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Elven Song


The Dream Song---ADM Nellie 
Saturday April 23rd, 2005 1:12:39 AM

The food arrives for those of the group that ordered it, and it is found to be simple, yet extremely tasty. As the food and ale is enjoyed, the conversation flows as Rigging, Mykael and a few of the others consider the future of the Wildcards and even the country of Aisildur. Ideas ebb and flow like the currents of a river...sometimes fast and shallow, other times slow and deep. The continual mention of the Emperor of Aisildur and the Pirates of Jack does attract the attention of a few people around the group, but on the surface they appear to be common folk caught up in the excitement inherent in the tales of the adventurers, rather than anything malicious.

Delia is kept busy tending to the party's orders and keeping the ale flowing. When she is questioned by Jager as to the intentions of her flirtatious advances, Delia laughs...a light tinkling sound. "Oh, no sir...I'm afraid there's a strict no touch policy at The Hitching Post. Or, as old Zax says "Ya can look all you want, but ya can't touch.". Delia leans in close to Jager and the smell of the woman's perfume practically begs Jager to nibble on the neck that is sooo close. She speaks in a guarded whisper as she grabs his muscular arm. "But, I get off in a couple of hours... And what I do in my own time is my own business." Delia returns Jager's wink as she slowly pushes away and heads back to the kitchen.

And then, something strange begins to happen...several patrons jerk suddenly to their feet as if compelled by some strange magical force. Suddenly, a chorus of song is heard from outside the Inn, soft in the beginning, but building in both volume and intensity. As you look around, you notice that all of the patrons who have risen seem to be of Elven lineage. The Elves cock their heads, listening to the singing. Then one by one, all of the Elves begin to join the song, adding to its potency. The tune is alluring and vaguely disturbing, though none but the singers can understand the words.

Meanwhile, as Ashira and Val continue to ponder the difficult task of battle tactics, they are suddenly brought to their feet by some strange persuasive magical force. They too hear the chorus of voices outside in the city streets, though the song seems somehow closer, both in vicinity and relevance. Their blood runs hot with excitement and somehow, they know it is time! The decision must be made...will the King be awakened or continue to slumber?? The song burns in their ears, and Ashira and Val feel compelled to give an answer. Join the song and awaken the King, or remain silent. Stranger still, though Valanthe's tongue remains safely tucked in her pocket, her powers of speech are miraculously restored during the song!

The words of the song ring clear in Val and Ashira's ears...
Highlight to display spoiler: { Starless night will cover day, the veiling of the sun,
Dark sleep broken, here comes the one!

No more will you wander, on dark journey of dreams.
The woods have awoken, the power of living things!

Our love for this land is deeper than the deepest sea.
The bonds are sundered, and we will have our king!
}


Jager 
Saturday April 23rd, 2005 10:30:34 AM

Jager is intoxicated by Delia's offer, but all he can do is wink back and say "Later then.". Jager wishes Mrs. Ashira was here to ask guidance, how is a man to act with a women when neither of them are slave. Jager resigns himself to find out with or without counciling.

When the elves rise Jager thoughts once again drift to Val and Mrs. Ashira and how they are reacting to the phenomenon. "Captain Arrack do we check on the ladies?" Jager interjects as he stands up.

Nezamil 
Sunday April 24th, 2005 4:56:13 PM

Nezamil licks his fingers after finishing the lambchop and reaches for a 2nd reaches a 2nd "By Domi these are good......hmm....Rigging pass the rolls please "

Just then all the elves stand up and start singing "what ?? .......this must have something to do with the dreams "

"anybody know what their singing about ? " remarks Nezamil hoping someone would hear him over the din of the song

With a look at Jagar sitting next to him the dwarf see's the fleet footed Jagar lips move but can't make out what he is saying

" By Domi will ya keep it down we're trying to eat in peace " shouts the dwarf to the singers

sliding his chair back and standing up " Hey
...whats the song about ? ......you hear me ? "
shouts the dwarf as he waves a lambchop in his hand at the rowdy elves



Ashira 
Sunday April 24th, 2005 10:55:55 PM

The song runs hot in her veins, promising deliverance and revenge. Her lips itch to join, but she cannot. No, what good did a higher being ever do for her? She has always known that she needs to depend on herself. No matter the problems, she would deal with it on her own. Ashira stands silent as the song winds around her.

Ari 
Monday April 25th, 2005 7:24:41 AM

Realizing the import of what they're talking about. Ari look around nervously to see who's paying attention to their conversation. As Ari is looking around, he notices the patrons that seem to stand and join the singing. Ari wonders whether they should drop a note to Redux, to see what he can come up with from the guild about this phenomenon. He might even make a visit to the local Alemi temple to see what they know.



Valanthe 
Monday April 25th, 2005 11:05:27 PM

Valanthe sings with passions. For the brief moment she hears her own voice once more. The song flows effortlessly from her lips like she's known it all her life. The need and desire for vengence burns hot in her veins. When the song ends it takes a tremendous amount of will not to head and and find somebody to fight.

Rigging 
Tuesday April 26th, 2005 6:39:47 AM

Rigging will pause mid fork full of food to his mouth and look at the strange antics of all the elves in the tavern. He will wonder what is going on?

Mykael 
Tuesday April 26th, 2005 7:11:30 AM

Mykael sits back in his chair quietly and watches the scene before him unfold. He trys to understand what the elves are singing about in elvish.

Awakening (ADM Nellie) 
Tuesday April 26th, 2005 9:45:41 AM

As Val adds her voice to Elven song, Ashira obstains. The song rises in intensity, and then, as suddenly as it begins, it is gone. Val feels a faint tingling and finds, much to her disappointment that her ability to speak is once more gone.

Back at the Inn, the non-elven patrons stare at the Elven singers, the gawking continuing even after the song is concluded. Several patrons echo Nezamil's questioning. The Elves, however, simply leave the Inn as a group, speaking excitedly of the return of the Sleeper in Elven...once total strangers, now united by the shared event.

With the departure of the Elves, there is much consternation and conversation about the oddity of Elven folk, but by in large things settle down once more...and then...

The Wold stirs....

A breeze springs up, seemingly from out of nowhere. On the Sargass Plains, the unending grasses begin to move and toss, and the rapkes pace, restless and uneasy. In the Windbourne Hills, horses whinny and break into a run for no reason. In the tunnels beneath Dirt City, sewer rats begin to flee their hiding places, running into well-traveled corridors while the people wonder what it all could mean. And in the Emerald Kingdom, the anticipation is very nearly palpable as the animals awaken and the trees stir in the wind.

Something is coming.

The Wold seems to hold its collective breath as the Sleeper stretches, turns, sighs...and awakens. Eyes the color of the sea blink and focus as the Sleeper regards the Wold around him. The expanse of New Elanna, the great bulk of Shadow Mountain, the mysteries of the Southern Continent, even the wonder that is Floating City--all of these are known to the Sleeper in a heartbeat. A frown of concentration crosses his face, then a satisfied smile as he begins to know what must be done.

The Sleeper takes a breath and stretches out his hand...


Though each of the Wildcards witness the vision, a casual look at the rest of the Inn's occupants reveals that they haven't a clue.

Bart 
Tuesday April 26th, 2005 2:08:25 PM

Very very strabge first dreams, then that elvensong and now that vision, What does it mean who is comming an elven god who was hybernating for long time? I dont have a clue do you Nezamil?

Rigging 
Tuesday April 26th, 2005 9:50:36 PM

Rigging hears the song and knows that the elves are voting on releasing this sleeping powerhouse. He is hoping for the best but doubts it will turn out that way. Nature run amok is a scary thing.

Nezamil 
Tuesday April 26th, 2005 11:24:05 PM

Nezamil remains standing,watching as the elves file out the door oblivious to his outburst

realizing he is pointing at the departing elves with a lambchop inhand he takes a bite out of it and in muffled tones " hey ya gonna explain all the song " inquires the dwarf with sarcasm

Turning to Bart " not a clue ma friend....this is something out of Domi's realm as far as i know "

"well lets get back to what we were discussing " mentions Nezamil as he reaches for the rolls " so where were we ?" as the dwarf surveys the table

Ari 
Wednesday April 27th, 2005 12:26:36 AM

Seeing the vision, seeing the elves, seeing the patrons. Ari shivers. Whispering to Rigging, "Should we try to find a more secure spot to discuss the varioius events going on? I'm not sure whether we should worry or not."

Jager 
Wednesday April 27th, 2005 1:35:33 AM

Jager looks stunned. "That was different. What is going on? Anyone know this Sleeper character?" Jager just watches the elf and non-elf reactions to the vision. Jager thinks to himself that Dalia may be getting to him more than he thought......

Mykael 
Wednesday April 27th, 2005 2:25:24 PM

Mykael has a confused almost frightened look on his face for a moment, then calm. He looks around the table and around the room, not saying anything. Just observing and comtemplating to himself, 'What the hell? Who is accessing my mind? I must study a mind shielding spell, or get an item. Access to my mind??? Got to becareful.'

Valanthe 
Wednesday April 27th, 2005 4:48:13 PM

The fact that she probably heard her voice for the last time quickly ruins her good mood. Pissed off once more Val rummages through her pack looking for that wineskin she knew was in there only to find it empty. Frustrated Val throws the empty skin back into her pack and sighs.

Bart 
Wednesday April 27th, 2005 6:04:29 PM

Nezamil you where talking about this delicious food dont you? Dont ypu think this is more interesting? Even Val could speak for a moment!

Rumblings (ADM Nellie) 
Thursday April 28th, 2005 12:35:33 AM

Though the events with the Elves prove extremely interesting, nothing more is seen of them, and the evening winds on uneventful. Nezamil's lamb chops are very tasty, and the ale lifts everyone's spirits. Most of the conversation in the Inn centers around the antics of those odd Elves, with several off colored jokes flowing around.

After their meal, the guys head back over to the apartments to find both Val and Ashira in contemplative moods. Neither seem particularly talkative...though Val once again experiences that strange tingling sensation, and she swears for a few brief seconds that she can "feel" the strange roughness of her shirt pocket on the inside of her mouth. How odd.

After gathering, everyone shares the strange events of the evening. But night rolls on, and soon it is time for bed. Everyone heads to their respective rooms and settles in for the night. The beds are soft, and the rooms are warm...soon everyone is fast asleep.

And then, suddenly there is a loud rumbling, and the all the rooms begin to shake. Furnishings move about as if animated, and the beds pitch and roll much worse than out on the bounding main (Dex DC 20 or be thrown out of your bed...Dex DC 25 to get to your feet).


Rigging  d20+4=5 d6=4
Thursday April 28th, 2005 7:31:38 AM

Rigging is tossed out of his bed like a leaf on a windy day. He hits the floor hard and rolls into a chair taking 4 points of damage.

He looks up in shock and surprise as the room vibrates around him and his most intelligent remark is..."Huh?" as he rubs the back of his head.

Rigging only gets 2 hours a night due to his belt of sustenance but those two hours are deep sleep.

OOC Rolled natural 1 for save, so I played it up a little.

Nezamil  d20+1=2 d20+1=14
Thursday April 28th, 2005 1:40:47 PM

The loud rumblings awaken the dwarf and he is rewarded by being thrown off his comfortable bed(d20+1=2 dex ch) "ouch!" groans Nezamil as he reaches up for the corner bedpost to drag himself to his feet but an animated chair slams into hom from behind "Grrrrr" growls Nezamil as his hand slips(d20+1=14 dex ch) from the bedpost and falls flat on his back .

"think i'll just stay on the floor where its safer " mutters the dwarf but he keeps an eye on the sneaky chair as he waits for the rumblings to cease.

Valanthe  d20+3=20
Thursday April 28th, 2005 4:25:33 PM

The room starts shaking pulling Valanthe from her reverie. Instantly her hands grab the headboard keeping her from being tossed hard to the floor. Now what Val thinks and waits for the shaking to stop or get worse.

Jager  d20+4=12 d20+9=13
Thursday April 28th, 2005 4:35:43 PM

Jager is bounced out of bed (failed dex and balance rolls)and rolls around on the ground with the end table. Jager tries to rise but end up falling each time. It appears that Jager is dancing with the end table.

Several lound curses can be heard from RJage, but no one understands them as he did not teach anyone how to swear in Heit Volken.

Ashira  d20+3=7 d4=1
Thursday April 28th, 2005 11:06:05 PM

"Yeah, baby, yeah..." Ashira mumbles as the bed begins to vibrate. But then suddenly there is a bone jarring thud as she is thrown from the bed toward the dresser. Her head smacks into the corner, and Ashira's eyes open as the pain brings her to her senses. "What in the..." she mumbles as she desperately searches for something immobile to latch onto.

Aftermath and Aerobics---ADM Nellie 
Thursday April 28th, 2005 11:21:26 PM

The shaking continues for several long minutes as all of the rooms very furnishings seem to turn against their occupants, chasing and crashing into you. Finally, the trembling settles down, and you are left in peace in your disheveled rooms. Though the loud clambering coming from other nearby rooms, and indeed out in the city streets themselves indicate that the rumbles were felt by most of the buildings in the quarter.

The rest of the night passes uneventfully, and true to her word, Ashira awakens all of the Wildcards at dawn, pounding on doors when needed until the occupant emerges. The Mistress of Sword if possible looks even more cranky than the day before. There are small bags under her eyes, and a small cut on her forehead. After leading everyone to an isolated city park, Ashira leads the Wildcards in a few vigorous warm up exercises, and then quickly gets down to business. "Alright, everyone...time for sparring drills...personal defense is always important, so I'm going to go one on one with each of you... Let's get started..." Ashira draws her swords, animates her shield and stands in the center of the square, ready for her first attacker.

Alright guys, let's have fun with this one... Go ahead and roll up 3 rounds worth of attacks (no spells, buffing or otherwise, please). I'll post up some rolls for Ashira either throughout the day, or in the next DM post, depending on how much time I have....

Please list the attacks in this format...
Attack one...
AC 28 for 28, AC 18 for 3...etc.
Attack two
AC9, AC 33 for 48...
Attack three
AC19 for 30, AC 15 for 14...
Thanks!!---Nellie



Ari  d20+1=5 d20+1=15 d20+7=20 d20+2=7 d20+8=27 d20+7=12 d20+2=22 d20+8=27 d20+7=11 d20+2=20 d20+8=16 d6+3=5 d6+3=9 d6+3=6 d6+3=7 d6+3=6 d6+3=6 d6+3=9 d6+3=6 d6+3=8
Friday April 29th, 2005 1:59:18 AM

Having been roughed up in the middle of the night. Ari is not exactly happy when Ashira gets him up in the early morning.

Though not personally worried about his sword play. The groups tactics weigh heavily in his mind as he does his morning routine with Ashire.

It has been a little while since Ari has been able to use his sword and dagger together.

Round -1
AC 20 for 5
AC 7 for 9
AC 27 for 6

Round 2
AC 12 for 7
AC 22 for 6
AC 27 for 6

Round 3

AC 11 for 9
AC 20 for 6
AC 16 for 8

Mykael - AC 23  d20+9=26 d20+9=17 d20+9=15 d10+3=12 d10+3=10 d10+3=8
Friday April 29th, 2005 5:11:02 AM

Mykael is interested to see how the others perform along with the female elf as the leader. He has trained quite a bit on his own and is battle tested, but has been hitting the books more than sword-swinging lately, so perhaps a little playing is worth his time.

RD #1
AC 26 for 12

RD #2
AC 17 for 10

RD #3
AC 15 for 8

Bart AC 25  d20+15=31 d20+15=21 d20+15=33 d20+10=19 d20+10=12 d20+10=29 d20+10=15 d10+9=13 d10+9=18 d10+9=15 d10+9=12 d10+9=10 d10+9=10 d20+10=22 d6=2 d6=4 d6=3 d6=5 d6=4 d6=2 d20+13=30 d20+13=15 d20+13=28 d20+13=30 d20+13=24 d20+11=23 d20+11=22 d20+11=19 d20+8=18 d20+8=12 d20+8=10 d10+7=16 d10+7=12 d10+7=16 d10+7=11 d10+7=8 d10+7=14 d10+7=15 d4+4=8 d4+4=6 d4+4=7 d6=6 d6=3 d6=2 d6=3 d6=2 d6=2 d6=2 d6=5 d6=6
Friday April 29th, 2005 6:08:13 AM

Bart prepares his sword he covers it with layers of cloth so the risk of hurting Ashira is minimized also he tries to stop the swing right before impact. Ashira if it is alright with you i will fight with you twice. Once with my sword 2 handed and once 1 handed with in my other hand a dagger. I could use my spring attacks as well, but that probally means you cant hurt me so i wont use it.

Bart animates his shield also and prepares to spar

Round 1
ac31 for 13+2(shock)
ac12 for 18+4
round2
ac21 for 15+3
ac29 threat no crit for 12+5
round3
ac33 threat no crit for 10+4
ac22 for 10+2

2 weapon fighting
ac30 threat no crit for 16 +6
ac 23 for 8
ac 18 for 12+2

ac28 for 16+3
ac 22 for 6
ac 12 for 11+2

ac30 crit 24 for 8+14+2
ac19 for 7
ac10 for 15+6

Nezamil  d20+11=31 d8+5=12 d20+6=23 d8+5=10 d20+11=19 d20+6=10 d20+11=26 d8+5=6 d20+6=17
Friday April 29th, 2005 1:51:32 PM

Nezamil watches as others spar with Ashira and as the match between Bart and Ashira finishes the Cleric of Domi quickly evokes several divine words of power and points above the sea-elfs head (casting create water)

The Swords mistress gets doused with water from above throughly soaking her(16 gallons worth)

"Hahahhahah" laughs the dwarf heartily " looked like you were getting a little dehydrated so i decided to help ya out " smirks Nezamil

The dwarf steps forward and prepares to take his turn sparring a big ear to ear grin stuck on his face " shall we dance " chuckles the dwarf as he raises his shield and hefts his mace .....quickly attacking Ashira (d20+11=31)(nat 20!!) smacking her (d8+5=12 dam) and trying for another smack (d20+6=23)( d8+5=10 dam)

" heh thats just too easy " teases Nezamil as he comes in for rd 2 (d20+11=19) (that misses)(d20+6=10) Nezamil is just to laughing to hard after his quick hits in 1st rd of sparring witha waterlogged Ashira " well well guess your light on your feet after all " grins the dwarf

Nezamil closes in for his last round of sparring his mace lashing out quickly (d20+11=26)smashing into ashira (d8+5=6 dam) and quickly closes in to the finishing touch in his attack (d20+6=17)(that misses)
rd 1

Ac 31 for 12 Ac 23 for 10
rd2
Ac 19 Ac 10
rd 3
Ac 26 for 6 Ac 17

Valanthe Ac 23, Hp 100  d20+15=29 d20+10=26 d20+10=30 d6+7=11 2d6(4+3)+14=21 d20+15=18 d20+10=28 d20+10=29 d6+7=12 2d6(5+5)+14=24 d20+15=28 d20+10=18 d6+7=9 d6+7=11
Friday April 29th, 2005 4:11:48 PM

Val was up next. She should be sleeping, or so she believed. If Ashira was going to insist on combat training then Val would make her feel it. Normally she would banter and talk herself up but that was impossible with her current positoin. Val came at Ashira, using strength to push past her defenses.

OOC:Round 1 hit ac 29 for 11, crit hit ac 30 to confirm for 21.

Round 2 hit ac 18 for 12, crit hit ac 29 to confirm for 24

Round 3 hit ac 28 for 9, hit ac 18 for 11

Rigging  d20+7=20 d100=58 d20+7=8 d100=97 d20+7=16 d100=76
Friday April 29th, 2005 4:59:39 PM

Rigging smiles at his wife's graceful form as she whirls her blades around defending herself. She is so graceful and controlled in combat.

She controls her attacks and gives advice on footplacement and body dynamics as she thrusts and parries.

Val strongarmed attacks have Rigging concerned. He knows Ashira can handle herself but doesn't like to see Val so enraged. He doesn't know what to do about it though. Val has to work this out herself.

Rigging activates his ring of blinking when it is his turn. He looks at his weapons and knowing he can't match Ashira on these terms, decides to have some fun. He leaves the weapons in their sheathes and moves into the circle.

He blinks behind her and with a touch attack kisses the back of her neck. Hit ac 20

+5 base +2 flanking (made 20% miss roll)

As she whirls around, he tries to blink behind her and kiss her on the ear. Unfortunately he slips in the puddle Nezamil made and lands up on his butt. Rolled natural 1

For his third attack, he grabbs her by the ears and plants a kiss right on her lips.

Made all 2 blink miss rolls.


Jager AC 22  d20+8=10 d20+8=17 d8+3=10 d8+3=8 d20+8=9 d20+8=19 d20+12=30 d20+9=25 d20+12=16 d20+8=14 d20+8=14
Saturday April 30th, 2005 12:01:21 AM

Jager was sitting cross legged waiting for the dawn as Mrs. Ashira bursts into the room. Jager was having trouble sleeping as he was excited about the sparring session.

Jager is dissapointed when Mrs. Ashira's warm up excerses end so soon. "Wait, I have not even worked up a sweat yet. We should do much more stretching. I do not want anyone to get hurt."

Jager waits his turn, but it take all of his patients to do so.

Jager bows to Mrs. Ashira when his turn comes and then launches himself at her. Jager starts with a jumping side kick that is much to obvious, but follows it up with a spinning hammerfist as he gets close.

Round 1

AC 10 for 10 damage
AC 17 for 8 damage

Now that Jager is almost body to body with the blue haried warrior he changes tactics and attempts to sweep Mrs. Ashira off her feet, but his feet get stuck in the mud created by Nezamil (nat. 1), but his second attack sweep attack is much better.

Round 2

AC 9 (touch attack: assuming a miss)
AC 19 (touch attack)(Opposed roll 30)

Mrs. Ashira is sweeped off her feet (assuming) and Jager decided to change tactics again, depending on what Mrs. Ashira does.

If Mrs. Ashira attempts to stand, Jager will attempt to sweep her again with the AoO

Round 3

AoO if Mrs. Ashira stands AC 25 (touch attack) (opposed roll 16)

The follow takes place weather Mrs. Ashira stands or not: Jager will attempt to disarm Mrs. Ashira and take both of her swords.

Opposed roll 14 for right hand sword.
Opposed roll 14 for left hand sword.

If Mrs. Ashira is still on the ground at the end of combat, Jager will help her up and then return any of her swords he may have taken. Jager will then deeply bow to Mrs. Ashira again. "Thank you for the lesson."

Sparring Results (ADM Nellie)  (Ari)d20+12=26 d6+7=13 d20+7=8 d20+12=29 d20+12=21 2d6(1+6)+14=21 d20+4=9 (rd. 1)d20+12=13 d20+7=21 d6+7=13 d20+12=30 d20+12=14 d6+5=8 d20+4=18 d6+5=10 (rd.2) d20+12=13 d20+7=17 d20+12=30 d20+12=22 2d6(1+3)+10=14 d20+4=19 d6+5=7 (rd. 3) (Bart) d20+12=24 d20+7=18 d20+12=22 d20+4=19 (rd. 1) d20+12=29 d20+12=21 d6+7=12 d20+7=13 d20+12=20 d20+4=20 (rd.2) d20+12=29 d20+12=21 d6+7=9 d20+7=15 d20+12=25 d6+5=9 d20+4=10 (rd. 3) d20+12=18 d20+7=22 d20+12=29 d20+12=23 d6+5=11 d20+4=12 (rd. 4) d20+12=16 d20+7=27 d20+7=16 d6+7=10 d20+12=13 d20+4=12 (rd.5) d20+12=29 d20+12=31 2d6(2+4)+14=20 d20+7=27 d20+7=16 d6+7=9 d20+12=29 d20+12=28 2d6(5+5)+10=20 d20+4=17 (rd.6) (Nezamil) d20+12=27 d6+7=13 d20+7=8 d20+12=25 d6+7=11 d20+4=7 (rd.1) d20+14=21 d20+9=24 d6+7=13 (rd.2) d20+12=21 d20+7=13 d20+12=23 d6+5=8 d20+4=5 (rd. 3) Valanthe d20+12=13 d20+7=9 d20+12=32 d20+12=24 2d6(1+5)+10=16 d20+4=22 d6+5=7 (rd. 1)d20+12=27 d6+7=9 d20+7=23 d6+7=13 d20+12=17 d20+4=20 (rd.3) d20+12=23 d6+7=12 d20+7=18 d20+12=25 d6+5=9 d20+4=8(rd.3) Rigging (rd. 1 activate ring) d20+16=22 d100=22 (no hit)(rd. 2 invis) d20+12=27 d100=98 (hit) d6+7=10 d20+7=16 d20+12=23 d100=79 (hit) d6+7=9 d20+4=11 (rd. 3) (Jager) d20+12=19 d20+7=23 d6+7=10 d20+12=17 d20+4=7 (rd.1) d20+14=22 d6+7=9 (AoO for 1st trip) d20+14=19 (AoO for 2nd trip) d20+3=11 (tripped) (rd. 2 activate ring) d20+16=22 d6+7=9 (rd. 3) (Mykael) d20+12=23 d6+7=12 d20+7=22 d20+12=17 d20+4=11 (rd. 1) d20+12=16 d20+7=10 d20+12=27 d6+5=9 d20+4=12 (rd. 2) d20+12=17 d20+7=11 d20+12=22 d20+4=16 (rd. 3)
Sunday May 1st, 2005 1:03:40 AM

One by one, the Wildcards take their place and match their skills against Ashira.

Ari
The half-elven ranger has very little problem dodging most of the attacks waged by Ari, but gets pegged pretty good by two of them (AC of 25). She smiles as she circles around her long time companion, watching, pacing... and then she moves in. Her blades move rapidly as she scores several solid hits against the archer. "Come, now brother, has it really been that long since you've been on the front line? Really, you should make sure you follow through so that you are lined up for the next attack..." RD1
AC26 for 13
AC8
AC29/21 for 21
AC9
RD2
AC13
AC21 for 13
AC30/14 for 8
AC18 for 10
RD3
AC13
AC17
AC30/22 for 14
AC19 for 7

Mykael
Ashira smiles at the new guys form. "Not bad, not bad..." she says as he scores a solid hit with his first attack...which she promptly returns with one of her own. Dodging and weaving, Ashira scores another solid blow in round 2, but she remains unable to touch the warrior in the third round. "All together not too bad." Ashira calls out. "Though it looks like you could use a little more practice. Why don't you pair up with Bart later."
RD1
AC23 for 12
AC22
AC17
AC11
RD2
AC16
AC10
AC27 for 9
AC12
RD3
AC17
AC11
AC22
AC16
Bart
Ashira smiles at the warrior. "Alright, big brother, show me how it's done." Ashira winces and grunts at the pounding she takes for the skilled warrior, but she doesn't give up. She watches and waits, and patiently takes advantage of the openings presented. Though she doesn't dish out quite the wooping that she received, she does hold her own.
RD1
AC24
AC18
AC22
AC19
RD2
AC29/ 21 for 12
AC13
AC20
AC20
RD3
AC29/21 for 9
AC15
AC25 for 9
AC10
RD4
AC18
AC22
AC29/23 for 11
AC12
RD5
AC16
AC27/16 for 10
AC13
AC12
RD6
AC29/31 for 20
AC27/16 for 9
AC29/28 for 20
AC17

Nezamil
Though the dwarf was sarcastic in his remarks, Ashira is indeed dehyrdrated after her extra long session with Bart, and actually looks relieved as she is drenched. Sporting a wolf grin, and a hungry look, Ashira watches the clumsy dwarf slip and slide in the puddles of his own making...and takes full advantage of the situation... She quickly scores two hits on the dwarf in the first round and then switches tactics in the second, striking only with her main shortsword. Then, just as the dwarf readjusts his timing, Ashira unleashes another full attack on his with both weapons. "You see, Master dwarf...our actions do not always turn out as we anticipated. Not all surprises are pleasant..."
RD1
AC27 for 13
AC8
AC25 for 11
AC7
RD2
AC21
AC24 for 13
RD3
AC21
AC13
AC23 for 8
AC5 (rd. 3)

Valanthe
Ashira winces as the Elven warrior takes her frustrations out on her. But, she figured, this was good for her..a nice Ouch, constructive Ooof, safe Grunt way to work it out. Still, she determines to dish out a few lumps of her own...and does so...
RD1
AC13
AC9
AC32/24 for 16
AC22 for 7
RD2
AC27 for 9
AC23 for 13
AC17
AC20
RD3
AC23 for 12
AC18
AC25 for 9
AC8

Rigging
Ashira frowns at Rigging's clownish tactics. "This is no time for fooling around, Captain. Your enemy will have no mercy with you, and neither will I..." Though Ashira speaks harshly to her husband, she is sure not to hurt him too bad... As Rigging activates his ring of blinking, Ashira sighs. "So might view the Captain's actions as cheating...however, there is much to be said for preparation..." Fiddling with her ring of invisibility, Ashira activates it and disappears. Quietly, she circles around to the other side of her husband and attacks, aiming well, but is disappointed as Rigging blinks harmlessly out of the way. Ashira, however, recovers well in the third round, landing two solid blows on her husband. "However, deception and preparation will always loose out to training!"
RD1
Activate ring
RD2
AC22 d100=22 (no hit)
RD3
AC27 d100=98 (hit) for10
AC16
AC23 d100=79 (hit) for 9
AC11

Jager
Ashira smiles warmly at Jager's zeal. Finally! Someone who takes practice and preparation as seriously as she does! Ashira watches Jager's preliminary attack with mirth. Her swords dance and whirl, smacking the agile monk once. Ashira laughs at Jager's first sweep and smacks him on the leg with her sword. She takes a poorly aimed swipe at his leg on the second sweep. "C'mon is that all you've..." OOOfff!! Though she tries to keep her balance, Jager manages on knocking Ashira to the ground. She smiles as she lays there. "Ahh...a master of tactics. However, the enemy is not always as honorable as you are..." Ashira activates her invisibility ring, disappearing from view. She crawls just out of Jager's reach (10 feet) and then rises to her feet (beg..rd 3). Taking a 5 foot step toward the monk, the invisible Ashira brings her sword down and smacking Jager hard in the chest. A large smile on her face, Ashira bows to Jager. "Well met, brother. You are indeed a fine warrior."
RD1
AC19
AC23 for 10
AC17
AC7
RD2
AC22 for 9 (AoO for 1st trip)
AC19 (AoO for 2nd trip)
STR 11 (tripped)
Activates invis. Ring, crawls 10 feet away
RD3
Rises from prone
Takes 5 foot step
AC22 for 9

Covered in welts and bruises after the through sparring session, Ashira smiles at the Wildcards. "Not too bad. But, looks like we've gotten a little too accustomed to the easy life... Three mile run for everyone, then we're done for the day." Ashira leads the others on the run, making sure that everyone participates. When they are finished, Ashira heads over to her apartment and collapses on the bed. Every single part of her body hurt...but somehow it felt good... It felt good to watch that fat dwarf sweat and grow stronger...to watch the way Jager performed every drill as though it was the most fascinating thing in the World...to watch Rigging whine and complain as he huffed and puffed on the run. Yes, life was good!


Jager 
Monday May 2nd, 2005 1:17:56 PM

OOC: Nellie, Jager has the improved trip feat and does not invoke a AoO from his attackers, same for improved disarm.

Jager is invigorated by the activity and wears a big smile on his face as he begins short 3 mile jaunt. "Mrs. Ashira now that we have completed the warm up, what is next?" Jager beams after he wins the race. Jager is still jogging in place as each of te Wildcards crosses the finish line.

That's fine Jim. I don't have anyones sheets, so I opperate in the dark.----Nellie

Nezamil 
Monday May 2nd, 2005 7:22:42 PM

" well done " says Nezamil to Ashira as he smiles at her all the while feeling the welts delievered by the sea-elfs sword.

" hehe" chuckles the dwarf as Ashira turns the tables on rigging's use of magic " now you see her and now you don't "

" three mile run ?" groans Nezamil as he see's Jagar sprint off to lead the wildcards " he's too fast for me , i'll just pace myself " mentions the dwarf as he chugs off after Jagar settling at a steady pace .

"this ain't like mage school is it " laughs the dwarf to Mykael as he chugs along

Rigging 
Monday May 2nd, 2005 11:09:52 PM

Rigging jogs along bemoaning the day he married this harridan. What was he thinking!? Was he insane? First she beats him with a sword and now she is making him jog for 3 miles. Hasn't she ever heard of teleport spells, dimension door spells, even his blink ring can help move him around without so much effort. Shoot...he even knows how to ride a horse. Maybe he should summon a horse! No if he did that, she would just make him start over or do 1000 pushups or something.

When she inquires if he likes the run, he meekly replies, "Yes dear."

Business Dinner (ADM Nellie) 
Monday May 2nd, 2005 11:56:46 PM

After the morning's drills, Ashira leaves the Wildcards to their own devises for the afternoon, figuring they need a break. However, she does slip a note under everyone's door inviting them to dinner at an Inn down the street called the Old Friend.

When you arrive, you find that Ashira has arranged for a private room for the group. As everyone gathers for dinner, Ashira waits for everyone to order their food and get comfortable. Then she stands. "Great practice this morning everyone!! I'm sorry if I was a little rough with you guys, but I figure we need to stay in shape especially since we're on vacation. And speaking of vacation...I know we haven't been here long, but we really should look into some way to earn a little gold while we're waiting for the meeting to conclude. I know some of you are rich, but I'm not..." Ashira winks. "So what do you guys think? You wanna hire out our muscles guarding some dumb merchant, or you wanna snoop around and see if there's any small adventures to be had around town?"


Bart 
Tuesday May 3rd, 2005 3:29:24 AM

Well i'm more of the adventerous type, did you hear any interesting rumours that could guide us to an enormous treasure hord?
Speaking about money what happend with th magic items we collect last time?

Jager 
Tuesday May 3rd, 2005 8:59:02 AM

Jager pipes up after Bart. "I am not familiar with this part of the Wold. Is there a slave trade here we can disrupt? I am all for freeing slaves and all of you did such a good job last time you tried." Jager smiles at the Wildcards.

Jager continues again somewhat sheepishly. "If there are no slaves to free, lets just take the jog the pay the most gold, as I think I could use a magical upgrade for my boots."

Valanthe 
Tuesday May 3rd, 2005 9:04:43 AM

Valanthe shurgs as if to say whatever. One good thing about being mute is that she can eat during the meetings instead of wasting her breath. Wether they became mercs or not was irrelivant to her. She just wanted to get back to her room so she can get reacquanted with a dear old friend, Mr. wine bottle.

Rigging 
Tuesday May 3rd, 2005 1:11:06 PM

Rigging will cock his head at his wife's questions with a look of puzzlement on his face. "How does helping out a merchant help free our people for Ga'al's tyranny? I think we either should do some raiding, remember we don't have to cut in the Pirates anymore. They took half of our earnings, but we get to keep it all for ourselves.

If we are going to establish a base of our own, we are gonna need a lot of cash. We will need to bring in settlers and get them started. We will need shipwrights, sailmakers, carpenters etc. Eventually they will all be self supporting but at first, they will need our help both finacially and for protection.

We still need to find where that base is gonna be? Do we really want to waste time, guarding some rich merchant. Maybe we should find an evil slaver and knock them over and free their slaves? We could use the money and the personnel"

Mykael 
Tuesday May 3rd, 2005 4:28:33 PM

Mykael listens to the views at the meeting and then adds his opinion, "Well I could use some more studing at the guild, however if or when the group gets a job, cash is most welcome also. Rigging has the right idea, although, helping a rich merchant that may help us in the trade arena isnt a bad idea either. We could use an influencial, well established merchant that would send caravans to our base and treat us fairly."

Nezamil 
Tuesday May 3rd, 2005 4:50:05 PM

" great idea for a group dinner " pipes in the dwarf as he takes a seat " hmm good comfortable place "

Nezamil nods at Rigging and Mykaels words " both excellent points and both merit consideration ......Plateau city is the largest city in the Known wold and we would benefit from having some connection to an established merchant here when we set up a base"

"not to mention forging ties with the Emperor and Jack...always good to have strong friends especially in these times of change in the wold"

Settling back into his chair " i'm in the mood for some seafood " rubbing his stomach " don't want to big of a target " laughs the dwarf with a glance towards Ashira

reaching for a mug of ale the dwarf winces slightly as he hefts it up and takes a deep swig " that oughta help with the welts " grins Nezamil

Ashira 
Tuesday May 3rd, 2005 10:56:51 PM

The half-elf shoots Rigging a withering look. "We're only here for two weeks, don't have time to get so grandeous..." she mumbles under her breath. Ashira lets Rigging steer the conversation and sits down and enjoys her meal, not uttering another word.

Let's Do the Time Warp Again! (ADM Nellie) 
Tuesday May 3rd, 2005 11:24:41 PM


Dinner is fantastic, and conversation flows around what to do with the free time, as well as long run planning. The consensus is to plan for the future, and the remainder of your time in town is spent making connections and thinking through supplying a future port...as well as Ashira's nasty daily drill sessions.

Time passes quickly, and before you know it, you are awakened by one of the town guards. "I apologize for awakening you, but the High Lord requests your presence. If you will please follow me..." The guard leads you quickly through the early morning streets and the heavenly smell of fresh baked bread tempts you to stray from your meeting. Somehow you manage to resist, and you find yourself outside the massive oak doors of the High Lord's office....

OOC...Folks, I'm sorry about the misdirect on the two weeks in town. I wasn't aware that we were going to be moving the story along as fast as we did. Please give a warm welcome to Jim Frick as our new DM!!


Ari 
Wednesday May 4th, 2005 12:11:53 AM

(slight backtrack, sorry for my mia. Mon and tues a little tough)

"I think we should consider becoming merchants. It would give us the ability to travel and make personal contact with our network. I don't know if this would benefit the Jack, as he seems to be relying on us a lot." Ari then works on wolfing down his food."

Jagar 
Wednesday May 4th, 2005 4:49:55 PM

Jagar is up early and eager to get things moving and leads the wildcards behind the guard , easily keeping up.

Turning about and surveying the group he see's the dwarf bringing up the rear " hey Nezamil hurry up you don't want to be late ......we're gonna have to get mrs. Arrack to get you to run some more to help you keep up " cheerily adds the fleetfooted monk


Nezamil 
Wednesday May 4th, 2005 5:03:10 PM

The dwarf chugs along keeping to the rear of the group following the guard and Jagar.

Momentarily distracted by the baking bread the dwarf strays slightly towards the vendors but is interuppted by Jagar's prodding "what ? ....yeah ...yeah ...." but the dwarf lets out a groan as Jagar mentions more running under Ashira's relentess training " more running i'll wither away to be as thin as an elf if i do anymore running" giggles Nezamil as he quickly glances at Ashira but picks up his pace slightly anyway, taking a last whiff of the warm bread

"butter" mumbles the dwarf ;)

Rigging 
Wednesday May 4th, 2005 10:14:43 PM

Rigging quickly follows behind the guards and will say to the others, "Keep on your toes but be polite! This could be an important contact, wether we decide to set up a colony or turn merchant or both."

New Beginings (New DM - Jim) 
Wednesday May 4th, 2005 11:06:30 PM

The guard escorts the Wildcards to the High Lord Mayor Sturdevants Manor again. The guard leaves the group with a waiting servant, who quickly turns on his heel and announces "The Lords are already in the east wing breakfast nook."

There are still construction crews working on the damage, but it only appears to be the final stages. Soon no one will be able to tell that the Manor was ever damaged from inside or out.

Nezamil's stomach growls as the group passes the kitchens and all enjoy many a tasty smell that tantalize the senses.

The servant stops in front of huge carved doors with gold leaf and clears his throat. The servant opens the Doors and steps in "The Wildcards, Lords." The servant then steps to the side and holds one of the massive doors.

The description of breakfast nook is a vast understatement. The breakfast nook is dominated by a long oak table that could easily sit 30 people. The ceiling is 20 feet high and the east facing wall is entirely glass. The sun can been seen rising over New Elenna. One gold and red curtain of marvelous quality is pulled to offer a bit of shade for the four gentlemen seated at the huge table.

The Mayor of New Elenna motions for the Wildcards to table overflowing with pastries, breads, fruits and cheeses of all descriptions. There are also containers of coffee, tea, and milk. "Refresh yourselves." Is all the Mayor says.

The Jack quickly adds. "And come join us."

As the Wildcards sample the breakfast fare and wonder over to the table, at which point, the gentleman that the Wildcards do not know excuses himself and leaves the room.

The Jack opens up. "Meetings are going well, but there is still much to discuss in the Wold. We are greatful for your escort and I am for your years of loyal service. The Emperor and I have been discussing your future and your suggestion of a trading port. There is disputed territory that the Emperor and the Pirates of Jack have fought over in the southern oceans. It is more no mans land and has eaten its fair share of ships from each side. There are several large island groups that need to be investigated as possible port locations and the Sword of Redemption is just the ship for the task, if its crew is up for it." The Jack finishes with gusto and then sits back.

The Emperor then takes a sip of coffee and begins. "The Lord High Mayor has offered assistance to assist the Wildcards." and the Mayor nods at the mention of his name, but seems distracted. The Emperor continues. "These vouchers the Mayor provided to reequip you for your jouney back to Plateau City." The Emperor pushes three scrolls to Rigging. "Each are good for 500 gp worth of goods or services at most establishments in New Elenna. When you are reequiped send word to us to set up a meeting to discuss any letters of introduction you may require for your new venture in Plateau City, Safeport or Asulidur."

As if on que, the great oak doors open and the servant is there again holding it open for the Wildcards, waiting.

OOC:Hello All. Please bear with me as I start out as your new DM. Also please email me your character sheet: jpfrick1@hotmail.com. Thanks, and lets have some fun.



Rigging  d20+2=16
Thursday May 5th, 2005 7:34:20 AM

OOC Greetings Jim!

Rigging will fill his plate with delicacies and find a seat at the table. He will try some of this coffee, Ashira raves about but finds it bitter.

Rigging will rise from his seat and take the proffered scrolls. He will look at the Mayor and ask, "Sir, I understand what a freeport will do for the pirates and the Emperor. Having a place where they can freely exchange ideas, prisoners and such can only be beneficial to each side. What does the Plateau City get out of it? Better phrased, what does the Plateau City want from it? We wish to gear the port to be helpful to all of our neighbors. Much more likely to survive that way.

I would also appreciate any names of your citizens whom you think we would be wise to contact and elist their support. We are strangers here, and don't know the local terrain or political climate well."

Valanthe 
Thursday May 5th, 2005 10:28:13 AM

Sometimes not being able to speak is a blessing all in itself, Val thinks as she starts filling a breakfast plate. This morning she's in no mood for discussion and since she can't talk no response is expected. Her opinion never did anything except start arguments as it is.

Mykael 
Thursday May 5th, 2005 2:39:32 PM

Mykael grabs a good helping of food and juice. He sits and eats, buts listens intently to the conversation without interupting.

OOC: Hello Jim. So did we just time warp the rest of the two weeks or did we just get moving early?

Ashira 
Thursday May 5th, 2005 3:54:56 PM

Ashira watches Rigging do his thing with the big wigs. Good thing too, cause that definately wasn't her thing. She wonders what it will be like setting up a new port, and it sets her head to pounding. Supplies...people to supervise...structures to build... Ashira sighs deeply and takes one last drink of the fresh coffee before being ushered out of the room. "Hmmm...well, suppose we ought to think about what kind of supplies we're gonna get. Horses might be a nice start."

Jagar 
Thursday May 5th, 2005 4:03:27 PM

Jagar helps himself to a plate of fresh fruit and tall cool mug of water all the while listening to the conversation.

" great new places to explore , can't wait to get started putting all the recent training to the test " pipes in Jagar

The monk looks around the table at his fellow wildcards catching Nezamil piling his plate high with eggs and sausage " Nezamil you should eat more fruit to keep you light on your feet "

"all that stuff " Jagar points to Nezamils plate" just slows you down" adds Jagar as he pops another piece of fruit in his mouth

Nezamil 
Thursday May 5th, 2005 5:04:34 PM

The dwarf nods as talk shifts to starting a new base with support from the 3 leaders " i like that idea " adds Nezamil

Nezamil starts to pile his plate full of eggs and sausage when Jagar suggest some fruit " light on me feet ?" chuckles the dwarf " that'll be the day "

" the only peoples that be running is those away from me ......i'll stand and fight and let you do all the leg work " laughs the dwarf heartily but he adds a few pieces of fruit to his plate nonetheless

DM Jim: Meetings Done for Now.... 
Thursday May 5th, 2005 7:36:30 PM

OOC: I did some research. The Wildcards are in the country of New Elenna and in the capital of Plateau City. The Sword of Redemption is in the port of South Harbor. Travel to Plateau City from South Harbor was done mostly off road to avoid most attention.

The High Lord Mayor of New Elenna smiles weakly at Riggings inquiry "What is good for my fractious neighbors is good for me." and he leaves it at that. When Rigging inquires further Sturdevant relaxes a bit. "I will have letters of introduction drawn for an individual to assist you in South Harbor."

Val gets the strangest sensation, what is left of her tounge is tingling and maybe it actually grew some since last night. There is more taste to her food now. As she reaches into her pocket, the tounge she kept there since the meeting with Gargul is now smaller.

Mykael enjoys his breakfast as he knows he needs his strength with the lot he has fallen in with. The last two weeks have been a struggle as Ashira has repeatedly test him much more than the rest and he still has the welts to prove it.

The servant escorts the Wildcards from the Manor and states very properly. "You are to report back for lunch in three day. It is a day of rest for the Lords." The door is promptly closed and a lock can be heard latching.

The spring day is shaping up nicely, very warm with a light breeze kicking up aromas of a waking city to the groups nostrils. With nary a cloud in the sky the group finds themselves pelted with thumb sized hail once they leave the manicured lawns of the Mayor's Manor. It is a brief deluge that seems to leave the Manor unscathed, but seems to envelop the rest of Plateau City. Townsfolk can be seen running for cover and some leaving shops and homes to investigate.

OOC: Clairification - I am not sure how visits to the Catacombs were take care of in the past, but I will allow visits to the Catacombs in any major city, but not when traveling on the road on out at sea. Food for thought.

Rigging 
Thursday May 5th, 2005 9:17:56 PM

Rigging will head back to their rooms and call for a meeting. He will get everyone comfortable and then say, "I think we are at a crossroads. We need to decide which direction we wish to go. Do we want to break away from the pirates? We have been given our freedom but we don't have to accept it.

If we do break away, what do we wish to do? Do we still fight for the freedom of Aisildur? We could rightfully hang up our swords and retire to other pursuits. It looks like things are heading in the right direction with the Emperor being freed from the heartseed and we have already paid harsh costs in fighting for that freedom.

Do we establish this "freeport"? It could be profitable and a chance to settle down and not put our lives at daily risk. Some of us could think about families." Rigging steals a look at Ashira. "It gives us ties to the Pirates and we continue the struggle, but we also become administrators and architects. It also ties us down and makes us easier targets for assassination if things don't go well with the Emperor."

Rigging is pacing now with his hands clamped behind his back, a stern look of concentration on his face. He continues in his deliberations, "We also have the choice of loading up the Sword and just sailing away. Finding a beach somewhere and retiring. Many of us have been together for years now. We have paid harsh costs. Val lost her tongue and her lover Appolo. Ashira has died twice now in the struggles. I lost my wife and watched her turned to evil. Bart lost his father. Have we done enough?"

Rigging will plop into his chair and look kindly at his extended family. "I know what I want to do, but I don't want to influence you on this one. I want to hear what you think. I am not your captain now. We are all equals in this. Tell me what is on your minds."

After the meeting is over, Rigging will collect the magic items gathered in the last fight and bring them to the Catacombs for identification.

Ashira  d20+2=6
Thursday May 5th, 2005 11:45:00 PM

As Ashira walks along with the others toward the apartments, she gets smacked a couple of times by the freak sleet storm. "Strange weather they have in these parts!" she remarks, not knowledgeable to know how truly odd the weather pattern is (Know, nat.=6).

Once back in the apartment, Ashira watches as Rigging starts his speech. Here we go again!! she thinks, but she manages to stay quiet...up until his comment about building families...at which point Ashira spits all of the coffee in her mouth onto is chest. A deep blush on her cheeks, Ashira rushes over and gets a towel and wipes the beverage off Rigging's shirt, muttering "Sorry" as she works.

When Rigging asks for opinions, Ashira sprints into the bedroom and brings back her chalk board so that Val can join in the conversation.

Ashira waits a while before looking around at her family. "You know, Rigging's right. We've all given up a lot. We've struggled, and at times it's seemed like it was in vain. And by the gods, if you want to retire or get rich administering a free port, then I will die fighting to see that you get the chance!" Ashira looks over at Rigging, and then at the floor. "But...but I can't. Even though Aisildur is headed in the right direction, we all know that the priests of Ga'al don't intend to play fair. They'll torture and they'll threaten and they'll promise...and I don't intend to just stand by while they do it. I'm going to shut them down, if I die trying." Ashira fiddles with her sword and looks down at the ground, her face twisted in rage. "Besides, I've got a few scores I need to even before I hang up these swords."


Ari 
Friday May 6th, 2005 11:39:44 AM

(ooc hmm. this week has not been kind to me. I apologize for my lack of posts. )

"I'm not really sure where I or we are headed. But I think we have to enlist others to help us with this fight. But the pirates have a lifestyle that might not be suitable to the kind of fights that are out there. But it seems we have very strong support from the Jack. So we could pull the Pirates in whenever we need sea support. I don't think we have to really administer the new city. Maybe we could be a strong influence in it. We might become 'troubleshooters' for the city, when we're not doing things for the Jack, the Emporer, or any of the other things that we do.

We always have the sword as mobile command post. So we're not too tied to the City, I think.

We can also establish trade routes that could be major sources of information, or a way for our information network to get to us quickly, if they don't have magic available to them.

By being free, we can support either the Jack or the Emporer, or both, if we feel they are right.

Do you remember the task that Alemi gave us?

Rigging/George 
Friday May 6th, 2005 3:21:30 PM

OOC Shamefaced kicking dirt and blushing. Nope I have no clue on the promise to Alemi. Ari/Todd please enlighten us!

Nezamil 
Friday May 6th, 2005 4:44:20 PM

Listening to the debate the dwarf adds his opinion " well first off i don't think any of us will be hanging up our swords anytime ....i know it is my duty to Domi to always fight againist Ga'als minions " the dwarf nods to Ashira " so i agree with Ashira on that "

"but i think it would be wise to set up our own port of operations so we can operate freely making our own choices .......afterall we have come to the point where we are a force to be reckoned with in this region of the wold, we have built a reputation and should use that to help make this part of the wold safer "

The Cleric of Domi pauses a second gathering his voice " working out of our own base we will also be dealing with all the powers....Asildur, the Pirates and Plateau city so we will always be in the area making contacts, building ties to those afore mentioned communities......we will have wide ranging impact into the whole region and continue our quest of dismantling Ga'als influence in this region "

Nezamil glances about the room at his fellow wildcards gaging they're reactions

Jagar 
Friday May 6th, 2005 5:33:29 PM

The monk quietly takes in the debate wondering what he should say. finally he decides " i've just recently been freed from slavery so anything will be a new adventue for me.

"but having no home to speak of and all my family having been enslaved and killed " Jagar sheds a few tears as he mentions his family " having a place to call home would be welcome and still be able to help free those enslaved or oppressed would help bring honor back to my people

Valanthe 
Saturday May 7th, 2005 12:34:23 AM

Valanthe takes the board and chalk with a smile that says 'oh thanks I was enjoying breakfast'. Valanthe takes the chalk and writes on the board: Whatever situation makes us most effective.

DM Jim: The Debate Continues 
Saturday May 7th, 2005 7:40:02 AM

The Wildcards escape the hailstorm not the worse for wear and meet back at their rented rooms.

There is talk of the hard life they have choosen and all they have accompished so far. What to do now? Each Wildcard brings up their experiences confronting the evils of Ga'al, the recent turn of events is Asildur, the independant action granted by the Jack, and the beginnings of alliances being forged in New Elenna.

It is almost too much for the Wildcards. How will the Wildcards past map out their future? Which path will recieve their first step on their continuing journey?

Val writes her thoughts on the blackboard, but is bothered by the constant itiching of her tounge. She hopes silently that it is growing.

OOC: If you plan on shopping with the vouchers and your own money, please wait a few days before you send me you character sheet, but I will need them soon. Thanks for those of you who have already sent them.

Ari 
Saturday May 7th, 2005 10:25:11 AM

"Rigging, do you not remember removing the emperors crown from his head, before his forgiveness? Or how I thought we were tasked on finding a true emperor of Isildur?"

(ooc see your post on Friday November 1st, 2002 8:21:04 AM .

I think I mis-remembered some things. I also just realized that I didn't get the exp point post for this last module. Any e-mails from that point on, I have not received. As my domain e-mail servers is being re-located, and it's become a big pain (on their end. I"m just stuck without e-mail for greatestrates.ws). Please use todd@peeterson.com for all communications.

DM Jim 
Saturday May 7th, 2005 8:41:10 PM

OOC: I am working with Jerry on experience points. When was the last time we received experience points and how much?

Rigging/George 
Saturday May 7th, 2005 9:49:46 PM

OOC Jim, I see us getting around 3000 experience points on Dec 1 2004. More than 5 months ago. Before that, I show we received 4,400 on June 14 2004. I believe I went up in level at that point.

So its been close to a year since I went up in level personally. Not even close to 2 levels a year. I would need around 6000 experience points to go up this time. If I don't get them, then it will most likely be 1 1/2 years for me to go up one level.



Ari 
Sunday May 8th, 2005 8:10:49 PM

ooc

My records aren't that detailed, so I'd have to look through the archive to fine when.

Rigging 
Sunday May 8th, 2005 8:18:10 PM

Before the group breaks up, Rigging will ask, On our last battle we received

+1 Warhammer
+1 Halberd
Masterwork Banded Mail
Masterwork Chainmail
Unholy Heavy Flail +1
+1 light steel shield
Ring of feather fall
+1 Studded Leather
Shortbow
Sleep arrows (16)(Will DC11 or sleep...nonlethal damage)
9 CMW potions
10 CLW potions

I think we should keep the potions and sell the rest. Anyone want anything from this loot before I sell it and split it up?

Nezamil 
Sunday May 8th, 2005 10:55:26 PM

The dwarf mulls over what they captured "don't think i want any of that stuff......of course any gold from the proceeds would be helpful " grins Nezamil



Ari 
Monday May 9th, 2005 2:11:59 AM

"Do we want to keep the Cure Medium potions at all? Maybe for the emergency kit onboard the ship? I could also take 10 of those arrows."

Ashira 
Monday May 9th, 2005 8:43:41 AM

"Yes, let's keep the potions. I don't really want any of the other stuff." the half-elf chimes in.


Valanthe 
Monday May 9th, 2005 2:34:11 PM

Valanthe thinks that keeping the potions is a good idea so she gives rigging a thumb up.

ooc: Truthfully I had no idea when the last time I recieved experience. All I knew was that it was a long time.

DM Jim: Meeting and Old Friend 
Monday May 9th, 2005 5:03:04 PM

The Wildcards debate courses of action throughout the day and spend some time selling items at the Catacombs. They then spend a relaxing night among themselves, at the Inn, talking of their future over a light dinner and a few bottles of wine.

As the Wildcards begin to wake in the morning, they are again rattled as the earth begins to shake again. It feels different this time, not as deep somehow (no Balance check necessary), and a great explosion is heard outside. Those not awoken by the rumbling are certainly awake now. Many of the Wildcards run down stairs along with some guests and servents. At this time, there are several loud thumps that hit the roof (second story) of the Inn.

When the Wildcards and other patrons reach the street they can see steam billowing from a huge crater in the middle of the street 200 yards up from their inn. The building right next to the crater are damaged, with windows broken and some structural damage. The thumping appears to have been debris that fell from the sky (bricks and rocks).

There are several towns people injuried and what appears to be one very seriously. There are two old women fussing over him, as he is badly burned and scalded and they comment "I swear, he was half on fire when he fell of the roof." and they point to your inn. The other then looks at his smoldering cloths as she turns him over and is agasht "How could one survive that!" as she points to the ugly purple scar over his heart.

The Wildcards then notice that the smoldering/scalded man is Apollo and his is almost unrecognizable. Apollo does not look concious.

Val begins to utter almost recognizable sounds when she realizes who is on the ground. She can now feel some of her teeth with her now larger tounge. At this growth rate, Val will be talking by tomorrow.

A sucessful gather information check of 13 will yield additional information on the crater.

Nezamil  4d8(3+6+5+3)+8=25
Monday May 9th, 2005 10:56:22 PM

Jumping out of bed the dwarf bursts out of his room and quickly follows the servants and guests outside

"By Domi what is happening " blurts out the dwarf

The Cleric of Domi joins the two older women in helping the badly wounded man " Appolo ?" inquires the suddenly dumbfounded Cleric " uh " the dwarf pauses a second absorbing the events unfolding before him then reacts out of well honed training and acts decisively calling upon his faith ...quickly laying his hands on the badly burned Appolo "Domi heal this soul of his mortal wounds " (spontanously casting CCW 4D8+8=25 pts to Appolo)

Waving to the others "take him inside " growls Nezamil " i'll be with him again right after i help these other few wounded

The Cleric of Domi quickly adminsters to the other wounded (will cast cures if needed) before heading inside to attend Appolo again

Rigging 
Monday May 9th, 2005 11:23:19 PM

Rigging will run outside and his mouth will drop open when he recognizes Appolo. "Val is gonna be estatic to see you and so is Ashira."

Rigging scoops up the thief after Nezamil heals him and carries him to the inn. He yells, "Wildcards! Come to the Captain's room!"
Rigging will then lay Appolo gently down on the bed and gently stroke his brow, like a father does to his kids. "Glad to see Gargul let you go."

Bart 
Tuesday May 10th, 2005 3:38:44 AM

Bart is waked up by the noise when he looks out of the window he sees an familiar face, he runs down"Apollo is outside!!
Bart helps Rigging to bring Apollo inside". When they gathered in Riggings room. He says i'm glad Appollo is back, I hope Val will be healed too. When Appolo is concious again Bart gives him a big hug en ask tell us your experience or dont you want to talk about it.

Yesterday:
Rigging i was thinking about the freeport I don't like the idear of being an administrator, why dont we hire a mayor who does all the work?

OOC sorry about the missing posts banking days here in the netherlands and server weas down too.
xp points where fiven in december, but i'm missing money from treasuresplits including the last one saving money to upgrade armor

Mykael  d20+5=22
Tuesday May 10th, 2005 4:34:18 AM

Mykael makes his way outside and surveys the situation. Seeing the dwarf tending to the wounded he looks at the buildings near the crater. Using his Architecture and Engineering knowledge (rolled above). He quickly accesses the most damaged of buildings and seeks to make sure they are empty of inhabitants.

"Hello?!? The building is damaged and could collapse at any moment! You must get out!" Mykael yells.

He will enter any building that is damaged to the possible point of collapse that has or may have people in it to assist them in escaping. He will use his Architectural and Engineering knowledge to step in the right areas and avoid trouble spots and point them out to anyone that may be inside trying to escape.

Ashira  d20+3=21 d20+12=28
Tuesday May 10th, 2005 12:03:13 PM

Already awake and beginning to work on breakfast (thanks to that lovely ring of sustenance), Ashira makes it outside just after Rigging. She eyes the crater with an appraising eye (Gather Info.=21!!) and then sees Rigging stooped over the man and the other Wildcards shouting something about Appolo. Running over, Ashira's jaw hits the ground!! "Shades, Appolo!!" She follows after Rigging and watches as he places Appolo in the bed. She looks carefully at the half-dead thief (Spot=28) as she mutters "You sure know how to make an entrance!!"

Valanthe 
Tuesday May 10th, 2005 12:24:52 PM

Val scrambles for the crater, pushing people aside if they stood in her way. Her body freezes upon seeing Appolo. Her eyes wide with shock and horrror. She wants to run over to him but her body refused to move. The shock passes and Val scrambles over to the unconcious Appolo, cradling his head in her arms.

"He's burned so badly." Val mutters softly.

ooc: I thought Appolo was unconscious

Jagar  d20+6=21
Tuesday May 10th, 2005 1:38:47 PM

Jagar trails the herd of people heading outside not wanting to get caught up in such tight surroundings .

Taking in that Appolo has returned in dramatic fashion "gosh that was some ctater that Appolo made ....how did that happen? "

The fleetfooted monk dodges any debris and asks the crowd " anybody see what happened ? was it a fireball from the sky ?" Jagar continues to make inquires to the townsfolk regarding what they saw and listens(d20+6=21 listen ch) to the excited banter omong the people

Appolo{I'm Back} 
Tuesday May 10th, 2005 5:25:31 PM

Appolo moans as the others gather him up and carry him inot the Inn.Once on theed.He opens his eyes and looks around.Healed and feeling better but still hurt."To answer everyones quetions.Gargul and myself have reached a mutaul understnding,I respect him now and he respects me.We had alittle go round.Besides you didn't think alittle thing like death was going to keep me away.did you."He smiles weekly at Val taking her hand in his.

Ari 
Tuesday May 10th, 2005 7:05:09 PM

Coming down to check things out. Ari lets the others gather around Apollo and take care of him.

Seeing that he is in someone elses hands for the time being. Ari helps out Mykael with making sure that everyone is safe.

DM Jim: Reacquainted 
Wednesday May 11th, 2005 7:18:56 AM

The Wildcards are excited to have Apollo in their mists again, even if it seems under strange circumstances. All Apollo remembers about his and Gargul's understanding are feelings that his attitude was a boil on the Wold that needed to be lanced. Also, Apollo is missing the dagger that pierced his heart and he seems to have a vauge recollection of Gargul cleaning his fingernails with it.

There is a buzz of converstation around the crater. In fact a farmer in his late fifties is taken by Ashira, the blue haired beauty. "You are not from around these parts are you sweetie." The farmer offers Ashira a turnip a foot is diameter. "Good year for crops." Ashira can see that his cart is full of oversized vegetables. "Everytime the groud shakes a half dozen more holes show up and they keep moving south. My cousin told me that he has seen them 20 leagues to the north and heard that they started in the Red Hills." The farmer gives Ashira an appraising eye before leaving to sell his wares to the ever increasing crowd.

Ashira hears from the crowd that indeed there are a least two other craters that appeared in other parts of the city.

Mykael can tell that the butcher shop to the right of the crater is very unstable, but still manages to enter the building and help the ower and his family to escape along with two customers. The owner is so grateful that he gives Mykael two live chicken and will not take no for an answer.

The day goes by fast as the Wildcards catch up with Apollo, who will need a new set of cloths. The rough "G" shaped purple scar on his chest is obvious for all to see. Mykael and Ashira are unsure what to do with their produce.

Rigging knows that he has to get ready for his lunch meeting with the Lords in two days.

OOC: Sorry for no post last night, I fell asleep, kids wore me out.

Nezamil  4d8(1+8+7+6)+8=30
Wednesday May 11th, 2005 2:54:30 PM

After healing Appolo , Nezamil will spend some time healing any townsfolks hurt in the castastrophe.
The dwarf takes some solace in the fact that he can help the people of of his birthplace after all these years away.

After all the wounded are taken care of and things have setteled down to normal , Nezamil will head inside to tend to the wounded wildcard.

Seeing everyone crowded around the wounded pirate as he makes light of his recent journey into the realms of shadow "well its good to see you up and talking again , but i think you need a little more of Domi's healing touch before you get up and start running around again "grins Nezamil

The Cleric of Domi will lay his hands on Appolo(4d8+8=30 CCW) " Domi heal this soul of his mortal wounds " prays the dwarf.

Once done Nezamil will step back to give the others a chance to get reaqainted with Appolo

OOc: total of 55 hit pts healed on Appolo

Appolo 
Wednesday May 11th, 2005 4:08:38 PM

Appolo looks at Nezamil"Thanks you very much.Thank you all it's good to be back.You guys haven't been getting into any trouble with out me.I mean causing trouble well that's my job.Oh who's the new guy?""

After Nezamil is through everyone will notice that Applo is completely healed no scars or burns thenks to the Dwarf and Domi.Appolo spends the next couple of days with Valanthe and his friends resting up.When it comes time to meet with the Jack or anyone else he will be ready.

OOC:Appolo is still only seventh level and hasn't recieved any exp ina few months.Not for the lasrt couple of adventures anyways.

Valanthe 
Wednesday May 11th, 2005 7:07:59 PM

Appolo might be back but Gargul is still a CENSORED. She waits patiently near Appolo not wanting to crowd him. She's not sure what crashing to the ground on fire would feel like but she's guessing bad. Finally she can't control herself any longer and wraps her arms around him kissing him deeply.

George 
Wednesday May 11th, 2005 7:17:15 PM

OOC OK If I sell everything, everyone but Mykael gets 2819 gps, 8 silver pieces and 8 copper pieces.

Ari, If you want those 10 arrows it will cut into your share 1187 gps. Still want them?

Rigging 
Wednesday May 11th, 2005 7:32:07 PM

Rigging is pleased with Val's lighter spirits. He claps his hands and clears his throat to get everyone's attention.

OK we have 2 days to prepare ourselves. Bart..why don't you take Mykael and Nezamil and scout for some horses and supplies for the journey back to the ship. Remember it took two weeks to get here so get enough food to keep Nezamil happy.

I want Jagar, and Ari to do some scouting around the city for quarters. I wouldn't mind all of us having an apartment here or even a small house. I think we might be spending more time in the city and having a home base would be nice.

Ashira and I will do the same thing and we can compare notes on the city at nights. Then in 2 days Ashira and I can go get our letters of introduction and we can get back to the Sword.

Val, why don't you and Appolo stay here and get reaquainted. I think you both deserve a vacation."

OOC Trying to kill 2 days guys, if anyone has anything else they think we should do, speak up please.



Ari 
Wednesday May 11th, 2005 9:51:00 PM

OOC Yes, Ari will take the 10 arrows. Cutting into the loot is fine. :)

Ari 
Wednesday May 11th, 2005 9:58:22 PM

At the mention of doing some recon. Ari remembers the two slaves that the freed from these parts, and decides to look them up to see if they made it here safely. (See DM Jan's post on Thursday November 11th, 2004 8:44:37 PM for other details).

If Ari can find the freed slaves, he'll inquire to how their journey back was, and see if they can recommend anwhere where he and his buddies can stay.

Jagar 
Thursday May 12th, 2005 2:07:41 PM

Jagar helps clear some of the debris off to the side .

While clearing the debris the fleetfooted monk overhears several townsfolk talk of the holes appearing everytime the ground shakes " Red hills ? where is that? " inquires the inquistive monk , hoping to learn more of the wold

DM Jim: The Group Spilts up and Goes Shopping 
Thursday May 12th, 2005 2:23:30 PM

The folk of Plateau City recover well from the recent street explosion and go about the business of cleaning up and blaming the governement for their problems. Rubble is carted off the street and planking is brought in to create a make shift bridge over the crater. The two damaged shops are closed and repairs are beginning.

Mykael follows Nezzamil's lead as this is his town and he has an idea on where to procure horses, but maybe not which ones are the best to buy???

Jager and Ari scour the city by day looking for locations for an apartment. Rigging and Ashira do the same at night. Gather Info rolls of DC 15 for find an apartment/house that meets your requirements for sale/rent during your two day search.

Ari DC 25 Gather Info roll for information on the two freed slaves.

During the second night, there is a terrible wind storm with sustained winds of at least 50 miles per hours. Rigging and Ashira have difficulty moving around that night. Swirl disappears durring the storm, but later wakes Ashira up with a whirlwind on her head that ties her blue hair in knots.

OOC: Please send me the updated character sheets, including new supplies and experience points. It would be a bad idea to see combat when I will hold you to your past levels, if I do not receive an updated character sheet.

Appolo 
Thursday May 12th, 2005 3:09:45 PM

Appolo spends his time with Valanthe and the others.He introduces himself to the new guy.
Gets some new clothes and enjoys himself.

OOC:I think we still need some exp for the last couple of adventures.My new E=Mail is marcus_arelius@earthlink.net.

George 
Thursday May 12th, 2005 4:15:51 PM

OK the sale is done in the catacombs. Everyone gets 2819 gps to play with. I got half in diamonds to make it lighter. Everyone gets 14 100 gps diamonds, and 1419 gps, 8 sliver pieces, and 8 copper pieces

Ari gets 8 diamonds and 832 gps plus the silver and copper.

Rigging  d20+2=15
Thursday May 12th, 2005 9:34:39 PM

Rigging will wander around the city with Ashira holding her hand and stopping in at various inns and restaurants. He will buy a drink, a different appetizer and strike up conversations with others while enjoying his wife's company as well.

They will poke through the bazaars, where he buys Ashira a scarf to match her eyes, and chat with different merchants. Rigging is trying to get a feel for the city and what kinds of goods they might want to see from common goods to luxuries or even food items.

He will also bring up housing and rooms whenever the situation seems like it would except the situation.

OOC Rolled 15 for gahter information. Figure it took 3 gold to buy meals drinks and the scarf and will deduct it from my character.

Nezamil 
Friday May 13th, 2005 1:05:29 AM

Nezamil wanders thru the city with Mykael intow "c,mon my friend i'll show you some wonders of this place just stick with me and you won't get lost " chuckles the dwarf

"first i have a couple of ideas of how we can travel back to the ship....gonna hafta stroll on down to the Hind Quarter and see if leipa's landlubber's can hook us up with some riverboat service or travelers ......lots easier to glide on the water then to hoof it on foot " grins Nezamil

The dwarf is talking a mile a minute , he seems happy to be in familar surroundings

"Then we can hit the dragon quarter and see if we can pickup any info about the strange happenings.......with all the travlers and adventuers there we're bound to get some good gossip ......perhaps stopping at Vod's for an ale" the dwarf grins slyly " gotta watch yourself there but it can be fun "

"oh then we can run over to the trade quarter and lunch at the Flying fish tavern....they got good eats there "

The dwarf just rambles on as he enjoys the sights and sounds of his youth(he is still young for a dwarf)"maybe tomorrow i'll go to the Great Wat catherdral of Domi over in the Outcast Quarter and visit your more then welcome to join me "

As the day wears on and the sun lowers in the sky the duo will head on back to the merchant quarter and fill in their fellow wildcards on what they have learned.

Bart 
Friday May 13th, 2005 3:20:57 AM

Nezamil Mykel wait ... i come with you. Let's see if we can find some horses. And show me those nasty places *grin* you are always telling us about

Mykael  d20+2=15 d20+6=10 d20+5=16
Friday May 13th, 2005 5:23:12 AM

Mykael follows Nezamil just listening, not much of what he is saying is new to him, since he has spent a fair portion of his life in and around this city. But the dwarf is having a good time, so let him ramble.

"Good to have you along, Bart," Mykael smiles, "I am not sure about those kinds of places, they just seem to be a place to lose money."

"The river boat idea sounds good, it would also let us transport supplies alot easier. Therefore, we can buy more supplies here, if they will be cheaper, instead of at the port. I dont know what the ship or group may need, or if the supplies would be cheaper or more plentiful here than at the port." Mykael ponders, "But its something to think about. Also, we could hire on as protection, if needed, as a way to pay for our passage. So best to ask about work first, then passage if there isnt any, otherwise the captain will think he could just book our passage and get our protection free."

"But we should also survey the local stable to check on the stock available, just to be thourough," Mykael comments.

OOC: not sure what you want to evaluate the horses, so I rolled Handle Animal first, then Ride, then Appraise.


Ashira  d20+3=18
Friday May 13th, 2005 6:26:57 AM

It's been a long time since she's been able to relax, and Ashira completely immerses herself in the vacation. She holds no drills for the two days and just basks in the joy of being with her husband in civilized society. It was strange, but she likes it.

As they go housing shopping, Ashira pays particular attention. "Hey honey, how about this one over here?"..."Hmm...looks like that one's got a leaky roof"... "Ooo..I like the garden in this one." (Gather information 18)

She's having so much fun shopping and house hunting with Rigging that the time just slips by, and she doesn't even notice the approaching storm until it hits. "C'mon, let's get back home!!" she shouts at Rigging as she struggles to get back to the apartment. She frets at the loss of Swirl, and is uncharacteristically happy to be awakened by his playful antics.

DM Jim: Breakfast before the Lunch Meeting 
Friday May 13th, 2005 7:42:31 AM

The Wildcards enjoy their few days off among themselves and exploring Plataeu City.

Rigging and Ashira find several suitable apartments for rent and homes for sale. Several of the homes even had a nursery that could be converted to an office if needed. The apartments ranged in rent from 10 - 50 gp per month depending on the location and amount of space and homes were double that. There were two small city homes for sale also for 1000 and 1500 gp respectivly (fixer uppers).

Bart and Mykael enjoy Nezzamil's tour of the City even though Mykael has seen some of it already. The three find out that they Wildcards can take a barge for 25 gp per head and it will take three weeks to get to South Harbor, in less than stellar accomodations. There is also a gambling river boat that makes the trip in two weeks and rooms go for 5 - 25 gp per day.

Mykael see that the horseflesh for sale is of good quality, but is unsure what type of horse to recommend for Nezzamil.

Jager and Ari do not house hunt during the day and are not seen for two days.

Swirl disappears for hours at a time as he/she seems to be doing his/her own investigating.

Apollo and Val enjoy their time together as Val seems to have gotten her voice back and full use of her tounge.

The Wildcards are exchanging information over breakfast on what could be their last full day in Plateau City. The lunch meeting with the Lords is only a few hours away and it is a good hour walk to the High Lord Mayor's Manor.

OOC: If I get six posters through Saturday. I will post again on Sunday.

Valanthe 
Friday May 13th, 2005 6:16:12 PM

Val is indeed in better spirits. She spends her time caring for Appolo's injuries. She fusses over him, making sure that he rests. It might seem unnecessary but it was as much for her as it was for him.

Rigging 
Friday May 13th, 2005 7:39:25 PM

Rigging is pleased to see everyone in such high spirits. He looks over to Ari and asks, "We need to get a factor here. Someone we can trust, help us with information and watch for our interests. Guess we will have to deal with that on the next trip." Rigging looks around jokingly and adds, "Of course if someone wants to stay and do that for us?"

Rigging will gather the Wildcards around an hour and a half before their meeting and herd them onto the street. "Time to put on our good behavior. Yes that means you too Appolo. No, you and Val just can't stay here. I want your eyes and ears alert. Something is going on politically here and I want to find out what it is."

Appolo 
Friday May 13th, 2005 8:57:13 PM

Appolo let's Valanthe fuss over him.He shows up for the meeting cleaned up and looking good.

Appolo responds to Rigging"of course there's something going.Always is.I promise I'll be good you won't even no I'm there."

Nezamil 
Saturday May 14th, 2005 7:31:13 PM

After eating a hearty breakfast the dwarf pats then rubs his stomach "whoa i'm full " with a smile at Ashira " nothing you won't work off me in training " laughs Nezamil

" this meeting should be intresting .....hopefully they could come to some type of agreement on how to work together ........it sure seemed like the Emperor and the Jack were off to a good understanding with each other ....now just the High Lord Mayor to add to that will put this whole region on a good path to resolve their differences and move forward "

"By Domi i hope that happens " remarks the dwarf

With a look at Rigging" i just gotta pickup something at the Catacombs before we leave Plateau City " adds Nezamil "i'd like to take that riverboat back to the Sword.....it sounds fun " grins the dwarf

Ashira 
Sunday May 15th, 2005 11:10:47 PM

Ashira pays particularly close attention to the houses with the nicer nurseries. The way Val and Appolo have been at it recently, shouldn't be too long before they'll have need of one. And Plateau City would be a nice place to raise a child... A child...hmmmm...naw, best not to even consider that right now...not until she has attended to that high priest.

At breakfast, Ashira smiles at Nezamil's comment. "And, brother dwarf, that is one thing you can count on in life! You'll never be fat while I'm in charge of training!!"

When Rigging gather's everyone up, Ashira smiles. "Good thinking. We shouldn't be late for a meeting of this magnitude." Ashira looks thoughtful for a moment before continuing. "Do you think we can run by that house by the bakery before the meeting. I really liked the garden on that one, and I'd like to see what everyone else thinks."

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