WoldianGames Homepage WoldianGames Homepage
WoldianGames Homepage
  LOG ON

Tree of Parting Archives


Return To Index


Monkey Business
Homecoming


DM RobC - "Are you ready to see the Tree? It's quite magnificent..." 
Wednesday January 23rd, 2019 5:23:44 AM

It is an uneventful trip back to the Tree. Perfect weather makes the journey quite refreshing and makes the countryside all the more beautiful. Isabel cuddles up to Owen each night as the group sit around a campfire, while Armand regales the group with "music". It seems as if the world has gone back to the way it is supposed to be.

The trip is only a few days and before long the Tree can be seen on the horizon. It is still coming out of it's dormancy brought on by the Sargrass's appearance but nonetheless looks in Owen's words: magnificent.

From this distance you can see folk conducting business and trade around the base of the Tree. Wisps of smoke come from the chimney of the Treetop Tavern. It looks like a small caravan may have arrived. You can see a number of small wagons parked around the base of the Tree and into the nearby fields.

Drawing closer though you notice the Tree still doesn't look quite right. Instead of it’s normal vibrant colors and fresh scent, it’s leaves still appear a bit shriveled and there is a faint smell of decay emanating from the Tree. There's always something going on with this thing!

Isabel and Simon look in awe at what will become their new home. "It's amazing! Words can't describe it"

It doesn't look like any of the townsfolk have noticed you.

-----------------------

OOC: I've sent you all feedback on your sheets. Please ensure you complete any updates - as well as any shopping - asap. Thankyou

Atlas Sunowl (Trey) AC: 26 (haste) (T 16 FF 20) , CMD: 27/22, HP 97/97 
Wednesday January 23rd, 2019 12:19:17 PM

"Ahh, it is nice to be home." Atlas breathes in the smells and sounds of home, but something is off. " 'Osul, Armand, do you mind asking Liliput how the Tree is doing? It doesn't seem to be back to its old self just yet. Heck, I don't know that it ever will be, but let's see what she has to say."

Atlas makes his way through the wagons of the caravan, checking in with the guards and asking about their journey to the Tree. Anything he can learn about trouble along the route will be useful.



'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:4/6, Lightning Lord:10/10, Storm Burst:10/10 
Wednesday January 23rd, 2019 4:04:37 PM

'Osul lands and winds down to human form.

"Just what I was thinking, Atlas. We should see if this is related to the picture, eh? All good Armand?"

When Armand is ready they set off for The Leafy Chapel.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Wednesday January 23rd, 2019 5:32:50 PM

Owen frowns at the state of the Tree. "I wish Mack were here. He's the only one of us who ever managed to commune with the Tree."

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Wednesday January 23rd, 2019 5:37:30 PM

Armand nods. "Let's go 'Osul. This is very mysterious. I thought the Tree was recovering when we left. We should also check out the sapling." Armand ambles toward the Tree following 'Osul, distracted and lost in thought.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94  d20+17=22 ;
Wednesday January 23rd, 2019 9:01:54 PM

Elyngael is happy to see the Tree and remembers how it wasn't that long ago that she was a newcomer to it. Now she feels almost as if she has come home. She hears Atlas's remark and starts to look at the Tree more closely for any changes (d20 + 17=22 Percepetion). Most likely she is still too excited to take note of anything different.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Wednesday January 23rd, 2019 9:54:24 PM

Neshi arrives with the others and sees the tree, but unlike the others who have seen the tree in good health, He doesn't seem to alarmed at what he sees as it is an improvement over what he saw last.



DM RobC - "This is very mysterious" 
Thursday January 24th, 2019 5:51:15 AM

It's unanimous. It is nice to be home.

Atlas moves through the caravans. They all look to be traders of one kind of another and have already set up a variety of stalls around the base of the Tree. Combined with the permanent shops it has the feel of a bustling marketplace. Atlas learns that the caravan travels from town to town, selling and trading. It isn't as big as the main caravan that comes via the Tree every few months but it is decent. The guards with the caravan appear friendly enough and are happy to stop and chat with a Warden. Your fame has, after all, been spreading across the Wold. They tell that they have passed a few small groups of people who looked suspicious, but with a caravan of this size they ward off most attackers. You have enough experience to be able to tell someone who can fend for themselves and by the way these guards carry themselves you feel confident they are more than capable of protecting themselves.

Owen laments the departure of their friend. Mack's skills would be handy right now. Perhaps the man will return some day. It would be good to see him again.

Elyngael and Neshi look over the Tree for themselves. It certainly doesn't appear entirely healthy. It's Elyngael's opinion that it looks somewhat worse than last she saw it. Some residual impact from the Sargrass or a new issue to deal with perhaps? How a Tree this size handles all that it has been though is anyone's guess. Most normal trees would have died long ago.

Osul and Armand set for the Leafy Chapel. Isobel takes Simon's hand and kisses Osul on the cheek"I'll take a look about the stalls, love. I promise not to buy too much". Arriving at the chapel they can't find Lilliput. There are quite a few worshipers present saying prayers though. More worried faces in here than happy ones.

The mood about the Tree varies. The newcomers are quite happy and conducting their business. To them all is as it should. The Tree regulars however look uneasy. There is concern about the health of the Tree. It hasn't recovered as they had hoped and there are worries about what they would do if the Tree failed to recover at all.

Spirits improve though on seeing your return.
"The Wardens are back! They'll know what to do!"
"Aye. I'll sleep better tonight. That's for sure"
"Just in time. I was starting to really worry"

The leaders of the Tree aren't anywhere to be seen. Laughingwater, Miles, Folbre, Ciyradyl and even Lilliput. None are about.

It has only been ten minutes or so since the party returned and it seems that was long enough for word to reach James. You see him walking very quickly, almost jogging, towards you "Sirs! Thank Alemi you have arrived." It takes a moment for him to regain his breath whilst at the same time trying to stay composed "Things have not been well these past days. People are troubled about the health of the Tree. It has still not healed"

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:4/6, Lightning Lord:10/10, Storm Burst:10/10  d20+26=28 ; d20+18=23 ; d20+26=35 ;
Thursday January 24th, 2019 7:27:22 AM

'Osul catches Owen's attention - as if he didn't already have it - and says, "No cause for alarm, happens all the time. I think it's the hair! Now, I wish Mack was here to Greenmage the , but this time we're just going to have to work together, and rely a little on the only druid The Culverwood could spare right now. I have an idea or three. We need to know where the Leadership have gone, when, and what they were doing in the lead up. I have the bare bones of a plan to commune with The Tree, and hopefully find out what ails it, with a back up plan that I'll save for discussion at table this evening. It would be prudent to check the carts arrayed below, just for elimination purposes, and check on those that have left in the last day or two. Also likely worthwhile checking for tracks or other signs beyond the carts and the drip-line to confirm that they haven't just wondered off." He wonders if they have somehow tried to do commune with The Tree themselves.

"Thank Alemi, James! And thank you.", he states purposefully. Still, he cannot help wondering how all this could have gone so awry (Tree sick and the management lost, abducted, or worse?) in, what, four days? That said, it cannot hurt The Tree if the inhabitants are less worried.

"And don't forget that The Tree gave us The Sapling to communicate with. Maybe they are out with it?"

'Osul breathes deep, looking to pick up clearer signs of the source of the malodorous malady over a minute or three to start. Perception: 28, Know.Nature: 23, Heal: 35

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Thursday January 24th, 2019 7:50:58 AM


I have heard tell of spells that allow druids and even rangers to talk to trees and plants, do we not have access to these spells and if not why. It would seem if we are dealing with a magical semi tree entity that we should keep a supply of such spells handy.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:4/6, Lightning Lord:10/10, Storm Burst:10/10 
Thursday January 24th, 2019 8:15:30 AM

"Access, 'Neshi? Yes, tomorrow, but not right now. It just wasn't a perceived need this morning. Elyngael might? Someone else maybe?

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17  d20+11=18 ; d20+15=26 ; d20+18=33 ;
Thursday January 24th, 2019 9:38:50 AM

Owen runs a hand through his short black hair, looking at 'Osul's flowing auburn locks. "Yeah, it's definitely the hair." He smiles to see Isabel and Simon so caught up in the wonders of the Tree and its markets.

Owen looks about with his newly enhanced Perception, searching for possible sources of the Tree's trouble. Perception: 18. Knowledge (Nature, Local): 26, 33. If he happens to find the Tree's leadership while he's at it, all the better.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday January 24th, 2019 11:20:40 AM

Atlas slaps James on the back in a friendly manner, "Come now James, we just got back. Tell me something good before rushing into the bad." Then with a quieter voice, "We can see that the Tree isn't doing well, we'll get to that."

Eventually Atlas waits to hear the whole story, hoping it leads to where the leaders of the Tree might be. If he has a chance, he pipes in, "Any word on how well the new sapling is doing?"

Finally, once James gives them all the information he has, he states "OK, it looks like we're going to be working. I need to run to the Catacombs to get something. I'll be back shortly."



Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Thursday January 24th, 2019 8:12:24 PM

Armand strokes his chin. "Well all things come to Gargul in their time. But I'm not sure it's the Tree's time. I can cast a spell to seek advice from Gargul but it would have to be tomorrow as I do not have it prepared for today."

He turns to Atlas. "So Atlas how do those merchants look? No one acting suspicious or antsy, like they were trying to pull a fast one and are worried now that we're back? Are the Tree's guards out among them keeping an eye out for fast talking merchants selling inferior goods?"

He turns to the group again. "I'm not very nature wise. So I'll leave it to some of you to check the sapling. I think I'll head up to the Triple T. Maybe all the leadership is up there. They do seem to congregate there when things are amiss." Armand then heads up to the Triple T.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94  d20+9=16 ; d20+17=30 ;
Thursday January 24th, 2019 9:18:00 PM

Elyngael is starting to feel truly concerned about the Tree and examines its outer base closely knowing that it is not a "natural" tree, but hoping it still retains something of its natural state (d20+9=16 Knowledge Nature)
Then she walks to the caravans and carts gathered round carefully observing any strange tracks or patterns of tracks in the area (d20+17=30).

DM RobC - "They do seem to congregate there when things are amiss" 
Friday January 25th, 2019 6:30:51 AM

Owen and Elyngael check around the base of the Tree. The thing is huge and it would take a while to properly search the entire base of it, however it certainly doesn't look the way you last recall seeing it. The bark feels a little damp. Things are certainly amiss. Owen doesn't see any of the leadership nearby.

Elyngael doesn't notice anything particularly unusual in regards to the wagon tracks. They all came together and have spaced themselves out nicely to open their own stalls.

Armand takes a pragmatic approach. Everything must go to Gargul eventually. Trees likely as well.

Atlas considers heading to the Catacombs but decides to delay it for the time being (OOC: You are free to keep posting in game. Anything you purchase at the CC will be found delivered safely to your home)

Osul starts developing a plan. Find out where the leadership have gone. Find a way to commune with the Tree. Neshi has heard tell of such spells, and indeed, it is something Osul may be able to do had he had reason to prepare such things today. Tomorrow is an opportunity.

Atlas and Osul give thanks to James and greet him warmly.

Armand decides a trip to the Triple-T is in order. James pipes up "The leaders are there now! Discussing the issue and trying to work out what to do" Perhaps that is the 'something good' Atlas had been hoping for? The leaders here will surely know what to do. "Shall I go and announce your return?"

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:3/6, Lightning Lord:10/10, Storm Burst:10/10 
Friday January 25th, 2019 8:41:27 AM

"Of course they are! I'll round up those that have gone checking things out below. We'll meet you at the triple-T."

'Osul shifts into the shape of a Dire Bat, flies to the ground, enlarges to huge, and gives any interested Wardens, companion animals, etc. a ride to the triple-T. This will take a minute or so, so he expects Atlas, Armand, Owen, and any other wardens who remained in The Tree to beat them there.

He chose a form that Khan and Elyngael were already familiar with, and could get a good number of riders into the air.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17  d20+11=21 ;
Friday January 25th, 2019 10:28:21 AM

Owen smiles grimly at 'Osul's method of getting to the tavern. "Showoff.", he mutters. Owen takes the elevator and the stairs, again keeping an eye out for troubles with the Tree. Perception: 21.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Saturday January 26th, 2019 8:36:40 AM

Armand turns to James. "And Good Day to you James. I trust things have gone reasonably well in our absence? Perhaps next time you should lead with, the leaders of the Tree are all in the Triple T and there's been trouble brewing." Armand smiles as he talks to James to help take the sting out of his words.

"And now some truly good news. This is Owen's wife and son. They have returned with him. We haven't yet worked out the living arrangements, but could you take them to the headquarters. Perhaps show them the alchemy room and maybe pack up what's in there. Maybe that would make a good quarters for them...we may have to have a partitioning wall added or removed, as the case may be. I trust to your good judgement in helping them settle in."

With that Armand ascends to the Triple T. Again wishing that they had a few moments respite upon returning to freshen up from a journey.


Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Saturday January 26th, 2019 11:42:05 AM

Elyngael sees the others heading towards the expected place for discussion - the Triple T. She joins them hoping that between the leaders and her talented party, some plan of action can start to happen.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Sunday January 27th, 2019 7:45:53 AM

Neshi having see Armand start off toward the Triple T begins heading that way himself and isn't very surprised to soon see and hear the others coming up behind him. Slowing his pace a bit he allows the others to catch up.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:3/6, Lightning Lord:10/10, Storm Burst:10/10  d20+30=39 ;
Sunday January 27th, 2019 8:12:18 AM

While to opportunity presents, 'Osul-DireBat looks at The Tree using Blindsense, hoping this may reveal something not detected by normal or low-light vision. {Perception: 39} He then resumes human form to entry the tavern with as a part of a united front.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Sunday January 27th, 2019 3:54:30 PM

Atlas returns from the Catacombs and runs into 'Osul. Something seems a bit off. After further inspection, people notice that his headband is gone and he's missing a little bit of the polish he once had. However, he looks as dangerous as ever, so nothing to worry about.

He then follows 'Osul to round up the rest and head to the Triple T, excited to find out what has been going on.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Monday January 28th, 2019 12:10:00 AM

As they enter the Triple T Atlas takes a look around. Once he spots the leaders of the Tree he looks to Armand, "You sir, are probably better at delving into this. I'm going to grab a drink and back you up. You want anything?"

DM RobC - "We'll meet you at the triple-T." 
Monday January 28th, 2019 5:42:29 AM

"I'm sorry sir I wasn't aware you were seeking them out" James nods his head to Armand "But yes. There is trouble here" James takes any gear you wish for him to back to the house with him. "I shall make sure the larder is stocked and dinner prepared for you. My lady and young sir, if you would care to join me I will see if I can find place for you to freshen up". Isabel and Simon smile and look to Owen before joining him for the walk back to the house.

The party gather themselves and make for the Triple-T.

You need to push through a few onlookers however once your presence is know the crowd parts to allow you easy access to the tavern.

The mood inside is mixed. The table have mostly been cleared away to create a big enough space for the leaders to sit in a large circle with enough room for residents of the Tree to stand around and be seen. The leaders seem to be mostly calm. The onlookers though are all trying to be heard. All concerned about what the future may hold. What about my livelihood? What if the caravans no longer stop here? Where would we live? What about my dog? Ciyradyl seems to be trying to take charge of things but is having trouble easing the crowd.

Finally someone inside notices you "They're here! The Wardens are here! We're saved!" The cheers draw the attention of everyone such that all eyes turn to you. Ciyradyl looks visibly relieved. He won't have to struggle with the crowd any longer.

One elderly man stands and hobbles quickly over. He reaches out to vigorously shake Owen's hand "Bless you. Bless you all." He grins a toothy grin and makes his way outside.

In only a matter of moments he slowly makes his way back inside and slumps into a chair "Nope. The Tree's still sick"

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Monday January 28th, 2019 7:28:07 AM

Armand holds up his hands in a calming manner. "Now now people. Nothing Good ever just happens without some hard work and some luck. Be patient."

He walks up to Ciyradyl and the others and bows. "Could you tell us what has happened while we were gone? The Tree appears to be diseased in some way, is is natural or magical in nature? Has the disease spread to the sapling?"

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Monday January 28th, 2019 7:48:58 AM

Owen nods and smiles at Isabel and Simon as they depart. "James will take good care of you."

in the Triple-T, he shakes his head at the old man's antics. "The Wardens aren't miracle workers. We are workers, though; give us some time and maybe saving the Tree won't take a miracle."

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:3/6, Lightning Lord:10/10, Storm Burst:10/10 
Monday January 28th, 2019 8:31:13 AM

"Of course, it would be wonderful if our mere presence restored The Tree to full health and glory. But to be fair, it hasn't been half an hour since we returned, and we have only been to a limited portion of the tree in that time."

'Osul reassesses their time away at about 3 weeks - just over a week of travelling each way and not a full week in Fair Meadows. He wracks his brain trying to recall any hint of this malady from before they left.

"Armand, given the rate at which it was growing before the planting, I'm unsure "The Sapling" would still be an accurate title. I expect that will be something to see first thing tomorrow morning."

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Monday January 28th, 2019 11:47:59 AM

Atlas stands back, takes a sip of his drink, and watches the crowd. There's too much going on for him to chime in, but if they get rowdy he can certainly help settle them down. They're good people, just worried.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,   d20+9=27 ;
Monday January 28th, 2019 5:38:56 PM


Neshi waits for Ciradyl to speak, at the same time trying to tell if there is anyone here that shouldn't be, looks suspicious or otherwise out of the ordinary.

perception DC 27

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Monday January 28th, 2019 9:51:57 PM

Elyngael agrees with Atlas that Armand is the best person to speak for all of them. Presenting a confident front may not solve anything, but it could certainly help calm people enough to listen to reason and produce a plan. She sits with the Wardens to listen and observe.

DM RobC - "Nothing Good ever just happens without some hard work and some luck" 
Tuesday January 29th, 2019 5:45:47 AM

The party call for calm and get it. All are on the edge of their seats to hear what the Wardens have planned and how they will be saved.

Ciyradyl smiles warmly "There now. That's better. Give the Wardens a chance to hear what has happened. I'm sure we can ALL work together to fix this" She looks around the room trying to make sure all can see her. By the way she presents herself you can tell that she's trying to convey that every person in the room may need to play a role here and not rely on the Wardens to do all the work by yourselves.

There are general rumblings of agreement.

Ciyradyl speaks calmly "Now then. This only started a few days ago but the Tree has been affected very quickly. It was barely noticed at first to be completely honest. Perhaps it has been going on much longer? Regardless, it is noticeable now. The Tree looks sick once more. Over the past three days it has spread so that most of the lower branches and leaves are all looking shriveled and curled. We have no idea what may be causing it."

"Perhaps I might speak?" A reasonably well dressed young man has raised his hand and takes a step forward. He's a human and you'd place him in his early 20s, so quite young. He's clean shaven and has short dark hair. He doesn't look the adventurer type

"My name is Fredorian. Fredorian Laroutte. I know I'm new here and all, but I'm told these sorts of things happen here from time to time. Maybe it's nothing. Maybe it's something. The thing is, it seems to happen when the Wardens are coming and going. I'm not saying they have anything to do with it by any means yet it is becoming quite a coincidence isn't it?" Fredorian looks about the room for some sort of response, and he gets one from Miles

"Pfft. Fredorian Laroutte? Your father is one of the reasons we need the Wardens in the first place! That..." Miles then uses a number of colourful terms to describe Gaston. When out of adjectives he adds "My apologies for speaking like this in front of the ladies present"

Fredorian maintains his composure though. "Look. My father is an influential member of many communities, but let's be honest, he is not a good man. I understand that and I agree with you. It is best he stay locked up in prison far from here and far from where he can harm anyone again. May he be locked up the rest of his days and have the same chains in death" It is Fredorian's turn to look to the others here "My lineage doesn't change the facts though. There are a lot of coincidences between the presence of these Wardens and the troubles of the Tree"

Perception DC15 or Sense Motive DC20 Highlight to display spoiler: {You notice Fredorian is talking in present tense when talking about Gaston. It would seem he doesn't know about his father's death}

Ciyradyl looks far more serious now "You should listen to me very carefully now, boy. The Wardens have proven themselves time and time again. If the Tree is the body then they are the heart and soul. They are the ones that esure the safety of all and see to the well-being of every single person here. You should know that before throwing around any accusations like that"

Fredorian bows his head "My sincere apologies. I did not mean to accuse not disrespect anyone. Simply call out an observation"

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+14=22 ; d20+11=29 ;
Tuesday January 29th, 2019 6:41:34 AM

Armand eyes the stranger, who actually appears to be not much older than himself.
Sense Motive 22 (d20+14).
"Interesting, I'm surprised Gaston deceived any good woman long enough to procreate. It is also my sad duty to inform you that your father is no longer among the living. Sadly he died by the hand of evil doers, that he was trying to betray in order to further himself. You should go to Plateau City for more details...and if you want to see to a proper funeral for your departed Papa."
Diplomacy 29 (d20+11).. OOC can you use Diplomacy to be sarcastic and snide and yet make the target not understand you are being sarcastic and snide?

Armand turns to Ciyradyl, "Forgive the interruption...breeding will tell, you know." He gives a slight nod in Fredorian's direction. "What has been done to determine what effects the Tree? By this I mean a physical search of the surroundings, attempts at magically determining aura's, spells, influences, etc. Can we make a list of what or who has arrived since the Tree has become ill?

Armand pauses again. He turns to the other Wardens. "I am not that skilled in determining ills of botany, perhaps any of you have further questions or avenues to explore?"

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:3/6, Lightning Lord:10/10, Storm Burst:10/10  d20+26=42 ; d20+12=16 ;
Tuesday January 29th, 2019 8:51:19 AM

{Perception: 42, Sense Motive: 16}
'Osul always thought Gaston was about their/his age - maybe five more at most. His having an adult son seems wrong to him. Still, he might have asked if he would like to sit down, possibly offer him a hot beverage before dropping the news on him. But you can't unring a bell. He watches Fred's response to the news as much as anything.
As an opportunity eventually presents itself, he asks Ciyradyl if she should have a scribe record these coincidences.
When Armand asks, he adds, "I'll put stock in our library and a solid grounding in healing and nature. It would be nice to be able to ask the patient what ails it — when, where and how it started. But every bit of information helps and is welcomed."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17  d20+11=16 ;
Tuesday January 29th, 2019 1:59:49 PM

Owen waits for his turn to speak, then says "We should be more willing to seek out and remedy the illness of the Tree than to lay blame. The Wardens will begin that process tomorrow; for now we seek any actual information on the progress of the disease that the Tree's leadership has uncovered."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,   d20+2=14 ; d20+9=11 ;
Tuesday January 29th, 2019 5:16:12 PM


Neshi looks at each person and group that speaks and cant seem to tell what anyone's game is.

He waits with the others for some real information and facts.


Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Tuesday January 29th, 2019 9:29:02 PM

"Fredorian, begins Elyngael, "it seems you are anxious to point the blame at the Wardens. You are truly your father's son as that is a wicked accusation. What alliance to the Tree have you? Can anyone vouch for the Tree's health before and after you arrived?"

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+14=30 ;
Tuesday January 29th, 2019 11:56:33 PM

Atlas sits back, listening and watching the crowd to see what their reaction is to all of this, including the comments from Fredorian. The others have spoken well enough, so he continues to sit back and bide his time as things play out.

However, he cannot completely help himself. Leaning over to the patron next to him, "Hmm, he didn't say if the Tree got better when the Warden's were coming or going, just that it was changing when they were coming and going. You think he would be more clear to avoid the conflict...or maybe that was exactly his intent." He takes another sip of drink.

-------------------------------------------------
Sense Motive: 1d20+14=30


DM RobC - "But every bit of information helps and is welcomed."  d20+17=33 ; d20+13=15 ; d20+19=22 ;
Wednesday January 30th, 2019 3:48:20 AM

Fredorian simply stutters "My... my father?". He pauses for a long time "I hadn't heard" He looks lost for a moment but then composes himself.

The others aren't 100% sure, yet Atlas has a nagging suspicion that Fredorian is genuinely surprised and hurt.

"Well then" Fredorian smooths out the wrinkles from his shirt and glares at Elyngael and then to Armand. His voice is very measured yet becomes quite emotional "I make a simple and factual observation and you ... you ... try to bully me and dismiss me for simply asking a question .. It's the way dictators..." He stops to catch his breath

"I called out a coincidence. Did I accuse you? Did I say it was your deliberate action? Perhaps you inadvertently collected a cursed artifact in your extensive travels? Perhaps someone is out to get you and you have drawn them here? It is YOU that makes the wicked accusations. I dare ask a question and you won't even stop to consider it. Because of what? You don't like my father?" Fredorian shakes his head as his temper rises "I'm sorry. Didn't like. I see you judge someone on their 'breeding' instead of themselves as a person. Your family must.." He is practically spitting the words at this point.

"Alright. I've heard enough" Miles stands, storms over to Fredorian and grabs him by his collar "Thankyou for coming. Time for you to leave" Fredorian makes no protest as he is roughly lead away. He simply looks back at the party with a glare.

Atlas and Osul look about. There don't look to be any 'Fredorian' sympathizers in the room. Noone rushing to his aid. Simply nods that the scene is over, the troublemaker ejected and good riddance.

Ciyradyl shakes her head and waits for Miles and Fredorian to be well and truly gone.

"Right. Now where were we before all that nonsense. Oh yes. Questions.

Well, we're still not entirely sure. It's only been the past couple of days that things have looked bad but it's enough to have worried a few people here. With the caravan we've close to a hundred people here right now. Of course the more people that worry, the quicker it spreads, the more hearsay gets involved and soon follows panic. This meeting is to nip it in the bud."


Laughingwater adds to the discussion "The caravan came three days ago just before noon. Around the same time that things got really bad" He purses his lips "Our young friend arrived with it"

"It started before they arrived" Lilliput is standing with her hands clasped together "The Tree was healthy when you left and stayed for some time. As Ciyradyl said, it has been worse the past few days however the effects were first noticed perhaps a week ago. Small at first."

Lilliput sighs "We do not have enough information to go on, friends. Tomorrow morning I plan to speak with Alemi to find out more. He may have some guidance for us"

The crowd are looking more relieved. Alemi may have some answers, but even if He doesn't, the Wardens surely will.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:3/6, Lightning Lord:10/10, Storm Burst:10/10 
Wednesday January 30th, 2019 7:46:28 AM

As Fredorian is led out by Miles, 'Osul calls, "Do not speak to us of hate. We Wardens nearly gave our lives trying to protect your father, and that was considerably more consideration than he gave people here when he last visited. I make a simple and factual observation - no relative of his was anywhere nearby when his time came! And there is no way his family there were not notified afterwards. You might want to have words with your great-uncle."
'Osul recalls his uncle (one of his uncles?) being of good if not high standing in Plateau City, if not neck deep in the dealings of the mysterious Syndicate - if only in Gaston's mind.

...and as Fredo is led away, 'Osul thinks Gaston's former butler James is someone he would likely want to speak with while visiting, and he is getting Isobel and Simon settled in.

He is glad to hear the earliest signs preceeded the arrival of the caravan by days, even if it does mean this has stolen a weeks headstart on them. He confirms timings with Lilliput for the morning, trying to cover as many bases as possible.

"If this is what we have then I hope we have great success tomorrow. By-and-by, the leadership of Fair Meadow is happy for our assistance with their recent troubles with the Death Dragon Cult, and ... where is Caleb? He can't have left already?

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+14=16 ; d20+16=18 ;
Wednesday January 30th, 2019 5:22:45 PM

Atlas listens as 'Osul responds and then quietly (as quietly as an armored man in a famous adventuring group can) moves away from the bar and towards the door. If any of The Wardens notice him he makes eye contact with them and let's them know there won't be any trouble, as best he can with a hand signal and a smile anyway.

As he steps out he picks up the pace and tracks down Fredorian. He is adamant about not letting him get away and about ensuring he has a chance to speak with him. If Fredorian tries not to then Atlas will attempt to intimidate him to get him to stop, but only as a last resort.

"Hold on there, we're not sending you off to go and start another feud with us. I've had enough of this horse dung lately. You are clearly upset about your father's death, yet you spoke about him before that as if he was evil and deserved to die. You speak with passion and you say something you believe to be true, but you don't provide facts. These are the things that dictators do, to manipulate a crowd and to cause chaos for your foes. I'm not saying that is what you are, I'm just providing the facts as I see them. So, what's your truth? Why are you here? What facts do you have about the Tree's health and our time here, because the facts show that the Tree was doing well until a few days before you arrived. That doesn't align to our arrival? And how would you know so much if you just arrived. Come on man, nothing is lining up, so tell me the truth or so help me I'm going to assume you're carrying on your father's legacy and I'm going to end it right now."

Atlas is fairly non-chalant about the whole thing. He isn't scared of this man and he doubts he'll really get answers, but he's going to give it a shot so that if he has to kill him in the future then he can at least do it with a clear conscious.

------------------------------------------------------------
Sense Motive (for when he responds): 1d20+14=16

Intimidate (only as a last resort): 1d20+16=18

ooc: Wow, what pathetic roles! Still, he's only 20 something and a spoiled noble, they might be good enough :-)


Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+4=19 ; d20+11=27 ;
Wednesday January 30th, 2019 6:32:31 PM

Armand watches Fredorian be escorted out. He signs and speaks to the table of leaders. "I guess that is all we can do for now. Tomorrow morning I will have some spells prepared that will allow me to consult Gargul and perhaps find a lead that way." He pauses and then continues. "I'm sorry that was poorly done on our part, concerning Fredorian. I should have been a little more understanding. But we had just returned from a lengthy journey and were a little frayed around the edges."

After 'Osul speaks Armand joins in. "Yes, Fair Meadows may be interested in doing some trading, or perhaps extending any trade routes that way. Perhaps I will speak with some of the people in the caravan."

OOC what time of day is it, is it close to evening meal/bedtime?

Armand excuses himself and goes down to the merchants in the caravan. As he goes from merchant to merchant he will inquire first about what books they may have to sell. After seeing what they do offer, he will ask if they have a magical one (i.e. if they sell daggers, do they have magical daggers, if they sell amulets and jewlery do they have magical ones. Any one that does he will then pretend interest cast Detect Magic to look at the item, and in the process look around that Merchants stall/wagon, and then say nope that's not quite what I'm looking for.) He's trying to see if the merchant(s) are carrying any concealed magics. But he will buy books.
Perception 19 (d20+4) in looking around the merchants
Diplomacy 27 (d20+11) in explaining what he's "looking for" and then not buying it

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Wednesday January 30th, 2019 7:10:45 PM

Owen hastens after Atlas and Fredorian, hoping to prevent further conflict. He tries to interrupt Atlas' strong words, saying "It was courageous of you to say what you did in front of an audience that wouldn't like it. The Tree and the Wardens have been badly burned by your father, and some of us, like Atlas, are very wary of people associated with him. I know what it is like to lose family and to lack support in a foreign land while suffering that loss. Please know that you have welcome ears here, and that though we are wary we won't condemn you based on the actions of your father." With that last sentence he makes pointed eye contact with Atlas.

Should Atlas attempt to intimidate Fredorian, Owen stands with Fredo and helps him to weather the intimidation.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94  d20+17=31 ;
Wednesday January 30th, 2019 10:25:01 PM

Elyngael, knowing that Atlas can take care of himself, follows Armand to the caravan. The caravan may hold some information which Armand may find with his meticulous ways, but he also may not see any threats until too late. She will watch out for him in case his looking goes into a book or two. She traveled in caravans with her parents for many years and will spot anything out of the ordinary. (d20+17=31 perception).

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Wednesday January 30th, 2019 10:57:19 PM

As some of the group hustles out Neshi stays behind.

"Has anyone inspected around the base of the tree, looked for drilled holes in the bark or the ground surrounding the base?" have there been any strange odors reported or oozing? Anything odd at all that you can think of or that may have been reported and not taken notice of?



DM RobC - "Perhaps I will speak with some of the people in the caravan."  d20+13=25 ;
Thursday January 31st, 2019 6:02:46 AM

Osul tries to think of all the people that tie together in this situation. It is certainly tangled, but right now there's still a sick tree to worry about. He check with Liliput as to when she will try casting some spells. "Daybreak. It is said to be His time. It is when the sun rises over the horizon to spread it's warm healing glow over The Wold."

Neshi asks a few more questions about what may have been happening. Lilliput is the one to answer "No. Nothing. Everything around the base looks fine. I mean, it smells a little strange but that's it" You noticed the same when you arrived.

Outside, Atlas catches up to Fredorian and unloads on him. But Fredorian just stands there straight faced. Occasionally he looks down to kick a stone but that's about it. Once finished Fredorian steps up close to Atlas to look him square in the eye. The two stand face to face with neither backing down. It's at this moment that Owen intervenes to try and calm things down and try to show to Fredorian how he could be seen in a positive light.

It looks like it worked.

Fredorian looks to Owen, back to Atlas, and then to Owen again "I think it best we spend some time apart until things cool down. We wouldn't want things to escalate further" He takes a few steps away from Atlas but not turning his back. Once at a 'safe' distance he turns and walks off towards one of the wagons.

Any fight will have to wait another day.

Armand looks to do some shopping with the caravan traders and blend in with Elyngael covering his rear. The caravan is quite well stocked. Each stall perfectly laid out and all wares visible. The traders are certainly talkative too. Being seen making sales with heroes would be very good for business after all. These folk are very professional - expert merchants. Their words come naturally off the tongue and don't sound like something that has been said time and time again.

Everything you see looks to be of the quality they advertise. Nothing looks to be hidden. Anything declared as magical turns out to be so. None of the traders take any offence by the casting of the spell. "Liars and cheats aren't welcome to travel with us." explains a woman selling tobacco. "They hurt everyone's business. Being reputable means customers can have faith in what they're buying and that means purse strings open just that little wider" She reaches for a small bag "Speaking of purses, this is tobacco from the hills of Humble's Ford. Smoked by many halflings and very popular. The smell of the smoke can be quite sweet. Only 1 gold piece should you be interested"

Elyngael sees nothing out of the norm. Just the usual business of merchants. She can see the guards from the caravan walking among the stall. They aren't doing anything untoward. You have enough experience to know that these men are simply trying to make their presence know to ward off any trouble. She does see Fredorian stomp his feet as he makes his way to one of the covered caravans. He looks to be in a foul mood. He sits on the steps of it and takes off his boots before picking them up and going inside.

OOC: Excellent posting everyone!

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:3/6, Lightning Lord:10/10, Storm Burst:10/10 
Thursday January 31st, 2019 7:21:39 AM

'Osul nods in agreement with Lilliputt, "Amazing how that happens. I cannot recall waking to find the sun already risen. Not with chores on the farm, nor any time since. Dawn tomorrow it is!"

He could have sworn that the trip back to The Tree had been uneventful and mostly untaxing, and yet now, here... He wonders if this is this like the sickness he felt in The Wood when they went in search of the source of the silence of the maples. Fortunately, there's 'Neshi to bring him back to the subject at hand.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Thursday January 31st, 2019 8:57:08 AM

Owen gives Atlas a brotherly thwack on the shoulder, saying "He's a kid, Atlas. You don't have to put a sword through him on day one. He can still walk a better path than his father. And besides, Gaston would roll in his grave if we made his son a good ally of the Tree!"

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+11=22 ;
Thursday January 31st, 2019 9:13:04 AM

Armand is disappointing that none of the merchants seem to have any books. He asks each of them to be on the lookout for books and when they next return he would be more than interested in acquiring some more volumes for the library.

Armand will also ask them about their travels and tell them that Fair Meadows might be a new destination for them, and that the lord protector Hiram Tubalcain has brought peace to the city of Stonebriar.

Seeing Fredorian, Armand pauses for a moment. Then decides to go over to the young man's wagon. He knocks politely. If Fredorian opens the door..
Diplomacy 22 (d20+11)
"I must apologize for my statements earlier this evening. There is no excuse for my behavior. As a cleric of Gargul it is my duty to offer solace to those who have lost loved ones and I failed in that regard as well as just having good manners. Know that your father's passing was swift. Lord Gargul had deemed it was his time. If there is anything I can do for you in your time of need please do not hesitate to ask."

Armand will then bow and leave Fredorian. Armand will head back to the Tree House to bath and rest.


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday January 31st, 2019 10:29:38 AM

Atlas shrugs, "I was just trying to give him a chance. His actions are those of his father, but with more refinement. Mark my words, he's going to be even worse than his father if we don't turn him now. I was trying to speak man to man, put us on even ground to see if he would be willing to talk to someone less political than Armand and the leaders of the Tree. I thought it would work."

He takes a deep breath, "Let's head home and talk to James. Maybe he has more info on this guy."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Thursday January 31st, 2019 6:19:40 PM


Neshi listens carefully to what is said though nothing specific about the smell was mentioned it might be something to look into.

"Thank you Lilliput, If you hear of anything or someone else does please don't hesitate to let us know. Even the smallest little detail might be significant."

Looking over at Osul, "Anything else you can think of?"

If finished here he heads back to the house.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Thursday January 31st, 2019 8:35:59 PM

Elyngael follows after Armand. When he goes to Fredo's wagon she hangs back but keeps an eye on things. If nothing escalates she returns to the caravan and sees if she recognizes any of the guards from the days when she was a guard and scout for caravans. If she does she will invite them up to the Triple T for a drink.

DM RobC - "Let's head home and talk to James" 
Friday February 1st, 2019 6:55:55 AM

Armand goes to visit Fredorian to pass on his condolences. The young lad looks quite angry however his expression changes to one of surprise "Yes.. well.. uh.. thankyou.." He doesn't say much else. In fact he stays silent and waits patiently for you to realise he wishes to be left alone.

Elyngael doesn't recognise any of the guards, so tries one at random. He isn't ready to leave the market just yet and advises he could once the stalls close for the day.

After the tension of the past few hours Atlas and Owen are about ready to have the day done. Maybe one day they will be able to run a sword through Fredorian, and maybe not.

It has been a long day and the party gather back at the house. There, James is found in the kitchen peeling potatoes. Isabel sits on a stool watching him and chatting idly. Simon is flipping through some of the books in the library.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Friday February 1st, 2019 8:17:56 AM

Owen responds to Atlas before they return to headquarters: "I know. But you're big, strong, passionate, and forthright; unfortunately, people often mistake those virtues for anger and stupidity. If he's more refined, maybe he needs the refinement of Armand and politics instead of down-to-earth, manful talk. We'll see how it turns out. For the moment, he probably needs time to handle the emotions of his father's death." Owen pauses, then laughs: "To be honest, a big part of the reason I followed after you was to make sure he didn't zap you with a spell and kidnap you while he had you alone."

Owen smiles to see the domestic scene at the Treehouse. He asks Simon, "What book did you find? We have plenty on necromancy and botany, thanks to a drow madman who was tearing up the Culverwood."

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Friday February 1st, 2019 2:44:40 PM

"Thanks Owen, I didn't take it personally, I just hate that we can see a potential future coming that means trouble for those around us. I like to put a stop to those things as early as possible."

Back at their home Atlas puts on a happy face, which isn't hard considering how homey it has become in the last day seeing an actual family there. He muses quietly to himself, "Hmm, this is something I could get used to. Is this the kind of life I should be after?" It is something to ponder, but seeing James he quickly remembers there is business to be had.

"James, do you mind taking a break to chat with us for a bit? There were events today that you might be able to help us decipher." Atlas leads James to an area away from the kitchen so that Isabel and Simon are not disturbed. He hopes that the others will join them.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:3/6, Lightning Lord:10/10, Storm Burst:10/10 
Friday February 1st, 2019 8:55:54 PM

He gives Lilliput a nod of agreement, before turning to face, "Thank you 'Neshi. No, that is probably it for now. Back to the office?"
He bids a wordless farewell to the assembled leaders, and checks that he is not leaving anyone behind.
Hopefully they catch up with the goings on there.


Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Saturday February 2nd, 2019 4:07:39 PM

Armand returns to their home and places some more books on the library shelf. He see's Simon and wanders the mostly empty shelves. Then he see's that while they were gone James aquired some of The Hardly Boys adventure stories. He picks one off the shelf and gives it to Simon. "Here you might like this one and if you do there's a couple of more of their stories on that shelf over there."

Armand will do the usual post travel cleaning up. Then he will join the others.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Saturday February 2nd, 2019 9:47:52 PM

Elyngael returns to the Tree with the others. She checks on Khan and is happy to see him sound asleep with a big bone under his chin. She brushes the dirt off her clothes and shoes, then decides to indulge in a bath and even shampoos her long hair. She puts on a clean set of pants and tunic. There's something about being home that makes her want to be clean and presentable. She might even take the rest of her few garments to the laundry tomorrow. Feeling relaxed and hungry, she joins the others at the Triple T.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Sunday February 3rd, 2019 8:14:04 AM

Neshi returns to the abode and take a bit to get cleaned up and the then joins the others in the common room. to hear what James might have to say about doings while they were away.

DM RobC - "No, that is probably it for now" 
Monday February 4th, 2019 5:42:49 AM

Things are certainly a lot calmer inside the house than out.

Owen and Armand make their way to the library where they discover young Simon flicking through books. He is reading through one about different herbs and how they can be used for medicines, potions and poisons. You can see he is treating the book with respect, turning the pages very carefully and trying to avoid any creases.

The party regroup near the kitchen to politely take James away from Isobel. You all head to the sitting room for quiet chat.

James gives a recap of the past week. He gathers being taken aside from Isobel that the party wish this to be discreet so he keeps his voice low.

His account is much the same as you have already heard.

Around a week ago the tree started to show faints signs of things being amiss. Nobody really gave it much attention. Then the symptoms got worse. More and more leaves curling up and an unusual smell around the base of the Tree. Something like damp or rotting wood.

He then gives his observations on Fredorian. Hearing the name was enough for James to take interest in him.

The caravan arrived and Fredorian with it. He has acted normal as far as James can tell. He hasn't been trading but is often seen counting money and writing in ledgers with each of the travelling merchants. All are happy to see him. He even laughs with a couple. Overall quite friendly with them.

He hasn't caused any trouble or really stood out at the Tree. Quite nondescript really.

OOC: Well done team. Another perfect week!

Weston: Please see the email I sent re Isobel and Simon
Lynette: You mentioned joining the others at the Triple T however they all came home. I placed you with them assuming that was what you wanted.


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Monday February 4th, 2019 10:30:29 AM

Atlas looks about the room, "So, what do we do now? We need to look into the Tree, we need to look into how the former sapling is doing, and we need to keep an eye on Fredorian. It seems like we came home to a bit of a mess. Thank goodness for our little abode here to regain our sanity for a moment."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Monday February 4th, 2019 5:48:31 PM

OoC: I will respond to your email tomorrow. Sorry for the delay; things have been busy.

IC: Owen responds to Atlas, looking about the room: "I think it's pretty clear what we need to do: sleep on it so we're sharp tomorrow. We'll have the spells prepared that we need for our investigation. We should also invite Fredorian to dinner, both to make peace and to keep an eye on him."

After the group parts ways for the evening, Owen helps Simon and Isabel settle in. It has been home for him for just a little while, but he hopes it will become theirs as well.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Monday February 4th, 2019 6:03:35 PM

After listening to James discussion of Fredorian, Armand shakes his head. "No Atlas we must presume innocence before guilt. Fredorian has done nothing wrong that we know other than taking a perhaps innocent jab at our reputation. We should leave him alone. Even inviting him to dinner could be seen as a way of keeping tabs on him and may provoke a negative response. And if you are seen going around following him it would definitely make things worse." He smiles at Atlas. "I mean after all you're not the most sneaky or subtle guy."

Armand nods at agreement with Owen. "Owen's right. For now we should get some rest and allow those of us with spells to prepare some for investigation tomorrow. I suggest those of you that can't cast spells be on alert as we are casting in case someone or something tries to disrupt the spells."

Armand pauses and muses. "Not that I'm paranoid, buy I'm paranoid. I think it would not hurt us any to maybe stand watch tonight. Just inside our quarters. I'll only need 2 hours actual sleep and can just be awake resting after that." Armand holds up his hand reminding everyone of his ring of sustenance.

After dinner Armand will go to bed. During the night he will mostly camp in the upper floor balcony looking down into the front of the inside of the house.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:3/6, Lightning Lord:10/10, Storm Burst:10/10 
Monday February 4th, 2019 7:18:18 PM

"I presumed he would seek you out, James.", adds 'Osul making and conceding the point in one breath.

"I will be more sparing in my wildshaping tomorrow. Also, is there a way to make spells last longer? That would likely help too."
"I will be at the chapel well before dawn, and will be conducting my own meditations there."


He makes his way to his room, snuggles into some blankets in a corner, and sleeps the sleep of a hedgehog.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94  d20+17=25 ;
Monday February 4th, 2019 9:53:14 PM

Elyngael enjoys the company, but she is still hesitant about Fredorian. She likes the idea of keeping watch tonight. She needs very little sleep, so she tells Khan to guard while she rests, then relieves him. She watches carefully alert (d20+17=25 perception)

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Monday February 4th, 2019 10:45:38 PM

well I think we need to investigate this smell around the tree's base and see if there is anything familiar about it among other things. As for our new not so much friend, I would say leave him be for the time being, we know where he can be found, but perhaps we should find someone who actually knows more about him...

Unexpected Conversations


DM RobC - "I will be at the chapel well before dawn"  d100=6 ;
Tuesday February 5th, 2019 4:23:58 AM

There is a general consensus that the day is done. Owen sets to making room for Isobel and Simon. It wasn't something he was planning when they last left so the quarters will probably need to be cleaned and arranged tomorrow to accommodate. James is able to find some extra blankets just in case.

It is decided that Fredorian will be left alone. For now.

Still, there is a nagging feeling that trouble may still rear it's head. Just to be on the safe side the party keep watch. The order (per wiki)...
20:00 - 22:00 : Owen
22:00 - 01:00 : Atlas, 'Neshi
01:00 - 04:00 : Elyngael, Khan Highlight to display spoiler: {Why is it that Elyngael requires little sleep?}
04:00 - 07:00 : Armand, 'Osul

There isn't a lot to report. The highlight probably being 'Osul seeing a dog trot about and lift its leg against a wagon before wandering off.

Armand and Osul are awake before the sun rises with everyone else still resting. Lilliput advised that she would be casting her spells right at first light. Best predictions are that the sun will be rising shortly after 6am.

What are the plans?

OOC: Please list any preparations you are making. Changing spells and such.

------------------------------------------
Everyone receives 1000xp for some good roleplaying and investigations and 1 hero point for not killing Fredorian! :)

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:3/6, Lightning Lord:10/10, Storm Burst:10/10  d20+28=39 ; d20+28=32 ;
Tuesday February 5th, 2019 7:22:55 AM

OOC: Spell list is updated for the morning.

Just prior to 4am, 'Osul gets up and streches from being a tiny hedgehog to being a medium human. He gathers everything together. He eventually leaves his room and heads up to meet Armand, quietly sharing with him his plan: While Lilliput prays to Alemi he will be meditating on their understanding of what is happening here to The Tree, and that we will be trying to determine the cause - walk the full base of The Tree and onto the lower branches, attempt communications with The Tree (and maybe The Sapling) for diagnostic purposes. I then have a step too far to take and try again if that was unsuccessful (all the while hopefully Lilliput and others will have commenced their healing). No, I'll spare you the details of that lunacy until I face it. Then, if we get past 'morrow's meditation without an answer or improvement, I'll recommend we get that painting and retrace The Tree's path back to the moot at the heart of The Wood. Ancient wisdom from his own kind...

Oh, look.. a dog... never mind.

Around half-past-four he casts Elf Vision, and an hour or so later he begs his leave with more than a little spare time, and makes his way to the chapel.

Perception: 39, Survival (Weather Forecast): 32 (4 days)

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Tuesday February 5th, 2019 10:41:06 AM

Atlas goes to bed early so that he can get up early and over to the Tree. He takes his turn on watch and then joins 'Osul, ensuring that they make it there on time.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Tuesday February 5th, 2019 3:57:54 PM

Owen prepares a different set of spells for his investigative efforts. He'll use Detect Magic and Detect Poison to investigate the suffering portions of the Tree and the things around it, buffing the party's Perception with the Minotaur version of Toros' Taur Try. He also plans to use Fly and Spider Climb as necessary to check out typically distant reaches of the Tree. Dispel Magic and Darkvision could also come in handy, as well as Owen's broad and deep Knowledge as a Loremaster.

Finally, Owen may be able to use the painting as a likeness to help him Scry on the other trees from the moot.

In any case, he accompanies 'Osul, Atlas, and the rest of the party as they meet with Lilliput and check out the Sapling.

_______________________

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Detect Poison, Toros' Taur Try, and Prestidigitation.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: See Invisibility, See Invisibility, Darkvision, Darkvision, Spider Climb, Spider Climb, and Invisibility.
3: Dispel Magic, Dispel Magic, Fly, Fly, and Major Image.
4: Scrying, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Teleport, Feeblemind, Shadow Evocation.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
0/8 daily Invisibility Field rounds used.
}

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Tuesday February 5th, 2019 5:47:11 PM

In the early morning hours Armand prepares himself and prays to Gargul for the correct spells. When 'Osul approaches, Armand nods. "I have other means of finding answers as well. I will accompany you but will then cast prayers and spells to try to speak to Gargul."

After the ceremony with Lilliput Armand will find a place and then prepare to cast Commune: Deity answers one yes or no question per level. (page 257 of Core Rulebook). He turns to the party to explain. "I will be attempting to Commune with Lord Gagul. I should be able to ask 9 questions and get a yes or no answer. After that I intend to cast Divination which could give us some cryptic clue as to how to proceed as it will be more than a yes no answer. So if you can think of specific yes-no questions we need an answer to, let me know. Just to let you know I intend to ask Lord Gargul if this is the Tree's natural time to depart this realm."

spells
Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Entropic shield, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Hold Person, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): Restoration, Divination, Holy Smite, Holy Smite (domain),
5 (2): Flame Strike, Commune, slay living (domain)
}

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94  d20+14=29 ;
Tuesday February 5th, 2019 8:53:52 PM

{OOC: Whoops! E does need sleep, but I was thinking of regaining daily spell allotment which only takes one hour of meditation to regain. She is also a full elf, so she has low-light vision and is immune to magic sleep effects, +2 saving throw against enchantment spells.}

{OOC: E does not have a "home" at or around the Tree. Can I make one?}

Elyngael and Khan rise and begin an exploration of the area around the Tree. Elyngael knows that the magic users need time and concentration for their spells. She allows Khan to scent wherever his nose takes him and she uses her tracking skill to comb the area (d20+14= 29 Survival)

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Tuesday February 5th, 2019 10:17:27 PM

after his time on watch Neshi gets some sleep and rests up, knowing that the next day was going to be a hard one for him as he was more likely going to be on the sidelines watching than doing anything actively in the pursuit of knowledge from and about the tree..



DM RobC - "I have other means of finding answers as well."  d100=25 ;
Wednesday February 6th, 2019 2:26:41 AM

The party wake up bright and early and ready for the new day. Hopefully with all the spells that are planned to be cast that some answers will be found.

Simon and Isobel are all still asleep. Isobel is lying on her side and smiling in her sleep. Simon is laying on his stomach, head turned with some saliva hanging out the side of his mouth. At least they don't snore.

The air is very fresh outside. It is not even day break and you can see some of the merchants already awake and preparing their stalls. You sleep and you might miss out on business I suppose.

The party all head towards the temple except for Elyngael and Khan who instead choose to explore around the base of the Tree.

------------------

Just as was told, Lilliput is already standing outside of the temple facing towards the horizon as the sun has only just started to peek out. She looks calm and well rested and to be honest, very happy. You can see her take deep calming breaths. This is the time of service for her. The time of day when she feels closest to Alemi.

"Friends!" she turns to see you approaching "Perfect timing."

Lilliput takes some incense from her pocket and lights it with a tindertwig. The smell is unusual but very pleasant and calming. Lavender, Sandalwood and a hint of Jasmine you suspect. Lilliput smiles and turns to face the rising sun once more.

"Now then. Alemi. Loving father of the Wold. I ask for your guidance. What is currently ailing the Tree of Parting?"
Spellcraft DC14 Highlight to display spoiler: {She has cast a Divination spell.}

She stands still for some time, and then eventually smiles.

"To be honest I was not expecting a direct answer and Alemi doesn't disappoint. The spell is not definitive you see. Always in riddles, omens and rhymes. This was no exception. The words I heard were: 'Tarsier in treetop tells the true tale towards the Tree troubles'. Curious. I have not seen a tarsier for some time now, but who can say what lives high up there. I trust that will help you in some way"

------------------

There is quite a bit for Khan to take in. With such a large wagon there are so many smells about that it is hard to pick any as unusual. Mud, wood, perfumes, oil, leather, horses, people, hay, tea, smoke. He could be here all day without clear guidance on what to search for.

Elyngael combs the area but is still unsure what she is looking for. The merchants are laying their wares on tables and give friendly waves to the Warden. Some beckon her over to try and make an early morning sale.

The Tree however does look worse than it did yesterday. The effect on the leaves has noticeably spread and is covering a much wider area. It won't be long before all the lower leaves shrivel up. It has also started to slowly spread upwards. Hundreds (perhaps thousands) of shriveled leaves can now easily be seen without difficulty.

Elyngael: You are free to come up with a home however it is recommended you find a way to stay with the main party by claiming one of the rooms as your own, building an extension, etc. Having a separate building means splitting the party at times, creates two targets, and a few other difficulties such as setting watches. Completely your decision however.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:3/6, Lightning Lord:10/10, Storm Burst:10/10  d20+5=24 ; d20+18=32 ;
Wednesday February 6th, 2019 7:37:30 AM

'Osul nods obviously when Lilliput begins to cast her spell.{Spellcraft: 24} He sits down and begins his own meditations.
When the word "tarsier" is spoken, his meditations do not falter, but something triggers memeories of the creatures. {Knowledge(Nature): 32}
He explains (in meditation, unvoiced) the circumstances to The Culverwood, seeking what wisdom that might be shared. The source of gifts and mysteries tweeks the requested spells - such things can happen within the meditation.
It is an hour later when he finally resumes normal activities. I expect that other things need to play out in this time. Normally no one else is doing much at this time of day.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,   d20+5=16 ; d20+7=21 ;
Wednesday February 6th, 2019 3:34:40 PM

(Dang, Now we gotta find Yoda?)

while Liliputt is doing her Divination, Neshi is watching things and lets his mind wander. when she begins t speak afterward he snaps back to the present and listens closely only to be slightly disappointed but not surprised.

Neshi is pretty sure that he hasn't seen a Tarsier around the tree, but then again he hasn't been around long and he isn't one that can get around that easily on the smaller upper branches of most trees given his size.



Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Wednesday February 6th, 2019 5:57:54 PM

Armand scratches his head. "What the heck is a tarsier? He looks up into the Tree. "Didn't Mack climb the Tree once? You would know I didn't ask for Air Walk today."

Armand goes down to the merchants and picks up various incenses and holy water to perform his spell. (deducting 500 gp) Commune: Deity answers one yes or no question per level. (page 257 of Core Rulebook).

Questions, Armand asks Gargul:
1 - Is this the natural time for the Tree of Parting to leave this realm of existence and join you?
2 - Will we find the tarsier that Lilliput's spell spoke of in the Tree of Parting?
3 - Is there something sinister behind what ever is affecting the Tree of Parting?
4 - Is what is causing the Tree of Parting to appear to sicken a mortal agency?
5 - Is there someone in the Merchant Caravan camped beneath the Tree of Parting part of what is causing the Tree of Parting to sicken?
6 - Is Gaston truly dead?
7- Is Fredorian doing anything that would be considered illegal by the people of the Tree of Parting?
8 - Is the sapling of the Tree of Parting in danger?
9 - Do the Wardens of the Tree of Parting have enough ability to reverse whatever it causing the Tree of Parting to apparently sicken?


After that he will cast Divination (eschew materials feat). He will ask Gargul, "What is the best course of action for the Wardens to take in order to cure the Tree of Parting?"

spells
Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Entropic shield, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Hold Person, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): Restoration, Divination, Holy Smite, Holy Smite (domain),
5 (2): Flame Strike, Commune, slay living (domain)
}

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17  d20+21=29 ; d20+15=23 ;
Wednesday February 6th, 2019 9:17:15 PM

Owen easily recognizes the nature of Lilliput's divination magic, and is intrigued by the results. Spellcraft: 29, Knowledge (Nature): 23. "It's a critter, Armand. I can cast Spider Climb, so we can both seek out this tarsier after you finish your spell."

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94  d20+9=10 ;
Wednesday February 6th, 2019 9:28:39 PM

Elyngael calls Khan back to her side, and they get back to the Tree in time to hear Lilliput mentioning the "tarsier'. and 'in treetop'. She thinks about what it could mean (d20+9=10 Knowledge Nature) and can't think of anything. Best to wait until the spell casters are done and the Wardens can work together on a plan.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday February 7th, 2019 12:28:04 AM

Atlas watches, slightly curious, slightly bored. Once it is over he chimes in, "I'm all for climbing. I do believe Mack climbed up there once, but who knows what he found. He was always one with nature, so this tarsier thing could be his best friend for all we know."

Not knowing what else to do, Atlas tags along with Armand. By the time they get back he's getting anxious and is looking forward to hearing the results of the spells.

DM RobC - "I'm all for climbing" 
Thursday February 7th, 2019 3:04:13 AM

Lilliput leaves the party to their discussion and heads into the Temple to prepare for the dawn worshipers.

Osul meditates and seeks wisdom from the Culverwood. He doesn't receive any per se but does feel his heart skip a beat or two. Weird.

Armand tries to Commune with His god: Gargul. He has a number of well thought out questions to ask, and he receives answers to each:

1 - Is this the natural time for the Tree of Parting to leave this realm of existence and join you? Unclear
2 - Will we find the tarsier that Lilliput's spell spoke of in the Tree of Parting? Yes
3 - Is there something sinister behind what ever is affecting the Tree of Parting? Yes
4 - Is what is causing the Tree of Parting to appear to sicken a mortal agency? Yes
5 - Is there someone in the Merchant Caravan camped beneath the Tree of Parting part of what is causing the Tree of Parting to sicken? No
6 - Is Gaston truly dead? Very
7- Is Fredorian doing anything that would be considered illegal by the people of the Tree of Parting? No
8 - Is the sapling of the Tree of Parting in danger? Yes
9 - Do the Wardens of the Tree of Parting have enough ability to reverse whatever it causing the Tree of Parting to apparently sicken? If the source is found


Armand then follows up with a Divination. He isn't leaving anything to chance today!
"What is the best course of action for the Wardens to take in order to cure the Tree of Parting?"
"Find and guard the Tarsier


There is one other question he asks: what in the name of Gargul is a tarsier??? Osul and Owen are there to answer the question though. Both have heard of these little creatures and know quite a lot actually. They know so much that I'm just going to put this here. Elyngael draws a blank. This is an instance where the talky caster types might find something out.

Noone recalls seeing a tarsier in the Tree before, but these things are tiny and who knows what lurks in the upper branches. Ahh Mack. Where are you now? If the party do need to get up to the top of the Tree then they'll need to think of a way up there. Atlas is ready to just climb the thing.

------------------------
OOC: I love the Yoda comment :)

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Thursday February 7th, 2019 7:08:18 AM

Armand tells everyone of the questions he asked and the responses he received from Lord Gargul. He listens to 'Osul's and Owen's description of a tarsier. "So we're looking for a bird about the size of your fist somewhere in the Tree of Parting?" He takes a minute to think about the size and scope of the task. "Talk about your needle in a haystack."

"Any thoughts on how best to go about this task? What if there's more than one tarsier. Say you said they eat insects. I wonder if whatever is affecting the Tree is an insect infestation of some sort."

Armand waits to hear what the others think is going to be the best way to search for and capture this bird.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:6/6, Lightning Lord:10/10, Storm Burst:10/10 
Thursday February 7th, 2019 8:48:44 AM

'Osul smiles - just a little. "Armand, no, it is a tree monkey, a bit like a lemur or a tamarind, but yes, about the size of your fist. One tarsier won't solve a bug infestation, but maybe they have a hidden tribe up there?"

"What we really need is for this foray up The Tree to not become public knowledge today. And we're going to have to befriend them, and find out how they operate, what threatens them, ... the sitting down and watching stuff."


He offers to fly to the top in air elemental form (not a bird of prey that they would instinctively fear) and get an idea of how many there are and their whereabouts - using Detect Animals or Plants from the top of the tree, and lower vantage points if required. If he happens across some he can hopefully establish a rapport. He asks if anyone wants to come along - it is an incredible view from up there.



Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17  d20+18=24 ; d20+15=23 ;
Thursday February 7th, 2019 8:49:36 AM

Owen grins at Armand's response. "It's not a bird, it's more like a really tiny monkey. Say, maybe we'll find Mack up there with it. I'll try scrying on it. Maybe we can get a general location that way."

Before he does that, however, he checks the shriveled portions of the Tree using Detect Magic and Detect Poison. (Aided by the Minotaur TTT for its perception boost.)

Owen then casts Scrying on the tarsier in question. Because we have secondhand knowledge of it, it gains +5 on its DC 20 Will save. If he sights the critter, he uses his knowledge of the Tree and of the way trees work to try to figure out its location. Knowledge (Local, Nature): 24, 23.

_______

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Detect Poison, Toros' Taur Try, and Prestidigitation.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: See Invisibility, See Invisibility, Darkvision, Darkvision, Spider Climb, Spider Climb, and Invisibility.
3: Dispel Magic, Dispel Magic, Fly, Fly, and Major Image.
4: Scrying, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Teleport, Feeblemind, Shadow Evocation.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
0/8 daily Invisibility Field rounds used.
}

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Thursday February 7th, 2019 8:52:29 AM

Owen says to 'Osul: "If you're going to fly to the top, I can make you invisible. Let me Scry on it first; see if that helps us."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,   d20+9=12 ; d20+9=17 ; d20+9=29 ; d20+9=16 ; d20+9=10 ; d20+9=14 ; d20+9=24 ; d20+9=11 ; d20+9=18 ;
Thursday February 7th, 2019 2:56:16 PM


Once at the tree Neshi leaves the climbing/flying to the smaller beings and begins a search of the area around the ground of the tree first trying to isolate the bad smell/odor that was described to them. Perception rolls [bDC 12, 17, 29, 16,10[/b] if located Neshi will cast a detect poison on the area to see if it is actually a poison per se and if so perhaps try to identify it. After locating said odor /poison, Neshi tries to back track the odor to where it might be originating from. perception DC 14, 24, 11, 18

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday February 7th, 2019 3:14:35 PM

Atlas looks forlorn, "I was really wanting to climb, but you two seem to have the better approach. The Tree is so large that I cannot imagine what else is hiding up there. It must be amazing. No matter though, it is positive news about our ability to help The Tree, and about Gaston and Fredorian. I'm worried about the Sapling though. How long would it take to fly over there and check on it as well?"



Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Thursday February 7th, 2019 10:12:05 PM

Elyngael tells Atlas, "I'm all for climbing. I'd like to meet these creatures in their own environment. We are supposed to find and guard the Tarsiers. Well, we've found them and we can't really guard them from here, so I'm headed up. Coming withe me, Atlas, or flying?"

DM RobC - "Well, we've found them" 
Friday February 8th, 2019 6:00:46 AM

There is some back and forth as to what a tarsier is. Eventually is agreed that it is some kind of monkey. A very small one in fact.

How to find the thing is the next question.

Owen considers casting a scrying spell but something tells him that Osul may be in the right direction. He holds onto his spell just in case.

Osul has one direct idea. He turns into an air elemental and does a little scouting with a Detect Animals spell. It is a very long range spell and he is able to scan the tops of the tree quite quickly. He quickly detects a tarsier. Just one. One throughout the entire tree. It is in "normal" condition. Knowing exactly where it is he is able to look where he needs to. Osul can see a tiny house, no more that 5ft long, 5ft wide and 1ft tall made up of the living branches of the Tree itself. The house resembles a tiny log cabin, and there is just the tiniest smoke coming out of it’s little chimney.

It is quite high in the Tree though and surrounded by branches and leaves.

---------------

Neshi sets to searching around the base again, convinced there is more to find. There is no one spot in particular where the smell is stronger than any other. It emanates all around the Tree. Everywhere he looks. His casting of Detect Poison does turn up something. There is indeed a poison of some sort.
(OOC: My apologies, Owen. I looked back and can see I overlooked your earlier casting.)

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Friday February 8th, 2019 1:52:32 PM

Atlas eventually tires of looking up, so he lays down on his back. "Ahh, that's better." As he lays there he yawns, then remembers how early it still is. Maybe I'll just take a small nap, he thinks to himself.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10  d20+11=19 ; d20+12=15 ;
Friday February 8th, 2019 11:42:35 PM

'Osul looks at the miniature log cabin, the smoke rising from the chimney... surely this is a sign of sentience. Maybe not that of the tarsier (or it likely would not have been found by the spell) but that opens a whole other potential issue. Surely this is not the doing of The Tree. ! ?

He brings his huge elemental form to rest over a few neighboring branches (40' long but only 12 lbs.!).
He double-checks from his new position that the detection still places the tarsier on a line through the log cabin. When reassured he casts Speak with Animals: (duration 10 mins)
"Is there at tarsier in the house?"
"Are you well?"
"I have no interest in harming you or your house, but I would like to discuss a matter that could affect both you and your home. Is this something you would like to talk about?" (I know, 'Osul will need to do most of the talking.)
"Is something threatening you?"
"My friends and I have been asked to find and guard you, but I am not clear from what. Do you know?"
"Are you aware of the sickness afflicting the lower trunk and branches of The Tree?"
"Do you know who or what is causing this?"
By this point 'Osul is hoping to have seen the tarsier and had some time with it (gender unspecified). He attempts to better befriend and understand the creature. {Wild Empathy: 19, Sense Motive: 15}

After the initial exchange, he asks, "May I bring some friends to visit? They live in the tree, but mostly they are groundlings."

He advises in the form of a question that he may be a different shape when he returns, but he will return to this exact place. 'Osul then makes sure *he* can find these couple of branches again, before returning to the chapel, and, away from resident ears reports everything he found and heard, subject to the tarsier's answers.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Saturday February 9th, 2019 8:26:44 AM

Armand looks at Elyngael. "Personally I have very little in the ways of skills to climb the tree or befriend wild animals. Perhaps before you go climbing we should let 'Osul return from the scouting trip. He certainly can cover more ... I was going to say ground, but really I guess it's more air, than any of us can."

He looks at Atlas setting down for a nap. He decides to go down and check on what Nesi is up to.

OOC After successful detect poison a wisdom check can determine what type of poison.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,   d20=7 ;
Saturday February 9th, 2019 10:22:45 AM



<<>>

(OOC,Wisdom. LOL!! Yeah, well that wont be very helpful with Neshi I am afraid. Wis 10)

Having determined that there is a poison of some sort tries to figure out what it might be but can not come up with anything.wisdom DC 7

He does however continue his investigation. Neshi looks around the nearby area at any other plant growth nearby living or dead that may or may not have been affected by this poison, thinking that if the entire area around the tree is fairly saturated and that other plants are affected, that it may be a water source issue as opposed to a topical or other type of direct application.



Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Saturday February 9th, 2019 6:36:25 PM

Owen listens to 'Osul's report in surprise. The wonders of the Tree never cease!

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Saturday February 9th, 2019 10:33:57 PM

Elyngael waits with the others for Osul's report. The news of poison is disturbing - where is it coming from, and is the Tree the target or is it just a bad coincidence?

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10 
Sunday February 10th, 2019 1:21:37 AM

OOC: Graham waits for 'Osul's report. ;)
OOC: I just read up on Detect Poison, because that didn't sound right to me. I apologise to you Robert - I did not know that! I put it down to there having been a PC here earlier on who was thoroughly into poisons, so I wasn't across it. That and not having played a druid since AD&D.

DM RobC - "Is there a tarsier in the house?" 
Monday February 11th, 2019 4:25:56 AM

Atlas tries to catch up on some rest. For other people this would be what you call a busy morning. For the Wardens, well, they haven't had to kill anything yet so probably just a slow day.

Armand goes to find Neshi and the two set to looking around the Tree a little more. Neither have any idea what sort of poison they may be looking for. Even if they did, almost all the poisons they know affect living creatures rather than plants. Neshi sees no indication that any nearby plant life is affected.

Owen and Elyngael wait to hear what happens with Osul.

---------------------------

Osul - the huge elemental - parks himself near the small tree house and tries to communicate with the tarsier. He hopes it is in the house and can hear and understand him. He explains himself to be a friend, that everything is fine, and that it is safe to come out.

Almost immediately he sees a tiny head emerge from the house. Its eyes are huge compared to the size of its body. Despite seeing the speaking elemental it fully comes out of the house and grabs hold of a nearby branch to hang from and listen. The creature is about the size of your fist (when you normally have fists) and looks like a tiny monkey. It is most certainly a tarsier.

Osul asks if it knows what is happening with the Tree and whether he could bring some friends to visit. The tarsier cocks it's head to the side as Osul speaks. It blinks a few times and cocks its head the other way. "It a Warden? Wiz-Bang thinks yes. We speak other wardens?" the tarsier responds... in common. It's voice is quite high pitched though doesn't hurt your ears. The thing is downright cute.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10 
Monday February 11th, 2019 6:05:01 AM

"Yes, Wiz-Bang is right. Is your home safe if we go to see the other wardens? Is there anything you want to bring with you? I can find our way back here or would you prefer to climb all the way back?"

'Osul is happy to carry Wiz-Bang safely to the chapel to meet the other wardens, if he agrees.

He cannot help but wonder if Wiz-Bang has been [i]Awakened[i], or in some other way (looks at the log/branch tree house) enchanted. He saves that question for later.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Monday February 11th, 2019 4:25:31 PM

Atlas accidentally falls asleep to the buzz of activity in the background. He gently snores, dreaming about flying and strange furry monkeys called tarsiers. He realizes that he loves flying, but then the magic runs out and he finds himself falling. He gets a sense of dread as the group approaches and then jumps about 2 feet in the air as he wakes up.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+3=16 ; d20+12=19 ;
Monday February 11th, 2019 6:03:54 PM

Armand consults with Neshi.
Wisdom 16 (d20+3)
Heal 19 (d20+12)
"I don't know Neshi, I've never heard of a poison that would affect a plant. If it were a humanoid I could probably do something." Armand walks around the Tree with Neshi some more.

"You know, it's a long shot, but most poisons affect a creature's ability." Armand goes to the base of the tree and casts RESTORATION. (eschew materials feat to the rescue).
Target, creature touched, does a plant creature count, i.e. treants would count yes?. Armand is using this version of the spell - Restoration cures all temporary ability damage, and it restores all points permanently drained from a single ability score (your choice, Con maybe?). Granted this would be a temporary fix if it works, because the poison is still there and will start working again.

He turns to Neshi, "I'm not sure how that went. Maybe we should head back up to the others and see how things are progressing??

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Monday February 11th, 2019 6:26:44 PM

Owen hopes 'Osul manages to bring the critter down if he finds it. It would be a chore getting all the Wardens that high up in the Tree.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Monday February 11th, 2019 9:11:03 PM

Elyngael waits with the others for Osul to bring them news of this unusual creature. If Osul can't talk it down, she's willing to go to it. "Owen, how long should we wait? I hope Osul can talk the tarsier into coming to us, and I hope this little creature has something to tell us."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Monday February 11th, 2019 9:13:58 PM

Im not sure myself Armand though if it has been introduced through the soil or water I wonder if a purify food and water spell would help? since that is the food and water for a tree?

Yeah we can head back to the trunk area, but I don't think It would be too good of an idea if I started trying to climb to find the tarsier. After all I do look a bit like a large predator......



DM RobC - "I hope this little creature has something to tell us." 
Tuesday February 12th, 2019 5:19:54 AM

Armand and Neshi try a few more things by the Tree. Armand wonders about a restoration spell. He knows it only affects creatures including the plant type ones. The Tree though is not a creature. A good thought though.

They eventually return to the others just in time to see Osul flying downwards. From the ground you can barely see any movement in the Tree however every now and then there is a slight twitch of a branch as he descends.

There is a rustle of leaves and then the tiny monkey like creature falls clear out of the Tree to land on Neshi's left shoulder! Before you can say anything he is already nestling up to you, head turned downwards and big eyes looking up at you. You can even hear a soft purring sound.

"Hello. I Wiz-Bang. You Wardens? Wiz-Bang come to try save the Tree." With his left hand he starts running his fingers through Neshi's hair and rubbing his face into her neck.

His common isn't fantastic but you get the gist of what he's trying to say.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10 
Tuesday February 12th, 2019 3:50:55 PM

'Osul returns to his natural shape.

"This is Wiz-Bang the tarsier. No, I did not hit my head on a branch while I was away. He lives high in the tree in a little house like a log cabin, formed from limbs of The Tree. It has a little chimney with smoke drifting from it and everything. No, I didn't consume any funny mushrooms while I was away. He came out from his home, and picked me in my air elemental form as a Warden, and asked if he could see us all."

He introduces the Wardens individually, and Lilliput (assuming she is not attending to others).

"Clearly, he is more than I was expecting. But I'll let him speak for himself."

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+11=17 ;
Tuesday February 12th, 2019 5:44:41 PM

"ur, um." Armand is momentarily taken back by a talking tarsier.

He quickly tries to recover. "Well hello there Wiz-Bang. You say you came because you know something is wrong with the Tree? Can you tell us what is wrong with the Tree and how you can help?"
Diplomacy 17 (d20+11)


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Tuesday February 12th, 2019 8:07:13 PM

More than just a bit surprised at his sudden visitor, Neshi tries his best not to scare the poor little thing as he lands, and then is just perplexed as it begins to cuddle into his neck fur.

"ummm, Hello there Wiz-Bang. It's um nice to uhh meet you?" Yes, we are ermm here to save the tree. Do you know what is wrong with it and where the poison is coming from?"

Neshi definitely looks a bit uncomfortable with his new decoration.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94  d20+12=20 ;
Tuesday February 12th, 2019 10:24:28 PM

Elyngael greets Wiz Bang "I am happy to meet you. I have never seen one such as you before, and you bring us hope that you can do something for our Tree"

OOC: I don't know if it's necessary, but I rolled a Handle animal d20+12=20


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Wednesday February 13th, 2019 12:09:33 AM

Atlas stood, and then gave the tarsier a formal bow, not exactly sure why, but it felt right. More right than bowing to any Noble. How interesting that is when you think about it. Atlas then chuckled to himself while he listened to the others engage the tarsier.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17  d20+11=31 ;
Wednesday February 13th, 2019 12:28:37 AM

Owen looks surprised and bemused by 'Osul's tale, and then utterly shocked by Atlas' bowing and scraping to the tiny critter. There are some things, he notes, that you don't see every day. He watches the whole scene as carefully as he can so he can cast an illusion later to show Simon and Isabel. Perception: 31 (Natural 20!).

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10 
Wednesday February 13th, 2019 3:12:46 AM

'Osul looks most perplexed, and stammers just a little as he asks, "Y-you can understand him too? I thought that was just my Speak with Animals spell!".
"Wiz-Bang, I hope to have plenty of questions for you once The Tree is safe."


DM RobC - "Y-you can understand him too?" 
Wednesday February 13th, 2019 5:43:10 AM

Osul gives a brief rundown of what happened high in the Tree. Little house. Little chimney. Little occupant.

Owen takes a mental picture so as to share the story in detail later on. Wiz-bang looks to be in perfect health. There are no signs of an injury and you can't see any concealed tiny weapons.

Elyngael tries to act nicely towards Wiz-Bang and does what she can to make him feel comfortable.
By the way he is nuzzling into Neshi you gather he is pretty relaxed already. Neshi may look and feel uncomfortable but Wiz-Bang seems oblivious to her unease.

Armand can't believe his ears. A talking tarsier. Huh. Either way, he decides to ask nicely what is going on.

Atlas though does something entirely unexpected and bows to the tarsier. Noone really say that coming. Wiz-Bang's eyes get even wider, and with his tail draped over Neshi's shoulder he reaches out a tiny paw in Atlas' direction. He clutches at the air indicating he wants to go to the burly fighter.

The party have plenty of questions.

"Wiz-bang here to help. Come to warn and help Wardens stop the Otaktay."

Wiz-bang lowers his head as he starts and for the first time doesn't seem happy and cute. "The poor ape Otaktay. Otaktay was the companion to the druid. The druid was not nice to Otaktay. Not nice at all. Hurt Otaktay. Oooh hurt the Otaktay badly." Wiz-bang’s eyes start to get a little watery and he sniffs deeply.

"Awakened the Otaktay though. Ooooh, mistake for the druid. Otaktay did kill the druid. The Otaktay then become a druid himself! Yes he did he did. But the Otaktay does not stop there. The Otaktay gather other apes. The Otaktay awaken them all! Otaktay awaken the Wiz-bang too" Wiz-bang smiles broadly once more though quickly frowns again.

"The Otaktay say to the apes that the people are bad. All the people! Very very very bad. Wiz-Bang think this to not be true. Wiz-Bang come to the Tree to warn the Tree. The Wiz-Bang want to be good!" Wiz-Bangs expression drops again "But Wiz-Bang too late"

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10  d20+26=42 ;
Wednesday February 13th, 2019 7:19:26 AM

"You are being good, WIz-Bang! And, okay, Awakened - that answered one of the big ones!"
He pauses for a moment before asking, "How late is too late, Wiz-Bang? Do we have 10 minutes?"

At the sign that it might be safe that long, 'Osul starts casting a spell: Commune with Nature .
If there isn't that much time, he simply attunes his senses: {Perception: 42}

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Wednesday February 13th, 2019 5:52:57 PM

"By crackee an awakend druidic ape gorilla with more awakened apes gorillas as helpers! Well at least they don't have a gorilla city hidden in the forest, or do they?"
OOC Gorilla Grodd

Armand looks at Wiz-Bang. "It's not too late yet Wiz-Bang. We've consulted two gods and both indicate that there is still time to correct this matter. Can you tell us where Otaktay and his band of apes is located?"

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Wednesday February 13th, 2019 7:57:36 PM

Atlas looks to Neshi to see if he's OK with him taking Wiz-bang. If so, he reaches out and gently lifts the creature off his shoulder and brings him towards his chest, trying to be respectful in the process. "Wiz-Bang, what is your role in the Tree, before you were awakened and now?"

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Wednesday February 13th, 2019 9:37:08 PM

Elyngael asks Wiz-Bang "Wiz Bang, if you can tell us where the awakened ones are, we can possibly prevent any more harm to the Tree. We could even try to return them to their 'natural' selves. Otaktay cannot be allowed to control them. He is the abomination, they are just victims."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Wednesday February 13th, 2019 9:51:47 PM

Owen looks at 'Osul in mock surprise. "So that's what it takes to become a druid!", he quips.

He grows more serious as the threat emerges in Wiz-Bang's story. "I could try scrying on Otaktay, but I think our more immediate problem is the poisoned Tree."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Wednesday February 13th, 2019 10:18:08 PM

Neshi sees Whiz reaching for Atlas and aids in his transfer by moving closer to him.

Whiz-bang, How is this Otaktay responsible for what is happening with the tree?


DM RobC - "So that's what it takes to become a druid!" 
Thursday February 14th, 2019 5:38:51 AM

Atlas takes Wiz-Bang in hand much to Neshi's relief. The poor little guy hardly weighs a thing. You can feel his heartbeat racing. Probably normal for a critter of his size. Atlas asks about his role in the Tree pre and post being awakened "First time Wiz-Bang to Tree. Came here to help. Long way" Wiz-Bang closes his eyes and snuggles in to Atlas' arms. "Long way."

Neshi asks how Otaktay is responsible in all this. "Icky water. Very Icky. Otaktay made. Apes put on Tree. Icky" Wiz-Bang keeps his eyes closed but sticks out his tongue in disgust. "Bleh!"

"But Wiz-Bang too late. Tree already sick. Too late" Wiz-bang opens his eyes and looks sadly up at Atlas. "But Wiz-Bang might fix. The Otaktay made water but Wiz-Bang saw. Wiz-Bang show the Wardens. Maybe fix? Maybe fix Tree?"

"Apes follow the Otaktay of their choice. The Otaktay not 'control'. Wiz-Bang thinks the Otaktay tells not truths. Apes believe him though. Yes" Wiz-Bang tries to correct Elyngael "The Otaktay say all people like the druid. Say all the peoples are bad. Very very bad. Say that if Tree goes, peoples will all go. If the peoples don't go..." Wiz-Bang shudders in Atlas' arms.

Owen suggests scrying on Otaktay and Elyngael asks if Wiz-Bang can tell the party where to find him. It perks him up straight away and he starts wriggling "Wiz-Bang can help! Wiz-Bang can help! Take the Wardens! Take them!"

Armand makes an off the cuff comment about a hidden city but it gets the tarsier's attention. "Not city. Strong place. Strong place in the forest. Not the druids place anymore. Oh no."
Highlight to display spoiler: {Had to google Gorilla Grodd. Nice!}

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday February 14th, 2019 4:52:17 PM

Atlas holds Wiz-bang snugly, drawn to this creature that lives within their sacred Tree. "Every hour the Tree gets worse, we need to move now. Let's gather our gear and head out. Wiz-Bang will show us the way. We can talk about strategy as we travel."

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Thursday February 14th, 2019 5:24:49 PM

"Wiz-Bang, how far away is the trip? What direction?"

Armand turns to the others. "The only forest I know of nearby is the Culver Wood, and that's several days travel. We'll need horses. But I agree with Atlas, let's get moving."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Thursday February 14th, 2019 7:22:06 PM

"It seems like we were on the right track with poison. Lead the way, Wiz-Bang."

Owen is a little concerned. This morning he prepared spells for an investigation, not a pitched battle against awakened apes.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Thursday February 14th, 2019 9:29:23 PM

Neshi listens to Otaktay and then agrees with everyone, that they needed to get a move on.


Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Thursday February 14th, 2019 9:43:03 PM

Elyngael compliments Wiz-Bang, "Thank you for helping us! We can leave quickly and follow your directions. I want you to meet my friend, Khan, so you will know not to be afraid of him." Elyngael calls Khan over and they walk to Atlas and Wiz-Bang. "This is my companion and protector, Khan, and now that he knows you, too, he will protect you. You have no need to fear him. He will travel with us and be by my side. I'm sure Atlas can also tell you that Khan is only dangerous to our enemies."

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10 
Friday February 15th, 2019 5:28:44 AM

'Osul yields the spell. Ten minutes is not up their sleeves at the moment.

Yes, that is a path. Otaktay's companion was not a good person. I say companion because the moment you view your relation anything slightly more like Master-servant then the both of you are doomed, Owen. Casting Awaken on an animal you have ... wronged ... it is the action of someone with no interest in remaining in the world, even even less interest in going peacefully. The companion animal is no longer a companion, adding human intelligence to the animal cunning and ... a path far from mine."

"Speaking of my path, not to make this about me, I'm not convinced Wiz-Bang is talking about The Culverwood. Sure, I've heard rumours of other druids in The Wood, but nothing more than that. Never met one, never knowingly set foot in a place of strength. To me, the whole is the strength - much as it is here! But, at some point I would not mind testing the theory that I am the druid of The Wood. And that is almost certainly going to involve placing us in the place if not the time of the painting.", he states, pointing in the direction of the painting they brought back from the satyr of The Tree leaving The Moot deep in The Wood."
"But as I was saying, I thought Wiz-Bang was saying that he would take us to the source of what made Otaktay's water so icky ... I mean, poisonous."




DM RobC - "Let's gather our gear and head out" 
Friday February 15th, 2019 6:09:08 AM

"Culver forest! Yes" Wiz-Bang nods enthusiastically to Armand.

With introductions made and the destination known, the party agree that now is the time to leave. Wiz-Bang is quite excited about it all. Even though you'd think a tarsier would stay clear of a large cat like Khan, Wiz-Bang smiles and gives him a cute little wave.

Atlas notes that the party need to return to the house to grab their gear and it is probably wise to let James, Isobel, Simon, and perhaps a few others in the town know that you're about to leave again.

It's probably around 9am and the merchants are now all out to do business. People are walking about trying to get the freshest fruits and food of the day. No doubt this is the busiest time of day for trade. Well, except for the Triple-T that tends to get more business towards the end of the day.

Today's usual business though is disrupted by the arrival of a troop of all manner of primates. An ape, some baboons, and even a couple of orangutans. Troop being the collective mind you. They aren't actual troops but, uh, they do have bows strapped to their backs. They walk on all fours but stop in the middle of the market.

The ape stands upright and looks about. "Where is tarsier?" He bellows "We know he here!". The others start to slowly spread out and look about the stalls. "WHERE IS HE?!"

The traders are giving some confused looks but all keep nervously conducting business. The guy trading fruit though does look somewhat alarmed. He's either going to have a fantastic day or be ripped to shreds. Most start to slowly step back to give the monkeys some room. "No sudden moves" seems to be the unspoken rule.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Friday February 15th, 2019 7:07:00 AM

Armand informs James that the party will be leaving again. He grabs his gear and heads down the Tree to see about getting the horses ready.

When he hears a commotion in the market he goes to take a look.

"Excuse me. Is there a problem here?" He calls out to the apes. "This is a civilized area and you should be showing some proper manners. No need to go bellowing and acting like you own the place."

Armand waits for a response.

OOC, Hah, now I'm reminded of the Gorillas from Planet of the Apes, the original 1968 Charlton Heston version.

spells left
Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Entropic shield, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Hold Person, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): Restoration, , Holy Smite, Holy Smite (domain),
5 (2): Flame Strike, , slay living (domain)
}

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Friday February 15th, 2019 7:38:32 AM

Owen mutters to the others, "You guys move out as quietly as you can. I'll try to distract the apes and then catch up."

As they get moving, he finds an out-of-the-way corner and uses a round of his Invisibility Field to draw his Rod of Silent Metamagic and cast Invisibility. He then casts a silent Fly and takes to the air. From that vantage he casts a silent Major Image (Will save DC 19) of the tiny tarsier at the southern edge of the market, using his knowledge of Nature and memories from his great moment of Perception earlier to replicate Wiz-Bang in detail, even (he hopes) down to sound and smell.

The illusory tarsier shouts "Oh no! Apes are after me!" and then leaps from the market out toward the plains. He springs from bush to bush, flower stalk to flower stalk, rustling the foliage as he passes. The illusion leads the apes (if they follow) southward and away from the Tree. Should they shoot arrows, the tarsier twists to dodge the ones that come near. Owen flies overhead and leads the wild tarsier chase onward, hopefully buying some time for the party.

___________

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Detect Poison, Toros' Taur Try, and Prestidigitation.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: See Invisibility, See Invisibility, Darkvision, Darkvision, Spider Climb, Spider Climb, and Invisibility.
3: Dispel Magic, Dispel Magic, Fly, Fly, and Major Image.
4: Scrying, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Teleport, Feeblemind, Shadow Evocation.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
1/8 daily Invisibility Field rounds used.
}

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Friday February 15th, 2019 12:29:46 PM

Atlas is straggling behind and isn't there in time to stop Owen from casting his spell, so while out of site he asks Wiz-Bang if he minds hiding in his cloak. If he is OK with it, Atlas gently puts him into the over-sized hood that is draped across his back. "Stay low my friend, and hang on if it gets bumpy."

He then steps up behind Armand and exclaims, "I don't know what a tarsier is, but I've never seen a little creature run that fast." as he points towards Owen's illusion.

Atlas nonchalantly straps his shield on while he waits to see their reaction.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Friday February 15th, 2019 3:38:52 PM


Neshi steps up with the others and at the sight of the group of apes the fur on his neck and back get a bit ruffled and it seems there is a low rumble coming from deep within his throat....

Some might get the idea that he doesn't like these apes in the least.

'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10  d20+26=32 ;
Friday February 15th, 2019 11:16:01 PM

'Osul (suspecting this bluster is a distraction) opens his senses, seeking other (not just another) primates, simians, etc.
{Perception: 32}

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94  d20+17=29 ;
Saturday February 16th, 2019 10:01:47 AM

Elyngael and Khan join the rest of the party at the bottom of the Tree. Seeing the disturbance she takes bow in hand but does not yet draw any arrows. "Since when did monkey's learn to talk? Is this some kind of circus performance?" She asks the apes.

She scans the apes and the rest of the area for activities.
Perception d20+17=29

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Sunday February 17th, 2019 4:35:40 AM

Owen is glad that Atlas found a way to hide Wiz-Bang. He's a Secret Squirrel... I mean tarsier!

DM RobC - "Is this some kind of circus performance?"  d20+10=23 ; d20+20=21 ; d3+2=5 ;
Monday February 18th, 2019 6:17:36 AM

Armand steps forward to make himself seen. His response is diplomatic yet gives an impression of authority. He has Atlas supporting him (with Wiz-Bang tucked safely on his back).

Osul doesn't see any trouble nearby coming from any other direction fortunately.

Neshi distinctly doesn't like these newcomers/intruders. Elyngael draws her weapon and asks (taunts?) when so many monkey's learnt to talk.

Owen has a plan and starts to enact it. He doesn't get to see it come to fruition before the primates act. He has time to activate his invisibility field and draw his silect metamagic rod though.
Highlight to display spoiler: {You have time for 1 round of action. You can keep progressing with your plan though if you choose. We can still see how it plays out}
Owen gets a hero point for a clever approach to this situation..

"Circus performance? Heh heh. I like that" The lead ape snorts. He squints as she pulls out her bow. "Boys. Help people find their tickets"

There is a lot of whooping, squealing and screeching from the simians.

In the frenzy you see one of the orangutans actually cast a spell! The whole troop move a lot faster.

The baboons spread out immediately and move towards the nearby civilians: the traders and customers. Not one is coming at you. They have drawn small daggers and their intent is clear. One has already caught a man to the west. He's doing his best to defend both himself and the woman behind him. The baboon slashes with its knife and cuts deeply into the man's arm (Hit AC23).

The other orangutan looks to be casting a spell now as well.

The lead ape doesn't hesitate. He picks out one of the traders in front of him and charges. The ape is on the trader before he knows what's going on. The ape snarls and draws his arm high in the air, slamming it down with tremendous force. If the man hadn't side-stepped at the last moment he'd be dead (Nat1 = Miss!)

There are people screaming and panicking. They're trying to get away from the attacks but can't outrun the primates.

"Hey! Hey! Over here!" Fredorian is waving his arms in the air and trying to get the attention of a nearby baboon "Why don't you swing back home to your mama!". It's enough of a distraction to provide an escape route for a man and a woman to rush past him, while Fredorian stands his ground.

----------------------------
Combat Map
Link

Ok, first try with this sort of map so good luck to all of us!
- Everyone should have edit access to the map. Please feel free to move yourself each round
- If you cast a spell please feel free to show it on the map. "Insert > Drawing". Draw the shape (typically a circle) put it on the map and resize it to the appropriate size. I'll try and find an easier way for the next map.
- I'll be doing a separate tab on the doc for each round
- The market stalls provide cover/concealment. Think of them as 10ft tall buildings


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,   10d6=28 ;
Monday February 18th, 2019 8:31:56 AM

Neshi moves forward just a bit and focusing on the Dire Ape sends a lightening bolt directly at it.

28 points damage Reflex DC 22 for half damage

Robert kibitzing in. Neshi technically I think you could move forward your 30 feet to about the back end of H 14/15, and then when you cast your lighting bolt with it's 120 foot range, the back end would hit the Baboon at about D 17/18 and he would have to save as well and take some damage.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire,  
Monday February 18th, 2019 8:40:44 AM

FYI I can not edit/move/add anything to the map without permission/access


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+19=28 ; d8+9=17 ; 2d6=7 ;
Monday February 18th, 2019 12:53:44 PM

Atlas shrugs then bolts, "The one time I don't run in blindly and this happens. You see Armand, there's a reason for my quick action!"

Using his incredible speed gained from his training with the WLA, Atlas runs in a straight line towards the dire ape. "Big mistake!" With extra energy he can only assume comes from fear of the innocent being hurt, he attacks!

-----------------------------------------------------------
Atlas expends a hero point for an attack at the end of the run.

Attack Dire Ape with Longsword: 1d20+19=28
Damage: 1d8+9=17
Holy Damage: 2d6=7

Total Damage: 24

ooc: I love the new map format!


Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  10d6=33 ;
Monday February 18th, 2019 5:36:09 PM

Armand observes that the monkeys have taken the opportunity to spread out nicely. "Everybody run! Get to safety! He yells to the civilians as he moves forward 6 squares, I can't move anything, I think edit privilege only works for your gmail account. See email's requesting access for the gmail account.

He then casts Flame Strike at baboon advancing on Fredorian.
Reflex save of 18 for Half damage
Damage equals 33 (so 16 is fire based and 17 is holy)

"Can anyone try to get those casters? He calls to the group.

spells left
Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Entropic shield, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Hold Person, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): , , Holy Smite, Holy Smite (domain),
5 (2): Flame Strike, , slay living (domain)
}

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94  d20+14=33 ; d8+4=7 ; d6=6 ; d20+9=15 ; d8+4=10 ; d6=1 ;
Monday February 18th, 2019 5:48:15 PM

Technically Robert posting for Lynnette, she slipped on the snowy stairs at work Friday and has a mild concussion still. But since her computer is here, tis easy to post for her

Elyngael sees that most of the monkeys are a little far away. She still opts to shoot for the furthest. That would be around D 25/26, still 1 range increment away

Normal attack 16/11, with range, 14/9
First Shot - 33 (d20+14), damage 7 (d8+4), and fire damage 6 (d6) - total damage 13.
Second Shot - 15 (d20+9) (hit?) damage (d8+4)10 and fire damage 1 (d6) - total damage 11.

Khan creeps in front of her and stands guard.


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Monday February 18th, 2019 7:10:55 PM

OoC: Oh! I didn't realize that we were already in combat. Sorry for the barrage of actions.

IC: Owen uses his Silent Metamagic Rod to cast Fly, then takes off. He maintains his Invisibility Field as he flies above a nearby market stall. He tries to spot the orangutan that cast Haste last round.

______________

99/100 rounds of Fly remain.

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Detect Poison, Toros' Taur Try, and Prestidigitation.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: See Invisibility, See Invisibility, Darkvision, Darkvision, Spider Climb, Spider Climb, and Invisibility.
3: Dispel Magic, Dispel Magic, Fly, Fly, and Major Image.
4: Scrying, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Teleport, Feeblemind, Shadow Evocation.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
2/8 daily Invisibility Field rounds used.
}

DM RobC - "Big mistake!"  d20+7=11 ; d20+8=22 ; d20+14=16 ; d20+19=22 ; d20+19=26 ; d20+19=35 ; d6+10=16 ; d6+10=13 ; d20+11=14 ; d20+11=17 ; d8+10=12 ; d20+8=10 ; d20+9=25 ;
Tuesday February 19th, 2019 5:30:00 AM

Neshi pushes ahead and casts a lightning bolt at the dire ape. He gives it a real good zap.

Atlas digs deep to get up close to the ape. He is rewarded for his efforts as his sword slashes across it's chest.

Armand brings the heat on the baboon advancing on Fredorian and cooks its fur.

Elyngael goes with the ranged attack. One of her arrows strikes well though the other bounces harmlessly off a nearby stall. (OOC: Oh no! I hope Lynnette is ok!

Owen stays invisible and ascends to get a better look at things. He notices that it is the orangutans that have cast spells so far.

Osul does something (and the DM is really sorry for not giving him edit access sooner to the doc)

People scatter. If there is a way for them to flee then they are taking it. Armand may have yelled it but they didn't need to be told.

The primates go ape.

One of the orangutans finishes his spell and brings a Babau Demon into play. It moves to get a clean line of sight and then teleports - appearing behind Neshi!

It then casts a black tentacles spell around Armand, Elyngael and Khan. The tentacles flail about however don't actually ensnare anyone (CMB: 16. Didn't grapple anyone). The area is considered difficult terrain however.

The other orangutan takes the southern route but doesn't actually cast anything as far as you can tell.

The hastened baboons act. The two to the south speed across the market and stop at the edge of the tentacles. The two to the north try to box Atlas in.

The baboons and ape all attack Atlas! The baboons both miss but the ape doesn't. He attacks hard. It bites twice and claws twice at the fighter. One bite misses but the other attacks don't (Hit AC24, 28, 37 for 16, 13 and 12pts respectively)

----------------------------
Combat Map
Link

Dire Ape - AC26 - 52pts dmg
Baboon NE of Atlas - AC18 - 16pts dmg
Baboon SW of Khan - AC18 - 13pts dmg

Lesson #1: Make sure to grant everyone access to the map
Lesson #2: Find a way to be able to ID the monsters separately


'Osul (Graham) AC:12(T:11,FF:11), CMD:19, Saves:(F:8/R:4/W:14 +RNL), HP:66/66, Speed 30', Wildshape:5/6, Lightning Lord:10/10, Storm Burst:10/10 
Tuesday February 19th, 2019 5:38:32 AM

OOC: My post just disappeared and not accepted because it said I had no posting priveledges - I had to log back in to the Game!!!!

To summarise, 'Osul commented having not prerepared for this today, lamented about the cull of innocent primates that would no doubt follow this, and shifted into air elemental form, and moved over and 30' up.



Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance   d20=14 ; d20+9=14 ; d20+11=31 ; 8d6=36 ;
Tuesday February 19th, 2019 7:53:44 AM

(ooc. ignore first two rolls, they were accidental)

Catching a glimpse of something out of the corner of his eye Neshi takes a five foot step and sends two scorching rays right at the demon.

scorching ray - NO save, Spell Resistance 31(Natural 20) for 36 points damage

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 70/111  d20+15=19 ; d20+11=25 ; d20+14=30 ; d8+9=16 ; 2d6=10 ; d20+19=31 ; d8+9=11 ; 2d6=2 ;
Tuesday February 19th, 2019 11:19:48 AM

Atlas takes exception to the Ape's attack and fires back, slashing with his sword, his shield, and his sword again, only managing to hit on the last. The baboons at his back, while happy to have drawn them over, are causing him to feel a bit cramped. Considering the circumstances, he digs deep to find the energy for an extra attack.

---------------------------------------------------------------
ooc: I hope Lynette is OK. Thanks for filling in Robert! Also, using another hero point for another attack.

Attack with Longsword: 1d20+15=19
Magic Slashing Damage: 1d8+9=n/a
Holy Damage: 2d6=n/a

Attack with Spiked Shield: 1d20+11=25
Magic Piercing Damage: 1d4+5=n/a

2nd Attack with Longsword: 1d20+14=30
Magic Slashing Damage: 1d8+9=16
Holy Damage: 2d6=10

Hero Point Attack with Longsword: 1d20+19=31
Magic Slashing Damage: 1d8+9=11
Holy Damage: 2d6=2

Total Damage: 39



Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  5d8=23 ;
Tuesday February 19th, 2019 5:45:20 PM

OOC Actually Armand would not have been in the radius of the Black Tentacles. In my post I said he moved forward 6 squares and could not edit/change the document. But that is neither here not there, I can edit now.

Mysteriously Armand sense something amiss, he thought he moved forward and now he's surrounded by black tentacles sprung up from the ground. He moves northerly out of the mess, drawing his glaive from the efficient quiver.
(OOC Glaive is a reach weapon so if anything closes I should get an AOO)

"Ah what a lovely grouping."
Armand drops a Holy Smite centered on Atlas (see the blue circle). It hits the gorilla and two baboons.
Save 17 Will partial (save halves damage and makes them not blind.)
If evil, take 23 points holy damage and be blinded (save for 1/2 damage and no blinded)
If neutral take 11 points damage (save for 1/2 of that damage)

spells left
Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Entropic shield, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Hold Person, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): , , Holy Smite, Holy Smite (domain),
5 (2): , , slay living (domain)
}


Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 94/94 
Tuesday February 19th, 2019 6:02:59 PM

Subbing, School officially decided to let Lynnette take the rest of the week off to recover, once they saw all the accommodations the nice doctor wrote out. Hopefully, she's good to go next week, still gets headaches easily, and is sore all over from the fall.

Elyngael full moves north to get out of the mass of tentacles. She spends a hero point drawing on some inner energies to cast Entangle at the Baboons that had been approaching them.
Entangle Reflex save 13 or be entangled, if save made move as normal, but ending turn in area forces another reflex save.

She looks at Khan. "Get ready to have some fun."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Tuesday February 19th, 2019 9:09:40 PM

Owen maintains his Invisibility Field as he flies upward and out over the battle. He spies the southerly orangutan and casts Feeblemind on it. It must make a DC 21 Will save (at a -4 penalty if it is an arcane spellcaster) or some very bad things happen to it.

____________

98/100 rounds of Fly remain.

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Detect Poison, Toros' Taur Try, and Prestidigitation.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: See Invisibility, See Invisibility, Darkvision, Darkvision, Spider Climb, Spider Climb, and Invisibility.
3: Dispel Magic, Dispel Magic, Fly, Fly, and Major Image.
4: Scrying, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Teleport, Feeblemind, Shadow Evocation.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
3/8 daily Invisibility Field rounds used.
}

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:66/66, Wildshape(XII):4/6, Lightning Lord:7/10, Storm Burst:10/10  3d6=11 ; 3d6=13 ; 3d6=7 ; d20+10=18 ;
Wednesday February 20th, 2019 4:19:03 AM

..., Huge Air Elemental, Darkvision 60', Fly 120' (Perfect), D/R 5/-, Immune to Bleed, Critical Hits, and Sneak Attacks.

'Osul finishes drifting, and commands Lightning down on the baboons (left: 3d6 = 11, right: 3d6 = 13) and dire ape (3d6 = 7) surrounding Atlas. Saving Throw Reflex vs 23 for half damage; Spell Resistance: d20+10 = 18

DM RobC - "Get ready to have some fun."  d20+8=14 ; d20+4=10 ; d20+4=24 ; d20+8=19 ; d20+8=19 ; d20+7=11 ; d20+7=19 ; d20+8=26 ; d20+8=25 ; 9d6=31 ; d20+13=22 ; d20+13=32 ; d20+6=22 ; d20+13=18 ; d20+13=28 ; d20+6=24 ; d3+2=4 ; d3+2=3 ; d3+2=5 ; 5d6=14 ; 5d6=16 ; 5d6=18 ; d20+21=36 ; d20+21=33 ; d20+21=33 ; d6+11=13 ; d6+11=15 ; d6+11=12 ; d20+12=31 ; d20+12=25 ; d20+12=13 ; d6+5=11 ; d6+5=9 ; d6+5=11 ;
Wednesday February 20th, 2019 6:41:14 AM

Neshi back peddles and sends two scorching rays at the demon. It doesn't take as much damage as he would have hoped.

Atlas is being very heroic today. Perhaps having a good night's sleep at home has reinvigorated him? He manages to do some good damage to the ape.

Armand appreciates that the enemy grouped themselves perfectly and holy smites them.

Elyngael moves out of the tentacles and tries to entangle the baboons. Unfortunately they are quite nimble.

Owen tries to mentally wipe out one of the orangutans and makes good work of it. He can't see it from here but it starts drooling a little.

The nearby people flee. Some find their escape blocked by the black tentacles so try to navigate past the party.

The enemy act...

The demon steps closer to Neshi and attacks him! (Hit AC31 and 25 for 11 and 9pts respectively)

The Orangutan to the north casts a fireball! Elyngael, Khan and Armand take 31pts damage. Ref Save vs DC17 for half

The other Orangutan sticks its finger in its nose, doesn't find anything, so goes to see if Atlas might have something. It moves quickly and gets right next to him.

The two baboons in the entangled area quickly move out of it and head towards Armand Armand gets to make an AoO.

The two baboons around Atlas strike out at him as does the ape. Atlas must have seriously upset them as they land almost all of their blows - even more since they are hastened. The attack is relentless. Teeth, claws, fists. It's a frenzy that leaves Atlas a bloodied mess.
Highlight to display spoiler: {Hit AC32 for 18, Hit AC28 for 19, Hit AC24 for 23, Hit AC36 for 13, Hit AC33 for 15, Hit AC33 for 12. Total: 100pts damage. Dont worry though. If noone heals you... there are still things to do}

At least the enemy are in nice tight groups now.

----------------------------
Combat Map
Link

Dire Ape - AC26 - 105pts dmg
Baboon NE of Atlas - AC18 - 32pts dmg
Baboon NW of Atlas - AC18 - 11pts dmg
Baboon SW of Khan - AC18 - 13pts dmg
Babau Demon - 16pts dmg
Orangutan - Feebleminded

Lesson #1: Make sure to grant everyone access to the map
Lesson #2: Find a way to be able to ID the monsters separately
Lesson #3: Include grid labels/coordinates


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Wednesday February 20th, 2019 7:07:37 AM

(sorry about the forgotten rolls)

Shocked at being struck Neshi again takes a 5 ft step back and casts a web spell granting full cover and hopefully entangling the demon.

{reflex DC 19[/b]

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Wednesday February 20th, 2019 10:48:41 AM

Atlas feels the claws and bites begin to hit him from behind, then in front, then...it's too much. He remembers a time long ago when this happened, the pain, but the blackness too. Blood covers his eyes, he cannot see, he slashes about trying to hold them off, but he doesn't hit anything. He tries to call out, but his voice isn't there. Thinking to himself as he begins to black out, You did you best, let's hope it was enough for the others to survive. Then the darkness takes him.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 54/54; CMD: 17 
Wednesday February 20th, 2019 12:27:25 PM

Owen sees Atlas fall and is shocked into visibility. He appears in the air and flies a little higher while he thinks about how to protect the fighter. When he's nearer the group, an idea springs to mind:

He uses Shadow Evocation to cast Resilient Sphere on Atlas. Anyone interacting with the sphere must make a DC 22 Will save or believe that it really exists, with hardness 30 and all 200 hitpoints.

He calls out to the Wardens: "Armand! We need to heal Atlas!"

______________

97/100 rounds of Fly remain.
99/100 rounds of the Shadow Resilient Sphere remain.

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Detect Poison, Toros' Taur Try, and Prestidigitation.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: See Invisibility, See Invisibility, Darkvision, Darkvision, Spider Climb, Spider Climb, and Invisibility.
3: Dispel Magic, Dispel Magic, Fly, Fly, and Major Image.
4: Scrying, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Teleport, Feeblemind, Shadow Evocation.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
3/8 daily Invisibility Field rounds used.
}

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:66/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10  3d6=3 ; 3d6=7 ; 3d6=14 ; 3d6=14 ; d20+10=12 ; d20+26=34 ;
Wednesday February 20th, 2019 3:56:51 PM

..., Huge Air Elemental, Darkvision 60', Fly 120' (Perfect), D/R 5/-, Immune to Bleed, Critical Hits, and Sneak Attacks.

'Osul circles around (above) the 4 simians (120' and checking on Atlas - Perception/Heal(Assess): 34) back to where he started, then he commands Lightning down on the baboons (left: 3d6 = 3 WHAT!, right: 3d6 = 7), the orangutan (3d6 = 14) and dire ape (3d6 = 14) surrounding Atlas. Saving Throw Reflex vs 23 for half damage; Spell Resistance: d20+10 = 12 SIGH!

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+4=19 ; d20+10=17 ; d6=6 ; d6=2 ; d6=2 ; d6=6 ; d6=5 ;
Wednesday February 20th, 2019 6:12:44 PM

Armand seems to think his holy smite was not as effective as it could have been. Then the fire engulfs him.
Reflex save 19 (d20+4)
Luck seems to favor him.

Seeing the baboons close, Armand takes a swipe at the one southern most to him. (AOO)
To hit 17 just missing him.

"Boggers these baboons are fast and all around me now." Armand then sees Atlas take a walloping and he knows his duty. Throwing caution to the wind Armand runs forward (baboons are going to get an AOO but it can't be helped). He calls upon all his inner abilities (spending a hero point) and channels energy to heal Atlas and excludes the baboon n/w of Atlas and the gorilla (the others are out of range).
Channel heal: 21 points healed to everyone else in 30 feet of Armand.

spells left
Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Entropic shield, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Hold Person, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): , , , Holy Smite (domain),
5 (2): , , slay living (domain)
}



Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94  d20+12=24 ; d20+10=28 ; d20+15=18 ; d8+4=7 ; d6=5 ; d20+15=20 ; d8+4=11 ; d6=2 ; d20+10=23 ; d8+4=8 ; d6=4 ; d20+9=24 ; d8+5=10 ; d20+9=27 ; d6+5=6 ; d20+5=6 ;
Wednesday February 20th, 2019 6:33:14 PM

Elyngael Reflex save 24, d20+12
Khan Reflex save 28, d20+10

Elyngael decides to unleash and targets the baboon that she already made bleed (the one sw of Khan). She uses Rapid Shot. Point Blank Shot,
Normal attack 16/11, rapid+point blank, 15/15/10
First Shot - 18 (d20+15), damage 7 (d8+4), and fire damage 5 (d6) - total damage 12.
Second Shot - 20 (d20+15) damage 11 (d8+4) and fire damage 2 (d6) - total damage 13.
Third Shot - 23 (d20+10) damage 8 (d8+4) and fire damage 4 (d6) - total damage 12.
37 total damage.

She then spends a hero point and casts Magic Fang on Khan. "Kill him."

Khan - AC: 20 T:15, FF:15, CMD 23, HP 47/62
Khan takes a diagonal 5 foot step (so if the baboon nw of him tries to go around he gets an AOO).
Khan attacks the SE (to him now) baboon, (the one Elyngael shot, assuming it's not dead).
Bite 24 (d20+9) damage 10 (d8+5)
Claw 27 (d20+9) damage 6 (d6+5)
Claw 6 (d20+5, technically it should be a +9, didn't reset the roller right, but a 1 is a miss no matter what)


DM RobC - "3d6=3"  d20+6=18 ; d20+12=24 ; d20+8=25 ; d20+8=22 ; d20+7=27 ; d20+7=22 ; d20+18=28 ; d20+10=16 ; d20+10=21 ; d20+4=7 ; d3+2=4 ; d6+10=14 ; 9d6=37 ; d20+13=28 ; d20+13=32 ; d20+13=19 ; d20+13=18 ; d3+2=3 ; d3+2=4 ; 5d6=14 ; 5d6=14 ;
Thursday February 21st, 2019 4:14:23 AM

Things do NOT go well for the party.

Osul is closest and can see his brother has fallen. Atlas isn't moving at all. The sight is such a shock that his lightning bolts are quite weak compared to what he usually calls down.

Neshi backs away - the large sized taur squeezing through the 5ft gap that exists between the cart and market stall. He casts a web spell and manages to snare the demon in the strands!

Elyngael and Khan try to finish off one of the baboons. They both do quite some damage but the monkey still stands.

Owen creates a real looking Resilient Sphere around Atlas' corpse. That should at least prevent the primates from desecrating it.

Armand rushes in to try and save Atlas, however there is no life left in Atlas.

Neshi is close enough to have eyes on Fredorian. He had been rushing to saftey but has looked over his shoulder to see what is going on. He can obviously tell that things aren't going well and can see Armand is about to be overwhelmed. While the other civilians flee Fredorian turns and runs to stand back-to-back with Armand! Fredorian has just a tiny hint of a smile as he draws a pair of daggers. Not an evil smile. More a 'we're going to die I better say something witty' smile. "I trust you'll put in a good word with your god for me when we see him, soon as that may be".

Atlas finds himself at total peace. Darkness. Silence. Weightlessness. His life doesn't flash before his eyes. Rather, his thoughts dwell on his happiest moments. It was a life well lived. Highlight to display spoiler: {I've got something coming up for you shortly but can't say what. Hang in there with me :) }

----------------------------

The demon manages to break free of the web (CMB 24) and pursues Neshi. It keeps up its chase.

With both Osul and Owen out of reach the monkeys have no other target but Armand and Fredorian.

The ape and one of the baboons attack Armand. The ape delivers a good swipe at Armands arm (Hit AC28 for 14pts). Fortunately the baboon misses. Armand can make an AoO against the baboon.

The other baboon and orangutan attack Fredorian. The baboon cuts him across the stomach. His blood is spilt but he still stands tall. (Hit AC21)

The orangutan to the north tries to put the market stalls between himself and any danger. He casts a Lightning Bolt at Owen! Owen takes 37pts damage. Ref Save vs DC17 for half

The baboons next to Khan each takes sidesteps so as to flank him. Only 2 of the numerous attacks hit, however the damage is significant (Hit AC28 and 32 for 17pts and 18pts respectively)

----------------------------

From the west you can see the caravan guards arriving! The party are holding on just long enough that help might just reach them. To the east you can hear Miles rallying some men but it might take a couple of rounds for them to arrive. Can you hold out?

----------------------------
Combat Map
Link

Dire Ape - AC26 - 119pts dmg
Baboon NW of Fredorian - AC18 - 39pts dmg
Baboon SW of Armand - AC18 - 12pts dmg
Baboon S of Khan - AC18 - 66pts dmg
Babau Demon - 16pts dmg
Orangutan - Feebleminded - 7pts dmg

Lesson #1: Make sure to grant everyone access to the map
Lesson #2: Find a way to be able to ID the monsters separately
Lesson #3: Include grid labels/coordinates


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance   10d6=31 ; d20+11=23 ;
Thursday February 21st, 2019 7:50:16 AM


Neshi backs up another 5 ft and lets fly with a lightening bolt straight at the demon and watches as it continues on and hopefully hits the ape facing Elyngal as well.

Lightening Bolt: 31 points; reflex save - Dc 22 for 16 points; spell resistance - DC 23 negates

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:66/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10  d8+3=7 ; d8+3=11 ; d8+3=6 ; d8+3=9 ;
Thursday February 21st, 2019 8:19:12 AM

..., Huge Air Elemental, Darkvision 60', Fly 120' (Perfect), D/R 5/-, Immune to Bleed, Critical Hits, and Sneak Attacks.
Whirlwind: Round 1/5, does not provoke attacks of opportunity, may damage and pick up creatures smaller than it,

'Osul's "tail" stretches down to the ground as the huge air elemental turns whirlwind, and then traces a path through a baboon, an orangutan, a second baboon, loops around to corner through the dire ape, and takes any he has managed to get airborne in the direction of the guards arriving from the left of map.

[i]Each opponent gets a Reflex save vs DC 18 or take d8+3 damage, then a second Reflex save (same DC) to avoid being swept up in the whirlwind. Unless I misread that - it is after midnight here. Potential damages: 1st Baboon: 7, Orangutan: 11, second Baboon: 6, Fredorian: no - missed him!, Dire Ape: 9. For more details read here (at the bottom of the page)


Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94  d20+15=24 ; d8+4=8 ; d6=2 ; d20+15=16 ; d20+10=13 ; d20+16=31 ; d8+4=11 ; d6=6 ;
Thursday February 21st, 2019 5:45:36 PM

Khan yowls in pain. Elyngael yells, "Nobody hurts my KHANNNNNN!"

She continues to target the baboon south of Khan. Rapid Shot. Point Blank Shot, Normal attack 16/11, rapid+point blank, 15/15/10 (should the baboon die she will shift target to the baboon north of Khan).
First Shot - 24 (d20+15), damage 8 (d8+4), and fire damage 2 (d6) - total damage 10.
Second Shot - 16 miss
Third Shot - 13 Miss.
Spends a hero point to shoot again.
hero shot 31 (d20+16) damage 11 (d8+4), and fire damage 6 (d6) - total damage 17.

She orders Khan to withdraw.

Khan - AC: 20 T:15, FF:15, CMD 23, HP 12/62
Khan withdraws behind Elyngael.

Armand (Robert D) AC 24 (normal20)/touch11/flat 19 HP 59/73 CMD 20 Character Sheet 
Thursday February 21st, 2019 5:56:42 PM

Armand does NOT take his AOO. Wait for it.

"That was foolish Fredorian but brave. I'm going to try something, don't attack, go total defense."

Armand activates Divine Presence (8th) 30ft aura grants allies Sanctuary spell DC = 10 + 1/2 level + wisdom mod, this lasts rounds/level does not have to be consecutive. See pate 44 of Core Rule book for full details. All enemies will have to make a Will save of 18 to be able to attack Armand and Fredroian.

"Here's hoping they are weak minded."

Armand goes Total Defense. +4 to AC.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Thursday February 21st, 2019 9:11:01 PM

The blackness begins to fade and Atlas sees his mum, looking down at him and he hears a cooing noise. "She's young...what's that noise, is it a baby?" The image fades and is replaced with the face of an older man with wrinkles and white hair. He is showing him something, but the item is fuzzy, but Atlas feels a sense of awe looking at it. Before he can figure out exactly what it is the image fades again...

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 42/61; CMD: 17  d20+9=19 ;
Friday February 22nd, 2019 12:29:37 AM

IC: Owen dodges part of a lightning strike (Reflex save: 19 against DC17) before he flits out of whirlwind 'Osul's way. This is why I stay invisible!, he thinks. He flies toward the incoming reinforcements, trying to inhibit the other orangutan who just zapped him. He draws on his Bonded Ring to cast another Feeblemind spell on the other orange monkey. It must make a DC 21 Will save (at a -4 penalty if it is an arcane spellcaster) or return to its regular, stupid monkey state.

OoC: Hey, taking damage reminded me to update Owen's hitpoint total in my header. I think this is the first time in his career that he's taken more than 10 damage at a time. Ooh, sorry Atlas. That probably hits a little close to home right now.

DM RobC - "Nobody hurts my KHANNNNNN!"  d20+12=21 ; d20+12=13 ; d20+12=22 ;
Friday February 22nd, 2019 6:01:38 AM

Neshi casts a lightning bolt at the demon and watches as it passes right through. The demon snarls and is grateful for its immunity to electric damage.

Osul whirlwinds and manages to pick up a couple of the baboons which he unceremonisouly drops nearby.

Elyngael continues to fire arrow at the baboons as Khan wisely retreats.

Armand casts a spell to protect both himself and Fredorian. The man isn't sure what is planned but he nods and raises his daggers to properly defend himself.

Owen casts another Feeblemind spell and easily manages to dull the mind of the other orangutan.

----------------------

The ape has a chance to look about the field. Both the oragutans have the minds of toddlers and the baboons have taken some damage. He's also near death himself. Between the party to the east and the guards rushing in from the west he makes a bold call "Fall back!". This isn't worth a fight to the death.

The apes around Armand and Fredorian scatter. Those near Elyngael bare their teeth and hop up and down, taunting Khan. They look as though they are considering disobeying the ape however think better of it. They too make a run for it.

The only one that doesn't make a run for it is the demon. It's been summoned, doesn't take orders from the apes, and has a chance to keep on attacking.

It keeps up its pursuit of Neshi and misses on all attacks. It doesn't take much conbined effort from the party to dispatch it however.

The caravan guards give chase to the apes however don't look set to continue very far - just enough to get them clear of the caravans and a little more to deter them for next time.

"Score one for fools" Fredorian sheathes his knives "Nice spell by the way"

Fredorian looks over to Atlas' corpse and sighs "I'm sorry about your friend". He doesn't look overly sad for Atlas' death, but does sound sincere in his words for Armand.

"I should go check the merchants are ok. They'll probably spend the rest of the day checking over their stock"

OOC: All enemies have fled in different directions however you are free to pursue them if you choose.
----------------------

The blackness fades away and Atlas can see a blurry white light. It sharpens and he can see that he is standing in a large, stone paved courtyard. There is snow all around. The air is sharp and you can see mist as you breathe. It's very refreshing. What is in your hand? You look down and can see that you are clutching a quarterstaff in your right hand. You don't even remember picking it up. Where did your armor go? Why are you wearing a simple tunic? This whole situation is very unusual.

*whack* You don't have a chance to take in the scenery as you get clubbed in the head from behind. It's not enough to knock you out but does ring a bell.

"Focus! Keep your mind on the moment"

Atlas turns to see a shirtless older human man bouncing around on his feet and wielding a similar quarterstaff to you. It's undoubtedly what just hit you in the head.

There is something familiar about this man

----------------------

Armand (Robert D) AC 24 (normal20)/touch11/flat 19 HP 59/73 CMD 20 Character Sheet  d8=4 ; d8=5 ; d8=4 ;
Friday February 22nd, 2019 8:57:09 AM

Armand turns to Fredorian. "If you travel with Atlas you see a lot of foolishness." He sighs.

Armand burns his Dispel Magic spell and casts Cure Serious Wounds on Fredorian. Fredorian is healed 23 points. "There's much to be done. If any of your caravan need healing please let me know."

Armand goes over to Atlas and kneels down. "Atlas, Atlas, how many times have I tried to tell you don't go charging in. You cut yourself off from those that can help you." When the others join him Armand will look up, is that a tear in his eye. "I have good news and bad news. Atlas is dead. However, I think we can intercede. Given rest I can petition Lord Gargul and if he is willing he will grant me the spells to revive our friend. The bad news, the spell components are going to be costly." Raise Dead will cost 5,000gp, and then two Restoration spells at 1,000gp each to remove his negative levels.

spells left
Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Entropic shield, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Hold Person, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): , , , Holy Smite (domain),
5 (2): , , slay living (domain)
}


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Friday February 22nd, 2019 10:59:14 AM

Atlas shakes his head and says a bit sharply, "Hey, careful!" It had been a few years since he held a quarterstaff in his hands, but it felt natural. Looking back up at the spry man he says, "The moment? Well, this moment I am in an unfamiliar place with a man that looks vaguely familiar and I cannot remember how I got here. Oh, and I have a bump forming on my head. Does that describe the moment well enough?" Atlas isn't being smart lipped, but he isn't being gentle either. He's just puzzled and talking through it.

He shakes his head again, something seems off. However, out of instinct he falls into a proper stance for dueling with a quarterstaff. "I think you gave me a concussion, my mind is all fuzzy."

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:66/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10  d20+3=7 ;
Friday February 22nd, 2019 6:45:28 PM

..., Huge Air Elemental, Darkvision 60', Fly 120' (Perfect), D/R 5/-, Immune to Bleed, Critical Hits, and Sneak Attacks., Whirlwind: Round 2/5, does not provoke attacks of opportunity, may damage and pick up creatures smaller than it,

If he can make himself understood, 'Osul-whirlwind (which would make for the coolest voice!) asks, "Where is the Wiz?". {Bluff Check: 7 - cannot convey secret message}

'Osul's uses this and next round to pursue the dire ape - streching his whirlwind legs, as it were. If he captures it, he delivers it to the wardens (or guards). Despite his misgivings, he will NOT make this delivery from an excessive height, though he may adjust altitude during the trip back.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Friday February 22nd, 2019 10:31:29 PM

Elyngael checks on Khan who is still standing but wounded. She takes a deep breath and thanks Domi that Khan is still in this world. Atlas has not been as fortunate. She will mourn for her mighty friend, but right now, she has to tend to Khan's wounds. They both walk toward Armand as he kneels near Atlas, and the sight makes tears fall unheeded down Elyngael's face.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance   d6+1=4 ; d3=2 ; d6+1=2 ; d6+1=3 ; d6+1=7 ;
Saturday February 23rd, 2019 8:27:03 AM


Seeing the apes all run off, Neshi sighs a sigh of relief, thinking to himself. Ok, so no more going into combat without buffing up first. Combat Hurts

as he makes his way over to Armand and the others he activates his healing tattoo several times healed 18 points.

"Hey All Where is Wiz Bang and how is he doing?"


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 42/61; CMD: 17 
Sunday February 24th, 2019 12:49:57 PM

As the apes disperse, Owen dismisses his Resilient Sphere and moves to his fallen friend. He drops to his knees at Atlas' side.

DM RobC - "Where is the Wiz?"  d20+24=34 ; d20+19=38 ; d20+19=34 ; d8+10=17 ; d8+10=15 ; d20+7=8 ; d20+7=22 ;
Monday February 25th, 2019 5:44:51 AM

Altas.... is dead.

It is a sight beyond belief. The fighter who often put himself in harms way to protect people has fallen.

Armand is the first to kneel by the body and tries to find some sort of good news. The party could petition Lord Gargul for Atlas' return. It might not be for free however. The party may need to consider what they could offer in return.

Osul and Neshi have concerns for Wiz-Bang. The poor tiny guy was in Atlas' hood and taking a peek you can see him rolled into a trembling ball. His eyes are closed and his hands (paws?) cover his ears.

Elyngael tends to Khan's wounds. It was bad enough losing Atlas this day. Losing Khan would be too much.

Miles and the rest of the guard approach from the east. They look pumped up for a fight but slow down to a walk on seeing the party. Miles steps forward, sword gripped in hand, and looks down upon Atlas "Is there anything that can be done?" he asks solemnly.

---------------------------

Osul chooses to pursue the dire ape. The whirlwind isn't the hardest thing to spot so the ape has enough time to get in position and prepare for him. At around 300ft away from the party it goes down. The ape has readied itself to attack Osul when he gets close. (Readied action to hit Osul. Hits AC38. Crit Confirmed on AC34. Osul takes 32pts damage). The ape doesn't get picked up.

Highlight to display spoiler: {I'm going to start a discussion on the rules forum that you might be interest in}

---------------------------

Atlas is ready to spar. He holds the quarterstaff in both hands and take a pose, ready to strike.

"Clear your mind. Push away the physical pain. Focus only on the moment." The man starts to circle Atlas "You can do it. The monks here taught you well"

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:49/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10 
Monday February 25th, 2019 8:33:42 AM

OOC: "DR: 5/-, Immune to Bleed, Critical Hits,..."

"There was a time we could have been friends, equals. But now you and your friends have killed and hurt mine, so that makes this challenging. I have reason for vengeance, and means at my disposal. Don't doubt it. So, if you value some life... your life,... your people's life, then go and tell them not to come back to the The Tree. Tell them that this action has put your lives, their lives, and the lives of their wild-living kin in danger. Now, I have no wish for harm to come to those kin. I would still call them my friends, given the chance. But kill me and there will be none to argue against their cull! Kindly go and tell them."

'Osul-whirlwind drifts away and upwards as he speaks, withdrawing from reach if possible, and not taking provocative action.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d6=2 ; d6=1 ; d6=5 ; d6=1 ; d6=5 ; d6=3 ; d6=5 ; d6=1 ; d6=3 ; d6=4 ; d6=6 ;
Monday February 25th, 2019 5:41:02 PM

"WIZ BANG! Oh my gosh I completely forgot about him." Armand gently lifts Atlas's body and feels around in his hood. He brings out the cowering Wiz Bang. He gives him the once over, and then seeing Khan, and feeling his own hurts, decides to do some channeling. He motions for everyone to stand close to receive some healing.

Channel heal 1 = 14 hit points.

Armand responds to Miles. "There are some possibilities but we will have to wait until tomorrow." He pauses to see if any of the merchants also need healing and then does another channel.

Channel heal 2 = 18 hit points

"Hey where's 'Osul?" Armand looks around. "Elyngael can you see if Khan can get a scent from the apes and baboons? Maybe we can follow them tomorrow."

Three channels left for the day.


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 


Monday February 25th, 2019 5:43:44 PM

subbing for Atlas

Atlas stays in his ready stance. "Monks? I don't remember monks teaching me my trade."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17  d20+11=25 ;
Monday February 25th, 2019 6:57:40 PM

Owen feels Armand's healing wash over him. As his bodily pain fades, his emotional pain grows sharper for the relief.

He knows that Atlas did not go down easily. The fighter's blade struck home before he was killed. Owen looks for patches of hair or scraps of flesh cut from the dire ape during the fight. If the Wardens want to pursue Atlas' killers, scrying will help them know the scope of the threat in advance. Perception: 25.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Monday February 25th, 2019 9:04:13 PM

Neshi moves over to Armand as he gathers up Wiz Bang and offers to hold/carry him as he channels healing to the party and then reaches down to pick Atlas up in his arms and begins to carry him back to the house.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Monday February 25th, 2019 9:45:24 PM

Elyngael waits until Khan has recovered, then has him Scent the apes, so that he may follow them later. She tries to stay busy to keep from feeling the big hole that Atlas has left in the Wardens.

DM RobC - "Kill me and there will be none to argue against their cull!"  d20+16=29 ; d6=5 ;
Tuesday February 26th, 2019 6:12:04 AM

Armand channels some healing energy to all around. There are enough channels to throw around to cure the minor wounds the traders endured.

Elyngael has Khan take in the scent of the apes. They will be tracked down and pay for what happened here today.

Owen is able to find some hair from the ape. Though spells, allows and lightning hit the baboon it was Atlas who used a slashing weapon and was able to cut some of the hair. His final act may help the party. He'd be happy with that.

Neshi bends to gently lift Atlas'. It is not dignified to leave his body in the middle of the street. he deserves better. Neshi starts to head back to the house.

The thoughts turn to Wiz-bang. Armand is first to act and cradles the terrified tarsier. He doesn't see any signs of physical harm.

---------------------------

The ape doesn't buy into what Osul is saying and refuses to give ground. His pride (over-confidece? foolishness? imminent fall?) taking hold.
"Ha! People weak and die. Tree weak and Tree soon die. Apes celebrate" The ape bares his teeth as he smiles. "You die too. Otaktay says so"
Highlight to display spoiler: {I had rolled an intimidate check however it required 1min conversation. Please ignore the die rolls}

He continues moving south and away from the Tree, drawing his bow as he does so. He keeps a close eye on Osul though. The other primates follow suit, taking hold of their bows as they too keep moving.

---------------------------

Atlas thinks back and tries to remember training with the monks quite some time ago
Highlight to display spoiler: {I had this planned based on Atlas' background listed on his sheet. I thought I read something about Monks but may be mistaken}

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111  d20=12 ;
Tuesday February 26th, 2019 7:06:27 AM

OOCHighlight to display spoiler: {You may be right, I never read Atlas's sheet.}

Atlas feels the earth shift under his feet but resettles himself. I can't wait all day, maybe I should go ahead and attack.

Atlas steps in and launches an attack at the monk.
to hit 12 (don't know his modifiers)

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Tuesday February 26th, 2019 5:34:39 PM

Armand follows behind Neshi. "He was on of the original Wardens." Armand says as they proceed to the house.

Suddenly Armand lifts his head and calls out. "People, this is not the end of Atlas. We have ways and means. Atlas would not want us to fret over his death. Indeed we should all gather in the Triple T and make ready to present a case to Lord Gargul that Atlas's time is not done and he must be returned! We must all ready our defense of Atlas's life!"

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Tuesday February 26th, 2019 7:10:47 PM

Armand do we want to take him to the house or to the temple of Gargul? Or do we have a small temple at the house that would work?


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Tuesday February 26th, 2019 7:58:38 PM

Owen walks with Armand and the others, conscious of the blood on his hands from searching for fragments of the dire ape.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Tuesday February 26th, 2019 9:05:17 PM

Elyngael and Khan follow the somber procession. "We should take Atlas to the Temple of Gargul to show honor to both of them. I will start to make a list of all that I can remember of Atlas's deeds, and add all that he could still provide to our existence should Gargul bless him with life again." Elyngael turns to Armand, "If there is nothing more I can do here, I will meet everyone later at the Triple T as you suggested."

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:49/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10 
Wednesday February 27th, 2019 4:44:30 AM

Hoping that the seed is planted, and once satisfied they are really going, 'Osul returns to the tree, and there resumes his old form before catching up with the other Wardens.

If he hears anyone talking about indescriminate killing of apes, there will be words, starting with shaming them for their lack of respect for Atlas and for The Tree. It may not stop there.

At a convenient moment he respectfully places his gnarled darkwood quarterstaff on/with Atlas.

Eventually he walks silently with the other Wardens.

DM Jeremy "Back in the saddle again"  d20=12 ;
Wednesday February 27th, 2019 4:53:00 AM

Atlas finds a weakness in the defense of his adversary, only to be rewarded with another thunk to the head. "Better, but you still need to stay focused, remember your training", the monk says with a grim smile.

It is decided that Atlas's body should be brought to the temple of Gargul in order to honor both Atlas and the god of life and death, and Neshi does the honor of carrying his friend to the there. Once there, Wiz-Bang climbs down from Neshi's shoulder, and scampers over to Atlas's lifeless body. He has tears in his eyes when he looks up at the remaining Wardens and he says, "Big man die for Wiz-Bang, Wiz-Bang very sad. Big man nice to Wiz-Bang, Wiz-Bang like big man". At that point, Wiz-Bang's body begins to shutter, as he is raked with uncontrolled sobbing.

After a touching moment at the temple, Armand suggests, people gather at the Tree Top Tavern to discuss what to say to lord Gargul in Atlas's defense.

DM Jeremy "Back in the saddle again" 
Wednesday February 27th, 2019 4:58:44 AM

OCC...Sorry, 'Osul's post must have come up while I was typing

'Osul feels his warning was enough, and hopes it plants a seed of change in the minds of the awakened primates. He then returns to honor his friend, leaving his quarterstaff with the departed fighter.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Wednesday February 27th, 2019 5:31:47 PM

OOC I'm not sure there is a chapel or temple to Gargul here. Maybe a shrine?"

Armand tells Neshi, "I don't think there's a temple to Gargul here. Perhaps we should just take him to the house and lay him in his bed for now. Hopefully his 'sleep' is temporary."

Armand turns to Miles. "Say those apes got in pretty close. Maybe some sentries should be posted, trip wires in the trees or something. They have been apparently getting in a few times and have been poisoning the Tree."

Then he turns to the other Wardens. "Maybe we should post a watch on the sappling as well? What do you guys think?"



Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Wednesday February 27th, 2019 5:35:18 PM

subbing

That thunk on the head smarts, lights flare, then the monk seems to become insubstantial, smoke like.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Wednesday February 27th, 2019 9:18:02 PM

Elyngael agrees that there should be a watch about the Tree. As soon as the discussion about Atlas is over, she will volunteer to take a watch, until then it's the Triple T and reminiscence about Atlas.She is not going to give up hope that Atlas will rejoin them.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Wednesday February 27th, 2019 9:58:42 PM

yes there should be a watch on the sapling, perhaps the guard can arrange that as we are likely goig to be a bit busy over the next bit.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Wednesday February 27th, 2019 11:43:19 PM

In the TTT, Owen speaks about Atlas' friendship, his courage, and his valor.

DM Jeremy "Back in the saddle again" 
Thursday February 28th, 2019 5:03:37 AM

***Retcon***
After Neshi lays Atlas on his bed for what everyone hopes is a temporary sleep, and Wiz-Bang has his time of grief, the Wardens discuss posting a guard for the sapling, and decide to talk to Miles about having a watch put into place, until this whole situation is settled.

At the Triple T, all the people who know the Wardens best are there to show there respect for the fallen hero, and after much reminiscing over the man known as Atlas Sunowl, the Wardens are feeling pretty confident that they are ready to face the god of life and death with a strong defense for their friend. While there, a small group of the Tree's management, including Folbre Ilyndrathyl, corner the Wardens and Folbre asks, "We're sorry to intrude on such solemn occasion, but people are asking about what just happened and we don't have any answers, they are also rightly concerned about the situation with Tree, as are we, and would appreciate an update on what you guys have ascertained thus far".

As the smoke like image of the monk re-solidifies, a man dressed in full plate armor holding a quarterstaff emerges, upon closer inspection Atlas realizes it's the same individual he has been sparring with, but now Atlas is also dresses in his usual armor, and has his shield and a wooden practice sword. The armor clad man stands at the ready watching Atlas's every move, as though he is sizing up his opponent. Finally he says, "We don't have forever, are you going to make your move or what?

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:49/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10 
Thursday February 28th, 2019 5:15:41 AM

OOC: Thank you DM Jeremy. The change in DMs meant the 24 hour window was shortened. This will happen from time-to-time and for other reasons besides the current ones.

'Osul looks at the faces of the other wardens as they speak of Atlas. It is only as he hear the stories and recalls them happening, or what he was doing when they happened. I remember that, I remember you arriving and joining us. again and again. It is surprisingly comforting - until he recalls that the only Warden (the only member of the Parliament of the Sunowl - the phrase flits across his mind like a butterfly) who remembers his arrival is Atlas - if remembering is ...
He tells the story of his first meeting with Atlas, and the adventure that they who came before undertook to find and stop the beacon in the Red Hills. He talks up (but doesn't lie about) the things he remembers everyone doing - but Atlas specifically. There is one thought fortunately well separated by time from that of which he speaks: he is not a leader, and his is not from a long love of learning and experience, and he is not ready to be an elder statesman by vitrue of still being alive when others have departed - one way or another.

eventually...
"It is still early in the morning, and there is still time to do the things we need to do. Posting guard(s) at The Sappling is a good idea. Seeing what Wiz-Bang remembers of the water Otaktay made would be good. Would Atlas consider reincarnation?" - but he can't keep coming up with Plan Bs.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Thursday February 28th, 2019 7:58:12 AM

Neshi - bows deeply to Folbre as he arrives at their group even though he knows the old elf is blind, and then proceeds to tell him what they have learned and what happened; from the poisoning of the tree with water, to the awakening of the apes to the attack in the market. He also takes a moment out to introduce Folbre to Wiz-bang.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111  d20=16 ; d20=16 ;
Thursday February 28th, 2019 5:47:53 PM

subbing
"Have at you!" Atlas shouts, while thinking, 'That doesn't sound like me. I need a catch phrase.'

He leaps into his attack and swings with his sword to hit 16, I'm going to assume that would hit and then bashes with his shield to hit 16 again.


Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Thursday February 28th, 2019 5:54:00 PM

At the Triple T, Armand writes furiously in his journal, recording all the information about Atlas. He also takes time to update it with the simians antics and their awakening status.

"So that's what we know so far." Armand says as Neshi explains everything they've discovered. "This Otaktay is an awakened Ape of some type that was abused by his human captor and awakener, who was apparently also a Druid. Not sure I'll understand how a Druid would abuse an animal. Be that as it may he gave Otaktay a deep seated hatred of humans apparently. An now he's going around awakening other simians, making a stronghold somewhere in the Culverwood, and apparently going around poisoning the Tree of Parting, and who knows what else. We might consider warning some of the other nearby communities of this so they can be on their guard."

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Thursday February 28th, 2019 9:17:26 PM

"We must warn other places of the potential danger. Otaktay is not in his right mind, and could wreak havoc on more innocents. Also, I want to track down the Druid who did this abominable thing. What gain will he/she get from corrupting this ape?" Elyngael is angry that Nature has been turned against humans, especially heroic ones like Atlas - better to be angry than sad.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Thursday February 28th, 2019 11:41:56 PM

Owen joins in the telling of stories about Atlas and helps inform the Tree's leadership about what the party has learned. He says, "We'll help keep watch tonight, and move on these creatures as soon as we are ready."

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:49/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10 
Friday March 1st, 2019 3:47:12 AM

"Elyngael, I don't know what he was thinking at the time, but Wiz-Bang said that Otaktay put an end to him. Likely the druid was the first kill and that has brought us most of the way here today."

"The day is young, and what you call an intrusion is welcomed. The problem with intelligence is it leads a per... being to consider what he has heared. The dire ape heading this attack had some parting words, "People weak and die. Tree weak and Tree soon die. Apes celebrate". The best thing I can think to do is heal The Tree. My other thoughts stand."

'Osul looks around, not sure if he should be seeing Gargul.



DM Jeremy "Back in the saddle again"  d12=11 ; d20=18 ; d20=14 ; d20=6 ; d20=10 ;
Friday March 1st, 2019 5:17:47 AM

The man in armor winces saying, "Well done, but do remember that combat is equal parts action and reaction". With that the armor clad man releases a series of quick strikes, the first is a trip attempt that leaves Atlas flat on his back, followed by a jab to the gut, and a couple strikes that Atlas is able to evade. "Good", the man says, "You were able to adjust to your new situation and avoid two blows". He then offers Atlas a hand up.

Folbre nods his head as the Wardens explain the situation, "Well, things are looking pretty dire here, and if this is any indicator of their strength", he says indicating the fallen Atlas, "Then this may turn out to be one of the greatest challenges the Tree Wardens have ever faced, but I have faith that you will return victorious" He then turns to Wiz-Bang and says, "Welcome master tarsier, your presence is most welcome, I look forward to getting to know you better in the future".

As Folbre and the rest of the town management walk away Wiz-Bang pipes up and says, "Wiz-Bang Like elf man, elf man call Wiz-Bang "Master Tarsier", Wiz-Bang then puffs out his little chest with obvious pride

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Friday March 1st, 2019 8:56:22 AM

Owen responds to Folbre: "We were surprised and unprepared for a fight, unfortunately. They showed up on the heels of our investigation into the problems threatening the Tree. I'm just glad we were nearby when the fighting broke out; we were able to hold them off and prevent civilian casualties.

But at great cost to ourselves. In future, we need to think ahead and fight with group tactics., Owen thinks.

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:49/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10 
Friday March 1st, 2019 11:55:57 PM

'Osul nods in agreement with Owen, before adding to the small gathering of big, "My gifts today from The Wood are almost entirely focussed on aiding The Tree - even Awaken, though I was not aware how much that spell had to do with the situation. As though having it at my fingertips would help me better understand the repercussions I would see. And I cannot wait to see why I will need Spider Climb today. For my part, unprepared is a kind word for it. I ... I am dwellling on things near but past."

"Armand, is there anything else that needs to be done, in preparation?"
, he asks.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Saturday March 2nd, 2019 7:03:50 AM

Neshi listening and watching has a grim look on his face but a smile slips in as Whiz-Bang reacts to being called master Tarsier.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Saturday March 2nd, 2019 8:34:13 AM

Armand turns to 'Osul. "I don't believe we need to do anything right away. However, we will need to wait until tomorrow before I can request and cast the raise dead spell."

Armand looks at Atlas again and shakes his head. "When will he learn to not just go rushing forward without us?" Armand remembers the time in the Drow caverns when Atlas was again beset by foes and cut off from everyone. If it had not been for that bloodwitch Leskni he would have died then.

Armand looks about the Wardens. "Say it seems to me we're a little weak on party members. Anyone know a decent fighter or paladin we can recruit?"


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Saturday March 2nd, 2019 8:35:38 AM

subbing

Atlas stands up. "Well adjusting to one opponent is fairly easy. What happens when you have two or more opponents whacking on you?"

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Saturday March 2nd, 2019 1:16:16 PM

Elyngael listens seriously to Armand.He's right - they need more fighters. Her bow is a deadly weapon, but melee fighting needs a different weapon and skill. Maybe it's time to do a little more sword practice...if only Atlas were here to spar with...

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Sunday March 3rd, 2019 8:59:55 PM

Elyngael quickly runs to the catacombs and places an order. Then she runs back to join the others.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Sunday March 3rd, 2019 9:18:06 PM

Armand also runs down to the catacomb and back.

DM Jeremy "Back in the saddle again" 
Monday March 4th, 2019 5:19:09 AM

Much discussion is made as to what happened and what went wrong. the general consensus seems to be that they were unprepared, and that Atlas rushed head long into the fray without any backup. Armand laments their limited front line capabilities, wishing for another melee expert to help Atlas in that role, and Elyngael considers the idea of gaining more melee training. Only Neshi is able to find amusement during this trying time, as he witnesses their tarsier friends reaction to Folbre's welcome.

Two chairs suddenly appear, and the armor clad man takes a seat, and indicates that Atlas should do likewise. "There is truth to your statement", the man begins, "However, when faced with overwhelming foes, one must react or die". He goes on to say, "Action and reaction, that is the ebb and flow of combat, we act to the situation before us, then react based on our opponents actions and reactions. We also act and react based on our allies actions or inaction, making the whole thing a kind of dance, a dance of death if you will, and if we are cut off from our allies as we face overwhelming foes, well...".

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Monday March 4th, 2019 5:34:37 PM

After Armand returns from a quick trip to the catacombs he looks around. "I guess there's not much else that can be done until tomorrow."

He heads to their house to to await night and sleep for in the morning he must pray for certain.

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:49/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10 
Monday March 4th, 2019 9:21:04 PM

'Osul looks at Armand in surprise and quietly says, "Armand? Can you please watch over me while I try to get a better grasp of what ails The Tree? I need to be busy, and I want all the company I can get.", he adds, looking at the other wardens. "It might take us all the way to lunchtime."

The Plan (TM) - subject to discussion and revision.
1) Locate and attend a place where the illness/poisoning is present - should not be too difficult.
2) Examine (look, touch, smell, taste - yeah) the affected area.
3) After discussing with the wardens what to ask, cast Speak with Plants. There is plenty of time for questions, and he has a second casting available if it goes beyond 10 minutes. Introductions, Are you aware that you are unwell?, How did it happen?, Where did it happen?, Is it still there?, etc.
4) Digest the answers, remove any continuing source of contaimination.
5) See what impact Neutralize Poison, Remove Disease, Cure Serious Wounds, and if needs be, 10 minutes of
Mending. Then review again.
6) This is where the crazy really starts. There is atleast one way to get inside a tree. I don't know if it would work for The Tree. A tree has the means to draw mineralized water up to help it grow, so there should be a navigable system that something almost entirely composed of water could utilize, with the aim of finding something ... at least until Wiz-Bang tells us more about the water Otaktay used to poison The Tree.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Monday March 4th, 2019 9:22:22 PM

Neshi heads back to the house to rest and spend the rest of the day in quiet contemplation.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Monday March 4th, 2019 9:28:04 PM

Elyngael feels more positive now that she has a plan to be a more useful part of the Wardens. She and Khan don't want to lose another like they did Atlas. Funny, but she even feels more positive about Atlas. If anyone can find, or fight their way, back to life it would be Atlas.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Monday March 4th, 2019 10:26:51 PM

Owen nods at the conclusion the others come to: there is not much to be done on the Atlas front until tomorrow.

While the day remains, he will cast Scrying on the Dire Ape who led the attack on the Tree. The ape must make a DC20 Will save at a -10 penalty, because Owen has a bloody scrap of hair and flesh that Atlas cut from the awakened beast. If the spell is successful, Owen plans to check out the enemy camp, to get a feel for their numbers, resources, and disposition.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Monday March 4th, 2019 11:07:50 PM

Atlas looks down at his feet and speaks like a boy that is admitting to his father that he broke the fence by jumping on it, "Yes, Armand continues to remind me that I shouldn't rush forward without the group. However, there is merit in taking action before the enemy. It allows for you to force their reaction rather than always reacting yourself, you hold them to their spot, you control the situation. It also can protect your friends or any innocents that are around, since you force them to deal with you. I am much more likely to survive a sword to the gut than any of them. And if I die, well, I hope it buys them the time they need to survive. If I die..." Atlas looks up at the man when he says those words again, a flash of something crossing his mind, but he cannot quite grab onto it.

He takes a breath, "Yes, you are right, and Armand has a point. There are times to rush in and there are times to hold back. The dance changes based on who you are dancing with, on both sides, and what the risks are. I think Armand is a bit too inclined for me to sit around waiting, but I'll admit there are times when I should. Just not always. Was that dodgy enough of an answer?" Atlas smirks at the man, knowing he made the concession as minimal as possible, but it is still a concession. "Although, giving up ones life for the greater good isn't a bad way to die." And again that flash of memory, but it is gone before it was even there.

DM Jeremy "Back in the saddle again"  d20=19 ;
Tuesday March 5th, 2019 5:32:52 AM

[i]OOC...keeping it brief, as we have a guest DM coming

'Osul does some investigative casting though nothing is conclusive, when he casts Talk with Plants, the Tree responds, but isn't really able to answer any questions but his words are labored, and it is clear that the Tree is struggling, most likely due to the poison.

Owen attempts scrying the Dire Ape, and learns that he is making haste in the direction of the Culverwood, one would surmise that the other primates are with him.

Everyone hits the sack early ready for the new day, and a meeting with Lord Gargul

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Tuesday March 5th, 2019 11:03:58 AM

Atlas ponders for a moment. "Wasn't I just sparing with a monk? Where did he go? I miss those days. They were peaceful, but then again, I was restless as well. Still, it seems like a good time to find peace, don't you think?"

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Tuesday March 5th, 2019 5:17:53 PM

Armand's rest is fitful. He awakes early and prays longer than usual. There is a timid knock at his door. Armand opens it to see James standing there. "These were just delivered sir."

Armand takes the new boots and his glaive from James. "James I think we'll move Atlas's body to the garden. That will provide enough room for everyone to gather." He then goes with James and helps with moving Atlas's body from his room to the garden.

Armand is nervous, on the one hand Lord Gargul seems to have granted his prayer for the spell he needs. On the other hand what they seek is not the usual course of things. When everyone is gathered he nods, and begins praying. "Lord Gargul hear the prayer of your humble servant. Before us lies the body of one taken too soon. We ask that you grant a boon and restore him to us." Armand then casts Raise Dead.

The Master Awaits [DM Jerry] 
Tuesday March 5th, 2019 8:47:11 PM

A voice, powerful, but coming from far away booms!

"COME TO ME!!!! AN AUDIENCE IS GRANTED."

The silence that follows seems to last for a long moment.

Then Atlas disappears.

Then the Wold crackles out of existence.

Then shadows. As your eyes adjust, you see that all the Tree Wardens are present except for Atlas. Floating at high speed you look down on the Shadowlands. To your right, a river of Woldsblood. You can smell it. Earthy.

You find that you can focus your eyes to see any distance here. It is only a matter of will. As you focus in on the river, you see souls floating into the distance, the dead on their way to judgement. One figure seems to lead you. Yes it is Atlas. His eyes are closed. You float high above, but obviously, you are following him.

As it flows, the River hurtles forward with ever increasing speed. In the distance, the Isles of Rest on the right and the Estates of Unrest on the left. Dividing them in to are the Valleys of Twilight guarded by Maab's Castle. These are surrounded by a lake of Woldsblood. The souls of the dead all head to the right.

As you focus into the distance you see the end of the journey. A large half-dome open to the beautiful Lands of Rest. You reach the end of the river and cross the lake. The air smells sweet. Restful. But that is not the thing that catches your breath. It seems....real. More real than anything you've ever experienced! Brighter, more in focus as if the real Wold is but a dimmer version of what you see before you.

You land about 100' outside the Half Dome on its far open side. The grass feels like needles through your footwear. With a few steps you adjust, but the truth of this place reveals the truth: This place is indeed more real than anywhere you have been before. A line of folks wait their turn to stand before Gargul and be judged. Some wait patiently with the ghosts of loved ones who have gone before standing with them welcoming them to the afterlife.

Some stand in chains guarded, so that they may not harm anyone.

Then you spot Atlas, being pulled forward past the line by an imp!!!!

It leads him straight forward to the giant throne within the amphitheater dome. It cackles, giggles and talks to him incessantly. Atlas seems to only have eyes for Gargul. Then he starts and turns. Spots you.

The imp laughs loudly and speaks, sounding closer than he is. "Come on! The master awaits!"



Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Tuesday March 5th, 2019 9:13:20 PM

Elyngael, not knowing what else to do, follows Atlas and looks down the line for their old foe, Gaston.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17  d20+11=24 ; d20+20=32 ;
Tuesday March 5th, 2019 10:15:36 PM

Owen follows along after Atlas, keeping a reverent silence. His eyes are furiously at work, however, taking in all they can. Because he can see at any distance, here, he looks for ancient heroes and villains of the Wold. Perception: 24; Knowledge (History): 32.

'Osul-Elemental (see below) (Graham) AC:19 (T:18, FF:15), CMD:24, Saves:(F:8/R:7/W:14 + RNL), HP:49/66, Wildshape(XII):4/6, Lightning Lord:3/10, Storm Burst:10/10  d20+26=37 ; d20+28=29 ;
Wednesday March 6th, 2019 3:22:39 AM

Any distance ... 'Osul scans The Culverwood for the primate stronghold. {Perception: 37, Survival: 29 + Forest Walking}


'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Wednesday March 6th, 2019 5:20:03 AM

OOC: 'Osul is not an elemental - changing the titles, and it is the next day?

DM Edit: yes it’s the new day, and looks like you all are about to meet the god of life and death

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Wednesday March 6th, 2019 10:52:27 AM

Atlas is shaken into awareness. I'm dead. Then it all comes back to him. The pain, the hope that his friends and the civilians survive, the disappointment that it ended before he could find a wife and have kids. After a moment he catches sight of one so impressive that it can only be Gargul himself. He feels so little, like he is a kid again. A moment of fear hits him, wondering if this is the end of everything he knows, but then he steadies himself. Stop worrying you idiot, it does no good. Just face your fate like you faced life, head on. He continues with the Imp, completely ignoring him, ready for judgement.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Wednesday March 6th, 2019 5:27:43 PM

Armand is in awe. 'Stay focused, think before you speak.' He thinks to himself as he stomach starts knotting up with worry about doing something wrong.

"My Lord Gargul, thank you for granting us an audience. Forgive me but I do not know the proper etiquette. We are here," he pauses and sweeps his hands to indicate the other Wardens, "to ask that you return our comrade, Atlas, to the living for his time was cut short by aberrations of nature." Armand pauses again trying to think how to proceed. "What is required of us for this endeavor?"

All Eyes Focus on Atlas [DM Jerry] 
Wednesday March 6th, 2019 6:51:33 PM

Gargul watches Atlas. He studies him as he approaches.

Then as usual, the impatient adventurer speaks drives the conversation. To the point. Wants his comrade back. Polite, and confident in his god, but doesn't wait on him.

Gargul shifts his vision to Armand. "PATIENCE," is his answer. He almost smiles. "TREE WARDENS, COME STAND BY YOUR FRIEND."

One of those in chains guffaws in the distance. Lightning strikes him down that seems to exit from the throne itself. The big minotaur collapses and doesn't move again.

Gimp the Imp laughs raucously and runs circles around the fallen minotaur. "Oh, that was awesome! Do it again! Do it again! Someone else laugh! Come on! HeheheHOOooo"

Gargul rises from his throne and walks down the steps sitting on the bottom one. He faces Atlas. His face is serious, but kind. A rare look for the god.

"ATLAS SUNOWL, HOW DID YOU PERISH? I WOULD UNDERSTAND YOUR PERSPECTIVE."

All eyes focus on Atlas. It is if he can physically feel each of them.

-----

['Osul, you can't see Culverwood. You can see any distance within the Shadowlands plane. Sorry.]

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Wednesday March 6th, 2019 7:47:34 PM

Owen stands next to Atlas. If he can, he places his hand on the fighter's shoulder.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Wednesday March 6th, 2019 9:25:13 PM

Elyngael is speechless. She is in the presence of a God! She moves to stand beside Atlas to show her solidarity with him.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Wednesday March 6th, 2019 9:46:01 PM

Neshi strides along in confidence though not without a bit of trepidation as they make their way to Gargul's Dome. As encouraged by Gimp and by Gargul himself, Neshi moves forward coming up to stand behind Atlas.

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Thursday March 7th, 2019 4:31:47 AM

'Osul steps up to 'Neshi's left in support of Atlas, and awaits his response to the question. He is unsure how to best acknowledge Gargul - eventually deciding that if Armand is unsure then at least he is in good company, and to that end is quiet and contemplative.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Thursday March 7th, 2019 6:49:08 AM

Armand's face turns bright red. 'Idiot, idiot, idiot' He thinks to himself. His stomach knots up even more. He joins the other's but opts to stand in the rear, as if trying to shield himself from Lord Gargul's eyes.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Thursday March 7th, 2019 6:23:52 PM

Atlas shifts a bit uncomfortably. He's not one to be intimidated, far from it, but...this is a god! What do I say? He hesitates, then bows low. It isn't perfect, but he puts more effort into it than he ever has done for a bow before. When he is upright again he looks at Gargul, clears his throat to make sure it still works, then addresses the question, "Great lord Gargul, I welcome your audience, thank you. My memory is a bit fuzzy, but as I remember it, a group of animals that had been enlightened with the ability to speak and perform magic entered the market area under the Tree of Parting. Our party approached them with the thought that they were part of the reason that the Tree of Parting was sick. They didn't take kindly to our approach and spread out to attack the civilians. Honorable folk would have attacked us, but they went right for the civilians, drawing weapons and appearing to attack, or maybe it was threaten, I cannot remember for sure. I feared for the lives of those around us and I ran forward with no other thought than trying to get their attention and save as many people as we could. I think I went after the leader, and the plan actually worked. I was quickly surrounded and the people in the market seemed to be free to run at that point. However, within seconds I was overwhelmed. Honestly, I've never been overwhelmed like that, I didn't expect their strikes to be so precise and deadly. I've faced more than that before without dying. No matter, I still don't know the results. I hope that my actions saved at least some people, although they clearly didn't save me." At that point Atlas takes a breath. He was speeding up as he went, getting more nervous with each word.

Be At Peace [DM Jerry] 
Thursday March 7th, 2019 7:01:06 PM

"BE AT PEACE, ATLAS SUNOWL. YOUR ACTIONS WERE NOBLE, GOOD, AND HEROIC...I GRANT YOU LIFE."

Gargul steps forward and with a hand on Atlas shoulder all injury to the body is gone. Then with a huge gasp, Atlas takes a huge breath doubling over with the suddenness of it.

"YOUR COMRADES WILL DOUBTLESS FILL IN THE HOLES IN YOUR MEMORY."

Gargul turns to the group, relaxed placing a gentle hand upon Armand's shoulder.

"HAVE YOU DISCERNED WHAT WAS HARMING THE PARTING TREE? THIS CONCERNS ME."



Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Thursday March 7th, 2019 9:11:47 PM

Elyngael is shaking in her boots, however, she grins really big and turns to Atlas, "Welcome back my friend!

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Friday March 8th, 2019 6:12:00 AM

As Neshi watches, he realises he was holding his breath waiting for Gargul's pronouncement and then realizes Gargul has asked a question as well.

"Well my Lord Gargul, we haven't specifically got a name to the poison yet but we do know it was something concocted by this awakened Gorilla and the mixed with water and then introduced to the tree. What is scary is that it has acted so quickly....." Neshi then remembers to whom he is talking to and sort of fades out.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Friday March 8th, 2019 7:17:39 AM

Owen smiles at Gargul's pronouncement about Atlas, then turns with the god's attention to Armand. He could tell that Armand has been worried about this whole encounter, and now the priest is in the hot seat! Owen hopes that Armand is more fortified than terrified by this encounter with his god.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Friday March 8th, 2019 11:42:42 AM

Atlas regains his composure, not even realizing that he wasn't breathing before. I was truly dead, wow. He doesn't want to interrupt the conversation with Armand, so he holds his tongue until there is a moment. "Thank you Lord Gargul, I will continue to fight for good, you will not regret this." He then fades back as Neshi did, completely overwhelmed by the experience. His emotions are a mix of awe, joy, eagerness, and relief, mixed with a whole lot of disbelief.

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Friday March 8th, 2019 4:50:11 PM

'Osul is glad to see Atlas returnes, but waits to see if Armand needs support with his answer. Having not been asked, and suspecting that inviting himself into a conversation with a god would be poor form, he remains patiently quiet.

OOC: A look at Maab's Castle may have been more appropriate then.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Friday March 8th, 2019 5:22:35 PM

Armand licks his lips, his mouth feels very dry. "Well Lord Gargul as you indicated we found the tarsier living in the Tree. He told us that an awakened gorilla was responsible. Apparently this gorilla was awakened by a druid and then mistreated. He killed the druid and has himself become a druid and awakened a variety of simians. He apparently plans to rid the world of humans. We are just begining the endeavors to find him and convince him of the errors of his ways." Armand says.

Important in Ways You Do Not Yet Realize [DM Jerry] 
Friday March 8th, 2019 9:26:39 PM

Gargul nods.

"I TRUST YOU AND YOUR FRIENDS WILL TAKE CARE OF THINGS, ARMAND. THAT TREE IS IMPORTANT IN WAYS YOU DO NOT YET REALIZE AND HAS A ROLE TO PLAY IN FUTURE LIVES OF MANY INCLUDING YOURS. STAY TRUE."

He summons his cane and looks at the growing line of those waiting for judgment.

"YET AGAIN I GROW WEARY OF THIS RESPONSIBILITY. IF ONLY I HAD LEARNED THE LESSONS THESE HEROES HERE KNOW WHILE I WAS MORTAL. THESE BURDENS MIGHT NOT HAVE BEEN MINE."

He begins walking away from the seat of judgment.

"GIMP!!! DON'T DO ANYTHING STUPID WHILE I AM GONE."

As Gargul walks into the distance, Gimp cackles gleefully and everyone in the line suddenly looks very worried. And with that, the scene fades slowly to be replaced with thoughts of home.

As if awakening from a dream, but one more real than anything you have to this point experienced, you find yourself in the garden from which you left. Full of questions and perhaps a few answers. And hope.

-----

[OOC: I return you to the capable hands of your DMs. Thanks for letting me visit. ---Jerry]

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Friday March 8th, 2019 11:35:26 PM

OOC: Highlight to display spoiler: {...as he leaves, Lord Gargul removes his helmet to reveal... ::dum, dum, dum!:: that he is also an APE!} {Thank you Jerry}

'Osul bounces up to his feet, much as if he had just awoken at the terminal moment of a falling dream. People with the training and control might describe it as a "kip-up". Unfortunately, 'Osul has neither.

"Atlas, welcome back! Better to be alive and in the shape you are familiar with.", he says with a friendly smile, while alluding to the back-up Reincarnation option - a path not taken.



Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Saturday March 9th, 2019 10:04:01 AM

Owen blinks rapidly as he returns to the Tree. Is everything out of focus? I swear I just boosted my perception...

At last, he shakes his head and looks brightly at Atlas.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Saturday March 9th, 2019 6:24:12 PM

Armand sits in the garden muttering, "What did Gargul mean by that... If only I had learned the lessons these heroes here know while I was mortal.. What does it mean? What lessons have we learned that would make a god question himself?"

He sits pondering some more, "And then there's the whole Tree is important thing."


Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Saturday March 9th, 2019 6:26:51 PM

Elyngael stands up to look around. She smiles at Atlas. "I think you need to get some better armor." James arrives carrying a large package. He tells Elyngael that this arrived from the Catacombs. Elyngael immediately tears open the package, revealing, a new longsword, a ring, and leather barding made for Khan.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Sunday March 10th, 2019 8:21:47 AM

welcome Back Atlas, I think perhaps we had best remember to buff up before committing ourselves to combat.


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Sunday March 10th, 2019 10:12:22 PM

So what are our next steps? What do we go hunting for? Apes? The cure? Both?

DM Jeremy "What do we go hunting for?" 
Monday March 11th, 2019 4:58:44 AM

The Wardens are back to full strength, as they come aware of their surroundings they find themselves back in the garden. with Atlas standing among them as if nothing horrible had ever happened. Everyone is relieved and overjoyed with the outcome of their visit with Lord Gargul, but when they arrive they find a very sad and frightened Wiz-Bang. Wiz-Bang looks up with tears in his big eyes and says, "Wardens gone and Wiz-Bang all alone, Wiz-Bang think Wardens leave Wiz-Bang and no help tree". His face immediately brightens when he sees Atlas standing very much alive among the rest of the Wardens,"BIG-MAN!", he yells with joy, as he scampers over and climbs up Atlas and begins nuzzling the fighter, cheek to cheek, much like a cat would, and Atlas is pretty sure he hears the diminutive primate purring. When Neshi asks if they should hunt for apes, or a cure, Wiz-Bang says very seriously, "Apes and cure found same place, Otaktay".

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Monday March 11th, 2019 8:38:04 AM

"Of course The Tree is important, Armand."

"I think I've worked it out, but quicker than I worked out my sickness and the sickness in The Wood. The power behind my spells comes from The Wood. The Wood needs our help, so it is... preventing my spells from aiding The Tree.?! No, that cannot be right. I think I've worked out that I haven't come close to working it out."

"That said, and with no insult intended to Wiz-Bang,"
, he adds with a nodded bow, "A strong place in The Wood, once a place of druids, now in ... habited by intelligent primates. Of course I want to see it! I am not going to be able to believe it until I do."

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Monday March 11th, 2019 5:40:05 PM

Armand stands up and supresses a snicker at Wiz-Bang cuddling Atlas. "Ahem, yes well, I guess the only way we're going to find out anything is to venture into the Woods." Armand looks around. [b]"Not sure how long that took. The question is do we want to start today, or do we want to walk Atlas around a bit and let the people see he's all better now?"

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Monday March 11th, 2019 7:55:20 PM

Owen is delighted by Wiz-Bang's joy. He laughs aloud at the appellation "Big-Man", saying "'Big-Man'? We might have to start calling you that, Atlas!"

As the group decides what to do, Owen says "We should head out today, but definitely show off a hale and hearty Atlas as we leave. I need to Scry on that Dire Ape again; hopefully we can scope out the enemy territory before we arrive."

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Monday March 11th, 2019 9:22:17 PM

Elyngael likes the sound of a big procession. "We should all gear up and be ready fro a journey. Then have Atlas in the lead and march out with big smiles on our faces. Perhaps we can inspire confidence and optimism in everyone. I think it's especially important since, once again, we are leaving."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Monday March 11th, 2019 9:57:43 PM

OK, so we head to the Culverwood, a sentient forest, to hunt awakened and sentient apes, in order to find a cure for one of the most important nearly sentient trees in the Wold. Is that about right?

What's not to love? Lets just remember to buff up before combats.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 0/111 
Monday March 11th, 2019 11:41:24 PM

Atlas gratefully accepts Wiz-Bang's cuddles. "I am sorry you felt alone. My friends had to save me, otherwise I wouldn't be here now. I'll do my best to ensure you don't have to suffer that again." Atlas smiles at Wiz-Bang and scratches his back. He then looks up, a bit sheepish. "Thank you, all of you. That was...scary, but also heart warming. I will try not to let you down again. I may even hesitate a moment the next time so Armand can have his say before I jump in." He gives Armand a devilish grin and tries to turn the moment back to the task at hand.

"I'm all for leaving sooner rather than later. I would like to get a change of clothes though if you don't mind. Also, you're not prancing me around like I'm a Bel Tine girl newly braided. Just act like everything is normal and we didn't just speak with a god." Atlas knows it will be impossible, but he is sure going to try.

DM Jeremy "What do we go hunting for?" 
Tuesday March 12th, 2019 5:25:04 AM

'Osul is confused, but we love him, and requires seeing Otaktay's stronghold to believe it. There is a desire to make a spectral of Atlas as means to rebuild confidence in the people, but Atlas would prefer a more nonchalant approach. After a quick change of clothes, and a gathering of equipment, the Warden's are ready to begin the trek to the Culverwood, and Otaktay, it is about mid morning.

As the Wardens make their way through, down and out of the Tree, people gather to watch them leave, showing some obvious relief at the site of Atlas walking among his friends. They give many a good luck, and go get um's, and the Wardens realize, that the populace has been informed as to the going on's, and they once again have put their confidence in the Tree Wardens.

Just before the Wardens depart from the tree, Wiz-Bang touches the Tree, and mumbles a few words that 'Osul recognizes as a speak with plants spell, he then carries on a brief conversation with the Tree. After a minute or two he turns to the Wardens and says, "Tree very tired, icky water is hurting Tree bad, but Tree says Tree believes in Wardens, and Tree says Tree will hold on as long as Tree can".

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Tuesday March 12th, 2019 5:37:32 PM

Armand consults with Miles on ideas to keep a watch out for simians advancing on the Tree and the sappling. Trip lines in the tree limbs maybe?

He will also talk to Fredo, thanking him again for his help against the apes. He will also let him know that the apes may be targeting more humans than those at the Tree and if his caravan leaves to be vigilant against an attack.

Armand is surprised that Wiz-Bang could talk to the Tree when others have failed. He leans over to 'Osul. "What exactly is Wiz-Bang? Do you think he's some kind of savant druid?"

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Tuesday March 12th, 2019 7:12:32 PM

IC: Owen jokingly responds to Armand's question: "The only other person I've seen commune successfully with the Tree in that way was Mack, so I'm pretty much convinced that someone turned Mack into a tarsier and he's stuck that way."

As the Wardens approach the Culverwood, Owen periodically has the group stop and rest while he casts Scrying on the dire Ape.

________________

OoC: Let me know if you want rolls for the scrying or if I'm jumping the gun here.

Elyngael (Lynnette D) AC: 20 T:14, FF:16, CMD 27, HP 79/94 
Tuesday March 12th, 2019 10:02:58 PM

Elyngael and Khan are worried about leaving the tree, but know that the only chance of saving it is to seek out the enemy and destroy it. They are smiling, though, because it is so good to have the all the wardens together again.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Tuesday March 12th, 2019 10:04:55 PM

Ok so where exactly are we going to look? The Culverwood is quite vast as I recall.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Wednesday March 13th, 2019 1:09:51 AM

Atlas does his best to keep a low profile, but he does go with Armand to offer thanks to Fredo.

He is then shocked when Wiz-Bang talks to the Tree. " 'Osul, can you do that? It seems like it could be pretty handy going forward."

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Wednesday March 13th, 2019 4:57:06 AM

"Possibly, Armand. Of course maybe all of Otaktay's "children" have that gift in some measure." He cannot bring himself to say the next words that creep through his mind, so he just nods in agreement.

"Atlas, had you been alive at the time you, along with the rest of the wardens would have seen me casting spells continuously for nearly quarter of an hour yesterday. As a part of that I cast Speak with Plants. The response I received was labored and incoherent. Neutralize Poison, Remove Disease, Cure Serious Wounds, and 10 minutes of Mending - nothing. This is why I said what I said."


DM Jeremy "Do you think he's some kind of savant druid?"  d20=12 ; d20=5 ;
Wednesday March 13th, 2019 5:32:46 AM

Fredorian graciously excepts the thanks from Armand and Atlas, and if he is still put off from Atlas's previous behavior towards him, he doesn't show any signs, instead, He humbly excepts the thanks and says, "I simply did what needed to be done". As an after thought he adds, "I loved my father, but I hated a lot of the things he stood for, I do my best to be an honest businessman, and do what I can to help others in need, and I do hope that someday we could be friends, or at least share a pint of ale together". with that he makes his exit, claiming he has a lot of work to do, and that he plans on still being at the Tree when the Wardens return.

Wiz-Bang over hears the talk about himself, and he says, "Wiz-Bang is Green Mage, Not strong Green Mage, but Green Mage' he then adds sorrowfully, "Not strong enough to stop Otaktay"

At Neshi's comment, Wiz-Bang says, "Yes, Culverwood very big, but Wiz-Bang knows the trail"

Owen makes several scrying attempts along the way to the Culverwood, and they all show the Dire ape making a b-line for the Culverwood, using the same general route that Wiz-Bang is leading the Wardens on, until he happens to witness the ape actually enter the woods, and then the scry was abruptly cut off, and all additional attempts seem to fail. Owen feels a force much more powerful then himself blocking him.

After a few days, the Wardens find themselves on the edge of the Culverwood. Wiz-Bang leads them to a trailhead that Owen recognizes as the same one he saw the Dire Ape use. once inside the Woods, the Wardens are struck by the shear magnitude of the Culverwood. The trees are tall and majestic, and they are very dense. With the exception of 'Osul, who doesn't seem to be affected by the terrain, anyone who attempts to leave the trail either find themselves completely cut off and unable to actually leave the trail, or in difficult terrain. The lighting even during the brightest times of the day would be considered dim lighting, and at night, the light of the moon doesn't seem to penetrate the canopy, making the woods as dark as a cave.

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10  d20+40=47 ; d20+36=37 ; d20+36=40 ;
Wednesday March 13th, 2019 7:21:50 AM

'Osul gets more talkative.

"Welcome to The Wood - my home. The Tree was once a part of The Wood, so it is home too."
"And you wonder why I like indulging in the weather we find beyond the the borders."


"You remind me... us of another Green Mage, Wiz-Bang. I apologise for any lingering doubts. Just because I haven't seen a place (or do not remember it) does not mean it doesn't exist. The Wood could keep two individuals walking within utterly oblivious of each other."

"By-the-way, you were going to talk about what Otaktay put in the water, Wiz-Bang?"


"I have... had a feeling. Like when I was feeling sick when we went looking for the maples in The Wood for the emissary. This time I felt The Heart of The Wood skip a beat. Thought I should share."

"Also, recall that The Wood may guide us all off our intended paths if it has a greater need. Do not fight it, except to stay together. Understand it, and let it bear you onwards."

"Has anyone not heared the speech yet?"
, he adds with a smile.

TTT(Centaur), Survival(Avoid getting lost): 47, Survival(Weather forcast): 37(sorry, 35) (5 days), Survival(Get along in the wild): 40(sorry, 38) (enough to feed and water 15 people over the course of the day, but he won't be that greedy)

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Wednesday March 13th, 2019 8:05:27 PM

"Hey 'Osul, do you think we should plant the nut the Tree gave us? We've finally made it to the Culverwood."

Armand looks around. He doesn't mind the woods, but he minds the Culver Wood, because it just doesn't seem natural.

OOC did we walk or ride to get here? I'm thinking walk because horses may not like going into the Culver Wood.

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94 
Wednesday March 13th, 2019 8:22:31 PM

Elyngael made a few purchases, and she is admiring how Khan looks in his leather barding +3. He has always been a constant protector and companion, and she wants to return the favor with protecting him as much as possible. She has been in many forests and knows to respect the Culver Wood as it is dark and mysterious.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Wednesday March 13th, 2019 8:39:49 PM

Owen hopes his Scrying failed because of the Culverwood, not Otaktay.

He is wary of an ambush. Should the party be surprised, Owen readies himself to cast Stoneskin on Atlas.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+10=22 ;
Thursday March 14th, 2019 12:24:34 AM

Atlas stays up front with Wiz-Bang as he guides them. He sticks to the path and keeps alert. The Culverwood is no place to be ignorant of your surroundings. "I miss Mack as well 'Osul. He would be torn apart at the health of the tree right now. However, he sure would have loved Wiz-Bang."

------------------------------------------------
Perception: 1d20+10=22


DM Jeremy "We've finally made it to the Culverwood."  d20+7=9 ;
Thursday March 14th, 2019 5:34:15 AM

OOC... Since no one said anything about riding, I assumed you were walking Robert, Feel free to retcon something here, but you are correct the Culverwood may be a bit much fore a normal horse.

'Osul notices that the path is pretty simple to follow, and Wiz-Bang has turned out to be an excellent guide, he predicts fair weather for the next few days, and provides a scrumptious feast from what the Culverwood can provide. He also seems right at home, and gives a little speech about getting on in Culverwood please put your seat in the original upright position

Armand wonders if they should plant they should plant the Tree's nut, but is a bit uneasy about being in Culverwood.

Elyngael takes the time to admire Khan in his new barding, and likes the fact that her protector is now protected. She wisely makes a point of showing respect to the Culverwood.

Owen preps for an ambush, and hopes the Culverwood stopped his scrying and not Otaktay.

Atlas leads the way with Wiz-Bang as his guide.

OOC... I need marching and watch orders if they are different then what is on the wiki, I also need to know if you are planning on sleeping in armor or not.

During the day, you hear and see the normal things you would expect in a forest of such magnitude, and at night you hear the sound of crickets, accompanied buy the croaking of frogs, and an owl hooting off in the distance. At night, Wiz-Bang refuses to sleep on the ground, and instead climbs a tree and sleeps as a Tarsier should.

After a few days of travel the Wardens come across a fork in the path standing between the two paths, one to the left, and one to the right, is a 20ft rock carved to resemble a tree standing on a 5ft plinth. Wiz-Bang seems confused, as this seems new to him, coming from the other direction, he passed right by this area without even noticing it.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Thursday March 14th, 2019 6:19:22 AM

If there are any trees with branches large enough, Neshi will spend his watches and as much sleep time as he can in the trees.

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10  d20+26=29 ;
Thursday March 14th, 2019 8:33:24 AM

"The speech - an abridged version if you prefer - you are walking in the presence of an Immortal Power, without whose grace I am but a farmboy, eking out a living with my parents, and my siblings. What I am on, I suspect, is akin to what we just witnessed in the Shadow Realm, except it is here - present, all the while tangible, and both constant and constantly changing." He breaks off conversation suddenly.

"Armand, that is an excellent idea. After this we will find the place in the painting. There the cycle will begin anew with The Tree's offspring taking root where Deeproot's departure took place. I haven't been there either to the best of my knowledge, but that would make for a place of strength."

"That he would, Atlas."

'Osul appreciates the functionality of Khan's barding, and nods in agreement if the subject is raised, but says nothing - firmly convinced that the phrase "magical leather catsuit" is just going to get him in some kind of trouble.

After a few days travelling, 'Osul definitely has a different combination of learned spells.

"A warning, a distraction, or an indication that this way leads out to The Tree? MIght be how that last lot found their way home? Maybe there are some markings indicating either way?", asks 'Osul aloud as he (maybe foolishly) takes a closer look. {Perception: 29}

——————————
The RNG is displeased. I could have rolled every d20 result so far on a d8 instead.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+6=10 ; d20+4=13 ; d20+16=36 ;
Thursday March 14th, 2019 6:13:31 PM

OOC Armand is in a Chain Shirt, so yes he sleeps in it. However, he only sleeps for 2 hours a night (go ring of sustenance) the rest of the night when not on watch he just sits and drifts.

As they are walking Armand comments, "Say guys, and lady. Remember to look up. After all we are going into a possible hostile monkey kingdom. They could be up in the trees watching."

"Hmm, nobody go down either trail yet, let's let the ranger see if she can discern any tracks."

Armand eyes the stone statue thing. "Sometimes I wish we had a dwarf handy." He mutters. He looks over the stonework and the stand, trying to help out anyone more skilled.
Aid another: Appraise 10 (d20+6) barely aiding someone; Perception 13 (d20+4) So aiding 'Osul on that

Armand then takes out his librarian field manual and thumbs through it trying to see if there is any sort of historical reference for such a thing.
Knowledge History 36 (d20+16)

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94  d20+14=30 ; d20+17=34 ;
Thursday March 14th, 2019 9:11:57 PM

Elyngael has been watching the trail for changes the last day or so. When they stop at the fork in the road, she stops to check for tracks (Survival d20 +14=30) and looks up in the trees for signs (d20+17=34).

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday March 14th, 2019 10:28:59 PM

Atlas goes along with the group, not sure what to expect from this. Another Culverwood mystery.

Ooc: sorry, driving from CO to MN and pulling an all nighter. Posting at a gas station, lol.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17  d20+11=25 ; d20+15=16 ;
Thursday March 14th, 2019 11:06:12 PM

Owen investigates the carved tree, searching for more clues. Perception: 25. What kind of tree is it? Knowledge (Nature): 16.

DM Jeremy "We've finally made it to the Culverwood." 
Friday March 15th, 2019 5:18:59 AM

Neshi decides to sleep in the trees, and he finds himself being used as a pillow by a very small Green Mage, as Wiz-Bang snuggles into the Liontaur's main.

Armand tries to ascertain if the statue can be found in the history books, however, he can't find any reference to it, but then again it is the Culverwood so... He also suggest keeping an eye on the tree tops, because, you know, primate army.

Elyngael keeps an eye on the tree tops as Armand suggests, and luckily doesn't encounter anything. She also checks for tracks, and discovers a cornucopia of various animal tracks, everything from squirrel to deer, but nothing conclusive.

Atlas is on his toes, and goes along for the ride, as the Culverwood does like it's mysteries.

Owen Identifies the carving as a artistic rendering of an oak tree.

As 'Osul, Armand, and Owen, move closer to the statue, they notice some lettering mostly covered by vines and other undergrowth. Clearing away the greenery, reveals elegantly carved letters that read in exquisite Sylvan, Highlight to display spoiler: {"Let Maab reveal the way"} Below the text are 24 tiles all of uniform shape and size, each with what is instantly recognized as a different High Woldian symbol. Tile Symbols Upon closer inspection, the tiles seem to resemble buttons that can be depressed. A DC 30 linguist check, casting of tongues, or comprehend languages, or being fluent in High Woldian reveals translations of tile symbols

Here's a link to the rules for reading and writing High Woldian, in case you want to take a look https://www.woldiangames.com/WoldianLore/high_woldian/html/high_woldian.htm

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10  d20+3=6 ; d20+2=7 ; d20+26=28 ;
Friday March 15th, 2019 6:22:46 AM

Sylvan. 'Osul lets the words meander through his mind. While he does so, he also looks at the tiles. He's not going to be able to decipher them himself, but he may be able to contribute. {Linguistics (Aid Another): 6 - no help}

"I'm not sure how this relates, but Allow the path to be shown by Maab, or something like that. If it isn't in the tiles then we need to await a sign of her.". He watches intently for a sign, and lets others in closer to investigate the tiles. {Knowledge(Religion): 7, Perception: 28}

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Friday March 15th, 2019 7:04:01 PM

Hmmph, Word puzzles. I am not a linguist of any sort. My only guess is if there is a tile that is Maab's or spelling out Maab's name...

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17  d20+16=22 ; d20+16=29 ; d20+16=20 ; d20+16=27 ;
Saturday March 16th, 2019 11:01:07 AM

Owen thinks carefully about the High Woldian phrase, but can't quite parse it. He really struggles at it, with no success. Linguistics: 22, 29, 20, 27. Maybe with a little help from a friend he'll get it.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+8=18 ;
Saturday March 16th, 2019 12:50:01 PM

Armand leans over Owen's shoulder and studies the strange symbols.
Aid another Linguistics 18 (d20+8)

"No I think that means show." He says as he helps out Owen.

Armand scratches his head. "Well if we can't figure it out completely I guess we could camp here for the night. Then we can choose some spells that could be helpful in the morning."

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94  d20+17=31 ;
Saturday March 16th, 2019 9:42:45 PM

Elyngael knows she will not be much help interpreting the symbols, so she has Khan scent the area while she looks around (d20+17=31) for any thing out of the ordinary.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Saturday March 16th, 2019 11:08:01 PM


Neshi watches with curiosity as the other members take a look at the tiles and try to figure them out.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Sunday March 17th, 2019 11:09:35 PM

Atlas shakes his head, "Um, anyone need me to get them some water or anything while you all figure this out?" He laughs at himself, not even afraid to admit that there are others better aligned to handle this.

DM Jeremy "We've finally made it to the Culverwood." 
Monday March 18th, 2019 5:06:39 AM

Khan does some sniffing around, but whether due to the mass of animal tracks, or maybe the primates had taken to the trees, or for that matter, the Culverwood may just be playing with you, what ever the reason, like the animal tracks Elyngael found, there is just to much going on for the big cat to lock in on anything.

Those who can, try to ponder the tiles, and Owen comes real close, and with a little help from Armand, the two are able to crack the code. All that remains is to figure out what is to be done with the tiles.
translations of tile symbols

https://www.woldiangames.com/WoldianLore/high_woldian/html/high_woldian.htm

DM Jeremy "We've finally made it to the Culverwood." 
Monday March 18th, 2019 5:11:28 AM

OOC. at this point, I would assume that Owen and Armand would translate for the party the meaning of each symbol, and also the rules for High Woldian, so everyone can participate in unlocking the riddle.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+10=16 ;
Monday March 18th, 2019 11:16:18 AM

Atlas laughs again when Armand and Owen translate for them. "You two amaze me every single day. Assuming you are correct, it seems like we still have a puzzle to figure out. I wonder what happens if we get it wrong." Atlas thinks about that for a moment. "I'm going to look around to ensure we're not going to kill ourselves while you smart folk try to figure out the order of pressing the tiles."

Atlas looks about to see if there is anything that might hurt them if they get the puzzle wrong. Arrow slits in the plinth, hinges on the branches, a place where a big fire ball could come out of, etc.

------------------------------------------------------------
Perception: 1d20+10=16


'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Monday March 18th, 2019 5:23:27 PM

'Osul watches as the symbols are given names, and connections start to form.
"Elements is a combination of four symbols. One of them appears in spirit and heavens, so that could be air. The half circle in Wold, nature, druid could be earth. It isn't clear to me which of the other two would be water and fire."
"Maab is a queen, but revered by (many) druid as a godess of nature and beasts. Do we have to get all twenty-four tiles in place?"


Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Monday March 18th, 2019 5:25:10 PM

Armand address the group, "So the symbols say, "Let Maab reveal the way". But I'm not sure if we have to address Maab in the tile pressing, or Maab is assumed."

Armand stares at the tiles. "I think we need to use the symbols for beast and druid to denote our target, however, the symbol for path is not here, because I think that's two horizontal lines with a large empty circle in between the lines. So I'm not really sure what to do."



Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94  d20+17=20 ;
Monday March 18th, 2019 9:09:40 PM

Elyngael watches as Armand works on the mysterious symbols. She likes Atlas's idea and looks around for any traps that may have been laid (d20+17=20 perception). She would rather find the signs of Nature than these incomprehensible scribbles of Maab.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17  d20+15=23 ; d20+15=27 ; d20+16=29 ;
Monday March 18th, 2019 9:33:04 PM

Owen responds to the 'Osul and Armand: "We don't have to order all the tiles; they are more like buttons. If the riddle wants us to 'Let Maab reveal the way', I think we just need to name or describe Maab and the statue will give us some sort of guidance? How would we describe Maab using these words?"

He thinks for a while, pondering different combinations. Knowledge (Religion, Nature): 23, 27; Linguistics: 29.

He offers an option, then waits to see what the rest of the Wardens think: "Well, in the Lands of Rest, Maab separates the domain of the Gods of the Wold from that of the Gods of Testing. She's queen of the fey and helped create lots of plants and animals. What about 'Neutral - Queen - Cause - Nature'?"

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance   d20+7=24 ;
Monday March 18th, 2019 10:30:18 PM

DC 24

We might as well try. Although the cause symbol can also be used as the start of a path

DM Jeremy "We've finally made it to the Culverwood." 
Tuesday March 19th, 2019 4:30:44 AM

Atlas and Elyngael do some detective work searching for anything that might go boom, if they push the wrong button, and they are pretty certain that both the plinth and the statue are trap free. As they are searching for traps, everyone else is trying to solve the riddle. Finally Owen comes up with a plan, which Neshi seems OK with, now the only question is who's going to push the buttons, and will they use Owen's formula?

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Tuesday March 19th, 2019 10:29:32 AM

Atlas stops by and looks over the shoulder of those trying to puzzle this out. "El and I didn't see any traps, so I suggest we just start trying things to rule them out rather than pondering too long. If anyone has an idea, just hit the sequence and see what happens. Owen, you first?"

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Tuesday March 19th, 2019 7:26:45 PM

Armand shrugs his shoulders. "I'll do it. But if it doesn't work we can always just rest here and I can cast augury in the morning."

Armand reaches forward and touches the tiles for: Neutral - Queen - Cause - Nature.

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94 
Tuesday March 19th, 2019 9:33:17 PM

"Armand! Wait!" Elyngael yells and reaches out to stop Armand. "If you die from the wrong combination, we will all be lost. Let me do it. I can move quickly and the Wardens will not feel my loss like they would yours. I'm not saying this to be dramatic - it's a fact, She pushes the tiles in the order Armand instructs.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Tuesday March 19th, 2019 9:58:00 PM

Raising an eyebrow at Elyngael's antics, Neshi considers what could happen and prepares for the worst.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Tuesday March 19th, 2019 10:03:45 PM

Owen looks sheepish. "Wow, Armand and I were so caught up in the riddle that we didn't think about possible consequences..."

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10 
Wednesday March 20th, 2019 1:56:03 AM

"Is that "cause" as in make or result in or thing or aim you support or advocate on behalf of?". He looks at the symbol again. "It looks to have a common element with time, so I would guess the former. It is in neutral too. Neutral to what, I wonder. I would like to have more symbols to work with... but that won't get us closer to a solution here."

Of course, this may all be too late.

DM Jeremy "We've finally made it to the Culverwood." 
Wednesday March 20th, 2019 5:12:33 AM

Armand volunteers to push the buttons in the order Owen suggested, but before he can, Elyngael steps up claiming to be more expendable if things go south. 'Osul has a last moment thought about the symbols but it's already to late. As he is about to say something, Elengael pushes the last button.

Nothing happens at first, then you hear a soft humming sound coming from the statue. Soon the hum becomes a pulsating sound. The sound is soothing to hear, as if the statue is trying to gently coerce something or someone. After a moment or two, you hear a rustling in the leaves from the foliage to your left. When you turn, you see two huge trees, for lack of a better way of saying it, step to the side, one to the left, and one to the right, revealing a third trail.

OOC... Elyngael gets a hero point for being willing to risk death for her friends. For the record I don't think Elyngael, or any of the PC's are expendable.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Wednesday March 20th, 2019 1:21:24 PM

Atlas holds his breath during the humming sound, but bursts out in excitement when the trees start to move, "Oh my! Now that is making an entrance!" He looks around to see if anyone is willing to give him the satisfaction of laughing at his pun.

Atlas heads back to the front, but as he does he stops by El, "Thank you. I tend to agree that Armand is a critical component to our group and I would gladly give up my life for him. However, he'll be the first to point out that we're all critical in our own way, you and me included. Not to mention, we're all family now. It is more than just filling a role or need." Atlas then shrugs, "I'll still give him a hard time though, it's part of the fun, and what makes us family" He grins broadly, then dashes ahead.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Wednesday March 20th, 2019 5:37:49 PM

Armand is surprised by Elyngael's actions. "We are all equal here." He tells her. He shakes his head at Atlas's exuberance.

"I guess we better get going before he gets in trouble again." He follows along hoping the group settles into their marching order.

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10  d20+26=40 ; d20+40=42 ;
Wednesday March 20th, 2019 5:41:48 PM

A smile curls at the end of 'Osul's lips. "Nicely done, Elyngael."
He takes a few moments to wander around both trees to confirm if between the trees is the only way to proceed on the newly visible path, as he suspects. He then follows on, pausing only to confirm if the trees close ranks and the path behind them.

Could this be part of a network of paths that Maab and her emmisaries to more quickly and safely traverse The Wood? He looks about carefully, trying to gauge any differences.
{Perception: 40, Survival(Avoid getting lost in The Wood): 42}

"I suspect something wants the right people to get places fast."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Wednesday March 20th, 2019 8:46:33 PM

Owen recalls that Armand is the only member of the Wardens who can petition Gargul to revive a fallen comrade. He nods at Elyngael's suggestion and recognizes her bravery in offering to press the buttons.

Then the third trail appears, and Owen is glad the Wardens succeeded at the puzzle. "Shall we get a move on?"

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94  d20+17=21 ;
Wednesday March 20th, 2019 9:28:31 PM

Elyngael nods back at Owen - at least one of the Wardens recognizes Armand's value in communicating with Gargul. "I wasn't being foolishly brave, I was being practical. Gargul is not my god, although I have respect for all gods. The trees are clearing the path, so let's not refuse the invitation," Elyngael strides forward with Khan watchful for any traps (d20+17=21 perception).

DM Jeremy "We've finally made it to the Culverwood." 
Thursday March 21st, 2019 5:35:33 AM

OOC... Just for clarity, according to the Wiki, when outside, Elyngael and Khan take point, just a bit ahead of the rest scouting the path, but in the posts, Atlas has been taking the lead, so I need to know who is taking point.

'Osul stops to examine the trees, looking for any signs that this is a special Maab only path, but of course they are but trees, with no distinguishing marks of any kind so any the he is forced to consider this is just another mystery of the Culverwood he reveres.

Everyone congratulates Elyngael for her bravery, and one would assume Owen for his deductive reasoning, but all but Owen And Elyngael seem to disagree with Elyngael's assessment of Armand's value to the Wardens.

As the Wardens head down the trail, they hear the pulsating sound end, and the same rustling sound that they heard before, and 'Osul, and perhaps the rest of the party turn around to witness the trees returning to their original position.

Not far down the trail, the path widens into a fairly large clearing. 'Osul notices something odd about some of the plants in the clearing (required a DC 35 perception check and he rolled a 40) He sees 3 flowers that are the size of a human, and 4 berry bushes the size of an ogre. he realizes something is odd about these plants. DC 30 knowledge nature check Highlight to display spoiler: {the flowers are Basidironds but something about them screams "We ain't no ordinary Basidironds", and the berry bushes are Blood Brambles}

Battle Map You should all have editing rights. Also this format has options the others didn't for things like area affect spells, and for things like showing the path of a whirlwind. If you are going with the Atlas in the lead marching order, please feel free to pull Elyngael and Khan back, and move Atlas forward, otherwise, I placed everyone according to the wiki marching order.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance  
Thursday March 21st, 2019 7:53:43 AM

stepping forward as they head through the trees, Neshi is not wanting to be caught flat footed again and reaches forward and touching Atlas, drops a bit of diamond dust on him, casting Stone Skin on him.

That done Neshi drops back to the rear and continues through the trees bringing up the rear.

'Osul (Graham) AC:16 (T:15, FF:15), CMD:19, Saves:(F:8/R:4/W:14 + RNL), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10  d20+22=35 ;
Thursday March 21st, 2019 8:12:50 AM

{Knowledge Nature: 35}
"The flowers are Basidironds, but not the common type. The berry bushes are Blood Brambles."
He lists off what he reasonably recalls about them each (DM, your call please - maybe just the links?).

"Let me guess, you don't want me to talk to them? I'm confident I don't on this occasion."

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Thursday March 21st, 2019 5:43:10 PM

Armand casts Bless on everyone.
+1 to hit and +1 on saves vs fear. 100 rounds

"Stand aside. Important business coming through." Armand calls out. He moves up to stand just behind Khan.

Atlas Sunowl (Trey) AC: 24 (and STONESKIN) (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday March 21st, 2019 6:01:20 PM

"Thanks Neshi, thanks Armand!" Atlas makes a cautious move in front of El so that she can use her bow without distraction. He seems a bit more hesitant considering the results of his last battle.

------------------------------------------------------------
ooc: I think El and Khan are typically out front when we travel, but if she ever comes back having spotted something then Atlas will take the lead as their tank. So I guess it is situational. Maybe I should write that up, what do you think Lynnette?

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine.

Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result.


Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94 
Thursday March 21st, 2019 9:21:57 PM

Elyngael and Khan take the lead after she casts barkskin on herself and Magic fang on Khan. She pulls an arrow and knocks it ready for whatever these plants might do. If we are in combat rounds I will spend a hero point to cast the second spell.

ooc: I agree - it should be situational. Elyngael has Track and a perception +17, so she will lead when on the move. Atlas should not be far behind El and Khan, and be ready to take the lead quickly, especially during battle. Cool?

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17  d20+15=24 ;
Thursday March 21st, 2019 10:47:31 PM

Owen doesn't recognize the plants, so he's glad that 'Osul does. As the party tenses for combat, Owen casts Haste on the group.

DM Jeremy "When good plants go bad."  d20+17=27 ; d10=5 ; d3=1 ; d3=1 ; d20+17=35 ; d3=1 ; d20+17=19 ; d20+17=19 ; d20+17=35 ; d20+17=29 ; d20+17=29 ; d20+17=21 ; d8+6=14 ; d8+6=8 ; d8+6=9 ; d8+6=13 ; d8+6=7 ; d8+6=11 ; d8+6=13 ; d8+6=9 ; d6=3 ; d6=1 ; d6=5 ; d6=6 ; d6=1 ; d6=5 ; d6=4 ; d6=4 ;
Friday March 22nd, 2019 5:28:23 AM

The party takes the time to buff up, a good idea after the last battle, (Elyngael would have to use the hero point for the second spell) and just in time too, because the plants are on them like flies on stink. The Mighty Basidironds all move forward and blast their invisible spores into the air, forcing everyone to make a DC 23 fort save each round or suffer hallucinations. If failed, please roll a d6 to choose the hallucination.
1) You’re sinking in quicksand! Fall prone and spend 1 round flailing your arms and legs as if trying to swim.
2) Attacked by a swarm of spiders! Spend a full round action to attack the floor near you with your weapon.
3) An item you hold has turned into a viper! Drop it and flee from the item at top speed for 1 round.
4) You’re suffocating! Stand in place, hold your breath, and clutch at your throat for 1 round.
5) You’ve shrunk to 1/10th your normal size! Take no actions for 1 round and monsters won’t see you.
6) You’re melting! Grasp hold of yourself in an attempt to hold yourself together, and take no actions for 1 round.

One Blood Bramble moves within reach of Khan, and one reaches Atlas, and they each send out 4 vines at their respective target.
Khan
Hits AC 27 for 14 damage +3 bleed
Hits AC 35 for 8 damage +1 bleed
Hits AC 19 for 9 damage +5 bleed
Hits AC 19 for 13 damage +6 bleed
Atlas
Hits AC 35 for 7 damage +1 bleed
Hits AC 29 for 11 damage +5 bleed
Hits AC 29 for 13 damage +4 bleed
Hits AC 21 for 9 damage +4 bleed

battle map

Atlas Sunowl (Trey) AC: 24 (and STONESKIN) (T 15 FF 19) , CMD: 28/23, HP 97/111  d20+14=16 ; d20+14=19 ; d6=5 ;
Friday March 22nd, 2019 11:33:35 AM

Atlas takes the blows from the vines and at first grins, then he notices the blood. "Wow Neshi, that spell is amazing! However, I'm still bleeding like a stuck pig. I'm not sure I know how to stop that." With a grunt turns and takes a deep breath to charge into battle, but his lungs fill with something. He stops for a moment, looking at himself, then he stands very still, looking at the monsters and not making a peep.

------------------------------------------------------------------------------
Fortitude Saving Throw: 1d20+13+1(bless)=16 (failed)
Hero Point Fortitude Saving Throw: 1d20+13+1(bless)=19 (failed again)
Hallucination: 1d6=5

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine. (27 used of 100)

Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result.

Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.


Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  10d6=35 ; d20+10=28 ; d20+10=23 ;
Friday March 22nd, 2019 6:00:14 PM

OOC Great goggly moggly, do you realize these things have more hitpoints than any of us and better AC than most of us?

The cloud of spores surrounds Armand, but seems to have no effect as his Necklace of Adaptation keeps him from inhaling anything harmful.

Armand cast Flame Strike at I9, affecting 2 of the Blood Brambles and 2 of the Mighty Basirond.
Damage 35, Reflex for 1/2 target 18. (1/2 the damage is fire, the other divine)
Spell Resistance 28 for one Basirond 23 for the other Basirond.

"We might want to consider retreat, or flight if we have it. An Anything potion might be well spent here." He takes a 5 foot step back.

In effect
Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result. Round 99
Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.


Spells left Highlight to display spoiler: {

0: light, detect magic, create water, read magic
1 (4): x, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, Searing Light(wis bonus), Searing Light (domain)
4 (3): Restoration, Neutralize Pois
on, Holy Smite, Holy Smite (domain),
5 (2): x, Break Enchantment, slay living (domain)
}


'Osul (Graham) AC:16+1 (T:15+1, FF:15), CMD:19, Saves:(F:8+1/R:4+1+1/W:14+1 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30+30' 
Friday March 22nd, 2019 10:50:20 PM

"Right Armand! Pull back and hit the Basidirond near Owen! {at F15}.

*Bloodgrass...*, he thinks to himself.
He casts Wall for Thorns (1 Standard Action, No Saving Throw, No Spell Resistance) within the orange-brown border. Then, spending a Hero Point for an extra action, he casts Entangle (1 Standard Action, Dex Save (Partial) vs DC 23, no Spell Resistance) within the dark green border.

Let me see what I can do next.
———————
Blessed, Hasted, (as above, +2 to hit, +1 to weapon damage)
Wall of Thorns - round 1
Entangle = round 1


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance, haste, bless   d20+13=30 ; 10d6=43 ; 10d6=41 ;
Saturday March 23rd, 2019 8:10:22 AM

(OOC: using two hero points to buff save +4)

Fort save DC 30

Taking in the situation and seeing how tall the plants are (3x human size = approximately 15 feet tall)
Neshi quickly casts a fire ball centered on J7 only 13 feet above the tops of the plants (keeping us out of the damage zone but catching alll of the main group of Basinrods) 43 points damage, reflex DC 22 for 22 points

Using another hero point for an extra action he follows that fireball up with a secon aimed at the same place. 41 points damage, reflex DC 22 for 21 points

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94  d20+8=25 ; d20+16=22 ;
Saturday March 23rd, 2019 8:50:53 PM

Khan Stats

AC 25, touch 15 flat 15 CMD 23 HP 29/62
Reflex +10, Fort +8, Will +8
melee +8, bite claw claw, 1d8+4, 1d6+4, 1d6+4 special trip CMB +8
________________
First two hits, miss Khan. He takes 33 points damage.
Fortitude save d20+8=25
Khan's not stupid he just took over half his hit points in damage, he withdraw/retreats.
--------------------------------
Elyngael opts to use a hero point to add to her save roll.
Bonus: If used before a roll is made, a hero point grants you a +8 luck bonus to any one d20 roll. If used after a roll is made, this bonus is reduced to +4.
Fortitude save d20+16=22, missed by 1 she has to use another hero point to add +4 and does so for a total of +26.

"Khan get back!" She shouts. She quickly grabs the "1 potion of Anything level 3, DM reward, expires 11/16/19." and makes it a Fly spell. Then she takes tot he air to get out of the cloud of spoors. 60 feet?



DM Jeremy "When good plants go bad." 
Sunday March 24th, 2019 8:23:06 AM

The spores have a 20ft radius, so going 21 Ft would get you out, and 60 would definitely do the trick

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste  d20+17=25 ; d100=43 ;
Sunday March 24th, 2019 1:12:15 PM

OoC: Kent/Neshi, you can only use one hero point per turn! If you use the point before your d20 save roll, however, you get a +8 on that roll.

Owen heroically resists the spores, clamping his mouth and nose shut against them. Fort Save (Base 8 + Hero Point 8 + Bless 1) = d20 + 17 = 25, Pass!

He sees that Atlas is unresponsive, so he moves up to D11, then over to H11. He places a hand on Atlas' back while looking for a place to land.... then casts Teleport, moving Atlas to X8 and himself to W9. Teleport roll: 43, which should be on target. "Hang on, Atlas; I'll cast Bull's Strength on you next."

DM Jeremy "When good plants go bad."  d8=7 ; d20+8=12 ; d3=1 ; d20+8=24 ; d20+13=24 ; d20+13=20 ; d20+13=14 ; d20+13=14 ; d20+13=18 ; d20+13=24 ; d20+8=19 ; d20+8=11 ; d20+8=24 ; d20+8=26 ; d20+13=29 ; d20+13=21 ; d20+13=27 ; d20+13=16 ; d4=4 ; d4=1 ; d20+20=40 ; d8+12=20 ;
Monday March 25th, 2019 5:44:08 AM

Atlas is convinced he is smaller then Wiz-Bang, so he decides to hide in plain sight
Armand drops a flame strike, one of the Basidironds fails, but the two blood brambles and other basidirond saves for half
'Osul throws up a wall of thorns and entangle causing all but one Blood Bramble and one Basidirond (the one not in the effect area) to be trapped, and take some damage.
Neshi casts a fireball (As Weston said only one hero point per round, so i took the better of the two fireballs)
both basidironds save for half and two of the blood brambles save.
Khan retreats, and Elyngael takes the sky thanks to an anything potion.
Owen gets Atlas out of harms way.

Wiz-Bang shrugs of the effect of the spores, and even though he is a pacifist, he won't sit back and let his friends die, so he scampers to the rear of the party and casts "Gust of Wind" blowing all the spores away. the effects will linger for 1d4 rounds, I rolled a 4 so you will still need to make the fort saves vs hallucination for the next 4 rounds.

DC23 or roll d6
1) You’re sinking in quicksand! Fall prone and spend 1 round flailing your arms and legs as if trying to swim.
2) Attacked by a swarm of spiders! Spend a full round action to attack the floor near you with your weapon.
3) An item you hold has turned into a viper! Drop it and flee from the item at top speed for 1 round.
4) You’re suffocating! Stand in place, hold your breath, and clutch at your throat for 1 round.
5) You’ve shrunk to 1/10th your normal size! Take no actions for 1 round and monsters won’t see you.
6) You’re melting! Grasp hold of yourself in an attempt to hold yourself together, and take no actions for 1 round.

The Blood Bramble that saved verses 'Osuls entangle spell moves out of the thorns taking some more damage in the process, and the lone basidrond moves up and attacks Armand with a slam attack, hitting AC40 for 20 damage. (I ruled that his necklace of adaptation will protect him from the disease spores, since it says it is an inhaled disease)


DM Jeremy "When good plants go bad."  d6=2 ; d6=4 ;
Monday March 25th, 2019 6:19:02 AM

Almost forgot, Khan will take an additional 2 bleed damage, and Atlas 4 bleed damage. (I always forget about the lingering affects of bleed damage.)

Armand (Robert D) AC 20/touch11/flat 19 HP 53/73 CMD 20 Character Sheet  d20+10=13 ; 5d8=18 ;
Monday March 25th, 2019 8:02:22 PM

OOC can you put running totals on damage to the plants we've been attacking?
battle map link

OUCH! Armand yells.
Armand see's Owen's teleportation tactics. "Owen, you're out of range of my healing! he calls out."

Armand casts Searing Light at the basidrond that attacked him. OOC Armand has his Glaive out, so if the basidrond closes again, he should get an attack of opportunity.
Searing Light Ranged Touch attack = 13 (d20+10)
Damage 18 (5d8)

In effect
Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result. Round 99
Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.

Spells Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): x, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, x, Searing Light (domain)
4 (3): Restoration, Neutralize Poison, Holy Smite, Holy Smite (domain),
5 (2): x, Break Enchantment, slay living (domain)
}


Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94  d20+15=31 ; d20+15=23 ; d20+9=13 ; d6=3 ; d8+4=10 ; d8+4=5 ; d6=3 ; d20+17=21 ; d8+4=8 ; d6=4 ; d20+8=13 ; d6=5 ;
Monday March 25th, 2019 8:54:30 PM

Elyngael pulls an arrow from her height advantage and shoots the Basidirond on Armand with her flaming longbow rapid shot (d20 +15 =31, 1d8 +4=10 plus 1d6 fire damage=3; d20 + 15 = 23, 1d8+4=5 plus 1d6 fire =3 damage; d20 +9 = 13 misses) haste shot 1d20+17=21, 1d8+4=8 plus 1d6 fire=4 damage.
Khan Fort d20+8=13 fail against spores: d6 effect he shrinks to 1/10th his normal size

Khan Stats

AC 25, touch 15 flat 15 CMD 23 HP 29/62
Reflex +10, Fort +8, Will +8
melee +8, bite claw claw, 1d8+4, 1d6+4, 1d6+4 special trip CMB +8

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste  d20+17=33 ;
Monday March 25th, 2019 10:42:43 PM

Owen again heroically resists the spores. He casts Bull's Strength on Atlas.

Atlas Sunowl (Trey) AC: 24 (and STONESKIN) (T 15 FF 19) , CMD: 28/23, HP 97/111  d20+14=27 ; d20+15=22 ; d8+9=14 ; d20+15=24 ; d8+9=14 ;
Tuesday March 26th, 2019 12:16:40 AM

Atlas drops his sword and shield and draws his Steelgrass longbow. He says a silent prayer to Gargul, considering their recent meeting, and hopes that his first ever attack with this thing flies true. He takes a breath, holds it, then lets the arrow loose. As it flies through the air he still doesn't take a breath, waiting with anticipation to see the result. He is rewarded with an arrow sticking through one of the creatures that poisoned them, and a deep breath as the world comes back to life around him.

However, the moment is inspiring, as his the thought that Gargul could have helped him. So much so that he finds the time and energy to draw another arrow and let fly, once again finding his target.

Looking to his left he sees Owen, "Thank you, that likely saved me and in the process hurt them."

------------------------------------------------------------------------------
ooc: not sure about the spores, so rolling just in case.
Fortitude Saving Throw: 1d20+13+1(bless)=27 (passed)

Condition: Bleeding -4 this round

Attack H8 with Steelgrass Longbow: 1d20+14+1(bless)=22
Damage: 1d8+5+4(Bull's Strength and Steelgrass)=14

Use a hero point

Attack H8 with Steelgrass Longbow: 1d20+14+1(bless)=24
Damage: 1d8+5+4(Bull's Strength and Steelgrass)=14

Total Damage: 28

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine. (27 used of 100)

Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result.

Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.

Bull's Strength: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier.


'Osul (Graham) AC:16+1 (T:15+1, FF:15), CMD:19, Saves:(F:8+1/R:4+1+1/W:14+1 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30+30'  d20=8 ; 3d6+16=22 ; d20+6=18 ; 3d6+16=27 ;
Tuesday March 26th, 2019 5:11:02 AM

'Osul casts a spell.

At the end of the round (hopefully) a cyclops* appears at F14:G15. It looks to attack the Basidirond, twice if needs be, and if it drops it, he cleaves to the Blood Bramble.
————————
Augment Summoning (+4 Str and Con), greataxe +11/+6 (3d6+16/×3), Power Attack(-2 for +6), Flash of Insight on the first attack.
Attack 1: Automatic hit, Crit Check: 8+11 (no). Damage: 22
Attack 2: AC:18 hit, Damage: 27.




DM Jeremy "When good plants go bad."  d8=3 ; d8=2 ; d20+5=12 ; d20+5=15 ; d20+6=8 ; d20+6=11 ; d20+6=13 ; d20+20=22 ; d8+12=20 ; d20+17=35 ; d20+17=25 ; d20+17=33 ; d20+17=26 ; d8+6=8 ; d8+6=13 ; d8+6=12 ; d8+6=11 ; d6=4 ;
Tuesday March 26th, 2019 5:52:51 AM

Armand back pedals and casts searing lights.

Elyngael lets fly with her bow, and even though the arrows don't do much (DR 7/-) the fire seems to be taking it's toll, and poor Khan thinks he's a house cat.

Owen casts bull's strength on Atlas

Atlas tries out his fancy bow, and even though it doesn't do much for damage (DR 10/slashing), he manages to drop one of the Blood Brambles. (you didn't state a target, so I had him finish off an almost dead monster, and you didn't have to use the hero point for the second shot, as you get two attacks per round at your level, and are currently under a haste spell)

'Osul summons a friend to help out.

Wiz-Bang scampers over to Khan saying, "Hold on Kitty, Wiz-Bang fix you", then he casts Cure Moderate Wounds healing 11 hp and removing the bleeding condition.

The monsters in the entanglement fail to break free of their bonds, and take more damage from the thorns. the free basidirond and blood bramble attack the cyclops. The Basidirond attacks with a slam attack, hitting AC 22 for 20 damage, and the Blood Bramble attacks with its vines hitting on AC 35, 25, 33, and 26 for 8, 13, 12, 11 damage plus 4 bleed.

Sorry for any confusion about the spore cloud, the cloud is dispersed, but it still has lingering effects, as the spores are still in your lungs, requiring a new save each round (3 rounds left)
DC23 or roll d6

1) You’re sinking in quicksand! Fall prone and spend 1 round flailing your arms and legs as if trying to swim.
2) Attacked by a swarm of spiders! Spend a full round action to attack the floor near you with your weapon.
3) An item you hold has turned into a viper! Drop it and flee from the item at top speed for 1 round.
4) You’re suffocating! Stand in place, hold your breath, and clutch at your throat for 1 round.
5) You’ve shrunk to 1/10th your normal size! Take no actions for 1 round and monsters won’t see you.
6) You’re melting! Grasp hold of yourself in an attempt to hold yourself together, and take no actions for 1 round.
battle map

DM Jeremy "When good plants go bad." 
Tuesday March 26th, 2019 10:07:10 AM

Basidirond AC 23 DR 7/-, SR 17
45 hp entangled
48 hp entangled
30 hp free
Blood Bramble AC 24 DR 10/slashing
Dead entangled
37 entangled
41 entangled
63 free

Atlas Sunowl (Trey) AC: 24 (and STONESKIN) (T 15 FF 19) , CMD: 28/23, HP 93/111  d20+14=18 ; d20+14=25 ;
Tuesday March 26th, 2019 6:01:48 PM

Atlas hesitates, unsure of what to do next. Those arrows didn't do the type of damage he thought they would. Fearing he'll miss his chance to attack, he takes action, dropping his bow (free), swooping up his sword and shield from the ground (move), and dash towards the creatures (40' standard move + 30' haste). With a final heroic effort he leaps into fighting range of the creature (hero point to get within striking distance for next round).

--------------------------------------------------------------------------------------
Fortitude Saving Throw: 1d20+13+1(bless)=18 (failed)
Bless - 1 use re-roll: Fortitude Saving Throw: 1d20+13+1(bless)=25 (passed)

Condition: Bleeding -4 this round

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine. (27 used of 100)

Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result.

Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.

Bull's Strength: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier.


Armand (Robert D) AC 20/touch11/flat 19 HP 53/73 CMD 20 Character Sheet  d20+10=12 ; d20+10=24 ; 5d8=22 ;
Tuesday March 26th, 2019 7:49:52 PM

Armand is not sure if these plants are evil or not. Then again they did attack without provocation so the odds are they are not neutral. He decides to hit the one's in the entangle (where the fireball was) with Holy Smite.
Holy Smite Spell Resistance on left most 12, on right most 24 Basidirond (so left most is uneffected).
If evil Fortitude save 17 for half damage and to avoid being blinded for 1 round. Damage 22.
If neutral Fortitude save 17 to half/half the damage and no blindness option (damage 11 unsaved).

In effect
Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result. Round 99
Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.

Spells Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): x, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, Silence, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, x, Searing Light (domain)
4 (3): Restoration, Neutralize Poison, Holy Smite, x,
5 (2): x, Break Enchantment, slay living (domain)
}


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste  d20+9=12 ; d6=5 ;
Tuesday March 26th, 2019 8:29:18 PM

Owen at last succumbs to the spores. He freezes in place, hoping the plants won't see him.

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 27, HP 79/94  d20+18=23 ; d20+13=16 ; d20+18=38 ; d20+18=32 ; d8=3 ; d8+4=7 ; d8+4=8 ; d6=2 ; d8+4=9 ; d6=1 ;
Tuesday March 26th, 2019 10:02:33 PM

Elyngael frustrated by the lack of damage her arrows do, pulls out adamantine arrows and lets them fly at the Basidirond. Arrow 1 d20 +18=23, damage d8+4=9 plus fire damage 1d6=1; Arrow 2 d20+13=16, Miss;
Haste Arrow d20+18=38: potential crit d20+18=32 confirmed. damage 2d8+4=15 plus fire damage d6+0=2.

Khan loves his new friend Whiz Bang who healed him 11 and stopped the bleed.

Khan Stats

AC 25, touch 15 flat 15 CMD 23 HP 40/62
Reflex +10, Fort +8, Will +8
melee +8, bite claw claw, 1d8+4, 1d6+4, 1d6+4 special trip CMB +8

Trey posting for Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance, haste, bless d20+13=30 ; 10d6=43 ; 10d6=41 ;   d20+9=12 ; d6=5 ;
Tuesday March 26th, 2019 10:58:22 PM

Neshi coughs on the spores, unable to avoid the consequences. He looks about in amazement, then cups his hand over his snout and stands completely still, only his eyes moving from plant to plant to see if they notice him.

-------------------------------------------------
fortitude save: 1d20+9=12 (failed)


DM Jeremy "When good plants go bad."  d20+13=30 ; d20+14=28 ; d20+14=22 ;
Wednesday March 27th, 2019 4:56:37 AM

Atlas makes a heroic charge

Armand casts holy smite, unfortunately the plants aren't evil, just hungry, so the spells affect is very limited.

Owen thinks he's tiny and decides o try to hide in plain sight.

Elyngael pulls out the fancy arrows for the occasion, unfortunately the adamantine doesn't seem to make a difference, but she still manages to do some ouch.

Neshi finally also thinks he's wee, and decides to hide in plain sight. OCC... What's with all the 5's can't someone have a more exciting hallucination? LOL

(2 rounds left)
DC23 or roll d6

1) You’re sinking in quicksand! Fall prone and spend 1 round flailing your arms and legs as if trying to swim.
2) Attacked by a swarm of spiders! Spend a full round action to attack the floor near you with your weapon.
3) An item you hold has turned into a viper! Drop it and flee from the item at top speed for 1 round.
4) You’re suffocating! Stand in place, hold your breath, and clutch at your throat for 1 round.
5) You’ve shrunk to 1/10th your normal size! Take no actions for 1 round and monsters won’t see you.
6) You’re melting! Grasp hold of yourself in an attempt to hold yourself together, and take no actions for 1 round.

Basidirond AC 23 DR 7/-, SR 17
43 hp entangled
40 hp entangled
dead free
Blood Bramble AC 24 DR 10/slashing
Dead entangled
30 entangled
34 entangled
41 free

'Osul (Graham) AC:16+1 (T:15+1, FF:15), CMD:19, Saves:(F:8+1/R:4+1+1/W:14+1 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30+30'  d20+11=17 ; 3d6+16=31 ; d20+6=25 ; 3d6+16=26 ; d20+11=20 ; d20+6=13 ;
Wednesday March 27th, 2019 5:11:36 AM

'Osul (Graham) AC:16+1 (T:15+1, FF:15), CMD:19, Saves:(F:8+1/R:4+1+1/W:14+1 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30+30' d20=8 ; 3d6+16=22 ; d20+6=18 ; 3d6+16=27 ;
Tuesday March 26th, 2019 5:11:02 AM
'Osul casts a spell, very much like last round.

The first Cyclops looks to better his first attempt in its second round.

At the end of the round (hopefully) a second cyclops appears between the two free palnts to flnk with Atlas. It looks to attack the Basidirond, twice if needs be, and if it drops it, he cleaves to the Blood Bramble.
————————
Cyclops 1: versus the Basidirond
Augment Summoning (+4 Str and Con), greataxe +11/+6 (3d6+16/×3), Power Attack(-2 for +6).
Attack 1: Hit AC: 17 (miss). Damage: 31 (no)
Attack 2: Hit AC: 25 hit, Damage: 26.
Potential cleave to the Blood Bramble.

Cyclops 2: versus the Blood Bramble
Augment Summoning (+4 Str and Con), greataxe +11/+6 (3d6+16/×3), Power Attack(-2 for +6), Flash of Insight on the first attack.
Attack 1: Automatic hit, Crit Check: 20 (no, not even with the flanking). Damage: 22
Attack 2: AC:13 hit, no Damage.
No need to worry about Cleaving here.


DM Jeremy "When good plants go bad."  d20+6=22 ; d20+6=7 ; d20+5=20 ; d20+5=6 ; d8=7 ; d8=8 ; d20+20=22 ; d8+12=17 ; d20+16=19 ; d20+17=18 ;
Wednesday March 27th, 2019 5:22:17 AM

not sure why it just submitted on me

Wiz-Bang realizes that the cyclops is 'Osul's friend so he scampers over, and cast cure moderate wounds on it healing 21 damage, and removing the bleed condition.

The entangled creatures one again fail to break free, and take a smidge more damage from 'Osul's thorns, while the free Basidirond once again attacks the cyclops, hitting AC 22 with a slam attack for 17 damage.

like a swarm, the free Blood Bramble makes a move action into Atlas's area (Atlas gets an AOO) and makes a trip attempt a swift action but fails, then it attacks with a vine missing with a nat 1

Like a swarm, a blood bramble can move into areas occupied by other creatures. Its brambles weave quickly across the ground, wounding and tripping creatures sharing the same space. Moving into another creature’s space is a move action that provokes attacks of opportunity.
Creatures sharing a space with a blood bramble are considered to be moving in difficult terrain.
Each time a creature takes a move or standard action within the blood bramble’s space, it must first succeed at a DC 25 Reflex save or take 1d8 points of piercing damage from the sharp thorns. The save DC is Dexterity-based.


DM Jeremy "When good plants go bad." 
Wednesday March 27th, 2019 5:32:06 AM

'Osul's post came in while I was typing so...

'Osul summons another friend to help out. the first cyclops misses his first attack against the Basidirond, but kills the thing on his back swing, and his second cyclops puts some quality hurt on the Blood Bramble.

Trey posting for Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance, haste, bless d20+13=30 ; 10d6=43 ; 10d6=41 ;   d20+9=20 ; d20+9=13 ; d20+9=15 ; d6=4 ;
Wednesday March 27th, 2019 10:21:44 AM

Neshi coughs, trying to shake the hallucination, but feels it coming back. With a heroic effort he fights back the effects, but without luck. He begins to choke and then you see him stop breathing, holding his throat and starting to panic.

-------------------------------------------------------------------
Spores: Fortitude save 1d20+9=20 (failed)
Use bless extra save - Spores: Fortitude save 1d20+9=13 (failed)
Use hero point - Spores: Fortitude save 1d20+9=15 (failed)

ooc: My dice are cursed, so sorry Kent!


Armand (Robert D) AC 20/touch11/flat 19 HP 53/73 CMD 20 Character Sheet  d20+11=19 ;
Wednesday March 27th, 2019 8:05:27 PM

battle map again Also does the Basinrod thing near the party need to be removed since your third post indicates it died?

Armand grits his teeth and the ineffectiveness of his spell.
Armand casts Spiritual Weapon at the Blood Bramble in the GH67 area (the north most one).
To hit for spiritual staff that appears, 19 (d20+11) miss. (ps, if it ever does hit, it ignores DR)

In effect
Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result. Round 99
Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.

Spells Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): x, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), Shield of faith (domain)
2 (4): x, Silence, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Daylight, x, Searing Light (domain)
4 (3): Restoration, Neutralize Poison, Holy Smite, x,
5 (2): x, Break Enchantment, slay living (domain)
}

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste  d20+9=26 ; 10d6=28 ; 10d6=31 ;
Wednesday March 27th, 2019 9:16:01 PM

Owen shakes off the hallucination. In a burst of heroic effort, he tosses two Fireballs that explode at K/L/8/9, which should hopefully leave all of the Wardens unscathed and hit most of the plants. The Fireballs deals 28 and 31 fire damage, respectively; Reflex save DC19 for half damage.

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 79/94  d20+16=29 ; d8+3=4 ;
Wednesday March 27th, 2019 9:24:33 PM

Elyngael sees that Khan is safely out of danger, but Atlas in in the thick of it. She swoops down and hovers near Atlas and attacks the Blood Bramble with her +1Thundering long sword d20+16=29, damage 1d8+3=4.

In effect
Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result. Round 99
Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.
Barkskin +3AC

Atlas Sunowl (Trey) AC: 25 (+1 Haste and STONESKIN) (T 15 FF 19) , CMD: 28/23, HP 85/111  d20+21=29 ; d20+10=11 ; d8=4 ; d20+25=32 ; d8+13=20 ; d20+21=35 ; d8+13=20 ; d20+17=24 ; d4+9=11 ; d20+20=31 ; d8+13=18 ; d20+25=33 ; d8+13=19 ;
Wednesday March 27th, 2019 10:15:37 PM

Atlas twists between the creatures thorny branches as the creature invades his space, slashing at the appendages as they reach out to him. He manages to slash some of them off, but the creature continues to draw blood as the thorns dig deep into his skin.

Taking a deep breath, he feels the spores still in his lungs, but he shakes off the effects with a heroic effort of mind over body.

Adjusting his stance, Atlas then begins a series of attacks against the creature on top of him. All manage to damage the creature. His sword flashing, the shield bashing, and then more sword slashes. It is like watching a dance when he works like this, elegant yet deadly.

-----------------------------------------------------------------
Fortitude Save (Spores): 1d20+13+8(hero point)=29 (passed)
Reflex Save (thorns): 1d20+10=11 (failed - 1d8 piercing damage = 4)

AOO: 1d20+19+1(bless)+4(Bulls Strength)+1(Haste)=32
Damage: 1d8+9+4(Bulls Strength)=20 (+1 weapon slashing damage)
Holy Damage: n/a (creatures not evil)

Attack 1 (Longsword): 1d20+15+1(bless)+4(Bulls Strength)+1(Haste)=35
Damage: 1d8+9+4(Bulls Strength)=20 (+1 weapon slashing damage)
Holy Damage: n/a (creatures not evil)

Attack 2 (Spiked Shield - two weapon fighting): 1d20+11+1(bless)+4(Bulls Strength)+1(Haste)=24
Damage: 1d4+5+4(Bulls Strength)=11 (+1 weapon piercing damage)
Holy Damage: n/a (creatures not evil)

Attack 3 (Longsword - 2nd attack): 1d20+14+1(bless)+4(Bulls Strength)+1(Haste)=31
Damage: 1d8+9+4(Bulls Strength)=18 (+1 weapon slashing damage)
Holy Damage: n/a (creatures not evil)

Attack 4 (Longsword - haste): 1d20+19+1(bless)+4(Bulls Strength)+1(Haste)=33
Damage: 1d8+9+4(Bulls Strength)=19 (+1 weapon slashing damage)
Holy Damage: n/a (creatures not evil)

Condition: Bleeding -4 this round

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine. (27 used of 100)

Bless: The +1 morale bonus applies on attack rolls, weapon damage rolls, and all saving throws. Once during the spell’s duration, an affected creature can roll an attack roll or saving throw twice and take the higher result.

Haste: When making a full attack action, a hasted creature may make one extra attack. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Movement increase by 30 feet.

Bull's Strength: +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier.



DM Jeremy "When good plants go bad."  d20+8=9 ; d20+8=16 ; d20+13=32 ; d20+13=30 ;
Thursday March 28th, 2019 5:24:15 AM

Neshi doesn't think he can breath

Armand summons a spiritual staff but it misses it's target

Owen drops a couple of fireballs on the entangled monsters, neither Basidirond saves, but both Blood Brambles do, however, it's not enough to save them as both the Basidironds and blood brambles perish in a smoky death.

Elyngael swoops down while drawing her new sword and takes a chunk out of the remaining blood bramble.

Atlas makes a mighty effort, and slices the remaining blood bramble to pieces, ending it for good, although the creature is able to leave him with a final scratch.

Wiz-Bang looks around at the remains of the plant creatures, and though he is happy both he and his new friends are alive, as a greenmage, he feels a hint of sadness at the deaths of the plants. He says, "Wiz-Bang wish Wardens did not have to kill plants. Wiz-Bang know Wardens had to do what Wardens had to do, but seeing plants die makes Wiz-Bang sad"

Everyone earned a Hero Point, and 10,000 xp for this challenging fight! Well done guys!



Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 85/111 
Thursday March 28th, 2019 10:28:34 AM

Atlas sympathizes with Wiz-Bang. "I understand Wiz-Bang. Fighting evil is one thing, but fighting with creatures or plants that are not inherently evil is another."

He then looks about and wonders aloud, "I'm thinking we should heal up before moving on. Should I take a potion to save on spells? I don't think we have time to rest over night. Every hour the Tree seems to be getting worse."

Armand (Robert D) AC 20/touch11/flat 19 HP 53/73 CMD 20 Character Sheet  d6=4 ; d6=1 ; d6=5 ; d6=1 ; d6=1 ; d6=3 ; d6=4 ; d6=2 ;
Thursday March 28th, 2019 6:06:06 PM

Armand gathers everyone together for some healing.
Channel 18 points healed. What's with all the 1's rolling? Rerolled all those.

"Does anyone need more channeling?" Hearing Atalas's wish to proceed. "I agree and disagree. I feel we are going to have to rest before we meet the gorillas as we need to have all our powerful spells ready again."

Armand turns to Wiz Bang. "Does this path look familiar? How far to the ape's stronghold?"

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 79/94  d20+17=24 ;
Thursday March 28th, 2019 6:41:14 PM

Elyngael is relieved to find everyone still breathing. "I agree with Armand. We need to rest and heal before taking on anything. I will search this area for any signs of valuables (perception 2d0 +17=24). I am also worried about the Tree, but we will be no help to it at all if we die"

Khan Stats
AC 25, touch 15 flat 15 CMD 23 HP 58/62
Reflex +10, Fort +8, Will +8
melee +8, bite claw claw, 1d8+4, 1d6+4, 1d6+4 special trip CMB +8

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste  d20+9=11 ; d6=1 ;
Thursday March 28th, 2019 11:22:23 PM

Owen smiles to see Atlas cut down the last enemy, but then realizes that he is sinking in quicksand! He falls down and begins to flail about in an effort to escape.

Trey posting for Yurr'Neshi (Kent) 
Thursday March 28th, 2019 11:47:15 PM

Neshi takes a moment to compose himself. "That isn't what I had in mind when I saw those creatures. Hopefully my body is now better prepared for the next time we encounter them."

Upon hearing the group discuss what to do, Neshi nods in approval, but doesn't say anything. At least not until he sees Owen flopping about. He goes over and gently calms him to the best of his ability, knowing that the hallucination will wear off soon.

Trey posting for 'Osul (Graham) 
Thursday March 28th, 2019 11:51:35 PM

'Osul comes over to Wiz-Bang and kneels down. "It saddens me too my friend. The Culverwood is full of dangers, but these plants are deadly hunters and would have easily eaten us if we didn't defend ourselves.
Maybe next time we can go undetected and go around them."


DM Jeremy "When good plants go bad." 
Friday March 29th, 2019 5:15:54 AM

Atlas sympathizes with Wiz-Bang wishing to fight evil, not hungry plants. He votes to heal up and move on.

Armand channels some energy relieving some of the ouch caused buy the plants. He suggests getting a good night sleep, claiming the need to replenish spells. He also asks Wiz-Bang if he recognizes the area they are in.

Eyngael agrees with Armand, claiming she is also worried about the Tree, but if the Wardens aren't up to full strength, the won't be able to save it. She also looks around for any valuables.

Owen is sinking in quicksand (in his mind)

Neshi shares his surprise about the creatures capabilities, then goes over to comfort the hallucinating Owen.

'Osul is also saddened by the need to kill the plants, and hopes for a chance to go around and avoid conflict with non evil beasts in the future.

Wiz-Bang perks up to his usual cheerful self, and answers Armand saying, "Yes Wiz-Bang know where Wiz-Bang is, but naughty plants not here when Wiz-Bang here last". He then turns up his diminutive head as if he was deep in thought, then continues to answer Armand saying, "Maybe half day to Otaktay".

In her search, Elyngael discovers the fresh skeletal remains of what appear to be 7 primates, scattered about the clearing. They appear to be the remains of a dire ape, 2 orangutans, and 4 baboons. Found among the remains she finds, an amulet, a cloak, 8 small sized daggers, a large sized masterwork longbow, 4 small sized masterwork shortbows, a total of 60 normal arrows, and 14,400gp worth of precious gems. Upon magical scrutiny, the amulet is revealed to be a +1 flaming Amulet of Mighty Fists, the cloak is a +2 Cloak of protection, and all 8 daggers are +1 daggers.

+1 flaming Amulet of Mighty Fists
+2 Cloak of resistance
8 x +1 daggers (small)
MW Composite Longbow
4 x MW Shortbow (small)
60 Arrows
14400gp in precious gems



Trey posting for 'Osul (Graham)  d20+28=39 ; d20+26=38 ; d20+18=35 ;
Friday March 29th, 2019 10:59:34 AM

'Osul takes a moment to look over the bodies to determine what caused them to die. Was it the plants, were they part of the group that attacked the Tree, etc.

--------------------------------------------------
ooc: Not sure what to roll for these checks, so I'm going to roll 3 different ones and you can apply them to the activity as necessary (heal for cause of death maybe? perception for if they are the ones from the Tree? Nature for a backup to cause of death if heal isn't right?

Heal: 1d20+28=39
Perception: 1d20+26=38
Nature: 1d20+18=35


Trey posting for Neshi (Kent) 
Friday March 29th, 2019 11:02:30 AM

Neshi looks over Elyngael's shoulder at the loot she has discovered, then addresses the question of resting. "I'm still fully ready to face them. Those spores did me in, so I didn't spend much of my energy. However, if others need to stop then I think the Tree will make it one more day."

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 85/111 
Friday March 29th, 2019 11:06:41 AM

Atlas mulls over the conversation, then speaks up. "I don't like waiting, but I have to admit that the enchantments you all placed on me were quite powerful. If we can get those back and you can send me back in boosted like that then I'm much more likely to survive this time. That stone skin thing was especially nice, not to mention the Bless and the Haste capabilities. Honestly, I almost felt like a god, until I choked on those spores." He finishes a bit sheepishly, embarrassed that something so simple could cause him to fail.

After a moment Atlas goes over and picks up his bow from where he dropped it. "Did anyone see those shots? Not bad for my first time using it in battle, eh?" He gets a boyish smile on his face as he thinks about that.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 103/111 
Friday March 29th, 2019 11:07:49 AM

Atlas looks down at his wounds that are almost healed, "Thank you Armand, I'm close enough at this point, no sense wasting another spell unless you have one to actually waste."

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 64/64, Speed: 35' 
Friday March 29th, 2019 1:59:55 PM

....jumping out from behind a tree, riding a giant greenish albino squirrel..........

"Did someone say they were looking for a great front-line fighter?!?!?!!? WELL!!! HERE I AM.... To... ummm..... try to help you find one, because it's not me!" ;)

"Actually, I was on the way to the Tree, because I heard there was going to be a funeral. VERY glad to hear I was misinformed!" Gives Atlas a BIG (small person) hug.

OOC: Hey guys!!!! Just visiting, for now. It's been a long time, and I ended up having to initially drop because I couldn't access this during the work-day any more. It looks like I can again, so we'll see what the future may hold! I sure do miss this, and you guys!

For now, I'll just try to keep up with what's going on at least. ;)



Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste 
Friday March 29th, 2019 11:04:49 PM

Owen comes out of his spore-induced stupor only to see Mack riding about on a giant greenbino squirrel. Honestly, he's not sure what to believe anymore.

Armand (Robert D) AC 20/touch11/flat 19 HP 53/73 CMD 20 Character Sheet  d6=4 ; d6=6 ; d6=2 ; d6=2 ; d6=5 ;
Saturday March 30th, 2019 4:18:12 PM

Armand looks at Atlas. "If we're going to rest I have plenty." He channels again.
19 points healed.

When Mack charges out from the tree's Armand grabs his chest. "Agg." he staggers, then stands up. "Nope, not a heart attack."


Robert posting for Neshi (Kent)  
Saturday March 30th, 2019 4:20:45 PM

Neshi swivels to eye this strange green haired ... person. "I do not know you." He turns to the others. "This one is not a threat? This place is strange indeed."

However, Neshi isn't going to be taken unawares. He climbs a tree with a suitable low branch and watches.


Robert posting for 'Osul (Graham) 
Saturday March 30th, 2019 4:24:29 PM

Owen continues to examine the bodies. "Armand could you come over here and take a look as well? I'm pretty sure these creatures were killed by the plants. And then of course consumed by them." Owen straightens up and looks perplexed. "How does a plant consume animal flesh? I thought they received their nutrients from the soil and sunlight."

He rubs his eyes and looks at Mack. Then he sits down. "I think I may be still suffering from those spores."

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 79/94 
Sunday March 31st, 2019 11:09:40 AM

Elyngael picks up the found items and puts them in the group bag of holding. "Does anyone need any of this right away, or should we hold off?" She starts with Mack's sudden appearance, wondering how he was able to sneak up on on her and Khan.

'Osul (Graham) AC:16+1 (T:15+1, FF:15), CMD:19, Saves:(F:8+1/R:4+1+1/W:14+1 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30+30' 
Sunday March 31st, 2019 4:31:49 PM

"Mack?! Squeaver?!"

'Osul nods in agreement, until he finally hears Neshi and Atlas talking about "spores". "Spores? What are you talking about?"

He dismisses the cyclopses, with thanks. He then dismisses those area effect spells he can, before dousing any remnant fire or hot spots with water. He takes a quick glance over the items, but thinks they can be stowed away for now - and answers Elyngael with, "Later works for me.".

As he takes a second look at the skeletal remains, he gives voice to a simple concern: "They also entered the 'tween path. Otaktay is likely aware of it..."

————————
'Osul could not see the invisible spores and is immune to their poisonous effects. He was just at the rear casting spells.

DM Jeremy "When good plants go bad." 
Monday April 1st, 2019 5:22:37 AM

OOC.. Eric if you would like to return, please shoot Jerry an e-mail first so we can make it official, (The PTB are a bit strict in this area.), otherwise welcome home.

Strange things truly happen in the Culverwood, Mack appears out of nowhere, says his hellos to the members he knows, and like that he's off on his own adventure again. Maybe he will rejoin the Wardens, in the future, only time will tell.

Being immune to the spores, 'Osul didn't realize the Basidironds had released any. He realizes that the primate bones are a recent kill from the plants that they just defeated, and is pretty certain that they were the same primates they face at the Tree. He thinks it's odd that plants would kill for food, until he remembers the Venus Flytrap he saw once upon a time eating insects. OOC... hope you don't mind the flytrap ad lib

Neshi doesn't know Mack, but realizes he is no threat. He is cool with heading on, or making camp.

Atlas realizes the wisdom in resting. He really liked the buffs he received and would like the same treatment when facing Otaktay.

Armand channels energy to do some more healing.

After the spore induced hallucinations, Owen isn't certain that Mack is real.

Elyngael asks what to do with the loot for now, and wonders how Mack made it through without her or Khan noticing.

Before Elyngael can put away the loot, Wiz-Bang scampers over to the pile and picks up the Amulet of Mighty Fists and says, "Otaktay gives these to dire apes, and Festus, Festus Otaktay's tiger friend. Necklace make claws and bites hurt more, maybe kitty wear it?" OOC...I'm not trying to force anything, just throwing out a suggestion

It's early afternoon, and the stronghold is still a 1/2 a days hike, what do the Wardens do, do they burn some daylight and camp closer to the stronghold, or do they set up camp here?

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Monday April 1st, 2019 12:43:44 PM

Atlas looks to Owen and sees the same disbelief that he is experiencing in regards to Mack. "It must be the spores.", he says to no one in particular, then nods his thanks to Armand for the additional healing.

Shaking his head, he speaks up, "I think we should get a bit closer first. I don't want to rest here only to find out that half a mile down the road there's another ambush waiting for us. It could take us weeks to get there if that keeps happening. Let's get close enough to send someone in and scout for us, then we can rest and attack the next day. Thoughts?"

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste 
Monday April 1st, 2019 4:58:12 PM

"That makes sense to me, Atlas. Let's head out.", Owen replies.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Monday April 1st, 2019 7:46:00 PM

"Hmm." Armand scratches his head. "I guess we could go a little closer, but I don't want to get too close because then maybe there scouts would see us. Plus this area has the added attraction of wild beasts probably avoiding it because of the carniverous plants. But I'll go with the group thought."

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 79/94  d20+19=33 ;
Monday April 1st, 2019 8:47:36 PM

Elyngael likes the hint that Wiz-Bang has dropped. "I'll be glad to take the Amulet of Mighty
Fists for Khan. He is a brave companion, and if he can do more damage, so much to the better. I'll be glad to scout further ahead for tracks. I agree with Atlas, though, about resting then until the next day"

she and Khan set out and watch for tracks (d20+19=33) +2 favored terrain = 35 track

Track: add ½ ranger level to survival checks to track

Swift Tracker - move at normal speed to and track no penalty

Favored Terrain: Forest, +2 initiative, knowledge geography, perception, stealth, survival


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance, haste, bless  
Monday April 1st, 2019 10:30:40 PM

Neshi looks around and agrees that some rest might be nice.

'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30'  d20+26=46 ; d20+18=37 ; d20+38=54 ;
Tuesday April 2nd, 2019 1:30:43 AM

...eventually the haste and blessing fade?

"Mack, there's someone you should meet. He could become your mentor, or at least share some of his wisdom with you.".

'Osul looks at the clearing, the bare bones of the primates, and the charred or otherwise remains of the hostile vegetation before adding, "If we want to get closer and check things out before approaching tomorrow morning then that makes sense. That said, there is nothing left here to attract the attention of other creatures, and if this was the plants' home then other creatures should be staying clear. News travels slowly."

"May I accompany you both?", 'Osul asks Elyngael and Khan. "I think I may have saved us some trouble back there if I'd spotted them in advance, rather than as our advance was upon them."

Meanwhile, he tries to sense this place of power.
———————
Perception: 46, Knowledge(Nature): 37, Survival(Avoid Getting Lost - Forest Walking): 54

DM Jeremy "When good plants go bad."  d20+17=24 ; d20+17=29 ; d20+17=34 ;
Tuesday April 2nd, 2019 5:00:53 AM

Atlas suggests using some of the daylight they have available to them to move closer and send out some scouts, then making camp closer to the stronghold.

Owen sees wisdom in Atlas's suggestion.

Armand likes the current location, because the former occupants would have kept the wild beasties at bay, but is willing to go with the flow.

Elyngael likes Wiz-Bang's suggestion and hangs the Amulet of Mighty Fists around Khans neck, then she sets out to scout ahead.

Neshi is down with some rest.

'Osul sees value on both staying and trudging on, and asks to join Elyngael ans Khan on the scouting mission.

Wiz-Bang is undecided as which would be better, staying or trudging on, but the majority of the Wardens feel they should take advantage of the daylight they have left. Elyngael, Khan, and 'Osul scout ahead, and find the coast is clear for the moment. In fact the only tracks Elyngael is able to find are random animal tracks.
Upon the return of the scouts, the Wardens head out, and after a handful of hours of uneventful travel, the path widens ever so slightly, and Wiz-Bang seems a little concerned. He looks up to the Wardens and says, "Otaktay strong place only hour away, maybe here good place for dreamtime?" A DC 20 sense motive Highlight to display spoiler: {Wiz-Bang is showing signs of fear the closer to the stronghold you get}



'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30'  d20+12=18 ; d20+5=23 ; d20+26=37 ;
Tuesday April 2nd, 2019 5:23:24 AM

Sense Motive: 18

"Sounds fair enough to me.", replies 'Osul as he takes the opportunity to empty his pockets of assorted nuts, berries and fruit and share them around.
———————
Knowledge(Geography): 23 (the lay of the land), Perception: 37 (looking for the distantly familiar or the out-of-place. The question: has he been here before?)

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste  d20+11=30 ;
Tuesday April 2nd, 2019 3:42:40 PM

Owen keeps a close eye out during his nighttime watch. Perception: 30. The next morning, he prepares his spells for battle.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+14=24 ;
Tuesday April 2nd, 2019 5:15:38 PM

Atlas puts a hand on Wiz-Bang to sooth him. "We'll keep you safe, there is no need to worry. This time we're prepared for the challenge."

As Atlas takes his bed roll out he asks the group, "If anyone can buff me before the action tomorrow with things that last longer than 10 minutes then it would save some time once the fighting begins. Think on it while you prepare your spells and prayers tonight. I'll do my best not to die tomorrow." He adds the last with a chuckle as he sets up his place. "Good times." he says quietly to himself.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance, haste, bless  
Tuesday April 2nd, 2019 7:28:46 PM

I will be glad to cast stoneskin on whomever would like it, though at some point I may need to dip into party funds to buy some more diamond and granite mixture as it isn't cheap. I can also cast mage armor on anyone who likes also. Both of those spells last several hours though the mage armor will last much longer. Please let me know who would like what so we can plan well be for we leave.


Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+14=21 ;
Tuesday April 2nd, 2019 7:44:49 PM

Sense Motive. 21
Armand turns to Wiz-Bang. "It's okay to be scared Wiz-Bang. But being heroic, or even helping out friends means trying to work through your fear."

Armand prepares to settle into camp. "I think we need to make a cold camp tonight. No fires."

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 94/94  d20+16=35 ;
Tuesday April 2nd, 2019 8:58:58 PM

Elyngael keeps a watchful eye out and tries to pick up some items for their meal.
Survival =Favored terrain forest, (d20+16=35)
Foraging target 10, exceeded by 25, divide by 2, = food for 12 people.
She will definitely be using her googles of night while on watch.

DM Jeremy "When good plants go bad." 
Wednesday April 3rd, 2019 5:17:50 AM

'Osul and Elyngael provide a lovely meal comprised of natures bounty. Elyngael finds a pistachio tree ready for harvest, as well as good sized patch of wild strawberries, leaden down with ripe and succulent berries.

Atlas and Armand do their best to comfort Wiz-Bang and the little guy brightens a little. there is still fear in his eyes, but it is accompanied by confidence in his friends.

Atlas asks for some long lasting buffs in the morning, and cracks a joke.

Neshi offers stoneskin and mage armor to any who wants them.

Armand wisely suggests they go without a fire.

Everyone is ultra alert while on their watch, knowing the dangers that are so near at hand, and even though the knowledge of what's in store foreshadows all their thoughts, the Wardens manage a restful sleep. In the morning, after prayers and spell preps are made, the Wardens head out. Wiz-Bang keeps the Wardens appraised of their proximity to the stronghold, and after about an hour of travel, you see a large stone fortress surrounded by a 20ft tall hedge wall looming before you. Wiz-Bang seems a little confused as the Hedge wall doesn't seem to have an opening, and he reveals that there used to be a gate.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+10=25 ;
Wednesday April 3rd, 2019 11:20:54 AM

"Looks like they would prefer not to have visitors. 'Osul, could you fly up and take a look around on the other side of the hedge wall? Is there a concern that if we try to climb over it that it will attack us? I can imagine that thing just wrapping us up and making us part of the wall for the next 100 years"

Atlas looks about to see what their options are. "I don't like how exposed we'll be if we try to climb it. Can anyone tell the plants to part and let us through when we decide it is time?"

--------------------------------------------------------
Perception: 1d20+10=25


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste 
Wednesday April 3rd, 2019 4:38:38 PM

"We should teleport in, I think. Wiz-Bang, can you describe for us what's on the other side of the wall? I can fly up invisibly and take a look before we head to the other side, which will help, but the more detail I have the better." Owen pulls out an extra scroll of Teleport that he made some time ago.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+4=19 ;
Wednesday April 3rd, 2019 5:23:11 PM

"I was going to say are we knocking to try to work things out, or just going in and banging heads? I guess the plan is to bang heads."

Armand checks the tree's in the area. Are there any that could serve as lookout points from within the perimeter. Are we going to be doing battle in the tree tops?

Perception 19 (d20+4)

"Oh and before we actually go in, I will cast Bless. If 'Osul wants to peek over the top we can determine how much prepping spells we may need."

OOC, spells for today updated on google sheet

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 94/94  d20+17=36 ;
Wednesday April 3rd, 2019 9:01:18 PM

Elyngael walks back and forth near the hedge wall checking for any evidence of a spot of entry - such as worn ground, footprints, etc. (Perception d20+17=36). she calls out anything she notices, then casts barkskin on herself and Magic Fang on Khan. She readies her flaming long bow.

'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30'  d20+26=44 ;
Thursday April 4th, 2019 4:24:03 AM

'Osul comes up with a diminutive bird shape - one that is not uncommon here - flying away and around to move from upper limb of one tree to another seeking nectar and a good view over the stone wall. He keeps count, and reshapes to report.
—————
Perception: 44


Otaktay's Stronghold


DM Jeremy "Welcome to the Jungle" 
Thursday April 4th, 2019 5:36:22 AM

Atlas considers the idea of climbing the hedge, which would be tough, considering it is essentially a row of giant bushes, and the outer branches would barely support Wiz-Bang. He does suggest 'Osul fly up for a look see, and asks if anyone had the ability to ask the hedge to move for them. Wiz-Bang answers, ["I can talk to hedge, but I think hedge no move".

Owen suggests teleporting in after he does an invisible flyby, he asks Wiz-Bang to describe the area around the fortress. Wiz-Bang answers, "Wiz-Bang not certain, Otaktay maybe change things, but the hedge thick, with small area between hedge and strong place".

Armand looks for a tree to use as a look out, and easily finds a suitable tree, it's a lovely pecan tree, (no nuts sadly) with low branches, that are nicely spaced for climbing. He says he'll cast bless as soon as needed, and asks if they are knocking on the door or if knocking heads, and figures they should be knocking heads.

Elyngael searches for foot prints, and finds a lot of them, too many to count in fact, but the ground is so hard packed from all the foot traffic, it's impossible to make heads or tails of them all.

'Osul turns into a humming bird and flies up over the hedge for a look see. He sees that the hedge wall is about 30ft thick with a 5ft gap between the hedge and the stone fortress. He also notices that, in the center of the hedge, there is an area where the hedge is is only about 15ft thick. This area leads directly to the fortress entrance which is protected by a portcullis and a gate which are roughly 40ft apart, with what appear to be murder holes on either side, the murder holes don't appear to be manned at the moment. Sitting on the ground, in the little courtyard created by the narrow area in the hedge wall are two awakened baboon guards, they are playing a dice game to pass the time.


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance, haste, bless  
Thursday April 4th, 2019 6:28:28 AM

We could of course just burn our way in.

'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:59/66, Wildshape(XII):6/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30'  d20+26=43 ; d20+12=17 ;
Thursday April 4th, 2019 8:05:33 AM

'Osul assess the hedge to address Atlas' concern, then gets a little more elevation to see what can be seen within the stone walls (from a discrete distance, moving from flower to flower). Once he is happy (or really unhappy), he makes back to the party and reports.
—————
Perception: 43, Sense Motive(Guard Baboons): 17


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday April 4th, 2019 9:49:19 AM

Atlas considers, "Armand, I'm happy to not bang heads, but I'm not sure knocking is going to be safe. Maybe we, " Atlas clears his throat, clearly embarrassed to be suggesting this, "Maybe we are stealthy about it. Could someone put those guards to sleep so we can tie them up without making a bunch of noise?"

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste 
Thursday April 4th, 2019 3:24:03 PM

Owen is surprised that there is an entire stone fortress in the middle of the Culverwood, but stranger things have happened here. "If anyone can cast Stone Shape or Transmute Stone to Mud we can make ourselves a door. We definitely shouldn't go in through the front door, though. What if I use Spider Climb to scope it out invisibly and then teleport us onto the roof somewhere?"

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Thursday April 4th, 2019 7:53:24 PM

Armand turns to Atlas, "Stealthy? Did you really just say that?" He shakes his head amused.

"I'm afraid I don't have a way to put them out of action quietly. I do have silence but it's not going to do much else to them."[b] He continues to look around. [b]"We've got to be missing something, after all how were they expecting their raiding party to get back in?"

He turns to Owen, "Let's wait and see what 'Osul says.

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 94/94 
Thursday April 4th, 2019 9:19:49 PM

Elyngael reports that there are lots of footprints near the hedge. "Obviously, there is much activity, so there has to be s simple way to get inside. I agree with Armand, we wait until we get Osul's report."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance, haste, bless  
Thursday April 4th, 2019 10:44:54 PM

Well I can certainly help teleport some of us in if we go that route. Or perhaps we could summon a few friends and send them, over the walls first to soften them up...


DM Jeremy "Welcome to the Jungle" 


Friday April 5th, 2019 5:07:41 AM

Neshi suggests burning the hedge with fire or summoning some friends to go over the hedge as cannon fodder, he also offers to help teleport if the Wardens choose that route.

Disguised as a humming bird, 'Osul tries to see over the stone walls, but all he sees is the roof of the fortress, he also more closely examines the hedge. 'Osul and Elyngael only DC20 will save Highlight to display spoiler: {the narrow portion, of the hedge, is an illusion}

Atlas suggests the unthinkable, (for him anyway) and suggests a stealthy approach.

Owen suggests making their own door and teleporting everyone to it.

Armand is shocked by Atlas's suggestion, in a good way. He voices his belief that there has to be a entrance and suggests waiting for 'Osul's report.

Elyngael reports her findings and agrees that they should wait for 'Osul's return.

OCC... sorry I should have had Elyngael make the will save in yesterdays post, but my brain wasn't fully awake yet, and I completely missed something in her post that would allow it.



'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:59/66, Wildshape(XII):5/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30'  d20+14=19 ;
Friday April 5th, 2019 6:28:06 AM

Will save: 19 (+4 if Resist Nature's Lure applies?)

'Osul returns to the other wardens, resumes human form, and details what he saw: the 5' gap between the hedge and the wall, the entry (portcullis and a gate, slots - scratching out at rough map on the ground), the awakened baboons playing dice, and the roof of the fortress with no obvious entry points. He isn't deliberately holding anything back.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Friday April 5th, 2019 11:29:38 AM

Atlas brightens up at the thought of a roof entry. "It would be a lot easier to get behind their defenses than it will be to attack against the points designed to keep us out. I'm open to anything, but if left to me I think I would try to take that approach. Heck, even if there is just a window, that would work as well."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance, haste, bless  
Friday April 5th, 2019 3:47:42 PM


[b](OOC: Hey all I need to know who wanted/got stone skin and or mage armor, cast on them so I know what my spell capacity is.)))))

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 94/94  d20+9=11 ;
Saturday April 6th, 2019 4:50:06 PM

Elyngael attempts a Will save d20+9=11 and fails. She asks Khan to scent around the wall for any breaks of air coming through since she has run out of options except for climbing.

El has switched out her +1 Cloak of resistance for the +2 cloak of resistance and will pay the difference at the next opportune time

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+4=7 ;
Saturday April 6th, 2019 5:59:40 PM

Armand taps his chin. "I still say there must be a way in. If they sent a party to the Tree for whatever it was, then they must be expecting them back. It doesn't look like there's an easy way over the hedge. Maybe there's a tunnel."

He walks around starting to look for signs of a tunnel. "This doesn't make sense, they're apes. Shouldn't their fortress be more tree like?"

Looking for an underground entrance...Perception 7 (d20+4)

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Saturday April 6th, 2019 6:27:33 PM

Well, let's not forget that originally a druid lived here, right? And these are awakened simians, so who know what we should expect.. I can cast a flaming sphere and burn our way in following the rolling ball so to speak.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste 
Sunday April 7th, 2019 6:04:38 PM

Owen ponders the problem. "If the thorns are magical, I don't know that a flaming sphere would get us through...." He casts Detect Magic and looks carefully at the hedge.

DM Jeremy "Welcome to the Jungle" 
Monday April 8th, 2019 6:05:51 AM

'Osul shares what he learned while in humming bird form.
Here's what 'Osuls sketched in the dirt 'Osul's sketch

Surprisingly Atlas is still keen on the less direct more stealthy mode of entrance.

Elyngael changes her cloak, and has Khan do some sniffing, however there are way to many scents for the poor cat to be able to make any conclusions, and he just kinda sniffs around in a confused sort of way, not able to zero in on any target.

Armand knows the apes come and go through here, so he looks for a secret underground entrance, but whether because he simply can't seem to find it, or because it isn't there, he comes up with nothing. He can't understand why apes would have a stronghold built on the ground.

Neshi reminds Armand that a human Druid used live here, and that as sentient beings, no one knows what to expect from awakened critters. He also doubles down on his suggestion to burn their way in.

Owen thinks the hedge is magical and wonders if fire would have any effect, then to test his hypothesis, he casts detect magic on the hedge. The spell reveals that the vast majority of the hedge is mundane, however the narrower portion in front of the main entrance gives off a magical aura from the illusion school.

OOC.. I love the way you guys work through a problem.



DM Jeremy "Welcome to the Jungle" 
Monday April 8th, 2019 10:07:54 AM

I forgot, Owen can make a DC 20 will save With a +10 bonus Highlight to display spoiler: {the narrow part is an illusion, there is nothing there}

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste  d20+22=38 ;
Monday April 8th, 2019 4:48:25 PM

Owen informs the others about his insight: "The narrow portion of the hedge is an illusion. We can walk right up to the main gate if we want--not that I think we should do that. Maybe we could disguise ourselves as monkeys using Seeming?"

'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:59/66, Wildshape(XII):5/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30' 
Monday April 8th, 2019 5:30:09 PM

OOC: It's amazing what you can achieve with a stick and some dirt!

"Well, it was a convincing illusion, Owen. Seeming sounds good."

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Monday April 8th, 2019 5:55:57 PM

"Should we cast any spells first or wait until we're past the first hurdle?" Armand asks. He turns to 'Osul. [b]"How big would you say this fortress is? About what sort of diameter or feet by feet on a side. Is it more roundish/octagonal or is is more squarish? What did you see when you were flying around up there?"

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 94/94 
Monday April 8th, 2019 9:14:22 PM

"I like the idea of using Seeming," agrees Elyngael. "I hope it will work on Khan? Armand, I know you like to plan ahead, but my vote would be to get in there first - then cast protective spells. We might be able to look around after taking care of the guards. We don't know how this fortress is set up, or how many might be inside."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Monday April 8th, 2019 10:18:40 PM

stone skin ans mage armor will last for over an hour I can do those now for those who want them that way we aren't totally caught with our pants down, so to speak.


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Monday April 8th, 2019 10:38:13 PM

Atlas jumps at the mention of the protection spells, "Over here Neshi, I'll take stone skin for sure. That was awesome! If mage armor will help as well, then count me in." Then he looks to the group. "I don't know what this "seeming" thing is, so just tell me what to do and when to fight."

DM Jeremy "Welcome to the Jungle" 
Tuesday April 9th, 2019 5:55:59 AM

Owen sees through the illusion, and points it out to his friends. He suggests disguising themselves as apes and walking right in.

'Osul is impressed by the quality of the illusion and likes the disguise idea.

Armand wonders if thy should cast any buff spells yet, and asked 'Osul for details about the fortress. 'Osul points to the map he sketched, and estimates the fortress walls to be roughly 200ft by 150ft. 'Osul's sketch

Elyngael suggest getting past the guards before casting any spells. she also likes the disguise approach, but wonders if it will work on Khan.

Neshi offers stoneskin and mage armor again claiming that they will last for an hour.

Atlas is all over the stoneskin and mage armor,

The seeming spell says that it works on creatures not just persons, so it would work on Khan.



Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Bless, Haste 
Tuesday April 9th, 2019 9:28:52 AM

Owen realizes that he's made a mistake. "Wait, how big are these murder holes? We shouldn't try to bluff our way in, we'll be found out and caught between the gate and portcullis. Here's what we'll do: I'll go invisible, cast Spider Climb, and get a good long look inside the gate house. Once I've studied it carefully, I can teleport us directly in there. Or 'Osul can fly in as a bird and we can open the gates for the rest of you. It will be safer, and we won't have to worry about being trapped."

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Tuesday April 9th, 2019 5:37:24 PM

Atlas perks up at Owen's suggestion. "I still think it would be better if we went in somewhere other than the main gate. However, I do like this idea better than trying to fake our way through. I'm really bad at that, but I'll try if that's what the group decides. I just worry that at the main gate we're going to have a bunch of animals that can attack us. Going into a bedroom or some other room with no guards is going to get us further from the guards and closer to our destination." Atlas looks up to see if there are any windows that Owen could look in and teleport us to. If he sees one he points it out.

After a moment of contemplating, "We have a lot of good ideas on the table and a little time on our hands. Let's make sure we get this right."

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Tuesday April 9th, 2019 7:40:20 PM

Armand shrugs. "For that matter I could cast air walk on myself, have a bunch of you get into my bag of holding, cast silence on myself, and use my (anything potion) to become invisible and get us across that way."[b]

He looks at the drawing. [b]"But we need to do something and act on it before the guards hear us planning and come to investigate. If those portcullis or the doors at the end are already closed the point is moot. We'll need to fight our way in or come back another day with spells designed to penetrate the barriers."


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Tuesday April 9th, 2019 9:16:56 PM

Neshi casts stone skin and mage armor on Atlas while everyone decides how to approach the entry,

I like the idea of getting a good view and then teleporting in. I can teleport some of us in and Owen can do others so that we don't all end up clumped together.

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 94/94 
Tuesday April 9th, 2019 10:35:58 PM

"I agree that we need to make a decision. I always go for the simplest which seems like it may be a bit uncomfortable, but if we can all get into the bag of holding, I'm all for it," Elyngael continues, "Osul should fly like a bird and lead a "silent" Armand. Won't they be surprised when we "pop" out of the bag," Elyngael smiles ready for some action.

DM Jeremy "Welcome to the Jungle"  d20=17 ; d4=3 ; d20=17 ;
Wednesday April 10th, 2019 6:05:48 AM

Owen has second thoughts on the disguise idea fearing that if their cover is blown they would be caught between the portcullis and the main gate with arrows raining down on them from the murder holes that appear to be custom made for a small sized creature, giving them cover and concealment. He than suggests a different teleport idea.

Atlas likes the new idea better than the bluff idea, but would rather bypass the main gate all together, and points out the two windows, one centered on the left side, between the main gate and the left side of the fortress, and the other on the right side, centered between the main gate and the right side of the fortress. Neither window is very large, maybe 2 1/2ft tall by 1 1/2ft wide, and they are protected by iron bars, but they could offer a glimpse into the inside of the building.

Armand suggest a different method involving him going invisible, air walking, and having everyone else hide in his bag of holding. He wisely suggests making a decision soon before they are spotted, forcing them to retreat, or fight their way in.

Neshi cast stoneskin and mage armor on Atlas, and makes it clear that he really likes Atlases suggestion.

Elyngael agrees that a decision needs to be made quickly, and thinks if they can all fit in the bag of holding, that would be an interesting approach.

---------------------------------------------------------------------------------------------------------------------------------------------
Since Owen can see through the illusion, (I'm assuming he's keeping an I on the guards) he notices one of the guards looking up quickly, as though he heard something, he turns his head this way and that but doesn't notices anything out of the norm, so he goes back to his dice game.


Though I think it's a clever idea, logistically it wouldn't work, as Neshi by himself weighs over 600lbs that coupled with the combined weight of everyone else including their gear, would exceed even a type 4 Bag of Holding's weight limit.
Bag Type Bag Weight Contents Limit Contents Volume Limit Market Price
I 15 lbs. 250 lbs. 30 cubic ft. 2,500 gp
II 25 lbs. 500 lbs. 70 cubic ft. 5,000 gp
III 35 lbs. 1,000 lbs. 150 cubic ft. 7,400 gp
IV 60 lbs. 1,500 lbs. 250 cubic ft. 10,000 gp



'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:59/66, Wildshape(XII):5/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30' 
Wednesday April 10th, 2019 9:03:26 AM

"Too many big folk, not enough hedgehogs.", adds 'Osul with a sigh.

Atlas Sunowl (Trey) AC: 28+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111 
Wednesday April 10th, 2019 10:18:58 AM

Atlas sighs and lowers his voice to a whisper, "OK, I guess we don't have as much time as we thought. Owen, can you check out that window up on the left and then teleport us all into that room if it looks safe, just like you said? If not that one, then check the one on the right. O'sul, it's up to you if you want to butterfly your way in or teleport, but I think it's time to go."

---------------------------------------------------------------------

Stoneskin: DR 10/adamantine. It ignores the first 10 points of damage each time it takes damage from a weapon, though an adamantine weapon bypasses the reduction. Once the spell has prevented a total of 10 points of damage per caster level (100/100), it is discharged.

Mage Armor: An invisible but tangible field of force surrounds the subject of a mage armor spell, providing a +4 armor bonus to AC. Note: It does not state that it will not stack with normal armor.


Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Wednesday April 10th, 2019 8:01:56 PM

"Well if you think the teleportation can get us all, let's do it. Like I said the other option would be to fall back, recamp and then I could pray for a couple of stone shape spells. Then we could come back, fly to the top and open up a hole in the ceiling." Armand quietly states.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Spider Climb, Invisibility  d20+22=24 ; d20+42=44 ; d20+22=32 ;
Wednesday April 10th, 2019 8:35:46 PM

"I can Teleport four of us in, including myself; 'Neshi can do the same. That should get all of us in. I'll go get us started."

Owen draws his Rod of Metamagic (Silence) and uses it to cast Spider Climb and Invisibility. Then he sneaks his way to the edge of the fortress, climbs the wall, and moves down the wall to the right-hand window. Stealth: 24. Should either of the guards look up, he freezes.

Then he spends a few minutes scoping out the room behind the right-hand window, keeping still and quiet. Stealth: 44. After he gets a good, long look at the room, he sneaks back to the group. Again he goes along the wall, down, and then across the ground. Stealth: 32.

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 94/94 
Wednesday April 10th, 2019 9:11:12 PM

Elyngael waits. There isn't much else she can do at this point.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Wednesday April 10th, 2019 10:21:54 PM

Neshi nods at Owens remark and waits for his return to detail their target.

DM Jeremy "Welcome to the Jungle"  d20=13 ; d20=19 ; d20=4 ;
Thursday April 11th, 2019 5:56:14 AM

'Osul is a little bummed that the Bag of Holding plan won't work, but one would presume he would be fine with another plan of action.

Atlas asks Owen to check out the two windows for a teleportation arrival location, and mentions that time is of the essence.

Armand agrees that the teleportation is probably the wisest route, but is glad with a backup plan.

Owen is very sneaky, as he checks out the windows. (to help move things along, I'll assume you checked out both windows) The guards appear to have missed their perception checks, as they give no indication of anything out of the ordinary. In the left window, Owen sees what appears to be a mess hall furnished with tables built for both large and medium sized creatures, as well as stools for small creatures. The room is currently occupied by 3 baboons, an Orangutan, and 2 dire apes, who all seem to be dinning on some kind of soup. Through the window on the right, he sees what appears to be some kind of barracks with different sized bunk beds built to accommodate small, medium, and large creatures. There are currently 4 baboons and 2 orangutans. The orangutans and 2 of the baboons seem to be sleeping, but the other 2 baboons seem to be deep in conversation. Of course the glass keeps you from hearing what is being said, but they seem to be enjoying themselves.

Elyngael waits for Owen's return as there isn't much else to do at the moment.

Neshi nods his agreement with Owen's plan and waits for his return.

Do the Wardens choose what's behind door number one, or door number two, or do they simply rush the guards, so many options, so little time.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Spider Climb, Invisibility  d100=24 ;
Thursday April 11th, 2019 8:24:55 AM

Owen shares what he has seen with the other Wardens. "My vote is for the righthand window. We can surprise them while they are asleep. We should target the orangutans first, as they seem to be the spellcasters.

If the rest of the group is in agreement, Owen describes the room in detail for Yurr'Neshi, to aid in both of their teleportation spells. "I'll teleport Atlas, Armand, and 'Osul in with me. How does that sound?"

Once the group is ready, Owen looks in the window and casts Teleport, bringing his members of the Wardens along. Teleport check: 24.

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Thursday April 11th, 2019 5:33:45 PM

OOC can we have the map updated with the windows and rooms seen and locations of the apes?

"Okay let's do this. Put us close to the awake monkeys. As soon as we materialize I'm going to cast Silence on this rock." He bends down and picks up a rock. "My intent is to keep the awake ones in the silence zone until they can be dealt with. So if you want to cast spells at them get to the far side of the room."

Depending on the sketch of the room he will either go in with glaive or hammer armed. Depends on the spacing/room options.

'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:59/66, Wildshape(XII):5/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30' 
Thursday April 11th, 2019 6:17:09 PM

"Are we prepared to cast Hold or bind and gag them or something similar when we get there? This isn't an open slaughter.", he adds, nodding to Wiz-Bang

'Osul scuffs the makeshift map back to something unrecognisable.

Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 94/94 
Thursday April 11th, 2019 9:34:24 PM

Elyngael casts barkskin on herself and Khan before they are teleported. "We're ready, let's go!

Atlas Sunowl (Trey) AC: 28+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday April 11th, 2019 10:50:26 PM

Atlas agrees with the plan and prepares himself, shield and sword drawn and ready. "Let's do this"

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Friday April 12th, 2019 7:20:45 AM

once Neshi has the target zone in his mind he gathers those coming with him, and starts the teleport spell.

Once there I will web the sleeping ones down to their beds.

DM Jeremy Here's the Map  d20+23=41 ; d20+23=39 ; d20+3=8 ; d20+3=18 ;
Friday April 12th, 2019 5:54:00 PM

Owen decides that the barracks would be the better point of entry, and after warning of the potential of the orangutans being casters, he teleports half the team there.

Armand casts silence on a stone to bring it along during teleportation, in hopes of keeping the sleepers asleep.

'Osul reminds everyone that they aren't a bunch of murder hobos, and they should have the appropriate spells and equipment ready.

Elyngael cast barkskin on herself and Khan.

Atlas is ready to go!

Neshi teleports the remaining members , and casts web on the sleeping orangutans. since you didn't see the layout of the barracks and the location of the sleepers I'm assuming you would try to web the orangutans, since as casters they are probably the greater threat. if you would prefer to web the sleeping baboons that's fine

---------------------------------------------------------------------------------------------------------------------------------------------

Owen an Neshi cast teleport and the Wardens find themselves in the barracks of Otaktay's primate army. As Owen had described, there are two sleeping baboons and two sleeping orangutans, as well as two awake baboons. The door to the barracks is closed. When the Wardens arrive, the chatting baboons try to give out a cry for help, but due to Armand's stone of silence, the sound is negated before it even leaves their mouths. In their shock, the baboons only have time to draw their daggers (2 each) before the Wardens are upon them. Neshi drops a web on the helpless orangutans, sticking them to their beds. The effect of being grappled by the web spell wakes the orangutans from their slumber. Both orangutans try to shout a warning, and while orangutan 2 is stuck in the 20ft radius of the stone of silence, orangutan 1 is not, and he gives out a warning. which in turn awakens baboon 4 leaving him flat footed. while baboon 3 remains asleep. The Wardens have the surprise round, so please post your surprise round action, and your round 1 action. Since Neshi already cast web, I'm going to call that his surprise round action, but he still gets a round one action.

Orangutan 1 AC 20 HP 94 (webbed)
Orangutan 2 AC 20 HP 94 (webbed/silenced)
Baboon 1 AC 18 HP 114 (silenced)
Baboon 2 AC 18 HP 114 (silenced)
Baboon 3 AC 18 HP 114 (asleep)
Baboon 4 AC 18 HP 114 (flat footed)

'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:59/66, Wildshape(XII):5/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30'  d4+1=4 ; d20+5=16 ; d20+5=12 ; d20+5=24 ; d20+5=15 ;
Friday April 12th, 2019 7:49:20 PM

OOC: Please ignore the above, as 'Osul would have been aware that he was in the area of Silence, negating the rolls.

'Osul loses his surprise round, and I will post his first round when I can come up with one.


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Saturday April 13th, 2019 6:45:33 AM

targeting the baboon at AI35, Neshi cast deep slumber upon him [b] Will save DC19 to negate[b].

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet 
Saturday April 13th, 2019 7:20:45 PM

Armand tosses the Silenced Stone to AG33 (keeping the baboons in the silence area.) This also puts the party out of the silence area. Move action - Manipulate item.

"I think we're past the whole take prisoners thing, because otherwise we would have just knocked. We need to take these guys out fast and hard." He moves to about AP 45 and readies his glaive to either whack an orangan that starts to cast or defend himself from attack.

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Blindness/Deafness, Searing Light(wis bonus), Searing Light (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}


Elyngael (Lynnette D) AC: 24 T:14, FF:16, CMD 27, HP 94/94  d20+17=32 ; d8+4=7 ; d6=1 ; d20+12=23 ; d8+4=7 ; d6=3 ;
Saturday April 13th, 2019 7:29:00 PM

Elyngael tells Khan to guard, and he has a readied action to attack if anything closes on him.
She then shoots the nearest baboon, AK31 (+1 since it's less than 30 feet).
First arrow, To hit (d20+17=32, hit) damage normal (1d8+4=7) fire (d6=1) total 8
Second arrow, to hit (d20+12=23, hit) damage normal (1d8+4=7) fire (d6=3) total 10

Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+15=30 ; d8+9=14 ; 2d6=7 ; d20+11=29 ; d4+5=9 ; d20+14=21 ; d8+9=13 ; 2d6=9 ;
Saturday April 13th, 2019 9:09:15 PM

Atlas bolts for the door, swinging wide to avoid an attack from the baboons. Once he arrives he sees that the surprise has worn off, so he attacks with everything he has, swinging his longsword and lashing out with his shield at the baboon standing next to him.

------------------------------------------------------------
Attack 1 - Two Weapon Attack 1: 1d20+15=30
Damage: 1d8+9=14
Holy Damage: 2d6=7

Attack 1 - Two Weapon Attack 2: 1d20+11=29
Damage: 1d4+5=9

Attack 2 Longsword: 1d20+14=21
Damage: 1d8+9=13
Holy Damage: 2d6=9

Total Damage: 52

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine.



Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Spider Climb, True Strike 
Sunday April 14th, 2019 1:20:30 PM

During the surprise round, Owen casts Bull's Strength on Atlas before the fighter runs off. Then Owen uses his Spider Climbing abilities to move up the wall and onto the ceiling, hopefully out of reach of any enemies.

During Round 1, he casts True Strike on himself in preparation for the next round.

_____________________

90 minutes of Spider Climb remain.
98/100 rounds of Bull's Strength remain.
1 round of True Strike remains.

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Read Magic, Ray of Frost, and Ghost Sound.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: Scorching Ray, Scorching Ray, See Invisibility, Bull's Strength, Spider Climb, Darkvision, and Invisibility.
3: Dispel Magic, Fireball, Fly, Haste, and Major Image.
4: Stoneskin, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Cone of Cold, Feeblemind, Shadow Evocation.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
0/8 daily Invisibility Field rounds used.
}

Elyngael (Lynnette D) AC: 27 T:14, FF:16, CMD 27, HP 94/94 
Sunday April 14th, 2019 5:41:22 PM

I forgot to put Khan's stats up. Updated for his Barkskin (+3), and wearing the Amulet of Mighty Fists +1 Flaming.

Khan Stats

AC 28, touch 15 flat 15 CMD 23 HP 62/62
Reflex +10, Fort +8, Will +8
melee +9, bite claw claw, 1d8+5+1d6, 1d6+5+1d6, 1d6+5+1d6; special trip CMB +8


DM RobC - "We need to take these guys out fast and hard"  d20+4=10 ; d20+7=26 ; d20+7=18 ; d20+10=13 ; d20+10=13 ; d20+3=19 ; d20+3=18 ;
Monday April 15th, 2019 8:20:39 AM

Armand tosses the stone across the room to keep some of the baboons quiet. He readies himself in preparation of someone coming to fight him.

Neshi casts a deep slumber spell at one of the baboons and succeeds at sending him off to the land of nod.

Owen gives Atlas a bit off some help with a little Bull's strength before carefully walking up the wall.

Osul waits to get a clearer picture as to what is going on.

The enemy act...

Both Orangutans are able to free themselves from the web. They each take a 5ft step away from Armand

Baboons 1 and 2 attack Atlas. Neither are able to get past his superior defenses.

Baboons 3 and 4 are having sweet dreams.

The western portion of the room may be silenced however the rest isn't. Between the noise of battle and the orangutans screaming, it doesn't take long for the apes in the room across the way to notice something is up. Through the murder holes you can see them primates in the room start heading towards the door.

--------------------
Combat Map
Link

Orangutan 1 AC 20 HP 18/94
Orangutan 2 AC 20 HP 94

Baboon 1 AC 18 HP 114 (silenced)
Baboon 2 AC 18 HP 52/114 (silenced)
Baboon 3 AC 18 HP 114 (silenced. asleep)
Baboon 4 AC 18 HP 114 (silenced. asleep)

(OOC: I have removed the webs from the map. The orangutans made the Ref saves to get out, and based on the positions of Armand and Neshi at least one of them would have been in the webs too
)

Armand (Robert D) AC 20/touch11/flat 19 HP 73/73 CMD 20 Character Sheet  d20+8=12 ; 5d8=19 ; d20+10=14 ;
Monday April 15th, 2019 5:30:43 PM

"Boggers, it looks like our little party is going to have more guests."

He casts Searing Light at Orangutan 1: Ranged Touch Attack.
To hit 12 (d20+8) if that hits his touch AC then damage is 19 (5d8).

Orangutan 2: is within reach of the glaive, if he casts Armand gets an attack of opportunity.
TO Hit 14, which is a miss, oh well. The die roller is not going well.

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, Protection from energy, Blindness/Deafness, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+19=24 ; d8+13=20 ; 2d6=3 ; d20+15=19 ; d4+9=11 ; d20+18=36 ; d8+13=16 ; 2d6=4 ;
Monday April 15th, 2019 5:55:18 PM

Atlas quickly asks, "Anyone have one of those spells that make me super fast?" Then feeling a boost in his strength he responds, "Oh, that's nice as well, thank you!" He puts his new strength to the test, attacking the same baboon with all he has.

He then takes a look behind himself to see if the door is locked, or if he can lock it. If he can do anything to prevent the door from opening then he takes a heroic action and does it, taking the OOO if needed.

------------------------------------------------------------
Attack 1 - Two Weapon Attack 1: 1d20+15+4(Bull Strength)=24
Damage: 1d8+9+4(Bull Strength)=20
Holy Damage: 2d6=3

Attack 1 - Two Weapon Attack 2: 1d20+11+4(Bull Strength)=19
Damage: 1d4+5+4(Bull Strength)=11

Attack 2 Longsword: 1d20+14+4(Bull Strength)=36
Damage: 1d8+9+4(Bull Strength)=16
Holy Damage: 2d6=4

Total Damage: 54

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine.

Bull Strength: +4 Strength


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; Spider Climb, True Strike  d20+27=31 ; d20+7=26 ; 4d6=14 ; 4d6=16 ;
Monday April 15th, 2019 6:52:56 PM

Owen uses his True Strike accuracy to nail Orangutan 1 with two blasts of Scorching Ray. Two ranged touch attacks with 31 and 26 to hit, respectively; the first deals 14 fire damage, the second 16. Then Owen moves along the ceiling to AL36, looking for a sightline if the enemies break through the door.

Elyngael (Lynnette D) AC: 27 T:14, FF:16, CMD 27, HP 94/94  d20+9=13 ; d20+17=35 ; d8+4=12 ; d6=4 ; d20+12=32 ; d20+12=30 ; d20+12=24 ; 2d8+4=17 ; d6=3 ;
Monday April 15th, 2019 9:07:12 PM

It does not look like the baboon(#1) I shot last round took any damage, both arrows hit, he should be down 18hp.
She commands Khan to attack, and Khan goes at baboon #2 as it's right in front of him.
Khan's attack (d20+9=13) miss.

Seeing that baboon #2 has taken a lot of damage from Atlas she tries to concentrate her fire on that one and shoots.
First arrow, To hit (d20+17=35, hit) damage normal (1d8+4=12) fire (d6=4) total 16
I think #1 died, if so switching back to target #2
Second arrow, to hit (d20+12=32, hit potential crit confirmed (d20+12=30 ignore the extra d20 roll) damage normal (1d8+4=17) fire (d6=3) total 20

Khan stats
AC 28, touch 15 flat 15 CMD 23 HP 62/62
Reflex +10, Fort +8, Will +8
melee +9, bite claw claw, 1d8+5+1d6, 1d6+5+1d6, 1d6+5+1d6; special trip CMB +8

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   d20+7=10 ; d20+7=20 ; 4d6=5 ; 4d6=18 ;
Monday April 15th, 2019 10:10:49 PM

Neshi quickly steps backward a couple of steps and then sends two scorching rays at orangutan 2 ranged touch of 10 & 20 for 4 and 18 points damage respectively.

'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:59/66, Wildshape(XII):5/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30' 
Tuesday April 16th, 2019 5:56:09 AM

'Osul snaps to. Seeing Khan is already in the middle of things, he casts Animal Growth on him, after walking 20' to AM34.

DM RobC - "Oh, that's nice as well, thank you!"  9d6=22 ; d20+8=16 ; d20+8=28 ; d20+8=22 ; 4d6=12 ; 4d6=17 ; 4d6=12 ;
Tuesday April 16th, 2019 7:54:17 AM

Armand casts a searing light spell at the nearest orangutan but his shot goes wide. He prepares himself to attack the other if it starts to anything 'attacky'.

Atlas gets a small boost of strength. Not as much was hoped as his Belt of Physical Might already gives a +2 enhancement bonus. The net result is an extra +2. With that in mind only two of his attacks hit.

Owen scorches one of the orangutans. His True Strike spell cerainly helping.

Khan goes for the nearby baboon however his claw fails to land.

Elyngael's volley of arrows (including last rounds now) is enough to drop one of the baboons. The other is still very much alive.

Neshi follows Owen's lead with some scorching rays. He has less success with only one striking its target.

Osul gives Khan a little buff causing him to grow in size!

The enemy act...

Baboon 1 can see things are looking bad for him, so moves away from both Atlas and Khan (provoking AoOs). It moves towards sleeping baboon 4 and slaps it awake!

Baboon 2 is probably fronting Gargul right about now

Baboon 4 stands up to see what is going on. He's about ready to strike back at the one who woke him up, but soon realises the gravity of the situation he is in. He steps towards his sleeping friend and slaps him too (Highlight to display spoiler: {Move action to stand from prone, 5ft step closer to the sleeper, standard action to wake him}

Baboon 3 - now conscious - stands up and heads towards the door. Is he trying to flee or trying to get around to Atlas?

The orangutans each step further away from Armand and cast some spells.

Orangutan 1 casts a neatly placed fireball right in the center of the room. It catches Khan, Osul, Owen, Elyngael and Armand. (All to make Ref Saves vs DC17. Fail=22pts fire damage. Pass=11pts)

Orangutan 2 casts 2 scorching rays at Neshi. The first one misses however the second is quite powerful. (Miss TouchAC16. Hits TouchAC28. Nat20. Crit confirmed on AC22. 29pts fire damage - 20 Fire Resist. Neshi takes 9pts fire damage) The orangutan looks confused for a moment as it considers why Neshi isn't burning more.

The enemies across the hall head for the door.

The two outside stand by the portcullis, apparently unable to get it open from the outside!

--------------------
Combat Map
Link

Orangutan 1 AC20 TouchAC17 HP94 (48dmg)
Orangutan 2 AC20 TouchAC17 HP94 (18dmg)

Baboon 1 AC18 HP114 (20dmg) (silenced)
Baboon 2 - dead
Baboon 3 AC18 HP114 (silenced)
Baboon 4 AC18 HP114 (silenced)


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:66/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   10d6=43 ;
Tuesday April 16th, 2019 10:20:49 AM

Centering his next attack on AG 36 he catches Baboon 1,2 &3 in an elemental blast with each taking 43 points of damage reflex DC 22 for 1/2 damage.

Elyngael (Lynnette D) AC: 27 T:14, FF:16, CMD 27, HP 94/94  d20+12=27 ; d20+9=29 ; d20+13=22 ; d8+9=14 ; d6=5 ; d20+17=30 ; d8+4=9 ; d6=5 ; d20+12=15 ; d20+13=27 ; d8+9=12 ; d6=6 ; d20+12=29 ;
Tuesday April 16th, 2019 8:16:52 PM

Reflex save for Elyngael (d20+12=27 save, plus have evasion, no damage)
Reflex save for Khan (d20+9=29 save, plus has evasion, no damage)
Elyngael and Khan both manage to find shelter from the fireball.

OOC, someone moved Elyngael I put her back where she was

Khan's Attack of Opportunity: to hit (d20+13=22) hit, damage normal (d8+9=14) fire (d6=5) total 19 (Khan's primary attack is a bite, which has a trip potential when successful, should I roll that?).

Elyngael decides the Spell caster have got to go. She targets Orangatan #1
First arrow, To hit (d20+17=30, hit) damage normal (1d8+4=9) fire (d6=5) total 14
Second arrow, to hit (d20+12=150 Miss
She calls to Khan, "Khan target with me!" Khan knows that means attack the one she shot. Khan leaps over to him.
Khan's attack with bite (d20+13=27) hit, damage normal (d8+9=12) fire (d6=6) total 18
Trip CMB (d20+12=29)

Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.

Armand (Robert D) AC 20/touch11/flat 19 HP 51/73 CMD 20 Character Sheet  d20+4=9 ;
Tuesday April 16th, 2019 9:04:47 PM

Reflex save 9 (d20+4)
"Arrg!" Armand takes the spell full force.

He casts Protection from Energy - Fire
lasts 100 minutes or until 120 fire damage absorbed.

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, X, Blindness/Deafness, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 50/61; CMD: 17; Spider Climb, True Strike  d20+9=25 ; 5d4+5=16 ;
Tuesday April 16th, 2019 10:34:37 PM

Owen flattens himself against the ceiling to avoid the worst of the fireball. Then he zings off some Magic Missiles at Orangutan 1, dealing 16 damage.

Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+17=24 ; d8+11=14 ; 2d6=9 ; d20+13=32 ; d4+7=11 ; d20+16=25 ; d8+11=15 ; 2d6=9 ;
Tuesday April 16th, 2019 11:21:32 PM

Atlas, seeing that the one baboon is injured, leaps between the two and attacks with the full force of his blade. The sword bites deep as Atlas roars at the beasts.

------------------------------------------------------------
ooc: A few things....1. Last round Atlas tried to use a hero point to lock or jam the door, but I didn't see anything about that in the DM post. What was the result? 2. I forgot that I moved, so only take the damage for the first attack, the other two are not allowed when moving. 3. Thanks for the heads up on the +2 instead of +4! I didn't realize stacking there was an issue, but you are spot on as always.

Attack 1 - Two Weapon Attack 1: 1d20+15+2(Bull Strength)=24
Damage: 1d8+9+2(Bull Strength)=14
Holy Damage: 2d6=9

Mistake - ignore
Attack 1 - Two Weapon Attack 2: 1d20+11+2(Bull Strength)=32
Damage: 1d4+5+2(Bull Strength)=11

Mistake - ignore
Attack 2 Longsword: 1d20+14+2(Bull Strength)=25
Damage: 1d8+9+2(Bull Strength)=15
Holy Damage: 2d6=9

Total Damage: 23

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine.

Bull Strength: +4 Strength (only +2 for Atlas due to belt)


'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:37/66, Wildshape(XII):5/6, Lightning Lord:10/10, Storm Burst:10/10, Move 30'  d20+4=8 ; d3=1 ;
Wednesday April 17th, 2019 7:16:23 AM

Reflex save: 8 - 22 damage
————————
"I still cannot feel this power. How high do you reckon that ceiling is?", he states and asks as he pats down the singedness. "Who needs a hand?"

He summons d3 = 1 (sigh) Augmented Giant Scorpion, between Atlas and the door, and attacks baboon 3.
————————
OOC: I'll get a stat block together for the Scorpions.
Round 2 of Animal Growth on Khan



DM RobC - "I still cannot feel this power"  d20+8=26 ; d20+8=25 ; d20+8=26 ; d20+12=32 ; d20+12=32 ; d20+7=9 ; d20+7=24 ; d20+10=24 ; d20+5=17 ; d20+12=32 ; d20+12=21 ;
Wednesday April 17th, 2019 8:46:17 AM

Neshi creates an elemental blast that catches all of the baboons!

Elyngael and Khan turn their attention on the spellcasters. They work together to try and take one out of action. Khan succeeds on tripping it but for the time being it still breathes.

Owen assists with some magic missiles. It is proving to be quite resilient.

Armand takes the opportunity to protect himself from those fiery rays. He can't afford to take too many of them so it is probably a wise move.

Atlas gave the handle of the door a good blow and believes the door to be jammed (OOC: Make a Disable Device check. We'll call anything DC10 or over a success. The higher the better). He refocuses on the injured baboon intent on putting it out of its misery.

Osul can smell a little burning hair. What was burnt will no doubt regrow. Probably thicker too! He summons some sort of augmented giant scorpion into the mix.

The enemy act...

Orangutan 1 tries to defensively cast a confusion spell on Khan. (Khan gets to make a Will Save vs DC18. Pass=Be annoyed. Fail=Confused)

Orangutan 2 takes another step away from Armand and defensively casts a confusion spell on him (Armand to make a Will Save vs DC18. Fail=Confused)

The baboons circle around Atlas and all throw their best at him. One in particular is especially accurate, however despite hitting him 4 times none of the damage is enough to get through his Stone Skin. The baboons look at each other and seem to understand now that daggers are not going to be the way to take down this fighter. They're going to have to try something else...

--------------------
Combat Map
Link

Orangutan 1 AC20 TouchAC17 HP94 (78dmg) (prone)
Orangutan 2 AC20 TouchAC17 HP94 (18dmg)

Baboon 1 AC18 HP114 (83dmg) (silenced)
Baboon 2 - dead
Baboon 3 AC18 HP114 (21dmg) (silenced)
Baboon 4 AC18 HP114 (21dmg) (silenced)


'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:37/66, Wildshape(XII):5/6, Lightning Lord:10/10, Storm Burst:9/10, Move 30'  d20+8=12 ; d20+8=15 ; d20+8=16 ; d20+8=17 ; d6+5=8 ;
Wednesday April 17th, 2019 10:52:44 AM

The giant centipede reaches out with claws at baboon 3 (missing with AC12 and 15), and failing that tries to sting it (AC16, also a miss)

'Osul calls a Storm Burst on baboon 4 (Ranged touch attack: 17 for 8 points of non-lethal damage and the baboon is now at a –2 penalty on attack rolls for 1 round.
————————
Round 3 of Animal Growth on Khan.

Giant Scorpion [Augment Summoning]

N Large vermin
Init +0; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4

DEFENSE
AC 16, touch 9, flat-footed 16 (+7 armor, –1 size)
hp 37 (5d8+15) [47 (5d8+25)]
Fort +7[+9], Ref +1, Will +1
Immune mind-affecting effects

OFFENSE
Speed 50 ft.
Melee 2 claws +6 [+8] (1d6+4 [1d6+6] plus grab), sting +6 [+8] (1d6+4 [1d6+6] plus poison)
Space 10 ft.; Reach 10 ft.
Special Attacks constrict (1d6+4 [1d6+6])

STATISTICS
Str 19 [23], Dex 10, Con 16 [20], Int —, Wis 10, Cha 2
Base Atk +3 [+5]; CMB +8 (+12 grapple) [+10 (+14 grapple)]; CMD 18 (30 vs. trip) [20 (32 vs. trip)]
Skills Climb +8 [+10], Perception +4, Stealth +0; Racial Modifiers +4 Climb, +4 Perception, +4 Stealth

SPECIAL ABILITIES

Poison (Ex)
Sting—injury; save Fort DC 17 [19]; frequency 1/round for 6 rounds; effect 1d2 Strength damage; cure 1 save. The save DC is Constitutuion-based and includes a +2 racial bonus.


Armand (Robert D) AC 20/touch11/flat 19 HP 51/73 CMD 20 Character Sheet  d20+18=34 ;
Wednesday April 17th, 2019 5:46:31 PM

Armand calls upon his heroic will power to resist the spell. (spending last hero point for +8).
Will Save: 34.

He shakes his head. "You know I was saving this for someone special but I decided it needs to be you."

He casts Blindness/Deafness on Orangutan #2. Fortitude Save 16 or be permanently blinded.

Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed.

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 50/61; CMD: 17; Spider Climb, True Strike  5d4+5=18 ;
Wednesday April 17th, 2019 6:51:43 PM

Owen shoots another barrage of Magic Missiles at Orangutan 1, dealing 18 damage and hopefully dropping it.

Elyngael (Lynnette D) AC: 27 T:14, FF:16, CMD 27, HP 94/94  d20+12=28 ; d20+17=28 ; d8+9=13 ; d6=2 ; d20+17=18 ; d20+17=28 ; d8+9=16 ; d6=5 ; d20+17=24 ; d8+4=8 ; d6=1 ; d20+12=31 ; d8+4=5 ; d6=4 ;
Wednesday April 17th, 2019 8:47:53 PM

Elyngael shouts encouragement to Khan to shake off the spells. "Be strong Khan. Don't let that nasy ape put a spell on you! Spending a hero point to aid Khan's save. (+4 for aid)

Will save for Khan (d20+12=28)

Khan roars at the orangatan and attacks. (+4 for prone right?)
Bite (d20+17=28) hit damage normal (d8+9=13)+ fire (d6+2) total 15
Claw (d20+17=18) miss
Claw (d20+17=28) hit damage normal (d8+9=16)+ fire (d6+5) total 21
total damage dealt 36

Elyngael decides Khan can attack the other Orangatan if Armand's spell fails. She targets Baboon #4
First arrow, To hit (d20+17=24), hit damage normal (1d8+4=8) fire (d6=1) total 9
Second arrow, to hit (d20+12=31) hit damage normal (1d8+4=5) fire (d6=4) total 9
Total damage dealt 18.

Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:66/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   10d6=32 ; d20+11=20 ;
Wednesday April 17th, 2019 10:36:03 PM


Neshi lets loose with a point blank lightening bolt right at Orangutan 2 32 points damage, reflex DC 22 for 16 points, spell resistance 20

DM RobC - "Don't let that nasty ape put a spell on you!  d20+5=9 ; d20+7=18 ; d20+9=19 ; d20+16=33 d20+16=20
Thursday April 18th, 2019 7:52:00 AM

Osul's centipede comes onto the scene but that's about it. It's attacks are just too weak to make contact. Osul's storm burst has it's desired effect though.

Armand casts a blindness spell on the orangutan. It fails its save miserably and iis now completely blind.

Owen's magic missile is enough to drop the other orangutan. It isn't dead yet but is bleeding out. You guess it has 1 round, maybe 2.

Khan shrugs off the confusion spell and readies himself to deliver some payback, however it looks like Owen beat him to it. Assuming Khan is happy to take one more step south he is able to strike at the other orangutan who is flailing about blind. Khan only gets to make one of his attacks but it is a good one.

Neshi sends some electricity at the orangutan and hits it with full force.

The enemy act

Orangutan 2 tries to defensively cast a Displacement spell but is quite distracted and unable to concentrate. Khan gets to make an AoO. If Khan hits the spell is wasted!

Since the daggers aren't doing much, the baboons 3 and 4 try to grapple him. Baboon 3 succeeds! Atlas is grappled!

Baboon 1 tries to pick up the silenced stone

All 3 provoke AoOs to those in reach of them.

Things look to be going much better for the party!

--------------------
Combat Map
Link

Orangutan 1 AC20 TouchAC17 HP94 (78dmg) (dying)
Orangutan 2 AC20 TouchAC17 HP94 (65dmg) (blind)

Baboon 1 AC18 HP114 (83dmg) (silenced)
Baboon 2 - dead
Baboon 3 AC18 HP114 (21dmg) (silenced)
Baboon 4 AC18 HP114 (39dmg+8 non-lethal) (silenced) + 18


'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:37/66, Wildshape(XII):5/6, Lightning Lord:10/10, Storm Burst:9/10, Move 30'  d20+8=13 ; d20+12=25 ; d8+10=18 ; d20-2=12 ; d8+10=11 ; d20+12=13 ; d20+12=18 ; d8+10=14 ;
Thursday April 18th, 2019 10:06:51 AM

Scorpi makes an AOO against baboon 1 (hitting AC13, so missing)
————————
'Osul sees the trouble and digs deep to give Scorpi a little more of an edge, after moving up to AL33
Legend Point to Recall Animal Growth, and cast it on Scorpi:
————————
Giant Giant Scorpion [Augment Summoning, plus Animal Growth]
N Huge vermin
Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4
Weight: between 16,000 lbs and 48,000 lbs
DEFENSE
AC 17, touch 8, flat-footed 17 (+7 armor, +2 natural armor, –2 size)
hp 37 (5d8+15) [57 (5d8+35)]
Fort +7[+11], Ref +1[+0], Will +1
Immune mind-affecting effects
OFFENSE
Speed 50 ft.
Melee 2 claws +6 [+12] (1d6+4 [1d8+10][b] plus grab), sting +6 [b][+12] (1d6+4 [1d8+10] plus poison)
Space 15 ft.; Reach 15 ft.
Special Attacks constrict (1d6+4 [1d8+10][b])
STATISTICS
Str 19 [b][31]
, Dex 10 [8], Con 16 [24][b], Int —, Wis 10, Cha 2
Base Atk +3 [b][+9]
; CMB +8 (+12 grapple) [+14 (+18 grapple)]; CMD 18 (30 vs. trip) [24 (36 vs. trip)]
Skills Climb +8 [+14], Perception +4[+3], Stealth +0; Racial Modifiers +4 Climb, +4 Perception, +4 Stealth
SPECIAL ABILITIES
Poison (Ex)
Sting—injury; save Fort DC 17 [b][21][b]; frequency 1/round for 6 rounds; effect 1d2 Strength damage; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.

————————
Scorpi attacks again, like last round, only hopefully not with the same outcome:
(Claw 1 vs baboon 1: AC25 for 18 damage. If the baboon survives, Scorpi Grabs (not Grapples) it - maybe 12 vs CMD - if successful he Constricts baboon 1 for another 11 damage. Claw 2 vs baboon 1 (if still alive), or baboon 4 next: AC13 - Natural 1. He follows that up with his stinging tail - AC18 for 14 damage and Fort save vs 21 or take 1d2 Str damage each round for 6 rounds.)
————————
Round 4/100 of Animal Growth on Khan
Round 3/10 of Summoned Scorpi
Round 1/100 of Animal Growth on Scorpi


Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday April 18th, 2019 10:49:47 AM

ooc: Post from Yesterday that somehow got lost, but you should be able to see the dice rolls. So sorry!

Atlas attacks the Baboon that is hurt the most, swinging his sword and pushing forward with his spiked shield. He manages to harm the creature enough to put him down. Turning, he swings at the other, but slips a little on the bloody floor and misses it.

-----------------------------------------------------------
Disable Device: 1d20+3=13

Attack with sword (hit...don't remember the numbers)
Attack with shield (hit...don't remember the numbers)
Attack with sword (miss)

Total Damage to Baboon 1 = 34
Hit, don't remember the numbers
Attack 1 - Two Weapon Attack 1: 1d20+15+2(Bull Strength)=? hit
Damage: 1d8+9+2(Bull Strength)=?
Holy Damage: 2d6=?

Hit, don't remember the numbers
Attack 1 - Two Weapon Attack 2: 1d20+11+2(Bull Strength)= ? Hit
Damage: 1d4+5+2(Bull Strength)=?

Missed, don't remember the numbers
Attack 2 Longsword: 1d20+14+2(Bull Strength)=? Missed
Damage: 1d8+9+2(Bull Strength)=?
Holy Damage: 2d6=?

Total Damage: 34 - I do remember the total damage brought him to 117 when he only has 114

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine.

Bull Strength: +4 Strength (only +2 for Atlas due to belt)




Atlas Sunowl (Trey) AC: 24+Stoneskin-4Dex-Grappled (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+21=40 ; d20+21=24 ; d8+11=16 ; d8+11=17 ; d20+15=17 ; d20+11=13 ; d20+14=16 ;
Thursday April 18th, 2019 1:41:08 PM

Atlas re-focuses and takes the opening when the baboon tries to grapple him, opening a large wound that the baboon will have to deal with. However, it doesn't seem to deter him and Atlas is quickly grappled. Taking a moment to consider his options, he decides to ignore it and lash out at the creature in an unorthodox way with his sword, shield, and sword again. It is awkward and it shows, as he is unable to land a single blow.

-----------------------------------------------------------
Attacking Baboon 3

ooc: Rolled 3 straight 2s on my attacks after the critical was confirmed!

AOO: 1d20+19+2(Bull Strength)=40 (critical chance on 19&20....1d20+19+2=24, crit confirmed)
Damage: 1d8+9+2++1d8+9+2=16+17=33

Attack 1 - Two Weapon Attack 1: 1d20+15+2(Bull Strength)-2(grappled)=17 miss
Damage: 1d8+9+2(Bull Strength)=n/a
Holy Damage: 2d6=n/a

Attack 1 - Two Weapon Attack 2: 1d20+11+2(Bull Strength)-2(grappled)=13 miss
Damage: 1d4+5+2(Bull Strength)=n/a

Attack 2 Longsword: 1d20+14+2(Bull Strength)-2(grappled)=16
Damage: 1d8+9+2(Bull Strength)=n/a
Holy Damage: 2d6=n/a

Total Damage: 33

Stone Skin: The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine.

Bull Strength: +4 Strength (only +2 for Atlas due to belt)


Armand (Robert D) AC 23/touch11/flat 22 HP 51/73 CMD 20 Character Sheet 
Thursday April 18th, 2019 5:50:49 PM

Armand is momentarily perplexed by what to do. He feels the Orangutan is no longer a threat because it is blind and well Khan is on top of him. He moves to AL35 and casts Shield of Faith on himself.

Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 3/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 1/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 50/61; CMD: 17; Spider Climb, True Strike  5d4+5=16 ;
Thursday April 18th, 2019 6:41:28 PM

Owen hits the other orangutan with another round of Magic Missiles, then recalls the spell using his Star Mages' Guild Fulcrum. The barrage does 16 points of Force damage.

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94  d20+13=32 ; d8+9=11 ; d6=3 ; d20+12=18 ; d20+13=30 ; d8+9=10 ; d6=2 ; d20+13=15 ; d20+17=18 ;
Thursday April 18th, 2019 8:19:33 PM

OOC if the first Orangutan is that low then Khan would have switched to the other one

Khan bears down on the blind Orangutan and lays into him/her
Bite (d20+13=28) hit damage normal (d8+9=11)+ fire (d6=3) total 14
Bite Trip chance CMB to trip (d20+12=18)
Claw (d20+13=30) hit damage normal (d8+9=10)+ fire (d6=2) total 12
Claw (d20+13=15) miss
total damage dealt 26

Elyngael probably needs to move because that gigantic centipede would be blocking her shots. She moves to AL34 and targets Baboon #4 again.
Only arrow, To hit (d20+17=18), miss.

Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:66/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   d20+4=16 ; d10+1=5 ;
Friday April 19th, 2019 7:03:36 AM

changing tactics, Neshi draws his flaming curve sword as he moves forward and strikes orangutan 2 AC 16 16 points damage plus 5 points fire damage

DM RobC - "Legend Point!"  d20+12=20 ; d20+12=25 ; d20+8=15 ; d20+8=26 ;
Friday April 19th, 2019 7:59:08 AM


Osul decides to bring some more fun and casts animal growth on the scorpion. Its first attack hits but that's about it. Still, it is a good hit.

Atlas' AoO is enough to kill baboon #1 outright. Perhaps he is admiring his handiwork a little too long, as his other attacks on baboon #3 fail to land.
Highlight to display spoiler: {I know it's a pain but I can't accept actions without die rolls. On the plus side, I just realised we haven't been tracking how much damage the StoneSkin spell has taken. It only stops a certain amount before failing}

Armand starts to feel a little safe right now. It's not a feeling he's had for a while so decides to prolong it with a handy defensive spell.

Owen sends some magic missiles into the face of the blinded orangutan. It didn't even see them coming.

Khan finishes it off quite easily.

Elyngael moves aside to get a better angle on one of the baboons.
Highlight to display spoiler: {I did have Khan attack the alive orangutan last round. I took the liberty of moving Khan towards it, however moving more than 5ft means he couldn't have made a full attack, hence only the first attack was counted}

Neshi draws his sword but it might just be a show of strength at this stage. Both orangutans are dead

There are only two baboons left and they're not giving up without a fight.

The baboons realise the grapple to deliver a full attack on Atlas. They hit twice but neither attack can make it through the StoneSkin spell.

--------------------
Combat Map
Link

Orangutan 1 - dead
Orangutan 2 - dead

Baboon 1 - dead
Baboon 2 - dead
Baboon 3 AC18 HP114 (21dmg) (silenced)
Baboon 4 AC18 HP114 (57dmg+8 non-lethal) (silenced)


Armand (Robert D) AC 23/touch11/flat 22 HP 51/73 CMD 20 Character Sheet  d20+12=21 ; d10+4=7 ; d6=4 ; d20+7=24 ; d10+4=5 ; d6=4 ;
Friday April 19th, 2019 9:48:08 PM

"Okay I'm going in." Armand moves to AK36. He then attacks Baboon #4 (glaive is reach and Atlas is across in front so I should get flank bonus).
Attack 1 to hit 21 (d20+12) damage 7 (d10+4) and electrical 4 (d6)
Attack 2 to hit 24 (d20+7) damage 5 (d10+4) and electrical 4 (d6) total damage 20.

Armand is pleased to see the arking electricity from his upgraded glaive and yet disappointed that he could not hear the crackle of it since the glaive is inside the silence area. However, he is more than delighted he actually hit!

Silence on the Stone - (round 5/10)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 4/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 2/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): Bless, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), Shield of faith (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:66/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Friday April 19th, 2019 10:11:41 PM

Seeing tj Orangutan fall before he can get there, Neshi sheathes his sword and waits for the rest to complete the job as it was already too crowded for him to help and he has no clear line of sight for any spells.


Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94  d20+17=21 ; d8+4=11 ; d6=1 ; d20+12=14 ;
Saturday April 20th, 2019 9:48:28 AM

Elyngael calls Khan over to her. "Khan, heel."

She targets Baboon #4
First arrow, To hit (d20+17=21), hit damage normal (1d8+4=11) fire (d6=1) total 12
Second arrow, to hit (d20+12=14) miss

"We need to get in position for when those Apes break through the door. That silence spell is now hurting us more than it's helping." She says realizing that Atlas is still cut off and can't hear any discussion.

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?

'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:37/66, Wildshape(XII):5/6, Lightning Lord:10/10, Storm Burst:9/10, Move 30'  d20+12=21 ; d8+10=16 ; d20-2=9 ; d8+10=13 ; d20+12=21 ; d8+10=17 ; d20-2=15 ; d8+10=12 ; d20+12=14 ; d8+10=15 ;
Sunday April 21st, 2019 8:16:49 PM

Scorpi attacks baboon 4, switching to baboon 3 if 4 falls:
(Claw 1 vs baboon 4: AC21 for 16 damage. If the baboon survives, Scorpi Grabs (not Grapples) it - maybe 9 vs CMD - if successful he Constricts the baboon for another 13 damage. Claw 2: AC21 for 17, second Grab: 15 vs CMD - if successful he Constricts the baboon for another 12 damage. He follows that up with his stinging tail - AC14 for 15 damage and Fort save vs 21 or take 1d2 Str damage each round for 6 rounds.)
————————
'Osul suspects he needs a better view through the doorway when it opens, but also suspects it won't open this way whils scorpi is there.
————————
Round 5/100 of Animal Growth on Khan
Round 4/10 of Summoned Scorpi
Round 2/100 of Animal Growth on Scorpi

————————
"Legend Point" - I must have had a momentary Earthdawn bleed into our Pathfinder game.


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 50/61; CMD: 17; Spider Climb, Stoneskin 
Sunday April 21st, 2019 10:12:51 PM

Owen, seeing something of a lull in the fighting, casts Stoneskin on himself. He moves along the ceiling until he is above the doorway, in preparation for any enemies barging through.

DM RobC - "We need to get in position for when those Apes break through the door" 
Monday April 22nd, 2019 7:06:53 AM

Baboon 4 finds itself a primary target. Under the onslaught of Armand, Elyngael, and the giant Scorpion it is overwhelmed and dispatched.

Against the entire party baboon 3 won't last another round, so we fast forward 10seconds and the party stand amidst ape corpses.

It looks like you have a chance to breathe and to take stock of supplies, remaining spells, and injuries. It won't last long though. There is banging on the door and you can only presume it is some more apes trying to gain entry.

Will any preparations be made? You have no idea how long the door will last.

------------
Everyone gets 1 hero point for entering this room in a way the DMs had not predicted.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:66/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Monday April 22nd, 2019 8:23:47 AM

Hey Guys, what about teleporting in behind them into the other room and attacking from the rear or maybe half of us?


'Osul (Graham) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:37/66, Wildshape(XII):5/6, Lightning Lord:10/10, Storm Burst:9/10, Move 30' 
Monday April 22nd, 2019 11:27:34 AM

"Or maybe summon something back there if I can see through the doorway?"

Armand (Robert D) AC 23/touch11/flat 22 HP 51/73 CMD 20 Character Sheet 
Monday April 22nd, 2019 4:44:08 PM

"I think this is hindering more than helping/" Armand tosses the silence stone out the window.

Then he casts Bless on the party.

Bless +1 to hit, +1 on saves vs fear (round 1/100)
Silence on the Stone - (round 7/10)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 6/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 4/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 50/61; CMD: 17; Spider Climb, Stoneskin, Bless 
Monday April 22nd, 2019 7:30:41 PM

"Good idea, Neshi! Why don't I go with you and we'll hit them with spells from behind?"

If the plan comes to fruition or the door bursts open and enemies pour into the room, Owen casts Haste on the party.

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94 
Monday April 22nd, 2019 8:44:28 PM

"I'm not sure how wise it would be for the spell casters go to off by themselves. That said, too bad we don't have a passwall or something and we could just exist out the back way."

Elyngael then positions herself so she has a good view of the doorway. Can she stand on a bed or would that be too weak a platform?

Atlas Sunowl (Trey) AC: 24+Stoneskin-4Dex-Grappled (T 15 FF 19) , CMD: 28/23, HP 111/111 
Monday April 22nd, 2019 11:49:26 PM

Atlas stands in front of the door, watching the party and waiting to see what they decide. He grunts, "I'm ready to hit them from this side, just say when!"

----------------------------------------------------------------
Stone Skin: x of 100 (not exactly sure how much damage it has taken, but I know it has been hit at least 4 times if not a few more. I tried to add it up, but I didn't see damage for all the hits)

ooc: Sorry for the missed post, been a rough few weeks.




DM RobC - "I'm ready to hit them from this side, just say when!" 
Tuesday April 23rd, 2019 9:08:41 AM

The party start to discuss plans. Teleports, summons, buffs. Everyone has something to add to the talks. Not having a layout of the other side and not knowing where the apes currently stand could make a teleport risky.

Elyngael takes a position on one of the beds to cover the doorway.

You can see through the murder hole to the mess hall across the way. There is an orangutan looking back at you but not taking any obvious action. As to where his friends went? Who knows. Quite possibly they are the ones on the other side of the door.

It sounds like there are quite a few now. They're really starting to put some weight into it now. The door is going to give any second.

-----------------------
OOC: Atlas - Yep, just go with best guess on the StoneSkin spell for the damage that was listed. If I didn't list it then it didn't count :)

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:66/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Tuesday April 23rd, 2019 4:23:12 PM


ok, everyone back away from the door and let me hit them with a cone of cold as they come through to perhaps slow them down a bit. Also lets spread out also so that we are not all clumped together

Armand (Robert D) AC 23/touch11/flat 22 HP 51/73 CMD 20 Character Sheet 
Tuesday April 23rd, 2019 5:28:01 PM

"Agreed Neshi." Armand moves away from the arrow slit and the orangtan eyeing them from across the way. He looks around the room. "I suppose it's too late to say we come in peace?"

Bless +1 to hit, +1 on saves vs fear (round 2/100)
Silence on the Stone - (round 8/10)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 7/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 5/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111 
Tuesday April 23rd, 2019 5:50:01 PM

Atlas steps away as Neshi prepares to cast, moving just outside of the anticipated area of the spell, while also staying close enough that he is the first one attacked.

--------------------------------------------------------------
Stonskin: 80/100 (I only see d20 rolls, nothing that would be damage, so I'm going to just guess at 20 for 4 hits with daggers)
Bless: +1 on Attack & Save rolls
Bull Strength: +4 Strength (only +2 for Atlas due to belt)


Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94 
Tuesday April 23rd, 2019 8:16:27 PM

Elyngael makes sure she and Khan are not right next to anyone, yet allowing herself to have a clear view of the door. She switches to some adamantine arrows. "I hope they are not using this time to buff themselves with spells."

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 50/61; CMD: 17; Spider Climb, Stoneskin, Bless 
Tuesday April 23rd, 2019 8:24:35 PM

Owen says "There's a what looking at us through the murder hole?" He scuttles across the ceiling to the facing murder hole and casts Feeblemind on the orangutan if he can still see it. It must make a DC 21 Will Save or have a feeble mind.

DM RobC - "I suppose it's too late to say we come in peace?" 
Wednesday April 24th, 2019 7:41:16 AM

The plans are wrapped up. Everyone knows what needs to be done. It's just the 'doing' the things that seem to be the sticking point...

OOC: Ok, sounds like we're ready. Please position yourself on the map. It's the same map as last time. We're in combat rounds so please post your actions. If you're going to cast a spell, ready an attack, going to do anything, please make all of your rolls.

Owen: The orangutan you want to cast the spell on is still at Z31. To get line of sight from the ceiling through both of the murderholes to an orangutan on the ground, well... place yourself on row 31 and we'll say it can be done. As the only one to note an action I'll leave it with you to decide if you want to stay with this one or change action

Map: Link


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:66/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   10d6=29 ; d20+13=22 ; d20+13=23 ; d20+13=25 ;
Wednesday April 24th, 2019 10:12:17 AM

Readying his spell Neshi waits until the door is breached and the apes enter, and then releases his cone of cold. 29 points of cold damage, Reflex DC 24 for 1/2 damage, Spell resistance 23


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:66/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   10d6=29 ; d20+13=22 ; d20+13=23 ; d20+13=25 ;
Wednesday April 24th, 2019 10:12:17 AM

Readying his spell Neshi waits until the door is breached and the apes enter, and then releases his cone of cold. 29 points of cold damage, Reflex DC 24 for 1/2 damage, Spell resistance 23


Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+22=35 ; d8+11=13 ; 2d6=7 ;
Wednesday April 24th, 2019 12:44:49 PM

Atlas ensures that he is out of the way for the cone of cold spell and in the process he grabs whoever he can to pull them back. As he does so he yells to the group, "GET BACK, NESHI'S SPELL IS GOING TO HIT ALL OF YOU!"

Atlas then prepares to step forward and attack, if possible, when they enter.

-----------------------------------------------------------
Ready Action: 5 ft step to the nearest creature if they come running through the door and are within a square of Atlas, unless they run right up to him, then no step. Then attack with the longsword. Note: If they don't get within the step range to attack then Atlas doesn't do anything.

Attack: 1d20+19+2(bull strength)+1(bless)=35
Damage: 1d8+9+2(bull strength)=13
Holy Damage: 2d6=7

Total Damage = 20

Stonskin: 80/100
Bless: +1 on Attack, Save & Skill rolls
Bull Strength: +4 Strength (only +2 for Atlas due to belt)
Mage Armor: Already existing armor, so no impact



Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet  d6=4 ; d6=2 ; d6=2 ; d6=6 ;
Wednesday April 24th, 2019 5:43:43 PM

Armand moves to AT36 and stands on the bed. Then he does 1 channel to heal those injured.
Those injured heal 14 hit points (Neshi, Owen, Armand)

---------
Bless +1 to hit, +1 on saves vs fear (round 2/100)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 8/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 6/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94  d20+16=22 ; d8+4=10 ; d6=3 ; d20+12=22 ; d8+4=5 ; d6=4 ;
Wednesday April 24th, 2019 8:24:26 PM

Elyngael moves to AO37 and guides Khan to stand behind her.

She targets the first ape that comes in and is still standing after the cone of ice, using her adamantine arrows.
First arrow, To hit (d20+16=22 actually that should be 23, I forgot to add in the bless bonus), hit? damage normal (1d8+4=10) fire (d6=3) total 13
Second arrow, to hit (d20+12=22 bless included) hit? damage normal (1d8+4=5) fire (d6=4) total 9

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 50/61; CMD: 17; Spider Climb, Stoneskin, Bless 
Thursday April 25th, 2019 1:55:44 AM

Owen uses his Invisibility Field, moves to AG31, and casts Feeblemind on the orangutan through the murder holes. It must make a DC 21 Will save or suffer the consequences.

DM RobC - "GET BACK, NESHI'S SPELL IS GOING TO HIT ALL OF YOU!"  d20+7=11 ;
Thursday April 25th, 2019 7:54:04 AM

Neshi readies himself for the apes to enter the room. Once they do a Cone of Cold is coming right their way.

Atlas shouts out a warning for people to stay clear else they get frozen themselves. He prepares himself to attack anything that gets close (Highlight to display spoiler: {You can only ready one action: standard (attack) or free (5ft step). I'm going to assume attack in this case})

Armand gets closer to the injured to channel some spiritual healing. Neshi, Owen and Armand all benefit from it.

Elyngael and Khan step back to get in a better position. Elyngael nocks an arrow in anticipation.

Owen goes invisible and casts a Feeblemind at the orangutan across the way. You can see it start to drool a little as the spell takes hold

Unfortunately despite the warnings, Osul, the scorpion, and Owen are all in the line of effect for the cone of cold.

With one final heave the door breaks off its hinges. The apes don't pour into the room as the party may have expected however, as they are met face-to-face with the scorpion and proceed no further.

Neshi's arrow go wide and Neshi holds off on the cone of cold (Highlight to display spoiler: {If you wish for the spell to have gone off I can apply the damage to the enemy, however Osul, Scorpion and Owen would also need to save. I don't want to force you either way. Completely your call})

Having broken down the door, not being able to take another standard action, and not being able to push any further into the room, the apes are kept at bay this round.

The orangutan sticks its finger in its nose and rummages around in there.

------------------

Dire Ape 1 - AC26

Map: Link


Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet 
Thursday April 25th, 2019 5:30:22 PM

"Where'd Owen go?" Armand looks around. "Curse wizards and their invisibility tactics. We need to figure out another way to work this or let the Dire Ape wail on the scorpion for awhile."

Armand moves to the north wall, AR31. He looks it over. OOC it's stone right? How high is the ceiling?

---------
Bless +1 to hit, +1 on saves vs fear (round 3/100)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 9/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 7/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94 
Thursday April 25th, 2019 9:09:44 PM

Elyngael continues to wait for a clear shot. Do I keep my readied action rolls from last time?

She targets the first ape that comes in and is still standing after the cone of ice, using her adamantine arrows.
First arrow, To hit (d20+16=22 actually that should be 23, I forgot to add in the bless bonus), hit? damage normal (1d8+4=10) fire (d6=3) total 13
Second arrow, to hit (d20+12=22 bless included) hit? damage normal (1d8+4=5) fire (d6=4) total 9

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves

Osul (posted by Kent seeing as Graham seems to be awol for a bit)  d8=7 ;
Thursday April 25th, 2019 9:22:24 PM

(ooc: has anyone heard from Graham in the past couple of days?)

Moving quickly Osul moves out of the way and then casts spike stones through the door way just outside of the room to impede the other Apes inward movement.

Spike stones impede progress through an area and deal damage. Any creature moving on foot into or through the spell’s area moves at half speed. In addition, each creature moving through the area takes 7 points of piercing damage for each 5 feet of movement through the spiked area.

Any creature that takes damage from this spell must also succeed on a Reflex save DC 21to avoid injuries to its feet and legs. A failed save causes the creature’s speed to be reduced to half normal for 24 hours or until the injured creature receives a cure spell (which also restores lost hit points).

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:66/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   10d6=45 ;
Thursday April 25th, 2019 9:24:35 PM

Seeing Osul move out of the way, Neshi lets his cone of cold fly hitting the doorway and passing through hopefully encompassing the Dire ape and the two baboons.


Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+21=22 ;
Friday April 26th, 2019 12:16:28 AM

Atlas rushes to the door to plug the gap before they can all charge the room. Once there he looks over the dire ape with a bit of apprehension, but swings at him anyway. The attack is pathetic, bouncing off the door frame and stinging his arm, but at least he's still in the doorway trying to block entry.

-----------------------------------------------------------
Attack: 1d20+19+2(bull strength)+1(bless)=22 (rolled a 1, miss)
Damage: 1d8+9+2(bull strength)=n/a
Holy Damage: 2d6=n/a

Total Damage = 0

Stonskin: 80/100
Bless: +1 on Attack, Save & Skill rolls
Bull Strength: +4 Strength (only +2 for Atlas due to belt)
Mage Armor: Already existing armor, so no impact


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless  d100=84 ; d20+22=33 ;
Friday April 26th, 2019 12:39:35 AM

OoC: Updated Owen's spell list. I really have been keeping track, I swear! Also, this turn is really complicated, and I'm sorry about that. There's a summary at the end.

IC: Hearing Atlas' warning, Owen decides to get out of the way of Neshi's Cone of Cold. Maintaining his Invisibility Field, he calls on the power of his bonded ring to defensively cast Teleport. Just as he finishes intoning the last words of the spell, he hears Armand's complaint about disappearing wizards. He smiles as his location shifts to X31, behind the now-dimwitted orangutan: Armand will know where he is in just a moment. He moves to X29 and glances up and down the hallway, wary of enemies.

With heroic force of will, he readies himself to cast Shadow Evocation should any any apes or baboons move or attack next turn. If they do so, his Shadow Evocation mimics a Wall of Fire that passes as far down the length of the hallway as he can see. It stands a foot away from the actual wall (the border between 29 and 30) and faces away from the rest of the party. Owen knows he'll get singed, but he also knows that the wall is illusory.

__________________

Turn Summary

Swift Action: Maintain Invisibility Field.
Standard Action: Cast Teleport defensively using Bonded Ring. Defensive casting concentration check: 1d20+Caster Level(10)+Int Bonus(6)+Feat(4)+Teucri(2)=33 against DC of 15+2xSpell Level(10)=25. Pass! Teleport check: 84. Pass! Owen safely teleports to X31. (Remember, Owen has already carefully studied both rooms through their windows, and he may be able to see through the murder hole and past the orangutan.)
Move Action: Move to X29.
Heroic Standard Action: Ready a Shadow Evocation of a Wall of Fire. Condition: if any enemy moves or attacks. (This action is readied to avoid conflicting with Neshi's Cone of Cold.) DC22 Will Save to disbelieve the Wall of Fire, which itself offers no save. The Wall, if it triggers, extends as far down the hallway as possible in both directions, up to 200 feet, covering or passing through Row 29. It faces away from the barracks/entrance/mess. If it triggers: BA2, DA1, and DA2 all take 2d6+10 fire damage, while BA1 takes only 2d6. Owen disbelieves and only takes 20% of 2d6+10. Any creature passing through Row 29 takes a further 2d6+10.

__________________

Many rounds of Spider Climb, Bull's Strength, Stoneskin, and Bless remain.

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Read Magic, Ray of Frost, and Ghost Sound.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: Scorching Ray, Scorching Ray, See Invisibility, Bull's Strength, Spider Climb, Darkvision, and Invisibility.
3: Dispel Magic, Fireball, Fly, Haste, and Major Image.
4: Stoneskin, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Cone of Cold, Feeblemind, Shadow Evocation.

1/1 daily Arcane Bond spell used.
1/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
2/8 daily Invisibility Field rounds used.
}

DM RobC - "We need to figure out another way to work this"  d20+8=22 ; d20+8=19 ; d20+4=22 ; d20+4=6 ; d20+4=10 ; 2d6+10=20 ; 2d6+10=16 ; 2d6+10=15 ; 2d6+10=12 ; 2d6+10=17 ; 2d6+10=22 ; 2d6+10=14 ; 2d6+10=19 ; 2d6+10=18 ; 2d6+10=14 ; 2d6=9 ; 2d6+10=19 ; 2d6+10=18 ; 2d6+10=18 ; d20+8=28 ; d20+8=24 ; d20+7=19 ; d20+7=21 ; d20+7=11 ; d20+8=17 ; d20+8=20 ; d20+8=10 ;
Friday April 26th, 2019 9:33:08 AM

Armand moves to the north wall trying to come up with a plan. The ceiling is around 10ft high.

Elyngael fires again but again misses her mark. (Highlight to display spoiler: {Your readied actions triggered last round when the door opened. I said "Neshi's arrow go wide" but meant "Elyngael". Sorry bout that})

Osul moves aside and puts a spike stone spell into the area outside the door

Neshi casts the cone of cold spel. He catches the dire ape, two baboons, and the (Scorpion to make a save. 29 points of cold damage, Reflex DC 24 for 1/2 damage, Spell resistance ). The ape and one of the baboons gets a little cold, the third freezes a lot more.

Atlas moves to plug the door a little. He blocks it, sure, but isn't able to push the apes back at all.

Owen takes a few actions. He puts himself into the other room, keeps up his invisibility and prepares to cast a wall of fire.
(Highlight to display spoiler: {Why wouldn't a Shadow Evocation of a Wall of Fire allow a save? Wall of Fire has no save however S.E does. "Spells that deal damage have normal effects unless an affected creature succeeds on a Will save. Each disbelieving creature takes only one-fifth damage from the attack." If they disbelieve I understand that they take only 20% of the damage roll})

The enemy act. They start to move out of the spike stones and Owen's Wall of Fire triggers. The burning begins.

Dire Ape 1 withdraws from the combat. It has to move through 4 lots of Spike Stones and 4 lots of Wall of Fire. Fortunately it recognises the illusion for what it is and calls out to the others not to believe it (Provides +4 bonus to other apes).

Dire Ape 2 screams and the flame burns and tries to bullrush his way into the room. It has to move through 6 lots of Spike Stone and 6 lots of Wall of Fire. Fortunately it recognised the illusion.

Baboon 1 moves out of the flames to take up a position near one of the murder holes. It has to move through 1 lot of Spike Stone and 1 lot of Wall of Fire (which it recognises as an illusion)

Baboon 2 does the same. It has to move through 1 lot of Spike Stone and 1 lot of Wall of Fire. It believes itself to be seriously on fire.

Baboon 3 falls back to the mess hall. It has to move through 1 lot of Wall of Fire, also believing the fire to be real.

Fire, Cold, Spikes. Total damage for the round? 231pts. Nice.

------------------------
Map: Link

Dire Ape 1 - AC26 - 54pts damage - Speed halved
Dire Ape 2 - AC26 - 87pts damage - Speed halved
Baboon 1 - AC18 - 25pts damage - Speed halved
Baboon 2 - AC18 - 44pts damage
Baboon 3 - AC18 - 21pts damage
Orangutan 1 - Feeblemind


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:66/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   10d6=35 ; d20+13=28 ;
Friday April 26th, 2019 2:57:45 PM

Hearing all the hullabaloo on the other side of the wall, and seeing movement through the murder holes, Neshi sends a fireball streaking through the murder hole at AF34 to AB34 where it detonates doing 35 points damage to all in the blast zone, reflex dc 23 for 1/2 damage, spell resistance 28

Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet 
Saturday April 27th, 2019 12:37:20 PM

"They look to be running away." Armand moves toward the door. "I think we should let them flee for now and concentrate on finding Ogu what's his name."

---------
Bless +1 to hit, +1 on saves vs fear (round 4/100)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 10/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 8/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Osul (by Kent) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:37/66, Wildshape(XII):5/6, Lightning Lord:10/10,   5d6=20 ;
Sunday April 28th, 2019 7:05:05 AM

Osul seeing the movement through murder hole AF 37 casts a spell through it ice storm

Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning damage and 2d6 points of cold damage to every creature in the area. This damage only occurs once, when the spell is cast. For the remaining duration of the spell, heavy snow and sleet rains down in the area. Creatures inside this area take a -4 penalty on Perception skill checks and the entire area is treated as difficult terrain.

damage 20 points NO save.

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94 
Sunday April 28th, 2019 5:36:09 PM

Elyngael double moves forward with Khan heeling. "Hey isn't that portcullis still down? This could be fun." She says as she looks out the murder hole.

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 58/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless  2d6+10=15 ; d20+22=32 ;
Sunday April 28th, 2019 11:20:56 PM

Owen maintains invisibility field and his concentration on the Shadow Wall of Fire while moving stealthily to T31. Stealth: 32.

Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet 
Monday April 29th, 2019 7:43:05 PM

Armand mutters a brief prayer to Gargul.

(RD subbing)Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111  
Monday April 29th, 2019 7:44:17 PM

Atlas takes a step back from the wall of flames in the hallway.

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94 
Monday April 29th, 2019 8:23:17 PM

Elyngael looks out the murder hole.

Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111 
Tuesday April 30th, 2019 12:07:22 AM

Atlas turns, his eyebrows slightly singed, and asks, "Well, I think the whole place know's we are here now. Do we make our stand here, fight our way to whatever his name is once the fire goes away, or some plan C that probably involves going out the window?"

He then looks about, "I hope Wiz Bang is OK out there. No one saw him sneak in here did they?"

ooc: Thanks for the post Armand! I didn't think I would make it today.

Osul (by Kent) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:37/66, Wildshape(XII):5/6, Lightning Lord:10/10,  
Tuesday April 30th, 2019 6:09:53 AM

Osul looks around as if to ask what next? and then prepares for whatever is decided.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:66/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless 
Tuesday April 30th, 2019 6:12:02 AM

Neshi looks quite pleased with himself and begins to think about what wshould be there next steps.

DM RobC - "Well, I think the whole place know's we are here now"  d20+8=12 ; d20+8=10 ; d20+7=17 ; d20+7=24 ;
Tuesday April 30th, 2019 7:58:30 AM

Back to our regularly scheduled programme...

Armand is content to see the apes running away, assuming they are fleeing. Elyngael takes the opportunity to heal up Khan, and Atlas steps away from the fire.

Neshi keeps up the attack, this time with a fireball. Osul follows suit with an ice storm.

Owen maintains his invisibility and moves back into the room. He passes through the illusory fire, taking some damage.

The party are making quick work of what would have been a very difficult fight.

But it isn't over yet.

The apes that are trapped by the portcullis draw their bows and aim through the murder holes. For some reason they aren't firing...

The baboon in the mess hall is finally close enough to move the drooling-orangutan out of the way. He slams his hand against the wall with thump. It's enough to trigger a the sound of a high pitched hand bell.

Knowl Arcana DC21 Highlight to display spoiler: {It's an Alarm spell. "Audible Alarm: An audible alarm produces the sound of a hand bell, and anyone within 60 feet of the warded area can hear it clearly. Reduce the distance by 10 feet for each interposing closed door and by 20 feet for each substantial interposing wall."}

Chances are it may not make any difference. Between the sounds of combat, screams from fire, fireballs and such, apes much further away know exactly what is going on.

The orangutan has a good scratch.

------------------------
Map: Link

Dire Ape 1 - AC26 - 109pts damage - Speed halved
Dire Ape 2 - AC26 - 124pts damage - Speed halved
Baboon 1 - AC18 - 80pts damage - Speed halved
Baboon 2 - AC18 - 99pts damage
Baboon 3 - AC18 - 21pts damage
Orangutan 1 - Feeblemind


Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111 
Tuesday April 30th, 2019 2:59:25 PM

"I hate to waste our spells, but picking them off like this is going quite well. Can we continue, or do we need to reserve some for later?" Waiting for a response, Atlas looks through the murder holes and decides to step up against the wall to avoid being hit with anything.

As he stands there he takes out his bow. "I can put a few arrows into them if they're going to stand that close."



Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet 
Tuesday April 30th, 2019 6:19:28 PM

Armand moves forward and tips one of the beds in front of the the murder hole at AF34 while ducking down. "Well on the one hand picking them off through these murder holes can work both ways. On the other hand I'm not sure about getting through that wall of fire, so shoot them while you can." He pauses and looks around. "I'm not sure about letting them come to us or going out to find Otaktay. We're trapped but also we're in a pretty defensible position, at least for right now."

---------
Bless +1 to hit, +1 on saves vs fear (round 5/100)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 11/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 9/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 55/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless  2d6+10=14 ; d20+26=31 ; d20+22=23 ;
Tuesday April 30th, 2019 7:08:02 PM

Owen recognizes the Alarm spell, so he continues to concentrate on the Shadow Wall of Fire spell. Hopefully he can hold off any reinforcements. He maintains his invisibility and moves to T37 as stealthily as he can. Stealth: 23.

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94  d20+18=30 ; d8+4=10 ; d6=3 ; d20+14=21 ; d8+4=10 ; d6=3 ;
Tuesday April 30th, 2019 8:18:26 PM

OOC that was "Heel" as in the command follow, not "heal" as in put on a bandaid.

Elyngael decides the baboon (#1) in front of her window/murder hole needs to die or move along. She aims and fires.
First arrow, To hit (d20+18=30) damage normal (1d8+4=10) fire (d6=3) total 13
Second arrow, to hit (d20+14=21) damage normal (1d8+4=10) fire (d6=3) total 13 Grand total 26
-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:66/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  10d6=35 ; d20+13=28 ;
Tuesday April 30th, 2019 9:16:49 PM


Neshi moves a bit to the side so he has a clear line to the middle murder hole and lets fly with another fireball targeting AC33. 35 points damage Reflex DC 22 for 1/2 damage; spell resistance 28


Osul (by Kent) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:37/66, Wildshape(XII):5/6, Lightning Lord:10/10 
Tuesday April 30th, 2019 9:19:48 PM

Osul backs up out of the way of the others and takes a moment to see what he could do that would be more helpful.

DM RobC - "Well, I think the whole place know's we are here now"  d20+9=25 ; d20+9=14 ; d20+12=29 ; 2d6+4=14 ; d4+1=3 ;
Wednesday May 1st, 2019 5:28:55 AM

OOC: Neshi - If you see this prior to my DM post can you please make a concentration check vs DC17 to cast Fireball? Thanks

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:66/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  d20+16=29 ;
Wednesday May 1st, 2019 6:28:35 AM

Concentration check DC 30 (forgot to add in the bless)

DM RobC - "I can put a few arrows into them if they're going to stand that close"  d20+7=21 ; d20+7=9 ; d20+8=15 ; d20+8=27 ; d20+13=32 ; d20+13=21 ;
Wednesday May 1st, 2019 7:34:35 AM

Armand blocks one of the murder holes and observes that they have quite a defensible position.

Owen keeps up the stealth and the fiery wall. He isn't ready to let up just yet.

Elyngael plugs one of the Baboons a couple of times and puts it down.

Atlas draws his bow, questioning whether the party should keep shooting off spells or start to hold back. Neshi decides to 'burn' another spell: fireball. A classic. The apes have been waiting for this and shoot arrows. 2 arrows hit, but with Neshi's stoneskin he takes only a scratch (Neshi takes 4pts damage. Stoneskin absorbed 13pts)

Despite a couple making their saves they all fry to a crisp. They are now just piles of burning hair. The smell is bad in the room so you can only imagine how bad it is out there.

The enemy act...

The baboon in the mess hall moves to the doorway and waits for the fire to subside. Despite the number of murder holes between him and the party, he still uses the frame of the door for increased protection.

The orangutan is scratching itself and then very suddenly stops. It looks about the room and moves in the general direction of Owen. It isn't looking directly at him but it is looking for something.

------------------------
Map: Link

Baboon 3 - AC18 - 21pts damage
Orangutan 1 - Feeblemind


Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111 
Wednesday May 1st, 2019 11:17:55 AM

Atlas growls in frustration, "I'm not good at doing nothing." He draws his sword again and yells to Owen, "Owen, let's drop the fire so I can finish those two off."

Before stepping back to the flames he yells once more at the orangutan, "Oh, you woke up! Good, now get ready to meet my sword you flee infested piece of ape dung!"

Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet 
Wednesday May 1st, 2019 5:53:35 PM

"I'm for taking the fight to them as well. Our protective spells are not going to last forever. But we've got to find Owen and also get this wall of fire bypassed."

---------
Bless +1 to hit, +1 on saves vs fear (round 6/100)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 12/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 10/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}


Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94 
Wednesday May 1st, 2019 8:24:03 PM

Elyngael notches another arrow and continues to look out the window.

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless 
Wednesday May 1st, 2019 10:08:26 PM

Neshi winces a bit at being struck nut smiles coldly as his fireball does its work. Ok you all want to go out the door while Osul and I go through the murder holes?

That said Neshi casts elemental body 1 and is suddenly a small fire elemental + 2 dex +2 natural armor fire resistance 20, cold vulnerability and burn ability. Neshi then heads out of the room via the murder hole and end up at ac 34

Osul (by Kent) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:37/66, Wildshape(XII):5/6, Lightning Lord:10/10  
Wednesday May 1st, 2019 10:12:24 PM

Osul quickly follows Neshis lead and becomes a huge air elemental. But manages to mak it into the other room to w37

Huge Air Elemental, Darkvision 60', Fly 120' (Perfect), D/R 5/-, Immune to Bleed, Critical Hits, and Sneak Attacks.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 55/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless  d20+7=8 ;
Wednesday May 1st, 2019 11:14:03 PM

OoC:There's not much Owen can do about the Shadow Wall of Fire now. It will last another 14 rounds after he stops concentrating on it.

IC: Owen sees an elemental and figures it is 'Osul coming to back him up. He ceases his concentration on the Shadow Wall of Fire and drops his Invisibility field. He shoots a Blinding Ray... in the vague direction of one of the apes? He misses by a wide margin, then puts some distance between himself and the enemy, moving to N37

Turns of Shadow Wall of Fire Remaining: 13/14.

DM RobC - "I can put a few arrows into them if they're going to stand that close"  d20+13=20 ; d20+13=19 ;
Thursday May 2nd, 2019 7:36:20 AM

Atlas heads towards the flame wall but doesn't pass through it. He does notice that the area on the other side of the flame looks particularly 'spikey'. That is, the 'stone's' look like they have 'spikes'.

Armand is feeling a little trapped too.

Elyngael has plenty of arrows up her sleeve. What she wouldn't give for a target.

Neshi tries to head out through the murder hole, however is unable to squeeze through such a small opening (Sorry, even small a person small couldn't fit through something smaller than an arrow slit. Nice thought though)

Osul transforms into a huge air elemental. He can't make it through the murder hole either nor down the corridor (A Huge 32ft tall elemental won't fit in a 10ft tall corridor.)

Owen ceases concentration on the Wall of Fire, and then no allies to back him up, Owen considers what to do.

The apes look around but still can't see Owen.

------------------------
Map: Link

Baboon 3 - AC18 - 21pts damage
Orangutan 1 - Feeblemind


Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111 
Thursday May 2nd, 2019 10:22:25 AM

Atlas waits, a bit impatiently since he is worried about Owen. As he sees Neshi transform he barks, "Go get em Neshi!" Then he sees 'Osul transform and he winces as his head hits the ceiling.

Looking down, he studies the spikes further. Do they go into the fire or just on the other side of it? Can he stick his sword through the fire to see what happens if he pokes at them? All this goes through his mind as he contemplates what to do once the fire goes away.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:66/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Thursday May 2nd, 2019 3:01:14 PM

Atlas move, Finding that he cant fit though the holes, Neshi heads out the door (knowing the fire wont hurt him to badly) and into the other room through the other door rising above the wall of fire.

small fire elemental + 2 dex +2 natural armor fire resistance 20, cold vulnerability and burn ability

Osul (by Kent) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:57/66, Wildshape(XII):5/6, Lightning Lord:10/10 
Thursday May 2nd, 2019 3:03:37 PM

Seeing Neshi head out the door, Osul follows and easily passes the slower Neshi

Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet 
Thursday May 2nd, 2019 5:36:48 PM

Armand looks around the room. "Atlas maybe there's something in the room that can act as s bridge across the fire. Though I don't know about the spike stones beyond."

---------
Bless +1 to hit, +1 on saves vs fear (round 7/100)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 13/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 11/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94 
Thursday May 2nd, 2019 8:23:14 PM

Elyngael keeps looking out the arrow slit. "I'm not sure what we do next."

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 55/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless  d20+7=9 ;
Thursday May 2nd, 2019 8:23:33 PM

Owen drops his invisibility, but again misses with his blinding ray.

DM RobC - "I'm not sure what we do next."  d20+4=11 ; d20+9=10 ; d20+2=22 ; d20+2=20 ; d4+1=3 ; d4+1=3 ;
Friday May 3rd, 2019 8:24:20 AM

What had been a highly defensive position has now become a box the party are having trouble escaping. Elyngael is at a loss and Atlas is feeling impatient. Armand though puts to finding a solution to this problem. Would it be possible to make a safe bridge with the bed?

Osul - still huge - is still unable to squeeze through the doorway or the hall. Rather than stand still he takes a moment to dismiss the spike stones that block the path between the two rooms. (Highlight to display spoiler: {Post on May 1st was: "Osul quickly follows Neshis lead and becomes a huge air elemental". Huge creatures are 15x15. He could go down the hall using squeezing rules, but that would mean half speed and taking fire damage for every 5ft})

With the spikes out of the way Neshi is able to make his way freely down the hall. As a fire elemental he has no problems at all with the Wall of Fire, though isn't able to rise over it.

Owen drops his invisibility and takes a shot at the orangutan. Fire has proven to be a very effective tactic, however in this instance the ray goes wide.

The orangutan finally has a target. He moves towards Owen with mindless agression. Fortunately, however, these orangutans are more suited to magic than hand-to-hand contact. It misses Owen by a long-shot.

The baboon has slightly better luck. He fires two arrows at Owen. One hits however fails to penetrate the stoneskin spell protecting Owen. (Hit AC22. Nat20. Crit confirmed on AC20. 6pts damage to be taken from Stoneskin)

------------------------
Map: Link

Baboon 3 - AC18 - 21pts damage
Orangutan 1 - Feeblemind


Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111 
Friday May 3rd, 2019 3:42:17 PM

Atlas remembers! He reaches into the bag of holding and pulls out his Anything Potion. Thinking about the fire and saying out loud, "I'm not sure how to make this work, but I want this to prevent that fire from hurting me", he chugs it, throws the empty bottle into the hall and whips his lips with the back of his sleeve of his sword arm. "That tasted terrible!"

Osul (by Kent) AC:16 (T:15/FF:15), CMD:19, Saves:(F:8/R:4/W:14 (+4 RNL)), HP:57/66, Wildshape(XII):5/6, Lightning Lord:10/10 
Friday May 3rd, 2019 5:49:13 PM

After getting rid of the spiked stones, Osul takes moment and reduces size Elemental shape II and becomes a medium air elemental and rushes out to back up those in the other room.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Friday May 3rd, 2019 5:50:45 PM

Neshi rushes through the door via x30 and ends up across the room and then drops his elemental form.

Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet 
Saturday May 4th, 2019 8:57:13 PM

Armand picks up a bed and hurls it across the wall of fire. Throwing the bed across AI29. "Come on Elyngael maybe we can temporarily cause it to subside." Armand is not really worried about himself with the wall of fire, but of finding a way to get Elyngael and Khan out of the room.

---------
Bless +1 to hit, +1 on saves vs fear (round 8/100)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 14/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 12/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): Dispel magic, X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}


Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94 
Saturday May 4th, 2019 9:00:49 PM

Elyngael follows Armand to the doorway and drags a bed along the way to aid to the fire bridge.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   d20+9=18 ; d20+12=26 ;
Sunday May 5th, 2019 9:02:14 PM

Looking at the two apes left in the room, Neshi tries to appeal to their new intelligence.

"Ok you two.The rest of your friends are dead, but if you are willing to surrender to us now, we will work out a way for you to remain living and even possibly retain your freedom.:"

Diplomacy DC 18, Intimidate DC 26

Owen (by Trey)  d4+1=3 ; d4+1=2 ; d4+1=4 ; d4+1=5 ; d4+1=5 ;
Monday May 6th, 2019 12:04:55 AM

Owen instinctively casts magic missile at the orangutan.

------------------------------------------------
Magic Missile: 1d4+1+1d4+1+1d4+1+1d4+1+1d4+1=19


DM RobC - "Ok you two.The rest of your friends are dead"  2d6+10=16 ; 2d4=6 ; d20+4=10 ; d20+4=19 ; d4=2 ; d20+9=12 ; d20+4=6 ;
Monday May 6th, 2019 8:01:16 AM

Atlas chugs an Everything Potion. He debates the benefits of a Protection from Energy spell vs a Resist Energy spell. A Protection from Energy spell would almost all of the damage from a Wall of Fire spell, but the spell won't last very long. A Resist Energy spell will protect against Fire for a longer time. It may or may not protect against all of the damage however. He goes with Resist Energy (Fire). Atlas has Resist Energy(Fire/10) for the next 30mins.

Osul changes shape into a better sized elemental. He flies through the flames. (Osul to make a DC22 Will Save to disbelieve the Wall of Fire. Osul takes 16pts damage. Pass=3pts. For ending/starting his round next to the Wall he also takes 6pts (unless he passed the same in which case it is only 1pt)

In fire elemental form, Neshi makes it through the Wall with nothing but a warm feeling - which is pretty mild when you consider he is in the shape of a fire elemental right now (Neshi gets to make a DC22 Will Save to disbelieve the Wall of Fire. It makes no difference this round, but might be useful knowledge later)

Armand is fine with the heay but wants to help Elyngael. The pair drag a bed over and lower it across the flames. Getting past the Wall might be half of the battle. There's still the wall at the other end as well as the heat that radiates from it.

Neshi tries to reason with the apes but all is does is leave them shaken. Trying to get them to stop now, or change their attitude, would require around 10rounds (1min) of talk.

Owen goes with the tried and true approach of a magic missile.

The orangutan beats its fists on Owen doing negligible damage (Owen takes 2pts damage)

The baboon has similar luck - which is to say none. Neither of its arrows hit anything but the wall.

The Wall will last another 10rounds.

------------------------
Map: Link

Baboon 3 - AC18 - 21pts damage
Orangutan 1 - 19pts damage - Feeblemind


Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111 
Monday May 6th, 2019 3:36:24 PM

Atlas uses the mattress to avoid the flames as he jumps out of the room, then he runs down the hall and through the flames into the next room, hoping the potion he took helps.

-------------------------------------------------------
ooc: Good call on the Resist Energy vs Protection from Energy, thank you Rob!


Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet  d20+10=25 ;
Monday May 6th, 2019 7:49:51 PM

Armand watches Atlas leap the wall of fire. "I'm not sure this is going to work Elyngael, there's still the heat of the fire on the other side that you and Khan are going to be hit with."

Armand casts Dispell Magic, attempting to get rid of the wall of fire.
Dispell magic 25 (d20+10) versus Owen's casting of it which would be (DC = 11 + the spell’s caster level). I think I made it?
---------
Bless +1 to hit, +1 on saves vs fear (round 9/100)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 15/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 13/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94  d20+18=23 ; d8+4=10 ; d6=3 ;
Monday May 6th, 2019 8:21:37 PM

If the Wall of Fire is out, Elyngael and Khan will double move out and down the hall. They would then be in the X, Y 28-30 area. Khan will be in the lead so he would be closer to the door entrance.

If the Wall of fire is not out, Elyngael will move over to the arrow slot window at AG31. I'm not sure what the chance of hitting the baboon with an arrow through the opposing arrow slot would be, but she will shoot.

Arrow, To hit (d20+18=23) damage normal (1d8+4=10) fire (d6=3) total 13

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 55/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Monday May 6th, 2019 10:15:32 PM

Owen takes a withdraw action, moving to H35.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   d20+14=29 ; d20+7=13 ; d20+7=22 ; 4d6=12 ; 4d6=14 ; d20+13=17 ;
Monday May 6th, 2019 11:00:07 PM

Osul -- Will DC 29 moves into the room and then casts Baleful polymorph (slug) on the orangutan fort save DC 25 if fail then will save 25

Neshi shrugs as if to say ah well I tried. and casts a scorching ray spell at the baboon sending two rays streaking toward it. ranged touch AC 13 & AC 22 for 12 & 14 points spell resistance 13[/b]

DM RobC - "What to do, what to do" 
Tuesday May 7th, 2019 7:46:39 AM

With Armand dispelling the Wall of Fire (illusory mind you) it opens the way for the rest of the party to gather in the mess hall.

After that it is hardly a fair fight. The mindless orangutan has no real offence, no spell casting ability, and minimal defenses. Even if it manages to strike with all its might it wouldn't be making any but a slight dent against the Stoneskin spells currently in play. Truth be told, if it stays alive for more than 10seconds it should consider itself lucky.

The baboon does marginally better, but with no support it is only a matter of time before it also drops dead.

Removing the fire certainly opened the way for the party. With it gone though, it also means there is nothing between the party and whatever else is alive in this place.

--------------------
OOC: Osul keeps his baleful polymorph spell

Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111 
Tuesday May 7th, 2019 10:29:05 AM

Atlas looks everyone over, "Alright, I think they know we are here." He laughs out loud, a big hearty laugh. "OK, Plan B. I say we just march down there and start taking them out. We'll try to keep it to close quarters so that we don't get overrun. It won't be pretty, but I'm not sensing that we'll have much luck talking to them."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Tuesday May 7th, 2019 3:10:44 PM

Ok fine but we need to make sure our buffs are where we want and need them and also realize that Osul and I ran through a lot of our heavy duty spells that round.

Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet 
Tuesday May 7th, 2019 7:50:01 PM

"I agree Atlas. And I agree with Neshi. Our buff spells will hold for a little while longer. We need to just go through this place and find Otaktay. Searching for and gathering treasure will have to wait until later." He pauses considering the map. "It looks like this hallway goes around in both directions. We are closer to the left side. Let's keep going that way. Atlas take point."

--------- I'm taking two rounds off the buff spells.
Bless +1 to hit, +1 on saves vs fear (round 11/100)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 17/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 15/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94 
Tuesday May 7th, 2019 8:25:57 PM

"I agree. Let's head out. I'm not going to be too good up front but I think Khan and I should stay pretty close to the front so we can get into the battle. Let's remember to leave some room for others behind to get past us if need be."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 53/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Tuesday May 7th, 2019 11:29:00 PM

Owen smiles at the rest of the group. "The cavalry has arrived! I'm sorry, though: that illusory Wall of Fire was a lot more potent than I expected it to be."

DM RobC - "The cavalry has arrived! 
Wednesday May 8th, 2019 6:31:58 AM

Owen is quite apologetic. The spell was both helpful and a hindrance. More one than the other perhaps.

It's unanimous. The party will press on. No point stopping now. Surely half the battle is done.

Osul decides to cover the rear "I'll try and find a way to open the portcullis. With it closed we've no escape route. You go on ahead"

If there is anyone left in this place they would surely know that the group are here. How will you proceed?

-----------------
OOC: I honestly had no idea what you were all going to do at this point. Then again, I didn't know you were going to do an illusory wall of fire, spiked stones, fireballs, and so on. Not to mention the teleport into this place. You're all being very unpredictable. Love it!

Everyone gets 1 hero point just for surviving that mess

Please place/move yourself on the map

Map: Link


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 53/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Wednesday May 8th, 2019 7:29:56 PM

Owen reunites with the rest of the group and offers a plan of attack: "Let's take the hallway to the right; if they have an armory, it's probably near the barracks. They know we're here, but if we can keep them from arming further we should."

Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet 
Wednesday May 8th, 2019 7:52:06 PM

OOC I'm assuming we all went into the mess hall.

"We can talk this thing to death with if's and where-fore. If the armory is near the barracks then like as not they are going to be waiting for us that direction."

Armand decides to run down to the left hallway (to J28) and peak around the corner.

---------
Bless +1 to hit, +1 on saves vs fear (round 12/100)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 18/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 16/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94 
Wednesday May 8th, 2019 8:25:57 PM

"Khan go with him!" Elyngael tells Khan when Armand goes running off. She stays in the hallway and tries to look both directions.

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   d20+11=31 ;
Wednesday May 8th, 2019 9:40:17 PM

Falling in with the others Neshi brings up the rear, keeping a look out behind and upward.

Perception DC 31 (nat 20)..

Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111  d3=1 ;
Thursday May 9th, 2019 7:04:50 AM

"Owen, we cannot split up. I will watch your back while you figure out the portcullis. I can provide strength if needed to work something."



DM RobC - "Khan go with him" 
Thursday May 9th, 2019 7:34:21 AM

Owen suggests going to the right. Armand however thinks the left is the way to go. Each have reason to their suggestion.

Armand edges along the wall and takes a peek around the corner. It's another corridor that turns away at the other end, although there are two doors in sight: one at the end, and another practically around the corner from where he stands.

Elyngael sends Khan off to follow Armand, while she weighs up which direction to go.

Neshi brings up the rear. Having used up a loot of his powerful spells he may require the protection of the others. Nothing like using the muscle as meat-shields!

Atlas doesn't think it wise for the party to split up, especially in such a weakened state.

If there are enemy about, they aren't making themselves visible.

-----------------
Map: Link


Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+10=25 ;
Thursday May 9th, 2019 1:51:59 PM

Atlas, realizing that the front is clear for 'Osul, looks to the left and right down the hall. Still worried about the party splitting up, he says to Owen, "Owen, don't go getting yourself captured or killed. Once I see what is over here I will swing back. Yell if you see something interesting.."

Then he hurry's to catch up to Armand. Peering around Armand's shoulder he says, "It might be best if I go first, just in case there is a trap or someone decides to poke you with something. Watch this door while I check the next corner."

Atlas moves past the door, assuming it is fully closed, listens for a moment, then continues to the corner to look around.

------------------------------------------------
Perception: 1d20+10=25


Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet  d20+4=18 ;
Thursday May 9th, 2019 5:29:10 PM

"Be careful." Armand whispers. He keeps his eye on the near door.

Perception 18 (d20+4)

---------
Bless +1 to hit, +1 on saves vs fear (round 13/100)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 19/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 17/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94 
Thursday May 9th, 2019 8:24:18 PM

"Hey Owen, don't go to far." She keeps an eye on Owen but tries to also keep an eye on Armand and Khan.

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 53/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Thursday May 9th, 2019 9:53:52 PM

"Okay, I guess we're going left." Owen turns and moves along with the party.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   d20+11=13 ;
Thursday May 9th, 2019 11:08:25 PM

Bringing up the rear Neshi keeps an eye up and out.

DM RobC - "Okay, I guess we're going left" 
Friday May 10th, 2019 5:47:16 AM

The party start to make their way around the corridor, spread out so as to avoid any concentrated attack.

Atlas takes the lead and scouts ahead whilst Neshi and Elyngael cover the rear. He doesn't see any traps nor hear anything untoward.

If there is anyone alive around here then chances are they heard either the alarm or the fighting. Yeah, the fighting was pretty loud with all the apes screaming from the imaginary fire.

Maybe there isn't anyone left? Maybe you took care of them all? (Highlight to display spoiler: {I don't think anyone believes that!})

-----------------
Map: Link


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Friday May 10th, 2019 8:23:51 AM

As they start their search, Neshi starts reviewing what he has left in the way of spell slots remaining as he keeps an eye up and about.

Highlight to display spoiler: { 5th -2, 4th -2, 3rd - 4, 2nd - 5, 1st - 6, Elemental ray - 9 }



Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+10=28 ; d20+4=9 ;
Friday May 10th, 2019 10:18:57 AM

Looking back to the group Atlas quietly announces, "No more doors from what I can see, but the hallway turns up ahead. I suggest we look in these two rooms first before we get surrounded."

If the group is in agreement, Atlas moves back to the first door and listens to it again to see if he hears anything. If not, he checks to see if it will open. If is locked he'll put a shoulder into it, then a boot if needed.

-------------------------------------------------------
Perception: 1d20+10=28

Stength Check if needed to break open door: 1d20+4=9
ooc: might need some help if that door turns out to be locked, weak roll


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 53/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Friday May 10th, 2019 9:04:49 PM

Owen looks on as he reviews the spells he's memorized today.

__________

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Read Magic, Ray of Frost, and Ghost Sound.
1: Magic Missile, Magic Missile, Magic Missile, Identify, True Strike, Feather Fall, and Silent Image.
2: Scorching Ray, Scorching Ray, See Invisibility, Bull's Strength, Spider Climb, Darkvision, and Invisibility.
3: Dispel Magic, Fireball, Fly, Haste, and Major Image.
4: Stoneskin, Scrying, Crushing Despair, Phantasmal Killer, and Greater Invisibility.
5: Teleport, Cone of Cold, Feeblemind, Shadow Evocation.

1/1 daily Arcane Bond spell used.
1/1 daily SM Fulcrum used.
2/8 daily Blinding Rays used.
4/8 daily Invisibility Field rounds used.
}

Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet 
Saturday May 11th, 2019 9:32:11 PM

Armand moves to H23 on the other side of the doorway from Atlas. He is now keeping his eye on the northern double door.

---------
Bless +1 to hit, +1 on saves vs fear (round 14/100)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 20/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 18/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94 
Saturday May 11th, 2019 9:41:22 PM

Since everyone is now going left Elyngael runs down the hallway to stand in the corner. She orders Khan to keep Armand protected so Khan moves in front of Armand.

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves

DM RobC - "I suggest we look in these two rooms first before we get surrounded" 
Monday May 13th, 2019 7:24:32 AM

The party take stock of their remaining resources. You actually have a surpising number of spells at your disposal.

Atlas goes to the nearest door and puts his ear against it. He can't hear anything on the other side.

The rest of the group set up a perimeter in case they are about to get surrounded or should enemies appear from somewhere unseen.

The tension is high but quickly fades as Atlas opens the door to find an empty kitchen. Cooking supplies and food neatly placed on shelves, knives laid out in size order, and clean(-ish) cloths, all on top of some wooden benches. There are a few hessian sacks underneath the benches. Nothing alive in here though.

Another good room however if you need a defensive position.

-----------------
Map: Link


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 53/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Monday May 13th, 2019 4:27:51 PM

Owen investigates the hessian sacks before moving to the next door with the group.

Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet 
Monday May 13th, 2019 5:40:22 PM

Armand moves to L20 to cover that hallway and to make room for some stalwart companion to open the door.

---------
Bless +1 to hit, +1 on saves vs fear (round 15/100)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 21/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 19/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}

Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+10=29 ; d20+4=7 ; d20+4=19 ;
Monday May 13th, 2019 5:54:36 PM

Atlas wonders aloud, "When was the last time we ate? I'm sure if we took a few minutes to make something it wouldn't be an issue." He looks about in disappointment, realizing he won't be able to eat due to their task at hand. He then heads to the next door and takes the same approach as the last door, listening, trying the handle, and then bashing it in if needed.

---------------------------------------------
Perception: 1d20+10=29
Bash open door: 1d20+4=7

Another attempt to bash it in if the first doesn't work...assuming we're not entering battle or something.
1d20+4=19



Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Monday May 13th, 2019 7:15:24 PM

Neshi looks around the kitchen with a more discerning eye casts detect magic to see if there is anything giving off a magic aura. As they proceed Neshi checks out the hall way and the next door as well.

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94  d20+6=16 ;
Monday May 13th, 2019 9:18:47 PM

Elyngael moves down the hallway and directs Khan to aid in bashing the door if needed.
Aid another strength check (d20+6=16)

DM RobC - "When was the last time we ate?" 
Tuesday May 14th, 2019 7:40:13 AM

Owen investigates the sacks while Neshi does a quick magic scan. The sacks contain different food stuffs: some vegetables, nuts and berries, flour. The bags feel about right and you can't feel anything else hidden in them. Neshi doesn't find anything magical in the room. Still, it will be nice to have some snacks for the road.

The party prepare the same approach for the next room.

The door is locked and takes two bashes to get in. Inside it looks like another barracks, only this one is much nicer. The room is furnished with comfortable looking single occupant beds, much nicer than the rank and file troops have. There is a distinct lack of enemies and weapons in the room.

There is another door along the east side of the room.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 53/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Tuesday May 14th, 2019 12:45:22 PM

Owen thinks quickly, drawing on some of his tactical experience. "Let's go through that door at the end of the room. We'll have better angles of attack if there's another room beyond."

Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 111/111  d20+10=12 ; d20+4=5 ; d20+4=22 ;
Tuesday May 14th, 2019 4:59:03 PM

Atlas takes Owen's advice and goes to check out the next door, following the same steps. "No need to get careless. We'll take all day if it saves a life." He listens at the door, then tries the handle, and if needed tries to bash in the door...a few times.

-------------------------------------------------
Perception: 1d20+10=12
Bash door: 1d20+4=5

Bash again if the scenario allows: 1d20+4=22


Armand (Robert D) AC 23/touch11/flat 22 HP 65/73 CMD 20 Character Sheet 
Tuesday May 14th, 2019 5:34:09 PM

Armand double moves to M11. "I'm not sure I like the idea of that hallway taking a hook south and not knowing what's beyond it. On the other hand all we were running into in the south part of the buiding has been guard type stuff. We need to find Otaktay and also the antidote for the Tree."

---------(taking off 2 rounds)
Bless +1 to hit, +1 on saves vs fear (round 17/100)
Protection from Energy - Fire: lasts 100 minutes or until 120 fire damage absorbed. (round 23/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 21/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)
}


Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94 
Tuesday May 14th, 2019 8:17:34 PM

Elyngael moves into the room with Atlas and tells Khan to guard at the doorway. He's been trained to give an alarm when in guard mode and only attack if first attacked by something/someone.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Tuesday May 14th, 2019 9:25:59 PM

In the new room Neshi continues his magical perusal. (Purrusal?)

DM RobC - "Let's go through that door at the end of the room"  d20+19=38 ; d20+19=22 ; d20+19=23 ; 2d6+13=22 ; d6=5 ; d20+17=29 ;
Wednesday May 15th, 2019 7:38:51 AM

The party have a quick check over where to go. True, they could head out of the room and check the hallway, however if anything is in the next room they might find themselves flanked. Then again... what is beyond the door?

Atlas listens against the door however doesn't hear anything. It takes two good bashes to get the door open.

No sooner is the door open than a very large tiger is right in his face.

The enemy knew you were coming.

You count a huge tiger, three orangutans, three dire apes, three baboons, and an air elemental.

The tiger slashes and bites at Atlas. Only the bite hits but it gets a firm hold on him (Hit AC38. Miss AC22 and AC23. Atlas takes 22pts damage + 5pts fire damage. Grab CMB: 29. Atlas is grappled!)

The orangutans send fireballs into the room.
Fireball 1: Everyone but Neshi: 31pts fire damage. Ref Save vs DC17 for half.
Fireball 2: Everyone but Neshi: 30pts fire damage. Ref Save vs DC17 for half.
Fireball 3: Everyone but Neshi: 27pts fire damage. Ref Save vs DC17 for half.

If memory serves the orangutans you fought in the past only had 1 fireball memorised.

The dire apes are spread out, perhaps having learnt that it is not good to clump up. They fire arrows towards Atlas, and fortunately only one hits (Hit AC24. Miss AC23 and AC15. Atlas takes 14pts damage)

The air elemental casts a Call Lightning spell, sending a bolt of electricity down on Atlas (Atlas takes 15pts electric damage. Ref Save vs DC16 for half)

The babooons head for the door at the south and exit out of sight.

-----------------
Map: Link


Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 0/111  d20-1=5 ; d20-1=1 ; d20-1=15 ; d20-1=2 ;
Wednesday May 15th, 2019 10:52:42 AM

Atlas yells back, "Yikes! I've got the door, you guys just keep throwing those spells through it...or at me!" With that, Atlas feels the bite of the tiger, but is fortunate to still have his Stoneskin protecting him. However, that doesn't help him avoid the fireballs or lightning. Being grappled, he has no way to avoid the onslaught and he is now hanging limp in the tiger's grasp.

------------------------------------------------------------
Grappled
Fireball 1: 1d20+3-4(grappled)=5 failed
Fireball 2: 1d20+3-4(grappled)=1 failed
Fireball 3: 1d20+3-4(grappled)=15 failed
Lightning: 1d20+3-4(grappled)=2 failed

ooc: 119 points of damage. Gargul is not going to be happy with Atlas!

Stone Skin: 64/100 The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine.


Owen Marcellus (Weston W.) AC: 16/12/14; HP: -20/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless  d20+9=20 ; d20+9=10 ; d20+9=15 ;
Wednesday May 15th, 2019 3:58:30 PM

IC: Owen makes a valiant effort to avoid the incoming fireballs, but the fiery explosions leave him scorched on the floor.

OoC: I spend two hero points to have Owen cheat death.

Armand (Robert D) AC 23/touch11/flat 22 HP 73/73 CMD 20 Character Sheet  d20+4=15 ; d20+4=18 ; d20+4=11 ; d6=4 ; d6=4 ; d6=4 ; d6=4 ; d6=6 ; d6=2 ; d6=4 ; d6=5 ; d6=5 ; d6=3 ;
Wednesday May 15th, 2019 5:54:30 PM

Reflex saves, 15 fail, 18 save, 11 fail damage 73 points damage, oh wait 0 because I have protection from fire on...

Armand see's Atlas's knee's buckle and channels to heal as he moves forward slightly. Channel heals 22 points healed to everyone, including Owen.

"The baboons are going to flank us. We either need to retreat or barrack that southern door."

Calling on inner heroic reserves Armand calls on Gargul's aid and again channels to heal everyone. Heal 19 to everyone again.

---------
Bless +1 to hit, +1 on saves vs fear (round 18/100)
Protection from Energy - Fire: lasts 100 minutes or until 73/120 fire damage absorbed. (round 24/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 22/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, Holy Smite (domain),
5 (2): Flame Strike, Break Enchantment, slay living (domain)

Channels used 3 of 6
}


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   10d6=39 ;
Wednesday May 15th, 2019 8:33:56 PM

Entering the fray Neshi sights through the door and sends a fireball streaking toward W13, hopefully catching the tiger from the rear as well as two apes in it.

30 points damage, reflex DC 23 for 1/2 damage

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94  d20+12=25 ; d20+12=13 ; d20+12=32 ; d20+17=27 ; d8+4=6 ; d6=6 ; d20+12=31 ; d8+4=9 ; d6=5 ;
Wednesday May 15th, 2019 8:38:24 PM

OOC I'm assuming since Khan is outside the room he doesn't need to save for the fireballs.

Fireball 1: save (d20+12=15) Evasion, no damage
Fireball 2: fail (d20+12=13) 30pts (but Armand healed for 41 so no damage).
Fireball 3: save (d20+12=32) Evasion no damage

OOC I'm assuming from the square's that tiger is taking that the line of sight through the doorway is blocked by him? If not I'm shooting the Air Elemental, if the tiger is blocking line of sight I'm shooting him, and I assume line of sight blocking goes both ways, so they can target us inside the room.

Elyngael lines up her adamantine arrow and shoots (Air elemental first, if it's the Tiger it's within 30 feet so +1 on to hit).
First arrow, To hit (d20+17=27, hit?) damage normal (1d8+4=6) fire (d6=6) total 12
Second arrow, to hit (d20+12=31, hit?) damage normal (1d8+4=9) fire (d6=5) total 14

Elyngael orders Khan into the room and has him guard the doorway from this side.

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves

DM RobC - "Let's go through that door at the end of the room" 
Thursday May 16th, 2019 7:42:15 AM

The party are on the serious end of some fireballs. It's as if the enemy decides to return the favor in spades.

Miraculously it looks like everyone is still standing!

---------
Please see email folks
Atlas: With Resist Fire 10, Atlas took a total of 89pts damage, dropping him down to 22pts before being healed for 41 to put him up to 63pts. Alive and kicking
Owen: Instead of spending two hero points to cheat death you could instead spend 1 hero point to make that 3rd save a pass. Total damage = 58pts. That would put you at dying (not dead) at -5pts, before being healed for 41pts to put him at 36pts. Alive and kicking.
Khan: I'll give you a break on this. He had been by the open doorway on the south and was in range of the fireball but seeing how everyone else copped it I'll give you a pass this time.


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 36/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Thursday May 16th, 2019 8:05:38 AM

OoC: Okay, I'll use just the one, then.

IC: Owen stands from prone and casts Haste on the Wardens.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Thursday May 16th, 2019 7:40:33 PM



OOC: Did not see/get email for some reason and don't see a new DM post for today. Am i seeing/not seeing things?

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   10d6=34 ; 10d6=34 ;
Thursday May 16th, 2019 7:49:44 PM


Hasted Neshi sends another fireball streaking to W 13 34 points damage reflex DC 23 for 1/2 damage and then spending a hero point sends another one, this time, to AJ 13 for 34 points of damage Reflex DC 23 for 1/2 damage

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94  d20+18=27 ; d8+4=10 ; d6=6 ;
Thursday May 16th, 2019 9:12:36 PM

Elyngael shoots her hasted attack shot at the target of her other arrows... Does the hasted effect add +1 to the other shots?

Elyngael lines up her adamantine arrow and shoots (Air elemental first, if it's the Tiger it's within 30 feet so +1 on to hit).
First arrow, To hit (d20+18=27, hit?) damage normal (1d8+4=10) fire (d6=6) total 16

Atlas Sunowl (Trey) AC: 24+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 63/111  d20+13=33 ; d20+13=20 ; d8+9=11 ; d8+9=11 ; 2d6=8 ; d20+9=17 ; d4+5=9 ; d20+12=15 ; d8+9=15 ; 2d6=10 ;
Thursday May 16th, 2019 11:33:50 PM

Atlas shakes off the overwhelming onslaught, fortune for the magic that protects him. He immediately attacks the tiger, even though he is tight within it's grip. The close quarters seem to bolster him, as his attacks dig deep into the tiger's hide.

"Thanks for the healing! Now if I can just kill this thing and get it off me!"

------------------------------------------------------------
Attack 1 Longsword: 1d20+15-2(grappled)=33
Crit Confirm: 1d20+15-2(grappled)=20
Damage: 1d8+9+1d8+9=11+11=22
Holy Damage: 2d6=8

Attack 2 Spiked Shield: 1d20+11-2(grappled)=17
Damage: 1d4+5=9

Attack 3 Longsword: 1d20+14-2(grappled)=15
Damage: 1d8+9=15
Holy Damage: 2d6=10

Total Damage: 64

ooc: Assuming they all hit, not sure of AC and afraid of losing the post if I go back to look

Stoneskin: 64/100
Resist Fire


DM RobC - "Thanks for the healing!"  d20+7=20 ; d20+7=20 ; d20+7=22 ; d20+7=17 ; d20+9=24 ; d20+9=19 ; d20+7=20 ; d20+7=9 ; d20+19=33 ; d20+19=27 ; d20+19=23 ; 2d6+13=23 ; 2d6+13=19 ; 2d6+13=21 ; d6=4 ; d6=5 ; d20+18=22 ; d20+12=27 ; d20+12=14 ; d20+7=17 ; d20+7=27 ; d20+7=15 ; 2d6+4=10 ; 2d6+4=10 ;
Friday May 17th, 2019 8:08:15 AM

Armand applies the healing. A lot of healing. The party got burnt pretty bad.

Owen casts a haste spell to give the party its best chance of fighting back.

Neshi responds with two fireballs right back through the door (Highlight to display spoiler: {Haste gives another attack made as part of a full attack action. It can't give a second standard action. So basically this is 1 standard fireball + 1 hero point fireball})

Elyngael lines up the air elemental and shoots three arrows at it. She has line of sight however the air elemental gets the benefit of having soft cover (additional +4 to AC). One arrow hits but the other two sail wide. Khan moves to protect the doorway.

Atlas fights back as best he can against the huge tiger. His first attack is a good one however he is so distracted by the grapple that the other two miss.

The enemy act...

Elyngael took some shots at the air elemental and it doesn't seem happy about it. "Get her!"

The orangutans all turn their attention to Elyngael, targetting her with Confusion spells
(Elyngael to make 3 Will saves vs DC17. Fail any of them and be subject to a confusion spell)

The tiger releases its grip of Atlas to give a full attack once more. Both claws hit (Hit AC33, AC27. Miss AC23. Atlas takes 19pts + 21pts + 4pts fire + 5pts fire)

With Atlas now in reach one of the dire apes can now move close enough to attack him as well. Wardd must be smiling on Atlas as the claw just misses him.

The others fire off a few arrows. With the tiger in the way the party all benefit from soft cover.
DA2 aims at Armand (Hit AC27. Miss AC17. Armand takes 10pts)
DA3 aims at Armand (Miss AC14. Hit AC27 - Nat20. Crit not confirmed on AC15. Neshi takes 10pts)

The air elemental flies closer to the group and then turns into a large whirlwind.

-----------------
Map: Link

TI - AC25: 68pts
DA1 - AC26: 64pts
DA2 - AC26: 64pts
O2 - AC20: 64pts
OT - AC27: 14pts


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless  
Friday May 17th, 2019 4:00:04 PM



"Atlas, Retreat backwards now. Incoming help that needs that space.

That said, Neshi breaks a light brown gem and as the Large earth elemental forms instructs it to attack the tiger.

Large Earth Elemental
AC 18, touch 8, flat-footed 18
hp 68
Fort +9, Ref +1, Will +6
DR 5/—; Immune elemental traits
Speed 20 ft., burrow 20 ft., earth glide
Melee 2 slams +14 (2d6+7)
Space 10 ft.; Reach 10 ft.
Special Attacks earth mastery
Base Atk +8; CMB +16; CMD 25

Earth Glide (Ex) A burrowing earth elemental can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.

Earth Mastery (Ex) An earth elemental gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the elemental takes a –4 penalty on attack and damage rolls. These modifiers apply to bull rush and overrun maneuvers, whether the elemental is initiating or resisting these kinds of attacks. (These modifiers are not included in the statistics block.)

If it gets attacks this round on the tiger



Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   d20+14=29 ; d20+14=18 ; d20+14=27 ; d20+14=29 ; 2d6+7=14 ; 2d6+7=12 ;
Friday May 17th, 2019 4:01:25 PM

AC 29 & AC 18 for 14 points & 12 points

Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 43/111  d20+16=17 ; d20+12=20 ; d20+15=22 ; d20+20=33 ; d8+9=13 ; 2d6=11 ;
Friday May 17th, 2019 5:39:50 PM

ooc: I'm assuming the walls are made of stone, so the earth elemental can go through them easily to attack If that is not the case let me know so that I can react accordingly.

Atlas takes the hits like a fighter should, with the the stoneskin and resist fire enchantments certainly helping. He counters the Tiger's attacks, happy to be free from it's grasp. However, he's quite pathetic and barely manages to hit the creature, flailing around wildly like a dizzy kid trying to hit a piñata.

-----------------------------------------------------------
Attack 1 Longsword: 1d20+15+1(haste)=17
Damage: n/a
Holy Damage: n/a

Attack 2 Spiked Shield: 1d20+11+1(haste)=20
Damage: n/a

Attack 3 Longsword: 1d20+14+1(haste)=22
Damage: n/a
Holy Damage: n/a

Attack 4 Longsword (Haste): 1d20+19+1(Haste)=33
Damage: 1d8+9=13
Holy Damage: 2d6=11

Total Damage: 24

Stoneskin: 44/100
Resist Fire/10
Haste: +1 attack/+1 AC/+1 full attack


Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 94/94  d20+9=22 ; d20+9=15 ; d20+9=11 ; d100=41 ;
Friday May 17th, 2019 8:39:44 PM

Confusion 1: save (d20+9=22)
Confusion 2: fail (d20+9=15) Spending a hero point for +2 to make save 17.
Confusion 3: fail (d20+9=11) (d100=41)

Elyngael beings babbling incoherently.

Khan still guards the doorway.

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves


Armand (Robert D) AC 23/touch11/flat 22 HP 73/73 CMD 20 Character Sheet  d20+10=24 ; 5d8=20 ;
Friday May 17th, 2019 9:33:40 PM

"Boggers!" Armand exclaims as Elyngael starts to babble.

He came prepared though, he casts Break Enchantment on Elyngael.
(I have to roll d20 + my caster level, 24, against a DC of 11+ caster level of effect. I'm assuming I made it.).

Armand has had enough from these creatures. He's now assuming that being Awakened they no longer enjoy the neutral alignment of their base animal form. In fact they have chosen an evil path as they are out to poison the Tree and get rid of all humanity on the planet. He wrath grows and he calls upon inner strength (spending last hero point) to cast HOLY SMITE!

Holy smite aimed at squre V13, that means with a 20 radius it hits, T1, DA1, DA2, OT, O2.
Will Save DC 17 for half damage and to avoid being blinded.
Damage 20 (5d8)

---------
Bless +1 to hit, +1 on saves vs fear (round 19/100)
Protection from Energy - Fire: lasts 100 minutes or until 73/120 fire damage absorbed. (round 25/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 23/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, XHoly Smite (domain),
5 (2): Flame Strike, XBreak Enchantment, slay living (domain)

Channels used 3 of 6
}


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 36/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless  d20+22=35 ; d20+22=39 ; 10d6=33 ;
Sunday May 19th, 2019 11:51:40 PM

Owen grits his teeth. He's been more seriously wounded in this fight than he has been in any other fight with the Wardens, combined. That means he needs to step up his game, to rise to the challenge. It may also mean that he needs to take a great risk. And he can think of no better Warden to take as a model of courage than Atlas.

With his mind set, he uses his Invisibility Field to wink out of sight, then moves cautiously forward to Q13, standing shoulder to shoulder with Atlas. He defensively casts (DC 23 concentration check: 35) Crushing Despair in a cone that should affect DA1, DA2, TI, and Otaktay. They need to make a DC 20 Will save or suffer -2 to lots of important things for 10 minutes. Owen follows that up with a heroic effort: He defensively casts (DC 25 concentration check: 39) a second spell, Cone of Cold, that envelops DA1, DA2, TI, Otaktay, and O2 in a blast of frigid air. They must make a DC 21 Reflex save or take 33 cold damage (a save still deals half damage).

___________

Swift Action: Invisibility Field.
Move Action: Move to Q13.
Standard Action: Defensively cast Crushing Despair.
Heroic Standard Action: Defensively cast Cone of Cold.

DM RobC - "Boggers!"  d20+9=24 ; d20+8=13 ; d20+8=10 ; d20+16=35 ; d20+7=20 ; d20+9=19 ; d20+8=19 ; d20+8=15 ; d20+16=36 ; d20+5=21 ; d20+5=10 ; d20+10=28 ; d20+20=38 ; d20+7=25 ; d20+15=33 ; d20+15=26 ; d20+15=16 ; 2d6+13=25 ; d6=4 ; d8+13=17 ; d6=2 ; d100=73 ; d20+16=20 ; d6=2 ; d6=6 ; d6=1 ; d4+1=4 ; d4+1=4 ; d4+1=5 ; d4+1=3 ; d4+1=2 ; d4+1=4 ; d4+1=4 ; d4+1=5 ; d4+1=3 ; d4+1=3 ; d4+1=3 ; d4+1=5 ; d20+12=30 ; d20+7=19 ; 2d6+4=11 ;
Monday May 20th, 2019 8:32:45 AM

Neshi cracks open an elemental gem to summon a large earth elemental. Atlas has no intention of falling back or stepping aside however. Highlight to display spoiler: {I've placed it behind Atlas. It has 10ft reach so can hit past him}

The elemental manages to hit the tiger with one attack.

Despite all of his attacks, only one of Atlas' strikes connects on the tiger.

Elyngael gets very confused as to what is going on, however that is short live. Armand had prepared for such an event and snaps her right out of it. Khan keeps up his guard.

Armand Holy Smites the apes deciding that they must be evil creatures. Are they though? They had a lot of time while the party was off on adventures and rather than kill anyone at the Tree they instead chose to poison it to encourage people to move on. The spell seems to work nonetheless. The two dire apes are blind while the others take a little damage.

Owen goes invisible and casts a few spells. His crushing despair spell affects both of the dire apes. His cone of cold hits two of the apes, another dodges some of it, and the tiger and elemental avoid it altogether Highlight to display spoiler: {Evasion=No Damage on a successful save}

The enemy act...

The Tiger keeps attacking Atlas. (Hit AC33, AC26. Miss AC16. Atlas takes 25pts + 4pts fire and 17pts + 2pts fire)

Dire Ape 1 may be blind but it can still try and hit Atlas. It can tell where he is but that isn't enough to hit a moving target. It's claws slash at the air in front of Atlas' face.

Dire Ape 2 can't see anything, and that poses a real problem for someone with a bow. It feels it's way around the wall.

Dire Ape 3 can see though, and fire two shots at Atlas. One hits (Atlas takes 11pts damage)

The elemental calls down another lightning bolt on Atlas (Atlas takes 9pts electric. Ref Save vs DC16 for half)

The orangutans keep up their orders and attack Elyngael. This time with Magic Missiles (Elyngael takes 16pts + 15pts + 14pts)

-----------------
Map: Link

TI - AC25: 116 dmg
DA1 - AC26: 100 dmg - Blind - Despair (-2)
DA2 - AC26: 117 dmg - Blind - Despair (-2)
O2 - AC20: 90 dmg
OT - AC27: 24 dmg


Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 11/111  d20+3=11 ; d20+16=22 ; d20+12=13 ; d20+15=33 ; d8+9=11 ; 2d6=3 ; d20+20=24 ;
Monday May 20th, 2019 1:56:13 PM

Atlas bends under the assault, getting beaten down and barely still standing. "I think I'm running low on my protections. If there is anything anyone can do to heal or protect me, have at it." He finishes asking for help as he begins his attack, but his inability to do anything more than a scratch to this tiger sets him off on a rant that a sailor would be impressed with.

-----------------------------------------------------------
Dex Saving Throw: 1d20+3=11 (failed)

Attack 1 Longsword: 1d20+15+1(haste)=22
Damage: n/a
Holy Damage: n/a

Attack 2 Spiked Shield: 1d20+11+1(haste)=13
Damage: n/a

Attack 3 Longsword: 1d20+14+1(haste)=33
Damage: 1d8+9=11
Holy Damage: 2d6=3

Attack 4 Longsword (Haste): 1d20+19+1(Haste)=24
Damage: n/a
Holy Damage: n/a

Total Damage: 14

Stoneskin: 14/100
Resist Fire/10
Haste: +1 attack/+1 AC/+1 full attack


Armand (Robert D) AC 23/touch11/flat 22 HP 73/73 CMD 20 Character Sheet  d8=7 ; d8=5 ; d8=4 ; d8=8 ; d8=3 ;
Monday May 20th, 2019 5:35:33 PM

Armand stands firm, but he knows that the best he can do now is to keep channeling the healing of Gargul to keep Atlas and Elyngael in the fight. OOC, out of hero points

Channeling to heal, and excluding the tiger and Dire ape that would be in range. The party is healed 27 hit points. (5d8).

---------
Bless +1 to hit, +1 on saves vs fear (round 20/100)
Protection from Energy - Fire: lasts 100 minutes or until 73/120 fire damage absorbed. (round 26/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 24/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, XHoly Smite (domain),
5 (2): Flame Strike, XBreak Enchantment, slay living (domain)

Channels used 4 of 6
}

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94  d20+19=30 ; d8+4=10 ; d6=2 ; d20+14=21 ; d20+19=37 ; d8+4=8 ; d6=2 ;
Monday May 20th, 2019 8:29:35 PM

Elyngael grunts as the magic missiles hit her but recovers some thanks to Armand.

Since the whirlwind/air elemental is hiding out of line of sight Elyngael decides that the tiger has got to go. She concentrates all her shots at it, unless it goes down then she shifts to Orangutan 2.

She is still using her adamantine arrows. (if the target switches reduce to hit by 1, because that would be beyond 30 foot).
First arrow, To hit (d20+19=30) damage normal (1d8+4=10) fire (d6=2) total 12
Second arrow, to hit (d20+14=31) miss
Hasted attack
First arrow, To hit (d20+19=37) damage normal (1d8+4=8) fire (d6=2) total 10

Elyngael orders Khan into the room and has him guard the doorway from this side.

Khan growls and licks his mouth. He's still guarding the door.
-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves
Hasted.

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94 
Monday May 20th, 2019 8:30:27 PM

Oops that second arrow is a 21 not a 31 to hit, it is a miss.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:62/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   d20+16=36 ; d20+16=21 ; 2d6+9=15 ; 2d6+9=17 ; d20+16=19 ; 2d6+9=14 ; 10d6=34 ;
Monday May 20th, 2019 10:22:06 PM



Using its earth glide the elemental sinks into the floor and comes up underneath the Dire Ape and attacking.

Ac 36 (natural 20) (crit threat AC 21) for 15 points + (17 critical damage if crit) second attack AC 19 Damage 14 points

As the elemental disappears into the floor Neshi sends off another fireball detonating at WX13 catching the tiger, Otakay, Os and Dire Ape 2 in its blast radius. Damage 34 points Reflex DC 25 for 1/2 damage

*********
Large Earth Elemental
AC 18, touch 8, flat-footed 18
hp 68
Fort +9, Ref +1, Will +6
DR 5/—; Immune elemental traits
Speed 20 ft., burrow 20 ft., earth glide
Melee 2 slams +14 (2d6+7)
Space 10 ft.; Reach 10 ft.
Special Attacks earth mastery
Base Atk +8; CMB +16; CMD 25

Earth Glide (Ex) A burrowing earth elemental can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.

Earth Mastery (Ex) An earth elemental gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the elemental takes a –4 penalty on attack and damage rolls. These modifiers apply to bull rush and overrun maneuvers, whether the elemental is initiating or resisting these kinds of attacks. (These modifiers are not included in the statistics block.)

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless  d20+22=25 ; 10d6=49 ;
Monday May 20th, 2019 11:26:09 PM

Owen maintains his Invisibility Field and casts defensively (DC 21: 25), tossing a hefty Fireball into the next room. It explodes at V/W/12/13, which should hit TI, DA1, OT, and O2. They must make a DC 19 Reflex save or take 49 fire damage.

He grins (invisibly) at the powerful spell, then moves out of harm's way to O14.

DM RobC - "a hefty fireball"  d20+20=38 ; d20+7=15 ; d20+20=29 ; d20+7=18 ; d8+4=11 ; 9d6=30 ; d4+1=4 ; d4+1=5 ; d4+1=4 ; d4+1=5 ;
Tuesday May 21st, 2019 6:59:55 AM

Despite being very hurt and missing most of his attacks, the sole blow from Atlas than lands is enough to kill the tiger! It slumps to the ground and returns to it's normal large size.

Armand does what he can to patch up the wounds of the party. His supplies are starting to run low.

With the tiger dead, Elyngael concentrates her attacks on one of the orangutans. She is able to put enough holes in him to drop him as well. Her other arrow sticks into one of the other orangutans.

Neshi and Owen send fireballs into the room, and then the Earth elemental joins in. Both dire apes now join the tiger and orangutan in the land of the dead.

The whirlwind guy looks completely unaffected.

The enemy act...

O1 sends more magic missiles at Elyngael (Elyngael takes 18pts damage)

O3 moves to get a clear shot and casts a lightning bolt spell at Elyngael, passing through Neshi (Elyngael and Neshi take 30pts electric damage. Ref Save vs DC17 for half

The whirlwind has more than enough speed to fly into the room, do a lap to hit everyone, and fly back to the room it was in. (Whirlwind does not provoke an AoO. Atlas, Armand, Neshi and Elyngael to make Ref Saves vs DC18 or take 11pts damage. Any who fail that save then need to make a second Ref Save vs DC18. The first in this order to fail ends up dropped at Y15 on the map. The order: Atlas, Armand, Neshi, Elyngael)

DA3 moves to get into the fight.

By the south entrance to the room, the three baboons have appeared.

-----------------
Map: Link

TI - dead
DA1 - dead
DA2 - dead
O1 - AC20: 18dmg
O2 - dead
OT - AC27: 24 dmg


Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 44/111  d20+10=20 ; 2d8+2=6 ; d20+20=24 ;
Tuesday May 21st, 2019 11:36:13 AM

Atlas leaps over the dead tiger and heads straight towards Otakatay, drinking a potion along the way. The healing from the potion and Armand has given him what he needs for a heroic action He swings his blade at Otakatay, but is anything but heroic.

-----------------------------------------------------------
Ref Saving Throw: 1d20+10=20 (passed - no need for second save)
Drink Cure Moderate Wounds Potion: 2d8+2=6
Use a hero point to attack

Attack 1 Longsword: 1d20+19+1(haste)=24
Damage: n/a
Holy Damage: n/a

ooc: I'm going to have to go back and look, but I'm pretty sure 70% of my attack rolls have been for 4 and under thus far in this battle. Ugh.

Stoneskin: 14/100
Resist Fire/10
Haste: +1 attack/+1 AC/+1 full attack


Armand (Robert D) AC 23/touch11/flat 22 HP 62/73 CMD 20 Character Sheet  d20+4=17 ; d20+4=16 ; d20+13=20 ;
Tuesday May 21st, 2019 6:31:41 PM

Reflex save #1, 17 (d20+4) missed.
Reflex save #2, 16 (d20+4) missed.

Armand is dropped at Y15.

Armand looks at the whirling wind/elemental. "Oh I say, that was perhaps foolish on your part." Armand will cast defensively DC 25, (rolled 20, d20+13). He raises his hand and starts casting the spell (Slay Living). But dust gets in his eyes and nose. He tries to suppresses a sneeze, but the spell is blown. "Boggers!" He screams and takes a 5 foot step back.

Armand still has his glaive out so will get an AOO if the elemental attempts to cast or moves more than 5 foot.

---------
Bless +1 to hit, +1 on saves vs fear (round 21/100)
Protection from Energy - Fire: lasts 100 minutes or until 73/120 fire damage absorbed. (round 27/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 25/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, X (domain),
5 (2): Flame Strike, X, slay living (domain)

Channels used 4 of 6
}

Armand (Robert D) AC 23/touch11/flat 22 HP 62/73 CMD 20 Character Sheet 
Tuesday May 21st, 2019 6:32:32 PM

Trey are you adding in your +1 for Bless? Everyone is Blessed right now. Well all of us.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Tuesday May 21st, 2019 8:25:08 PM

Owen sees Armand getting flung around by the Air Elemental. He (invisibly) pursues it into the main room, then casts Phantasmal Killer on it. It needs to make two DC 20 saves: one Will, to disbelieve; and one Fort, to avoid being scared to death.

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94  d20+17=31 ; d20+17=32 ; d20+18=25 ; d8+4=11 ; d6=6 ; d20+12=29 ; d8+4=9 ; d6=5 ; d20+18=32 ; d8+4=11 ; d6=3 ; d20+13=33 ; d20+13=31 ; d20+13=16 ; 2d8+9=11 ; d6=1 ; d20+12=18 ; d20+12=30 ; d8+9=13 ; d6=6 ; d20+13=24 ; d8+9=14 ; d6=4 ; d20+12=13 ;
Tuesday May 21st, 2019 8:54:16 PM

Elyngael grunts with the impact of the magic missiles. Fortunately she see's the lighting bolt coming and manages to dodge it completely. (Reflex save d20+17=31 and has Evasion)

The whirlwind that sweeps into the room ruffles her hair as it passes. (Reflex save d20+17=32).

She targets Orangutan 3 and unleashes her adamantine arrows. (if the target dies switch to Dire Ape).
First arrow, To hit (d20+18=25) damage normal (1d8+4=11) fire (d6=6) total 17
Second arrow, to hit (d20+12=29) damage normal (1d8+4=9) fire (d6=5) total 14
Hasted attack
First arrow, To hit (d20+18=32) damage normal (1d8+4=11) fire (d6=3) total 14

Khan growls and attacks Baboon 1.
bite To hit (d20+13=33 potential crit, d20+13=31 something happened but I'll take that last d20 to the claw) Damage normal (2d8+9=11) fire (d6=2) total 13
special trip CMB +12 (d20+12=18 against its CMD to trip it)
claw (d20+13=16) probably a miss
claw (d20+13=30) damage normal (d8+9=13) fire (d6=6) total 19
Hasted Attack
bite To hit (d20+13=24) Damage normal (d8+9=14) fire (d6=4) total 18
special trip CMB +12 (d20+12=13 against its CMD to trip it)
-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves
Hasted.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:45/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   d20+11=28 ; d20+11=18 ; 10d6=38 ;
Tuesday May 21st, 2019 11:15:43 PM

Able to avoid the majority of the lightening bolt save DC 28 Neshi also manages to not be swayed by the whirlwind. He then moves into the next room and fires off his last fireball aimed at AG 11, catching the dire ape and the two remaining orangutans, 38 points damage, Reflex Dc 25 for 1/2 damage

The earth elemental moves toward the other Dire Ape looking to engage it.

*********
Large Earth Elemental
AC 18, touch 8, flat-footed 18
hp 68
Fort +9, Ref +1, Will +6
DR 5/—; Immune elemental traits
Speed 20 ft., burrow 20 ft., earth glide
Melee 2 slams +14 (2d6+7)
Space 10 ft.; Reach 10 ft.
Special Attacks earth mastery
Base Atk +8; CMB +16; CMD 25

Earth Glide (Ex) A burrowing earth elemental can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.

Earth Mastery (Ex) An earth elemental gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the elemental takes a –4 penalty on attack and damage rolls. These modifiers apply to bull rush and overrun maneuvers, whether the elemental is initiating or resisting these kinds of attacks. (These modifiers are not included in the statistics block.)

DM RobC - "Oh I say, that was perhaps foolish on your part"  d20+16=19 ; d20+18=32 ; 3d6=13 ; d20+7=9 ; d20+7=10 ; d20+7=13 ; d20+14=33 ; d20+14=21 ; d20+18=24 ; d6+5=6 ; d6+5=9 ; d8+10=15 ; d20+16=32 ; d20+16=17 ; d20+16=33 ;
Wednesday May 22nd, 2019 7:58:21 AM

Atlas makes his way across the room, downing a potion as he does so. He swings his blade once more but hits nothing but air, and it's not even the air of the whirlwind.

Armand finds himself relocated. He tries to cast a spell defensively but finds it hard to concentrate in this new environment and loses the spell.

Owen maintains his invisibility - the second last time he can today - and tries a Phantasmal Killer spell. The whirlwind believes it, however does't die from its effects.

Khan attacks heavily, however doesn't succeed in tripping his target.

Neshi feels a little sparky from the lightning bolt and responds with his last fireball. All take the full brunt of his response.

The earth elemental positions itself closer to the action

The enemy act...

Armand is a the bigger threat to Otaktay right now than Atlas is. Otaktay and the Dire Ape flank him to coordinate their attacks. (Hit AC33, AC24 and AC24. Armand takes 6 + 9 + 15 damage). Both have 10ft reach.

The orangutans each cast a Displacement spell and spread out a bit more (Ranged attacks have a 50% miss chance)

The baboons start to circle Khan and attack. Dragging him to the ground looks like the main tactic.
BA1 - CMB32. Khan is tripped/prone! Khan gets an AoO on BA1.
BA2 - CMB17. Miss
BA3 - CMB33. Khan is prone AND grappled!

-----------------
Map: Link

DA3 - AC26: 38 dmg
O1 - AC20: 56 dmg
O3 - AC20: 83 dmg
OT - AC27: 24 dmg
BA1 - AC18: 61 dmg
BA2 - AC18
BA3 - AC18: 13 dmg


Armand (Robert D) AC 27/touch11/flat 22 HP 32/73 CMD 20 Character Sheet 
Wednesday May 22nd, 2019 5:59:18 PM

Armand goes to total defense (raising AC +4, reflected in header).

And then activates Divine Presence. Any creature wishing to attack Armand must make a DC 18 Will save or ignore him. This applies to all allies in 30 feet of Armand.

Divine Presence (Su): At 8th level, you can emit a 30-foot aura of divine presence for a number of rounds per day equal to your cleric level. All allies within this aura are treated as if under the effects of a sanctuary spell with a DC equal to 10 + 1/2 your cleric level + your Wisdom modifier. These rouds do not need to be consecutive. Activating this ability is a standard action. If an ally leaves the area or makes an attack, the effect ends for that ally. If you make an attack, the effect ends for you and your allies.

---------
Bless +1 to hit, +1 on saves vs fear (round 22/100)
Protection from Energy - Fire: lasts 100 minutes or until 73/120 fire damage absorbed. (round 28/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 26/100).
Divine Presence (round 1/10)

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, X (domain),
5 (2): Flame Strike, X, X (domain)

Channels used 4 of 6
}

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94  d20+13=18 ; d8+9=14 ; d6=1 ; d20+12=26 ; d20+12=18 ; d20+19=38 ; d8+4=5 ; d6=5 ; d20+13=25 ; d8+4=7 ; d6=1 ; d20+19=33 ; d8+4=9 ; d6=3 ; d20+19=38 ; d8+4=9 ; d6=5 ;
Wednesday May 22nd, 2019 8:22:56 PM

Khan takes his AOO:
Bite to hit (d20+13=18) hit. Damage normal (1d8+9=14) fire (d6=1) total 15
Chance to trip with bite, CMB +12 (d20+12=26 against its CMD to trip it)

Khan will attempt to reverse the Grapple from Baboon #3. CMB +12 (d20+12=18)

Elyngael see's Khan is in trouble and switches targets. She shoots at Baboon #2.
First arrow, To hit (d20+19=38) damage normal (1d8+4=5) fire (d6=5) total 10
Second arrow, to hit (d20+13=25) damage normal (1d8+4=7) fire (d6=1) total 8
Hasted attack
First arrow, To hit (d20+19=33) damage normal (1d8+4=9) fire (d6=3) total 12
She spends a hero point and shoots the baboon again.
hero arrow, To hit (d20+19=38) damage normal (1d8+4=9) fire (d6=5) total 14

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 62/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves
Hasted.


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:45/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   d20+15=26 ; 2d6+7=15 ; d20+15=29 ; d20+15=17 ; 2d6+8=15 ; 2d6+8=15 ; 10d6=41 ; d20+14=26 ;
Wednesday May 22nd, 2019 9:07:47 PM

Neshi re-positions himself and fires of a Cone of Cold catching the dire ape and both Orangutans. 41 points damage, reflex DC 25 for 1/2 damage. SR 26

As the dire ape moves to flank Armand he gets a bit too close to the Earth Elemental

(attack of Opportunity) from the apes flank AC 26 for 15 points and then lights into it with a full attack AC 30 & AC 18 (forgot earth mastery bonuses) for 15 points and 15 points

****
Large Earth Elemental
AC 18, touch 8, flat-footed 18
hp 68
Fort +9, Ref +1, Will +6
DR 5/—; Immune elemental traits
Speed 20 ft., burrow 20 ft., earth glide
Melee 2 slams +14 (2d6+7)
Space 10 ft.; Reach 10 ft.
Special Attacks earth mastery
Base Atk +8; CMB +16; CMD 25

Earth Glide (Ex) A burrowing earth elemental can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.

Earth Mastery (Ex) An earth elemental gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the elemental takes a –4 penalty on attack and damage rolls. These modifiers apply to bull rush and overrun maneuvers, whether the elemental is initiating or resisting these kinds of attacks. (These modifiers are not included in the statistics block.)

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Wednesday May 22nd, 2019 11:00:22 PM

Owen lets his Invisibility Field drop (saving his last round) and enjoys the benefits of Armand's Divine Presence. He uses the momentary reprieve to cast Greater Invisibility, which will last 10 rounds. Newly invisible, he moves to U15.

Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 44/111  d20+16=35 ; d20+16=33 ; d8+9=10 ; d8+9=14 ; 2d6=7 ; d20+12=25 ; d20+15=27 ; d8+9=13 ; 2d6=8 ; d20+20=36 ; d8+9=15 ; 2d6=8 ; d20+20=21 ;
Thursday May 23rd, 2019 12:22:40 AM

Atlas is frustrated and takes it out on Otaktay, finally finding the his groove and slicing the creature from all angles. However, he gets a bit over excited trying to be the hero and manages to miss on the final heroic swing of his blade.

-----------------------------------------------------------

Attack 1 (First Hand) Longsword: 1d20+15+1(haste)=35 (Longsword crits on 19)
Crit Confirm: 1d20+15+1(haste)=33
Damage: 1d8+9+1d8+9=24
Holy Damage: 2d6=7

Attack 2 (2nd Hand) Spiked Shield: 1d20+11+1(haste)=25
Damage: n/a

Attack 3 (2nd Attack) Longsword: 1d20+14+1(haste)=27
Damage: 1d8+9=13
Holy Damage: 2d6=8

Attack 4 (Haste) Longsword: 1d20+19+1(haste)=36
Damage: 1d8+9=15
Holy Damage: 2d6=8

Attack 5 (Hero Point) Longsword: 1d20+19+1(haste)=21
Damage: 1d8+9=n/a
Holy Damage: 2d6=n/a

Total Damage: 75

Stoneskin: 14/100
Resist Fire/10
Haste: +1 attack/+1 AC/+1 full attack


DM RobC - "Defense and Offence"  d20+7=21 ; d20+7=9 ; d20+7=16 ; d20+8=20 ; d20+16=28 ; d20+18=28 ; d20+18=20 ; d20+18=29 ; d8+10=13 ; d6+10=14 ; d20+13=25 ; 10d6=33 ; d20+16=23 ; d20+6=13 ; d20+1=18 ; d20+1=11 ; d20+6=23 ; d4+1=4 ;
Thursday May 23rd, 2019 8:10:04 AM

Armand goes on the defensive. The total defensive. (Highlight to display spoiler: {Total Defense is a standard action, as is activating Divine Presence. I'm giving you both, but note that both have passed their Will Saves anyway})

Khan manages to bite the baboon that trips him up. He returns the favor so that they are both now prone.

Elyngael does a good job of turning the baboon into a pin cushion

Neshi continues the fight with a Cone of Cold. It's enough to knock off both of the orangutans. (Highlight to display spoiler: {AoOs are provoked from moving out of threatened squares. Moving into them, such as the square at the end of the EE's reach, doesn't})

Out of sight, out of possibility of dying. That looks to be Owen's motto as he goes with a Greater Invisibility spell.

Atlas finally gets a few good swings in. The first isn't as powerful as he'd have liked, but still good (Elemental body: Immune to crits)

With so many people making attacks it looks like only Armand is benefitting from the Divine Presence.

The enemy act...

The dire ape goes full attack on Armand (Hit AC28. Miss AC20. Hit AC29. Armand takes 13pts + 14pts damage!)

Otaktay defensively casts a Flame Strike spell on Atlas (Concentration check: 25=Pass. Atlas takes 16pts fire damage + 16pts normal damage). He then takes a 5ft step closer to Armand.

BA1 and BA2 make full attacks against Khan. One managed to hit for a little bit (HitAC23. Khan has -4AC from being prone and -2AC from being grappled. Khan takes 4pts damage). They each take 5ft steps to clear the doorway.

BA3 maintains its grapple on Khan and moves him out into the hall! (CMB: 23+5=28)

------------------------
Map: Link

DA3 - AC26: 94dmg
OT - AC27: 85 dmg
BA1 - AC18 - CMD26: 61 dmg - prone
BA2 - AC18 - CMD26: 44
BA3 - AC18 - CMD26: 13 dmg


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:45/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   d20+16=24 ; d20+16=20 ; d20+18=22 ; 2d6+8=14 ; 2d6+8=14 ; d20+9=24 ; d20+9=28 ; 4d6=16 ; 4d6=17 ;
Thursday May 23rd, 2019 1:03:59 PM

The elemental continues its attack on the Dire ape and hitting it tries to grapple it. AC 26 & 22 (forgot flanking bonus) for 14 points & 14 points. Grapple attempt CMB 24

Neshi turns his focus on Otaktay and lets loose with two scorching rays [b]Touch AC 24 & 28 for 16 & 17 point respectively[/b

Armand (Robert D) AC 23/touch11/flat 22 HP 26/73 CMD 20 Character Sheet  d6=2 ; d6=1 ; d6=3 ; d6=6 ; d6=6 ; d6=6 ;
Thursday May 23rd, 2019 5:36:35 PM

Armand takes a 5 foot step to X13 and prays to Gargul for healing. Channel energy, excluding the Dire Ape and Otakay (the whirlwind).

Armand, Owen, Atlas, the earth elemental, and Neshi are all healed 23 hit points.

Channeling while a standard action does not provoke.

Yes I have not attacked so Owen is covered by Divine Presence.

---------
Bless +1 to hit, +1 on saves vs fear (round 23/100)
Protection from Energy - Fire: lasts 100 minutes or until 73/120 fire damage absorbed. (round 29/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 27/100).
Divine Presence (round 2/10)

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, X (domain),
5 (2): Flame Strike, X, X (domain)

Channels used 5 of 6
}


Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94  d20+9=22 ; d8+9=11 ; d6=3 ; d20+12=29 ; d20+19=29 ; d8+4=6 ; d6=4 ; d20+13=32 ; d8+4=7 ; d6=3 ; d20+19=31 ; d8+4=7 ; d6=6 ;
Thursday May 23rd, 2019 8:27:24 PM

OOC can Baboon 1 take a 5 foot step if he is prone? And if he stayed prone did he take -4 on his to hits? I would target Baboon 1 first if he was standing, and then shift to #2 if he dropped.

Khan decides to bite his grappler (it says see chart but the only thing I could find was -4 for prone).
Bite to hit (d20+9=22) hit. Damage normal (1d8+9=11) fire (d6=3) total 14
Not sure if he gets the trip chance, CMB +12 (d20+12=29 against its CMD to trip it)

Elyngael yells out "You punks better let him go!"
She shoots at Baboon #2 again.
First arrow, To hit (d20+19=29) damage normal (1d8+4=6) fire (d6=4) total 10
Second arrow, to hit (d20+13=32) damage normal (1d8+4=7) fire (d6=3) total 10
Hasted attack
First arrow, To hit (d20+19=31) damage normal (1d8+4=7) fire (d6=6) total 13

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 58/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves
Hasted.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Thursday May 23rd, 2019 11:11:43 PM

Owen is almost out of things to do... He moves back towards the door to see what Elyngael is yelling about.

Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 22/111  d20+16=20 ; d20+12=14 ; d20+15=20 ; d20+20=33 ; d8+9=15 ; 2d6=7 ;
Friday May 24th, 2019 3:03:29 AM

Atlas nearly crumbles under the spell Otaktay throws at him, but he manages to stiffen up once it recedes. Seeing Armand's state, he takes a slight step to block Otaktay from Armand as best as he can, then he attacks with everything he has. It is pathetic, but he does manage to land a minor blow. Finding one more boost of energy Atlas considers attacking Otaktay again, but knowing his friend is in danger he tosses him a potion of cure moderate wounds, hoping it will help him live for a few more seconds.

-----------------------------------------------------------

Attack 1 (First Hand) Longsword: 1d20+15+1(haste)=20
Damage: 1d8+9=n/a
Holy Damage: 2d6=n/a

Attack 2 (2nd Hand) Spiked Shield: 1d20+11+1(haste)=14
Damage: n/a

Attack 3 (2nd Attack) Longsword: 1d20+14+1(haste)=20
Damage: 1d8+9=13
Holy Damage: 2d6=8

Attack 4 (Haste) Longsword: 1d20+19+1(haste)=33
Damage: 1d8+9=15
Holy Damage: 2d6=7

Total Damage: 22

Use hero point to toss Armand a potion of cure moderate wounds.

Stoneskin: 14/100
Resist Fire/10
Haste: +1 attack/+1 AC/+1 full attack


DM RobC - "You punks better let him go!"  d20+18=32 ; d20+18=31 ; d20+18=33 ; d6+10=14 ; d6+10=12 ; d20+13=16 ; d20+21=41 ; d20+12=30 ; d3+2=3 ; 5d6=15 ;
Friday May 24th, 2019 7:00:38 AM

The elemental continues to lash out at the dire ape (Highlight to display spoiler: {I'm not sure I see how the elemental is getting to make a full attack as well as grapple.})

Neshi casts 2 scorching rays at Otaktay. Both hit!

Armand backsteps in order to pray (beg!) to Gargul for some healing.

Atlas digs deep both to keep up the fight and to help Armand out

Elyngael gets a few good shots in, warning the baboons to keep away from the big cat. Khan bites back at the baboon attacking him causing it to shriek and it falls prone to the floor.
Highlight to display spoiler: {The prone baboon did take the -4 penalty on its attack (Missed AC13/AC18), although you are correct. Moving 5ft while prone should have been a move action}

Owen isn't sure what he can do. He stays invisible and goes to see what Elyngael is up to.

DA3 5ft steps away from the elemental to stay in reach of both Atlas and Armand. It attacks them both! (Miss AC22. Hit AC31 Armand takes 14pts. Hit AC33. Atlas takes 12pts)

Otaktay defensively casts a cure spell, but loses concentration. The spell fizzles! He must be hurt though. He flies back to the other side of the room (Whirlwind=No AoO). It was his last round as a whirlwind though. He now flies as a 'normal' air elemental.

BA3 won't give up the fight. Both he and Khan are grappling on the ground. The baboons gets a really good hold though! (CMB: 41-4prone=37. Khan is pinned!)

BA1 stands up and goes to join the fight in the hall

BA2 moves over and attacks Khan! (Hit AC30. Khan takes 3pts + 15pts sneak attack damage)

------------------------
Map: Link

DA3 - AC26: 108 dmg
OT - AC27: 140 dmg
BA1 - AC18 - CMD26: 61 dmg
BA2 - AC18 - CMD26: 77 dmg
BA3 - AC18 - CMD26: 41 dmg (grappled+prone)


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:45/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless   10d6=30 ; d20+17=20 ; d20+17=23 ; 2d6+8=15 ; 2d6+8=16 ;
Friday May 24th, 2019 6:20:07 PM

Neshi steps back and lines the dire ape and Otaktay and sends a lightening bolt streaking through both of them. 30 points reflex 23 for 1/2 damage[/b[

The Earth elemental continues to bash on the dire ape from the flank [b]Ac 20 & 23 for 15 points and 16 points


*******

Large Earth Elemental
AC 18, touch 8, flat-footed 18
hp 68
Fort +9, Ref +1, Will +6
DR 5/—; Immune elemental traits
Speed 20 ft., burrow 20 ft., earth glide
Melee 2 slams +14 (2d6+7)
Space 10 ft.; Reach 10 ft.
Special Attacks earth mastery
Base Atk +8; CMB +16; CMD 25

Earth Glide (Ex) A burrowing earth elemental can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.

Earth Mastery (Ex) An earth elemental gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the elemental takes a –4 penalty on attack and damage rolls. These modifiers apply to bull rush and overrun maneuvers, whether the elemental is initiating or resisting these kinds of attacks. (These modifiers are not included in the statistics block.)

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94  d20+19=30 ; d8+4=11 ; d6=4 ; d20+12=29 ;
Friday May 24th, 2019 10:04:55 PM

Elyngael moves after the baboons to I19 and yells out "Khan break Free!"
She shoots at Baboon #2 again.
Only arrow, To hit (d20+19=30) damage normal (1d8+4=11) fire (d6=4) total 15

Khan attempts a CMB against Baboon 3 to break the pin. CMB (d20+12=29)

-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 40/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves
Hasted.


Armand (Robert D) AC 23/touch11/flat 22 HP 12/73 CMD 20 Character Sheet  d6=3 ; d6=1 ; d6=3 ; d6=1 ; d6=1 ; d6=3 ; d6=5 ; d6=1 ; d6=4 ;
Saturday May 25th, 2019 9:23:48 AM

"What's Elyngael yelling about?" Armand takes a 5 foot step to W14. "I could take Otaktay out if I could get away from this ape. I've still got some pretty good spells."

He calls on Gargul again and channels some healing energy, to everyone (Owen, Neshi, Atlas, Armand, The elemental) except the dire ape (Otaktay is out of range). All mentioned are healed 18 hit points. (5d8)
What's with all the ones on the roller! Yikes!

---------
Bless +1 to hit, +1 on saves vs fear (round 23/100)
Protection from Energy - Fire: lasts 100 minutes or until 73/120 fire damage absorbed. (round 29/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 27/100).
Divine Presence (round 2/10)

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, X (domain),
5 (2): Flame Strike, X, X (domain)

Channels used 6 of 6
}

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Saturday May 25th, 2019 4:55:55 PM

updated header

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless, Haste, Greater Invisibility  d20+3=8 ; d20+3=17 ; 4d6=14 ;
Sunday May 26th, 2019 9:39:52 AM

Owen uses his hasted speed to move to I18. He doesn't like what he sees, but he's not sure how helpful he'll be. He fires two Scorching Rays at whichever baboons Elyngael hasn't dropped yet, missing with one but narrowly hitting with the other (I forgot to add Bless! That makes 18, which should hit.). It deals 14 fire damage.

DM RobC - "What's Elyngael yelling about?"  d20+7=11 ; d20+20=25 ; d20+10=23 ; d20+5=6 ; d20+10=18 ; d20+5=12 ; d20+10=27 ; d20+5=14 ; d20+3=17 ; d3+2=5 ; d3+2=5 ; 5d6=10 ; 5d6=14 ; d8=5 ; d8=6 ; d8=2 ; d20+18=32 ; d20+18=23 ; d6+10=13 ;
Monday May 27th, 2019 7:40:08 AM

The lightning from Neshi's fingers sizzles through the dire ape, yet misses Otaktay completely. The elemental misses its attack, even with the flanking.

Armand uses the last of his channels to heal those in the main group.

Elyngael moves to stay in sight of the baboons. She pings one of them with an arrow, but it still stands. Khan manages to break free from the grapple!

Owen decides that now is the time to get in the fight. He makes his way out into the hallway and with his scorching ray does some serious burn damage to the same baboon. It's breathing is ragged, and blood is dripping to the ground. But it still stands!

The enemy act...

The baboons keep up the relentless assault on Khan. (Khan has -4 AC for still being prone)
BA1: Hit AC23+2(flanking)=AC25. Miss AC6+2. Khan takes 5pts + 10pts sneak attack
BA2: Miss AC18+2. AC12+2
BA3: Hit AC27+2(flanking)-4(prone)=AC25. Khan takes 5pts + 14pts sneak attack

Otaktay casts a cure spell. This time the spell goes off smoothly.

The dire ape is on death's door but it isn't going to go quietly. It keeps following Atlas and Armand, attacking him through his divine presence spell. (Hit AC32. Armand takes 13pts. Miss AC23 on Atlas)

------------------------
Map: Link

DA3 - AC26: 138 dmg
OT - AC27: 117 dmg
BA1 - AC18 - CMD26: 61 dmg
BA2 - AC18 - CMD26: 106 dmg
BA3 - AC18 - CMD26: 41 dmg (prone)



Armand (Robert D) AC 23/touch11/flat 22 HP 17/73 CMD 20 Character Sheet  d20+13=14 ;
Monday May 27th, 2019 12:30:40 PM

(OOC, I forgot to heal my 18 hp in my header after healing the last round. HP count is not correct after last damage.)

Armand moves to W15. Armand is casting defensively Sound Burst on Otaktay. DC 19, rolled 14. (d20+13).

(OOC, so I guess I just can't do anything till this ape is off me.)

Spells left Highlight to display spoiler: {}
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, X, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, X (domain),
5 (2): Flame Strike, X, X (domain)

Channels used 6 of 6 Highlight to display spoiler: {}

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste   d20+17=20 ; d3=3 ; d20+17=31 ; 2d6+9=11 ; 3d6=10 ; 2d6=9 ; d20-15=-2 ; d20+15=19 ;
Monday May 27th, 2019 3:12:04 PM

Nesh fires off another spell this time creating an icestorm right over Otaktay's head. 10 points bludgeoning damage + 9 points cold damage. No save SR 19

The elemental again Takes its shots on the Ape Missing with the first attack AC 20 and connecting (hopefully with its next AC 31 for 11 points damage

*******

Large Earth Elemental
AC 18, touch 8, flat-footed 18
hp 68
Fort +9, Ref +1, Will +6
DR 5/—; Immune elemental traits
Speed 20 ft., burrow 20 ft., earth glide
Melee 2 slams +14 (2d6+7)
Space 10 ft.; Reach 10 ft.
Special Attacks earth mastery
Base Atk +8; CMB +16; CMD 25

Earth Glide (Ex) A burrowing earth elemental can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.

Earth Mastery (Ex) An earth elemental gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the elemental takes a –4 penalty on attack and damage rolls. These modifiers apply to bull rush and overrun maneuvers, whether the elemental is initiating or resisting these kinds of attacks. (These modifiers are not included in the

statistics block.)

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94  d20+19=20 ; d8+4=7 ; d6=4 ; d20+13=21 ; d8+4=12 ; d6=6 ; d20+19=34 ; d8+4=11 ; d6=2 ; d20+9=24 ; d8+9=15 ; d6=5 ; d20+9=20 ; d8+9=10 ; d6=5 ; d20+9=28 ; d8+9=15 ; d6=1 ; d20+9=17 ; d8+9=10 ; d6=4 ;
Monday May 27th, 2019 6:06:29 PM

Elyngael continues to shoot at Baboon #2. (If it drops she will shift to Baboon #1.)

First arrow, To hit (d20+19=20) damage normal (1d8+4=7) fire (d6=4) total 11
Second arrow, to hit (d20+13=21) damage normal (1d8+4=12) fire (d6=6) total 18
Hasted attack
First arrow, To hit (d20+19=34) damage normal (1d8+4=11) fire (d6=2) total 13

Khan attacks Baboon #3, both are prone...Khan is -4 on attacks, but the baboon is -4 on AC.

bite To hit (d20+9=24) damage normal (1d8+9=15) fire (d6=5) total 20,
it's already prone so no trip
claw (d20+9=20) damage normal (d8+9=10) fire (d6=5) total 15
claw (d20+9=28) damage normal (d8+9=15) fire (d6=1) total 16
Hasted Attack
bite To hit (d20+9=17) hits with baboon's reduced AC, damage normal (d8+9=10) fire (d6=4) total 14

That's 65 points damage total!
-----
Khan stats - with Animal Growth
AC 29, touch 15 flat 15 CMD 23 HP 24/62(+12)
Reflex +9, Fort +8, Will +8
melee +13, bite claw claw, 1d8+9+1d6, 1d6+9+1d6, 1d6+9+1d6; special trip CMB +12

Barkskin on Khan and Elyngael, 10 minutes a level, not sure how to figure my level on casting.
Animal growth on Khan, duration?
Bless +1 to hit and fear saves
Hasted.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless, Haste, Greater Invisibility  d20+3=6 ;
Monday May 27th, 2019 7:03:19 PM

Owen tries to help out Elyngael with a Blinding Ray... but wildly misses.

Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 30/111  d20+16=30 ; d8+9=17 ; 2d6=7 ; d20+12=24 ; d20+15=31 ; d8+9=16 ; 2d6=8 ; d20+20=29 ; d8+9=16 ; 2d6=11 ; 2d8+2=8 ;
Monday May 27th, 2019 11:28:47 PM

Atlas stirs from his momentary loss of focus and attacks the dire ape standing next to him. The moment to breathe must have calmed his nerves as he slices up the DA with his longsword. He looks about, worried about what remains. Seeing Otaktay across the room and hearing the battle from the other room, he looks to Neshi, "I think I can finish him of. Do you think you can make it back to help the others?"

-----------------------------------------------------------

Attack 1 (First Hand) Longsword: 1d20+15+1(haste)=30
Damage: 1d8+9=17
Holy Damage: 2d6=7

Attack 2 (2nd Hand) Spiked Shield: 1d20+11+1(haste)=24
Damage: n/a

Attack 3 (2nd Attack) Longsword: 1d20+14+1(haste)=31
Damage: 1d8+9=16
Holy Damage: 2d6=8

Attack 4 (Haste) Longsword: 1d20+19+1(haste)=29
Damage: 1d8+9=16
Holy Damage: 2d6=11

Total Damage: 67

Use a hero point to drink a potion of cure moderate wounds. 2d8+2=8

Stoneskin: 14/100
Resist Fire/10
Haste: +1 attack/+1 AC/+1 full attack


DM RobC - "I think I can finish him off"  d20+10=23 ; d20+5=25 ; d20+5=13 ; d20+10=13 ; d20+5=14 ; d3+2=4 ; d3+2=5 ; 5d6=16 ; 5d6=25 ;
Tuesday May 28th, 2019 7:49:28 AM

Armand tries to defensively cast a spell, but that ape is just too darn distracting. The problem is quickly remedied by Atlas who separates the ape's head from its body.

Neshi presses the attack on Otaktay with an Ice Storm spell.

Elyngael keeps up her attack on the baboons. She is able to drop one of them quite quickly and then and harms another one. Khan rips into the prone third one but fails to kill it.

Owen tries to help out but his spell fails to hit everything. Better to miss everything than to hit Khan though.

The enemy act...

The baboons refuse to let Khan be. The baboon on the floor is unable to land a strike. The attacks from the other baboon go straight to Khan's chest. The baboons gives whoops of joy and turn to face Elyngael. With Owen being invisible they see no other foe.

BA1: Hit AC23+2(flanking)=AC25. Hit AC25(Nat20). Failed to confirm crit on AC13. Khan takes 4pts + 16pts sneak attack + 5pts + 25pts sneak attack
BA3: Miss AC11, AC12.

For Otaktay things are looking very dire. His animal companion now serves as a throw rug, his personal guard are all but slaughtered, he is clearly outnumbered and very badly hurt. There's really only one thing to do.

Otaktay changes form from an Air Elemental into an Earth Elemental and disappears through the wall behind him.

------------------------
Map: Link

OT - AC27: 136 dm
BA1 - AC18 - CMD26: 105 dmg
BA3 - AC18 - CMD26: 106 dmg (prone)


Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 30/111  d20+20=37 ; d8+9=11 ; 2d6=10 ;
Tuesday May 28th, 2019 12:37:19 PM

Seeing Otaktay flee, Atlas struggles, but quickly determines he needs to run back and help his friends. Seeing Khan down, he gets a burst of anger and lashes out at the baboon nearest him.

-----------------------------------------------------------
Use a hero point to attack after the full round of movement.

Attack 1 (First Hand) Longsword: 1d20+19+1(haste)=37
Damage: 1d8+9=11
Holy Damage: 2d6=10

Total Damage: 21

Stoneskin: 14/100
Resist Fire/10
Haste: +1 attack/+1 AC/+1 full attack


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Tuesday May 28th, 2019 3:47:23 PM

Neshi quickly sends his large earth elemental after Otaktay with the order to try and catch him and bring him back.

Moving as quickly as he can Neshi makes it into the next room but the door way is blocked by his compatriots and can do nothing.

Armand (Robert D) AC 23/touch11/flat 22 HP 17/73 CMD 20 Character Sheet  10d6=37 ;
Tuesday May 28th, 2019 6:21:54 PM

OOC I'm not sure which direction Otaktay went.

If Otaktay went through the south wall Armand will take a single hasted move action and go through the doors to stop at AD19. I'm assuming they were not locked as the baboon's went through them and opening a door I believe is a free action. If Armand see's Otaktay he will then cast Flame Strike on him.
DC 18 Reflex save for 1/2 damage. 37 points damage, 1/2 is flame 1/2 is divine.

If Otaktay went through the west wall Armand will double move to arrive at about AO13 and then take a swift action to open the door, if it's not locked.

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, X, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, Air Walk, X (domain),
5 (2): XFlame Strike, X, X (domain)

Channels used 6 of 6 Highlight to display spoiler:
}

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94  d20+19=38 ; d8+4=10 ; d6=1 ; d20+13=20 ; d8+4=10 ; d6=5 ; d20+19=34 ; d8+4=12 ; d6=2 ;
Tuesday May 28th, 2019 7:54:46 PM

"NOOOOOO!!!!!" Elyngael screams.

Elyngael will take a 5 foot step to I20. She targets Baboon 1 (AC18) first if it's not already dead and then will shift to Baboon 3 (AC 22).

First arrow, To hit (d20+19=38) damage normal (1d8+4=10) fire (d6=1) total 11
Second arrow, to hit (d20+13=20, will miss #3 but if still hitting 1) damage normal (1d8+4=10) fire (d6=5) total 15
Hasted attack
First arrow, To hit (d20+19=34) damage normal (1d8+4=12) fire (d6=2) total 14

She barely see's Atlas. "Did you get Otaktay?"

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless, Haste, Greater Invisibility  d20+3=6 ;
Tuesday May 28th, 2019 11:07:57 PM

Owen misses wildly once again with a Blinding Ray.

DM RobC - "Did you get Otaktay?" 
Wednesday May 29th, 2019 7:21:07 AM

Owen misses once more with his blinding ray spell. You have to wonder if the greater invisibility has made things harder for him to see too!

Atlas runs back to help Elyngael, but it is too late. Khan is dead.

Elyngael takes out her pain on the baboons by killing them with a single arrow each.

Armand pursues Otaktay to the wall on the east. The door is closed so he wisely waits for the rest of the party before proceeding.

Neshi sends the elemental off to pursue Otaktay (OOC: How many rounds remaining on the EE?)

The battle is over. Was it a win? Was it a loss? Was it a bit of both?

----------------------

Everyone is awarded 40,000xp for an exceptional battle!

Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 30/111 
Wednesday May 29th, 2019 10:17:39 AM

Atlas slumps down next to Khan, rubbing a hand over his fur. "I'm sorry I wasn't here to protect him Elyngael. I should have been back here."

After a moment he stands again. "Otaktay is about dead, I'm going to finish him off." He then stomps down the hallway to look around the corner.

Armand (Robert D) AC 23/touch11/flat 22 HP 54/73 CMD 20 Character Sheet  d8=7 ; d8=7 ; d8=7 ; d8=6 ;
Wednesday May 29th, 2019 5:33:34 PM

Armand burns his Air Walk spell and casts Cure Critical on himself. (4d8+1/level)

He looks behind him, to find the room empty. "Guys?" Never-the-less he's not letting Otaktay get away. He swings the door open and looks inside.


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Wednesday May 29th, 2019 6:38:55 PM

(OOC. Elemental has 4 more rounds)

I sent the earth elemental after him though he will only be completing my task for the next little bit (4 round), so maybe we hope Otaktay irritates him enough to make it personal.

Looking down and seeing Khan, "Oh, I'm so sorry Elyngael. Is there anything that can be done?"

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94 
Wednesday May 29th, 2019 8:14:45 PM

Elyngael kneels by Khan. Then she hears what Atlas says. "You mean Otaktay is still alive? You didn't get him!?!?!?!" She stands. Looking down at Khan she says, "You shall be avenged!" She notches an arrow and goes after Atlas, not stopping but rounding the corner and looking for a target.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Wednesday May 29th, 2019 8:19:21 PM

Owen reappears, looking at Khan with sadness. "Elyngael, I... I'm sorry I wasn't any help. I know now feels like a time for mourning, but Atlas is rushing back into battle. Let's keep him safe and then..."

Owen looks away, hesitating. "C'mon. This isn't quite over, unfortunately." He follows after Atlas.

DM RobC - "You shall be avenged!" 
Thursday May 30th, 2019 7:33:02 AM

The party aren't going to let up now. Khan will be given a proper service and respect will be paid. That much is for sure. But first there is a debt to be repaid.

The party start spreading out to search. Atlas storms down the corridor to peer around the corner. Elyngael is not going to let her vengeance cool. She nocks and arrow and continues right past Atlas. Gargul help the next ape she runs into.

The corridor snakes around two smaller rooms. The doors of which are closed. Nothing can be heard behind them, although that may not mean much at all.

Armand meanwhile is in pursuit of the creature that caused all of this. When he opens the door though he finds no sign of Otaktay nor the elemental. Druids and their ability to shift forms. As an earth elemental he could be anywhere right now - even right beneath the ground in this room.

What Armand does find in this room is all manner of alchemical equipment. Two large benches covered in iron tools and jars with assorted colored liquids. No doubt this is where Otaktay does his foul 'cooking'. The smell in the room is very pungent. Breathing in the air you get a burning sensation in your nostrils and a real metallic taste in your mouth.

------------------------
Map: Link

Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 30/111  d20+4=11 ; d20+4=16 ; d20+4=7 ; d20+4=8 ; d20+4=21 ;
Thursday May 30th, 2019 10:26:33 AM

Atlas rushes down the hall, looking in the first door, then checking in the next. If needed, he kicks them down, trying a few times if they are stubborn. "He cannot last in that form indefinitely. We'll find him when he comes up for air."

-----------------------------------------------------------
Door Bash: 1d20+4=11
Door Bash: 1d20+4=16
Door Bash: 1d20+4=7
Door Bash: 1d20+4=8
Door Bash: 1d20+4=21


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Thursday May 30th, 2019 4:07:39 PM

Going along with the others Neshi joins those in the hall following along keeping an eye wandering around.



Armand (Robert D) AC 23/touch11/flat 22 HP 54/73 CMD 20 Character Sheet 
Thursday May 30th, 2019 4:30:51 PM

"This is probably where the antidote to the poison might be."Armand thinks to himself. "But there's no time to go looking now."

He steps into the room and then swings open the north door while taking advantage of cover from the wall.

---------(taking off 6 rounds)
Bless +1 to hit, +1 on saves vs fear (round 29/100)
Protection from Energy - Fire: lasts 100 minutes or until 73/120 fire damage absorbed. (round 38/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 36/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, X, X (domain),
5 (2): Flame Strike, X, X (domain)

Channels used 6 of 6
}

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94 
Thursday May 30th, 2019 8:51:02 PM

Elyngael follows after Atlas, keeping up with him and staying alert. "What happened? Is there a trail to follow? I will follow him to the end of the earth. He's not getting away. I'm not waiting for him to show up later on and cause more problems." She keeps looking for something to shoot.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Thursday May 30th, 2019 9:56:54 PM

Owen follows along with Atlas and Elyngael. He smells something on the air... "Is that alchemy? Did one of us find the lab?"

DM RobC - "Is that alchemy?" 
Friday May 31st, 2019 9:47:50 AM

The party press on, with Atlas and Elyngael leading the pack.

Atlas starts kicking down doors, starting with the first one. It's not really clear if what he finds is what he wants to find. It looks like a fairly plain storage area. The same in the next room.

------------------------

Armand isn't going to wait for the rest of the party. He chooses not to linger and opens the door to the north, triggering a trap in the process. (Armand takes 11pts fire damage. Ref Save vs DC15 for half).

Inside looks to be Otaktay's private quarters. The room is furnished with a fairly elaborate medium sized bed, a 10ft square pillow that his companion would have used as a bed, a worn carpet on the floor, and a chest by the foot of the bed.

------------------------
Map: Link

Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 30/111  d20+4=16 ; d20+4=16 ; d20+4=5 ; d20+4=8 ; d20+4=11 ; d20+4=15 ;
Friday May 31st, 2019 12:04:06 PM

Atlas isn't surprised at what they're finding. He wants to be methodical so as not to miss the hairy beast when it returns to its normal state. He continues on, bashing down every door that gets in his way.

-----------------------------------------------------------
Door Bash: 1d20+4=16
Door Bash: 1d20+4=16
Door Bash: 1d20+4=5
Door Bash: 1d20+4=8
Door Bash: 1d20+4=11
Door Bash: 1d20+4=15


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste   d20+12=24 ;
Friday May 31st, 2019 5:25:09 PM

continues bringing up the rear and keeping an eye on things. Perception DC 24

Armand (Robert D) AC 23/touch11/flat 22 HP 54/73 CMD 20 Character Sheet  d20+4=24 ; d20+4=5 ;
Saturday June 1st, 2019 9:44:18 AM

Armand was prepared for a door trap and rolls partially out of the way. (reflex save 24)

He's further thankful that he had the foresight to have protection from energy-fire cast.

"Hmm, well he's not here. Don't really have time for searching." He mutters. He heads to the south door in the alchemy lab and gives a listen.

Perception (5). Hearing nothing he swings that door open.

---------(taking off 2 rounds)
Bless +1 to hit, +1 on saves vs fear (round 31/100)
Protection from Energy - Fire: lasts 100 minutes or until 79/120 fire damage absorbed. (round 40/1000).
Shield of Faith +3 to AC: lasts 10 minutes (round 38/100).

Spells left Highlight to display spoiler: {
0: light, detect magic, create water, read magic
1 (4): X, Shield of Faith, Protection from Evil, Hide from Undead, Command (wis bonus), X (domain)
2 (4): Spiritual Weapon, X, Silence, Sound Burst, Restoration lesser (wis bonus), Bless Weapon (domain)
3 (3): , X, X, Searing Light(wis bonus), X (domain)
4 (3): Freedom of Movement, Dismissal, X, X (domain),
5 (2): Flame Strike, X, X (domain)

Channels used 6 of 6
}


Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94  d20+17=20 ;
Saturday June 1st, 2019 5:36:19 PM

Elyngael follows about 10 feet behind Atlas. "Wait a mininute. She says. "Lets stop for a second and listen to see if we can hear anything."

Elyngael listens intently hoping to hear moaning or cursing ape. Perception (d20+17=20)

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Sunday June 2nd, 2019 9:27:14 PM

Owen readies his last Fireball in case the group happens on anything nasty.

DM RobC - "Hmm, well he's not here" 
Monday June 3rd, 2019 7:34:12 AM

The party start a methodical search of the lair. No other living creatures are found. Specifically: no Otaktay.

The party regroup with Armand in the throne room. There are dead monkey bodies around the room, as well as that of a tiger.

It seems to be a miracle that half the party aren't meeting with Gargul after all of that fighting. How did you manage to survive all of those waves? Well, equal parts luck and skill. Probably leaning more towards the 'skill' side of things.

The day isn't over yet though.

------------------------
Map as an fyi, although we won't be using it any more

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Monday June 3rd, 2019 8:37:35 AM

Neshi walks over to the area where only Otaktay was before he went "POOF" and looks for any blood of his or hair, if found Neshi carefully collects it and stores it away.

Armand (Robert D) AC 23/touch11/flat 22 HP 54/73 CMD 20 Character Sheet 
Monday June 3rd, 2019 5:52:18 PM

"Well I guess he got away." Armand turns to Elyngael. "I know your intention would be to follow Otaktay but may I suggest that alone he may be a match for you, whereas if you stay with us, as a group we've proven a match for him."

He turns to the others. "I think we need to barracade the lab entrances and make camp as it were. We need to search for the antidote for the Tree and search Okaktay's room." He watches Neshi, "You know Neshi, I'm sure there are hair samples in his room on his bed and such."

Armand pays his respects to Khan and prays over him.


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Monday June 3rd, 2019 6:39:08 PM

Owen chimes in: "Good call, Armand. Let's check Otaktay's bed for hair; we can use it to Scry on his current location. Now that we've taken out his base of power, we can rest up and figure out the antidote, then chase him down."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Monday June 3rd, 2019 6:53:42 PM

Neshi looks around as Armand and then Owen speak.

" Yeah that would be good as well. I think his blood would work well for scrying as well. We definitely need to search his lab for the cure or any info we can find about the poison."

"Elyngael, If you would like to prepare Khan for travel I will gladly bear him back to the tree when we go."

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94 
Monday June 3rd, 2019 9:46:33 PM

Elyngael looks wildly around her and at each of her companions. "I refuse to accept this! I must avenge Khan. I will chase Otaktay to the ends of the earth!" Elyngael is distraught, then glances at the still body of Khan. Elyngael falls to her knees in front of Khan and gently strokes his fur. "He must be laid to rest as a hero and remembered as a dear faithful companion. Yes, Neshi, I will see to the preparations," she murmurs and starts to hum an elven lament.

Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 30/111 
Monday June 3rd, 2019 11:41:01 PM

Atlas kicks another door down just to take out his frustrations. Seeing El so distraught tears at his heart, and delaying he search for Otaktay just doesn't taste right. However, putting his emotions to the side for a moment, he sees the logic in it. "He cannot travel far, he's in worse shape than us. Can we scry tonight and then again in the morning, or is this a one time thing?"

With that, Atlas does his best to start making a defensive position of the rooms they have chosen so that they can be safe tonight.

DM Jeremy 
Tuesday June 4th, 2019 6:27:29 AM

Neshi is able to find some blood samples, and surmises that Otaktay must have left them in the split second he was in chimpanzee form before transforming into an earth elemental, as elementals don't bleed in the normal sense.
Elyngael's anger finally subsides as she sees the wisdom in Neshi's words, and begins preparing Khan's body for transport.
As everyone else decides to head to the lab, and possibly Otaktay's sleeping chambers for some fur samples, and the antidote, you hear the distinct sound of glasses clinking together, and Wiz-Bang's high pitched voice casting the spark orision. As the Wardens rush to the lab, they see the diminutive Wiz-Bang jumping around like, well, a tarsier. He appears to be deep in concentration, with beakers over flames and a sizable book opened to a page that is titled simply: "The Antidote" with the sub title reading: "In case the humanoids leave the Tree. He looks over to the Wardens as they enter the lab and says, "Wiz-Bang found way to fix Tree" he then goes back to his work, so deep in concentration, that he doesn't even seem to notice that the Wardens are still present.

Armand (Robert D) AC 23/touch11/flat 22 HP 68/73 CMD 20 Character Sheet  d8=4 ; d8=7 ; d8=7 ; d8=6 ; d8=4 ; d8=6 ; d8=3 ; d8=3 ;
Tuesday June 4th, 2019 5:27:49 PM

Armand looks around and determines that it's time to do some curing.
He will burn flame strike for Cure Light Wound Mass. Everyone is healed 14 hit points.
He will burn Freedom of Movement for Cure Critical on Atlas. Atlas is cured 34 hit points.
He will burn Searing Light for Cure serious on Atlas. Atlas is cured 22 hit points.

"I think that should get all of us close enough that a night's rest will allow us to recover the rest. Then in the morning we can take whatever next step is needed."

He will then take 20 to search Otaktay's quarters, which will get him a 24. "I'm not sure what I'm looking for and I'm generally not very good at this, so anyone that wants to help is welcome."



Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17; DR 10/adamantine; Spider Climb, Stoneskin, Bless 
Tuesday June 4th, 2019 6:51:01 PM

Owen watches Wiz-Bang work for a moment, eyebrows raised, then leaves the critter to its work. Owen takes the time to cast Scrying on Otaktay, using the recovered hair to hone in on the fleeing ape. Otaktay must make a DC20 Will save at a -10 penalty or Owen will be able to scope out his surroundings.

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94 
Tuesday June 4th, 2019 9:15:39 PM

Elyngael finishes her last duty to her beloved Khan. "I only ask that we cremate him before we move on. I will carry his ashes back to the Tree and scatter them into its soil," Elyngael is pale and numb with grief, "I will not sleep tonight, so it makes no difference if we do it at sunset or sunrise. I will carry Khan's ashes to vengeance first, then second home. I can think no further than that."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste   d20+10=19 ; d3=3 ; d20+10=30 ; d20+10=14 ;
Tuesday June 4th, 2019 10:01:28 PM

Listening to Elyngael, Neshi replies, " I will do this for you and would be honored to stand with you until the end. Would you rather do it here inside, or once we get out under the open sky?

If Elyngael choose now and inside then Neshi will cast a flaming sphere and hold it over Khan's body until completed. If she chooses to wait until they are outside then Neshi will use this time to aid in the search of the bodies and the rooms. Perception DC 19, DC 30 (natural 20),& DC 14

DM Jeremy  d20+12=14 ;
Wednesday June 5th, 2019 6:31:50 AM

Armand takes the time to heal everyone up.

Owen casts scrying on the fleeing chimpanzee/earth elemental, Otaktay fails his Will save, and Owen is able to clearly see an earth elemental swimming underground, He appears to be heading at full speed, roughly in the direction of the Scab.

Elyngael wishes to cremate Khan's remains, and eventually sprinkle his ashes around the base of the Tree, Her desire for revenge is understandably strong. One might wonder if Otaktay feels the same way about the loss of his tiger, stronghold, and army.

Neshi offers to assist in the cremation.

Since the casting for scrying is one hour, we can assume an hour has past.
In the time it has taken Owen to cast his spell, Wiz-Bang has been busy. His wee body is all over the table 1st reading from the book, then checking a beaker, then scampering over to a retrieve the needed ingredients, then adding said ingredients. It would be enough to make you dizzy if you watched him for too long. Finally, around the same time that Owen ascertains Otaktay's position, he takes two beakers that had been simmering and carefully blends the two, and then sets the mixture back on the fire to simmer. Wiz-Bang then turns to the Wardens and says "Wiz-Bang done, good water need to cook more though". He then jumps off the table and heads over to Otaktay's private room, saying, "Otaktay not let Wiz-Bang in here, Wiz-Bang curious". As the tarsier enters the room and looks around a bit then comes back and says, "Big Box to heavy for Wiz-Bang

OCC... I am awarding Elyngael a hero point for some steller role playing in the loss of Khan.

Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 30/111 
Wednesday June 5th, 2019 3:35:29 PM

Atlas does what he can to support Elyngael, but he knows that time is the only thing that will really help.

When Wiz-Bang mentions a heavy box he is happy to do something helpful, so he goes to help their furry friend.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Wednesday June 5th, 2019 5:25:04 PM

Owen reports back to the others. "Otaktay seems to be heading for the Scab. I have a scroll of Teleport; half the group could take Wiz-Bang's remedy back and administer it tonight. Or all of us could go if 'Neshi has a Teleport spell remaining. In either case, Elyngael, I think we'll need to sleep before we take down Otaktay: while he's traveling I can't get a good enough lock on his location to teleport us there safely, and most of us need to regain spells."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Wednesday June 5th, 2019 8:47:23 PM

I can indeed cast one more teleport for the day, but I will have nearly no offensive spells left until I get some rest.


Armand (Robert D) AC 23/touch11/flat 22 HP 68/73 CMD 20 Character Sheet 
Wednesday June 5th, 2019 8:50:02 PM

"I agree we need to rest." Armand looks at the chest, [b]"Too bad we don't have a more finesse way of getting it open." He takes out his adamantine hammer and goes to work on the lock of the chest.

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94 
Wednesday June 5th, 2019 9:41:07 PM

"Thank you, Neshi! I think right here will be the simplest and gathering his ashes will be my honor after you have cast the flaming sphere." Elyngael is determined, "I will go after Otaktay as soon as possible. I will not put any of you in danger. This is my vow of vengeance, and I will go alone rather than put anyone in jeopardy."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Wednesday June 5th, 2019 10:18:44 PM

Neshi carefull takes Khan over to an area in a nearby room where he can control the fire and proceeds with the cremation.

DM Jeremy  d4+10=14 ;
Thursday June 6th, 2019 5:12:50 AM

As Atlas and Armand attack the chest's lock they trigger a fire trap spell taking 14 fire damage (DC 15 reflex save for half). Once opened, they find enough gold for everyone to receive 2000gp each, and a pair of Winged Boots.

Owen suggest splitting the party, with half going after Otaktay, and the other half taking the antidote back to the Tree using teleport spells to quicken the process. He also wisely suggests resting to regain spells and such, not to mention avoiding becoming fatigued.

Atlas tries to give comfort to the grief stricken Elyngael.

Armand agrees that rest is prudent.

Elyngael suggests doing the cremation in the current location, claiming that the retrieving of the ashes is an honor for her alone. She then declares the desire to go after Otaktay by herself.

Neshi announces he has a teleport spell left in him, but needs rest before his is capable of casting any serious offensive spells. He then casts flaming sphere on Khan's remains.

As the body is being consumed in the conflagration, all present witness a a strange sight. Khan's spirit visibly leaves his body and walks over to Elyngael as if requesting to be petted by his former master one last time. He then looks up and, even more surprisingly speaks in perfect elven saying, "Grieve for me as you must, but don't throw away yourself in the process. Avenge me if you must, but don't forget that revenge is often a dish best served cold. It was my honor to serve you, and my dearest desire is for you to find your joy again". and with those final words, Khans spirit vanishes.



Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 23/111  d20+10=18 ;
Thursday June 6th, 2019 12:02:43 PM

"Ouch! Dang traps, where is Mack when you need him." Then he turns and watches as Khan's spirit talks to El and then disappears.

Atlas realizes that his jaw is hanging open, then closes it. "That was unexpected. He's right though. Our duty is to the living, and that includes the Tree. Let's collect all the hair or blood that we can, put it in a safe pouch or something, then chase after him once we heal the Tree. Call it revenge or call it protecting the Wold, but either way Otaktay will die."

After scooping up his gold he holds the boots up, "Anyone want these, or should I throw them in party treasure?" Then he steps up to Neshi. "I'm ready when the rest are."

----------------------------------------------
Reflex Save: 1d20+10=18


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Thursday June 6th, 2019 5:27:25 PM

Owen pulls out his Scroll of Teleportation. "Once Wiz-Bang finishes the antidote, we'll all head back to the Tree together and apply the cure. With some rest we should be fully prepared to chase down Otaktay."

Armand (Robert D) AC 23/touch11/flat 22 HP 54/73 CMD 20 Character Sheet  d20+4=13 ;
Thursday June 6th, 2019 5:38:11 PM

Armand fails to save against the fire trap. "I guess I should have seen that coming."

He is in awe of what happened with Khan's spirit. "Truly we have witnessed something grand today."

He pauses and then addresses Elyngael. "Elyngael, I know you wish to seek vengeance yourself, but we are stronger as a group. Khan has been a member of our party as much as you have. Stay with us and we shall aid you in your vengeance. But to rush off now in the heat of your emotions, well, they say Revenge is a dish best served cold."

He then turns to the group. "If Otaktay is headed for the Sab then we might have some other allies in the area. Eclyndryl ne Lidely of House Dul'g is leading a Drow community over there. The Tree has a trade agreement with them. Maybe he's headed that way thinking he can find some allies against us. Maybe we'll find a use for that Drow Dagger Owen's been hanging onto."

He looks around some more. "Not sure I like the idea of leaving this stronghold somewhat intact behind us. Wish there was a way we could burn it down or something. But we need to rest first and foremost."

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94 
Thursday June 6th, 2019 9:28:47 PM

"Domi has truly blessed me by allowing Khan's spirit to speak." Elyngael slowly looks at each of her companions, "And, I feel blessed to have each of you supporting me. I may not be a sunny friend for awhile, but I will be at your side. You can count on me to do what is best for the Tree. Right now, it seems like we need to rest before fighting the good fight," she attempts a weak smile for her friends, then finishes putting Khan's precious ashes into a soft deer hide pouch.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Thursday June 6th, 2019 10:15:15 PM

Neshi looks a bit relieved that they have decided not to go rushing directly off after Otaktay, even though he understands the desire.

DM Jeremy 
Friday June 7th, 2019 5:22:44 AM

Atlas is a bit awe struck by Khan's spirit (Who wouldn't be), and shares his agreement , that saving the Tree needs to come first, but not forgetting to mention the need to eventually end Otaktay. He takes his share of the gold coins and, one would assume, gives the others their share, then offers up the winged boots to the party. He also suggest gathering as much of Otaktay's hair as possible, to be used latter, he discovers that the bed although kept relatively clean, does contain enough hair for at least one maybe two more scrying spells.

Owen gets out his scroll of teleportation in preparation for returning home, when Wiz-Bang is finished with the antidote.

Armand is also awed by Khan's spirit, and shares that the rest of the Wardens considered Khan to be one of them, and they feel the loss too, and asks Elyngael to stay with them using Khan's words "Revenge is a dish best served cold". He speculates that maybe Otaktay is looking for allies in the Scab, and suggests that could be his undoing, and laments the idea of leaving the stronghold standing.

Elyngael feels double blessed, First by the gift of Khan's spirit, and equally by the support of her comrades/friends. She warns her friends that she may not be "Little Miss Sunshine" for a while, but she will stay by her friends side. She also takes the time to gather up Khan's ashes, and I assume store away any valuables he wore.

Neshi is just relieved that they are going to rest before taking the next step.

-----------------------------

Wiz-Bang climbs back up on the table and begins to closely watch the beaker on the fire. after a moment or two the contents turn from a dark forest green, to bright red. He then quickly removes the potion from the fire and pours the contents into a sealable vial and corks said vial. Then turning to the Wardens, he offers them the antidote, and says, "Wiz-Band done! This fix Tree", then under his breath he says, "Wiz-Bang hope"

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Friday June 7th, 2019 10:59:23 PM

When wiz bang is finished Neshi asks him to show him exactly what the recipe is and what page its on and then places the vellum or book in his pack for safe keeping just in case.

Armand (Robert D) AC 23/touch11/flat 22 HP 54/73 CMD 20 Character Sheet 
Saturday June 8th, 2019 2:26:28 PM

Armand nods at Neshi "I was just going to say we need to take that back with us. One to deny it to Otaktay, and two because we do have an alchemy lab back at the house."

Armand casts Detect Magic and walks around the fortress checking on the monkey corpses.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Sunday June 9th, 2019 1:10:34 PM

Owen smiles at Wiz-Bang: "Thank you, Wiz-Bang. You've been an immense help to us. Are you ready to teleport back to the Tree? I suppose you could also rule over this fortress if you wanted. It's currently lacking an owner."

Once the group is ready, Owen uses his Teleport scroll to take as many as he can back to the Tree.

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94 
Sunday June 9th, 2019 8:31:54 PM

Elyngael tries to help with the preparations, but quickly realizes that they are ready to go. She misses Khan's presence and reassuringly pats the pouch and talks to his ashes, "You will go home home to the Tree soon." Looking around she hopes no one has overheard her talking to a dead spirit and realizes that she must pray to Domi for guidance.

Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 23/111 
Monday June 10th, 2019 12:57:22 AM

Atlas takes the potion and tucks it away safely in their bag of holding. "Well Wiz-Bang, ready to go home?"

DM Jeremy 
Monday June 10th, 2019 6:07:43 AM

Armand searches the corpses for every adventures favorite thing LOOT!!! and finds:(1)+1 Flaming Amulet of Mighty Fists, (1)+3 Ring of Protection, (1)+2 Heavy Wooden Shield, (4) +2 bracers of armor, (4) +1 shortbows, coins valuing 32,000gp

Neshi believes taking the book home with them is a wise idea, and Armand agrees.

Owen thanks Wiz-Bang for his help, and asks if he is ready to go home. He then suggests that maybe Wiz-Bang could stay and rule the stronghold.

Despite how badly Elyngael misses Khan, she is ready to go home. she realizes that she should spend some time seeking Domi's guidance.

Atlas stores the antidote safely away in his bag of holding, and asks Wiz-Bang if he is ready to go home.

----------------------------------------------------
All the preparations are done, and both Neshi and Owen are ready to teleport the party home, but before they do two things happen. First, Wiz-Bang communes with the Culverwood, (his deity) asking for safe passage while teleporting. after the spell/prayer is complete, he says, "The Wood say he no stop Wardens from spell traveling" and second, at the mention of Wiz-Bang possibly staying at the stronghold, as well as going home, his head drops as though he was either deep in thought, or sad. when he looks up, you see tears in his eyes, and Wiz-Bang says, "Wiz-Bang not know where home is. Is Wiz-Bang home here, is Wiz-Bang home at top of Tree, or is Wiz-Bang home some place else. Wiz-Bang love Wardens, and Wiz-Bang want to stay near Wardens, But Wiz-Bang not know what Wiz-Bang should do".



Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Monday June 10th, 2019 8:07:20 AM

Neshi Prepares for the teleport back to the tree when Wiz-Bang speaks.

"Wiz-Bang, I think I can spaek for all of us when I say that you would be more than welcome at the tree, and even to stay with us if you like. You are like part of our family as it is and we would be thrilled if that was your decision. However it must be your decision and what you really want."

Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 23/111 
Monday June 10th, 2019 5:52:58 PM

Atlas shakes his head, "This has been a tough day. Wiz-Bang, we would love for you to continue to live at the Tree, but if you are needed more here then we understand. However, please consider that we don't have the ability to communicate with the Tree like you do, and the new Tree is growing and could use someone like you to help it grow and protect it. You are a valuable member of this group in more ways than one, but you are just one being and cannot be everywhere. The decision is yours, but I sure would miss you if you had to stay here."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Monday June 10th, 2019 6:16:56 PM

Owen smiles sadly. "Home is a challenging thing, Wiz-Bang. There's always another place that could be a better or more fitting home. At a certain point, though, you need to go somewhere and stop. My family and I are growing to think of the Tree as our home, and I hope you will, too."

Armand (Robert D) AC 23/touch11/flat 22 HP 54/73 CMD 20 Character Sheet 
Monday June 10th, 2019 7:53:01 PM

Armand hands the items he found to Atlas. "Here, put these in the bag and we can log more items to party treasure. We may want to split the gold now to share the load." Armand pauses to do his sums. "I think that comes to 6,400 gold each."

He listens to Wiz-Bang. "So if you communed with the forest Wiz-Bang, did you get the impression it was inviting you to stay or was it more of a 'there's the door I won't block it from shutting', kind of message?"

"You're welcome to stay at the Tree until you can decide of course."

Armand nods to Owen and Neshi, "I guess when-ever we're ready. I think there may be a time factor in getting the antidote back to the Tree."

DM Jeremy 
Tuesday June 11th, 2019 6:07:01 AM

Armand shares out the coins, and asks Atlas to add the rest to the party treasure,

All the Wardens are quick to assure the wee Greenmage that he will always be welcome at the Tree, even offering him a place at their domicile. They are quick to point out that the choice is completely his to make with various bits of wisdom added by the different Wardens. Armand even asked if the Culverwood gave an impression as to what he should do.

Wiz-Bang stares at the ground for a brief moment, obviously deep in contemplation, finally he shakes his head in the affirmative, more to himself then anyone else, as though he made his choice, and then he scampers over and climbs up Neshi. Sitting on his shoulder, he says, "Wiz-Bang do not think Woods care where Wiz-Bang call home, So Wiz-Bang live with Wiz-Bang's friends!"

Neshi and Owen both cast their spells, and the Wardens plus Wiz-Bang find themselves at the base of the Tree. The stench of decay is even stronger then you remember, and most all of the Tree's leaves have withered. the whole community is standing around with looks of fear and sadness, as their living home is about to die. The people's moral only improves slightly with the sudden arrival of the Wardens.

Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 23/111 
Tuesday June 11th, 2019 11:48:18 AM

Atlas pulls out the potion and looks to Wiz-Bang, "So, where is it best to apply this? Do we dump it on the roots here, or do we need to find someplace special?" He's clearly more interested in fixing the Tree than making people feel better for the moment.

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94 
Tuesday June 11th, 2019 2:11:04 PM

Elyngael is appalled at the state of the Tree. "Please everyone move back and allow room for Atlas and Wiz-Bang to work. We are all concerned, but the Wardens have brought hope. Say prayers to your gods and hope that we have brought the cure." Elyngael walks around and gives gentle reassurances to the community.

Armand (Robert D) AC 23/touch11/flat 22 HP 54/73 CMD 20 Character Sheet 
Tuesday June 11th, 2019 6:48:27 PM

"I would think we pour it on the roots." Armand says and motions Atlas and Wiz-Bang to go to it.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Tuesday June 11th, 2019 10:16:07 PM

Owen smiles at Armand. "That seems like it would get to the root of the issue."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Wednesday June 12th, 2019 5:49:58 AM

Neshi looks at the tree and then to Whiz-Bang on his shoulder and murmurs, "i hope we are in time."

DM Jeremy 
Wednesday June 12th, 2019 6:10:23 AM

Atlas retrieves the antidote from his bag of holding and asks how it should be administered.

Elyngael goes into crowd control mode, and asks that the people pray that the antidote works.

Armand suggests pouring it on the roots, Wiz-Bang shakes his little head and says, "Book say sprinkle on roots".

Owen tries to bring humor to a dire situation, (Laughter is the best medicine after all)

---------------------------------------------------------------------------------------------------------------

When Wiz-Bang and Atlas sprinkle the antidote out on the roots, for a moment nothing happens. Then the miraculous happens. Starting from the base of the Tree, over a 1 min time span, slowly working it's way to the peak, the tree shudders, Where the area of shuddering has past, in it's wake is left behind health looking bark, and vibrant leaves. The smell of fever and decay is completely gone, and the tree even goes into bloom producing flowers the size of dinner plates, in a vast array of colors, leaving the air filled with the scents of lilacs and roses.

As the good people of the Tree marvel at the site two men step forward. the first you recognize as Fredorian, and the second is an elf who doesn't look familiar at all. Fredorian congratulates you all for a job well done, then he reaches into his pouch and pulls out 5 huge rubies (DC 15 appraise values them at 1000gp each) and he offers one to each of the remaining Wardens saying, "My father wasn't a good man, but he was still my father, and this place was precious to him, and in the time I have been hear, I have come to understand why. Please take this token of my appreciation, and may this be the start of a lasting friendship!"

Armand (Robert D) AC 23/touch11/flat 22 HP 54/73 CMD 20 Character Sheet 
Wednesday June 12th, 2019 7:21:27 PM

Armand accepts the ruby and looks at Fredorian. "Well you know what they say Fredorian, you can choose your friends but you can't choose your family." Armand breaks into a grin and offers his hand to Fredorian.

The Wardens still look slightly worn and torn. Armand addresses the crowd. "Good people, I believe our worries may be over. However, that does not mean we should not be vigilant. For while we managed to storm Otaktay's Stronghold and for the most part neuter him, I'm afraid he managed to get away in the end. We are still near exhausted from that battle and beg your forgiveness as we are in need of a good night's rest." He pauses and reflects briefly on the loss of Khan and 'Osul, though 'Osul's departure may not be permanent. "Please return to your homes and allow us to do the same."

Armand then turns and takes the lift up to the Warden's headquarters. He shakes his head wondering how Mack is doing, or Carver, or Boerdir. He tries to avoid becoming melancholy as he stands in front of their abode.

Vamir (Wade) AC 20/Touch 16/Flat 14 CMD 20 Hps: 86/86  d20+17=27 ;
Wednesday June 12th, 2019 8:09:59 PM

Vamir walks away from Fredorian and lays his hand on the tree, and whispers as if speaking to the tree. (Speak with Plants and Knowledge Nature 27) The young elf then turns towards the group and slightly bows to the group. "I have heard whispers as I traveled of a sick tree that needed help. I have been told by the plants I was needed here, I see that was not true, you folks were more than capable of healing this majestic tree, and she is healthy again, or so she claims." Vamir pats the trunk lovingly and then looks at the group awkwardly, "I'm sorry, I should have introduced myself first that was rude. I am Vamir Herven, and I am in your debt."

Vamir stands at 5 foot 7 inches and weighs 105 pounds. Vamir has silver hair that flows away from his face, and down his back where it is kept in place by a sculpted tree limb. Vamir has piercing emerald green eyes that would keep your attention if it were not for the white scar that runs from his left temple, under his nose, across his lips, and ends on the right side of his chin. Vamir is of average built and has a little paunch because he does enjoy a good meal.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Wednesday June 12th, 2019 9:03:57 PM

(OoC: how much down time is being built in to the end of this scene for PC use, research, creation communing with nature, training, et.c)

Neshi watches in awe as the tree is healed and then tenses slightly as Fredorian approaches but then relaxes as he speaks accepting the gem he looks the young man straight in the eyes.

"It is a wise man that realizes that relatives can be farther from family than some strangers." I for one hold no grudge with you and hold you as an ally. I thank you fr the gem, but it is unnecessary and I would ask that you use it to benefit some of those killed by the Apes that attacked."



Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94 
Wednesday June 12th, 2019 9:42:03 PM

Elyngael looks at the miraculous healing to the Tree and rejoices. "All is not lost when there is life from death. Noble Tree your restored beauty is a most welcome sight!" Elyngael dips her head and bows deeply at the waist before the Tree. Looking up again, she sees a stranger in their midst who appears to be elvish. "Sir, I was so enraptured by our Tree's recovery I failed to introduce myself. I am Elyngael Noldoryn", she pushes pack the hood of her forest green cape to reveal slightly pointed ears peeking out from her long chestnut braided hair. Her slender build, tawny skin and moss green eyes, are usually only hinted at by her light-footed step because of the generous cloak enveloping her. Elyngael speaks to him in Elvish rather than in Common.


Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Wednesday June 12th, 2019 10:37:12 PM

Owen looks upward in wonder as the Tree swiftly recovers. It never fails to surprise him.

As Vamir and Fredorian begin to speak, he forces himself to look away from the Tree. "It's good to meet you, Vamir. The more people we have around to care for the Tree the better. I once came here to study the Tree, so I'm glad to meet a fellow-traveler of sorts. Would you care to dine with us tonight? We can't stay up too late, unfortunately; we have to track down an ape druid tomorrow morning."

DM Jeremy 
Thursday June 13th, 2019 6:29:48 AM

Everyone excepts Fredorian and his gift graciously, except Neshi who, though thankful, asks him to use it to help those harmed in the ape attack. Fredorian is taken back for a moment, then a genuine smile crosses his face, and he says, "You have a heart as large as your body good liontaur. Fear not, a fund was already started to help those suffering, and the good people of the Tree have been most generous. if you wish this gem to be added to the fund, I would happily do so in your honor!"

Armand addresses the good people of the Tree asking for a little space so they can recover. He then heads home.

Everyone seems transfixed on the marvel that they all witnessed, until the unknown elf steps up to the tree and communes with it for a moment, then turns to the remaining Wardens introduces himself, and claims the Tree is doing well, and is thankful for the actions of the Wardens. Wiz-Bang runs up to the newcomer, looks up at him and with a look of admiration, asks, "You Greenmage like Wiz-Bang?" Elyngael and Owen make introductions, and Owen invites Vamir to dine with them.

I've lost track of time in game so let's say it's around 4 in the afternoon,

OoC... Feel free to take as much time as needed to do the things your characters need to get done, the new module is almost done and assuming it gets a speedy approval, we should be able to start that sometime next week, In the mean time take the time to let your characters get to know Vamir, do some shopping, find a new companion, do research, craft scrolls/potions, ECT...


Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste   d20+9=23 ;
Thursday June 13th, 2019 8:30:08 AM

Between sleeping getting to know the tree better as well as Vamir, Neshi spends a lot of time in the lab working on his cloak making it more effective. (craft Wondrous Item (cloak of resistance) increasing from +2 to +3 (4 days, 3750gp, spell craft DC 23)

Vamir (Wade) AC:20 T:16 FF: 14 CMD: 20 Hps: 86/86 
Thursday June 13th, 2019 3:49:17 PM

Vamir bows his head slightly to Elyngael and responds in elvish, "Please excuse my accent, I learned to speak elvish from my human parents. I am Vamir Herzen." Vamir looks around and smiles sheepishly, "I haven't been keeping track of where I am in my wanderings. Can you tell me where I am?"

Vamir then looks over at Owen, "It should be I who offer you dinner, and a toast. You have returned life to this magnificent specimen of a tree! The damage she sustained would not have been recoverable had it not been for you and your companions!" Vamir extends his hand, "I will accept your generous invitation, if you are still offering." Vamir looks up in the branches of the tree, and asks, "What should I bring, and where do we dine?"

Vamir looks over at Wiz-bang, "I am a Greenmage, although still very much on the beginning of my path. I was looking for the circle of my mentor when the plants I spoke with told me I should come here, and in a hurry so I did. Are you a Greenmage?"



Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Thursday June 13th, 2019 5:30:10 PM

Owen smiles at Vamir and responds in Elvish: Highlight to display spoiler: {"I'm Owen Marcellus, the Loremaster of the Wardens. It is good to meet you, Vamir. My offer of dinner stands! On days of departure and return, we often eat at the Treetop Tavern. Bring a healthy appetite and a story to tell."}

Owen spots Isabel and Simon in the crowd and hastens to see them. He sweeps Isabel off her feet, saying "Isn't it wonderful! The Tree is cured!" He turns to Simon and says "Wait until I tell you about the fortress we found in the Culverwood."

Atlas Sunowl (Trey) AC: 25(haste)+Stoneskin (T 15 FF 19) , CMD: 28/23, HP 23/111  d20+2=11 ;
Thursday June 13th, 2019 5:43:32 PM

Watching the Tree return to health brought tears to Atlas' eyes. He is still wiping them away when Vamir approached. "I like Owen's idea. James will be happy to see us home for a nice meal and we're exhausted. However, good company is always welcome to our home."

Atlas stiffens when Fredorian approaches, but he does his best to hide it (1d20+2=11). "Thank you Fredorian. You continue to impress me with your kindness." Atlas shakes the man's hand, but later at dinner with the others he goes on about how he cannot trust this man. "He's trying too hard. He clearly has a plan, just like his father always did. He will stab us in the back one day, mark my words." Then, after a moment of thinking, "We should have those rubies exchanged for coin. They might be marked for scrying, tracking, eavesdropping, or something. James, can you please get this converted for me tomorrow?" He tosses the ruby to James.

As they wrap up dinner, getting to know Vamir along the way, Atlas brings the group back to reality. "We still have to get Otaktay. I don't think we should wait."

Armand (Robert D) AC 23/touch11/flat 22 HP 54/73 CMD 20 Character Sheet 
Thursday June 13th, 2019 8:44:03 PM

OOC, Jeremy and Rob, it's going to be Monday before Lynnette and I can get Character sheets updated etc.

Armand gets a good rest. After dinner he sits quietly. "Atlas, I think we should not be hasty in going after that Ape. Patientence will allow us to be fully prepared to bring him to justice." He smiles a toothy smile to Atlas, "And by justice I mean him visiting Lord Gargul.

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94 
Thursday June 13th, 2019 8:57:04 PM

Elyngael quietly shares the the excellent meal with the Wardens. It is good to be back even though familiar places bring forward thoughts of sharing those times with her companion, Khan. She gracefully stands and excuses herself from the table."Good friends, I will be leaving you for a day to meditate and seek comfort in the peace of Nature. Please do not worry about me or come looking for me. I will be fine as this is now my home." Elyngael looks around the full table and takes her leave. Unknown to them, (except maybe Armand) she does not intend to return until Domi has graced her with another companion.

DM Jeremy 
Friday June 14th, 2019 6:10:37 AM

Neshi spends some time working on his Cloak of Resistance

Vamir apologizes for his rough elven claiming he was taught by human parents. he gladly excepts Owen's invite for dinner, and let's Wiz-Bang that he is a budding Greenmage and asks the awakened tarsier if he is a Greenmage as well to which Wiz-Bang response, "Wiz-Bang Greenmage, but no worry, Wiz-Bang not very powerful"

Owen re-extends the dinner invite, this time in elven, and then goes to spen some quality time with his family.

Atlas is moved to tears by the Tree's recovery, but he still can't bring himself to trust Fredorian, and he desires to go after Otaktay right away.

Armand suggest patience, but makes it clear that justice is foremost on his mind.

After dinner, when everyone is still chatting and getting to know one another better, Elyngael stands up and gracefully makes her exit claiming she needs to spend some time in solitude, she doesn't say anything but she is determined to return only after Domi blesses her with a new companion.

OOC... The new module has just been approved, but I would like to give you all a chance to do some role playing with Wade joining the group, and Elyngael gaining and getting to know her new companion. (not to mention trips to the catacombs) so let's shoot for starting the module on Wednesday, If things seem to slow down, or seem to need more time, I will definitely adjust accordingly. All catacomb purchases can be assumed to have arrived before the new module.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Friday June 14th, 2019 11:26:45 AM

Atlas enjoys the company of his friends, solemnly wishes El well, and does his best telling Vamir stories of their adventures. As the night wears down Atlas does what he does and cuts to the chase, "So Vamir, tell us a bit more about yourself. You've heard our stories, including many of our challenges. Your skills would be a welcome addition to our group, but who are you? Are you cut out for the adventurer's life?"

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Friday June 14th, 2019 9:33:01 PM

(ooc: Neshi is interested in trading his +2 for the +3 ring we just picked up....)

So Vamirrrr How is it that you came to be rrraised by human parrents?


Vamir (Wade) AC:20 T:16 FF: 14 CMD: 20 Hps: 86/86 
Friday June 14th, 2019 10:33:12 PM

Vamir listens to the stories told by Atlas, and ate more than he should. The last few weeks on the road, eating hard tack, and field rations made this a welcome feast. Vamir looks at Atlas' as he cuts to the chase and shrugs his shoulders. "I do not know if I am cut out to be an adventurer. I am confident in my abilities as a Bloodwitch, and my emerging Greenmage skills, but I have never sought out the light of a hero. " Vamir takes a long drink of water, and pauses for a few seconds. "I always thought I would end up casting fortunes, and making potions like my mother, and father. Their deaths, and Gornin's arrival changed all of that."

Vamir turns to Yurr'Neshi, and shrugs his shoulders, "Let me tell you of me, and you may have a better understanding of who I am.

I was born the son of elvish outcasts, who settled in the forests near Tower of Boydos. My father was Aiwin and his mother was Solana, of them I know next to nothing they were murdered by bandits when I was still a baby. I was found outside the window of smoldering ruins, wrapped in a blanket by Brulcek, my adoptive father. After burying the bodies of my birth parents Brulcek brought me home to his wife, Illi. They had no natural children of their own and happily raised me as their own. My father was an accomplished herbalist and potion maker. My mother was a Bloodwitch who honored Queen Maab, and helped those who passed by with her spells and scrying.

My parents taught me about those things they loved. Father taught me about herbs, how to find them and when to harvest. He taught me the importance of using the freshest ingredients to make the absolute most potent potions. As I grew into my twenties I began to learn from his mother the skills, and spells of a Bloodwitch. My mother also taught me how a Bloodwitch draws their abilities from an Immortal Power, and when she felt he was ready and willing she explained her pact with Queen Maab.

One evening, just after my 55th birthday, after spending several days in the deepest parts of the forest, and darkest caves harvesting herbs for his father. I returned home to find a group of bandits destroying our home, laughing as they carried out the family belongings, like his mothers cauldron, and his fathers potions. Anger welled up in my throat, and he charged into the clearing, casting spells, and swinging his staff. This caught the bandits off guard and I in my rage managed to lay out two of the bandits before a falchion swept across my face, knocking me prone. Just as the next blow were to descend I heard the roar of a bear, and passed out before the falchion made contact.

When I woke the two bandits I felled were laying in the yard, and a slender male elf, was tending a fire. I attempted to stand a rough, and a calloused hand pushed me back to a sitting position," Vamir paused to look at the group, and took a long drink of water, "I will never forget the first words Gornin spoke to me, My name is Gornin, Druid of the Forest, and Greenmage. I didn’t save you and spend my healing spells to have to you get hurt again. I was able to heal most of your wounds but your gonna have a heck of a scar on your face for the rest of your life.” Vamir chuckled, "he had a rough but honest way about him. Gornin explained he was passing through the area when he heard my scream of rage, and he charged only to see a Half-orc about to kill me. Gornin shapechanged into a dire bear and charged directly into the clearing scattering the remaining bandits. The next day Gornin helped me bury my parents, and asked me where my people where. I told the story of how I came to be here and he offered to allow me to travel with him to his hut in the Culverwood if I so wanted. After collecting a few things, like his mother’s cauldron, and his father’s sickle, and leather potion bag he set the house on fire and walked behind Gorin.

Gornin spent the next several years teaching Vamir about his elvish heritage. Gornin would watch as Vamir cultivated herbs, and brewed potions in his cauldron, and became impressed with the elf’s knowledge and abilities. One evening Gornin tended to the fire, and looked over at Vamir. “You are accomplished, a strong Bloodwitch, and a capable potion maker. You could easily move to a city and make a fortune selling potions, and scrolls, but I sense there is so much more in you.

It was Gornin who saw what I had in me, and it was Gornin who was my mentor as a Greenmage.
It was Gornin who taught me what I know until the afternoon the old druid collapsed. I ran to Gornin, and attempted to help him up. Gornin told me My time has passed my child, and yours is beginning. Remember who you are and what you told me. I will be with you always. When the sun shines down on you, or the wind ruffles your hair, that will be me. Gornin reached up and placed a calloused hand on my face, smiled, and slipped away. I cried over Gornin, and smoothed his long white hair down. I walked over to a large oak tree, and asked for permission to bury Gornin at its base. I solemnly placed Gornin’s body in the grave and covered him up. The next morning I gathered my possessions, took the time to pack some provisions and prepare a few infusions for my journey."

Vamir took a deep breath as he finished his story. "I left looking for his ring, and have ended up here with you good folks. You ask if I am ready to be an adventurer, my simple reply sir is I don't know. Gornin said he saw so much more in my, perhaps it is time to see what is there."


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Saturday June 15th, 2019 7:15:26 PM

Atlas perks up immediately and it is anyone's guess if he will hear or remember anything Vamir says after he heard..."Did you say Bloodwitch? We had a witch in our ranks once. She had this trick where she could quickly cast a spell to save me when I die. Not sure what she called it, but it preventing me from having to go see Gargul. Can you do that?"

Vamir (Wade) AC:20 T:16 FF: 14 CMD: 20 Hps: 86/86 
Saturday June 15th, 2019 10:43:28 PM

Vamir looks at Atlas, and shakes his head, "No sir. I cannot do that. There are many things I can do but that sounds like something a Witch with strong healing inclination might do. I am sorry." Vamir smiles, "I can heal though if that makes you feel a bit better."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Sunday June 16th, 2019 12:18:32 PM

Owen looks solemn in the wake of Vamir's tale. He offers a wry smile after Atlas asks his question, however: "Atlas has a vested interest in that spell because he recently met Gargul, and not for casual conversation."

Vamir (Wade) AC:20 T:16 FF: 14 CMD: 20 Hps: 86/86 
Sunday June 16th, 2019 12:37:50 PM

Vamir looks up towards the ceiling, and runs his chin, "that was probably not a good conversation. Now, once a day I can cast a spell on someone who has fallen, If, and I stress if, I can get to them within a few seconds. I would have to be quick, and most importantly, ready. I will make sure I keep that in mind for Those type of situations."

Armand (Robert D) AC 23/touch11/flat 22 HP 54/73 CMD 20 Character Sheet 
Sunday June 16th, 2019 8:38:07 PM

Armand listens quietly and says nothing. He ponders the way of things. Then he rises and departs. He goes to see Laughingwater. Then he asks if Laughingwater has any way to send a message to the Drow in the Scab that they have trade arraignments with. He wants to put the word out to be on the look out for an awakened Orangutan.

Elyngael (Lynnette D) AC: 27 T:14, FF:19, CMD 27, HP 76/94 
Sunday June 16th, 2019 8:39:19 PM

Elyngael goes to the spot where the Wardens planted the sapling. There she will make preparations and enter into a state of meditation and prayer seeking a new companion.

DM Jeremy 
Monday June 17th, 2019 6:10:24 AM

Conversations go on, as the Wardens try to get to know the newcomer. Atlas asks about some of Vamir's Bloodwitch abilities, in particular the ability to keep him from having to go see Lord Gargul. As the conversation starts to go late, Armand decides to take his leave and go speak with laughingwater, in hopes that a message could be sent to their drow allies in the scab to keep an eye out for an awakened chimpanzee. (Otaktay is a chimp, not an orangutan) When he arrives at Laughingwater's, he finds that him and Fredorian appear to be having a few drinks. and a jovial conversation. when Armand asks about the message, Fredorian pipes up, My caravan is heading that way in a day or two I would be happy to deliver a message for you, just write a letter, and let me know whom you would like me to deliver it to. At the mention of a letter, Laughingwater offers a quill and ink, as well as some stationary. Fredorian then asks, "How do I convince Atlas that I'm not my father?"

Elyngael goes to the sapling for solitude, and when she arrives, she is surprised to see that it is three to four times the size she last saw it. She then begins her 24 hour time of prayer. At around the 12th hour, She finds herself in a strange place, whether it's in her head, or a physical reality, she has no way of knowing for certain. Sitting on a chair, with a warhammer at his side, is a powerful looking man who has the appearance of a seasoned warrior. Upon her arrival the man stands up and offers Elyngael a chair that she isn't sure was there before the offering. The warrior doesn't say a word, even the offering of the chair was a pantomime. It's as if he is waiting for Elyngael to speak.

Armand (Robert D) AC 23/touch11/flat 22 HP 54/73 CMD 20 Character Sheet 
Monday June 17th, 2019 2:43:01 PM

Armand smiles and shakes his head. "Fredorian I'm afraid Atlas is, how shall I say it, a bit headstrong. As good as he is to have in a fight let's say his ability to think straight at times is as if he was paddling upstream the river of wisdom with a leaking canoe."

Armand sits down and proceeds to tell them the tales of Atlas's heroics mixed with his hotheaded approach to battle resulting in him often going down. He tells it respectfully not to make fun of Atlas but to illustrate Atlas's simple approach to life and battle.

Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Monday June 17th, 2019 3:50:43 PM

adjusting header


Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 28, HP 105/105 
Monday June 17th, 2019 4:12:37 PM

Elyngael believes she may be in the presence of Domi, her God. She keeps her head bowed until she is seated, then gazes directly into her Lord's eyes. "Almighty Domi, I am honored and encouraged that you have heard my prayers. My faithful service to you has always been accompanied by a companion you have seen fit to journey with me through this life. Khan served me, and by extension You, with bravery and fierceness. He gave his life fighting and defending those he loved. I, and the Wardens, have sent his spirit back to You in great debt and honor. My plea is simple; if You should account me fit to continue on the Journey You have set me upon, I should be most grateful to share it once again with a new companion. I offer a part of myself in sacrifice to You," with that Elyngael takes her dagger and cuts off her long braid then lays it before Domi. She bows her head again and waits.

Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Monday June 17th, 2019 4:21:52 PM

Atlas nods vigorously when Vamir explains the process, "Yes, that is exactly what she did. Or so I'm told, I wasn't thinking correctly at the moment. In fact, I don't think I was thinking at all." He laughs out loud at that one.

Atlas takes his time the next day, actually sleeping in for the first time in a long time. Upon waking he spends the day bartering with the group so he can get the winged boots and possibly upgrade his ring of protection.



Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Monday June 17th, 2019 7:32:47 PM

OoC: During this downtime, will we have a chance to visit Plateau City or some such? Owen needs to do the next level of Star Mages' Guild advancement.

IC: The next day Owen introduces Vamir to his wife and son, Isabel and Simon, and offers to give him something of a tour of the Tree. "Isabel and Simon moved to the Tree recently; prior to that they were in the care of a friend of ours in the Contested Kingdoms. Simon, do you want to help me take Vamir on a tour of the Tree?"

Vamir (Wade) AC:20 T:16 FF: 14 CMD: 20 Hps: 86/86  d20+17=32 ; d20+15=23 ; d20+18=26 ;
Monday June 17th, 2019 8:46:25 PM

As the evening winds down Vamir takes his leave and bids everyone good night. Vamir wanders about the tree looking for an inn of sort. Vamir finds an inn and asks for a room, after paying he stumbles in and locks the door behind him. Vamir sleeps for his 2 hours and wakes up refreshed. After relaxing for a bit Vamir pulls his cauldron out and begins to prepare for the day. Vamir takes a deep breath and draws Woldsblood into the physical Wold (Concentration DC 32). Vamir feels the power surge through him as he gives thanks to Queen Maab.

Vamir takes a few minutes to center himself and begins a Ritual of Warding (Survival DC 23). Vamir takes a deep breath and begins a Ritual of Spiritual Healing (Heal DC 26 fail). Vamir mutters to himself angrily and commands his cauldron to shrink and places it back in his pouch. Vamir quickly dresses and heads for the common room hoping for breakfast. After a healthy breakfast Vamir wanders back towards the rooms of the group and meets up with Owen. Vamir greets Owen's family warmly and quickly agrees to a tour of the tree.

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Monday June 17th, 2019 10:17:32 PM

Neshi listens and wanders over the next few days when he isn't working on his cloak. Still a new comer to the "Tree" He continues to familiarize himself with the people and the area.

DM Jeremy 
Tuesday June 18th, 2019 6:23:11 AM

Armand shares with Fredorian that Atlas is both headstrong and heroic, sharing the numerous stories of Atlas's past heroics, Fredorian takes it all to mean that he just needs to be patient and let the fighter warm up to him. I'm assuming that a letter was written for Fredorian to deliver?

Elyngael shares her request with the one she rightly assumes is her deity. Domi doesn't say a word he simply smiles at his servant, and Elyngael gets the sense that words aren't needed, the Lord of Courage has not only excepted her service, as worthy, but also her sacrifice. Domi stands up and picks up his warhammer. He turns to his chair which is no longer a chair but an anvil, and Elyngael isn't sure now if it was ever a chair, thus being the nature of the place. Domi lays Elyngaels braid on the anvil, and begins working it with his hammer, as a blacksmith would work steel, and after a few moments the braid begins to take the form of a mighty wolf. The horse sized beast jumps off the anvil landing within a few feet of Elyngael. It growls a deep guttural growl of warning, then realizing what it just did, the wolf's tail goes between its mighty legs and it drops in a submissive posture.

Atlas, Owen, and Vamir continue to get to know each other, with Owen offering to show the newcomer around at the end of the evening. Owen asks Simon if he would like to join, and at first the adolescent says, "Do I have to?" but after seeing Vamir's scar, his attitude changes from one of indifference, to one of, "this guy is cool", so he says, in as much of a non-committal way as possible, "Sure dad, I'll go with ya".

Neshi takes the time to get to know the occupants of the Tree better in his free time, though the majority of his time is dedicated to crafting on his cloak.

OOC... If anyone wants to go someplace or do something for character advancement reasons, that require role play, please feel free to set the stage, and I'll follow your lead. (like I have been doing with Elyngael) If it doesn't require roll play, just give a description in your post as to what you are doing. In game time, you can take as much time as you need, but in real time I would like to start the new module no later then Monday, sooner if possible, but I don't want to rush you guys.

Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Tuesday June 18th, 2019 9:01:25 AM

The next day Armand seeks out Fredorian and gives him the letter to deliver to Eclyndryl ne Lidely of House Dul'g in the Scab. "This should explain about Otaktay. However, if things seem amiss with the Drow and she's not in charge anymore then don't try to deliver it."

Armand then smiles at Fredorian. "Come with me, I'd like to show you something." Armand takes Fredorian to the headquarters. He then takes him upstairs to the library. Which is room A on the map There Armand shows him the large room, with only about maybe 1 shelf worth of books (1 10 foot long shelf). "When you are out traveling please be on the lookout for books. They don't have to be about any particular subject. I envision this room becoming a library for the entire Tree to access to both educate and entertain. So fiction or non-fiction whatever you think would interest someone." He turns and offers his hand to Fredorian. "Oh, don't worry, I'll pay for the books." He then see's Fredorian off as his caravan leaves.


Atlas Sunowl (Trey) AC: 24 (T 15 FF 19) , CMD: 28/23, HP 111/111 
Tuesday June 18th, 2019 11:20:00 AM

After a walk about in the morning Atlas heads back to their home. However, as he approaches he sees Fredorian enter with Armand, so he quickly turns around. Not sure exactly what to do with himself, he heads out to find Miles and see if there is any new news in regards to the security of the Tree, or if there is anything he can help with.

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 28, HP 105/105 
Tuesday June 18th, 2019 7:46:12 PM

Elyngael places her hand upon the huge, wolf who is exactly the brown chestnut color of her own hair. "You are mine and need not fear me, but serve me as I will serve you. She stands before the shaggy head and looks deep into his golden eyes, "I will call you Brawn for your might and your color. We will be companions unto death" Elyngael turns and bows to her Lord Domi, "My thanks to You for answering my prayers. Brawn will serve You first, then me. He will be a constant reminder of Your generosity." When Elyngael raises her head again, she and Brawn are once again standing near the sapling.

Vamir (Wade) AC:20 T:16 FF: 14 CMD: 20 Hps: 86/86 
Tuesday June 18th, 2019 9:02:51 PM

Vamir walks with Simon and Owen gladly meeting the residents of The Tree. Throughout the day Vamir will periodically commune with The Tree and make sure it is still healing. Vamir does not take much of Owen's time as he understands the importance of family and how valuable that time is.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Tuesday June 18th, 2019 9:11:11 PM

Owen leads Simon and Vamir on a tour of the Tree. It's a wizard's tour, the best kind: the three use Spider Climb to take in the Tree's beauties from every angle. Owen has Featherfall ready just in case, ever the watchful father.

DM Jeremy 
Wednesday June 19th, 2019 6:08:43 AM

Armand delivers the letter for Fredorian's delivery, and invites him up to their headquarters. Once there, Armand shows Fredorian the library in the making, explaining that it is the desire of the Wardens to make it a great place for resource and entertainment, available to all. He asks the traveling merchant if he could keep his eyes open for books claiming that a subject matter isn't that important, as they would like to be able to offer something for everyone's tastes. Fredorian's breaks out into an ear to ear smile when he hears Armand's desire and he says, "I will most certainly do my best to help in such a noble achievement!" At the caravan's departure, Fredorian waves to Armand as one would a friend.

Atlas goes for a walk, when he arrives home, he sees Armand with Fredorian, and decides to make himself scarce. He goes to see Miles to discuss Tree security. Miles assures him that after being caught with their pants down with the ape attack, that he has been working on increasing the number of guards, and the dispersion of the guards, through out the Tree, in order to speed up reaction times.

Elyngael names her new friend Brawn due to his size and color. Brawn seems to like the name, as his tail starts waving insistently, and he nuzzles his great cheek with Elyngael's and giving her a quick face lick. Elyngael thanks Domi for the gift, and assures him that Brawn will serve Domi 1st and her 2nd. Domi smiles at the she-elf and finally breaks his silence, "Of that I have no doubt, my faithful one!" With those words, Elyngael and Brawn are at the sapling.

Owen leads Simon and Vamir on a tour of the Tree like most people would only dream of, as he casts spider climb on the trio. Sporadically during the tour, Varmir takes the time to commune with the Tree, just to make sure the Tree is healing properly. Of course the Tree doesn't see the need for all the fuss and tells Vamir, "I appreciate your concern, but I assure you I feel better then I have in over 500 years, Wiz-Bang's potion was truly what the doctor ordered!"

Atlas Sunowl (Trey) AC: 26 (T 15 FF 19) , CMD: 29/23, HP 124/124 
Wednesday June 19th, 2019 11:26:19 AM

While talking with Miles Atlas asks a few more questions and makes a few suggestions. "Do you have anyone guarding the sapling that we planted? That is just as important if not more so. Also, have you thought about posting sentries further out, or maybe even outposts? I'm not trying to turn this into a city, but something in the Wold feels wrong , with all these threats the Tree has faced lately. Maybe just a temporary thing if we can find the men needed. Anyway, think on it and let me know how I can help. Good day to you sir." With that, Atlas walks some more, thinking.

At one point he looks up and sees Vamir, Owen, and Simon climbing the Tree like it is nothing. This brings to mind the comments Vamir made about checking on the health of the Tree, which puts him on his second mission for the day.

As soon as Vamir is done with the tour Atlas tracks him down. "Hi Vamir, I hope your stay so far has been what you expected. I noticed that you stayed at the Inn last night. If you would like to stay at our place it can be arranged. We have plenty of room and I for one am planning to convince you to join the Wardens." Atlas gives him a smile and continues, "I was wondering if I can talk to you about another matter as well. You can speak to the Tree, but does it speak back? A long while back we had a Greenmage with us and he had quite a connection with the Tree. Back then we also had a situation where some of us were having dreams about the Tree and they were pretty dark. We also have a painting that tied to the dreams. I'm wondering if you might be able to ask the Tree what the significance of all that was and if there is something we can do to help? It felt like a call for help, but we never knew what to do."

-----------------------------------------------------
ooc: Wade, the dream Atlas is speaking of is in Volume 2, while the painting starts in Volume 3. Search for dream in Volume 2 and Deeproot or painting in Volume 3.


Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Wednesday June 19th, 2019 5:46:54 PM

Armand putters around the library. Then he sits and appears to be in deep concentration. There is something weighing on his mind.

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 28, HP 105/105  d20+14=34 ;
Wednesday June 19th, 2019 6:55:10 PM

Elyngael looks at Brawn and realizes she is happier than she has been in a long while. She smiles at Brawn and gently rubs his ears, "Let's do some hunting. Perhaps we can take a gift back to the Tree and introduce you to everyone" Survival d20+14=34; Brawn aids +2

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Wednesday June 19th, 2019 9:08:40 PM

Owen spends some time researching, using the Wardens' books on plant magic taken from that Drow necromancer so long ago.

Vamir (Wade) AC:20 T:16 FF: 14 CMD: 20 Hps: 86/86 
Wednesday June 19th, 2019 10:17:46 PM

"I have enjoyed my time so far in The Tree, and with the members of your group Sir" Vamir answers Atlas. "As for your offer of a room, that is most kind but I don't want to be a bother to anyone. I am not sure if I am cut out to be a member of your group but I am more than willing to listen to you and your friends." Vamir takes a deep breath, "The Tree has responded to me, and he seems to be so much more than just a tree. In fact he told me today he feels better than he has in 500 years! I would be honored to commune more deeply with him if you need. Just tell me when, and who you would like present when I do."

OoC: I just finished reading the dream and will read about the painting. Also, on a more personal note I find it more than a little funny that I am an Assistant Warden professionally, and I may be joking the Wardens in game!

DM Jeremy 
Thursday June 20th, 2019 5:49:22 AM

Atlas shares some ideas with Miles, who takes them all down in ink, he thanks the fighter for the suggestions, but shares his concerns as to whether or not the Tree community has the resources to pull it off. He promises to look into it, and says he'll bring it to management, as he would most likely need their approval for such a large scale expansion. He promises to let Atlas know as soon as he knows something, and he will keep his offer of assistance in mind.
Atlas offers Varmir a place at the Wardens home, and tells him he would love for the budding greenmage to join their ranks. He shares the story of the painting and the dream and asks if maybe Varmir could ask the Tree about it. OOC...I'll have to read up on those points myself, thanks Trey for listing them.

Something seems to be troubling Armand

Meeting Brawn, has made Elyngael happier then she has felt in a long time, so she decides to go hunting. Though she is fatigued from going over a day and a 1/2 without sleep, she is able to bring home a lovely stag, as well as a 300lbs wild pig, a fine harvest to be sure.

Owen does some research on plant magic

Vamir doesn't want to put anyone out, but greatly appreciates Atlas's offer, he isn't sure whether or not he is cut out to be a Tree Warden, but he likes the current line up, and is happy to listen to them. He shares that he has discovered that the Tree is no ordinary Tree, and is willing to commune with it anytime.



Atlas Sunowl (Trey) AC: 26 (T 15 FF 19) , CMD: 29/23, HP 124/124 
Thursday June 20th, 2019 11:57:55 AM

Atlas claps Vamir on the back and says, "Don't you worry, you'll be calling it home before you know it. As for when and where, let's have dinner tonight at our place and discuss it. Will you be able to make it?"

Atlas leaves Vamir with a purpose. He goes about tracking everyone he can down and tells them that Vamir might help us get answers in regards to some old puzzles, so he would like them all to have dinner tonight to discuss. He also takes every opportunity to encourage them to invite Vamir into the group. Atlas is very fond of adding someone to the party to help keep them alive. Especially after his last visit with Gargul and with the more recent loss of Khan. Dying is becoming a bad habit in this group, "But don't share those exact words with Vamir" he says with a wink.

When speaking to Armand, he senses something amiss. "Are you OK, you seem..." He just let's it hang there, knowing that Armand can fill in the blank better than he can.



Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Thursday June 20th, 2019 5:37:14 PM

"I've thinking Atlas. Since we've recently come into some money, what would be the best thing to purchase." He pauses and begins pacing. "It's not like I get into combat that much but sometimes I wonder if better armor should be an option. Then again several of you have those cloaks to help resist spells."

Vamir (Wade) AC:20 T:16 FF: 14 CMD: 20 Hps: 86/86 
Thursday June 20th, 2019 7:16:11 PM

Vamir spends the majority of the day walking around the tree, thinking about what Atlas has asked of him. "Well, let's see if he will even answer me" Vamir mutters to himself. Vamir finds a quiet spot and begins communing with the tree. Lowering his head, and taking a deep breath beforetalking, "My name is Vamir Herzen. I am a witch and greenmage. It seems as though some folks are goi g to have a few questions for you and they are going to ask me to help you and them communicate. I hope this is going to be ok with you. If it is not please tell me and I will let them know you are not interested." Vamir quietly waits for an answer the deference he has for The Tree obvious to any who watches. About an hour before his expected arrival to dinner Vamir breaks his quiet communion with The Tree, "Thank you for allowing me to spend this time with you." Vamir leaves to clean up and arrives about 15 minutes before dinner.

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 28, HP 105/105 
Thursday June 20th, 2019 8:40:18 PM

Elyngael and Brawn arrive at the Tree with their hunt. She turns the deer and boar over and suggests that a great pit be dug in which to roast the pig. She then takes Brawn around the Tree showing him off to everyone. To anyone that will listen, "This is Brawn, Domi himself crafted him and gifted him to me. He is my new companion."

Yurr'Neshi (Kent) AC:(23)19/(19)15/(18)14; HP:75/75 CMD: +21 character sheet energy resistance 20 fire, spell resistance,Stone skin, Mage armor, bless, haste  
Thursday June 20th, 2019 10:19:12 PM

Neshi finishes his work on his cloak and comes out just in time to see the returning Elyngael and meets Brawn. " He is a magnificent companion El, I am sure the two of you will compliment each other extremely well.."

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Thursday June 20th, 2019 10:55:54 PM

Owen is hard at work on something... He's studying furiously.

DM Jeremy 
Friday June 21st, 2019 6:07:58 AM

Atlas assures Varmir that he will be calling Warden HQ home in no time, and he invites him for dinner again. He does his best to gather the others sharing with them that Vamir may be able to unlock some old riddles, and asks if they could try to help him convince Varmir to join their ranks. He then notices that Armand is deep in thought, and asks if everything is OK.

Armand confides in Atlas and any of the other Wardens that may be present, that he is having a hard time deciding what to spend his money on, and asks for advice.

After spending a pleasant time with Atlas, Varmir decides to get a feel for how the Tree might answer the future question , so he decides to commune with the tree for a while. The Tree seems happy to communicate with the elf, and they have a nice conversation about a variety of things, but when it comes to the topic of the Dream and Painting, the Tree simply says, "I'm not sure now is the right time for those answers". The Tree doesn't seem put out by the question, to the contrary, his tone is very pleasant.

Elyngael returns to the Tree, and hands the stag and pig over to the proper people, suggesting pit roasting the pig. Even though she is exhausted, she can't help but show off Brawn, and sharing how he came to be.

Neshi finishes his work on his cloak just in time to meet Brawn, and assures Elyngael that he is a marvelous creature, and that the two of them will make a great team.

Owen is frantically working on something, and seems to have locked himself away for the time being.

Atlas Sunowl (Trey) AC: 26 (T 15 FF 19) , CMD: 29/23, HP 124/124 
Friday June 21st, 2019 10:46:36 AM

Atlas is very excited to meet Brawn, "He's a wonderful companion El, congrats! Can I pet him, or is that rude?" After spending some time meeting Brawn Atlas begins to dig the pit. "We have lots to talk about tonight, so I'll get this started right away!"

As he's digging he contemplates Armand's question and waits for him to pass by so he can comment, "I'm happy to take the spears for you Armand as long as I know I'm protecting you by doing so. Not every enemy can cast spells, but that is my biggest concern for you. The cloak I have certainly helps with such things and I would highly suggest something similar for you."

Armand (Robert D) AC 20/touch11/flat 19 HP 79/79 CMD 21 Character Sheet 
Friday June 21st, 2019 5:31:47 PM

Armand wanders around the Tree and see's Elyngael with her big brown wolf. "He looks wonderful Elyngael." He pauses to asses Elyngael. "Perhaps you should try to get some sleep soon."

Then he comes across Atlas digging a pit. He listens to Atlas's advice. "I'd about come to the same conclusion. Well off to the Catacombs!."

Armand returns well before the barbecue. "It was quite crowded in there. I hope they can service my order before too long."

Elyngael (Lynnette D) AC: 21 T:14, FF:16, CMD 28, HP 105/105 
Friday June 21st, 2019 6:50:14 PM

Elyngael is starting to feel the effects of seeing Domi and getting Brawn. She yawns and decides that dinner will be ample enough for many, so she may as well sleep a bit. She has left her hood up on her cape, but can feel the lightness of her missing braid. "It was a small price to have you by my side Brawn. Let's get some shut-eye," With that she walks just outside of the noisy gathering, curls up with Brawn, and sleeps deeply.

Vamir (Wade) AC:20 T:16 FF: 14 CMD: 20 Hps: 86/86 
Friday June 21st, 2019 9:15:57 PM

Vamir realizes a bit to late it is way to early for dinner. As he wanders around below the tree he spies Atlas digging a pit in the ground. Vamir walks over and begins assisting Atlas. "Sir Atlas, a few moments ago spoke with The tree. It was not a long conversation but we did speak. He was very pleasant but when I asked about the dreams and the paint6he simply said now is not the time. The tree seems willing to talk just not on this subject." Vamir continues assisting Atlas as long as he is needed.

Yurr'Neshi (Kent) AC:(24)20 / T(22)17 / F(20)16; HP:85/85 CMD: +20 energy resistance 20 fire, spell resistance  
Friday June 21st, 2019 11:48:09 PM

taking a restful day, Neshi spends some time wandering through the groves and then remembering the book takes it to the lab and places it on one of the shelves.

Owen Marcellus (Weston W.) AC: 16/12/14; HP: 61/61; CMD: 17 
Sunday June 23rd, 2019 10:41:53 PM

Owen continues to study.

Return To Index      Next Module (The Old Mine)
Copyright © 1980-2024 WoldianGames. All rights reserved.
Privacy Policy - Terms of Service - Site Map - Contact Us - SRD
 
WoldianGames Homepage