019 8:46:30 PM

Vamir slips in the water, and as he starts to go under opens his mouth. It is clear the young elf is shaken by the experience. Vamir struggles through the pool, and grimaces as he notices the death pile on the other side. "Zaita let us know if you sense anything."

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 28, HP 105/105  d20+13=31 ; d20+9=28 ; d20+16=23 ; d20+4=8 ;
Monday August 26th, 2019 10:34:40 PM

Elyngael makes her reflex save (d20+13=31).
Brawn makes his reflex save (d20+9=28)

Elyngael see's the body of the little child and a tear comes to her eye. She readies her bow. "Someone is going to regret this."

She nods to Atlas. "You guys with the light need to stay back here." She works her way around to see what's making the noise. (double moving only) She can't quite make it around the corner yet.
Stealth (d20+16=23)

Brawn follows along but she motions him to stay back.
Stealth for Brawn (d20+4=8). Hopefully he's still far enough back to avoid getting heard.

Brawn AC 27/16/26, Hp 71/71, CMD 23.

DM Jeremy Battle Map  d20=13 ;
Tuesday August 27th, 2019 6:06:22 AM

Atlas decides to go for a swim, but remembers to keep his mouth shut, unfortunately for those around him, he now smells like the foul water they just passed through. Upon seeing the bodies he vows to make the cause of the deaths pay for their actions, and asks Neshi for some stone skin to help do just that. He then asks Elyngael to scout ahead.

Neshi passes through the water unscathed, and shares Atlas sentiment when seeing the bodies. He then casts stone skin on Atlas.

Armand checks over the bodies in hopes of determining how long they have been dead, and he draws the conclusion that the deaths seem to have come at different times, ranging from a week and a half to only a couple of days. He then casts bless on his friends.

Owen makes it through the nasty water like a champ. While Armand is trying to discover time of death, Owen decides to see if he can figure out the cause of death, wondering what kind of beast could, or would do this. As he examines the wounds, he sees no wounds that appear to be made by weapons, natural or manufactured, instead some of the victims seem to have died from exhaustion, while the rest seem to have been crushed. The bodies that appear to have been crushed also are covered in rock particulate, and he concludes that they probably died in some sort of rock fall.

Vamir decides to join Atlas for a swim, unfortunate for him, he forgot to keep his mouth shut, and ends up losing his lunch. Like his swimming partner, he is now a very smelly individual. He is disturbed by the pile of corpses (who wouldn't be) and asks Ziata to keep them informed. Ziata apologizes for the short range of her senses, but vows to do her best.

Elyngael's eyes shed a tear for the victims, and especially for the child. The sight of the carnage steels her resolve, and like Atlas see promises to make those responsible pay for their actions. She manages to creep forward far enough to just begin to see around the corner. she can't see much, but she does see 2 individuals that have the appearance of townspeople swinging pick axes and shovels, as though they where mining. Elyngael's current line of sight wouldn't allow her to see the enemy yet, Brawn tries to follow his master, but luckily Elyngael notices in time to stop the wolf from giving away their presence.

********************************************************************

With steeled resolve our heroes, as one, have decided to bring justice for the unnecessary, and tragic loss of life, the only thing left is to wait and see how they accomplish such a noble feat!

Atlas Sunowl (Trey) AC: 26 (T 15 FF 19) , CMD: 29/23, HP 124/124 
Tuesday August 27th, 2019 10:23:06 AM

Atlas waits patiently, a difficult thing for him to say the least. While waiting he decides his torch isn't the best idea for this battle. "Armand/Owen, could either of you cast light on my shield so that I can use both hands while fighting down here?

------------------------------------------------------------------
Stoneskin: 110/110 (110 minutes)
Bless: +1 on attack rolls and on saving throws against fear effects (11 minutes)


Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Tuesday August 27th, 2019 6:06:54 PM

Armand double moves forward to stand beside Brawn. As he passes Atlas he whispers, "I'm not sure you need it with all the ever burning torches around. But follow me and I will cast it on your shortly. I want to get up to Brawn and cast Shield of Faith on him."

Double moved this round so will be casting next round.

Ongoing spells.
Bless-everyone: +1 to hit and +1 on fear saves. 2/110 rounds.

OOC, Yesterday he said the cave was lit by many ever burning torches. So we have some light for now.

Yurneshi (Kent) AC:(24)20 / T(22)17 / F(20)16; HP:73/85 CMD: 24 energy resistance 20 fire, spell resistance  
Tuesday August 27th, 2019 7:23:20 PM

Neshi takes a moment to protect himself and casts stone skin on himself and then moves forward with the others

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin 
Tuesday August 27th, 2019 7:51:27 PM

Owen spider climbs up the wall and gets into position, ready to head around the corner.

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 28, HP 105/105  d20+18=31 ; d20+20=34 ; d20+18=29 ;
Tuesday August 27th, 2019 8:40:45 PM

Elyngael continues to move forward alone (stealth d20+18=31) and peers around the corner to see the other creatures in the large cave (perception d20+20=34). She then quietly retreats back (stealth d20+18=29) to the others to give them the total picture. She casts bark skin on herself.

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding  d4=1 ;
Tuesday August 27th, 2019 8:44:05 PM

Vamir steels himself for the inevitable battle, and cast spectral hand. Vamir takes a deep breath, and looks around. "Does anyone need stoneskin? IVamir listens intently to the sounds ahead of him, and cast his eyes behind to make sure nothing else is coming

DM Jeremy Battle Map  d20=18 ; d20=3 ;
Wednesday August 28th, 2019 6:02:51 AM

Atlas impatiently awaits Elyngael's report, and decides that a torch isn't going to help him as much as his shield, so he asks Armand or Owen to cast light on his gear.

Armand lets Atlas know that he would cast the spell on him, but since the place is pretty well lit, there really isn't any need. He then moves up to Brawn so he can cast shield of faith on him next round.

Spider Owen moves into position.

Elyngael moves forward to get the whole picture, and then retreats to let her friends know what they are up against. She also casts Barkskin on herself.

Neshi casts stone skin on himself and then joins the others.

Vamir gets himself ready to fight, and offers Stoneskin to whom ever needs it.

**************************************

As her friends wait, Elyngael spies out the situation. Besides the two townspeople that she saw already, she now sees 3 more off in the distant corner, also mining, and is convinced that they are being used as slave labor. She also sees a total of 6 duergar, and a human child. The human child seems to be running the operation. One of the duergar is equipped differently than the rest, there is something almost priestly him. No one seems to notice Elyngael, and she is able to get back undetected.

Atlas Sunowl (Trey) AC: 26 (T 15 FF 19) , CMD: 29/23, HP 124/124  d20+3=13 ;
Wednesday August 28th, 2019 11:57:44 AM

Atlas takes a deep breath and looks to his friends, "Time to do this. I'm going to get as far as I can without being seen. Once everyone is in position I'll charge in. With this stoneskin spell I'm in good shape. Anyone have an issue with that approach?"

------------------------------------------------------------------
Stoneskin: 110/110 (110 minutes)
Bless: +1 on attack rolls and on saving throws against fear effects (11 minutes)

Stealth Check as I approach (if needed): 1d20+3=13


Yurneshi (Kent) AC:(24)20 / T(22)17 / F(20)16; HP:73/85 CMD: 24 energy resistance 20 fire, spell resistance  
Wednesday August 28th, 2019 2:57:14 PM

well with my deep slumber spell I might could put a bunch of everyone over ther asleep. I mean even if I only get the towns people they will be out of the way....


Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin 
Wednesday August 28th, 2019 5:22:52 PM

Owen nods at Neshi's plan and prepares himself for combat. He'll move in under guise of his Invisibility Field and ready himself to Counterspell anything the priestly duergar casts with Dispel Magic.

Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Wednesday August 28th, 2019 5:55:25 PM

OOC Shouldn't Elyngael have seen the Rust Monster? That's not listed above but is shown on the map. In low light conditions her darkvision is unlimited in range.

"Wait a minute let's be smart about this. First does anyone know anything about Durgar that could be of aid to us." OOC ie knowledge checks

Armand casts Shield of Faith on Brawn, +3 to Brawn's AC.

"Secondly I have several spells that I can pre-cast that will help buff us in combat. I still have another Shield of Faith, Protection from Evil, Protection from Energy, and if Atlas wants I can cast Silence on him and he can charge the priestly Durgar."

OOC So basically if we are not in rounds yet I can get all that set up and cast next round.

He turns to Owen, "How big is your invisibility field, can it fit anyone else? Or remember when we fought the crazy elf in the Culver Wood. What about casting some sort of illusion across the passage way up there to let us get closer to position without being seen."

Ongoing spells.
Bless-everyone: +1 to hit and +1 on fear saves. 3/110 rounds.
Shield of Faith-Brawn: +3 AC. 1/110 rounds


Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 28, HP 105/105 
Wednesday August 28th, 2019 8:27:00 PM

Elyngael steps in front of and stops Atlas from rushing into battle. "Armand you are generous with your spells. Shield of Faith for me, and if you cast Silence on Atlas, we might be able to surprise them since most of their backs are towards us. Everyone be careful about the human child, try to capture or incapacitate it, because it might be under magical influence,"

Brawn AC 30(27)/16/26, Hp 71/71, CMD 23.
+3 AC from Shield of Faith

Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Wednesday August 28th, 2019 8:37:29 PM

[i]OOC Per Jeremy's email we are not in combat, so while still around the corner Armand will cast
Shield of Faith on Elyngael +3 to AC.
Protection from Evil on Atlas (+2 to AC and +2 to saves vs evil casters, plus other stuff see text)
Protection from Energy Fire on himself.
and lastly
Silence on Atlas should he want it.

Ongoing spells.
Bless-everyone: +1 to hit and +1 on fear saves. 6/110 rounds.
Shield of Faith-Brawn: +3 AC. 5/110 rounds
Shield of Faith-Elyngael: +3 AC 4/110 rounds.
Protection from Evil-Atlas: +2AC, +2 saves 3/110 rounds.
Protection from Fire-Armand: 2/110 rounds.
Silence on Atlas?: 1/11 rounds

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding 
Wednesday August 28th, 2019 8:55:25 PM

Vamir listens to the group and as the describe the creatures he looks at the ground, and then towards Atlas, "I can cast confusion or deep slumber to help, and then Touch of Idiocy on the priest if you like."

DM Jeremy Battle Map 
Thursday August 29th, 2019 5:46:57 AM

Atlas is ready to charge in, but he remembers to ask if anyone else has a problem with that approach first.

Neshi suggests he use his deep slumber spell. Figuring, even if it only works on the townspeople, at least they would be out of the way.

Owen likes Neshi's plan. He goes invisible and prepares to use dispel magic to counter spell anything the duergar cleric may cast.

Armand as usual acts as a voice of reason. He asks if anyone knows anything about duergar that may be advantages to them. He also suggests taking the time to apply some more buff spells to themselves and offers several. He also asks if Owen can take anyone else along in his invisibility field, and asks him about using an illusion to mask their presence. He then goes into buff casting mode.

Elyngael thanks Armand for his spell generosity. She believes they may get the jump on the enemy, and asks that they take it easy on the human child, as she believes that it may be magically influenced.

Vamir offers some spells of his own, to mess with the enemy.

***********************************************************************************

Our heroes make plans to do battle. They also do their best to get themselves ready.

A DC 15 knowledge local, or dungeneering reveals Highlight to display spoiler: {Duergar are distant cousins to dwarves. they have 2 spell like abilities, they can cast enlarge person on themselves, and they can cast invisibility on themselves, both once per day. you also know that they are immune to paralysis, phantasms, and poision, and that they are sensitive to bright light.You are also certain that the duergar made the tracks that you were unable to identify before.}



Atlas Sunowl (Trey) AC: 26+2 (T 15 FF 19) , CMD: 29/23, HP 124/124  d20+5=15 ;
Thursday August 29th, 2019 11:11:04 AM

Atlas takes the buffing spells and ponders what he knows about the Duegar. "Before we charge in..." He quietly laughs at that before he can continue, "...listen to me, I'm a new man. Anyway, can anyone throw a big bright light on the other side of the tunnel to distract them before they can go invisible?" He then goes on to warn everyone to what they are immune too, their other abilities, etc.

"Armand, I'll pass on the silence spell if we can do the bright light thing. Otherwise I'll take it so that I can sneak up on them without them hearing."

------------------------------------------------------------------
Stoneskin: 110/110 (110 minutes)
Bless: +1 on attack rolls and on saving throws against fear effects (11 minutes)
Protection from Evil: +2AC, +2 saves (3/110 rounds)

Dungeoneering: 1d20+5=15

ooc: Robert, thanks for pulling us all together!


Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet  d20=15 ;
Thursday August 29th, 2019 6:15:07 PM

Okay assuming Atlas shares what he learned in the text from his dungeoneering knowledge. Armand is going to cast Silence at E21, that should create a bubble sound block so anything on our side will be silenced. That may let us sneak up better and get into position.

"I do have a Daylight spell but it is touch centered. I could cast it on one of Elyngeal's arrows and she could fire it into the cave. If she moves to about here (D24) I would be out of range of the silence and could cast it on her arrow and then she could immediately fire it. Then everyone charge or get into your spell ranges."

Armand moves to E25 so he can be ready to cast on the arrow. Stealth to move into position 15 (d20+0) Trying to maintain a low profile.

Ongoing spells.
Bless-everyone: +1 to hit and +1 on fear saves. 8/110 rounds.
Shield of Faith-Brawn: +3 AC. 7/110 rounds
Shield of Faith-Elyngael: +3 AC 6/110 rounds.
Protection from Evil-Atlas: +2AC, +2 saves 5/110 rounds.
Protection from Fire-Armand: 4/110 rounds.
Silence at E21: 1/11 rounds



Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 28, HP 105/105 
Thursday August 29th, 2019 8:33:31 PM

Elyngael smiles at Atlas's restraint, "Atlas you continue to amaze me. You are a new man!" Elyngael likes Armand's plan and moves to D24 and Brawn to FG25-26 next to Armand. Elyngael readies an adamantine arrow and waits for Armand to cast spells.

Brawn AC 30(27)/16/26, Hp 71/71, CMD 23.
+3 AC from Shield of Faith

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding 
Thursday August 29th, 2019 8:45:48 PM

Vamir looks at the group and whispers, "I can cast see invisible on six of us if you would like. It would negate their ability to disappear on us." Vamir quickly touches those who agree to the spell on their shoulder, starting with himself.

Yurneshi (Kent) AC:(24)20 / T(22)17 / F(20)16; HP:85/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin  
Thursday August 29th, 2019 10:03:21 PM

Vamir that works for me. Neshi speaks as he moves toward the front and then casts mage armor on himself. As soon as you start the attack I will move forward and target the back side of the Deureger group so as to less likely catch any of you in the spell. hopefully several of them will succumb to the sleep.

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin  d20+18=31 ;
Thursday August 29th, 2019 10:43:53 PM

Knowledge (Local): 31. Owen nods along at Atlas' advice. This may be Owen's chance to cast that See Invisibility spell he learned a while ago.

DM Jeremy Battle Map 
Friday August 30th, 2019 5:57:20 AM

Atlas know that a good why to deal with duergar is to use some bright light. and he shares his knowledge about the duergar with the rest of the Wardens. He'll pass on the silence spell if they can do the bright light attack, but will do the silence thing if they don't have the means to produce bright light.

Armand casts a silence spell to buffer against noise so they can plan without having to worry about being overheard, he does have daylight prepared, but it is a touch spell, so he suggest casting it on one of Elyngael's arrows just before she fires it, which would allow everyone to get into position.

Elyngael is happily shocked to see Atlas's restraint, and let's him know that. She likes Armand's idea and gets herself and Brawn into position.

Vamir offers to cast see invisible on six of his friends, and does so on those who wish it.

Neshi accepts one of Vamir's see invisible spells, then gets himself into position to try to make the duergar take a nap.

Owen gives his thumbs up to Atlas's device prepared to share the same if someone hadn't offered the Intel first. he wonders if he gets to use his see invisibility spell for the first time.

***************************************************************

The Wardens make further plans including one that takes advantage of the duergar's light sensitivity. Both Vamir and Owen are prepared to cast see invisibility on the party. and everyone is in position. All that's need now is for the action to begin.

With the Wardens moving into position, pandemonium breaks out as the Duergar scramble to arm themselves a DC 20 perception check reveals Highlight to display spoiler: {the regular duergar are armed with heavy picks that appear to be made of adamentine.
} Also something unexpected happens, the human child turns into a wyvaran wearing priestly garb DC 15 knowledge arcana reveals Highlight to display spoiler: {wyvaran are a type of dragon that is humanoid in shape. As a dragon they have immunity to sleep and paralysis.}


Atlas Sunowl (Trey) AC: 26+2 (T 15 FF 19) , CMD: 29/23, HP 124/124  d20+11=19 ;
Friday August 30th, 2019 11:57:57 AM

Atlas nods quickly at Vamir and Owen's suggestion of the see invisibility spell. "I will need that, thank you!"

Once the commotion starts he charges in, trying to deal with the godly one first if he can.

------------------------------------------------------------------
Stoneskin: 110/110 (110 minutes)
Bless: +1 on attack rolls and on saving throws against fear effects (11 minutes)
Protection from Evil: +2AC, +2 saves (3/110 rounds)
See Invisibility: 110 minutes

Dungeoneering: 1d20+5=15



Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet  d20+4=24 ; d20+8=18 ; 5d8=16 ;
Friday August 30th, 2019 6:05:43 PM

Armand see's the durgar moving. Perception 24 (d20+4) and calls out. "They are moving and looks like they have adamantine weapons." He dismisses the Silence spell if it is a swift or immediate action.

Knowledge Arcane 18 (d20+8)

Armand casts Daylight on Elyngael's readied arrow. He then clicks his heels and with his boots activated with Haste for 1 round enters after Atlas. "Watch out Atlas that one guy that looks like a kid is a wyvaran/dragon thing."

Armand then spends a hero point (his only and last) calling upon the might of Gargul and drops a Holy Smite at M10 (next to the wyvaran). That will encompass all the baddies except the back most Durgar next to the Rust Monster.

Holy Smite 17 wisdom save for 1/2 damage and to avoid being blinded 1 round.
Damage (not halved) 16 (5d8)

Ongoing spells.
Bless-everyone: +1 to hit and +1 on fear saves. 9/110 rounds.
Shield of Faith-Brawn: +3 AC. 8/110 rounds
Shield of Faith-Elyngael: +3 AC 7/110 rounds.
Protection from Evil-Atlas: +2AC, +2 saves 6/110 rounds.
Protection from Fire-Armand: 5/110 rounds.
Daylight: 60 foot radius from Elyngael's arrow. 1/1100 round.
Silence at E21: 1/11 rounds dismissed


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1: Remove Fear, Command (wis bonus),
2: Spiritual Weapon, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3: Dispel magic, Blindness/Deafness, Searing Light (domain)
4: Holy Smite, Dismissal, Neutralize Poison
5: Flame Strike, Break Enchantment, slay living (domain)
6:Heal, Undeath to death (domain)
}

DM Edit: I just looked up the rules for dismissing a spell, and it turns out it is a standard action to do so, which is surprising to me, as I always assumed it was a free action.

player edit: Okay I made a silence spell zone since I can't dismiss it. It's the yellow circle. Dang 20 radius is huge, and it didn't seem to help us much.

Yurneshi (Kent) AC:(24)20 / T(22)17 / F(20)16; HP:85/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin  
Friday August 30th, 2019 7:45:45 PM

stepping forward Neshi cast his deep slumber spell targeting 9/10 N/M potentially catching 6 opponents in the spell burst.. Will DC 20 negates; puts to sleep 10 hd of creatures.



Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 28, HP 105/105  d20+18=36 ; d8+4=10 ; d6=3 ;
Saturday August 31st, 2019 12:26:54 PM

Elyngael move to G-21 near Armand, and shoots her adamantine arrow with the daylight spell at duergar at K-12 (d20+18=36 to hit) , 1d8+4=10 plus 1d6=3, total 13 points of damage.

Brawn moves to IJ-18,19 and readies an action to attack next round.

Brawn AC 30(27)/16/26, Hp 71/71, CMD 23.
+3 AC from Shield of Faith

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding  d20+11=24 ; d20+15=20 ;
Sunday September 1st, 2019 7:21:57 PM

Vamir finishes casting see invisible on Neshi, Atlas and himself in time to see the Duergar begin to move. The young witch echoes his comrades statement about their weapons and casts confusion at K7 getting the Rust Monster and all other enemies in a 15 foot burst. (Will DC 20, SR 20) Vamir moves forward 30 feet.

OOC: Have my 2 rounds of shaken ended?

OOC: I am working on a tablet and managed to screw up the map. I am so sorry. I can't see any tools to fix my mistake. Would someone more computer literate than I correct my mistake? Again, I am incredibly sorry.

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin  d20+12=17 ; d20+27=39 ;
Sunday September 1st, 2019 9:46:07 PM

Owen calls out to the others: "The wyvaran is immune to sleep and paralysis! It's a humanoid dragon!"

Then he uses his Invisibility Field and moves along the wall into range of the enemies. He casts Feeblemind on the wyvaran in cleric garb. It needs to make a DC 21 Will save or suffer the consequences.

DM Jeremy Battle Map  d20+9=25 ; d20+9=12 ; d20+9=20 ; d20+9=20 ; d20+9=27 ; d20+9=12 ; d20+9=26 ; d20+15=35 ; d20+7=20 ; d20+9=17 ; d20+9=12 ; d20+9=13 ; d20+7=22 ; d100=9 ; d100=92 ; d100=94 ; d20+17=33 ; d20+12=27 ; d20+12=27 ; d6=1 ; d6=2 ; d6=6 ; d6=1 ; d6=4 ; d6=4 ; d20+17=37 ; d20+12=15 ; d20+12=16 ; d20+12=22 ; d6=4 ; d6=4 ; d20+16=33 ; d8+6=13 ; d6=5 ; d20+12=31 ;
Monday September 2nd, 2019 12:10:46 PM

Atlas asks for the see invisibility, after that, her rushes into position to attack next round.

Armand casts daylight on Elyngael's readied arrow, as he informs everyone that he see's adamantine weapons, and that the boy is actually a wyvaran/dragon he also drops the holy smite bomb hitting almost everyone. Everyone except the lavender duergar saved for half.

Neshi moves out of Armand's ring if silence and casts deep slumber. causing only the lavendar duergar to fall asleep (they have exactly 10hd, so only one was effected)

Elyngael moves forward and fires the daylight arrow at an enemy, hitting him, and dazzling all the duergar, while Brawn moves into position.

Vamir casts see invisibility on those that requested it, then moves forward and casts confusion potentially effecting the rust monster, the orange duergar and the yellow duergar, just missing the wyvaran cleric, and green duergar. they all failed their saves OOC... the shaken is condition is expired, and I fixed the map.

Owen let's everyone know that the Wyvaran is a humanoid shaped dragon, and that it is immune to sleep and paralysis. He then moves forward and casts feeble mind on the wyvaran. The wyvaran saved with a 22 will save.

******************************************************
Due to Armand's silence spell not being dismissed, I had to make a few adjustments to your characters actions to allow spells to function as desired, I hope I didn't step on any toes in doing so.

Vamir fires off his confusion spell, and even though he is certain it should have effected the Rust Monster, the rust monsters isn't effected by it this round. however, the orange duergar out of nowhere attacks the rust monster, and the yellow duergar attacks the orange duergar. The orange duergar lashes out, at the rust monster with two swings of his heavy pick, and a bite attack hitting with all three attacks doing a total of 30 damage, while the yellow duergar 5ft steps up to the orange duergar, and attempts the same thing, only hitting with the first swing with an unconfirmed crit for 14 damage.

Meanwhile, the green and blue duergar use their enlarged person spell like abilities and become large sized, and then move towards the Wardens. The Wyvaran casts a spell, and transforms himself into medium sized red dragon (form of the dragon 1), and the duergar cleric fires off a confusion spell of his own centered on J 21 forcing Armand, Elyngael, Brawn and Neshi to make a DC 19 will save or roll a d100 to discover the effect. (SR roll 31) The Rust Monster moves closer as well.

01-25 Acts normally
26-50 Does nothing but babble incoherently
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self)

Wyvaran Cleric AC 33 104/112hp form of dragon 1
Duergar Cleric AC 29 102/110hp
Rust Monster AC 22 65/95hp confused
Orange Duergar AC 26 141/155hp confused
Yellow Duergar AC 26 147/155hp confused
Green Duergar AC 24 147/155hp enlarged
Lavender Duergar AC 26 139/155hp sleeping
Blue Duergar AC 24 134/155hp enlarged



Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet  d20+14=21 ; 11d6=49 ;
Monday September 2nd, 2019 2:12:02 PM

Armand feels the spell hit him but feels no effect from it. Will save 21 (d20+14) Still the group is pretty clumped up. He opts to continue using his boots of speed and moves to E16.

"You know Owen a wall of fire might be really good about now."

He casts Flame Strike (red circle: hits green blue and red durgar). Reflex save 18 for half damage.
Damage 49

Ongoing spells.
Bless-everyone: +1 to hit and +1 on fear saves. 10/110 rounds.
Shield of Faith-Brawn: +3 AC. 9/110 rounds
Shield of Faith-Elyngael: +3 AC 8/110 rounds.
Protection from Evil-Atlas: +2AC, +2 saves 7/110 rounds.
Protection from Fire-Armand: 6/110 rounds.
Daylight: 60 foot radius from Elyngael's arrow. 2/1100 round.
Silence at E21: 3/11 rounds


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1: Remove Fear, Command (wis bonus),
2: Spiritual Weapon, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3: Dispel magic, Blindness/Deafness, Searing Light (domain)
4: Holy Smite, Dismissal, Neutralize Poison
5: Break Enchantment, slay living (domain)
6:Heal, Undeath to death (domain)
}



Yurneshi (Kent) AC:(24)20 / T(22)17 / F(20)16; HP:85/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin, Bless, see invisibilit  d20+10=21 ; 11d6=32 ; d20+14=25 ; d20+14=28 ;
Monday September 2nd, 2019 4:25:00 PM


Neshi shrugs off the confusion spell Will DC 21 and quickly steps forward casting a cone of cold which engulfs Duergar 1, 3 & 4, the rust monster and the red dragon for 32 points damage, Reflex DC 24 for 1/2 damage; SR 25.

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding  d20+8=17 ; d20+15=24 ; d6=3 ;
Monday September 2nd, 2019 7:40:14 PM

Vamir smiles as the Duergar attack themselves and the rust monster. Vamir moves 30 feet to H18 and mutters an incantation, casting Touch of Idiocy into his spectral hand. The witches spectral hand flys out and attempts to touch the cleric (Touch AC 17) and deliver the spell (SR 24). If successful the Duergar cleric takes 3 points of intelligence, wisdom, and charisma damage for 110 minutes.

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 28, HP 105/105  d20+17=26 ; d20+16=22 ; d20+12=18 ; 2d6=5 ; d6=6 ; d20+18=35 ; d20+13=24 ; d20+7=13 ; d8+4=11 ; d6=3 ; d8+4=11 ; d6=4 ;
Monday September 2nd, 2019 8:40:18 PM

Elyngael uses 2 Hero points for a +8 on her and Brawn's Will saves El d20+17=26, Brawn's d20+16=22.
Elyngael takes a 5 ft. step out of the zone of silence to I-21 and commands Brawn to attack the rust monster d20+12 to bite=18, damage 2d6=5+6=11 damage plus 1d6fire=6, total 17 points of damage.
Elyngael fires 3 adamantine blessed arrows at the dragon boy #1 d20+18=35, #2 d20+13=24,
#3 d20+7=13, #1 damage 1d8+4=11, 1d6 fire=3, #2 damage 1d8+4=11, 1d6 fire=4, #3 misses: total damage 29 points.

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin 
Monday September 2nd, 2019 11:41:22 PM

Owen doesn't actually know Wall of Fire, but he does know Haste. He casts that on 11 of his closest friends, then moves higher up the wall, maintaining his Invisibility Field all the while.

DM Jeremy Battle Map  d20+6=11 ; d3=2 ; d20+6=18 ; d20+9=11 ; d20+6=22 ; d20+6=22 ; d20+6=9 ; d20+7=19 ; d20+8=13 ; d100=35 ; d100=12 ; d100=37 ; 6d8=27 ; d20+17=26 ; d20+12=30 ; d20+12=25 ; d6=6 ; d6=3 ; d6=2 ; d6=1 ; d6=1 ; d20=4 ;
Tuesday September 3rd, 2019 6:15:12 AM

Armand request a fire wall from Owen , after shaking off the confusion spell, then casts flame strike on the blue and green duergar, as well as the duergar cleric. the Cleric and blue duergar take the full blast while the green duergar managed to avoid half the damage.

Neshi shrugs off the confusion then brings on the cold. All his targets fail their saves, taking the full blast of Neshi's cone of cold.

Vamir manages to hit the duergar cleric with his touch of idiocy reducing his mental stats a bit.

Elyngael and Brawn heroically brush off the confusion spell then Elyngael fires at the wyvaran turned red dragon hitting with her fist arrow but missing on the rest (AC 33), while Brawn moves up and snaps his jaws at the rust monster, just missing the beast (AC 22)

Owen lets Armand know that wall of fire isn't doable, but he casts hast on his friends.

*******************************************************
Vamir's confusion spell continues to create havoc for the enemy. this round the Rust monster stops all action and you hear insect-like chatter that if it could speak, you would assume it is babbling incoherently, The orange duergar seems to have a moment of clarity, as he moves forward while casting enlarge person on himself, and the yellow duergar stands there saying, "Well, I think that red is a pretty color, but so is blue, and green, and yellow and purple and pink............"

Meanwhile, the dragon flies down and unleashes a cone of fiery breath on Neshi and Atlas dealing 27 fire damage (DC 21 reflex for half). The duergar cleric casts a spell, and a large fire elemental appears. The green duergar moves forward, and the blue duergar takes a 5 ft step and attacks Neshi with 2 swings of his pick and a bite attack, hitting with all 3 attacks causing 29 piercing, and 6 frost damage. A loud snoring sound comes from the lavender duergar

01-25 Acts normally
26-50 Does nothing but babble incoherently
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self)

Wyvaran Cleric AC 33 41/112hp form of dragon 1
Duergar Cleric AC 29 53/110hp touch of idiocy
Rust Monster AC 22 33/95hp confused
Orange Duergar AC 26 109/155hp confused, enlarged
Yellow Duergar AC 26 115/155hp confused
Green Duergar AC 24 123/155hp enlarged
Lavender Duergar AC 26 139/155hp sleeping
Blue Duergar AC 24 53/155hp enlarged

Atlas Sunowl (Trey) AC: 26+2 (T 15 FF 19) , CMD: 29/23, HP 111/124  d20+21=39 ; d8+9=11 ; 2d6=7 ; d20+10=24 ;
Tuesday September 3rd, 2019 11:08:19 AM

Seeing his path to the healer blocked, Atlas moves in to attack the enlarged Dueger. He takes a swipe with his longsword and draws blood.

------------------------------------------------------------------
Stoneskin: 110/110 (110 minutes)
Bless: +1 on attack rolls and on saving throws against fear effects (11 minutes)
Protection from Evil: +2AC, +2 saves (3/110 rounds)
See Invisibility: 110 minutes

Attack Greed w/ Longsword: 1d20+20+1(bless)=39
Damage: 1d8+9=11
Hold Damage: 2d6=7

Total Damage: 18

Reflex Save: 1d20+10+1(bless)+2(Protection vs Evil)=24+1+2=27 (passed)



Yurneshi (Kent) AC:25(24)20 / T(22)17 / F(20)16; HP:85/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin, Bless, see invisibil  d20+12=21 ; 10d6=36 ; d20+14=31 ;
Tuesday September 3rd, 2019 3:17:51 PM


Neshi ignores the dragon breath Reflex DC 21 and Fire resistance 20 and the Duergar's bite (need just damage from the pick (if adamantine) and also specific bite damage for stoneskin.

Seeing Atlas move in on Blue Duergar, he takes a hasted 5 ft step backward and whips off a lightning bolt spell that catches Blue, Green, Healer & Lavender for 36 points, Reflex DC 21 for 1/2 damage, SR 31

Effects & Spells

Stoneskin 110/110
Hasted: +1 AC, +1 Reflex, +30 speed, +1 attacks
Bless: +1 save vs fear, +1 attacks

Spell slots remaining:

1st - 7
2nd - 5
3rd - 5
4th - 2
5th - 2

DM Edit: The pick is adamantine, together, both attacks caused 21 damage +4 frost, and the bite did 6 damage +2 frost (apparently my original math is off)

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding  d20+15=17 ;
Tuesday September 3rd, 2019 8:40:29 PM

Vamir shakes his head as the Wyvaran rains fire on his comrades and raises his hand, pointing at the wyvaran as he casts Suffocation (Fortitude DC 21 SR 17 ) on it. Vamir hustles to H16 and surveys the scene.

Spells Slots:
0 - All
1 - 5 + 1
2 - 2 + 1
3 - 5 + 1
4 - 2 + 1
5 - 2 + 1
6 - 2 + 1

Suffocation:
This spell extracts the air from the target's lungs, causing swift suffocation. The target can attempt to resist this spell's effects with a Fortitude save—if he succeeds, he is merely staggered for 1 round as he gasps for breath. If the target fails, he immediately begins to suffocate. On the target's next turn, he falls unconscious and is reduced to 0 hit points. One round later, the target drops to –1 hit points and is dying. One round after that, the target dies. Each round, the target can delay that round's effects from occurring by making a successful Fortitude save, but the spell effect continues for 3 rounds, and each time a target fails his Fortitude save, he moves one step further along the track to suffocation. This spell only affects living creatures that must breathe. It is impossible to defeat the effects of this spell by simply holding one's breath—if the victim fails the initial saving throw, the air in his lungs is extracted.

Armand (Robert D) AC 21(20)/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Tuesday September 3rd, 2019 8:41:14 PM

OOC, idle question, with the daylight spell going amping the torchlight affect to pretty much standard light conditions, are the Duergar all getting the -1 to hit for light sensitivity?

What to do what to do, Armand quickly thinks to himself. He casts Blindness at the Wyvarn cleric. Fortitude save of 16 or be permanently blinded.

Ongoing spells.
Bless-everyone: +1 to hit and +1 on fear saves. 11/110 rounds.
Shield of Faith-Brawn: +3 AC. 10/110 rounds
Shield of Faith-Elyngael: +3 AC 9/110 rounds.
Protection from Evil-Atlas: +2AC, +2 saves 8/110 rounds.
Protection from Fire-Armand: 7/110 rounds.
Daylight: 60 foot radius from Elyngael's arrow. 3/1100 round.
Silence at E21: 4/11 rounds

Armand is now hasted thanks to Owen 2/11rounds?


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1: Remove Fear, Command (wis bonus),
2: Spiritual Weapon, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3: Dispel magic, Searing Light (domain)
4: Holy Smite, Dismissal, Neutralize Poison
5: Break Enchantment, slay living (domain)
6:Heal, Undeath to death (domain)
}


Elyngael (Lynnette D) AC: 25 T:14, FF:16, CMD 28, HP 105/105  d20+20=22 ; d20+15=23 ; d20+9=18 ; d20+20=33 ; d8+4=7 ; d6=2 ; d20+14=32 ; 2d6+6=12 ; d6=1 ; d20+12=24 ; d20+14=26 ; 2d6+6=12 ; d6=4 ; d20+12=23 ;
Tuesday September 3rd, 2019 9:29:02 PM

Elyngael shoots an adamantine arrow at the Wyvern (point blank range +1, bless +1, haste +1) d20+20=22, miss, d20+15=23, miss, d20+9=18 miss, Haste attack d20+20=33 hit, damage 1d8+4=7 plus 1d6 fire damage=2, total damage 9 points

Brawn attacks the Rust monster bite d20+14=32, damage 2d6+6=12, 1d6 fire=1, trip d20+12=24
Brawn Haste attacks the Rust monster bite d20+14=26, damage 2d6+6=12, 1d6 fire=4, trip d20+12=23

Brawn AC 31(27)/16/26, Hp 71/71, CMD 23.
+3 AC from Shield of Faith


Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin  d20+27=36 ; d20+22=27 ; d20+11=17 ;
Wednesday September 4th, 2019 12:44:47 AM

Owen thinks the dragon will be an issue, so he casts Dispel Magic in an attempt to specifically dispel Form of Dragon I (which presumably he identifies; Knowledge (Arcana), Spellcraft: 35, 27). His dispel attempt fails (caster level check: 17), so he maintains his invisibility field and moves further across the wall.

DM Jeremy Battle Map  d20+6=21 ; d20+6=8 ; d20+6=9 ; d20+9=22 ; d20+8=23 ; d20+8=24 ; d100=70 ; d100=93 ; d100=12 ; d8=7 ; d20+17=33 ; d20+12=13 ; d20+12=25 ; d8=4 ; 4d8+12=32 ; 4d8+12=24 ; 4d20+17=50 ; d20+17=23 ; d20+17=32 ; d20+12=27 ; d20+12=25 ; d20+12=16 ; d20+12=32 ; d8=8 ; d6=2 ; d8=8 ; d6=5 ; d6=5 ; d20+12=30 ; d20+12=17 ; d8=5 ; d8=3 ; d4=4 ;
Wednesday September 4th, 2019 6:31:32 AM

Atlas attacks the green duergar, and makes him bleed.

Neshi laughs at the fire breath then fires off a lighting bolt hitting the blue, green, lavender, and cleric duergar the blue and cleric save for half, but the green and lavender take the full force of the electrical blast

Vamir casts suffocation on the wyvaran, though the dragonoid is able to brush it off and in stead is staggered this round (fort 23) as he gasps for air.

Armand tries casting blindness on the wyvaran but the cleric is able to brush that off as well. (fort 24) (I have been applying the -1, but thanks for the reminder)

Elyngael manages to stick another arrow into the high AC of the Wyvaran turned dragon, however in the form a of a red dragon, the flame from the arrow doesn't seem to have any affect, though the arrow itself does draw blood. Meanwhile Brawn rips a huge hole in the side of the rust monster, but fails to trip it (CMD verse trip is 33).

Owen tries to dispel the Wyvaran's form of the dragon spell, bur fails, so he decides to stay hidden while clinging to the rock wall.

****************************************************************
The story of Vamir's confusion spell continues as the rust monster manages to hit itself, ending its own life. The orange duergar lashes out against the yellow one hitting with its first swing of his pick, but missing with the rest of his attacks, inflicting 11 damage on his comrade, while the yellow duergar has a moment of clarity, and moves ahead while casting enlarge person on itself.

Meanwhile, the wyvaran casts cure critical wounds on itself healing 32 damage. The duergar cleric does likewise healing 22 damage, The blue and green duergar focus their attacks on Atlas, with the blue one being able to land one attack with his adamantine pick for 15 piercing, and 2 frost damage, and the green one lands a bite attack for 15 damage +5 frost, the Fire Elemental also lashes out at Atlas and connects with one of its slam attacks inflicting 5 bludgeoning damage, and 3 fire damage, plus Atlas must make a DC 16 reflex save or he will catch fire from the fire elemental's burn ability, which will last for 4 rounds. The Lavender Duergar, being struck by lightning, awakens from his slumber, and stand up

A fire elemental deals fire damage in addition to damage dealt on a successful hit in melee. Those affected by the burn ability must also succeed on a Reflex save or catch fire, taking the listed damage for an additional 1d4 rounds at the start of its turn. A burning creature can attempt a new save as a full-round action. Dropping and rolling on the ground grants a +4 bonus on this save. Creatures that hit a burning creature with natural weapons or unarmed attacks take fire damage as though hit by the burning creature and must make a Reflex save to avoid catching on fire.

01-25 Acts normally
26-50 Does nothing but babble incoherently
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self)

Wyvaran Cleric AC 33 68/112hp form of dragon 1
Duergar Cleric AC 29 57/110hp touch of idiocy
Rust Monster AC 22 -11/95hp dead
Orange Duergar AC 24 109/155hp confused, enlarged
Yellow Duergar AC 26 104/155hp confused, enlarged
Green Duergar AC 24 69/155hp enlarged
Lavender Duergar AC 26 104/155hp
Blue Duergar AC 24 35/155hp enlarged
Fire elemental AC 19 60/60hp

Yurneshi (Kent) AC:25(24)20 / T(22)17 / F(20)16; HP:60/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin, Bless, see invisibil  d20+19=29 ; d6+4=9 ;
Wednesday September 4th, 2019 8:25:10 AM


Cursing a bit from the damage sustained from the Duergar, Neshi tries a different tactic and decides to try and interfere with as many opponents as possible, casting a black tentacles spell, catching all their foes but the elemental and the dragon in its effects. The tentacles immediately begin to grapple with all of them Grapple attack CMB 29 all successfully grappled take 9 points damage and are grappled.

Tentacles:
CMB +19 (+5 additional if already grappled)
CMD 27
if successful grapple 1d6+4
Successful grapple check additional 1d6+4

Effects & Spells

Stoneskin: 102/110
Hasted: +1 AC, +1 Reflex, +30 speed, +1 attacks
Bless: +1 save vs fear, +1 attacks

Spell slots remaining:

1st - 7
2nd - 5
3rd - 5
4th - 1
5th - 2

Atlas Sunowl (Trey) AC: 26+2+1 (T 15 FF 19) , CMD: 29/23, HP 81/124  d20+14=31 ; d20+18=30 ; d8+9=16 ; 2d6=5 ; d20+18=21 ; d20+17=28 ; d8+9=12 ; 2d6=3 ; d20+12=24 ; d8+9=12 ; 2d6=4 ; d20+22=23 ; d20+22=30 ; d8+9=11 ; 2d6=7 ;
Wednesday September 4th, 2019 10:40:06 AM

Atlas dodges the fire elemental as best as he can, ensuring that his gear doesn't catch on fire. However, he takes hit after hit, wearing him down. The Stoneskin seems to help some, but those picks are ignoring it completely! In frustration for his slow reactions, he lashes out at the Dueger in front of him with his full onslaught and then some, finding an extra effort to finish the creature off.

------------------------------------------------------------------
Reflex Save: 1d20+10+1(bless)+2(Protection vs Evil)+1(haste)=31 (passed)

Attack Greed w/ Longsword: 1d20+16+1(bless)+1(haste)=30
Damage: 1d8+9=16
Hold Damage: 2d6=5

Attack Greed w/ Shield: 1d20+16+1(bless)+1(haste)=21
Damage: 1d4+5=missed

Attack Greed w/ Longsword: 1d20+15+1(bless)+1(haste)=28
Damage: 1d8+9=12
Hold Damage: 2d6=3

Attack Greed w/ Longsword: 1d20+10+1(bless)+1(haste)=24
Damage: 1d8+9=12
Hold Damage: 2d6=4

Attack Greed w/ Longsword: 1d20+20+1(bless)+1(haste)=23
Damage: 1d8+9=missed
Hold Damage: 2d6=missed

Used Hero Point

Attack Greed w/ Longsword: 1d20+20+1(bless)+1(haste)=30
Damage: 1d8+9=11
Hold Damage: 2d6=7

Total Damage: 70

Stoneskin: 95/110 (110 minutes)
Bless: +1 on attack rolls and on saving throws against fear effects (11 minutes)
Protection from Evil: +2AC, +2 saves (3/110 rounds)
See Invisibility: 110 minutes
Haste: +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves, 1 extra attack


16,16,15,10,20

Armand (Robert D) AC 21(20)/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Wednesday September 4th, 2019 5:28:03 PM

Armand scans the battlefield. He cast Dismissal at the Fire Elemental.
Elemental must make a Will save 17 or depart post haste from this dimension.

Ongoing spells.
Bless-everyone: +1 to hit and +1 on fear saves. 12/110 rounds.
Shield of Faith-Brawn: +3 AC. 11/110 rounds
Shield of Faith-Elyngael: +3 AC 10/110 rounds.
Protection from Evil-Atlas: +2AC, +2 saves 9/110 rounds.
Protection from Fire-Armand: 8/110 rounds.
Daylight: 60 foot radius from Elyngael's arrow. 4/1100 round.
Silence at E21: 5/11 rounds

Armand is now hasted thanks to Owen 3/11rounds?


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1: Remove Fear, Command (wis bonus),
2: Spiritual Weapon, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3: Dispel magic, Searing Light (domain)
4: Holy Smite, Neutralize Poison
5: Break Enchantment, slay living (domain)
6:Heal, Undeath to death (domain)
}

Elyngael (Lynnette D) AC: 25 T:14, FF:16, CMD 28, HP 105/105  d20+14=28 ; 2d6+6=16 ; d6=5 ; d20+12=27 ; d20+14=17 ; d20+20=36 ; d20+15=31 ; d20+9=22 ; d20+20=23 ; d8+4=6 ;
Wednesday September 4th, 2019 5:34:49 PM

Elyngael shoots a adamantine arrows at the Wyvern (point blank range +1, bless +1, haste +1) d20+20=36, d20+15=31, miss, d20+9=22 miss, Haste attack d20+20=23, miss, damage 1d8+4=6, total

Brawn attacks Duergar 3, bite d20+14=28, damage 2d6+6=16, 1d6 fire=5, trip d20+12=27
Brawn's Haste attack bite d20+14=17 miss

Brawn AC 31(27)/16/26, Hp 71/71, CMD 23.
+3 AC from Shield of Faith

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin  11d6=42 ;
Wednesday September 4th, 2019 10:08:40 PM

Owen maintains his invisibility field as he moves to Q19. He casts a Cone of Cold that should catch the Fire Elemental, the Green, Yellow, and Pink duergar, and the duergar healer, but narrowly miss Atlas. It deals 42 cold damage; Reflex save for half, DC 21.

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding  d20+8=11 ; d20+15=23 ; d4=3 ;
Wednesday September 4th, 2019 10:52:39 PM

Vamir mutters to himself as he sees the wyvaran shake off the suffocate spell. Vamir casts calcific touch on his spectral hand and sends it towards the wyvaran, (Touch AC 11, Fortitude DC 20, SR 23, Dex damage 3).

Spells Slots:
0 - All
1 - 5 + 1
2 - 2 + 1
3 - 5 + 1
4 - 1 + 1
5 - 2 + 1
6 - 2 + 1

Your touch progressively transmutes the substance of creatures you touch into stone. Once per round, you may deliver a touch attack that inflicts 1d4 points of Dexterity damage and slows the target (as the spell) for 1 round. A successful Fortitude save negates the slow effect but not the ability damage. A target reduced to 0 Dexterity is petrified permanently. Break enchantment, restoration, or stone to flesh can reverse the effects of calcific touch.


Atlas Sunowl (Trey) AC: 26+2+1 (T 15 FF 19) , CMD: 29/23, HP 81/124 
Thursday September 5th, 2019 12:35:29 PM

As the one Duergar goes down Atlas turns to attack the second. He hesitates slightly, waiting to see what else he needs to react to before he fully focuses on his attack.


DM Jeremy Battle Map  d20+4=11 ; d20+6=19 ; d20+6=25 ; d20+9=16 ; d100=79 ; d100=89 ; d20+17=27 ; d20+12=15 ; d20+12=22 ; d8=6 ; d8=7 ; d6=2 ; d6=6 ; d20+17=26 ; d20+12=27 ; d20+12=18 ; d20+17=25 ; d20+9=10 ; d20+12=23 ;
Thursday September 5th, 2019 5:48:29 PM

Neshi tries a different tactic and casts black tentacles, and ends up grappling everyone but the fire elemental and the wyvaran/dragon.

With his defenses taking a beating, Atlas goes all slashy/bashy, and drops the green duergar like a bad habit.

Armand casts dismissal, and the fire elemental, failing it’s save vanishes in a puff of smoke, returning to its home plane.

Elyngael continues to struggle to make her arrows stick in the dragon/wyvaran, but Brawn has no problem ripping the blue duergar a new orifice, and knocking him prone at the same time.

Owen casts cone of cold hitting the yellow, lavender, and cleric duergar. The lavender manages to avoid some of the blast, but the yellow and the cleric take the full blast.

Frustrated by failing to suffocate the Wyvaran/Dragon, he tries casting Calcify Touch through his spectral hand, however he fails to make contact. (touch AC 16)

**************************************************************************

Vamir’s confusion spell continues to work it’s magic as the orange durgar performs a full round attack against the yellow duergar hitting with the first pick attack, and the bite, but missing with the second pick attack, causing a total of 33 damage, while the yellow duergar lashes out at the blue duergar hitting with both pick attacks but missing with the bite, dropping the blue duergar in the mass of tentacles.

Meanwhile, the both lavender duergar and cleric try and fail to break their grapples. Seeing the need of the allies, the Wyvaran/Dragon flies up and casts dispel magic on the black tentacles (rolled a 23) success.

01-25 Acts normally
26-50 Does nothing but babble incoherently
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attack nearest creature (for this purpose, a familiar counts as part of the subject’s self)

Wyvaran Cleric AC 33 68/112hp form of dragon 1
Duergar Cleric AC 29 6/110hp touch of idiocy, grappled
Orange Duergar AC 24 100/155hp confused, enlarged, grappled
Yellow Duergar AC 26 20/155hp confused, enlarged, grappled
Lavender Duergar AC 26 74/155hp, grappled


Armand (Robert D) AC 21(20)/touch11/flat 19 HP 79/79 CMD 21 Character Sheet  d20+9=14 ;
Thursday September 5th, 2019 6:04:33 PM

"Anyone have a way to bring mister flying monster down, web maybe?"
Armand cast Searing Light at the Wyvaran.
Range Touch 14 miss. :(

OOC is his flying because he has wings or is it a spell?

Ongoing spells.
Bless-everyone: +1 to hit and +1 on fear saves. 13/110 rounds.
Shield of Faith-Brawn: +3 AC. 12/110 rounds
Shield of Faith-Elyngael: +3 AC 11/110 rounds.
Protection from Evil-Atlas: +2AC, +2 saves 10/110 rounds.
Protection from Fire-Armand: 9/110 rounds.
Daylight: 60 foot radius from Elyngael's arrow. 5/1100 round.
Silence at E21: 6/11 rounds

Armand is now hasted thanks to Owen 4/11rounds?


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1: Remove Fear, Command (wis bonus),
2: Spiritual Weapon, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3: Dispel magic,
4: Holy Smite, Neutralize Poison
5: Break Enchantment, slay living (domain)
6:Heal, Undeath to death (domain)
}

Yurneshi (Kent) AC:25(24)20 / T(22)17 / F(20)16; HP:60/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin, Bless, see invisibil  10d6=38 ;
Thursday September 5th, 2019 6:55:20 PM


Cursing as his tentacles are dispelled Neshi gets a bit hot around the collar and snaps off a spell like ability and centers an elemental blast at J 10 which encompasses the dragon and Duergar 1 & 4 38 points damage reflex dc 23 for 1/2 damage.

Effects & Spells

Stoneskin: 102/110
Hasted: +1 AC, +1 Reflex, +30 speed, +1 attacks
Bless: +1 save vs fear, +1 attacks

Spell slots remaining:

1st - 7
2nd - 5
3rd - 5
4th - 1
5th - 2

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin 
Thursday September 5th, 2019 8:32:06 PM

Owen maintains his invisibility field as he walks down the wall and onto the floor of the cavern. He walks up behind Atlas and casts Fly on him.

Elyngael (Lynnette D) AC: 25 T:14, FF:16, CMD 28, HP 105/105  d20+19=28 ; d20+14=23 ; d20+8=26 ; d20+19=33 ; d8+4=12 ; d8+4=11 ; d8+4=12 ; 3d6=13 ; d20+14=24 ;
Thursday September 5th, 2019 8:37:53 PM

Elyngael is frustrated at how little damage the wyvern is taking.

Elyngael shoots adamantine arrows at the orange duergar (bless +1, haste +1) d20+19=28, d20+14=23, miss, d20+8=26, Haste attack d20+19=33, damage 1d8+4=12, 11, 12 total; fire damage 13 Total damage = 48 hit points

Brawn moves around Atlas and attacks Duergar cleric, bite d20+14=24, miss

Brawn AC 31(27)/16/26, Hp 71/71, CMD 23.
+3 AC from Shield of Faith

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding  d20+8=28 ; d4=2 ; d20+15=35 ;
Thursday September 5th, 2019 9:41:40 PM

Vamir grimaces as he sees the wyvaran dodge his spectral hand. Vamir waves toward the wyvaran again spectral in an attempt to touch the wyvaran, with calcific touch(Touch AC 28 Natural 20! Fortitude DC 20, SR 28, Natural 20! Dex damage 2).

OOC: Not sure how spell crits work, and absolutely pumped on the 2 nat 20's!

Spells Slots:
0 - All
1 - 5 + 1
2 - 2 + 1
3 - 5 + 1
4 - 1 + 1
5 - 2 + 1
6 - 2 + 1

Your touch progressively transmutes the substance of creatures you touch into stone. Once per round, you may deliver a touch attack that inflicts 1d4 points of Dexterity damage and slows the target (as the spell) for 1 round. A successful Fortitude save negates the slow effect but not the ability damage. A target reduced to 0 Dexterity is petrified permanently. Break enchantment, restoration, or stone to flesh can reverse the effects of calcific touch.

Atlas Sunowl (Trey) AC: 26+2+1 (T 15 FF 19) , CMD: 29/23, HP 81/124  d20+22=41 ; d20+22=34 ; d8+9=15 ; d8+9=13 ; 2d6=8 ;
Thursday September 5th, 2019 10:50:25 PM

Atlas let's out a grunt of frustration having just remembered something important. He yells, "Fly" and his boots sprout wings as he rises up into the air. As he does he realizes that Owen also cast fly on him, "Sorry Owen, I should have stopped you, but didn't see you!"

He quickly heads towards the Wyvaran/dragon and yells, "Someone kill that cleric while I distract this thing!".

As he approaches he swings with everything he has and connects!

------------------------------------------------------------------
Attack w/ Longsword: 1d20+20+1(bless)+1(haste)=41
Confirm Crit (Longsword crits on 19/20): 1d20++20+1(bless)+1(haste)=34 (crit confirmed)
Damage: 1d8+9+1d8+9=15+13=28
Hold Damage: 2d6=8

Total Damage: 36

Stoneskin: 95/110 (110 minutes)
Bless: +1 on attack rolls and on saving throws against fear effects (11 minutes)
Protection from Evil: +2AC, +2 saves (3/110 rounds)
See Invisibility: 110 minutes
Haste: +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves, 1 extra attack


DM Jeremy Battle Map  d20+6=9 ; d20+6=16 ; d20+7=25 ; d20+8=23 ; d100=68 ; d8=4 ; 6d8=25 ; d8=4 ; d8=8 ; d8=1 ; d8=4 ; 10d6=30 ;
Friday September 6th, 2019 6:34:18 AM

Armand casts searing light on the wyvaran but sadly the spell goes off prematurely, missing it’s mark. He asks if anyone has a way to bring the wyvaran/dragon down, and suggests web. (wyvarans normally have wings and a fly speed, but in the form of a red dragon, he has the dragon’s wings and fly speed, also for the record, the ceiling is only about 15 ft tall so anyone would be able to hit him from the ground, he only used his fly speed because it is faster than his land speed)

Neshi fires off an elemental blast, hitting the orange and yellow duergar full force, but the wyvaran/red dragon seems to brush off almost all the fiery blast [i}the form of the dragon spell, (red dragon) gives fire resistance 30)[/i] The blast fries the yellow duergar and he drops like a lead balloon.

Owen casts fly on Atlas, giving him the speed to engage the wyvaran/red dragon.

Frustrated by how hard a time she has been having with the wyvaran /red dragon, Elyngeal chooses a different target, and turns the orange duergar into a pin cushion. Meanwhile, Brawn engages the duergar cleric, but fails to hit his mark.

Vamir decides to try calcific touch again, and this time he connects. The wyvaran fails his save and is slowed for one round as his dex is damaged. (If a natural 20 is rolled and confirmed on a touch spell it does double damage, like a weapon attack. I’m not sure if that applies to ability damage or not but I don’t see why it wouldn’t so I’m saying it did 4 dex damage instead of 2)

Atlas zooms up and delivers a massive swing with his longsword to the wyvaran/red dragon

*******************************************************

The saga of Vamir’s confusion spell continue, though on a lessened scale, as the orange duergar sticks himself with his pick self inflicting 12 damage.
Meanwhile the wyvaran/red dragon takes a deep breath and sends forth his fiery breath hitting Atlas, and just missing the orange duergar, for 25 damage (DC21 reflex for half).
The duergar cleric takes a five foot step back, and casts flame strike on Brawn causing 30 damage (DC 18 reflex for half)
The lavender duergar makes a withdraw action, while dropping his pick and shield and putting his hands above his head in the universal sign of surrender.
Seeing the lavender duergar surrender, the three closest townspeople, pick axes in hand run over to subdue him. they don't strike him down, but they make it abundantly clear that they won't hesitate to do so if he tries anything funny.

01-25 Acts normally
26-50 Does nothing but babble incoherently
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attack nearest creature (for this purpose, a familiar counts as part of the subject’s self)

Wyvaran Cleric AC 31 (30 for 1 round) 28/112hp form of dragon 1
Duergar Cleric AC 29 6/110hp touch of idiocy,
Orange Duergar AC 24 2/155hp confused, enlarged,
Lavender Duergar AC 26 74/155hp, surrendering


Yurneshi (Kent) AC:25(24)20 / T(22)17 / F(20)16; HP:60/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin, Bless, see invisibil  10d6=26 ;
Friday September 6th, 2019 8:45:20 AM


Moving to a different position, Neshi fires off another lightning bolt catching the Healer and the last Deurgar 26 points, Reflex DC 21 for 1/2 damage

Effects & Spells

Stoneskin: 102/110
Hasted: +1 AC, +1 Reflex, +30 speed, +1 attacks
Bless: +1 save vs fear, +1 attacks

Spell slots remaining:

1st - 7
2nd - 5
3rd - 4
4th - 1
5th - 2

Armand (Robert D) AC 21(20)/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Saturday September 7th, 2019 2:33:13 PM

Armand casts Slay Living on himself and moves toward the Durgar Cleric getting into position for the next attack. He also reasons that now Brawn can close again and the cleric will have no where to run.

Ongoing spells.
Bless-everyone: +1 to hit and +1 on fear saves. 14/110 rounds.
Shield of Faith-Brawn: +3 AC. 13/110 rounds
Shield of Faith-Elyngael: +3 AC 12/110 rounds.
Protection from Evil-Atlas: +2AC, +2 saves 11/110 rounds.
Protection from Fire-Armand: 10/110 rounds.
Daylight: 60 foot radius from Elyngael's arrow. 6/1100 round.
Silence at E21: 7/11 rounds

Armand is now hasted thanks to Owen 5/11rounds?


Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1: Remove Fear, Command (wis bonus),
2: Spiritual Weapon, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3: Dispel magic,
4: Holy Smite, Neutralize Poison
5: Break Enchantment, (domain)
6:Heal, Undeath to death (domain)
}


Elyngael (Lynnette D) AC: 25 T:14, FF:16, CMD 28, HP 105/105  d20+9=26 ; d20+14=19 ; d20+14=31 ; d6=4 ; 2d6+6=16 ; d6=1 ; d20+12=30 ; d20+19=37 ; d8+4=6 ; d6=4 ; d20+14=24 ; d20+9=16 ; d20+19=26 ;
Saturday September 7th, 2019 2:58:05 PM

Brawn attempts a reflex save d20+9=26 and has evasion, so he takes no damage from the flame strike.
Brawn attacks the duergar cleric 5ft. step d20+14=19 misses, haste attack d20+14=31, damage 2d6+6=16 plus 1d6 fire=1, total damage 17 points (OCC please ignore the d6=4 roll, my fingers and my brain were not coordinated Trip d20+12=30, duergar cleric is prone

Elyngael shoots at the orange duergar d20+19=37 hit damage 1d8+4=6 plus 1d6 fire=4, total damage 10
Elyngael aims at the wyvrn cleric d20+14=24 miss, last arrow d20+9=16 miss, haste attack d20+19=26 miss.

Brawn AC 31(27)/16/26, Hp 71/71, CMD 23.
+3 AC from Shield of Faith


Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding  d20+8=15 ;
Sunday September 8th, 2019 12:18:15 AM

Vamir smiles as the spell hits and waves toward the wyvaran again. The spectral hand attempts to touch the wyvaran, with calcific touch(Touch AC 15 misses)

OOC: Not sure how spell crits work, and absolutely pumped on the 2 nat 20's!

Spells Slots:
0 - All
1 - 5 + 1
2 - 2 + 1
3 - 5 + 1
4 - 1 + 1
5 - 2 + 1
6 - 2 + 1

Your touch progressively transmutes the substance of creatures you touch into stone. Once per round, you may deliver a touch attack that inflicts 1d4 points of Dexterity damage and slows the target (as the spell) for 1 round. A successful Fortitude save negates the slow effect but not the ability damage. A target reduced to 0 Dexterity is petrified permanently. Break enchantment, restoration, or stone to flesh can reverse the effects of calcific touch.

Atlas Sunowl (Trey) AC: 26+2+1 (T 15 FF 19) , CMD: 29/23, HP 69/124  d20+14=32 ; d20+18=33 ; d8+9=11 ; 2d6=10 ; d20+18=24 ; d20+17=29 ; d20+12=14 ; d20+22=32 ; d8+9=12 ; 2d6=4 ;
Sunday September 8th, 2019 2:51:56 PM

Atlas manages to dodge a good portion of the fire from the Wyvaran and then immediately goes on the offensive. He hits with is first attack, but struggles to land another blow until finally his last swing cuts through the Wyvaran to finish it.

He takes a deep breath and yells down to the group, "Take him prisoner, don't hurt him...yet."

------------------------------------------------------------------
Reflex Save: 1d20+10+1(bless)+2(Protection vs Evil)+1(haste)=32 (passed)

Attack Wyvaran w/ Longsword: 1d20+16+1(bless)+1(haste)=33
Damage: 1d8+9=11
Hold Damage: 2d6=10

Attack Wyvaran w/ Shield: 1d20+16+1(bless)+1(haste)=24
Damage: 1d4+5=missed

Attack Wyvaran w/ Longsword: 1d20+15+1(bless)+1(haste)=29
Damage: 1d8+9=miss
Hold Damage: 2d6=miss

Attack Wyvaran w/ Longsword: 1d20+10+1(bless)+1(haste)=14
Damage: 1d8+9=miss
Hold Damage: 2d6=miss

Attack Wyvaran w/ Longsword: 1d20+20+1(bless)+1(haste)=32
Damage: 1d8+9=12
Hold Damage: 2d6=4

Total Damage: 37

Stoneskin: 95/110 (110 minutes)
Bless: +1 on attack rolls and on saving throws against fear effects (11 minutes)
Protection from Evil: +2AC, +2 saves (3/110 rounds)
See Invisibility: 110 minutes
Haste: +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves, 1 extra attack


Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin 
Sunday September 8th, 2019 8:08:03 PM

Owen drops his invisibility and looks to see what will happen next.

DM Jeremy Battle Map 
Monday September 9th, 2019 6:02:35 AM

Neshi fires off another fire bolt leaving the orange duergar, and the cleric a couple of smoking corpses still crackling with electricity.

Armand gets ready to finish off the duergar cleric, with a slay living spell, but finds he is already dead.

Brawn manages to avoid the flamestrike spell completely, while Elyngael seeing the two duergar drop, changes her target back to the wyvaran/red dragon, hitting him with the first arrow. (I didn’t figure you would mind if I had the first arrow hitting the wyvaran instead of a corpse.)

Vamir tries his calcific touch again, but fails to touch his mark.

Atlas avoids some of the breath weapon, and cuts the enemy down, and hollers out not to kill, but take the remaining duergar prisoner.

Seeing that the fight is over, Owen drops his invisibility, and waits to see what’s next.

**************************************************************

As the dragon drops, in changes back into a wyvaran, dead at Atlas’s feet. Leaving only what appears to be a fatigued duergar barbarian. The townspeople obviously would like to take their revenge out on the remaining duergar, but they are restraining themselves for the moment.

A quick search of the bodies, and as well as the prisoner, delivers the following loot: (5) +1 Adamantine Frost Heavy Pick, (5) Eberyon’s tear: frost, (5)+3 Mithril Breastplate, (4) (Type I) Bag of Holding, (5) Gauntlets of Rust, +4 mithril breastplate: , +3 ring of protection: , +3 amulet of natural armor: , +1 light steel shield with a +1 attack and frost enchantment, wand of alter self (23 charges) 8000gp worth of raw platinum ore

Everyone also gains 42,000xp, which should be enough to make level 12, if it isn’t, please feel free to bump your character to the minimum for level 12.


Atlas Sunowl (Trey) AC: 26+2+1 (T 15 FF 19) , CMD: 29/23, HP 69/124 
Monday September 9th, 2019 11:39:02 AM

Atlas knows that Armand is going to be better suited to questioning the freed slaves and the duergar, so he focuses on the gear. It isn't a time to be excited, but when he finds the shield and breastplates he struggles to contain himself. Putting on his most serious look he asks, "Anyone mind if I take this shield and the +4 Mithral breastplate?"

---------------------------------------------------
ooc: Party Treasure is updated




Armand (Robert D) AC 21(20)/touch11/flat 19 HP 79/79 CMD 21 Character Sheet  d6=1 ; d6=4 ; d6=1 ; d6=4 ; d6=2 ; d6=6 ; d6=1 ; d6=6 ; d6=4 ;
Monday September 9th, 2019 6:05:35 PM

Armand frowns a frown face, twice now he' cast this spell (Slay Living) and been unable to actually use it because all the villain have been killed shortly there-after. He sighs. "Okay everyone gather around." He motions to the party and the villagers. Then he channels energy.

Everyone is healed 26, except the Durgar whom he excludes from the healing energy.

As Atlas gathers the gear he turns to the townspeople. "Can someone tell us what's been going on? We've come to try and find a lost child and we've found you."

He tries to catch Atlas's eye, and makes a fist and nods over to the Duergar. Indicating to Atlas that Bad Cop needs to go first in questioning.

"I think as the front liner you probably need that gear the most. I think the platnium ore should probably go to the townspeople as they most likely mined it."

OOC needed 9,000 more xp for level 12, character sheet not raised yet

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding 
Monday September 9th, 2019 7:58:24 PM

Vamir watches as the Wyvaran falls to the ground, ending the combat. Vamir dismisses his spectral hand and goes through the crowd making sure everyone is ok, and uninjured after Armand channels positive energy. Vamir nods in agreement with Armand about the platinum ore, and asks if there are more prisoners elsewhere in the mine.

Vamir looks over the pile of items, making note of a few items, but does not say anything.

OOC: I will update Vamir's character sheet over the weekend. I work away from home, and my tablet will allow me to pull up the sheet but not make changes.

Elyngael (Lynnette D) AC: 25 T:14, FF:16, CMD 28, HP 105/105 
Monday September 9th, 2019 9:20:36 PM

Elyngael slumps slightly in relief knowing the worst is over for now, then straightens up and smiles as Atlas makes his treasure claim and Armand heals and shares treasure. The Wardens are going to be fine, so fine that they are acting as usual. She praises Brawn for his bravery and fighting skill. "Armand, this should make a great story to add to your repertoire. For now, I'm grateful to you for the healing, and I agree about the platinum. Atlas can have his shield and breastplate. Perhaps the rest of us can use some other items once we catch our breath".

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin 
Monday September 9th, 2019 9:21:27 PM

Owen sees Atlas' excitement and decides to rib him a little. "Actually, Atlas, I've been thinking of taking a more front-line role, and I think I need the defense that +4 mithral armor would provide."

Yurneshi (Kent) AC:25(24)20 / T(22)17 / F(20)16; HP: 85/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin, Bless, see invisibi  d20+14=33 ; d20+14=17 ;
Monday September 9th, 2019 10:32:59 PM


As the dragon falls, Neshi nods,

"I think that went as well as could be expected. We are beginning to work as a group and work off of each other's strengths. That is good."

After removing things from their fiormer owners and piling them together with the rest, Neshi sighs in relief as the healing energy rolls over him healing his wounds as he looks over the gear they have just acquired, eyeing the fancy pearl like Tear and simply says,

"Being a devotee to Eberyon, I would like to have the tear if possible. I would also love to trade in my Natural Armor ring (+2) for this slightly more powerful one, but if I have to make a choice, I would take the tear."

His piece said he turns his attention to the slaves and the remaining Duergar. Seeing that Atlas and Armand at odds about who is doing what, Neshi walks ove toward the Duergar growling lightly as he crosses.

"Arrrmand, I have not had a decent hunt in a while and this fight has made me worrrrk up an appetite. Do we rrrreally need to keep this one alive? I have hearrrrd that Duerrrrgarrrrr are tenderrrr like dwarrrrff but a bit spicierrrr. Orrrrr maybe, I could just have parrrt of him, perrrhaps and arrrrm orrrrr two?

[/b] Intimidate DC 33 [/b](ignore the second roll accident)

(ooc: Neshi is also about 7000-8000 short of 12th level.....)

DM StevenVdB - "Do we rrrreally need to keep this one alive?" 
Tuesday September 10th, 2019 5:16:48 AM

(DM Note - please all upgrade your char sheet to lvl 12 and feel free to add any XP you might come short for hitting lvl 12)

As the commotion of the battle dies down Armand gathers everyone around for some well needed healing. Slowly also the remaining villagers, some in a state of exhaustion or near starvation, approach. Aided by Vamir most of the Wardens and the villagers are patched up as well as it gets.

One Halfling does not join but instead stumbles over to the piled up carcasses and drops to his knees… tears running down his cheeks he weeps in silence…

Yurneshi nods. The battle went as could be expected and he complements the teamwork.

”The Wardens are going to be fine”, Elyngael smiles as even in this dire situation they keep acting as though this is just business as usual. Already they start thinking about dividing the plunder… Items are claimed and ideas are going back and forth on how to prepare front liners like Owen better. Looks like some items might suit more than just one Warden as Atlas tries hard to hide his excitement behind his most serious look ever when he sees the Mithril Breastplate…

Perhaps this is just ‘business as usual’ for the Wardens… it is not so for the villagers. Armand asks the townspeople what has been going on. Quietly one man answers:

”I was part of the second rescuing team… we thought we heard Tristan calling for help and went deeper into the mine. However soon we were captured... When we got here we found Tristan was already dead… so was his uncle… his father in chains…” he says while he nods over the Halfling kneeled in front of the pile of corpses… Only 5 villagers remain of both rescuing teams… 7 died…

After saying his piece Neshi turns his attention to the remaining Duergar stating Duergar are tender like dwarfs but perhaps a bit spicier… the captured Duergar cowers his head down and crawls backwards…


Atlas Sunowl (Trey) AC: 26+2+1 (T 15 FF 19) , CMD: 29/23, HP 69/124 
Tuesday September 10th, 2019 10:54:26 AM

Atlas begins to sputter as Armand mentions giving the platinum away, but after everyone chimes in he sees the right of it. However, not a moment later Owen mentions the breastplate and he blurts out, "Are you insane? Even in Mithral the thing will weigh you down like a bag of rocks. You stay sa...", at that moment he catches on that Owen is joking and he busts out laughing. "You had me going on that one. Paybacks, that's all I have to say."

Atlas then remembers what Armand was saying about bad cop, but before he can act he sees Neshi approach and start talking about eating the Duergar. Hiding a smile, he approaches, "Come now, that is no way to treat our prisoner...unless he is uncooperative, then I don't see why not. I am getting hungry. Then again, maybe he'll tell us everything, like where they are from, why they need slave labor, and who else might be around. I cannot imagine that they have that far to go before their home. That's a lot of platinum to haul too far."

--------------------------------------------------
ooc: With his check on the Duergar ealier Atlas revealed some of their traits. I assume he also knows that they speak Common, Dwarven, and Underdark. He's speaking Common knowing that, otherwise he switches to Dwarven if for some reason the Duergar doesn't know Common.

ooc 2: I'll get leveled up by this weekend!


Armand (Robert D) AC 21(20)/touch11/flat 19 HP 79/79 CMD 21 Character Sheet  d20+12=32 ; d20+11=20 ;
Tuesday September 10th, 2019 5:32:40 PM

Armand goes over to the grieving father and kneels beside him. He begins praying over the departed souls. He asks the father (I forget if we had a name on him) about each of the dead, their names and something memorial about them. Armand attempts to offer comforting words as well.
Diplomacy 32 (d20+12)

He makes sure to say the proper prayers to send them on to meet Gargul.
Religion 20 (d20+11)

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin  d20+12=18 ;
Tuesday September 10th, 2019 6:45:11 PM

Owen grins when Atlas catches on. He keeps a lookout should the duergar not be the only enemies in the cave. Perception: 18.

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding 
Tuesday September 10th, 2019 7:26:33 PM

Vamir wanders around the cavern looking at the walls, and picking up any and all scraps of wood no matter how small. The witch quietly walks over near the captured Duggar, and starts a small fire before asking Zaita to make herself medium, and setting her on the flame. "Neshi, do you prefer boiled, stewed, or deep fried Duergar?"

Yurneshi (Kent) AC:25(24)20 / T(22)17 / F(20)16; HP: 85/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin, Bless, see invisibi 
Tuesday September 10th, 2019 8:49:46 PM

Well If I have to have it cooked, I guess a spicy stew would work, but as uncivilized as we Wemics are, I think raw would suffice just as well.. I mean it will still be warm after all.

(OOC: Anybody have an issue with Neshi claiming two of the tears?)


Elyngael (Lynnette D) AC: 25 T:14, FF:16, CMD 28, HP 105/105 
Tuesday September 10th, 2019 9:33:42 PM

Elyngael is scouring the area for useful things to gather up before they leave, but she can't resist playing along. "Neshi, raw duergar is the quickest and maybe you won't mind sharing with Brawn. I need some fresh air, and it may take us awhile to get back. Maybe that cowering piece of your dinner could be useful in telling us a shorter way to exit,"

DM StevenVdB - Soo many lives were lost… 
Wednesday September 11th, 2019 9:07:17 AM

With all the goodies around it’s hard not to get carried away. Atlas berates Owen until he realizes the Loremaster is only joking… much to Owen’s amusement.

Meanwhile Armand goes over to the grieving father and kneels beside him.

Joseph Stonewood, the boy Tristan’s father, does not turn his face away from the departed ones as he softly points out everyone…

”Tristan… “, he says holding the young boy’s cold hand, ”There lies my dad, Terryn Wheatflow… he was a great miner in his younger days and knew these tunnels almost blindly. He walked in front of us as we went deeper into the mine… they must have known we were coming… we were shouting for Tristan as we went down… Tristan was still alive!! We heard him… at least so we thought… My dad was the first to die… killed by those foul slavers… oh how must I tell this to my mum and my Susanna… our Tristan… ”

Joseph needs a moment before he can talk more…

Vamir and Elyngael search the area for useful things or perhaps even a short cut to exit from the mine. Soon both of them turn their attention to the captured Duergar and side with Neshi and Atlas. Together they try to decide if the Duergar would taste better boiled, stewed or deep fried. Some tend to favour raw Duergar though… although neither has ever tasted one before.

The 4 villagers do take a step back not sure if the Wardens come to rescue or eat them…

At the other end of the cave Joseph speaks more to Armand : ”The old Gerard Forestworn came with the first rescuing team… he was our town’s lumberjack making sure our miners had logs to dig ever deeper. Sadly his son and daughter joined the second team, Herald did not survive but I see his daughter Amelia did.” Indeed it seems Amelia Forestworn stands with the 4 survivors…
”When Herald and Amelia were captured and brought here they saw old Gerard dead… Herald was enraged and tried to attack that Dragon thing… all in vein… The twins Olor and Rolo Hardglow were also in the first group. They were both old miners with my father. From the first team only Baro Cleves over there and myself survived… Baro joined me knowing his daughter Lili also played that stupid game to go into the mine alone… sigh…

It seems Edmund’s father Bill and older sister Pim felt the same way… both came down the mine with the second rescuing party. They were captured with the second group and were also put to work… they tried to escape… they didn’t go far… Pim recently started working the fields with her father… she had plans to bring some prosperity back to our town. Pim was a wonderful and smart young woman… she had all her life still ahead of her…
It’s good to see Miss Mis Dustgem survived… when the mine was still prosperous she had a fine jewelry shop. Sadly she had to close down…
Him I don’t know… “
Joseph concludes as he points out one scruffy looking man standing with the 4 survivors.

Soo many lives were lost…

In a state of fright the captured Duergar stammers : For those who speak undercommon Highlight to display spoiler: { ”… don’t eat… me not… no other entrance… “ }


Atlas Sunowl (Trey) AC: 34 (T 21 FF 27) , CMD: 31, HP 95/132 
Wednesday September 11th, 2019 1:54:58 PM

Atlas nod's to Neshi when he asks about the tears, "Two, three, whatever you need my friend. Let's just save a couple for Brawn if we can." Then, looking at the Duergar, "Speak common, or speak dwarven if you have to (said in dwarven), but I cannot understand that gibberish."

Atlas then heads around the bend to see what Armand is up to. He pauses, not wanting to interrupt the conversation. The losses they have suffered goes straight to his core and his shoulders slump. However, upon hearing that someone is unknown he decides to investigate. He walks over to the group containing the man that was pointed out as someone the rest didn't know, "I'm glad you are all safe." Then looking at the man, "Joseph over there couldn't place you. Where are you from? Do you have family we can take you back to?"

Armand (Robert D) AC 21(20)/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Wednesday September 11th, 2019 7:29:56 PM

Armand finishes his prayers and stands, patting Joseph on the shoulder. "If you need anything we'll be right here."

Armand goes over to the group. "We're going to need to make preparations to bring the dead out as well." He tells the group.

He greets the villagers with a nod. "I'm sorry we took so long getting here. But we'll make sure everything is put as right as can be."

He turns to the Duergar, his face stone and his eyes piercing. "They are the nice ones." He says indicating Neshi and the rest of the group. "As I see it right now there is no reason to let you live and I'm prepared to met out justice. But I think there should be a price to pay for your actions. So unless you can convince me otherwise, I will see you slain for your crimes, each of your crimes. Which means for every dead prisoner you have I will see you executed, then raise you back from the dead and have you executed in a different and more painful way." He stares at the Duergar, waiting for his response.

OOC, not rolling bluff or intimidate as Armand has no skills in these, also he's being perfectly frank and honest in what he wants to do to the Duergar.

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding 
Wednesday September 11th, 2019 8:19:13 PM

Vamir senses he is not much help with the Duergar, but continues to sit by Zaita. Vamir pulls the cowl of his cloak over his head, clearly understanding the grief the townspeople. Vamir whispers to Zaita,"Please continue to be on alert as we try and help these kind folks."

Yurneshi (Kent) AC:25(24)20 / T(22)17 / F(20)16; HP: 85/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin, Bless, see invisibi 
Wednesday September 11th, 2019 8:59:26 PM


As i see it If you can't or wont speak to us in a language we can understand I see no reason NOT to eat you. At least that way you will serve a purpose. I suppose if you were to cooperate and answer my friends questions, I could see my way around eating you and find something else. Neshi Sighs dramatically.

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin 
Wednesday September 11th, 2019 10:00:54 PM

Owen translates for the duergar: "He says he doesn't want to be eaten, and that there's no other entrance to the mines."

Elyngael (Lynnette D) AC: 25 T:14, FF:16, CMD 28, HP 105/105 
Wednesday September 11th, 2019 10:14:17 PM

Elyngael's eyes go wide when Armand speaks. She mutters, "Nothing I can add to that." Then she goes over to the non-villager. Brawn is with her. "How did you become involved in all this?" She asks the man.

DM StevenVdB - “They are the nice ones” 
Thursday September 12th, 2019 9:17:44 AM

Once the loot has been more or less divided the group turns its attention to the survivors and to Armand who has been trying to comfort Joseph with his losses.

Someone unknown to the survivors and at first sight not part of these slavers, rouses Atlas’s suspicion. The nimble fighter calmly questions the scruffy looking man… keen eyes stare back as the man speaks : ”Tha… thank you Sir for rescuing us… my name is Anfroy… Anfroy the Loner… I am but a humble pilgrim in Ffloy’s name travelling from Ailthmar to Plateau City visiting Ffloy’s temples in search of commercial enlightenment… ”. As the man speaks you can sense he gets more and more excited about his existence and survival, he dusts of his clothes and stands upright, shoulders back, suddenly you can see the salesman he hides inside. Elyngael too comes to talk to Anfroy. Having two listeners Anfroy continues : ”… my travels lead me from temples that have known great prosperity through hard work, to temples such as the one in this town… here one sees the danger of relying on one source of income and not preparing timely for the future… upon my arrival in this town however I found the people in distress for the missing boy and a first rescuing team. It sounded like good business joining the second team as succeeding in their retrieval would certainly have brought rewards. However I fight with numbers… not weapons… I was no match… “

Unable to help much right now Vamir communes with his cauldron Zaita to staying alert.

And then there still is the Duergar to take care of… Owen translates what the Duergar has to say but Atlas mutters he’d better stop talking gibberish. Neshi takes it one step further… if the Duergar doesn’t turn to a language they understand he sees no reason NOT eating him!!

Utimately Armand chimes in… ”They are the nice ones…”

This sentence and threats, but above all the hatred that can be felt in the words, are intimidating enough to scare even the boldest… some Tree Wardens raise an eyebrow at the Cleric’s words, but given the dark truth, of what happened in these mines, still ringing in Armands ears, most can understand the bitterness and hate the cleric feels.

For those who speak Undercommon Highlight to display spoiler: {”We were forced… }

The Duergar eyeballs the Tree Wardens… waves his hands and quickly switches to common language…

”We were forced to do this… we are only following orders… she threatened to destroy our settlement if would not do as she said… “

Wars are fought by men following orders… who is the evil doer… the man who brings down the sword… or he who gives the order… or…

she?!?


Will you continue the interrogation down here in the mines or will you first travel back up? Will you take the departed ones also? It did take a while to travel down...

(DM note : I would petition for Armand’s quote “They are the nice ones” to go up into the woldian quotes one sees after posting)


Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin 
Thursday September 12th, 2019 11:47:38 AM

Owen asks the duergar: "Who is she? Who gave you these orders?"

Atlas Sunowl (Trey) AC: 34 (T 21 FF 27) , CMD: 31, HP 95/132 
Thursday September 12th, 2019 12:16:35 PM

Atlas dismisses Alfoy, not interested at all in what he is saying. He steps back, waiting to see what the others get out of the Duergar. The 'she' comment is intriguing to say the least. "We may have to deal with this 'she' person if this town is ever going to be safe."

Armand (Robert D) AC 21(20)/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Thursday September 12th, 2019 5:48:00 PM

Armand takes out the manacles from his bag and tosses them at the Duergar's feet. "Put those on." Once the Duergar complies he motions to the others. "I think we need to start heading out. Let's gather up these ever burning torches and look for some equipment to make some travois or such to allow us to take the dead back with us. I'm sure he's willing to do his share of hauling."[b] He indicates the Duergar. [b]"As well as telling us everything he knows about his settlement and this person giving them orders." He turns a meaningful stare to the Duergar. "Right?

OOC To DM, well I'm biased but I must say Armand did make a good statement in that last post.

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding 
Thursday September 12th, 2019 7:56:04 PM

Vamir parks up, as the Duergar begins to speak of "her" and listens intently. "We should leave and continue these questions." Vamir looks at the dead bodies, and whispers to Atlas, "I know it may seems unsavory but should we carry the dead in a bag of holding or two to transport them to their families?"

Elyngael (Lynnette D) AC: 25 T:14, FF:16, CMD 28, HP 105/105 
Thursday September 12th, 2019 7:58:48 PM

Elyngael has little patience for this man, Anfroy the Loner. "Mr. Loner (she is purposefully messing up his name), we have many questions for you, but right now I strongly suggest that you start helping us get ready to leave. My puppy, (pointing at Brawn), will make sure you get busy." Elyngael chuckles as Anfroy scrambles to gather things. "Atlas, I agree. I think we need to add the "she" person to the top of our list of unsolved mysteries, but I'd really like to get above ground before we do it,"

Yurneshi (Kent) AC:25(24)20 / T(22)17 / F(20)16; HP: 85/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin, Bless, see invisibi 
Thursday September 12th, 2019 9:58:03 PM

So who is this she you are speaking of and what does she hold over you?

Arm and, I have a teleport left I can use for some of us

DM StevenVdB - ”THEY ARE HOME!!!” 
Friday September 13th, 2019 5:38:44 AM

The Tree Wardens soon realize there is indeed someone else pulling the strings behind the scene…

Bored Atlas dismisses Anfroy to hear what the Duergar has to say. This “She” sounds a lot more intriguing… Owen too wants to know more about ‘her’…

”How rude”, you can hear Anfroy say… after all he’s been fobbed off in the middle of his glorification of Ffloy… Elyngael though hushes him down, lightly informing him that despite all the questions they have for him, right now, he’d better start helping to leave this place… Her ‘puppy’ will see to it he puts enough effort in it. Anfroy eyeballs Brawn weighing pro’s and con’s, trying to see the best net worth in every angle of the situation and decides he’d better do as Elyngael instructs.

Intimidated by all, the Duergar blurts out some more information: ”Temorianalis is her name… She lives deep in the mountain ranges North of the Culverwood and has her cave in the Fire Mountain. She has threatened to destroy our homes if we don’t fill her treasure room… ” , the Duergar concludes in response to Yurneshi’s questions.
North of the Culverwood you will find a mountain range full of natural wonders called ‘The Scab’… Volcanoes launch lava into the air… Geysers, mud pots and hot springs abound. Home to many wondrous creatures… probably home for our Duergar captive and his clan as well. And hideout for Temorianalis apparently…

There seems to be a general consensus that it is time to get back to the surface. Bring the survivors safely home and also to bring the departed ones back to their family for proper burials.
Afroy, still offended by the dismissal of the Wardens but fearing the ‘puppy’, does his best to help. The Duergar, in chains as instructed by Armand, too shares the burden of his own actions.

Vamir’s idea to bring the dead home in a bag of holding is not well received by the survivors. Joseph is adamant to carry his son all the way home… back to his wife Susanna.

With everyone’s help the deceased and survivors are brought back up. Passing the narrow tunnels, up the shaft, the long tunnel back to the entrance. Close to the 10th log Joseph pauses and carves Tristan’s name in the hard wood… ”He would have wanted it…

As you work your way through the rest of the tunnel you notice it’s already dark outside. You can see a small fire burning near the entrance of the mine with a figure standing watch beside…

”THEY ARE HOME!!!” he shouts while he loudly rings the bell he holds in his hands… One by one the villagers come from their homes to watch the glorious entry of their relatives and the brave Tree Wardens… they peer down the tunnels as you draw closer to the exit…


Atlas Sunowl (Trey) AC: 34 (T 21 FF 27) , CMD: 31, HP 95/132 
Friday September 13th, 2019 1:46:54 PM

On the way up Atlas ponders aloud, "So, I still cannot figure out why everyone was hearing Tristan's voice. Was it the cleric or something else? Does the Duergar know?"

Atlas takes in the welcome home, but it's a sad time watching people mourn the loss of their loved ones. Once things settle down he talks to the Wardens, "Well, it seems like we're going to see a lot more of this while this Temolis, or whatever her name is, is still around. I suggest we question the Duergar about her more and then we evaluate going after her to shut all this down. I'm sure the Culverwood is in danger and who knows what other areas. Oh, and what the heck is this Tiarnis person. Is she a Duergar, a giant, a drow...he didn't say that I could hear."

After pausing for a moment he finishes with, "Duergar are evil. I understand not wanting to kill someone that is tied up and helpless, but he'll kill again. We'll be saving lives if we just end his after we get everything we need out of him."

Armand (Robert D) AC 21(20)/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Saturday September 14th, 2019 10:15:00 AM

As they walk Armand contemplates what the Duergar has said so far. "You've said some but really provided no information. Perhaps I can jog your memory before we reach the surface. Rather than who, why don't you tell us What this Temorianalis is. And also tell us how she has cowered a whole village of Duergar."

As they near the exit he quietly says to his companions. "My friends I view this as a failure. We should indeed have teleported here as Neshi said. We might have been able to save more lives then. And I have other concerns. If what I suspect is true we are going to have to equip ourselves better to face this Temorianalis." He turns to Atlas. "We will need to sell what we can, and I fear that while the village has need of the platinum we found we may as well. We most probably will need to seek some more funding."

OOC leveling up my character sheet. WBL for 12th level is 108,000 my character is still at 82,000gp, which means a difference of 26,000 which I doubt we have enough gear to sell to bridge that gap for everyone.

Armand (Robert D) AC 21(20)/touch11/flat 19 HP 88/88 CMD 22 Character Sheet 
Saturday September 14th, 2019 10:37:53 AM

updating header for level 12

Armand turns to Atlas at his last comment. "No Atlas, at this point I feel we must let the village decide the Duergar's fate. But we need not kill him, I can cast a variety of Geas spells on him to make him either do something or abstain from doing something."

Elyngael (Lynnette D) AC: 25 T:14, FF:16, CMD 28, HP 105/105 
Saturday September 14th, 2019 11:47:50 AM

Elyngael hear Atlas and Armand's comments, and as usual, partially agrees with both of them. "Atlas, I'm glad you remembered Tristan's voice because it certainly is a mystery. How can a boy, who we know was dead at the time, have called to us and lured us in? And Armand, it was not completely a failure, since we saved some and lost some. We also solved some mysteries but gained more. My belief is the things we learned about may prove to be invaluable and save more people." She turns and looks each of them in the eyes,"The platinum sharing should be decided by all the Wardens. I propose a meeting, without villagers, etc., and discuss it. The need is great on both sides. We can't give up!"

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding 
Saturday September 14th, 2019 5:08:04 PM

Vamir quietly walks behind the group staying at the back to ensure there are no stragglers. The young witch replaying the battle and wondering if he could ever match the abilities shown by the Wardens. Vamir sees no need to engage in the conversation, as those more experienced than he seem to have most of the angles covered.

Yurneshi (Kent) AC:25(24)20 / T(22)17 / F(20)16; HP: 85/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin, Bless, see invisibi 
Saturday September 14th, 2019 5:55:15 PM


Neshi again stays in the background not comfortable surrounded by people he doesn't know and uncomfortable with all the emoting going on.

His mind turning toward the "She" Temorianalis" the duergar mentioned. It sounds like perhaps the Drow are making forays into the Wold again...

(OOC: Ditto on the cash, Neshi id about 85,000)

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin 
Sunday September 15th, 2019 7:18:29 PM

Owen looks somber as the group exits the tunnels.

Elyngael (Lynnette D) AC: 25 T:14, FF:16, CMD 29, HP 110/110 
Sunday September 15th, 2019 9:25:40 PM

Adjusting header for new level.

DM StevenVdB - "She’d be a Dragon of course... " 
Monday September 16th, 2019 8:30:36 AM

On their way back Atlas and Elyngael wonder why everyone kept hearing Tristan’s voice. You do recall that the Wyvaran was actually in child form the moment you entered the cave. It must have been he who was calling out for help. Voices are distorted as they travel through tunnels and mines… it’s easy to mistake ones voice for another especially if the ‘other’ is the one you’re hoping to hear… thus luring you in…

In the end, Elyngael is right… the Tree Wardens lost some but also saved others. Besides all that they also gained some new mysteries. She’s convinced they learned things that may prove invaluable and save a lot more people.

The matter of the platinum needs to be discussed later in private. The Wardens are not the wealthiest group of adventurers and most likely they will be needing everything they have to face this Temorianalis… whatever she is… whatever she is... Atlas wonders exactly what she is! Duergar? Giant? Drow? Their Duergar captive didn’t specify that nor did any of you ask… (and of course your DM so kindly didn’t say it for free ;-) )

Feeling this is his queue Armand follows in and questions the Duergar.

”What she is?!? You don’t know?? Why… she’d be a Dragon… Sir…” the Duergar says eyeballing you with eyes of disbelief. It seems he’s surprised you haven’t heard about Temorianalis… so he goes on while you walk towards the exit… ”She, Temorianalis the Dragon, suddenly appeared when we were all sleeping… she burned half our village and ate several of my kin… we cowered before her frightful presence and knelt. She ordered us to bring gold for fill her treasure room deep in the Fire Mountain. We gave all we have but still she wanted more… many of us roamed the Scab for other settlements in search for gold… we heard about this platinum mine and saw it as a way to saving our people… we had to! She’s going to destroy us… we can not defeat her… now… now… now we will all die for sure… do with me as you see fit… there’s nothing to go home to anymore… “ Sobbing the Duergar follows you towards the exit. It seems he’s done fighting and realizes one way or the other he’s met his doom.

One by one people are emerging from the mine. Joy in one family is sadly countered by the losses that can be felt by others. The Tree Wardens too exit the mine with mixed emotions… they did save quite a few but also lost many. Owen’s face is somber and Vamir wonders how he will match the abilities shown by the other Wardens… Neshi, uncomfortable with the emotions going on stays in the back… oddly, Armandconsiders this a failure… Is it?!?

Perhaps it is comforting that it could have been far worse if you had not succeeded.
Heroes are shaped through experience… fall… stand up… fall again… the moment you stop falling you stop evolving… The Wardens could not have brought a better outcome than what is reached today.

So…

Is this the moment where not so wealthy adventurers win the lottery?!?
Oh well… if you don’t consider there’s a Dragon guarding it… though you would of course not only win the lottery but perhaps also save a handful of Duergar… no matter if you consider them evil or victims of the same Dragon …

The Dragon Temorianalis…
It’s up to the Tree Wardens to decide…


Atlas Sunowl (Trey) AC: 34 (T 21 FF 27) , CMD: 31, HP 95/132 
Monday September 16th, 2019 1:28:57 PM

Atlas looks up, "Did someone say dragon?" He comes running over. "What type of dragon?"

After getting all the details Atlas looks to the group, "I'm not interested in saving the Duergar, but I imagine that this dragon would be a threat to the whole area, including the Culverwood. We need to do something about this."

-------------------------------------------------------------
ooc: From a wealth perspective (addressing Armand's 82k), didn't I read a post that stated everyone should bring their wealth up to the standard for 12th level? Like, we received 42k gp or something to help us get there.


DM Note : We are aware you are behind on wealth... that's why we've given you a dragon with a treasure room!! You won't even be able to carry everything out... if you live...

Armand (Robert D) AC 21(20)/touch11/flat 19 HP 88/88 CMD 22 Character Sheet 
Monday September 16th, 2019 5:12:46 PM

Armand turns to Atlas. "It sounds like a red dragon from the description." To the rest of the group. "I still say we're going to need to prepare for this better. We need to find the nearest entrance to the Catacombs and Atlas is going to have to sell anything and everything we don't want. Except the bag of holding we need to keep that no matter what. And then we'll need to gear up. If we can go to Plateau City I can go into the Sages Guild and research Temorianalis and find out everything we can about her."

auto 30 on knowledge check when using a sage's guild library for one question/research.

He turns to Owen. "Is there any way/spells you have that would let you contact Eclyndryl ne LIdely in the Scab? Maybe her city or whatever it is Drow call where they live has some more information on the dragon."

Armand seeks out the Inn keeper. "It is late and many of the families will need some time to grieve, but there is much to discuss. Could you call a town meeting for the morning. I can provide food for many people and we can tell of what we learned."

Armand plans to pray appropriately in the morning and for the next day max out on Create Food and Water (5 so it will feed 180) and Hero's Feast (2 so it will feed 24).

Elyngael (Lynnette D) AC: 25 T:14, FF:16, CMD 29, HP 110/110 
Monday September 16th, 2019 5:24:35 PM

"A dragon? A red dragon?" Elyngael repeats unnecessarily and looks at her bow with a frown. Her special longbow suddenly looks a bit puny for shooting a dragon. "Armand is certainly right about needing to prepare. Prepare, equip, and arm ourselves more than we ever have. I've never faced a dragon, but the stories I've heard are enough to make me doubt my sanity at thinking we could possibly defeat one. Are we choosing a fiery death to be heroes?"

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding 
Monday September 16th, 2019 7:37:25 PM

Vamir walks into the camp, much on his mind. Vamir retreats into his robe, and cowl the bitter taste of failure stinging his tongue. The young witch watches the townspeople reunite with their loved ones, tears on some faces, and smiles on others. Vamir's ears perk up when he hears of the dragon, and he walks over to listen, leaning forward to ensure he catches every word. Vamir looks at the group, "I agree that much as been done today, and we should rest, recover and explain to these folks what has happened, and why. However, this news of an evil dragon bothers my soul. I have a pact with Queen Maab. I will attempt to commune with her in the morning before my rituals, and she if she will grant me any information on this drake."

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin  d20+21=40 ;
Monday September 16th, 2019 9:05:37 PM

Owen tries to remember what he knows of Temorianalis. Knowledge (History): 40.

He speaks to the others as privately as he can: [b]"We have drow contacts in the Scab. Saving a community of duergar would add to our allies there, one hopes. Let's return the platinum to the villagers--they were enslaved to acquire it--and get this duergar to guide us to his village and the dragon."[b]

Yurneshi (Kent) AC:25(24)20 / T(22)17 / F(20)16; HP: 85/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin, Bless, see invisibi  d20+8=19 ; d20+7=21 ;
Monday September 16th, 2019 9:13:54 PM

Hmm, Not that he has ever really responded to me, but then again I haven't really asked much of him, and well, I'm not a priest, but just a follower, but perhaps during my devotions, such as they are, I can put in a query with Eberyon to see if he knows anything that he might be willing to share.

As for preparation, we may need to spend a little time thinking about what we can do against a dragon and what we each can bring to the party.

Later after eating and moving to a quiet place in the nearby woods, Neshi does him communing with nature and while doing so puts forth a query.

So Eberyon, I know you probably don't know me from anyone, though my master was one of your sorcerer priests, if that counts. But anyway, apparently we are bound in opposition with a dragon named Temorianalis and we know nothing about her, and well to be honest I am out of ideas and was kind of hoping for some sort of miracle to find someway to find out some sort of information that might even give us a chance of defeating her let alone coming back from this alive, but anyhow even if you aren't listening or even if you are and don't want to respond, thank you for allowing me some kind of control ofver the elements that you so passionately hold sway over. knowledge nature 19, knowledge planes 21.

(OOC: if no one has any objection, Neshi would love to switch/trade out (upgrade) his natural armor +2 to the +3 we just collected.)

DM StevenVdB - "A dragon? A red dragon?" 
Tuesday September 17th, 2019 9:47:19 AM

Though Atlas seems quite interested and immediately wants to know more about the type of Dragon most of the Tree Wardens are somewhat doubtful they will be able to stand up against a real dragon… a real, Red Dragon… a really red, real, red dragon...

Elyngael feels her special long bow suddenly looks a bit puny… Armand advises everyone to stock up and improve their gear to the best of their abilities. Going ill prepared up close and personal with a Dragon sounds folly… where’s a nice pile of gold when you need one… The Cleric checks with Owen if there is a way to learn more about the Dragon through their contacts in the Scab. Vamir and Yurneshi both try to commune with their deity in the morning hoping for some more clues about Temorianalis.

Even though no one seems to be overtly interested in saving a Duergar town from total annihilation by Dragon fire, there is a consensus that something needs to be done about Temorianalis. Owen voices the decision to leaving the Platinum for the town and getting the Duergar to guide the Wardens towards his village and the dragon. The Duergar’s eyes grow large… he felt his end was near and now these adventurers are planning to take on the Dragon… is he wondering what end is least painful?!? A swift slice with a sharp sword or be baked crispy in the breath of Temorianalis.

There’s little you learn from Divine or Woldly contacts nor do you have any recollections of your own that could shed light on this situation. There’s no information on where exactly the Dragon came from… they can travel far until they settle down claiming a new lair. It seems the Dragon found her new lair close to the Duergar village… not endangering any other regions… yet…



Let’s finish our business here in this little town. Pay your respect to the dead, see whatever contributions you will make to rebuild and restore. Feel free to pay a visit to the CC if needed.

If you decide to go on your way the next morning, let us know if and how you will convince the little Duergar to show you the way to his settlement and perhaps even the way towards the Fire Mountain…

Next DM post you will begin your next adventure…

On your way to you very first…

Dragon


Atlas Sunowl (Trey) AC: 34 (T 21 FF 27) , CMD: 31, HP 95/132 
Tuesday September 17th, 2019 10:26:14 AM

Atlas focuses on the Duergar, "Sure, we can give you over to the townsfolk and they can stone you to death. That sounds pleasant. On the other hand, you can come with us and be a hero to your village for finding a solution to your dragon problem. Seems strange that you would choose death, but it's up to you."

Armand (Robert D) AC 20/touch11/flat 19 HP 88/88 CMD 22 Character Sheet  d20+14=26 ;
Tuesday September 17th, 2019 6:13:07 PM

OOC, I would like a little time to actually get CC transactions done before heading off to oblivion. Also we need to sell the goods and get the money back before we know what our budget is for a visit to the CC.

The next morning Armand rises early and then prays. Once that is done and the people of the village is gathered he casts, Create Food and Water (5 so it will feed 180) and Hero's Feast (2 so it will feed 24). Hopefully that will feed the majority of the town. He then gathers the town council and gives a speech.
Diplomacy 26 (d20+14)

"Gentlebeings. I'm sorry to say that we have not arrived in a timely manner to save all those lost in the mine. While we were down there it appears there were Duergar there who had enslaved your people. There is one survivor." He indicates the lone survivor. "In questioning him it seems they are under the lash of a red dragon that has come to roost near their village. Still that does not excuse what they did to your loved ones. We intend to go after this dragon for it may soon pose a threat to an extended region. We did recover some of the ore your people were forced to mine. It comes to about 8000 platinum pieces. We would like to contribute that to your village in hopes that you try to recover some prosperity. Your village has languished when the mine played out. You must find new industry in order to survive. Perhaps Anfroy, a cleric of Ffloy, that we also rescued from the mine could help in this. The other option is for you to share the platinum equally and move to a more prosperous region and have a new start."



Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin 
Tuesday September 17th, 2019 8:14:01 PM

Owen nods gravely at Armand's advice to the village, adding his support.

He makes a trip to the Catacombs, then spends the evening learning new spells.

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding  d20+18=24 ; d20+17=18 ; d20+16=17 ; d4=2 ;
Tuesday September 17th, 2019 9:06:23 PM

Vamir rises early, as is his custom. The young bloodwitch wanders outside and finds a nearby oak tree. Vamir absentmindedly shapes two potion vials from a small limb on the tree as he heads back to his room. Vamir takes a deep breath and draws woldsblood into the world for his spells, (24 concentration vs DC16). Vamir begins his beginning and intermediate rituals, (failed both both rolls natural ones, sheesh). Vamir spends the next two hours preparing two infusions, one of Remove Blindness/Deafness and one of Remove Paralysis.

Vamir walks downstairs, and joins the rest of the group. Vamir looks a little worse for the wear, but is determined to be of as much assistance as he can.

OOC: I would also like to have a rough idea of funds for the catacombs. In addition my character sheet is updated. I will now have a plant companion (Melzat) whenever the generous GM`s work him into the story.

Yurneshi (Kent) AC:25(24)20 / T(22)17 / F(20)16; HP: 85/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin, Bless, see invisibi 
Tuesday September 17th, 2019 9:08:03 PM

Neshi looks at Armand a moment and then mutters under his breath a bit.

[i} With that kind of money no one in this town is likely to ever work another day in their lives.[/i]



Elyngael (Lynnette D) AC: 25 T:14, FF:16, CMD 29, HP 110/110 
Tuesday September 17th, 2019 9:15:36 PM

Elyngael stands with Armand in a show of solidarity. She agrees that they need time to prepare, and she also makes a trip to the Catacombs with a fire-breathing dragon in mind.

DM StevenVdB - ”Me Melzat… you?” 
Wednesday September 18th, 2019 9:56:59 AM

In the aftermath of the mine expedition, the Wardens and the mourning villagers wake up the next morning. The first to get out, as usual, is Vamir… he wanders outside and into the woods surrounding the town. Shaping new lifewood flasks and drawing woldsblood… ”Want me to clip your fingers too lad?”, he suddenly hears in his head… a small plant comes peaking from under the ferns nearby, underneath his shrubbery he eyeballs Vamir wondering if the Elf understands what he’s saying… ”Me Melzat… you?”

Armand makes sure there’s plenty to eat for everyone before he calls for a towns meeting. The Cleric regrets they came in too late yet it seems no one blames the Wardens for anything. On the contrary… But when the Duergar’s actions are mentioned you can sense anger and hatred flowing through the crowd. It’s obvious what will happen with him if you leave him here…
It is much appreciated that the Tree Wardens do not claim the platinum for themselves but instead offer it for the recovery of the town. Owen and Elyngael agree with Armand’s proposal. Yurneshi though casts a shy look muttering under his breath of bit… luckily no one heard…

Anfroy frowns when Armand adds him to the equation. He cleans his throat : ”I didn’t think Ffloy would lay this task before me, but if that is what pleases him I will accept the burden. 8000 platinum pieces most certainly will help… “ Does he understand the 8000 PP is for the TOWN ?!?

Our Duergar looks a bit baffled that the Wardens are giving away all that platinum!! After all, it would have saved his town also… perhaps he’ll get a share as well?!? Atlas sees the little twinkle of hope in the Duergar’s eyes and quickly makes his options CRYSTAL clear… be stoned to death or go with the Wardens for finding a solution to the Dragon issue…

”Krugg…”, the Duergar says. Assumingly that is his name…

The people in the little village are, despite their losses, quite pleased with the settlement. The mine will be sealed, the names of the lost ones carved in the wood. Then, with help of Anfroy and the 8000PP they are looking forward again to the future.

(DM Note – I’ve stalled one turn to open up the next module. Unless you have other business to conclude here in the village let’s go ahead and feel free to do your purchases while we embark on your next adventures )



Atlas Sunowl (Trey) AC: 34 (T 21 FF 27) , CMD: 31, HP 95/132 
Wednesday September 18th, 2019 5:30:25 PM

Atlas takes care of the treasure logistics and accounting, then prepares to go.

------------------------------------------------------------
ooc: If we sell all the remaining magic items from this adventure then everyone gets 22,926 gp. That's taking into account that Atlas is already at his max wealth, so it is divided between the remaining 5. If anyone else is at their max wealth then please share with those that are not.


Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding 
Wednesday September 18th, 2019 8:52:42 PM

Vamir is startled to hear a voice, as he delicately, and painlessly removes the small limbs. Vamir looks at the plant like head peering from under the ferns. Vamir smiles at the plant and sits down,"Hi Melzat, I am Vamir." Vamir extends a hand to the creature as a token of friendship. "What are you doing here little one?"

OOC: Melzat's stats are located on my character sheet minus feats. Melzat is a small plant companion. I imagine he looks like a miniature weeping willow. I am still working on those and will post in the CC this evening.

Armand (Robert D) AC 20/touch11/flat 19 HP 88/88 CMD 22 Character Sheet 
Wednesday September 18th, 2019 8:56:23 PM

"Yes Anfroy the money is for the town. It is not yours to spend even if spending for the town. The town must decide how to use the money." He then moves off with the others after the breakfast.

Armand nods to Atlas. "I think once we do some shopping there may be some more dividing of the wealth." Armand turns to the group after they are alone and preparing to depart. "What do we know of dragons in general? I'm assuming if it breathes fire then it is a red dragon. Are they then in turn immune to fire? How tough are there scales going to be? What would it's weaknesses be? We should really think this out some and gather some equipment as we go."

He saddles his horse and eyes the Duergar. "How are we transporting him?"

Owen Marcellus (Weston W.) AC: 16/12/14; DR 10/Adamantine; HP: 61/61; CMD: 17; Darkvision, Spider Climb, Stone Skin 
Wednesday September 18th, 2019 9:00:19 PM

OoC: It's going to take me a bit to figure things out at the Catacombs... I'm already an adventure behind.

IC: Owen chats with Krugg in an effort to learn more about the town and the dragon.

Elyngael (Lynnette D) AC: 25 T:14, FF:16, CMD 29, HP 110/110 
Wednesday September 18th, 2019 9:02:12 PM

Elyngael says, "I'm going to get my bow changed out, we've been encountering too many things that are immune to fire damage."

She ponders Armand's questions. "I don't know much about dragons only rumors I've heard. They are not natural creatures but more magical in nature."

Knowledge nature isn't going to work on dragons. Elyngael only needs 17,000 of the gold.

Vamir (Wade) AC:21 T:16 FF: 14 CMD: 20 Hps: 85/86 Dancing Lights, Ritual of Warding 
Wednesday September 18th, 2019 9:03:48 PM

OOC: Vamir is reasonably well equipped. I will donate my coin to the group for additional upgrades. I just need someone to buy me a common broom for a spell. I don't have a magical weapon, but if I am drawing a melee weapon, or ranged weapon, I am in bad shape.

Yurneshi (Kent) AC:25(24)20 / T(22)17 / F(20)16; HP: 85/85 CMD: 24 energy resistance 20 fire, spell resistance, Mage armor, stone skin, Bless, see invisibi  d20+8=28 ; d20+8=21 ;
Wednesday September 18th, 2019 9:29:36 PM

knowledge planes DC 28 (nat 20) knowledge arcana DC 21

As Armand asks about the dragon and fire weaknesses, Neshi chimes in, well I know that Elementals of the fire type are more susceptible to Ice and water and yes generally they are less susceptible or even immune to fire. As for toughness of scale and such. I am less sure but I believe I have heard that you need magic to hit them.....

As for him, indicating the Duergar, I suggest a mule or pony and tie him to it. I can lead it/him as I will be on foot so to speak.

(OOC: Neshi is in Catacombs, Looks like it has been slow in there for a while now....)

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