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ooc: If they don't stack, then just +1 to Minotaur, if they can have the spell on them twice, then yeay! both: By allowing the subject to empathize with the racial strengths of the Taur races, the spell caster offers the subject insight bonuses on one or two skills for the duration of the spell, according to the choice made when cast among the alternatives below:
Minotaur: +1 on Perception and Intimidate checks
Centaur: +2 on Survival checks
Liontaur: +1 on Acrobatics and Stealth checks
Inspire Courage - From the Paizo Bard page A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.
You imbue the subject with magical energy that protects her from harm, granting her a +1 resistance bonus on saves. Lasts 1 minute (10 rounds)
Inspire Courage - From the Paizo Bard page A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.
Inspire Courage - From the Paizo Bard page A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.
Resistance - You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves. Lasts 1 minute (10 rounds)
Countersong (Su):...Any creature within 30 feet of the bard (including the bard himself) that is affected by a sonic or language-dependent magical attack may use the bard’s Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher...
Inspire Courage - From the Paizo Bard page A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.
Inspire Courage - From the Paizo Bard page A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.
Inspire Courage - From the Paizo Bard page A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.
[b]Inspire Courage- From the Paizo Bard page A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.
Connor,
My name is Haemir and I would like to extend an invitation for you to visit us at the Stone Temple, where we will ensure a warm welcome (assuming you don't get there before us). I am truly sorry for how our first meeting turned out, but please do not let that colour what I foresee will become a valuable and beneficial relationship.
A while ago my colleagues had a vision from queen Ma'ab, she said that her closest children had not, for the most part, adapted well to the grass and would need both protection and wisdom in the coming times. I believe that wisdom will flow from us all sharing and when we understand all sides fully a middle-ground where everyone can emerge content will reveal itself.
If so inclined then we will be honoured to host said meeting and act as intermediaries. If not then perhaps one day when you are ready. Meanwhile, we would humbly request that you please refrain from setting fires in other peoples homes!
All the best.
May Ma'ab watch over you.
Your servant.
Haemir Farydark.
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