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Unexpected Conversations


DM RobC - "I will be at the chapel well before dawn"  d100=6 ;
Tuesday February 5th, 2019 4:23:58 AM

There is a general consensus that the day is done. Owen sets to making room for Isobel and Simon. It wasn't something he was planning when they last left so the quarters will probably need to be cleaned and arranged tomorrow to accommodate. James is able to find some extra blankets just in case.

It is decided that Fredorian will be left alone. For now.

Still, there is a nagging feeling that trouble may still rear it's head. Just to be on the safe side the party keep watch. The order (per wiki)...
20:00 - 22:00 : Owen
22:00 - 01:00 : Atlas, 'Neshi
01:00 - 04:00 : Elyngael, Khan Highlight to display spoiler: {Why is it that Elyngael requires little sleep?}
04:00 - 07:00 : Armand, 'Osul

There isn't a lot to report. The highlight probably being 'Osul seeing a dog trot about and lift its leg against a wagon before wandering off.

Armand and Osul are awake before the sun rises with everyone else still resting. Lilliput advised that she would be casting her spells right at first light. Best predictions are that the sun will be rising shortly after 6am.

What are the plans?

OOC: Please list any preparations you are making. Changing spells and such.

------------------------------------------
Everyone receives 1000xp for some good roleplaying and investigations and 1 hero point for not killing Fredorian! :)

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:3/6, Lightning Lord:10/10, Storm Burst:10/10  d20+28=39 ; d20+28=32 ;
Tuesday February 5th, 2019 7:22:55 AM

OOC: Spell list is updated for the morning.

Just prior to 4am, 'Osul gets up and streches from being a tiny hedgehog to being a medium human. He gathers everything together. He eventually leaves his room and heads up to meet Armand, quietly sharing with him his plan: While Lilliput prays to Alemi he will be meditating on their understanding of what is happening here to The Tree, and that we will be trying to determine the cause - walk the full base of The Tree and onto the lower branches, attempt communications with The Tree (and maybe The Sapling) for diagnostic purposes. I then have a step too far to take and try again if that was unsuccessful (all the while hopefully Lilliput and others will have commenced their healing). No, I'll spare you the details of that lunacy until I face it. Then, if we get past 'morrow's meditation without an answer or improvement, I'll recommend we get that painting and retrace The Tree's path back to the moot at the heart of The Wood. Ancient wisdom from his own kind...

Oh, look.. a dog... never mind.

Around half-past-four he casts Elf Vision, and an hour or so later he begs his leave with more than a little spare time, and makes his way to the chapel.

Perception: 39, Survival (Weather Forecast): 32 (4 days)

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Tuesday February 5th, 2019 10:41:06 AM

Atlas goes to bed early so that he can get up early and over to the Tree. He takes his turn on watch and then joins 'Osul, ensuring that they make it there on time.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Tuesday February 5th, 2019 3:57:54 PM

Owen prepares a different set of spells for his investigative efforts. He'll use Detect Magic and Detect Poison to investigate the suffering portions of the Tree and the things around it, buffing the party's Perception with the Minotaur version of Toros' Taur Try. He also plans to use Fly and Spider Climb as necessary to check out typically distant reaches of the Tree. Dispel Magic and Darkvision could also come in handy, as well as Owen's broad and deep Knowledge as a Loremaster.

Finally, Owen may be able to use the painting as a likeness to help him Scry on the other trees from the moot.

In any case, he accompanies 'Osul, Atlas, and the rest of the party as they meet with Lilliput and check out the Sapling.

_______________________

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Detect Poison, Toros' Taur Try, and Prestidigitation.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: See Invisibility, See Invisibility, Darkvision, Darkvision, Spider Climb, Spider Climb, and Invisibility.
3: Dispel Magic, Dispel Magic, Fly, Fly, and Major Image.
4: Scrying, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Teleport, Feeblemind, Shadow Evocation.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
0/8 daily Invisibility Field rounds used.
}

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Tuesday February 5th, 2019 5:47:11 PM

In the early morning hours Armand prepares himself and prays to Gargul for the correct spells. When 'Osul approaches, Armand nods. "I have other means of finding answers as well. I will accompany you but will then cast prayers and spells to try to speak to Gargul."

After the ceremony with Lilliput Armand will find a place and then prepare to cast Commune: Deity answers one yes or no question per level. (page 257 of Core Rulebook). He turns to the party to explain. "I will be attempting to Commune with Lord Gagul. I should be able to ask 9 questions and get a yes or no answer. After that I intend to cast Divination which could give us some cryptic clue as to how to proceed as it will be more than a yes no answer. So if you can think of specific yes-no questions we need an answer to, let me know. Just to let you know I intend to ask Lord Gargul if this is the Tree's natural time to depart this realm."

spells
Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Entropic shield, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Hold Person, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): Restoration, Divination, Holy Smite, Holy Smite (domain),
5 (2): Flame Strike, Commune, slay living (domain)
}

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94  d20+14=29 ;
Tuesday February 5th, 2019 8:53:52 PM

{OOC: Whoops! E does need sleep, but I was thinking of regaining daily spell allotment which only takes one hour of meditation to regain. She is also a full elf, so she has low-light vision and is immune to magic sleep effects, +2 saving throw against enchantment spells.}

{OOC: E does not have a "home" at or around the Tree. Can I make one?}

Elyngael and Khan rise and begin an exploration of the area around the Tree. Elyngael knows that the magic users need time and concentration for their spells. She allows Khan to scent wherever his nose takes him and she uses her tracking skill to comb the area (d20+14= 29 Survival)

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Tuesday February 5th, 2019 10:17:27 PM

after his time on watch Neshi gets some sleep and rests up, knowing that the next day was going to be a hard one for him as he was more likely going to be on the sidelines watching than doing anything actively in the pursuit of knowledge from and about the tree..



DM RobC - "I have other means of finding answers as well."  d100=25 ;
Wednesday February 6th, 2019 2:26:41 AM

The party wake up bright and early and ready for the new day. Hopefully with all the spells that are planned to be cast that some answers will be found.

Simon and Isobel are all still asleep. Isobel is lying on her side and smiling in her sleep. Simon is laying on his stomach, head turned with some saliva hanging out the side of his mouth. At least they don't snore.

The air is very fresh outside. It is not even day break and you can see some of the merchants already awake and preparing their stalls. You sleep and you might miss out on business I suppose.

The party all head towards the temple except for Elyngael and Khan who instead choose to explore around the base of the Tree.

------------------

Just as was told, Lilliput is already standing outside of the temple facing towards the horizon as the sun has only just started to peek out. She looks calm and well rested and to be honest, very happy. You can see her take deep calming breaths. This is the time of service for her. The time of day when she feels closest to Alemi.

"Friends!" she turns to see you approaching "Perfect timing."

Lilliput takes some incense from her pocket and lights it with a tindertwig. The smell is unusual but very pleasant and calming. Lavender, Sandalwood and a hint of Jasmine you suspect. Lilliput smiles and turns to face the rising sun once more.

"Now then. Alemi. Loving father of the Wold. I ask for your guidance. What is currently ailing the Tree of Parting?"
Spellcraft DC14 Highlight to display spoiler: {She has cast a Divination spell.}

She stands still for some time, and then eventually smiles.

"To be honest I was not expecting a direct answer and Alemi doesn't disappoint. The spell is not definitive you see. Always in riddles, omens and rhymes. This was no exception. The words I heard were: 'Tarsier in treetop tells the true tale towards the Tree troubles'. Curious. I have not seen a tarsier for some time now, but who can say what lives high up there. I trust that will help you in some way"

------------------

There is quite a bit for Khan to take in. With such a large wagon there are so many smells about that it is hard to pick any as unusual. Mud, wood, perfumes, oil, leather, horses, people, hay, tea, smoke. He could be here all day without clear guidance on what to search for.

Elyngael combs the area but is still unsure what she is looking for. The merchants are laying their wares on tables and give friendly waves to the Warden. Some beckon her over to try and make an early morning sale.

The Tree however does look worse than it did yesterday. The effect on the leaves has noticeably spread and is covering a much wider area. It won't be long before all the lower leaves shrivel up. It has also started to slowly spread upwards. Hundreds (perhaps thousands) of shriveled leaves can now easily be seen without difficulty.

Elyngael: You are free to come up with a home however it is recommended you find a way to stay with the main party by claiming one of the rooms as your own, building an extension, etc. Having a separate building means splitting the party at times, creates two targets, and a few other difficulties such as setting watches. Completely your decision however.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:3/6, Lightning Lord:10/10, Storm Burst:10/10  d20+5=24 ; d20+18=32 ;
Wednesday February 6th, 2019 7:37:30 AM

'Osul nods obviously when Lilliput begins to cast her spell.{Spellcraft: 24} He sits down and begins his own meditations.
When the word "tarsier" is spoken, his meditations do not falter, but something triggers memeories of the creatures. {Knowledge(Nature): 32}
He explains (in meditation, unvoiced) the circumstances to The Culverwood, seeking what wisdom that might be shared. The source of gifts and mysteries tweeks the requested spells - such things can happen within the meditation.
It is an hour later when he finally resumes normal activities. I expect that other things need to play out in this time. Normally no one else is doing much at this time of day.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,   d20+5=16 ; d20+7=21 ;
Wednesday February 6th, 2019 3:34:40 PM

(Dang, Now we gotta find Yoda?)

while Liliputt is doing her Divination, Neshi is watching things and lets his mind wander. when she begins t speak afterward he snaps back to the present and listens closely only to be slightly disappointed but not surprised.

Neshi is pretty sure that he hasn't seen a Tarsier around the tree, but then again he hasn't been around long and he isn't one that can get around that easily on the smaller upper branches of most trees given his size.



Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Wednesday February 6th, 2019 5:57:54 PM

Armand scratches his head. "What the heck is a tarsier? He looks up into the Tree. "Didn't Mack climb the Tree once? You would know I didn't ask for Air Walk today."

Armand goes down to the merchants and picks up various incenses and holy water to perform his spell. (deducting 500 gp) Commune: Deity answers one yes or no question per level. (page 257 of Core Rulebook).

Questions, Armand asks Gargul:
1 - Is this the natural time for the Tree of Parting to leave this realm of existence and join you?
2 - Will we find the tarsier that Lilliput's spell spoke of in the Tree of Parting?
3 - Is there something sinister behind what ever is affecting the Tree of Parting?
4 - Is what is causing the Tree of Parting to appear to sicken a mortal agency?
5 - Is there someone in the Merchant Caravan camped beneath the Tree of Parting part of what is causing the Tree of Parting to sicken?
6 - Is Gaston truly dead?
7- Is Fredorian doing anything that would be considered illegal by the people of the Tree of Parting?
8 - Is the sapling of the Tree of Parting in danger?
9 - Do the Wardens of the Tree of Parting have enough ability to reverse whatever it causing the Tree of Parting to apparently sicken?


After that he will cast Divination (eschew materials feat). He will ask Gargul, "What is the best course of action for the Wardens to take in order to cure the Tree of Parting?"

spells
Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Entropic shield, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Hold Person, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): Restoration, Divination, Holy Smite, Holy Smite (domain),
5 (2): Flame Strike, Commune, slay living (domain)
}

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17  d20+21=29 ; d20+15=23 ;
Wednesday February 6th, 2019 9:17:15 PM

Owen easily recognizes the nature of Lilliput's divination magic, and is intrigued by the results. Spellcraft: 29, Knowledge (Nature): 23. "It's a critter, Armand. I can cast Spider Climb, so we can both seek out this tarsier after you finish your spell."

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94  d20+9=10 ;
Wednesday February 6th, 2019 9:28:39 PM

Elyngael calls Khan back to her side, and they get back to the Tree in time to hear Lilliput mentioning the "tarsier'. and 'in treetop'. She thinks about what it could mean (d20+9=10 Knowledge Nature) and can't think of anything. Best to wait until the spell casters are done and the Wardens can work together on a plan.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday February 7th, 2019 12:28:04 AM

Atlas watches, slightly curious, slightly bored. Once it is over he chimes in, "I'm all for climbing. I do believe Mack climbed up there once, but who knows what he found. He was always one with nature, so this tarsier thing could be his best friend for all we know."

Not knowing what else to do, Atlas tags along with Armand. By the time they get back he's getting anxious and is looking forward to hearing the results of the spells.

DM RobC - "I'm all for climbing" 
Thursday February 7th, 2019 3:04:13 AM

Lilliput leaves the party to their discussion and heads into the Temple to prepare for the dawn worshipers.

Osul meditates and seeks wisdom from the Culverwood. He doesn't receive any per se but does feel his heart skip a beat or two. Weird.

Armand tries to Commune with His god: Gargul. He has a number of well thought out questions to ask, and he receives answers to each:

1 - Is this the natural time for the Tree of Parting to leave this realm of existence and join you? Unclear
2 - Will we find the tarsier that Lilliput's spell spoke of in the Tree of Parting? Yes
3 - Is there something sinister behind what ever is affecting the Tree of Parting? Yes
4 - Is what is causing the Tree of Parting to appear to sicken a mortal agency? Yes
5 - Is there someone in the Merchant Caravan camped beneath the Tree of Parting part of what is causing the Tree of Parting to sicken? No
6 - Is Gaston truly dead? Very
7- Is Fredorian doing anything that would be considered illegal by the people of the Tree of Parting? No
8 - Is the sapling of the Tree of Parting in danger? Yes
9 - Do the Wardens of the Tree of Parting have enough ability to reverse whatever it causing the Tree of Parting to apparently sicken? If the source is found


Armand then follows up with a Divination. He isn't leaving anything to chance today!
"What is the best course of action for the Wardens to take in order to cure the Tree of Parting?"
"Find and guard the Tarsier


There is one other question he asks: what in the name of Gargul is a tarsier??? Osul and Owen are there to answer the question though. Both have heard of these little creatures and know quite a lot actually. They know so much that I'm just going to put this here. Elyngael draws a blank. This is an instance where the talky caster types might find something out.

Noone recalls seeing a tarsier in the Tree before, but these things are tiny and who knows what lurks in the upper branches. Ahh Mack. Where are you now? If the party do need to get up to the top of the Tree then they'll need to think of a way up there. Atlas is ready to just climb the thing.

------------------------
OOC: I love the Yoda comment :)

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Thursday February 7th, 2019 7:08:18 AM

Armand tells everyone of the questions he asked and the responses he received from Lord Gargul. He listens to 'Osul's and Owen's description of a tarsier. "So we're looking for a bird about the size of your fist somewhere in the Tree of Parting?" He takes a minute to think about the size and scope of the task. "Talk about your needle in a haystack."

"Any thoughts on how best to go about this task? What if there's more than one tarsier. Say you said they eat insects. I wonder if whatever is affecting the Tree is an insect infestation of some sort."

Armand waits to hear what the others think is going to be the best way to search for and capture this bird.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:6/6, Lightning Lord:10/10, Storm Burst:10/10 
Thursday February 7th, 2019 8:48:44 AM

'Osul smiles - just a little. "Armand, no, it is a tree monkey, a bit like a lemur or a tamarind, but yes, about the size of your fist. One tarsier won't solve a bug infestation, but maybe they have a hidden tribe up there?"

"What we really need is for this foray up The Tree to not become public knowledge today. And we're going to have to befriend them, and find out how they operate, what threatens them, ... the sitting down and watching stuff."


He offers to fly to the top in air elemental form (not a bird of prey that they would instinctively fear) and get an idea of how many there are and their whereabouts - using Detect Animals or Plants from the top of the tree, and lower vantage points if required. If he happens across some he can hopefully establish a rapport. He asks if anyone wants to come along - it is an incredible view from up there.



Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17  d20+18=24 ; d20+15=23 ;
Thursday February 7th, 2019 8:49:36 AM

Owen grins at Armand's response. "It's not a bird, it's more like a really tiny monkey. Say, maybe we'll find Mack up there with it. I'll try scrying on it. Maybe we can get a general location that way."

Before he does that, however, he checks the shriveled portions of the Tree using Detect Magic and Detect Poison. (Aided by the Minotaur TTT for its perception boost.)

Owen then casts Scrying on the tarsier in question. Because we have secondhand knowledge of it, it gains +5 on its DC 20 Will save. If he sights the critter, he uses his knowledge of the Tree and of the way trees work to try to figure out its location. Knowledge (Local, Nature): 24, 23.

_______

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Detect Poison, Toros' Taur Try, and Prestidigitation.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: See Invisibility, See Invisibility, Darkvision, Darkvision, Spider Climb, Spider Climb, and Invisibility.
3: Dispel Magic, Dispel Magic, Fly, Fly, and Major Image.
4: Scrying, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Teleport, Feeblemind, Shadow Evocation.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
0/8 daily Invisibility Field rounds used.
}

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Thursday February 7th, 2019 8:52:29 AM

Owen says to 'Osul: "If you're going to fly to the top, I can make you invisible. Let me Scry on it first; see if that helps us."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,   d20+9=12 ; d20+9=17 ; d20+9=29 ; d20+9=16 ; d20+9=10 ; d20+9=14 ; d20+9=24 ; d20+9=11 ; d20+9=18 ;
Thursday February 7th, 2019 2:56:16 PM


Once at the tree Neshi leaves the climbing/flying to the smaller beings and begins a search of the area around the ground of the tree first trying to isolate the bad smell/odor that was described to them. Perception rolls [bDC 12, 17, 29, 16,10[/b] if located Neshi will cast a detect poison on the area to see if it is actually a poison per se and if so perhaps try to identify it. After locating said odor /poison, Neshi tries to back track the odor to where it might be originating from. perception DC 14, 24, 11, 18

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday February 7th, 2019 3:14:35 PM

Atlas looks forlorn, "I was really wanting to climb, but you two seem to have the better approach. The Tree is so large that I cannot imagine what else is hiding up there. It must be amazing. No matter though, it is positive news about our ability to help The Tree, and about Gaston and Fredorian. I'm worried about the Sapling though. How long would it take to fly over there and check on it as well?"



Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Thursday February 7th, 2019 10:12:05 PM

Elyngael tells Atlas, "I'm all for climbing. I'd like to meet these creatures in their own environment. We are supposed to find and guard the Tarsiers. Well, we've found them and we can't really guard them from here, so I'm headed up. Coming withe me, Atlas, or flying?"

DM RobC - "Well, we've found them" 
Friday February 8th, 2019 6:00:46 AM

There is some back and forth as to what a tarsier is. Eventually is agreed that it is some kind of monkey. A very small one in fact.

How to find the thing is the next question.

Owen considers casting a scrying spell but something tells him that Osul may be in the right direction. He holds onto his spell just in case.

Osul has one direct idea. He turns into an air elemental and does a little scouting with a Detect Animals spell. It is a very long range spell and he is able to scan the tops of the tree quite quickly. He quickly detects a tarsier. Just one. One throughout the entire tree. It is in "normal" condition. Knowing exactly where it is he is able to look where he needs to. Osul can see a tiny house, no more that 5ft long, 5ft wide and 1ft tall made up of the living branches of the Tree itself. The house resembles a tiny log cabin, and there is just the tiniest smoke coming out of it’s little chimney.

It is quite high in the Tree though and surrounded by branches and leaves.

---------------

Neshi sets to searching around the base again, convinced there is more to find. There is no one spot in particular where the smell is stronger than any other. It emanates all around the Tree. Everywhere he looks. His casting of Detect Poison does turn up something. There is indeed a poison of some sort.
(OOC: My apologies, Owen. I looked back and can see I overlooked your earlier casting.)

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Friday February 8th, 2019 1:52:32 PM

Atlas eventually tires of looking up, so he lays down on his back. "Ahh, that's better." As he lays there he yawns, then remembers how early it still is. Maybe I'll just take a small nap, he thinks to himself.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10  d20+11=19 ; d20+12=15 ;
Friday February 8th, 2019 11:42:35 PM

'Osul looks at the miniature log cabin, the smoke rising from the chimney... surely this is a sign of sentience. Maybe not that of the tarsier (or it likely would not have been found by the spell) but that opens a whole other potential issue. Surely this is not the doing of The Tree. ! ?

He brings his huge elemental form to rest over a few neighboring branches (40' long but only 12 lbs.!).
He double-checks from his new position that the detection still places the tarsier on a line through the log cabin. When reassured he casts Speak with Animals: (duration 10 mins)
"Is there at tarsier in the house?"
"Are you well?"
"I have no interest in harming you or your house, but I would like to discuss a matter that could affect both you and your home. Is this something you would like to talk about?" (I know, 'Osul will need to do most of the talking.)
"Is something threatening you?"
"My friends and I have been asked to find and guard you, but I am not clear from what. Do you know?"
"Are you aware of the sickness afflicting the lower trunk and branches of The Tree?"
"Do you know who or what is causing this?"
By this point 'Osul is hoping to have seen the tarsier and had some time with it (gender unspecified). He attempts to better befriend and understand the creature. {Wild Empathy: 19, Sense Motive: 15}

After the initial exchange, he asks, "May I bring some friends to visit? They live in the tree, but mostly they are groundlings."

He advises in the form of a question that he may be a different shape when he returns, but he will return to this exact place. 'Osul then makes sure *he* can find these couple of branches again, before returning to the chapel, and, away from resident ears reports everything he found and heard, subject to the tarsier's answers.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Saturday February 9th, 2019 8:26:44 AM

Armand looks at Elyngael. "Personally I have very little in the ways of skills to climb the tree or befriend wild animals. Perhaps before you go climbing we should let 'Osul return from the scouting trip. He certainly can cover more ... I was going to say ground, but really I guess it's more air, than any of us can."

He looks at Atlas setting down for a nap. He decides to go down and check on what Nesi is up to.

OOC After successful detect poison a wisdom check can determine what type of poison.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,   d20=7 ;
Saturday February 9th, 2019 10:22:45 AM



<<>>

(OOC,Wisdom. LOL!! Yeah, well that wont be very helpful with Neshi I am afraid. Wis 10)

Having determined that there is a poison of some sort tries to figure out what it might be but can not come up with anything.wisdom DC 7

He does however continue his investigation. Neshi looks around the nearby area at any other plant growth nearby living or dead that may or may not have been affected by this poison, thinking that if the entire area around the tree is fairly saturated and that other plants are affected, that it may be a water source issue as opposed to a topical or other type of direct application.



Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Saturday February 9th, 2019 6:36:25 PM

Owen listens to 'Osul's report in surprise. The wonders of the Tree never cease!

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Saturday February 9th, 2019 10:33:57 PM

Elyngael waits with the others for Osul's report. The news of poison is disturbing - where is it coming from, and is the Tree the target or is it just a bad coincidence?

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10 
Sunday February 10th, 2019 1:21:37 AM

OOC: Graham waits for 'Osul's report. ;)
OOC: I just read up on Detect Poison, because that didn't sound right to me. I apologise to you Robert - I did not know that! I put it down to there having been a PC here earlier on who was thoroughly into poisons, so I wasn't across it. That and not having played a druid since AD&D.

DM RobC - "Is there a tarsier in the house?" 
Monday February 11th, 2019 4:25:56 AM

Atlas tries to catch up on some rest. For other people this would be what you call a busy morning. For the Wardens, well, they haven't had to kill anything yet so probably just a slow day.

Armand goes to find Neshi and the two set to looking around the Tree a little more. Neither have any idea what sort of poison they may be looking for. Even if they did, almost all the poisons they know affect living creatures rather than plants. Neshi sees no indication that any nearby plant life is affected.

Owen and Elyngael wait to hear what happens with Osul.

---------------------------

Osul - the huge elemental - parks himself near the small tree house and tries to communicate with the tarsier. He hopes it is in the house and can hear and understand him. He explains himself to be a friend, that everything is fine, and that it is safe to come out.

Almost immediately he sees a tiny head emerge from the house. Its eyes are huge compared to the size of its body. Despite seeing the speaking elemental it fully comes out of the house and grabs hold of a nearby branch to hang from and listen. The creature is about the size of your fist (when you normally have fists) and looks like a tiny monkey. It is most certainly a tarsier.

Osul asks if it knows what is happening with the Tree and whether he could bring some friends to visit. The tarsier cocks it's head to the side as Osul speaks. It blinks a few times and cocks its head the other way. "It a Warden? Wiz-Bang thinks yes. We speak other wardens?" the tarsier responds... in common. It's voice is quite high pitched though doesn't hurt your ears. The thing is downright cute.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10 
Monday February 11th, 2019 6:05:01 AM

"Yes, Wiz-Bang is right. Is your home safe if we go to see the other wardens? Is there anything you want to bring with you? I can find our way back here or would you prefer to climb all the way back?"

'Osul is happy to carry Wiz-Bang safely to the chapel to meet the other wardens, if he agrees.

He cannot help but wonder if Wiz-Bang has been [i]Awakened[i], or in some other way (looks at the log/branch tree house) enchanted. He saves that question for later.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Monday February 11th, 2019 4:25:31 PM

Atlas accidentally falls asleep to the buzz of activity in the background. He gently snores, dreaming about flying and strange furry monkeys called tarsiers. He realizes that he loves flying, but then the magic runs out and he finds himself falling. He gets a sense of dread as the group approaches and then jumps about 2 feet in the air as he wakes up.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+3=16 ; d20+12=19 ;
Monday February 11th, 2019 6:03:54 PM

Armand consults with Neshi.
Wisdom 16 (d20+3)
Heal 19 (d20+12)
"I don't know Neshi, I've never heard of a poison that would affect a plant. If it were a humanoid I could probably do something." Armand walks around the Tree with Neshi some more.

"You know, it's a long shot, but most poisons affect a creature's ability." Armand goes to the base of the tree and casts RESTORATION. (eschew materials feat to the rescue).
Target, creature touched, does a plant creature count, i.e. treants would count yes?. Armand is using this version of the spell - Restoration cures all temporary ability damage, and it restores all points permanently drained from a single ability score (your choice, Con maybe?). Granted this would be a temporary fix if it works, because the poison is still there and will start working again.

He turns to Neshi, "I'm not sure how that went. Maybe we should head back up to the others and see how things are progressing??

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Monday February 11th, 2019 6:26:44 PM

Owen hopes 'Osul manages to bring the critter down if he finds it. It would be a chore getting all the Wardens that high up in the Tree.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Monday February 11th, 2019 9:11:03 PM

Elyngael waits with the others for Osul to bring them news of this unusual creature. If Osul can't talk it down, she's willing to go to it. "Owen, how long should we wait? I hope Osul can talk the tarsier into coming to us, and I hope this little creature has something to tell us."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Monday February 11th, 2019 9:13:58 PM

Im not sure myself Armand though if it has been introduced through the soil or water I wonder if a purify food and water spell would help? since that is the food and water for a tree?

Yeah we can head back to the trunk area, but I don't think It would be too good of an idea if I started trying to climb to find the tarsier. After all I do look a bit like a large predator......



DM RobC - "I hope this little creature has something to tell us." 
Tuesday February 12th, 2019 5:19:54 AM

Armand and Neshi try a few more things by the Tree. Armand wonders about a restoration spell. He knows it only affects creatures including the plant type ones. The Tree though is not a creature. A good thought though.

They eventually return to the others just in time to see Osul flying downwards. From the ground you can barely see any movement in the Tree however every now and then there is a slight twitch of a branch as he descends.

There is a rustle of leaves and then the tiny monkey like creature falls clear out of the Tree to land on Neshi's left shoulder! Before you can say anything he is already nestling up to you, head turned downwards and big eyes looking up at you. You can even hear a soft purring sound.

"Hello. I Wiz-Bang. You Wardens? Wiz-Bang come to try save the Tree." With his left hand he starts running his fingers through Neshi's hair and rubbing his face into her neck.

His common isn't fantastic but you get the gist of what he's trying to say.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10 
Tuesday February 12th, 2019 3:50:55 PM

'Osul returns to his natural shape.

"This is Wiz-Bang the tarsier. No, I did not hit my head on a branch while I was away. He lives high in the tree in a little house like a log cabin, formed from limbs of The Tree. It has a little chimney with smoke drifting from it and everything. No, I didn't consume any funny mushrooms while I was away. He came out from his home, and picked me in my air elemental form as a Warden, and asked if he could see us all."

He introduces the Wardens individually, and Lilliput (assuming she is not attending to others).

"Clearly, he is more than I was expecting. But I'll let him speak for himself."

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+11=17 ;
Tuesday February 12th, 2019 5:44:41 PM

"ur, um." Armand is momentarily taken back by a talking tarsier.

He quickly tries to recover. "Well hello there Wiz-Bang. You say you came because you know something is wrong with the Tree? Can you tell us what is wrong with the Tree and how you can help?"
Diplomacy 17 (d20+11)


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Tuesday February 12th, 2019 8:07:13 PM

More than just a bit surprised at his sudden visitor, Neshi tries his best not to scare the poor little thing as he lands, and then is just perplexed as it begins to cuddle into his neck fur.

"ummm, Hello there Wiz-Bang. It's um nice to uhh meet you?" Yes, we are ermm here to save the tree. Do you know what is wrong with it and where the poison is coming from?"

Neshi definitely looks a bit uncomfortable with his new decoration.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94  d20+12=20 ;
Tuesday February 12th, 2019 10:24:28 PM

Elyngael greets Wiz Bang "I am happy to meet you. I have never seen one such as you before, and you bring us hope that you can do something for our Tree"

OOC: I don't know if it's necessary, but I rolled a Handle animal d20+12=20


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Wednesday February 13th, 2019 12:09:33 AM

Atlas stood, and then gave the tarsier a formal bow, not exactly sure why, but it felt right. More right than bowing to any Noble. How interesting that is when you think about it. Atlas then chuckled to himself while he listened to the others engage the tarsier.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17  d20+11=31 ;
Wednesday February 13th, 2019 12:28:37 AM

Owen looks surprised and bemused by 'Osul's tale, and then utterly shocked by Atlas' bowing and scraping to the tiny critter. There are some things, he notes, that you don't see every day. He watches the whole scene as carefully as he can so he can cast an illusion later to show Simon and Isabel. Perception: 31 (Natural 20!).

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10 
Wednesday February 13th, 2019 3:12:46 AM

'Osul looks most perplexed, and stammers just a little as he asks, "Y-you can understand him too? I thought that was just my Speak with Animals spell!".
"Wiz-Bang, I hope to have plenty of questions for you once The Tree is safe."


DM RobC - "Y-you can understand him too?" 
Wednesday February 13th, 2019 5:43:10 AM

Osul gives a brief rundown of what happened high in the Tree. Little house. Little chimney. Little occupant.

Owen takes a mental picture so as to share the story in detail later on. Wiz-bang looks to be in perfect health. There are no signs of an injury and you can't see any concealed tiny weapons.

Elyngael tries to act nicely towards Wiz-Bang and does what she can to make him feel comfortable.
By the way he is nuzzling into Neshi you gather he is pretty relaxed already. Neshi may look and feel uncomfortable but Wiz-Bang seems oblivious to her unease.

Armand can't believe his ears. A talking tarsier. Huh. Either way, he decides to ask nicely what is going on.

Atlas though does something entirely unexpected and bows to the tarsier. Noone really say that coming. Wiz-Bang's eyes get even wider, and with his tail draped over Neshi's shoulder he reaches out a tiny paw in Atlas' direction. He clutches at the air indicating he wants to go to the burly fighter.

The party have plenty of questions.

"Wiz-bang here to help. Come to warn and help Wardens stop the Otaktay."

Wiz-bang lowers his head as he starts and for the first time doesn't seem happy and cute. "The poor ape Otaktay. Otaktay was the companion to the druid. The druid was not nice to Otaktay. Not nice at all. Hurt Otaktay. Oooh hurt the Otaktay badly." Wiz-bang’s eyes start to get a little watery and he sniffs deeply.

"Awakened the Otaktay though. Ooooh, mistake for the druid. Otaktay did kill the druid. The Otaktay then become a druid himself! Yes he did he did. But the Otaktay does not stop there. The Otaktay gather other apes. The Otaktay awaken them all! Otaktay awaken the Wiz-bang too" Wiz-bang smiles broadly once more though quickly frowns again.

"The Otaktay say to the apes that the people are bad. All the people! Very very very bad. Wiz-Bang think this to not be true. Wiz-Bang come to the Tree to warn the Tree. The Wiz-Bang want to be good!" Wiz-Bangs expression drops again "But Wiz-Bang too late"

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10  d20+26=42 ;
Wednesday February 13th, 2019 7:19:26 AM

"You are being good, WIz-Bang! And, okay, Awakened - that answered one of the big ones!"
He pauses for a moment before asking, "How late is too late, Wiz-Bang? Do we have 10 minutes?"

At the sign that it might be safe that long, 'Osul starts casting a spell: Commune with Nature .
If there isn't that much time, he simply attunes his senses: {Perception: 42}

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Wednesday February 13th, 2019 5:52:57 PM

"By crackee an awakend druidic ape gorilla with more awakened apes gorillas as helpers! Well at least they don't have a gorilla city hidden in the forest, or do they?"
OOC Gorilla Grodd

Armand looks at Wiz-Bang. "It's not too late yet Wiz-Bang. We've consulted two gods and both indicate that there is still time to correct this matter. Can you tell us where Otaktay and his band of apes is located?"

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Wednesday February 13th, 2019 7:57:36 PM

Atlas looks to Neshi to see if he's OK with him taking Wiz-bang. If so, he reaches out and gently lifts the creature off his shoulder and brings him towards his chest, trying to be respectful in the process. "Wiz-Bang, what is your role in the Tree, before you were awakened and now?"

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Wednesday February 13th, 2019 9:37:08 PM

Elyngael asks Wiz-Bang "Wiz Bang, if you can tell us where the awakened ones are, we can possibly prevent any more harm to the Tree. We could even try to return them to their 'natural' selves. Otaktay cannot be allowed to control them. He is the abomination, they are just victims."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Wednesday February 13th, 2019 9:51:47 PM

Owen looks at 'Osul in mock surprise. "So that's what it takes to become a druid!", he quips.

He grows more serious as the threat emerges in Wiz-Bang's story. "I could try scrying on Otaktay, but I think our more immediate problem is the poisoned Tree."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Wednesday February 13th, 2019 10:18:08 PM

Neshi sees Whiz reaching for Atlas and aids in his transfer by moving closer to him.

Whiz-bang, How is this Otaktay responsible for what is happening with the tree?


DM RobC - "So that's what it takes to become a druid!" 
Thursday February 14th, 2019 5:38:51 AM

Atlas takes Wiz-Bang in hand much to Neshi's relief. The poor little guy hardly weighs a thing. You can feel his heartbeat racing. Probably normal for a critter of his size. Atlas asks about his role in the Tree pre and post being awakened "First time Wiz-Bang to Tree. Came here to help. Long way" Wiz-Bang closes his eyes and snuggles in to Atlas' arms. "Long way."

Neshi asks how Otaktay is responsible in all this. "Icky water. Very Icky. Otaktay made. Apes put on Tree. Icky" Wiz-Bang keeps his eyes closed but sticks out his tongue in disgust. "Bleh!"

"But Wiz-Bang too late. Tree already sick. Too late" Wiz-bang opens his eyes and looks sadly up at Atlas. "But Wiz-Bang might fix. The Otaktay made water but Wiz-Bang saw. Wiz-Bang show the Wardens. Maybe fix? Maybe fix Tree?"

"Apes follow the Otaktay of their choice. The Otaktay not 'control'. Wiz-Bang thinks the Otaktay tells not truths. Apes believe him though. Yes" Wiz-Bang tries to correct Elyngael "The Otaktay say all people like the druid. Say all the peoples are bad. Very very bad. Say that if Tree goes, peoples will all go. If the peoples don't go..." Wiz-Bang shudders in Atlas' arms.

Owen suggests scrying on Otaktay and Elyngael asks if Wiz-Bang can tell the party where to find him. It perks him up straight away and he starts wriggling "Wiz-Bang can help! Wiz-Bang can help! Take the Wardens! Take them!"

Armand makes an off the cuff comment about a hidden city but it gets the tarsier's attention. "Not city. Strong place. Strong place in the forest. Not the druids place anymore. Oh no."
Highlight to display spoiler: {Had to google Gorilla Grodd. Nice!}

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday February 14th, 2019 4:52:17 PM

Atlas holds Wiz-bang snugly, drawn to this creature that lives within their sacred Tree. "Every hour the Tree gets worse, we need to move now. Let's gather our gear and head out. Wiz-Bang will show us the way. We can talk about strategy as we travel."

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Thursday February 14th, 2019 5:24:49 PM

"Wiz-Bang, how far away is the trip? What direction?"

Armand turns to the others. "The only forest I know of nearby is the Culver Wood, and that's several days travel. We'll need horses. But I agree with Atlas, let's get moving."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Thursday February 14th, 2019 7:22:06 PM

"It seems like we were on the right track with poison. Lead the way, Wiz-Bang."

Owen is a little concerned. This morning he prepared spells for an investigation, not a pitched battle against awakened apes.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Thursday February 14th, 2019 9:29:23 PM

Neshi listens to Otaktay and then agrees with everyone, that they needed to get a move on.


Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Thursday February 14th, 2019 9:43:03 PM

Elyngael compliments Wiz-Bang, "Thank you for helping us! We can leave quickly and follow your directions. I want you to meet my friend, Khan, so you will know not to be afraid of him." Elyngael calls Khan over and they walk to Atlas and Wiz-Bang. "This is my companion and protector, Khan, and now that he knows you, too, he will protect you. You have no need to fear him. He will travel with us and be by my side. I'm sure Atlas can also tell you that Khan is only dangerous to our enemies."

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10 
Friday February 15th, 2019 5:28:44 AM

'Osul yields the spell. Ten minutes is not up their sleeves at the moment.

Yes, that is a path. Otaktay's companion was not a good person. I say companion because the moment you view your relation anything slightly more like Master-servant then the both of you are doomed, Owen. Casting Awaken on an animal you have ... wronged ... it is the action of someone with no interest in remaining in the world, even even less interest in going peacefully. The companion animal is no longer a companion, adding human intelligence to the animal cunning and ... a path far from mine."

"Speaking of my path, not to make this about me, I'm not convinced Wiz-Bang is talking about The Culverwood. Sure, I've heard rumours of other druids in The Wood, but nothing more than that. Never met one, never knowingly set foot in a place of strength. To me, the whole is the strength - much as it is here! But, at some point I would not mind testing the theory that I am the druid of The Wood. And that is almost certainly going to involve placing us in the place if not the time of the painting.", he states, pointing in the direction of the painting they brought back from the satyr of The Tree leaving The Moot deep in The Wood."
"But as I was saying, I thought Wiz-Bang was saying that he would take us to the source of what made Otaktay's water so icky ... I mean, poisonous."




DM RobC - "Let's gather our gear and head out" 
Friday February 15th, 2019 6:09:08 AM

"Culver forest! Yes" Wiz-Bang nods enthusiastically to Armand.

With introductions made and the destination known, the party agree that now is the time to leave. Wiz-Bang is quite excited about it all. Even though you'd think a tarsier would stay clear of a large cat like Khan, Wiz-Bang smiles and gives him a cute little wave.

Atlas notes that the party need to return to the house to grab their gear and it is probably wise to let James, Isobel, Simon, and perhaps a few others in the town know that you're about to leave again.

It's probably around 9am and the merchants are now all out to do business. People are walking about trying to get the freshest fruits and food of the day. No doubt this is the busiest time of day for trade. Well, except for the Triple-T that tends to get more business towards the end of the day.

Today's usual business though is disrupted by the arrival of a troop of all manner of primates. An ape, some baboons, and even a couple of orangutans. Troop being the collective mind you. They aren't actual troops but, uh, they do have bows strapped to their backs. They walk on all fours but stop in the middle of the market.

The ape stands upright and looks about. "Where is tarsier?" He bellows "We know he here!". The others start to slowly spread out and look about the stalls. "WHERE IS HE?!"

The traders are giving some confused looks but all keep nervously conducting business. The guy trading fruit though does look somewhat alarmed. He's either going to have a fantastic day or be ripped to shreds. Most start to slowly step back to give the monkeys some room. "No sudden moves" seems to be the unspoken rule.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Friday February 15th, 2019 7:07:00 AM

Armand informs James that the party will be leaving again. He grabs his gear and heads down the Tree to see about getting the horses ready.

When he hears a commotion in the market he goes to take a look.

"Excuse me. Is there a problem here?" He calls out to the apes. "This is a civilized area and you should be showing some proper manners. No need to go bellowing and acting like you own the place."

Armand waits for a response.

OOC, Hah, now I'm reminded of the Gorillas from Planet of the Apes, the original 1968 Charlton Heston version.

spells left
Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Entropic shield, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Hold Person, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): Restoration, , Holy Smite, Holy Smite (domain),
5 (2): Flame Strike, , slay living (domain)
}

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Friday February 15th, 2019 7:38:32 AM

Owen mutters to the others, "You guys move out as quietly as you can. I'll try to distract the apes and then catch up."

As they get moving, he finds an out-of-the-way corner and uses a round of his Invisibility Field to draw his Rod of Silent Metamagic and cast Invisibility. He then casts a silent Fly and takes to the air. From that vantage he casts a silent Major Image (Will save DC 19) of the tiny tarsier at the southern edge of the market, using his knowledge of Nature and memories from his great moment of Perception earlier to replicate Wiz-Bang in detail, even (he hopes) down to sound and smell.

The illusory tarsier shouts "Oh no! Apes are after me!" and then leaps from the market out toward the plains. He springs from bush to bush, flower stalk to flower stalk, rustling the foliage as he passes. The illusion leads the apes (if they follow) southward and away from the Tree. Should they shoot arrows, the tarsier twists to dodge the ones that come near. Owen flies overhead and leads the wild tarsier chase onward, hopefully buying some time for the party.

___________

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Detect Poison, Toros' Taur Try, and Prestidigitation.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: See Invisibility, See Invisibility, Darkvision, Darkvision, Spider Climb, Spider Climb, and Invisibility.
3: Dispel Magic, Dispel Magic, Fly, Fly, and Major Image.
4: Scrying, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Teleport, Feeblemind, Shadow Evocation.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
1/8 daily Invisibility Field rounds used.
}

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Friday February 15th, 2019 12:29:46 PM

Atlas is straggling behind and isn't there in time to stop Owen from casting his spell, so while out of site he asks Wiz-Bang if he minds hiding in his cloak. If he is OK with it, Atlas gently puts him into the over-sized hood that is draped across his back. "Stay low my friend, and hang on if it gets bumpy."

He then steps up behind Armand and exclaims, "I don't know what a tarsier is, but I've never seen a little creature run that fast." as he points towards Owen's illusion.

Atlas nonchalantly straps his shield on while he waits to see their reaction.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Friday February 15th, 2019 3:38:52 PM


Neshi steps up with the others and at the sight of the group of apes the fur on his neck and back get a bit ruffled and it seems there is a low rumble coming from deep within his throat....

Some might get the idea that he doesn't like these apes in the least.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10  d20+26=32 ;
Friday February 15th, 2019 11:16:01 PM

'Osul (suspecting this bluster is a distraction) opens his senses, seeking other (not just another) primates, simians, etc.
{Perception: 32}

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94  d20+17=29 ;
Saturday February 16th, 2019 10:01:47 AM

Elyngael and Khan join the rest of the party at the bottom of the Tree. Seeing the disturbance she takes bow in hand but does not yet draw any arrows. "Since when did monkey's learn to talk? Is this some kind of circus performance?" She asks the apes.

She scans the apes and the rest of the area for activities.
Perception d20+17=29

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Sunday February 17th, 2019 4:35:40 AM

Owen is glad that Atlas found a way to hide Wiz-Bang. He's a Secret Squirrel... I mean tarsier!

DM RobC - "Is this some kind of circus performance?"  d20+10=23 ; d20+20=21 ; d3+2=5 ;
Monday February 18th, 2019 6:17:36 AM

Armand steps forward to make himself seen. His response is diplomatic yet gives an impression of authority. He has Atlas supporting him (with Wiz-Bang tucked safely on his back).

Osul doesn't see any trouble nearby coming from any other direction fortunately.

Neshi distinctly doesn't like these newcomers/intruders. Elyngael draws her weapon and asks (taunts?) when so many monkey's learnt to talk.

Owen has a plan and starts to enact it. He doesn't get to see it come to fruition before the primates act. He has time to activate his invisibility field and draw his silect metamagic rod though.
Highlight to display spoiler: {You have time for 1 round of action. You can keep progressing with your plan though if you choose. We can still see how it plays out}
Owen gets a hero point for a clever approach to this situation..

"Circus performance? Heh heh. I like that" The lead ape snorts. He squints as she pulls out her bow. "Boys. Help people find their tickets"

There is a lot of whooping, squealing and screeching from the simians.

In the frenzy you see one of the orangutans actually cast a spell! The whole troop move a lot faster.

The baboons spread out immediately and move towards the nearby civilians: the traders and customers. Not one is coming at you. They have drawn small daggers and their intent is clear. One has already caught a man to the west. He's doing his best to defend both himself and the woman behind him. The baboon slashes with its knife and cuts deeply into the man's arm (Hit AC23).

The other orangutan looks to be casting a spell now as well.

The lead ape doesn't hesitate. He picks out one of the traders in front of him and charges. The ape is on the trader before he knows what's going on. The ape snarls and draws his arm high in the air, slamming it down with tremendous force. If the man hadn't side-stepped at the last moment he'd be dead (Nat1 = Miss!)

There are people screaming and panicking. They're trying to get away from the attacks but can't outrun the primates.

"Hey! Hey! Over here!" Fredorian is waving his arms in the air and trying to get the attention of a nearby baboon "Why don't you swing back home to your mama!". It's enough of a distraction to provide an escape route for a man and a woman to rush past him, while Fredorian stands his ground.

----------------------------
Combat Map
Link

Ok, first try with this sort of map so good luck to all of us!
- Everyone should have edit access to the map. Please feel free to move yourself each round
- If you cast a spell please feel free to show it on the map. "Insert > Drawing". Draw the shape (typically a circle) put it on the map and resize it to the appropriate size. I'll try and find an easier way for the next map.
- I'll be doing a separate tab on the doc for each round
- The market stalls provide cover/concealment. Think of them as 10ft tall buildings


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,   10d6=28 ;
Monday February 18th, 2019 8:31:56 AM

Neshi moves forward just a bit and focusing on the Dire Ape sends a lightening bolt directly at it.

28 points damage Reflex DC 22 for half damage

Robert kibitzing in. Neshi technically I think you could move forward your 30 feet to about the back end of H 14/15, and then when you cast your lighting bolt with it's 120 foot range, the back end would hit the Baboon at about D 17/18 and he would have to save as well and take some damage.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Monday February 18th, 2019 8:40:44 AM

FYI I can not edit/move/add anything to the map without permission/access


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+19=28 ; d8+9=17 ; 2d6=7 ;
Monday February 18th, 2019 12:53:44 PM

Atlas shrugs then bolts, "The one time I don't run in blindly and this happens. You see Armand, there's a reason for my quick action!"

Using his incredible speed gained from his training with the WLA, Atlas runs in a straight line towards the dire ape. "Big mistake!" With extra energy he can only assume comes from fear of the innocent being hurt, he attacks!

-----------------------------------------------------------
Atlas expends a hero point for an attack at the end of the run.

Attack Dire Ape with Longsword: 1d20+19=28
Damage: 1d8+9=17
Holy Damage: 2d6=7

Total Damage: 24

ooc: I love the new map format!


Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  10d6=33 ;
Monday February 18th, 2019 5:36:09 PM

Armand observes that the monkeys have taken the opportunity to spread out nicely. "Everybody run! Get to safety! He yells to the civilians as he moves forward 6 squares, I can't move anything, I think edit privilege only works for your gmail account. See email's requesting access for the gmail account.

He then casts Flame Strike at baboon advancing on Fredorian.
Reflex save of 18 for Half damage
Damage equals 33 (so 16 is fire based and 17 is holy)

"Can anyone try to get those casters? He calls to the group.

spells left
Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Entropic shield, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Hold Person, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): , , Holy Smite, Holy Smite (domain),
5 (2): Flame Strike, , slay living (domain)
}

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94  d20+14=33 ; d8+4=7 ; d6=6 ; d20+9=15 ; d8+4=10 ; d6=1 ;
Monday February 18th, 2019 5:48:15 PM

Technically Robert posting for Lynnette, she slipped on the snowy stairs at work Friday and has a mild concussion still. But since her computer is here, tis easy to post for her

Elyngael sees that most of the monkeys are a little far away. She still opts to shoot for the furthest. That would be around D 25/26, still 1 range increment away

Normal attack 16/11, with range, 14/9
First Shot - 33 (d20+14), damage 7 (d8+4), and fire damage 6 (d6) - total damage 13.
Second Shot - 15 (d20+9) (hit?) damage (d8+4)10 and fire damage 1 (d6) - total damage 11.

Khan creeps in front of her and stands guard.


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Monday February 18th, 2019 7:10:55 PM

OoC: Oh! I didn't realize that we were already in combat. Sorry for the barrage of actions.

IC: Owen uses his Silent Metamagic Rod to cast Fly, then takes off. He maintains his Invisibility Field as he flies above a nearby market stall. He tries to spot the orangutan that cast Haste last round.

______________

99/100 rounds of Fly remain.

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Detect Poison, Toros' Taur Try, and Prestidigitation.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: See Invisibility, See Invisibility, Darkvision, Darkvision, Spider Climb, Spider Climb, and Invisibility.
3: Dispel Magic, Dispel Magic, Fly, Fly, and Major Image.
4: Scrying, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Teleport, Feeblemind, Shadow Evocation.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
2/8 daily Invisibility Field rounds used.
}

DM RobC - "Big mistake!"  d20+7=11 ; d20+8=22 ; d20+14=16 ; d20+19=22 ; d20+19=26 ; d20+19=35 ; d6+10=16 ; d6+10=13 ; d20+11=14 ; d20+11=17 ; d8+10=12 ; d20+8=10 ; d20+9=25 ;
Tuesday February 19th, 2019 5:30:00 AM

Neshi pushes ahead and casts a lightning bolt at the dire ape. He gives it a real good zap.

Atlas digs deep to get up close to the ape. He is rewarded for his efforts as his sword slashes across it's chest.

Armand brings the heat on the baboon advancing on Fredorian and cooks its fur.

Elyngael goes with the ranged attack. One of her arrows strikes well though the other bounces harmlessly off a nearby stall. (OOC: Oh no! I hope Lynnette is ok!

Owen stays invisible and ascends to get a better look at things. He notices that it is the orangutans that have cast spells so far.

Osul does something (and the DM is really sorry for not giving him edit access sooner to the doc)

People scatter. If there is a way for them to flee then they are taking it. Armand may have yelled it but they didn't need to be told.

The primates go ape.

One of the orangutans finishes his spell and brings a Babau Demon into play. It moves to get a clean line of sight and then teleports - appearing behind Neshi!

It then casts a black tentacles spell around Armand, Elyngael and Khan. The tentacles flail about however don't actually ensnare anyone (CMB: 16. Didn't grapple anyone). The area is considered difficult terrain however.

The other orangutan takes the southern route but doesn't actually cast anything as far as you can tell.

The hastened baboons act. The two to the south speed across the market and stop at the edge of the tentacles. The two to the north try to box Atlas in.

The baboons and ape all attack Atlas! The baboons both miss but the ape doesn't. He attacks hard. It bites twice and claws twice at the fighter. One bite misses but the other attacks don't (Hit AC24, 28, 37 for 16, 13 and 12pts respectively)

----------------------------
Combat Map
Link

Dire Ape - AC26 - 52pts dmg
Baboon NE of Atlas - AC18 - 16pts dmg
Baboon SW of Khan - AC18 - 13pts dmg

Lesson #1: Make sure to grant everyone access to the map
Lesson #2: Find a way to be able to ID the monsters separately


'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10 
Tuesday February 19th, 2019 5:38:32 AM

OOC: My post just disappeared and not accepted because it said I had no posting priveledges - I had to log back in to the Game!!!!

To summarise, 'Osul commented having not prerepared for this today, lamented about the cull of innocent primates that would no doubt follow this, and shifted into air elemental form, and moved over and 30' up.



Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance   d20=14 ; d20+9=14 ; d20+11=31 ; 8d6=36 ;
Tuesday February 19th, 2019 7:53:44 AM

(ooc. ignore first two rolls, they were accidental)

Catching a glimpse of something out of the corner of his eye Neshi takes a five foot step and sends two scorching rays right at the demon.

scorching ray - NO save, Spell Resistance 31(Natural 20) for 36 points damage

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 70/111  d20+15=19 ; d20+11=25 ; d20+14=30 ; d8+9=16 ; 2d6=10 ; d20+19=31 ; d8+9=11 ; 2d6=2 ;
Tuesday February 19th, 2019 11:19:48 AM

Atlas takes exception to the Ape's attack and fires back, slashing with his sword, his shield, and his sword again, only managing to hit on the last. The baboons at his back, while happy to have drawn them over, are causing him to feel a bit cramped. Considering the circumstances, he digs deep to find the energy for an extra attack.

---------------------------------------------------------------
ooc: I hope Lynette is OK. Thanks for filling in Robert! Also, using another hero point for another attack.

Attack with Longsword: 1d20+15=19
Magic Slashing Damage: 1d8+9=n/a
Holy Damage: 2d6=n/a

Attack with Spiked Shield: 1d20+11=25
Magic Piercing Damage: 1d4+5=n/a

2nd Attack with Longsword: 1d20+14=30
Magic Slashing Damage: 1d8+9=16
Holy Damage: 2d6=10

Hero Point Attack with Longsword: 1d20+19=31
Magic Slashing Damage: 1d8+9=11
Holy Damage: 2d6=2

Total Damage: 39



Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  5d8=23 ;
Tuesday February 19th, 2019 5:45:20 PM

OOC Actually Armand would not have been in the radius of the Black Tentacles. In my post I said he moved forward 6 squares and could not edit/change the document. But that is neither here not there, I can edit now.

Mysteriously Armand sense something amiss, he thought he moved forward and now he's surrounded by black tentacles sprung up from the ground. He moves northerly out of the mess, drawing his glaive from the efficient quiver.
(OOC Glaive is a reach weapon so if anything closes I should get an AOO)

"Ah what a lovely grouping."
Armand drops a Holy Smite centered on Atlas (see the blue circle). It hits the gorilla and two baboons.
Save 17 Will partial (save halves damage and makes them not blind.)
If evil, take 23 points holy damage and be blinded (save for 1/2 damage and no blinded)
If neutral take 11 points damage (save for 1/2 of that damage)

spells left
Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Entropic shield, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Hold Person, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): , , Holy Smite, Holy Smite (domain),
5 (2): , , slay living (domain)
}


Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Tuesday February 19th, 2019 6:02:59 PM

Subbing, School officially decided to let Lynnette take the rest of the week off to recover, once they saw all the accommodations the nice doctor wrote out. Hopefully, she's good to go next week, still gets headaches easily, and is sore all over from the fall.

Elyngael full moves north to get out of the mass of tentacles. She spends a hero point drawing on some inner energies to cast Entangle at the Baboons that had been approaching them.
Entangle Reflex save 13 or be entangled, if save made move as normal, but ending turn in area forces another reflex save.

She looks at Khan. "Get ready to have some fun."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Tuesday February 19th, 2019 9:09:40 PM

Owen maintains his Invisibility Field as he flies upward and out over the battle. He spies the southerly orangutan and casts Feeblemind on it. It must make a DC 21 Will save (at a -4 penalty if it is an arcane spellcaster) or some very bad things happen to it.

____________

98/100 rounds of Fly remain.

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Detect Poison, Toros' Taur Try, and Prestidigitation.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: See Invisibility, See Invisibility, Darkvision, Darkvision, Spider Climb, Spider Climb, and Invisibility.
3: Dispel Magic, Dispel Magic, Fly, Fly, and Major Image.
4: Scrying, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Teleport, Feeblemind, Shadow Evocation.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
3/8 daily Invisibility Field rounds used.
}

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:66/66, Wildshape(XII):4/6, Lightning Lord:7/10, Storm Burst:10/10  3d6=11 ; 3d6=13 ; 3d6=7 ; d20+10=18 ;
Wednesday February 20th, 2019 4:19:03 AM

..., Huge Air Elemental, Darkvision 60', Fly 120' (Perfect), D/R 5/-, Immune to Bleed, Critical Hits, and Sneak Attacks.

'Osul finishes drifting, and commands Lightning down on the baboons (left: 3d6 = 11, right: 3d6 = 13) and dire ape (3d6 = 7) surrounding Atlas. Saving Throw Reflex vs 23 for half damage; Spell Resistance: d20+10 = 18

DM RobC - "Get ready to have some fun."  d20+8=14 ; d20+4=10 ; d20+4=24 ; d20+8=19 ; d20+8=19 ; d20+7=11 ; d20+7=19 ; d20+8=26 ; d20+8=25 ; 9d6=31 ; d20+13=22 ; d20+13=32 ; d20+6=22 ; d20+13=18 ; d20+13=28 ; d20+6=24 ; d3+2=4 ; d3+2=3 ; d3+2=5 ; 5d6=14 ; 5d6=16 ; 5d6=18 ; d20+21=36 ; d20+21=33 ; d20+21=33 ; d6+11=13 ; d6+11=15 ; d6+11=12 ; d20+12=31 ; d20+12=25 ; d20+12=13 ; d6+5=11 ; d6+5=9 ; d6+5=11 ;
Wednesday February 20th, 2019 6:41:14 AM

Neshi back peddles and sends two scorching rays at the demon. It doesn't take as much damage as he would have hoped.

Atlas is being very heroic today. Perhaps having a good night's sleep at home has reinvigorated him? He manages to do some good damage to the ape.

Armand appreciates that the enemy grouped themselves perfectly and holy smites them.

Elyngael moves out of the tentacles and tries to entangle the baboons. Unfortunately they are quite nimble.

Owen tries to mentally wipe out one of the orangutans and makes good work of it. He can't see it from here but it starts drooling a little.

The nearby people flee. Some find their escape blocked by the black tentacles so try to navigate past the party.

The enemy act...

The demon steps closer to Neshi and attacks him! (Hit AC31 and 25 for 11 and 9pts respectively)

The Orangutan to the north casts a fireball! Elyngael, Khan and Armand take 31pts damage. Ref Save vs DC17 for half

The other Orangutan sticks its finger in its nose, doesn't find anything, so goes to see if Atlas might have something. It moves quickly and gets right next to him.

The two baboons in the entangled area quickly move out of it and head towards Armand Armand gets to make an AoO.

The two baboons around Atlas strike out at him as does the ape. Atlas must have seriously upset them as they land almost all of their blows - even more since they are hastened. The attack is relentless. Teeth, claws, fists. It's a frenzy that leaves Atlas a bloodied mess.
Highlight to display spoiler: {Hit AC32 for 18, Hit AC28 for 19, Hit AC24 for 23, Hit AC36 for 13, Hit AC33 for 15, Hit AC33 for 12. Total: 100pts damage. Dont worry though. If noone heals you... there are still things to do}

At least the enemy are in nice tight groups now.

----------------------------
Combat Map
Link

Dire Ape - AC26 - 105pts dmg
Baboon NE of Atlas - AC18 - 32pts dmg
Baboon NW of Atlas - AC18 - 11pts dmg
Baboon SW of Khan - AC18 - 13pts dmg
Babau Demon - 16pts dmg
Orangutan - Feebleminded

Lesson #1: Make sure to grant everyone access to the map
Lesson #2: Find a way to be able to ID the monsters separately
Lesson #3: Include grid labels/coordinates


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Wednesday February 20th, 2019 7:07:37 AM

(sorry about the forgotten rolls)

Shocked at being struck Neshi again takes a 5 ft step back and casts a web spell granting full cover and hopefully entangling the demon.

{reflex DC 19[/b]

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Wednesday February 20th, 2019 10:48:41 AM

Atlas feels the claws and bites begin to hit him from behind, then in front, then...it's too much. He remembers a time long ago when this happened, the pain, but the blackness too. Blood covers his eyes, he cannot see, he slashes about trying to hold them off, but he doesn't hit anything. He tries to call out, but his voice isn't there. Thinking to himself as he begins to black out, You did you best, let's hope it was enough for the others to survive. Then the darkness takes him.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Wednesday February 20th, 2019 12:27:25 PM

Owen sees Atlas fall and is shocked into visibility. He appears in the air and flies a little higher while he thinks about how to protect the fighter. When he's nearer the group, an idea springs to mind:

He uses Shadow Evocation to cast Resilient Sphere on Atlas. Anyone interacting with the sphere must make a DC 22 Will save or believe that it really exists, with hardness 30 and all 200 hitpoints.

He calls out to the Wardens: "Armand! We need to heal Atlas!"

______________

97/100 rounds of Fly remain.
99/100 rounds of the Shadow Resilient Sphere remain.

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Detect Poison, Toros' Taur Try, and Prestidigitation.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: See Invisibility, See Invisibility, Darkvision, Darkvision, Spider Climb, Spider Climb, and Invisibility.
3: Dispel Magic, Dispel Magic, Fly, Fly, and Major Image.
4: Scrying, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Teleport, Feeblemind, Shadow Evocation.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
3/8 daily Invisibility Field rounds used.
}

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:66/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10  3d6=3 ; 3d6=7 ; 3d6=14 ; 3d6=14 ; d20+10=12 ; d20+26=34 ;
Wednesday February 20th, 2019 3:56:51 PM

..., Huge Air Elemental, Darkvision 60', Fly 120' (Perfect), D/R 5/-, Immune to Bleed, Critical Hits, and Sneak Attacks.

'Osul circles around (above) the 4 simians (120' and checking on Atlas - Perception/Heal(Assess): 34) back to where he started, then he commands Lightning down on the baboons (left: 3d6 = 3 WHAT!, right: 3d6 = 7), the orangutan (3d6 = 14) and dire ape (3d6 = 14) surrounding Atlas. Saving Throw Reflex vs 23 for half damage; Spell Resistance: d20+10 = 12 SIGH!

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+4=19 ; d20+10=17 ; d6=6 ; d6=2 ; d6=2 ; d6=6 ; d6=5 ;
Wednesday February 20th, 2019 6:12:44 PM

Armand seems to think his holy smite was not as effective as it could have been. Then the fire engulfs him.
Reflex save 19 (d20+4)
Luck seems to favor him.

Seeing the baboons close, Armand takes a swipe at the one southern most to him. (AOO)
To hit 17 just missing him.

"Boggers these baboons are fast and all around me now." Armand then sees Atlas take a walloping and he knows his duty. Throwing caution to the wind Armand runs forward (baboons are going to get an AOO but it can't be helped). He calls upon all his inner abilities (spending a hero point) and channels energy to heal Atlas and excludes the baboon n/w of Atlas and the gorilla (the others are out of range).
Channel heal: 21 points healed to everyone else in 30 feet of Armand.

spells left
Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Entropic shield, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Hold Person, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): , , , Holy Smite (domain),
5 (2): , , slay living (domain)
}



Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94  d20+12=24 ; d20+10=28 ; d20+15=18 ; d8+4=7 ; d6=5 ; d20+15=20 ; d8+4=11 ; d6=2 ; d20+10=23 ; d8+4=8 ; d6=4 ; d20+9=24 ; d8+5=10 ; d20+9=27 ; d6+5=6 ; d20+5=6 ;
Wednesday February 20th, 2019 6:33:14 PM

Elyngael Reflex save 24, d20+12
Khan Reflex save 28, d20+10

Elyngael decides to unleash and targets the baboon that she already made bleed (the one sw of Khan). She uses Rapid Shot. Point Blank Shot,
Normal attack 16/11, rapid+point blank, 15/15/10
First Shot - 18 (d20+15), damage 7 (d8+4), and fire damage 5 (d6) - total damage 12.
Second Shot - 20 (d20+15) damage 11 (d8+4) and fire damage 2 (d6) - total damage 13.
Third Shot - 23 (d20+10) damage 8 (d8+4) and fire damage 4 (d6) - total damage 12.
37 total damage.

She then spends a hero point and casts Magic Fang on Khan. "Kill him."

Khan - AC: 20 T:15, FF:15, CMD 23, HP 47/62
Khan takes a diagonal 5 foot step (so if the baboon nw of him tries to go around he gets an AOO).
Khan attacks the SE (to him now) baboon, (the one Elyngael shot, assuming it's not dead).
Bite 24 (d20+9) damage 10 (d8+5)
Claw 27 (d20+9) damage 6 (d6+5)
Claw 6 (d20+5, technically it should be a +9, didn't reset the roller right, but a 1 is a miss no matter what)


DM RobC - "3d6=3"  d20+6=18 ; d20+12=24 ; d20+8=25 ; d20+8=22 ; d20+7=27 ; d20+7=22 ; d20+18=28 ; d20+10=16 ; d20+10=21 ; d20+4=7 ; d3+2=4 ; d6+10=14 ; 9d6=37 ; d20+13=28 ; d20+13=32 ; d20+13=19 ; d20+13=18 ; d3+2=3 ; d3+2=4 ; 5d6=14 ; 5d6=14 ;
Thursday February 21st, 2019 4:14:23 AM

Things do NOT go well for the party.

Osul is closest and can see his brother has fallen. Atlas isn't moving at all. The sight is such a shock that his lightning bolts are quite weak compared to what he usually calls down.

Neshi backs away - the large sized taur squeezing through the 5ft gap that exists between the cart and market stall. He casts a web spell and manages to snare the demon in the strands!

Elyngael and Khan try to finish off one of the baboons. They both do quite some damage but the monkey still stands.

Owen creates a real looking Resilient Sphere around Atlas' corpse. That should at least prevent the primates from desecrating it.

Armand rushes in to try and save Atlas, however there is no life left in Atlas.

Neshi is close enough to have eyes on Fredorian. He had been rushing to saftey but has looked over his shoulder to see what is going on. He can obviously tell that things aren't going well and can see Armand is about to be overwhelmed. While the other civilians flee Fredorian turns and runs to stand back-to-back with Armand! Fredorian has just a tiny hint of a smile as he draws a pair of daggers. Not an evil smile. More a 'we're going to die I better say something witty' smile. "I trust you'll put in a good word with your god for me when we see him, soon as that may be".

Atlas finds himself at total peace. Darkness. Silence. Weightlessness. His life doesn't flash before his eyes. Rather, his thoughts dwell on his happiest moments. It was a life well lived. Highlight to display spoiler: {I've got something coming up for you shortly but can't say what. Hang in there with me :) }

----------------------------

The demon manages to break free of the web (CMB 24) and pursues Neshi. It keeps up its chase.

With both Osul and Owen out of reach the monkeys have no other target but Armand and Fredorian.

The ape and one of the baboons attack Armand. The ape delivers a good swipe at Armands arm (Hit AC28 for 14pts). Fortunately the baboon misses. Armand can make an AoO against the baboon.

The other baboon and orangutan attack Fredorian. The baboon cuts him across the stomach. His blood is spilt but he still stands tall. (Hit AC21)

The orangutan to the north tries to put the market stalls between himself and any danger. He casts a Lightning Bolt at Owen! Owen takes 37pts damage. Ref Save vs DC17 for half

The baboons next to Khan each takes sidesteps so as to flank him. Only 2 of the numerous attacks hit, however the damage is significant (Hit AC28 and 32 for 17pts and 18pts respectively)

----------------------------

From the west you can see the caravan guards arriving! The party are holding on just long enough that help might just reach them. To the east you can hear Miles rallying some men but it might take a couple of rounds for them to arrive. Can you hold out?

----------------------------
Combat Map
Link

Dire Ape - AC26 - 119pts dmg
Baboon NW of Fredorian - AC18 - 39pts dmg
Baboon SW of Armand - AC18 - 12pts dmg
Baboon S of Khan - AC18 - 66pts dmg
Babau Demon - 16pts dmg
Orangutan - Feebleminded - 7pts dmg

Lesson #1: Make sure to grant everyone access to the map
Lesson #2: Find a way to be able to ID the monsters separately
Lesson #3: Include grid labels/coordinates


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance   10d6=31 ; d20+11=23 ;
Thursday February 21st, 2019 7:50:16 AM


Neshi backs up another 5 ft and lets fly with a lightening bolt straight at the demon and watches as it continues on and hopefully hits the ape facing Elyngal as well.

Lightening Bolt: 31 points; reflex save - Dc 22 for 16 points; spell resistance - DC 23 negates

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:66/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10  d8+3=7 ; d8+3=11 ; d8+3=6 ; d8+3=9 ;
Thursday February 21st, 2019 8:19:12 AM

..., Huge Air Elemental, Darkvision 60', Fly 120' (Perfect), D/R 5/-, Immune to Bleed, Critical Hits, and Sneak Attacks.
Whirlwind: Round 1/5, does not provoke attacks of opportunity, may damage and pick up creatures smaller than it,

'Osul's "tail" stretches down to the ground as the huge air elemental turns whirlwind, and then traces a path through a baboon, an orangutan, a second baboon, loops around to corner through the dire ape, and takes any he has managed to get airborne in the direction of the guards arriving from the left of map.

[i]Each opponent gets a Reflex save vs DC 18 or take d8+3 damage, then a second Reflex save (same DC) to avoid being swept up in the whirlwind. Unless I misread that - it is after midnight here. Potential damages: 1st Baboon: 7, Orangutan: 11, second Baboon: 6, Fredorian: no - missed him!, Dire Ape: 9. For more details read here (at the bottom of the page)


Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94  d20+15=24 ; d8+4=8 ; d6=2 ; d20+15=16 ; d20+10=13 ; d20+16=31 ; d8+4=11 ; d6=6 ;
Thursday February 21st, 2019 5:45:36 PM

Khan yowls in pain. Elyngael yells, "Nobody hurts my KHANNNNNN!"

She continues to target the baboon south of Khan. Rapid Shot. Point Blank Shot, Normal attack 16/11, rapid+point blank, 15/15/10 (should the baboon die she will shift target to the baboon north of Khan).
First Shot - 24 (d20+15), damage 8 (d8+4), and fire damage 2 (d6) - total damage 10.
Second Shot - 16 miss
Third Shot - 13 Miss.
Spends a hero point to shoot again.
hero shot 31 (d20+16) damage 11 (d8+4), and fire damage 6 (d6) - total damage 17.

She orders Khan to withdraw.

Khan - AC: 20 T:15, FF:15, CMD 23, HP 12/62
Khan withdraws behind Elyngael.

Armand (Robert D) AC 24 (normal20)/touch11/flat 19 HP 59/73 CMD 20 Character Sheet 
Thursday February 21st, 2019 5:56:42 PM

Armand does NOT take his AOO. Wait for it.

"That was foolish Fredorian but brave. I'm going to try something, don't attack, go total defense."

Armand activates Divine Presence (8th) 30ft aura grants allies Sanctuary spell DC = 10 + 1/2 level + wisdom mod, this lasts rounds/level does not have to be consecutive. See pate 44 of Core Rule book for full details. All enemies will have to make a Will save of 18 to be able to attack Armand and Fredroian.

"Here's hoping they are weak minded."

Armand goes Total Defense. +4 to AC.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Thursday February 21st, 2019 9:11:01 PM

The blackness begins to fade and Atlas sees his mum, looking down at him and he hears a cooing noise. "She's young...what's that noise, is it a baby?" The image fades and is replaced with the face of an older man with wrinkles and white hair. He is showing him something, but the item is fuzzy, but Atlas feels a sense of awe looking at it. Before he can figure out exactly what it is the image fades again...

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 42/61; CMD: 17  d20+9=19 ;
Friday February 22nd, 2019 12:29:37 AM

IC: Owen dodges part of a lightning strike (Reflex save: 19 against DC17) before he flits out of whirlwind 'Osul's way. This is why I stay invisible!, he thinks. He flies toward the incoming reinforcements, trying to inhibit the other orangutan who just zapped him. He draws on his Bonded Ring to cast another Feeblemind spell on the other orange monkey. It must make a DC 21 Will save (at a -4 penalty if it is an arcane spellcaster) or return to its regular, stupid monkey state.

OoC: Hey, taking damage reminded me to update Owen's hitpoint total in my header. I think this is the first time in his career that he's taken more than 10 damage at a time. Ooh, sorry Atlas. That probably hits a little close to home right now.

DM RobC - "Nobody hurts my KHANNNNNN!"  d20+12=21 ; d20+12=13 ; d20+12=22 ;
Friday February 22nd, 2019 6:01:38 AM

Neshi casts a lightning bolt at the demon and watches as it passes right through. The demon snarls and is grateful for its immunity to electric damage.

Osul whirlwinds and manages to pick up a couple of the baboons which he unceremonisouly drops nearby.

Elyngael continues to fire arrow at the baboons as Khan wisely retreats.

Armand casts a spell to protect both himself and Fredorian. The man isn't sure what is planned but he nods and raises his daggers to properly defend himself.

Owen casts another Feeblemind spell and easily manages to dull the mind of the other orangutan.

----------------------

The ape has a chance to look about the field. Both the oragutans have the minds of toddlers and the baboons have taken some damage. He's also near death himself. Between the party to the east and the guards rushing in from the west he makes a bold call "Fall back!". This isn't worth a fight to the death.

The apes around Armand and Fredorian scatter. Those near Elyngael bare their teeth and hop up and down, taunting Khan. They look as though they are considering disobeying the ape however think better of it. They too make a run for it.

The only one that doesn't make a run for it is the demon. It's been summoned, doesn't take orders from the apes, and has a chance to keep on attacking.

It keeps up its pursuit of Neshi and misses on all attacks. It doesn't take much conbined effort from the party to dispatch it however.

The caravan guards give chase to the apes however don't look set to continue very far - just enough to get them clear of the caravans and a little more to deter them for next time.

"Score one for fools" Fredorian sheathes his knives "Nice spell by the way"

Fredorian looks over to Atlas' corpse and sighs "I'm sorry about your friend". He doesn't look overly sad for Atlas' death, but does sound sincere in his words for Armand.

"I should go check the merchants are ok. They'll probably spend the rest of the day checking over their stock"

OOC: All enemies have fled in different directions however you are free to pursue them if you choose.
----------------------

The blackness fades away and Atlas can see a blurry white light. It sharpens and he can see that he is standing in a large, stone paved courtyard. There is snow all around. The air is sharp and you can see mist as you breathe. It's very refreshing. What is in your hand? You look down and can see that you are clutching a quarterstaff in your right hand. You don't even remember picking it up. Where did your armor go? Why are you wearing a simple tunic? This whole situation is very unusual.

*whack* You don't have a chance to take in the scenery as you get clubbed in the head from behind. It's not enough to knock you out but does ring a bell.

"Focus! Keep your mind on the moment"

Atlas turns to see a shirtless older human man bouncing around on his feet and wielding a similar quarterstaff to you. It's undoubtedly what just hit you in the head.

There is something familiar about this man

----------------------

Armand (Robert D) AC 24 (normal20)/touch11/flat 19 HP 59/73 CMD 20 Character Sheet  d8=4 ; d8=5 ; d8=4 ;
Friday February 22nd, 2019 8:57:09 AM

Armand turns to Fredorian. "If you travel with Atlas you see a lot of foolishness." He sighs.

Armand burns his Dispel Magic spell and casts Cure Serious Wounds on Fredorian. Fredorian is healed 23 points. "There's much to be done. If any of your caravan need healing please let me know."

Armand goes over to Atlas and kneels down. "Atlas, Atlas, how many times have I tried to tell you don't go charging in. You cut yourself off from those that can help you." When the others join him Armand will look up, is that a tear in his eye. "I have good news and bad news. Atlas is dead. However, I think we can intercede. Given rest I can petition Lord Gargul and if he is willing he will grant me the spells to revive our friend. The bad news, the spell components are going to be costly." Raise Dead will cost 5,000gp, and then two Restoration spells at 1,000gp each to remove his negative levels.

spells left
Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Entropic shield, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Hold Person, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): , , , Holy Smite (domain),
5 (2): , , slay living (domain)
}


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Friday February 22nd, 2019 10:59:14 AM

Atlas shakes his head and says a bit sharply, "Hey, careful!" It had been a few years since he held a quarterstaff in his hands, but it felt natural. Looking back up at the spry man he says, "The moment? Well, this moment I am in an unfamiliar place with a man that looks vaguely familiar and I cannot remember how I got here. Oh, and I have a bump forming on my head. Does that describe the moment well enough?" Atlas isn't being smart lipped, but he isn't being gentle either. He's just puzzled and talking through it.

He shakes his head again, something seems off. However, out of instinct he falls into a proper stance for dueling with a quarterstaff. "I think you gave me a concussion, my mind is all fuzzy."

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:66/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10  d20+3=7 ;
Friday February 22nd, 2019 6:45:28 PM

..., Huge Air Elemental, Darkvision 60', Fly 120' (Perfect), D/R 5/-, Immune to Bleed, Critical Hits, and Sneak Attacks., Whirlwind: Round 2/5, does not provoke attacks of opportunity, may damage and pick up creatures smaller than it,

If he can make himself understood, 'Osul-whirlwind (which would make for the coolest voice!) asks, "Where is the Wiz?". {Bluff Check: 7 - cannot convey secret message}

'Osul's uses this and next round to pursue the dire ape - streching his whirlwind legs, as it were. If he captures it, he delivers it to the wardens (or guards). Despite his misgivings, he will NOT make this delivery from an excessive height, though he may adjust altitude during the trip back.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Friday February 22nd, 2019 10:31:29 PM

Elyngael checks on Khan who is still standing but wounded. She takes a deep breath and thanks Domi that Khan is still in this world. Atlas has not been as fortunate. She will mourn for her mighty friend, but right now, she has to tend to Khan's wounds. They both walk toward Armand as he kneels near Atlas, and the sight makes tears fall unheeded down Elyngael's face.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance   d6+1=4 ; d3=2 ; d6+1=2 ; d6+1=3 ; d6+1=7 ;
Saturday February 23rd, 2019 8:27:03 AM


Seeing the apes all run off, Neshi sighs a sigh of relief, thinking to himself. Ok, so no more going into combat without buffing up first. Combat Hurts

as he makes his way over to Armand and the others he activates his healing tattoo several times healed 18 points.

"Hey All Where is Wiz Bang and how is he doing?"


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 42/61; CMD: 17 
Sunday February 24th, 2019 12:49:57 PM

As the apes disperse, Owen dismisses his Resilient Sphere and moves to his fallen friend. He drops to his knees at Atlas' side.

DM RobC - "Where is the Wiz?"  d20+24=34 ; d20+19=38 ; d20+19=34 ; d8+10=17 ; d8+10=15 ; d20+7=8 ; d20+7=22 ;
Monday February 25th, 2019 5:44:51 AM

Altas.... is dead.

It is a sight beyond belief. The fighter who often put himself in harms way to protect people has fallen.

Armand is the first to kneel by the body and tries to find some sort of good news. The party could petition Lord Gargul for Atlas' return. It might not be for free however. The party may need to consider what they could offer in return.

Osul and Neshi have concerns for Wiz-Bang. The poor tiny guy was in Atlas' hood and taking a peek you can see him rolled into a trembling ball. His eyes are closed and his hands (paws?) cover his ears.

Elyngael tends to Khan's wounds. It was bad enough losing Atlas this day. Losing Khan would be too much.

Miles and the rest of the guard approach from the east. They look pumped up for a fight but slow down to a walk on seeing the party. Miles steps forward, sword gripped in hand, and looks down upon Atlas "Is there anything that can be done?" he asks solemnly.

---------------------------

Osul chooses to pursue the dire ape. The whirlwind isn't the hardest thing to spot so the ape has enough time to get in position and prepare for him. At around 300ft away from the party it goes down. The ape has readied itself to attack Osul when he gets close. (Readied action to hit Osul. Hits AC38. Crit Confirmed on AC34. Osul takes 32pts damage). The ape doesn't get picked up.

Highlight to display spoiler: {I'm going to start a discussion on the rules forum that you might be interest in}

---------------------------

Atlas is ready to spar. He holds the quarterstaff in both hands and take a pose, ready to strike.

"Clear your mind. Push away the physical pain. Focus only on the moment." The man starts to circle Atlas "You can do it. The monks here taught you well"

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:49/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10 
Monday February 25th, 2019 8:33:42 AM

OOC: "DR: 5/-, Immune to Bleed, Critical Hits,..."

"There was a time we could have been friends, equals. But now you and your friends have killed and hurt mine, so that makes this challenging. I have reason for vengeance, and means at my disposal. Don't doubt it. So, if you value some life... your life,... your people's life, then go and tell them not to come back to the The Tree. Tell them that this action has put your lives, their lives, and the lives of their wild-living kin in danger. Now, I have no wish for harm to come to those kin. I would still call them my friends, given the chance. But kill me and there will be none to argue against their cull! Kindly go and tell them."

'Osul-whirlwind drifts away and upwards as he speaks, withdrawing from reach if possible, and not taking provocative action.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d6=2 ; d6=1 ; d6=5 ; d6=1 ; d6=5 ; d6=3 ; d6=5 ; d6=1 ; d6=3 ; d6=4 ; d6=6 ;
Monday February 25th, 2019 5:41:02 PM

"WIZ BANG! Oh my gosh I completely forgot about him." Armand gently lifts Atlas's body and feels around in his hood. He brings out the cowering Wiz Bang. He gives him the once over, and then seeing Khan, and feeling his own hurts, decides to do some channeling. He motions for everyone to stand close to receive some healing.

Channel heal 1 = 14 hit points.

Armand responds to Miles. "There are some possibilities but we will have to wait until tomorrow." He pauses to see if any of the merchants also need healing and then does another channel.

Channel heal 2 = 18 hit points

"Hey where's 'Osul?" Armand looks around. "Elyngael can you see if Khan can get a scent from the apes and baboons? Maybe we can follow them tomorrow."

Three channels left for the day.


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 


Monday February 25th, 2019 5:43:44 PM

subbing for Atlas

Atlas stays in his ready stance. "Monks? I don't remember monks teaching me my trade."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17  d20+11=25 ;
Monday February 25th, 2019 6:57:40 PM

Owen feels Armand's healing wash over him. As his bodily pain fades, his emotional pain grows sharper for the relief.

He knows that Atlas did not go down easily. The fighter's blade struck home before he was killed. Owen looks for patches of hair or scraps of flesh cut from the dire ape during the fight. If the Wardens want to pursue Atlas' killers, scrying will help them know the scope of the threat in advance. Perception: 25.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Monday February 25th, 2019 9:04:13 PM

Neshi moves over to Armand as he gathers up Wiz Bang and offers to hold/carry him as he channels healing to the party and then reaches down to pick Atlas up in his arms and begins to carry him back to the house.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Monday February 25th, 2019 9:45:24 PM

Elyngael waits until Khan has recovered, then has him Scent the apes, so that he may follow them later. She tries to stay busy to keep from feeling the big hole that Atlas has left in the Wardens.

DM RobC - "Kill me and there will be none to argue against their cull!"  d20+16=29 ; d6=5 ;
Tuesday February 26th, 2019 6:12:04 AM

Armand channels some healing energy to all around. There are enough channels to throw around to cure the minor wounds the traders endured.

Elyngael has Khan take in the scent of the apes. They will be tracked down and pay for what happened here today.

Owen is able to find some hair from the ape. Though spells, allows and lightning hit the baboon it was Atlas who used a slashing weapon and was able to cut some of the hair. His final act may help the party. He'd be happy with that.

Neshi bends to gently lift Atlas'. It is not dignified to leave his body in the middle of the street. he deserves better. Neshi starts to head back to the house.

The thoughts turn to Wiz-bang. Armand is first to act and cradles the terrified tarsier. He doesn't see any signs of physical harm.

---------------------------

The ape doesn't buy into what Osul is saying and refuses to give ground. His pride (over-confidece? foolishness? imminent fall?) taking hold.
"Ha! People weak and die. Tree weak and Tree soon die. Apes celebrate" The ape bares his teeth as he smiles. "You die too. Otaktay says so"
Highlight to display spoiler: {I had rolled an intimidate check however it required 1min conversation. Please ignore the die rolls}

He continues moving south and away from the Tree, drawing his bow as he does so. He keeps a close eye on Osul though. The other primates follow suit, taking hold of their bows as they too keep moving.

---------------------------

Atlas thinks back and tries to remember training with the monks quite some time ago
Highlight to display spoiler: {I had this planned based on Atlas' background listed on his sheet. I thought I read something about Monks but may be mistaken}

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111  d20=12 ;
Tuesday February 26th, 2019 7:06:27 AM

OOCHighlight to display spoiler: {You may be right, I never read Atlas's sheet.}

Atlas feels the earth shift under his feet but resettles himself. I can't wait all day, maybe I should go ahead and attack.

Atlas steps in and launches an attack at the monk.
to hit 12 (don't know his modifiers)

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Tuesday February 26th, 2019 5:34:39 PM

Armand follows behind Neshi. "He was on of the original Wardens." Armand says as they proceed to the house.

Suddenly Armand lifts his head and calls out. "People, this is not the end of Atlas. We have ways and means. Atlas would not want us to fret over his death. Indeed we should all gather in the Triple T and make ready to present a case to Lord Gargul that Atlas's time is not done and he must be returned! We must all ready our defense of Atlas's life!"

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Tuesday February 26th, 2019 7:10:47 PM

Armand do we want to take him to the house or to the temple of Gargul? Or do we have a small temple at the house that would work?


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Tuesday February 26th, 2019 7:58:38 PM

Owen walks with Armand and the others, conscious of the blood on his hands from searching for fragments of the dire ape.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Tuesday February 26th, 2019 9:05:17 PM

Elyngael and Khan follow the somber procession. "We should take Atlas to the Temple of Gargul to show honor to both of them. I will start to make a list of all that I can remember of Atlas's deeds, and add all that he could still provide to our existence should Gargul bless him with life again." Elyngael turns to Armand, "If there is nothing more I can do here, I will meet everyone later at the Triple T as you suggested."

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:49/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10 
Wednesday February 27th, 2019 4:44:30 AM

Hoping that the seed is planted, and once satisfied they are really going, 'Osul returns to the tree, and there resumes his old form before catching up with the other Wardens.

If he hears anyone talking about indescriminate killing of apes, there will be words, starting with shaming them for their lack of respect for Atlas and for The Tree. It may not stop there.

At a convenient moment he respectfully places his gnarled darkwood quarterstaff on/with Atlas.

Eventually he walks silently with the other Wardens.

DM Jeremy "Back in the saddle again"  d20=12 ;
Wednesday February 27th, 2019 4:53:00 AM

Atlas finds a weakness in the defense of his adversary, only to be rewarded with another thunk to the head. "Better, but you still need to stay focused, remember your training", the monk says with a grim smile.

It is decided that Atlas's body should be brought to the temple of Gargul in order to honor both Atlas and the god of life and death, and Neshi does the honor of carrying his friend to the there. Once there, Wiz-Bang climbs down from Neshi's shoulder, and scampers over to Atlas's lifeless body. He has tears in his eyes when he looks up at the remaining Wardens and he says, "Big man die for Wiz-Bang, Wiz-Bang very sad. Big man nice to Wiz-Bang, Wiz-Bang like big man". At that point, Wiz-Bang's body begins to shutter, as he is raked with uncontrolled sobbing.

After a touching moment at the temple, Armand suggests, people gather at the Tree Top Tavern to discuss what to say to lord Gargul in Atlas's defense.

DM Jeremy "Back in the saddle again" 
Wednesday February 27th, 2019 4:58:44 AM

OCC...Sorry, 'Osul's post must have come up while I was typing

'Osul feels his warning was enough, and hopes it plants a seed of change in the minds of the awakened primates. He then returns to honor his friend, leaving his quarterstaff with the departed fighter.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Wednesday February 27th, 2019 5:31:47 PM

OOC I'm not sure there is a chapel or temple to Gargul here. Maybe a shrine?"

Armand tells Neshi, "I don't think there's a temple to Gargul here. Perhaps we should just take him to the house and lay him in his bed for now. Hopefully his 'sleep' is temporary."

Armand turns to Miles. "Say those apes got in pretty close. Maybe some sentries should be posted, trip wires in the trees or something. They have been apparently getting in a few times and have been poisoning the Tree."

Then he turns to the other Wardens. "Maybe we should post a watch on the sappling as well? What do you guys think?"



Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Wednesday February 27th, 2019 5:35:18 PM

subbing

That thunk on the head smarts, lights flare, then the monk seems to become insubstantial, smoke like.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Wednesday February 27th, 2019 9:18:02 PM

Elyngael agrees that there should be a watch about the Tree. As soon as the discussion about Atlas is over, she will volunteer to take a watch, until then it's the Triple T and reminiscence about Atlas.She is not going to give up hope that Atlas will rejoin them.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Wednesday February 27th, 2019 9:58:42 PM

yes there should be a watch on the sapling, perhaps the guard can arrange that as we are likely goig to be a bit busy over the next bit.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Wednesday February 27th, 2019 11:43:19 PM

In the TTT, Owen speaks about Atlas' friendship, his courage, and his valor.

DM Jeremy "Back in the saddle again" 
Thursday February 28th, 2019 5:03:37 AM

***Retcon***
After Neshi lays Atlas on his bed for what everyone hopes is a temporary sleep, and Wiz-Bang has his time of grief, the Wardens discuss posting a guard for the sapling, and decide to talk to Miles about having a watch put into place, until this whole situation is settled.

At the Triple T, all the people who know the Wardens best are there to show there respect for the fallen hero, and after much reminiscing over the man known as Atlas Sunowl, the Wardens are feeling pretty confident that they are ready to face the god of life and death with a strong defense for their friend. While there, a small group of the Tree's management, including Folbre Ilyndrathyl, corner the Wardens and Folbre asks, "We're sorry to intrude on such solemn occasion, but people are asking about what just happened and we don't have any answers, they are also rightly concerned about the situation with Tree, as are we, and would appreciate an update on what you guys have ascertained thus far".

As the smoke like image of the monk re-solidifies, a man dressed in full plate armor holding a quarterstaff emerges, upon closer inspection Atlas realizes it's the same individual he has been sparring with, but now Atlas is also dresses in his usual armor, and has his shield and a wooden practice sword. The armor clad man stands at the ready watching Atlas's every move, as though he is sizing up his opponent. Finally he says, "We don't have forever, are you going to make your move or what?

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:49/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10 
Thursday February 28th, 2019 5:15:41 AM

OOC: Thank you DM Jeremy. The change in DMs meant the 24 hour window was shortened. This will happen from time-to-time and for other reasons besides the current ones.

'Osul looks at the faces of the other wardens as they speak of Atlas. It is only as he hear the stories and recalls them happening, or what he was doing when they happened. I remember that, I remember you arriving and joining us. again and again. It is surprisingly comforting - until he recalls that the only Warden (the only member of the Parliament of the Sunowl - the phrase flits across his mind like a butterfly) who remembers his arrival is Atlas - if remembering is ...
He tells the story of his first meeting with Atlas, and the adventure that they who came before undertook to find and stop the beacon in the Red Hills. He talks up (but doesn't lie about) the things he remembers everyone doing - but Atlas specifically. There is one thought fortunately well separated by time from that of which he speaks: he is not a leader, and his is not from a long love of learning and experience, and he is not ready to be an elder statesman by vitrue of still being alive when others have departed - one way or another.

eventually...
"It is still early in the morning, and there is still time to do the things we need to do. Posting guard(s) at The Sappling is a good idea. Seeing what Wiz-Bang remembers of the water Otaktay made would be good. Would Atlas consider reincarnation?" - but he can't keep coming up with Plan Bs.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Thursday February 28th, 2019 7:58:12 AM

Neshi - bows deeply to Folbre as he arrives at their group even though he knows the old elf is blind, and then proceeds to tell him what they have learned and what happened; from the poisoning of the tree with water, to the awakening of the apes to the attack in the market. He also takes a moment out to introduce Folbre to Wiz-bang.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111  d20=16 ; d20=16 ;
Thursday February 28th, 2019 5:47:53 PM

subbing
"Have at you!" Atlas shouts, while thinking, 'That doesn't sound like me. I need a catch phrase.'

He leaps into his attack and swings with his sword to hit 16, I'm going to assume that would hit and then bashes with his shield to hit 16 again.


Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Thursday February 28th, 2019 5:54:00 PM

At the Triple T, Armand writes furiously in his journal, recording all the information about Atlas. He also takes time to update it with the simians antics and their awakening status.

"So that's what we know so far." Armand says as Neshi explains everything they've discovered. "This Otaktay is an awakened Ape of some type that was abused by his human captor and awakener, who was apparently also a Druid. Not sure I'll understand how a Druid would abuse an animal. Be that as it may he gave Otaktay a deep seated hatred of humans apparently. An now he's going around awakening other simians, making a stronghold somewhere in the Culverwood, and apparently going around poisoning the Tree of Parting, and who knows what else. We might consider warning some of the other nearby communities of this so they can be on their guard."

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Thursday February 28th, 2019 9:17:26 PM

"We must warn other places of the potential danger. Otaktay is not in his right mind, and could wreak havoc on more innocents. Also, I want to track down the Druid who did this abominable thing. What gain will he/she get from corrupting this ape?" Elyngael is angry that Nature has been turned against humans, especially heroic ones like Atlas - better to be angry than sad.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Thursday February 28th, 2019 11:41:56 PM

Owen joins in the telling of stories about Atlas and helps inform the Tree's leadership about what the party has learned. He says, "We'll help keep watch tonight, and move on these creatures as soon as we are ready."

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:49/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10 
Friday March 1st, 2019 3:47:12 AM

"Elyngael, I don't know what he was thinking at the time, but Wiz-Bang said that Otaktay put an end to him. Likely the druid was the first kill and that has brought us most of the way here today."

"The day is young, and what you call an intrusion is welcomed. The problem with intelligence is it leads a per... being to consider what he has heared. The dire ape heading this attack had some parting words, "People weak and die. Tree weak and Tree soon die. Apes celebrate". The best thing I can think to do is heal The Tree. My other thoughts stand."

'Osul looks around, not sure if he should be seeing Gargul.



DM Jeremy "Back in the saddle again"  d12=11 ; d20=18 ; d20=14 ; d20=6 ; d20=10 ;
Friday March 1st, 2019 5:17:47 AM

The man in armor winces saying, "Well done, but do remember that combat is equal parts action and reaction". With that the armor clad man releases a series of quick strikes, the first is a trip attempt that leaves Atlas flat on his back, followed by a jab to the gut, and a couple strikes that Atlas is able to evade. "Good", the man says, "You were able to adjust to your new situation and avoid two blows". He then offers Atlas a hand up.

Folbre nods his head as the Wardens explain the situation, "Well, things are looking pretty dire here, and if this is any indicator of their strength", he says indicating the fallen Atlas, "Then this may turn out to be one of the greatest challenges the Tree Wardens have ever faced, but I have faith that you will return victorious" He then turns to Wiz-Bang and says, "Welcome master tarsier, your presence is most welcome, I look forward to getting to know you better in the future".

As Folbre and the rest of the town management walk away Wiz-Bang pipes up and says, "Wiz-Bang Like elf man, elf man call Wiz-Bang "Master Tarsier", Wiz-Bang then puffs out his little chest with obvious pride

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Friday March 1st, 2019 8:56:22 AM

Owen responds to Folbre: "We were surprised and unprepared for a fight, unfortunately. They showed up on the heels of our investigation into the problems threatening the Tree. I'm just glad we were nearby when the fighting broke out; we were able to hold them off and prevent civilian casualties.

But at great cost to ourselves. In future, we need to think ahead and fight with group tactics., Owen thinks.

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:49/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10 
Friday March 1st, 2019 11:55:57 PM

'Osul nods in agreement with Owen, before adding to the small gathering of big, "My gifts today from The Wood are almost entirely focussed on aiding The Tree - even Awaken, though I was not aware how much that spell had to do with the situation. As though having it at my fingertips would help me better understand the repercussions I would see. And I cannot wait to see why I will need Spider Climb today. For my part, unprepared is a kind word for it. I ... I am dwellling on things near but past."

"Armand, is there anything else that needs to be done, in preparation?"
, he asks.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Saturday March 2nd, 2019 7:03:50 AM

Neshi listening and watching has a grim look on his face but a smile slips in as Whiz-Bang reacts to being called master Tarsier.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Saturday March 2nd, 2019 8:34:13 AM

Armand turns to 'Osul. "I don't believe we need to do anything right away. However, we will need to wait until tomorrow before I can request and cast the raise dead spell."

Armand looks at Atlas again and shakes his head. "When will he learn to not just go rushing forward without us?" Armand remembers the time in the Drow caverns when Atlas was again beset by foes and cut off from everyone. If it had not been for that bloodwitch Leskni he would have died then.

Armand looks about the Wardens. "Say it seems to me we're a little weak on party members. Anyone know a decent fighter or paladin we can recruit?"


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Saturday March 2nd, 2019 8:35:38 AM

subbing

Atlas stands up. "Well adjusting to one opponent is fairly easy. What happens when you have two or more opponents whacking on you?"

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Saturday March 2nd, 2019 1:16:16 PM

Elyngael listens seriously to Armand.He's right - they need more fighters. Her bow is a deadly weapon, but melee fighting needs a different weapon and skill. Maybe it's time to do a little more sword practice...if only Atlas were here to spar with...

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Sunday March 3rd, 2019 8:59:55 PM

Elyngael quickly runs to the catacombs and places an order. Then she runs back to join the others.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Sunday March 3rd, 2019 9:18:06 PM

Armand also runs down to the catacomb and back.

DM Jeremy "Back in the saddle again" 
Monday March 4th, 2019 5:19:09 AM

Much discussion is made as to what happened and what went wrong. the general consensus seems to be that they were unprepared, and that Atlas rushed head long into the fray without any backup. Armand laments their limited front line capabilities, wishing for another melee expert to help Atlas in that role, and Elyngael considers the idea of gaining more melee training. Only Neshi is able to find amusement during this trying time, as he witnesses their tarsier friends reaction to Folbre's welcome.

Two chairs suddenly appear, and the armor clad man takes a seat, and indicates that Atlas should do likewise. "There is truth to your statement", the man begins, "However, when faced with overwhelming foes, one must react or die". He goes on to say, "Action and reaction, that is the ebb and flow of combat, we act to the situation before us, then react based on our opponents actions and reactions. We also act and react based on our allies actions or inaction, making the whole thing a kind of dance, a dance of death if you will, and if we are cut off from our allies as we face overwhelming foes, well...".

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Monday March 4th, 2019 5:34:37 PM

After Armand returns from a quick trip to the catacombs he looks around. "I guess there's not much else that can be done until tomorrow."

He heads to their house to to await night and sleep for in the morning he must pray for certain.

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:49/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10 
Monday March 4th, 2019 9:21:04 PM

'Osul looks at Armand in surprise and quietly says, "Armand? Can you please watch over me while I try to get a better grasp of what ails The Tree? I need to be busy, and I want all the company I can get.", he adds, looking at the other wardens. "It might take us all the way to lunchtime."

The Plan (TM) - subject to discussion and revision.
1) Locate and attend a place where the illness/poisoning is present - should not be too difficult.
2) Examine (look, touch, smell, taste - yeah) the affected area.
3) After discussing with the wardens what to ask, cast Speak with Plants. There is plenty of time for questions, and he has a second casting available if it goes beyond 10 minutes. Introductions, Are you aware that you are unwell?, How did it happen?, Where did it happen?, Is it still there?, etc.
4) Digest the answers, remove any continuing source of contaimination.
5) See what impact Neutralize Poison, Remove Disease, Cure Serious Wounds, and if needs be, 10 minutes of
Mending. Then review again.
6) This is where the crazy really starts. There is atleast one way to get inside a tree. I don't know if it would work for The Tree. A tree has the means to draw mineralized water up to help it grow, so there should be a navigable system that something almost entirely composed of water could utilize, with the aim of finding something ... at least until Wiz-Bang tells us more about the water Otaktay used to poison The Tree.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Monday March 4th, 2019 9:22:22 PM

Neshi heads back to the house to rest and spend the rest of the day in quiet contemplation.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Monday March 4th, 2019 9:28:04 PM

Elyngael feels more positive now that she has a plan to be a more useful part of the Wardens. She and Khan don't want to lose another like they did Atlas. Funny, but she even feels more positive about Atlas. If anyone can find, or fight their way, back to life it would be Atlas.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Monday March 4th, 2019 10:26:51 PM

Owen nods at the conclusion the others come to: there is not much to be done on the Atlas front until tomorrow.

While the day remains, he will cast Scrying on the Dire Ape who led the attack on the Tree. The ape must make a DC20 Will save at a -10 penalty, because Owen has a bloody scrap of hair and flesh that Atlas cut from the awakened beast. If the spell is successful, Owen plans to check out the enemy camp, to get a feel for their numbers, resources, and disposition.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Monday March 4th, 2019 11:07:50 PM

Atlas looks down at his feet and speaks like a boy that is admitting to his father that he broke the fence by jumping on it, "Yes, Armand continues to remind me that I shouldn't rush forward without the group. However, there is merit in taking action before the enemy. It allows for you to force their reaction rather than always reacting yourself, you hold them to their spot, you control the situation. It also can protect your friends or any innocents that are around, since you force them to deal with you. I am much more likely to survive a sword to the gut than any of them. And if I die, well, I hope it buys them the time they need to survive. If I die..." Atlas looks up at the man when he says those words again, a flash of something crossing his mind, but he cannot quite grab onto it.

He takes a breath, "Yes, you are right, and Armand has a point. There are times to rush in and there are times to hold back. The dance changes based on who you are dancing with, on both sides, and what the risks are. I think Armand is a bit too inclined for me to sit around waiting, but I'll admit there are times when I should. Just not always. Was that dodgy enough of an answer?" Atlas smirks at the man, knowing he made the concession as minimal as possible, but it is still a concession. "Although, giving up ones life for the greater good isn't a bad way to die." And again that flash of memory, but it is gone before it was even there.

DM Jeremy "Back in the saddle again"  d20=19 ;
Tuesday March 5th, 2019 5:32:52 AM

[i]OOC...keeping it brief, as we have a guest DM coming

'Osul does some investigative casting though nothing is conclusive, when he casts Talk with Plants, the Tree responds, but isn't really able to answer any questions but his words are labored, and it is clear that the Tree is struggling, most likely due to the poison.

Owen attempts scrying the Dire Ape, and learns that he is making haste in the direction of the Culverwood, one would surmise that the other primates are with him.

Everyone hits the sack early ready for the new day, and a meeting with Lord Gargul

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Tuesday March 5th, 2019 11:03:58 AM

Atlas ponders for a moment. "Wasn't I just sparing with a monk? Where did he go? I miss those days. They were peaceful, but then again, I was restless as well. Still, it seems like a good time to find peace, don't you think?"

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Tuesday March 5th, 2019 5:17:53 PM

Armand's rest is fitful. He awakes early and prays longer than usual. There is a timid knock at his door. Armand opens it to see James standing there. "These were just delivered sir."

Armand takes the new boots and his glaive from James. "James I think we'll move Atlas's body to the garden. That will provide enough room for everyone to gather." He then goes with James and helps with moving Atlas's body from his room to the garden.

Armand is nervous, on the one hand Lord Gargul seems to have granted his prayer for the spell he needs. On the other hand what they seek is not the usual course of things. When everyone is gathered he nods, and begins praying. "Lord Gargul hear the prayer of your humble servant. Before us lies the body of one taken too soon. We ask that you grant a boon and restore him to us." Armand then casts Raise Dead.

The Master Awaits [DM Jerry] 
Tuesday March 5th, 2019 8:47:11 PM

A voice, powerful, but coming from far away booms!

"COME TO ME!!!! AN AUDIENCE IS GRANTED."

The silence that follows seems to last for a long moment.

Then Atlas disappears.

Then the Wold crackles out of existence.

Then shadows. As your eyes adjust, you see that all the Tree Wardens are present except for Atlas. Floating at high speed you look down on the Shadowlands. To your right, a river of Woldsblood. You can smell it. Earthy.

You find that you can focus your eyes to see any distance here. It is only a matter of will. As you focus in on the river, you see souls floating into the distance, the dead on their way to judgement. One figure seems to lead you. Yes it is Atlas. His eyes are closed. You float high above, but obviously, you are following him.

As it flows, the River hurtles forward with ever increasing speed. In the distance, the Isles of Rest on the right and the Estates of Unrest on the left. Dividing them in to are the Valleys of Twilight guarded by Maab's Castle. These are surrounded by a lake of Woldsblood. The souls of the dead all head to the right.

As you focus into the distance you see the end of the journey. A large half-dome open to the beautiful Lands of Rest. You reach the end of the river and cross the lake. The air smells sweet. Restful. But that is not the thing that catches your breath. It seems....real. More real than anything you've ever experienced! Brighter, more in focus as if the real Wold is but a dimmer version of what you see before you.

You land about 100' outside the Half Dome on its far open side. The grass feels like needles through your footwear. With a few steps you adjust, but the truth of this place reveals the truth: This place is indeed more real than anywhere you have been before. A line of folks wait their turn to stand before Gargul and be judged. Some wait patiently with the ghosts of loved ones who have gone before standing with them welcoming them to the afterlife.

Some stand in chains guarded, so that they may not harm anyone.

Then you spot Atlas, being pulled forward past the line by an imp!!!!

It leads him straight forward to the giant throne within the amphitheater dome. It cackles, giggles and talks to him incessantly. Atlas seems to only have eyes for Gargul. Then he starts and turns. Spots you.

The imp laughs loudly and speaks, sounding closer than he is. "Come on! The master awaits!"



Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Tuesday March 5th, 2019 9:13:20 PM

Elyngael, not knowing what else to do, follows Atlas and looks down the line for their old foe, Gaston.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17  d20+11=24 ; d20+20=32 ;
Tuesday March 5th, 2019 10:15:36 PM

Owen follows along after Atlas, keeping a reverent silence. His eyes are furiously at work, however, taking in all they can. Because he can see at any distance, here, he looks for ancient heroes and villains of the Wold. Perception: 24; Knowledge (History): 32.

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:49/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10  d20+26=37 ; d20+28=29 ;
Wednesday March 6th, 2019 3:22:39 AM

Any distance ... 'Osul scans The Culverwood for the primate stronghold. {Perception: 37, Survival: 29 + Forest Walking}


'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Wednesday March 6th, 2019 5:20:03 AM

OOC: 'Osul is not an elemental - changing the titles, and it is the next day?

DM Edit: yes it’s the new day, and looks like you all are about to meet the god of life and death

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Wednesday March 6th, 2019 10:52:27 AM

Atlas is shaken into awareness. I'm dead. Then it all comes back to him. The pain, the hope that his friends and the civilians survive, the disappointment that it ended before he could find a wife and have kids. After a moment he catches sight of one so impressive that it can only be Gargul himself. He feels so little, like he is a kid again. A moment of fear hits him, wondering if this is the end of everything he knows, but then he steadies himself. Stop worrying you idiot, it does no good. Just face your fate like you faced life, head on. He continues with the Imp, completely ignoring him, ready for judgement.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Wednesday March 6th, 2019 5:27:43 PM

Armand is in awe. 'Stay focused, think before you speak.' He thinks to himself as he stomach starts knotting up with worry about doing something wrong.

"My Lord Gargul, thank you for granting us an audience. Forgive me but I do not know the proper etiquette. We are here," he pauses and sweeps his hands to indicate the other Wardens, "to ask that you return our comrade, Atlas, to the living for his time was cut short by aberrations of nature." Armand pauses again trying to think how to proceed. "What is required of us for this endeavor?"

All Eyes Focus on Atlas [DM Jerry] 
Wednesday March 6th, 2019 6:51:33 PM

Gargul watches Atlas. He studies him as he approaches.

Then as usual, the impatient adventurer speaks drives the conversation. To the point. Wants his comrade back. Polite, and confident in his god, but doesn't wait on him.

Gargul shifts his vision to Armand. "PATIENCE," is his answer. He almost smiles. "TREE WARDENS, COME STAND BY YOUR FRIEND."

One of those in chains guffaws in the distance. Lightning strikes him down that seems to exit from the throne itself. The big minotaur collapses and doesn't move again.

Gimp the Imp laughs raucously and runs circles around the fallen minotaur. "Oh, that was awesome! Do it again! Do it again! Someone else laugh! Come on! HeheheHOOooo"

Gargul rises from his throne and walks down the steps sitting on the bottom one. He faces Atlas. His face is serious, but kind. A rare look for the god.

"ATLAS SUNOWL, HOW DID YOU PERISH? I WOULD UNDERSTAND YOUR PERSPECTIVE."

All eyes focus on Atlas. It is if he can physically feel each of them.

-----

['Osul, you can't see Culverwood. You can see any distance within the Shadowlands plane. Sorry.]

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Wednesday March 6th, 2019 7:47:34 PM

Owen stands next to Atlas. If he can, he places his hand on the fighter's shoulder.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Wednesday March 6th, 2019 9:25:13 PM

Elyngael is speechless. She is in the presence of a God! She moves to stand beside Atlas to show her solidarity with him.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Wednesday March 6th, 2019 9:46:01 PM

Neshi strides along in confidence though not without a bit of trepidation as they make their way to Gargul's Dome. As encouraged by Gimp and by Gargul himself, Neshi moves forward coming up to stand behind Atlas.

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Thursday March 7th, 2019 4:31:47 AM

'Osul steps up to 'Neshi's left in support of Atlas, and awaits his response to the question. He is unsure how to best acknowledge Gargul - eventually deciding that if Armand is unsure then at least he is in good company, and to that end is quiet and contemplative.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Thursday March 7th, 2019 6:49:08 AM

Armand's face turns bright red. 'Idiot, idiot, idiot' He thinks to himself. His stomach knots up even more. He joins the other's but opts to stand in the rear, as if trying to shield himself from Lord Gargul's eyes.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Thursday March 7th, 2019 6:23:52 PM

Atlas shifts a bit uncomfortably. He's not one to be intimidated, far from it, but...this is a god! What do I say? He hesitates, then bows low. It isn't perfect, but he puts more effort into it than he ever has done for a bow before. When he is upright again he looks at Gargul, clears his throat to make sure it still works, then addresses the question, "Great lord Gargul, I welcome your audience, thank you. My memory is a bit fuzzy, but as I remember it, a group of animals that had been enlightened with the ability to speak and perform magic entered the market area under the Tree of Parting. Our party approached them with the thought that they were part of the reason that the Tree of Parting was sick. They didn't take kindly to our approach and spread out to attack the civilians. Honorable folk would have attacked us, but they went right for the civilians, drawing weapons and appearing to attack, or maybe it was threaten, I cannot remember for sure. I feared for the lives of those around us and I ran forward with no other thought than trying to get their attention and save as many people as we could. I think I went after the leader, and the plan actually worked. I was quickly surrounded and the people in the market seemed to be free to run at that point. However, within seconds I was overwhelmed. Honestly, I've never been overwhelmed like that, I didn't expect their strikes to be so precise and deadly. I've faced more than that before without dying. No matter, I still don't know the results. I hope that my actions saved at least some people, although they clearly didn't save me." At that point Atlas takes a breath. He was speeding up as he went, getting more nervous with each word.

Be At Peace [DM Jerry] 
Thursday March 7th, 2019 7:01:06 PM

"BE AT PEACE, ATLAS SUNOWL. YOUR ACTIONS WERE NOBLE, GOOD, AND HEROIC...I GRANT YOU LIFE."

Gargul steps forward and with a hand on Atlas shoulder all injury to the body is gone. Then with a huge gasp, Atlas takes a huge breath doubling over with the suddenness of it.

"YOUR COMRADES WILL DOUBTLESS FILL IN THE HOLES IN YOUR MEMORY."

Gargul turns to the group, relaxed placing a gentle hand upon Armand's shoulder.

"HAVE YOU DISCERNED WHAT WAS HARMING THE PARTING TREE? THIS CONCERNS ME."



Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Thursday March 7th, 2019 9:11:47 PM

Elyngael is shaking in her boots, however, she grins really big and turns to Atlas, "Welcome back my friend!

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Friday March 8th, 2019 6:12:00 AM

As Neshi watches, he realises he was holding his breath waiting for Gargul's pronouncement and then realizes Gargul has asked a question as well.

"Well my Lord Gargul, we haven't specifically got a name to the poison yet but we do know it was something concocted by this awakened Gorilla and the mixed with water and then introduced to the tree. What is scary is that it has acted so quickly....." Neshi then remembers to whom he is talking to and sort of fades out.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Friday March 8th, 2019 7:17:39 AM

Owen smiles at Gargul's pronouncement about Atlas, then turns with the god's attention to Armand. He could tell that Armand has been worried about this whole encounter, and now the priest is in the hot seat! Owen hopes that Armand is more fortified than terrified by this encounter with his god.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Friday March 8th, 2019 11:42:42 AM

Atlas regains his composure, not even realizing that he wasn't breathing before. I was truly dead, wow. He doesn't want to interrupt the conversation with Armand, so he holds his tongue until there is a moment. "Thank you Lord Gargul, I will continue to fight for good, you will not regret this." He then fades back as Neshi did, completely overwhelmed by the experience. His emotions are a mix of awe, joy, eagerness, and relief, mixed with a whole lot of disbelief.

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Friday March 8th, 2019 4:50:11 PM

'Osul is glad to see Atlas returnes, but waits to see if Armand needs support with his answer. Having not been asked, and suspecting that inviting himself into a conversation with a god would be poor form, he remains patiently quiet.

OOC: A look at Maab's Castle may have been more appropriate then.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Friday March 8th, 2019 5:22:35 PM

Armand licks his lips, his mouth feels very dry. "Well Lord Gargul as you indicated we found the tarsier living in the Tree. He told us that an awakened gorilla was responsible. Apparently this gorilla was awakened by a druid and then mistreated. He killed the druid and has himself become a druid and awakened a variety of simians. He apparently plans to rid the world of humans. We are just begining the endeavors to find him and convince him of the errors of his ways." Armand says.

Important in Ways You Do Not Yet Realize [DM Jerry] 
Friday March 8th, 2019 9:26:39 PM

Gargul nods.

"I TRUST YOU AND YOUR FRIENDS WILL TAKE CARE OF THINGS, ARMAND. THAT TREE IS IMPORTANT IN WAYS YOU DO NOT YET REALIZE AND HAS A ROLE TO PLAY IN FUTURE LIVES OF MANY INCLUDING YOURS. STAY TRUE."

He summons his cane and looks at the growing line of those waiting for judgment.

"YET AGAIN I GROW WEARY OF THIS RESPONSIBILITY. IF ONLY I HAD LEARNED THE LESSONS THESE HEROES HERE KNOW WHILE I WAS MORTAL. THESE BURDENS MIGHT NOT HAVE BEEN MINE."

He begins walking away from the seat of judgment.

"GIMP!!! DON'T DO ANYTHING STUPID WHILE I AM GONE."

As Gargul walks into the distance, Gimp cackles gleefully and everyone in the line suddenly looks very worried. And with that, the scene fades slowly to be replaced with thoughts of home.

As if awakening from a dream, but one more real than anything you have to this point experienced, you find yourself in the garden from which you left. Full of questions and perhaps a few answers. And hope.

-----

[OOC: I return you to the capable hands of your DMs. Thanks for letting me visit. ---Jerry]

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Friday March 8th, 2019 11:35:26 PM

OOC: Highlight to display spoiler: {...as he leaves, Lord Gargul removes his helmet to reveal... ::dum, dum, dum!:: that he is also an APE!} {Thank you Jerry}

'Osul bounces up to his feet, much as if he had just awoken at the terminal moment of a falling dream. People with the training and control might describe it as a "kip-up". Unfortunately, 'Osul has neither.

"Atlas, welcome back! Better to be alive and in the shape you are familiar with.", he says with a friendly smile, while alluding to the back-up Reincarnation option - a path not taken.



Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Saturday March 9th, 2019 10:04:01 AM

Owen blinks rapidly as he returns to the Tree. Is everything out of focus? I swear I just boosted my perception...

At last, he shakes his head and looks brightly at Atlas.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Saturday March 9th, 2019 6:24:12 PM

Armand sits in the garden muttering, "What did Gargul mean by that... If only I had learned the lessons these heroes here know while I was mortal.. What does it mean? What lessons have we learned that would make a god question himself?"

He sits pondering some more, "And then there's the whole Tree is important thing."


Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Saturday March 9th, 2019 6:26:51 PM

Elyngael stands up to look around. She smiles at Atlas. "I think you need to get some better armor." James arrives carrying a large package. He tells Elyngael that this arrived from the Catacombs. Elyngael immediately tears open the package, revealing, a new longsword, a ring, and leather barding made for Khan.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Sunday March 10th, 2019 8:21:47 AM

welcome Back Atlas, I think perhaps we had best remember to buff up before committing ourselves to combat.


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Sunday March 10th, 2019 10:12:22 PM

So what are our next steps? What do we go hunting for? Apes? The cure? Both?

DM Jeremy "What do we go hunting for?" 
Monday March 11th, 2019 4:58:44 AM

The Wardens are back to full strength, as they come aware of their surroundings they find themselves back in the garden. with Atlas standing among them as if nothing horrible had ever happened. Everyone is relieved and overjoyed with the outcome of their visit with Lord Gargul, but when they arrive they find a very sad and frightened Wiz-Bang. Wiz-Bang looks up with tears in his big eyes and says, "Wardens gone and Wiz-Bang all alone, Wiz-Bang think Wardens leave Wiz-Bang and no help tree". His face immediately brightens when he sees Atlas standing very much alive among the rest of the Wardens,"BIG-MAN!", he yells with joy, as he scampers over and climbs up Atlas and begins nuzzling the fighter, cheek to cheek, much like a cat would, and Atlas is pretty sure he hears the diminutive primate purring. When Neshi asks if they should hunt for apes, or a cure, Wiz-Bang says very seriously, "Apes and cure found same place, Otaktay".

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Monday March 11th, 2019 8:38:04 AM

"Of course The Tree is important, Armand."

"I think I've worked it out, but quicker than I worked out my sickness and the sickness in The Wood. The power behind my spells comes from The Wood. The Wood needs our help, so it is... preventing my spells from aiding The Tree.?! No, that cannot be right. I think I've worked out that I haven't come close to working it out."

"That said, and with no insult intended to Wiz-Bang,"
, he adds with a nodded bow, "A strong place in The Wood, once a place of druids, now in ... habited by intelligent primates. Of course I want to see it! I am not going to be able to believe it until I do."

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Monday March 11th, 2019 5:40:05 PM

Armand stands up and supresses a snicker at Wiz-Bang cuddling Atlas. "Ahem, yes well, I guess the only way we're going to find out anything is to venture into the Woods." Armand looks around. [b]"Not sure how long that took. The question is do we want to start today, or do we want to walk Atlas around a bit and let the people see he's all better now?"

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Monday March 11th, 2019 7:55:20 PM

Owen is delighted by Wiz-Bang's joy. He laughs aloud at the appellation "Big-Man", saying "'Big-Man'? We might have to start calling you that, Atlas!"

As the group decides what to do, Owen says "We should head out today, but definitely show off a hale and hearty Atlas as we leave. I need to Scry on that Dire Ape again; hopefully we can scope out the enemy territory before we arrive."

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Monday March 11th, 2019 9:22:17 PM

Elyngael likes the sound of a big procession. "We should all gear up and be ready fro a journey. Then have Atlas in the lead and march out with big smiles on our faces. Perhaps we can inspire confidence and optimism in everyone. I think it's especially important since, once again, we are leaving."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Monday March 11th, 2019 9:57:43 PM

OK, so we head to the Culverwood, a sentient forest, to hunt awakened and sentient apes, in order to find a cure for one of the most important nearly sentient trees in the Wold. Is that about right?

What's not to love? Lets just remember to buff up before combats.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Monday March 11th, 2019 11:41:24 PM

Atlas gratefully accepts Wiz-Bang's cuddles. "I am sorry you felt alone. My friends had to save me, otherwise I wouldn't be here now. I'll do my best to ensure you don't have to suffer that again." Atlas smiles at Wiz-Bang and scratches his back. He then looks up, a bit sheepish. "Thank you, all of you. That was...scary, but also heart warming. I will try not to let you down again. I may even hesitate a moment the next time so Armand can have his say before I jump in." He gives Armand a devilish grin and tries to turn the moment back to the task at hand.

"I'm all for leaving sooner rather than later. I would like to get a change of clothes though if you don't mind. Also, you're not prancing me around like I'm a Bel Tine girl newly braided. Just act like everything is normal and we didn't just speak with a god." Atlas knows it will be impossible, but he is sure going to try.

DM Jeremy "What do we go hunting for?" 
Tuesday March 12th, 2019 5:25:04 AM

'Osul is confused, but we love him, and requires seeing Otaktay's stronghold to believe it. There is a desire to make a spectral of Atlas as means to rebuild confidence in the people, but Atlas would prefer a more nonchalant approach. After a quick change of clothes, and a gathering of equipment, the Warden's are ready to begin the trek to the Culverwood, and Otaktay, it is about mid morning.

As the Wardens make their way through, down and out of the Tree, people gather to watch them leave, showing some obvious relief at the site of Atlas walking among his friends. They give many a good luck, and go get um's, and the Wardens realize, that the populace has been informed as to the going on's, and they once again have put their confidence in the Tree Wardens.

Just before the Wardens depart from the tree, Wiz-Bang touches the Tree, and mumbles a few words that 'Osul recognizes as a speak with plants spell, he then carries on a brief conversation with the Tree. After a minute or two he turns to the Wardens and says, "Tree very tired, icky water is hurting Tree bad, but Tree says Tree believes in Wardens, and Tree says Tree will hold on as long as Tree can".

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Tuesday March 12th, 2019 5:37:32 PM

Armand consults with Miles on ideas to keep a watch out for simians advancing on the Tree and the sappling. Trip lines in the tree limbs maybe?

He will also talk to Fredo, thanking him again for his help against the apes. He will also let him know that the apes may be targeting more humans than those at the Tree and if his caravan leaves to be vigilant against an attack.

Armand is surprised that Wiz-Bang could talk to the Tree when others have failed. He leans over to 'Osul. "What exactly is Wiz-Bang? Do you think he's some kind of savant druid?"

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Tuesday March 12th, 2019 7:12:32 PM

IC: Owen jokingly responds to Armand's question: "The only other person I've seen commune successfully with the Tree in that way was Mack, so I'm pretty much convinced that someone turned Mack into a tarsier and he's stuck that way."

As the Wardens approach the Culverwood, Owen periodically has the group stop and rest while he casts Scrying on the dire Ape.

________________

OoC: Let me know if you want rolls for the scrying or if I'm jumping the gun here.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Tuesday March 12th, 2019 10:02:58 PM

Elyngael and Khan are worried about leaving the tree, but know that the only chance of saving it is to seek out the enemy and destroy it. They are smiling, though, because it is so good to have the all the wardens together again.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Tuesday March 12th, 2019 10:04:55 PM

Ok so where exactly are we going to look? The Culverwood is quite vast as I recall.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Wednesday March 13th, 2019 1:09:51 AM

Atlas does his best to keep a low profile, but he does go with Armand to offer thanks to Fredo.

He is then shocked when Wiz-Bang talks to the Tree. " 'Osul, can you do that? It seems like it could be pretty handy going forward."

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Wednesday March 13th, 2019 4:57:06 AM

"Possibly, Armand. Of course maybe all of Otaktay's "children" have that gift in some measure." He cannot bring himself to say the next words that creep through his mind, so he just nods in agreement.

"Atlas, had you been alive at the time you, along with the rest of the wardens would have seen me casting spells continuously for nearly quarter of an hour yesterday. As a part of that I cast Speak with Plants. The response I received was labored and incoherent. Neutralize Poison, Remove Disease, Cure Serious Wounds, and 10 minutes of Mending - nothing. This is why I said what I said."


DM Jeremy "Do you think he's some kind of savant druid?"  d20=12 ; d20=5 ;
Wednesday March 13th, 2019 5:32:46 AM

Fredorian graciously excepts the thanks from Armand and Atlas, and if he is still put off from Atlas's previous behavior towards him, he doesn't show any signs, instead, He humbly excepts the thanks and says, "I simply did what needed to be done". As an after thought he adds, "I loved my father, but I hated a lot of the things he stood for, I do my best to be an honest businessman, and do what I can to help others in need, and I do hope that someday we could be friends, or at least share a pint of ale together". with that he makes his exit, claiming he has a lot of work to do, and that he plans on still being at the Tree when the Wardens return.

Wiz-Bang over hears the talk about himself, and he says, "Wiz-Bang is Green Mage, Not strong Green Mage, but Green Mage' he then adds sorrowfully, "Not strong enough to stop Otaktay"

At Neshi's comment, Wiz-Bang says, "Yes, Culverwood very big, but Wiz-Bang knows the trail"

Owen makes several scrying attempts along the way to the Culverwood, and they all show the Dire ape making a b-line for the Culverwood, using the same general route that Wiz-Bang is leading the Wardens on, until he happens to witness the ape actually enter the woods, and then the scry was abruptly cut off, and all additional attempts seem to fail. Owen feels a force much more powerful then himself blocking him.

After a few days, the Wardens find themselves on the edge of the Culverwood. Wiz-Bang leads them to a trailhead that Owen recognizes as the same one he saw the Dire Ape use. once inside the Woods, the Wardens are struck by the shear magnitude of the Culverwood. The trees are tall and majestic, and they are very dense. With the exception of 'Osul, who doesn't seem to be affected by the terrain, anyone who attempts to leave the trail either find themselves completely cut off and unable to actually leave the trail, or in difficult terrain. The lighting even during the brightest times of the day would be considered dim lighting, and at night, the light of the moon doesn't seem to penetrate the canopy, making the woods as dark as a cave.

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10  d20+40=47 ; d20+36=37 ; d20+36=40 ;
Wednesday March 13th, 2019 7:21:50 AM

'Osul gets more talkative.

"Welcome to The Wood - my home. The Tree was once a part of The Wood, so it is home too."
"And you wonder why I like indulging in the weather we find beyond the the borders."


"You remind me... us of another Green Mage, Wiz-Bang. I apologise for any lingering doubts. Just because I haven't seen a place (or do not remember it) does not mean it doesn't exist. The Wood could keep two individuals walking within utterly oblivious of each other."

"By-the-way, you were going to talk about what Otaktay put in the water, Wiz-Bang?"


"I have... had a feeling. Like when I was feeling sick when we went looking for the maples in The Wood for the emissary. This time I felt The Heart of The Wood skip a beat. Thought I should share."

"Also, recall that The Wood may guide us all off our intended paths if it has a greater need. Do not fight it, except to stay together. Understand it, and let it bear you onwards."

"Has anyone not heared the speech yet?"
, he adds with a smile.

TTT(Centaur), Survival(Avoid getting lost): 47, Survival(Weather forcast): 37(sorry, 35) (5 days), Survival(Get along in the wild): 40(sorry, 38) (enough to feed and water 15 people over the course of the day, but he won't be that greedy)

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Wednesday March 13th, 2019 8:05:27 PM

"Hey 'Osul, do you think we should plant the nut the Tree gave us? We've finally made it to the Culverwood."

Armand looks around. He doesn't mind the woods, but he minds the Culver Wood, because it just doesn't seem natural.

OOC did we walk or ride to get here? I'm thinking walk because horses may not like going into the Culver Wood.

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94 
Wednesday March 13th, 2019 8:22:31 PM

Elyngael made a few purchases, and she is admiring how Khan looks in his leather barding +3. He has always been a constant protector and companion, and she wants to return the favor with protecting him as much as possible. She has been in many forests and knows to respect the Culver Wood as it is dark and mysterious.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Wednesday March 13th, 2019 8:39:49 PM

Owen hopes his Scrying failed because of the Culverwood, not Otaktay.

He is wary of an ambush. Should the party be surprised, Owen readies himself to cast Stoneskin on Atlas.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+10=22 ;
Thursday March 14th, 2019 12:24:34 AM

Atlas stays up front with Wiz-Bang as he guides them. He sticks to the path and keeps alert. The Culverwood is no place to be ignorant of your surroundings. "I miss Mack as well 'Osul. He would be torn apart at the health of the tree right now. However, he sure would have loved Wiz-Bang."

------------------------------------------------
Perception: 1d20+10=22


DM Jeremy "We've finally made it to the Culverwood."  d20+7=9 ;
Thursday March 14th, 2019 5:34:15 AM

OOC... Since no one said anything about riding, I assumed you were walking Robert, Feel free to retcon something here, but you are correct the Culverwood may be a bit much fore a normal horse.

'Osul notices that the path is pretty simple to follow, and Wiz-Bang has turned out to be an excellent guide, he predicts fair weather for the next few days, and provides a scrumptious feast from what the Culverwood can provide. He also seems right at home, and gives a little speech about getting on in Culverwood please put your seat in the original upright position

Armand wonders if they should plant they should plant the Tree's nut, but is a bit uneasy about being in Culverwood.

Elyngael takes the time to admire Khan in his new barding, and likes the fact that her protector is now protected. She wisely makes a point of showing respect to the Culverwood.

Owen preps for an ambush, and hopes the Culverwood stopped his scrying and not Otaktay.

Atlas leads the way with Wiz-Bang as his guide.

OOC... I need marching and watch orders if they are different then what is on the wiki, I also need to know if you are planning on sleeping in armor or not.

During the day, you hear and see the normal things you would expect in a forest of such magnitude, and at night you hear the sound of crickets, accompanied buy the croaking of frogs, and an owl hooting off in the distance. At night, Wiz-Bang refuses to sleep on the ground, and instead climbs a tree and sleeps as a Tarsier should.

After a few days of travel the Wardens come across a fork in the path standing between the two paths, one to the left, and one to the right, is a 20ft rock carved to resemble a tree standing on a 5ft plinth. Wiz-Bang seems confused, as this seems new to him, coming from the other direction, he passed right by this area without even noticing it.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Thursday March 14th, 2019 6:19:22 AM

If there are any trees with branches large enough, Neshi will spend his watches and as much sleep time as he can in the trees.

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10  d20+26=29 ;
Thursday March 14th, 2019 8:33:24 AM

"The speech - an abridged version if you prefer - you are walking in the presence of an Immortal Power, without whose grace I am but a farmboy, eking out a living with my parents, and my siblings. What I am on, I suspect, is akin to what we just witnessed in the Shadow Realm, except it is here - present, all the while tangible, and both constant and constantly changing." He breaks off conversation suddenly.

"Armand, that is an excellent idea. After this we will find the place in the painting. There the cycle will begin anew with The Tree's offspring taking root where Deeproot's departure took place. I haven't been there either to the best of my knowledge, but that would make for a place of strength."

"That he would, Atlas."

'Osul appreciates the functionality of Khan's barding, and nods in agreement if the subject is raised, but says nothing - firmly convinced that the phrase "magical leather catsuit" is just going to get him in some kind of trouble.

After a few days travelling, 'Osul definitely has a different combination of learned spells.

"A warning, a distraction, or an indication that this way leads out to The Tree? MIght be how that last lot found their way home? Maybe there are some markings indicating either way?", asks 'Osul aloud as he (maybe foolishly) takes a closer look. {Perception: 29}

——————————
The RNG is displeased. I could have rolled every d20 result so far on a d8 instead.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+6=10 ; d20+4=13 ; d20+16=36 ;
Thursday March 14th, 2019 6:13:31 PM

OOC Armand is in a Chain Shirt, so yes he sleeps in it. However, he only sleeps for 2 hours a night (go ring of sustenance) the rest of the night when not on watch he just sits and drifts.

As they are walking Armand comments, "Say guys, and lady. Remember to look up. After all we are going into a possible hostile monkey kingdom. They could be up in the trees watching."

"Hmm, nobody go down either trail yet, let's let the ranger see if she can discern any tracks."

Armand eyes the stone statue thing. "Sometimes I wish we had a dwarf handy." He mutters. He looks over the stonework and the stand, trying to help out anyone more skilled.
Aid another: Appraise 10 (d20+6) barely aiding someone; Perception 13 (d20+4) So aiding 'Osul on that

Armand then takes out his librarian field manual and thumbs through it trying to see if there is any sort of historical reference for such a thing.
Knowledge History 36 (d20+16)

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94  d20+14=30 ; d20+17=34 ;
Thursday March 14th, 2019 9:11:57 PM

Elyngael has been watching the trail for changes the last day or so. When they stop at the fork in the road, she stops to check for tracks (Survival d20 +14=30) and looks up in the trees for signs (d20+17=34).

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday March 14th, 2019 10:28:59 PM

Atlas goes along with the group, not sure what to expect from this. Another Culverwood mystery.

Ooc: sorry, driving from CO to MN and pulling an all nighter. Posting at a gas station, lol.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17  d20+11=25 ; d20+15=16 ;
Thursday March 14th, 2019 11:06:12 PM

Owen investigates the carved tree, searching for more clues. Perception: 25. What kind of tree is it? Knowledge (Nature): 16.

DM Jeremy "We've finally made it to the Culverwood." 
Friday March 15th, 2019 5:18:59 AM

Neshi decides to sleep in the trees, and he finds himself being used as a pillow by a very small Green Mage, as Wiz-Bang snuggles into the Liontaur's main.

Armand tries to ascertain if the statue can be found in the history books, however, he can't find any reference to it, but then again it is the Culverwood so... He also suggest keeping an eye on the tree tops, because, you know, primate army.

Elyngael keeps an eye on the tree tops as Armand suggests, and luckily doesn't encounter anything. She also checks for tracks, and discovers a cornucopia of various animal tracks, everything from squirrel to deer, but nothing conclusive.

Atlas is on his toes, and goes along for the ride, as the Culverwood does like it's mysteries.

Owen Identifies the carving as a artistic rendering of an oak tree.

As 'Osul, Armand, and Owen, move closer to the statue, they notice some lettering mostly covered by vines and other undergrowth. Clearing away the greenery, reveals elegantly carved letters that read in exquisite Sylvan, Highlight to display spoiler: {"Let Maab reveal the way"} Below the text are 24 tiles all of uniform shape and size, each with what is instantly recognized as a different High Woldian symbol. Tile Symbols Upon closer inspection, the tiles seem to resemble buttons that can be depressed. A DC 30 linguist check, casting of tongues, or comprehend languages, or being fluent in High Woldian reveals translations of tile symbols

Here's a link to the rules for reading and writing High Woldian, in case you want to take a look https://www.woldiangames.com/WoldianLore/high_woldian/html/high_woldian.htm

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10  d20+3=6 ; d20+2=7 ; d20+26=28 ;
Friday March 15th, 2019 6:22:46 AM

Sylvan. 'Osul lets the words meander through his mind. While he does so, he also looks at the tiles. He's not going to be able to decipher them himself, but he may be able to contribute. {Linguistics (Aid Another): 6 - no help}

"I'm not sure how this relates, but Allow the path to be shown by Maab, or something like that. If it isn't in the tiles then we need to await a sign of her.". He watches intently for a sign, and lets others in closer to investigate the tiles. {Knowledge(Religion): 7, Perception: 28}

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Friday March 15th, 2019 7:04:01 PM

Hmmph, Word puzzles. I am not a linguist of any sort. My only guess is if there is a tile that is Maab's or spelling out Maab's name...

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17  d20+16=22 ; d20+16=29 ; d20+16=20 ; d20+16=27 ;
Saturday March 16th, 2019 11:01:07 AM

Owen thinks carefully about the High Woldian phrase, but can't quite parse it. He really struggles at it, with no success. Linguistics: 22, 29, 20, 27. Maybe with a little help from a friend he'll get it.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+8=18 ;
Saturday March 16th, 2019 12:50:01 PM

Armand leans over Owen's shoulder and studies the strange symbols.
Aid another Linguistics 18 (d20+8)

"No I think that means show." He says as he helps out Owen.

Armand scratches his head. "Well if we can't figure it out completely I guess we could camp here for the night. Then we can choose some spells that could be helpful in the morning."

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94  d20+17=31 ;
Saturday March 16th, 2019 9:42:45 PM

Elyngael knows she will not be much help interpreting the symbols, so she has Khan scent the area while she looks around (d20+17=31) for any thing out of the ordinary.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Saturday March 16th, 2019 11:08:01 PM


Neshi watches with curiosity as the other members take a look at the tiles and try to figure them out.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Sunday March 17th, 2019 11:09:35 PM

Atlas shakes his head, "Um, anyone need me to get them some water or anything while you all figure this out?" He laughs at himself, not even afraid to admit that there are others better aligned to handle this.

DM Jeremy "We've finally made it to the Culverwood." 
Monday March 18th, 2019 5:06:39 AM

Khan does some sniffing around, but whether due to the mass of animal tracks, or maybe the primates had taken to the trees, or for that matter, the Culverwood may just be playing with you, what ever the reason, like the animal tracks Elyngael found, there is just to much going on for the big cat to lock in on anything.

Those who can, try to ponder the tiles, and Owen comes real close, and with a little help from Armand, the two are able to crack the code. All that remains is to figure out what is to be done with the tiles.
translations of tile symbols

https://www.woldiangames.com/WoldianLore/high_woldian/html/high_woldian.htm

DM Jeremy "We've finally made it to the Culverwood." 
Monday March 18th, 2019 5:11:28 AM

OOC. at this point, I would assume that Owen and Armand would translate for the party the meaning of each symbol, and also the rules for High Woldian, so everyone can participate in unlocking the riddle.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+10=16 ;
Monday March 18th, 2019 11:16:18 AM

Atlas laughs again when Armand and Owen translate for them. "You two amaze me every single day. Assuming you are correct, it seems like we still have a puzzle to figure out. I wonder what happens if we get it wrong." Atlas thinks about that for a moment. "I'm going to look around to ensure we're not going to kill ourselves while you smart folk try to figure out the order of pressing the tiles."

Atlas looks about to see if there is anything that might hurt them if they get the puzzle wrong. Arrow slits in the plinth, hinges on the branches, a place where a big fire ball could come out of, etc.

------------------------------------------------------------
Perception: 1d20+10=16


'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Monday March 18th, 2019 5:23:27 PM

'Osul watches as the symbols are given names, and connections start to form.
"Elements is a combination of four symbols. One of them appears in spirit and heavens, so that could be air. The half circle in Wold, nature, druid could be earth. It isn't clear to me which of the other two would be water and fire."
"Maab is a queen, but revered by (many) druid as a godess of nature and beasts. Do we have to get all twenty-four tiles in place?"


Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Monday March 18th, 2019 5:25:10 PM

Armand address the group, "So the symbols say, "Let Maab reveal the way". But I'm not sure if we have to address Maab in the tile pressing, or Maab is assumed."

Armand stares at the tiles. "I think we need to use the symbols for beast and druid to denote our target, however, the symbol for path is not here, because I think that's two horizontal lines with a large empty circle in between the lines. So I'm not really sure what to do."



Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94  d20+17=20 ;
Monday March 18th, 2019 9:09:40 PM

Elyngael watches as Armand works on the mysterious symbols. She likes Atlas's idea and looks around for any traps that may have been laid (d20+17=20 perception). She would rather find the signs of Nature than these incomprehensible scribbles of Maab.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17  d20+15=23 ; d20+15=27 ; d20+16=29 ;
Monday March 18th, 2019 9:33:04 PM

Owen responds to the 'Osul and Armand: "We don't have to order all the tiles; they are more like buttons. If the riddle wants us to 'Let Maab reveal the way', I think we just need to name or describe Maab and the statue will give us some sort of guidance? How would we describe Maab using these words?"

He thinks for a while, pondering different combinations. Knowledge (Religion, Nature): 23, 27; Linguistics: 29.

He offers an option, then waits to see what the rest of the Wardens think: "Well, in the Lands of Rest, Maab separates the domain of the Gods of the Wold from that of the Gods of Testing. She's queen of the fey and helped create lots of plants and animals. What about 'Neutral - Queen - Cause - Nature'?"

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance   d20+7=24 ;
Monday March 18th, 2019 10:30:18 PM

DC 24

We might as well try. Although the cause symbol can also be used as the start of a path

DM Jeremy "We've finally made it to the Culverwood." 
Tuesday March 19th, 2019 4:30:44 AM

Atlas and Elyngael do some detective work searching for anything that might go boom, if they push the wrong button, and they are pretty certain that both the plinth and the statue are trap free. As they are searching for traps, everyone else is trying to solve the riddle. Finally Owen comes up with a plan, which Neshi seems OK with, now the only question is who's going to push the buttons, and will they use Owen's formula?

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Tuesday March 19th, 2019 10:29:32 AM

Atlas stops by and looks over the shoulder of those trying to puzzle this out. "El and I didn't see any traps, so I suggest we just start trying things to rule them out rather than pondering too long. If anyone has an idea, just hit the sequence and see what happens. Owen, you first?"

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Tuesday March 19th, 2019 7:26:45 PM

Armand shrugs his shoulders. "I'll do it. But if it doesn't work we can always just rest here and I can cast augury in the morning."

Armand reaches forward and touches the tiles for: Neutral - Queen - Cause - Nature.

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94 
Tuesday March 19th, 2019 9:33:17 PM

"Armand! Wait!" Elyngael yells and reaches out to stop Armand. "If you die from the wrong combination, we will all be lost. Let me do it. I can move quickly and the Wardens will not feel my loss like they would yours. I'm not saying this to be dramatic - it's a fact, She pushes the tiles in the order Armand instructs.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Tuesday March 19th, 2019 9:58:00 PM

Raising an eyebrow at Elyngael's antics, Neshi considers what could happen and prepares for the worst.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Tuesday March 19th, 2019 10:03:45 PM

Owen looks sheepish. "Wow, Armand and I were so caught up in the riddle that we didn't think about possible consequences..."

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Wednesday March 20th, 2019 1:56:03 AM

"Is that "cause" as in make or result in or thing or aim you support or advocate on behalf of?". He looks at the symbol again. "It looks to have a common element with time, so I would guess the former. It is in neutral too. Neutral to what, I wonder. I would like to have more symbols to work with... but that won't get us closer to a solution here."

Of course, this may all be too late.

DM Jeremy "We've finally made it to the Culverwood." 
Wednesday March 20th, 2019 5:12:33 AM

Armand volunteers to push the buttons in the order Owen suggested, but before he can, Elyngael steps up claiming to be more expendable if things go south. 'Osul has a last moment thought about the symbols but it's already to late. As he is about to say something, Elengael pushes the last button.

Nothing happens at first, then you hear a soft humming sound coming from the statue. Soon the hum becomes a pulsating sound. The sound is soothing to hear, as if the statue is trying to gently coerce something or someone. After a moment or two, you hear a rustling in the leaves from the foliage to your left. When you turn, you see two huge trees, for lack of a better way of saying it, step to the side, one to the left, and one to the right, revealing a third trail.

OOC... Elyngael gets a hero point for being willing to risk death for her friends. For the record I don't think Elyngael, or any of the PC's are expendable.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Wednesday March 20th, 2019 1:21:24 PM

Atlas holds his breath during the humming sound, but bursts out in excitement when the trees start to move, "Oh my! Now that is making an entrance!" He looks around to see if anyone is willing to give him the satisfaction of laughing at his pun.

Atlas heads back to the front, but as he does he stops by El, "Thank you. I tend to agree that Armand is a critical component to our group and I would gladly give up my life for him. However, he'll be the first to point out that we're all critical in our own way, you and me included. Not to mention, we're all family now. It is more than just filling a role or need." Atlas then shrugs, "I'll still give him a hard time though, it's part of the fun, and what makes us family" He grins broadly, then dashes ahead.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Wednesday March 20th, 2019 5:37:49 PM

Armand is surprised by Elyngael's actions. "We are all equal here." He tells her. He shakes his head at Atlas's exuberance.

"I guess we better get going before he gets in trouble again." He follows along hoping the group settles into their marching order.

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10  d20+26=40 ; d20+40=42 ;
Wednesday March 20th, 2019 5:41:48 PM

A smile curls at the end of 'Osul's lips. "Nicely done, Elyngael."
He takes a few moments to wander around both trees to confirm if between the trees is the only way to proceed on the newly visible path, as he suspects. He then follows on, pausing only to confirm if the trees close ranks and the path behind them.

Could this be part of a network of paths that Maab and her emmisaries to more quickly and safely traverse The Wood? He looks about carefully, trying to gauge any differences.
{Perception: 40, Survival(Avoid getting lost in The Wood): 42}

"I suspect something wants the right people to get places fast."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Wednesday March 20th, 2019 8:46:33 PM

Owen recalls that Armand is the only member of the Wardens who can petition Gargul to revive a fallen comrade. He nods at Elyngael's suggestion and recognizes her bravery in offering to press the buttons.

Then the third trail appears, and Owen is glad the Wardens succeeded at the puzzle. "Shall we get a move on?"

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94  d20+17=21 ;
Wednesday March 20th, 2019 9:28:31 PM

Elyngael nods back at Owen - at least one of the Wardens recognizes Armand's value in communicating with Gargul. "I wasn't being foolishly brave, I was being practical. Gargul is not my god, although I have respect for all gods. The trees are clearing the path, so let's not refuse the invitation," Elyngael strides forward with Khan watchful for any traps (d20+17=21 perception).

DM Jeremy "We've finally made it to the Culverwood." 
Thursday March 21st, 2019 5:35:33 AM

OOC... Just for clarity, according to the Wiki, when outside, Elyngael and Khan take point, just a bit ahead of the rest scouting the path, but in the posts, Atlas has been taking the lead, so I need to know who is taking point.

'Osul stops to examine the trees, looking for any signs that this is a special Maab only path, but of course they are but trees, with no distinguishing marks of any kind so any the he is forced to consider this is just another mystery of the Culverwood he reveres.

Everyone congratulates Elyngael for her bravery, and one would assume Owen for his deductive reasoning, but all but Owen And Elyngael seem to disagree with Elyngael's assessment of Armand's value to the Wardens.

As the Wardens head down the trail, they hear the pulsating sound end, and the same rustling sound that they heard before, and 'Osul, and perhaps the rest of the party turn around to witness the trees returning to their original position.

Not far down the trail, the path widens into a fairly large clearing. 'Osul notices something odd about some of the plants in the clearing (required a DC 35 perception check and he rolled a 40) He sees 3 flowers that are the size of a human, and 4 berry bushes the size of an ogre. he realizes something is odd about these plants. DC 30 knowledge nature check Highlight to display spoiler: {the flowers are Basidironds but something about them screams "We ain't no ordinary Basidironds", and the berry bushes are Blood Brambles}

Battle Map You should all have editing rights. Also this format has options the others didn't for things like area affect spells, and for things like showing the path of a whirlwind. If you are going with the Atlas in the lead marching order, please feel free to pull Elyngael and Khan back, and move Atlas forward, otherwise, I placed everyone according to the wiki marching order.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Thursday March 21st, 2019 7:53:43 AM

stepping forward as they head through the trees, Neshi is not wanting to be caught flat footed again and reaches forward and touching Atlas, drops a bit of diamond dust on him, casting Stone Skin on him.

That done Neshi drops back to the rear and continues through the trees bringing up the rear.

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10  d20+22=35 ;
Thursday March 21st, 2019 8:12:50 AM

{Knowledge Nature: 35}
"The flowers are Basidironds, but not the common type. The berry bushes are Blood Brambles."
He lists off what he reasonably recalls about them each (DM, your call please - maybe just the links?).

"Let me guess, you don't want me to talk to them? I'm confident I don't on this occasion."

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Thursday March 21st, 2019 5:43:10 PM

Armand casts Bless on everyone.
+1 to hit and +1 on saves vs fear. 100 rounds

"Stand aside. Important business coming through." Armand calls out. He moves up to stand just behind Khan.

Atlas Sunowl (Trey) AC: 24 (and STONESKIN) (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday March 21st, 2019 6:01:20 PM

"Thanks Neshi, thanks Armand!" Atlas makes a cautious move in front of El so that she can use her bow without distraction. He seems a bit more hesitant considering the results of his last battle.

------------------------------------------------------------
ooc: I think El and Khan are typically out front when we travel, but if she ever comes back having spotted something then Atlas will take the lead as their tank. So I guess it is situational. Maybe I should write that up, what do you think Lynnette?

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine.

Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result.


Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94 
Thursday March 21st, 2019 9:21:57 PM

Elyngael and Khan take the lead after she casts barkskin on herself and Magic fang on Khan. She pulls an arrow and knocks it ready for whatever these plants might do. If we are in combat rounds I will spend a hero point to cast the second spell.

ooc: I agree - it should be situational. Elyngael has Track and a perception +17, so she will lead when on the move. Atlas should not be far behind El and Khan, and be ready to take the lead quickly, especially during battle. Cool?

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17  d20+15=24 ;
Thursday March 21st, 2019 10:47:31 PM

Owen doesn't recognize the plants, so he's glad that 'Osul does. As the party tenses for combat, Owen casts Haste on the group.

DM Jeremy "When good plants go bad."  d20+17=27 ; d10=5 ; d3=1 ; d3=1 ; d20+17=35 ; d3=1 ; d20+17=19 ; d20+17=19 ; d20+17=35 ; d20+17=29 ; d20+17=29 ; d20+17=21 ; d8+6=14 ; d8+6=8 ; d8+6=9 ; d8+6=13 ; d8+6=7 ; d8+6=11 ; d8+6=13 ; d8+6=9 ; d6=3 ; d6=1 ; d6=5 ; d6=6 ; d6=1 ; d6=5 ; d6=4 ; d6=4 ;
Friday March 22nd, 2019 5:28:23 AM

The party takes the time to buff up, a good idea after the last battle, (Elyngael would have to use the hero point for the second spell) and just in time too, because the plants are on them like flies on stink. The Mighty Basidironds all move forward and blast their invisible spores into the air, forcing everyone to make a DC 23 fort save each round or suffer hallucinations. If failed, please roll a d6 to choose the hallucination.
1) You’re sinking in quicksand! Fall prone and spend 1 round flailing your arms and legs as if trying to swim.
2) Attacked by a swarm of spiders! Spend a full round action to attack the floor near you with your weapon.
3) An item you hold has turned into a viper! Drop it and flee from the item at top speed for 1 round.
4) You’re suffocating! Stand in place, hold your breath, and clutch at your throat for 1 round.
5) You’ve shrunk to 1/10th your normal size! Take no actions for 1 round and monsters won’t see you.
6) You’re melting! Grasp hold of yourself in an attempt to hold yourself together, and take no actions for 1 round.

One Blood Bramble moves within reach of Khan, and one reaches Atlas, and they each send out 4 vines at their respective target.
Khan
Hits AC 27 for 14 damage +3 bleed
Hits AC 35 for 8 damage +1 bleed
Hits AC 19 for 9 damage +5 bleed
Hits AC 19 for 13 damage +6 bleed
Atlas
Hits AC 35 for 7 damage +1 bleed
Hits AC 29 for 11 damage +5 bleed
Hits AC 29 for 13 damage +4 bleed
Hits AC 21 for 9 damage +4 bleed

battle map

Atlas Sunowl (Trey) AC: 24 (and STONESKIN) (T 15 FF 19) , CMD: 28/23, HP 97/111  d20+14=16 ; d20+14=19 ; d6=5 ;
Friday March 22nd, 2019 11:33:35 AM

Atlas takes the blows from the vines and at first grins, then he notices the blood. "Wow Neshi, that spell is amazing! However, I'm still bleeding like a stuck pig. I'm not sure I know how to stop that." With a grunt turns and takes a deep breath to charge into battle, but his lungs fill with something. He stops for a moment, looking at himself, then he stands very still, looking at the monsters and not making a peep.

------------------------------------------------------------------------------
Fortitude Saving Throw: 1d20+13+1(bless)=16 (failed)
Hero Point Fortitude Saving Throw: 1d20+13+1(bless)=19 (failed again)
Hallucination: 1d6=5

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine. (27 used of 100)

Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result.

Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.


Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  10d6=35 ; d20+10=28 ; d20+10=23 ;
Friday March 22nd, 2019 6:00:14 PM

OOC Great goggly moggly, do you realize these things have more hitpoints than any of us and better AC than most of us?

The cloud of spores surrounds Armand, but seems to have no effect as his Necklace of Adaptation keeps him from inhaling anything harmful.

Armand cast Flame Strike at I9, affecting 2 of the Blood Brambles and 2 of the Mighty Basirond.
Damage 35, Reflex for 1/2 target 18. (1/2 the damage is fire, the other divine)
Spell Resistance 28 for one Basirond 23 for the other Basirond.

"We might want to consider retreat, or flight if we have it. An Anything potion might be well spent here." He takes a 5 foot step back.

In effect
Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result. Round 99
Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.


Spells left Highlight to display spoiler: {

0: light, detect magic, create water, read magic
1 (4): x, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): Restoration, Neutralize Pois
on, Holy Smite, Holy Smite (domain),
5 (2): x, Break Enchantment, slay living (domain)
}


'Osul (Graham) AC:16+1 (T:15+1, FF:15), CMD:19, Saves:(F:8+1/R:4+1+1/W:14+1 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30+30' 
Friday March 22nd, 2019 10:50:20 PM

"Right Armand! Pull back and hit the Basidirond near Owen! {at F15}.

*Bloodgrass...*, he thinks to himself.
He casts Wall for Thorns (1 Standard Action, No Saving Throw, No Spell Resistance) within the orange-brown border. Then, spending a Hero Point for an extra action, he casts Entangle (1 Standard Action, Dex Save (Partial) vs DC 23, no Spell Resistance) within the dark green border.

Let me see what I can do next.
———————
Blessed, Hasted, (as above, +2 to hit, +1 to weapon damage)
Wall of Thorns - round 1
Entangle = round 1


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance, haste, bless   d20+13=30 ; 10d6=43 ; 10d6=41 ;
Saturday March 23rd, 2019 8:10:22 AM

(OOC: using two hero points to buff save +4)

Fort save DC 30

Taking in the situation and seeing how tall the plants are (3x human size = approximately 15 feet tall)
Neshi quickly casts a fire ball centered on J7 only 13 feet above the tops of the plants (keeping us out of the damage zone but catching alll of the main group of Basinrods) 43 points damage, reflex DC 22 for 22 points

Using another hero point for an extra action he follows that fireball up with a secon aimed at the same place. 41 points damage, reflex DC 22 for 21 points

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94  d20+8=25 ; d20+16=22 ;
Saturday March 23rd, 2019 8:50:53 PM

Khan Stats

AC 25, touch 15 flat 15 CMD 23 HP 29/62
Reflex +10, Fort +8, Will +8
melee +8, bite claw claw, 1d8+4, 1d6+4, 1d6+4 special trip CMB +8
________________
First two hits, miss Khan. He takes 33 points damage.
Fortitude save d20+8=25
Khan's not stupid he just took over half his hit points in damage, he withdraw/retreats.
--------------------------------
Elyngael opts to use a hero point to add to her save roll.
Bonus: If used before a roll is made, a hero point grants you a +8 luck bonus to any one d20 roll. If used after a roll is made, this bonus is reduced to +4.
Fortitude save d20+16=22, missed by 1 she has to use another hero point to add +4 and does so for a total of +26.

"Khan get back!" She shouts. She quickly grabs the "1 potion of Anything level 3, DM reward, expires 11/16/19." and makes it a Fly spell. Then she takes tot he air to get out of the cloud of spoors. 60 feet?



DM Jeremy "When good plants go bad." 
Sunday March 24th, 2019 8:23:06 AM

The spores have a 20ft radius, so going 21 Ft would get you out, and 60 would definitely do the trick

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste  d20+17=25 ; d100=43 ;
Sunday March 24th, 2019 1:12:15 PM

OoC: Kent/Neshi, you can only use one hero point per turn! If you use the point before your d20 save roll, however, you get a +8 on that roll.

Owen heroically resists the spores, clamping his mouth and nose shut against them. Fort Save (Base 8 + Hero Point 8 + Bless 1) = d20 + 17 = 25, Pass!

He sees that Atlas is unresponsive, so he moves up to D11, then over to H11. He places a hand on Atlas' back while looking for a place to land.... then casts Teleport, moving Atlas to X8 and himself to W9. Teleport roll: 43, which should be on target. "Hang on, Atlas; I'll cast Bull's Strength on you next."

DM Jeremy "When good plants go bad."  d8=7 ; d20+8=12 ; d3=1 ; d20+8=24 ; d20+13=24 ; d20+13=20 ; d20+13=14 ; d20+13=14 ; d20+13=18 ; d20+13=24 ; d20+8=19 ; d20+8=11 ; d20+8=24 ; d20+8=26 ; d20+13=29 ; d20+13=21 ; d20+13=27 ; d20+13=16 ; d4=4 ; d4=1 ; d20+20=40 ; d8+12=20 ;
Monday March 25th, 2019 5:44:08 AM

Atlas is convinced he is smaller then Wiz-Bang, so he decides to hide in plain sight
Armand drops a flame strike, one of the Basidironds fails, but the two blood brambles and other basidirond saves for half
'Osul throws up a wall of thorns and entangle causing all but one Blood Bramble and one Basidirond (the one not in the effect area) to be trapped, and take some damage.
Neshi casts a fireball (As Weston said only one hero point per round, so i took the better of the two fireballs)
both basidironds save for half and two of the blood brambles save.
Khan retreats, and Elyngael takes the sky thanks to an anything potion.
Owen gets Atlas out of harms way.

Wiz-Bang shrugs of the effect of the spores, and even though he is a pacifist, he won't sit back and let his friends die, so he scampers to the rear of the party and casts "Gust of Wind" blowing all the spores away. the effects will linger for 1d4 rounds, I rolled a 4 so you will still need to make the fort saves vs hallucination for the next 4 rounds.

DC23 or roll d6
1) You’re sinking in quicksand! Fall prone and spend 1 round flailing your arms and legs as if trying to swim.
2) Attacked by a swarm of spiders! Spend a full round action to attack the floor near you with your weapon.
3) An item you hold has turned into a viper! Drop it and flee from the item at top speed for 1 round.
4) You’re suffocating! Stand in place, hold your breath, and clutch at your throat for 1 round.
5) You’ve shrunk to 1/10th your normal size! Take no actions for 1 round and monsters won’t see you.
6) You’re melting! Grasp hold of yourself in an attempt to hold yourself together, and take no actions for 1 round.

The Blood Bramble that saved verses 'Osuls entangle spell moves out of the thorns taking some more damage in the process, and the lone basidrond moves up and attacks Armand with a slam attack, hitting AC40 for 20 damage. (I ruled that his necklace of adaptation will protect him from the disease spores, since it says it is an inhaled disease)


DM Jeremy "When good plants go bad."  d6=2 ; d6=4 ;
Monday March 25th, 2019 6:19:02 AM

Almost forgot, Khan will take an additional 2 bleed damage, and Atlas 4 bleed damage. (I always forget about the lingering affects of bleed damage.)

Armand (Robert D) AC 20/touch11/flat 19 HP 53/73 CMD 20 Character Sheet  d20+10=13 ; 5d8=18 ;
Monday March 25th, 2019 8:02:22 PM

OOC can you put running totals on damage to the plants we've been attacking?
battle map link

OUCH! Armand yells.
Armand see's Owen's teleportation tactics. "Owen, you're out of range of my healing! he calls out."

Armand casts Searing Light at the basidrond that attacked him. OOC Armand has his Glaive out, so if the basidrond closes again, he should get an attack of opportunity.
Searing Light Ranged Touch attack = 13 (d20+10)
Damage 18 (5d8)

In effect
Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result. Round 99
Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.

Spells Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): x, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, x, Searing Light (domain)
4 (3): Restoration, Neutralize Poison, Holy Smite, Holy Smite (domain),
5 (2): x, Break Enchantment, slay living (domain)
}


Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94  d20+15=31 ; d20+15=23 ; d20+9=13 ; d6=3 ; d8+4=10 ; d8+4=5 ; d6=3 ; d20+17=21 ; d8+4=8 ; d6=4 ; d20+8=13 ; d6=5 ;
Monday March 25th, 2019 8:54:30 PM

Elyngael pulls an arrow from her height advantage and shoots the Basidirond on Armand with her flaming longbow rapid shot (d20 +15 =31, 1d8 +4=10 plus 1d6 fire damage=3; d20 + 15 = 23, 1d8+4=5 plus 1d6 fire =3 damage; d20 +9 = 13 misses) haste shot 1d20+17=21, 1d8+4=8 plus 1d6 fire=4 damage.
Khan Fort d20+8=13 fail against spores: d6 effect he shrinks to 1/10th his normal size

Khan Stats

AC 25, touch 15 flat 15 CMD 23 HP 29/62
Reflex +10, Fort +8, Will +8
melee +8, bite claw claw, 1d8+4, 1d6+4, 1d6+4 special trip CMB +8

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste  d20+17=33 ;
Monday March 25th, 2019 10:42:43 PM

Owen again heroically resists the spores. He casts Bull's Strength on Atlas.

Atlas Sunowl (Trey) AC: 24 (and STONESKIN) (T 15 FF 19) , CMD: 28/23, HP 97/111  d20+14=27 ; d20+15=22 ; d8+9=14 ; d20+15=24 ; d8+9=14 ;
Tuesday March 26th, 2019 12:16:40 AM

Atlas drops his sword and shield and draws his Steelgrass longbow. He says a silent prayer to Gargul, considering their recent meeting, and hopes that his first ever attack with this thing flies true. He takes a breath, holds it, then lets the arrow loose. As it flies through the air he still doesn't take a breath, waiting with anticipation to see the result. He is rewarded with an arrow sticking through one of the creatures that poisoned them, and a deep breath as the world comes back to life around him.

However, the moment is inspiring, as his the thought that Gargul could have helped him. So much so that he finds the time and energy to draw another arrow and let fly, once again finding his target.

Looking to his left he sees Owen, "Thank you, that likely saved me and in the process hurt them."

------------------------------------------------------------------------------
ooc: not sure about the spores, so rolling just in case.
Fortitude Saving Throw: 1d20+13+1(bless)=27 (passed)

Condition: Bleeding -4 this round

Attack H8 with Steelgrass Longbow: 1d20+14+1(bless)=22
Damage: 1d8+5+4(Bull's Strength and Steelgrass)=14

Use a hero point

Attack H8 with Steelgrass Longbow: 1d20+14+1(bless)=24
Damage: 1d8+5+4(Bull's Strength and Steelgrass)=14

Total Damage: 28

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine. (27 used of 100)

Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result.

Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.

Bull's Strength: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier.


'Osul (Graham) AC:16+1 (T:15+1, FF:15), CMD:19, Saves:(F:8+1/R:4+1+1/W:14+1 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30+30'  d20=8 ; 3d6+16=22 ; d20+6=18 ; 3d6+16=27 ;
Tuesday March 26th, 2019 5:11:02 AM

'Osul casts a spell.

At the end of the round (hopefully) a cyclops* appears at F14:G15. It looks to attack the Basidirond, twice if needs be, and if it drops it, he cleaves to the Blood Bramble.
————————
Augment Summoning (+4 Str and Con), greataxe +11/+6 (3d6+16/×3), Power Attack(-2 for +6), Flash of Insight on the first attack.
Attack 1: Automatic hit, Crit Check: 8+11 (no). Damage: 22
Attack 2: AC:18 hit, Damage: 27.




DM Jeremy "When good plants go bad."  d8=3 ; d8=2 ; d20+5=12 ; d20+5=15 ; d20+6=8 ; d20+6=11 ; d20+6=13 ; d20+20=22 ; d8+12=20 ; d20+17=35 ; d20+17=25 ; d20+17=33 ; d20+17=26 ; d8+6=8 ; d8+6=13 ; d8+6=12 ; d8+6=11 ; d6=4 ;
Tuesday March 26th, 2019 5:52:51 AM

Armand back pedals and casts searing lights.

Elyngael lets fly with her bow, and even though the arrows don't do much (DR 7/-) the fire seems to be taking it's toll, and poor Khan thinks he's a house cat.

Owen casts bull's strength on Atlas

Atlas tries out his fancy bow, and even though it doesn't do much for damage (DR 10/slashing), he manages to drop one of the Blood Brambles. (you didn't state a target, so I had him finish off an almost dead monster, and you didn't have to use the hero point for the second shot, as you get two attacks per round at your level, and are currently under a haste spell)

'Osul summons a friend to help out.

Wiz-Bang scampers over to Khan saying, "Hold on Kitty, Wiz-Bang fix you", then he casts Cure Moderate Wounds healing 11 hp and removing the bleeding condition.

The monsters in the entanglement fail to break free of their bonds, and take more damage from the thorns. the free basidirond and blood bramble attack the cyclops. The Basidirond attacks with a slam attack, hitting AC 22 for 20 damage, and the Blood Bramble attacks with its vines hitting on AC 35, 25, 33, and 26 for 8, 13, 12, 11 damage plus 4 bleed.

Sorry for any confusion about the spore cloud, the cloud is dispersed, but it still has lingering effects, as the spores are still in your lungs, requiring a new save each round (3 rounds left)
DC23 or roll d6

1) You’re sinking in quicksand! Fall prone and spend 1 round flailing your arms and legs as if trying to swim.
2) Attacked by a swarm of spiders! Spend a full round action to attack the floor near you with your weapon.
3) An item you hold has turned into a viper! Drop it and flee from the item at top speed for 1 round.
4) You’re suffocating! Stand in place, hold your breath, and clutch at your throat for 1 round.
5) You’ve shrunk to 1/10th your normal size! Take no actions for 1 round and monsters won’t see you.
6) You’re melting! Grasp hold of yourself in an attempt to hold yourself together, and take no actions for 1 round.
battle map

DM Jeremy "When good plants go bad." 
Tuesday March 26th, 2019 10:07:10 AM

Basidirond AC 23 DR 7/-, SR 17
45 hp entangled
48 hp entangled
30 hp free
Blood Bramble AC 24 DR 10/slashing
Dead entangled
37 entangled
41 entangled
63 free

Atlas Sunowl (Trey) AC: 24 (and STONESKIN) (T 15 FF 19) , CMD: 28/23, HP 93/111  d20+14=18 ; d20+14=25 ;
Tuesday March 26th, 2019 6:01:48 PM

Atlas hesitates, unsure of what to do next. Those arrows didn't do the type of damage he thought they would. Fearing he'll miss his chance to attack, he takes action, dropping his bow (free), swooping up his sword and shield from the ground (move), and dash towards the creatures (40' standard move + 30' haste). With a final heroic effort he leaps into fighting range of the creature (hero point to get within striking distance for next round).

--------------------------------------------------------------------------------------
Fortitude Saving Throw: 1d20+13+1(bless)=18 (failed)
Bless - 1 use re-roll: Fortitude Saving Throw: 1d20+13+1(bless)=25 (passed)

Condition: Bleeding -4 this round

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine. (27 used of 100)

Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result.

Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.

Bull's Strength: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier.


Armand (Robert D) AC 20/touch11/flat 19 HP 53/73 CMD 20 Character Sheet  d20+10=12 ; d20+10=24 ; 5d8=22 ;
Tuesday March 26th, 2019 7:49:52 PM

Armand is not sure if these plants are evil or not. Then again they did attack without provocation so the odds are they are not neutral. He decides to hit the one's in the entangle (where the fireball was) with Holy Smite.
Holy Smite Spell Resistance on left most 12, on right most 24 Basidirond (so left most is uneffected).
If evil Fortitude save 17 for half damage and to avoid being blinded for 1 round. Damage 22.
If neutral Fortitude save 17 to half/half the damage and no blindness option (damage 11 unsaved).

In effect
Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result. Round 99
Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.

Spells Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): x, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, x, Searing Light (domain)
4 (3): Restoration, Neutralize Poison, Holy Smite, x,
5 (2): x, Break Enchantment, slay living (domain)
}


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste  d20+9=12 ; d6=5 ;
Tuesday March 26th, 2019 8:29:18 PM

Owen at last succumbs to the spores. He freezes in place, hoping the plants won't see him.

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94  d20+18=23 ; d20+13=16 ; d20+18=38 ; d20+18=32 ; d8=3 ; d8+4=7 ; d8+4=8 ; d6=2 ; d8+4=9 ; d6=1 ;
Tuesday March 26th, 2019 10:02:33 PM

Elyngael frustrated by the lack of damage her arrows do, pulls out adamantine arrows and lets them fly at the Basidirond. Arrow 1 d20 +18=23, damage d8+4=9 plus fire damage 1d6=1; Arrow 2 d20+13=16, Miss;
Haste Arrow d20+18=38: potential crit d20+18=32 confirmed. damage 2d8+4=15 plus fire damage d6+0=2.

Khan loves his new friend Whiz Bang who healed him 11 and stopped the bleed.

Khan Stats

AC 25, touch 15 flat 15 CMD 23 HP 40/62
Reflex +10, Fort +8, Will +8
melee +8, bite claw claw, 1d8+4, 1d6+4, 1d6+4 special trip CMB +8

Trey posting for Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance, haste, bless d20+13=30 ; 10d6=43 ; 10d6=41 ;   d20+9=12 ; d6=5 ;
Tuesday March 26th, 2019 10:58:22 PM

Neshi coughs on the spores, unable to avoid the consequences. He looks about in amazement, then cups his hand over his snout and stands completely still, only his eyes moving from plant to plant to see if they notice him.

-------------------------------------------------
fortitude save: 1d20+9=12 (failed)


DM Jeremy "When good plants go bad."  d20+13=30 ; d20+14=28 ; d20+14=22 ;
Wednesday March 27th, 2019 4:56:37 AM

Atlas makes a heroic charge

Armand casts holy smite, unfortunately the plants aren't evil, just hungry, so the spells affect is very limited.

Owen thinks he's tiny and decides o try to hide in plain sight.

Elyngael pulls out the fancy arrows for the occasion, unfortunately the adamantine doesn't seem to make a difference, but she still manages to do some ouch.

Neshi finally also thinks he's wee, and decides to hide in plain sight. OCC... What's with all the 5's can't someone have a more exciting hallucination? LOL

(2 rounds left)
DC23 or roll d6

1) You’re sinking in quicksand! Fall prone and spend 1 round flailing your arms and legs as if trying to swim.
2) Attacked by a swarm of spiders! Spend a full round action to attack the floor near you with your weapon.
3) An item you hold has turned into a viper! Drop it and flee from the item at top speed for 1 round.
4) You’re suffocating! Stand in place, hold your breath, and clutch at your throat for 1 round.
5) You’ve shrunk to 1/10th your normal size! Take no actions for 1 round and monsters won’t see you.
6) You’re melting! Grasp hold of yourself in an attempt to hold yourself together, and take no actions for 1 round.

Basidirond AC 23 DR 7/-, SR 17
43 hp entangled
40 hp entangled
dead free
Blood Bramble AC 24 DR 10/slashing
Dead entangled
30 entangled
34 entangled
41 free

'Osul (Graham) AC:16+1 (T:15+1, FF:15), CMD:19, Saves:(F:8+1/R:4+1+1/W:14+1 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30+30'  d20+11=17 ; 3d6+16=31 ; d20+6=25 ; 3d6+16=26 ; d20+11=20 ; d20+6=13 ;
Wednesday March 27th, 2019 5:11:36 AM

'Osul (Graham) AC:16+1 (T:15+1, FF:15), CMD:19, Saves:(F:8+1/R:4+1+1/W:14+1 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30+30' d20=8 ; 3d6+16=22 ; d20+6=18 ; 3d6+16=27 ;
Tuesday March 26th, 2019 5:11:02 AM
'Osul casts a spell, very much like last round.

The first Cyclops looks to better his first attempt in its second round.

At the end of the round (hopefully) a second cyclops appears between the two free palnts to flnk with Atlas. It looks to attack the Basidirond, twice if needs be, and if it drops it, he cleaves to the Blood Bramble.
————————
Cyclops 1: versus the Basidirond
Augment Summoning (+4 Str and Con), greataxe +11/+6 (3d6+16/×3), Power Attack(-2 for +6).
Attack 1: Hit AC: 17 (miss). Damage: 31 (no)
Attack 2: Hit AC: 25 hit, Damage: 26.
Potential cleave to the Blood Bramble.

Cyclops 2: versus the Blood Bramble
Augment Summoning (+4 Str and Con), greataxe +11/+6 (3d6+16/×3), Power Attack(-2 for +6), Flash of Insight on the first attack.
Attack 1: Automatic hit, Crit Check: 20 (no, not even with the flanking). Damage: 22
Attack 2: AC:13 hit, no Damage.
No need to worry about Cleaving here.


DM Jeremy "When good plants go bad."  d20+6=22 ; d20+6=7 ; d20+5=20 ; d20+5=6 ; d8=7 ; d8=8 ; d20+20=22 ; d8+12=17 ; d20+16=19 ; d20+17=18 ;
Wednesday March 27th, 2019 5:22:17 AM

not sure why it just submitted on me

Wiz-Bang realizes that the cyclops is 'Osul's friend so he scampers over, and cast cure moderate wounds on it healing 21 damage, and removing the bleed condition.

The entangled creatures one again fail to break free, and take a smidge more damage from 'Osul's thorns, while the free Basidirond once again attacks the cyclops, hitting AC 22 with a slam attack for 17 damage.

like a swarm, the free Blood Bramble makes a move action into Atlas's area (Atlas gets an AOO) and makes a trip attempt a swift action but fails, then it attacks with a vine missing with a nat 1

Like a swarm, a blood bramble can move into areas occupied by other creatures. Its brambles weave quickly across the ground, wounding and tripping creatures sharing the same space. Moving into another creature’s space is a move action that provokes attacks of opportunity.
Creatures sharing a space with a blood bramble are considered to be moving in difficult terrain.
Each time a creature takes a move or standard action within the blood bramble’s space, it must first succeed at a DC 25 Reflex save or take 1d8 points of piercing damage from the sharp thorns. The save DC is Dexterity-based.


DM Jeremy "When good plants go bad." 
Wednesday March 27th, 2019 5:32:06 AM

'Osul's post came in while I was typing so...

'Osul summons another friend to help out. the first cyclops misses his first attack against the Basidirond, but kills the thing on his back swing, and his second cyclops puts some quality hurt on the Blood Bramble.

Trey posting for Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance, haste, bless d20+13=30 ; 10d6=43 ; 10d6=41 ;   d20+9=20 ; d20+9=13 ; d20+9=15 ; d6=4 ;
Wednesday March 27th, 2019 10:21:44 AM

Neshi coughs, trying to shake the hallucination, but feels it coming back. With a heroic effort he fights back the effects, but without luck. He begins to choke and then you see him stop breathing, holding his throat and starting to panic.

-------------------------------------------------------------------
Spores: Fortitude save 1d20+9=20 (failed)
Use bless extra save - Spores: Fortitude save 1d20+9=13 (failed)
Use hero point - Spores: Fortitude save 1d20+9=15 (failed)

ooc: My dice are cursed, so sorry Kent!


Armand (Robert D) AC 20/touch11/flat 19 HP 53/73 CMD 20 Character Sheet  d20+11=19 ;
Wednesday March 27th, 2019 8:05:27 PM

battle map again Also does the Basinrod thing near the party need to be removed since your third post indicates it died?

Armand grits his teeth and the ineffectiveness of his spell.
Armand casts Spiritual Weapon at the Blood Bramble in the GH67 area (the north most one).
To hit for spiritual staff that appears, 19 (d20+11) miss. (ps, if it ever does hit, it ignores DR)

In effect
Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result. Round 99
Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.

Spells Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): x, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), Shield of faith (domain)
2 (4): x, Silence, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, x, Searing Light (domain)
4 (3): Restoration, Neutralize Poison, Holy Smite, x,
5 (2): x, Break Enchantment, slay living (domain)
}

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste  d20+9=26 ; 10d6=28 ; 10d6=31 ;
Wednesday March 27th, 2019 9:16:01 PM

Owen shakes off the hallucination. In a burst of heroic effort, he tosses two Fireballs that explode at K/L/8/9, which should hopefully leave all of the Wardens unscathed and hit most of the plants. The Fireballs deals 28 and 31 fire damage, respectively; Reflex save DC19 for half damage.

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 79/94  d20+16=29 ; d8+3=4 ;
Wednesday March 27th, 2019 9:24:33 PM

Elyngael sees that Khan is safely out of danger, but Atlas in in the thick of it. She swoops down and hovers near Atlas and attacks the Blood Bramble with her +1Thundering long sword d20+16=29, damage 1d8+3=4.

In effect
Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result. Round 99
Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.
Barkskin +3AC

Atlas Sunowl (Trey) AC: 25 (+1 Haste and STONESKIN) (T 15 FF 19) , CMD: 28/23, HP 85/111  d20+21=29 ; d20+10=11 ; d8=4 ; d20+25=32 ; d8+13=20 ; d20+21=35 ; d8+13=20 ; d20+17=24 ; d4+9=11 ; d20+20=31 ; d8+13=18 ; d20+25=33 ; d8+13=19 ;
Wednesday March 27th, 2019 10:15:37 PM

Atlas twists between the creatures thorny branches as the creature invades his space, slashing at the appendages as they reach out to him. He manages to slash some of them off, but the creature continues to draw blood as the thorns dig deep into his skin.

Taking a deep breath, he feels the spores still in his lungs, but he shakes off the effects with a heroic effort of mind over body.

Adjusting his stance, Atlas then begins a series of attacks against the creature on top of him. All manage to damage the creature. His sword flashing, the shield bashing, and then more sword slashes. It is like watching a dance when he works like this, elegant yet deadly.

-----------------------------------------------------------------
Fortitude Save (Spores): 1d20+13+8(hero point)=29 (passed)
Reflex Save (thorns): 1d20+10=11 (failed - 1d8 piercing damage = 4)

AOO: 1d20+19+1(bless)+4(Bulls Strength)+1(Haste)=32
Damage: 1d8+9+4(Bulls Strength)=20 (+1 weapon slashing damage)
Holy Damage: n/a (creatures not evil)

Attack 1 (Longsword): 1d20+15+1(bless)+4(Bulls Strength)+1(Haste)=35
Damage: 1d8+9+4(Bulls Strength)=20 (+1 weapon slashing damage)
Holy Damage: n/a (creatures not evil)

Attack 2 (Spiked Shield - two weapon fighting): 1d20+11+1(bless)+4(Bulls Strength)+1(Haste)=24
Damage: 1d4+5+4(Bulls Strength)=11 (+1 weapon piercing damage)
Holy Damage: n/a (creatures not evil)

Attack 3 (Longsword - 2nd attack): 1d20+14+1(bless)+4(Bulls Strength)+1(Haste)=31
Damage: 1d8+9+4(Bulls Strength)=18 (+1 weapon slashing damage)
Holy Damage: n/a (creatures not evil)

Attack 4 (Longsword - haste): 1d20+19+1(bless)+4(Bulls Strength)+1(Haste)=33
Damage: 1d8+9+4(Bulls Strength)=19 (+1 weapon slashing damage)
Holy Damage: n/a (creatures not evil)

Condition: Bleeding -4 this round

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine. (27 used of 100)

Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result.

Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.

Bull's Strength: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier.



DM Jeremy "When good plants go bad."  d20+8=9 ; d20+8=16 ; d20+13=32 ; d20+13=30 ;
Thursday March 28th, 2019 5:24:15 AM

Neshi doesn't think he can breath

Armand summons a spiritual staff but it misses it's target

Owen drops a couple of fireballs on the entangled monsters, neither Basidirond saves, but both Blood Brambles do, however, it's not enough to save them as both the Basidironds and blood brambles perish in a smoky death.

Elyngael swoops down while drawing her new sword and takes a chunk out of the remaining blood bramble.

Atlas makes a mighty effort, and slices the remaining blood bramble to pieces, ending it for good, although the creature is able to leave him with a final scratch.

Wiz-Bang looks around at the remains of the plant creatures, and though he is happy both he and his new friends are alive, as a greenmage, he feels a hint of sadness at the deaths of the plants. He says, "Wiz-Bang wish Wardens did not have to kill plants. Wiz-Bang know Wardens had to do what Wardens had to do, but seeing plants die makes Wiz-Bang sad"

Everyone earned a Hero Point, and 10,000 xp for this challenging fight! Well done guys!



Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 85/111 
Thursday March 28th, 2019 10:28:34 AM

Atlas sympathizes with Wiz-Bang. "I understand Wiz-Bang. Fighting evil is one thing, but fighting with creatures or plants that are not inherently evil is another."

He then looks about and wonders aloud, "I'm thinking we should heal up before moving on. Should I take a potion to save on spells? I don't think we have time to rest over night. Every hour the Tree seems to be getting worse."

Armand (Robert D) AC 20/touch11/flat 19 HP 53/73 CMD 20 Character Sheet  d6=4 ; d6=1 ; d6=5 ; d6=1 ; d6=1 ; d6=3 ; d6=4 ; d6=2 ;
Thursday March 28th, 2019 6:06:06 PM

Armand gathers everyone together for some healing.
Channel 18 points healed. What's with all the 1's rolling? Rerolled all those.

"Does anyone need more channeling?" Hearing Atalas's wish to proceed. "I agree and disagree. I feel we are going to have to rest before we meet the gorillas as we need to have all our powerful spells ready again."

Armand turns to Wiz Bang. "Does this path look familiar? How far to the ape's stronghold?"

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 79/94  d20+17=24 ;
Thursday March 28th, 2019 6:41:14 PM

Elyngael is relieved to find everyone still breathing. "I agree with Armand. We need to rest and heal before taking on anything. I will search this area for any signs of valuables (perception 2d0 +17=24). I am also worried about the Tree, but we will be no help to it at all if we die"

Khan Stats
AC 25, touch 15 flat 15 CMD 23 HP 58/62
Reflex +10, Fort +8, Will +8
melee +8, bite claw claw, 1d8+4, 1d6+4, 1d6+4 special trip CMB +8

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste  d20+9=11 ; d6=1 ;
Thursday March 28th, 2019 11:22:23 PM

Owen smiles to see Atlas cut down the last enemy, but then realizes that he is sinking in quicksand! He falls down and begins to flail about in an effort to escape.

Trey posting for Yurr'Neshi (Kent) 
Thursday March 28th, 2019 11:47:15 PM

Neshi takes a moment to compose himself. "That isn't what I had in mind when I saw those creatures. Hopefully my body is now better prepared for the next time we encounter them."

Upon hearing the group discuss what to do, Neshi nods in approval, but doesn't say anything. At least not until he sees Owen flopping about. He goes over and gently calms him to the best of his ability, knowing that the hallucination will wear off soon.

Trey posting for 'Osul (Graham) 
Thursday March 28th, 2019 11:51:35 PM

'Osul comes over to Wiz-Bang and kneels down. "It saddens me too my friend. The Culverwood is full of dangers, but these plants are deadly hunters and would have easily eaten us if we didn't defend ourselves.
Maybe next time we can go undetected and go around them."


DM Jeremy "When good plants go bad." 
Friday March 29th, 2019 5:15:54 AM

Atlas sympathizes with Wiz-Bang wishing to fight evil, not hungry plants. He votes to heal up and move on.

Armand channels some energy relieving some of the ouch caused buy the plants. He suggests getting a good night sleep, claiming the need to replenish spells. He also asks Wiz-Bang if he recognizes the area they are in.

Eyngael agrees with Armand, claiming she is also worried about the Tree, but if the Wardens aren't up to full strength, the won't be able to save it. She also looks around for any valuables.

Owen is sinking in quicksand (in his mind)

Neshi shares his surprise about the creatures capabilities, then goes over to comfort the hallucinating Owen.

'Osul is also saddened by the need to kill the plants, and hopes for a chance to go around and avoid conflict with non evil beasts in the future.

Wiz-Bang perks up to his usual cheerful self, and answers Armand saying, "Yes Wiz-Bang know where Wiz-Bang is, but naughty plants not here when Wiz-Bang here last". He then turns up his diminutive head as if he was deep in thought, then continues to answer Armand saying, "Maybe half day to Otaktay".

In her search, Elyngael discovers the fresh skeletal remains of what appear to be 7 primates, scattered about the clearing. They appear to be the remains of a dire ape, 2 orangutans, and 4 baboons. Found among the remains she finds, an amulet, a cloak, 8 small sized daggers, a large sized masterwork longbow, 4 small sized masterwork shortbows, a total of 60 normal arrows, and 14,400gp worth of precious gems. Upon magical scrutiny, the amulet is revealed to be a +1 flaming Amulet of Mighty Fists, the cloak is a +2 Cloak of protection, and all 8 daggers are +1 daggers.

+1 flaming Amulet of Mighty Fists
+2 Cloak of resistance
8 x +1 daggers (small)
MW Composite Longbow
4 x MW Shortbow (small)
60 Arrows
14400gp in precious gems



Trey posting for 'Osul (Graham)  d20+28=39 ; d20+26=38 ; d20+18=35 ;
Friday March 29th, 2019 10:59:34 AM

'Osul takes a moment to look over the bodies to determine what caused them to die. Was it the plants, were they part of the group that attacked the Tree, etc.

--------------------------------------------------
ooc: Not sure what to roll for these checks, so I'm going to roll 3 different ones and you can apply them to the activity as necessary (heal for cause of death maybe? perception for if they are the ones from the Tree? Nature for a backup to cause of death if heal isn't right?

Heal: 1d20+28=39
Perception: 1d20+26=38
Nature: 1d20+18=35


Trey posting for Neshi (Kent) 
Friday March 29th, 2019 11:02:30 AM

Neshi looks over Elyngael's shoulder at the loot she has discovered, then addresses the question of resting. "I'm still fully ready to face them. Those spores did me in, so I didn't spend much of my energy. However, if others need to stop then I think the Tree will make it one more day."

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 85/111 
Friday March 29th, 2019 11:06:41 AM

Atlas mulls over the conversation, then speaks up. "I don't like waiting, but I have to admit that the enchantments you all placed on me were quite powerful. If we can get those back and you can send me back in boosted like that then I'm much more likely to survive this time. That stone skin thing was especially nice, not to mention the Bless and the Haste capabilities. Honestly, I almost felt like a god, until I choked on those spores." He finishes a bit sheepishly, embarrassed that something so simple could cause him to fail.

After a moment Atlas goes over and picks up his bow from where he dropped it. "Did anyone see those shots? Not bad for my first time using it in battle, eh?" He gets a boyish smile on his face as he thinks about that.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 103/111 
Friday March 29th, 2019 11:07:49 AM

Atlas looks down at his wounds that are almost healed, "Thank you Armand, I'm close enough at this point, no sense wasting another spell unless you have one to actually waste."

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 64/64, Speed: 35' 
Friday March 29th, 2019 1:59:55 PM

....jumping out from behind a tree, riding a giant greenish albino squirrel..........

"Did someone say they were looking for a great front-line fighter?!?!?!!? WELL!!! HERE I AM.... To... ummm..... try to help you find one, because it's not me!" ;)

"Actually, I was on the way to the Tree, because I heard there was going to be a funeral. VERY glad to hear I was misinformed!" Gives Atlas a BIG (small person) hug.

OOC: Hey guys!!!! Just visiting, for now. It's been a long time, and I ended up having to initially drop because I couldn't access this during the work-day any more. It looks like I can again, so we'll see what the future may hold! I sure do miss this, and you guys!

For now, I'll just try to keep up with what's going on at least. ;)



Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste 
Friday March 29th, 2019 11:04:49 PM

Owen comes out of his spore-induced stupor only to see Mack riding about on a giant greenbino squirrel. Honestly, he's not sure what to believe anymore.

Armand (Robert D) AC 20/touch11/flat 19 HP 53/73 CMD 20 Character Sheet  d6=4 ; d6=6 ; d6=2 ; d6=2 ; d6=5 ;
Saturday March 30th, 2019 4:18:12 PM

Armand looks at Atlas. "If we're going to rest I have plenty." He channels again.
19 points healed.

When Mack charges out from the tree's Armand grabs his chest. "Agg." he staggers, then stands up. "Nope, not a heart attack."


Robert posting for Neshi (Kent)  
Saturday March 30th, 2019 4:20:45 PM

Neshi swivels to eye this strange green haired ... person. "I do not know you." He turns to the others. "This one is not a threat? This place is strange indeed."

However, Neshi isn't going to be taken unawares. He climbs a tree with a suitable low branch and watches.


Robert posting for 'Osul (Graham) 
Saturday March 30th, 2019 4:24:29 PM

Owen continues to examine the bodies. "Armand could you come over here and take a look as well? I'm pretty sure these creatures were killed by the plants. And then of course consumed by them." Owen straightens up and looks perplexed. "How does a plant consume animal flesh? I thought they received their nutrients from the soil and sunlight."

He rubs his eyes and looks at Mack. Then he sits down. "I think I may be still suffering from those spores."

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 79/94 
Sunday March 31st, 2019 11:09:40 AM

Elyngael picks up the found items and puts them in the group bag of holding. "Does anyone need any of this right away, or should we hold off?" She starts with Mack's sudden appearance, wondering how he was able to sneak up on on her and Khan.

'Osul (Graham) AC:16+1 (T:15+1, FF:15), CMD:19, Saves:(F:8+1/R:4+1+1/W:14+1 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30+30' 
Sunday March 31st, 2019 4:31:49 PM

"Mack?! Squeaver?!"

'Osul nods in agreement, until he finally hears Neshi and Atlas talking about "spores". "Spores? What are you talking about?"

He dismisses the cyclopses, with thanks. He then dismisses those area effect spells he can, before dousing any remnant fire or hot spots with water. He takes a quick glance over the items, but thinks they can be stowed away for now - and answers Elyngael with, "Later works for me.".

As he takes a second look at the skeletal remains, he gives voice to a simple concern: "They also entered the 'tween path. Otaktay is likely aware of it..."

————————
'Osul could not see the invisible spores and is immune to their poisonous effects. He was just at the rear casting spells.

DM Jeremy "When good plants go bad." 
Monday April 1st, 2019 5:22:37 AM

OOC.. Eric if you would like to return, please shoot Jerry an e-mail first so we can make it official, (The PTB are a bit strict in this area.), otherwise welcome home.

Strange things truly happen in the Culverwood, Mack appears out of nowhere, says his hellos to the members he knows, and like that he's off on his own adventure again. Maybe he will rejoin the Wardens, in the future, only time will tell.

Being immune to the spores, 'Osul didn't realize the Basidironds had released any. He realizes that the primate bones are a recent kill from the plants that they just defeated, and is pretty certain that they were the same primates they face at the Tree. He thinks it's odd that plants would kill for food, until he remembers the Venus Flytrap he saw once upon a time eating insects. OOC... hope you don't mind the flytrap ad lib

Neshi doesn't know Mack, but realizes he is no threat. He is cool with heading on, or making camp.

Atlas realizes the wisdom in resting. He really liked the buffs he received and would like the same treatment when facing Otaktay.

Armand channels energy to do some more healing.

After the spore induced hallucinations, Owen isn't certain that Mack is real.

Elyngael asks what to do with the loot for now, and wonders how Mack made it through without her or Khan noticing.

Before Elyngael can put away the loot, Wiz-Bang scampers over to the pile and picks up the Amulet of Mighty Fists and says, "Otaktay gives these to dire apes, and Festus, Festus Otaktay's tiger friend. Necklace make claws and bites hurt more, maybe kitty wear it?" OOC...I'm not trying to force anything, just throwing out a suggestion

It's early afternoon, and the stronghold is still a 1/2 a days hike, what do the Wardens do, do they burn some daylight and camp closer to the stronghold, or do they set up camp here?

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Monday April 1st, 2019 12:43:44 PM

Atlas looks to Owen and sees the same disbelief that he is experiencing in regards to Mack. "It must be the spores.", he says to no one in particular, then nods his thanks to Armand for the additional healing.

Shaking his head, he speaks up, "I think we should get a bit closer first. I don't want to rest here only to find out that half a mile down the road there's another ambush waiting for us. It could take us weeks to get there if that keeps happening. Let's get close enough to send someone in and scout for us, then we can rest and attack the next day. Thoughts?"

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste 
Monday April 1st, 2019 4:58:12 PM

"That makes sense to me, Atlas. Let's head out.", Owen replies.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Monday April 1st, 2019 7:46:00 PM

"Hmm." Armand scratches his head. "I guess we could go a little closer, but I don't want to get too close because then maybe there scouts would see us. Plus this area has the added attraction of wild beasts probably avoiding it because of the carniverous plants. But I'll go with the group thought."

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 79/94  d20+19=33 ;
Monday April 1st, 2019 8:47:36 PM

Elyngael likes the hint that Wiz-Bang has dropped. "I'll be glad to take the Amulet of Mighty
Fists for Khan. He is a brave companion, and if he can do more damage, so much to the better. I'll be glad to scout further ahead for tracks. I agree with Atlas, though, about resting then until the next day"

she and Khan set out and watch for tracks (d20+19=33) +2 favored terrain = 35 track

Track: add ½ ranger level to survival checks to track

Swift Tracker - move at normal speed to and track no penalty

Favored Terrain: Forest, +2 initiative, knowledge geography, perception, stealth, survival


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance, haste, bless  
Monday April 1st, 2019 10:30:40 PM

Neshi looks around and agrees that some rest might be nice.

'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30'  d20+26=46 ; d20+18=37 ; d20+38=54 ;
Tuesday April 2nd, 2019 1:30:43 AM

...eventually the haste and blessing fade?

"Mack, there's someone you should meet. He could become your mentor, or at least share some of his wisdom with you.".

'Osul looks at the clearing, the bare bones of the primates, and the charred or otherwise remains of the hostile vegetation before adding, "If we want to get closer and check things out before approaching tomorrow morning then that makes sense. That said, there is nothing left here to attract the attention of other creatures, and if this was the plants' home then other creatures should be staying clear. News travels slowly."

"May I accompany you both?", 'Osul asks Elyngael and Khan. "I think I may have saved us some trouble back there if I'd spotted them in advance, rather than as our advance was upon them."

Meanwhile, he tries to sense this place of power.
———————
Perception: 46, Knowledge(Nature): 37, Survival(Avoid Getting Lost - Forest Walking): 54

DM Jeremy "When good plants go bad."  d20+17=24 ; d20+17=29 ; d20+17=34 ;
Tuesday April 2nd, 2019 5:00:53 AM

Atlas suggests using some of the daylight they have available to them to move closer and send out some scouts, then making camp closer to the stronghold.

Owen sees wisdom in Atlas's suggestion.

Armand likes the current location, because the former occupants would have kept the wild beasties at bay, but is willing to go with the flow.

Elyngael likes Wiz-Bang's suggestion and hangs the Amulet of Mighty Fists around Khans neck, then she sets out to scout ahead.

Neshi is down with some rest.

'Osul sees value on both staying and trudging on, and asks to join Elyngael ans Khan on the scouting mission.

Wiz-Bang is undecided as which would be better, staying or trudging on, but the majority of the Wardens feel they should take advantage of the daylight they have left. Elyngael, Khan, and 'Osul scout ahead, and find the coast is clear for the moment. In fact the only tracks Elyngael is able to find are random animal tracks.
Upon the return of the scouts, the Wardens head out, and after a handful of hours of uneventful travel, the path widens ever so slightly, and Wiz-Bang seems a little concerned. He looks up to the Wardens and says, "Otaktay strong place only hour away, maybe here good place for dreamtime?" A DC 20 sense motive Highlight to display spoiler: {Wiz-Bang is showing signs of fear the closer to the stronghold you get}



'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30'  d20+12=18 ; d20+5=23 ; d20+26=37 ;
Tuesday April 2nd, 2019 5:23:24 AM

Sense Motive: 18

"Sounds fair enough to me.", replies 'Osul as he takes the opportunity to empty his pockets of assorted nuts, berries and fruit and share them around.
———————
Knowledge(Geography): 23 (the lay of the land), Perception: 37 (looking for the distantly familiar or the out-of-place. The question: has he been here before?)

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste  d20+11=30 ;
Tuesday April 2nd, 2019 3:42:40 PM

Owen keeps a close eye out during his nighttime watch. Perception: 30. The next morning, he prepares his spells for battle.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+14=24 ;
Tuesday April 2nd, 2019 5:15:38 PM

Atlas puts a hand on Wiz-Bang to sooth him. "We'll keep you safe, there is no need to worry. This time we're prepared for the challenge."

As Atlas takes his bed roll out he asks the group, "If anyone can buff me before the action tomorrow with things that last longer than 10 minutes then it would save some time once the fighting begins. Think on it while you prepare your spells and prayers tonight. I'll do my best not to die tomorrow." He adds the last with a chuckle as he sets up his place. "Good times." he says quietly to himself.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance, haste, bless  
Tuesday April 2nd, 2019 7:28:46 PM

I will be glad to cast stoneskin on whomever would like it, though at some point I may need to dip into party funds to buy some more diamond and granite mixture as it isn't cheap. I can also cast mage armor on anyone who likes also. Both of those spells last several hours though the mage armor will last much longer. Please let me know who would like what so we can plan well be for we leave.


Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+14=21 ;
Tuesday April 2nd, 2019 7:44:49 PM

Sense Motive. 21
Armand turns to Wiz-Bang. "It's okay to be scared Wiz-Bang. But being heroic, or even helping out friends means trying to work through your fear."

Armand prepares to settle into camp. "I think we need to make a cold camp tonight. No fires."

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 94/94  d20+16=35 ;
Tuesday April 2nd, 2019 8:58:58 PM

Elyngael keeps a watchful eye out and tries to pick up some items for their meal.
Survival =Favored terrain forest, (d20+16=35)
Foraging target 10, exceeded by 25, divide by 2, = food for 12 people.
She will definitely be using her googles of night while on watch.

DM Jeremy "When good plants go bad." 
Wednesday April 3rd, 2019 5:17:50 AM

'Osul and Elyngael provide a lovely meal comprised of natures bounty. Elyngael finds a pistachio tree ready for harvest, as well as good sized patch of wild strawberries, leaden down with ripe and succulent berries.

Atlas and Armand do their best to comfort Wiz-Bang and the little guy brightens a little. there is still fear in his eyes, but it is accompanied by confidence in his friends.

Atlas asks for some long lasting buffs in the morning, and cracks a joke.

Neshi offers stoneskin and mage armor to any who wants them.

Armand wisely suggests they go without a fire.

Everyone is ultra alert while on their watch, knowing the dangers that are so near at hand, and even though the knowledge of what's in store foreshadows all their thoughts, the Wardens manage a restful sleep. In the morning, after prayers and spell preps are made, the Wardens head out. Wiz-Bang keeps the Wardens appraised of their proximity to the stronghold, and after about an hour of travel, you see a large stone fortress surrounded by a 20ft tall hedge wall looming before you. Wiz-Bang seems a little confused as the Hedge wall doesn't seem to have an opening, and he reveals that there used to be a gate.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+10=25 ;
Wednesday April 3rd, 2019 11:20:54 AM

"Looks like they would prefer not to have visitors. 'Osul, could you fly up and take a look around on the other side of the hedge wall? Is there a concern that if we try to climb over it that it will attack us? I can imagine that thing just wrapping us up and making us part of the wall for the next 100 years"

Atlas looks about to see what their options are. "I don't like how exposed we'll be if we try to climb it. Can anyone tell the plants to part and let us through when we decide it is time?"

--------------------------------------------------------
Perception: 1d20+10=25


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste 
Wednesday April 3rd, 2019 4:38:38 PM

"We should teleport in, I think. Wiz-Bang, can you describe for us what's on the other side of the wall? I can fly up invisibly and take a look before we head to the other side, which will help, but the more detail I have the better." Owen pulls out an extra scroll of Teleport that he made some time ago.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+4=19 ;
Wednesday April 3rd, 2019 5:23:11 PM

"I was going to say are we knocking to try to work things out, or just going in and banging heads? I guess the plan is to bang heads."

Armand checks the tree's in the area. Are there any that could serve as lookout points from within the perimeter. Are we going to be doing battle in the tree tops?

Perception 19 (d20+4)

"Oh and before we actually go in, I will cast Bless. If 'Osul wants to peek over the top we can determine how much prepping spells we may need."

OOC, spells for today updated on google sheet

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 94/94  d20+17=36 ;
Wednesday April 3rd, 2019 9:01:18 PM

Elyngael walks back and forth near the hedge wall checking for any evidence of a spot of entry - such as worn ground, footprints, etc. (Perception d20+17=36). she calls out anything she notices, then casts barkskin on herself and Magic Fang on Khan. She readies her flaming long bow.

'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30'  d20+26=44 ;
Thursday April 4th, 2019 4:24:03 AM

'Osul comes up with a diminutive bird shape - one that is not uncommon here - flying away and around to move from upper limb of one tree to another seeking nectar and a good view over the stone wall. He keeps count, and reshapes to report.
—————
Perception: 44


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