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Golden Eyes! Round 1. Co-DM SteveK  d20+43=58 ; d20+43=52 ; d20+24=35 ; d20+19=30 ; d20+14=33 ; d10+9=10 ; d10+9=13 ; d10+9=19 ; 2d6=6 ; 2d6=11 ; 2d6=6 ; d6=4 ;
Wednesday January 4th, 2023 6:36:11 AM

The heroes ready, they leave Councilor Ableard safely tied up but comfortable on the chaise, and move through the doorway…



The heroes feel the familiar tingle of moving to another plane. Like the arrival to the outer study (where the CMTC found Ableard) the movement to another plane is like a teleport spell, that ends the actions of those crossing. And Golden Eyes and Gilramirsh are waiting for them!



It is a large, unadorned room (45’ x 75’), but not large enough for many fancy maneuverings. Somewhat surprisingly perhaps, is the wall have are no murals or frescos that the CMTC have come to associate with the depravity of Rakshasa, only painted a rather pleasant goldenrod. Along the left side is a huge picture window that shows the whole of the room the heroes have just left…



Standing in the right-center of the room is a Large, bull-headed Rakshasa holding a longbow: obviously Gilramirsch. At the far wall is a white tigress: Golden Eyes! She holds a scepter that opens a Rip to the Rakshasa plane. “My Maharaja, here are the Tide heroes; kill them!” A Voice in the Rip answers “WE are done with her failings on this world and these pitiful beings. WE may reconsider the Wold at some later time. There are other realms in which to hunt. Golden Eyes, you know what you must do to return home.” The scepter in Golden Eyes’ hand smoulders and begins to melt, and both the gate and the doorway to the Great Library arcanely seals. (ooc: opening the portal was Golden Eyes’ action)



Full of fury, Golden Eyes gives a roar of rage. ”Gilramirsch, as I foretold, we are betrayed. Kill them!”



Gilramirsch frowns and begins shooting rapidly, his first shot firing two arrows at once! He hits Desdichado three times with Human Bane Arrows! (Des takes 65 damage)
…….


Note: Nira’s Arcane Sight can see multiple auras surrounding Gilramirsch and Golden Eyes.

Map in Email


Desdichado (Ryan) [HP:169/198; AC:32/15/30 - CMD 34]   d20+26=29 ; d8+8=9 ;
Wednesday January 4th, 2023 1:20:28 PM

Desdichado charges at bull-head who just fired at him. (Move to N:16)

29 vs AC; 9 damage

(OOC: DM ruling requested - Do bane weapon attacks overcome Dez's nifty new DR? There's some debate apparently on Paizo boards. https://paizo.com/threads/rzs2ku3f?Bane-Weapon-vs-Damage-Reduction)

----------
Active Effects
Aura of Faith:Weapons are good-aligned, as are all allied attacks within 10 feet
Aura of Righteousness: DR5/evil; immune to compulsion, +4 to saves for all allies in ten feet
Smite: 0/6 remaining
LoH: 6/20 remaining

Desdichado (Ryan) [HP:169/198; AC:32/15/30 - CMD 34]   2d6=7 ;
Wednesday January 4th, 2023 2:40:06 PM

(OOC: Forgot Dez had cast Holy Sword on his morningstar. Should be 32 vs AC and an additional 7 holy damage.)

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 23 -- HP 122+29/122 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday January 4th, 2023 11:02:30 PM

"Ouch. Sounds like someone's in trouble. Disappoint your master did you?" Nira taunts Golden Eyes.

She flies close to one of the walls and waits to see how Golden Eyes reacts.

--------------
Move: Fly to K10
Hero point action: Cast Wind Wall. Snaking through map columns L, N and P. Starting at L17 and ending at P10. Up to 70ft high. (see email for how it could/should look)

Standard action: READY action to use Brahmah tattoo to place a silence spell on the ground at Golden Eyes' feet should she start to cast a spell.

Spells in effect: Arcane Sight ... Darkvision ... Mage Armor ... Magic Vestment ... Overland Flight ... Roses Temperature Control ... See Invisibility ... Resist Fire (5) ... Contingency ... Barkskin ... Telepathic Bond ... Spell Immunity (Magic Missile, Scorching Ray, Touch of Idiocy, Enervation) ... Bless (from Gimp) ... Spell Turning (unknown levels)


Gaffer - Courtney - HP: 159/159 AC: 32(T:18/FF:27) CMD:35) 
Thursday January 5th, 2023 4:04:31 AM

"Fancy betraying your betrayer Golden Eyes?" Gaffer asks, though not slowing his actions.

Gaffer steps quickly to the side to give Danko a clear view and begins casting a summoning spell.

----- Active Effects
Barkskin: AC +5; 4 Hours

-----
5 Foot Step: J11
Cast: Summon Nature's Ally VIII; Cloud Giant; U10


Danko Pureheart (Yves) -- AC 24( 28 shield) -- CMD 36 -- HP 119/127  10d6=32 ; d20+20=31 ;
Thursday January 5th, 2023 10:13:44 AM

" A FRAY! A FRAY ! "

Danko fires off a lightning bolt at Golden eyes

---------------------
Shield (+4 AC)
Stoneskin DR 10/adamantine. Up to 130 points
S/R 20
D/R electricity 10
Overcome spell resistance +20

Shoot lightning bolt at Golden Eyes
Lightning bolt - 10d6+10 = 42
Beat spell resistance = 31


Hmerrin (MikeK)(HP 165/203 AC:37 T:20 FF:31 CMD:45)   d20+29=30 ;
Thursday January 5th, 2023 1:58:26 PM

"Well, that must be bitterly disappointing," Hmerrin remarks casually.

The young fighter decides to move with Dez.
The faster only one rak is trying to kill them, the better.

He strides up to bull head, retrieving his halberd from his haversack on the way.
But poorly.
The weapon slips in his hand, and he's only able to manage a feeble swing.

----
Move to M16. AC 41 vs AoO.
Atk misses (NAT 1)

In Effect
Barkskin (CL12): duration 120 minutes +5 Nat Armor
Heroism (CL 2): duration 20 minutes. +2 morale bonus on attack rolls, saves, and skill checks

I'm assuming we were not in that holding pattern more than 20 minutes game time.


Ramirez (BrianZ) AC32/20/25 HP 122/122 CMD32 
Thursday January 5th, 2023 9:34:53 PM

Looks like the tiger finally has to fight her own battles

Ramirez draws his bow and starts a song of courage for the team. He hopes it grates on Goldeneyes' ears.

Inspire Courage is active

Active effects:
inspire courage- +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls

Used:
bard music: 20/39 rounds remaining
spells:
5/6 2nd level remaining
3/6 3rd level remaining
2/4 4th level remaining
2/4 5th level remaining

combat reminders- 24/24(haste)/19/14, (+1 haste, +2 good hope, +3 inspire)
damage- 1d8+8, +2d6 holy, (+2 good hope, +3 inspire, +4 arcane strike)

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 23 -- HP 122+29/122 -- DarkVision/ArcaneSight/SeeInvis 
Thursday January 5th, 2023 10:40:52 PM

Nira waits to see how the two raks will respond to facing the Tide.

Golden Eyes! Round 2. Co-DM SteveK  d20+13=25 ;
Friday January 6th, 2023 11:05:31 AM

Desdichado and Hmerrin rush Gilramirsch, but can’t penetrate the Rakshasa’s defenses!

Gaffer and Ramirez begin spells to help sway the Tide.

Nira casts a Wind Wall and, at least temporarily, removes Gilramirsch’s best weapon!

Danko casts a Lightning Bolt at Golden Eyes, but the Tigress completely dodges!
……

Gilramirsch roars and tosses his bow aside then steps back 5 feet to cast a spell. ”You have made a mistake, meat. I’ve spent years in futile machinations in this city and never been allowed to kill anything. This is a release!”. He casts a spell of Dominate Person against Hmerrin! (Will DC 23 or Hmerrin is dominated!)

Golden Eyes scoffs at Gaffer. ”YOU are the betrayers, in league with Okaprl and her faction. As soon as we prove our power and loyalty, we will be the Queen and King of the Wold!”. Golden Eyes also casts a Dominate Person, but at Danko! (Will DC 24 or Danko is Dominated!)
……

Gilramirsch. AC 35. SR 30.

Golden Eyes. AC 36. SR 30

Gaffer - Courtney - HP: 159/159 AC: 32(T:18/FF:27) CMD:35)  3d6=11 ; d20+21=22 ; d20+22=35 ; d20+17=20 ; d20+12=16 ; 4d6+18=32 ;
Friday January 6th, 2023 12:00:17 PM

Gaffer finishes his spell and a hulking Cloud Giant fills the back corner of the room. Weapon in hand, Gaffer calls out "Attack the creature before you", the giant swings.

Following up, Gaffer conjures an orb of fire towards Golden Eyes but the spell is to weak to have any effect.

As for Golden Eye's misguided assumptions, Gaffer stays quiet, with no intention of correct the beast.


----- Active Effects
Barkskin: AC +5; 4 Hours
Summon Nature's Ally VIII; Cloud Giant; U10; AC 25/9/24, HP 168/168; 17/17 Rounds

-----
5 Foot Step: J10
Cast: Flaming Sphere, Empowered: U13; DC 20 Reflex Save Negates; 16 Fire Damage; SR Check 22, Fails

----- Giant (Forgot to add Inspire Courage bonus when rolling.)
Attack 1: 35+4 = 39; 32 Damage
Attack 2: 20+4 = Miss
Attack 3: 16+4 = Miss


Desdichado (Ryan) [HP:124/198; AC:32/15/30 - CMD 34]   d20+33=38 ; d20+33=37 ; d20+28=46 ; d20+23=32 ; d8+15=20 ; d8+15=17 ; d8+15=16 ; 2d6=9 ; 2d6=7 ; 2d6=10 ;
Friday January 6th, 2023 2:37:34 PM

"Enough of your scheming. Stop talking."

He takes a step forward toward Gilramirsch and continues his attack, smacking the bull-headed creature with his morningstar.

38 vs AC; 20 damage + 9 holy damage
37 vs AC; 17 damage + 7 holy damage
46 vs AC; 16 damage + 10 holy damage
32 vs AC; miss

(OOC: Hmerrin gets a +4 morale bonus to his compulsion saving throw due to Aura of Righteousness.)

Aura of Faith:Weapons are good-aligned, as are all allied attacks within 10 feet
Aura of Righteousness: DR5/evil; immune to compulsion, +4 to saves for all allies in ten feet
Holy Sword: +5 enhancement bonus attack/damage, +2d6 damage vs evil. Emits Magic Circle Against Evil.
inspire courage +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls
Smite: 0/6 remaining
LoH: 6/20 remaining



Hmerrin (MikeK)(HP 165/203 AC:37 T:20 FF:31 CMD:45)   d20+18=24 ; d20+29=37 ; d20+24=39 ; d20+19=23 ; d20+14=21 ; d10+11=16 ; d6=6 ; d6=4 ; d10+11=16 ; d6=1 ; d6=6 ;
Friday January 6th, 2023 2:59:42 PM

[Will Save 24]
"Charm the fighter," Hmerrin drawls. "Always 'charm the fighter'. Hey, we learn too, you know."

Chasing after Bull Rak, the uncharmed, but charming, fighter punctures it a couple times with his halberd.

------
5' step pursuing Gilramirsch
Full Attack
Atk1 hits ac 37 for 26 hp (10 holy)
Atk2 hits ac 39 for 27 hp (7 holy)
Atk3 misses (ac 23)
Atk4 misses (ac 21)

In Effect
Barkskin (CL12): duration 120 minutes +5 Nat Armor
Heroism (CL 2): duration 20 minutes. +2 morale bonus on attack rolls, saves, and skill checks
Dez' Aura of Righteousness: +4 morale bonus to his compulsion saving throw


RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 23 -- HP 122+29/122 -- DarkVision/ArcaneSight/SeeInvis 
Friday January 6th, 2023 8:23:39 PM

With Gilramirsch throwing his weapon aside, Nira tries to take his spellcasting abilities away from him as well. For good measure, she tries to include Golden Eyes too.

She uses her tattoo to create an area of silence that cover the two raks, yet leaves the party free to hear Ram's performance.

Since the rest of the party can't see or tell what areas are now silenced, Nira telepathically explains where she centred it.

---------------
Standard: Use Brahmah tattoo to cast Silence at the floor centred at R13 and S14 (email sent that might help explain). Dur 3 rnds.

To DMs: Highlight to display spoiler: {I think Nira's readied action to silence Golden Eyes got missed last round, but rather than retro it can I keep the hero point?}


Danko Pureheart (Yves) -- AC 24( 28 shield) -- CMD 36 -- HP 119/127  d20+16=33 ; d20+14=19 ;
Saturday January 7th, 2023 1:14:05 PM

At the G-Eye dodging the lightning bolt

" Well what a revolting development this is... "

Danko casts Dispell Magic on Gilramirsch

-----------------
Save vs DC 24 Charm - 33 pass
Dispell check 19

Shield (+4 AC)
Stoneskin DR 10/adamantine. Up to 130 points
S/R 20
D/R electricity 10
Overcome spell resistance +20
inspire courage- +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls

Golden Eyes! Round 3. Co-DM SteveK  d20+20=29 ; d20+20=22 ; d20+20=37 ; d4+10=14 ; 15d6=55 ; d20+15=24 ;
Monday January 9th, 2023 11:45:57 AM

Gaffer finishes his spell and welcomes a Cloud Giant to attack the Rakshasa! Swinging again and again, the large creature strikes once, but half of the would immediately closes on Golden Eyes.

The druid then conjures an orb of fire bathing Golden Eyes without effect.

Desdichado is tired of Golden Eyes’ scheming, and continues his attack, smacking the bull-headed creature with his Morningstar, the weapon piercing through standard damage resistance, but it seems Gilramirsch has Stone Skin, too!

Hmerrin drawls that they can learn too, and overcomes the spell against him. And encounters the same defenses as the Paladin.

Nira continues using lower level spells to devastating effect, and casts Silence over the two Rakshasa!
R13 and S14
OOC: Oops! Yes, I missed it. Please keep the hero point.

Danko is irritated he can’t rain down lightning bolts on the dodgy Golden Eyes, so tries to remove some spells on Gilramirsch. His first attempt (19) doesn’t affect anything.

Ramirez continues his bard song, magically inspiring his team!

……

Gilramirsch claws at Hmerrin, his red eyes glazing in an ecstasy of battle lust. Two claws miss, but Gilramirsch surprises the fighter with not the expected goring of sharp horns, but a bite with sharp teeth! The Rakshasa smiles with blood on its lips. ”Tasty!”

Golden Eyes looks daggers at Nira and moves out of the Silence spell and towards the spellcasters. (ooc: Cloud Giant gets an Attack of Opportunity). ”Petty spells will only make your death last longer, I like that!”. She casts a spell and slams a Flame Strike spell against the Tide spellcasters! (Danko, Ramirez, Nira, and Gaffer all take 28 fire damage and 27 unholy damage. Spell Penetration 24, Reflex DC 24 for half damage. )

……

Gilramirsch. AC 35. SR 30. Dam 89

Golden Eyes. AC 36. SR 30 Dam 17

Ramirez (BrianZ) AC32/20/25 HP 122/122 CMD32  d20+22=24 ;
Monday January 9th, 2023 3:49:55 PM

Ramirez chuckles at Goldeneyes. Sometime little spells were the best ones. Ramirez moves in a bit(K14?) and casts haste covering as many of the Tide as he can reach.(emphasis on the fighters, I think I have the most recent map but not sure if it will reach everyone)

inspiration continues

Active effects:
inspire courage- +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves, +30 speed, extra attack on full attack

Used:
bard music: 18/39 rounds remaining
spells:
5/6 2nd level remaining
2/6 3rd level remaining
2/4 4th level remaining
2/4 5th level remaining

combat reminders- 24/24(haste)/19/14, (+1 haste, +2 good hope, +3 inspire)
damage- 1d8+8, +2d6 holy, (+2 good hope, +3 inspire, +4 arcane strike)


Desdichado (Ryan) [HP:124/198; AC:32/15/30 - CMD 34]   d20+34=36 ; d20+34=52 ; d20+29=33 ; d20+24=35 ; d20+18=21 ; d8+16=23 ; d8+16=18 ; 2d6=9 ; 2d6=7 ;
Monday January 9th, 2023 4:36:18 PM

Desdichado continues his attack on Gilramirsch, but only gets a couple of hits.

36 vs AC; 23 damage + 9 holy damage
52 vs AC; 18 damage + 7 holy damage
33 vs AC; miss
35 vs AC; miss
21 vs AC; miss

----------
Active Effects

Aura of Faith:Weapons are good-aligned, as are all allied attacks within 10 feet
Aura of Righteousness: DR5/evil; immune to compulsion, +4 to saves for all allies in ten feet
Holy Sword: +5 enhancement bonus attack/damage, +2d6 damage vs evil. Emits Magic Circle Against Evil.
inspire courage +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls
haste +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves, +30 speed, extra attack on full attack
Smite: 0/6 remaining
LoH: 6/20 remaining

Danko Pureheart (Yves) -- AC 24( 28 shield, 29 dodge/haste) -- CMD 36 -- HP 64/127  d20+13=19 ; d20+14=16 ;
Monday January 9th, 2023 4:59:46 PM

A roasted Danko is not a happy Danko. He won't be able to take to many more of those shots!
He tries a Dispell spell again but it fizzles... kinda like how Danko is sizzling.

Reflex vs DC 24 - 19 fail
Dispell Magic 16

Shield (+4 AC)
Stoneskin DR 10/adamantine. Up to 130 points
S/R 20
D/R electricity 10
Overcome spell resistance +20
inspire courage- +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves, +30 speed, extra attack on full attack


Hmerrin (MikeK)(HP 165/203 AC:37 T:20 FF:31 CMD:45)   d20+34=42 ; d20+29=46 ; d20+24=40 ; d20+19=30 ; d20+34=37 ; d20+34=38 ; d10+15=19 ; d6=2 ; d6=6 ; d10+15=17 ; d6=5 ; d6=2 ; d10+15=18 ; d6=6 ; d6=5 ; d10+15=20 ; d6=2 ; d6=1 ;
Monday January 9th, 2023 6:15:03 PM

"Keep it coming, Ramirez," Hmerrin calls.

Hasted and inspired, the fighter strikes again and again.

------
Full Attack
Atk1 hits ac 42 for 27 hp (8 holy)
Atk2 hits ac 46 for 24 hp (7 holy)
Atk3 hits ac 40 for 29 hp (11 holy)
Atk4 misses (ac 30)
Haste atk hits ac 38 for 23 hp (2 holy)

In Effect
Barkskin (CL12): duration 120 minutes +5 Nat Armor
Heroism (CL 2): duration 20 minutes. +2 morale bonus on attack rolls, saves, and skill checks
Dez' Aura of Righteousness: +4 morale bonus to his compulsion saving throw
inspire courage- +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves, +30 speed, extra attack on full attack


RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 23 -- HP 122+29/122 -- DarkVision/ArcaneSight/SeeInvis  d20+15=35 ; d20+20=30 ; d20+13=32 ; d20+13=24 ; d20+13=23 ; 4d6=13 ; 4d6=16 ; 4d6=14 ;
Monday January 9th, 2023 6:30:53 PM

Nira gives a small grin to Golden Eyes and swoops around behind Dez. She gives him a pat on the back and prepares to interupt any spells Golden Eyes might try next.

-------------------
Ref Save vs DC24: 35=Pass! Evasion=No damage.

Move: Fly behind Dez
Swift: Use Touch of Luck SLA on Dez. Next round Dez gets to roll all d20s twice and take the best result.
Standard: READY action to cast Scorching Ray at Golden Eyes if she starts to cast a spell. SR check: 30.
Hit TouchAC32 for 13pts fire damage
Hit TouchAC24 for 16pts fire damage
Hit TouchAC23 for 14pts fire damage


Gaffer - Courtney - HP: 104/159 AC: 32(T:18/FF:27) CMD:35)  d20+26=31 ; d20+21=27 ; d20+16=17 ; d20+26=29 ; d20+29=44 ; 3d6+17=30 ; d20+11=23 ;
Monday January 9th, 2023 6:35:10 PM

[Reflex Save: 23]

The Cloud Giant takes the opportunity presented and follows up the next moment by stepping closer and laying out another round of attacks but with no success.

While the giant is struggling in melee, Gaffer ignores the rest of what's going on and unravels his spell scroll, pouring everything he can into getting the spell to work.

----- Active Effects
Barkskin: AC +5; 4 Hours
Summon Nature's Ally VIII; Cloud Giant; U10; AC 25/9/24, HP 168/168; 16/17 Rounds

----- Gaffer
Spend Hero Point for bonus to SR check.
Scroll: Finger of Death, Golden Eyes; SR Check 44, Pass; DC 26 Fortitude Save Partial; 170 Damage on a fail; 30 on a success.
5 Foot Step: J9

----- Cloud Giant
AOO: 29, Miss
Attack 1: 31, Miss
Attack 2: 20, Miss
Attack 3: 16, Miss


Desdichado (Ryan) [HP:124/198; AC:32/15/30 - CMD 34]   d8+16=24 ; 2d6=4 ;
Monday January 9th, 2023 6:45:43 PM

(OOC: Dez got in one more hit! I misread Goldy's 36 AC for Gilramirsch's 35 AC.)

24 damage + 4 holy damage

Golden Eyes! Round 4. Co-DM SteveK  d20+20=27 ; d20+15=27 ; d20+16=25 ;
Tuesday January 10th, 2023 11:31:34 AM

Ramirez chuckles at Goldeneyes. The bard moves and continues his inspiration as he casts Haste: it affects everyone except Danko (ooc: no two of which can be more than 30’ apart)

Desdichado continues his attack on Gilramirsch, his three strikes wearing down the Rakshasa’s StoneSkin.

Danko, roasted, tries another Dispel, but it fizzles...

Hmerrin calls, keep it coming, and strikes again and again, breaking Gilramirsh’s StoneSkin!

Nira gives a small grin to Golden Eyes. The elf flies to Dez and gives him a bit ‘o luck, then readies a Scorching Ray.

The Cloud Giant swings but misses as the agile Golden Eyes slides by. It moves to close the distance and swings once more (ooc: move means cloud giant can only strike once) but misses again.

Gaffer retrieves a scroll and activates the spell. As a spell stored in a scroll, however, the DC and damage are determined by the caster who inscribed the scroll (Fort DC 18, 150dam fail or 28dam saved) Golden Eyes saves and takes some damage.


………
Gilramirsch roars again, this time in terrible pain. ”Mistress!”, he calls in urgency.

Golden Eyes slides to flank Desdichado and begins to defensively cast a spell. Nira lets loose her Scorching Rays. All three hit and… Golden Eyes is unscathed! (Nira immediately knows she has a Resist Energy: Fire spell on herself! The Tigress, smugly, completes her spell and touches Gilramirsch, whereupon most of the Rakshasa’s wounds close: it is a Heal spell!

Renewed, but still silenced, Gilramirsh fights defensively at taps a hidden tattoo…

……
Gilramirsch. AC 35. +3 defensive. SR 30. Dam 75

Golden Eyes. AC 36. SR 30 Dam 45

Danko Pureheart (Yves) -- AC 24( 28 shield, 29 dodge/haste) -- CMD 36 -- HP 64/127  d20+14=15 ; d20+14=33 ;
Tuesday January 10th, 2023 4:17:59 PM

Danko tries to dispell again. This time at Golden eye.
And fails the ultime possible of fails.
BUT
Danko heroically tries again and this time hopefully heroically succeeds!

----------------------
Dispell natural 1 (15)
Hero Point - 33

----------------------------------------------------------
Shield (+4 AC)
Stoneskin DR 10/adamantine. Up to 130 points
S/R 20
D/R electricity 10
Overcome spell resistance +20
inspire courage- +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls

Hmerrin (MikeK)(HP 165/203 AC:37 T:20 FF:31 CMD:45)   d20+34=52 ; d20+29=36 ; d20+24=36 ; d20+19=21 ; d20+34=41 ; d10+15=20 ; d6=5 ; d6=4 ; d10+15=25 ; d6=2 ; d6=2 ; d10+15=16 ; d6=4 ; d6=2 ; d10+15=24 ; d6=5 ; d6=4 ;
Tuesday January 10th, 2023 6:35:17 PM

Hmerrin growls as Bullhead Raka gets all healed up.

Gritting his teeth, the fighter works on tearing it all down.

------
Full Attack
Atk1 hits ac 52 for 29 hp (9 holy)
Atk2 hits ac 36 for 29 hp (4 holy)
Atk3 hits ac 36 for 22 hp (6 holy)
Atk4 misses (ac 21)
Haste atk hits ac 41 for 33 hp (9 holy)

In Effect
Barkskin (CL12): duration 120 minutes +5 Nat Armor
Heroism (CL 2): duration 20 minutes. +2 morale bonus on attack rolls, saves, and skill checks
Dez' Aura of Righteousness: +4 morale bonus to his compulsion saving throw
inspire courage- +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves, +30 speed, extra attack on full attack


Desdichado (Ryan) [HP:124/198; AC:32/15/30 - CMD 34]   d20+34=37 ; d20+34=37 ; d20+34=48 ; d20+34=38 ; d20+34=36 ; d20+29=46 ; d20+29=47 ; d20+24=39 ; d20+24=27 ; d20+19=22 ; d20+19=32 ; d8+16=21 ; d8+16=21 ; d8+16=19 ; d8+16=17 ; 2d6=3 ; 2d6=6 ; 2d6=8 ; 2d6=7 ;
Tuesday January 10th, 2023 7:07:00 PM

"Oh, it's gonna be one of these kinds of fights is it?" asks the paladin as bull head is healed. "Well, let's just try and undo some of that shall we?"

37 vs AC; 21 damage +3 holy damage
48 vs AC; 21 damage +6 holy damage
47 vs AC; 19 damage +8 holy damage
39 vs AC; 17 damage +7 holy damage
32 vs AC; miss

----------
Active Effects

Aura of Faith:Weapons are good-aligned, as are all allied attacks within 10 feet
Aura of Righteousness: DR5/evil; immune to compulsion, +4 to saves for all allies in ten feet
Holy Sword: +5 enhancement bonus attack/damage, +2d6 damage vs evil. Emits Magic Circle Against Evil.
inspire courage +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls
haste +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves, +30 speed, extra attack on full attack
Touch of Luck reroll all d20 for one round and take best result
Smite: 0/6 remaining
LoH: 6/20 remaining

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 23 -- HP 122+29/122 -- DarkVision/ArcaneSight/SeeInvis  d20+13=25 ; d20+20=40 ; d20+13=29 ; d20+20=34 ; d4=2 ; d4=3 ;
Tuesday January 10th, 2023 8:03:32 PM

Nira considers attacking Gilramirsch but she needs to nerf any more healing spells from Golden Eyes.

She gives the rak a wink and sends two spells her way - hopefully wiping that smug grin away.

For good measure, she gives Des a little more luck.

-------------
Standard: Defensively Cast Enervation at Golden Eyes. Concentration check autopass. SR check40. Hit TouchAC25 for 2 negative levels

Hero Point Action: Defensively Cast Enervation at Golden Eyes. Concentration check autopass. SR check34. Hit TouchAC34 for 3 negative levels

Swift action: Use Touch of Luck ability on Des. Next round Des gets to roll all d20s twice and take the best result.

Spells in effect: Arcane Sight ... Darkvision ... Mage Armor ... Magic Vestment ... Overland Flight ... Roses Temperature Control ... See Invisibility ... Resist Fire (5) ... Contingency ... Barkskin ... Telepathic Bond ... Spell Immunity (Magic Missile, Scorching Ray, Touch of Idiocy, Enervation) ... Bless (from Gimp) ... Spell Turning (unknown levels)


Ramirez (BrianZ) AC32/20/25 HP 122/122 CMD32 
Tuesday January 10th, 2023 9:52:49 PM

Ramirez takes a step back(J15) and follows Hmerrin's advice to 'keep it coming'. Ramirez casts good hope on the group.(should cover everyone except Danko again)

inspiration continues

OOC- note: SOME of the bonuses from inspire and good hope stack, but not all. Let's please add correctly and save the DM some headache :)

Active effects:
inspire courage- +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves, +30 speed, extra attack on full attack (duration 13/17 rounds remaining)
good hope- +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.(duration 17min)

Used:
bard music: 17/39 rounds remaining
spells:
5/6 2nd level remaining
1/6 3rd level remaining
2/4 4th level remaining
2/4 5th level remaining

combat reminders- 24/24(haste)/19/14, (+1 haste, +2 good hope, +3 inspire)
damage- 1d8+8, +2d6 holy, (+2 good hope, +3 inspire, +4 arcane strike)

End of Golden Eyes! Co-DM SteveK 
Wednesday January 11th, 2023 2:00:53 AM

Danko heroically succeeds to remove Golden Eye’s Resist Fire protection!

Hmerrin growls and works on tearing down Gilramirsh’s healed wounds.

Desdichado sees he and Hmerrin will have to damage faster than the Rakshasa can heal, and with a Touch of Luck, does the job in royal style. It only takes one strike of his Great Axe for Gilramirsch, his StoneSkin depleted, groans feebly and slides to the floor: dead. A misty form rises from the bull-headed rakshasa, and flies to where the big portal was before passing through the wall.

And, since, Golden Eyes is also within reach of the Paladin, he is able to pivot and lay a smack down on the Tigress as well!

Nira concentrates to nerf any more healing spells from Golden Eyes. And to remove that smug grin. Two enervation spells later, Golden Eyes is burdened with 5 negative levels!

The white tigress wobbles. Her skin is pierced by holy weapons and dark energies dance about her fur. The gold flecked eyes that have caused so much pain and suffering in the Wold glaze, then dim… and then go still. Golden Eyes topples into a lifeless heap.

A misty form rises from the white tigress, and tries to follow the bull-headed image. It can’t. The form meets a barrier. Turning back to the room, the Tide can see a look of absolute horror on its face.

And then it dissolves into nothing.
…..

The Tide has the initiative

Gaffer - Courtney - HP: 104/159 AC: 32(T:18/FF:27) CMD:35)  d20+21=26 ;
Wednesday January 11th, 2023 2:24:38 AM

"Huh." Gaffer's caught surprised by the swift resolution. "Good job team."

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 23 -- HP 122+29/122 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday January 11th, 2023 2:51:10 AM

Nira takes a chance to catch her breath. She can't put her finger on why, but that Rak really got under her skin.

She's pretty sure whoever is on the other side of that portal has cut ties with Golden Eyes, so won't be sending anything else this way soon. Pretty sure. She tries to work out what it was she just saw with the ghostly spirits. Did Gargul claim them? Was Gilramirsh's soul somehow saved? It's very confusing.

Nira still has a handful of cure spells left, but probably not enough to get the whole party back to full health. She looks over the rak corpses for anything that has a magical glow to it.

---------------
Knowl Religion (?) check: 36 (Take10) to better understand the spirits

Desdichado (Ryan) [HP:161/211; AC:32/15/30 - CMD 34]   d6=3 ; d6=5 ; d6=6 ; d6=5 ; d6=5 ; d6=1 ; d6=6 ; d6=1 ; d6=1 ; d6=2 ; d6=2 ; d6=3 ;
Wednesday January 11th, 2023 4:33:46 PM

Desdichado looks around in disbelief.

"Is it really over?" he mumbles as he looks at the two rakshasa dead on the floor. Despite all his righteous anger he still can't help but feel some pity for the wasted lives of these two utterly evil beings and the countless misery they've caused. Still, as Golden Eyes spirit looks as if it won't be continuing it's cycle, he can't help but think you won't be missed.

Looking around at the battered group, "gather round" he calls as he uses some of his last healing reserves on the team.

Everyone heal 37.

LoH: 4/20 remaining


Hmerrin (MikeK)(HP 202/203 AC:37 T:20 FF:31 CMD:45)  
Wednesday January 11th, 2023 5:58:43 PM

Hmerrin blinks and looks around.
"OK," he marvels. "Everyone remember how we did that. Cause that actually went a lot smoother than our typical fights."

The fighter walks up to the portal, to within 15'.
"You still there?" he calls. "We won, right? You're taking all the Raks outta the Wold, right?"

He looks around some more, both for some nice plunder and a way home.

Ramirez (BrianZ) AC32/20/25 HP 122/122 CMD32 
Wednesday January 11th, 2023 8:17:30 PM

Guess Goldeneyes got left out in the cold. So now we'll see if they are willing to honor the agreement.

OOC- inspiration ended this round

Active effects:
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves, +30 speed, extra attack on full attack (duration 12/17 rounds remaining)
good hope- +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.(duration 17min)

Used:
bard music: 17/39 rounds remaining
spells:
5/6 2nd level remaining
1/6 3rd level remaining
2/4 4th level remaining
2/4 5th level remaining

combat reminders- 24/24(haste)/19/14, (+1 haste, +2 good hope, +3 inspire)
damage- 1d8+8, +2d6 holy, (+2 good hope, +3 inspire, +4 arcane strike)

Danko Pureheart (Yves) -- AC 24 -- CMD 36 -- HP 101/127 
Thursday January 12th, 2023 6:13:29 AM

Danko takes breath and hopes that they get a chance to rest before getting into any more shenanigans

End of Golden Eyes! Co-DM SteveK 
Thursday January 12th, 2023 6:55:51 AM

The swift death of Golden Eyes and Gilramirsh catches the heroes by surprise: their fights rarely go so smoothly. "Good job team."

Is it really over? The door back to the room where Ableard is tied up unlocks with an audible ‘click’.

Dez heals everyone a little, as Hmerrin analyzes the battle. Outnumbering their opponents in a small space and with spellcasters limiting the enemies options to respond seemed to work very well indeed.

Nira considers what she saw. She knows Rakshasa are beings without souls, and so Gargul wouldn’t be involved. Most of the time, they haven’t seen the spirits exiting, so maybe it was because these two were more powerful, or maybe because they were so close to a portal to their home plane, or maybe just a special effect of this particular pocket plane in the Royal Library. Nira can’t tell.

She looks over the rak corpses for anything that has a magical glow to it. She is able to gather:
+1 human-bane arrows (10), 8,000
+3 c Longbow Str+3 of Seeking 32,600
cloak of resistance (slotless) +4, 24,000
Cloak of Major Displacement 50,000
There is also the Golden Sceptre, which, though now unmagical and melty, is encrusted with many precious gems and will be worth quite a bit.

Hmerrin and Ramirez consider how honorable this Maharaja fellow may be. The fighter walks up to the portal, and calls out.
……………

The portal hums and glows, but no scenery can be noticed. The Voice is heard. ”All Rakshasa from our realm are recalled as long as you six are alive. A leader that does not honor agreements quickly leads nothing. We are immortal. We can wait. And when you are dead our agreement is over.” Quiet chuckling, full of menace and anticipation, fades until the portal is fully dead and defunct.

The message is clear. The Tide have won a battle, but the threat of the entire Wold becoming a Rakshasa fantasy is still very real. What’s more, there is no portal here and no (current) way to end the threat once and for all.
…………….

The heroes have the initiative.


Gaffer - Courtney - HP: 141/159 AC: 32(T:18/FF:27) CMD:35) 
Thursday January 12th, 2023 11:12:00 AM

Gaffer has a few thoughts about the details of the deal and the Tides next steps but seeing as the voice could hear them speaking he settles for.

"Let's collect all this and search the other rooms. I'm sure Ableard will be happy to know the result of our battle, and there are some gnomes we should speak to as well."

He gives a hand stashing the treasure into bags and sets out to inspect the room they hadn't yes visited.

Desdichado (Ryan) [HP:161/211; AC:32/15/30 - CMD 34]  
Thursday January 12th, 2023 1:02:57 PM

"Alright, a new quest for the team: figure out how we can all become immortal."

Desdichado helps gather up the stash as well. Once everything is cleared, he heads back into the room with Abelard and unties him. "Well, we're done," he says.

Hmerrin (MikeK)(HP 202/203 AC:37 T:20 FF:31 CMD:45)  
Thursday January 12th, 2023 3:38:32 PM

Hmerrin takes on a distasteful expression.
"I don't remember that 'until you die' bit being part of the agreement," he grouses.

Expecting neither an answer nor a reprieve, the fighter picks up whatever needs to be picked up, and then heads out to the Ableard room.

"Is this one also full of Golden Eyes' stuff, or is this Library property?" he wonders aloud.

Ramirez (BrianZ) AC32/20/25 HP 122/122 CMD32 
Thursday January 12th, 2023 7:58:36 PM

Yeah, and what happens when they get tired of waiting, assassins coming after us?

Active effects:
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves, +30 speed, extra attack on full attack (duration 11/17 rounds remaining)
good hope- +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.(duration 17min)

Used:
bard music: 17/39 rounds remaining
spells:
5/6 2nd level remaining
1/6 3rd level remaining
2/4 4th level remaining
2/4 5th level remaining

combat reminders- 24/24(haste)/19/14, (+1 haste, +2 good hope, +3 inspire)
damage- 1d8+8, +2d6 holy, (+2 good hope, +3 inspire, +4 arcane strike)


Danko Pureheart (Yves) -- AC 24 -- CMD 36 -- HP 101/127 
Thursday January 12th, 2023 8:21:52 PM

" Well, since we'll be dead anyway, we won't need to deal with it. "



RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 23 -- HP 122+29/122 -- DarkVision/ArcaneSight/SeeInvis 
Thursday January 12th, 2023 8:39:09 PM

Nira sighs. "I expected we would be double-crossed in some way" she says in response to the 'conditions apply' part of removing the rakshasa from the Wold. "It will still be many years - hopefully - before the raks return. At least there's that much"

Rooms and Halflings. Co-DM SteveK 
Friday January 13th, 2023 6:21:55 AM

Gaffer has a few thoughts about the details of the deal and the Tides next steps but keeps them silent for the moment. He does his share of searching. and is ready to see Ableard.

Desdichado, maybe tongue-in-cheek, suggests the next quest is to become immortal. He also helps gather and heads back into the room with Abelard and unties him. "Well, we're done.

Hmerrin takes on a distasteful expression: ‘until you die’ wasn’t part of the known agreement! Stuff and Ableard are next. What is in the other room of the pocket plane?

Ramirez wonders if the Maharaja’s caveat includes non-rakshasa assassins to hasten said demise. Desdichado, Gaffer, and Hmerrin know from personal experience that the Rakshasa have employed exactly that against the Tide before…

Danko is more fatalistic, that after death, it won’t be The Tide’s problem.

Nira sighs, expecting some sort of double-cross. At least there will still be many years… unless Ramirez is onto something… before the raks return.
…………

Not much in the ‘portal room’, the heroes go back to untie Councilor Ableard. The old Halfling is absent-minded but grateful. He doesn’t know if the room’s possessions is the Royal Library, but is sure a Guide can tell them. Then Ableard points at the other door that the heroes haven’t gone through yet. ”Before you leave, however, can you go and release Djali Merrytoes too? She has had a harder time than I as a prisoner. Poor girl…”


Danko Pureheart (Yves) -- AC 24 -- CMD 36 -- HP 101/127  d20+19=24 ;
Friday January 13th, 2023 2:23:56 PM

Danko heads to the door but checks it before opening it.
Assuming all is fine, he'll open the door checks to room and approches Djali.

---------------------------
Trapfinding 25,

Desdichado (Ryan) [HP:161/211; AC:32/15/30 - CMD 34]  
Friday January 13th, 2023 5:04:41 PM

After all they've gone through, Desdichado is wary as well and stands ready behind Danko as he opens the door and walks in.

Ramirez (BrianZ) AC32/20/25 HP 122/122 CMD32 
Friday January 13th, 2023 5:20:31 PM

Is the other door also a portal? Ramirez indicates he is ready to go and release any other prisoners Goldeneyes may have kept here.

Active effects:
good hope- +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.(duration 17min)

Used:
bard music: 17/39 rounds remaining
spells:
5/6 2nd level remaining
1/6 3rd level remaining
2/4 4th level remaining
2/4 5th level remaining

combat reminders- 24/24(haste)/19/14, (+1 haste, +2 good hope, +3 inspire)
damage- 1d8+8, +2d6 holy, (+2 good hope, +3 inspire, +4 arcane strike)

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