WoldianGames Homepage WoldianGames Homepage
WoldianGames Homepage
  LOG ON

Crescent Moons Trading Company Archives


Return To Index


Hold the Circle!


BATTLE ROYALE R1 (DM Cayzle)  
Thursday May 31st, 2018 11:47:11 PM


OOC: Note the setting: You are in a clearing 100 ft across. Beyond the clearing it is difficult terrain. If you leave the clearing you will not be "holding the circle." Do not let that deter you -- you may leave if you want -- but if everybody leaves the circle (or is killed), then the ceremony FAILS and the circle BREAKS!

You are in the clearing, but your exact position is your choice. You may give me map coordinates for your position after I get the map up over the weekend. Your enemies have to travel 1900 ft to get to you.


In the sky over the Immortal Power, you see a magical message, maybe created with an illusion spell? It says, "SIGNAL IF YOU NEED HELP. GOOD LUCK, EVERYONE. SINCERELY, THE IRON DRAGONS."

As if in response, the Power roars and shouts.

BATTLE ROYALE ROUND ONE!

Toston casts Mage Armor.

Ethani imbues Asteria with the Strength of a Bull.

Hmerrin encourages his friends and casters.

Dušan casts his spectral hand.

Gaffer summons a dire wolf.

Lornak loads his crossbow and stows his ioun stone.

Wil casts Guidance and moves to the edge of the clearing.

Asteria takes out her bow.

ENEMY ACTIONS

You see a slew of monsters emerge from the Power and race towards you. The ones on the ground are hard to make out, but the grass does not seem like difficult terrain for them!

In the sky, you see eight birds flying toward you. They have the Run feat and move 80. This round they move 400 ft closer to you.

BATTLE ROYALE ROUNDS 2-5

Round 2: If you attack the birds, they are at range 1600 ft.
Round 3: If you attack the birds, they are at range 1200 ft.
Round 4: If you attack the birds, they are at range 800 ft.
Round 5: If you attack the birds, they are at range 400 ft. AFTER you act in Round 5, they fly 400 ft closer, and end the round circling you above your heads
Round 6: The birds are 120 ft above you and will dive to attack in the bottom half of round 6.

ALSO around Round 6, you can see a number of creatures about 1,000 ft from you racing across the grass. There is definitely a few big cats that are only about 500 ft away at this point.

Please post actions for Rounds 2, 3, 4, 5, and 6. If you attack the birds (or cats or anything), please apply the appropriate range mods. If you are not sure how that works, email me (and tell me about your weapon, feats, and such) and we'll work it out.

Toston Lotor(Hugh Crosmun) [HP: 54/45 +9 temp hp; AC:34; Touch 24; FF 28 - CMD 32   d10+3=9 ;
Friday June 1st, 2018 10:48:45 AM

Toston reaches into his haversack and casts false life from a scroll then he hard casts the shield spell before pulling and casting scrolls of bull's strength, owl's wisdom and cat's grace.

He feels the magical energies coursing through his body giving him a limited ability to avoid death, more strength, better perception, and more agility.

He's never been affected by so many spells at the same time nor has he ever been this protected he feels like a super being and he looks up at one of the birds and gives a come here hand gesture before raising his blade at the ready and charging his attacks with magic swiftly thanks to arcane strike in case he gets an AOO

Round 2: scroll of false life
Round 3: shield spell hard cast
Round 4: scroll of bull's strength CL 3
Round 5: scroll of owl's wisdom CL 3
Round 6: scroll of cat's grace CL 3

Active Effects
Mage armor: 3 hours [1795 rounds] - +4 AC
false life: 3 hours [1796 rounds] - 9 temp hp
Shield: 3 min [27 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [28 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [29 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [30 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
Arcane Strike: 1 round - attacks count as magic; +1 damage
4/6 1st level spell slots still available
Curveblade stats are +11 to hit; 1d8+5 ; 18-20/x2

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)  
Friday June 1st, 2018 11:33:51 AM

Rejuvenated by magical energy, Gaffer doesn't hold back at all, and calls out two beast allies of his own. He imbues them with what strength he can as they watch the creatures fly ever closer. He worries about the effectiveness of a lot of his magic.
Trying to cast aside both his nerves and his wonder, he calms his mind and prepares for what will surely be a deadly battle, but cannot stop the shivers that run along his spine. His instincts call for him to run, but he stands fast with his friends.

Round 2: Summon second direwolf
Round 3 and 4: Cast barkskin on direwolves
Round 5 and 6: Cast Bulls strength on direwolves

***** Ongoing Magic *****
Direwolf 1 (HP 47/47; AC 16)
Direwolf 2 (HP 47/47; AC 16)
Barkskin DW1: 57 Rounds
Barkskin DW2: 58 Rounds
Bullstrength DW1: 9 Rounds
Bullstrength DW2: 10 Rounds

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x4, Faerie Fire - D: Obscuring Mist
Lv2: (Bull's Strength x2), (Barkskin x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants x2 - D: Call Lightning
Lv4: Atavism, Cure Serious Wounds - D: Sleet Storm

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 7/7 
Friday June 1st, 2018 1:01:47 PM

Ethani works hard at bolstering her team mates for the upcoming battle. Putting her wand to work, she boost the strength of Gaffer, Hmerrin, Wil, and Lornak. Finally, the Healer casts Sanctuary on herself, knowing that she will be no good to the others dead.

As she braces herself for the violence to come, Ethani cannot help but think that she has not prepared herself well and vows that should she live through this battle, she will rectify this matter. Mental musings aside, Ethani tries to place herself fairly close to Lornak and Asteria so she can heal them as needed.

Rd. 2,
Casts Bull's Strength on Gaffer: +4 to Strength for 60/60 rounds

Rd. 3
Casts Bull's Strength on Hmerrin +4 to Strength for 60/60 rounds

Rd 4
Casts Bull's Strength on Wil +4 to Strength for 60/60 rounds

Rd 5
Casts Bull's Strength on Lornak +4 to Strength for 60/60 rounds

Rd 6
Casts Sanctuary on self 7/7 Rounds

OOC: If you guys can please keep track of your rounds for Bull's Strength, that would be most helpful. :)

Spell List for encounter:
0 level: Guidance (4)
1st level: Sanctuary (2), Divine Favor (2)
2nd level: Aid, Shield Other, Spiritual Weapon, Summon Monster II
3rd level: Prayer, Summon Monster III


Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d3=3 ;
Friday June 1st, 2018 4:53:36 PM

"The extra spells are a blessing," Wil says and thanks Ethani.
(OOC: I just realized I can cast 1d3 lower summoned SMII creatures with with SMIII. Hoping this also applies to my amulet. It is not addressed. )
"So what are we going to do here," he says to no one. "Sounds like a solid plan. Why haven't we done that before. You didn't know? Really."
Rd: 2- Wil tries to shorten the distance to the fight without breaking the circle. Within 120 ft crossbow range (Double move, if needed)
Rd: 3 - Casts Resistance - (+1 on Saving throw)
Rd: 4 - Wil Summons an Shadow Air elemental to hover above him.
Rd: 5 - Wil summons three SMII Shadow spiders. They will protect Wil. (Within 10 foot One in front and one of each side.)
Rd: 6 - Casts Sanctuary - (Any opponent attempting to directly attack Wil, even with a targeted spell, must attempt a Will save (4 Rounds))
-- I think I covered everything

Added +4 Str -

Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - 4 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders - 6 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM2 1/day - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16} 
Friday June 1st, 2018 6:23:08 PM

Dušan is heppy to have a little time to prep for once, but becomes increasingly concerned as the murder of birds flies closer. He moves to the center of the clearing and sends out his spectral hand to aid the front line fighters.

Round 2: Barkskin on Hmerrin
Round 3: Barkskin on Asteria
Round 4: Shield of Faith on Hmerrin
Round 5: Shield of Faith on Asteria
Round 6: Shield of Faith on Toston

(OOC: Spells Per Day L1 3/1, L2 2/1 L3 3/1 L4 2/1
696 Rounds Barkskin on Hmerrin +2 Enhancement Bonus to AC
697 Rounds Barkskin on Asteria +2 Enhancement Bonus to AC
68 Rounds Shield of Faith on Hmerrin +2 Deflection Bonus to AC
69 Rounds Shield of Faith on Asteria +2 Deflection Bonus to AC
70 Rounds Shield of Faith on Toston +2 Deflection Bonus to AC)

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16}  d4=2 ;
Friday June 1st, 2018 6:29:39 PM

(OOC: Fixing header and adding Spectral Hand stats
Spells Per Day L1 2/1, L2 2/1 L3 3/1 L4 2/1
65 Rounds Spectral Hand Hp 2/2 AC 39 (22 +8 size, +4 natural armor, +5 Intelligence)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  
Friday June 1st, 2018 10:07:30 PM

Rd. 1 Lornak looks upon the approaching horde and feels inadequately prepared. "I wish I had something to burn the grass under our feet." He says looking at Ethani.

Rd. 2 "Watch your backsides!" Lornak yells. "Be ready for them to dive beneath our feet and use the grasses around and behind us!"

Rd. 3 "Dusan, my friend. Can you imbue my bolts with something that will burst or freeze? I will take fire as well." He asks Dusan. "I will cover us all from that murder of birds!"

Rd. 4 "Also, I could use some of that Barkskin when you get a chance."

Rd. 5 Lornak feels his muscles grow slightly larger. Beefier.

Rd. 6 Lornak unsheathes his rapier and stabs its point into the ground so it stands upright in front of him. There is something to be said for defiance, and utility. He takes aim at the murder approaching in the sky above them; "For the WOLD!" He yells.

60/60 Bull's Strength +4 to Strength (from Ethani)



Hmerrin(HP 74/74 AC:28 T:16 FF:23 CMD:25)  d20+5=22 ; d8+2=5 ; d20=6 ; d20+9=28 ; d8+2=3 ; d20+4=7 ;
Friday June 1st, 2018 10:14:03 PM

Hmerrin feels the buffing as he watches the birds streak in.

"Thanks all," he tells them.

At 400', he whispers, "What the hey", and launches two arrows at an incoming bird.
As they circle overhead, he launches two more.

"Anyone with bow, shoot for the one I hit," he instructs.

--
Round 5 - Attack birds at 400' (-6 atk penalty)
Atk 1 hits ac22 for 5 hp damage
Atk 2 misses (ac 6)

Round 6 - Attack same bird at 120' (-2 atk penalty)
Atk 1 hits ac28 for 3 hp damage
Atk 2 misses (ac 7)

----
Spells in effect (as of Round 6)

Bulls Str: 3/60 (additional +2 bonus due to existing Belt of Str)
Barkskin: 4/700 +2 ac
Shld Faith: 2/70 (additional +1 ac due to existing ring prot)


BATTLE ROYALE R2-6 (DM Cayzle)   d20=12 ; d20=5 ; d20=10 ; d20=5 ; d20=13 ; d20=6 ; d20=12 ; d20=2 ; d20+8=22 ; d20+8=20 ; d20+8=13 ; d20+8=12 ; d20+8=23 ; d20+8=25 ; d20+8=12 ; d20+8=24 ; d6=5 ; d6=4 ; d6=2 ; d6=6 ; d6=3 ; d6=4 ; d6=4 ; d6=5 ;
Friday June 1st, 2018 11:35:27 PM


[OOC: PLEASE note the following to keep your DM sane:
(1) Friends, it is REALLY important to keep your headers up to date. Keep track of your buffs, and update your AC and HP! I'm counting on them to be correct!
(2) ALSO, please please please put the saving throw type and DC in your posts. I don't want to have to look up your stats and feats.
(3) ALSO, if a duration is 4 minutes or more, don't bother tracking it. If this Battle Royale goes beyond Round 40, I'm quitting!]
(4) If you summon something, I need at the very least a link and even better, AC and current hit points!!! FOR EACH CREATURE!!! REPOST in each of your posts if it is still alive!!!


Toston spends his time casting serious buffs on himself!

Gaffer summons and buffs two dire wolves. Stats??

Ethani buffs her friends and then casts Sanctuary on herself. What type and DC save is it for Sanctuary???

Wil moves to the edge of the circle toward the enemy and summons a shadow elemental and three shadow spiders. Stats??
Wil, please do not cast Resistance on yourself! You already have a Cloak of Resistance +1, and the resistance bonus of the spell does not stack with the resistance bonus of the cloak. Cast it on someone who does not have a cloak, like a dire wolf or a shadow elemental or something.

Dušan buffs his friends with Shield fo Faith and Barkskin. Please make sure you do not stack those with Rings of Protection and Amulets of Natural Armor. Those do not stack.

Lornak prepares to fight, shouting encouragement to his friends.

Hmerrin shoots as the bloodgrass eagles come into range. He hits Eagle 1 twice for 8 damage total. They are AC16, and clearly bloodgrass infected. They look tougher than your average eagle, and bloodthirstier!

Bottom of Round 6! The eight birds dive to attack. They attack ... elemental, spider, spider, spider, wolf, wolf, Asteria, Dusan, Ethani, Gaffer, Hmerrin, Lornak, Toston, Wil. That's 14 possible foes. The birds attack ... 12; 5; 10; 5; 13; 6; 12; 2 ... Lornak twice, Wolf 1 twice, Gaffer, Toston, Wolf 2, and Spider 1.

Lornak twice - Dives hit ACs 22 and 20 for 5 and 4 damage.
Wolf 1 twice - Dives hit ACs 13 and 12 for 2 and 6.
Gaffer - Dive hits AC 23 for 3.
Toston - Dive hits AC 25 for 4.
Wolf 2 - Dive hits AC 12 for 4
Spider 1 - Dive hits AC 24 for 5

Eagles land next to the people they attack. Map coming this weekend.

Bloodgrass Eagles: AC16
Eagle 1: -8 hp

The cheetahs are only 250 ft away now. (200 ft from Wil).

Toston Lotor(Hugh Crosmun) [HP: 54/45 +9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   d20=14 ; d8+5=8 ;
Saturday June 2nd, 2018 2:00:04 PM

(OOC: did the eagles make a touch attack against Toston as his AC is 34 and his flat footed is 28 so a 25 would miss him)

Toston laughs as the eagle misses him and then says, "My turn."

He charges his curveblade with magical energy and then attacks the eagle.

(25 vs AC as 14 + 11 = 25; 8 magical slashing damage against the eagle that tried to dive bomb Toston.

Active Effects
Mage armor: 3 hours [1794 rounds] - +4 AC
false life: 3 hours [1795 rounds] - 9 temp hp
Shield: 3 min [26 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [27 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [28 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [29 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
69 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
4/6 1st level spell slots still available
Curveblade stats are +11 to hit; 1d8+5 ; 18-20/x2

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16} 
Sunday June 3rd, 2018 4:19:10 PM

Dušan takes a 5 foot step away from any eagles that landed near him as he sends his Spectral Hand out to Lornak and casts Barkskin.

"There's so many!" Dušan frets, "This could get ugly."

(OOC: Fixing header and adding Spectral Hand stats
Spells Per Day L1 2/1, L2 1/1 L3 3/1 L4 2/1
64 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
695 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
696 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
67 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
68 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
69 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
700 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC)

Lornak (Frank S.) HP:51/60 AC: 19(T:13/FF:10) CMD:19   d20+14=28 ; d4+4=5 ; d20+9=13 ;
Sunday June 3rd, 2018 5:07:01 PM

Lornak feels his skin harden as the Barkskin spell is cast upon him. He is grateful that it will keep some of the birds from ripping into his charcoal flesh. "Not that some of you gits haven't already!" He yells defiantly at the cloud above him.

Taking aim at the Blood Eagle that Hmerrin hit, he lets loose his bolt. (Lornak only has 30 range but is using Precise Shot (Combat)) (Attack Action d20=28, 5 dmg) He holds his ground and quickly reloads another bolt into his crossbow. (Move Action[omg when will it not cost me a move action to reload...?])

He does his best to determine if these creatures are Magical (Perception d20=13)

59 rounds of Bull's Strength +4 to Strength (from Ethani)
699 rounds of Barkskin +3 to AC (from Dusan)

Asteria Amarante [HP: 85/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 12/12]  d20+14=33 ; d8+8=10 ; d20+13=22 ; d12+10=12 ;
Sunday June 3rd, 2018 11:13:57 PM

Sighing exasperatedly at her lack of the concept of time, Asteria quickly exchanges her bow for her greataxe, seeing as close combat looks like the better option now. Feeling her blood boil, the barbarian works herself into a rage and swings at the closest bird to her.

---
Shieth weapon (Move Action)
Draw weapon (Free Action via Quick Draw Feat)
Rage (12/12 Free Action)
Attack closest bird 22 vs. AC for 12 damage (Disregard if no bird is close enough)

---
696 Rounds Barkskin: +2 Enhancement Bonus to AC
68 Rounds Shield of Faith: +3 Deflection Bonus to AC
64 Rounds Bull's Strength: +4 Strength
12 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class

OOC: Please ignore the first two rolls, they were apart of the original post that I was too late working on to post it in time.

Gaffer (Courtney HP: 58/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d20+9=21 ; d20+9=13 ; d8+8=13 ; d20+10=24 ; d20+11=14 ;
Monday June 4th, 2018 8:56:39 AM

Each of the Dire Wolves move in on the eagles that attacked them respectively. Chasing after them with drooling fangs. Misses but DW1 grabs hold of the eagle and attempts to drag it to the floor.

Dire Wolf 1 attack: 21, Damage: 13; Trip attempt: 24
Dire Wolf 2 attack: 13, Miss

Shouting to the others to "Call out if you healing!", Gaffer begins casting. After having it successfully weakened the plant creature in their previous fight he has more confidence in calling on his Diminish Plant spell. He tries to avoid the Eagle harrying him as he cast defensively (Concentration 14 vs DC 21 fails)

***** Ongoing Magic *****
Dire Wolf 1 (HP 47/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Dire Wolf 2 (HP 47/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Bulls Strength from Ethani - +4 Strength
https://www.d20pfsrd.com/bestiary/monster-listings/animals/canines/wolf/dire-wolf/
Dire Wolves benefit from Augmented summoning giving +4 to strength and constitution.

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x4, Faerie Fire - D: Obscuring Mist
Lv2: (Bull's Strength x2), (Barkskin x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants (x2) - D: Call Lightning
Lv4: (Atavism), (Cure Serious Wounds) - D: Sleet Storm


Hmerrin(HP 74/74 AC:29 T:17 FF:23 CMD:25)  d20+13=14 ;
Monday June 4th, 2018 10:44:57 AM

Looking about the ground, Hmerrin does a quick evaluation of which birds landed where, and makes a decision.

Dropping his bow, he draws his axes while advancing on the eagle next to Gaffer, and waves his axe about in a threatening gesture.

--
Drop weapon. Draw weapons while moving to Gaffer's side.
Attack eagle. Power Attack.
Atk -- Nat 1. sigh.

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)


Ethani Nellie, AC 20, HP 42/42 , Sanctuary 6/7 (Will Save DC 15), Aid on Asteria  d8+6=8 ;
Monday June 4th, 2018 4:15:26 PM

Ethani shudders as the Eagle tries to attack her and thanks Alemi for his protection. Storing her Bull's Strength wand, Ethani reaches out to Alemi once more, this time asking for him to guide Asteria. (Casting Aid)

Bowing her head, Ethani prays before she touches the warrior lightly on the shoulder. "Alemi, please guide and keep this warrior in your arms. Protect her and watch over her as she tries to help the Wold. Please give me the ability to watch over all of my companions and heal them of their wounds do your work."

OOC: +1 on attacks for Asteria, plus 8 additional HP. Duration 6 min.

Spell List for encounter:
0 level: Guidance (4)
1st level: Sanctuary (1), Divine Favor (2)
2nd level: Shield Other, Spiritual Weapon, Summon Monster II
3rd level: Prayer, Summon Monster III

BATTLE ROYALE R6 (DM Cayzle)  
Monday June 4th, 2018 5:31:19 PM


This is the map for the end of Round 6, the one I should have had ready on Friday, sorry!

Battle Royale, End Round 6

Round 7 is in progress.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+4=8 ; d20+4=12 ; d6+2=3 ; d20+4=18 ; d20+5=25 ; d20+5=17 ; d20+10=23 ; d10=10 ;
Monday June 4th, 2018 6:04:33 PM

Wil casts Resistance on the Air elemental - (Thanks, forgot I had that cloak)
The Air elemental (+1 Saves) transforms into a Whirlwind (DC 12) and heads into the fray of birds.
Shadow Spider 1: His abdomen raises and he strikes out with at a bird outside of the whirlwind attack - Web attack. DC [14], hp 2) (Attack: 25 - confirm 17)
Shadow Spider 2: rises up to strike at the birds but misses.
Shadow Spider 3: also potentially misses (Attack: 12 - 3 dmg)

Wil targets a bird and fires his heavy crossbow. (Attack: 23 - 10 dmg)

--------
Added +4 Str -

Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - 3 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders - 5 rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 16 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))
SM2 1/day - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

BATTLE ROYALE R7 (DM Cayzle)   AoO: d20+7=11 ; AoO: d20+7=22 ; d6=1 ; Lornak: d20+7=11 ; d20+7=10 ; d20+7=11 ; Dusan: d20+7=26 ; d20+7=8 ; d20+7=24 ; Toston: d20+9=13 ; d20+9=16 ; d20+9=10 ; d20+9=13 ; d20+9=22 ; d20+9=14 ; wolf1: d20+7=20 ; d20+7=10 ; d20+7=22 ; d20+7=14 ; d20+7=14 ; d20+7=11 ; wolf2: d20+7=9 ; d20+7=11 ; d20+7=18 ; spider: d20+7=24 ; d20+7=24 ; d20+7=10 ; targets for spells: d8=7 ; d8=1 ; spell damage: 3d6=5 ; 3d6=10 ; Eagle Damages I forgot to roll ... d6=5 d6=1
Monday June 4th, 2018 7:01:21 PM


[OOC from your DM: ALMIGHTY LEM, I SWEAR THAT IF I DO NOT GET CURRENT AC AND HP FOR THE DIRE WOLVES, SPIDERS, AND AIR ELEMENTAL, I *WILL* TREAT THEM AS AC10 and 1HP! I also want links to stats in case I want to look up saves or specials.]

Heroes Initiative

Toston swings and does 8 damage to Eagle 6.

Dušan steps back and casts Barkskin on Lornak.

Lornak steps back to avoid AoOs, shooting at Eagle 1, which had attacked Hmerrin. He shoots precisely into the melee, hitting for 5 damage.

Asteria draws her weapon, takes a step forward, and hits Eagle quite hard, for 12 damage.

Gaffer's Dire Wolf 1 bites Eagle 3 for 13 damage and tosses it down. Dire Wolf 2 misses.
Gaffer himself casts a spell. Now, he happens to be next to an eagle, so he tries to cast defensively, and loses the spell, alas. [OOC: The DM notes Gaffer's awareness of AoOs, even without a map, and the realization that casting defensively would be useful, and awards Gaffer 250 xp for cleverness.]

Hmerrin leaves the eagle that had been fighting him and walks away. As he leaves a threatened square, he provokes an AoO, and Eagle 2 takes that AoO. The bird hits AC11, a miss. Then Hmerrin, having walked over to Eagle 6, swings at it and misses.

Ethani, since she was just attacked, and since the attacker landed next to her, nonetheless opens herself to an AoO when she stows her wand. Eagle 6 snaps at her, hitting AC22, inflicting a single hit point of damage on Ethani. Then Ethani provokes ANOTHER AoO by casting a spell, but the eagle cannot take more than one AoO in a round. The spell cast Aids Asteria.

Wil commands his elemental to assume whirlwind form and move over the birds. However, the eagles are all size small, just like the elemental. The whirlwind rules say, "Creatures one or more size categories smaller than the whirlwind might take damage when caught in the whirlwind (generally damage equal to the monster's slam attack for a creature of its size) and may be lifted into the air." Since the eagles are not one or more size categories smaller, they do not take damage and are not picked up by the whirlwind.
Wil's spiders attack Eagle 8, the one that is right there. One spider crits for 2 hp. There is a DC14 listed for that attack, but the DM has no idea whether that's a Will, Fort, or Reflex save. Also, that's a Web attack or a poison attack? The DM has no idea and no way to look it up because there is no link to monster stats. The other two spiders miss.
Wil himself fires a crossbow into melee. Did he apply a -4 penalty to do so? This time it does not matter, and the eagle takes another 10 hp damage.

=====

Enemies Initiative

Eight eagles attack Lornak, Dusan, Toston and Toston (flanking), wolf1, wolf1, wolf2, and middle spider. These are full attacks.

Lornak - three misses
Dusan - two hits and a miss Dusan takes 6 damage
Toston - need nat 20s, 6 misses
wolf1 - have no idea if these hit since no AC is posted! DM FRUSTRATION! Rolls are against AC20, 10, 22, 14, 14, and 11. GAFFER, roll a d6 of damage for each hit please!
wolf2 - Same deal ugh! Hits AC9, 11, and 18.
middle spider - SAME DEAL UGH. Hits AC24, 24, and 10. WIL please roll 1d6 damage for each hit.

Two cheetahs both use run actions to get to the edge of the clearings. See map!

Tiny sorcerers! You now see that each cheetah was being ridden by a magical swarm of tiny size casters! If you can make a Knowledge Arcana DC22, then Highlight to display spoiler: {You recognize that there are just two casters, and that they have both cast Mirror Image spells.}

They all use a move action to dismount.

There is casting going on! Possible targets are Asteria, Dusan, Ethani, Gaffer, Hmerrin, Lornak, Toston, and Wil. Rolling randomly, the targets are Asteria and Toston.

If you make a spellcraft check vs DC19, then Please Highlight to display spoiler: {You see that the two have been targeted with Phantasmal Killer spells. }

Asteria and Toston ONLY, please read: Highlight to display spoiler: {Please make a Will save and a Fortitude Save, both vs DC21. If you make the Will save you are safe and realize the spell is an illusion. If you fail the Will save and make the Fort save, then you think it is real, and when it touches, you, you take damage. Asteria, 5 hp damage and Toston, 10 hp damage. If you fail BOTH saves, you are dead! Keep those hero points in mind IF NEED BE! Apply fear bonuses to the saves too please. Good luck!}

Enemy Status Check

Bloodgrass Eagles: AC16, CMD15
Eagle 1: -13 hp
Eagle 2: -0 hp
Eagle 3: -0 hp
Eagle 4: -0 hp
Eagle 5: -0 hp
Eagle 6: -20 hp
Eagle 7: -0 hp
Eagle 8: -12 hp

Bloodgrass Cheetahs: AC17
Cheetah 1: -0 hp
Cheetah 2: -0 hp

Bloodgrass Sorcerers: AC24
Sorc 1: -0 hp
Sorc 2: -0 hp

AND THE MAP FOR THE END OF ROUND 7.

Lornak (Frank S.) HP:51/60 AC: 19(T:13/FF:10) CMD:19   d20+9=17 ; d20+14=33 ; d20+6=23 ; d4+4=6 ; d4+4=6 ;
Monday June 4th, 2018 10:04:30 PM

"I love that Bloodwitch." Lornak thinks to himself as he is swarmed by eagle attacks that are ineffectual. He fires his crossbow at Eagle 01 (Attack Action d20=33, 6dmg) He quickly reloads a bolt into his crossbow. (Move Action)

Lornak notices the tiny sorcerers as they fly over the group and assumes they are fey. He feels the hairs on the back of his neck raise as they begin slinging magic. He knows right away what is causing it.(Spellcraft d20=23)

"Those tiny mages are using Phantasmal spell-craft!" Lornak yells. "It will manifest your deepest fears if you let it, and you may turn on each other!"

"Blast it!" He says as he uses his proximity to the eagles again he tries again assess if they are Magical Creatures. (Perception d20=17) (OOC determining if they are Magical Creatures will decide if the party can receive a party wide buff to attacks against them)

58 rounds of Bull's Strength +4 to Strength (from Ethani)
698 rounds of Barkskin +3 to AC (from Dusan)

(OOC ignore the second d4 roll, the page hiccuped)

BATTLE ROYALE R7 (DM Cayzle)  
Monday June 4th, 2018 10:59:38 PM

All bloodgrass creatures are abberations, actually.

Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+15=25 ; d20+17=29 ;
Monday June 4th, 2018 11:11:34 PM

Dušan staggers another 5 feet to G14. He recovers and responds to Lornak, "Careful, I don't want to get Ethani jealous."

All mirth drains from Dušan as he sees the casters spell coalesce. "There's only two of them with mirror image cast, but the spell is cast! There's nothing I can do right now."

Regaining his composure, Dušan casts in case he needs to dispell something in the future.

(OOC: Spells Per Day L1 2/1, L2 1/1 L3 3/1 L4 2/1
63 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
694 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
695 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
66 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
67 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
68 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
699 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
70 Rounds [link href="http://www.woldiangames.com/Woldipedia/index.php/Spell:_Bloodwitch_Lore"Bloodwitch Lore
+1 on concentration, dispel, necromancy, fear effects, and touch attack)

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16} 
Monday June 4th, 2018 11:11:52 PM

Dušan staggers another 5 feet to G14. He recovers and responds to Lornak, "Careful, I don't want to get Ethani jealous."

All mirth drains from Dušan as he sees the casters spell coalesce. "There's only two of them with mirror image cast, but the spell is cast! There's nothing I can do right now."

Regaining his composure, Dušan casts in case he needs to dispell something in the future.

(OOC: Spells Per Day L1 2/1, L2 1/1 L3 3/1 L4 2/1
63 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
694 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
695 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
66 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
67 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
68 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
699 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
70 Rounds [link href="http://www.woldiangames.com/Woldipedia/index.php/Spell:_Bloodwitch_Lore"Bloodwitch Lore
+1 on concentration, dispel, necromancy, fear effects, and touch attack)

BATTLE ROYALE R7 (DM Cayzle)   d20+3=7 ;
Tuesday June 5th, 2018 12:22:15 AM

Cayzle Extra: Does that eagle get through Ethani's Sanctuary?

Rolls a 7 vs DC15 ... hecks no! It does not attack Ethani, and confused, does nothing else this round.

Hmerrin(HP 74/74 AC:29 T:17 FF:23 CMD:25)  d20+13=15 ; d20+8=23 ; d20+13=24 ; d6+13=15 ; d8+13=19 ;
Tuesday June 5th, 2018 8:58:11 AM

Hmerrin looks up at the cheetahs Lornak is calling out.
"It just gets better and better", he mutters.

But first things first.

Taking a step toward the front of the battle, He proceeds to slice, dice, and puree the eagle near Gaffer.

----
5' move to H13
Full Attack on eagle e6
Power Attack.

Btax 1 miss (ac 13)
Hdax hits ac 22 for 15 hp damage
Btax 2 hits ac 21 for 19 hp damage

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)


Toston Lotor(Hugh Crosmun) [HP: 54/45 +9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   d20+11=13 ; d20+5=9 ; d20+14=24 ; d20+10=29 ; d20+10=24 ; d8+4=6 ; d8+4=12 ;
Tuesday June 5th, 2018 9:52:04 AM

(know[arcana]:13) (spellcraft: 9) (Will save: 24)

Toston is a gnome and as such he is resistant to illusions so he realizes the image is an illusion and ignores it.

Toston then drops his curveblade, charges his attacks with magic and flurries against eagle 7

(29 vs AC; 6 magical bludgeoning damage)
(24 vs AC; 12 magical bludgeoning damage)



Gaffer (Courtney HP: 58/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d6=6 ; d6=3 ; d6=2 ; d20+4=23 ; d20+9=28 ; d20+9=22 ; d20+10=20 ; d20+10=20 ; d8+8=15 ; d8+8=12 ; d8+11=13 ; d20+11=31 ;
Tuesday June 5th, 2018 7:08:40 PM

The wolves each lunch again, this time both finding their target, before again trying to pull the eagles to the ground.

Dire Wolf 1 attack: 28, Damage: 15; Trip attempt: 22
Dire Wolf 2 attack: 22, Damage: 12 Trip attempt: 24

(Concentration: 31) He tries to cast the same spell again, using his shield in what little way he can as he casts his last Diminish Growth on the area around him.

***** Ongoing Magic *****
Dire Wolf 1 (HP 38/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Dire Wolf 2 (HP 45/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Bulls Strength from Ethani - +4 Strength
https://www.d20pfsrd.com/bestiary/monster-listings/animals/canines/wolf/dire-wolf/
Dire Wolves benefit from Augmented summoning giving +4 to strength and constitution.

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x4, Faerie Fire - D: Obscuring Mist
Lv2: (Bull's Strength x2), (Barkskin x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants (x2) - D: Call Lightning
Lv4: (Atavism), (Cure Serious Wounds) - D: Sleet Storm

Asteria Amarante [HP: 93/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 11/12]  d20+7=9 ; d20+6=7 ; d20+7=25 ; d20+13=25 ; d12+10=12 ;
Tuesday June 5th, 2018 8:27:20 PM

Asteria's blood runs cold as the battlefield fades away from her, and silence falls. She feels her breath pick up as an apparition clad in nightmares begins to take form. Dread unlike anything she has ever felt before takes hold over the fighter's body as she watches the beast drift ever closer, claws made of shadow reaching for her face. She can't move. She can't scream. The axe in her hand lays loose against her side, useless. She's useless, helpless to do anything as it leans in, hollow eyes boring into her face with a smirk. She's helpless to do anything but watch, petrified. Asteria Amarante is going to die here, all alone in a shadow realm of her own creation. She is utterly alone.

And then, from the corner of her vision, Asteria sees a flicker. A small, almost insignificant flame. And then it all breaks. The darkness shatters, and suddenly she can see it all. The battlefield rages on, iron meeting iron replacing the deafening still of before. And there everyone is, not safe yet, but still there nonetheless. And there Asteria spies her flame. Her hope in the darkness, breaker of illusions. Ethani's brilliant red hair ignites a blaze in Asteria's heart. Just seeing her sister there, fighting there by her side, Asteria finds the courage to break free of her fears, confident in the certainty that no matter what, they will be there for her.

Fears alieved, the barbarian feels her anger bubbling up once more. She feels confident once again to keep up the fight, and rest assured, she is coming for that slimy sorcerer who made her feel weak. Once she takes care of these stupid birds, that is. Grinning wildly, the barbarian takes another swing at the bird unlucky enough to be in her way.

---
Will Save: 9; Fort Save: 7
1 Hero Point Used to reroll Will Save, New Save 25 vs. 21
Two-handed attack with Greataxe against Eagle E6 25 vs. AC for 12 damage

---
695 Rounds Barkskin: +2 Enhancement Bonus to AC
67 Rounds Shield of Faith: +3 Deflection Bonus to AC
63 Rounds Bull's Strength: +4 Strength
11 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16} 
Tuesday June 5th, 2018 8:39:23 PM

Dušan breathes a sigh of relief as his friends pass through the spells spell’s effects still standing.

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 5/7 (Will Save DC 15), Divine Favor on Asteria 
Tuesday June 5th, 2018 8:55:06 PM

Breathing a huge sigh of relief as Toston and Asteria are able to shake off the killer spell, Ethani gets back to what she does best...helping others defeat evil.

Knowing that those who have recently experience a deep trauma can behave erratically at best and often lash out, Ethani speaks gently to Asteria. "Hey, Sis, it's me. Don't chop me into a million pieces, okay? I'm just going to give you a little magical help..."

Reaching out, the priestess touches the sweaty barbarian's shoulder lightly, endowing her with Alemi's Divine Favor.

Spell List for encounter:
0 level: Guidance (4)
1st level: Sanctuary (1), Divine Favor
2nd level: Shield Other, Spiritual Weapon, Summon Monster II
3rd level: Prayer, Summon Monster III
OOC:Divine Favor on Asteria: +2 Luck bonus on attacks and Damage, 12/12 rounds.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+4=9 ; d20+4=22 ; d6+2=3 ; d20+5=14 ; d20+10=30 ; d20+10=17 ; d10=6 ; d10=8 ; d20+6=8 ;
Tuesday June 5th, 2018 8:58:35 PM

"What do you want to do now," Cicero hissed as one of the Shadow Spiders.
"We have to kill that Eagle. I believe it's captured in spider webbing. Finish it off then we can try to stay around the edge of the circle. What do you think?"
"Dumb, idea. Head to the center."
"Fine."

Cicero and the spider on Wil's right turned to deal with the eagle.
Spider 1: misses.
Spider 2: AC 22 - 3 dmg + Poison (save Fort DC 16)

Spider 3 and Wil head left 30-40 ft. With the spider in front. Spider 3 fires a Web spinner (AC 14) in an attempt to entrap the closest group of Eagles.
Wil fires at e3 with his Crossbow - (AC 30 with Bull's strength - Confirm AC: 17 - 14 dmg)
Wil shouts very happy with the hit.
The Air Elemental melee slam on E8 but misses..

--------
Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress
Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - 2 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders - 4 rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 16 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))
SM2 1/day - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 5/7 (Will Save DC 15), Shield on Asteria 
Tuesday June 5th, 2018 9:11:30 PM

OOC: Doh! Oookay, so I should spend a little more time reading the spell descriptions. So, let's swap that Divine Favor cast on Asteria for the following action:

Draw wand of Shield. Cast on Asteria.+2 defection bonus to AC.

Can you make that change to my post Cayzle? Thanks!


Ethani Nellie, AC 20, HP 42/42 , Sanctuary 5/7 (Will Save DC 15), Shield on Asteria 
Tuesday June 5th, 2018 9:19:26 PM

OOC 2: So this is why I post in the *mornings*… I give up!

Sooooo...Apparently Asteria already has Shield of Faith. Sooo...I guess we'll have have to give Asteria a little "at a girl" pat, completely negating my post...and apply the Shield of Faith to Gaffer. Unless, of course, I missed that too. In which case I give up.

BATTLE ROYALE R8 (DM Cayzle)   d20+4=6 ; d4=4 ; d6=1 ; d6=4 ; d6=1 ; d6=3 ; d6=5 ; 3d6=11 ; 3d6=14 ; d20+7=13 ; d20+7=8 ; d20+7=21 ; d20+7=25 ; d20+7=18 ; d6=4 ; d6=6 ; d20+7=12 ; d20+7=18 ; d20+7=10 ; d20=3 ; d20+7=12 ; d20+7=13 ; d20+7=24 ; d6=2 ; d20+7=14 ; d20+7=14 ; d20+7=20 ; d20+7=17 ; d20+7=11 ; d20+7=8 ; d6=3 ;
Tuesday June 5th, 2018 10:56:22 PM


[OOC from your DM: Sorry, I forgot an eagle had been tripped last round. That one, Eagle 3, gets no attacks this round and provokes an AoO getting up.

ALSO note the following damages inflicted last round!

Wolf 1 takes 5 damage from last round's attacks

Wolf 2 takes 1 hp from last round

Spider Two takes 8 hp from last round's attacks
]


=====

Heroes Initiative

Toston inflicts 18 to Eagle 7 with two slashing blows. It still lives.

Dušan steps back and casts a witch-exclusive spell that gives bonuses to future casting.

Lornak shoots Eagle 1 for 6 damage. HOWEVER, he is standing right next to two eagles when he fires, and that provokes two attack of opportunity. They hit AC13 and AC8, so no worries.

Asteria makes a truly heroic effort to fight the illusion, and saves her life thereby! [OOC: Excellent post - please accept an XP award of 250 xp for roleplay.] Unfortunately, the only eagle near Asteria has just been pulverized. Please feel free to take an extra move action next round.

Gaffer's Dire Wolf 1 bites Eagle 4 for 15 and knocks it down. Dire Wolf 2 bites Eagle 5 for 12 and knocks it down.
Gaffer himself casts a Diminish Plants, successfully this time. The grasses and weeds in the area dwindle into bare earth.

Hmerrin makes feathers fly as he inflicts 34 damage to Eagle 6, which is now quite dead.

Ethani takes out her wand of Shield of Faith and uses it on Asteria. That's a +2 deflection bonus to AC, not stacking with rings of protection.

Wil's air elemental and spiders 1 and 2 attack Eagle 8, but only one spider connects. It inflicts 3 damage and poisons the eagle, which takes 2 Str damage [Please remind me that it has to save every round for four rounds or until it saves].

Wil's spider 3 moves to N12, and Wil moves to N13. The spider uses a Web attack on Eagle 4.

Note: A spider's web attack has a range increment of 10 ft and is a ranged touch attack. If it hits, against one creature, the creature is entangled. There is no save. It is not like the spell. It is like a net attack. It uses that DC14 to break free (at -4) or escape with an escape artist check.

Eagle 4 is hit by the web and entangled.

Wil himself crits Eagle 3 and kills it. It will never rise from prone after all!

=====

Enemies Initiative

First, the two sorcerers do something. If you can make a Know Arcana check vs DC20, you can Please Highlight to display spoiler: { recognize that the sorcerers are communicating across the battlefield via Message cantrip. }

They cast Phantasmal Killers on the two dire wolves! Gaffer, please make a Will save and a Fortitude Save, both vs DC21 for each wolf. If you make the Will save you are safe. If you fail the Will save and make the Fort save, then you think it is real, and when it touches, you, you take damage. Wolf 1, 11 hp damage; and Wolf 2, 14 hp damage. If you fail BOTH saves, you are dead!

The cheetahs ready actions to attack if any come near.

Those eagles yet living attack!.

Eagle 1 attacks Lornak, hitting AC21 and 25. Lornak takes 10 damage.
Eagle 2 attacks Lornak, missing three times
Eagle 4 is entangled by the web and tries to burst free. It's Str check is a 3 so it stays webbed.
Eagle 5 gets up from prone. If Wolf 2 is still alive, it can take an AoO. If Eagle 5 survives that, it attacks Wolf 2, hitting once for 2 damage.
Eagle 7 attacks Toston. It misses.
Eagle 8 attacks Spider 2 and hits once for 3 damage.

Enemy Status Check

Bloodgrass Eagles: AC16, CMD15
Eagle 1: -19 hp
Eagle 2: -0 hp
Eagle 3: -27 hp DEAD
Eagle 4: -15 hp and entangled and prone
Eagle 5: -12 hp and prone?
Eagle 6: -56 hp DEAD
Eagle 7: -18 hp
Eagle 8: -15 hp plus poisoned and -2 Str.

Bloodgrass Cheetahs: AC17
Cheetah 1: -0 hp
Cheetah 2: -0 hp

Bloodgrass Sorcerers: AC24
Sorc 1: -0 hp
Sorc 2: -0 hp

AND THE MAP FOR THE END OF ROUND 8.

Lornak (Frank S.) HP:41/60 AC: 19(T:13/FF:10) CMD:19   d20+14=25 ; d4+4=7 ;
Wednesday June 6th, 2018 12:39:42 AM

Thinking eagle 01 dead, Lornak is not ready for the claws and beak from it. "GhaH!" He screams.

He steps away from the flurry in reaction. (Move Action, 5 foot step to G 15)

He angrily points his crossbow at the creature and lets loose a bolt. (Attack Action d20=25, 7dmg)

57 rounds of Bull's Strength +4 to Strength (from Ethani)
697 rounds of Barkskin +3 to AC (from Dusan)

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 4/7 (Will Save DC 15), Shield of Faith on Lornak 
Wednesday June 6th, 2018 11:23:11 AM

Scooting around to the edge of the combat, Ethani determines to help out where she can. She moves directly behind Lornak (G15) and taps him gently with her Shield of Faith Wand (+1 to AC since Lornak has a Ring of Protection for 5 min).

Concern lights her face. This is not your average hack and slash battle! She calls out to the others, shouting out over the battlefield noises “I hate to point out the obvious, but someone needs to deal with those spellcasters or things are going to get even worse very quickly. If you would like me to, I can engage, but I have very little offensive ability.”

OOC: Thanks Cayzle, but that Shield of Faith from last round definitely needs to go to Gaffer, as Dusan already cast it on Asteria.

Spell List for encounter:
0 level: Guidance (4)
1st level: Sanctuary (2), Command (2)
2nd level: Aid, Shield Other, Spiritual Weapon, Summon Monster II
3rd level: Prayer, Summon Monster III


Hmerrin(HP 74/74 AC:29 T:17 FF:23 CMD:25)  d20+11=20 ; d20+6=10 ; d20+11=17 ; d8+13=19 ; d6+13=16 ;
Wednesday June 6th, 2018 1:34:55 PM

"Working on it, E. But there's a bunch of nasty eagles in the way," Hmerrin responds.
"Let's see if we can free Toston up."

The lad steps into a bunch of nasty eagles, and does the hack and slash on Eagle 7.

----
5' move to I14
Full Attack on eagle e7
Power Attack.

Btax hits ac 20 hor 19 hp damage
Hdax hits ac 17 for 16 hp damage
Btax 2 miss (ac 10)

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)


Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+15=22 ;
Wednesday June 6th, 2018 6:02:12 PM

"The little wretches are are quickly becoming bothersome. Now they're using Mesage to talk telepathically. I'll see what I can do to slow them down," Dušan says as he casts Blindness/Deafness to blind the tiny sorcerer (S2). As he channels the energy into the spell, he concentrates on the tiny miscreant, Focusing the Curse, making it more difficult to resist the spell.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 3/1 L4 2/1
Focussed Curse 1
Knwoledge Arcana d20+15=22
62 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
693 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
694 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
65 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
66 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
67 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
698 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
69 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
Blindness/Deafness on S2 Fortitude negates vs DC 17+1=18)

Gaffer (Courtney HP: 58/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d20+2=17 ; d20+2=20 ; d20+7=25 ; d20+7=23 ; d20+9=25 ; d8+8=14 ; d20+9=18 ; d8+8=9 ; d20+9=26 ; d8+8=9 ; d8+5=13 ;
Wednesday June 6th, 2018 6:51:49 PM

As the wolves fall under the illusion their weak wills are quickly overwhelmed as pain races through them in their terror, they manage to hold on enough though, and do not fully fall into darkness. Gaffer watches on in frustration as he sees his spell did not have the affect he hoped, and his wolves falling under the enemy casters instead.

As the eagle 5 climbs up, Dire Wolf 2 manages to land a solid blow, raking it's teeth across it once more (attack: 25), dealing 14 damage. If it isn't already dead it attacks a second time. Meanwhile Dire Wolf 1 turns on eagle 7 and waits to see if it lies still.

Dire Wolf 1 attack eagle 7: 26, Damage: 9; Trip attempt: 22
Dire Wolf 2 attack eagle 5: 18, Damage: 9

Cursing to himself for his mistake, Gaffer places as hand on Dire Wolf 1's bloodied and matted fur, and channels a small amount of healing energy into it, whisper, "Sorry buddy, I need to you keep going longer than this" healing it for 13 damage.

***** Ongoing Magic *****
Dire Wolf 1 (HP 35/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Dire Wolf 2 (HP 30/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Bulls Strength from Ethani - +4 Strength
https://www.d20pfsrd.com/bestiary/monster-listings/animals/canines/wolf/dire-wolf/
Dire Wolves benefit from Augmented summoning giving +4 to strength and constitution.

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3, Faerie Fire - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: Cure Moderate Wounds - D: Call Lightning
Lv4: - D: Sleet Storm

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  2d6=8 ; d20+4=11 ; d20+4=22 ; d6+2=3 ; d20+6=18 ; d4+1=4 ; d4+1=2 ; d20+10=12 ; d10=10 ; d20+4=7 ;
Wednesday June 6th, 2018 8:29:40 PM

(Eagle 8 - Save 3 rds)
Against Eagle 8 - Spider 1 misses; Spider 2 AC 22 (3 dmg plus poison)
Air Elemental (Melee Slam: AC 18 (4 dmg) - 7 total to Eagle

Wil fires at the trapped Eagle 4 (AC 12 - dmg 10)
Shadow spider 3 - misses

--------
Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress
Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - 0 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders - 2 rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))
SM2 1/day - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)

Asteria Amarante [HP: 93/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 10/12]  d20+13=20 ; d12+10=20 ; d20+9=25 ; d12+10=19 ;
Wednesday June 6th, 2018 10:10:53 PM

Seeing her enemy fall before her, Asteria's eyes fall to the source of her rage, the sorcerers. Growling gutturally to herself, she feels empowered by her newfound strength to start going by storm over to the closest one to herself. She doesn't care if it was the one that cast the spell on her, just that it is part of the problem. "Slimy, low-life, good for nothing scumbag! I'm going to kill every last one of you and let Gargul sort you out!" She takes great pleasure in bringing her axe down onto the creature's body.

---
65 ft move to space P5 (12 normal spaces and 1 diagonal)
20 vs. AC for 20 damage against s1
25 vs. AC for 19 damage against s1

---
694 Rounds Barkskin: +2 Enhancement Bonus to AC
66 Rounds Shield of Faith: +3 Deflection Bonus to AC
64 Rounds Bull's Strength: +4 Strength
10 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

BATTLE ROYALE R9 (DM Cayzle)   d20+5=22 ; d20+4=24 ; d20+4=22 2d4+8=12 ; d6=2 ; d6=5 ; d6=5 ; d20+7=22 ; d20+7=26 ; d20+7=13 ; d6=1 ; d6=5 ; d20+7=21 ; d20+7=18 ; d20+7=24 ; d6=5 ; d6=4 ; d6=2 ; d20+8=20 ; d6+3=6 ; d20+5=15 ; d4+2=6 ; d8=1 ; d20+8=28 ; d20+8=13 ; d20+8=12 ; d20+8=21 ; d6+3=5 ; d3+3=6 ;
Wednesday June 6th, 2018 11:02:27 PM


Heroes Initiative

Lornak shoots Eagle 1 for 7 damage and kills it!

Ethani walks next to Lornak and taps him with her wand of Shield of Faith for a net +1 bonus to AC.

Hmerrin hits Eagle 7 twice for 35, putting it well down.

Dušan casts Blindness on Sorcerer2. The Fort save DC is 18; the caster has a +5 fort save ... and he rolls a 22, resisting the spell.

Gaffer's Dire Wolf 1 partly resists the phantasm. It kills Eagle 5 with an AoO and then kills Eagle 4. Dire Wolf 2 also partly resists the magic and ... has no enemy to attack nearby!.
Gaffer himself cures Wolf 1.

Wil's air elemental and spiders 1 and 2 attack Eagle 8, do 7 hp damage and poison the bird a second time. The bird makes two saves and is no longer poisoned. It is still weak and very wounded.

Wil's spider 3 has no foe nearby, and would have missed anyway.

Wil himself has only one clear target, so, DM rules, fires at Eagle 2 but misses.

Asteria charges to P5 and attacks Sorcerer 1. He is a gnome, like Toston, but only half size! And there are SEVEN of them dancing around! When she gets there, the cheetah gets its readied attack. The cheetah goes before Asteria because it had readied an attack (a bite). It hits AC20, which would normally miss, but Asteria's AC is reduced by 2 when she is charging, so it hits. Asteria takes 6 damage from the bite, and then the cheetah tries to trip her! It rolls a 15, which fails against Asteria's CMD20. Wait! With her damage reduction, Asteria actually only takes 5.

FINALLY Asteria gets to attack! On a roll of 1-8, a 1 hits the true mage, and an 8 is a reroll. The DM rolls a 1, so that is a hit against the true mage! It is AC24; Asteria rolls a 20 (maybe a 22 if she forgot to add the +2 for a charge), but that's a miss.

Toston fails to act this round.

=====

Enemies Initiative

Sorcerer 1 backs up five feet and casts a Hypnotic Pattern -- the 10 ft radius effect, centered at L-M-11-12, covers both Dire Wolves (5HD) and Spider 3 (3HD). The effect can influence up to 2d4+8 HD of creatures ... in this case, that's 12HD, not enough to affect both wolves! SO, Wolf 1 and Spider 3, please make DC19 Will saves or be fascinated!

Sorcerer 2 casts Phantasmal Killer on Hmerrin. Hmerrin, please make a Will save and a Fortitude Save, both vs DC21. If you make the Will save you are safe. If you fail the Will save and make the Fort save, then you think it is real, and when it touches, you, you take damage -- 12 hp damage, in fact. If you fail BOTH saves, you are dead!

Cheetah 1 makes a full attack against Asteria. It hits ACs 28 (a nat 20, confirms vs AC13 so no crit), 12, and 21, so a claw and a bite hit. Asteria takes 5-1=4 and 6-1=5 for 9 more damage to Asteria.

Cheetah 2 readies actions to attack if any come near.

Eagle 2 hops forward and attacks Lornak. It hits ACs 22 and 26 for 6 damage total.
Eagle 8 attacks Spider 2 and hits thrice for 8 damage (less than it would have because it is weakened by poison).

BY THE WAY! Please make a Perception check vs DC20 and then Please Highlight to display spoiler: {You see a group of large humanoids running toward you from the center. They are about 800 ft away and move about 150 ft per round running.}

=====

Enemy Status Check

Bloodgrass Eagles: AC16, CMD15
Eagle 1: -26 hp DEAD
Eagle 2: -0 hp
Eagle 3: -27 hp DEAD
Eagle 4: -24 hp DEAD
Eagle 5: -27 hp DEAD
Eagle 6: -56 hp DEAD
Eagle 7: -53 hp DEAD
Eagle 8: -22 hp plus poisoned and -2 Str.

Bloodgrass Cheetahs: AC17
Cheetah 1: -0 hp
Cheetah 2: -0 hp

Bloodgrass Sorcerers: AC24
Sorc 1: -0 hp, six images
Sorc 2: -0 hp, ?? images

AND THE MAP FOR THE END OF ROUND 9.

Lornak (Frank S.) HP:35/60 AC: 19(T:13/FF:10) CMD:19   d20+17=32 ; d6+4=6 ; d20+9=23 ;
Wednesday June 6th, 2018 11:34:23 PM

Lornak feels a tap on his back and looks behind him to see Ethani there. This gladdens him. Beyond her he notices Dusan concentrating his red magics at the tiny sorcerers to his right. This also gladdens him. "I was going to attack those imps..." He comments. "...you beat me to it!"

"I will have to improvise!" He says as he drops his crossbow. (swift action) An action that he immediately regrets as the eagle attacks him. Through the flurry of attacks he reaches for the hilt of his rapier. His arm bloodied, he finds purchase and frees it from the grass.(Standard Action) He drives the point into the eagle.(e02) Attack Action d20=32, 6 dmg)

As he recovers from the attack his eyes catch new enemies approaching the group from the raging torrent in the center of the battlefield. (Perception d20=23)

"Step it up!" He yells to the group; "They've got reinforcements incoming!"

56 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
696 rounds of Barkskin +3 to AC (from Dusan)

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)  d20+4=13 ; d20+16=21 ; d20+3=9 ; d20+11=16 ; d20+6=7 ; d20+11=31 ; d20+11=24 ; d8+13=16 ; d6+13=18 ; d6+13=18 ; d6+13=16 ;
Thursday June 7th, 2018 1:24:58 AM

Hmerrin blanches as the Dread Lord rises before him.
Glowing red eyes peer from beneath a dark helm. Platemail armor covers a skeletal form.
The lad whimpers. The Dread Lord raises his black sword and runs him through...

Lornak's calls pierces the fog. Hmerrin blinks. The Dread Lord fades, although the wound remains.

The fighter considers. Having already discarded his bow, there's not a lot he can do about the spellcasters at that distance.

The best he can do is clear the immediate battlefield. He steps over and attacks the eagle pestering Lornak.


----
Will Save 13 fails.
Fort Save. Hero point expended before roll for +8 bonus: 21 succeeds.
Perception 9. Fails

5' move to I15
Full Attack on eagle e2
Power Attack.

Btax hits ac 16 for 16 hp damage
Hdax nat 20. crit threat roll 24 CRIT for 52 hp damage
Btax 2 miss (Nat 1)

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)



Toston Lotor(Hugh Crosmun) [HP: 54/45 +9 temp hp; AC:35; Touch 25; FF 29 - CMD 32   d20+14=25 ; d20+12=17 ; d8+4=11 ; d8=7 ; d6=3 ; d4=1 ; d3=1 ;
Thursday June 7th, 2018 8:10:37 AM

Toston says to Lornak, "I see them!!! They are those large humanoids right?" (Perception : 25)

He then takes a swift action to charge his attacks with magic and then barrels towards sorcerer 2 with a charge embuing his fist with the power to stun. (stunning fist)

17 vs Sorcerer AC; 11 damage if it hits; DC 16 fort save or sorcerer is stunned for 1 round (OOC: I rolled a 7 on a d8, 3 on a d6, 1 on a d4 and 1 on a d3 as I don't know how many images this guy has up)

Active Effects
Mage armor: 3 hours [1791 rounds] - +4 AC
false life: 3 hours [1792 rounds] - 9 temp hp
Shield: 3 min [23 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [24 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [25 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [26 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
66 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
4/6 1st level spell slots still available
Charge = +2 to hit / -2 to AC
Fist stats are +12 to hit; 1d8+4 /x2

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 3/7 (Will Save DC 15), Shield Other on Lornak  d20+10=18 ; d8+7=14 ;
Thursday June 7th, 2018 5:22:21 PM

Ethani lets out a sigh as Asteria charges the spellcaster. True, it's what she had asked, but she hadn't quite wanted her to go out there alone. "I swear, this barbarian is going to be the death of me!" Ethani mutters as she finishes up her work.

Looking over at Lornak, Ethani watches his graceful movements as he weaves the dance of combat. Something that she is not particularly gifted at. She winces as he gets struck by the eagle and a panicked thought sudden comes to mind.

What if he were to die? How would I go on?

Ethani remembers the warmth of his body next to her and his goofy smile first thing as he woke up next to her from what seems like an eternity ago, even though it was mere hours.

Her jaw setting, Ethani reaches out an taps Lornak on the shoulder once more.

OOC: Aid to Lornak. +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit point.

Ethani turns to Dusan, waiting for the opportune moment between attacks to catch his eye. "I'm charging you with keeping Lornak alive... don't let him do anything stupid while I help out our impulsive barbarian."

Adjusting her pack, Ethani starts making her way over to Asteria's position (i10)

Spell List for encounter:
0 level: Guidance (4)
1st level: Sanctuary,Shield Other, Command (2)
2nd level: Spiritual Weapon, Summon Monster II
3rd level: Prayer, Summon Monster III

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+8=22 ; d20+8=17 ;
Thursday June 7th, 2018 6:05:36 PM

Dušan looks towards Lornak's and Toston's warnings and sees the reinforcements (d20+8=22). "That's not good. I'll need to start conserving spells for healing, but I can afford probably afford at least one more to help with these casters.

Dušan felt he was almost there with the blindness spell, but dead was better than blind and Asteria was better at that than himself. He decides to do what he can to help her and attempts to cast Dispel Magic on the Mirror Image protecting the tiny sorcerer Asteria is fighting. (D20+7+1=17).

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 2/1 L4 2/1
Focussed Curse 1
61 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
692 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
693 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
64 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
65 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
66 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
697 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
68 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
Blindness/Deafness on S2 Fortitude negates vs DC 17+1=18)

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16} 
Thursday June 7th, 2018 6:07:34 PM

Dušan nods to Ethani, "With all my power."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+4=7 ; d20+4=14 ; d6+2=5 ; d20+11=18 ; d20+10=27 ; d10=2 ;
Thursday June 7th, 2018 7:44:34 PM

Spider 3 is immune to mind effects.
Wil's Air elemental disappears.
- Against E8
Spider 1: Misses again
Spider 2: AC 14 - 5 dmg

Wil fires at C2 from his location.
(AC 27 - 2 dmg)
(Perception: 18)
--------
Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress
Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - - rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders - 1 rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))


Gaffer (Courtney HP: 58/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d20+2=6 ; d20+9=12 ; d20+10=29 ; d8+8=15 ; d20+12=17 ;
Thursday June 7th, 2018 7:49:55 PM

Failing the save Dire Wolf 1 is out of the fight for a moment, lost in the casters illusion.
Gaffers calls for Dire Wolf 2 to attacker cheetah 1, unsure how well it will follow or understand his instructions.

Dire Wolf 2 attack Cheetah 1: 26, Damage: 15; Trip attempt: 29

Seeing Dusan supporting Asteria as she engages with one Gnomish rider, whose form shifts and changes, Gaffer looks to see if the other rider also has similar magic on him (Perception: 17)? He begins summoning a storm above with Call Lightning

***** Ongoing Magic *****
Dire Wolf 1 (HP 35/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Dire Wolf 2 (HP 30/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Bulls Strength from Ethani - +4 Strength
https://www.d20pfsrd.com/bestiary/monster-listings/animals/canines/wolf/dire-wolf/
Dire Wolves benefit from Augmented summoning giving +4 to strength and constitution.

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: Cure Moderate Wounds - D: Call Lightning
Lv4: - D: Sleet Storm

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+5=7 ;
Thursday June 7th, 2018 7:55:13 PM

Addendum: Wil's Shadow Spider 3 attacks C1 with it's web spinner but the web flies way right.

Asteria Amarante [HP: 79/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 9/12]  d20+13=20 ; d12+10=15 ; d20+9=24 ; d12+10=15 ; d8=4 ;
Thursday June 7th, 2018 8:42:09 PM

Asteria gives chase to her prey, and swipes at one of the tiny sorcerers. She feels certain that she's swung at the correct one, but quickly realizes that she has missed. Feeling frustrated, she turns to hit the cheetah beside her.

---
5 foot step to Q4
20 vs. AC for 15 damage against s1
d8= 4, did not hit true mage
24 vs. AC for 15 damage against c1

---
693 Rounds Barkskin: +2 Enhancement Bonus to AC
65 Rounds Shield of Faith: +3 Deflection Bonus to AC
63 Rounds Bull's Strength: +4 Strength
9 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.


Lornak (Frank S.) HP:35/60 AC: 19(T:13/FF:10) CMD:19   d20+18=28 ; d6+4=6 ; d6=2 ;
Thursday June 7th, 2018 11:37:07 PM

Lornak maneuvers to get the eagle between himself and the approaching Hmerrin. (Move action 5-foot step to flank e 02) As the young man approaches he notices the fire in his eyes and is about to go on the defensive as he watches him lay in to the Eagle(e02) "I thought we lost you there for a second, Kid." Lornak says.

He feels Ethani imbue him with a little extra strength as he strikes at the eagle. (Attack Action d20=29, 8 dmg [1d4+4 + 1d6])

56 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
696 rounds of Barkskin +3 to AC (from Dusan)


BATTLE ROYALE R10 (DM Cayzle)   d4+2=6 ; d20+8=28 ; d20+8=28 ; d6+3=8 ; d6+3=9 ; d20+5=23 ; d20+10=29 ; d20+10=20 ; 4d6=20 ; 4d6=9 ; d20+10=26 ; d20+10=26 ; 4d6=13 ; 4d6=13 ; d20=15 ; d20=15 ; d20=8 ;
Friday June 8th, 2018 12:30:12 AM


Heroes Initiative

Lornak hits Eagle 2 for 6 damage!

Hmerrin resists the phantasm and steps forward to put Eagle 2 down for good.
.
Toston charges Sorcerer 2. That one has 6 mirror images ... that means rolling a d8, hitting on a 1, and rerolling on an 8. Toston rolls, and one image winks out. As he steps into range of the cheetah, the cat's readied attack is triggered. It snaps at AC28, a crit threat, and follows up with a second natural 20 to confirm!!! Whoa! That's 8+9=17 damage to Toston , and a trip attack of 23 fails to trip Toston.

Ethani Aids Lornak and then follows Asteria.

Dušan tries to dispel a mirror image spell. The casters are caster level 8, so the roll needed to dispel is 11+8 = 19. The roll of 17 is not enough.

Gaffer's Dire Wolf 1 is fascinated.
Gaffer's Dire Wolf 2 attacks Cheetah 1, hitting for 15 damage and tripping it.
Gaffer himself starts to call lightning.

Wil's spiders 1 and 2 kill Eagle 8. The bird makes two saves and is no longer poisoned. It is still weak and very wounded.
Wil himself shoots at Cheetah 2 and hits for 2 damage.

Asteria pops a mirror image and kills a cheetah.

=====

Enemies Initiative

Sorcerer 1 backs up five feet and casts a scorching ray at Asteria. He hits touch AC29 and AC20. Both rays hit, and Asteria takes 29 hp fire damage, not reduced by damage reduction.

Sorcerer 2 backs up five feet and casts a scorching ray at the dire wolf. He hits touch AC26 and AC26, so both hit. Dire Wolf Two takes 26 damage. He barks an order to the cheetah.

The hypnosis continues to fascinate Wolf 1 for this round and next round.

Cheetah 2 attacks Toston, fighting defensively after stepping 5 ft to protect its master. Looking for nat 20s ... nope!

Everyone can now see see a group of large humanoids running toward you. They are about 650 ft away.

=====

Enemy Status Check

Bloodgrass Eagles: AC16, CMD15
Eagle 1: -26 hp DEAD
Eagle 2: -58 hp DEAD
Eagle 3: -27 hp DEAD
Eagle 4: -24 hp DEAD
Eagle 5: -27 hp DEAD
Eagle 6: -56 hp DEAD
Eagle 7: -53 hp DEAD
Eagle 8: -27 hp DEAD

Bloodgrass Cheetahs: AC17
Cheetah 1: -30 hp DEAD
Cheetah 2: -2 hp

Bloodgrass Sorcerers: AC24
Sorc 1: -0 hp, five images
Sorc 2: -0 hp, five images

AND THE MAP FOR THE END OF ROUND 10. NOTE: Eagle 8 is dead. I just forgot to remove it.

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 2/7 (Will Save DC 15),Channel Positive Energy  d6=3 ; d6=4 ; d6=5 ; d6=5 ;
Friday June 8th, 2018 10:12:37 AM

And theeere it is... Ethani sighs as Asteria gets hit by the scorching ray.

Making a double move, Ethani moves herself forward (L7) and lets loose a burst of healing energy that heals Asteria, Dire Wolf 2, Gaffer, Will, and the spider next to Will (Channel Energy for 17 HP). She hopes it is enough to keep Asteria going until she is able to get there next round.

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 2/7 (Will Save DC 15),Channel Positive Energy 
Friday June 8th, 2018 10:26:08 AM

OOC: Oops, looks like I should have included Dire Wolf 1 on the spell as well. Good puppy...nice puppy...here's 17 HP back.

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25) 
Friday June 8th, 2018 1:06:21 PM


"We're all over the place," Hmerrin notes to Dusan and Lornak.
"I'm gonna help Asteria, and see if we can take that little jerk and get back before these other fellas show up."

The young fighter takes off at a run toward Asteria and the gnome.

----
Run to S6

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Toston Lotor(Hugh Crosmun) [HP: 37/54; 9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   d6=6 ; d20+9=14 ; d6=3 ; d20+9=17 ;
Friday June 8th, 2018 2:21:47 PM

Toston swiftly charges his attacks with magic.

He then takes a 5 foot step to s22 and flurries ineffectually at the sorcerer (14 vs AC; miss) ( 17 vs AC; miss)

Active Effects
Mage armor: 3 hours [1790 rounds] - +4 AC
false life: 3 hours [1791 rounds] - 9 temp hp
Shield: 3 min [22 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [23 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [24 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [25 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
65 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
4/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Lornak (Frank S.) HP:35/60 AC: 19(T:13/FF:10) CMD:19  
Friday June 8th, 2018 2:51:30 PM

(OOC-disregard previous post, it is no longer valid since the eagle was dead already!)

"I thought we lost you there for a second, Kid." Lornak says to Hmerrin. "And I totally disagree!"

"I'm off to support Toston now!" Lornak bends down and reclaims his crossbow from the grass and places himself within firing range of the tiny sorcerer Toston is squaring off against. (Standard Action) (Move Action [M16])

"Once they are dispatched we can pincer the incoming reinforcements!"

56 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
696 rounds of Barkskin +3 to AC (from Dusan)


Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16}  d8=8 ;
Friday June 8th, 2018 4:42:19 PM

Dušan Heads back towards the center of the circle (L14) while leaving his Spectral Hand to cast Cure Light Wounds on Lornak healing him for 19 HP. "Here ya go. I don't need your girlfriend mad at me."

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 2/1 L4 2/1
Focussed Curse 1
Cure Light Wounds (d8+5)*1.5=19 HP
60 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
691 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
692 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
63 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
64 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
65 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
696 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
67 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
Blindness/Deafness on S2 Fortitude negates vs DC 17+1=18)

Asteria Amarante [HP: 67/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 8/12]  d20+13=22 ; d12+10=16 ; d20+9=25 ; d12+10=15 ; d8=3 ; d8=7 ;
Friday June 8th, 2018 6:57:06 PM

Asteria curses loudly, getting hit square in the chest with a hurtling fireball. That definitely singed a few of her hairs, but it only makes the raging barbarian angrier.

Chasing after the sorcerer yet again, she gives a few hearty swings of her axe in its general direction. Swing, swing, miss! She curses as, yet again, she swipes at the wrong creature.

---
5 foot step to R4
22 vs. AC for 16 damage against s1
d8= 3
25 vs. AC for 15 damage against s1
d8= 7

---
692 Rounds Barkskin: +2 Enhancement Bonus to AC
64 Rounds Shield of Faith: +3 Deflection Bonus to AC
62 Rounds Bull's Strength: +4 Strength
8 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday June 8th, 2018 9:33:39 PM

Sorry, I'm behind.. lost in thought, Will says.
Wil races to Tostons aid with a heal for 13.
Will's spiders mill around contemplating an action.
They fire off some web spinner traps P17, M 9 and Q13
Perception: DC 20 to notice the webs
Trap: DC 14 to escape

BATTLE ROYALE R11 (DM Cayzle)   d20+10=14 ; d20+10=19 ; 4d6=9 ; 4d6=17 ; 3d6=16 ; d20+8=22 ; d20+8=18 ; d20+8=24 ; d6+3=7 ; d3+3=4 ; d3+3=5 ; d20+5=17 ;
Saturday June 9th, 2018 11:30:38 AM


Heroes Initiative

Ethani moves and then channels energy to help Asteria, Gaffer, Wil, the wolves, and a spider.

Hmerrin runs across the battlefield towards Sorcerer 1.

Toston attacks, but the swarm of half-size gnome sorcerers dodge this way and that, so Toston's efforts fail.

Lornak picks up his crossbow and moves up.

Dušan moves up and uses his Hand to cure Lornak.

Asteria's swing to hit Sorcerer 1's AC22 is a miss. Her swing to hit AC25 is a hit, but it just pops an image.

Wil's spiders set traps!
Wil himself wants to cure Toston, but has to make a double move just to get close enough.

Gaffer and his wolves fail to act this round.

=====

Enemies Initiative

Sorcerer 1 backs up five feet and casts a scorching ray at Asteria. He hits touch AC14 and AC19. Both rays hit, and Asteria takes 26 hp fire damage.

Sorcerer 2 backs up five feet and casts a Phantasmal Killer at Toston. Toston, please make a Will save and a Fortitude Save, both vs DC21. If you make the Will save you are safe. If you fail the Will save and make the Fort save, then you think it is real, and when it touches, you, you take damage -- 16 hp damage, in fact. If you fail BOTH saves, you are dead!

Sorcerer 2 commands the cheetah in gnomish to attack Wil.

Cheetah 2 hops forward and attacks Wil. Bite, claw, and claw all hit, and Wil takes 7, 4, and 5, total 18 damage to Wil. The cheetah also tries to trip Wil, but fails to beat his CMD.

Everyone can now see see a group of large humanoids running toward you. They are about 500 ft away.

=====

Enemy Status Check

Bloodgrass Cheetahs: AC17
Cheetah 1: -30 hp DEAD
Cheetah 2: -2 hp

Bloodgrass Sorcerers: AC24
Sorc 1: -0 hp, four images
Sorc 2: -0 hp, five images

AND THE MAP FOR THE END OF ROUND 11.

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+15=35 ; d20+15=17 ; d4+4=8 ;
Saturday June 9th, 2018 1:55:05 PM

Lornak feels more energetic as the familiar warmth a healing spells permeates his body. Seeing Toston's plight he cannot come to his friends aid fast enough. He steps righteously and swiftly drops his rapier. (hero point spent, 5-foot step). In a fluid motion loads a bolt into his hand crossbow. (Move Action)

He fires the bolt nearly as soon as it nocks. It flies true towards the tiny sorcerer[. (Attack Action d20=35, crit hit, dc17 does not confirm[drats!] 8dmg)

55 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
695 rounds of Barkskin +3 to AC (from Dusan)

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)  d6=2 ; d20+13=28 ; d8+9=17 ;
Sunday June 10th, 2018 1:42:13 PM

Casting a wary eye at the oncoming humanoids, Hmerrin gauges how much time they have.
Not much

The fighter moves to flank the sorcerer with Asteria, crossing in front of the gnome as he does so, as he's not all that worried the spellcaster can do much with the opening.

"Asteria, get on the other side of this twerp," he calls out.

The fighter takes a swing.

----
Move to U3. Route draws an AoO.
Atk sorcerer, rolled 2 on d6 for target.
Hit ac 30 (forgot about adding back for no power attack) for 17 hp damage.

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used
[/i]


Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Sunday June 10th, 2018 9:03:50 PM

No One looks like they're doubled over in pain or about to drop dead, so Dušan takes a moment to use his wand of Mage Armor on himself.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 2/1 L4 2/1
Focussed Curse 1
Cure Light Wounds (d8+5)*1.5=19 HP
59 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
690 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
691 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
62 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
63 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
64 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
695 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
66 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
Blindness/Deafness on S2 Fortitude negates vs DC 17+1=18
600 Rounds Mage Armor on Dušan)

Asteria Amarante - Erik O [HP: 67/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 7/12]   d20+13=30 ; d20+10=11 ; d20+9=29 ; d12+10=16 ; d12+10=13 ; d8=1 ; d8=1 ;
Sunday June 10th, 2018 9:16:53 PM

Asteria Smiles and nods at Hmerrin, clearly eager for the idea in any attempt to make this tiny scorcerer suffer.

Once in a flanking position she lets loose a flurry of axe and rage against the solid and true image of the tiny Sorcerer.

(OOC ignore the third and much better roll. I thought I saw 3 d20 rolls from the other post:

30 vs. AC for 16 damage against s1
d8= 1
11 vs. AC for 13 damage against s1
d8= 1

---
691 Rounds Barkskin: +2 Enhancement Bonus to AC
63 Rounds Shield of Faith: +3 Deflection Bonus to AC
61 Rounds Bull's Strength: +4 Strength
7 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Toston Lotor(Hugh Crosmun) [HP: 37/54; 9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   d20+9=14 ; d20+9=26 ; d6=2 ;
Sunday June 10th, 2018 11:07:03 PM

Toston swiftly charges his attack with magic using arcane strike before taking another 5 foot step to get to S21 and then flurries at the gnome sorcerer again.

Gnomish Highlight to display spoiler: {"You give gnome sorcerers like me a bad rep." } Toston says to the other gnome.

Flurry
14 vs AC : miss
26 vs AC : image 2 ; = miss ; 1 less image

Active Effects
Mage armor: 3 hours [1789 rounds] - +4 AC
false life: 3 hours [1790 rounds] - 9 temp hp
Shield: 3 min [21 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [22 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [23 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [24 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
64 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
4/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2



Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d20+9=19 ; d3=1 ; d20+9=18 ; d8+8=10 ; d8+8=12 ; 3d6=10 ; 3d6=7 ;
Monday June 11th, 2018 2:43:23 AM

Gaffer calls for DW1 to chase after Sorcerer 1 and for DW2 to attack Cheetah 2. Watching the approaching figures he murmurs to himself, "Come on, please go down before they get here."

Dire Wolf 1 attack Sorcerer 1: 19, Damage: 10; Trip attempt: -
Dire Wolf 2 attack Sorcerer 1: 18, Damage: 12; Trip attempt: -

He smiles a thanks at Ethani for the healing, glad to see his wolves reinvigorated. Completing his casting of Call Lightning, he calls down a bolt of energy as he finishes, and calls down a second this turn. The air cracks like a whip as the two bolts Sorcerer 1. (Damage: 10, 7; Reflex Save vs 17 for half)

***** Ongoing Magic *****
Call Lightning
Dire Wolf 1 (HP 47/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Dire Wolf 2 (HP 47/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Bulls Strength from Ethani - +4 Strength
https://www.d20pfsrd.com/bestiary/monster-listings/animals/canines/wolf/dire-wolf/
Dire Wolves benefit from Augmented summoning giving +4 to strength and constitution.

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: Cure Moderate Wounds - D:
Lv4: - D: Sleet Storm

Toston Lotor(Hugh Crosmun) [HP: 37/54; 9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   d20+14=20 ;
Monday June 11th, 2018 6:03:59 AM

(Will Save: 24)
(OOC: Didn't notice the phantasmal killer when I made my post; Rolled 20 but using last hero point to beat the will save as fort is my weak save)

Toston heroically disbelieves the phantasm


Wilford Grimly (HP:26/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  2d8+4=14 ; d20+4=13 ;
Monday June 11th, 2018 11:38:12 AM

Wil growls when the pain strikes him. He cast Inflict Moderate wounds on the feline (dmg: 14)
Laying it on using his uninjured hand.
He then takes a Defensive stance.

Inflict Moderate Wounds.

--------
Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress
Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds - used, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - - rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders -- rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 1/7 (Will Save DC 15),Channel Positive Energy  d8=6 ; d8=6 ; d8=4 ;
Monday June 11th, 2018 1:13:15 PM

"Wait... Hold on. Let me at least heal you first before you go and try and kill yourself again." Hopefully Ethani is able to catch the barbarian before she leaves. If so, she casts Cure Moderate Wounds (I show Asteria at 41 HP prior to healing, 16+10 returned if she catches Asteria before she leaves.)

If Ethani doesn't catch Asteria in time, she curses the impulsive fighter and spends a double round making her way over to be able to heal her.

Asteria Amarante - Erik O [HP: 41(67)/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 7/12]  
Monday June 11th, 2018 3:48:25 PM

(OOC: Sorry I was a bit exhausted from the travel and did not read the DM post nearly close enough. Hopefully our kind DM will allow Asteria to have waited for the heal)

Asteria hears Ethani faintly as the blood of her rage pounds in her ear. Always appreciative of her sister, sometimes the call to battle can be too alluring. Through the chaos of battle, Asteria can appreciate the primal forces empowering her every swing.

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Monday June 11th, 2018 3:52:45 PM

Dušan stares daggers at the tiny sorcerers, as if will alone could bring about their downfall. In his case, it sometimes can, but so far his attempts have been fruitless, agitating him all the more.

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19  
Monday June 11th, 2018 11:46:10 PM

Lornak waits in anticipation to see if his bolt makes his mark. The hairs on the back of his neck raising as he sees the oncoming enemies.

BATTLE ROYALE R12 (DM Cayzle)   d6=5 ; d20+7=19 ; d20+7=21 ; d20+2=5 ; d20+8=19 ; d20+8=28 ; d20+8=19 ; d20+8=14 ; d20+5=10 ; d6+3=7 ; d3+3=4 ; d3+3=6 ; d20+11=15 ; d20+11=27 ; 4d6=12 ; 4d6=16 ;
Tuesday June 12th, 2018 6:18:50 AM


Heroes Initiative

Lornak shoots at Sorcerer 2, which has 5 images. On a roll of a d6, a 1 hits true and a 2-6 pops an image. The DM rolls a 5, so Lornak's hit pops an image.

Hmerrin flanks Sorcerer 1 with Asteria -- no AoO because the sorcerers are unarmed. He swings and pops an image.

Dušan taps himself with his mage armor wand.

Asteria connects with Sorcerer 1 and not an image. She inflicts 16 damage!.

Toston resists the phantasm, then attacks, and pops an image.

Gaffer's wolves attack sorcerers, but miss.
Gaffer calls down lightning -- Sorcerer 1 saves twice ... and takes 5+3 = 8 damage.

Wil casts Inflict Moderate Wounds, takes a step forward, and tries to touch the last cheetah. Wil has to make a melee touch attack, and as far as the DM can figure out your dice field and your PC sheet, you do. Then the cheetah has a save for half damage ... DM is assuming DC14. Cheetah rolls a 5 and takes the full 14 damage. Wil's spiders are still.

Ethani cures Asteria just in a nick of time, before she presses the attack.

=====

Enemies Initiative

The sorcerer's confer via message spell. "Not the gnome -- try suggestions -- fry the wolf -- yes!" Talking is a free action.

The wounded cheetah attacks Wil, as directed. The bite hits, a claw crits, and a claw misses. It fails to trip Wil. Wil takes 17 damage!

Sorcerer 2 backs up five feet and casts a scorching ray at Dire Wolf 2. He hits touch AC15 and AC27. Both rays hit, and Wolf 2 takes 28 hp fire damage.

Sorcerer 1, between Asteria and Hmerrin, steps to the side and casts Suggestion on Asteria. "Don't fight me! I'm just a little guy! Go fight those giants over there, before they can attack your friends! Run! Attack THEM!" Asteria, please make a Will save vs DC19 or obey the suggestion.

Everyone can now see see a group of large humanoids running toward you. They are about 350 ft away.

=====

Enemy Status Check

Bloodgrass Cheetahs: AC17
Cheetah 1: -30 hp DEAD
Cheetah 2: -16 hp

Bloodgrass Sorcerers: AC24
Sorc 1: -24 hp, three images
Sorc 2: -0 hp, four images

AND THE MAP FOR THE END OF ROUND 12.

Toston Lotor(Hugh Crosmun) [HP: 37/54; 9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   d20+13=18 ; 3d4+3=11 ;
Tuesday June 12th, 2018 2:01:57 PM

Toston attempts to acrobatically move around the cheetah to s24 without provoking an attack of opportunity (Acrobatics 18)

Toston then unleashes a burning hands spell against the gnome sorcerer (11 fire damage; DC 14 reflex save for half)

He then charges his fists with magic in case an AOO presents itself.

Active Effects
Mage armor: 3 hours [1788 rounds] - +4 AC
false life: 3 hours [1789 rounds] - 9 temp hp
Shield: 3 min [20 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [21 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [22 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [23 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
63 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
3/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+15=33 ; d4+4=6 ;
Tuesday June 12th, 2018 4:34:06 PM

Popping a "sorcerer" angers Lornak. His first shot on one and he is already tired of their illusions. "Blast!" He decides to go for another strategy. He swiftly loads a bolt into his crossbow. (Move Action)

He aims and fires at the cheetah hoping to fell the beast quickly in an effort to free up Toston to confront the "real" sorcerer. (Attack Action d20=33 , 6dmg)

54 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
694 rounds of Barkskin +3 to AC (from Dusan)

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d8=8 ; d8=3 ; d8=2 ;
Tuesday June 12th, 2018 5:08:03 PM

Dušan hurries his Spectral Hand over to will as the smoke clears and casts Cure Serious Wounds on him healing him for 30 HP

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 2/0 L4 2/1
Focussed Curse 1
Cure Serious Wounds (8+3+2+7)*1.5=30
Cure Light Wounds (d8+5)*1.5=19 HP
58 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
689 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
690 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
61 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
62 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
63 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
694 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
65 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
599 Rounds Mage Armor on Dušan)

Asteria AmaranteAsteria Amarante (Sub - Erik O) [HP: 67/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 19/25]   d20+4=12 ;
Tuesday June 12th, 2018 5:23:44 PM

Asteria glares at the tiny sorcerer with rage all the more fueled by the fact that this little cretin thinks it could tell her who to attack. But then again those giants would make an awesome foe. Asteria turns back to the tiny sorcerer, "I'll be back for you. Don't die before I get a chance to kill you."

And with that, she takes off at a run toward the giants.

(OOC: I just wanted to make sure this suggestion wasn't "Asking the creature to do some obviously harmful act automatically negates the effect of the spell."

---
690 Rounds Barkskin: +2 Enhancement Bonus to AC
62 Rounds Shield of Faith: +3 Deflection Bonus to AC
60 Rounds Bull's Strength: +4 Strength
19 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.


Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d20+9=21 ; d20+9=24 ; d8+8=13 ; d8+8=12 ; d20+10=15 ; d20+10=30 ; 3d6=10 ;
Tuesday June 12th, 2018 7:35:59 PM

Dire Wolf 1 continues to chase after sorcerer 1, paying the various clones no mind and lunging forward with its jaws.
Dire Wolf 2's fangs glisten with the blood, it cowls for a moment from the intense pain as it fur goes from grey to black under the fire. Their eyes turn red in anger and it attacks back.

"Asteria wait!?" Gaffer calls as she moves away "Damnit" he wants to chase after her but is worried about leaving those against Sorcerer 2 without support, so closes in on them insdie while calling another bolt of lightning (damage: 10) onto Sorcerer 1.

Dire Wolf 1 attack Sorcerer 1: 21, Damage: 13; Trip attempt: - 15
Dire Wolf 2 attack Sorcerer 2: 24, Damage: 12; Trip attempt: - 30

***** Ongoing Magic *****
Call Lightning - 7 bolts remaining
Dire Wolf 1 (HP 47/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Dire Wolf 2 (HP 19/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Bulls Strength from Ethani - +4 Strength
https://www.d20pfsrd.com/bestiary/monster-listings/animals/canines/wolf/dire-wolf/
Dire Wolves benefit from Augmented summoning giving +4 to strength and constitution.

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: Cure Moderate Wounds - D:
Lv4: - D: Sleet Storm


Wilford Grimly (HP:9/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+6=11 ; d20+6=10 ;
Tuesday June 12th, 2018 9:05:06 PM

"Ugh, pants. Messing these spells up is so painful. I'm just not a good fighter. I'm going back to my original plans.
Using Mobility, Wil withdraws 10 foot back with an AC 21. After the withdraw he casts Spiritual Weapon and a crossbow appears for 7 rounds. The first time it fires it misses.
All the summoned monsters are gone.

--------
Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress
Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds - used, Spiritual Weapon - used , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - - rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders -- rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)   d20+13=22 ; d8+9=15 ; d4=4 ;
Tuesday June 12th, 2018 9:11:51 PM

"Asteria! What about flanking!?!" Hmerrin calls out. Annoyed he brings his weapon down on another game of wac-a-sorc popping another image.

----
Hit ac 22 for 15 hp damage.
Atk sorcerer, rolled 4 on d4 for target.

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 7/7 (Will save DC 15) 
Tuesday June 12th, 2018 10:21:40 PM

Throwing her hands in the air in exacerbation, Ethani recasts her Sanctuary spell and begins moving toward Asteria again. "I swear I'm gonna kill her!"

BATTLE ROYALE R13 (DM Cayzle)   d20=11 ; d20+7=20 ; d6=6 ; d6=1 ; d20+7=19 ; d20+8=20 ; d6+3=4 ; d20+11=19 ; d20+11=29 ; 4d6=18 ; 4d6=17 ; d20+12=17 ;
Wednesday June 13th, 2018 8:02:32 AM


Heroes Initiative

Toston tumbles around the cheetah, but his acrobatics check of 18 does not beat the cheetah's CMD19, so the cheetah gets a free nip at Toston. He needs a nat 20, so the despairing DM just hits the raw d20 button and gets an 11. Cheetah decides that next time he'll just save his AoO in case he gets a better target for one than this tricksy gnome!

Toston, now maneuvered to S24, casts an area attack spell, Burning Hands, DC14. The tiny gnome Sorcerer 2 has a refex save of +7, and rolls a 20, taking 7 damage. That's the first damage he's taken this fight!

Lornak hits the cheetah for 6 ... it is really quite wounded. Poor kitty!

Dušan cures Wil remotely.

Asteria races off towards the giants. With the Diminish Plants spell in effect, it is clear terrain all the way. She races 120 ft closer to the giants.

Gaffer's wolves attack sorcerers, and Wolf 2 is on target ... there are 4 images, so I'll roll a d6, 1 is a true hit, 6 is a reroll. The wolf hits true, biting Sorcerer 2 for 12 damage and knocking the tiny gnome down!
Gaffer himself calls down lightning -- Sorcerer 1 rolls a 19 and takes 5 damage.

Hmerrin swings and pops an image.

Wil backs off as his summoned creatures go away. His AC vs AoOs is 21 doing so, but it does not matter because Toston has already made the cheetah waste its AoO this round -- tricksy gnome! Will casts Spiritual Weapon, which misses. Wil, note that Dusan cured you for 30 -- please adjust header!

Ethani recasts her sanctuary (what DC?) and follows Asteria.

=====

Enemies Initiative

The wounded cheetah chases Wil, biting. He hits AC20, inflicting 4 damage on Wil!

Sorcerer 1 uses a scorching ray on the dire wolf. He hits touch ACs 19 and 29, inflicting 35 fire damage on Wolf 1! That's 48 total -- is it down? What's the duration on that summons anyway?

Sorcerer 2 laying prone, casts on the defensive, needing to make a concentration check vs DC19. He rolls a 17 and loses the spell.

Everyone can now see see a group of large humanoids running toward you. They end the round about 200 ft away. (60-ish feet from Asteria). There are three of them. They are unlike any giant you have ever seen; for one thing, they are willowy and have bloodgrass for hair. They are carrying bows and have swords at their sides, and some kind of woven grass armor.

=====

Enemy Status Check

Bloodgrass Cheetahs: AC17
Cheetah 1: -30 hp DEAD
Cheetah 2: -22 hp

Bloodgrass Sorcerers: AC24 (20 vs melee 28 vs missiles prone)
Sorc 1: -29 hp, two images
Sorc 2: -19 hp, four images, prone

AND THE MAP FOR THE END OF ROUND 13.

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+15=21 ; d4+4=5 ;
Wednesday June 13th, 2018 1:02:57 PM

Lornak's hands cannot move fast enough to fell the Cheetah. His stomach drops as he sees Asteria rush the giants; "What is she Doing?!" He screams. (Move Action reload)

He fires the fresh bolt at the Cheetah (Attack Action d20=21, 5dmg)

53 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
693 rounds of Barkskin +3 to AC (from Dusan)

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 6/7 (Will save DC 15) 
Wednesday June 13th, 2018 6:19:50 PM

Sanctuary Will Save DC 15

Growling, Ethani breaks into a run chasing after Asteria. "When I catch you, I swear I'm going to kill you if the giants don't do it first!"

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   3d6=10 ;
Wednesday June 13th, 2018 6:21:10 PM

(I may have accidentally given myself an extra round with the summons as I forgot to count the initial six rounds properly)

As the magic completes its course the two dire wolves vanish from this realm and return to once they came. Gaffer sighs dejectedly, worried about losing extra bodies in the fight, but knowing there is nothing to change that, he keeps pressing forward, calling down another bolt of lightning on Sorcerer 1, desperate to finish them off before the others arrive. (10 Damage)

***** Ongoing Magic *****
Call Lightning - 6 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: Cure Moderate Wounds - D:
Lv4: - D: Sleet Storm

Toston Lotor(Hugh Crosmun) [HP: 37/54; 9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   d20+9=13 ; d20+9=25 ; d6=4 ;
Wednesday June 13th, 2018 7:25:23 PM

Toston takes a 5 foot step to T24 and then flurries at the prone gnome popping another one of his images.

(13 vs AC; miss)
(25 vs AC; 4 on d6 = another image popped)

Active Effects
Mage armor: 3 hours [1787 rounds] - +4 AC
false life: 3 hours [1788 rounds] - 9 temp hp
Shield: 3 min [19 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [20 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [21 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [22 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
62 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
3/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2


Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25) 
Wednesday June 13th, 2018 8:35:33 PM


"Bralin's Bones," the fighter growls.

Hmerrin looks at the sorcerer.
He looks at the giant whatevers.
He looks at Asteria running headlong toward them.
He looks at Ethani running headlong after her.

"Well, poo" he mutters.

Hmerrin turns and chases after them both.

----
Run 80' toward giants.
----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+10=27 ; d20+6=24 ; d8+1=5 ; d20+9=10 ; d10=6 ;
Wednesday June 13th, 2018 9:24:14 PM

"Yes, man, thank you." Wil says as the healing overwhelms him. "Kitty cat.. you are not kind at all."
Spiritual Weapon fires at the cheetah. (AC 24 - 5 dmg)
Wil attempts a stab but misses.. (OOC: ignore other rolls. I realized I have been doing the crossbow wrong. It's a full round action to load.)

Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress

Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds - used, Spiritual Weapon - used , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - - rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders -- rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)   d20+15=26 ;
Wednesday June 13th, 2018 10:27:36 PM

Dušan thinks he remembers hearing the tiny sorcerer say something to Asteria. He then notices her running full steam away from support and towards the giants. Concern flashes through his being. He has not had much luck with counter spells recently, but he was not going to watch his friend get flooded by the giants. Dušan musters all his being, moves to m13 and with a heroic effort c,asts Dispel Magic on the Suggestion. "Asteria, you're stronger with your friends."

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 2/0 L4 2/1
Focussed Curse 1
Cure Serious Wounds (8+3+2+7)*1.5=30
Cure Light Wounds (d8+5)*1.5=19 HP
58 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
689 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
690 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
61 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
62 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
63 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
694 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
65 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
599 Rounds Mage Armor on Dušan)

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)  
Wednesday June 13th, 2018 10:29:25 PM

(OOC: fixing footer

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 2/1
Focussed Curse 1
Heroic Point Spent
Dispel Magic d20+7+8Heroic point=26
57 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
688 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
689 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
60 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
61 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
62 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
693 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
64 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
598 Rounds Mage Armor on Dušan)

Asteria AmaranteAsteria Amarante (Sub - Erik O) [HP: 41(67)/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 7/12]   d20+13=20 ; d12+10=12 ;
Wednesday June 13th, 2018 10:41:12 PM

Asteria is suddenly confused why she's running away from the annoying caster, her friends and towards the giants by herself. Maybe the last part sounded almost fun, but she turns around as she hears Dušan call out to her. She sees Ethani running towards her, risking her own safety to protect Asteria. "Sorry Sis, but you should stay back."

Asteria moves back up to 50 feet, putting herself in front of Ethani, and readies an attack for the first foe to enter her reach.

---
Readied attack 20 vs AC 12 damage

689 Rounds Barkskin: +2 Enhancement Bonus to AC
61 Rounds Shield of Faith: +3 Deflection Bonus to AC
59 Rounds Bull's Strength: +4 Strength
18 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

BATTLE ROYALE R14 (DM Cayzle)   d20+7=27 ; d20+12=27 ; d20+11=19 ; d20+11=14 ; d20+11=19 ; d20+11=23 ; d20+11=29 ; d20+11=15 ; d20+6=24 ; d20+6=25 ; d20+6=17 ; 2d6+5=12 ; 2d6+5=12 ; 2d6+5=16 ; 2d6+5=7 ;
Thursday June 14th, 2018 8:31:25 AM


Heroes Initiative

Lornak shoots the cheetah and kills it.

Ethani runs for the whole round after Asteria.

Gaffer calls down lightning -- Sorcerer 1 rolls a nat 20 and takes 5 damage. [OOC: Please keep reminding me of the save DC]

Toston steps forward and attacks the prone gnome S2. He pops an image.

Hmerrin chases Asteria and Ethani.

Wil's cheetah target is dead. Please feel free to take an extra standard action next round.

Dušan dispels the Suggestion. Asteria may act freely!

Asteria steps back and readies an attack.

=====

Enemies Initiative

Sorcerer 1 laughs as everyone runs away from him! He spends a round chasing after the heroes.

Sorcerer 2 laying prone, casts AGAIN on the defensive, needing to make a concentration check vs DC19. He rolls a 27 and succeeds in casting invisibility. He gets up from prone without provoking an AoO and takes a five ft step. But where?

Three willowy bloodgrass giants aim their bows and fire, three arrows each, at Asteria! Nine giant arrows fly out at Asteria, who is only AC21 and within one range increment. She is hit FOUR times, and Asteria takes 47 hp damage!

Behind them, the Power in the center of the battlefield screams in frustration. The Power's voice booms outward across the battlefield: "YOU WILL NOT HURT MY LAND, AND I WILL NOT BE DEFEATED SO EASILY!" You see another group of creatures pour out, shrinking it even further. The Power, once well over 400 ft tall, is now barely more than 300 ft tall.

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 1: -34 hp, two images
Sorc 2: -19 hp, three images, invisible

Bloodgrass Giants: AC??
Giant 1: -0 hp
Giant 1: -0 hp
Giant 1: -0 hp

AND THE MAP FOR THE END OF ROUND 14.

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+9=29 ; d20+9=12 ;
Thursday June 14th, 2018 3:08:04 PM

The sorcerer disappears from Lornak's sight and he is of a mind to shoot blindly to the left of where he once stood, hoping to wing the tiny creature. A thought that is abandoned as their true enemy speaks. The sounds from the Sargrass colossal register to Lornak more like a raging river than words. A bit shocked, he turns his attention toward the giants coming into view and the arrows that they let fly, but most importantly who those arrows are raining down upon.

He hastily grabs his rapier and returns it to its sheath. (Standard Action). He regrets having to leave Toston to the sorcerer but he has no means to route out a creature from invisibility. Believing Ethani, Hmerrin and Asteria are in desperate need, he moves to join them and spend his energies facing the oncoming giants. (Move Action to S16) He keeps a wary eye out to his right for the tiny sorcerer (Perception d20=29, Nat 20, 12 to confirm)

52 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
692 rounds of Barkskin +3 to AC (from Dusan)

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19  
Thursday June 14th, 2018 3:09:32 PM

(OOC If the Nat 20 means anything for the persp roll, Lornak sees indentations in the grass under the tiny sorcerer)

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Thursday June 14th, 2018 7:44:30 PM

"Oh, the kitty's dead,"
Wil said and rose (Fly) 40 feet and then headed toward the others for 60 feet

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)  d20+15=27 ; d8+9=10 ; d4=2 ;
Thursday June 14th, 2018 10:42:47 PM

"Asteria and Ethani! Run back to the group!" Hmerrin calls out.

The fighter reverses his own course, and bears down on the gnome.
Reaching the little guy, he swings...popping an image.

----
Charge S1, moving to AF4
Atk hits 27 for 10 hp damage
Rolling 2 on a d4, and popped an image...
----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16}   d8=6 ; d8=3 ; d8=6 ;
Thursday June 14th, 2018 11:41:09 PM

Dušan panics as Asteria is pelted with arrows. He sends his Spectral hand out and casts Cure Serious Wounds on the barbarian for 30 HP.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 2/1
Focussed Curse 1
Heroic Point Spent
Cure Serious wounds (6+3+6+7)*1.5=30
57 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
688 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
689 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
60 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
61 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
62 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
693 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
64 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
598 Rounds Mage Armor on Dušan)


Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16}  
Thursday June 14th, 2018 11:54:21 PM

Asteria huddles up to Ethani and pulls out her bow. Listening to Hmerrin she responds "I'm open to suggestions."

689 Rounds Barkskin: +2 Enhancement Bonus to AC
61 Rounds Shield of Faith: +3 Deflection Bonus to AC
59 Rounds Bull's Strength: +4 Strength
18 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.


Toston Lotor(Hugh Crosmun) [HP: 37/54; 9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   3d4+3=8 ;
Friday June 15th, 2018 12:21:08 AM

Toston takes a 5 foot step to U25 and then uses another burning hands spell hitting squares U24, T23, U23, V23, T22, U22, V22 with the 15 foot cone.

(8 fire damage; DC 14 reflex save for 4 fire damage)

He also swiftly charges his attacks with magic in case he gets an AOO.

Active Effects
Mage armor: 3 hours [1786 rounds] - +4 AC
false life: 3 hours [1787 rounds] - 9 temp hp
Shield: 3 min [18 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [19 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [20 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [21 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
61 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d20+12=32 ;
Friday June 15th, 2018 5:09:39 AM

Gaffer calls out to those still in the clearing, "We can't let the others get to far away from us"
He spends his full round moving over to Toston and lets him know, "I'll help with some of your wounds in just a moment." All the while looking for signs of the sorcerer by watching for movement of the larger grass (perception: 32)

***** Ongoing Magic *****
Call Lightning - 6 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: Cure Moderate Wounds - D:
Lv4: - D: Sleet Storm

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 5/7 (Will save DC 15)  d8=6 ; d8=5 ; d8=5 ;
Friday June 15th, 2018 6:02:26 AM

Finally!

Reaching out, Ethani trades out her prayer spell for Cure Serious Wounds, patching up the barbarian for 26 more HP. Looking over worriedly at the giant archers, Ethani begins to tug at Asteria. "This is madness. There are 3 of them and one of you! Yippy are going to be shot to pieces! Asteria, we need to go back and work as a group!!"

BATTLE ROYALE R15 (DM Cayzle)   d20+8=17 ; 4d4+4=13 ; 4d4+4=15 ; d20+7=14 ; d20+7=11 ; d20+7=8 ;
Friday June 15th, 2018 8:09:50 AM


Heroes Initiative

The invisible sorcerer has Stealth +8 and rolls a 17. That means if you beat a DC17 perception check, you get a very general idea of his whereabouts, and if you beat a DC17+20=37 perception check then you know the square he is in. HOWEVER, casting a spell with verbal components is a DC0 check, and pinpointing the square of an invisible caster is a DC20 check. There is also technically a -1 mod per 10 ft intervening, which your kindly DM may be too lazy to be bothered with. In theory, your DM could also award a +2 circumstance bonus to sense the invisible caster because he is wounded, ie, dripping blood, but that sword can cut both ways, and I prefer not to set a precedent.

Lornak's natural 20 perception check result of 29 is enough to tell him that the invisible sorcerer S2 is to the southeast a ways, over near Toston. Lornak sheathes his weapon and jogs over to S16.

Hmerrin charges Sorcerer 1 and pops an image.

Wil flies 40 ft up and then 60 ft towards the enemy. Um, your very kindly DM points out that Wil's AC is not ... high. And he has just made of himself a gigantic target in the sky. Fighting giant archers. Just sayin' ...

Dušan wants desperately to send his Spectral Hand to Asteria! But his range is 170 ft, and Asteria is about 200 ft away! The DM rules that the caster uses a move action to get closer to Asteria ... and even then, he stretches to reach his friend with the Hand. Nonetheless, he DOES manage to send 30 hp curing to Asteria.

Asteria sheathes her weapon (move action) and then moves back 40 ft at Ethani's urging, the DM rules.

Ethani also backpedals, ending move next to Asteria, and cures 26 hp.

[OOC: It is a little hard with the subbing, but your DM calculates Asteria's HP as 67, then arrowed for 47, then cured for 56, so now at 76 hp.]

Toston steps to U25 and casts a burning hands blindly, without even a perception check to guide his cast. It misses, the kindly DM reveals.

Gaffer hustles over to Toston. His perception check is not enough to pinpoint the invisible sorcerer before he acts.

=====

Enemies Initiative

Sorcerer 1 Messages with Sorcerer 2. If you speak gnomish and can beat a DC15 Perception check, then Please Highlight to display spoiler: {You hear them say, "The gnome! With magic missiles!"}

Sorcerer 2 (and three images) moves 20 ft, and casts a spell. Toston and Gaffer clearly hear the verbal component: "Pew! Pew! Pew! Pew!" The invisible foe casts magic missile, and becomes visible at 14Z. Unless you have a brooch or a Shield spell or SR or some other ace in the hole, that's 15 damage to Toston.

Sorcerer 1 (and one image) moves 20 ft, provoking an AoO from Hmerrin as he steps away from the warrior. The tiny gnome has the Mobility feat, so his AC rises to 28 vs that AoO. Then he too casts magic missile at Toston. Toston, you take another 13 damage.

Three willowy bloodgrass giants take a five ft step forward. They want to shoot at Asteria again, but Ethani is in the way (Asteria's 40 ft move back outpaced Ethani's 30 ft move.) So they aim their bows and fire, three arrows each, at Ethani! First, does her Sanctuary spell save her? They make Will saves vs the DC15 effect ... rolling at +7 they get a 14, an 11, and an 8! Wowsy, as the liontaurs say! All fail, all waste their actions this round, and all will ignore Ethani so long as she does not attack. Please start tracking the duration of that spell closely, Ethani!

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 1: -34 hp, one image
Sorc 2: -19 hp, three images

Bloodgrass Giants: AC??
Giant 1: -0 hp
Giant 1: -0 hp
Giant 1: -0 hp

AND THE MAP FOR THE END OF ROUND 15.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d8+7=14 ; d8=2 ;
Friday June 15th, 2018 5:07:41 PM

As the Sorcerer appears again, launching a fearsome barrage of magic, Gaffer briefly considers pressing the attack. Seeing the state of Toston he casts cure moderate wounds on him, curing him for 16 damage.

***** Ongoing Magic *****
Call Lightning - 6 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

Asteria AmaranteAsteria Amarante (Sub - Erik O) [HP: 76/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 16/25]   d20+10=11 ;
Friday June 15th, 2018 11:13:26 PM

Hearing the chattering from the sorcerers brings the pesky thing back to Asteria's attention. "You! You should've ran when you had the chance!"

Asteria raises her bow, but seeing the rain of arrows around Ethani distracts her aim. Asteria prepares to run with Ethani as soon as they get the chance.

---

688 Rounds Barkskin: +2 Enhancement Bonus to AC
60 Rounds Shield of Faith: +3 Deflection Bonus to AC
58 Rounds Bull's Strength: +4 Strength
16 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Friday June 15th, 2018 11:17:00 PM

Dušan moves up to R13 to get closer to his friends while staying in the circle. He uses the moment to pull out his heavy crossbow.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 2/1
Focussed Curse 1
Heroic Point Spent
Cure Serious wounds (6+3+6+7)*1.5=30
57 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
688 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
689 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
60 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
61 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
62 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
693 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
64 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
598 Rounds Mage Armor on Dušan)

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Friday June 15th, 2018 11:17:01 PM

Dušan moves up to R13 to get closer to his friends while staying in the circle. He uses the moment to pull out his heavy crossbow.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 2/1
Focussed Curse 1
Heroic Point Spent
Cure Serious wounds (6+3+6+7)*1.5=30
57 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
688 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
689 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
60 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
61 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
62 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
693 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
64 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
598 Rounds Mage Armor on Dušan)

Toston Lotor(Hugh Crosmun) [HP: 53/54; 9 temp hp; AC:35; Touch 25; FF 29 - CMD 32   d20+16=22 ; d20+12=19 ;
Saturday June 16th, 2018 5:06:43 AM

Toston perceives the other gnomes talking about him but is calm as the magic missiles wink out of existence upon encountering his shield spell.
(Perception: 22)

Toston uses a swift action to charge his attacks with magic and then charges the other gnome moving to Z25 and succeeding at popping another image (19 vs AC; Attack missed by 5; image popped)

Toston says to the other gnome in Gnomish Highlight to display spoiler: {"Your magic missiles won't work on me. I always use a shield spell. It was one of the first spells I learned.}

Active Effects
Mage armor: 3 hours [1785 rounds] - +4 AC
false life: 3 hours [1786 rounds] - 9 temp hp
Shield: 3 min [17 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [18 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [19 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [20 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
60 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
Charging: 1 round - +2 to hit / - 2 to AC
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+11=19 ; d20+12=19 ; d20+10=14 ; d10=5 ;
Saturday June 16th, 2018 8:26:07 AM

Will drops to the ground within heavy crossbow range and attempts to hide himself in the tall sargrass.
He then fires at the closest enemy
(Perception:19, Stealth:19 to hide in grass. Ac 14 for 5)
He then prepares another bolt

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)  d20+13=25 ; d20+13=24 ; d8+9=10 ; d3=1 ;
Saturday June 16th, 2018 12:21:08 PM

Hmerrin misses on his AoO.

He then chases after the sorceror, and swings again.


----
Move to AC6
Atk hits 24 for 10 hp damage
Rolling 1 on a d3, believe that hits the guy.
----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Ethani Nellie, AC 20, HP 42/42 , Sanctuary 4/7 (Will save DC 15) 
Saturday June 16th, 2018 12:51:44 PM

Shoving her sister toward the group, she encourages Asteria to take out the sorcerer. "I can shield you from the giant's attack for a little while, but only as long as you stay in front of me. Take him out!!"

BATTLE ROYALE R16 (DM Cayzle)   d6=2 ; d6=1 ; d6=4 ; d20+9=16 ; d20+9=28 ; d20+9=26 ; d20+9=18 ; d20+9=27 ; d20+9=28 ; d20+4=19 ; d20+4=10 ; d20+4=16 ;
Saturday June 16th, 2018 3:51:25 PM


Heroes Initiative

Gaffer cures Toston, 16 hp.

Dušan moves forward, drawing a weapon.

Toston moves to Sorcerer 2 and pops an image.

Wil dives to the grass, laying prone and getting his crossbow ready. He has concealment and +4 AC vs missiles. He shoots at sorcerer 2 but misses.

Hmerrin follows Sorcerer 1 and hits him for 10!

Asteria waits to move with Ethani.

Ethani urges Asteria to move to the sorcerer. She makes sure that she remains between Asteria and the giants.

Since the only thing that Asteria and Ethani are doing this round is moving, the DM takes the liberty of letting Asteria and Hmerrin flank the sorcerer.

Lornak fails to act this round.

=====

Enemies Initiative

Sorcerer 1 moves 20 ft. Hmerrin and Asteria may make AoOs vs AC28. If he survives, he casts Phantasmal Killer at Hmerrin. Will and Fort saves vs DC21, please. 7 hp damage if you make the will and fail the fort. Death if you fail both.

Sorcerer 2 backs up and cast Suggestion on Toston, DC19: "I SUGGEST you go fight those giants!"

Three willowy bloodgrass giants take a five ft step forward. They focus their fire on Toston, at -2 due to range.
Nine arrows aim at the gnome, 6 at +9, 3 at +4. They hit ACs 16, 28, 26, 18, 27, 28, 19, 10, 16. Every arrow misses!

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 1: -44 hp, one image
Sorc 2: -19 hp, two images

Bloodgrass Giants: AC??
Giant 1: -0 hp
Giant 1: -0 hp
Giant 1: -0 hp

AND THE MAP FOR THE END OF ROUND 16.

Toston Lotor(Hugh Crosmun) [HP: 53/54; 9 temp hp; AC:35; Touch 25; FF 29 or 39, 29, 29 vs Giants - CMD 32   d20+12=23 ; d20+9=28 ; d20+9=20 ; d3=3 ;
Sunday June 17th, 2018 8:46:13 AM

(25 vs Suggestion; = Success; Monks get +2 vs Enchantment and I have Owl's Wisdom up which I forgot to add)

Toston shakes off the suggestion, swiftly charges his attacks with magic, takes a 5 foot step to Z24 and flurries at the other gnome taking out his last 2 remaining images. (28 vs AC; 3 on a d3 = pops image; 20 vs AC = less than 5 so pops the final image)

He replies to the other gnome in gnomish Highlight to display spoiler: {"I'd rather stay with you especially since it is now just you and me."}

Active Effects
Mage armor: 3 hours [1784 rounds] - +4 AC
false life: 3 hours [1785 rounds] - 9 temp hp
Shield: 3 min [16 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [17 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [18 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [19 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
59 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
Charging: 1 round - +2 to hit / - 2 to AC
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2



Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+8=12 ; d20+9=29 ;
Sunday June 17th, 2018 9:26:12 PM

"I get really mad when my enemy laughs in our face."
Wil is near the ground but still flying. He prepare to melee because this crossbow is taking too long.
"Ok, quarter staff," he says.
He then floats through the grass attempting to be snakelike but doesn't really do it justice. (Bluff: 12)
He is really hoping that someone distracts the sorcerer. He moves within 5 feet of the sorcerer and attempts to trip him with the staff. (AC: 29 including Bull's Strength)

Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress

Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds - used, Spiritual Weapon - used , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - - rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders -- rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19  
Sunday June 17th, 2018 10:55:14 PM

Lornak catches the slightest glimpse of the wily sorcerer as he moves forward covering Toston. (Move Action 18 Y) He quickly loads a bolt into his crossbow and narrows his eyes searching for the slightest movement. (Standard Action)

To Lornak the edges of the sorcerer's shape play against Toston's silhouette warbling and shifting. He stretches his arm and aims at the mass...!

51 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
691 rounds of Barkskin +3 to AC (from Dusan)

Asteria AmaranteAsteria Amarante (Sub - Erik O) [HP: 76/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 15/25]  d20+13=23 ; d12+10=12 ; d2+10=11 ; d20+9=28 ; d12+10=19 ; d2=2 ;
Sunday June 17th, 2018 11:51:26 PM

Asteria drops her crossbow and quick draws her axes, happy to back in melee. Her first swing strikes satisfyingly into something solid, hitting the true form of the tiny sorcerer. Her second swing destroys the final mirror image. Smiling, Asteria says barely over a whisper "And then there was one."

Attack d20+13+2(forgot flank in the roll)=25, d12+10=12 damage, d2=1 hit true sorcerer
Attack d20+9+2(forgot flank in the roll)=30, d12+10=19 damage, d2=2 hit mirror image

---

687 Rounds Barkskin: +2 Enhancement Bonus to AC
59 Rounds Shield of Faith: +3 Deflection Bonus to AC
57 Rounds Bull's Strength: +4 Strength
15 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Sunday June 17th, 2018 11:55:31 PM

Dušan grows more concerned about how many spells he'll need to finish this combat. He casts mage hand and places a potion of cure light wounds into it, just in case.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 2/1
Focussed Curse 1
Heroic Point Spent
Cure Serious wounds (6+3+6+7)*1.5=30
56 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
687 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
688 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
59 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
60 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
61 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
692 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
63 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
597 Rounds Mage Armor on Dušan)

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+15=28 ; d4+4=5 ; d6=1 ;
Monday June 18th, 2018 2:09:51 PM

...he steps forward. (5-foot step to Z 18)

Lornak looses his bolt at the tiny sorcerer. (s02) (Attack Action[flanking] d20=28, 6 dmg...)

50 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
690 rounds of Barkskin +3 to AC (from Dusan)

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   3d6=12 ;
Monday June 18th, 2018 2:43:40 PM

As the giants get closer and closer Gaffer feels more and more desperate to finish off the sorcerers. Even when they shake it off, the effects of their attempted mind control are apparent, and not something they need right now. He calls down another bolt of lighting on Sorcerer 2 (Reflex Save vs: 17)

***** Ongoing Magic *****
Call Lightning - 5 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)  d20+15=20 ; d20+4=24 d20+13=29 d8+9=14
Monday June 18th, 2018 6:39:09 PM

Hmerrin takes a swing at the retreating sorcerer, but hits nothing but air.

The little guy does his finger wagging, and the Dread Lord reforms. But, the young fighter has already seen this trick, and isn't falling for it this time.

"You are starting to seriously annoy me," he growls at the gnome, as he pursues once again, and slashes at the little so and so.

---
AoO misses (ac 20)
Will Save made (Nat 20)
Move to Y6
Atk hits ac29 for 14 hp damage

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used



Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Monday June 18th, 2018 8:14:46 PM

Dušan observes the battle field and tries to figure out his next move.

Asteria Amarante (Sub - Erik O) [HP: 76/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 15/25] 
Monday June 18th, 2018 8:19:29 PM

Back in the melee is where Asteria belongs. Listening to blood sing in her ears and feeling the cold steel in her hands feels right and good.

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 3/7 (Will save DC 15) 
Monday June 18th, 2018 9:20:55 PM

Hearing the internal clock of her Sanctuary spell ticking down, Ethani feels the pressure to move the combat along. Chewing her cheek in indecision, she finally decides and casts Guidance on Asteria.

Ooc: Asteria gains +1 competence bonus on a single attack roll, saving throw, or skill check.

BATTLE ROYALE R17 (DM Cayzle)   d20+7=22 ; d20+12=25 ; d4+2=5 ; d20+11=30 ; d20+11=14 ; d20+11=13 ; d20+6=25 ; d20+6=19 ; d20+6=15 ; 2d6+5=8 ;
Monday June 18th, 2018 10:42:39 PM


Heroes Initiative

Toston moves to Sorcerer 2 and takes out the last two pesky images! Whew!

Wil slithers in a hovering sort of way through the short grass. He reaches out with his staff and trips the reduced gnome Sorcerer 2.

Gaffer calls lightning down on Sorcerer 2. He rolls a 22 and takes 6 damage.

Asteria moves to follow S1 (move action) and takes one swing, and slays Sorcerer 1!

Hmerrin follows Asteria but finds no target when he arrives!

Ethani follows Asteria and casts Guidance on her.

Lornak moves up and loads a bolt. [OOC: Sorry, you can save the other post for after this one; you can even keep the rolls.]

Dušan draws a potion and casts Mage Hand. unfortunately, Mage Hand is a really crappy spell. It only works on "one nonmagical, unattended object." A potion is magical so you cannot pick it up with a Mage Hand. Also, the duration is "concentration," so you cannot do anything except move while you are concentrating on it.

=====

Enemies Initiative

Sorcerer 1 is dead, or at least, quite down into the negs and out of this fight!

Sorcerer 2 is prone and has no images. He casts on the defensive ... he has to make a DC19 with a 1d20+12 check. He rolls a 25, no problem. The spell he casts is Mirror Image, and creates five images. He stands up, provoking AoOs from Toston and Wil at +4 because he starts prone. Then he takes a five ft step away.

Three willowy bloodgrass giants take a five ft step forward. They focus their fire on Hmerrin, at -2 due to range. They are NOT using their Rapid Shot in order to gain accuracy.
Six arrows aim at the warrior, 3 at +11, 3 at +6. They hit ACs 30, 14, 13, 25, 19, and 15. That's one hit, doing 2d6+5 = 8 damage to Hmerrin

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 1: -56 hp, DEAD
Sorc 2: -25 hp, five images, prone (has two AoOs coming)

Bloodgrass Giants: AC??
Giant 1: -0 hp
Giant 1: -0 hp
Giant 1: -0 hp

AND THE MAP FOR THE END OF ROUND 17.

Toston Lotor(Hugh Crosmun) [HP: 53/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32  d20+10=27 ; d4=4 ; d6=6 ; d20+9=17 ; d20+9=23 ;
Tuesday June 19th, 2018 7:52:48 AM

Toston takes his AOO (27 vs AC; 6 on a d6; 1 image gone) popping one of the new images.

Toston then moves to AA23 with a 5 foot step, swiftly charges his attack with magic flurrying at the gnome and his 4 remaining images (17 vs AC; miss; 23 vs AC = image popped)

(OOC: The other gnome should only have 3 images remaining at this point)

Active Effects
Mage armor: 3 hours [1783 rounds] - +4 AC
false life: 3 hours [1784 rounds] - 9 temp hp
Shield: 3 min [15 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [16 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [17 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [18 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
58 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2



Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+9=21 ; d6=4 ; d20+11=13 ; d20+5=21 ; d6=4 ;
Tuesday June 19th, 2018 1:06:34 PM

Wil, still flying, stands
AOO - He swings at the images or the sorcerer with the quarter staff. (Whoever is still standing)
(AC 21 - 4 dmg)(Perception: 13)
Wil swings again with the staff. (AC 21 - 4 dmg)
(OOC: I believe this removes two more images.)


Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19  
Tuesday June 19th, 2018 2:40:52 PM

(OOC I will take the last post for today as is)

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   3d6=12 ;
Tuesday June 19th, 2018 3:55:03 PM

Realising that the giants aren't coming any closer, Gaffer approaches them instead. He calls down another bolt of lightning as he moves. (12 Damage, Reflex Save vs: 17) He aims for one of the giants if they are in range (170 feet), otherwise he will keep attacking the remaining sorcerer.

***** Ongoing Magic *****
Call Lightning - 4 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

Hmerrin(HP 69/74 AC:29 T:17 FF:23 CMD:25)  d8=8 ; d8=1 ; d8=4 ;
Tuesday June 19th, 2018 7:34:03 PM


Hmerrin is able to bat most of the arrows away, but the one that gets through stings something awful.
The fighter pulls out and drains a potion while eyeing the giants.

"Hey Lornak!" he calls. "Think you and Wil can take care of the little fella while the rest of us charge these guys?"

---
Retrieve and drink CMW potion, 15 hp healed.

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Tuesday June 19th, 2018 8:25:20 PM

Dušan frowns at his Mage Hand as it fumbles uselessly with the potion. Disgusted with himself, he decides he doesn't need the distaction and dissmisses the useless spell.

Dušan responds to Hmerrin, "See if you can pull them closer. I think I'm the last one in the circle if that's still something we need to maintain."

And in support of the idea, Dušan gives a supporting gaze to Hmerrin, Guiding his next attack or skill check by +2.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 2/1
Focussed Curse 1
Heroic Point Spent

7/8 Guide/Mislead on Hmerrin +2 or -2 insight bonus or penalty on the target's next attack roll or skill check

55 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
686 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
687 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
58 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
59 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
60 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
691 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
62 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
596 Rounds Mage Armor on Dušan)

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 2/7 (Will save DC 15) 
Tuesday June 19th, 2018 10:00:55 PM

Breathing a sigh of relief, Ethani turns to Asteria. "Shall I guide you to the giants... keep you safe until you can attack them? " Ethani prepares to help lead the way back to the giants now that backup is on the way.

Asteria Amarante [HP: 76/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 14/25]  d20+16=25 ; d8+6=9 ;
Tuesday June 19th, 2018 11:20:20 PM

Asteria sighs heavily, drawing her bow once again and moves so her sister is no longer in the way. "I got this, sis. We can move up if you want though, lead the way. But I'm not gonna let them just keep taking pot shots at us." Lifting her heavy bow, she takes aim at the giant before her.

---
5 foot step to AA9
25 vs. AC for 9 damage against Giant 2

---
687 Rounds Barkskin: +2 Enhancement Bonus to AC
58 Rounds Shield of Faith: +3 Deflection Bonus to AC
56 Rounds Bull's Strength: +4 Strength
14 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.
Guidance: +1 competence bonus on a single attack roll, saving throw, or skill check


BATTLE ROYALE R18 (DM Cayzle)   d4=4 ; d4=4 ; d4=2 ; d20+10=29 ; d6=6 ; d20+13=25 ; d20+13=30 ; d20+13=33 ; d20+13=29 ; 2d6+9=13 ;
Wednesday June 20th, 2018 11:29:06 AM


A pitched battle rages across the plain. All over, heroes are engaged with the creatures Sarr has spawned. The tide appears to be turning on the second wave as heroes battle and defeat animals, casters, giants, dragons, and liches. Sarr notices the defeat of its minions as well as the weakened state of the rest of its forces and yells, “ALL OF THE SARGRASS IS AT MY COMMAND, MY CHILDREN WILL PROTECT ME! YOU CANNOT WITHSTAND ITS CONCENTRATED POWER!” as a third wave springs forth from Sarr’s body. Sarr is now much smaller.

Heroes Initiative

Toston steps closer to Sorcerer 2 and takes out two NEW pesky images!

Wil attacks Sorcerer 2, popping 1 image. (The enemy was AC20 for the AoO, but then AC24 after standing.)

Lornak shoots and hits Sorcerer 2, but is that an image or a real gnome? There are two mirror images left, so on a d4, 1 is a hitm 2 or 3 pops an image, and 4 is a reroll ... reroll ... reroll ... pops an image!

Gaffer calls lightning down on Giant 3. He rolls a 29 and takes 6 damage.

Hmerrin takes out and drinks a healing potion.

Dušan gives a special witch blessing to Hmerrin ... +2 to his next attack.

Asteria steps forward and shoots Giant 2.

Ethani stays close to Asteria.

=====

Enemies Initiative

Sorcerer 2 takes a five ft step and casts Invisibility. You know that he is at 21AB, but he has a 50% miss chance.

Three willowy bloodgrass giants take move action forward. They are now within one range increment. They focus their fire on ... rolling randomly ... Toston. Knowing it is a long shot, they use their deadly aim, seeing as it does not hurt their chances. Three arrows fly, at +13, That's one hit, doing 2d6+9 = 13 damage to Toston

The latest wave of monsters emerging from the Power at the center of the circle includes something flying FAST towards you! In one round, it has crossed half the distance! It will arrive next round!

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 1: -56 hp, DEAD
Sorc 2: -25 hp, one image, invisible

Bloodgrass Giants: AC25
Giant 1: -0 hp
Giant 2: -9 hp
Giant 3: -6 hp

AND THE MAP FOR THE END OF ROUND 18.

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+15=28 ; d4+4=6 ;
Wednesday June 20th, 2018 8:15:46 PM

"We've got it covered!" Lornak yells at The Kid. "Draw the giants to us!!!"

Lornak's hands move as if in a blur as he reloads another bolt into his crossbow. (Move Action)

"We must hold the Circle!" Lornak fires the bolt at the tiny sorcerer [21AB](Attack action d20=28, 6 dmg)

49 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
689 rounds of Barkskin +3 to AC (from Dusan)

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d100=1 ;
Wednesday June 20th, 2018 9:06:51 PM

"Where did that silly sorcerer go? Did it just dissolve away? I guess I will head for the giant while holding the circle."
(Ooc: Do I need to head backward a bit?"
Will loads his crossbow while walking.

Hmerrin(HP 69/74 AC:33 T:17 FF:23 CMD:25) 
Wednesday June 20th, 2018 9:30:09 PM

"INCOMING!" Hmerrin yells, pointing at the whatever it is.

"Bag the giants, something else is coming in fast!"

The young fighter centers himself within the group against this new threat.

---
Move to Z13. Total Defense.
----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Ethani Nellie, AC 20, HP 42/42 , Sanctuary 1/7 (Will save DC 15) 
Wednesday June 20th, 2018 9:43:56 PM

Dreading the loss of her Sanctuary spell, Ethani casts Guidance on Asteria once more. "Get em sis!" she calls out, trying to encourage her.

Asteria Amarante [HP: 76/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 13/25]  d20+16=21 ; d8+6=13 ;
Wednesday June 20th, 2018 11:10:27 PM

Asteria feels a sting of dread as the creature from the center of the battlefield approaches far too quickly. A call to hold the circle is issued, and Asteria moves to get a clear shot on the giants once again while still hopefully not allowing the creature passage. Keeping an eye on the something coming closer, Asteria is too distracted to get a good shot in.

---
5 foot step to Z9
21 vs. AC for 13 damage against Giant 1

---
686 Rounds Barkskin: +2 Enhancement Bonus to AC
57 Rounds Shield of Faith: +3 Deflection Bonus to AC
55 Rounds Bull's Strength: +4 Strength
13 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.
Guidance: +1 competence bonus on a single attack roll, saving throw, or skill check

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Wednesday June 20th, 2018 11:19:54 PM

Dušan knows he could cast See invisibility on himself, but he needs his friends to be able to see. Desperate he moves down to U15 and casts Detect Magic on Toston. "Does that help at all?"

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 2/1
Focussed Curse 1
Heroic Point Spent

7/8 Guide/Mislead on Hmerrin +2 or -2 insight bonus or penalty on the target's next attack roll or skill check

70 Rounds Concentration Detect Magic on Toston
54 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
685 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
686 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
57 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
58 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
59 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
690 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
61 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
595 Rounds Mage Armor on Dušan)

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32  d20+10=28 ;
Wednesday June 20th, 2018 11:20:38 PM

"Owwww!" Toston says as he takes a Giant arrow.

Toston has a small tattered bag of non-magical white chalk dust said to have been used by Domi himself and he empties the entire bag of chalk dust in 21 AB to hopefully cover the gnome and reveal its location to his companions.

(OOC: if roll needed 28 using dex based attack roll)

Toston moved to AA28 with a 5 foot step first of course.


BATTLE ROYALE R19 (DM Cayzle)   d100=10 ; d8=5 ; d8=7 ; d6=5 ; d20+13=17 ; d20+13=25 ; d20+13=15 ;
Thursday June 21st, 2018 12:15:53 PM

OMG: Lost the post. Working to recreate it from memory ... and this will be shorter ...

Heroes Initiative steps closer to Sorcerer 2 and takes out two NEW pesky images!

Wil moves forward and reloads

Lornak shoots at the invis caster but misses due to 50% miss chance.

Hmerrin moves.

Dušan moves and casts Detect Magic. There is some. BTW, please accept a 250 xp bonus for KEEPING THE CIRCLE!

Ethani casts guidance.

Asteria shoots and misses. NOTE: You get two shots on a full round action; your main attack and a secondary attack at -5. ALSO, please grant me edit access to your sheet so I can help you fix it some.

Toston cleverly splashes the gnome caster with flour. Please accept a 100 xp cleverness award. Sorcerer 2 now has only 20% concealment, and you can pinpoint his square easily. Also, you can see his remaining image, and it too has a 20% miss chance.

Gaffer takes no action.

=====

Enemies Initiative

Sorcerer 2 moves, drawing a potion as a free action, and drinks it.

Three willowy bloodgrass giants take move action forward. They are now within one range increment. They focus their fire on ... rolling randomly ... Toston again. Knowing it is a long shot, they use their deadly aim, seeing as it does not hurt their chances. Three arrows fly, and all three miss.

A large green dragon with a bloodgrass beard flies through the air this round, transiting over 500 ft. It lands behind you! At the end of its move it has no other action this round.

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 1: -56 hp, DEAD
Sorc 2: -10 hp, one image, invisible

Bloodgrass Giants: AC25
Giant 1: -0 hp
Giant 2: -9 hp
Giant 3: -6 hp

AND THE MAP FOR THE END OF ROUND 19.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+6=12 ; d20+11=28 ;
Thursday June 21st, 2018 12:48:34 PM

Wil fires his crossbow at the giants (AC: 12) but misses.
(Perception: 28 - to locate the sorcerer)
Wil uses his next round to load the crossbow.

Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress

Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds - used, Spiritual Weapon - used , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - - rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders -- rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+15=17 ;
Thursday June 21st, 2018 7:05:23 PM

"Dragon," Dušan says stunned, "...Dragon... DRAGON!"

And in a moment of panic casts Stoneskin on himself. He then tries to remember what he knows about Green Dragons and magic (Knowledge Arcana d20+15=17).

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 1/1
Focussed Curse 1
Heroic Point Spent

7/8 Guide/Mislead on Hmerrin +2 or -2 insight bonus or penalty on the target's next attack roll or skill check

700 Rounds Stoneskin on Dušan 7*10 (70) DR / adamantine
69 Rounds Concentration Detect Magic
53 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
684 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
685 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
56 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
57 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
58 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
689 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
60 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
594 Rounds Mage Armor on Dušan)

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Thursday June 21st, 2018 7:33:13 PM

Watching in awe as the green dragon flies overhead, Gaffer recalls any information he has on them and calls out to the others, "I think we need to regroup for this! Do not attack the tiger!" and thinks to himself that his shield and scimitar might not cut it. He uses his wild shape to turn into a tiger and moves towards Dušan's side, or as close as he can, growling slightly as he eyes the dragon.

***** Ongoing Magic *****
Wildshape (7hours) - http://paizo.com/pathfinderRPG/prd/bestiary/tiger.html
Call Lightning - 4 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+15=19 ; d4+4=5 ;
Thursday June 21st, 2018 7:55:47 PM

Cursing, Lornak loads another bolt into his crossbow. (Move Action)

"Shoot for its beard!!" He screams to his companions. "It may only be possessed!"

Lornak then fires another bolt at the tiny sorcerer. (Attack Action d20=19, 5 dmg)

48 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
688 rounds of Barkskin +3 to AC (from Dusan)

(OCC Well done HUGH!!!)

Hmerrin(HP 69/74 AC:33 T:17 FF:23 CMD:25) 
Thursday June 21st, 2018 10:11:39 PM

Hmerrin follows the flight of the dragon, turning a full 180 degrees as it passes overhead and lands behind them.

The young fighter sighs.
"We're shreked," he notes, matter of factly.

"So. Uh. If anyone knows how to signal the Iron Dragons, now would be a really good time."

With that, Hmerrin takes a deep breath, tightens the grip on his axes, and moves in on the dragon.


---
Move to R12. Total Defense.
----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Ethani Nellie, AC 20, HP 42/42) Summon Elemental small air   d3=3 ;
Thursday June 21st, 2018 10:48:34 PM

Hearing the call of the others, Ethani spins and turns as her mouth falls open. "Oh sweet Alemi!! Uhhhh...Asteria. I know how corny this sounds, but we've got bigger problems!"

Since her Sanctuary spell is no longer an option, Ethani switches tactics. She begins Summoning 3 Small Air Elementals about 40 feet in front of the giants. She hopes that next round they will disrupt the giants archery.

OOC: ELEMENTAL STATS
AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size)
Once summoned 6 rounds

hp 13 (2d10+2)

Fort +4, Ref +6, Will +0

Spell List for encounter:
0 level: Guidance (2)
1st level: Command (2)
2nd level: Shield Other, Spiritual Weapon, Summon Monster II


Asteria Amarante [HP: 76/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 12/25] 
Thursday June 21st, 2018 11:21:11 PM

Asteria stares agape at the splendor of the viridescent dragon that swoops down, brilliant talons shining in the sun. She can do nothing but stand, petrified in all its majesty. It takes her several moments to force herself out of her stupor and act. Before she can convince herself NOT to go towards the beast, she hurls herself to danger and beside her comrade. "Domi help us all..." The barbarian mutters, a soft prayer to hopefully not die.

---
35 foot move to U14

---
685 Rounds Barkskin: +2 Enhancement Bonus to AC
56 Rounds Shield of Faith: +3 Deflection Bonus to AC
54 Rounds Bull's Strength: +4 Strength
12 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32  d20+11=19 ;
Thursday June 21st, 2018 11:31:48 PM

As much as Toston wanted to finish things with the gnome he knew he was probably best suited to deal with the draconic threat so rather than leave Dušan alone to deal with the dragon and hold the circle he takes a double move action to stand with his teammate and hold the circle against their newest challenger.

Toston swiftly charges his attacks with magic and then takes a double move to O 21

He calls out in Draconic to the Green, "Hello distant cousin, You might be perplexed by my greeting but I come from a gold draconic bloodline. Leave the blood witch alone and deal with me."

(Knowledge Arcana 19 to know about green dragons)

Active Effects
Mage armor: 3 hours [1781 rounds] - +4 AC
false life: 3 hours [1782 rounds] - 9 temp hp
Shield: 3 min [13 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [14 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [15 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [16 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
56 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday June 22nd, 2018 9:07:14 AM

Wil loads his heavy crossbow and prepares for the fight. "The dragon is distressing but you gotta pick something," Wil said to no one in particular. "Dragon or giants... hold the circle. Ok, who let's artillery support?" He asks loudly.

BATTLE ROYALE R20 (DM Cayzle)   d20+13=26 ; d8=7 ; d20+13=31 ; d20+13=15 ; d20+13=18 ; 2d6+5=13 ;
Friday June 22nd, 2018 1:21:24 PM


Heroes Initiative

Wil shoots, misses, and reloads.

Dušan casts Stoneskin on himself and recalls that green dragons are among the weaker chromatic dragons, and they breathe poison gass. Please mark the 250 gp component cost as used.

Gaffer changes into a tiger and moves next to Dušan.

Lornak shoots at the floured-but-invisible caster but misses.

Ethani casts a summons. The air elementals will appear with your next post.

Hmerrin cautiously moves forward.

Asteria is fearful, but masters her emotions and moves toward the dragon.

Toston moves toward the dragon! He notes that it is a young dragon, and is definitely suffering from bloodgrass infection.

=====

Enemies Initiative

The Dragon roars bestially in response to Toston, then moves forward and attacks Hmerrin with a bite. It hits AC26, which misses Hmerrin.

Sorcerer 2 casts Prestidigitation, uses it to clean off the flour, and then invisibly moves to an unknown destination.

The Bloodgrass Giants take move action forward, staying within one range increment. They focus their fire on ... rolling randomly ... Lornak. Three arrows fly, hitting ACs 31, 15, and 18. That's one hit for 13 damage to Lornak.

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 2: -10 hp, one image, invisible

Bloodgrass Giants: AC25
Giant 1: -0 hp
Giant 2: -9 hp
Giant 3: -6 hp

AND THE MAP FOR THE END OF ROUND 20.

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:35; Touch 25; FF 29 or 39 , 29, 29 vs Giants - CMD 32  d20+11=26 ; d8+4=5 ;
Friday June 22nd, 2018 5:31:07 PM

Toston swiftly charges his attacks with magic and then charges the dragon (26 vs AC; 5 magic bludgeoning damage)

Active Effects
Charging: -2 to AC/ +2 to hit - 1 round
Mage armor: 3 hours [1780 rounds] - +4 AC
false life: 3 hours [1781 rounds] - 9 temp hp
Shield: 3 min [12 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [13 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [14 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [15 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
55 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Hmerrin(HP 69/74 AC:29 T:17 FF:23 CMD:25)  d20+13=25 ; d20+8=19 ; d20+13=25 ; d8+9=14 ; d8+9=11 ; d6+9=10 ;
Friday June 22nd, 2018 6:12:38 PM

Hmerrin ducks the first attack. He's still working on the concept that he's fighting a dragon, but instincts take over.

The young fighter's axes fly as he tries to draw blood.
---
Full attack.
Btax 1 hits ac 25 for 14 hp damage
Hdax 1 hits ac 25 for 10 hp damage
Btaz 2 hits ac 19 for 11 hp damage
----
Spells in effect

Bulls Str: (additional +2 str bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+9=18 ;
Friday June 22nd, 2018 7:47:26 PM

Lornak heart is hit with dismay as an arrow gashes his shoulder. He screams out in pain. "Ghah!"

The current tactics aren't working, he decides to take charge. He smiles with pride and yells; "Ethani's got the right of it!" He hopes his enthusiasm will guide the group. "Use summons to harass the giants!" (Perform d20=18)

He loads another bolt into his crossbow and starts backing out of the giants firing range. [19S] (Standard action, Move action)

"Gaffer and Wil, make sure you summon something that can SMELL that blasted sorcerer when its invisible!"

"GET TO THE CENTER OF THE CIRCLE! [13/14 M-P] He continues. "We'll use the Dragon as cover from those stinking arrows! We must also take full advantage of our flanking against it!"

47 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
687 rounds of Barkskin +3 to AC (from Dusan)

(OOC Lornak had 14 temp hit points from Ethani, he just took 13 so he has 1 left)


Ethani Nellie, AC 20, HP 42/42) Summon Elemental small air Rd 6/6, Spiritual Weapon 6/6  d20+8=16 ; d6=5 ; d6=2 ; d6=3 ;
Friday June 22nd, 2018 11:08:53 PM

Pointing at the giants, Ethani directs then to attack. She then makes her way back to the others (U13)

Just to be on the safe side, she Summons a Spiritual Weapon behind the middle giant (AP13).

Air Elementals appear ar AI 7, 8 and 9 and fly in whirlwind form towards the giants (fly=100 ft). Dirt and grass swirl inside them and prevent the giants from seeing the combat. Elemental 1 damage 5+6=11, Elemental 2 damage 2+6=8, Elemental 3 damage 3+6=9.

ELEMENTAL STATS
AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size)

OOC: I'm not sure how the attack works, so if you can help a sister out, I would appreciate it
Elementals are 10 ft tall by 5 ft wide in whirlwind form. Also "The whirlwind form does not provoke attacks of opportunity, even if the creature enters the space another creature occupies." Also "If the whirlwind's base touches the ground, it creates a swirling cloud of debris. This cloud is centered on the creature and has a diameter equal to half the whirlwind's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have concealment, while those farther away have total concealment. Those caught in the cloud of debris must succeed on a concentration check (DC 15 + spell level) to cast a spell."
The Spiritual Blunted Trident attacks but Mises the hist.

Spell List for encounter:
0 level: Guidance (2)
1st level: Command (2)
2nd level: Shield Other, Summon Monster II

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+6=20 ; d10=10 ;
Friday June 22nd, 2018 11:14:54 PM

Dušan scurries to S10 in an attempt to spread out and avoid breath and attempts a pot shot at the dragon.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 1/1

Attack d20+6= 20 for 10 HP damage

Focussed Curse 1
Heroic Point Spent

7/8 Guide/Mislead

699 Rounds Stoneskin on Dušan 7*10 (70) DR / adamantine
68 Rounds Concentration Detect Magic
52 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
683 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
684 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
55 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
56 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
57 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
688 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
59 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
593 Rounds Mage Armor on Dušan)

Asteria Amarante [HP: 76/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 11/25] 
Friday June 22nd, 2018 11:59:59 PM

Asteria hears a call to move to the center of the circle, and she gladly complies. A monster of this size terrifies her, but she refuses to stand idly while others are in danger. Moving around the dragon, she hopes to be able to flank it and do some good. She also trades her bow for her greataxe in preparation for the coming fight.

---
35 foot move to P13

---
684 Rounds Barkskin: +2 Enhancement Bonus to AC
55 Rounds Shield of Faith: +3 Deflection Bonus to AC
53 Rounds Bull's Strength: +4 Strength
11 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Saturday June 23rd, 2018 8:00:19 AM

Gaffer feels a pang of regret at using his best summons so early in the fight, the best he can do for now is to circle to behind the Dragon, while staying at least 10 feet away, and preparing to pounce next turn.

***** Ongoing Magic *****
Wildshape (7hours) - http://paizo.com/pathfinderRPG/prd/bestiary/tiger.html
Call Lightning - 4 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+6=26 ; d20+6=10 ; d20+11=12 ; d10=9 ;
Saturday June 23rd, 2018 8:25:49 AM

"My summons are all used up," Will says with a frown. "I think it's a good idea, if I could do it."
Will sticks with the rest of the group.
He fires at the closest giant (AC:26- no confirm - 9 dmg).


BATTLE ROYALE R21 (DM Cayzle)   d20+13=29 ; 2d6+7=18 ; 6d6=14 ;
Saturday June 23rd, 2018 12:23:43 PM


Heroes Initiative

Toston charges the dragon and hits for 5.

Hmerrin attacks the dragon and hits twice for 24 total.

Lornak shouts encouragement and ideas as he backpedals and reloads.

Ethani moves closer to her friends, a decision that will put her within the coming breath weapon, alas. She casts a spiritual weapon that attacks and misses. (The spiritual weapon always strikes from your direction and cannot flank.)

The air elementals in whirlwind form are five ft wide at the base and 10 ft wide at the top, so they totally obscure vision. Because they are smaller than the giants, that's all they can do. They cannot capture or pick up the giants. They do stop their archery attacks, since they are larger than arrows! NOTE they revert to normal form next round, They can only remain in whirlwind form for 1 round per 2HD.

Wisely fearful of a breath weapon, Dušan moves away from the main group to S10. He shoots at the dragon and misses.

Asteria circles around the dragon to flank. But doing that puts her in reach of the dragon's long neck, and it takes an AoO against her. It bites ... and it hits AC29, inflicting 18 damage to Asteria!

TigerGaffer circles around the dragon too, more carefully, so as to avoid any further attacks.

Wil hits giant 3 for 9 damage (he has the right angle to go to one side of the whirlwinds) and then moves towards the group. He is still a ways out and isolated, though.

=====

Enemies Initiative

The Dragon flies up and overToston, landing 15 ft away. Toston, Hmerrin, and Asteria, you all get attacks of opportunity on the dragon! It is AC21. Hmerrin and Asteria gain a +2 flanking bonus. It lands and positions itelf perfectly to BREATH! The breath weapon, a 40 ft cone, encompasses Toston, Hmerrin, Asteria, Ethani, and Dusan. You five, please make a DC17 Reflex save or take 14 or 7 hp acid damage. [The die roller seems to like you guys today!]

The giants, stymied by the whirlwinds, take double moves towards you!

There is no sign of Sorcerer 2.

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 2: -10 hp, one image, invisible

Bloodgrass Giants: AC25
Giant 1: -0 hp
Giant 2: -9 hp
Giant 3: -15 hp

Bloodgrass Green Dragon: AC21
Dragon: -29 hp

AND THE MAP FOR THE END OF ROUND 21.

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32  d20+10=19 ; d20+9=23 ; d20+9=10 ; d20+9=16 ;
Sunday June 24th, 2018 12:20:16 PM

(AOO: 19 vs AC; miss) (Reflex Save = 23 ; success no damage b/c of evasion)

Toston whiffs on his AOO and then manages to acrobatically avoid taking any damage from the dragon's breathe weapon thanks to his monk training.

Toston then takes a 5 foot step to P16 and flurries at the green dragon continuing his streak of not being able to hit it(10 vs AC; miss ; 16 vs AC miss)

In Draconic Toston says to the Green, Highlight to display spoiler: {"We seem to be at an impasse. I keep failing to punch you and you missed me completely with your acid breathe."}

Active Effects
Mage armor: 3 hours [1779 rounds] - +4 AC
false life: 3 hours [1780 rounds] - 9 temp hp
Shield: 3 min [11 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [12 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [13 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [14 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
54 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+15=29 ; d4+4=7 ; d6=5 ;
Sunday June 24th, 2018 3:27:14 PM

Lornak's rally becomes a sputter right before his eyes. He didn't calculate for summon limits, nor the range of acid breath. "Blast it!" He cries out. "At least we can avoid arrows for a bit."

Hearing Toston speak Draconian makes him hesitate but only for a moment. He keeps his eyes on Gaffer.

Held Actions; When Gaffer engages the dragon Lornak will move to flank the Dragon opposite of him and fire his crossbow at the dragon.

(Move action) (Attack Action d20=29, 12 dmg)

46 rounds of Bull's Strength +4 to Strength (from Ethani)
4 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
686 rounds of Barkskin +3 to AC (from Dusan)

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)   d20+11=21 ; d20+11=19 ; d20+11=20 ; d8+6=11 ; d8+6=12 ; d8+6=13 ;
Sunday June 24th, 2018 7:46:32 PM

As the dragon lands nearby, Gaffer accepts that trying to find the perfect position may be too tall a task. He instead takes a five-foot step to close the gap, and makes a full round of attacks. Launching his newly grown, razor sharp claws and teeth to try and pierce the Dragons hide.

(I believe my chance to hit is BaB 5 + Strength 6(2 normal, 2 for size and 2 for bulls strength) = 11 but let me know if I am wrong.)

Claw: Attack = 21, Damage = 11
Claw 2: Attack = 19, miss
Bite: Attack 20. miss

***** Ongoing Magic *****
Wildshape (7hours) - http://paizo.com/pathfinderRPG/prd/bestiary/tiger.html
Call Lightning - 4 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+6=13 ;
Sunday June 24th, 2018 10:07:06 PM

Dušan gags and wretches as the cloud of poison wafts past him. If it wasn't for the his previous spell he might lost his lunch, but he holds it together only taking 4 hp after his Damage Resistance. "You know there's herbs that can help with that. Halitosis need not be a social controlling condition."

After he regains his composure, Dušan attempts to spread out more to M9 and with a look that expresses just how disgusted he is by a poison breath attack, he misleads the dragons next attack or skill check by -2.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 1/1

Focussed Curse 1
Heroic Point Spent

6/8 Guide/Mislead on Dragon -2 insight to next attack or skill check

698 Rounds Stoneskin on Dušan 6*10 (60) DR / adamantine
67 Rounds Concentration Detect Magic
51 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
682 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
683 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
54 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
55 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
56 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
687 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
58 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
592 Rounds Mage Armor on Dušan)

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Sunday June 24th, 2018 10:19:22 PM

(OOC: fixing header HP)

Asteria Amarante [HP: 51/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 10/25]  d20+5=22 ; d20+13=24 ; d12+10=21 ; d20+13=14 ; d12+10=16 ;
Sunday June 24th, 2018 11:54:33 PM

Asteria curses loudly as she is attacked for her foolish move, but gets her revenge with a quick swipe as it leaves (AoO). She is ready for the acid attack next, however, and quickly dodges out of the way with minimal damage. (Reflex Save: 22 vs. 17)

Seeing the beast retreat, she gives pursuit once again and strikes, annoyed by its withdrawal. "You can't get away from me that easily!" Her aim is off from the acid attack earlier, and she regrettably misses her second attack.

---
AoO 24 vs. AC for 21 damage against dragon
10 foot move to O15
14 vs. AC for 16 damage against dragon

---
683 Rounds Barkskin: +2 Enhancement Bonus to AC
54 Rounds Shield of Faith: +3 Deflection Bonus to AC
52 Rounds Bull's Strength: +4 Strength
10 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Ethani Nellie, AC 20, HP 42/42) Summon Elemental small air Rd 5/6, Spiritual Weapon 5/6  d20+2=6 ; d6=5 ; d6=1 ; d6=1 ; d6=2 ; d6=5 ; d6=3 ; d20+6=12 ; d20+6=10 ; d20+6=15 ; d20+8=22 ; d8+2=4 ;
Monday June 25th, 2018 3:34:14 PM

"AHHHH!!!" Ethani cries out in pain as the blast of acid catches her full in the face. The pain is more than she could ever imagine, and she quickly washes the caustic material off with a wet cloth (just RP here). Dex=6

Her combat medic training kicking in, Ethani pushes past the pain and takes in the status of her team. All things considered, they had been lucky. Still, Luck favors the prepared, and Ethani asks Alemi to send his gift of healing to her friend. (Channel Positive Energy, 15 points returned to Ethani, Asteria, Toston, Hmerrin, Dusan, and Lornak).

Wanting to keep the pressure up on the giants, Ethani directs the Air Elementals to attack, which they gladly do, but with no luck except perhaps to keep them from archery (AC 12, 10, 10).

In addition, she directs the Spiritual Weapon to attack the dragon. The blunted trident lashes and connects, barely scratching the massive beast.(AC22 for 4 points of damage).

ELEMENTAL STATS
AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size)

Spell List for encounter:
0 level: Guidance (2)
1st level: Command (2)
2nd level: Shield Other, Summon Monster II

Channel Energy 2/3 per day


Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+6=24 ; d10=5 ;
Monday June 25th, 2018 6:27:56 PM

Will finds a shot with his crossbow. He loads the large bow and readies a shot
(Ac 24 - 5)
(Ooc: short and sweet. I'm sick as a dog)

Hmerrin(HP 74/74 AC:29 T:17 FF:23 CMD:25)  d20+17=23 ; d8+9=11 ; d20+6=21 ; d20+15=30 ; d8+9=15 ;
Monday June 25th, 2018 8:43:40 PM


Hmerrin swings as the dragon seeks to fly off, and is able to connect.

The fighter sees the acid stream coming, and proves nimble enough to avoid the full effect.
Ethani's healing has the lad feeling right as rain.

Might as well push his luck.

Hmerrin launches himself at the dragon, swinging again upon arrival.
---
AoO hits ac 23 for 11 hp damage.
Reflex 21 vs breath. Save!

Move to P15
Atk hits ac30 for 15 hp damage.

----
Spells in effect

Bulls Str: (additional +2 str bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Monday June 25th, 2018 8:56:54 PM

Dušan watches his friends heroically charge the beast. He wished he was that brave, but he new that the bravery was tempered by competence that was not his expertise.

Asteria Amarante [HP: 51/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 10/25] 
Monday June 25th, 2018 11:19:01 PM

Asteria feels the rush of combat slow to a halt, as she watches her companions fight and pursue, just as she had. She feels a rush of pride as she sees her beloved sister fighting back, and mentally vows to fight even more ferociously.

Asteria Amarante [HP: 66/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 10/25] 
Monday June 25th, 2018 11:19:40 PM

OOC: Updating HP

BATTLE ROYALE R22 (DM Cayzle)   d20+11=24 ; d20+11=29 ; d20+11=23 ; d20+11=13 ; d20+11=30 ; d20+11=23 ; d20+6=16 ; d20+6=17 ; d20+6=17 ; 2d6+5=9 ; 2d6+5=12 ; 2d6+5=12 ; 2d6+5=8 ; 2d6+5=16 ;
Tuesday June 26th, 2018 12:23:15 AM


AOOs from last round: Toston misses, Asteria hits for 21, Hmerrin hits for 11.

Heroes Initiative

Toston steps to the dragon, swings, and misses.

Lornak shoots, and inflicts 21 damage -- a near mortal bolt, right into a weak spot on the armor of its belly!

Dušan is more affected by the dragon breath than he might wish! Sorry, stoneskin damage reduction does not decrease breath weapon damage. He moves and gives the dragon the evil eye.

Asteria engages the dragon, but misses.

TigerGaffer's claw finishes the job and slays the dragon!

Ethani channels energy and then directs the spiritual weapon to attack the dragon, which it does, adding final insult to deadly injury.

The air elementals chase and fight the giants, but they do not hit.

Hmerrin is too soon old and too late smart. He does not have a foe to attack. The dragon is dead.

Wil shoots at giant 3 but just barely misses. Presumably he reloads.

=====

Enemies Initiative

The giants step away from the air elementals; all focus fire on Ethani. That's 6 arrows at +11, 3 at +6. Ethano is AC20, and that's five hits, inflicting 9+12+12+8+16 = 57 damage to poor Ethani.

You see a giant appear out of nowhere right in front of you! He swings at Ethani and she dodges the blow.

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 2: -10 hp, one image, invisible

Bloodgrass Giants: AC25
Giant 1: -0 hp
Giant 2: -9 hp
Giant 3: -15 hp

Bloodgrass Green Dragon: AC21
Dragon: -93 hp DEAD

AND THE MAP FOR THE END OF ROUND 22.

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:35; Touch 25; FF 29 or 39 , 29, 29 vs Giants - CMD 32  d20+12=23 ; d8+4=9 ;
Tuesday June 26th, 2018 12:37:21 AM

Toston swiftly charges his attacks with magic and then rushes to U15 charging the giant that appeared out of nowhere.

(23 vs AC; 9 damage)

Active Effects
Charging - +2 to hit / -2 AC
Mage armor: 3 hours [1779 rounds] - +4 AC
false life: 3 hours [1780 rounds] - 9 temp hp
Shield: 3 min [11 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [12 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [13 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [14 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
54 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19   d20+2=7 ; d20+2=6 ;
Tuesday June 26th, 2018 1:58:11 AM

Lornak's perfect world shatters as he sees his beloved takes multiple arrows and fall.

He mouth draws in breath, his open hand reaches out slightly. "It was all going so well..." echos in his mind.

His hand shakes slightly. His thoughts are distant, dreamy; The rally to the dragon seemed daunting but everyone's effort fell the creature in record time. Everyone was healed, himself included. Even Wil struck a giant. Then, out of nowhere, something deep inside him cracks. To Lornak, the entire battle simply disappears.

"NOOOOO!" Lornak cries as he rushes to Ethani. (Move action keeping one square away from the ported giant. 13 U)

Reaching her he takes her limp body into his arms. He gently caresses the back of her head and puts it to his neck. "I've got you, love." He says. He threads his arms through her armpits and attempts to lift her and drag her out of harms way(intending to drag her to cover behind the dragons corpse at 17-O) and fails. (Standard Action Strength check d20=7)

Tears start to fall from his eyes. His vision blurs. He tries to see around through the commotion around him.

"DUSAN, I NEED YOU!!" He cries out hysterically and attempts to move her again. (Hero Point spent, Standard Action, Strength Check d20=6)

Lornak sits helplessly and sobs, rocking back and forth.

46 rounds of Bull's Strength +4 to Strength (from Ethani)
4 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
686 rounds of Barkskin +3 to AC (from Dusan)

(OOC I should have just taken 10...)

Ethani Nellie, AC 20, HP -15/42, Con Score =13, Cheating Death ) Summon Elemental small air Rd 4/6, Spiritual Weapon 4/6 
Tuesday June 26th, 2018 1:13:05 PM

Ethani gasps as arrow after arrow strikes through her armor. It wasn’t the pain that was worrisome so much as the LACK of pain that frightens the Healer of Alemi. Clinically she registers that at least one of the arrows has pierced her lung, which is rapidly filling with her own life blood. Ethani tries to take a breath but manages a meager gasp as a coughing spasm wracks her body.

Your lungs are trying to clear themselves, but they will never be able to. The blood is filling them up faster than you can expel it. Cold...it’s so cold. That would be the shock shutting down your systems to try and save the brain for as long as possible. Gods, I was such a fool! I should have spent more time with Lornak and Asteria when I had the chance. Now I’m going to die out here in the middle of nowhere ,Mom is going to kill Lornak, and Asteria is probably going to end up killing herself doing something amazingly heroic.

Just as her vision begins to black, Lornak’s face appears before her. He might be holding her, but she really can’t feel anything. Trying feebly to form words, Ethani manages the smallest whisper of “I’m sorry.” Before she passes out.

I tried Alemi. I tried to spread your healing. I’m so sorry I wasn’t able to reach more...do more..heal more. Take me into your loving arms and guide me to Gargul where I can rest. Grant those around me peace. Let them continue the fight.

Lying in the darkness of unconsciousness, Ethani waits for Gargul for what seems like an eternity.


Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d8=1 ; d8=2 ; d8=3 ; d8=4 ; d8=1 ; d8=8 ;
Tuesday June 26th, 2018 4:14:43 PM

R12
Dušan is shocked as Ethani is caught in a rain of arrows. Lornak's cry for help brings him back to the moment. Dušan may not be able to charge dragons, but this is something he can do. Rushing forward to R12, he calls out, "I'm here!"

Dušan sends his Spectral Hand ahead of him to Ethani and casts Cure Critical Wounds (36 HP).

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 0/1

Cure Critical Wounds on Ethani (2 reroll 1's) (4d8+7)*1.5=36 HP

Focussed Curse 1
Heroic Point Spent

6/8 Guide/Mislead

697 Rounds Stoneskin on Dušan 6*10 (60) DR / adamantine
66 Rounds Concentration Detect Magic
50 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
681 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
682 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
53 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
54 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
55 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
686 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
57 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
591 Rounds Mage Armor on Dušan)

Hmerrin(HP 74/74 AC:27 T:17 FF:23 CMD:25)  d20+17=35 ; d8+9=10 ;
Tuesday June 26th, 2018 7:52:37 PM

Fully expecting to get killed by the dragon, Hmerrin is elated as it falls.

And just is quickly is crushed.
Ethani is down. Lornak and Dusan are going to her aid.
But those giants aren't just gonna stand there.

The knowledge ways down on the teen once more. They're all gonna die.

With clenched teeth, Hmerrin moves with Toston, crossing in behind the gnome as he charges the giant, and swings his axe.

---
Charge Giant 4 - moving to U16
Atk hits ac35 for 10 hp damage.

----
Spells in effect

Bulls Str: (additional +2 str bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+9=15 ; d20+9=12 ; d6+2=8 ;
Tuesday June 26th, 2018 10:00:35 PM

"No! giants. I hate giants. Ugh. Is she dead! Did he kill her!"
Wil thinks of charging the giant but Cicero pipes up for the first time in a long time.
"No, I'm doing it."
"You are crazy," Cicero countered.
Wil curses before starting the charge, his staff ready. He charges toward giant four. (to V17)
(AC: 15 - 8 dmg) (Attempted hero point: AC 12 - last one)
"I hope you don't join me in the afterlife," Cicero snaps.

Touch of Darkness

Asteria Amarante [HP: 66/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 9/25]  d20+13=15 ; d20+13=24 ; d20+13=20 ;
Tuesday June 26th, 2018 10:46:05 PM

In a single moment, Asteria's entire world comes crumbling down with a single, primal shriek. The dragon falls, far too easily, but as it does Asteria finally sees her sister once again. A broken, limp body, fallen in the place of where the barbarian had last left her sister. Silence falls as time stops on the battlefield, and she can only see Ethani. All is still until it finally hits her all at once, and tears obscure her vision.

I should have been there. I shouldn't have left her. I let her die. She's dead. She's dead, she's dead, she's dead oh gods no no no. Mom trusted you, you idiot! You let her die! How could you, she trusted you!? Thoughts fly through the barbarian's mind as crippling guilt hits her hard.

The sadness fades, and is quickly replaced by pure, feral rage. No thoughts exist in the barbarian's head except to murder every one of those beasts. Tears still falling, Asteria embraces them, as they will only fuel her vengeance. The barbarian grips her axe till her knuckles turn white, then she charges the giant that felled her beloved sister. She screams, this time out of anger, and strikes again and again. Each time, her axe clinks off of the giant's armor, causing despair and desperation to strike her heart as she feels helpless to save even the ones she loves.

---
30 foot move to U15
13 vs. AC against giant four
1 Hero Point used to gain Full Action attack
24 vs. AC against giant four
20 vs. AC against giant four

---
682 Rounds Barkskin: +2 Enhancement Bonus to AC
53 Rounds Shield of Faith: +3 Deflection Bonus to AC
51 Rounds Bull's Strength: +4 Strength
9 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19   d20+2=20 ;
Wednesday June 27th, 2018 12:06:28 AM

"Sorry?" Lornak says with disbelief. "I never should have jumped in that blasted portal." He shakes his head as Ethani withers. Salty droplets fly from the flesh of his cheeks. "Do not leave me..." He pleads.

Lornak then feels Ethani's muscles tighten in his hands. Sees her skin mend itself before his eyes. Subconsciously, Lornak knows Dusan has come to his call. "C'mon, C'mon." He says knowing that when someone comes this close to death, that death can still take them. His concern weighs heavily upon him but the signs of life renew his cause.

He at last draws the strength to move her. (Move Action Strength d20=20 [30ft] to get Ethani under cover with the dragons leg, wing, whatever will provide cover, 17-0)

"Praise to whatever Dark Gods you worship." He says through his strain as he shuffles Ethani to "safety."

He slowly presses her down against dragons flesh. He is torn between protecting her and letting his rage take him over. Incoherent or no, he kisses her gently. "They no not the hornets nest they have rattled." He says, fire in his eyes. "Wait here for Dusan."

He reluctantly brandishes his rapier, takes a breath and rushes back into the battle. (Move Action 17 T)

45 rounds of Bull's Strength +4 to Strength (from Ethani)
4 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
685 rounds of Barkskin +3 to AC (from Dusan)

Buckler +1 to AC Active

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)   d20+11=13 ; d20+11=18 ; d20+11=23 ;
Wednesday June 27th, 2018 3:56:17 AM

The dragon falls under Gaffers claw and a fierce grin spreads across his face, but then he watches his companions turn one by one, faces not victorious but distraught.
He sees Ethani with arrows that are too large, and too numerous for the kindly healer to survive, as she falls to the floor and Lornak rushes to here side.
Gaffer fights to fear that creeps into his mind with anger, a heat rushes through his veins and he lets loose a feral roar, he charges towards Giant 4. Teeth and claws flash but the giants body is too tough for him to draw a single wound.

(Claw, claw, bite and if I can pounce, just the first claw otherwise.)
Claw - Attack = 13 - Damage = 0
Claw - Attack = 18 - Damage = 0
Bite - Attack = 23 - Damage = 0

***** Ongoing Magic *****
Wildshape (7hours) - http://paizo.com/pathfinderRPG/prd/bestiary/tiger.html
Call Lightning - 4 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

BATTLE ROYALE R23 (DM Cayzle)   d6=6 ; d20+11=17 ; d20+11=21 ; d20+11=28 ; d20+11=16 ; d20+11=24 ; d20+11=18 ; d20+6=12 ; d20+6=18 ; d20+6=10 ; 2d6+5=13 ; 2d6+5=9 ; 2d6+5=7 ;
Wednesday June 27th, 2018 8:46:04 AM


Heroes Initiative

Toston charges the newly appearing giant -- and it must have some kind of insane damage reduction, or maybe it is incorporeal, because his attack passes right through without causing any damage at all! AND Toston must make a Will save vs DC20. If you succeed, then Please Highlight to display spoiler: {You realize the giant is an illusion}.

Lornak moves to the fallen Ethani, careful not to provoke AoOs. He tries to carry his dead love out of the battle, but he fails. [OOC: Sorry you double posted. Please reuse the second one today, or issue a new post. Prolly the latter since putting Ethani's dead body somewhere no longer applies!]

Ethani offers her last words to him, but is this the end? The air elementals and the spiritual weapon that Ethani had magiked up wink out. And yet ... and yet ... Sometimes a true hero can cheat death, and so it is here. Lornak sees that Ethani's inherent life-affirming nature, her positive energy for health, has sustained her, and her wounds are not as dire nor as mortal as they at first seemed -- or have somehow been restored miraculously! Ethani is alive and at -1 hp [OOC: Ethani has used two hero points and the Cheat Death option to remain alive!].

Dušan moves closer, casts a cure, and brings Ethani back to consciousness, at 35 hp.

Hmerrin joins Toston in attacking the new giant, and discovers the same thing. Hmerrin's weapon passes through the enemy without inflicting any harm to it! AND Hmerrin must make a Will save vs DC20. If you succeed, then Please Highlight to display spoiler: {You realize the giant is an illusion}.

Wil moves to help Hmerrin and Toston dog-pile on the new giant. Despite a heroic effort, he misses. But his interaction with the foe forces him too to make a Will save vs DC20. If you succeed, then Please Highlight to display spoiler: {You realize the giant is an illusion}.

Asteria also charges Giant 4, but her attacks also fail to connect. She must make a Will save vs DC20. If you succeed, then Please Highlight to display spoiler: {You realize the giant is an illusion}.

TigerGaffer too joins the melee devoted to taking down the new giant that just appeared. But the combined efforts of all the heroes fail to even leave a scratch! What kind of impossible foe is this? Gaffer, make a Will save vs DC20. If you succeed, then Please Highlight to display spoiler: {You realize the giant is an illusion}.

=====

Enemies Initiative

New Giant Four swings his fists at Toston, but he misses!

The other giants again focus fire, but they do not want to attack anyone engaged in melee, since they do not wish to incur the penalty. And Ethani is (so they think) dead. Therefore, they shoot at either Lornak (even) or Dusan (odd) ... and it is Lornak on whom the aim! The giants hit ACs17, 21, 28, 16, 24, 18, 12, 18, and 10. Against Lornak's AC19, that's three hits for damage of
13, 9, and 7, total only 29 damage to Lornak! Lucky!

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 2: -10 hp, one image, invisible

Bloodgrass Giants: AC25
Giant 1: -0 hp
Giant 2: -9 hp
Giant 3: -15 hp

AND THE MAP FOR THE END OF ROUND 23.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+8=25 ; d20+6=18 ; d10=1 ;
Wednesday June 27th, 2018 12:57:40 PM

(Will Save: 25)
"What is this? This giant is an illusion. What is the deal here? I was so going to beat you."
Wil grumbles that turns to Giant 3 and fires his crossbow. (AC: 18 - 1 dmg)
"This weapon firing thing is irritating," Wil says.
"You know what they say about the weapon firing thing," Cicero replies then doesn't answer when Wil asks for clarification.

Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress

Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds - used, Spiritual Weapon - used , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - - rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders -- rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))

Ethani Nellie, AC 20, HP 42/42)   d20+9=27 ; d8=7 ; d8=4 ; d8=2 ; d8=1 ; d8=6 ;
Wednesday June 27th, 2018 3:37:31 PM

Whoooosh!!

A shudder rips through Ethani's body as she gulps in a huge breath of air.

Wait...I'm breathing...

Confusion muddles Ethani's mind as she mentally explores her medical status. The arrows that once riddled her body perforating arteries and lungs have now removed themselves from her body. Tentatively opening her eyes, she looks around and finds that although her armor is covered in blood, she has only a few minor cuts. She catches Lornak's look of overwhelming concern that confirms her internal analysis.

But those wounds were fatal. You've been around enough to know what lethal wounds look like. What in all that is holy is this?!

"Lornak? I don't understand. Am I alive?" Ethani probes one of the arrow entry wounds and winces as a sharp pain cuts through the fog. "I'm pretty sure you're not supposed to feel pain when you're dead."
Spotting Dusan standing a short distance away and manages a smile. "I suppose I have you to thank for the healing? Thank you Dusan!" she calls out.

Shakily raising to her feet, Ethani spots the Giant and notices the fake immediately (Will-27). "What's up with the fake giant?" she ask no one in particular.

Then the arrows fall once more, this time cutting into Lornak. Blind panic grips her heart and she instinctively sends out a wave of positive energy. A wave of warmth washes over all the adventurers providing Alemi's blessing to the Tide (19 HP returned via Channel Positive Energy).

No Alemi, please don't take him from me! What would my life be without him?

Breathing once more as she sees her healing help close most of his wounds, Ethani fixes a particularly ugly glance at the giants. "I think perhaps it is time that they are dealt with." she growls ominously.

Spell List for encounter:
0 level: Guidance (2)
1st level: Command (2)
2nd level: Aid, Shield Other, Spiritual Weapon, Summon Monster II

Channel Energy Used 3/3 per day

Lornak (Frank S.) HP:44/60 AC: 24(T:13/FF:10) CMD:19   d20+9=26 ;
Wednesday June 27th, 2018 6:06:48 PM

(OOC AC19? Lornak has plus +4 AC from Shield of Faith and Barkskin = 23AC from active spells. Two attacks hit him for 9+7=15, he had 1 temporary hit point left = 14 dmg total. I will update header too moving forward.)(I will take the previous post[with a little embellishment lol=arrows])

"Sorry?" Lornak says with disbelief. "I never should have jumped in that blasted portal." He shakes his head as Ethani withers. Salty droplets fly from the flesh of his cheeks. "Do not leave me..." He pleads.

Lornak then feels Ethani's muscles tighten in his hands. Sees her skin mend itself before his eyes. Subconsciously, Lornak knows Dusan has come to his call. "C'mon, C'mon." He says knowing that when someone comes this close to death, that death can still take them. His concern weighs heavily upon him but the signs of life renew his cause. "Praise to whatever Dark Gods you worship."

He at last draws the strength to move her. He reaches under her arms and begins to drag her. An arrow strikes him in the back, making him rock sideways a little, his resolve tested. He must save his love. He drags her away from the fight. An arrow whistles past him. Another. Another. He digs in and moves faster. Another arrow strikes him in the shoulder. He nearly loses his balance. "Ghnaa." he grunts. He strains against the pain but is grateful the strike did not hit Ethani. He drags her further with great effort. Another arrow whizzes past. Straining again as he shuffles Ethani to "safety." (Move Action Strength d20=24 [30ft] to get Ethani under cover with the dragons leg, wing, whatever will provide cover, 17-0)

He slowly presses her down against dragons flesh. He is torn between protecting her and letting his rage take him over. Incoherent or no, he kisses her gently. He reaches up and disengages the arrow from his back. Blood poors from the wound. He is not bothered. "They know not the hornets nest they have rattled." He says, fire in his eyes. His bloody hand reaches up and pulls the other arrow from his shoulder. "Wait here for Dusan." He says, wiping his hand across his tunic.

Finally he reaches down and brandishes his rapier, takes a breath, eyes locked before him. He rushes back into the battlefield with a cry, defense up and careful not to take any fire en route. (Move Action 17 T) (Acrobatics d20=26)

Buckler +1 to AC Active.
45 rounds of Bull's Strength +4 to Strength (from Ethani)
4 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects(from Ethani)
685 rounds of Barkskin +3 to AC (from Dusan)


Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Wednesday June 27th, 2018 6:12:39 PM

(OOC LOL we posted at the same time! I guess you can decide where you want to be on the battlefield, Nellie. Updating header from Ethani's heal)

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)   d20+8=19 ;
Wednesday June 27th, 2018 6:50:37 PM

(Will save: 19)
Gaffer hears Wilfords words and struggles to reconcile the sights before him with the feeling under his paws when his thoughts are distracted by the traveling of arrows.

He draws on what little remains of his magical energy to cast the most powerful spell he has remaining, and summons sleet to hail from the sky, centred on Giant One (He aims to cover Giant Two, but leave Three visible to the group.)

He moves his 40 feet towards Giant Three, hoping to get into melee range and harass them as they fire arrows

***** Ongoing Magic *****
Wildshape (7hours) - http://paizo.com/pathfinderRPG/prd/bestiary/tiger.html
Sleet Storm - 7 rounds
Call Lightning - 4 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

Ethani Nellie, AC 20, HP 42/42)  
Wednesday June 27th, 2018 7:12:54 PM

OOC: That's funny Frank! I guess I'll remain standing where I fell. I get the feeling that I'll need to be healing folks soon enough.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Wednesday June 27th, 2018 7:47:48 PM

R16
Dušan moves behind Hmerrin to R16. With a Guiding look (+2 to Hmerrin's next attack or skill check), Dušan says "I bet you'll be even more deadly when you attack the real ones."

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 0/1

HP is now correct for full damage from dragon breath and Ethani's last heal.

Focussed Curse 1
Heroic Point Spent

5/8 Guide/Mislead On Hmerrin +2 next attack or Skill Check

696 Rounds Stoneskin on Dušan 6*10 (60) DR / adamantine
65 Rounds Concentration Detect Magic
49 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
680 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
681 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
52 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
53 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
54 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
685 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
56 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
590 Rounds Mage Armor on Dušan)

Hmerrin(HP 74/74 AC:29 T:17 FF:23 CMD:25)  d20+4=6 ;
Wednesday June 27th, 2018 9:44:45 PM

Hmerrin is seriously confused when his axe passes through the giant, but upon hearing Wil and Dusan, he nods.
"Right. Stupid invisible gnome illusionist is still out there."

Hoping to keep pace with Gaffer, the young figher circles around the illusionary giant and closes on Giant 3.
---
Move to Z18

----
Spells in effect

Bulls Str: (additional +2 str bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)
Guiding look (+2 to Hmerrin's next attack or skill check)

1 hero pt used


Asteria Amarante [HP: 66/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 8/25]  d20+6=8 ; d20+13=27 ; d12+10=11 ;
Wednesday June 27th, 2018 10:54:05 PM

Asteria sees a huge, lumbering beast of a giant before her. The same one that tried to kill her sister. Even so, all her friends swear it to not be true, only an illusion. Torn between her eyes and her heart, Asteria tears herself away from the beast and runs towards a supposedly 'real' giant, attacking it to make up for her last attack. She feels satisfied as her axe finds its mark.

---
40 foot move to AB16
27 vs. AC for 11 damage against giant three

---
681 Rounds Barkskin: +2 Enhancement Bonus to AC
52 Rounds Shield of Faith: +3 Deflection Bonus to AC
50 Rounds Bull's Strength: +4 Strength
8 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

BATTLE ROYALE R23 (DM Cayzle)  
Wednesday June 27th, 2018 11:48:43 PM


Wil, Gaffer, Hmerrin and Asteria all move to close with Gaint 3, with varying levels of success.

Dusan helps Hmerrin.

Lornak and Ethani deal with the aftermath of death ... and a miracle!

Toston, perhaps sensing what is to come, fails to act.

You have battled, and continue to battle, as if the fight would never end. But in fact, you have held the circle long enough! Across the battlefield you can see that all Sarr creatures are collapsing to the ground and falling from the sky and everything stops. Every minion of the Sarr, every enemy infected by or made out of bloodgrass immediately ceases to function, as the corruption withers to dust and they become rooted in place as blades of Sarr grasses, only slightly tinged with red. The giants, the dragon's body, the invisible gnome, all fall into blades of grass. It would appear that the battle is over.

Finally, there is a huge writhing at the center of the circle you have held -- you see three final gigantic creatures emerge from Sarr. They are so large -- a hundred or two hundred feet high -- that in emerging they rip the Sarr asunder! These three figures seem familiar as the images you encountered when you broke the crstals that had infected your homeland: they are the mysterious figures, here born as the new powers of the Sargrass Plains.

One with the oak leaf circlet transforms into a gigantic treant. One on stilts transforms into the mother of all Sarg moths. One with wings transforms into a series of flickering bestial shapes.

They speak together in unison. Each of the Powers says a different word when there is a choice in brackets.

“WE ARE THE SARR [REBORN/BORN/EVOLVED]! WE THANK YOU, HEROES OF THE WOLD, FOR YOUR PART IN BRINGING THE PLAINS BACK TO THE WOLD!”

“WE ARE GRATEFUL FOR YOUR ROLE IN [ENDING/TAMING/CURING] THE [THREAT/CHALLENGE/DANGER] OF THE BLOODGRASS.”

“WE HAVE [CONCEDED/AGREED/VOWED] THAT WE MUST NOT WAR AMONG OURSELVES, FOR THAT WOULD DESTROY OUR HOME FOREVER.”

[OOC: Everybody has earned at least one hero point and 20,000 xp! Congratulations! Please email me any hero point nominations you wish to make.]

Ethani Nellie, AC 20, HP 42/42)  
Thursday June 28th, 2018 8:40:26 AM

Ethani blinks in disbelief as the combat is over in an instant.

"So all this was what? Some kind of family feud?!" Huffing in frustration, Ethani is not very happy about having lost her life over what seems so trivial.

Crossing over to Lornak, she leans heavily on him, adrenaline wearing off. "Oh my love, after this let us go somewhere quiet. Somewhere peaceful. There is so much I want to talk to you about. I need to spend time with those I love..."

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32  d20+14=25 ;
Thursday June 28th, 2018 12:25:07 PM

(Will Save - 24)

Missed Post:

Toston knows the Giant is an illusion so he stands pat holding the circle.

Active Effects
Mage armor: 3 hours [1778 rounds] - +4 AC
false life: 3 hours [1779 rounds] - 9 temp hp
Shield: 3 min [10 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [11 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [12 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [13 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
54 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32 
Thursday June 28th, 2018 12:27:35 PM

Today's Post:

Toston reclaims the curveblade he dropped what seemed like oh so long ago and puts it back in its sheathe after cleaning it.

He walks over to where Ehani and Lornak are and says, "It would appear we all managed to survive the family feud as you called it. As to the repercussions of the Sargrass returning and these 3 new powers I am not sure."

Active Effects
Mage armor: 3 hours [1778 rounds] - +4 AC
false life: 3 hours [1779 rounds] - 9 temp hp
Shield: 3 min [10 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [11 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [12 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [13 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
54 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+12=31 ;
Thursday June 28th, 2018 3:13:31 PM

"Gaffer! The dragon slayer!" Dušan cheers, but then winces as he considers Toston's lineage, "Sorry, Toston, I read many tales of such deeds and to have witnessed it first hand. Truly well done everyone!"

As the words of the trio settle in, Dušan is suddenly reminded of one of the more pressing concerns from the start of this whole ordeal. The crimson disease. He rushes to his friends to see if the cleansing included clearing up the blight inflicting them.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 0/1

Heal Check d20+12=31

7 hrs? Rounds Stoneskin on Dušan 6*10 (60) DR / adamantine
6 min? Rounds Concentration Detect Magic
4 min? Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
7 hrs? Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
7 hrs? Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
6 mins? Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
5 mins? Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
5 mins? Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
7 hrs? Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
5 mins? Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
6 hrs Rounds Mage Armor on Dušan)

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Thursday June 28th, 2018 4:31:15 PM

Lornak begins to move past the green dragon he hears Ethani's raspy voice expressing her disbelief. He can only reiterate his own as he rushes forward; "Neither do I, yet here you are, and I am flabbergasted!"

As Lornak reaches the giant; "I do not know what deal that bloodwitch made nor to which devil he made it..." He lashes out at the giant with his rapier and before his eyes the wound makes its entire form dissolve; "...but I will gladly offer my own soul as payment..." He voice trails off and he cautiously lowers his weapon to his side. He looks around at the other combatants confused.

He is then suddenly assaulted by the words spoken by the Saar. He listens to them speak their peace; "I am SO over family feuds..." He responds to Toston. "As you say. And what of Dirt City and every other place destroyed by this? We are going to have many new troubles ahe..." His is unable to finish his sentence as Ethani nudges into him.

He puts his arm around her waist and pulls her close as she leans in. His eyes move to meet hers, his other hand reaches her lower back. He does not hear the words coming out of her mouth. In retrospect he vaguely remembers cutting her off at the word "love" as his lips meet hers and his whole self begs to consume her. He comes up for air...

...and is startled by the bloodwitch. He joins the cheer.

"Praise to all my dear friends! We all had a hand in it! He breaks away from Ethani and shakes Toston's hand. He repeats the gesture in turn with everyone that draws near, Gaffer first.

"We dispatched that creature in seconds!" He raises his hand in Triumph expecting to see all the other groups celebrating. He looks over to the monstrosity; "I believe its head needs mounted in our Great room."

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Thursday June 28th, 2018 4:54:46 PM

The adrenaline does not stop coursing through Gaffer's veins even though the fight is over, he grins toothily at Dušan's words and lets out another roar of victory.

As he calms though, the words of the giant figures settle in. They surely do not feel sufficient to end everything that has happened, and looking around all the groups in the clearing, he realizes they still have very little control over what will come next.

Can the three factions really put aside their differences? Are we all going to end up fighting before long?

But for now, he is happy to resume his natural form, and moves in closer with Lornak and changes the hand shake for a hug, the Drow willing. "I have never been part of such a triumph, and I can only try to express how glad I am, to have joined you all in that market not so long ago." He lets go of his worries, and smiles at the group of friends he has made.



Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Thursday June 28th, 2018 9:07:44 PM

Wil celebrates. He seems a bit too thrilled, jumping up and down and shouting.
He is still very cautious at this new event.
"You know, I feel so much stronger."

Asteria Amarante [HP: 66/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Status: Fatigued] 
Thursday June 28th, 2018 9:29:20 PM

Asteria finds herself suddenly without an enemy as the giants fall into the grass. "Oh COME ON! I had em!!! What'd you do that for??" Frustrated, she kicks at the ground until she feels better about herself, and then she falls out of her rage. Huffing and puffing, she gives it one last kick before returning to the rest of the group, sorely disappointed at the lack of finality in the battle.

"I would've got em, yknow." She swears, muttering on her way to Ethani. The barbarian then sweeps up her sister into a bear hug, thankfully weaker than normal, for her sister's sake. "Yoooooooooooooo, sis!!!!!!!!!! We got em!!!!!! I would have totally kicked that giant's butt for you, if it was real. But you're alive!"

Asteria also offers a giant hug to anyone willing, just glad to celebrate the fact that they are all alive.

Hmerrin(HP 74/74 AC:29 T:17 FF:23 CMD:25) 
Thursday June 28th, 2018 9:40:41 PM

Hmerrin looks around, baffled.

"That's it? We're done?"

"And lookie, Ethani is back too!"

"Oh, thank the gods."

The lanky human proceeds to collapse to the ground. Rolling to his back, he lays there, spread eagled, his axe handles now laying across the open palms of his hands.

"Ida know about you guys," he opines conversationally, while staring at the sky. "But, I'm really, really, really tired."

Dusan comes bustling over to check on his rash.
"C'mon man. Give me just a second here to pretend nuthin's trying to kill me, ok?"

BATTLE ROYALE over (DM Cayzle)  
Thursday June 28th, 2018 10:24:44 PM

Ethani seems fed up with immortals.

Dušan finds that all are cured of their bloodgrass infections.

Asteria seems disappointed the fight is done! But she is happy.

Lornak just seems happy, too. So is Wil.

Toston reserves judgement regarding the immortals, uncertain

Gaffer is both happy and uncertain!

Hmerrin takes a rest. BUT! Marvels still await!

A mist rises from the Plains and forms into a light grey cloud over the three newborn immortals at the center of the vast circle of all the hero groups. In the rising mists you see the avatars of gods ... a great silver dragon ... a greater gold dragon ... an all-seeing eye ... a waxing moon ... a blue-eyed dove ... and others besides.

"Oh hello!" You are suddenly greeted by a small being who appears in the middle of your group. He was not there a second ago! He is a funny-looking thing, with a body shaped kind of like a strawberry, but with long spindly arms and short spindly legs. He has mud on his feet -- red glowing mud, though the redness fades away after just a moment. Something about him seems a little bit infernal ... the tiny horns? The scaly skin? Something. But surely no evil demon could sport such an honestly happy grin!

Know Planes or Religion DC14: Highlight to display spoiler: { You deduce that this is Gimp, messenger of Gargul! }

Know Planes or Religion DC20: Highlight to display spoiler: { Is it possible that this being has recently been walking in mud made of dirt mixed with Woldsblood? }

Around you, the other groups seem to be having similar meetings with similarly odd little figures. Or is it the same one?

"Well, now! Nicely done! NICELY done, indeed," the little creature declares. "While you all distracted that crazy Sarr, the gods have set things to right and anchored the Plains right where they belong. Good job."

The little fellow clears his throat and stands up straight. He folds his hands in front of him, and composes his face into a serious expression. Perception DC 20 Highlight to display spoiler: {He's got something written on his palms. From the way his hands are clasped in front of him, he must be reading notes for his speech.}

"The blood of the Wold has returned where it belongs. The infection called the Bloodgrass is beaten back and tamed. The Plains, preserved by the power of the Fey Queen, are returned and tied into the Wold as they should be. And now life will spring anew throughout this land. You who have responded to the call of the gods, you have earned a place in the history of the Wold, and you have the gratitude of the gods."

He bows and tips an invisible hat to you. He grins again.

"You got questions, ask 'em. You wanna kvetch, I'm all ears. And if we're done, then it's time to send you home."

As you look toward the center of the circle, you see the three new Powers merging with the mist and joining the gods.

Ethani Nellie, AC 20, HP 42/42)   d20+16=30 ; d20+10=18 ;
Friday June 29th, 2018 3:29:32 PM

Ethani stands in awe of the manifestation of Alemi. To be so close to her god, it is overwhelming to say the least. She had heard his voice and now...now she has seen Him!

She is startled by the appearance of...whoa! Is that THE Gimp?! Yes, it is! She listens politely to the speech, though inside a building apprehension that maybe he is here to take her back to Gargul. Scootching back behind Lornak, she tries her best to maintain a low profile from the messenger to the god of Death.

She leans forward and whispers to Lornak. "Be careful my love, that is Gimp the Imp...messenger to Gargul. We may not want to garner his attention just now."

Hmerrin(HP 74/74 AC:29 T:17 FF:23 CMD:25) 
Friday June 29th, 2018 7:16:18 PM

Still lying on the ground, Hmerrin rolls his head back to regard the strawberry shaped demonite.

"So is the Wold safe?" he asks. "And Dirt City? Any chance the gods are gonna rebuild that?"

The fighter thinks a moment, and then raises up on an elbow to look earnestly at this Gimp fellow.
"Are my parents OK? Merrydale?"

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32  d20+5=7 ; d20+6=26 ; d20+14=29 ;
Friday June 29th, 2018 7:23:18 PM

(Know[Religion]: 7; Know[planes: 26; Perception: 29)

Toston says to the Imp, "You are Gimp aren't you? Well met I'm Toston Lotor but you probably already know that. Anyway I was wondering were you rolling around in mud made of dirt mixed with Wold's blood? Also what do you have written on the back of your hand? Lastly was Maab the one directing the God's efforts in this endeavor? Are you saying Alemni deferred to her on this? Is she still only an immortal power or does she stand among one of the Pantheons? I just want to know where things stand cosmologically speaking."

Active Effects
Mage armor: 3 hours [1777 rounds] - +4 AC
false life: 3 hours [1778 rounds] - 9 temp hp
Shield: 3 min [9 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [10 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [11 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [12 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
53 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Asteria Amarante [HP: 66/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Status: Fatigued] 
Friday June 29th, 2018 9:28:21 PM

Asteria doesn't like the little strawberry man from the moment he appeared, even hissing at him as she grows aware of his presence. The others identify him as 'Gimp', but quite frankly Asteria thinks that sounds like a fake name.

Even so, the others are spilling out personally revealing questions, so the barbarian shrugs and joins in. "Is my tribe okay? They didn't just like, fall apart after I left, did they? And, in simple words, what happened to the grass? Did our choice in choosing between the three factions actually do something, or was it personal? Did we kill the grass, or is it normal? And what even IS normal for that thing?"

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19   d20+9=27 ;
Friday June 29th, 2018 9:44:20 PM

Lornak becomes very serious when the small being appears. He unconsciously steps in front of Ethani, protecting her. He scrutinizes the little fellow. (Perception d20=27)

At first he believes the fellow a minion sent to collect on whatever bargain was made to bring her back to life. He has never seen the like of him before and knows not what he is. "What do we have here?" He asks Dusan. Before the bloodwitch can answer, Ethani enlightens him.

His stomach drops and all of the blood in his face disappears. His charcoal skin visibly turns a paler color of shale. He stands there speechless, gathering himself. If this is the time to move on to the here after, he will do it with grace... "Ah." is all that escapes his lips. But if it is not...

He lets Hmerrin speak for him about his concerns for Dirt City and keeps his mouth shut.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+15=17 ; d20+8=26 ;
Friday June 29th, 2018 11:13:22 PM

Dušan breathes a sigh of relief as he sees the crimson disease is gone. "More good news. It looks like you're all cured."

Dušan nearly jumps as gimp appears. He recognizes the imp, but caught off guard only just barely. He pulls out his field manual and starts taking notes as the Toston asks questions.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 0/1

Heal Check d20+12=31

7 hrs? Rounds Stoneskin on Dušan 6*10 (60) DR / adamantine
6 min? Rounds Concentration Detect Magic
4 min? Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
7 hrs? Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
7 hrs? Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
6 mins? Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
5 mins? Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
5 mins? Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
7 hrs? Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
5 mins? Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
6 hrs Rounds Mage Armor on Dušan)

BATTLE ROYALE over (DM Cayzle)  
Friday June 29th, 2018 11:49:39 PM

Hmerrin and Toston have some questions for Gimp the Imp. ... He ticks off his fingers. "Yes the Wold is safe. No the gods are not going to rebuild Dirt City. Yes your parents are safe in Merrydale. Yes, the roots of the Plains were a muddy mess of Woldsblood, but all fine now. That was my master of course who did the bulk of the work. Like always. The Silver Lady just watched over the Plains while it was lost." He ignores the question about his crib notes.

Asteria hisses and then asks questions, but Gimp only hisses back at her and then sticks out his tongue.

Wary or shy or wise, the rest of you do not have questions. Dusan and Lornak stand protectively near Ethani.

"Well," Gimp says. "let's get you going! Time's a-wasting!"

He doesn't recite a magic incantation, or wave a wand, or do anything else you recognize as summoning power. But the plains, and the gods, and the other adventurers all vanish in a swirl of fog, and you find yourself in a blank space between worlds. All you see here is one another.

Oh, and you see Mahyawu, the Manfri who sent you on this quest in the first place. "Congratulations," he says. "I have something here for you."

He has a woven grass bag for each of you. Each has your name woven into its fabric. When you open your present-bags, this is what you find within:

Asteria -- a +4 steelgrass breastplate, +2 steelgrass greataxe, and an amulet of natural armor +2

Dusan -- a slotless grass totem of +1 (unnamed bonus) on saves to avoid the entangled condition when caused by plants

Ethani -- a woven grass headband of +4 wisdom and 6,500 in gems

Gaffer -- a set of steelgrass chainmail +3

Hmerrin -- a slotless grass totem of +1 (unnamed bonus) on saves to avoid the entangled condition when caused by plants

Lornak -- a +1 steelgrass buckler

Toston -- a +2 steelgrass curveblade and a 1,000 gp gem

Wil -- a rod of wonder and a +2 woven grass belt of dexterity

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Saturday June 30th, 2018 1:20:23 PM

Gaffer gives a slight bow in gratitude but says,
"Thank you, for these gifts. They are generous and I know you did not need to do this. Could you tell us, what happens now? Do we simply return to rebuild our city?"
Most joy of their victory has left now and saddened thoughts of Dirt City and all that awaits them when they return weigh heavy on his mind. This isn't quite what he imagined when he thought of aiding the Gods.

Does he trust their vision to know what is best and what must be done? Or does he feel that it is better to trust and work for the wold and it's people. Gaffer has a lot to think about than had never occurred to him before.

What are we before those above and below?

[OOC: DM Cayzle comments: I fixed your link. Has to be square brackets, not curly ones.]

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Saturday June 30th, 2018 1:23:41 PM

"Wow, a rod of wonder and a woven grass belt." Will ties the belt to his waste and twirls the rod of wonder in his hands. He seems oblivious to anything else going on and it in deep thought.


Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25) 
Sunday July 1st, 2018 10:15:17 AM

Hmerrin brightens even more when informed his parents and hometown came through unscathed.

The teen accepts his gift from Old Manfri Guy with a grin.
"Nice. Thanks!"

pause.

"Now what?"


Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Sunday July 1st, 2018 5:02:03 PM

Dušan affixes the totem his belt and let's it hang slightly off kilter, but securely. He continues to give Gimp nearly reverent respect. While he may hold Gargul high in his bekiefs, he was not ready to test the standing of Blood Witches.

In response to Hmerrin, "I think we should head back to Dirt City, help in the restoration and prepare for our next challenge. Seems like there's always another."

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Sunday July 1st, 2018 9:28:59 PM

Lornak lets loose his held breathe, closes his eyes and lets his shoulders slump to their natural position as Gimp the Imp departs the group. "Whew." He breathes. He takes a moment to breathe in and out, gathering himself, his mind and his attention to the next surprise.

He moves toward the Manfri. "We fulfilled the task..." He says as he bows deeply and receives his boon gently, caressing it in appropriate reverence. "Many thanks."



Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32 
Sunday July 1st, 2018 11:11:28 PM

Toston takes the bag from Manfri thanking him as he does. He opens the bag finding both the gem and the curve blade. He straps the new curve blade to his back and then says, "I need to sell my old curve blade."

Ethani Nellie, AC 20, HP 42/42)  
Monday July 2nd, 2018 11:53:24 AM

Ethani is so relieved once Gimp leaves that she curls herself around Lornak and gives him a passionate kids.

Slightly surprised by the Manfri, Ethani blushes a bit as she receives the gift. "Thank you so much sir! This is an amazing work of craftsmanship!" Her fingers gently trace the delicately woven grass strands, knowing from her dreams that only the finest craftsmen can weave they material.

Leaning in to Lornak once more, she snuggles into his neck. "There will be much for all of us to do, but I am anxious to return home. "There will be much for us to do, but I am anxious to return home! "

Ethani Nellie, AC 20, HP 42/42)  
Monday July 2nd, 2018 1:23:41 PM

Ooc: I hate posting from my phone.

Asteria Amarante [HP: 66/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Status: Fatigued] 
Monday July 2nd, 2018 8:02:48 PM

Asteria laughs as the imp man refuses to answer her questions. She liked his response, it showed humor. And, she didn't need to know that badly. In truth, she didn't want to know about her old family, she had a new one now. Plus, she doesn't need to know what's going on, she's just the barbarian. When the group is transported away, she isn't that upset.

Asteria cheers as the group is given shiny new toys, and eagerly accepts her gift. "Yooo, not bad! Thanks for the stuff! Will I look cool or what now?"

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Monday July 2nd, 2018 8:05:04 PM

Lornak is released from Ethani's passionate kiss. "I thought I was finished." He says flatly. His eyes distant as if returning from deep thought. He looks up realizing the gift of his life, the gift in his hand, the gift of Ethani's life. "I thought YOU were finished." He says to her.

He looks over to Dusan. "What exactly did you do to save her?" He asks.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Monday July 2nd, 2018 8:05:43 PM

Dušan contemplates the ordeals they have been through and takes a moment to process the experience he gained.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Monday July 2nd, 2018 8:07:20 PM

"I don't think it was me, at least not alone." Dušan replies, "Maybe the Pantheon doesn't think your finished yet, Ethani."

Ethani Nellie, AC 20, HP 42/42)  
Monday July 2nd, 2018 11:03:27 PM

Ethani looks over at first Lornak and then Dusan, her face furrowing in a frown. She drops her tone to a whisper to avoid upsetting Asteria. "See that's just it... I've been around a lot of battlefield wounds, and well... those wounds were fatal. I knew I was dying. Perhaps you are right Dusan. Perhaps I am meant to accomplish something more before Gargul takes me..."

Ethani runs her fingers through her red hair, noting that she needs to dye it again. "I've been thinking that Dirt City needs a hospital. I know it's crazy, but especially now, the common people need help... Whay do you think?"

Homecoming (DM Cayzle)  
Monday July 2nd, 2018 11:28:03 PM


Gaffer asks Mahyawu what happens next. The elder chuckles. "Next you go home, and hopefully to a good rest. You have earned it. The road goes on to other adventures after this one ends. What awaits you in your city I know not."

The rest of you offer thanks and appreciation. You start to talk about home. And as if your words were a magic spell, you find yourslef drawn through the planes.

Mahyawu waves as you fade away.

.....

You are back where you started, at the boulder into which you now see three crystal shards embedded. The place has an unusual feel to it, like it is a ... holy place?

Knowledge Religion DC15: Highlight to display spoiler: { You recall when immortals and gods appear in a place, that place may become sacred to them. And the three apparitions of the new Sargrass powers DID appear here ... to you!}

But you hear a soft roar behind you, growing louder. Look! A crowd of Dirt City residents has gathered here! They are ... cheering!

You hear one fellow shout, "These are the heroes! These are the ones who saved Dirt City! And cured the redweed infestation!"

Feel free to interact with the crowd, or not, as you prefer. Yopu make your way home. In the streets, both Above andf Below, people take notice of you.

The inhabitants of Dirt City are nothing if not hard working and self-reliant. And criminal, maybe, some of them, but set that aside for now. Anyway, the houses and the people not in houses have all started to pitch in to clear rubble, prop up buildings, put supports in the tunnels, and get the city back in shape. The work has just begun, and a huge effort is still needed, but the job is underway.

Meanwhile, welcome home! Your time is your own.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) - Hugh For Matt 
Tuesday July 3rd, 2018 12:06:14 AM

Wil asks to no one in particular, "Is this crowd here for us?"

Cicero says to him, "They sure ain't here for their health."

Wil pulls his cloak more tightly around himself feeling a little nervous around the assembled crowd. He isn't sure if his connection to his family's old house would lead to him being recognized considering The Tide's profile seems to be rising these days.

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32 
Tuesday July 3rd, 2018 12:22:49 AM

Toston waves to the crowd and then makes his way to the catacombs entrance and back wearing a new headband.

His first destination is the WLA guildhall for some training as he'd like to find the profession(sailor) skill master in order to become a better sailor.

Toston casts the message spell as he goes whispering to the others where he is headed.

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)   d20=8 ;
Tuesday July 3rd, 2018 3:08:11 PM

Gaffer moves to the back of the group as the crowds appear before them. So many expectant faces only make him feel nervous.

If he knows of a method he would like to contact his circle, it seems important that they understand what happened, it might be something they want to be involved in.

Beyond that his focus is a a bit less on the city and more on the lands devastated by the meteor and bloodweed. He'd like to spend some time planting new seeds and tending to the animals in the area.

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Tuesday July 3rd, 2018 6:01:38 PM

Lornak is shocked at The Tide's reception. "Well, there goes our anonymity..." He says sarcastically. Being the focus of attention makes him uncomfortable. He keeps his hood up, obscuring his face as much as he can but goes with the flow. He waves and graciously shakes hands as the group moves through the crowd.

Lornak shuffles up to Shale House, tired and sore and feeling quite worn. He expects to see the place teeming with refugees as he enters slowly. While on the lower floor he keeps an eye out for their tenants to see how they have fared. He makes his way up past the Common Room and up to the Receiving Room. Once there he drops his things alongside the window couch.

He stands for a moment and listens for a familiar chime that does not come. Fear grips him for a moment as he rushes onto the balcony finding a familiar ball of fluff teasing a tiny hourglass with its beak. "Oh, thank the gods. "Lornak exclaims. Vin the owl's head cocks its head up to look at her owner. "And how has my First Lady fared through this ordeal?" He walks over to her perch and puts her onto his forearm. He notices while he nuzzles her that the enchanted hourglass that he taught her to turn over with her beak is now cracked, pitted and tarnished. (=Her trick-to turn or flip over a small item.)

"I see not all things made it." He says as he looks over Dirt City's skyline and takes in the "repairs" the citizens have started to combat the devastation. "It is a pity...' He says as he holds her and pets her tiny head. "...but I am glad that you have." He admits. He sets her back down upon her perch. "Now that I have returned, we will take a jaunt to the countryside, I promise.". He then returns inside. He sits on the window couch and looks up at the expanse of the Receiving Room. "I really wish we token that dragons head..." He says and yawns. "...it would have made a great wall mount..."

He has a mind to unpack, to bath, to eat but simply passes out sitting up.

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Tuesday July 3rd, 2018 6:03:12 PM

(OOC link to Shale House if you dont remember. I hope to update it with room assignments and add a few things=Hmerrins woodshop. https://docs.google.com/spreadsheets/d/15gN3sOs5rL392-4kbZjjNV_hZJUvGfEaXhvgmhFHHE0/edit#gid=0)

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+13=14 ;
Tuesday July 3rd, 2018 6:37:51 PM

Dušan is shocked by the reception they receive upon returning to Dirt City. Most of their endeavors have been rather clandestine in nature. Sometimes they have had to ally themselves with parties of questionable morals. Being hailed as a hero was a shocking change, but uplifting all the same.

Growing up in Dirt City, Dušan had learned to keep his head down as a survival instinct and understood his friend's discomfort as the crowd grew. Although, since he stood before the Prince's court with a talking courpse, he was quickly realizing anonymity was a depleting commodity. So he takes a brunt of the attention from his friends.

The dishevelled witch probably made for an awkward role model as he raised his arms in triumph and accepted the crowds adoration, but he makes his appreciation genuine and obvious to everyone. His smile reaches from eye to eye and his hand reaches for any hand that reaches for his.

But as he gets deeper into the crowd, he begins to see the toll the disaster has taken on the citizens. As his friends go their separate ways, he stays with the crowd and begins to give aid to those he can. The continual gawker or congratulation makes it hard to fully concentrate (heal d20+13=14 natural 1), but he does what he can and casts his remaining restorative spells and powers on the worst of the injured.

"Look like those shopping lists and errands are going to have to wait till tomorrow." Dušan rolls up his sleeves and spends the rest of the day helping those he can.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25) 
Tuesday July 3rd, 2018 7:26:14 PM

Unlike Dusan, Hmerrin has not lived in Dirt City very long at all. And the wall of cheering citizenry appeals to him quite well, thank you very much.

"Hi everybody!" he calls out, "How's everyone doing?"
The young lad makes the rounds, shaking hands, hugging folks, maybe a kiss or two, and generally has himself a good time.

Once the welcome backs are over, Hmerrin makes his way back to Shale House, grabs some carpentry tools, and heads out to help whereever he can.

Asteria Amarante [HP: 66/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Status: Fatigued] 
Tuesday July 3rd, 2018 10:39:01 PM

Asteria breaks into a grin as soon as she sees the crowd and immediately begins hogging the spotlight. She adores the attention and the recognition they finally are getting for their good deeds. Running headfirst into the crowd, the barbarian begins to bask in the praise, putting on quite the show. "We are The Tide, heroes of this land!" Flexing her sore muscles, she grins and raises a group of children into the air on her arms. After the long and hard battle, it makes her wince slightly, but she still takes as many children as she can carry, lifting them up and down in a show of strength and to entertain. She enjoys and revels in the attention, and stays around for a long time. If any of her companions wish to go unnoticed, she makes sure to keep the focus off of them.

After the revelries, Asteria joins the citizens of Dirt City for any parties that may be occurring around town. If they're the rougher type, she makes sure to keep things from getting out of control. Even with the disaster, she knows that people will still partake in festivities if there is something to celebrate. If not, she helps to rebuild the city in whatever way she can and returns home late.

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32 
Tuesday July 3rd, 2018 11:34:53 PM

Toston whistles as he makes his way to the WLA.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) - Hugh For Matt  d100=44 ; 6d6=17 ;
Tuesday July 3rd, 2018 11:42:19 PM

Wil makes his way to Shale house with the others before deciding on testing out the rod of wonder in a place that is safe to do so. He sets up a straw practice dummy and then activates the rod making sure the area is clear of people who could be aversely impacted.

Good thing the area was clear as a lightning bolt travels in a 70 foot line striking the dummy for 17 damage (Reflex DC 15 for half)

Ethani Nellie, AC 20, HP 42/42)  
Tuesday July 3rd, 2018 11:50:25 PM

Ethani watches the group's reaction to public adoration with rapt interest. You can tell a lot about someone by how they respond to public attention. She begins to make mental notes about her team mates. It could make a difference in a life or death situation, which seemed to occur frequently in Dirt City.

She grins broadly at Asteria's antics. Playing along, Ethani gives any small children she sees gold coins, knowing it can be the difference between life and death for some families.

Ethani does draw the line once they make their way to the Shale House. There was a time and place for public affection as a hero. Just as there was a time for quiet recuperation. And it was DEFINITELY time for the later!

Valuing Lornak's "alone time", Ethani spends some time in the workshop planning out new wands and potions for what was sure to be their next crisis. She then spends a small time in prayer and meditation before heading up to the room she shares with Lornak.

Changing into a gosimer thin gown, she begins running a warm lavender scented bath, awaiting the arrival of Lornak. Having almost lost her opportunity to express her love to the Surface Drow before, Ethani does not plan on making the same mistake twice.

Homecoming (DM Cayzle)  
Wednesday July 4th, 2018 10:50:34 AM


Some of the Tide embrace their new reknown. Others still try to keep a low profile. The warm public-facing acts of Hmerrin, Dusan, Asteria, and Ethani -- and to a lesser extent, Toston -- distract the crowd and allow WIl, Gaffer, and Lornak an opportunity to slip away.

In the days and weeks ahead, there is plenty to do. The rebuilding is both physical and emotional. For a change, the leaders of the diverse Houses act for the benefit of Dirt City. The Houses send down word -- for the time being, let it be Above as it has always been Below! Weapons peace-bonded, and no killing or stealing anywhere. The Knives keep the peace as always, but the sight of privateers, pirates and Teeth rebuilding the docks and warehouses, the sight of masked Darts taking care of orphans, is an unusual one.

It's often been said, to the point of cliche that few believed, that the City unites against outsiders. Well, maybe there is something to that. The people unite to rebuild and restore this place.

And right in the heart of it ... the rising Tide? What role do each of you play in this recovery effort? And are those efforts open ... or covert? Perhaps you will even wisely seek out some advice ... or a mentor?

[OOC: It is my intention, friends, that this break allow not just for mere days, but for weeks, maybe a few months, of time elapsing. The damage is great in Dirt City, and will take a huge rebuilding effort. I have not even mentioned the dead, how they will be tended or buried, or if there will be a memorial. And I am not trying to force you into the public eye, but if you wish to have a covert option, it will have to be arranged ... hats of disguise? False identities? For at least some, you will have a public face and a private side. Or will you embrace your role and become one of Dirt City's very few public Hero Groups? Really, there was only one, ever, and after they got known, they left for parts west, especially the Blackbird Lake area.]

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Wednesday July 4th, 2018 12:27:40 PM

As much as Will wants to stay in the darkness, he is a charismatic fella and takes charge of funeral services for the neighborhood.
"A peaceful burial is so important to Gargul, it's a necessity." He says several times while also performing public services. It's exhausting but the best he has ever felt.

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Wednesday July 4th, 2018 3:03:42 PM

THAT NIGHT

Lornak wakes up to a dim room. He raises his head and looks around to discover he has slept the day away. Now rested he sets about the business that he intended to accomplish before falling asleep. "Sitting up, no less." He says to no one as he stretches. He leans down to his travel gear and hefts the giant badger pelt skinned from their battle with the beasts. He rolls it out upon the floor of the Receiving Room, covering the space in front of the Armory quite nicely. He walks back and forth upon it and each time he does gleans great satisfaction knowing the beast will now always be underfoot.

The next order of business is the alchemy lab. Having finding it empty he notices someone has been in here recently. He grabs what apparatuses he needs and treats Cyolite ore into Aluminum Sulfate, then Chromite ore into Chromium. As he does his mind wanders. His thoughts turn Red. The red of the saargrass, the spilled upon the battlefield, the shock of Ethani's hair. "How appropriate." He says. He wonders where she is and feels guilty for having left her side and passing out. He grabs fresh Madder Root and Elderberry bark and mixes them with the Aluminum Sulfate and Chromium mordents respectively. The result is a lacquer red and silver grey dye. Lornak grabs the bottles and exits. He walks over to his pack and deposits it and his weapons into the armory. "I'll take care of you later." Making his way out he smiles as he traverses the badger pelt.

He makes his way to the room he shares with Ethani. He opens the door silently as not to wake her if she slumbers. Imagine his suprise to find her readying to bathe. "Perfect timing." He says softly. Back lit from a candle, the shadow of her sublime form teases him to release it from inside her gown. "I have gift for you." He says plainly and steps over to her, noting the steam rising from the fresh water she has poured. The steam seems to rise within him as well fore he grabs her body vivaciously, almost uncontrollably and kisses her passionately. He gets himself under control enough to lead her to the bath. He takes her hand gently.

He plays the gentleman and turns his back to her allowing her privacy to disrobe. He in turn takes off his tunic. He sets the two dye bottles within reach. "I always thought you a natural redhead." He says playfully. "It just goes to show how much more we have to learn about each other." He gestures to the bath inviting her to step in. His eyes closed he imagines her slipping off her gown. Once he knows she is in the water he turns back to her. He grabs the sponge, dips it in the water and begins to wash her shoulders, neck and back. "Allow me to soothe your ills and get re-acquainted." He is careful not to get caught stealing a glance at her lithe form and firm muscles.

He eventually leans her head back into a comfortable position and begins to administer red dye to her hair. Doing so he messages her scalp. He runs a comb through her beautiful locks spreading the dye and it's aphrodisiac scent. "There, now we must wait awhile until it takes." He gets up, kisses her gently and moves to the end of the tub. "Dyes tend to be quite noxious, this one seems quite pleasant, do you agree?" He asks nonchalantly. He disrobes and enters the water opposite of her. He begins to sponge his hard chest. "What shall we talk about while we wait?"

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Wednesday July 4th, 2018 4:02:35 PM

THE NEXT DAY

Lornak dons his newly purchased leather clothing, lets out his dyed silver hair and dons his Drow disguise. He feels soiled. He suppresses his disgust with himself for emulating the worst side of his genetic heritage. He wants to spit. The disguise is a far stretch from the imagination visually but couldn't be more of an extreme opposite of his actual personhood. If it allows him to pass the criminal underbelly of this town with ease then it is worthwhile. He heads out into the city.

Upon reaching Three-Bits shop he enters and asks where he can find a vendor that will sell him unsolicited substances in his effort to purchase Drow poison. He pays the appropriate amount for the information and if and when he gets it will travel there.

THE RECOVERY

During the next few months Lornak's effort to help Dirt City consists of finding lost animals, pets and livestock for the citizens of Dirt City. This includes making safari's into caves systems, ruins and into the outlying countrysides and their various environments. Sometimes he does this alone, sometimes with Ethani and sometimes with anyone else inclined to immerse themselves in Survival, Tracking, Hunting or just Nature.

He also seeks out Vorelle at the Free School to ask her help in finding someone to help him become a better swordfighter. He is interested in finding a teacher or mentor within the Twilight Ranger connections but will be happy with anyone that will take him on as a student. Here he begins his training as a Duelist in a effort to make himself more useful in battle.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Wednesday July 4th, 2018 6:40:39 PM

The first week, Dušan spends most of his efforts helping the wounded. As the triage is taken care of, he attempts to organize emergency hospitals in various neighborhoods and even attempts to petition the House of Teeth to supply alcohol for antiseptics and any drugs that might have restorative properties, anesthetic or general pain relief and the House of Darts as some medicines are poisons, just in lower doses.

In the evenings, Dušan gathers his coven and attempts to help put the Sage's Guild library back in order. While there he enrolls to be promoted to Associate Sage of Records.

As the hospitals hopefully begin to run themselves, Dušan switches his focus to clean up crews, using his Break cantrip to, well, break debris into more manageable sizes. Over the weeks, Dušan makes no attempt to conceal himself nor does he make a show of helping. He just puts forth honest labor and helps where ever he can.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25) 
Wednesday July 4th, 2018 8:46:00 PM

Hmerrin is a carpenter by trade, and a do-gooder by heart.

He immediately offers his skills to the rebuilding of the nearby homes and stores, and then moves out from there. The lad doesn't broadcast his membership in the Tide, but makes no effort to hide it either. The one security measure he does take is with his name, going by The Kid as he makes his rounds.

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18 - CMD 24  d20+11=30 ; d20+3=7 ;

Thursday July 5th, 2018 12:29:31 AM

(Profession Sailor:30)
(Disguise:7)
Toston spends his time helping to rebuild Dirt City in a few ways. Keeping a low profile and wearing his more nondescript clothes (grey and black outfit) he helps out cewing and repairing ships as needed insisting any payment offered for his services be donated instead to one of the more reputable rebuilding efforts that sprung up in the wake of tragedy.

He also sometimes goes out on patrol of the local neighborhood near Shale House to help "Keep The Peace" in the area they control dressed as his Golden Wyrmling alter ego.

(OOC: I don't have a laptop at the moment as my personal one is in storage and the job I'm leaving while still paying me through my notice date has me being done working since yesterday so I no longer have a work laptop. I need my wife to help me get my laptop from storage and seeing as how I suddenly have a wider window to get things from storage she's dragging her feet. Hopefully I will have it by Friday as I prefer to make posts using a computer and it is nearly impossible to work with Mitch on DM posts using phone)

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19   d20+8=19 ;
Thursday July 5th, 2018 1:44:25 AM

(OOC I forgot to roll my disguise check. Lornak has a +2 from a remaining disguise kit(one charge left) d20=19 +2 =21)

Ethani Nellie, AC 20, HP 42/42)   d20+11=17 ; d20+5=13 ;
Thursday July 5th, 2018 9:14:03 AM

"That night"
Ethani relaxes into the bath and almost quite literally melts at Lornak's tender ministrations to her hair. Passion builds within her to the breaking point, and she joyfully joins in the altogether too close embraces and kisses. Sighing at his chivalrous ways, Ethani begins to rub Lornak's feet as he enters the tub and brings up a topic that she's meant too for quite some time now.

"Lornak, my love, why do we play this game? I desire you. You desire me. There is no shame in releasing our physical passion. We are both consenting adults." Ethani tenderly touches the new scar on her chest just below her left breast. The one that should have cost her her life. "And we are learning that life is not promised in our line of work. Why do you hesitate my love?"

Ethani does not force Lornak into the conversation, but she does look forward to future baths and more discussion of their future plans.

The now
Ethani splits her time equally between crafting a Cure Moderate Wounds Wand (Spellcraft=17...woohoo!) and working at the Temple of Waard healing the sick and injured. She makes no effort to hide her identity, as she sticks out pretty much like a sore thumb, what with the blue skin and the red hair. She does, however, work very hard at building a good working relationship with the priests (Diplomacy=13). She gently inquires into the healing needs of the community, and offers her services to whenever she can.

Returning home one evening, Ethani meets Lornak at the front door of the Shale House and quickly snatches him up, walking him down a side alley. "Lornak, I've got a great idea, and I need your help. See, I've noticed that since you and I have become so close, Asteria's been a bit lonely. I was down in the market the other day and I found this little guy wandering around, lost..." Pulling her cloak back, Ethani produces a tiny puppy with brown and black markings and HUGE feet. "I was wondering if you can help train it to be a guard dog for Asteria..."

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Thursday July 5th, 2018 11:07:59 AM

Suddenly finding lots of times on his hands Gaffer feels somewhat at a loss. Most of all he wishes to travel back to Culverwood and visit his circle. He feels a responsibility to make sure that they know what has happened, and to find out what he should be doing now.

But wondering the city and seeing everyone come together, working so hard to rebuild, he finds it hard to leave. He spends his time travelling the city and giving aid to some of the more difficult tasks. Lending his strength as a bear, or ability to fly as a hawk, he uses his scent abilities in some forms to help look for any more trapped survivors, and plants seeds and grasses in some areas he feels could be brightened up by the greenery. A simple letter to an old companion at the circle will suffice (or the most appropriate way to speak to them.)

He does not hold back on using his magic, he does not make an intense effort to hide his identity, but it is quickly obvious that when people do recognize him, he does not know how to respond to their attention.

He makes an effort to join each of the others for a day where he can. Healing in the temple with Ethani, or skimming over the waves alongside Toston. He tries to get to know them a little better know them a little better now they need not rush off anywhere.


Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d100=43 ;
Thursday July 5th, 2018 1:26:37 PM

Will continues to perform services for the dead.
He wonders silently about some major changes he needs to make.


Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Thursday July 5th, 2018 4:01:33 PM

Dušan attempts to welcome Gaffer if he’s joined for the day and frees up a few nights for drinks or comeradery at Tombo’s inviting the rest of the Tide for some much needed revery.

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Thursday July 5th, 2018 4:30:24 PM

"That Night"

His eyes meet hers earnestly as she speaks of desire. After all, the toiletry and conversation is just a way to distract her, work her up. It seems to have worked too well as he can clearly sense the frustration within her. "Fret no longer, my love. I am yours." He says answering her comments about shame. His thoughts momentarily move to the trident tattoo inscribed under his left pectoral muscle. Its center tine covering his heart in a way that seems to pierce it. "I am here." He says.

Ethani's focus on the mortal wound makes him ruminate further the seriousness and permanence of their bond. The irony in where it is located. He would not have it any other way. "Do with me what you will." He says watching as her comment about consent falls off as his lips press upon the wound that would have shed her lifesblood. He slides up to meet her, consciously aware of the feeling of his chest pressing onto hers. He feels her body tremble beneath him. He kisses her passionately, yin and yang finally joining as one. He freely gives into his desires with reckless abandon.

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19   d20+6=26 ; d20+6=15 ;
Thursday July 5th, 2018 9:03:58 PM

It would be my pleasure." Lornak says to Ethani about training the puppy. "If I train it for a General Purpose it will only be good at that set of tricks. Are you sure you want it to be a guard dog? Also, do you or Asteria want to be involved in its training?" Lornak spends the "down time" teaching the pup daily(over the course of 4 weeks). Handle Animal d20=26, nat 20, 15 to confirm General Purpose: Guarding

Lornak makes time with the group in their festivities at Tombo's He is sure to order rounds for Dusan(for saving Ethani's life) and Gaffer(To welcome him into the group and get to know him):

"Oh, my Gods!" Lornak says slightly tipsy to Dusan. "You were bleeding out your eyes!

"When you transform, does the resulting animal have to maintain equal mass?" He asks Gaffer curiously.

"I commend you for presiding over the souls that have been lost in Dirt City, my friend." He says to Wil "It is a noble effort."

"You should look in on Ms. Culpepper while its quite, Kid." He coyly says to Hmerrin. "When you have a moment we should also set up your wood shop in the anteroom opposite the Alchemical Lab."

"And since when do you have the ability to summon Elementals?!" He asks Ethani.

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Thursday July 5th, 2018 9:39:02 PM

oops, and Toston!

"Toston my man" Lorank says nudging Toston's shoulder. "I put on of the giant badger pelts down in the Receiving room for posterity. It is up to you what you want to do with the other."

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18 - CMD 24 
Thursday July 5th, 2018 11:43:44 PM

Toston says to the others regarding the dragon, "I'm honestly not offended. What we slew was Chromatic and I'm Metallic. I called it cousin in battle in order to get under it's skin as it were. For a spell caster I am very hard to hit so I thought it prudent that the dragon try to focus it's ire on me."

To Lornak in particular he says,"As for taxadermatogical trophies if you are making them, them maybe you can do something with the rapke claw and fang I pocketed?"

Asteria Amarante [HP: 85/85; AC: 21; Touch: 12; Flat: 20; CMD: 20] 
Thursday July 5th, 2018 11:44:33 PM

Asteria finds the sudden downtime to be somewhat disorientating. With little to no purpose, she spends most of her time helping to rebuild the city, lending her great strength wherever it is needed. She sees no use to attempt to keep her identity concealed, so she proudly lets the citizens know that she and her group are here to help.

Seeing a number of children on the street becomes concerning after a while, and the barbarian does her best to help them. She spends her days looking after the little ones, trying to find homes for them and keep them out of the street. If any are interested, she also teaches them how to fight and protect themselves. It's better that than let them learn on their own, or worse, learn the hard way. If need be, she stays out all night helping to repair the city and stay with the children.

In her time spent with the group, she mostly stays around Ethani, following her like a lost puppy or a duckling. She finds it boring and mostly sleeps unless she can do something, but she enjoys it. Sadly, she sees that Ethani prefers alone time with Lornak, so that crosses that out.

Instead, the barbarian hangs out with the others in the group, namely trying to get to know Gaffer better. It felt like she had only just returned, and suddenly he was there. Then, there was little time to talk during their adventure. She invites him for drinks at a local bar, if the druid is down for it. Over the course of the night, she makes sure to keep the laughs and the drinks going, enjoying getting to know him better. She talks about her past and the present, skipping over her less... favorable parts of her past. Namely the part when she broke the chieftain's son's arm. Okay, maybe she mentions it quickly, but she doesn't focus on it. She takes some pride in it but knows better than to go into detail. Regardless, she makes sure to probe the druid for personal information; where he's from, his hopes and aspirations, anything he's willing to talk about. "If we're going to work with each other, we have to trust each other! What better than to learn about each other? I mean, we could do trust activities, but I doubt you'd like my version."

Homecoming (DM Cayzle)  
Thursday July 5th, 2018 11:45:08 PM

Over the next few weeks ...

Lornak and Ethani move their relationship to a new level. Are those wedding bells we hear ringing in the near future?

Ethani also keeps busy crafting a wand and aiding the clerics of Wardd, where her personality as well as her generosity wins her several friends. She meets with a hero of Dirt City, Vorelle of Blackbird Lake, who offers good advice.

Funny, Lornak too visits Vorelle ... does she realize that the two are an item? But Lornak is reluctant to deal with the poison merchants of Dirt City, who would likely overcharge him for a rare poison like the one he seeks. Plus the taste in his mouth is foul. He can don his disguise and pursue this route if he likes, but Wil's story of the Twilight Ranger that he's met may well remind Lornak of the loose network of Twilight Rangers in Dirt City, beginning with Vorelle, the first of all the Twilight Rangers. Indeed, Lornak seeks her out for advice on learning a different fighting style. Maybe the Twilight Rangers can help him find the poison he seeks, if he is willing to seek it without a disguise ...

Lornak and Ethani also work together on a special gift for a special person ...

Wil keeps busy with his Gargulite ministry. He finds that the people he meets are grateful for his aid, and that they take comfort from his prayers and words -- he finds other Eyes of Gargul, and enjoys a comraderie with them. He also meets a Twilight Ranger / Undead Hunter who is making sure that nothing rises among the ruins. Eventually, the gruesome but necessary work comes to a close. There is talk of setting up a memorial to the dead ... is Wil interested in that?
Certainly, Lornak's training in one-handed melee is not a problem. [OOC: Note the Wold House Rule for duelists ... since we do not use initiative, the Improved reaction abilities are replaced with Uncanny Dodge and Improved Uncanny Dodge.]

Dušan works hard with the healers and the rebuilders. His coven is busy with the archives. The very few other scholars in Dirt City make known their gratitude for his efforts.

Hmerrin too is busy with the rebuilding, and his matter-of-fact humility earns him more fans than maybe he knows.

Toston keeps an even lower profile, and certainly people are too busy to bother inquiring about identities. One thing Dirt City retains, even in an emergency, is respect for a person's privacy.

Gaffer uses his magic quite visibly to aid the rebuilding, and is likely the member of the Tide who stands out the most. He "outs" several of his friends by seeking them out to help their labors. Over the next couple weeks, the idea of a hero group devoted to Dirt City solidifies among the people. Gaffer sends word via a merchant train to the Emerald Kingdom to his Culverwoodian circle of druids. Word should come back soon ... ish.

Asteria is a bit more quiet than usual in these weeks, keeping a low profile and spending time with children and her friends.

Ethani Nellie, AC 20, HP 42/42)  
Friday July 6th, 2018 12:02:59 PM

"That Night..and many more after"

Emotions surge through her like water pent up behind a dam wall as Lornak consents. Months of pent up desire come crashing into Lornak as Ethani drops her self control like a worthless rag. Rolling, tumbling...the waves crash one after another, threatening to drown Lornak within the sea-elf's physical desire. Words become useless, meaningless trivial things as she loses herself to fulfilling the desires that had been smoldering for so long now. Though she was not by any stretch an athletic person, Ethani is quite sure in her prowess as a lover and she is unashamed to show Lornak on this night...and on every night thereafter.

As the flames dies down into embers, Ethani relaxes in Lornak's arms, her fingers delicately tracing his new trident tattoo. Her mind filed with a vision of the future to come with her soul mate. Soul mate...how strange that she, the hardened combat medic should come to think of him like that. Ethani of all people understood that all people had physical needs...it was a basic fundamental of life. But this. This relationship she had developed with Lornak went far beyond hormones. No, this was something different...something almost reverent. More akin to the relationship she had with Alemi. She cannot imagine a life without Lornak by her side and at her back. Not for the first time, she wonders how Lornak would feel about marriage. A little frightened that she might scare him off by mentioning it now of all times, Ethani keeps the thought to herself. For now, she is content to lie next to him, listening to the reassuring rhythmic beat of his heart as she dozes.

"The now...with the widdle puppy"
Ethani grins as Lornak agrees and begins to train the puppy. She helps with the basic care for the animal, but leaves the actual training to Lornak, trusting his expertise.

"Let's wait until he's a little trained before we bring Asteria in...I want to surprise her." Ethani says mischievously.

Time goes by quickly, and soon Lornak lets her know that the puppy has finished his beginning training. Literally beaming with excitement, Ethani bounds down to the common area with Lornak in tow. As soon as Asteria arrives, Ethani makes her sit down and close her eyes. "So, Lornak and I noticed that you seem a little lonely...so, I thought maybe you could take care of this little guy..." Ethani gently places the puppy in Asteria's lap. "He doesn't have a family..do you think you can take care of him?"

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18 - CMD 24 
Friday July 6th, 2018 8:07:06 PM

Toston wanders over to the Crescent Moons Trading Company main office to check up on Madri and Boggs.

He then swings by the dock to see what his former employer Paul Fisher is up to.

After that he visits with the merchants they helped what seems like a long time ago at clover way.

He also follows up with Brother Ethorne and the caravaneers they traveled to Acid City with.

He does all this just to check to see how they are doing.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25) 
Friday July 6th, 2018 8:13:11 PM

Hmerrin merely grins at Lornak's suggestion that he visit with Sunny.
"And who says I haven't?" he replies with a wink.

The teen does take a bit of time to set up a woodshop in Shale House. Having a spot to get work done will be helpful in, well, getting work done.

After that, its back out on the streets. Rebuilding a city means a lot of woodworking, and Hmerrin possesses both the skill and stamina needed. He keeps at his work.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday July 6th, 2018 9:15:26 PM

Will dreams of other things as the ceremonies drag on. "I was semi ineffective during fights," he thinks.
"There has to be something else I can do?"
After the final service of the night Will speaks to his mother but Cicero picked up and began to run on about his fighting style and improvements."
Will stopped him abruptly with a shout causing a few that had not left to turn around.
"Mother, please help me?"


Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Friday July 6th, 2018 10:34:36 PM

THAT NIGHT

Lornak worships Ethani like a pilgrim after a long strident journey to meet ones God. When his adoration comes to a close he finds himself arm in arm with the Sea Elf that has stolen his heart and he also finds that he is completely untroubled by the fact. He idly brings up his reactions to her leaving him without word. More to just clear the air than chastise her. How could he now that she is here before him.

Lornak "I dreamed that night that we consummated our relationship." His hands causes ripples in the water, now growing cold. "When I woke, I knew that even if you never returned to me, if you had legitimately walked away from and "us," even if you had met Gargul, that what I felt for you was worthy of remembrance. So I needled this;" He fingers the trident tattoo that climbs his abdominal muscles and whose head pricks his left Pectoral. "Can you imagine my elation when you came walking across the plain?" He lays his hand back into the water. "I wanted to whisk you away with me far FAR from the rumblings of Dirt City." He kisses her forehead. "I am so grateful for the time we have."

...and many more after.

Lornak sits alone at the barstool of Tombo's. It is late night or early morning, he doe not know which. His clothes are tattered and torn. His hair tossed and disheveled. Are those claw marks? He milks a Tall Ale. : "Have you ever made love to fierce warrior woman?" he asks rhetorically to the bartender. "Afterwords, wrestling a feral Moon-Beast seems trite..."

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Friday July 6th, 2018 10:35:13 PM

Lornak stumbles in from another failed attempt to acquire Drow Poison. "What am I doing wrong?" He asks members of The Tide in Shale House. "I dyed my hair silver to match their natural color, I dressed in all leathers, I've even made sure I'm of dour demeanor when in the City Below. I have the natural skin coloring! I must have lost my edge!"

He pauses and pinches the bridge of his nose with his thumb and forefinger. "Wil, my boy. I would like to meet this Twilight Ranger that you've been palling around with for your Eulogies. Maybe HE could help me find some?!" He questions and then storms off to change clothing and dye his hair color.

A few days later Lornak finds himself at the free school to see if Vorelle has found anyone in the Twilight Ranger network to train him in the fine art of fencing. While there he mentions his frustration with finding Drow Poison and asks if she knows of anyone that may help him acquire some. "Lady Vorelle, have you contacted anyone to help train me? Your connections to the Twilight Rangers is far more vast than I being that I have only been one a year or so. What have you found?"

He begins to train by himself. He swings and leaps and jabs and ripostes. He THINKS he is doing it right but does not know for sure. He stops a moment as his thoughts catch up to him, dropping his sword arm ans slumping his shoulders. He looks up and sighs; "And would you know anyone that can sell me Drow Poison?!"

(OOC I was going to ask about the initiative thing, thank you for the clarification!)

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Friday July 6th, 2018 11:50:17 PM

Dušan continues his aid to the city and as the city comes back together spends more time at Tombo’s.

(OOC: Sorry for the short post. Today got away from me. I’ll try to get my shopping done this weekend.)

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Saturday July 7th, 2018 7:29:48 AM

Gaffer is warmed by the welcome he receives each time he joins one of the Tide for a day. Though he feels guilty for any extra attention he brings them, and stays away if it seems prudent for now.
In the bar with Asteria he agrees that it is high time they get to know each other, he listens eagerly to her stories. He notes both the caution and tinge of pride as she mentions the chieftain and is curious to know more but wary to ask.
He explains that he himself is from Dirt City years ago, but left after some... familial disagreements. He glosses over the time in the middle before admitting that his greatest dream is to fly over the entire wold.
He had been preparing to go on such a journey, and coming back to say a farewell to Dirt City, but well here we are. He missed the city more than he wanted to admit, and it is still his home.

He enjoys time spent with Dusan and Toston at Tombo's and does his best to integrate with the party in the evenings.

He discusses with everyone their plans now, aside from rebuilding the city, and mentions that a trip to the Emerald Kingdom had been on his mind.

Homecoming (DM Cayzle)  
Sunday July 8th, 2018 3:11:48 PM


A few months pass by, as life in Dirt City returns slowly to some kind of normality ...

Ethani and Lornak are busy with each other ... and with training a puppy for Asteria.

Toston spends some time checking up on friends and contacts. Your tenants, Sunny, Tom, and Mazea, say that the building, being newly renovated, was okay through the earth shakings. Business has been good, actually. You get a vibe from Sunny that she is a little amazed to discover that her landlords are heroes! Toston cannot find Paul Fisher or Brother Ethorne, but given the tumult, that is not surprising.

At the Crescent Moons Trading Company -- which did suffer structural damage ... repairs are under way -- Madri hustles Toston off to one side, whisking him into a private area. "Why didn't you send a message or use a drop?" she whispers. "You can't be seen coming here. People will make connections!" She says Abel will arrange for a meet another time. That time comes, and for once Abel does not give you all a task. He says that their pay has gone to keeping the Shale House and the tenants safe, although carefully, mostly by sending trade that way and paying for some extra surveillance. He is actually busy with recovery efforts, and he hints that a re-evaluation of the party's role is needed, eventually, given your careless notoriety!

Speaking of Shale House and goings-on there, Hmerrin completes his woodshop and begins some projects. Maybe there are lunchtime meals with Sunny at Tom's tavern. [OOC: Is that the Buttering Ram, or is that somewhere else? So many taverns!]

Wil considers personal improvements and trains hard to develop his skills.

Lornak, when not busy, eventually does find a source for drow poison, thanks to his twilight ranger contacts, and manages to acquire doses at 80 gold per dose. How many doses? Roll a Gather Info check and a Knowledge (Local) check. Add the results together and divide by 5 (round down). You can buy up to that many doses.
DROW POISON - Fort Save DC 13. If initial save fails, unconsciousness for 1 minute; After one minute, save again, and a second failure causes unconsciousness for 2d4 hours. Multiple doses against the same target increase the DC by +2 per extra dose, but one successful save cures all poisons.

Dušan aids the city in reconstruction, and his quiet willingness to work hard for others does not go unnoticed. Most people respect his clear wish for privacy and do not pester him, but one young man asks for his autograph (perception DC10: Highlight to display spoiler: {He is hoping you do not notice that he is asking you to co-sign a loan.}). And an old man whose house Dušan helps to rebuild gives Dušan the gift of a masterwork dagger.

Gaffer and Asteria get to know one another better. And of course, Asteria has her new puppy! But she is quiet, and seems to need some time to herself. Actually, Gaffer, as the "new guy," spends time getting to know his new friends better. And he mentions his wish to visit the Emerald Kingdom and see more of the Wold.

=====

As we close this module and crossover, I want to commend you all for great play and excellent posting. There was even a comment on it in the Sherriff reporting thread. As a reward for improved posting, all PCs gain an ...

Anything Potion: This magical drink duplicates any beneficial spell of level 0-2 that targets a creature or self. The caster level is the drinker's character level.

In addition to the hero point that every PC has already gained, I have the following special awards:
A hero point to Gaffer for his effectiveness in slaying a dragon.
A hero point to Ethani for acting as a human shield with her remarkably effective magic, as well as for dying rather than fleeing when that magic ended.
A hero point to Asteria for bucking the group and voting for the mutator image! Sometimes bravery appears out of battle!
Two hero points to Wil, for jumping first into the Manfri portal, and for fighting the giants when everyone else ran back to deal with the dragon.
A hero point to Lornak for bravery fighting the crater hounds.

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19   d20+8=11 ; d20+9=28 ;
Sunday July 8th, 2018 8:19:27 PM

Lornaks search for Drow Poison brings him nothing but frustration. His Twilight Ranger contacts manage to find him 7 doses. He thanks thanks them profusely but he is at a loss as to how useful they will actually be to the group in battle. Gather Information Diplomacy d20=11 + Knowledge(Local) d20=28 = 39/5=7

While participating in the transactrion he may have overheard Vorelle speak of a potential Dueling mentor for him in passing. Yet, he did not quite catch his/her name... He is, however, still eager for their knowledge.

"Doses." He says to Dusan when they find themselves in the Alchemical Lab "It does not seem a reliable resource." Looking as his 560 gold purchase in the light; "How hard can this stuff be to come by?!" He holds it way from his face. "Last time I saw it used, on US no less, the stuff was oozing off the bolts they were throwing!" he says with particular vile on the word oozing.

He hands the vial to Dusan; "What do you make of it?" (Craft (Alchemy) take 10 to help another.

[Cayzle comments OOC: How it works: You apply one dose to an arrow or a weapon, and when it hits, the poison enters the injury and forces a save. When you apply it, there is a 5% chance of poisoning yourself, though that does not waste a dose. You can apply the poison any time, even at the start of a day.]

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Sunday July 8th, 2018 8:45:45 PM

(OOC Thank you. Updating Header from leveling to 8)

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18 - CMD 24 
Monday July 9th, 2018 2:39:25 AM

Toston wonders what will become of the Tide if they can't keep their affiliation with the Crescent Moons Trading Company.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+8=18 ;
Monday July 9th, 2018 7:14:20 PM

"I'll do you one better," Dušan says with a chuckle as he realizes the young man is trying to pull a fast one on him (Perception d20+8=18). He pulls out his research manual, tears out a leaf from the back of the book and copies a sketch of the Bloodgrass from his time in the Sargrass. Signing this sketch with a flourish he offers to the man a knowing grin. Who knows. Maybe he can even find a scholar who might be willing to buy the sketch from him.

Dušan is later truly humbled by the gift given in earnest. He tries to return, "No, I couldn't. Thank you, certainly, but that's not why I'm here."

After seeing the Old Man would not take no for an answer, he realizes the dagger at his belt is the same he's carried since childhood and maybe has not been cared for as properly as should have. Finally accepting, Dušan thanks the man and offers his services in medicine if he should ever need them.

Returning to Shale House, Dušan settles in to relax as Lornak brings him a sample of the Drow's Poison. "Let's take a look," he says holding it up to a candle before pulling out his cauldron. "Johnathan, what do you think we can make of this? Can we reproduce it?"

(OOC: Take 10 Craft Alchemy + 16 + 2 Spirit Cauldron +2 Lornak Aid Another = 30)

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Monday July 9th, 2018 7:34:47 PM

All of the time Lornak has spent with Ethani and the group makes him realize how long it has been since he has actually felt wonder. Everything feels new and fresh. In many ways they actually are. Yet, his feelings of isolation and acts of remoteness wane a bit. He enjoys his time at Shale House, out on the countryside and making new friends and allies. Lornak listens to Gaffer tell the tale of his past and is interested in hearing more about Emerald Kingdom. It is one location he has not been too.

He knows all of it it will not last. Just thinking about Crescent Moon Trading Company and hearing their complaints about The Tide steers him toward brooding but it is only temporary. Lornak is not a fan of The Tide's notoriety any more than Boggs. He, in particular, does not need the limelight. However, he knows the man will want to meet with them soon. He is sure it will be at the most inconvenient time. Is that not how it always is? Lornak readies the Alarm spell and will cast it If Boggs comes calling for The Tide while they are at Shale House.

He also readies Delay Poison in case he needs to try out the Drow Poison he has acquired.

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)   d20+10=28 ;
Monday July 9th, 2018 7:39:01 PM

Having spent many days hard and work and getting to know the others, Gaffer looks for some time to himself. He travels the city and searches for what seeds and plants he can find, before taking them to the area the crystal landed. Spending a few days camped out there if it is safe, he begins to plant new life. He does his best to choose flowers of colors over than red, that will grow in the climate of the area. Hoping to rid the place of any barren feeling that remains. (Nature? : 28)

He spends some time in meditation before the crystals that remain, and calms himself as he dwells on their adventure. He realizes mistakes he made in using his spells, especially in the final fight, and guilt nags at him knowing that he could of better protected his allies, but he does his best to accept it, and learn from it.

On his return he speaks to the others once more, and asks if anyone has anything urgent they need to do.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25) 
Monday July 9th, 2018 8:06:20 PM

Returning from checking in on Sunny and a quick bite at ... Tombo's? (couldn't find a name), Hmerrin enters as the talk goes to the CMTC and their reservations.

He waves a dismissive hand.
"Whatever. We've got our own place and our own funds and the whole city shrekin' loves us. We've probably outgrown them."

"Besides, you know perfectly well that if they, or the Houses, or anyone else 'round here decides they need help with something, they'll find a way to come tiptoing around."

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Monday July 9th, 2018 9:17:44 PM

"Thank you so much," Will says to a blank section of the sky. "The giants were frightening."


Return To Index      Next Module (From the Ashes)
Copyright © 1980-2024 WoldianGames. All rights reserved.
Privacy Policy - Terms of Service - Site Map - Contact Us - SRD
 
WoldianGames Homepage