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The End is Nigh
The Great Quake


Stranger Things 
Tuesday October 31st, 2017 9:40:00 PM

Lornak speaks to Eventide for a bit and while the elven woman is polite, she denies any sort of knowledge about such a weapon of alchemy.
Lornak has a bit more luck with his approach with Ffrul. He does want to know your name, but upon getting it is content to speak to you about your question. "While normally I do not give away such things, I feel you are in a bind and have some experience i the art. So my friend, I would suggest adding Striped Toadstool. It will put the mind at ease and through that, hopefully your friend will find a recooperative sleep."
Lornak returns to Shale House

Dusan's behavior and hagard look, has many of the group concerned at some level and they get together to inquire about it. Dusan begins to try and reassure them, but lapses into a partial slepp right in the middle of a sentence practically. As the group moves to help a loud banging outside of Shale House, a loud metallic banging. It is an old woman, beating a large kettle pot with a metal spoon and it, is, loud.
"You! I sees you! I know what you's in for! Prepare! Prepare!" Even as you look at her, a woman of ancient visage. Dressed in ragamuffin clothes, mismatched every which way and worn to bare threads. She transforms into a black cat, hisses and springs off. The small crowd on the street seem to have not seen or heard her and none make any motion or move that suggests otherwise.

Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 
Tuesday October 31st, 2017 9:56:23 PM

Dušan thanks his friends for their concern and accepts their remedies eagerly. "At this stage I'll try anything."

As he gets back on his feet, he nearly falls back over startled by the calamity outside. "And I thought my nights were strange..." Dušan mutters as he casts Detect Magic to look for an lingering auras, "Did anyone else see that or am I still dreaming?"

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21  d20+7=10 ; d20+5=21 ; d20+11=29 ;
Tuesday October 31st, 2017 11:34:17 PM

Toston says, "There's something you don't see everyday." and he casts his own detect magic on where the strange ragamuffin woman was.

(Sense Motive: 10)
(Know[arcana]: 29)
(Spellcraft: 21)


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Tuesday October 31st, 2017 11:41:42 PM

Lornak enters Shale House perplexed. The acquisition of his room items did not go exactly as he thought it would. A fact that he shares with Hmerrin; "You may need to help me out with the items I tried to buy at the Catacombs..." He asks.. "Would you be interested in creating a bed and a roll top desk like the ones in Marsh House for me here? I can take care of cost of course."

Lornak watches with fascination as Dusan has an "episode" when it is interrupted by loud noises from outside. He callously walks to the balcony and watches a similarly have an episode which leaves him haunted. "A pillar of fire by night..." He mouths softly.

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 2/2  d20+11=14 ;
Wednesday November 1st, 2017 4:32:16 AM

Gaffer watches perplexed as the cat disappears, casting a third detect magic while wondering which kind of shape changer she might be. "Should we go after her?" He asks, as much to himself as anybody else. Trying to look through the crowd at where the cat went.

(Perception: 14)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Wednesday November 1st, 2017 2:19:18 PM

"Who does she see?" Will asks aloud and wonders.
"Stop, lady. I want to talk to you." Will pushes through the others in a panic attempting to speak to the lady.
He is disappointed to see that she has transformed to a feline and escaped.
He then adds, loudly. "You could give us some more information!"
Will then realizes that he is again making a fool out of himself and returns to the house.
"For such a charismatic guy, you sure do know how to make a fool of yourself," comments Cicero within his head. "Shut it!"
Wil snaps.


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Wednesday November 1st, 2017 7:36:06 PM

"Huh." Lornak says absently. "Well, I'm off to sleep." He turns and walks back inside. He waves his hand behind him nonchalantly. "I'm sure its nothing but the end of the world."

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Wednesday November 1st, 2017 8:18:27 PM

"Oi, you what?" Var says, practically tripping over the cat-crone as she zips away into the crowd.

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Wednesday November 1st, 2017 9:11:22 PM

Giving Dusan a dubious look, Hmerrin turns to Lornak.

"A bed and roll up desk? Sure, I can do that....What is with the banging?"

The lad heads for the door and catches the full cat lady show.

"Oooookaay", he drawls slowly. The fighter swivels from empty place cat lady used to be at, but only they saw, to Dusan on the floor, to Wil, because, well. Wil, back to empty spot.
"We're starting to peg the weirdometer, here," he comments.

Stranger Things - DM Dan K 
Wednesday November 1st, 2017 9:48:23 PM

Several of The Tide cast Detect magic and pick up the Dim lingering aura from the spot the strange old woman was standing. The aura persists for several minutes and then fades to nothing. The spell not being in affect any longer, there is nothing else that can be determined.

The day is early and several look to see if they could possibly follow. The small cat is nearly impossible to keep track of from the doorway of Shale House. To have any hope of doing so, you will need to run after. A few passers by take a moment to glance in your direction and one casts a spell to take in what he can see. A few rounds later, he seems satisfied and moves on.

Does anyone pursue or do you move on to other things

Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 
Wednesday November 1st, 2017 10:13:37 PM

"Should we follow while trail is hot?" Dušan asks, "I'm game."

He then casts Guidance on whoever wants to roll track.

(OOC: +1 to skill check)

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 
Wednesday November 1st, 2017 11:09:14 PM

Toston says to Dušan, "I'm game too, but I'm no tracker. I can make whoever is a better one though, for a short time that is."

Toston casts the Centaur version of Tauros Taur Try on whoever wants to roll track.

(OOC: +2 to Survival for 10 minutes)

Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 
Thursday November 2nd, 2017 6:36:46 PM

Dušan looks to his friends expectantly, eager to find out the meaning of the disturbance.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+10=26 ;
Thursday November 2nd, 2017 7:04:39 PM

Judging by that civilian's reaction, I'd say its long gone. (Perception d20=27) Lornak has a thought that he shares with Gaffer; "How complex of a spell, or series of spells, was that little performance?" He asks. "Depending upon its complexity, it might give us an indication of what we are dealing with."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+8=26 ;
Thursday November 2nd, 2017 8:14:46 PM

Wil's head is screaming as the voices talk over each other.
"You need to stop!" Will suddenly screams. "This isn't happening. Stop..stop."
Will takes a breath and hums quietly. It doesn't make the noise stop but it gives him something.
(Will Save: 26 - to handle the stress of the voices)

Stranger Things - DM Dan K 
Thursday November 2nd, 2017 9:01:44 PM

A couple of spells to assist and someone could attempt to track the cat, but even as anyone might step up to do so, the reality of tracking a cat through the crowded cobblestone streets dawns on you. It would require a tracker of heroic legendary proportions to do so. Lornak believes the woman now cat is long gone judging the crowd, but then, the crowd did not seem to hear or see her when she was screaming and banging a kettle in the middle of street.

The mystery may have to remain one though for now.

The rest of the day for most of the group is uneventful. Lunch at Tombo's, dinner and perhaps an evening drink. Always a good crowd and a good time at Tombos.

There is, however an odd chill in the air. Usually a front from the south would bring warmer weather, but this night will be different and likely produce a fog as the warm and colder air packs collide. The fire suddenly flares to life in the hearth and easing up out of the once empty rocking chair is an old woman. She takes several shakey steps, her eyes sunken, her skin taunt and ancient. "Prepare yourselves. The Time is Nigh, the end is near and all will perish is fire and storm unless you stand forth." She raises her hand and points at each of gathering about. "I have been told of you. I was told to find you, to warn you. The shadows of fear must not hold you prisoner."

She lowers her hand and slumps back into the rocking chair and as she does, she seems to look not as ancient as she once did. While still an old woman, there is more color to her cheeks and she seems not so frail. "Yes you are those I was told of." she whispers quietly

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Thursday November 2nd, 2017 9:24:13 PM

"Now this is getting downright spooky," Hmerrin comments quietly. "But, I'll bite."

The young man approaches the old woman cautiously.
"Um, hi."

"Who told you of us, and, uh, what are we supposed to do, exactly?"

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Thursday November 2nd, 2017 10:06:36 PM

"Awlrite. This is gettin' out of hand." Var says nervously.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21  d20+7=20 ; d20+5=14 ; d20+11=16 ; d20+14=28 ;
Thursday November 2nd, 2017 11:51:58 PM

Toston approaches the old woman and says, "Prepare ourselves? How, For what and as my companion stated by whom were you told to find us?"

Toston once again casts detect magic and gives the old woman a once over for good measure.

(Sense Motive: 20)
(Spellcraft: 14)
(Know[arcana]: 16)
(Perception: 28)

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 2/2  d20+11=18 ;
Friday November 3rd, 2017 8:24:23 AM

"Intriguing, really." Gaffer says, half nervous while half excited. He quickly gets up and pokes his head around the door to have a look outside. Trying to see if there's anything else happening nearby.

(Perception: 18)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday November 3rd, 2017 1:17:19 PM

Wil leaps from his seat, "I am ready," he said suddenly. "Ok, I am prepared.. now what am I prepared for?"
"I know something you could prepare for," said a voice within his head.
"Ok, an answer but no, I will not prepare for a candle light dinner with a stranger. If you don't mind I'm waiting for this kind soul over here. I wasn't being rude..."
Will continues the argument and steps away to avoid a disruption.

Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15  d20+9=10 ; d20+5=10 ;
Friday November 3rd, 2017 5:46:18 PM

"She seems nearly possessed..." Dušan considers (Knowledge Arcana d20+9=10, Natural 1 :P ) and casts deathwatch around the lady to see if he can get a glimpse of anything undead.

"Miss, you appear to be recovering from a disturbance. I have some knowledge in the healing arts if you'd allow me to appraise you. You're looking better, but it never hurts to be safe?"

(Heal d20+5 to check her health and to look for any other signs of what she went through.)



Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+11=15 ;
Friday November 3rd, 2017 6:31:22 PM

After the second encounter by a seemingly old and frail woman has presented itself to Lornak he is reminded of a tale from his youth and his mind echoes the message; "get her!" He recalls that that action to interact with the woman was not fortuitous for the protagonist and decides against following in his footsteps. Content to let Hmerrin and Toston do the talking Lornak just keeps a weather eye out. (Perception d20=15) He apparently is a bit shaken up...

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23 
Saturday November 4th, 2017 1:42:02 AM

Toston says to Lornak, "Get her? Explain."

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Monday November 6th, 2017 1:08:08 PM

Var hangs back mumbling about a mommy's had that he 'should have bought', apparently willing to face down a screaming horde of orcs, but not a creepy old lady who may or may not be a witch.

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Monday November 6th, 2017 1:08:39 PM

(OoC: *mummy, not mommy)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Monday November 6th, 2017 3:35:19 PM

"Is there a test we could do to see if she is a witch?" Will asks out of the blue.
"There was a show, in my youth that had some silly thoughts on that." He added.

Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 
Monday November 6th, 2017 5:16:16 PM

"Just to let you know," Dušan mentions, "I can float weather or not I'm tied to log, but I think that's true of non-witches as well."

Stranger Things - DM Dan K 
Monday November 6th, 2017 5:55:08 PM

The old womans eyes pop open wide when Toston casts Detect Magic. "Yes! she squeels. "Excellent, take it all in." Toston settles in on the spell and shortly comes across multiple auras about the woman, the chair, and the fire behind her. he detects 2 strong emanations that blur other fainter spells he knows are about and unfortunately he cannot determine much more.
Wil state he IS ready and Dusan casts Deathwatch.
Dusan detects no undead in the vicinity of the spell. She sits back and nods her consent to Dusan, but assures him, "I am in fine health for a woman my age." Dusan takes a few moments and does come to the same conclusion. Her breathing, heart, eyes and such all fall in the norm for a woman of perhaps late eighty. She smiles when he finishes

Toston continues with a question or tow and the woman answers, "I was told by Janterri, the sleeping goddess of dream and future to find you, No to warn you. She has seen the end adn she has shwon some of the horror to me. You were placed in my dreams and so I come to implore you. The End is Nigh and now is the time for heroes to rise. No longer can you hide in the shadows of fear. If you do the End will occur. I have seen fire and water engulf the city So many will perish, but they are not whom you need to save. You need be the heroes for those not killed. I have seen the shattering of you. It is that which proceeds the onslaught of water."

She exhales as she became more excited as she spoke and she sits back and smiles at Wil, "My dear boy Wilford Grimly. Sweet Ceirco can tell you. I am most certainly a Witch. I have told you what I needed to, what i have been compelled to. You are forewarned."

She begins to fade as the fire dies behind her

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Monday November 6th, 2017 7:28:47 PM

Hmerrin stares numbly as the witch speaks, and then fades.

"Hold on!" he calls out. "Heroes against what? When is this happening?"

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Monday November 6th, 2017 7:37:39 PM

"It's just a campfire story, mate." Lornak says to Toston.

Lornak contently listens to the old woman's prophecy. He is a little concerned as the others methods of identification are specifically called out by her. He in particular notes her use of the word 'shattering. The Tide is the only good thing he has going for him right now, he does not want that changed in any way.

"So the Gods are singling us out now." Lornak sighs. "Grand."

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23 
Monday November 6th, 2017 9:34:34 PM

Toston says to his friends, "That bloodwitch had some serious mojo. My spell detected all kinds of magic some so strong it confused my senses."

Toston then says to Lornak in response to his observation, "A dead Goddess at that. You must admit this whole thing sounds like something from legend. Prophecy, a dead Goddess, an Existential Threat, perhaps the bards will sing tales of us one day, that is assuming we all survive."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Tuesday November 7th, 2017 1:58:34 PM

"Ok, so basically she thinks we are all going to drown," Will says.
"If this is going to happen then what do we need to do to prepare and help the city?"
"And how does she know about my curse? The voices in my head. He is certainly not afraid to TELL ME over and over that she is a witch. To be honest. HE needs to stop."

Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 
Tuesday November 7th, 2017 4:33:48 PM

"She seems fine to me," Dušan nods satisfied with the situation and now accepting it as the new bar for normal, "I think we should take her for her word. Do we know how long we have to prepare? And where or what to prepare for?"

Dušan continues to turn to the lady and to his friends, hoping she might have a little more of use to say on the situation.

"Is it is a witchy premenation, I could attempt some augury of my own. It's not cheap, but I still have some coin left from our splits."

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Tuesday November 7th, 2017 8:41:19 PM

"Okay, so wait..." Var says, turning to his friend Wil. "Cicero is real, and not jus' a voice in her head?"

Stranger Things - DM Dan K 
Tuesday November 7th, 2017 8:47:32 PM

Hmerrin calls out hoping for more information on the timeline
Lornak, at first and perhaps is not completely sold on the campfire story
Toston sums up the situation, dead goddess's communicating with powerful Bloodwitches about the end of days. Pretty heavy stuff
Wil is curious about how she might know about his condition
Dusan offers spending some coin on an Augury spell

The old woman answers Hmerrin or perhaps is just leaving one last thought, "The end is Nigh."

She is gone, the fire is low and the later hours of the night settle in. Sleep calls out to all of you and eventually everyone answers.

The morning day breaks with a great deal of commotion upon the streets. More than normal and quite a bit of it coming from Tombos as well

Looking outside, there are several dozen wagons heading past, heavily packed and manned by halflings
Tombos is bustling to overpacked and the only reason you can see anything, is that it is packed with halflings



Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+11=29 ;
Tuesday November 7th, 2017 10:20:47 PM

Lornak walks through the streets toward Marsh House witnessing the egress of the city. When he gets there, he spends the time to sharpen his rapier, count out his bolts and tune his crossbow. He vows to be ready the end of all things if and when it comes to pass. (Perception d20=29)

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+14=22 ;
Tuesday November 7th, 2017 10:48:34 PM

Toston while being tall for a gnome has to imagine that a Tombos full of halflings is hard for him to see over. "What's all this then?" Toston asks to noone in particular.

(Perception: 22)

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 2/2  d20+11=27 ;
Wednesday November 8th, 2017 6:06:00 AM

Gaffer comes down to see the restuarant packed, he feels very out of place amongst the halfling and shuffles over to Toston, "I take it this isn't the usual here, not what I expected for the end of times." While he to looks around to try and udnerstand what is happening.
(Perception: 27)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+12=31 ;
Wednesday November 8th, 2017 9:35:06 AM

"Well, yeah" Will responds to Var's question about Cicero. "However annoying and for whatever reason I am stuck with this shadow called Cicero. His usefulness is questionable sometimes."
"He and others seem to visit my mind on occasions, making normal activities very difficult. I still seem to maintain quite the bit of charisma... most times." Will smiles.
He then comments on the abundance of halflings. "Is this normal? Tombo just started recently. It's curious to think he is this popular.. this quickly. We should ask Tombo or maybe one of the halflings."
(Diplomacy: 31- to ask for information)


Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Wednesday November 8th, 2017 6:45:38 PM

"Huh," Hmerrin comments to himself, looking from his window down to Tombo's below.

"The end is nigh...and packed to the rafters with halfllings."

The young fighter heads downstairs to take up position with Toston, and waits for an answer to the gnome's question.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=23 ;
Wednesday November 8th, 2017 7:22:40 PM

After all the strangeness of the day, Dušan is even more eager for a good night's rest. He puts the packet that Var gave him under his pillow and downs the Peaceflower Syrup. "Hope this works..."

No sooner than his head hits the pillow, Dušan falls asleep. The dreams return in full force. With the sleep aids, he remains in the dream. Iconography of Gargul fade away as images of death and decay grow in their place. Dušan is lost in the imagery until someone takes his hand. Turning to his right, Dušan, sees his childhood friend, blood still pouring from his neck where the broken horned minotaur had left his lesson. Johnathan tugged gently on Dušan's hand. Dušan followed.

Taking only a step, Dušan suddenly found himself on a mossy island in the middle of a swamp. The fragrance of lilies filled the air. "I've asked Johnathan to bring you here." the now familiar voice of Visaura surrounded him, "I don't get to speak to many. The odd cleric here and there and more witches, but mostly I can only watch."

Dušan settles down vertigo begins to leave him and he finds his tongue, "Why do you wish to deny me Gargul?"

"I deny you nothing, I wish to show you. You poke at the Wold's Blood like a child with a stick. I can show you the true power that lies within the Wold's Blood. I can even show you things from your past, memories locked in dreams forgotten."

"My past?" and Dušan is suddenly in his mother's arms. A mother he had no memory of. He's an infant, swaddled and unable to turn, not that he would want to. He wanted nothing more than to continue to absorb every detail of this woman that Dirt City had denied him. He could see his eyes in face, but her ears. Were they pointed? Not as prominent as a full elf's, but the lineage was undeniable.

And then she was gone and he was alone, again, in the swamp.

"Accept me Dušan Danann," Visaura demanded, "and I can show you more."

"Yes..."

Early that morning he awakes restored, better rested than he had felt in a long time. His mind races as his conscious tries to come to terms with knowledge that seems he has always known, but is only just learning. Eager to put forth theory into practice, he brings hand down in front of him in a slicing motion. He feels the pulsing of the Wolds Blood and the power...

Recharged, refreshed and reinvigorated, he felt changed. A new man. Making eldritch packs with ancient beings is hungry work. He grabs his cauldron, eager for a fine meal at Tombo's.

"Hello, Dušan." Dušan hears Johnathan's voice coming from his cauldron, "It's good to see you again."

Looking down at his relic he sees his friend's face faintly in the reflection at the bottom of the cauldron. "It is good to see you Johnathan. I guess we have a few adventures ahead of us."

Johnathan's image smiles as it fades and says quizzically, "Oh! You're an Elf now..."

Dušan hands go to his ears as he enters Tombo's. He is struck with the just as perplexing image of a huddle of halflings around every table. "Oh come on. I just raised the bar on normal last night."

(OOC: Concentration Check to refresh spells d20+12 = 23>14

Okay, I'm done with the transition. I apologize to anyone who was distracted by it, but I didn't want to just hand wave such a drastic change. Thanks for humoring me")

Stranger Things - DM Dan K 
Wednesday November 8th, 2017 9:40:25 PM

Lornak heads to Marsh House to grab some last things. He would be prepared above all things. Walking back, his sharp eyes spot the black cat streak across right in front him just in time to not step on it

Toston is down at Tombos. What a pile up. Standing at the edge he sees that the halflings exiting the place are all leaving with food. The crowd is ordering to go. The perceptive gnome notes the black cat hop down from a can and dart just in front of him on its way across the street

Gaffer might be new to the group, but not Dirt City. Runs like this and a practical wagon train of halflings is not normal. both he and Toston watch a second black cat follow down from the can and follow after the first

Wil, also down at Tombos, heads in a bit to ask what might be going on. Was that a cat that just brushed his leg. Wil learns what is going on, it seems nearly every halfling in Dirt City are leaving. Wil has several follow up questions and the response to why is,
"Our luck has run out here."
"Warrd is leaving and so are we"
"You ain't seen it yet, but the signs are all over us"

Hmerrin shows up downstairs and as he opens the door to head over, a cat hisses and bolts away from him into the street

Dusan awakens more refreshed in some time, his dreams sorted and his spririt calmed if you will. He notes his ears with his hands and then catches his reflection in the mirror over the mantle. Those are some fairly distinctive ears. The black cat that scoots from a chair to under the dining table past his feet, goes unseen by the distracted Dusan

Those in and about Tombo get to him eventual and he is dumbfounded. "Seems about every halfling in the city is leaving...today. And in halfling fashion they are raiding every place they can for food before they do. Bless them, they have an odd way to panic."

Tombos is cleaned out of everything he is willing to sell in a couple hours, and soon after that, the streets are oddly quiet. The halflings are gone, the wagons have left, at least this area, and slowly the more normal day traffic moves into the street

Overhead it is a dreary cloudy day of thick clouds that do not seem to be moving, but simply hanging over the city



Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+14=17 ; d20+11=20 ; d20+5=15 ;
Wednesday November 8th, 2017 10:04:19 PM

Toston casts detect magic again as the cat darts in front of him after jumping down from a can. He is curious if this cat is possibly another crone in disguise.

"All of them?" Toston asks a little dumbfounded by the news of the halfling exodus. "In both the city above and the city below? How many own property in the city? Are they interested in selling? I mean I still have some gold left from our recent adventures so maybe some real estate speculation is in order? If the end isn't nigh we could stand to make a tidy sum potentially."

(Perception:17)
(Know[Arcana]:20)
(Spellcraft: 15)

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+3=11 ; d20+1=21 ;
Thursday November 9th, 2017 1:00:07 AM

Var looks up at the sky and tries to read the weather (Knowledge: Nature: 11).

"Nothin' I've seen b'fore. Wasn't the Halfling families that first built Dirt City?" (Knowledge: Local: 21) "Any of them say where they's going?"

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+10=23 ;
Thursday November 9th, 2017 1:36:11 AM

"Anyone else see a black cat cross their path...?" Lornak asks rhetorically. "...or was it just me?"

Lornak follows Var's lead and tries to read the skies as well. (Knowledge: Nature d20=23)



Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+12=15 ;
Thursday November 9th, 2017 10:54:15 AM

"Well, this is not a good sign," Will says.
"Ward is leaving? What does that mean? Gods can't just leave and why is it Wardd. Cicero, do you have any insights?" He asks his friend?
(Diplomacy: 15)

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+16=29 ;
Thursday November 9th, 2017 2:22:29 PM

There was something about this that seemed like it could be familiar. Maybe it was just one of Enid's grim fairy tales, but it might have been in one of the books he read while he was studying with her. He wished he still had access to his old mentor's library, but he might be able to do one better.

"Does any of this sound familiar? I feel like I've read something about it before, but can't put my finger on it. I'm going to head to the library and see what I can find. Come find me if you think things are going to get messy. I may be a while"

Dušan wolfs down the last of the meager breakfast Tombo could afford after the Halfling migration, and heads toward the crafter shop that functions as the Sage's Guild Library of Dirt City. On the way he ponders where Ward would go. He pulls out his field manual and sees what he can puzzle out. (Knowledge Planes d20+16+1 Field Manual = 29)

Once at the library he sends a request for any literature on the End of the Wold prophecies cross referenced with Ward's leaving and further cross referenced with witches prophecies. It's going to be a long day.

(OOC - Sage's Guild Research - With one day of research, a sage can answer one DC 30 Knowledge Check using a Branch Library. Information on the end time prophecy involving Ward's leaving.)

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 2/2  d20+13=25 ;
Thursday November 9th, 2017 6:18:43 PM

"Well I'm not doing anything else" Gaffer sighs to himself before wild shaping into a black cat too. With a brief meow to Toston, he uses his newly improved sense of smell and sets off after the other cats, following and trying to see if they are headed anywhere in particular.

(Survival: 25)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Thursday November 9th, 2017 6:34:47 PM

Hmerrin recoils as the cat hisses at him, and watches it scamper away.

The lad continues downstairs, and witnesses the halfling exodus.

And then Gaffer changes into a cat, and lopes off.

"Am I the only one not turning into animals today?" Hmerrin exclaims with exasperation. "This isn't fun. Not at all."

Stranger Things - DM Dan K 
Thursday November 9th, 2017 10:03:45 PM

The group in general inquires after the halflings and none know of any that are staying. If any are interested in selling what property they might own, it will take a longer conversation then can be done as they exit.
The cat is well gone from the range of Detect Magic by the time the spell could be cast.
Lornak and Var take in the skies, it is like a calm, like what one might find at sea. Instead of clear skies , though, it is dark and grey. If like a be calming at sea, it means it could look that way for weeks. A perpetual grey of dull lifeless sky
The halflings were quite busy and excited to get out, Wil got no other information on his follow up questions about Wardd.

Dusan heads to do some research, the circumstances seem familiar and begins the long process of tracking it down.

Gaffer heads out after the cat, as a cat. It takes some adjustments as the number of scents is numerous, but Gaffer is able to sort out what he is looking for and is off. He locates a black cat sunning itself on a windowsill. The cat looks up and the puts its head down unconcerned.

At the end of a long day, Dusan has tracked multiple end of days prophesies, but none all came together. there is no shortage to the End of Days, but Dusan is unable to come to a satisfactory story with the components he needs.

The day comes to a close and the group finds themselves about the table in Shale House going over the findings and musings of the day. It is quiet and peaceful. It begins as a faint vibration through the table, causing your mugs and glasses to hum slightly. The mirror over the mantle flexes slightly. Then suddenly the entire house seems to lurch, dropping several feet and then immediately launching itself to the left several feet. The house rocks violently and the legs of you chairs snap hurling all of you to the floor. The ceiling cracks and dust falls about you. The mirror above the mantle falls, shattering upon the floor. The sound of the house rocking is deafening and still on it goes.

To move, any PC must make Acrobatics DC 15.
All spell casting requires concentration check DC 25+spell lvl



Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+3=6 ;
Thursday November 9th, 2017 10:38:43 PM

Var attempts to run to the balcony to see what's happening, but instead the floor rises up to bludgeon Var's face. (Acrobatics: 6)

"We jest paid off th' house!" Var wails

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+11=16 ; d20+5=24 ;
Thursday November 9th, 2017 11:14:53 PM

(Acrobatics: 16)

Toston nimbly moves around the rocking house. He goes to cast the Liontaur version of Toros Taur Try on Var who seems to be having more trouble. (Concentration: 24 = fail)

"Is this why the halflings left?" Toston asks.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=27 ;
Thursday November 9th, 2017 11:45:07 PM

Lornak notices the pitch and yaw of the floor under his feet as he makes his way to the balcony. Once there all he wants to know at this point is if the phenomenon that is battering his new home is localized on the group or if its affecting the whole city. (Continued use of Perception rolled d20=29)

Lornak says sarcastically: "Oh, it is just the joints settling!"

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+3=9 ;
Friday November 10th, 2017 8:57:26 AM

Gaffer holds his arms out to balance for a moment, taking a step towards the corner of the room, when a sudden shake knocks him to the floor. Chuckling slightly, "What an interesting feature for a house." Before calling out to the balcony, "See anything?"

(Acrobatics: 9)

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+3=17 ;
Friday November 10th, 2017 2:50:09 PM

"Well it does sound familiar, because it is familiar. I must have read dozens of End Times prophecies and they all sound the bloody same..."

Dušan's rant is cut short as the floor starts rocking. He barely manages to get to his feet, "What in all the Planes?"

He dashes around looking for a broom before the disturbance knocks him down.

(OOC: Acrobatics d20+3=17
Is a broom a common enough item to have around a domicile? I never specifically set out to get one.)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+9=19 ; d20+10=12 ; d20+9=28 ;
Friday November 10th, 2017 4:05:32 PM

"Holy toledo pants," Wil shouts he is able to navigate the shaking and heads outside to see the extent of the issues. "This is obviously part of the end of days," he says.
(Acrobatics: 19)(Perception: 12) (Know: Local: 28)
"Seems to be a bit dusty out here or something because I am unable to see too much."
He then wonders if Dirt City has ever experienced an earthquake of this magnitude before.


Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Sunday November 12th, 2017 10:41:46 AM

Shattering ceilings and flying glass are a bit too much for Hmerrin to try anything other than scrambling under the table and holding onto one of its legs like a shield.

"What is this?" he yells out. "What is happening?"

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23 
Sunday November 12th, 2017 8:28:59 PM

In response to Hmerrin's question Toston says, "The end the witch spoke about, mayhap?"

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Sunday November 12th, 2017 10:38:32 PM

"Although, it IS terribly bad timing for an apocalypse!" Lornak concedes to Var.

Shattered - DM Dan K 
Monday November 13th, 2017 2:20:43 PM

Several of the heroes make it to the balcony, as the rumbling and shifting of the building rocks some of the others, preventing them from doing much aside from falling. The view outside is not comforting. Smoke and dust rises in great plumes all about the city. Whatever is happening, is happening to the entire city and beyond. Lornak can spy some of the taller ship masts in the harbor and notes that they too, are swaying and pitching back and forth. The sound is deafening on the balcony. The earth grates and groans and the group can see at least 3 buildings nearby have been reduced to piles of rubble. calls of panic and screams pierce the lower bass of the sound spectrum and in the street, people are being tossed about as they fight for balance and try to get to anywhere they might consider safe. But where is that when the whole city looks like it might simply collapse on itself.

Dusan is able to grab a broom and as he stumbles past he catches the reflection of the group in the various shattered shards of the mirror upon the floor.

Wilford, on the street has a more limited view of the city proper, being in the dust that is being kicked up. He does have a good view of what is happening street level. At least a dozen people are prone or curled into a ball in either the open screaming or just inside a doorway. About 50 yards to his right the hind end of a horse can be see sticking out from a pile of rubble that was a building earlier this day. Dirt City has not experienced an earthquake, let alone one of this power and scope before to Wilford's knowledge

To move, any PC must make Acrobatics DC 15.
All spell casting requires concentration check DC 25+spell lvl

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=18 ;
Monday November 13th, 2017 6:19:39 PM

Lornak takes the dire circumstances of the city in for only a moment as a cacophony of sound seems to slap him in the face. The churning of the earth, while disconcerting enough, is also quite deafening. Lornak shuffles his way back inside as quickly as he can in reaction. Along the way he watches Vin's perch fall over. His pet owl takes to the air. (Acrobatics d20=18) The action give Lornak a novel idea.

"Can we all fit on the floating disk!?" Lornak yells out to Toston once he's back inside the Receiving Room.

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Monday November 13th, 2017 6:32:22 PM

Hmerrin isn't moving in this.

The lad clings to the table leg, and yells, "so when does the shaking stop?"

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  2d8+4=11 ; d20+11=30 ; d20+9=14 ; d20+10=12 ;
Monday November 13th, 2017 8:00:13 PM

"What do I do?" Will shouted and stood silent for a moment. He then began to triage the situation.
Finding all the people he could rescue and the ones he could not.
(Heal: 30)(Acrobatics: 14)
... before he could start he tumbled.
"This is insane. We need to figure out what's going on."
While on the ground Will looks to the sky.
(Perception: 12)


Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+11=28 ; d20+5=23 ;
Monday November 13th, 2017 8:33:49 PM

Toston says, "That was a one use scroll not a wand. I can't just straight up cast it either as my arcane knowledge is rather limited. I can summon a shield or armor made of force, be a short range flame thrower or channel necromantic energy into a touch attack that scares undead and saps the strength of the living. I can also create a light, detect magic, give someone Taur related skill boosts, or use range attacks that shoot acid or disrupt undead."

(Acrobatics: 28)

The nimble monk used to life on board a ship with rolling seas is only slightly disadvantaged by the rolling of the land and once again tries to use Toros Taur Try to grant one of his less acrobatically inclined cohorts a bonus and once again fails as the spell unravels as he goes to cast it. (Concentration 23)

"Maybe I should exit the building as I seem to be better at actually moving around in this than I am at casting spells in it?" He asks his friends



Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+3=17 ; d20+11=29 ;
Monday November 13th, 2017 8:45:34 PM

Var manages to get his feet under him (Acrobatics: 17), and heads out to the balcony, scanning the horizon (Perception: 29)

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Monday November 13th, 2017 9:10:50 PM

Dušan stumbles, disoriented for second, trying to remember where he last saw a broom.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=20 ; d20+3=16 ;
Monday November 13th, 2017 10:12:12 PM

(OOC: ignore my last post. The browser didn't refresh)

Dušan grips his broom firmly, but is unable to concentrate on the spell. Instead he makes a dash to the balcony where he hopes to alight from.

(Concentration check d20+12=20
Acrobatics d20+3=16)

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+3=20 ; d20+3=4 ; d20+11=19 ;
Tuesday November 14th, 2017 12:48:39 PM

(OOC: Accidentally rolled twices as the first didn't load until after the second. Sorry if I have taken the wrong one)
Gaffer struggles once more to his feet (Acrobatics 20) and moves towards the balcony as well. Hearing the screaming from below he jumps down and starts to do what he can to move people to safety and help them (Heal: 19)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Tuesday November 14th, 2017 3:13:42 PM

Will stands, if he can get his footing and helps to heal who he can.

Shattered - DM Dan K  d6=1 ;
Tuesday November 14th, 2017 7:05:44 PM

Lornak calls out if anyone can call forth a floating disk of some kind, so allow The Tide to move more easily.
Hmerrin holds on, he teeth, bones and armor rattling violently
Wil heads out onto the street. The first few people he finds are not physically hurt, but are terrified into non action. If he is going to help them, he will need to physically get them somewhere safe. As the side slides away from a house three units down, Wil knows the street is not a safe place to ride out this quake
Var scans the horizon. Dust clouds roll up from the ground, evidence of other structures in Dirt City collapsing, possibly even dropping into The City Below. What must it be like underground? Var also spies a large set of sails rolling out as one of the tall ships in the harbor has managed to get underway, plying towards the open sea and hopefully safety
Dusan attempts another spell, but is rocked into a wall. The impact breaks his concentration. He manages to stumble out to the balcony, broom in hand
Gaffer goes over the rial, on purpose. Acrobatics DC 15 or take 1 Dmg He gets to his feet and locates a man shielding a small girl with his body and the wold shakes about him. Gaffer can tell then man cannot find his feet and needs help.
Toston nimbly heads outside, going with the uneven and moving landscape with little to no trouble. Once outside he spies several nearby citizens in need of help

The quake continues, it has been going for nearly 3 minutes now, an eternity in the chaos. Somewhere in the distance you hear an explosion and those on the balcony see a fireball rise into the sky in the direction of Wolf Tower. A 2' wide crevice then splits open in the center of the street and begins rapidly spreading in length in each direction.

Gaffer and Wil will need to act quickly, else several citizens could be swallowed


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=22 ;
Tuesday November 14th, 2017 9:26:20 PM

Lornak hears Toston say; "one use" before the sound muffles his voice. Lornak shakes his head to indicate he cannot hear him further. As he decides to traverse the stairs to get onto the street he hears one last word from his comrade; "shield." When Lornak deftly traverses the stairs he adds his voice to the noise; "We're going to need one if this keeps up!" (Acrobatics d20=22)

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+3=8 ;
Tuesday November 14th, 2017 9:37:58 PM

"Oi!" Var shouts, "we gotta get out there, an' help folks!" He begins to head for the stairs (Acrobatics: 8) and promptly tumbles to the ground.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Tuesday November 14th, 2017 10:02:28 PM

Dušan jumps off the balcony broom in hand. Now that he wasn't being rattled around, it was easy to cast Flying Broom. He flies forward to run interference on anyone stumbling towards the chasm and calling out warnings to any one who might still fleeing buildings into the street.

"Clear the way! The street is collapsing."

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Tuesday November 14th, 2017 10:02:28 PM

Dušan jumps off the balcony broom in hand. Now that he wasn't being rattled around, it was easy to cast Flying Broom. He flies forward to run interference on anyone stumbling towards the chasm and calling out warnings to any one who might still fleeing buildings into the street.

"Clear the way! The street is collapsing."

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+11=12 ; d20+14=26 ;
Wednesday November 15th, 2017 12:59:30 AM

Toston moves as quickly as he can towards the folks in need of assistance and proceeds to attempt to provide it.

(OOC: I don't know if we are still supposed to be making acrobatics checks but if so 12 = failure)

However at that time Toston is held in check by particularly violent tremors that he is unable to compensate for.

(Perception: 26)

He takes the opportunity in order to try to figure out how best to help the people through observation.



Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+3=10 ; d20+10=20 ; d20+3=23 ; d20+3=23 ; d20+11=18 ; d20+11=21 ;
Wednesday November 15th, 2017 11:59:41 AM

Gaffer lands roughly on his ankle after dropping from the rail (Acrobatics: 3). After getting back up he sees civilians in danger and the chaos as the street begins to fall away.Knowing he can't do anything if he can't move he starts to cast Air Walk on himself, but almost as soon as he begins to cast the ground shakes once more and he must abandon the spell to keep his balance. (Concentration: 20; Assuming we still need to make them)

He resolves himself to move towards the man (Acrobatics: nat20! = 23) and child and try and guide them away from the collapsing street. (Aid Another: 23 again), searching for somewhere that could be safe for them. (Perception: 18)

--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, (Farie Fire) - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: Call Lightning
Lv4: (Air Walk), Cure Serious Wounds - D: Sleet Storm

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+9=26 ; d20+10=15 ;
Wednesday November 15th, 2017 3:55:29 PM

"If only we could stop the earthquake. Maybe a spell of Glue the Wold back together?"
Wil smiled, for a second but frown when he realized he had no idea what to do.
"You all need to move!" He shouted.
"I would recommend moving toward the water but that will ultimately be bad. What other choice do we have? The buildings are going to fall on us. Go to the water!"
He then tries his best to help who he can.

(Acrobatics: 26) (Perception: 15)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23)  d20+1=4 ;
Wednesday November 15th, 2017 8:44:18 PM

"Help the people," Hmerrin repeats to himself, after hearing the shouts of his friends.

"Help the people..."

The lad tries moving out from under the table, and is thrown on his face.

"Right."

--
Acrobatics 4

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Wednesday November 15th, 2017 9:48:42 PM

Flying was a new sensation for Dušan. He wished he had more time to relish in it. But there was work to do and he returned his focus on helping people.

Shattered - DM Dan K  d6=2 ; d4=3 ;
Wednesday November 15th, 2017 10:34:30 PM

Lornak heads out onto the street, able to keep his feet on the pitching earth and cracking ground. Several large stones fall from the face of the building directly across from him.

Var's attempt to follow Lornak is cut short by a loss of balance on the turbulent ground

Dusan leaps off the balcony to cast his spell. However, gravity works far quicker than his casting and he strikes the ground Acrobatics DC 15 Else Take 2 Dmg[i]
[i]A character cannot cast a spell while falling, unless the fall is greater than 500 feet or the spell is an immediate action, such as feather fall


Toston heads left to help a man who looks to have taken a bad fall, but trips up on a sudden just of earth beneath his feet. Looking about he observes Shale House to be appearing as the best structure in the immediate area. Everything else has already taken considerable damage.

Gaffer gets to the man and child and is able to get them to their feet. He then brings them to safety to one of the most solid structures in the area, Shale House. "Bless you" he says over and over as the three of you get off the street

Wilford calls out for people to move to the docks, though he is not sure that area is entirely safe either. The hard part will be making it that far under these conditions. Wilford takes in a bit of the surroundings and notices that Shale House seems to be whethering the quake better than most places.

Hmerrin begins to stand, but takes a twist to the knee and his face plants square into the table. Non lethal Dmg 3

The quake rages on, well past 5 minutes of tremendous violence. On the street are, Var, Lornak, Dusan, Toston, Wilford and Gaffer. A 4' wide now 120' long crevice has been ripped into the center of the street and it is still growing. AS if two great hands hand plunged into the earth and are pushing this section of the city apart. To the right of Shale House 2 buildings have completely collapsed about 120' away. Rubble fills the street in that direction, making it impassable. The row house directly across the street from Shale House splits and cracks and you can hear the second floor rushing to me the first amidst muffled screams. To the left,about 300' where the street ends and turns, the entire front facing wall collapses, exposing the complete interior and its inhabitants Above the din, the peeling of an iron bell can be heard. Be it on purpose to draw the faithful or the result of the quake, you cannot be certain.

On the street are at least a dozen people near you and Shale House in need of help. Most are bloodied and hurt. Either from falling debris or having taken a hard spill

To move Acrobatics DC 15
Spell casting Concentration DC 25+ spell level



Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+11=15 ; d20+9=12 ;
Thursday November 16th, 2017 12:08:41 AM

(Acrobatics: 15)

Toston remembers he is a gnome and as such has access to a reserve of spell energy that is both contradictory more powerful yet more limited than the spell power granted by his draconic heritage.

Toston takes the opportunity to attempt cast the SLA ghost sound (OOC: gnome magic so CL = character level 7 and relevant ability score is charisma so bonus is +2 for a total of +9 and I roll low at 12 = fizzle) and unfortunately he gets distracted by the quaking so that even his gnome magic is no match for the deteriorating conditions.

With the remainder of his turn he walks over to the old man he tried to get to last round and yells while he offers a hand up, "WE NEED TO GET YOU TO SHALE HOUSE!"



Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=15 ; d20+9=17 ;
Thursday November 16th, 2017 1:04:50 AM

Lornak steps out onto the street and prepares to bellow as loud as he can. (Acrobatics d20=15) Just then, Lornak is shocked when the stones in front of his vision crash to the ground. It rocks his attempt to corral any survivors on the streets to get into the protective bosom of Shale House. He yells out to anyone that can hear him anyway and waves his hands toward the front double doors. (Perrform d20=17) "This building has new construction! Everyone get INSIDE!"

Lornak will help anyone that may fall or struggle to get to him.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+12=30 ; d20+9=10 ;
Thursday November 16th, 2017 2:53:24 PM

"Ok you twelve or so persons," Will shouts. "We need you to move into this very capable building over here. Disregard my instructions to head for the water. That was a terrible idea."
(Diplomacy: 30) (Acrobatics: 10)
A jolt takes out Wil's knees and he stumbles and falls. Will curses as Cicero laughs.
"You couldn't do any better," Will shouts.
"A child could stay on his feet better then you," Cicero replied sharply.



Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+3=21 ; d20+12=26 ; d20+6=16 ;
Thursday November 16th, 2017 5:24:28 PM

They say pride goeth before the fall. At least head did not go before the tail. Dušan envisioned a dramatic feet right be the earth rocked the balcony and he went down to the street instead of up into the air. Only panick and luck kept him from breaking a leg.

This time adrenaline surged through him and he was able to the concentrate on the spell gravity denied him previously. He flies forward to run interference on anyone stumbling towards the chasm and calling out warnings to anyone who might still fleeing buildings into the street, keeping an eye out for those he is most likely to be able to help.

"Clear the way! The street is collapsing."

(OOC: Sorry I thought we were done with rolls and I may have payed a little loose with timing. I figured a move and a standard action would get Dušan in the air. I'll be more explicit in my timing in the future.
Acrobatics d20+3=21
Concentration d20+12=26
Perception d20+6=16)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23)  d20+1=16 ;
Thursday November 16th, 2017 6:04:33 PM

Non Lethal - 3

Shaking his head to clear the ringing, Hmerrin utters a primal roar, points himself at the doorway, and launches himself out onto the street.

The sight of all the collapsed buildings nearly makes him turn around, but he powers through it.

Almost frantically, he tries to locate the nearest person in need of help.
[Acrobatics 16]

Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+11=31 ; d20+11=29 ; d20+11=26 ; d8+5=13 ; d8+5=13 ;
Thursday November 16th, 2017 7:07:28 PM

Gaffer decides he will help less falling over in the street and instead starts to tend to any injured who make it to Shale House. He uses rudimentary healing where possible (Heal: 20 + 11) and attempts to use a level one cure light wounds or two if magical aid is neccesary. (Concentration: Roll 1 = 29, healing 13; Roll 2 = 26, healing 13). He wonders amongst the injured speaking softly, "Who's hurt? Please help the worst injured come forward first!"

--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: (Cure Light Wounds x2), Entangle x2, (Farie Fire) - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: Call Lightning
Lv4: Cure Serious Wounds - D: Sleet Storm

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+3=23 ; d20+10=24 ;
Thursday November 16th, 2017 10:09:52 PM

(Acrobatics 23) finding his feet, Var bounds down the street looking for the first person he can find in distress (Perception: 24), attempting to pull quake victims out of the rubble.

Shattered - DM Dan K  d20+1=18 ; d4=2 ;
Thursday November 16th, 2017 10:27:34 PM

Toston and Lornak get a few more people on their feet and stumbling into Shale House where Gaffer is able to get then secured against a solid door frame or the hearth. No one is hurt too badly, twisted knee or ankle some bruises and plenty of scrapes and cuts, but thankfully nothing life threatening.

Hmerrin exists and gets to another in need and helps her up. A few feet away a 5' diameter sinkhole swallows a section of the street.

Dusan casts a spell and gets airborne. He is now free of all of the problems associated with being on the ground. Dusan spies a pair of children he is in a unique position to help. They are on the third floor of a crumbling stucco and timber house a few doors away. a section of the room they are in has collapsed to the street and part of the ceiling has fallen on them.

Wilford takes a hard fall, 2 Dmg Non lethal but gets back to his feet, his nose bloodied from the impact with the street.

The split in the street continues to lengthen, but for the heroes on the street, at least it is currently getting no wider. One of the tails arrives at the rubble pile to the right of Shale house. The entire area opens up and plunges into the darkness below with a thunderous roar.

Gaffer, Lornak and Toston are at the house with 5 rescued people.
Wilford is on the street verbally encouraging folks to stay inside or get to Shale House if already out.
Var is trying to get back to Shale House with a woman.
Dusan is currently in flight about 120 feet left of Shale House.
Hmerrin is at the door just to the left and across the street getting to a woman in need.

The rescued people are in shock, but still very vocal in their thanks, but they also have questions?
"Did the halflings know somehow?
What is going on?
Have Domi and Alemi abandoned us?
Make it stop....ok not all of them have question



Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=10 ;
Thursday November 16th, 2017 10:52:49 PM

Lornak attempts to calm the rescued people down and keep them from hysteria. (Perform d20=10 crit miss) He fails miserably.

"The End is Nigh!" He screams.

Something must have fallen on his head as he rescued the civilians.



Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+2=17 ; d20+11=15 ; d20+14=18 ;
Thursday November 16th, 2017 11:20:25 PM

(Diplomacy: 17)

"As long as I have breathe in my body Alemi and Domi did not abandon us. They are the reason why I wanted to be an adventurer. Now excuse me while I try to find more people to rescue."

(Acrobatics 15)

Toston exits Shale House once again and looks for more people to help (Perception:18)



Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+6=24 ;
Friday November 17th, 2017 2:21:41 PM

Dušan flies to the children. He has one hang on to his shoulders like a backpack and puts the other in front of him on the broom. "Hold on tight," Dušan warns as he heads back to Shale House keeping an eye out for any others that need help or are injured. He puts on a braver face than he feels and cries, "To infinity and beyond!"

(Perception 24)

Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+3=4 ;
Friday November 17th, 2017 3:26:03 PM

"Everyone stay here for now, but be ready to move if we tell you." Gaffer tries to organise the rescued a little before going back out onto the street (Acrobatics: 1+3 = 4) but trips to the floor with a thud as his head slams against a fallen rock. Dazed and uncertain, he puts all his attention to climbing to his feet and staying on them.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday November 17th, 2017 11:16:07 PM

"Ow," Wil holds his nose but continues to help.
(So sorry.. I'm really behind today)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23)  d20+1=11 ;
Saturday November 18th, 2017 10:04:13 AM

Hmerrin attempts to scuttle over to the woman, but is again thrown to the ground.

"We need to get to cover at Shale House," he yells to her, while pointing to the only solid structure in the area.

[Acrobatics 11]

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Saturday November 18th, 2017 1:20:46 PM

"That's a good question," Wil says about the halflings.
"Its awfully curious that they all left. Anyone know anything further about the exodus?" He asks.

Shattered - DM Dan K  d4=1 ; d4=4 ;
Sunday November 19th, 2017 1:42:13 PM

the rumbling quake continues to batter the structures all about and the party can see more evidence of buildings losing their integrity as pieces fall to the street about them and in the distance.

Var locates a man and young woman only partially buried and quickly frees them. With thanks and
gratitude, the man thanks Var for saving his daughter. Both are quite bloody, cuts and bruises across their faces and the man's right arm is surely broken. Var is able to help both get to the safety of Shale House
Lornak has a moment of panic himself and cries out that the end in near. This has a crushing effect on those people inside of Shale House. They too start crying and wailing in despair.
Toston is able to salvage some hope and reassure the people before he charges back into danger to assist
Dusan gets up to the children, who are crying in terror. When he arrives, he sees a woman, her back braced against the debris and keeping it from falling upon the two toddlers. She screams at Sarah and John to reach out to the man and incredibly is able to reach out and give a slight push to the boy. Even as they step out and secure themselves with Dusan, the floor gives way and the woman plunges into out of sight. Dusan is at Shale House with the pair moments later
Gaffer, too, tries to calm the people, and Lornak perhaps and starts back outside. He missteps and slams into the door frame non Lethal Dmg 1
Wilford continues to shout direction to get to Shale House. Currently he is outside with no one to ask his question directly to.
Hmerrin calls to the woman cowering to get up and get to Shale House, pointing the way even as he is thrown to the ground.Non lethal Dmg 4

The people of Dirt City have now been enduring the quake for over 15 minutes, an eternity it would seem while in the middle of such thing. The ground shifts and breaks some more further down the street and with another mighty thunderous roar, an entire town row collapses at the far end. Dust and debris scatter and rise into the air obscuring all sight Above, the clouds, still lie flat and motionless in their deep gray and black appearance.


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=23 ; d20+11=18 ;
Sunday November 19th, 2017 3:34:45 PM

Huddling in the fetal position Lornak wakes from his frightened state on the floor of Tombo's. His eyes tell him the world is still shaking, his ears the sounds of calamity. He stands proudly and makes an effort to get the lucky few that have made in into the safety of their building to get safer still by ushering them under the tables. "Get under the tables and put your hands about your heads!" He yells. He waves his hands.

Lornak looks through the windows to get a sense of whats happening outside. The dust and debris is continuing to kick up. This tells him that even more buildings are falling. While tragic, he is worried about the sky that does not move. What power is at work that bring the winds in the sky to a halt?

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Sunday November 19th, 2017 3:35:27 PM

(OOC oops, those were Acrobatics and Perception rolls respectively (d20=23, d20=18)

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+11=21 ; d20+14=30 ;
Sunday November 19th, 2017 11:56:49 PM

Toston keeps helping anyone he can find into the shelter of Shale House.

(Acrobatics:21)
(Perception:30)

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+3=4 ;
Monday November 20th, 2017 9:32:34 AM

(Acrobatics: 4) Var takes another first-class trip to the floor. "I'm gettin' real tired o' this." Var says, picking himself up off the ground.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+9=10 ; d20+11=29 ;
Monday November 20th, 2017 4:01:44 PM

Will falls again.. (Acrobatics: 10)
"What do I have all these sneaky skills for if I'm going to keep falling?" He says to himself.
"With everyone inside, what can I figure out ... out here. There has got to be something going on here."
(Perception: 29)
"You know," Cicero suddenly added. "You do have an enhanced ability on rough terrain. Your mother just told me this."
With that Will then began to focus his 'agile feet' upon the ground. "Thanks Cicero. Now let see if we can figure something out here." (5 times: Note to self)

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+6=12 ;
Monday November 20th, 2017 4:44:57 PM

Dušan drops the kids off with the other survivors. "You'll be safe here." He says to the children and to any adults, "Make them feel safe. It might even help you believe it."

Dušan flies back to the building where he found the kids, looking for others, but mostly looking for the woman that fell through the floor, looking through the windows in floors below and down the hole she disappeared in.

(Perception 12)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Monday November 20th, 2017 8:48:07 PM

Non Lethal - 7

"This isn't working," Hmerrin moans to himself as he again thrown to the ground.

The young man forgets about the whole standing up thing, and instead scurries to the woman on all fours, and then leads her back in the same manner to Shale House, keeping up a constant "Follow me. Just follow me," until they get back.

Shattered - DM Dan K  d4=3 ;
Monday November 20th, 2017 10:32:16 PM

Lornak encourages the people in Shale House to get under the main dining table and they comply. He makes his way to the windows, the sky has him spooked. Why did the clouds not move?

Toston makes his way to another pair doing their best to follow Wilford's direction and he is able to help them inside and to safety

Var takes another hard fall [i]Non lethal Dmg 3[i] He manages to get up, elbow throbbing from the landing, he looks to see where he might assist

Wilford looks about, even as the ground pitches him into the dirt. Other than those already being helped, he see no one else through the dust and debris in the air.

Dusan lands, the children get inside and he heads back. The floor where the woman was is gone, the ceiling and part of one wall followed and all he can see down the whole is piles of timber splinters and rubble. From his vantage point in the air, he also sees no one else to immediately assist.

Hmerrin scrambles to the woman, and is able to get there and get her back to Shale House.

And then it s over... An odd quiet falls over the area and indeed all of Dirt City. Save for an odd groan of timber, or piece of stone bouncing down a pile of rubble somewhere nearby. Tendrils of smoke and dust roil upwards into the dark gray and motionless sky.. Shale House and the block within which it stands has held up well. There are cracks in the ceiling and walls, but nothing to great. The rest of the street fared far worse. In all 15 people rescued from the street and nearby houses during the quake. They are generally ok, no major injuries.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+5=16 ;
Monday November 20th, 2017 10:56:43 PM

The ringing in Lornak's ears muffle the sound of the falling debris that punctuate the end of the earthquake. They seem so very far away to him. He gingerly stands up, as he does he notices the swaying of the building has stopped but the lamps still undulate. He sighs a deep breath. Cautiously , he takes a couple steps to make sure. Once he feels the danger is no longer immediate he helps anyone that is performing triage. (Heal to aid another d20=16)

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+14=21 ;
Monday November 20th, 2017 11:57:33 PM

Toston says, "We need to be careful of aftershocks. Dušan or Wil, do you have a way to detect if someone is alive, injured or dying? We should probably head out and see if we can rescue people who were caught outside or in other buildings. We may have to do our darndest to move debris and work together to save people trapped and heal them."

Toston then heads outside and tries to see what he can see as for as trapped people the Tide may be able to free.

(Perception: 21)

Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 2/2  d20+14=25 ;
Tuesday November 21st, 2017 12:21:10 PM

Gaffer groans as he pulls himself up off the floor, massaging his head where he hit the door. Looking around and seeing everyone is mostly ok he stumbles outside. Looking at the devastation he finds it hard to imagine they were relaxing and eating together just hours earlier.

Turning to others as they come outside and says, "I'll fly over nearby, if I spot anyone I'll try and lead someone to them. We might struggling going through the er..." He pauses to look at the chasm that formed along the road, "..the streets."

After saying that he wildshapes into a hawk and begins to look for survivors in the nearby streets, especially any who still seem in danger, flying low over the buildings. (Perception: 25) if he sees anyone he will try and fly back to the other members and lead them to rescue them, if they are happy to follow.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+10=15 ;
Tuesday November 21st, 2017 2:34:00 PM

Wil, with 'Agile Feet', stepped into Shale House. He then went back out and set about searching for anyone near death.
"Unfortunately," Will said to Toston. "I was not prepared for an earthquake. I just have all my monsters. Ugh. I will have to search the hard way."
He then searched the area for severely injured and attempted to Heal them or recover them. His Agile Feet spell helped traverse the unstable terrain while making it look like he was floating just above the ground. (Heal: 15)

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Tuesday November 21st, 2017 6:11:00 PM

Var holds still for a few moments, waiting to see if this is only a small break in the carnage or truly the end. "Should we get these folks out of th' city?" Var asks the group about the 15 souls they already rescued. "Th' City Below has got t' be a mess..." He mutters.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+6=26 ;
Tuesday November 21st, 2017 6:27:20 PM

Dušan sees Toston heading out and looking for any more survivors. He flies toward him. "Unfortunately that spell escapes me. I'm not feeling quite myself today, but I'll continue scouting for survivors."

And Dušan does as he said he would keeping an eye out for more survivors, casting Detect Magic looking for any auras that might lead to magically active survivors.

Perception = 26 Natural 20!)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Tuesday November 21st, 2017 7:52:48 PM

Hmerrin grabs his pack, and heads out into the street to see if he can find more survivors.

"Might be here for a while," he responds to Var. "Could be the safest place around."

Shattered - DM Dan K 
Tuesday November 21st, 2017 10:43:35 PM

The quake is ended, and though Toston cautions that additional quakes could hit, aftershocks, the group heads out to see how they can help. If there are survivors in the rubble, they might not have that long before rescue turns into recovery.

Gaffer shifts into a hawk and takes flight. His sharp senses quickly find a second floor flat with at least two trapped people. The outer wall has come down and a large section of the roof has collapsed, trapping some people. Muffled calls fro help and a steady pounding brings the Hawk known as Gaffer into the area.

Toston heads down the street, and guides several folks coming out stunned and in shock towards Shale House as he moves to what used to be a town row at the end of the street.

Dusan flies out as well, using Detect Magic in hopes of finding others. While the Detect Magic does not assist him, his perceptive skills does and soon Dusan is hovering near a trapped family of 5. They had braced a wall with an oaken table as the roof gave way and saved their lives. Now the building was in terrible shape and they had no good way down

Hmerrin, Var and all of the others do what they can, moving out into the ruins of Dirt City.Nearly 25% of every building has either been destroyed or will need to come down out of a matter of safety. The Tide spend the rest of the day moving not only about their own neighborhood, but into others as well. They are not the only ones out, but it does seem they are one of the only teams helping not only their own, but any who are in need. Survivors are found and so are the dead. The clouds of dust and dirt still move through the air as you walk, stinging the eyes and choking your throats. Above the sky remains still as if holding its breath for something still yet to come

Those who have been saved are thankful, grateful and are not shy about it, but they also want to know where they can go. What is to become of them? This is, after all Dirt City. Charity is not a general feature and something one can count on.

You have heard no word or rumor about the City Below and have had no contact with any of the Houses of Dirt City

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Tuesday November 21st, 2017 11:48:38 PM

After helping the wounded Lornak manages the new arrivals and sees that they also get medical attention if needed. He keeps alert to his friends needs who are out and about to lend aid if needed. The number of causalities that he sees concerns him greatly. Where will they go? The group has only just settled into their new home, he hasn't any knowledge of what its capacity might be. Also, what is the limit of their own generosity? The group is not a House onto itself and has limited resources.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+14=17 ;
Tuesday November 21st, 2017 11:55:48 PM

Toston says, "I'm going to run down to Crescent Moons headquarters, check in with Boggs, Madri and the like. I need to see if they pulled through and see if Boggs can help us as to what sort of resources we have to aid the survivors. Anyone want to come with?"

Toston waits to see if anyone else in the Tide want to come and then tries to find a doable path to Crescent Moons HQ.

(Perception 17)

Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 2/2 
Wednesday November 22nd, 2017 11:11:51 AM

Once most of the survivors he can find seem to have received help of some sort Gaffer returns to Shale House and resumes his usual form. He thinks back to whether the destruction he saw had spread beyond the city, and muses aloud whether they should try and form shelter just outside of it.
He finds what containers he can around the house and spends some time using the Create Water orison to provide for the rescued.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Wednesday November 22nd, 2017 2:33:33 PM

Will continues to help with the wounded and volunteers to go with Will to talk with Boggs.
"I would be willing to head out with you."
He then went pale.
"The Houses.. the House of Darts. They all may be destroyed. As much as I dislike the Darts, they were once my family. On other notes, this is going to cause utter chaos."

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Wednesday November 22nd, 2017 5:37:25 PM

Dušan flies down the members that he can carry and returns with rope from Shale House and helps the others climb down.

Returning to Chale House he attempts to give whatever aid he can to the injured casting Cure Light to Serious Wounds if necessary. When the survivors start to ask where they can stay, Dušan asks the group, "With Tombo sold out from the Halfling Exodus, maybe we could offer him a weeks rent free and turn the place into a temporary hostel. We could offer the same to other tenants, if they want the time to recover, but we would need to secure their merchandise."

Whatever the decision, Dušan joins Toston. No one should travel alone at times like this.

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Wednesday November 22nd, 2017 7:32:11 PM

Var looks around somewhat helplessly, and says to Toston "Naw, you g'on ahead an' see Boggs. I'ma... I'm a keep looking for survivors." Var wipes his brow, and heads off down the street in search of others.

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Wednesday November 22nd, 2017 7:35:47 PM

Hmerrin does what he can to help out, returning to Shale House with the others.

The fighter checks out their tenants, partly to see if they're all right. But mostly to enlist their help.
"Tombo, we may be here a while with a bunch of mouths to feed. How much food do you have here?"

"Ironthane, what have you got by way of straps or cords that Dusan might be able to use for splints or slings?"

"Sunny, you ok? Have you got anything we can use as bandages?"

With most of the others checking up on Boggs, the young man starts working on converting Shale House into an infirmary.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=16 ;
Wednesday November 22nd, 2017 10:42:23 PM

(I forgot a heal role... :( for what it's worth)

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23 
Thursday November 23rd, 2017 1:30:28 AM

Toston heads down to see Boggs having asked his companions their interest. He grabs Wil to come with.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Thursday November 23rd, 2017 4:14:25 PM

Having done what he could for the survivors, Dušan hurries to catch up with Toston and Wil.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+14=27 ;
Thursday November 23rd, 2017 11:43:52 PM

(Perception : 27)

Toston welcomes Dušan to tag along as they go to check in with Boggs.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+11=31 ; d20+8=17 ;
Friday November 24th, 2017 12:24:09 AM

Lornak joins Var on his search for survivors. His thoughts turn to the Free School and their situation. He knows it is in Vorell's capable hands but cannot help but think of everyones safety. He realizes also that while the civilians are shocked there may be a few that may want to take advantage the situation. He keeps his eyes peeled for looters. (perception d20=31) (sense motive d20=17)

Shattered - DM Dan K 
Friday November 24th, 2017 2:34:59 PM

The group does a bit of divide and conquer. Tombo, Ironthane and Sunny are all more than happy to lend their aid in the way of meager supplies that they have about to converting their places into places where those that need to, can use to stay in. Tombo has the largest open area for sleeping, but by using what space Sunny and Ironthane have for holding some supplies and moving tables into for eating, it creates even more open room.

Those on the street, spend time moving rubble, digging towards a few muffled cries from those trapped in piles of rubble. Dusan ferries people down from higher areas where they are trapped and secures some rope lines for still others. He is also able to take in greater views of the city as a whole. The place has been hit very hard. He also spies others taking in the lay of the land from air, none move to get near anyone else. They seem quite intent on remaining away from anyone else. More than a dozen fires burn across the city, most have no one trying to put them out. The Harbor is empty and well out to sea, a handful of ships can still be seen heading away.

Toston, WIl and Dusan make their way to see Boggs. The building is heavily damaged and several others nearby are nothing but piles of rubble. The interior of the house is a different story. most of the roof caved straight in filling the interior with debris. Sticking out from under some stone and timber, you spy a bloodied unmoving human hand. Somewhere through the rubble you can hear movement.

Var Gaffer and Hmerrin are at or in the immediate vicinity of Shale House. Var has his eye out for not only survivors, which he has helped find quite a few, but also looters and thieves. Thus far, none moving about the nearby few streets he ventures to have fit that description

A rumble rolls through the city and several damaged structures collapse in the 2 minute long aftershock. A reminder that everything is not done yet

The group has rescued more than 40 people and is currently sheltering 30. The other 10 are holed up in another house nearby. You have also found more than 30 dead and as you dig through more rubble, that will likely just go up.

It's been 4 hours now since the massive quake.

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+11=28 ;
Friday November 24th, 2017 6:38:43 PM

Var's body functions automatically, ignoring his exhaustion and horror at the carnage. Searching rubble, escorting survivors, marking buildings that will need bodies buried.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+14=28 ; d20+3=10 ; d20+1=20 ;
Saturday November 25th, 2017 1:49:15 AM

Toston says to Wil and Dušan, "We should try to dig out both the hand and whatever is moving."

Toston then proceeds to do just that while trying to figure out if the owner of the hand is dead or not.

(Perception: 28)
(Heal:10)
(Strength:20)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Saturday November 25th, 2017 10:59:06 AM

"I can travel over a lot of the rough terrain easily", Wil says as he seems to float over the debris. He then tries the free the creature that belongs to the free hand.
"Does this feel like a natural event?" Wil asks. "Any sorcerer strong enough to do this much damage?"

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=20 ;
Sunday November 26th, 2017 4:57:39 PM

Dušan prepares to look over any one who is uncovered from the ruble. He readies a Stabilize spell for the worst case scenario, but hopes he won't need to cast anything more drastic than a Cure Wounds.

(Heal = 20)

Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 2/2 
Sunday November 26th, 2017 5:38:59 PM

After trying to ensure the survivors at Shale House are calm and secure Gaffer heads back out onto the streets. He converts some of his spells into levels of Summon Nature's Ally's, calling on Pony's, Elemental's and Apes where necessary to aid him in clearing rubble and escorting survivors. He keeps his head down and focused, ignoring the memory of city torn apart he saw from above, knowing that is not something he can deal with.

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Sunday November 26th, 2017 6:24:50 PM

Hmerrin is at a loss. The city is a wreck, and Warrd knows what has become of the City Below. Based on his few months here, the man is guessing the number of good citizens coming out to help are going to be few and far between.

Which means they'll need to take care of these people, including defending them from those looking to take advantage, for a while.

The lad continues his work getting the House organized. After that, he'll see if there are folks among the group already here willing and/or able to look for more survivors, or start clearing paths to the next block.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Monday November 27th, 2017 6:11:34 PM

Lornak offers his hand as him, Hmerrin, Gaffer and Var move through the neighboring streets to dig out survivors.

"Does whatever form you take augment your strength?" Lornak asks Gaffer as he slowly gets used to the man changing shape regularly. Initially, it was a bit of a shock to him, not to mention the sight of elemental workers.

"Do not worry Kid, all walks of life come together in times like these." Lornak says after noticing the look on the young man's face when he catches him looking towards the City Below. "At least, I hope so." he mumbles under his breath.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Monday November 27th, 2017 8:16:16 PM

"This guy is tough to get out from the rubble", Will comments.

The End is Nigh - DM Dan K 
Monday November 27th, 2017 10:01:37 PM

The group does what they can, trying to dig some out, simply marking where others have died to be retrieved later. In many of the cases, too many, digging either finds a body or causes more rubble to shift and fall in. In the later cases, the diggers are forced to stop or risk getting buried themselves. the distraught and lost are everywhere. The scale of the carnage and destruction is city wide, nothing escaped and many, though hardened to life in Dirt City, are not coping well to their new reality.

Gaffer summons a couple creatures to assist, but unless he can communicate with the more intelligent creatures, they are of little help. No animal shows up trained to an extent of being able to clear rubble. Doing anything like that would require the animal to know the trick and for Gaffer to make a Handle animal check

Wilford, Toston and Dusan manage to recover the body and and thankful to see it is not Boggs, though they recognize him even as his name slips your mind at the moment. They are also able to locate the muffled banging and free a young dwarf. He calls himself Ironside and thanks his rescuers. Though young, he is more than willing to help the trio navigate the shifting rubble an soft zones that now occupy the city. There is no sign of Boggs or of several of the others that are normally here. Ironside arrived only moments before the quake and was in the process of leaving a message. One of the other survivors mentions having overheard Boggs and several others of the Trading Company having went to the City Below.

Over the next few days, Shale House and the rest of the businesses are fully converted and are full. The block about Shale House is clear to the point of a path at least to move about, though little else. Sounds of sword play have been heard in the early hours of the day and evening, though nothing has been seen. Fires still burn and smolder through out the city and no searches have found a way to the City Below. Only 2 ships returned to the wrecked docks and are anchored about 100 yards off shore. The streets are a shamble and normal landmarks are missing, making navigating the twisting streets of Dirt City even more treacherous and uncertain.

It is on the 5th day that the frozen sky moves and it does not take long for any looking up to miss the unnerving look of the immobile clouds. A cloud of lightning and fire moves about and over the city, tendrils of shadow and flames hang from the massive thing like that of a jellyfish. They seem to reach out and down to the earth and where they get close a bright purple and sickly green bolt of energy leaps from the tendril and strikes the ground or a nearby thing. A high pitched sizzling crack splits the air wherever a bolt strikes and even as you gaze in awe and horror a 2nd such abomination forms.

The group is together at Shale House and the hour is mid morning.


Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+15=29 ; d20+16=32 ;
Monday November 27th, 2017 10:44:24 PM

Dušan freezes for a moment in awe and terror before his rational mind tries to make sense of what he is seeing (Knowledge Arcane = 29). He then pulls out his research manual and takes a minute to make a few notes and see if there's any reference to anything like this (Knowledge Planes = 32). Looking to any information to help him categorize this horror, he asks "Does this have any religious significance? Maybe a harbringer...?"

Mysterious Druid -- AC:34+4/18+4/32+4 HP: 306/290 CMD = 23  2d4=6 ; d4=4 ; d20+24=30 ;
Monday November 27th, 2017 10:55:19 PM



Two tall men arrive and grimly survey the scene before them. One wears some battle worn druid vestments and dark hair down past his shoulders. His eyes are dark and bloodshot, as if he hasn't slept well in a night or two, and the scruff on his face confirms he's had a long day. Those that looks close also notice that on his finger he has a ring marking him as a member of the Dragon Consortium.

At his back the druid has an entire swarm of air elementals await his orders. Six large elementals stand in a row, behind a row of four huge elementals, and in the front a greater elemental who's red eyes shine like rubees and cause it's whole body to have a slight glow.

Next to the elemental swarm is a huge treant and a second treant-like creature that's slightly smaller. There is something odd about the smaller one, but it's hard to place a finger on what exactly.

The druid turns to his companion.
Looks like this is going to be more than a search and rescue operation afterall. Glad we came prepared. What do you suppose those things are, they almost seemed to be a living embodiment of the weather itself.
Knowledge (nature) = 20

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+3=11 ;
Tuesday November 28th, 2017 12:13:16 AM

Var racks his brain for any clue as to what kind of "weather" this is (Nature Knowledge: 11).

"Y'know, I'm beginnin' t' think that it may not be safe in th' city anymore..."

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+5=13 ; d20+11=21 ; d20+1=21 ; d20+6=13 ; d20+6=12 ; d20+1=10 ; d20+1=7 ; d20+14=24 ; d20+14=24 ; d20+8=19 ; d6+1=4 ;
Tuesday November 28th, 2017 1:21:40 AM

Toston also tries to identify what the scary flying spaghetti monster like creatures are and who the mysterious newcomers might be.

He then tries to gauge the distance to the monsters (Perception: 24) and if they are in range of his long bow (max range 500 ft).

Toston then uses arcane strike to make any attack he makes magical then draws his bow and knocks an arrow readying to fire an arrow at the nearest creature if it is within his maximum range or below and if the tentacled monster makes any hostile moves.

(19 vs AC at 100 ft or less, 17 vs AC at 101 to 200 ft, 15 vs AC at 201 ft to 300 ft, 13 vs AC at 301 ft to 400 ft, 11 vs AC at 401 ft to 500 ft; 4 magical piercing damage if it hits)

(OOC: His WLA Badge is worn openly so he can roll all knowledge checks even without ranks)

(Know[Religion]: 13 to try to figure out if there is any religious significance of the monsters or identify them if applicable)
(Know[arcana]: 21 to try to identify the monsters if they are some kind of magical beasts)
(Know[dungeon]: 21 to try to identify the monsters if they are some kind of abomination)
(Know[nature]: 13 to try to identify the monsters if they are some kind of natural creature)
(Know[planes]: 12 to try to identify the monsters if they are extraplanar)
(Know[nobility]: 10 to try to identify the mysterious druid)
(Know[local]: 7 to try to identify the mysterious druid)

Some Paladin Guy ( Sheet) AC 35/19/30, CMD 40 (42 temp), HP 153/153, DR 5/Evil 
Tuesday November 28th, 2017 9:44:44 AM

Appearing along side the mysterious druid and his elementals is a tall, slim man wearing blue surcoat marked with Queen Maab's crest in silver prominently on his chest and he too has a Dragon Consortium ring on his finger. He carries a bow at his side and frowns at the sight of the strange things in the sky before glancing over towards his companion, "That is more of a question that I would ask you, my friend."

He pauses a moment as he eyes the lightning and casts a protective spell on himself (Resist Energy: Electric) before readying an arrow to his bow, "Shall we go greet them and ask?"

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+10=24 ;
Tuesday November 28th, 2017 12:37:07 PM

Lornak is tired and weary from the days of searching for survivors and setting them up in Shale House. He is grateful that they all have their own living quarters even though he is sleeping on Dusan's floor after giving up his room for a family of 5. Its not like he has a bed to sleep in yet anyway... "City Above problems." he mumbles.

After overhearing the banter between the mysterious druids and paladin guy Lornak attempts to discern what the lightening entity's nature is. (Knowledge d20=24)

When he sees Toston try to gauge the distance from them and the entity he says to him; "Maybe we should just leave it well enough alone...?"

Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 2/2  d20+10=13 ;
Tuesday November 28th, 2017 2:36:59 PM

Gaffer moves to sit at the balcony and watch what happens above, attempting to figure out what is happening (Nature: 13) He is tired and drained from the past few days and for once decides to see what happens before rushing in to act. If there is still any alcohol in the house he pours himself a small amount while he watches. It has been a long week, and it's getting longer.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=23 ;
Tuesday November 28th, 2017 4:03:05 PM

Dušan considers his new daily requirements he had to do earlier to maintain access to his spell casting. He wonders if any of his new abilities would prove useful against this storm, creature, thing...

(OOC: Forgot to do my Bloodwitch Caster Level Check for the new day d20+12 = 23 > 14)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Tuesday November 28th, 2017 5:18:48 PM

Hmerrin has spent days picking rocks up and putting them down, while simultaneously trying to keep an eye out for any of that swordplay heading his way.

At the sight of the cloud monsters, his incredulity is pushed to the breaking point. His stares agape and dismayed.
"Sweet Alemi, what are those?" he wonders aloud.

A noise causes the young fighter to look over his shoulder, where two complete strangers are calmly discussing the cloud monster while a bunch of tornados wait in the background.
He stares, agape and dismayed.
"Sweet Alemi, who are you?" he wonders aloud.

Mysterious Druid -- AC:34+4/18+4/32+4 HP: 306/290 CMD = 23 
Tuesday November 28th, 2017 9:01:57 PM

Yes, I think we should go introduce our selves.
The mysterious druid changes form into a huge air elemental and prepares to his welcome party to go check out the mysterious lightning forms before them.

The End is Nigher than you might like -Combat Rnd 1 DM Dan K 
Tuesday November 28th, 2017 9:34:42 PM

Shock and awe and some sheer terror ripple through the group in waves. The cloud monsters inspire such feelings to be sure, but not in all that stand beneath them. Appearing in the center of the broken street are two men, by the rings upon their fingers they are legends among the more powerful and noble of heroes, members of the Dragon Consortium. And they brought assistance. A throng of powerful elementals gathered about them waiting for the order to do battle.

There are other thoughts from the group of heroes of Dirt City, The Tide. Analytical thoughts, those of design and purpose to try and reach some fragment of knowledge of some long story heard or read. None standing beneath them have ever heard of something like this. No thing in magic, nature or the deep dungeons of the earth bears any resemblance. As they do not appear undead, about the only origin point then is extraplanar.

As Toston eyes the distance, well within range at 400' and dropping and so he sends a shaft upwards. it disappears into the cloud

Combat Rounds

The Mysterious Druid of the Consortium becomes a Huge Elemental of Air and the Warrior of Maab wards himself with a protection from Energy Spell.

Above the creatures descend, bolts of purple licking off of long 15' hanging tendrils. One such bolt arcs nearly 40', others dance and split 20 or 30' long. The creatures are 300' up. Each one is nearly 30x30x30

Cloud 1 AC HP ?/?
Cloud 2 AC HP ?/?

no map on this one


Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Tuesday November 28th, 2017 10:15:22 PM

Wil is absolutely dumbfounded and stares up and the creatures in the sky. The two strangers appear and knock him out of it.. partially.
"This ain't happening, wake up you dunderhead," Will said but his voice was deeper and strange.
Cicero, through Will, summoned himself as a shadowy Lantern Archon. (I cannot summon Evil but was there a reason I couldn't summon an archon? If I can't let me know.)
"Hey," Will says. He then moves into a better position to see the enemy.

----- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I, Summon Monster 1, Divine Favor x2 - D: Touch of Darkness - 1
Lv2: Summon Monster II, Summon Monster II, D: Blindness
Lv3: Summon Monster III, D: Fly
--
Channel energy 3d6
Shadow amulet:
SM2 1/day 3 rnds
SM3 1/day 5 rnds - used

(ACDM Hugh edit OOC: Pick another summon. You are a CG cleric as such you cannot summon things that are Evil or Lawful. An archon is a lawful being ergo it is forbidden to you)

Mysterious Druid -- AC:34+4/18+4/32+4 HP: 306/290 CMD = 23 
Tuesday November 28th, 2017 10:21:27 PM

The massive air elemental looks over at his companion.
Well, it looks like we are bringing the fight to them, good thing we aren't afraid of heights.. Need an airwalk spell for this one?

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:26 Touch 20; FF 22 - CMD 23 
Wednesday November 29th, 2017 1:18:16 AM

Toston decides to use mage armor giving himself added armor.

Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 2/2  d20=7 ;
Wednesday November 29th, 2017 8:31:06 AM

Gaffer feels at a loss as to what to do. He has little idea what he is looking at and few abilities he thinks would harm it. He settles on waiting to see what the druid and his force do, before shaping himself into an air elemental if it looks like he can help.

--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: Call Lightning
Lv4: Air Walk, Cure Serious Wounds - D: Sleet Storm

Some Paladin Guy ( Sheet) AC 35/19/30, CMD 40 (42 temp), HP 153/153, DR 5/Evil 
Wednesday November 29th, 2017 2:55:23 PM

"Whatever it is, seems awfully rude." the Paladin remarks to his now elemental companion and raises his bow up before him a moment with a silent prayer.

He looks to Hmerrin at his question towards them and smiles, "I am Wyaar Mudlynn, Paladin of Maab. This is Beriothian Galanodel, druid. We are from the Iron Dragons and here to assist."

~~~~~~~

Standard Action: Activate Divine bond on bow for Axiomatic, Holy and Flaming

Dušan Danann (Erik) {HP:33/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Wednesday November 29th, 2017 5:31:59 PM

"Well we could definitely use the help," Dušan says to the newcomers while surveying the ruined landscape, "Some more than others."

Dušan takes a leaf out of Toston's book and taps himself with a Wand of Mage Armor, nodding to the Gnome.

(OOC: Spells L1 - 6, L2 - 4, L3 - 3, L4 -2
Typos. Feel free to delete previous post.)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Wednesday November 29th, 2017 6:05:24 PM

Following Dusan's gaze, Hmerrin remarks ruefully, "Yeah, not good."

But there is a more immediate problem.
Looking at the Iron Dragon - Holy Snot. A real flippin DRAGON - the young man takes a couple breaths, swallows once, and remarks, "But, uh, right now the issue is killing whatever the snot Big Purple Jellyfish Cloud Lightning Thingy is. "

The fighter looks down at his axes.
"Um, which looks way, WAY out of our league.
So, if you could assist there, that'd be great."

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Wednesday November 29th, 2017 6:29:21 PM

"Uh..." Lornak says absently. "...I am with The Kid on this one. My skillsets do not include confronting entities of an unnatural nature." Lornak brandishes his crossbow. "So unless someone can imbue my bolts with energy of some kind, I'm afraid this fight is going to need to be handled by you magic types."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+3=9 ;
Wednesday November 29th, 2017 9:13:28 PM

(OOC: Correction - DireBat)
The Shadow Dire Bat took off into the air.
"I don't know what these are but you should focus on drawing the things fire," Will suggested.
"Don't tell me what to do," Cicero snapped back and attacked the first creature he reached.
He attempts to attack the creature but misses.
Wil summons a Constrictor. "Got a plan for you," Will says. "Hope it works."

----- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I, Summon Monster 1, Divine Favor x2 - D: Touch of Darkness - 1
Lv2: Summon Monster II, Summon Monster II, D: Blindness
Lv3: Summon Monster III - used, D: Fly
-- 5 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day 3 rnds
SM3 1/day 5 rnds - used

Beriothian -- AC:34+4/18+4/32+4 HP: 306/290 CMD = 23  5d10=33 ;
Wednesday November 29th, 2017 9:21:16 PM

The druid sees that Wyaar pulled out his bow and sees that he will indeed be attacking at range..
Looks like you won't be needing it. Well, as long as the weather is like this, may as well make it work for us and see what exactly we are up against.
As the treants and the 11 elementals start closing the distance between them and the psychedelic jellyfish in the sky, the druid calls forth a lightning storm of his own, enhanced by the already electrical clouds in the sky, and sends a bold down on the first abomination.

bolt 1 = 33 damage

The End is Nigher than you might like -Combat Rnd 2 DM Dan K  d20+11=30 ; d20+11=31 ; d20+11=24 ; d20+11=29 ; d20+11=17 ; 4d6=6 ; 4d6=9 ; 4d6=14 ; 4d6=10 ; 4d6=12 ; 4d6=20 ; 4d6=15 ; 4d6=12 ; d20+11=19 ; d20+11=16 ; d20+11=22 ; d20+11=23 ; 4d6=10 ; 4d6=17 ; 4d6=9 ; 4d6=15 ; 4d6=13 ; 4d6=14 ;
Wednesday November 29th, 2017 10:41:14 PM

Wil begins summoning some help himself.

Toston uses a wand of Mage armor

Gaffer shifts into an Air Elemental form

Dusan also uses a wand for Mage Armor

Hmerrin and Lornak look up at the horror above them and the fire power of the Dragon Consortium members with them, what would or could they add to such might. Or do against such power as what is above them.

Wyaar Mudlynn, Paladin of Maab and Iron Dragon, gives a brief introduction and draws forth his bow. Magic energies erupt about the magnificent weapon and he takes aim

Beriothian Galanodel, druid and Iron Dragon rises into the air with the other elementals and the treants. The collective group rises 100' up. As Beriothaian rises, he casts a powerful bolt of electricity at one of the creatures. The bolt strikes and and fractures throughout the cloud, like a natural stroke of lightning might
Going to be asking you to handle your horde

The creatures stay close together and continue their descent. They come down an additional 100' and are now 200' above the ground and 100' from the elementals. Each creature raises a pair of tentacles and a bolt of energy leaps through the air from each one and into an elemental. The 4 bolts blast into the Huge Elemental with electrical arcs and fire.
Touch Attack Hit AC 30/31/24/29 Dmg 6+9/ 14+10/12+20/15+12 Total 47 electric and 51 Fire
The elemental is detroyed

Then a second double pair of tentacles fire a total of 4 more bolts of energy at another. One bolt sails past and three strike the huge air elemental
Touch Attack Hit AC 19/16/22/23 Dmg 10+17/9+15/13+14 Total 32 Electric and 46 Fire

Cloud 1 AC HP ?/?
Cloud 2 AC HP ?/?
Large E 1 68
Large E 2 68
Large E 3 68
Large E 4 68
Large E 5 68
Large E 6 68
Huge E 1 - Destroyed
Huge E 2 95 -78 Dmg
Huge E 3 95
Huge E 4 95
Greater E 1 123
Huge Treant 1 ?

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30 Touch 20; FF 26 - CMD 23 
Thursday November 30th, 2017 12:45:55 AM

(OOC: I was just going to hard cast mage armor considering it is one of my spells known but I guess I used the wand instead)

Toston stashes the wand and casts shield on himself to go with his mage armor.

Active Effects:
Mage Armor +4 AC - 60 min [599 rounds]
Shield +4 shield bonus to AC / immunity magic missile - 2 min [20 rounds]

Some Paladin Guy ( Sheet) AC 35/19/30, CMD 40 (42 temp), HP 153/153, DR 5/Evil 
Thursday November 30th, 2017 10:38:20 AM

Wyaar raises his bow with an arrow at the ready as he looks up at the strange clouds and calls upon his Queen to help him Smite them down..

~~~~~~~

Swift Action to smite evil. Can I know if it works before rolling? It's a lot of rolling and numbers to adjust

DM: Smite away stalwart champion :)

Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 
Thursday November 30th, 2017 12:54:49 PM

Seeing the awesome power of lightning the creatures used to attack, Gaffer shifts back to his usual form, staring in awe, before sitting back down. Quietly he pours himself another drink, and prays the pair can handle it.

Dušan Danann (Erik) {HP:33/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Thursday November 30th, 2017 1:23:39 PM

Dušan turns to Lornak, “Try this out.”

Dušan focuses the power from the Wold’s Blood to Lornak’s quiver casting Greter Magic Weapon on his bolts (maximum 50) giving them a +1 enhancement bonus to attack and damage as well as the ability to bypass damage reduction from magic for 7 hours.

(OOC: Spells L1 - 6, L2 - 4, L3 - 3, L4 -1)

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Thursday November 30th, 2017 2:21:23 PM

Var stares, bug-eyed, at the tablau, stunned into silence for a few moments.

Var draws and strings his heavy bow, slowly at first, but with more speed and certainty as he comes out of his shock.

"They's what, 200 feet up? Might be able t' hit 'em from here..." Var says, judging the distance to the sky battle.


Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Thursday November 30th, 2017 2:42:18 PM

(OoC sorry, forgot to add)

With a quick motion, Var casts Resist Energy: Fire on himself

Active Spell effects:
Resist Fire 10 (10 min)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23)  d20+9=27 ; d8+2=9 ;
Thursday November 30th, 2017 5:45:40 PM

Hmerrin unlimbers his bow, points it at Cloud 2, mutters, "here goes nuthin", and looses an arrow.

--

Attack Cloud 2. Bow and arrows are non-magical.
Hit ac 27 for 9 hp damage


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Thursday November 30th, 2017 8:02:19 PM

Lornak feels like crying. He can only attempt hitting the combatants when they are within 30 feet. The speed in which they drop leaves him devastated. "Anyone have a spare longbow...?" He asks as he nocks a bolt.

Dušan Danann (Erik) {HP:33/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Thursday November 30th, 2017 9:10:03 PM

Dušan follows his casting with an answer to Lornaks question. Instead of moving he unslings his heavy crossbow and holds it out to his friend.

(OOC: I didn’t use a move action in my last post. Hope this isn’t breaking any rules.)

Beriothian -- AC:34+4/18+4/32+4 HP: 306/290 CMD = 23  5d10=21 ; d20+23=25 ; d20+23=36 ; 2d8+9=12 ; 2d8+9=21 ; d20+19=25 ; d20+19=24 ; d20+19=27 ; d20+19=21 ; d20+19=23 ; d20+19=28 ; 2d6+8=16 ; 2d6+8=13 ; 2d6+8=15 ; 2d6+8=15 ; 2d6+8=14 ; 2d6+8=17 ; d20+16=20 ; d20+16=25 ; d20+16=21 ; d20+16=30 ; d20+16=23 ; d20+16=23 ; d20+16=21 ; d20+16=28 ; d20+16=31 ; d20+16=24 ; d20+16=21 ; d20+16=29 ; d8+6=9 ; d8+6=10 ; d8+6=7 ; d8+6=11 ; d8+6=9 ; d8+6=14 ; d8+6=8 ; d8+6=7 ; d8+6=14 ; d8+6=7 ; d8+6=10 ; d8+6=13 ; d20+9=23 ; d20+9=24 ; 2d6+15=24 ; 2d6+15=25 ;
Thursday November 30th, 2017 9:18:15 PM

Hmm, looks like one of my friends has already fallen. This lightning is going to be a bother. Well, let's give them a taste of their own medicine.
The druid channels his remaining elemental swarm spell, manipulating the energy to instead call forth a storm giant to aid them in their battle.

***Magic Attacks***
Another lightning bold crashes down on the same elemental the palidin targets
Damage = 21, 14 remaining

***Elemental Swarm Attack Wave***
The elemental swarm, now within range, swarm the target from all sides. They are careful to leave a good sized opening to make sure the paladin has a good sized target, and that the lightning has a path from above to strike. Should the psycedellic jelly fall they will move to the second jelly.

*Greater Air Elementals*
Greater Air Elemental- hp 149 (123+26 augmented summoning): +4 to constitution and strength
AC 25, touch 19, flat-footed 14 (+10 Dex, +1 dodge, +6 natural, –2 size)
Fort +14, Ref +18, Will +6
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
darkvision

GAE- hp 149
slam 1 attack= 25
slam 1 damage= 12

slam 2 attack= 36
slam 1 damage= 21

*Huge Air Elementals*
Huge Air Elemental-hp 115 (95+20 augmented summoning): +4 to constitution and strength
AC 22, touch 18, flat-footed 12 (+9 Dex, +1 dodge, +4 natural, –2 size)
Fort +13, Ref +16, Will +5
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
darkvision

HAE1- hp = 115
slam 1 attack= 25
slam 1 damage= 16

slam 2 attack= 24
slam 1 damage= 13

HAE2- Destroyed

HAE3- hp = 115-78 = 37
slam 1 attack= 27
slam 1 damage= 15

slam 2 attack= 31
slam 1 damage= 15

HAE4- hp = 115
slam 1 attack= 23
slam 1 damage= 14

slam 2 attack= 38
slam 1 damage= 17

*Large Air Elementals*
Large Air Elemental-hp 84 (68+16 augmented summoning): +4 to constitution and strength
AC 21, touch 17, flat-footed 13 (+7 Dex, +1 dodge, +4 natural, –1 size)
Fort +11, Ref +13, Will +2
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
darkvision
Melee 2 slams +16 (1d8+6)

LAE1- hp 84
slam 1 attack= 20
slam 1 damage= 9

slam 2 attack= 25
slam 1 damage= 10

LAE2- hp 84
slam 1 attack= 21
slam 1 damage= 7

slam 2 attack= 30
slam 1 damage= 11

LAE3- hp 84
slam 1 attack= 23
slam 1 damage= 9

slam 2 attack= 23
slam 1 damage= 14

LAE4- hp 84
slam 1 attack= 21
slam 1 damage= 8

slam 2 attack= 28
slam 1 damage= 7

LAE5- hp 84
slam 1 attack= 31
slam 1 damage= 14

slam 2 attack= 24
slam 1 damage= 7

LAE6- hp 84
slam 1 attack= 21
slam 1 damage= 10

slam 2 attack= 29
slam 1 damage= 13

***Treant Attack Wave***
The two treants lumber into range of their attack, making sure they are nowhere near the return fall of their projectiles . Seeing the damaged buildins all around, they have no problem finding enourmous boulders to hurl. Even at this distance they have no problem hitting their target.

Treant hp 138
AC 21, touch 7, flat-footed 21 (–1 Dex, +14 natural, –2 size)
Fort +12, Ref +18, Will +8

T1 (Liveoad)- hp 138
Rock Attack = 23
Rock Damage = 45

T2 (change staff)- hp 138
Rock Attack = 23
Rock Damage = 45

ooc: apologies, I meant to ask you in my last post if you had a preferred way for me to post this may summons

Wilford Grimly [Hugh for Matt] (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+5=22 ; d8+4=5 ;
Thursday November 30th, 2017 9:50:11 PM

Wil casts fly on his summoned constrictor hoping it uses it's new found flying abilities to attack the monsters and maybe start constricting them.

His shadow dire bat hopefully continues to attack the aerial creature. (22 vs AC; 5 damage)

----- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I, Summon Monster 1, Divine Favor x2 - D: Touch of Darkness - 1
Lv2: Summon Monster II, Summon Monster II, D: Blindness
Lv3: Summon Monster III - used, D: Fly - used
-- 5 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day 3 rnds
SM3 1/day 5 rnds - used

Shadow Dire Bat Summon - 3 rounds
Constrictor - 5 rounds
Fly spell - 5 min (OOC: but will leave when the constrictor does)

The End is Nigher than you might like -Combat Rnd 3 DM Dan K  d20+30=35 ; d20+30=37 ; 4d6+19=33 ; 4d6=14 ; 4d6=15 ; 4d6+19=34 ; 4d6=15 ; 4d6=21 ;
Thursday November 30th, 2017 11:10:10 PM

Toston casts Shield on himself

Gaffer returns to the ground seeing the power of what is going on above him

Dusan casts Greater Magic Weapon on Lornak's weapon

Var casts Resist Fire on himself

Hmerrin looses an arrow, which disappears into the cloud monster.

Wil Casts fly upon the Constrictor snake he summoned.

The druid of the Iron Dragons sends another electrical bolt into the cloud. It too, fractures and lights up the interior of the creature.

The elemental swarm closes to attack. As the elementals close to their respective ranges, each creature lashes out with a psuedopod that stretches 20'. Their tagets are the Huge Elementals.
HE 1 Hit AC 35 Dmg 33+14 Electric + 15 Fire Total 57 already accounts for DR 5
HE 3 Hit AC 37 Dmg 34 + 15 Electric + 21 Fire Total 65 already accounts for DR 5 Destroying the Air Elemental

The elementals unleash their own fury and the sky turns into a nightmare of twisters of fire and lightning, peals of thunder rolling through you and reverberating into the ground.

The treants grab a handy piece of rubble nearby and send them sky ward hurtling into one of the creatures.

A long tentacle arcs up and sends forth a oily bolt into the ground 60' to the left of gathered heroes below. The other creature reaches out with a tentacle and sends a black petroleum like bolt of energy into the ground 60' to the right of the party. Where the energy struck, the ground begins to shift and moments later a 9' creature of earth and rock rises. Heat waves rise from its back and a dark sludge drips from its hammer like fists.

Cloud 1 AC HP 69/?
Cloud 2 AC HP ?/?

Earth elemental 1
Earth elemental 2

Large E 1
Large E 2
Large E 3
Large E 4
Large E 5
Large E 6
Huge E 1 - 57 Dmg
Huge E 2 Destroyed
Huge E 3 Destroyed
Huge E 4
Greater E
Huge Treant 1
Other Treant

Some Paladin Guy ( Sheet) AC 42/26/37, CMD 40 (42 temp), HP 153/153, DR 5/Evil  d20+34=35 ; d20+29=38 ; d20+24=33 ; d20+19=39 ; d20+23=41 ; d20+34=37 ; d20+34=44 ; d8+34=42 ; d8+34=42 ; d8+34=39 ; d8+34=35 ; d8+34=41 ; d8+34=38 ; d8+34=36 ; 2d6=3 ; 2d6=8 ; 2d6=9 ; 2d6=6 ; 2d6=6 ; 2d6=7 ; 2d6=8 ; 2d6=9 ; 2d6=5 ; 2d6=4 ; d6=4 ; d6=1 ; d6=2 ; d6=2 ; d6=1 ; d6=1 ; d6=1 ; d6=5 ; d6=1 ; d6=6 ; d6=6 ; d6=5 ; d6=1 ; d6=3 ; d6=6 ;
Friday December 1st, 2017 12:00:30 PM

The paladin focuses his attention one one of the clouds and shifts his stance on the ground before moving in a blur of well practiced motions. He sends a barrage of arrows arcing up into the sky towards the monstrosity, though his first twangs off the bow to go elsewhere, the rest fly upwards.

~~~~~~~~~~

Free actions to activate boots of speed for round 1/10 of haste

Full attack to Cloud 1 (probably, whichever one he smited) with rapid shot, manyshot and deadly aim. Smite ignores all DR

Attack 1: Nat 1, miss
Attack 2: hit AC 36, 42 piercing damage, 3 axiomatic damage, 7 holy, 4 cold, 1 fire, 6 electric,
Attack 3: Hit AC 31, 42 piercing damage, 8 axiomatic damage, 8 holy,1 cold, 1 fire, 5 electric,
Attack 4: Nat 20, crit confirm AC 39, 39 piercing damage (115 if crit successful), 9 axiomatic damage, 9 holy, 2 cold, 5 fire, 1 electric
Rapid Shot: Hit AC 35, 38 piercing damage, 6 axiomatic damage, 5 holy, 2 cold, 1 fire, 3 electric
Haste Attack: Hit AC 42, 36 piercing damage, 6 axiomatic damage, 4 holy, 1 cold, 6 fire, 6 electric

If cloud is an evil outsider it takes an additional 17 damage from Smite for the first successful attack

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+7=19 ; d8+4=9 ; d20+5=9 ;
Friday December 1st, 2017 3:01:51 PM

Cicero found that he was unable to offer much help against the huge cloud monsters and decides to charge one of Earth elementals and attacks with a bite. (Melee bite: 19 for 9 damage)
Wil urges the Constrictor to fly toward the same Earth elemental. Apparently, flying for a constrictor is a curse because the creature missed badly.
"What is this!" Cicero said, seeing the flying snake struggle. "Are you mental? How is it supposed to move in the air?"
"I don't know Cicero," Will replied. "Hey, I talk to invisible shadows, why can't snakes fly. It's a natural evolution of crazy."

Wil summoned another Shadow (Air Elemental) this shadow had no name, as the spell began to work Will became chilled. A cold dark shadow began to appear nearest the closest Earth elemental.

----- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I, Summon Monster 1, Divine Favor x2 - D: Touch of Darkness - 1
Lv2: Summon Monster II, Summon Monster II, D: Blindness

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day 7 rnds- used (Air Elemental)
SM3 1/day 5 rnds - used (Shadow Dire Bat Summon)
Lv3: Summon Monster III 2 rnd's- used Constrictor
D: Fly - used
Constrictor - 5 rounds
Fly spell - 5 min (OOC: but will leave when the constrictor does)

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+12=30 ; d8=1 ; d6=5 ; d20+7=13 ; d8=2 ; d6=6 ;
Friday December 1st, 2017 6:31:47 PM

Seeing the Earth Elementals rise, Var turn a his attention to them, and fires off two arrows, crackling with energy. (30 vs AC, 5 dmg + 5 lightning dmg; 13 vs AC, 6 dmg + 6 lightning dmg)

Dušan Danann (Erik) {HP:33/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Friday December 1st, 2017 9:02:30 PM

Dušan casts Spectral Hand and keeps an eye out where he can be most useful.

(OOC: Spells Arcane/Divine L1 - 6/1, L2 - 4/1, L3 - 2/1, L4 -1/1
70 Rounds Spectral Hand
7 hours? Greater Magic Weapon on Lornak's bolts (maximum 50) +1 enhancement bonus to attack and damage, bypass damage reduction from magic)

Beriothian -- AC:34+4/18+4/32+4 HP: 306/290 CMD = 23  5d10=21 ; d20+23=32 ; d20+23=43 ; d20+23=29 ; 2d8+9=18 ; 2d8+9=16 ; d20+19=34 ; d20+19=21 ; d20+19=26 ; d3=1 ; d20+19=20 ; 2d6+8=15 ; 2d6+8=12 ; 2d6+8=15 ; 2d6+8=16 ; d20+16=21 ; d20+16=25 ; d20+16=19 ; d20+16=29 ; d20+16=30 ; d20+16=17 ; d20+16=18 ; d20+16=23 ; d20+16=22 ; d20+16=19 ; d20+16=33 ; d20+16=19 ; d8+6=14 ; d8+6=7 ; d8+6=7 ; d8+6=14 ; d8+6=8 ; d8+6=8 ; d8+6=11 ; d8+6=10 ; d8+6=10 ; d8+6=11 ; d8+6=8 ; d8+6=10 ; d8+7=9 ; d8+7=13 ; d20+7=16 ; d20+7=23 ; 2d6+15=26 ; 2d6+15=25 ; 3d10=18 ; d3=3 ;
Friday December 1st, 2017 9:10:57 PM

As the druid finishes calling forth a storm giant, he watches in sadness as a second elemental falls.
Looks like I may need to start replacing them faster than they fall. I wonder how much damage these things can soak up. And for that matter, where did they come from? I've never heard of a summons like this, and I'm pretty sure I would have heard tales of these things if they were a native species of this area.

Hmm, it looks like that other group is focusing on those earth elementals that just appeared. That should allow us to focus on these big guys.


***all attacks are on the injured creature until it falls, then will move to remaining creature***
***Magic Attacks***
The lightning cast by the druid continues to rain down on the same target
Damage = 21 ( 13 lightning bolts remaining )

***Elemental Swarm Attack Wave***
The elemental swarm continues their attack, hoping to show their oversized cousin just what they are capable of.

*Greater Air Elementals*
Greater Air Elemental- hp 149 (123+26 augmented summoning): +4 to constitution and strength
AC 25, touch 19, flat-footed 14 (+10 Dex, +1 dodge, +6 natural, –2 size)
Fort +14, Ref +18, Will +6
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
darkvision

GAE- hp 149
slam 1 attack= 32
slam 1 damage= 18

slam 2 attack= 43 (natural 20, threat)
slam 2 Crit = 29
slam 2 damage= 16

*Huge Air Elementals*
Huge Air Elemental-hp 115 (95+20 augmented summoning): +4 to constitution and strength
AC 22, touch 18, flat-footed 12 (+9 Dex, +1 dodge, +4 natural, –2 size)
Fort +13, Ref +16, Will +5
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
darkvision

HAE1- hp = 96
slam 1 attack= 34
slam 1 damage= 15

slam 2 attack= 21
slam 1 damage= 12

HAE2- Destroyed

HAE3- Destroyed

HAE4- hp = 115
slam 1 attack= 26
slam 1 damage= 15

slam 2 attack= 20
slam 1 damage= 16

*Large Air Elementals*
Large Air Elemental-hp 84 (68+16 augmented summoning): +4 to constitution and strength
AC 21, touch 17, flat-footed 13 (+7 Dex, +1 dodge, +4 natural, –1 size)
Fort +11, Ref +13, Will +2
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
darkvision

LAE1- hp 84
slam 1 attack= 21
slam 1 damage= 14

slam 2 attack= 25
slam 1 damage= 7

LAE2- hp 84
slam 1 attack= 19
slam 1 damage= 7

slam 2 attack= 29
slam 1 damage= 14

LAE3- hp 84
slam 1 attack= 30
slam 1 damage= 8

slam 2 attack= 17
slam 1 damage= 8

LAE4- hp 84
slam 1 attack= 18
slam 1 damage= 11

slam 2 attack= 23
slam 1 damage= 10

LAE5- hp 84
slam 1 attack= 22
slam 1 damage= 10

slam 2 attack= 19
slam 1 damage= 11

LAE6- hp 84
slam 1 attack= 33
slam 1 damage= 8

slam 2 attack= 19
slam 1 damage= 10

***Treant Attack Wave***
The two treants pick up the the collapsed walls of a hotel and throw them at the air jelly.

Treant hp 138
AC 21, touch 7, flat-footed 21 (–1 Dex, +14 natural, –2 size)
Fort +12, Ref +18, Will +8

T1 (Liveoad)- hp 138
Rock Attack = 16
Rock Damage = 26

T2 (change staff)- hp 138
Rock Attack = 23
Rock Damage = 25

***Storm Giant***
Storm Giant- hp 237 (199 +38 augmented summoning): +4 to constitution and strength
AC 28, touch 10, flat-footed 26 (+6 armor, +2 Dex, +12 natural, –2 size)
Fort +17, Ref +8, Will +15
Immune electricity, Constant—freedom of movement

SG 1E- hp 237
The storm giant looks around sees the huge electircal battle in the sky. Seeing the first lightning bolt work, and noting the stormy sky, the storm giant casts Call Lightning to add to the ariel attack.

(arriving next round, ten bolts remaining)

***Beriothian***
The Druid himself surveys the seen. Deciding that it is very unlikely his earthquake spell will be of any help in this fight (and that the city has had it's share of earthquakes ) the druid starts channeling it into (d3=3) 3 greater air elementals. (arriving next round)

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30 Touch 20; FF 26 - CMD 23  d20+11=30 ; d20+11=13 ; d8+2=8 ;
Saturday December 2nd, 2017 1:29:16 AM

Toston swiftly charges his attacks with magical energy before charging the earth elemental and drawing his elvish curveblade as he does so.

(30 vs AC (threat of critical if applicable; 13 to confirm so not critical); 8 damage)

Active Effects:
Mage Armor +4 AC - 60 min [598 rounds]
Shield +4 shield bonus to AC / immunity magic missile - 2 min [19 rounds]
charge : -2 to AC/ +2 to hit ; 1 round

Hmerrin(HP:67/67 AC:30 T:19 FF:22 CMD:24) 
Saturday December 2nd, 2017 10:58:46 AM

Hmerrin looks right and left. One Big Rock Guy on each end of the street.
Not to mention what's going on in the sky.
"Terrific," he mutters.

While his comrades concentrate on the elemental to the right, the young fighter moves to keep the one on the left from smooshing all the magic and bow using type peoples.

Drawing his axes, he interposes himself between the earth elemental and his group, and takes up a defensive position.

"Dusan, could use one of them strength buffs if you got time," he calls over his shoulder, and then turns his full attention the the elemental.

"Hey Rocky!", he calls, clanging his two axes together. "Over here, Big Fella."

--
20' move toward elemental on left, while drawing weapons.
Total Defense.


The End is Nigher than you might like -Combat Rnd 4 DM Dan K  d20+14=33 ; 2d6+7=17 ;
Saturday December 2nd, 2017 1:06:27 PM

Multi posting today...

Arrows streak skyward, imbued by powerful magic and holy wrath. They seem to almost explode as the slam into the creature one after another.

The Druid of the Iron Dragons calls forth a mighty Storm giant and sends another bolt of electricity into the cloud.

On the Ground, the giant follows suit, and calls for a blast from the storm. And another pair of rocks hurtle into the sky and into the creature from the Treants.

Air Elementals slam and thunder across the sky as they battle the extra planar cloud creature

The Tide take in the new opponents to their left and right. Creature of earth and stone, but certainly not typical earth elementals that they have heard of.

Wilford sends a Dire Bat and the flying snake at the one to the party's left. As the bat closes the Earth giant slams it with a great ooze dripping fist. While that happens, Wil summons a small air elemental made of shadow
AoO Hit AC 33 Dmg 17
The Dire Bat bites the elemental and the flying snake cannot penetrate the rocky hide

Var fires two arrows to the left and scores a single hit

Dusan Casts Spectral Hand

Toston charges his blade and then the elemental to the left, striking at the end of his charge with his curved blade.

Hmerrin pulls forth his axes and asks for a strength buff as he more cautiously advances to the left.

Cloud 1 AC HP 300/?
Cloud 2 AC HP ?/?

Earth elemental 1 12 Dmg
Earth elemental 2

Large E 1
Large E 2
Large E 3
Large E 4
Large E 5
Large E 6
Huge E 1 - 57 Dmg
Huge E 2 Destroyed
Huge E 3 Destroyed
Huge E 4
Greater E
Huge Treant 1
Other Treant

THEY WILL BE ATTACKING TONIGHT!

The End is Nigher than you might like -Combat Rnd 4 DM Dan K  d20+14=26 ; d20+14=33 ; 2d6+7=17 ; d20+11=26 ; d20+11=14 ; d20+11=14 ; d20+11=23 ; 4d6=11 ; 4d6=13 ; 4d6=11 ; 4d6=14 ; d20+11=27 ; d20+11=21 ; d20+11=23 ; d20+11=20 ; 4d6=13 ; 4d6=13 ; 4d6=13 ; 4d6=23 ; 4d6=8 ; 4d6=15 ; 4d6=16 ; 4d6=15 ;
Sunday December 3rd, 2017 8:44:02 AM

The Earth-like Elemental slams Toston with 1 great fist, the second hits the ground next to him as he spun out of the way.
Hit AC 33 Dmg 17

The creature to the group's right moves forward, gliding down and into the earth as he does so, vanishing from view.

Above in the sky, the extraplanar cloud surrounded by the elementals, lashes out with 4 pulsating rays of purple and green. Two, strike the wounded Huge Air Elemental
Ray Touch Attack Hit AC 26/14/14/23 Dmg 11 Electric+ 13 Fire and 11 Electric + 14 Fire = 22 Electric and 27 Fire

The other monster sends 4 rays of energy at the Huge Treant upon the ground. The rays strike, scorching bark and burning deeply
Ray Touch Attack Hit AC 27/21/23/20 Dmg 13 ele +13 Fire / 13 ele +23 fire / 8 ele +15 fire / 16 ele +15 fire = 50 Electric and 99 Fire (includes 50% vulnerable)

Cloud 1 AC HP 300/?
Cloud 2 AC HP ?/?

Earth elemental 1 12 Dmg
Earth elemental 2

Large E 1
Large E 2
Large E 3
Large E 4
Large E 5
Large E 6
Huge E 1 - 106 Dmg
Huge E 2 Destroyed
Huge E 3 Destroyed
Huge E 4
Greater E
Huge Treant 1 Destroyed
Other Treant

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+14=28 ; d4+4=6 ;
Sunday December 3rd, 2017 7:52:27 PM

Lornak's crossbow shimmers and sparkles. Tiny lights dance and twinkle into the surrounding air and disappear. While not used to having magic at his disposal it does not deter him from engaging the earth elements with his crossbow. "Thank you my friend." He says to Dusan. "Let us see what effect this has." Lornak maneuvers into 30 feet of the earth elemental on the right, cautious not to get too close.(move action)

He fires the bolt. The bolt takes on the shimmer and sparkle of the crossbow as it flies toward the earth elemental, leaving dancing lights in its wake.(Attack Action d20=29, 7 dmg [+1 to attack and dmg from Magic Weapon])


Toston Lotor(Hugh Crosmun) [HP:28/45; AC:30 Touch 20; FF 26 - CMD 23  d20+9=26 ; d8+2=7 ;
Monday December 4th, 2017 7:59:34 AM

"Oomph, well that hurt." Toston says and then charges his attack with magic using arcane strike before proceeding to attack the earth elemental again with his sword.

( 26 vs AC; 7 damage)

Active Effects:
Mage Armor +4 AC - 60 min [597 rounds]
Shield +4 shield bonus to AC / immunity magic missile - 2 min [18 rounds]

Wyaar the Dragon Consortium Paladin ( Sheet) AC 42/26/37, CMD 40 (42 temp), HP 153/153, DR 5/Evil  d20+32=38 ; d20+27=42 ; d20+22=37 ; d20+17=35 ; d20+32=49 ; d20+32=44 ; d8+34=38 ; d8+34=42 ; d8+34=37 ; d8+34=39 ; d8+34=36 ; d8+34=38 ; d8+34=36 ; 2d6=11 ; 2d6=5 ; 2d6=4 ; 2d6=4 ; 2d6=11 ; 2d6=2 ; 2d6=9 ; 2d6=5 ; 2d6=11 ; 2d6=9 ; 2d6=11 ; 2d6=6 ; 2d6=11 ; 2d6=12 ; d6=2 ; d6=5 ; d6=5 ; d6=1 ; d6=2 ; d6=1 ; d6=3 ; d6=4 ; d6=6 ; d6=1 ; d6=3 ; d6=3 ; d6=2 ; d6=1 ; d6=5 ; d6=4 ; d6=3 ; d6=6 ; d6=6 ; d6=2 ;
Monday December 4th, 2017 10:08:47 AM

Wyaar sends another barrage of empowered arrows arcing up into the sky to slam into the strange cloud beings with explosions of holy energy that create little lightning flashes and storms of their own in the creatures side.

~~~~~~~~~~~~~~~

Free actions to activate boots of speed for round 2/10 of haste

Full attack to Cloud 1 with rapid shot, manyshot and deadly aim. Smite ignores all DR. If cloud 1 dies, swift action to Smite Evil Cloud 2 and overflow attacks to it

Attack 1: Hit AC 38, 80 piercing damage, 16 axiomatic damage, 5 holy, 2 cold, 5 fire, 9 electric
Attack 2: hit AC 42, 37 piercing damage, 4 axiomatic damage,11 holy, 5 cold, 1 fire, 3 electric,
Attack 3: Hit AC 37, 39 piercing damage, 4 axiomatic damage, 9 holy,1 cold, 1 fire, 6 electric,
Attack 4: Hit AC 39, 36 piercing damage, 11 axiomatic damage, 11 holy, 2 cold, 5 fire, 6 electric
Rapid Shot: Hit AC 49, 38 piercing damage, 2 axiomatic damage, 6 holy, 1 cold, 1 fire, 2 electric
Haste Attack: Hit AC 44, 36 piercing damage, 9 axiomatic damage, 11 holy, 3 cold, 6 fire, 2 electric

If clouds are an evil outsider it takes an additional 17 damage from Smite for the first successful attack

Hmerrin(HP:67/67 AC:24 T:15 FF:20 CMD:24)  d20+16=18 ; d8+8=12 ;
Monday December 4th, 2017 1:42:49 PM

"That other one has gone underground!" Hmerrin calls out. "Keep your eyes peeled!"

As for Toston's friend, the young fighter figures its time to join the party. Getting a good running start, Hmerrin uses the momentum of his charge to slam his axe into the elemental.

--
Charge.
Hit ac 18 for 12 hp damage.


Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16}  d4=4 ; d8=3 ;
Monday December 4th, 2017 4:29:08 PM

"Sorry, Hmerrin," Dušan hollers back to the young man, "I no longer have access to that spell maybe..."

Just as he was about to suggest another spell he sees Toston get hit by the creature of sludge. He sends out his spectral and casts Cure Light Wounds on the Gnome for 15 Hit Points and then looks for whatever cover he can.

(OOC: Spells Arcane/Divine L1 - 6/0, L2 - 4/1, L3 - 2/1, L4 -1/1
Forgot Spectral Hand HP d4=4
Standard Action - Cast Cure Light Wounds d8+7+50% Healer's Blessing=15)
Move Action - Find Cover
69 Rounds Spectral Hand 4/4 HP C of 22 (+8 size, +4 natural armor, +5 Intellegence = 37)
7 hours? Greater Magic Weapon on Lornak's bolts (maximum 50) +1 enhancement bonus to attack and damage, bypass damage reduction from magic

I'll email my current spell list to everyone, but no more Bull's Strength or Cat's Grace)


Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+9=14 ; d8+8=12 ;
Monday December 4th, 2017 7:51:35 PM

Cursing he delayed reactions Gaffer begins to hurry to join the fight against the elemental off to the right. As he runs over he begins chanting a Summon Nature's Ally, chanelling it to it's maximum strength he calls forth a dire wolf! Summoning it as close to the elemental as he can and allowing it to attack.

--
Direwolf - 14 vs Ac - 12 Damage with Bite
--

--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: Call Lightning
Lv4: (Air Walk), Cure Serious Wounds - D: Sleet Storm

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+5=11 ; d20+6=9 ; d20+5=23 ; d4+4=5 ; d4+4=7 ; d20+9=17 ; 2d8+4=14 ;
Monday December 4th, 2017 8:39:17 PM

- Cicero, the Shadow Dire bat attacks the Earth elemental but misses.
- The Shadow air elemental follows but also misses..
The Constrictor locks on to the Earth elemental possibly the arm. (AC: 23 dmg: 5 plus grab)(CMB vs: 17)(Constrict for 7)

Wil steps up to Toston and heals for 14 hp (OOC: Are you flying?)

----- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I, Summon Monster 1, Divine Favor x2 - D: Touch of Darkness - 1
Lv2: Summon Monster II, Summon Monster II, D: Moderate Heal

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day 6 rnds- used (Air Elemental)
SM3 1/day 4 rnds - used (Shadow Dire Bat Summon)
Lv3: Summon Monster III 1 rnd's- used Constrictor
D: Fly - used
Constrictor - 5 rounds
Fly spell - 5 min (OOC: but will leave when the constrictor does)

Beriothian -- AC:34+4/18+4/32+4 HP: 306/290 CMD = 23  5d10=25 ; 3d10=8 ; d20+23=39 ; d20+23=36 ; d20+23=37 ; d20+23=30 ; d20+23=30 ; d20+23=40 ; d20+23=25 ; d3=1 ; d20+23=33 ; 2d8+9=20 ; 2d8+9=16 ; 2d8+9=22 ; 2d8+9=15 ; 2d8+9=11 ; 2d8+9=16 ; 2d8+9=17 ; 2d8+9=13 ; d20+19=39 ; d20+19=34 ; d20+19=28 ; d20+19=23 ; 2d6+8=12 ; 2d6+8=15 ; 2d6+8=15 ; 2d6+8=19 ; d20+16=30 ; d20+16=30 ; d20+16=35 ; d20+16=36 ; d20+16=21 ; d20+16=31 ; d20+16=31 ; d20+16=35 ; d20+16=32 ; d20+16=28 ; d20+16=30 ; d20+16=23 ; d8+6=13 ; d8+6=8 ; d8+6=10 ; d8+6=8 ; d8+6=11 ; d8+6=12 ; d8+6=8 ; d8+6=7 ; d8+6=13 ; d8+6=13 ; d8+6=7 ; d8+6=9 ; 2d6+6=13 ; 2d6+15=24 ; d20+7=12 ; d20+3=4 ; d3=2 ;
Monday December 4th, 2017 9:09:38 PM

A treant burns before him as Beri finishes calling forth more elementals.

Whatever these things are, they definitely are not pushovers

***all attacks are on the injured creature until it falls, then will move to remaining creature***
***Magic Attacks***
The lightning cast by the druid continues to rain down on the same target
Damage = 25 ( 12 lightning bolts remaining )

Shortly after a second strike occurs coming from the storm that the Storm Giant created
Damage = 8 ( 9 lightning bolts remaining )

***Elemental Swarm Attack Wave***
The three newely summoned greater air elementals fall in with the other and the group continues it's attack.

*Greater Air Elementals*
Greater Air Elemental- hp 149 (123+26 augmented summoning): +4 to constitution and strength
AC 25, touch 19, flat-footed 14 (+10 Dex, +1 dodge, +6 natural, –2 size)
Fort +14, Ref +18, Will +6
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
darkvision

GAE1- hp 149
slam 1 attack= 39
slam 1 damage= 20

slam 2 attack= 36
slam 2 damage= 16

GAE2- hp hp 149
slam 1 attack= 37
slam 1 damage= 22

slam 2 attack= 30
slam 2 damage= 15

GAE3- hp 149
slam 1 attack= 30
slam 1 damage= 11

slam 2 attack= 40
slam 2 damage= 16

GAE4- hp 149
slam 1 attack= 25
slam 1 damage= 17

slam 2 attack= 33
slam 2 damage= 13

*Huge Air Elementals*
Huge Air Elemental-hp 115 (95+20 augmented summoning): +4 to constitution and strength
AC 22, touch 18, flat-footed 12 (+9 Dex, +1 dodge, +4 natural, –2 size)
Fort +13, Ref +16, Will +5
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
darkvision

HAE1- hp = 9
slam 1 attack= 39
slam 1 damage= 12

slam 2 attack= 24
slam 1 damage= 15

HAE2- Destroyed

HAE3- Destroyed

HAE4- hp = 115
slam 1 attack= 28
slam 1 damage= 15

slam 2 attack= 23
slam 1 damage= 19

*Large Air Elementals*
Large Air Elemental-hp 84 (68+16 augmented summoning): +4 to constitution and strength
AC 21, touch 17, flat-footed 13 (+7 Dex, +1 dodge, +4 natural, –1 size)
Fort +11, Ref +13, Will +2
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
darkvision

LAE1- hp 84
slam 1 attack= 30
slam 1 damage= 13

slam 2 attack= 30
slam 1 damage= 8

LAE2- hp 84
slam 1 attack= 35
slam 1 damage= 10

slam 2 attack= 29
slam 1 damage= 8

LAE3- hp 84
slam 1 attack= 21
slam 1 damage= 11

slam 2 attack= 31
slam 1 damage= 12

LAE4- hp 84
slam 1 attack= 31
slam 1 damage= 8

slam 2 attack= 35
slam 1 damage= 7

LAE5- hp 84
slam 1 attack= 32
slam 1 damage= 13

slam 2 attack= 28
slam 1 damage= 13

LAE6- hp 84
slam 1 attack= 30
slam 1 damage= 7

slam 2 attack= 23
slam 1 damage= 9

***Treant Attack Wave***
The remaining, emotionless shell of a treant continues of hurl chunks of a hotel at the jellyfish.

Treant hp 138
AC 21, touch 7, flat-footed 21 (–1 Dex, +14 natural, –2 size)
Fort +12, Ref +18, Will +8

T1 (Liveoak)- Destroyed

T2 (change staff)- hp 138
Rock Attack = 12
Rock Damage = 24

***Storm Giant***
Storm Giant- hp 237 (199 +38 augmented summoning): +4 to constitution and strength
AC 28, touch 10, flat-footed 26 (+6 armor, +2 Dex, +12 natural, –2 size)
Fort +17, Ref +8, Will +15
Immune electricity, Constant—freedom of movement

SG 1E- hp 237
The storm giant, happy with his lightning, uses his levitate ability and floats into melee range of the tentacles.

***Beriothian***
As the two air elementals float off, the druid decides that his whirlwind spell will also be pretty useless against creatures this massive, and channels it into two more greater elementals.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+11=12 ; d20+15=18 ; d4+5=6 ;
Monday December 4th, 2017 9:32:16 PM

Lornak is pretty sure the bolt he fired at Earth elemental 2 found purchase before the thing disappeared. He keeps his eyes peeled to watch the ground, ready for it to manifest itself once more but the chaos distracts him. (Perception d20=12)

Lornak is completely amazed by the scale of the battle around him. Its as if Gods are fighting each other above him, beside him. When the Dire wolf manifests itself and charges the other elemental he feels the whoosh of air as it passes. He is grateful to have faithful companions by his side as well as Dragon Consortium members. This knowledge encourages him to fight on even though feels he is only a very small part of what is happening.

He loads another shimmering bolt into his crossbow. (Move Action) He fires it at Earth elemental 1 but it he may be too far away... (Attack Action d20=18, 6 dmg)

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+12=17 ; d8=5 ; d6=1 ; d20+7=21 ; d8=7 ; d6=5 ; d20+10=19 ;
Tuesday December 5th, 2017 12:02:28 AM

Var continues to loose arrows at the Earth Elemental. (17 vs AC, 9 dmg + 1 lightning dmg; 21 vs AC, 11 dmg + 5 lightning dmg).

If he has a spare moment between volleys, Var scans around the street, looking for where that other Elemental ran off to.(Perception: 19)

The End is Nigher than you might like -Combat Rnd 5 DM Dan K  4d6=14 ; 4d6=13 ; d20+14=17 ; d20+14=26 ; d20+14=20 ; d20+14=30 ; 4d6=19 ; 4d6=16 ; 4d6=11 ; 4d6=19 ; 4d6=15 ; 4d6=17 ; d20+14=29 ; d20+14=28 ; 2d6+7=17 ; d20+14=25 ; 2d6+7=12 ;
Tuesday December 5th, 2017 12:03:15 AM

Lornak thanks Toston and lets fly with a bolt. It strikes the Earth elemental in the shoulder as it disappears into the ground.

Toston strikes back and hits the creature.

Hmerrin charges in and strikes the elemental

Dusan, unable to help Hmerrin with magical strength, uses his Spectral Hand to heal Toston Cures 15HP dmg

Gffer begins casting a summoning spell Full round action to cast Summon. no movement and the creature appears next round

Wil's own small army atack, but the Dire Bat, Air Elemental and Snake all fail in thier attacks. Wilford moves 55' to get to Toston. Move and move action to get there no spell this round

Wyaar lets fly with another storm of magical arrows. His first two shots detroy one cloud creature and the rest pour into the other.

The cloud creature explodes with fire and lightning erupting out from it and into the surounding Air Elementals
All elementals take 14 Electric and 13 Fire

Berthonian summons additional Air Elementals and the sky continues to assault the horrors from beyond. The sky is torn and wrought by the furry and anger of the raw elements themsoelves as the titanic battle continues.

The treant hurls another boulder into the fight

The Storm Giant begins levitating upwards

Berthonian begins another summoning

The cloud creature retaliates, this time against Wyaar and 4 bolts of energy rip towards him. 3 tear into the man
Hit AC 17/26/20/30 Dmg 19 elec + 16 Fire / 11 Elec +19 Fire / 15 Elec + 17 Fire = Total 45 Elec + 52 Fire

The elemental on Toston and Hmerrin, attacks each of them. It misses Toston, but catches Hmerrin
Attack Hmerrin Hit AC 28 Dmg 17

The other creature rises up 10' from Lornak and strikes at him. Blasting him in the shoulder
Hit AC 25 Dmg 12

Cloud 1 Destroyed
Cloud 2 AC 15 HP 179/?

Earth elemental 1 21 Dmg
Earth elemental 2 2 Dmg

Large E 1 Dmg 27
Large E 2 Dmg 27
Large E 3 Dmg 27
Large E 4 Dmg 27
Large E 5 Dmg 27
Large E 6 Dmg 27
Huge E 1 - Destroyed
Huge E 2 Destroyed
Huge E 3 Destroyed
Huge E 4 Dmg 27
Greater E Dmg 27
Huge Treant 1 Destroyed
Other Treant

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+9=20 ; d8+2=10 ;
Tuesday December 5th, 2017 7:38:55 AM

Toston is thankful the elemental missed him that time and then proceeds to charge his attacks with magic and attacks with his curved blade a third time.

He would love to pay more attention to the spectacle of that Iron Dragon Druid and his summoned army but his attention is kind of held by the elemental in his face at the moment.

(20 vs AC; 10 damage if that hits)

Active Effects:
Mage Armor +4 AC - 60 min [596 rounds]
Shield +4 shield bonus to AC / immunity magic missile - 2 min [17 rounds]

Wyaar the Dragon Consortium Paladin ( Sheet) AC 42/26/37, CMD 40 (42 temp), HP 143/153, DR 5/Evil  8d6=23 ; d20+32=50 ; d20+27=39 ; d20+22=41 ; d20+17=32 ; d20+32=34 ; d20+32=43 ; d20+26=43 ; d8+34=36 ; d8+34=39 ; d8+34=42 ; d8+34=37 ; d8+34=36 ; d8+34=37 ; d8+34=37 ; d8+34=39 ; d8+34=40 ;
Tuesday December 5th, 2017 2:58:47 PM

Wyaar manages to avoid two of the four bolts that come down towards him, either side stepping them or deflecting them from the magical barriers that surround him and relies on the Resist Energy Spell he had cast on himself for partial protection as well.

Though he gets burned, skinning reddening and blistering he brush a hand over his arm as he draws more arrows and most of the wounds lessen within moments and he sends a new volley of arrows upwards towards the remaining strange cloud creature.

~~~~~~

Swift Action: Lay on Hands for heal 23 damage

Free actions to activate boots of speed for round 3/10 of haste

Full attack to Cloud 2 with rapid shot, manyshot and deadly aim. Smite ignores all DR.

Attack 1: Hit AC 50, 75 piercing damage,
Attack 2: hit AC 39, 42 piercing damage,
Attack 3: Hit AC 41, (Crit confirm 43) 37 piercing damage (116 damage if crit),
Attack 4: Hit AC 32, 36 piercing damage,
Rapid Shot: Hit AC 34, 37 piercing damage,
Haste Attack: Hit AC 43, 37 piercing damage,

If clouds are an evil outsider it takes an additional 17 damage from Smite for the first successful attack

Bunch of d6s to roll, but don't have time. hopefully not needed!

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Tuesday December 5th, 2017 5:21:34 PM

With Toston looking mostly better, Dušan turns his attention back to Hmerrin. "Giving this isn't the end of the end of the world, we'll talk strategy after this. In the meant time, you got this!"

And with that said said, Dušan gives Hmerrin a knowing look and smile of complete faith in his friend, sending a bit energy with his gaze to Guide Hmerrin's next attack or skill check with a +2 insight bonus.

(OOC: Spells Arcane/Divine L1 - 6/0, L2 - 4/1, L3 - 2/1, L4 -1/1
Standard Action - Use Bloodwitch Guide on Hmerrin - +2 insight bonus next attack or skill check
68 Rounds Spectral Hand 4/4 HP AC of 22 (+8 size, +4 natural armor, +5 Intellegence = 37)
7 hours? Greater Magic Weapon on Lornak's bolts (maximum 50) +1 enhancement bonus to attack and damage, bypass damage reduction from magic)

Beriothian -- AC:34+4/18+4/32+4 HP: 306/290 CMD = 23  5d10=31 ; 3d10=8 ; d20+23=28 ; d20+23=35 ; d20+23=28 ; d20+23=28 ; d20+23=29 ; d20+23=33 ; d20+23=43 ; d20+23=32 ; d20+23=37 ; 2d8+9=14 ; 2d8+9=19 ; 2d8+9=24 ; 2d8+9=17 ; 2d8+9=14 ; 2d8+9=19 ; 2d8+9=14 ; 2d8+9=17 ; d20+23=25 ; d20+23=38 ; d20+23=31 ; d20+23=34 ; 2d8+9=17 ; 2d8+9=19 ; 2d8+9=16 ; 2d8+9=22 ; d20+19=39 ; d20+19=22 ; d20+19=24 ; 2d6+8=17 ; 2d6+8=20 ; d20+16=31 ; d20+16=32 ; d20+16=31 ; d20+16=33 ; d20+16=33 ; d20+16=23 ; d20+16=31 ; d20+16=30 ; d20+16=22 ; d20+16=17 ; d20+16=19 ; d20+16=24 ; d8+6=7 ; d8+6=14 ; d8+6=10 ; d8+6=7 ; d8+6=13 ; d8+6=7 ; d8+6=14 ; d8+6=14 ; d8+6=11 ; d8+6=7 ; d8+6=12 ; d8+6=12 ; d20=8 ; d20+7=24 ; 2d6+15=18 ; d20+29=30 ; d20+24=42 ; d20+19=33 ; d20+24=40 ; 4d6+23=36 ; 4d6+23=34 ; 4d6+23=35 ;
Tuesday December 5th, 2017 5:40:34 PM

That's a new attack! Pretty nasty lightning that guy has.

***all attacks are on the injured creature until it falls, then will move to remaining creature***
***Magic Attacks***
The lightning cast by the druid continues to rain down on the same target
Damage = 31 ( 12 lightning bolts remaining )

Shortly after a second strike occurs coming from the storm that the Storm Giant created
Damage = 8 ( 9 lightning bolts remaining )

***Elemental Swarm Attack Wave***
The rwo newely summoned greater air elementals fall in with the other and the group continues it's attack.

*Greater Air Elementals*
Greater Air Elemental- hp 149 (123+26 augmented summoning): +4 to constitution and strength
AC 25, touch 19, flat-footed 14 (+10 Dex, +1 dodge, +6 natural, –2 size)
Fort +14, Ref +18, Will +6
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
darkvision

GAE1- hp 122
slam 1 attack= 28
slam 1 damage= 14

slam 2 attack= 35
slam 2 damage= 19

GAE2- hp hp 149
slam 1 attack= 28
slam 1 damage= 24

slam 2 attack= 28
slam 2 damage= 17

GAE3- hp 149
slam 1 attack= 29
slam 1 damage= 14

slam 2 attack= 33
slam 2 damage= 19

GAE4- hp 149
slam 1 attack= 43
Crit roll! = 32
slam 1 damage= 14

slam 2 attack= 37
slam 2 damage= 17

GAE5- hp hp 149
slam 1 attack= 25
slam 1 damage= 17

slam 2 attack= 38
slam 2 damage= 19

GAE6- hp 149
slam 1 attack= 31
slam 1 damage= 16

slam 2 attack= 34
slam 2 damage= 22

*Huge Air Elementals*
Huge Air Elemental-hp 115 (95+20 augmented summoning): +4 to constitution and strength
AC 22, touch 18, flat-footed 12 (+9 Dex, +1 dodge, +4 natural, –2 size)
Fort +13, Ref +16, Will +5
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
darkvision

HAE1- Destroyed
HAE2- Destroyed
HAE3- Destroyed

HAE4- hp = 88
slam 1 attack= 39
Crit roll! = 22
slam 1 damage= 17

slam 2 attack= 24
slam 1 damage= 20

*Large Air Elementals*
Large Air Elemental-hp 84 (68+16 augmented summoning): +4 to constitution and strength
AC 21, touch 17, flat-footed 13 (+7 Dex, +1 dodge, +4 natural, –1 size)
Fort +11, Ref +13, Will +2
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
darkvision

LAE1- hp 57
slam 1 attack= 31
slam 1 damage= 7

slam 2 attack= 32
slam 1 damage= 14

LAE2- hp 57
slam 1 attack= 31
slam 1 damage= 10

slam 2 attack= 33
slam 1 damage= 7

LAE3- hp 57
slam 1 attack= 33
slam 1 damage= 13

slam 2 attack= 23
slam 1 damage= 7

LAE4- hp 57
slam 1 attack= 31
slam 1 damage= 14

slam 2 attack= 30
slam 1 damage= 14

LAE5- hp 57
slam 1 attack= 22
slam 1 damage= 11

slam 2 attack= 17
slam 1 damage= 7

LAE6- hp 57
slam 1 attack= 19
slam 1 damage= 12

slam 2 attack= 24
slam 1 damage= 12

***Treant Attack Wave***
again the ghost of a treant picks up a chunk of a fallen building to throw at the jellyfish.

Treant hp 138
AC 21, touch 7, flat-footed 21 (–1 Dex, +14 natural, –2 size)
Fort +12, Ref +18, Will +8

T1 (Liveoad)- Destroyed

T2 (change staff)- hp 138
Rock Attack = 24
Rock Damage = 18

***Storm Giant***
Storm Giant- hp 237 (199 +38 augmented summoning): +4 to constitution and strength
AC 28, touch 10, flat-footed 26 (+6 armor, +2 Dex, +12 natural, –2 size)
Fort +17, Ref +8, Will +15
Immune electricity, Constant—freedom of movement

SG 1E- hp 237
The storm giant now in place takes is great sword and carves into the giant beast!

sword attack 1= 30
sword damage 1= 36

sword attack 2= 42
crit! roll= 40
sword damage 2= 34

sword attack 3= 33
sword damage 3= 35
***Beriothian***

The druid looks out at the battle before him. With one Jelly down he decideds now is a good time to aid his allies on the ground.
He casts mass bulls strength ( +4 enhancement bonus to Strength ) to all those in range.

Hmerrin(HP:50/67 AC:24 T:15 FF:20 CMD:24)  d20+14=25 ; d8+14=17 ; d20+16=18 ; d6+13=18 ; d20+9=15 ; d8+14=20 ;
Tuesday December 5th, 2017 7:38:44 PM

Bulls Str
Bloodwitch Guide


Hmerrin grunts from the elemental's blow.

Dusan's spell and words wash over him.
"Not the end of the world?" he calls back, flippantly. "Have you looked up recently?"

And then, from somewhere, a familiar buff spells strengthens his arms.
"Huh."

The fighter takes a 5' step to flank with Toston, and lights into the elemental.

--
Full attack on elemental 1. Power Attack.
Battleaxe atk 1 hits ac 25 for 17 hp damage
Handaxe atk 1 hits ac 18 for 18 hp damage
Battleaxe atk 2 hits ac15 for 20 hp damage



Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+12=29 ; d8=2 ; d6=5 ; d20+7=8 ;
Tuesday December 5th, 2017 7:59:09 PM

Var continues to fire arrows at the Earth Elemental for everything that he's worth (29 vs AC, 6 dmg +2 lightning dmg), but fumbles the second shot (8 vs AC, nat 1)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+11=25 ;
Tuesday December 5th, 2017 9:22:14 PM

Lornak reels for a moment as the pain from the earth elemental attack rocks his shoulder. "Gah...!" he cries. "...Blast it!" Not only did he miss his shot but he was taken by surprise by the earth elemental's tunneling maneuver. The flash of pain wakes him up out of his awestruck stupor. (Perception d20=25)

Lornak rolls with the blow and backs away from earth elemental 2 to 30' away.(Move action)

With his injured arm he loads another magical bolt into his crossbow.(Move action)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+5=13 ; d20+5=7 ; d20+6=25 ; d4+1=4 ;
Tuesday December 5th, 2017 9:30:36 PM

"Ok, army.. lets do better." Wil said as he summons an Earth Elemental.
The Flying Constrictor attacks one last time(Ac: 13) and disappears.
Cicero, the Dire bat, circles and attacks the nearest Earth elemental. (Ugh- 7)
"Maybe you can just get in the way," Wil shouts and Cicero replies unkindly. "Anyone attacking your elemental has an advantage plus we have an air elemental."
The Shadow Air elemental finds and gathers itself together behind the elemental and prepares for an attack.
(Melee Slam: AC 25 for dmg 4)

---- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I, Summon Monster 1, Divine Favor x2 - D: Touch of Darkness - 1
Lv2: Summon Monster II, Summon Monster II - used, D: Moderate Heal

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day 5 rnds- used (Air Elemental)
SM3 1/day 3 rnds - used (Shadow Dire Bat Summon)
D: Fly - used
Constrictor - 5 rounds
Fly spell - 5 min (OOC: but will leave when the constrictor does)

The End is Nigher than you might like -Combat Rnd 6 DM Dan K  d20+14=24 ; d20+14=33 ; 2d6+7=14 ; d20+14=22 ; 4d6=11 ; 4d6=18 ;
Tuesday December 5th, 2017 10:04:44 PM

Var fires a couple of arrows, hitting with the second one. [last round]
Notching a couple more he lets loose and again strikes with 1 arrow

Toston charges his blade and strikes again

Dusan castss Guidance on Hmerrin to aid his next attack

Hmerrin steps right,thinking to flank the elemental, but the creature of living stone is able to fully defend itself regardless and 2 of the fighters attacks skip harmlessly off the armored hide.

Lornak back away and reloads his crossbow

Wil summons an Earth elemnetal as the Dire Bat, Snake and Air elemental continue to attack. Though the Air elemental lands a solid blow, it does not look to have harmed the Earth elemental

The Earth elemntal strikes out again at both Toston and Hmerrin. Toston once again twists away and Hmerrin is too slow. Petroleum soaked mud sprays across the young man.
Hit Mherrin AC 33 Dmg 14

Further back, the second elemental closes and attacks Var, narrowly missing

Wyaard's next onslaught of arrows tear into the cloud creature and with the attack of the treant and several elementals, the creature explodes
All Elementals Dmg 11 Elec and 18 Fire

The sky returns to a stilled storm, like a painting of a great thunderhead of clouds, yet now. Nothing stirs the air save for the elementals brought by the great druid

Cloud 1 Destroyed
Cloud 2 Destroyed

Earth elemental 1 AC 18 Dmg 38
Earth elemental 2 AC 18 Dmg 16

Large E 1 Dmg 56
Large E 2 Dmg 56
Large E 3 Dmg 56
Large E 4 Dmg 56
Large E 5 Dmg 56
Large E 6 Dmg 27
Huge E 1 - Destroyed
Huge E 2 Destroyed
Huge E 3 Destroyed
Huge E 4 Dmg 56
Greater E Dmg 56
Huge Treant 1 Destroyed
Other Treant

Lornak (Frank S.) HP:48/60 AC: 19(T:13/FF:10) CMD:19 
Wednesday December 6th, 2017 12:03:37 AM

(OOC updating HP)

Lornak (Frank S.) HP:48/60 AC: 19(T:13/FF:10) CMD:19 
Wednesday December 6th, 2017 12:03:38 AM

(OOC updating HP)

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+8=25 ; d20+8=25 ; d8+2=6 ; d8+2=8 ;
Wednesday December 6th, 2017 12:50:27 AM

Toston sees that Hmerrin is starting to look fairly beat up by the elemental and so he figures it is best to try to finish the elemental sooner rather than later. As his new robe has buffed his monk abilities he charges his attacks with magic and then flurries with an elbow and a kick instead of his sword.

(25 vs AC; 6 damage)
(25 vs AC; 8 damage)



Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+9=11 ; d8+8=12 ;
Wednesday December 6th, 2017 5:33:26 AM

The direwolf runs forward to attack Elemental 1 but misses.

Gaffer sees Elemental 2 reappear out of the Earth and begins casting another summon to bring out a Constrictor Snake, seeing Wil's attenpting to constrict and thinking that seems reasonably.

The occasional glance above sends a bolt of fear through him ans he keeps his head down and focused on what's happening on his own level.

--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, Stone Shape, (Greater Thunderstomp) - D: Call Lightning
Lv4: Cure Serious Wounds - D: Sleet Storm

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16}  d8=3 ; d8=8 ;
Wednesday December 6th, 2017 3:56:32 PM

Dušan winces as Hmerrin takes another hit. He rushes his spectral hand over to the fighter and casts Cure Moderate wounds for 27 HP on the fighter. The living storm above must have distracted Dušan or he would healed him sooner
(OOC: Spells Arcane/Divine L1 - 5/0, L2 - 3/1, L3 - 2/1, L4 -2/1
Standard Action - Cast Cure Moderate Wounds (2d8+7=18 * 1.5 Healer's Blessing = 27)
67 Rounds Spectral Hand 4/4 HP AC of 22 (+8 size, +4 natural armor, +5 Intellegence = 37)
7 hours? Greater Magic Weapon on Lornak's bolts (maximum 50) +1 enhancement bonus to attack and damage, bypass damage reduction from magic
Fixed Remaining Spells. I haven't cast a 4th level spell yet. I think I mistook Greater Magic Weapon as a 4th level spell)

Wyaar the Dragon Consortium Paladin ( Sheet) AC 42/26/37, CMD 40 (42 temp), HP 143/153, DR 5/Evil  9d6=32 ;
Wednesday December 6th, 2017 4:03:42 PM

When the other cloud beast explodes to nothingness Wyaar turns to face the two elementals that it summoned, but rather than join the fray he walks closer to the other adventures and observes while sending forth a burst of positive energy.

~~~~~

Move to channel energy for the heroes of Dirt City, but not the elementals, if possible.

Heal 32 HP to everyone

Hmerrin(HP:67/67 AC:24 T:15 FF:20 CMD:24)  d20+14=29 ; d8+10=18 ; d20+14=19 ; d6+9=10 ; d20+9=11 ;
Wednesday December 6th, 2017 7:19:05 PM

Bulls Str
---

Hmerrin grunts at another blow, and is feeling rather bruised, until multiple healing spells take care of his wounds.

"A little less oomph", he tells himself, choosing precision over power.

The axes again fly at the elemental.

--

Battleaxe atk 1 hits ac29 for 18hp damage
Handaxe atk 1 hits ac19 for 10 hp damage
Battleaxe atk 2 miss (ac 11)


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+15=30 ; d4+5=8 ;
Wednesday December 6th, 2017 9:54:06 PM

Lornak feels a familiar warmth pass through his muscles and skin. The wound his shoulder mends itself. He goes to thanks Dusan "Thank you my f..." he starts to say but notices Dusan's attention is elsewhere. He doesn't know where the healing wave came from but doesn't miss a beat. "...freend. Fiend. Dir vile fiend!"

Lornak fires a magic charged bolt at earth elemental 2 thankful that hes not the only member of the tide to be fighting it. (Attack Action d20=30, 8 dmg). Quickly, before the sparks fade from the crossbow, he loads another magically infused bolt. (Move action)

(Greater Magic Weapon on Lornak's bolts (maximum 50) +1 enhancement bonus to attack and damage, bypass damage reduction from magic)

Beriothian -- AC:34+4/18+4/32+4 HP: 306/290 CMD = 23  5d10=25 ; 3d10=15 ;
Wednesday December 6th, 2017 10:14:32 PM

Looks like they have this pretty well wrapped up.

As long as the major threat is dealt with the druid commands his army of elementals, treants, and giants, to hold back. The druid and their storm giant hold the lightning attack, and will release them on the targets should things get dangerous or if a new foe appears.

***all attacks are on the injured creature until it falls, then will move to remaining creature***
***Magic Attacks***
The lightning cast by the druid continues to rain down on the same target
Damage = 25 ( 12 lightning bolts remaining )

Shortly after a second strike occurs coming from the storm that the Storm Giant created
Damage = 15 ( 9 lightning bolts remaining )


Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+6=24 ; d6+4=5 ; d20+5=20 ; d8+4=10 ;
Wednesday December 6th, 2017 10:37:30 PM

The air elemental whips up a whirlwind(DC:12) and tries to cover the earth elemental, hopefully causing some difficulty fighting. The new earth elemental appears in front of the larger one the others are attacking and attacks. (AC: 24 - 5 dmg)
Cicero, the Dire bat flies away from the whirlwind and toward the nearest monster.
(AC: 20 - 10 dmg)
Wilford cast +1 on attacks and weapon dmg - Divine Favor on Toston

---- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I, Summon Monster 1, Divine Favor x2 - D: Touch of Darkness - 1
Lv2: Summon Monster II, Summon Monster II - used, D: Moderate Heal

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day 4 rnds- used (Air Elemental)
SM3 1/day 2 rnds - used (Shadow Dire Bat Summon)
SM2 Earth elemental 4 rds
D: Fly - used

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+13=21 ; d8=6 ; d6=3 ;
Wednesday December 6th, 2017 10:50:28 PM

Var ducks and weaves, and moves back 10'. Firing an arrow at the elemental attacking him (21 vs AC, 11 dmg + 3 lightning dmg).

The End is Nigher than you might like -Combat Rnd 7 DM Dan K  d20+14=25 ; 2d6+7=16 ; d20+14=26 ; d20+14=25 ; 2d6+7=15 ; d20+14=16 ; d20+14=28 ; 2d6+7=14 ;
Wednesday December 6th, 2017 10:52:10 PM

Toston attacks the elemental, clipping it twice

Gaffer begins summoning a constrictor snake to help Larnak and Var. As the Dire wolf charges in, the elmental strikes
Hit AC 25 Dmg 16

Dusan uses his Spectral Hand and heals Hmerrin
Cure 24HP

Wyaar decides to directly engage the elementals and rather moves to assist Var and Lornak. He is able to heal them, without affecting the elemental
Cure 32 to Var and Lornak

Hmerrin attacks and lands a pair of blows with his axes

Lornak fires and hits the second elmental with a bolt and loads another

Berothian, like Wyaar holds for now

The Earth elemental swings a fist at Hmerrin and Toston again. Again it clips Hmerrin
Hit AC 25 Dmg 15

The other elemental continues to attack Var, landing a single blow
Hit AC 16/28 Dmg 14

There are no other great threats at the moment, only fearful eyes peering out from torn buildings and from over rubble piles. Here on this one street of Dirt City, many of the men women and children helped and saved so recently by The Tide, look on as their would be saviors do battle with things and powers beyond many of their very imaginations.

Earth elemental 1 AC 18 Dmg 60
Earth elemental 2 AC 18 Dmg 19

Large E 1 Dmg 56
Large E 2 Dmg 56
Large E 3 Dmg 56
Large E 4 Dmg 56
Large E 5 Dmg 56
Large E 6 Dmg 27
Huge E 1 - Destroyed
Huge E 2 Destroyed
Huge E 3 Destroyed
Huge E 4 Dmg 56
Greater E Dmg 56
Huge Treant 1 Destroyed
Other Treant

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+8=23 ; d20+8=10 ; d8+2=6 ;
Wednesday December 6th, 2017 11:50:59 PM

Toston continues to press his attack against the elemental after charging his attacks with magic. One of his kicks strikes the elemental.

(23 vs AC; 6 damage)

Active Effects:
Mage Armor +4 AC - 60 min [594 rounds]
Shield +4 shield bonus to AC / immunity magic missile - 2 min [15 rounds]

Wyaar the Dragon Consortium Paladin ( Sheet) AC 42/26/37, CMD 40 (42 temp), HP 143/153, DR 5/Evil 
Thursday December 7th, 2017 2:51:09 PM

Wyaar still keeps an eye out for further dangers while watching the younger adventurers work. He smiles and asks his Queen to Bless their endeavors.

~~~~~

Bless on the group. +1 morale bonus to attack and saves vs fear for 14 minutes

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+9=21 ; d8+8=16 ; d20+11=31 ; d4+6=9 ;
Thursday December 7th, 2017 4:25:17 PM

Gaffer continues summoning more creatures, as the wolf takes a strong hit he wants to create as many extra targets to buy time for his companions to bring the enemies down. He begins to summon a Ape this time, hoping to see what will work best.

--- Summons ---
Dire Wolf - 21/37: Stands its ground and continues to attack. 21 vs Ac, 16 Damage
Constrictor Snake: Forms in the air before slithering towards the Earth Elemental and trying to grapple it. 31 (Nat 20!) vs Ac, before constricting, 9 Damage.

--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, (Stone Shape) - D: Call Lightning
Lv4: Cure Serious Wounds - D: Sleet Storm

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Thursday December 7th, 2017 4:52:46 PM

Wishing he started the combat with this instead of waiting, he figures there's no time like the present. He casts Bestow Curse on the Earth Elemental that has taken less damage (Earth Elemental 2?). He pours his frustration into the casting making it a Focused Curse as well.

(OOC: Spells Arcane/Divine L1 - 5/0, L2 - 3/1, L3 - 1/1, L4 -2/1
Immediate Action - Focus Curse
Standard Action - Cast Cure Bestow Curse
Saving Throw - Will negates (18+1 Focused=19); Spell Resistance - yes
-6 ability score (Strength); -4 on attack rolls, saves, and checks; or 50% lose action.

66 Rounds Spectral Hand 4/4 HP AC of 22 (+8 size, +4 natural armor, +5 Intelegence = 37)
7 hours? Greater Magic Weapon on Lornak's bolts (maximum 50) +1 enhancement bonus to attack and damage, bypass damage reduction from magic)

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24)  d20+15=22 ; d8+10=11 ; d20+15=25 ; d6+9=11 ; d20+10=24 ; d8+10=16 ;
Thursday December 7th, 2017 7:25:09 PM

Bulls Str
Bless

-----

Noticing the relative silence, Hmerrin risks a peek heavenward, and get whomped for his efforts.

"oof," he grunts, before addressing Toston. "Looks like the main event is over. Let's see if we can clean up Rocky, here."

The fighter steps in, axes flying.

---
Battleaxe atk 1 hits ac22 for 11 hp damage
Handaxe hits ac25 for 11 hp damage
Battleaxe atk2 hits ac24 for 16 hp damage


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+15=28 ; d4+5=8 ;
Thursday December 7th, 2017 7:50:59 PM

Lornak fires a bolt at earth elemental 2. The shimmer and sparks are that much brighter as he realizes there is no flashes coming from the sky above him. (Attack action d20=18, 8 dmg) He does not allow the absence of chaos dull his senses like when he first encountered chaos.

Lornak loads another shimmering bolt into his crossbow.(Move Action)

(Greater Magic Weapon on Lornak's bolts (maximum 50) +1 enhancement bonus to attack and damage, bypass damage reduction from magic)

Var (Tom I.) (HP:44/60 AC:24 T:14 FF:18 CMD:23)  d20+13=30 ; d8=2 ; d6=6 ;
Thursday December 7th, 2017 8:35:02 PM

Var takes the hit and retreats back another 10', before firing (30 vs AC, 7 dmg + 6 lightning dmg)

Beriothian -- AC:34+4/18+4/32+4 HP: 306/290 CMD = 23  5d10=29 ; 3d10=9 ;
Thursday December 7th, 2017 9:16:39 PM

Well, I think the worst of the danger has passed.
Beri signals for his small army of summons to come down and start clearing up the the ruins for the people. He knows how much of a difference having open roads and access to necessities can be. He also tells them to keep an eye out for any blocked access points to the lower city, in case there are people in need down below as well.

Meanwhile, the druid keeps an eye as the battle wraps up, and will send down his lightning if needed.

druid's lightning = 29
storm giant's lightning = 9

A Deep Breath -Combat Ended DM Dan K  d20+6=10 ;
Thursday December 7th, 2017 10:40:02 PM

Last round:
Var Steps back and fires an arrow at the elemental attacking him. The arrow lodges into the things chest.

This round:
Toston and Hmerrin continue their assault and with a combined effort, teh creature falls to lifeless debirs once more

Dusan turns on the elemental on Var and Bestows a mighty curse, weakening the creature

Lornak fires another bolt into the creature.

Var fires and puts another arrow into it

Beriothian and Wyaar mostly observe, though Wyaar adds a Bless to the heroes of Dirt City.

The Elemental slides into the ground, leaving an oily patch of dirt behind

The streets are quiet, relatively speaking. Crying can still be heard, along with a fire somewhere. More likely, many fires burn across the earthquake torn city.
The sky ripples, like a stone thrown into a pond. The waves in the sky roll outward from the last point where the cloud creatures were. There is no sound and the clouds do not move, they simply ripple and return to their still position. The smell of oil, dirt and rock dust fills the air and plenty of dust still filters and swirls on unseen currents. For now, for right now, the citizens of Dirt City and the The Tide specifically are not in mortal danger. How long will the repreive last is unknown. The causes of such events are just as unknown.

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23 
Friday December 8th, 2017 8:40:15 AM

Toston cleans the sludge from his curve blade, his elbows and his feet.

To the Iron Dragons he says, "Well met. I am Toston Lotor a martial artist, sorcerer and dragon disciple attempting to follow in the footsteps of Domi and Alemi. Thank you for keeping the fliers occupied. I don't know what they were but I don't really have a good way to participate in an aerial battle right now."

Active Effects:
Mage Armor +4 AC - 60 min [593 rounds]
Shield +4 shield bonus to AC / immunity magic missile - 2 min [14 rounds]

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday December 8th, 2017 6:32:39 PM

"Wow, that was interesting. So nice to meet you poweeful folk. Any ideas on what brought these things here? I'm sure this distruction can be seen for miles."

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Friday December 8th, 2017 6:36:59 PM

Dušan offers Cure Light Wounds to the wounded Prestidigitation to Toston to get the muck off.

“Yes, Much obliged.” Dušan says to the new comers, “I don’t think this city could’ve taken another disaster. Any word on which end of the world we might be facing? The halflings said that Domi has left.”

Var (Tom I.) (HP:44/60 AC:24 T:14 FF:18 CMD:23) 
Friday December 8th, 2017 8:48:04 PM

"Well, 's good thing ya turned up when ya did. Can't say we'd've been able t' fight that... Thing." Var says. "Just what was that thing, anyway?"

Beriothian -- AC:34+4/18+4/32+4 HP: 306/290 CMD = 23 
Friday December 8th, 2017 9:04:42 PM

Beriothian lands and transforms back into his human form.
Ah, that's better. As much as I like the freedom of flight that an air elemental's form provides, not being able to speak can be a bit of a hassle. I believe my colleague already introduced us, I am the druid Beriothian Galanodel, and this is Wyaar Mudlynn, Paladin of Maab. We are two members of the Iron Dragons, the Dragon Consortium sent us here to assist with the earthquake. It turns out there was a little more excitement waiting here for us than expected. "

The druid glances around the city, there is still a lot to be done.
I'm not sure how long we have here before the Consortium moves us to our next assignment, if the danger has passed we can help out while we talk. How best can we assist? I can call up a storm and put out some of these pesky fires. And my elementals can help clear away debris, are there any people still trapped? I also have a stone shape spell prepared that can help you get to the lower city if needed, but I would need to know if there is a good place to use it as I'm unfamiliar with the area.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+8=19 ;
Friday December 8th, 2017 10:19:43 PM

Lorank slowly releases the tension on his crossbow blot and stows it. H e greets the members of the Dragon Consortium. " Well met, your timing was impeccably" Lornak says. "Your assistance, necessary."

The fires would be our first priority." Lornak sighs. "Beyond that, we've not heart from the City Below.The most trafficked thoroughfares to the City Below are through the tunnels under the arena above and under the temple of Waard to the east." Lornak points. (Diplomacy d20=18) If that way does is blocked there are sewers the exit along the edge of the docks."

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24) 
Saturday December 9th, 2017 9:00:57 AM

Hmerrin nods with Lornak.
"Half the city is below ground, and no one's been able to get down there since the quake. Anything you can do to help us dig out would be awesome."

"And a big thank you for showing up when you did and dealing with the Flying Cloud Jellyfish Killers there."

"I'm Hmerrin. We're the Tide. You guys rock."

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23 
Sunday December 10th, 2017 5:54:13 AM

Toston agrees with the others, "Putting out the fires and clearing a path to the City Below would certainly go a long way in helping us and sadly we don't have easy ways to accomplish either task. I'm better at causing fires than putting them out."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Sunday December 10th, 2017 12:23:09 PM

"Those poor people," Will says. "We need to do something."

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 
Sunday December 10th, 2017 8:24:26 PM

Gaffer approaches the group before bowing his bead to the Druid, "I am Gaffer of Culverwoods, well met and thank you for your assistance. We covered a small area of the city but there are likely still many others trapped. Getting those above and below free is first priority. If I may ask though, what were those things? I've not heard of such beings."

Wyaar the Dragon Consortium Paladin ( Sheet) AC 42/26/37, CMD 40 (42 temp), HP 143/153, DR 5/Evil 
Monday December 11th, 2017 2:49:11 PM

"I do not know specifically.. other than that they were inherently evil. It is good to see them vanquished." Wyaar says and and looks towards Beri, "Might some of your elementals help with clearing the rubble?"


Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Monday December 11th, 2017 6:56:12 PM

"Forgive me," Dušan says, "I'm Dušan. I should have mentioned that earlier. I agree fires, then the City Below should be our priorities."

Beriothian -- AC:34+4/18+4/32+4 HP: 306/290 CMD = 23 
Monday December 11th, 2017 9:10:07 PM

Beri points his treant in the direction of the nearest entrance to the undercity and instructs him to start clearing debri from the entrance. He then instructs his storm giant to cast his control weather and create a rain storm over the city to put out the fires. The rest of the elementals are put to work clearing the streets and searching for any remaining trapped victims.

Once the debris is cleared i can try to mold a new doorway if the enterance is damaged. And the fires should be out before too long.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Monday December 11th, 2017 9:46:29 PM

Hearing the chatter about the City Below, Lornak is suddenly worried for Boggs.

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23 
Monday December 11th, 2017 11:16:22 PM

Toston is impressed by the work the Druid's elementals and weather manipulation are doing.

"Thank you for your help Beriothian. I don't see how we would have made any headway without it."

A Deep Breath DM Dan K 
Tuesday December 12th, 2017 12:16:09 AM

The Tide and the pair from the Iron Dragons have the time to talk a bit after the immediate danger is over. Contact with the city below and clearing the streets are the listed priorities. An Entire city of rubble is simply a task even beyond the powers of the Iron Dragons. It would take days for dozens of elementals to do so and as the task of clearing a way to the City Below begins, it becomes very evident that further collapses and cave ins could result if rubble or debris was simply moved from the known tunnels. No what happened to Dirt City is going to be a longer term approach.

Putting out fires and such is something that could be done, but how would others in Dirt City respond seeing an elemental swooping into an area?

The Tide very much have a control over the area of the city about them, but perhaps so do the Wolves, the Knives, The Cloaks and the other Houses? Moving into territories uninvited could bring retaliation

As the group gathers, a black cat shoots across the road. This may be even something beyond the might of the Iron Dragons

Var (Tom I.) (HP:44/60 AC:24 T:14 FF:18 CMD:23) 
Tuesday December 12th, 2017 11:08:41 AM

"We ought t' focus on gettin' th' folks out from the City Below." Var opines

"Oi, not her again." Var says, watching the black cat scurry by.

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 
Tuesday December 12th, 2017 11:15:26 AM

Gaffer pipes up as he watches the black cat run by, "I followed one but I still have no idea why so many are running around." Before his head snaps back to the others. "But yes sorry, we should also try and head below to see if they need further help."

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Tuesday December 12th, 2017 12:56:55 PM

Dušan realizes he hasn't checked in on his coven in at least a day. "I need to check on some friends of mine it won't take long, but I can ask if they know where to direct elementals without stepping on any toes."

Dušan pulls out Johnathan, his sentient Spirit Cauldron and asks him to contact the rest of the coven. He makes sure they are ok, then asks if any areas of the city needs immediate assistance that wouldn't mind the presence of elementals. With crisis matters spoken of he also inquires if they have had any interactions with the influx of cats or other witches spreading prophesies of doom.

Wyaar the Dragon Consortium Paladin ( Sheet) AC 42/26/37, CMD 40 (42 temp), HP 143/153, DR 5/Evil 
Tuesday December 12th, 2017 2:43:42 PM

Wyaar helps as best as he can with whatever recovery is going on in their immediate area before he looks towards the Tide, "[b]I look forward to seeing what you are able to do withyourselfs in the future. I see such potential here... We must go, but will send what assistance we can through the Consortium. Have heart, you are not alone in this."

And he waits for Beri to be ready to make their dramatic exit.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Tuesday December 12th, 2017 8:11:27 PM

Wil, having paused for it seems like a day. Piped in.
"One, Two, buckle my shoe. We have to help anyone we can... We must pay our due."
Wil's voice became younger and female-like. His posture also changed to match the voice.
"Are you serious. No...no...no. April must leave. I can barely handle the rhymes within his head," said Cicero, just before he disappeared.
Upon seeing the black cat, Wil screeches. "Black cat cross my path. Oh my gosh. We have to capture it?"

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24)  d20+5=23 ;
Tuesday December 12th, 2017 8:28:39 PM

Hmerrin makes sure to shake the hands of Wyaar and Beriothian, if for no other reason than to actually touch a Dragon.

"Thank you again for your help, we really needed it."

That being said, he turns his mind toward the City Below.
"We may need to dig out our own entrance tunnels, bracing up our way just like a new one."
Knowledge - Engineering 23 for any brilliant ideas


Beriothian -- AC:34+4/18+4/32+4 HP: 306/290 CMD = 23 
Tuesday December 12th, 2017 9:18:12 PM

It looks like we aren't going to be getting down below any time soon, and I'm afraid we have to get back soon. Drop us a line if you ever figure out what those things were we fought.
The druid and the remainder of his elementals join Wyaar and prepare to head out.

A Deep Breath DM Dan K 
Tuesday December 12th, 2017 10:02:59 PM

The black cat gives the party a good start but t is quickly gone and there are far more pressing matters to attend to. Again the City Below is brought up, but how to engineer any such tunnel clearing or perhaps the need to dig an entirely new tunnel is the real question.
Dusan reaches out to his coven and finds then basically well. Moderate bruises and abrasions, but nothing serious. They have not been very far and have been hiding ever since the sky became a war zone. Dusan's coven reports that the area is in shambles, they have no real information on a particularly more damaged area. none have been more than 100 feet or so in any direction.

Hmerrin thanks and makes a point to get a handshake in to the Iron Dragons.
The Time has come for the Iron Dragons to go. They bid a short farewell and are gone

Hmerrin estimates that one of the collapsed tunnels will take several months to move the 100's of tons of rock and debris from the entrance while shoring it. Building a completely new tunnel would likely be easier. And there is also the aftershocks over the next few days, maybe weeks that normally strike an area post earthquake.

The wealth and well to do of the City Below are going to have to fend for themselves.


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Tuesday December 12th, 2017 10:41:13 PM

Lornak too notices the black cat and shies away from it. He is noticing a pattern now. Bad things happen after it appears. This time he wants to actually calculate the time between. Because, well, looking up at the sky, he knows this is far from over.

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23 
Tuesday December 12th, 2017 11:27:05 PM

Toston pulls out of his reverie and says bye to Wyaar and Beriothian.

Once they are gone he says, "Were the other parts of the city really going to object to as far as they know a random favorable shift in the weather puts them out? I mean I get people can be touchy of turf but generally unless someone is looking to collect an insurance payment isn't it preferable to have one's property not be on fire?"

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 
Wednesday December 13th, 2017 12:01:22 PM

"Should the various powers of the city be gathering to decide a plan? If everyone looks after themselves there might be far to many left behind" He pokes the ground with his foot for a moment, unsure if they have any real way to get everyone organised. "I could get to the lower city by myself if we just want to see what state it is in?" Before looking round a little hopelessly.

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Wednesday December 13th, 2017 4:52:30 PM

"I was wondering about the various powers myself, Gaffer." Dušan considers if the houses maintain areas or if there might be other hold outs like Shale House, "Maybe we can reach out to the Houses and offer as services as mediators, go betweens and emergency relief. Maybe we can get The Prince to officiate a city wide plan."


Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24) 
Wednesday December 13th, 2017 8:26:06 PM

Hmerrin looks around at the devastation.

"I dunno. If the bulk of each House is Below, we could very well be one of the major forces here Above. We could forge our own alliances, and see how it shakes out later.

We're in decent shape here. If we can get a few of the civilians here to kinda take charge of local matters, the Tide can go search out the closest of the other surviving groups and link up and move on."

Var (Tom I.) (HP:44/60 AC:24 T:14 FF:18 CMD:23) 
Wednesday December 13th, 2017 9:19:07 PM

Var places a hand on the rubble blocking the City Below, and says a few quiet words for those trapped within.

"Has anyone checked wif' th' Prince? Maybe that ought t' be our next stop."

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Wednesday December 13th, 2017 9:51:03 PM

Lornak listens to his companions and his eyebrow raises when he hears what The Kid says. "That sounds like a very sound idea, Hmerrin." Lornak says.

He turns to Iron Dragons; "My thanks." he says while placing a closed fist upon hi heart and bows his heads slightly. "May your adventures be exciting and fruitful. But most of all, survivable."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Wednesday December 13th, 2017 9:58:04 PM

Wil coughs.. "The Prince... that may be a good idea but I would really be interested in starting a bit of trouble up here.. Well trouble being a force for awesome good." Wil's voice had returned to the thrill of Cicero.
"We would have to start offering services the Houses would normally offer. We have a place for people to stay. We would have to locate some medical services.. maybe another building we could use as a hospital then find some clerics to heal or medics?"

Of Mice and Men DM Dan K 
Wednesday December 13th, 2017 10:26:52 PM

Before the Iron Dragons leave the elementals go to work for a time on the street and surrounding block where Shale House sits. Then they are gone.

The group discusses next moves.

Several ideas are offered

Head towards the palace and try to get in, you know to see the Prince.

Gaffer going Below on his own to see what is what

Start forging alliances with nearby blocks and moving out from there.

Reach out to other Houses

http://www.woldiangames.com/Woldipedia/index.php/Geography:_Dirt_city_maps

OOC by the way I thought Shale House was in/near the border of Backstab quarter and Moontown
please correct me if i'm wrong



Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23 
Wednesday December 13th, 2017 11:45:30 PM

Toston says, "Well, there are 8 of us. We could pursue multiple avenues at the same time. As far as I'm concerned everything offered was a good idea. Gaffer, you can earthglide, right if you turned into an earth elemental? Do you think you could make it Below?"

"I mean while the conditions surrounding the Prince's ascension are a little questionable, he did act on what we discovered in our investigation. He even knows Wil and Dusan's name so if we can get a message to him we could let him know what we are up to now."

"While the house system is systematically oppressive to the majority of Dirt City we have worked with members of the Darts, the Cloaks and the Keys in the past and we do have chits with some of these groups so we could always use them if we can find someone to talk to."

"Lastly, things have obviously shifted if the Houses are not in control of their normal turf in the wake of the earthquake mayhap we can forge alliance with those who are in control in the nearby blocks? So we could always start local and forge local alliances with nearby blocks as we make our way to the Prince and the houses."

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+11=16 ;
Thursday December 14th, 2017 3:16:14 PM

Vorelle and the Free School's situation comes to Lornak's mind first. While he does not fear for the schools safety, he believes that alliances should be made with non-house groups first.

"Minus Gaffer." He looks at Gaffer. "Sorry mate." He addresses the remaining 5 of the group; "I propose we stay in pairs as we reach out. Its too dangerous to move about alone. I also think we should stick close to home. I will take The Kid and check in on the Free School skirting the Backstab Quarter then head to Cloak Tower."

"I suggest Wil and Dusan make an audience with The Prince as Toston suggests. Then he and Var can head to Dockside and perhaps The Scrum or Dart Tower?"

Before Lornak departs he finds and designates a person to keep watch over the Civilians at Shale House, suggesting that they work in conjunction with the groups tenants should they need assistance.

He set out with apprehension watching out for any danger.(Perception d20=16)

(OOC I believe you have the correct information for the Shale House general vicinity. I do not believe we have nailed down a specific point on the map, however.)

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24)  d20+3=15 ;
Thursday December 14th, 2017 4:07:36 PM

Hmerrin nods.
"I was thinking Free School myself, so I'm game."

When the party breaks up, the youth heads out with Lornak, doing his best to keep an eye out.

Perception 15

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Thursday December 14th, 2017 5:13:31 PM

"I could Polymorph someone to go with Gaffer, but my spell only lasts minutes. I'll get another casting after I can rest, If we can delay till tomorrow."

Dušan goes to dig out his courtier's outfit, in case it is decided to go see the prince.

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2 
Thursday December 14th, 2017 7:00:28 PM

Gaffer nods his head, understanding the logic to the choice. "I can go by myself" he smiles to Dušan, "If the houses are already sorting things out down there I'll be back soon." After waving briefly goodbye he moves towards one of the entrances to the city below, wildshapes into a small elemental and begins to earthglide down through the ground, aiming to roughly follow the entrance through.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20=2 ;
Thursday December 14th, 2017 8:48:35 PM

"I can summon another elemental, I believe, to help out but of course it will be only for a few. It may help though. Outside of that I'm willing to go see the Prince."

Of Mice and Men DM Dan K 
Thursday December 14th, 2017 10:08:30 PM

The group decides to split up in multiple smaller groups.
Gaffer is going to head into the City Below as an Earth Elemental to see what the place looks like.
Dusan and Wil plan to head towards the Prince's castle and see if they can get in
Var and Toston plan to head to Dockside and maybe onto to Dart Tower
Lornak and Hmerrin will head to the fighting school and look into building alliances with non House affiliated groups

Gaffer shifts into an Earth elemental and vanishes into the ground. Gaffer travels through the rock and emerges several hundred feet later in the City Below. Gaffer in the Merchant entrance area. Great cracks line the walls and ceiling. The area is completely dark and quiet. Gaffer has little to no experience in the City Below, but it is a good bet that the pressing feeling of a tomb is not normal.

Dusan and Wil head out through Moontown towards the castle. All of the streets are strewn with rubble and some are impassable from collapsed buildings. Several streets down you come across a a set of 3 men in the process of mugging several wounded citizens in front of what is left of their home. "Either hand over the jewelry or lose it the bloody way."

Var and Toston make their way through Backstab Quarter and into Warrd's Ward. Rock debris and the occasional body can be seen as the pair picks their way through and over . The Ward is in shambles. A dust covered face peers with frightened eyes here and there, only to quickly hide when you glance over. AS you crawl over what was the second floor of the building next to you, A moan catches your ears from the rubble.

Lornak and Hmerrin head through Backstab Quarter to the School. Working over and around the debris strewn streets takes about 30 minutes to get to the school. The building looks to have whethered the quake very well. The main doors are closed and on the roof you spy 6 individuals in the process of taking aim with bows and crossbows at you. They appear to all be dwarves and one calls out, "If you're looking for a quick score, you should pick a different direction."

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+14=25 ; d20+1=4 ;
Thursday December 14th, 2017 11:09:54 PM

Toston tries to find whoever is moaning in the rubble. (Perception: 25)

He then tries to help get whoever it is out of their predicament (Strength: 4) and settles for pointing out to Var where the person is.

Var (Tom I.) (HP:44/60 AC:24 T:14 FF:18 CMD:23)  d20+11=12 ; d20+3=5 ;
Friday December 15th, 2017 12:12:43 AM

(Perception: 12) Var tries to pull the rubble off, but can't get a good grip on the masonry (Strength: 5)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+8=19 ; d20+11=18 ;
Friday December 15th, 2017 12:25:20 PM

"You have no need to use those on us." Lornak says evenly as he spreads out his hands where they can see them. (Diplomacy 20=19)

"We've come to see if the Free School is safe. Clearly you have protection so we offer you alms. Please tell Vorelle that Lornak of The Tide offers supplies if she needs them and that the common folk need to stick together in times such as these. (He gives them the "address")

He backs away slowly and then turns toward the next destination, Dart Tower. He keeps his whits a little better after being targeted.(Perception d20=18)

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+11=12 ;
Friday December 15th, 2017 12:41:22 PM

Gaffer muses that the temple could be a good place for information, but unsure of finding his way he begins to explore the Merchant area, keeping his elemental form as it is his only back up he slowly moves through. Nerves on edge his progress is slow. (Perception: 1 + 11 = 12)

(If possible he will earthglide with just his "head" above the ground so as to avoid being to easily seen. He will need to maintain his form to return to the surface but thinks people may not appreciate an elemental wondering around)

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Friday December 15th, 2017 3:01:58 PM

Dušan casts suggest on the one talking, “How about you walk away and consider just how low you have fallen to be taking advantage of these people and why you shouldn’t be threatening the living in a time like this, including, but not limited to; there have to be easier pickings and that there is the possibility that you might irritate a couple of passer-by’s into bringing you harm. Continue to ponder these things until you come up with something easier that doesn’t bring grief or harm to you or others.”

Dušan considers this request very reasonable in that he does not have to hurt or risk getting hurt, and he is still allowing the brigands to be brigands elsewhere. At least they might not harm the survivors. (
Suggestion Saving Throw - Will Negates 18 + reasonable 1 or 2?)

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24)  d20+3=6 ;
Saturday December 16th, 2017 11:13:21 AM

Hmerrin also keeps his hands away from his weapons, and follows Lornak's lead.

He couldn't be any more diplomatic, so the youth decides to simply keep quiet.

When Lornak turns to leave, he follows too. Although, he does check over his shoulder every so often, which takes his eyes off the rest of his surroundings.

[Perception 6]

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+12=15 ; d20+12=20 ; d20+5=25
Saturday December 16th, 2017 9:20:24 PM

Wil stands for a moment seething. "Don't stand there," said the young, female voice. "This cannot stand. NO, it can't. They must pay."
With that Wil slyly creeped through the shadows and touched the closest mugger with a little Touch of Darkness. (Non-lethal Attack: 25(Perfect)) (Stealth: 15)
"That leaves one," Wil said. "I suggest you choose another source of income. We are not in the mood... evil doers must perish."
Wil grumbles under his breath as April seems to be a persistent voice of insanity."
(Diplomacy: 20)

---- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I, Summon Monster 1, Divine Favor x2 - D: Touch of Darkness - used
Lv2: Summon Monster II, Summon Monster II - used, D: Moderate Heal

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day 4 rnds- used (Air Elemental)
SM3 1/day 2 rnds - used (Shadow Dire Bat Summon)
SM2 Earth elemental 4 rds
D: Fly - used


Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23 
Sunday December 17th, 2017 10:12:30 PM

Toston waits to see what more him and Var can do for the trapped person.

Of Mice and Men DM Dan K  d20+1=8 ;
Monday December 18th, 2017 1:20:13 PM

Toston and Var both home in on where the sounds are coming from, but are not able to do much about it. The groaning continues and as the pair is right on top now, they can see part of a hand moving, pushing, struggling under the rock and debris. They also hear what they believe to be 4 or 5 others making similar groans as well. Lastly they both note that the moving hand is missing quite a bit of skin and a finger, but is not bleeding nor is any blood about the rocks upon which it is constantly scraping.

Lornak addresses the dwarf and he and Hmerrin back away. The dwarf acknowledges the group is out to help and wishes them well. "Be alert members of The Tide and watch yourselves. Not much good is walking the city right now. Your offer will be relayed rest assured and if anything you have the thanks of Torwyn Ironhammer and his kin for your efforts."
Hmerrin and Lornak backtrack and start to head for Dart Tower.

Gaffer glides along, his darkvision working well enough in the underground. About 80' he spies a closed portal, it looks to be of iron. There is no one about on this side of the door. From the dust and debris, best guess is that it was closed after the quake struck.

Dusan casts a spell and [i]Suggests[i] the group look elsewhere for easier things to be all brigandy about.
Will creeps up quickly and with a touch, plagues one of the other men with shadows and darkness in his eyes.
The third man spins about and watches one of the brigands agree with Dusan and wander off, the other man screams and scrambles backwards over to some rocks to escape. For his part the last one standing mumbles an apology to the people he was just accosting, keeping his hand in a visibly non threatening position, he tries to move back away from everyone.

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+1=4 ;
Monday December 18th, 2017 2:25:22 PM

Toston says to Var, "You are obviously stronger than I am, I have a potion of bull strength. Why don't drink it and I'll try to aid you in moving the rubble away from the people trapped."

(OOC: Toston means to take 10 on the strength check to aid another thus giving Var +2 as 10 + 1 = 11; if Toston can't take 10 the roll is another 4 meaning he fails and Var does not get a +2 to his check)

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16}  d20+6=17 ; d20+12=32 ;
Monday December 18th, 2017 2:57:44 PM

“And for you,” Dušan says to the survivors, “I would suggest staying off the streets for now. If you have no where else, we have set up Shale House as a hostel. Maybe pay less head to your valuables and more to food and water that will help you survive the coming days.”

Dušan gives directions and medical aid both mundane and magical if needed (Heal = 32). “If you know of others we’re trying to organize the survivors. The Tide can be reached at Shale House for matters of aid and trade.”

Worried that the brigands might return or others may be around the corner, Dušan attempts to be more perceptive of his surroundings. (Perception = 17)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Monday December 18th, 2017 7:27:02 PM

"Sir, you make sure anyone that wonders...," He says to the fleeing man, as April "... crime in this city has an expiration date."
Wil then adds to April, "Nice words, but really I'm not sure it's wise."
"Wilford Grimly, you stay out of this," April replied.
"Have you seen, Cicero?"
"He is sleeping and will return sometime."
Wil frowned.
"Share the word, my criminal friend. Share the word," April shouted. "Let's go see this Prince."
April then disappeared from Wil's pained face. Wil held his head, groaned silently and moved on.
"So sorry... again." He says to Dusan. "Apparently, I have a new visitor. You think the Prince is still alive?"

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+11=20 ;
Monday December 18th, 2017 10:20:24 PM

Once Lornak comes within even remotely close distance to longbow range around Dart castle he moves very slowly and keeps his eyes peeled. (Perception d20=20) He even thinks about raising a white flag... He cautiously moves toward the castle.

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+8=12 ;
Tuesday December 19th, 2017 4:51:13 AM

Feeling tense in this atmosphere he expects danger ahead. Gaffer attempts to pass by the portal by ducking gliding beneath, before coming up just enough to view the interior and remain unseen. (Stealth: 12)
He readies himself to duck back into he earth if there seems to be danger.

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24)  d20+3=12 ;
Tuesday December 19th, 2017 6:28:48 PM

Hmerrin eyes Dart Tower nervously.

"You sure this is a good idea?" he asks Lornak, also advancing cautiously.

[Perception 12]

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Tuesday December 19th, 2017 8:24:21 PM

Dušan smiles a devilish grin at Wilford, "No worries, friend. For once my inner voice was in accordance with your inner voice...es. I wanted to see them suffer, too, but decided to gamble on spell efficiency. It looks like it all worked in the end by any means."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Tuesday December 19th, 2017 8:41:31 PM

"Terribly challenging," Wil said. "Wil thinks differently... ugh. Now I am referencing myself third-person. I have finally fallen off the edge." Wil smiles.

Var (Tom I.) (HP:44/60 AC:24 T:14 FF:18 CMD:23)  d20+3=15 ;
Tuesday December 19th, 2017 9:15:04 PM

Var continues to try and free the trapped people (Strength check: 15)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Tuesday December 19th, 2017 10:16:36 PM

"Not really." Lornak says to Hmerrin softly. "However, we need to assess the House strength..."

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23 
Tuesday December 19th, 2017 11:13:47 PM

Toston says to Var, "Are you sure you don't want to drink my potion of Bull's Strength?"

Of Mice and Men DM Dan K  d20+1=16 ;
Wednesday December 20th, 2017 12:22:56 PM

Dusan and Wil send the brigands packing and those they were accosting back towards Shale House. The civilians head out with thanks, especially after Dusan so expertly wraps their scrapes and cuts. Dusan and Wil move on and soon come to their destination. Like everywhere, there is damage to be sure, but it seems the neighborhood in general survived well. A few downed buildings and such, but the only truly notable thing is the 6 corpses in the street. A pair of dwarves are pulling cloaks over them and while mumbling some words, are pouring what smells like oil. One notices you and looks up his hand moving to his slung war hammer and a word to his companion there is company. The other dwarf looks and gives a partial wave and brandishes his WLA badge. He moves towards you extending a hand, "Journeyman Hammerfall." He gestures to the bodies, "Undead. Seems not everyone who died in the quake is content to be dead."

Lornak and Hmerrin come within sight and range of Dart Tower. The structure took a hit, but does not appear to be listing or in immediate danger of falling. There seems to be a provision house and triage area set up using wagons and a few nearby homes. You don't appear to have been spotted yet by any of the nearly 2 dozen men and women of House Dart who are on lookout.

Var and Toston continue to try and free the person they are with. Var is able to shove a particularly heavy rock aside and reveals the trapped woman. A guttural hiss shrieks from her torn throat as she strikes at Var with a fist. Her other, now freed arm, grabs a rock and begins to pull herself completely free. In a small pocket, you see 4 others trying to crawl up after her. Var and Toston have just freed a trapped dead woman and for their thanks, she appears to want to eat them! The other 4 are clearly undead as well.

Gaffer slips under the door and strikes a solid barrier he cannot glide through in elemental form. While hard to see, even with Darkvision as you glide through stone, Gaffer believes and confirms that the passage beyond is completely lead lined between two of the layers of brick. If he wants in, Gaffer will need to go in the old fashioned way

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Wednesday December 20th, 2017 9:02:04 PM

Wil flashes his own WLA badge and says, "Do you brothers need some help? Wilford Grimly and this is Dusan Danann. We were actually looking the speak to the Prince but if you need some help."


Toston Lotor(Hugh Crosmun) [HP:43/45; AC:26 Touch 20; FF 22 - CMD 23 
Wednesday December 20th, 2017 11:22:20 PM

Toston casts mage armor on himself, preparing to do battle with the zombie that popped out of the ruins.

"On second thought maybe we shouldn't quaff potions right now." he says to Var.

Active Effects:
mage armor - 2 hours [120 rounds] = +4 AC

Aftermath


Aftermath DM Dan K 
Friday December 22nd, 2017 9:42:28 AM

Toston and Var have no trouble putting the undead to rest. The journey to Dockside is fairly long due to the condition of the streets, but they see no evidence of troublemakers or people in dire need. The docks themselves came through the quake well and a ship has returned. A Cargo Flute with a most unusual name, What. You can see several halflings upon her deck, and while she is moored, her gangplank is up

Wil shows his own WLA badge and receives a nodding grin from Hammerfall, "Thought so. You had the gait of someone not up to trouble about you." On Wil's offer of help, he is assured that all is well and handled. Hammerfall tells the pair as far as he knows the castle is buttoned up tight. Prince is doing what he seems to always do, the wrong thing and only for his own skin. But maybe you will have better luck.

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:26 Touch 20; FF 22 - CMD 23 
Wednesday December 27th, 2017 10:48:20 AM

Toston cleans his elven curveblade having dispatched of the Undead fairly quickly.

"That was fun." He says to Var, "Let's do it again sometime."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Sunday December 31st, 2017 9:39:36 PM

"Well, shoot... I was looking for trouble ," Will replies.
"We are still looking for the Prince, I believe. Shall we knock on the front door?"

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Monday January 1st, 2018 3:40:44 PM

“Nothing’s ever easy in this city, is it?” Dušan sighs as he hears the unfortunate news on the castle, “Knocking is usually polite assuming they aren’t knocking arrows.”

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS (1)/2 
Monday January 1st, 2018 6:40:28 PM

Moving above the surface again Gaffer maintains his elemental form and knocks lightly on the portal. He steps back and readies himself to return to normal form if he startles anyone. He muses to himself that learning how to communicate in different forms would be a worthwhile endevour

Calm ... But For How Long? (DM Cayzle)  d20+10=20 ;
Tuesday January 2nd, 2018 11:55:57 PM


Gaffer, Dušan, and Wilford find that there is simply no entrance to the Prince's castle short of an all-out assault. "The Prince is ... busy. Just busy," the captain of the guard at the door shouts through a peephole. "He's taking all appropriate action and does not need your interference. Please go do hero stuff somewhere else.

Sense Motive DC20 for Gaffer, Dušan, and Wilford only: Highlight to display spoiler: {You have a hunch that the Prince is actually indisposed. Injured? Dead? Something else?}

=====

Toston and Var find someone unexpected coming down the gangplank of the oddly named ship ... and is this person familiar? Friends, this is the cue for the entrance of Ethani, returned most fortuitously!

=====

Lornak and Hmerrin pause under cover to consider approaching the House of Darts. What is your strategy for doing so? And your DM is curious about your goals in so doing, by the way! But before you can do so, please let your long-absent DM weave the threads of the tale into one skein, by your pardon, seeing that the challenges ahead are likely best to be dealt with collectively!

Understanding that there is nothing further to gain at the Prince's home, Gaffer, Dušan, and Wilford head back, and run into Toston, Var, and Ethani. The six then rendezvous with Lornak and Hmerrin, reuniting the group. You are all within sight, but not earshot, of Dart Tower. From a nearby collapsed building you hear a weak call for help, and soon you are aiding an old man who was trapped in the ruin.

"My thanks indeed, youngsters!" he says, nodding. "Let me reward you with a telling of fortune!" If you allow him to look at your palm, he says that magical travel will soon be most dangerous, and that the wrinkles in time and space soon too treacherous to be braved, if that is even possible. "Traverse them now, if ever!" he advises.

[OOC: That is a cue from your kindly DM that the magical pathways to the Catacombs will soon close, and if you wish to make use of its services, this is your last chance!]

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:26 Touch 20; FF 22 - CMD 23 
Wednesday January 3rd, 2018 11:21:29 AM

(OOC: Where is Asteria?)

Toston says, "Well met, Ethani. It is good to have you back. Between you and Dušan 's new powers no one will ever die in our group at least through wounds suffered in battle."

Toston then says, "I realize I have gold I was saving that I could use to buy some scrolls. Do people think scrolls would be a good idea to have? I remember we wished we could have a floating disk not too long ago and I already used the floating disk. What other types of scrolls should I buy?"

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Wednesday January 3rd, 2018 3:40:46 PM

"Is there a scroll of binding?" Lornak asks Toston as he walks up beside Ethani. "Something like that could come in handy." He her hand into his and holds it. He is not sure if she has truly taken in the devastation around her but is there in support.

"The Free School is fine, we have offered aid and alliance and they have accepted. The Kid and I were about to run up the white flag and do the same at Dart Tower(OOC, sorry everyone, I posted before the break it was Dart Tower we were approaching, I got my geography wrong. Lornak said he would approach the Cloaks so its up to the DM what house the group is near.)

When Lornak encounters the prophetic old man; "I would like a few dakhree fish from Master Ffrul in the merchant quatrer if possible." Lornak says to the old man.

"In the least I will NEED a goodly stack of crossbow bolts(50[-5 gold]).

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Wednesday January 3rd, 2018 4:22:28 PM

"I made my run to the catacombs right before this madness began." Dušan considers, "I'm not sure about scrolls, but does anyone want to pick up Bull's Strength or Cat's Grace potions, since I can't cast those anymore."

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 0/2 
Wednesday January 3rd, 2018 5:02:25 PM

"I didn't see anything much below, but I don't like how it felt down there." Gaffer chirps up, rummaging through his pack to see if there is anything he is missing but feels fairly happy with what he has, not used to preparing for adventures.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+7=13 ;
Wednesday January 3rd, 2018 7:32:19 PM

"Being called a hero never gets old," Wil quips.
To Ethani, "Welcome back. We are a little more worn down but still kick'n."
"I need to fill up some special crossbow bolts. I'm hoping I can make some time soon. All this commotion has my head spinning. The Dart tower is not my first choice of places to go. I have avoided that place for 10 years. Since my parents passed. If I can avoid it for 10 more then I am happy with that," Wil growls but knows he cannot avoid the tower forever. He will try his best to make it known he does not want to go. He is more concerned with diverting the whole party and is willing to go.. just with resistance.

Ethani  
Wednesday January 3rd, 2018 8:04:11 PM

Embracing Toston in a warm hug, Ethani smiles. "I will do my best to keep everyone alive."

Taking Lornak's hand firmly in hers, Ethani takes in the devastation and pain. "My gods...why. Why such destruction?" Leaning her head wearly upon Lornak's shoulder, she sighs. "Lornak, I must go help the people. I need to go to Wa'ard's temple and see if there is anyway I can help." She does not yet leave, but she makes it clear that she has a need to help the common people as soon as possible.

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24) 
Wednesday January 3rd, 2018 8:44:45 PM

Hmerrin sighs at Ethani's declaration.

"That's pretty much what we've been doing," he tells her, clearly frustrated. "The quake lasted for, like, ever, and nearly everything has been leveled. We saved who we could on our street, converted Shale House into a refuge, and just now got them safe enough to start looking for others."

The teen flips a hand toward the Tower. "We were just about to hop over there and see if those dudes were willing to step out and lend a hand. Seems like the Houses are just holing up, assuming they all even survived."

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Wednesday January 3rd, 2018 10:15:25 PM

"Ethani," Dušan sighs and smiles, probably the first honest smile he's smiled since this all began, "It is good to see you .I'm sorry. This," He waves his hand around the city and isn't scared to include himself, dusty, disheveled and smeared with blood that is not is his own, "has been distracting, but no reason not to welcome good friends with open arms and happy hearts."

Dušan let's the smile linger a little longer before expanding on bad news, "Although Prince is happy holing up and waiting for this blow over. I doubt we'll get much more from the houses."

Calm ... But For How Long? (DM Cayzle) 
Wednesday January 3rd, 2018 11:56:40 PM


Old friends greet Ethani, glad for a pair of strong hands in the midst of this disaster. They hasten to fill her in on goings on in response to such great need. Toston is glad of Ethani's healing prowess. Lornak says that Vorelle's School is in good shape. Gaffer is worried about the City Below, with good reason. Hmerrin explains how Shale House is being used for relief help. Dušan says the Prince is hiding uselessly.

The group debates going to the Cloaks or the Darts or the Temple of Wardd next. [OOC: state your preference and I'll go with the plurality of the picks.]

A few people (Toston, Lornak, Dušan, Wilford) coordinate the gear you need to obtain. [OOC: feel free to coordinate in email and visit the Catacombs asap please.]

You have the deep sense, the intuition, that this quake is just the start of something more. Maybe something in the air forebodes you ...

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 0/2 
Thursday January 4th, 2018 9:14:06 AM

Shuffling towards her ,Gaffer nervously sticks out his hand towards the new speaker, "Was that Ethani? I err, I'm Gaffer, it's go- nice to meet you. Are you a member of the tide as well?" He smiles in as friendly a manner as he can, trying to ignore their current backdrop.
He thinks the temple of wardd is the better choice, being less keen on the houses in general, but doesn't feel strongly enough to voice this. He merely sidles towards Wil to suggest his support.


Ethani (Nellie, HP 30/30,) 
Thursday January 4th, 2018 12:18:53 PM

Ethani smiles at the apparently shy newcomer. "Well met Gaffer! I'm Ethani Baraq. Yes, I am a member of the Tide. I've just been gone on an extended mission for the WLA."

Grasping the extended hand, Gaffer might feel a slight warmth in the hand shake as the Healer of Alemi unconsciously shares the gift of healing via touch. She looks a little self conscious. "Sorry about that. I'm still getting used to Alemi's gifts..."

Moving back to Lornak, Ethani grabs a quick snuggle with him before refocusing. "Lornak, I feel like we might make more usr of ourselves at the Temple than with *these* Houses." The disgust is clear in her tone.

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16} 
Thursday January 4th, 2018 2:34:50 PM

“Fate has conspired to bring us all together,” Dušan notes, “And I think we’d be fools not to pay heed. One destination is as important as the other. I just think we should go together.”

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Thursday January 4th, 2018 3:08:17 PM

To Gaffer, "You have my full support, my friend. I would prefer anything outside of Dart tower."
"Maybe we can get find some luck in the temple.

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:26 Touch 20; FF 22 - CMD 23 
Thursday January 4th, 2018 4:38:21 PM

Toston says, "Let's go to the Temple of Warrd I mean they aren't tied to any one faction and would presumably have the good of Dirt City at heart."

Toston then says, "Let's get make a list of the scrolls we think might be good for me to have on hand. I can cast bull's strength or cat's grace from a scroll but there is a chance it wouldn't work but it would be cheaper than buying potions, just thinking out loud."

(OOC: I'll send a list of scrolls I'm thinking about picking up then place an order in the catacombs.(

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Thursday January 4th, 2018 6:27:04 PM

"Those are both prudent choices since we have used the powers they grant in the past." Lornak says to Toston.

"I agree with everyone's summation. The Temple of Waard is a public place and our priority should be civilians first." He looks around at the rubble and billows of smoke. He is grateful for Ethani's touch. "Sticking together not a bad idea either..."

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24) 
Thursday January 4th, 2018 7:35:06 PM

"Temple it is," Hmerrin agrees.

"As for buffing, don't spend any extra gold getting spells for me. This new belt I picked up a while back ups my strength already. And I'm already as nimble as this platemail will allow."

He looks at his handaxe. "I think I will take a moment to magic up Lightning here, just in case."

Calm ... But For How Long? (DM Cayzle) 
Friday January 5th, 2018 8:13:34 AM


The group quickly reaches a consensus that the Temple of Wardd is the best destination. Maybe it seems a bit funny for a Healer blessed with gifts from Alemi to suggest a visit to a temple of a God of Testing, but then, everything in Dirt City turns usual expectations on its head, and as Lornak says, it is the temple most likely to be able to offer a strong effort to assist those struggling with the aftermath of the disaster.

Moreover, it is a large sturdy public building that extends through the City -- both Above and Below! Why is it so sturdy? Because thick walls inspire confidence in the gamblers who worship here, offering security both personal and financial. In this case, those thick walls have stood the Temple in excellent stead as earthquake resistance, too. How lucky!

And in fact, much of the Temple of Chance has been converted to a makeshift hospital and hostel. The holy baccarat tables are serving as hospital beds for the wounded. The bars are dispensing safe water and only medicinal alcohol, for a change. The croupiers are dealing bandages and food to the needy. This is not penny ante stuff -- the folks here are really pulling together.

The Tide is most welcome here, especially those with healing powers. And look who has preceded them to this holy place of shelter ... Asteria! [OOC: Please welcome back our ninth player!]

A priest of Wardd greets you and asks for your special attention to help an old cleric who has been incoherent since the quake. He leads you to a private alcove -- looks like a small back room where in happier times a private party would gather for high-stakes poker. Now the green felt-topped table has been piled with cushions and an elderly man is resting there.

"This is Father Chjarom, a seer trained in the divine and the arcane," says the priest who brought you here. Chjarom looks at you, eyes rolling, and stammers wildly ...

The the grass! The leh-leaves! The c-c-c-crimson tide! The earth did dance! The the sky will prance! We have no ch-ch-chance!"

He starts hitting himself in the head, fingers jabbing too close to his eyes.

Ethani (Nellie, HP 30/30,) 
Friday January 5th, 2018 12:57:08 PM

Immediately letting go of Lornak's hand, Ethani bonus toward her adopted sister Asteria and wraps her in a bear hug. "Asteria! I was worried about you when you didn't join me at the docks!" The not so physically strong Healer playfully smacks the barbarian's head. "You had me worried that you got shanked. "

Blushing a bit at her lack of self control in a setting where people are literally fighting for their lives, Ethani takes in Father Chjarom, who seems to have a touch of mental illness. Looking over at the Priest that escorted them in before, she whispers "How living has he been this way?"

As ahe listens, Ethani casts Calm Emotions on Father Chjarom, trying to help keep him from hurting himself as she tries to help him.

Dušan Danann (Erik) {HP:29/33; AC:(21 Temp)17; Touch: 13; FF:10; CMD:16}  d20+12=13 ;
Friday January 5th, 2018 3:54:30 PM

Dušan goes to the aid of the hurt, but is distracted when Asteria joins them (Heal d20+12=13 natural one). He drops what's he's doing and winces as he hopes that it was just a sprain not a break and welcomes his friend. "Asteria! We regained two of our companions. Finally there's a silver lining to everything that's been happening."

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:26 Touch 20; FF 22 - CMD 23 
Friday January 5th, 2018 5:38:45 PM

Toston says to Asteria, "We could have used you in one of our battles. Hmerrin and I made the mistake of both going to hunt something down and we left the person we were supposed to protect undefended. Unfortunately he was assassinated; with the 3 of us moving forward we should be able to defend things more ably."

Toston then says to the addled man, "What are you getting at?"

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24) 
Friday January 5th, 2018 7:49:45 PM

Hmerrin's face drains of color as he listens to Father Chjarom.

"Sweet Alemi, are you telling me this ... whatever ... isn't over?"

The young man looks up at the roof, or maybe beyond.
"C'mon already! The whole flippin' city is gone. Isn't that enough??"

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday January 5th, 2018 8:10:22 PM

"The grass... The leaves? What's that got to do with chances.. Is it a new game of chance?"
"With all the voices in my head, you would think I could get some information.. Its like a pub within these ears... Oi"
To Toston, " We really have little luck with the insane."


Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 0/2 
Friday January 5th, 2018 8:10:49 PM

Gaffer begins to look around them, trying to see if there are any black cats around. He's enjoying there presence even if it is all an omen of danger. Despite the destruction it is warming to see the temple trying to so hard to help everyone. Deciding to avoid the serious talk he sets about on helping the injured where he can.

Asteria 
Friday January 5th, 2018 9:28:30 PM

The barbarian waits for like an eternity or maybe 15 minutes for her friends to show up at the Temple.

Asteria returns Ethani's weak hug with a bone crushing one of her own. "Ha! Knew you'd come to the Temple Sis! I should have placed a bet on it! "

Edging to the back of the group and towards Dusan she whispers "So what's up the crazy dude? "


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+5=22 ;
Friday January 5th, 2018 9:32:54 PM

Lornak is a little awed by the hustle and bustle he finds at the Temple of Waard. He is very happy to see there are those in Dirt City that will lend aid when the time comes. He steps back and lets Ethani and Dusan work their magics. Where he can, he lends a hand with triage. (Heal to aid another d20=22)

"It feels more like a portent than a a new game, my friend." He says to Dusan. When Hmerrin questions the heavens above; "I am right there with you Kid."

Calm ... But For How Long? (DM Cayzle) 
Saturday January 6th, 2018 9:52:14 AM


Dusan, Gaffer, and Lornak earn the thanks of the priests as they lend their assistance after greeting Asteria.

Ethani's clever use of Calm Emotions affords the elderly seer immediate relief. Father Chjarom's agitation ends, and he sighs and relaxes, no longer a danger to himself.

He tells Toston and Hmerrin that he thinks there is more danger to come.

He grimaces at Wilford. "I'm not insane, and it is not game, you rascal. Mark my words! Worst is yet to be!"

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24) 
Saturday January 6th, 2018 2:59:39 PM

Hmerrin gives Ethani a polite nod and clasps arms with Asteria.
"Looks like y'all got back just in time." he notes, shooting a glance at the old man.

The young fighter leans over the elderly cleric.
"Not that I'm holding my breath, but you wouldn't happen to have a better timeframe on when the grass and leaves and crimson tide and all is coming?"

Dušan Danann (Erik) {HP:29/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=31 ;
Saturday January 6th, 2018 11:10:49 PM

"I don't know how bad your parts of the Wold have been hit," Dušan responds to Asteria, "but the end times seem to be a very real thing here, and it seems to be hitting those gifted with foresight or far-sight hardest."

Dušan goes to check the man's vitals and when satisfied he continues to lend what aid he can to the suffering. (Heal d20+12=31)

Ethani  d20+5=17 ; d8=1 ; d8=2 ; d8=6 ;
Sunday January 7th, 2018 8:56:32 PM

Ethani smiles as the priest calms down. "Sir, please tell us if what you have seen of the days to come. Can you tell what is going to happen. Please tell us as much as you can so we can help the people prepare." Diplomacy=17

OOC: 2 and 6 6th and 7th level HP.

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:26 Touch 20; FF 22 - CMD 23 
Sunday January 7th, 2018 10:00:03 PM

"Well Wil I don't think you are insane either...at least you aren't a rhymer but if you either of you were insane at least this temple is the place to be considering its patron looks over those with lunacy." Toston says.

"What could be worse than what we already endured? Even more cloud tentacle monsters without Dragon Consortium members to help us?"

Asteria Amarante 
Sunday January 7th, 2018 11:31:28 PM

Asteria grins widely at Hmerrin, glad to have her brother in arms back. "Glad to be back. Can't wait to kick butt like the old days!"

She doesn't really know what much to do, and instead stays at the back and watches the others talk. The barbarian muses over what had happened here. Now that she was thinking about it, no, she really had no clue what had happened. She had been more concerned with kicking fishy butt than looking to the surface. She would have to ask the others later, or maybe get Ethani to explain so she wouldn't look like too much of a doofus.

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 0/2 
Monday January 8th, 2018 6:02:25 AM

Continuing to help the injured Gaffer, with the adrenaline from before having left him the weariness from the past few hours begins to set in.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Monday January 8th, 2018 7:56:07 PM

Lornak welcomes Asteria back with a strong hug; "Thank you for bringing her back unharmed." He says, speaking about Ethani. "You do not look any worse for wear, I am glad that you have returned."

He sees her eyeing the devastation. "The very ground beneath our feet shook as if for days. The sky spat out a roaring cloud whose oily rain begot elementals of various sorts. Members of the Dragon Consortium joined the fight and pushed it away." He shifts his stance uncomfortably.

"We have been making rounds offering aid to public establishments, pulling out survivors along the way, as Shale House has become a triage and refugee center." He pauses and looks down; "We have not heard from the City Below."

Asteria Amarante 
Monday January 8th, 2018 10:30:53 PM

Asteria smiles in her embrace with her comrade Lornak, though no thanks were necessary. "I would have protected her either way, just the same as I will protect our group. We're family, after all."

Her face falls to distress soon afterwards at the description of the damage to her new home. Suddenly, guilt washed over her. She hadn't been there for them. She should have been here. "Is everyone going to be okay..? And what could even cause something that big?"

Calm ... But For How Long? (DM Cayzle) 
Monday January 8th, 2018 11:17:15 PM

Hmerrin asks the old seer for more precision on his predictions of woe.

Dušan tries to ease Father Chjarom and correctly notes that those gifted with foresight or far-sight are hit the hardest.

Ethani asks the seer gently for more detail.

Toston has trouble imagining worse than what the city has already faced.

Asteria is a bit confused, and keeps her own counsel rather than reveal her uncertainty.

Gaffer worries little about the future, preferring to help those who need assistance in the present.

Lornak senses Asteria's need for information, and fills her on on what has been happening so far. She is glad for his kind words, but she wonders what could cause such a mess.

Father Chjarom will only say that he feel another disaster is soon to happen. "I know you want more specificity, but that is not how the gift works," he explains calmly, trying to keep his thoughts from the passions that trigger his fits. "We take the hints that our minds can comprehend and make of them what we will. It is an imprecise art. I'm sorry."

The priests of Wardd have been watching as you work to help others. They are especially impressed by Lornak. A high priest thanks you and asks if they can further impose on you. "We have heard of a dwarf clan that needs help digging out of a collapsed portion of the City Below. They are not far. Could you travel down into the sewer to help them?"

If you agree, please pnder how you propose to offer help!

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:26 Touch 20; FF 22 - CMD 23 
Tuesday January 9th, 2018 12:38:13 AM

Toston says, "I happen to have multiple scrolls of floating disk, we could pile dirt and rocks onto a floating disk and I could ferry it to and from the surface."

Ethani (Nellie, HP 30/30,) 
Tuesday January 9th, 2018 8:19:44 AM

Ethani thanks Father Chjarom for his time and nods about what he said. "I understand Father. Please let me know if anything comes to mind. I can be located at the Shale House. And if you find yourself becoming unsettled again, please do not hesitate to find me. I am more than happy to share the spells that Alemi shares with me."

Turning to the other priests of Wardd, she looks a bit grim as she whispers to them. "He is calm now, but my spell will only last but a minute or so. Father Chjarom looks like he is in control of himself, but please promise me that if he tries to injure himself again, you will let me know. And if any of you can cast Calm Emotions, please do so. I'm sure this time is most difficult for Father Chjarom and I can't stand the idea of him hurting himself unintentionally."

Ethani nods at Toston. "If you guys can do the heavy lifting as it were, I can heal any wounded once they are located. I'm afraid the spells I asked Alemi for today are more attuned to healing."

Turning to the high priest, Ethani smiles. "Of course. We are more than glad to help in any way needed. Can someone please provide us with either a guide or a map to where the dwarves are? It would be most helpful."

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Tuesday January 9th, 2018 3:11:41 PM

Lornak is caught off guard as the priest singles him out. He is a little busy gathering wool. He loves to watch Ethani work. Lornak considers the priests request; "I believe we have everything squared away." He remarks about Shale House and The Tides treks beyond to lend aid.

Lornak looks around at the group. Something inside him feels whole once again. A smile graces his face; "I believe this is something we can handle. Point us in the correct direction, if you please."

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2 
Tuesday January 9th, 2018 5:40:29 PM

Gaffer offers healing and a small amount of magical aid in moving of stone. Beyond that he rolls up his sleeves as much as they allow and says, "I'd be happy to help move the rubble, I'm sure we can handle this."

--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: Call Lightning
Lv4: Air Walk, Cure Serious Wounds - D: Sleet Storm

Dušan Danann (Erik) {HP:29/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=20 ; d20+7=11 ; d20+21=28 ;
Tuesday January 9th, 2018 6:28:51 PM

Dušan takes a moment to recharge himself, but he worries about exposing too many people to the Wold's Blood. After letting the party know, he steps outside to channel the power. "I need to recharge my power. I'll be right back. I don't want to risk this many injured."

The channeling goes without a hitch (d20+12=20>14) and Dušan returns feeling refreshed and empowered. He then looks for quiet corner, where he can pull out his cauldron, contact his coven and perform a few rituals. He asks them to participate in a Ritual of Blood and a Ritual Heal. These do not go as well. Sickened by the outcome, he advises his coven to remain inside and safe until they can next recharge themselves. He, himself, however, knows he has more important things ahead to allow himself such a luxury.

(OOC Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24) 
Tuesday January 9th, 2018 6:43:04 PM

Hmerrin gives Dusan a questioning look when the witch gets back.
"You don't look so good," he whispers to his friend.

On the way to the dwarves, the young man is in a better mood.
"Get to do something, AND hopefully get into the City Below," he remarks.

The fighter has a crowbar and shovel in his pack, and he offers Asteria her choice as they survey the site of the collapsed tunnel.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Tuesday January 9th, 2018 8:27:42 PM

"I'm down for a trip to the sewers. I'm been a bit outside myself lately. We need to grab some shovels and flex our muscles a bit."
"Wil, what's with you," asked Wil's new female spirit.
"I couldn't tell you. Just taking these long trips and I'm a bit behind. Let's refocus on the subject here. So we have floating disks, may need some rope and tackle."

---- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I, Summon Monster 1, Divine Favor x2 - D: Touch of Darkness - used
Lv2: Summon Monster II, Summon Monster II - used, D: Moderate Heal

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 Earth elemental 4 rds
D: Fly -

Ethani  4d6=19 ;
Tuesday January 9th, 2018 8:55:36 PM

Noticing the cuts and wounds on her party members, Ethani suddenly feels negligent. After a whispered prayer to Alemi, she sends out a burst of positive energy healing 19 hp to all within 30 feet.

OOC: Sorry about the second pay, but after the email today, I realized folks need healing.

Asteria Amarante 
Tuesday January 9th, 2018 11:08:03 PM

Asteria is glad to get back to work, and definitely accepts the offer of a crowbar from Hmerrin. "It's basically a sword! Right..?"

Sewer Rescue (DM Cayzle)  d100=37
Tuesday January 9th, 2018 11:51:20 PM


The priests of Wardd direct you to the section of the sewers in which reports say the dwarves are trapped. Those of you who are Dirt City natives have no trouble finding the spot. And indeed, an entire wide sewer was collapsed in the quake.

Toston contributes magical wheelbarrows, I mean Floating Disks, to help move the dirt and rubble.

Ethani cures her friends, then stands by, ready to heal the wounded.

Lornak stands ready to assist, but has not thought of a way to help.

Gaffer offers muscles and some magic. Is that his Softening spell he intends to use?

Dušan prepares as only a bloodwitch can, meets with mixed results.

Hmerrin offers a crowbar and a shovel.

Wilford contributes rope and tackle.

Asteria takes a crowbar and pitches in.

Having come to the collapsed section of tunnel, you all tackle the job with passion. The biggest problem is that passion is no substitute for any kind of knowledge of engineering or dungeoneering. With the tools you bring to bear, both magical and mundane, you definitely move something.

Your improvising DM rules that on a 01-25, you clear the collapse effectively; on a 26-50 you fail to do so but are uninjured; on a 51-75 you succeed but are injured, and on a 76-00 you fail and are injured. The DM rolls a 37. -- you have the oomph to clear the way, but not the know-how! Your efforts are fruitless, but at least no one was hurt.

Any other ideas on how to clear the way forward to the (you presume) trapped dwarves?

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Wednesday January 10th, 2018 4:04:27 PM

Dušan shakes his head at Hmerrin's observation, "It will pass, but I fear I didn't do myself any favors for immediate future. I guess I spent too much time with the clerics of Wardd to go for the gamble."

Powering through his self pity, Dušan attempts to cast Break on some of the medium sized rocks.

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2 
Wednesday January 10th, 2018 4:05:15 PM

Gaffer is curious about the length of earth between them and the dwarves, if the tunnel was largely stone he may be able to reshape some distance (I believe 17feet) into a tunnel once more with his stone shape spell. Unfortunately the only other suggestion he can voice is to travel through and see of the dwarves know better.

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24)  d20+6=23 ;
Wednesday January 10th, 2018 7:43:01 PM

Hmerrin puts his dungeoneering knowledge to use in an attempt to figure out a way to the dwarves.

Knowledge Dungeoneering - 23

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=12 ;
Wednesday January 10th, 2018 8:17:51 PM

Lornak stiffens against the wall of the tunnel as the structure collapses. The dust swirls up and sticks to the sweat on his skin making him look like stone himself. He winces eyes closed until the last boulder falls then slowly peeks from pinched eyelids, blinking.

He voices Gaffer's thoughts; "I do not suppose you could employ that trick you used to reach the catacombs?" He asks as he takes a break, hunched over with hands on his knees. "Perhaps if they are alive they can offer up some engineering tips?" He is at a loss as to how to proceed. "They are Dwarves after all...." He stands up. "...and if they are alive of course..." He adds. (Survival d20=12)

Ethani (Nellie, HP 30/30,) 
Wednesday January 10th, 2018 9:20:18 PM

Feeling completely helpless, Ethani directs herself toward Toston. "Do you speak Celestial? If so, I might be able to help."

Asteria Amarante 
Wednesday January 10th, 2018 9:34:00 PM

"If at first you don't succeed, try try again!" Asteria does what she does best and tries to dig through the rubble again with her crowbar. What else is a barbarian to do?

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Wednesday January 10th, 2018 10:18:56 PM

"I have an idea, what if I summon an Earth elemental to pass through and help? I can ask him.. I do speak Terran, just not sure it will listen."
"Oh really," he suddenly shouted out of the blue. "Can you ensure it will listen. I don't think so. Let's see what the others think and we can summon it."

---- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I, Summon Monster 1, Divine Favor x2 - D: Touch of Darkness - used
Lv2: Summon Monster II, Summon Monster II - used, D: Moderate Heal

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 Earth elemental 4 rds
D: Fly -

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:26 Touch 20; FF 22 - CMD 23  d20+1=5 ; d20+1=5 ; d20+6=8 ; d20+3=7 ;
Wednesday January 10th, 2018 11:08:16 PM

Toston proudly wearing his WLA pin tries to use his perk to figure out how to deal with the situation using various knowledge checks untrained but he wasn't feeling particularly smart right now. Even using his knowledge of nature and his decent hunches revolving around Survival he still wasn't having much luck. He just shrugs.

(Know[dungeoneering] = 5)
(Know[engineering] = 5)
(know [nature] = 8)
(Survival = 7)

Sewer Rescue (DM Cayzle) 
Wednesday January 10th, 2018 11:40:51 PM


Hmerrin's knowledge of dungeoneering works to give you much better guidance than the random flailing you were doing.

Wilford summons an earth elemental, who quickly glides through the stone and reports back that the dwarves are just a couple dozen feet through the rubble.

And in fact, that's the two bits of info you need to get the job done. It takes some work, but you get through. The dwarves are sure glad to see you. There is a school teacher and a half dozen young kids. They swarm you and thank you. Several have scrapes and bruises.

=== PLEASE MARK OFF THE SUMMONS SPELL AND TWO FLOATING DISK SCROLLS USED ===

"Now can we escape?" the schoolmarm (an elderly grandma type with a light beard on her chin).

You turn to lead the kids and lady-dwarf out, and when you are about 50 feet back from the cave in, you hear a squeaking scrabbling sound that gets louder coming from the rubble you excavated.

Evidently your digging exposed some smaller tunnels or warrens. You see at least two and maybe as many as six RAT SWARMS headed towards you! You have basically a round before they are on you! The children scream. The old schoolmarm clenches her teeth and lifts the smallest child as high over her head as she can -- does she think that will save the child from the swarming rats?

What do YOU do?

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:22 Touch 20; FF 18 - CMD 23  3d4+3=13 ;
Thursday January 11th, 2018 8:53:27 AM

Normally Toston would focus on buffing his defenses but the teacher and children are threatened he says to the people they just rescued, "Don't just stand there! Head for the exit while we hold the rats off!"

Toston moves towards the rat swarms and as soon as they are in range he lets loose with a burning hands spell targeting as many of the swarms as he can.

(13 fire damage, DC 14 for half so 6; I believe swarms take 1.5 damage from AOO so the numbers would become 19 full and 9 half; 15 foot cone shaped burst)

Ethani (Nellie, AC 19, HP 42/42,) 
Thursday January 11th, 2018 9:39:41 AM

Putting herself in front of the schoolmarm, Ethani cast Sanctuary on her, figuring that as long as she can keep the child above her head, it will likely be safe from the impending rats.

Looking over at Astera, she calls out to the Barbarian. "All right Sis, you're up! Let's see how many of these things you can splatter on the walls!"

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2 
Thursday January 11th, 2018 3:22:28 PM

As the rats rush towards the group Gaffer glances between them and the children, their screams ringing loud in his ears. He steps forwards to ensure he is inbetween the two groups and raises his hand to cast an Entangle amongst as many of the rats as possible, hoping to slow them down as much as he can. (Save DC: 15; Hoping not to include any allies in the area)

--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: Call Lightning
Lv4: Air Walk, Cure Serious Wounds - D: Sleet Storm

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+6=22 ;
Thursday January 11th, 2018 4:16:07 PM

Dušan sees his friends rush to interpose their own safety for the safety of the innocents. As much as he would like to do the same, he knows that preparation will be the key to how much he can help. With this in mind he casts Spectral Hand and keeps an eye out for how he can help best.

(OOC Perception d20+6=22
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Thursday January 11th, 2018 6:57:39 PM

Lornak sees the swarm of rats rushing toward the group and does the only thing he can. He steps up and puts himself between them and the children. He pulls out his crossbow and loads a bolt into it. Not entirely sure if he will hit anything he says what is on his mind; "Fire, wind or flood might stave them off but we run the risk of bringing the stones around our heads!" He takes aim. "If only we could create that arcing energy spat out by that hideously gargantuan sky creature."

"What am I saying?! That thing was evil incarnate!" He looks to Dusan. "Can you imbue my bow with something that will splash?! Acid perhaps?"



Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+5=9 ;
Thursday January 11th, 2018 7:59:35 PM

"I need something quick, um.. I still have a bottle of alchemist's fire," Will says. He moves within range of the rat mob and tosses the fire but a voice screams from within his head and it goes wide.
"What in the gods names was that? You know, you are barely a minute away from me visiting somebody to excuse you all."
April apologizes weakly, stating they were innocent creatures.
"Thats just wonderful, April. Thanks"

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24) 
Thursday January 11th, 2018 9:05:31 PM

Hmerrin mentally goes through the things in his backpack, and comes up empty.

"Anybody got oil?" he asks, pulling out his axes and stepping forward.

Turning slightly, he catches sight of the kids and waves them off.
"RUN!"

Asteria Amarante [HP: 60/60; AC: 22; Touch: 12; Flat: 20; CMD: 20]  2d12=9 ;
Thursday January 11th, 2018 10:14:14 PM

Asteria grins and cracks her knuckles, stepping near the front of the group to protect the kids. She pulls out her battle axe and shield. "Ohhhhh boy, you guys have no idea how much I missed this. Lets mess them up."

(OOC: 2d12 is for Asteria's 6th and 7th level health)

Sewer Rescue (DM Cayzle)  d3=1 ;
Thursday January 11th, 2018 11:05:19 PM

The rats swarm closer ... closer ...

Toston lets loose with a burning hands.

Ethani cast Sanctuary on the old teacher dwarf.

Gaffer raises his hand to cast an Entangle. But there are no plants growing here in the dim light of the sewer! He decides against it.

Dušan casts his spectral hand.

Lornak pulls out his crossbow and loads it. When he has a shot, he takes it.

Wilford draws and tosses liquid fire, poorly.

Asteria and Hmerrin attack with weapons when they can.

[OOC: Asteria, please roll your hit points again, with two clicks, not 2d12! What if you rolled a 1 and an 8? How do you know if you got a 1? We track hp by the level. So please roll each die seperately.]

The flames set loose by Toston and Wilford are the most effective choices. The Sanctuary by Ethani saves the old teacher and the child she holds. The weapon attacks help ... a little. Honestly, if this were a normal combat, you suspect some of the children would die for sure.

But this is NOT an ordinary encounter. The rats are not interested in attacking. They swarm right past you! Yes, as they go by, a few bite and nip at you. In fact, every single character and NPC child (not the teacher or her charge) takes 1 point of damage. Your efforts were not for nothing -- you are sure that the damage would have been greater if you had not thinned their ranks and caused some to run around your fire.

But these rats are running right by! Is there something even more dangerous pursuing them? Do you continue to attack? Look behind them? Total defense? The children are crying. The rats are headed for ... somewhere else?

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24) 
Friday January 12th, 2018 5:03:37 PM

"Back on the farm, if a rat ran past you it was because something was chasing it."

The young man turns on his heels, stows his axes, grabs a dwarfkin (or two if he can manage), and strides purposefully toward the City Above.

"Time to get the kiddies outta here, Ladies and Gents."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday January 12th, 2018 9:35:35 PM

"I have oil, take what you want. I still have the earth elemental. Hey, bud. Can you check out the cave?" He asks the creature


Sewer Rescue (DM Cayzle) 
Friday January 12th, 2018 10:02:34 PM


[OOC: Only two PC posts. I am a failure as a DM. lol.]

Things get a little weird. The rat swarms you now see are grimacing in terror, fleeing for their lives.

But what are the rats fleeing? You investigate and find NOTHING?!?!

After the rats pass, you bring the dwarves you have rescued back to the Temple of Wardd, and you hear reports of animals acting oddly. In general, animals are very spooked. And in fact, other animals in Dirt City are acting scared as well - cowering on the ground, tail between legs, and so on.

The schoolmarm, for one, knows that your actions saved her students at least twice over. "You Tide heroes have earned the respect of the dwarves." she says. She also has a gift: a bag of finely worked large gems.

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24)  d20+3=17 ;
Sunday January 14th, 2018 10:42:09 AM

Back at the Temple of Wardd, Hmerrin rather distractedly accepts the schoolmarm's reward.

Mostly he is worrying about the animal's reactions. You add that to the crazy priest's warnings, and it adds up to bad.

"Heads up all, I don't like it."

[Perception 17 to find anything else out of the ordinary.]

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2  d20+10=19 ;
Sunday January 14th, 2018 5:21:19 PM

Gaffer wants the group to discuss the best place to be to react to any more disasters. "Is there anywhere we know will be vulnerable if something turns up again?"

He tries to check the skies and watch the animals reactions to see if he can get a sense for anything. (Nature: 19)

Ethani (Nellie, AC 19, HP 42/42,)  d20+4=24 ; d20+18=20 ;
Sunday January 14th, 2018 6:02:22 PM

Thinking.... thinking... thinking (Knowledge=24, Nat 20)

Ethani mentally wrestles with the clues she's gathered. She hopes to come to some sort of clue which will help the Tide save the most people. In the meantime, she looks over the rat bites of Tide and dwarves alike with a critical Healer's eye to see if there is any early indicators for infection. (Heal=20)



Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+10=27 ;
Sunday January 14th, 2018 7:05:42 PM

Lornak is beside himself as the rats swarm past the members of the group without attacking. There are a few cuts and bruises as the mass moves around them but the rats are clearly fleeing from something. Lornak waits to see what nasty will emerge from the depths of the tunnel to no avail... Nothing comes out... He lets the tension out of his crossbow and stows it. Taking a sigh of relief he says; "That is a boon for us now, but I fear for the future. Let us get these fine dwarves out of here."

Once on the surface he graciously accepts the gift from the dwarves even though in the back of his mind that there might not be occasion to use this shining wealth in his hands. "Anything we can do for our fellow citizens in this time of need." He bows.

With the dwarves safe he confers with the group; "We avoided a scrape for now but when animals flee like that it usually prefaces and attack from nature. An eruption of a volcano, or flooding rains..." He looks toward the sea. "...or a typhoon." (knowledge, Nature d20=27)

"Can any of you speak to animals?" Lornak asks as he looks toward the sky eagerly. "Perhaps I can get something out of Vin." He raises his fingers to his lips and blows a high-pitched whistle call for his owl to come to him. "If she comes to me quickly she has returned at least to Shale House on her own since the quake. If she takes her time or does not come to me..." Lornaks eyes glaze and stare a bit. "...she has reason to stick to the skies..."

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16}  d4=4 ; d6=2 ;
Sunday January 14th, 2018 7:54:17 PM

Dušan tries to lighten the mood by finding a silver lining, "At least it seems like The Tide is getting a good reputation around here."

He slaps Hmerrin encouragingly on the shoulder and casts cure light wounds healing him for 11 hit points.

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:22 Touch 20; FF 18 - CMD 23 
Sunday January 14th, 2018 9:04:47 PM

Toston says, "As a gnome I happen to have the ability to speak with animals once a day."

Toston then goes to do just that using his gnome magic speaks with animals spell like ability. (OOC: CL 7 so 7 minutes of animal speaking)

Toston asks the nearest animals just what is going on and what they think is coming.

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20]  d12=12 ; d12=8 ;
Sunday January 14th, 2018 10:17:05 PM

Asteria is understandably upset over the lack of fighting, but glad everyone made it out safe. She stands by Ethani, not having much to add to the conversation. Nothing intelligent, that is. "So, do you think that was like the secret house but it was completely made up of rats. What if it was all a diversion. By the rats. I'm pretty sure we've got a secret society of rats. The tribe elders always told me not to trust a rat. I finally know what they meant."

OOC: The d12s are for her health!

The Meteorite.


Sewer Rescue (DM Cayzle) 
Monday January 15th, 2018 9:00:58 PM


Hmerrin accepts the reward ... and still has a bad feeling about this.

Gaffer senses something wrong ... unprecedentedly wrong ... and the details elude him for now ...

Ethani binds wounds and makes sure that no disease takes root in those bites.

Lornak seeks his bird -- who does come to him, visibly trembling and afraid.

Dušan offers healing to Hmerrin (please mark the spell and the curing).

Toston speaks with animals and can only learn that they are just about out of their minds with fear.

Asteria is distrustful. Of something!

The Tide escorts the dwarf kids back to the Temple of Wardd. And they find it to be very very quiet there.

In the wake of all the animal activity suddenly things get eerily quiet, so quiet in fact that you could hear a pin drop if you were so inclined. It doesn’t last long. All of a sudden there comes a horrendous crash and things sound as if the Wold is tearing itself apart. The sound is so loud that you can’t quite pinpoint where it is coming from and if you were hard pressed to guess you would have to say everywhere but you aren’t quite sure how that is possible but suffice it to say it is that LOUD.

Eventually the racket subsides and you hope for a second that maybe whatever that was signified the end of all the troubles happening of late. If only things were so fortunate because not even a full moment after the thundering noise ceases does the ground start trembling again...could it be ANOTHER earthquake?
But no -- this activity feels different -- as if it is in reaction to something major and not the main event itself. Is the Wold really being split apart? Have the Woldians done something to anger the Gods? Who knows?

The Temple of Wardd rocks back and forth like a ship tossed about in a tempestuous sea. Bits of rock, dust and other debris start to fall from the ceiling. Through the main doors, you see cracks in the ground along the roads and thoroughfares. An unattended cart tumbles down one of the chasms that have opened up and after a short amount of time you hear the impact of wood on rock and you think luckily there wasn’t a horse attached to it.

But unlike the last earthquake, this is short-lived. As quickly as the concussive sound and the tremors started, the Wold-shaking terminates. You see folk stumbling about. Some look stunned, others panicked. This was easily the loudest sound ever heard in the Wold.

You hear cries of frustration and despair -- the repair work so recently begun ... so much of it is wrecked again!

Please make a Fort save vs DC20. If you fail, you are deafened.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+10=24 ;
Monday January 15th, 2018 9:44:21 PM

"There there, Vin." Lornak says trying to calm her after she lands on his outstretched forearm. "I am glad to see you unharmed." He gently strokes the back of her head. "Clearly you are spooked still. What is coming?" Lornak looks to the horizon. He gives her a morsel and says; "Back home with you. I promise we will go out and hunt soon." He launches her back into the sky and watches as she heads toward Shale House.

Once inside temple Waard he comments about what he has learn; "Vin is clearly shaken. Something is coming." Not so soon after has says this he feels the rumble in the ground that precedes the loudest sound he has ever heard. He fights to keep his equilibrium as the crack whips through the air. (Fort Save d20=24) His jaw clenches and his eyebrows furrow as the force of the sound pressures to burst his eardrums. The structure around him bears the brunt of it he supposes as he does his best to cover any unattended children from falling stonework with his body. He is at a lose. "How do we face what is cracking the World?" His says, words drowned in the roar.

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+6=14 ;
Monday January 15th, 2018 10:41:40 PM

Dušan reflexively puts his hands to ears as he shaken to his core by the thunderous calamity. When he takes his hands down, he sees Lornak's mouth moving, but he can't hear what he is saying (Fort Save d20=14). "What!?"

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16} 
Monday January 15th, 2018 11:17:06 PM

(OOC: Spells Per Day L1 6/0, L2 4/1 L3 3/1 L4 2/1
Cure Wounds on Hmerrin (from weekend post) D6=2+7 Caster Level=9 + 50% Healer's Blessing = 13
I think I mathed wrong in the last point Hmerrin should get 13 HP back
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells
Sorry. Forgot my footer.)

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:22 Touch 20; FF 18 - CMD 23  d20+5=14 ;
Monday January 15th, 2018 11:36:44 PM

(Fort Save 14)

The tremendous sound was just too much for Toston's sensitive gnome ears and he reflexively puts his hands up to his ears and just looks at the other members of the Tide hoping one of them gets the message.

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2  d20+7=14 ;
Tuesday January 16th, 2018 8:52:06 AM

(Fort Save: 14) Gaffer claps his hands to his ears with a shout, unable to even hear himself over the deafening noise. He scrunches his eyes in pain and opens them just in time to see everything around him shake. He considers moving towards others but nearly falls as soon as he does and instead just lets it pass.

Once thinks calm down he moves towards the rescued children and tries to ensure they are ok, calming them as much as he can but struggling to understand anything they say with mere lipreading. He is completely unaware of any conversation happening between the tide.

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24)  d20+8=12 ;
Tuesday January 16th, 2018 6:51:42 PM

The animals go silent. Everything goes silent.

Hmerrin self consciously shivers at the unnaturalness of the effect. And then,
WHAM
A physical wall of sound drives the young man to his knees, his cry joining a cacophony that he no longer can hear.

The accompanying quake drives him to the floor, where he curls up, hands over his ears and eyes squeezed shut.

"No more. No more. No more. No more"

Ethani (Nellie, AC 19, HP 42/42,)  d20+6=12 ;
Tuesday January 16th, 2018 8:12:39 PM

Cowering from the sound, Ethani attempts in vain to cover her ears. "WHAT?!" she calls out, but she can't hear a thing.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+7=24 ;
Tuesday January 16th, 2018 9:15:09 PM

"Oh my goodness.. what's going on!" Wil said as April.
"The Wold is ending.. can't you tell," argued Cicero
Wil was completely engaged in an argument with himself and the characters in his head. He thought to himself, it would be so nice to be deaf from these voices but he was not effected by the blast of noise.
"Stop," Wil said. "I can't do a thing about this. What do we do? Ever heard of post traumatic stress disorder, I believe eighty percent of these poor resident will never recover."

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16} 
Tuesday January 16th, 2018 9:17:57 PM

Dušan spends a little more time digging the wax out of ears to see if that helps.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Tuesday January 16th, 2018 9:39:30 PM

As the sound finally dies down Lornak has a nasty ringing left in his ears. Thankfully the structure held. He hopes Shale House fared just as well.

Disaster Falls (DM Cayzle) 
Tuesday January 16th, 2018 11:16:33 PM

Lornak calms Vin and takes her outside to send her to Shale House. He is actually standing outside when the SOUND occurs! The Wold shakes, but Lornak is not deafened.

The SOUND resonates through the Temple, and Dušan, Toston, Gaffer, Hmerrin, and Ethani are al deafened!

Asteria resists the consentrated sound through sheer cussedness, and Wilford ... well, let's just say that strange noises in his head are something he is used to tolerating!

Fortunately, as in any fine casino, there are no windows in the Temple of Wardd. Lornak, outside, sees that every window in sight is shattered.

In the minutes that follow, Lornak, Asteria, and Wilford hear high pithed whines and booms in the distance. Lornak (and the one-in-twenty people of Dirt City who were not deafened) hears these sounds overhead, and he sees that there are THINGS falling through the sky! Wow! Brilliant sparkling colors trailed by fiery tails!

Lornak and those outside only, if you make a Perception DC15 check, please Highlight to display spoiler: {They are falling stars, or maybe falling stones!}

If you ALSO make a Know Nature check vs DC12, then please Highlight to display spoiler: {You have heard of meteors and meteorites. Maybe these are those?}

If you are outside and make a further DC20 perception check, please Highlight to display spoiler: {You see a near and huge stone, shaped like a gem, that flies low and seems headed for the area just north of Dirt City!}

A minute later you all hear another sound, not as loud but still loud, to the north!

Father Chjarom, the seer, cries out! He feels that same sense of dread.

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20] Undeafened  d20+5=21 ;
Wednesday January 17th, 2018 7:30:07 AM

Asteria notices the sound. "Huh...that was weird." Then everybody starts acting like they can't here. Which is weird too. After all, Asteria can't help but hear everyone who is practically shouting now. "Haha...funny guys. Yup, that was a funny joke. Now can we get out there and find some people to help or something? I'm getting bored."

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16}  d20=11 ; d20=9 ;
Wednesday January 17th, 2018 3:28:54 PM

Dušan had followed Lornak outside earlier, but his deafness leaves him distracted as he observes the glittering mess fall silently to the ground. He looks at his hands wishing his restorative touch would allow him to cure this deadness, but resigns himself that this is hopefully something that will pass on its own.

(OOC: Spells Per Day L1 6/0, L2 4/1 L3 3/1 L4 2/1
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+11=20 ; d20+10=26 ; d20+11=17 ;
Wednesday January 17th, 2018 4:45:41 PM

Lornak cannot believe that he weathers the ear piercing sounds with ease as he witnesses all of the windows in eyesight shatter into a thousand pieces. The glass shards reflected light fills the air around him and they shimmer and sparkle. It is dazzling really. The shards fall to the ground but as they do he notices that some in the higher sky continue to sparkle. "Stones falling from the sky...?" He opines. (Persp d20=20)

The fiery falling rocks are accompanied by high pitched whines and booms as pieces of them split and explode from the main masses. "I've heard tales of satellites falling from the sky but never dreamed I would witness such a display..." She says, awed. "...it is brilliant..."(Knowledge, Nature d20=26)

"If my memory serves they are called, meteor...," He pauses to think, but quickly so as to not avert his eyes from the heavens. "...meteorites...?" The meteorites pass over his head and out of sight. There is a moment of silence. It is broken by another massive boom to the north similar to the one that just rocked Dirt City only further off. "Did something like that just fall on top of us? I fear for anyone near the impact zones. Absolutely awesome..."

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2 
Wednesday January 17th, 2018 6:57:05 PM

Gaffer follows the others outside as the second loud noise quakes outwards. His thoughts turn to culverwood to their north. Wondering if recent events have affected those of his circle and hoping it hasn't spread that far.

For a moment he feels torn, wishing he could rush off to check on his old companions, but looking around himself to see the destruction and the injured. He moves to the others to find out what they are doing next.

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:22 Touch 20; FF 18 - CMD 23 
Wednesday January 17th, 2018 7:56:03 PM

Toston remained inside but given the fact that the deafness only lasted for 3 rounds and a minute later there is another crash not as loud as the previous one Toston actually hears that.

He asks the father, "What is it now?"

Ethani (Nellie, AC 19, HP 42/42,) 
Wednesday January 17th, 2018 8:59:42 PM

Turning her head from side to side, Ethani sighs when she can't hear anything. Feeling quite off her game, she waits for Lornak's return.

OOC: I thought we were still deafend

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+11=26 ; d20+11=15 ;
Wednesday January 17th, 2018 9:09:35 PM

"Ok earthquakes... check. Meteorites... check. ummm.. Where are the monsters!
What is an apocalypse without monsters.. come on." Wil said, with his hands outstretched dramatically.
After a moment of silence he started to help people near him. He figured wrapping bandages or make-shift bandage around the head would help.

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24) 
Wednesday January 17th, 2018 10:06:37 PM

As his hearing returns, Hmerrin slowly climbs back to his feet. Dabbing at the blood trickling from his right ear, the young man shuffles over to join Toston, when yet another crashing can be heard.

The fighter exits the temple, joining up with Lornak and Dusan.
"What now?" he asks tiredly.


Disaster Falls (DM Cayzle) 
Wednesday January 17th, 2018 11:45:57 PM


[OOC: Those who are deafened remain so, The effect has already lasted a few minutes. Those who have experienced a shorter duration in other games ... well, maybe Dirt City heard a louder SOUND.]

Asteria urges her deaf friends to stop kidding around!

Dušan hopes he deafness will pass, and in the meantime, the brilliat lights above are astounding!

Lornak explains what he knows to Wilford and Asteria. The others do not hear. [OOC: Could those with intact eardrums please put anything they say in spoilers? The deaf should not be hearing it!]

Gaffer wonders if these effects are reaching as far as the Culverwood. Some intuition in his heart suggests that the danger is to the entire Wold. He joins his friends outside to see them looking up.

Toston sees that Father Chjarom is distressed again, and asks him about it, but the dear fellow cannot hear any response.

Ethani waits in the temple with Toston and Chjarom.

Wilford looks for monsters but detects none aside from the usual suspects who plague his waking moments -- from within.

Hmerrin notes that his hearing does not return. He joins Toston, and the two gesture at one another. Then he goes out, sees his friends looking up, and asks, "What now?" -- he hears no reply.

Father Charom grabs Wilford and shakes him, saying, "The shard! it has landed to the north! It is dangerous! You will go to it! Please!"

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2 
Thursday January 18th, 2018 5:04:05 PM

Seeing the lips of the others move Gaffer can only shake his head with a solemn face and point to his ear to explain. He watches the skies and waits for his hearing to recover, doing his best to read the lips of anyone speaking.

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+6=22 ;
Thursday January 18th, 2018 6:04:37 PM

Feeling uncharacteristically helpless, Dušan retreats closer to the building and tries to at least not be in the way of others. He's shocked at how the loss of one sense has made him so much less capable. He tries to compensate by opening his third eye and Detecting Magic and looks for anything that could make him feel useful again.

(OOC: Perception d20+6=22
Spells Per Day L1 6/0, L2 4/1 L3 3/1 L4 2/1
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+10=25 ;
Thursday January 18th, 2018 6:23:19 PM

Lornak looks around to see if he can spot any smokestacks rising from skydrawn impacts in an effort to point his deaf companions in a direction. (Persp d20=25) He can add details later as their ears recover. Did he just hear Father Charom say something? Everything is happening so fast.

Lornak decides to let loose the charge on his forearm. He throws Vin toward the sky with a command to return to Shale house. As he does he wonders if the refugees will fair well without them. He looks back to the horizon and knows they must travel North...

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24) 
Thursday January 18th, 2018 6:40:27 PM

Silence. Well, not silence. Hmerrin has been in silence before. There is a constant, high pitched tone sounding from inside his head, and that's all he can hear.

People are talking, but the young man is lost.

Should Lornak point out one of the smoke stacks, Hmerrin considers it.
He makes a circular motion to indicate the Tide, and then points to the smokestack, and then arches an eyebrow inquiringly at Lornak.

Ethani (Nellie, AC 19, HP 42/42,) 
Thursday January 18th, 2018 9:12:33 PM

Sensing the Father's distress, and being in quite a bit of distress herself, Ethani lays a gentle hand on the priest's shoulder. She mimes to him that she cannot hear. Completely lost, she walks around healing those she can.

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20] Undeafened 
Thursday January 18th, 2018 9:15:42 PM

Asteria is confused and very scared. As a simple barbarian, even magic was awe-inspiring to her. She starts to wonder if the Wold really is falling apart. Her mind cluttered, she doesn't find anything helpful to say.

Disaster Falls (DM Cayzle) 
Thursday January 18th, 2018 11:45:53 PM

Gaffer watches the skies and tries to read lips. But the clouds don't have lips! [OOC: Make Perception checks to try to read lips please.]

Dušan tries detecting magic. And he does sense something unusual ... like an aura that continues to fall from the sky. Can it be RAINING MAGIC?

Lornak looks to see any clouds of dust that might indicate impact sites. Indeed, he sees a glow and a dust cloud in the north.

Hmerrin gestures a question to the group ... should the Tide head north toward the whatever-it-is?

Ethani does her best to calm the agitated seer. He settles at her gentle healing touch. He asks her to -- if you can hear -- Highlight to display spoiler: {help save the city.}

Asteria's dismay deepens. What to do? What to do?

Toston mimes his deafness to tell the good seer that he cannot hear. If you are not deaf or if you make a Perception check vs DC13 to read lips, then you can get the gist of his response: Highlight to display spoiler: {"WHAT!? SPEAK UP!}

Wilford has questions, but no one has answers.

Gradually, gradually, though, the ringing in your ears diminishes. The pain in your heads eases.

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:22 Touch 20; FF 18 - CMD 23 
Friday January 19th, 2018 2:08:31 AM

Toston says to father Chjarom, "I can't hear you."

He is unsure what he said himself because he is still deafened so he looks at the father and covers his ears with his hands.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday January 19th, 2018 8:30:14 AM

"Hold, sir.. Hold the shaking."
Wil says.
"What is this shard and where is it exactly? If it will help, we will go."

Hmerrin(HP:52/67 AC:24 T:15 FF:20 CMD:24) 
Friday January 19th, 2018 8:30:08 PM

With the ringing in his ears gradually subsiding, Hmerrin realizes the deafness should pass relatively soon.

The fighter pantomimes for everyone to stay put.

Once he can hear properly, he tries to get the gist of what the old priest/seer/crazy guy was saying.

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16} 
Friday January 19th, 2018 9:02:31 PM

Dušan joins the rest of the group. “It’s raining magic outside,” he says perhaps a bit loud. Then he realized he could start to hear that muffled in his own head and the ringing was subsiding. He hopes this means the rest of his hearing would return soon, “Hey! I heard that! And I’m hearing this, too.”

Nodding at Hmerrin’s pantomime he takes a seat on the floor.

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:22 Touch 20; FF 18 - CMD 23 
Friday January 19th, 2018 11:16:04 PM

Toston overjoyed to be able to finally hear something and that being Dusan's observation sings, "It's raining magic, hallelujah."

Then goes back to the priest and says, "Now what were you saying?"

Disaster Falls (DM Cayzle) 
Friday January 19th, 2018 11:53:27 PM

Indeed, the deafness fades, and you regain your ability to hear. Thank goodness!

That goes for the old seer too. And when communication is possible, he declares that disaster has fallen, as a star from the sky. But this star came not from the heavens, but from the south!

The high priest of the temple arrives, elegant in his gold lame suit of office. He says that he has a report of something falling north of the city.

“If it is a threat, we need to know,” the high priest says. "Will you go investigate?


Ethani (Nellie, AC 19, HP 42/42,) 
Saturday January 20th, 2018 3:48:23 AM

Gently rubbing her ears, Ethani smiles. Secretly she had been worried that her hearing might not return. This was a good sign. Finding Lornak, she says (perhaps a little too loudly) "What happened outside? I was too afraid to come to you when I lost my hearing." The sea elf leans her head on Lornak's shoulder and whispers "What is going on my love? I'm afraid. "

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16} 
Saturday January 20th, 2018 5:37:06 PM

Not wanting to speak for the group, Dušan looks at his friends, "I think we should go. It feels proactive and I'm tired of being reactive."

(OOC: Spells Per Day L1 6/0, L2 4/1 L3 3/1 L4 2/1
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Saturday January 20th, 2018 8:44:54 PM

Lornak greets Ethani with an embrace when she emerges from the temple. He raises his hands and waves the group towards to give an account of the sky falling; "Celestial bodies rained from the heavens and crashed down upon the earth. They burned and shimmered the entirety of the sky in long streamers. The last large satellite exploded to the North" He points his hand to the direction where he can see a strange glow and a cloud of smoke rising from the impact.

"I believe they are called meteorites." He looks down to Ethani and lowers his voice. "It was quite beautiful and awesome and frightening."

Hmerrin(HP:74/74 AC:25 T:15 FF:21 CMD:24)  d20+3=15 ;
Sunday January 21st, 2018 9:37:51 AM

Finally. A chance to actually do something. Possibly even helpful.

"Wardd yeah, we're going," Hmerrin practically laughs out. "That's why they pay us all that gold, right?"

The young fighter waits impatiently for his comrades to prepare, and then heads north with them.
He's tries to keep an eye out for Flying Purple Cloud Monsters, and giant cracks in the earth, and looters, and evildoers, and anything else out there that will likely try to kill them.

[Perception 15]

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:22 Touch 20; FF 18 - CMD 23 
Sunday January 21st, 2018 2:04:35 PM

Toston says to the old priest, "I don't suppose you have any magic item in your basement that may lend us Wardd's luck in investigating whatever fell from the sky? I understand it is customary for you to have a bunch of lucky magic items in your basement."

Ethani (Nellie, AC 19, HP 42/42,) 
Monday January 22nd, 2018 5:39:40 AM

Comforted by the bravery of her friends, Ethani nods. "We should probably get going..."

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2 
Monday January 22nd, 2018 8:25:37 AM

Keen to find out what the situation is further north Gaffer is pleased with the plan. "Lets get going before anything else comes crashing down" he says to the group in general, keeping his eyes on the skies.

Once they set off he offers to fly above if any of them are worried about going the wrong way, otherwise enjoying getting out of the city and stretching his legs.

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16} 
Monday January 22nd, 2018 1:07:21 PM

Dušan nods in agreement as The Tide accepts.

(OOC: Spells Per Day L1 6/0, L2 4/1 L3 3/1 L4 2/1
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Monday January 22nd, 2018 7:17:29 PM

Lornak leans in and kisses Ethani gently then pulls away still holding her shoulders. "Are you ready for this?" He asks her. "You just got back." He squeezes her shoulders. "You can stay behind if you wish, there is plenty of healing that can be done here."

Lornak joins the rest of his companions and sets out to march towards the horizon.

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:22 Touch 20; FF 18 - CMD 23 
Monday January 22nd, 2018 11:02:29 PM

Toston waits patiently for what the priest has to say

Ethani (Nellie, AC 19, HP 42/42,) 
Tuesday January 23rd, 2018 9:02:05 AM

Enjoying the warmth of Lornak's kiss, Ethani nods enthusiastically. "I can do this. It's just the deafness scared me is all. You will need me with you. And I don't want to be away from you again. Let's get going."

Grabbing Lornak's hand, Ethani gets ready to leave.

Investigation (DM Dank) 
Tuesday January 23rd, 2018 10:36:28 AM

The party prepares, gears up and heads out of the city to the north. The old priest shakes his head to Toston's question of a magic item or two. "All of our available resources are being spent here."

He does have a bit more information, though.

"The meteor seems to have fallen in the old bloodyards. In my grandfather's day, the Lich-Master of Bone Mountain led an army of evil and undead things to attack the city. They hauled evil magical bells and gongs like seige engines. Led by Bull the Minotaur, every man, woman, and child of Dirt City prepared to fight. And it was the Gold Dragons who saved the day in the end. Those old battlefields are still cursed to this day, and adventurers have encountered all manner of evil and dead things there."

"The falling stone has landed in the middle of that old battlefield. It is an infertile and festering stretch of land where only nettles and brambles may grow and monsters and beasts are known to prey upon those who dare venture within."

Gaffer offers to take wing, once clear of the city proper to provide a birds eye view of the surroundings and what may lie ahead.

The group's destination, as best as any know, is less than a days walk. The good news. Right into the scrublands where the Master of Mount Bone's army was defeated in a great battle.

You are an hour outside the city, with about 3-5 hours travel to go. The air is dusty, the sky hazy with the sun glowing behind it. You can taste the dust in your mouth and though it irritates your eyes, you can still see quite well.

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+6=13 ; d20+17=24 ;
Tuesday January 23rd, 2018 1:58:12 PM

"You know," Dušan begins "I never left the city before I joined the Tide. And It's places like this that make me realize why."

Fearing the worst from the rumors and looks of things, Dušan casts Detect Magic and keeps his eyes peeled for threats (Perception d20+6 = 13), but is more focused on any out of place auras (Spellcraft d20+17=24) ahead of them. He also occasionally looks behind him to make sure there are no auras following them as well.

(OOC: Spells Per Day L1 6/0, L2 4/1 L3 3/1 L4 2/1
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=13 ;
Tuesday January 23rd, 2018 2:23:52 PM

Lornak treks on the scrub land towards the impact site, the talk of undead bouncing about his mind. He wishes he has more fire weapons. Or any weapons more powerful than the simple wooden and silver bolts packed carefully inside the numerous pockets about his garb.

He surveys the scrub land and realizes that he has not been out in the wild for quite some time. His nature instincts have taken a hit with his captivity in urban environments. (Persp d20=13) He notices the small oasis's of beauty tucked away here and there but the terrain seems foreign to him even though he has see plains like this before.

He speaks to Ethani; "When all of this upset has mended itself I want to journey out into the wild for a time. Would you join me?"

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Tuesday January 23rd, 2018 2:25:47 PM

To Dusan he replies: "Not all environments are this bleak, my friend." He points out the little oasis's he sees. "There are regions of such colossal beauty as to take your breath away."

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:22 Touch 20; FF 18 - CMD 23  d20+14=21 ; d20+6=25 ;
Tuesday January 23rd, 2018 6:56:13 PM

(Perception: 21)
(Know[Nature]: 25)

Toston keeps a lookout for anything dangerous not looking forward to their destination given its reputation. "So the place we are headed is cursed and we are all supposed to be doomed? Are we sure this is a good idea?"

Hmerrin(HP:74/74 AC:25 T:15 FF:21 CMD:24)  d20+3=11 ;
Tuesday January 23rd, 2018 7:47:06 PM

"You forgot the evil and undead creatures waiting to feast upon our spleens," Hmerrin adds to Toston's list, before finishing. "And when is the last time we did anything that seemed like a good idea?"

The young fighter slides in next to Dusan.
"There ARE regions of colossal beauty," he notes, echoing Lornak.

"This ain't one of 'em."

Hmerrin continues forward, taking an occasional glance around for movement, but mostly relying on his more aware teammates to warn him of trouble.
[Perception 11]



Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+11=15 ;
Tuesday January 23rd, 2018 8:30:12 PM

(OOC: Didn't realize I missed a day :( )
"Ah.. the undead. Toston, do you remember the first time we tangled with the undead. That priest of Ffloy could barely stand and explain himself. That was the biggest challenge. This adventure seems to be a bit tougher. I am so ready but... Is there a place to rest for the night. It's been a long day?"
(Perception: 15)

---- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I, Summon Monster 1, Divine Favor x2 - D: Touch of Darkness -
Lv2: Summon Monster II, Summon Monster II - used, D: Moderate Heal

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 Earth elemental 4 rds
D: Fly -

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20] Undeafened 
Tuesday January 23rd, 2018 9:14:23 PM

Asteria is glad to be back in familiar territory, though not in reference to the land itself. She actually doesn't really know where they are right now. She's thankful to be on the road again, with an axe in her hand and friends by her side. She missed this lax period where they were just on the road, able to actually chill out and talk

The tall barbarian lady nudges up to Gaffer, giving him a playful prod to the side. "Hey! I'm Asteria. I don't think we've properly met before! But I don't think much either, so it might have just slipped my mind. Who are you again?"

Omens and Worst! (DM Cayzle) 
Wednesday January 24th, 2018 8:17:17 AM


Dušan detects magic, but nothing within range registers. Out of range, however, he sees shooting stars flying from the south overhead. There are more meteors to fall, maybe?

Lornak checks his weapons; he feels out of place in this scrubland of ill omen. He hears the sounds of small animals, hidden mice, maybe, or rabbits or foxes, shrieking in pain ... others in the group hear it too, if he mentions it.

Toston is not sure he has a good feeling about all this!

Hmerrin tries to keep alert. He notes something ... a ground squirrel ... but something is off about it. It seems to be in pain, twisting and writhing. As you watch, you see the creature mutate before your very eyes. Its fur falls out, it sweats droplets of blood, and it makes the oddest sound ...

Wilford reminisces about undead encounters past, but he too sees something odd ... a patch of grass ... hued in red!

The party hears the sound of more meteorites whistling across the sky and landing in not too distant locations. Each lands with a solid *whumpf*

The party gets closer to the site of the meteorite fall, and you can see other small patches of the unnatural red grass as you approach the crater.

You also observe more small animals -- a fox and a hawk lying on the ground -- that seem to be in pain, convulsing and mutating. feathers change to scales; claws grow into talons, muscles wrench under skin.

From the crater ahead, at the impact site, the party hears howling and gobbling sounds -- a fight is taking place!

Ethani (Nellie, AC 19, HP 42/42 Sanctuary 1/7,) 
Wednesday January 24th, 2018 9:44:22 AM

Ethani takes the time to snuggle a little with Lornak on the trip. It was so rare that they found any down time.

"I would LOVE it My Love. There is so much of the surface Wold that I have not seen. I would love to show you my Wold as well. The Undersea Kingdoms are beautiful year round. There is so much I have to show you...the endless void where the sea elves prove their bravery by diving for pearls...the Coral Reefs of Loralei Pass...oh, and you must see the sunken shipwreck remains outside of Aisildur. I used to sneak out there when I was little and pretend I was a Pirate of Jack. Mom used to get sooooo ticked!!" Ethani snickers at the memory.

The young sea elf is brought back to reality by the sounds of animals in pain. So much pain. Human or animal...it doesn't matter to the Healer of Alemi. Pulling her wand from the loop on her side, Ethani casts Sanctuary on herself. Knowing that animals in pain can lash out inadvertently at those who are only trying to help. She intends to advance as soon as she can toward the fox and hawk, intent on healing from whatever is hurting them.

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24)  d20+3=7 ;
Wednesday January 24th, 2018 6:26:03 PM

Hmerrin looks on in revulsion as the squirrel, well, melts. Into .. something.

"Dusan? Lornak? This would be the part where you tell us there is a perfectly natural something going on, and we don't have to worry about it," he quips halfheartedly.

As a counterpoint to his attempt at playful banter however, the fighter draws his axes, wordlessly waves at Ethani to stay behind him, and warily advances toward the impact site and the sound of fighting.

"This ain't right," he mutters to himself.
[Perception 7]

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Wednesday January 24th, 2018 6:54:29 PM

"Hmmm... Mutating rodents.. Nothing bad could come from that," he snorts.
He then notes a need to change his prepared spell list and casts Adam Levine Favor to give him a bit of a boost with firing the crossbow.
(Ooc: oh sorry auto correct.. Divine Favor :)


Dušan Danann (Erik) {HP:31/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Wednesday January 24th, 2018 7:05:25 PM

Dušan, expecting the worse, takes out his Wand of Mage Armor and taps himself. He then positions himself in the middle of the group. "I'm positionitioning myself strategically where I can reach the most of you," Dušan says to the front line, "Not hiding in the middle. I would never do such a thing. I faced down a bear. And well, I guess we know how that ended."

(OOC: Spells Per Day L1 6/0, L2 4/1 L3 3/1 L4 2/1
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=28 ;
Wednesday January 24th, 2018 7:14:15 PM

"It sounds beautiful, my love." Lornak says to Ethani. "I pray we can find the time." Lornak bristles a bit at the mention of Ashira, Ethani's mother. He bristles even more when he sees the small creatures around him mutate before his very eyes.

"That is an ill omen." Lornak says to no one in particular. "I fear our circumstances may be very much out of our control..." Yet we must press on. He thinks to himself.

"...everyone keep their wits about them..." He says to the group. "...do not extend yourselves until the real threats emerge."

Lornak pulls out his crossbow and nocks and bolt into it. He hears the cries of battle and moves ahead cautiously. (Perception d20=28)

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:26 Touch 20; FF 22 - CMD 23  d20+14=18 ;
Wednesday January 24th, 2018 7:22:26 PM

Toston hearing the sounds of combat decides to use his wand of mage armor as he moves closer.

(Perception: 18)

Standard action : use wand of mage armor
Move action: move forward



Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2  d20+10=11 ;
Wednesday January 24th, 2018 7:22:31 PM

I'm Gaffer, It's nice to meet you, sorry if I forget your name, I'm not the best with that kind of thing" Gaffer quickly tries to give a polite reply to his newest companion. He feels a little nervous about his place as old faces keep popping up but oit of the city he feels better than he possibly coild have the past couple days and can barely resist changing. A chance to get out of the city is always welcome. Well. Almost always...
His heart wrenches at the sounds of the animals and he can't help but feel concerned at the strange colours taking root in the earth. What could be the meaning of this? (Nature: 1 + 10)
Wary of conjurong anymore animals less they suffer the same way, he can only mentally prepare himself and adapt as things go.

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20] 
Wednesday January 24th, 2018 10:21:05 PM

Asteria's heart drops at the sounds of the animals, and her knuckles turn to white as her grip on her axe tightens.She steps towards Ethani and tries to dissuade her from going any closer. "Sis... it's too late for them. I can... you know... put them out of their misery."

Ethani (Nellie, AC 19, HP 42/42 Sanctuary 1/7,) 
Thursday January 25th, 2018 8:18:26 AM

Ethani looks over at Asteria incredulous. "How do you know?? We haven't even tried to help them yet. Maybe a simple healing spell is all they need to go back to normal. Shouldn't we at least try first before we kill them?" Shaking her head at the hack and slash mentality of her sister in arms, Ethani waits for a higher power to move the hands of time.

OOC: Waiting on DM post.

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2 
Thursday January 25th, 2018 5:25:08 PM

Gaffer grows increasingly uncomfortable waiting where they are, nothing feels right here. Looking around nervously before trying to urge the overs to hurry towards whatever it is they are trying to find.

Dušan Danann (Erik) {HP:31/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Thursday January 25th, 2018 5:47:03 PM

Trying to feel confident behind his mage armor, Dušan tries to put his brave face on and tries to will the sweat on his forehead away.

(OOC: Spells Per Day L1 6/0, L2 4/1 L3 3/1 L4 2/1
1 hour? - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)


Release the Hounds (DM Dank) Combat Rounds 1 
Thursday January 25th, 2018 6:39:49 PM

Noting the distressed animals, the mutating bleeding and morphing animals, Ethani feels the call of the healer.
She takes out her Santuary wand and casts a protection spell upon herself before she moves to approach.

Hmerrin draws his axes and waves for the elf to let him lead the way

Wilford calls upon a spell to aid him should the need arise for combat

Dusan moves to the middle of the group where he can best get to everyone and casts Mage Armor on himself with a wand

Lornak draws and loads his crossbow and moves cautiously ahead towards the crater and the sounds of combat.

Toston also casts Mage Armor with his wand and follows Lornak

Gaffer feels for the animals, the druid's heart aches as he watches them mutate into hideaous abominations before his very eyes

Asteria tightens her grip on her axe. She too feels forr the hapless things, but nothing can be done now but to perhaps put them down. She moves to the side with Ethani and Hmerrin

Ahead, Lornak and Toston near and peer over the crater rim.
The meteorite struck a burial mound of some kind when it hit, sheering off the entire front section.
The crater is roughly 110' across and slopes down to a depth of 40'

Nearly half of a dozen undead have emerged from teh destroyed mound, but that is not what is making all the noise.
A great pack of mutated hounds have descended upon them and are tearing them to bits.
The dogs are huge now! Just over five feet tall at the shoulder, with foam dripping fangs and large, red eyes
and flecks of more foam and blood splattered everywhere. Blood seeps from their nose and eyes, and drops from
their hide.
Knowledge Nature DC 20:Highlight to display spoiler: { It’s difficult to tell at first, but these appear to be a species of wild dog that have somehow been transformed.}

As Ethani approaches the fox, what is left of the creatures fur raises and it hisses. The hawk, though most of the poor things feathers are gone, takes to the air.
It launches, splattering blood and a strange white foam as it whips its wings and despite it being impossible, it does indeed rise into the air to head away

Hmerrin and Asteria are right behind/beside Ethani and about 4 feet from the fox.

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+8=25 ;
Thursday January 25th, 2018 8:48:01 PM

"My apologies good Gaffer. With all the upset abound I have completely forgotten my manners." Lornak says. "These two fine ladies are Ethani and Asteria, missing members of The Tide for a time on an urgent mission for the WLA." He waves his hand two the sea elf and barbarian respectively. "They have returned to us after the earth quaked." Twinkling can be seen in Lornak's eyes when he speaks about his love, Ethani. "I recommend getting on their good side for their favor might just keep you alive."

Lornak spots the carnage taking place over the ridge and slowly backs away with a gasp. He recognizes the species of the hounds and is suddenly very very afraid at what they may face on the other side, undead aside. (Knowledge: Nature d20=25) "Those wilding dogs have been twisted in form by something sinister..." He warns the group. "...they are barely recognizable in their obscene state. I fear what made them that way..."

"Dusan, my friend I do not suppose you have anything in your considerable repertoire to imbue my bolts with fire, and perhaps may anyone have an extra mace or flail...?"

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Thursday January 25th, 2018 10:10:48 PM

Wil has his crossbow and summons a dog of his own.
"Tiny dog vs. Big dog.. Who wins"

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+14=24 ; d20+6=11 ;
Friday January 26th, 2018 12:12:06 AM

Toston casts Shield on himself and then stows the wand.

"So are we fighting the fox, the undead or the dog packs?" he asks his friends

(Perception: 24)
(Know[nature]: 11)

Effects Tracker:
Mage Armor - 1 hour [599 rounds] = +4 AC
Shield - 3 minutes [30 rounds] = +4 shield to AC; immunity magic missile
4/6 1st level spells available

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2  d20+10=15 ;
Friday January 26th, 2018 8:37:47 AM

"Think we can take all three." Gaffer responds. "Who wants to make the first move?"

Taking a deep breathing he begins Call Lightning in preperation for the fight.

--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: (Call Lightning)
Lv4: Air Walk, Cure Serious Wounds - D: Sleet Storm

Ethani (Nellie, AC 19, HP 42/42 Sanctuary 2/7,Prayer 1/7) 
Friday January 26th, 2018 10:21:30 AM

Ethani's eyes squint in distaste at the undead. Unnatural out of place things that should not be. She voices her opinion none the less. "We should let the dogs finish off the undead. One less thing we will have to kill later.

Sighing, Ethani resigns herself to the fact that the animals are probably beyond her help now. She nods at Asteria as she roots through her backpack and fishes out her Bull's Strength wand (move action). She then reaches out to Alemi in Prayer (standard action).

"Alemi, please grant these heroes with Domi's Power.
Bless them and help them to do heroic things.
Let them remove evil and corruption from your sight."

OOC: Active spells
Sanctuary: Covering Ethani. Rd 2/7
Any opponent attempting to directly attack the warded creature, even with a targeted spell, must attempt a Will save.

Prayer: Rd 1/7

Covering Ethani, Asteria, Hmerrin, Gaffer, Dusan, Wilford, Lornak, and Toston recieve +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while poor "fox" takes a –1 penalty on such rolls.

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d4=2 ;
Friday January 26th, 2018 2:16:29 PM

"Fire?" Dušan ponders Lornak's request, "Sadly, no. I can do magic again like we used against the cloud monsters."

Dušan then uses calm before the storm to cast Spectral Hand, being as prepared as he can be.

(OOC: Spells Per Day L1 5/0, L2 4/1 L3 3/1 L4 2/1

70 Rounds - Spectral Hand 1d4=2 HP 39 AC {AC of 22 + 5 INT (+8 size, +4 natural armor)}
{-2 HP to Dušan Would Ritual of Blood effect this. I loose HP, not take damage?}

599 Rounds - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday January 26th, 2018 9:49:01 PM

"Hmmm...I'm ready to start some trouble. Me and my dog."


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Friday January 26th, 2018 10:03:28 PM

"I will gladly accept anything you can offer." Lornak says as he holds out the crossbow to get imbued. He turns his attention to Ethani. "Keep that handy." He says about the Bull's strength wand. "I may need a bit of an edge if I end up in melee."

"My gut says the more undead they consume, the stronger they become." He says disagreeing with Ethani. "Can we afford to wait much longer if that is the case?"

He waits until Dusan imbues his crossbow to move allowing Hmerrin and Asteria to take the front lines. As they pass he looks back over his shoulders to his compatriots and says; "Once more into the breach and all that."

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23 
Saturday January 27th, 2018 12:57:17 AM

Toston says, "Lornak, mayhap one day I can add fire damage to ammunition but sadly that day is not today."

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24)  d20+15=24 ; d8+9=13 ;
Saturday January 27th, 2018 10:30:43 AM

Prayer

Hmerrin takes in the conversation, and feels Ethani's spell.

"Alrighty then," he remarks. "Asteria, take care of the fox, and then get your ... self over here to help me."

The young man slides over to the edge of the crater, and calls out,
"IS THIS A PRIVATE PARTY? OR CAN ANYONE JOIN?"

Cocking his battleaxe behind him, he awaits the charge.

Move to S6
Ready Attack - first nasty to get to him is hit with a battleaxe. Hit ac24 for 13 hp damage.


Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Saturday January 27th, 2018 4:18:58 PM

"Tell me where you want my monsters. We will have many extra hands. Tell me where you need them. Put them in harms way."
Cicero and April protested silently but Wil ignored them

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20]  d20+13=27 ; d8+6=11 ;
Sunday January 28th, 2018 3:07:03 PM

Asteria grins as she gets in position to whack-a-fox, readying her axe for an attack. "You got it my dude. I'll be done with this not-so hairball in no time." She moves in front of Ethani, to keep her out of harm's way and takes a swing at the fox.

---
Move to V3
Attack on the fox 27 vs. AC for 11 damage


Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Sunday January 28th, 2018 5:02:40 PM

Dušan grows concerned looking at the numbers in front of them, but remains resolute standing with his friends.

Release the Hounds (DM Dank) Combat Rounds 2 
Sunday January 28th, 2018 6:06:16 PM

Lornak lets the others know aboutt he hounds and his thoughts on them, quickly followed by a request for a magical assistance for his weapons

Wil casts a summoning spell, bringing in a dog

Toston casts Shield and stows his wand. Which group to take on?

Gaffer casts Call Lightning and suggest taking on everything they can see

Ethani voices to let the Hounds finish the undead, then gets a Bull Strength potion from her pack and Casts Prayer

Dusan casts Spectral Hand, unfortunately he has no imbue weapons with all mighty undead smiting divine fire.

Hmerrin moves to the crater's edge amd awaits the charge

Asteria moves infromnt of Ethani and kills the fox

Below in the crater, the undead are torn to pieces in seconds as the hounds grab them in their jaws and pull limbs clear in singular quick motions
Two of the horrid hounds look up the crater and issue a deep and dangerous growl. The rest of the pack responds in kind and all look your direction.
Only a split second passes before a Hound issues a sharp bark, sending all of them towards you

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit#gid=1438681994

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24)  d20+15=18 ; d8+9=11 ; d20+13=32 ; d6+9=11 ; d20+8=26 ; d8+9=16 ; d20+8=14 ; d6+9=14 ;
Sunday January 28th, 2018 6:36:03 PM

Prayer
--

"That's really an awful lot of dogs," Hmerrin observes, as he sets himself.

As the dogs come within range, the young fighter gets to work.
His axes fly into the snapping jaws of the oncoming hounds.

--
Full attack. Starting with S7 and targeting T7 if the first goes down.

Battleaxe 1st hits ac 16 for 11 hp damage (note: atk bonus too high on roll. I adjusted)
handaxe 1st hits ac 32 for 11 hp damage
battleaxe 2nd hits ac 26 for 16 hp damage
disregard last atk roll.

(Also, Hmerrin had readied an attack last round (ac 24 for 13 hp))?


Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  3d4+3=14 ;
Sunday January 28th, 2018 7:44:50 PM

Toston takes a 5 foot step back to R5 and then sends a 15 foot cone of flame into spaces R6, Q7, R7, S7, Q8, R8, S8.

The hounds in Q7, R7, S7, Q8, R8, S8. have to make a reflex save DC 14 or take 14 fire damage, but only 7 fire damage on a successful save. (OOC: any of the hounds hit by the prayer take a -1 to their save I believe)

"I might be able to thin their ranks while I grill some franks. Hot Dog!!!" Toston says to Hmerrin

Effects Tracker:
Mage Armor - 1 hour [598 rounds] = +4 AC
Shield - 3 minutes [29 rounds] = +4 shield to AC; immunity magic missile
Prayer + 1 luck bonus to attack, weapon damage rolls, saves and skill checks
3/6 1st level spells available

Ethani (Nellie, AC 19, HP 42/42 Sanctuary 3/7,Prayer 2/7) 
Monday January 29th, 2018 8:11:54 AM

Everyone moves into action and Ethani is no different. Tapping Asteria with her *wand* of Bull's Strength, Ethani scoots back toward Gaffer (S3), not wanting the party to get too spread out.

Knowsing that her battle sister sometimes gets caught up in the thrill of battle she calls out "Hey Asteria,I'd feel a lot better if you'd move back over here toward me. Makes healing you easier..."

OOC: Active spells
Sanctuary: Covering Ethani. Rd 3/7
Any opponent attempting to directly attack the warded creature, even with a targeted spell, must attempt a Will save.

Prayer: Rd 2/7

Covering Ethani, Asteria, Hmerrin, Gaffer, Dusan, Wilford, Lornak, and Toston recieve +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while enemies take a –1 penalty on such rolls.

Bull's Strength: Rd 1/70
Covering Asteria: +4 enhancement bonus to Strength

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2  3d6=9 ;
Monday January 29th, 2018 9:50:37 AM

The lightning bolt comes crashing down as gaffer directs it towards V6 dealing 9 damage.
"Watch the sides, I don't think we want to be encircled" He calls to the others and begins to summon a Dire Wolf to join their fight. Muttering to himself, "Please don't freak out, please don't freak out..."

--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: (Call Lightning
Lv4: (Air Walk), Cure Serious Wounds - D: Sleet Storm

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+2=10 ; d20+6=15 ; d10=2 ;
Monday January 29th, 2018 12:49:11 PM

Wil's dog moves to (O6) while he lines up a shot from (M4)
The dog misses. Wil fires his crossbow from behind (AC: 15 - Dmg: 2)

---- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I - dog(Rd: 5), Summon Monster 1, Divine Favor x2 - D: Touch of Darkness -
Lv2: Summon Monster II, Summon Monster II - used, D: Moderate Heal

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 Earth elemental 4 rds
D: Fly -

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Monday January 29th, 2018 5:47:57 PM

Dušan casts Magic Weapon through his spectral hand on Lornak’s quiver. He then watches the chaos in front of him and makes plans on how he can best help in the future.

(OOC: Spells Per Day L1 5/0, L2 4/1 L3 3/1 L4 2/1
70 Rounds Magic Weapon on Lornak +1 attack on up to 50 bolts
69 Rounds - Spectral Hand 1d4=2 HP 39 AC {AC of 22 + 5 INT (+8 size, +4 natural armor)}
598 Rounds - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+16=36 ; d20+16=34 ;
Monday January 29th, 2018 7:02:37 PM

After spouting what he thought might be a decent enough battle speech he turns his head back towards the oncoming horde of hounds. To his surprise they are right on top of the group. He reacts the only way he knows how in the short time distance between him and the horde; "Gaah!" He mouths as he stumbles backwards from the edge. (5 foot step to P5)

Out of the corner of his eye he sees a hound engaging from the groups right flank. He lets loose the suspended bolt more out of reflex than purpose. (Attack Action d20=36(Nat 20 +14BAB+1MagicWeapon[MW] +1Luck, Crit Hit Confirmed d20=34, 18dmg(1d4+3+1+1Luck X2)

As the bolt flies from its home Lornak watches in awe as the crossbow shimmers to life mid fire. The sparkling energy surrounds the bow and illuminates it. Just before the bolt finds purchase in the hound (N6) the energy whips out of the front of the bow and connects to the bolt creating the effect of a piercing white fire.

Haha! He screams. "That's more like it!"

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Monday January 29th, 2018 7:14:35 PM

(OOC if only I was flanking i would have gotten another d6!)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Monday January 29th, 2018 7:39:18 PM

(OOC: I failed to add Divine Favor +1 on Attack and Weapon damage
Assuming Wil only so Wil fires his crossbow from behind (Attack: 16 - Dmg: 3))

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20] 
Monday January 29th, 2018 9:20:55 PM

Nodding, Asteria moves back and allows the dog to come to her. She readies herself for its inevitable attack.

OOC: Readied attack AC 29 for 23

Release the Hounds (DM Dank) Combat Rounds 3  d20+10=30 ; d20+10=17 ; d20+10=17 ; d20+10=28 ; d20+10=26 ; d20+10=27 ; d20+10=13 ; 2d4+10=16 ; d20+12=26 ; d20+12=20 ; d20+12=19 ; 2d6+9=20 ; 2d6+9=17 ; 2d6+9=11 ; d20+12=21 ; d20+12=32 ; d20+12=30 ; d20+12=25 ; d20+12=25 ; d20+12=16 ; 4d6+18=32 ; d20+12=24 ; d20+12=24 ; d20+12=24 ; d20+12=18 ; 2d6+9=19 ; d20+12=29 ; 2d6+9=20 ; d20+12=16 ; d20+12=16 ;
Monday January 29th, 2018 9:54:41 PM

Hmerrin strikes as the first hound gets to him and then another 2 times. Blood and fur fly as the axes bite into the hound and it falls dead

Toston steps back and sends forth a sheet of flame. 6 Hounds are burned.

Ethani uses her Bull Strength wand on Asteria and moves back towards Gaffer

The druid calls down a bolt of lightning, striking a Hound as he completes teh spell and then casts summoning spell to bring in a Dire Wolf

Wil's dog moves to attack but misses. Wil moves to the side and fires, but also misses.

Duasn casts Magic Weapon on Lornak's quiver through his Spectral Hand

Lornak steps back from the crater's edge and fires to his right. The bolt sinks deep
DM rolled dmg. Crit is not max. I calculated 1d4+5 X2 so 2d4+10 total 16

Asteria readies and strikes one hard as they come at her

the Hounds come in a great rush

3 attack Asteria
Hit AC 26/20/19 Dmg 20/17/11 if damaged Fort Save DC 22

1 Attacks Ethani, but then seems to think better of it and ignores her

4 converge on Hmerrin and one of the hounds grabs him deep in the thigh
Hit AC 32 crit 30/25/25/16 Dmg 32 Fort Save DC 22

2 Attack Toston, but the gnome is far too quick

1 attack Lornak, biting the dark elf
Hit AC 24 Dmg 19 Fort Save DC 22

2 bites the dog and kill it.

2 attack Wil, both miss

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit#gid=992703849

Wounded Hounds
Burning Hands: hd5, hd6, hd7, hd8, hd9, hd10
Lightning: hd 14
Lornak's bolt hd 1
Asteria axe hd15

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+12=13 ; d20+12=13 ; d20+12=32 ; d20+12=27 ; d20+12=19 ; d20+11=24 ; d8+3=6 ;
Tuesday January 30th, 2018 8:34:10 AM

Toston can't really get another good burning hands lined up so he decides to acrobatically move to outflank hd12 with Hmerrin.

(OOC: don't know if I need to roll 1 acrobatics check for all enemies or 5 checks for the 5 hounds threatening the squares I move through. hound 5, 10, 9, 12 and 13 all threaten squares I'd be moving through.)

(Single roll is 13, 4 more rolls are 13, 32, 27 and 19; I'm thinking I provoke at least 2 AOO)

Toston then swiftly charges his attack with magic before punching hound 12. (24 vs AC; 6 magic bludgeoning damage) Toston should be at U6 I believe.

Asteria Amarante [HP: 51/71; AC: 22; Touch: 12; Flat: 20; CMD: 20, Prayer]  d20+5=19 ; d20+13=33 ; d20+13=23 ; d12+13=20 ; d12+13=25 ; d20+3=7 ;
Tuesday January 30th, 2018 8:42:40 AM

Growling as one of the dog attacks connect, Asteria starts to feel a little weird (Fort DC 19). Nevertheless, a barbarian's gotta do what a barbarian's gotta do. Her axe lashes down at the dog that threatened Ethani (hd 9) and she smiles as bone and goop fly (AC 33/23 for 20 or 45 if crit).

OOC: I meant to say in last round's post that she moved to T3. I'll have her move this round, but I would appreciate it if I can get the full round attack that I should have had last round for not moving. LOL...which is AC 7...yeah...that's gonna hit. :P

Dm edited header to track damage

Ethani (Nellie, AC 19, HP 42/42 Sanctuary 4/7,Prayer 3/7) 
Tuesday January 30th, 2018 1:55:18 PM

Releaved that the dog isn't able to attack her yet, Ethani focuses on the work that needs to be done. Taking a couple of side steps (R4 then Q3 and finally P4), she moves toward Lornak and taps him with the Bull's Strength wand.

OOC: Active spells
Sanctuary: Covering Ethani. Rd 4/7
Any opponent attempting to directly attack the warded creature, even with a targeted spell, must attempt a Will save.

Prayer: Rd 3/7

Covering Ethani, Asteria, Hmerrin, Gaffer, Dusan, Wilford, Lornak, and Toston recieve +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while enemies take a –1 penalty on such rolls.

Bull's Strength: Rd 2/70
Covering Asteria: +4 enhancement bonus to Strength

Bull's Strength: Rd 1/70
Covering Lornak: +4 enhancement bonus to Strength

Lornak (Frank S.) HP:41/60 AC: 19(T:13/FF:10) CMD:19  d20+11=23 ; d20+16=33 ; d4+5=8 ;
Tuesday January 30th, 2018 3:42:45 PM

Lornak's little victory is short lived as a hound lunges to tear off a piece of him from his lower leg. He braces for the bite and cries out through a grim smile as the teeth sink in... (Fort Save d20=23) He withstands the pain as the hound wrenches its head away. He wonders what he might have just contracted from its bleeding maw.

Lornak feels the wound in his leg go numb as the Bull's Strength spell kicks in. The familiar sensation of his muscles growing slightly larger emboldens him. "Thank you, Love." he quips. "This fight may well come down to me showing off my new dueling skills."

He swiftly loads another bolt(Move Action) and lets it shimmer point blank at the attacking hound. (Attack Action d20=33 (+14BAB+1[MW]+1Luck), 8dmg(1d4+3+1+1Luck)



Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2 
Tuesday January 30th, 2018 3:51:53 PM

Gaffer calls for his dire wolf to attack T4 hoping it will listen.
Afterwards he immediately begins to summon a second, hoping the healer can sustain herself for the moment.

--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: (Call Lightning)
Lv4: (Air Walk), Cure Serious Wounds - D: Sleet Storm

Hmerrin(HP:42/74 AC:26 T:16 FF:21 CMD:24)  d20+9=27 ; d20+13=16 ; d20+8=20 ; d20+13=20 ; d8+9=12 ; d8+9=12 ; d6+9=14 ;
Tuesday January 30th, 2018 7:00:21 PM

"AHH!!" Hmerrin cries, in serious pain, as the hound clamps down to the bone.

[Fortitude 27]

"Why, you little...."

The fighter's axes whirl again, as he tries to finish off a couple of the burned ones.

--
Prayer in effect.
Full attack, starting with hd6 and then moving to hd7 if it falls.
Btax 1 hits ac16 for 12 hp damage
Btax 2 hits ac20 for 12 hp damage
Hdax 1 hits ac20 for 14 hp damage


Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d8=4 ; d8=3 ; d8=6 ; d8=6 ; d6=2 ; d6=5 ; d6=6 ; d6=2 ;
Tuesday January 30th, 2018 7:27:02 PM

"Definitely should have opened up with Confusion," Dušan berates himself as he sends his spectral hand to Hmerrin and casts Cure Critical Wounds (30 HP) on the fighter, "If everyone can stay standing I'll endeavor to learn from this encounter."

(OOC: Spells Per Day L1 5/0, L2 4/1 L3 3/1 L4 1/1
Cure Critical Wounds on Hmerrin 4d6+7=21 (is it really max 20 heal?) +10 Healers Blessing = 30 HP
70 Rounds Magic Weapon on Lornak +1 attack on up to 50 bolts
69 Rounds - Spectral Hand 1d4=2 HP 39 AC {AC of 22 + 5 INT (+8 size, +4 natural armor)}
598 Rounds - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+2=22 ; d20+2=12 ; d20+4=13 ; d4+1=5 ;
Tuesday January 30th, 2018 9:09:14 PM

"Well, shoot... I didn't want to get so close to the fight"
Wil's dog (Attack: 22; fail confirm) (5 dmg)

Wil follows up by casting Fly (10 feet up) and hopefully avoiding any AOO with (AC +4 - Mobility feat)

---- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I - dog(Rd: 4), Summon Monster 1, Divine Favor x2 - D: Touch of Darkness -
Lv2: Summon Monster II, Summon Monster II - used, D: Moderate Heal

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 Earth elemental 4 rds
D: Fly - used

Release the Hounds (DM Dank) Combat Rounds 4  d20+12=19 ; d20+12=25 ; d20+12=17 ; d20+12=15 ; d20+12=22 ; d20+12=29 ; 2d6+9=17 ; 2d6+9=12 ; d20+7=11 ; d20+7=25 ; d20+12=25 ; d20+12=21 ; 2d6+9=15 d20+12=15 ; d20+12=30 ; 2d6+9=15 ; d20+12=24 ; 2d6+9=16 ; d20+12=15 ; d20+12=28 ; d20+12=24 ; d20+12=23 ; d20+12=17 ; d20+12=20 ; d20+12=17 ; 2d6+9=17 ;
Tuesday January 30th, 2018 10:11:21 PM

Toston leaps and twists his way past the Hounds to another position. As he moves, three of the hounds bite at him, but Toston is just ahead of each attack. He then strikes a hould in the flank.

Asteria takes her axe up in hand and goes to work, her strikes hit true and the hound falls.

Ethani moves up behind Lornak and taps him with the wand of Bull Strength

Lornak loads and fires his hand crossbow into the wounded Hound, but in doing so, he is distracted and the hounds sieze the opportunity to attack
Two of the hounds tear into the drows flesh, rending great wounds in him.
AoO Hit AC 15/22/29 Dmg 17/12 total 29 and 2 Fort DC 22 saves

Gaffer compels the Dire Wolf to attack and it lunges in response. Its great jaws miss however. The druid summons additional assistance. Go ahead and roll for the wolf attacks and track his HP

Hmerrin screams in pain and strikes back and in a pair of strikes, he puts another down.

Dusan flows some needed healing magic into Hmerrin via the Spectral Hand spell [Heal 30]

The dog is already dead and Wil faces two great hounds. He tries casting fly, but with two viscious hounds trying to eat you, it's hard to concentrate
Defensive casting DC 15+double spell lvl = 21...25 He somehow pulls it off and flies up, and the hounds bite at him. ONe of the hounds clamps onto his leg, tearing flesh to the bone.
AoO Hit AC 25 Dmg 15 Fort DC save 22

2 Hounds attack Asteria, thier fangs frothing with pink and reddish foam. One hound finds the barbarians flesh.
Hit AC 30 Dmg 15 Fort Svae DC 22

1 Hound attacks the Dire Wolf biting deep
Hit AC 24 Dmg 16

2 Hounds attack Toston, but niether can penetrate the gnomes impressive defences.

2 Hounds attack Hmerrin and both miss the young fighter as well

3 hounds are currently under Wil, barking and snarling at the flying man

3 attack Lornak and the dark elf is quickly finding himself covered in his own blood.
Hit AC 20/19/17 Dmg 17 Fort Save DC 22

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit#gid=1097365122

Toston Burning Hands spell to hounds hd 5,,7,8,9,10 Dmg 7
Lightning hd14 Dmg 9
Asteria Hd 15 Dmg 23
Lornak Hd1 Dmg 24
Hd12 Dmg 6

DM NOTE EDIT. Lornak was not hit by the AoO. He will be 5 feet beck from where he is now to start this round

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2  d20+9=13 ; d20+9=15 ; d8+8=15 ; d8+8=10 ;
Wednesday January 31st, 2018 8:31:37 AM

Finishing his summoning Gaffer continues to urge both wolves to attack at U5 (Attacks: 13, 15; Damage: 15, 10)

Changing his focus he hears shouts of pain he looks towards Wil and sends a lightning bolt crashing down onto one of hounds attacking him.

He moves behind Asteria (T2) and says, "You're doing great!" feeling much safer with her and the wolves between him and the hounds.

--- Active ---
Call Lightning
Dire Wolf 1 - HP 37/37
Dire Wolf 2 - HP 37/37
--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: (Call Lightning)
Lv4: (Air Walk), (Cure Serious Wounds) - D: Sleet Storm

Ethani (Nellie, AC 19, HP 30/42 Sanctuary 5/7,Prayer 4/7)  d8=4 ; d8=7 ; d8=3 ;
Wednesday January 31st, 2018 8:41:25 AM

"Lornak!" Ethani's calm demeanor quickly fades to near panic as she watches her Love's life blood quickly draining from multiple wounds. Without a second thought, she reaches out her hand to Lornak and lightly touches his arm. There is a brief flash of light from her hands and immediately all of Lornak's wounds close (36 pts healed-Lesser Life Gift-Move Action).

Ethani gasps as the wounds open on her own body, The pain hits her all at once and she can't help but let the briefest of grunts escape her lips before she casts Cure Serious Wounds on herself. (3d8+10=24 restored-Standard Action)

DM EDIT. The AoO did not happen. You may change your action if you wish

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+10=16 ; d20+10=15 ; d8+3=6 ; d8+3=7 ;
Wednesday January 31st, 2018 10:20:27 AM

Toston charges his attacks with magic and then starts flurrying against hd12 (16 vs AC, 6 magic bludgeon damage 15 vs AC; 7 magic bludgeon damage)

Effects Tracker:
Mage Armor - 1 hour [596 rounds] = +4 AC
Shield - 3 minutes [27 rounds] = +4 shield to AC; immunity magic missile
Prayer + 1 luck bonus to attack, weapon damage rolls, saves and skill checks
3/6 1st level spells available

Asteria Amarante [HP: 51/71; AC: 22; Touch: 12; Flat: 20; CMD: 20, Prayer ] sub Nellie  d20+13=17 ; d20+3=8 ;
Wednesday January 31st, 2018 2:26:01 PM

"You're doing great..." she hears Gaffer call out from behind his Dire Wolf shield.

"Uhh...thanks." the barbarian calls back as she finds herself quickly surrounded. She strikes out with her axe at hd15 once more, trying to end at least one of her assailants. She ends up slipping in blood and missing with both attacks AC 17 and 8 (doubt either of those hit).



Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+4=13 ; d4+3=4 ; d20+6=15 ; d10=7 ; d6=5 ; d20+7=8 ;
Wednesday January 31st, 2018 5:11:43 PM

"Your such and amateur," Cicero snapped. "I'm sending myself out."
"No, I have a plan," Wil shouted as he prepares another bolt while staring at the gashes in his leg.
The dog lines up beside a near enemy as Wil float to flank the creature
He waits till the dog distracts an enemy dog.(Attack: 13)(Dmg: 4) (OOC: I adjusted for Augm. Summoning)
Wil fires from above (Attack: 16 (with Luck bonus)) (Dmg: 7) (Possible sneak attack: Dmg 5)
(OOC: Attempt to get sneak attack for dog that is attacked by my summoned creature)
Failed Fort Save :(

---- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I - dog(Rd: 3), Summon Monster 1, Divine Favor x2 - D: Touch of Darkness -
Lv2: Summon Monster II, Summon Monster II - used, D: Moderate Heal

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 Earth elemental 4 rds
D: Fly - used

Ethani 
Wednesday January 31st, 2018 5:48:42 PM

Let's leave it that way. I kinda like the way I wrote it, and Lornak needs the healing even without the AoO.

Lornak (Frank S.) HP:24/60 AC: 19(T:13/FF:10) CMD:19  d20+11=19 ;
Wednesday January 31st, 2018 5:58:44 PM

Lornak's flank gets bit as he backs away from the front line. He does not endure the pain as well as the first wound. He feels fatigued. (Fort Save d20=19) In reaction he steps back from the front line and drops his crossbow(5 foot step to O4)(Swift action) He regrets having to waste time doing so.

As he steps back he feels Ethani's hand on his shoulder. "Quarters are getting tight." He brandishes his rapier(Standard Action) and raises his buckler; "I think its best that I show off for you now!"

Buckler +1 to AC active.


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Wednesday January 31st, 2018 6:03:14 PM

Lornak feels the familiar warmth of Ethani's healing touch flow through his body.He feels invigorated. He steels himself and holds his ground against the oncoming hounds.

(OOC Adjustment to HP Thanks Janell!!!)

Hmerrin(HP:72/74 AC:26 T:16 FF:21 CMD:24)  d20+13=23 ; d20+8=25 ; d20+13=14 ; d8+9=14 ; d8+9=17 ;
Wednesday January 31st, 2018 6:25:29 PM

Hmerrin's wound closes considerably.
"Oh, much better!," he calls out.

Starting to get a feel for the hounds' attacks, Hmerrin holds back one doggie with Lightning while using Thunder to beat on another one.

--
Prayer in effect.
Full attack on hd10.
Btax 1 hits ac23 for 14 hp damage
Btax 2 hits ac25 for 17 hp damage
Hdax 1 miss (nat 1)


Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d6=5 ; d6=3 ; d6=2 ; d6=2 ; d6=3 ; d6=5 ; d6=5 ;
Wednesday January 31st, 2018 8:51:25 PM

Dušan doubles over and appears like he's going to be sick. He gags and then let's forth a series wretches. Finally, heaving, he opens his mouth and Vomits Swarm of wasps into R4 and commands them to move south to R6. Coming into contact with hound 10 they frenzy, tearing into the hound.

Wasp Swarm HP 31
Swarm Attack: Swarm (2d6 poison) (Swarm definition says 5d6 for hp over 21, so is this 7 dice total?
I believe this is 5d6=15 damage, 10 Poison Fort save DC 13)
Special Attacks distraction (DC 13), poison
Distraction (Ex) A creature with this ability can nauseate the creatures that it damages. Any living creature that takes damage from a creature with the distraction ability is nauseated for 1 round; a Fortitude save (Fort DC 13) negates the effect.
Poison (Ex) Swarm—injury; save Fort DC 13; frequency 1/round for 4 rounds; effect 1 Dexterity damage; cure 1 save. The save DC is Constitution-based.

(OOC: Spells Per Day L1 5/0, L2 3/1 L3 3/1 L4 1/1
Vomit Sawarm: 7 Rounds
69 Rounds Magic Weapon on Lornak +1 attack on up to 50 bolts
68 Rounds - Spectral Hand 1d4=2 HP 39 AC {AC of 22 + 5 INT (+8 size, +4 natural armor)}
597 Rounds - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Release the Hounds (DM Dank) Combat Rounds 5  d20+9=17 ; d20+12=15 ; d20+12=29 ; 2d6+9=17 ; d20+12=24 ; d20+12=14 ; d20+12=20 ; d20+12=30 ; 2d6+9=19 ; d20+12=14 ; d20+12=13 ;
Wednesday January 31st, 2018 10:23:08 PM

Gaffer moves to Asteria after completing a second Dire Wolf summoning. The 2 wolves attack the dogs, but miss the elusive hounds

Toston charges his attack with Magic, but misses

Asteria swings her axe twice, but she too is having an off few seconds and misses

Wil fires a crossbow bolt and it sinks into the grouund next to the hound with a thwap

Estaria reaches out and cures Lornak of his wound, the hard way, by taking the pain unto herself. A blessing of Alemi later, however, and she is cured as well.

Lornak steps away from the hounds, dropping his hand crossbow, pulling his rapier and brandishing his buckler.

Hmerrin, his previous wounds healed, strikes and connects solidly with 2 of his 3 attempts. the axes bite deep and kill the hound

Dusan spews forth a swarm of wasps. What? He what? Wasps swarm about one of the hounds, stinging and biting the creature.

The hounds under Wil, converge on the dog and tear it into tiny pieces

2 Hounds close on Lornak and one of them reopens the just healed wound in his leg.
Hit AC 15/29 Dmg 17

1 hound attacks Hmerrin, but the young man is able to spin away

2 hounds attack Toston and still the gnome eludes them

1 hound attacks teh wounded Dire wolf, tearing another large chunk from the wolf
Hit AC 30 Dmg 19 (35 Dmg total)

1 hound attacks ASteris, but misses

1 hound attacks the new wolf and misses

The hound in the swarm barks and snaps at the wasps, to no avail

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit#gid=365787304

Ethani (Nellie, AC 19, HP 30/42 Sanctuary 6/7,Prayer 5/7) 
Thursday February 1st, 2018 9:17:37 AM

There is still so much to be done...

Ethani steps away from Lornak who looks like he is fine right now and makes her way over to Hmerrin (S5). She taps the young man with Bull's Strength, hoping to tip the fight toward the Tide's advantage.

OOC: Active spells
Sanctuary: Covering Ethani. Rd 6/7
Any opponent attempting to directly attack the warded creature, even with a targeted spell, must attempt a Will save.

Prayer: Rd 5/7

Covering Ethani, Asteria, Hmerrin, Gaffer, Dusan, Wilford, Lornak, and Toston recieve +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while enemies take a –1 penalty on such rolls.

Bull's Strength: Rd 4/70
Covering Asteria: +4 enhancement bonus to Strength

Bull's Strength: Rd 3/70
Covering Lornak: +4 enhancement bonus to Strength

Bull's Strength: Rd 1/70
Covering Hmerrin: +4 enhancement bonus to Strength

Asteria Amarante [HP: 51/71; AC: 22; Touch: 12; Flat: 20; CMD: 20, Prayer ] sub Nellie  d20+16=25 ; d20+6=18 ; d12+14=19 ; d12+14=25 ;
Thursday February 1st, 2018 2:58:11 PM

"Bwhahahahahaha!" Asteria bursts out laughing when the dog misses its attack. "Not so easy is it? Ok...my turn..."

Down swings her axe in a mighty arc and then a backswing against hd15 (AC 25 for 19 and AC18 for 25). IF she is able to kill the critter, Asteria turns her second attack against hd14.

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2  3d6=14 ; d20+9=13 ; d20+9=14 ; d8+8=13 ; d8+8=10 ;
Thursday February 1st, 2018 3:41:51 PM

Gaffer winces as his dire wolf takes another harsh attack but ultimately is glad it's the wolf taking the damage, ready to heal Asteria if it becomes her turn.

The wolves continue to attack (Attacks : 13/14, Damage : 13/10) and Gaffer curses their poor work, "What is this!" While calling down another lightning bolt on Asterias target.(14 damage)

--- Active ---
Call Lightning (66 Rounds)
Dire Wolf 1 - HP 2/37
Dire Wolf 2 - HP 37/37
--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: (Call Lightning)
Lv4: (Air Walk), (Cure Serious Wounds) - D: Sleet Storm

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+10=14 ; d20+10=15 ;
Thursday February 1st, 2018 3:59:52 PM

Toston continues to flurry against hd 12 and continues to miss (14 vs AC; 15 vs AC)

Effects Tracker:
Mage Armor - 1 hour [595 rounds] = +4 AC
Shield - 3 minutes [26 rounds] = +4 shield to AC; immunity magic missile
Prayer + 1 luck bonus to attack, weapon damage rolls, saves and skill checks
3/6 1st level spells available


Hmerrin(HP:72/74 AC:26 T:16 FF:21 CMD:24)  d20+14=20 ; d20+9=22 ; d20+12=31 ; d8+14=16 ; d8+14=21 ; d6+14=16 ;
Thursday February 1st, 2018 4:24:59 PM

Hmerrin feels the strengthening spell, while also noting Toston flailing at this hound.

Hoping to take advantage of both his increased strength and the fact that hound isn't paying attention, the fighter widens his stance and drops his grip on his axe handles, trading some accuracy for more raw power.

Both weapons whistle as they arc into the hounds.

--
Prayer, Bulls Str in effect.
Full attack, Power attack on hd12, then hd7 if it goes down.
attack rolls using flanking bonus on hd12, so if go to 7 will need to subtract 2 from ac atk..

Btax 1 hits ac20 for 16 hp damage
Btax 2 hits ac22 for 21 hp damage
Hdax 1 hits ac 31 for 16 hp damage


Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+5=19 ; d6=5 ;
Thursday February 1st, 2018 8:51:31 PM

"Shadows.. shadows...shadows.. " Cicero and April began chanting but Wil expertly ignored them and pulled out a vile of Alchemist's fire. He tossed it in the center of the three dogs
(Throw: 19)(dmg: 5)

"Wilford..wilford..wilford," the chant changed

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d6=2 ; d6=6 ; d6=1 ; d6=3 ; d6=2 ; d6=6 ; d6=3 ; d6=2 ; d6=6 ; d6=3 ; d6=2 ; d6=6 ; d6=3 ; d6=4 ;
Thursday February 1st, 2018 9:38:49 PM

Dušan takes a 5 foot step back Q3, wipes some spittle from his chin and smiles at carnage the wasps have wrought. He is so pleased that he decides to bring forth another swarm. This time he is more prepared for the toll on his body. After a few wet coughs he stands dauntless, arms spread, head back and from his open maw he lets loose another Wasp Swarm into P2 and sends them southwest to M5.

The air is filled with the buzzing of thousands of insects as the swarms harry their respective hounds.

Wasp Swarm Q6 HP 31
Swarm Attack: Swarm (2d6 poison) 5d6=14 damage, 9 Poison Fort save DC 13
Special Attacks distraction (DC 13), poison
Distraction (Ex) A creature with this ability can nauseate the creatures that it damages. Any living creature that takes damage from a creature with the distraction ability is nauseated for 1 round; a Fortitude save (Fort DC 13) negates the effect.
Poison (Ex) Swarm—injury; save Fort DC 13; frequency 1/round for 4 rounds; effect 1 Dexterity damage; cure 1 save. The save DC is Constitution-based.

Wasp Swarm M5 HP 31
Swarm Attack: Swarm (2d6 poison) 5d6=19 damage, 7 Poison Fort save DC 13
Special Attacks distraction (DC 13), poison
Distraction (Ex) A creature with this ability can nauseate the creatures that it damages. Any living creature that takes damage from a creature with the distraction ability is nauseated for 1 round; a Fortitude save (Fort DC 13) negates the effect.
Poison (Ex) Swarm—injury; save Fort DC 13; frequency 1/round for 4 rounds; effect 1 Dexterity damage; cure 1 save. The save DC is Constitution-based.

(OOC: Spells Per Day L1 4/0, L2 3/1 L3 3/1 L4 1/1
6 Rounds Vomit Sawarm
5 Rounds Vomit Sawarm
68 Rounds Magic Weapon on Lornak +1 attack on up to 50 bolts
67 Rounds - Spectral Hand 1d4=2 HP 39 AC {AC of 22 + 5 INT (+8 size, +4 natural armor)}
596 Rounds - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Thursday February 1st, 2018 9:40:24 PM

(OOC: Spells Per Day L1 4/0, L2 2/1 L3 3/1 L4 1/1 Fixed spells left
6 Rounds Vomit Sawarm
5 Rounds Vomit Sawarm
68 Rounds Magic Weapon on Lornak +1 attack on up to 50 bolts
67 Rounds - Spectral Hand 1d4=2 HP 39 AC {AC of 22 + 5 INT (+8 size, +4 natural armor)}
596 Rounds - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Release the Hounds (DM Dank) Combat Rounds 6  d20+10=17 ; d20+10=12 ; d20+10=20 ; d20+10=15 ; d20+12=20 ; d20+12=29 ; d20+12=28 ; d20+12=13 ; d20+12=21 ; d20+12=26 ; d20+12=24 ; d20+12=16 ; d20+9=18 ; d20+9=16 ; 2d6+9=15 ; 2d6+9=16 ; 2d6+9=19 ; 2d6+9=14 ;
Thursday February 1st, 2018 10:05:19 PM

Ethani moves to Hmerrin and uses her Wand of Bull Strength of the fighter

Asteria continues her assault, striking with one of her blows killing the hound

Gaffer readies to heal Asteria if needed as the Dire wolves continue to attack, but not score any hits. The druid calls down another stroke of lightning into a hound on Asteria

Toston continues to find the hounds rather elusive as well

Hmerrin, plants his axes into a hound multiple times

Wil pulls out a flask of Alchemical fire and throws it into the 3 hounds beneath him, catching one of them on fire

Dusan slides back and sends another swarm to help Lornak
The hounds continue attacking, slobbering and spraying reddish foam with every lunge and bit. Blood seems from thier snouts, ears and eyes

Asteria is missed

The Dire wolf is bit again
Hit AC 29 Dmg 15

Toston is missed, as is Hmerrin. both able to defend themselves well

The hound pursues Dusan and bites him
Hit AC 21 Dmg 16 Fort save DC 22

The two on Lornak sink their fangs deep into him
Hit AC 26/24 Dmg 19+14 2 Fort Saves DC 22

The other near the elf, is consumed with the insects

The hound on fire, drops to the ground and extinguishes himeself

The hound in the swarm continues to futiley bite at the small insects and then falls dead

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit#gid=1599224462

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+18=31 ; d6+4=10 ; d20+18=29 ; d6+4=6 ;
Thursday February 1st, 2018 10:07:36 PM

Lornak lashes out with his rapier and attacks the two hounds in front of him. (hd1, hd2)

hd1 (Attack Action d20=31(+13BAB+4BullsStrength+1Luck), Dmg 14(1d6+4+4BullsStrength)
hd2 (Attack Action d20=29(+13BAB+4BullsStrength+1Luck), Dmg 10(1d6+4+4BullsStrength)

He steps back as liquid black passes out of the corner of his eye. He steals a glance back at its source and is astonished to see its spewing forth from Dusan's mouth. He realises that Dusan has been going through some changes lately... "That's new." He mouths to himself.



Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+11=21 ; d20+11=31 ;
Thursday February 1st, 2018 11:01:30 PM

Distracted by the swarm of whatever flying about, he does not see the attacks from his right. (Fort d20=21, Fort Save = 31) He feels very very lightheaded and is barely staying on his feet. His vision is blurred at the edges and he is woozy.

(OOC updating HP so everything is ready for tomorrow's posts. My wife is working OT for the entirety of February. My posts will likely be at night 8PM Pacific)

Lornak (Frank S.) HP:10/60 AC: 19(T:13/FF:10) CMD:19 
Thursday February 1st, 2018 11:02:08 PM

(OOc ... updating HP...)

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+10=19 ; d20+10=15 ; d8+3=9 ;
Friday February 2nd, 2018 8:15:11 AM

Toston charges his attacks with magic then takes a 5 foot step to gain flanking with Asteria against hd13 (move to U5) and attempts to flurry at this new hound (19 vs AC; 9 magical bludgeoning damage) (15 vs AC miss)

Effects Tracker:
Mage Armor - 1 hour [594 rounds] = +4 AC
Shield - 3 minutes [25 rounds] = +4 shield to AC; immunity magic missile
Prayer + 1 luck bonus to attack, weapon damage rolls, saves and skill checks
3/6 1st level spells available

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2  d20+9=11 ; 2d8+7=17 ;
Friday February 2nd, 2018 8:46:51 AM

Groaning as one of his wolves falls and the other lunges uselessly at the hound.
He quickly rotates over to Dušan and places a hand to his back and channelling what healing energy he can with a Cure Moderate Wounds. (17 healing) "Hang in there, they're losing this one" he tries to reassure him.

--- Active ---
Call Lightning (65 Rounds)
Dire Wolf 2 - HP 37/37
--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Stone Shape, Greater Thunderstomp - D: (Call Lightning)
Lv4: (Cure Serious Wounds) - D: Sleet Storm

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+5=24 ; d6=2 ;
Friday February 2nd, 2018 11:10:06 AM

Wil grabs his last vial of Alchemist Fire and again throws it between all the hounds
(Attack: 24 - 2 dmg)

"You know, the dog you summoned is gone," Cicero said.
"You know I didn't miss you when you were gone. All your comments. Where did you go, vacation?"
"I come and go as I please."
"Where do the voices go..." Wil asked.
"Just stop," Cicero replied.

---- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I - dog(Rd: 3), Summon Monster 1, Divine Favor x2 - D: Touch of Darkness -
Lv2: Summon Monster II, Summon Monster II - used, D: Moderate Heal

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 Earth elemental 4 rds
D: Fly - used


Ethani (Nellie, AC 19, HP 30/42 Sanctuary 7/7,Prayer 6/7)  3d8+10=22 ; d8=6 ;
Friday February 2nd, 2018 2:39:34 PM

Ethani sighs as she sees Lornak ripped into once more. She carefully threads her way back over to him (O3). Reaching out her hand, she lightly touches Lornak's shoulder and smiles as some of his wounds heal (27 restored...one of those 8's was a 1 which I rerolled...and then promptly lost the "explain this roll" thing).

"We need to finish this quickly...I'm starting to run out of good spells." the cleric calls out to no one in particular.

OOC: Active spells
Sanctuary: Covering Ethani. Rd 7/7
Any opponent attempting to directly attack the warded creature, even with a targeted spell, must attempt a Will save.

Prayer: Rd 6/7

Covering Ethani, Asteria, Hmerrin, Gaffer, Dusan, Wilford, Lornak, and Toston recieve +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while enemies take a –1 penalty on such rolls.

Bull's Strength: Rd 5/70
Covering Asteria: +4 enhancement bonus to Strength

Bull's Strength: Rd 4/70
Covering Lornak: +4 enhancement bonus to Strength

Bull's Strength: Rd 2/70
Covering Hmerrin: +4 enhancement bonus to Strength

Cure Serious Wounds cast in place of Water Breathing.

Ethani (Nellie, AC 19, HP 30/42 Sanctuary 7/7,Prayer 6/7) 
Friday February 2nd, 2018 2:41:18 PM

OOC: Sorry...that should have said in place of Invisibility Purge....duh. ;)

Hmerrin(HP:72/74 AC:26 T:16 FF:21 CMD:24)  d20+14=30 ; d20+9=23 ; d20+14=15 ; d8+9=15 ; d8+9=16 ;
Friday February 2nd, 2018 3:56:34 PM

"I got these," Hmerrin calls to Toston, only to see the gnome has already moved to help Asteria.
The young fighter nods. Toston was on the same wavelength. Great minds.

Ethani observes the fight needs to be finished quickly.
"Not like I'm stopping for lunch, here," the teen counters.

Once more, he shifts to block hd7 with Lightning, while chopping into hd8 with Thunder.

--
Prayer, Bulls Str in effect.
Full attack on hd8.

Btax 1 hits ac30 for 15 hp damage
Btax 2 hits ac23 for 16 hp damage
Hdax 1 miss (nat 1)


Lornak (Frank S.) HP:37/60 AC: 19(T:13/FF:10) CMD:19  d20+18=21 ; d20+18=32 ; d6+8=10 ; d6+4=6 ;
Friday February 2nd, 2018 5:47:05 PM

Lornak gains a little more of his stability as the warmth of healing spreads through his body. "My sentiments exactly, my love." Lornak says as he wipes sweat from his brow. He musters the strength to swipe at the hound in front of him(hd11).

hd11 (Attack Action d20=21(+13BAB+4BullsStrength+1Luck), dmg=0[im assuming thats a miss...])
hd11 (Attack Action d20=32(+13BAB+4BullsStrength+1Luck), Dmg=16(1d6+4+4BullsStrength+1d6+4Bulls Strength/flanking)

"We..." He grunts. "...should be on holiday!"

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+6=23 ; d20=18 ; d6=4 ; d6=3 ; d6=5 ; d6=2 ; d6=4 ; d6=1 ; d6=6 ;
Friday February 2nd, 2018 6:09:17 PM

Dušan is nearly knocked off his feat by the hounds attack. He barely manages to keep the snapping jaw away (Fort save d20+6= 23) as the dogs fleks of saliva bead with his own down his chin. Doing so left him open to rakes from the paws however.

He hears Gaffer's encouragement as feels the Druid's healing wash over him, "Hang in there, they're losing this one"

"Yes they are..." Dušan agrees in a voice that's not quite right as he takes another cautious step back 5 feet. Maybe his throat is just raw from the wasps, but his smile is not right either. Dušan often hides behind a smile the same way a city official hides behind a uniform, but this smile is not hiding anything. This smile is all teeth bared and dripping with rage. And then there are his eyes, opened wide in fury, nearly feline and feril. A look that many would consider unsettling. But this look is not for them. This is for Hound 4. (Cast Scare )

Hoping for the best brings him back to the present. He shakes his head and his carefree smile attempts to return as turns to Gaffer, "Sorry about that. Thanks for the assist!"

Wasp Swarm Q6 HP 31
Uncontrolled with no target continue south 40'

Wasp Swarm M5 HP 31
Continue attacking Hound in it's space
Swarm Attack: Swarm (2d6 poison) 5d6=18 damage, 7 Poison Fort save DC 13
Special Attacks distraction (DC 13), poison
Distraction (Ex) A creature with this ability can nauseate the creatures that it damages. Any living creature that takes damage from a creature with the distraction ability is nauseated for 1 round; a Fortitude save (Fort DC 13) negates the effect.
Poison (Ex) Swarm—injury; save Fort DC 13; frequency 1/round for 4 rounds; effect 1 Dexterity damage; cure 1 save. The save DC is Constitution-based.

(OOC: Spells Per Day L1 4/0, L2 1/1 L3 3/1 L4 1/1

Ignore second d20 misclick. Too bad, nice roll.

Fort save d20+6= 23 > 22
Move action 5 foot step to Q2
Standard Action Cast Scare on Hound 4 - Frightened, Saving Throw Will partial DC 17 Shaken
Free Action - be over descriptive

7 Rounds Scare on Hound 4
5 Rounds Vomit Sawarm
4 Rounds Vomit Sawarm
67 Rounds Magic Weapon on Lornak +1 attack on up to 50 bolts
66 Rounds - Spectral Hand 1d4=2 HP 39 AC {AC of 22 + 5 INT (+8 size, +4 natural armor)}
595 Rounds - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Asteria Amarante [HP: 51/71; AC: 22; Touch: 12; Flat: 20; CMD: 20]  d20+16=23 ; d20+6=18 ; d12+14=19 ; d12+14=16 ;
Friday February 2nd, 2018 11:30:58 PM

Asteria laughs as she continues her assault on the closest hound, having a rather fun time taking care of these mutts.

---
23 and 18 vs AC of Hound 13 for 19 and 16 damage

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23 
Sunday February 4th, 2018 2:04:01 PM

Time slows down as Toston waits to see if his blows and Asteria's fell the hound they were fighting.

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Sunday February 4th, 2018 4:03:22 PM

Dušan feels breeze chill his soaked skin, bringing him to focus.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Monday February 5th, 2018 5:15:50 AM

Caught in the fog of war, Wil asks to see how many hounds are left.

Release the Hounds (DM Dank) Combat Rounds 7  d20=3 ; d20=15 ; d20+12=26 ; d20+12=15 ; d20+12=30 ; d20+12=14 ; d20+12=20 ; d20+12=18 ; 2d6+9=19 ; 2d6+9=12 ; 2d6+9=16 ;
Monday February 5th, 2018 8:09:24 AM

(last round...post came at same time as DM)Lornak strikes out with his rapier at each hound trying to eat him and slices deeply into each.

Gaffer casts some needed healing into Dusan [Heal 17]. The summoned Dire wolf misses again.

Wilford hurls a second alchemical fire, burning several as well as the swarm. Alchemist Fire deals 1d6 on a direct hit and 1 splash to all adjacent creatures. I scored the hit on hd 3 and splashed hd11 and hd1

Leaving Hmerrin to take down the last couple, Toston moves to help Asteria. He flanks the hound, but is unable to hit it

Ethani moves to assist Lornak, the hound she passes ignores her. Arriving, she heals him with a Cure Serious Wounds spell [Heal 27]

Hmerrin chops into one of the hounds still facing off with him and kills it.

Lornak kills one of the hounds with a quick thrust and then finishes off a second with a decisive slash. Both attacks hit and you killed it. PLEASE NOTE Extra dice for sneak attacks do not get any bonuses. Just the dice

Dusan steps back from teh hound and casts Scare. The hound growls in response. Despite the terrifying visage Dusan put forth, the spell seem sto have had no affect on the hound.
Both swarms moves south

Asteria plants her axe hard into a hound, spraying the area in blood as she laughs. The hound is wounded, but still full of hatred and fight. Her second swipe whistles high and misses.

The hounds lunge...

The summoned Dire wolk is bit
Hit AC 26 Dmg 19

Asteria side steps teh hound and it misses

Hmerrin gets bit
Hit AC 30 Dmg 12 Fort Save DC 22

Ethani's Sanctuary fades and the hound that was squared off on Dusan attacks her. Missing her

The last 2 continue after Lornak and once again, one of them catches him
Hit AC 20 Dmg 16 Fort Save DC 22

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit#gid=1599224462

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+10=24 ; d20+10=13 ; d8+3=6 ;
Monday February 5th, 2018 9:25:48 AM

Toston continues to flurry at the hound (13) he is flanking with Asteria. He charges his attacks with magic and then attempts to punch it once again (24 vs AC; 6 magical bludgeoning damage) (13 vs AC; miss)

Effects Tracker:
Mage Armor - 1 hour [593 rounds] = +4 AC
Shield - 3 minutes [24 rounds] = +4 shield to AC; immunity magic missile
Prayer + 1 luck bonus to attack, weapon damage rolls, saves and skill checks
3/6 1st level spells available

Ethani (Nellie, AC 19, HP 30/42 Prayer 7/7)  d8=5 ; d8=6 ;
Monday February 5th, 2018 3:39:51 PM

"Bad dog!" Ethani calls back at the beast that almost snagged her.

Knowing that she won't stand any chance against the animals, Ethani takes a step behind Lornak (O3) and casts yet another healing spell (Cure Moderate Wounds=21)

"Holiday. Yes my Love, we need to plan our Holiday after this..somewhere warm and quiet...and free of dogs."

OOC: Active spells
Prayer: Rd 7/7

Covering Ethani, Asteria, Hmerrin, Gaffer, Dusan, Wilford, Lornak, and Toston recieve +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while enemies take a –1 penalty on such rolls.

Bull's Strength: Rd 6/70
Covering Asteria: +4 enhancement bonus to Strength

Bull's Strength: Rd 5/70
Covering Lornak: +4 enhancement bonus to Strength

Bull's Strength: Rd 3/70
Covering Hmerrin: +4 enhancement bonus to Strength

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2  3d6=11 ; d20+9=25 ; 2d8+7=19 ; d8+7=12 ; d10+9=12 ;
Monday February 5th, 2018 5:02:02 PM

Relieved to see more hounds fall, Gaffer stays by Dusan's side while calling down lightning once more (11 damage) on the hound hovering near Ethani (hd4).

The wolf lost to it's blood lust and continues to attack despite the gaping wound it receives. (16 + 9 = 25) Lunging forwards with a surprising speed, (12 Damage), attempting to grip the hounds neck and drag it to the floor. (Trip: 3 + 9 =12)

--- Active ---
Call Lightning (64 Rounds)
Dire Wolf 2 - HP 18/37
--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Stone Shape, Greater Thunderstomp - D: (Call Lightning)
Lv4: - D: Sleet Storm

Hmerrin(HP:60/74 AC:26 T:16 FF:21 CMD:24)  d20+9=13 ; d20+14=23 ; d20+9=20 ; d20+14=19 ; d8+10=17 ; d8+10=11 ; d6+10=14 ;
Monday February 5th, 2018 6:42:59 PM

Hmerrin gives a hiss as the hound's teeth find flesh.
[Fortitude 13 - Fail]

Hearing Ethani's shout, the fighter looks over his shoulder.
"No, No, No. No eating the healers."

The fighter takes a step and slams his axes into the offending critter.

--
Prayer, Bulls Str in effect.
5' step to R5
Full attack on hd4.

Btax 1 hits ac23 for 17 hp damage
Btax 2 hits ac20 for 11 hp damage
Hdax 1 hits ac19 for 14 hp damage


Lornak (Frank S.) HP:37/60 AC: 19(T:13/FF:10) CMD:19  d20+11=30 ; d20+18=38 ; 2d6+8=15 ; d20+18=32 ; d20+18=30 ; d6+8=10 ; d6=3 ;
Monday February 5th, 2018 7:13:09 PM

Rather fatigued, Lornak holds his pain in as another hounds bites into his lower leg. His face an evil grin; "Next up in dueling regiment, distance." He grunts. (Fort Save d20=30) He lashes out at the animal.

hd3(Attack Action d20=38(Nat 20 confirmed)(+13BAB+4BullsStrength+1Luck), dmg=15
(1d6+4+4BullsStrength X 2)

He is again hit by the familiar warmth of someone's healing touch. He teeters back and forth a bit. The ups and down of combat can be trying. He strikes out against the other hound between him and Wil.

hd11(AttackActiond20=30(+13BAB+4BullsStrength+1Luck),Dmg=13(1d6+4+4BullsStrength+1d6/flankin)

"Apparently Twilight rangers are fair game..." He mouths sardonically at Hmerrin's banter.

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d6=5 ; d6=2 ; d6=4 ; d6=4 ; d6=4 ; d6=5 ; d6=2 ;
Monday February 5th, 2018 10:41:46 PM

Every fiber in Dušan encourages him to move away, but he doesn't want to be a coward. He doesn't mind joking about such things as he is often most effective furthest from harm. And in this case he can't decide who would weather the assault better, Ethani or himself. So, he stands his ground, hoping more targets for the hound will give more time for another to strike it down. In the mean time he calls the Waps in N13 back to N5 where they furiously return to their fervor.

"Don't get in the wasps path," Dušan warns Wil and Lornak pointing north of the wasps, "They can get rather single minded if they don't have target.

Wasp Swarm Q14 HP 31
Uncontrolled with no target continue south 40'

Wasp Swarm M13 HP 31
Move to N5 attacking Hound in it's space
Swarm Attack: Swarm (2d6 poison) 5d6=19 damage, 7 Poison Fort save DC 13
Special Attacks distraction (DC 13), poison
Distraction (Ex) A creature with this ability can nauseate the creatures that it damages. Any living creature that takes damage from a creature with the distraction ability is nauseated for 1 round; a Fortitude save (Fort DC 13) negates the effect.
Poison (Ex) Swarm—injury; save Fort DC 13; frequency 1/round for 4 rounds; effect 1 Dexterity damage; cure 1 save. The save DC is Constitution-based.

(OOC: Spells Per Day L1 4/0, L2 1/1 L3 3/1 L4 1/1

5 Rounds Vomit Sawarm
3 Rounds Vomit Sawarm
66 Rounds Magic Weapon on Lornak +1 attack on up to 50 bolts
65 Rounds - Spectral Hand 1d4=2 HP 39 AC {AC of 22 + 5 INT (+8 size, +4 natural armor)}
594 Rounds - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Release the Hounds (DM Dank) Combat Rounds 8  d20=1 ; d20+12=25 ; d20+12=24 ; d20+12=22 ; d20+12=22 ; 2d6+9=12 ; 2d6+9=17 ; 2d6+9=11 ;
Tuesday February 6th, 2018 7:57:00 AM

Toston continues his assault and connects with a magically charge fist. He feels ribs shatter under the force of the blow, but the hound is still on its feet nd attacking.

Ethani moves to her right behind Lornak and casts another healing spell on Lornak. [Heal 21]

Gaffer calls down another bolt of lightning near Ethani and the Dire Wolf grabs ahold of the hound in its jaws. The wolf is unable to bring down the hound.

Hmerrin adjusts his priorities and attacks the hound trying to eat the healer. His axes dig in twice and the animal falls dead.

Lornak skewers the hound to his left and then runs a deep slice across the hounds flank that is between he and Wilford. DM just remembered that he forgot that Wil is 10' up and not in melee range of the hound and therefore not flanking. My bad. for this fight you are flanking, cheers

Dusan calls back one of the swarms and it returns to engulf a hound near Lornak and Wil. The succumbs to their bites and stings, falling to the ground dead.

Hounds attack...

Asteria
Hit AC 25 Dmg 12 Fort Save DC 22

The Dire wolf
Hit AC 24 Dmg 17

Hmerrin

Lornak
Hit AC 22 Dmg 11 Fort Save DC 22

Hd 11 Dmg 15
Hd 7 Dmg 23
Hd 13 Dmg 32
Hd14 Dmg 18

map https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit#gid=241962240

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+10=27 ; d20+10=27 ; d8+3=10 ; d8+3=11 ;
Tuesday February 6th, 2018 8:37:54 AM

Toston continues to arcane strike flurry punch against the hound (13) he is flanking with Asteria. He finally scores two solid blows against the fell creature.

(27 vs AC; 27 vs AC; 10 magic bludgeoning damage; 11 magic bludgeoning damage)

Effects Tracker:
Mage Armor - 1 hour [592 rounds] = +4 AC
Shield - 3 minutes [23 rounds] = +4 shield to AC; immunity magic missile
Prayer + 1 luck bonus to attack, weapon damage rolls, saves and skill checks
3/6 1st level spells available

Ethani (Nellie, AC 19, HP 30/42)  d8=6 ; d8=3 ; d20+10=29 ;
Tuesday February 6th, 2018 8:47:02 AM

Ethani chuckles at Hmerrin's playful banter and Lornak's snarky response. "You're more than welcome for the healing that Alemi has provided you, my Love. Perhaps you would prefer that the dogs eat me alive and then you will have no one to restore you..." Ethani gently jabs.

Reaching out her hand once more, she touches Lornak's shoulder. Her hand glows white as the healing provided to her by Alemi is channeled into Lornak.

Ethani then turns her attention toward the other side of the battle field and Asteria. She travels out of the reach of the dogs and lands behind her shield sister (T2), ready to provide her with healing next round.

OOC: Active spells
Bull's Strength: Rd 7/70
Covering Asteria: +4 enhancement bonus to Strength

Bull's Strength: Rd 6/70
Covering Lornak: +4 enhancement bonus to Strength

Bull's Strength: Rd 4/70
Covering Hmerrin: +4 enhancement bonus to Strength

Cure Serious Wounds cast in place of Water Breathing.

Asteria Amarante [HP: 39/71; AC: 22; Touch: 12; Flat: 20; CMD: 20, Prayer ] sub Nellie  d20+16=26 ; d20+6=17 ; d12+14=19 ; d12+14=17 ; d20+5=12 ;
Tuesday February 6th, 2018 9:00:17 AM

Swish...swish...Asteria always loved the sound of her axe in battle...it was like a song of death. (AC26 for 19 and AC 17 for 17 vs hd13).

"You know, if they weren't falling apart, I'd skin these dogs after I kill them and make some nice fur boots." Asteria lets out an exaggerated sigh at her bad luck and shudders to think of what kind of bugs the last dog bite gave her (Fort-12).

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2  d20+10=29 ; 3d6=9 ; d20+9=19 ; d8+7=13 ;
Tuesday February 6th, 2018 9:05:04 AM

Wincing as his wolf takes another attack but pleasantly surprised to see it still standing, Gaffers calls down what he hopes to be his final bolt of lightning on hd14 (Damage: 9). He wonders if there might be any impact from being bitten by such mutated creatures? (Nature: 29)

Not to be outdone the dire wolf continues to fight. (Attack: 19) Trying to rake it's claws against the hound before it (Damage: 13)

--- Active ---
Call Lightning (63 Rounds)
Dire Wolf 2 - HP 1/37
--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Stone Shape, Greater Thunderstomp - D: (Call Lightning)
Lv4: - D: Sleet Storm

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d6=6 ; d6=6 ; d6=6 ; d6=1 ; d6=6 ; d6=5 ; d6=1 ; d6=1 ; d6=6 ; d6=2 ;
Tuesday February 6th, 2018 5:25:59 PM

Dušan sends his Spectral Hand over to Asteria and casts Cure Serious Wounds, healing her for 22 hp.

"I can help with this one, Ethani," Dušan says, "We should compare notes and make sure we share the spell load."

Wasp Swarm Q14 HP 31
Uncontrolled with no target continue south 40'

Wasp Swarm N5 HP 31
Uncontrolled moves north to N4 attacking Hound in it's space
Swarm Attack: Swarm (2d6 poison) 5d6=14 damage, 8 Poison Fort save DC 13
Special Attacks distraction (DC 13), poison
Distraction (Ex) A creature with this ability can nauseate the creatures that it damages. Any living creature that takes damage from a creature with the distraction ability is nauseated for 1 round; a Fortitude save (Fort DC 13) negates the effect.
Poison (Ex) Swarm—injury; save Fort DC 13; frequency 1/round for 4 rounds; effect 1 Dexterity damage; cure 1 save. The save DC is Constitution-based.

(OOC: Spells Per Day L1 4/0, L2 1/1 L3 2/1 L4 1/1

3 Rounds Vomit Swarm
2 Rounds Vomit Swarm
65 Rounds Magic Weapon on Lornak +1 attack on up to 50 bolts
64 Rounds - Spectral Hand 1d4=2 HP 39 AC {AC of 22 + 5 INT (+8 size, +4 natural armor)}
593 Rounds - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Hmerrin(HP:60/74 AC:26 T:16 FF:21 CMD:24)  d20+14=33 ; d20+9=14 ; d20+14=25 ; d8+10=12 ; d6+10=14 ;
Tuesday February 6th, 2018 5:45:36 PM


"I'm coming, I'm coming," Hmerrin reassures Lornak. "Just give me a sec..."

The fighter whirls back to cleave into the hound, uh, hounding him, and then moves toward the twilight ranger.

--
Prayer, Bulls Str in effect.

Full attack on hd7, and then 5' step to Q5.

Btax 1 hits ac33 for 12 hp damage
Btax 2 miss (ac14)
Hdax 1 hits ac25 for 14 hp damage


Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+6=22 ; d10=2 ;
Tuesday February 6th, 2018 7:43:40 PM

Wil fires a bolt from above into the hound beside Lornak. (OOC: I think it's still alive, right)
(Attack: 22 - 2 dmg)
To Lornak, he assures him, he can offer some healing once the animal is dead and he can come down.

Lornak (Frank S.) HP:49/60 AC: 19(T:13/FF:10) CMD:19  d20+11=29 ; d20+18=20 ; d6+8=12 ;
Tuesday February 6th, 2018 8:52:33 PM

Lornak takes one another bite from a hound before it goes down. He withstands the wound but he feels chewed up. (Fort Save d20=29)

He hears and feels Ethani's words and touch but it is very distant. So are Hmerrin's words, even though he gleans their meaning.

He attacks the hound near Wil again but is to weary to know if it does damage.

hd11 (Attack Action d20=30(+13BAB+4BullsStrength+1Luck),Dmg=12(1d6+4+4BullsStrength)

He disengages the hound, staggering backwards. He's had enough of this fight. Confident or not about whether or not Wil or Dusans wasps will finish off the hound he is done with it. (Move Action 5 ft step to P4)

He turns to Hmerrin; "No need Kid, thank you for the concern though..." He groans.

Buckler +1 to AC Active.

(OOC I'm assuming the Heal from Ethani is 29 pts to HP topping Lornak at 60 before taking 11 from the hound)



Lornak (Frank S.) HP:45/60 AC: 19(T:13/FF:10) CMD:19 
Tuesday February 6th, 2018 8:55:29 PM

(OOC Received correct numbers via email, updating to correct HP)

Release the Hounds (DM Dank) Combat Over 
Wednesday February 7th, 2018 11:01:07 AM

The combined attacks of the group put down all of the remaining hounds.
Asteria gets healed by Dusan [22 HP] and
Lornak receives additional healing from Ethani [? HP] Ethani not sure what your rolls are, but Im pretty sure you don't heal with a d20. Please list what healing was used in the next post.

All of the hounds lay dead, mostly hacked up by axes, but even were the kills clean, no one would want to try and used the skins of these creatures. The fur is patchy and thin. The skin is blotched and scabbed, even where no weapon has struck.

Gaffer wonders to himself on the possible impact of being bitten. He certainly knows of animals passing along things people prefer not to have, like rabies and perhaps these foaming and wild crazy mutated hounds do indeed have the horrid disease, but that would not explain their unnatural red color or the blood and ooze coming from their eyes, nose and ears. Rabies might be blessing compared to what, if anything, these hounds passed along

The fight is over and a semi quiet falls over the area. Without ferocious growling and snapping hounds the background of the landscape comes into audio. A slight hum and it seems to be coming from the crater.
The red dust is still in the air and now that you are not being attacked it is easier to notice the large amounts of red vegetation. Both inside the crater and out, red weeds seem to sway, even though there is no wind. Even in the blast zone of the meteorite, the red weeds grow and thrive where there is no possible way any vegetation could have survived such an impact

Near the center of the crater, by the sheared off mound where the ghouls emerged, you can see a blueish glint or soft glow, possibly the meteor itself. While you are looking, it pulses twice and then flashes brightly accompanied by an audible THOOM!. It then drops back to a soft glow

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+12=17 ; d20+15=27 ; d20+17=19 ;
Wednesday February 7th, 2018 5:32:51 PM

"I don't suppose one of you nature types could find some mint," Dušan questions, "however horrible that looked, Let me tell you, it tasted worse..."

With the worst of threat over, Dušan looks over the hounds and tries to see if he can figure out what malady ails them. (Heal d20+12=17)

Then a light catches his eye from the crater. He quickly opens his third eye and tries to determine the source. (Detect Magic, Knowledge Arcana d20+15=27, Spellcraft d20+17 =19)

Hmerrin(HP:60/74 AC:26 T:16 FF:21 CMD:24) 
Wednesday February 7th, 2018 6:51:54 PM

Hmerrin looks about.

"We probably ought to get down there sooner rather than later and figure out how to save the Wold," he observes.
"Everybody relatively OK?"

The young lad glances at the blue glint at the sound, but holds his position while he waits for the others.

Lornak (Frank S.) HP:45/60 AC: 19(T:13/FF:10) CMD:19  d20+9=13 ; d20+8=20 ;
Wednesday February 7th, 2018 7:47:13 PM

Lornak finds his crossbow among the miasma of the hounds and fetches it up. He looks upon their ragged forms as is at a loss as to what could have twisted them so. (Persp d20=13) Stowing his crossbow he joins the others.

"I would be happy too my friend, just so long as you eventually explain your new insectoid relationship." He says with a twinkle and a bit of jest in his eye. "A bit of thorax caught in your teeth...?" He searches out the area for mint and gazes upon the red flora and fauna below him. He tries to discern their pathology (Knowledge Nature d20=20)

He responds to Hmerrin as he looks also at the gashes in his legs; "None worse for wear. However, I am not too keen on what I may have contracted from those bloody hounds."

He shifts up to the ridge line wearily and internally questions The Kids sanity. "I admire your tenacity Kid, if not your prudence..." He shuffles down with the group against his uneasiniess

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  3d6=10 ; 2d8+4=9 ;
Wednesday February 7th, 2018 8:56:44 PM

Wil sinks to the ground.
"Well, great.. I have a gash on my leg."
(Moderate heal to Hmerrin: +9 )

---- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I - dog(Rd: 3), Summon Monster 1, Divine Favor x2 - D: Touch of Darkness -
Lv2: Summon Monster II, Summon Monster II - used, D: Moderate Heal - used
(Channel positive energy: 10)
-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 Earth elemental 4 rds
D: Fly - used

Ethani (Nellie, AC 19, HP 42/42 Sanctuary 5/7,Prayer 4/7)  d8=4 ; d8=2 ; d20+18=33 ; d20+18=32 ;
Wednesday February 7th, 2018 9:36:50 PM

Not wanting to call attention to get minor wounds, Ethani casts Cure Moderate Wounds on herself (16 pts, but only 12 needed to get to full health).

Taking a very long look at the hound corpses, Ethani hopes to uncover what ails them (Heal =33). Afterward, she examines her companions wounds to see if she can determine if they will suffer any illness from them. (Heal=32)

Ooc: The d20 from last round was in error. I rolled two d8's (6+3+10=19). I might be slow but I still remember how to roll healing. Btw, the +10 is due to Empower Spell).

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20] 
Wednesday February 7th, 2018 9:37:44 PM

Asteria streaaacchhhes after the long fight, having barely broken a sweat. After a brief but earnest thanks to Dušan for the healing, she parks herself by Ethani once more, if she wasn't already. She offers a slight pat on the back to her sister in arms.

"Want me to bury them?" She asks, in reference to the fox and hounds. She knew Ethani had wanted to save them, even if it was silly.

"Ooooh, shiny." The big ol flash surely catches her attention, but she doesn't approach without the group.

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+14=16 ;
Thursday February 8th, 2018 1:50:04 AM

Toston says to the others, "I think we should investigate the crater further now" and then starts working on doing just that.

(Perception: 16)



That's not right...(DM Dank)  
Thursday February 8th, 2018 10:18:52 AM

Ethani casts Cure Serious Wounds on herself.
Wilford casts a healing spell on Hmerrin
Dusan casts Detect Magic and other than what the party carries, nothing is in range, including the object creating the bluish light in the crater.

Dusan and Ethani examine the dogs and the wounds of the party members and the pair come up with a few conclusions, of which none are particularly good. The Hounds were definitely carrying a disease of some kind and Lornak, Hmerrin, Asteria and Wilford all have it. Where the hounds teeth found flesh, the skin is turning an irritable red and seems to be spreading. Small veins and major ones alike, are looking like long angry red lines. The curing spells have taken care of the physical damage, but it is obvious that the disease was unaffected.

Asteria can feel a tingling itch where she was bitten, as can Wilford.

How the hounds were initially infected is unknown. They could have been injured as the party, but in their current state, you simply don't know

Lornak moves up to the crater

The red weeds or grass if you will, sways gently in a non existent breeze. Back and forth, to and fro it moves and drifts upon itself.There is no pattern, but it is captivating and beautiful in its own way

Ethani (Nellie, AC 19, HP 42/42 ) 
Thursday February 8th, 2018 1:22:35 PM

Ethani casts a side glance at Dusan and pulls him into a private conference. "I can attempt Remove Disease on three people, but I will have to do it tomorrow after my morning prayers. Do you think you can cast a 4th spell? I am worried that this disease might progress rapidly and I am VERY concerned that it might cause our friends to become aggressive and hostile."

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+7=11 ;
Thursday February 8th, 2018 5:10:48 PM

"I agree wholeheartedly, Ethani." Dušan responds quietly, "Luckily diseases are an area of expertise for witches, but let's not get overconfident. Some diseases can prove to be resistant to magic."

Stepping away Dušan decides Asteria and Wilford are showing the most advanced symptoms. He figures a little aid might not hurt either and asks the clerics for some, "I don't suppose one of you would mind casting a little Guidance to help with this?"

He takes a closer look at Asteria's wounds and casts Remove Disease (Caster check d20+7 = 11 without Guidance). "Oh, and Lornak. Maybe we should collect some of this red grass. A cure can often be found in the same environment as the source, even if you can't find a more... creative application with the plant."

(OOC: Spells Per Day L1 4/0, L2 1/0 L3 2/1 L4 1/1

3 Rounds Vomit Swarm
2 Rounds Vomit Swarm
65 Rounds Magic Weapon on Lornak +1 attack on up to 50 bolts
64 Rounds - Spectral Hand 1d4=2 HP 39 AC {AC of 22 + 5 INT (+8 size, +4 natural armor)}
593 Rounds - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Hmerrin(HP:69/74 AC:26 T:16 FF:21 CMD:24) 
Thursday February 8th, 2018 5:36:38 PM


Hmerrin takes in the conversations, looks at Asteria and Wilford, and then at the bite on his own leg. The blood drains from his face.
"Sweet Alemi," he breathes. "Are we gonna turn into them?"

Dusan mentions collecting the plant.

The young fighter immediately finds the closest patch, grabs and handful of grass, and yanks hard to pull it out.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Thursday February 8th, 2018 8:03:07 PM

"I hate when you tear open you leg or something and it itches like a fiend."
"I wonder if my friends from the spirit world know anything."
He then precedes to have a conversation with himself, looking far more comfortable about it then he should be.
(Ooc: wont let me roll for perception on my phone so Dm choice.. I guess)

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+11=14 ;
Thursday February 8th, 2018 8:04:15 PM

Got it.. Perception: 14

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20] 
Thursday February 8th, 2018 8:08:06 PM

Asteria looks at her wounds with mild concern, but mostly interest. "Huh. Would you look at that." She scratches at it a bit before forcing herself to stop messing with it, as the moms of the tribe always told her.

She laughs at Hmerrin's ghost of a whisper, her bright demeanor never seeming to fade despite her illness. "Oh, Hmerrin! Don't be silly. We can't turn into dogs! At least, I can't."

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+14=23 ;
Thursday February 8th, 2018 11:38:38 PM

Toston moves closer with Lornak.

"I wonder what that humming noise is?" Toston asks as he gets closer.

(Perception: 23)

Effects Tracker:
Mage Armor - 1 hour [590 rounds] = +4 AC
Shield - 3 minutes [21 rounds] = +4 shield to AC; immunity magic missile
3/6 1st level spells available

Lornak (Frank S.) HP:45/60 AC: 19(T:13/FF:10) CMD:19  d20+8=17 ; d20+8=10 ;
Friday February 9th, 2018 12:33:38 AM

Lornak looks at the festering wounds in his legs and the undulating plant life and wonders if there is a correlation. Is the soil or even proximity to the crystal shard causing the "disease" that infected the hounds? Could it possibly affect him...?

"Sweet Alemi, indeed..." He says

(OOC double clicked the roll button ignore the second roll)

Gaffer (Courtney) HP: 61/61 AC:21 (!T:16/FF:15) CMD:20 WS 2/2  d20+12=20 ;
Friday February 9th, 2018 8:24:17 AM

(Perception: 20) Gaffer also moves towards the center, feeling very nervous as he watches the red grass sway.

"Turning into animals is not so bad but I don't like these ones. Can we hurry and get out of here. They can help at the temple right?"

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+11=23 ;
Friday February 9th, 2018 10:55:22 AM

"It will only infect the animals," Wil says confidently. "No way it can transfer to us."
He then itches his leg careful not to touch the wound. He then wraps the would carefully with any bandages or clothing he can find. (Perception: 23)
"Do you think the dogs have any treasure.. nah.. that would be silly. Those plants seem to be alive. I think I may join you in touching one. Just so curious. So with the houses destroyed, what do we do with this meteorite?"

That's not right...That might be worse (DM Dank)  
Friday February 9th, 2018 3:38:30 PM

Ethani has to wait until tomorrow to attempt to cure anyone.
Dusan does not and sets about casting Remove Disease on Asteria. The spell seems to have no affect.
Hmerrin, on the thought from Dusan to collect some of the strange grass, heads over and tries to grab some. The grass remains quite where it is. Hmerrin pulls, tugs and otherwise does his best to uproot the grass, but to no avail.
Asteria seems unconcerned about her possible condition
Toston joins Lornak and are both able to verify that yes, the hum is coming from where the meteorite likely is. The back of the burial mound by the torn corpses of the ghouls that attacked the hounds.
Wilford does his best to bandage up his wound and while it looks better because he can't see it. The itching has not subsided

Lornak Toston and Gaffer enter the crater, the rest of the group is near the rim. The bank is not particularly steep nor is the soil very loose which makes going down quite simple The red weeds and grass sway and move, but not reaching towards you or reacting to your general presence in any way. Now 40' closer, the trio can hear the hum very well and just in the destroyed burial mound, a soft blue light can be seen. The aura pulses softly, fluctuating intensity seemingly at random

The burial mound is well overgrown with red weed and grass and indeed as the group both in and out of the crater observe the strange plants they can actually see it growing and spreading. Bright red tendrils push just under the soil and thick bladed weeds push to the surface every 10cm. The underground tendrils bare a horrifying similarity to what is going on with 4 of the party members wounds.

Ethani (Nellie, AC 19, HP 42/42 ) 
Friday February 9th, 2018 8:19:09 PM

Ethani slams her fist against the ground in frustration at the failure of the spell. She turns to Asteria. "Hey Sis, do me a favor. Gather one or two of the hounds that are the least damaged by our fight. Ethani takes her priestly clothes out of her backpack and hands them to Asteria. "Tear this up and wrap them in this. I wish to examine them further once we are safely home. "

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+12=26 ; d20+15=25 ; d20+17=36 ; d20+15=16 ;
Friday February 9th, 2018 10:00:19 PM

Dušan wonders if a second attempt of Remove Disease would prove more useful. He knows he could put more effort in the spell, but he wonders if this disease could be resistant to the spell. (OOC: Not sure if this would be Heal, d20+12=26, or Knowledge Arcana, d20+26, or even Spellcraft d20+17=36)

While ponders this he moves forward to those in the crater and tries to think if this sound like anything he has read about the other Planes (Knowledge Planes d20+15=16 ug natural 1)

Lornak (Frank S.) HP:45/60 AC: 19(T:13/FF:10) CMD:19  d20+9=17 ;
Friday February 9th, 2018 10:53:35 PM

Lornak does his level best not to succumb to the panic creeping up inside him. Looking left and right as the group moves slowly in towards the shard the perceptible growth of the plants make the space around him seem suddenly claustrophobic. The decay inching along the ground makes him think upon the spreading decay inside his wounds...

"If we cannot stop the spread of this the whole of the region will be consumed before anyone can react..."

As he creep steps cautiously his hand unconsciously finds its way to the hilt of his rapier... (Acrobatics d20=17) ...ready to lash out if any of the plant life decides it wants to be sentient and aggressive.

Hmerrin(HP:69/74 AC:26 T:16 FF:21 CMD:24)  d20+3=19
Saturday February 10th, 2018 11:07:04 AM


"Oh sure, and its Magic Unbreakable Grass to boot," Hmerrin spits.

The teen glances again at his leg, and scans the area in evident frustration.

Seeing the trio at the bottom of the crater, Hmerrin leaps down to join them.

Between Lornak's observation, the growing grass, the bluish light, and the implications of his own leg wound, the young human's fight or flight drive is fully engaged.
Axes in hand, he strides purposefully toward the blue light.

[Perception 19 - mostly looking for more creatures who may be jumping out at him]

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  2d8+4=14 ;
Saturday February 10th, 2018 8:13:29 PM

Wil grumbles over the constant itching.
He heals himself but he's unsure if it helped the itch.
(Heal moderate wounds: 14)
"Those dogs, do they have an allergic dander cause this leg itches. Hey, maybe we could poke the metorite with a stick. Nothing bad ever comes from that." His tone, slightly sarcastic.

Gaffer (Courtney) HP: 61/61 AC:21 (T:16/FF:15) CMD:20 WS 2/2  d20+12=18 ;
Sunday February 11th, 2018 4:30:06 AM

"What are we even doing with this thing" Everyone's growing concern over their wounds raises the question of how they can handle the meteorite. While waiting for the others to join them he watches the plants and the blue light closely, the hairs on his neck raised (Perception: 18) his instincts urgently warning him to get away.

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Sunday February 11th, 2018 5:08:54 PM

Dušan get's lost in thought as he observes this otherworldly scene. Oblivious to danger, a small part of him hopes that the more observant of he group will notice any danger before it's too late. Until then he allows himself to indulge in his curiosity.

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+11=26 ; d20+5=25 ;
Sunday February 11th, 2018 10:45:14 PM

Toston casts detect magic in the bottom of the crater interested to see what can be seen.

(know[arcana]: 26)
(spellcraft: 25)

He tells the others what he observes.

Effects Tracker:
Mage Armor - 1 hour [589 rounds] = +4 AC
Shield - 3 minutes [20 rounds] = +4 shield to AC; immunity magic missile
3/6 1st level spells available



Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20] 
Monday February 12th, 2018 12:02:57 AM

Asteria is becoming increasingly upset about her wound at the other's reactions to the injuries. She feels anxious that it might be worse than she initially thought. Grabbing the clothes from Ethani, she goes to wrap the nearest hound in them and hoists it up.

The Crystal (DM Dank) Combat Round 1 
Monday February 12th, 2018 10:16:07 AM

Ethani asks Asteria to gather up a hound, or what is left of one of them in a spare set of garments she has and Asteria does so

Dusan thinks on the implications of the spell not working and the simplest explanation is that the disease is a potent strain. He has read about how some disease are much harder to cure then others by magic or mundane means.

Lornak, Toston and Gaffer continue towards the center and Hmerrin and Dusan move down and joins them. Now that he is closer, Toston casts Detect Magic and picks up an aura of Strong Conjuration magic from the destroyed burial mound. The group of 5 can now see a large crystal with brilliant swirling prismatic colors within. It pulses and radiates and the writhing swaying grass seems to move in unison. A new sensation reaches the 5 as well, that of a sickly sweet smell. Like ripened melon in the a hot sun. The soft hum continues....

The ground to the left and right of Hmerrin, Lornak, Tostonand Gaffer erupts, sending dirt and small debris flying. 10' away on either side is a giant badger. Each of these animals very much resembles the hounds you just faced. blood oozes from their eyes, ears, nose and about their claws. Froth and blood come from their mouths as they screech a hideous and wild cry at you.

Combat, no map

Badgers are HUGE in size 15x15. They are 10'
Badger 1 on the right 10' from Hmerrin and Lornak
Badger 2 on the left is 10' from Toston Dusan and Gaffer

Ethani, Asteria and Wilford are 60' away at the crater's edge

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Monday February 12th, 2018 4:05:38 PM

Dušan tries to position himself equidistance between the two flanks ready to aid either side. Toston can usually stand his ground. With that in mind he turns to the badger on the right and asks his Immortal Power to Focus Curse on his next casting, "Visaura, these creatures pervert your Domains by using this disease to remove themselves from the eternal cycle. Help me to end their suffering and place them back into the natural order."

He then focuses his power into a Doom spell cast on the badger.

(OOC: Spells Per Day L1 4/0, L2 1/0 L3 2/1 L4 1/1

Move action
Immediate Action: Focus Casting - Doom
Standard Action: Cast Doom

70 Rounds - Doom on right Badger - Target is shaken –2 penalty on attack rolls, saving throws, skill checks, and ability checks, Will negates vs 15 + 1 Focused Curse = 16
1hr-? - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Hmerrin(HP:69/74 AC:28 T:16 FF:21 CMD:24)  d20+10=18 ; d8+8=9 ;
Monday February 12th, 2018 5:47:23 PM

The ground erupts and two REALLY big badgers follow.
Hmerrin does a quick evaluation, eyeing the animal's claws and the distance he still needs to cover.

"Great," he spits. Hmerrin dances in on the badger to the right, keeping his handaxe ready to try and bat aside an oncoming blow. Reaching the badger, he strikes with Thunder.

--
Fighting defensively.
Move in and attack badger on right.
Hit ac18 for 9 hp damage


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=21 ;
Monday February 12th, 2018 7:19:03 PM

Lornak snaps his head toward the ground where the Badger on the right emerges. No surprise this time. He swiftly pulls out his still strung crossbow and maneuvers carefully to flank the beast as Hmerrin engages it. (Move action) He plans on keeping his distance and not taking a hit this fight. (Acrobatics d20=21) He raises his buckler, ready to avoid any immediate attack.

Fighting defensively as a standard action +2 to AC
Buckler +1 to AC active.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Monday February 12th, 2018 9:35:28 PM

"I got this," Wil said as Cicero spoke through him.
Wil summons a shadow wolverine closest to the badgers.
"Why are we being badgered with infected." Wil smiled as he moved forward 30 feet.


Ethani (Nellie, AC 19, HP 42/42, Spiritual Weapon 1/7 )  d20+5=22 ;
Monday February 12th, 2018 9:54:09 PM

Heading cautiously toward the combat, Ethani casts spiritual weapon. She directs it to attack the badger nearest Lornak. A large net floats above the badger, enveloping its head. AC22 for ranged touch attack. If successful, critter is entangled.

Asteria Amarante [HP: 85/71 ; AC: 22; Touch: 12; Flat: 20; CMD: 20] Rage 1 /12 
Monday February 12th, 2018 10:04:38 PM

Whipping herself into a Rage, Asteria marches toward the combat and her friends.

Gaffer (Courtney) HP: 61/61 AC:21 (T:16/FF:15) CMD:20 WS 2/2  d20+7=13 ; d8+6=8 ; d20+8=14 ;
Tuesday February 13th, 2018 3:43:13 AM

Being caught close to the giant Badgers, Gaffer reacts instinctively and wildshapes himself into a Dire Wolf and closes in on the beast to the left. Letting out a feral growl he bites at the badger.

Hit: 13, Damage: 8, Trip: 14

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:30 Touch 20; FF 26 - CMD 23  d20+8=28 ; d20+8=17 ; d8+2=8 ; d8+2=10 ;
Tuesday February 13th, 2018 7:50:55 AM

Toston takes a 5 foot step towards the nearest badger (OOC: Badger's started out 10 feet away so 5 foot step puts Toston in melee range) uses arcane strike to charge his fist with magic and then attempts to hit the badger with a stunning fist punch (28 vs AC; threat of critical ; 17 to confirm ; 8 damage / +10 if critical is confirmed; Badger must make a DC 16 fort save or be stunned for 1 round)

Effects Tracker:
Mage Armor - 1 hour [588 rounds] = +4 AC
Shield - 3 minutes [19 rounds] = +4 shield to AC; immunity magic missile
3/6 1st level spells available
4/5 stunning fists left


The Crystal (DM Dank) Combat Round 2  d20+11=19 ; d20+13=33 ; d20+13=27 ; d20+13=30 ; d20+12=27 ; d20+12=26 ; d20+13=31 ; d20+13=14 ; d20+12=24 ; d20+12=22 ; 4d8+18=33 ; 2d8+9=22 ; 2d8+9=15 ;
Tuesday February 13th, 2018 11:55:56 AM

Dusan takes a position to easily help either side and casts Doom on the Badger to the facing Lornak and Hmerrin.

Hmerrin pulls axes and attacks, but the hide of the Badge is tough and he fails to hurt it

Lornak slides back andaway from melee and pulls out his hand crossbow

Wil summons a shadow wolverine and closes to within 30' of the melee. Pick a Badger please

Ethania closes to within 30' as well and casts Spiritual weapon The spell is a force attack, not an actual weapon. This would be considered lethal dmg. Force magic cannot do non lethal. Please roll d8+2 dmg

Asteria works herslf into a Raged state and closes to melee range. Please pick a Badger

Gaffer Wildshapes into a Dire wolf and lunges, but tastes only air. Which given the condition of these Badger, might not be all bad.

Toston steps to the left Badger and strikes with a very solid punch.

As Asteria closes, one of the HUGE badgers lashes out with its Savage Bite. It grabs the barbarian and tears flesh from bone.
AoO Hit AC 33 crit 27 Dmg 33 Fort Save DC 23

The Badgers attack

On the left, the badger attacks Toston, having been struck hard by the gnome. Claws and teeth flash, snap and swipe at him. The gnome is almost fast enough, but the teeth land on his shoulder
Hit AC 30/27/26 Dmg 22 Fort Save DC 23

On the right, the Badger attacks Hmerrin. The fighters defences are formidable indeed, but the HUGE badger's teeth find their mark.
Hit AC 31 crit 14/24/22 Dmg 15 Fort Save DC 23

Combat, no map

Badgers are HUGE in size 15x15. They are 10'
Badger 1 Dmg 0 on the right 10' from Hmerrin and Lornak
Badger 2 Dmg 8 on the left is 10' from Toston Dusan and Gaffer

Ethani and Wilford are 30' away
Asteria will pick a Badger on her next post

Toston Lotor(Hugh Crosmun) [HP:21/45; AC:33 Touch 23; FF 26 - CMD 26  d20+13=17 ; d20+13=19 ; d20+5=13 ;
Tuesday February 13th, 2018 5:07:39 PM

Toston doubly heroically tries to resist the badger's effects (1 hero point to get +8 to fort roll; 1 hero point to reroll) but fails. The gnome certainly can't take another hit like that so he changes his tactics. He draws his curveblade and fights defensively after swiftly charging it with magic but sadly he misses.

(13 vs AC; miss)

Effects Tracker:
Mage Armor - 1 hour [587 rounds] = +4 AC
Shield - 3 minutes [18 rounds] = +4 shield to AC; immunity magic missile
3/6 1st level spells available
4/5 stunning fists left
0/2 hero points left
fighting defensively -4 to hit / +3 to AC



Gaffer (Courtney) HP: 61/61 AC:21(17 While WS'd) (T:16/FF:15) CMD:20 WS 2/2  d20+7=19 ; d8+6=14 ; d20+8=22 ;
Tuesday February 13th, 2018 5:48:06 PM

Gaffer continues to attack utilizing his Eberyon's Tear, unhappy at being ignored, though the scent filling his nostrils is almost enough to send him running, he lunges forward once more and tries to drag the beast to the floor.

Hit 19, Dmg 14, Trip 22

(OOC I have Eberyon's Tear: Holy, equipped but am not entirely sure how to utilize it?)


Hmerrin(HP:54/74 AC:26 T:16 FF:21 CMD:24)  d20+8=25 ; d20+12=30 ; d20+7=14 ; d20+12=15 ; d8+8=11 ;
Tuesday February 13th, 2018 6:15:20 PM

Hmerrin grunts at the badger's bite.

Still, it could have been worse.

Having closed with the badger, the young fighter goes on the offensive.

---
OOC - moved in last round to attack. Shouldv'e drawn an AoO against AC 28.

Fort save 25 - success

Full attack on badger on right
Btaxe 1 hits ac30 for 11 hp damage
Btaxe 2 misses (ac 14)
Hdax 1 misses (ac 15)


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+14=34 ; d4+4=5 ; d6=5 ; d20+14=26 ;
Tuesday February 13th, 2018 8:17:24 PM

Lornak fires the bolt held ready at the Huge Badger(the one on the right) as it engages Hmerrin. (Attack Action d20=34, crit hit confirm d20=26. 20 dmg(1d4+4+1d6=10 X 2).

Still alert, Lornak watches for any sudden movements as he reloads his hand crossbow. (Move Action)

"The closer to the shard, the more potent the effect it has on the infected!" Lornak infers from the size of the badgers. "Hopefully it only effects mammals!"

He remembers the wounds in his legs; "What am I saying?!" he says to himself as he concentrates on the animals.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+4=20 ; d6+2=8 ; d20+4=16 ; d6+2=5 ; d6+4=5 ;
Tuesday February 13th, 2018 9:10:41 PM

A shadow appears in the shape of a wolverine and full attack Badger 1 with 2 shadowy claws. (Claw 1 Attack: 20 Hit: 8) (Claw 2 Attack: 16 Hit: 5) the shadow tries a frightening bite but misses.
Wil sees the nasty hits the others have taken but chooses to call a second shadow to hopefully draw away one of the giants. Wil summons a Giant shadow centipede to crawl at number 1.
"Looks like we need to call up some healing."


Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d6=6 ; d6=6 ; d6=5 ;
Tuesday February 13th, 2018 9:57:56 PM

It's been a while since Dušan has seen Toston take such a blow. Dušan dips into his divine reserves and cures the gnome for 22 HP.

"Too many more hits like this and I won't have the reserve for any more Remove Diseases today."

(OOC: Spells Per Day L1 4/0, L2 1/0 L3 2/0 L4 1/1

Move action
Standard Action: Cast Cure Serious Wounds

69 Rounds - Doom on right Badger - Target is shaken –2 penalty on attack rolls, saving throws, skill checks, and ability checks, Will negates vs 15 + 1 Focused Curse = 16
1hr-? - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Asteria Amarante [HP: 85/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Rage: 11/12]  d20+16=24 ; d8+8=12 ; d20+7=14 ; d8+8=11 ;
Wednesday February 14th, 2018 12:08:40 AM

Enraged, Asteria goes after the badger that attacked her with her axe.

---
24 and 14 vs AC for 12 and 11 damage


Ethani (Nellie, AC 19, HP 42/42, Spiritual Weapon 2/7, Icicle 1/7)  d8+2=9 ; d8+2=6 ; d6+3=5 ;
Wednesday February 14th, 2018 9:11:31 AM

Praying for forgiveness from Alemi for inflicting lethal force, Ethani directs the warhammer to attack the badger once more. (9 damage for the first attack 6 for the second.)

Seeing that she's 30 feet from the badger, Ethani casts an icicle at the badger that Asteria is attacking. (5 damage) Then she moves to position herself directly behind Asteria to heal her next round.

OOC: I beg to differ on the idea that the spiritual weapon is incapable of doing non lethal damage, but whatevs. Hopefully Alemi will forgive the infraction. Also, can we pretty pretty please get a map? I'm having a hard time figuring out what to do.

The Crystal (DM Dank) Combat Round 3  d6=5 ; d20+13=19 ; d20+12=13 ; d20+12=22 ; d6=6 ; d20+13=19 ; d20+12=17 ; d20+12=17 ; 2d6+6=9 ;
Wednesday February 14th, 2018 10:21:14 AM

Toston draws his sword and assumes a more defenive stance, his attack misses in the process

Gaffer lunges and bites again at the Badger, but again misses Eberyon Tears Holy means your natural attack is Holy, inflicting an extra 2d6 on evil creatures

Hmrrin catches the badger with one of his axe cuts.

Lornak fires his Handcrossbow and plants a bolt into the badgers shoulder.

Wil's conjured shadow badger attacks and misses. He conjures a Centepede to join the fight.

Dusan casts Cure Serious Wounds on Toston, concerned about having any reserves for the infected party members.

Asteria rages on and connects once Please adjust your HP header to 53/71, also your your AC is -2 whiile raging, if you could note those adjustments when raging

Ethani prays Alemi will forgive her as the Spiritual weapon continues to attack. Ethani then casts another attack spell, inflicting additional lethal damage. Ethani then moves to Dusan's side and in between all of the combatantsPlease make an attack roll

The badgers contiue to attack without reason and purpose. Each lashing out with claws and teeth.
The first attacks Asteria and rakes one of its claws across her shoulder.
Hit AC 19/13/22 Dmg 9

The other contiues to attack Toston, missing with each terrible swipe.
Hit AC 19/17/17

Combat, no map party is in the center, badgers to the left and right [i]I will get a map up later today


Badgers are HUGE in size 15x15.
Badger 1 Dmg 43 on the right melee with Hmerrin and Asteria; summoned badge, summoned centipede

Badger 2 Dmg 8 on the left melee with Toston and Gaffer

Dusan and Ethani are 5' from all party melee combatants and within 15' of each badger

Lornak 20' south of the entire group
Wilford is 30' away to the south of the entire group

Ethani (Nellie, AC 19, HP 42/42, Spiritual Weapon 2/7, Icicle 1/7)  d20+5=12 ; d20+7=17 ;
Wednesday February 14th, 2018 3:54:19 PM

Attack for 2nd Spiritual Weapon =12, Attack with Icicle=17.

Sorry, it's been a crazy week at work and I don't have a lot of time to post.



Hmerrin(HP:54/74 AC:26 T:16 FF:21 CMD:24)  d20+12=14 ; d20+7=22 ; d20+14=34 ; d20+14=22 ; d8+8=11 ; d6+8=13 ; d6+8=14 ; d6+8=9 ;
Wednesday February 14th, 2018 5:37:16 PM

Hmerrin is so surprised the badger is trying to eat someone other than him that his first blow lands sideways for no effect at all. The next two swings are much, much better.

---

Full attack on badger on right
Btaxe 1 misses (ac 14)
Btaxe 2 hits ac 22 for 11 hp damage
Hdax 1 hits -crit threat roll 22 CRIT - for 36 hp damage. booyah.


Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Wednesday February 14th, 2018 5:52:19 PM

Dušan sees Asteria take another hit, “Sorry Hmerrin, I’ll get to you just a sec. It’s not much, but should take the edge off.”

Dušan cast Cure light wounds on Asteria for 7 hp

(OOC: Spells Per Day L1 3/0, L2 1/0 L3 2/0 L4 1/1

Move action
Standard Action: Cast Cure Light Wounds on Asteria caster level 7 > 5 + 1/2 Healers Blessing = 7

68 Rounds - Doom on right Badger - Target is shaken –2 penalty on attack rolls, saving throws, skill checks, and ability checks, Will negates vs 15 + 1 Focused Curse = 16
1hr-? - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Gaffer (Courtney) HP: 61/61 AC:21(17 While WS'd) (T:16/FF:15) CMD:20 WS 2/2  d20+7=8 ;
Wednesday February 14th, 2018 6:42:58 PM

Gaffer snarls in frustration at his own lack of effectiveness as his allies get hurt but unwilling to change back yet can only continue to attack. (Attack: 1) but failing still her prepares to relinquish his form.

Gaffer (Courtney) HP: 61/61 AC:21(17 While WS'd) (T:16/FF:15) CMD:20 WS 2/2 
Wednesday February 14th, 2018 6:46:27 PM

(OOC: The attack was 8 but I was thinking that I rolled a nat 1...)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+4=9 ; d20+4=24 ; d6+2=3 ; d20+2=21 ; d6+1=4 ; d20+4=24 ; d20+6=25 ; d10=3 ;
Wednesday February 14th, 2018 9:10:42 PM

The Shadow Wolverine takes on the left side of #1 Badger. (1st Claw: Miss)(2nd Claw: 24 -Hit: 3)
The Shadow Centipede take on the front of centipede. (Attack: 21-Hit: 4 plus poison Fort DC 15)
Wil fires his crossbow at Badger 1 and moves 10 feet closer - (Attack: 25 - Hit: 3)

---- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I , Summon Monster 1, Divine Favor x2 - D: Touch of Darkness -
Lv2: Summon Monster II, Summon Monster II - used, D: Moderate Heal - used

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day - Wolverine - 4 rds
SM2 - Centipede - 5 rds
D: Fly - used

Asteria Amarante [HP: 50/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Rage: 10/12]  d20+16=30 ; d20+7=17 ; d8+8=13 ; d8+8=13 ;
Wednesday February 14th, 2018 10:40:44 PM

Asteria growls at the badger and strikes it down once again.

---
30 and 17 vs AC for 13 and 13 damage against Badger 1

OOC: I hope I fixed my header now? Though I got a bit confused with the health, so it might not be right.

Toston Lotor(Hugh Crosmun) [HP:21/45; AC:33 Touch 23; FF 26 - CMD 26  d20+5=23 ; d20+5=23 ; d8+2=8 ; d8+2=7 ;
Wednesday February 14th, 2018 11:00:09 PM

Toston continues to fight defensively with the Badger charging curve blade with magic and then attacking again (23 vs AC; threat of critical since curve blade is 18 - 20; 23 to confirm; 8 damage if it hits; + 7 if critical is confirmed for 15 total)
This time he may have hit it in a particularly vital spot.

Effects Tracker:
Mage Armor - 1 hour [586 rounds] = +4 AC
Shield - 3 minutes [17 rounds] = +4 shield to AC; immunity magic missile
3/6 1st level spells available
4/5 stunning fists left
0/2 hero points left
fighting defensively -4 to hit / +3 to AC



Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+14=16 ;
Thursday February 15th, 2018 1:14:30 AM

Lornak shoots at the HUGE badger but is distracted by the floating warhammer that flies erratically past him. The bolt goes wild. (Attack Action d20=16)

He reloads his crossbow again swiftly. (Move Action)



Ethani (Nellie, AC 19, HP 42/42, Spiritual Weapon 3/7, Icicle 1/7)  d20+5=21 ; d8+2=5 ;
Thursday February 15th, 2018 8:32:45 AM

Pulling another wand from her pack, Ethani taps Asteria, granting her a slightly better protection from the badger's claws. She carefully monitors the fight, ready to start casting healing spells.

She once again directs the war hammer to attack the same target. AC 21 for 5.

OOC:
Cast on Asteria: Shield of Faith. The spell grants the subject a +2 deflection bonus to AC. 50/50 rounds remaining.

The Crystal (DM Dank) Combat Round 4  d20+13=26 ; 2d8+9=20 ; d6=6 ; d20+13=22 ; d20+12=31 ; d20+12=28 ; 2d8+9=21 ; 2d6+6=13 ; 2d6+6=14 ;
Thursday February 15th, 2018 9:12:14 AM

Hmerrin whirls and his axes cut deep and bite hard, sending a froth of blood and some wierd foam everywhere. The Badger falls dead

Dusan casts a healing spell on Asteria. [Heal 7]

Gaffer, not having a good day, misses again

The Shadow Wolverine moves to attack the other Badger. As it closes the Huge Badge strikes out with its savage bite. Grabbing deep
AoO Hit AC 26 Dmg 20
If the wolverine survives it attacks, but misses

The Centipede also changes targets , but also missees

Wilford fires into melee. His target being huge, makes the shot easier and Wilford scores a hit. Firing into melee is -4 unless teh target its 2 sizes larger, then it is a -2

Asteria circles around to get to the other Badger and cuts into it with a hit.

Toston gets in on the action and slides his curved blade deep into the badgers flank

Lornak fires, but the bolt sails wide left

Ethani pulls a wand from her pack and casts its protection on Asteria. [Shield of Faith Asteria]
The Spiritual Weapon misses

The Badger screeches and hisses and attacks Asteria. Teeth and claws tear deep into her body and spary blood across the writhing red weeds nearby
Hit AC 22/31/28 Dmg 21/13/14 =48

Combat, no map

Badgers are HUGE in size 15x15.
Badger 1 DEAD on the right melee with Hmerrin

Badger 2 Dmg 39 on the left melee with Toston, Gaffer, Asteria; summoned badge, summoned centipede

Dusan and Ethani are 5' from all party melee combatants and within 15' of each badger

Lornak 20' south of the entire group
Wilford is 30' away to the south of the entire group

Toston Lotor(Hugh Crosmun) [HP:43/45; AC:33 Touch 23; FF 26 - CMD 26  d20+5=13 ;
Thursday February 15th, 2018 9:45:41 AM

Toston continues to fight defensively with arcane stike and this time he misses (13 vs AC)

Effects Tracker:
Mage Armor - 1 hour [585 rounds] = +4 AC
Shield - 3 minutes [16 rounds] = +4 shield to AC; immunity magic missile
3/6 1st level spells available
4/5 stunning fists left
0/2 hero points left
fighting defensively -4 to hit / +3 to AC


Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Thursday February 15th, 2018 3:10:19 PM

(OOC: I healed Toston for 22. Did you get that in your header?)

Dušan begins to feel like he just managing triage, "Your turn Hmerrin. Anyone say 'Ow!' really loud if you need the big heals. I few few more of these small ones to use up.)

Dušan cast Cure light wounds on Hmerrin for 7 hp

(OOC: Spells Per Day L1 2/0, L2 1/0 L3 2/0 L4 1/1

Move action
Standard Action: Cast Cure Light Wounds on Hmerrin caster level 7 > 5 + 1/2 Healers Blessing = 7

67 Rounds - Doom on right Badger - Target is shaken –2 penalty on attack rolls, saving throws, skill checks, and ability checks, Will negates vs 15 + 1 Focused Curse = 16
1hr-? - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)


Hmerrin(HP:61/74 AC:26 T:16 FF:21 CMD:24)  d20+14=22 ; d8+12=16 ;
Thursday February 15th, 2018 6:54:12 PM

Hmerrin spins away from the dead badger with a grin on his face that drops immediately as he witnesses the damage done to Asteria.

Feeling Dusan's healing, he calls out "Heal Asteria! Anyone who can, heal Asteria!"

The young fighter moves in, slipping beside the barbarian in the hopes of attracting the next attack.

"Right here Big Guy!" he calls, slamming the critter with his battleaxe.
"I killed your brother! Whaddya think about that?"

---
Move into flanking position, power attack.
Hit ac 22 for 16 hp damge


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+14=31 ; d4+4=8 ; d6=2 ;
Thursday February 15th, 2018 7:18:00 PM

Lornak cannot shoot the second Huge badger fast enough. He puts himself into position to flank the animal and fires another bolt into it. (Move action)(Attack Action d20=31, 10 dmg)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d100=100 ; d20+4=13 ; d20+3=17 ;
Thursday February 15th, 2018 10:16:32 PM

(The shadows have a 20% miss. Rolled 100. So does that mean the wolverine is still alive or am I seeing this backward)
Either way the remaining creatures try to preoccupy the huge badger. The centipede attempts to grapple whatever it can to slow the creature down and make it more difficult to fight.
Wil summons a regular centipede near the creature.


Asteria Amarante [HP: 2/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Rage: 9/12]  d20+16=33 ; d20+16=25 ; d20+7=20 ; d8+8=12 ; d8+8=10 ;
Thursday February 15th, 2018 10:53:12 PM

"OW" Asteria feels the world swoon and spin around her as she coughs up blood in a deep, hacking breath.
She tries to brace herself against falling as nausea and pain take over her mind. Rage, however, soon assumes control over her thoughts. With an animalistic battle cry, she slices at the badger in an attempt take it down before it does the same to her.

---
33 and 25 vs AC for 12 and 10 damage
Shield of Faith. The spell grants the subject a +2 deflection bonus to AC. 50/50 rounds remaining

OOC: Please ignore second d20+16, misclick.

Ethani (Nellie, AC 19, HP 42/42, Spiritual Weapon 4/7, Icicle 1/7)  d20+5=17 ; d6=4 ; d6=6 ; d6=6 ; d6=5 ;
Friday February 16th, 2018 9:03:32 AM

Watching her shield sister take a colossal blow, Ethani raises her hands in a fervent manner.

"Alemi, heal those who do your work. Allow them to do mighty deeds for your good and remove this blight from the land."

Commanding the Spirtiual Weapon to attack, it unnervingly misses yet again.

OOC: Channel positive energy: 21 to Asteria and all within 30 foot of Ethani....so I guess that's " all party melee combatants". Soooo....about that map??? Pretty, pretty please.

Gaffer (Courtney) HP: 61/61 AC:21(17 While WS'd) (T:16/FF:15) CMD:20 WS 2/2  d8+5=12 ;
Friday February 16th, 2018 9:08:45 AM

With only a small spell to offer Gaffer as dire wolf places a large paw gently against Asteria and casts Cure Light Wounds healing her for 12 health, and hopes someone else will follow up. He lets out a high pitched whine as he watches her coughing blood.

--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Stone Shape, Greater Thunderstomp - D:
Lv4: - D: Sleet Storm

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Friday February 16th, 2018 6:48:56 PM

Dušan begins to panic as he follows Hmerrin's cries to Asteria. He wishes he could will time forward if not backward so he could get another spell off. As tension runs through his system he's grateful that Ethani and Gaffer are there help with this mess.

(OOC: Sorry I either mathed wrong or completely underestimated the damage Asteria received.)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday February 16th, 2018 9:18:39 PM

(Ooc: Clarification: looks like the centipede missed the attack and grapple)

The Crystal (DM Cayzle) Combat Round 5  d20=13 ;
Friday February 16th, 2018 11:32:24 PM


[OOC To Wilford: When I roll miss or fail chances, I assume the failure is met if the roll is low. So a 20% miss chance fails on a d100 roll of 01-20.]

[ALSO OOC To Wilford: In general, my preference is for conjurers to roll all dice for their summoned critters please.]

Toston swings and misses.

Dušan casts cure light wounds on Hmerrin.

Hmerrin hits exactly for 16 hp damage.

Even with the penalty for shooting into combat, Lornak fires a bolt into the last Giant Mutant Honey Badger standing for 10 damage.

Wilford's Centipede tries to grapple the giant badger. Lacking the stats for such a thing, your DM assumes that it is large in size and rolls a raw d20 grapple check of 13. The badger's CMD is 28. The centipede would need a combined Str and BAB of 14 to grapple. Your DM rules that the grapple check is unlikely, and rules that the attempt fails.

Wilford himself casts again, summoning a centipede that will appear next round.

Almost dead, Asteria hesitates not and strikes twice for 22 damage!

Having inflicted 48 hp damage this round, the party has done a total of 39+48 = 87 damage to the monster. With only 84, it topples!

Ethani cleverly positions herself to heal her friends, but not the enemy! [OOC: in the absence of a map, the DM grants the benefit of the doubt.] EVERYONE HEALS 21 hp.

Gaffer further heals wounded Asteria 12 hp.

You breathe deeply.

The mortally wounded unconscious badger ripples as it continues to mutate. Muscles wax and slither under its fur. But it is bleeding to death, and no mutation is curing that.

Still, look at that fur! Lush, thick, full and warm. It make be a horrible mutant, but that fur is just to die for!

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) 
Saturday February 17th, 2018 8:51:35 AM

Hmerrin stops swinging as the badger topples over, then stands a bit taller, hands on hips, and takes a couple deep breaths to get his air back.

He glances at Asteria, noting the barbarian is still in pretty bad shape.

Waiting for Ethani and Dusan to do their thing, he finds a spot of normal ground to bury and clean his axe heads, and walks over to Lornak.

Eyeing the pulsating meteorite, he murmurs.
"As soon as Asteria is up for it, we gotta do something about that rock. But, all I got is 'Hit it with an Axe'. Any ideas?"

Ethani (Nellie, AC 19, HP 42/42, Spiritual Weapon 4/7, Icicle 1/7)  d8+5=12 ; d8+5=7 ; d8+5=9 ; d8+5=12 ; d8+5=9 ;
Saturday February 17th, 2018 7:51:31 PM

As soon as the creature falls, Ethani pulls out her Cure Light Wounds wand and taps Asteria until all het wounds and the wounds of any other injured party members are cured. 40 to Asteria and 9 to Dusan.

"We need to grab the crystal and leave. " Ethani keeps her words simple.

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20] 
Sunday February 18th, 2018 10:17:45 AM

Finally back to full health, Asteria gives a sigh of relief and collapses to the floor in a tired heap, falling out of her rage. Now fatigued, she sits criss-cross barbarian sauce and tries to get some rest before the next wave of baddies. "Can we get out of here already? And like, take the badger with us? I'm feeling a wee bit vengeful and I think a new fur cape would suit me well."

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30 Touch 20; FF 26 - CMD 26  d8+2=6 ; d8+2=8 ;
Sunday February 18th, 2018 10:23:14 AM

Toston delivers a coup de grace to the unconscious badger with his magically charged curveblade, thus putting it out of its misery (14 more damage; if still alive needs DC 24 fort save or it is dead)

Toston then says, "Anyone know how to skin a honey badger?"

(OOC: I think Cayzle's description of the fur is his way of hinting that is the loot)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+8=26 ;
Sunday February 18th, 2018 5:48:35 PM

Lornak joins the rest of the group in his sigh of relief. It has become a trying day. He stows his crossbow. As he does he can sense the desperation in Ethani's voice. He turns towards the source of their plight; "I do not think we will be able to take it." He says. "I believe it may be too large in size. Perhaps simply destroying it will end its influence."

(Knowledge Nature d20=26) "I do..."(OOC, he thinks) Lornak says wearily to Toston's inquiry. "...and I know just what to do with the pelt."

If this ranger's nature check if sufficient, he will reluctantly work away the writhing flesh.

Shoulder to shoulder with Hmerrin; "When it crashed I watched the cacophony it made shatter every window in eyesight. Perhaps a similar pitch of sound could shatter it." Lornak says. "If it is indeed crystal in nature." Lornak looks at the heaping corpse in front of him as Asteria becomes ready to fight again. "There may not anything natural about it..." Lornak says in disgust.

"Let us go and see what this THING is made of."

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+15=19 ; d3=2 ; d20+15=19 ; d20+17=34 ; d20+12=15 ;
Sunday February 18th, 2018 11:38:23 PM

Dušan considers how best to handle the crystal while taking some notes in his field manual, "I know I'm stating the obvious, but I don't think we should just grab the crystal."

(OOC: ignore the d3
Knowledge Arcana – 19
Knowledge Planes – 19
Spellcraft – 34
Use Magic Device – 15)


Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Monday February 19th, 2018 9:57:00 AM

Wil stares at the Centipede as it climbs up and sits upon the dead Badger. Cicero, the Shadow disappears as does the other.
"I'm going to be honest here. I don't feel I contributed to the success of this fight. My monsters and I cause too much confusion. I have to do something different. It's been several tough days and my techniques just are not working. I have so much energy, I don't believe I will be sleeping at all tonight...training..training... training. Research too.. I need to look into enhancing my Rogue skills __"
"This leg really itches.. anyone else just feeling like sitting down and itching till morning.. umm.. who else got bit? Is this energy.. I'm not tired after a fight like that.. well.."
Wil babbled on for a while.
"The insides of a badger.. that's interesting.. I wonder if it tastes good."

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Monday February 19th, 2018 6:21:59 PM

Dušan goes over his notes one more time. He didn't want to give the wrong advice to anyone.

Gaffer (Courtney) HP: 61/61 AC:21(17 While WS'd) (T:16/FF:15) CMD:20 WS 2/2  d20+10=23 ;
Monday February 19th, 2018 6:37:59 PM

Gaffer remains in his wolfen form, without any good insights as to how to handle the mysterious rock, he sits patiently and waits to see what the others might think of. He sniffs a few of the waving red grass to see if anything springs to mind. (Perception: 23)

Ethani (Nellie, AC 19, HP 42/42, Spiritual Weapon 4/7, Icicle 1/7) 
Monday February 19th, 2018 9:19:55 PM

Ethani sighs, the whole situation frustrating her. "I could have my Spiritual Weapon attack the crystal if you want..."

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Monday February 19th, 2018 11:45:08 PM

Lornak takes a moment to assess the group. While it is nice to have everyone back in the fold he can feel that their readiness and coordination is a bit rocky; "With Dusan spewing wasps, Gaffer changing shape(I need to ask about the extent of his powers when we have a chance) and Wil's summons we've lost our customary predictability in a fight." He thinks to himself. He tries to cheer up the group;

"We just need to knock out the kinks everyone and we are only going to do that by continuing to fight." He says.

The Crystal (DM Cayzle) In the Crater 
Monday February 19th, 2018 11:47:29 PM

[OOC: Ugh, lost my first version of this post. New version may be a bit briefer.]

Toston and Lornack dispatch the last honey badger and skin the two furry mammals. An Appraise check may help tell you the value.

Asteria wants to take the furs and go; Dušan wants to take the crystal.

Wilford goes over the battle, resolving to do better.

Gaffer sits! Sit boy! Good boy!

Hmerrin thinks about whacking the crystal close up; Ethani suggests a spiritual whack from a distance.

So far no one has really DONE anything to it.

To reset the scene: The large crystal shard sits in the middle of the crater. Since it is Large in size, it is something like 8-12 ft long -- you cannot tell exactly since it is embedded in the earth. It is swirling with brilliant prismatic colors as it seems to react to the red grass growth around it.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30 Touch 20; FF 26 - CMD 26  d20+5=12 ; d20+11=21 ;
Monday February 19th, 2018 11:58:01 PM

Toston wanders over near the crystal and uses detect magic to see what he can see further.

(Spellcraft: 12)
(Know[arcana]:21)



Ethani (Nellie, AC 19, HP 42/42, Spiritual Weapon 4/7, Icicle 1/7)  d20+5=17 ; d8+2=7 ;
Tuesday February 20th, 2018 8:53:11 AM

"Soooo...that's a yes??"

Unless anyone voices an opinion that she should not, Ethani directs her Spiritual Warhammer to attack the crystal AC17 for 7.

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+7=12 ; d20+7=18 ;
Tuesday February 20th, 2018 12:58:20 PM

Dušan acquiesces to Ethani's decision, "Without knowing how to properly handle it, destruction may be the best decision. Let's move get everyone out of range if we can. Come on Wil. Let me take a look at that bite."

Casting Remove disease proves just as difficult as it did with Asteria. Dušan refuses to be dissuaded, though and puts forth a heroic effort, but fears the only effect is the sweat on his brow.

(OOC: Remove Disease d20+7=12, Hero Point d20+7=18
1hr-? - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)



Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+8=22 ; d20+9=17 ;
Tuesday February 20th, 2018 4:19:06 PM

"Wait a minute. Lornak says as he gently puts his hand on top of Ethani's before she sends the weapon at the crystal. "I thought the plants were reacting to the crystal, it seems the other way around. It is as if IT is reacting to THEM." Lornak checks his flora and fauna knowledge to determine if the plants are actually the threat here and not the crystal. (Knowledge Nature d20=22)

He watches the swaying of the plants and the pulsing of the crystal to observe any discernible pattern,
reaction of communication. (Perception d20=17)

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24)  d20+3=18 ;
Tuesday February 20th, 2018 5:24:13 PM

No one seems to be on board with the axe chop idea.

So, Hmerrin scans the surroundings for more Bleeding Critters of Evil as he awaits Lornak's next move.

[Perception 18]

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+12=24 ; d20+11=23 ;
Tuesday February 20th, 2018 8:35:51 PM

"Thank you so much," Wil said with a smile.
"How about I send the Centipede to investigate?"
(Diplomacy to Centipede: 24)(Perception: 23)

The Crystal (DM Cayzle) In the Crater 
Tuesday February 20th, 2018 9:26:45 PM

Toston detects magic ... and there is definitely strong and undefined magic all over the crystal and red weeds. His intuition ... the power here is like unto what he might imagine from a lesser artifact beyond mortal ability to duplicate!

Lornack looks closely. Are the weeds reacting to the crystal, or are they reacting to its colors and hums ... it is BOTH!

Dušan backs off, leading Wil! Asteria and Gaffer stay with him. [OOC: Your new-come DM is trying to determine the requisite DC to cure the disease ... sorry for the delay!]

Hmerrin decides not to hit the crystal himself, since Ethani seems willing to do so from afar.

Wilford sends a centipede at the crystal ... it has to crawl through the red weeds to get there .,. and maybe it seems to be turning red? Or is that just the odd light from the stone? Does the centipede seem to be moving more wildly? It writhes .... [OOC: duration left on the summons?]

Ethani gives the crystal a solid WHACK with her spiritual hammer! Oh no! Now you've done it!

=====

The crystal is struck, and IT RINGS LOUDLY! The tonal music emanating from it gets very loud and dissonant. Click here to get an idea of what it sounds like!

The effects of the sound …

All within 10 ft (centipede) must make a DC (27) Fort Save or gain the Deafened AND Stunned Conditions

All within 30ft (Ethani, Hmerrin, Toston, Lornak) must make a DC (22) Fort Save or gain the Deafened Condition

All within 60ft (Asteria, Wil, Dušan, Gaffer) must make a DC (17) Fort Save or gain the Deafened Condition

=====

IF YOU ARE INFECTED -- AND PLEASE POST YOUR INFECTION STATUS -- THEN PLEASE READ ONE (1) OF THESE SPOILERS AND APPLY IT TO YOUR CHARACTER!!!

Highlight to display spoiler: {"You feel hungry ... for very rare meat." }

Highlight to display spoiler: {"You are annoyed at loud sound, and you feel like hitting something." }

Highlight to display spoiler: {"You have the oddest feeling, like your muscles are trying to move by themselves under your skin. Everything looks normal, though ..."}

=====

The sound is building ... still continuing ... not yet ending ... growing ... GETTING LOUDER!

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected]  d20+5=21 ;
Tuesday February 20th, 2018 10:26:26 PM

Asteria hisses from her spot on the ground, clamping down on her ears with great force to tune the deafening ringing out. It doesn't stop, and now she's hungry. Very hungry. She seems to recall that her last meal was ages ago, and those badgers are starting to look very tempting. Certainly no one would miss a bite or few from it. Though... the wolfy form of Gaffer is starting to look rather alluring. She tries to shake it off, but she just hopes they leave and get some food soon.

"HEY CAN WE GO ALREADY??? I NEED SOME GRUB." She tries to yell over the sound of the crystal. Maybe she doesn't have her priorities straight, but Asteria is HUNGRY. The longer they stay, the worse the urge grows.

Ethani (Nellie, AC 19, HP 42/42, Icicle 1/7, Status: Not Infected...yet)  d20+6=11 ;
Wednesday February 21st, 2018 8:12:51 AM

The Wold goes silent once more (Fort=11) and Ethani desperately grabs Lornak's arm. She's not sure why, but losing the ability to tell what's going on around her terrifies her. Having experienced the sensation recently one would think it would lessen the shock, but not for Ethani.

She looks over at Asteria and KNOWS that the barbarian is saying something. Probably something very loud judging by her facial expressions. Perhaps something important?? But the words are gone. All the background sounds...the nervous tap, tap, tapping of Hmerrin's axes...gone...the rise and fall of her own breath...gone...the sweet sound of Lornak's shuffling boots...gone. She's in a sea of nothingness.

Trying to refocus herself and tamp down her panic, Ethani focuses on one thought. They need to get the party out of here. If it's like the last time, more than one person is probably deaf and she knows they do NOT want to fight under those conditions.

Tugging on Lornak's arm, Ethani speaks...or at least she hopes she speaks. "WE NEED TO GET OUT OF HERE AND GO BACK TO DIRT CITY. WE STILL HAVE TO FIGURE OUT THE INFECTION AND IT LOOKS LIKE IT WILL TAKE SOME TIME TO FIGURE THAT OUT. I NEED SOME CONTAMINATED TISSUE, SO AS LONG AS WE CAN, I'D LIKE TO TAKE THE HOUNDS WITH US."

Not sure who can hear and who can't, Ethani pulls out a piece of parchment and a quill and writes what she just said and passes it to Lornak and the others.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+10=23 ;
Wednesday February 21st, 2018 3:38:41 PM

To Lornak the plants look as though they are writhing in a ritualistic tribal dance worshiping the crystal. The crystal bestows its enchantment and the acolytes perform the rite.

Lornak starts forward and quickly covers his ears as he reacts to the sound that punishes his eardrums. He weathers the pain but only just. (Fort Save d20=23) As the sound continues to grow the more and more he gets frustrated by it. The annoyance increases so much that Lornak tips into anger. He wants to rage against anything to stop it. He bends over and balls his fist, banging it against the meat of his upper leg.(OOC Lornak has not begun to feel any itching in his wounds.)

Lornak desperately yells out to anyone that can hear him; "Can we erect a cone of silence like we did in the council chambers?!"


Gaffer (Courtney) HP: 61/61 AC:21(17 While WS'd) (T:16/FF:15) CMD:20 WS 2/2  d20+7=20 ;
Wednesday February 21st, 2018 3:46:38 PM

(Fort: 20)

Gaffer staggers back as the wave of sounds smashes of them. Before he has recovered people start shouting and as he looks up Asteria is eyeing him worryingly. Feeling overwhelmed by the sudden chaos that sprang from the hesitant calm they had just moments before.

He shifts back to his usual form and tries to use his hands to gesture for everyone to quiet down and if there is a moment asks "Wait, everyone who can still hear raise your hand?" And lifts his own hand.

Reading Ethani's note he nods his head in agreement, they should definitely get out of here. He moves away from Asteria too, keeping a concerned eye on her.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30 Touch 20; FF 26 - CMD 26  d20+5=7 ; d20+8=15 ; d8+2=9 ;
Wednesday February 21st, 2018 4:21:47 PM

Toston becomes deafened by the loud noises and really annoyed from them as well.

He feels like hitting something so he runs up to the crystal, charges his fist with magic and attempts to strike the crystal.

(15 vs AC; 9 bludgeoning magic damage)

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected  d20+8=22 ;
Wednesday February 21st, 2018 5:30:40 PM

[Fort 22 Save]

The sound blasts across Hmerrin, The young fighter shakes his head, trying to clear it. He can still hear well enough, but mostly all hears is this infernal racket.

"THAT'S IT!" he bellows, In two steps, the teen is at the crystal, and begins hacking at it with all his might. He screams, in unison with each blow, "SHUT UP! SHUT UP! SHUT UP! SHUT UP!"

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+6=12 ; d20+7=8 ;
Wednesday February 21st, 2018 6:29:08 PM

[Fort save: 12]

Dušan is struck by a wall of sound so loud it nearly leaves him nauseous. He shakes his head in negative as he sees people move their mouths, but is unable to make out what they are saying. Without anything better to do he prepares to follow anyone who wants to leave the area, while attempting another try to remove the disease plaguing Asteria.

(OOC: Spells Per Day L1 2/0, L2 0/0 L3 1/0 L4 1/1

Remove Disease d20+7=8 *sigh*
1hr-? - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+7=12 ;
Wednesday February 21st, 2018 8:38:29 PM

Wil's muscles pop and seem to move near the area where a purplish rash is growing.
"Anyone else feeling weird?"
(Fort Save: 12)
.. but then everything went silent and Wil fell to his knees. The outside world all but left him and the noises, the voices increased. It was too much and Wil covered his ears and sobbed.

(OOC: Centipede was summoned at end of fight guesstimating 3 rounds left)

---- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I, Summon Monster 1, Divine Favor x2 - D: Touch of Darkness -
Lv2: Summon Monster II, Summon Monster II - used, D: Moderate Heal

- Summon Monster II Centipede (3 rounds)
-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day -used
SM3 1/day -used
SM2
D: Fly -


The Crystal (DM Cayzle) In the Crater 
Wednesday February 21st, 2018 10:05:16 PM


Asteria, Lornak, Toston, Wil, and Hmerrin struggle with the consequences of their infection ...

[OOC: Asteria, Lornak, and Wil please accept a 100 xp roleplay award. Toston and Hmerrin, please accept a 400 xp reward for roleplay that seems likely to lead to their doom.]

Dušan keeps trying to cure the infection, [DC to do so is 22, by the way]. His efforts are valiant but ultimately futile, so far.

Ethani grabs Lornack's arm and shouts that the group needs to leave! But look at Hmerrin and Toston assaulting the stone -- is it too late to depart without consequence?

Gaffer, so far resistant to all the baleful influences of the fallen meteor, tries to figure out who is deaf and who is not. DEAF: Ethani, Toston, Wil, and Dušan.

[OOC: Please, casters who are deaf, keep in mind that you now have a 20% spell failure chance on verbal spells.]

As Hmerrin and Toston runs toward the crystal, seeking to attack it, but before they can get to it, the horrifically musical sound crescendos, the red grass surrounding the crystal starts to envelop it. The marvel of colours in the crystal are polluted into glowing shades of blood red. The crystal begins to pulsate as the nearby tendrils of grass begin to grow and spread along the ground at an alarming rate, as if masses of red worms wriggling their way forward. Finally the crystal can take the strain no longer. The crystal starts to ever so slowly fade to black before instantly returning to a bright, bloody red sending waves of energy outwards.

Then … silence.

Toston and Hmerrin stand, fist and sword upraised, about ten feet from the stone. The stunned summoned centipede is between you two and the meteor.

Ethani (Nellie, AC 19, HP 42/42, Icicle 1/7, Status: Not Infected...yet), Deaf 
Thursday February 22nd, 2018 8:35:30 AM

Not at all liking the way the situation is progressing, Ethani watches in horror as the crystal pulses and changes from red to black and then red again. "NOT GOOD! THIS IS NOT GOOD!!"

Grabbing her parchment, she writes in bold letters on it "WE NEED TO LEAVE. NOW!!!" She underlines the word NOW just to make her point even more obvious. Showing it to Gaffer first and then Lornak, she begins shoving them toward the direction of Dirt City. "THIS IS ABOUT TO GET REALLY BAD! MOVE IT OR WE'LL ALL END UP DEAD!"

Grabbing Asteria's arm like a Mother grabs a wayward child, she vainly attempts to drag the barbarian with her toward the city.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30 Touch 20; FF 26 - CMD 26  d20+8=16 ; d8+2=4 ;
Thursday February 22nd, 2018 9:26:25 AM

(OOC: AFAIK the 20% failure chance isn't applied to arcane strike as it is a feat not a spell)

Toston considers the grassy stone and the development and he still feels like punching something so he punches the centipede after charging his fist with magic.

(16 vs AC; 4 magic bludgeoning damage)



Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+8=10 ; d20+8=28 ; d20+8=12 ;
Thursday February 22nd, 2018 1:06:21 PM

Yanking again at his arm, Lornak sees the fear in his warrior woman's eyes and agrees with her assessment of the situation before he is barraged by her shouting.The ringing in his ears peak and he winces. "We need to retreat and regroup." He mouths. He waves to Dusan to lead it by pointing to the ridgeline.

He then attempts to get Wil's attention. He points his pointer and middle fingers towards his eye, then down at the ground. He then bends down swiftly. He draws a line in the dust. At the top of it a circle and then a multitude of short crossing lines down the length of the line. He then points to the edge of the ridgeline where the group is starting to move towards. He then stands and yells at those that can hear;

He yells to Asteria and Hmerrin to stand down; "FRONT LINE, BACK OFF THE CRYSTAL AND COVER OUR RETREAT!" He prays that his screams do not provoke them into brandishing their axes at him...(Intimidate d20=10, Hero Point used, nat 20 d20=28, confirm d20=12)

"Gaffer, you are with me. If Wil cannot get the centipede to kite Toston away from the crystal we are going to have to do it ourselves." He then uncoils his whip and hopes against hope that he does not have to subdue his friend.

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Thursday February 22nd, 2018 4:54:34 PM

Dušan see people closer to the crystal waving back. He tentatively heads away from the crater ready to run when the group joins him. Motioning to Asteria and anyone else looking his way, he hopes more will join him.

(OOC: 1hr-? - Mage Armor on Dušan +4 Armor
Ritual of Blood - Failure: Take an extra point of damage whenever taking damage.
Ritual of Heal - Failure: Rolls d6’s instead of d8’s when casting cure spells)

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected 
Thursday February 22nd, 2018 5:57:40 PM

The crystal goes nuts, then turns black, then blasts them with a red light, and then everything gets way too quiet.

Hmerrin pauses. He is aware of Toston punching the centipede, and hears Lornak yelling.
Mostly, he is aware of the sudden silences, and that the last couple of sudden silences were immediately followed by something exploding.

The teen backs up, axes at the ready.

Gaffer (Courtney) HP: 61/61 AC:21(17 While WS'd) (T:16/FF:15) CMD:20 WS 2/2 
Thursday February 22nd, 2018 6:06:06 PM

Nodding his head and passing on the note, Gaffer moves over to the collapsed Wil and tries to encourage them to their feet. The urgency is clear in his eyes and he insistently tries to pull them away and up to the ridge with the others.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+4=12 ;
Thursday February 22nd, 2018 8:10:16 PM

"Hey!" Wil shouts as he watches Toston punch the centipede. "Brother, if we weren't friends I'd put a bolt through your skull," he said but nothing came out. The voices in his head held his attention as he stared angrily. Wil growled and turned to retreat from the crater.

The centipede on the other hand had no qualms fighting back but it's injuries seem to prevent him from any sort of fight. It turns away and sits far from Toston.

---- Spell List ---
Orisons: Guidance x2, Virtue x2
Lv1: Summon Monster I, Summon Monster 1, Divine Favor x2 - D: Touch of Darkness -
Lv2: Summon Monster II, Summon Monster II - used, D: Moderate Heal

- Summon Monster II Centipede (2 rounds)
-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day -used
SM3 1/day -used
SM2
D: Fly -

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Thursday February 22nd, 2018 8:25:34 PM

Asteria growls but follows the group out. Before she goes though, she stoops to grab the dead fox and begins munching on its leg. It's about the most she can do to remain sane from the insistent knawing hunger in her stomach.

The Crystal (DM Cayzle) In the Crater 
Thursday February 22nd, 2018 11:53:58 PM


Ethani freaks out and tries to convince everybody to leave.

Toston punches the stunned centipede!

Lornak also wants out! As he communicates a little more than somewhat effectively. [OOC: Please keep your hero point; you cannot intimidate fellow PCs.]

Dušan leads Lornak and Ethani away.

Hmerrin backs up, axes at the ready.

Gaffer pulls at Will to get him to retreat too.

Wilford growls back at Gaffer and turns to retreat from the crater.

Asteria growls too! Lots of growling today! But she follows the group out of the crater. She grabs a gory snack on the way out!

Just as the party seems to have decided on retreat, the oddest thing happens!

ABOVE the crystal appears a vortex of magical and wondrous colours. Other than yourselves, it is the only thing that is still moving. Everything else looks to be under some sort of time stop.

You all hear a soft echoey voice come from the vortex -- you "hear" this even if you are deaf!

“Quickly. There isn’t much time. Step into the portal. You are needed in order to set right what has gone awry! Quickly! The portal cannot stay open much longer. ”

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Friday February 23rd, 2018 7:18:47 AM

"Hmmm..." Wil stops. Watching the world seem to stop he looks back to see the portal.
"Wow, that's new", he thought. "Shhh," he then says to the noise in his head.
"Settle down"
Will then discusses the comment from the new voice and discovers it is unfamiliar and strange. Shall I enter?"
Within moments Wil turns and enters the portal, crossbow at the ready.

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Friday February 23rd, 2018 7:48:00 AM

No time for conversation. Asteria knows the group, if they do nothing they'll sit and talk for hours. It's time to take action. Finger gunning to the rest of the group, Asteria takes a running start and hurls herself into the portal, axe in one hand, shield in the other, and fox gripped between her teeth.

"FOR GLORY!!!!" She yells around the fox, words rather difficult to decipher around the fur in her mouth.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30 Touch 20; FF 26 - CMD 26 
Friday February 23rd, 2018 9:29:01 AM

Toston's need to punch something was sated having punched the centipede so he shrugs, following both Asteria and Wil into the the portal.



Ethani (Nellie, AC 19, HP 42/42, Icicle 1/7, Status: Not Infected...yet), Deaf 
Friday February 23rd, 2018 9:51:27 AM

"YOU KNOW THIS ISN'T A GOOD PLAN, RIGHT?! GENERALLY SPEAKING LISTENING TO VOICES IN YOUR HEAD IS A BAD THING." Ethani unintentionally yells as first Wil then Asteria jump into the portal.

"FINE. WHERE YOU GO I WILL GO, AND WHERE YOU STAY I WILL STAY...I GUESS." Her Wand of Cure Light Wounds at the ready, Ethani cautiously steps into the portal.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Friday February 23rd, 2018 11:46:48 AM

Lornak stops as a voice enters his head. "So this is what it feels like." He says wearily. He is tired of all matters of urgency. The snap decisions, the zigging and sagging. He wishes he could just stand and revel in the silent stillness.

He stows his whip and joins the others as it seems Nothing is going to deter them from doing something foolish. He slowly climbs atop the crystal making his way to the portal. At the top he envisions himself raising a warhammer and slamming it down hard upon the crystal smashing it to a million tiny pieces. His eyes raise to look upon their future swirling above. He breathes then jumps inside.

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+15=26 ;
Friday February 23rd, 2018 7:32:05 PM

This is a bad idea. Dušan knows this is a bad idea, But when a portal to possibly another plane opens Dušan can’t turn away. He’s been interested in other planes ever since he knew they existed. It’s been the subject of his research with Sages Guild. So knowing full well that this is bad idea he pulls out his field manual and jumps in.

(Knowledge Planes - 26)


The Crystal (DM Cayzle) In the Crater 
Friday February 23rd, 2018 10:24:39 PM


Some bands of heroes might delay or question when a mental voice urges them to enter a magical portal. Some might investigate, or waver! Some might flee, even. But not this rising tide of heroism! The entire party takes a leap of faith into the magical portal!

Wilford, Asteria, Toston, Ethani, Lornak, and Dušan! Each of you have earned a hero point!

(Sorry Hmerrin and Gaffer! You snoozed, you losed! But your malicious DM is pushing you into the portal with the rest of the party!)

You find yourselves flying, flying through perfectly clear air, and looking at valleys and hills below. You see a domed elven metropolis, gleaming and ancient. You see a valley of mist, and the shapes wandering therein seem like things out of nightmares you have had not long ago. You see strange plants and animals, unknown in the Wold. You see a band of fairies dancing on a hilltop -- you hear them singing faintly as you fly over.

Yes, your hearing has been restored!

Dušan has an idea of what this place is ... Dušan only: Highlight to display spoiler: {The party has travelled via portal to the Vales of Twilight, an outer plane ruled by Fae Queen Maab, who shelters in her valleys many of the creatures, peoples, and places that once existed in the Wold, but no more.}

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Saturday February 24th, 2018 5:21:39 PM

“The Vales of Twighlight!” Dušan laughs, “Can you believe it.”

Dušan casts Detect Magic wanting to take in all that he can.

Ethani (Nellie, AC 19, HP 42/42, Icicle 1/7, Status: Not Infected...yet), Deaf 
Sunday February 25th, 2018 8:23:40 PM

Clearing her throat to get used to the sound of her voice, Ethani turns to Dusan. "And where exactly is the "Vales of Twighlight" if I might ask? Seriously Karen....eermmmm Dusan... If you could give me some more details..."

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30 Touch 20; FF 26 - CMD 26 - [haz de plague]  d20+6=26 ;
Sunday February 25th, 2018 8:29:14 PM

Toston laughs as he flies along, "Oh man I so wish I had dragon wings right now, I could investigate the different things we are seeing and then give you guys a report."

Hearing about the Vales of Twilight from Dusan he thinks to himself about what he knows.
(Know[Planes]:26 to know more information about the Vales)

He then shares what he knows with the party elaborating on what Dušan said.

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Sunday February 25th, 2018 10:45:22 PM

Asteria takes another chomp of the fox, rather enjoying this strange flight they seem to be having. "Well, OBVIOUSLY Ethani, the Vales of Twilight is right here! Duhhh."

Gaffer (Courtney) HP: 61/61 AC:21(17 While WS'd) (T:16/FF:15) CMD:20 WS 2/2  d20+10=22 ;
Monday February 26th, 2018 8:20:29 AM

"Err, how are we still flying?" Gaffer asks in a slight panic, he moves his body to try and test if he has any control over this movement.

Looking at the strange plants and creatures Gaffer tries to see if there is anything he recognises about them (Nature: 22)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Monday February 26th, 2018 2:51:51 PM

Lornak's trepidation upon entering the portal subsides as he hears his comrades excitement for their journey. He has always wondered what it would be like to take flight like his pet owl, Vin. He is both unnerved and exhilarated, it is an interesting sensation. Upon seeing the ghastly creatures below he does his best to maneuver towards Ethani. He reaches out and wordlessly takes her hand into his.

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected 
Monday February 26th, 2018 6:23:29 PM

Hmerrin can only chuckle at Gaffer's inquiry.

"We just walked into a swirling light after fighting Blood Monsters created by a singing red crystal, and you're worried about still being in the air? At this point, I'd be surprised if we weren't."

Dusan announces they are in the Vales of Twilight.

"oooo. aaahhh", the fighter feigns interest, before deadpanning. "What is it?"

The Valleys of Twilight (DM Cayzle) 
Monday February 26th, 2018 6:44:57 PM

As you are lofted through the air -- air that, by the way, feels and smells more pure and real than air can be -- Dušan declares that you are flying over the Valleys of Twilight.

"OKAY ... what's that?" is the response from Hmerrin and Ethani. Asteria plays it coool! Lornak silently seeks reassurance. But it is clever Toston who tells you more.

When you die (he explains), your soul travels to either Haven Far or to the Estates of Unrest. Those are places that you cannot reach from the Wold by walking -- they are other planes of existence. Well, in between these two locations are the Valleys of Twilight, ruled by the Fey Queen Maab.

Some few souls travel here when they die, mostly druids or elves or other fey-bloods. But these valleys are also where Maab offers refuge to those places and creatures that no longer have a home in the Wold proper.

Consider that elven city you passed. Surely it was a place in the Wold, destroyed or lost there, with a home preserved here. For Maab is a conserver of lost things, a collector of antiquities, a mother to forgotten dreams.

Gaffer has been listening and watching the animals and plants as the party flies over. Look! Surely that creature is a hybsil, a fey deer-taur not seen in the Wold since the First Age! And those silver-leaf trees ... perhaps they are the mallorn of legend, a tree Gaffer would have said existed only in ancient songs.

The magic that moves you slows as you approach a wide valley with a flat floor, covered in tall grasses. Near the center of the valley you see a lodge, like a half cylinder on its side, woven of grasses over massive rib-bones of an ancient monster long dead. Grass mats cover the top of the lodge, except where holes allow cookfire smoke to escape. The magic sets you down outside this lodge.

You hear a mental voice, the same one as before, that says, "You have come to Wayawu, a Manfri refuge."

Knowledge geography DC18: Highlight to display spoiler: {You have heard of the Manfri, a lost people of a destroyed place in the deepest south beyond the ocean. A place called the Sargrass Plains.The Manfri are known for their short stature and skill in weaving grasses.}

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Monday February 26th, 2018 9:11:39 PM

"Wow," Wil simply says.
"Is it possible that the noise in my head is gone? Oh my, the noise is gone.. completely.. Hello? Hello?"
"Nothing, this is amazing. I will stay here just because there is nothing in here." He says absent-mindedly pointing at his cloak covered head.
"Do you think they are gone because we are in this place?"


Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30 Touch 20; FF 26 - CMD 26 - [haz de plague]  d20+1=14 ; d20+14=33 ;
Monday February 26th, 2018 9:43:59 PM

It turns out spending some time learning more about the planes was not a waste after all. Toston attempts to recall anything about this place but Geography is not the the gnome's subject (Geography: 14)

Toston tries to see what he can see of their surroundings (Perception: 33)

Toston says to Wil, "Well if fae magic can cure whatever ails you in the head maybe it is worth pursuing in the future to accentuate my dragon powered fire affinity? I would want to spend some time further studying my heritage before I attempted to make a pact with the fey.

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Monday February 26th, 2018 11:39:59 PM

“As excited as I am to be hear, you raise some valid points,” Dušan says nodding to Toston’s description, “There are many things known only in history maybe even some forgotten and I doubt they all have our well being in mind.”

Dušan is brought back to earth literally and figuratively as the voice returns. “Thank you for your invitation,” Dušan responds to the voice suddenly very conscious of his voice as compared to the voice in his head, “To what do we owe the honor?”


Ethani (Nellie, AC 19, HP 42/42, Icicle 1/7, Status: Not Infected...yet), Deaf  d20+8=10 ;
Tuesday February 27th, 2018 12:20:59 PM

Ethani frowns, not liking that she is in such an extremely different realm. (Geography=10). "Great. I have no stinking idea where this place is, I don't know if I can get in touch with Alemi. Oh, and I don't have many more healing spells left."

Ethani rubs her chin in mock thoughtfulness. "So what are the odds that our trip here involves no violence whatsoever?"

She asks the mental voice mentally...or at least she tries. "Why have you brought us here?"

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Tuesday February 27th, 2018 6:35:20 PM

Lornak's feet touch the solid ground and his exhilaration continues. He feels the hairs on his body buffer back to their original position on his skin. His hair topples about his shoulders. He rather enjoyed the wind through its strands. He would love to converse abut the ancient creatures and surrounding but he the scope of their circumstances takes over. He again hears the strangers words in his head and wonders if his thoughts can be read like an open book.

When he hears the words about the Fey his memory chimes in with a warning to Never enter a pact with them. Ever. He does not speak a word.

Catching Ethani's gaze he cautiously raises his eyebrows in response to her pique about violence.

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected 
Tuesday February 27th, 2018 7:06:15 PM

Hmerrin replies to Toston.
"If fae magic curing Wil's voices is fine. But I'm much more interested in getting cured of the Turn You Into a Blood Monster Disease that's going around."

To Ethani, "Hey now, we haven't had any violence in what, an hour? We've practically set a record."

They touch down in front of the .. house or tent or shack or whatever. And Hmerrin hears the voice in his head.

He sighs.
"Valleys of Twilight, Wayawu, Manfri. People keep saying words to me like I'm supposed to know what the heck they're talking about..."

Dusan covers the talky bits, so Hmerrin just waits for the reply and looks around.


Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30 Touch 20; FF 26 - CMD 26 - [haz de plague] 
Tuesday February 27th, 2018 7:41:30 PM

(Ooc: are my long term plans to go cradled for 2 levels w/ Toston going to cause issues with Lornak?)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Tuesday February 27th, 2018 8:18:00 PM

Wil curses silently after Hmerrin reminds him of the major itch that has now inflamed his entire leg. The muscles flicking and curling. It causes his to limp and itch.
"Anyone else have any cure potions.. maybe we could try again. I wish this plane would make the sickness go away."

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Tuesday February 27th, 2018 8:32:38 PM

(OOC - Hugh, I am not quite following you here. I know nothing about how magic works but if it helps, i am only roll playing.

Also, I am adding infected to header.)

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Tuesday February 27th, 2018 8:50:45 PM

Asteria throws her snack to the side and wipes her bloody hands off on the sides of her pants in an effort to make herself look presentable. The wonder of the area certainly leaves an impact of the young barbarian. She stares at the bones of the long-dead ancient and wonders what sort of beast it might have been, and sincerely hopes to be given the chance to slay such a foe.

Nudging Ethani, she passes a sly remark with a grin under her breath. "Now we're ALL hearing voices? We must be as mad as Wil!"

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Tuesday February 27th, 2018 10:19:49 PM

Dušan becomes conscious of his state after their recent combats. He quickly casts prestidigitation on himself and offers his service to others while awaiting their audience.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30 Touch 20; FF 26 - CMD 26 - [haz de plague] 
Tuesday February 27th, 2018 10:36:58 PM

Toston says, "I so don't want to end up like the honey badger or those hounds."

At the Lodge of the Manfri


The Valleys of Twilight (DM Cayzle) 
Tuesday February 27th, 2018 11:53:45 PM


The party has arrived in a hot dry valley. Tall grasses grow all around -- none red. The wind licks the moisture off you.

Only two of you respond to the voice you all hear.

Dušan says, “To what do we owe the honor?”

Ethani asks, "Why have you brought us here?"

No one enters the lodge. Toston sees an odd sight -- almost like a glimpse of invisible ghosts of other heroes entering the lodge!

The mental voice chuckles and welcomes you again. "Please, come in! Enter!"

"You owe me no honor, though I hope that once you meet me you will come to offer it freely. All will be explained. Please come in and sit around my council fire.

Do you enter, and if not, then what do you do instead? If you do go in, what is your "marching order" as you enter?

Gaffer (Courtney) HP: 61/61 AC:21(17 While WS'd) (T:16/FF:15) CMD:20 WS 2/2 
Wednesday February 28th, 2018 2:47:48 AM

Gaffer's excitement from seeing different lost and legendary things that he never thought he would lingers as they touch the ground.
At first he hesitates to respond to the voice but soon his natural curiosity gets the better of him. "Well, we did come this far" he says to the others, and slowly heads inside.

Ethani (Nellie, AC 19, HP 42/42, Icicle 1/7, Status: Not Infected...yet) 
Wednesday February 28th, 2018 8:37:59 AM

Clearly perturbed, Ethani grabs Lornak's hand. "Let's get this over with..." She marches determinedly toward the lodge.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Wednesday February 28th, 2018 10:05:18 AM

As if trained, due to listening to voices all the time, Wil enters immediately, possibly first?
He smells of blood, his face ashen but he is pleasant and greets whoever is behind the door.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:26 Touch 20; FF 22 - CMD 26 - [haz de plague]  d20+14=25
Wednesday February 28th, 2018 10:29:15 AM

(OOC: How much time has elapsed)

Tostons says, "I think I saw some ghosts or maybe other heroes entering the cottage. I don't think it's a trap but I'll take point entering the cabin as my body is a weapon and I have spells just in case."

Toston then goes to enter the cabin, in the lead with his eyes peeled (Perception: 25)

Effects Tracker:
Mage Armor - 1 hour [570 rounds - ???] = +4 AC
Prayer + 1 luck bonus to attack, weapon damage rolls, saves and skill checks
3/6 1st level spells available

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Wednesday February 28th, 2018 7:17:12 PM

Lornak eases up a bit when he hears the voice asking them to enter and sees glimmers of other heroes. He looks forward into the chamber before him. Taking Ethani's hand he says; "Indeed." with a light heart. Hand in hand they enter following Wil and Toston.

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+17=29 ;
Wednesday February 28th, 2018 7:46:57 PM

Dušan joins the rest as they enter, maintaining Detect Magic.

(Spellcraft = 29)

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected 
Wednesday February 28th, 2018 8:46:55 PM

Hmerrin waits to enter last, just in case someone tries to jump them from behind.

As he does, he can be heard working out various melodies that might go along with
My body is a weapon, and I have spells....Just in caaaase.

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Wednesday February 28th, 2018 9:41:33 PM

Asteria stretches and takes up her position near the front, axe drawn. She isn't too worried, but she would rather be safe than sorry.

The Valleys of Twilight (DM Cayzle) 
Wednesday February 28th, 2018 11:59:17 PM


You enter the lodge. Sitting inside is a strange sort of fellow. He has dark skin and white hair, and he is smaller than a halfling. He is dressed in simple leathers, and he is sitting cross legged and looking into a firepit.

However, the inside of the lodge is like an extradimensional space! Instead of grass walls, the walls on the inside of this refuge look like smoky mirrorsor magical walls of fog.

What's more, in the fog you see shadows of other groups of people, dressed as adventurers like yourselves. One group is definitely the Iron Dragons, some of whom you have met. Another group is just halflings. Another has a range of taurs. The elder fellow sitting at the fire seems to be addressing all of them at once, somehow, with his mental speech.

This shifting “veil of time and place” ebbs and flows through a repeating scene of memory that plays over and over again. In this way you know that other groups are there but can’t communicate with them. Do you see some that you know?

"I am Mahyawu of the Manfri," your host projects into your minds. On a closer look, you see he is wearing an outfit made from a combination of hide, grass, beads and feathers. His boots are made from beast hide and his leggings are made by an intricate weaving of grass and a lighter beast hide. His vest is also made of some sort of leather that is the same type of hide used in leggings but adorned with various beads made from stone, glass and even steelgrass and pottery. His headdress is large for his small frame, and made from woven grass with rows of feathers traversing down his back. He is old.

Mahyawu's mental voice speaks with a soft echo identical to the one encouraging you to step into the vortex. He speaks not only with his soft mental voice but with animated hand gestures as well.

You see this because he has much wisdom to impart.

You are shown a “vision” of the Sargrass Plains, with a mountain range, like a spine, running down the middle. These are the exploding Crystal Mountains. You see the Bloodweed growing beneath the Crystal Mountains, causing vibrations that eventually cause the mountains to explode. You see the explosion and the resulting meteors.
You see the Bloodweed grow quickly, enveloping and covering all parts of the Wold, spreading out from wherever a meteor falls. Even great cities are covered in the weed. The animals and people either succumbed to the disease or die. Mahyawu explains that the Manfri prophesy of “All is grass” will be fulfilled before its time. Life as the Wold knows it will be changed.

"I have called you all here to work with all the heroes of the Wold to stop this menace. There will be danger. Some will die. Will you accept this quest? If you agree, I will help you."

In the fog, it looks like a couple groups have already agreed to help out!

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:26 Touch 20; FF 22 - CMD 26 - [haz de plague] 
Thursday March 1st, 2018 10:01:24 AM

Toston says, "Mr. Mahyawu , I've always wanted to follow in the footsteps of Domi and Alemi, if the Wold truly needs heroes count me in."

Toston looks through the smoke and he thinks he recognizes Pru, Anna and Sigvar from when he met them at Yule in one of the mirrors.

Gaffer (Courtney) HP: 61/61 AC:21(17 While WS'd) (T:16/FF:15) CMD:20 WS 2/2 
Thursday March 1st, 2018 12:11:49 PM

"I could hardly call myself a druid if I stood by and let bloodweed corrupt everything, and certainly not the good person I hope to be if I didn't try." Gaffer looks to his companions thinking that everything he has seen so far suggests they will also agree to help.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+11=30 ;
Thursday March 1st, 2018 5:23:32 PM

"That's so sad, I can't let that happen to all those creatures... and if anyone can get the job done it will be us. What do you need from us."
(Perception: 30)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Thursday March 1st, 2018 6:45:44 PM

Lornak listens to the feyking* and looks around into the various foggy mirrors. As his companions volunteer to potentially die for the Wold, memories of Ashira's warnings to him flash through his mind. Lornak feels a shiver creep up his spine. He is grateful to know why and how the sky fell, but it gives him no consolation. He squeezes Ethani's hand and furrows his brow. He looks into her eyes. "We have little choice, do we not?"


Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected 
Thursday March 1st, 2018 7:30:12 PM

Hmerrin's eyes go wide as he watches the mirrors.
"That's Bralin Stoneminder!" he gushes. "Our valley's Sheriff! I thought he was dead."
The teen is downright starry-eyed.

Mahyawu's mind speak and light show sober him up considerably.

"So, if we don't accept the quest, pretty much everybody dies, right?"

"I'm in."

Ethani (Nellie, AC 19, HP 42/42, Icicle 1/7, Status: Not Infected...yet) 
Thursday March 1st, 2018 8:09:09 PM

Feeling very unsure, Ethani grabs Lornak's hand and squeezes tight. She pulls him in closer and whispers in her ear. "I doubt think Mom was really serious about hunting you down. But she is insane so...."

Straightening herself, she nods. "The Wold needs us. We must help. "

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Thursday March 1st, 2018 8:57:26 PM

Dušan turns to his group, “I don’t see how we can refuse. This effects all of us. I mean the whole Wold.”

Turning back to Mahyawu, Dušan replies affirmatively, “I for one accept.”

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Thursday March 1st, 2018 10:12:02 PM

Asteria nods somberly, understanding the gravity of the situation for once. "Of course, you know you'll have my axe in the coming times. Just point me in the direction of what you want me to smack." She says with a wink.

The Valleys of Twilight (DM Cayzle) 
Friday March 2nd, 2018 3:05:35 AM


In the fog, as each group agrees, a symbol forms near them. Near you, the symbol that forms is a pair of crescent moons. “I believe this to be you," says Mahyawu. "The Heroes of Dirt City.”

In the smoke you can see a circle of nine symbols. Dragon. Valley. Ship. Child. Soldier. Tree. Moons. Gem. Bridge. Lines go from each and connect at a point in the center.

The old manfri explains that the Sargrass is now in the Valleys of Twilight. The first part of your quest is to anchor the Sargrass back into the Wold, and in so doing to tame the bloodgrass. "To do that, each group must find a holy anchor. As heroes of Dirt City, you must obtain a stone from the Crystal Mountains. Be careful! It will shatter if it is near a loud noise! Silence and quiet are your allies in carrying it."

"Go out into the Sargrass. Find the stone anchor. Then play this instrument."

He hands you a horn woven of steelgrass and a book.

"Then use this book to perform the ceremony of anchoring. Only then may you go home and use your anchor to cleanse your own land."

You see a vision in the smoke: you see the crystal meteor you first found in the crater, with bloodweed spreading out from it reaching toward Dirt City. When you bring the Crystal Mountain stone to it, then touch it to the meteor, it breaks the crystal meteor and kills off the Bloodweed.

"Ask any questions you might have now."

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Friday March 2nd, 2018 6:44:56 PM

"Questions!?! Where to begin?" Dušan wonders as he pulls out his field manual, "Are their many bridges between our planes? How many creatures are hear? How many are hostile? Can we reach the other planes from the Valley? Can one see the other planes from the Valley? Are the planes flat? Does the Valley grow as more inhabitants migrate or are the planes infinite? Can on travel across the Valley as one would in our plane?"

Dušan begins to feel eyes turn on him and realizes that he was rambling, "Oh sorry you probably mean about the quest. Could we rest here before our journey? We've been in a few scuffles and could use some time to rest and recoup. And to that effect do you know any remedies to the crimson disease. I've tried magic to no effect so far, but I believe with enough patience I might be able to cure it."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Friday March 2nd, 2018 9:24:41 PM

Wil have very little to say. He just watches

Gaffer (Courtney) HP: 61/61 AC:21(17 While WS'd) (T:16/FF:15) CMD:20 WS 2/2 
Friday March 2nd, 2018 10:39:46 PM

Gaffer feels very nervous about the importance of their undertaking. He is sure there are questions he should ask but he is new to this and not sure where to start. Most of all though, he asks, "I don't know if I missed something. But why had this happened early?" His voice quiet and soft.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Friday March 2nd, 2018 11:18:50 PM

Lornak looks down at the wounds in his legs; "And if not cure it, at least hold it at bay until this business is over?" He asks after Dusan's question.

"If the anchor's create a spoke and that spoke will reverse this plague, what happens if a rung is missing?"



The Valleys of Twilight (DM Cayzle) 
Saturday March 3rd, 2018 8:41:35 AM

Dušan has questions!

"Are their many bridges between our planes?" Not bridges, no. Say rather that the barriers between planes are weak. The veils are thin, and one can push through more easily than before. Has the bloodgrass weakened the walls? Or was the bloodgrass created to take advantage of the weakness? I do not know.

This also answers Gaffer's question about the timing. Maybe the bloodgrass explosion was timed to take advantage of a time in which the borders between planes was porous. But the elder manfri says he is just guessing, and does not really know.

"How many creatures are here?" The cataclysm that thrust the Sargrass Plains out of the Wold was vast, and the Sarr in her mercy opened gateways so that the inhabitants of the Plains could escape before the end. There was a great exodus, and most peoples of the plains left. But many stayed, and the dumb beasts and rooted flora remained. Many plants and animals and people died in the cataclysm, but when Queen Maab saved what was left and brought the Plains to her Valleys of Twilight, there were still many people, plants, and creatures brought along. They still are out there.

"How many are hostile?" Some will be friends, some enemies, some neither, as you would expect.

"Can we reach the other planes from the Valley?" The usual methods of planar travel will work.

"Can one see the other planes from the Valley? Are the planes flat? Does the Valley grow as more inhabitants migrate or are the planes infinite?" These are mysteries beyond my ken.

"Can one travel across the Valley as one would in our plane?" Yes, as you seek the holy anchor object, it will be as if you were in the Plains as they were in the Wold. The Silver Lady preserves things as they were. Except that the Bloodweed has spread in many places. And a few other clues will inform you that you are not in the Wold. But you can walk the Sargrass-in-the-Valley as you would the Sargrass-in-the-Wold-that-was.

"Could we rest here before our journey?" You may not rest in or near this lodge, for it is a magical place that would offer you no respite. But you may rest in the Plains, for likely it will take you some days to find the anchor. I will place you as close as I can, but you will have some searching to do. You may rest before you start your search.

"Do you know any remedies to the crimson disease."Those who are infected, approach for my blessing. I can DELAY the effect. If you triumph, you will cure yourselves. If you fail, then your infection will be the least of your worries.

Lornak asks what if some group fails but the others win through. I do not know, youngster, and I hope we will not have the occasion to find out.

Mahyawu allows those who need it to approach for his blessing. The feeling of relief is immediate.

"Do not forget to use the horn when you obtain the stone from the Crystal Mountains! Remember that if may explode if you are too loud! After you use the horn, the book will let you join with others to perform the ceremony!"

Mahyawu plucks a single green feather from his headdress, places it on his open palm and blows it into the firepit. As the feather burns it creates a swirling cloud of smoke. For a moment, the smoke fills the lodge, and you see nothing.

When the smoke clears, you are standing in the Sargrass Plains, in a small clearing beyond which grasses rise, ten feet tall. The lodge is nowhere to be seen. It is hot. So hot. And you are thirsty.

[OOC: Dušan, please accept a 300 xp cleverness award for being engaged and involved!]

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Sunday March 4th, 2018 4:34:51 PM

Dušan scribbles furiously in his field manual as his questions are surprisingly answered. "Thank you for you hospitality..." Dušan begins, but finds he is no longer inside the lodge. Feeling parched he casts create water and offers his friends a respite.

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected  d20+3=11 ; d20+7=17 ;
Sunday March 4th, 2018 7:19:31 PM

Hmerrin eagerly queues up to receive the old fellow's blessing, and is relieved that his infection feels better.

And then, they're in, well, the Sargrass is what Mahyawu said.

Taking the offered water from Dusan, he drinks his fill while looking about.
"So, somewhere around here is a stone from the Cystal mountains that will shatter if we make any loud noises, and as soon as we find it, we're supposed to blow a horn....
That was well thought out."

"Any one got any idea where to go?"
He glance at Ethani.
"Or do we need to hunker down and recover spells first?"

[Perception 11 for anything coming at us through the grass.]
[Survival 17 to prep for the heat.]

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected, Fatigued] 
Sunday March 4th, 2018 9:15:21 PM

Asteria is grateful for the blessing and the absent urge to eat her friends, but she is even more glad that they finally stopped talking. Enough talking! Let's get to smashing!

Annnd, of course, it's hot. In this armor, she feels like she's going to pass out. And it does nothing to help with her fatigue from the earlier battle. Sighing as the initial adrenalin leaves her body, she sits down and tries to hide in the shade of her fellow companions. "Can we find somewhere to sleep? Those badgers took a lot out of me and I need a nap."

OOC: I forgot to put that after she fell out of her rage, Asteria became fatigued. I believe that condition still holds, unless I am mistaken. Sorry about that!

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:26 Touch 20; FF 22 - CMD 26 - [haz de plague]  d20+3=4 ; d20+3=23 ; d20+3=10 ; d20+3=13 ; d20+6=21 ;
Sunday March 4th, 2018 11:38:38 PM

Toston says to his friends, "We should have asked him to help treat our diseases. Unless I'm mistaken many of us caught whatever those creatures had and we will end up like them considering all our attempts at curing it thus far were for naught. Though I guess we can do this one final heroic deed before we turn into rabid animals like those things. I don't suppose anyone has a silence spell? It will probably come in handy once we attain the stone."

Survival 4 = to figure out the water situation
Know[nature] :21 = to figure out the water situation


Ethani (Nellie, AC 19, HP 42/42, Icicle 1/7, ) 
Monday March 5th, 2018 8:29:39 AM

Ethani sighs in relief as her companions are healed. One less thing to worry about.

Overwhelmed by the sudden heat, Ethani greedily guzzles the water offered her by Dusan and agrees with Hmerrin and Asteria. "I do not know where we are, but if it were my call, I would find someplace we can shelter in and recooperate spells. Though...I do worry that given the heat out here we may find that most of the predators come out at night." Ethani looks over at Lornak. "What say you My Love? Rest and recuperate or press on?"

Ethani gently fans herself from the heat more than worried that heat exhaustion may become an issue sooner rather than later.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+11=27 ;
Monday March 5th, 2018 12:22:00 PM

"Thank heavens, Mahyawu is able to give us some relief." Wil falls upon the ground as the heat just sapped the energy from him.
"I am exhausted."
"Your exhausted. What about me," Cicero begins. "I've been trying to get a hold of you for a millennia."
Wil sighs.
He then stands, and thanks Dusan for the water. He then scans the area
(Perception: 27)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+8=23 ;
Monday March 5th, 2018 1:40:22 PM

"My thanks." Lornak says, receiving the blessing with a nod of his head. Before he has a chance to ask how to cut down the bloodweed(because it seemed indestructible) he finds himself in a desert of all places.

The beating sun irritates his light sensitive eyes. He immediately pulls his hood up over his head to cover them.

"The only way to cure this disease is to anchor the Sargrass." He says to Toston. "Before that we do need to rest." He takes the water offered from Dusan gratefully. "Thank you my friend. If anyone has a waterskin or anything that can store this for later, please do so now. It may be cumbersome, but it is necessary." He gulps his last mouthful and fills his waterskin.

From under his hood his blue eyes scan the terrain (Knowledge Nature d20=23) "Our best bet is to find shade from a large stone outcropping. If we cannot find that, then it will have to be bushes." He says. "Either way, mind the floor underneath, there will most certainly be snakes and scorpions."

If/when they find a place - Lornak gets ready to rest. "Set a watch. I'll take the evening."

"I'm not prepared for a desert excursion." He admits to Ethani. "But at least I have my bedroll." He rolls it out and lays down. He then offers the space beside him for her to curl up next to him such as it is.

Gaffer (Courtney) HP: 61/61 AC:21(17 While WS'd) (T:16/FF:15) CMD:20 WS 2/2  d20+14=22 ;
Monday March 5th, 2018 5:52:00 PM

As fresh heat washes over him Gaffer wipes his brow and hurries to cast create water himself. After a long drink he helps fill their water skins.

"I think rest is definitely in order. Even if most the predators here come out at night it is better to face them now than a day later. " He takes in their surroundings, trying to judge where they might be and where they could rest for a night. (Survival: 22)

After a pause he tries to turn to the others and asks, "So errm, have you all ever done something on this scale before? I know I agreed to help but this feels beyond me. I, I'm not trying to, to back out or anything. I just haven't even left the circle for very long."


Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Monday March 5th, 2018 7:01:20 PM

"This is only my second time outside of the city," Dušan responds to Gaffer while filling skins, "The first time I was nearly poisoned by goblins and enchanted by harpies. So, no, not the same scale, but I'm beginning to think I should stay closer to civilization."

The Valleys of Twilight (DM Cayzle) 
Monday March 5th, 2018 10:22:25 PM

In this parched grasslands, Hmerrin, Ethani, Wil, and Lornak are grateful for the water created by Dušan.

Gaffer creates his own water!

But that's only a few gallons, right? What happens when that water runs out? Oh what? You can just create more? Well, that's one thing you will not have to worry about, deduces Toston.

Just protect those casters!

Asteria needs to rest, and honestly, do you want to be travelling under the noonday sun? Gaffer agrees, and Lornak unfurls his bedroll.

Hmerrin takes first watch, remaining alert. Lornak volunteers for second watch. Anyone else?

Hmerrin makes a funny: "So, somewhere around here is a stone from the Crystal Mountains that will shatter if we make any loud noises, and as soon as we find it, we're supposed to blow a horn ..." [OOC: LOL! Hmerrin, please accept 200 xp for seeing to the heart of your challenge!]

The afternoon passes slowly into evening. The manfri seems to have picked a safe place for you, and the day dawns regardless of watches. That may not be the case tomorrow! The sun rises and

If you make a Know Nature or Int check vs DC15, then please Highlight to display spoiler: {You note that the night sure seemed extra long!}

What's your plan for moving forward? You have a Holy Anchor to find!

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected, Fatigued] 
Monday March 5th, 2018 10:26:07 PM

"I lived with a tribe outside the city for a while, so I guess." Asteria muses, staring away and thinking of her past. "I just... always had my family with me, yknow? It never felt like leaving home if I was with them. If ya think about it like that, it doesn't seem so bad."

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:26 Touch 20; FF 22 - CMD 26 - [haz de plague]  d20+6=22 ;
Tuesday March 6th, 2018 8:16:23 AM

(Know[Nature]:22)

The next morning Toston says, "The night sure seems extra long here. Can anyone cast locate object? I'm not a wizard so I just can't prepare spells willy nilly from a spellbook but I know other classes are capable of casting it."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+2=6 ; d20+12=15 ;
Tuesday March 6th, 2018 12:44:32 PM

"I need to come up with a new spell list for the day, after a night's rest.... more rogue less clerically."
"So we are after the Crystal Mountains, does anyone see any mountains?"
(Perception: 15)

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected  d20+7=9 ; d20-1=15 ;
Tuesday March 6th, 2018 5:58:31 PM

"The night just passed," Hmerrin points out to Wil. "And it took its sweet time about it, too."

The fighter tries his hand a finding any interesting looking footprints, but keeps getting distracted by the tall grasses.

[Int check 15
Survival check to find tracks 9]

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+8=21 ; d20+3=6 ;
Tuesday March 6th, 2018 6:48:26 PM

Lornak wakes and slowly peels himself away from the bedroll to take the evening watch. He listens to the sounds of the desert with pleasure. The time spent is greatly rejuvenating for him. Siting in the silence, connecting to his surroundings... He realizes he has not been on a proper adventure into nature for a long long while. His mind wanders. (Knowledge: Nature d20=21) The night presses on longer than he expects but he revels at the sunrise nonetheless.

(Knowledge: d20=6(OOC- I should have taken 10!!!) He does not know his geography enough to discern if the lingering darkness of night is a natural phenomenon for this region and season of the Wold or if it suggests an unnatural state...

"Does anyone know their geography...?" He asks the group. "...are the days shorter here?"

"Also, a direction towards the Crystal Mountains would be helpful.

Lornak gathers his things, preparing for the days trek.



Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+14=26 ; d20+5=7 ;
Tuesday March 6th, 2018 7:09:38 PM

Dušan offers to take first or last watch. Broken sleep breaks his spell restoration, or so he claims. After some much needed rest and restoration, Dušan moves away from the group to recharge his magical his magical energies from the Wold's Blood d20+12 vs 14 = 24 miss clicked die roller).

Being so far from from his coven, Dušan forgoes any rituals and realizes just how far out of his comfort zone he is (Intelligence d20+5=7). He tries to make up for this by casting Detect Magic to keep an eye out for any unusual auras and trusts to his more naturally inclined friends. "I'll follow any trails you can pick out, I'm not seeing much of anything. At least I'm not hindered anymore by judgement from yesterdays rituals."

Ethani (Nellie, AC 19, HP 42/42, Icicle 1/7, ) 
Tuesday March 6th, 2018 9:04:12 PM

After curling up for a peacefully if slightly hot night curled up against Lornak, Ethani rises and stretches before devoting herself tho her morning prayers.

"Father Alemi, thank you for another day to heal the broken and to restore the wholeness that you provide. Allow me to hemp my friends to remove this pestilence that infects your Wold and restore it to through our quest in this strange land."

Spending several in-depth minutes praying for the right spells for the day, Ethani takes her place beside Lornak, ready to find the Anchor.

OOC: spell list coming in am. Super busy night for me tonight.

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Tuesday March 6th, 2018 11:07:04 PM

Asteria stretches and yawns in the morning, glad for the rest and feeling far more refreshed. "So, what now?"

The Valleys of Twilight (DM Cayzle) 
Wednesday March 7th, 2018 1:30:33 AM


After a long night, you wake to find that this is definitely not home.

For one thing, casters realize that they are on the outer planes. Ethani's connection to Alemi seems so much closer. In fact, divine casters find that their cure and inflict spells are more potent. [OOC: Reroll 1s AND 2s]

Also, being in the outer planes, you cannot summon elemental or fey creatures at all. But you can summon outer planar creatures more easily -- casting time just one standard action -- and such creatures gain an extra hit point per die.

For bloodwitches, the morning ritual is ... off, as Dušan discovers. Back home, the flow of Woldsblood brings unborn souls to the Wold and dead spirits away. Here, the unborn are departing and the spirits are arriving! The flows are reversed!

There is a -2 circumstance penalty to draw on Woldsblood (did not matter for Dušan's roll today) and he gains one extra arcane spell slot at level one.

The grasses grow tall, and there is no seeing over them. So how will you see any mountains or other features, when you cannot see out of the clearing? Once you start moving through the grass, you will be able to see about five ft ahead so long as you are walking.

Please pick your spells and decide on your course for the day.

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Wednesday March 7th, 2018 6:39:16 AM

Asteria kneels in the clearing, a devilish grin on her face. "Okay Toston, get on. I'm gonna lift you up and you're gonna see where the mountain is."

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)  d20+12=28 ;
Wednesday March 7th, 2018 8:29:06 AM

Glad to see his connection with his own magic is unchanged Gaffer prepares himself for the new journey. He chuckles at Asteria's suggestion before, as usual, offering to fly above and help guide the group towards any appropriate seeming mountains. (Perception: 28)

Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskinx2 - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: (Call Lightning)
Lv4: Atavism, Cure Serious Wounds - D: Sleet Storm

Ethani (Nellie, AC 19, HP 42/42, Icicle 1/7, Locate Object, Status, Endure Elements) 
Wednesday March 7th, 2018 1:12:08 PM



Feeling better than she ever has, Ethani tries to pick spells that will guide her party toward the Anchor and keep them safe. As she begins the morning, she casts Endure Elements on herself and three other Tide members...not quite having enough for the whole party. She then makes sure to cast Status on Lornak, Toston, Hmerrin, Wilford, Gaffer, and Asteria so that she can makes sure she doesn’t lose them in the grass. She recommends that Dusan stick close to own of the others so that she doesn’t lose him.

Borrow a small amount of rope from another party member, she then tears off a small amount of brightly colored fabric and ties it to the top of her longspear and then lashes the longspear upright to her backpack so that it stick up above the grass. Then she reaches out to attempt to Locate the Anchor by casting Locate Object and focusing on the image that she saw in the vision. Advising everyone to follow her, she heads out, following the direction that she determines from the Locate Object spell.

0 level (4 spells)
Guidance
Purify Food and Water

1st level (4)
Endure Elements (4) CAST

2nd level (4)
Silence
Status (3) CAST

3rd level (2)
Locate Object (2) 1 CAST


Toston Lotor(Hugh Crosmun) [HP:45/45; AC:26 Touch 20; FF 22 - CMD 26 - [haz de plague]  d20+14=34 ; d20+6=20 ;
Wednesday March 7th, 2018 3:10:26 PM

Toston follows after Ethani keeping an eye out for any threats in the grass as they make their way towards whatever is out there. (Perception: 34)

(Know[nature]:20 to determine whatever flora and fauna they happen to see.)

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected  d20+3=16 ;
Wednesday March 7th, 2018 5:59:34 PM

Hmerrin is taken aback as Ethani calls for the group to follow her and march into the grass.

Toston follows. Lornak will obviously do the same, as will Asteria.

The fighter shrugs at Dusan.
"You guys go ahead, and I'll guard the back," he says. The lad falls into line behind the group and joins the march.

Perception 16

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=15 ;
Wednesday March 7th, 2018 7:41:24 PM

Lornak is both literally and figuratively out of his element. He does his best to analyze how the sound works in this plane. If the group goes into grass he wants to trust senses other than just sight. (Perception d20=15)

He proudly watches as the other members of the group adapt to their surroundings and gets a fix on where they must travel. He awaits Gaffers and Tostons summation of the terrain. He offers a suggestion as Ethani transforms into a lightning rod. "Perhaps we should tie ourselves together as we make our way through the grasses?"

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Wednesday March 7th, 2018 8:34:19 PM

“Thanks.”

Dušan is happy to have the fighter looking out for him. He continues to use Detect Magic to keep an eye out for any auras that are their own.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Wednesday March 7th, 2018 9:54:38 PM

Wil is struggling right now.. better post in the morning.. sorry

The Valleys of Twilight (DM Cayzle) 
Thursday March 8th, 2018 1:10:51 AM


Asteria lifts Toston as high as she can, and he gets a glimpse of mountains in THAT direction.

Gaffer changes shape to fly -- and something very odd happens ... the shape he assumes id blood red, the exact shade of the bloodgrass. Otherwise he is fine, and he sees the mountains in the distance too.

Ethani casts Locate Object, and her perception changes! She can sense a globe almost a quarter mile in diameter. Within that globe she senses dry earth and living grass, deep bedrock under the soil, with a thin aquifer atop the bedrock, hundreds of feet underfoot. What she does not sense is the facet of the singing mountains that you seek. For the seven minute duration, Ethani does not sense the stone she seeks.

Back on the ground, Toston looks at grasses. Grass as far as the eye can see -- most of the grass here is bloodweed. Aside from the large majority red blood grass infected, every now and then you’ll see an odd patch of yellow or purple or orange holding out. These other, scarcer grasses are multicolored, not green, and very tall, averaging 10-15’.

The group gets ready to set out. Lornak secures everyone with a line. Hmerrin at the rear, the group sets out, toward the mountains, right? Dušan casts Detect Magic, and although he does not find any magic, he does smell something funny. It gets slightly stronger as the group heads toward the mountains.

Wil just gawks.

The air is very dry; barely a drop of moisture can be found anywhere. You can feel your lips start to chap almost immediately as you walk. What is your water solution?

It is amazingly hard to walk through the Sargrass. When the grass is thick, you are slowed by half. You could go faster, but the sharp grass blades will cut you.

The grass in the plains is so thick that it is practically like an entangle spell enhanced by plant growth with spikes. Each person must make a reflex save vs DC22 or travel at half speed, or quarter speed through thick growth. A new save is allowed every 10 minutes of travel, but your DM assumes that at least one will fail every time, so you move at something between half and quarter speed all the time.

Do you press on, despite the hazards?

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Thursday March 8th, 2018 9:02:58 AM

"Of course, let's press on. We can't just sit here and gawk," Wil said realizing that's just what he was doing.
Wil has new spells and a new sense of purpose. "I guess staring into nothing has some advantage. Umm.. I can fly but only for a minute. If we get lost or need better perception. With that Wil pushed forward knocking the tall grass down and stomping it down for the others.
"Do we have some armor or something flat to push this grass down and keep it down. Maybe we could strap something to our feet?"

---- Spell List ---
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly if needed - Cure moderate Wounds
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague]  d20+14=33 ; d20+5=8 ; d20+11=27 ;
Thursday March 8th, 2018 9:05:28 AM

Toston tries to find a better way to traverse through the thick grass, maybe there is something in the immediate area that would provide the Tide a quicker means of travel.

He casts detect magic as he searches attempting to see if anything in the area is magic.

(Perception: 33; to find some quicker means of travel)
(Know[arcana]: 27)
(Spellcraft: 8)

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Thursday March 8th, 2018 5:11:18 PM

Dišan continues create water into skins created by prestidigation. This should allow everyone to carry their own water for 1 hour at a time. He continues to keep a third eye out with Detect magic but grows concerned about an odor in the air.

“Does anyone else smell that?”


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+8=28 ; d20+8=20 ;
Thursday March 8th, 2018 5:54:04 PM

The trudge through the grass reminds Lornak of a jungle he once traveled through, only this time the air is not laced with moisture. He sips his waterskin at intervals parallel to their pace replacing the salty sweat that leaks from his pores. "Thank the Gods for you Dusan, we would be in dire straights on this march." He says.

Lornak muses about the results the group is getting from reconnaissance in this plane; "It is as though we experience things through a membrane. We are not native to this plane so perhaps we should not be using native means to track things here?" He stows his waterskin.

He is intrigued by how the Tide's efforts are skewed and uses his perception to try to discern how they are being warped, starting with what Dusan supposedly smells. (Perception d20=28, Nat 20. Confirmation d20=20)

"Wil, is it possible to get direct answers from the spirits about this plane instead of through the veil they usually speak to us in the Wold?"

Dusan, try something that would normally be restricted in the wold Plane?"

Ethani my love, perhaps you have found the spot upon which the crystal must be anchored and not the crystal itself...?"

"Forgive me if I am thinking about this all wrong, I am not magically inclined."

Ethani (Nellie, AC 19, HP 42/42, Icicle 1/7, Locate Object, Status, Endure Elements)  d100=84 ;
Thursday March 8th, 2018 8:41:34 PM

OOC: Don't forget about the Endure Element spells. I have 3 other people I can make comfortable.

Ethani shrugs. "Maybe you're right." Concentrating hard on the crystal she saw in her vision, the one they are seeking from the Crystal Mountains. Then she casts Locate Object once more, trying to determine it's location.

0 level (4 spells)
Guidance
Purify Food and Water

1st level (4)
Endure Elements (4) CAST

2nd level (4)
Silence
Status (3) CAST

3rd level (2)
Locate Object (2) 2 CAST

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected  d20+7=27 ;
Thursday March 8th, 2018 9:02:21 PM

Hmerrin sips at the waterskin provided by Dusan, observes how the grass moves, and racks his brain for some means to traverse the thicket more easily.

[Survival nat 20 - 27]

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Thursday March 8th, 2018 11:14:26 PM

Asteria trucks on with the rest of the team, wondering where in the Wold they are for all this cool stuff to be happening.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)  d20+12=20 ;
Friday March 9th, 2018 4:16:24 AM

Gaffer does not fly to high above. Seeing the groups slowed progress he searches for an easier route, or at least a path to avoid the thicker areas of grass, and of course if anything that might be dangerous is moving in the grass ahead.
(Perception: 20)
He manages to catch sight of his coloured wings but cannot well see that it has spread to the rest of him, still it concerns him and he begins testing his thoughts to see if he is changing

The Valleys of Twilight (DM Cayzle) 
Friday March 9th, 2018 6:27:08 PM


Wilford suggests making their way forward through the grass, slowly, making a path.

Toston looks for a faster method, but skill checks will not take the place of ideas, here, alas. His detect magic feel funny, and he detects ... the faintest trace of magic, of no school, in the very air.

Dušan continues create water, which is fine, though pink-tinged. His efforts to make skins with prestidigitation result in woven baskets, fragile and weak, and not capable of holding water. He asks if anyone else smells something.

Lornak is grateful for created water. Truly, without it you would be in trouble. He percieves the same smell.

Those who are shielded by Ethani's Endure Elements spells are fine. The others, well ... we'll see as the day progresses.

Ethani, considers that her Locate spell is very short-lived, and the Sargrass is very wide indeed. Is she SURE she wants to use it now?

Hmerrin also struggles to imagine a better way to pass the grass. But really, Wil's slow-but sure method of trampling is the best way you have come up with to move slowly but safely.

Asteria realizes that they are not in the Wold any more, for sure.

Gaffer flies low, keeping his eyes open. He does not evolve further. He directs the party around the thickest sets of grasses.

You see several kinds of grasses as you travel: You see a thick leafed species growing up to 4 to 12 feet high, in shades of red, blue, and purple; You see a thin bladed green grass with razor sharp edges; You see something very much like sunflower plants, on tall strong thick stems. And others.

You find some old bones on the ground with deep grooves in them.

You hear sounds in the wind, as you make your slow way toward the mountains.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+12=23 ; d20+11=22 ;
Friday March 9th, 2018 6:42:05 PM

Wil asks for a little assistance, hoping the voices return to their annoying yet sometimes useful form.
(Diplomacy: 23 to convince them to help find some transportation.)
(Perception: 22 - to find items to knock the grass down)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Friday March 9th, 2018 8:35:27 PM

Lornak's alarm bells go off when he sees the loose bone in their path. He bends down onto his haunches and lifts one up and examines it. He points to the grooves carved out. "That can only be entangling roots or vines." He say. "Sharp and strong enough to cut through flesh."

He raises his head up to look around. "Perhaps one of these varieties is sentient?" He muses. "We must be cautious."

He stands up and brandishes his dagger. He then uses it to cut a hearty enough stalk from one of the grasses. He uses it as a probe as the group continues forward, testing any new variety they come across.

(OOC - Thats my last post for the next 3 weeks. Janell will be posting for Lornak(Thank you!) I'm off to New Zealand! [Don't worry, I will be visiting the Shire!])



Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague]  d20+6=14 ; d20+14=23 ; d20+9=28 ; d8+2=3 ;
Friday March 9th, 2018 8:36:13 PM

Toston takes a closer look at the sunflower looking plants on the long thick stems.

He tries to gauge how strong the stalks are and how tall they grow. Are they strong enough to potentially bear the weight of a medium creature? Could you cut 2 uniform sections of stalk and use them as stilts perhaps?

(Know[nature]: 14)
(Perception: 23)

Toston says to the party, "Do you reckon we could fashion stilts out of those sunflower looking plants? Like could we chop some down, cut them into sections, lash hand and foot holds using the smaller sections to the larger sections and use the result to get off the ground, get a better view of our surroundings and possibly move quicker?"

If the party agrees and it looks to him like they are strong enough he will start trying to chop down some of the stalks using his curveblade after charging it with magic.

(28 vs AC of the stalks; 3 damage)


Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+6=20 ;
Friday March 9th, 2018 10:41:27 PM

"I'm up for anything that'll get us out of here faster. This crimson has me seeing red."

Dušan jests as he pours pink water from his hand. "I heard sailors have 'pink water,' but I believe that is because of wine they use to keep the water from spoiling. I could go for some of that now."

All joking aside, Dušan tries to locate the source of the ordor. (Perception d20+6)

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected  d20+7=19 ; d20+10=21 ;
Saturday March 10th, 2018 9:36:37 AM

Hmerrin moves up to take a look at the bones
[Survival 19]
"Smart killer plants? Lovely."

He also tries his hand at cutting down a sunflower plant, figuring he should be able to tell the if Toston's idea has a chance by the amount of resistance the stalk gives him.
[Craft Carpentry 21]

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)  d20+12=25 ;
Saturday March 10th, 2018 5:37:21 PM

Although he is curious what has given the group pause Gaffer continues to circle above, keeping an eye out for any shaking grass nearby that might bely danger moving towards them. (Not sure if i need to keep making perception checks but: 25)

Ethani (Nellie, AC 19, HP 42/42, Icicle 1/7, Locate Object, Status, Endure Elements) 
Saturday March 10th, 2018 8:10:30 PM

Ethani reconsiders using her spell as ahe hears about the possibility of killer plants. "Hmmmm... that doesn't sound good. " Considering the alternatives, she thinks the stilts idea might be the best idea put out yet.

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Sunday March 11th, 2018 8:58:43 PM

All the changes makes everything seem off. Even simple things like walking and breathing seem to take more effort when everything he tries to do with magic comes out weird.

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Sunday March 11th, 2018 9:27:35 PM

Asteria wonders if she can use her axes to hack away these killer plants. That's like, what they're designed for.

The Valleys of Twilight (DM Cayzle) 
Monday March 12th, 2018 4:48:26 PM

Wil looks to find items to knock the grass down. He picks up a huge old tibia that could be used to beat a path forward.

Asteria proves that her axes will indeed serve as machetes in this overgrown wilderness.

Lornak does indeed note that some species of grass are sharp enough to cut to the bone. That's one reason why moving at speed heedlessly through the Plains would be a dangerous thing. [OOC: You estimate you would take damage for each ten minutes of hustling.]

Toston wants to use sunflower stems for stilts. For a Small size character with a decent craft check, that seems like a good idea. The stalks would not support a Medium size creature's weight. [OOC: It's a DC10 Craft check to make stilts, and you can take 10, since the materials are free. Assume an hour of labor for each set made, suitable for a Small character.]

Hmerrin helps bring Toston's stilts idea to reality.

Ethani likes the stilts idea.

Dušan sniffs and thinks that the smell comes from the same direction as the mountains.

Gaffer keeps alert. He sees the tall grasses move now and then, suggesting that creatures are moving in them. None come within 100 ft. Dangers or just wildlife? Unknown.

Is the party ready to move out? Who is on stilts? Who is hacking a path? Who is flying? Any other special accommodations for the walk?

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Monday March 12th, 2018 7:29:19 PM

"I'll do some pounding and stomping," he says as he swings the bone upon the grass.
"Which direction are we going? I will start West?"


Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Monday March 12th, 2018 9:23:21 PM

Asteria wields her ax and begins hacking in whichever direction the group wishes to go.

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Monday March 12th, 2018 11:05:20 PM

"I was wondering" Dušan posits as he begins to feel a little less useful as others make headway through the grass, "If none of us can casts silence, can we summon something that can? I was trying to think if polymorphing would help with an elemental, but I'm still coming up empty handed, although it could give 4 of us unhindered movement for an hour."

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague]  d20+14=19 ;
Monday March 12th, 2018 11:26:13 PM

Toston gladly accepts a pair of stilts being a small creature. From his higher vantage he tries to get a good view (Perception: 19)

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2) 
Tuesday March 13th, 2018 9:28:23 AM

Gaffer swoops down to grab a small stone from the ground which he clutches in a claw. After he flies above, waiting slightly ahead of the group in the direction he thinks best for them to travel, steering clear of the moving grass.
If it seems any of the movements begin to converge on the group he attempts to cast 'Light' on the stone and drop it down as a signal before flying just above whatever approaches them.

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected 
Tuesday March 13th, 2018 7:11:31 PM

Hmerrin finds the stalks can support Toston, and rather quickly whips up a pair of stilts for the gnome.

Happy to have finally done something constructive, his face falls as Dusan mentions his problem.

"No one can cast Silence?" he asks. "I thought that was like, a go-to spell or something."
He ponders as he stomps through the grass.

"Maybe an earth elemental could, like, cover it up, or partially bury it or something, and then we blow the horn?" he wonders aloud.

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Tuesday March 13th, 2018 7:45:15 PM

(OOC: My fault. At least Ethani has it prepared. Missed that.)

“Maybe one of our clerics has silence prepared, but that one is unfortunately not in my repertoire any more. I am also really beggining to miss reduce person as well.”

Dušan looks jealously at Toston on the stilts. It looked fun.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Tuesday March 13th, 2018 8:45:19 PM

"I only have Flying prepared. I'm thinking about heading into the air but once I use it I'm done."
Wil then continues beating at the grass.
"Head West young man..." Wil begins to sing all of a sudden. "Work...work... work all day long.."

Ethani (Nellie, AC 19, HP 42/42, Icicle 1/7, Locate Object, Status, Endure Elements) 
Tuesday March 13th, 2018 9:30:30 PM

The blue skinned sea elf chuckles as first Dusan and then Hmerrin become worried about the Silence spell. "Well, lucky for you boys, the girls came prepared."

Ethani strikes a blatantly out of place seductive stance. "It just so happens that I prepared Silence this morning. You can feel free to praise my leadership qualities wherever you are ready. "

Lornak (sub Nellie) 
Tuesday March 13th, 2018 9:51:48 PM

Taking a long drink from his water flask, Lornak pulls his hood down lower to shield his eyes. The arid heat and long grass putting him in a less than playful mood, he still manages to smile a bit at Ethani's joke. "We are always amazed by your forethought My Love. Now, maybe we should get going before we all start to dehydrate in this cursed heat. Since Gaffer is so kindly guiding us, we should probably follow him. Asteria and Wil, you blaze a path. Dusan and I will follow behind. Ethani and Toston take up the middle and Hmerrin watch our backs. Stay alert, I don't want anyone eaten by a lion or sentient grass. "

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Tuesday March 13th, 2018 10:58:54 PM

"Girl stuff!!!!" Asteria cheers, continuing her quest to hack away all enemy grass.

The Valleys of Twilight (DM Cayzle) 
Tuesday March 13th, 2018 11:29:27 PM

Wilford and Asteria beat a way forward.

Dušan ponders clever polymorphic strategies as the party moves forward. But he cannot cast Silence. Hmerrin's face falls in disappointment, but then Ethani proudly reveals that she has prepared the spell.

Atop newly crafted stilts, Keeps a keen eye out. He manages to keep up with the beaters.

Flying Gaffer watches from above and even has an alert worked out.

First Gaffer and then Toston report seeing something -- too far off for Gaffer to fly over. On the horizon, not headed straight for you, but not going away either, you see a SAIL!

Yes, a sail, as of a sailing ship. Perhaps there is a river or other body of water far ahead?

It is a half a mile off at least, and you guess the sailors have not seen you.



Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague] 
Wednesday March 14th, 2018 7:18:42 PM

Toston says, "Are the sailors friends or foe?"

"Should I use prestidigitation like a signal flare to get their attention or do we wait?" He asks his friends.

If the majority want him to do so he will otherwise he waits to see what's up with the ship.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Wednesday March 14th, 2018 7:52:28 PM

"A boat in the grass," Wil says as he wipes sweat from his forehead. "An odd thing like that would warrant some caution, I would think." He then continues to plow forward.

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected 
Wednesday March 14th, 2018 9:03:32 PM

"Well," Hmerrin offers, "unless Ethani the Wise And Stupendous has suddenly figured out where this rock is, I say we get those fellows over here and ask directions...and maybe give us a drink...or a ride...or a sun hat."

The teen gives his team a significant look.

"I mean, let's face it, we need a lot of help, and don't have a lot of options on where to ask for it."

Ethani Endure Elements 
Wednesday March 14th, 2018 9:09:09 PM

"We should press forward but until we can get close enough to see them. I don't like the idea of signaling them until we get a better idea of they are friend or for. "

Ethani throws in her two coppers.

Lornak (sub Nellie) 
Wednesday March 14th, 2018 9:55:13 PM

Lornak considers the others input and laughs at Hmerrin's jest about Ethani. He lays a hand on Hmerrin's shoulder. "Perhaps a little caution is in order. We don't know if they are friendly or not. Maybe Gaffer can get closer and let us know whether we should approach. Until then, let's keep going. "

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Wednesday March 14th, 2018 10:11:20 PM

Asteria isn't sure why there's a ship, but she thinks it's pretty cool regardless and begins throwing out her wild barbarian ideas. "What if it's like a flying ship. Like, an airship. Because I don't think there's any water around here. Then again, I don't really live here. But if it is a flying ship I call dibs."

The Valleys of Twilight (DM Cayzle) 
Wednesday March 14th, 2018 11:40:32 PM


Wilford votes for caution.

Ethani wants to get closer for a better view.

Lornak votes for Gaffer to scout the ship.

Hmerrin votes for contact.

Asteria is enthusiastic about the ship, and the DM counts this as a vote to contact it.

Toston will go with the majority. Note that prestidigitation will not work to alert them at this distance. The magic is too weak.

Gaffer and Dušan are quiet.

That's no clear mandate, so the party presses on, hoping for a better look. The ship does get a little closer. You can see that it is a two-master, and that it is "sailing" over the grass as if it were water. The sailors are teensy at this distance. No one seems to see you deep in the grass -- nor do they see Toston peeking out on his stilts.

Soon the ship's course begins to send it on its way, away from you.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2) 
Thursday March 15th, 2018 3:42:56 AM

Gaffer flies lower to avoid drawing the ships attention as it moves away. The timing of recent events feels suspicious to him and he would rather avoid running into anyone or anything that might be involved. If they can get to the crystal and leave without speaking to anyone it'll be for the better.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Thursday March 15th, 2018 2:47:51 PM

"As much as I recommended caution...eh.. I'm not the cautious type. We really need to catch their attention. Beating grass is so not fun."

"I take full credit for making you impulsive," Cicero said.
"Oh really, you take credit for that. He did that only after I showed up," said April.
The whole conversation being repeated by Wil, with the correct voices.
"A.. you all think you have that much of an influence on me. Sorry to tell you nah," Wil responded.
He actually stopped abruptly to argue with himself.

---- Spell List ---
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Thursday March 15th, 2018 6:20:16 PM

"I'm all for asking for assistance," Dušan agrees "But there's no harm in getting a better look before we announce ourselves."

Dušan then prepares for another arduous leg of their journey and breaks out his Wand of Mage Armor and taps himself just in case.

(OOC: 1 hour Mage Armor)

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Thursday March 15th, 2018 6:21:37 PM

Dušan feels a combination of relief and remorse as the ship sails away. "I guess this grass provides good cover. That's at least one good thing about it."

The Valleys of Twilight (DM Cayzle) 
Thursday March 15th, 2018 9:14:11 PM


Gaffer and Dusan resign themselves to missing this ship. Wil feels otherwise, but too late.

The ship disappears. You make your slow way towards the mountains.

If you make a Perception check vs DC20: Highlight to display spoiler: { You have the idea that the smell you detected before is getting stronger as you head toward the mountains.}

The day passes, and night falls. It is time to make camp -- and wilderness camping is not t5he usual thing for you city dwellers. What preparation do you do to pass the night?

Also, what do you have with you in the way of food? You doubtless feel hungry if you have not yet eaten today. Water is not a problem, but where is the trail mix, sandwiches, and iron rations?

Will you make a campfire? Set watches?

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague]  d20+14=20 ;
Thursday March 15th, 2018 10:48:57 PM

Toston resigns himself to missing the ship, it would have been interesting to crew a ship that sailed on grass but who knows if the crew of the ship were friend or foe."

Toston says, "Hey that smell seems to be getting closer."



Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)  d20+12=17 ;
Friday March 16th, 2018 11:17:04 AM

Gaffer returns to the ground to join the others. He helps ensure everybody's waterskins are full and joins the discussion to plan their camp out. "I can reduce the size of the plants in around 100feet of us, which should make spotting danger easier, but it will also make us more exposed. I'm not sure what smell you are noticing but I am not sure if I want to find the source or hide from it."

He listens patiently for the opinion of the others, if everyone is happy for him to he casts diminish plants, choosing to prune the growth in a circle around them.

Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskinx2 - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Wounds - D: Sleet Storm

AS Dusan Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20=8 ;
Friday March 16th, 2018 11:35:37 AM

Dusan asks, "What can we burn for a campfire? He then inspects the grass near him to see if it maybe burnable."
(Knowledge Nature: 8)

AS Dusan Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+11=18 ;
Friday March 16th, 2018 1:05:52 PM

Wil is thankful to be able to stop smashing grass.
"Sad to see a ship go that way. Ok, so what are we after again? I have nothing but energy. I can take first watch."
He then pauses, "A smell... what smell did I miss?"
(Perception: 18)

---- Spell List ---
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day

Ethani  
Friday March 16th, 2018 9:51:18 PM

Sighing after a long day of travel, Ethani smiles at Gaffer's suggestion. "Thanks Gaffer, it would be good to see what might be sneaking up on us. Hey, you don't happen to have a light spell do you?"

Her stomach growling, Ethani sighs. "If we can find some type of edible items I can purify it. And if you'd like, I can cast Locate Object again you see if we've gotten any closer, or I can just hold it in case we have an emergency in the night and need the breaking. If you want, tomorrow I can conjure up food in case we don't have any luck tonight. " Ethan requests an early shift so she can prepare for her spells.

Lornak (sub Nellie)  d20+8=25 ; d20+7=15 ; d20+9=29 ;
Friday March 16th, 2018 10:21:08 PM

"I have a few rations I can share. But I'll see if I can find something edible near by. "

Scouting out the immediate area, Lornak looks for edible plant life. Knowledge nature=25

After his scouting trip, Lornak checks through the group's gear to see if he can set up a rudimentary shelter and defensible position and insures if they should attempt a fire. Survival=15

Once he has made all the preparations he can, Lornak spreads out his bedroll to share with Ethani and prepares to take a watch in the middle of the night. Perception= Nat 20!



Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Friday March 16th, 2018 11:04:26 PM

Asteria sighs and does whatever she can to help set up for the night. Rations and stuff are fine, but the barbarian has some REAL food in mind. "If you guys want, I can go hunt for something to eat? I'm sure there's gotta be SOMETHING fresh around here."

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected  d20+3=9 ;
Saturday March 17th, 2018 10:19:32 AM

"I'll take mid-watch," Hmerrin offers. "So the spellcasters can get their beauty sleep."

The Valleys of Twilight (DM Cayzle)  d3=1
Saturday March 17th, 2018 2:38:52 PM

Preparing for the 3eve, Gaffer makes sure everyone has enough water. He casts diminish plants, choosing to prune the growth in a circle around them. That makes a clearing 200 ft across.

Dušan makes a campfire from native grasses.

Wil takes first watch. Ethani joins him.

Tomorrow Ethani can conjure some food. For tonite, Lornack finds a grass with a wet pulpy center that can sustain life. Purified and added to a few rations, that's enough for tonite. Lornak also makes sure the fire will not spread or start a blaze in the dry grasses.

Asteria wants to hunt, but does not do so tonite.

Hmerrin takes the mid-watch.

No one has volunteered for the early morning watch. That's ok, right? Monsters like their sleep too.

********

But, alas, monsters do lurk in the dark hours of the night, and they prowl this grassy jungle with an eye to dinner.

Does the danger appear during the 1st, 2nd, or 3rd watch? Let us roll a d3 ... First Watch!

Please roll a Perception check. Ethani and Wil, the DC is 10 for you; everyone else, the DC is 20 since you are sleeping. If you make the check, you hear some very large creature prowling around at the edge of the clearing, beyond the light of the fire. It is a move action to shake a person awake. Shouting gives sleepers a Perception check to hear and awaken.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague]  d20+14=18 ;
Sunday March 18th, 2018 9:34:31 PM

Perception: 18

Toston sleeps

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20=3 ;
Sunday March 18th, 2018 11:58:41 PM

Dušan is dead asleep as the watch is disturbed. Oblivious to any sound, he rolls over and pulls his cloak closer over his head.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)  d20+12=26 ; d20+8=25 ;
Monday March 19th, 2018 7:05:06 AM

Gaffer awakens, hearing the soft footsteps of something prowling nearby. He moves to shake awake who ever is sleeping nearest to him, and gesture towards the source of the sound and then his ear.

He tries to move silently (stealth: 25) not wanted to encourage the creatures to attack, if they do however he calls out to wake the group, "We're under attack!"

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+11=25 ;
Monday March 19th, 2018 1:37:26 PM

(Perception: 25)
Wil, sharp as a tack, hears the noise and gets a chill.
"Should I go out and explore," Cicero asks.
"I don't know. You are valuable and a limited resource. What if it's nothing?"
"Come on.. seriously. You have been doing this how long?"
Wil then summons a Giant Shadow Spider to help locate the stalking creature.

---- Spell List ---
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day - Used 7 rounds

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected  d20+3=11 ;
Monday March 19th, 2018 6:32:32 PM

Hmerrin is really tired. The young lad sleeps soundly, fully trusting in his friends' ability to keep him safe.

Perception 11

EthaniNellie, AC 19, HP 42/42 Endure Elements)  d20+10=12 ;
Monday March 19th, 2018 7:20:12 PM

Ethani looks over at Will, "You heard that, right? She heads over to Lornak and nudges him awake as well as anyone Gaffer hasn't woken up yet. Motioning for them to be quiet, she indicates the direction she heard the sound and whispers "Arm yourself! There's something out there prowling the perimeter."

Lornak (sub Nellie) 
Monday March 19th, 2018 7:23:23 PM

Waking with a start as Ethani awakens him. Rolling over, he grabs his weapons and begins to quietly awaken the others alerting them.

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20=13 ;
Tuesday March 20th, 2018 6:32:48 AM

Dušan finally pulls his cloak over his eyes (perception d20+6=19). “What?!...you said you’d use an instrument in an immergency”

Dušan slowly realized how little sence he was making and resigned himself to waiting for someone to explain it to him.

Rapke Attack!


The Valleys of Twilight (DM Cayzle) Round 1 Night Fight  d3=1 ; d3=2 ;
Tuesday March 20th, 2018 7:17:09 AM


[OOC: Starting with this post, we are in combat rounds!]

Wilford summons a Giant Shadow Spider to help locate the stalking creature. It will appear next round.

Ethani moves to Lornak and wakes him.

Lornak grabs his weapons and wakes a friend next to him. (That's two move actions, so Lornak is still prone.)

Toston, Dušan, and Hmerrin are nearby. Rolling randomly, Lornak wakes Toston.

Gaffer wakes naturally, stands, and wakes (another random roll) Dušan.

Hmerrin and Asteria are still sleeping.

The creature in the dark rushes forward! You see a thing the size of a moose, but reptilian, with flexible fast long limbs! You see the gleam of claws and teeth! It stops on the edge of the firelight, opens its mouth, and SCREAMS. Everybody except Asteria (she is out of range), please make a Will save DC12 or be stunned for 1d4 rounds - you can roll your own duration of stun.

The monster is 50 ft away. Wil, if you fail your save, your summons is ruined. Toston, Dušan, Lornak, Asteria, and Hmerrin are prone. Lornak is armed, but the others have to draw weapons. Asteria, Wil, and Gaffer are armed and standing.

After that scream, EVERYONE is awake!

[OOC: We'll do this fight mapless.]

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:26; Touch 20; FF 22 - CMD 26 - [haz de plague]  d20+10=17 ;
Tuesday March 20th, 2018 7:37:55 AM

(Will Save: 17)

Toston successfully manages to resist the effect of whatever that thing was, stands from prone and then casts mage armor.

Active Effects:
Mage Armor: +4 AC - 3 hours [1800 rounds]

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+8=26 ; d20+5=6 ; d20+6=22 ; d10=3 ;
Tuesday March 20th, 2018 2:49:10 PM

Wil stands strong. (Will Save: 26)
"We missed it. I was hoping you would catch it sooner. Flank the beast."
Wil orders the spider to flank the beast from the front as he attacks on the left.
The Shadow Spider creeps from the darkness and spits out a net of webbing but misses completely.
Wil, is furious and attacks with his crossbow.
(Attack: 22 - Hit: 3)

---- Spell List ---
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day - Used 7 rounds

Ethani (Nellie, AC 19, HP 42/42 Sanctuary 5/7,Prayer 4/7)  d20+9=17 ;
Tuesday March 20th, 2018 8:29:55 PM

Shrugging off the attack, Ethani pulls out her net and prepares for an impending attack, having nothing better to defend herself with.

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected  d20+4=11 ; d4=1 ;
Tuesday March 20th, 2018 8:35:34 PM

Hmerrin's eyes fly open. The young man stares unseeing into the night, while his brain tries to reboot from the horrid sound.

[Will 11 fails. Stunned 1 of 1 rounds]

Lornak (sub Nellie) stunned 4/4  d20+4=9 ; d4=4 ;
Tuesday March 20th, 2018 9:04:02 PM

Trying to cover his ears, Lornak is over come by a high pitched whine. Reeling, he finds the simplest of movements impossible.

OOC:Stunned 4/4

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Tuesday March 20th, 2018 11:42:35 PM

Asteria stands up and draws her weapon, thoroughly upset that her sleep has been disturbed and fully intending to harm the cause of the noise.

---
Get up from prone
Draw ax and shield

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)  d20+8=28 ; d20+10=23 ; d20+10=28 ;
Wednesday March 21st, 2018 4:07:38 AM

Gaffer is barely rocked by the scream and immediately begins summoning a direwolf to help them fight. Studying the creature as he does, trying to figure out what they're up against. (Nature: 23)

Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskinx2 - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Wounds - D: Sleet Storm

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+8=17 ;
Wednesday March 21st, 2018 5:28:27 AM

Dušan morning bled a few more things incoherently until he is startled by a sudden scream. He stumbles to his feet, unable to reach anyone and casts spectral hand.

Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Wednesday March 21st, 2018 5:29:23 AM

That was suppose to say said a few more things

The Valleys of Twilight (DM Cayzle) Round Two Night Fight  d20+14=34 ; d20+14=22 ; 2d8+8=16 ; 2d8+8=17 ;
Wednesday March 21st, 2018 8:43:42 AM


Verbal Map at start of this round: Foe at edge of firelight, 50 ft from Party.

=====

Toston stands and casts mage armor.

Wilford puts his spider between the party and the monster. It shoots a web and misses. Wil shoots a bolt and hits exactly; it is AC22. The bolt inflicts 3 damage. [OOC: Wil, that's the new light crossbow we discussed in email? If so, it inflicts 1d8+1, right? and do not forget the +1 enhancement bonus to hit. ALSO, please paste or link summoned creature stats in fights!]

Ethani takes out a net and readies an action to throw it when the foe is in range. [OOC: Is that what you meant by "prepares"? Also please update your header.]

Hmerrin is awake but stunned!

Lornak is stunned for four rounds!

First, Is Asteria stunned by the scream!? Please make a Will save vs DC12. If you fail, roll to be stunned for 1d4 rounds. IF she is not stunned, Asteria stands up and draws her weapon.

Gaffer starts to summon a wolf.

Dusan casts Spectral Hand.

=====

The lanky big reptillian bundle of sharp edges rushes to the spider and attacks it. It bites, rolling a natural 20! it confirms the crit if the spider is AC22 or less. Does the spider have any defense? Concealment? The summoned creature takes 16 damage, or 33 on the crit if it is AC22 or less.

=====

Verbal Map at end of this round: Deadly Foe is 25 ft from Party. Maybe engaged with summoned spider, maybe spider is dead?


Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30; Touch 20; FF 26 - CMD 26 - [haz de plague] 
Wednesday March 21st, 2018 9:18:23 AM

(OOC: Did we replenish spells since the badger battle? If not I only have 1 spell slot open after this)

Toston casts the shield spell granting himself another +4 to his AC and moves towards the reptile stopping 10 feet away if it is large or 15 feet away if it is huge

Active Effects:
Mage Armor: +4 AC - 3 hours [1799 rounds]
Shield +4 shield bonus, immunity to magic missile - 3 minutes [30/30 rounds]

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected 
Wednesday March 21st, 2018 6:47:26 PM

The sound of combat brings Hmerrin back to his senses.

Something is getting eaten, and he needs to make sure its not him.

Adrenaline surging, the fighter springs to his feet, and pulls out his axes, as he turns to face the... whatever.

"Anybody with a Light spell, we could use it," he declares.

--

Stand from prone. Draw weapons.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+5=13 ; d20+12=18 ; d20+5=22 ; d6+3=8 ;
Wednesday March 21st, 2018 9:01:16 PM


(OOC: This is my heavy crossbow - I maybe be rolling these dmgs wrong. 1d10, right? No enhancements or + anything?)
The spider attempts to spit it's web again but it ends up being just a shadowy meat shield.
Wil moves, using the shadow spider as partial cover, within melee distance and strikes out with his staff.
(Two handed strike: 22 - Att: 8 +2 Flanking)
(Stealth: 18)

---- Spell List ---
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day - Used 6 rounds (hp 16 - AC 14 - 50% hit chance(Shadow))


Ethani Nellie, AC 20, HP 42/42 Endure Elements, shield of faith  
Wednesday March 21st, 2018 9:22:20 PM

Shaking her head in frustration at her stupidity, Ethani tucks her net under her arm and fishes out her Shield wand. She taps herself and then asks if anyone else needs it.

Lornak (sub Nellie) stunned 3/4 
Wednesday March 21st, 2018 9:24:40 PM

"I, uhhhhh... where am I?"

Lornak continues to try and get his bearings.

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Stunned]  d20+4=8 ; d4=2 ;
Wednesday March 21st, 2018 11:08:05 PM

Instead of getting up and drawing her weapon like she planned, the shriek causes great distress to Asteria and she writhes on the ground, cursing rather loudly. (Will Save: 8 vs. 12)

---
Stunned: 2/2 rounds

The Valleys of Twilight (DM Cayzle) Round Three Night Fight  d20+12=18 ; d20+12=14 ; d4+4=5 ; d20+12=22 ; d8+8=11 ;
Thursday March 22nd, 2018 8:13:56 AM


Verbal Map at start of this round: Foe is 25 ft from Party. Maybe engaged with summoned spider, maybe spider is dead?

=====

[OOC: This is the first watch, so spells are NOT replenished, and won't be until dawn per usual. The terrain is clear due to the Diminish Plants spell. You have good light within 50 ft of the fire, concealment and shadowy light beyond that to the edge of the clearing.]

Toston casts shield and steps up, ending move 10 ft from the creature.

Hmerrin stands and draws his weapons.

Wil's spider attacks and misses.

Wil moves up next to the enemy, using the shadow spider as soft cover to avoid an AoO. He attacks the monster, inflicting 8 damage.

[OOC: Wil, I really *need* you to post stats on your spider. I'm being kind and assuming it has either AC23 and 17+ hp or AC22 or less with 34+ hp. Also note that Wil is NEXT to the spider and Not Flanking. Using your heavy xbow last round is fine, thanks for clarifying.]

Ethani takes out her wand and taps herself with it.

Lornak is still stunned (second of four rounds). So is Asteria (second of two rounds, can act normally next time)

Gaffer's wolf appears! Because I am a kindly DM, I'll allow Gaffer to post two rounds of action for himself and wolf in his next post. I'll also allow Dusan to cast two rounds of actions as well.

=====

Enemy Action: The lizardy thing rears up on its long legs and lashes out with raptor-like talons. It attacks Wil with those, hitting AC18 and 14. That's one hit for 5 damage to Wil.

The enemy also tries to bite the spider, hitting AC22 for 11.

=====

ENEMY STATUS:
Large size
AC22
Damage taken: 11

Verbal Map at end of this round: Imagine the space between the campfire at one end and the Foe at the other.
Foe is 25 ft from fire.
Spider and Wil are 20 ft from the fire and adjacent to Foe.
Toston is 15 ft from fire and 10 ft from Foe.
Wolf appears where?
Ethani is 10 ft from the fire and 15 ft from the Foe.
Asteria, Hmerrin, Gaffer, Dusan, and Lornak are 5 ft from the fire and 20 ft from the Foe.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 1/2)  d20+9=27 ; d8+8=10 ; d8+10=15 ;
Thursday March 22nd, 2018 8:17:53 AM

Finishing his summons Gaffer directs the wolf to close in and attack the creature and try and drag it to the floor. He follows up by casting Faerie Fire to ensure it cannot use the cover of night to its advantage.

He glances with concern at his stunned companions, unsure how serious their condition is.

*****
Direwolf: HP 37
Attack: 27
Damage: 10
Trip attempt: 15

http://paizo.com/pathfinderRPG/prd/bestiary/wolf.html#wolf-dire
(I have augment summoning which gives it +4 enhancement to strength and constitution. I have generally been taking that to mean at +2 on chance to hit and damage. Sorry if this is incorrect!)
*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskinx2 - D: Fog Cloud
Lv3: Cure Moderate Wounds, (Diminish Plants), Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, (Cure Serious Wounds) - D: Sleet Storm

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:28; Touch 18; FF 24 - CMD 26 - [haz de plague]  d20+11=22 ; d8+2=8 ;
Thursday March 22nd, 2018 9:19:39 AM

Toston takes a swift action to charge all his attacks with magic per arcane strike then charges the reptile, drawing his curveblade as part of the move, the action of the charge gives Toston just enough momentum to overcome the creature's defenses and his blade hits home.

(22 vs AC; 8 magical slashing damage)

Active Effects:
Mage Armor: +4 AC - 3 hours [1798 rounds]
Shield +4 shield bonus, immunity to magic missile - 3 minutes [29/30 rounds]
Charging +2 to hit / -2 AC - 1 round

The Valleys of Twilight (DM Cayzle) Round Three Night Fight  d100=86 ; d100=100 ;
Thursday March 22nd, 2018 10:55:45 AM


DM Extra: Spider has 50% miss chance ... rolling for two hits: Both hits land, and the spider is dead.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+8=16 ; d20+5=7 ; d20+4=22 ; d6+2=4 ;
Thursday March 22nd, 2018 12:45:22 PM

(OOC: Incorrectly stated 50% miss chance.. is 20%)
Shadow Spider (HP 5: AC 14)(20% miss)

Wil takes the blow
He casts Touch of Darkness but it fails.
Wil then withdraws 20 feet and beside file, taking an AOO, but (Mobility: AC:(23))
Hope to avoid the blow.
The Spider attacks (Attack: 22 - 4 + poison)
"This melee thing is a little harder then it looks.. not that it looks simple at all..," Wil says.

---- Spell List ---
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day - Used 6 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

The Valleys of Twilight (DM Cayzle) Round Three Night Fight 
Thursday March 22nd, 2018 3:47:50 PM

Sorry, with miss chance 20% or 50% the spider is dead.

Hmerrin(HP:74/74 AC:26 T:16 FF:21 CMD:24) Infected  d20+14=23 ; d8+8=13 ;
Thursday March 22nd, 2018 6:29:15 PM

Hmerrin evaluates the creature.

Big. check
Claws. check
Teeth. check
Bloodcurdling scream. big check

"Right," the fighter growls to himself. He moves up and attacks.

--
Move to Foe
Atk hits ac23 for 13 hp damage


Ethani Nellie, AC 20, HP 42/42 Endure Elements, shield of faith  
Thursday March 22nd, 2018 8:05:47 PM

Sliding forward, taps Dusan with her Shield of Faith wand.

Ethani Nellie, AC 20, HP 42/42 Endure Elements, shield of faith  
Thursday March 22nd, 2018 8:07:00 PM

Uggg... that should have been Hmerrin.

Lornak (sub Nellie) stunned 2/4 
Thursday March 22nd, 2018 8:16:57 PM

The ringing beginning to subside a bit, Lornak begins to feel his feet and legs a bit.

AS Dusan Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+6=24 ; d10=4 ;
Thursday March 22nd, 2018 8:22:37 PM

Dusan send his Spectral Hand toward the other players to support them, if needed.
He clears a line of sight and fires off his heavy crossbow.
(Attack: 24 - Hit: 4)


Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected 
Thursday March 22nd, 2018 11:11:10 PM

Shaking off her stunned status, Asteria growls and stands, drawing her weapon.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 1/2)  d20+12=32 ; d20+9=16 ; d20+10=25 ; d8+8=13 ;
Friday March 23rd, 2018 4:43:17 AM

His two spells cast Gaffer pauses for a moment. The creature surely seems dangerous, but to choose to attack so many people alone? He peers into the darkness to make sure nothing else is out there. (Perception 20+12=32)

The direwolf bites furiously at the creature once more.

*****
Direwolf: HP 37
Attack: 16
Damage: 13
Trip attempt: 25

http://paizo.com/pathfinderRPG/prd/bestiary/wolf.html#wolf-dire
*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskinx2 - D: Fog Cloud
Lv3: Cure Moderate Wounds, (Diminish Plants), Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, (Cure Serious Wounds) - D: Sleet Storm

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Friday March 23rd, 2018 5:45:16 PM

Wil is a bit disappointed to see the spider fall and then disappear.
Fatigue is setting in and his head is swimming.


AS Dusan Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Friday March 23rd, 2018 5:48:39 PM

Dusan loads another bolt and waits for the monster.


The Valleys of Twilight (DM Cayzle) Round Four Night Fight  d20+12=23 ; d20+12=29 ; d20+12=20 ; d4+4=8 ; d4+4=6 ; d8+8=10 ;
Friday March 23rd, 2018 5:52:19 PM


Retcon for missing actions:

Gaffer and Wolfie: Wolf moves forward and hits for 10, but fails to trip. Gaffer casts Faerie Fire; there is no save, so the creature is limned.

Spider is dead.

=====

Verbal Map at start of this round: Imagine the space between the campfire at one end and the Foe at the other.
Foe is 25 ft from fire.
Wolf and Wil are 20 ft from the fire and adjacent to Foe.
Toston is 15 ft from fire and 10 ft from Foe.
Ethani is 10 ft from the fire and 15 ft from the Foe.
Asteria, Hmerrin, Gaffer, Dusan, and Lornak are 5 ft from the fire and 20 ft from the Foe.

=====

Toston charges and hits for 8.

Hmerrin moves up and hits for 13.

Wil tries his Touch of Darkness, then tumbles back. The spider is dead.

Ethani steps up to cast Shield of Faith on Hmerrin.

Lornak is still stunned (3 of 4)

Asteria stands, drawing her weapon.

Gaffer’s Wolf bites and misses. Gaffer looks around for more ... AND SEES ANOTHER BEAST CIRCLING AROUND THE FAR SIDE OF THE FIRE!

Dusan fires and would have hit, but the -4 penalty for shooting into melee and the soft cover penalty for shooting between friends means he misses.

=====

Enemy Action: The FIRST FOE attacks Wolf, Toston, and Hmerrin with claw, claw, and bite. It hits AC 23 vs Wolf for 8 damage. It hits AC 29 vs Toston for 6 damage. It hits AC 20 vs Hmerrin (a miss?) for 10 damage.

The NEW FOE comes just into the firelight and screams! Will, Asteria, Gaffer, Dusan, and Lornak please make DC12 Will saves or be stunned for 1d4 rounds. If Lornak fails, please use the new roll.

=====

ENEMY STATUS:
Large size reptilian quadruped with no reach
AC22
FIRST FOE: Damage taken: 42
SECOND FOE: Damage Taken: 0

=====

Verbal Map at end of this round:
FIRST FOE is 25 ft north of the fire.
Wolf, Toston, and Hmerrin, are 20 ft north of the fire and adjacent to Foe.
Ethani is 15 ft north of the fire and 10 ft from the Foe.
Will, Asteria, Gaffer, Dusan, and Lornak are 5 ft north of the fire and 20 ft from the Foe.
NEW FOE is 50 ft south of the fire, on the far side.

The fire takes up a 10x10 space.

Toston Lotor(Hugh Crosmun) [HP:39/45; AC:30; Touch 20; FF 26 - CMD 26 - [haz de plague]  d20+11=23 ; d20+9=25 ; d8+2=4 ;
Friday March 23rd, 2018 10:47:44 PM

Toston acrobatically moves to try to gain flanking with either Hmerrin or the wolf, whichever would provide an easier flanking buddy. (Acrobatics : 23 vs lizard's CMD to avoid AOO)

He then charges his attacks with magic swiftly using arcane strike and attacks with his curve blade again

(25 vs AC using unflanked bonus so that hits; 4 magical slashing damage)

His blade strikes true again against the beast though not as deep as his last blow.

Mage Armor: +4 AC - 3 hours [1797 rounds]
Shield +4 shield bonus, immunity to magic missile - 3 minutes [28/30 rounds]

Hmerrin(HP:74/74 AC:27 T:16 FF:22 CMD:24) Infected  d20+12=28 ; d8+12=16 ; d20+12=30 ; d6+12=16 ; d20+7=20 ; d8+12=15 ;
Saturday March 24th, 2018 9:36:09 AM

Hmerrin bats away the claw attack with Lightning, and gives the second screamer a quick glance. Wolf pack, he concludes.

"If there's two of these things, there's probably more!" he calls as warning.
"And we could be in trouble," he concludes to himself.

The fighter shifts to make sure he's flanking with Toston, and attacks.
"C'mon Screech. You're too hurt to keep this up," he tells the animal between blows.
--

Shield of Faith in effect. (only adds +1 due to ring already worn)
--
Full attack. Power attack. Flanking.
Baxe 1 hits ac 28 for 16 hp damage
Haxe 1 hits ac 30 for 16 hp damage
Baxe 2 misses (20)


Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+8=18 ; d20+12=30 ; d20+5=6 ;
Sunday March 25th, 2018 11:17:04 AM

Wil holds his own when the new creature arrives. "What are these things?" Wil asks (Will save: 18)
"Lets knock this one out then move on to the next one."
Wil moves 40 feet then attempts to approach from the side with the most cover. (Stealth: 30)
He attempts a sneak attack with his staff but misses.


AS Dusan Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  2d20+15=39 ; 2d20+7=28 ; d10=6 ; d20+6=26 ; d20+6=7 ;
Sunday March 25th, 2018 6:15:40 PM

Dusan said the Spectral hand to Toston and casts Cure Moderate wounds to help him out. (Cure for: 28)
He squares up on the second beast and fires the crossbow
(Attack: 26 - critical - fail confirm - Hit: 6)


Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Stunned]  d20+4=6 ; d4=1 ;
Sunday March 25th, 2018 9:09:31 PM

Asteria holds her head out of pain and, yet again, found herself stunned. (DC 6 vs 12 for 1 round)

Lornak (sub Nellie) stunned 1/4  d20+4=23 ;
Monday March 26th, 2018 6:45:40 AM

Finally beginning to shake off the effects of the fittest attack, Lornak is able to tune out the second creature's attack (Will=23). "What in the Wold are these things?" Lornak mumbles as he tries to clear his head. "

Ethani Nellie, AC 20, HP 42/42 Endure Elements, shield of faith  
Monday March 26th, 2018 6:49:49 AM

Trying to help the only way she can think to, Ethani fires over to Wil and taps him with her Shield of Faith wand.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 1/2)  d20+8=14 ; d20+9=26 ; d20+10=24 ; d8+8=10 ;
Monday March 26th, 2018 8:10:46 AM

Gaffer manages to shake off the effect of the scream after a spell of dizziness. He turns towards the other beast and draws sends a stream of energy to the ground beneath it's feat, casting entangle all around it.

His direwolf shakes of the attack, not having been hurt to badly, and bites back again.

*****
Direwolf: HP 29
Attack: 26
Damage: 10
Trip attempt: 24

http://paizo.com/pathfinderRPG/prd/bestiary/wolf.html#wolf-dire
*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, (Entangle x2), Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskinx2 - D: Fog Cloud
Lv3: Cure Moderate Wounds, (Diminish Plants), Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, (Cure Serious Wounds) - D: Sleet Storm

The Valleys of Twilight (DM Cayzle) Round Five Night Fight  d20+12=22 ; d3=1 ;
Monday March 26th, 2018 6:27:15 PM

=====

Verbal Map at start of this round: Imagine the space between the campfire at one end and the Foe at the other.
FIRST FOE is 25 ft north of the fire.
Wolf, Toston, and Hmerrin, are 20 ft north of the fire and adjacent to Foe.
Ethani is 15 ft north of the fire and 10 ft from the Foe.
Will, Asteria, Gaffer, Dusan, and Lornak are 5 ft north of the fire and 20 ft from the Foe.
NEW FOE is 50 ft south of the fire, on the far side.

=====

Toston tumbles to flank Foe 1. He fails to beat its CMD27, so it snaps its teeth at him, hitting AC22, a miss against his AC30. Then Toston attacks with his arcane strike infused blade, hitting for 4 damage

Hmerrin then strikes hard and puts the monster down, ax lodged deep in its skull. FOE 1 IS DEAD!

Wil had planned to sneak around FOE 1 and then attack. But that one is dead, so the generous DM will allow some other actions for the round. Please post TWO rounds of action in your next post, and we'll retcon this round's action. That said, note that to use stealth after a combat starts, you either need total cover for at least a moment, OR using the bluff skill to create a distraction, with a place of concealment within 10 ft to dash off into. I'm not seeing that as an option at the moment for Wil.

Ethani takes a step to Wil and taps him with her Shield of Faith wand.

Lornak shakes off his disorientation -- last round being stunned!

Asteria is stunned for this round.

Gaffer’s Wolf has no foe to attack. The DM grants Wolfie a retcon on this round's action. Please give two rounds of action for Wolfie with your next post.

Gaffer casts Entangle at the NEW FOE. The diminished plants in the area are really not up to the task, the DM rules. The creature automatically saves, but the area is still difficult terrain, and that will slow down the beast. [OOC: Side Note to ALL CASTERS: When you fail to give the save DC of spells you cast, your DM is much more likely to rule that the monster automatically makes the save. And if you link to the spell cast, then the DM loves you and may even give the foe a penalty on the save! Remember, your success is proportional to how easy you make the DM's job.]

Dušan uses his Spectral hand to cast Cure Moderate Wounds on Toston for 28 hp. [OOC: Questions for Dušan: What dice are you rolling on that cure? And how are you casting and shooting in the same round? Confused!]

=====

Enemy Action: The FIRST FOE is dead!

The NEW FOE spends the round moving out of the Entangle, ending his turn next to the campfire, adjacent to Asteria (per random roll).

=====

ENEMY STATUS:
Large size reptilian quadruped with no reach
AC22, CMD27
FIRST FOE: Damage taken: 62+ = DEAD
SECOND FOE: Damage Taken: 0

=====

Verbal Map at end of this round:
NEW FOE is adjacent to the fire.
Asteria, Gaffer, Dusan, and Lornak are 5 ft north of the fire. Asteria is next to the FOE; Gaffer and Dusan are next to the fire, and Lornak is on the other side.
Wil's position depends on his retcon.
Ethani is 15 ft north of the fire.
Hmerrin is 20 ft north of the fire.
Tostonis 35 ft north of the fire.

The fire takes up a 10x10 space.

GRAPHICAL MAP! (Nostalgia Opportunity for fans of Moria and Dwarf Fortress!)

.......ff
......Aff
T..HE.G^^
......D^^
......L..

Wil (W) and Wolf (w) are not on the map because they have a round of actions to retcon. The 10x10 large creature indicated with "f"s is the NEW FOE. The 10x10 campfire is indicated with carets "^"s. Note that NORTH is to the left!

Hmerrin(HP:74/74 AC:27 T:16 FF:22 CMD:24) Infected  d20+12=16 ; d20+3=16 ;
Monday March 26th, 2018 7:37:53 PM

"Keep an eye out for more friends!" Hmerrin calls, as he spins from the first dying critter, and strides around Asteria to get to the second one.
-
Double move to get next to Asteria next to the foe.

Perception 16
Disregard attack roll....platemail slowin me down.


Toston Lotor(Hugh Crosmun) [HP:45/45; AC:28; Touch 18; FF 24 - CMD 26 - [haz de plague]  d20+11=15 ;
Monday March 26th, 2018 8:30:02 PM

Toston uses a swift action to charge his curve blade with magic once again and then charges the beast threatening Asteria. This time his blade succeeds at striking nothing but air.

(15 vs AC = miss)

Mage Armor: +4 AC - 3 hours [1796 rounds]
Shield +4 shield bonus, immunity to magic missile - 3 minutes [27/30 rounds]
Charging : +2 to hit / -2 AC - 1 round


Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 1/2)  d20+8=19 ; d20+8=20 ; d8+8=9 ; d8+8=14 ; d8+8=12 ; d8+10=15 ; d8+10=12 ; d8+8=16 ;
Tuesday March 27th, 2018 8:47:31 AM

Seeing that the first creature fall reasonably smoothly Gaffer focuses on observing their surroundings for any new comers. (Perception: 16)

*****
Direwolf: HP 29 AC 14

Runs towards its new foe, arriving at its side and attempts to snap at any limb it can get near. (should be +9 not +8)
Attack1: 20 Damage: 14 Trip attempt: 15
Attack2: 21 Damage: 12 Trip attempt: 12

http://paizo.com/pathfinderRPG/prd/bestiary/wolf.html#wolf-dire
*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, (Entangle x2), Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskinx2 - D: Fog Cloud
Lv3: Cure Moderate Wounds, (Diminish Plants), Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, (Cure Serious Wounds) - D: Sleet Storm

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d4=4 ; d8=4 ; d8=3 ;
Tuesday March 27th, 2018 6:42:54 PM

With Toston topped off, Dušan takes a moment to pull out his own Wand of Magic Armor out of his Hand Haversack and taps himself.

(OOC: Spells Per Day L1 5/1, L2 3/1 L3 3/1 L4 2/1
66 rounds Spectral Hand 1d4=4 HP 39 AC {AC of 22 + 5 INT (+8 size, +4 natural armor)}
Last Round Cure moderate wounds on Toston 2d8+7=14+1/2 Healer's Blessing=21 HP healed)


Ethani Nellie, AC 20, HP 42/42 Endure Elements, shield of faith  
Tuesday March 27th, 2018 7:23:39 PM

"No!" Ethani watches Asteria fall.

"Not today sister! She taps her with her wand, knowing that it will help protect her until she can get back to her shield.

Lornak (sub Nellie) AC 19 60/60 
Tuesday March 27th, 2018 7:55:01 PM

Rising to his feet, Lornak grabs his rapier and heads back toward the beast angling toward backstabbing territory.

AS Dusan Dušan Danann (Erik) {HP:33/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+6=12 ; d20+5=17 ; d20+5=16 ; d20+5=11 ; d8+4=11 ; d8+4=8 ;
Tuesday March 27th, 2018 8:57:19 PM

Wil makes the same trip but stops as the 1st creature falls. He thanks Ethani for the blessing and casts Spiritual weapon (glaive)
Failed first (Melee-right) (AC:17) - (New spell first attempt :) (11 dmg)
He casts Spiritual weapon near the creature. The glaive thrust forward but missed.
"Tough bugger"
--
The Spiritual weapon fired again (AC: 11) (8 dmg)
(OOC: I'm hoping since it's a spell it doesn't need the AC roll ;)
Spiritual Weapon
Wil attempt to get close to the creature, using whatever is available to avoid it's attention. He then casts Contagion (Blinding sickness), via touch.
Contagion
Save Fortitude DC 16

---- Spell List ---
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness - used
Lv2: Inflict Moderate Wounds, Spiritual Weapon - used , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion - Used

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day - Used 7 rounds

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected]  d20+12=27 ; d8+5=7 ; d20+7=24 ; d8+5=13 ;
Wednesday March 28th, 2018 12:23:22 AM

Shaking off the stun, Asteria glares at the creature and takes a whack at it.

---
27 vs. AC for 7 damage and 24 vs. AC for 13 damage

The Valleys of Twilight (DM Cayzle) Round Six Night Fight  d20+12=21 ; d20+12=26 ; d4+4=7 ; d20+12=23 ; d8+8=9 ; d8=5 ; d8=6 ;
Wednesday March 28th, 2018 7:23:58 AM


Retcon Actions Round 5

The Dire Wolf runs to the side of the NEW FOE, attacks, and misses.

Wil casts Spiritual Weapon, but it misses.

=====
GRAPHICAL MAP! (Start Round 6!)

.......ww##
.......ww##
.......ff##
.W....Aff##
T..HE.G^^##
......D^^##
......L..##
.........##

=====

Hmerrin takes a double move to approach the NEW FOE.

Toston charges, attacks, and misses.

Gaffer’s Wolf attacks and misses by one.

Gaffer looks for more foes, but sees none.

Wil's spiritual weapon strikes again but misses. Wil himself wants to cast a touch spell and go deliver it, but the NEW FOE has campfire on one side, Dire Wolf on the other, Entangle behind, and Hmerrin, Toston, Asteria, and Gaffer in front. There is just no way to get in there. If you want to cast and hold the charge, ok, or rake no action, also ok.

Dušan uses his own wand for a mage armor buff on himself.

Ethani takes a step forward to grant a shield of faith to Asteria.

Lornak stands and draws his weapon. To flank, he will have to go around the fire and through the entangle. He takes a step on that path.

Raging Asteria whacks the NEW FOE twice for 20 damage. That's first and only blood to this one, and it cries out in pain and anger!

=====

Enemy Action: The FIRST FOE is dead!

The NEW FOE attacks the greatest threat, Asteria! Claw, claw, and bite ... and Asteria sees that this one has fangs that drip poison!

Attack on Asteria: The +2 buff cancels out the rage's -2 to AC, so Asteria is still AC22, just like the foe. Two claws hit AC21, a miss, and AC26, a hit for 7, reduced to 6 by her damage reduction. The bite hits AC23, a hit, for 9, reduced to 8 with damage reduction.

Asteria takes total 14 damage this round, AND Asteria must make a DC12 fort save or take 11 points of Dexterity damage!

=====

ENEMY STATUS:
Large size reptilian quadruped with no reach
AC22, CMD27
FIRST FOE: Damage taken: 62+ = DEAD
SECOND FOE: Damage Taken: 20

=====

GRAPHICAL MAP! (End Round 6!)

.......ww##
......Tww##
......Hff##
.W...EAff##
......G^^##
......D^^##
.........##
.......L.##
..........#

KEY
PCs are cap letters
Wolf = w
FOE - f
Campfire = ^
Entangle = #

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30; Touch 20; FF 26 - CMD 26 - [haz de plague]  d20+7=15 ; d20+7=24 ; d8+2=10 ;
Wednesday March 28th, 2018 8:37:17 AM

Between the wolf, Hmerrin, Asteria, the fire and the entanglement there is literally no room to maneuver so Toston just charges his attacks with magic as a swift action using arcane strike, drops the curve blade as a free action and starts trying to attack the creature with unarmed strikes using flurry of blows as a full round action. He manages to punch it once solidly.

(15 vs AC; miss; 24 vs AC hit 10 damage)
Mage Armor: +4 AC - 3 hours [1795 rounds]
Shield +4 shield bonus, immunity to magic missile - 3 minutes [26/30 rounds]

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+13=30 ; d6+4=6 ; d6=2 ; d20+13=23 ; d6+4=7 ; d6=3 ; d20+13=18 ;
Wednesday March 28th, 2018 6:22:01 PM

Having flanked the NEW FOE shaking off the stiffness in his body, Lornak opens up with his rapier. He watches Asteria fall. His movements burst out as if coiled by pressure and then suddenly sprung loose.

A flurry of attacks:

(Attack Action d20=30, 8 dmg)
(Attack Action d20=23, 10 dmg)
(Attack Action[Hero Point used] d20=18, miss)
total dmg to NEW FOE=18

(OOC-Back from vacation and I find myself in battle its like I wasn't even gone! Thanks to Janell for subbing for me!)

Wil Grimly   d8+4=8 ;
Wednesday March 28th, 2018 7:08:01 PM

Wil decides to change tactics and cast cure light wounds on Asteria. He then steps back to be available for others.
For 8 hp.
Dodge +4 AC (24) in case of AOO

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Wednesday March 28th, 2018 8:37:16 PM

Dušan fears the worse for Asteria's bit. He sends his spectral hand to her and casts Delay Poison on her.

(OOC: Spells Per Day L1 5/1, L2 2/1 L3 3/1 L4 2/1
700 Rounds Delay Poison on Asteria
699 Rounds Mage Armor on Dušan
65 rounds Spectral Hand 1d4=4 HP 39 AC {AC of 22 + 5 INT (+8 size, +4 natural armor)})

Hmerrin(HP:74/74 AC:27 T:16 FF:22 CMD:24) Infected  d20+12=14 ; d20+12=15 ; d20+7=13 ;
Wednesday March 28th, 2018 8:50:20 PM

Hmerrin moves into his standard attack sequence, but all these other folks around him has taken him off his game.

He flails his axes around, with little effect.

--
Three really pathetic attack rolls later, no hits, no damage

Ethani Nellie, AC 20, HP 42/42 Endure Elements, shield of faith  
Wednesday March 28th, 2018 9:20:54 PM

Ethani grins at Lornak and then heads over and taps Tostan with her Shield of Faith wand.

Asteria Amarante [HP: 54/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected]  d20+5=6 ; d20+12=17 ; d8+5=12 ; d20+7=12 ; d8+5=11 ;
Wednesday March 28th, 2018 11:15:06 PM

Asteria reels from the poison (6 vs 12 Fort Save), but it only makes her madder. Unfortunately, the blow seemed to have made her aim worse.

---
17 vs. AC for 12 damage and 12 vs. AC for 11 damage

OOC: Asteria isn't into a rage yet, just upset and a little mad. I try and make sure to put it in the bottom when she is though.

The Valleys of Twilight (DM Cayzle) Round Seven Night Fight 
Thursday March 29th, 2018 9:05:00 AM


=====
GRAPHICAL MAP! (Start Round 7!)


.......ww##
......Tww##
......Hff##
.W...EAff##
......G^^##
......D^^##
.........##
.......L.##
..........#


=====

Toston hits once for 10.

Lornak maneuvers around the fire (that's a move action) and then lands a hit (standard action). [OOC: No hero point used because you moved and made ONE attack. Also, you are now flanking with Toston, and it is a magical beast, so your one attack gains +2 damage in addition to the sneak attack. Lornak has succeeded in inflicting 10 damage.

Wil steps to Asteria and cures her. She is still poisoned, and feels the poison running through her veins! Wil, you seem to have forgotten your spiritual weapon.

Dušan casts Delay Poison on Asteria -- that will save her for now!

Hmerrin swings but misses.

Ethani moves to cast Shield of Faith on Toston.

Gaffer and his wolf pause to assess.

Asteria swings and misses. [OOC: Asteria, if you are not raging, how is your strength bonus to damage +7? That's +5 from Strength and +2 from ??? ... email me!]
=====

Enemy Action: The FIRST FOE is dead!

The NEW FOE cries in frustration as heavy blows land from all sides. It uses the Withdraw action to move away. That provokes AoOs from Lornak and the dire Wolf only. If those fail to kill the monster, it runs away through the difficult terrain of the entangle.

=====

ENEMY STATUS:
Large size reptilian quadruped with no reach
AC22, CMD27
FIRST FOE: Damage taken: 62+ = DEAD
SECOND FOE: Damage Taken: 40


Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 1/2)  d20+9=17 ;
Thursday March 29th, 2018 9:25:49 AM

Gaffer is not to upset to see the creature trying to retreat and will leave it to the others to chase if they wish.
"How is everyone? Asteria are you ok?"

*****
Direwolf: HP 29 AC 14

Lunges out as the creature pulls away but moves to slowly (Attack: 17) and instead tries to chase after it.

http://paizo.com/pathfinderRPG/prd/bestiary/wolf.html#wolf-dire
*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, (Entangle x2), Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskinx2 - D: Fog Cloud
Lv3: Cure Moderate Wounds, (Diminish Plants), Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, (Cure Serious Wounds) - D: Sleet Storm

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d4=1 ; d4=4 ; d20+12=29 ;
Thursday March 29th, 2018 5:07:16 PM

Dušan races over to Asteria as the beast leaves the fray. "Let me see that wound."

The skin is knitting together nicely, but the wound still looks angry in way that has him concerned. He casts Lesser Restoration to take the edge off while consulting with Lornak and Ethani on what he can diagnose from the wound. "I think I might be able to restore this, but it might take some time.

(OOC: Spells Per Day L1 5/1, L2 1/1 L3 3/1 L4 2/1
Lesser Restoration on Asteria d4 Ability = 1 Ability Points
(Do we rerolls 1's in the same way as cures? 4 Ability Points)
Heal D20+12=29
7 hrs ? Rounds Delay Poison on Asteria
7 hrs ? Rounds Mage Armor on Dušan
1 Hr ? rounds Spectral Hand 1d4=4 HP 39 AC {AC of 22 + 5 INT (+8 size, +4 natural armor)})

Hmerrin(HP:74/74 AC:27 T:16 FF:22 CMD:24) Infected 
Thursday March 29th, 2018 7:18:53 PM

The whatever runs off, and Hmerrin watches Dusan and company converge on the wounded Asteria.

"Let's hold up," he tells Gaffer. "No need to go running off into its ground in the dark for no reason."

The young fighter moves back to the dead one, and pokes at it a bit, trying to get a better understanding of what they're dealing with.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+5=16 ; d8+1=9 ; d20+11=24 ;
Thursday March 29th, 2018 7:44:09 PM

Remembering the cool Spiritual Weapon Wil created he sends the weapon after the fleeing beast.
(AC: 16 - Dmg: 9)
"Well that was fun, what's next.. oh right.. sleeping." Wil says as he scans the area for more trouble
(Perception: 24)
---- Spell List ---
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon- used , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day - Used 6 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+13=18 ; d20+9=24 ;
Thursday March 29th, 2018 9:32:25 PM

Lornak sees that the NEW FOE will not tolerate any more little stings. It does not stop him from swinging once more against it as it flees. (AoO, d20=18) On the backswing he stows his rapier fluidly. (Standard Action)

He brandishes his hand crossbow. (Standard Action)

He then turns his attention to the large size reptilian quadruped keen to intuit if it is magical like the previous two creatures. (Perception d20= 24)

He speaks to it; "Are you magical as well, beasty?"

Ethani Nellie, AC 20, HP 42/42 Endure Elements, shield of faith   d20+18=33 ;
Thursday March 29th, 2018 11:37:01 PM

Ethani breathes a sigh of relief when three critter leaves and then turns her attention to Asteria's wound (Heal =33). "I can heal the poison but not until I have rested."

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30; Touch 20; FF 26 - CMD 26 - [haz de plague]  d20+14=18 ;
Friday March 30th, 2018 8:36:47 AM

Toston reclaims his dropped curveblade and looks around for other threats (Perception: 18)

Mage Armor: +4 AC - 3 hours [1794 rounds]
Shield +4 shield bonus, immunity to magic missile - 3 minutes [25/30 rounds]


The Valleys of Twilight (DM Cayzle) Night Fight Over 
Friday March 30th, 2018 9:18:07 AM


Gaffer does not mind letting the monster go, but the summoned wolf chases it. However, it is used to running through the grass, and the wolf is not. The faster reptile soon flees into the night, chased by the dire wolves howls only.

Dušan helps Asteria and cures some of her dexterity damage. She is still wounded by the poison, though, and after the delay wears off, it will force her to make another save.

Hmerrin looks at the dead one. It is very big, as tall as an elephant, almost, likely able to poke its head above the grasses when it rears up on its back feet. It's armored antelope-like legs let it run through the grass. It seems specifically adapted for life here.

Wilford sends his spiritual weapon after the fleeing monster, but that misses. Wil looks around for other threats, sees none, and says he is ready to go to sleep.

Lornak takes a parting shot that fails to dispatch the fleeing reptile. He looks over the dead one -- like the other, it was a magical beast. That shrieking cry it gave that had stunned Lornak was likely a magical supernatural ability, like the roar of a sphinx, maybe. He takes in the fangs and concludes that this was an immature one, without poison. The talons on its forefeet are still truly fearsome, too.

Ethani looks over Asteria's bite and says that she can cure the poison in the morning.

Toston does not see any other threats.

Asteria allows herself to be fussed over.

The party settles down into rest again. Who are the ones on watch for the second and third watches of the night? For this place is dangerous, as you have found. Any other precautions taken? Ready to rest up?

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Friday March 30th, 2018 1:45:10 PM

"Anyone have any Area protection spells," Wil asks. "I can't stay up another shift. Got to get some shut eye but I only have touch spells for individuals."
"You know what.. I could throw up some darkness or mist?? But I haven't prepared it.. darn."

---- Spell List ---
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon- used , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day - Used 6 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Friday March 30th, 2018 2:02:13 PM

"I will take third watch." Lornak says confidently, hoping to alleviate any trepidation that Wil might have. He loads a bolt into his crossbow, punctuating the comment.

He maneuvers over to where Ethani is administering aid to Asteria. His hand reaches down and caresses her shoulder. He rubs the flesh firmly. He keeps his eyes up. He listens to the grasses; "I have a vial of antitoxin in my pouch if you feel the need is urgent."

He then takes a place on the edge of the camp where he can sit and keep watch.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 1/2) 
Friday March 30th, 2018 4:27:30 PM

The dire wolf returns to where it came from not long after the fight ends. Very wearily Gaffer offers round his water, "I can take the final watch, it might be nice to see the sunrise." He quickly returns to his bedding for his last bit of rest.
(My understanding is that Druids spells are based on a specific time of day rather than rest? If this is wring I maybe shouldn't take the final watch)

Hmerrin(HP:74/74 AC:27 T:16 FF:22 CMD:24) Infected  d20+3=20 ;
Friday March 30th, 2018 11:16:16 PM

"Second watch," says Hmerrin.

The fighter stands close to his comrades, ready to kick one awake should the need arise.

[Perception 20]

Ethani Nellie, AC 20, HP 42/42 Endure Elements, shield of faith  
Friday March 30th, 2018 11:17:37 PM

Relaxing a little as Lornak rubs her shoulder, Ethani tries to unwind after the battle, but it is difficult. As they just witnessed, this place was extremely dangerous. But knowing that here friends will be watching gives her some peace of mind. Though as she settles down on Lornak's bedroll, she makes sure her backpack, wands and a torch are near at hand.

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20+7=8 ;
Saturday March 31st, 2018 1:09:28 AM

"I can help with next watch, but we might need to rest a little longer after this interruption. But first let me take one more look at that wound before you turn in."

Dušan casts Neutralize Poison, but finds the same resistance he had with disease earlier. He turns to Ethani before settling in for the watch, "Hope we can do better in the morning. Get some sleep, Asteria. A rested body always helps."

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30; Touch 20; FF 26 - CMD 26 - [haz de plague] 
Saturday March 31st, 2018 8:17:28 AM

Toston says, "I need 8 hours of rest total to be able to recover my spell slots. I only have one spell left so it would probably be best to have me not take a watch."

Mage Armor: +4 AC - 3 hours [1793 rounds]
Shield +4 shield bonus, immunity to magic missile - 3 minutes [24/30 rounds]


Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Sunday April 1st, 2018 6:47:17 PM

Wil is thankful for the offers to watch. " I always feel so incomplete if can't call all my spells." When he does sleep it is very uncomfortable.

Asteria Amarante [HP: 54/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Sunday April 1st, 2018 10:03:07 PM

Asteria passes off the other's concern for her injuries. "Yo, I'm feeling much better already! Trust me guys, I'm good. Besides, might be better if I stay up all night anyways just in case the bad poison hurts me again. I'll take first watch." Although tired, Asteria takes up a watchful position unless ordered otherwise.

Ethani Nellie, AC 20, HP 42/42 Endure Elements, shield of faith  
Monday April 2nd, 2018 8:13:23 PM

Ethani looks worriedly over at Asteria. "You definitely need someone to stay with you just in case you deteriorate. Do NOT stand watch by yourself! "

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=17 ;
Monday April 2nd, 2018 9:19:58 PM

Lornak spends the time on his watch listening to the foreign sounds made by the critters around him, trying to place anything familiar. (Knowledge: Nature d20=17). He doesn't know if the upset of the last few days are weighing on him or if this plane is just too different from the Wold to discern anything concrete.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30; Touch 20; FF 26 - CMD 26 - [haz de plague] 
Monday April 2nd, 2018 10:51:51 PM

Toston rests.

The Night Is Not Over (DM Cayzle)  d20=19
Monday April 2nd, 2018 11:38:50 PM

Wil talks options.

Lornak takes third watch.

Gaffer volunteers to join him.

Hmerrin takes second watch.

Dušan stands second too, but thinks that more rest will be needed.

Ethani settles in.

Toston settles in too.

Asteria says she is fine, really. She volunteers to stand second and third watch.

On the third watch, Lirnak, Gaffer, and a yawning Asteria can make perception checks vs DC19 to read this:

Highlight to display spoiler: {There are a pack of dog-size slugs coming into the clearing -- the same direction from which the first reptile slasher beast came.}

Anyone who is asleep can also wake up and read the spoiler if they make a perception check vs DC29.

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Monday April 2nd, 2018 11:57:42 PM

Dušan grows weary as the watch continues, but stays vigilant.

Asteria Amarante [HP: 54/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Tuesday April 3rd, 2018 12:21:23 AM

Asteria shrugs and grins at Ethani. "Well, SOMEONE has to stand watch. I'm down if someone wants to join me, but I'll be fine if not."

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 1/2)  d20+12=22 ; d20+10=18 ;
Tuesday April 3rd, 2018 8:50:44 AM

(Perception: 22)

"Oh for goodness sake" frustration evident in his voice. "More creatures to greet us" He calls to the rest of the group. Looking at the enlarged slugs he tries to assess what he can understand of them, and just what similarities they hold to their smaller counterparts (Nature: 18)

*******
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle (x2), (Farie Fire) - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskinx2 - D: Fog Cloud
Lv3: Cure Moderate Wounds, (Diminish Plants), Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, (Cure Serious Wounds) - D: Sleet Storm

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30; Touch 20; FF 26 - CMD 26 - [haz de plague]  d20+14=25 ;
Tuesday April 3rd, 2018 11:53:43 AM

Toston does not perceive anything so he continues sleeping blissfully unaware

Ethani Nellie, AC 20, HP 42/42 Endure Elements, shield of faith  
Tuesday April 3rd, 2018 7:20:59 PM

Rising grumpy, Ethani gathers her equipment that she left beside her and wakes Toston. She briefs him with a grumpy "More incoming,"

Asteria Amarante [HP: 54/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected]  d20+8=26 ; d20+10=24 ;
Tuesday April 3rd, 2018 7:25:06 PM

Asteria groans, also seeing the slugs. She attempts to nudge the others awake. "I guess our night isn't over yet." (Perception: 26)

Facing the slugs, she attempt to scare them off by growling, hissing, and clanking her ax and shield together. (Intimidation: 24)

Hmerrin(HP:74/74 AC:27 T:16 FF:22 CMD:24) Infected 
Tuesday April 3rd, 2018 7:29:37 PM

Getting woken up by Asteria can only mean a couple of things, and none of them are good.

Hmerrin bolts up to a standing position, and draws his axes. Then he tries to figure out what's going on.

"Huh," he remarks. "What're those?"

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16} 
Tuesday April 3rd, 2018 7:56:22 PM

Dušan finally hits the sack hard. So tired from the lack of sleep and previous exertions, he sleeps right through any warning signs of the threat to come.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=22 ;
Tuesday April 3rd, 2018 9:00:18 PM

Lornak hears movement before he sees anything come near their camp. When he does make out what apporches he gently nudges anyone dosingawake.

"That is going to do very little, unfortunately." Lornak says to Asteria. "However, they may just be passing through. Let us try to not provoke them."

Lornak readies his crossbow nonetheless.

Seeing that Ethani stirs; I do not suppose you can conjure salt water?"

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+12=14 ;
Tuesday April 3rd, 2018 9:51:49 PM

Wil sleeps... (Cause his puppet master worked all night :(
And he failed the perception

The Night Is Not Over (DM Cayzle) 
Tuesday April 3rd, 2018 10:49:49 PM

Gaffer alerts the group and wonders what these are, these slug-things!

Toston sleeps until Ethani wakens him.

Asteria nudges Hmerrin, who stands and draws weapons.

Dušan sleeps still, until Lornak nudges him.

Lornak wonders if they are passing through. Hmmm ... maybe!

Wilford sleeps.

The giant slugs approach ... and stop about halfway to the fire. They are clearly interested in the dead foe! almost all swarm over the kill, dissolving it with digestive enzymes that they leak out, and absorbing the meat.

They show no interest in the party ... except one who wanders close to the only sleeper, Wilford.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+12=15 ;
Wednesday April 4th, 2018 8:17:57 AM

"Whoa, now," Wil said as he felt the snail approach. He then scuttled away from the creature as quickly as he could.
"What is this? What is wrong with this place? This is insane.. ok. I'm awake."
He loads his crossbow and readies it to fire.

---- Spell List ---
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day -

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30; Touch 20; FF 26 - CMD 26 - [haz de plague] 
Wednesday April 4th, 2018 8:41:02 AM

Toston says in a whisper, "Looks like the Sargrass has its own cleaning crew. Hopefully no one was planning to eat the lizard thing. I would say those slugs have pretty much ruined the meat with their acid."

Dušan Danann (Erik) {HP:29/33; AC:17 (Temp 21); Touch: 13; FF:10; CMD:16}  d20=8 ;
Wednesday April 4th, 2018 3:09:27 PM

Dušan attempts to help pull Wil away from the slug. Unfortunately strength is not his strong suit.

"I'm not sure if I'm more fascinated or disgusted, but I can't look away. It's like a cart wreck."

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Wednesday April 4th, 2018 5:19:33 PM

"Wait!" Wil says, "Can we ride snails? Who is up for some escargot to Go?"
"How do we ride them," he says while standing.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 1/2) 
Wednesday April 4th, 2018 5:27:07 PM

"I think you'd need a saddle, and not a leather one" Gaffer is excited to see a creature here without having to worry about it attacking them, but urges everyone to keep a fair distance. "I wish I had more food to share with them.."

*******
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle (x2), (Farie Fire) - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskinx2 - D: Fog Cloud
Lv3: Cure Moderate Wounds, (Diminish Plants), Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, (Cure Serious Wounds) - D: Sleet Storm

Ethani Nellie, AC 20, HP 42/42 Endure Elements, shield of faith  
Wednesday April 4th, 2018 5:50:29 PM

Ethani breathes a sigh of relief as it appears to be the cleaning crew. She watches carefully to see if the cleaning crew leaves Wil alone and then heads back to sleep.

Hmerrin(HP:74/74 AC:27 T:16 FF:22 CMD:24) Infected 
Wednesday April 4th, 2018 7:36:08 PM

"We need to move off a ways," Hmerrin offers. "This place looks like its becoming the feast of the day, and we probably want to be gone before the top dogs show up."

Asteria Amarante [HP: 54/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Wednesday April 4th, 2018 7:53:40 PM

Asteria growls a bit towards the slug, hoping they leave soon. She keeps a close eye on them and prepares to attack if they get too close to Wil.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=11 ;
Wednesday April 4th, 2018 8:25:42 PM

"Or a hanging?" Lornak asks Dusan sarcastically and looks back at the slugs, fascinated. He wonders if he can bottle the acid and use it later to coat his crossbow bolts. (Craft: Alchemy d20=11) He chooses the better side of caution and decides to leave it alone after the escargot comment;

"With the way things work on this plane work, that acid would probably eat through your stomach lining even cooked correctly..." He says.

Lornak stays ready to see what the stray slug will do.

If the slug attacks Wil, he will fire his crossbow at it.

If the slug moves on he will stow his weapon and rest until it is such time to make ready to march.

The Night Is STILL Not Over (DM Cayzle)  
Wednesday April 4th, 2018 11:58:39 PM


Wilford wakes and stands, ready to attack.

But when the slugs see that he is not dead, they back off.

Toston recognizes these as scavengers.

Dušan holds in his worst impulses, and seem relieved that these are not attacking.

Gaffer and Wil joke about riding one. These are dog-sized, so maybe a small character could do so ...

Ethani watches carefully, decides there is no threat, and seeks repose. Asteria also keeps an eye out, and is even more vigilent.

Hmerrin wisely suggests moving away from the appetizing corpse. The party sets up a new camp on the far side of the grassy circle created by the Diminish Plants spell.

Lornak ponders acid use but decides not to experiment. He keeps watch too.

From the new camp, you are undisturbed through the long night, although you hear that other scavengers quarrel over the tasty carcass. Still, there is no danger.

But at the end of the third watch, you note that it is pitch black still! Where is dawn? There is none! You are all awake and refreshed. In fact, today the casters among you note that ... there's more, though. The Bloodwitch among you discovers that drawing Woldsblood is easier here (your DC is 5 less). Other divine spellcasters find that they can prepare one more spell at the highest level they can cast. Non-divine casters with supernatural or spell-like abilities find that the save DC for all these powers is higher (+2),

But it is not dawn. It feels like it should be, based on your perception of time. But there is no sun. If you prep your spells at dawn, you can choose to consider this a good time to do so ... or you can wait and hope for sunrise!

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+17=28 ; d20+7=22 ;
Thursday April 5th, 2018 1:56:09 PM

Dušan opens his eyes expecting to be groggy with last night's interruptions, but instead is surged by the Ley Lines in the area. He less has to focus as much as just allow the Wold's Blood to recharge his energies.

Getting up rejuvenated he starts conjuring water, still wishing he had a little coffee to put in, and greets his companions, "I don't about the rest of you, but I feel great. Maybe there's something to all that talk about the fresh air of the great outdoors. It is awfully dark, though. You don't think we slept the whole day through? Naw, then I would feel overslept."

After making sure everyone is well hydrated, Dušan makes another attempt at neutralizing the poison in Asteria. With a focus of will, Dušan sends some of the energy granted to him from the Wold's Blood to Asteria and casts Neutralize Poison. He thinks he just may have done it this time. "How do you feel?"

(OOC: Spells Per Day L1 6/1, L2 4/1 L3 3/1 L4 2/0
Concentration Check d20+12+5=28 vs 14
Neutralize Poison on Asteria Caster Level Check d20+7=22)

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Thursday April 5th, 2018 3:10:27 PM

Wil wakes and wonders, (OOC: Am I still infected?)
"Blast this weird place.. unknown creatures, darkness.. what's next."

He then gets to work on his meditation.

---- Spell List ---
Orisons: Guidance x1, Resistance: 1 Light: 2
Lv1: Sanctuary, Bless, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day -

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+7=8 ;
Thursday April 5th, 2018 4:50:14 PM

Lornak head hangs while his chin touches his chest, dosing. The reminder of third watch is clearly uneventful. Suddenly, he throws his head back with a start. He is thoroughly confused at the state of his surroundings. Expecting the light of dawn the darkness he is confronted with says something entirelyl. "It is morning, right...?"

His eyes dart to and fro as the others prepare their ritual meditations; "Well, obviously." He admits.

His pack ready from third watch, Lornak takes the opportunity to scrounge for food but decides to stick to his rations. (Survival d20=8. crit miss) "Yeauk. Lornak gags upon his investigation of the slime pools left behind the slug scavanging. "Time must move slower on this plane. I wonder if it will affect us."

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 1/2)  d20+10=21 ;
Thursday April 5th, 2018 5:26:31 PM

Gaffer finishes his watch feeling puzzled by the lack of sunrise, he tries to judge by the shifting darkness of the sky whether the sun is on it's way, or if something else is occuring (Nature: 21)

He does however feel a pleasant rush of energy as he breathes in the morning(?) air, the freshness that often comes with night still lingering, he begins his meditation to prepare his spells.

Once done he asks around the group "How is everyone feeling? Are we okay to keep going as we did yesterday?"

*******
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskinx2 - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Wounds, Command Plants - D: Sleet Storm

Hmerrin(HP:74/74 AC:27 T:16 FF:22 CMD:24) Infected  d20+7=9 ;
Thursday April 5th, 2018 5:41:29 PM

Hmerrin rolls over onto his back, looking at the night sky overhead.
"OK. Why is it still dark?" he asks rhetorically.

As the casters work on their spells, the young fellow spends some time trying to figure out stars and movement, in an attempt to understand why he and the group are wide awake in the middle of the night.

Survival 9.

Ethani Nellie, AC 20, HP 42/42 Endure Elements, shield of faith  
Thursday April 5th, 2018 9:43:07 PM

What a GREAT morning! Ethani feels much more tested than she should and is surprised to her connecting to Alemi and how much more amazing utt is. Hating how last nights combat went down, she reevaluated her spells.

Ooc: If it's ok with the Dm , I'll start an email convo and post my spells in the morning.

Asteria Amarante [HP: 54/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Thursday April 5th, 2018 11:39:30 PM

Asteria doesn't exactly like how the night sky is still dark, and feels a slight twang of anxiety. Or maybe that's the poison. She hopes it's not the poison. She decides to chill near Ethani just in case though.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:30; Touch 20; FF 26 - CMD 26 - [haz de plague]  d20+14=16 ;
Friday April 6th, 2018 12:57:55 AM

Toston uses his light cantrip then mounts the stilts again keeping a lookout for any new threat.
(Perception: 16; note Toston has low-light vision)

The Night Is STILL Not Over (DM Cayzle)  
Friday April 6th, 2018 8:28:40 AM


Dušan is full of energy and regains his magic easily. [OOC: Are you planning on using any Rituals today?] He cures Asteria's poison, no problem.

Wil preps his spells too. It must be morning?!

Lornak rises, also ready for the day, wondering if time has stopped. But the stars are still moving in their courses above you ...

Gaffer is puzzled. Maybe the days and nights are just LONGER here, in the realm of the fairy queen? The fey are known for time-trickery. His spells come easy, though. And with a bonus! [OOC: email me or private post about Atavism and Greater Thunderstomp? Those are unfamiliar to me.]

Hmerrin tries to figure out this long night, but it is just puzzling.

Ethani, like other casters, is refreshed and energized, with a bonus as well. She senses that indeed she is closer to Alemi here in the Outer Planes.

Asteria worries about her poison, but hopefully Dusan's complete cure will reassure her.

Toston is less enthralled with the "day," and keeps alert. He notes that across the clearing, the carcass is now just bones.

Though dark, the quest beckons. Are you ready to move out? If so, which way? Using the same strategy as yesterday ... slowly hacking through the jungle-like grass?

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Friday April 6th, 2018 1:47:11 PM

"Can we find an easier way to move forward.. my biceps are huge and all but I can't keep doing it this way.. but if I have too. You know we could always just push through with planks on our feet. Anyone have a view of where we are headed. Maybe a spell to give us some direction?"


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Friday April 6th, 2018 10:22:10 PM

"We were marching towards an actual destination before the last fight were we not?" Lornak asks, looking at Ethani and Gaffer.

He grabs his pack, checks his weapons and makes ready to move.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Friday April 6th, 2018 11:06:42 PM

Dušan decides being a little younger might lighten his step in the march to come. He casts Three Fold Aspect And in a blink of the eye he looks a little younger than Hmerrin.

“Before we get moving, would anyone like two of there alchemical goods combined into one?”

Asteria Amarante [HP: 54/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Friday April 6th, 2018 11:38:02 PM

Asteria stretches the sleep away and gets ready to move, doing a final sweep of the camp to make sure they aren't forgetting anything.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague]  d20+14=29 ;
Saturday April 7th, 2018 12:24:03 AM

Toston tries to grab a claw and a tooth as souvenirs from the bone pile. He then hops back on the stilts and if everyone else is ready starts moving out. Toston continues to play lookout (Perception: 29)

Dawn At Last! (DM Cayzle)  
Saturday April 7th, 2018 7:22:13 AM


Wilford wishes someone would think of a faster way forward than the slow hacking progress the party is now making. Hmmm ... That stilt idea Toston had yesterday was a good one ... but for larger folk you need something more sturdy than the grasses you found yesterday.

Lornak tries to recall the path you were on yesterday ... you recall that you were headed towards the mountains, on the theory that the stone you seek is more likely to be found there. That is also the direction in which you found that strange sweet smell growing stronger.

Dušan uses his magic to shed years. He offers alchemical help to his friends.

Asteria looks over the camp and notes that the bones are picked clean. She sees signs of the beasts that came and went after the fight. She finds a clump of tall dry grass with leaves that look very sharp. OUCH! They are sharp.

Toston too pokes at the bones. He has to wrangle several long long leg bones to pry off a talon. He grabs a fang too. [OOC: Please note these on your sheet as "Rapke fang and claw"]

With the dawn comes an ODD realization ... the sun rises in the same direction in which it set! OR the camp was picked up and rotated 180 degrees in the night! Well, that throws off your sense of directions. You had been moving "south" ... which way will you go now?

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Saturday April 7th, 2018 9:30:39 AM

"I have an idea. What if we take Toston's excellent idea with the stilts and apply it to the rapke bones. I'm sure if the bones hold up the rapke they can hold up the smaller members of the party. Also, we nail planks to the bottoms to give a path to anyone that is too heavy."


Hmerrin(HP:74/74 AC:27 T:16 FF:22 CMD:24) Infected  d20+7=16 ;
Saturday April 7th, 2018 10:47:20 AM

Hmerrin nods.
"Worth a try," he responds to Wil.

"Gaffer, can you fly up and let us know which way the mountains are?" he asks. "Unless they moved too."

The fighter moves to look at the grass where the two large animals emerged into the clearing.
"You'd think big fellas like these would leave a trail," he notes. "Might be easier walking."
[Survival 16 to find an animal path]

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)  d20+14=15 ;
Saturday April 7th, 2018 3:58:06 PM

"I'm happy to fly above and keep an eye out as well. I'll call twice if I see anything dangerous and try to fly over it."

If the group do assemble stilts Gaffer waits until they are done before turning into a Hawk again and flying above. He looks for the mountains he followed yesterday (Perception: 1+14=15)

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Sunday April 8th, 2018 4:08:37 PM

"Oh, the snails.. I forgot about them. Let's do that... follow their trail."

Ethani Nellie, AC 20, HP 42/42 Endure Elements, shield of faith  
Sunday April 8th, 2018 9:04:10 PM

Ethani is so excited by the closeness to Alemi that she looses track of time. She recommends that they head toward the mountains once more. Before they go, she casts Endure Elements on herself, Asteria, and Lornak. Then she creates a bland bread and water for all of her friends (Create Food and Water) which sustains them for the whole day. She casts Purify Food and Water and saves the two remaining portions in her backpack for the next day. Finally, she casts Status on Asteria, Lornak, Toston, and Wil.

0 level 4
Guidance 3
Purify food and water Cast

1st level 4
Endure Elements 3 Cast
Sanctuary

2nd level 3
Silence
Status 2 Cast

3rd level 3
Create Food and Water Cast
Prayer
Daylight


Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Sunday April 8th, 2018 9:17:32 PM

“I can at least help you Gaffer in the sky.” Dušan says as he casts flying broom, “I can also grant others an elemental form, but only lasts an hour.”

Dušan kicks off the ground and points his broom at the mountain to act as a compass point above the group.

Asteria Amarante [HP: 54/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Sunday April 8th, 2018 10:35:53 PM

Asteria is impatient to get going, not really caring which way they decide to go as long as they find the sily rock or whatever it was that they were looking for.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Sunday April 8th, 2018 11:05:38 PM

Vomiting wasps, crying bloody tears... to Lornak this is by far the most startling bloodbmage manifestation yet. In retrospect he will attribute it to the fact that Dusan's voice is on the edge of cracking into a high pitch.

"And here I left my Ghost Fish in the alchemy den back home." Lornak says sarcastically to the "youth." "Drow poison would probably have the opposite effect in this plane anyway..."

Lornak continues to jeer at his comrades as he gives the stilt method a go, attaching bones to his feet;

"Perhaps you and The Kid can go carouse in the next town we come across." He says with a twinkle in his eye, peering at Hmerrin.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague]  d20+14=23 ; d20+3=17 ; d20+3=23 ;
Sunday April 8th, 2018 11:15:38 PM

Toston remains on his plant stilts. He keeps an eye out for anything that may hold the weight of the larger party members if Wil's bone ideas don't work and he tries to get an idea of what direction North is.

(Perception: 23)
(Survival: 17)



Dawn At Last! (DM Cayzle)  
Monday April 9th, 2018 5:01:26 PM

Wilford suggests using rapke bones to make stilts!

Hmerrin agrees. Hmerrin also helps to find tracks. He wants to follow the poisonous mature rapke trail. Wil wants to follow the huge slugs.

Gaffer changes shape and leads the group onward toward the mountains.

Ethani prepares for the walk, helping some with endurance in the heat, and others with food and water.

Dušan mounts his broom and joins Gaffer in the sky.

Asteria is eager to move on.

Lornak is wiling to give the stilts a try.

Toston gets set with his bamboo stilts.

Using rib and leg bones, you can in fact make stilts that will work to let you move more easily through the grasses. There are five of you that need stilts: Asteria, Ethani, Lornak, Hmerrin, and Wil. Luckily you have enough bones to make five sets of stilts. Five DC12 Craft checks must be made to put them together -- the kindly DM allows any craft skill because he is generous that way. HOWEVER, if a craft check fails, the parts are ruined, and that means someone will be walking!

Meanwhile, are you striking out for the mountains, for the rapke that fled, or for the slugs?!

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=18 ;
Monday April 9th, 2018 7:50:56 PM

Lornak feels refreshed and ready for the challenges of the day after Ethani works her magic upon him. He kisses her gently. "Thank you my love." He says coyly. Deep down he wishes she were working magic of a more intimate kind.

Lornak then fashions rapke rib bones to his feet and asks Toston for help to getting up into the air. "It seems I find myself in need of your height my good sir." He grunts and raises himself high.

Once up he tests his new legs and looks at the horizon. He suggests they keep pushing the way they started, towards the mountain; "I believe making our way to higher ground is prudent. With hopes the terrain will be gentler." He precariously lurches his "feet" forward with a large high-kneed step.

He takes in the air as he moves; "When in doubt, follow your nose." He grumbles under his breath.

Hmerrin(HP:74/74 AC:27 T:16 FF:22 CMD:24) Infected  d20+10=21 ; d20+10=14 ; d20+10=25 ; d20+10=26 ; d20+10=12 ;
Monday April 9th, 2018 9:16:10 PM

"If we ever come across a town, or even a couple shacks spaced closely together, I'll be carousing my hiney off," Hmerrin remarks as he examines the bones.

The lad considers the bones and the stilts Toston is sporting.
"You know, this might actually work," he murmurs.

Removing his carpentry set from his backpack, the young carpenter sets to crafting out five sets of stilts.
The work goes fairly well until the last set.
Getting a little too confident in his work, Hmerrin sets his hand drill bit too close to the edge, and lets out a hiss as it slips off to the side.

Luckily, he is able to recover and complete the last set.
"Guess this one's mine," he grins, holding up the scarred bone.

--
Carpentry Craft checks - 21, 14, 25, 26, and ooooo 12!

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague] 
Monday April 9th, 2018 10:40:44 PM

Toston assists Lornak as needed and then says, "Should we not proceed on our way to the Mountain? Was our quest not to find some sound sensitive crystal not a rapke nor scavenger slug?"

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Monday April 9th, 2018 11:51:30 PM

Dušan continues to point to the peak of mountain while casting Detect Magic to keep an eye out for auras in the deep grass.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2) 
Tuesday April 10th, 2018 8:07:23 AM

Gaffer is happy for the company up in the air. He playfully swoops around Dűsan while waiting for the others to finish constructing their new 'legs'.

Feeling curious about this world he is tempted to proceed after their night time visitors, but with the little information they have proceeding to the mountains seems like the best bet.

Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone  
Tuesday April 10th, 2018 8:17:06 AM

Ethani grins at Lornak. He just had a way of making everything feel better.

She watches in wonder as Hmerrin constructs the stilts. That was definitely not something in her skill set. When she is offered, she clumsily gets up on her stilts and walks awarkdly after the others toward the mountains.

"Huh...so this is what it's like to be tall..." she muses out loud.

Asteria Amarante [HP: 54/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Tuesday April 10th, 2018 8:30:42 PM

Asteria adores her new height, and proudly boasts about it. "Haha, I'm totally taller than all of you!"

She then gets down to offer her stilts to Hmerrin. "You made them! It would be hardly fair if you didn't get a pair. Besides, I can do the most from down here!" She grins widely at her companion. "So don't worry about me lagging behind, okay?"

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Tuesday April 10th, 2018 9:25:21 PM

"This are so cool. This was an excellent idea. Let's march." Wil said with a smile as he worked his way up.
"So awesome to have some crafty skills available. Thanks."

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Tuesday April 10th, 2018 10:03:40 PM

Dušan laughs as Gaffer flies literal circles around him. He tries to give the druid some sport, but quickly realizes that while he is capable in the sky, Gaffer is at home in the sky. At least in this form.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Tuesday April 10th, 2018 11:09:30 PM

"I believe this is what it feels like to be Giant, my love." Lornak says to Ethani. He sways this way and that while he adjusts to being on the stilts. "Whao..." He grins.

"I think I am getting the hang of this..."

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague]  d20+14=28 ;
Tuesday April 10th, 2018 11:14:24 PM

(Perception: 28)

Toston takes a look around to make sure there are no more threats.

The Heat of the Day (DM Cayzle)  
Wednesday April 11th, 2018 7:44:04 AM


Lornak does a fine job of assembling his stilts, and then he tries them out. How much easier it is to move through the grass!

Hmerrin puts his carpentry skills to use and makes another four sets with no problem. He might have stumbled over a fifth set, but there is no need or bone enough for that, seeing as Lornak made his own set.

Toston wants to move toward the mountains. He keeps a keen eye open but sees no danger.

Gaffer does too, in between playful swoops through the air.

Dušan agrees and laughs at Gaffer's antics.

Ethani is willing to try the stilts, but not to make them.

Asteria actually enjoys her stilts, but worries that there will not be enough to go around. She volunteers to go without.

Wil is in the same boat.

The day passes in swifter travel than yesterday. You travel toward the mountains. The sun rises. It is very hot, and only Ethani, Asteria, and Lornak are weathering the heat with no problem, thanks to the Endure Elements spells. Thank goodness there is lots of water, without which your situation would be dire indeed. As it is, even with water, this heat at midday is fierce!

You travel for about eight hours, and the last six of those are very hot. Excluding Asteria, Ethani, and Lornak, please make six Fort saves at DCs 15, 16, 17, 18, 19, and 20. Those in any armor take a -4 on the saves. If you fail, take 1d4 nonlethal damage per failed save. There are feats and skills that can help mitigate this.

===== ===== =====

A character in very hot conditions (above 90° F) must make a Fortitude saving throw each hour (DC 15, +1 for each previous check) or take 1d4 points of nonlethal damage. Characters wearing heavy clothing or armor of any sort take a –4 penalty on their saves. A character with the Survival skill may receive a bonus on this saving throw and might be able to apply this bonus to other characters as well (see the skill description). Characters reduced to unconsciousness begin taking lethal damage (1d4 points per hour).

===== ===== =====

You have been travelling for 8 hours and it is midday. The sun is overhead and it is hotter than ever! If you continue on, you will be in severe heat and a save is needed every 10 minutes. You can lessen the effect if you are still and in shelter. But what shelter?

===== ===== =====

In severe heat (above 110° F), a character must make a Fortitude save once every 10 minutes (DC 15, +1 for each previous check) or take 1d4 points of nonlethal damage. Characters wearing heavy clothing or armor of any sort take a –4 penalty on their saves. A character with the Survival skill may receive a bonus on this saving throw and might be able to apply this bonus to other characters as well (see the Survival skill in Using Skills). Characters reduced to unconsciousness begin taking lethal damage (1d4 points per each 10-minute period).

===== ===== =====

If you take ANY nonlethal damage from heat, you are fatigued!

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=23 ;
Wednesday April 11th, 2018 4:56:42 PM

Dušan casts Rose's Temperature Control on himself and then tries to use his cooling touch on others as they travel. If he can't use it on people, he will create ice from conjured water that can be placed on pulse points to help reduce core temps.

Dušan us hopeful that they can continue, but is willing to defer to the knowledge of the survivalists, "If someone one knows any techniques that will get us out of the heat, I'm all for resting the hottest part day away. But if we can't get out of this heat, we'll be pressed if we continue or not."

If they decide to rest he will conduct first aid for heat stroke as an elderly man (D20+12+2=25).

If they continue he will use Restorative Touch to alleviate Fatigue up to 5 times.

Either way Dušan is unfortunately grounded after 7 hrs of flying broom wear off.

(OOC: Spells Per Day L1 5/1, L2 4/1 L3 3/1 L4 0/0
15 hrs ? Rose's Temperature Control on Dušan
7 hrs ? Flying Broom on Dušan
24 hrs ? Three Fold Aspect on Dušan )

Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone  
Wednesday April 11th, 2018 5:21:27 PM

Stumbling and bumping, Ethani sighs. "I don't think I'm cut out to be a giant."

Noticing the fatigue of the others, the sea-elf wishes there is something she could do to help more. "Perhaps we can build lean to with our stilts and let the other's rest?" she suggests.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=28 ; d20+9=29 ;
Wednesday April 11th, 2018 5:25:14 PM

Lornak and is grateful for the Endure Elements spell Ethani placed upon him. He can feel the buffer it creates between the surface of his skin and the baking heat coming from the sun above them. Despite being completely drenched in sweat from stilt walking, he notices the extraordinary tole the effort is taking on his companions. Keeping this pace will surely do them harm.

He raises his eyes looks for shelter on the horizon, any place the group could find temporary respite and protection from the sun. (Perception d20=28 - please ignore the second role[even though its a nat 20! :(], the site hiccuped)

If he sees anywhere that could offer shade he will let the party know; "Look there." He points "A place to alleviate this dreadful heat."

If he does not see any place in which to find shelter he will slow his pace and eventually seek out the grasses below him, suggesting to change the marching plan; "Perhaps we should wait out the remainder of the day in the grasses and return to our march at night?" He asks his companions. "As much as I dislike this idea, we cannot endure this head indefinitely."

Gaffer (Courtney HP: 49/61 AC:21(T:16/FF:15) CMD:20 WS 1/2)  d20+7=9 ; d20+7=17 ; d20+7=10 ; d20+7=12 ; d20+7=27 ; d20+7=8 ; d4=1 ; d4=3 ; d4=4 ; d4=4 ;
Wednesday April 11th, 2018 6:03:10 PM

(Not very sure of the mechanics here, do I have the armour penalty in bird form?)

4 Fails => 12 Damage, not doing very well.

Gaffer feels rapidly drain by the high temperature. His is forced to land as his wild shape wears off an desperately requests the group rests, feeling increasingly faint he continuously drinks water and tries to fan himself. When the group stop to rest he considers casting fog cloud to provide shelter for at least a little while.

Hmerrin(HP:64/74 AC:27 T:16 FF:22 CMD:24) Infected, fatigued  d20+7=12 ; d20+7=16 ; d20+7=21 ; d20+7=24 ; d20+7=18 ; d20+7=26 ; d20+4=9 ; d20+6=7 ; d20+6=14 ; d20+6=20 ; d20+6=26 ; d20+6=15 ; d4=3 ; d4=1 ; d4=4 ; d4=2 ;
Wednesday April 11th, 2018 9:13:46 PM

Survival Checks 12, 16, 21, 24, 18, 26
Fort checks 9, 7, 14, 20, 26, 15
damage 10 hp nonlethal


--
Hmerrin looks up at the sun.
"This is gonna be bad," he mumbles.

The fighter tries every trick in the book, and is able to instruct Wil and Asteria quite a bit as well, but the combination of the heat and his armor is just too much, and the lad is clearly struggling.

"Definitely need some shade," he mumbles back at Lornak. "An I'm gonna hafta get out of this oven I'm wearing."

Once the group stops, Hmerrin removes his armor.

Based on Survival checks, Hmerrin helps Wil get a +2 bonus on his last five saves.
Asteria gets +2 bonus on her last four saves.


Toston Lotor(Hugh Crosmun) [HP: 10 nonlethal dmg; 35/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague]  d20+5=21 ; d20+5=11 ; d20+5=11 ; d20+5=11 ; d20+5=13 ; d20+5=23 ; d4=4 ; d4=1 ; d4=1 ; d20+5=16 ; d4+1=4 ; d20+3=14 ;
Wednesday April 11th, 2018 9:30:27 PM

(21 vs 15 = pass; 11 vs 16 = fail, 11 vs 17 = fail, 11 vs 18 = fail, 13 vs 19 = fail, and 23 vs 20 = pass)
(4 + 1 + 1 + 4 = 10 nonlethal)

Toston is also not fairing well in the heat. (Survival: 14 to try to craft some sort of shelter) He attempts to make something to help them get out of the heat.

Asteria Amarante [HP: 54/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected]  d20+5=14 ;
Wednesday April 11th, 2018 9:39:08 PM

Asteria looks worried for her companions, slowing to a halt. With Ethani's spell, she had barely even noticed the effects. "Maybe we can use the stilts and some grass as shelter? Just pick the long stuff and weave it, or something." She surveys the grass and stilts, trying to see if they could provide the shelter so desperately needed by the group. (Survival: 14)

Wilford Grimly (HP:34/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+7=12 ; d20+7=19 ; d20+7=8 ; d20+7=10 ; d20+7=22 ; d20+7=27 ; 5d4=10 ;
Wednesday April 11th, 2018 10:04:05 PM

Survival Checks
Fort checks 8, 15, 8, 10, 18, 23
Non lethal: 10
Wil sweats upon the stilts.. "Oh, man this heat is overwhelming. It's fun but overwhelming. Darn it.. I could cast Darkness or Obscuring mist but I didn't think about that earlier.. in the darkness of the long nights."
"I agree with using the stilts but what will we use as cover... sargrass? We have some water to make a paste."

---------------
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion
-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day - Used 6 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item


Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Thursday April 12th, 2018 7:49:41 PM

Dušan waits for the group to come to a consensus, but it seems like most votes are for trying to get out of the heat and rest the hottest part of the day. He preps Ice and water to treat for heat exhaustion.

Wilford Grimly (HP:34/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Thursday April 12th, 2018 9:02:25 PM

Wil begins by chopping away at the sargrass to start building cover.

The Heat of the Day (DM Cayzle)  
Thursday April 12th, 2018 11:55:15 PM

Dušan casts Rose's Temperature Control on himself (and now he is fine) and then tries to use it to help friends. He finds he can bestow a +1 circumstance bonus on friend saves.

Ethani suggests improvising shelter.

Asteria agrees "Maybe we can use the stilts and some grass as shelter? Just pick the long stuff and weave it, or something."

Lornak suggests waiting in the shade of the grasses for the rest of the day. You have already traveled a decent distance.

Gaffer is feeling faint.

Hmerrin is taking damage! He is not able to go on much more.

Toston too. He helps rig a shelter from the sun made of stilts and grasses.

Wil thinks about making a paste or glue. Perhaps the alchemist in the group could help?

Dušan is busy making ice for relief.

Well, a shade is made with several people helping to make a lean-to of ribs and grass. The ice helps too, and four people are magically protected. If you stay in the shade for the afternoon, stay cool with ice and drink a lot, no further harm befalls.

You note that the blazing sun sets IN THE SAME DIRECTION FROM WHENCE IT ROSE!

By twilight it is cool enough. It's about 18 hours since dawn.

Are you planning to settle in for the night, or use the evening's cool to travel? Your internal clocks are all higgledy-piggledy. If you are staying put, watches? You'll probably need to set four watches to get through the long night.

That evening, a fair stiff wind picks up.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Friday April 13th, 2018 12:25:49 AM

Lornak comes down off of his stilts and helps build the shelter. He rests a bit with those stricken. Even though he took the last watch and therefore is in need of rest, he decides to take the first watch if the group decides to batten down the hatches; "I believe we should make the remainder of the day the time to rest." He wipes his brow.

"I'll take first watch." Lornak volunteers, hoping that unsapped strength will hold out.

"We can set out after this wind dies down..."

"...If it dies down."

"Also, if the sun truly does go down...

"...or does not spin about above our heads..."


Toston Lotor(Hugh Crosmun) [HP: 10 nonlethal dmg; 35/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague]  d20+14=24 ;
Friday April 13th, 2018 3:38:48 PM

Toston says, "Well in all our traveling I only managed to use a cantrip I can't run out of so I don't necessarily need to rest to recover spell slots. I could help with the watch I suppose. Though I am a little fatigued from the heat."

(Perception: 24)

Wilford Grimly (HP:34/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Friday April 13th, 2018 9:16:45 PM

"I can strike up a light at night.. I say we travel at night and rest in the day. We can then be ready, at least for danger. May be dark but at least we are not sleeping." We can try to rest in the heat of the heat..or in the morning when it's not so warm."


Hmerrin(HP:64/74 AC:27 T:16 FF:22 CMD:24) Infected, fatigued 
Friday April 13th, 2018 9:50:06 PM

Hmerrin plops down under the shade, and does his best not to die. Dusan and Ethani help him out of his heat induced funk.
"Man, its hot," he mumbles for the forty sixth time, after drinking yet another flask of water.

After a couple hours, he feels good enough to start thinking again.
"We're gonna need a good twelve hours of rest to get over this heat," he says. "I can take last shift. I should be a lot better by then.
And with these 18 hour nights, that should give us six hours of travel in the dark, and then a few more in the morning before he have to hunker down again."

Hmerrin rests the full eight hours needed to get over his fatigue status.

Watching the sun set where it rose, he just shakes his head.
"Hopefully, it rises in the same spot. Then at least we'll have a pattern."

Gaffer (Courtney HP: 49/61 AC:21(T:16/FF:15) CMD:20 WS 1/2) 
Saturday April 14th, 2018 9:34:17 AM

Gaffer agrees with arrangement. Minimizing their travel in the heat is the safest way to progress. He begins musing through the spells that he can bring forth for ways to deal with this.

He grateful ducks behind cover and continues drinking in steady, measured gulps to start recovering.

The Heat of the Day (DM Cayzle)  
Saturday April 14th, 2018 11:43:51 AM


Lornak helps build the shelter. He rests. As night finally falls, he takes the first watch. He wonders (and complains) about the odd weather and environment.

Toston takes a watch, where he is needed.

On the other hand, Wilford wants to move on in the night.

Hmerrin thinks it would be best to rest now, and then travel in the dark hours of the morning. He will take last watch. That lets everyone rest now, and travel in the dark after recovering.

Gaffer agrees and rests.

That night, there are no visitors, but the wind builds. By the time that about 12 hours have passed, everyone wakes, and the severe winds are actually a danger. Your lean-tos are doomed, and your stilts are at risk!

The campfire is blown out! Ranged weapon attacks (had you any reason to make some) and Perception checks are at a -4 penalty.

Creatures of size small or smaller are unable to move forward against the force of the wind unless they succeed on a DC 10 Strength check (if on the ground) or a DC 20 Fly skill check if airborne.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=28 ;
Saturday April 14th, 2018 11:19:02 PM

After a long rest, Dušan i woken by the wind the wind. He get's up and salvages what he can before taking the time to concentrate on refreshing his stores of arcane energy.

Rested and refreshed he worries about the wind, "Gaffer, I'm afraid you're grounded today and this wind might even make the stilts hard. I might be big enough to maintain a heading in these winds if we want my eyes in the sky."

Dušan volunteers to take Gaffers job in the sky till these winds die down.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+7=14 ;
Sunday April 15th, 2018 2:44:27 AM

Lornak wakes to the sound of a lean-to smashing into the ground. The wind whips about his head as he opens his eyes. The lids peel back and dust enters them. He winces. He is dismayed at what he sees. Clearly the group will not be making any time this night.

He quickly reaches his pack and weapons and grabs hold of them tightly. When he does he sees his stilts shake together and threaten to fly away with the winds. In his mind he frantically inventories what is most important.

"PAIR UP!" He yells loud enough for his companions to hear. "USE THE GUIDE ROPES TO TIE DOWN EVERYTHING IMPORTANT! He reaches out for a armhold. "WE'LL HAVE TO RIDE THIS OUT!" He then frantically unfurls his rope and ties one end of it to the base of the sturdiest flora near him. "FOR THE SAKE OF THE GODS HOLD ON TO EACH OTHER!!" His eyes find Ethani's.

He systematically knots all that he can to the rope. Once he gets everything attached he lays on the ground, rope underneath him. He uses his bedroll to cover himself and Ethani from flying/falling debris. He holds her tight and prays shes holding onto the shrub.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Sunday April 15th, 2018 2:44:52 AM

(OOC oops the roll if for Survival)

Wilford Grimly (HP:34/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Sunday April 15th, 2018 7:35:47 PM

Will is content to wait and take a later shift if no one wants to move out. He gets some rest

Asteria Amarante [HP: 54/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected]  d20+5=20 ; d20+5=24 ;
Sunday April 15th, 2018 10:11:35 PM

Asteria wakes up in a panic to the wind and her companions' voices. Jumping to her feet, Asteria begins to tie everything down, specifically to herself and a sturdy plant or anything she hopes might weather this storm. (Survival: 20)

Using her very limited critical thinking skills, she reckons she's the heaviest here, especially with her armor. Hunkering down, she grabs onto Toston and tries to hold him close to herself to keep him from the wind. "HEY BUDDY, DON'T FLY AWAY ON ME, OKAY?" Yelling over the wind, she hopes she can keep everything secured without getting flung away herself. (Strength: 24)

Toston Lotor(Hugh Crosmun) [HP: 10 nonlethal dmg; 35/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague]  d20+1=3 ; d20+10=20 ;
Monday April 16th, 2018 12:20:20 AM

(Strength: 3) Toston is held in check by the wind and is unable to move to help batten down the hatches. If there is anything in the vicinity he can reach that can be tied down Toston tries to do so. (Profession[sailor]:20)

Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone   d20=1 ;
Monday April 16th, 2018 8:32:07 AM

Ethani does her best to try and help with getting stuff secured in place. Not the first time in this trip, she unbelievably wishes she was back in Dirt City. OOC: Not sure what to role, so rolled a d20=1...so she's like zero use.

Gaffer (Courtney HP: 49/61 AC:21(T:16/FF:15) CMD:20 WS 1/2) 
Monday April 16th, 2018 9:05:00 AM

Gaffers eyes sting and water in the harsh wind. He nods in assent to Dušaan, but adds "I think you should stay down too, we don't know if this will get worse" doing his best to shout over the wind that buffets their ears.

He joins the others in tying down what they can, but also "We should tie ourselves together as well. Who knows how bad this will get."

Hmerrin(HP:64/74 AC:27 T:16 FF:22 CMD:24) Infected, fatigued  d20+7=17 ;
Monday April 16th, 2018 6:51:01 PM

As the wind picks up, Hmerrin scurries back into his armor, reasoning the added weight can only help.

Then he closes on Toston, and help the gnome tie a guideline onto him.

"Betcha you wish you was a minotaur about now," he jests.

Trying to move in the dark AND a windstorm seems pointless, so the lad follows Lornak's lead, stowing what he can and laying low.

[Survival 17]

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Monday April 16th, 2018 7:16:01 PM

Seeing the wisdom in the others actions, Dušan huddles down with the rest of his friends in an attempt to break the wind.

Wilford Grimly (HP:34/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Monday April 16th, 2018 7:30:45 PM

Will struggles to put his armor back on in the wind. "Ugh.. heat..wind.. we can't catch a break. Laying low is a good idea."

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Monday April 16th, 2018 10:56:23 PM

Lornak holds on tight to Ethani. Bodies intertwined for survival. If whisked away to his doom he cannot conceive a desire to be next to anyone else. Despite the pain, despite the exertion, he is glad to be here.

Enduring the Storm {DM Dan K} 
Monday April 16th, 2018 11:28:02 PM

The group works together and quickly to tie each other off and do what they can to create any shelter against the onslaught of the wind. Hmerrin gets the group to lie flat and put their head towards the wind. Forming the group in a flat pyramid with the smaller members in the middle helps mitigate the wind upon any one individual as it creates a foil effect.

The winds tear across the sagrass and the prone party for hours, but eventually they do subside. The sun has risen and the heat is building by the second.

The Heat of the Day (DM Cayzle)  
Monday April 16th, 2018 11:52:27 PM


Wilford waits hiw watch and hopes the storm will pass.

Dušan manages to renew his spells despite the winds, but he fears that the storm will make travel difficult! He talks to Gaffer about flying.

Gaffer responds that he thinks no one should be aloft in this weather. He joins the others in tying down whatever and whoever they can.

Lornak works hard to keep everything and everyone safe in the storm, especially Ethani. [Please accept a 500 xp award for great roleplay!]

Asteria wakes in the heart of it, and puts her muscles and mass to good use. She grabs Toston, if he is willing, to keep him from blowing away! [Please accept a 300 xp award for great roleplay!]

Hmerrin joins in the battening and also fears for Toston.

Toston finds the wind to be too much, and tries to stay put.

Ethani does her best, but that's not much this time!

Dušan gives up all thoughts of travel in this weather!

Wilford grimly agrees.

The storm rages until dawn. Your hopes of travel in the early darkness are shattered. But the winds die down and the sun rises again. The shelters are lost, but you still have your stilts. By midday, the scent that you detected yesterday has returned, after having been scattered by the windstorm.

You travel through the day, and even another day after that, with no incident. Please renew and cure all your spells and damages. The only damage some of you still carry is the bloodweed contamination, and that is help in abeyance for now by the Manfri magic.

You find that travel in the early hours before dawn and then through the morning works well. Some people get Endure Elements. Those who don't are fatigued until the next day, unless cured of fatigue. Each day you use the Diminish Plants, make camp and wait from noon until past midnight. These are loong stretches of time, with these 36 hour days.

You wake in the dark hours of another day. You have heard no intruders, but you have heard the sound of explosions far off. In the direction of the mountains, toward which you are walking.

How will you pinpoint your path more accurately, to head toward the ancient stone of old, the artifact that the Manfri has quested you to seek and recover from its ancient guardian?

DM Swap (DM Cayzle)  
Monday April 16th, 2018 11:55:03 PM


LOL! Your DMs need to coordinate a bit better! :-)

No matter, both posts stand, and the reins are now in the hands of DM Dan! Thanks!

Toston Lotor(Hugh Crosmun) [HP: 45/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague]  d20+14=33 ;
Tuesday April 17th, 2018 2:55:58 AM

Toston asks, "Will Locate Object serve us better now that we are conceivably closer to the item?"

He keeps a sharp eye out for further dangers.

(Perception:33)

Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone  
Tuesday April 17th, 2018 8:13:28 AM

Thankful that the last few days have passed quickly and relatively uneventfully, Ethani stretches and yawns. She draws Lornak in for a long good morning hug and then heads into her prayers. She nods at Toston. "I certainly hope so. Just to be sure, I'm planning on asking for the ability to cast it three tmes.

Since she's accumulated enough rations and water over the past few days for travel to not worry about needing to make more, Ethani distributes them, casts Endure Elements on herself, Asteria, and Lornak as is her usual routine. She also casts Status so she knows the location of all her friends. Finally, she reaches out with her Locate Object spell and focuses on the image that she saw in the vision given by the Manfri. Any information she gathers she will report back immediately to the group.

0 level 4
Guidance 3
Create Water

1st level 4
Endure Elements 3 Cast
Sanctuary

2nd level 3
Silence
Status 2 Cast

3rd level 3
Locate Object 3-1 cast


Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone  
Tuesday April 17th, 2018 8:13:28 AM

Thankful that the last few days have passed quickly and relatively uneventfully, Ethani stretches and yawns. She draws Lornak in for a long good morning hug and then heads into her prayers. She nods at Toston. "I certainly hope so. Just to be sure, I'm planning on asking for the ability to cast it three tmes.

Since she's accumulated enough rations and water over the past few days for travel to not worry about needing to make more, Ethani distributes them, casts Endure Elements on herself, Asteria, and Lornak as is her usual routine. She also casts Status so she knows the location of all her friends. Finally, she reaches out with her Locate Object spell and focuses on the image that she saw in the vision given by the Manfri. Any information she gathers she will report back immediately to the group.

0 level 4
Guidance 3
Create Water

1st level 4
Endure Elements 3 Cast
Sanctuary

2nd level 3
Silence
Status 2 Cast

3rd level 3
Locate Object 3-1 cast


Wilford Grimly (HP:34/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Tuesday April 17th, 2018 8:01:50 PM

Wil is grateful to Ethani and waits to hear information on the search.
“Is there anything I can do to help?”

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=24 ;
Tuesday April 17th, 2018 9:19:51 PM

"I'm thinking so." Lornak says to Toston. "And if not, then lets hope we can trust our eyes."

He looks where the explosions are taking place. "...and our noses..." He says to himself. He does his best to try to identify what the smell actually is. (Perception d20=24)

Lornak looks on dumbfounded. "Wil my boy, I am afraid us non magic types have to just twiddle our thumbs on this one."

Hmerrin(HP:74/74 AC:27 T:16 FF:22 CMD:24) Infected 
Tuesday April 17th, 2018 9:28:40 PM

Hmerrin takes another swig from his waterskin, and once more checks on his friends to make sure they've taken enough water.

Waiting on Ethani, he removes his helm and scratches his head..

"Never thought I'd say this, but I could really go for a bath," he observes.

He glances at Dusan.
"That book or whatever the small old guy give you have any info in it?"

What if I fail....


Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+16=35 ;
Tuesday April 17th, 2018 9:45:55 PM

Dušan pulls out his book, "These are mostly just my research notes on the books I've read."

Dušan mounts his broom and pours through the pages, "Unfortunately travel to the plains is not that common. In Dirt City, we could be considered experts ourselves now that we have been here."

(Flying Broom
Knowledge Planes d20+15+field Manual = 35)

Follow your Nose {DM Dan K} 
Tuesday April 17th, 2018 9:59:53 PM

The Explosions heard are still fairly distant, several miles at least by the judgement of Hmerrin. Ethani casts Locate Object, clearly seeing the stone in her minds eye.
Ethani Highlight to display spoiler: { Your mind pulls into the stone. The detail, the solidity of the image the mass and density of it. The stone pulls you, exerting force upon you, becoming all you know and feel. All else dims, noise subdue and friends fade. The stone grates in your mind...}

To the rest of the group, Ethani casts the spell and closes her eyes, but then she sways slightly, her fists clench. Ethani's knuckles begin to whiten from the strain, her upper body tightens and her jaw clenches, blood begins to appear at the corner of her mouth.....

Ethani Highlight to display spoiler: { A gray haze, going dark, the stone grinds on. A voice then calls...Soft, of love, of nurturing care...IT IS ALEMI! With a whisper, he calls your name and names you daughter. And in an instant it is over. All things return and you are standing among friends. The Object of your spell, however is beyond the spells range}

The sweet sickly scent drifts from the direction of the last heard explosion and of the not so distant mountains

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Tuesday April 17th, 2018 10:09:57 PM

Asteria is concerned about the explosions in the distance, but her concern turns to alarm when she notices Ethani's weird behavior. She pats her sister rather heartily on the back, trying to knock her out of whatever stupor she is in. "Hey sis, you good? Spell gone wrong or somethin?"

Toston Lotor(Hugh Crosmun) [HP: 45/45; AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague]  d20+14=20 ;
Wednesday April 18th, 2018 1:19:47 AM

Toston asks, "Ethani are you ok?"

He then says, "If the spell is going to physically impact her adversely maybe we need to come up with another plan? Do you think that smell is a clue?"

(Perception: 20)

Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone  
Wednesday April 18th, 2018 8:36:55 AM

Reaching out, Ethani tries desperately to reach Alemi. Just one touch my Lord. "Alemi! Wait, don't leave me. There is so much I want to talk to you about...so many things to ask you!" But alas, she is too far away!

And then she hears him call her his daughter, and her whole world dissolves away. She calms and relaxes, coming back to herself, but feeling very fatigued. "It...it was HIM. I saw Alemi! He called me daughter!!!"

Leaning up against Lornak to recover herself, Ethani shudders in excitement. "I saw him. I ACTUALLY heard him my Love. It was like he was right there with me!! But I fear I can't tell where the artifact is. We should probably head toward the explosions as that is the best thing I can think of right now."

Asteria smiles over at Asteria, rubbing her back from the "Pats". "It's okay sis. It's just a little overwhelming to actually be in the presence of your God!"

Gaffer (Courtney HP: 49/61 AC:21(T:16/FF:15) CMD:20 WS 1/2)  d20+12=24 ;
Wednesday April 18th, 2018 8:54:08 AM

Feeling a little overwhelmed as one of their group members sees an actual God, Gaffer quietly wonders if his connection with nature will get to be as close as Ethani's is with Alemi.

If the winds have died down over the past few days, Gaffer resumes his flight above the group. Even if the directional guidance is no longer needed, he enjoys the feeling of the air currents flowing beneath his wings, and is happy to fly alongside Dušan on their broom.

He keeps an eye out for any dangers, and tries to look ahead to the source of the explosions. (Perception: 24)

Wilford Grimly (HP:34/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Wednesday April 18th, 2018 4:17:42 PM

"Is this the same smell, from the meteorites?" Wil asks.
"Maybe we should head toward wherever she is seeing and let her rest? I have a feeling we will be confronting something soon."


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Wednesday April 18th, 2018 6:54:57 PM

Lornak looks on helplessly as Ethani performs her location spell. "Bleeding eyes rattle me so." He thinks to himself. He watches as she takes on the pain in sacrifice for the greater good and admires the warrior warrior woman that she is.

The bleeding eyes also pique a memory similarly to Dusan. He looks over at the once man, now elf sitting casually on his broom. Of all the places he has traveled this is the most bizarre, yet here his is right as rain. He smiles at the sight. He admits he would love the opportunity to simply explore; "Enjoy it while you can and drink it up. I feel our time in this wondrous place is shortening, my friend" He says.

Hmerrin(HP:74/74 AC:27 T:16 FF:22 CMD:24) Infected 
Wednesday April 18th, 2018 7:43:17 PM

Hmerrin is just about ready to whap the paralyzed Ethani upside the head, when she comes out of it and reveals she's spoken with Alemi Himself. The youth decides it was probably a good thing he didn't try to snap her out of it - Asteria and Lornak AND Alemi ticked at him might've been bad.

"Well, we're looking for a rock that explodes if there's too much noise, so naturally we should walk toward the exploding mountains," he remarks.

Hmerrin sets out in that direction.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Wednesday April 18th, 2018 8:21:26 PM

Dušan takes notes on Ethani's report. "We are closer to the Pantheon here. I guess it makes it easier for them contact us."

The explosions make as much sense as any so he head in that direction, casting Detect Magic to keep an eye out for any unusual, or at least obviously unusual, or maybe just obvious auras.

Follow your Nose {DM Dan K} 
Wednesday April 18th, 2018 9:24:09 PM

Ethani tells the group what just happened, well mostly. She talks about the important part where Alemi spoke directly to her.
Dusan mounts his broom and pulls out his Field Manual, adding some additional notes
The group decides to continue towards the mountains, the direction from where the smell is also stronger.
Gaffer takes to the air and quickly rides the thermals to about 150'

The sun and heat pour from the sky and those unprotected by Endure Elements quickly begin to feel the effects.
Fort Save DC 15 ELSE 1d6 non lethal damage and fatigued

Through the tall grass the group moves, by broom and by stilt. Gaffer spies a clearing just after the first hour of travel. It is at the party's 2 O'clock position and about 100 yards away. It appears to be about 100' in diameter and is dark brown like rich fertile topsoil. Within the clearing is a shimmering reflection about 60' in diameter

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Thursday April 19th, 2018 12:00:52 AM

Asteria is amazed by Ethani's bond, and wonders if she will experience something similar.

Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague, fatigued]  d20+5=11 ; d20+5=8 ; d6=6 ; d20+14=25 ;
Thursday April 19th, 2018 12:15:06 AM

(Fort: 11)

Toston is very affected by the harsh conditions. He keeps his eye out for other threats. (Perception: 25)

Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone  
Thursday April 19th, 2018 8:09:31 AM

Ethani casts Icicle to help cool off any effected by the heat and tries to make sure they have enough to drink. When she hears about the clearing, Ethani queries the group. "Should I use my locate object spell again?"

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=27 ;
Thursday April 19th, 2018 2:37:28 PM

Lornak is speechless as Ethani informs him and the group about hearing her Gods actual voice. The sheer gravity of this information forms goose flesh upon his skin. He shutters. "Truly?" He manages.

"What a wondrous place this is..." He says as he looks around.

"I have never had the privilege of a god speaking to me." He smiles at her beaming face. "That experience alone makes the hardships of this journey worth it I would assume?"

Once he spots the clearing and what he assumes is the crystal the group has been trekking for he slides down from his stilts onto the ground. "I suggest we make our way on foot from here to the clearing." He says and he readies his crossbow. "Best keep a good pace however, those explosions worry me." (Perception d20=27)

Gaffer (Courtney HP: 49/61 AC:21(T:16/FF:15) CMD:20 WS 1/2) 
Thursday April 19th, 2018 6:45:41 PM

Gaffer returns to the ground as they close in on the clearing. If he is small enough, and somebody accepts, he will alight on their shoulder. He isn't certain if what they see in the clearing is what they are after and wishes to keep his transformation for the moment, but doesn't want to risk flying near something so fragile. If no shoulder is available he returns to his true form and warns everyone to tread carefully going forward.

Hmerrin(HP:69/74 AC:26 T:16 FF:22 CMD:24) Infected, fatigued  d20+7=19 ; d20+6=10 ; d6=5 ;
Thursday April 19th, 2018 6:59:46 PM

Survival 19 to get +2 bonus on Fort save. Roll also allows Hmerrin to provide same +2 bonus to four other people. So, whoever needs it, take it.

And, he failed anyway... Fort 10


--
Once again, the sun's heat is too much for Hmerrin to overcome.
Taking another drink of water, he glances in the direction Gaffer indicates, and shakes his head in response to Ethani.

"Let's just check out Gaffer's clearing, and if its a false trail, we can think about you and Alemi having tea time again."

The young man picks up his stilts, and starts that way.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Thursday April 19th, 2018 7:54:31 PM

Dušan casts Rose's Temperature Control on himself and creates ice to help take the edge off the heat. He alternates between bringing water and ice to those on stilts and keepin orientated towards Gaffer.

Follow your Nose {DM Dan K} 
Thursday April 19th, 2018 11:24:16 PM

Several in the party are having issues with the heat and while the spells of cold provide some immediate relief, they are not able to overcome the full effects of the heat.

Knowing of the clearing, it is decided to head that direction and soon enough you arrive. You find it as Gaffer described. The grass about the clearing is nearly 12' in height. The clearing itself is 100' in diameter. The ground is indeed a thick rich soil and would make any farmer jealous. There is a shimmering field that envelops most of the clearing, 60 in diameter itself from the center.
You can see through the field to a point and what you can see is not overly comforting. There are several Huge objects within the shimmering aura, your best guess is 3. Specific detail is impossible, but you can make out that each object seems to be made of three medium sized objects about 6' off of the ground and parallel to the ground.
Nothing within the shimmering sphere is moving


Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague, fatigued]  d20+11=20 ; d20+14=22 ; d20+5=8 ;
Friday April 20th, 2018 1:38:51 AM

Toston casts detect magic and then inspects the shimmering field.

(Knowledge[arcana]:20)
(Spellcraft: 8)
(Perception:22)



Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+7=11 ; d6=6 ;
Friday April 20th, 2018 8:39:05 AM

Wil is not doing well. His face droops in the heat and he take 6 dmg.
"I can't do this anymore. It's awful here. I will take the city under Dirt City anytime over this.. My voices are even tired.. I haven't heard a peep from Cicero or April."

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day - Used 6 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item


Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Friday April 20th, 2018 5:26:12 PM

Expecting the worst, Dušan treats Toston Hmerrin Wilford and Gaffer with Restorative Touch, removing their Fatigue.

"Do you think we should mess with this?" Dušan asks, "I'm as curious as the next, but if this is some sort of stasis we might just leave it be. Worse case scenario we could get stuck ourselves."

Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Friday April 20th, 2018 8:19:03 PM

"Maube we should just walk away and act like we saw nothing?"
He pauses before the Restorative touch.
"Thank you so much. I feel much better. Instant bravery. Let's rock this thing! Should I summon some monsters before we let them out?"


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+6=11 ;
Friday April 20th, 2018 10:02:17 PM

"Look at the pristine interior." Lornak says. "I believe this is what we are looking for..."

Lornak looks around the group for anything that is a remnant of the bloody red infected animals they have encountered(If he finds none suitable he will reluctantly cut a swatch off the giant wolf pelt they took as trophy from the first encounter). "See how it is counteracting the plane environment?" He walks up to the shimmering field. He does not touch it but slowly slides the meat inside and watches so see how it treats the infected blood. (Slight of Hand d20=11).

He steps back and raises his hand. he balls his fist with half a mind to put a infected wound through it if there is no reaction from his test. Then he comes to his senses;

"I should think you summon something that you can control and we send it through ahead of us." Lornak Says to Wil.

(OOC I rolled to be deft in placing the object and went with slight of hand, would an acrobatics roll been more appropriate?)

Hmerrin(HP:69/74 AC:26 T:16 FF:22 CMD:24) Infected 
Saturday April 21st, 2018 10:11:57 AM

Hmerrin stretches to his full height at Dusan's Restorative Touch.
"Thanks. I needed that."

Watching Lornak and Toston do their things, he answers Wil and Dusan.
"We're trying to find a magical rock thingy without any directions, and this is the first magical looking thingy we've come across since we got here. We gotta see what's inside there."

Gaffer (Courtney HP: 49/61 AC:21(T:16/FF:15) CMD:20 WS 1/2)  d20+7=16 ;
Sunday April 22nd, 2018 7:42:16 PM

Fort save: 16

Gaffer waits to see the results of the groups magical and mundane tests.
"It seems harsh to send a poor creature inside, but I suppose it is the best option here." He is hopeful using the infected skin will do the trick, and feels uncomfortable looking at the perfect shimmering field that has warped its surroundings so.

If the current interactions fail, Gaffer converts a level one spell slot to summon a small rodent (if possible) to enter the field and observe.

******
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskinx2 - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Woundsx2 - D: Sleet Storm

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Sunday April 22nd, 2018 11:38:00 PM

Asteria watches the group messing with the strange clearing from a few steps away. There was no way she was going near it, as she is certain she would mess up something if she did.

The Shimmering {DM Dan K} 
Monday April 23rd, 2018 11:29:12 AM

Toston's Detect Magic reveals a powerful field of Evocation, but he is unable to identify much more. He is able to locate the origin of the filed, a small stone floating at the center of it.

Dušan treats Toston Hmerrin Wilford and Gaffer with Restorative Touch, removing their Fatigue.

Lornak is able to locate some 'left overs' on one of the pelts and uses it to inspect the field. The shimmering is a physical barrier and prevents the object from penetrating it.

Wil suggests summoning some creatures and Lornak agrees

Gaffer holds to casts Nature's Ally spell.

Given Lornak's intrusion was defeated, Gaffer takes another moment or two to consider using the spell.

Asteria and Elani hang back 10' from the field and watch with Hmerrin



Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Monday April 23rd, 2018 12:45:51 PM

"Ok, Cicero, let's go," Wil says positively but an argument soon begins. An odd thing to watch but in the end Wil is able to Summon a shadow Earth Elemental to attempt to breach the aura, possibly digging beneath it. If needed.
Proficient in Terran, he is also able to communicate with the creature, once summoned.

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
- Earth Elemental - In progress - 7 rounds (hp 13 - AC 70 - 20% hit chance(Shadow))
SM3 1/day
-
SM2 1/day - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

Hmerrin(HP:69/74 AC:26 T:16 FF:22 CMD:24) Infected 
Monday April 23rd, 2018 7:33:59 PM

Hmerrin nods approvingly as Wil summons the elemental.

"If nothing else works," he suggests, "have Earthy hit it really hard."

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Monday April 23rd, 2018 7:43:13 PM

Lornak releases his held breath when the remnants push back in his hand and fall to the ground. He did not factor that the shimmering barrier would be solid... At first grateful but then disturbed; "Hmn, what now?"

He looks over at Wil and steps back with Ethani and Asteria; "It is your show now." He says. "Lets what what happens."

Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16} 
Monday April 23rd, 2018 8:15:18 PM

"Well I guess we're sold to entering..." Dušan says, pulls out his wand of Mage Armor and taps himself.

Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone  
Monday April 23rd, 2018 9:56:13 PM

Having found herself totally enraptured in her recent exchange with Alemi, Ethani shakes het head to clear it. She then pulls out her Shield wand and taps as many people as she can before they attempt to breach the barrier, starting with Lornak and Asteria. She ponders her dream and wonders if the gray she saw might be this field. She tries hard to remember what the Manfri told them about the object they are looking for.

OOC: Sorry for the missed post. I was at Wood Badge and Genevieve forgot to post for me.

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Monday April 23rd, 2018 11:27:25 PM

Asteria prepares herself for whatever is to come with the breaking of the barrier, flexing her fingers on the hilt of her ax.

Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague, fatigued]  3d4+3=12 ;
Tuesday April 24th, 2018 1:18:40 AM

Toston hits the shimmering sphere with a burning hands spell. (12 fire damage; reflex 14 for half)

Tracking
5/6 1st level spells remaining

Gaffer (Courtney HP: 49/61 AC:21(T:16/FF:15) CMD:20 WS 1/2) 
Tuesday April 24th, 2018 8:19:36 AM

As Wil takes responsibility for the summoning Gaffer instead touches himself with Barkskin and readies himself for fight or flight, whichever it may be.

******
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskin(x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Woundsx2 - D: Sleet Storm

The Shimmering {DM Dan K} 
Tuesday April 24th, 2018 9:22:45 AM

Wil summons an Earth elemental from his Amulet and the creature grinds agreement at moving to enter the area from underneath. It returns shortly, a force is preventing it from surfacing inside the shimmering aura.

Dusan uses a wand and casts Mage Armor upon himself

Gaffer casts Barkskin upon himself

Toston casts Burning Hands at the shimmering field. The magical fire strikes and slides off like water on a copper roof. There appears to be no damage to the shimmer

Asteria waits and watches, surely something horrible will happen soon enough and she would have her fun.

Ethani thinks to her dream and the what the Manfri told them. While this field could be the grey, she is quite certain the floating stone at its center is the stone The Tide is seeking.

Hmerrin agrees with Wil's next move and the Earth elemental readily complies. A solid fist of stone and earth thunders into the field. A ripple washes across the field, like a stone dropped into a pond and where the elemental struck, the field has grown a bit dim, as if bruised. The elemental grinds and Wil knows that when it struck the field, pain washed back to it.

The experiment seems to show the field is susceptible to physical attack, but not magical attack and the field inflicts some type of feedback pain to whomever strikes it

Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16}  d20+7=19 ;
Tuesday April 24th, 2018 5:38:53 PM


"I guess I'm glad no one listened to me..." Dušan says winking to Ethani as she determines this is the stone they are looking for, "Maybe get that silence spell ready."

Dušan moves forward a little for a closer look at the barrier, "Do we think the instrument might play a roll in this? I'll see if I can Dispell it."

Dušan concentrates and put's forth some effort of will towards the Barrier in an attempt to dispell any magics.

(OOC: Spells Per Day L1 5/1, L2 4/1 L3 2/1 L4 1/1
Restorative Touch 1/5

Dispell Magic on Barrier d20+Caster Level 7 = 19

7 Hours Mage Armor on Dušan
15 Hours ? Rose's Temperature Control on Dušan
7 Hours ? Flying Broom on Dušan)

Hmerrin(HP:69/74 AC:26 T:16 FF:22 CMD:24) Infected 
Tuesday April 24th, 2018 7:14:39 PM

Hmerrin chews on his lower lip in thought.

Like the rest, the fighter waits to see if Dusan can dispel the field. If not...

"Uh, Wil? I'm thinking Earthy needs to keep doing his thing."

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected] 
Tuesday April 24th, 2018 10:37:51 PM

"I can punch it?" Probably would hurt, but it's the only thing Asteria can think of. She shrugs.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+14=17 ;
Tuesday April 24th, 2018 11:31:24 PM

Lornak watches as the others take their various attempts to penetrate the shimmering shield. When he learns that the physical attacks work in weakening it, he tests another theory. He pulls out his crossbow and nocks a bolt into it. He aims at the point that has taken damage and fires his bolt at it. (Attack Action d20=17)

Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague, fatigued]  d20+8=20 ; d6=5 ;
Wednesday April 25th, 2018 3:02:47 AM

Toston shoots an arrow into the barrier as well.
(20 vs AC; 5 damage)


Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone  
Wednesday April 25th, 2018 7:17:49 AM

Ethani chuckles at Dusan's comment. "Yeah, I get that a lot too. You're right though, we need to be prepared when that barrier goes down." Ethani readies her silence spell, watching for any signs that the field is going to break.

Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+7=21 ; d6+5=6 ;
Wednesday April 25th, 2018 9:55:30 AM

"Ok, Earthy.. yeah I know that's not your name," Wil argues. "Hit the barrier with everything you got... no, you will be fine. You are a shadow and an earth elemental."
Cicero, rose up in his dark, Earth elemental form and reluctantly slams the barrier.
(Attack: 21 for 6 dmg)
Wil prepares for any blow back..

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
- Earth Elemental - In progress - 7 rounds (hp 13 - AC 70 - 20% hit chance(Shadow))
SM3 1/day
-
SM2 1/day - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

The Shimmering {DM Dan K}  d6=5 ; d6=2 ; d6=2 ; d6=6 ;
Wednesday April 25th, 2018 12:49:47 PM

The Earth elemental nods to Wil and continues to strike the barrier. Each blow leaving a shadowy bruise upon the shimmering field. On the fourth swing, the elemental collapses and returns from whence it came. Roll 2 more strikes for the elemental, auto hit, just need damage

Toston and Lornak, each put an arrow and bolt into the barrier and both leave marks. It would appear missile fire also will damage it. Neither get hit with any kind of painful feedback. Lornak roll damage

Dusan attempts to dispel the barrier, but is unable to.

Damage to Barrier 16+2 elemental attaacks and Lornak's bolt



Gaffer (Courtney HP: 49/61 AC:21(T:16/FF:15) CMD:20 WS 1/2)  d20+12=30 ;
Wednesday April 25th, 2018 2:02:56 PM

Gaffer waits patiently while the others attack the barrier with arrows. Not wanting to waste any spells. He keeps an eye on their surroundings, worrying about the disturbance they might be causing.
Perception: 30

Hmerrin(HP:69/74 AC:26 T:16 FF:22 CMD:24) Infected  d20+11=30 ; d20+6=10 ; d8+2=7 ; d8+2=8 ;
Wednesday April 25th, 2018 6:15:39 PM

"Ooooooo, good idea," Hmerrin responds to the missile fire of Lornak and Toston.

The lad unlimbers his own bow, and joins in the fun.

--
Full ranged attack on sphere.
Atk 1 hts ac 30 for 7 hp damage
Atk 2 hits ac 10 for 8 hp damage



Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16}  d20+6=26 ; d20+6=16 ; d10=7 ; d10=2 ;
Wednesday April 25th, 2018 7:33:37 PM

Dušan sees the success that Lornak and Toston are having with their bows and crossbows and decides to join their cause. He pulls out his heavy crossbow, aims and fires hitting directly in the center of the overlapping marks. He smiles and nods at the archers.

(OOC: Critical threat, critical confirm = 16 damage 7, crit damage 2)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d4+4=6 ; d20+14=15 ; d4+4=6 ;
Wednesday April 25th, 2018 7:34:24 PM

Lornak brims as he sees his bolt chip away at the barrier. (1d4=6 dmg) He lowers the crossbow. He looks around the group, catching the eyes of each;

"Okay, easy now." He says to those attack the shimmering barrier. "Dusan buffers our attempts. We go in order and pause after each attempt. Earthy, Me then Toston. As soon as it goes Ethani casts silence."

He looks at those that are idle

"Gaffer, Kid, Asteria, watch our backs, we cannot afford to lose our concentration before Ethani puts up the silence spell around the crystals." He loads another bolt into his crossbow. "Ready?" He asks. "Go."

When it is his turn in the order of attack he lets the held bolt fly. (Attack Action d20=15, Crit miss, oi 1d4=6dmg)

Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:22; Touch 20; FF 18 - CMD 26 - [haz de plague, fatigued]  d20+8=28 ; d20+8=28 ; d6=3 ; d6=1 ; d6=1 ;
Wednesday April 25th, 2018 9:50:24 PM

(28 vs AC; not sure if dome is susceptible to critical hits but 28 to confirm; so if it isn't a critical 3 damage and if it is a critical 5 damage)

Toston puts an exceptionally well placed arrow into the dome when it is his turn pausing of course for the silence spell if needed.

Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d6+5=8 ; d6+5=10 ;
Thursday April 26th, 2018 6:43:11 AM

The Earth elemental clobbers the dome with slams 8 dmg, then 10 dmg.
Will welcomes the shadow back to his head... not to happy but he returns.
"You did awesome."

THEM Round 1 {DM Dan K} 
Thursday April 26th, 2018 11:38:21 AM

The group is quick to pick up on ranged weapons to take down the shimmering dome. Lornak quickly sets a method of order as opposed to how fast can everyone hurl fire on target.

Ethani stands ready with a Silence spell

Gaffer and Asteria keep an eye out around the group, as Hmerrin is already firing into the dome.

So it goes in a round robin format, fire pause, fire, pause. Even larger than the broad side of a barn it is nearly impossible to miss, but Lornak is able to prove to his fellow adventurers that nothing can ever be taken as a certainty. The dome is not susceptible to critical strikes.

After nearly a minute of fire, the dome flickers and burns away. resembling a large conical piece of paper tossed onto a fire, the bruising locations roll across the shimmering dome and in moments it is gone.

The group now can clearly see THEM within the interior.

map tonight

If the clearing was a clock, the Tide stand at 8,9,10 positions at 80' from the center
A HUGE ant is at position 12, 4 and 8 and 50' from the center

It takes but a heartbeat for The Tide to be noticed, great mandibles flex with the cracking of the ant's exoskeleton. Each is armed with a short sword sized stinger as well


Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16} 
Thursday April 26th, 2018 2:02:59 PM

Dušan casts Spectral Hand and moves back toward 9:30 giving the fighters space to do their thing.

(OOC: Spells Per Day L1 5/1, L2 4/1 L3 2/1 L4 1/1
Restorative Touch 1/5

70 Rounds Spectral Hand on Dušan
7 Hours ? Mage Armor on Dušan
15 Hours ? Rose's Temperature Control on Dušan
7 Hours ? Flying Broom on Dušan)

Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Thursday April 26th, 2018 4:03:49 PM

"Ewwww... let's do Ant vs. Shadow Spider.. hiya." Wil said summoning and chopping at the air.
"Who is taking the front line? I can cast Sanctuary on you. It should help a bit. How are we going to hit this armored beast?"

Sanctuary

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
- Earth Elemental - Done - 0 rounds (hp 13 - AC 70 - 20% hit chance(Shadow))
SM3 1/day
-
SM2 1/day - In Progress - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

Gaffer (Courtney HP: 49/61 AC:21(T:16/FF:15) CMD:20 WS 1/2) 
Thursday April 26th, 2018 8:59:48 PM

Gaffer steps back as well to make sure he is in nobodies way. "I do not like the look of this. I don't have anything that size."

Aiming for the one furthest from the group he calls upon the natural energy that overflows in this place and calls a storm of sleet to come pelting from above, the furthest edge just covering the Ant and the majority of it spreading in the parties direction.

*****
Active Effects
Barkskin: 69 minutes
Sleet storm: 7 rounds
*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskin(x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Woundsx2 - D: (Sleet Storm)

Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:26; Touch 20; FF 22 - CMD 26 - [haz de plague] 
Thursday April 26th, 2018 9:26:43 PM

Toston says, "Wil cast Sanctuary on Ethani, it only works as long as the person is not doing direct damage and seeing as how she is our combat medic it will benefit all of us"

Toston then casts mage armor on himself and then backs up to 30 feet away from the huge ants (OOC as long as Toston is within his charging range of the ants.)

Active effects:
Mage Armor - 3 hours [1800 rounds]

Hmerrin(HP:69/74 AC:25 T:15 FF:21 CMD:24) Infected  d20+11=14 ; d8+2=10 ; d20+6=18 ; d8+2=5 ;
Thursday April 26th, 2018 9:55:58 PM

OOC - If I got this right, there's one ant 30' from the group. The others are further off.

"Yikes," Hmerrin comments. "That's some big ants..Every critter I ever stepped on is coming back to haunt me."

The young fighter takes a step forward to form the front line.
Since he's already got bow in hand, he decides to just stick with it for the moment, and fires two arrows at the closest ant.

----
5' move toward ant at 8 o'clock.
Full ranged attack.
Arrow 1 hits ac 14 for 10 hp damage
Arrow 2 hits ac 18 for 5 hp damage



Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected]  d20+13=32 ; d20+8=18 ; d8+6=13 ; d8+6=13 ;
Thursday April 26th, 2018 10:19:58 PM

Asteria sighs and keeps her position, tightening her grip on her battleaxe and shield. "Why is it always bugs..?" She gets ready to swing at the giant ant whenever it comes close, taking one step closer.

---
5ft towards the ant
Hold attack 32 vs. AC for 13 damage and 18 vs. AC for 13 damage whenever the ant comes within striking range.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=16 ; d20+6=15 ;
Thursday April 26th, 2018 10:23:42 PM

Lornak loads another bolt into his crossbow as he sees the giant ants on the other side. He looks at them closely to see whether or not they are infected. (Peception d20=16)

As he does an idea occurs to him. Riding one of these guys would be a great way to get back out of the grasses if need be. He attempts to asses if this will be possible. (Handle Animal d20=15)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Thursday April 26th, 2018 10:24:59 PM

"Ethani!" he shouts in an effort to get her moving on that silence spell.

THEM Round 2 {DM Dan K}  d20-2=15 ; d20-2=3 ;
Friday April 27th, 2018 8:37:04 AM

Dusan casts Spectral Hand and steps backa a bit to let teh fighters do thier thing

Wil casts Sanctuary on Ethani at Toston's direction

Gaffer summons a Sleet Storm and buries the northern ant and catches the closest one as well in at least part of it

Toston casts Mage Armor on himself and backs up

Hmerrin lets a pair of arrows fly, both ricochet off the hard exterior armor of the ants exoskeleton

Lornak loads a bolt and takes a moment to see if the creatures are infected and making this even more dangerous. He notes no such sign.
and yells for Ethani to cast her Silence spell

The Sleet storm masks the ants from the party's vision. The nearest one to the group can still be partially seen and that creature slips and falls in the magic storm about it.
Coming around from the South, one of Them rounds the edge of the storm

Sleet Storm - Driving sleet blocks all sight Rnd 6/7

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone  
Friday April 27th, 2018 9:07:32 AM

Dude...you posted just before me. :(

Ethani casts the silence spell and prepares for the combat to come.

DM. Feel free to post again with silence being last round. What object or creature or point in space is the target of the spell?

Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Friday April 27th, 2018 12:35:48 PM

Wil commands the spider to summon near the left of the closest ant. He summons a Soldier Ant.
He casts Sanctuary on Ethani.
(OOC: Can I use the Spider as cover? Follow behind it.. It's a shadow. Could I hide within it and use sneak attack?)
Wil takes up a safe distance behind the Shadow spider trying to find a place to get in a sneak attack.

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary - used, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
- Earth Elemental - Done - 0 rounds (hp 13 - AC 70 - 20% hit chance(Shadow))
SM3 1/day
- Soldier Ant - In Progress - 7 rounds (hp 18 - AC 15 - 20% hit chance(Shadow))
SM2 1/day - In Progress - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

DM. Last round, and I read it wrong so my post is the incorrect spell. Wil summoned a spider. Full round action
This round you are casting sanctuary on Ethani. You cannot also cast another summoning

Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16} 
Friday April 27th, 2018 7:57:33 PM

Seeing the arrows bounce off the creatures worries Dušan. Concerned that Lornak may have to enter the melee, Dušan casts Shield of Faith on the Ranger.

(OOC: Spells Per Day L1 4/1, L2 4/1 L3 2/1 L4 1/1
Restorative Touch 1/5

70 Rounds Shield of Faith on Lornak +3 Deflection to AC
69 Rounds Spectral Hand on Dušan
7 Hours ? Mage Armor on Dušan
15 Hours ? Rose's Temperature Control on Dušan
7 Hours ? Flying Broom on Dušan)



Hmerrin(HP:69/74 AC:25 T:15 FF:21 CMD:24) Infected 
Friday April 27th, 2018 8:49:51 PM

Hmerrin chews on his lower lip, as he considers the gimongous ants.

"Probably gonna have stay close," he mutters, eyeing those REALLY long arms and mandibles and swords and stuff. "I see a lot of Cure spells in my near future."

Taking another step, the young man stows his bow, and draws his axes.

--
5' move to E22.
Sheathe weapon (bow)
Draw weapon (axes)


Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:26; Touch 20; FF 22 - CMD 26 - [haz de plague] 
Saturday April 28th, 2018 12:04:32 AM

Toston casts shield on himself to complete his normal protective spells and then uses a move action to draw his elvish curve blade after using a swift action to charge his attacks with magic in case he gets presented with an opportunity for an attack of opportunity.

Active effects:
Mage Armor - +4 AC - 3 hours [1799 rounds]
Shield - +4 shield to AC; immunity magic missile - 3 min [30 rounds]
3 spells used
arcane strike 1/round

Gaffer (Courtney HP: 49/61 AC:21(T:16/FF:15) CMD:20 WS 1/2) 
Saturday April 28th, 2018 6:07:54 AM

Worried that neither he or his animal allies will have much luck piercing the ants tough exterior. Gaffer begins casting Call Lightning to attack the ant Toston moves towards.

(Assuming from lack of affect from either breaking the barrier and the sleet storm that I don't have to worry about noise. If the crystal is reacting to sounds in anyway, Gaffer would summon a dire wolf instead)

*****
Active Effects
Barkskin: 69 minutes
Sleet storm: 6 rounds
*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskin(x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Woundsx2 - D: (Sleet Storm)

Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16} 
Sunday April 29th, 2018 4:55:43 PM

This is the first time Dušan was able to take advantage of Flying Broom in combat. He considers what advantages it could give him. Then he wonders if these ants spit...

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+6=13 ; d20+6=16 ;
Monday April 30th, 2018 2:08:44 AM

Around Lornak everyone prepares for a fight. While their reactions are prudent, he is unsure whether these creature's actions are even malevolent. As the gargantuan behemoth of an insect comes around from the south, Lornak steps in front of the group; "They may only be guardians!!" He yells.

With Ethani in his mind, he takes a leap of faith. "Hold off attacking, we must be sure!" He trusts that these creatures are in tune with the crystal and are a little more than wild. He attempts to handle the animal.

"This is crazy." He thinks to himself and he holds his palm in front of him. His pupils reach the top of his eyelids as the creature gets closer. "Heel!" He yells. (Handle Animal d20=13)

Seeing not a flinch in the creature he swiftly tries a similar command in desperation; "Down!" He screams and points his hand towards the ground in front of him.(Handle Animal d20=16, Hero Point used.)

He thinks to himself; "This could be it."

70 Rounds Shield of Faith on Lornak +3 Deflection to AC


THEM Round 2 {DM Dan K} 
Monday April 30th, 2018 7:34:06 AM

I need to switch my posting time to the evening


Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone, Sanctuary 
Monday April 30th, 2018 8:38:23 AM

Center of Silence Spell=the item in the middle of where the sphere was.

Nodding her thanks to Wil, Ethani pulls out her Shield of Faith wand once more and taps Hmerrin. (Per my previous post, Asteria should already have it). Then she heads around toward Gaffer, ready to grant him with the same spell.

Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+7=18 ;
Monday April 30th, 2018 2:16:16 PM

"Are you saying we should negotiate?" Wil asks.
(Sense Motive: 18 - Closest creature)
"How about we approach with caution but weapons drawn? I would head up the negotiation but I'm trying a new tack.. being all sneaky and such."

Wil summons a SM 3 soldier ant.. He begins to move forward toward the large ant, stealthily walking behind the shadow spider. They approach but stay out of melee range.

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary - used, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
- Earth Elemental - Done - 0 rounds (hp 13 - AC 70 - 20% hit chance(Shadow))
SM3 1/day
- Soldier Ant - In Progress - 7 rounds (hp 18 - AC 15 - 20% hit chance(Shadow))
SM2 1/day - In Progress - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16} 
Monday April 30th, 2018 7:38:56 PM

Dušan wishes he could see what Lornak does in the giant insects, but all he sees is more of the same sort of threats they have faced to this point.

THEM Round 3 {DM Dan K}  d20-1=11 ; d20-1=13 ; d20+10=15 ; d100=13 ; d20+10=15 ;
Monday April 30th, 2018 9:28:53 PM

Ehthani's Silence spell envelops the stone at the center. She takes out her wand and casts Shield of Faith on Hmerrin, moving up next to him to do so.

Wil casts Sanctuary on Ethani, having summoned a spider of Shadow last round. The spider moves towards the ant and Wil follows You have not summoned the shadow ant yet

Dusan casts Shield of Faith on Lornak

Hmerrin, stows his bow and draws his axes as he steps slightly forward

Toston casts Shield upon himself and draws his sword, a charge of energy flows intot he blade

Gaffer begins casting Call Lightning

Lornak calls for everyone to hold a moment and moves forward in an attempt to tame the vermin to back down.

The ant that Lornak can see, pays him no more attention then the attention the party has already garnered.
Lornak quickly knows his mistake, handling animals implies the animal has been trained to the task in the
first place, and that it is an animal. The ant moves swiftly at the group and strikes at the first foe it
comes to, the shadow spider. The mandibles miss.

A second ant emerges from the storm and tries to crush Hmerrin in it's grip. Fortunately the young man ducks
away as the mandibles crash just above his head

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Please note, no one in the party can see Ant3
Please track all spells and adjustments to AC and such

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=10 ; d20+9=26 ;
Monday April 30th, 2018 10:21:24 PM

Lornak's feels his stomach drop. He watches helplessly as the giant ant strikes out at the shadow spider and The Kid. He feels a complete fool. "Of course!" Lornak curses. "The ONE creature in this forsaken realm that is not an abomination just HAS to be the most mundane!"

As the ant turns toward the shadow spider he attempts to identify if the ants are magical in any way. The ground shakes so hard it throws off his concentration completely.(perception d20=10 Crit Miss)

Lornak just stands stupified and watches...(Perception d20=26)

68 Rounds Shield of Faith on Lornak +3 Deflection to AC
Buckler +1 to AC Active

(OOC omg I just give up... IF The ants fall under the category of Magical Beast everyone gets a +2 attack and +2 dmg bonus from my Favored Enemy class feature)

Asteria Amarante [HP: 71/71; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected]  d20+13=27 ; d20+8=22 ; d8+6=8 ; d8+6=11 ;
Monday April 30th, 2018 11:52:34 PM

Asteria grins and moves forward, striking the ant. "Okay, you big lug. Let's rumble."

---
Move forward 10 feet
27 vs AC for 8 damage
22 vs AC for 11 damage

Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:28; Touch 18; FF 24- CMD 26 - [haz de plague]  d20+11=29 ; d20+11=29 ; d8+2=3 ; d8+2=7 ;
Tuesday May 1st, 2018 2:11:18 AM

Toston charges his attack with magical energy (swift action: arcane strike) and then charges the 1st Ant Creature potentially striking it in a vital area (29 vs AC; threat of critical ; 29 to confirm; 3 damage (+ 7 damage if crit confirmed)

Active effects:
Mage Armor - +4 AC - 3 hours [1798 rounds]
Shield - +4 shield to AC; immunity magic missile - 3 min [29 rounds]
3 spells used
arcane strike - 1 round
Charging : +2 to hit; -2 to AC - 1 round

Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone, Sanctuary 
Tuesday May 1st, 2018 8:13:42 AM

Scooting over 5 feet to C21, Ethani taps Gaffer with her Shield of Faith wand.

Looking over at her Shield Sister, Ethani sighs. "Be careful Asteria! It's going to take more than just brute strength to take these things down. You need to work with the others!"

Chewing her bottom lip, Ethani silently curses herself for not preparing the group for combat better.

Gaffer (Courtney HP: 49/61 AC:21(T:16/FF:15) CMD:20 WS 1/2)  3d6=10 ; 3d6=11 ;
Tuesday May 1st, 2018 8:36:35 AM

As he sees the bubble of silence fall around the stone, Gaffer knows it is safe to let loose, and calls down a bolt of lightning with a bang, striking at the closest Ant, before he immediately calls down the second. (10 and 11 damage) Reflex save vs DC 17.

*****
Active Effects
Call Lightning: 7 minutes
Barkskin: 69 minutes
Sleet storm: 5 rounds
*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskin(x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Woundsx2 - D: (Sleet Storm)

Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16} 
Tuesday May 1st, 2018 6:29:17 PM

Dušan rises 25 feet on his broom to at least be out of mandible range. Still concerned about poison, disease and how hard these ants might bight, Dušan decides to save his spells for cures and instead focuses his gaze on the ant menacing Hmerrin. With a witchy look he hopes to mislead the insect.

(OOC: Spells Per Day L1 4/1, L2 4/1 L3 2/1 L4 1/1
Restorative Touch 1/5
Guide/Mislead (Su): (7/8)

Mislead on Ant 1 -2 insight penalty on the target's next attack roll or skill check
69 Rounds Shield of Faith on Lornak +3 Deflection to AC
68 Rounds Spectral Hand on Dušan
7 Hours ? Mage Armor on Dušan
15 Hours ? Rose's Temperature Control on Dušan
7 Hours ? Flying Broom on Dušan)

Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+5=18 ; d20+5=6 ; d20+12=24 ;
Tuesday May 1st, 2018 7:50:25 PM

- I believe the ant heads out next post?
Wil heads himself, best he can away from the sight of the giant ant.
The spider fires of some webbing at the ant (DC: 14)
Wil is Stealthy (24) but misses with a weak melee. He hopes it goes unnoticed.

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary - used, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
- Earth Elemental - Done - 0 rounds (hp 13 - AC 70 - 20% hit chance(Shadow))
SM3 1/day
- Soldier Ant - In Progress - 6 rounds (hp 18 - AC 15 - 20% hit chance(Shadow))
SM2 1/day - In Progress - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

Hmerrin(HP:69/74 AC:27 T:17 FF:21 CMD:24) Infected, Shd Fth  d20+12=31 ; d8+8=13 ; d20+12=16 ; d6+8=13 ; d20+7=23 ; d8+8=12 ;
Tuesday May 1st, 2018 9:28:26 PM

"And here we go," Hmerrin grunts, ducking under the ant's attack.

The young fighter takes a step forward and slashes at it with his axes.

-----------
5' Step to F22
Full attack
Btlax 1 hits ac 31 for 13 hp damage
Hndax hits ac 16 for 13 hp damage
Btlax 2 hits ac 23 for 12 hp damage


THEM Round 4 {DM Dan K}  d20+10=18 ; d20+1=2 ; d20+1=7 ; d20+10=16 ; d20+10=26 ; d20+10=21 ; d20+10=20 ; d100=55 ; d100=42 ; 2d6+8=13 ; d8+8=13 ;
Tuesday May 1st, 2018 9:33:14 PM

Lornak does not beleive the ants are magical in any way or are indeed anything except very large ants.

Asteria moves forward and strikes one of the ants with her axe. As she closed with it, the mandibles slammed together, but missed her
10' move means standard action and 1 attack

Toston moves in on the same ant with Asteria and cuts it open across the abdomen. crit

Ethani steps back 5' and uses the wand to cast Shield of Faith on Gaffer

Gaffer calls down a bolt of lightning on teh ant now engaged with Asteria and Toston and both bolts jar the vermin.

Dusan rises 25' up on his broom to be 10' higher then the ants stand. A distance he knows to still be within thier reach.
Does witch flying work like regular flight with Fly checks depending on manuvers?

Wil moves in and strikes at Ant1, but his weapon does not penetrate the exoskeleton

The spider throws some webbing at the ant, but fails to entagle or slow it down. The creature is simply too large.

Hmerrin steps in and hits the ant twice

Ant1 attacks Toston with mandibles and stinger, but the gnomes defences are too much for it to overcome
Ant2 attacks the shadowy spider again, hitting it both times and the shadow vanishes into nothingness.
From the north, the third ant comes quickly around the Sleet Storm, closing on Ethani and Gaffer

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Ant 1 Dmg 64

Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:30; Touch 20; FF 26- CMD 26 - [haz de plague]  d20+7=17 ; d20+7=18 ; d8+2=5 ; d8+2=4 ;
Tuesday May 1st, 2018 10:22:56 PM

Toston drops his curve blade, swiftly charges his attacks with magic, takes a 5 foot step to either gain flanking with or have a better shot at flanking with Asteria in the future and then flurries at the Ant.
(17 vs AC; 18 vs AC; add +2 if maneuvered for flanking) (5 damage, 4 damage)

Active effects:
Mage Armor - +4 AC - 3 hours [1797 rounds]
Shield - +4 shield to AC; immunity magic missile - 3 min [28 rounds]
3 spells used
arcane strike - 1 round


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+14=28 ; d4+4=7 ;
Tuesday May 1st, 2018 10:23:42 PM

Lornak wishes someone in the group still had an Enlarge Person spell in their repertoire...

Feeling helpless as he sees the ineffectual melee attacks against the Huge Ants Lornak reluctantly attempts a precise shot with his crossbow. He raises his arm and steadies it, making a shot at the first Ants eye.

(Full round Called Shot, eye. d20=28, 7dmg)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Wednesday May 2nd, 2018 1:37:52 AM

67 Rounds Shield of Faith on Lornak +3 Deflection to AC

Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone, Sanctuary 
Wednesday May 2nd, 2018 8:40:43 AM

Becoming more than a little uneasy at the approach of the third ant, Ethani pulls out her Bull's Strength wand and taps Asteria.

"That ought to help a even the playing field a little...You know...maybe it's time for you to rage, she suggests to Asteria."

Ethani then scoots over another 5 feet, preparing to boost Hmerrin next round. (E22)

Gaffer (Courtney HP: 49/61 AC:(20 as Bear) 21(T:16/FF:15) CMD:20 WS 1/2)  
Wednesday May 2nd, 2018 8:45:31 AM

Seeing the third giant Ant approaching on their undefended size, Gaffer swallows his fear, shaking slightly, and calls upon his wildshape once more, into a Dire Bear, and steps in front of his companions to meet it head on.

*****
Active Effects
+3 AC - Shield of Faith
Call Lightning: 6 minutes
+3 AC - Barkskin: 69 minutes
Sleet storm: 4 rounds
WildShape: http://www.d20pfsrd.com/bestiary/monster-listings/animals/bear/dire-bear
*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskin(x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Woundsx2 - D: (Sleet Storm)

Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+5=11 ; d20+5=25 ; d20+5=24 ; 2d6=12 ; d6=6 ; d12+12=17 ;
Wednesday May 2nd, 2018 10:16:42 AM

Wil orders the SM 3 giant Ant to his side.
The Ant matches the size of the other?? it tries to bite the approaching ant but misses.
(Attack: 11)
Wil, uses the distraction. He draws his bayonet to strike the creature with a critical melee attack. (Attack: 25 (Confirm: 24) Hit: 12)(Sneak Attack: 6)
(Stealth: 17)

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary - used, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
- Earth Elemental - Done - 0 rounds (hp 13 - AC 70 - 20% hit chance(Shadow))
SM3 1/day
- Soldier Ant - In Progress - 6 rounds (hp 18 - AC 15 - 20% hit chance(Shadow))
SM2 1/day - Done - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

Hmerrin(HP:69/74 AC:27 T:17 FF:21 CMD:24) Infected, Shd Fth  d20+12=14 ; d20+12=21 ; d6+8=12 ; d20+7=14 ;
Wednesday May 2nd, 2018 7:16:51 PM

Hmerrin gives a sideways looks to the ant coming around the left. And then another. And then watches Gaffer reluctantly move toward it.

"Great," he mutters.

Unfortunately, the lad is spending a bit too much time worrying about what's coming, and not enough on the problem in front of him. The battleaxe twice hits at too deep an angle to bite.

-----------
Still at F22
Full attack
Btlax 1 miss (ac 14)
Hndax hits ac 21 for 12 hp damage
Btlax 2 miss (ac 14)


Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16} 
Wednesday May 2nd, 2018 9:09:42 PM

(OOC: Oops, I thought they were large, not very large, even though they are taking up 3 squares. :P My fault.
Does witch flying work like regular flight with Fly checks depending on manuvers? I assume so, Is climbing at less than Fly speed a difficult maneuver?)

Dušan has better vantage point up in the air. He now has a good enough view of the ants to realize he is not high enough. He climbs an additional 10 feet to 35 feet.

Dušan is not sure how much Gaffer can take take in his bear form so he does what he can to help. Dušan casts Blindness on ant 3 and uses a boit of the power granted to him by the Wold's Blood to focus the curse.

(OOC: Spells Per Day L1 4/1, L2 3/1 L3 2/1 L4 1/1
Restorative Touch 1/5
Guide/Mislead (Su): (7/8)

BlindnessDeafness on Ant 3 for Blindned Save Fortitude vs DC 18 –2 AC, No Dexterity bonus to AC, –4 most Strength & Dexterity checks & opposed Perception checks. All checks and activities that rely on vision automatically fail. Opponents considered total concealment (50% miss chance) against blinded. Blind creatures makes DC 10 Acrobatics move faster than half speed. Prone on fail.
68 Rounds Shield of Faith on Lornak +3 Deflection to AC
67 Rounds Spectral Hand on Dušan
7 Hours ? Mage Armor on Dušan
15 Hours ? Rose's Temperature Control on Dušan
7 Hours ? Flying Broom on Dušan)

Asteria Amarante [HP: 85/85; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Rage: 12/12]  d20+17=36 ; d20+12=14 ; d8+10=18 ; d8+10=16 ;
Wednesday May 2nd, 2018 9:57:12 PM

Asteria's eyes narrow as her sister attempts to boss her around. Who does she think she is? She was getting there! This is HER expertise, after all, not her cleric sister's.

These thoughts fuel her transformation into an enraged state, and she lets out a roar before slicing into the beast before her. Her second attack, however, skids off harmlessly due to her blind rage. She growls.

---
Enter a Rage 12/12 turns
36 vs. AC for 18 damage
14 vs. AC for 16 damage

Bull's Strength: +4 bonus to Strength (60/60 rounds?)
Rage: +4 to Strength, a +4 to Constitution, +2 on Will saves, –2 to Armor Class. (12/12 rounds)

OOC: I hope I did everything right? Surprisingly, it's been a while since Asteria has gone into a rage, so I'm hoping I did the math right.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Thursday May 3rd, 2018 12:29:02 AM

Lornak quickly loads another bolt into his crossbow. (Standard Action) He slides back by Ethani in preparation for a bulls strength tap from her wand. (Move action 5-foot step 22-C

THEM Round 5 {DM Dan K}  d20+12=13 ; d20+10=12 ; d20+10=27 ; d20+10=25 ; 2d6+8=18 ; d8+8=15 ; d20+18=38 ; d6=6 ;
Thursday May 3rd, 2018 7:23:25 AM

Toston attacks and misses

Lornak fires his crossbow and strikes the Ant the party is fighting Precise damage works, but I don't know what a Called shot is I cannont find it on your sheet

Ethani draws her wand of Bull Strength and moves 10' to be able to get to Asteria and Hmerrin in the next couple rounds. draw wand and move 10' is 2 actions
Ethani has not used the Bull Str wand


Gaffer transforms into a Large Dire Bear and steps north to confront the 3rd Huge Ant

Wil's shadow Ant is big for an ant, but nothing in size to these elephant sized monsters. [SMIII Ant is Medium[/i]
The ant attacks and misses

Wil finds a soft spot and drives is weapon deep Wil is not Flanking and a shadow monster does not count as a shadow for stealth

Hmerrin might have been distracted, but the hand axe is all it took and the Huge Ant crumples.

1 down and 2 to go

Dusan rises further into the air and casts a Curse of Blindness and the ant rears back shaking its head from side to side
violently and quite affected. Fly up at a greater angle than 45 is DC 20. It takes 10' of movement to fly at 45 degree what is your Fly Speed

Asteria moves on Ant2 and strikes 1 time, as her original target is already dead. Her Axe hits nicely, spewing ant ichor into the air
Asteria does not have Bull Strength

As Asteria closes on her opponent the ant attacks and again misses

Ant 2 Attacks Asteria with bite and poisonous sting. This time the barbarian is struck
Hit AC 27/25 Dmg 18+15 + Poison Fort DC 20 Else -6 Str Asteria is Grappled

Ant 3 staggers about thrashing wildly a the air

Ant1 Dead
Ant2 Dmg 16 CMD 23
Ant3 Blind

Use Round 5 tab
https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:28; Touch 18; FF 24- CMD 26 - [haz de plague]  d20+10=16 ;
Thursday May 3rd, 2018 1:00:30 PM

Toston charges his attack with magic and then charges Ant 2 and then tries to punch it but fails (16 vs AC; miss)

Active effects:
Mage Armor - +4 AC - 3 hours [1796 rounds]
Shield - +4 shield to AC; immunity magic missile - 3 min [27 rounds]
3 spells used
arcane strike - 1 round
Charge - +2 to hit / -2 to AC

Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone, Sanctuary 
Thursday May 3rd, 2018 5:14:25 PM

OOC: Per my 5/1/18 post, I should have been at C21. Then moved to E21. That's a 5 foot step. Asteria should have Bull's Strength. She should also have Shield of Faith which would boost her AC by +2 if she is not using her wooden shield.

Growling in frustration, Ethani taps Hmerrin with Bull's Strength and heads toward Asteria, intent on healing her next round.



Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+14=21 ; d4+4=7 ;
Thursday May 3rd, 2018 6:02:15 PM

Surprised to see his bolt make purchase he almost jumps for joy! Almost. He slides to the right slightly to get a better vantage( 5-foot step to 23-C), confidently raising his crossbow for another Precise Shot. He breaths in slowly amidst the chaos around him. On the exhale he slowly pulls the trigger, releasing the bolt at the 2nd Ant's eye.

Attack Action (d20=21, 7 dmg)

67 Rounds Shield of Faith on Lornak +3 Deflection to AC

(OOC I looked up Called Shots on Paizo and found them. I realize now that they are part of the Ultimate Combat rules which we dont use. Sorry for the confusion. This is a normal attack using Precise Shot)


Hmerrin(HP:69/74 AC:27 T:17 FF:21 CMD:24) Infected, Shd Fth. Bls Str  d20+15=27 ; d8+9=17 ;
Thursday May 3rd, 2018 7:25:41 PM

Hmerrin looks right and left to assess the danger. He gives a half grin at whatever Dusan did to that ant, and moves over to help Asteria.

Ethani gives him a boost on the way, causing him to grin some more.

Stepping into the ant's range, he slashes at it with his battle axe.

-----------

Move to G24
Attack Ant2
hit ac 27 for 17 hp damage.


Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16}  d20+7=15 ;
Thursday May 3rd, 2018 7:54:51 PM

(OOC: From the Wizard Fly spell: The subject can fly at a speed of 60 feet. It can ascend at half speed and descend at double speed, and its maneuverability is good.
Does that ascend still have to be at 45 degrees? If I went up in a spiral I would have ended up in about the same spot? Or do you want me to roll those fly checks? I'll be more careful of this in the future. Sorry)

Hoping Ethani will help Asteria with a Cure, Dušan Sends his spectral hand to try to alleviate the poison. He hopes his Neutralize Poison spell does the job. He fears the Barbarian will need all her strength to get out of the beasts grasp.

(OOC: Spells Per Day L1 4/1, L2 3/1 L3 2/1 L4 1/0
Restorative Touch 1/5
Guide/Mislead (Su): (7/8)

Neutralize Poison on Asteria Caster Level Check = 15
BlindnessDeafness on Ant 3 for Blindned
67 Rounds Shield of Faith on Lornak +3 Deflection to AC
66 Rounds Spectral Hand on Dušan
7 Hours ? Mage Armor on Dušan
15 Hours ? Rose's Temperature Control on Dušan
7 Hours ? Flying Broom on Dušan)

Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+5=6 ; d20+5=11 ;
Thursday May 3rd, 2018 8:18:06 PM

Wil's shadowy ant heads for big ant 2. It attacks bravely but misses again.
Wil follows it up with a strike but misses.

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary - used, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
- Earth Elemental - Done - 0 rounds (hp 13 - AC 70 - 20% hit chance(Shadow))
SM3 1/day
- Soldier Ant - In Progress - 6 rounds (hp 18 - AC 15 - 20% hit chance(Shadow))
SM2 1/day - Done - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

Asteria Amarante [HP: 46/85; AC: 22; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Rage: 11/12]  d20+5=18 ; d20+10=11 ;
Thursday May 3rd, 2018 10:45:38 PM

Asteria yells out as she is hit, and attempts to pry herself from the ant's grip without much success. Her arms give out as they slide helplessly against the ant's smooth skin.

(Fort 18 vs. 20)
(Strength Check to get out of the grapple Nat 1)

---
Bull's Strength: +4 to Strength (59/60 rounds)
Shield of Faith: +2 to AC
Rage: +4 to Strength, a +4 to Constitution, +2 on Will saves, –2 to Armor Class. (11/12 rounds)

OOC: Wasn't sure how to escape a grapple, please tell me if I should do a different check if I was wrong.


Gaffer (Courtney HP: 49/61 AC:(20 as Bear) 21(T:16/FF:15) CMD:20 WS 0/2)   3d6=11 ;
Friday May 4th, 2018 8:10:43 AM

Gaffer stays back while Ant3 thrashes blindly, happy to call down a third lightning bolt at a safe distance. (Damage: 11) That aside he tries to stay quiet as to not draw it over.

*****
Active Effects
+3 AC - Shield of Faith
Call Lightning: 6 minutes
+3 AC - Barkskin: 69 minutes
Sleet storm: 3 rounds
WildShape: http://www.d20pfsrd.com/bestiary/monster-listings/animals/bear/dire-bear
*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskin(x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Woundsx2 - D: (Sleet Storm)

Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16} 
Friday May 4th, 2018 6:31:06 PM

Dušan holds his breath as he hopes his Neutralize Poison spell is efficient to treat Asteria.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Friday May 4th, 2018 11:26:53 PM

Lornak quickly loads another bolt into his crossbow. He steals a glance behind him as the hairs on his neck raise to the bouncing ground earth beneath his feet. "That is well timed." Lornak admits. "I just hope it does not bite us in the behind later."

66 Rounds Shield of Faith on Lornak +3 Deflection to AC
Buckler +1 to AC active

Ethani (Frank S.), AC 20, HP 42/42 Endure Elements, Status on everyone, Sanctuary  d20+11=29 ; d8+10=12 ;
Friday May 4th, 2018 11:42:12 PM

Everything around Ethani is a blur as she bravely moves towards Asteria immobilized in the clutches of the Giant Ant's mandibles. (Move Action)

To her only her sister's ragged undulations and the writhing of the massive insect are moving double speed. Even her own arm reaching up seems to move like molasses. "I must reach her." she says forcing her will forward. Her fingers stretch out anticipating the brush with Asteria's flesh. As they connect she releases the healing energy held back until just this moment. (Cure Moderate Wounds d20=29, restoring 12 HP to Asteria)

The flow transfers from her to the rugged Barbarian.

"Bless Alemi!" she mouths.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Friday May 4th, 2018 11:43:19 PM

(OOC Covering the post for an absent Nellie!!)

THEM Round 6 {DM Dan K}  d20+1=19 ; d6=2 ; d6=2 ; 2d6=10 ;
Sunday May 6th, 2018 12:08:39 PM

Toston attacks, but cannot penetrate the armor of the ant

Ethani uses the wand of Bull Strength to bolster Hmerrin
C21 to E21 is a 10' move, 5' to D21, 10 to E21. Asteria did not get Bull strength in round 5.
Asteria normally uses her shield when using her Battle axe and therefore is using her wooden shield


Lornak moves back some and fires. The bolt strikes true.

Hmerrin moves in and plants his axe firmly into the ant

Dusan sends his Spectral Hand to assist Asteria, the spell is not powerful enough to remove the poison.
Please make a Fly check DC 15 to Hover of fall and take 3d6 and prone
going forward broom flying will follow all fly skill needs and skill checks. Email any questions

Wil and the shadow ant fail to hurt the Huge ant

Asteria struggles against the ant's grip, but cannot budge the mandibles
d20+your CMB vs the Ant CMD

Gaffer calls down a bolt on the blind ant

The ants poison continues to course through Asteria's body.
Fort DC 20 ELSE 2 Strength Damage

The Ant hurls the barbarian 20' and into the Sleet Storm where she lands hard and Prone.
10 Damage. In the Sleet Storm all sight is blocked and move at 1/2 Speed with ACrobatics DC 10 Failure and Asteria cannot move faile by 5 or more and fall prone

The Blind ant continues to thrash and attack the air about it

Ant1 Dead
Ant2 Dmg 40 CMD 23
Ant3 Blind Dmg 5

please not the map link has multiple tabs. we are on round tab 6
https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:30; Touch 20; FF 26- CMD 26 - [haz de plague]  d20+7=19 ; d20+7=15 ; d8+2=8 ;
Sunday May 6th, 2018 1:13:47 PM

(OOC: I should be at H24 from my charge last round.)

Toston uses a swift action to charge his attacks with magic and then flurries at ant 2.

(19 vs AC) (15 vs AC; miss) (8 damage if the first attack hits)

Active effects:
Mage Armor - +4 AC - 3 hours [1795 rounds]
Shield - +4 shield to AC; immunity magic missile - 3 min [26 rounds]
3 spells used
arcane strike - 1 round

Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+5=19 ; d6+4=5 ; d20+12=20 ; d20+5=8 ; d20+5=17 ; 2d8+4=18 ;
Sunday May 6th, 2018 8:33:26 PM

The shadow ant strikes (19) for 5 dmg but also attempts to climb the larger creature with it's awesome climbing shadow ant legs.
Climb ( 20)Will for his part inflicts a moderate wound but again misses. Hero point please to roll again (17) for 18 dmg.

Hmerrin(HP:69/74 AC:27 T:17 FF:21 CMD:24) Infected, Shd Fth. Bls Str  d20+13=14 ; d20+13=15 ; d20+8=25 ; d8+9=14 ;
Sunday May 6th, 2018 8:40:23 PM

Hmerrin watches Asteria fly into the ice storm.
Somewhat shaken, the lad takes a couple half-hearted swings.

The clang of his blades careening uselessly off chitin brings his attention back to the fight.
He lands his last blow.

------
Full attack on Ant2
Btlax 1 miss - nat1
Hndax miss - ac 15
Btlax 2 hits ac 25 for 14 hp damage.


Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16}  d20+14=33 ; d20+14=25 ;
Sunday May 6th, 2018 10:23:57 PM

(OOC: Hover from last round = 33)

Dušan expertly regains his composure on his broom after hovering. In a panic he then swoops down to I22 ready to cast a Cure Serious Wounds if he can see Asteria clear enough to send his Spectral Hand into the storm.

(OOC: Flight Check = 25 for descent.
Spells Per Day L1 4/1, L2 3/1 L3 2/1 L4 1/0
Restorative Touch 1/5
Guide/Mislead (Su): (7/8)

Neutralize Poison on Asteria Caster Level Check = 15
BlindnessDeafness on Ant 3 for Blindned
66 Rounds Shield of Faith on Lornak +3 Deflection to AC
65 Rounds Spectral Hand on Dušan
7 Hours ? Mage Armor on Dušan
15 Hours ? Rose's Temperature Control on Dušan
7 Hours ? Flying Broom on Dušan)

Gaffer (Courtney HP: 49/61 AC:(20 as Bear) 21(T:16/FF:15) CMD:20 WS 0/2)   3d6=11 ;
Monday May 7th, 2018 7:25:22 AM

Pangs of worry shout through Gaffer as he sees Asteria thrown into his own storm, wishing he could stop its effects. He calls down a bolt on Ant2 as he sees the physical attacks struggling to hurt it. (Damage: 11)

*****
Active Effects
+3 AC - Shield of Faith
Call Lightning: 6 minutes
+3 AC - Barkskin: 69 minutes
Sleet storm: 2 rounds
WildShape: http://www.d20pfsrd.com/bestiary/monster-listings/animals/bear/dire-bear
*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskin(x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Woundsx2 - D: (Sleet Storm)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+14=33 ; d4+4=7 ;
Monday May 7th, 2018 4:57:16 PM

Lornak fires another bolt at the damaged ant's eye. (Attack Action d20=33, 7dmg)

He quickly nocks another bolt into his crossbow. (Move Action)

65 Rounds Shield of Faith on Lornak +3 Deflection to AC

Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16} 
Monday May 7th, 2018 6:11:36 PM

Dušan struggles to see Asteria's form through the storm. prepared to run in after her if his vision can not penetrate the weather.

THEM Round 7 {DM Dan K} - combat ended  d20+1=20 ; d6=1 ;
Monday May 7th, 2018 9:27:23 PM

Toston strikes again and wounds the ant with his first attack

Wil misses the mark, but his Shadow ant connects. It cannot climb upon a living creature in combat with grappling with the opponent.

Hmerrin is a bit distracted at what could be a preview, but rallies with his final strike

Dusan cannot see Asteria, the driving magical sleet of the Sleet Storm blocks all vision quite completely.
He has no target for the Spectral Hand. He swoops down and readies himself should Asteria appear.

Gaffer calls down a bolt on the active and dangerous Ant, sending a coarse charge through it

Lornak fires another bolt and the ant crumples to the ground, mortally wounded

The Sleet Storm drives on and the last ant turns away from the battle and moves rapidly away from you.

Seconds later the Sleet Storm abates. The combat is ended. Two Huge ants lie dead before you and within a sphere of Silence about 40' away floats the rock shard.

Asteria needs to make a 3rd Fort DC 20 or lose 1 Strength point. Still need the previous round as well.

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing just in case you wish to position yourself for getting the stone. You know, in case there is the off chance something else happens

Ant1 Dead
Ant2 Dead
Ant3 Fled

Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone, Sanctuary  3d8+7=24 ;
Monday May 7th, 2018 9:58:54 PM

Rushing to Asteria's side, Ethani casts Cure Serious Wounds for 24 hp. "Sweet Alemi! Are you alright sis? " Ethani is very anxious about the barbarian and checks her over carefully.

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Fatigued]  d20+5=7 ; d20+1=21 ; d20+5=14 ;
Monday May 7th, 2018 10:33:14 PM

Asteria feels her strength sap away as the poison courses through her, sending cold fear through her mind. There is nothing she can do, which is perhaps the scariest feeling of all. It was something the barbarian was not used to. (Fort Save 7)

Relief momentarily passes her thoughts as she is released, but is quickly forgotten as she realizes she has been flung. Quick reflexes and barbarian training finally kick in as she spins through the air, landing on her feet despite her lack of strength. (Acrobatics Nat 20!)

Wincing through the ice, it quickly disappears from her vision as the storm dies down. She kneels, grimacing as the poison continues to take its toll on her body. (Fort Save 14)

Asteria shutters, relief flooding her thoughts as she sees the danger has passed, and she allows herself to fall out of her rage. Panting, she thanks Ethani for restoring her vitality. "That was... Scary. Even for me."

Completely wiped, Asteria stays where she is on the ground. She feels weak, something unnatural for the barbarian. And she doesn't like it. She's not smart, and now she isn't strong, and it leaves Asteria feeling very frustrated.

Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:30; Touch 20; FF 26- CMD 26 - [haz de plague] 
Tuesday May 8th, 2018 9:18:12 AM

Toston grabs his curve blade from where he dropped it near the dead ant, cleans it and re sheathes it.

He then cautiously approaches the item moving to M 18.

Gaffer (Courtney HP: 49/61 AC:(20 as Bear) 21(T:16/FF:15) CMD:20 WS 0/2)  
Tuesday May 8th, 2018 4:43:12 PM

Glad the fight is over he watches Asteria emerge from his sleet storm with worry in his eyes, he hasn't seen her look like this before. He lumbers over and stands beside her, letting her rest of him if she needs. He stays in bear form while waiting to see what the group decide to do next. Scanning the rest of the group he is thankful to see that everyone else seems relatively unscathed.

*****
Active Effects
+3 AC - Shield of Faith
Call Lightning: 6 minutes
WildShape: http://www.d20pfsrd.com/bestiary/monster-listings/animals/bear/dire-bear
*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskin(x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Woundsx2 - D: (Sleet Storm)

Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16}  d20+7=18 ;
Tuesday May 8th, 2018 6:33:12 PM

Concern for Asteria washes over Dušan's face. He's happy Ethani was able to cure the wounds, but he still frets of the poison. Unable to cast Neutralize Poison, he instead casts Delay Poison Hoping it won't get any worse.

(OOC: Spells Per Day L1 4/1, L2 2/1 L3 2/1 L4 1/0
Restorative Touch 1/5
Guide/Mislead (Su): (7/8)

Ignore Roll. I thought I had Neutralize Poison as a class spell
7 Hours? Delay Poison on Asteria
Shield of Faith on Lornak +3 Deflection to AC
Rounds Spectral Hand on Dušan
7 Hours ? Mage Armor on Dušan
15 Hours ? Rose's Temperature Control on Dušan
7 Hours ? Flying Broom on Dušan)


Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Tuesday May 8th, 2018 9:14:23 PM

"Wahoo," Wil says quietly.. "that was thrilling... still need to work on somethings fight wise." He says as he walks away with the shadow ant at his side. A dark, flat 2D image of an ant from above.
"We should move quickly to capture as much as possible before something happens.. but quiet. I don't know if I can be quiet.. it's just not my nature."
Wil heads toward the object in the center... floating with Agile Feet. Halfway to the object he begins to Fly 15 feet above the ground.

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary - used, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
- Earth Elemental - Done - 0 rounds (hp 13 - AC 70 - 20% hit chance(Shadow))
SM3 1/day
- Soldier Ant - In Progress - 5 rounds (hp 18 - AC 15 - 20% hit chance(Shadow))
SM2 1/day - Done - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=11 ; d20+9=10 ;
Tuesday May 8th, 2018 9:14:35 PM

Looking around Lornak slowly stows his crossbow. As the others tend to their wounds he turns his attention to the path the third Giant Ant exited the grove. Fearful for its return at any moment he turns his attention to the three crystals and joins up with Toston. (M17)

Part of his feels cold for turning back on his comrades so quickly but time is of the essence, especially with all the ailments going around...

"What do you see, my friend?" He he asks Toston as he observes the crystals. "Think there are any more surprises?" He can't see anything else hostile at first glance. (Perception d20=11...)

...or second glance... (Perception d20=10 crit miss...)

Hmerrin(HP:69/74 AC:27 T:17 FF:21 CMD:24) Infected, Shd Fth. Bls Str 
Tuesday May 8th, 2018 9:53:13 PM

Hmerrin glances over at Asteria. She's not in good shape, but with Ethani and Dusan over there, he's gonna be little help.

Ditto on the rock or crystal or whatever. Toston has got it, and the last thing he probably needs is a pile of platemail clanking around.

Since he might have a quick moment, Hmerrin gives Ant2 the once over for any pouches of diamonds or anything.

The Stone {DM Dan K} - combat ended  d6=3 ; d6=6 ; d6=4 ;
Wednesday May 9th, 2018 8:00:37 AM

Ethani moves quickly to Asteria and casts a spell of healing Heal Asteria 24/i]

Asteria's wounds vanish, but the poison continues to ravish the barbarian. [i]See Dusan's action to Delay Poison


Toston sheathes his sword and closes on the Rock

Gaffer remains in Bear form and moves next to Asteria

Dusan casts Delay Poison on Asteria, bringing a repreive to her for next 7 hours

Wil moves towards the center of the area could you explain Agile Feet and how it makes you Fly?

Lornak stows his crossbow and keeps an eye out. He sees nothing dangerous but does notice each ant has disgorged a fist sized gem in death
2 gems worth 4,000 gp each

Hmerrin leaves the rock and Asteria to the others and gives the Ants a once over. Confirming what Lornak just found

Nothing horrible happens as the party moves about the area.

Hmerrin(HP:69/74 AC:27 T:17 FF:21 CMD:24) Infected, Shd Fth. Bls Str  d20+3=15 ;
Wednesday May 9th, 2018 5:59:55 PM

Lornak seems to have recovered the gems.

Hmerrin looks over at Ethani and Dusan.
"So we gonna do this?" he asks.

The young fighter moves over toward the rock, circling past it to take up position about 20' beyond it (say 2 o'clock on our previous circle.

Nervous about more company, he keeps a lookout.
[Perception 15]

Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16} 
Wednesday May 9th, 2018 6:36:22 PM

"Now's a good as time as any." Dušan replies, "Who get's the honor of playing. I"m afraid I'm a little tone def."

(OOC: My Charisma is 10. Do we think Perform might play a part in playing the instrument?
Spells Per Day L1 4/1, L2 2/1 L3 2/1 L4 1/0
Restorative Touch 1/5
Guide/Mislead (Su): (7/8)

7 Hours? Delay Poison on Asteria
7 Hours ? Mage Armor on Dušan
15 Hours ? Rose's Temperature Control on Dušan
7 Hours ? Flying Broom on Dušan)

Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+11=19 ;
Wednesday May 9th, 2018 7:56:39 PM

(Agile Feet is allows Wil a free action to move over difficult terrain. Increased mobility. His flight is seperate half way to the destination to all him to hover over the object.)
Wil inspect the area to find any way to remove the object.. (Perception: 19)


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=12 ; d20+9=18 ;
Wednesday May 9th, 2018 8:06:11 PM

"Let us not get ahead of ourselves." Lornak says as he stashes the two gems found inside the dead ants. "We do not play the instrument or anchor the crystal until we get it back into the Wold."

Lornak looks up at the crystals. On a hunch and in an effort to figure out which of the three might be the correct one to take with them, he whistles. (Perform d20=12) The first attempt is a little warbley because of his dry lips. He licks them with is tongue and attempts again. (Perform d20=18)

He then waits in silence for any indication of reaction from the crystal.

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Fatigued] 
Wednesday May 9th, 2018 11:08:54 PM

Asteria keeps to her spot, trying to save her strength should something bad occur. She pats Gaffer's bear form with a worn smile, glad for the company and concern.

Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:30; Touch 20; FF 26- CMD 26 - [haz de plague] 
Wednesday May 9th, 2018 11:36:05 PM

Toston retreats from the silence zone near the crystal and says, "Who has the ritual book, let me look at it first to see if it gives us any hint about how we are going to get back from here."

He then pages through the book looking for anything detailing how they are supposed to get back.

Gaffer (Courtney HP: 49/61 AC:(20 as Bear) 21(T:16/FF:15) CMD:20 WS 0/2)   d20+12=20 ;
Thursday May 10th, 2018 8:12:20 AM

Gaffer waits patiently as the others discuss how to tackle the crystals. He examines them each for any changes, like the pulsing they saw from the meteorite that fell near dirt city. (Perception: 20)
This storm cloud still flickers occasionally overhead, he worries they won't have much time before being disturbed again in this unwelcoming land.

*****
Active Effects
+3 AC - Shield of Faith
Call Lightning: 6 minutes
WildShape: http://www.d20pfsrd.com/bestiary/monster-listings/animals/bear/dire-bear
*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskin(x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Woundsx2 - D: (Sleet Storm)

Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16} 
Thursday May 10th, 2018 7:42:51 PM

Dušan stares at the horizon as Lornak reminds him of some of the finer details. He eagerly awaits whatever Toston finds in the book.

Ethani Nellie, AC 20, HP 42/42 Endure Elements, Status on everyone, Sanctuary 
Thursday May 10th, 2018 8:35:17 PM

Ethani thinks back to the Manfri's direction. She nods at Toston's advice. "We should check the book. " She waits near Asteria and tries to remember anything helpful.

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Fatigued] 
Thursday May 10th, 2018 9:27:31 PM

Asteria shrugs, not remembering anything too helpful from wayyyy back then. It felt like forever since they were at the weird nature place!

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Thursday May 10th, 2018 10:22:03 PM

Lornak waits in the silence for any indication of reaction from the crystal to his whistle.

Whistle Away (DM Cayzle)  
Thursday May 10th, 2018 10:59:53 PM

The sound of the whistle grows louder, and louder. Even after no hero is blowing, the whistling takes on a life of its own. It howls across the plains. It is much louder than speech, or shouting!

Then, shafts of light descend from the sky and surround all of you. Anyone paying attention sees additional beams come down in other parts of the Plains far off.

All are bodily ripped from the ground and flung skyward. It is dizzying, and distressingly nauseating. There's time enough to see the bloodgrass waving as you are pulled up and out of the Vales of Twilight.

The ground vanishes, left behind as this plane is exited. Next stop? Hopefully somewhere with fresher food and fewer apex predators.

Do you do anything to prepare for future peril as you are pulled across planes? Any actions or thoughts as you move?

Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:30; Touch 20; FF 26- CMD 26 - [haz de plague] 
Friday May 11th, 2018 1:43:03 AM

(OOC: How much time has elapsed since the battle? Trying to figure out how much time I have left on buffs)

Toston wonders what will be waiting for them when they get back. If the mage armor will expire he will refresh it otherwise he will let shield expire as it doesn't last as long.

Active effects:
Mage Armor - +4 AC - 3 hours [1795 rounds - ?]
Shield - +4 shield to AC; immunity magic missile - 3 min [26 rounds - ?]
3 1st level spells used



Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Friday May 11th, 2018 6:57:26 AM

Will makes a high pitched scream as he is shocked at the sudden action.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Friday May 11th, 2018 11:30:03 AM

Lornak slowly looks around and up as the sound of the whistle grows louder. "Uh, guys. I am not doing this..." He says.

His head quickly turns from side to side as shafts of light descend from above. "I'm seriously not doing this!" He yells.

He waves his hands frantically for balance as his feet leave the ground and he is whipped into the air. "I didn't do this!" He screams.

Dušan Danann (Erik) {HP:33/33; AC:17(Temp 21); Touch: 13; FF:10; CMD:16}  d20+15=22 ;
Friday May 11th, 2018 6:48:25 PM

"I'm just going to pretend it is you," Dušan responds to Lornak, "That way I can be both impressed and concerned at something tangible."

Dušan does his best to hold on to his broom as he is flung into the sky. He looks around for answers but doesn't seem hopeful. He does what he can to think about all he knows about The Planes in preperation for whatever comes next.

(OOC: Knowledge Planes d20+15=22
Spells Per Day L1 4/1, L2 2/1 L3 2/1 L4 1/0
Restorative Touch 1/5
Guide/Mislead (Su): (7/8)

7 Hours? Delay Poison on Asteria
7 Hours ? Mage Armor on Dušan
15 Hours ? Rose's Temperature Control on Dušan
7 Hours ? Flying Broom on Dušan)

Gaffer (Courtney HP: 49/61 AC:(20 as Bear) 21(T:16/FF:15) CMD:20 WS 0/2)  
Friday May 11th, 2018 7:07:03 PM

Curiosity sparks as the light appears, but it quickly turns to fear as he hears Lornak's calls.
Gaffer is thrown by the sudden pull, dropping his bear form on instinct. Definitely not comfortable with being forced into flight out of his control.
He isn't confident the group will be thrown into anything other than danger. He worries that he no longer has the energy to transform, and he knows their travels have taken it's toll on the group. Can they handle what come next...?

*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskin(x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Woundsx2 - D: (Sleet Storm)

Whistle Away (DM Cayzle)  
Friday May 11th, 2018 10:19:15 PM

Dusan's mind boggles as he sees that the party is being hauled through the very planes!

Say a minute has gone by since the end of combat, and another minute of travel. Feel free to choose your actions during this time. Please decide now, before reading further.

=====

...

=====

...

=====

You land with a *whump* in a sea of red grass. A quick look to regain your bearings shows you've landed right back in the old battlefields north of Dirt City. You see you are right at the meteor's impact site. Either time moves differently in the demiplane holding the Sargrass, or the bloodweed is growing very fast. The sparse growth that was here when you left has been replaced by a carpet of the stuff. Nearby trees are choked with it, and all other plant life has been crowded out. Tendrils of the stuff are woven around the crystal. At this rate, it wouldn't surprise anyone if the growth had reached Dirt City.

To complicate matters, any casters near the meteor feel their powers fail. Spellcraft check, DC 15, Highlight to display spoiler: {There's an anti-magic field 5' around the meteor.}

Thankfully, you have recovered the holy object of your quest, and a ritual detailed in the manfri book that will hopefully address all this.

Details of the ritual:

The ritual is detailed in the book given to you by the Manfri. The holy artifact must be placed on the meteor. At least one person must before the ritual itself, which will require a perform check. Everyone else can help in any other of the following ways:

STR: A raw Str check to try and keep the grass away from the crystal
DEX: A raw Dex check to wave a stick of incense close to the grass without touching it
CON: A raw Con check to hold a pulsating piece of pure crystal
INT: Int checks to see how to unknot the grass that is tangled up and binding the crystal.
CHA: A Performance check. All sorts of performances (except Comedy) can contribute to performing the ritual.
WIS: Will power and concentration to battle the grass mentally.

...but at least one person has to make a perform check each round to make the ritual work. The ritual looks like it's going to take a while, so you had better get started!

Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:22; Touch 20; FF 18- CMD 26 - [haz de plague]  d20+5=12 ; d20+3=11 ;
Friday May 11th, 2018 11:11:50 PM

(Spellcraft: 12)

Toston doesn't know what is up with the area around the meteor and attempts to hold an incense stick close to the grass.

(Dex: 11)

Hmerrin(HP:69/74 AC:27 T:17 FF:21 CMD:24) Infected  d20+4=23 ;
Saturday May 12th, 2018 9:27:57 AM

Flying through planes and tumbling about are not Hmerrin's forte, and it takes a moment before he can stop his head from spinning. Looking about, he's crestfallen.

"Sweet Alemi," he breathes. "It's all red stuff."

Well, nobody is ritualling anything with the grass all over the crystal. And he's infected already, soooo

The lad reaches down and starts pulling, pushing, tugging, or otherwise moving the grass away from the crystal.

Str 23



Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+3=21 ;
Saturday May 12th, 2018 10:23:57 PM

Will volunteers to perform the ritual and begins confidently swinging his hips like it was a native dance.
After, he feels Gargul distance himself as his spellcasting drains. The Eye of Gargul gets paler, if that's even possible.

Wilford Grimly (HP:28/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+8=12 ;
Saturday May 12th, 2018 10:25:55 PM

Missed Spellcaster roll

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+17=26 ; d20+5=19 ;
Sunday May 13th, 2018 5:28:48 PM

Dušan feels his magic fade as he get's closer to the meteor. He sighs and steps back out of the silence. "Asteria there's an anti-magic field around the meteor." the witch warns, "I'm not sure what will happen with the poison my spell is keeping at bay if you enter it."

And with another sigh he shakes his head and tries to figure out how he can help. Looking at the knot work of vines he thinks he might be able to figure out a faster way to untangle the mess.

(OOC: Spellcraft d20+17=26 Raw Intelligence d20+5=19
Spells Per Day L1 4/1, L2 2/1 L3 2/1 L4 1/0
Restorative Touch 1/5
Guide/Mislead (Su): (7/8)

7 Hours? Delay Poison on Asteria)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=11 ;
Monday May 14th, 2018 12:41:31 AM

Lornak readies himself for combat as he sees the ground rush up towards him. He brandishes his crossbow in one hand and defends against attack with the other. Crouched like a cat he is ready to spring into physical action if need be (Acrobatics 20=11)

Lornak braces himself for the landing hoping that his feet touch the Wold.

Gaffer (Courtney HP: 49/61 AC:21(T:16/FF:15) CMD:20 WS 0/2)   d20+4=13 ; d20+3=22 ;
Monday May 14th, 2018 8:23:56 AM

Gaffer feels panic rising within him as they are rushed through the realms. So much is out of their control, and he is sure the most important step is almost upon them.

Not noticing anything different with his magical power, (Spellcraft: 13) Gaffer is to distracted by the growing fear in himself, they were gone for a short time, and the red has spread so far. They must stop this.

With no confidence in performing the ritual, he takes up the incense and begins to wave it near Wil. (Dexterity: 22)

*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskin(x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: (Call Lightning)
Lv4: Atavism, Cure Serious Wounds x 2 - D: (Sleet Storm)

Ethani Nellie, AC 20, HP 42/42 Nothing, nada...zip  d20+11=27 ; d20+4=22 ;
Monday May 14th, 2018 8:44:20 AM

Before entering the void, Ethani reaches out and taps all of the fighters (Asteria, Lornak, Hmerrin, Will, and Gaffter) with Bull's Strength (Yep, determined this action before reading the post Sigh...)

Her mind a whirl as they are dumped from one plain to the other, Ethani briefly considers losing her gruel, but manages to keep the contents in her stomach.

She lands and begins taking in the situation. Sweet Alemi indeed! The grass has overtaken just about everything!! And to make matters worse, there's an anti magic field (Spellcraft=27)! Following Dusan's example, she warns the others about the anti magic field.

Ethani watches Will and his dance in amazement. There's NO way she could pull that off! As Will pales, Ethani understands the feeling and does her best to motivate him. "C'mon Will, keep going! The Wold is depeding on you! Think of how proud Gargul will be when he hears that his servant saved Dirt City! Why we can probably even work on building a temple together!" As she encourages will, she battles the red grass mentally, trying to beat it down. (Will-22). She also keeps an eye on Asteria and checks to see how the warrior is doing with her Strength sapped.

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Fatigued] 
Monday May 14th, 2018 4:24:05 PM

Asteria nervously watches on from the side, also worried about the poison currently being held at bay. Especially with that no magic thingy or whatever it was. She stands back for now, but keeps a close eye on the situation. "You got this, guys! Cmon!"

Toston Lotor(Hugh Crosmun) [HP: 39/45; 6 nonlethal damage AC:22; Touch 20; FF 18- CMD 26 - [haz de plague] 
Monday May 14th, 2018 9:42:01 PM

Toston waits in anticipation to see what is going to happen next. (OOC: Sorry for short post, visiting family, not sure if I can wait for DM post)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+6=10 ; d20+9=18 ; d20+9=25 ;
Monday May 14th, 2018 10:36:19 PM

Lornak consults Toston and the Manfri book and decides to Perform. He feels he has the greater chance at continued success. He takes the artifact into gracefully and gently into his hands slowly walks up to the stone and begins to read from the book.

(ooc, spellcraft = 10, I'm posting from m my phone because of a computer and page hiccup. The the d20+9's are the perform roll when I got the network error)

Purification Ceremony!


Purification Ceremony Round 1 (DM Cayzle)   d6=3 ; d6=1 ; d10=8 ; d10=8 ;
Monday May 14th, 2018 11:18:21 PM


The heroes struggle to help Wil perform the ceremony, each in their own way.

Toston - Dex 11
Hmerrin - Str 23
Wilford - Perform 21
Dušan - Int 19
Lornak - Dex 22
Ethani - Wis 22
Asteria stands back and urges the team on.

[OOC: Lornak, you can keep that Perform roll or reroll after this post]

Some are worried about the AM Field (10 ft radius from the edge of the gem) and the delay poison ... but the poison is magical too! So that's OK!

The cumulative efforts of the team (11+23+21+19+22+22 = 118) has a significant effect on the bloodweed -- maybe you are a sixth or a tenth of the way there.

The bloodgrass leaves whip and cut at you Everybody please take 4 hp of bleed damage. You will take that damage again every round until you are magically cured (or make the right heal skill check). Of course, magical curing does not work in the AM Field ...

In addition, some kind of negative energy courses through the AM Field and hurts you all for 16 hp negative energy damage.

Do you keep on performing the ceremony or do you step back for healing? Or something else?

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=31 ;
Tuesday May 15th, 2018 2:14:40 PM

Dušan stagers to a knee as he feels his life force drain from his body. He has no choice but to retreat. Another assault like that and he would be no help. He does what he can for Toston without magic and then drags himself 10 feet away from the anti-magic field. At least if he can stand he can still heal others.

(OOC: Heal d20+12 = 31
Spells Per Day L1 4/1, L2 2/1 L3 2/1 L4 1/0
Restorative Touch 1/5
Guide/Mislead (Su): (7/8)

7 Hours? Delay Poison on Asteria)

Dušan Danann (Erik) {HP:16/33; AC:17; Touch: 13; FF:10; CMD:16} 
Tuesday May 15th, 2018 2:24:10 PM

(OOC: Fixed HP)

Lornak (Frank S.) HP:40/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=19 ;
Tuesday May 15th, 2018 3:56:14 PM

Lornaks wounds from the bloodweed bleed and an excruciating shock courses through his body. He grits his teeth through the pain. The grip on the artifact tightens as the wave hits but he does not let his concentration waver. He intones the next passage from the Manfri book, continuing the ceremony. (Perform d20=19)

(OOC I will take the previous Perform roll, thank you)

Hmerrin(HP:49/74 AC:27 T:17 FF:21 CMD:24) Infected  d20+4=18 ;
Tuesday May 15th, 2018 6:31:01 PM

"Ow," Hmerrin grunts, as he's hit by the energy wave.

Lornak is staying, so Hmerrin stays as well, grabbing the grass and pulling it away from the crystal.

Str 18

Bleed 4

Ethani Nellie, AC 20, HP 22/42 Nothing, nada...zip  d20+18=22 ; d20+4=21 ;
Tuesday May 15th, 2018 7:38:43 PM

Grunting as the magical wounds open, tears form in Ethani's eyes. Reaching out, she tries to use herbal treatments to stop the wounds (heal=22).

If she is able to, Ethani also continues to mentally battle the weeds (Will=21). OOC: Not sure if I cam do both actions or not.

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Fatigued]  d20+1=14 ;
Tuesday May 15th, 2018 7:56:53 PM

Asteria's eyes widen as her team is attacked, and she rushes forwards. As she dashes into the field, she mentally curses herself for standing back. She should have been there with them. She decides never to make that mistake again.

Angry at herself and that stupid crystal, she slides in and grabs at the crystal, attempting to get a grip on it's smooth, pulsating surface. She grits her teeth and waits for the pain that is sure to come. (Con 14)

Wilford Grimly (HP:8/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+3=19 ; d20+4=13 ; 2d6=6 ;
Tuesday May 15th, 2018 10:11:45 PM

(OOC: Wil has a full cloak.. will that protect him from the weeds.. at least a little?)
Will continues to dance. (Perform: 19)
The pain make him wince.. (Concentration check to cast Positive energy: 13 (for possibly 6))
The negative energy saps him for 16.. killing his soul but he is still moving. The damage is barely noticeable to anyone outside of Wil.
The positive vibes he is getting from the team helps a little and he is appreciative. The voices chant within his head drowning out the pain.

Whistle Away (DM Cayzle)  
Tuesday May 15th, 2018 10:24:48 PM

Sorry no post tonite. Power out. Cell service weak. Maybe Dan or Hugh can make us a post?i

Toston Lotor(Hugh Crosmun) [HP: 19/45; 6 nonlethal damage AC:22; Touch 20; FF 18- CMD 26 - [haz de plague]  d20+3=9 ;
Tuesday May 15th, 2018 10:43:44 PM

Toston continues waving the incense despite the bleeding and the negative energy. (Dex:9)

Gaffer (Courtney HP: 29/61 AC:21(T:16/FF:15) CMD:20 WS 0/2)   d20+4=20 ; d20+12=14 ;
Wednesday May 16th, 2018 6:45:10 AM

Gaffer grimaces in pain as the energy tears through him. He is about to pull away and stop but he sees the rest of the party continuing, and onstead moves towards Wil, trying to stem his bleeding, but stopping if it seems like he will disrupt the ritual. (Heal: 14)

He will keep mentally battling the weeds if he can. (Wisdom: 20)

Ethani Nellie, AC 20, HP 22/42 Nothing, nada...zip 
Wednesday May 16th, 2018 12:31:06 PM

Ethani nods her approval at Gaffer's actions, knowing that it takes many hands to keep the party whole and healthy.

Purification Ceremony Round 2 (DM Cayzle)   d20+11=27 ; 2d6+5=12 ; d20+11=22 ; 2d6+5=13 ; d20+16=28 ;
Wednesday May 16th, 2018 3:03:02 PM


[OOC: Friends, we are going round by found here. Using the Heal skill to stop bleeding is a standard action that requires a DC15. Helping with the ceremony is a full round action.

Remember that there is an Antimagic Field surrounding the crystal. People performing the ceremony are in the field. You can take a five ft step out of the field if you want to cast, a spell or use an item, etc, but the magic will not affect anyone still in the field. To magically cure a friend, you and the friend both have to step back out of the field. You can use the heal skill in the AM Field.]

Dušan steps back and heals TOSTON's bleeding wounds [updated].

Lornak - Perform 19

Hmerrin - Str 18

Ethani heals her own bleeding wounds. She does not have time this round to also fight the weeds.

Asteria joins the fray and fights the crystal through sheer grit and vitality.
Asteria - Con 14

Wilford finds that his cloak does not help vs the sharp grasses.
Will - Perform 19
He cannot cast in the same round that he helps out with the ceremony.

Toston and Gaffer keep on keeping on.
Toston - Dex 9
Gaffer - Wis 20

RUNNING TOTAL AFTER TWO ROUNDS:

Perform 21+19+19=59
Dex 11+9 = 20
Str 23+18 = 41
Int 19
Dex 22
Wis 22+20 = 42
Con 14

This round, instead of attacking all of you collectively, the grasses bind together, forming knots and twists! The negative energy from the crystal infuses the plant creature, animating it. The knots and strands rise into a vaguely humanoid shape with a large size column for legs and body, and two vines that reach out and smack ... once at Lornak, once at Wil.

Vs Wil ... hits AC27 for 12 damage! If your DM is up to date, that drops Wil, putting him at death's door with -4 hit points! That's -8 with this round's BLEED damage! The bloodgrass plant lets him drop.

Vs Lornak ... hits AC22, a hit, the DM believes, for 13 damage, and it tries to grab / grapple Lornak! It's roll of 28 beats Lornak's CMD, so Lornak is grappled!

Uh-oh! Both performers are out! Keep in mind that unless SOMEONE performs, all other efforts are ignored!

Extra note added later: Everyone takes another 4 hp of Bleed damage unless they have been healed with magical curing or a Heal DC 15 check. That's everybody EXCEPT Toston and Ethani]

Lornak (Frank S.) HP:27/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=23 ; d20+8=18 ;
Wednesday May 16th, 2018 6:55:36 PM

Within the cone of silence Lornak only hears his own voice as he intones the incantations from the Manfri book. He is unaware of the approaching bloodweed man and is taken completely off guard as he is hit from behind. His body lurches forward against the dias and his chest and abdomen impact hard against the stone. The artifact falls from his open hands and lands upon open Manfri book. He grips the stone and braces himself. To his right Wil falls.

Before he can do anything he feels tentacled arms wrap around his torso and arms pinning them at the elbow. On instinct he lifts his legs up into his chest, plants his feet upon the stone in front of him and uses his leg strength to push his assailant back and away from the dias hoping to get free of its grip. (Standard Action CMB to break a grapple d20=23 or Escape Artist d20=18, I don't know which one applies)

Lornak (Frank S.) HP:23/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Wednesday May 16th, 2018 7:56:20 PM

Update to HP -4=23

Hmerrin(HP:45/74 AC:26 T:16 FF:21 CMD:24) Infected  d20+10=22 ; d8+9=10 ;
Wednesday May 16th, 2018 8:33:21 PM

Oboy. Time to start giving orders.

"Dusan, step in here and make with the chanting.
Gaffer, get Wil out of this field.
Ethani, heal Wil and Gaffer, and then you need to be ready to jump back in. We're gonna have to rotate on this, looks like.
Asteria, keep on holding that crystal."

Hmerrin draws his axes, steps into the plant critter, and attacks.

----
Draw weapon while moving to plant creature
Power Attack (and yes, I removed the magical bonuses)
hit ac 22 for 10 hp damage


Inside Anti Magic Shield AC 24, T15, FF 19, CMD 23
Bleed 4

Dušan Danann (Erik) {HP:27/33; AC:17; Touch: 13; FF:10; CMD:16}  d8=3 ;
Wednesday May 16th, 2018 8:34:22 PM

(OOC: The Heal from last round was on Toston. He should not take bleed.)

Concern flashes through Dušan as he sees the performers fall. He curses his frailty as he casts Cure Light Wounds on himself so he can get back in the anti-magic field. He pulls out a Cure Light Wounds Potion hoping he'll be able to reach Wil before it is too late.

(OOC: Cure Light Wounds (d8=3+7)*1.5=15
Spells Per Day L1 4/0, L2 2/1 L3 2/1 L4 1/0
Restorative Touch 1/5
Guide/Mislead (Su): 7/8)

Asteria Amarante [HP: 67/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Fatigued]  d20+1=5 ;
Wednesday May 16th, 2018 10:00:45 PM

Asteria's eyes widen out of concern for Wil, and she almost runs over to him. Instead, Hmerrin's orders ring in her head, and she stays put. Palms sweaty from anxiety over the situation, she almost loses her grip. (Con 5)

Toston Lotor(Hugh Crosmun) [HP: 19/45; 6 nonlethal damage AC:22; Touch 20; FF 18- CMD 26 - [haz de plague]  d20+2=7 ;
Wednesday May 16th, 2018 10:01:45 PM

Toston notices the 2 chanters being otherwise occupied so he starts doing a performative dance using the forms his master taught him oh so long ago on the ship.

(Charisma / Perform: 7)

Gaffer (Courtney HP: 25/61 AC:21(T:16/FF:15) CMD:20 WS 0/2)  
Thursday May 17th, 2018 6:17:53 AM

Gaffer feels his fear rising, blood pounding in his ears, as he realises his attempts to stem the bleeding are of no use.

Thankfully Hemerin's voice cuts through the noise.
Gently as he can, he hooks his arms under Wil and pulls him 10 feet clear of the crystal.

Ethani Nellie, AC 20, HP 36/42 Nothing, nada...zip  d6=1 ; d6=6 ; d6=2 ; d6=1 ; d6=3 ; d6=3 ;
Thursday May 17th, 2018 6:32:30 AM

Ethani nods at the wisdom of Hmerrin's orders. Following Gaffer out of the field, she channels her healing energy into herself, Gaffer, and Wil. (4d6=14... disregarded 1s as I believe that is a house rule on healing spells, though I could be wrong).

Wilford Grimly (HP:-8/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+8=11 ;
Thursday May 17th, 2018 7:05:30 AM

(Ooc: Gaffer healed Will for 14 earlier. Is this ineffective? Was Gaffer in the field?)
Will attempts to Evade the blows (reflex: 11) but does not.
If all fails Will falls helpless to the ground in a heavy thump.


Dušan Danann (Erik) {HP:27/33; AC:17; Touch: 13; FF:10; CMD:16} 
Thursday May 17th, 2018 7:20:05 PM

Dušan watches Wil get the help he needs, ready to jump in if Toston needs a respite.

Purification Ceremony Round 3 (DM Cayzle)   d20+11=20 ; d20+11=30 ; 2d6+5=11 ; d20+16=24 ;
Thursday May 17th, 2018 7:57:00 PM

[OOC: Did Gaffer cure Wil earlier? Your Kindly DM, settling into the DM chair, depends on accurate header info for status updates. The onus is on each player to keep his or her header up to date! If it is not in your header, it did not happen!]

Lornack struggles mightily and wrenches his way free of the bloodgrass monster's grip. [Your grapple check of 23 beats its CMD22!]

Hmerrin steps up and gives some sound orders. Then he attacks the bloodgrass monster, and whacks it soundly.

Note that with another five ft step, next round Hmerrin can step out of the AM Field if he wants his magic to function.

Dušan casts CLW on himself, ending the bleeding -- PLEASE NOTE THAT CLW curing is capped at 1d8+5. Please recalculate. Then Dušan draws a potion and takes a five ft step toward Wil.

Gaffer pulls Wil out of the AM Field.

Ethani follows out of the AM Field and channels 14 hp positive energy. That stops the bleeding for Gaffer and Wil! And brings Wil back to consciousness.

[OOC: Note that Wil is conscious but prone. OTOH, I've been a kindly DM who has been ignoring AoOs, so you DO have to take a move action to get up, but you should not fear an AoO doing so. You're welcome! See, I *am* nice.]

Meanwhile, the ceremony continues! Well, just barely!

Toston tries a bit of a dance. Perform 7.

Asteria tries again to help through sheer fortitude. Con 5.

ENEMY TURN!

The bloodgrass monster whips a tendril at Hmerrin and another at Toston, the current performer!

Vs Hmerrin: hits AC20, a miss.

Vs Toston: hits AC30 for 11 damage and a grab ... which succeeds vs CMD24 ... and Toston has CMD26, so that's a miss!

RUNNING TOTAL AFTER THREE ROUNDS OF CEREMONY:

Perform 21+19+19+7=66
Dex 11+9 = 20
Str 23+18 = 41
Int 19
Dex 22
Wis 22+20 = 42
Con 14+5 = 19

BLOODGRASS MONSTER
AC 19, CMD22
Has taken 10 damage

BLEED DAMAGE UPDATE: Toston and Ethani are fine from last round. Gaffer and Wil are fine with channelled energy. Dusan is fine with his cure spell. That means Hmerrin, Asteria, and Lornak take another four hp bleed damage this round!

Lornak (Frank S.) HP:19/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=16 ;
Thursday May 17th, 2018 8:53:42 PM

Lornak's legs extend against the dais pushing himself out of the bloodweed man's grasp. The effort squeezes more of his lifesblood out of the gashes in his legs. (-4 bleed dmg) Sweat and blood spatter the grasses underneath him as he lands on his back and rolls onto his feet.

He is alarmed by the speed of the bloodweed man as it lashes out at Hmerrin and Toston.

Without any time lost he moves back in to continue the ceremony fore he sees no sight of Wil. (Move action, 5-foot step)

Desperately, he cradles the artifact in his shaking hands and continues at the next phrase in the Manfri book. He is confident Hmerrin and Toston will trash the bloodweed man.

Lornak (Frank S.) HP:19/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Thursday May 17th, 2018 8:54:48 PM

(OOC Perform d20=16)

Toston Lotor(Hugh Crosmun) [HP: 8/45; 6 nonlethal damage AC:22; Touch 20; FF 18- CMD 26 - [haz de plague] 
Thursday May 17th, 2018 9:46:40 PM

Toston is really beat up. With Lornak resuming his place as performer Toston takes a full round withdraw action to get away from the plant man and anti magic field.

"I need a cleric!!!!" Toston calls out to his fellow party members.

Gaffer (Courtney HP: 39/61 AC:21(T:16/FF:15) CMD:20 WS 0/2)   d8=7 ; d8=8 ; d8=3 ; d20+10=24 ; d20+10=28 ;
Friday May 18th, 2018 3:51:36 AM

"Still with us?" Gaffer asks the still shakey looking Wil, offering a hand to help him up, and channelling some of his own healing into them. (3D8+7=25)
As the grass curls under their feet, he wonders if magic to reduce its growth would weaken it in anyway. (Nature: 24)

*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskin(x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants, Greater Thunderstomp - D: Call Lightning
Lv4: Atavism, Cure Serious Wounds(x2) - D: (Sleet Storm)

Ethani Nellie, AC 20, HP 36/42 Nothing, nada...zip  d8=2 ; d8=4 ;
Friday May 18th, 2018 5:15:39 PM

Her heart stops as Ethani watches Lornak take a pounding, Seriously tempted to head back into the magic field to tend to her love, Ethani frowns.[/i] No. Duty always comes first. And Lornak will understand...[/i]

"On my way Toston!" The lithe cleric reaches over to Toston and swaps out a Locate Object spell for Cure Moderate wounds. (2+4+10=16 returned to Toston).

"Too bad you weren't here for my channeling just a few seconds ago" Ethani laments as she draws her Cure Light Wounds wand. She knows she can't use it this round, but she gets the feeling she's going to need it soon.

Asteria Amarante [HP: 63/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Fatigued]  d20+1=5 ;
Friday May 18th, 2018 6:20:11 PM

Asteria grits her teeth through the pain as she tries to hold onto the crystal despite her friends pain. She feels like she's losing her resolve, mind torn between helping with the grass or holding onto the crystal. The only thing keeping her to the crystal is Hmerrin's orders, and the thought that this might be over once she gets this crystal. She holds on, just barely. (Con 5)

Hmerrin(HP:41/74 AC:26 T:16 FF:21 CMD:24) Infected  d20+12=21 ; d20+7=10 ; d20+12=20 ; d8+8=11 ; d6+8=9 ;
Friday May 18th, 2018 7:11:50 PM

Who'da thunk saving the Wold would be so flippin' hard?

Hmerrin takes a step so he can both get his magic mojo going and attack Planty.
The young fighter lays into the critter.

----
5' move out of AM circle.
Full attack.
Btax 1 hits ac 21 for 11 hp damage
Hdax hits ac 20 for 9 hp damage
Btax 2 misses (ac 10)

Inside Anti Magic Shield AC 24, T15, FF 19, CMD 23
Bleed 4


Dušan Danann (Erik) {HP:27/33; AC:17; Touch: 13; FF:10; CMD:16}  d8=3 ; d8=5 ; d8=4 ;
Friday May 18th, 2018 7:24:20 PM

(OOC: Can’t fix my header on mobile HP: 25 (33 If was in range of Channel Energy)

With Hmerrin out of the ant-magic field, Dušan decides to use the opportunity to cure the fighter before heading back in. Stepping behind Hmerrin, Dušan casts Cure Serious Wounds healing 28 HP.

“I’m ready to head back in if you need a break Lornak.”

(OOC: Cure Serious Wounds (d8=3+5+4+7)*1.5=28
Spells Per Day L1 4/0, L2 2/1 L3 2/0 L4 1/0
Restorative Touch 1/5
Guide/Mislead (Su): 7/8)


Wilford Grimly (HP:17/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+6=18 ; d8+1=7 ; d20+6=26 ; d20+6=8 ; d10=2 ;
Friday May 18th, 2018 9:40:55 PM

Wil growls.. pauses and thanks Gaffer for the healing. He summons his spiritual weapon as a heavy crossbow to watch over him. He stands and screams.
The spiritual weapon fires from outside the AC at any creatures attempting to stop the performance. (Attack: 18- Hit: 7)
Wil also waits to attack the plant creature if it strikes out at Lornak (Attack: 26 - Confirm: 8 :( - Attack: 2)

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds

Channel energy 3d6
Shadow amulet:
SM2 1/day
- Earth Elemental - In progress - 7 rounds (hp 13 - AC 70 - 20% hit chance(Shadow))
SM3 1/day
-
SM2 1/day - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

Purification Ceremony Round 4 (DM Cayzle)   d20+11=19 ; d20+11=24 ;
Saturday May 19th, 2018 12:13:18 AM


Lornak steps back into the AM Field and continues the ceremony.
Perform - 16

Toston moves out of the AM Field and calls for a cure! Ethani steps up to help!

Ethani casts a cure on TOSTON, curing him for 16 hp.

Gaffer casts a spell and cures Wil for 25. He thinks that magic to diminish plant growth might well have SOME effect on the bloodgrass creature.

Asteria keeps on with the ceremony - Con 5.

Hmerrin attacks the monster! he hits twice for 20 damage total!

Dušan casts Cure Serious Wounds for 28 hp.

Wilford summons a spiritual weapon that attacks the plant monster and misses. That's his standard action for the round. Can't also ready an attack, sorry.

ENEMY ACTS:

The plant thing strikes at Hmerrin twice! It hits AC19 and AC24 -- BOTH MISSES!

===== ===== ===== ===== =====

RUNNING TOTAL AFTER FOUR ROUNDS OF CEREMONY:

Perform 21+19+19+7+16=82
Dex 11+9 = 20
Str 23+18 = 41
Int 19
Dex 22
Wis 22+20 = 42
Con 14+5+5 = 24

BLOODGRASS MONSTER
AC 19, CMD22
Has taken 30 damage

BLEED DAMAGE UPDATE: Lornak and Asteria are still bleeding. They take 4 hp more.

Lornak (Frank S.) HP:15/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=10 ; d20+9=13 ;
Sunday May 20th, 2018 4:22:22 PM

Lornak does not hear what is going on behind him so much as feel a scuffle taking place while he is inside the silence spell Ethani put on the crystal. He hopes she remembers to maintain it or the whole endeavor may be lost. He does his best to assess what is happening around him but the ritual is taking too much of his concentration. (Perception d20=10)

He feels the stickiness from the smear of blood on his legs. Doing his best to ignore it he hopes against hope that he does not pass out before the ritual is finished. (-4 bleed dmg)

He forces himself to stand upright against the pain and continues to perform the ritual. (Perform d20=13)

Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=18 ;
Sunday May 20th, 2018 4:48:55 PM

Dušan steals himself as he returns to the anti-magic field. He does what he can to staunch Lornak's bleeding, "You've done well, my friend. Take a break and allow someone to look at those wounds. Or shoot at that monstrosity if you'd rather."

(OOC: Heal d20+12=18
Spells Per Day L1 4/0, L2 2/1 L3 2/0 L4 1/0
Restorative Touch 1/5
Guide/Mislead (Su): 7/8)

Toston Lotor(Hugh Crosmun) [HP: 24/45; 6 nonlethal damage AC:20; Touch 18; FF 16- CMD 26 - [haz de plague]  d20+11=21 ; d8+1=2 ;
Sunday May 20th, 2018 11:47:38 PM

Toston renewed by Ethani's healing energy, nods to the cleric and then charges the plant monster drawing his curveblade along the way.

(21 vs AC; 2 damage)

Active effects:
Charging: -2 to AC/+2 to hit

Gaffer (Courtney HP: 39/61 AC:21(T:16/FF:15) CMD:20 WS 0/2)  
Monday May 21st, 2018 9:00:35 AM

Seeing that nobody looks to be in immediate need of healing, and knowing that Ethani has a better handle on it than him anyway, he calls on his power over nature to draw strength out of the plants around him, hoping to weaken the plant creature and and the red grass in one swoop.
"I really hope this works" He murmurs through a clenched jaw
He casts Diminish Plants, affecting an entire 100 foot radius circle around them.

*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskin(x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, (Diminish Plants), Greater Thunderstomp - D: (Call Lightning)
Lv4: Atavism, Cure Serious Wounds(x2) - D: (Sleet Storm)

Wilford Grimly (HP:17/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+6=10 ; d20+6=9 ;
Monday May 21st, 2018 1:12:56 PM

Will and the spiritual weapon try to defend the performers but both fail badly.


Ethani Nellie, AC 20, HP 36/42 Nothing, nada...zip  d8+3=8 ;
Monday May 21st, 2018 5:03:19 PM

Wand still in hand, Ethani reaches forward and taps Wil with her wand. (8 HP returned) She then steps back into the Anti-Magic field, intent on helping to finish the grass monster off.

Hmerrin(HP 69/74 AC:26 T:16 FF:21 CMD:24) Infected  d20+12=26 ; d20+7=15 ; d20+12=17 ; d8+8=10 ; d6+8=12 ; d8+8=13 ;
Monday May 21st, 2018 6:39:45 PM

Healed and not bleeding anymore, Hmerrin grins to himself, and lays into the plant critter

---
Full attack on Planty.
Btax 1 hits ac 26 for 10 hp damage
Hdax hits ac 17 for 12 hp damage
Btax 2 hits ac 15 for 13 hp damage


Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16} 
Monday May 21st, 2018 9:38:02 PM

Dušan feels the pressure of the anti-magic field as he weighs his options.

Purification Ceremony Round 5 (DM Cayzle)   d20+11=23 ; d20+11=14 ;
Monday May 21st, 2018 10:04:58 PM


Lornak continues the ceremony: Perform 13

Dušan attends his friend and bandages Lornak's bleeding wounds. The bleeding stops.

Toston attacks the plant monster, hitting it for 2 damage.

Gaffer casts Diminish Plants, which immediately shrinks the bloodgrass in the area and the plant monster, reducing it to half its former size.

Wil does what he can in combat, but is unlucky this round.

Ethani cures Wil and then returns tot he AM Field, getting ready to help with the ceremony next round, perhaps?

Hmerrin attacks, hitting once for 10.

ENEMY ACTS:

The reduced plant thing strikes at Toston and Hmerrin -- it can no longer reach into the AM Field now that its tentacles are half the length. It hits AC23 and AC14 -- BOTH MISSES!

===== ===== ===== ===== =====

RUNNING TOTAL AFTER FIVE ROUNDS OF CEREMONY:

Perform 21+19+19+7+16+13=95
Dex 11+9 = 20
Str 23+18 = 41
Int 19
Dex 22
Wis 22+20 = 42
Con 14+5+5 = 24

BLOODGRASS MONSTER
AC 19, CMD22
Has taken 42 damage

BLEED DAMAGE UPDATE: Asteria only is still bleeding. She takes 4 hp more. ALSO, since she has not posted, she may take an extra action next round.


Lornak (Frank S.) HP:15/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=23 ;
Monday May 21st, 2018 11:29:24 PM

Lornak wishes to thank Dusan for bandaging his bleeding leg for gratitude is not in abundance in the Wold but has to refrain to keep the ritual flowing. He continues to intone the words from the Manfri book while keeping his composure under the pain. (Perform d20=23) He can feel the sweat trickle down his temples.

Toston Lotor(Hugh Crosmun) [HP: 24/45; 6 nonlethal damage AC:26; Touch 20; FF 22- CMD 26 - [haz de plague]  d20+9=17 ;
Tuesday May 22nd, 2018 1:09:25 AM

Toston exits the AM field after the plant monster and continues to press the attack after using a swift action to charge his blade with magic.

(17 vs AC; Miss)

(OOC: Assuming my 3 hour mage armor I cast earlier is still in effect) [Cayzle comments: Sure!]

Ethani Nellie, AC 20, HP 36/42 Nothing, nada...zip  d20+9=24 ;
Tuesday May 22nd, 2018 11:50:57 AM

Positioning herself nearby Lornak so that she can drag him out to heal him if needed, Ethani continues her mental assault on the weed monster thingy. (Will =24). She wishes that Lornak can hear her...and then considers that they are indeed inside an Anti Magic field, so perhaps he can!

Ethani tests her voice out. "Lornak, my love, it is time for someone else to perform the ritual. Allow me to heal you. Come with me and let me tend to your wounds so you can fight more efficiently." If for some reason, the silence spell is still in effect, Ethani mims her intent to Lornak, being ever so effective with body language.

OOC: To those that are outside of the Anti Magic field, you should still be under the Bull's Strength spell that Ethani cast just prior to entering being sucked back into this plane. It's duration is 7 minutes, so should have 6 minutes once they entered this plane. That +4 to strength would probably come in handy right about now. ;) I believe I cast it on all the fighters. Cough...cough...Asteria...Cough. :P



Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=18 ;
Tuesday May 22nd, 2018 3:27:16 PM

Dušan smiles with pride in Lornak, "10 more seconds then while I patch up Asteria."

Dušan makes his way over to Asteria and attempts to staunch the bleeding, "I swear, how you remain standing sometimes surprises me."

(OOC: Heal d20+12=18
Spells Per Day L1 4/0, L2 2/1 L3 2/0 L4 1/0
Restorative Touch 1/5
Guide/Mislead (Su): 7/8)

(OOC: Heal d20+12=18
Spells Per Day L1 4/0, L2 2/1 L3 2/0 L4 1/0
Restorative Touch 1/5
Guide/Mislead (Su): 7/8)

Wilford Grimly (HP:17/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+4=23 ; d20+6=11 ;
Tuesday May 22nd, 2018 4:01:35 PM

(Roll Craft - Int: 23) Wil desperately tries to find something to craft to stop the grass creature from stopping the performance. Something that will tie it up for a moment so we can finish.
His spiritual weapon is all but useless (11)

Spiritual weapon: 3 rounds left
Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds

Channel energy 3d6
Shadow amulet:
SM2 1/day
- Earth Elemental - In progress - 7 rounds (hp 13 - AC 70 - 20% hit chance(Shadow))
SM3 1/day
-
SM2 1/day - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item


Hmerrin(HP 69/74 AC:26 T:16 FF:21 CMD:24) Infected  d20+12=16 ; d20+7=11 ; d20+12=15 ;
Tuesday May 22nd, 2018 6:58:34 PM

"Hey guys, I got this," Hmerrin calls out as he slices into the plant. "Anyone not healing or getting healed needs to help out with the ritual. Grab the rock or pull grass or something."

DM - Can you publish what checks we can make again?

Overly concerned about the ritual, the young fighter fails to get in a decent blow.
"Dwinkle," he murmurs.

---
Full attack on Planty.
Btax 1 miss (ac 16)
Hdax miss (11)
Btax 2 miss (15)


Gaffer (Courtney HP: 39/61 AC:21(T:16/FF:15) CMD:20 WS 0/2)   d20+4=17 ;
Tuesday May 22nd, 2018 8:00:16 PM

Heading the wisdom in Hmerrin's words, Gaffer moves back into the area of the ritual, trusting that the now much less imposing plant creature will be handled by the others, as he lends his efforts to the mental battle against the blood weeds. (Wisdom: 17)

*****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, Farie Fire - D: Obscuring Mist
Lv2: Resist Energy, Bull's Strength, Barkskin(x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, (Diminish Plants), Greater Thunderstomp - D: (Call Lightning)
Lv4: Atavism, Cure Serious Wounds(x2) - D: (Sleet Storm)

Asteria Amarante [HP: 55/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Fatigued]  d20+1=8 ; d20+1=18 ;
Tuesday May 22nd, 2018 8:46:28 PM

Asteria grits her teeth and holds on to the crystal with all her might. The blood loss is definitely getting to her, but she soon feels a sudden surge of energy, stubborn determination which she uses to cling even tighter. (Con 8 and 18)

Feeling the reassuring touch of her companion, Asteria turns her head to wink at Dušan in response. She wishes to word her thanks, but she hopes her sly grin will do.

OOC: Sorry about the lack of posting, but thank you for the extra action, oh glorious DM!

Lornak (Frank S.) HP:15/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey.  d20+9=10 ;
Wednesday May 23rd, 2018 12:40:04 AM

Lornak feels Ethani's gentle hands coax his focus away from the ritual. (Perception d20=10) It takes all of his effort to let go of the mission he is so focused on. It is only the physical pressure put on him that he relinquishes. As Ethani pokes his wounds and sends pain through his senses that he notices the group has the matter in hand at the moment. He loosens his grip upon the artifact and lets whomever is taking it from him have it. With a weary sign he turns and lets Ethani guide him out of the Anti Magic field. (Move Action)

Toston Lotor(Hugh Crosmun) [HP: 24/45; 6 nonlethal damage AC:26; Touch 20; FF 22- CMD 26 - [haz de plague] 
Wednesday May 23rd, 2018 1:02:12 AM

Time slows down for Toston as he is engaged with the plant creature

Purification Ceremony Round 6 (DM Cayzle)  
Wednesday May 23rd, 2018 9:08:06 AM


Hmerrin keeps on fighting the monster.

Toston attacks the bloodgrass monster and misses.

Dušan tends Asteria and stops the bleeding.

Lornak is determined, and continues the ceremony. Perform 23 Then he prepares to leave the AM Field.

Ethani sends her psychic energy against the plant, assisting with the ceremony. Wis 24

Wil assists with the ceremony, cleverly improvising a tool to whip the grass away from the crystal. Int 23

Gaffer joins in the ceremony, stubbornly pushing with his mind. Wis 17

Asteria Grabs at the crystal, yanking and yanking at it. Con 8 and 18

RUNNING TOTAL AFTER SIX ROUNDS OF CEREMONY:

Perform 21+19+19+7+16+13+23=118
Dex 11+9 = 20
Str 23+18 = 41
Int 19+23 = 42
Dex 22
Wis 22+20+24+17 = 83
Con 14+5+5+8+18 = 50

(118x3) +20 +41 +42 +22 +83 +50 = 612!!!

The combined efforts work at last! The crystal breaks into shards. The effect on the bloodweed and the monster is immediate. Starting where the crystals fell, the tall red grasses curl back on themselves before the blacken and crumble into dust. The effect radiates outward quickly, and soon the entire area is back to normal.

All is quiet.

Ethani Nellie, AC 20, HP 36/42 Status on Everyone  d20+18=35 ;
Wednesday May 23rd, 2018 5:05:35 PM

Ethani blinks in disbelief as the monster dies and grass begins to die off. Grabbing Lornak up in a hug she kisses him passionately. "We've done it!" she says...or at least she *would* say that if she wasn't inside the sphere of her own silence spell.

Dragging Lornak out of the area, she smiles. "I can't believe we did it!" Then she winces as she sees the condition of the party. Truly it had been a steep cost for everyone!

Taking another careful look around, Ethani examines the party's wounds and begins using her Cure Light Wounds wand bring the party back to full health. As she does so, she makes a mental note that she needs to craft a more potent wand once they get back to the house.

After everyone is brought back to stable condition, Ethani turns her attention to Asteria's poisoned condition. "Let's see what we can do about that poison..." Unfurling a bag of herbs, Ethani gives the matter serious consideration and then pulls out several items and hands them to the barbarian. "Chew on these. Hopefully this will neutralize the poison. If not, we can take care of it once we get home." (Heal -35 vs the ant poison.)

Hmerrin(HP 74/74 AC:26 T:16 FF:21 CMD:24) Infected 
Wednesday May 23rd, 2018 6:36:23 PM

The plant monster collapses.
The crystal breaks up.
The red grass disappears.

Hmerrin looks around for a stunned second, then looks at the sky at lets out a primal scream of triumph.

"YEAH, BABY!!! THAT is how you do it!"
The lad trots over and gives a crystal shard a swift kick.
Watching it fly trough the air he calls out, "put that in your pipe, and smoke it."

And then a thought occurs, and Hmerrin inspects himself for telltale signs of that infectious rash he's been carrying these last few days.

Lornak (Frank S.) HP:15/60 AC: 19(T:13/FF:10) CMD:19 - Itchy. Tastey. 
Wednesday May 23rd, 2018 6:40:29 PM

Lonak is blindsided by Ethani's enthusiastic hug and kiss. After she energetically lets go his legs give out beneath him and he stumbles and falls onto his backside. He winces as dust blows up into his face and eyes. He does not hear or see her words.

Before he can move he feels her hands slip under his arms and he gets dragged backwards. His legs shift and flail as he tries to help push himself away from the shattered dais. His ears register sounds as through molasses and eventually clears and when he hears her clearly. "We did?" He responds sluggishly. "Grand..." Lornak slowly closes his eyes.

Leaning back Lornak allows Ethani to tend his wounds. He basks in the familiar warmth and silence.

Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=23 ;
Wednesday May 23rd, 2018 10:23:16 PM

Dušan lets his head lull back and takes in the silence. He gives Asteria a pat on the back and congratulates everyone.

Seeing Hmerrin check for signs of the rash, Dušan gives everyone another check as well.

(OOC Heal d20+12= 23

Toston Lotor(Hugh Crosmun) [HP: 24/45; 6 nonlethal damage AC:26; Touch 20; FF 22- CMD 26 - [haz de plague]  d20+14=33 ;
Wednesday May 23rd, 2018 10:48:49 PM

Toston surveys the area where the ritual happened looking for anything out of the ordinary that might be concerning (Perception: 33)

Asteria Amarante [HP: 55/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Fatigued] 
Wednesday May 23rd, 2018 11:53:22 PM

Asteria lets out a victorious cry as she feels the crystal crumble in her palms. Falling back into a seated position, she scoots out of the silent zone and goes about completely ruining the peaceful silence with loud cheering and hollering. "TAKE THAT YOU ROCK!!!"

Asteria allows herself to be fussed over by the others, but she makes sure to tease Ethani with a grimace at the herbs. She sticks her tongue out. "Who are you, mom?"

Three Shards (DM Cayzle)  
Thursday May 24th, 2018 8:55:50 AM


As you rejoice, discovering that all traces of the bloodgrass contamination are gone, you do see something off.

Three shards from the shattered gem are glowing! Odd translucent figures, as visions, are floating above each shard.

The first figure is an aged half-elf dressed in leather, wearing a wreath of oak leaves. "Hail champions!" she declares. "You have destroyed a great evil."

Knowledge, Religion 10, Highlight to display spoiler: {Druids use oak leaves as holy symbols.}

The second figure comes into focus as a human male dressed in the white robes such as desert dwellers wear. He stands tall on a pair of wooden stilts.

Knowledge, Geography 15, Highlight to display spoiler: {He's most likely a grasswalker, a resident of the Sargrass.}

"Indeed, you have fought bravely to save your homelands." He pauses to glare sideways at the half-elf. "Now hopefully you can help save mine as well."

The third figure forms into the mutated remains of one of the noble races. It was once likely human, but it's hard to tell. He has red skin and dragonfly wings. "Nonsense!" he roars. "Do you interlopers realize what you've done?"

The three speak more softly.
"We are of the Plains," says the half-elf.
"We seek to regain the Sargrass Plains, as they were." says the guy on stilts.
"As they were long ago," says the half-elf.
"As they were just before they were destroyed," says Stilts, angrily.
"Nothing can be as it was -- everything gets old, everything changes. We just want them back," says the mutant.

Gaffer (Courtney HP: 39/61 AC:21(T:16/FF:15) CMD:20 WS 0/2)   d20=8 ; d20+4=18 ;
Thursday May 24th, 2018 9:10:21 AM

(Religion: 8, Geography: 18)

Gaffer stumbles over his words as the three figures appear. The words of the mutated one turning their jubilant celebrations tense in almost an instant. He looks uncertainly to his companions, tugging nervously at his armor.

"Wh, errr, what have we done?"

Lornak (Frank S.) HP:50/60 AC: 19(T:13/FF:10) CMD:19   d20+9=19 ;
Thursday May 24th, 2018 2:51:36 PM

Lornak's eyes flash open with shock as the shouts of triumph surround him. He quickly leans up on his elbows to see what is the matter. He finds himself grinning. It does feel great to have won the day.

When the healing administered to him is finished he leans up on to his elbow, reaches up with a hand behind her neck and answers Ethani's kiss with one of his own. He gets to his feet. He heartily shakes hands. He takes in the consequences of the ritual in the surrounding plain.

To Hmerrin; "Be gentle with those Kid, they might be worth something on this plane." He says with a twinkle in his eye. A spark that dims as soon as three of the crystals start to glow. "...Oh, now what...?"

He clearly sees and hears the three people that manifest before him but is completely dumbfounded as to who they are.

"You want the Sargrass? Lornak says looking at the rips and tears throughout his clothing. "You can have it..."

Lornak (Frank S.) HP:50/60 AC: 19(T:13/FF:10) CMD:19  
Thursday May 24th, 2018 2:52:27 PM

(OOC oops sorry the roll was for Perception. Also, everyones postings made me laugh!)

Wilford Grimly (HP:17/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Thursday May 24th, 2018 3:48:06 PM

After an extended stare. Will realizes his contraption helped.
He watched as the shards flew apart.
He watched as the three stood in front of him.
"Wait, what have we done?" Will replied sharply. "Isnt it a good thing that the Wold is free of this grass? Explain this?" He asks.

Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16} 
Thursday May 24th, 2018 7:23:41 PM

Dušan listens to the three aparations. “Do you mean the parts of Sargrass that are in the Twighlight Valley? What could we do?”

Hmerrin(HP 74/74 AC:26 T:16 FF:21 CMD:24) Infected 
Thursday May 24th, 2018 9:07:14 PM

Hearing Lornak, Hmerrin jogs after the crystal piece he kicked.

"Ooo, right." He agrees. "This might be worth some mon-ney."

The lad is on his way back as the apparitions appear.
Not all that patient in the best circumstance, which these aren't, Hmerrin isn't having any.

"How 'bout we skip over who did what to whom, and move right on to what do you want," he growls.

Asteria Amarante [HP: 55/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Fatigued] 
Thursday May 24th, 2018 10:15:41 PM

Asteria is startled by the sudden appearance of the figures, and lets out a low growl in their direction. Baring her teeth at the last two, she makes sure to put off a hostile persona. The tired barbarian is NOT looking for another scuffle, especially with how these last ones have been going. She does, however, try to give a not scary smile towards the first apparition, the only one out of the bunch that she truly likes. She enjoys the praise.

"Okay but honestly if you wanted to come out and scold us, you should have done it BEFORE we did whatever you're so pissed about. So if we're thinking about it, which isn't exactly my strong suit, you guys are actually to blame." She sticks her tongue out in a childish manner.

Toston Lotor(Hugh Crosmun) [HP: 24/45; 6 nonlethal damage AC:26; Touch 20; FF 22- CMD 26 - [haz de plague]  d20+5=20 ; d20+1=13 ;
Friday May 25th, 2018 1:19:14 AM

(Know[Religion]:20; Know[Geo]:13)
Toston says to his companions, "I don't know about the others but I think the elf is some kind of druid"

To the druid he says, "Explain what you mean by once was?

To the stilts person he says, "Stilts are fun aren't they? Also you mean before the cataclysm?"

To the red guy he says, "Did you have anything to do with the attack on my home? If so I regret nothing, I can't speak to my companions regrets but we were defending ourselves and if the red grass is a reflection of self you must be not a good person."

Ethani Nellie, AC 20, HP 36/42 Status on Everyone  d20+16=19 ; d20+8=9 ;
Friday May 25th, 2018 8:58:01 AM

(Knowledge Religion-19, Knowledge Geography-9)

Ethani looks abashed at the prospect of more conflict. After all, the group just finished an epic battle and she has not yet had time to minister to their healing.

She nods at Toston. "Yes, definitely a druid..."

Looking at the three crystals, Ethani is just as confused as the others. "We would love to help, but as my companions have stated, We need to know if you wish us to restore the Saragrass Plains here or in the other plane? What would we need to do to assist you? And if we are able to help restore the Plains, would that impact another place on the Wold? We want to help, but not at the cost of another people."

Three Shards (DM Cayzle)  
Friday May 25th, 2018 11:58:01 AM


Gaffer asks the mutant to explain what the party has done. Wil also asks for clarification. "Done?!" says the mutant, "Done? You've ended a great agent for evolution and improvement, that's all. Yes, the bloodgrass was virulent, but that virulence was fading. In a short while, it would have simply been a helper to grant every creature in the Wold super powers! All lost now!" He seems bitterly disappointed. Is that a tear on his cheek?

Lornak's flip remark shows no love of the Sargrass Plains. All three figures frown at him.

Dušan asks what the party can do about the remnants of the Plains that are in the Vales of Twilight. The half-elf nods. "Yes, you can complete the ceremony and bring the Plains back to the Wold, as they were in the past."

Those who performed the ceremony, especially Lornak, see what she is talking about. Yes, the ceremony in the Manfri book has one part still left undone. That last part could do ... something?

Hmerrin gets right to it. "What do you want?" he growls. The guy on stilts answers. We three represent the Sargrass Plains. We disagree on much, but we all love our land and we want it back in the Wold. Will you help us bring it back?"

The half-elf says, "But if you favor my faction, it may come back better than ever, RESTORED to its meadows and forests of ages long ago."
The mutant says, "Or favor me and it will EVOLVE into something newer and better!"
The stilts guy says, "Or favor me and PRESERVE it as the arid, grassy beauty that made it unique in the Wold."

All three speak together: "At least help us bring it back!"

Asteria accuses all three of being the problem, and is a little more than somewhat rude. The half-elf druid sighs. "Maybe there is an element of truth in that, child, but we could not manifest while the crystal was intact."

Toston has questions for each figure.
The half-elf says, "In ages past, the Sargrass was a magical place of trees and meadows and life. My faction seeks to restore it to that state. We are Restorationists."
The mutant says, "We did not create the bloodgrass, but we saw that it could itself have been adapted as a force of good and change. We are Evolutionists."
The stilts guy says, "Yes, before the Sargrass was recently destroyed, it was a place of harsh beauty that was found no where else in the Wold. We want to preserve that, so we are Preservationists."

Ethani, ever thinking of others, asks if the reborn Sargrass would spread to other parts of the Wold. All three reassure her that no, now that the crystal here and all other crystals scattered here and there, are destroyed, that threat is over. "To bring the Sargrass back now would be an act of mercy," says the druid half-elf. "Not a threat."

The figures have now asked you two things.

For the whole party: Will you finish the ceremony to restore the Sargrass to the Wold?

For each individually: Will you personally support one faction over the other two?

Wilford Grimly (HP:17/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+7=27 ;
Friday May 25th, 2018 6:58:05 PM

"Let's do this. Finishing moves everyone."
Will then starts dancing without prompting or instruction on if that is even what he needs to do.
Individually Will states his opinion on acquiring some Sargrass magic. He is enthusiastic about the idea.
Dance: 27

Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+15=24 ;
Friday May 25th, 2018 10:05:11 PM

Dušan is taken aback as Wilford jumps right into the ritual, "What about Mab? She brought the Sargrass to her realm. Do we risk her wrath by restoring the Planes?"

"I would think the Preservationists would be happy where it is. Preserved for eternity."

(OOC: Knowledge Planes d20+15=24)

Lornak (Frank S.) HP:50/60 AC: 19(T:13/FF:10) CMD:19  
Friday May 25th, 2018 11:30:59 PM

Lornak shakes his head at Wil's enthusiasm. "You might need this." He says reaching down into the pile of crystal shards and retrieving the artifact.

"I am of the same ilk as you, my friend." He admits to Dusan. "If it be set to its Natural state I would have no misgiving."

He looks to group. "However. An opportunity to evolve and change might be apt." He looks at Ethani. "Even Dirt City will never be the same after the events of the last week." He thinks its been roughly a week but is not sure with the lost time in spent in the planes.

"I will perform the rest of the ritual regardless." His eyes rest upon the apparitions. "Does the motivation have to be an consensus among us for it to be sucessfull?"

Toston Lotor(Hugh Crosmun) [HP: 24/45; 6 nonlethal damage AC:26; Touch 20; FF 22- CMD 26 - [haz de plague] 
Saturday May 26th, 2018 12:02:30 AM

(OOC: It's been a rough week, I'm having internet issues and a lot on my plate right now)

Toston says, "I think we should at least finish the ritual as for supporting a faction I honestly do not know. Things do change and the trees were supplanted by grass and now there is a new type of grass. Who are we to say which is correct? Yes the red grass did threaten all like a plague but we are in the process of stopping it. If those who would follow the way of the red grass are willing to coexist with others not as a dominating force but just as another being who are we to judge those who would take that path? Could the trees, old Sargrass and new red grass all exist in different regions of what was once the Sargrass plain? Wouldn't that be the best outcome? Letting all Woldian's decide for themselves which faction to align with or none as long as the three factions can agree to not kill each other and those who seek to avoid their conflict."

Gaffer (Courtney HP: 39/61 AC:21(T:16/FF:15) CMD:20 WS 0/2)  
Saturday May 26th, 2018 4:45:57 AM

Gaffer is surprised at how quick the others are to continue the ritual, and hurries to make his thoughts heard. "Is there not more time? Do we have the right to make this decision? Do we have the knowledge we should?" Given the impact this will have on so many, he finds it hard to be comfortable with what is happening.

"All living in harmony sounds idyllic but that is often not the natural way. Discord occurs and factions divide, and who will be responsible for what happens then?" He gazes distrustfully at the mutated visitor, "I have seen what the grass did to the animals around it, what you call evolution, I call manipulation. Can you control these changes? or will they be forced upon those nearby? and what would you plan for those who have evolved? I do not trust where that kind of thinking leads."


Hmerrin(HP 74/74 AC:26 T:16 FF:21 CMD:24) Infected 
Saturday May 26th, 2018 8:54:15 AM

More talking. More demands for decisions based on three sentences of background. Hmerrin shakes his head.

"I just walked through your arid, grassy beauty, and it spent most of its time trying to kill me.
And I'm still poisoned by your newer and better red grass and blood dogs, so no thanks."

The lad pulls off his helm and wipes the sweat out of it.

"Bringing back your land is fine, but I'm going for the side with trees," he announces, with all the righteous conviction a seventeen year old can muster.

Three Shards (DM Cayzle)  
Saturday May 26th, 2018 10:15:15 AM

[OOC: The DM requires at least a plurality of the vote for the party to engage in the ceremony, and a majority would be even better.]

Wil says, "Let's do this," which your DM counts as a YES vote in favor of doing the ceremony. However, Wil just starts dancing! He's not consulting the instructions. It's not any dance that the manfri instructions suggest. It's just dancing! Very nice dancing. It does not accomplish anything, though, aside from the joy of creating beauty. Perhaps the voices in his head provide some internal musical accompaniment?

Dušan is surprised when Wil jumps into the ritual. Will he be more surprised when he realizes that that's not the ritual?! He votes NO!

Lornak agrees to paticipate in the ritual. That's a YES.

Toston votes YES for the ceremony but does not pick a faction, although he ponders it much.

Gaffer hesitates. He has misgivings. He has not voted.

Hmerrin votes YES to the ceremony and backs the RESTORATIONISTS!

Asteria and Ethani have yet to weigh in.

That's four YES, one NO, and one undecided. Anyone want to change their vote or pick a faction? Last chance!

The figures watch, allowing you to decide without further interference.

Wilford Grimly (HP:17/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Saturday May 26th, 2018 10:20:54 AM

Will stops dancing when he realizes it doesnt help.
Instead of being embarrassed Will laughs.
"Ok, guess that was too much. How about I just agree to bring back the Sargrass and stand here and wait."

Lornak (Frank S.) HP:50/60 AC: 19(T:13/FF:10) CMD:19   d20+9=23 ;
Saturday May 26th, 2018 2:18:26 PM

Feeling the pressure Hmerrin feels Lornak bends down and picks up the Manfri book. "We never have the time do we?" He asks The Kid rhetorically. "I will back the Preservationists..." Artifact and book in hand he turns.

"...I am a Ranger, but I would be a dreadful one if I did not allow the Sargrass its rightful place in nature, potential for aggression or not." He walks over to Wil.

"Would that also not satiate Mab?" He asks Dusan. "Let those beyond the Wold balance her wiles if not..." He says eyeing the apparitions. "We can only shepherd the Wold..." He holds up the open book in one hand and gives the artifact to Wil in the other.

"Follow your hearts." He says tot he group regarding faction. He then begins the passage of the Manfri ritual, prompting Wil to finish the final incantation and any that want to join him. (Perform to aid another. d20=23)

Wilford Grimly (HP:17/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness)  d20+3=19 ;
Saturday May 26th, 2018 4:04:43 PM

Will performs the rest of the ceremony almost perfectly.
He contemplates his luck layely.

Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16} 
Saturday May 26th, 2018 10:56:38 PM

"As long as we don't tick off any Fey Monarchy, we might as well finish what we started. Although if we change to much we may risk more. I would like to see plains in their former glory, but I think the prudent thing to do would be to return them as they are. I side with the Preservationists."

Gaffer (Courtney HP: 39/61 AC:21(T:16/FF:15) CMD:20 WS 0/2)  
Sunday May 27th, 2018 4:55:00 PM

Gaffer lets out a long sigh, before saying, "I don't think this is for us to decide, but if our group decision is to go ahead with it, let me know how I can help."
He looks at the half-elf, wavering on placing his trust before finishing, "If we are to do it, we should do it properly. Return the land to how it should be, I'd back the restorationists."

Wilford Grimly (HP:17/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)(Down with the Sickness) 
Monday May 28th, 2018 10:21:44 AM

"My shadow friends want to maximize the help. How do you want me to call my summons? I am thinking I could step back and be a range fighter again. Maybe a few spells that help with the weapons."

Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16} 
Monday May 28th, 2018 5:17:09 PM

Dušan looks from the trio to his friends as decisions are made.

Hmerrin(HP 74/74 AC:26 T:16 FF:21 CMD:24) Infected 
Monday May 28th, 2018 5:23:14 PM

Hmerrin really has nothing to add, and quietly waits for the others' decisions.

Ethani Nellie, AC 20, HP 36/42 Status on Everyone  d4=2 ;
Monday May 28th, 2018 6:31:24 PM

The sea elf thinks long and hard about the decision ahead and finally puts her words to voice. "I cannot in good faith condone the return of the red grass."

Running her fingers through her red head, Ethani continues her musing. "I support the return of the Daragrass, but am not sure in what state. I have a friend from a dream that is from the grasses, but I can see that of there was a forest there originally, maybe that's the state it should be returned to.

Turning the problem over a bit longer in her mind, Ethani decides. "I support the Plains return to it's original state. " (Restorationist)

Asteria Amarante [HP: 55/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Fatigued] 
Monday May 28th, 2018 6:46:38 PM

Asteria stays silent for the longest time, mulling over her options. Eventually, she looks up, excitement evident on her face. "I know I'm in the minority here, but hear me out. Okay, we don't know what it is. And normally it's not good to listen to random ghost people- No offence, Wil. But, like, that's kinda how we got here, and even if it's been sucky, it's been so cool!!! It sounds like the grass can be helpful, and I think we should give it a chance! I'm with dragonfly guy, I wanna see how it evolves. The Wold can't go back to how it was before, it's always changing! I wanna see this thing be so much cooler than it is right now. So, I'm with the Evolutionists."

Lornak (Frank S.) HP:50/60 AC: 19(T:13/FF:10) CMD:19  
Monday May 28th, 2018 11:23:34 PM

Lornak waits in anticipation to know it the ritual is indeed finished.

Lornak (Frank S.) HP:50/60 AC: 19(T:13/FF:10) CMD:19 Still infected 
Monday May 28th, 2018 11:24:09 PM

(ooc updating sickness)

Three Shards (DM Cayzle)  
Monday May 28th, 2018 11:51:02 PM

With most of the group in favor, the ceremony is nigh. But before that, the heroes declare in favor of one faction or another. Well, except for Wil and Toston.

Lornak and Dusan back the Preservationists. The guy on stilts waves a hand, and two Ioun Stones rise from the crystal shards and begin to circle their heads. These are Alertness Ioun Stones worth 10,000 gp each. They grant the Alertness feat.

Gaffer, Ethani, and Hmerrin back the Restorationists. The druid half-elf smiles and waves a hand. From the crystal shards floats three gems of brightness, worth 13,000 gp, with many powers, all clearly understood by their new owners.

Asteria favors the Evolutionists! The figure with the dragonfly wings motions, and a gem floats over to Asteria out of the crystal shards. It is a Periapt of Wound Closure, worth 15,000 gp. It stops bleeding, as from being below 0 hp or from a bleeding wound.

Then the ceremony takes place. Wil's guidance is superb. Soon you feel the effect of the ritual taking hold. You feel weightless as the dimensions shift!

Toston Lotor(Hugh Crosmun) [HP: 24/45; 6 nonlethal damage AC:26; Touch 20; FF 22- CMD 26 - [haz de plague] 
Tuesday May 29th, 2018 12:15:23 AM

Toston breaks from his reverie (OOC: Sorry I forgot to post over the weekend; there was a lot going on)

Toston says to Wil, "I don't care if everyone else got shiny new toys for backing one of these new factions I feel that there potentially can be room for all once the Sargrass returns. As far as I'm concerned this isn't our fight so lets bring the plains back and let the factions sort themselves out."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Tuesday May 29th, 2018 6:24:37 AM

"I feel the same," Wil says to Toston but a gift would of been nice. I hope this is a kind dimensional shift."

Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16} 
Tuesday May 29th, 2018 5:40:40 PM

Marvelous!" Dušan congratulates as the Ceremony is finished, "Truly, Well done."

Dušan subtly and not so subtly tries to pose with the Ioun Stone doing it's graceful orbits. He alternates between sagely, heroic and every now and then tries majestic. He's pretty sure the fact that he keeps looking at the Stone ruins any effect the poses would have.

Lornak (Frank S.) HP:50/60 AC: 19(T:13/FF:10) CMD:19 Still infected 
Tuesday May 29th, 2018 5:40:55 PM

Lornak did not expect any kind of boon for aligning with any of the faction apparitions. His blue eyes twinkle that much more as the dark blue rhomboid floats above his head. He reaches up and grasps the crystal.

Expecting it to heal the sickness within him, Lornak waits for some change in his body that never comes. Just as he goes to ask the ghosts why it has not cured him, the ground beneath his weightless feet shifts with unbelievable speed as he is again whisked from the Wold plane. "Why...?"

Hmerrin(HP 74/74 AC:26 T:16 FF:21 CMD:24) Infected 
Tuesday May 29th, 2018 6:17:24 PM

Hmerrin inspects the gem briefly, "Shiny. Thanks!" and then pockets it.

The dimensions shift, and he feels it coming.

"And here we go," he mutters.

Ethani Nellie, AC 20, HP 36/42 Status on Everyone  d20+1=15 ;
Tuesday May 29th, 2018 7:48:47 PM

Ethani smiles gratefully at the gift from the half elf. "Thank you sir! I'm sure it will come in very handy on our quest." Carefully placing the gem in her side pouch, Ethani excuses herself.

Her fist balling up in a fist, the cleric strides toward Asteria and punches her in the shoulder (AC 15), but manages only to bruise her knuckles on the warriors armor. "What is WRONG with you?! We almost lost our lives fighting that stuff and you want to let it loose on the Wold?? You must have been hit one to many times!"

Ethani considers throwing another punch but feels the familiar tug of impending magical travel.



Asteria Amarante [HP: 55/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Fatigued] 
Tuesday May 29th, 2018 10:51:40 PM

Asteria's eyes light up as she sees the gem, and she delightedly accepts the gift with a grin on her face. Like a child on Yuletide, she immediately places it against her neck and shows off to the others in a teasing manner. "Ha, you guys got a torch and some alert rocks! Clearly, my dragonfly ghost is the best!"

Taking the punch with a chuckle, Asteria ruffles her sister's hair, not disturbed by her assault in the slightest. "Okay, okay. But, we wouldn't be 'letting it loose'! I'm sure we could control it, and it can't be that bad if they want it so badly! Think about how it could help! This can be anything! I wanna take the risk and see what it can become! You guys are just choosing the boring path, I'm taking the high life! Besides, if it's evil, we can just kill it again! Easy peasy."

Before she can defend her actions any further, Asteria feels the pull of the dimension-shifting once again. She curses silently, swearing that she is getting dimension-sick from all of this travel.

Sargrass Returned


Divine Vision (DM Cayzle)  
Tuesday May 29th, 2018 11:39:17 PM


You begin the ritual, and you sense the dimensions shift as you work to complete the ceremony. Indeed you leave the Wold as a group ... moving not left or right, up or down, forward or back, but in directions that you cannot describe in the pitiful common speech. The best words that come close are not enough.

Then you are [amid / above / around] the cosmos.

You [idea of movement without moving] to the dizzying [heights / depths] for the Lands of Rest. You know the Valleys of Twilight. How can some Valleys be so [large], and others so [small]? You cannot describe it, but it seems natural and right. And there is the Valley that holds the Sargrass Plains.

You sense the attention of Powers beyond mortal comprehension. Indeed, you have no context, no frame of reference, that allows you to understand what they are, and what they are doing. Let's try this:

You are all toddlers, no more than two years old. You sit on a sandy beach, or maybe stand and wobble precariously. Maybe you fall on the sand. And yet you are also still yourselves. The gentle waves move in and out. The wind plays in your hair. You have shovels and buckets -- or are those wands and swords?

You see a few big kids nearby on the beach. They are moving a sand castle down the beach, into the water, and out to a little sand bar over there. How can they carry a sand castle? Yet they are. A butterfly is fluttering around the sand castle. One of the big kids shoos off a seagull. Those big kids are scary. And strong! They can walk and talk really good. They smile at you as they walk past you down the beach.

What's that? One of them says, "Come on, littles! you can help! Don't be afraid! Help us!"

The sand is hot underfoot.


What do you do when a big kid asks you to help move the sand castle?


Gaffer (Courtney HP: 39/61 AC:21(T:16/FF:15) CMD:20 WS 0/2)  
Wednesday May 30th, 2018 4:57:11 AM

The big kids are surely wiser than we are, and I am afraid to make them angry. I will try to help them move the sandcastle, even if I don't know how. I stumble along the beach after them. I trip and fall, hot sand coarse against my palms. I stumble to my feet again and keep moving. Don't sandcastles belong on the sand?

Toston Lotor(Hugh Crosmun) [HP: 24/45; 6 nonlethal damage AC:22; Touch 20; FF 18- CMD 26 - [haz de plague] 
Wednesday May 30th, 2018 9:47:36 AM

Tiny Toston the gnome toddler does his best to help the big kids move the sandcastle.

He asks one of the big kids, "So who are you guys?"

Ethani Nellie, AC 20, HP 36/42 Status on Everyone 
Wednesday May 30th, 2018 4:12:15 PM

Feeling sooooo out of her element and more than a little confused, the insignificant toddler Ethani does her best to help out the big kids and move the sandcastle. She grunts a small complaint as the sand heats her delicate toes. "It's hot! How much longer is it going to take?"

Hmerrin(HP 74/74 AC:26 T:16 FF:21 CMD:24) Infected 
Wednesday May 30th, 2018 6:14:58 PM

Hmerrin rises at the request, and dutifully trundles over to help move the sandcastle.

Looking up at the big kids', he looks questioningly at the sand, and tentatively reaches out to it.

Lornak (Frank S.) HP:50/60 AC: 19(T:13/FF:10) CMD:19 Still infected 
Wednesday May 30th, 2018 6:15:12 PM

Little Lornak is out of his element. He is slightly afraid and weary, but curious. He reaches down and grabs the corner of his cloak and raises it to his mouth. He gathers it there and sucks his thumb, observing.

He shifts toward the older, wiser children through the sand particles, fore it does not scare him. They actually kind of tickle. But he does not approach with reckless abandon.

He takes a couple more little steps, waiting, watching. The large castle is so enticing! It looks like fun! But he has to learn the ways of playing before venturing over.

Lornak watches the wave, then watches how the older children hold and carry the castle then the waves again. Lornak will bide his time.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+11=21 ; d20+8=16 ;
Wednesday May 30th, 2018 6:42:21 PM

Will frowns. The sand burns. The larger children tower over him causing him to be a bit bashful.
He focuses his attention on the butterfly.
(Perception: 21 to try to see if that small creature is a fairy.)
(Knowledge Arcane: 16 to assist if needed)

Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+15=18 ;
Wednesday May 30th, 2018 6:50:24 PM

Little Dušan stumbles over to the big kids and their castle. He looks back and forth with his mouth agape in awe of the what the big kids were doing. He offers as best he can, perhaps a little over enthusiastic, in joining in and hopefully proving himself capable of the older task.

(OOC: Knowledge Planes d20+15=18)

Asteria Amarante [HP: 55/71; AC: 20; Touch: 12; Flat: 20; CMD: 20; Status: Infected; Fatigued] 
Wednesday May 30th, 2018 9:57:33 PM

Tiny Asteria - although tiny wouldn't be exactly accurate - walks towards the big kids confidently, though unsteady on her toddler feet. Eyes sparkling, she boldly introduces herself, wanting to get on their good side and join the big kids. "I'm Asteria! I could move this all by myself, but I'll help you guys out!" She grins to the best of her ability and attempts to help however she can.

Sargrass Returned (DM Cayzle)  
Wednesday May 30th, 2018 11:02:58 PM


The vision continues ...

The big kids are delighted and bemused as you all work to contribute. Well, except for shy Lornak, but one of the big girls seems to think he is cute, so that's OK. Wil sees that the butterfly is really a big moth! The big kids chuckle at Asteria!

You "help" as best you can, and soon the sand castle is settled into its spot. One of the big kids draws a circle around it.

"You have to hold the circle while we do the roots!" he tells you seriously.


You are suffused with a feeling of being thanked, and you are completely cured of all diseases, all damage, all conditions. All daily uses of powers and items are refreshed, as if it were a new day. If you cast spontaneously, all your slots are refilled. If you prep spells, you cay prepare spells as you prefer. If you are a bloodwitch, you do not have to make a check to handle woldsblood -- it is done perfectly. However, all non-permanent ongoing effects are erased! All spells ended! All things with durations are expired.

Then you are travelling the planes again! Or rather, you are finished travelling the Planes!

From the Planes to the Plains! You sense that you are back in the Sargrass, and that the Sargrass is in the Wold again! The earth is shaking! As the rumbling subsides and you get your balance, you see that you are in a small clearing, and thankfully, the grass is only knee-high to a halfling here and not a hazard like it was before. The sun shines high overhead.

Interestingly enough, you're not alone. All around you are groups of well armed men and women much like yourselves. The two closest groups are about a quarter mile away on either side; too far to make out details. However, as you face into the circle, the group on your right has a number of taurs in it. Other groups are adjacent to them, forming a giant circle -- easily 2.5 miles around, with a diameter three-quarter miles wide. Each group of people are about a quarter mile from the other. The center of the circle is 3/8 mile away, call it 2,000 ft away.

You do sense and see bloodgrass around you! It is moving, and fast! It is flowing, like water, to the center of the circle! Now the center of that circle is dominated by a writhing mass of bloodweed that quickly retracts and combines into a single amazingly big humanoid shape. It is easily 150' across and 400' tall!

The creature roars! In a loud voice it screams, “MY HOME! MY HOME! MY CHILDREN!”

Sense Motive DC20: Highlight to display spoiler: {It too is confused and hurt.}

Sense Motive DC30: Highlight to display spoiler: {It is actually also insane.}

Know Religion DC20: Highlight to display spoiler: {It is an immortal power!}

Know Religion DC35: Highlight to display spoiler: {It is the Sar! The former immortal power of the Sargrass, thought destroyed in the cataclysm of the last age.}

An army of hundreds of various bloodweed creatures and other monsters erupts from the Power’s body, going in all directions to attack each of the groups.

Perception DC15: Highlight to display spoiler: {The Power itself shrinks slightly as monsters wriggle out of it.}

Some of the creatures run toward you! Of course, they start the battle royale now 2,000 ft away!

Toston Lotor(Hugh Crosmun) [HP: 45/45; AC:26; Touch 20; FF 22 - CMD 26   d20+5=21 ; d20+7=8 ; d20+14=23 ;
Thursday May 31st, 2018 9:34:03 AM

(Know[Religion]:21, Sense Motive: 8, Perception: 23)

Toston says, "That's an immortal power and it is shrinking as creatures rain off or it."

He then casts mage armor on himself and draws his curveblade

Mage armor: 3 hours [1800 rounds] - +4 AC

Ethani Nellie, AC 20, HP 42/42  d20+16=24 ;
Thursday May 31st, 2018 4:10:27 PM

Ethani's face twists in a mask of anger as she turns to Asteria, poking her in the chest with each word for emphasis. "I.Told.You.This.Would.Happen!"

Noting the immortal power (Knowledge Rel=24), Ethani gulps. How does one kill something immortal?!
Quickly grabbing her wand of Bull's Strength, she jabs Asteria with it fiercely. "I expect you to fix this!"

The cleric mentally runs through the spells she will need to try and help the group, but it doesn't look promising. She makes note of where Lornak is, instinctively wanting to find a way to protect him.

OOC: +4 Strength to Asteria for 60 rounds.

Hmerrin(HP 74/74 AC:25 T:15 FF:21 CMD:24) 
Thursday May 31st, 2018 6:58:55 PM

Hmerrin's relief at the removal of the infectious laugh is short lived.

"I think we just move up to the heavyweight division," he breathes out in response to Lornak.

The young fighter unlimbers his bow, and eyes the oncoming hoard.
"Oh, I think buffing spells would be a good idea" he notes.

Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+8=20 ; d20+8=18 ;
Thursday May 31st, 2018 7:04:27 PM

"It's hurt and confused," Dušan says as he casts Spectral Hand, "and the more creatures that spill out seem to hurt it more. Visaura, restore us, I'm not sure if that's good or bad."

Gaffer (Courtney HP: 39/61 AC:21(T:16/FF:15) CMD:20 WS 0/2)  
Thursday May 31st, 2018 7:29:03 PM

Gaffer hurriedly prepares his spells and summons forth a direwolf to his side.
"So what you're saying, is we have to kill an immortal's worth of crazed blood beasts, and we'll all be fine... I knew we should have gotten more information."


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19   d20+11=18 ; d20+10=29 ; d20+10=20 ;
Thursday May 31st, 2018 7:54:36 PM

Releasing his cloak, Lornak shuffles over to the other children as they help with the castle. He reaches out and grabs the circle like the other children do. "Circle." He says proudly.

As the planes shift around him once more, he feels everything in his being return to its glory before this whole blasted mess started. Dirt City had not crumbled. Meteorites did not rain from the heavens He had never heard of Sargrass. Memories that seem so far away.

As the ground shakes beneath him, he plants his feet firmly in the red grass. He smiles an overzealous smile. He has never felt so alive and in good health. He touches his Ioun Stone and lets it float above him.

He takes in the scene. (Perception d20=18) He thinks of the Sargrass creatures as drops of blood that spill from the colossal creature before him. In fact he notices that its power diminishes as more leave its form. "The more it expels the weaker it gets!"

He responds to Hmerrin; "If this is the big leagues Kid, it is time we fight like Warrior Kings of Old!" He brandishes his crossbow and loads a bolt into it.

As the group prepares for the fight he watches the colossal writhe. (Sense Motive d20=29) He cannot quite place what its undulation reminds him of. The throws of a fever perhaps? "I think its sick too!" He says.

"I would say that is good!" He answers Dusan as he stows his Ioun Stone. Lornak waits until all the party is buffed. When that is finished he yells; "Lets take it to him people!"

(OOC ignore the last roll I thought that previous one was a nat 20, the 20 was to confirm...it was Almost a 20=19!)


Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+11=27 ; d20+7=17 ;
Thursday May 31st, 2018 8:35:04 PM

(Perception: 27 - Sense Motive: 17)
"Hold the circle? Ok, I can do that. Look at the crowd. Have you ever seen this many warriors in one place? Is that a dragon? This is cool."
Wil cast Guidance on himself (+1 Attack Roll - 1 min)
He runs forward to shorten the distance between him and the closest monster but that depends on if any one joins him.

Orisons: Guidance x1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day
SM3 1/day
SM2 1/day - Used 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

Asteria Amarante [HP: 71/71; AC: 20; Touch: 12; Flat: 20; CMD: 20] 
Thursday May 31st, 2018 11:31:10 PM

Asteria relaxes as all her injuries are healed and her worries are relieved, but soon it all comes crashing back. A terrifying creature roars before them, and she starts to worry.

As her sister begins to attack her yet again, Asteria raises her hands in the air in a false surrender. "Hey, I didn't want this! Besides, you can't pin it all on me! There are a ton of people here!"

Joining Hmerrin in pulling out a bow, Asteria prepares for a fight. "This is gonna be a rough one. Think we can beat it?"

Hold the Circle!


BATTLE ROYALE R1 (DM Cayzle)  
Thursday May 31st, 2018 11:47:11 PM


OOC: Note the setting: You are in a clearing 100 ft across. Beyond the clearing it is difficult terrain. If you leave the clearing you will not be "holding the circle." Do not let that deter you -- you may leave if you want -- but if everybody leaves the circle (or is killed), then the ceremony FAILS and the circle BREAKS!

You are in the clearing, but your exact position is your choice. You may give me map coordinates for your position after I get the map up over the weekend. Your enemies have to travel 1900 ft to get to you.


In the sky over the Immortal Power, you see a magical message, maybe created with an illusion spell? It says, "SIGNAL IF YOU NEED HELP. GOOD LUCK, EVERYONE. SINCERELY, THE IRON DRAGONS."

As if in response, the Power roars and shouts.

BATTLE ROYALE ROUND ONE!

Toston casts Mage Armor.

Ethani imbues Asteria with the Strength of a Bull.

Hmerrin encourages his friends and casters.

Dušan casts his spectral hand.

Gaffer summons a dire wolf.

Lornak loads his crossbow and stows his ioun stone.

Wil casts Guidance and moves to the edge of the clearing.

Asteria takes out her bow.

ENEMY ACTIONS

You see a slew of monsters emerge from the Power and race towards you. The ones on the ground are hard to make out, but the grass does not seem like difficult terrain for them!

In the sky, you see eight birds flying toward you. They have the Run feat and move 80. This round they move 400 ft closer to you.

BATTLE ROYALE ROUNDS 2-5

Round 2: If you attack the birds, they are at range 1600 ft.
Round 3: If you attack the birds, they are at range 1200 ft.
Round 4: If you attack the birds, they are at range 800 ft.
Round 5: If you attack the birds, they are at range 400 ft. AFTER you act in Round 5, they fly 400 ft closer, and end the round circling you above your heads
Round 6: The birds are 120 ft above you and will dive to attack in the bottom half of round 6.

ALSO around Round 6, you can see a number of creatures about 1,000 ft from you racing across the grass. There is definitely a few big cats that are only about 500 ft away at this point.

Please post actions for Rounds 2, 3, 4, 5, and 6. If you attack the birds (or cats or anything), please apply the appropriate range mods. If you are not sure how that works, email me (and tell me about your weapon, feats, and such) and we'll work it out.

Toston Lotor(Hugh Crosmun) [HP: 54/45 +9 temp hp; AC:34; Touch 24; FF 28 - CMD 32   d10+3=9 ;
Friday June 1st, 2018 10:48:45 AM

Toston reaches into his haversack and casts false life from a scroll then he hard casts the shield spell before pulling and casting scrolls of bull's strength, owl's wisdom and cat's grace.

He feels the magical energies coursing through his body giving him a limited ability to avoid death, more strength, better perception, and more agility.

He's never been affected by so many spells at the same time nor has he ever been this protected he feels like a super being and he looks up at one of the birds and gives a come here hand gesture before raising his blade at the ready and charging his attacks with magic swiftly thanks to arcane strike in case he gets an AOO

Round 2: scroll of false life
Round 3: shield spell hard cast
Round 4: scroll of bull's strength CL 3
Round 5: scroll of owl's wisdom CL 3
Round 6: scroll of cat's grace CL 3

Active Effects
Mage armor: 3 hours [1795 rounds] - +4 AC
false life: 3 hours [1796 rounds] - 9 temp hp
Shield: 3 min [27 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [28 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [29 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [30 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
Arcane Strike: 1 round - attacks count as magic; +1 damage
4/6 1st level spell slots still available
Curveblade stats are +11 to hit; 1d8+5 ; 18-20/x2

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)  
Friday June 1st, 2018 11:33:51 AM

Rejuvenated by magical energy, Gaffer doesn't hold back at all, and calls out two beast allies of his own. He imbues them with what strength he can as they watch the creatures fly ever closer. He worries about the effectiveness of a lot of his magic.
Trying to cast aside both his nerves and his wonder, he calms his mind and prepares for what will surely be a deadly battle, but cannot stop the shivers that run along his spine. His instincts call for him to run, but he stands fast with his friends.

Round 2: Summon second direwolf
Round 3 and 4: Cast barkskin on direwolves
Round 5 and 6: Cast Bulls strength on direwolves

***** Ongoing Magic *****
Direwolf 1 (HP 47/47; AC 16)
Direwolf 2 (HP 47/47; AC 16)
Barkskin DW1: 57 Rounds
Barkskin DW2: 58 Rounds
Bullstrength DW1: 9 Rounds
Bullstrength DW2: 10 Rounds

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x4, Faerie Fire - D: Obscuring Mist
Lv2: (Bull's Strength x2), (Barkskin x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants x2 - D: Call Lightning
Lv4: Atavism, Cure Serious Wounds - D: Sleet Storm

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 7/7 
Friday June 1st, 2018 1:01:47 PM

Ethani works hard at bolstering her team mates for the upcoming battle. Putting her wand to work, she boost the strength of Gaffer, Hmerrin, Wil, and Lornak. Finally, the Healer casts Sanctuary on herself, knowing that she will be no good to the others dead.

As she braces herself for the violence to come, Ethani cannot help but think that she has not prepared herself well and vows that should she live through this battle, she will rectify this matter. Mental musings aside, Ethani tries to place herself fairly close to Lornak and Asteria so she can heal them as needed.

Rd. 2,
Casts Bull's Strength on Gaffer: +4 to Strength for 60/60 rounds

Rd. 3
Casts Bull's Strength on Hmerrin +4 to Strength for 60/60 rounds

Rd 4
Casts Bull's Strength on Wil +4 to Strength for 60/60 rounds

Rd 5
Casts Bull's Strength on Lornak +4 to Strength for 60/60 rounds

Rd 6
Casts Sanctuary on self 7/7 Rounds

OOC: If you guys can please keep track of your rounds for Bull's Strength, that would be most helpful. :)

Spell List for encounter:
0 level: Guidance (4)
1st level: Sanctuary (2), Divine Favor (2)
2nd level: Aid, Shield Other, Spiritual Weapon, Summon Monster II
3rd level: Prayer, Summon Monster III


Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d3=3 ;
Friday June 1st, 2018 4:53:36 PM

"The extra spells are a blessing," Wil says and thanks Ethani.
(OOC: I just realized I can cast 1d3 lower summoned SMII creatures with with SMIII. Hoping this also applies to my amulet. It is not addressed. )
"So what are we going to do here," he says to no one. "Sounds like a solid plan. Why haven't we done that before. You didn't know? Really."
Rd: 2- Wil tries to shorten the distance to the fight without breaking the circle. Within 120 ft crossbow range (Double move, if needed)
Rd: 3 - Casts Resistance - (+1 on Saving throw)
Rd: 4 - Wil Summons an Shadow Air elemental to hover above him.
Rd: 5 - Wil summons three SMII Shadow spiders. They will protect Wil. (Within 10 foot One in front and one of each side.)
Rd: 6 - Casts Sanctuary - (Any opponent attempting to directly attack Wil, even with a targeted spell, must attempt a Will save (4 Rounds))
-- I think I covered everything

Added +4 Str -

Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - 4 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders - 6 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM2 1/day - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16} 
Friday June 1st, 2018 6:23:08 PM

Dušan is heppy to have a little time to prep for once, but becomes increasingly concerned as the murder of birds flies closer. He moves to the center of the clearing and sends out his spectral hand to aid the front line fighters.

Round 2: Barkskin on Hmerrin
Round 3: Barkskin on Asteria
Round 4: Shield of Faith on Hmerrin
Round 5: Shield of Faith on Asteria
Round 6: Shield of Faith on Toston

(OOC: Spells Per Day L1 3/1, L2 2/1 L3 3/1 L4 2/1
696 Rounds Barkskin on Hmerrin +2 Enhancement Bonus to AC
697 Rounds Barkskin on Asteria +2 Enhancement Bonus to AC
68 Rounds Shield of Faith on Hmerrin +2 Deflection Bonus to AC
69 Rounds Shield of Faith on Asteria +2 Deflection Bonus to AC
70 Rounds Shield of Faith on Toston +2 Deflection Bonus to AC)

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16}  d4=2 ;
Friday June 1st, 2018 6:29:39 PM

(OOC: Fixing header and adding Spectral Hand stats
Spells Per Day L1 2/1, L2 2/1 L3 3/1 L4 2/1
65 Rounds Spectral Hand Hp 2/2 AC 39 (22 +8 size, +4 natural armor, +5 Intelligence)

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  
Friday June 1st, 2018 10:07:30 PM

Rd. 1 Lornak looks upon the approaching horde and feels inadequately prepared. "I wish I had something to burn the grass under our feet." He says looking at Ethani.

Rd. 2 "Watch your backsides!" Lornak yells. "Be ready for them to dive beneath our feet and use the grasses around and behind us!"

Rd. 3 "Dusan, my friend. Can you imbue my bolts with something that will burst or freeze? I will take fire as well." He asks Dusan. "I will cover us all from that murder of birds!"

Rd. 4 "Also, I could use some of that Barkskin when you get a chance."

Rd. 5 Lornak feels his muscles grow slightly larger. Beefier.

Rd. 6 Lornak unsheathes his rapier and stabs its point into the ground so it stands upright in front of him. There is something to be said for defiance, and utility. He takes aim at the murder approaching in the sky above them; "For the WOLD!" He yells.

60/60 Bull's Strength +4 to Strength (from Ethani)



Hmerrin(HP 74/74 AC:28 T:16 FF:23 CMD:25)  d20+5=22 ; d8+2=5 ; d20=6 ; d20+9=28 ; d8+2=3 ; d20+4=7 ;
Friday June 1st, 2018 10:14:03 PM

Hmerrin feels the buffing as he watches the birds streak in.

"Thanks all," he tells them.

At 400', he whispers, "What the hey", and launches two arrows at an incoming bird.
As they circle overhead, he launches two more.

"Anyone with bow, shoot for the one I hit," he instructs.

--
Round 5 - Attack birds at 400' (-6 atk penalty)
Atk 1 hits ac22 for 5 hp damage
Atk 2 misses (ac 6)

Round 6 - Attack same bird at 120' (-2 atk penalty)
Atk 1 hits ac28 for 3 hp damage
Atk 2 misses (ac 7)

----
Spells in effect (as of Round 6)

Bulls Str: 3/60 (additional +2 bonus due to existing Belt of Str)
Barkskin: 4/700 +2 ac
Shld Faith: 2/70 (additional +1 ac due to existing ring prot)


BATTLE ROYALE R2-6 (DM Cayzle)   d20=12 ; d20=5 ; d20=10 ; d20=5 ; d20=13 ; d20=6 ; d20=12 ; d20=2 ; d20+8=22 ; d20+8=20 ; d20+8=13 ; d20+8=12 ; d20+8=23 ; d20+8=25 ; d20+8=12 ; d20+8=24 ; d6=5 ; d6=4 ; d6=2 ; d6=6 ; d6=3 ; d6=4 ; d6=4 ; d6=5 ;
Friday June 1st, 2018 11:35:27 PM


[OOC: PLEASE note the following to keep your DM sane:
(1) Friends, it is REALLY important to keep your headers up to date. Keep track of your buffs, and update your AC and HP! I'm counting on them to be correct!
(2) ALSO, please please please put the saving throw type and DC in your posts. I don't want to have to look up your stats and feats.
(3) ALSO, if a duration is 4 minutes or more, don't bother tracking it. If this Battle Royale goes beyond Round 40, I'm quitting!]
(4) If you summon something, I need at the very least a link and even better, AC and current hit points!!! FOR EACH CREATURE!!! REPOST in each of your posts if it is still alive!!!


Toston spends his time casting serious buffs on himself!

Gaffer summons and buffs two dire wolves. Stats??

Ethani buffs her friends and then casts Sanctuary on herself. What type and DC save is it for Sanctuary???

Wil moves to the edge of the circle toward the enemy and summons a shadow elemental and three shadow spiders. Stats??
Wil, please do not cast Resistance on yourself! You already have a Cloak of Resistance +1, and the resistance bonus of the spell does not stack with the resistance bonus of the cloak. Cast it on someone who does not have a cloak, like a dire wolf or a shadow elemental or something.

Dušan buffs his friends with Shield fo Faith and Barkskin. Please make sure you do not stack those with Rings of Protection and Amulets of Natural Armor. Those do not stack.

Lornak prepares to fight, shouting encouragement to his friends.

Hmerrin shoots as the bloodgrass eagles come into range. He hits Eagle 1 twice for 8 damage total. They are AC16, and clearly bloodgrass infected. They look tougher than your average eagle, and bloodthirstier!

Bottom of Round 6! The eight birds dive to attack. They attack ... elemental, spider, spider, spider, wolf, wolf, Asteria, Dusan, Ethani, Gaffer, Hmerrin, Lornak, Toston, Wil. That's 14 possible foes. The birds attack ... 12; 5; 10; 5; 13; 6; 12; 2 ... Lornak twice, Wolf 1 twice, Gaffer, Toston, Wolf 2, and Spider 1.

Lornak twice - Dives hit ACs 22 and 20 for 5 and 4 damage.
Wolf 1 twice - Dives hit ACs 13 and 12 for 2 and 6.
Gaffer - Dive hits AC 23 for 3.
Toston - Dive hits AC 25 for 4.
Wolf 2 - Dive hits AC 12 for 4
Spider 1 - Dive hits AC 24 for 5

Eagles land next to the people they attack. Map coming this weekend.

Bloodgrass Eagles: AC16
Eagle 1: -8 hp

The cheetahs are only 250 ft away now. (200 ft from Wil).

Toston Lotor(Hugh Crosmun) [HP: 54/45 +9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   d20=14 ; d8+5=8 ;
Saturday June 2nd, 2018 2:00:04 PM

(OOC: did the eagles make a touch attack against Toston as his AC is 34 and his flat footed is 28 so a 25 would miss him)

Toston laughs as the eagle misses him and then says, "My turn."

He charges his curveblade with magical energy and then attacks the eagle.

(25 vs AC as 14 + 11 = 25; 8 magical slashing damage against the eagle that tried to dive bomb Toston.

Active Effects
Mage armor: 3 hours [1794 rounds] - +4 AC
false life: 3 hours [1795 rounds] - 9 temp hp
Shield: 3 min [26 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [27 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [28 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [29 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
69 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
4/6 1st level spell slots still available
Curveblade stats are +11 to hit; 1d8+5 ; 18-20/x2

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16} 
Sunday June 3rd, 2018 4:19:10 PM

Dušan takes a 5 foot step away from any eagles that landed near him as he sends his Spectral Hand out to Lornak and casts Barkskin.

"There's so many!" Dušan frets, "This could get ugly."

(OOC: Fixing header and adding Spectral Hand stats
Spells Per Day L1 2/1, L2 1/1 L3 3/1 L4 2/1
64 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
695 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
696 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
67 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
68 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
69 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
700 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC)

Lornak (Frank S.) HP:51/60 AC: 19(T:13/FF:10) CMD:19   d20+14=28 ; d4+4=5 ; d20+9=13 ;
Sunday June 3rd, 2018 5:07:01 PM

Lornak feels his skin harden as the Barkskin spell is cast upon him. He is grateful that it will keep some of the birds from ripping into his charcoal flesh. "Not that some of you gits haven't already!" He yells defiantly at the cloud above him.

Taking aim at the Blood Eagle that Hmerrin hit, he lets loose his bolt. (Lornak only has 30 range but is using Precise Shot (Combat)) (Attack Action d20=28, 5 dmg) He holds his ground and quickly reloads another bolt into his crossbow. (Move Action[omg when will it not cost me a move action to reload...?])

He does his best to determine if these creatures are Magical (Perception d20=13)

59 rounds of Bull's Strength +4 to Strength (from Ethani)
699 rounds of Barkskin +3 to AC (from Dusan)

Asteria Amarante [HP: 85/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 12/12]  d20+14=33 ; d8+8=10 ; d20+13=22 ; d12+10=12 ;
Sunday June 3rd, 2018 11:13:57 PM

Sighing exasperatedly at her lack of the concept of time, Asteria quickly exchanges her bow for her greataxe, seeing as close combat looks like the better option now. Feeling her blood boil, the barbarian works herself into a rage and swings at the closest bird to her.

---
Shieth weapon (Move Action)
Draw weapon (Free Action via Quick Draw Feat)
Rage (12/12 Free Action)
Attack closest bird 22 vs. AC for 12 damage (Disregard if no bird is close enough)

---
696 Rounds Barkskin: +2 Enhancement Bonus to AC
68 Rounds Shield of Faith: +3 Deflection Bonus to AC
64 Rounds Bull's Strength: +4 Strength
12 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class

OOC: Please ignore the first two rolls, they were apart of the original post that I was too late working on to post it in time.

Gaffer (Courtney HP: 58/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d20+9=21 ; d20+9=13 ; d8+8=13 ; d20+10=24 ; d20+11=14 ;
Monday June 4th, 2018 8:56:39 AM

Each of the Dire Wolves move in on the eagles that attacked them respectively. Chasing after them with drooling fangs. Misses but DW1 grabs hold of the eagle and attempts to drag it to the floor.

Dire Wolf 1 attack: 21, Damage: 13; Trip attempt: 24
Dire Wolf 2 attack: 13, Miss

Shouting to the others to "Call out if you healing!", Gaffer begins casting. After having it successfully weakened the plant creature in their previous fight he has more confidence in calling on his Diminish Plant spell. He tries to avoid the Eagle harrying him as he cast defensively (Concentration 14 vs DC 21 fails)

***** Ongoing Magic *****
Dire Wolf 1 (HP 47/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Dire Wolf 2 (HP 47/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Bulls Strength from Ethani - +4 Strength
https://www.d20pfsrd.com/bestiary/monster-listings/animals/canines/wolf/dire-wolf/
Dire Wolves benefit from Augmented summoning giving +4 to strength and constitution.

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x4, Faerie Fire - D: Obscuring Mist
Lv2: (Bull's Strength x2), (Barkskin x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants (x2) - D: Call Lightning
Lv4: (Atavism), (Cure Serious Wounds) - D: Sleet Storm


Hmerrin(HP 74/74 AC:29 T:17 FF:23 CMD:25)  d20+13=14 ;
Monday June 4th, 2018 10:44:57 AM

Looking about the ground, Hmerrin does a quick evaluation of which birds landed where, and makes a decision.

Dropping his bow, he draws his axes while advancing on the eagle next to Gaffer, and waves his axe about in a threatening gesture.

--
Drop weapon. Draw weapons while moving to Gaffer's side.
Attack eagle. Power Attack.
Atk -- Nat 1. sigh.

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)


Ethani Nellie, AC 20, HP 42/42 , Sanctuary 6/7 (Will Save DC 15), Aid on Asteria  d8+6=8 ;
Monday June 4th, 2018 4:15:26 PM

Ethani shudders as the Eagle tries to attack her and thanks Alemi for his protection. Storing her Bull's Strength wand, Ethani reaches out to Alemi once more, this time asking for him to guide Asteria. (Casting Aid)

Bowing her head, Ethani prays before she touches the warrior lightly on the shoulder. "Alemi, please guide and keep this warrior in your arms. Protect her and watch over her as she tries to help the Wold. Please give me the ability to watch over all of my companions and heal them of their wounds do your work."

OOC: +1 on attacks for Asteria, plus 8 additional HP. Duration 6 min.

Spell List for encounter:
0 level: Guidance (4)
1st level: Sanctuary (1), Divine Favor (2)
2nd level: Shield Other, Spiritual Weapon, Summon Monster II
3rd level: Prayer, Summon Monster III

BATTLE ROYALE R6 (DM Cayzle)  
Monday June 4th, 2018 5:31:19 PM


This is the map for the end of Round 6, the one I should have had ready on Friday, sorry!

Battle Royale, End Round 6

Round 7 is in progress.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+4=8 ; d20+4=12 ; d6+2=3 ; d20+4=18 ; d20+5=25 ; d20+5=17 ; d20+10=23 ; d10=10 ;
Monday June 4th, 2018 6:04:33 PM

Wil casts Resistance on the Air elemental - (Thanks, forgot I had that cloak)
The Air elemental (+1 Saves) transforms into a Whirlwind (DC 12) and heads into the fray of birds.
Shadow Spider 1: His abdomen raises and he strikes out with at a bird outside of the whirlwind attack - Web attack. DC [14], hp 2) (Attack: 25 - confirm 17)
Shadow Spider 2: rises up to strike at the birds but misses.
Shadow Spider 3: also potentially misses (Attack: 12 - 3 dmg)

Wil targets a bird and fires his heavy crossbow. (Attack: 23 - 10 dmg)

--------
Added +4 Str -

Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - 3 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders - 5 rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 16 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))
SM2 1/day - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

BATTLE ROYALE R7 (DM Cayzle)   AoO: d20+7=11 ; AoO: d20+7=22 ; d6=1 ; Lornak: d20+7=11 ; d20+7=10 ; d20+7=11 ; Dusan: d20+7=26 ; d20+7=8 ; d20+7=24 ; Toston: d20+9=13 ; d20+9=16 ; d20+9=10 ; d20+9=13 ; d20+9=22 ; d20+9=14 ; wolf1: d20+7=20 ; d20+7=10 ; d20+7=22 ; d20+7=14 ; d20+7=14 ; d20+7=11 ; wolf2: d20+7=9 ; d20+7=11 ; d20+7=18 ; spider: d20+7=24 ; d20+7=24 ; d20+7=10 ; targets for spells: d8=7 ; d8=1 ; spell damage: 3d6=5 ; 3d6=10 ; Eagle Damages I forgot to roll ... d6=5 d6=1
Monday June 4th, 2018 7:01:21 PM


[OOC from your DM: ALMIGHTY LEM, I SWEAR THAT IF I DO NOT GET CURRENT AC AND HP FOR THE DIRE WOLVES, SPIDERS, AND AIR ELEMENTAL, I *WILL* TREAT THEM AS AC10 and 1HP! I also want links to stats in case I want to look up saves or specials.]

Heroes Initiative

Toston swings and does 8 damage to Eagle 6.

Dušan steps back and casts Barkskin on Lornak.

Lornak steps back to avoid AoOs, shooting at Eagle 1, which had attacked Hmerrin. He shoots precisely into the melee, hitting for 5 damage.

Asteria draws her weapon, takes a step forward, and hits Eagle quite hard, for 12 damage.

Gaffer's Dire Wolf 1 bites Eagle 3 for 13 damage and tosses it down. Dire Wolf 2 misses.
Gaffer himself casts a spell. Now, he happens to be next to an eagle, so he tries to cast defensively, and loses the spell, alas. [OOC: The DM notes Gaffer's awareness of AoOs, even without a map, and the realization that casting defensively would be useful, and awards Gaffer 250 xp for cleverness.]

Hmerrin leaves the eagle that had been fighting him and walks away. As he leaves a threatened square, he provokes an AoO, and Eagle 2 takes that AoO. The bird hits AC11, a miss. Then Hmerrin, having walked over to Eagle 6, swings at it and misses.

Ethani, since she was just attacked, and since the attacker landed next to her, nonetheless opens herself to an AoO when she stows her wand. Eagle 6 snaps at her, hitting AC22, inflicting a single hit point of damage on Ethani. Then Ethani provokes ANOTHER AoO by casting a spell, but the eagle cannot take more than one AoO in a round. The spell cast Aids Asteria.

Wil commands his elemental to assume whirlwind form and move over the birds. However, the eagles are all size small, just like the elemental. The whirlwind rules say, "Creatures one or more size categories smaller than the whirlwind might take damage when caught in the whirlwind (generally damage equal to the monster's slam attack for a creature of its size) and may be lifted into the air." Since the eagles are not one or more size categories smaller, they do not take damage and are not picked up by the whirlwind.
Wil's spiders attack Eagle 8, the one that is right there. One spider crits for 2 hp. There is a DC14 listed for that attack, but the DM has no idea whether that's a Will, Fort, or Reflex save. Also, that's a Web attack or a poison attack? The DM has no idea and no way to look it up because there is no link to monster stats. The other two spiders miss.
Wil himself fires a crossbow into melee. Did he apply a -4 penalty to do so? This time it does not matter, and the eagle takes another 10 hp damage.

=====

Enemies Initiative

Eight eagles attack Lornak, Dusan, Toston and Toston (flanking), wolf1, wolf1, wolf2, and middle spider. These are full attacks.

Lornak - three misses
Dusan - two hits and a miss Dusan takes 6 damage
Toston - need nat 20s, 6 misses
wolf1 - have no idea if these hit since no AC is posted! DM FRUSTRATION! Rolls are against AC20, 10, 22, 14, 14, and 11. GAFFER, roll a d6 of damage for each hit please!
wolf2 - Same deal ugh! Hits AC9, 11, and 18.
middle spider - SAME DEAL UGH. Hits AC24, 24, and 10. WIL please roll 1d6 damage for each hit.

Two cheetahs both use run actions to get to the edge of the clearings. See map!

Tiny sorcerers! You now see that each cheetah was being ridden by a magical swarm of tiny size casters! If you can make a Knowledge Arcana DC22, then Highlight to display spoiler: {You recognize that there are just two casters, and that they have both cast Mirror Image spells.}

They all use a move action to dismount.

There is casting going on! Possible targets are Asteria, Dusan, Ethani, Gaffer, Hmerrin, Lornak, Toston, and Wil. Rolling randomly, the targets are Asteria and Toston.

If you make a spellcraft check vs DC19, then Please Highlight to display spoiler: {You see that the two have been targeted with Phantasmal Killer spells. }

Asteria and Toston ONLY, please read: Highlight to display spoiler: {Please make a Will save and a Fortitude Save, both vs DC21. If you make the Will save you are safe and realize the spell is an illusion. If you fail the Will save and make the Fort save, then you think it is real, and when it touches, you, you take damage. Asteria, 5 hp damage and Toston, 10 hp damage. If you fail BOTH saves, you are dead! Keep those hero points in mind IF NEED BE! Apply fear bonuses to the saves too please. Good luck!}

Enemy Status Check

Bloodgrass Eagles: AC16, CMD15
Eagle 1: -13 hp
Eagle 2: -0 hp
Eagle 3: -0 hp
Eagle 4: -0 hp
Eagle 5: -0 hp
Eagle 6: -20 hp
Eagle 7: -0 hp
Eagle 8: -12 hp

Bloodgrass Cheetahs: AC17
Cheetah 1: -0 hp
Cheetah 2: -0 hp

Bloodgrass Sorcerers: AC24
Sorc 1: -0 hp
Sorc 2: -0 hp

AND THE MAP FOR THE END OF ROUND 7.

Lornak (Frank S.) HP:51/60 AC: 19(T:13/FF:10) CMD:19   d20+9=17 ; d20+14=33 ; d20+6=23 ; d4+4=6 ; d4+4=6 ;
Monday June 4th, 2018 10:04:30 PM

"I love that Bloodwitch." Lornak thinks to himself as he is swarmed by eagle attacks that are ineffectual. He fires his crossbow at Eagle 01 (Attack Action d20=33, 6dmg) He quickly reloads a bolt into his crossbow. (Move Action)

Lornak notices the tiny sorcerers as they fly over the group and assumes they are fey. He feels the hairs on the back of his neck raise as they begin slinging magic. He knows right away what is causing it.(Spellcraft d20=23)

"Those tiny mages are using Phantasmal spell-craft!" Lornak yells. "It will manifest your deepest fears if you let it, and you may turn on each other!"

"Blast it!" He says as he uses his proximity to the eagles again he tries again assess if they are Magical Creatures. (Perception d20=17) (OOC determining if they are Magical Creatures will decide if the party can receive a party wide buff to attacks against them)

58 rounds of Bull's Strength +4 to Strength (from Ethani)
698 rounds of Barkskin +3 to AC (from Dusan)

(OOC ignore the second d4 roll, the page hiccuped)

BATTLE ROYALE R7 (DM Cayzle)  
Monday June 4th, 2018 10:59:38 PM

All bloodgrass creatures are abberations, actually.

Dušan Danann (Erik) {HP:25/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+15=25 ; d20+17=29 ;
Monday June 4th, 2018 11:11:34 PM

Dušan staggers another 5 feet to G14. He recovers and responds to Lornak, "Careful, I don't want to get Ethani jealous."

All mirth drains from Dušan as he sees the casters spell coalesce. "There's only two of them with mirror image cast, but the spell is cast! There's nothing I can do right now."

Regaining his composure, Dušan casts in case he needs to dispell something in the future.

(OOC: Spells Per Day L1 2/1, L2 1/1 L3 3/1 L4 2/1
63 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
694 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
695 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
66 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
67 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
68 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
699 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
70 Rounds [link href="http://www.woldiangames.com/Woldipedia/index.php/Spell:_Bloodwitch_Lore"Bloodwitch Lore
+1 on concentration, dispel, necromancy, fear effects, and touch attack)

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16} 
Monday June 4th, 2018 11:11:52 PM

Dušan staggers another 5 feet to G14. He recovers and responds to Lornak, "Careful, I don't want to get Ethani jealous."

All mirth drains from Dušan as he sees the casters spell coalesce. "There's only two of them with mirror image cast, but the spell is cast! There's nothing I can do right now."

Regaining his composure, Dušan casts in case he needs to dispell something in the future.

(OOC: Spells Per Day L1 2/1, L2 1/1 L3 3/1 L4 2/1
63 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
694 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
695 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
66 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
67 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
68 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
699 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
70 Rounds [link href="http://www.woldiangames.com/Woldipedia/index.php/Spell:_Bloodwitch_Lore"Bloodwitch Lore
+1 on concentration, dispel, necromancy, fear effects, and touch attack)

BATTLE ROYALE R7 (DM Cayzle)   d20+3=7 ;
Tuesday June 5th, 2018 12:22:15 AM

Cayzle Extra: Does that eagle get through Ethani's Sanctuary?

Rolls a 7 vs DC15 ... hecks no! It does not attack Ethani, and confused, does nothing else this round.

Hmerrin(HP 74/74 AC:29 T:17 FF:23 CMD:25)  d20+13=15 ; d20+8=23 ; d20+13=24 ; d6+13=15 ; d8+13=19 ;
Tuesday June 5th, 2018 8:58:11 AM

Hmerrin looks up at the cheetahs Lornak is calling out.
"It just gets better and better", he mutters.

But first things first.

Taking a step toward the front of the battle, He proceeds to slice, dice, and puree the eagle near Gaffer.

----
5' move to H13
Full Attack on eagle e6
Power Attack.

Btax 1 miss (ac 13)
Hdax hits ac 22 for 15 hp damage
Btax 2 hits ac 21 for 19 hp damage

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)


Toston Lotor(Hugh Crosmun) [HP: 54/45 +9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   d20+11=13 ; d20+5=9 ; d20+14=24 ; d20+10=29 ; d20+10=24 ; d8+4=6 ; d8+4=12 ;
Tuesday June 5th, 2018 9:52:04 AM

(know[arcana]:13) (spellcraft: 9) (Will save: 24)

Toston is a gnome and as such he is resistant to illusions so he realizes the image is an illusion and ignores it.

Toston then drops his curveblade, charges his attacks with magic and flurries against eagle 7

(29 vs AC; 6 magical bludgeoning damage)
(24 vs AC; 12 magical bludgeoning damage)



Gaffer (Courtney HP: 58/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d6=6 ; d6=3 ; d6=2 ; d20+4=23 ; d20+9=28 ; d20+9=22 ; d20+10=20 ; d20+10=20 ; d8+8=15 ; d8+8=12 ; d8+11=13 ; d20+11=31 ;
Tuesday June 5th, 2018 7:08:40 PM

The wolves each lunch again, this time both finding their target, before again trying to pull the eagles to the ground.

Dire Wolf 1 attack: 28, Damage: 15; Trip attempt: 22
Dire Wolf 2 attack: 22, Damage: 12 Trip attempt: 24

(Concentration: 31) He tries to cast the same spell again, using his shield in what little way he can as he casts his last Diminish Growth on the area around him.

***** Ongoing Magic *****
Dire Wolf 1 (HP 38/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Dire Wolf 2 (HP 45/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Bulls Strength from Ethani - +4 Strength
https://www.d20pfsrd.com/bestiary/monster-listings/animals/canines/wolf/dire-wolf/
Dire Wolves benefit from Augmented summoning giving +4 to strength and constitution.

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x4, Faerie Fire - D: Obscuring Mist
Lv2: (Bull's Strength x2), (Barkskin x2) - D: Fog Cloud
Lv3: Cure Moderate Wounds, Diminish Plants (x2) - D: Call Lightning
Lv4: (Atavism), (Cure Serious Wounds) - D: Sleet Storm

Asteria Amarante [HP: 93/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 11/12]  d20+7=9 ; d20+6=7 ; d20+7=25 ; d20+13=25 ; d12+10=12 ;
Tuesday June 5th, 2018 8:27:20 PM

Asteria's blood runs cold as the battlefield fades away from her, and silence falls. She feels her breath pick up as an apparition clad in nightmares begins to take form. Dread unlike anything she has ever felt before takes hold over the fighter's body as she watches the beast drift ever closer, claws made of shadow reaching for her face. She can't move. She can't scream. The axe in her hand lays loose against her side, useless. She's useless, helpless to do anything as it leans in, hollow eyes boring into her face with a smirk. She's helpless to do anything but watch, petrified. Asteria Amarante is going to die here, all alone in a shadow realm of her own creation. She is utterly alone.

And then, from the corner of her vision, Asteria sees a flicker. A small, almost insignificant flame. And then it all breaks. The darkness shatters, and suddenly she can see it all. The battlefield rages on, iron meeting iron replacing the deafening still of before. And there everyone is, not safe yet, but still there nonetheless. And there Asteria spies her flame. Her hope in the darkness, breaker of illusions. Ethani's brilliant red hair ignites a blaze in Asteria's heart. Just seeing her sister there, fighting there by her side, Asteria finds the courage to break free of her fears, confident in the certainty that no matter what, they will be there for her.

Fears alieved, the barbarian feels her anger bubbling up once more. She feels confident once again to keep up the fight, and rest assured, she is coming for that slimy sorcerer who made her feel weak. Once she takes care of these stupid birds, that is. Grinning wildly, the barbarian takes another swing at the bird unlucky enough to be in her way.

---
Will Save: 9; Fort Save: 7
1 Hero Point Used to reroll Will Save, New Save 25 vs. 21
Two-handed attack with Greataxe against Eagle E6 25 vs. AC for 12 damage

---
695 Rounds Barkskin: +2 Enhancement Bonus to AC
67 Rounds Shield of Faith: +3 Deflection Bonus to AC
63 Rounds Bull's Strength: +4 Strength
11 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16} 
Tuesday June 5th, 2018 8:39:23 PM

Dušan breathes a sigh of relief as his friends pass through the spells spell’s effects still standing.

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 5/7 (Will Save DC 15), Divine Favor on Asteria 
Tuesday June 5th, 2018 8:55:06 PM

Breathing a huge sigh of relief as Toston and Asteria are able to shake off the killer spell, Ethani gets back to what she does best...helping others defeat evil.

Knowing that those who have recently experience a deep trauma can behave erratically at best and often lash out, Ethani speaks gently to Asteria. "Hey, Sis, it's me. Don't chop me into a million pieces, okay? I'm just going to give you a little magical help..."

Reaching out, the priestess touches the sweaty barbarian's shoulder lightly, endowing her with Alemi's Divine Favor.

Spell List for encounter:
0 level: Guidance (4)
1st level: Sanctuary (1), Divine Favor
2nd level: Shield Other, Spiritual Weapon, Summon Monster II
3rd level: Prayer, Summon Monster III
OOC:Divine Favor on Asteria: +2 Luck bonus on attacks and Damage, 12/12 rounds.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+4=9 ; d20+4=22 ; d6+2=3 ; d20+5=14 ; d20+10=30 ; d20+10=17 ; d10=6 ; d10=8 ; d20+6=8 ;
Tuesday June 5th, 2018 8:58:35 PM

"What do you want to do now," Cicero hissed as one of the Shadow Spiders.
"We have to kill that Eagle. I believe it's captured in spider webbing. Finish it off then we can try to stay around the edge of the circle. What do you think?"
"Dumb, idea. Head to the center."
"Fine."

Cicero and the spider on Wil's right turned to deal with the eagle.
Spider 1: misses.
Spider 2: AC 22 - 3 dmg + Poison (save Fort DC 16)

Spider 3 and Wil head left 30-40 ft. With the spider in front. Spider 3 fires a Web spinner (AC 14) in an attempt to entrap the closest group of Eagles.
Wil fires at e3 with his Crossbow - (AC 30 with Bull's strength - Confirm AC: 17 - 14 dmg)
Wil shouts very happy with the hit.
The Air Elemental melee slam on E8 but misses..

--------
Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress
Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - 2 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders - 4 rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 16 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))
SM2 1/day - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)
Legacy Item

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 5/7 (Will Save DC 15), Shield on Asteria 
Tuesday June 5th, 2018 9:11:30 PM

OOC: Doh! Oookay, so I should spend a little more time reading the spell descriptions. So, let's swap that Divine Favor cast on Asteria for the following action:

Draw wand of Shield. Cast on Asteria.+2 defection bonus to AC.

Can you make that change to my post Cayzle? Thanks!


Ethani Nellie, AC 20, HP 42/42 , Sanctuary 5/7 (Will Save DC 15), Shield on Asteria 
Tuesday June 5th, 2018 9:19:26 PM

OOC 2: So this is why I post in the *mornings*… I give up!

Sooooo...Apparently Asteria already has Shield of Faith. Sooo...I guess we'll have have to give Asteria a little "at a girl" pat, completely negating my post...and apply the Shield of Faith to Gaffer. Unless, of course, I missed that too. In which case I give up.

BATTLE ROYALE R8 (DM Cayzle)   d20+4=6 ; d4=4 ; d6=1 ; d6=4 ; d6=1 ; d6=3 ; d6=5 ; 3d6=11 ; 3d6=14 ; d20+7=13 ; d20+7=8 ; d20+7=21 ; d20+7=25 ; d20+7=18 ; d6=4 ; d6=6 ; d20+7=12 ; d20+7=18 ; d20+7=10 ; d20=3 ; d20+7=12 ; d20+7=13 ; d20+7=24 ; d6=2 ; d20+7=14 ; d20+7=14 ; d20+7=20 ; d20+7=17 ; d20+7=11 ; d20+7=8 ; d6=3 ;
Tuesday June 5th, 2018 10:56:22 PM


[OOC from your DM: Sorry, I forgot an eagle had been tripped last round. That one, Eagle 3, gets no attacks this round and provokes an AoO getting up.

ALSO note the following damages inflicted last round!

Wolf 1 takes 5 damage from last round's attacks

Wolf 2 takes 1 hp from last round

Spider Two takes 8 hp from last round's attacks
]


=====

Heroes Initiative

Toston inflicts 18 to Eagle 7 with two slashing blows. It still lives.

Dušan steps back and casts a witch-exclusive spell that gives bonuses to future casting.

Lornak shoots Eagle 1 for 6 damage. HOWEVER, he is standing right next to two eagles when he fires, and that provokes two attack of opportunity. They hit AC13 and AC8, so no worries.

Asteria makes a truly heroic effort to fight the illusion, and saves her life thereby! [OOC: Excellent post - please accept an XP award of 250 xp for roleplay.] Unfortunately, the only eagle near Asteria has just been pulverized. Please feel free to take an extra move action next round.

Gaffer's Dire Wolf 1 bites Eagle 4 for 15 and knocks it down. Dire Wolf 2 bites Eagle 5 for 12 and knocks it down.
Gaffer himself casts a Diminish Plants, successfully this time. The grasses and weeds in the area dwindle into bare earth.

Hmerrin makes feathers fly as he inflicts 34 damage to Eagle 6, which is now quite dead.

Ethani takes out her wand of Shield of Faith and uses it on Asteria. That's a +2 deflection bonus to AC, not stacking with rings of protection.

Wil's air elemental and spiders 1 and 2 attack Eagle 8, but only one spider connects. It inflicts 3 damage and poisons the eagle, which takes 2 Str damage [Please remind me that it has to save every round for four rounds or until it saves].

Wil's spider 3 moves to N12, and Wil moves to N13. The spider uses a Web attack on Eagle 4.

Note: A spider's web attack has a range increment of 10 ft and is a ranged touch attack. If it hits, against one creature, the creature is entangled. There is no save. It is not like the spell. It is like a net attack. It uses that DC14 to break free (at -4) or escape with an escape artist check.

Eagle 4 is hit by the web and entangled.

Wil himself crits Eagle 3 and kills it. It will never rise from prone after all!

=====

Enemies Initiative

First, the two sorcerers do something. If you can make a Know Arcana check vs DC20, you can Please Highlight to display spoiler: { recognize that the sorcerers are communicating across the battlefield via Message cantrip. }

They cast Phantasmal Killers on the two dire wolves! Gaffer, please make a Will save and a Fortitude Save, both vs DC21 for each wolf. If you make the Will save you are safe. If you fail the Will save and make the Fort save, then you think it is real, and when it touches, you, you take damage. Wolf 1, 11 hp damage; and Wolf 2, 14 hp damage. If you fail BOTH saves, you are dead!

The cheetahs ready actions to attack if any come near.

Those eagles yet living attack!.

Eagle 1 attacks Lornak, hitting AC21 and 25. Lornak takes 10 damage.
Eagle 2 attacks Lornak, missing three times
Eagle 4 is entangled by the web and tries to burst free. It's Str check is a 3 so it stays webbed.
Eagle 5 gets up from prone. If Wolf 2 is still alive, it can take an AoO. If Eagle 5 survives that, it attacks Wolf 2, hitting once for 2 damage.
Eagle 7 attacks Toston. It misses.
Eagle 8 attacks Spider 2 and hits once for 3 damage.

Enemy Status Check

Bloodgrass Eagles: AC16, CMD15
Eagle 1: -19 hp
Eagle 2: -0 hp
Eagle 3: -27 hp DEAD
Eagle 4: -15 hp and entangled and prone
Eagle 5: -12 hp and prone?
Eagle 6: -56 hp DEAD
Eagle 7: -18 hp
Eagle 8: -15 hp plus poisoned and -2 Str.

Bloodgrass Cheetahs: AC17
Cheetah 1: -0 hp
Cheetah 2: -0 hp

Bloodgrass Sorcerers: AC24
Sorc 1: -0 hp
Sorc 2: -0 hp

AND THE MAP FOR THE END OF ROUND 8.

Lornak (Frank S.) HP:41/60 AC: 19(T:13/FF:10) CMD:19   d20+14=25 ; d4+4=7 ;
Wednesday June 6th, 2018 12:39:42 AM

Thinking eagle 01 dead, Lornak is not ready for the claws and beak from it. "GhaH!" He screams.

He steps away from the flurry in reaction. (Move Action, 5 foot step to G 15)

He angrily points his crossbow at the creature and lets loose a bolt. (Attack Action d20=25, 7dmg)

57 rounds of Bull's Strength +4 to Strength (from Ethani)
697 rounds of Barkskin +3 to AC (from Dusan)

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 4/7 (Will Save DC 15), Shield of Faith on Lornak 
Wednesday June 6th, 2018 11:23:11 AM

Scooting around to the edge of the combat, Ethani determines to help out where she can. She moves directly behind Lornak (G15) and taps him gently with her Shield of Faith Wand (+1 to AC since Lornak has a Ring of Protection for 5 min).

Concern lights her face. This is not your average hack and slash battle! She calls out to the others, shouting out over the battlefield noises “I hate to point out the obvious, but someone needs to deal with those spellcasters or things are going to get even worse very quickly. If you would like me to, I can engage, but I have very little offensive ability.”

OOC: Thanks Cayzle, but that Shield of Faith from last round definitely needs to go to Gaffer, as Dusan already cast it on Asteria.

Spell List for encounter:
0 level: Guidance (4)
1st level: Sanctuary (2), Command (2)
2nd level: Aid, Shield Other, Spiritual Weapon, Summon Monster II
3rd level: Prayer, Summon Monster III


Hmerrin(HP 74/74 AC:29 T:17 FF:23 CMD:25)  d20+11=20 ; d20+6=10 ; d20+11=17 ; d8+13=19 ; d6+13=16 ;
Wednesday June 6th, 2018 1:34:55 PM

"Working on it, E. But there's a bunch of nasty eagles in the way," Hmerrin responds.
"Let's see if we can free Toston up."

The lad steps into a bunch of nasty eagles, and does the hack and slash on Eagle 7.

----
5' move to I14
Full Attack on eagle e7
Power Attack.

Btax hits ac 20 hor 19 hp damage
Hdax hits ac 17 for 16 hp damage
Btax 2 miss (ac 10)

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)


Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+15=22 ;
Wednesday June 6th, 2018 6:02:12 PM

"The little wretches are are quickly becoming bothersome. Now they're using Mesage to talk telepathically. I'll see what I can do to slow them down," Dušan says as he casts Blindness/Deafness to blind the tiny sorcerer (S2). As he channels the energy into the spell, he concentrates on the tiny miscreant, Focusing the Curse, making it more difficult to resist the spell.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 3/1 L4 2/1
Focussed Curse 1
Knwoledge Arcana d20+15=22
62 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
693 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
694 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
65 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
66 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
67 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
698 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
69 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
Blindness/Deafness on S2 Fortitude negates vs DC 17+1=18)

Gaffer (Courtney HP: 58/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d20+2=17 ; d20+2=20 ; d20+7=25 ; d20+7=23 ; d20+9=25 ; d8+8=14 ; d20+9=18 ; d8+8=9 ; d20+9=26 ; d8+8=9 ; d8+5=13 ;
Wednesday June 6th, 2018 6:51:49 PM

As the wolves fall under the illusion their weak wills are quickly overwhelmed as pain races through them in their terror, they manage to hold on enough though, and do not fully fall into darkness. Gaffer watches on in frustration as he sees his spell did not have the affect he hoped, and his wolves falling under the enemy casters instead.

As the eagle 5 climbs up, Dire Wolf 2 manages to land a solid blow, raking it's teeth across it once more (attack: 25), dealing 14 damage. If it isn't already dead it attacks a second time. Meanwhile Dire Wolf 1 turns on eagle 7 and waits to see if it lies still.

Dire Wolf 1 attack eagle 7: 26, Damage: 9; Trip attempt: 22
Dire Wolf 2 attack eagle 5: 18, Damage: 9

Cursing to himself for his mistake, Gaffer places as hand on Dire Wolf 1's bloodied and matted fur, and channels a small amount of healing energy into it, whisper, "Sorry buddy, I need to you keep going longer than this" healing it for 13 damage.

***** Ongoing Magic *****
Dire Wolf 1 (HP 35/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Dire Wolf 2 (HP 30/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Bulls Strength from Ethani - +4 Strength
https://www.d20pfsrd.com/bestiary/monster-listings/animals/canines/wolf/dire-wolf/
Dire Wolves benefit from Augmented summoning giving +4 to strength and constitution.

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3, Faerie Fire - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: Cure Moderate Wounds - D: Call Lightning
Lv4: - D: Sleet Storm

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  2d6=8 ; d20+4=11 ; d20+4=22 ; d6+2=3 ; d20+6=18 ; d4+1=4 ; d4+1=2 ; d20+10=12 ; d10=10 ; d20+4=7 ;
Wednesday June 6th, 2018 8:29:40 PM

(Eagle 8 - Save 3 rds)
Against Eagle 8 - Spider 1 misses; Spider 2 AC 22 (3 dmg plus poison)
Air Elemental (Melee Slam: AC 18 (4 dmg) - 7 total to Eagle

Wil fires at the trapped Eagle 4 (AC 12 - dmg 10)
Shadow spider 3 - misses

--------
Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress
Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - 0 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders - 2 rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))
SM2 1/day - 7 rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
Summoned Spider (Shadow)

Asteria Amarante [HP: 93/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 10/12]  d20+13=20 ; d12+10=20 ; d20+9=25 ; d12+10=19 ;
Wednesday June 6th, 2018 10:10:53 PM

Seeing her enemy fall before her, Asteria's eyes fall to the source of her rage, the sorcerers. Growling gutturally to herself, she feels empowered by her newfound strength to start going by storm over to the closest one to herself. She doesn't care if it was the one that cast the spell on her, just that it is part of the problem. "Slimy, low-life, good for nothing scumbag! I'm going to kill every last one of you and let Gargul sort you out!" She takes great pleasure in bringing her axe down onto the creature's body.

---
65 ft move to space P5 (12 normal spaces and 1 diagonal)
20 vs. AC for 20 damage against s1
25 vs. AC for 19 damage against s1

---
694 Rounds Barkskin: +2 Enhancement Bonus to AC
66 Rounds Shield of Faith: +3 Deflection Bonus to AC
64 Rounds Bull's Strength: +4 Strength
10 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

BATTLE ROYALE R9 (DM Cayzle)   d20+5=22 ; d20+4=24 ; d20+4=22 2d4+8=12 ; d6=2 ; d6=5 ; d6=5 ; d20+7=22 ; d20+7=26 ; d20+7=13 ; d6=1 ; d6=5 ; d20+7=21 ; d20+7=18 ; d20+7=24 ; d6=5 ; d6=4 ; d6=2 ; d20+8=20 ; d6+3=6 ; d20+5=15 ; d4+2=6 ; d8=1 ; d20+8=28 ; d20+8=13 ; d20+8=12 ; d20+8=21 ; d6+3=5 ; d3+3=6 ;
Wednesday June 6th, 2018 11:02:27 PM


Heroes Initiative

Lornak shoots Eagle 1 for 7 damage and kills it!

Ethani walks next to Lornak and taps him with her wand of Shield of Faith for a net +1 bonus to AC.

Hmerrin hits Eagle 7 twice for 35, putting it well down.

Dušan casts Blindness on Sorcerer2. The Fort save DC is 18; the caster has a +5 fort save ... and he rolls a 22, resisting the spell.

Gaffer's Dire Wolf 1 partly resists the phantasm. It kills Eagle 5 with an AoO and then kills Eagle 4. Dire Wolf 2 also partly resists the magic and ... has no enemy to attack nearby!.
Gaffer himself cures Wolf 1.

Wil's air elemental and spiders 1 and 2 attack Eagle 8, do 7 hp damage and poison the bird a second time. The bird makes two saves and is no longer poisoned. It is still weak and very wounded.

Wil's spider 3 has no foe nearby, and would have missed anyway.

Wil himself has only one clear target, so, DM rules, fires at Eagle 2 but misses.

Asteria charges to P5 and attacks Sorcerer 1. He is a gnome, like Toston, but only half size! And there are SEVEN of them dancing around! When she gets there, the cheetah gets its readied attack. The cheetah goes before Asteria because it had readied an attack (a bite). It hits AC20, which would normally miss, but Asteria's AC is reduced by 2 when she is charging, so it hits. Asteria takes 6 damage from the bite, and then the cheetah tries to trip her! It rolls a 15, which fails against Asteria's CMD20. Wait! With her damage reduction, Asteria actually only takes 5.

FINALLY Asteria gets to attack! On a roll of 1-8, a 1 hits the true mage, and an 8 is a reroll. The DM rolls a 1, so that is a hit against the true mage! It is AC24; Asteria rolls a 20 (maybe a 22 if she forgot to add the +2 for a charge), but that's a miss.

Toston fails to act this round.

=====

Enemies Initiative

Sorcerer 1 backs up five feet and casts a Hypnotic Pattern -- the 10 ft radius effect, centered at L-M-11-12, covers both Dire Wolves (5HD) and Spider 3 (3HD). The effect can influence up to 2d4+8 HD of creatures ... in this case, that's 12HD, not enough to affect both wolves! SO, Wolf 1 and Spider 3, please make DC19 Will saves or be fascinated!

Sorcerer 2 casts Phantasmal Killer on Hmerrin. Hmerrin, please make a Will save and a Fortitude Save, both vs DC21. If you make the Will save you are safe. If you fail the Will save and make the Fort save, then you think it is real, and when it touches, you, you take damage -- 12 hp damage, in fact. If you fail BOTH saves, you are dead!

Cheetah 1 makes a full attack against Asteria. It hits ACs 28 (a nat 20, confirms vs AC13 so no crit), 12, and 21, so a claw and a bite hit. Asteria takes 5-1=4 and 6-1=5 for 9 more damage to Asteria.

Cheetah 2 readies actions to attack if any come near.

Eagle 2 hops forward and attacks Lornak. It hits ACs 22 and 26 for 6 damage total.
Eagle 8 attacks Spider 2 and hits thrice for 8 damage (less than it would have because it is weakened by poison).

BY THE WAY! Please make a Perception check vs DC20 and then Please Highlight to display spoiler: {You see a group of large humanoids running toward you from the center. They are about 800 ft away and move about 150 ft per round running.}

=====

Enemy Status Check

Bloodgrass Eagles: AC16, CMD15
Eagle 1: -26 hp DEAD
Eagle 2: -0 hp
Eagle 3: -27 hp DEAD
Eagle 4: -24 hp DEAD
Eagle 5: -27 hp DEAD
Eagle 6: -56 hp DEAD
Eagle 7: -53 hp DEAD
Eagle 8: -22 hp plus poisoned and -2 Str.

Bloodgrass Cheetahs: AC17
Cheetah 1: -0 hp
Cheetah 2: -0 hp

Bloodgrass Sorcerers: AC24
Sorc 1: -0 hp, six images
Sorc 2: -0 hp, ?? images

AND THE MAP FOR THE END OF ROUND 9.

Lornak (Frank S.) HP:35/60 AC: 19(T:13/FF:10) CMD:19   d20+17=32 ; d6+4=6 ; d20+9=23 ;
Wednesday June 6th, 2018 11:34:23 PM

Lornak feels a tap on his back and looks behind him to see Ethani there. This gladdens him. Beyond her he notices Dusan concentrating his red magics at the tiny sorcerers to his right. This also gladdens him. "I was going to attack those imps..." He comments. "...you beat me to it!"

"I will have to improvise!" He says as he drops his crossbow. (swift action) An action that he immediately regrets as the eagle attacks him. Through the flurry of attacks he reaches for the hilt of his rapier. His arm bloodied, he finds purchase and frees it from the grass.(Standard Action) He drives the point into the eagle.(e02) Attack Action d20=32, 6 dmg)

As he recovers from the attack his eyes catch new enemies approaching the group from the raging torrent in the center of the battlefield. (Perception d20=23)

"Step it up!" He yells to the group; "They've got reinforcements incoming!"

56 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
696 rounds of Barkskin +3 to AC (from Dusan)

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)  d20+4=13 ; d20+16=21 ; d20+3=9 ; d20+11=16 ; d20+6=7 ; d20+11=31 ; d20+11=24 ; d8+13=16 ; d6+13=18 ; d6+13=18 ; d6+13=16 ;
Thursday June 7th, 2018 1:24:58 AM

Hmerrin blanches as the Dread Lord rises before him.
Glowing red eyes peer from beneath a dark helm. Platemail armor covers a skeletal form.
The lad whimpers. The Dread Lord raises his black sword and runs him through...

Lornak's calls pierces the fog. Hmerrin blinks. The Dread Lord fades, although the wound remains.

The fighter considers. Having already discarded his bow, there's not a lot he can do about the spellcasters at that distance.

The best he can do is clear the immediate battlefield. He steps over and attacks the eagle pestering Lornak.


----
Will Save 13 fails.
Fort Save. Hero point expended before roll for +8 bonus: 21 succeeds.
Perception 9. Fails

5' move to I15
Full Attack on eagle e2
Power Attack.

Btax hits ac 16 for 16 hp damage
Hdax nat 20. crit threat roll 24 CRIT for 52 hp damage
Btax 2 miss (Nat 1)

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)



Toston Lotor(Hugh Crosmun) [HP: 54/45 +9 temp hp; AC:35; Touch 25; FF 29 - CMD 32   d20+14=25 ; d20+12=17 ; d8+4=11 ; d8=7 ; d6=3 ; d4=1 ; d3=1 ;
Thursday June 7th, 2018 8:10:37 AM

Toston says to Lornak, "I see them!!! They are those large humanoids right?" (Perception : 25)

He then takes a swift action to charge his attacks with magic and then barrels towards sorcerer 2 with a charge embuing his fist with the power to stun. (stunning fist)

17 vs Sorcerer AC; 11 damage if it hits; DC 16 fort save or sorcerer is stunned for 1 round (OOC: I rolled a 7 on a d8, 3 on a d6, 1 on a d4 and 1 on a d3 as I don't know how many images this guy has up)

Active Effects
Mage armor: 3 hours [1791 rounds] - +4 AC
false life: 3 hours [1792 rounds] - 9 temp hp
Shield: 3 min [23 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [24 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [25 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [26 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
66 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
4/6 1st level spell slots still available
Charge = +2 to hit / -2 to AC
Fist stats are +12 to hit; 1d8+4 /x2

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 3/7 (Will Save DC 15), Shield Other on Lornak  d20+10=18 ; d8+7=14 ;
Thursday June 7th, 2018 5:22:21 PM

Ethani lets out a sigh as Asteria charges the spellcaster. True, it's what she had asked, but she hadn't quite wanted her to go out there alone. "I swear, this barbarian is going to be the death of me!" Ethani mutters as she finishes up her work.

Looking over at Lornak, Ethani watches his graceful movements as he weaves the dance of combat. Something that she is not particularly gifted at. She winces as he gets struck by the eagle and a panicked thought sudden comes to mind.

What if he were to die? How would I go on?

Ethani remembers the warmth of his body next to her and his goofy smile first thing as he woke up next to her from what seems like an eternity ago, even though it was mere hours.

Her jaw setting, Ethani reaches out an taps Lornak on the shoulder once more.

OOC: Aid to Lornak. +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit point.

Ethani turns to Dusan, waiting for the opportune moment between attacks to catch his eye. "I'm charging you with keeping Lornak alive... don't let him do anything stupid while I help out our impulsive barbarian."

Adjusting her pack, Ethani starts making her way over to Asteria's position (i10)

Spell List for encounter:
0 level: Guidance (4)
1st level: Sanctuary,Shield Other, Command (2)
2nd level: Spiritual Weapon, Summon Monster II
3rd level: Prayer, Summon Monster III

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+8=22 ; d20+8=17 ;
Thursday June 7th, 2018 6:05:36 PM

Dušan looks towards Lornak's and Toston's warnings and sees the reinforcements (d20+8=22). "That's not good. I'll need to start conserving spells for healing, but I can afford probably afford at least one more to help with these casters.

Dušan felt he was almost there with the blindness spell, but dead was better than blind and Asteria was better at that than himself. He decides to do what he can to help her and attempts to cast Dispel Magic on the Mirror Image protecting the tiny sorcerer Asteria is fighting. (D20+7+1=17).

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 2/1 L4 2/1
Focussed Curse 1
61 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
692 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
693 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
64 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
65 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
66 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
697 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
68 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
Blindness/Deafness on S2 Fortitude negates vs DC 17+1=18)

Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16} 
Thursday June 7th, 2018 6:07:34 PM

Dušan nods to Ethani, "With all my power."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+4=7 ; d20+4=14 ; d6+2=5 ; d20+11=18 ; d20+10=27 ; d10=2 ;
Thursday June 7th, 2018 7:44:34 PM

Spider 3 is immune to mind effects.
Wil's Air elemental disappears.
- Against E8
Spider 1: Misses again
Spider 2: AC 14 - 5 dmg

Wil fires at C2 from his location.
(AC 27 - 2 dmg)
(Perception: 18)
--------
Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress
Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - - rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders - 1 rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))


Gaffer (Courtney HP: 58/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d20+2=6 ; d20+9=12 ; d20+10=29 ; d8+8=15 ; d20+12=17 ;
Thursday June 7th, 2018 7:49:55 PM

Failing the save Dire Wolf 1 is out of the fight for a moment, lost in the casters illusion.
Gaffers calls for Dire Wolf 2 to attacker cheetah 1, unsure how well it will follow or understand his instructions.

Dire Wolf 2 attack Cheetah 1: 26, Damage: 15; Trip attempt: 29

Seeing Dusan supporting Asteria as she engages with one Gnomish rider, whose form shifts and changes, Gaffer looks to see if the other rider also has similar magic on him (Perception: 17)? He begins summoning a storm above with Call Lightning

***** Ongoing Magic *****
Dire Wolf 1 (HP 35/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Dire Wolf 2 (HP 30/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Bulls Strength from Ethani - +4 Strength
https://www.d20pfsrd.com/bestiary/monster-listings/animals/canines/wolf/dire-wolf/
Dire Wolves benefit from Augmented summoning giving +4 to strength and constitution.

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: Cure Moderate Wounds - D: Call Lightning
Lv4: - D: Sleet Storm

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+5=7 ;
Thursday June 7th, 2018 7:55:13 PM

Addendum: Wil's Shadow Spider 3 attacks C1 with it's web spinner but the web flies way right.

Asteria Amarante [HP: 79/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 9/12]  d20+13=20 ; d12+10=15 ; d20+9=24 ; d12+10=15 ; d8=4 ;
Thursday June 7th, 2018 8:42:09 PM

Asteria gives chase to her prey, and swipes at one of the tiny sorcerers. She feels certain that she's swung at the correct one, but quickly realizes that she has missed. Feeling frustrated, she turns to hit the cheetah beside her.

---
5 foot step to Q4
20 vs. AC for 15 damage against s1
d8= 4, did not hit true mage
24 vs. AC for 15 damage against c1

---
693 Rounds Barkskin: +2 Enhancement Bonus to AC
65 Rounds Shield of Faith: +3 Deflection Bonus to AC
63 Rounds Bull's Strength: +4 Strength
9 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.


Lornak (Frank S.) HP:35/60 AC: 19(T:13/FF:10) CMD:19   d20+18=28 ; d6+4=6 ; d6=2 ;
Thursday June 7th, 2018 11:37:07 PM

Lornak maneuvers to get the eagle between himself and the approaching Hmerrin. (Move action 5-foot step to flank e 02) As the young man approaches he notices the fire in his eyes and is about to go on the defensive as he watches him lay in to the Eagle(e02) "I thought we lost you there for a second, Kid." Lornak says.

He feels Ethani imbue him with a little extra strength as he strikes at the eagle. (Attack Action d20=29, 8 dmg [1d4+4 + 1d6])

56 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
696 rounds of Barkskin +3 to AC (from Dusan)


BATTLE ROYALE R10 (DM Cayzle)   d4+2=6 ; d20+8=28 ; d20+8=28 ; d6+3=8 ; d6+3=9 ; d20+5=23 ; d20+10=29 ; d20+10=20 ; 4d6=20 ; 4d6=9 ; d20+10=26 ; d20+10=26 ; 4d6=13 ; 4d6=13 ; d20=15 ; d20=15 ; d20=8 ;
Friday June 8th, 2018 12:30:12 AM


Heroes Initiative

Lornak hits Eagle 2 for 6 damage!

Hmerrin resists the phantasm and steps forward to put Eagle 2 down for good.
.
Toston charges Sorcerer 2. That one has 6 mirror images ... that means rolling a d8, hitting on a 1, and rerolling on an 8. Toston rolls, and one image winks out. As he steps into range of the cheetah, the cat's readied attack is triggered. It snaps at AC28, a crit threat, and follows up with a second natural 20 to confirm!!! Whoa! That's 8+9=17 damage to Toston , and a trip attack of 23 fails to trip Toston.

Ethani Aids Lornak and then follows Asteria.

Dušan tries to dispel a mirror image spell. The casters are caster level 8, so the roll needed to dispel is 11+8 = 19. The roll of 17 is not enough.

Gaffer's Dire Wolf 1 is fascinated.
Gaffer's Dire Wolf 2 attacks Cheetah 1, hitting for 15 damage and tripping it.
Gaffer himself starts to call lightning.

Wil's spiders 1 and 2 kill Eagle 8. The bird makes two saves and is no longer poisoned. It is still weak and very wounded.
Wil himself shoots at Cheetah 2 and hits for 2 damage.

Asteria pops a mirror image and kills a cheetah.

=====

Enemies Initiative

Sorcerer 1 backs up five feet and casts a scorching ray at Asteria. He hits touch AC29 and AC20. Both rays hit, and Asteria takes 29 hp fire damage, not reduced by damage reduction.

Sorcerer 2 backs up five feet and casts a scorching ray at the dire wolf. He hits touch AC26 and AC26, so both hit. Dire Wolf Two takes 26 damage. He barks an order to the cheetah.

The hypnosis continues to fascinate Wolf 1 for this round and next round.

Cheetah 2 attacks Toston, fighting defensively after stepping 5 ft to protect its master. Looking for nat 20s ... nope!

Everyone can now see see a group of large humanoids running toward you. They are about 650 ft away.

=====

Enemy Status Check

Bloodgrass Eagles: AC16, CMD15
Eagle 1: -26 hp DEAD
Eagle 2: -58 hp DEAD
Eagle 3: -27 hp DEAD
Eagle 4: -24 hp DEAD
Eagle 5: -27 hp DEAD
Eagle 6: -56 hp DEAD
Eagle 7: -53 hp DEAD
Eagle 8: -27 hp DEAD

Bloodgrass Cheetahs: AC17
Cheetah 1: -30 hp DEAD
Cheetah 2: -2 hp

Bloodgrass Sorcerers: AC24
Sorc 1: -0 hp, five images
Sorc 2: -0 hp, five images

AND THE MAP FOR THE END OF ROUND 10. NOTE: Eagle 8 is dead. I just forgot to remove it.

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 2/7 (Will Save DC 15),Channel Positive Energy  d6=3 ; d6=4 ; d6=5 ; d6=5 ;
Friday June 8th, 2018 10:12:37 AM

And theeere it is... Ethani sighs as Asteria gets hit by the scorching ray.

Making a double move, Ethani moves herself forward (L7) and lets loose a burst of healing energy that heals Asteria, Dire Wolf 2, Gaffer, Will, and the spider next to Will (Channel Energy for 17 HP). She hopes it is enough to keep Asteria going until she is able to get there next round.

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 2/7 (Will Save DC 15),Channel Positive Energy 
Friday June 8th, 2018 10:26:08 AM

OOC: Oops, looks like I should have included Dire Wolf 1 on the spell as well. Good puppy...nice puppy...here's 17 HP back.

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25) 
Friday June 8th, 2018 1:06:21 PM


"We're all over the place," Hmerrin notes to Dusan and Lornak.
"I'm gonna help Asteria, and see if we can take that little jerk and get back before these other fellas show up."

The young fighter takes off at a run toward Asteria and the gnome.

----
Run to S6

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Toston Lotor(Hugh Crosmun) [HP: 37/54; 9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   d6=6 ; d20+9=14 ; d6=3 ; d20+9=17 ;
Friday June 8th, 2018 2:21:47 PM

Toston swiftly charges his attacks with magic.

He then takes a 5 foot step to s22 and flurries ineffectually at the sorcerer (14 vs AC; miss) ( 17 vs AC; miss)

Active Effects
Mage armor: 3 hours [1790 rounds] - +4 AC
false life: 3 hours [1791 rounds] - 9 temp hp
Shield: 3 min [22 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [23 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [24 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [25 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
65 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
4/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Lornak (Frank S.) HP:35/60 AC: 19(T:13/FF:10) CMD:19  
Friday June 8th, 2018 2:51:30 PM

(OOC-disregard previous post, it is no longer valid since the eagle was dead already!)

"I thought we lost you there for a second, Kid." Lornak says to Hmerrin. "And I totally disagree!"

"I'm off to support Toston now!" Lornak bends down and reclaims his crossbow from the grass and places himself within firing range of the tiny sorcerer Toston is squaring off against. (Standard Action) (Move Action [M16])

"Once they are dispatched we can pincer the incoming reinforcements!"

56 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
696 rounds of Barkskin +3 to AC (from Dusan)


Dušan Danann (Erik) {HP:31/33; AC:17; Touch: 13; FF:10; CMD:16}  d8=8 ;
Friday June 8th, 2018 4:42:19 PM

Dušan Heads back towards the center of the circle (L14) while leaving his Spectral Hand to cast Cure Light Wounds on Lornak healing him for 19 HP. "Here ya go. I don't need your girlfriend mad at me."

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 2/1 L4 2/1
Focussed Curse 1
Cure Light Wounds (d8+5)*1.5=19 HP
60 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
691 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
692 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
63 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
64 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
65 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
696 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
67 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
Blindness/Deafness on S2 Fortitude negates vs DC 17+1=18)

Asteria Amarante [HP: 67/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 8/12]  d20+13=22 ; d12+10=16 ; d20+9=25 ; d12+10=15 ; d8=3 ; d8=7 ;
Friday June 8th, 2018 6:57:06 PM

Asteria curses loudly, getting hit square in the chest with a hurtling fireball. That definitely singed a few of her hairs, but it only makes the raging barbarian angrier.

Chasing after the sorcerer yet again, she gives a few hearty swings of her axe in its general direction. Swing, swing, miss! She curses as, yet again, she swipes at the wrong creature.

---
5 foot step to R4
22 vs. AC for 16 damage against s1
d8= 3
25 vs. AC for 15 damage against s1
d8= 7

---
692 Rounds Barkskin: +2 Enhancement Bonus to AC
64 Rounds Shield of Faith: +3 Deflection Bonus to AC
62 Rounds Bull's Strength: +4 Strength
8 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday June 8th, 2018 9:33:39 PM

Sorry, I'm behind.. lost in thought, Will says.
Wil races to Tostons aid with a heal for 13.
Will's spiders mill around contemplating an action.
They fire off some web spinner traps P17, M 9 and Q13
Perception: DC 20 to notice the webs
Trap: DC 14 to escape

BATTLE ROYALE R11 (DM Cayzle)   d20+10=14 ; d20+10=19 ; 4d6=9 ; 4d6=17 ; 3d6=16 ; d20+8=22 ; d20+8=18 ; d20+8=24 ; d6+3=7 ; d3+3=4 ; d3+3=5 ; d20+5=17 ;
Saturday June 9th, 2018 11:30:38 AM


Heroes Initiative

Ethani moves and then channels energy to help Asteria, Gaffer, Wil, the wolves, and a spider.

Hmerrin runs across the battlefield towards Sorcerer 1.

Toston attacks, but the swarm of half-size gnome sorcerers dodge this way and that, so Toston's efforts fail.

Lornak picks up his crossbow and moves up.

Dušan moves up and uses his Hand to cure Lornak.

Asteria's swing to hit Sorcerer 1's AC22 is a miss. Her swing to hit AC25 is a hit, but it just pops an image.

Wil's spiders set traps!
Wil himself wants to cure Toston, but has to make a double move just to get close enough.

Gaffer and his wolves fail to act this round.

=====

Enemies Initiative

Sorcerer 1 backs up five feet and casts a scorching ray at Asteria. He hits touch AC14 and AC19. Both rays hit, and Asteria takes 26 hp fire damage.

Sorcerer 2 backs up five feet and casts a Phantasmal Killer at Toston. Toston, please make a Will save and a Fortitude Save, both vs DC21. If you make the Will save you are safe. If you fail the Will save and make the Fort save, then you think it is real, and when it touches, you, you take damage -- 16 hp damage, in fact. If you fail BOTH saves, you are dead!

Sorcerer 2 commands the cheetah in gnomish to attack Wil.

Cheetah 2 hops forward and attacks Wil. Bite, claw, and claw all hit, and Wil takes 7, 4, and 5, total 18 damage to Wil. The cheetah also tries to trip Wil, but fails to beat his CMD.

Everyone can now see see a group of large humanoids running toward you. They are about 500 ft away.

=====

Enemy Status Check

Bloodgrass Cheetahs: AC17
Cheetah 1: -30 hp DEAD
Cheetah 2: -2 hp

Bloodgrass Sorcerers: AC24
Sorc 1: -0 hp, four images
Sorc 2: -0 hp, five images

AND THE MAP FOR THE END OF ROUND 11.

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+15=35 ; d20+15=17 ; d4+4=8 ;
Saturday June 9th, 2018 1:55:05 PM

Lornak feels more energetic as the familiar warmth a healing spells permeates his body. Seeing Toston's plight he cannot come to his friends aid fast enough. He steps righteously and swiftly drops his rapier. (hero point spent, 5-foot step). In a fluid motion loads a bolt into his hand crossbow. (Move Action)

He fires the bolt nearly as soon as it nocks. It flies true towards the tiny sorcerer[. (Attack Action d20=35, crit hit, dc17 does not confirm[drats!] 8dmg)

55 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
695 rounds of Barkskin +3 to AC (from Dusan)

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)  d6=2 ; d20+13=28 ; d8+9=17 ;
Sunday June 10th, 2018 1:42:13 PM

Casting a wary eye at the oncoming humanoids, Hmerrin gauges how much time they have.
Not much

The fighter moves to flank the sorcerer with Asteria, crossing in front of the gnome as he does so, as he's not all that worried the spellcaster can do much with the opening.

"Asteria, get on the other side of this twerp," he calls out.

The fighter takes a swing.

----
Move to U3. Route draws an AoO.
Atk sorcerer, rolled 2 on d6 for target.
Hit ac 30 (forgot about adding back for no power attack) for 17 hp damage.

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used
[/i]


Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Sunday June 10th, 2018 9:03:50 PM

No One looks like they're doubled over in pain or about to drop dead, so Dušan takes a moment to use his wand of Mage Armor on himself.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 2/1 L4 2/1
Focussed Curse 1
Cure Light Wounds (d8+5)*1.5=19 HP
59 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
690 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
691 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
62 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
63 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
64 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
695 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
66 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
Blindness/Deafness on S2 Fortitude negates vs DC 17+1=18
600 Rounds Mage Armor on Dušan)

Asteria Amarante - Erik O [HP: 67/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 7/12]   d20+13=30 ; d20+10=11 ; d20+9=29 ; d12+10=16 ; d12+10=13 ; d8=1 ; d8=1 ;
Sunday June 10th, 2018 9:16:53 PM

Asteria Smiles and nods at Hmerrin, clearly eager for the idea in any attempt to make this tiny scorcerer suffer.

Once in a flanking position she lets loose a flurry of axe and rage against the solid and true image of the tiny Sorcerer.

(OOC ignore the third and much better roll. I thought I saw 3 d20 rolls from the other post:

30 vs. AC for 16 damage against s1
d8= 1
11 vs. AC for 13 damage against s1
d8= 1

---
691 Rounds Barkskin: +2 Enhancement Bonus to AC
63 Rounds Shield of Faith: +3 Deflection Bonus to AC
61 Rounds Bull's Strength: +4 Strength
7 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Toston Lotor(Hugh Crosmun) [HP: 37/54; 9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   d20+9=14 ; d20+9=26 ; d6=2 ;
Sunday June 10th, 2018 11:07:03 PM

Toston swiftly charges his attack with magic using arcane strike before taking another 5 foot step to get to S21 and then flurries at the gnome sorcerer again.

Gnomish Highlight to display spoiler: {"You give gnome sorcerers like me a bad rep." } Toston says to the other gnome.

Flurry
14 vs AC : miss
26 vs AC : image 2 ; = miss ; 1 less image

Active Effects
Mage armor: 3 hours [1789 rounds] - +4 AC
false life: 3 hours [1790 rounds] - 9 temp hp
Shield: 3 min [21 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [22 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [23 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [24 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
64 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
4/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2



Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d20+9=19 ; d3=1 ; d20+9=18 ; d8+8=10 ; d8+8=12 ; 3d6=10 ; 3d6=7 ;
Monday June 11th, 2018 2:43:23 AM

Gaffer calls for DW1 to chase after Sorcerer 1 and for DW2 to attack Cheetah 2. Watching the approaching figures he murmurs to himself, "Come on, please go down before they get here."

Dire Wolf 1 attack Sorcerer 1: 19, Damage: 10; Trip attempt: -
Dire Wolf 2 attack Sorcerer 1: 18, Damage: 12; Trip attempt: -

He smiles a thanks at Ethani for the healing, glad to see his wolves reinvigorated. Completing his casting of Call Lightning, he calls down a bolt of energy as he finishes, and calls down a second this turn. The air cracks like a whip as the two bolts Sorcerer 1. (Damage: 10, 7; Reflex Save vs 17 for half)

***** Ongoing Magic *****
Call Lightning
Dire Wolf 1 (HP 47/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Dire Wolf 2 (HP 47/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Bulls Strength from Ethani - +4 Strength
https://www.d20pfsrd.com/bestiary/monster-listings/animals/canines/wolf/dire-wolf/
Dire Wolves benefit from Augmented summoning giving +4 to strength and constitution.

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: Cure Moderate Wounds - D:
Lv4: - D: Sleet Storm

Toston Lotor(Hugh Crosmun) [HP: 37/54; 9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   d20+14=20 ;
Monday June 11th, 2018 6:03:59 AM

(Will Save: 24)
(OOC: Didn't notice the phantasmal killer when I made my post; Rolled 20 but using last hero point to beat the will save as fort is my weak save)

Toston heroically disbelieves the phantasm


Wilford Grimly (HP:26/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  2d8+4=14 ; d20+4=13 ;
Monday June 11th, 2018 11:38:12 AM

Wil growls when the pain strikes him. He cast Inflict Moderate wounds on the feline (dmg: 14)
Laying it on using his uninjured hand.
He then takes a Defensive stance.

Inflict Moderate Wounds.

--------
Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress
Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds - used, Spiritual Weapon , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - - rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders -- rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 1/7 (Will Save DC 15),Channel Positive Energy  d8=6 ; d8=6 ; d8=4 ;
Monday June 11th, 2018 1:13:15 PM

"Wait... Hold on. Let me at least heal you first before you go and try and kill yourself again." Hopefully Ethani is able to catch the barbarian before she leaves. If so, she casts Cure Moderate Wounds (I show Asteria at 41 HP prior to healing, 16+10 returned if she catches Asteria before she leaves.)

If Ethani doesn't catch Asteria in time, she curses the impulsive fighter and spends a double round making her way over to be able to heal her.

Asteria Amarante - Erik O [HP: 41(67)/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 7/12]  
Monday June 11th, 2018 3:48:25 PM

(OOC: Sorry I was a bit exhausted from the travel and did not read the DM post nearly close enough. Hopefully our kind DM will allow Asteria to have waited for the heal)

Asteria hears Ethani faintly as the blood of her rage pounds in her ear. Always appreciative of her sister, sometimes the call to battle can be too alluring. Through the chaos of battle, Asteria can appreciate the primal forces empowering her every swing.

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Monday June 11th, 2018 3:52:45 PM

Dušan stares daggers at the tiny sorcerers, as if will alone could bring about their downfall. In his case, it sometimes can, but so far his attempts have been fruitless, agitating him all the more.

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19  
Monday June 11th, 2018 11:46:10 PM

Lornak waits in anticipation to see if his bolt makes his mark. The hairs on the back of his neck raising as he sees the oncoming enemies.

BATTLE ROYALE R12 (DM Cayzle)   d6=5 ; d20+7=19 ; d20+7=21 ; d20+2=5 ; d20+8=19 ; d20+8=28 ; d20+8=19 ; d20+8=14 ; d20+5=10 ; d6+3=7 ; d3+3=4 ; d3+3=6 ; d20+11=15 ; d20+11=27 ; 4d6=12 ; 4d6=16 ;
Tuesday June 12th, 2018 6:18:50 AM


Heroes Initiative

Lornak shoots at Sorcerer 2, which has 5 images. On a roll of a d6, a 1 hits true and a 2-6 pops an image. The DM rolls a 5, so Lornak's hit pops an image.

Hmerrin flanks Sorcerer 1 with Asteria -- no AoO because the sorcerers are unarmed. He swings and pops an image.

Dušan taps himself with his mage armor wand.

Asteria connects with Sorcerer 1 and not an image. She inflicts 16 damage!.

Toston resists the phantasm, then attacks, and pops an image.

Gaffer's wolves attack sorcerers, but miss.
Gaffer calls down lightning -- Sorcerer 1 saves twice ... and takes 5+3 = 8 damage.

Wil casts Inflict Moderate Wounds, takes a step forward, and tries to touch the last cheetah. Wil has to make a melee touch attack, and as far as the DM can figure out your dice field and your PC sheet, you do. Then the cheetah has a save for half damage ... DM is assuming DC14. Cheetah rolls a 5 and takes the full 14 damage. Wil's spiders are still.

Ethani cures Asteria just in a nick of time, before she presses the attack.

=====

Enemies Initiative

The sorcerer's confer via message spell. "Not the gnome -- try suggestions -- fry the wolf -- yes!" Talking is a free action.

The wounded cheetah attacks Wil, as directed. The bite hits, a claw crits, and a claw misses. It fails to trip Wil. Wil takes 17 damage!

Sorcerer 2 backs up five feet and casts a scorching ray at Dire Wolf 2. He hits touch AC15 and AC27. Both rays hit, and Wolf 2 takes 28 hp fire damage.

Sorcerer 1, between Asteria and Hmerrin, steps to the side and casts Suggestion on Asteria. "Don't fight me! I'm just a little guy! Go fight those giants over there, before they can attack your friends! Run! Attack THEM!" Asteria, please make a Will save vs DC19 or obey the suggestion.

Everyone can now see see a group of large humanoids running toward you. They are about 350 ft away.

=====

Enemy Status Check

Bloodgrass Cheetahs: AC17
Cheetah 1: -30 hp DEAD
Cheetah 2: -16 hp

Bloodgrass Sorcerers: AC24
Sorc 1: -24 hp, three images
Sorc 2: -0 hp, four images

AND THE MAP FOR THE END OF ROUND 12.

Toston Lotor(Hugh Crosmun) [HP: 37/54; 9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   d20+13=18 ; 3d4+3=11 ;
Tuesday June 12th, 2018 2:01:57 PM

Toston attempts to acrobatically move around the cheetah to s24 without provoking an attack of opportunity (Acrobatics 18)

Toston then unleashes a burning hands spell against the gnome sorcerer (11 fire damage; DC 14 reflex save for half)

He then charges his fists with magic in case an AOO presents itself.

Active Effects
Mage armor: 3 hours [1788 rounds] - +4 AC
false life: 3 hours [1789 rounds] - 9 temp hp
Shield: 3 min [20 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [21 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [22 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [23 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
63 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
3/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+15=33 ; d4+4=6 ;
Tuesday June 12th, 2018 4:34:06 PM

Popping a "sorcerer" angers Lornak. His first shot on one and he is already tired of their illusions. "Blast!" He decides to go for another strategy. He swiftly loads a bolt into his crossbow. (Move Action)

He aims and fires at the cheetah hoping to fell the beast quickly in an effort to free up Toston to confront the "real" sorcerer. (Attack Action d20=33 , 6dmg)

54 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
694 rounds of Barkskin +3 to AC (from Dusan)

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d8=8 ; d8=3 ; d8=2 ;
Tuesday June 12th, 2018 5:08:03 PM

Dušan hurries his Spectral Hand over to will as the smoke clears and casts Cure Serious Wounds on him healing him for 30 HP

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 2/0 L4 2/1
Focussed Curse 1
Cure Serious Wounds (8+3+2+7)*1.5=30
Cure Light Wounds (d8+5)*1.5=19 HP
58 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
689 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
690 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
61 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
62 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
63 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
694 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
65 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
599 Rounds Mage Armor on Dušan)

Asteria AmaranteAsteria Amarante (Sub - Erik O) [HP: 67/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 19/25]   d20+4=12 ;
Tuesday June 12th, 2018 5:23:44 PM

Asteria glares at the tiny sorcerer with rage all the more fueled by the fact that this little cretin thinks it could tell her who to attack. But then again those giants would make an awesome foe. Asteria turns back to the tiny sorcerer, "I'll be back for you. Don't die before I get a chance to kill you."

And with that, she takes off at a run toward the giants.

(OOC: I just wanted to make sure this suggestion wasn't "Asking the creature to do some obviously harmful act automatically negates the effect of the spell."

---
690 Rounds Barkskin: +2 Enhancement Bonus to AC
62 Rounds Shield of Faith: +3 Deflection Bonus to AC
60 Rounds Bull's Strength: +4 Strength
19 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.


Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d20+9=21 ; d20+9=24 ; d8+8=13 ; d8+8=12 ; d20+10=15 ; d20+10=30 ; 3d6=10 ;
Tuesday June 12th, 2018 7:35:59 PM

Dire Wolf 1 continues to chase after sorcerer 1, paying the various clones no mind and lunging forward with its jaws.
Dire Wolf 2's fangs glisten with the blood, it cowls for a moment from the intense pain as it fur goes from grey to black under the fire. Their eyes turn red in anger and it attacks back.

"Asteria wait!?" Gaffer calls as she moves away "Damnit" he wants to chase after her but is worried about leaving those against Sorcerer 2 without support, so closes in on them insdie while calling another bolt of lightning (damage: 10) onto Sorcerer 1.

Dire Wolf 1 attack Sorcerer 1: 21, Damage: 13; Trip attempt: - 15
Dire Wolf 2 attack Sorcerer 2: 24, Damage: 12; Trip attempt: - 30

***** Ongoing Magic *****
Call Lightning - 7 bolts remaining
Dire Wolf 1 (HP 47/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Dire Wolf 2 (HP 19/47; AC 16; CMB +10; CMD 22) with Barkskin and Bulls Strength
Bulls Strength from Ethani - +4 Strength
https://www.d20pfsrd.com/bestiary/monster-listings/animals/canines/wolf/dire-wolf/
Dire Wolves benefit from Augmented summoning giving +4 to strength and constitution.

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: Cure Moderate Wounds - D:
Lv4: - D: Sleet Storm


Wilford Grimly (HP:9/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+6=11 ; d20+6=10 ;
Tuesday June 12th, 2018 9:05:06 PM

"Ugh, pants. Messing these spells up is so painful. I'm just not a good fighter. I'm going back to my original plans.
Using Mobility, Wil withdraws 10 foot back with an AC 21. After the withdraw he casts Spiritual Weapon and a crossbow appears for 7 rounds. The first time it fires it misses.
All the summoned monsters are gone.

--------
Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress
Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds - used, Spiritual Weapon - used , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - - rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders -- rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)   d20+13=22 ; d8+9=15 ; d4=4 ;
Tuesday June 12th, 2018 9:11:51 PM

"Asteria! What about flanking!?!" Hmerrin calls out. Annoyed he brings his weapon down on another game of wac-a-sorc popping another image.

----
Hit ac 22 for 15 hp damage.
Atk sorcerer, rolled 4 on d4 for target.

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 7/7 (Will save DC 15) 
Tuesday June 12th, 2018 10:21:40 PM

Throwing her hands in the air in exacerbation, Ethani recasts her Sanctuary spell and begins moving toward Asteria again. "I swear I'm gonna kill her!"

BATTLE ROYALE R13 (DM Cayzle)   d20=11 ; d20+7=20 ; d6=6 ; d6=1 ; d20+7=19 ; d20+8=20 ; d6+3=4 ; d20+11=19 ; d20+11=29 ; 4d6=18 ; 4d6=17 ; d20+12=17 ;
Wednesday June 13th, 2018 8:02:32 AM


Heroes Initiative

Toston tumbles around the cheetah, but his acrobatics check of 18 does not beat the cheetah's CMD19, so the cheetah gets a free nip at Toston. He needs a nat 20, so the despairing DM just hits the raw d20 button and gets an 11. Cheetah decides that next time he'll just save his AoO in case he gets a better target for one than this tricksy gnome!

Toston, now maneuvered to S24, casts an area attack spell, Burning Hands, DC14. The tiny gnome Sorcerer 2 has a refex save of +7, and rolls a 20, taking 7 damage. That's the first damage he's taken this fight!

Lornak hits the cheetah for 6 ... it is really quite wounded. Poor kitty!

Dušan cures Wil remotely.

Asteria races off towards the giants. With the Diminish Plants spell in effect, it is clear terrain all the way. She races 120 ft closer to the giants.

Gaffer's wolves attack sorcerers, and Wolf 2 is on target ... there are 4 images, so I'll roll a d6, 1 is a true hit, 6 is a reroll. The wolf hits true, biting Sorcerer 2 for 12 damage and knocking the tiny gnome down!
Gaffer himself calls down lightning -- Sorcerer 1 rolls a 19 and takes 5 damage.

Hmerrin swings and pops an image.

Wil backs off as his summoned creatures go away. His AC vs AoOs is 21 doing so, but it does not matter because Toston has already made the cheetah waste its AoO this round -- tricksy gnome! Will casts Spiritual Weapon, which misses. Wil, note that Dusan cured you for 30 -- please adjust header!

Ethani recasts her sanctuary (what DC?) and follows Asteria.

=====

Enemies Initiative

The wounded cheetah chases Wil, biting. He hits AC20, inflicting 4 damage on Wil!

Sorcerer 1 uses a scorching ray on the dire wolf. He hits touch ACs 19 and 29, inflicting 35 fire damage on Wolf 1! That's 48 total -- is it down? What's the duration on that summons anyway?

Sorcerer 2 laying prone, casts on the defensive, needing to make a concentration check vs DC19. He rolls a 17 and loses the spell.

Everyone can now see see a group of large humanoids running toward you. They end the round about 200 ft away. (60-ish feet from Asteria). There are three of them. They are unlike any giant you have ever seen; for one thing, they are willowy and have bloodgrass for hair. They are carrying bows and have swords at their sides, and some kind of woven grass armor.

=====

Enemy Status Check

Bloodgrass Cheetahs: AC17
Cheetah 1: -30 hp DEAD
Cheetah 2: -22 hp

Bloodgrass Sorcerers: AC24 (20 vs melee 28 vs missiles prone)
Sorc 1: -29 hp, two images
Sorc 2: -19 hp, four images, prone

AND THE MAP FOR THE END OF ROUND 13.

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+15=21 ; d4+4=5 ;
Wednesday June 13th, 2018 1:02:57 PM

Lornak's hands cannot move fast enough to fell the Cheetah. His stomach drops as he sees Asteria rush the giants; "What is she Doing?!" He screams. (Move Action reload)

He fires the fresh bolt at the Cheetah (Attack Action d20=21, 5dmg)

53 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
693 rounds of Barkskin +3 to AC (from Dusan)

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 6/7 (Will save DC 15) 
Wednesday June 13th, 2018 6:19:50 PM

Sanctuary Will Save DC 15

Growling, Ethani breaks into a run chasing after Asteria. "When I catch you, I swear I'm going to kill you if the giants don't do it first!"

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   3d6=10 ;
Wednesday June 13th, 2018 6:21:10 PM

(I may have accidentally given myself an extra round with the summons as I forgot to count the initial six rounds properly)

As the magic completes its course the two dire wolves vanish from this realm and return to once they came. Gaffer sighs dejectedly, worried about losing extra bodies in the fight, but knowing there is nothing to change that, he keeps pressing forward, calling down another bolt of lightning on Sorcerer 1, desperate to finish them off before the others arrive. (10 Damage)

***** Ongoing Magic *****
Call Lightning - 6 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: Cure Moderate Wounds - D:
Lv4: - D: Sleet Storm

Toston Lotor(Hugh Crosmun) [HP: 37/54; 9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   d20+9=13 ; d20+9=25 ; d6=4 ;
Wednesday June 13th, 2018 7:25:23 PM

Toston takes a 5 foot step to T24 and then flurries at the prone gnome popping another one of his images.

(13 vs AC; miss)
(25 vs AC; 4 on d6 = another image popped)

Active Effects
Mage armor: 3 hours [1787 rounds] - +4 AC
false life: 3 hours [1788 rounds] - 9 temp hp
Shield: 3 min [19 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [20 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [21 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [22 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
62 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
3/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2


Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25) 
Wednesday June 13th, 2018 8:35:33 PM


"Bralin's Bones," the fighter growls.

Hmerrin looks at the sorcerer.
He looks at the giant whatevers.
He looks at Asteria running headlong toward them.
He looks at Ethani running headlong after her.

"Well, poo" he mutters.

Hmerrin turns and chases after them both.

----
Run 80' toward giants.
----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+10=27 ; d20+6=24 ; d8+1=5 ; d20+9=10 ; d10=6 ;
Wednesday June 13th, 2018 9:24:14 PM

"Yes, man, thank you." Wil says as the healing overwhelms him. "Kitty cat.. you are not kind at all."
Spiritual Weapon fires at the cheetah. (AC 24 - 5 dmg)
Wil attempts a stab but misses.. (OOC: ignore other rolls. I realized I have been doing the crossbow wrong. It's a full round action to load.)

Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress

Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds - used, Spiritual Weapon - used , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - - rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders -- rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)   d20+15=26 ;
Wednesday June 13th, 2018 10:27:36 PM

Dušan thinks he remembers hearing the tiny sorcerer say something to Asteria. He then notices her running full steam away from support and towards the giants. Concern flashes through his being. He has not had much luck with counter spells recently, but he was not going to watch his friend get flooded by the giants. Dušan musters all his being, moves to m13 and with a heroic effort c,asts Dispel Magic on the Suggestion. "Asteria, you're stronger with your friends."

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 2/0 L4 2/1
Focussed Curse 1
Cure Serious Wounds (8+3+2+7)*1.5=30
Cure Light Wounds (d8+5)*1.5=19 HP
58 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
689 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
690 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
61 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
62 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
63 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
694 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
65 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
599 Rounds Mage Armor on Dušan)

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)  
Wednesday June 13th, 2018 10:29:25 PM

(OOC: fixing footer

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 2/1
Focussed Curse 1
Heroic Point Spent
Dispel Magic d20+7+8Heroic point=26
57 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
688 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
689 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
60 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
61 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
62 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
693 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
64 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
598 Rounds Mage Armor on Dušan)

Asteria AmaranteAsteria Amarante (Sub - Erik O) [HP: 41(67)/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 7/12]   d20+13=20 ; d12+10=12 ;
Wednesday June 13th, 2018 10:41:12 PM

Asteria is suddenly confused why she's running away from the annoying caster, her friends and towards the giants by herself. Maybe the last part sounded almost fun, but she turns around as she hears Dušan call out to her. She sees Ethani running towards her, risking her own safety to protect Asteria. "Sorry Sis, but you should stay back."

Asteria moves back up to 50 feet, putting herself in front of Ethani, and readies an attack for the first foe to enter her reach.

---
Readied attack 20 vs AC 12 damage

689 Rounds Barkskin: +2 Enhancement Bonus to AC
61 Rounds Shield of Faith: +3 Deflection Bonus to AC
59 Rounds Bull's Strength: +4 Strength
18 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

BATTLE ROYALE R14 (DM Cayzle)   d20+7=27 ; d20+12=27 ; d20+11=19 ; d20+11=14 ; d20+11=19 ; d20+11=23 ; d20+11=29 ; d20+11=15 ; d20+6=24 ; d20+6=25 ; d20+6=17 ; 2d6+5=12 ; 2d6+5=12 ; 2d6+5=16 ; 2d6+5=7 ;
Thursday June 14th, 2018 8:31:25 AM


Heroes Initiative

Lornak shoots the cheetah and kills it.

Ethani runs for the whole round after Asteria.

Gaffer calls down lightning -- Sorcerer 1 rolls a nat 20 and takes 5 damage. [OOC: Please keep reminding me of the save DC]

Toston steps forward and attacks the prone gnome S2. He pops an image.

Hmerrin chases Asteria and Ethani.

Wil's cheetah target is dead. Please feel free to take an extra standard action next round.

Dušan dispels the Suggestion. Asteria may act freely!

Asteria steps back and readies an attack.

=====

Enemies Initiative

Sorcerer 1 laughs as everyone runs away from him! He spends a round chasing after the heroes.

Sorcerer 2 laying prone, casts AGAIN on the defensive, needing to make a concentration check vs DC19. He rolls a 27 and succeeds in casting invisibility. He gets up from prone without provoking an AoO and takes a five ft step. But where?

Three willowy bloodgrass giants aim their bows and fire, three arrows each, at Asteria! Nine giant arrows fly out at Asteria, who is only AC21 and within one range increment. She is hit FOUR times, and Asteria takes 47 hp damage!

Behind them, the Power in the center of the battlefield screams in frustration. The Power's voice booms outward across the battlefield: "YOU WILL NOT HURT MY LAND, AND I WILL NOT BE DEFEATED SO EASILY!" You see another group of creatures pour out, shrinking it even further. The Power, once well over 400 ft tall, is now barely more than 300 ft tall.

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 1: -34 hp, two images
Sorc 2: -19 hp, three images, invisible

Bloodgrass Giants: AC??
Giant 1: -0 hp
Giant 1: -0 hp
Giant 1: -0 hp

AND THE MAP FOR THE END OF ROUND 14.

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+9=29 ; d20+9=12 ;
Thursday June 14th, 2018 3:08:04 PM

The sorcerer disappears from Lornak's sight and he is of a mind to shoot blindly to the left of where he once stood, hoping to wing the tiny creature. A thought that is abandoned as their true enemy speaks. The sounds from the Sargrass colossal register to Lornak more like a raging river than words. A bit shocked, he turns his attention toward the giants coming into view and the arrows that they let fly, but most importantly who those arrows are raining down upon.

He hastily grabs his rapier and returns it to its sheath. (Standard Action). He regrets having to leave Toston to the sorcerer but he has no means to route out a creature from invisibility. Believing Ethani, Hmerrin and Asteria are in desperate need, he moves to join them and spend his energies facing the oncoming giants. (Move Action to S16) He keeps a wary eye out to his right for the tiny sorcerer (Perception d20=29, Nat 20, 12 to confirm)

52 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
692 rounds of Barkskin +3 to AC (from Dusan)

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19  
Thursday June 14th, 2018 3:09:32 PM

(OOC If the Nat 20 means anything for the persp roll, Lornak sees indentations in the grass under the tiny sorcerer)

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Thursday June 14th, 2018 7:44:30 PM

"Oh, the kitty's dead,"
Wil said and rose (Fly) 40 feet and then headed toward the others for 60 feet

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)  d20+15=27 ; d8+9=10 ; d4=2 ;
Thursday June 14th, 2018 10:42:47 PM

"Asteria and Ethani! Run back to the group!" Hmerrin calls out.

The fighter reverses his own course, and bears down on the gnome.
Reaching the little guy, he swings...popping an image.

----
Charge S1, moving to AF4
Atk hits 27 for 10 hp damage
Rolling 2 on a d4, and popped an image...
----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16}   d8=6 ; d8=3 ; d8=6 ;
Thursday June 14th, 2018 11:41:09 PM

Dušan panics as Asteria is pelted with arrows. He sends his Spectral hand out and casts Cure Serious Wounds on the barbarian for 30 HP.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 2/1
Focussed Curse 1
Heroic Point Spent
Cure Serious wounds (6+3+6+7)*1.5=30
57 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
688 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
689 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
60 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
61 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
62 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
693 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
64 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
598 Rounds Mage Armor on Dušan)


Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16}  
Thursday June 14th, 2018 11:54:21 PM

Asteria huddles up to Ethani and pulls out her bow. Listening to Hmerrin she responds "I'm open to suggestions."

689 Rounds Barkskin: +2 Enhancement Bonus to AC
61 Rounds Shield of Faith: +3 Deflection Bonus to AC
59 Rounds Bull's Strength: +4 Strength
18 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.


Toston Lotor(Hugh Crosmun) [HP: 37/54; 9 temp hp; AC:37; Touch 27; FF 31 - CMD 32   3d4+3=8 ;
Friday June 15th, 2018 12:21:08 AM

Toston takes a 5 foot step to U25 and then uses another burning hands spell hitting squares U24, T23, U23, V23, T22, U22, V22 with the 15 foot cone.

(8 fire damage; DC 14 reflex save for 4 fire damage)

He also swiftly charges his attacks with magic in case he gets an AOO.

Active Effects
Mage armor: 3 hours [1786 rounds] - +4 AC
false life: 3 hours [1787 rounds] - 9 temp hp
Shield: 3 min [18 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [19 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [20 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [21 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
61 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d20+12=32 ;
Friday June 15th, 2018 5:09:39 AM

Gaffer calls out to those still in the clearing, "We can't let the others get to far away from us"
He spends his full round moving over to Toston and lets him know, "I'll help with some of your wounds in just a moment." All the while looking for signs of the sorcerer by watching for movement of the larger grass (perception: 32)

***** Ongoing Magic *****
Call Lightning - 6 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: Cure Moderate Wounds - D:
Lv4: - D: Sleet Storm

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 5/7 (Will save DC 15)  d8=6 ; d8=5 ; d8=5 ;
Friday June 15th, 2018 6:02:26 AM

Finally!

Reaching out, Ethani trades out her prayer spell for Cure Serious Wounds, patching up the barbarian for 26 more HP. Looking over worriedly at the giant archers, Ethani begins to tug at Asteria. "This is madness. There are 3 of them and one of you! Yippy are going to be shot to pieces! Asteria, we need to go back and work as a group!!"

BATTLE ROYALE R15 (DM Cayzle)   d20+8=17 ; 4d4+4=13 ; 4d4+4=15 ; d20+7=14 ; d20+7=11 ; d20+7=8 ;
Friday June 15th, 2018 8:09:50 AM


Heroes Initiative

The invisible sorcerer has Stealth +8 and rolls a 17. That means if you beat a DC17 perception check, you get a very general idea of his whereabouts, and if you beat a DC17+20=37 perception check then you know the square he is in. HOWEVER, casting a spell with verbal components is a DC0 check, and pinpointing the square of an invisible caster is a DC20 check. There is also technically a -1 mod per 10 ft intervening, which your kindly DM may be too lazy to be bothered with. In theory, your DM could also award a +2 circumstance bonus to sense the invisible caster because he is wounded, ie, dripping blood, but that sword can cut both ways, and I prefer not to set a precedent.

Lornak's natural 20 perception check result of 29 is enough to tell him that the invisible sorcerer S2 is to the southeast a ways, over near Toston. Lornak sheathes his weapon and jogs over to S16.

Hmerrin charges Sorcerer 1 and pops an image.

Wil flies 40 ft up and then 60 ft towards the enemy. Um, your very kindly DM points out that Wil's AC is not ... high. And he has just made of himself a gigantic target in the sky. Fighting giant archers. Just sayin' ...

Dušan wants desperately to send his Spectral Hand to Asteria! But his range is 170 ft, and Asteria is about 200 ft away! The DM rules that the caster uses a move action to get closer to Asteria ... and even then, he stretches to reach his friend with the Hand. Nonetheless, he DOES manage to send 30 hp curing to Asteria.

Asteria sheathes her weapon (move action) and then moves back 40 ft at Ethani's urging, the DM rules.

Ethani also backpedals, ending move next to Asteria, and cures 26 hp.

[OOC: It is a little hard with the subbing, but your DM calculates Asteria's HP as 67, then arrowed for 47, then cured for 56, so now at 76 hp.]

Toston steps to U25 and casts a burning hands blindly, without even a perception check to guide his cast. It misses, the kindly DM reveals.

Gaffer hustles over to Toston. His perception check is not enough to pinpoint the invisible sorcerer before he acts.

=====

Enemies Initiative

Sorcerer 1 Messages with Sorcerer 2. If you speak gnomish and can beat a DC15 Perception check, then Please Highlight to display spoiler: {You hear them say, "The gnome! With magic missiles!"}

Sorcerer 2 (and three images) moves 20 ft, and casts a spell. Toston and Gaffer clearly hear the verbal component: "Pew! Pew! Pew! Pew!" The invisible foe casts magic missile, and becomes visible at 14Z. Unless you have a brooch or a Shield spell or SR or some other ace in the hole, that's 15 damage to Toston.

Sorcerer 1 (and one image) moves 20 ft, provoking an AoO from Hmerrin as he steps away from the warrior. The tiny gnome has the Mobility feat, so his AC rises to 28 vs that AoO. Then he too casts magic missile at Toston. Toston, you take another 13 damage.

Three willowy bloodgrass giants take a five ft step forward. They want to shoot at Asteria again, but Ethani is in the way (Asteria's 40 ft move back outpaced Ethani's 30 ft move.) So they aim their bows and fire, three arrows each, at Ethani! First, does her Sanctuary spell save her? They make Will saves vs the DC15 effect ... rolling at +7 they get a 14, an 11, and an 8! Wowsy, as the liontaurs say! All fail, all waste their actions this round, and all will ignore Ethani so long as she does not attack. Please start tracking the duration of that spell closely, Ethani!

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 1: -34 hp, one image
Sorc 2: -19 hp, three images

Bloodgrass Giants: AC??
Giant 1: -0 hp
Giant 1: -0 hp
Giant 1: -0 hp

AND THE MAP FOR THE END OF ROUND 15.

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   d8+7=14 ; d8=2 ;
Friday June 15th, 2018 5:07:41 PM

As the Sorcerer appears again, launching a fearsome barrage of magic, Gaffer briefly considers pressing the attack. Seeing the state of Toston he casts cure moderate wounds on him, curing him for 16 damage.

***** Ongoing Magic *****
Call Lightning - 6 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

Asteria AmaranteAsteria Amarante (Sub - Erik O) [HP: 76/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 16/25]   d20+10=11 ;
Friday June 15th, 2018 11:13:26 PM

Hearing the chattering from the sorcerers brings the pesky thing back to Asteria's attention. "You! You should've ran when you had the chance!"

Asteria raises her bow, but seeing the rain of arrows around Ethani distracts her aim. Asteria prepares to run with Ethani as soon as they get the chance.

---

688 Rounds Barkskin: +2 Enhancement Bonus to AC
60 Rounds Shield of Faith: +3 Deflection Bonus to AC
58 Rounds Bull's Strength: +4 Strength
16 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Friday June 15th, 2018 11:17:00 PM

Dušan moves up to R13 to get closer to his friends while staying in the circle. He uses the moment to pull out his heavy crossbow.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 2/1
Focussed Curse 1
Heroic Point Spent
Cure Serious wounds (6+3+6+7)*1.5=30
57 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
688 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
689 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
60 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
61 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
62 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
693 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
64 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
598 Rounds Mage Armor on Dušan)

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Friday June 15th, 2018 11:17:01 PM

Dušan moves up to R13 to get closer to his friends while staying in the circle. He uses the moment to pull out his heavy crossbow.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 2/1
Focussed Curse 1
Heroic Point Spent
Cure Serious wounds (6+3+6+7)*1.5=30
57 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
688 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
689 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
60 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
61 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
62 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
693 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
64 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
598 Rounds Mage Armor on Dušan)

Toston Lotor(Hugh Crosmun) [HP: 53/54; 9 temp hp; AC:35; Touch 25; FF 29 - CMD 32   d20+16=22 ; d20+12=19 ;
Saturday June 16th, 2018 5:06:43 AM

Toston perceives the other gnomes talking about him but is calm as the magic missiles wink out of existence upon encountering his shield spell.
(Perception: 22)

Toston uses a swift action to charge his attacks with magic and then charges the other gnome moving to Z25 and succeeding at popping another image (19 vs AC; Attack missed by 5; image popped)

Toston says to the other gnome in Gnomish Highlight to display spoiler: {"Your magic missiles won't work on me. I always use a shield spell. It was one of the first spells I learned.}

Active Effects
Mage armor: 3 hours [1785 rounds] - +4 AC
false life: 3 hours [1786 rounds] - 9 temp hp
Shield: 3 min [17 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [18 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [19 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [20 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
60 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
Charging: 1 round - +2 to hit / - 2 to AC
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+11=19 ; d20+12=19 ; d20+10=14 ; d10=5 ;
Saturday June 16th, 2018 8:26:07 AM

Will drops to the ground within heavy crossbow range and attempts to hide himself in the tall sargrass.
He then fires at the closest enemy
(Perception:19, Stealth:19 to hide in grass. Ac 14 for 5)
He then prepares another bolt

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)  d20+13=25 ; d20+13=24 ; d8+9=10 ; d3=1 ;
Saturday June 16th, 2018 12:21:08 PM

Hmerrin misses on his AoO.

He then chases after the sorceror, and swings again.


----
Move to AC6
Atk hits 24 for 10 hp damage
Rolling 1 on a d3, believe that hits the guy.
----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Ethani Nellie, AC 20, HP 42/42 , Sanctuary 4/7 (Will save DC 15) 
Saturday June 16th, 2018 12:51:44 PM

Shoving her sister toward the group, she encourages Asteria to take out the sorcerer. "I can shield you from the giant's attack for a little while, but only as long as you stay in front of me. Take him out!!"

BATTLE ROYALE R16 (DM Cayzle)   d6=2 ; d6=1 ; d6=4 ; d20+9=16 ; d20+9=28 ; d20+9=26 ; d20+9=18 ; d20+9=27 ; d20+9=28 ; d20+4=19 ; d20+4=10 ; d20+4=16 ;
Saturday June 16th, 2018 3:51:25 PM


Heroes Initiative

Gaffer cures Toston, 16 hp.

Dušan moves forward, drawing a weapon.

Toston moves to Sorcerer 2 and pops an image.

Wil dives to the grass, laying prone and getting his crossbow ready. He has concealment and +4 AC vs missiles. He shoots at sorcerer 2 but misses.

Hmerrin follows Sorcerer 1 and hits him for 10!

Asteria waits to move with Ethani.

Ethani urges Asteria to move to the sorcerer. She makes sure that she remains between Asteria and the giants.

Since the only thing that Asteria and Ethani are doing this round is moving, the DM takes the liberty of letting Asteria and Hmerrin flank the sorcerer.

Lornak fails to act this round.

=====

Enemies Initiative

Sorcerer 1 moves 20 ft. Hmerrin and Asteria may make AoOs vs AC28. If he survives, he casts Phantasmal Killer at Hmerrin. Will and Fort saves vs DC21, please. 7 hp damage if you make the will and fail the fort. Death if you fail both.

Sorcerer 2 backs up and cast Suggestion on Toston, DC19: "I SUGGEST you go fight those giants!"

Three willowy bloodgrass giants take a five ft step forward. They focus their fire on Toston, at -2 due to range.
Nine arrows aim at the gnome, 6 at +9, 3 at +4. They hit ACs 16, 28, 26, 18, 27, 28, 19, 10, 16. Every arrow misses!

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 1: -44 hp, one image
Sorc 2: -19 hp, two images

Bloodgrass Giants: AC??
Giant 1: -0 hp
Giant 1: -0 hp
Giant 1: -0 hp

AND THE MAP FOR THE END OF ROUND 16.

Toston Lotor(Hugh Crosmun) [HP: 53/54; 9 temp hp; AC:35; Touch 25; FF 29 or 39, 29, 29 vs Giants - CMD 32   d20+12=23 ; d20+9=28 ; d20+9=20 ; d3=3 ;
Sunday June 17th, 2018 8:46:13 AM

(25 vs Suggestion; = Success; Monks get +2 vs Enchantment and I have Owl's Wisdom up which I forgot to add)

Toston shakes off the suggestion, swiftly charges his attacks with magic, takes a 5 foot step to Z24 and flurries at the other gnome taking out his last 2 remaining images. (28 vs AC; 3 on a d3 = pops image; 20 vs AC = less than 5 so pops the final image)

He replies to the other gnome in gnomish Highlight to display spoiler: {"I'd rather stay with you especially since it is now just you and me."}

Active Effects
Mage armor: 3 hours [1784 rounds] - +4 AC
false life: 3 hours [1785 rounds] - 9 temp hp
Shield: 3 min [16 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [17 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [18 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [19 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
59 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
Charging: 1 round - +2 to hit / - 2 to AC
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2



Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+8=12 ; d20+9=29 ;
Sunday June 17th, 2018 9:26:12 PM

"I get really mad when my enemy laughs in our face."
Wil is near the ground but still flying. He prepare to melee because this crossbow is taking too long.
"Ok, quarter staff," he says.
He then floats through the grass attempting to be snakelike but doesn't really do it justice. (Bluff: 12)
He is really hoping that someone distracts the sorcerer. He moves within 5 feet of the sorcerer and attempts to trip him with the staff. (AC: 29 including Bull's Strength)

Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress

Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds - used, Spiritual Weapon - used , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - - rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders -- rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19  
Sunday June 17th, 2018 10:55:14 PM

Lornak catches the slightest glimpse of the wily sorcerer as he moves forward covering Toston. (Move Action 18 Y) He quickly loads a bolt into his crossbow and narrows his eyes searching for the slightest movement. (Standard Action)

To Lornak the edges of the sorcerer's shape play against Toston's silhouette warbling and shifting. He stretches his arm and aims at the mass...!

51 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
691 rounds of Barkskin +3 to AC (from Dusan)

Asteria AmaranteAsteria Amarante (Sub - Erik O) [HP: 76/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 15/25]  d20+13=23 ; d12+10=12 ; d2+10=11 ; d20+9=28 ; d12+10=19 ; d2=2 ;
Sunday June 17th, 2018 11:51:26 PM

Asteria drops her crossbow and quick draws her axes, happy to back in melee. Her first swing strikes satisfyingly into something solid, hitting the true form of the tiny sorcerer. Her second swing destroys the final mirror image. Smiling, Asteria says barely over a whisper "And then there was one."

Attack d20+13+2(forgot flank in the roll)=25, d12+10=12 damage, d2=1 hit true sorcerer
Attack d20+9+2(forgot flank in the roll)=30, d12+10=19 damage, d2=2 hit mirror image

---

687 Rounds Barkskin: +2 Enhancement Bonus to AC
59 Rounds Shield of Faith: +3 Deflection Bonus to AC
57 Rounds Bull's Strength: +4 Strength
15 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Sunday June 17th, 2018 11:55:31 PM

Dušan grows more concerned about how many spells he'll need to finish this combat. He casts mage hand and places a potion of cure light wounds into it, just in case.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 2/1
Focussed Curse 1
Heroic Point Spent
Cure Serious wounds (6+3+6+7)*1.5=30
56 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
687 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
688 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
59 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
60 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
61 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
692 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
63 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
597 Rounds Mage Armor on Dušan)

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+15=28 ; d4+4=5 ; d6=1 ;
Monday June 18th, 2018 2:09:51 PM

...he steps forward. (5-foot step to Z 18)

Lornak looses his bolt at the tiny sorcerer. (s02) (Attack Action[flanking] d20=28, 6 dmg...)

50 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
690 rounds of Barkskin +3 to AC (from Dusan)

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   3d6=12 ;
Monday June 18th, 2018 2:43:40 PM

As the giants get closer and closer Gaffer feels more and more desperate to finish off the sorcerers. Even when they shake it off, the effects of their attempted mind control are apparent, and not something they need right now. He calls down another bolt of lighting on Sorcerer 2 (Reflex Save vs: 17)

***** Ongoing Magic *****
Call Lightning - 5 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

Hmerrin(HP 62/74 AC:29 T:17 FF:23 CMD:25)  d20+15=20 ; d20+4=24 d20+13=29 d8+9=14
Monday June 18th, 2018 6:39:09 PM

Hmerrin takes a swing at the retreating sorcerer, but hits nothing but air.

The little guy does his finger wagging, and the Dread Lord reforms. But, the young fighter has already seen this trick, and isn't falling for it this time.

"You are starting to seriously annoy me," he growls at the gnome, as he pursues once again, and slashes at the little so and so.

---
AoO misses (ac 20)
Will Save made (Nat 20)
Move to Y6
Atk hits ac29 for 14 hp damage

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used



Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Monday June 18th, 2018 8:14:46 PM

Dušan observes the battle field and tries to figure out his next move.

Asteria Amarante (Sub - Erik O) [HP: 76/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 15/25] 
Monday June 18th, 2018 8:19:29 PM

Back in the melee is where Asteria belongs. Listening to blood sing in her ears and feeling the cold steel in her hands feels right and good.

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 3/7 (Will save DC 15) 
Monday June 18th, 2018 9:20:55 PM

Hearing the internal clock of her Sanctuary spell ticking down, Ethani feels the pressure to move the combat along. Chewing her cheek in indecision, she finally decides and casts Guidance on Asteria.

Ooc: Asteria gains +1 competence bonus on a single attack roll, saving throw, or skill check.

BATTLE ROYALE R17 (DM Cayzle)   d20+7=22 ; d20+12=25 ; d4+2=5 ; d20+11=30 ; d20+11=14 ; d20+11=13 ; d20+6=25 ; d20+6=19 ; d20+6=15 ; 2d6+5=8 ;
Monday June 18th, 2018 10:42:39 PM


Heroes Initiative

Toston moves to Sorcerer 2 and takes out the last two pesky images! Whew!

Wil slithers in a hovering sort of way through the short grass. He reaches out with his staff and trips the reduced gnome Sorcerer 2.

Gaffer calls lightning down on Sorcerer 2. He rolls a 22 and takes 6 damage.

Asteria moves to follow S1 (move action) and takes one swing, and slays Sorcerer 1!

Hmerrin follows Asteria but finds no target when he arrives!

Ethani follows Asteria and casts Guidance on her.

Lornak moves up and loads a bolt. [OOC: Sorry, you can save the other post for after this one; you can even keep the rolls.]

Dušan draws a potion and casts Mage Hand. unfortunately, Mage Hand is a really crappy spell. It only works on "one nonmagical, unattended object." A potion is magical so you cannot pick it up with a Mage Hand. Also, the duration is "concentration," so you cannot do anything except move while you are concentrating on it.

=====

Enemies Initiative

Sorcerer 1 is dead, or at least, quite down into the negs and out of this fight!

Sorcerer 2 is prone and has no images. He casts on the defensive ... he has to make a DC19 with a 1d20+12 check. He rolls a 25, no problem. The spell he casts is Mirror Image, and creates five images. He stands up, provoking AoOs from Toston and Wil at +4 because he starts prone. Then he takes a five ft step away.

Three willowy bloodgrass giants take a five ft step forward. They focus their fire on Hmerrin, at -2 due to range. They are NOT using their Rapid Shot in order to gain accuracy.
Six arrows aim at the warrior, 3 at +11, 3 at +6. They hit ACs 30, 14, 13, 25, 19, and 15. That's one hit, doing 2d6+5 = 8 damage to Hmerrin

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 1: -56 hp, DEAD
Sorc 2: -25 hp, five images, prone (has two AoOs coming)

Bloodgrass Giants: AC??
Giant 1: -0 hp
Giant 1: -0 hp
Giant 1: -0 hp

AND THE MAP FOR THE END OF ROUND 17.

Toston Lotor(Hugh Crosmun) [HP: 53/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32  d20+10=27 ; d4=4 ; d6=6 ; d20+9=17 ; d20+9=23 ;
Tuesday June 19th, 2018 7:52:48 AM

Toston takes his AOO (27 vs AC; 6 on a d6; 1 image gone) popping one of the new images.

Toston then moves to AA23 with a 5 foot step, swiftly charges his attack with magic flurrying at the gnome and his 4 remaining images (17 vs AC; miss; 23 vs AC = image popped)

(OOC: The other gnome should only have 3 images remaining at this point)

Active Effects
Mage armor: 3 hours [1783 rounds] - +4 AC
false life: 3 hours [1784 rounds] - 9 temp hp
Shield: 3 min [15 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [16 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [17 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [18 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
58 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2



Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+9=21 ; d6=4 ; d20+11=13 ; d20+5=21 ; d6=4 ;
Tuesday June 19th, 2018 1:06:34 PM

Wil, still flying, stands
AOO - He swings at the images or the sorcerer with the quarter staff. (Whoever is still standing)
(AC 21 - 4 dmg)(Perception: 13)
Wil swings again with the staff. (AC 21 - 4 dmg)
(OOC: I believe this removes two more images.)


Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19  
Tuesday June 19th, 2018 2:40:52 PM

(OOC I will take the last post for today as is)

Gaffer (Courtney HP: 61/61 AC:21(T:16/FF:15) CMD:20 WS 2/2)   3d6=12 ;
Tuesday June 19th, 2018 3:55:03 PM

Realising that the giants aren't coming any closer, Gaffer approaches them instead. He calls down another bolt of lightning as he moves. (12 Damage, Reflex Save vs: 17) He aims for one of the giants if they are in range (170 feet), otherwise he will keep attacking the remaining sorcerer.

***** Ongoing Magic *****
Call Lightning - 4 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

Hmerrin(HP 69/74 AC:29 T:17 FF:23 CMD:25)  d8=8 ; d8=1 ; d8=4 ;
Tuesday June 19th, 2018 7:34:03 PM


Hmerrin is able to bat most of the arrows away, but the one that gets through stings something awful.
The fighter pulls out and drains a potion while eyeing the giants.

"Hey Lornak!" he calls. "Think you and Wil can take care of the little fella while the rest of us charge these guys?"

---
Retrieve and drink CMW potion, 15 hp healed.

----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Tuesday June 19th, 2018 8:25:20 PM

Dušan frowns at his Mage Hand as it fumbles uselessly with the potion. Disgusted with himself, he decides he doesn't need the distaction and dissmisses the useless spell.

Dušan responds to Hmerrin, "See if you can pull them closer. I think I'm the last one in the circle if that's still something we need to maintain."

And in support of the idea, Dušan gives a supporting gaze to Hmerrin, Guiding his next attack or skill check by +2.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 2/1
Focussed Curse 1
Heroic Point Spent

7/8 Guide/Mislead on Hmerrin +2 or -2 insight bonus or penalty on the target's next attack roll or skill check

55 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
686 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
687 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
58 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
59 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
60 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
691 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
62 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
596 Rounds Mage Armor on Dušan)

Ethani Nellie, AC 20, HP 42/42 , Sanctuary 2/7 (Will save DC 15) 
Tuesday June 19th, 2018 10:00:55 PM

Breathing a sigh of relief, Ethani turns to Asteria. "Shall I guide you to the giants... keep you safe until you can attack them? " Ethani prepares to help lead the way back to the giants now that backup is on the way.

Asteria Amarante [HP: 76/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 14/25]  d20+16=25 ; d8+6=9 ;
Tuesday June 19th, 2018 11:20:20 PM

Asteria sighs heavily, drawing her bow once again and moves so her sister is no longer in the way. "I got this, sis. We can move up if you want though, lead the way. But I'm not gonna let them just keep taking pot shots at us." Lifting her heavy bow, she takes aim at the giant before her.

---
5 foot step to AA9
25 vs. AC for 9 damage against Giant 2

---
687 Rounds Barkskin: +2 Enhancement Bonus to AC
58 Rounds Shield of Faith: +3 Deflection Bonus to AC
56 Rounds Bull's Strength: +4 Strength
14 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.
Guidance: +1 competence bonus on a single attack roll, saving throw, or skill check


BATTLE ROYALE R18 (DM Cayzle)   d4=4 ; d4=4 ; d4=2 ; d20+10=29 ; d6=6 ; d20+13=25 ; d20+13=30 ; d20+13=33 ; d20+13=29 ; 2d6+9=13 ;
Wednesday June 20th, 2018 11:29:06 AM


A pitched battle rages across the plain. All over, heroes are engaged with the creatures Sarr has spawned. The tide appears to be turning on the second wave as heroes battle and defeat animals, casters, giants, dragons, and liches. Sarr notices the defeat of its minions as well as the weakened state of the rest of its forces and yells, “ALL OF THE SARGRASS IS AT MY COMMAND, MY CHILDREN WILL PROTECT ME! YOU CANNOT WITHSTAND ITS CONCENTRATED POWER!” as a third wave springs forth from Sarr’s body. Sarr is now much smaller.

Heroes Initiative

Toston steps closer to Sorcerer 2 and takes out two NEW pesky images!

Wil attacks Sorcerer 2, popping 1 image. (The enemy was AC20 for the AoO, but then AC24 after standing.)

Lornak shoots and hits Sorcerer 2, but is that an image or a real gnome? There are two mirror images left, so on a d4, 1 is a hitm 2 or 3 pops an image, and 4 is a reroll ... reroll ... reroll ... pops an image!

Gaffer calls lightning down on Giant 3. He rolls a 29 and takes 6 damage.

Hmerrin takes out and drinks a healing potion.

Dušan gives a special witch blessing to Hmerrin ... +2 to his next attack.

Asteria steps forward and shoots Giant 2.

Ethani stays close to Asteria.

=====

Enemies Initiative

Sorcerer 2 takes a five ft step and casts Invisibility. You know that he is at 21AB, but he has a 50% miss chance.

Three willowy bloodgrass giants take move action forward. They are now within one range increment. They focus their fire on ... rolling randomly ... Toston. Knowing it is a long shot, they use their deadly aim, seeing as it does not hurt their chances. Three arrows fly, at +13, That's one hit, doing 2d6+9 = 13 damage to Toston

The latest wave of monsters emerging from the Power at the center of the circle includes something flying FAST towards you! In one round, it has crossed half the distance! It will arrive next round!

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 1: -56 hp, DEAD
Sorc 2: -25 hp, one image, invisible

Bloodgrass Giants: AC25
Giant 1: -0 hp
Giant 2: -9 hp
Giant 3: -6 hp

AND THE MAP FOR THE END OF ROUND 18.

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+15=28 ; d4+4=6 ;
Wednesday June 20th, 2018 8:15:46 PM

"We've got it covered!" Lornak yells at The Kid. "Draw the giants to us!!!"

Lornak's hands move as if in a blur as he reloads another bolt into his crossbow. (Move Action)

"We must hold the Circle!" Lornak fires the bolt at the tiny sorcerer [21AB](Attack action d20=28, 6 dmg)

49 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
689 rounds of Barkskin +3 to AC (from Dusan)

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d100=1 ;
Wednesday June 20th, 2018 9:06:51 PM

"Where did that silly sorcerer go? Did it just dissolve away? I guess I will head for the giant while holding the circle."
(Ooc: Do I need to head backward a bit?"
Will loads his crossbow while walking.

Hmerrin(HP 69/74 AC:33 T:17 FF:23 CMD:25) 
Wednesday June 20th, 2018 9:30:09 PM

"INCOMING!" Hmerrin yells, pointing at the whatever it is.

"Bag the giants, something else is coming in fast!"

The young fighter centers himself within the group against this new threat.

---
Move to Z13. Total Defense.
----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Ethani Nellie, AC 20, HP 42/42 , Sanctuary 1/7 (Will save DC 15) 
Wednesday June 20th, 2018 9:43:56 PM

Dreading the loss of her Sanctuary spell, Ethani casts Guidance on Asteria once more. "Get em sis!" she calls out, trying to encourage her.

Asteria Amarante [HP: 76/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 13/25]  d20+16=21 ; d8+6=13 ;
Wednesday June 20th, 2018 11:10:27 PM

Asteria feels a sting of dread as the creature from the center of the battlefield approaches far too quickly. A call to hold the circle is issued, and Asteria moves to get a clear shot on the giants once again while still hopefully not allowing the creature passage. Keeping an eye on the something coming closer, Asteria is too distracted to get a good shot in.

---
5 foot step to Z9
21 vs. AC for 13 damage against Giant 1

---
686 Rounds Barkskin: +2 Enhancement Bonus to AC
57 Rounds Shield of Faith: +3 Deflection Bonus to AC
55 Rounds Bull's Strength: +4 Strength
13 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.
Guidance: +1 competence bonus on a single attack roll, saving throw, or skill check

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Wednesday June 20th, 2018 11:19:54 PM

Dušan knows he could cast See invisibility on himself, but he needs his friends to be able to see. Desperate he moves down to U15 and casts Detect Magic on Toston. "Does that help at all?"

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 2/1
Focussed Curse 1
Heroic Point Spent

7/8 Guide/Mislead on Hmerrin +2 or -2 insight bonus or penalty on the target's next attack roll or skill check

70 Rounds Concentration Detect Magic on Toston
54 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
685 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
686 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
57 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
58 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
59 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
690 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
61 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
595 Rounds Mage Armor on Dušan)

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32  d20+10=28 ;
Wednesday June 20th, 2018 11:20:38 PM

"Owwww!" Toston says as he takes a Giant arrow.

Toston has a small tattered bag of non-magical white chalk dust said to have been used by Domi himself and he empties the entire bag of chalk dust in 21 AB to hopefully cover the gnome and reveal its location to his companions.

(OOC: if roll needed 28 using dex based attack roll)

Toston moved to AA28 with a 5 foot step first of course.


BATTLE ROYALE R19 (DM Cayzle)   d100=10 ; d8=5 ; d8=7 ; d6=5 ; d20+13=17 ; d20+13=25 ; d20+13=15 ;
Thursday June 21st, 2018 12:15:53 PM

OMG: Lost the post. Working to recreate it from memory ... and this will be shorter ...

Heroes Initiative steps closer to Sorcerer 2 and takes out two NEW pesky images!

Wil moves forward and reloads

Lornak shoots at the invis caster but misses due to 50% miss chance.

Hmerrin moves.

Dušan moves and casts Detect Magic. There is some. BTW, please accept a 250 xp bonus for KEEPING THE CIRCLE!

Ethani casts guidance.

Asteria shoots and misses. NOTE: You get two shots on a full round action; your main attack and a secondary attack at -5. ALSO, please grant me edit access to your sheet so I can help you fix it some.

Toston cleverly splashes the gnome caster with flour. Please accept a 100 xp cleverness award. Sorcerer 2 now has only 20% concealment, and you can pinpoint his square easily. Also, you can see his remaining image, and it too has a 20% miss chance.

Gaffer takes no action.

=====

Enemies Initiative

Sorcerer 2 moves, drawing a potion as a free action, and drinks it.

Three willowy bloodgrass giants take move action forward. They are now within one range increment. They focus their fire on ... rolling randomly ... Toston again. Knowing it is a long shot, they use their deadly aim, seeing as it does not hurt their chances. Three arrows fly, and all three miss.

A large green dragon with a bloodgrass beard flies through the air this round, transiting over 500 ft. It lands behind you! At the end of its move it has no other action this round.

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 1: -56 hp, DEAD
Sorc 2: -10 hp, one image, invisible

Bloodgrass Giants: AC25
Giant 1: -0 hp
Giant 2: -9 hp
Giant 3: -6 hp

AND THE MAP FOR THE END OF ROUND 19.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+6=12 ; d20+11=28 ;
Thursday June 21st, 2018 12:48:34 PM

Wil fires his crossbow at the giants (AC: 12) but misses.
(Perception: 28 - to locate the sorcerer)
Wil uses his next round to load the crossbow.

Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress

Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds - used, Spiritual Weapon - used , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - - rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders -- rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+15=17 ;
Thursday June 21st, 2018 7:05:23 PM

"Dragon," Dušan says stunned, "...Dragon... DRAGON!"

And in a moment of panic casts Stoneskin on himself. He then tries to remember what he knows about Green Dragons and magic (Knowledge Arcana d20+15=17).

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 1/1
Focussed Curse 1
Heroic Point Spent

7/8 Guide/Mislead on Hmerrin +2 or -2 insight bonus or penalty on the target's next attack roll or skill check

700 Rounds Stoneskin on Dušan 7*10 (70) DR / adamantine
69 Rounds Concentration Detect Magic
53 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
684 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
685 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
56 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
57 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
58 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
689 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
60 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
594 Rounds Mage Armor on Dušan)

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Thursday June 21st, 2018 7:33:13 PM

Watching in awe as the green dragon flies overhead, Gaffer recalls any information he has on them and calls out to the others, "I think we need to regroup for this! Do not attack the tiger!" and thinks to himself that his shield and scimitar might not cut it. He uses his wild shape to turn into a tiger and moves towards Dušan's side, or as close as he can, growling slightly as he eyes the dragon.

***** Ongoing Magic *****
Wildshape (7hours) - http://paizo.com/pathfinderRPG/prd/bestiary/tiger.html
Call Lightning - 4 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+15=19 ; d4+4=5 ;
Thursday June 21st, 2018 7:55:47 PM

Cursing, Lornak loads another bolt into his crossbow. (Move Action)

"Shoot for its beard!!" He screams to his companions. "It may only be possessed!"

Lornak then fires another bolt at the tiny sorcerer. (Attack Action d20=19, 5 dmg)

48 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
688 rounds of Barkskin +3 to AC (from Dusan)

(OCC Well done HUGH!!!)

Hmerrin(HP 69/74 AC:33 T:17 FF:23 CMD:25) 
Thursday June 21st, 2018 10:11:39 PM

Hmerrin follows the flight of the dragon, turning a full 180 degrees as it passes overhead and lands behind them.

The young fighter sighs.
"We're shreked," he notes, matter of factly.

"So. Uh. If anyone knows how to signal the Iron Dragons, now would be a really good time."

With that, Hmerrin takes a deep breath, tightens the grip on his axes, and moves in on the dragon.


---
Move to R12. Total Defense.
----
Spells in effect

Bulls Str: (additional +2 bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Ethani Nellie, AC 20, HP 42/42) Summon Elemental small air   d3=3 ;
Thursday June 21st, 2018 10:48:34 PM

Hearing the call of the others, Ethani spins and turns as her mouth falls open. "Oh sweet Alemi!! Uhhhh...Asteria. I know how corny this sounds, but we've got bigger problems!"

Since her Sanctuary spell is no longer an option, Ethani switches tactics. She begins Summoning 3 Small Air Elementals about 40 feet in front of the giants. She hopes that next round they will disrupt the giants archery.

OOC: ELEMENTAL STATS
AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size)
Once summoned 6 rounds

hp 13 (2d10+2)

Fort +4, Ref +6, Will +0

Spell List for encounter:
0 level: Guidance (2)
1st level: Command (2)
2nd level: Shield Other, Spiritual Weapon, Summon Monster II


Asteria Amarante [HP: 76/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 12/25] 
Thursday June 21st, 2018 11:21:11 PM

Asteria stares agape at the splendor of the viridescent dragon that swoops down, brilliant talons shining in the sun. She can do nothing but stand, petrified in all its majesty. It takes her several moments to force herself out of her stupor and act. Before she can convince herself NOT to go towards the beast, she hurls herself to danger and beside her comrade. "Domi help us all..." The barbarian mutters, a soft prayer to hopefully not die.

---
35 foot move to U14

---
685 Rounds Barkskin: +2 Enhancement Bonus to AC
56 Rounds Shield of Faith: +3 Deflection Bonus to AC
54 Rounds Bull's Strength: +4 Strength
12 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32  d20+11=19 ;
Thursday June 21st, 2018 11:31:48 PM

As much as Toston wanted to finish things with the gnome he knew he was probably best suited to deal with the draconic threat so rather than leave Dušan alone to deal with the dragon and hold the circle he takes a double move action to stand with his teammate and hold the circle against their newest challenger.

Toston swiftly charges his attacks with magic and then takes a double move to O 21

He calls out in Draconic to the Green, "Hello distant cousin, You might be perplexed by my greeting but I come from a gold draconic bloodline. Leave the blood witch alone and deal with me."

(Knowledge Arcana 19 to know about green dragons)

Active Effects
Mage armor: 3 hours [1781 rounds] - +4 AC
false life: 3 hours [1782 rounds] - 9 temp hp
Shield: 3 min [13 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [14 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [15 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [16 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
56 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday June 22nd, 2018 9:07:14 AM

Wil loads his heavy crossbow and prepares for the fight. "The dragon is distressing but you gotta pick something," Wil said to no one in particular. "Dragon or giants... hold the circle. Ok, who let's artillery support?" He asks loudly.

BATTLE ROYALE R20 (DM Cayzle)   d20+13=26 ; d8=7 ; d20+13=31 ; d20+13=15 ; d20+13=18 ; 2d6+5=13 ;
Friday June 22nd, 2018 1:21:24 PM


Heroes Initiative

Wil shoots, misses, and reloads.

Dušan casts Stoneskin on himself and recalls that green dragons are among the weaker chromatic dragons, and they breathe poison gass. Please mark the 250 gp component cost as used.

Gaffer changes into a tiger and moves next to Dušan.

Lornak shoots at the floured-but-invisible caster but misses.

Ethani casts a summons. The air elementals will appear with your next post.

Hmerrin cautiously moves forward.

Asteria is fearful, but masters her emotions and moves toward the dragon.

Toston moves toward the dragon! He notes that it is a young dragon, and is definitely suffering from bloodgrass infection.

=====

Enemies Initiative

The Dragon roars bestially in response to Toston, then moves forward and attacks Hmerrin with a bite. It hits AC26, which misses Hmerrin.

Sorcerer 2 casts Prestidigitation, uses it to clean off the flour, and then invisibly moves to an unknown destination.

The Bloodgrass Giants take move action forward, staying within one range increment. They focus their fire on ... rolling randomly ... Lornak. Three arrows fly, hitting ACs 31, 15, and 18. That's one hit for 13 damage to Lornak.

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 2: -10 hp, one image, invisible

Bloodgrass Giants: AC25
Giant 1: -0 hp
Giant 2: -9 hp
Giant 3: -6 hp

AND THE MAP FOR THE END OF ROUND 20.

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:35; Touch 25; FF 29 or 39 , 29, 29 vs Giants - CMD 32  d20+11=26 ; d8+4=5 ;
Friday June 22nd, 2018 5:31:07 PM

Toston swiftly charges his attacks with magic and then charges the dragon (26 vs AC; 5 magic bludgeoning damage)

Active Effects
Charging: -2 to AC/ +2 to hit - 1 round
Mage armor: 3 hours [1780 rounds] - +4 AC
false life: 3 hours [1781 rounds] - 9 temp hp
Shield: 3 min [12 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [13 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [14 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [15 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
55 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Hmerrin(HP 69/74 AC:29 T:17 FF:23 CMD:25)  d20+13=25 ; d20+8=19 ; d20+13=25 ; d8+9=14 ; d8+9=11 ; d6+9=10 ;
Friday June 22nd, 2018 6:12:38 PM

Hmerrin ducks the first attack. He's still working on the concept that he's fighting a dragon, but instincts take over.

The young fighter's axes fly as he tries to draw blood.
---
Full attack.
Btax 1 hits ac 25 for 14 hp damage
Hdax 1 hits ac 25 for 10 hp damage
Btaz 2 hits ac 19 for 11 hp damage
----
Spells in effect

Bulls Str: (additional +2 str bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+9=18 ;
Friday June 22nd, 2018 7:47:26 PM

Lornak heart is hit with dismay as an arrow gashes his shoulder. He screams out in pain. "Ghah!"

The current tactics aren't working, he decides to take charge. He smiles with pride and yells; "Ethani's got the right of it!" He hopes his enthusiasm will guide the group. "Use summons to harass the giants!" (Perform d20=18)

He loads another bolt into his crossbow and starts backing out of the giants firing range. [19S] (Standard action, Move action)

"Gaffer and Wil, make sure you summon something that can SMELL that blasted sorcerer when its invisible!"

"GET TO THE CENTER OF THE CIRCLE! [13/14 M-P] He continues. "We'll use the Dragon as cover from those stinking arrows! We must also take full advantage of our flanking against it!"

47 rounds of Bull's Strength +4 to Strength (from Ethani)
5 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
687 rounds of Barkskin +3 to AC (from Dusan)

(OOC Lornak had 14 temp hit points from Ethani, he just took 13 so he has 1 left)


Ethani Nellie, AC 20, HP 42/42) Summon Elemental small air Rd 6/6, Spiritual Weapon 6/6  d20+8=16 ; d6=5 ; d6=2 ; d6=3 ;
Friday June 22nd, 2018 11:08:53 PM

Pointing at the giants, Ethani directs then to attack. She then makes her way back to the others (U13)

Just to be on the safe side, she Summons a Spiritual Weapon behind the middle giant (AP13).

Air Elementals appear ar AI 7, 8 and 9 and fly in whirlwind form towards the giants (fly=100 ft). Dirt and grass swirl inside them and prevent the giants from seeing the combat. Elemental 1 damage 5+6=11, Elemental 2 damage 2+6=8, Elemental 3 damage 3+6=9.

ELEMENTAL STATS
AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size)

OOC: I'm not sure how the attack works, so if you can help a sister out, I would appreciate it
Elementals are 10 ft tall by 5 ft wide in whirlwind form. Also "The whirlwind form does not provoke attacks of opportunity, even if the creature enters the space another creature occupies." Also "If the whirlwind's base touches the ground, it creates a swirling cloud of debris. This cloud is centered on the creature and has a diameter equal to half the whirlwind's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have concealment, while those farther away have total concealment. Those caught in the cloud of debris must succeed on a concentration check (DC 15 + spell level) to cast a spell."
The Spiritual Blunted Trident attacks but Mises the hist.

Spell List for encounter:
0 level: Guidance (2)
1st level: Command (2)
2nd level: Shield Other, Summon Monster II

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+6=20 ; d10=10 ;
Friday June 22nd, 2018 11:14:54 PM

Dušan scurries to S10 in an attempt to spread out and avoid breath and attempts a pot shot at the dragon.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 1/1

Attack d20+6= 20 for 10 HP damage

Focussed Curse 1
Heroic Point Spent

7/8 Guide/Mislead

699 Rounds Stoneskin on Dušan 7*10 (70) DR / adamantine
68 Rounds Concentration Detect Magic
52 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
683 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
684 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
55 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
56 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
57 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
688 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
59 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
593 Rounds Mage Armor on Dušan)

Asteria Amarante [HP: 76/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 11/25] 
Friday June 22nd, 2018 11:59:59 PM

Asteria hears a call to move to the center of the circle, and she gladly complies. A monster of this size terrifies her, but she refuses to stand idly while others are in danger. Moving around the dragon, she hopes to be able to flank it and do some good. She also trades her bow for her greataxe in preparation for the coming fight.

---
35 foot move to P13

---
684 Rounds Barkskin: +2 Enhancement Bonus to AC
55 Rounds Shield of Faith: +3 Deflection Bonus to AC
53 Rounds Bull's Strength: +4 Strength
11 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Saturday June 23rd, 2018 8:00:19 AM

Gaffer feels a pang of regret at using his best summons so early in the fight, the best he can do for now is to circle to behind the Dragon, while staying at least 10 feet away, and preparing to pounce next turn.

***** Ongoing Magic *****
Wildshape (7hours) - http://paizo.com/pathfinderRPG/prd/bestiary/tiger.html
Call Lightning - 4 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+6=26 ; d20+6=10 ; d20+11=12 ; d10=9 ;
Saturday June 23rd, 2018 8:25:49 AM

"My summons are all used up," Will says with a frown. "I think it's a good idea, if I could do it."
Will sticks with the rest of the group.
He fires at the closest giant (AC:26- no confirm - 9 dmg).


BATTLE ROYALE R21 (DM Cayzle)   d20+13=29 ; 2d6+7=18 ; 6d6=14 ;
Saturday June 23rd, 2018 12:23:43 PM


Heroes Initiative

Toston charges the dragon and hits for 5.

Hmerrin attacks the dragon and hits twice for 24 total.

Lornak shouts encouragement and ideas as he backpedals and reloads.

Ethani moves closer to her friends, a decision that will put her within the coming breath weapon, alas. She casts a spiritual weapon that attacks and misses. (The spiritual weapon always strikes from your direction and cannot flank.)

The air elementals in whirlwind form are five ft wide at the base and 10 ft wide at the top, so they totally obscure vision. Because they are smaller than the giants, that's all they can do. They cannot capture or pick up the giants. They do stop their archery attacks, since they are larger than arrows! NOTE they revert to normal form next round, They can only remain in whirlwind form for 1 round per 2HD.

Wisely fearful of a breath weapon, Dušan moves away from the main group to S10. He shoots at the dragon and misses.

Asteria circles around the dragon to flank. But doing that puts her in reach of the dragon's long neck, and it takes an AoO against her. It bites ... and it hits AC29, inflicting 18 damage to Asteria!

TigerGaffer circles around the dragon too, more carefully, so as to avoid any further attacks.

Wil hits giant 3 for 9 damage (he has the right angle to go to one side of the whirlwinds) and then moves towards the group. He is still a ways out and isolated, though.

=====

Enemies Initiative

The Dragon flies up and overToston, landing 15 ft away. Toston, Hmerrin, and Asteria, you all get attacks of opportunity on the dragon! It is AC21. Hmerrin and Asteria gain a +2 flanking bonus. It lands and positions itelf perfectly to BREATH! The breath weapon, a 40 ft cone, encompasses Toston, Hmerrin, Asteria, Ethani, and Dusan. You five, please make a DC17 Reflex save or take 14 or 7 hp acid damage. [The die roller seems to like you guys today!]

The giants, stymied by the whirlwinds, take double moves towards you!

There is no sign of Sorcerer 2.

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 2: -10 hp, one image, invisible

Bloodgrass Giants: AC25
Giant 1: -0 hp
Giant 2: -9 hp
Giant 3: -15 hp

Bloodgrass Green Dragon: AC21
Dragon: -29 hp

AND THE MAP FOR THE END OF ROUND 21.

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32  d20+10=19 ; d20+9=23 ; d20+9=10 ; d20+9=16 ;
Sunday June 24th, 2018 12:20:16 PM

(AOO: 19 vs AC; miss) (Reflex Save = 23 ; success no damage b/c of evasion)

Toston whiffs on his AOO and then manages to acrobatically avoid taking any damage from the dragon's breathe weapon thanks to his monk training.

Toston then takes a 5 foot step to P16 and flurries at the green dragon continuing his streak of not being able to hit it(10 vs AC; miss ; 16 vs AC miss)

In Draconic Toston says to the Green, Highlight to display spoiler: {"We seem to be at an impasse. I keep failing to punch you and you missed me completely with your acid breathe."}

Active Effects
Mage armor: 3 hours [1779 rounds] - +4 AC
false life: 3 hours [1780 rounds] - 9 temp hp
Shield: 3 min [11 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [12 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [13 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [14 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
54 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Lornak (Frank S.) HP:54/60 AC: 19(T:13/FF:10) CMD:19   d20+15=29 ; d4+4=7 ; d6=5 ;
Sunday June 24th, 2018 3:27:14 PM

Lornak's rally becomes a sputter right before his eyes. He didn't calculate for summon limits, nor the range of acid breath. "Blast it!" He cries out. "At least we can avoid arrows for a bit."

Hearing Toston speak Draconian makes him hesitate but only for a moment. He keeps his eyes on Gaffer.

Held Actions; When Gaffer engages the dragon Lornak will move to flank the Dragon opposite of him and fire his crossbow at the dragon.

(Move action) (Attack Action d20=29, 12 dmg)

46 rounds of Bull's Strength +4 to Strength (from Ethani)
4 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
686 rounds of Barkskin +3 to AC (from Dusan)

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)   d20+11=21 ; d20+11=19 ; d20+11=20 ; d8+6=11 ; d8+6=12 ; d8+6=13 ;
Sunday June 24th, 2018 7:46:32 PM

As the dragon lands nearby, Gaffer accepts that trying to find the perfect position may be too tall a task. He instead takes a five-foot step to close the gap, and makes a full round of attacks. Launching his newly grown, razor sharp claws and teeth to try and pierce the Dragons hide.

(I believe my chance to hit is BaB 5 + Strength 6(2 normal, 2 for size and 2 for bulls strength) = 11 but let me know if I am wrong.)

Claw: Attack = 21, Damage = 11
Claw 2: Attack = 19, miss
Bite: Attack 20. miss

***** Ongoing Magic *****
Wildshape (7hours) - http://paizo.com/pathfinderRPG/prd/bestiary/tiger.html
Call Lightning - 4 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

Dušan Danann (Erik) {HP:31/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+6=13 ;
Sunday June 24th, 2018 10:07:06 PM

Dušan gags and wretches as the cloud of poison wafts past him. If it wasn't for the his previous spell he might lost his lunch, but he holds it together only taking 4 hp after his Damage Resistance. "You know there's herbs that can help with that. Halitosis need not be a social controlling condition."

After he regains his composure, Dušan attempts to spread out more to M9 and with a look that expresses just how disgusted he is by a poison breath attack, he misleads the dragons next attack or skill check by -2.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 1/1

Focussed Curse 1
Heroic Point Spent

6/8 Guide/Mislead on Dragon -2 insight to next attack or skill check

698 Rounds Stoneskin on Dušan 6*10 (60) DR / adamantine
67 Rounds Concentration Detect Magic
51 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
682 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
683 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
54 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
55 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
56 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
687 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
58 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
592 Rounds Mage Armor on Dušan)

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Sunday June 24th, 2018 10:19:22 PM

(OOC: fixing header HP)

Asteria Amarante [HP: 51/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 10/25]  d20+5=22 ; d20+13=24 ; d12+10=21 ; d20+13=14 ; d12+10=16 ;
Sunday June 24th, 2018 11:54:33 PM

Asteria curses loudly as she is attacked for her foolish move, but gets her revenge with a quick swipe as it leaves (AoO). She is ready for the acid attack next, however, and quickly dodges out of the way with minimal damage. (Reflex Save: 22 vs. 17)

Seeing the beast retreat, she gives pursuit once again and strikes, annoyed by its withdrawal. "You can't get away from me that easily!" Her aim is off from the acid attack earlier, and she regrettably misses her second attack.

---
AoO 24 vs. AC for 21 damage against dragon
10 foot move to O15
14 vs. AC for 16 damage against dragon

---
683 Rounds Barkskin: +2 Enhancement Bonus to AC
54 Rounds Shield of Faith: +3 Deflection Bonus to AC
52 Rounds Bull's Strength: +4 Strength
10 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Ethani Nellie, AC 20, HP 42/42) Summon Elemental small air Rd 5/6, Spiritual Weapon 5/6  d20+2=6 ; d6=5 ; d6=1 ; d6=1 ; d6=2 ; d6=5 ; d6=3 ; d20+6=12 ; d20+6=10 ; d20+6=15 ; d20+8=22 ; d8+2=4 ;
Monday June 25th, 2018 3:34:14 PM

"AHHHH!!!" Ethani cries out in pain as the blast of acid catches her full in the face. The pain is more than she could ever imagine, and she quickly washes the caustic material off with a wet cloth (just RP here). Dex=6

Her combat medic training kicking in, Ethani pushes past the pain and takes in the status of her team. All things considered, they had been lucky. Still, Luck favors the prepared, and Ethani asks Alemi to send his gift of healing to her friend. (Channel Positive Energy, 15 points returned to Ethani, Asteria, Toston, Hmerrin, Dusan, and Lornak).

Wanting to keep the pressure up on the giants, Ethani directs the Air Elementals to attack, which they gladly do, but with no luck except perhaps to keep them from archery (AC 12, 10, 10).

In addition, she directs the Spiritual Weapon to attack the dragon. The blunted trident lashes and connects, barely scratching the massive beast.(AC22 for 4 points of damage).

ELEMENTAL STATS
AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size)

Spell List for encounter:
0 level: Guidance (2)
1st level: Command (2)
2nd level: Shield Other, Summon Monster II

Channel Energy 2/3 per day


Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+6=24 ; d10=5 ;
Monday June 25th, 2018 6:27:56 PM

Will finds a shot with his crossbow. He loads the large bow and readies a shot
(Ac 24 - 5)
(Ooc: short and sweet. I'm sick as a dog)

Hmerrin(HP 74/74 AC:29 T:17 FF:23 CMD:25)  d20+17=23 ; d8+9=11 ; d20+6=21 ; d20+15=30 ; d8+9=15 ;
Monday June 25th, 2018 8:43:40 PM


Hmerrin swings as the dragon seeks to fly off, and is able to connect.

The fighter sees the acid stream coming, and proves nimble enough to avoid the full effect.
Ethani's healing has the lad feeling right as rain.

Might as well push his luck.

Hmerrin launches himself at the dragon, swinging again upon arrival.
---
AoO hits ac 23 for 11 hp damage.
Reflex 21 vs breath. Save!

Move to P15
Atk hits ac30 for 15 hp damage.

----
Spells in effect

Bulls Str: (additional +2 str bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Monday June 25th, 2018 8:56:54 PM

Dušan watches his friends heroically charge the beast. He wished he was that brave, but he new that the bravery was tempered by competence that was not his expertise.

Asteria Amarante [HP: 51/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 10/25] 
Monday June 25th, 2018 11:19:01 PM

Asteria feels the rush of combat slow to a halt, as she watches her companions fight and pursue, just as she had. She feels a rush of pride as she sees her beloved sister fighting back, and mentally vows to fight even more ferociously.

Asteria Amarante [HP: 66/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 10/25] 
Monday June 25th, 2018 11:19:40 PM

OOC: Updating HP

BATTLE ROYALE R22 (DM Cayzle)   d20+11=24 ; d20+11=29 ; d20+11=23 ; d20+11=13 ; d20+11=30 ; d20+11=23 ; d20+6=16 ; d20+6=17 ; d20+6=17 ; 2d6+5=9 ; 2d6+5=12 ; 2d6+5=12 ; 2d6+5=8 ; 2d6+5=16 ;
Tuesday June 26th, 2018 12:23:15 AM


AOOs from last round: Toston misses, Asteria hits for 21, Hmerrin hits for 11.

Heroes Initiative

Toston steps to the dragon, swings, and misses.

Lornak shoots, and inflicts 21 damage -- a near mortal bolt, right into a weak spot on the armor of its belly!

Dušan is more affected by the dragon breath than he might wish! Sorry, stoneskin damage reduction does not decrease breath weapon damage. He moves and gives the dragon the evil eye.

Asteria engages the dragon, but misses.

TigerGaffer's claw finishes the job and slays the dragon!

Ethani channels energy and then directs the spiritual weapon to attack the dragon, which it does, adding final insult to deadly injury.

The air elementals chase and fight the giants, but they do not hit.

Hmerrin is too soon old and too late smart. He does not have a foe to attack. The dragon is dead.

Wil shoots at giant 3 but just barely misses. Presumably he reloads.

=====

Enemies Initiative

The giants step away from the air elementals; all focus fire on Ethani. That's 6 arrows at +11, 3 at +6. Ethano is AC20, and that's five hits, inflicting 9+12+12+8+16 = 57 damage to poor Ethani.

You see a giant appear out of nowhere right in front of you! He swings at Ethani and she dodges the blow.

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 2: -10 hp, one image, invisible

Bloodgrass Giants: AC25
Giant 1: -0 hp
Giant 2: -9 hp
Giant 3: -15 hp

Bloodgrass Green Dragon: AC21
Dragon: -93 hp DEAD

AND THE MAP FOR THE END OF ROUND 22.

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:35; Touch 25; FF 29 or 39 , 29, 29 vs Giants - CMD 32  d20+12=23 ; d8+4=9 ;
Tuesday June 26th, 2018 12:37:21 AM

Toston swiftly charges his attacks with magic and then rushes to U15 charging the giant that appeared out of nowhere.

(23 vs AC; 9 damage)

Active Effects
Charging - +2 to hit / -2 AC
Mage armor: 3 hours [1779 rounds] - +4 AC
false life: 3 hours [1780 rounds] - 9 temp hp
Shield: 3 min [11 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [12 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [13 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [14 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
54 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19   d20+2=7 ; d20+2=6 ;
Tuesday June 26th, 2018 1:58:11 AM

Lornak's perfect world shatters as he sees his beloved takes multiple arrows and fall.

He mouth draws in breath, his open hand reaches out slightly. "It was all going so well..." echos in his mind.

His hand shakes slightly. His thoughts are distant, dreamy; The rally to the dragon seemed daunting but everyone's effort fell the creature in record time. Everyone was healed, himself included. Even Wil struck a giant. Then, out of nowhere, something deep inside him cracks. To Lornak, the entire battle simply disappears.

"NOOOOO!" Lornak cries as he rushes to Ethani. (Move action keeping one square away from the ported giant. 13 U)

Reaching her he takes her limp body into his arms. He gently caresses the back of her head and puts it to his neck. "I've got you, love." He says. He threads his arms through her armpits and attempts to lift her and drag her out of harms way(intending to drag her to cover behind the dragons corpse at 17-O) and fails. (Standard Action Strength check d20=7)

Tears start to fall from his eyes. His vision blurs. He tries to see around through the commotion around him.

"DUSAN, I NEED YOU!!" He cries out hysterically and attempts to move her again. (Hero Point spent, Standard Action, Strength Check d20=6)

Lornak sits helplessly and sobs, rocking back and forth.

46 rounds of Bull's Strength +4 to Strength (from Ethani)
4 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
686 rounds of Barkskin +3 to AC (from Dusan)

(OOC I should have just taken 10...)

Ethani Nellie, AC 20, HP -15/42, Con Score =13, Cheating Death ) Summon Elemental small air Rd 4/6, Spiritual Weapon 4/6 
Tuesday June 26th, 2018 1:13:05 PM

Ethani gasps as arrow after arrow strikes through her armor. It wasn’t the pain that was worrisome so much as the LACK of pain that frightens the Healer of Alemi. Clinically she registers that at least one of the arrows has pierced her lung, which is rapidly filling with her own life blood. Ethani tries to take a breath but manages a meager gasp as a coughing spasm wracks her body.

Your lungs are trying to clear themselves, but they will never be able to. The blood is filling them up faster than you can expel it. Cold...it’s so cold. That would be the shock shutting down your systems to try and save the brain for as long as possible. Gods, I was such a fool! I should have spent more time with Lornak and Asteria when I had the chance. Now I’m going to die out here in the middle of nowhere ,Mom is going to kill Lornak, and Asteria is probably going to end up killing herself doing something amazingly heroic.

Just as her vision begins to black, Lornak’s face appears before her. He might be holding her, but she really can’t feel anything. Trying feebly to form words, Ethani manages the smallest whisper of “I’m sorry.” Before she passes out.

I tried Alemi. I tried to spread your healing. I’m so sorry I wasn’t able to reach more...do more..heal more. Take me into your loving arms and guide me to Gargul where I can rest. Grant those around me peace. Let them continue the fight.

Lying in the darkness of unconsciousness, Ethani waits for Gargul for what seems like an eternity.


Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d8=1 ; d8=2 ; d8=3 ; d8=4 ; d8=1 ; d8=8 ;
Tuesday June 26th, 2018 4:14:43 PM

R12
Dušan is shocked as Ethani is caught in a rain of arrows. Lornak's cry for help brings him back to the moment. Dušan may not be able to charge dragons, but this is something he can do. Rushing forward to R12, he calls out, "I'm here!"

Dušan sends his Spectral Hand ahead of him to Ethani and casts Cure Critical Wounds (36 HP).

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 0/1

Cure Critical Wounds on Ethani (2 reroll 1's) (4d8+7)*1.5=36 HP

Focussed Curse 1
Heroic Point Spent

6/8 Guide/Mislead

697 Rounds Stoneskin on Dušan 6*10 (60) DR / adamantine
66 Rounds Concentration Detect Magic
50 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
681 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
682 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
53 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
54 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
55 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
686 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
57 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
591 Rounds Mage Armor on Dušan)

Hmerrin(HP 74/74 AC:27 T:17 FF:23 CMD:25)  d20+17=35 ; d8+9=10 ;
Tuesday June 26th, 2018 7:52:37 PM

Fully expecting to get killed by the dragon, Hmerrin is elated as it falls.

And just is quickly is crushed.
Ethani is down. Lornak and Dusan are going to her aid.
But those giants aren't just gonna stand there.

The knowledge ways down on the teen once more. They're all gonna die.

With clenched teeth, Hmerrin moves with Toston, crossing in behind the gnome as he charges the giant, and swings his axe.

---
Charge Giant 4 - moving to U16
Atk hits ac35 for 10 hp damage.

----
Spells in effect

Bulls Str: (additional +2 str bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)

1 hero pt used


Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+9=15 ; d20+9=12 ; d6+2=8 ;
Tuesday June 26th, 2018 10:00:35 PM

"No! giants. I hate giants. Ugh. Is she dead! Did he kill her!"
Wil thinks of charging the giant but Cicero pipes up for the first time in a long time.
"No, I'm doing it."
"You are crazy," Cicero countered.
Wil curses before starting the charge, his staff ready. He charges toward giant four. (to V17)
(AC: 15 - 8 dmg) (Attempted hero point: AC 12 - last one)
"I hope you don't join me in the afterlife," Cicero snaps.

Touch of Darkness

Asteria Amarante [HP: 66/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 9/25]  d20+13=15 ; d20+13=24 ; d20+13=20 ;
Tuesday June 26th, 2018 10:46:05 PM

In a single moment, Asteria's entire world comes crumbling down with a single, primal shriek. The dragon falls, far too easily, but as it does Asteria finally sees her sister once again. A broken, limp body, fallen in the place of where the barbarian had last left her sister. Silence falls as time stops on the battlefield, and she can only see Ethani. All is still until it finally hits her all at once, and tears obscure her vision.

I should have been there. I shouldn't have left her. I let her die. She's dead. She's dead, she's dead, she's dead oh gods no no no. Mom trusted you, you idiot! You let her die! How could you, she trusted you!? Thoughts fly through the barbarian's mind as crippling guilt hits her hard.

The sadness fades, and is quickly replaced by pure, feral rage. No thoughts exist in the barbarian's head except to murder every one of those beasts. Tears still falling, Asteria embraces them, as they will only fuel her vengeance. The barbarian grips her axe till her knuckles turn white, then she charges the giant that felled her beloved sister. She screams, this time out of anger, and strikes again and again. Each time, her axe clinks off of the giant's armor, causing despair and desperation to strike her heart as she feels helpless to save even the ones she loves.

---
30 foot move to U15
13 vs. AC against giant four
1 Hero Point used to gain Full Action attack
24 vs. AC against giant four
20 vs. AC against giant four

---
682 Rounds Barkskin: +2 Enhancement Bonus to AC
53 Rounds Shield of Faith: +3 Deflection Bonus to AC
51 Rounds Bull's Strength: +4 Strength
9 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19   d20+2=20 ;
Wednesday June 27th, 2018 12:06:28 AM

"Sorry?" Lornak says with disbelief. "I never should have jumped in that blasted portal." He shakes his head as Ethani withers. Salty droplets fly from the flesh of his cheeks. "Do not leave me..." He pleads.

Lornak then feels Ethani's muscles tighten in his hands. Sees her skin mend itself before his eyes. Subconsciously, Lornak knows Dusan has come to his call. "C'mon, C'mon." He says knowing that when someone comes this close to death, that death can still take them. His concern weighs heavily upon him but the signs of life renew his cause.

He at last draws the strength to move her. (Move Action Strength d20=20 [30ft] to get Ethani under cover with the dragons leg, wing, whatever will provide cover, 17-0)

"Praise to whatever Dark Gods you worship." He says through his strain as he shuffles Ethani to "safety."

He slowly presses her down against dragons flesh. He is torn between protecting her and letting his rage take him over. Incoherent or no, he kisses her gently. "They no not the hornets nest they have rattled." He says, fire in his eyes. "Wait here for Dusan."

He reluctantly brandishes his rapier, takes a breath and rushes back into the battle. (Move Action 17 T)

45 rounds of Bull's Strength +4 to Strength (from Ethani)
4 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects, plus 14 temporary hit points.(from Ethani)
685 rounds of Barkskin +3 to AC (from Dusan)

Buckler +1 to AC Active

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)   d20+11=13 ; d20+11=18 ; d20+11=23 ;
Wednesday June 27th, 2018 3:56:17 AM

The dragon falls under Gaffers claw and a fierce grin spreads across his face, but then he watches his companions turn one by one, faces not victorious but distraught.
He sees Ethani with arrows that are too large, and too numerous for the kindly healer to survive, as she falls to the floor and Lornak rushes to here side.
Gaffer fights to fear that creeps into his mind with anger, a heat rushes through his veins and he lets loose a feral roar, he charges towards Giant 4. Teeth and claws flash but the giants body is too tough for him to draw a single wound.

(Claw, claw, bite and if I can pounce, just the first claw otherwise.)
Claw - Attack = 13 - Damage = 0
Claw - Attack = 18 - Damage = 0
Bite - Attack = 23 - Damage = 0

***** Ongoing Magic *****
Wildshape (7hours) - http://paizo.com/pathfinderRPG/prd/bestiary/tiger.html
Call Lightning - 4 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

BATTLE ROYALE R23 (DM Cayzle)   d6=6 ; d20+11=17 ; d20+11=21 ; d20+11=28 ; d20+11=16 ; d20+11=24 ; d20+11=18 ; d20+6=12 ; d20+6=18 ; d20+6=10 ; 2d6+5=13 ; 2d6+5=9 ; 2d6+5=7 ;
Wednesday June 27th, 2018 8:46:04 AM


Heroes Initiative

Toston charges the newly appearing giant -- and it must have some kind of insane damage reduction, or maybe it is incorporeal, because his attack passes right through without causing any damage at all! AND Toston must make a Will save vs DC20. If you succeed, then Please Highlight to display spoiler: {You realize the giant is an illusion}.

Lornak moves to the fallen Ethani, careful not to provoke AoOs. He tries to carry his dead love out of the battle, but he fails. [OOC: Sorry you double posted. Please reuse the second one today, or issue a new post. Prolly the latter since putting Ethani's dead body somewhere no longer applies!]

Ethani offers her last words to him, but is this the end? The air elementals and the spiritual weapon that Ethani had magiked up wink out. And yet ... and yet ... Sometimes a true hero can cheat death, and so it is here. Lornak sees that Ethani's inherent life-affirming nature, her positive energy for health, has sustained her, and her wounds are not as dire nor as mortal as they at first seemed -- or have somehow been restored miraculously! Ethani is alive and at -1 hp [OOC: Ethani has used two hero points and the Cheat Death option to remain alive!].

Dušan moves closer, casts a cure, and brings Ethani back to consciousness, at 35 hp.

Hmerrin joins Toston in attacking the new giant, and discovers the same thing. Hmerrin's weapon passes through the enemy without inflicting any harm to it! AND Hmerrin must make a Will save vs DC20. If you succeed, then Please Highlight to display spoiler: {You realize the giant is an illusion}.

Wil moves to help Hmerrin and Toston dog-pile on the new giant. Despite a heroic effort, he misses. But his interaction with the foe forces him too to make a Will save vs DC20. If you succeed, then Please Highlight to display spoiler: {You realize the giant is an illusion}.

Asteria also charges Giant 4, but her attacks also fail to connect. She must make a Will save vs DC20. If you succeed, then Please Highlight to display spoiler: {You realize the giant is an illusion}.

TigerGaffer too joins the melee devoted to taking down the new giant that just appeared. But the combined efforts of all the heroes fail to even leave a scratch! What kind of impossible foe is this? Gaffer, make a Will save vs DC20. If you succeed, then Please Highlight to display spoiler: {You realize the giant is an illusion}.

=====

Enemies Initiative

New Giant Four swings his fists at Toston, but he misses!

The other giants again focus fire, but they do not want to attack anyone engaged in melee, since they do not wish to incur the penalty. And Ethani is (so they think) dead. Therefore, they shoot at either Lornak (even) or Dusan (odd) ... and it is Lornak on whom the aim! The giants hit ACs17, 21, 28, 16, 24, 18, 12, 18, and 10. Against Lornak's AC19, that's three hits for damage of
13, 9, and 7, total only 29 damage to Lornak! Lucky!

=====

Enemy Status Check

Bloodgrass Sorcerers: AC24
Sorc 2: -10 hp, one image, invisible

Bloodgrass Giants: AC25
Giant 1: -0 hp
Giant 2: -9 hp
Giant 3: -15 hp

AND THE MAP FOR THE END OF ROUND 23.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+8=25 ; d20+6=18 ; d10=1 ;
Wednesday June 27th, 2018 12:57:40 PM

(Will Save: 25)
"What is this? This giant is an illusion. What is the deal here? I was so going to beat you."
Wil grumbles that turns to Giant 3 and fires his crossbow. (AC: 18 - 1 dmg)
"This weapon firing thing is irritating," Wil says.
"You know what they say about the weapon firing thing," Cicero replies then doesn't answer when Wil asks for clarification.

Added +4 Str -
Shadow Spider
Shadow Air Elemental - Work in Progress

Orisons: Guidance +1, Resistance: x2 Light: 1
Lv1: Sanctuary, Hide from Undead, Inflict Light Wounds - D: Touch of Darkness -
Lv2: Inflict Moderate Wounds - used, Spiritual Weapon - used , D: Fly (if needed - Cure moderate Wounds)
Lv3: Contagion

-- 7 rounds (Stats included)
Channel energy 3d6
Shadow amulet:
SM2 1/day - 1 Air Elemental - - rounds (hp 16 - AC 14 - 20% hit chance(Shadow))
SM3 1/day - 3 SMII Spiders -- rounds
Spider 1: (hp 15 - AC 14 - 20% hit chance(Shadow))
Spider 2: (hp 8 - AC 14 - 20% hit chance(Shadow))
Spider 3: (hp 16 - AC 14 - 20% hit chance(Shadow))

Ethani Nellie, AC 20, HP 42/42)   d20+9=27 ; d8=7 ; d8=4 ; d8=2 ; d8=1 ; d8=6 ;
Wednesday June 27th, 2018 3:37:31 PM

Whoooosh!!

A shudder rips through Ethani's body as she gulps in a huge breath of air.

Wait...I'm breathing...

Confusion muddles Ethani's mind as she mentally explores her medical status. The arrows that once riddled her body perforating arteries and lungs have now removed themselves from her body. Tentatively opening her eyes, she looks around and finds that although her armor is covered in blood, she has only a few minor cuts. She catches Lornak's look of overwhelming concern that confirms her internal analysis.

But those wounds were fatal. You've been around enough to know what lethal wounds look like. What in all that is holy is this?!

"Lornak? I don't understand. Am I alive?" Ethani probes one of the arrow entry wounds and winces as a sharp pain cuts through the fog. "I'm pretty sure you're not supposed to feel pain when you're dead."
Spotting Dusan standing a short distance away and manages a smile. "I suppose I have you to thank for the healing? Thank you Dusan!" she calls out.

Shakily raising to her feet, Ethani spots the Giant and notices the fake immediately (Will-27). "What's up with the fake giant?" she ask no one in particular.

Then the arrows fall once more, this time cutting into Lornak. Blind panic grips her heart and she instinctively sends out a wave of positive energy. A wave of warmth washes over all the adventurers providing Alemi's blessing to the Tide (19 HP returned via Channel Positive Energy).

No Alemi, please don't take him from me! What would my life be without him?

Breathing once more as she sees her healing help close most of his wounds, Ethani fixes a particularly ugly glance at the giants. "I think perhaps it is time that they are dealt with." she growls ominously.

Spell List for encounter:
0 level: Guidance (2)
1st level: Command (2)
2nd level: Aid, Shield Other, Spiritual Weapon, Summon Monster II

Channel Energy Used 3/3 per day

Lornak (Frank S.) HP:44/60 AC: 24(T:13/FF:10) CMD:19   d20+9=26 ;
Wednesday June 27th, 2018 6:06:48 PM

(OOC AC19? Lornak has plus +4 AC from Shield of Faith and Barkskin = 23AC from active spells. Two attacks hit him for 9+7=15, he had 1 temporary hit point left = 14 dmg total. I will update header too moving forward.)(I will take the previous post[with a little embellishment lol=arrows])

"Sorry?" Lornak says with disbelief. "I never should have jumped in that blasted portal." He shakes his head as Ethani withers. Salty droplets fly from the flesh of his cheeks. "Do not leave me..." He pleads.

Lornak then feels Ethani's muscles tighten in his hands. Sees her skin mend itself before his eyes. Subconsciously, Lornak knows Dusan has come to his call. "C'mon, C'mon." He says knowing that when someone comes this close to death, that death can still take them. His concern weighs heavily upon him but the signs of life renew his cause. "Praise to whatever Dark Gods you worship."

He at last draws the strength to move her. He reaches under her arms and begins to drag her. An arrow strikes him in the back, making him rock sideways a little, his resolve tested. He must save his love. He drags her away from the fight. An arrow whistles past him. Another. Another. He digs in and moves faster. Another arrow strikes him in the shoulder. He nearly loses his balance. "Ghnaa." he grunts. He strains against the pain but is grateful the strike did not hit Ethani. He drags her further with great effort. Another arrow whizzes past. Straining again as he shuffles Ethani to "safety." (Move Action Strength d20=24 [30ft] to get Ethani under cover with the dragons leg, wing, whatever will provide cover, 17-0)

He slowly presses her down against dragons flesh. He is torn between protecting her and letting his rage take him over. Incoherent or no, he kisses her gently. He reaches up and disengages the arrow from his back. Blood poors from the wound. He is not bothered. "They know not the hornets nest they have rattled." He says, fire in his eyes. His bloody hand reaches up and pulls the other arrow from his shoulder. "Wait here for Dusan." He says, wiping his hand across his tunic.

Finally he reaches down and brandishes his rapier, takes a breath, eyes locked before him. He rushes back into the battlefield with a cry, defense up and careful not to take any fire en route. (Move Action 17 T) (Acrobatics d20=26)

Buckler +1 to AC Active.
45 rounds of Bull's Strength +4 to Strength (from Ethani)
4 mins of Shield of Faith +1 to AC (From Ethani)
?? duration. Aid +1 morale bonus on attack rolls and saves against fear effects(from Ethani)
685 rounds of Barkskin +3 to AC (from Dusan)


Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Wednesday June 27th, 2018 6:12:39 PM

(OOC LOL we posted at the same time! I guess you can decide where you want to be on the battlefield, Nellie. Updating header from Ethani's heal)

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)   d20+8=19 ;
Wednesday June 27th, 2018 6:50:37 PM

(Will save: 19)
Gaffer hears Wilfords words and struggles to reconcile the sights before him with the feeling under his paws when his thoughts are distracted by the traveling of arrows.

He draws on what little remains of his magical energy to cast the most powerful spell he has remaining, and summons sleet to hail from the sky, centred on Giant One (He aims to cover Giant Two, but leave Three visible to the group.)

He moves his 40 feet towards Giant Three, hoping to get into melee range and harass them as they fire arrows

***** Ongoing Magic *****
Wildshape (7hours) - http://paizo.com/pathfinderRPG/prd/bestiary/tiger.html
Sleet Storm - 7 rounds
Call Lightning - 4 bolts remaining
Bulls Strength from Ethani - +4 Strength

***** Spells *****
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x3 - D: Obscuring Mist
Lv2: - D: Fog Cloud
Lv3: (Cure Moderate Wounds) - D:
Lv4: - D: Sleet Storm

Ethani Nellie, AC 20, HP 42/42)  
Wednesday June 27th, 2018 7:12:54 PM

OOC: That's funny Frank! I guess I'll remain standing where I fell. I get the feeling that I'll need to be healing folks soon enough.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Wednesday June 27th, 2018 7:47:48 PM

R16
Dušan moves behind Hmerrin to R16. With a Guiding look (+2 to Hmerrin's next attack or skill check), Dušan says "I bet you'll be even more deadly when you attack the real ones."

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 0/1

HP is now correct for full damage from dragon breath and Ethani's last heal.

Focussed Curse 1
Heroic Point Spent

5/8 Guide/Mislead On Hmerrin +2 next attack or Skill Check

696 Rounds Stoneskin on Dušan 6*10 (60) DR / adamantine
65 Rounds Concentration Detect Magic
49 Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
680 Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
681 Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
52 Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
53 Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
54 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
685 Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
56 Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
590 Rounds Mage Armor on Dušan)

Hmerrin(HP 74/74 AC:29 T:17 FF:23 CMD:25)  d20+4=6 ;
Wednesday June 27th, 2018 9:44:45 PM

Hmerrin is seriously confused when his axe passes through the giant, but upon hearing Wil and Dusan, he nods.
"Right. Stupid invisible gnome illusionist is still out there."

Hoping to keep pace with Gaffer, the young figher circles around the illusionary giant and closes on Giant 3.
---
Move to Z18

----
Spells in effect

Bulls Str: (additional +2 str bonus due to existing Belt of Str)
Barkskin: +2 ac
Shld Faith: (additional +1 ac due to existing ring prot)
Guiding look (+2 to Hmerrin's next attack or skill check)

1 hero pt used


Asteria Amarante [HP: 66/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Rage: 8/25]  d20+6=8 ; d20+13=27 ; d12+10=11 ;
Wednesday June 27th, 2018 10:54:05 PM

Asteria sees a huge, lumbering beast of a giant before her. The same one that tried to kill her sister. Even so, all her friends swear it to not be true, only an illusion. Torn between her eyes and her heart, Asteria tears herself away from the beast and runs towards a supposedly 'real' giant, attacking it to make up for her last attack. She feels satisfied as her axe finds its mark.

---
40 foot move to AB16
27 vs. AC for 11 damage against giant three

---
681 Rounds Barkskin: +2 Enhancement Bonus to AC
52 Rounds Shield of Faith: +3 Deflection Bonus to AC
50 Rounds Bull's Strength: +4 Strength
8 Rounds Rage: +4 bonus to Strength, +4 bonus to Constitution, +2 morale bonus on Will saves, –2 penalty to Armor Class
Aid: +1 on attack rolls and fear saving rolls, 8 additional HP. Duration 6 min.

BATTLE ROYALE R23 (DM Cayzle)  
Wednesday June 27th, 2018 11:48:43 PM


Wil, Gaffer, Hmerrin and Asteria all move to close with Gaint 3, with varying levels of success.

Dusan helps Hmerrin.

Lornak and Ethani deal with the aftermath of death ... and a miracle!

Toston, perhaps sensing what is to come, fails to act.

You have battled, and continue to battle, as if the fight would never end. But in fact, you have held the circle long enough! Across the battlefield you can see that all Sarr creatures are collapsing to the ground and falling from the sky and everything stops. Every minion of the Sarr, every enemy infected by or made out of bloodgrass immediately ceases to function, as the corruption withers to dust and they become rooted in place as blades of Sarr grasses, only slightly tinged with red. The giants, the dragon's body, the invisible gnome, all fall into blades of grass. It would appear that the battle is over.

Finally, there is a huge writhing at the center of the circle you have held -- you see three final gigantic creatures emerge from Sarr. They are so large -- a hundred or two hundred feet high -- that in emerging they rip the Sarr asunder! These three figures seem familiar as the images you encountered when you broke the crstals that had infected your homeland: they are the mysterious figures, here born as the new powers of the Sargrass Plains.

One with the oak leaf circlet transforms into a gigantic treant. One on stilts transforms into the mother of all Sarg moths. One with wings transforms into a series of flickering bestial shapes.

They speak together in unison. Each of the Powers says a different word when there is a choice in brackets.

“WE ARE THE SARR [REBORN/BORN/EVOLVED]! WE THANK YOU, HEROES OF THE WOLD, FOR YOUR PART IN BRINGING THE PLAINS BACK TO THE WOLD!”

“WE ARE GRATEFUL FOR YOUR ROLE IN [ENDING/TAMING/CURING] THE [THREAT/CHALLENGE/DANGER] OF THE BLOODGRASS.”

“WE HAVE [CONCEDED/AGREED/VOWED] THAT WE MUST NOT WAR AMONG OURSELVES, FOR THAT WOULD DESTROY OUR HOME FOREVER.”

[OOC: Everybody has earned at least one hero point and 20,000 xp! Congratulations! Please email me any hero point nominations you wish to make.]

Ethani Nellie, AC 20, HP 42/42)  
Thursday June 28th, 2018 8:40:26 AM

Ethani blinks in disbelief as the combat is over in an instant.

"So all this was what? Some kind of family feud?!" Huffing in frustration, Ethani is not very happy about having lost her life over what seems so trivial.

Crossing over to Lornak, she leans heavily on him, adrenaline wearing off. "Oh my love, after this let us go somewhere quiet. Somewhere peaceful. There is so much I want to talk to you about. I need to spend time with those I love..."

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32  d20+14=25 ;
Thursday June 28th, 2018 12:25:07 PM

(Will Save - 24)

Missed Post:

Toston knows the Giant is an illusion so he stands pat holding the circle.

Active Effects
Mage armor: 3 hours [1778 rounds] - +4 AC
false life: 3 hours [1779 rounds] - 9 temp hp
Shield: 3 min [10 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [11 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [12 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [13 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
54 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32 
Thursday June 28th, 2018 12:27:35 PM

Today's Post:

Toston reclaims the curveblade he dropped what seemed like oh so long ago and puts it back in its sheathe after cleaning it.

He walks over to where Ehani and Lornak are and says, "It would appear we all managed to survive the family feud as you called it. As to the repercussions of the Sargrass returning and these 3 new powers I am not sure."

Active Effects
Mage armor: 3 hours [1778 rounds] - +4 AC
false life: 3 hours [1779 rounds] - 9 temp hp
Shield: 3 min [10 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [11 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [12 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [13 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
54 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
Arcane Strike: 1 round - attacks count as magic; +1 damage
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+12=31 ;
Thursday June 28th, 2018 3:13:31 PM

"Gaffer! The dragon slayer!" Dušan cheers, but then winces as he considers Toston's lineage, "Sorry, Toston, I read many tales of such deeds and to have witnessed it first hand. Truly well done everyone!"

As the words of the trio settle in, Dušan is suddenly reminded of one of the more pressing concerns from the start of this whole ordeal. The crimson disease. He rushes to his friends to see if the cleansing included clearing up the blight inflicting them.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 0/1

Heal Check d20+12=31

7 hrs? Rounds Stoneskin on Dušan 6*10 (60) DR / adamantine
6 min? Rounds Concentration Detect Magic
4 min? Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
7 hrs? Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
7 hrs? Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
6 mins? Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
5 mins? Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
5 mins? Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
7 hrs? Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
5 mins? Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
6 hrs Rounds Mage Armor on Dušan)

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Thursday June 28th, 2018 4:31:15 PM

Lornak begins to move past the green dragon he hears Ethani's raspy voice expressing her disbelief. He can only reiterate his own as he rushes forward; "Neither do I, yet here you are, and I am flabbergasted!"

As Lornak reaches the giant; "I do not know what deal that bloodwitch made nor to which devil he made it..." He lashes out at the giant with his rapier and before his eyes the wound makes its entire form dissolve; "...but I will gladly offer my own soul as payment..." He voice trails off and he cautiously lowers his weapon to his side. He looks around at the other combatants confused.

He is then suddenly assaulted by the words spoken by the Saar. He listens to them speak their peace; "I am SO over family feuds..." He responds to Toston. "As you say. And what of Dirt City and every other place destroyed by this? We are going to have many new troubles ahe..." His is unable to finish his sentence as Ethani nudges into him.

He puts his arm around her waist and pulls her close as she leans in. His eyes move to meet hers, his other hand reaches her lower back. He does not hear the words coming out of her mouth. In retrospect he vaguely remembers cutting her off at the word "love" as his lips meet hers and his whole self begs to consume her. He comes up for air...

...and is startled by the bloodwitch. He joins the cheer.

"Praise to all my dear friends! We all had a hand in it! He breaks away from Ethani and shakes Toston's hand. He repeats the gesture in turn with everyone that draws near, Gaffer first.

"We dispatched that creature in seconds!" He raises his hand in Triumph expecting to see all the other groups celebrating. He looks over to the monstrosity; "I believe its head needs mounted in our Great room."

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Thursday June 28th, 2018 4:54:46 PM

The adrenaline does not stop coursing through Gaffer's veins even though the fight is over, he grins toothily at Dušan's words and lets out another roar of victory.

As he calms though, the words of the giant figures settle in. They surely do not feel sufficient to end everything that has happened, and looking around all the groups in the clearing, he realizes they still have very little control over what will come next.

Can the three factions really put aside their differences? Are we all going to end up fighting before long?

But for now, he is happy to resume his natural form, and moves in closer with Lornak and changes the hand shake for a hug, the Drow willing. "I have never been part of such a triumph, and I can only try to express how glad I am, to have joined you all in that market not so long ago." He lets go of his worries, and smiles at the group of friends he has made.



Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Thursday June 28th, 2018 9:07:44 PM

Wil celebrates. He seems a bit too thrilled, jumping up and down and shouting.
He is still very cautious at this new event.
"You know, I feel so much stronger."

Asteria Amarante [HP: 66/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Status: Fatigued] 
Thursday June 28th, 2018 9:29:20 PM

Asteria finds herself suddenly without an enemy as the giants fall into the grass. "Oh COME ON! I had em!!! What'd you do that for??" Frustrated, she kicks at the ground until she feels better about herself, and then she falls out of her rage. Huffing and puffing, she gives it one last kick before returning to the rest of the group, sorely disappointed at the lack of finality in the battle.

"I would've got em, yknow." She swears, muttering on her way to Ethani. The barbarian then sweeps up her sister into a bear hug, thankfully weaker than normal, for her sister's sake. "Yoooooooooooooo, sis!!!!!!!!!! We got em!!!!!! I would have totally kicked that giant's butt for you, if it was real. But you're alive!"

Asteria also offers a giant hug to anyone willing, just glad to celebrate the fact that they are all alive.

Hmerrin(HP 74/74 AC:29 T:17 FF:23 CMD:25) 
Thursday June 28th, 2018 9:40:41 PM

Hmerrin looks around, baffled.

"That's it? We're done?"

"And lookie, Ethani is back too!"

"Oh, thank the gods."

The lanky human proceeds to collapse to the ground. Rolling to his back, he lays there, spread eagled, his axe handles now laying across the open palms of his hands.

"Ida know about you guys," he opines conversationally, while staring at the sky. "But, I'm really, really, really tired."

Dusan comes bustling over to check on his rash.
"C'mon man. Give me just a second here to pretend nuthin's trying to kill me, ok?"

BATTLE ROYALE over (DM Cayzle)  
Thursday June 28th, 2018 10:24:44 PM

Ethani seems fed up with immortals.

Dušan finds that all are cured of their bloodgrass infections.

Asteria seems disappointed the fight is done! But she is happy.

Lornak just seems happy, too. So is Wil.

Toston reserves judgement regarding the immortals, uncertain

Gaffer is both happy and uncertain!

Hmerrin takes a rest. BUT! Marvels still await!

A mist rises from the Plains and forms into a light grey cloud over the three newborn immortals at the center of the vast circle of all the hero groups. In the rising mists you see the avatars of gods ... a great silver dragon ... a greater gold dragon ... an all-seeing eye ... a waxing moon ... a blue-eyed dove ... and others besides.

"Oh hello!" You are suddenly greeted by a small being who appears in the middle of your group. He was not there a second ago! He is a funny-looking thing, with a body shaped kind of like a strawberry, but with long spindly arms and short spindly legs. He has mud on his feet -- red glowing mud, though the redness fades away after just a moment. Something about him seems a little bit infernal ... the tiny horns? The scaly skin? Something. But surely no evil demon could sport such an honestly happy grin!

Know Planes or Religion DC14: Highlight to display spoiler: { You deduce that this is Gimp, messenger of Gargul! }

Know Planes or Religion DC20: Highlight to display spoiler: { Is it possible that this being has recently been walking in mud made of dirt mixed with Woldsblood? }

Around you, the other groups seem to be having similar meetings with similarly odd little figures. Or is it the same one?

"Well, now! Nicely done! NICELY done, indeed," the little creature declares. "While you all distracted that crazy Sarr, the gods have set things to right and anchored the Plains right where they belong. Good job."

The little fellow clears his throat and stands up straight. He folds his hands in front of him, and composes his face into a serious expression. Perception DC 20 Highlight to display spoiler: {He's got something written on his palms. From the way his hands are clasped in front of him, he must be reading notes for his speech.}

"The blood of the Wold has returned where it belongs. The infection called the Bloodgrass is beaten back and tamed. The Plains, preserved by the power of the Fey Queen, are returned and tied into the Wold as they should be. And now life will spring anew throughout this land. You who have responded to the call of the gods, you have earned a place in the history of the Wold, and you have the gratitude of the gods."

He bows and tips an invisible hat to you. He grins again.

"You got questions, ask 'em. You wanna kvetch, I'm all ears. And if we're done, then it's time to send you home."

As you look toward the center of the circle, you see the three new Powers merging with the mist and joining the gods.

Ethani Nellie, AC 20, HP 42/42)   d20+16=30 ; d20+10=18 ;
Friday June 29th, 2018 3:29:32 PM

Ethani stands in awe of the manifestation of Alemi. To be so close to her god, it is overwhelming to say the least. She had heard his voice and now...now she has seen Him!

She is startled by the appearance of...whoa! Is that THE Gimp?! Yes, it is! She listens politely to the speech, though inside a building apprehension that maybe he is here to take her back to Gargul. Scootching back behind Lornak, she tries her best to maintain a low profile from the messenger to the god of Death.

She leans forward and whispers to Lornak. "Be careful my love, that is Gimp the Imp...messenger to Gargul. We may not want to garner his attention just now."

Hmerrin(HP 74/74 AC:29 T:17 FF:23 CMD:25) 
Friday June 29th, 2018 7:16:18 PM

Still lying on the ground, Hmerrin rolls his head back to regard the strawberry shaped demonite.

"So is the Wold safe?" he asks. "And Dirt City? Any chance the gods are gonna rebuild that?"

The fighter thinks a moment, and then raises up on an elbow to look earnestly at this Gimp fellow.
"Are my parents OK? Merrydale?"

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32  d20+5=7 ; d20+6=26 ; d20+14=29 ;
Friday June 29th, 2018 7:23:18 PM

(Know[Religion]: 7; Know[planes: 26; Perception: 29)

Toston says to the Imp, "You are Gimp aren't you? Well met I'm Toston Lotor but you probably already know that. Anyway I was wondering were you rolling around in mud made of dirt mixed with Wold's blood? Also what do you have written on the back of your hand? Lastly was Maab the one directing the God's efforts in this endeavor? Are you saying Alemni deferred to her on this? Is she still only an immortal power or does she stand among one of the Pantheons? I just want to know where things stand cosmologically speaking."

Active Effects
Mage armor: 3 hours [1777 rounds] - +4 AC
false life: 3 hours [1778 rounds] - 9 temp hp
Shield: 3 min [9 rounds] - +4 shield bonus to AC; immunity magic missile
Bull's Strength: 3 min [10 rounds] - +4 strength = +2 damage rolls, +2 CMD; +2 appropriate skills
Owl's Wisdom: 3 min [11 rounds] - +4 Wisdom = +2 Will; +2 AC; +2 CMD; +2 appropriate skills
Cat's Grace: 3 min [12 rounds] - +4 Dex = +2 Reflex; +2 AC; +2CMD; +2 to hit; +2 appropriate skills
53 Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
2/6 1st level spell slots still available
Fist stats are +10 to hit or +9/+9 to flurry; 1d8+4 /x2

Asteria Amarante [HP: 66/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Status: Fatigued] 
Friday June 29th, 2018 9:28:21 PM

Asteria doesn't like the little strawberry man from the moment he appeared, even hissing at him as she grows aware of his presence. The others identify him as 'Gimp', but quite frankly Asteria thinks that sounds like a fake name.

Even so, the others are spilling out personally revealing questions, so the barbarian shrugs and joins in. "Is my tribe okay? They didn't just like, fall apart after I left, did they? And, in simple words, what happened to the grass? Did our choice in choosing between the three factions actually do something, or was it personal? Did we kill the grass, or is it normal? And what even IS normal for that thing?"

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19   d20+9=27 ;
Friday June 29th, 2018 9:44:20 PM

Lornak becomes very serious when the small being appears. He unconsciously steps in front of Ethani, protecting her. He scrutinizes the little fellow. (Perception d20=27)

At first he believes the fellow a minion sent to collect on whatever bargain was made to bring her back to life. He has never seen the like of him before and knows not what he is. "What do we have here?" He asks Dusan. Before the bloodwitch can answer, Ethani enlightens him.

His stomach drops and all of the blood in his face disappears. His charcoal skin visibly turns a paler color of shale. He stands there speechless, gathering himself. If this is the time to move on to the here after, he will do it with grace... "Ah." is all that escapes his lips. But if it is not...

He lets Hmerrin speak for him about his concerns for Dirt City and keeps his mouth shut.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+15=17 ; d20+8=26 ;
Friday June 29th, 2018 11:13:22 PM

Dušan breathes a sigh of relief as he sees the crimson disease is gone. "More good news. It looks like you're all cured."

Dušan nearly jumps as gimp appears. He recognizes the imp, but caught off guard only just barely. He pulls out his field manual and starts taking notes as the Toston asks questions.

(OOC: Spells Per Day L1 2/1, L2 0/1 L3 1/0 L4 0/1

Heal Check d20+12=31

7 hrs? Rounds Stoneskin on Dušan 6*10 (60) DR / adamantine
6 min? Rounds Concentration Detect Magic
4 min? Rounds Spectral Hand Hp 2/2 AC 38 (22 +8 size, +4 natural armor, +5 Intelligence)
7 hrs? Rounds Barkskin on Hmerrin +3 Enhancement Bonus to AC
7 hrs? Rounds Barkskin on Asteria +3 Enhancement Bonus to AC
6 mins? Rounds Shield of Faith on Hmerrin +3 Deflection Bonus to AC
5 mins? Rounds Shield of Faith on Asteria +3 Deflection Bonus to AC
5 mins? Rounds Shield of Faith on Toston +3 Deflection Bonus to AC
7 hrs? Rounds Barkskin on Lornak +3 Enhancement Bonus to AC
5 mins? Rounds Bloodwitch Lore +1 on concentration, dispel, necromancy, fear effects, and touch attack
6 hrs Rounds Mage Armor on Dušan)

BATTLE ROYALE over (DM Cayzle)  
Friday June 29th, 2018 11:49:39 PM

Hmerrin and Toston have some questions for Gimp the Imp. ... He ticks off his fingers. "Yes the Wold is safe. No the gods are not going to rebuild Dirt City. Yes your parents are safe in Merrydale. Yes, the roots of the Plains were a muddy mess of Woldsblood, but all fine now. That was my master of course who did the bulk of the work. Like always. The Silver Lady just watched over the Plains while it was lost." He ignores the question about his crib notes.

Asteria hisses and then asks questions, but Gimp only hisses back at her and then sticks out his tongue.

Wary or shy or wise, the rest of you do not have questions. Dusan and Lornak stand protectively near Ethani.

"Well," Gimp says. "let's get you going! Time's a-wasting!"

He doesn't recite a magic incantation, or wave a wand, or do anything else you recognize as summoning power. But the plains, and the gods, and the other adventurers all vanish in a swirl of fog, and you find yourself in a blank space between worlds. All you see here is one another.

Oh, and you see Mahyawu, the Manfri who sent you on this quest in the first place. "Congratulations," he says. "I have something here for you."

He has a woven grass bag for each of you. Each has your name woven into its fabric. When you open your present-bags, this is what you find within:

Asteria -- a +4 steelgrass breastplate, +2 steelgrass greataxe, and an amulet of natural armor +2

Dusan -- a slotless grass totem of +1 (unnamed bonus) on saves to avoid the entangled condition when caused by plants

Ethani -- a woven grass headband of +4 wisdom and 6,500 in gems

Gaffer -- a set of steelgrass chainmail +3

Hmerrin -- a slotless grass totem of +1 (unnamed bonus) on saves to avoid the entangled condition when caused by plants

Lornak -- a +1 steelgrass buckler

Toston -- a +2 steelgrass curveblade and a 1,000 gp gem

Wil -- a rod of wonder and a +2 woven grass belt of dexterity

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Saturday June 30th, 2018 1:20:23 PM

Gaffer gives a slight bow in gratitude but says,
"Thank you, for these gifts. They are generous and I know you did not need to do this. Could you tell us, what happens now? Do we simply return to rebuild our city?"
Most joy of their victory has left now and saddened thoughts of Dirt City and all that awaits them when they return weigh heavy on his mind. This isn't quite what he imagined when he thought of aiding the Gods.

Does he trust their vision to know what is best and what must be done? Or does he feel that it is better to trust and work for the wold and it's people. Gaffer has a lot to think about than had never occurred to him before.

What are we before those above and below?

[OOC: DM Cayzle comments: I fixed your link. Has to be square brackets, not curly ones.]

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Saturday June 30th, 2018 1:23:41 PM

"Wow, a rod of wonder and a woven grass belt." Will ties the belt to his waste and twirls the rod of wonder in his hands. He seems oblivious to anything else going on and it in deep thought.


Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25) 
Sunday July 1st, 2018 10:15:17 AM

Hmerrin brightens even more when informed his parents and hometown came through unscathed.

The teen accepts his gift from Old Manfri Guy with a grin.
"Nice. Thanks!"

pause.

"Now what?"


Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Sunday July 1st, 2018 5:02:03 PM

Dušan affixes the totem his belt and let's it hang slightly off kilter, but securely. He continues to give Gimp nearly reverent respect. While he may hold Gargul high in his bekiefs, he was not ready to test the standing of Blood Witches.

In response to Hmerrin, "I think we should head back to Dirt City, help in the restoration and prepare for our next challenge. Seems like there's always another."

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Sunday July 1st, 2018 9:28:59 PM

Lornak lets loose his held breathe, closes his eyes and lets his shoulders slump to their natural position as Gimp the Imp departs the group. "Whew." He breathes. He takes a moment to breathe in and out, gathering himself, his mind and his attention to the next surprise.

He moves toward the Manfri. "We fulfilled the task..." He says as he bows deeply and receives his boon gently, caressing it in appropriate reverence. "Many thanks."



Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32 
Sunday July 1st, 2018 11:11:28 PM

Toston takes the bag from Manfri thanking him as he does. He opens the bag finding both the gem and the curve blade. He straps the new curve blade to his back and then says, "I need to sell my old curve blade."

Ethani Nellie, AC 20, HP 42/42)  
Monday July 2nd, 2018 11:53:24 AM

Ethani is so relieved once Gimp leaves that she curls herself around Lornak and gives him a passionate kids.

Slightly surprised by the Manfri, Ethani blushes a bit as she receives the gift. "Thank you so much sir! This is an amazing work of craftsmanship!" Her fingers gently trace the delicately woven grass strands, knowing from her dreams that only the finest craftsmen can weave they material.

Leaning in to Lornak once more, she snuggles into his neck. "There will be much for all of us to do, but I am anxious to return home. "There will be much for us to do, but I am anxious to return home! "

Ethani Nellie, AC 20, HP 42/42)  
Monday July 2nd, 2018 1:23:41 PM

Ooc: I hate posting from my phone.

Asteria Amarante [HP: 66/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Status: Fatigued] 
Monday July 2nd, 2018 8:02:48 PM

Asteria laughs as the imp man refuses to answer her questions. She liked his response, it showed humor. And, she didn't need to know that badly. In truth, she didn't want to know about her old family, she had a new one now. Plus, she doesn't need to know what's going on, she's just the barbarian. When the group is transported away, she isn't that upset.

Asteria cheers as the group is given shiny new toys, and eagerly accepts her gift. "Yooo, not bad! Thanks for the stuff! Will I look cool or what now?"

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Monday July 2nd, 2018 8:05:04 PM

Lornak is released from Ethani's passionate kiss. "I thought I was finished." He says flatly. His eyes distant as if returning from deep thought. He looks up realizing the gift of his life, the gift in his hand, the gift of Ethani's life. "I thought YOU were finished." He says to her.

He looks over to Dusan. "What exactly did you do to save her?" He asks.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Monday July 2nd, 2018 8:05:43 PM

Dušan contemplates the ordeals they have been through and takes a moment to process the experience he gained.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Monday July 2nd, 2018 8:07:20 PM

"I don't think it was me, at least not alone." Dušan replies, "Maybe the Pantheon doesn't think your finished yet, Ethani."

Ethani Nellie, AC 20, HP 42/42)  
Monday July 2nd, 2018 11:03:27 PM

Ethani looks over at first Lornak and then Dusan, her face furrowing in a frown. She drops her tone to a whisper to avoid upsetting Asteria. "See that's just it... I've been around a lot of battlefield wounds, and well... those wounds were fatal. I knew I was dying. Perhaps you are right Dusan. Perhaps I am meant to accomplish something more before Gargul takes me..."

Ethani runs her fingers through her red hair, noting that she needs to dye it again. "I've been thinking that Dirt City needs a hospital. I know it's crazy, but especially now, the common people need help... Whay do you think?"

Homecoming (DM Cayzle)  
Monday July 2nd, 2018 11:28:03 PM


Gaffer asks Mahyawu what happens next. The elder chuckles. "Next you go home, and hopefully to a good rest. You have earned it. The road goes on to other adventures after this one ends. What awaits you in your city I know not."

The rest of you offer thanks and appreciation. You start to talk about home. And as if your words were a magic spell, you find yourslef drawn through the planes.

Mahyawu waves as you fade away.

.....

You are back where you started, at the boulder into which you now see three crystal shards embedded. The place has an unusual feel to it, like it is a ... holy place?

Knowledge Religion DC15: Highlight to display spoiler: { You recall when immortals and gods appear in a place, that place may become sacred to them. And the three apparitions of the new Sargrass powers DID appear here ... to you!}

But you hear a soft roar behind you, growing louder. Look! A crowd of Dirt City residents has gathered here! They are ... cheering!

You hear one fellow shout, "These are the heroes! These are the ones who saved Dirt City! And cured the redweed infestation!"

Feel free to interact with the crowd, or not, as you prefer. Yopu make your way home. In the streets, both Above andf Below, people take notice of you.

The inhabitants of Dirt City are nothing if not hard working and self-reliant. And criminal, maybe, some of them, but set that aside for now. Anyway, the houses and the people not in houses have all started to pitch in to clear rubble, prop up buildings, put supports in the tunnels, and get the city back in shape. The work has just begun, and a huge effort is still needed, but the job is underway.

Meanwhile, welcome home! Your time is your own.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) - Hugh For Matt 
Tuesday July 3rd, 2018 12:06:14 AM

Wil asks to no one in particular, "Is this crowd here for us?"

Cicero says to him, "They sure ain't here for their health."

Wil pulls his cloak more tightly around himself feeling a little nervous around the assembled crowd. He isn't sure if his connection to his family's old house would lead to him being recognized considering The Tide's profile seems to be rising these days.

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32 
Tuesday July 3rd, 2018 12:22:49 AM

Toston waves to the crowd and then makes his way to the catacombs entrance and back wearing a new headband.

His first destination is the WLA guildhall for some training as he'd like to find the profession(sailor) skill master in order to become a better sailor.

Toston casts the message spell as he goes whispering to the others where he is headed.

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)   d20=8 ;
Tuesday July 3rd, 2018 3:08:11 PM

Gaffer moves to the back of the group as the crowds appear before them. So many expectant faces only make him feel nervous.

If he knows of a method he would like to contact his circle, it seems important that they understand what happened, it might be something they want to be involved in.

Beyond that his focus is a a bit less on the city and more on the lands devastated by the meteor and bloodweed. He'd like to spend some time planting new seeds and tending to the animals in the area.

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Tuesday July 3rd, 2018 6:01:38 PM

Lornak is shocked at The Tide's reception. "Well, there goes our anonymity..." He says sarcastically. Being the focus of attention makes him uncomfortable. He keeps his hood up, obscuring his face as much as he can but goes with the flow. He waves and graciously shakes hands as the group moves through the crowd.

Lornak shuffles up to Shale House, tired and sore and feeling quite worn. He expects to see the place teeming with refugees as he enters slowly. While on the lower floor he keeps an eye out for their tenants to see how they have fared. He makes his way up past the Common Room and up to the Receiving Room. Once there he drops his things alongside the window couch.

He stands for a moment and listens for a familiar chime that does not come. Fear grips him for a moment as he rushes onto the balcony finding a familiar ball of fluff teasing a tiny hourglass with its beak. "Oh, thank the gods. "Lornak exclaims. Vin the owl's head cocks its head up to look at her owner. "And how has my First Lady fared through this ordeal?" He walks over to her perch and puts her onto his forearm. He notices while he nuzzles her that the enchanted hourglass that he taught her to turn over with her beak is now cracked, pitted and tarnished. (=Her trick-to turn or flip over a small item.)

"I see not all things made it." He says as he looks over Dirt City's skyline and takes in the "repairs" the citizens have started to combat the devastation. "It is a pity...' He says as he holds her and pets her tiny head. "...but I am glad that you have." He admits. He sets her back down upon her perch. "Now that I have returned, we will take a jaunt to the countryside, I promise.". He then returns inside. He sits on the window couch and looks up at the expanse of the Receiving Room. "I really wish we token that dragons head..." He says and yawns. "...it would have made a great wall mount..."

He has a mind to unpack, to bath, to eat but simply passes out sitting up.

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Tuesday July 3rd, 2018 6:03:12 PM

(OOC link to Shale House if you dont remember. I hope to update it with room assignments and add a few things=Hmerrins woodshop. https://docs.google.com/spreadsheets/d/15gN3sOs5rL392-4kbZjjNV_hZJUvGfEaXhvgmhFHHE0/edit#gid=0)

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+13=14 ;
Tuesday July 3rd, 2018 6:37:51 PM

Dušan is shocked by the reception they receive upon returning to Dirt City. Most of their endeavors have been rather clandestine in nature. Sometimes they have had to ally themselves with parties of questionable morals. Being hailed as a hero was a shocking change, but uplifting all the same.

Growing up in Dirt City, Dušan had learned to keep his head down as a survival instinct and understood his friend's discomfort as the crowd grew. Although, since he stood before the Prince's court with a talking courpse, he was quickly realizing anonymity was a depleting commodity. So he takes a brunt of the attention from his friends.

The dishevelled witch probably made for an awkward role model as he raised his arms in triumph and accepted the crowds adoration, but he makes his appreciation genuine and obvious to everyone. His smile reaches from eye to eye and his hand reaches for any hand that reaches for his.

But as he gets deeper into the crowd, he begins to see the toll the disaster has taken on the citizens. As his friends go their separate ways, he stays with the crowd and begins to give aid to those he can. The continual gawker or congratulation makes it hard to fully concentrate (heal d20+13=14 natural 1), but he does what he can and casts his remaining restorative spells and powers on the worst of the injured.

"Look like those shopping lists and errands are going to have to wait till tomorrow." Dušan rolls up his sleeves and spends the rest of the day helping those he can.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25) 
Tuesday July 3rd, 2018 7:26:14 PM

Unlike Dusan, Hmerrin has not lived in Dirt City very long at all. And the wall of cheering citizenry appeals to him quite well, thank you very much.

"Hi everybody!" he calls out, "How's everyone doing?"
The young lad makes the rounds, shaking hands, hugging folks, maybe a kiss or two, and generally has himself a good time.

Once the welcome backs are over, Hmerrin makes his way back to Shale House, grabs some carpentry tools, and heads out to help whereever he can.

Asteria Amarante [HP: 66/85; AC: 21; Touch: 12; Flat: 20; CMD: 20; Status: Fatigued] 
Tuesday July 3rd, 2018 10:39:01 PM

Asteria breaks into a grin as soon as she sees the crowd and immediately begins hogging the spotlight. She adores the attention and the recognition they finally are getting for their good deeds. Running headfirst into the crowd, the barbarian begins to bask in the praise, putting on quite the show. "We are The Tide, heroes of this land!" Flexing her sore muscles, she grins and raises a group of children into the air on her arms. After the long and hard battle, it makes her wince slightly, but she still takes as many children as she can carry, lifting them up and down in a show of strength and to entertain. She enjoys and revels in the attention, and stays around for a long time. If any of her companions wish to go unnoticed, she makes sure to keep the focus off of them.

After the revelries, Asteria joins the citizens of Dirt City for any parties that may be occurring around town. If they're the rougher type, she makes sure to keep things from getting out of control. Even with the disaster, she knows that people will still partake in festivities if there is something to celebrate. If not, she helps to rebuild the city in whatever way she can and returns home late.

Toston Lotor(Hugh Crosmun) [HP: 40/54; 9 temp hp; AC:37; Touch 27; FF 31 or 41 , 31, 31 vs Giants - CMD 32 
Tuesday July 3rd, 2018 11:34:53 PM

Toston whistles as he makes his way to the WLA.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) - Hugh For Matt  d100=44 ; 6d6=17 ;
Tuesday July 3rd, 2018 11:42:19 PM

Wil makes his way to Shale house with the others before deciding on testing out the rod of wonder in a place that is safe to do so. He sets up a straw practice dummy and then activates the rod making sure the area is clear of people who could be aversely impacted.

Good thing the area was clear as a lightning bolt travels in a 70 foot line striking the dummy for 17 damage (Reflex DC 15 for half)

Ethani Nellie, AC 20, HP 42/42)  
Tuesday July 3rd, 2018 11:50:25 PM

Ethani watches the group's reaction to public adoration with rapt interest. You can tell a lot about someone by how they respond to public attention. She begins to make mental notes about her team mates. It could make a difference in a life or death situation, which seemed to occur frequently in Dirt City.

She grins broadly at Asteria's antics. Playing along, Ethani gives any small children she sees gold coins, knowing it can be the difference between life and death for some families.

Ethani does draw the line once they make their way to the Shale House. There was a time and place for public affection as a hero. Just as there was a time for quiet recuperation. And it was DEFINITELY time for the later!

Valuing Lornak's "alone time", Ethani spends some time in the workshop planning out new wands and potions for what was sure to be their next crisis. She then spends a small time in prayer and meditation before heading up to the room she shares with Lornak.

Changing into a gosimer thin gown, she begins running a warm lavender scented bath, awaiting the arrival of Lornak. Having almost lost her opportunity to express her love to the Surface Drow before, Ethani does not plan on making the same mistake twice.

Homecoming (DM Cayzle)  
Wednesday July 4th, 2018 10:50:34 AM


Some of the Tide embrace their new reknown. Others still try to keep a low profile. The warm public-facing acts of Hmerrin, Dusan, Asteria, and Ethani -- and to a lesser extent, Toston -- distract the crowd and allow WIl, Gaffer, and Lornak an opportunity to slip away.

In the days and weeks ahead, there is plenty to do. The rebuilding is both physical and emotional. For a change, the leaders of the diverse Houses act for the benefit of Dirt City. The Houses send down word -- for the time being, let it be Above as it has always been Below! Weapons peace-bonded, and no killing or stealing anywhere. The Knives keep the peace as always, but the sight of privateers, pirates and Teeth rebuilding the docks and warehouses, the sight of masked Darts taking care of orphans, is an unusual one.

It's often been said, to the point of cliche that few believed, that the City unites against outsiders. Well, maybe there is something to that. The people unite to rebuild and restore this place.

And right in the heart of it ... the rising Tide? What role do each of you play in this recovery effort? And are those efforts open ... or covert? Perhaps you will even wisely seek out some advice ... or a mentor?

[OOC: It is my intention, friends, that this break allow not just for mere days, but for weeks, maybe a few months, of time elapsing. The damage is great in Dirt City, and will take a huge rebuilding effort. I have not even mentioned the dead, how they will be tended or buried, or if there will be a memorial. And I am not trying to force you into the public eye, but if you wish to have a covert option, it will have to be arranged ... hats of disguise? False identities? For at least some, you will have a public face and a private side. Or will you embrace your role and become one of Dirt City's very few public Hero Groups? Really, there was only one, ever, and after they got known, they left for parts west, especially the Blackbird Lake area.]

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Wednesday July 4th, 2018 12:27:40 PM

As much as Will wants to stay in the darkness, he is a charismatic fella and takes charge of funeral services for the neighborhood.
"A peaceful burial is so important to Gargul, it's a necessity." He says several times while also performing public services. It's exhausting but the best he has ever felt.

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Wednesday July 4th, 2018 3:03:42 PM

THAT NIGHT

Lornak wakes up to a dim room. He raises his head and looks around to discover he has slept the day away. Now rested he sets about the business that he intended to accomplish before falling asleep. "Sitting up, no less." He says to no one as he stretches. He leans down to his travel gear and hefts the giant badger pelt skinned from their battle with the beasts. He rolls it out upon the floor of the Receiving Room, covering the space in front of the Armory quite nicely. He walks back and forth upon it and each time he does gleans great satisfaction knowing the beast will now always be underfoot.

The next order of business is the alchemy lab. Having finding it empty he notices someone has been in here recently. He grabs what apparatuses he needs and treats Cyolite ore into Aluminum Sulfate, then Chromite ore into Chromium. As he does his mind wanders. His thoughts turn Red. The red of the saargrass, the spilled upon the battlefield, the shock of Ethani's hair. "How appropriate." He says. He wonders where she is and feels guilty for having left her side and passing out. He grabs fresh Madder Root and Elderberry bark and mixes them with the Aluminum Sulfate and Chromium mordents respectively. The result is a lacquer red and silver grey dye. Lornak grabs the bottles and exits. He walks over to his pack and deposits it and his weapons into the armory. "I'll take care of you later." Making his way out he smiles as he traverses the badger pelt.

He makes his way to the room he shares with Ethani. He opens the door silently as not to wake her if she slumbers. Imagine his suprise to find her readying to bathe. "Perfect timing." He says softly. Back lit from a candle, the shadow of her sublime form teases him to release it from inside her gown. "I have gift for you." He says plainly and steps over to her, noting the steam rising from the fresh water she has poured. The steam seems to rise within him as well fore he grabs her body vivaciously, almost uncontrollably and kisses her passionately. He gets himself under control enough to lead her to the bath. He takes her hand gently.

He plays the gentleman and turns his back to her allowing her privacy to disrobe. He in turn takes off his tunic. He sets the two dye bottles within reach. "I always thought you a natural redhead." He says playfully. "It just goes to show how much more we have to learn about each other." He gestures to the bath inviting her to step in. His eyes closed he imagines her slipping off her gown. Once he knows she is in the water he turns back to her. He grabs the sponge, dips it in the water and begins to wash her shoulders, neck and back. "Allow me to soothe your ills and get re-acquainted." He is careful not to get caught stealing a glance at her lithe form and firm muscles.

He eventually leans her head back into a comfortable position and begins to administer red dye to her hair. Doing so he messages her scalp. He runs a comb through her beautiful locks spreading the dye and it's aphrodisiac scent. "There, now we must wait awhile until it takes." He gets up, kisses her gently and moves to the end of the tub. "Dyes tend to be quite noxious, this one seems quite pleasant, do you agree?" He asks nonchalantly. He disrobes and enters the water opposite of her. He begins to sponge his hard chest. "What shall we talk about while we wait?"

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Wednesday July 4th, 2018 4:02:35 PM

THE NEXT DAY

Lornak dons his newly purchased leather clothing, lets out his dyed silver hair and dons his Drow disguise. He feels soiled. He suppresses his disgust with himself for emulating the worst side of his genetic heritage. He wants to spit. The disguise is a far stretch from the imagination visually but couldn't be more of an extreme opposite of his actual personhood. If it allows him to pass the criminal underbelly of this town with ease then it is worthwhile. He heads out into the city.

Upon reaching Three-Bits shop he enters and asks where he can find a vendor that will sell him unsolicited substances in his effort to purchase Drow poison. He pays the appropriate amount for the information and if and when he gets it will travel there.

THE RECOVERY

During the next few months Lornak's effort to help Dirt City consists of finding lost animals, pets and livestock for the citizens of Dirt City. This includes making safari's into caves systems, ruins and into the outlying countrysides and their various environments. Sometimes he does this alone, sometimes with Ethani and sometimes with anyone else inclined to immerse themselves in Survival, Tracking, Hunting or just Nature.

He also seeks out Vorelle at the Free School to ask her help in finding someone to help him become a better swordfighter. He is interested in finding a teacher or mentor within the Twilight Ranger connections but will be happy with anyone that will take him on as a student. Here he begins his training as a Duelist in a effort to make himself more useful in battle.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Wednesday July 4th, 2018 6:40:39 PM

The first week, Dušan spends most of his efforts helping the wounded. As the triage is taken care of, he attempts to organize emergency hospitals in various neighborhoods and even attempts to petition the House of Teeth to supply alcohol for antiseptics and any drugs that might have restorative properties, anesthetic or general pain relief and the House of Darts as some medicines are poisons, just in lower doses.

In the evenings, Dušan gathers his coven and attempts to help put the Sage's Guild library back in order. While there he enrolls to be promoted to Associate Sage of Records.

As the hospitals hopefully begin to run themselves, Dušan switches his focus to clean up crews, using his Break cantrip to, well, break debris into more manageable sizes. Over the weeks, Dušan makes no attempt to conceal himself nor does he make a show of helping. He just puts forth honest labor and helps where ever he can.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25) 
Wednesday July 4th, 2018 8:46:00 PM

Hmerrin is a carpenter by trade, and a do-gooder by heart.

He immediately offers his skills to the rebuilding of the nearby homes and stores, and then moves out from there. The lad doesn't broadcast his membership in the Tide, but makes no effort to hide it either. The one security measure he does take is with his name, going by The Kid as he makes his rounds.

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18 - CMD 24  d20+11=30 ; d20+3=7 ;

Thursday July 5th, 2018 12:29:31 AM

(Profession Sailor:30)
(Disguise:7)
Toston spends his time helping to rebuild Dirt City in a few ways. Keeping a low profile and wearing his more nondescript clothes (grey and black outfit) he helps out cewing and repairing ships as needed insisting any payment offered for his services be donated instead to one of the more reputable rebuilding efforts that sprung up in the wake of tragedy.

He also sometimes goes out on patrol of the local neighborhood near Shale House to help "Keep The Peace" in the area they control dressed as his Golden Wyrmling alter ego.

(OOC: I don't have a laptop at the moment as my personal one is in storage and the job I'm leaving while still paying me through my notice date has me being done working since yesterday so I no longer have a work laptop. I need my wife to help me get my laptop from storage and seeing as how I suddenly have a wider window to get things from storage she's dragging her feet. Hopefully I will have it by Friday as I prefer to make posts using a computer and it is nearly impossible to work with Mitch on DM posts using phone)

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19   d20+8=19 ;
Thursday July 5th, 2018 1:44:25 AM

(OOC I forgot to roll my disguise check. Lornak has a +2 from a remaining disguise kit(one charge left) d20=19 +2 =21)

Ethani Nellie, AC 20, HP 42/42)   d20+11=17 ; d20+5=13 ;
Thursday July 5th, 2018 9:14:03 AM

"That night"
Ethani relaxes into the bath and almost quite literally melts at Lornak's tender ministrations to her hair. Passion builds within her to the breaking point, and she joyfully joins in the altogether too close embraces and kisses. Sighing at his chivalrous ways, Ethani begins to rub Lornak's feet as he enters the tub and brings up a topic that she's meant too for quite some time now.

"Lornak, my love, why do we play this game? I desire you. You desire me. There is no shame in releasing our physical passion. We are both consenting adults." Ethani tenderly touches the new scar on her chest just below her left breast. The one that should have cost her her life. "And we are learning that life is not promised in our line of work. Why do you hesitate my love?"

Ethani does not force Lornak into the conversation, but she does look forward to future baths and more discussion of their future plans.

The now
Ethani splits her time equally between crafting a Cure Moderate Wounds Wand (Spellcraft=17...woohoo!) and working at the Temple of Waard healing the sick and injured. She makes no effort to hide her identity, as she sticks out pretty much like a sore thumb, what with the blue skin and the red hair. She does, however, work very hard at building a good working relationship with the priests (Diplomacy=13). She gently inquires into the healing needs of the community, and offers her services to whenever she can.

Returning home one evening, Ethani meets Lornak at the front door of the Shale House and quickly snatches him up, walking him down a side alley. "Lornak, I've got a great idea, and I need your help. See, I've noticed that since you and I have become so close, Asteria's been a bit lonely. I was down in the market the other day and I found this little guy wandering around, lost..." Pulling her cloak back, Ethani produces a tiny puppy with brown and black markings and HUGE feet. "I was wondering if you can help train it to be a guard dog for Asteria..."

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Thursday July 5th, 2018 11:07:59 AM

Suddenly finding lots of times on his hands Gaffer feels somewhat at a loss. Most of all he wishes to travel back to Culverwood and visit his circle. He feels a responsibility to make sure that they know what has happened, and to find out what he should be doing now.

But wondering the city and seeing everyone come together, working so hard to rebuild, he finds it hard to leave. He spends his time travelling the city and giving aid to some of the more difficult tasks. Lending his strength as a bear, or ability to fly as a hawk, he uses his scent abilities in some forms to help look for any more trapped survivors, and plants seeds and grasses in some areas he feels could be brightened up by the greenery. A simple letter to an old companion at the circle will suffice (or the most appropriate way to speak to them.)

He does not hold back on using his magic, he does not make an intense effort to hide his identity, but it is quickly obvious that when people do recognize him, he does not know how to respond to their attention.

He makes an effort to join each of the others for a day where he can. Healing in the temple with Ethani, or skimming over the waves alongside Toston. He tries to get to know them a little better know them a little better now they need not rush off anywhere.


Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d100=43 ;
Thursday July 5th, 2018 1:26:37 PM

Will continues to perform services for the dead.
He wonders silently about some major changes he needs to make.


Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Thursday July 5th, 2018 4:01:33 PM

Dušan attempts to welcome Gaffer if he’s joined for the day and frees up a few nights for drinks or comeradery at Tombo’s inviting the rest of the Tide for some much needed revery.

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Thursday July 5th, 2018 4:30:24 PM

"That Night"

His eyes meet hers earnestly as she speaks of desire. After all, the toiletry and conversation is just a way to distract her, work her up. It seems to have worked too well as he can clearly sense the frustration within her. "Fret no longer, my love. I am yours." He says answering her comments about shame. His thoughts momentarily move to the trident tattoo inscribed under his left pectoral muscle. Its center tine covering his heart in a way that seems to pierce it. "I am here." He says.

Ethani's focus on the mortal wound makes him ruminate further the seriousness and permanence of their bond. The irony in where it is located. He would not have it any other way. "Do with me what you will." He says watching as her comment about consent falls off as his lips press upon the wound that would have shed her lifesblood. He slides up to meet her, consciously aware of the feeling of his chest pressing onto hers. He feels her body tremble beneath him. He kisses her passionately, yin and yang finally joining as one. He freely gives into his desires with reckless abandon.

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19   d20+6=26 ; d20+6=15 ;
Thursday July 5th, 2018 9:03:58 PM

It would be my pleasure." Lornak says to Ethani about training the puppy. "If I train it for a General Purpose it will only be good at that set of tricks. Are you sure you want it to be a guard dog? Also, do you or Asteria want to be involved in its training?" Lornak spends the "down time" teaching the pup daily(over the course of 4 weeks). Handle Animal d20=26, nat 20, 15 to confirm General Purpose: Guarding

Lornak makes time with the group in their festivities at Tombo's He is sure to order rounds for Dusan(for saving Ethani's life) and Gaffer(To welcome him into the group and get to know him):

"Oh, my Gods!" Lornak says slightly tipsy to Dusan. "You were bleeding out your eyes!

"When you transform, does the resulting animal have to maintain equal mass?" He asks Gaffer curiously.

"I commend you for presiding over the souls that have been lost in Dirt City, my friend." He says to Wil "It is a noble effort."

"You should look in on Ms. Culpepper while its quite, Kid." He coyly says to Hmerrin. "When you have a moment we should also set up your wood shop in the anteroom opposite the Alchemical Lab."

"And since when do you have the ability to summon Elementals?!" He asks Ethani.

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Thursday July 5th, 2018 9:39:02 PM

oops, and Toston!

"Toston my man" Lorank says nudging Toston's shoulder. "I put on of the giant badger pelts down in the Receiving room for posterity. It is up to you what you want to do with the other."

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18 - CMD 24 
Thursday July 5th, 2018 11:43:44 PM

Toston says to the others regarding the dragon, "I'm honestly not offended. What we slew was Chromatic and I'm Metallic. I called it cousin in battle in order to get under it's skin as it were. For a spell caster I am very hard to hit so I thought it prudent that the dragon try to focus it's ire on me."

To Lornak in particular he says,"As for taxadermatogical trophies if you are making them, them maybe you can do something with the rapke claw and fang I pocketed?"

Asteria Amarante [HP: 85/85; AC: 21; Touch: 12; Flat: 20; CMD: 20] 
Thursday July 5th, 2018 11:44:33 PM

Asteria finds the sudden downtime to be somewhat disorientating. With little to no purpose, she spends most of her time helping to rebuild the city, lending her great strength wherever it is needed. She sees no use to attempt to keep her identity concealed, so she proudly lets the citizens know that she and her group are here to help.

Seeing a number of children on the street becomes concerning after a while, and the barbarian does her best to help them. She spends her days looking after the little ones, trying to find homes for them and keep them out of the street. If any are interested, she also teaches them how to fight and protect themselves. It's better that than let them learn on their own, or worse, learn the hard way. If need be, she stays out all night helping to repair the city and stay with the children.

In her time spent with the group, she mostly stays around Ethani, following her like a lost puppy or a duckling. She finds it boring and mostly sleeps unless she can do something, but she enjoys it. Sadly, she sees that Ethani prefers alone time with Lornak, so that crosses that out.

Instead, the barbarian hangs out with the others in the group, namely trying to get to know Gaffer better. It felt like she had only just returned, and suddenly he was there. Then, there was little time to talk during their adventure. She invites him for drinks at a local bar, if the druid is down for it. Over the course of the night, she makes sure to keep the laughs and the drinks going, enjoying getting to know him better. She talks about her past and the present, skipping over her less... favorable parts of her past. Namely the part when she broke the chieftain's son's arm. Okay, maybe she mentions it quickly, but she doesn't focus on it. She takes some pride in it but knows better than to go into detail. Regardless, she makes sure to probe the druid for personal information; where he's from, his hopes and aspirations, anything he's willing to talk about. "If we're going to work with each other, we have to trust each other! What better than to learn about each other? I mean, we could do trust activities, but I doubt you'd like my version."

Homecoming (DM Cayzle)  
Thursday July 5th, 2018 11:45:08 PM

Over the next few weeks ...

Lornak and Ethani move their relationship to a new level. Are those wedding bells we hear ringing in the near future?

Ethani also keeps busy crafting a wand and aiding the clerics of Wardd, where her personality as well as her generosity wins her several friends. She meets with a hero of Dirt City, Vorelle of Blackbird Lake, who offers good advice.

Funny, Lornak too visits Vorelle ... does she realize that the two are an item? But Lornak is reluctant to deal with the poison merchants of Dirt City, who would likely overcharge him for a rare poison like the one he seeks. Plus the taste in his mouth is foul. He can don his disguise and pursue this route if he likes, but Wil's story of the Twilight Ranger that he's met may well remind Lornak of the loose network of Twilight Rangers in Dirt City, beginning with Vorelle, the first of all the Twilight Rangers. Indeed, Lornak seeks her out for advice on learning a different fighting style. Maybe the Twilight Rangers can help him find the poison he seeks, if he is willing to seek it without a disguise ...

Lornak and Ethani also work together on a special gift for a special person ...

Wil keeps busy with his Gargulite ministry. He finds that the people he meets are grateful for his aid, and that they take comfort from his prayers and words -- he finds other Eyes of Gargul, and enjoys a comraderie with them. He also meets a Twilight Ranger / Undead Hunter who is making sure that nothing rises among the ruins. Eventually, the gruesome but necessary work comes to a close. There is talk of setting up a memorial to the dead ... is Wil interested in that?
Certainly, Lornak's training in one-handed melee is not a problem. [OOC: Note the Wold House Rule for duelists ... since we do not use initiative, the Improved reaction abilities are replaced with Uncanny Dodge and Improved Uncanny Dodge.]

Dušan works hard with the healers and the rebuilders. His coven is busy with the archives. The very few other scholars in Dirt City make known their gratitude for his efforts.

Hmerrin too is busy with the rebuilding, and his matter-of-fact humility earns him more fans than maybe he knows.

Toston keeps an even lower profile, and certainly people are too busy to bother inquiring about identities. One thing Dirt City retains, even in an emergency, is respect for a person's privacy.

Gaffer uses his magic quite visibly to aid the rebuilding, and is likely the member of the Tide who stands out the most. He "outs" several of his friends by seeking them out to help their labors. Over the next couple weeks, the idea of a hero group devoted to Dirt City solidifies among the people. Gaffer sends word via a merchant train to the Emerald Kingdom to his Culverwoodian circle of druids. Word should come back soon ... ish.

Asteria is a bit more quiet than usual in these weeks, keeping a low profile and spending time with children and her friends.

Ethani Nellie, AC 20, HP 42/42)  
Friday July 6th, 2018 12:02:59 PM

"That Night..and many more after"

Emotions surge through her like water pent up behind a dam wall as Lornak consents. Months of pent up desire come crashing into Lornak as Ethani drops her self control like a worthless rag. Rolling, tumbling...the waves crash one after another, threatening to drown Lornak within the sea-elf's physical desire. Words become useless, meaningless trivial things as she loses herself to fulfilling the desires that had been smoldering for so long now. Though she was not by any stretch an athletic person, Ethani is quite sure in her prowess as a lover and she is unashamed to show Lornak on this night...and on every night thereafter.

As the flames dies down into embers, Ethani relaxes in Lornak's arms, her fingers delicately tracing his new trident tattoo. Her mind filed with a vision of the future to come with her soul mate. Soul mate...how strange that she, the hardened combat medic should come to think of him like that. Ethani of all people understood that all people had physical needs...it was a basic fundamental of life. But this. This relationship she had developed with Lornak went far beyond hormones. No, this was something different...something almost reverent. More akin to the relationship she had with Alemi. She cannot imagine a life without Lornak by her side and at her back. Not for the first time, she wonders how Lornak would feel about marriage. A little frightened that she might scare him off by mentioning it now of all times, Ethani keeps the thought to herself. For now, she is content to lie next to him, listening to the reassuring rhythmic beat of his heart as she dozes.

"The now...with the widdle puppy"
Ethani grins as Lornak agrees and begins to train the puppy. She helps with the basic care for the animal, but leaves the actual training to Lornak, trusting his expertise.

"Let's wait until he's a little trained before we bring Asteria in...I want to surprise her." Ethani says mischievously.

Time goes by quickly, and soon Lornak lets her know that the puppy has finished his beginning training. Literally beaming with excitement, Ethani bounds down to the common area with Lornak in tow. As soon as Asteria arrives, Ethani makes her sit down and close her eyes. "So, Lornak and I noticed that you seem a little lonely...so, I thought maybe you could take care of this little guy..." Ethani gently places the puppy in Asteria's lap. "He doesn't have a family..do you think you can take care of him?"

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18 - CMD 24 
Friday July 6th, 2018 8:07:06 PM

Toston wanders over to the Crescent Moons Trading Company main office to check up on Madri and Boggs.

He then swings by the dock to see what his former employer Paul Fisher is up to.

After that he visits with the merchants they helped what seems like a long time ago at clover way.

He also follows up with Brother Ethorne and the caravaneers they traveled to Acid City with.

He does all this just to check to see how they are doing.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25) 
Friday July 6th, 2018 8:13:11 PM

Hmerrin merely grins at Lornak's suggestion that he visit with Sunny.
"And who says I haven't?" he replies with a wink.

The teen does take a bit of time to set up a woodshop in Shale House. Having a spot to get work done will be helpful in, well, getting work done.

After that, its back out on the streets. Rebuilding a city means a lot of woodworking, and Hmerrin possesses both the skill and stamina needed. He keeps at his work.

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday July 6th, 2018 9:15:26 PM

Will dreams of other things as the ceremonies drag on. "I was semi ineffective during fights," he thinks.
"There has to be something else I can do?"
After the final service of the night Will speaks to his mother but Cicero picked up and began to run on about his fighting style and improvements."
Will stopped him abruptly with a shout causing a few that had not left to turn around.
"Mother, please help me?"


Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Friday July 6th, 2018 10:34:36 PM

THAT NIGHT

Lornak worships Ethani like a pilgrim after a long strident journey to meet ones God. When his adoration comes to a close he finds himself arm in arm with the Sea Elf that has stolen his heart and he also finds that he is completely untroubled by the fact. He idly brings up his reactions to her leaving him without word. More to just clear the air than chastise her. How could he now that she is here before him.

Lornak "I dreamed that night that we consummated our relationship." His hands causes ripples in the water, now growing cold. "When I woke, I knew that even if you never returned to me, if you had legitimately walked away from and "us," even if you had met Gargul, that what I felt for you was worthy of remembrance. So I needled this;" He fingers the trident tattoo that climbs his abdominal muscles and whose head pricks his left Pectoral. "Can you imagine my elation when you came walking across the plain?" He lays his hand back into the water. "I wanted to whisk you away with me far FAR from the rumblings of Dirt City." He kisses her forehead. "I am so grateful for the time we have."

...and many more after.

Lornak sits alone at the barstool of Tombo's. It is late night or early morning, he doe not know which. His clothes are tattered and torn. His hair tossed and disheveled. Are those claw marks? He milks a Tall Ale. : "Have you ever made love to fierce warrior woman?" he asks rhetorically to the bartender. "Afterwords, wrestling a feral Moon-Beast seems trite..."

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19  
Friday July 6th, 2018 10:35:13 PM

Lornak stumbles in from another failed attempt to acquire Drow Poison. "What am I doing wrong?" He asks members of The Tide in Shale House. "I dyed my hair silver to match their natural color, I dressed in all leathers, I've even made sure I'm of dour demeanor when in the City Below. I have the natural skin coloring! I must have lost my edge!"

He pauses and pinches the bridge of his nose with his thumb and forefinger. "Wil, my boy. I would like to meet this Twilight Ranger that you've been palling around with for your Eulogies. Maybe HE could help me find some?!" He questions and then storms off to change clothing and dye his hair color.

A few days later Lornak finds himself at the free school to see if Vorelle has found anyone in the Twilight Ranger network to train him in the fine art of fencing. While there he mentions his frustration with finding Drow Poison and asks if she knows of anyone that may help him acquire some. "Lady Vorelle, have you contacted anyone to help train me? Your connections to the Twilight Rangers is far more vast than I being that I have only been one a year or so. What have you found?"

He begins to train by himself. He swings and leaps and jabs and ripostes. He THINKS he is doing it right but does not know for sure. He stops a moment as his thoughts catch up to him, dropping his sword arm ans slumping his shoulders. He looks up and sighs; "And would you know anyone that can sell me Drow Poison?!"

(OOC I was going to ask about the initiative thing, thank you for the clarification!)

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16} 
Friday July 6th, 2018 11:50:17 PM

Dušan continues his aid to the city and as the city comes back together spends more time at Tombo’s.

(OOC: Sorry for the short post. Today got away from me. I’ll try to get my shopping done this weekend.)

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)  
Saturday July 7th, 2018 7:29:48 AM

Gaffer is warmed by the welcome he receives each time he joins one of the Tide for a day. Though he feels guilty for any extra attention he brings them, and stays away if it seems prudent for now.
In the bar with Asteria he agrees that it is high time they get to know each other, he listens eagerly to her stories. He notes both the caution and tinge of pride as she mentions the chieftain and is curious to know more but wary to ask.
He explains that he himself is from Dirt City years ago, but left after some... familial disagreements. He glosses over the time in the middle before admitting that his greatest dream is to fly over the entire wold.
He had been preparing to go on such a journey, and coming back to say a farewell to Dirt City, but well here we are. He missed the city more than he wanted to admit, and it is still his home.

He enjoys time spent with Dusan and Toston at Tombo's and does his best to integrate with the party in the evenings.

He discusses with everyone their plans now, aside from rebuilding the city, and mentions that a trip to the Emerald Kingdom had been on his mind.

Homecoming (DM Cayzle)  
Sunday July 8th, 2018 3:11:48 PM


A few months pass by, as life in Dirt City returns slowly to some kind of normality ...

Ethani and Lornak are busy with each other ... and with training a puppy for Asteria.

Toston spends some time checking up on friends and contacts. Your tenants, Sunny, Tom, and Mazea, say that the building, being newly renovated, was okay through the earth shakings. Business has been good, actually. You get a vibe from Sunny that she is a little amazed to discover that her landlords are heroes! Toston cannot find Paul Fisher or Brother Ethorne, but given the tumult, that is not surprising.

At the Crescent Moons Trading Company -- which did suffer structural damage ... repairs are under way -- Madri hustles Toston off to one side, whisking him into a private area. "Why didn't you send a message or use a drop?" she whispers. "You can't be seen coming here. People will make connections!" She says Abel will arrange for a meet another time. That time comes, and for once Abel does not give you all a task. He says that their pay has gone to keeping the Shale House and the tenants safe, although carefully, mostly by sending trade that way and paying for some extra surveillance. He is actually busy with recovery efforts, and he hints that a re-evaluation of the party's role is needed, eventually, given your careless notoriety!

Speaking of Shale House and goings-on there, Hmerrin completes his woodshop and begins some projects. Maybe there are lunchtime meals with Sunny at Tom's tavern. [OOC: Is that the Buttering Ram, or is that somewhere else? So many taverns!]

Wil considers personal improvements and trains hard to develop his skills.

Lornak, when not busy, eventually does find a source for drow poison, thanks to his twilight ranger contacts, and manages to acquire doses at 80 gold per dose. How many doses? Roll a Gather Info check and a Knowledge (Local) check. Add the results together and divide by 5 (round down). You can buy up to that many doses.
DROW POISON - Fort Save DC 13. If initial save fails, unconsciousness for 1 minute; After one minute, save again, and a second failure causes unconsciousness for 2d4 hours. Multiple doses against the same target increase the DC by +2 per extra dose, but one successful save cures all poisons.

Dušan aids the city in reconstruction, and his quiet willingness to work hard for others does not go unnoticed. Most people respect his clear wish for privacy and do not pester him, but one young man asks for his autograph (perception DC10: Highlight to display spoiler: {He is hoping you do not notice that he is asking you to co-sign a loan.}). And an old man whose house Dušan helps to rebuild gives Dušan the gift of a masterwork dagger.

Gaffer and Asteria get to know one another better. And of course, Asteria has her new puppy! But she is quiet, and seems to need some time to herself. Actually, Gaffer, as the "new guy," spends time getting to know his new friends better. And he mentions his wish to visit the Emerald Kingdom and see more of the Wold.

=====

As we close this module and crossover, I want to commend you all for great play and excellent posting. There was even a comment on it in the Sherriff reporting thread. As a reward for improved posting, all PCs gain an ...

Anything Potion: This magical drink duplicates any beneficial spell of level 0-2 that targets a creature or self. The caster level is the drinker's character level.

In addition to the hero point that every PC has already gained, I have the following special awards:
A hero point to Gaffer for his effectiveness in slaying a dragon.
A hero point to Ethani for acting as a human shield with her remarkably effective magic, as well as for dying rather than fleeing when that magic ended.
A hero point to Asteria for bucking the group and voting for the mutator image! Sometimes bravery appears out of battle!
Two hero points to Wil, for jumping first into the Manfri portal, and for fighting the giants when everyone else ran back to deal with the dragon.
A hero point to Lornak for bravery fighting the crater hounds.

Lornak (Frank S.) HP:60/60 AC: 24(T:13/FF:10) CMD:19   d20+8=11 ; d20+9=28 ;
Sunday July 8th, 2018 8:19:27 PM

Lornaks search for Drow Poison brings him nothing but frustration. His Twilight Ranger contacts manage to find him 7 doses. He thanks thanks them profusely but he is at a loss as to how useful they will actually be to the group in battle. Gather Information Diplomacy d20=11 + Knowledge(Local) d20=28 = 39/5=7

While participating in the transactrion he may have overheard Vorelle speak of a potential Dueling mentor for him in passing. Yet, he did not quite catch his/her name... He is, however, still eager for their knowledge.

"Doses." He says to Dusan when they find themselves in the Alchemical Lab "It does not seem a reliable resource." Looking as his 560 gold purchase in the light; "How hard can this stuff be to come by?!" He holds it way from his face. "Last time I saw it used, on US no less, the stuff was oozing off the bolts they were throwing!" he says with particular vile on the word oozing.

He hands the vial to Dusan; "What do you make of it?" (Craft (Alchemy) take 10 to help another.

[Cayzle comments OOC: How it works: You apply one dose to an arrow or a weapon, and when it hits, the poison enters the injury and forces a save. When you apply it, there is a 5% chance of poisoning yourself, though that does not waste a dose. You can apply the poison any time, even at the start of a day.]

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Sunday July 8th, 2018 8:45:45 PM

(OOC Thank you. Updating Header from leveling to 8)

Toston Lotor(Hugh Crosmun) [HP: 59/59; AC:22/20/18 - CMD 24 
Monday July 9th, 2018 2:39:25 AM

Toston wonders what will become of the Tide if they can't keep their affiliation with the Crescent Moons Trading Company.

Dušan Danann (Erik) {HP:27/33; AC:17(21); Touch: 13; FF:10; CMD:16}  d20+8=18 ;
Monday July 9th, 2018 7:14:20 PM

"I'll do you one better," Dušan says with a chuckle as he realizes the young man is trying to pull a fast one on him (Perception d20+8=18). He pulls out his research manual, tears out a leaf from the back of the book and copies a sketch of the Bloodgrass from his time in the Sargrass. Signing this sketch with a flourish he offers to the man a knowing grin. Who knows. Maybe he can even find a scholar who might be willing to buy the sketch from him.

Dušan is later truly humbled by the gift given in earnest. He tries to return, "No, I couldn't. Thank you, certainly, but that's not why I'm here."

After seeing the Old Man would not take no for an answer, he realizes the dagger at his belt is the same he's carried since childhood and maybe has not been cared for as properly as should have. Finally accepting, Dušan thanks the man and offers his services in medicine if he should ever need them.

Returning to Shale House, Dušan settles in to relax as Lornak brings him a sample of the Drow's Poison. "Let's take a look," he says holding it up to a candle before pulling out his cauldron. "Johnathan, what do you think we can make of this? Can we reproduce it?"

(OOC: Take 10 Craft Alchemy + 16 + 2 Spirit Cauldron +2 Lornak Aid Another = 30)

Lornak (Frank S.) HP:79/79 AC: 22(T:13/FF:10) CMD:15(16)  
Monday July 9th, 2018 7:34:47 PM

All of the time Lornak has spent with Ethani and the group makes him realize how long it has been since he has actually felt wonder. Everything feels new and fresh. In many ways they actually are. Yet, his feelings of isolation and acts of remoteness wane a bit. He enjoys his time at Shale House, out on the countryside and making new friends and allies. Lornak listens to Gaffer tell the tale of his past and is interested in hearing more about Emerald Kingdom. It is one location he has not been too.

He knows all of it it will not last. Just thinking about Crescent Moon Trading Company and hearing their complaints about The Tide steers him toward brooding but it is only temporary. Lornak is not a fan of The Tide's notoriety any more than Boggs. He, in particular, does not need the limelight. However, he knows the man will want to meet with them soon. He is sure it will be at the most inconvenient time. Is that not how it always is? Lornak readies the Alarm spell and will cast it If Boggs comes calling for The Tide while they are at Shale House.

He also readies Delay Poison in case he needs to try out the Drow Poison he has acquired.

Gaffer (Courtney HP: 61/61 AC:21(18 as tiger)(T:16/FF:15) CMD:20 WS 1/2)   d20+10=28 ;
Monday July 9th, 2018 7:39:01 PM

Having spent many days hard and work and getting to know the others, Gaffer looks for some time to himself. He travels the city and searches for what seeds and plants he can find, before taking them to the area the crystal landed. Spending a few days camped out there if it is safe, he begins to plant new life. He does his best to choose flowers of colors over than red, that will grow in the climate of the area. Hoping to rid the place of any barren feeling that remains. (Nature? : 28)

He spends some time in meditation before the crystals that remain, and calms himself as he dwells on their adventure. He realizes mistakes he made in using his spells, especially in the final fight, and guilt nags at him knowing that he could of better protected his allies, but he does his best to accept it, and learn from it.

On his return he speaks to the others once more, and asks if anyone has anything urgent they need to do.

Hmerrin(HP 91/91 AC:25 T:15 FF:21 CMD:25) 
Monday July 9th, 2018 8:06:20 PM

Returning from checking in on Sunny and a quick bite at ... Tombo's? (couldn't find a name), Hmerrin enters as the talk goes to the CMTC and their reservations.

He waves a dismissive hand.
"Whatever. We've got our own place and our own funds and the whole city shrekin' loves us. We've probably outgrown them."

"Besides, you know perfectly well that if they, or the Houses, or anyone else 'round here decides they need help with something, they'll find a way to come tiptoing around."

Wilford Grimly (HP:39/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Monday July 9th, 2018 9:17:44 PM

"Thank you so much," Will says to a blank section of the sky. "The giants were frightening."


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