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Over the Hills an Far Away


A new day dawns- DM Dan K 
Monday February 14th, 2022 11:05:28 AM

Watches are set and the hours of the wolf are soon upon the party.
Hmerrin and Des take up positions and find themselves plagued by shadows, blacker than black, that seem to flicker about unseen. The ancient creak of wood, somewhere in the beyond of Culverwood and the hackle raising sensation of the very land itself, scrutinizing the pair of warriors
Gaffer and Nira are woken after what seems like only moments upon closing their eyes to take their turn, but other than fatigue, no opponents reveal themselves. The wood about seems calmed, almost peaceful
Ramirez and Danko find their watch far more similar to the first pair. The early twilight hours at the edge of the Culverwood are unnerving at best. A flutter of feathers high above as the others are waking as something quite large takes flight shakes an upper branch, though no debris falls.
Finally it is full daylight, though the spell casters all need a few more hours of rest before they can begin preparing spells.
Gaffer opens his eyes and finds a pear, an apple and a small twig of mulberries just next to his bedroll

All are ready before midday to move in whatever direction the party decides

fatigue mentioned above was purely descriptive and not game based

Hmerrin (MikeK)(HP 162/162 AC:41 T:27 FF:32 CMD:41)  
Monday February 14th, 2022 2:57:18 PM

Hmerrin slowly rises to his feet, stretching and twisting about to get the kinks out of his muscles.

"There's way too many critters out here," he complains. "Tonight might be in an inn, Rakas or no Rakas."

The fighter sets about oiling and sharpening blades, waiting for the spellcasters to do their thing.

"Going underground into that tunnel," he reminds them.
"No telling where that leads."

Once everyone is ready, he leads the Tide back to the Nymph, and the unexplored shaft.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Monday February 14th, 2022 3:51:52 PM

Danko finishes his preparations as well. Some stretches and a light meal.

His spell energy have replenished and he's ready to go.


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Monday February 14th, 2022 5:05:03 PM

Rested and ready to go, Desdichado joins the others on the path back to town and the tunnel.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday February 14th, 2022 6:44:59 PM

Gaffer, it seems as though the forest liked your message. Ramirez snacks on some rations as the group walks back to town. Camping out is relaxing, but he agrees with Hmerrin that an Inn would be nice. As they walk, his cloak shifts to a light breezy yellow, as if soaking up the morning sun.

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30) 
Monday February 14th, 2022 9:12:01 PM

Gaffer wakes up well rested and he makes sure to thank they forest for it's bounty as he prepares his spells for the day and takes an eager bite from the pear as they set off, sharing the apple and mulberries to the others.

"Nothing quite like a perfectly ripe pear." He grins, feeling the negativity of the previous fading away as he eats.

Once back in the tunnel, memories quickly surface of the last, not so long ago, time he was underground and he quietly prays for a more peaceful journey this time.

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+29=31 ;
Tuesday February 15th, 2022 1:16:41 AM

Nira spends some time casting her usual preparatory spells. She casts a Tishe's Weave Elements spell and weaves the air itself into 6 vests which she hands around the group. "Here. These will help protect you from attack".

She graciously accepts one of the apples from Gaffer. Nira rubs it against her airy vest to clean it a little and then chomps into it. With food in her belly she's feeling a little better about things and follows along with the group back to the Nymph.

--------------------
Cast Tishe's Weave Elements. Skill check: 31. They take up the 'chest' slot. Everyone who wears one gains the benefit of Blur (20% miss chance). Nira also gains the benefit of flight

Spells/abilities in effect:
Arcane Sight ... Blur (20%) ... Darkvision ... Mage Armor ... Magic Vestment ... Fly (60ft) ... Roses Temperature Control ... See Invisibility ... Resist Fire (5)


Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Tuesday February 15th, 2022 6:38:39 AM

" Thank you Miss Nira. Thank you Gaffer. "

-----------------------------------------------------

Cast Tishe's Weave Elements, gains the benefit of Blur (20% miss chance)
SR 18
Trapfinding


A new day dawns- DM Dan K 
Tuesday February 15th, 2022 11:00:35 AM

The tide returns to town and makes their way to the Nymph. It is evident by the faces of many that you pass, that the events of the previous night have begun to circulate. No harsh looks are cast at the party however, so it would appear The Watch has been able to keep the details obscured at least. The faces show concern, sadness and a hint of fear. Understandable to be sure, but again, nothing directed to the group.

At The Nymph you find a different set of elven guard from The Watch who nod and step aside allowing you to enter and at this pint a few bystanders' eyes widen slightly. Inside is still as you left it and you arrive at the tunnel. Light sources are struck and the group proceeds side by side with Hmerrin and Des leading. The tunnel heads in a straight path, to anyone's ability to tell and after nearly an hour, it ends in a small room with a single exit, bolted heavily from your side.

No traps and easily opened, the door reveals a room in what seems to be a tool shed or perhaps a barn. As you enter the room, you notice from this side, the door is concealed to appear to be a tool hanging wall. there is no one about and the party finds themselves in what looks like a seasonal camp with 3 buildings. A barn for 4 large animals, a small bunkhouse and a smoke house. A mound of vegatational refuse and other unsavory looking debris forms a mound be the barn which extends a natural hills side to come all the way up to the first structure you exited from. The camp looks to be abandoned.

You are about 3 miles from Waypoint to the northwest of the town. Further west, about a 100 yards through light trees along a trail is a main north south road that would take you to Kharri, north, or to Waypoint, south. The tunnel seems to be a smuggling run

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Tuesday February 15th, 2022 1:27:22 PM

"Quite a setup they've got here," says Desdichado. "It makes me wonder how many secret tunnels like this there might be around here with no one even knowing what's happening around them."

"I wonder where the best place to find out more on these gnomes is. Should we head on up to Kharri?"

Hmerrin (MikeK)(HP 162/162 AC:41 T:27 FF:32 CMD:41)  
Tuesday February 15th, 2022 6:13:41 PM

Hmerrin regretfully returns the woven vest to Nira.
"It's blocking my amulet," he explains.

The Tide go to Waypoint, and the Nymph, and the tunnel, and the end of the tunnel.

"Hmph," he remarks, looking around.

"Well, let's give the place a quick once-over, just in case someone left something interesting. Then, yeah, on to Kharri, I guess."

The young fighter strides over to the bunkhouse, and almost opens the door, but stops himself.
"Oh resident rogue," he sing songs. "Wanna break into a building?"

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday February 15th, 2022 6:42:53 PM

"You wear an amulet on your chest?" Nira is a little confused but doesn't question it any further. "Well, the offer is there anyway"

Nira walks through the other buildings to see if there's anything of value or importance.

Perception: 33 (Take10)

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday February 15th, 2022 7:01:16 PM

Ramirez gladly accepts the spell from Nira. You can never have too much protection. How long does it last?

Looks like the group agrees to go to Kharri? If we get there quick enough, they may not have learned of the events here yet.

Active Effects:
Tishe's Weave Elements- blur

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30) 
Tuesday February 15th, 2022 10:38:03 PM

Having prepare the spell and aware they are about to go on the open road, Gaffer moves to the tunnel exit and casts Stone Tell, resting his palm against the tunnel wall and allowing it's voice to fill his mind.

"Erm. Hello. I hope you don't mind me speaking to you. We are trying to follow some bad people who have been travelling through this tunnel before us. I was wondering if you might be able to tell me anything about them, any ways you can identify them, and what they do in this building at the exit to the tunnel? Also, is there anything I can do for you?"

Having never spoke to stone, rock or earth before, Gaffer is not sure what to expect, can stone see as earth elementals do? or are his questions of no use or interest, he listens intently to the walls reply.


-----
Cast: Stone Tell - Duration 15 Minutes


Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110  d20+15=19 ;
Wednesday February 16th, 2022 11:14:35 AM

Danko takes position with the rest of the party. He agrees with the proposed plans.

—————
Perception check (19)
Signs of possible attacks

Fork in the road- DM Dan K 
Wednesday February 16th, 2022 1:55:56 PM

The Tide split up and move about the small camp looking for, something. The camp has not been used in some time, but is not overgrown. It is set up to appear to be a trapper or small hunting camp, but other than the bare bones of such, there is nothing here.
Gaffer casts a spell and asks the worked stone of the tunnel about those who have travelled it before them. The passage is often trod by many and the stones describe them in detail. Elf, human, both male and female and always in one direction, from The Nymph. The stone does not name the building, just the direction And once, just once in the stone's memory, a gnome. The stones describe your memory of the disguised Kumar, Nitish and 4 other Rakashsa that you recently fought and slew in the battle. It also describes 2 others, from even before the gnome. A powerful built human, like Des but without armor and female, with golden eyes. The other was a tall and gaunt human male. They spoke of agreeing the location would do well and that with the contract in place the others could be brought in to begin.

There is nothing else to be learned. Does the party head towards Kharri, capital of The Emerald Kingdom or towards Kurri looking for the gnome clan of Gemsmith

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Wednesday February 16th, 2022 4:17:58 PM

"Alright, if these Gemsmith gnomes are in Kurri, I think that's where we should start. Might as well find out more of what we're up against."

Hmerrin (MikeK)(HP 162/162 AC:41 T:27 FF:32 CMD:41)  
Wednesday February 16th, 2022 5:28:06 PM

"No argument here," Hmerrin responds. "Let's go find these gnomes. Gaffer, we could probably use aerial recon to help find them."

The fighter takes the road toward Kurri.

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30)  d20+26=32 ; d20+27=38 ;
Wednesday February 16th, 2022 5:57:18 PM

Gaffer is more than happy to take to the skies as a hawk once more, even though Culverwood is a much finer place to walk than most, he would always rather have wind beneath his wings than earth beneath his boots.

He keeps as keen an eye out as best he can across their journey. Any signs of off shoot trails or camps he will fly down to signal to the group.


-----
Perception: 32
Survival: 38


RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday February 16th, 2022 6:30:06 PM

Nira has no problems heading towards Kurri.

"We should let Ja'Jolla know we're leaving so he doesn't think we're trying to skip town. We don't necessarily need to tell him where we're going though"

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday February 16th, 2022 7:56:32 PM

Freeing the gnomes from slavery does sound appealing. And they may have some useful information about our adversaries before we confront them at Kharri. I agree we should provide an update to Ja'Jolla. Any volunteers?



Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30) 
Wednesday February 16th, 2022 8:35:10 PM

Telling Ja'Jolla is a good thought and Gaffer offers to fly back into town and let the guard know before catching up to the others, as long as they are on the road he thinks he should be able to find and catch up to them.



Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Thursday February 17th, 2022 6:47:11 AM

Danko does a lot of nodding and agreeing,

" Gomes.. right... free from slavery... of course... telling Ja'Jolla... of course... Gaffer makes like a bird and leaves... ok.... "



Fork in the road- DM Dan K 
Thursday February 17th, 2022 1:41:37 PM

The group heads down the slightly overgrown game trail to connect to the main north south road while Gaffer takes to the air and flies swiftly back to Waypoint and the Constables building. The main group turns south where the road will take them to Trade Road which runs east all the way to Plateau City and to Blackbird Lake to the west.

Gaffer lands nearby and enters to meet Ja'Jolla and in relative short order is able to do so. The Commander of the Watch accepts the information and informs Gaffer that the investigation is currently speaking to the witnesses. He expects the process to take at least a week. Interactions with the dead can be straining. He'll be in touch.

Gaffer exits and finds the group travelling west towards Kouri in the late afternoon. Having gotten a relative late start and with the side trip down the tunnel, the group is a good 5 hours from Kouri. As Gaffer comes in, he spies a small caravan of perhaps 3 wagons about 2 miles further to the west setting up camp themselves.

Does the group want to continue, pull up here or push to Kouri?

Hmerrin (MikeK)(HP 162/162 AC:41 T:27 FF:32 CMD:41)  
Thursday February 17th, 2022 7:48:18 PM

"Kouri is too far to make today. I'm thinking see if we can team up with that caravan for the night, but can be talked into pulling up here.

Any strong opinions?"

Either way, Hmerrin will set the same watch as before.

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Thursday February 17th, 2022 8:01:27 PM

"Sure, we can try to meet up with them. Hope they are friendly."

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Thursday February 17th, 2022 8:02:59 PM

"It's probably worth investigating that caravan. If they're hostile it would be better to find out now. If they're friendly then we can team up with them and offer protection"

Nira has no issue with the watch order.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday February 17th, 2022 9:58:18 PM

I agree with Nira. And if we've seen them, they likely have seen us too.

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30)  d20+26=46 ;
Friday February 18th, 2022 5:44:15 AM

Gaffer lands down for the discussion and nods his head alongside Nira's thoughts. Once the group are ready to move, he'll fly on ahead to the caravan and see who they'll be resting with.


-----
Perception: 46


Bumblebottom's Boy Band- DM Dan K 
Friday February 18th, 2022 10:19:27 AM

the group decides to continue forwards and meet up with the small wagon group ahead of them. Gaffer flies on ahead to see if there is something he can learn about their future camping buddies.

Gaffer passes overhead and scout out 10 folks about the 3 wagons, which are pulled off to the side of Trade Road in a straight line, traveling towards Kouri. A collection of 8 horses is nearby with 2 of the 10 tending to them. A pair of fires are being started, one at either end of the wagon line and a cooking fire already has several large pans and suspended pots heating up with food. The make up of the travelers is mixed races, 4 elves, 3 humans, 2 halflings and a gnome. the latter three seem to be in charge of food at the cooking fire. The sharp eyed Gaffer notes all in the party are well armed with a main weapon, side weapon and either a crossbow or longbow and wear armor.

The party approaches and 4 of them, a pair of elves and humans quickly move to the rear of the train and take up covered positions, weapons at the ready. A gnome walks out into the road and holds up a hand
"Well met travelers of the Trade Road. I am Simone Bumblebottom. If your aim is a warm fire, good food..."

A voice cries out from further back, "Excellent!

The gnome sighs, "EXCELLENT food, and company. You are most welcome. If not, you would do well to part from here."

Gaffer Highlight to display spoiler: {Gaff saw the gnome move from the cooking fire to a spot under a wagon and then a second gnome simply appeared and walked out on the road}

A tingle moves across all in the party and you know you are standing within a Zone of Truth

The group is welcomed after answering DM assumes you are polite truthful and nice and shown to some camp chairs by the cooking fire.
Nira Highlight to display spoiler: {there are no invisible creatures. Arcane Sight makes your eyes glow, and making it obvious. The group provides consent and detect a good amount of minor magic. Weapons, armor, jewelry}
If asked, the group consents to Detection spells and none are evil.
Simone is the leader of the band, who all hail from Plateau City

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Friday February 18th, 2022 5:00:52 PM

"Greetings to you as well. I warm fire and excellent food and company sound very welcome to me. It's not often a traveler can meet such friendly faces.

What's the news from Plateau City? I haven't been back that way in a long time now."

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Friday February 18th, 2022 5:32:57 PM

Danko initially stays in the shadows until it's apparent that the gnomes are friendly.

" Hello friends, interested in some trading? "



RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Saturday February 19th, 2022 5:03:02 AM

"We mean no harm to anyone here. I realise there is a truth spell in place and I'm happy to answer any questions you have while under it to show our good will. My name is Nira and we'd be very happy to share excellent food and company, Simone" She smiles to the gnome.

Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35)  
Saturday February 19th, 2022 9:45:14 AM

"Especially with friendly faces who know what they're about on the road," Hmerrin echoes Dez and Nira.

"We saw your fires and thought to band together for the night. Safety in numbers, and all. Of course, excellent food would also be most welcome. Our cooking is, um, functional."



Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30)  d20+20=29 ;
Monday February 21st, 2022 2:02:38 PM

Gaffer flies down, making sure he is visible while shifting back to normal.

"Hello! I'm Gaffer, with the group, thank you for welcoming us. How have your travels been?"

[OOC: I am assuming the gnome reveals back out of their spot once the greetings have passed, otherwise he will find an opportunity to quietly let Nira know what he saw.]

He takes a seat near the cooking fire, eagerly awaiting the excellent food and enjoys the new faces and company.

Before resting, Gaffer takes some time to observe their surroundings, (Nature: 29) if the weather looks like it will rain or storm during their rest, he will take the time to cast Control Weather and clear the skies as best he can.

Bumblebottom's Boy Band- DM Dan K 
Monday February 21st, 2022 2:45:01 PM

The group settles in and are welcomed all around by Simone and her caravan
Des gets some basic information Plateau City, nothing much. The group has been out for a few months. They do this each year from mid spring to early autumn where the route will wide them back to Plateau City for the winter.
Gaffer clears out the weather for a simply magnificent night under the stars and gets more than a few glances at the display of magical power.
The food is all it was advertised and more and the halflings, who cooked it, pry for as many compliments as they can get
Simone never reveals her precaution and so at an opportune moment, Gaffer fills Nira in on the magical display he noted when Simone first addressed the group

Night settles in, the caravan puts 2 on watch with 2 shifts. The rest of the band pull out beds from the wagons and settle in for a far more comfortable night than a bedroll


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Monday February 21st, 2022 5:53:10 PM

"Very good food, thank you. Our friend back home Tombo would have loved this. He loves a good halfling-home-cooked meal."

Once everyone is settled in, Des agrees to share the first watch with some in the caravan.

Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35)  
Monday February 21st, 2022 7:03:41 PM

Hmerrin is most appreciative of the meal, and slathers the cooks with praise.

Come watch time, there's trust and then there's trust.
The Tide will act as if they're on their own, and take their accustomed watches.

Dez - Nira
Hmerrin - Ramirez
Gaffer - Danko

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Monday February 21st, 2022 7:40:03 PM

Danko does a little of this, a little of that.
His casts unseen servant and directs Willard ( the unseen servant) to do some chores around camp.

He gets some sleep and takes his turn at watch with Gaffer when the time comes.





Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday February 21st, 2022 9:25:21 PM

Ramirez heaps praise upon the cooks for the fine meal. He shares a campfire story, spinning a cheerful tale of friendship and camaraderie. He has a few scary stories up his sleeve, but he didn't think this was the right time to share one.

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Monday February 21st, 2022 10:52:12 PM

Nira does what she can to contribute to the camp, whether by helping cook or helping clean. She doesn't want to be seen as taking advantage of the hospitality.

She is in complete agreement with Hmerrin and sets to taking a watch, regardless of what those of the caravan do.

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30)  d20+26=35 ;
Tuesday February 22nd, 2022 4:51:44 AM

Gaffer thinks he would have been happy with a full night's sleep, but there's probably wisdom in Hmerrin's suggestion somewhere.

He takes up watch with Danko when woken up. f any of the caravan are also keeping watch he'll keep an eye on them too.


-----
Perception: 36


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]   d20+22=31 ;
Tuesday February 22nd, 2022 7:10:29 PM

Desdichado keeps an eye out for anything unusual during the watch, and hopefully gets some sleep afterward.

(Perception: 31)

Bumblebottom's Boy Band, night terrors- DM Dan K 
Tuesday February 22nd, 2022 7:19:42 PM

The meal is marvolous, especially by your on the road standards and perhaps even by some of th taverns you have eaten at.
The few stories Ramirez tells are met with great apprciation as is the offers of helping where you can, though Willard is not the only unseen servant cleaning up so there is not soo much to do as one might think.

Simone shares her own story, one that "Is sure to set your hair on end." Her crew gathers about, apparently eager for the tale and Simone starts with a log to poke the fire. "I've been savin this one my friends to be sure. Here on the edge of the Culverwood is the best place to tell it"

"More true than Soul Driver and twice as terrifying, for there is no hidin from the Skin Walkers."

Simone proceeds to tell a tale of decadence, corruption of spirit and insanity. The main characters are gnomes, prideful of their craft in the mines, powerful and rich through out the region and the fall to darkness and the evil of the Skin Walkers. Spirits that cloud the mind and destroy the soul. Spirits that could assume the forms of their victims and even of those in passing.
"Say a band of well to do's on the road."

Simone glances at Nira and shoots here a sly wink as she leans into the fires glow and continues the final part of how the the spirits took the form of the king's daughter, slew him and his queen, plunging the gnomes into turmoil and civil war and destroyed utterly the once proud clan

Her tale done, she sits back and smiles and declares herself tired and off to bed.

The crew exchange a lot of looks and and finally break into grins and laughter, congratulating Simone on another amazing tale

Night passes, dwan breaks and nothing untold happened in the dark. The dawn provides another fantastic meal of fresh meats, eggs, bread and fruit. The party is ready to go far before the wagon train and they wish you well as you continue, if you wish to

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Tuesday February 22nd, 2022 7:24:24 PM

“ Hey, let’s continue. “


Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35)   d20+1=5
Tuesday February 22nd, 2022 8:10:57 PM

Hmerrin quickly loses his good humor as Simone proceeds with her story.

He spends the tale watching her intently while absently rubbing his chin in concentration.

The crowd breaks up.
Hmerrin murmurs to Nira, "that hit awfully close to the mark, don't you think?"

In the morning, before moving out, he seeks out Simone.
"Fine tale last night," he notes. "I was wondering if it contains a location for that clan of gnomes?"

The man tries to observe carefully, like he's seen other do, but reading people just isn't his forte.
[Sense Motive 5]

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30) 
Tuesday February 22nd, 2022 9:21:21 PM

Just as Hmerrin finds his mood turning at Simone's story, so does Gaffer. His following rest is much less relaxed and he is keen to get moving the next day.


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+20=31 ;
Tuesday February 22nd, 2022 9:35:24 PM

Ramirez helps break camp and wonders how much of that story was just a story, and how much of it had some grains of truth attached to it. He joins Hmerrin in conversation with Simone and also tries to ask her about the gnomes location. He doesn't press too much if she is not willing to discuss, and lets the matter drop if she seems in any way offended.
diplomacy check = 31

It seems like the Tide will be heading out before the caravan, so he says a few goodbyes and wishes them well.

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+29=37 ; d20+24=39 ;
Tuesday February 22nd, 2022 10:05:12 PM

Nira agrees with Hmerrin and whispers back to him. "Very close. I doubt that was just a story being told by chance. It was meant for us." She tries to get a feel as to whether there is more to Simone's story or whether it's intended as a message for the party.

It makes for an uneasy night for Nira. After her watch she sleeps lightly and when she awakes is relieved to find there has been no incident.

Nira casts her morning prep spells and hands out the air vests again.

"We'll keep our eyes open for any Skin Walkers" she says with a farewell wave to Simone.

--------------------
Sense Motive on Simone: 39

Cast Tishe's Weave Elements. Skill check: 37. They take up the 'chest' slot. Everyone who wears one gains the benefit of Blur (20% miss chance). Nira also gains the benefit of flight

Spells/abilities in effect:
Arcane Sight ... Blur (20%) ... Darkvision ... Mage Armor ... Magic Vestment ... Fly (60ft) ... Roses Temperature Control ... See Invisibility ... Resist Fire (5)


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]   d20+28=39 ;
Wednesday February 23rd, 2022 12:31:05 AM

It takes Desdichado a bit longer than the others to realize the potential of a coded message in the story. Not until he notices Hmerrin and Nira whispering together does he piece together that the tale might be for the Tide. His face darkens and it takes all his restraint not to confront the storyteller.

The next morning when the group talks to Simone he is there as well. "Yes, let's have it - why tell that story tonight?" he asks somewhat irritably.

(Sense Motive: 39)

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Wednesday February 23rd, 2022 7:11:50 PM

“ Friend Des is irritable in the morning, forgive him. But, yes, what he said. “

Bumblebottom's Boy Band, Morning- DM Dan K 
Wednesday February 23rd, 2022 8:16:55 PM

The story Simone tells unnerves, and with good reason, several of the Tide.. Approaching the gnome the next morning with some questions and concerns about the tale

Simone, to any of the party's ability to tell is forthright in her answers and does not seem put off by the questions either. The gnomes of the story are supposed to be a few hours north of Kouri in the hills near a great pine grove. As to why tell the story now, It seemed like a good time. She says the last as she pulls on an overcoat with the symbol of Warrd emblazoned upon it. "I wish you well and good journey friends. Perhaps if you find yourselves in Plateau City over the winter months, you might look up my company.

The group heads out in front of the wagon group and is soon on their own upon the road. Was the meeting happenstance, divinely directed, a little of both?

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday February 23rd, 2022 9:15:27 PM

Plateau City? Sounds like a nice place to visit. But for now it looks like it's time to resume our journey. I think it may be worthwhile to at least take a look around at that area Simone mentioned. Shouldn't be too far out of our way.

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Thursday February 24th, 2022 2:42:36 PM

"Sounds like a good idea to keep on our way to Kouri, then. And yes, if we do make our way to Plateau City I think we'll certainly seek out your troupe."

He reflects on the symbol of Warrd on the overcoat and the vision from Warrd, and wonders if there's a connection here.

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30) 
Thursday February 24th, 2022 4:03:51 PM

Gaffer takes back to the skies once the group are ready to set off. He muses that he could probably take the party straight there if found a local pine tree large enough, but the trip to Deepforge and incidents there are still a little to recent for him to suggest it.

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Thursday February 24th, 2022 6:09:58 PM

Not detecting any untoward, Nira nods as she sees the symbol of Warrd. "Followers of his tend to appear at the right place and time. It would make sense a devout follower of his would happen to find us on this mission"

Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35)  
Thursday February 24th, 2022 7:20:37 PM

Hmerrin thanks Simone, and heads out on the road toward Kouri.

Once free with the group, he gives out a low whistle.

"Remind to drop a copper or three into the ol' alms plate," he exclaims.



Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday February 24th, 2022 10:01:07 PM

Ramirez tries some different colors on his cloak as they walk. He finally settles on a pure white to see if it would be good enough to blend in with snow.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Friday February 25th, 2022 12:07:03 PM

More walking and talking and thinking and some singing.

Hi ho hi ho on our way we go.


Kouri- DM Dan K 
Saturday February 26th, 2022 10:04:04 AM

By early afternoon the party arrives in Kouri. The large town is much like Waypoint, though it shows a deeper elven heritage than its younger sister city along Trade Road. A wall of brambles enveloped by a well managed hedge envelops the city with not a straight line of more than 15' anywhere about the perimeter. The brilliant green is broken by flowers and wild berries and the smell of juniper dominates the air. The gate is opened to travelers on Trade Road and the party passes by a handful of men and elf manning the opening with minimal questions and a few silver coins.
The group is directed to visit the White Stag or Evergreens as the two most popular taverns for travelling merchants.

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Saturday February 26th, 2022 5:31:29 PM

"Right, where should we spend the night - 'meat' or 'veggies'? I'm pretty tired, so I'd be alright with whichever is closest."

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Saturday February 26th, 2022 5:58:57 PM

I agree the closest one is fine, unless anyone knows the area and can recommend?

Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35)  
Sunday February 27th, 2022 3:41:59 PM

Hmerrin shrugs.

"Closest one works for me," he agrees.

He looks around the town.
"Any way we can ask about this Gemsmith clan without anybody getting irritated and/or killed?" he wonders aloud.
"I'm guessing there's no WLA presence here, but I'll ask around. I don't think that's too out of the norm for a WLA member from way out of town."

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Sunday February 27th, 2022 5:46:21 PM

Unless Nira recalls (or overhears) anything about the taverns she also agrees about heading to the closest.

Knowl Local: 31 (Take10)

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30) 
Sunday February 27th, 2022 6:33:28 PM

Gaffer lands down, shifting back and rejoining the party.

"Perhaps we should take a look at the area Simone described first and ask questions once we have our bearings." Gaffer suggests as he follows Nira to the nearby tavern.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Monday February 28th, 2022 6:59:22 AM

"Closest works for me. "

Kouri- DM Dan K 
Monday February 28th, 2022 2:44:31 PM

The group heads to the closer of the taverns and soon has rooms and food lined up at Evergreens
Nira knows a good amount about the town and that it has much in common with Waypoint, although Kouri is a much older establishment. There is a small post, a messaging center for the WLA and a spot to crash in emergencies, usually unmanned.
A quick trip discovers that it is indeed unmanned. From the outside, it appears to be a small narrow building and it opens upon presentment of the WLA badge. Inside reveals, well a small narrow interior with a pair of cots and a bulletin board, currently with a single message dated nearly a year ago
Following up on lead of activity to the north near the pine grove

Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35)  
Monday February 28th, 2022 6:44:01 PM

Hmerrin takes a look at the note, his face scrunching up in distaste.

"Went up there a year ago, and never came back. Terrific."

The man returns to the Evergreens, and relays the message.
"Guessing we're heading into more shenanigans tomorrow", he sums up. "Through the woods, and then underground, and then who knows what. Get some rest. We're leaving early."

Having just arrived, and having not caused any trouble, Hmerrin chances getting a full night sleep.

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30) 
Monday February 28th, 2022 7:49:52 PM

Gaffer settles in for a late night at the inn, taking the opportunity to relax a little more, enjoying what food they have to offer and embracing a chance to think about things over than the fight likely coming tomorrow.

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Monday February 28th, 2022 8:10:06 PM

Desidchado sleeps, ready for an early trip out of town tomorrow.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday February 28th, 2022 8:41:10 PM

Looks like we have a new lead. Ramirez orders a good meal at the Inn and looks forward to a night in a comfortable bed. You never know when it will be awhile before enjoying those simple things again.

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday March 1st, 2022 2:48:18 AM

Nira shares Hmerrin's sentiment. "This whole thing is a bit creepy."

Though they haven't caused any trouble in town or drawn too much attention to themselves, Nira still sets to a watch schedule. She stays awake during her typical shift and then settles in for a rest.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Tuesday March 1st, 2022 6:41:33 AM

Danko's head spins and smiles .

" Hee Hee, Hmerrin said 'shenanigans' "

Danko joins the others for a meal and some levity in the inn. He occasionaly does a few parlor magic tricks to entertain the patrons, especially the barmaids and serving wenches.


Kouri- DM Dan K 
Tuesday March 1st, 2022 10:27:41 AM

Hmerrin relays the message posted and the group plans to head out early and very likely into danger. All but Nira, decide that tonight might be a rare night where they could sleep a bit more soundly in a comfortable bed and clock a full rest.

Nira takes her shift and the the night passes without incident and indeed, the party wakes quite refreshed.

An early breakfast is had and The Tide exit Kouri heading north to find a 'large grove of pine'

Gaffer takes to the air and within a few hours has lead the party to the grove. A small stand of 20 white pines that stand nearly 150' tall. to the north of the pines lies a hill where Gaffer has spied a small palisade of wood is built into the base of it. There is some light cover of shrubs and bushes about the cleared area outside of the wall, but it looks to not be attended well. A clear and well worn wagon trail demarks a path to the gate that stretches off to the east.

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Tuesday March 1st, 2022 3:44:02 PM

Desdichado is ready to get on the road again.

"That wagon trail look promising, I think."

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday March 1st, 2022 4:52:59 PM

It may not appear to be well-used, but those we seek certainly seem adept at subterfuge. How cautious do we want to be?

Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35)  
Tuesday March 1st, 2022 6:32:52 PM

Hmerrin chuckles at Ramirez' question.
"You obviously haven't seen us operate enough yet."

The young man quiets, and thinks a bit.

"I'd prefer to think the gnomes are victims, and get proven wrong than the other way around. There was a WLA person poking around up here last year.
Let's just knock, say we're from the WLA, saw the note in Kouri, and came up to see what happened. We ask some questions, try to poke around, and gauge reactions. Should at least get us in the door, I'd think.

Any other ideas?"

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+29=46 ;
Tuesday March 1st, 2022 8:37:49 PM

"Perhaps some of the stones or plants around here have seen something? Does anyone have any spells like that prepared where they can speak with them?"

---------------
Cast Tishe's Weave Elements. Skill check: 46. They take up the 'chest' slot. Everyone who wears one gains the benefit of Blur (20% miss chance). Nira also gains the benefit of flight & air mastery

Spells/abilities in effect:
Arcane Sight ... Blur (20%) ... Darkvision ... Mage Armor ... Magic Vestment ... Fly (60ft) ... Roses Temperature Control ... See Invisibility ... Resist Fire (5)


Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30) 
Wednesday March 2nd, 2022 5:25:52 AM

Gaffer flies back to the group after his initial survey.

"I didn't prepare anything for speaking to them unfortunately, though the the area may be small enough that I can still commune and get an idea of what is close to us."

If the party does not mind a 10 minute wait, Gaffer will make sure if he out of sight from the palisade and cast Commune With Nature.

Through the spell he will seek to discover what number of people are around, the presence of any unnatural creatures, and if possible the state of terrain under the hill.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Wednesday March 2nd, 2022 11:31:03 AM

Danko thinks about the conumdrum...

" I don't have much... I can change my appearance but not much use of this right now.. make somebody invisible but we can just knock and see what happens... a teleport here and there if we need to leave quickly ... so... nope... not much to offer. "



Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Wednesday March 2nd, 2022 6:56:11 PM

Desdichado smiles. "Cautious? What's cautious? We've stumbled our way though these rakshasa plans so far, and when necessary hit anyone who wanted to harm us with something heavy and solid."

He gives a short nod to Hmerrin. "I'll give them the benefit of the doubt for now, but I won't be surprised if at least one of the gnomes is a rakshasa in disguise."

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday March 2nd, 2022 7:22:57 PM

I like Gaffer's idea. If it doesn't work then we can just knock I guess?

Ramirez's cloak billows in the breeze, changing shades of red as it flutters.

Standing Pines- DM Dan K 
Wednesday March 2nd, 2022 9:56:51 PM

Before heading up to knock, it's decided that Gaffer should try a Commune with Nature spell and the druid readily agrees.
The druid falls into himself and it almost seems as if the yellow light of the sun shifts in hue a bit and the wind picks up from the nearby deeper Culverwood.

Gaffer feels a presence push in against him, studying him at some length as he internally seeks the answers to how many of noble race are within 15 miles, the presence of un natural creatures and what lies beneath the hill. Silence greets him, at first, but then a voice. Starting as a low moan of deep moist wood and slowly rising in pitch and volume to settle into a female form of what would best be thought of as an elf. The whisper enters your mind and while in one way it is a calming presence, Gaffer can feel a dark anger shuttered just outside
"There are 85 members of the noble race young druid. Most along Trade Road. Within my domain there are no unnatural creatures that would cause concern for you. As for the hill, the under rock is worked and I am not supposed to tell you what lies there."

The voice vanishes

Does the group still go with plan knock?

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Thursday March 3rd, 2022 5:29:28 PM

After Gaffer relays the information to the group, Desdichado says "Not supposed to tell us? What does that mean?"

The paladin sighs and looks side-eyed at Hmerrin. "Still want to give them the benefit of the doubt?" he asks. "Let's knock....but be prepared for anything."

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30) 
Thursday March 3rd, 2022 6:14:35 PM

Gaffer frowns as he receives the message, truly puzzled by what it could mean. "I've never had a communion quite like that before. I really hope it doesn't mean there is a Druid of Culverwood pulling strings in some way." He pauses, nodding his head as Des' decision. "I prepared the magic to cause an Earthquake in case we want to collapse the area."

He'll keep a good few steps behind his hardier allies as they approach the entrance.

Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35)  
Thursday March 3rd, 2022 7:21:40 PM

Hmerrin considers Gaffer's relayed information, getting a far away look as he thinks.

"No Dez," he concedes. "Given Wardd has touched us twice on this, and now it seems like the Culverwood itself is upset with whatever's here, I can't help but think we're playing with the big kids now. We might wanna go with 'They're nasty and dangerous until proven otherwise'".

"Let's try coming in from the side, take a look at this palisade, and see what kind of guards we're dealing with, and maybe a way to sneak in. Back door maybe?"

Hmerrin proposes leaving the road, circling around, and coming in the hill from behind.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Thursday March 3rd, 2022 7:29:16 PM

" I agree with Hemi. I have some improved invisibility spells at the ready should we wish to go that way as well. Let's get these shenanigans started "



RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Thursday March 3rd, 2022 8:42:13 PM

The group look to have all the bases covered. Front door or back door? Nira has no preference and will go with the majority. She makes a note to give Gaffer plenty of room to cast an earthquake if needed.

Standing Pines- DM Dan K 
Thursday March 3rd, 2022 9:39:07 PM

With Gaffer's unexpected response to his spell, the group decides to to do things 'real quiet like.' and they circle about towards the back where the hill might overlook the palisade. Moving up the hill the group finds the top area to be only moderately protected and the party has little trouble moving into position for a look.

What greets the party is the scene of a human male moving across the area from left to right carrying a bit of gear over his shoulder. It appears to be some rope and tackle equipment that might be found as part of a animal team for a wagon. The party can see the closed gate and working on some type or repair or maintenance perhaps, is another adult human male.

From the hill. you can see part of a building on the right hand side against the wall and it seems likely that it is an equipment building. Near the gate is a small bunkhouse and on the left side is what you can make out as possible a barn for animals

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday March 3rd, 2022 9:40:34 PM

Allright Hmerrin, it's your call. Let's try the stealthy way and see what is going on. Going straight in didn't work too well at the gambling hall.

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30)  d20+9=10 ;
Friday March 4th, 2022 8:04:32 PM

Gaffer touches his focus to his chest, causing a ripple along his skin as it takes on a bark-like texture. Following the others forward, he drops to as quiet a crouch as he can manage and swiftly tripping his own staff, stumbling across the dirt.


-----
Barkskin - Extended - 5 hours
Stealth: 10


Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35)  
Saturday March 5th, 2022 12:58:11 PM

Hmerrin freezes for a moment, and gives Gaffer a look.
He checks the two men to see if they've made the party.

Hopefully, they haven't.

"Well," he says softly. "First we gotta figure out if there's an open cave, or a guarded cave, or a door below us. Then, we gotta deal with these two, preferably fast, silent, and non-lethal. Gaffer, can you do a fly by and give us a better idea of what we can't see from here?

I don't suppose anyone has a sleep spell handy?

Plan B is I got fly and invisibility potions. I can wing down there and knock out our friends, assuming they're just regular folks. And, if they're not, well, we'll find that out too.

Thoughts?"

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Sunday March 6th, 2022 12:45:00 AM

Desdichado crouches with the others. "Sneaking is not a strength of mine, nor is magic," he whispers. "But I wonder - adding on to Hmerrin's idea - could someone cast Silence around the entrance down there? That might give us some time to fight or talk with these two without others who might be inside hearing and joining in."

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Sunday March 6th, 2022 2:48:22 AM

Nira quickly goes over her spells. "I haven't got a silence spell but I do have a deep slumber spell. If they resist it then they'd perceive it to be an attack. Unless we're sure they're hostile I wouldn't feel comfortable attacking them without trying other things first."

She then turns her thinking to scouting. "How much scouting do you want done? I could cast an Ethereal Jaunt spell. Extended it would give me a couple of minutes of being invisible and being able to pass through solid objects. I could fly through walls and make a note of where things are. If you want more than that I could summon someone, but you might not like them."

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Sunday March 6th, 2022 1:51:38 PM

I can cover the silence spell. I can either cast it on an arrow and fire it into the area, or you could carry it with you and then drop it where you want it.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Sunday March 6th, 2022 7:29:26 PM

Danko leans on his staff

" Improved invisibility anyone? I can also fly with Hemi and teleport the group if needed. No sleep but if they are weak minded enough I can charm them. "

Plans at the Standing Pines- DM Dan K 
Monday March 7th, 2022 9:15:06 AM

The group discusses several possible things that could be done. Stealth was to be key. Gaffer trips and lands with a resounding SMACK upon the ground. Or at least, that is what it sounded like to The Tide. down below, no one moves to look about. Moments later the man with the gear is out of sight into the building.
Nira can go ethereal.
Ramirez has a Silence spell
Gaffer could do a fly by as just another bird
Hmerrin has potion of Fly, as does Danko and he can cast Improved invisibility, fly and teleport

The options are many



Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Monday March 7th, 2022 6:28:55 PM

"Invisibility sounds good, but I'm with Nira. I'd like to find out if these people are actively hostile before attacking them."

Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35)  
Monday March 7th, 2022 6:31:42 PM

"Let's go with Nira and this Etheral Jaunt thing. Are we dealing with people ready for a fight, or is it just a trading post or mine or something? We really don't know what we're looking at.

I'm as sneaky as Dez, so anyone else want to scout for a bit, feel free.

Once we get some info, I'll feel a lot better about going in nice or not so nice."

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday March 7th, 2022 9:15:42 PM

I will cast a silence for whoever wants to carry it, but I should probably leave the sneaking to others.

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Monday March 7th, 2022 11:58:59 PM

Nira makes a note to herself that the next time she's in a town to purchase a Telepathic Bond spell. There's a few times now it would have been handy to have.

With the nod from Hmerrin, Nira backs away from the party. She doesn't want the man with the gear to hear her cast the spell. "If you hear any alarms you should probably come running. It means they'll have detected me". She takes out her metamagic rod and casts Ethereal Jaunt.

She knows she has limited time so makes sure to move quickly. Her plan is to scout around and fly through all the buildings she can see before returning to the party with time to spare. If anyone notices her she'll return to the party asap.

------------
Cast Ethereal Jaunt (extended). Duration: 28rnds. She plans to return with at least 5rnds to spare before the spell expires.

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30) 
Tuesday March 8th, 2022 6:04:06 AM

Gaffer pulls himself back up from his stumble and does his best to stay very still and not cause another disturbance until Nira can make it back.

Plans at the Standing Pines- DM Dan K 
Tuesday March 8th, 2022 9:34:59 AM

Nira casts Ethereal Jaunt and fades out. She heads directly off of the hill top and is looking down upon the entire 40x40 enclosure in a few moments. Nira can see stables to the right with an attached shed and to her left is the larger equipment building with a large set of doors able to accommodate a wagon. A larder is against the back wall of the hill and directly into the hill is a set of large double doors. A Wagon track is built leading into the doors to allow an unhitched wagon to be pulled in. A smaller door is set within one of the larger doors to allow entry without opening the whole place.
Closer to the hillside doors is a dwarf with a broom in his hand, sweeping away dirt and small debris from the tracks.
Nira drops down and makes a circuit of the interior. Inside the larder is a human arranging stock on shelves. Breads, dried meats and cheese. She notes his movements are sluggish and he looks a little gaunt.
Inside the stables are accommodations for up to 6 horses, all stalls are currently empty. A dwarf is in here, currently he is working on one of the stall latches. He too, to Nira's eye looks pale and moving a bit ponderously.
Her time limited, she moves off to the equipment shed where she locates the man who entered a few minutes ago and another human. One is hanging the equipment that he carried in and the other is repairing a length of rope. Both them also look underfed and what also now strikes her is that this entire time and especially here, no one is talking, humming or doing anything except being fully occupied by the task they are currently performing.
Again, time is short and Nira has just enough to look into the hillside before needing to return.

Through the wooden double doors in the hill she moves. Beyond she finds an entry room. The tracks from the outside come to a rest in the center of the 20x30 room. The ceiling is 12' and a pair of lit torches are at the entrance on either side of the doors and there is another at each corner of the room. The chmaber appears as one might expect, plenty of room, tools for mining, hoists for larger chests and crates and a dozen or so such crates just off to the side of the central loading area.

At the far end of the chamber is an exit passage and standing next it, leaning against the wall is a armored human male

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Tuesday March 8th, 2022 10:53:33 AM

And Danko waits…

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday March 8th, 2022 5:30:19 PM

Having scouted the area and worried that her spell will soon expire, Nira returns to the party to tell them all that she saw.

"I think the people there may have been enchanted in some way. They're acting 'strange'. It's hard to describe"

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30) 
Tuesday March 8th, 2022 6:55:09 PM

"If they are just civilians, would we be able to knock them out fairly easily?"

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday March 8th, 2022 7:13:00 PM

Are they charmed like the people at the gambling hall? We will have to be careful and knock them out without harming them.

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Tuesday March 8th, 2022 7:25:27 PM

"Sounds like this might be a 'farm'", Desdichado adds. "We've run into these before. It's where they process their...food. The people we've encountered before at these were so beaten down that they were almost worshipping the rakasha there - calling them the 'masters' and so on. We need to help them, but they may not appreciate what we're doing until afterwards."

Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35)  
Tuesday March 8th, 2022 9:36:52 PM

Hmerrin nods along.

"Yeah, we're in the right place, and those folks are victims.

We can probably just ignore all of them except the guard inside the entry room.
He sounds like he's in on it.

We'll need to get in that door fast.
Ramirez casts a silence spell to keep things quiet, and Dez and I can jump him.
Danko can try that charm spell too.
If he's a victim, he'll be easy. And if he's not easy, then he's not a victim."

The man looks at Danko.
"You any good at opening locks?"

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110  d20+19=30 ;
Wednesday March 9th, 2022 6:51:50 AM

" Locks? Very. At best, I can pick it. At worst, I have a spell for that. "

" The charm may work. If he's possessed, I may need to dispell what's causing the possession first. "

" Let's get the shenanigans under way then shall we? "

=====================
ooc> Before going anywhere Danko will cast protection from evil on himself. For the lock, he'll cast improved invisibility when he gets close enough, then try to pick the lock. If that fails, he'll cast knock on the lock

Disable device - 30

Trap Spotter (Ex): Whenever a rogue with this talent comes within 10 feet of a trap, she receives an immediate Perception skill check to notice the trap.

D/R electricity 10
S/R 18


On the Inside- DM Dan K 
Wednesday March 9th, 2022 11:14:10 AM

Nira reports back with what she found and the group quickly decides that the 4 humans and 2 dwarf are enslaved or otherwise a very low threat. The man inside the mine entrance is probably a different story.

Now the group just needs to get down from the 25' high perch they are on. you can simply jump, or head around to the front gate or use some magic to get down. The only person on the outside of any building is the man sitting by the front gate. He is one of the folk that the group believes to be controlled/enslaved/not a threat

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Wednesday March 9th, 2022 4:31:39 PM

"Should we try the invisibility and the silence spells and then jump down?" asks Desdichado.

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday March 9th, 2022 5:55:23 PM

"Unless you can fly, a 25ft drop will likely see you land on your back. Perhaps there's a less steep part along the ways a bit that we could use to get lower"

On the Inside- DM Dan K 
Wednesday March 9th, 2022 6:13:58 PM

In an effort to assist things the options are
Vertical 25’ drop
Main gate
Scale the palisade

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday March 9th, 2022 7:10:14 PM

If we agree to the drop I can feather fall the group to the ground. At least it should land us on our feet instead of on our backs

Ramirez indicates he is ready when the Tide is, and his cloak shifts to a pale green color while he waits for the word.

Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35) Invisible  d20+10=29 ;
Wednesday March 9th, 2022 8:31:07 PM

Hmerrin glances at Nira, and pulls a grappling hook and rope out of his pack.
He wedges the grappling hook into a sturdy looking tree, and casts the rope over the side of hill. He keeps it to one side, so as not to drop down directly in front of the door.

After taking his invisibility potion, he slides down the rope, counting on the condition of the workers to render them incapable of noticing the flapping rope, or just not caring.
[Climb 29]

He waits for the other to descend, and then whispers.
"Go, Danko."

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30) 
Thursday March 10th, 2022 8:27:03 AM

Gaffer doesn't move yet, waiting for the others to reach and take out the first target.

This is Mine- DM Dan K 
Thursday March 10th, 2022 9:34:23 AM

No one wants drop 25' and Hmerrin creates a solution with a grappling hook and rope. After drinking a Invisibility potion, Hmerrin is down in front of the mine doors. A look across the 'courtyard' to the main gate shows the man there doing exactly what the fighter thought...nothing.
Danko casts Protection from Evil upon himself and goes down.
The dwarf sweeping, about 15' away looks up, but then, simply returns to the task of sweeping even as the rest of the party comes down the rope.
The rest of the group descends with Gaffer bringing up the rear.
Once all are down, Hmerrin whispers for Danko to get the door open.

Coming out of the Equipment shed is the human you saw about 10 minutes ago enter. He does not look at you or anywhere really, but simply moves across the yard carrying similar gear to what he brought from the barn, heading back to the barn.

Danko casts Improved Invisibility and checks the door and finds no traps or locks at all. A simple push opens it.

The tracks from the outside come to a rest in the center of the 20x30 room. The ceiling is 12' and a pair of lit torches are at the entrance on either side of the doors and there is another at each corner of the room. The chmaber appears as one might expect, plenty of room, tools for mining, hoists for larger chests and crates and a dozen or so such crates just off to the side of the central loading area.

At the far end of the chamber is an exit passage and standing next it, leaning against the wall is a armored human male. As the door opens he stands straighter off of the wall and takes several steps in your direction. In a friendly tone of voice he calls out,
"I'm sorry, but this mine is private property and I have the duty of asking you to leave."

Hmerrin is Invisible
Danko is invisible with Protection from Evil


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Thursday March 10th, 2022 12:15:59 PM

Since the human outside doesn't seem to be paying much attention to anything other than his work, Desdichado stands near the door to the equipment shed, waiting for a signal from those inside that all is clear or that assistance is needed.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Thursday March 10th, 2022 3:42:35 PM

ooc From yesterday
Danko, feather falls to the groun.and checks the door and finds no traps or locks at all. A simple push opens it.

ooc Today
{ Looks like a friendly enough chat} He thinks to himself.
{ But it would be a waste of a good improved invisibility spell if I was to answer me thinks? Maybe one of the visibles could answer? }

Danko hugs in close to the wall to let others by.

-----------------
Greater invisibility
Protection from evil.



Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35) Invisible 
Thursday March 10th, 2022 7:23:24 PM

Hmerrin replies to the guard, moving diagonally so as to close without coming right up to the guy.

"Well, I'm also sorry. But we've seen too many people like those out front to just move on. Please step forward and allow my friend to take a look at you, and maybe you walk away from this."

"Dez? Need a detection in here."

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+24=37 ; d20+23=29 ;
Thursday March 10th, 2022 7:32:45 PM

Nira tries to soothe the man. "I do apologize for this. We've had a long journey and had to defend ourselves quite often lately. I'm Nira by the way." She raises her hand slightly and shows she is unarmed.

---------------------
Perception: 29
Sense Motive: 37


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Thursday March 10th, 2022 8:18:20 PM

Desdichado moves into the room and concentrates on the man to detect evil.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday March 10th, 2022 10:06:48 PM

Ramirez is glad the guard is not quick to violence. Since you haven't attacked us directly, we can hope that you are going to be reasonable. We are here to speak with the owners of this private property. Are they available?

This is Mine- DM Dan K 
Friday March 11th, 2022 11:49:29 AM

Danko remains quiet and moves to the side, invisible
Des enters at the call of Hmerrin
Hmerrin, even though he is invisible responds to the guard and implies that the group will not be deterred.
Nira attempts to smooth things over and raises her hands to demonstrate peaceful intentions
Ramirez, glad things haven't got stabby right away, inquires about the owners.

At the sound of Hmerrins voice and Des entering the man stops short and his face goes right to 'evalate your opponents who outnumber you greatly mode'.
Des does not detect any evil.
Now with a few more moments, Nira can see his weapon, a bastard sword is finely crafted with a bejeweled hilt. His black silk cloak is embroidered with silver thread and the under his tunic she can see a finely woven chain shirt. Certainly no charmed guard from any nearby town.

Alert and focused, he answers Ramirez, "The ownership is not presently down shaft and I do not know when they might be or where they reside when not here on inspection. I am Korlis and as you leave, may I have your names to and interest to pass along to the ownership when they are again present?"

Hmerrin is Invisible
Danko is invisible with Protection from Evil Its been 6 rounds from the casting of Improved Invisibility

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Friday March 11th, 2022 2:55:10 PM

"You can tell them 'the Tide' is here," says Desdichado. "We are enemies of rakshasa and any who work with them. But I'm not so sure we're leaving yet."

"I wouldn't be surprised if they're expecting us," he adds.

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+23=29 ; d20+24=42 ;
Friday March 11th, 2022 6:51:02 PM

"Pleased to meet you Korlis" Nira smiles and gives a slight nod. "You appear to be the only 'normal' person around here right now. The others seem enchanted in some way. Is there anything we can do to help them?"

Perception: 29
Sense Motive: 42


Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35) Invisible  d20+14=34 ;
Saturday March 12th, 2022 12:39:36 PM

With Dez and Nira covering the conversation, Hmerrin shuts up.

The fighter glances about the room, looking for anything screaming 'dangerous' - other than Korlis.
[Perception 34]

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:30) 
Saturday March 12th, 2022 3:00:04 PM

Gaffer waits at the bottom of the rope, knowing he doesn't have much to offer to the so far calm conversation other than a sharp electric bolt to try and knock someone out

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Monday March 14th, 2022 7:00:04 AM

Danko stays silent and waits as well

This is Mine- DM Dan K 
Monday March 14th, 2022 10:38:03 AM

The group identifies themselves and their purpose to Korlis. Adding information about the condition of those outside an perhaps that Korlis could be of aid to The Tide and or the people beyond the gates.
Hmerrin Only Highlight to display spoiler: {Moving in a bit closer you can see what appears to be makeup up Korlis' face and his eyes are catching a reflecting light a bit too much for a human or elf}

Korlis does not appear moved by the plight of those outside as Nira speaks and a moment later he confirms this "The condition of those employed here is not of my concern and I will one last time ask you to remove yourselves."

Coming up behind Korlis are 2 more men similarly equipped. Their arm are at their sides and not upon the handles of their bejeweled swords. Neither says anything, apparently deferring to Korlis

Hmerrin Only Highlight to display spoiler: {Like Korlis' face, these two also appear to be wearing make up as well as having light reflective eyes}


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Monday March 14th, 2022 2:34:59 PM

"You can ask all you want, that doesn't mean we're going anywhere," responds Desdichado. "And, the 'condition' of those you work with is none of your concern? You may not register as evil, but you have a cold heart if that's what you think. Something unnatural is happening here, and the trouble we're investigating leads right to your door."

Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35) Invisible 
Monday March 14th, 2022 6:44:36 PM

"Ware Tide!" Hmerrin calls out.
"These three aren't people. They're wearing makeup and their eyes are reflecting the light too much. Not like any human or elf."

The invisible fighter pulls out his halberd, and closes to 10' on the right side of one of the newcomers.

"You three have about three seconds to convince us you're not rakshasa," he announces coldly.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday March 14th, 2022 8:54:11 PM

Korlis, things here do not seem to be as they appear. Are you sure the owners are not present? Considering the state of these people, I'm not sure we can leave in good conscience without checking on them first. Would you object to us checking on their health?

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Monday March 14th, 2022 9:05:04 PM

Dank stays quiet but ready to let loose some lightning. Maybe even some fireballs

--------------
Protection from Evil 7 rounds
Improved Invisibility 7 rounds

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+14=23 ;
Monday March 14th, 2022 9:25:37 PM

Nira takes a step back as Hmerrin calls a warning. Best to let the others have a clear shot at Korlis and friends if it comes to that. She prepares to counter a spell should they cast one.

Ready: Ready action to cast Dispel Magic as a counterspell. Dispel check: 23

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30) 
Monday March 14th, 2022 9:40:13 PM

Gaffer tenses up at Hmerrin's warning, all but certain combat is about to break out. He shuffles sideways to try and get some cover from the doorway, not wanting to be the first one to throw spells.


-----
Extended Barkskin - +5 Natural Enhacement to AC - 5 hours



This is Mine- DM Dan K  d20+24=31 ; d20+24=25 ; d20+24=26 ;
Tuesday March 15th, 2022 11:57:52 AM

Des comments on the cold hearted nature of the Korlis.
Hmerrin calls out a warning to the Tide and demands proof that they are not Rakshasa. The reply is chilling as Korlis simply replies with an even toned uncaring "No."
Others in the Tide prepare to counter the first moves Korlis and the other two might make

Korlis's eyes and that of the other two, flick in Hmerrin's direction. A sure bet they know someone is there, but they still do not draw weapons.
Korlis speaks, "This is not your property and you are required to leave. This is no longer a request."

If Hmerrin Attacks Highlight to display spoiler: { Attack as normal}
All other PC's Attacking or casting spellsHighlight to display spoiler: {2 of the men vanish, see Spell craft. 1 of them made the same quick move, however Nira successfully countered.}
Spell Craft DC 17 Highlight to display spoiler: {Invisibility}

Map incoming....

the room is 20' wide and 30' long with a ceiling height of 12'
Korlis and the other 2 men are on the far side of the room. Hmerrin is 10' from them
Everyone else is 20-25 away with Gaffer being the furthest at 30

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Tuesday March 15th, 2022 6:58:17 PM

Things look like they are heating up, so Desdichado casts Holy Sword .

"You heard the voice - your time is almost up."

---------
In effect
Holy Sword: 15 rounds. Weapon acts as +5 holy, 2d6 damage vs evil. Also emits magic circle against evil.

Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35) Invisible  d20+16=32 ;
Tuesday March 15th, 2022 7:23:15 PM

Still only mostly sure these are the bad guys, Hmerrin goes for something a bit different.

Reaching back to his haversack, he finds a tanglefoot bag magically at hand.

The fighter chucks the bag at the leader.

"No," he responds back.

-------
Retrieve tanglefoot bag.
Throw at boss guy.
Hit AC 32 with ranged touch attack (assuming range of 20')
hit means -2 penalty to attack, -4 to AC, move at half speed. Ref DC 15 or be glued to floor.




Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+19=21 ;
Tuesday March 15th, 2022 8:55:40 PM

spellcraft = 21

Be careful, they have gone invisible With only one target remaining, Ramirez casts a spell at him.

Actions: cast hold monster at remaining guard who is not invisible. DC 17 will save negates

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday March 15th, 2022 9:19:26 PM

Nira casts a Glitterdust towards the invisible people. "It's not too late to diffuse this situation. Lay down your arms and present proof that you are not rakshasa and we'll follow suit. Noone needs to meet Gargul today."

-----------------
Standard: Cast Glitterdust towards the invisible guys. 10ft radius spread to cover at least the two invisible guys and if possible Korlis too.
Free: 5ft step backwards


Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110  d20+11=31 ;
Wednesday March 16th, 2022 6:36:47 AM

{ I'm confused, are we attacking or not? } Danko thinks to himself.

{ Well, since I don't want to be yelled at again }

Danko casts wall of force between the party and where the three are/had been, just in front of Hmerrin,

-floor to ceiling, wall to wall 20'-

------------------
Greater invisible 8 rounds
Protection from evill 8 rounds

Spell craft natural 20 for 31

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30) 
Wednesday March 16th, 2022 9:33:56 AM

Gaffer feels quite decisive about the trio. They payed no heed to their obviously under influence companions and did not flinch at the mention of Rakshasa, not to mention they may just be buying time for their masters to flee.

He raises his staff overhead and sparks of lightning begin to crackle along its length.


-----
Cast: Call Lightning Storm
-----
Extended Barkskin - +5 Natural Enhacement to AC - 5 hours


This is Mine Round 1- DM Dan K  d4=4 ; d12=8 ; d4=2 ; d20+15=26 ; d20+15=18 ; d20+15=30 ; d20+15=27 ; d20+14=22 ;
Wednesday March 16th, 2022 11:53:08 AM

Des begins casting and the guard respond in kind.
Nira Counters Korliss's spell, which is identified as Invisibility, but the 2 guard both vanish.
Hmerrin throws a Tangle foot bag at Korlis
Ramirez casts a spell at Korlis, but it does not stop him
Nira casts Glitterdust, catching all 3 men and steps back. Korliss begins blinking rapidly, possibly blinded What is the DC please
Danko casts a Wall of Force and separates the 2 groups from each other
Gaffer casts Call Lightning Storm

The 3 men remain right where they are. None draws a weapon or makes any kind of move what so ever.. Korliss is entangled, but not glued to the floor from the Tanglefoot Bag

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Wednesday March 16th, 2022 6:34:44 PM

The quickness of everything that's just happened leaves Desdichado dumbfounded for a moment. They're invisible, then they're not, and suddenly there's a wall blocking access to them.

He looks around to his companions. "Uh..I guess we've bought some time before a fight truly breaks out. Any ideas?"

---------
In effect
Holy Sword: 14 rounds. Weapon acts as +5 holy, 2d6 damage vs evil. Also emits magic circle against evil.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday March 16th, 2022 9:00:42 PM

Maybe try to talk them down, but I think the best we can hope for is knocking them out.

Used:
level 4 spells 3/4 remaining

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Thursday March 17th, 2022 12:29:29 AM

"Kinda leaves it open for them to run and call for aid and prepare defenses." Nira whispers as she steps further into the corner. "Any way to subdue them?"

-----------
Free action: 5ft step to P5.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Thursday March 17th, 2022 6:37:07 AM

" I really wish you people would make up your minds.
Don't kill everyone Danko
I know they were attacking us Danko
They were possessed Danko
Don't shoot lightning at everyone Danko
Take responsibility for your actions Danko

Orcs droppings!
Are we attacking them or talking to them?!?
We can't do both people!
Make up your minds!
All I hear is complaining!

Am I dropping the wall or are we just going to play the staring game all day???

I could also cast another wall behind them and then teleport some of us across if you're dead set on exploring. Somebody take charge by all that is holy! "

Danko waves his hands and takes on a stony appearance
--------------------
Improved invisibility dropped
Protection from evil - 9 rounds
Stoneskin 120 minutes


Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35) Invisible 
Thursday March 17th, 2022 9:54:59 AM

"You want some cheese to go with that whine?" Hmerrin responds, just as frustrated.

Still, the core question is valid.

"I don't know what these things are, but they're not what they're pretending to be. That and the condition of the folks out front are enough for me.

We're attacking."

Hmerrin stows his halberd and pulls out his axes.

"Ready when you are, Danko."

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30)  5d6=18 ; d20+19=33 ;
Thursday March 17th, 2022 10:19:11 AM

Gaffer can understand Danko's frustration and and is on board with the decision to attack.

"Let's take them down and move forward."

Gaffer swings his staff down, calling out a bolt of lightning from the storm to see if it can surpass both the conjured wall, and roof of the building.


-----
Call Lightning Storm Strike - Damage: 18 Electricity; SR Check: 33

-----
Extended Barkskin - +5 Natural Enhacement to AC - 5 hours
Call Lightning Storm - Reflex Save DC 23 for Half - 14/15 Bolts


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Thursday March 17th, 2022 10:25:39 AM

Desdichado gives a half smile and says, "Danko, As a paladin devoted to Domi, who stands by mercy, justice, and protectingtheinnocent - I gladly give my blessing to blast these guys with lightning!"

This is Mine Round 2- DM Dan K 
Thursday March 17th, 2022 1:29:47 PM

The group has a quick conversation and some frustrations are vented and worked out. The decision is made.
Hmerrin switches weapons to his more effective axe combination.
Gaffer tries to call down a bolt, but finds the Wall of Force prevents him from targeting through it
The others wait on Danko to dismiss the magical wall.

The 3 men briefly exchange a few words and draw weapons. One moves to the far right and extinguishes the torch. The other moves left and does likewise. Korliss remains where he is.

The three men are now in Dim Light and have concealment (20% miss chance in combat) from those without darkvision or the ability to see in darkness.
If you cast a spell at any of them Highlight to display spoiler: { Please roll against SR 23}
Hmerrin when you move to engage Highlight to display spoiler: { Will DC 18 vs Suggestion to leave and help those outside}

My internet is being 'enhanced' today. I cannot access the map to copy link. G2 is now at P/10.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Thursday March 17th, 2022 5:20:30 PM

At Desdichado's "permission", Danko snickers.

" Alright then. Let's get the shenanigans started."

And the wall is dispelled

---------------
Protection from evil 10 rounds
Stoneskin 2 rounds (120 minutes)

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]   d20+27=30 ; d12+12=23 ; 2d6=9 ; d100=77 ;
Thursday March 17th, 2022 5:37:58 PM

Desdichado moves forward toward Korliss and attacks, bantering with Danko as he does. "Ah, ah, ah - not my permission - my blessing! As in, hit these fiends for all they're worth!"

(77 vs concealment; hit)
30 vs AC; 23 damage if hit, +9 if evil

---------
In effect
Holy Sword: 13 rounds. Weapon acts as +5 holy, 2d6 damage vs evil. Also emits magic circle against evil.

Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:28 CMD:35)   d20+10=28 ; d20+25=34 ; d20+20=39 ; d20+24=26 ; d20+15=19 ; d20+24=29 ; d20+19=25 ; d8+13=21 ; d8+13=19 ; d6+11=15 ; d6+11=13 ; d10+6=16 ;
Thursday March 17th, 2022 6:46:39 PM

Hmerrin steps forward. A thought crosses his brain for a moment, but is quickly dismissed as a stupid idea.
[Will Save 28]

The young fighter launches a full attack on Korlis.
Thanks to his dwarven ioun stone, he has no trouble seeing the trio [Darkvision]

-------
5' Step to O8.
Full Attack on Korlis

Btax 1 hits ac 34 for 21 hp damage
Btax 2 hits ac 39 crit threat - 26. Guessing no, for 19 hp damage
Btax 3 hits ac 19. Likely a miss.
Hdax 1 hits ac 29 for 15 hp damage
Hdax 2 hits ac 25 for 13 hp damage.
If Btax and Hdax hit, add 16 hp rending damage



RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+14=21 ;
Thursday March 17th, 2022 7:40:27 PM

Nira casts a quickened Dancing Lights spell and creates four balls of light. She centers one above each man and the fourth by the door. She then prepares to counter whatever spell they might try next.

------------------
Swift: Cast Quickened Dancing Lights spell to create 4 lights that cast light like a lantern/torch
Standard: Ready action to cast Dispel Magic as a Counterspell. Dispel check: 21

Everyone (except Hmerrin) is wearing a Tishes Weave Elements (Air) vest and gains Blur (20% Miss chance)

Spells in effect: Arcane Sight... Blur (20%)... Darkvision... Mage Armor... Magic Vestment... Fly (60ft)... Roses Temperature Control... See Invisibility... Resist Fire (5)


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday March 17th, 2022 9:51:04 PM

Ramirez supports the team and casts haste on the group for the coming battle.

Active Effects:
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Additional attack on full attack action, +30 movement speed.

Used:
level 3 spells 5/6 remaining
level 4 spells 3/4 remaining

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30)  5d6=21 ; d20+19=20 ;
Friday March 18th, 2022 5:20:50 AM

Gaffer makes a second attempt at calling down a lightning bolt onto Korliss but finds the lightning crackling uselessly over the man.


-----
Call Lightning Storm Strike - Damage: 21 Electricity; SR Check: 20

-----
Extended Barkskin - +5 Natural Enhancement to AC - 5 hours
Call Lightning Storm - Reflex Save DC 23 for Half - 13/15 Bolts


This is Mine Round 3- DM Dan K  d20+24=35 ; d20+19=28 ; d20+14=17 ; d20+24=29 ; d20+19=25 ; d20+14=32 ; d20+24=41 ; d20+19=27 ; d20+14=29 ; d10+11=20 ; d10+11=19 ; d10+11=17 ; d20=18 ; d100=37 ; d100=18 ; d100=54 ;
Sunday March 20th, 2022 12:34:40 PM

Danko brings down the Wall of Force and the rest of the group springs into action.
Des moves agianst Korlis and strikes hard
Hmerrin steps in and aafter a brief pause attacks
Nira lights up the area with Dancing Lights and prepares to counter the opponents
Ramirez casts Haste
Gaffer calls down a stroke of Lightning, but discovers Korlis has spell resistance,

The three opponents move quickly to retaliate.
Korlis and G1 attack Des and the other man attacks Hmerrin. Each of them stirke 3 times
Des Hit AC 35/28/17 and 29/25/32 Dmg 20 and Blur causes a miss
Hmerrin 41/27/29 Dmg 17
Des Will Save DC 18 Suggestion 'Run' Please make 2 saves
Hmerrin Will Save DC 18 Suggestion 'Run'

Nira was unable to Counter. Counter Spell requires readied action on a selected target. This time the check was not high enough so no worries

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Korlis AC 32 Dmg 67 SR 23 special 3/6 tangle bag -2 att -4 dex Glitterdust Immune to Crit
Guard 1 AC 34 Dmg SR 23 special 2/10 Glitterdust Immune to Crit
Guard 2 AC 34 Dmg SR 23 special 2/10 Glitterdust Immune to Crit

Danko is Visbile, it has been 10 rounds from the top of the hill

Danko Pureheart (Yves) -- AC 26 (27 haste, 29 evil) -- CMD 36 -- HP 110/110  d20+16=26 ; 12d6+12=58 ; d20+16=30 ; 12d6+12=59 ; d20+16=27 ; 12d6+12=51 ;
Sunday March 20th, 2022 5:08:59 PM

Danko casts and fires a chain lightning spell.

" CASTO CHAINUM LIGHTINUM!!! "

==============================
Protection from evil 11 rounds
Haste -A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves.
Weave Elements (Air) vest and gains Blur (20% Miss chance)

Korlis SR 26 Dam 58
Guard 1 SR 30 Dam 59
Guard 2 SR 27 Dam 51


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]   d20+20=23 ; d20+20=40 ; d20+28=43 ; d20+28=37 ; d20+23=38 ; d20+18=23 ; d12+12=16 ; d12+12=21 ; d12+12=13 ; d4=3 ; 2d6=11 ; 2d6=5 ; 2d6=5 ;
Sunday March 20th, 2022 6:45:20 PM

(Will saves: 23, 40)

Desdichado stands resolute against the suggestions to run, and continues to attack Korlis.

43 vs AC; 16 damage +11 holy
37 vs AC; 21 damage +5 holy
38 vs AC; 13 damage +5 holy
23 vs AC; miss


Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30)  d20+19=36 ; 5d6=20 ;
Monday March 21st, 2022 12:16:20 PM

Somewhat restricted by the small space they find themselves in, Gaffer continues to bring down lightning bolts on Korlis while keeping an ear out for movement in their surroundings.

-----
Call Lightning Storm Strike - Damage: 20 Electricity; SR Check: 36
-----
Extended Barkskin - +5 Natural Enhancement to AC - 5 hours
Call Lightning Storm - Reflex Save DC 23 for Half - 12/15 Bolts



RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Monday March 21st, 2022 7:09:33 PM

Nira casts a Magic Circle against Evil spell on herself and takes a step forward. The tight space is restrictive but it also means the party are close enough together to benefit from her spells. Of course the reverse is also true in that they are close enough together for enemy spells to harm them all too.

---------------
Standard: Cast Magic Circle against Evil. Nira (and others) get a +2 Deflection bonus against evil attacks. 10ft radius. Dur: 140mins.
Free: 5ft step to O6.


Hmerrin (MikeK)(HP 161/178 AC:34 T:20 FF:28 CMD:36)   d20+10=28 ; d20+25=31 ; d20+20=29 ; d20+15=19 ; d20+24=31 ; d20+19=22 ; d20+25=26 ;
Monday March 21st, 2022 7:38:13 PM

As he's hit by the man's sword, Hmerrin very belatedly recalls he was gonna ask Nira for one of them vests. He makes a note to do that after this fight.

Fortunately, he's so busy mentally kicking himself that he completely ignores what the fellow is putting into his head.
[Will Save 28]

He keeps attacking, focusing on Korlis, and putting on one of the most impressive air attacks ever witnessed.

---------
Btax 1 miss (ac31)
Btax 2 miss (ac 29)
Btax 3 miss (ac 19)
Hdax 1 miss (ac 31)
Hdax 2 miss (ac 22)
Haste atk miss (ac 26)
geez, that's a 6,9,4,7,3,1 for those scoring at home..

haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Additional attack on full attack action, +30 movement speed.


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+24=31 ; d20+24=27 ; d20+19=29 ; d20+14=23 ; d8+8=12 ; d8+8=12 ; d8+8=10 ; d8+8=11 ;
Monday March 21st, 2022 9:45:06 PM

Ramirez takes a few shots at Korlis.
hit AC: 31, 27, 29, 23
damage: 12, 12, 10, 11

Active Effects:
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Additional attack on full attack action, +30 movement speed.

Used:
level 3 spells 5/6 remaining
level 4 spells 3/4 remaining

24,24(haste),19,14; 1d8+8



Danko Pureheart (Yves) -- AC 26 (27 haste, 29 evil) -- CMD 36 -- HP 110/110 
Tuesday March 22nd, 2022 6:56:22 AM

Danko watches the fray and waits his turn to fire the same spell again.

==================================================
Protection from evil 11 rounds
Haste -A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves.
Weave Elements (Air) vest and gains Blur (20% Miss chance)


This is Mine Round 4- DM Dan K  d20+14=31 ; d20+14=31 ; d20+14=32 ; d20+14=32 ; d20+24=38 ; d20+19=21 ; d20+14=21 ; d20+24=44 ; d20+24=43 ; d20+19=22 ; d20+14=28 ; d20+24=43 ; d20+24=42 ; d20+19=23 ; d20+14=23 ; d100=35 ; d100=54 ; d100=88 ; d10+11=16 ; d10+11=12 ; d10+11=17 ; d10+11=17 ; d10+11=21 ;
Tuesday March 22nd, 2022 9:41:52 AM

Danko hits the trio with a mighty lightning blast.
Des follows with 3 more stirkes. Each lands and tears into Korlis.
Gaffer calls down another bolt and this time the electrical blast jolts Korliss.
Nira casts a Magic Circle against Evil spell on herself and takes a step forward enclosing everyone within the magical protection
Hmerrin is less successful than Des, not landing a single blow.
Ramirez pulls out his bow and fires, missing with all 4 shots

The three opponents shift and all attack Des.

Des Hit AC 38/24/19 and 44 crit 43/22/28 and 43 crit 42/23/23 Dmg 16+12+17+17+21 total 83
Hmerrin Will Save DC 18 Suggestion 'Run' Please make 3 saves

It has taken a moment, but a realization falls over you, Korlis is not bleeding from any of his wounds. Nor is the smell of electrically charred flesh in the air at all. The disguise Korlis wears is torn and beaten, revealing a metal like skin and through a hole in his shoulder, tiny gears can be seen whirling.
Know Arcane DC 15 Highlight to display spoiler: {Korlss and perhaps the other 2 as well are almost certainly constructs}
Know Planes DC 28 Highlight to display spoiler: {The three are advanced Inevitables, Kolyaruts. Enforcers of contracts and bargains and unyielding in their duty}

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Korlis AC 32 Dmg 146 SR 23 special 4/6 tangle bag -2 att -4 dex Glitterdust Immune to Crit
Guard 1 AC 34 Dmg 29 SR 23 special Glitterdust Immune to Crit
Guard 2 AC 34 Dmg 25 SR 23 special Glitterdust Immune to Crit

Desdichado (Ryan) [HP: 84/161; AC:32/15/30 - CMD 32]   d6=3 ; d6=2 ; d6=4 ; d6=1 ; d6=3 ; d6=6 ; d6=3 ; d6=5 ; d20+28=42 ; d20+28=31 ; d20+28=31 ; d20+18=21 ; d12+12=24 ; 2d6=11 ;
Tuesday March 22nd, 2022 12:47:30 PM

Desdichado takes several heavy blows from Korlis and the others. Concerned at the metal and gears he says "I'm starting to worry about the outcome of this fight - if these are some kind of machines, who knows how much damage they can take?"

He swiftly heals himself (LoH: 26) and keeps trying to take at least one of these things down by continuing the attack on Korlis, but only hits once.

42 vs AC; 24 damage +11 holy
31 vs AC; miss
26 vs AC; miss
21 vs AC; miss
---------
In effect
Holy Sword: 11 rounds. Weapon acts as +5 holy, 2d6 damage vs evil. Also emits magic circle against evil.
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Additional attack on full attack action, +30 movement speed.
Weave Elements (Air) vest and gains Blur (20% Miss chance)

Danko Pureheart (Yves) -- AC 26 (27 haste, 29 evil) -- CMD 36 -- HP 110/110  d20+16=19 ; d20+16=32 ; 12d6+12=61 ; d20+16=33 ; 12d6+12=47 ; d20+5=7 ;
Tuesday March 22nd, 2022 4:55:58 PM

"It's ok Dezzy. We'll break these toys! "

" CASTO SAMO SPELLARINO! "

And one more chain lightning flies towards the whatever those are.

-----------------------------------------
Knowledge Arcana 7

Protection from evil circle
Haste -A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves.
Weave Elements (Air) vest and gains Blur (20% Miss chance)

Chain Lightning
Korlis SR 16 Dam 0
Guard 1 SR 32 Dam 61
Guard 2 SR 33 Dam 47

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+22=29 ; d20+19=39 ; d20+10=20 ; d20+10=15 ; d20+10=27 ; 4d6=13 ; 4d6=19 ; 4d6=9 ; d20+19=20 ;
Tuesday March 22nd, 2022 7:42:32 PM

"Constructs!" Nira calls. "Kolyaruts to be specific"

That changes things. The vast majority of Nira's bloodwitch spells will be ineffective.

She casts a Scorching Ray at Korlis.

----------
Knowl Arcane vs DC15: Autopass
Knowl Planes vs DC28: 29=Pass!

Standard: Cast Scorching Ray. SR check:39. Aim at Korlis first, and then switch to Guard1 if Korlis falls. Additional SR check if needed: 20 (Nat1!).
Hit TouchAC20 for 13pts fire damage
Hit TouchAC15 for 19pts fire damage
Hit TouchAC27 for 9pts fire damage


Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30)  d20+19=25 ; 15d6=45 ;
Tuesday March 22nd, 2022 8:11:14 PM

"Any quick information we should know Nira? Other than I'm guessing use fire? Sorry in advance for the burning."

Gaffer isn't sure what it means for them to be constructs, but doesn't like the idea that the Rakshasa can build enemies on this level.

He waves his staff through the air as the smell of scorched earth fills the air and a column of flames erupts beneath each of the three as Gaffer controls the spell to ensure none of the surrounding vegatation is damaged.

-----
Cast: Fire Storm - Reflex DC 25 for Half Damage; SR Check: 25; 45 Fire Damage;
Two Cubes covering M9 to P10 and hitting all three targets; Those that fail reflex save take 4d6 fire damage each round without taking a full round action to make a DC 20 reflex save to put out the fire.
-----
Extended Barkskin - +5 Natural Enhancement to AC - 5 hours
Call Lightning Storm - Reflex Save DC 23 for Half - 12/15 Bolts


Hmerrin (MikeK)(HP 161/178 AC:34 T:20 FF:28 CMD:36)   d20+10=12 ; d20+10=19 ; d20+10=14 ;
Tuesday March 22nd, 2022 8:26:29 PM

"What's a..." Hmerrin begins.

Then, all of a sudden, the man is pushing his way back out toward the door.

Will Save fails.

---------------
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Additional attack on full attack action, +30 movement speed


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+16=34 ; d20+16=22 ; d20+15=25 ; d20+15=33 ; d20+15=22 ;
Tuesday March 22nd, 2022 11:04:35 PM

kn arcana = 34, kn planes = 22

Ramirez nods his head, Nira called it, constructs. But he will worry about that later. Seeing Hmerrin succumb to some sort of magic, Ramirez tries to counter it.

Actions: cast greater dispel magic on Hmerrin to try and break the spells. check = 25, 33, 22 vs DC 11+caster level

Active Effects:
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Additional attack on full attack action, +30 movement speed.

Used:
level 3 spells 5/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

24,24(haste),19,14; 1d8+8

This is Mine Round 5- DM Dan K  d20+14=32 ; d20+14=23 ; d20+14=21 ; d20+14=31 ; d20+14=17 ; d20+14=21 ; d20+24=26 ; d20+24=39 ; d20+19=30 ; d20+14=22 ; d10+10=14 ; d100=92 ;
Wednesday March 23rd, 2022 11:49:57 AM

Des heals himself and strikes out at Korlis, connecting once
Danko releases another Chain Lightning into the trio. The blast rolls past Korlis, but strikes hard on the other two.
Nira identifies the opponents as Kolyrut's and casts Scorching Ray at Korlis, hitting twice
Gaffer brings a Firestorm upon them and Korlis falls.
Hmerrin succumbs to a magical suggestion and bolts. One of the Lolyruts makes an AoO, missing
Ramirez takes a 5' step to be able to see the fleeing fighter and dispels the magical compulsion

One of the guard catches on Fire and quickly extinguishes the flames
The other continues to stay engaged with Des, landing a single blow
Des Hit AC 39/30/22 Dmg 14
Des Please make 2 saves. Will DC 18 or 'Run'

Hmerrin finds himself in the courtyard outside and at the gate before the dispel magic takes the compulsion to run from him. The guard, now sitting only 5' to his right, doesn't move or do more than lift a weary, and broken gaze to the you

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Korlis AC 32 DEAD
Guard 1 AC 34 Dmg 76 SR 23 special Glitterdust Immune to Crit
Guard 2 AC 34 Dmg 88 SR 23 special Glitterdust Immune to Crit

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30)  15d6=61 ; 5d6=22 ; d20+19=21 ;
Wednesday March 23rd, 2022 4:49:17 PM

With one 'construct' down Gaffer feels a little less panicked than he did a moment ago and goes back to calling down lightning bolts, this time on Guard 1, but perhaps is a little to relaxed and the bolt fizzles to nothing.

-----
Call Lightning Storm Strike - Damage: 22 Electricity; SR Check: 23

-----
Extended Barkskin - +5 Natural Enhacement to AC - 5 hours
Call Lightning Storm - Reflex Save DC 23 for Half - 11/15 Bolts


Desdichado (Ryan) [HP: 92/161; AC:32/15/30 - CMD 32]   d20+20=40 ; d3=1 ; d20+20=26 ; d6=3 ; d6=4 ; d6=2 ; d6=1 ; d6=2 ; d6=5 ; d6=2 ; d6=4 ; d20+28=34 ; d20+28=40 ; d20+23=42 ; d20+18=34 ; d12+12=23 ; d12+12=13 ; d12+12=15 ; d12+12=17 ; 2d6=9 ; 2d6=8 ; d3=3 ; 2d6=7 ; 2d6=2 ;
Wednesday March 23rd, 2022 4:51:31 PM

(Will save: 40, 26)

Desdichado again resists the urge to run. Now that it looks like these things can actually be destroyed, he's feeling more hopeful. After another swift healing (LoH: 22) after the last round he's ready to continue the fight with Guard 1, and goes all in.

34 vs AC; 23 damage +9 holy
40 vs AC; 13 damage +8 holy
42 vs AC; 15 damage +7 holy
34 vs AC; 17 damage +2 holy

---------
In effect
Holy Sword: 10 rounds. Weapon acts as +5 holy, 2d6 damage vs evil. Also emits magic circle against evil.
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Additional attack on full attack action, +30 movement speed.
Weave Elements (Air) vest and gains Blur (20% Miss chance)
Lay on Hands: 17/19 remaining

Hmerrin (MikeK)(HP 161/178 AC:34 T:20 FF:28 CMD:36)  
Wednesday March 23rd, 2022 6:53:31 PM

Hmerrin comes to in the courtyard.
"What the...."

The guard's complete lack of interest is nearly as disorienting.

"Don't go anywhere," he remarks.

Turning, the man heads back into the room, squeezes past Danko, and slides back into position beside Dez.

"What'd I miss?" he asks nonchalantly.

----------

haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Additional attack on full attack action, +30 movement speed


Danko Pureheart (Yves) -- AC 26 (27 haste, 29 evil) -- CMD 36 -- HP 110/110  d20+16=24 ; 12d6+12=48 ; d20+16=30 ; 12d6+12=49 ;
Wednesday March 23rd, 2022 6:53:44 PM

Danko considers using a lightning bolt spell versus his last chain lightning, but the space is just to cramped.

" Chainus maximus! :

-----------------------------

Protection from evil circle
Haste -A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves.
Weave Elements (Air) vest and gains Blur (20% Miss chance)

Chain Lightning

Guard 1 SR 24 Dam 48
Guard 2 SR 30 Dam 49

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday March 23rd, 2022 7:12:49 PM

Ramirez had some trouble hitting these the last time, so he casts another spell to buff his attack, along with everyone else.

Actions: cast good hope on the Tide

Active Effects:
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Additional attack on full attack action, +30 movement speed.
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.

Used:
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

26,26(haste),21,16; 1d8+10

OOC- dont forget the saving throw bonus from good hope if rolling any saves

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+14=34 ;
Wednesday March 23rd, 2022 11:48:06 PM

There's not a lot Nira can do against constructs like these, so instead readies to counter any spell cast by guard #2.

-----------
Ready action: Counter spell cast by Guard2. Dispel check: 34

This is Mine Round 6- DM Dan K  d20+14=22 ; d20+14=19 ; d20+14=29 ; d20+24=37 ; d20+19=37 ; d20+14=34 ; d20+14=16 ; d10+11=15 ; d10+11=19 ; d10+11=12 ; d100=48 ; d100=38 ; d100=45 ;
Thursday March 24th, 2022 11:52:38 AM

Gaffer calls down another bolt, it begins it appear to fizzle, but suddenly increases and shocks him SR 23 least equal to the creature's spell resistance
Des press and lands multiple strikes, tearing multiple large holes in the Kolyrut
Hmerrin returns to Des's side
Danko blasts the pair with another Chain Lightning
Ramirez casts Good Hope
Nira preapare to Counter the guard's next spell

The last Kolyrut fights on as the one beside him crumples under the assault from Des Gaffer and Danko
"This assault will not go unnoticed nor will it go unpunished..."
He slips a troi of attacks past Des' defenses
Des Hit AC 37/34/34 Dmg 15+19+12

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Korlis AC 32 DEAD
Guard 1 AC 34 DEAD
Guard 2 AC 34 Dmg 107 SR 23 special Glitterdust Immune to Crit

Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]   d6=3 ; d6=3 ; d6=6 ; d6=4 ; d6=3 ; d6=4 ; d6=5 ; d20+30=45 ; d20+30=31 ; d20+25=39 ; d20+20=23 ; d12+14=18 ; d12+14=22 ; 2d6=7 ; 2d6=6 ;
Thursday March 24th, 2022 1:04:19 PM

To Hmerrin, Desdichado says "Turns out these things are some kind of construct. Our magically inclined knowledgable types seem to know more."

With another swift heal (LoH: 28), Desdichado continues his attack. "Yeah, yeah, well we were expecting rakshasa, so if your kind is going to get revenge, get in line," he says to the Kolyrut.

45 vs AC; 18 damage +7 holy
31 vs AC; crit miss
39 vs AC; 22 damage +6 holy
23 vs AC; miss

---------
In effect
Holy Sword: 9 rounds. Weapon acts as +5 holy, 2d6 damage vs evil. Also emits magic circle against evil.
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Additional attack on full attack action, +30 movement speed.
Weave Elements (Air) vest and gains Blur (20% Miss chance)
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.
Lay on Hands: 16/19 remaining

Danko Pureheart (Yves) -- AC 26 (27 haste, 29 evil) -- CMD 36 -- HP 110/110  d20+16=24 ;
Thursday March 24th, 2022 5:01:16 PM

Danko presses on as five magic missles flies from his hands towards the remaining guard.

" Eat this tin can ! "

--------------------------------------------------
Protection from evil circle
Haste -A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves.
Weave Elements (Air) vest and gains Blur (20% Miss chance)
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.

Maximized magic missle
SR check 24 for 25 damage



RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+14=34 ;
Thursday March 24th, 2022 7:22:58 PM

Things are starting to look under control now. Des might need a little patching up after the fight though. For now, Nira readies to counter any spell cast by guard #2.

-----------
Ready action: Counter spell cast by Guard2. Dispel check: 34

Hmerrin (MikeK)(HP 161/178 AC:34 T:20 FF:28 CMD:36)   d20+28=37 ; d20+23=32 ; d20+18=28 ; d20+27=45 ; d20+22=27 ; d20+28=45 ; d8+15=17 ; d6+13=19 ; d8+15=18 ; d10+6=8 ;
Thursday March 24th, 2022 7:24:40 PM

"These constructs are messing with my head," Hmerrin notes sourly.

He gives the last guard a once-over.
"Let's try this again."

The fighter's aim is slightly better this time.

---
Full attack on G2.
Btax 1 hits ac 37 for 17 hp
Btax 2 misses (ac 32)
Btax 3 misses (ac 28)
Hdax 1 hits ac 45 for 19 hp
Hdax 2 misses
Haste btax hits ac 45 for 18 hp
Two wpn rend for 8 hp.

Active Effects
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Additional attack on full attack action, +30 movement speed.
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+26=42 ; d20+26=34 ; d20+21=29 ; d20+16=24 ; d8+10=18 ; d8+10=11 ; d8+10=16 ; d8+10=13 ;
Thursday March 24th, 2022 8:37:37 PM

Ramirez fires at the creature again, hopefully with more effect this time.

Actions: full attack, hit AC 42, 34, 29, 24
damage: 18, 11, 16, 13

Active Effects:
haste- +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Additional attack on full attack action, +30 movement speed.
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.

Used:
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

26,26(haste),21,16; 1d8+10

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30)  d20+19=28 ; 5d6=19 ;
Thursday March 24th, 2022 10:00:57 PM

Gaffer calls down another lightning bolt for good measure but is confident the being will fall under the onslaught of attacks before his spell completes.

-----
Call Lightning Storm Strike - Damage: 19 Electricity; SR Check: 28

-----
Extended Barkskin - +5 Natural Enhacement to AC - 5 hours
Call Lightning Storm - Reflex Save DC 23 for Half - 10/15 Bolts


This was Mine - DM Dan K 
Friday March 25th, 2022 10:40:53 AM

The combined might of the heroes overwhelms the last Kolyrut and he falls.

The room has an exit passage at the far end and on either side are large wooden crates. Some are nailed shut, but most are not. The group finds 1 of the opened crates half full of rock. The stone has a sparkle to it flecked upon the surface which Gaffer is able to identify as platinum ore. The value of what is here is hard to say as the ore is in raw form and would need to be extracted

The exit is a single passage that arrives at a lift, which is currently up. It fills the shaft making it impossible, by normal means, to see what might lie below or how far below is

Each of the three Kolyrut's possessed several magical items:
Cloak +2
Belt of Physical Perfection
Mithril Chain Shirt +2
Bastard Sword +2



Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]  
Friday March 25th, 2022 7:49:27 PM

"Well, I suppose we should gather these things up. Anyone want one of these at the moment?" asks Desidchado, pointing at the magical equipment.

"Sense we're here, I guess it makes sense to keep moving onward. Shall we take the lift?"

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Saturday March 26th, 2022 12:12:11 AM

Nira checks the destroyed constructs to make sure they're well and truly dead. She puts her hand up when they look over the loot. "Would anyone mind if I wore one of the belts? Just for the time being"

Hmerrin (MikeK)(HP 161/178 AC:34 T:20 FF:28 CMD:36)   d20+1=16 ;
Saturday March 26th, 2022 8:55:49 AM

"Help yourself," Hmerrin replies.

"Hey, before we trust our lives to that thing," he continues, giving the lift a negligent wave, "why don't we see if the folks out front are of any use."

Hmerrin heads back out into the courtyard, and strides over to the 'guard'.
"Hey, are you all right?"
He snaps his fingers in front of the man's face, gauging his reaction.
"Anyone home? What have they done to you?"

[Sense Motive 16]

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Saturday March 26th, 2022 2:49:24 PM

Danko perfoms some minor spell upkeeps and casts mage armor on himself.

" I'll borrow this cloak (resistance +4) from the last battle unless anyone objects? "

" I don't going down first in the lift. Worst case, if it falls down I'll levitate down and if there's meanies at the botton I can teleport back up. "

Danko follows Hemi as his back up. He stands a ways behind in case he needs to start slinging spells again.

----------

Weave Elements (Air) vest and gains Blur (20% Miss chance)

Good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.

Mage armor 12 hours ( +4 armor )


Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30) 
Sunday March 27th, 2022 8:46:16 PM

"Don't think I need any of that. And I like Danko's plan, it keeps me safe." Gaffer smiles and pokes around at the constructs, curious how they work, while waiting for Hmerrin to finish the rounds.

The Mine awaits - DM Dan K 
Monday March 28th, 2022 9:49:45 AM

The group gathers up the magic items and Danko does a bit of prep work with Mage Armor.
Gaffer pokes about the constructs and leaps back as Korlis moves an eye to look at him. Korlis then speaks, though still not moving, "We are vanquished and yield."

A careful inspection of the other two shows that they are repairing themselves as well

In the courtyard, Hmerrin approaches the gat guard. The man looks blankly up at the fighter as Hmerrin speaks. His eyes are vacant as he stares past Hmerrin perhaps a thousand yards away.
Within a minute or 2, the dwarf exits the tool barn, carrying the same equipment he went in with, and heads to the stables. He never pauses or even looks up as he walks and weaves to the left so that he can go around anyone in his way. His ragged and unkept beard holds no adornment or sense of dwarf pride and his eyes arefixed as if taking in some far far off scene only he can see

Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]  
Monday March 28th, 2022 5:08:10 PM

"I've got a feeling there's not much we can do to help this bunch unless we can eliminate the rakshasa who have them under their influence," says Desdichado.

"That construct" he says, pointing to Korlis, "said they aren't here. Can they lie?"

Hmerrin (MikeK)(HP 161/178 AC:34 T:20 FF:28 CMD:36)  
Monday March 28th, 2022 5:25:20 PM

Hmerrin sighs.
"Yeah, I'm with you Dez. Just like the patrons at the casino."

The fighter can only shrug at Dez's question.
Going back in, he leans over Korlis.

"Since you've yielded, will you answer our questions?
Where are the Rakshasa?
Who's at the bottom of this shaft?
Can we take this lift down without anyone trying to kill us?"

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30) 
Monday March 28th, 2022 8:41:41 PM

The same questions come to Gaffers mind and he waits for Korlis' response.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday March 28th, 2022 10:12:50 PM

Ramirez casts a detect magic at the dwarf and tries to figure out if he is under a magical compulsion.

good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.

Used:
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

OOC- good hope will last 15 minutes

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+23=36 ; d20+24=41 ; d20+4=14 ;
Tuesday March 29th, 2022 3:21:39 AM

Nira is fairly certain than any enchantment spells she has won't work on the constructs. She looks over them to try and get an idea on how quickly they are regenerating and approximately how long the party have before the constructs will be fully operational again. Nira makes sure any weapons are out of reach of them.

She listens and waits for a response to Hmerrin's questions.

---------------
Heal: 14 to try and work out how long until the constructs are operational again
Perception: 36
Sense Motive: 41


Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Tuesday March 29th, 2022 6:33:09 AM

Danko leans on the lift and waits.

======================================
Haste -A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves.
Weave Elements (Air) vest and gains Blur (20% Miss chance)
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.
Mage armor


Questions for Korlis - DM Dan K 
Tuesday March 29th, 2022 10:36:15 AM

Looking over the human and dwarf with Arcane Sight and Detect Magic does not reveal any magical auras. Des and Hmerrin both feel what has happened to these people goes far beyond magic.
Nira makes sure the 3 Kolyruts cannot get to their weapons and figures they will be fully functional within 5 minutes. Korlis is already sitting up and the others are not far behind

The group heads back in to speak with Korlis more and find him sitting quietly making no moves

Hmerrin has some questions:
Where are the Rakshasa? - "I do not know. We are hear to see the contract is not broken, that is all."
Who's at the bottom of this shaft? - "The gnomish miners."
Can we take this lift down without anyone trying to kill us? - "I do not know

Nira feels that Korlis is not being completely forthright in his answers


Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]  
Tuesday March 29th, 2022 6:22:33 PM

"What precisely was your contract, anyway?" asks Desdichado.

He thinks for a bit, obviously somewhat flustered at the machines.

"I don't like the idea of leaving these things behind us if we go down there. But, I have no idea how to shut them down permanently."

Hmerrin (MikeK)(HP 161/178 AC:34 T:20 FF:28 CMD:36)  
Tuesday March 29th, 2022 6:44:39 PM

Hmerrin shrugs.
"Me either. Anybody got a great idea?"

If not, the fighter bows to Danko.
"After you."

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Tuesday March 29th, 2022 7:44:42 PM

" And the shenanigans awaits! "

Danko uses one of the tattoos again and casts protection from evil on himself.

He then enters the lift, activates his boots of levitation, grabs hold of a rail ( or some such) and unless someone wants to join him, lowers the lift.

-------------------------
Protection from evil
Mage armor
Weave Elements (Air) vest and gains Blur (20% Miss chance)
Good hope .



Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday March 29th, 2022 9:29:21 PM

Well, they are only here to see the contract is not broken. As long as that is the case they will probably not attack us again. Korlis, can you tell us what the contract is?

good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.

Used:
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

OOC- good hope will last 15 minutes

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30) 
Tuesday March 29th, 2022 10:05:46 PM

"Should we pull them apart maybe? Might be a grim option but it might be best. Otherwise I can surround them in a wall of stone but I'm not sure how much it would slow them down."

Gaffer will follow onto the lift and, if the others ask for it, cast a Wall of Stone surrounding the constructs before they descend.

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d3=1 ; d3=3 ; d20+19=23 ; d20+19=35 ;
Tuesday March 29th, 2022 10:29:16 PM

"We've got about 5 minutes before they'll be operational again" Nira warns. She tries to think of anything she may have read of these creatures and anything that might stop their regeneration. The party have already tried fire and electricity. Nira will cast an Acid Splash cantrip on one of the constructs, and then try a Ray of Frost cantrip to see if that does anything to stop them.

She then turns her attention back to Korlis. "I don't think you're being entirely forthright with us. What is it that you aren't telling us? Who ELSE is at the bottom of the shaft? Are there any other of your kind down there?"

-------------
Cast Acid Splash on one of the constructs: 1pt acid damage. No Save. SR23.
Cast Ray of Frost on one of the constructs: 3pt cold damage. No Save. SR35


Questions for Korlis - DM Dan K 
Wednesday March 30th, 2022 10:54:20 AM

Des asks about the contract and Korlis responds that he and the others are enforcing a contract, not under one, as Ramirez suspected. The contents of that contract are between the parties and not his to disclose.
Danko is set for shenanigans and frankly, hopeful to set them in motion. He boards the lift.
Gaffer suggest pulling them apart and Nira fire several spell into Korlis

Korlis responds "This is how you accept a surrender of hostilities?" And he stands, as do the others, though still severely damaged.

"Given your attack and desire to kill us, I see very little reason to answer any question you have."

Nira can see that none of the damage she just inflicted seems to be hampering the repair process.
the three could not be surrounded by a Wall of Stone without effectively blocking you ability to exit by normal means

The Kolyruts make no other moves and are very much not going to say anything else of use.



Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]  
Wednesday March 30th, 2022 7:06:07 PM

"Well, I suppose I'll wait here while Danko checks out what's below," says Desdichado. He continues to keep a wary eye on the korybuts, not sure what to make of them even after they've yielded, especially since they seem to be hiding something..

Hmerrin (MikeK)(HP 161/178 AC:34 T:20 FF:28 CMD:36)  
Wednesday March 30th, 2022 7:29:04 PM

"Hmm, well I'm going to help Danko get into, I mean, stay out of trouble," Hmerrin comments with a wink.

The lad pulls a potion out, which he readies in one hand should an emergency arise.
Then, he gets on the lift.

---
Ready action - drink Potion of Fly if he finds himself falling.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday March 30th, 2022 10:05:26 PM

Ramirez joins the others on the lift. I have a feather fall ready if this thing turns out not to work too well.

Used:
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

OOC- good hope will last 15 minutes

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30) 
Wednesday March 30th, 2022 10:29:02 PM

"I'm not too keen on us being split, we should all go together. We got a pretty strange warning about what might be down there."

Gaffer will move onto the lift as well. Bouncing on his feet slightly to see how well it holds.

Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]  
Thursday March 31st, 2022 12:13:36 AM

(OOC: I think I was mistaken and thought Danko was going down on his own to quickly scout. If everyone else is going down, Dez will too.)

Onto the lift - DM Dan K 
Thursday March 31st, 2022 11:14:13 AM

Not too happy about leaving the Kolyruts , the group decides to head down the lift. Several make preparations, such as a spell or potion, but soon the lift is full and the level thrown

The lift heads down its form fitted shaft and soon arrives at the bottom without incident, perhaps 300' deep. Just off of the lift is a 20x20 room and the ceiling height drop to a mere 6'. Your light reveals what appears to be some sleeping and lounging areas. A few chairs, some tables and cots all of which are sized to gnomes. There are several small chests and some food stuffs stacked into a couple of shelving units as well as a pair of throw rugs and several tapestries. A couple of unlit lanterns and extinguished torches are mounted in a couple of walls All of the items you see, appear in nice and cared for order.

To the left and right are two partially opened doors. Straight out the back to the room is a smooth cut passage in the stone.

perception DC 15 Highlight to display spoiler: {The sounds of sleeping can be heard from the left and right}

Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]   d20+22=27 ;
Thursday March 31st, 2022 6:47:02 PM

(Perception: 27)

Thanks to the Stone of the Forge Lord, Desdichado doesn't have the trouble in the dark he once did. He ducks down as his head nearly touches the ceiling. The sounds of sleeping - probably the gnomes - can be heard nearby.

"This seems cozy," he whispers. "So, uh, what are we looking for down here? Would the gnomes be sleeping if there's a big mean rakshasa nearby?"

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110  d20+15=29 ;
Thursday March 31st, 2022 6:47:15 PM

Danko takes lead.
{ So much for stealth he thinks to himself. }

Something catches his ear.

He turns to the other, puts his hand up in a stop motion. He then puts his index finger to his lips. Then he put his hands together and under his tilted head then points left and then right.

Perception - 29
------------------------------------------
Protection from evil
Mage armor
Weave Elements (Air) vest and gains Blur (20% Miss chance)
Good hope .


RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis  d20+23=43 ;
Thursday March 31st, 2022 7:06:01 PM

Nira follows along in the rear of the group. When Danko gives the 'halt' signal she stops and stands perfectly still. It takes a moment to realise that for some reason she's also holding her breath. She decides that breathing is probably ok so exhales before she turns blue.

Perception: 43

Hmerrin (MikeK)(HP 161/178 AC:32 T:18 FF:27 CMD:35)   d20+14=17 ; d20+4=9 ;
Thursday March 31st, 2022 7:11:07 PM

On the way down, Hmerrin lays out his case.

"The way I see it, the gnomes are being forced to mine for the rakshasa. Those kolygots or whatever are the enforcers.
So, until proven otherwise, lets assume any actual gnomes encountered are not the bad guys."

At the bottom of the lift, Hmerrin looks around.
Like Dez, he's using the Stone of the Forge Lord, and sees just fine.

[Perception 17]
He sees Danko's motion, thinks about it a second, shrugs, walks over to the right door, and slowly pushes it open.
[Stealth 9]



Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday March 31st, 2022 9:08:49 PM

Ramirez readies a silence spell in case there are some guards who decide to be loud and give them away.

Used:
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

Let sleeping gnomes lie? - DM Dan K  d20+2=16 ;
Friday April 1st, 2022 7:50:23 AM

The group takes a look about and decides to treat gnomes as not the bad guys for now.
Hmerrin moves over to the right door and gives it a gentle push to see inside.

5 gnomes are sleeping inside and don't stir. A check to the left reveals 5 more sleeping gnomes. Each room has 3 unoccupied gnome sized beds and the main room has 4 more indicating 10 more gnomes are out and about.

Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]  
Friday April 1st, 2022 12:44:18 PM

"I really hope you're right about these gnomes not being the bad guys," whispers Desdichado. "Otherwise, we are waaay outnumbered."

"I'm tempted to shout, 'I'm Desdichado and I'm here to rescue you', but maybe we keep searching the passage in the back first?"



Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Friday April 1st, 2022 6:58:07 PM

After hearing Dez Danko shakes his head.

{ And they think I'm wreckless. Better keep a teleport spell ready for myself... just in case }

He waits to see where the others choose to go but does point to the left door and shrugs?

-----------------
Trap sense

Protection from evil
Mage armor
Weave Elements (Air) vest and gains Blur (20% Miss chance)
Good hope .


RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis  d20+23=25 ;
Friday April 1st, 2022 9:28:29 PM

Nira is prepared to follow the lead of the others. She stands by one of the doors while the group work out what to do, and keeps an eye on the gnomes within.

Perception: 25

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30) 
Friday April 1st, 2022 11:02:29 PM

Gaffer shakes his head and points down the passage straight in front of them. It's unlikely the Rakshasa sleep here, and it's better not to risk waking the gnomes by peaking through the door.

Hmerrin (MikeK)(HP 161/178 AC:32 T:18 FF:27 CMD:35)   d20+14=32 ;
Saturday April 2nd, 2022 3:50:03 PM

Hmerrin nods at Gaffer's suggestion.

Sliding up to Dez, he whispers, "You got the back?"

The fighter heads for the passage straight in front of them, and gives Danko a questioning look.
If the rogue wants to take point, Hmerrin follows at about 15' feet.
Otherwise, he takes the lead.

[Perception 32]


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Saturday April 2nd, 2022 8:17:01 PM

Ramirez follows the rest of the team.

Used:
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

And they call it a Mine - DM Dan K 
Monday April 4th, 2022 9:01:23 AM

The group decides not to wake the gnomes and heads down the passage leading away from them. The central corridor extends 120' feet with the ceiling remaining at 6' until it comes to a 3 way branch.
Left, extends beyond darkvision and low light vision at 10 o'clock.
Right does likewise at 3 o'clock
A steel rung ladder extends down 30' to another level

Perception DC 35Highlight to display spoiler: {You hear the sound of picks on stone down the left passage}

Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]   d20+22=37 ;
Monday April 4th, 2022 12:44:47 PM

(Perception: 37)

Desdichado follows behind the group as they make their way down the passage. He holds his head to the side as he thinks he hears a faint noise.

"I think the gnomes who aren't sleeping are mining down the left passage. So let's avoid that one," he whispers. "We could check the right passage, but I think we're more likely to find what we're looking for if we keep going down."

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110  d20+15=25 ;
Monday April 4th, 2022 4:52:47 PM

Perception 25

Danko agrees with Des. He indicates to the others that he wishes to keep an eye out for traps and takes lead.

----------
Trap sense

Mage armor
Weave Elements (Air) vest and gains Blur (20% Miss chance)
Good hope .

Hmerrin (MikeK)(HP 161/178 AC:32 T:18 FF:27 CMD:35)   d20+14=20 ;
Monday April 4th, 2022 5:41:17 PM

Perception 20

Hmerrin nods at Dez's suggestion.

The fighter makes way for Danko to descend the ladder, and waits for him to reach bottom before starting down himself.

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis  d20+23=29 ;
Monday April 4th, 2022 7:22:17 PM

Nira can't hear anything but trusts Des when he says the group should continue onwards.

Perception: 29

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30)  d20+26=28 ;
Monday April 4th, 2022 8:07:23 PM

Gaffer doesn't hear anything himself, but naturally trusts Des' suggestion. He pauses by the ladder just behind Hmerrin and waits for his turn to descend.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday April 4th, 2022 10:05:46 PM

Looks like the group is headed down. Ramirez offers a dancing lights spell if it is needed.

Used:
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

The Lower levels - DM Dan K 
Tuesday April 5th, 2022 10:01:47 AM

the group heads down and those without Darkvision need light. Ramirez has Dancing Lights and brings up the spell

The passages below are obviously cut and mined. Soon the Dancing Lights spell is expired and the group continues, with some other means of light for those without darkvision.

In all the passages and shafts of the lower level take just over 4 hours to explore. Aside from recent mining activity, the passages are empty.

The party heads back up the ladder

Note. All spell durations have 4 hours removed. Please account for the 4 hours of exploration for light sources as well, not everyone has Darkvision

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Tuesday April 5th, 2022 4:12:02 PM

{ I really need to get a light source. Really. Like, next time I visit the Catacombs. }

" Well, that wasn't exactly time well spent now was it... kinda...disappointing really. "

----------------------------

Trap sense

Mage armor
Weave Elements (Air) vest and gains Blur (20% Miss chance)

Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]  
Tuesday April 5th, 2022 5:03:07 PM

After trudging around for four hours, Desdichado asks "Shall we go to the right-side passage, then?"

Hmerrin (MikeK)(HP 161/178 AC:32 T:18 FF:27 CMD:35)  
Tuesday April 5th, 2022 7:31:16 PM

After the rogue bangs one too many times into a wall, Hmerrin reaches into his pack, and hands Danko an Everburning Torch.
"This should help."

The lower passages are empty.

Climbing back up, the fighter sighs at Dez's suggestion.
"Well, probably more of the same. But I guess we should make sure."

Hmerrin waits for Danko to start off once more, and follows at a distance of about 15'.

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30) 
Tuesday April 5th, 2022 8:46:13 PM

"Bear in mind that we were down a while, they may have realised things aren't right up above."

Gaffer uneasily follows the group back up the ladder and down the right passage.

-----
Extended Barkskin - +5 Natural Enhacement to AC - 1 hour

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday April 5th, 2022 10:02:39 PM

"At least we know there's no-one down there who could sneak up on us"

She leaves it to the others to decide which direction to go, and is happy to follow.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday April 5th, 2022 10:22:03 PM

So, I guess we wake up the gnomes now? At least exploring the tunnels didn't interfere with the Kolyaruts' contract.

Used:
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

OOC- the dancing lights is a cantrip, not the best light source, but reusable as needed.



Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]  
Wednesday April 6th, 2022 4:50:41 PM

Desdichado thinks for a bit. "Yeah, I wouldn't be surprised if other gnomes are up now. We should proceed cautiously. Say, I wonder if Kolris and those other constructs are still up top..."

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Wednesday April 6th, 2022 8:02:54 PM

Danko waits.

{ hi ho!! Hi ho, hi ho, off to see the gnomes we go... }

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday April 6th, 2022 9:12:23 PM

Ramirez follows the rest of the group back to the upper level.

Used:
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

The Lower levels - DM Dan K 
Thursday April 7th, 2022 9:36:11 AM

The initial thought is to explore the right passage and the group set off. Korlis and the other Kolyruts are certainly fully functional, but what would they do if anything? The state of the sleeping gnomes comes up as well, It has ben 4 hours, so whether they are awake or not would greatly depend on when they retired

The passages to the right are not as extensive as the passages of the complete lower levels, however they are just as empty. Mining equipment and debris are found in several areas. All of it well cared for and stored, including fresh oil lamps and water barrels. It takes the group an hour so sweep the corridors and return to the ladder

Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]  
Thursday April 7th, 2022 6:09:40 PM

"The way I see it, we have three options: see if anyone is in the left passage and sneak our way down it, try to go back up the lift and see we can get any information out of the Kolyruts, or let the gnomes know we're here and see what happens."

"If these gnomes are worked as hard as those humans outside, I don't think they can be much threat to us directly." Desdichado thinks for a moment, "but I guess they might have some way of calling the rakshasa if there's trouble."

"Anyway, I'm open to anyone's suggestion," he concludes.

Hmerrin (MikeK)(HP 161/178 AC:32 T:18 FF:27 CMD:35)  
Thursday April 7th, 2022 7:09:36 PM

"Let's just go back to the sleeping quarters and say hello," Hmerrin opines.
"There's no rakshasa here. The kolywhatevers are staying up top, and if they were gonna cause trouble, they'd have come down and done it already. And these guys are just miners."

Unless he gets a strenuous objection, the fighter goes back to the sleeping gnomes.

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis  d20+23=36 ;
Thursday April 7th, 2022 8:21:50 PM

Nira nods at Hmerrin's suggestion. Time to check out what the gnomes are up to.

Perception: 36

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30) 
Thursday April 7th, 2022 8:37:42 PM

Gaffer nods along, "I do think we'll be able to talk to them, but remember if things go south, we need to be between them and the lift, not the other way around."

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday April 7th, 2022 9:52:53 PM

Let's talk to the gnomes. Have we determined what it is that they are mining here?

Used:
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Friday April 8th, 2022 6:25:20 AM

Danko agrees with Ramirez.

Gnomes - DM Dan K 
Friday April 8th, 2022 10:06:16 AM

The group talks it over and decides to head back and wake the gnomes. Nira aims her keen listening skills to the left and can still detect the faint sounds of is guessed at mining activity

Back down the passage the group is in the central chamber and opens the right hand door a bit more. The everburning torch light spills into the room and the 5 gnomes are still sleeping.

Hmerrin steps in with the others waiting in the doorway and or just outside in the central chamber. Hmerrin moves over and wakes one of the gnomes with a gentle prodding from his boot. The gnome snorts, questions your lineage and slowly opens an eye. His sleepy mind takes in what he is actually looking at for a few seconds as his face works through a series of confused looks.

The gnome doesn't move or speak. Hmerrin can clearly see him with his darkvision and notes the gnomes eyes flitting about, trying to take in the scene he has awoke to as quick as possible. His face is colored well, and shows none of the signs of abuse so often seen in others, like the humans above.

He is very much waiting for you to make the first move

Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]  
Friday April 8th, 2022 2:02:36 PM

Desdichado speaks softly and holds his hands out wide. "Hello, we are here to help you and the others here be free of the rakshasa," he says.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Friday April 8th, 2022 10:25:25 PM

Ramirez agrees with Des. He also hopes they can find a way to do so without having to fight the kolyaruts again.

Used:
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining


Hmerrin (MikeK)(HP 161/178 AC:32 T:18 FF:27 CMD:35)  
Saturday April 9th, 2022 8:48:11 AM

"What he said," Hmerrin remarks casually. "We'd like to speak with whoever is in charge down here about maybe getting you out of this contract you're bound to."

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Saturday April 9th, 2022 9:06:52 AM

Danko casts detect magic and focuses on the gnome.

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Sunday April 10th, 2022 5:12:03 AM

From the doorway Nira just raises a hand, smiles and waves.

Things are about to go very well or very badly. She waits to see which.

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30) 
Sunday April 10th, 2022 9:28:49 PM

"If you know there are any rakshasa here now, please start with that." Gaffer adds

Gnomes - DM Dan K 
Monday April 11th, 2022 7:52:27 AM

The gnome nods and points his nose to his sleeping companions, "If I may then?" He gets himself out of his bed and gives a small stretch. He wears a nice night shirt and loose fitting pants and his hands and arms appear strong as you might think of one who swings pick axe daily. Dancing Lights appear in the room at the corners and he gives a Phfffsst sound to his sleeping gnome neighbor.

Eventually all 5 are awake, none make any aggressive moves, nor do any appear to have armor or weapons nearby. Danko's Detect Magic finds no auras other than the thunderously blinding mount the party carries.

When all are up, and all remain sitting on their beds, the one you woke up first speaks, "These fine folks are claiming to be here to free us."

"Well that's a mighty fine morning to wake to Gelflind."

"Did they bring coffee?"

All eyes turn to you expectantly...upon 'No', there is a universal shrug, "Can't have everything Drasis."

"Problem with being freed, of course, is the clan contract. Or did you forget Hathryn?"

"Don't be dim, of course not, but these fine surface folk probably don't know about it Drasis. And from the look of them, they not bopping about to renegotiate it" The gnome speaking them turns to the group more directly
"You see, Drasis is correct. The clan signed a contract and that means we are bound to it and that going against it here, brings the enforcers to our doorstep and that of our clan home. So we stay and we mine and we send the ore up the shaft once a month."

"You try not to think about the state of those in charge. We are treated well enough and there are far worse things a gnome can be forced to do than mine the earth"

"So true Hathryn. We gnomes are steadfast and will certainly not tell you that 6 Rakshasa are down shaft,"

"So true brother, and make sure they do not open the main chest in the other room with the duty rooster and map of where everyone should be at the moment."

"Good catch."

The group looks back and smiles with a few winks.


Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]  
Monday April 11th, 2022 12:39:36 PM

Desdichado stands perplexed for a moment. How does not telling us where they are hel...oooohhhh, he thinks to himself.

He has a few questions for the gnomes.

-What can you tell us about the contract?
-The enforcers - are those the constructs up top?
-There are humans in pitiful shape working outside. What do you know of them?

"Right then, let's take care of this little problem for you, shall we" he says cheerily once the group is done talking.

When away from the gnomes hearing, Desdichado speaks with his companions. "Domi's Fist - six of them!" he exclaims. "I know we don't usually do this - but I think we need a plan."

He goes over what he knows of rakshasa with the others: "They are resistant to magic, unless your weapon is pierced and good aligned it won't do much damage, they'll likely try to charm us or others nearby into fighting each other, they'll likely say something outrageous to try and get under your skin. What else?"

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Monday April 11th, 2022 5:24:07 PM

" Will they have a bunch of people attacking us that I'm not suppose to kill? "

" I'm only a little bit kidding. I'm out of chain lightning spells by the way. Until tomorrow. "



Hmerrin (MikeK)(HP 161/178 AC:32 T:18 FF:27 CMD:35)  
Monday April 11th, 2022 7:22:22 PM

Hmerrin regards the gnomes with a knowing smirk.
"I think we're gonna get along just fine," he informs them lightly.

@Dez - "Well, I'd say first thing we do is not go open the main chest in the other room with the duty rooster and map of where everyone should be at the moment. Which would be a great advantage to us.

@Danko - "Probably. Hopefully, the rakas aren't shifted as gnomes, 'cause anything we find that's not a gnome is gonna be bad."

Once the rest of the discussions are over, Hmerrin will return to the center room and not find this duty roster the gnomes spoke of.

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis  d20+23=24 ; d20+24=27 ;
Monday April 11th, 2022 9:49:25 PM

"Will taking care of the rakshasa be enough to end the contract you're worried about, or are there other parties involved? I may also have missed the part about why the contract was signed. I assume it's mutually beneficial in some way"

Nira keeps her position by the door, looking about occasionally to make sure no-one is sneaking up behind the group.

Perception: 24
Sense Motive: 27




Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday April 11th, 2022 9:52:45 PM

Ramirez has a question for the gnomes. Do you want us to try and renegotiate the contract? You don't seem too overly upset over it.

After they answer he follows Hmerrin to take a look at that roster. Des is right, they need a plan.

Used:
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30) 
Tuesday April 12th, 2022 10:17:46 AM

Gaffer's focus is on their battle plan, "Hopefully the map will show some nicely isolated enemies, but if not let's use the small space to our advantage, see of we can't form a choke point. I've got a wall of stone ready to separate them out as well."

Gnomes and plans - DM Dan K 
Tuesday April 12th, 2022 11:14:19 AM

The group has some questions and the gnomes here seem agreeable to answer what they can.
"What we know of the contract is that we are here to mine or next 6 years. Our shift will be over and we go go home and another group comes in"

"Ah the enforcers. We know what we're told. Clan lord Tumbleberry made it quite clear the entire clan would be in trouble. Those 3 up there are only there to report if we break the contract. Beyond the top of the shaft? Last time we were there was about 4 years ago. Couldn't say anything bout who might be out there now."

The gnomes look at each other and shrug collectively to Nira's question, "A bit higher than our pay grade on most of that. As to our benefit? Well, As I understand it, our clan is not on the menu and that right there is pretty big upside." The other gnomes all nod rapidly agreeing on that fact.

"Again, forcing me to not have to deal with others and mine the earth for the treasures Maab has hidden within. I'm a happy gnome. Like any good gnome I certainly rather give all my treasures away then say, have some heroes of the Wold come all banging into the caves and kill the rakshasa."

"Yes Drasis, I concur. Last thing we need is an agressive negotiation team to work with those little biters."

In the central room chest, the group finds a complete mine network layout over 12 maps. 2 of the maps show the complete tunnel work and the other 10 are detailed sections of interest from a few years ago to nearly 200 years. A roster and accounting of ore tonnage over the last 4 years is present as well as is a current work schedule laid out by month. The gnomes used to be 30 strong, but now thick red black lines strikeout 10 of the names. Lines that are clearly made with dried blood. Using the maps and schedule, it is not difficult to locate the cavity the gnomes are currently mining. There are 10 gnomes working with the 6 rakshasa overseeing the efforts. The area is a long carved out section through the left hand side tunnels and will take about 15 minutes to arrive at from the intersection wher the party found the ladder.

The cave itself measures 50' wide and just over 120' long with the main ore vein along a single wall.
It also appears that the mining shift is 10 days long and while working, the gnomes never leave the mining area

Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]  
Tuesday April 12th, 2022 7:08:23 PM

"So, what's the plan? We've used quite a few spells up top" says Desdichado.

Hmerrin (MikeK)(HP 161/178 AC:32 T:18 FF:27 CMD:35)  
Tuesday April 12th, 2022 7:35:33 PM

"Well, hold on. A shift lasts for 10 days?
When is the next shift change?"

"I mean, if they're just gonna stay in that cavern, we could just wait until tomorrow and hit 'em fresh.
Go invisible and silent, whip on in there, and start killing rakas."

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Tuesday April 12th, 2022 8:12:47 PM

" If we have time.... we could do a Catacomb run? "

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday April 12th, 2022 10:18:32 PM

OOC- are we all in the map room, away from the gnomes now?

The gnomes seem to be going out of their way not to say anything aloud that would give any appearance of breaking the contract. I wonder what the rakshasa need that requires this much mining?

Ramirez will go along with either resting or pressing on, whatever is agreed to.

Used:
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday April 13th, 2022 1:53:42 AM

"6 rakshasa overseeing 10 gnomes? That sounds a little excessive" Nira wonders why so many rakshasa would be overseeing so few gnomes.

"If we want to take a moment to rest then a Wall of Stone or Stone Shape spell could close the passage up nicely. It would keep them all safely in there until we're ready to deal with them. Seal it up and rest easy."

Nira doesn't have to rest up and is ready to go if that's the decision.

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:30) 
Wednesday April 13th, 2022 11:48:24 AM

"I'm well stocked still but if we do want a rest, I suggest doing it back topside. Unless they come up the lift there shouldn't be any signs of our visit. And if they do come up the lift, they'll be away from the gnomes and we won't have to hold back."

He eye's Des' wounds as he speaks, quietly impressed when he realised the man has put up with such injuries while they have traipsed around the tunnels for hours.

Gnomes and plans - DM Dan K 
Wednesday April 13th, 2022 2:57:11 PM

Hmerrin hits on a shift of 10 days and the gnomes confirm that the next shift change is in a couple of days. They add that a Rakshasa or 2 has been known to pop in unexpectantly to check on them. They also make the correction that the 6 rakshasa are watching 30 now 20 gnomes. Though they also agree it is a bit much as they are no match nor willing to go after the Rakshasa.

"They may be our size, but all them teeth and their sheer joy of pain and misery, no thanks."

The mining gnomes, 10 currently are with the Rakshasa. Walling in the Rakshasa means walling in the gnomes.

Going top side puts you past and then needing to come back in to Korliss and the other 2 kolyruts

Desdichado (Ryan) [HP: 74/161; AC:32/15/30 - CMD 32]  
Wednesday April 13th, 2022 6:35:39 PM

"Alright, let's take a chance on resting down here for now", says Desdichado. "I don't really think there's much chance of sneaking on them anyway. My guess is that they'll have at least one of them posted as a watch, and back at the Nymph I think they could see when you are invisible," he points out.

"I'll take first watch. Anyone need some healing before we camp?" he asks, using up the rest of his Lay on Hands for the anyone as needed (16/19 daily remaining).

Hmerrin (MikeK)(HP 161/178 AC:32 T:18 FF:27 CMD:35)   d20+14=28 ;
Wednesday April 13th, 2022 7:04:14 PM

"You do," Hmerrin points out at Dez' offer of healing.
If for some reason the paladin can't lay hands on himself, the fighter could use a slug.

"Right, we stay here and Danko gets the sleep he needs to restore his spells.
Dez and Gaffer take first shift.
I'll take second
Nina and Ramirez on third.

Remember these things have darkvision, so you really need to be paying attention.

Dez, keep your armor on. We're not gonna have time to get into it if they show up."

With that, Hmerrin finds a spot on the floor out of sight of the corridor, and tries to get some sleep.
When his shift comes up, he positions himself so that he can see down the corridor while staying within kicking distance of the paladin.
[Perception 28]

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d8+5=11 ; d8+5=7 ; d8+5=10 ; d8+5=13 ; d8+5=7 ; d8+5=10 ;
Wednesday April 13th, 2022 9:58:47 PM

Do we have someone with darkvision on each watch?

Ramirez has some cure light wounds he can cast. It isn't much, but if the group is resting he will use them all to help out.
hp healed, 11, 7, 10, 13, 7, 10. First one for Hmerrin, rest for Des

Used:
level 1 spells 0/6 remaining
level 3 spells 4/6 remaining
level 4 spells 3/4 remaining
level 5 spells 2/3 remaining

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis  d20+23=32 ;
Wednesday April 13th, 2022 10:09:11 PM

"I'm a little worried that the constructs will come down to find us. We didn't permanently put them down and they're surely fully regenerated by now."

Nira will take up her position on watch when the time comes.

Perception: 32

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31)  d20+26=41 ;
Thursday April 14th, 2022 9:29:49 AM

"Yes Sir" Gaffer happily responds to Hmerrin's arrangements. He settles in with Des for the first watch, eyeing their armor and wondering how someone sleeps in such uncomfortable gear.

Resting his back on a wall, his eyes keep watch on the tunnels while his ears listen out for movement from the lift.

-----
Perception: 41


Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Thursday April 14th, 2022 11:14:28 AM

Danko finds a spot to bunk down.

{ NOW they want my chain lightning spell! }

He thinks to himself

" I have some cure moderate type wound spells available if anyone needs them as well. Just let me know. "



Onward - DM Dan K 
Thursday April 14th, 2022 11:32:08 AM

The group decides to set in the central chamber so an eye can be kept directly on the lift and the passage that leads to the mining areas. Watch is set and everyone settles in. Some healing is done.
The group is not disturbed and is able to prepare spells and set out.

The gnomes stay put and following the maps the party finds themselves about 80' from the long low cavern where the sounds of picks and hammers can easily be heard. The cavern up ahead is lit as well, but the passage to where the party current stands and up to the cavern is dark. The ceiling is 6' throughout the passages here

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Thursday April 14th, 2022 5:35:34 PM

"So, before we go down to this cavern, do we have a strategy? Or should we just run in and go for the nearest target?" asks Desdichado. "If all six of them are in there, this is gonna be one doozy of a fight."

Hmerrin (MikeK)(HP 161/178 AC:32 T:18 FF:27 CMD:35)  
Thursday April 14th, 2022 6:53:08 PM

"Unless someone's got a way to spy, running in might be the best option. The last group saw our invisible people, so that's out. Probably should buff here first, either way."

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday April 14th, 2022 8:58:35 PM

I think the bigger issue is finding a way to get the gnomes out, so they don't end up in the crossfire, or else charmed and forced to fight us.

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Thursday April 14th, 2022 9:35:40 PM

In the morning Nira begins her ritual spell preparation and starts casting her all day buffs. When she gets to her Tishe's Weave Elements spell she performs the same somatic gestures she's always done, but this time she notices only sparks coming from her hands. "That's odd" she tries again. And again. She gets the same result every time. The spell just ... fizzles. "I'm sorry everyone but the spell just isn't working. We'll have to do without the vests today"

She adjusts her spell preparations to allow for this anomaly, specifically by casting a long lasting Overland Flight spell to replace her air vest.

Planning the assault - DM Dan K 
Friday April 15th, 2022 3:08:04 PM

The group quietly discusses the next move.
Can they get in without being seen? Rakshasa have proven to be able to see invisibility and are highly perceptive creatures as well
How can the group protect the gnomes from falling under enchantment spells and become active threats?
Should the group simply charge in and hope for the best?

The sounds of mining continues...

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Friday April 15th, 2022 4:25:08 PM

"Alright, I unless anyone has a better plan, I say we rush in. On three. One, two..."

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Saturday April 16th, 2022 9:19:46 PM

Nira is happy to follow the lead of the others, though perhaps someone a little sneaky could take point to scout around?

It's strange not having the air vest on but it might be something she has to get used to if the spell no longer works for her.

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Monday April 18th, 2022 4:12:44 PM

" Since I'm sneaky... and can be invisible... how about I take point?"

Casts mage armor


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Monday April 18th, 2022 4:43:47 PM

Desdichado stops in his tracks. "Sneaking? You can try it. Just beware of rakshasa that can see you when you're invisible. Some of them could before, anyway."

Hmerrin (MikeK)(HP 161/178 AC:32 T:18 FF:27 CMD:35)  
Monday April 18th, 2022 7:12:33 PM

Hmerrin nods at Danko.
"Sneak away. If we hear any screaming, we'll come running."

A quick look - DM Dan K 
Monday April 18th, 2022 8:46:34 PM

It is decided that it might be worth the risk for Danko to go invisible and try and sneak up and see what is going on.

He casts Invisibility upon himself and heads out. Danko returns without fanfare and more importantly without bringing the rakshasa with him.

Up in the cavern ahead, Danko spotted the 10 gnomes strung along the left wall mining. In a couple of groups are what must be the 6 Rakshasa, but nothing like Danko has seen before. They are richly dressed yes, but they are about the size of the gnomes themselves. Their faces are snarled and twisted and contain more teeth than one might believe possible to have. From Danko's short observation, they didn't appear overly interested in the gnomes, but did cast several side glances at them, their thick tongues slobbering about their lips.

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing



Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday April 18th, 2022 10:12:18 PM

Well, if they're watching the gnomes instead of the door, we may be able to get pretty close before they notice. I have some spells that could help us sneak, but they seem to have a knack for seeing through that stuff. Let me know if you want to try it, or just buff up and go get them.

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Tuesday April 19th, 2022 2:43:32 PM

"If we can get the gnomes a bit closer together, and by the wall, we could wall them in, or rather, the rakshasa out from them."

He quietly casts Barkskin on himself while they prepare.

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Tuesday April 19th, 2022 2:46:29 PM

Desdichado considers Danko's report of what he saw. "So, we've got a few creepy, toothy gnome-shasa standing nearby. Should we open with a fireball or something similar?" he asks. With a quick glance at Danko adds, "Avoiding the miners, of course - and then Hmerrin and I can rush the closest weirdos."

Once the group is ready to move in, Desdichado will cast Holy Sword.


Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Tuesday April 19th, 2022 4:06:34 PM

Danko graphs where everyone in that room is. Squares for the Hobbies and circles for the Raks.

" They are to spread out. Now, if we could lure the raks towards the entrance and convince the Hobbies to move to the back of the room. How about we draw the Raks to charge at us in the corridor, we stay where we are now, cast a web spell or two at the mouth of the entrance to stick them to the floor, maybe a wall to block at the far entrance once the Raks are in ... the fighters stand in front while the spell slingers shoot off fireballs and chain lightning. Could work. As long as none of use are charmed... "

--------------
Mage armor


Hmerrin (MikeK)(HP 161/178 AC:32 T:18 FF:27 CMD:35)  
Tuesday April 19th, 2022 7:03:30 PM

Hmerrin shakes his head.
"They won't charge. They always try something else before getting into melee. They'll cast spells on us, or cast spells on the gnomes to attack us, or just grab some hostages."

The man thinks.
"If anyone has a silence spell, cast that on a stone or something that'll keep us quiet as we approach. Once we hit here (T13), me and Dez charge. You can chuck the silent stone into the cavern so you can cast your spells at the three in back."

The fighter readies a potion (Heroism)
"Also, hit us with a haste spell. Then, we go."

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday April 19th, 2022 9:05:44 PM

Ramirez readies the requested spells, looks like silence, and haste. [b]I'll have to add some other boosts later after we see how it develops.

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday April 19th, 2022 9:45:01 PM

Nira isn't ready to make the first move. She looks at the others for direction. Once someone acts to give away their position she'll follow suit by casting Magic Circle vs Evil.

Ready...Set... - DM Dan K 
Tuesday April 19th, 2022 10:17:22 PM

The group discusses a couple options and looks to settle on a Silence spell to make their approach and a Haste spell to make it happen faster. Ramirez casts both.
Nira casts Magic Circle vs Evil.and the group is ready.

The passage to the cavern where the gnomes and Rakshasa are is completely dark. Anyone without Darkvision will be moving at 1/2 speed, thought the Haste spell will certainly help counter this disadvantage. Lighting up anything in the dark passage would instantly give the group away

The group heads down the passage

We are in combat rounds

Map https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Wednesday April 20th, 2022 2:53:14 PM

Desdichado begins to hastily run down the tunnel (move to S:14).

----------
Active Effects
Holy Sword: 12 rounds. Weapon acts as +5 holy, 2d6 damage vs evil. Also emits magic circle against evil.
Haste

Hmerrin (MikeK)(HP 161/178 AC:33 T:19 FF:27 CMD:35)  
Wednesday April 20th, 2022 5:33:33 PM

As the Haste and Silence spells are cast, Hmerrin downs his Heroism potion.

Then, he moves with Dez while pulling out his halberd.

---
Move to U14.

In Effect
Haste (rd 2 of 13): +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
Heroism (30 minutes): +2 morale bonus on attack rolls, saves, and skill checks.


Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Wednesday April 20th, 2022 8:12:03 PM

Gaffer moves forward with the others, keeping a step behind the front line.

-----
Move to U13

-----
Extended Barkskin: +5 to AC, 5 hours


Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Wednesday April 20th, 2022 8:26:10 PM

Danko moves but stays behind the group, about 20 feet behind the fighters ....

-------------
Mage armor
MR 18
DR electricty 10



RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday April 20th, 2022 8:42:03 PM

Nira stays back with Danko, just clear of the effect of the silence spell. She casts a Spectral Hand spell in anticipation of people needing some healing soon.

----------
Move: Move to S8
Standard: Cast Spectral Hand


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday April 20th, 2022 10:05:48 PM

Ramirez readies his bow and follows down the tunnel with Nira and Danko. He will cast a light source once the action begins.

Active Effects:
haste round 1/15 - +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk

Used:
level 2 spells 5/6 remaining
level 3 spells 5/6 remaining

OOC- was Hmerrin going to grab the silence stone and carry it?

Ready...Set... - DM Dan K 
Wednesday April 20th, 2022 10:11:16 PM

Sorry cable out. Not going to try this from my phone. Update tomorrow morning

Fight! Round 2 - DM Dan K  d20+9=22 ; d20+20=36 ;
Thursday April 21st, 2022 7:58:46 AM

Des, Hmerrin take point and head down the passage
Gffer close behind
Danko and Nira come up about 20' behind the first group and Ramirez just behind them

Des, Hmerrin and Gaffer get to the chamber and begin to move into the dim light coming from the lit area
Several of the horrid gnome like Rakshasa catch the movement out of the corner of their blood red eyes and take notice.
"Treacherous Gnomes! You're clan will fill her larder!" one screeches (R3)
They turn and close some, but not completely
One of them (R2), moves up to your right and out of sight behind the wall. Perception DC 36 required to find him

Among the scowls and hisses, several cast spells Spellcraft DC 21 Highlight to display spoiler: {TrueStrike}

The gnomes shrink back away from the Rakshasa and their faces grow wide with terror at the threat levelled. None dare to move too far nor speak back against their watchers

Map https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Rak 1 AC ? Dmg SR
Rak 2 AC ? Dmg SR
Rak 3 AC ? Dmg SR
Rak 4 AC ? Dmg SR
Rak 5 AC ? Dmg SR
Rak 6 AC ? Dmg SR

Battle Note: Please roll for SR for any spell at the Rakshasa

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Thursday April 21st, 2022 4:42:44 PM

Desdichado moves toward the nearest Rakshasa and swings his axe.

----------
Active Effects
Holy Sword: 11 rounds remaining. Weapon acts as +5 holy, 2d6 damage vs evil. Also emits magic circle against evil.
Haste: 12 rounds remaining.: +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]   d20+28=34 ; d12+13=18 ; d6=6 ; d6=5 ;
Thursday April 21st, 2022 4:44:53 PM

(OOC: Hit submit instead of roll.)

Move to Q:17

34 vs AC; 18 damage, 11 holy damage

Hmerrin (MikeK)(HP 161/178 AC:31 T:17 FF:27 CMD:33)   d20+26=36 ; d10+8=14 ; 2d6=8 ;
Thursday April 21st, 2022 7:04:14 PM

Hmerrin moves forward, dropping the stone with Silence on it as he charges the raka with the mouth.

-------
Charge to U21, attacking R3. (Ac penalty applied to header)
Dropping stone at U17.

Atk w/ Holy Halberd.
Hits ac 36 for 14 + 8 holy damage.

In Effect
Haste (rd 2 of 13): +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
Heroism (30 minutes): +2 morale bonus on attack rolls, saves, and skill checks


Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31)  d20+19=34 ; 15d6=60 ; d20+26=46 ;
Thursday April 21st, 2022 7:32:52 PM

Gaffer raised an hand and conjures out great sheets of flame to spread across the cavern.

[i]-----
Perception: 46

Cast Fire Storm: Spellcaster Check: 34; Damage: 60; DC 25 Reflex Save for half;
4d6 Fire Damage a round on a failed save until use of an action to extinguish flames with a DC20 Reflex save.
30 shapeable 10 foot cubes, should be able to catch all Rakshasa without harming allies.
-----
Extended Barkskin: +5 to AC, 5 hours


Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110  12d6+12=52 ; d20+16=25 ; 12d6+12=45 ; d20+16=19 ; 12d6+12=52 ; d20+16=21 ; 12d6+12=57 ; d20+16=18 ;
Thursday April 21st, 2022 8:45:09 PM

Danko casts old faithfull chain lightning and braces himself for battle. Shenanigans, they have started.

--------------------
Mage armor
MR 18
DR electricty 10

R5 Dam 52 Spell penetration 25
R4 Dam 45 SP 19
R6 Dam 52 SP 21
R3(if in range/30') Dam 57 SP 18

ooc> Poor roles. 'Sigh.

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Thursday April 21st, 2022 8:57:20 PM

Nira casts a Wall of Stone spell to try and shield some of the gnomes from the fight.

-----------
Standard: Cast Wall of Stone. Hard to describe the shape so will send via email
Note: Nira is on the left side of the tunnel so can see down the right side


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d4+5=9 ;
Thursday April 21st, 2022 10:22:32 PM

Ramirez casts mirror image on himself and then moves up with the other casters. (to location T12)

Active Effects:
haste round 1/15 - +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
mirror image- 8/8 images remaining

Used:
level 2 spells 4/6 remaining
level 3 spells 5/6 remaining

Fight! Round 3 - DM Dan K  d20+22=35 ; d20+21=35 ; d20+21=26 ; d20+21=37 ; d20+21=33 ; d20+21=29 ; d20+21=26 ; d20+21=30 ; d20+21=36 ; d20+21=22 ; d20+21=22 ; d20+41=51 ; d20+41=50 ; d20+41=42 ; d20+41=54 ; d20+41=60 ; d20+41=50 ; d8+4=10 ; d6+4=10 ; 4d6=18 ; 4d6=15 ; d8+4=8 ; d6+4=9 ; d6+4=10 ; 4d6=13 ; 4d6=18 ; 4d6=13 ; d20+41=44 ; d20+23=32 ; d8+4=9 ; d8+4=10 ; 4d6=21 ; 4d6=17 ;
Friday April 22nd, 2022 1:22:10 PM

Des moves in does not see the creature that moved up towards the cavern opening and so continues to head in to gang up on Hmerrin's opponent. Stabbing it in the shoulder. Perception 36 required to see the Rakshsa
Hmerrin charges in, dropping the Silence Stone and slashing the Rakshasa Gnome, wounding him.
Gaffer rakes the area in Fire, shaping the powerful spell to scorch only yhe Rakshasa. All of the Rakshasa are able to spin away or otherwise dodge the Firestorm and after it subsides, not one has been touched.
Danko sends a Chain Lighting spell at a Rakshasa and branches it to 3 others. The main target dodges the bolt! As the lightning branches to the others, 1 of them also dodges, but the other 2 are struck. The bolts , however, discipate upon impact, leaveing them unharmed as well
Nira Cats a Wall of Stone, sperating many of the gnomes from the rest of the battle.
Ramirez casts Mirror Image and moves a little closer

The Wall of stone takes a couple of them by surprise and there is a couple yelps from the gnomes as the Firestorm rages through the cavern
The Rakshasa converge on Des and Hmerrin, salivating with glee at the opportunity
R1 and R3 take small quick moves to re-position and attack with claws and needle like teeth.
Hmerrin Hit AC 51/50/42 and 54/60/50 Dmg 10/10/miss +18+15 And Dmg 8/9/10 +13+18+13 Total 124 +Bleeding
Des Hit AC 44 and 32 Dmg 9+21 and 10+17 Total 57+Bleeding

The two warriors find themsleves flanked and every strike coming at them finds the smallest of gaps in their armor, cutting into vital organs

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Rak 1 AC 27 Dmg SR 25
Rak 2 AC 27 Dmg SR 25
Rak 3 AC 27 Dmg 51 SR 25
Rak 4 AC 27 Dmg SR 25
Rak 5 AC 27 Dmg SR 25
Rak 6 AC 27 Dmg SR 25

Desdichado (Ryan) [HP: 104/161; AC:32/15/30 - CMD 32]  
Friday April 22nd, 2022 2:52:20 PM

Desdichado feels light-headed from the bleeding attack. "I feel like we made a tactical mistake here," he says faintly as he tries to continue the attack against Rakshasa 3.

----------
Active Effects

Desdichado (Ryan) [HP: 104/161; AC:32/15/30 - CMD 32]   d20+28=41 ; d20+28=39 ; d20+23=30 ; d20+18=35 ; d12+13=20 ; d12+13=23 ; d12+13=23 ; d12+13=25 ; 2d6=11 ; 2d6=4 ; 2d6=7 ; 2d6=4 ;
Friday April 22nd, 2022 2:55:28 PM

41 vs AC; 20 damage +11 holy
39 vs AC; 23 damage +4 holy
30 vs AC; 23 damage +7 holy
35 vs AC; 25 damage +4 holy

Active effects
----------
Holy Sword: 10 rounds remaining. Weapon acts as +5 holy, 2d6 damage vs evil. Also emits magic circle against evil.
Haste: 11 rounds remaining.: +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
Bleeding

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis  d20+20=37 ; d20+20=29 ; d20+20=37 ; d20+20=40 ;
Saturday April 23rd, 2022 3:16:43 AM

The frontline look to be in a spot of bother.

Hmerrin has been hit hard, but Nira can't reach him to heal him. Even if she could, she'd have to make her way past at least 2 rakshasa.

She decides that the best she can do is to try and protect them.

Nira gets a little closer to the action and then casts a Living Voodoo Doll spell. "Let me know if anything gets too close to me" she asks of Ramirez. "I can't see"

--------------
Move: Fly to S14 (up high if possible)
Standard: Cast Living Voodoo Doll. SR checks: 37, 29, 37, 40. Rakshasa 1, 2, 4 and 6 are blinded for 14rnds. No Save. Nira is blinded as well.

Spells in effect: Arcane Sight ... Darkvision ... Mage Armor ... Magic Vestment ... Overland Flight ... Roses Temperature Control ... See Invisibility ... Resist Fire (5) ... Living Voodoo Doll (Blinded)


Hmerrin (MikeK)(HP 37/178 AC:33 T:19 FF:27 CMD:35)   d20+20=32 ; d20+15=32 ; d20+10=15 ; d20+20=30 ; d10+16=19 ; d10+16=24 ; d10+16=19 ; 2d6=8 ; 2d6=7 ; 2d6=7 ;
Saturday April 23rd, 2022 10:25:45 AM

Hmerrin doesn't even have the strength to nod at Dez' assessment.
The paladin has stayed put, and the fighter does as well.

Finishing his assault on the mouth, he actually moves further into the fray.

--------
Full attack, power attack on R3 (then R5 if down)
Atk 1 hits ac32 for 27 hp damage
Atk 2 hits ac32 for 31 hp damage
Atk 3 misses
Haste Atk hits ac 30 for 26 hp damage

Hmerrin finishes with 5' step to V22

In Effect
Haste (rd 2 of 13): +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
Heroism (30 minutes): +2 morale bonus on attack rolls, saves, and skill checks


Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110  12d6+12=55 ; d20+16=25 ; 12d6+12=54 ; 12d6+12=59 ; 12d6+12=50 ; 12d6+12=48 ; 12d6+12=55 ; d20+16=20 ; d20+16=27 ; d20+16=27 ; d20+16=35 ; d20+16=28 ;
Sunday April 24th, 2022 10:20:39 AM

" Ugh oh.... "

Casts Chain lightning and attacks all the Raks

-------------------------------------

Mage armor
MR 18
DR electricty 10

R1 Dam 55 Spell penetration 25
R4 Dam 54 SP 20
R6 Dam 59 SP 27
R3 Dam 50 SP 27
R5 Dam 48 SP 35
R2 Dam 55 SP 28

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Sunday April 24th, 2022 9:10:43 PM

Well, they know we're here, no need to be sneaky now.

Ramirez casts dancing lights into the room lighting up the combat with the same range as torches or lanterns. (centered at T20)

Active Effects:
haste round 1/15 - +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
mirror image- 8/8 images remaining

Used:
level 2 spells 4/6 remaining
level 3 spells 5/6 remaining

Fight! Round 4 - DM Dan K  d20+21=27 ; d20+21=33 ; d20+21=41 ; d20+21=27 ; d20+21=31 ; d4=1 ; d4=1 ; d20+12=26 ; d20+21=38 ; d20+21=27 ; d20+21=40 ; d100=17 ; d100=26 ; d20+21=41 ; d20+21=36 ; d100=67 ; d20+21=34 ; d20+21=22 ; d100=77 ; d8+4=12 ; d6+4=6 ; d20+21=29 ; d8+4=5 ;
Monday April 25th, 2022 7:30:11 AM

Des comments on the situation, but stays put and attacks, cutting into his opponent and killing him
Nira invokes a horrid power and blinds not only herself, but most of the Rakshasa as well. Nira cannot see target R4, i switched it to R5
Des stays put and so does Hmerrin. The fighter heavily wounds another opponent and steps away from the flank they had him in
Danko casts Chain Lightning, but all of the targets dodge the spell
Ramirez casts Dancing Lights, lighting up the area even more

The rakshasa are in complete disarray. Most are still in the Silence spell zone and now they have lost their sight.
A couple slash and bite at where they think Des or Hmerrin might be. Others flail simply in front of them in a panic. Hissing and cursing all the while
Des's opponents miss completely, but Hmerrin is simply unlucky
Hmerrin Hit AC 41 crit 36/34/22 Dmg 12+5/6 %67/77 both strike total 23

The only sighted opponent, comes in on Hmerrin, bitting at him, and then springs away to the side.
Hmerrin Hit AC 29 - miss

Both Hmerrin and Des continue to also Bleed from previous wounds Des and Hmerrin Dmg 1

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Rak 1 AC 17 Dmg SR 25 Blind 1/14
Rak 2 AC 17 Dmg SR 25 Blind 1/14
Rak 3 DEAD
Rak 4 AC 17 Dmg SR 25
Rak 5 AC 27 Dmg 84 SR 25 Blind 1/14
Rak 6 AC 17 Dmg SR 25 Blind 1/14

Desdichado (Ryan) [HP: 124/161; AC:32/15/30 - CMD 32]   d6=2 ; d6=5 ; d6=2 ; d6=5 ; d6=1 ; d6=1 ; d6=2 ; d6=1 ; d6=2 ; d6=3 ; 8d6=30 ;
Monday April 25th, 2022 4:38:33 PM

Desdichado is worried about Hmerrin. If he can move towards him, he'll try to give him some healing, but needs to get rid of this rakshasa between them first.

He swiftly heals himself (LoH: 21) and then uses Alignment Channel against the rakshasa around them.

Alignment channel (vs evil outsider; +2 DC improved channel): 30 damage vs. Will DC 25

----------
Active effects
Holy Sword: 9 rounds remaining. Weapon acts as +5 holy, 2d6 damage vs evil. Also emits magic circle against evil.
Haste: 10 rounds remaining.: +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
Bleeding 1
Lay on Hands: 16/19 remaining

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31)  d20+19=24 ;
Monday April 25th, 2022 5:01:34 PM

Gaffer sees Hmerrin in trouble and levels a finger at the rakshasa inbetween him and his ally. A bolt of magic leaps forward to the creature but shudders and scatters against them.

-----
Cast: Baleful Polymorph; SR Check: 24...
-----
Extended Barkskin: +5 to AC, 5 hours


Hmerrin (MikeK)(HP 33/178 AC:33 T:19 FF:27 CMD:35)   d8=2 ; d8=7 ; d8=6 ;
Monday April 25th, 2022 5:44:31 PM

Hmerrin is also worried about Hmerrin.

He steps away from the battle, holding his halberd in his left hand.
With his right, he pulls a healing potion from the top of his haversack, rips the stopper off with his teeth, drains the contents, and lets the vial drop,

-------
5' step to W23.
Retrieve CSW potion
Drink CSW potion, heal 20 hp, and stop bleed.

In Effect
Haste (rd 5 of 13): +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
Heroism (30 minutes): +2 morale bonus on attack rolls, saves, and skill checks


Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110  d20+16=34 ;
Monday April 25th, 2022 7:36:40 PM

This is getting dire. Hemi is not doing well. Danko is miffed that his lightning attacks are just bouncing off the Raks. Time to change strategy.

Five magic missles come into existance and fly towards the most injured Rak (5).

-----------------
Mage armor
MR 18
DR electricty 10

Maximized magic missle
R5 Dam 25 Spell penetration 34



RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Monday April 25th, 2022 8:11:35 PM

The world has gone dark and silent. There's a fight going on right now but Nira can't tell where or how the party are going. Normally she might have been able to detect her opponents by sound, but with a silence spell in the way she isn't sure how things are going.

"How are we doing? I've blinded four of them but also myself in the process. Let me know when I can drop the spell"

----------------
To DM: Highlight to display spoiler: {I've been moving Nira each round but I think it's being missed on the map. Can you please place her at S13? I'd moved her up close so only fair I point out that she's a bigger target than had I kept her at the back. Thanks}

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+24=29 ; d20+19=31 ; d20+14=30 ; d8+8=16 ; d8+8=11 ; d8+8=10 ;
Monday April 25th, 2022 8:56:11 PM

Ramirez grabs Nira's sleeve. Stop there, the silence should be close in front of us. The spell looks like it is hurting them more than us, keep it going for now.

Ramirez can't quite see the one that appears to have avoided the blindness, so he aims at R2 and fires his bow. Let's see if these are as tough as the other ones.

Actions: shoot at R2, hit AC:29, 31, 30 damage:16, 11, 10

Active Effects:
haste round 3/15 - +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
mirror image- 8/8 images remaining
dancing lights

Used:
level 2 spells 4/6 remaining
level 3 spells 5/6 remaining
OOC- 24/19/14, 1d8+8

Fight! Round 5 - DM Dan K 
Tuesday April 26th, 2022 7:16:22 AM

Des Heals himself and the Bleeding wounds stop as well. He then channels energy into the Rakshasa around him
Gaffer attempts a Baleful Polymorph, but the spell does not overcomee the foul creatures resistance to magic
Hmerrin takes a potion from his Haversack and drains it. Some wounds heal and the Bleeding stops
Danko switches tactics, Dodge this. Loosing a Maximizied Magic Missile which slams into one
Nira asks how the group is fairing, as she is blind by her spell and the Silence spell prevents any sound from the battle in front of them
Ramirez informs Nira of where the Silence begins and how the fight is fairing. He then fills one of the Rakshsa with arrows. He finds theses Rakshasa more vulnerable to arrow fire

Hmerrin sees R4 look past him to the gnomes, but with a short snort seems to change his mind and casts a spell looking back to Hmerrin

The others have calmed from their initial panic at having lost their sight it would seem. The blinded Rakshasa all move back using various acrobatic techniques, from Des and Hmerrin and face off in thier direction. Some trick up their sleeve appears to allow them to know the general direction of Hmerrin and Des, but not their precise location

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Rak 1 AC 21 Dmg SR 25 Blind 2/14
Rak 2 AC 21 Dmg 37 SR 25 Blind 2/14
Rak 3 DEAD
Rak 4 AC 21 Dmg SR 25
Rak 5 AC 27 Dmg 109 SR 25 Blind 2/14
Rak 6 AC 21 Dmg SR 25 Blind 2/14

Desdichado (Ryan) [HP: 124/161; AC:32/15/30 - CMD 32]   d6=4 ; d6=6 ; d6=1 ; d6=6 ; d6=1 ; d6=6 ; d6=1 ; d6=1 ; d6=5 ; d6=1 ; d6=4 ; d6=5 ;
Tuesday April 26th, 2022 12:52:16 PM

(OOC: Did the alignment channel do no damage on the rakshasa? I thought they are considered evil outsiders.)

Desdichado moves toward Hmerrin (V:22) and gives a quick heal.

LoH: 36

----------
Active effects
Holy Sword: 8 rounds remaining. Weapon acts as +5 holy, 2d6 damage vs evil. Also emits magic circle against evil.
Haste: 9 rounds remaining.: +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
Lay on Hands: 15/19 remaining

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Tuesday April 26th, 2022 3:33:06 PM

" Let's cut some of these Raks off from the rest "

Danko moves forward 5 feet and casts Wall of Force (s16 to x21) floor to ceiling essentially trapping two of the Raks (1 and 4) behind the wall.

( ooc Delayed action until the last of the players have their turn and before the ennemies attack)
----------------------------

Wall of force 1/12 round
Mage armor
MR 18
DR electricty 10



Hmerrin (MikeK)(HP 69/178 AC:33 T:19 FF:27 CMD:35)   d20+24=37 ; d20+19=39 ; d20+19=38 ; d20+14=18 ; d20+24=36 ; d10+8=14 ; d10+8=18 ; d10+8=13 ; d10+8=9 ; d10+8=17 ; 2d6=4 ; 2d6=3 ; 2d6=4 ;
Tuesday April 26th, 2022 4:03:49 PM

Hmerrin gives Dez a quick nod in thanks.
Danko's spell is well placed, and the fighter notes H5 got itself a bit too close.

With a quick step, the young man is on it.
His halberd cuts devastating arcs.

--------
5' step to V24.
Full attack on H5.
Atk 1 hits ac 37 for 22 hp damage
Atk 2 Nat 20. Crit Threat hits ac 38 for 43 hp damage
Atk 3 misses (ac 18)
Haste atk hits ac 36 for 17 hp damage.

In Effect
Haste (rd 6 of 13): +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
Heroism (30 minutes): +2 morale bonus on attack rolls, saves, and skill checks


RobC - Nira Wynvyre -- AC 27*/14/23* -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday April 26th, 2022 8:34:16 PM

Nira isn't quite sure what's happening. The only spells she can cast right now are those on herself.

She buffs up her armor a little with a Barkskin spell.

--------------
Standard: Cast Barkskin

Spells in effect: Arcane Sight ... Darkvision ... Mage Armor ... Magic Vestment ... Overland Flight ... Roses Temperature Control ... See Invisibility ... Resist Fire (5) ... Magic Circle vs Evil ... Living Voodoo Doll (Blinded) ... Barkskin


Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31)  d20+19=37 ; 3d6+15=21 ;
Tuesday April 26th, 2022 9:30:00 PM

With Danko's wall seperating the rest of the Rakshasa, Gaffer focuses the most powerful spell he can at the Rakshasa closest before him, clenching his fist as the magic flies over hoping it can do something to the creature.

-----
Cast at R1: Finger of Death; SR Check 37; DC 26 Fort Saving Throw, Partial; 150 Damage if failed, 21 if succeeds.
-----
Extended Barkskin: +5 to AC, 5 hours


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+24=35 ; d20+24=33 ; d20+19=22 ; d20+14=34 ; d20+14=31 ; d8+8=15 ; d8+8=9 ; d8+8=13 ; d8+8=16 ; d8+8=9 ;
Tuesday April 26th, 2022 10:04:37 PM

Ramirez continues firing at R2, hoping to give Hmerrin a little bit of room.

Actions: shoot at R2, hit AC35, 33(haste), 22, 34(crit check = 31)
damage: 15, 9, 13, 16(+9 if crit confirms)

Active Effects:
haste round 4/15 - +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
mirror image- 8/8 images remaining
dancing lights

Used:
level 2 spells 4/6 remaining
level 3 spells 5/6 remaining
OOC- 24/19/14, 1d8+8

Fight! Round 6 - DM Dan K  d20+11=25 ; d20+11=14 ; d20+11=30 ; d20+11=16 ; d20+16=20 ; d20+20=22 ;
Wednesday April 27th, 2022 7:10:54 AM

Des moves over to Hmerrin and heals him of some of his wounds
Hmerrin moves in on the nearest opponent and kills him
Nira Casts Barkskin
Gaffer casts Finger of Death and slays one of the Rakshasa
Ramirez looses another volley, critically wounding the Raksasa
Danko Casts Wall of Forcetrapping 2 Rakshasa and sealing the group from the rest as well

The Rakshasa (R4) in the Silence moves towards the group and out of their visual range, putting part of the cavern wall between it and them
Perception DC 22 to see him once you come around the wall[/i]

The other 2 stand their ground and turning slightly back and forth until they both settle to face the direction of Hmerrin and Des. Both them cast a spell

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing
Applied the Channel attack, thanks for the reminder

Rak 1 DEAD
Rak 2 AC 17 Dmg 129 Blind
Rak 3 DEAD
Rak 4 AC 27 Dmg SR 25
Rak 5 DEAD
Rak 6 AC 17 Dmg 15 SR 25 Blind


Desdichado (Ryan) [HP: 124/161; AC:32/15/30 - CMD 32]   d20+28=41 ; d12+13=22 ; 2d6=9 ;
Wednesday April 27th, 2022 1:03:54 PM

Desdichado runs back toward R2 and attacks.

41 vs AC; 22 damage +9 holy

----------
Active effects
Holy Sword: 7 rounds remaining. Weapon acts as +5 holy, 2d6 damage vs evil. Also emits magic circle against evil.
Haste: 8 rounds remaining.: +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
Lay on Hands: 15/19 remaining


Hmerrin (MikeK)(HP 69/178 AC:33 T:19 FF:27 CMD:35)   d20+20=38 ; d10+16=25 ; 2d6=8 ;
Wednesday April 27th, 2022 7:33:42 PM

Hmerrin closes on the other raka, and attacks.

---------
Move to S24

Power attack on R6 hits ac 38 for 33 hp damage.

In Effect
Haste (rd 7 of 13): +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
Heroism (30 minutes): +2 morale bonus on attack rolls, saves, and skill check


Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31)  d20+19=30 ; 15d6=60 ;
Wednesday April 27th, 2022 8:06:33 PM

Gaffer cheers to himself as his spell downs one of their goes, but puzzles slightly still at what can hurt them.

He raises his hand once more and a slightly different blaze of fire erupts beneath the enemy.

[i]-----
Cast Empowered Flame Strike on W18: DC 22 Reflex Save for half. SR Check 30; 60*1.5=90 damage, half Fire, half Divine
[i]

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Wednesday April 27th, 2022 8:42:30 PM

Danko sighs deeply.

" Time to get into some shenanigans"

He draws his short sword and moves forward ( ooc U15) . He then waits, anticipating an attack from the hiding Rak.

-----------------------------------
Mage armor
MR 18
DR electricty 10



Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+24=26 ; d8+8=10 ;
Wednesday April 27th, 2022 9:26:43 PM

Nira, stay here for a moment, we're moving into the silence Ramirez follows Danko(move to T16), if he can see the Rakshasa, he fires a shot.

Action: hit AC 26, 10 damage

Active Effects:
haste round 5/15 - +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
mirror image- 8/8 images remaining
dancing lights

Used:
level 2 spells 4/6 remaining
level 3 spells 5/6 remaining
OOC- 24/19/14, 1d8+8

Fight! Round 7 - DM Dan K  d20+41=47 ; d20+41=57 ; d20+41=47 ; d8+4=7 ; d6+4=7 ; d6+4=7 ; d20+21=28 ;
Thursday April 28th, 2022 7:34:21 AM

Gaffer cheers his spells success and looks for another target, but the only one visvible is on the other side of a Wall of Force, which prevents line of effect for his spell
Danko draws his blade and moves into the Silence, waiting for the attack
Ramirez tells Nira to stay put and follows Danko into the Silence. He does not see the creature among the debis about, but knows he must be in there somewhere
Nira stays put

The Rakshasa before Hmerrin strikes back. Drawing blood with each strike
Hmerrin Hit AC 47/57/47 Dmg 7/7/7 + Bleed

Emerging from a shadow and just behind some rock comes the rakshasa at Danko and Ramirez.
He blots right bewteen the 2, slashing at Danko as he passes. The Mage Armor spares him any pain.
The Rakshasa continues past and starts moving by Gaffer as well

Gaffer can make an AoO IF he has a weapon in hand.
Ramirez has a bow and cannot make AoO
R4 has Spring Attack and thus Danko does not get an AoO

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit#gid=791097406

Rak 1 DEAD
Rak 2 DEAD
Rak 3 DEAD
Rak 4 AC 27 Dmg SR 25
Rak 5 DEAD
Rak 6 AC 17 Dmg 48 SR 25 Blind 3/14

Desdichado (Ryan) [HP: 124/161; AC:32/15/30 - CMD 32]   d20+28=48 ; d20+28=34 ; d20+28=43 ; d20+23=27 ; d20+18=26 ; d12+13=15 ; d12+13=22 ; d12+13=22 ; d12+13=20 ; d12+13=23 ; d12+13=20 ; 2d6=7 ; 2d6=9 ; 2d6=9 ; 2d6=7 ; 2d6=9 ; 2d6=5 ;
Thursday April 28th, 2022 2:18:35 PM

Desdichado takes a 5-foot step forward and continues the attack on R6.

48 vs AC (crit confirmed - 34); 59 damage +25 holy
43 vs AC; 20 damage +7 holy
27 vs AC; 23 damage +9 holy
26 vs AC; 20 damage +5 holy

----------
Active effects
Holy Sword: 6 rounds remaining. Weapon acts as +5 holy, 2d6 damage vs evil. Also emits magic circle against evil.
Haste: 7 rounds remaining.: +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
Lay on Hands: 15/19 remaining

Hmerrin (MikeK)(HP 48/178 AC:33 T:19 FF:27 CMD:35)   d20+22=29 ; d20+17=24 ; d20+12=17 ; d20+22=28 ; d10+16=21 ; d10+16=17 ; d10+16=21 ; d10+16=23 ; 2d6=8 ; 2d6=7 ; 2d6=8 ; 2d6=4 ;
Thursday April 28th, 2022 7:04:58 PM

"Hope you enjoyed that," Hmerrin grates out.

He shifts position, now flanking with Dez.
"So you can die happy."

The fighter's halberd swings as it cuts its deadly arcs.

---
5' step to R25, flanking with Dez.
Full attack, power attack, on R6.
Atk 1 hits ac 29 for 29 hp damage
Atk 2 hits ac 24 for 28 hp damage
Atk 3 hits ac 17 for 25 hp damage
Haste hits ac 28 for 27 hp damage

In Effect
Haste (rd 8 of 13): +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
Heroism (30 minutes): +2 morale bonus on attack rolls, saves, and skill check


Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110  d20+15=28 ; d6+3=7 ; d6=6 ; d20+9=20 ;
Thursday April 28th, 2022 8:05:23 PM

Danko moves up 5 feet and swings at the Rak...

{ This should be interesting.. }
He thinks to himself.

---------------
Mage armor
MR 18
DR electricty 10

R$
Hits AC 28 for 7 physical and 6 shock damage
Hits AC 20 miss



Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31)  d20+23=30 ;
Thursday April 28th, 2022 8:56:55 PM

Gaffer doesn't carry a weapon, his hands occupied with his focus and shield, but leans back into a defensive positions inbetween Nira and the Rakshasa, calling up stone from the ground beneath him to form a wall preventing the Rakshasa moving further away.

-----
Cast Wall of Stone Defensively; Concentration Check: 30, success
Walls between S T and U, 12 and 13, preventing the Rak from fleeing.
As well as a wall directly between himself and the Rakshasa.
Both walls going up to the ceiling as much as possible.
----- Active Effects
Barkskin, extended - +5 AC 5 hours


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+24=31 ; d20+24=36 ; d20+19=31 ; d20+14=24 ; d8+8=13 ; d8+8=15 ; d8+8=12 ; d8+8=10 ;
Thursday April 28th, 2022 9:40:13 PM

Ramirez is about to ask something, then remembers the silence. Instead he fires some arrows at the rakshasa by Gaffer and Nira.

Actions: hit AC: 31, 36(haste), 31, 24
damage: 13, 15, 12, 10

Active Effects:
haste round 6/15 - +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
mirror image- 8/8 images remaining
dancing lights

Used:
level 2 spells 4/6 remaining
level 3 spells 5/6 remaining
OOC- 24/19/14, 1d8+8


RobC - Nira Wynvyre -- AC 27*/14/23* -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Friday April 29th, 2022 6:16:51 AM

OOC: Can someone please sub for me? In hospital (nothing serious) but might be here a few days. Should be easy for Nira :)

Fight! Round 8 - DM Dan K  d20+21=23 ; d20+21=25 ; d20+21=40 ; d6=6 ; d6=5 ;
Saturday April 30th, 2022 10:14:32 AM

Des and Hmerrin kill the last Rakshsa on their side of the Wall of Force
Danko steps up and stirkes the Rakshasa, drawing a light would
Gaffer puts up a Wall of Stone sealing off the Rakshasa's ability to get away
Ramirez puts 3 arrows into the Rak
Gaffer also tells Nira it appears all but 1 of the enemy is dead, adn she releases the spell causing her own blindeness. Things are well in hand here, but there is not reason to remain blind

With no other options, the Rakshasa attacks. This time going after Gaffer
Gaffer Hit AC 23/25/40 Dmg miss/10/11

The last wound on Hmerrin continues to Bleed. Dmg 1

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Rak 1 DEAD
Rak 2 DEAD
Rak 3 DEAD
Rak 4 AC 27 Dmg 48
Rak 5 DEAD
Rak 6 DEAD

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110  d20+15=27 ; d6+3=6 ; d6=4 ; d20+9=10 ;
Sunday May 1st, 2022 5:51:54 PM

Danko curses to himself the silence zone and his inabillity to casts any spell while in it. Also meas that he can't drop the force wall. And with a shrug he stabs at the Rak.

--------------------------------------

Mage armor
MR 18
DR electricty 10

Wall of force - 3/12

Attack Hits AC 27 Physical damage 6, shock 4
Attack Hits AC 10 miss


Desdichado (Ryan) [HP: 124/161; AC:32/15/30 - CMD 32]  
Monday May 2nd, 2022 4:34:33 PM

With the wall still up, Desdichado can't do much to help his friends on the other side. He runs over to the gnomes (W:23) and asks "Are you all okay? Anyone need healing?"

----------
Active effects
Holy Sword: 5 rounds remaining. Weapon acts as +5 holy, 2d6 damage vs evil. Also emits magic circle against evil.
Haste: 6 rounds remaining.: +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
Lay on Hands: 15/19 remaining

Hmerrin (MikeK)(HP 48/178 AC:33 T:19 FF:27 CMD:35)  
Monday May 2nd, 2022 6:40:27 PM

Hmerrin gives Dez and the gnomes a quick glance, but turns back to watch the last raka take on his friends.

------

In Effect
Haste (rd 8 of 13): +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
Heroism (30 minutes): +2 morale bonus on attack rolls, saves, and skill check


Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31)  d20+23=43 ;
Monday May 2nd, 2022 7:17:52 PM

[OOC: Had forgotten to update my header for Barkskin, which makes the second attack miss as well, recording 11 damage.]

Gaffer staggers for a moment under the Rakshasa's attack but holds his footing. Using the little space between them available, he raises his focus to the Rakshasa and focuses hard on the image of a cute, less stabby, bunny.

-----
Cast: Baleful Polymorph on R4; Foritude & Will Save DC 23; Transform into a small rabbit.

----- Active Effects
Barkskin, extended - +5 AC 5 hours


Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Monday May 2nd, 2022 7:18:40 PM

-----
Rolled to cast defensively in initial post: 43, success


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+24=34 ; d20+24=36 ; d20+19=33 ; d20+14=30 ; d8+8=12 ; d8+8=12 ; d8+8=12 ; d8+8=10 ;
Monday May 2nd, 2022 10:31:59 PM

Ramirez shoots the rakshasa again.

hit AC: 34, 36(haste), 33, 30
damage: 12, 12, 12, 10

Active Effects:
haste round 8/15 - +30' move, +1 atk, +1 dodge AC and Ref saves, extra atk on full atk
mirror image- 8/8 images remaining
dancing lights

Used:
level 2 spells 4/6 remaining
level 3 spells 5/6 remaining
OOC- 24/19/14, 1d8+8

Desdichado (Ryan) [HP: 124/161; AC:32/15/30 - CMD 32]  
Tuesday May 3rd, 2022 1:32:13 AM

(POSTING FOR ROB)

With the blindness has gone, Nira discovers she is very close to a rakshasa. Feeling vulnerable at being so close, she tries to stand very still and remain un-noticable as a target.

More gnomes - DM Dan K  d20+16=21 ; d20+11=30 ;
Tuesday May 3rd, 2022 7:27:42 AM

Des speaks to the gnomes and Hmerrin glances over, but focuses' more on the fight beyond the wall
Danko, slices into the Rakshasa again, but his blade does little damage
Gaffer turns the Rakshasa into a bunny
Ramirez puts another group of arrows into it, wounding it severly

The gnomes give a small wave in return greeting to Des. The gnomes are all in good shape, like those you met earlier. "Who under the earth are you people?"

The Rakshasa bunny blinks a couple of times and shifts back to it's former self

Seconds later it is dead with another volley of arrows DM speeding this to its conclusion

All of the Rakshasa lie dead about you and a small group of 10 gnomes have gathered themselves together and are staring at you. Some in slight bewilderment, but most with grins. One of them turns to a fellow gnome, "I believe you owe me a ruby ring."

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]   d6=6 ; d6=5 ; d6=5 ; d6=1 ; d6=5 ; d6=1 ; d6=3 ; d6=6 ; d6=2 ; d6=6 ;
Tuesday May 3rd, 2022 1:34:30 PM

"Oh, we were just walking by and decided to hunt some rakshasa. We stumbled in and here they were!" says Desdichado. He looks over the group. "If everyone is alright, would you like to join your friends back in the main room? Let's see what we can do about getting everyone out of here."

Before they leave, he gathers anyone injured nearby and does a bit of healing.

(Channel Energy: 38)

----------
Lay on Hands: 15/19 remaining



Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Tuesday May 3rd, 2022 5:29:12 PM

With a wave and a few sounds, Danko dispells the wall of force.

He then gets to the task of searching the Raks.

" Hi Ho me good little fellows" he says to no gnome in particular.



Hmerrin (MikeK)(HP 86/178 AC:33 T:19 FF:27 CMD:35)  
Tuesday May 3rd, 2022 6:31:05 PM

Hmerrin helps himself to Dez' healing, and now only looks half dead, rather than mostly dead.

"Gelflind says hi," he asides to the gnomes.

The young man helps Danko search for goodies on the Rakas.

Then, its back up to rejoin the rest of the gnomes.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday May 3rd, 2022 10:09:27 PM

Ramirez asks the gnomes if there are any more rakshasa about. If not, he agrees rejoining the rest of the gnomes would be best.

Used:
level 2 spells 4/6 remaining
level 3 spells 5/6 remaining
OOC- 24/19/14, 1d8+8

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) 
Tuesday May 3rd, 2022 10:59:29 PM

Gaffer stretches himself to ease the itching as Des' magic seals his single wound.
"We have had a number of engagements with the group these Rakshasa belong too, and are quite keen to help your clan regain their full freedom."

[i]----- Active Effects
Barkskin, extended - +5 AC 5 hours
[i]

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Tuesday May 3rd, 2022 11:46:04 PM

(POSTING FOR ROB)

Nira warmly waves at the gnomes and checks to make sure everyone is okay.

More gnomes - DM Dan K 
Wednesday May 4th, 2022 7:47:05 AM

The party speaks with the gnomes and they readily agree to head back up to the others and they confirm that there are no other Rakshasa about
Des channels some positive energy healing some of the wounds on Hmerrin and all of the injuries to most others.
A quick search of the Rakshasa produces a set of leather armor, a cloak and bejeweled belt on each of them.

Back with the rest of the group the talk turns to getting the gnomes out. The gnomes are not completely sure on how that would actually work.
"Our clan signed a contract as you know. We work happily and without trying to cut and run and such and in return, we are not part of the 'normal' operations right? It was made pretty clear that if any escape or leave or what have you, things would go very south for the clan."
"Course we cant just stay here right, only have so much in the way of supplies"
"But we do have that next shipment to put up right, in what, a couple days?"
"Right. So we make the shipment, send up the lift and then follow soon after."

The gnomes start nodding in agreement to their plan and then look at you
"You have our thanks by no small measure and we will see you recognized for it as well. You say you been hunting these things, well I would think an opportunity is fast approaching then. This last hoist up the lift will make 10, and through the stone we hear things. Things that sound like loading wagons and and such. Our bet" he looks about his fellow nodding gnomes, "Someone's coming to get it tomorrow of the next day."

Treasure 6 each- Leather +2; Cloak +3, Belt of Dex +4


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Wednesday May 4th, 2022 4:22:22 PM


"Well, then, it sounds like we have a bit of time to plan. The constructs up top are a problem, though. They'll inform whoever arrives that we're here, I'm sure" says the Paladin.

(FYI - I have a doc tracking the treasure from the Nymph fight as well. No one has gone to catacomb yet to sell, I think?)

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Wednesday May 4th, 2022 5:23:37 PM

Danko gathers up the loot and says to Des

" Agreed"

{ ooc - I have a list as well of the last three battles. On my character list/bottom. No cash outs but some loaned gear }

Hmerrin (MikeK)(HP 86/178 AC:33 T:19 FF:27 CMD:35)  
Wednesday May 4th, 2022 6:33:23 PM

"Yeah, Step One is gonna have to be deal with Korlis and company. Anybody know of any way to keep them from healing themselves?

The fighter tries to recall the healing of the constructs. Did they regenerate, or did the parts recombine? He's half considering giving the gnomes various pieces to be scattered/buried all over the mine.

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) 
Wednesday May 4th, 2022 9:59:25 PM

"If we can weaken the constructs enough to move them, I reckon we could bury them in one of these tunnels? Sink them into the stone and then collapse the tunnel."

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday May 4th, 2022 10:25:49 PM

As long as we dont break the contract, they may not act. We need the details of that contract. Maybe the Rakshasa have done something to break it?

Aside from that, I guess we need to plan an ambush.

Used:
level 2 spells 4/6 remaining
level 3 spells 5/6 remaining
OOC- 24/19/14, 1d8+8

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Wednesday May 4th, 2022 11:59:56 PM

(POSTING FOR ROB)

Nira agrees with the others that finding a way to keep the kolyruts from telling the rakshasa the group is here is very important.

Dealing with Korliss - DM Dan K 
Thursday May 5th, 2022 10:55:57 AM

The topic moves to how to deal with Korliss and the other 2 Kolyruts. Hmerrin recalls that they were regenerating, no question.
How they would react would likely depend on the parties actions.
Nira can add that Kolyruts are not simply constructs, they are outer planar beings. Inevitables. Intelligent, thinking beings that happen to be artificial. Yes, that might make things more complicated, but it is something everyone needs to understand.

Ramirez points out that as long as the party doesn't break the contract, things should be good. Question is, what is in and what is not in the contract. The gnomes about have a basic understanding. They don't rise up and kill Rakshasa, not that they were capable of doing so, they mine for gems and ore and they send that cargo up the lift. Leaving would obviously break the last part

Currently the party is at the bottom of a 300' shaft with the lift at the bottom as well

Hmerrin (MikeK)(HP 86/178 AC:33 T:19 FF:27 CMD:35)  
Thursday May 5th, 2022 4:39:42 PM

Hmerrin ponders.

"Korlis and company likely won't do anything until and unless the gnomes break the contract. When we got here, Korlis was stationed at the top of the lift, with the others in the back room.

It's possible if the Tide went up, and moved out into the courtyard, and ambushed the rakas at the gates, no contract would be broken.

Now, the gnomes have to leave sometime. I mean, there are shift changes and all that. So, what if the gnomes send up the last shipment, and then come up after for a shift change, but no one is there to replace them?

Or maybe...can we just ask Korlis what the contract says?

Failing all that, we go up, kill them again, bring the pieces down here, and do the Bury in Stone thing.

Thoughts?"

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Thursday May 5th, 2022 4:44:54 PM

"When we tried to ask him about the contract before, he wasn't willing to tell too much. I'm not sure what could get it out of them - I doubt an appeal to pity would work very well," responds Desdichado.

"I like your plan, though. If we can walk past them we could try to ambush rakshasa before they arrive. And maybe leave the gnomes down here for the fight?"

RobC - Nira Wynvyre -- AC 27*/14/23* -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Thursday May 5th, 2022 8:00:43 PM

"If we're potentially going into another fight, I better treat some of those wounds" Nira places a hand on Hmerrin and casts a Heal spell.

Cast Heal. Hmerrin is healed for 140pts

Thanks for subbing Ryan!


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday May 5th, 2022 9:22:04 PM

Should we go talk to the kolyaruts again? We won't find out anything by debating it. The gnomes should probably stay down here for now until we can let them know it is safe.

Used:
level 2 spells 4/6 remaining
level 3 spells 5/6 remaining
OOC- 24/19/14, 1d8+8


Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Thursday May 5th, 2022 9:31:05 PM

" If we're likely going into battle again, I'm down to one chain lightning spell for today. Some rest and a recharge may be wise. "



Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) 
Friday May 6th, 2022 8:33:11 AM

"If we did get the gnomes out, we could send forst the Kolyruts down here and set an ambush up top for the Rakshasa, plus once the gnomes are safe we can be a bit more confident incase anything goes wrong and we need to flee. Let's not forget that some of the Raks seem to know we are hunting them."

That was easy - DM Dan K 
Friday May 6th, 2022 9:49:43 AM

The group does a bit of healing and discusses the possibilities of Korliss and the other Kolyruts up top and then make the decision to head up and hopefully just be able to move past Korliss. The gnomes area all perfectly happy to wait.

And if things go wrong, the group will simply have to go plan B and take out Korliss again and seal their parts up in the mine.

The group heads up the lift and at the top are greeted by the 3 Kolyruts. Korliss unfolds his arms and steps aside to allow you to past and waves the others back to the main room.

It would seem you are able to simply leave without incident

RobC - Nira Wynvyre -- AC 27*/14/23* -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Saturday May 7th, 2022 10:59:30 PM

Nira is relieved that the Kolyruts aren't looking for another fight.

"Have we learned why the people here are acting strange? Was it possible they were under the rakshasa's enchantments?"

Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:27 CMD:35)  
Sunday May 8th, 2022 6:29:00 PM

Hmerrin gives Korlis a jaunty salute, and leads the Tide out of the room, and away from prying ears.

"That gnome said their next shipment was due in a couple days," he replies to Danko. "Hopefully, that means we get some rest and prep time.

Let's take a look around, and see what we've got out here and in front of the gate.

Also, there's likely to be a bunch of gnomes with them that we want to keep alive. I don't know, maybe a sleep spell or something to knock em all out?"

Hmerrin will begin searching the grounds for good places to jump out and attack.
[How about a Take 20 on Knowledge Engineering for 25?]

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]   d20+22=42 ;
Sunday May 8th, 2022 10:44:05 PM

"Oh yeah," says Desdichado, "we should see if those people are still out here and if they are doing any better.

He's ready for an ambush, so he helps Hmerrin with planning out their preemptive strike.

He takes a look around the area to see if there seems to be anything that mihht give an advantage, or looks interesting. (Perception: 42)

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Monday May 9th, 2022 6:36:37 AM

Danko nods at everyones' suggestions.

He'll focus on resting and preparing his spells.

A couple of days to prepare - DM Dan K 
Monday May 9th, 2022 10:01:37 AM

The group heads outside and encounters very much the same scene that was going on 2 days ago when they entered.
There is a guard sitting by the front gate.
A dwarf is carrying some tack and harness gear from the stables to the storage shed across the way.
The group can hear someone, presumably the same human, rummaging in the root cellar to the right
The group can hear some faint noise from the barn that sounds like someone mucking out a stall.,

A brief investigation finds all of the humans and dwarf in the small camp doing the exact same thing they were doing 2 days ago. As if the people were stuck in a programmed loop of activity

Hmerrin and Des can locate several good spots to see the gate without being seen. The barn has an upper loft with a window that sees the gate. The Storage shed has a ground level outer fence that could conceal someone who has some skill in stealth. The same applies to the back corner near the root cellar. The backside hill also provides some light cover to hide in while being able to see the front gate.

To Nira's question as to why the people are acting so odd, it is more powerful than what the group has seen at other farms or even from the controlled and dominated races the Tide has seen before, but it all screams of the twisted and vile pleasures of the Rakshasa.

The days past, the people continue through the routines assigned. they do eat and they do sleep. But all waking hours seem to be the same 90 minute loop.

The pick up should be anyday/anytime now

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Monday May 9th, 2022 4:10:59 PM

Desdichado watches the people go through their routines, and his anger at what the rakshasa are doing grows.

"These things make deals with constructs who are apparently living, but make the Noble Races act like constructs."

Consulting with the others, he tries to think of what useful tactics might be. There will probably be 6 more of those toothy rakshasa, plus probably at least another two rakshasa to act as handlers for the next shift of gnomes.

"I can briefly lend everyone some of Domi's holy power, but we'd all need to be huddled for that. I'm not sure that's the best positioning for us here."

Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:27 CMD:35)  
Monday May 9th, 2022 6:16:23 PM

"You and me should be together," Hmerrin responds to Dez. "Under that holy power, I can use my axes, and put some hurting on them.

Nira should probably be close enough to us to provide healing."
He grins.
"You may have noticed I tend to bleed a lot in these fights."

"So, if the three of us are hiding out of sight in Whatever building is closest to the gate, Danko can signal us with something large and explosive, and Dez and me come pelting out and jump whatever we see. Not sure how the rest of you would like to play it."

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) 
Monday May 9th, 2022 6:47:21 PM

Gaffer will spend some time in the day or two they have to search the local area for holly berries that could be used for the Fire Seeds spell.

"I don't want to risk giving anything away, so reckon I should wait inside and step out once the fight starts."

He'll cast an extended Barkskin on himself early, it doesn't do much to help with the restlessness he feels while waiting.

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Monday May 9th, 2022 9:12:03 PM

"I could use a Veil spell to disguise us as the gnomes we saw below, but if the rakshasa suspect something is wrong they might see through it. Hiding is probably a better idea"

Nira will happily hide in whatever building the group agree on.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday May 9th, 2022 9:34:42 PM

I can give everyone a boost with a rousing song, if you want other boosts, we will need to be close for the spells that dont last long to affect everyone.After that, I can pepper them with arrows. Does everyone have weapons that can hurt them?

And...are we going to talk to Korliss?

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Tuesday May 10th, 2022 6:10:08 AM

Danko speaks
" I have some improved invisibility spells that could help. And haste and mirror image. And Stoneskin. Between the chain lightnings and fireballs I should be able to do some damage. "

A couple of days to prepare - DM Dan K 
Tuesday May 10th, 2022 9:32:58 AM

The group goes through what their plans of action and what they anticipate coming there way to be. There are prep spells to cast, positions to take and an unknown timeline of when things will get interesting and the wild card of Korliss and the other 2 Kolyruts and of course innocent noble race victims present wandering about that may or may not be part of the loading process.

The barn has a second floor loft that can see the gate, about 40' plus 18' up.
The Storage shed has a fence along the side that someone with Stealth could hide well behind, about 40' away
At the back by the root cellar has a area that Stealth could be used to hide, about 90' away
Atop the hill has light cover that Prone individuals could use Stealth to hide, about 120' away

Gaffer casts Barkskin in the morning
Danko has multiple spells that could help, but when to cast them as none of them last very long.

The caravan could arrive this morning or this afternoon, or even tomorrow

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) 
Tuesday May 10th, 2022 6:33:00 PM

"If some of them are on open ground, I'm hoping some gravity magic will keep a few out of our hair."

Gaffer finds a chair to take with him up to the second floor of the barn so he has somewhere to sit out of sight while they wait.


----- Active Effects
Barkskin - 5 Hours - +5 to AC


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday May 10th, 2022 7:18:17 PM

Ramirez asks Korliss if a fight with the rakshasa would count as breaking the contract.

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Tuesday May 10th, 2022 7:25:20 PM

Not being stealthy, Desdichado waits in the barn as well, wondering about the jump down.

Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:27 CMD:35)  
Tuesday May 10th, 2022 7:47:58 PM

Is there a first floor opening in the barn or closer that one could completely hide behind?

Hmerrin doesn't need to see the rakas come in. He plans to wait until Danko or Gaffer or Rameriz gives a signal.

In the meantime, he finds a spot where he can as far down the road as possible, and sets up shifts to keep watch.

He also is interested in Korlis' answer to Ramirez' question.

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis  d20+14=31 ;
Wednesday May 11th, 2022 4:04:28 AM

Nira is careful to stay out of the way of the workers. She tries casting Break Enchantment on one of them, just in case it has some effect.

After that, she takes up a position on the second floor of the barn with the others.

------
Cast Break Enchantment on a nearby worker. Caster check: 31 against a DC of 11 + caster level of the effect.

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110  d20+15=21 ;
Wednesday May 11th, 2022 6:21:18 AM

Danko takes position behind the storage shed.
He casts mage armour on himself.
He readies great invisibility to cast on himself as well as soon as they Raks make their appearance.
He keeps an eye out for them

----------
Mage armor

Perception - 21

Caravan - DM Dan K 
Wednesday May 11th, 2022 10:43:04 AM

Gaffer begins his day with Barkskin, shortly after midday, the spell ends as he sits in a chair in the barn loft, watchful eye on the gate.

Ramirez heads back into the hill mine area and finds Korlis. The Kolyrut is basically right where you first encountered him and he comes forward into the first room. "The contract is not really yours to break. It is between the gnomes and the Rakshasa. Presumably you have already fought the Rakshasa in the mine at this point. Odd time to ask. What I can tell you is this. I have yielded to to at this location and we shall not raise arms, but to defend ourselves or to assure the gnomes and Rakshasa abide to the contract between them."
From the loft of the barn, it will be a 18' drop to the ground. Des considers his ability to tuck and roll.

Hmerrin finds none of the buildings in the camp have a view over the wall. To see down the road, he will need to take up a position on the hill. That allows for about 200' of road. but leaves him 120' from the gate with 35' jump down first. Without concern for being able to see the gate, Hmerrin and anyone else could gather just around the nearest barn corner and wait. Leaving about 65' to cover to get to the gate

Nira casts Break Enchantment upon the man walking back and forth with the harness and tack supplies, between the barn and storage shed. As the spell falls over him, he pauses and turns to look at Nira. His eyes are vacant, his face slack, the last vestiges of hope left him long long ago. He turns away and slowly continues to bring the gear to the storage shed.

Danko opts for the storage Shed and casts [Mage Armor[/i]

A couple hours after midday, Hmerrin spots movement on the road. It appears to be a 4 team horse drawn covered wagon, with 2 riders in front. There might be another pair at the rear, but Hmerrin is not positive. The wagon should be arriving at the gate in less than 1 minute (10 rounds)
Hmerrin Perception DC 25 Highlight to display spoiler: { 2 Riders in front, look like soldier types. 2 men driving the wagon, 1 looks soldier type. 2 men riding at the rear, look like soldier types. 6 in all, 5 are well armed}

Please keep your actions to under 5 rounds worth.

Hmerrin is the only one that can see and knows they are coming

The barn has a second floor loft that can see the gate, about 40' plus 18' up. Gaffer and Des
The Storage shed has a fence along the side that someone with Stealth could hide well behind, about 40' away. Danko
At the back by the root cellar has a area that Stealth could be used to hide, about 90' away
Atop the hill has light cover that Prone individuals could use Stealth to hide, about 120' away Hmerrin
just outside of the barn out of sight 65' away Ramirez and Nira

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Wednesday May 11th, 2022 4:02:38 PM

Desdichado stays in the barn, waiting for a signal or if he sees anyone in view.

Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:27 CMD:35)   d20+14=20 ;
Wednesday May 11th, 2022 6:54:14 PM

[Perception 20 - Fail]

Hmerrin starts at the sight of the approaching wagons. There might be more to see, but they're surely the rakas, and he's in a hurry.

The fighter chugs the potion of fly he's been holding for just this moment, and launches himself off the hill.
Landing in the courtyard, he waves frantically at Gaffer, Dez, and Danko before pelting off at dead run to join Ramirez and Nina.

"They're coming," he says. "Listen for the gate."


Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) 
Wednesday May 11th, 2022 10:14:58 PM

Gaffer casts his second, and last extended Barkskin when the first runs out.

When Hmerrin lands in the courtyard he bolts out his seat and stands against the wall beside the window.

He's unsure who's going to start the fight, but the more of the Raks fully in the courtyard, the easier it will be to hit them all at once.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d4+5=9 ;
Wednesday May 11th, 2022 11:01:29 PM

When Hmerrin arrives at the barn to provide the update, Ramirez casts good hope on Hmerrin, Nira, and himself. Then he casts mirror image on himself. Looks like we're ready. Who's going to make sure they are bad guys before we open fire?

Active Effects:
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. (duration 15min)
mirror image- 8 images remaining (duration 15 min)

Used:
Spells:
5/6 2nd level remaining
5/6 3rd level remaining

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Thursday May 12th, 2022 2:33:42 AM

"I really need to learn some sort of telepathy spell" Nira mutters to herself. It would have come in handy multiple times these past few days.

She gives a nod of thanks to Ramirez for the spells, and then casts a Spectral Hand of her own. She holds on to the rest of her spells just in case those approaching aren't rakshasa.

Nira stays out of sight and waits for a call from one of the others to say when to jump out.

Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 
Thursday May 12th, 2022 6:32:50 AM

Danko nods at Hemerrin and ducks back into hiding... waiting

-------------
Mage armor

Anyone home? - DM Dan K  d20+5=11 ; d20+5=20 ;
Thursday May 12th, 2022 10:52:18 AM

Hmerrin downs a flying potion and quickly makes his way the others to let them know and then takes a spot on the ground by the barn
Des stays put in the barn loft
Gaffer casts Barkskin and stays with Des
Ramirez casts Good Hope on Hmerrin., Nira and Himself and and then Mirror Image on himself and asks about verifying the caravan is bad guys before firing
Nira casts Spectral Hand and keeps out of sight with Hmerrin and Ramirez by the barn
Danko nods to Hmerrin's alert and ducks back down by the storage shed

About a minute later there are several bangs on the gate and a loud voice calls out, "Open up, it's Parsons.!"

Des and Danko can see the guard at the gate stand and slide back a view window in the gate, he closes it as the group hears the same voice, "Hello again." The guard then slides back a bolt and pushes the gate on a slide to the far left.

Danko and Des, can see the group has all dismounted, save the wagon driver. The man who apparently was doing the talkng begins to lead the the group in, but quickly slows his pace with his hand drifting to the hilt of his broadsword. He calls out questioningly "Korliss? You sleeping? Hello?"

Three of the men are about 5' in the gate, hands on weapons, but not drawn.

Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:27 CMD:35)  
Thursday May 12th, 2022 6:29:12 PM

Hmerrin waits against the wall of the barn, brows furrowed in confusion as he listens.
Sure doesn't sound like a raka.

---
In effect
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. (duration 15min)


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Thursday May 12th, 2022 6:32:47 PM

Desdichado relays to Gaffer what he sees in a whisper. He glances over and shrugs his shoulders with a "what do you think?" look.

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) 
Thursday May 12th, 2022 10:23:45 PM

Gaffer tights his hold on his staff and keeps his position, unsure if Korlioss will give them away, but still hoping for the others to come through the gate.

If Des' tells him that at least five people have come through, or if things kick off anyway, he'll step out and cast Reverse Gravity, targeting the squares they're in and columns as far upward as possible for all of them. (15 ten foot cubes.)

-----
Barkskin - +5 AC; 5 hours


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday May 12th, 2022 10:52:10 PM

Ramirez waits on a signal to see if there will be a party.

Active Effects:
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. (duration 15min)
mirror image- 8 images remaining (duration 15 min)

Used:
Spells:
5/6 2nd level remaining
5/6 3rd level remaining

Private party - DM Dan K  d20+5=15 ; d20+5=15 ; d20+5=7 ;
Friday May 13th, 2022 11:09:02 AM

Hmerrin stays put, beginning to wonder what might be going on
Des relays to Gaffer in the loft what he sees
Gaffer gets ready to step forward and cast a spell, he just wants a couple more...
Ramirez holds as well
As does Nira and Danko

The lead man takes a few more steps, now beginning to actively look about. The man on his left and right draw their swords and take up flanking spots, also looking about.
"Keep that wagon right there." he gestures with his off hand back out the gate where the wagon waits. The three men move forward 20'

Des spies 2 more riders have caught up to the group still outside the main gate, making a total of 5 men. 3 inside and 5 outside

The barn has a second floor loft that can see the gate, about 40' plus 18' up. Gaffer and Des
The Storage shed has a fence along the side that someone with Stealth could hide well behind, about 40' away. Danko
Outside of the barn out of sight 65' away Hmerrin, Ramirez and Nira

The 3 men are 10' apart and 25' from the gate

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) 
Friday May 13th, 2022 12:33:56 PM

Well, if they are already suspicious...

Gaffer steps out from behind the wall to get a full view of what Des is describing, and unleashes a wave of magic that causes the air to shimmer and shake for before suddenly rushing upwards. He tenses for the moment while hoping the spell is effective.

He looks to Des beside him a moment after and says, "I think you're better suited to telling them to surrender."


----- Actions
Cast: Reverse Gravity: Range 250 feet, 15 ten foot cubes; No SR, Reflex DC 26 if they have something to hold onto.
He will create five 'pillars' each 30 feet high. One on each of the 3 inside the main area, and two that catch as many of those outside the gate as possible, and the wagon.

----- Active
Barkskin - +5 AC; 5 hours


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]   d20+14=20 ;
Friday May 13th, 2022 12:48:46 PM

Desdichado nods to Gaffer and steps forward to be fully seen in the barn loft. He directs his words to the one who called out to Kohlis.

(Intimidate: 20) Hero Points Used: 1

"We've already defeated the rakshasa inside. Plus several other groups of them before we made our way here. I'd suggest you set down your arms before you are the next group aiding rakshasa that we put down."

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Sunday May 15th, 2022 12:53:56 AM

Nira stays completely out of sight. She hasn't heard any battle cries yet so isn't going to reveal herself.

From her hidden position she can't see what is going on either though, so instead she casts a Locate Creature spell and tries to locate the presence of any rakshasa within 960ft.

----------------
Standard: Cast Locate Creature to find any nearby Rakshasa. Duration: 140mins. Range: 960ft.

Danko Pureheart (Yves) -- AC 26 ( mage armor 30- Evil 32) -- CMD 36 -- HP 110/110 
Sunday May 15th, 2022 8:07:42 PM

Danko 'sighs quietly.

{ Yeah, and I'm the careless one } he thinks to himself.

He stays hidden and casts protection from evil on himself in anticipation for the the eventual shenanigans to begin.

--
Mage armor
Protection from evil

Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35)   d20=20 ; d20+29=46 ; d8+15=20 ;
Sunday May 15th, 2022 8:20:03 PM

"You two wait here a sec", Hmerrin tells Nira and Ramirez.

The fighter steps out, axes in hand.
If necessary, he'll close so that he's within 60' of the nearest bad guy.

He says nothing, but eyes the men menacingly, and occasionally gives an axe a little flip.

---
Ready action. If one of these guys actually comes up to attack and gets in melee range, smack him with his battleaxe.
Hit ac 46 for 20 hp damage.

In effect
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. (duration 15min)


Floaters - DM Dan K  d20=1 ; d20=10 ; d20=12 ;
Monday May 16th, 2022 10:29:12 AM

Gaffer casts Reverse Gravity easily catching the 3 men on foot and sending them 30' into the air. Four of the other men are on horseback and one is in the wagon. Gaffer drop a 5' column on the wagon driver and two of the riders. All six men, with yelps of surprise and alarm find themselves 30' in the air. The wagon itself does not move and the riderless horses with a whinny of fear hop from the zone to fall prone
Des reveals himself next to Gaffer in the loft of the barn and calls for the group to surrender, informing them that the rakshasa in the mine are all dead
Nira stays hidden and casts Locate Creature but finds no Rakshasa in their natural form within range
Dank stays hidden and casts Protection from Evilon himself
Hmerrin steps out and casually flips his hand axe

The man that had been talking the entire time initially shouts about a trap as he falls skyward. A glance about and he knows they are caught and there is little it appears anyone can do about.
The two remaining men on their horses call out for the others to hold on, but stop short on any actions when Hmerrin and Des step out

The man floating above the wagon speaks up, "Do as he says, put away your weapons! Aris and Gwen, stay where you are."

He then shouts over to Des, "We have nothing of great value."

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Monday May 16th, 2022 1:33:45 PM

"I don't care," replies the paladin. "We aren't here to rob you."

He shouts, "Korlis, can you tell me who these people are and why they are here?"

While he waits for a response, Desdichado uses Detect Evil on the talker (is he within 60 ft?).

Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35)  
Monday May 16th, 2022 6:46:48 PM

Looks like Gaffer has things in hand, and Dez is calling the shots.

Not wanting to do anything to upset the current advantage, Hmerrin wordlessly holds his position.

--------------
In effect
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. (duration 15min)


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday May 16th, 2022 10:17:16 PM

Ramirez hopes these men will be reasonable. Hanging in mid air may be pushing things in that direction. He holds position and waits for their response. If need be, he can catch them with a feather fall for a softer landing.

Active Effects:
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. (duration 15min)
mirror image- 8 images remaining (duration 15 min)

Used:
Spells:
5/6 2nd level remaining
5/6 3rd level remaining

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday May 17th, 2022 2:05:42 AM

Nira holds her ground, still out of sight. She isn't sure whether it's a good thing or bad thing that these people aren't rakshasa. Probably a good thing. If they came here it may mean they are complicit with the events here though. Probably not a good thing.

Until there are obvious sounds of battle she stays out of sight.



Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31)  d20+26=44 ;
Tuesday May 17th, 2022 5:43:51 AM

Gaffer frowns, that wasn't quite the reaction he was expecting... He keeps a close eye on their surroundings while maintaining the spell, if the Rakshasa knew about the situation in the mine, their group could be the ones falling into a trap here.

[i]-----
Perception: 18+26=44

----- Active Effects
Barkskin: +5 AC, 5 hours
Reverse Gravity: 14/15 Rounds
[i]

Danko Pureheart (Yves) -- AC 26 ( mage armor 30- Evil 32) -- CMD 36 -- HP 110/110 
Tuesday May 17th, 2022 6:17:35 AM

Danko steps out from the shadows.

" Yes, Aris and Gwen, do stay where you are. "

{ Speak for yourself Des. } He thinks to himself.

{ Poppa needs new spell components }

-------------
Mage armor
Protection from evil

Floaters - DM Dan K 
Tuesday May 17th, 2022 10:59:56 AM

Des shouts to the closed doors at the back of the small encampment, but there is no reply from Korliss. It is unlikely the Kolyrut heard the paladin from over 100' away and through a set of solid wooden gates.
The rest of the Tide holds their positions and tongues, save Danko who comes out from the storage shed area.
Ramirez looks at the 5 floating men and wonders how he might catch them all before they hit the ground
Des does not detect any evil from the floating group, nor the remaining men on horseback

The wagon driver, who called for his group to stand down, looks across the courtyard to the gates as well, but no answers are forthcoming. So he calls back down to Des,
"My name is Parsons and I'm here on business which I don't see being your concern and what under Alemi's bright sun is a rakashasasa?"

The rest of the men floating in midair try to steady themselves and the two on horseback continue to hang back at about 20' outside of the gate

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Tuesday May 17th, 2022 2:03:25 PM

Desdichado has been a little confused at what is going on, but that response from Parsons pushes him over the line.

"Oh, come on, laying it on a bit thick aren't you?" He holds his hand out toward the group floating in the air. "You're literally in no position to be belligerent here. Anyone going inside there is our concern at the moment. You know of Kohlis, which means you've been here before. You have about 12 seconds to convince me you aren't a disguised rakshasa."

Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35)  
Tuesday May 17th, 2022 6:17:16 PM

Hmerrin frowns. None of these guys act like rakas. There's none of that smarmy high and mighty speechifying going on.

"The miners in there are being forced to work," he notes grimly. "And we're very interested in finding those responsible. Right now, that looks like you. So spill. Who are you, what do you do here, and who do you deal with?"

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday May 17th, 2022 10:03:52 PM

Well Nira, looks like they're talking. I guess that's a good sign.

Active Effects:
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. (duration 15min)
mirror image- 8 images remaining (duration 15 min)

Used:
Spells:
5/6 2nd level remaining
5/6 3rd level remaining


RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday May 17th, 2022 10:07:27 PM

Nira gives a nod to Ramirez. "Yep. Usually the fight would have started by now."

She calls out to the others to let them know of her spell results. "I don't detect any Raks nearby! Unless they're using magic to conceal themselves!"

With her Locate Creature spell active, she slowly turns in a circle just to make sure there aren't any raks hiding somewhere else close by.

Danko Pureheart (Yves) -- AC 26 ( mage armor 30- Evil 32) -- CMD 36 -- HP 110/110 
Wednesday May 18th, 2022 6:53:41 AM

Danko waits

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) 
Wednesday May 18th, 2022 7:02:20 AM

Gaffer stays vigilant while maintaining the spell.

----- Active Effects
Barkskin: +5 AC, 5 hours
Reverse Gravity: 13/15 Rounds


Floaters - DM Dan K 
Wednesday May 18th, 2022 11:45:39 AM

Des believes they are not being truthful and calls them out on it
Hmerrin adds to the conversation about the gnomes and wanting to find who is responsible, which might be Parsons and company
Nira calls out from behind the barn that she detects no Rakshasa with her spell and does another revolution, still finding none.
Ramirez remains a bit hopeful there is no fight forthcoming
Danko waits by the storage shed.

Parsons keeps talking while the others start to urge him on a bit.
"Hey whoa there now. I'm just trying to make a living like any other honest merchant. I don't know anything about imprisoned miners here and you can keep saying the word,
and I aint gonna know what the shadow realm a Rak or Rakasha is still. Of course I know Korlis, that elf has always been my contact here."
"Parsons , they're talking about killin' and they look to have the means to do it." one floating next him says
"He's right Parsons, Give them your bloody ring and..."
"Shut up idiots!"
"No way, your magic ring is only thing folks with this kind of magic power could be after..." The man floating to Parsons left shouts down to Des,
"Parsons has a sweet magic ring, it's protected from Detection spells so it don't show up if you looked. It's a find man, c'mon. Take the ring and let us go. What do you say?"

Parson glowers at the two next to him, "You realize not only will I be not paying you, but you are completely fired right"


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Wednesday May 18th, 2022 3:26:46 PM

"I already told you that we don't care about your things," says Desdichado. "Six seconds..."

Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35)   d20+3=12
Wednesday May 18th, 2022 5:13:23 PM

"I'm convinced they're not rakas," Hmerrin volunteers.

He walks over to get a better look at Parsons.

"But, we are gonna have a conversation about this ring of yours.
Especially the part about what it does, and where you got it.
I also want to know what you plan to pick up here, and where you plan to take it."

The fighter looks around to the others.

"Look, we're dealing with some very bad people here.
And we need some answers to keep them from doing very bad things as soon as we can.
So, a little info would be appreciated.
And possibly even paid for."
[Diplomacy 12]

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday May 18th, 2022 8:31:24 PM

Nira, what about that ring they're talking about? Does it have an aura?

Active Effects:
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. (duration 15min)
mirror image- 8 images remaining (duration 15 min)

Used:
Spells:
5/6 2nd level remaining
5/6 3rd level remaining

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Thursday May 19th, 2022 1:36:22 AM

Nira isn't ready to reveal herself yet so calls back "If the ring prevents detection spells, then my spell isn't going to work. I won't even be able to tell if it's magic or not. He might be a rak after all! It needs to come off"

Danko Pureheart (Yves) -- AC 26 ( mage armor 30- Evil 32) -- CMD 36 -- HP 110/110 
Thursday May 19th, 2022 6:18:52 AM

Danko yells out

" DES! TAKE.... THE... RING! "

Floaters - DM Dan K 
Thursday May 19th, 2022 11:31:50 AM

Des remains resolute
Hmerrin though comes further out and states his belief that the group here are not in fact Rakshasa. A statement that seems to bring little releif to the men floating 30' up.
His more non agressive attitude does lend them some comfort
Ramirez asks Nira about the ring
Nira, remaining out of sight, she communicates that if the ring is masked, her detections would not pick it up. Which, is of course, the point of masking a magic item.
She suggests the ring needs to be removed
Danko agrees

Parsons, the man who was driving the wagon, grabs ahold of a finger and pulls. When his hand comes free, there is a silver ring in it. He lets go of it, but of course, it just floats nearby.
With a sigh, he grabs it and gives it a toss. the ring leaves Gaffer's spell and falls to the ground.
This fact causes all of the floating men to get a bit wide eyed and to start looking about themselves

Parsons then gets to Hmerrin questions. The ring is a wedding gift and allows him to communicate with his wife 1/day and she wears an alike ring that allows her to do the same.
He's here to pick up a load of silver ore and to take it to the capital, which was a pretty good gig until today

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Thursday May 19th, 2022 4:24:22 PM

Desdichado remains extremely wary of this group, but moves in closer in case they try anything against Hmerrin since he's so close. "Gaffer, are you able to keep them up there long enough for me to get close?" he asks.

He moves until he's about 20 feet away from the group, and makes it obvious that he is tactically not moving any nearer than that to Hmerrin as well.

Obviously angry, he interrogates Parsons. "Who'd you have a contract with to pick up this load? And who in the capital do you take it to? How often do you come here?"

Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) 
Thursday May 19th, 2022 5:51:43 PM

"Should be good for another minute or so" Gaffer let's Des know, adding more quietly, "They might figure out they can propely themselves out after the ring dropped, so be careful still."

----- Active Effects
Barkskin: +5 AC, 5 hours
Reverse Gravity: 11/15 Rounds


Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35)  
Thursday May 19th, 2022 6:47:18 PM

Hmerrin is getting more and more convinced these aren't the rakas he's looking for.

The young man puts on Parsons' ring.
Hello? Anyone out there

Then, he heads over to wagon. On his way, he keeps talking to the group.

"You gents should be down in a moment or two. I'm pretty sure you'll have to wait it out. While we're waiting, a few more proper nouns would really be helpful. Which capital? Who do you take it to? And, while we're at it, did you happen to notice any groups of gnomes headed in this direction."

At the wagon, he checks for cargo.

"C'mon guys. If we were nasty robbers, ya think you'd still be breathing?
Surely somebody you're working for, or delivering to, or picking up from, strikes you as a pull-the-wings-off-a-butterfly kind of person. Give us a lead here."

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis  d20+23=25 ; d20+24=32 ; d20+22=29 ; d20+22=33 ; d20+22=28 ;
Thursday May 19th, 2022 8:30:23 PM

It's been a while now and a fight hasn't started yet. Nira decides that now is the time to show herself.

She makes her way from around the side of the barn and approaches the gathering. She looks over each of the flying people to check for magical auras on them and also tries to work out how high up in the air they are. When the spell expires it could be a hard landing and it wouldn't be good form to let (potentially) innocent people fall to their deaths.

Nira tries to be the 'good cop' here. "Look, we're really sorry about all this. We keep getting attacked by rakshasa in disguise and we found a lot of them here. We're just trying to protect ourselves - and anyone else nearby - from them. Unless you're evil of heart we really don't mean you any harm"

-----------------
Perception: 25 - using arcane sight to detect magical auras
Spellcraft checks to ID a few auras: 29, 33, 28
Sense Motive: 32


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday May 19th, 2022 9:04:14 PM

Ramirez follows Nira out of cover. If these men weren't trying to fight by now, they probably weren't going to. Nira, can you examine the ring? If it is what he says, then maybe the rest of the story is true as well.

Active Effects:
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. (duration 15min)
mirror image- 8 images remaining (duration 15 min)

Used:
Spells:
5/6 2nd level remaining
5/6 3rd level remaining

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Sunday May 22nd, 2022 12:50:22 AM

Desdichado watches Parsons, waiting for his response.

Danko Pureheart (Yves) -- AC 26 ( mage armor 30- Evil 32) -- CMD 36 -- HP 110/110  d20+15=26 ;
Sunday May 22nd, 2022 1:34:01 PM

Danko can't believe that they're not cleaning these guys of all their valuables.
Oh well.

He keeps an eye out for attacks

---------------
Perception 26

Making a Break - DM Dan K 
Monday May 23rd, 2022 10:18:08 AM

Des comes down from the barn loft and takes up a spot in the courtyard. the men are floating 30' over head and Hmerrin is about 10' from them on the ground by the barn. Des can stand next to Hmerrin or he can stand next to Danko by the storage shed
Des fires off additional angry question
Parsons answers des, "My contract is with Randazzo's and I've been doing this for nearly 3 years. How long have you been assaulting and threatening the innocent based on assumptions with no evidence just because you feel you can?"

Hmerrin picks up on puts on the ring, there is no response from the ring. "Down in a moment is what I'm concerned with and if you were common robbers, I wouldn't be floating here, we'd be fighting. What you are after? I don't know, but I've zero cause to help, or otherwise trust you any farther than I can pee into hurricane."

Nira steps out to see if she can salvage any good will or information. The men are 30' in the air, slowly tumbling end over end. When the spell ends, depending on how they happen to be orientated, they could land on their feet of their face. It's going to hurt. "Frankly, I don't believe you." comes the response

Ramirez also steps out and the Nira can see the floating men taking in the ever growing number of opponents. They are all a combination of scared and angry with grim inevitability creeping across some of the faces. Ramirez asks if Nira could examine the ring. Truth about it, might indicate the rest of their story.

The two men still mounted and outside of the gate have apparently heard enough, they wheel their mounts and bolt.
The four floating men start to call out, "Casius! Pharek! Cowards!"

Parsons and the other three floating men look down at you and then to the fleeing men and back

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Monday May 23rd, 2022 1:27:04 PM

"Do we have a way to set them down gently?" Desdichado asks with frustration. To Parsons he adds "You may not be directly involved with the trapped miners here - which I'm still not completely convinced of, by the way. But innocent you are not. Patsy maybe, but not innocent. This mine is run by some VERY bad types."

He suggests that if they can get down and go on their way, they forgo any more working with Randazzo's.

Gaffer - Courtney - HP: 144/144 AC: 28(T:19/FF:21) CMD:31) 
Monday May 23rd, 2022 6:22:25 PM

Gaffer calls out, "Yes, yeah, I'll fly up and bring them down..." he grumbled to himself about not getting to drop anyone with his new spell buts starts moving.

He heads down from the second floor and once clear, he'll wildshape into a Huge Air Elemental and prepare to fly past each of the floaters next turn so that they can grab on and be flown down.

----- Active Effects
Barkskin: +5 AC, 5 hours
Reverse Gravity: 11/15 Rounds
Wildshape: Huge Air Elemental; +4 Strength, +6 Dexterity, +4 Natural Armour. Fly Speed, 120 feet.



Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35)  
Monday May 23rd, 2022 7:11:16 PM

Hmerrin hands the ring over to Nina.

He watches the other two run off, and shakes his head with a sigh.
"No matter what tactic we use, its always the wrong one," he mutters to himself in frustration.

The young man has no idea how to proceed, so just waits for this little adventure to run its course.

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis  d20+22=38 ;
Monday May 23rd, 2022 8:17:14 PM

"If you'd rather make your own way down I can create a ramp for you" Nira offers to cast a Wall of Stone spell, high enough to reach just under the men and then sloping down to the ground. Once the spell ends they could then walk down.

It's about this point that Nira feels like kicking herself. She reaches into her kit and pulls out the Gem of Seeing that the party had found a while back. "Hold on a second". She stares through the gem and looks around - especially at the men in the air. "We need to remember that we have this thing"

With that done she then turns her attention to the magical ring and tries to identify it.

---------------
Gem of Seeing: "sees through illusions, and sees the true form of polymorphed, changed, or transmuted things."
Spellcraft check on the ring: 38


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday May 23rd, 2022 9:30:13 PM

Ramirez moves closer and readies his feather fall spell. Gaffer, if we think they have had enough, you can end your spell, I can catch them.

Active Effects:
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. (duration 15min)
mirror image- 8 images remaining (duration 15 min)

Used:
Spells:
5/6 2nd level remaining
5/6 3rd level remaining

Danko Pureheart (Yves) -- AC 26 ( mage armor 30- Evil 32) -- CMD 36 -- HP 110/110 
Tuesday May 24th, 2022 6:17:59 AM

Danko waves at the riders as they speed away...

" BYE ! SEE YA LATER! "



Gaffer - Courtney - HP: 144/144 AC: 28(T:19/FF:21) CMD:31) 
Tuesday May 24th, 2022 6:19:45 AM

Gaffer will hold off on his wildshape once he hears from Ramirez and, once Ramirez is positioned close enough to both groups of floaters, he dismisses Reverse Gravity.

Solid Ground - DM Dan K 
Tuesday May 24th, 2022 10:44:44 AM

Des takes a few more digs at the merchants, which sours their impressions more, but they do not reply.
Hmerrin hands the ring to Nira, who remembers she has a Gem of Seeing.
Nira looks through the gem and finds all of the men are precisely that, men.
The ring does not register as magical, which fits the reason provided by Parsons, a Nondetectionspell
Ramirez casts Feather Fall on all the men and Gaffer dismisses his spell.

A moment later Parsons and his men and standing on the ground. Parsons watches Nira, as she looks over the ring.
The other 3 glance about a bit nervous and keep most of their attention directed towards Des. They shift in place and look to be trying to keep their breathing in check

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Tuesday May 24th, 2022 1:22:33 PM

"Well? Go." says Desidchado as he points towards the way they came from. "You'll be getting no more silver out of this mine."

Gaffer - Courtney - HP: 144/144 AC: 28(T:19/FF:21) CMD:31) 
Tuesday May 24th, 2022 6:40:57 PM

"Wait, before you go" Gaffer calls out, producing a map, "Show us where you came from, where you deliver the supplies and where you meet your contact." Doing his best to level a gaze that accepts no refusal.


Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35)  
Tuesday May 24th, 2022 7:15:12 PM

Hmerrin keeps silent, and waits.

As soon as this group leaves, he plans to go back down to the gnomes, and get a read on exactly when this shift change of theirs is to happen, and what the process is.

He'd like to ambush rakas the next time.

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday May 24th, 2022 7:56:55 PM

Nira steps forward and returns the ring to the man. She then measures 100gp from her purse and hands that over too. "As a gesture for your troubles. I'm not sure what your arrangement was here, however if it was with the 'humans' you should know they are evil creatures in disguise. You should stop any business with them for your own safety. When they have no further use for you, well, it wouldn't be good. There may be some gnomes that would like to establish trade relations with you though. Is there a way they could contact you?"

The way Nira sees it, if the contract ends between the gnomes and the raks then the gnomes will need new trading partners.

She looks to Gaffer and then back to the men "If you could point out those locations on the map it really would help us."

---------------
100gp deducted from sheet

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday May 24th, 2022 8:48:27 PM

Ramirez is pleased that these men saw reason. The rakshasa are the ones responsible for the problems and needed to be stopped.

These men were here to pick something up. Maybe we could make the 'delivery' for them. It should lead us straight to the shapeshifting devils.

Active Effects:
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. (duration 15min)
mirror image- 8 images remaining (duration 15 min)

Used:
Spells:
5/6 1st level remaining
5/6 2nd level remaining
5/6 3rd level remaining


Danko Pureheart (Yves) -- AC 26 ( mage armor 30- Evil 32) -- CMD 36 -- HP 110/110 
Wednesday May 25th, 2022 6:41:19 AM

" That's some mighty fine shenanigans you're proposing Ramirez.... "

Danko changes his appearance using his hat of diguise to look like one of the men

" I'm in"



Solid Ground - DM Dan K 
Wednesday May 25th, 2022 11:46:09 AM

Des shoos the men off, but Gaffer stops them first with a last couple of things. The druid produces a map and asks about Parsons destination with the load.
Nira adds the return of the ring to Parsons adn 100gp as a gesture for the trouble. She adds further detail about humans in disguise being evil and perhaps the gnomes who are the actual miners could forge a direct rellationship with his company.
Ramirez proposes to the group that perhaps they could 'make the delivery' instead of Parsons
Danko finds the idea full of possible shenanigans and is all in, altering his appearance to look like one of Parsons men.

It is clear the 4 men ar enot sure what to make of the group. The paladin of Domi has them just a few sentences from needing to be smited, but then there is the return of the ring and some gold.
It is the suggestion of Ramirez and Danko's enthusiastic backing that seems to be what makes Parsons make up his mind.
"Our run is from Kovri to here and then on to Karri." Parsons then points to Karri, the capital of the Emerald Kingdom and adds "Our contact there is an elf, 'Greenleaf'
"The Warehouse district" Parsons supplies directions to a specific building. "You will need to make a copy of these." He produces a writ of identification and passage with a seal and signature.

Forgery requires Linguistics if you wish to try

DM reminder, the shift change refers to the the gnomes that were sleeping going down to mine while the mining gnomes returned to the upper chambers to rest. Not to brand new gnomes coming, THAT shift change is about 2 years from now

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Wednesday May 25th, 2022 12:47:44 PM

(OOC: I think for my part at least, misunderstanding the shift change strongly influenced how Dez handled that entire interaction.)

The paladin looks over the group and says "Thank you. Remember, stay away from the people who hired you."

As the men leave, Desdichado nods at Ramirez and Danko's suggestion. "Take the fight to them? I'm all for that."


Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35)  
Wednesday May 25th, 2022 6:55:54 PM

"Greenleaf in Karri?"

Hmerrin stops in mid-stride toward the gnomes.
With a fluid 180, he is back with the group.

"Now, we're talkin'."

The young man takes in the paperwork with a frown.
"Danko? Ramirez? Got any copying skills?"

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday May 25th, 2022 8:37:27 PM

Ramirez nods. It's been awhile, but if I take my time I should be able to come up with something reasonably good.

Active Effects:
good hope- Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. (duration 15min)
mirror image- 8 images remaining (duration 15 min)

Used:
Spells:
5/6 1st level remaining
5/6 2nd level remaining
5/6 3rd level remaining

OOC- Ramirez has a +6 on linguistics. If he 'takes 20' on the roll, that will be a 26, plus some modifiers since we have the actual document. We may take a penalty if the paper we have doesn't really match theirs. If anyone has a higher bonus, Ramirez can aid instead.

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday May 25th, 2022 9:49:02 PM

"Greenleaf you say? Thankyou Parsons. That's really good information for us to have." She reaches to shake his hand and realises they haven't been introduced.. "I'm Nira, by the way"

She holds the documents up and examines them closely. "Mind if I have a try Ram? I might be able to make copies of these, but it will take a few minutes" She looks about for something she can lean on while she writes.

If she manages to get out of earshot of Parons, she whispers "The name Greenleaf has come up a few times now. Wasn't he an owner or master of the Nymph? That wouldn't bode well"

"Do you think we should ask to travel along with Parons? He might get us in closer than we would on our own"

------------
Linguistics check is +13 with possible bonuses for having a document to copy from. Nira will take 10 on them, unless Take20 is allowed

Danko Pureheart (Yves) -- AC 26 ( mage armor 30- Evil 32) -- CMD 36 -- HP 110/110 
Thursday May 26th, 2022 6:15:31 AM

Danko listens to Hemi's request...

" Or we could just keep them? We did just waylay them. It wouldn't be 'unheard of' if we robbed them of it? "

and to Nira

" and no, never good to have to many unknown is a caper and these fellows would be an unknown. "

To Karri - DM Dan K 
Thursday May 26th, 2022 1:26:10 PM

The mention of Greenleaf sparks some memories. He has been linked to The Nymph as an owner. and was listed in the original documents of the Farm outside of Dirt City as the overseer.
Nira sits down with the writ from Parsons and sets about making a very believable copy, complete with signature and seal. She mentions going with Parsons to Karri.
Danko thinks aloud about simply keeping the original and is not fond of escorting Parsons to Karri.

Parsons is also not fond of the idea of being escorted to Karri, "Especially as I do not have much intention on going. you say theses Rakshasas are extremely dangerous and if people packing power like you say they are, I'm not for tangling with them. Good luck."

On keeping the writ, Parsons objects as it is more than just this venture, it is essentially his license to do business in The Emerald Kingdom. At least it opens all of the right doors and if I'm caught with a forgery, well...that would be bad for me, my family, my employees and so if you don't mid?"

Parsons and the other 4 men make their way out and round up the horses and depart. Leaving the party with a covered wagon and a team of 4 horses, directions to a specific warehouse in Karri and a forged document to get by the guard, both at the city gates and at the warehouse itself.

Karri by foot is 2.5 days, by wagon 2 days, by other means x time

final thoughts and plans and off The Tide goes

The Linguistics check is made secretly, so that you're not sure how good your forgery is. DM is off to the secret boad to roll....

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Thursday May 26th, 2022 6:04:35 PM

"I suppose the gnomes will be alright here for a while if we make our way to Karri. I hope so, anyway, since I don't see what other choice we have right now."

Desdichado checks his pack, and is ready to trek.

Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35)  
Thursday May 26th, 2022 7:14:58 PM

Hmerrin ticks off his thoughts.
"Give Parsons back his writ, and they shouldn't come with us."

He gives Parsons a significant look.
"But, we STRONGLY recommend you head on back to Korvi...and take your time."

The group is going to need a wagon or two to pull this off.
There wouldn't happen to be any available here, would there?
Otherwise, they'll need to purchase one at some point.

At that point Hmerrin is ready to leave this place, get clear of prying ears, and do some planning.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday May 26th, 2022 9:45:41 PM

OOC- MIke, DM says Parsons left us the wagon

Ramirez goes back into the mine to give the gnomes an update. It's their choice, but they may want to continue with the mining until this contract business is resolved.



RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Thursday May 26th, 2022 9:59:21 PM

"If they're expecting a delivery we should probably try and make it look like we have one" Nira will see if there are any sacks in the barn that the party could fill with rocks. She'll seal all of the sacks up except for one. If the gnomes are grateful enough to spare some gems, Nira will put those in the top of the open sack over the rocks. She wants to give the illusion that the party have a load full of gems, and if they get questioned they can show the open bag.

Gaffer - Courtney - HP: 144/144 AC: 28(T:19/FF:21) CMD:31) 
Friday May 27th, 2022 6:43:36 AM

"Should we be concerned about the two who fled ahead of the others? If they go straight back to town and start talking, this plan could be over very quickly."

Gaffer's usual travel tricks aren't quite wagon appropriate but he's not against a relaxing couple of days travel through the scenic Culverwood.

Danko Pureheart (Yves) -- AC 26 ( mage armor 30- Evil 32) -- CMD 36 -- HP 110/110 
Friday May 27th, 2022 7:08:01 AM

Danko walks behind Parson and puts a friendly, yet scally and clawy hand on his shoulder.

ooc> Danko's hands are now brown reddish dragon claws

" Be good Parsons. Don't make us mad... you wouldn't like us when we're mad... "

Once that is over.

" Well Gaff my old chum... I could always track them down and take care of the problem. But I don't think friend paladin here would like that. I suspect that we need to make haste and get the shenanigans on the go, "



Karri - DM Dan K 
Friday May 27th, 2022 10:15:12 AM

The group decides on the wagon left by Parsons and crew and goes about to make it look loaded. Inside the gates to the mine the party finds all they need. 15 standard crates full of silver ore and 5 small coffers of polished semi precious stones. The haul Parsons was here to pick up for delivery.
Korliss and the other 2 are still here and simply stay out of your way.
Any check on the gnomes, and they feel as if they will be fine. As long as the party succeeds that is
Danko puts a further scare into the already nervous Parsons and team and sends them off at a full gallop

Soon after the wagon is packed and the group is on the road to Karri. The next 2 days are easy enough with nothing coming out of the Culverwood to cause the group any trouble.
It is just after midday, when the party arrives at Karri's main gate with several other wagons of merchants and groups of travelers lining up to enter the city.

Pause to allow posts of preps and plans made while on the road away from prying eyes and ears

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Saturday May 28th, 2022 4:22:56 AM

"I'm guessing people will know who we are by now. We're probably going to stand out by a mile with a wagon full of silver and gems. Raks will know us on sight, and Greenleaf will know who we are and we won't be able to get close to him. Perhaps it would be best if we disguised ourselves a little?" Nira puts the suggestion out there.

The best she'd be able to do with creating a disguise would be slapping some lipstick on Dez. She looks at the paladin but doesn't say anything. If disguises are needed then someone else will probably have to create them.

Gaffer - Courtney - HP: 144/144 AC: 28(T:19/FF:21) CMD:31) 
Sunday May 29th, 2022 9:26:38 AM

With Nira's reminder, Gaffer will start casting Alter Self to change himself into a human, he can't manage to look like the original attendants to the wagon but it will at least hide his own identity. To that point, he adds "If anyone wants to be disguised as one of the horses, I can make that happen."

At some point on the journey he also asks the group, "Just so I'm clear, are we all assuming that a fight will break out inside the city? I know we would prefer it not too, but just judging by our track record."

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Sunday May 29th, 2022 9:33:20 AM

[OOC: Also]

Knowing he has a spare day as they travel, Gaffer will take the time to cast Spellstaff on his main quarterstaff, storing a casting of Finger of Death in preparation for the upcoming fight.

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Sunday May 29th, 2022 12:52:33 PM

"Disguises?" asks the paladin. "I just figured we'd wear hooded cloaks or something. I'll leave that kind of thing up to people who know better."

Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35)  
Sunday May 29th, 2022 3:46:05 PM

"Those that can disguise probably should make some attempt," Hmerrin agrees.

"Karri is a decent sized city, and the Rakshasa seem to like working from the shadows. And Parsons was about to haul this same load in. I'm figuring we're good getting through the front gates and at least to the Warehouse District, probably to the front door of the address Parsons gave us.

After that....yeah, a fight is gonna break out with a bunch of civilians in the way. I don't see any way around it though. Maybe Danko or Gaffer can get ahead and do some sneaking?"

"We'll need to play some roles going in. A wagon driver, some guards, semi-important merchant person in charge. Any volunteers?"

Danko Pureheart (Yves) -- AC 26 ( mage armor 30- Evil 32) -- CMD 36 -- HP 110/110 
Sunday May 29th, 2022 7:30:37 PM

“ I’ll volunteer do do some recon. Once I’m in, I can teleport back to the group. What do you think Gaff? Want to take a walk with me in the pale moon light?”



RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Monday May 30th, 2022 3:17:57 AM

"I can play the merchant person" Nira offers "I don't think anyone would believe me to be a guard"

"Who's the best at creating some mundane disguises? I can guarantee it won't be me."

Danko Pureheart (Yves) -- AC 26 ( mage armor 30- Evil 32) -- CMD 36 -- HP 110/110 
Monday May 30th, 2022 6:54:16 AM

“ oh, and I can cast invisibility if someone wanted to just walk in undetected “


Karri - DM Dan K 
Monday May 30th, 2022 9:22:38 AM

Nira proposes the group disguise themselves if possible. Each of the party carries the wealth and magic of a small city as well as the very recognizable faces and gear.
Gaffer has Alter Self and volunteers to turn anyone who wants to, into a horse. Gaffer also casts Spellstaff in prep for the certain battle to come
Des has no disguise capability other than pulling up his cloak, which wont do much.
Danko volunteers to do some recon, possibly with Invisibility or teleport and could cast invisibility on others as well
Nira is selected to be the merchant, others will fall in as wagon driver and guard

In the end the group has little in the way of being disguised outside of mundane means besides Gaffer, Alter Self spell and Danko Hat of Disguise
Nira is driving the wagon Needing Handle Animal check
The rest are on horseback

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday May 30th, 2022 1:34:06 PM

Ramirez has some skill with disguise. I can offer to setup disguises, but I'm not sure how much supplies we have to use to do so. I can also use some illusion magic, it should be enough maybe to at least get us to the place.

I was thinking, maybe we should alert the authorities about the rakshasas before we go barging into their place?

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Monday May 30th, 2022 2:03:55 PM

"I can act the haughty merchant well enough, I suppose. I certainly remember watching my father's interactions with them," volunteers Desdichado.

He thinks over Ramirez's comment. "Letting someone in charge know what's about to happen could save us headaches later. The risk is that they've already infiltrated the authorities as they have in Dirt City and who knows where else."

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Monday May 30th, 2022 6:17:42 PM

"The issue we'll always run into, is that we don't have any good proof, and whenever we investigate, a fight breaks out. I don't love it but honestly, asking for forgiveness has been more reliable."

That aside, Gaffer is always happy to provide an eye in the sky, or paws on the ground, to go scout ahead with Danko.


-----
Alter Self: Human, but with the features of a new person.


Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35)  
Monday May 30th, 2022 6:49:49 PM

"Going with Gaffer on this one," Hmerrin remarks.
"We've tried recons and checking in and neither really helped. What if we just show up on the rakasha's doorstep this time?"

He considers.
"Actually, turning me into a horse might be helpful. I've been in The Tide a long time, and with these axes, I kind of stand out. You take me out of the picture, and the group looks a lot different."

The young man gives Gaffer a long look.
"You can change me back whenever you want, right?"

RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis 
Monday May 30th, 2022 10:21:13 PM

"Do we think they'll be able to see through magical illusions and disguises, or at least detect magic? If so, normal disguises might be best. If you want to go with illusions, I can cast a Veil spell and make us all appear whatever creatures we want. Horses, gnomes, whatever."

Karri - DM Dan K 
Tuesday May 31st, 2022 1:38:29 PM

Ramirez has some skill at making disguises, though he will be limited without actual kits.
magic might enhance any affects, though Nira is concerned about Detect Magic. Though any Detect Magic cast at the party very well might blind the caster.
Some Rakshasa have shown to be able to apparently see through magical illusions, though not all of them. It seems Rakshasa come in plenty of variety like the noble races.
The city gate guard probably don't have that capability and as long as no one does anything awkward, the forged writ of merchants should really get the group inside.
Hmerrin also removes his very well known person from the group by allowing Gaffer to transform him into a horse.
Leaving the full mithril plate clad Officer of Woldian League paladin of Domi with great axe across his back as the man who stands out the most.

Nira casts Veil, if any of the guard bring it up, the Officers of the WLA can surely explain they are on a important mission where discretion is advised

It takes about an hour to get to the front of the line. Nira leans over and hands the elf guard the writ as he asks a few very normal and easily answered questions. 7 other guard, all elf, stand nearby or a bit further back. most are paying attention to those behind the party and a couple are waving non merchant travelers directly through.

The writ is examined, albeit briefly and the elf gives Nira a once over and a glance at a couple of her 'guard' on horseback, and states there is a 10sp tax and wishes her well upon payment.

10 minutes later and the party is in Karri and heading down the main fare lane. It is early afternoon

Please mark the casting of Veil, Alter self and whatever spell turned Hmerrin into a horse

Each PC 70,000 xp

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