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The Deep
Ardian


Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Friday March 11th, 2022 2:31:18 PM

Letting Pelonius and Holyhocks know they are leaving and Falco attempts to address the issue of the Fauns.

"I enjoy them because they are kind of funny. I suggest you spread the word that they, like many others species, will act different then you but have a place. In time people will begin to enjoy the different sorts of people I would think."

There is little in line of preparation for the journey other then asking for some new spells, more useful on water.

____________________________________
CURRENT SPELLS:
4th - Air Walk / Freedom of Movement / Restoration
3rd - Dispel Magic / Searing Light / Water Breathing (2/2)
2nd- Lesser Restoration (2/2) / Resist Energy / Cure Moderate / Silence
1st- Command / Endure Elements (2/2) / Entropic Shield / Obscuring Mist / Shield of Faith
C - Create Water / Detect Magic / Light / Mending


DM Mark - "In time people will begin to enjoy the different sorts of people I would think." 
Friday March 11th, 2022 7:07:18 PM

There is some discussion among the Petals and consensus on how to approach the Lead Stallion and the centaur leadership. The heroes turn to the fauns and warn them that they need to make sure, wherever they end up, that they are not causing trouble and follow local laws. They are reminded that guests in any place must be considerate of their hosts.

The fauns listen to this solemnly, nodding in agreement. Cael says, ”You betcha! While we wish we were traveling with you, we’re happy to stay here on Centaur Island for a while.” Tar says, ”Sure, we can behave. We always behave. Right fellas?” They all nod their heads in agreement.

Brym adds, ”Yeah, I do feel a little safer with the centaurs I guess. The liontaurs can be a little, well, sharp about things. And the minotaurs are just too serious all the time. The centaurs do seem to like music. So there’s that.” Then he looks quickly at Kiwina, Rolth and Son Imod. "Oh, ‘cept for you guys - you’re all right.”

Tar says, "And we can prolly help the centaurs with their sense of humor too!” The others nod seriously. Then Tar makes a loud farting noise with his hand on his mouth and they all fall down laughing.

If nothing else, the centaurs might learn tolerance at least.

—--------------------------------------------
The Petals head back to the Corral to talk to Pelonius. There, they find she is with Hollyhocks and several of the herd leaders. To normal folk this would be a fairly intimidating group. Not because they’re trying to intimidate the Petals, but just because this is kind of the best of the best among the centaurs, and they are confident leaders.

As you arrive Pelonius smiles warmly and invites you in, fauns and all. If the Petals suggest meeting alone with Pelonius, she encourages them to address all here unless there is a matter of particular sensitivity.

(If I understood correctly,) The Petals politely inform the Lead Stallion and all there that:
- They intend to sail to Fargunia to seek more information about The Deep, which poses a threat to all of the Taur Isles.

- Since they are leaving, they can no longer guide the fauns, and hope that they will be treated well. They suggest this would bode well for future liontaur and minotaur visitors to Centaur Isles. This would also be consistent with Imod’s vision for tolerance among the taurs.

- They ask Polonius to provide the Fauns safe passage to go where they please on Centaur Islands as long as they don't cause any trouble and agree to abide by Centaur Island Laws. Suggestions include setting the fauns to some task, or perhaps even traveling with the Centaurs to Liontaur and Minotaur Isles as part of the mirror envoy.

The centaurs listen and seem to defer to Pelonius in this. You’re not sure if this is deferrance to her authority or perhaps a test of her leadership. Maybe both. She asks a few questions about the Deep and seems satisfied with your answers.

Pelonius says, ”Very well Petals. The centaurs thank you for your help in rescuing my father and the others, for returning the mirrors to us, and for working out their function. The centaurs are in your debt, and you may call on us - any of us - if there is need.

“As for your friends the fauns, I am sure we can accommodate them here. The question is if they can tolerate us? Well, my friendly little fey - what say you, do you choose to stay here on Centaur Isle? Will you abide by our rules and not cause trouble?”


The fauns nod solemnly. Tar says, ”Oh, we never cause trouble. Hey, we did find a beehive with some honey. But we need some help getting it.” Cael adds, ”Yeah, the last time didn’t go so good.”

She turns to Hollyhocks. ”My good Druid, please work with these gentle faun to instruct them in the ways of bees and in how they may earn their keep here in other constructive ways.” Hollyhocks seems a bit surprised but quickly recovers, responding with a nod.

”Farewell, Petals. I wish you Domi’s courage and Imod’s strength, for they are one and the same, in your quest regarding The Deep. Go with his blessing and our thanks.”

(Monday’s post should have you arriving in Wedding City unless you have other plans.)

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Friday March 11th, 2022 9:31:52 PM

Rolth is joyous to be back at sea and on a quest again. "Domi the defender, be with us!" He tends his gear and rehearses a few Fargunian tunes in case the opportunity arises to perform once the Petals land.

Tsak Rezar (Damien) AC17 (T15/F12) 98/92 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Saturday March 12th, 2022 9:13:13 PM

Tsak and Esmerelda spend as much time as possible on deck with a fishing line out to see what they can catch. Mind you Tsak will always be on the lookout for where he can help the crew or the cook, and Esmerelda will always be on the lookout for a sunny little spot out of the spray where she can have a nap.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+9=12 ; d20+16=19 ;
Saturday March 12th, 2022 9:37:52 PM

It belatedly occurs to Rolth that he ought to have some level of feline affinity with Esmerelda. But when he goes looking for her, he finds her napping, so he continues to make himself otherwise useful around the ship.

Upon arrival in port, he will look around carefully, looking for unusual vessels or other potential threats and opportunities.

Profession sailor = 12
Perception = 19

Wilford Grimly (HP:72/72- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d12=4 ; d12=10 ; d12=10 ; d12=3 ;
Sunday March 13th, 2022 10:15:04 AM

Wil boards the ship and within a few hours begins imagining shooting from a large ballista. It’s a strange site, even for a man as odd as Wil but even stranger is how accurate he seems to get it.
“A game of luck,” he asks suddenly.
“Sure.” Will then begins to gather gear for fishing, baits the hook, drops the line into the sea and pulls 12 cards from a standard deck of cards.
- He draws a 4 of spades and continues fishing
- A 10 of hearts
- A 10 of diamonds
- A three and smiles “not quite friend”, he says.



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO | HeP: 6 | Status: none 
Sunday March 13th, 2022 4:27:39 PM

Kiwina enjoys being on the ocean again. There's nothing else quite like it, no matter the weather.

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30  d20+21=35 ; d20+21=37 ;
Monday March 14th, 2022 12:07:03 AM

Son Imod harvests more lifewood for flasks enough for him to prepare herbal healing items for both the day they are currently on and for their trip to Wedding City. (OOC: I am speculating +2 but if this is a longer journey presumably he'd want to keep making them each day)

Spellcraft: 35
Spellcraft: 37

Tonic of Cure Serious Wounds (CL9) - in lifewood flask
Tonic of Cure Serious Wounds (CL9)- in lifewood flask
Tonic of Cure Serious Wounds (CL9)- in lifewood flask
Tonic of Cure Serious Wounds (CL9)- in lifewood flask
Tonic of Cure Serious Wounds (CL10) - in lifewood flask
Tonic of Cure Serious Wounds (CL10) - in lifewood flask
Tonic of Cure Serious Wounds (CL10) - in lifewood flask

Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|20/15/-/-(RS)/-|(FA,WFs,WS,WT,PBS,MS)**|1d8+10(x3) 
Monday March 14th, 2022 8:49:39 AM

Mak loaded Elmer into the hold of the Rose and got him settled for the ocean voyage with fresh water and a bale of hay to start. He calculated this next leg of their journey would only be a few days, so he went to his hammock and sorted out the equipment he'd need. When he emerged on deck he had his bow, quiver, rapier, and in the place of his worn service shortsword was a fancy handaxe with gold and silver filigree.

The young nobleman seemed to be in much better spirits as he moved about deck, but anyone who was observant noticed that he had a nervous habit of touching the handaxe as he'd made certain it was still there hanging from his belt.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Monday March 14th, 2022 9:32:04 AM

Before they load on the boat, inspired by the talk of honey, Falco scampers to buy a container or two of hone if available.

Once on board Falco lends a hand in the rigging, climbing about and aiding the effort to sail.

____________________________________
CURRENT SPELLS:
4th - Air Walk (2/2) / Restoration
3rd - Dispel Magic / Magic Circle Against (C/E/L/G) / Water Breathing (2/2)
2nd- Consecrate / Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate /
1st- Bless / Endure Elements (2/2) / Entropic Shield / Obscuring Mist / Shield of Faith
C - Create Water / Detect Magic / Light / Mending


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+11=18 ; d20+12=17 ;
Monday March 14th, 2022 12:50:47 PM

Elyas enjoys the routine of the sea journey, and falls into the rhythm of work on a ship. He helps where needed and keeps an eye out for trouble, but otherwise generally keeps to himself.

profession sailor = 18
perception = 17

DM Mark - Wedding City 
Monday March 14th, 2022 7:24:51 PM

Mak gets Elmer squared away on board the The Rose, and soon the ship is underway. The Petals (and all of Wil’s unseen friends and relations) and the crew feel just a little better. Being undersail seems to lift everyone’s spirits - something about the clean air and the salt spray just makes everything right.

The Petals pitch during the two day voyage to Wedding City. Son Imod works on some potions over the time. Tsak is able to catch a few fish on the trip, much to Emerelda’s delight.

Thankfully, the voyage is otherwise uneventful.

In the afternoon hours of the second day, The Rose weighs anchor outside what you believe to be Wedding City. You can see a dock area, but The Rose is too large a ship to use the small boat docks here. A boat is soon on it’s way out to you. The Petals arrange for transport to the docks, and all (including Elmer if you whish) are on dry land. It seems to be a bustling port. But folk there are all business. Trade and commerce is conducted at the docks there, but there is not much welcome to be had beyond the dock area.

You spot an odd couple on the docks walking hand in hand, gazing out at the water. What catches your eye is that the hands they are holding seem to be tied together with a cord even as their other hand is free, and they seem to wear a mask across their mouths. But they seem pretty happy and are walking casually together apart from others.

Sense Motive DC 12: Highlight to display spoiler: { People here are not very friendly, and seem a bit suspicious of the Petals, though you’re not aware you’ve done anything to arouse suspicion.}

The party can ask around about Ardian. People here seem to want some coin to provide the info. 10 gold will get you directions to Ardian’s tower. 100 go will get you a guide to take you there. You are encouraged to stay aboard your ship for accommodations, though they will acknowledge there are some places to stay - but only near the dock area.

They will ask if there is a bard among you, and you will learn that bards are welcome at the inns and public houses in town.


Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+19=34 ;
Monday March 14th, 2022 9:29:38 PM

Rolth is nonplussed but not surprised at the lack of a warm welcome here, after what we learned back at the WLA chapterhouse. He silently notes the opportunities for bards, but is more focused on our mission than on the inns and pubs for the moment. The latter just seem to be an opportunity for our less careful speakers to step on their own tails, so to speak. To the Petals, he opines, "I think we ought to go see Ardian straight away. How about we split the guide fee and get moving?"

(Sense motive = 34, success)

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO | HeP: 6 | Status: none 
Monday March 14th, 2022 10:12:34 PM

Kiwina favors going straight to Ardian. He fears this will be a stranger place than Minotaur Island. . . And he's happy to spend the nights shipboard.

(Sense motive at +12; Kiwina thinks suspicious is just the way people are here.)

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30  d20+6=26 ;
Monday March 14th, 2022 11:47:03 PM

Sense Motive: 26

Son Imod says, "Definitely a chilled reception. I'm for finding this Ardian character straight away. It may be better if we can find out what we need to know and be on our way. I mean I don't know if we need to operate out of Wedding City long or if this information we seek will send us somewhere else but considering how this place seems not as welcoming as Minotaur or Centaur Isles I'm all for doing what we need to do and continue on."

Tsak Rezar (Damien) AC17 (T15/F12) 98/92 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Tuesday March 15th, 2022 7:20:49 AM

Surely some directiins will do just fine? grumbles Tsak as he parts with a hard-earned gold piece and a few silver ones too.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+9=17 ;
Tuesday March 15th, 2022 9:23:56 AM

{Sense Motive: 17}

Falco agrees it is best to just head straight to the task at hand. He does keep a sharp eye on the locals as they do not seem overly welcoming of the Petals.

____________________________________
CURRENT SPELLS:
4th - Air Walk (2/2) / Restoration
3rd - Dispel Magic / Magic Circle Against (C/E/L/G) / Water Breathing (2/2)
2nd- Consecrate / Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate /
1st- Bless / Endure Elements (2/2) / Entropic Shield / Obscuring Mist / Shield of Faith
C - Create Water / Detect Magic / Light / Mending


Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|20/15/-/-(RS)/-|(FA,WFs,WS,WT,PBS,MS)**|1d8+10(x3)  d20+6=15 ;
Tuesday March 15th, 2022 10:07:47 AM

"What did I tell you. Mak said. Information here is traded like gold." To those complaining about the reception, Mak added. "Oh...this is friendly. Seems Wedding City is a bit lax in the countries traditions. Let's not go further into the countryside though. I might be wanted."

As for Rolth's fear that Mak might say or do something inappropriate....again, he doesn't have to worry about the young archer as Mak seems to be very wary about the people here.

To Tsak he nudged the large man and pointed slyly at the couple. "What you think? Getting married....where's the chain?"

OOC:
Sense Motive +6, Roll 15. Success!

Wilford Grimly (HP:72/72- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+10=18 ;
Tuesday March 15th, 2022 11:03:18 AM

"I won several fish with that game of luck," Wil argues. "It was fair.. shhhh... I have things to do. We can argue later. I'm sorry you are a sore loser."
"Sorry, Cicero is not much for a fair contest. Says I cheated.. but anyways. I agree, lets's just find Ardian. I've never been one that needed a welcome. Let them be.."
Sense Motive: 18
"Living in Dirt City they tend to be like this. If we don't give them a reason they will be fine. If it's anything like Dirt City, I'm sure there are multiple monitors watching our every move. Possibly all of them."

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+7=10 ; d20+11=21 ; d20+12=19 ;
Tuesday March 15th, 2022 3:03:10 PM

Elyas takes in the sights of a new place with great interest. he doesn't really notice a cold reception, or is just too distracted trying to absorb new information. (sense motive = 10)

He notices the older couple with their hands tied, and is curious about it, trying to recall anything he has heard of with a similar custom
knowledge local = 21 for any customs he has heard of like that
knowledge religion = 19 if there are any sects that have a tradition like that

once he sees that, he looks to see if any others are doing the same thing with the hands tied like that. The masks are alos interesting. does anyone else wear a similar mask, or only this couple?

DM Mark - Wedding City 
Tuesday March 15th, 2022 5:22:40 PM

The party stands at the docks debating what to do next...

Elyas wonders about the odd couple he sees. The cord tying them together certainly looks to be something they could cut or break with some effort, and they do not appear to have any sort of minder or guard that would prevent this. Clearly, both the cord and the masks seem voluntary. The two seem to be young humans, and they are behaving affectionately toward one another.

The dock area is a bustle of activity. Most appear to be locals, but some seem foreign to this area, perhaps from Asildur or farther away.

Wilford Grimly (HP:72/72- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+16=28 ;
Tuesday March 15th, 2022 6:56:07 PM

"Ok, I have to ask," Wil says as he approaches the couple. "What's the story with the band and the masks?"
(Diplomacy: 28)

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Tuesday March 15th, 2022 7:20:57 PM

"OK, the figurative Bank of Rolth is open for business." Rolth arranges a guide to Ardian's tower and pays the fee, expecting to be reimbursed by his fellow Petals. He is ready to go before Wil gets himself arrested. He's not worried about Mak, other than the fellow's proclivity to assume everything is about him.

Tsak Rezar (Damien) AC17 (T15/F12) 98/92 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Tuesday March 15th, 2022 7:49:52 PM

To Rolth - I'll pay you back big fella, but I am not opening up my whole coin purse in the docks.

To Mak - Crossbow wedding you think?

Tsak isn't really put off by the demeanour of the townsfolk, he's here for business and won't stay longer than he has to. But he inconspicuously checks his gear and clicks his awareness up a notch, wouldn't do to be marked as prey by the local predators.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO | HeP: 6 | Status: none 
Tuesday March 15th, 2022 10:21:50 PM

"Wil, didn't you hear what they told us at the WLA?" Kiwina isn't sure he understands the taboos on asking personal information, but he's pretty sure it isn't worth finding out.

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30 
Wednesday March 16th, 2022 1:14:25 AM

Son Imod says, "I'm going to have to do rain check as well seeing as I spent just about all the gold they gave me at the WLA becoming hard to kill and better at spellcraft."

"I guess we will go find the sage."

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Wednesday March 16th, 2022 9:10:25 AM

"Thank you Rolth. I will gladly pay my share to keep things moving. Son Imod I will cover you as well."

____________________________________
CURRENT SPELLS:
4th - Air Walk (2/2) / Restoration
3rd - Dispel Magic / Magic Circle Against (C/E/L/G) / Water Breathing (2/2)
2nd- Consecrate / Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate /
1st- Bless / Endure Elements (2/2) / Entropic Shield / Obscuring Mist / Shield of Faith
C - Create Water / Detect Magic / Light / Mending

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Wednesday March 16th, 2022 10:44:05 AM

"I will also pitch in friend. we are not likely to find our goal on our own.

If Wil asking the couple about their mask and cord don't get anywhere, Elyas will bring it up with their guide

"I'm sorry if it is an obvious question, but can you tell me why some people here wear masks and tie themselves together with a cord?

Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|20/15/-/-(RS)/-|(FA,WFs,WS,WT,PBS,MS)**|1d8+10(x3) 
Wednesday March 16th, 2022 10:53:06 AM

"I too have some spending money," Mak offered. "but watch your backs. I see some people that might be plant brains wandering about. Glad I decided to not wear my uniform today." he commented since this whole visit was about him.

"Don't know Tsak, they seem happy enough...oh s..."

Mak looked on in horror as Wil went to ask the couple what they were doing and moved quickly to draw the man back. "He needs a chirurgeon desperately. I apologize deeply for any offense." Mak said as he drew the man away. "What person inside your head thought THAT was a good idea?" Mak chastised the man. "I'm supposed to be the tactless one here."

Wilford Grimly (HP:72/72- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday March 16th, 2022 2:53:28 PM

"I object," Wil says in reply to the objections to his questioning. "I'm being purposefully tactful. Quite charming, I believe, but if you wish I do not ask this question... maybe too late." Wil stops not wanting to cause more issues.
"I apologize but I can be a little impulsive."

DM Mark - Wedding City 
Wednesday March 16th, 2022 4:46:09 PM

Wil approaches the couple and politely asks about their masks, even as Kiwina and Mak try to warn him off.
Rolth asks around about finding Ardian, preferring to hire a guide for 100 gp.
Tsak, Falco, Elyas, and Mak assure Rolth they will chip in for this.

The young couple blink as they look at Wil and at each other. At first they seem a bit unsure what to do, but they wave him off and say nothing.

When Elyas later asks their guide about the couple, their guide replies, ”Ah yes. Wedding City is special. Couples come from all over Fargunia to get married here. They come to complete their vows to each other and divulge their secrets at the Temple of Flower. It’s a special ceremony that lasts a week where the couple sits and shares everything they know about themselves and others. At the end of the week they are bound to each other with their shared knowledge.

“Until the day of the ceremony the couples move about the city with their hands bound to each other with ribbon and their mouths covered in a ceremonial gag. They cannnot speak until their vows are complete.

“Don’t worry, you’ve done nothing wrong. It’s good for them to be tested this way. Come, I will take you to Ardian’s Tower.”


The guide takes payment of 100 gp. He leads you up past the dock area and into the city. Wedding City is interesting. It seems pretty open and clean - more so than the average city. Building tend to be low, squat structures. People can be seen congregating and chatting here and there, but seem to fall silent and watch as you pass, careful not to be overheard.

Eventually, you are lead to the edge of town. Your guide gestures ahead to a tower and simply turns to leave.

Before you in a single stone tower, perhaps 20’ wide and 40’ tall - certainly one of the tallest buildings around. It appears to have a flat top surrounded by crenellations, though you do not see any guards. A short flight of stairs leads up to a large stone door with a pull rope beside it.

Pulling the rope will summons a familiar figure who greets you warmly - certainly the warmest greeting you’ve seen in this town.

It is Rainard, a Tengu wizard whom the Petals rescued at sea clinging to wreckage at the time. He seems surprised and pleased to see the Petals. ”Ahhh, my rescuers! Welcome, welcome!”

(Let me know if you did or said anything on the way, or questions you had for your guide and I can resolve that.)

Wilford Grimly (HP:72/72- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday March 16th, 2022 5:38:29 PM

Wil passes Rolth any agreed upon amount to compensate and stays quiet during the trip. Occasionally getting into conversations about what he sees but nothing too out of character.
He waits near the back of the group when they get to the tower and waits for something to happen.
"Fascinating tower," he does say at some point.

Tsak Rezar (Damien) AC17 (T15/F12) 98/92 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Wednesday March 16th, 2022 7:11:45 PM

Tsak passes Rolth the 20gp he has promised when able to do so discretely.

G'day Rainard. Nice tower, where's the crocodile infested moat? I believe you were expecting us, in some sense of the term?

Tsak Rezar (Damien) AC21 (T15/F14) 98/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Armoured 
Wednesday March 16th, 2022 7:15:49 PM

(OOC updated AC and HP from character sheet)

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Wednesday March 16th, 2022 8:31:32 PM

Rolth will quietly ask our well-paid guide to discreetly describe and explain important locales as we pass through the city toward the toward, as part of our guided trip there.

Speaking of well-paid, the share for those willing and able to reimburse Rolth is just 12gp. Rolth will make up any difference, not being inclined to be fussy about unadventurous accounting.

Once we arrive, Rolth will return Rainard's warm greeting, but keep his own boisterousness in check. "I am pleased to see that you have arrived safely after what befell you during the earlier part of your journey. May we enter the tower, that we may privately discuss several matters with you and Ardian, as appropriate?" Once safely inside, Rolth will discretely ask what became of Rainard's previous charge (without mentioning any names.) And of course, he will ask to see Ardian as well.

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30 
Wednesday March 16th, 2022 10:23:24 PM

Son Imod says, "Well met. I don't believe I was a member of the Petals when your paths previously crossed. My name is Son Imod and I joined the Petals on their last adventure. I am surprised to see someone named Rainard here as I was under the impression we were meeting with someone named Ardian."

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO | HeP: 6 | Status: none 
Thursday March 17th, 2022 7:50:06 AM

Kiwina's questions for their guide are minimal. He isn't fond of big cities and keeps track of where they're going to make sure he can find his way back to the docks.

"Rainard. You'll have to tell us what's happened since we last saw you."

Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|20/15/-/-(RS)/-|(FA,WFs,WS,WT,PBS,MS)**|1d8+10(x3) 
Thursday March 17th, 2022 3:11:07 PM

Mak stood back and listened while looking out for guards that might recognize him.

DM Mark - Wedding City 
Thursday March 17th, 2022 6:00:57 PM

Wil Will is fascinated by the tower.
Tsak greets Rainard, wondering why there is no moat and if the kenku mage was expecting the Petals.
Rolth asks his guide to explain the sites as the party heads through town. At the tower, he asks to come in to speak with Rainard and Ardian.
Son Imod introduces himself to the Rainard, asking about Ardian.
Kiwina asks few questions moving through the City, but makes mental notes as the party goes to make sure he can find his way back to the ship.
Mak keeps a sharp eye out for guards that might recognize him.

The party finds the hired guide reluctant to share much that is specific beyond the way to Ardian’s tower. He tersely mentions this architectural addition to a house, and that difference in the paving, and points to an obvious blacksmith’s shop. But he does not mention who the architect was, or why the paving changed, or what the smith’s name is or what he makes. The lack of information is rather odd and the man seems a bit put off by even being asked. Once he reaches the tower he politely but firmly takes his leave. It occurs to you that he never even told you his name, nor asked yours.

At the tower, Rainard’s welcome is effusive. The Kenku looks to be in much better shape than when you found him adrift at sea with a strange boy. His black feathers look shiny and clean, as does his long black beak. He’s dressed in clean robes, and his long sleeves waggle as he gestures you in.

”Yes, yes, yes. Oh I am so pleased to see you all. Pleased. Come in, come in. My travels, well that’s been a story, a story, but Ardian will have my feathers if I don’t let him know, know, know you’re here first thing. Come, sit down. I will get Ardian, Ardian.”

The Kenku brings you into a large room that seems to take up half of this first floor. You see a trap door in the floor and a doorway to another room that looks to be a kitchen of sorts. There are pegs in the wall and boots by the door. And there are stacks of books here and there, as well as boxes and piles of - well, just a bunch of stuff.

Rainard leads you up a flight of stone stairs to a rather large room, a sort of chaotic library filled tables and shelves with stacks of books, scrolls, jars, carved wooden items - all manner of things that might be studied. At the far end of the room is an old, bent man. Rainard says, ”Awk! Master Ardian! They have come, they have come, come. You see! These are the Petals you seek, the ones that rescued me and the boy. Here they are!”

The man looks up. He is as unkempt and disheveled as Rainard is preened and clean. He regards you for a moment, one eye squinting, the other staring at you. ”Pedlers, eh? Well, peddlers get around and tend to know a lot of things. I’m quite glad you’ve come though! Wonderful. Thank you, thank you. You may leave us Rainard.”

Rainard nods with as much of a smile as a long beak will allow. He goes back down the stairs.

“I have been seeking you - as you no doubt know. My divinations have shown me things, and I have learned troubling things. It seems there is a power in the seas near the Taur Isles. And the more I looked and listened, the more my investigations kept coming back to you. You know you are developing quite a reputation as heroes in these parts. You even won some tournament among the centaurs! You solved a murder, earned the ire and admiration among the liontaurs, and rescued a centaur king. I sent out several messengers.” He wags a bony finger your direction as he speaks.

“But I digress - tell me, what do you know of an entity referred to as ‘the Deep’?”

His transition from welcome to a question about the Deep is a bit abrupt. He listens intently to your reply.

Wilford Grimly (HP:72/72- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=17 ;
Thursday March 17th, 2022 9:01:12 PM

Wil stays relatively quiet allowing the others to take the lead. He does try to get an idea of things going on around him.
Perception: 17

Tsak Rezar (Damien) AC21 (T15/F14) 98/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Armoured 
Thursday March 17th, 2022 9:01:57 PM

More than we'd like and not as much as we need, it would seem.

Tsak is happy to explain what he can remember. The amulets that took over minds, the priestess/witch lady who experimented on folk, the wriggling tentacle in the caves, even the eel and harpy monsters that attacked them at sea. He is sure others will fill in the many blanks he leaves out.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO | HeP: 6 | Status: none 
Thursday March 17th, 2022 9:41:57 PM

"We don't know a lot about the Deep. We fought a few battles with things that claimed to be its followers, some of which were quite nasty. The amulets that they made and gave to the liontaurs seemed quite devastating as well, in time." Kiwina realizes he's left a bit out, and takes some time to get his thoughts in order.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Thursday March 17th, 2022 10:13:29 PM

"Yes, Ardian, we would be willing to make an exchange of information about the Deep, our knowledge for yours. It is as my companions have said, the Deep is some sort of malevolent power that seems to be making a play for domination in the region. It's minions distribute magical amulets that warp the minds of their wearers, turning them into mindless, aggressive pawns. We met a chuul that used a piece of the Deep, part of a tentacle, to cursedly warp the flesh of those in its thrall, making them tentacled monstrosities. The chuul was accompanied by frog-like Deep Ones. The chuul promised us power if we joined it, and madness, despair and death if we resisted. Earlier, we encountered and defeated a sort of reverse Cecaelia named Aaroth, who told tales of a coming doom that was beyond our understanding. And on our sailing journeys, we passes a great rock formation that looked tentacled as well. So signs of this thing and its plots are all around the Taur Isles, at least. It seems to bring great peril to us all. So what can you tell us of your studies of it?"

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30 
Friday March 18th, 2022 2:27:09 AM

Son Imod says, "My companions know more about The Deep then I do seeing as I only just joined them during their last adventure. We fought some eel creatures on our way back from rescuing the Centaur king that may or may not be Deep related."

Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|20/15/-/-(RS)/-|(FA,WFs,WS,WT,PBS,MS)**|1d8+10(x3) 
Friday March 18th, 2022 9:35:14 AM

"This "Deep" seems as bad as the heartseeded," Mak added. "but instead of a land based organism it seems as if it's aquatic in nature. So far we've seen evidence of it in amphibious creatures and possibly one or two other types.

Mak thought a moment and added."My fellow petals, I too remember the island we happened upon around the time we encountered the harpies at sea as Rolth said. It was shaped similarly to the amulets we've been finding. Perhaps it's time to find it again and see if perhaps it has some connection to the Deep."

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+12=18 ; d20+9=15 ;
Friday March 18th, 2022 9:48:14 AM

Falco attention snaps back to himself at the prospect of hands being tied together.

"Must make the bathroom and interesting time." he mumbles.

When they get to the tower he falls silent and watches keenly what is going on as well as what, and how it is said.

{Perception 18 | Sense Movite: 15}

____________________________________
CURRENT SPELLS:
4th - Air Walk (2/2) / Restoration
3rd - Dispel Magic / Magic Circle Against (C/E/L/G) / Water Breathing (2/2)
2nd- Consecrate / Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate /
1st- Bless / Endure Elements (2/2) / Entropic Shield / Obscuring Mist / Shield of Faith
C - Create Water / Detect Magic / Light / Mending

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Friday March 18th, 2022 11:15:33 AM

Elyas doesn't have a lot to add to the others' description of their encounters with the deep.

"whatever this Deep cult is, we seem to be crossing paths with them quite frequently. Can you tell us, sir, about your divinations? what has been revealed to you about this enemy? and have you seen any of these amulets that my friends have described?

DM Mark - Wedding City 
Friday March 18th, 2022 5:54:04 PM

Wil keeps his mouth closed and his eyes open. He notices something unusual in the scrolls and books in one area of the clutter - several look to be waterproof in one way or another. Some seem to be written in a scaly skin, a book has a waxy or oily look to it, there are a few stone tablets with unintelligible runes carved on them, etc.
Tsak admits the Petals would like to know more about the Deep.
Kiwina agrees, and he mentions the creatures the Petals have fought and the strange amulets.
Rolth shares what the petals know, including warped creature, mind controlling amulets, etc. He asks Ardian what he knows.
Son Imod notes creatures fought.
Mak wonders if the control the Deep asserted was akin to being heartseeded.
Falco listens.
Elyas notes that the Petals seem to have crossed paths with the Deep often, and asks what Ardian knows.

After the party shares what they know, Ardian will produce an amulet similar to what they describe. He laughs if they are worried by it. ”No, no, I was able to sever its ties. Or something did. Anyway, it has no power now. But yes troubling indeed.”

“Heartseeded? In a way I guess, but I don’t think this thing is a god like Ga'al. No, the heartseeded submit their will to be controlled. This is more like a madness than anything else, along with a promise of power. At least I think it is. Have you encountered creatures that were actually under the control of one of these things?”

“My studies suggest this is a very old creature of some sort, an evil thing bent on destruction. So far, it has only been able to indirectly affect nearby evil creatures, but my friends - this is not the creature’s first attempt.”


He pulls over a large book, pointing to it. It’s written in a language you do not understand

Perception DC 10 and Linguistics 20: Highlight to display spoiler: {You can tell that the language is Aquan.}

”Long ago the creature had a gateway from another place into the Wold. Nearby underwater races were subjugated, and fell thrall to this thing. It seems to like to transform some creatures, which is interesting - kinda like you mentioned you saw. It sounds pretty awful.

“Eventually, heroes rose up from these aquatic folk. They fought the creature back, you see. They were not strong enough to destroy it, so they sealed it with a Teucri artifact. They broke the artifact into several items, and hid them.”


He pulls over another book.

”I have learned that the seals on this prison have begun to fail, and the power of the entity known as the Deep has begun to push back through. I am an old man, ill suited to go after these things. Would that I had your youth, I’d go after it myself.

Given the power this Deep seems to hold over others, I was fearful that if I brought this to the nobility, they may fall to the creature as the under sea races did, or try to use it for their own gain. So I needed the help of some good folk that can stand against this - some who have already stood against this. If the prison is failing now, it’ll fail again. No, I need your help to find these keys so this creature can be destroyed once and for all.”

“You’re gonna need a way to travel under the water, and I think I got a solution for that too - but it might be a little tricky.”

“Well, what do you say? Are you willing to take this on? Do you think you can?”


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO | HeP: 6 | Status: none 
Friday March 18th, 2022 6:54:53 PM

"Willing to take this on? No, not yet. I'd be willing to hear more about it, though." If the Deep is really that powerful, it could be something more for the Marblehorns. . . or at least worth deciding whether the correct approach is something involving diplomacy and allies or simply an assault.

(OOC: The Marblehorns were a high-level adventuring group of minotaurs when the campaign started in 2017.)

Wilford Grimly (HP:72/72- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+8=25 ;
Friday March 18th, 2022 10:05:58 PM

“There are a couple interesting scrolls over here, do you mind if I take a look. Promise I will take care. They look special, waterproof?”
Arcane knowledge: 25 - to try to help.
“Spells… more information on this deep guy?”

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+16=20 ;
Friday March 18th, 2022 11:00:22 PM

"So we would need to find the pieces of this Teucri artifact? That sounds like something that I might take on, by Domi. Does the book say what we would have to do next? I can't make heads nor tails of that writing. May I cast a spell to help with that?"

With permission, Rolth will cast Comprehend Languages, and take a closer look at the books.

Perception = 20

Tsak Rezar (Damien) AC21 (T15/F14) 98/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Armoured 
Saturday March 19th, 2022 9:30:21 PM

Tsak eyes move from Kiwina to Rolth. He understands both Kiwina's reticence to rush in, and Rolth's belief that this is something the Petals must undertake.

Certainly we should investigate further and do what we can. Travelling to an underwater fortress to take the thing on directly is an undertaking that we are in no way prepared for currently. Please, tell us more about the Teucri artefact and your thoughts on breathing underwater?

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30  d20+22=25 ; d20+3=9 ;
Monday March 21st, 2022 12:02:47 AM

Son Imod is torn. He had taken up with the Petals in order to fulfil Imod's vision of seeing his children united and up until this point Son Imod had done things in furtherance of this goal.

Destroying or Reimprisoning the Deep while a noble cause does not necessarily further Imod's charge to Son Imod.

He says, "I am not sure. I took up with the Petals in orde to see that Imod's will be done with respect to unifying his fractured children. Everything we have done until now was in furtherance of this goal. We have come and heard you out about the Deep and it really does sound like a task worthy of heroes but I am unsure if I personally can undertake it or if I should try to return to Centaur Island and help Pelonius with her cause. I might need to see what divinations I have access to and cast some to know if this is a good idea or not. I think this cause is certainly a worthy one but I gave my word to Imod."

Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|20/15/-/-(RS)/-|(FA,WFs,WS,WT,PBS,MS)**|1d8+10(x3) 
Monday March 21st, 2022 12:13:58 PM

"Son Imod." Mak started solemnly. "The amulets we have found corrupted the taurs that wore them. There could be other taurs operating under the influence of these amulets, but doing so more subtlety as they work to prevent your people from uniting, either against the Deep or for peaceful relations."

"I also know that as long as Rolth and Kiwina lead us our ultimate goal is the unification of the taur peoples. This is just a part of that."

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+10=13 ;
Monday March 21st, 2022 1:55:47 PM

Elyas is taken aback when he sees another amulet. He quickly casts Detect Magic on it to make sure it is actually dormant or broken as Ardian claims.

"where did you get the amulet? were there others as well?

when the book is brought out, elyas takes a look at it briefly. he doesn't get a close enough look to determine anything (linguistics = 13)

Do you have any clues in your books about where the keys may have been hidden, or at least who took them into their care? we'll need some sort of starting place in order to find something that could be literally anywhere, even below the sea.

speaking of which, I am very interested to hear your solution for traveling underwater. I have read of magics that could hep, but currently do not have any in my spellbook. I will certainly need to procure some scrolls before we set off on an adventure that could bring ud below the waves...


Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Monday March 21st, 2022 3:41:22 PM

"Artfact hunting and risking death. Sounds a lot like us doesn't it." Falco nods.

Falco considers the underwater element and decides he can at least keep the Petals alive if he focuses on that, still items to help might be better.

____________________________________
CURRENT SPELLS:
4th - Air Walk (2/2) / Restoration
3rd - Dispel Magic / Magic Circle Against (C/E/L/G) / Water Breathing (2/2)
2nd- Consecrate / Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate /
1st- Bless / Endure Elements (2/2) / Entropic Shield / Obscuring Mist / Shield of Faith
C - Create Water / Detect Magic / Light / Mending


DM Mark - Wedding City 
Monday March 21st, 2022 6:33:46 PM

Kiwina is hesitant to commit to anything without knowing more.
Wil says he sees some interesting scrolls on the table he would like to examine more. (His Knowledge Arcana does not lead him to think these are magical writings though.)
Rolth says he is interested, and asks permission to examine the sage’s books and scrolls.
Tsak asks to know more about the Teucri artifact and how the Petals would breathe underwater.
Son Imod says, "I am not sure. I took up with the Petals in order to see that Imod's will be done with respect to unifying his fractured children. Everything we have done until now was in furtherance of this goal. We have come and heard you out about the Deep and it really does sound like a task worthy of heroes but I am unsure if I personally can undertake it or if I should try to return to Centaur Island and help Pelonius with her cause. I might need to see what divinations I have access to and cast some to know if this is a good idea or not. I think this cause is certainly a worthy one but I gave my word to Imod."
Mak answers Son Imod, "The amulets we have found corrupted the taurs that wore them. There could be other taurs operating under the influence of these amulets, but doing so more subtly as they work to prevent your people from uniting, either against the Deep or for peaceful relations. I also know that as long as Rolth and Kiwina lead us our ultimate goal is the unification of the taur peoples. This is just a part of that."
Elyas casts Detect Magic on it. It has a lingering aura, but nothing suggesting any current enchantments. He asks where these items are, and how the Petals might travel underwater.
Falco is ready to accept the risks and adventure, even as some of his companions hesitate.

Regarding the amulet, the mage says, ”Yes, I had heard this amulet pulled at the minds of those that possessed it. All I can tell you is that it no longer seems to hold any such power.”

As Wil and Rolth ask to examine the sage’s writings, he does not grant such permissions and becomes a bit defensive. ”Yes, yes, I understand. You adventurers tend to want to control things and often seek to wrest knowledge and power from others when you cannot. You think that if you didn’t figure it out yourselves, well, then, it’s not worth the risk. Use care though - arrogance has been the downfall of many - from the mightiest rulers to the lowest fools, though you strike me as too clever to be either.

“I suppose you think you could simply overpower me. Perhaps you could, perhaps. But what do you know of the Teucri? What do you know of ancient writings, and the ancient power structures in the aquatic realms. What have you read of Floushwiz’s philosophies or the teachings of Salshisithas? Did you think that one of these writings here simply lays all this out? I wager it would take you years before you could work out from these varied histories, heresys, and histrionics what must be done. And I promise you the local authorities would not look kindly on you taking secrets from a sage by force.”


He regards Son Imod’s statement. ”Your personal motivations are you own my bullish brawler. And I think your stubbornness will serve you well. But know this. This creature used to be a threat to the aquatic races. But as you appear to have found out, it is now a threat to the Tauric Isles. It intends to unify them in ways you will not appreciate. And make no mistake, I doubt this creature would be content to stop there.”

He continues, "Now then, you ask about underwater travel. As for the simple matter of breathing underwater, I imagine you to be skilled enough to accomplish that. No, I am talking about allowing your ship and crew to travel beneath the waves - that is another matter entirely! I know a merman wizard named Jennis that can help with this. Yes. But Jennis can be touchy and only deals with those strong enough to show they are worthy of his time and attention.

“I can show you how to find him. You do that, and secure his help in enabling your ship to sail beneath the waves, and only then will I tell you of the keys we seek are and where you can find them. Why, if I gave you all this information at once - that would indeed be foolish of me! Understand that here in Fargunia, sages are trusted more for the knowledge they keep secret than the knowledge they share or sell. You’d be wise not to share what we’ve discussed with anyone here. I know not if there are agents of the Deep at work here. But I tell you this - if I can discover this information, well, so can others!”

“What say you, will you take this on? You seem hesitant. Shall I send you to find Jennis in his underwater home?”


(By the way, it doesn't take much of a Sense Motive skill to know this sage has a pretty low charisma. He may be smart, but diplomacy and smooth talking is not his strong suit.)

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+21=33 ;
Monday March 21st, 2022 7:49:35 PM

"Umm, you were the one that pointed at the book like you wanted us to look at it, so don't yourself arrogantly presume to know our motives or impugn our ethics. We came here at your invitation and politely asked permission, making no move or even insinuating an intention to take knowledge by force. But let us not devolve into exchanging grievances, for there is a great task before us that will require your intellect and our varied abilities to complete. So if you please, let us continue in the discussion of how this might best be done. I am ready to take this on, and follow your wise guidance to find Jennis in his underwater home."

Rolth waits patiently for the fellow to further bloviate on the way to the point.

(Diplomacy = 33 to keep the sage on topic and providing useful guidance)



Wilford Grimly (HP:72/72- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+16=21 ;
Monday March 21st, 2022 8:10:12 PM

"Does he see us as a threat?" Wil asked than answered himself in a different voice. "There is no threat here. We only want to kill monster."
"I know, right," Wil answered.
"We just want to read some of these scrolls to find clues on killing this Deep creature," Will's invisible companion adds.
"I know friend. Let me take care of this. You will embarrass us. shhh."
"Oh, I don't want that... sorry."
Wil waited for a moment. "Sir, I pardon the misunderstanding but we are not a threat to you. We only wish to gather information. Please, your knowledge is much appreciated." (Diplomacy: 21)


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO | HeP: 6 | Status: none  d20+5=13 ;
Monday March 21st, 2022 8:33:36 PM

(Linguistics = 13)

Kiwina can't remotely make sense of the writings brought to their attention, and assumes the sage's reaction means they have somehow run afoul of Fargunian sensibilities. But he may be able to answer Son Imod, "In our encounters to date, we have seen the Deep use magic to slowly twist peoples minds and set them against each other -- most notably in the destruction of a whole tribe of wemics. I think the evidence is convincing that a more united taur culture, though still providing differences that the Deep could play upon, would be more difficult for it to use for its purposes. I fear the Deep would work to stop taur unity in order to promote the chaos it seems to thrive on. Certainly suspicion is a weapon in its arsenal."

Hearing the remainder of the response, Kiwina asks, "Is this Jennis in Fargunia?"

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30 
Tuesday March 22nd, 2022 2:10:02 AM

Son Imod says, "Alas Divinations are not my strong suit but Mak and Ardian do make a strong point about how squaring off against the Deep further's the goal of tauric unification. I shall help. I have the ability to cast Freedom of Movement 3 times per day. It is a useful spell for underwater combat as it allows those with bludgeoning or slashing weapons to function normally as long as they are wielded in hand and not hurled. Unfortunately if I prepare this spell 3 times I will not be able to use Myrridon's Blackthorn but I can still shillelagh my quartestaff. I also can cast water breathing if I prepare it up to 4 times a day."

Tsak Rezar (Damien) AC21 (T15/F14) 98/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Armoured 
Tuesday March 22nd, 2022 7:27:39 AM

Tsak's ears prick up as Son Imod describes the spells he can caste.
Glad to have you aboard big fella, and that underwater combat thingy sounds mighty handy.

The ranger doesn't rise to the bait set by the mage. He knows the Petals strength lies not in their arms or their knowledge but in their fellowship and teamwork. As Rolth and Kiwina set the guy straight Tsak folds his arms and waits for the next step to reveal itself. And sailing the Rose underwater sounds like a bit of a brain bender, but could be a bit of fun too.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Tuesday March 22nd, 2022 10:00:51 AM

"Under the waves!"

Falco is literally bouncing with excitement at this prospect, his original halfling nature really coming to the forefront. He pictures the ship moving in an air bubble and a surprised school of fish landing on the deck. He mmbles "Easiest fishing ever."

Suddenly he remembers everyone else. "If I prepare right I can cover underwater breathing for 24 hours devided among us, not that long really when you break it up."

____________________________________
CURRENT SPELLS:
4th - Air Walk (2/2) / Restoration
3rd - Dispel Magic / Magic Circle Against (C/E/L/G) / Water Breathing (2/2)
2nd- Consecrate / Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate /
1st- Bless / Endure Elements (2/2) / Entropic Shield / Obscuring Mist / Shield of Faith
C - Create Water / Detect Magic / Light / Mending


Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WFin,PS, WFs)**|1d6 + 9(x2) 
Tuesday March 22nd, 2022 2:34:08 PM

Mak was going to get indignant and fold his arms suitably to show that attitude, but Tsak did so before he could so the young nobleman tried to mimic the ranger most unsuccessfully. Mak tried to set his arms just so, adjusting and readjusting them as he tried to set the right pose. Eventually the young man just set his hip and rested his hand on his sword hilt while he scanned the ceiling for cracks and spiderwebs.

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:48.36 lbs| Move: 30 | Luckstone |



DM Mark - Jennis 
Tuesday March 22nd, 2022 6:13:17 PM

Rolth pushes back on the cranky sage and politely suggests mutual cooperation.
Wil talks to himself, but is deferential toward this man.
Kiwina explains some things to Son Imod and suggests that the Deep may simply be using fear and suspicion as a weapon. He asks the sage if Jennis can be found here in Farguna.
Son Imod suggests some useful underwater spells.
Tsak is glad for Son Imod’s skills and abilities.
Falco is very excited about underwater travel and is ready to cast Water Breathing if needed.
Mak tries to strike a pose conveying just the right balance of indignation and apathy.
Elyas

Ardian holds out his boney hands and says, ”Now, now, now, don’t get your knickers in a bunch. I’m just saying it’s not as simple as me showing you a page or two and then you just know what to do.

“Anyhow, the first task will be getting Jennis to help by enchanting your ship so it can sail underwater. He doesn’t live here in Fargunia. Nope, Jennis is a merfolk. And a powerful wizard. He lives underwater off the coast here a bit. You’ll anchor there and need to go below. Like I said, he will respect you if he thinks you’re worthy. No doubt he’ll test you first.


He gives you a pearl encrusted gold medallion. ”Give this to Jennis when you see him. He will know that I sent you, and will hopefully help us, but you’ll need to be persuasive. He lives in a large coral tower there.

“Here in Fargunia? “Now to get you there, I got this.”


With a bit of dramatic flair, Ardian pulls back a cloth from a brass device about 2’ in diameter and about 3’ high. It’s a complicated device, made up of gears and some dials. It weighs about 150 pounds.

”This is pretty cool, if’n I do say so myself. With this, I can set it and it will guide you to where you need to be. Let’s get this thing fixed on your ship - Rainard said you folks have your own ship. I’m gonna need some help lifting this thing, it’s pretty heavy.”

“Hey Rainard, bring a cart around!”


Assuming you agree, you all return to the dock area. Ardian will hire a large boat to take you all and the device out to your ship. He will see to bolting it on, suggesting a location near the ship’s wheel. If you are ready to leave, he will seem to cast a spell and the dials and gears will fly to a new heading as a large brass arrow continually points in a specific direction.

Once this is done, Ardian and Rainard look ready to leave.

Ramsey looks quite puzzled by all of this, but remains quiet and ready for your orders.

Any last minute preparations or questions?

Wilford Grimly (HP:72/72- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday March 22nd, 2022 6:32:28 PM

“How long is the trip,” Wil asks. “Or should we rest to make some spell adjustments in the morning. Any recommendations?”
“All this is really exciting so I am lacking questions… no.. I’m not asking that…” he adds.
“Expecting some fight with Janis… or was it Jennis? Do we have torpedos?”
“No, I don’t know what a torpedo is” he answers himself, apparently answering a question within his busy mind.
“What kind of test?” He asks Ardian directly, hoping for a clue or advantage.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+17=36 ;
Tuesday March 22nd, 2022 7:58:47 PM

Elyas watches the device being set with great interest, curious if he could perform the same task later if needed...
Spellcraft = 36

the petals were a bit caught up in the hurry that Ardian showed to get things set up and have the petals leave to meet with his underwater contact. but one question still lingers for Elyas.
"are all of the missing keys underwater? why is it so important that we get the ship enchanted first instead of searching for the missing keys?

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Tuesday March 22nd, 2022 9:33:44 PM

"See Jennis, pass the test, get the ship magicked, be entrusted with the locations of the keys, reassemble the Teucri artifact, defeat the Deep, unite the taurs. I love it when a plan comes together! Let's do this."

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO | HeP: 6 | Status: none 
Tuesday March 22nd, 2022 9:57:13 PM

Kiwina is beginning to suspect that Ardian's outburst at the notion of his friends going through Ardian's texts was a convenient distraction letting Ardian avoid answering serious questions about the Petals risking their lives and those of the crew on some wild artifact chase. There's a simple way to cut through the doubt. "Ardian, we have a fine crew and I do not like risking their lives on a rather flimsy story. Would you answer a simple question and let Pantheon advise me as to your honesty?"

If Ardian agrees, Kiwina will present his holy symbol and attempt a truth test, asking, "Is the course of action you are advising us to take to the best of your knowledge the action most likely to enable us to successfully defeat the Deep?"

(Sense motive = )

With a successful Sense Motive check secretly opposed by either a Will save or a Bluff check (target's choice), the justicar can tell when a target creature is lying, just like a Discern Lies spell. However, the justicar must be holding his holy symbol and concentrating on a target creature for this ability to function. If the target is deliberately lying or trying to mislead the justicar, the symbol glows with a pure white light. If the target is telling the truth, or wins the sense motive check, or unknowingly tells a lie, the symbol stays dark.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO | HeP: 6 | Status: none  d20+12=22 ;
Tuesday March 22nd, 2022 9:59:57 PM

What happeneed to my roll? Oh, well, sense motive = 22.

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30  d20+22=38 ; d20+17=22 ; d20+6=8 ;
Wednesday March 23rd, 2022 1:20:26 AM

(Sense Motive: 8)
(Perception: 38)
(Spellcraft: 22)

Son Imod observes things, the complicated device, the 2 men, their behavior. Seems like things are moving super fast and he too wants to hear the result of Kiwana's divination as a Druid his spell set isn't quite built for those things so he'd like to hear the Cleric and God's council on this matter.

He says, "I too would like to see what Kiwana's divinations reveal."

Tsak Rezar (Damien) AC21 (T15/F14) 98/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Armoured 
Wednesday March 23rd, 2022 7:49:45 AM

Tsak takes a few minutes to step back, arms crossed and watch as the device is fitted to the Rose.
The Liontaur is all excited and wants to go rushing in. Tick.
The Centaur is cautious and wants to know everything about everything before doing anything. Tick.
The Minotaur is.. is being polite and thoughful. What the heck?!

He raises an eyebrow and turns to Mak to get his take on things, catching the soldier once more trying to copy his crossed arms but at a more jaunty angle.
Stop that, get your own moves... he mumbles out the side of his mouth.



Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Wednesday March 23rd, 2022 9:42:07 AM

Falco is a little surprised by the speed of what is going on.

"Oh, were going straight away. Ok. So I can cover us all for breathing underwater for a total of two hours if I include everyone." the sudden departure has dampened his spirits a bit. "Ardian, you know more about this then any of us, and we have to trust you it seems. Have you gone to this coral tower in the past? How much underwater time would you anticipate?"

____________________________________
CURRENT SPELLS:
4th - Air Walk (2/2) / Restoration
3rd - Dispel Magic / Magic Circle Against (C/E/L/G) / Water Breathing (2/2)
2nd- Consecrate / Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate /
1st- Bless / Endure Elements (2/2) / Entropic Shield / Obscuring Mist / Shield of Faith
C - Create Water / Detect Magic / Light / Mending

Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WFin,PS, WFs)**|1d6 + 9(x2) 
Wednesday March 23rd, 2022 12:45:44 PM

Mak saw to Elmer but as he did so he thought to ask. "Once the ship is beneath the waves will it's crew and cargo be able to breathe?"

DM Mark - Ardian and Jennis 
Wednesday March 23rd, 2022 1:44:37 PM

Wil asks how long it will take to reach Jennis and what the test might be?
Elyas asks, "Are all of the missing keys underwater? Why is it so important that we get the ship enchanted first instead of searching for the missing keys?” Later, he watches intently as Ardian sets the device and tries to discern what kind of magics are being used and if he could replicate this.
Rolth ticks off the steps to finding and defeating the Deep as Ardian has proposed them.
Kiwina says he is worried this is a flimsy story and asks permission to cast a spell to discern the truth of what Ardian is saying.
Son Imod feels a bit rushed and says he too would like to know the result of Kiwina’s divination.
Tsak competes with Mak for the most impressive stance award.
Falco also feels hurried. He asks Ardian how long the party might be underwater.
Mak checks on Elmer and finds his horse is fine. He asks how those on the ship will breathe while it is underwater?

Responding to the questions he says, ”There are five keys. Or more precisely, the key that seals the creature's prison was broken into five items. And like I said, I think that prison is failing. Why get the ship enchanted? Well, some of these places are pretty deep and hard to get to. You’ll need to be underwater to find what you’re looking for and I don’t think it’ll be enough to just sail to a place and dive down and look around. Breathing shouldn't be a problem so long as you stay on the ship. Once you leave the ship, you’ll need to hold your breath or have some magical means of surviving. How long? Beats me.”

Ardian replies to Kiwina’s request for permission to cast a truth telling spell. He waves at Kiwina’s holy symbol as he presents it. “Bah - put that away.”

He continues to both Kiwina and Son Imod, ”Flimsy story? A flimsy story, you say. Well, tell me what you know about this thing and where to find it! And you think I’m lying to you? You’d better think twice about using any divination magics on me or on any folk here in Fargunia - you can wind yourself in jail right quick for that you know. I oughta know. They don’t look too kindly on people that keep a lot of books and knowledge and try to find out secrets in this place. And they watch folk that come to see me. They already mistrust me here, but they won’t think twice about goin’ after you as newcomers - at best they’ll send you packing.”

Note that this does not prevent Kiwina from still holding the symbol and concentrating - Kiwina does not actually have to cast anything. If so, it does not glow but the effort is obvious to all. But you asked permission and this is his response.

(If things stop here, just let me know. I’m not trying to rush things - just trying to keep them interesting. Dialog in a play by post game has its challenges.)

If you still proceed, once on the ship, Elyas can tell: Highlight to display spoiler: { this is some sort of spell. It’s similar in ways to Find the Path, but it is not a spell he is familiar with. In fact, he’s not quite sure if it’s actually a spell or just some elaborate way to activate a magical device. Probably both.}

Once he is done, Ardian says, ”Ya see this big arrow? It’ll keep pointing to where you need to go. If you go too far, it’ll point back and that’s how you know you’re where you should be. Now, it won’t direct you back to me, but I figure you can handle that part.

“I haven’t been to Jennis’ tower myself, but I read about it. Not sure what sorta test he has. Maybe a puzzle. Or maybe just getting in to even see him is the test. Once Jennis enchants your ship, assuming he does, come back and I’ll tell you what these keys are that you gotta collect and set this for the first one you choose to go after.

“Good luck!”


Then Ardian and Rainard will return to the boat that brought you all out.

Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WFin,PS, WFs)**|1d6 + 9(x2) 
Wednesday March 23rd, 2022 1:55:48 PM

Mak, having won the stance contest, nodded at the remarks regarding the spell Kiwina wanted to cast and decided to not be there when the centaur did that. Otherwise his assessment was the same as Tsaks. He'd have to add:

Tsak bored with the tedium from all this talking, check.
Mak being thirsty, check.
Esmerelda looking up at Tsak in horror at all this talk to taking the ship UNDER WATER, check check.


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Wednesday March 23rd, 2022 2:29:12 PM

Elyas is surprised that the spell that was used to start the device is not one he has heard of. He felt like he got a very good look at it. maybe it wasn't a spell at all, and it is the device itself that is doing it all. in any case, Elyas is curious to examine the thing in more detail during the trip but doesn't push the issue right now.

once the sage is gone, Elyas turns to the others
"off we go? what's the worst that could happen, right? Sure wish he could have given us a little more information about this person we're trying to find."

Wilford Grimly (HP:72/72- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday March 23rd, 2022 4:15:05 PM

Wil crosses his arms, not thrilled with the answers but it moves on. "I'm ready to hit the road, sail the open seas.. fly through the air with the greatest of ease... um.. slog through the mud.. pepper my eggs in the morning..."

"What do we think of the ballista? Do we want to have them install that before our "testing"? or we can wait."

"What kind of sense does it make... I was just thinking... that a boat goes under the water. The purpose of the boat is the float on top of the water. How is it going to sick, the boat is full of air?"
"Just some thoughts I'm going to float out there."


Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+9=24 ; d20+16=29 ;
Wednesday March 23rd, 2022 8:07:22 PM

"Let's do this thing!" Rolth helps Captain and crew get underway, and will keep a watch out as we sail.

Profession: Sailor = 24
Perception = 29



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO | HeP: 6 | Status: none 
Wednesday March 23rd, 2022 8:41:55 PM

Kiwina will not force Ardian to undergo the truth test if he does not wish to. However, before Ardian can finish his setup Kiwina explains, "Seeing that the lives of the crew are involved, I can't just take the word of a stubborn and touchy old coot. If you leave without satisfying us as to the good faith of your intent, you might as well take that device back with you."

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30 
Thursday March 24th, 2022 2:49:09 AM

Son Imod says to Wil, "It sounds like we don't have time for the Ballista and I don't think we ever settled on whether we were getting them or not but we'd need to hire a new crew member anyway as I didn't learn how to use one at the WLA and I definitely don't think we have time for that"

Son Imod says to everyone, "It seems like things have already been set in motion. I know enough not to argue with this rolling stone we happen to be on, let's hope our haste is ultimately not in error. Though I'd advise allowing for a night's rest so I can change my spell selection at least before we go visit this merman wizard. I'll be able to cover 3 of us with freedom of movement and have 4 water breathings as well in case we need more than 2 hours time"

Tsak Rezar (Damien) AC21 (T15/F14) 98/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Armoured 
Thursday March 24th, 2022 7:58:04 AM

Tsak glares at Wil Don't you start!

I think Son Imod has summed it up well enough. A night to sleep well and then off into the wild blue yonder. Cool?


He winks at Mak Thirsty?

Tsak will have a couple of ales with Mak and make sure that a small flagon of rum makes its way back to the ship, for medicinal purposes obviously.



Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WFin,PS, WFs)**|1d6+9(15)x2)) 
Thursday March 24th, 2022 8:17:38 AM

Mak is all for sailing with the tide in the morning, so he goes off with Tsak to quench his considerably large thirst. On the way he reminds the ranger that discussion of the weather is acceptable, as is the quality of the ale and immediate surroundings, but no probing questions of the locals. You know, like asking them their names and junk.

Once they arrive at the tavern Mak forgets most of his own advice as he goes about the room slapping people on the back and freely telling anyone that will listen about the eight petaled rose and their exploits in the Taur isles. He maintains enough presence of mind to not mention their current mission or anything of the Deep. He jokes that the Taur Isles should be renamed the uptight isles since everyone seems so serious and tense.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Thursday March 24th, 2022 12:22:36 PM

"Honestly a ship that can travel underwater is enough bait for me. I just can't wait to see how it all works, how you tell it to sink even! We will have to make do with what we have prepared but were resourceful."

____________________________________
CURRENT SPELLS:
4th - Air Walk (2/2) / Restoration
3rd - Dispel Magic / Magic Circle Against (C/E/L/G) / Water Breathing (2/2)
2nd- Consecrate / Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate /
1st- Bless / Endure Elements (2/2) / Entropic Shield / Obscuring Mist / Shield of Faith
C - Create Water / Detect Magic / Light / Mending


DM Mark - "A stubborn and touchy old coot." 
Thursday March 24th, 2022 6:39:20 PM

The party seems divided.

Wil, Elyas, Rolth and Falco want to leave now. Son Imod, Tsak and Mak seem to want to wait a day or so. Kiwina seem to draw a line in the sand. He calls Ardian a stubborn, touchy old coot and says he should just take his navigational device back if he will not submit to the centaur’s divinations

Rainard looks very uncomfortable, glancing back and forth between Ardian and the party. ”No, these - these are good people. Good people. Saved me. I’m sure this can be….”

Ardian blinks a bit at Kiwina’s stance, and waves Rainard to silence. ”Well, I am old, I’ll give you that. Touchy and stubborn - that’s fair. But I’m not going with the coot part. Not quite sure what a coot even is, but it always sounds bad when folks say it.

“I’ve dealt with you adventurer types before. You all tend to be different. Some are nice, some are altruistic, some just want money. But if there’s one common thread, it seems to be this sort of arrogant self-righteousness - you just can’t handle not being in control of everything. You demand everyone submit to your will.

“Maybe this is good for you - to not know everything. It might even give you some humility. Truth be told, I could probably use some too.

“Well, you tell me what you want to do then. If you want more time, I can set this thing tomorrow or the next day. And if you want me to take it off your ship I will. I can probably give you directions to find Jennis without it - you any good with maps and charts? But finding them keys without this thing, yikes. I don’t really know how to give you underwater directions. That’s why I rely on magic.

“Maybe after you see Jennis, if you can get him to even help, maybe then you’ll trust me. Or maybe not.

“And if you’re just not up for this, I can probably see if maybe some of the Taur leaders want to take this on. From what I can tell, they stand the most risk from this thing. But I don’t trust political leaders. They tend to be worse than adventurers, and usually only seek their own ends.

“Well, what’ll it be?”


Wilford Grimly (HP:72/72- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Thursday March 24th, 2022 9:31:41 PM

“Spouting off like that is kinda my thing,” Wil said eventually.
“Honestly, you are a bit grumpy. Many of the voices in my head agree with that statement but your gift of magic is much appreciated. It will give us an advantage, which THIS adventurer is all about.”
“How about we take a night to settle the anxiety a bit. We can use some rest, plus, I want to see a ship go under the water. It is just odd… I love odd.”

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Thursday March 24th, 2022 10:39:42 PM

"Now, Captain, let’s not be hasty. This is a pretty neat magical device that will come in handy. And defeating the Deep is certainly a noble quest, given what we have seen of its malevolent plans. Let us all calm ourselves and recognize that we are mightier together than divided, just the like the Taurs. We have differences, and maybe could all be a little more humble. Son Imod is right that some preparation is in order. So why don’t we stay aboard the Rose tonight as we prepare, then have this delightful device set to let us leave on the morning tide?"

Tsak Rezar (Damien) AC21 (T15/F14) 98/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Armoured 
Friday March 25th, 2022 12:22:46 AM

Tsak lets Mak be Mak, sitting in at the bar enjoying the relaxation of the establishment with it's cozy fire, solid ales and even a few peanuts to pick at. The two manage to extricate themselves before they got too intoxicated or attract too much attention.

Back on board the Rose he reviews his spells, deciding to keep 'cure light wounds', 'delay poison' and 'alarm' and replacing 'longstrider' with 'resist energy-electrical'. He meditates on this and feels good about his connection with this power, even as he fails to understand how it all works.

Tsak is a bit concerned about Esmerelda and how she will handle the whole underwater thing. But there are too many unknowns and he gives it up as a waste of time - they'll just have to work things out as they go.

He manages to get a decent sleep and awakes clear-headed and ready to face a new adventure.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO | HeP: 6 | Status: none 
Friday March 25th, 2022 1:08:28 AM

Kiwina is amused to hear the arrogantly self-righteous sage trying to apply the label to others. But he isn't interested in locking horns with the codger, and doesn't say anything at the moment. They can try again in the morning, when the fellow has had a rest and might be feeling more reasonable. Meanwhile, he tries to figure out if Rolth has actually been bewitched by the fellow.

After Ardian has gone, he proposes that they get honest directions from the sage in the morning -- ones they can follow with map and chart -- to this Jennis.

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30 
Friday March 25th, 2022 3:19:39 AM

Son Imod says, "I can appreciate the urgency of the situation but I prepare my spells ahead of time. I think the device he gave us could come in useful. Let's take a day to swap our spells so we can be the most prepared and set out with the tide in the morning. We'll get to the this coral tower, prove our worth and have the Rose being a submersible before sunset tomorrow I reckon."

Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WFin,PS, WFs)**|1d6+9(15)x2))  d20+14=32
Friday March 25th, 2022 8:50:36 AM

"No one sails at sunset." Mak chastised everyone on deck once he'd returned from his outing with Tsak. "We do it in the morning." he said with finality."As for charts and directions, you are being pig headed Kiwina. All we need charts for is to find our way back and to make certain we aren't sailing into a reef. If this thing takes us into unknown waters we find a port and update our charts from the locals."

Mak was likely the second best sailor aboard, possibly third, so when he spoke it was with certainty. So, Kiwina, lighten up." of course, this was after several pints at the public house.

Edit: Mak is starting to wonder if Kiwina has been affected by one of the amulets.

OOC: Perception +14, Roll 32

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Friday March 25th, 2022 9:47:41 AM

"Our group is starting to sound as untrusting as the Taur races have been of each other. We have a problem to address and we need the best tools we can get, lets get to that."

____________________________________
CURRENT SPELLS:
4th - Air Walk (2/2) / Restoration
3rd - Dispel Magic / Magic Circle Against (C/E/L/G) / Water Breathing (2/2)
2nd- Consecrate / Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate /
1st- Bless / Endure Elements (2/2) / Entropic Shield / Obscuring Mist / Shield of Faith
C - Create Water / Detect Magic / Light / Mending

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Friday March 25th, 2022 1:02:06 PM

Elyas raises an eyebrow at the outburst from Ardian. He seems ver quick to temper, threatening to call the whole thing off for too many questions being asked. He avoids adding any more fuel to the fire and holds his tongue, letting the others speak.

It is too bad folks here don't like to talk about personal business. it would be interesting to hear if Ardian is always this touchy, or if it is a new development... Elyas is still concerned about the amulet in the Sage's possession. He doesn't like leaving one of those nasty things in the wild, but does not want to risk further offense by requesting to add it to the growing stash of the amulets.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO | HeP: 6 | Status: none 
Friday March 25th, 2022 8:27:47 PM

"Well put, Falco. We need the best tools, so let's be sure that's what we're getting."

DM Mark - "You are a bit grumpy." 
Friday March 25th, 2022 10:54:48 PM

Wil tells the man he’s also grumpy, since no one has used that insult yet. He says that he does appreciate the grumpy man’s magical ability though.
Rolth calls for calm and cooperation.
Kiwina worries that perhaps Rolth has been bewitched by the old sage, but remains silent.
Tsak and Mak head to a tavern before returning to the ship to sleep. Mak chides Kiwina, looking forward to the trip the next day. Tsak goes over his spells in the morning.
Son Imod also makes sure his spell choices are good ones, looking forward to the next day’s adventure.
Falco voices his concern about the party’s unity, glad for the tools and information being offered.
Elyas worries about Ardian, wondering if he’s always this irascible.

Ardian and Rainard return the next morning. The old man is a bit slow climbing aboard, but eventually is on the deck. He says little as he sets about his work. He pulls some papers out of Rainard’s pack, checking a few things.

As noted before, Elyas can tell: Highlight to display spoiler: { this is some sort of spell. It’s similar to Find the Path, but it is not a spell he is familiar with. In fact, he’s not quite sure if it’s actually a spell or just some elaborate way to activate a magical device. Probably both.}

Ardian turns to Kiwina. ”They called you Captain last night, so you see this big brass arrow? It’ll keep pointing to where you need to go. Once you reach your destination, you’ll see that arrow swing around pointing back when you pass it. If you go too far, it’ll point back and that’s how you know you’re where you should be. Now, it won’t direct you back to me, but if you made it to Wedding City once, I figure you can get back here. And if something goes wrong, just come back and we’ll figure it out.

“Good luck with Jennis. I look forward to your return, and we can get to the real task of finding them keys.”


The party will sail for several hours, sailing north and east not far from the coast. By early afternoon, the arrow on the device reverses. As you bring the ship around, you seem to at least be where this device has directed. You peer down, and all you see is ocean. Ramsey takes a sounding. ”Well, Captain Kiwina, ‘tis about about 80 feet deep here. But too deep to see what’s down there from here. Shall we set anchor?”

What preparations are made for your descent into the watery depths?

Tsak Rezar (Damien) AC21 (T15/F14) 98/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Armoured 
Sunday March 27th, 2022 2:19:01 AM

Tsak decides to leave Esmerelda aboard for this bit.
His swimming is pretty good, but he's not really sure how far he can swim, 80' sounds a bit far on one breath.
Tsak strips out of his armour and down to his breeches, boots and belt. He leaves his crossbow and backpack in his quarters. In his belt pouch he has the acorn and luckstone and a lv1 anything potion. His kukri is on his belt and his falchion is in it's scabbard as usual. He empties his sack and fastens it using a piece of rope across his chest and back in case he needs to carry anything back with him.
Then he stands around looking nervous as he's not sure what to do next...


Wilford Grimly (HP:72/72- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Sunday March 27th, 2022 9:49:02 AM

"I'm going to leave my armor on," Wil decides outloud. "So is this where we sink down?"
"I have this sinking feeling. That's all the jokes I have right now. I'm sure there are a lot more."
"I think we need to stay onboard, right? Let the magic do the work?"

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Sunday March 27th, 2022 2:17:14 PM

Rolth recommends not dropping the anchor, because we don't know what is below and an anchor dropping through the ceiling of a wizard's coral tower probably will be unwelcome. The ship can use the steam-powered fan to sail in a very tight circle and maintain position here, while we dive down to the bottom. He is keen to have free action cast upon him, in case we need to fight or otherwise overcome physical obstacles, and of course will need water breathing. He reminds the Petals that we have some potions that can help in this situation too.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO | HeP: 6 | Status: none 
Sunday March 27th, 2022 9:51:05 PM

Kiwina chose his armor to be the best he could afford that would not impair his ability to swim. And he's not a bad swimmer. But Rolth's right that they need to have magic to help them underwater. "Rolth, I thought you and Falco claimed the potions we found for breathing underwater." Since he seems to recall someone saying they have the spell, that shouldn't be a problem.

His spells are not the usual, some of which won't work underwater (and some of which he must take anyway).

Ranger
1 - Read magic, speak with animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, delay poison


Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30 
Monday March 28th, 2022 12:16:01 AM

Son Imod says "I can cast Freedom of Movement 3 times. Each can effect one person and last for 80 minutes. I will probably need one of the freedom of movements as most of my powerful attacks do bludgeoning damage. I can also cast water breathing 4 times for 20 hours each time splitting the duration evenly amongst the folks I impact with it. How do we want to coordinate spell casting for our trip under the water?"

Tonic of Cure Serious Wounds (CL9) - in lifewood flask
Tonic of Cure Serious Wounds (CL9)- in lifewood flask
Tonic of Cure Serious Wounds (CL9)- in lifewood flask
Tonic of Cure Serious Wounds (CL9)- in lifewood flask
Tonic of Cure Serious Wounds (CL10) - in lifewood flask
Tonic of Cure Serious Wounds (CL10) - in lifewood flask
Tonic of Cure Serious Wounds (CL10) - in lifewood flask

Spells Prepared:
0th: Guidance, Virtue, Light, create water
1st: Shillelagh, Shillelagh, Cure Light Wounds,cure light wounds, magic fang, longstrider + Entangle(domain)
2nd: Bull’s Strength, Owl's Wisdom, Resist Energy, Bear’s Endurance + Barkskin (domain)
3rd: Water Breathing, Water Breathing, Water Breathing, Water Breathing + plant growth (domain)
4th:Freedom of Movement, Freedom of Movement, Freedom of Movement + command plant (domain)


Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WFin,PS, WFs)**|1d6+9(15)x2)) 
Monday March 28th, 2022 8:35:39 AM

Mak was oiling his bow as much as he could. As soon as they went below the waves he planned to unstring it and put it in his pack. it would be mostly useless underwater. He'd have to rely on his rapier and handaxe.


Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Monday March 28th, 2022 10:14:13 AM

"I can do Water Breathing four times as well as Freedom of Movement twice. We may be overprepared on that but it is better then the alternative." He considers for a moment. "I will do Water Breathing first just before we enter which should cover us each for the first two hours. I can also cast Freedom of Movement twice which will allow five in total. As far as combat underwater goes I am not going to be much help except with spells and healing."

Falco will give Freedom of Movement to any two that claim it.

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (1/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday March 28th, 2022 11:48:03 AM

"unfortunately i do not have any spells to help with the underwater breathing. it is something I will seek to pick up the next time we have some money available in a city. i haven't done much underwater adventuring before, but i do believe many of my spells should still function ok down there as long as i have water breathing.

Elyas will take one of the waterbreathing spells but will not use freedom of movement unless everyone else has one already. he should not need to be incredibly mobile to do his job.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1X protection from evil, mage armor, 5X magic missile
Level 2: mirror image, glitterdust, darkvision, web, 2x scorching ray
Level 3: 2X lightning bolt, 2X Haste, Stinking Cloud
Level 4: 3X summon monster IV,black tentacles, Greater Invisibility
Level 5: Teleport, Telekenesis, 2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (270/270)

Active effects:
Mage Armor (10 hours)



DM Mark - "I have this sinking feeling." 
Monday March 28th, 2022 4:22:18 PM

Tsak readies his gear for going underwater, leaving some items aboard the ship.
Wil has some questions. He seems to think he’s going to stay on board and the ship will somehow sink.
Rolth counsels against weighing anchor, lest it damage anything below. He goes over spells needed and potions available.
Kiwina notes the spells and gear he and hte others have.
Son Imod notes his helpful spells and tells the others what potions he has available as well. (Please make sure these potions are all listed on your character sheet - I could not find them. Also, it does not appear that he has any lifewood flasks on this character sheet. Did I overlook this?)
Mak stowes his bow, intending to rely on hand weapons underwater.
Falco likewise notes his spells.
Elyas laments his lack of underwater spells, but notes what he plans to cast.

The Petals discuss various options and spells that could be cast. Ramsey asks Kiwina, ”Captain, you want I should drop an anchor or should we try to sail in circles while you’re gone? Also, how long will you all be gone?”

How heavily or lightly are each of you weighted down as you enter the water? Also, please note if you have a swim speed granted by some spell or ability. Be sure to note for your character what spells are active on you.

Each PC may make one roll, either Survival or Knowledge Nature, to reveal the following:

Survival DC 15 or Knowledge Nature DC 12: Highlight to display spoiler: {Unless you are weighed down by 20 pounds or more in gear, you will need to swim down to the ocean floor. This will also be needed to “walk” along the ocean floor instead of swimming. See swim checks and movement under Aquatic Terrain.}

Survival DC 20 or Knowledge Nature DC 17: Highlight to display spoiler: {You know there are usually currents underwater just as there are winds and breezes on land. Characters descending to the ocean floor may become separated unless they have some means of staying together. Unless you have some anchor point (anchor line, heavily weighted rope) descending to the ocean floor may not place you where the ship stopped. Similarly, ascending back up to the ship may place you rather far from it when you reach the surface.}

—---------------------------------------------------------
UNDERWATER RULES: In general, we will use the underwater rules here, found under the Aquatic Terrain section. Visibility here is about 60’, given the depth and slow currents.

Tsak Rezar (Damien) AC21 (T15/F14) 98/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Armoured  d20+9=20 ;
Monday March 28th, 2022 4:38:21 PM

(Survival = 20 success)

Actually, dropping the anchor might make it easier for us to swim down to the bottom and navigate back to the boat. I'm sure any wizard worth his salt has a way to make sure we don't wreck his castle with our anchor. Also should we tie ourselves together, loosely in a line so no-one gets lost?

Seeing the others get ready Tsak is now wondering whether he should actually wear his mithril breastplate.
Has anyone done this before? My first time. Not sure what equipment I should take...

Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WFin,PS, WFs)**|1d6+9(15)x2))  d20+5=10 ;
Monday March 28th, 2022 4:38:32 PM

Mak stood at the edge of the deck and looked down into the murky water below. He wondered how long he could hold his breath and if he could reach the bottom without hurting his ears. He thought he heard some of them talk of waterbreathing and he had a potion to help with that, but dreaded to use it unless he had to.

He drew forth his rapier and saluted the air in front of him with it as he prepared to jump into those murky depths of icy water.

OOC:
Survival +5, Roll 10...Fail.
Mak's swim speed is 7

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:48.36 lbs| Move: 30 | Luckstone |

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Monday March 28th, 2022 8:05:01 PM

(Survival of 24+ in current circumstances)

"I understand Rolth's concern, but think we should drop anchor. Rolth, if you want some of us to go down with the anchor and make sure it doesn't hit someone's house, I'm sure we can figure out a way to avoid doing so. We'll just have to chance it landing in someone's fields or orchard."

"Tsak, I doubt the water would hurt mithral, and that's a good weight to be carrying so you can keep your footing. We should have the anchor chain to climb up. Might have to dry your underpadding when we leave the water. The line sounds like a good idea to me."

Kiwina's cloak will cover the breathing and give him a 60' swim speed.

Wilford Grimly (HP:72/72- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+2=22 ;
Monday March 28th, 2022 8:45:06 PM

As much as Wil wanted to keep his armor, he dropped it along with his hand crossbows, other weapons. He keeps his underwater crossbow and his staff. (Survival: 22)
“Anchors away, I say. Keeps the ship in place. Ready to go.”


Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+10=15 ;
Tuesday March 29th, 2022 1:06:20 AM

Rolth is not hung up on the anchor thing, and will roll with whatever the party comes up with. His basic gear—armor, weapons, and such key items—are sufficient to allow him to sink to the bottom, but not hamper his swimming.

Survival = 15

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30  d20+21=40 ;
Tuesday March 29th, 2022 1:10:14 AM

(Survival 40)

Son Imod casts one of his Freedom of Movement's on himself directly before they go underwater. He asks before they depart, "Who wants my other 2 Freedom of Movements?"

Son Imod is carrying 96 pounds of Gear but still at a light load being a strong large minotaur with double carrying capacity. He removes anything that will be ruined by exposure to the sea water from his pack but that should still leave him with at least the 20 pounds of gear needed to reach the bottom.

He says, "Two things. Firstly if we aren't going to swim / walk along the ocean floor we will need at least 20 pounds of gear each. Secondly we need either the anchor line or some kind of weighted rope so we don't get separated in our descent down or separated from the Rose when we want to come up as there are currents down there."

Tonic of Cure Serious Wounds (CL9) - in lifewood flask
Tonic of Cure Serious Wounds (CL9)- in lifewood flask
Tonic of Cure Serious Wounds (CL9)- in lifewood flask
Tonic of Cure Serious Wounds (CL9)- in lifewood flask
Tonic of Cure Serious Wounds (CL10) - in lifewood flask
Tonic of Cure Serious Wounds (CL10) - in lifewood flask
Tonic of Cure Serious Wounds (CL10) - in lifewood flask

Spells Prepared:
0th: Guidance, Virtue, Light, create water
1st: Shillelagh, Shillelagh, Cure Light Wounds,cure light wounds, magic fang, longstrider + Entangle(domain)
2nd: Bull’s Strength, Owl's Wisdom, Resist Energy, Bear’s Endurance + Barkskin (domain)
3rd: Water Breathing, Water Breathing, Water Breathing, Water Breathing + plant growth (domain)
4th:Freedom of Movement, Freedom of Movement, Freedom of Movement + command plant (domain)


Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Tuesday March 29th, 2022 9:20:25 AM

Rolth is definitely interested in a freedom of movement and water breathing. To help,with bookkeeping, he will accept them from Falco.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+9=28 ;
Tuesday March 29th, 2022 9:30:56 AM

{Know Nature: 28}

Falco stows his bow in is efficient quiver along with his cold iron spear. To be sure he sinks he keeps his other gear, that wont be damaged by water with him and casts light on his dagger.

"Following the anchor down makes the most sense as does some form of connecting ourselves together. Even if it is just a rope we hold."

Ready to get moving at this point Falco will cast FoM on Rolth and himself, along with Water Breathing just before they take the plunge.

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WFin,PS, WFs)**|1d6+9(15)x2)) 
Tuesday March 29th, 2022 10:19:40 AM

Mak watched as everyone prepared to enter the underwater realm. To Mak they all seemed overly calm about it. He turned back to the others and asked. "How are we going to breathe down there. I just have the one potion. Swimming is going to make it slow going as well...how deep is it here again?"

OOC: Reviewing Mak's bow stats. he's -12 to hit at 30'. Hopefully we won't need that here. Also those with slashing weapons are at -2 to hit. Piercing weapons don't have a penalty. Mak has an extra MW Shortsword if anyone needs it.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+13=30 ;
Tuesday March 29th, 2022 2:13:37 PM

knowledge nature = 30

if any of you don't have enough weight you might want to load down with some extra supplies. about 20 pounds should be enough to pull you down to the bottom, if you want to walk along the sea floor. I need to get some extra stuff or I'll float too easily...

[ooc: calculating weight is a pain. anyone have a good way to estimate or calculate your equipment weight? my rough calculation is that i currently have about 14 pounds of gear. I suppose elyas will take some ballast of some sort in his backpack to weigh him down]

Elyas will accept the water breathing spell from Falco (what is the duration for each person?) but does not have a swim speed.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1X protection from evil, mage armor, 5X magic missile
Level 2: mirror image, glitterdust, darkvision, web, 2x scorching ray
Level 3: 2X lightning bolt, 2X Haste, Stinking Cloud
Level 4: 3X summon monster IV,black tentacles, Greater Invisibility
Level 5: Teleport, Telekenesis, 2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (270/270)

Active effects:
Mage Armor (10 hours)
Water breathing


Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday March 29th, 2022 3:23:23 PM

Wil watches the others keep the armor and embarrassed he replaces the armor.
"I had Freedom of Movement when I was an eye of Gargul. I have Water breathing so I'm good there. Can I please be blessed with Freedom of movement?" He asks.
(OOC: apologies for posting before the DM post but I was late yesterday and I can't see the secrets on my phone. Plus I needed to add my spell lists.)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon,Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate)D: Touch of Idiocy (if needed - Cure moderate Wounds)
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) - D: Confusion
Channel 4d6


Tsak Rezar (Damien) AC21 (T15/F14) 98/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Armoured 
Tuesday March 29th, 2022 7:57:09 PM

Tsak nods to Rolth and dashes back down to put his mithril breastplate back on.
He thinks 'that plus the sword, knife, sack, wet pants and shoes should hold me on the bottom well enough'

Thank you Son Imod, I'll take one of your 'free movement' spells. Who's got a spare 'water breathing' spell? If you see me waving really rapidly and turning blue can you please cast it?


DM Mark - “Anchors away." 
Tuesday March 29th, 2022 8:06:39 PM

Tsak wonders a bit about what gear to bring. He advocates for dropping anchor and perhaps using a rope to keep the party together as they descend.
Kiwina agrees and directs Ramsey to drop anchor.
Rolth and Mak are ready to go.
Son Imod tells everyone to carry at least 20 pounds of gear to allow them to walk along the seafloor. He casts Freedom of Movement on himself, offering to others as well.
Wil gladly accepts Freedom of Movement from Son Imod. He casts Water Breathing on himself.
Falco casts Freedom of Movement on himself and Rolth, and then casts Water Breathing on all but Wil and Kiwina.
Elyas grabs a few things to make sure he has enough weight on him to walk along the seafloor.

Ramsey says, ”I’m glad we’re dropping anchor Captain. I didn’t look forward to sailing in circles with only that brass contraption to rely on.” He directs the sails furled and drops anchor. With a splash the anchor sinks pulling the anchor chain along with it.

Each hanging on to a rope, the Petals jump into the water. Well, all by Kiwina hang on the rope. As the centaur enters the sea a strange thing happens - he transforms into a manta ray, gliding gracefully through the water on wing-like fins. With a swim speed of 60’ and both blindsense and low light vision, he has no problem keeping up with the rest of those whose descent is guided by the anchor chain.

As you sink, you find you are on a rocky and sandy floor. Small poofs of debris are stirred where you feet fall, though not enough to cause any problem visually. You look about and rocks loom out of the murky depths here and there.

Kiwina in particular seems very at home in these depths. Gliding effortlessly, the ranger swims ahead a bit. His expertise in this terrain is rewarded and he soon notes what appears to him to be an unnaturally uniform mound of coral.

It is a large, squat structure, roughly 80’ in diameter rising 40’ above the sea floor. The whole thing appears to be made of living coral and wrinkled stone, with bits of plant life clinging to it and small fish darting in and out of little crevices here and there.

There is a clear entryway with two large stone doors. Carved into the coral are two large images. Each seems to resemble an underwater creature with large eyes and gills on the sides of their heads, though they lack careful detail. They have carved arms at their sides, one arm downward, the other bent so that a webbed hand is held flat, about waist high with the palm facing up.

Here is your map..

I placed you on the map. Move yourself as appropriate or note where you are if you have trouble with the map.

—---------------------------------------------------------
UNDERWATER RULES: In general, we will use the underwater rules here, found under the Aquatic Terrain section. Visibility here is about 60’, given the depth and slow currents.

Just to be clear, this is a magical world. We’re not going to worry about pressure at these depths nor getting the bends as you ascend. While it is true that salt water will rust iron weapons and generally wreck leather and such over time, with spells like Mending and Prestidigitation this is easily remedied.


Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30  d20+22=33 ;
Wednesday March 30th, 2022 12:10:02 AM

Son Imod casts Water Breathing on himself before heading down as well.

Son Imod takes a double move action since he has freedom of movement. He looks around.

(Perception: 33)

Active Effects:
Freedom of Movement - 80 min
Water breathing - 16 hours

Tonic of Cure Serious Wounds (CL7) - in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask

Spells Prepared:
0th: Guidance, Virtue, Light, create water
1st: Shillelagh, Shillelagh, Cure Light Wounds,cure light wounds, magic fang, longstrider + Entangle(domain)
2nd: Bull’s Strength, Owl's Wisdom, Resist Energy, Bear’s Endurance + Barkskin (domain)
3rd: Water Breathing, Water Breathing, Water Breathing, Water Breathing -cast + plant growth (domain)
4th:Freedom of Movement, Freedom of Movement-cast, Freedom of Movement - cast + command plant (domain)

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+10=23 ; d20+16=26 ;
Wednesday March 30th, 2022 1:52:03 AM

Rolth will move closer (AH23) and attempt to find clues that might suggest how we are meant to deal with the doors. He looks for writing or sigils, indications of how the doors move, signs of recent passage or movement, and the like.

Survival = 23
Perception = 26

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+21=37 ;
Wednesday March 30th, 2022 8:23:24 AM

Kiwina thinks that the proper course of action is to unhurriedly approach the main entrance, and announce theur presence by . . . Well, probably knocking. While they approach, he looks at the building and carvings carefully, pointing out interesting details to the others.

Perception = 37

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+14=34 ;
Wednesday March 30th, 2022 9:42:10 AM


Finding his lungs fill with water is an unusual experience and Falco fights of a momentary panic as he cough by reflex. Did the spell not work! I have to swim up.... no. I'm ok." He looks around as they drift down letting his body get use to this sensation as he moves thorough the water. Once his feathers have soaked though he realizes that they will keep the water close allowing his body to heat it slightly, which is nice.

While the others look at the tower he looks around to be sure no threat is approaching from around or above.

{Perception: 34}

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WFin,PS, WFs)**|1d6+9(15)x2)) 
Wednesday March 30th, 2022 12:07:48 PM

"Thank you Falco." Mak said to the owl man. When the anchor dropped he considered briefly grabbing hold of the anchor chain to let it pull him below the waves, but he decided against it when he looked at the rope that connected them all together.

Once beneath the waves Mak found that walking was very difficult and he ended up sort of jumping a bit and using his arms to move himself forward as he flailed about. Then there was getting used to breathing water...he couldn't help but hold his breath when he wasn't thinking about breathing. Eventually he managed to breathe normally, but he was self conscious about it. Mak was afraid to talk, what even would happen if he tried?

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:48.36 lbs| Move: 7 | Luckstone |

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Wednesday March 30th, 2022 3:08:28 PM

Elyas lets his gear's weight carry him to the bottom where he can walk along solid ground, as it will likely be faster than swimming. there is no hurry to move fast right now, so he walks alog with the others still holding the rope to keep from getting split up.



Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday March 30th, 2022 5:00:37 PM

Wil jumps into the water, with no fear but once he began to sink he panicked, a bit, but as he descended and didn't die he relaxed. The voices in his head though; did not stop panicking.. especially his mother.
"Cool it," Wil said and a few other "adjustment" words.
Wil summons a Shark as soon as he hits the sand below.
"I'm not taking any chances in this place," he says.

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon,Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate)D: Touch of Idiocy (if needed - Cure moderate Wounds)
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) - D: Confusion
Channel 4d6


DM Mark - The Coral Tower  d20=9 ; d100=69 ;
Wednesday March 30th, 2022 7:33:41 PM

Son Imod casts Water Breathing on himself before descending. As the coral tower comes into view he moves up effortlessly.
Rolth also moves up with no resistance from the water.
Kiwina looks around.
Falco and Mak adjust to the unusual sensation of actually breathing water.
Elyas stays with the group.
Wil evidently also keeps his mother in his head. Wil summons a shark just to be safe. (The shark will last for seven rounds?)

Everyone is silent as they look around at their surroundings carefully.

You see fish here and there, most small. As Wil summons the shark they scatter, fleeing away from you or disappearing into crevices in the rock and coral!

But even with the keen eyes of everyone you still just see an unnaturally uniform mound of coral. Clearly this must be the coral tower Ardian mentioned.

It is a large, squat structure, roughly 80’ in diameter rising 40’ above the sea floor. The whole thing appears to be made of living coral and wrinkled stone, with bits of plant life clinging to it and small fish darting in and out of little crevices here and there.

There is a clear entryway with two large stone doors that are closed. Carved into the coral to either side of the door are two large images. Each seems to resemble an underwater creature with large eyes and gills on the sides of their heads, though they lack careful detail. They have carved arms at their sides, one arm downward, the other bent so that a webbed hand is held flat, about waist high with the palm facing up.

Here is your map..

Please move yourself as appropriate or let me know where you are. Note that Rolth, Kiwina, Son Imod and the shark are all large sized.

—---------------------------------------------------------
UNDERWATER RULES: In general, we will use the underwater rules here, found under the Aquatic Terrain section. Visibility here is about 60’, given the depth and slow currents.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Wednesday March 30th, 2022 7:43:08 PM

Rolth will cast a detect magic spell and scan the area of the doors. He figures that a powerful wizard will know that the spell is harmless and not misinterpret it as an attack. Unless something more dangerous or interesting happens, he will keep concentrating in order to get more information on any magic associated with the doors, carved images, and the like.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Wednesday March 30th, 2022 8:13:41 PM

Kiwina moves towards the main doors. He continues to look, not casting spells right now.

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30  d20+22=35 ;
Wednesday March 30th, 2022 8:42:09 PM

Son Imod moves to stand next to Rolth and takes a look around.

Perception: 35

Active Effects:
Freedom of Movement - 80 min
Water breathing - 16 hours

Tonic of Cure Serious Wounds (CL7) - in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask

Spells Prepared:
0th: Guidance, Virtue, Light, create water
1st: Shillelagh, Shillelagh, Cure Light Wounds,cure light wounds, magic fang, longstrider + Entangle(domain)
2nd: Bull’s Strength, Owl's Wisdom, Resist Energy, Bear’s Endurance + Barkskin (domain)
3rd: Water Breathing, Water Breathing, Water Breathing, Water Breathing -cast + plant growth (domain)
4th:Freedom of Movement, Freedom of Movement-cast, Freedom of Movement - cast + command plant (domain)

Tsak Rezar (Damien) AC21 (T15/F14) 98/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Armoured 
Thursday March 31st, 2022 5:01:55 AM

Tsak starts to move toward the doors behind Kiwina, then remembers that he's tied to the others and looks back to see what they're doing. When everyone is ready he'll head toward the doors.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Thursday March 31st, 2022 9:11:59 AM

Falco glides forward so that Rolth is between him and the door.
____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WFin,PS, WFs)**|1d6+9(15)x2)) 
Thursday March 31st, 2022 9:13:40 AM

Mak moved slowly along with the others tied together with rope. The resistance from the water was too much for him to actually walk and while weighted down he still had to move his arms quite a bit to move his top forward at the same time as his bottom.

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:48.36 lbs| Move: 7 | Luckstone |

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Thursday March 31st, 2022 11:33:07 AM

Elyas stays in the back of the group but moves up. he is hoping this won't come to trouble that will need spells, but he is ready to cast haste on the party if things get messy.

Do we just knock, you think? he asks, his words sounding weird underwater

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Thursday March 31st, 2022 10:09:20 PM

Wil follows the others. Unsure of what’s coming up.
“The shark, may not be helpful here. I’m all for knocking over waiting.”

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon,Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate)D: Touch of Idiocy (if needed - Cure moderate Wounds)
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) - D: Confusion
Channel 4d6

DM Mark - "Do we just knock, you think?" 
Thursday March 31st, 2022 10:58:18 PM

Rolth casts Detect Magic, concentrating on the structure before him.
Kiwina, Falco and Son Imod abandon the rope tying all together and move up.
Tsak and Mak remain secured together and also move up.
Elyas also moves up, lagging in the back and secured with the others.

(There was an error. That was not a summoned shark, only a shark that happened by and moved on.)

For the sake of brevity, three rounds pass. Rolth can tell that there are a few sources and several auras. He can sense abjuration magic all around the building and the doors. He can sense abjuration, enchantment and universal magic associated with the carved figures that flank the doors. (I skipped the spellcraft rolls since Elyas could also cast this, as could others.)

The currents here are not strong enough that you need to remain roped up, but you may if you want to.

Here is your map..

Please move yourself as appropriate or let me know where you are - I will assume you are where you are on the map. Please note if you are under the effects of Freedom of Movement.

—---------------------------------------------------------
UNDERWATER RULES: In general, we will use the underwater rules here, found under the Aquatic Terrain section. Visibility here is about 60’, given the depth and slow currents.

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30 
Friday April 1st, 2022 2:24:58 AM

Son Imod says, "Do we try to talk to or touch the carved figures do you think? Or are they some kind of magical trap ready to spring on the first one of us foolhardy enough to get close? Did Ardian say if this guy liked visitors or not?"

Active Effects:
Freedom of Movement - 80 min
Water breathing - 16 hours

Tonic of Cure Serious Wounds (CL7) - in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask

Spells Prepared:
0th: Guidance, Virtue, Light, create water
1st: Shillelagh, Shillelagh, Cure Light Wounds,cure light wounds, magic fang, longstrider + Entangle(domain)
2nd: Bull’s Strength, Owl's Wisdom, Resist Energy, Bear’s Endurance + Barkskin (domain)
3rd: Water Breathing, Water Breathing, Water Breathing, Water Breathing -cast + plant growth (domain)
4th:Freedom of Movement, Freedom of Movement-cast, Freedom of Movement - cast + command plant (domain)

Tsak Rezar (Damien) AC21 (T15/F14) 98/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movement 
Friday April 1st, 2022 4:40:58 AM

Tsak (with Mak, who he is tied to) makes his way slowly toward the structure, staying a little further away than Kiwina and Rolth. (OOC I moved both of us on the map)
He's still getting used to the movement under water using the spell, and kinda wants to get his falchion out and swing it around a little - but that might look bad if any guards spot it.
He settles for waiting, sure that Son Imod, Rolth, Kiwina or Wil will do something soon.


Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WFin,PS, WFs)**|1d6+9(15)x2)) 
Friday April 1st, 2022 10:03:14 AM

Not enhanced with Freedom of Movement, Mak is dragged along behind Tsak as he moves into position. Once Tsak stops Mak once more found his footing and waited for someone to open the door, knock, or make a decision. In the meantime he stood back and felt useless.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+13=31 ;
Friday April 1st, 2022 11:48:58 AM

"Did someone say trap?" Wil says excitedly. "I got this.. let me take a look."
Wil takes a double move toward the front of the group. (Perception for Traps: 31)
(OOC: Plan to move to the door on the next post, but would like to use this roll when I'm there."

Posting for Elyas(Ben) 
Friday April 1st, 2022 11:53:14 AM

Elyas is prepared to cast Haste, if something comes up.. he follows the others. Choosing to stay near the back of the group. He wonders about how a knock would work underwater.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Friday April 1st, 2022 6:21:38 PM

Kiwina willingly lets Wil look for a trap. But if none are found, he feels knocking to announce their presence is the next proper step.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Friday April 1st, 2022 6:46:53 PM

Rolth is fine with Wil looking for traps, then someone knocking on the door as a first step in figuring out what comes next. He waits patiently to see what happens, hoping that no one gets blown up.

DM Mark - Investigations 
Friday April 1st, 2022 10:52:03 PM

Son Imod wonders if the carved figures should be talked to or checked for traps.
Tsak and Mak move up, ready for a threat.
Wil move up to 10’ from the door. He checks for traps, looking at the door and the entryway, including both carved figures. He does not detect any traps. (I moved Wil up as I had said three rounds had passed.)
Elyas prepares to cast Haste if “something comes up.” (Note that this does not count as “readying an action” which requires specifying the specific conditions that would trigger the action.)
Kiwina thinks knocking on the doors is a good idea.
Rolth agrees that someone should knock on the door.

The party stands arrayed before what appears to be an entryway. With the departure of the shark, the smaller fish reemerge from the clefts and crevices why hid in. The ocean around you all is relatively quiet, save for the soft “whooshing” of the gentle currents here.

Though these currents here are not strong enough that you need to remain roped up, you may if you want to. As far as I can tell, only Tsak and Mak are tied together.

Here is your map..

Please move yourself as appropriate or let me know where you are - I will assume you are where you are on the map. Please note if you are under the effects of Freedom of Movement.

—---------------------------------------------------------
UNDERWATER RULES: In general, we will use the underwater rules here, found under the Aquatic Terrain section. Visibility here is about 60’, given the depth and slow currents.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Saturday April 2nd, 2022 1:33:15 PM

Rolth casts comprehend languages and moves up to the doors. Unless he sees more detail once he up close (writing, etc.), he will knock on the doors and call out in Common, "We are the Eight-Petaled Rose. We come in peace, and seek an audience with Jennis. We have brought this token of introduction." Rolth holds aloft the medallion given to us by Ardian.

Effect Tracking:
Freedom of Movement (from Falco)
Water Breathing (from Falco)
Comprehend Languages (40 min)
Low Light Vision (Darkvision when raging)
Bardic Performance 0/12 rounds used (inactive)
Rage 0/24 rounds used (inactive)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 1/4 used
2nd level 0/2 used



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Sunday April 3rd, 2022 11:15:08 AM

Since Rolth is in the doorway, Kiwina settles for moving a few feet closer. His weapons are currently stowed.

Effects:
Cloak of the Manta Ray (water breathing, swim speed, extra attack)

Spells:
Ranger
1 - Read magic, speak with animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, delay poison


Posting for Elyas(Ben) 
Sunday April 3rd, 2022 2:31:44 PM

(OOC: Don't believe Elyas has freedom of Movement)
(Spells: Breath underwater)
Elyas prepares to cast haste on the group members closest to him if something attempts to attack the group after knocking on the door. Also, he looks for something to secure himself to Falco, Kiwina and Son Imod if something should happen. "Anyone have rope? We may want to secure ourselves, " he says


Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Sunday April 3rd, 2022 2:41:47 PM

Wil casts True Strike on Rolth, "I have a bad feeling and so do a few of my friends. I can feel it in the air," he says slightly nervous.
"sure, the water.. yeah," he then says asking then answering himself.
"Wardd cautions to no rely on luck alone. You have to be smart about it," he added.
Wil steps away from the doors to the corner and waits nervously.

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon,Sanctuary, - D: True Strike-used
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate)D: Touch of Idiocy (if needed - Cure moderate Wounds)
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) - D: Confusion
Channel 4d6


Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30  d20+22=30 ;
Sunday April 3rd, 2022 10:18:54 PM

(Perception:30)

Son Imod watches and waits for any activity or threats.

Active Effects:
Freedom of Movement - 80 min
Water breathing - 16 hours

Tonic of Cure Serious Wounds (CL7) - in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask

Spells Prepared:
0th: Guidance, Virtue, Light, create water
1st: Shillelagh, Shillelagh, Cure Light Wounds,cure light wounds, magic fang, longstrider + Entangle(domain)
2nd: Bull’s Strength, Owl's Wisdom, Resist Energy, Bear’s Endurance + Barkskin (domain)
3rd: Water Breathing, Water Breathing, Water Breathing, Water Breathing -cast + plant growth (domain)
4th:Freedom of Movement, Freedom of Movement-cast, Freedom of Movement - cast + command plant (domain)

DM Jeremy Battle Map  d100=73 ; d20+18=38 ; d20+18=30 ; d20+18=25 ; d6+10=15 ; d6+10=16 ; d6+10=13 ; d6=5 ; d20+18=26 ; d20+18=21 ; d6=2 ; d6=5 ; d6+10=13 ; d6+10=14 ;
Monday April 4th, 2022 11:28:35 AM

Rolth decides to knock and announce the presence of the Petals.

Kiwana is close at hand with his weapons stowed.

Elyas readies haste if things go south.

Wil casts true strike on Rolth, and warns he has a bad feeling.

Son Imod watches and waits.

********************************************

As Rolth knocks on the door Son Imod watches in horror as the two corral statues seemingly come to life, and lash out at a flat-footed Rolth, with claws made of corral. Since Son Imod is the only one who made a perception check, he is the only one who can move in the Surprise Round. Please post Son Imod's surprise round action along with his action for this round.

CG 1's right claw lands and confirms a crit that does 26 damage plus 5 bleed damage. It's left claw also lands for 13 damage.

CG 2's right claw lands for 13 damage, and it's left claw lands for 14

CG 1 ????
CG 2 ????

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+10=18 ;
Monday April 4th, 2022 2:33:26 PM

"More stone things during into things.. ugh," Wil stands right beside CG2.
Wil attempts to sneak away from the 2nd one to cast Sanctuary on Son Imod.
(Reflex Save: Evasion: 18)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon,Sanctuary, - D: True Strike-used
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate)D: Touch of Idiocy (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) - D: Confusion
Channel 4d6

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday April 4th, 2022 4:13:06 PM

Elyas is surprised by the statues coming to life, but only slightly. statues always seem to come to life to attack this group...

He casts Haste on the group, filling them all with additional speed and clarity
(+1 to hit, AC, an extra attack and 30 feet extra of movement for everyone!)

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1X protection from evil, mage armor, 5X magic missile
Level 2: mirror image, glitterdust, darkvision, web, 2x scorching ray
Level 3: 2X lightning bolt, 1/2X Haste, Stinking Cloud
Level 4: 3X summon monster IV,black tentacles, Greater Invisibility
Level 5: Teleport, Telekenesis, 2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (270/270)

Active effects:
Mage Armor (10 hours)
Haste (10 rounds)
Water breathing


Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WFin,PS, WFs)**|1d6+9(15)x2)) 
Monday April 4th, 2022 5:21:44 PM

Mak moves up 5 feet.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Monday April 4th, 2022 8:30:33 PM

Kiwina is confused for a moment. But not so much that his opinions of Ardian and Jennis remain at all good.

When he recovers, he shouts, "If these are like the last golems we fought, we're not going to do well taking them head on." He swims up, to a spot about 30' off the ocean floor and above CG1, and casts a flare trying to get the thing's attention.

Flare: DC 14 fortitude save or it is dazzled for 1 minute (–1 penalty on attack rolls and sight-based Perception checks). If golems can be dazzled. . . But it doesn't have to dazzle the thing to get its attention, I hope.

Rolth Niheow (BatMark) (18/89HP | AC: 20; Touch: 14; CMD: 26) | 
Monday April 4th, 2022 9:39:23 PM

Rolth harrumphs to himself, "I can't be flat-footed, I'm a barbarian with paws" even as he acknowledges that it doesn't make a difference in this situation.

Realizing that he is in deep peril, he attempts to withdraw to AJ-AK/25-26 and seek some healing.

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30 
Monday April 4th, 2022 10:50:49 PM

Suprise Round:
Son Imod casts Shillelagh on his quarterstaff.

Normal Round
Son Imod hands one of his CL 8 potions of Cure Serious Wounds to Rolth and says, "Drink this, you'll feel better"

(OOC: removed one of my Tonic's of Cure Serious Wounds)

Tonic of Cure Serious Wounds (CL7) - in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask

Active Effects:
Freedom of Movement - 80 min
Water breathing - 16 hours
Shillelagh - 8 minutes

Spells Prepared:
0th: Guidance, Virtue, Light, create water
1st: Shillelagh, Shillelagh - cast, Cure Light Wounds,cure light wounds, magic fang, longstrider + Entangle(domain)
2nd: Bull’s Strength, Owl's Wisdom, Resist Energy, Bear’s Endurance + Barkskin (domain)
3rd: Water Breathing, Water Breathing, Water Breathing, Water Breathing -cast + plant growth (domain)
4th:Freedom of Movement, Freedom of Movement-cast, Freedom of Movement - cast + command plant (domain)

Tsak Rezar (Damien) AC21 (T15/F14) 98/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movement  d20+14=19 ; d20+9=13 ; 2d4+3=7 ; 2d4+3=7 ;
Tuesday April 5th, 2022 5:06:00 AM

(Att1=19, Att2=13 {OOC need to add 1 to both for haste, so 20 and 14 pls} Dmg1=7, Dmg2=7)

Tsak draws his sword, moves up to one of the statues (CG1) and attacks it. The last few feet get a bit challenging as he drags the suddenly inert Mak along with him, but Elyas' haste spell has the desired effect and he gets to where he wants. (OOC Sword is magic, rolls are still rubbish!)

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Tuesday April 5th, 2022 9:56:50 AM

Enjoying the feel of breathing underwater Falco is content to stay near the back and wait for the doors to be opened.

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

DM Jeremy Battle Map  d20+18=32 ; d20+18=29 ; d6+10=12 ; d6+10=14 ; d6=5 ; d20+18=36 ; d20+18=33 ; d6=2 ; d6=6 ; d6=4 ; d6+10=14 ; d10=2 ; d6+10=15 ;
Tuesday April 5th, 2022 12:00:07 PM

Will takes a 5 foot step back, and than cast sanctuary on Son Imod.

Elyas is surprised for a second, but he's seen statues come to life before. He casts haste

Mak moves forward a smidge.

Kiwina's opinion of Jenns and Ardian are tainted a bit from this attack, but he swims up and casts flare in hopes of getting the golem's attention. He warns against taking the golems on head on,

Rolth grumbles about his current predicament, and than wisely withdraws, hoping for some healing.

Son Imod turns his double ended stick of ouch into an even more potent stick of ouch. He also hands Rolth a healing tonic.

Tsak moves forward and takes a couple of swings at CG 1, but his blows are defected by the hard coral, the golem is constructed of.

Falco hangs back, enjoying water breathing.

********************************************************

CG 1 takes a couple of swings at his new adversary. Both the corral claws cut into Tsak's flesh, and the half-orc takes 12 damage from the right claw, and 14 damage from the left claw. The ranger also takes 6 bleed damage.

CG 2 takes a 5 ft step forward and swings at Mak with his claws. The right claw hits and causes 14 damage, and the left claw also hits causing 15 damage. Mak also takes 6 bleed damage.

CG 1 AC ??/??/?? HP ??/??
CG 2 AC ??/??/?? HP ??/??

Mak(JamesM)(43/72)HP|AC:34(AO)/30/22T/19FF|CMD 35| Rapier,+1(Agile,,Keen,Adman)|14/9/-/-/-|(FA,WFin,Bls,FDef,PS, WFs)**|1d6+9(15)x2)  d20+17=19 ; d20+12=22 ; d6+9=14 ;
Tuesday April 5th, 2022 2:15:53 PM

Mak found himself being dragged forward and once close to the golem the thing moved up to him.

”So much for the warm welcome.” Mak said as his blood billowed up around him in the water. He riposted but was too slow so he tried again. His second strike scraped up against the golem but he wasn’t sure he did any damage.

OOC:
Mak - Golem, Roll 19, 22. Miss, Hit. Adamantine weapon, Damage 14 hp

**Fighting Defensively, Bless, Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:48.36 lbs| Move: 7 | Luckstone |

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Tuesday April 5th, 2022 4:34:43 PM

Elyas hangs back and starts summoning something

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1X protection from evil, mage armor, 5X magic missile
Level 2: mirror image, glitterdust, darkvision, web, 2x scorching ray
Level 3: 2X lightning bolt, 1/2X Haste, Stinking Cloud
Level 4: 3X summon monster IV,black tentacles, Greater Invisibility
Level 5: Teleport, Telekenesis, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (270/270)

Active effects:
Mage Armor (10 hours)
Haste (10 rounds)
Water breathing


Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=29 ; d20+12=22 ;
Tuesday April 5th, 2022 8:23:00 PM

"Find the trigger! What set these things off?"
(Perception: 29)
"It's got to be a puzzle like before. Anything? Maybe we can avoid fighting them to find the trigger."
Wil summons a Mud elemental(Summon Monster IV).

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon,Sanctuary, - D: True Strike-used
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate)D: Touch of Idiocy (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) - D: Confusion
Channel 4d6

Rolth Niheow (BatMark) (18/89HP | AC: 20; Touch: 14; CMD: 26) |  3d8+5=19 ;
Tuesday April 5th, 2022 9:02:40 PM

Rolth gratefully chugs down the healing Tonic, then experiments with an underwater belch of satisfaction. "I wonder whether they will stop attacking if we back off? Seems a shame to destroy the wizard's minions, probably kinda pricey to make. Whatcha think?"

(Tonic of CSW = 19hp healing)

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+21=32 ;
Tuesday April 5th, 2022 11:35:48 PM

"They're magical creatures. The trigger may have been just walking up." Kiwina stays above the coral creatures, and takes a look at the building from this position to see if there's perhaps another way in. (Perception = 32)

Effects:
Cloak of the Manta Ray (water breathing, swim speed, extra attack)
Haste

Spells:
Ranger
1 - Read magic, speak with animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, delay poison


Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30  d20+13=24 ;
Wednesday April 6th, 2022 12:32:53 AM

Son Imod says to Rolth, "Save the flask. I'll see if I can refill it later."

He takes a five foot step back.

He then spontaneously converts one of his prepared Water Breathing spells into a Summon Nature's Ally 3 spell which as a summon spell takes a full round to cast, casting defensively (Concentration check: 24)

Tonic of Cure Serious Wounds (CL7) - in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask

Active Effects:
Freedom of Movement - 80 min
Water breathing - 16 hours
Shillelagh - 8 minutes

Spells Prepared:
0th: Guidance, Virtue, Light, create water
1st: Shillelagh, Shillelagh - cast, Cure Light Wounds,cure light wounds, magic fang, longstrider + Entangle(domain)
2nd: Bull’s Strength, Owl's Wisdom, Resist Energy, Bear’s Endurance + Barkskin (domain)
3rd: Water Breathing, Water Breathing, Water Breathing - cast, Water Breathing -cast + plant growth (domain)
4th:Freedom of Movement, Freedom of Movement-cast, Freedom of Movement - cast + command plant (domain)

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Wednesday April 6th, 2022 9:38:58 AM

Falco blinks as he figures out what is going on. Is this the test?

Before moving behind Rolth he asks the waper-sar tp BLESS his companions.

{ooc: Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.}

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

DM Jeremy Battle Map  d100=99 ; d20+18=22 ; d20+18=35 ; d20+18=19 ; d20+18=20 ; d6+10=13 ; d6+10=15 ; d6=3 ; d6=3 ;
Wednesday April 6th, 2022 11:21:15 AM

Mak isn't to fond of the welcoming party, and shows his displeasure by stabbing CG 2. His first attack misses, but he lands his second blow.

Elyas begins summoning some back up.

Wil suggests finding the trigger, and than begins summoning also.

Rolth gratefully drinks the tonic Son Imod gave him, and suggests pulling away from the door. He wonders if doing so will stop the golems from attacking.

Kiwinas suggests that the trigger may have been just stepping towards the door. He looks for another entrance, but fails to find any. Of course a powerful wizard, like Jennis, doesn't necessarily need doors.

Son Imod tells Rolth to hold onto the flask so he can refill it later. He takes a 5 ft step back, and joins the summoning party.

Falco wonders if this is the test, than casts Bless on his friends.

***********************************************************************

Wil is perceptive enough to realize that the golems are protecting the doors, as Kiwina suggested. He can easily surmise based on how the events have unfolded, that they were activated when Rolth approached the doors. Whether or not they will stop attacking if the Petals retreat, as Rolth suggested, is hard to say since the Petals are still engaged in combat.

CG 1 continues to attack Tsak and manages to land both claws. His left claw does 13 damage, and his right claw does 15 damage.

CG 2 sees Wil and Son Imod casting spells, so it takes a 5 ft step towards them, and takes a swing at each, however, both claws fail to hit their target.

Tsak and Mak each take 6 bleed damage, since they haven't stopped the bleeding yet.

CG 1 AC 21/9/21 HP 96/96
CG 2 AC 21/9/21 HP 82/96

Mak(JamesM)(31/72)HP|AC:34(AO)/30/22T/19FF|CMD 35| Rapier,+1(Agile,,Keen,Adman)|14/9/-/-/-|(FA,WFin,Bls,FDef,PS, WFs)**|1d6+9(15)x2)  d20+14=23 ; d6+9=13 ; d20+9=23 ; d6+9=13 ;
Wednesday April 6th, 2022 1:21:47 PM

Mak was ticked off and knew he wasn't fast enough to run away or step back out of combat, but his sword arm was still in good shape so he lashed out at the Golem again. His sword scored against it twice as Mak faced off against an opponent that he could not escape. As his resolve hardened it was clear he was an Asilduran with death on the line indeed.

OOC:
Mak - Golem 2, Roll 23, 23.Hit. hit. Damage 26. Adamantium

**Fighting Defensively , Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:48 lbs| Move: 7 | Luckstone | Bloodied | Bleeding

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday April 6th, 2022 4:29:08 PM

"Whoa, big guy. That's a little too close." Wil takes another 5 foot step back.
"What if we gang up on these things? Maybe avoid the swings and hit it from afar?"

"Hey, I have a big guy for you," Wil says referencing the Mud Elemental.
"Hey muddy buddy, can you bury this guy?" He asks
The mud elemental attempts to burrow beneath the corral creature in an attempt to entrap him.
- Wil casts Magic Weapon on his underwater crossbow and takes another step back.

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon,Sanctuary - used, - D: True Strike-used
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate)D: Touch of Idiocy (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)-used - D: Confusion
Channel 4d6

Rolth Niheow (BatMark) (58/89HP | AC: 20; Touch: 14; CMD: 26) |  3d8+5=12 ; d8=3 ; d8=8 ;
Wednesday April 6th, 2022 6:40:24 PM

Rolth watches the coral golems advance on his comrades and decides he needs to chug one more potion before he gets back into the fight. He also backs up 5 feet before he does it, just in case.

(Potion of CSW = 21hp after rerolling both 1's per the house rules)

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Wednesday April 6th, 2022 10:55:10 PM

"Don't fight if you don't have to."Kiwina watches from above as his friends (hopefully) back away from the golems, and waits to see if the golems follow. He readies his weapons just in case -- this time a trident and a light pick, as they seem easiest to wield underwater.

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30  d20+11=12 ; d20+7=22 ; d8+7=9 ;
Wednesday April 6th, 2022 11:01:33 PM

Son Imod causes his shark to appear behind the nearest statue and then moves forward to gain flanking with the shark.

Son Imod swings with his enchanted quarterstaff only to hit water

The shark attempts to take a bite out of the statue and succeeds

Son Imod's Attack: 12 vs AC; natural 1 miss

Shark's Attack: 24 (forgot flanking bonus) vs AC; 9 damage if that hits

Tonic of Cure Serious Wounds (CL7) - in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask

Active Effects:
Freedom of Movement - 80 min
Water breathing - 16 hours
Shillelagh - 8 minutes

Spells Prepared:
0th: Guidance, Virtue, Light, create water
1st: Shillelagh, Shillelagh - cast, Cure Light Wounds,cure light wounds, magic fang, longstrider + Entangle(domain)
2nd: Bull’s Strength, Owl's Wisdom, Resist Energy, Bear’s Endurance + Barkskin (domain)
3rd: Water Breathing, Water Breathing, Water Breathing - cast, Water Breathing -cast + plant growth (domain)
4th:Freedom of Movement, Freedom of Movement-cast, Freedom of Movement - cast + command plant (domain)

Shark - Stats include +4 Str and Con from Augment Summons
N Large animal (aquatic)

Senses blindsense 30 ft., keen scent; Perception +8

DEFENSE

AC 14, touch 10, flat-footed 13 (+1 Dex, +4 natural, –1 size)

hp 30 (4d8+12)

Fort +9, Ref +5, Will +2

OFFENSE

Speed swim 60 ft.

Melee bite +7 (1d8+7)

Space 10 ft.; Reach 5 ft.

STATISTICS

Str 21, Dex 12, Con 17, Int 1, Wis 12, Cha 2

Base Atk +3; CMB +7; CMD 18

Feats Great Fortitude, Improved Initiative

Skills Perception +8, Swim +11

Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movement  d20+14=30 ; d20+9=23 ; d20+9=17 ; 2d4+4=9 ; 2d4+4=8 ; 2d4+4=10 ;
Wednesday April 6th, 2022 11:45:59 PM

({ooc forgot to add the haste to the attack rolls again, but remembered for the damage}Attack1=30+1, Dmg=9; Attack2=23+1, Dmg=8; Attack3=17+1, Dmg=10)

Tsak senses that the blood flowing into the surrounding water is his, but he can't feel it at the minute and doesn't have time to do anything about it anyway - he keeps attacking, looking for an opportunity to back away without getting walloped into paste.

little help over here...

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  4d6=10 ;
Thursday April 7th, 2022 9:14:58 AM

Seeing multiple companions damaged in the early going Falco moves into a central position and calls on some generalized healing.

{Channel: 10}

"Mak I can patch you up better in about six seconds!"

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+12=17 ; d20+12=26 ; d8=4 ; d6=6 ; 5d4+5=21 ;
Thursday April 7th, 2022 10:59:35 AM

Elyas finishes summoning, and a large ice elemental appears in the water near one of the statues (number 2). it attacks with its fists
17 and 21 to hit
the one that hit does 9 physical and 6 cold damage.
if the creature takes the cold damage it needs a DC 17 Fortitude save or be staggered for 1 round.

Elyas then fires a magic missile at the same golem. five missiles hit the golem, doing 21 force damage.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1X protection from evil, mage armor, 4/5X magic missile
Level 2: mirror image, glitterdust, darkvision, web, 2x scorching ray
Level 3: 2X lightning bolt, 1/2X Haste, Stinking Cloud
Level 4: 3X summon monster IV,black tentacles, Greater Invisibility
Level 5: Teleport, Telekenesis, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (270/270)

Active effects:
Mage Armor (10 hours)
Haste (9 rounds)
Water breathing


DM Jeremy Battle Map  d100=65 ; d20+12=25 ; d20+12=20 ; d20+4=14 ; d8+5=7 ; d3=1 ; d8+5=8 ; d20+18=28 ; d20+18=27 ; d6+5=7 ; d6+5=11 ;
Thursday April 7th, 2022 12:34:41 PM

Mak is ticked that he can't retreat, so he stabs at #2 again.

Wil takes a step back and casts magic weapon on his underwater crossbow, as his Mud elemental attacks CG 2. The elemental manages to land one out of two slams, yet they don't seem to do any damage. (DR 10 adamantine) However, the elemental does manage to entrap the golem, sadly since we are underwater, it only lasts for 1d3 rounds, and I rolled a 1. (Matt, in the future if you could make the rolls for your summoned creatures, that would make my job a lot easier, and would be better for you as well. Otherwise I have to look up the creature, and hope I got the same stat block you do. Add in any feats or special abilities Wil may have, that may apply to the creature, and I'm bound to miss something)

Rolth chugs another potion before getting back into the fray.

Kiwina tells his friends to stop fighting if possible, and than readies some weapons.

Son Imod and his shark flank CG 2. He fails to land a blow, but his shark does seem to hit. however the sharks teeth don't seem to do any damage (DR 10 adamantine)

Task lands two out of three swings of his falchion, however he fails to overcome the golems DR

Falco channels energy and promises more healing to Mak next round.

Elyas's ice elemental lands one of it's two slams, and even though CG 2 doesn't seem to take any physical damage, it does take the cold damage and the golem is staggered for a round. Elyas fires off some magic missiles against CG 2

****************************************************************

CG 2, being both staggered and entrapped, even if it is only for this round, can't do anything this round.

CG 1 decides to attack the larger enemy found in Elyas's Ice Elemental. The golem lands both claw attacks, though the elemental's DR does absorb some of the damage. The elemental takes 7 damage from the first blow, and 11 from the second. Since all elementals are immune to bleed damage, the ice elemental doesn't take and, thanks to Falco's channel, Mak and Tsak don't either.

Everyone can make a DC 15 perception check. Highlight to display spoiler: {CG 2's wounds seem too have healed themselves slightly.}

CG 1 AC 21/9/21 HP 96/96 DR 10 Adamantine
CG 2 AC 21/9/21 HP 34/96 DR 10 Adamantine

Mak(JamesM)(41/72)HP|AC:35(AO)/31/23T/19FF|CMD 36| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/17(H)|(FA,WN,BS,FD,H,Fk,PS,WF)**|1d6+9(15)  d20+14=15 ; d20+17=33 ; d20+12=25 ; d20+17=20 ; d20+17=19 ; d6+9=10 ; d6+9=14 ; d6+9=12
Thursday April 7th, 2022 12:53:36 PM

"Thanks Falco, but it's regenerating!" Mak called out in a bubbly voice as he stabbed at the golem some more. His rapier went hilt deep into the creature with a satisfying hiss as he pulled out the blade and repeated the action.

"haHA!" Mak exclaimed as he danced about now that he wasn't leaking blood into the water.

OOC:
Perception +14, Roll 15...Thank goodness for no fumbles on skill checks.
Mak - CG2, Roll 33, 25, 20. Threat, hit, miss. Damage 24 hp. Adamantium. If the Golem has any penalties to AC, Mak's Damage from the last attack is 12.

**Fighting Defensively , Weapon Finesse, Weapon Focus, Haste, Bless, Flanking, Precise Strike, Mobility| Encumbrance:48 lbs| Move: 15 | Luckstone | Flesh Wound

Rolth Niheow (BatMark) (68/89HP | AC: 20; Touch: 14; CMD: 26) | 
Thursday April 7th, 2022 8:10:32 PM

Somewhat revitalized thanks to Falco's channeling of the warper-sar and a couple of potions, Rolth moves closer to the fight, drawing his morning star and rubbing his paws together to create a static charge as he activates his amulet of mighty fists. Next round may prove to be shocking!



Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=18 ;
Thursday April 7th, 2022 8:31:59 PM

Perception: 18
"Healing factor. oh my. This is not good. Doesn't look like my mud guy has a good hold but I'm going to jog past to help out over there," he says to the group.
"But first, since I have a little trip prior."
Wil cast Spiritual Weapon. (Hand crossbow)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon,Sanctuary - used, - D: True Strike-used
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate)D: Touch of Idiocy (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)-used - D: Confusion
Channel 4d6

Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movement  d20+15=25 ; d20+15=16 ; d20+10=12 ; d20+10=17 ; 2d4+4=8 ; 2d4+4=10 ; 2d4+4=10 ;
Thursday April 7th, 2022 10:01:37 PM

(PerceptionCheck=25 pass; Att1=16, Dmg=8; Att2=12, Dmg=10; Att3=17, Dmg=10)

Oh great they heal, thinks Tsak. Then, using the chance he's been given by the creature switching attacks, he jumps and swims over the top of the ice elemental and lands down again beside Mak to attack CG2. Unfortunately any blows that land seem to be shrugged off by the monster.

Tsak turns to Son Imod We're gonna need a bigger shark!

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+10=12 ;
Thursday April 7th, 2022 11:32:01 PM

Seeing that his friends have decided to stay and fight and that they are ganging up on CG2, Kiwina decides to draw the attention of CG1 so it doesn't fall on anyone's flank. Staying above the monster, Kiwina swims down to attack it with his trident.

Unused to the angle, his blow goes wide (AC 12).



Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30  d20+22=35 ; d20+10=16 ; d20+10=17 ; d20+5=24 ; 3d6+4=15 ; d20+9=27 ; d8+7=10 ;
Friday April 8th, 2022 12:22:06 AM

(Perception 35)

Son Imod says, "They heal now?"

He then proceeds to flurry of blows against the construct he is flanking with the shark hitting it once

16 vs AC; miss
17 vs AC; miss
24 vs AC; 15 magical bludgeoning damage before DR

The shark also hits but fails to overcome the damage reduction

27 vs AC; 10 damage before DR

Tonic of Cure Serious Wounds (CL7) - in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask

Active Effects:
Freedom of Movement - 80 min
Water breathing - 16 hours
Shillelagh - 8 minutes

Spells Prepared:
0th: Guidance, Virtue, Light, create water
1st: Shillelagh, Shillelagh - cast, Cure Light Wounds,cure light wounds, magic fang, longstrider + Entangle(domain)
2nd: Bull’s Strength, Owl's Wisdom, Resist Energy, Bear’s Endurance + Barkskin (domain)
3rd: Water Breathing, Water Breathing, Water Breathing - cast, Water Breathing -cast + plant growth (domain)
4th:Freedom of Movement, Freedom of Movement-cast, Freedom of Movement - cast + command plant (domain)

Shark - Stats include +4 Str and Con from Augment Summons
N Large animal (aquatic)

Senses blindsense 30 ft., keen scent; Perception +8

DEFENSE

AC 14, touch 10, flat-footed 13 (+1 Dex, +4 natural, –1 size)

hp 30 (4d8+12)

Fort +9, Ref +5, Will +2

OFFENSE

Speed swim 60 ft.

Melee bite +7 (1d8+7)

Space 10 ft.; Reach 5 ft.

STATISTICS

Str 21, Dex 12, Con 17, Int 1, Wis 12, Cha 2

Base Atk +3; CMB +7; CMD 18

Feats Great Fortitude, Improved Initiative

Skills Perception +8, Swim +11


Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movement  d20+17=18 ;
Friday April 8th, 2022 9:18:55 AM

(Swim check=18)
(OOC swim check for Tsak to 'fly' over the elemental and land beside Mak.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 5/7 DC17 | Hero Point 5/7  d20+7=14 ; 4d6=12 ;
Friday April 8th, 2022 9:32:49 AM

{Swim: 14}

Falco is a little surprised by the arrival of the ice element that blocks his path to Mak. "Woah, high frosty!"

His initial plan blocked he swims 15ft and bolsters those injured a bit.

{Channel: 12}
____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Friday April 8th, 2022 11:05:07 AM

Forgot to copy over:

Effects:
Cloak of the Manta Ray (water breathing, swim speed, extra attack)
Haste

Spells:
Ranger
1 - Read magic, speak with animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, delay poison


DM Jeremy Battle Map  d100=58 ; d20+18=21 ; d20+18=22 ; d6+10=11 ; d6=3 ;
Friday April 8th, 2022 11:22:00 AM

Mak continues his assault on CG 2 the entangled golem takes three hits from Mak's rapier, and drops, to the ground.

Rolth is ready to get back into the action.

Wil takes up a different position, and than casts spiritual weapon.

Tsak moves next to his friend, but fails to land a blow on CG 2

Kiwina attacks CG 1 but misses.

Son Imod channels his inner Bruce Lee and flurries CG 2. Only his final blow lands, but it does some damage. His shark can't seem to overcome the golem's DR, but he does make a good flanking buddy.

Falco channals energy again, since he can't get to Mak.

**********************************************************************

CG 2 is down, but you can tell it isn't dead, as you witnessed some of it's damage self repairing, but it is unconscious, or whatever the construct equivalent is.

CG 1 looks up at it's new threat, and takes two swings at Kiwina. Kiwina parries the first claw, but the golem lands the second blow, causing 11 damage and 3 bleed.

CG 1 AC 21/9/21 HP 96/96 DR 10 Adamantine
CG 2 AC 21/9/21 HP -1/96 DR 10 Adamantine

Kiwina (Steve M) 92/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+8=25 ; d20+8=22 ; d20+5=23 ; d20+5=15 ; d20+10=29 ; d20+8=12 ; d8+2=10 ; d4+2=3 ; d6+2=3 ; d6+2=5 ;
Friday April 8th, 2022 11:50:56 AM

Kiwina doubts he can overcome this thing's innate protections with his attacks, but attempts a full round of attacks to keep its attention on him. Mak seems to be the only one doing much damage.

For some reason, if they have the opportunity to look the others now see three translucent and ghostly centaurs in the water around Kiwina. A youthful male lunges at the golem ineffectually, an older female seems to be scolding Kiwina, and an elderly male watches events.

Trident (primary) -- AC 25, 10 damage (should be 11 to include weapon bonus as well as strength)
Light pick (secondary) -- AC 22, 3 damage (should be 4 to include weapon bonus as well as strength)
Hoof -- AC 23, 3 damage (should be half damage underwater, but I doubt it matters)
Hoof -- AC 15, no damage
Tail Barb -- AC 29, 5 damage
Trident (haste) -- AC 12, no damage

Effects:
Cloak of the Manta Ray (water breathing, swim speed, extra attack)
Haste
Taking bleed damage

Spells:
Ranger
1 - Read magic, speak with animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, delay poison


Mak(JamesM)(53/72)HP|AC:35(AO)/31/23T/19FF|CMD 36| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/17(H)|(FA,WN,BS,FD,H,Fk,PS,WF)**|1d6+9(15)  d20+17=22 ; d20+12=17 ; d20+17=36 ; d20+17=31 ; d6+9=12 ; d6+9=15 ; d6+9=10 ;
Friday April 8th, 2022 12:41:09 PM

Mak took a five foot step to the other Coral Golem and attacked it with the same gusto as before. He hoped that one of his associates would be able to coup de grace the other golem.

Mak lunged and struck the golem with his rapier. Once more he heard the satisfying hiss of the blade sliding into the coral creature. Since this one wasn't in mud, the next lunge missed, but because Elyas made him exceptionally fast his last attack was very successful.

"Take that! HaHA!" Mak burbled though the water.

OOC:
Mak - CG1, Roll 22, 17, 36. Hit, miss, crit. Damage 37 hp. Adamantine.

**Fighting Defensively , Weapon Finesse, Weapon Focus, Haste, Bless, Flanking, Precise Strike, Mobility| Encumbrance:48 lbs| Move: 15 | Luckstone | Flesh Wound

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+10=18 ; d8+3=11 ; d20+10=12 ; d6+3=4 ; d6+3=5 ; d6+3=4 ;
Friday April 8th, 2022 3:21:22 PM

Rolls from prior post d20+7=19 ; d6+4=7 ; d20+7=15 ;
-----------------
"Whooo! Who!" Wil shouted. "Lay down monster of the corral."
"Grab the other monster Muddy!" He says, as if the summoned monster could understand him.
- The Mud Elemental burrows over to CG1
- (AC: 19 - for +7)(entrap)-miss
- Spiritual Weapon
-(AC: 18 - for +11)(AC: 12)- miss

Wil swims to Mak and casts Cure Moderate wounds (+13 to Mak) watching the other construct carefully as it sleeps. “Should we tie this one up?” He asks

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon,Sanctuary - used, - D: True Strike-used
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate)D: Touch of Idiocy (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)-used - Round 3 - D: Confusion
Channel 4d6



Rolth Niheow (BatMark) (68/89HP | AC: 18; Touch: 12; CMD: 24) |  d20+17=36 ; d20+17=25 ; d20+12=20 ; d20+12=24 ; d20+12=15 ; d20+14=22 ; d8+19=27 ; d8+19=27 ; d8+19=26 ; d6=1 ; d6=1 ; d6=1 ;
Friday April 8th, 2022 5:45:02 PM

Rolth is keen to put down golem #2 for good, so he bubbles in rage as he five foot steps up to the prone creature, taking advantage of the shark flanking buddy, bless, haste, rage, the golem's prone status and lack of dex, and power attack. It is a fairly 'shockingly' savage display!

+1 morningstar to hit (haste) +17 = 41, damage 1d8+19 = 27-10=17
+1 morningstar to hit +17 = 30, damage 1d8+19 = 27-10=17
+1 morningstar iterative to hit +12 = 25, damage 1d8+19 = 26=10=16
Paw 1 to hit +14 = 31, damage 1d4+6 = 0 +1d6 electricity = 1
Paw 2 to hit +14 = 22, damage 1d4+6 = 0 +1d6 electricity = 1
Bite to hit +14 = 27, damage 1d4+6 = 0 +1d6 electricity = 1

Total = 50hp of weapon damage and 3 hp of electrical damage, after accounting for DR

Effect Tracking:
Freedom of Movement (from Falco)
Water Breathing (from Falco)
Bless (from Falco)
Haste (from Elyas)
Comprehend Languages (40 min)
Low Light Vision (Darkvision when raging)
Bardic Performance 0/12 rounds used (inactive)
Rage 1/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 1/4 used
2nd level 0/2 used




Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movement  d20+15=28 ; d20+10=30 ; d20+10=14 ; 2d4+4=10 ; 2d4+4=10 ; 2d4+4=10 ;
Saturday April 9th, 2022 12:02:11 AM

(Attack1=28, Dmg=10; Attack2=30, Dmg=10; Attack3=14, Dmg=10)

Keeping an eye on the rope attaching him to a very eager and stabby Mak, Tsak continues to hack away at the downed monster (CG2) with very little success.

At least he's getting used to his new sword and armour.

Do you reckon we can tie this thing up before it comes to? he asks no-one in particular.

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30  d20+10=29 ; d20+10=27 ; d20+5=15 ; d20+9=11 ; 3d6+4=17 ; 3d6+4=10 ;
Monday April 11th, 2022 1:05:08 AM

Son Imod and Shark continue their routine of flurry and bite. Son Imod manages to hit twice this time though only one of his attacks strike hard enough to overcome the construct's nature.

Son Imod:

29 vs AC: 17 magical bludgeoning damage - reduces to 7 due to DR

27 vs AC: 10 magical bludgeoning damage - negated by DR

15 vs AC : miss

Shark:

11 vs AC : miss

Tonic of Cure Serious Wounds (CL7) - in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask

Active Effects:
Freedom of Movement - 80 min
Water breathing - 16 hours
Shillelagh - 8 minutes

Spells Prepared:
0th: Guidance, Virtue, Light, create water
1st: Shillelagh, Shillelagh - cast, Cure Light Wounds,cure light wounds, magic fang, longstrider + Entangle(domain)
2nd: Bull’s Strength, Owl's Wisdom, Resist Energy, Bear’s Endurance + Barkskin (domain)
3rd: Water Breathing, Water Breathing, Water Breathing - cast, Water Breathing -cast + plant growth (domain)
4th:Freedom of Movement, Freedom of Movement-cast, Freedom of Movement - cast + command plant (domain)

Shark - Stats include +4 Str and Con from Augment Summons
N Large animal (aquatic)

Senses blindsense 30 ft., keen scent; Perception +8

DEFENSE

AC 14, touch 10, flat-footed 13 (+1 Dex, +4 natural, –1 size)

hp 30 (4d8+12)

Fort +9, Ref +5, Will +2

OFFENSE

Speed swim 60 ft.

Melee bite +7 (1d8+7)

Space 10 ft.; Reach 5 ft.

STATISTICS

Str 21, Dex 12, Con 17, Int 1, Wis 12, Cha 2

Base Atk +3; CMB +7; CMD 18

Feats Great Fortitude, Improved Initiative

Skills Perception +8, Swim +11

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 5/7 DC17 | Hero Point 5/7  d20+10=30 ;
Monday April 11th, 2022 9:57:05 AM


Falco sees that the fight is going the way of the Petals but that the first golem is regenerating.

"What is going to be the way to stop them from getting up? Probably not fire like a troll. Acid, seems hard under water."

{Knowledge Arcana: 30 - take a stab at working out the regneration}

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

DM Jeremy Battle Map  d100=34 ;
Monday April 11th, 2022 10:49:23 AM

Kiwina goes full round attack on CG 1 but only seems to graze the construct.

Mak's adamantine rapier seems to be the most effective weapon on the battle field, so he heads over to CG 1, hoping someone finishes off CG 2.

Wil sends his muddy friend over to try to entrap CG 1, but the elemental misses it's target. his spiritual weapon also misses. He swims over to Mak and gives him some healing while asking if they should tie up CG 2.

Rolth decide to finish of CG 2, and after his first attack, the golem crumbles into a pile of corral pieces.

Son Imod is ready to flurry CG 2, but it's nothing but a pile of corral bits.

Falco believes that these creatures have fast healing, and not regeneration. When he sees CG 2 crumble apart, his suspicions are confirmed.

**************************************************************

As CG 2 collapses into a pile of corral, the front door of the Corral Tower opens, and a merman pokes his head out. he see's CG 1 about to attack Mak, and orders the construct to stand down. the golem immediately stops what it's doing and returns to it place by the door, where it reverts to statue mode.

The merman looks at the pile of corral that was once CG 2 and grumbles under his breath, "Great now I have to rebuild him!" Turning towards the Petals, he frowns and demands, in a very sharp tone, "Who are you and what do you want!"

Mak(JamesM)(66/72)HP|AC:35(AO)/31/23T/19FF|CMD 36| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/17(H)|(FA,WN,BS,FD,H,Fk,PS,WF)**|1d6+9(15) 
Monday April 11th, 2022 10:58:12 AM

Mak brushed at a cut on his arm and snapped. ”Just a few people that were almost killed for knocking on your door. I should cut this one to bits too so you don’t harm innocents for a while.”

OOC: To Mak fast healing would be indistinguishable to regeneration.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday April 11th, 2022 11:22:58 AM

Elyas stands down, calling his elemental back when the second statue goes inert.

"sorry, we didn't see an easier way to announce ourselves than to approach the door and knock. he statues attacked us before we could speak to anyone...

Other than that Elyas will let the more gracious members of the party speak about why we have come. best not make a worse impression than we already have...

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d6+3=6 ; d6+3=5 ; d6+3=8 ;
Monday April 11th, 2022 3:10:39 PM

Wil is disappointed that the other construct withdrew and felt his Mud elemental felt the same. He watched the door open ready for more but saw it it was just an angry merman..
"Oh.. my," he said suddenly. "I fought some mermen in Dirt City, out to do some rebelling or something, I don't remember. I hope he doesn't hold grudges for the entire race."
Wil then made some overly dramatic hand gestures and cast Positive Energy over everyone nearby
Wil reluctantly withdrew the elemental, which he now called Buddy.

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon,Sanctuary - used, - D: True Strike-used
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate)D: Touch of Idiocy (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)-used - Round 3 - D: Confusion
Channel 3d6 + 3 for (19hp)

Rolth Niheow (BatMark) (87/89HP | AC: 18; Touch: 12; CMD: 24) |  d20+21=32 ;
Monday April 11th, 2022 6:21:35 PM

Rolth sighs inwardly as Mak and Wil step into the verbal breach and tumble into a social pit of their own making. Putting a brave face on it, he speaks out politely but confidently as he shows the pearl-encrusted gold medallion that Ardian gave to us, "We have come in peace to treat with you on behalf of all the inhabitants in and on these seas. We have this medallion as an introduction, if you please. We are sorry to have been forced to destroy your coral golem, which was quite cleverly crafted. Yet we were forced to defend ourselves, and our cause is just and of great import. Would you grant us an audience, that we might discuss your aid in our quest to protect these seas from a great evil? For your power and wisdom are well known in equal measure, and we expect cooperation would be mutually beneficial."

(Diplomacy = 32)



Kiwina (Steve M) 92/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+6=11 ;
Monday April 11th, 2022 7:44:52 PM

Kiwina swims down to join the others, his weapons reverting to their rod form. "As my companion here says, we were advised to seek you out by Ardian, and would not have found you without his help. It concerns a threat to you as well as to us, if the information he told us is correct."

Kiwina tries to aid Rolth (diplomacy = 11).

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30  d20+22=36 ; d20+6=20 ;
Monday April 11th, 2022 8:35:23 PM

Perception: 36
Sense Motive: 20

Son Imod waits and watches the person who emerged from the tower. He isn't really an orator but he is perceptive and has a hig wisdom. Best to play to one's strengths. Let the people who have the gift of gab do the talking.

Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movement 
Tuesday April 12th, 2022 5:17:25 AM

'my boys, they've come so far' Tsak thinks to himself as he watches Rolth and Kiwina practicing diplomacy. He remembers the first few times the petals went that route, and the blood and mayhem that ensued.
He makes his way over to stand on the other side of Mak and listens and waits to see where the conversation will go next.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 5/7 DC17 | Hero Point 5/7  4d6=14 ;
Tuesday April 12th, 2022 9:38:04 AM

As the Petals talk Falco gathers them each close enough to enjoy some more healing. As he does so he removes the cold iron spear form his quiver.

{Channel: 14}
____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

DM Jeremy Battle Map 
Tuesday April 12th, 2022 11:40:24 AM

Mak answers the merman in a rather abrupt manner, even threatening to finish off the other golem. "I wouldn't recommend that.", is all the merman says nonchalantly.

Elyas apologizes for destroying the golem, as he calls off his elemental. The merman puts up his hand, to stop the mage, and lets out an exasperated sigh.

Wil's disappointed they don't get to finish off the second golem, and hopes all merfolk don't hold grudges, as he has had dealings with their kind in the past. He withdrawals his mud elemental and names him Buddy, as he channels energy. The merman doesn't seem to be affected by Wil's rambling.

Rolth sighs over Mak and Wil's outbursts, but presents the medallion from Ardian, and gives a fine appeal to the greater good, and mutual benefit of all parties involved. He also apologizes for the destruction of the golem.

Kiwina reverts his weapons back to a rod, than adds to Rolth's words.

Son Imod tries to get a feel for the going ons.

Tsak reminisces over times in the beginning when Rolth and Kiwina attempted and failed to use diplomacy, feeling they have really grown. He moves to stand next to Mak, and watches to see how things will play out.

Falco channels energy and than draws his spear.

*********************************************************************

"You are all very rude." The merfolk begins as he scans the Petals, "And some more than others!". His eyes lock on Mak as he says the last bit. Releasing his locked gaze on Mak, the merman goes back to scanning the group as he says, "I say you are rude because you haven't answered my questions, I asked who you are and what do you want. Two very simple questions but you only hint about the second question, and fail altogether to answer the first! Well, rude ones, you might as well come inside, and maybe you will find your manners over tea. Oh and make yourselves useful and bring those corral bits inside with you. I'm going to have to rebuild him later, and it's the least you can do since you destroyed him. Don't think I didn't see your coup de grace!" With that, the merman turns and swims back inside the corral tower.

Son Imod can tell that under his gruff and crass exterior, the merman does seem interested in hearing the Petal's out.

Do our intrepid heroes follow he merman inside, and if so, do they bring the broken golem pieces with them? Tune in next time to find out. Same bat time, same bat channel.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Tuesday April 12th, 2022 12:31:27 PM

Elyas is not the strongest, but he picks up soe smaller pieces of the broken construct. he directs his elemental to do the same and heads towards the doorway. After seeing that the group hasn't made the best impression he keeps his mouth shut. He examines the pieces of the golem with interest, though, and would definitely be interested in helping with the rebuilding if the request was made...

Rolth Niheow (BatMark) (87/89HP | AC: 18; Touch: 12; CMD: 24) |  d20+16=22 ; d20+19=31 ;
Tuesday April 12th, 2022 5:04:32 PM

"Ah, tea, how civilized. We gratefully accept, and will endeavor to be less rude, although as you perceive, that will be more a challenge for some of us than others." Rolth gives Mak the stinkeye as Rolth picks up a fair bit of coral rubble and follows the merman inside. "As to your first question, we are an adventuring company known as the Eight Petaled Rose. You may have heard of us as the champions of the recent Taurnament of Roses. I am Rolth Niheow, originally from Liontaur Isle, but more lately dedicated to the work of Domi across and around the isles. As far as what we want, well, that is a more complicated tale that will no doubt be better elaborated as we share some tea. But most to the point, we need our ship enchanted to carry us and our crew safely beneath the waves and return the surface, in a quest for a sundered artifact that will help us defeat the evil that I described. Is that within the realm of the possible for someone as learned as yourself?"

As we walk and talk, Rolth will examine our host and his domicile for signs of the Deep, such as amulets, tentacled art or minions, and the like.

Perception = 22
Sense Motive = 31


Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movement 
Tuesday April 12th, 2022 5:39:05 PM

Tsak gives Mak a little pat on the shoulder Relax Max, nothing fishy here
Then he joins in to gather a few broken pieces of abomination and take them inside to the spooky underwater lair.

Mak(JamesM)(72/72)HP|AC:35(AO)/31/23T/19FF|CMD 36| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/17(H)|(FA,WN,BS,FD,H,Fk,PS,WF)**|1d6+9(15) 
Tuesday April 12th, 2022 5:42:46 PM

”I was the smooth talking one back in my unit.” Mak confided to Tsak quietly. ”Those two are something else.” Mak said irritably. ”When did I become the grumpy old grizzled warrrior? Maybe I need a drink to loosen up, ya think?”

Mak wasn’t saying another word, but was pleased his inadvertent departure from the combat with the fallen golem would at least make him less a nuisance. Aside from his mouth of course.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=16 ;
Tuesday April 12th, 2022 6:27:33 PM

"Ha!" Wil laughs loudly at Tsak's offhanded reference to fish then cuts it short hoping it didn't sound obnoxious.
He tries to gather what he can from what's left of the corral monster and heads inside with the others.
"Do you have any sugar for your tea?" He says directing it at the merman, "Maybe a crumpet or two?"
He then stopped," what's a crumpet anyways. "I always just say what comes to mind without thinking."
He also tries to find anything that may be helpful (Perception: 16)

Kiwina (Steve M) 92/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+21=36 ;
Tuesday April 12th, 2022 10:32:29 PM

Kiwina helps the others gather remnants of the golem and heads inside.

"In the event you have not heard of us," and Kiwina is not sure why a merman -- or anyone away from the Taur Isles -- would have, "we come from the Taur Isles. Of late, we have had several encounters that Ardian took some interest in. He contacted us, and when we came to see what we could learn from him he sent us here." Kiwina still does not mention the Deep, until they have a better sense of who they are dealing with. The merman has not even confirmed that he is Jennis.

He, too, looks around interestedly. (Perception = 36, actually 37 with the luckstone)

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30 
Tuesday April 12th, 2022 11:47:35 PM

Son Imod dismisses the shark.

Son Imod says, "He wants to hear us out, despite his gruff way of seeming. I think maybe we should endeavor to be more polite as we grab tea."

The minotaur starts collecting pieces of the statue.

He can carry up to 116 cumulutive pounds before his monk abilities are impacted or up to 350 pounds if he wants to throw caution to the wind.

He can push or drag up to 1750 pounds if there are any particularly large pieces that look pushable or dragable.

Tonic of Cure Serious Wounds (CL7) - in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL7)- in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask
Tonic of Cure Serious Wounds (CL8) - in lifewood flask

Active Effects:
Freedom of Movement - 80 min
Water breathing - 16 hours
Shillelagh - 8 minutes

Spells Prepared:
0th: Guidance, Virtue, Light, create water
1st: Shillelagh, Shillelagh - cast, Cure Light Wounds,cure light wounds, magic fang, longstrider + Entangle(domain)
2nd: Bull’s Strength, Owl's Wisdom, Resist Energy, Bear’s Endurance + Barkskin (domain)
3rd: Water Breathing, Water Breathing, Water Breathing - cast, Water Breathing -cast + plant growth (domain)
4th:Freedom of Movement, Freedom of Movement-cast, Freedom of Movement - cast + command plant (domain)



Mak(JamesM)(72/72)HP|AC:35(AO)/31/23T/19FF|CMD 36| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/17(H)|(FA,WN,BS,FD,H,Fk,PS,WF)**|1d6+9(15) 
Wednesday April 13th, 2022 9:41:37 AM

Mak wondered how tea would taste with all this salt water around them. How would you even boil water? He resolved to wait and see what the inside of this place might look like. I’m the meanwhile he struggled to move about once the haste spell elapsed.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Wednesday April 13th, 2022 10:08:31 AM

Like Mak, Falco is fascinated to see how this tea will be presented. Maybe he makes it on some sort of bulb to keep the salt water out. Distractedly he picks up a couple pieces of the coal and puts all but one where directed. The final he runs his hands over as he look at it closely. After all, he already knows who they are so why listen too close.
____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


DM Jeremy Battle Map 
Wednesday April 13th, 2022 12:11:41 PM

For the record, you DM is an idiot. this whole time I've been writing corral instead of coral, Can you imagine the size of a golem made out of a corral, and what would it's attack be, chuck a steer at the enemy? Maybe we should call that last fight the shoot-out at the OK coral. LOL

Elyas picks up what pieces he can, and his elemental picks up some more. He realizes that they Petals didn't make the best 1st impression, so he keeps his mouth shut. He is curious about the golem, and wouldn't mind being asked to help rebuild it.

Rolth makes formal introductions and considers the idea of tea most delightful. He gives a brief idea as to their reason for coming, but says that a proper explanation would require time, and would best discussed over tea, though he does ask if the ship can be enchanted. He carries what pieces, of coral he can. He keeps his eyes peeled for any signs of the deep.

Tsak assures Mak that things are fine, and than picks up what coral he can.

Mak tells Tsak that he used to be a smooth talker, and asks when he became such a grizzled old warrior. He is slightly irritated at how well Rolth and Kiwina use diplomacy

Wil laughs at Tsak's fish comment, and picks up some coral pieces. He asks if their is any sugar and crumpets to go with the tea, and then asks what a crumpet is. The merman simply rolls his eyes and says, You can have sugar if you want it, you can have honey if you want it, heck you can add milk if you want, but I have no idea what a crumpet is."

KIwina picks up some coral and than adds to Rolth's introduction. He makes a mental note that this merman hasn't introduced himself.

Son Imod lets his friends know that the merman is interested in what they have to say, as he hauls as much coral as he can.

Mak wonders how tea will taste at the bottom of the ocean, and how it would even be prepared. He resolves to wait and see.

Falco also wonders how the tea will be made and presented, he helps carry coral, and examines a piece as his friends make introductions. it looks just like a piece of coral. if he were to cast detect magic on it, it would radiate a lingering aura, but that is to be expected, considering it was part of a golem.

******************************************************

As they walk into the Coral Tower, the merman says, [/b]"SInce you were sent by Ardian than I suppose you are looking for Jennis. Todays your lucky day for I am Jennis. Oh, you can place the coral right their, and I will need that piece bird man, but feel free to examine it."[/b]

You instant realize that Jennis didn't need you to carry the coral, since their is a sizable pile outside still, and he just had you place in a corner just inside the tower. You notice the other golem coming back to life and watch it begin gathering the pieces. You surmise that Jennis is testing you, and based a slight but noticeable attitude change, you believe you passed.

The interior of the tower is nothing like the exterior. While the exterior is a featureless clump of coral, resembling more of a reef than a tower, the interior is immaculate, resembling the interior of a palace. You also notice that the internal dimensions seem somehow larger, and quite a bit so, than the exterior. Jennis leads you through his amazing underwater home and ushers you into what is obviously a library. Of course all the books are waterproof. Jennis waves his hand and mumbles some words, and chairs of various sizes walk into the room. and for our four legged members plush pillows roll in all by themselves. Jennis snaps his fingers, and all the water in the room is instantly replaced by air, and everything, including the Petals is somehow perfectly dry. He takes a seat, and asks the Petals to do likewise, then he waves his hands again and mumbles some different words, and a teapot and cups of differing sizes appear on a small table in the center of the room. their is also a bowl filled with sugar cubes, a honey pot, and a pitcher filled with milk. even though the teapot is rather small, not holding more than 4 or 5 cups. it begins pouring steaming hot tea into the cups, and it fills them all, including one minotaur sized cup. Jennis asks each of you how you like your tea, and if you request anything put in, the sugar tongs, honey spoon, or milk pitcher dispense themselves into your cup in your exact preferred proportions, and then the cup flies across the room, only to rest in front of you waiting for you to pick it up.

"Would anyone like some cookies, or maybe some toast and jam?" If anyone makes a request, it will appear on an appropriately sized plate in front of them. The plate will continue to hover in thin air so you can dine at your leisure.

"Now that everyone has their tea and maybe a bit of nosh, tell me the whole story, and what exactly you want from me."

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+17=26 ;
Wednesday April 13th, 2022 12:24:27 PM

Elyas is very impressed by the various spells so casually performed by their host. he watches with interest curious what kind of maic is being used
Spellcraft = 26

thank you for the tea, i is wonderful. Toast and jam would be perfect, thank you kindly.

When the question of the full story comes up, Elyas pulls out one of the inert versions of the tentacle amulet to show Jennis, but he will let rolth tell the story to avoid overlapping bits of information.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Wednesday April 13th, 2022 4:32:16 PM

"Ah, the whole story, I will do my best, and ask my companions to fill in anything that I have missed. In our adventures across the Taur Isles, we have run into signs and minions of an evil power known as the Deep. The Deep is some sort of malevolent power that seems to be making a play for domination in the region. It's minions distribute magical amulets that warp the minds of their wearers, turning them into mindless, aggressive pawns. We met a chuul that used a piece of the Deep, part of a tentacle, to cursedly warp the flesh of those in its thrall, making them tentacled monstrosities. The chuul was accompanied by frog-like Deep Ones. The chuul promised us power if we joined it, and madness, despair and death if we resisted. Earlier, we encountered and defeated a sort of reverse Cecaelia named Aaroth, who told tales of a coming doom that was beyond our understanding. And on our sailing journeys, we passed a great rock formation that looked tentacled as well."

"Ardian has also been investigating the Deep, and sent a messenger asking us to come visit him and share what we had learned. In our discussions, he revealed this is a very old creature of some sort, an evil thing bent on destruction. So far, it has only been able to indirectly affect nearby evil creatures, but this is not the creature’s first attempt. Long ago the creature had a gateway from another place into the Wold. Nearby underwater races were subjugated, and fell thrall to this thing. Eventually, heroes rose up from these aquatic folk. They fought the creature back. They were not strong enough to destroy it, so they sealed it with a Teucri artifact. They broke the artifact into several items, and hid them.”

"Now, the seals on this prison have begun to fail, and the power of the entity known as the Deep has begun to push back through. Ardian has asked us to find the pieces of the Teucri artifact so that the Deep can be defeated once and for all. Apparently, the pieces are hidden underwater, so Ardian suggested that we come see you in order to have our ship enchanted and allow it to carry us safely in this underwater quest. So, that is our story and what we would like from you. Knowing this, will you help us?"



Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday April 13th, 2022 5:36:42 PM

"Wow," Wil is amazed by the magic in this underground palace. He is so amazed that he forgets for a moment that the voices in his head had stopped talking over his own thoughts.
"Peace is nice," he mumbled. "Sir, can I please have some sugar and those lovely cookies? He then sits quietly enjoying the gentle pulsing of a quiet head.

Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movement 
Wednesday April 13th, 2022 5:51:17 PM

Well, well, well thinks Tsak as he takes a sip of his tea, black, no sugar thank you. He cheekily asks for chocolate and macadamia nut cookies and nibbles one when they appear. The whole set-up is as delicious as it is incongruous in this odd-sized tower under the sea.

Did you want a blankie for your poor old knees? he politely enquires of Mak, making sure he is well out of range of any backhand that may come his way.

Rolth, as usual, summarises the situation very well and Tsak, as usual, sits back to see what will happen next.

Kiwina (Steve M) 92/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+12=24 ;
Wednesday April 13th, 2022 7:53:49 PM

Kiwina thinks Rolth has summarized things well. He watches Jennis for any reaction. He expects that if the Deep has threatened the underwater peoples of the area before, such a learned person will have heard of it.

(Sense motive = 24)

He adds a request for Mak to get a slice of birthday cake from the magical chef.

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30 
Thursday April 14th, 2022 12:30:31 AM

Son Imod says, "I'll take some cookies if you don't mind, thank you."

Son Imod then waits for Rolth to finish his story and adds, "There is some other parts unrelated to the Deep on the surface having to do with being on a quest on behalf of Imod to unite the fractured Taur races however, we've been lead to believe by Ardian that the Deep is a threat to the re-unification that Imod wills.
Therefore as one who has sworn to work towards Imod's goal I am here with the rest of the Petals seeking your aid."

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Thursday April 14th, 2022 9:59:00 AM

Falco give the coral one more look, disappointed there is not something more too it. "Black tea for me and I would love some toast and jam. Few things are as nice as jam."

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dri

DM Jeremy Battle Map 
Thursday April 14th, 2022 12:35:17 PM


Elyas is impressed by Jennis's magic. He determines that the walking chairs and rolling pillows were a modified animate object spell, however other than it being conjuration, the tea and food appearing and serving itself, is something new to him, and as far as the water, in the room, being replaced with dry air, he's pretty sure that is somehow related to the magic of the tower itself, however, it is something new to him, much like the impossibility of the inside of the tower being larger than the outside. He retrieves the defunct medallion to show Jennis.

Rolth does a fine job of relating what they know, and what their mission is, as well as their purpose for this visit.

Wil is amazed by the magic of the tower, and finds he has a momentary break from the chaos in his head.

Tsak enjoys the hospitality of the tower, as he pokes fun at Mak. He believes Rolth has done a fine job of relating their mission, as usual.

Kiwina feels Rolth summed things up nicely, and watches Jennis for any signs.

Son Imod adds that the deep threatens unity among the taur races.

Falco is a little disappointed that their isn't more to the coral piece, but enjoys the hospitality.

**************************************************************

Kiwina notices very slight facial changes, as Rolth relates their tale. He notices an ever so slight sense of pride when Rolth talks about the past, and how the merfolk defeated and locked up the Deep. He also notices a sense of urgency and perhaps hint of fear, when Rolth mentions the fact that the Deep's prison is failing. Of course these facial tells would be unnoticeable for anyone not looking for them, and skilled at spotting them.

When Rolth is done telling his tale, Jennis sets down his tea cup, and in a very controlled and proper fashion says, "I, of course am familiar with the history of my people, and their dealings with the Deep. It is grave news indeed to learn that the prison is failing, and I of course will do what I can to help you on your quest. I confess I'm not sure what you eight can do, but if you wish to rectify this situation, or die in the attempt, than you will have your submersible ship. Many a sailor has come and asked me to enchant their ship, offering me great wealth, but as you can see I have little need for more wealth, and so I've never offered my skills to any before. I do, however, desire to see the Wold protected, and the work of my ancestors preserved, and so once our tea time is completed we will ascend to the surface and your ship. please enjoy your tea, and if you wish for any other treat or more tea simply speak it, and it will appear. I however need to gather a few things, things I'll need to enchant your ship, and with that, Jennis stands up and leaves the room.

Kiwina (Steve M) 92/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Thursday April 14th, 2022 6:22:13 PM

Kiwina has questions for Jennis -- quite possibly to no one's surprise. . .

"Before you do anything to our home -- which is what the Rose is -- and the home of our crew, we need to know what the results will be. Would be be better off finding another ship to bewitch, so that we may continue to use ours to sail the ocean? Is what you plan permanent -- and if not, how do we know it will wear off at a time that suits the mission? We should consult the crew, to be sure they do not object to the notion of sailing under the water, if that is really what you propose we do. I do not want anyone to lose their nerve who wasn't warned of what awaited them and had a chance to consider it."

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Thursday April 14th, 2022 8:43:38 PM

"Oh! You know what," Wil said with excitement. "There was this biscuit in the Floating City, made by a fellow cleric of Wardd. He called it Wardd's lucky biscuits. 50-50 chance it tastes awesome or worse. Maybe they can whip one one of those. Not sure how he even made it."
"Regarding the ship, I have a sinking feeling it will be ok," he adds with a smile.

Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movement 
Thursday April 14th, 2022 9:11:25 PM

Ahh diplomacy, we still have to do the hard work but we get to play with cool toys whilst we do it, says Tsak inside the confines of his head.

Outwardly, he tips his head to Mak This is going to be an interesting one, old bean.

Mak!! Damien subbing for James Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movem 
Thursday April 14th, 2022 9:17:17 PM

Mak isn't surprised when Kiwina comes up with a lot of questions regarding the detail of how everything is going to work. Guy sure knows how to take the fun out of an adventure. He manages to not do the eye-roll thing, just.

To TsakWait, what about my tan, i've been working on that for weeks then he casually nicks one of Tsak's bikkies from under his nose for his impertinance.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Thursday April 14th, 2022 9:25:50 PM

Rolth thanks Jennis for his offer to assist our quest, and is content to sip his tea and wait upon Jennis' return, quite pleased that the fellow has agreed to assist our quest so readily. He finds the querulous reaction of some of the Petals to be lacking a certain sense of adventure. After all, Jennis has offered to do just what we asked. With a sidelong glance at Kiwina, he says, "I do have a few useful questions to ask. Firstly, Jennis, do you know more about this key, with its five items broken apart and hidden away? Ardian has not yet revealed what he knows to us, and I would like more insight into the goal of our quest, that we might have a better chance of success."

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30 
Friday April 15th, 2022 3:31:42 AM

Son Imod sips his tea and munches his cookies deep in thought.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Friday April 15th, 2022 9:34:46 AM

Falco is quite surprised to find that the golems may have in fact been the only confrontation on this part of the journey, suspired and relived. The others ask questions but he really cannot be bothered, the whole thing just sounds like a fun adventure to him. Instead he simply pokes around the room while the others talk.

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dri

DM Jeremy Battle Map 
Friday April 15th, 2022 10:01:40 AM


Kiwina wants to know what will be done to their ship, and how it will affect them and their crew.

Wil requests an odd biscuit, and receives it. Roll a d100 1-50 tastes like a raspberry scone 51-100 tastes like cough medicine. He cracks a joke, but believes things will be OK.

Tsak thinks this diplomacy thing can be intresting, and mentions to mak that things are getting real.

Mak isn't surprised over Kiwina's game of 20 questions, though he finds it a bit boring, or is that predictable? He cracks a joke with Tsak.

Rolth finds Kiwina's questions less than adventerus, but thanks Jennis for his offer of help. He does ask a few questions revolving around the keys, or anything else that may help with their quest.

Son Imod is deep in thought.

Falco is surprised that the golems is the only confrontation here. he allows the others to ask their questions, as he finds the whole thing adventurous.

*******************************************************************

Jennis stops in the doorway as Kiwina asks his questions. It is obvious he isn't used to being questioned, as he turns to face Kiwina. He lets out a exasperated sigh before he answers any questions, than says. "First you ask me to enchant your ship, and then you ask me how it will be done, and question my skill in the endeavor. Do you have seaweed for brains?!"

Jennis takes a deep breath and regains his composer then says, "The magic is simple and permanent, unless dispelled, of course. I have no control over some enemy, you may make, someday down the line, somehow overcoming my magic, but they will either have to be extremely powerful or extremely lucky. (He's a level 20 caster) I will install a magical lever next to the helm wheel, of your ship. When you push it forward, you decent, and when you pull back, you ascend. Since you are all air breathers, I will make it so your ship is encased in a bubble of air when you descend, allowing you to breath and act normally.This air pocket will extend to the crows nest of your ship, but it will only be the width and length of your ship. Obviously there is a slight learning curve to master the use and navigation of the oceanic currents, As you will be using them instead of wind for propulsion, but that is something you will have to figure out for yourselves. Do you have anymore questions, or are you done wasting my time?

Turning to Rolth he says, "Your questions I understand, but I don't have much if anything to tell. I know of the stories, and believe them to be true, but to most of my people the Deep is a legend, a story to tell our fry to encourage good behavior. "You better behave or the Deep will get you!" that sort of thing. I never studied the subject so I can't really offer any help, though I can tell you this, Ardian, for as long as I've known him, has been border line obsessed with the subject, especially in recent years. He's convinced that the Deep is going to escape, but of course no one seems to believe him, well no one who actually may have heard of the Deep anyway. I even doubted him until you showed me the amulet, and shared your tale.

Now do you have anymore questions or concerns, or am I free to retrieve the needed components?"


Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d100=55 ;
Friday April 15th, 2022 2:24:20 PM

Wil is pleasantly surprised the treat appears and makes it known he is thrilled.
He bites into the biscuit with no pause and immediately coughs it out forgetting that they can potentially taste bad.
"Ha!!. So great. I forgot. You guys should try these. Wardd is great.. isn't he? I will have to offer him an extra prayer tomorrow morning."
"I think luck is on our side, adventure-wise." he adds and bits into the biscuit again.


Kiwina (Steve M) 92/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Friday April 15th, 2022 4:38:15 PM

Jennis can assume some nonexistent insult if he wants, but the sudden indifference of Kiwina's friend to the ship and crew stings. "Unless Domi's idea of bravery is jumping off a cliff without knowing what's below, I believe you owe me an apology, Rolth. Especially when you may be able to climb down." Kiwina makes a mental note that they will explain the effects to the crew and let them depart if they choose.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Friday April 15th, 2022 5:42:32 PM

Elyas is glad that they are going to be able to get the ship enchanted so easily, but it also feels too easy. they were told there might be a test involved. Unless maybe the coral golems were the test?

Elyas doesn't want to delay Jennis any further, and doesn't think the merman will give any more answers right now about how his spells work. it would probably be well beyond Elyas' understanding anyways. He drinks the rest of his tea quietly

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Friday April 15th, 2022 6:47:42 PM

"Well then, Kiwina, I do apologize. I too am concerned with the ship and crew, but differ with you only on when to raise your questions, and to whom to address some of them. Let us put this behind us, offer the crew the opportunities you suggest once we return to them, and get on with the quest. Jennis, to answer your latest question, I think it is time to proceed with retrieving the components. Please let us know if we can assist with that in any way." In the interest of comity, Rolth leaves unremarked Kiwina's tone in addressing Jennis, which seemed to him all too demanding coming from a supplicant whose needs were being met; he does admit that his own tone in retort was also ill-considered, so calls it a draw.

Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movem 
Saturday April 16th, 2022 1:33:33 AM

Tsak sighs, silently. The kids were doing so well, now they're bickering. Oh well.

He says goodbye to the bikkie, Mak has such quick hands. Mental note, never challenge him to a duel.

He gives Jennis a quick nod to say thanks and no more questions, then reaches for another biscuit, this time dunking it in his tea.

Mak(JamesM)(72/72)HP|AC:35(AO)/31/23T/19FF|CMD 36| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/17(H)|(FA,WN,BS,FD,H,Fk,PS,WF)**|1d6+9(15) 
Sunday April 17th, 2022 8:03:03 PM

Mak found the piece of birthday cake facinating. He’d never seen so many colors before as his fork speared the light …cakey… substance. He counted the number of bites, ending at fifty eight. It seemed like the cake was never ending.

Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30 
Monday April 18th, 2022 12:25:07 AM

Son Imod says to the Wizard, "Sailors can be a superstitious lot. What do you think the crew of our vessel will make of your enchantment? I mean I mean no disrespect I'm just wondering if you have something ready to tell them to alleviate their concerns."

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Monday April 18th, 2022 10:01:00 AM

Falco raises a feathered hand.

"Sorry to interrupt I am just thinking about how this works. So its a tall skinny air bubble. If we turn and there is a school of sigh next us they all just flop in? I know it sounds minor but a dolphin to the noggin could lay out a crew member so I want to be prepared."

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dri

DM Jeremy Battle Map 
Monday April 18th, 2022 11:28:07 AM


Wil has bad luck with his biscuit, but believes that the Petals have luck on their side.

Kiwina is fine if Jennis fells insulted, even if no slight was intended, but he feels Rolth owes him an apology due to his belief that Rolth is showing indifference to the ship and crew. He plans to explain everything to the crew, allowing them to leave if they want.

Elyas is glad the enchanting will come so easily, but worries about the test Ardain suggested may be coming. Elyas doesn't want anymore delays, so he drinks his teas quietly.

Rolth apologizes to Kiwina, and suggests they do as Kiwina suggested, concerning the crew. he tells Jennis that he can retrieve the components and asks if the merman needs any help.

Tsak sighs as Rolth and Kiwina have their disagreement, and makes a mental note to avoid a duel with Mak. He has another biscuit, dunking it in his tea.

Mak enjoys a nice piece of birthday cake.

Son Imod informs Jennis that sailors can be a superstitious lot, and asks if he has anything he can say to the crew, making it clear he means no disrespect.

Falco brings up an interesting possible problem.

****************************************************************

Jennis listens to everything the Petals have to say. He rolls his eyes over Rolth and Kiwina's misunderstanding, and it is clear he isn't overly comfortable or at least inexperienced in interacting with others, as his mannerisms a more than a bit rough around the edges. He addresses Son Imod by saying, "I'm not one for fancy talk, but it seems some of your friends have the gift. That said, what sailor, worth their salt wouldn't be lining up for the chance to sail on a ship that can sail underwater? Superstition or no, that would be an adventure very few could claim to have had." Turning to Falco he says, "It appears I'm even less understanding of the needs of air breathers than I thought. What you say makes sense, so I will extend the bubble to 10 ft past your ships deck in all directions. Would that suffice?" Without waiting for an answer, Jennis turns and leaves the room, leaving the Petals to discuss their next move, and how they are going to explain the seemingly shear absurdity of a submersible ship to Ramsey and the crew.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday April 18th, 2022 11:51:07 AM

Elyas finishes up his tea as Jennis leaves the room, and looks ot the other Petals

"Well he certainly is an interesting person isn't he? A little rough around the edges but no doubt a powerful mage based on everything we've seen in his castle. I certainly look forward to seeing the rose sail under the waves!

The ship has already sailed the seas, and sailed the grass plains. now she will sail underwater. the only place left she hasn't sailed is among the clouds!


Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Monday April 18th, 2022 1:56:24 PM

"And next, to the moons!" Rolth japes, then considers for a moment and wonders to himself whether it could be done. "Probably better to focus on living through this quest before suggesting that lunacy"

With respect to the crew, Rolth imagines that Captain Kiwina will have things well in hand, but stand ready to support the discussion as needed, when the time comes.



Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movem 
Monday April 18th, 2022 5:25:52 PM

Keep yer britches on Tsak responds to Rolth, with a wink.

I'm sure he's right, Ramsay and the crew will understand. But how will I explain it to my cat? he says to Mak, who's birthdays all seem to have come at once.

Kiwina (Steve M) 92/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Monday April 18th, 2022 6:03:15 PM

Rolth laughs about sailing to the moon, but if he ever retires that's exactly what Kiwina plans -- to sail east until he finds the place where the moon rises out of the ocean. While he knows folks in this part of the world don't believe that legend, the folks where he comes from do. And if the folks here are right, well, he'll keep sailing east.

"Do you think the folding boat will hold the crew when we test out Jennis'es modifications?" Kiwina assumes that test will be done with Jennis still there.



Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday April 18th, 2022 7:11:45 PM

"To the moon? When do we plan to do that?" Wil says, pauses, than smiles.
"Maybe someday. I have heard some rumors of cheese on the moon. I am excited. I'm ready to sink my teeth into this adventure."


Son Imod Hugh C 77/77 | AC : 21; Touch 19; Flat 18 CMD 30 
Monday April 18th, 2022 9:39:46 PM

Son Imod says, "If we are ever going to the moon I wonder if we will meet Warrd. Isn't the moon his?"

He continues, "Right well I guess its time to return to the service inform the crew of the upgrade and figure out our next move regarding the Deep."

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Tuesday April 19th, 2022 10:53:08 AM

Falco nods "Thank you. It does remove the threat of a mackerel to the mid=section. Now I cannot wait to see how this all works!"

He has little else to add but considers how the crews sailing skills will work under water.

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dri

DM Jeremy Battle Map 
Tuesday April 19th, 2022 12:20:43 PM


Elyas is excited to try sailing underwater. He comments on Jennis's lack of social graces.

Rolth jokes about sailing to the moons. He feels comfortable that Kiwina will be able to persuade the crew.

Tsak jokingly tells Rolth to hold his ambitions for a bit. He also believes Kiwina will be able to convince the crew, but he worries about how how is going to break it to Esmeralda.

Kiwina actually has a plan to sail to the moon. He wonders if the folding boat will hold the crew when they test the modifications.

Wil heard the moon is made of cheese, and he would like to taste it.

Son Imod wonders if they will meet Warrd if they head to the moon, and figures it's time to start moving forward.

Falco finds Jennis's modification to the air bubble satisfactory, and is excited to see how it works. He wonders how well the crew will be able to handle the unique sailing conditions.

*******************************************************

As the Petals discuss whats next and fantasy about sailing to the moon, Jennis returns. He returns just in time to overhear Son Imod talking about meeting Warrd. "It's possible, assuming you go to the right moon. If you go to Kerracles instead of Warrd, you chances would be pretty small. The merman is carrying a satchel over his shoulder, and your pretty sure it's a bag of holding, because it is way to small to be holding the lever, Jennis mentioned he would be installing. "I'm ready shall we go? Everyone hold onto each other, and I'll teleport us to your ship."

When you arrive back on the Rose, something is astir. You see a minotaur you have never met before standing next to a human monk wearing white robes. The crew is going out of their way to make the monk comfortable, and the minotaur is trying hard to stay out of the way, as it is clear he also reveres the monk. Seeing the arrival of the Petals, the monk stands and walks towards them, "Greetings members of the Eight Petaled Rose, I have come to retrieve one of your members, as I feel his work here is done, and it is time for him to move on. Son Imod please step forward. I sent you to help reunite the taur races, and you have done well! I know there maybe more work to do, but I have need of you elsewhere." The monk turns and addresses the rest of the petals, "I'm taking away your minotaur, and leaving you a new one. Treat him well." As soon as he finishes saying that, both him and Son Imod vanish, leaving the new minotaur behind.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Tuesday April 19th, 2022 4:27:07 PM

Elyas opens his mouth to bid Son Imod goodbye, but before he can say anything the monk and the minotaur have vanished.

"don't worry he says to the air "the eight-petaled rose is just a name. we have many more than eight of us now. once a Petal, always a Petal. see you in another life, my friend"

Elyas then extends a hand to the newcomer.
"hello there! Welcome to the Rose! My name is Elyas"

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday April 19th, 2022 5:05:37 PM

"No!" Wil says strongly. "We were just having a great conversation on Wardd and the moon. I was just starting to like the guy."
"You can't just take people away," he added.
but with no response back. Wil turns to the new minotaur and says, "Hi, how are you doing? Did you know Son Imod, he was a nice guy. He just left. Ready for an adventure, friend?"
"We are going to sink the ship, but it's going to be ok because we will be in a bubble.. ready.. let's go."


Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movem 
Tuesday April 19th, 2022 5:52:01 PM

O-kay, thinks Tsak. That was weird.
He extends a hand to the new guy for a fist bump G'day mate, Tsak, you just missed a nice cup of tea, but I have something a little stronger that will do the trick. Sit down over here while I fetch my cat and I'll bring you both up to speed

Tsak will find somewhere comfortable where he, Esmerelda and M4 can have a chat whilst everyone else gets on with making bubbles. He'll do the best he can to explain the broader context of the petals and also what they are up to right now. He has some rum, but is judicious with it.

Mak(JamesM)(72/72)HP|AC:35(AO)/31/23T/19FF|CMD 36| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/17(H)|(FA,WN,BS,FD,H,Fk,PS,WF)**|1d6+9(15) 
Tuesday April 19th, 2022 7:32:32 PM

Mak spent some time wandering around the room while the others made the arrangements. He knew practically nothing of magic, so he relied on the others to make those kinds of decisions.

Kiwina (Steve M) 92/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Tuesday April 19th, 2022 7:41:03 PM

Kiwina is a bit nonplussed by the monk taking Son Imod. "So, tell us a bit about yourself." he asks the new minotaur.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Tuesday April 19th, 2022 10:53:04 PM

Rolth looks around carefully for any six fingered men before welcoming the new minotaur. "Welcome to the Eight Petaled Rose. I hope you are as willing as Son Imod to help us reunify taurkind, and take on the evil powe known as the Deep in the process. We are indeed getting set to enbubble our vessel, that we might sail under the sea! So do tell, who are you and what do you bring to the party? I fight, sing, and, we’ll fight some more in Domi’s name."

Ayotnom Ogini Hugh C 76/76 | AC : 19; Touch 16; Flat 15 CMD 26 
Wednesday April 20th, 2022 12:17:00 AM

"Hello my name is Ayotnom Ogini. Someone killed my father and for that they will die." The new Taur says.

He clears his throat and then in a lighter tone, "Oh don't worry it is none of you. Imod assured me of this. He said if I traveled with you that one day I will have vengeance for my father's death. As for reunifying the fractured Taurs it is a noble goal and I will help if I can."

Ayotnom tells Rolth, "I have somewhat of an eclictic background. I've studied martial arts, martial aptitude and magic. As I adventure with you I intend to marry my high intellect with my martial aptitude and become a duelist. I prefer to fight with my rapier, which is my bonded item and I can cast a few spells but my repetoire of spells will always be rather limited compared to a full caster. I can wrestle and disarm my foes without giving them an opening to attack while I do so. I know how to flurry with unarmed strikes as well as with some exotic monk weapons and can stun with my unarmed strikes potentially. As a Universalist Wizard my special bloodline power allows me to turn my rapier into a projectile with a 30 foot range that returns to my hand after I've attacked with it. I am also fairly mobile and can strike all foes within reach one time using my whirlwind attack.

He says to Wil, "Imod told me about Son Imod. He seemed like an honorable minotaur. I hope I can serve as honorably as he had."


Mak(JamesM)(72/72)HP|AC:35(AO)/31/23T/19FF|CMD 36| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/17(H)|(FA,WN,BS,FD,H,Fk,PS,WF)**|1d6+9(15) 
Wednesday April 20th, 2022 8:23:44 AM

"You think all minotaurs are dyslexic?" Mak asked Tsak quietly as he adjusted his own rapier in it's sheath. A magic using duelist...almost didn't seem right to him, but then again he as a bow using duelist didn't sit right with others as well.



Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Wednesday April 20th, 2022 9:41:26 AM

Falco is in his own little world as they are teleported, thinking about the magic he gave up to be a healer instead. So lost is he that he doesn't catch on to what is happening until Son Iomd vanishes.

"What the... well that was sudden." he mumbles has he gives a wave to the new arrival.

"Someone killed your father is an interesting conversation started. It was not a six fingered man was it? They can be quite the problem in dealings with fathers."

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

DM Jeremy Battle Map 
Wednesday April 20th, 2022 11:48:13 AM

Elyas says farewell to a now departed Son Imod. He claims that once a Petal, always a Petal. he also introduces himself to the new arrival.

Wil is bummed that Son Imod is gone, but turns to meet the replacement minotaur, giving him a very brief, and probably confusing run down as to the petals current quest.

Tsak introduces himself and offer to explain the curren situation to the new guy over a wee bit of rum.

Mak lets those who know about magic make the decisions.

Kiwina is nonplussed about the departure of Son Imod, but asks the new guy share a bit about himself.

Rolth asks the new guy if he is willing to pick up where Son Imod left off, and than introduces himself.

Ayotnom introduces himself and claims he wishes to avenge his fathers murder. He shares a brief run down of his skill set, and hopes to be as noble as Son Imod.

Mak wonders if all Minotaurs are dyslexic, and isn't so sure about a magic using duelist. than again he's a bow using duelist, which is equally odd.

Falco is lost in thought over what he gave up to become a healer. So much so that he didn't realize what was going on until Son Imod was gone. He comments on Ayotnom's introduction and asks about a six fingered man, which of course is inconceivable.

***********************************************************

As the Monk and Son Imod vanish, you look around and see that Ramsey and the crew are all staring wide eyed, and slack jawed, in awe of the departed. Finally the brambletaur captain shakes himself out of his awe struck stupor, and than asks, "How can you guys act so nonchalant, don't you know who that was? That was Domi, or I'm a goat! Anyway who's the merman, and what's this talk about sinking the Rose?"

Mak(JamesM)(72/72)HP|AC:35(AO)/31/23T/19FF|CMD 36| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/17(H)|(FA,WN,BS,FD,H,Fk,PS,WF)**|1d6+9(15) 
Wednesday April 20th, 2022 12:30:15 PM

Mak stared blankly at where Domi just stood. "I say, Domi is a lazy fellow, if he just spent all this time gathering someone to replace Son Imod, you'd think he could have just dealt with the Deep himself. Is this really the god you follow so zealously? How much more effort would he have really needed to expend unless he is powerless against the Deep?"



Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Wednesday April 20th, 2022 12:41:11 PM

Elyas chuckles

"Ramsey my friend, is that really the strangest thing you have seen on our voyage together? for some, i think seeing a Brambletaur might be weirder than seeing a manifestation of one of the gods! We sailed the Sargrass together, fought against all manner of strange foes, teleported things on and off the ship, got stolen away in the middle of a fight to a fey feast... probably a few others that I'm forgetting now.

Oh, yeah and if you think all that was strange, you should know we asked this fine merperson to make the rose sail... underwater.


Kiwina (Steve M) 92/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Wednesday April 20th, 2022 6:09:48 PM

Kiwina is mildly amused by Mak's assessment, much like his own assessment of Nyloth. But more serious matters have to be attended to.

"Ramsey, gather the crew. Everyone needs to hear this." Kiwina explains that in order to help fight the Deep, the thing that has threatened the Taur Isles and quite probably the Rose a few times, the merman wizard with them is going to modify the Rose so that it can sail underwater. "If any of you are worried about your safety, we will not force you to remain on board when we sail underwater. During our trials of these modifications, you can man a boat. Once we get back to a port, you can find other passage. . . Of course, we hope that you will all decide to stay."

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Wednesday April 20th, 2022 9:20:41 PM

Rolth is disappointed in himself for being so focused on the new minotaur that he kinda missed his deity standing right there. "I guess it's good that I saw him before meeting Gargul. I guess this means that I will meet at least three gods in my journey, what with having been a guest of the Fey Queen and all."

At Kiwina's pretty speech, Rolth will just nod his encouragement and smile encouragingly, also hoping that the crew still has the stomach for these sort of things.

Ayotnom Ogini Hugh C 76/76 | AC : 19; Touch 16; Flat 15 CMD 26 
Thursday April 21st, 2022 1:09:04 AM

Ayotnom says, "You met Ma'ab? Interesting. I wonder what other deities and immortal powers we will meet as we travel together. I haven't met Ma'ab myself. Imod was actually the first deity or immortal power I have met."

Ayotnom then says to Rolth, "Why are you so sure we are going to meet Gargul? Do you expect some of us to die on this sortie against The Deep?"

Mak(JamesM)(72/72)HP|AC:35(AO)/31/23T/19FF|CMD 36| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/17(H)|(FA,WN,BS,FD,H,Fk,PS,WF)**|1d6+9(15) 
Thursday April 21st, 2022 8:21:45 AM

"I guess if Domi is too lazy to handle this, we are the isles only hope. We at least are interested in helping the taurs and those that ply these waters...or as I said, this Domi is powerless against them. Are you certain he's worthy of your dedication?"

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Thursday April 21st, 2022 8:50:41 AM

"Who's a goat," Wil says after zoning out for what seemed like hours

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7  d20+9=14 ;
Thursday April 21st, 2022 9:54:36 AM

{Know Religion: 14)

Falco considers if that may have been a representation of Domi bringing the new crew member. It is not the most far fetched idea that has come up since there group formed.

"We took part in the formation of the three powers of the Sargrass as well, I have forever changed form that experience. It amazes me that there could still be an athiest in the Wold with how much interaction there is."

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr


DM Jeremy Battle Map 
Thursday April 21st, 2022 12:12:33 PM


Mak is convinced that Domi is lazy, and that he should be the one dealing with the Deep.

Elyas suggests that seeing Domi is probably one of the least strange things that the Petals have seen or done, and tells Ramsey that Jennis is going to give the Rose the ability to sail underwater.

Kiwina doesn't disagree with Mak, but figures there are more important things to say right now. He tells the crew what the plan is and lets them know that they are free to sit this one out, and even find another ship if they so desire.

Rolth is disappointed he didn't realize he was in Domi's presence, but is glad he say him before seeing Gargul. He nods his encouragement as Kiwina explains things to the crew, hoping the crew will want to stay.

Ayotnom is surprised that the Petals have met Ma'ab, and claims that Domi/Imod was this first deity encounter. He asks if Rolth thinks this quest will end in a visit to Lord Gargul.

Mak doubles down on his lack of faith in Domi's ability

Will, as is often the case, missed most of the conversation.

Falco has no problem believing they just saw Domi, after all they were there when the three aspects of the Sarr revealed themselves, a situation that changed him permanently.

*************************************************************************

Jennis seems shocked when he realizes he was in the presence of the god of bravery. When Mak brings up his assessment of Domi, the wizard looks him in the eye and says, "I'm no cleric, nor am I studied in the ways of the gods, But since I was just a fry, I was always told that the gods often stay their hand and let the people prove themselves. If the gods intervened every time something bad happened, how would we ever hear stories of heroes risking life and limb to save the day? As a member of a heroic adventuring group, you should realize that you would be out of a job, if the gods did as you suggest."

Ramsey says, "I for one trust you Petals, and see this as a unique adventure I look forward to discovering this new mode of sailing." Turning to the crew, the brambletaur says, "You heard captain Kiwina, You have a choice. Anyone who doesn't want to sail below the waves is welcome to depart at our next port of call, with no one feeling the worst of you. So everyone willing to embark on this new adventure please step forward." When Ramsey finishes speaking, to a person, all the crew members step forward in unison.

Turning to face the Petals, Ramsey says, "I think you have your answer"

Mak(JamesM)(72/72)HP|AC:35(AO)/31/23T/19FF|CMD 36| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/17(H)|(FA,WN,BS,FD,H,Fk,PS,WF)**|1d6+9(15) 
Thursday April 21st, 2022 12:34:16 PM

”Its true. My life would be much different had these beings that call themselves gods had prevented a psychotic plant from taking over my country and calling itself a god. So you’ll understand if I don’t put much stock in absent divinities.”



Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Thursday April 21st, 2022 1:46:25 PM

Wil snaps back to reality. He advises that 7 out of 10 of the voices in his head say this is a bad idea.
"What do they know," Wil says. "Let's sink this ship. I'm ready to get this thing moving. What's are destination after the equipment is installed, more grumpy people to talk too?"

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Thursday April 21st, 2022 2:32:18 PM

Elyas is greatly encouraged to see all of the crew step forward to continue this adventure.

"fine crew you have gathered Captain. many sailors are a fickle and superstitious lot, but this crew is willing to follow you to the one place you never want your ship to go: the bottom of the ocean!

Kiwina (Steve M) 92/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Thursday April 21st, 2022 7:34:43 PM

Kiwina hopes the crew continues to think this way after the trial run under the water. But for now, "Jennis, what modifications do you need to make?" He may not be able to understand the magical modifications that they need, but Kiwina can help with the physical ones.

Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movem  d20+10=11 ;
Thursday April 21st, 2022 10:48:19 PM

(Professions Sailor=11)

Mak's back! Tsak grins as his friend turns back into an old grump right before his eyes.
He puts his arm around him and steers him toward the barrel he was using as a table with the small flask of rum and a couple of small wooden tumblers.
Psychotic plant, pah, you had it easy! When I were a young man I had to endure 12 years of dwarven cooking. Have you seen what those buggers can do to a loaf of bread? And don't get me started on jambalya...

The two share a quick dram, but then turn their attention back to the merman and his preparations. Tsak is happy the crew is brave enough to back them, he's become quite attached to most of them. Also keeping the team together as they try something as absurd as sailing the underwater currents makes a lot of sense. Unfortunately as he follows the merman around and listens to him talk, he just becomes more and more confused. Hopefully Kiwina and Ramsay have a better handle on the whole thing.

Ayotnom Ogini Hugh C 76/76 | AC : 19; Touch 16; Flat 15 CMD 26 
Friday April 22nd, 2022 1:38:26 AM

Ayotnom says to Mak, "What about free will? If the Gods went around solving every little problem we had Themselves would there be such a thing as free will or would we all be the equivalent of little puppet playthings dancing on strings while the Gods who were essentially puppeteers went around fixing things, making them static and keeping us safe."

The Taur continues, "The way I see it we either have dangerous freedom the way we do where bad things can happen to good people and the past can hurt but we as individuals can learn from the pain, grow and choose to do something about the ills of the world ourselves by rising to the occasion presented to us."

He clears his throat again and then says "Alternatively if things worked like you suggested we would have the temporary illusion of safety where we are nothing but mere children to the Gods, infantalized and coddled while Daddy and Mommy Gods and Goddesses do everything and we are nothing but victims of circumstance, cogs in a giant machine that works according to the unknowable whims of the Gods and if those whims ever changed then all we could do is try to run or wallow in self pity and victimhood for there was no free will so all we could do is go around blaming external forces for our cicumstances throwing tantrums like the children we would be in this scenario."

He finishes, 'So you got to ask yourself do you place value in Heroics or Victimhood and if its the former then why are you sitting around expecting the Gods to do for you while you could be growing as an individual and doing for yourself and it if it is the latter then what are you doing here because it is the God's responsibility to handle those unpleasant things not yours and any attempt wouuld be doomed to failure since you are not a God and The Deep is of a sort."

Mak(JamesM)(72/72)HP|AC:35(AO)/31/23T/19FF|CMD 36| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/17(H)|(FA,WN,BS,FD,H,Fk,PS,WF)**|1d6+9(15) 
Friday April 22nd, 2022 8:53:24 AM

"Hmph!" Mak said with barely disguised derision. "He was right there man! And sending us off to save his followers because what? He wants us to decide if his worshippers live or not? Fortunately for him we'll do what we can, but with no thanks to him and you don't count "new guy".

Mak let at himself be lead away by the burly half-orc. "Dwarven food? Have you even tasted food prepared by someone that is content to live in dirt? Twelve years is a long time though. I'm barely much older than that myself and the last few years I've spent being exactly where those plant people are not. Sot them all, sot them to hades and back...what's this? Rum? Oh yes, this is nice...that all you have? I forgot to buy some in town. Leg stopped hurting after that last big fight, musta tore the muscle and it rehealed right this time."

Mak leaned back and savored the drink as he tried to forget about meddling gods, their delusional followers, and the things normal people had to do to make things right.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Friday April 22nd, 2022 10:06:44 AM

Falco cheers for the crew. "Good show! Good show! This ship is the stem of the rose, the petals would be nothing without it and you all. Next time something is not threatening the Wold we will have to do something nice for you all."

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

Ayotnom Ogini Hugh C 76/76 | AC : 19; Touch 16; Flat 15 CMD 26 
Friday April 22nd, 2022 10:22:52 AM

Ayotnom says to Mak, "I may be the new guy and I apologize for abruptly showing up and replacing your former Minotaur party member as I understand he was heavily devoted to following Imod. I myself follow Imod but I am not named after the guy nor do I have aspirations with respect to any of my future abilities being tied to him but I can appreciate what the god of Strength, Bravery and Martial Arts has to offer."

DM Jeremy Battle Map 
Friday April 22nd, 2022 12:34:38 PM


Mak explains a bit to Jennis why he has no love for the gods.

Wil informs everyone that the majority of his "guests" aren't on board with the plan, but he is all in none the less.

Elyas is happy to see all the crew decided to stick with the Petals, and comments on how amazing it is to have a crew who are willing to follow them everywhere, even the bottom of the sea.

Kiwina hopes that the crew's willingness still holds after the trials begin. He asks Jennis about the modifications, and is willing to help.

Tsak tries to steer Mak back with a little jovial talk and rum.He tries to follow Jennis, but is quickly lost as to what the merman is doing. The half-orc is happy about the crew's decision.

Aytonom tries to explain to Mak why the gods do what they do, and don't do what they don't.

Mak doubles down on his lack of love for the gods, though Tsaks rum brings him out of a rant.

Falco congratulates the crew, and promises something nice, if they are ever free from fighting bad guys.

**************************************************************

Jennis doesn't acknowledge Mak's explanation, as he seems lost in thought. You can overhear him talking to himself, "So I'll install the lever over their by the helm's wheel and then cast the spells." When Kiwina asks him about the modifications, he snaps out of his soliloquy, and answers, "As I mentioned before, I will install a lever next to the helm's wheel, and than cast some spells I crafted myself, One spell will enchant the lever, which will than be able to magically ascend and descend the ship. Your ship's normal rudder will be able to guide you through the water, and can be propelled by currents. A second spell will sense when the ship descends, and trigger the air bubble. Finally I will cast permanency on both the previously mentioned spells. Before I get started, can you please share the history of this ship, as I sense that this is no ordinary ship."

Mak(JamesM)(72/72)HP|AC:35(AO)/31/23T/19FF|CMD 36| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/17(H)|(FA,WN,BS,FD,H,Fk,PS,WF)**|1d6+9(15) 
Friday April 22nd, 2022 12:58:15 PM

Mak listened peripherally to what was being said but understood almost none of it. As he sat with Tsak he reflected on Aytonom and the position Imod or Domi put him in...whatever he was calling himself. It seemed these minotaurs of late had things a little backwards, but still Mak was intrigued by Aytonom's weapon and wondered just how good he might be with it.

"Oh yes...I missed this. We should throw the crew a party. I'll have one catered as soon as I resupply my coffers. Seems my own symbiotic relationship with Pantheon is draining my resources, but his insight is helpful in understanding how my blade works."

"You know, I always pictured Domi as having four legs. Guess he's only half taur."

Kiwina (Steve M) 92/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Friday April 22nd, 2022 3:36:32 PM

Kiwina chuckles at Aytonom's explanation. Aytonom wouldn't know, but the rest have been with him long enough to realize that Kiwina thinks the gods are simply people with more power than most. What he really respects are a particular group of spirits that none of the others has otherwise heard of.

As for the Rose. Kiwina is happy to explain to Jennis. "Ramsey would know her best. Back during the bloodgrass crisis, we were summoned to the Sargrass and fought the crew of the ship when they were attacking a village. We asked them to surrender, but only Ramsey did, so we helped cure him of the bloodgrass sickness. They had all been changed into bramble-creatures, like him, by a witch. We sailed the sargrass in the Rose looking for the Bridge to Nowhere, so we know she has druidwood in her. When the manfri returned us after the crisis, the Rose and Ramsey came with us. We found that (with some modifications) she sails the water as well as the sargrass, and used her to catch the witch and free some other bramble-people she had created. Since then, we have sailed her around the Taur Isles as our adventures take us from place to place. Ramsey is the only one who knew her before the crises. He should be considered the shipmaster -- he maintains and sees to her when we are off dealing with trouble."



Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Friday April 22nd, 2022 5:29:29 PM

Elyas will watch the process of setting up the spells with interest, but has nothing further to add about the ship's history.

"throw a party? Elyas replies ot Mak "we will have plenty of time for celebrating when we have found th pieces of this magical key. then yes, we should make time to throw a really good party

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Friday April 22nd, 2022 8:08:54 PM

“A party? There’s always time for a party. A game of chance to lighten the mood?”


Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Saturday April 23rd, 2022 12:15:16 AM

Rolth belatedly answers Ayotnom’s questions about meeting Gargul, "I was crossing over the brink of death during battle when the fey Queen brought us to her realm for a respite. I was fortunate to be returned to the living. I think it is safe to assume that Gargul will demand his due at some point."

Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movem 
Saturday April 23rd, 2022 1:16:00 AM

Tsak chimes in with a bit more about the Rose:
She's a special ship alright sir, she also has the ability to burn coal, turning it into steam which powers this here fan. We can use it to cruise along when the wind is absent or to increase speed and agility when set upon by pirates and marauders.

Tsak then spends considerable effort hiding his little stash of rum as all the others begin to chat about a big party...

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Sunday April 24th, 2022 7:20:05 AM

Rolth will also praise Ramsey and the crew, who have been brave and steadfast in the face of mortal danger. Kiwina and Tsak gave an excellent overview of the Rose, to which Rolth has nothing salient to add.

Ayotnom Ogini Hugh C 76/76 | AC : 19; Touch 16; Flat 15 CMD 26 
Sunday April 24th, 2022 11:25:47 PM

Ayotnom says to Mak, "I have 2 legs and I am full blooded Taur. All Minotaurs have 2 legs and we are as much Taur as are Centaurs and Liontaurs as is Imod our creator."

Ayotnom says to Rolth, "I don't know. You've made it this far. Whose to say you won't continue to pull through?"

Ayotnom says to Tsak, "This ship burns coal you say? And this Merman wizard is going to put an enchantment on it that will let it sail under the waves? This makes your ship truly unique. I don't think another like it exists in all the Wold."

Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movem 
Monday April 25th, 2022 12:15:23 AM

After hiding his rum, Tsak grabs Esmerelda. He wants to be sure he knows exactly where she is when they do their first test run under the water instead of on top of it.

Mak(JamesM)(66/72)HP|AC:31(AO)/27/19T/19FF|CMD 32|Dagger|15/10/-/-/-|(FA,,WFin)**|1d4 + 3(20)x2))   d20+15=35 ; d20+15=24 ; d20+15=18 ; d20+15=24 ; d20+15=23 ;
Monday April 25th, 2022 8:36:33 AM

Mak wanted to snap at the minotaur, but realized hie own surly mood was likely the cause. On a peaceful mission they had nearly died to coral golems and Mak wasn't very pleased with that. He'd felt helpless not being able to move about much underwater, but was completely satisfied about the performance of the Ebonblade known as the Ebonstrike. It served the merman right that he'd lost one of them to that outrageous attack on peaceful visitors.

Still though, that feeling of helplessness persisted and the presence of a god in the face of that didn't sit well with him. Yet more beings of immense power to remind one of just how powerless they were.

He ignored Elyas comment about the party, the man had obviously not listened intently enough to the conversation. Will mentioned a game however and Mak thought a game of daggers might be fun. Five daggers at 10 paces.

OOC: Rules: 1 point for each number rolled above 10 on a to hit roll for a thrown dagger.

Mak's first dagger nailed the center of the target, his next was close to the first. All but one of his throws was clustered at the center of the target. "haHA!" Mak exclaimed. "Beat that and I'll give you 50 gold!"

Mak felt it was a good performance so he left the rest of the crew to try their hand at it while he resumed his seat with Tsak.

OOC: 25+14+8+14+13=74pts.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Monday April 25th, 2022 10:02:36 AM

Falco is impressed by Kiwina's memory and once the fan is mentioned he has nothing to add to that. WHile tempted to play Mak's game he wants to see the magics involved for this installation to the ship himself. You never know when seeing something done might prove handy.

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr


DM Jeremy Battle Map 
Monday April 25th, 2022 11:57:27 AM


Max doesn't understand what is being said, so he reflects on Aytonom, and the position Domi put him in. He thinks minotaurs may be a bit backwards, but he is interested in Aytonom's rapier, and wonders at his skill level. He wants to throw a party for the crew, once he has some extra coin, and comments that he always thought Domi would be 4 legged, and wonders if he is only half taur.

Kiwina shares the tale of how the Petals obtained the Rose, and met Ramsey, claiming the brambletaur is the true heart of the ship.

Elyas is interested in the spells Jennis will use, and is satisfied with Kiwina's history of the ship. He thinks a party, after the mission is done, would be great.

Wil is always ready for a party, and wonder if other would be interested in a game of chance.

Rolth tells Aytonom about how he should have been forced to face Gargul, but Ma'ab intervened, and he feels a reckoning may be coming in the future.

Tsak tells Jennis about the coal burning steam engine, and how it's fan can help propel the Rose. At the talk of a party, Tsak starts hiding his rum.

Rolth praises Ramsey and the crew for their bravery, and has nothing to add in concerning the history of the ship.

Aytonom reminds Mak that minotaurs have only 2 legs, and they are still taurs. He is amazed at the Rose's capabilities.

Tsak wants to be with Esmeralda when they start testing the ship.

Mak wants to snap at Aytonom, but realizes the minotaur didn't say anything wrong, he's just in a grumpy mood. He was thrilled with the performance of his rapier, and feels it served Jennis right that he lost one of his golems. Mak challenges everyone to a game of daggers.

Falco is impressed with Kiwina's tale, and has nothing to add after Tsak mentions the steam powered fan. He is tempted to join Mak's game, but is too intrigued with the magics being placed on the Rose.

*********************************************************************

Jennis listens intently as the Rose is being described, especially when the druid wood and steam engine are mentioned. "A remarkable ship indeed! that fan may even help you underwater. I believe it can be deployed as a sort of propeller, most helpful indeed."

Without saying another word, Jennis gets to work. first he fastens the lever to the deck, using 4 lag bolts, then he begins casting his spells. The whole process takes about a half hour, and when he is finished, the merman is visibly spent. Apparently the ordeal took a lot out of him. "I forgot how much that took out of me, those spells are demanding! Well anyway, it is done. I suggest practicing with the controls a bit, so as to master the underwater travel before need arises." After those words, the merman dives into the water not to be seen again, well at least not in this adventure. The merman doesn't even take the time to say farewell.

Do our intrepid heroes wish to experiment with the controls now, or head directly back to Ardain?

Mak(JamesM)(66/72)HP|AC:31(AO)/27/19T/19FF|CMD 32|Dagger|15/10/-/-/-|(FA,,WFin)**|1d4 + 3(20)x2))  
Monday April 25th, 2022 1:28:37 PM

”If you want to safely practice, the waters near Jennis’ place would be the best.I think we should all practice piloting the Rose. ”

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday April 25th, 2022 2:37:27 PM

“Thank you,” Wil shouted as the merman disappeared.
Half expecting him to turn and wave within the water.
“I say we practice. Left, right, up, down.. press all the buttons he installed. Let’s sink this ship.”
He adds very excited

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday April 25th, 2022 4:37:24 PM

What's a propeller? Elyas asks as Jannis talks about their fan. but he doesn't really expect an answer, the merman is very intensely concentrating. it doesn't seem very surprising that he leaves without a goodbye, he definitely didn't seem like he wanted to be friends. or to ever see the party again.

Yes, I agree with Mak. We should all practice, at least a little bit, before we try taking the Rose far from this spot. We're far enough away from civilization that we won't cause a major stir, but close to help if something misfires or something like that...

Elyas will volunteer to pilot first if no one else pulls rank

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Monday April 25th, 2022 6:12:06 PM

"Practice seems like a good idea. Any special precautions or other measures anyone wants to take before we get started? Captain, how shall we do this?"

Kiwina (Steve M) 92/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Monday April 25th, 2022 7:44:19 PM

Kiwina agrees that learning what the ship can do now while they are still near Jennis'es home is the best action. He makes an offer for any of the crew who want to wait safely to take the boat while they put the ship through its paces.

After that, it seems like slow and steady would be the best course. "I don't expect this to take more than two or three days." People might balk at the idea, but it will take at least long enough to figure out acceleration, stopping, top speed, maneuverability at various speeds, whether the air becomes stale underwater, and so on. Then to repeat at various angles to the prevailing undersea currents.

Kiwina (Steve M) 92/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Monday April 25th, 2022 7:54:01 PM

"There is one test we have to plan very carefully -- figuring out what happens when something breaches the air bubble around the ship. From inside or from outside. Might have to be very careful about the depth and tide where we test that one."

Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movem  d20+10=29 ;
Tuesday April 26th, 2022 12:19:04 AM

(ProfSailor=29)
Tsak stands by ready to assist Captain Kiwina and Ramsay. He's not exactly sure where to stand by at, but chooses to start firing up the stove, to heat the water, to turn the fan.

He winks at Mak If we're gonna go bang, might as well do it properly.

Ayotnom Ogini Hugh C 76/76 | AC : 19; Touch 16; Flat 15 CMD 26 
Tuesday April 26th, 2022 12:30:04 AM

Ayotnom says, "So I guess the party is being postponed while we test our new underwater capabilities?"

He goes over to Mak and extends a hand, "I think we've gotten off to a Rocky start. I'm as much to blame as anyone. I am not a duelist yet but will be once I get a bit more experience under my belt. I would be happy to spar with you sometime. There is probably much I could learn."

Mak(JamesM)(66/72)HP|AC:31(AO)/27/19T/19FF|CMD 32|Dagger|15/10/-/-/-|(FA,,WFin)**|1d4 + 3(20)x2))  
Tuesday April 26th, 2022 8:20:32 AM

Like many on the ship Mak was an experienced sailor and knew how to pilot the vessel, but he didn't let the excitement get to him. He'd let some of the others go first as he observed them so as to learn from their mistakes. So when he had taken his position near the helm he was surprised when the minotaur approached him.

Mak smiled and ran a hand through his sandy blonde hair as he took the minotaurs in his other. "Always offer your off hand when shaking. Your opponent shouldn't get the chance to hurt your sword arm. As for being a duelist, I guess it's a family curse. Growing up learning the rapier was a requirement. Gentlemen fight with a gentleman's weapon." Mak said in a mocking voice. "Never mind my cousin used the family sword our name came from. That thing is a honking beast of a greatsword and not the light weapon of finesse the rapier is."

"Anyway, it's good to meet you and if you need any tips I'll help you anyway I can. As much as an archer can that sidelines as a duelist."

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Tuesday April 26th, 2022 10:03:19 AM

"Thank you for the aid in this, clearly you have provided something of great value to us. For practice lets see if we can get Jennis back home. Not a far trip but we can see how it works."

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

DM Jeremy Battle Map 
Tuesday April 26th, 2022 12:26:13 PM


Everyone is in favor of testing the submarine abilities now.

Mak thinks everyone should take a turn at the wheel/lever.

Elyas asks what a propeller is, and agrees with Mak.

Rolth asks if anyone wants to do anything before taking the plunge, and asks how they should do this.

Kiwina wants to take precautions to make sure they are safe, and is of particular concern about what happens when someone or something breaches the air bubble.

Tsak is all in and gets the steam building, and fan turning.

Ayotnom realizes that the party is postponed, so he decides to make nice with Mak, asking a few questions.

Mak accepts Ayotnom's olive branch, and gives a few pointer, claiming more are available if needed.

Falco figures a good practice run would be to bring Jennis home, however, the merman is already swimming to the bottom of the sea.

*************************************************************

Elyas never gets his answer. whether Jennis didn't hear him, or he chose to ignore him is open for debate. The merman isn't exactly Mr. Congeniality.

WIth a bunch of trial and error, the Petals and crew figure out how to operate the lever. (I was supposed to give a single DC 20 profession sailor check, with everyone being able to aid whoever rolled, but since Tsak already rolled a 29, you pass) It takes a few hours to get the hang of it, and a day or two to master it. By the end of day two, everyone is sailing underwater as well as if they were above it. Everyone held their breath when they first tested the bubble, to see what happens when it is breached, but nothing happened, and the bubble didn't seem the least bit phased by things entering or leaving it. Even though Jennis didn't answer Elyas's question about a propeller, the Petals were soon able to put two and two together when they tried out the steam powered fan, as the fan seemed to churn the water, propelling them through it. Trial and error showed that the Rose could only stay below the waves for 24 hrs before the air started to become hard to breathe. Luckily, the moment the Rose breached the surface, the air was refreshed.

After the Petals and crew mastered the ship's new abilities, all that was left to do was sail back to meet up with Ardian. The wizard seems pleased, in his crotchety way, and invites the petals in for a bite to eat. unlike Jennis, Ardian doesn't use magic to create food and drink, no, he uses his apprentice, a task Rainard seems only too happy to preform. He is rather fond of the Petals after all. No one seems to notice the change in minotaurs, though that may simply be due to an attempt to be polite. After the meal, which happens to be the evening meal, Ardain invites everyone back into his study, where he walks over to a scroll rack and retrieves what a map of sorts. He unrolls it on the table, in front of the Petals, and says these are the locations of the keys, and the challenge one must preform to obtain it. He opens a scroll that was rolled up with the map and reads it to the Petals:

The Challenge of Might -
You must fight to prove your ability, don’t be shocked by what you come upon. A husk is needed.

The Challenge of Speed -
Fleet of tail and fleet of fin, are you quick enough to swim? Prove you don’t need them to gain the key. Find the fins.

The Challenge of Durability -
Rocks and disruption, you must endure the onslaught, you are not allowed to harm those that challenge you. The gifts given during this challenge are what you seek.

The Challenge of Charm -
Their call is dangerous, but you must convince them to give up something beautiful, it is the key.

The Challenge of Discernment -
The Guardian will offer a question, you must find a solution. The heart is what you seek.


"I know these clues seem cryptic, but this is all I could obtain after years of study." Ardian says after reading. "I will set the navigation tool, I installed, to whatever challenge you wish to face first, as there doesn't appear to be a set order one needs to obtain them. Once you obtain the key simply sail back here and I will rest the navigation tool to the next challenge of your choosing. That will have to wait until the morning of course. Come back here tomorrow and let me know what challenge you wish to face first. Rainard will see you out, as I need to get myself to sleep."

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Tuesday April 26th, 2022 12:33:04 PM

Elyas enjoys having the meal with their host, and is happy that things seem to be more relaxed this time.

When the riddles are read, Elyas rubs his temples, thinking over the words.
"thank you for sharing these with us, Ardian. I'm sure even with the lack of simple direction, these riddles have saved us much studying and searching. we will talk it over and let you know where we want to head first.

When the Petals are alone after the meal, Elyas asks: [b]"anyone have a challenge they think we should do first? it likely doesn't matter, we will need to gather all of the keys in order to complete our goal. do we jus start from the top? or the closest location?


Mak(JamesM)(66/72)HP|AC:31(AO)/27/19T/19FF|CMD 32|Dagger|15/10/-/-/-|(FA,,WFin)**|1d4 + 3(20)x2))  
Tuesday April 26th, 2022 3:26:44 PM

Mak considered the challenges and thought he might be most able to complete the Durability challenge. Not because he was tougher than anyone else, but because he felt he was more fleet of foot and could avoid things better. If the challenge also included not striking back then avoidance might be the best tactic.

"Do we think the challenges call for a single challenger, or us as a group? Ardian, do you have any insight in to that? Your answer will determine how we proceed." Mak said before adding "At first the items mentioned seemed to me to be a requirement, but after seeing them all I think that each challenge will have us acquire the item mentioned. A Husk, Fins, Some unnamed gifts, a Key, and a Heart."



Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d6=1 ;
Tuesday April 26th, 2022 3:58:04 PM

Wil is super excited to have some challenges to accomplish.. "Woop.. woop."
"9 out of 10 - spiritual voices approve. Maybe we go top down.. from the 1st through?"

"Not sure the deal with the last one, ... no, you can't voice your argument through me. No more giving control. We had this conversation.." Wil says walking from the group to finish the argument.

Kiwina (Steve M) 92/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Tuesday April 26th, 2022 7:21:17 PM

Kiwina favors the second and third challenges, but does not really have a reason to pick one of those over the others. Not when all five have to be accomplished.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Tuesday April 26th, 2022 8:52:36 PM

Rolth is ever so excited to be questing again! Puzzles, fights, and more. This is what Domi put him here to do! "Perhaps we should tackle the challenges that we have some apparent advantage in first, given that we might gain knowledge or treasure that will help with the others. I think Mak is right about the object of each challenge. I don't see an obvious order to choose, but agree with Kiwina that the second one, Speed, would be good for us with our various water spells and cloak of the manta ray. We may have an advantage on Charm as well, if I can countersong the effect like I did with the harpies that time. Might seems doable as well, but we should probably take the hint and have spells to protect us against electricity--maybe there are giant electric eels? Durability, well, we have some tough folks, but non-lethal encounters may not be our forte. I did learn how to use my net, so that may help. Spells would be better, I suppose. Perhaps we save Discernment for last, as we may learn clues to the solution in the other challenges. All that said, I suggest we start with Speed, and prepare spells and equipment accordingly. What do you say?"

Tsak Rezar (Damien) AC21 (T15/F14) 64/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Freedom of movem 
Tuesday April 26th, 2022 10:14:30 PM

hmmm... yup... okey doke... I guess speed it is then.

Say, does anyone have any healing, I got a bit banged up in that last fight?


(OOC apologies if I missed any group healing)

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Tuesday April 26th, 2022 10:35:34 PM

Updating header for two days natural healing.

Ayotnom Ogini Hugh C 76/76 | AC : 19; Touch 16; Flat 15 CMD 26 
Tuesday April 26th, 2022 11:40:41 PM

Ayotnom says, "I was going to suggest Might first as that might be what I'm best suited for or Discernment as I am fairly clever. I can give speed a try but I don't necessarily think I'll be particularly good at it."

Mak(JamesM)(66/72)HP|AC:31(AO)/27/19T/19FF|CMD 32|Dagger|15/10/-/-/-|(FA,,WFin)**|1d4 + 3(20)x2))  
Wednesday April 27th, 2022 9:14:08 AM

"I'm not fast." Mak added, "but I'm quick."

DM Jeremy Battle Map 
Wednesday April 27th, 2022 12:16:39 PM


Elyas enjoys the meal, and thanks Ardian for the clues, promising to get back to him in the morning with the challenge they wish to try. He asks his friends where they want to start.

Mak is leaning towards starting with durability challenge, because he is good at getting out of the way. He asks Ardain if the challenges must be done individually, or as a group. Mak thinks he as an idea as to what the objective of each challenge is.

9 out of 10 of Wil's voices approve of the challenges, and he is excited to go. He suggests going top down, and has to put the one voice who is opposed to the challenges in it's place.

Kiwina is leaning towards the second and third challenges, but since they all have to be completed, he doesn't really care where they start.

Rolth is excited to get started. He gives a brief rundown, and then suggests they start with the speed challenge.

Tsak is fine with starting with the speed challenge, and asks for a bit of healing.

Ayotnom would prefer might or maybe discernment, but is fine with speed.

Mak says that he isn't fast but he is quick.

******************************************************************

Ardian answers Mak's question by saying. I'll be honest, I really don't know, but I would assume it would be a group effort.

The next morning, the Petals gather at Ardian's house, and inform the wizard that they would like to start with the speed challenge. the old mage follows them down to the harbor, and climbs aboard the Rose. After taking a few seconds to admire Jennis's handy work, he makes some adjustments on his navigation device he decided to name Garmin. After recalculating Garmin, the wizard departs the ship, bids you good luck, and heads back to his house.

Are our intrepid heroes ready to depart, or do they need t obtain anything that may help them on their quest. Ardian did mention the location of a Catacombs entrance if anyone need/wants to do some last minute shopping.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Wednesday April 27th, 2022 2:01:43 PM

Elyas prepares spells for the day. He prepares an extra Haste spell, assuming it might help with a speed challenge. He isn't sure what else they might need, but after getting caught by the eel things without having a full allotment of tricks, he is not holding slots open this time.

Before leaving, Elyas studies the room he has been staying in closely, committing it to memory in case he finds the need to teleport back in a hurry.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 2X protection from evil, mage armor, 4X magic missile
Level 2: mirror image, glitterdust, darkvision, web, 2x scorching ray
Level 3: 2X lightning bolt, 2X Haste, Stinking Cloud
Level 4: 3X summon monster IV, Dimensional Anchor, Greater Invisibility
Level 5: Teleport, Baleful Polymorph, 2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (270/270)

Active effects:
Mage Armor (10 hours)


Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|18/13/-/-(RS)/-|(FA,WF,WS,WT,MS)**|1d8+9(20)x3)) 
Wednesday April 27th, 2022 3:28:03 PM

Mak noted those under the Freedom of Movement effects and totally wants that next time they venture underwater.

**Weapon Focus, Weapon Specialization, Weapon Training, Many Shot| Encumbrance:48 lbs| Move: 30 | Luckstone |

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday April 27th, 2022 5:27:57 PM

"Hey, I have a shark friend.. I wonder if I can hang on to get a swimming boost."
(OOC: Would this be a grapple, when it comes up?)
"What else do you think we need?"

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)- D: freedom of movement,
Channel 4d6



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Wednesday April 27th, 2022 5:47:12 PM

Kiwina has no special preparations to make. Since he expects to be underwater, he maintains the spells he selected when searching for Jennis.


Spells:
Ranger
1 - Read magic, speak with animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, delay poison



Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+9=13 ; d20+16=31 ;
Wednesday April 27th, 2022 8:46:38 PM

Rolth similarly has no special preparations to make, and so just stands by to help handle the ship. He will also keep an eye out for trouble.

Profession Sailor = 13
Perception = 31

Ayotnom Ogini Hugh C 76/76 | AC : 19; Touch 16; Flat 15 CMD 26 
Thursday April 28th, 2022 12:53:59 AM

Ayotnom doesn't know many spells seeing as how his abilities are limited so he prepares the spells he normally would.

He has haste and expeditiious retreat prepared.

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor, Extended Shield, Scorching Ray, Mirror Image
3rd: Fly, Haste, Heroism


Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  4d6=15 ; 2d8+5=15 ;
Thursday April 28th, 2022 9:35:04 AM

Seeing that Mak is also a little banged up Falco does a bit of mass healing. {Channel 15} He continues to work on Tsak to top him off {Cure Mod: 15} and making sure everyone is in top shape.

"Not know the task it is hard to know what to be ready for. For now I will make sure the ability to breath underwater is readily available to us."

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (4/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

DM Jeremy Battle Map 
Thursday April 28th, 2022 11:49:45 AM


Elyas preps his spells, and gets a good mental image of a safe spot to teleport to.

Mak lets people know that he enjoyed the Freedom of Movement spell last time they were under water.

Wil mentions he can summon his shark friend, and hopefully catch a ride. (It would require a DC 25 ride check. 20 for a fast mount, and an additional 5 for no saddle)

Kiwina is ready to go.

Rolth is also ready to go, and helps where need, keeping his eyes on the horizon.

Aytonom makes his normal preparations.

Falco heals everyone up fully, and promises to have Water Breathing readily available. I'll allow the healing to be done pre spell prep and meditation, so Falco can be fully charged.

**********************************************************

With all the preparations one can make made, the Rose sets off to face the Challenge of Speed. Ardian's navigational device leads the Rose and her occupants in a southwesterly direction. Around mid-day on the second day the hand on the device changes direction and you know you have reached your destination. Looking around, you see nothing but ocean in every direction, and so you realize that the challenge must be underwater. You descend the ship in a spiral pattern, so as to stay on target, and soon you find yourself at the bottom of the sea again, but this time in a air bubble, and on board the Rose! On the ocean floor, you discover a trench, that appears to lead into a tunnel, and the arrow on Ardian's device is pointing directly at it. The trench and tunnel appear large enough to accommodate the Rose, even with her air bubble deployed.

Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+9(15)x2)) 
Thursday April 28th, 2022 12:57:59 PM

Mak certainly did not enjoy the freedom of movement spells as he was limited to his swim speed in the last battle, but he did see the benefits of it and totally wants that in the next battle. As soon as they get into the trench Mak comes down from the crows nest since his arrows range is less than 20' and he'd be reduced to using his sword anyway.

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:48 lbs| Move: 30 | Luckstone |


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Thursday April 28th, 2022 4:06:09 PM

Do we send someone out ahead to check it out, or take the Rose in? no telling what we will find in there.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=20 ;
Thursday April 28th, 2022 4:46:08 PM

Wil watches for any problems as they troll the bottom of the see.- (Perception: 20)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon,Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing - used., - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)- D: freedom of movement,
Channel 4d6


Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Thursday April 28th, 2022 4:50:19 PM

(OOC: Ugh... not sure why this is happening to me)
"Sea.. the bottom of the sea. Wil corrects himself as what sounds like a child.
"Hey," Wil says as his voice returns and he looks to his side at what appeared to no one.
"I wanted to ask some of the Brambletaur sailors if they ever fished under the water?" Wil says. "Got a pole? Should try."

Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+9(15)x2)) 
Thursday April 28th, 2022 4:57:22 PM

"We went to a lot of trouble to make the Rose sail beneath the waves. I say take her in, otherwise what was the point?"

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Thursday April 28th, 2022 7:42:57 PM

OOC: The most frequent word said by my GPS is not "turn," it's "recalculating. . ."

Kiwina wonders about continuing in the direction the arrow is pointing, but above the ocean floor. Would the device keep pointing them in the right direction, only slightly down, until they were above their destination? It's an experiment worth thinking about.

On the other hand, he feels more confident that a key that was broken up and scattered would be hidden someplace. Not much chance of finding an exit to the tunnel on the other end before they reach wherever they need to be. He's ready to put off the experimenting for now.



Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+16=24 ;
Thursday April 28th, 2022 9:11:04 PM

Rolth agrees that sailing into the tunnel is a good approach, but only after looking closely to make sure that it is actually a tunnel, and not the massive maw of some sea monster.

Perception = 24



Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Thursday April 28th, 2022 10:02:16 PM

Tsak belatedly thanks Falco for the healing.

I'd be happy to go scout things out if someone will give me some water breathing. I like the idea of going in on the Rose, but not the idea of trying to back her out quickly if something goes wrong?

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26 
Friday April 29th, 2022 1:10:19 AM

Ayotnom casts Extended Mage Armor on himself.

He says, "I don't really have water breathing or freedom of movement. Can anyone spot me?"

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor - cast, Extended Shield, Scorching Ray, Mirror Image
3rd: Fly, Haste, Heroism

Spells in Effect:
Mage Armor - 12 hours


Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Friday April 29th, 2022 10:01:05 AM

"Lets take her in. To be safe I will cast water breathing on all of us as we move in. That should cover us if something happens."

____________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Friday April 29th, 2022 7:41:19 PM

Kiwina wonders about how they will see in the tunnel. Not that it will do much, but he can cast light on a spot on the bow. If they have to rely on such sources, though, they should expect some slow going.

DM Jeremy Battle Map 
Saturday April 30th, 2022 1:18:31 PM


Mak wasn't happy with his underwater speed, but likes the ability to fight unencumbered by the water, which he gained via Freedom of Movement. He comes down fro the crows nest.

Elyas asks if they should send in a scout, or just take the Rose in.

Wil keeps his eyes peeled.

Mak wants to take the Rose in.

Kiwina would like to make some experience with Garmin, but figures that can wait until latter.

Rolth also is in favor of entering the trench/tunnel with the Rose, though he keeps his eyes peeled for trouble.

Tsak is willing to scout ahead, but requires a means to breath water. He wants to take the Rose in, but is worried about taking her back out.

Ayotnom casts mage armor on himself, and than asks for some spells.

Falco wants to "take her in", though he casts water breathing on everyone just in case.

Kiwina casts light on the bow of the ship, and wonders how they are going to see in the tunnel.

********************************************************************************

It is decided to take the Rose into the trench, and then into the tunnel. What isn't decided yet is whether or not a scout will be sent in first. Tsak volunteered, but it hasn't been determined if he is going in, and/or if he is going solo.


Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Saturday April 30th, 2022 2:10:53 PM

Rolth strongly recommends against sending a lone member of our party or crew in to scout out the trench. He opines that unless we can send a summoned creature or similarly expendable scout that can communicate what it finds back to us, we are better off to enter in force to face whatever challenge lies ahead.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Saturday April 30th, 2022 9:09:50 PM

“I volunteer to summon an archon to scout. That should work, right?”
If agreed Wil summons the archon and asks her nicely to scout the tunnel.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Sunday May 1st, 2022 5:55:50 AM

Tsak shrugs Aww shucks, you do care! An archon sounds like a good idea to me.

He turns to Wil I'm assuming one of you can talk to the Archon, right?

Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+9(15)x2)) 
Sunday May 1st, 2022 11:26:32 AM

Mak wasn’t too sure the ship wouldn’t need to travel faster than a lone creature could move ahead of them. Considering how the ship moved so far he thought doing that would slow them down, but perhaps they needed that caution.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Sunday May 1st, 2022 6:31:03 PM

Kiwina suggests they take it slow in the tunnel. They can follow the scouting archon, but he wouldn't want to go faster than that. They'll be seen long before they see things.

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26 
Monday May 2nd, 2022 2:41:36 AM

Ayotnom says, "I got an idea, Wil and I go to the bow of the Rose he casts his summon to bring forth a Lantern Archon. I cast message on Wil, myself and the Archon and we can communicate with the Archon through whispering at up to 160 feet."

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor - cast, Extended Shield, Scorching Ray, Mirror Image
3rd: Fly, Haste, Heroism

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Monday May 2nd, 2022 9:36:50 AM

"That gets us some knowledge so sure. Beyond that we will have to move in, it why we have this amazing ship now."

___________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr


DM Jeremy Battle Map 
Monday May 2nd, 2022 11:52:04 AM


Rolth is ardently opposed to someone going solo down the tunnel. He's Ok with a summoned creature scouting for them, but if they are going to go, they need to go in force.

Wil offers to summon an archon to use as a scout.

Tsak is touched that Rolth doesn't want him risking his life without his friends there for support. He likes the archon idea, and asks if Wil knows how to communicate with an archon.

Mak wonders if they need the speed of the Rose, which is far faster than most lone swimmers. He worries that sending a scout ahead would slow them down, but than again maybe caution is good.

Kiwina suggests taking things slow through the tunnel, as they follow the archon. The idea of speeding through the tunnel doesn't set right with him.

Ayotnom suggests Wil summon a lantern archon, and he will cast message on it, Wol and himself.

Falco is in favor of getting some knowledge, but realizes that eventually, they will have to enter the tunnel.

************************************************************

Wil's idea of summoning a lantern archon is well received, and so he proceeds to summon the creature Everyone can make a DC 12 knowledge planes check. Highlight to display spoiler: {You know that Lantern archons, like all archons, have the true speech ability, which functions as a constant tongues spell, making communication simple. You also know that they are outsiders, and like most outsiders need air to breathe.}. The archon arrives on the bow of the deck next to Wil and Ayotnom. What are your instructions for the summoned creature, and what will the Rose be doing?

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday May 2nd, 2022 12:18:51 PM

Elyas agrees with the idea of sending int he archon first

knowledge planes +13 autopass.

Luckily we won't need to spend a spell on giving it light, and it will be able to communicate with us just fine. someone will need to give it water breathing though.

Elyas does not have any other preparations to assist with. He waits with the others to see what their scout will find.

Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+9(15)x2))  d20+4=18 ;
Monday May 2nd, 2022 5:08:45 PM

Mak had some limited knowledge of outsiders and offered up that Lantern archons, like all archons, had the true speech ability and that as outsiders they need air to breathe.

OOC: KS: Planes +4, Roll 18

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday May 2nd, 2022 7:09:59 PM

"Hmm..", Wil thinks for a second in response to Tsak's question. "Let me go through my list of available voices.. um... yes. As Mak says they have true speak but I will be happy to bless her with Water breathing. Shoot.. I used it on myself. Can someone please cast Water Breathing so she doesn't die? That would be tragic."
"Hi, princess of the sea," Wil compliments the creature. "Can you please serve as our scout and tell me of any surprises that may appear ahead of our journey?"
Round 1: Lantern Archon

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon,Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing - used., - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)- used D: freedom of movement,
Channel 4d6

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Monday May 2nd, 2022 8:01:57 PM

Kiwina privately wonders if the lantern archon will be with them even a minute or two, but set about guiding the ship into the tunnel slowly. The archon should have water breathing ability before it gets really dark if Wil can find someone to cast it (Kiwina can't cast such a powerful spell).

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+19=27 ;
Monday May 2nd, 2022 8:06:01 PM

Hmm... Profession (sailing) roll = 27 taking the ship in carefully.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Monday May 2nd, 2022 9:19:00 PM

"Hey, those archons can teleport, right? So how about it teleports some distance ahead while holding its breath, looks around, then teleports back here to the deck to report in? Rinse and repeat.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:   d20+10=21 ;
Monday May 2nd, 2022 11:09:08 PM

(ProfSailor=21)
Tsak leaves the use of the archon to Wil and Ayotnom and does what he can to assist Kiwina with guiding the Rose (ProfSailor) into the giant underwater not at all dangerous this doesn't have trap written all over it what could go wrong cavern.

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26 
Tuesday May 3rd, 2022 1:42:16 AM

Ayotnom says, "Don't look at me. I don't know water breathing or freedom of movement but I can cast message all day as it is a cantrip."

Ayotnom does so including Wil, "Princess of the Sea", Ayotnom and 3 more party members who are within 160 feet in the casting of the message spell.

He points to "Princess of the Sea" and Wil and says, "I'll whisper at you, you can hear me and report back to Wil through me. He'll ask questions and I'll relay them to you and give him your answer, if someone can make you breathe water. You know water breathing can be split right? If someone casts it on enough targets it won't matter if 'Princess' here takes a portion of the spell because it will only be a small fraction of the total"

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor - cast, Extended Shield, Scorching Ray, Mirror Image
3rd: Fly, Haste, Heroism


Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Tuesday May 3rd, 2022 11:35:18 AM

Falco takes this moment to cast his fist use of Water breathing. He excluded Wilford as he seems to already have it and includes the summoned creature.

___________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr


DM Jeremy Battle Map 
Tuesday May 3rd, 2022 12:38:14 PM


Elyas lets everyone know that communication with the lantern archon shouldn't be a problem, but it will need a water breathing spell, if it is going to leave the air bubble.

Mak confirms Elyas's knowledge.

Wil asks the lantern archon if it will be their scout, and is about to cast water breathing on it, but realizes he only prepared the spell once today, and that he already cast it on himself. He asks if someone else could cast the spell.

Kiwina wonders how long the archon will stick around as he guides the rose into the tunnel. he can't help with the water breathing spell.

Rolth suggests the archon use it's teleportation ability to jump ahead, hold it's breath, and than jump back. repeating that method over and over again.

Tsak leaves the archon to others and helps Kiwina guide the Rose into the tunnel.

Ayotnom is also without the means to cast water breathing, but he does cast message, hooking Wil the archon, himself, and 3 others with limited telepathy.

Falco gives everyone but Wil water breathing, including the archon.

***************************************************************************

Water breathing is handed out to everyone, and Wil shares the plan with the lantern archon, who is more than happy to help, after Falco hooks it up with water breathing. As Kiwina and Tsak guide the Rose into the tunnel, by the light of the light spell, which was cast on the ship's bow, as well as the light coming from the lantern archon, that the tunnel seems to remain the same size diameter for as far as the eye can see, which granted isn't all that far considering you are in a pitch black tunnel at the bottom of the ocean. a light spell normally offers 20 ft of illumination, 40 ft with low light vision, but with the added illumination of the archon, lets say that normal vision is 40 ft, and low light vision is 80 ft essentially doubling you light capacity. Of course those with darkvision can see just fine for the entire range of the ability.

The lantern archon isn't willing to teleport blindly, but is willing to swim ahead, however before it has a chance to leave the bubble, you hear a rumble behind the Rose. Turning to look, you witness a rock wall sliding down from the ceiling, which completely blocks the rear exit, leaving only one direction to go, forward. Everyone make a DC 15 perception check Highlight to display spoiler: { you see a ginormous school of red fish that resemble piranhas swimming towards the Rose at high speed. It is clear that such a large swarm would be difficult, if not impossible to defeat, and fleeing would probably be best.}

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+12=27 ;
Tuesday May 3rd, 2022 12:53:00 PM

We have incoming! big swarm of dangerous-looking fish! We need to move, now!

welp, so much for scouting he thinks looks like this is the challenge of speed!

Elyas helps the crew man the fan, cranking it as fast as it will go to give some extra speed to the ship. Elyas was hoping to be able to use haste for this challenge, but he can't exactly cast that on a ship! still, speed is of the essence, so he gives the Petals a burst of speed to help them man their stations faster
[ooc: cast haste on all 8 party members, plus Ramsey and one more crew member]

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=24 ;
Tuesday May 3rd, 2022 2:36:11 PM

"Swarm! swarm, swarm," Wil chants.. just because he's wierd.
He casts Sanctuary on himself.
"I wish I could cast a giant net. We could then capture the swarm but... here's my plan. I'm going to cast all my magic weapons and we will fight them from the rear of the boat.. hoping we can run fast enough. Any spell to move us faster available? A fleet of foot.. they say. the voices say be fleetful.. is that even a word, fleetful?"

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon,Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing - used., - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)- used D: freedom of movement,
Channel 4d6


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+19=34 ;
Tuesday May 3rd, 2022 6:15:11 PM

"Ayotnom, tell the archon to stay in the center of the tunnel and go as fast as it can. We'll follow it through as long as it can help us!" The archon might start faster than the Rose. but Kiwina's confident they'll be able to keep up when up to speed. They can see the archon a long way off and will know if the archon starts bobbing that the tunnel does something strange. They will have to trust that it stays mostly clear, though.

Profession sailor = 34 to get the ship up to speed and keep a straight course.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+16=28 ;
Tuesday May 3rd, 2022 9:39:56 PM

Rolth looks at the fish closely, wondering whether they can fly in our air bubble, and how quickly they might reach us. If they cannot fly, we would do well to stand back from the ship's railing. Just in case it comes to combat, he activates his amulet of mighty fists (electricity) and wonders aloud, "Do you think a water elemental might slow them down? Can anyone summon one?

(Perception = 28)

Effect Tracking:
Water Breathing (from Falco)
Haste (from Elyas)
Low Light Vision (Darkvision when raging)
Bardic Performance 0/12 rounds used (inactive)
Rage 0/24 rounds used (inactive)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used




Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted  d20+15=20 ; d20+10=15 ;
Tuesday May 3rd, 2022 11:20:05 PM

(Perception vs spoiler=20 Success; ProfSailor=15)
I suggest we put everything into speed and fight them only if necessary. There might not be much current in here, make sure the sails are trimmed so as not to slow us down.

As the tunnel seems to be straight, Tsak moves to help Elyas with the steam engine and fan (ProfSailor).


Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26  d20+16=26 ;
Wednesday May 4th, 2022 1:42:19 AM

(Perception: 26)

Ayotnom notices the swarm of fish and what Kiwana says.

He points at the Archon and relays Kiwana's wishes thanks to the message spell.

He moves to where Kiwana is and casts heroism. Kiwana gets +2 morale bonus on saving throws, attacks and skill checks.for an hour.

Effect Tracking:
Water Breathing (from Falco)
Haste (from Elyas)
Mage Armor - 12 hours +4 to AC
Heroism on Kiwana - +2 morale bonus to saves, attacks and skill checks - 1 hour

0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor - cast, Extended Shield, Scorching Ray, Mirror Image
3rd: Fly, Haste, Heroism

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+14=29 ; d20+8=13 ;
Wednesday May 4th, 2022 9:46:24 AM

{Perception: 29}

"Running does seem to be the mission of the quest anyway. Lets get a move on."

As he pitches in to help get he ship moving.

"Of course if a bunch of fish came though the air bubble they would suffocate pretty quickly anyway..."

{Prof Sailor Aid: 13}___________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

DM Jeremy Battle Map 
Wednesday May 4th, 2022 11:45:29 AM


Elyas spots the fish swarm, casts haste, and than starts helping crank the fan.

Will spots the fish swarm, and considers casting spiritual weapon. He wishes there was a spell that would make the ship faster.

Kiwina suggests having the Archon move ahead, and the Rose will follow at high speed.

Rolth wonders if the fish can travel in their air bubble and activates his amulet of mighty fists. He wonders if a water elemental might be helpful, and asks if anyone can summon one.

Tsak suggests speed and fighting only if needed. He heads down to help Elyas with the crank.

Ayotnom relays Kiwina's message, and than casts Heroism on Kiwina.

Falco figures speed is what they need, and reminds everyone that the fish need to stay in the water to breathe.

***************************************************

Everyone notices the swarm, and watch as the strange fish start trying to nip at the hull of the Rose. Luckily the fast actions of Kiwina as well as Elyas and Tsak keeps the Rose just out of range of the destructive teeth. The Archon flys to the bow and than stops. "The ship is traveling faster than I can swim. I can't out travel her without teleporting blindly, which is something I won't due. I'm sorry that I can't be of better use to you, but I can help illuminate the ship, for the duration of the spell." (Lantern archons fly at 60 ft per round. Tnat would be cut in half underwater, so it's swim speed would only be 30 ft per round.)

You hear Ramsey bark an order, "To the oars and crank men!" and you realize he is intent to out run the swarm, and hopefully avoid any damage to the Rose and/or it occupants.

There are two ways to make the Rose faster. Navigaton and Rowing/fan cranking. Only one person can navigate, but anyone can row or crank the fan. In order to stay ahead of the fish at least 4 successful major checks per round must be made. I will allow a +2 to skill checks because of the haste spell. There are also minor checks that can be made to help out. However in order to make a repair check, damage must be done to the Rose first.

Navigation - Profession (Sailor) DC 14
Rowing/Cranking - Strength or Profession (Sailor) DC 16

Minor Checks

Lookout - Perception DC 15 +2 To Navigation
Repair - Craft (Can be made untrained) DC 14 +1 To Rowing
Defend - Attack roll (or offensive spell) DC 17 Prevents damage
Slow the swarm - Attack roll (or offensive spell) AC 16 3/round, -1 “fail”

Mak(JamesM)(72/72)HP|AC:26/18T/19FF|CMD 31|+1 CLB:Arrows(20)|14/9/-/14(RS)/14(H)|(FA,WF,WS,WT,DA,RS,H,MS)**|1d8+15(20)x3))   d20+14=31 ; d20+14=17 d20+14=15 d20+9=19 d6=3 d6=5 d6=1 d20+14=27 d6=6
Wednesday May 4th, 2022 11:51:00 AM

"One of those handy webs across the tunnel behind us might help!" Mak yelled out as he moved to the aft castle and drew out his bow. Shooting into the water would be useless but here in the aft section with the air bubble he'd be able to pincushion the ones that managed to break through.

OOC: Perception +14, Roll 31

Slow the Swarm. To hit. Roll 17, 15, 19, 27. Damage 75hp. #1:3+5+30, #3:1+15, #4:6+15.

**Weapon Focus, Weapon Specialization, Weapon Training, Deadly Aim, Rapid Shot, Haste, Many Shot| Encumbrance:48 lbs| Move: 60 | Luckstone |

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+12=27 ;
Wednesday May 4th, 2022 1:34:54 PM

"I've never tried casting a web spell going at this kind of speed before! Elyas replies to Mak There's no telling if it would actually stop them or not. if they get closer I can hit them with some lightning or something. but we are better off just going fast!

Elyas will use his skill as a sailor and his familiarity with the workings of the fan (from all the time he has spent maintaining and repairing the thing) to oversee the use of the fan as a propeller.

Profession Sailor = 29 (includes the haste bonus)

[ooc: I think Elyas will be much more effective right now helping with the Major checks as I have invested decently in Proff Sailor (+14 bonus with the haste on). I don't want to try to get too cute with trying spells that don't contribute to those rolls unless we get in a bind here.]

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=25 ; d8+2=9 ; d20+5=12 ; d20+2=11 ;
Wednesday May 4th, 2022 5:59:32 PM

Wil casts a Spiritual weapon and sends it out toward the side of the boat to prepare to fight.
"Not sure if magic bolts will help us much but here is goes. Kinda don't have another option."

(SW1: +7 rounds)(AC 25 for 9) 2nd (AC 12 for miss)

"Could you try some light rays?" Wil shouts to the Archon at the front of the boat. You are a magic creature, maybe it will pierce through and stop that swarm?"
(Lantern Archon: +6 round)(AC: 11 for miss)

"... and that's a no," Wil said as the light ray disappears.
"Hey, I thought that fan was steam-driven or am I just a crazy fool."

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon,Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing - used., - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)- used D: freedom of movement,
Channel 4d6

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+21=25 ;
Wednesday May 4th, 2022 6:13:25 PM

Kiwina takes navigation. He's the most experienced at sailing. "Ramsey, how many men do we have on the oars and do you need more?" While he's glad that some are slowing the fish, it seems that speeding the boat might be more prudent.

(Profession sailor = 25; includes haste and magic items)


Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted  d20+12=14 ;
Wednesday May 4th, 2022 9:15:14 PM

(ProfSailor=14 row/crank fail)
Tsak tries to help Elyas but as the haste really hits everything speeds up and slows down at the same time.
Unable to adjust he is more a liability than an asset this round.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+11=19 ;
Wednesday May 4th, 2022 10:52:14 PM

Rolth begins to sing a fast-tempo tune, inspiring Tsak to unexpected competence (giving him a total of profession sailor = 16 = success) In the meantime, he works on the navigation.

(Profession sailor = 19 = success)

Effect Tracking:
Water Breathing (from Falco)
Haste (from Elyas)
Low Light Vision (Darkvision when raging)
Bardic Performance 1/12 rounds used (active)
Rage 0/24 rounds used (inactive)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used




Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26  d20+13=20 ; d8+3=5 ;
Thursday May 5th, 2022 12:22:23 AM

Ayotnom is not a sailor and although he is a minotaur he is still a finesse fighter so helping sail the ship is out for him. He is perceptive but with Kiwina at the helm the Taur doesn't think playing lookout is necessary.

Ayotnom does have hand of the apprentice and so will move to the stern of the ship and use the granted ability of his arcane school specialization of being a universalist wizard to have his rapier strike 30 feet out and then instantly return to his hand.

21 vs AC (forgot haste); success; 5 magical piercing damage

Effect Tracking:
Water Breathing (from Falco)
Haste (from Elyas)
Mage Armor - 12 hours +4 to AC
Heroism on Kiwana - +2 morale bonus to saves, attacks and skill checks - 1 hour
1/8 - hand of the apprentice daily uses spent

Spells Prepared
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor - cast, Extended Shield, Scorching Ray, Mirror Image
3rd: Fly, Haste, Heroism - cast

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Thursday May 5th, 2022 11:22:57 AM



{Prof Sailor Aid: 13}___________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+8=24 ;
Thursday May 5th, 2022 11:25:52 AM

{SOrry for the blank post, I hit Submit instead of roll!}

Falco pitches in on the rowing as someone else has navigation covered. He is small but willing to work hard and seems to be actually helping. {Prof Sailor: 24}

{Prof Sailor Aid: 13}___________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

DM Jeremy Battle Map  d20=11 ; d20=17 ; d20=4 ; d20=19 ; d20=9 ; d20=13 ; d6=5 ;
Thursday May 5th, 2022 12:32:23 PM


Mak thinks a web spell may be helpful. He fires at the swarm to help slow it down.

Elyas claims he isn't sure he can cast web at these speeds, and feels he would be better off spinning the crank, which he does successfully.

Wil and his Archon attempt to slow the swarm, but both sadly miss their target. He wonders reminds them that the fan is steam powered.

Kiwina, being the most experienced navigator takes the wheel. and keeps the Rose a the fastest course.

Tsak tries to help at the cranks, but struggles.

Rolth sings a tune, and the struggling Tsak finds the inspiration to succeed. He starts heading towards the helm's wheel, but sees that Kiwina already has that under control, so he grabs a set of oars and starts pulling.

Ayotnom uses his hand of the apprentice ability to help slow the swarm.

Falco grabs some oars and begins rowing for all he's worth.

****************************************************************************

Just a reminder, only one person can navigate, but everyone can row or crank. Kiwina was already at the wheel, since he is the one who guided the Rose into the tunnel, so I changed Rolth's check to rowing. If you wish to change positions, please feel free to do so.

I'm not sure I clarified how the slow the swarm works. It takes 3 successful hits, in a single round, to make the swarm back off. In other words, it negates one failed major check, which would result in the ship taking damage. Also, I forgot to mention in yesterday's post that a failed major check allows the ship to take damage, unless the damage is negated by slowing the swarm. Even if all failed major checks are negated, unless there are at least 4 successful checks the Rose takes damage. Another thing I forgot to mention, Ramsey and the crew are also helping. they offer 6 aid another rolls, rolled by me, that you can apply to your rolls, if they succeed.

I hope this helps clarify things, any questions, please shoot me an email.


Ramsey yells out an answer to Wil's question, "Of course she's steam powered, but the cranks assist the steam engine, allowing it to achieve higher speeds." The petals are succesful in keeping the Rose on the fastest course, as well as boosting her speed enough to keep the swarm away from the hull of the ship. Mak, Wil, and Ayotnom do their best to hold the swarm at bay, and the combined effort of everyone keeps the Rose from receiving any damage this round. The crew are doing their best to assist where ever possible, and provide 4 aid others that can be used this round.

Navigation - Profession (Sailor) DC 14
Rowing/Cranking - Strength or Profession (Sailor) DC 16

Minor Checks

Lookout - Perception DC 15 +2 To Navigation
Repair - Craft (Can be made untrained) DC 14 +1 To Rowing
Slow the swarm - Attack roll (or offensive spell) AC 16 3/round, -1 “fail”

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=31 ; d20+11=31 ; d8+3=7 ; d8+3=10 ; d20+11=15 ; d20+11=17 ; d8+3=9 ; d20+5=23 ; d8+3=9 ; d20+2=9 ;
Thursday May 5th, 2022 3:48:37 PM

"Thanks," Wil says to Ramsey. "That does make sense. I thought it was steam-powered but I didn't remember. That must be why we have a pipe sticking out of the deck. This ship is amazing."
Wil casts his second Spiritual weapon and fires

(SW1: +6 rounds)(AC: 31 crit (confirm: 31) - for 17) 2nd (AC: 15 - for miss)
(SW2: +7 rounds)(AC: 17 - for 9) 2nd (AC: 23 - for 9)
(Lantern Archon: +5 round)(AC: 9 - for miss)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon - used, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing - used., - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)- used D: freedom of movement,
Channel 4d6

Mak(JamesM)(72/72)HP|AC:26/18T/19FF|CMD 31|+1 CLB:Arrows(10)|14/9/-/14(RS)/14(H)|(FA,WF,WS,WT,DA,RS,H,MS)**|1d8+15(20)x3))  d20+14=30 ; d20+14=20 ; d20+14=16 ; d20+14=17 ; d20+9=15 ; d6+15=16 ; d6+15=20 ; d6+15=20 ; d6+15=21 ;
Thursday May 5th, 2022 3:48:46 PM

Mak looked ahead of them and called out to the helmsman what he saw as he turned back to the swarm and fired with his bow. Once more his shots passed over the rail and slowed the swarm as it bore down upon them.

"Crank faster!" Mak called out as the flashing white teeth were chomping at the envelope of air that surrounded the Rose.

OOC: Perception +14, Roll 30.
Mak - Slow the Swarm Roll 20, 16, 17, 15. Three hits, Damage 77hp

**Weapon Focus, Weapon Specialization, Weapon Training, Deadly Aim, Rapid Shot, Haste, Many Shot| Encumbrance:46 lbs| Move: 60 | Water Breathing 959.5 Minutes, Luckstone |

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+21=22 ;
Thursday May 5th, 2022 7:46:15 PM

Kiwina counts. . . Mak, Wil, Ayotnom, and an archon slowing the swarm. Elyas, Tsak, Rolth, and Falco speeding the ship. Himself steering. Sailors pitching in. He's not going to complain about that setup. If someone else does, the group will figure things out.

He keeps the Rose on course.

Profession sailor = 22


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Thursday May 5th, 2022 7:54:08 PM

Let's rethink that. . . Kiwina is as good on the oars, which looks to be more difficult. "Falco, do you want to swap?"

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+9=11 ;
Thursday May 5th, 2022 8:32:14 PM

Having been waved off of the ship's wheel, Rolth puts his back into turning the crank some more. He feels his grip slipping, digs deep into his heroic heart, and calls for one of the sailors to aid him.

Profession Sailor = 15 (including a hero point), +2 if the crewman aids him, which would be a success

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26  d20+14=25 ; d8+3=8 ;
Thursday May 5th, 2022 10:07:54 PM

Ayotnom decides that since that worked so well last time he's gonna try it again.

The rapier flies out from his hand a second time and strikes another group of angry fish before returning back to his hand.

25 vs AC; 8 magic piercing damage.

Effect Tracking:
Water Breathing (from Falco)
Haste (from Elyas)
Mage Armor - 12 hours +4 to AC
Heroism on Kiwana - +2 morale bonus to saves, attacks and skill checks - 1 hour
2/8 - hand of the apprentice daily uses spent

Spells Prepared
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor - cast, Extended Shield, Scorching Ray, Mirror Image
3rd: Fly, Haste, Heroism - cast


Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted  d20+12=16 ;
Thursday May 5th, 2022 10:46:22 PM

ProfSailor=16 success)

Thanks to Rolth's help Tsak now has a handle on the whirlwind of speeding ship, snapping fish, fast reflexes and slow mind. He sets his feet and puts his back into it, hoping to maintain enough speed to keep the Rose in one piece.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+12=13 ;
Friday May 6th, 2022 11:21:49 AM

Elyas continues to work the crank, or coordinate those who are doing the strength work.

the stress of the situation is starting to get to everyone, and elyas almost falters. he digs deep and gets back on task

(only a 15 on the check including the haste bonus. will use a hero point to make it a success, 2 hero points remaining.)



Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+10=19 ; d20+10=24 ;
Friday May 6th, 2022 12:26:26 PM

"Might be better Kiwina. Plays more to my strengths, which are not strength."

{Navigation: 19}

Falco bounds off to help steer and guide the ship.

___________________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

DM Jeremy Battle Map  d20=9 ; d20=6 ; d20=19 ; d20=11 ; d20=16 ; d20=15 ;
Friday May 6th, 2022 6:13:46 PM


Wil thanks Ramsey for his explanation, than casts a second spiritual weapon. Him and his archon do their best to hold back the swarm.

Mak yells to "crank faster", as he fires into the swarm.

Kiwina looks about and sees than everything seems to be going swimmingly, but then asks Falco if he wants to take the wheel.

Rolth cranks for all he's worth but his grip starts to slip off the crank, (all this excitement does cause one to sweat a bit) Luckily Ramsey notices his struggle, and rushes over and through a heroic effort the two get things running smoothly.

Ayotnom lets fly with his hand of the apprentice again, again doing his part to keep the swarm off their tail.

Tsak seems to be getting the hang of this new form of pressure as he cranks his handle.

Elyas makes a heroic effort to keep the crank going.

Falco swaps spaces with Kiwina.

*******************************************************************************
The swarm is once again kept at bay by a heroic effort from the Petals. The crew run about, and help out offering 4 more aid another options.

Navigation - Profession (Sailor) DC 14
Rowing/Cranking - Strength or Profession (Sailor) DC 16

Minor Checks

Lookout - Perception DC 15 +2 To Navigation
Repair - Craft (Can be made untrained) DC 14 +1 To Rowing
Slow the swarm - Attack roll (or offensive spell) AC 16 3/round, -1 “fail”

Mak(JamesM)(72/72)HP|AC:26/18T/19FF|CMD 31|+1 CLB:Arrows(7)|20/15/-/-(RS)/20(H)|(FA,WF,WS,WT,H,MS)**|1d8+9(20)x3))  d20+20=27 ; d20+20=33 ; d20+15=20 ; 2d6+18=24 ; 2d8+18=26 ; 2d8+9=25 ;
Friday May 6th, 2022 8:53:03 PM

Mak refocused and switched tactics. It seemed his arrows were only causing them to flinch regardless of how deep they penetrated, so it was more important to hit them than kill them.

OOC:
Mak - Swarm, Roll 27, 33, 20. Three hits. 26+34=60

**Weapon Focus, Weapon Specialization, Weapon Training, Haste, Many Shot| Encumbrance:46 lbs| Move: 60 | Water Breathing 959.5 Minutes, Ship Air Bubble 1440 Minutes, Luckstone |

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+11=22 ;
Saturday May 7th, 2022 10:36:09 AM

Rolth stays on the crank, hoping to keep up our pace.

(Profession Sailor = 22, success!)


Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted  d20+12=28 ;
Saturday May 7th, 2022 8:23:31 PM

(ProfSailor=28 success)

For a moment Tsak enters a flow state where everything just works. His efforts at the crank smooth out and he finds he has time to look around and see what the rest of the team is up to.
He lets out a Woot woot! of exhilaration.

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26  d20+14=27 ; d8+3=4 ;
Sunday May 8th, 2022 11:08:28 PM

Why fix what isn't broken? Ayotnom thinks as he lets fly with his hand of the apprentice a third time and once again the rapier strikes some of the fish before returning to his hand.

27 vs DC 16 = hit; 4 damage

Effect Tracking:
Water Breathing (from Falco)
Haste (from Elyas)
Mage Armor - 12 hours +4 to AC
Heroism on Kiwana - +2 morale bonus to saves, attacks and skill checks - 1 hour
3/8 - hand of the apprentice daily uses spent

Spells Prepared
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor - cast, Extended Shield, Scorching Ray, Mirror Image
3rd: Fly, Haste, Heroism - cast

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+21=40 ;
Sunday May 8th, 2022 11:18:40 PM

Profession sailor = 40

Kiwina takes to increasing the speed of the Rose.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=29 ; d8+3=9 ; d20+5=17 ; d8+3=7 ; d20+11=30 ; d8+3=4 ; d20+5=6 ; d20+3=21 ; d6=1 ; d20+3=19 ; d6=3 ;
Monday May 9th, 2022 9:14:51 AM

Wil encourages his magical weapons and the archon to fight on.

(SW1: +5 rounds)(AC: 29 for 9 dm) 2nd (AC: 17 - for 7 )
(SW2: +6 rounds)(AC: 30 - for 4) 2nd (AC: 6 - for miss)
(Lantern Archon: +4 round)(2 light rays)(AC: 21 - for 1 dm )(AC: 19 for 3)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon - used, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing - used., - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)- used D: freedom of movement,
Channel 4d6

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+12=18 ;
Monday May 9th, 2022 9:48:28 AM

Elyas continues to help at the crank, along with his haste magic keeping everyone's energy up

profession sailor = 20, success!

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+8=26 ;
Monday May 9th, 2022 9:59:24 AM

{Prof Sailing: 26}

"Good good. A little to port.... just a touch. There were going well Petals, pour on the speed!" Falco continues his work navigating to keep their lovely magical ship in top shape.

DM Jeremy Battle Map  d20=18 ; d20=8 ; d20=17 ; d20=8 ; d20=1 ; d20=9 ; d20=10 ;
Monday May 9th, 2022 11:43:18 AM


(OOC... Sorry for the lack luster post on Friday. My wife surprised me by coming home with our 5-year-old grandson, who while being one of the greatest joys of my life, is also a massive distraction, making it a struggle to concentrate, and come up with anything to say.)

Mak realizes that even though his arrows seem to be keeping the swarm away from the ship, they don't really appear to be causing any real damage. He switches tactics in order to gain better accuracy.

Rolth keeps cranking for all he's worth.

Tsak is excited about the fact that his cranking seems to be going smoothly.

Ayotnom makes the decision not to re-invent the wheel and keeps doing what he was doing, as it seems to be working.

Kiwina also keeps the ship a moving.

Wil and his archon keep at it.

Elyas keeps cranking, and is glad that his haste spell is assisting.

Falco is doing well at the helm.

****************************************************************

The Petals again are successful at keeping the Rose free from damage. Mak, Wil and Ayotnom are all beginning to realize that even though their attacks are helping keep the swarm at bay. they don't really do any damage to the fish within the swarm. What they do notice happening is thus: every time an attack would hit the swarm, the fish all seem to instinctively dodge out of the way, and this seems to cause them to slow their swim speed just enough for the Rose to pull ahead.

Those manning the crank seem to have found a nice groove, and they find themselves traveling at a speed the likes of which they have never experienced on board the Rose.

Falco finds himself guiding the Rose smoothly through the tunnel. Swerving, diving and ascending, he avoids rock outcroppings like a pro.

Ramsey and the crew continue to run around like chickens with their heads cut off, ready to fill in any gaps as needed. This round they provide 3 aid another actions.

Everyone can make a DC 20 perception check. Highlight to display spoiler: {You spot what appears to be a light at the end of the tunnel. it is obviously much dimmer than you would normally see on land, since the water filters out most of the light, but you spot it nonetheless. At your current rate, you can tell it will take you another 3 rounds to reach the end. Of course if the Rose slows down for any reason, that may add time.}

Navigation - Profession (Sailor) DC 14
Rowing/Cranking - Strength or Profession (Sailor) DC 16

Minor Checks

Lookout - Perception DC 15 +2 To Navigation
Repair - Craft (Can be made untrained) DC 14 +1 To Rowing
Slow the swarm - Attack roll (or offensive spell) AC 16 3/round, -1 “fail”

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+12=14 ; d20+12=24 ;
Monday May 9th, 2022 12:10:36 PM

Elyas keeps cranking, but is slightly distracted by what he sees ahead
Profession Sailor = 16 with the haste bonus, barely a success
Perception = 24

"Looks like we're almost there, friends! he calls to the others. There is a light up ahead! hopefully when we reach it the fish will stop chasing us?

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=22 ; d20+11=23 ; d20+5=13 ; d20+11=28 ; d20+5=19 ; d20+3=13 ; d20+3=4 ;
Monday May 9th, 2022 12:45:13 PM

"Let's go, friends!" Wil encourages, not sure if he is talking to everyone or just his summons.

(SW1: +4 rounds)(AC: 23) 2nd (AC: 13(miss))
(SW2: +5 rounds)(AC: 28) 2nd (AC: 19)
(Lantern Archon: +3 round)(2 light rays)(AC: 13 (miss))(AC: 4(miss))

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon - used, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing - used., - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)- used D: freedom of movement,
Channel 4d6

Mak(JamesM)(72/72)HP|AC:26/18T/19FF|CMD 31|+1 CLB:Arrows(4)|20/15/-/-(RS)/20(H)|(FA,WF,WS,WT,H,MS)**|1d8+9(20)x3))  d20+14=21 ; d20+20=24 ; d20+20=33 ; d20+15=33 ;
Monday May 9th, 2022 2:22:30 PM

"Argh. We are dead now. I see light at the end of the tunnel...wait.."

Mak shot three times into the swarm of fish. As the last arrow left his bow he realized he only had enough arrows for another set of attacks. He'd have to reach into his pack for more.

OOC: Perception +14, Roll 21
Mak - Swarm, Roll 24, 33, 33. Three hits.

**Weapon Focus, Weapon Specialization, Weapon Training, Haste| Encumbrance:46 lbs| Move: 60 | Water Breathing 959.4 Minutes, Ship Air Bubble 1 Day, Luckstone |

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+23=43 ; d20+21=36 ;
Monday May 9th, 2022 7:54:38 PM

Perception = 43, Profession sailor = 36

Kiwina notices the light up ahead, and keeps working on reaching it. "I wonder if these things are going to follow us out of the tunnel."

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted  d20+15=24 ; d20+12=13 ;
Monday May 9th, 2022 8:41:34 PM

(Perception vs spoiler=24 success, ProfSailor=13 Fail, burn a hero point to make it a sucess!)

Tsak falters a little and has to dig deep to keep up the pace he has set.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+11=30 ;
Monday May 9th, 2022 10:54:22 PM

Rolth hears the calls about the light, but tries to stay focused on the task at hand.

Profession sailor = 30, success!



Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26  d20+16=30 ; d20+13=25 ;
Tuesday May 10th, 2022 12:46:05 AM

Ayotnom says, "I hope that soothing light at the end of the tunnel isn't a giant lantern fish coming our way or something."

He then let's fly with the hand of the apprentice rapier attack again as it seems to be doing a good job of pushing the fish back.

25 vs 16 = pass

Effect Tracking:
Water Breathing (from Falco)
Haste (from Elyas)
Mage Armor - 12 hours +4 to AC
Heroism on Kiwana - +2 morale bonus to saves, attacks and skill checks - 1 hour
4/8 - hand of the apprentice daily uses spent

Spells Prepared
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor - cast, Extended Shield, Scorching Ray, Mirror Image
3rd: Fly, Haste, Heroism - cast

DM Jeremy Battle Map  d20=2 ; d20=18 ; d20=6 ; d20=15 ; d20=7 ; d20=20 ; d20+8=13 ;
Tuesday May 10th, 2022 11:37:07 AM


Round 1/3

Elyas is a bit thrown off by his excitement of seeing the end of the tunnel, but manages to keep his crank turning smoothly.

Wil and his archon keep up the barrage, as he cheers on his friends.

Mak is confused for a moment, thinking the light at the end of the tunnel was the final light at the end of the tunnel, but than he realizes its just the end of this tunnel. He fires 3 times and discovers he is getting low on arrows, and will have to top up his quiver.

KIwina notices the light, but focuses on the task at hand. He wonders if the fish swarm will follow them out of the tunnel.

Tsak falters a bit, but through a heroic effort, he manages to keep his crank going.

Rolth hears about the light, but keeps his focus on what he is doing.

Ayotnom magically flings his rapier again, as he worries that the light maybe a giant lantern fish.

Falco seems as though he is going to falter at the wheel, but luckily Ramsey was there to steady the feathered beastfolk. (Needed a navigation check, so I rolled for Ryan. Missed the check by one so Ramsey's aid another pushed it over the top.)

********************************************************

The Rose travels smoothly and extremely fast. It once again avoids the fish swarm via the valiant efforts of the Petals and the crew. The light get a little more noticeable as you get closer to the end of the tunnel, and it is clearly the end of the tunnel, as you can start to make out the rocks around the edge. One of the crew notices it and shouts out his discovery. How he didn't hear Elyas's announcement is anybodies guess. Maybe he was just waiting to confirm it was indeed the end of the tunnel. What ever the case, it is clear now that everyone knows they are reaching the end of the tunnel, and hopefully the end of this challenge. The crew are able to offer 3 aid another actions this round.

Navigation - Profession (Sailor) DC 14
Rowing/Cranking - Strength or Profession (Sailor) DC 16

Minor Checks

Lookout - Perception DC 15 +2 To Navigation
Repair - Craft (Can be made untrained) DC 14 +1 To Rowing
Slow the swarm - Attack roll (or offensive spell) AC 16 3/round, -1 “fail”

Mak(JamesM)(72/72)HP|AC:26/18T/19FF|CMD 31|+1 CLB:Arrows(1)|20/15/-/-(RS)/20(H)|(FA,WF,WS,WT,H,MS)**|1d8+9(20)x3))  d20+20=38 ; d20+20=38 ; d20+15=19 ;
Tuesday May 10th, 2022 11:58:29 AM

With only 4 arrows in his quiver Mak knew he'd have to grab some more from his pack very soon. He'd bundled them into sets of twenty each in his pack so getting them from that magical container would be easy, but it would delay him. Fortunately he felt he'd still be able to get one arrow off.

Right now however he dug deep and fired three of his remaining four arrows. Once more he was successful in turning the fish back, if only for a moment, but he had only one arrow remaining in his quiver.

"I'm out!" Mak called to the others. "We need to make certain everyone hits next time as I only have one arrow left!"

OOC:
Mak - Swarm, Roll 38, 38, 19 (3 hits)

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=23 ; d20+5=18 ; d20+11=27 ; d20+5=17 ; d20+3=6 ; d20+3=16 ;
Tuesday May 10th, 2022 3:09:40 PM

"We are doing great!" Wil shouted. "Bring on the light! I really hope its a lantern fish. I love those things but they are frightful. Have you seen them?"

(SW1: +3 rounds)(AC: 23) 2nd (AC: 18)
(SW2: +5 rounds)(AC: 27) 2nd (AC: 17)
(Lantern Archon: +2 round)(2 light rays)(AC: 6 (miss))(AC: 16)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon - used, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing - used., - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)- used D: freedom of movement,
Channel 4d6

Posting for Elyas(Ben)  d20+12=19 ;
Tuesday May 10th, 2022 3:16:11 PM

Elyas waits nervously as the light grows wider and freedom gets closer.
He watches over the swarm and prepares for another potential monster while mastering the crank this time around.

Profession Sailor = 21 with the haste bonus, barely a success

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+21=22 ;
Tuesday May 10th, 2022 6:13:51 PM

Kiwina keeps to his task, slightly distracted by Mak's complaining. (Profession sailor = 22)

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+11=29 ;
Tuesday May 10th, 2022 9:31:50 PM

Rolth cranks away, hoping that this race is almost over.

Profession Sailor = 29, success!

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted  d20+12=21 ;
Tuesday May 10th, 2022 11:07:22 PM

(ProfSailor=21 success)

Tsak's back in the groove baby! Along with Elyas and Rolth at the crank they really have it purring, and as a result the Rose is flying along. He hears Mak requesting cover while he reloads, but can't do much about it at the moment.

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26  d20+13=28 ;
Wednesday May 11th, 2022 1:23:58 AM

28 vs 16 = pass

Ayotnom continues to magically fling his rapier and have it return to his hand yet again.

He says to Mak, "I haven't had any problems so far so I should presumably be able to continue keeping the fish back with my hand of the apprentice rapier."

Effect Tracking:
Water Breathing (from Falco)
Haste (from Elyas)
Mage Armor - 12 hours +4 to AC
Heroism on Kiwana - +2 morale bonus to saves, attacks and skill checks - 1 hour
5/8 - hand of the apprentice daily uses spent

Spells Prepared
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor - cast, Extended Shield, Scorching Ray, Mirror Image
3rd: Fly, Haste, Heroism - cast

Mak(JamesM)(72/72)HP|AC:26/18T/19FF|CMD 31|+1 CLB:Arrows(1)|20/15/-/-(RS)/20(H)|(FA,WF,WS,WT,H,MS)**|1d8+9(20)x3)) 
Wednesday May 11th, 2022 8:26:23 AM

OOC: If I am reading the Challenge correctly it takes three successful hits each round to keep the swarm at bay. Mak will have one attack next round which, if I understand correctly, means that Mak's single attack, Ayotnom's attack, and one other (The Lantern Archon?) must be successful or the swarm will close on the ship.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+8=14 ;
Wednesday May 11th, 2022 10:30:53 AM

Falco snaps out of the little trance the moving water had caused and gets back to directing the ship. He starts to sweat a little as the path is more complicated then he thought.

{Prof Sailor: 14}
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

DM Jeremy Battle Map  d20=7 ; d20=11 ; d20=19 ; d20=19 ; d20=20 ; d20=9 ;
Wednesday May 11th, 2022 11:27:22 AM


Round 2/3

Mak fires his last volley before needing to resupply. He lets Wil and Ayotnom that they are going to have to hit next round.

Wil would like to see a lantern fish. He thinks they are scary and cool. He and his archon let fly on the swarm.

Elyas keeps cranking, though he is nervously waiting for freedom.

Kiwina is a smidge distracted by Mak's announcement, but is able to keep it together, and keep cranking.

Rolth keeps cranking, hoping this ordeal is coming to an end.

Tsak hears Mak's request for back up, but isn't able to help at the time. he keeps cranking, and the Rose keeps flying through the water.

Ayotnom lets Mak know that he and Wil should be able to keep the swarm at bay if Mak needs to reload. To prove his point, he magically flings his rapier again.

Falco snaps out of his trance and manages to keep the Rose on the fastest and safest route.

********************************************************

With the end of the tunnel getting closer, the features keep coming more and more recognizable. at this distance, you can really start to make out the rocks around the end of the tunnel, as they are illuminated by the water filtered light. The rocks have a reddish hue to them, very similar to the color of the fish.. Also, they are very jagged, and you can tell that any false movement while exiting the tunnel is going to damage the ship. But you will have to worry about that when you get there, as the exit is still a round away. Ramsey and the crew continue to fill in where ever needed, and provide 4 aid another actions this round.

Navigation - Profession (Sailor) DC 14
Rowing/Cranking - Strength or Profession (Sailor) DC 16

Minor Checks

Lookout - Perception DC 15 +2 To Navigation
Repair - Craft (Can be made untrained) DC 14 +1 To Rowing
Slow the swarm - Attack roll (or offensive spell) AC 16 3/round, -1 “fail”

Mak(JamesM)(72/72)HP|AC:26/18T/19FF|CMD 31|Dagger(3) - Thrown|13/8/-/13(RS)/13(H)|(FA,PBS,DA,Hst,RS)**|1d4+11(20)x2))  d20+13=27 ; d20+13=27 ; d20+13=19 ;
Wednesday May 11th, 2022 11:46:34 AM

Mak had a choice. He could fire one arrow and reload his quiver or he could throw the three daggers he kept on his belt. Glancing back he saw they would be out of the tunnel in just a few seconds, so the nobleman archer decided to take a chance with the daggers. He shifted, bought his bow around low, and flicked each dagger from his belt with deadly accuracy. As each plunged into the water at the edge of the air bubble it caused the fish to scatter.

He still had one arrow, but hopefully he'd bought them enough time to reach the exit...

OOC:
Mak - Swarm, Roll 27,27,19. 3 Hits.

**Deadly Aim, Point Blank Shot, Rapid Shot, Haste| Encumbrance:45 lbs| Move: 60 | Water Breathing 959.3 Minutes, Ship Air Bubble 1 Day, Luckstone |

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+21=23 ;
Wednesday May 11th, 2022 7:45:39 PM

Kiwina keeps cranking, concerned that the exit might be a bit more difficult to navigate than the tunnel was. Then again, it just might be that the exit is more visible. Profession sailor = 23

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted  d20+12=13 ;
Wednesday May 11th, 2022 7:48:32 PM

(ProfSailor=13 fail)

Tsak's hand slips and life turns from a purr to a shriek as he bounces off the mechanism and face plants on the deck. He's unhurt, but won't be any help on the crank for a couple of seconds.

(OOC only 2 hero points left, wanna save them for other challenges. Can the crew's aid other actions get me across the line?)

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+11=17 ;
Wednesday May 11th, 2022 9:35:57 PM

Rolth sees Tsak slip, and makes an extra effort cranking to make up for it.

Profession Sailor = 17, success!

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=24 ; d20+5=6 ; d20+11=15 ; d20+5=16 ; d20+3=7 ; d20+3=18 ; d20+11=17 ; d20+11=17 ; d20+5=17 ;
Wednesday May 11th, 2022 10:12:26 PM

Wil shouts when his pair of magic crossbows fire their bolts toward the school of toothy fish.
"This is exciting," he adds.
"Hey, Princess of Light.. you got close too. Excellent job. I would give you an appreciative hand clap if you were a little more solid. We are almost there and this is so cool. "
Wil goes quiet for a while then casts his last weapon summons.
(Perception: 17+1 to check for traps and see what's ahead)
"Calling my last summons, just in case there is something coming up," he announces.
(OOC: Not my intent but I'm assuming it will automatically shoot at the school of fish? Using it to fight whatever is coming up ahead.)
(SW3: +7 rounds)(AC: 17(miss) 2nd (AC: 17)

(SW1: +2 rounds)(AC: 24) 2nd (AC: 6(miss))
(SW2: +4 rounds)(AC: 15(miss) 2nd (AC: 16)

(Lantern Archon: +1 round)(2 light rays)(AC: 7 (miss))(AC: 18)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon - used, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing - used., - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)- used D: freedom of movement,
Channel 4d6

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26  d20+13=20 ;
Wednesday May 11th, 2022 11:56:49 PM

Ayotnom let's fly with the hand of the apprentice one more time and one more time the rapier flies from his grasp to push the fish back before magically returning to his grasp.

20 vs 16 = pass

Effect Tracking:
Water Breathing (from Falco)
Haste (from Elyas)
Mage Armor - 12 hours +4 to AC
Heroism on Kiwana - +2 morale bonus to saves, attacks and skill checks - 1 hour
6/8 - hand of the apprentice daily uses spent

Spells Prepared
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor - cast, Extended Shield, Scorching Ray, Mirror Image
3rd: Fly, Haste, Heroism - cast

Posting for Elyas(Ben) - for Real  d20+12=13 ;
Thursday May 12th, 2022 6:51:21 AM

(Profession: Sailor: 13)
The anxiety of the end of the tunnel gets the best of Elyas and steps back from the crank altogether to take a breath and re-center.
"What would the people in my past do, my mentors? How would they handle this?"
"No doubt, they would not have this issue," he concludes and takes in a deep breath, and gets ready.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+8=22 ;
Thursday May 12th, 2022 9:26:02 AM

{Prof Sailor: 22}

Falco feels like he is really finding the path but the jagged rocks ahead do have him concerned.

"Were almost out. If anyone could be an extra set of eyes for this last bit it might be good!"
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

DM Jeremy Battle Map  d20=7 ; d20=13 ; d20=6 ; d20=10 ; d20=14 ; d20=11 ; d20=5 ;
Thursday May 12th, 2022 11:56:19 AM


Mak decides to trow his daggers at the swarm.

Kiwina wonders if the exit maybe a bit more difficult to navigate than the rest of the tunnel, but keeps cranking.

Tsak slips, and is about to fall, but two crewman just happen to be by his side, and they grab the half-orc and steady him, allowing him to keep cranking.

Rolth sees Tsak slip, but keeps cranking.

Wil brings another spiritual weapon to the game, and he and his archon keep firing.

Ayotnom sends his rapier flying again.

Elyas is anxious as they reach the end of the tunnel. Luckily, Ramsey and a crewman are there to steady his nerves so he can focus on the task at hand. He wonders how his mentors would react in this situation.

Falco feels he is doing well, but worries about the jagged exit, and asks for an extra set of eyes.

****************************************************************************

The Rose and her crew, via a mighty effort from the Petals are at the exit of the tunnel. and much to the dismay of Elyas and Kiwina, the opening is decidedly narrower than the rest of the tunnel. this round the DC for navigation increases to 16, though all the other checks remain the same. The crew offer 3 aid another actions this round.

Navigation - Profession (Sailor) DC 16
Rowing/Cranking - Strength or Profession (Sailor) DC 16

Minor Checks

Lookout - Perception DC 15 +2 To Navigation
Repair - Craft (Can be made untrained) DC 14 +1 To Rowing
Slow the swarm - Attack roll (or offensive spell) AC 16 3/round, -1 “fail”

Mak(JamesM)(72/72)HP|AC:26/18T/19FF|CMD 31|Dagger(3) - Thrown|13/8/-/13(RS)/13(H)|(FA,PBS,DA,Hst,RS)**|1d4+11(20)x2))  d20+14=31 ; d20+6=18 ;
Thursday May 12th, 2022 12:13:54 PM

Mak turned away from the swarm and looked at their course with wide eyes. "Look out!" he called out as he gripped the helm and helped Falco pilot the ship through the narrow opening.

OOC:
Perception +14, Roll 31 to help with navigation.
PS: Sailor +6, Aid Another(Falco), Roll 18.

Posting for Elyas(Ben)   d20+12=20 ;
Thursday May 12th, 2022 5:30:15 PM

(Professional: Sailor: 20)
Elyas gets himself together and rows with all his might. He hears the words but doesn't see the tight space ahead.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=16 ; d20+11=18 ; d20+11=23 ; d20+5=18 ; d20+5=21 ; d20+5=8 ; d20+3=21 ; d20+3=7 ;
Thursday May 12th, 2022 5:39:32 PM

"Not too shabby my friends," Wil says to the magic crossbows and to the Archon.
The Archon promptly disappears after scattering the fish with shot 1.
"Bye my friend," he adds.
His eyes widen as he sees the exit getting tighter but he smiles. "I'm 100% confident we will get through."

(SW3: +6 rounds)(AC: 16(miss) 2nd (AC: 18)

(SW1: +1 rounds)(AC: 18) 2nd (AC: 8(miss))
(SW2: +3 rounds)(AC: 23) 2nd (AC: 21)

(Lantern Archon: +0 round)(2 light rays)(AC: 21)(AC: 7)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon - used, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing - used., - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)- used D: freedom of movement,
Channel 4d6

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+21=30 ;
Thursday May 12th, 2022 7:35:45 PM

Kiwina keeps to his task, satisfied that Mak is helping Falco. Profession sailor = 30

As they exit the tunnel, he wonders what the fish behind them are doing. But he'll keep to rowing until the Petals dealing with the fish report what they see.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted  d20+12=19 ;
Thursday May 12th, 2022 8:45:39 PM

(ProfSailor=19 pass)

Back on his feet Tsak cranks with all his might, trusting the Captain to get them thru the narrow pass to freedom.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+11=20 ;
Thursday May 12th, 2022 10:33:38 PM

Rolth keeps cranking!

Profession Sailor = 20, success!

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26  d20+13=28 ;
Friday May 13th, 2022 2:03:12 AM

Ayotnom keeps pushing the fish back with his rapier and hand of the apprentice ability.

28 vs 16 = pass
Effect Tracking:
Water Breathing (from Falco)
Haste (from Elyas)
Mage Armor - 12 hours +4 to AC
Heroism on Kiwana - +2 morale bonus to saves, attacks and skill checks - 1 hour
7/8 - hand of the apprentice daily uses spent

Spells Prepared
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor - cast, Extended Shield, Scorching Ray, Mirror Image
3rd: Fly, Haste, Heroism - cast


Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+8=20 ;
Friday May 13th, 2022 9:42:07 AM


{Prof Sailor: 20+2+22}

Falco adjusts the course slightly.

"Good eye Mak, I might have missed that extra sharp bit! Where almost out people, what a ride!"

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

DM Jeremy Battle Map 
Friday May 13th, 2022 11:01:50 AM


Out of Arrows and daggers, Mak decides to assist Falco at the wheel.

Elyas gets back into the groove and keeps rowing.

Wil and his archon keep firing, and than Wil says farewell to his archon as his spell wears off.

Kiwina keeps cranking, secure in the knowledge that Mak is helping Falco.

Tsak trust his captain as he keeps cranking.

Rolth keeps cranking.

Ayotnom flings his rapier once more.

Falco cheers on his mates as he steers the Rose out of the tunnel.

*************************************************************

With a mighty whoosh, the Rose exits the tunnel. The mast comes within inches of hitting the ceiling, and the hull barely misses scraping the floor, but the Rose exits unscathed. Wil and Ayotnom watch as the fish stop before exiting the tunnel, and it maybe a trick of the light, but, as the swarm turns back, into the tunnel, it almost looks like they are absorbed into the red rock. Almost as if they had come from the rock and have now returned to it, after their job was done. With the threat over, the Petals and crew have earned a much-needed reprieve. As everyone is catching their breath, a wooden chest mysteriously rises out of the sand.

Mak(JamesM)(72/72)HP|AC:26/18T/19FF|CMD 31|Dagger(3) - Thrown|13/8/-/13(RS)/13(H)|(FA,PBS,DA,Hst,RS)**|1d4+11(20)x2)) 
Friday May 13th, 2022 11:51:46 AM

Mak leaned on his feathered friend. "That was some fancy driving, old chap. But after that I think I need a good lie down. Oh bugger." Mak said as he noticed the chest rise from the sand. "Looks like we aren't done quite yet."

Mak reached into his pack and pulled out a bundle of arrows and placed them in his quiver.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=24 ;
Friday May 13th, 2022 3:49:45 PM

"Wahoo... " Wil attempted to slap at the magic weapons but he decided it was not the smartest idea.
"They wouldn't attack me," he thinks but still, what if they did.
"What do we do next? Head back up out of the water?"
(Perception: 24+1) Wil searches for anything suspicious and traps with in the chest.
"Let's get that chest open."


For Ben(Elyas) 
Friday May 13th, 2022 3:52:00 PM

Elyas is relieved that they made it through the tunnel and felt the group did very well as a team.
He congratulates the team on a job well done.
"I agree, let's take a look at what we won," he says.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Friday May 13th, 2022 4:09:22 PM

Rolth is also keen to find out what is in the chest. Hopefully it is the key/fins that we seek! If no one else moves to do it, he is willing to step up.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+23=28 ;
Friday May 13th, 2022 4:51:01 PM

Kiwina leaps through the wall of water surrounding the ship, trusting his cloak. He also thinks someone cast water breathing earlier, so doesn't understand why anyone is hanging back.

He swims towards the chest, looking around as he goes. (Perception = 28) He does not touch the chest, however, waiting for the others to join him.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted  d20=8 ; d20+15=22 ;
Friday May 13th, 2022 8:32:08 PM

(d20 rolled in error pls ignore, Perception=22)

Tsak climbs the mast to the crows nest and keeps lookout (Perception) whilst everyone else is pre-occupied with the chest.

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26  d20+16=32 ;
Monday May 16th, 2022 1:00:53 AM

Ayotnom says, "Let's not do that again."

He then recites, "Fleet of tail and fleet of fin, are you quick enough to swim? Prove you don’t need them to gain the key. Find the fins."

"Well I think we proved we were quick enough and we didn't need to swim since we had the Rose. I wonder if there are fins inside that chest."

Perception: 32

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Monday May 16th, 2022 9:53:07 AM

"That was quite the fun little jaunt was it not. If the challenges are all like this we should have a heck of a time with this quest."

While the others look at the chest Falco takes some time to look around and appreciate the view from the air bubble.
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

DM Jeremy Battle Map 
Monday May 16th, 2022 11:24:32 AM


Mak praises Falco's piloting, and is about to go take a nap, but than sees the chest rise from the ocean floor. He replenishes his arrow.

Wil considers giving his spiritual weapons a high five, but decides it may not be a great idea. He watches for trouble and asks what the next step is. He wants to open the chest.

Elyas is relieved they made it through unscathed, and believes the group worked together very well. He congratulates the party, and wants to see what their prize is.

Rolth is also desirous to find out what is in the chest, and is willing to go retrieve it if no one else will. He hopes they find what they cam for inside the chest.

Kiwina jumps into the water, and his cloak of the manta ray instantly goes into action. He wonders why everyone hasn't joined him since they all can breathe water, at the moment. He keeps his eyes peeled, and doesn't touch the chest, waiting for the others to arrive.

Tsak climbs to the crow's nest to get a better view. he scans the perimeter looking for possible trouble.

Ayotnom doesn't want to do that again, and lets everyone know it. he recites the clue and wonders if the fins are in the chest.

Falco, one assumes sarcastically, says that they just had a fun trip, and wonders if the rest of the challenges will be like this one. he checks out the air bubble, as everyone else is looking at the chest.

****************************************************************************************

As Falco explores the air bubble, he finds that the bubble extends 10 feet from the hull, and just barely over the main mast, maybe by 2 to 3 inches. when he looks over the deck, he discovers that it quickly tapers down, and soon it hugs the ship's hull, making boarding the Rose underwater a fairly easy task, for good or for bad. The other alternative would be to swim through the air bubble from up above, and fall to the deck, which without feather fall or flight, could end painfully.

The waters are currently free from noticeable danger, in fact the only thing anyone sees is a school of brightly colored fish swimming close to investigate. The curious fish quickly swim away when they see the Petals and the crew.

Kiwana seems to be the only one who swam out to the chest, so he is the only one who really has a good description of it. It is an iron reinforced, wooden chest of medium size. Kiwina guesstimates that one person could probably carry it back to the Rose, though he hasn't tried to pick it up. There is a lock built into the front of the chest, which requires a DC 15 disable device, to unlock, or a DC 20 strength check to break. Of course, one can always simply smash the chest open, but you risk destroying what's inside.

For Ben(Elyas)  d20+3=15 ;
Monday May 16th, 2022 6:00:03 PM

Elyas attempts to swim to back up Kiwana (Swim: 15)
Hoping to help him carry the chest back to the Rose.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday May 16th, 2022 6:01:41 PM

"I don't know if you can hear me," Wil shouts. "... but I can try to open the chest on the Rose. I don't trust the currents enough to attempt to swim out there."

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Monday May 16th, 2022 6:52:34 PM

Kiwina goes to help Elyas or anyone else if they appear to need it, remembering that the current can be tricky for someone without magical aid or enough weight.

Or if the others gesture from the ship, he could try to carry the chest back to the Rose. For now, though, he waits or helps.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+5=20 ;
Monday May 16th, 2022 8:06:07 PM

Rolth moves into the water, swimming or striding as necessary over to help carry the chest back to the ship.

(Swim = 20)



Mak(JamesM)(72/72)HP|AC:26/18T/19FF|CMD 31|Dagger(3) - Thrown|13/8/-/13(RS)/13(H)|(FA,PBS,DA,Hst,RS)**|1d4+11(20)x2)) 
Monday May 16th, 2022 8:13:40 PM

Mak nodded his head vigorously at Wil’s comment. It was true. He didn’t look forward to a swim right now.

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26  d20+9=14 ;
Monday May 16th, 2022 11:30:44 PM

Ayotnom reaches into his Haversack and pulls out his block and tackle and 100 feet of silk rope and goes about setting it up so that when whoever has the chest returns they can get it on deck so that Wil can do his thing.

Know[Engineering]: 14

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted  d20+15=19 ;
Tuesday May 17th, 2022 3:29:43 AM

(Perception=19)

'Ohh Ahh, look at the lovely bauble' thinks Tsak as he scans the perimeter even harder. He's sure that the others can handle getting the chest on board and getting it open.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Tuesday May 17th, 2022 10:37:34 AM

Falco waits for the chest to be brought in and casts detect magic when able.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

DM Jeremy Battle Map 
Tuesday May 17th, 2022 11:50:12 AM


Elyas swims out to help Kiwina.

Wil lets everyone know that he can probably unlock the chest, if they can get it out of the water.

Kiwina goes around helping his friends in the water.

Roth swims over to help get the chest.

Mak is cool with Wil's idea, as he isn't feeling like taking a dip at the moment.

Ayotnom rigs a block and tackle to help get the chest on board the ship.

Tsak enjoys watching the pretty fish, fully confident that his friends will get the chest on board and open.

Falco waits until the chest is brought aboard, and then casts detect magic.

********************************************************

Elyas, Kiwina, and Rolth find hauling the chest back to the Rose fairly easy, as the natural buoyancy of the wood makes the chest feel a lot lighter than it actually is. They realize however, that once the chest is out of the water, that will certainly change, and they will most likely struggle to get it on board the ship. Luckily, Ayotnom had the foresight to rig a block and tackle, which will make the task simple.

As the chest exits the water, water pours out of it, and the Petals wait for it to drain before bringing it on deck. once on deck everyone can see that it is a medium-sized chest, made of iron reinforced wood, which surprisingly shows no sign of corrosion or rot. It has a built-in lock which requires a DC 15 disable device or a DC 20 strength check. You can of course bash in the lid, but such a method risks damaging whatever is inside. Falco detects an aura of transmutation magic coming from inside the chest.

Mak(JamesM)(72/72)HP|AC:26/18T/19FF|CMD 31|Dagger(3) - Thrown|13/8/-/13(RS)/13(H)|(FA,PBS,DA,Hst,RS)**|1d4+11(20)x2))  d20+3=12 ;
Tuesday May 17th, 2022 12:07:24 PM

Mak flexed his fingers. Maybe I can pry it open he thinks as a cramp runs down his arm into his fingers. He decides not to try to force the chest open. "I need a new bow." he says quietly into the air as he starts to set the words to music in his head.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+17=30 ;
Tuesday May 17th, 2022 3:07:57 PM

"I got this," Wil says confidently. (Disable Device: 30)
"And walah.." he says jubilantly.

For Ben(Elyas)  d20+2=22 ;
Tuesday May 17th, 2022 3:12:32 PM

Elyas, helps with lifting the chest onto the Rose (Strengh: 22)
"Great job everyone," he adds.


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Tuesday May 17th, 2022 7:15:47 PM

Kiwina leaves the trap checking and lock picking to the experts. He is curious about the contents of the chest, but if it's going to take a few minutes he'll check out their surroundings.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+7=25 ; d20+7=14 ;
Tuesday May 17th, 2022 8:44:52 PM

Rolth also casts a detect magic and prepares to assist Falco in identifying any auras or magical properties.

Knowledge Arcana = 25
Spellcraft = 14



Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26  d20+18=31 ; d20+18=35 ;
Tuesday May 17th, 2022 11:15:08 PM

Ayotnom puts the block and tackle and silk rope away seeing as it did its job. Never hurts to be prepared. the Minotaur thought.

He then joins the other mages in casting detect magic and goes to examine the chest with everyone else.

Know Arcana: 31 to detect presence or absence of magic / identify auras
Spellcraft: 35 to try to identify what specific item(s) are

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted 
Wednesday May 18th, 2022 12:24:30 AM

Tsak climbs down to the deck where the others are gathered around the chest. He arrives just in time to see Wil step back with a flourish as the lock clicks and the lid moves free a little.
Too late now to hide behind the mast, he stands there and waits for something to go bang!

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Wednesday May 18th, 2022 9:54:55 AM

Falco is suprised by the quality of the chest thinking that it will also be worth keeping around. Hard to beat a well made chest. He also lets the group know about the magic from inside saying that it doesn't seem like a trap.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

DM Jeremy Battle Map 
Wednesday May 18th, 2022 11:57:12 AM


Mak considers trying to pry the chest open, but a cramp runs down his arm and fingers, and he decides against it. He declares the need for a new bow.

Wil easily picks the lock.

Elyas helps get the chest on board, than congratulates his friends.

Kiwina checks out the surroundings as Wil unlocks the chest.

Rolth casts Detect Magic, and is ready to help Falco identify magic stuff.

Ayotnom puts away his very useful block and tackle and rope, and than casts detect magic as well.

Tsak climbs down to witness the big reveal.

Falco is surprised by the condition of the chest, and lets everyone know that he detected magic inside it. He believes there are no magical traps.

***************************************************************

The lock releases with a satisfying click, as Wil works his magic. No one bothered checking for traps, but luckily there doesn't appear to be any. With baited breath, the Petals slowly open the chest, and discover that it is full of coins. You dig through the coins, looking for the source of the Transmutation aura, that everyone who cast detect magic detected, and you pull out what looks like a pair of scuba diving flippers. Of course your characters would have never seen anything like this before since scuba diving equipment hasn't been invented yet, but they would easily recognize them as a pair of "fins". The fins are the source of the Transmutation aura, and Ayotnom is able to determine their function:

Fins of Swimming
These fins are worn like shoes, and take up the foot slot. When worn, they grant the wearer a swim speed equal to their movement speed +10. Both fins must be worn for the magic to work. This is a unique item, valued at 6000gp.

A quick counting of the coins and the party is 10,000 gp richer.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Wednesday May 18th, 2022 12:44:06 PM

Elyas holds up the magical water boots with a curious look.

"I have never seen anything quite like this before. you don't suppose this is part of the key to the Deep prison?

He looks around at the others "did anyone write down the clues about the keys for each of the challenges? is there something else we should be looking for here?

Mak(JamesM)(72/72)HP|AC:26/18T/19FF|CMD 31|Dagger(3) - Thrown|13/8/-/13(RS)/13(H)|(FA,PBS,DA,Hst,RS)**|1d4+11(20)x2)) 
Wednesday May 18th, 2022 1:56:33 PM

"If I remember correctly we'll need all these things to pass the final challenge. It makes sense to me that these items would be worn by a single person so they get the maximum benefit from them. I also think it should be a taur. Since Kiwina and Rolth have too many feet, I'd say that makes our minotaur companion the one."

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26 
Wednesday May 18th, 2022 4:27:15 PM

Ayotnom says, "My cloven hooves are too big and mishapen for conventional shoes. I have yet to come across a pair of boots that will fit me, magical or otherwise. If one of us is to wear all the equipment we find for this mission it might have to be one of the noble races and not a Taur."

(OOC: Minotaurs do not have the feet slot as a racial feature - Minotaurs have cloven hooves, and can not wear normal or magical footwear. They do not have the Feet slot.)



Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=31 ;
Wednesday May 18th, 2022 5:34:45 PM

"eeewwwwww. Detached fins.. did that hurt when they removed them? What about the merman that had these, what happened? Did he grow human feet and fall in love with a prince..ss?"
(Perception: 31)
Wil examines the fins further. "They are hallowed out..."
"Seriously," Wil's face and voice changed. "... he is joking. Wil is joking. He is not really this dumb."
"Not sure but I think he is just being silly."

Wil returns only to be thrown off by the sudden change.
"Did someone interrupt me? This is a clear violation." Wil then turns and begins arguing loudly with himself. Returning to state that Cicero will be sharing Wil space for a bit and it Wil be ok.
He then stomped off to find something to eat.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Wednesday May 18th, 2022 5:48:25 PM

Ayotnom is right. "Those look made for human feet." Skinning a merman for shoes, as Wil suggests, sounds gruesome even for most humans.

Meanwhile, Kiwina supposes that the next step is to return to Ardian.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+16=33 ;
Wednesday May 18th, 2022 9:21:40 PM

"Yes, Elyas, we were instructed to 'find the fins' in the speed challenge. I believe Kiwina is right, we should now return to Ardian for our next goal. And I agree that the fins are not meant for taurkind. Now, how do we get out of here?" He looks down at his paws, back at the fins, and just shakes his head. Then he looks around for a safe way out.

(Perception = 33)

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted 
Thursday May 19th, 2022 12:54:07 AM

One down, four to go. And we have gold and fish feet, sounds like we're winning. Go team!

Exhausted by all the talking and bonhomie, Tsak retires to the kitchen to help with a meal before retiring to bed. He'll be up for his watch as needed, but all that cranking has worn him out.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Thursday May 19th, 2022 9:16:42 AM

"I would guess we will not see the whole picture until we beat more challenges. The probably work in conjunction with other things. Lets head back and get back to Ardian."
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Freedom Of Movement (0/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr

DM Jeremy Battle Map 
Thursday May 19th, 2022 11:50:15 AM


Elyas looks at the Fins of Swimming and wonders if these are the item they need for the key. He asks if anyone wrote down the clues.

Mak thinks one person needs to wear all the items, and thinks Ayotnom should be the one.

Ayotnom informs Mak that minotaurs can't wear shoes on account of their cloven hoofs. He believes that if someone has to wear all the items, it will have to be a member of a noble race.

Wil and company are a bit grossed out as they think the fins were made out of merfolk skin.

Kiwina agrees with Ayotnom and says a human will have to wear them. Of course a beastfolk, or half-orc could wear them as well, but that's just your DM's 2 cents. He proposes that the next step is to head back to Ardian.

Rolth reminds Elyas that they were tasked with "finding the fins", so these would have to be the "key". He agrees that the next step is to return to Ardian, and that taurs can't wear the fins, though it appears as though he wishes he could.

Tsak is happy they got the 1st challenge done, and obtained the item needed. He is also happy about the wealth obtained, but he is worn out. He heads to the galley, and helps make dinner, than heads to bead after eating.

Falco suggests that they probably won't fully understand until they have obtained all the "keys". He agrees they need to head back to Ardian.

**************************************************************************

Everyone can make a DC 16 knowledge nature check. Highlight to display spoiler: {The fins appear to be made out of shark skin}

Since the Rose is no longer in the tunnel, and is sitting on the ocean floor with no obstructions in any direction except the one from which they came, it is simply a case of surfacing and sailing back to Ardian. It takes a day longer to return than it took to arrive, due to a nasty storm you had to sail around, but all in all, the trip was uneventful. you arrive at Ardian's house and your are ushered into his study. when you show him the fins, he seems overjoyed. "All my research finally has meaning. This proves my conclusions are true, as well as the stories. This also means that The Deep is most definitely trying to return, and we must hurry. Which challenge would you like to attempt next?"

Here are the challenges again:

The Challenge of Might -
You must fight to prove your ability, don’t be shocked by what you come upon. A husk is needed.

The Challenge of Speed -
Fleet of tail and fleet of fin, are you quick enough to swim? Prove you don’t need them to gain the Key. Find the fins. (Complete)

The Challenge of Durability -
Rocks and disruption, you must endure the onslaught, you are not allowed to harm those that challenge you. The gifts given during this challenge are what you seek.

The Challenge of Charm -
Their call is dangerous, but you must convince them to give up something beautiful, it is the key.

The Challenge of Discernment -
The Guardian will offer a question, you must find a solution. The heart is what you seek.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20=11 ; d6=1 ;
Thursday May 19th, 2022 1:06:09 PM

Wil rolls his wooden die and states that he would like to take the 1st of the 5 remaining tasks.
"Got to give some things to Wardd," he says.
"I don't agree," Wil sighs when Cicero interrupts him but he doesn't argue.
"Maybe we could do a challenge to remove voices," he says quietly but then...
Thankfully Wil decides the joke about the Fishman boots is inappropriate to bring up again to the grumpy merman so he just smiles when he thinks about it.


Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|CSB: Arrows(21)|14/9/-/14(RS)/-|(FA,WT,PBS,DA,RS,MS)**|1d8+13(MS)Attack 1(20)x3))  d20+4=9
Thursday May 19th, 2022 1:15:23 PM

Mak took the news that a human would have to be the one with aplomb knowing that whoever was chosen would be up to the task. For now it would be interesting to see what Ardian had to say about it. Of course that man was more interested in crowing about how right he had been.

The nobleman looked at Tsak and rolled his eyes at the wizards behavior. "If we decide on that Charm one imma need me a potion." Mak said in common that was more common than he'd typically have used.

OOC: Catacombs to get Owl's Wisdom or something to resist charm.
KS: Nature +4, Roll 9. Fail.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+11=17 ;
Thursday May 19th, 2022 5:59:08 PM

(Know nature = 17)

Kiwina has no preference on which task to take next. A fight is probably not what he would have chosen, but it will have to be undertaken at some time. So Wil's method is as good as any.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) | 
Thursday May 19th, 2022 7:14:42 PM

Rolth is fine with a fight, but asks whether the party has any spells to help resist electrical attacks, since there seems to be a hint of that. "Might be fighting some kind of giant electric eel or something, right?"

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26 
Thursday May 19th, 2022 11:41:17 PM

Ayotnom says, "I can cast resist energy up to 4 times in a day if I use all my second level spell slots. It would allow 4 of us to ignore the first 10 points of electric damage. Give me my share of the loot from the first chest, a quick trip to the catacombs and a day and I can scribe a scroll of protection from energy into my spell book which would allow 3 more of us to have 72 points of electric damage absorbed. Better question where are we going to get a husk and what kind of husk are we talking about? A corn husk?"

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted  d20+1=12 ;
Friday May 20th, 2022 4:24:46 AM

(Knowledge vs spoiler =12 fail)

I can do a resist energy/electricity for myself, so that with your spells that should cover all 8. And I think the husk is the reward for completing the challenge, not a requirement to attempt it.

Tsak turns to Mak I don't think there are enough charm potions in the Wold for you mate!

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Friday May 20th, 2022 9:31:06 AM

I also am familiar with the resist energy spell, we should have plenty to go around, though i imagine the challenge will be more difficult than that. if the first challenge is any indication we will need to rely on teamwork and creativity rather than just spell preparation.

Elyas doesn't have any opinion on which challenge to go for next. they all have to be done, why spend time deliberating on what order? he is happy to go with the randomly rolled one.

DM Jeremy Battle Map 
Friday May 20th, 2022 11:47:11 AM


Wil suggests going in order, and leaving things to Wardd. Some of his "friends" disagree.

Mak is curious as to what Ardian thinks about a human wearing all the keys, but the wizard won't stop bragging that he was right. He tells Tsak if he has to face the challenge of charm, he's going to need some magical help.

Kiwina figures Wil's method is as good as any, though he isn't keen on a fight.

Rolth is down for a fight, but asks if anyone has any spells that offer protection from electricity, as the clue alludes to the idea that they will be fighting some electricity using opponent, maybe a giant electrical eel.

Ayotnom says he can cast resist electricity 4 times, and with a wee bit of coin, and some time, he can cast protection from energy. He wonders about the husk.

Tsak claims he can hook himself up with electricity protection, than turns to Mak and suggests that a potion wouldn't be of much use to him.

Elyas lets everyone know he can hook people up with electricity protection, but suggests teamwork maybe more important than the right spell load out. He's fine with any order.

***************************************************************************

With no other idea's the Petals decide to take Wil's idea and tell Ardian they with to try the Challenge of Might next. "Very good, the test of might it is!", Ardian proclaims as he claps his hands together. It is pretty obvious that he doesn't care which order you do the challenges in, he is just excited that so far his research is being proven true, and he hasn't wasted such a large portion of his life. Having your life's work vindicated tends to cause some excitement. "I'll come down to the docks, in the morning, and re-calculate Garmin for you." With that, in typical Ardian fashion, the wizard stands up and leaves the room, apparently he is heading to bed, and you are left to show yourselves out.

The next morning, as soon as the sun is up, you find Ardian on board the deck of the Rose adjusting Garmin. "That should do the trick, I'll await your return!" With that the elderly wizard leaves the sip, and you are free to set sail. Do our intrepid heroes wish to depart immediately, of is there anything they wish to do before departure?

Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|CSB: Arrows(21)|14/9/-/14(RS)/-|(FA,WT,PBS,DA,RS,MS)**|1d8+13(MS)Attack 1(20)x3)) 
Friday May 20th, 2022 11:55:51 AM

As they were leaving the wizards home Mak hit Tsak on the shoulder. "Not to be more smooth talking. I'm already good at that, but to resist those magical sirens that are likely to be all over that charm challenge thing. I've no resistance to the ladies."

Mak needed to reequip, so he bought another 80 arrows for his longbow. Since they weren't doing the Challenge of charm he wouldn't need a potion.



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Friday May 20th, 2022 1:19:11 PM

Since Rolth is worried about electrical attacks, Kiwina prepares his spells for the journey accordingly. But he has no other preparations and is ready to go once the course is set in the magic compass.


Ranger:
1st -- Resist Energy, Speak with Animals
Druid:
0th -- Create Water, Detect Magic, Flare, Light
1st -- Obscuring Mist, CLW, Longstrider, Longstrider, Summon Nature's Ally I
2nd -- Fog Cloud, Chill Metal, Resist Energy, Soften Earth and Stone
Aumakua have one 1st ranger spell


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Friday May 20th, 2022 1:52:37 PM

I am ready when all of you are Elyas says. he prepares spells for the journey expecting to need some resistance spells.

He has nothing else he needs to do on shore, so he helps the crew make preparations to leave

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 2X protection from evil, mage armor, 4X magic missile
Level 2: 2X Resist Energy, darkvision, web, 2x scorching ray
Level 3: 2X lightning bolt, 2X Haste, Stinking Cloud
Level 4: 3X summon monster IV, Dimensional Anchor, Greater Invisibility
Level 5: Teleport, Baleful Polymorph, 2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (270/270)

Active effects:
Mage Armor (10 hours)


Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted 
Saturday May 21st, 2022 12:08:20 AM

To Mak Oh yeah, the ladies'll be all over you like blowies at a barbie, you'll be swatting 'em off. Maybe you can be the distraction while the rest of the team steals the, the whatever it is...

Once back at the ship Tsak spends time with Esmerelda, as he kind of ignored her yesterday. He gives her coat a thorough brush, getting rid of any knots. He then meditates on his spells for the next day, does a spot of fishing from the back deck as the sun goes down, then heads to his hammock for a well earned rest.

Spells:
Cure Light Wounds x1
Delay poison x1
Alarm x1
Resist energy x1

(OOC Aussie slang translation: blowies are blow flies, large buzzy flies that bite; and a barbie is a bbq)

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+9=26 ; d20+16=34 ;
Saturday May 21st, 2022 10:49:52 PM

Rolth is ready to set sail. He will help operate the ship and keep watch.

Profession Sailor = 26
Perception - 34

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Sunday May 22nd, 2022 9:45:35 PM

Wil thought about making changes but decided not too.
He joined the others on the Rose. He spent his time talking to the brambletaurs, very curious in these new plant hybrids.

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon - used, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing - used., - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV)- used D: freedom of movement,
Channel 4d6



Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26 
Sunday May 22nd, 2022 10:19:16 PM

Ayotnom takes a 204 gold piece advance from his share of the treasure (from the 10,000 gp) and goes to the catacombs seeking his ink and special materials for scribing the spell into his spell book.



Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Monday May 23rd, 2022 9:39:52 AM

"I can help deal with the electrical damage easy enough. I will focus on water breathing and energy protection for a bit. The rest can keep their energies for the challenges."

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (4/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr


DM Jeremy Battle Map 
Monday May 23rd, 2022 10:57:19 AM


Mak informs Tsak that he wants to be better equipped for resisting the ladies, and less concerned about being a smooth talker. He purchases some more arrows.

Kiwina preps spells for an electrical encounter, and is ready to go.

Elyas also preps for an electrical encounter, and is ready to go.

Tsak gives Mak a hard time talking about dealing with females, than heads back to the ship to care for his kitty, and take a nap.

Rolth takes the helm.

Wil decides not to change his spell load out, and instead spends time chatting with the brambletaur members of the crew.

Ayotnom heads to the Catacombs and gets the bits he needs to scribe a spell into his spell book.

Falco informs everyone that he will prepare water breathing and resistance spells.

***********************************************************

After some quick pre-trip preps, the Rose sets sail, following Garmin's course, as calculated by Ardian. After a half day of sailing, the needle on Garmins dial changes direction, indicating that you have just sailed over the destination, and that you have arrived. The crew decides to take a sounding, and discovers that the water here is fairly shallow, only a few hundred feet deep.

Do our intrepid heroes wish to take the Rose under the waves, or do they wish to just swim to the bottom?

Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+9(15)x2)) 
Monday May 23rd, 2022 11:15:14 AM

Mak looked over the bow of the Rose at the churning dark water and whistled. "I'm going to need some of that free movement magic if you want us to take a dip in the water captain. Some water breathing would be helpful as well. Also unless there is a large pocket of air down there, I'll be swinging a sword instead of shooting arrows."

About that time Mak reached for his belt and realized he'd forgotten to buy daggers. Those had come in handy last time, but like the arrows would require an air pocket. He shrugged and set his bow and quiver on a hook set into the main mast.

"At least it won't get wet."

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 | Luckstone |

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday May 23rd, 2022 2:55:54 PM

"should we take the rose down and take a look?

Elyas looks around from the surface to see if there are any other ships or landmarks around. if it is like the last challenge it is probably all under the water, but with a shallower sounding this time, maybe not

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday May 23rd, 2022 3:32:10 PM

"Even though it's only a few hundred feet. I would take the Rose down so we have a base of operations. I'm sure we will run into something. This is a Strength test, right? What does that mean?"

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement,
Channel 4d6


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Monday May 23rd, 2022 7:56:24 PM

Kiwina agrees with taking the ship down. A few hundred feet will still place them well under the surface. But in case something comes at them quickly, he encourages the others to have their plans for who gets what spells thought out in advance.

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+16=30 ;
Monday May 23rd, 2022 10:34:57 PM

Rolth agrees with taking the Rose down below. He would definitely appreciate having waterbreathing cast upon him in advance! He will stand by the casters with weapons ready and a sharp eye out as we go.

(Perception = 30 to spot threats and hazards)

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, hasted 
Tuesday May 24th, 2022 12:40:28 AM

Tsak is in agreeance about taking the Rose down, about having water breathing and free movement, and about using his sword rather than bow and bolts.
He makes sure Esmerelda is safely below deck, takes on any magic anyone is happy to give him and decides to stay on deck rather than climb to the crows nest.
Does anyone remember what we're up against, and what we're looking for as a quest item? Is this the one that mentions electricity?

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26 
Tuesday May 24th, 2022 1:07:52 AM

When Ayotnom prepares spells for the day he leaves his third level spell slots open and spends 3 hours of the trip scribing the scroll he purchased into his spell book.

Before the party figures out what they are doing at their destination he takes the 15 minutes needed to fill the empty slots.

When he is done his prepared spells for the day look like:

0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Mage Armor, Feather Fall
2nd: Resist Energy, Resist Energy, Resist Energy, Resist Energy
3rd: Protection From Energy, Protection From Energy, Protection from energy

He says, "Regardless if we are taking the Rose down or not, I have purposely prepared my spells for today to stock protection from and resist energy. We should be pretty well protected against electric attacks I think."


Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Tuesday May 24th, 2022 9:11:30 AM

"Taking the Rose down makes the most sense to me. Gives us a base of operations at least."

Falco chimes in before casting Water Breathing on the group just before they head below the waves. Even in the ship it seems better to have the water breathing option set.

"I can give out two Protection from Energy and one Resist Energy for those that feel they will need it the most. That leaves on Resist Energy in reserve in case it is needed." Again he will cast these before they submerge as they have long durations.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (4/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr


DM Jeremy Battle Map 
Tuesday May 24th, 2022 11:24:43 AM


Mak assumes they are going to swim for it, and sets his bow aside, as he asks for freedom of movement and water breathing.

Elyas looks around for anything, but all he sees is water in every direction. he asks if they should take the Rose down to the ocean floor.

Wil suggests taking the Rose down, even if it's just a base of operations.He asks what a strength test might initial.

Kiwina wants to take the Rose down, but suggests everyone be ready with the spells they wish to use, in case something happens.

Rolth also wishes to take the Rose down. He would like some water breathing, andt stands by the casters, weapons out.

Tsak wants to take the Rose under. He would also enjoy some water breathing and freedom of movement, as he plans to use his sword. He asks if theis is the challenge that hints at electricity.

Ayotnom preps and scribes spells customized for defending against electricity.

Falco wants the take the Rose down. He casts waterbreathing on everyone and some electricity protection on those who need it most.

***************************************************************

It is decided to take the Rose down. Since the water isn't extremly deep here, it doesn't take long to make it to the ocean floor. A quick scan of the area, and you find a 60 ft diameter circular stone platform that extends 5 ft off the ocean floor. You are sure that this is the location of the next challenge. do our intrepid heroes wish to sail into tha dais, or swim?

Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|18/13/-/-/-|(FA,WN,PS,WF)**|1d6+9(15)x2)) 
Tuesday May 24th, 2022 12:40:14 PM

That it was decided to take the ship down didn't matter so much to the young nobleman. Mak didn't know what to expect and that a 60' pedestal was sitting on the ocean floor, one large enough for the Rose to rest upon it, meant that he might just have a chance to use his bow.

So when the ship went to move he shrugged his quiver onto his shoulder and grabbed the bow in his offhand. "How long is that electrical resistance supposed to last?" he asked

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 | Water Breathing 960 Minutes, Ship Air Bubble 1 Day, Luckstone |

Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+16=17 ;
Tuesday May 24th, 2022 3:54:05 PM

Rolth will happily accept a Water Breathing and Protection from Energy (Electricity) from Falco. He is wary of sailing directly onto the platform and suggests that we set the Rose down right next to it instead. Don't want to lose this wonderful vessel!" That said, if the majority want to sail onto it, he will accept that as well. Either way, he will cast Bless on the party and crew a moment before we arrive, and will start to Inspire Courage just before we land or step upon the platform. And of course take another close look around for threats.

(Perception = 17)

Bless = +1 morale bonus to hit and saves vs fear;

Inspire Courage = +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.)

Effect Tracking:
Water Breathing (from Falco)
Protection from Energy (Electricity) = 96/96hp left
Bless 1/30r used
Low Light Vision (Darkvision when raging)
Bardic Performance 1/12 rounds used (active)
Rage 0/24 rounds used (inactive)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 1/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Tuesday May 24th, 2022 6:04:22 PM

To Kiwina, the Rose is home. He does not plan to sail her onto the platform without thoroughly investigating it first. He casts a resist energy while he waits to see if anyone else wants to go with him.

Active:
* Resist Energy (electrical)
Ranger:
1st -- (used), Speak with Animals
Druid:
0th -- Create Water, Detect Magic, Flare, Light
1st -- Obscuring Mist, CLW, Longstrider, Longstrider, Summon Nature's Ally I
2nd -- Fog Cloud, Chill Metal, Resist Energy, Soften Earth and Stone
Aumakua have one 1st ranger spell


Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday May 24th, 2022 7:59:05 PM

"Willing to supplement some casting. I have a few spells to gift. Maybe we should park nearby and swim. I can cast Water Breathing but I'm not a good swimmer."

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement,
Channel 4d6

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26 
Tuesday May 24th, 2022 10:43:25 PM

Ayotnom says, "I do not think we should sail the ship onto the dais lest we get the ship embroiled in some battle that may cause it to be destroyed. I can cast protection from and resist shock damage on folks. The resistance I can confer will last for an hour and the protection will last up to an hour or until 72 points of damage have been absorbed. So who wants what? The resistance will allow you to ignore the first 10 points of shock damage and the protection will absorb up to 72 points of damage total. The spells do stack so if someone wants both they can have both. I'm at least going to put a protection from energy on myself that would leave 2 more protections and 4 resists."

He casts the spell on himself as well as mage armor

Active Effects:
Protection From Energy (Shock) - 1 hour or 72 points of shock damage
Mage Armor - +4 AC - 9 hours
Water Breathing from Falco

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Mage Armor - cast, Feather Fall
2nd: Resist Energy, Resist Energy, Resist Energy, Resist Energy
3rd: Protection From Energy, Protection From Energy, Protection from energy - cast

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec 
Wednesday May 25th, 2022 2:36:08 AM

Tsak takes on the water breathing from Falco, the blessing and courage from Rolth as well as using his own Resist Energy (Electrical) spell. He stands at the ships rail, on the side facing the platform.

I'll have a protection Ayotnom, if no-one else wants it? What about the movement freedom thingy, is anyone offering that?

He looks at Mak Whaddya reckon it'll be? More eels, a giant shark, or long-legged crabs like giant, underwater spiders? He shivers a bit at the last, wishing he didn't have such a vivid imagination.

Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/-|(FA,WN,BS,IC,PS,WF)**|1d6+10(15)x2))  
Wednesday May 25th, 2022 9:21:51 AM

Mak said in response to Tsak's request. "Me too. I think I'll end up being a front liner this time. Hey I could use one of those free movement spells as well."

**Weapon Finesse, Weapon Focus, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 | Water Breathing 959.9 Minutes, Resistance Electircal 60 Minutes, Luckstone |

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Wednesday May 25th, 2022 9:34:48 AM

Elyas will also take a water breathing spell. He agrees that the Rose should be set down away from the weird pedestal.

DM Jeremy Battle Map 
Wednesday May 25th, 2022 12:01:10 PM


Mak wonders if he will get to use his bow after all. He asks how long the electrical resistance is supposed to last.

Rolth is happy to receive water breathing and energy resistance from Falco. He doesn't wish to risk the ship, and would prefer to swim the rest of the way. He casts bless, and begins to inspire courage.

Kiwina also doesn't wish to risk the Rose. He casts resist energy on himself.

Wil is willing to help with the spell casting, and suggest parking the Rose, and than traveling the rest of the way.

Ayotnom also wishes to leave the Rose out of the stone circle, and offers protection and resistance spells.

Tsak gets protected from his friends, and adds some of his own. He asks if anyone is handing out freedom of movement spells, and asks Mak what kind of threat he thinks they will face.

Mak also would appreciate some freedom of movement.

Elyas take a water breathing and agrees that swimming the rest of the way would be wise.

********************************************************************

(OOC..To move things along a bit, please feel free to mention any other actions you wish to preform before departing the Rose, as part of your post, along with your response to today's DM post.)

The consensus is to depart the Rose and either swim or walk the rest of the way. You find a nice place to set the Rose down, about 50 ft from the dais, and travel, under your own power, the rest of the way. If you are swimming, and don't have a swim speed, you need to make a DC 10 swim check, as the waters are pretty calm down here. If you are walking, on the ocean floor, you will need to have at least 50 lbs of equipment or other dead weight to keep you from floating, and will be traveling as though walking through difficult terrain (1/2 speed), unless you are under the influence of a "Freedom of Movement" spell,. on which case, as long as you are weighted properly, you can travel as normal.

How ever you travel to the dais, walking or swimming, once the whole party has stepped onto the platform, a quick lookie lue revels that the dais is easily recognizable as carved by intelligent hands, as it is to perfectly round, with perfectly vertical and smooth sides and a perfectly flat top, to be a natural formation. Moments after arriving onto the dais, a booming voice can be heard inside your head saying, ”Arrre yooouu herrre to collllect the keyyyy to the Deeeepppp Priiison?”

I added a map to the header, please place yourself wherever you wish within the stone dais.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+1=3 ;
Wednesday May 25th, 2022 3:43:30 PM

Wil attempts to swim but gets no-where fast. Looks like he will end up toward the back of the group as he struggles.
He casts Freedom of Movement on himself and he is not sure if that can be shared but is willing to share.

He arrives at the dais and asks the group, "do we want a key to a prison? We don't want to let the Deeeeep out but is that what we are looking for?"

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60' 
Wednesday May 25th, 2022 7:48:48 PM

Kiwina is willing to help those who need it get over to the dais. He's a little surprised Wil's armor isn't heavy enough to keep him down.

"Yes, we are looking for the key. The Deep seems to be making its presence felt in the Wold again."

Active:
* Cloak of the Manta Ray
* Resist Energy (electrical)
Ranger:
1st -- (used), Speak with Animals
Druid:
0th -- Create Water, Detect Magic, Flare, Light
1st -- Obscuring Mist, CLW, Longstrider, Longstrider, Summon Nature's Ally I
2nd -- Fog Cloud, Chill Metal, Resist Energy, Soften Earth and Stone
Aumakua have one 1st ranger spell



Rolth Niheow (BatMark) (89/89HP | AC: 20; Touch: 14; CMD: 26) |  d20+16=31
Wednesday May 25th, 2022 9:03:21 PM

Rolth booms back, "Yyeeeessss, wweeee aarrree mmmiiiiggghhhtttyyy rreeeaaadddyy ttooo rruummbbbllleee!" He continues to sing his inspiring song and the bless spell remain in effect on the party.

Perception = 31 to notice threats emerging.

Effect Tracking:
Water Breathing (from Falco)
Protection from Energy (Electricity) = 96/96hp left
Bless 2/30r used
Low Light Vision (Darkvision when raging)
Bardic Performance 2/12 rounds used (active)
Rage 0/24 rounds used (inactive)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 1/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used



Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec 
Wednesday May 25th, 2022 11:57:43 PM

Tsak makes his way over to the platform and takes up a 10 oclock position next to Rolth's 8 oclock. At this point, with voices in his head, he's not sure whether to face inward or outward to meet any opposition. Eventually he ends up facing out toward the Rose.

Ayotnom Ogini Hugh C 76/76 | AC : 23; Touch 16; Flat 19 CMD 26  d20+1=15 ;
Thursday May 26th, 2022 12:59:14 AM

Ayotnom casts energy resistance on himself and the other 2 protection from energy on Tsak and Mak. He says, "Whoever doesn't have Energy Resistance I have 3 more left to cast. Everyone should have some type of protection"

(Swim: 15)

Ayotnom will oblige anyone who doesn't have resist energy with the spell and then moves over at Rolth's 4 o clock.

Active Effects:
Protection From Energy (Shock) - 1 hour or 72 points of shock damage
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Tsak
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Mak
Energy Resistance (Shock) - 1 hour; energy resistance 10
Mage Armor - +4 AC - 9 hours
Water Breathing from Falco

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Mage Armor - cast, Feather Fall
2nd: Resist Energy, Resist Energy, Resist Energy, Resist Energy - cast
3rd: Protection From Energy - cast, Protection From Energy - cast, Protection from energy - cast

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Thursday May 26th, 2022 9:25:46 AM

Elyas casts Resist Energy and Protection from Evil on himself before stepping on o the platform.

He stays right behind Rolth where he can affect the group with spells if needed while being protected a bit by his larger companion.

"We are here to perform your test and earn the key he replies to the voice.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1/2X protection from evil, mage armor, 4X magic missile
Level 2: 1/2X Resist Energy, darkvision, web, 2x scorching ray
Level 3: 2X lightning bolt, 2X Haste, Stinking Cloud
Level 4: 3X summon monster IV, Dimensional Anchor, Greater Invisibility
Level 5: Teleport, Baleful Polymorph, 2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (270/270)

Active effects:
Mage Armor (10 hours)
Resist energy: electricity (100 minutes)
Protection from Evil (10 minutes)


Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Thursday May 26th, 2022 10:36:29 AM

As the voice speak Falco moves behind Rolth and cast Bless on the party to give that litle advantage.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Dr


Mak(JamesM)(72/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/-|(FA,WN,BS,IC,PS,WF)**|1d6+10(15)x2)) 
Thursday May 26th, 2022 11:21:13 AM

OOC: Unless he was blessed with FOM Mak is moving at 5' per round.

Mak left his longbow behind and dove into the wall of water that surrounded the ship. As the cold water enveloped him he took in a deep breath and let the water and the breathing magic work. He slowly moved to the edge of the platform and waited with the others.

**Weapon Finesse, Weapon Focus, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 7 | Water Breathing 959.8 Minutes, Resistance Electrical 59.9 Minutes, Luckstone |

DM Jeremy Battle Map 
Thursday May 26th, 2022 12:01:10 PM


Wil struggles to get to the dais. he casts freedom of movement on himself, and asks his friends if they want the key.

Kiwina helps those who need it to cross over from the Rose to the dais. He's surprised that Wil's armor and gear isn't enough to weigh him down, as he answers the voice.

Rolth channels his inner professional wrestling announcer, and continues to sing.

Tsak arrives at the dais, He isn't sure if this will be an outward or inward struggle.

Ayotnom hands out energy protection and resistance.

Elyas casts some protective spells on himself,than answers that they are looking for the key.

Falco casts bless.

Mak dives I and waits for things to unfold.

**************************************************************

The Petals answer the question with an affirmative. There is a long pause, and everything is silent. Just when you begin to question if you have come to the right place, or maybe the thing is broken, you hear, in the same booming voice, in your head say, "Sooo beee iiiit!"You than see 8 galvos slowly appear out of thin air. For a visual reference, when they appear, it resembles the transporters, from Star Trek.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Thursday May 26th, 2022 12:23:29 PM

Oh boy, here we go again! at least it's about what we expected, right?

Elyas quickly kicks things off with a Haste spell, making everyone faster as the things approach

[haste for everyone! more movement, +1 AC, +1 to Hit, extra attack in a full round action!]

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1/2X protection from evil, mage armor, 4X magic missile
Level 2: 1/2X Resist Energy, darkvision, web, 2x scorching ray
Level 3: 2X lightning bolt, 1/2X Haste, Stinking Cloud
Level 4: 3X summon monster IV, Dimensional Anchor, Greater Invisibility
Level 5: Teleport, Baleful Polymorph, 2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (270/270)

Active effects:
Mage Armor (10 hours)
Resist energy: electricity (100 minutes)
Protection from Evil (10 minutes)
Haste (10 rounds)


Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37|Handaxe, MW|17/12/-/-/17(H)|(FA,H,BS,FD)**|1d6+4(20)x3)) 
Thursday May 26th, 2022 1:44:33 PM

Mak grimaced at the sight of the all too familiar foes. He pulled out a potion and drank that then drew his handaxe. Even though he was unfamiliar with the intracacies of it's use Mak hoped that in this very fight his new weapon would give him the advantage he needed. He quickly realized he was way outclassed here and out of his environment. Perhaps he'd serve as a distraction for the more capable fighters.

"All right my friends. No pointy weapons." he said as he prepared to move forward.

**Haste, Bless, Mobility, Fighting Defensively| Encumbrance:45 lbs| Move: 15 |Entropic Shield 20% Miss(Ranged Attacks), Water Breathing 959.8 Minutes, Resistance Electrical 59.9 Minutes, Cat's Grace, Luckstone |

OOC: With the DR10/Slashing they have Mak actually does more damage with a handaxe 1d6+4 without any of the advantages of his class. If he were top side he'd have taken the DR penalty and used his bow, so it's probably good you didn't waste a FoM on him.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Thursday May 26th, 2022 2:20:17 PM

"All I have is pointy weapons," Wil says sadly but then adds, "they are all magic though."
"Best two out of three. That's something I can get behind." He says with a broad smile as he casts Entropic shield on Mak. He stays near the back of the pack to avoid the flying little creatures.

"Casting Sanctuary next, who wants it?" he asks

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield - used, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Rolth Niheow (BatMark) (101/101 HP | AC: 18; Touch: 12; CMD: 24) |  d20+15=35 ; d8+11=16 ;
Thursday May 26th, 2022 9:17:42 PM

Rolth breaks into a rage, keeps singing his fight song, and walks over the galvo 7 to take a swing. He reminds folks that we know from before that area of effect spells seem to really hurt these things, and slashing weapons don't work so well.

INSPIRE COURAGE continues for the party.

+1 morningstar to hit +15 = 35, damage 1d8+11 = 16

Effect Tracking:
Water Breathing (from Falco)
Protection from Energy (Electricity) = 96/96hp left
Blessed
Haste
Low Light Vision (Darkvision when raging)
Bardic Performance 3/12 rounds used (active)
Rage 1/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+12=16 ; d10+6=13 ;
Thursday May 26th, 2022 10:53:59 PM

Kiwina isn't happy. These things again? We can hardly hurt them with piercing weapons, and we can hardly fight underwater with anything else. Not to mention they never seem to miss with an attack and live underwater.

"Rolth, slashing is what did work. It's just hard to do underwater." Kiwina converts his weapon into a glaive and, surrounded by his ghostly relatives, attacks the nearest galvo.

Attacking G2, glaive has reach, hits AC 14 (rolled 16, but should be at -2 slashing underwater) for 13 / 2 = 6 points damage. . . Is it a mistake to stop using his preferred, pointy weapon? Probably not.

Active:
* Cloak of the Manta Ray
* Resist Energy (electrical)
Ranger:
1st -- (used), Speak with Animals
Druid:
0th -- Create Water, Detect Magic, Flare, Light
1st -- Obscuring Mist, CLW, Longstrider, Longstrider, Summon Nature's Ally I
2nd -- Fog Cloud, Chill Metal, Resist Energy, Soften Earth and Stone
Aumakua have one 1st ranger spell


Ayotnom Ogini Hugh C 76/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Thursday May 26th, 2022 11:14:34 PM

Ayotnom casts shield on himself and takes a 5 foot step back diagonally

Active Effects:
Protection From Energy (Shock) - 1 hour or 72 points of shock damage
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Tsak
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Mak
Energy Resistance (Shock) - 1 hour; energy resistance 10
Mage Armor - +4 AC - 6 hours
Shield - +4 shield; immune magic missile - 6 minutes
Water Breathing from Falco
Haste from Elyas - +1 AC/ to hit/ reflex saves / +30 foot move / +1 attack

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield - cast, True Strike, Mage Armor - cast, Feather Fall
2nd: Resist Energy, Resist Energy, Resist Energy, Resist Energy - cast
3rd: Protection From Energy - cast, Protection From Energy - cast, Protection from energy - cast

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec  d20+15=19 ; d20+10=14 ; d20+10=29 ; 2d4+3=8 ; 2d4+3=8 ; 2d4+3=11 ;
Friday May 27th, 2022 12:45:09 AM

(Attack1=19, dmg=8; Attack2=14, dmg=8; Attack3=29, dmg=11)

Tsak feels Ayotnom's magic wash over him, he hears the pure bestial joy in Rolth's song, he looks at the rather large slashing weapon in his right hand and thinks YESS! As adrenalin floods his body he moves toward the creature attacking Kiwina (G2) yellsLets Wrangle some Wrigglers and unleashes a flurry of strikes.

Active effects:
Haste
Water breathing
Protection from energy (shock)
Energy resistance (shock)

Rolth Niheow (BatMark) (101/101 HP | AC: 18; Touch: 12; CMD: 24) | 
Friday May 27th, 2022 9:00:02 AM

Ah, yes, you are right, Kiwina! Slashing is best. I'll switch up next time.

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37|Handaxe, MW|17/12/-/-/17(H)|(FA,H,BS,FD)**|1d6+4(20)x3)) 
Friday May 27th, 2022 9:37:12 AM

OOC: Like to remind everyone that without FoM you cannot charge.

Mak waited for the potion to take effect before entering combat.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Friday May 27th, 2022 10:03:56 AM

As the others ready for battle Falco watches carefully looking for the first wounds to start to appear and ready to heal.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Friday May 27th, 2022 2:51:24 PM

"Have Entropic Shield on Mak... umm Sanctuary on the closest neighbor.. "
"Yeah, I said neighbor.. so," he argues with himself, then casts Sanctuary on Falco.
He then moves 30 feet toward Rolth and prepared to cast True Strike.

"I can call them neighbors," he says again apparently still arguing with the voices in his head.

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield - used, Bless Water, Magic Weapon, Sanctuary - used, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

DM Mark Battle Map  d20+19=36 ; d20+17=21 ; d20+17=36 ; d6+3=7 ; d6+3=7 ; d6+3=8 ; 2d6=7 ; 2d6=8 ; 2d6=6 ; d20+19=32 ; d20+17=35 ; d20+17=31 ; d6+3=5 ; d6+3=9 ; d6+3=6 ; 2d6=7 ; 2d6=9 ; 2d6=10 ; d20+17=20 ; d20+17=22 ; d20+17=24 ; d20+17=24 ; d20+17=30 ; d6+3=9 ; d6+3=6 ; 2d6=6 ; 2d6=9 ; d20+19=27 ; d20+17=22 ; d20+17=25 ; d6+3=5 ; d6+3=6 ; d6+3=7 ; 2d6=6 ; 2d6=8 ; 2d6=5 ;
Friday May 27th, 2022 8:27:41 PM

The Petals are not surprised by the sudden appearance of the strange eel composed creatures.

Elyas quickly casts Haste on his friends.
Mak drinks a potion and draws a handaxe. (What potion?)
Wil considers casting Entropic Shield on Mak, but realizes at the last minute that it’s a personal spell so at least he doesn’t waste the spell. Then he asks is anyone wants Sanctuary cast on them, though he knows he will need to move up since it’s a touch spell. He moves up toward Rolth.
Rolth reminds his friends about these creatures. He goes into a rage as he sings, and walks over to attack one. His morning star rips though the eel-mass, though many seem unaffected, inflicting 6 damage (DR 10/Slashing).
Kiwina corrects Rolth even as he changes his weapon to a slashing glave. His attack misses.
Ayotnom casts Shield on himself.
Tsak swings at one, shashing the thing several times with his falchon. Only one blow bites into the eels for 11 damage.
Falco prepares to heal anyone injured.

Blue crackles of electricity dance across the slithering eels that compose each galvo. They attack.

G1 attacks Tsak, biting him for 7 physical damage and 7 electricity. Then he is slammed by two eel swarm appendages for 7 and 8 physical damage and 8 and 6 electricity.

G2 attacks Tsak, biting him for 5 physical damage and 7 electricity. Then he is slammed by two eel swarm appendages for 9 and 6 physical damage and 9 and 10 electricity.

G3 moves up and attacks Kiwina with a slam attack from 10 feet away, missing the centaur.

G4 and G5 move up to attack Ayotnom, missing.

G6 and G8 both attack Rolth with a slam attack. Hitting him for 9 and 6 physical damage and 6 and 9 electricity.

G7 attacks Rolth, biting him for 5 physical damage and 6 electricity. Then he is slammed by two eel swarm appendages for 6 and 7 physical damage and 8 and 5 electricity.

(Those with Energy Resistance(electricity) should reduce electricity damage (varies by CL), and those with Protection from Energy(electricity) should keep track of total damage against the protection amount after applying resistance if you have both. Keep track of your Protection from Energy total - it's 12 points per CL.)

(Remember, without Freedom of Movement, slashing and bludgeoning weapons are at -2 to hit. I applied that to the Galvo's slam attacks as well. Underwater rules are here.)
—------------------------------------------------
Galvo 1 - AC 23 - 0 damage
Galvo 2 - AC 23 - 11 damage
Galvo 3 - AC 23 - 0 damage
Galvo 4 - AC 23 - 0 damage
Galvo 5 - AC 23 - 0 damage
Galvo 6 - AC 23 - 0 damage
Galvo 7 - AC 23 - 6 damage
Galvo 8 - AC 23 - 0 damage


Ayotnom Ogini Hugh C 76/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+12=26 ; d8+3=4 ; d20+12=29 ; d20+12=32 ; d8+3=8 ; d8+3=5 ; d20+7=26 ; d20+7=22 ; d8+3=4 ;
Sunday May 29th, 2022 8:37:15 PM

A rapier is a piercing weapon and Ayotnom has a 10 foot reach so Ayotnom lashes out with his rapier at G4 taking a full attack and striking blows each time. His second blow catches the eel creature in a particularly vulnerable spot.

26 vs AC; 4 magic (+2) piercing damage
29 vs AC; threat of critical; 32 = confirmed 8 magic (+2) piercing damage + 5 magic (+2) piercing damage from crit
26 vs AC; threat of critical; 22 = no crit; 4 magic (+2) piercing damage

Active Effects:
Protection From Energy (Shock) - 1 hour or 72 points of shock damage
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Tsak
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Mak
Energy Resistance (Shock) - 1 hour; energy resistance 10
Mage Armor - +4 AC - 6 hours
Shield - +4 shield; immune magic missile - 6 minutes
Water Breathing from Falco
Haste from Elyas - +1 AC/ to hit/ reflex saves / +30 foot move / +1 attack

Rolth Niheow (BatMark) (78/101 HP | AC: 18; Touch: 12; CMD: 24) |  d20+12=18 ;
Sunday May 29th, 2022 8:48:02 PM

Rolth continues his raging fight song, dropping his morning star and drawing his glaive to continue the fight. He five foot steps back and to the south, then misses with a swing at galvo 7.

glaive to hit +12 = 18, damage 1d10+10 = miss

Effect Tracking:
Water Breathing (from Falco)
Protection from Energy (Electricity) = 62/96hp left
Bless 3/30r used
Haste
Low Light Vision (Darkvision when raging)
Bardic Performance 4/12 rounds used (active)
Rage 2/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+10=20 ; d20+5=11 ;
Sunday May 29th, 2022 11:32:56 PM

Kiwina stands his ground and makes a full attack with the glaive, but fails to connect with either swing of the weapon. Given their nature and low damage, he does not try his hooves or his cloak's tail barb.

Active:
* Cloak of the Manta Ray (AC currently 22)
* Resist Energy (electrical)
Ranger:
1st -- (used), Speak with Animals
Druid:
0th -- Create Water, Detect Magic, Flare, Light
1st -- Obscuring Mist, CLW, Longstrider, Longstrider, Summon Nature's Ally I
2nd -- Fog Cloud, Chill Metal, Resist Energy, Soften Earth and Stone
Aumakua have one 1st ranger spell


Tsak Rezar (Damien) AC21 (T15/F14) 52/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec  d20+14=24 ; d20+9=29 ; d20+9=15 ; 2d4+3=7 ; 2d4+3=6 ; 2d4+3=9 ;
Monday May 30th, 2022 8:45:18 AM

(OOC -2 for underwater, +1 for luckstone on all attacks)
(Attack1=24, dmg=7; Attack2=29, dmg=6; Attack3=15, dmg=9)

Tsak is knocked around by the galvo, at least the energy protection is taking the brunt of all the electrical attacks. But the only way out is through. He attacks again, getting a few hits in.

Protection from energy=72
Energy resistance
Haste
Luckstone
Water Breathing

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+12=24 ; d10+6=11 ;
Monday May 30th, 2022 11:54:43 AM

OOC: As pointed out in emails, Kiwina gets one more attack. Although there are some changes to the bonuses, it does not affect success on the attacks already made.

Hasted glaive attack: AC 24 for 11/2 = 5 points slashing damage

Active:
* Haste from Elyas
* Bless from Falco
* Inspire Courage from Rolth
* Cloak of the Manta Ray (AC currently 22)
* Resist Energy (electrical)
Ranger:
1st -- (used), Speak with Animals
Druid:
0th -- Create Water, Detect Magic, Flare, Light
1st -- Obscuring Mist, CLW, Longstrider, Longstrider, Summon Nature's Ally I
2nd -- Fog Cloud, Chill Metal, Resist Energy, Soften Earth and Stone
Aumakua have one 1st ranger spell



Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37|Handaxe, MW|17/12/-/-/17(H)|(FA,H,BS,FD)**|1d6+4(20)x3)) 
Monday May 30th, 2022 12:06:23 PM

Maks potion of Cats grace kicked in and he slowly moved forward.

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37|Handaxe, MW|15/10/-/-/15(H)|(FA,H,BS,FD)**|1d6+4(20)x3)) 
Monday May 30th, 2022 5:16:35 PM

Maks potion of Cats grace kicked in and he slowly moved forward.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday May 30th, 2022 6:28:52 PM

“A personal spell?” Wil says, disappointed. “I did not know we had personal spells. Thanks for letting me know,” he says to an invisible friend.
“Rolth, I gift you Sanctuary and I have to get my friends up and going soon.”
He takes a defensive position

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday May 30th, 2022 7:35:55 PM

Elyas backs up from the front of the fight a bit now that his alies have been hasted. He begins casting another spell, summoning in some additional help!

[begin casting summon monster V]

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1/2X protection from evil, mage armor, 4X magic missile
Level 2: 1/2X Resist Energy, darkvision, web, 2x scorching ray
Level 3: 2X lightning bolt, 1/2X Haste, Stinking Cloud
Level 4: 3X summon monster IV, Dimensional Anchor, Greater Invisibility
Level 5: Teleport, Baleful Polymorph, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (270/270)

Active effects:
Mage Armor (10 hours)
Resist energy: electricity (100 minutes)
Protection from Evil (10 minutes)
Haste (10 rounds)


DM Mark Battle Map  d20+19=36 ; d20+19=32 ; d20+17=35 ; d20+17=23 ; d20+17=32 ; d20+17=32 ; d6+3=9 ; d6+3=9 ; d6+3=8 ; 2d6=7 ; 2d6=9 ; 2d6=2 ; d6+3=8 ; d6+3=8 ; d6+3=8 ; 2d6=2 ; 2d6=4 ; 2d6=6 ; d20+19=34 ; d20+17=26 ; d20+17=27 ; d6+3=6 ; d6+3=6 ; d6+3=7 ; 2d6=7 ; 2d6=9 ; 2d6=3 ; d20+19=20 ; d20+19=39 ; d20+19=22 ; d20+17=37 ; d20+17=33 ; d20+17=28 ; d20+17=31 ; d20+17=31 ; d6+3=9 ; d6+3=7 ; 2d6+6=9 ; d6+3=6 ; d6+3=5 ; d6+3=9 ; 2d6=6 ; 2d6=8 ; 2d6=9 ; 2d6=7 ; 2d6=10 ; 2d6=8 ; d20+6=14 ; d20+6=19 ; d20+6=17 ; d20+19=25 ; d20+19=27 ; d20+17=30 ; d20+17=20 ; d20+17=34 ; d20+17=29 ; d6+3=4 ; d6+3=9 ; d6+3=8 ; d6+3=6 ; d6+3=7 ; d6+3=5 ; d6+3=8 ; d20+17=21 ; d20+17=33 ; 2d6=6 ; 2d6=6 ; 2d6=6 ; 2d6=7 ; 2d6=8 ; 2d6=10 ; 2d6=9 ;
Monday May 30th, 2022 8:28:30 PM

Ayotnom uses his rapier against the eel-swarm creatures. Though he hits several times, his piercing weapon seems to have no appreciable effect. (DR 10/Slashing)
Rolth realizes his weapon was ineffective and switches to a slashing galve, stepping back as he does so. His swing goes wide.
Kiwina slashes at G2 with his galve. He hits once for 5 damage.
Tsak stands his ground as his falchon slashes at G2, hitting the thing three times!
Mak moves up.
Wil casts Sanctuary on Rolth.
Elyas backs up and starts summoning some help.
Falco (let me know what Falco does and I’ll add it in.)

The Galvo continue to press the attack against the Petals. Blue crackles of electricity dance over them and are transferred to the Petals with each blow.

G1 attacks Tsak, biting him for 9 physical damage and 7 electricity. Then he is slammed by two eel swarm appendages for 9 and 8 physical damage and 4 and 2 electricity.

G2 attacks Tsak, biting him for 9 physical damage and 2 electricity. Then he is slammed by two eel swarm appendages for 9 and 9 physical damage and 4 and 6 electricity.

G3 moves forward 5’ and bites Kiwina 6 physical damage and 7 electricity. Then he is slammed by two eel swarm appendages for 6 and 7 physical damage and 9 and 3 electricity.

G4 moves forward 5’ and bites Ayotnom for 9 physical damage and 6 electricity. Then he is slammed by two eel swarm appendages. The first is a critical hit, but the second is not, for 9 and 6 physical damage and 8 and 9 electricity.

G5 also moves forward 5’ and bites Ayotnom 7 physical damage and 7 electricity. Then he is slammed by two eel swarm appendages for 5 and 9 physical damage and 10 and 8 electricity.

G6 moves forward 5’ to attack Rolth, making his will save (14) against Sanctuary, with two slam attacks from 10’ away. Rolth is hit twice for 4 and 9 physical damage and 6 and 6 electricity.

G8 moves forward 5’ to attack Rolth, making his will save (19) against Sanctuary, with two slam attacks from 10’ away. Rolth is hit twice for 8 and 6 physical damage and 6 and 7 electricity.

G7 attacks Rolth, making his will save (17) against Sanctuary, with two slam attacks from 10’ away. Rolth is hit twice for 7 and 5 physical damage and 8 and 10 electricity.

(Those with energy resistance(electricity) should reduce electricity damage (varies by CL), and those with protection from energy(electricity) should keep track of total damage against the protection amount after applying resistance if you have both.)

(Remember, without Freedom of Movement, slashing weapons are at -2 to hit. Underwater rules are here.)
—------------------------------------------------
Galvo 1 - AC 23 - 0 damage
Galvo 2 - AC 23 - 11+5+7+6+9 damage
Galvo 3 - AC 23 - 0 damage
Galvo 4 - AC 23 - 0 damage
Galvo 5 - AC 23 - 0 damage
Galvo 6 - AC 23 - 0 damage
Galvo 7 - AC 23 - 6 damage
Galvo 8 - AC 23 - 0 damage

Rolth Niheow (BatMark) (39/101 HP | AC: 16; Touch: 10; CMD: 22) |  d20+12=28 ; d20+12=24 ; d20+7=8 ; d20+11=27 ; d20+11=17 ; d20+11=16 ; d10+10=18 ; d10+10=15 ; d4+4=6 ;
Monday May 30th, 2022 9:03:34 PM

Rolth hopes that he can hold out one more round, until some reinforcements arrive to hold the line. He makes attacks with his glaive and lunging paw and bite strikes on galvo 7 (Lunge Feat), all while continuing his Inspiring, raging fight song.

glaive to hit (haste) +12 = , damage 1d10+10/2 = 9 Slashing
glaive to hit +12 = , damage 1d10+10/2 = 7 S
glaive iterative to hit +7 = , damage 1d10+10/2 = miss S
Paw 1 to hit +9 = 25, damage 1d4+4/2 = 3 B,S (corrected to hit roll -2 for B,S not P)
Paw 2 to hit +9 = 17, damage 1d4+4/2 = miss B,S
Bite to hit +11 = 16, damage 1d4+4 = miss B,P,S

Total damage to galvo 7 = 19, after halving, etc.

Effect Tracking:
Water Breathing (from Falco)
Protection from Energy (Electricity) = 19/96hp left
Bless 4/30r used
Haste
Low Light Vision (Darkvision when raging)
Bardic Performance 5/12 rounds used (active)
Rage 3/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used




Ayotnom Ogini Hugh C 31/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Monday May 30th, 2022 9:34:19 PM

(OOC1: My crit did a total of 13 damage; shouldn't that have overcome the DR?)
(OOC2: Energy Resistance Applies first and since all the damage was less than 10 Ayotnom takes no damage and no absorbtion was triggered as resistance stacks)

Ayotnom takes a full round withdrawl action to P8 as he really couldn't withstand another attack like the one he just withstood.

Active Effects:
Protection From Energy (Shock) - 1 hour or 72 points of shock damage
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Tsak
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Mak
Energy Resistance (Shock) - 1 hour; energy resistance 10
Mage Armor - +4 AC - 6 hours
Shield - +4 shield; immune magic missile - 6 minutes
Water Breathing from Falco
Haste from Elyas - +1 AC/ to hit/ reflex saves / +30 foot move / +1 attack

Kiwina (Steve M) 87/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 6 | Status: none ! Swim 60'  d20+12=26 ; d20+7=22 ; d20+12=24 ; d10+6=16 ; d10+6=7 ;
Monday May 30th, 2022 11:10:46 PM

The galvo's onslaught is unpleasant, but fortunately is only being attacked by one of them. He continues attacking G2.

Attacks hit AC's 26, 22, and 24 -- one miss -- for 16/2 = 8 and 7/2 = 3 slashing damage.

"Eight of these things is a bit much for us, we already know that fighting them under more favorable conditions. This is a test of strength -- do you think that means combat or that we should try something else like pushing them back?" Kiwina has no illusions that he can push back a mass of swarming eels, but maybe someone else will have a better idea.

Active:
* Haste from Elyas
* Bless from Falco
* Inspire Courage from Rolth
* Cloak of the Manta Ray (AC currently 22)
* Resist Energy (electrical)
Ranger:
1st -- (used), Speak with Animals
Druid:
0th -- Create Water, Detect Magic, Flare, Light
1st -- Obscuring Mist, CLW, Longstrider, Longstrider, Summon Nature's Ally I
2nd -- Fog Cloud, Chill Metal, Resist Energy, Soften Earth and Stone
Aumakua have one 1st ranger spell



Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 5/7  4d6=14 ;
Tuesday May 31st, 2022 9:42:27 AM

Seeing that the petals are taking damage at this point Falco shifts forward a little with a kick of his legs and calls forth the power of the Warper-Sar. "Warper-sar close their wounds so we may continue the good fight."

{Channel: 14}
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37|Handaxe, MW|15/-/-/-/15(H)|(H,BS,FD)**|1d6+4(20)x3))  d20+15=27 ; d6+4=6 ;
Tuesday May 31st, 2022 10:19:47 AM

Mak moved forward again with a swimming motion as he settled in beside Tsak. With his handaxe he slashed at the nearest Galvo. His handaxe bit into one of the swarming tentacles as he grimmaced in frustration at he and his friends trouble with these creatures.

"This is a challenge of might, not strength, but your idea of pushing them off the pedestal has some merit."

OOC: Moving to U7, Attacking G2
Mak - G2, Roll 27, Hit. Damage 6 hp (Slashing)

**Fighting Defensively , Haste, Bless, Inspiring Courage, Mobility| Encumbrance:45 lbs| Move: 15 |, Water Breathing 959.6 Minutes, Resistance Electrical 59.7 Minutes, Luckstone |

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=16 ; d20+11=16 ;
Tuesday May 31st, 2022 12:38:30 PM

"Oh my gosh," Wil says as Rolth takes some major hits.
"Heal or offense.. oh my gosh this is hard. He prays a short prayer to Warrd for a boost in courage only to receive a less than clear answer and he begins to cast His Spiritual Weapons.
"Try to survive a few rounds my friends. I can then begin to heal you. Can we push them back any or cause some distraction to prevent this flood of offense.. shields.. anything?"

(SW1: +7 rounds)(AC: 16) 2nd (AC: 16(miss))

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield - used, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d8+7=14 ; d8+7=9 ; d8+7=12 ; d8+7=9 ; d8+7=8 ; d8+7=11 ;
Tuesday May 31st, 2022 2:07:05 PM

[OOC: I'll be honest, I have no idea if this is going to work, but I am going to try it. I have read over the paragraphs of rules for it a few times and i think i have it... if the galvos are going to line up so nicely it would be a shame not to attempt it.]

Elyas finishes casting his spell, and a large water elemental appears on the south flank of the galvo line.
[the elemental will have 84 HP and +4 STR due to Augment Summoning]

the elemental immediately turns into a whirlpool and spins through the galvo line, ending just off of the platform. the galvos are buffeted by the swirling water, and the force of the whirpool tried to drag the creatures along the path of the whirlpool.

The whirlpool is 5 feet wide at the base, and makes a cone to a height of 40 feet up. it is 20 feet wide at the top.

Each Galvo takes Two reflex saves. the first one determines if it takes damage. the second determines if it gets swept away. any galvos that fail the second save will be picked up and suspended inside the whirlpool, taking damage ever round, and more importantly going with it wherever it goes. I don't think it will get to it's volume capacity even if it grabs all of them somehow.

The DC for both saves is 21.

Damage rolls (bludgeoning):
G1 = 14
G2 = 9
G3 = 12
G6 = 9
G7 = 8
G8 = 11

any that get suspended in the whirpool will take another 1d8+7 damage.

As soon as the elemental is on its path, elyas begins summoning again

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1/2X protection from evil, mage armor, 4X magic missile
Level 2: 1/2X Resist Energy, darkvision, web, 2x scorching ray
Level 3: 2X lightning bolt, 1/2X Haste, Stinking Cloud
Level 4: 3X summon monster IV, Dimensional Anchor, Greater Invisibility
Level 5: Teleport, Baleful Polymorph, 0/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (270/270)

Active effects:
Mage Armor (10 hours)
Resist energy: electricity (100 minutes)
Protection from Evil (10 minutes)
Haste (9 rounds)


DM Mark Battle Map  d20+17=27 ; d20+13=25 ; d20+13=22 ; d20+13=19 ; d20+13=28 ; d20+13=17 ; d20+13=14 ; d20+13=16 ; d20+13=31 ; d20+13=24 ; d20+13=31 ; d20+13=15 ; d20+13=25 ; d20+19=26 ; d20+17=34 ; d20+17=33 ; d6+3=8 ; d6+3=6 ; d6+3=5 ; 2d6=8 ; 2d6=3 ; 2d6=8 ; 2d6+17=24 ; 2d6+17=27 ; d20+17=18 ; d20+17=24 ; d6+3=5 ; d6+3=6 ; 2d6=7 ; 2d6=3 ; d20+19=29 ; d20+19=30 ; d20+17=27 ; d20+17=32 ; d20+17=20 ; d20+17=20 ; d6+3=6 ; d6+3=9 ; d6+3=6 ; d6+3=4 ; d6+3=6 ; d6+3=8 ; 2d6=8 ; 2d6=5 ; 2d6=2 ; 2d6=7 ; 2d6=6 ; d3=1 ; d20+19=22 ; d20+17=35 ; d20+17=29 ; d6+3=8 ; d6+3=9 ; d6+3=6 ; 12d6=39 ; 12d6=35 ; 12d6=39 ; 2d6=7 ; 2d6=2 ; 2d6=4 ; d20+19=37 ; d20+17=22 ; d20+17=33 ; d6+3=9 ; d6+3=4 ; d6+3=9 ; 2d6=9 ; 2d6=8 ; 2d6=3 ;
Tuesday May 31st, 2022 9:18:07 PM

Rolth continues his raging, fighting and singing. He hits G2 for 7, 7 and 3 damage.
Ayotnom retreats. (Previous 3 points of damage noted below - thanks.)
Kiwina hits G2 twice for 8 and 3 damage. The centaur suggest pushing the Galvo off the platform.
Falco channels 14 points of healing to his friends. His burst also heals Galvo 4 and 7 as they are in range (looks like Falco does not have the Selective Channeling feat.)
Mak moves up near Tsak, suggesting some tactics. His movement provokes an AOO from one which misses.
Wil conjures a Spiritual Weapon which misses. (Be sure to let me know whom you are attacking. Remember it takes a move action to move the weapon later.)
Elyas finishes his summoning, and a large Water Elemental appears. It quickly transforms into a whirlpool and rips though the Galvo. G3, G7 and G8 are damaged. G1 and G7 are picked up in the whirlpool and moved.

As the water elemental’s whirlpool moves off the platform, a strange thing happens. The two Galvo it held suddenly dissipate into a mass of eels caught in the whirlpool and no longer have a discernible humanoid form. But those eels are still held in the whirlpool.

G5 moves 5’ and attacks Falco. He is bit for 8 points of physical damage and 8 points of electricity damage. Then two slam attacks hit him for 6 and 5 physical damage and 3 and 8 electricity.

G4 moves up 5’ and attacks Rolth with two slam attacks, hitting once for 5 physical damage and 7 electricity.

G8 moves 5’ and attacks Rolth. He is bit for 6 points of physical damage and 8 points of electricity damage. Then two slam attacks hit him for 9 and 6 physical damage and 5 and 2 electricity.

G6 moves 5’ and attacks Rolth. He is bit for 4 points of physical damage and 2 points of electricity damage. Then two slam attacks hit him for 6 and 8 physical damage and 7 and 1 electricity.
G3 moves 5’ toward Kiwina and attacks. He is bit for 8 points of physical damage and 7 points of electricity damage. Then two slam attacks hit him for 9 and 6 physical damage and 2 and 4 electricity.

G2 attacks Tsak. He is bit for 9 points of physical damage and 9 points of electricity damage. Then two slam attacks hit him for 4 and 9 physical damage and 8 and 3 electricity.

(Those with energy resistance(electricity) should reduce electricity damage (varies by CL), and those with protection from energy(electricity) should keep track of total damage against the protection amount after applying resistance if you have both.)

(Remember, without Freedom of Movement, slashing weapons are at -2 to hit. Underwater rules are here.)
—------------------------------------------------
Galvo 1 - AC 23 - 0 damage?
Galvo 2 - AC 23 - 38+9+7+3+8+3 damage
Galvo 3 - AC 23 - 12 damage
Galvo 4 - AC 23 - 3-3 damage
Galvo 5 - AC 23 - 0 damage
Galvo 6 - AC 23 - 0 damage
Galvo 7 - AC 23 - 6-6+8 damage?
Galvo 8 - AC 23 - 11 damage


Rolth Niheow (BatMark) (-5/101 HP | AC: 18; Touch: 12; CMD: 24) | 
Tuesday May 31st, 2022 10:15:16 PM

Rolth is staggered by the series of blows from the galvo, which completely strip away his protection from energy. Reaching deep, he finds the strength to withdraw from the combat, despite his grievous wounds. (Diehard to remain conscious but staggered, losing a HP to use the withdraw action.) He remains in a rage, and continues his inspiring song to help his allies.

Effect Tracking:
Staggered (Diehard)
Water Breathing (from Falco)
Protection from Energy (Electricity) = 0/96hp left
Bless 5/30r used
Haste
Low Light Vision (Darkvision when raging)
Bardic Performance 6/12 rounds used (active)
Rage 4/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used




Tsak Rezar (Damien) AC21+4=25 (T15/F14) 7/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec  5d8=16 ;
Tuesday May 31st, 2022 10:56:02 PM

(OOC sorry I missed yesterday. Tsak went down to -1 from yesterday, I'm playing that he used orc ferocity to cast cure light wounds on himself for 16 health, then he had some healing from Falco, then got hit again today.)

(Cure Light Wounds =16)

Tsak has been hit hard, things went dark there for a bit. The spells protecting him from electricity are holding together, but not much else is. He goes into total defence for this round.

Need healing, not a strategy lesson he snaps at Wil

Ayotnom Ogini Hugh C 45/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Tuesday May 31st, 2022 11:42:20 PM

Ayotnom moves diagonally and draws his cold iron kama in his other hand.

Active Effects:
Protection From Energy (Shock) - 1 hour or 72 points of shock damage
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Tsak
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Mak
Energy Resistance (Shock) - 1 hour; energy resistance 10
Mage Armor - +4 AC - 6 hours
Shield - +4 shield; immune magic missile - 6 minutes
Water Breathing from Falco
Haste from Elyas - +1 AC/ to hit/ reflex saves / +30 foot move / +1 attack

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield - cast, True Strike, Mage Armor - cast, Feather Fall
2nd: Resist Energy, Resist Energy, Resist Energy, Resist Energy - cast
3rd: Protection From Energy - cast, Protection From Energy - cast, Protection from energy - cast


Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d6+3=4 ; d6+3=9 ; d6+3=4 ; d20+11=19 ; d20+11=26 ; d8+2=10 ;
Wednesday June 1st, 2022 9:37:04 AM

Wil runs to P7 and Channels Energy for 17

(SW1: +6 rounds)(AC: 26)- Ht: 10; 2nd (AC: 19(miss)): Attacking G6

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield - used, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 3d6 + 3

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 5/7  4d6=14 ;
Wednesday June 1st, 2022 9:43:25 AM

Falco floats back just out of reach and calls on the Warper-sar again to heal the group knowing that multiple party members are injured.

{Channel: 14}

"We need a couple of these down, hard to keep up the healing with so many getting hit!"

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d8+7=11 ; d8+7=9 ; d8+7=8 ; d8+7=14 ; d8+7=12 ; d8+7=11 ; d20+15=29 ; 2d6+23=29 ;
Wednesday June 1st, 2022 12:39:21 PM

The large water elemental stays in whirlpool form (2nd of 4 rounds).

the creatures inside of the whirpool take damage (just going to roll once, no idea how many eels are in there or what is going to happen to them...)
11 damage

it then comes careening back across the platform, double moving in a path that will connect with each of the 5 galvos on the right side of the area.

2 DC 21 reflex saves for each one of them.
damage G3 = 9
damage G2 = 8
damage G6 = 14
damage G8 = 12
damage G4 = 11

Elyas finishes castin his second summon spell, and am Augmented, Celestial Orca appears on the opposite side of Galvo 5

Seeing an evil creature it enacts Smite Evil and bites at the galvo
29 to hit,
29 slashing damage

Elyas then reaches out to Rolth, casting Resist Energy - Electricity on him, granting resist electricity 20 for 100 minutes.

Sorry my friend, a little late is better than never, though, yes?

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1/2X protection from evil, mage armor, 4X magic missile
Level 2: 0/2X Resist Energy, darkvision, web, 2x scorching ray
Level 3: 2X lightning bolt, 1/2X Haste, Stinking Cloud
Level 4: 3X summon monster IV, Dimensional Anchor, Greater Invisibility
Level 5: Teleport, Baleful Polymorph, 0/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (270/270)

Active effects:
Mage Armor (10 hours)
Resist energy: electricity (100 minutes)
Protection from Evil (10 minutes)
Haste (8 rounds)
Resist Energy (electricity) on rolth (100 minutes)
Water Elemental (9 rounds)
Orca Whale (10 rounds)



Kiwina (Steve M) 64/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 5 | Status: none ! Swim 60'  d20+22=26 ;
Wednesday June 1st, 2022 7:53:33 PM

Kiwina can't tale a lot of this sort of punishment, and he can take more than most.

If Kiwina is able to push G3 towards position V4 with a bull rush, then he tries that. He spends a hero point, and includes bonuses for the haste, bless, and inspire courage to achieve an attack of 26. If successful, maybe G3 goes off the dais.

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37|Handaxe, MW|15/-/-/-/15(H)|(H,BS,FD)**|1d6+4(20)x3))  d20+15=18 ; d20+15=35 ; d20+10=20 ; d20+15=31 ; 3d6+12=20 ;
Wednesday June 1st, 2022 9:22:44 PM

Mak struck at the galvo three times with his handaxe, hitting only once, but it was a mighty blow.

OOC:
Mak - G2, Roll 18, 35, 20. Miss, crit(31 confirms), miss. Damage 20 hp(Slashing)

DM Mark Battle Map  d20+13=19 ; d20+13=23 ; d20+13=24 ; d8=7 ; d20+13=14 ; d20+13=21 ; d20+13=20 ; d20+13=28 ; d20+13=32 ; d20+13=24 ; d20+13=30 ; d20+13=19 ; d20+13=21 ; d20+13=25 ; d20+13=15 ; d20+19=36 ; d6=5 ; d6=6 ; d6=5 ; d20+19=29 ; d20+17=24 ; d20+17=23 ; d6=1 ; d6=3 ; d6=3 ; d6=5 ; d6=6 ; d6=3 ; d6=5 ; d6=2 ; d6=2 ; d20+19=20 ; d20+17=36 ; d20+17=23 ; d6=4 ; d6=1 ; d6=4 ; d20+19=25 ; d20+17=24 ; d20+17=20 ; d6=6 ; d6=1 ; d6=3 ; d6=6 ; d6=5 ; d6=1 ; d6=5 ; d6=3 ; d6=1 ; d20+17=30 ; d20+17=21 ; d6=2 ; d6=2 ; d6=6 ; d6=5 ; d6=5 ; d6=6 ;
Wednesday June 1st, 2022 10:29:42 PM

(Falco, Tsak and Ayotnom seem to be gone from the map. I placed them as best I could. Please be careful about deleting people from the map.)

Rolth manages to stay upright though his body tells him to lie down. Staggered, he still maintains his inspirational song.
Tsak having healed himself last round he snaps at Wil, asking for healing for the party. He takes a defensive posture against the onslaught from the Galvo.
Ayotnom moves and draws a weapon.
Wil moves back and channels energy, healing his friends for 17 points. He spiritual weapon is not near an opponent to attack.
Falco also channels energy, healing friends for 14 damage.
Elyas finishes summoning another creature.
Kiwina attempts to bullrush one, but fails (CMD 33.) It attacks Kiwina, biting for 8 physical damage and 11 electricity.
Mak hits G2 for 20 points!

The water elemental whirlpool kills some of the suspended eels while others wriggle free into the open water. It returns to the platform to again rip through the Galvo. It damages a couple and picks up G2 and G4, and again, as it exits the platform these two suspended Galvo disseminate into a bunch of eels in the whirlpool.

Then the orca bites into G5 for 29 damage.

G3 attacks Kiwina. He is bit for 4 points of physical damage and 6 points of electricity damage. Then two slam attacks hit him for 8 and 9 physical damage and 8 and 4 electricity.

G6 attacks Tsak. He is struck for 7 points of physical damage and 5 points of electricity damage. His defensive posture pays off as he is missed twice.

G5 attacks the orca, biting it for 9 physical damage and 4 points of electricity damage. Then two slam attacks hit him for 9 and 8 physical damage and 6 and 4 electricity.

G8 moves 5’ and attacks Rolth with two slam attacks, hitting him for 5 and 5 physical damage and 11 and 11 electricity.

(Those with energy resistance(electricity) should reduce electricity damage (varies by CL), and those with protection from energy(electricity) should keep track of total damage against the protection amount after applying resistance if you have both.)

(Remember, without Freedom of Movement, slashing weapons are at -2 to hit. Underwater rules are here.)

(If you are casting a spell or effect, like channeling energy, you must let me know who is and is not affected.)
—------------------------------------------------
Galvo 2 - AC 23 - 68+20 damage - whirlpool
Galvo 3 - AC 23 - 12+9 damage
Galvo 4 - AC 23 - 11 damage - whirlpool
Galvo 5 - AC 23 - 29 damage
Galvo 6 - AC 23 - 14 damage
Galvo 8 - AC 23 - 11 damage

Rolth Niheow (BatMark) (16/101 HP | AC: 16; Touch: 10; CMD: 22) |  d20+12=21 ; d20+12=30 ; d20+7=13 ; d20+11=19 ; d20+11=15 ; d20+11=25 ; d10+10=14 ; d4+4=6 ;
Wednesday June 1st, 2022 10:45:39 PM

Rolth grins in relief as the double wave of healing from Wil and Falco washes over him. He smiles positively menacingly when Elyas gives him resistance to electricity. With a lunging ragey fight song, he lashes out in retaliation at galvo eight, but only lands two blows.

glaive to hit (haste) +12 = 21, damage 1d10+10/2 = miss Slashing
glaive to hit +12 = 30, damage 1d10+10/2 = 7 S
glaive iterative to hit +7 = 13, damage 1d10+10/2 = miss S
Paw 1 to hit +9 = 17, damage 1d4+4/2 = miss B,S
Paw 2 to hit +9 = 9, damage 1d4+4/2 = B,S
Bite to hit +11 = 25, damage 1d4+4 = 6 B,P,S

Total damage after halving etc. = 13

Effect Tracking:
Water Breathing (from Falco)
Resist Energy 20 (Electricity)
Bless 6/30r used
Haste
Low Light Vision (Darkvision when raging)
Bardic Performance 7/12 rounds used (active)
Rage 5/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used




Tsak Rezar (Damien) AC21+4=25 (T15/F14) 31/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec  d20+16=26 ; d20+11=28 ; d20+11=26 ; 2d4+4=8 ; 2d4+4=9 ; 2d4+4=9 ;
Wednesday June 1st, 2022 10:55:19 PM

(Attack1=26, Dmg=8; Attack2=28, Dmg=9; Attack3=26, Dmg=9)

Tsak's back in the fight, for now. He slashes out at G6 hoping to make a dent.

(OOC updated attack and dmg stats as per email from BatMark, I was missing out on the Bless and Inspire Courage bumps)

Kiwina (Steve M) 51/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 5 | Status: none ! Swim 60'  d20+22=32 ; d20+14=18 ;
Wednesday June 1st, 2022 11:03:18 PM

Kiwina has learned that this thing can shock him after all. Still, this seems to be a better chance than using his glaive, so he tries once more to push G3 back to V4 and off the platform.

Summoning up his reserves one more time, Kiwina tries to force the enemy back. (Including another hero point.) He does better this time, but still falls short (32 rolled vs 33 needed).

And if that's not enough, he tries again without the hero point (rolled 18, not enough) to the haste and leaves the DM to decide whether a grapple is an attack for the purposes of that spell.

(AC vs AoO is 27, 23 vs normal attacks, including the haste and cloak)

Active:
* Haste from Elyas
* Bless from Falco
* Inspire Courage from Rolth
* Cloak of the Manta Ray
* Resist Energy (electrical)
Ranger:
1st -- (used), Speak with Animals
Druid:
0th -- Create Water, Detect Magic, Flare, Light
1st -- Obscuring Mist, CLW, Longstrider, Longstrider, Summon Nature's Ally I
2nd -- Fog Cloud, Chill Metal, Resist Energy, Soften Earth and Stone
Aumakua have one 1st ranger spell


Ayotnom Ogini Hugh C 76/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+7=21 ;
Wednesday June 1st, 2022 11:50:33 PM

Ayotnom moves forward and attacks G8 with the cold iron kama.

21 vs AC; miss

Active Effects:
Protection From Energy (Shock) - 1 hour or 72 points of shock damage
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Tsak
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Mak
Energy Resistance (Shock) - 1 hour; energy resistance 10
Mage Armor - +4 AC - 6 hours
Shield - +4 shield; immune magic missile - 6 minutes
Water Breathing from Falco
Haste from Elyas - +1 AC/ to hit/ reflex saves / +30 foot move / +1 attack

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield - cast, True Strike, Mage Armor - cast, Feather Fall
2nd: Resist Energy, Resist Energy, Resist Energy, Resist Energy - cast
3rd: Protection From Energy - cast, Protection From Energy - cast, Protection from energy - cast

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d8+7=12 ; d4=2 ; d8+7=8 ; d8+7=15 ; d20+15=20 ; d20+9=20 ; d20+9=25 ; 4d6+1=21 ; 4d6+1=9 ;
Thursday June 2nd, 2022 10:16:34 AM

The whirlpool tactic seems to be working. the elemental comes back around for another pass. there are less galvos to crash through this time, but it still weaves around the Petals to connect with three galvos on its way across the platform and over the far side.

2 DC 21 reflex saves for Galvos 3, 6 and 8
damage for galvo 3 = 12
damage for galvo 6 = 8
damage for galvo 3 = 15

The orca deflects much of the incoming damage from the Galvo due to its celestial nature! (DR 5/evil and resist electricity 10) currently at 84/95 HP
It continues to fight #5, now flanking with Ayotnom.
22 to hit, misses.

Elyas moves back to get a better line, then fires two scorching rays at the closest galvo (#5)
20 to hit vs touch AC for 21 fire damage
25 to hit vs touch AC for 9 fire damage

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1/2X protection from evil, mage armor, 4X magic missile
Level 2: 0/2X Resist Energy, darkvision, web, 1/2x scorching ray
Level 3: 2X lightning bolt, 1/2X Haste, Stinking Cloud
Level 4: 3X summon monster IV, Dimensional Anchor, Greater Invisibility
Level 5: Teleport, Baleful Polymorph, 0/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (270/270)

Active effects:
Mage Armor (10 hours)
Resist energy: electricity (100 minutes)
Protection from Evil (10 minutes)
Haste (7 rounds)
Resist Energy (electricity) on rolth (100 minutes)
Water Elemental (8 rounds) 84/84 HP
Orca Whale (9 rounds) - 84/95 HP


"Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37|Handaxe, MW|15/-/-/-/15(H)|(H,BS,FD,IC)**|1d6+4(20)x3))  d20+15=27 ; d20+15=21 ; d20+10=15 ; d6+4=9 ;
Thursday June 2nd, 2022 1:43:04 PM

Mak moved around the Galvo to get into a flanking position and attacked it.

OOC:
Mak - G6, Roll 27, hit. Damage 9 hp Slashing.

Tsak should get a flanking bonus now. Note Maks AC 36 to AoO from moving.

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 5/7  4d6=11 ;
Thursday June 2nd, 2022 2:00:12 PM

Falco continues being the floating healing platform as he shifts a little more and once again calls on the warper-sar.

{Channel: 11}

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d6+3=8 ; d6+3=5 ; d6+3=8 ; d20+11=12 ; d20+11=31 ; d20+11=28 ; d8+2=6 ; d8+2=10 ;
Thursday June 2nd, 2022 6:14:18 PM

Wil cast a wave of Positive Energy a 2nd time for 21 HP within a 30 foot radius
(OOC: not sure if the Spiritual Weapon gets these, but looks like I didn't need it for one)

To Hit Damage
Bless +1 (morale)
Inspire Courage +1 (Competence) +1 (Competence)
Haste +1 (Untyped)

(SW1: +5 rounds)(AC: 12)- Ht: 10; 2nd (AC: 31(28-confirm)(16 ht ): Attacking G8 is closest

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield - used, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 3d6 + 3

DM Mark Battle Map  d20+19=28 ; d6=3 ; d6=1 ; d6=1 ; d20+19=22 ; d20+19=29 ; d20+13=25 ; d20+13=18 ; d20+13=21 ; d20+13=14 ; d20+13=24 ; d20+13=29 ; d20+19=24 ; d20+17=27 ; d20+17=20 ; d20+19=26 ; d20+17=31 ; d20+17=29 ; d6=2 ; d6=2 ; d6=6 ; d6=1 ; d6=4 ; d6=6 ; d6=4 ; d6=4 ; d6=3 ; d20+19=38 ; d20+17=21 ; d20+17=29 ; d6=1 ; d6=1 ; d6=5 ; d6=3 ; d6=4 ; d6=4 ;
Thursday June 2nd, 2022 6:47:58 PM

Rolth is bolstered by healing and protection and lays into the nearest Galvo with glee, hitting twice.
Tsak attacks the Galvo menacing him, hitting it three times.
Kiwina heroically tries to shove one off the platform, but the thing manages to slither out of the way. It bites him in retaliation for 6 physical damage and 2 electricity.
Ayotnom moves in to attack. This provokes an attack from G5, which misses.
Elyas fires two Scorching Rays at G5. He sees the ray hit the swarm-like eel mass, but the effect is almost negligible as it only seems to damage the first eels it hits (no effect from physically damaging targeted spells.)
Mak moves, provoking a attack from G6. It misses, but Mak does not, slashing the thing.
Falco channels energy, healing friend and foe alike for 11 points.
Wil seems to be two places at once (?) as he heals both friend and foe (but not G3) alike for 21 points.

The water elemental whirlpool holds some of the eels from the dissipated Galvo, again killing some of the suspended eels while others wriggle free into the open water. It returns to the platform to once again rip through the Galvo. It damages G6 for 8 points of damage. It also picks up G3, and as it again exits the platform this Galvo disseminates into a bunch of eels in the whirlpool.

Then the orca misses G5.

G5 shifts 5’ to avoid the whale and attacks Ayotnom, missing the minotaur three times.

G6 attacks Tsak. He is bit for 5 points of physical damage and 8 points of electricity damage. Then two slam attacks hit him for 4 and 7 physical damage and 10 and 7 electricity.

G8 attacks Ayotnom. He is bit for 4 points of physical damage and 6 points of electricity damage. One slam attacks hits him for 6 physical damage and 8 electricity.

(Those with energy resistance(electricity) should reduce electricity damage (varies by CL), and those with protection from energy(electricity) should keep track of total damage against the protection amount after applying resistance if you have both.)

(Remember, without Freedom of Movement, slashing weapons are at -2 to hit. Underwater rules are here.)
—------------------------------------------------
Galvo 3 - AC 23 - 12+9-11=10 damage - whirlpool
Galvo 5 - AC 23 - 29-11-21=0 damage
Galvo 6 - AC 23 - 38+9-11-21+8=23 damage
Galvo 8 - AC 23 - 24-11-21=0 damage

Rolth Niheow (BatMark) (48/101 HP | AC: 16; Touch: 10; CMD: 22) |  d20+12=30 ; d20+12=24 ; d20+7=27 ; d20+9=18 ; d20+9=29 ; d20+11=14 ; d10+10=13 ; d10+10=16 ; d10+10=17 ; d4+4=6 ;
Thursday June 2nd, 2022 7:41:16 PM

Rolth keeps up his inspirational singing and makes lunging, raging attacks on galvo 8.

glaive to hit (haste) +12 = 30, damage 1d10+10/2 = 6 Slashing
glaive to hit +12 = 24, damage 1d10+10/2 = 8 S
glaive iterative to hit +7 = 27, damage 1d10+10/2 = 8 S
Paw 1 to hit +9 = 18, damage 1d4+4/2 = miss B,S
Paw 2 to hit +9 = 29, damage 1d4+4/2 = 3 B,S
Bite to hit +11 = 14, damage 1d4+4 = miss B,P,S

Total of 25 HP of damage to G8, after halving etc.

Effect Tracking:
Water Breathing (from Falco)
Resist Energy 20 (Electricity)
Bless 7/30r used
Haste
Low Light Vision (Darkvision when raging)
Bardic Performance 8/12 rounds used (active)
Rage 6/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used




Kiwina (Steve M) 66/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60'  d20+12=20 ; d20+7=18 ; d20+12=32 ; d20+12=17 ; d10+6=10 ;
Thursday June 2nd, 2022 8:14:26 PM

Kiwina moves to engage G6, having decided these things are too difficult to push (let alone push far).

He hits ACs 20, 18, and 32 (crit not confirmed) for 10 / 2 = 5 damage.

"How much longer will that elemental be able to help?"

Corrections in the status bar from last round: recording of spent hero point. Also the healing by Wil and damage taken during his failed push attempt.

Kiwina (Steve M) 66/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Thursday June 2nd, 2022 8:15:04 PM

(AC vs AoO is 27, 23 vs normal attacks, including the haste and cloak)

Active:
* Haste from Elyas
* Bless from Falco
* Inspire Courage from Rolth
* Cloak of the Manta Ray
* Resist Energy (electrical)
Ranger:
1st -- (used), Speak with Animals
Druid:
0th -- Create Water, Detect Magic, Flare, Light
1st -- Obscuring Mist, CLW, Longstrider, Longstrider, Summon Nature's Ally I
2nd -- Fog Cloud, Chill Metal, Resist Energy, Soften Earth and Stone
Aumakua have one 1st ranger spell




Ayotnom Ogini Hugh C 66/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+7=14 ; d20+7=22 ; d20+2=13 ;
Thursday June 2nd, 2022 10:02:34 PM

Ayotnom makes a full attack against G8 missing all three times with his Kama.

"Does anyone have anymore freedom of movement spells?"

Active Effects:
Protection From Energy (Shock) - 1 hour or 72 points of shock damage
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Tsak
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Mak
Energy Resistance (Shock) - 1 hour; energy resistance 10
Mage Armor - +4 AC - 6 hours
Shield - +4 shield; immune magic missile - 6 minutes
Water Breathing from Falco
Haste from Elyas - +1 AC/ to hit/ reflex saves / +30 foot move / +1 attack

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield - cast, True Strike, Mage Armor - cast, Feather Fall
2nd: Resist Energy, Resist Energy, Resist Energy, Resist Energy - cast
3rd: Protection From Energy - cast, Protection From Energy - cast, Protection from energy - cast

Tsak Rezar (Damien) AC21+4=25 (T15/F14) 47/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec  d20+16=18 ; d20+11=28 ; d20+11=25 ; 2d4+4=11 ; 2d4+4=9 ; 2d4+4=10 ;
Friday June 3rd, 2022 12:02:05 AM

(Attack1=18, Dmg=11; Attack2=28, Dmg=9; Attack3=25, Dmg=10)

Tsak continues to attack the Galvo (G3) in front of him. Out the periphery of his vision he sees whirlpools, sharks and a couple of Wils. Fair enough too! Guy has so many voices, why shouldn't he have a few bodies to go with 'em.

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37|Handaxe, MW|17/12/-/-/17(H)|(FA,,BS,IC,FDef,H,Flk)**|1d6+4(20)x3))  d20+17=18 ; d20+17=22 ; d20+12=32 ; d20+12=18 ; d6+4=5 ;
Friday June 3rd, 2022 4:26:25 AM

Mak was in position and he had the galvo where he wanted it. He slashed at it three times as he saw openings, but only one of his slashing attacks did any damage.

OOC:
Mak - Galvo 6, Roll 18, 22, 32. Miss, miss, threat. Damage 5 hp.

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 5/7  3d8+8=28 ;
Friday June 3rd, 2022 9:21:01 AM

Repositioning to the north of Rolth Falco calls on the Warper-sar for some direct healing of his injured companion.

{Cure Serious @ Rolth: 28}

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+13=24 ; d8+13=15 ; d20+17=30 ; 2d6+15=21 ;
Friday June 3rd, 2022 2:26:08 PM

The whirlwind deposits the eels that were inside of it off the edge where it is hovering. then it reverts to its regular elemental form now that there are no more good paths for its hit and run attacks. it swims over to a spot where it can flank two Galvos and slams G8
[power attack, flanking] 24 to hit, 15 damage (B)

the orca keeps biting at it's target
30 to hit,
21 slashing damage

Elyas sees his spell wasn't effective, and goes back to summoning more help

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1/2X protection from evil, mage armor, 4X magic missile
Level 2: 0/2X Resist Energy, darkvision, web, 1/2x scorching ray
Level 3: 2X lightning bolt, 1/2X Haste, Stinking Cloud
Level 4: 2/3X summon monster IV, Dimensional Anchor, Greater Invisibility
Level 5: Teleport, Baleful Polymorph, 0/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (270/270)

Active effects:
Mage Armor (10 hours)
Resist energy: electricity (100 minutes)
Protection from Evil (10 minutes)
Haste (6 rounds)
Resist Energy (electricity) on rolth (100 minutes)
Water Elemental (7 rounds) 84/84 HP
Orca Whale (8 rounds) - 84/95 HP



DM Mark Battle Map  d20+19=28 ; d20+17=22 ; d20+17=33 ; d6=6 ; d6=6 ; d6=3 ; d6=6 ; d6=1 ; d6=6 ; d20+21=40 ; d20+19=26 ; d20+19=31 ; d6=3 ; d6=4 ; d6=4 ; d6=6 ; d6=1 ; d6=4 ; d20+19=25 ; d20+17=34 ; d20+17=23 ; d6=3 ; d6=3 ; d6=3 ; d6=2 ; d6=5 ; d6=5 ; d6=3 ; d6=6 ; d6=3 ;
Friday June 3rd, 2022 7:43:59 PM

Rolth continues his inspiration and onslaught. He hits the undamaged G8 4 times for 25 damage.
Kiwina attacks G6, slicing the thing once for 5 damage.
Ayotnom misses in his attacks and asks for a Freedom of Movement spell.
Tsak attacks G6, hitting twice for 19 damage.
Mak slashes at one, hitting once for 3 damage. (Without Freedom of Movement, slashing weapons only deal half damage.)
Falco moves and heals Rolth for 28 points.
Elyas begins summoning another creature. (Fortunately for him these things aren’t too bright or he would be their first target.)

The water elemental drops out of its whirlpool form (limited to 1rd/2HD) and the remaining eels that were suspended in it wriggle away. Then it moves in to attack, hitting G8 but only doing 5 actual damage.

The orca does 28 damage to G5.

G5 shifts 5’ to flank Ayotnom. Biting the minotaur for 9 physical damage and 9 electricity, and then slamming him for 9 physical damage and 7 electricity.

G8 attacks Ayotnom. Biting the minotaur for 6 physical damage and 8 electricity, and then slamming him for 9 physical damage and 5 electricity.

G6 continues his attack on Tsak. He is bit (25) for 6 points of physical damage and 6 points of electricity damage. Then two slam attacks hit him (34,23) for 5 and 8 physical damage and 8 and 9 electricity. (Think his AC is back to 21? Hits were 25, 34, 23)

(Those with energy resistance(electricity) should reduce electricity damage (varies by CL), and those with protection from energy(electricity) should keep track of total damage against the protection amount after applying resistance if you have both.)

(Remember, without Freedom of Movement, slashing weapons are at -2 to hit. Underwater rules are here.)

(If you are casting a spell or effect, like channeling energy, you must let me know who is and is not affected. Channel Energy has a 30’ radius and if you do not have Selective Channeling, you cannot exclude foes from this healing.)
—------------------------------------------------
Galvo 5 - AC 23 - 28 damage
Galvo 6 - AC 23 - 23+5+9+10 damage
Galvo 8 - AC 23 - 6+8+8+3+5 damage

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=13 ; d20+11=28 ; d8+2=10 ; d20+11=18 ; d20+11=22 ;
Friday June 3rd, 2022 8:08:28 PM

(Fixed) Wil summons a second spiritual weapon SW1 attacking G8 and SW2 G5

To Hit Damage
Bless +1 (morale)
Inspire Courage +1 (Competence) +1 (Competence)
Haste +1 (Untyped)

(SW1: +4 rounds)(AC: 13)- Ht: 2nd (AC: 28(10 ht ): Attacking G8 is closest
(SW2: +7 rounds)(AC: 18) 2nd (AC: 22) (attack G5)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield - used, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 3d6 + 3

Rolth Niheow (BatMark) (76/101 HP | AC: 16; Touch: 10; CMD: 22) |  d20+12=30 ; d20+12=29 ; d20+7=20 ; d20+9=29 ; d20+9=10 ; d20+11=23 ; d10+10=12 ; d10+10=19 ; d4+4=6 ; d4+4=5 ;
Friday June 3rd, 2022 10:15:32 PM

Rolth offers thanks for the healing and hollers for those nearby to concentrate on galvo 8. "We need to bring them down one by one, rather than spread out our attacks so much!" He continues to sing, rage, and lunge, attacking galvo 8.

glaive to hit (haste) +12 = 30, damage 1d10+10/2 = 6 Slashing
glaive to hit +12 = 29, damage 1d10+10/2 = 9 S
glaive iterative to hit +7 = 20, damage 1d10+10/2 = miss S
Paw 1 to hit +9 = 29, damage 1d4+4/2 = 3 B,S
Paw 2 to hit +9 = 10, damage 1d4+4/2 = miss B,S
Bite to hit +11 = 23, damage 1d4+4 = 5 B,P,S

Total of 20hp of damage to G8, after halving etc.

Effect Tracking:
Water Breathing (from Falco)
Resist Energy 20 (Electricity)
Bless
Haste
Low Light Vision (Darkvision when raging)
Bardic Performance 9/12 rounds used (active)
Rage 7/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used



Kiwina (Steve M) 66/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60'  d20+12=14 ; d20+7=27 ; d20+7=19 ; d20+12=30 ; d10+6=7 ; d10+6=13 ;
Saturday June 4th, 2022 9:37:27 AM

Kiwina continues to attack G6.

He hits AC 14, 27 (crit not confirmed), and 30 for 7 / 2 = 3 and 13 / 2 = 6 or 9 points total damage.

(AC vs AoO is 27, 23 vs normal attacks, including the haste and cloak)

Active:
* Haste from Elyas
* Bless from Falco
* Inspire Courage from Rolth
* Cloak of the Manta Ray
* Resist Energy (electrical)
Ranger:
1st -- (used), Speak with Animals
Druid:
0th -- Create Water, Detect Magic, Flare, Light
1st -- Obscuring Mist, CLW, Longstrider, Longstrider, Summon Nature's Ally I
2nd -- Fog Cloud, Chill Metal, Resist Energy, Soften Earth and Stone
Aumakua have one 1st ranger spell


Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37|Handaxe, MW|17/12/-/-/17(H)|(FA,,BS,IC,FDef,H,Flk)**|1d6+4(20)x3))  d20+17=27 ; d20+17=36 ; d20+12=30 ; d6+4=8 ; d6+4=10 ; d6+4=5 ;
Sunday June 5th, 2022 2:13:30 PM

Mak took a 5 foot step to place the Galvo directly between him and Tsak and attacked it again, hitting it three times.

OOC:
Mak - Galvo 6, Roll 27, 36, 30. Hit, hit, hit . Damage 8+10+5=23/2=12 hp

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=17 ; d20+11=30 ; d8+2=8 ; d20+11=31 ; d20+11=20 ; d8+2=9 ; d20+11=21 ; d20+11=20 ; d20+11=26 ; d8+2=5 ;
Sunday June 5th, 2022 7:37:29 PM

Wil summons his last Spiritual Weapon. He is thrilled to see these spells just appear with their weapons. He smiles broadly.

To Hit Damage
Bless +1 (morale)
Inspire Courage +1 (Competence) +1 (Competence)
Haste +1 (Untyped)

(SW1: +3 rounds)(AC: 17)- Ht: 2nd (AC: 30(8 ht ): Attacking G8 is closest
(SW2: +6 rounds)(AC: 31 - (toConfirm:20)(9 ht) 2nd (AC: 21) (attack G5)
(SW2: +7 rounds)(AC: 20) 2nd (AC: 26)( 5 ht) (attack G5)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield - used, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 3d6 + 3

Ayotnom Ogini Hugh C 33/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+8=26 ; d20+8=28 ; d20+8=18 ; d20+3=15 ; d8+2=3 ; d8+2=3 ;
Sunday June 5th, 2022 9:27:51 PM

Ayotnom takes a diagonal step to get out of flank and then makes a full attack against Galvo 8 with the kama.

He hits twice with mere glancing blows.

"I need healing, I couldn't take another round like the last one." he says.

(OOC: forgot the inspiration)

26 vs AC; 3 slashing damage
28 vs AC; threat of critical; 18 to confirm = no crit but hit; 3 slashing damage
15 vs AC; miss

Active Effects:
Protection From Energy (Shock) - 1 hour or 72 points of shock damage
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Tsak
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Mak
Energy Resistance (Shock) - 1 hour; energy resistance 10
Mage Armor - +4 AC - 6 hours
Shield - +4 shield; immune magic missile - 6 minutes
Water Breathing from Falco
Haste from Elyas - +1 AC/ to hit/ reflex saves / +30 foot move / +1 attack
Bardic Inspiration (Rolth) : +1 to hit and damage

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield - cast, True Strike, Mage Armor - cast, Feather Fall
2nd: Resist Energy, Resist Energy, Resist Energy, Resist Energy - cast
3rd: Protection From Energy - cast, Protection From Energy - cast, Protection from energy - cast

Tsak Rezar (Damien) AC21=21 (T15/F14) 28/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec  d20+16=20 ; d20+11=31 ; d20+11=30 ; 2d4+4=9 ; 2d4+4=12 ; 2d4+4=9 ; d20+11=23 ; 2d4+4=9 ;
Monday June 6th, 2022 12:59:25 AM

(OOC correct about the AC=21)

(Attack1=20, Dmg=9; Attack2=31 threat, critconf=23, Dmg=12+9=21; Attack3=30, Dmg=9)

Tsak keeps working away (at G6) with his fancy new sword. At least one of his hits seems to score a particularly deep wound on the creature.

(OOC Do I crit on a 19 too, or only a 20? Also do the galvo count as humanoid aquatic?)

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+13=27 ; d20+13=16 ; d8+13=17 ; d20+17=21 ; d3=1 ; d20+10=30 ; d20+10=15 ; d8+7=8 ;
Monday June 6th, 2022 10:09:39 AM

The Large Elemental hammers at the Galvo it is flanking with Tsak (G6)
[power attack,flanking]
attack 1: 27 to hit, 17 damage (B)
Attack 2: miss

the orca shifts over into a flank with Ayotnom and bites G8, but misses
(21 to hit)

Elyas finishes his spell and a shark appears between two galvos. it bites at G8
30 to hit, crit does not confirm. 8 slashing damage

Elyas feels a little too close to the galvos and is running out of spells that will be very effective here since they can't be hurt by single target attacks and the platform is too crowded for AOE attacks. he steps across dimensions and ends up next to Rolth and Kiwina to help them next round.
[30 feet of dimensional steps movement]

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1/2X protection from evil, mage armor, 4X magic missile
Level 2: 0/2X Resist Energy, darkvision, web, 1/2x scorching ray
Level 3: 2X lightning bolt, 1/2X Haste, Stinking Cloud
Level 4: 2/3X summon monster IV, Dimensional Anchor, Greater Invisibility
Level 5: Teleport, Baleful Polymorph, 0/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
Mage Armor (10 hours)
Resist energy: electricity (100 minutes)
Protection from Evil (10 minutes)
Haste (5 rounds)
Resist Energy (electricity) on rolth (100 minutes)
Water Elemental (6 rounds) 84/84 HP
Orca Whale (7 rounds) - 84/95 HP
Shark (9 rounds) - 30/30hp



Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 5/7  d20+7=17 ; 4d8+8=33 ;
Monday June 6th, 2022 12:44:58 PM

Falco pushes off to get above Rolth and Ayotnom as it is his only way to close the distance. {Swim Check: 17} He can just get close enough to try and touch Ayotnom after he calls for healing and uses his most powerful magics.

{Cure Critical @ Ayotnom: 33}

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (3/4) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

DM Mark Battle Map  d20+21=30 ; d20+21=33 ; d20+21=22 ; d6=5 ; d6=6 ; d6=4 ; d6=2 ; d6=1 ; d6=5 ; d20+19=22 ; d20+19=30 ; d6=5 ; d6=2 ; d6=1 ; d6=2 ; d6=5 ; d6=1 ; d20+19=39 ; d20+19=22 ; d20+19=39 ; d20+19=27 ; d20+19=25 ; 2d6+6=12 ; 2d6+6=9 ; 4d6=14 ; 4d6=15 ; d6+3=6 ; 2d6=5 ;
Monday June 6th, 2022 5:53:43 PM

Rolth shouts to the others to focus on one at a time as he continues his attack on G8. He hits four times.
Kiwina hits G6 twice.
Mak hits G6 three times.
Wil summons another Spiritual Weapon. There are now three hand crossbows made of these force that float in the air. One hits G8 while the other two focus on G5. (previous damage to G8 noted as well.)
Ayotnom calls for healing as he hits G8 twice.
Tsak hits G6 twice. (Galvo are aquatic magical beasts, not humanoids. A falchion crits on an 18-20. However, slashing weapons only do half damage underwater unless you have Freedom of Motion, which I do not see listed for your character, so I halved his damage to 11 and 5))
Elyas summons a Shark!
Falco moves and heals Ayotnom for 33 points!

The water elemental slams G6 but only doing 9 actual damage.

The orca misses.

The shark does 8 damage to G8.

G8 moves 5’ to flank Ayotnom, biting the minotaur for 8 physical damage and 10 electricity, and then slamming him for 5 physical damage and 6 electricity.

G5 move 5’ to attack Wil with two slam attacks for 8 and 5 physical damage and 3 and 6 electricity

G6 continues his attack on Tsak. He is bit (crit) for 12 points of physical damage and 14 points of electricity damage. Then two slam attacks hit him, the first a crit, for 9 and 6 physical damage and 15 and 5 electricity. (Think his AC is back to 21? Hits were 25, 34, 23)

(Those with energy resistance(electricity) should reduce electricity damage (varies by CL), and those with protection from energy(electricity) should keep track of total damage against the protection amount after applying resistance if you have both.)

(Remember, without Freedom of Movement, slashing weapons are at -2 to hit. Underwater rules are here.)

(If you are casting a spell or effect, like channeling energy, you must let me know who is and is not affected. Channel Energy has a 30’ radius and if you do not have Selective Channeling, you cannot exclude foes from this healing.)
—------------------------------------------------
Galvo 5 - AC 23 - 28+9+5 damage
Galvo 6 - AC 23 - 47+3+6+4+5+3+11+5+9 damage
Galvo 8 - AC 23 - 30+10+6+9+3+5+8+3+3+8 damage

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11  d20+20=40 ; d20+20=22 ; d20+20=30 ; d20+15=28 ; d6+11=15 ; d6+11=17 ; d6+11=13 ;
Monday June 6th, 2022 6:10:16 PM

The strikes with his handaxe weren't as effective here in the water as they might have been in open air, so Mak dropped the weapon and pulled out his black bladed rapier. Hopefully he'd have better luck with it. The rapier flashed out and Mak lunged. His effort was rewarded as several of the ululating eels were impaled upon his sword even as he nicked another as he stepped back.

OOC:
Mak - Galvo 6, Roll 40, 22, 28. Crit(30 confirms), miss, hit. Damage 15+17-10(DR)=22hp, 13-10(DR)=3 Piercing.

**Fighting Defensively , Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Flanking, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 15 |, Water Breathing 959.2 Minutes, Resistance Electrical 59.3 Minutes, Luckstone |



Wilford Grimly (HP:86/64- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=24 ; d20+11=16 ; d8+2=8 ; d20+11=27 ; d20+11=24 ; d8+2=7 ; d8+2=7 ; d20+11=13 ; d20+11=14 ;
Monday June 6th, 2022 6:14:51 PM

"Come on, you don't want to do that," Wil says flatly to G5
"That is so uncool." Wil cast Sanctuary on himself and takes a Defensive position

To Hit Damage
Bless +1 (morale)
Inspire Courage +1 (Competence) +1 (Competence)
Haste +1 (Untyped)

(SW1: +3 rounds)(AC: 16)- Ht: 2nd (AC: 24(8 ht ): Attacking G8 is closest
(SW2: +6 rounds)(AC: 27 (7 ht) 2nd (AC: 24)(7 ht) (attack G5)
(SW2: +7 rounds)(AC: 13) 2nd (AC: 14) (attack G5)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield - used, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 3d6 + 3

Kiwina (Steve M) 66/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60'  d20+12=30 ; d20+7=10 ; d20+12=15 ; d10+6=9 ;
Monday June 6th, 2022 6:41:16 PM

Kiwina continues slashing at G6, not doing as well this round.

Hits AC 30, 10, & 15 -- 9 / 2 = 4 damage

Active:
* Haste from Elyas
* Bless from Falco
* Inspire Courage from Rolth
* Cloak of the Manta Ray
* Resist Energy (electrical)
Ranger:
1st -- (used), Speak with Animals
Druid:
0th -- Create Water, Detect Magic, Flare, Light
1st -- Obscuring Mist, CLW, Longstrider, Longstrider, Summon Nature's Ally I
2nd -- Fog Cloud, Chill Metal, Resist Energy, Soften Earth and Stone
Aumakua have one 1st ranger spell


Rolth Niheow (BatMark) (76/101 HP | AC: 18; Touch: 12; CMD: 24) |  d20+14=19 ; d20+14=24 ; d20+9=13 ; d20+12=28 ; d20+12=31 ; d20+14=18 ; d10+10=15 ; d4+4=7 ; d4+4=7 ;
Monday June 6th, 2022 9:18:59 PM

Rolth continues to strike at galvo 8, taking advantage of the flanking from the shark. His ragey fight song endures as well. (Inspire courage, rage, bless, haste, flank)

glaive to hit (haste) +14 = 19, damage 1d10+10/2 = miss Slashing
glaive to hit +14 = 24, damage 1d10+10/2 = 7 S
glaive iterative to hit +9 = 13, damage 1d10+10/2 = miss S
Paw 1 to hit +12 = 28, damage 1d4+4/2 = 3 B,S
Paw 2 to hit +12 = 31, damage 1d4+4/2 = 3 B,S
Bite to hit +14 = 18, damage 1d4+4 = miss B,P,S

Total of 13hp of damage to galvo 8, after halving etc,

Effect Tracking:
Water Breathing (from Falco)
Resist Energy 20 (Electricity)
Bless
Haste
Low Light Vision (Darkvision when raging)
Bardic Performance 10/12 rounds used (active)
Rage 8/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used



Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+8=18 ; d20+8=27 ; d20+3=21 ; d8+2=8 ;
Monday June 6th, 2022 9:46:09 PM

Ayotnom continues attacking Galvo 8 with the kama hitting once for 8 slashing damage.

18 vs AC; miss
27 vs AC; 8 slashing damage
21 vs AC; miss

Active Effects:
Protection From Energy (Shock) - 1 hour or 72 points of shock damage
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Tsak
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Mak
Energy Resistance (Shock) - 1 hour; energy resistance 10
Mage Armor - +4 AC - 6 hours
Shield - +4 shield; immune magic missile - 6 minutes
Water Breathing from Falco
Haste from Elyas - +1 AC/ to hit/ reflex saves / +30 foot move / +1 attack
Bardic Inspiration (Rolth) : +1 to hit and damage

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield - cast, True Strike, Mage Armor - cast, Feather Fall
2nd: Resist Energy, Resist Energy, Resist Energy, Resist Energy - cast
3rd: Protection From Energy - cast, Protection From Energy - cast, Protection from energy - cast

Tsak Rezar (Damien) AC21+4=25 (T15/F14) 1/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec 
Tuesday June 7th, 2022 12:26:26 AM

Tsak lets out a yell, that one hurt.
He goes back into total defence again for the round and starts looking for a way to retreat.

Protection from energy=63 left

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 5/7  2d8+8=19 ;
Tuesday June 7th, 2022 9:53:35 AM

Before moving Falco reaches over and heals the badly injured Tsak and then swims behind him.

{Cure Serious @ Ayotnom: 19}

_______________________________
CURRENT SPELLS:
4th - XCure Critical (D)X / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (234) / Cure Serious (D)
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / XCure Moderate (D)X
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+13=25 ; d20+13=30 ; d8+13=15 ; d8+13=17 ; d20+18=31 ; 2d6+15=25 ; d20+10=12 ; 5d4=10 ;
Tuesday June 7th, 2022 12:25:16 PM

Elyas sits back and watches his summoned friends go to work.

The elemental steps to reach two targets, then swings at G6 twice. (or G8 if 6 is dead)
fist: 25 to hit, 15 damage (reduced to 5)
fist: 30 to hit, 17 damage (reduced to 7)

the orca swims to the flank and bites at G6 as well
bite: 31 to hit, 25 slashing damage

the shark enacts a smite evil against G8 and bites it, but misses badly.

without a lot of good options left, elyas steps to the side and releases a burning hands spell against G5
DC 18 relfex save for half, 10 fire damage



DM Mark Battle Map  d20+19=30 ; d6=5 ; d6=6 ; d6=6 ; d4=2 ; d20+10=13 ; d20+6=20 ; d20+19=28 ; d20+19=26 ; d20+19=33 ; d6=2 ; d6=4 ; d6=6 ; d6=5 ; d6=5 ; d6=6 ; d6=6 ; d6=1 ; d6=5 ;
Tuesday June 7th, 2022 8:20:29 PM

Mak drops his axe, draws his rapier and strikes G6. He hits with a Crit for 22 points of damage! (Drawing a weapon requires a move action or can be done as part of a move action.)
Wil chides on of the Galvo and casts Sanctuary on himself, prooking at AOO from the G5. The Galvo hits him with a slam attack, inflicting 8 physical damage and 12 electric damage. (Wil needs to make a Concentration check with a DC of 10+(8+12)+1=31 to cast the spell successfully. Also, not sure what is meant by “takes a Defensive position.” Total Defense requires a standard action.)
Kiwina hits G6 for 4 damage.
Rolth hits G8 three times for 13 damage.
Ayotnom hits G8 three times for 4 damage.
Tsak takes a Total Defense action, making him harder to hit.
Falco swims over to heal Tsak and heals him for 19 points (posted move also says Ayotnom.) (Falco cannot move both before and after his action unless I ‘m missing something. I moved Falco back on the board. If Falco was weighted down by 8 pounds or more he can walk along the seafloor at half speed. Otherwise he would need to make a swim check to move at one quarter speed.)
Elyas casts Burning Hands at G5. Casting this fire spell underwater requires a DC 21 caster level check to pull off - I rolled 13 for Elyas so the spell fails underwater.

The Spiritual Hand Crossbows damage G8 and G5.

The water elemental hits twice G6 for 12 damage, killing the thing.

The orca swims over above G8, striking down at it for 25 damage. This kills the Galvo.

The shark misses its attack.

Only G5 remains. It moves 5’ to continue its attack on Wil, but first it needs to save against a Sanctuary spell (if Wil makes his caster check.) It saves with a 20. It attacks Wil with a bite for 5 physical damage and 10 electricity. Then it attacks with two slam attacks for 8 and 8 physical damage and 12 and 6 electricity.

(Those with energy resistance(electricity) should reduce electricity damage (varies by CL), and those with protection from energy(electricity) should keep track of total damage against the protection amount after applying resistance if you have both.)

(Remember, without Freedom of Movement, slashing weapons are at -2 to hit. Underwater rules are here.)

(If you are casting a spell or effect, like channeling energy, you must let me know who is and is not affected. Channel Energy has a 30’ radius and if you do not have Selective Channeling, you cannot exclude foes from this healing.)
—------------------------------------------------
Galvo 5 - AC 23 - 42+7 damage
Galvo 6 - AC 23 - 94+22+4+5+7 damage - Dead
Galvo 8 - AC 23 - 85+7+3+3+4+8+25 damage - Dead

Rolth Niheow (BatMark) (76/101 HP | AC: 16; Touch: 10; CMD: 22) |  d20+12=29 ; d20+12=18 ; d20+12=32 ; d20+7=19 ; d20+10=26 ; d20+10=14 ; d10+10=17 ; d4+4=7 ; d4+4=7 ;
Tuesday June 7th, 2022 9:37:16 PM

Rolth pivots to make a series of glaive and lunging natural attacks against galvo 5. He continues his inspiring song and rage, although his voice is getting a little hoarse.

glaive to hit (haste) +12 = 29, damage 1d10+10/2 = 8 Slashing
glaive to hit +12 = 18, damage 1d10+10/2 = miss S
glaive iterative to hit +7 = 19, damage 1d10+10/2 = miss S
Paw 1 to hit +10 = 26, damage 1d4+4/2 = 3 B,S
Paw 2 to hit +10 = 14, damage 1d4+4/2 = miss B,S
Bite to hit +12 = 32, damage 1d4+4 = 7 B,P,S

(Total of 18hp of damage to galvo 5, after halving etc.)

Effect Tracking:
Water Breathing (from Falco)
Resist Energy 20 (Electricity)
Bless
Haste
Low Light Vision (Darkvision when raging)
Bardic Performance 11/12 rounds used (active)
Rage 9/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used



Kiwina (Steve M) 66/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Tuesday June 7th, 2022 10:17:29 PM

Kiwina sees there is only one remaining galvo, surrounded and where he cannot reach it. So he does what he can for Tsak -- not much compared to the

Kiwina (Steve M) 66/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60'  d8+3=4 ; d8+3=7 ;
Tuesday June 7th, 2022 10:19:19 PM

Kiwina sees there is only one remaining galvo, surrounded and where he cannot reach it. So he does what he can for Tsak -- not much compared to the clerics of the group, but Tsak gains 7 hit points as Kiwina casts his spell.

Active:
* Haste from Elyas
* Bless from Falco
* Inspire Courage from Rolth
* Cloak of the Manta Ray
* Resist Energy (electrical)
Ranger:
1st -- (used), Speak with Animals
Druid:
0th -- Create Water, Detect Magic, Flare, Light
1st -- Obscuring Mist, (used), Longstrider, Longstrider, Summon Nature's Ally I
2nd -- Fog Cloud, Chill Metal, Resist Energy, Soften Earth and Stone
Aumakua have one 1st ranger spell



Wilford Grimly (HP:86/-5- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d10+21=28 ; d20+11=17 ; d20+11=27 ; d8+2=4 ; d20+11=24 ; d20+11=23 ; d8+2=6 ; d8+2=7 ; d20+11=20 ; d20+11=31 ; d20+11=29 ; d8+2=7 ; d8+2=6 ;
Tuesday June 7th, 2022 10:21:28 PM

"What did you do?" Wil asks then answers himself. "I know.. I know.. I don't need a lecture. I should of stepped back before casting a spell.
Wil then collapsed in a heap. The voices in his head silent.
(Concentration: 28)
SW1 moved toward G5

To Hit Damage
Bless +1 (morale)
Inspire Courage +1 (Competence) +1 (Competence)
Haste +1 (Untyped)

(SW1: +4 rounds)(AC: 20)- Ht: 2nd (AC: 31(Confirm:29)(13 ht ): (attack G5)
(SW2: +5 rounds)(AC: 24 (6 ht) 2nd (AC: 23)(7 ht) (attack G5)
(SW2: +6 rounds)(AC: 17) 2nd (AC: 27)(4 ht) (attack G5)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield - used, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 3d6 + 3

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+8=10 ;
Wednesday June 8th, 2022 12:01:19 AM

Ayotnom moves towards the one remaining Galvo.

He attempts a single attack with his Kama and misses (10 vs AC; miss)

Active Effects:
Protection From Energy (Shock) - 1 hour or 72 points of shock damage
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Tsak
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Mak
Energy Resistance (Shock) - 1 hour; energy resistance 10
Mage Armor - +4 AC - 6 hours
Shield - +4 shield; immune magic missile - 6 minutes
Water Breathing from Falco
Haste from Elyas - +1 AC/ to hit/ reflex saves / +30 foot move / +1 attack
Bardic Inspiration (Rolth) : +1 to hit and damage

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield - cast, True Strike, Mage Armor - cast, Feather Fall
2nd: Resist Energy, Resist Energy, Resist Energy, Resist Energy - cast
3rd: Protection From Energy - cast, Protection From Energy - cast, Protection from energy - cast

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11  3d8(6+6+1)+5=18
Wednesday June 8th, 2022 8:52:16 AM

There were way too many people and creatures crowded around the last Galvo for him to do anything. He then noticed Tsak and moved to administer a potion to the man. He stepped over to him and pulled out the potion from his pack.

OOC: 5'Step, pull out potion(move action), Administer potion)Standard action). Potion CSW 18 hp.

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 5/7  2d8+8=21 ;
Wednesday June 8th, 2022 9:24:21 AM

Falco floats back to the bottome (sorry about that GM) and surveys the Petals. Some are injured but no one gravely at the moment so he simply sends another dose of healing at Kiwana.

{Cure Moderate @ Kiwana: 21}

_______________________________
CURRENT SPELLS:
4th - XCure Critical (D)X / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (234) / Cure Serious (D)
2nd- Lesser Restoration (1/2) / Resist Energy (0/2) / XCure Moderate (D)X
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+14=26 ; d8+13=18 ; d20+9=26 ; d8+7=11 ; d20+17=27 ; 2d6+15=22 ;
Wednesday June 8th, 2022 10:01:05 AM

Elyas' merry band of summons turn in unison and swim over to the last galvo.

the water elemental swims up above the creature, punching down at it with one slam
26 to hit, 18 B damage = 8 after resistance

the shark swims out wide and comes back with it's high swim speed, flankin the galvo
26 to hit, 11 slashing damage

the orca also swims out. bit and attacks from off of the paltform, flanking with Rolth
27 to hit, 22 slashing damage

Elyas himself does not have anything of real help to cast against enemies that shrug off single target spells and are in the middle of a huge clump of allies. so he sits back and watches his magical allies do their thing.

DM Mark Battle Map 
Wednesday June 8th, 2022 12:10:30 PM

Rolth attacks the one remaining Galvo, hitting it twice.
Kiwina heals Tsak for 7 points (you seem to have made two healing rolls?)
Wil collapses, lying still on the platform.
Ayotnom attacks and misses.
Mak administers a potion to Tsak, healing him for 18 points.
Falco heals Kiwina for 21 points.
Elyas watched his summoned creatures tear the Galvo up.

The spiritual hand crossbows continue their assault, hitting 4 times.

The water elemental hits the Galvo for 8 damage.

The shark hits the Galvo for 11 damage.

The orca swims over striking for 22 damage. This kills the Galvo.

As this last Galvo dies, it shoots an angry look at the party just before it’s remaining composite eels scatter into the water. As the sound of combat, amplified by being underwater stops, the silence almost seems amplified as well. All is quiet.

You see where this last galvo stoosd is a strange, grey husk, almost like a carapace of some sort. It's about 4’ long and about 2’ wide.

Perception DC 22: Highlight to display spoiler: {You notice there are some rather large pearls scattered about the platform and the sea floor. They gleam as light hits them, and there are 8 in all, and they seem to be where each Galvo was killed.}

(Those with energy resistance(electricity) should reduce electricity damage (varies by CL), and those with protection from energy(electricity) should keep track of total damage against the protection amount after applying resistance if you have both.)

(Remember, without Freedom of Movement, slashing weapons are at -2 to hit. Underwater rules are here.)
—------------------------------------------------
Galvo 5 - AC 23 - 49+8+3+13+6+7+4+8+11+22 damage - Dead

Tsak Rezar (Damien) AC21 (T15/F14) 43/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec  d20+15=35 ;
Wednesday June 8th, 2022 12:38:59 PM

(Perception vs spoiler=35 success)

Tsak 'comes to' swaying on his feet to find Mak trying to force feed him some liquid from a funny looking vial. Umm, mighta gone somewhere else for a second there. Did I miss anything? Where are the eels? Is somebody gonna grab those pearls that have appeared where the eels were, seems to be one for each of 'em. Did we win?

After a bit Tsak notices that he feels substantially better than he did after the last whack that he received, suspecting that he's been healed he thanks all who came to his aid.

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11 
Wednesday June 8th, 2022 1:22:59 PM

"You decided to take a nap while the rest of us battled the bad guys old bean. No worries though, we sorted it." Mak said as he brushed at some imaginary dust on his clothing as he'd taken no damage at all in the fight. He hadn't been very effective either.

"I think we owe that battle to our spellcasters." Mak said "and the inspiring notes from our bardbarian as well. Well done."

Mak walked or swam rather over to his handaxe and picked it up, while he was there he hefted the large pearl where galvo 6 had died. Never seen one this big before. Mak admitted.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+12=24 ; d20+16=18 ;
Wednesday June 8th, 2022 1:58:31 PM

Elyas bows respectfully to each of his summoned creatures, thanking them for their help. each one in turn vanishes back tot he planes they came from.

Those galvos sure are tough. It is fortunate we were prepared for them this time without the interference of the fey. shall we see what it is we have won?

He exmines the husk, trying to determine what it might be and what to do with it
perception on the husk - 24
know arcane - 18

Wilford Grimly (HP:86/-5- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday June 8th, 2022 4:36:55 PM

Wil is unconscious, dreaming of one of those group walks with the rest of the party. The kind of walk you would take in slow motion, just before the battle. Wil has a magic crossbow over each shoulder and one in front of him.
Outside of the dreams, his magic eventually dissipates.

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield - used, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 3d6 + 3

Rolth Niheow (BatMark) (68/89 HP | AC: 20; Touch: 14; CMD: 26) |  d6=2 ; d6=2 ;
Wednesday June 8th, 2022 6:19:51 PM

Rolth lets his anger fade and his song tapers off as the last galvo drops. After looking to ensure that the galvo are truly beyond recovery, he channels healing energy from Domi to help Wil and his other friends (all are in range) before picking up his previously dropped morningstar. "Good job all, especially those elementals, Elyas! That husk seems to be our goal here. I wonder what it can do?" He waits patiently for Elyas to figure it out.

(Channel energy = 4 measly hp of healing for everyone in the party. At least folks stop bleeding out)

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+16=24 ;
Wednesday June 8th, 2022 9:27:59 PM

Ayotnom notices the pearls and starts collecting the 8 pearls. He says, "Don't forget the husk. I'm pretty sure that is what we came for."

Active Effects:
Protection From Energy (Shock) - 1 hour or 72 points of shock damage
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Tsak
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Mak
Energy Resistance (Shock) - 1 hour; energy resistance 10
Mage Armor - +4 AC - 6 hours
Shield - +4 shield; immune magic missile - 6 minutes
Water Breathing from Falco
Haste from Elyas - +1 AC/ to hit/ reflex saves / +30 foot move / +1 attack
Bardic Inspiration (Rolth) : +1 to hit and damage

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield - cast, True Strike, Mage Armor - cast, Feather Fall
2nd: Resist Energy, Resist Energy, Resist Energy, Resist Energy - cast
3rd: Protection From Energy - cast, Protection From Energy - cast, Protection from energy - cast

Kiwina (Steve M) 66/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Wednesday June 8th, 2022 9:54:27 PM

Kiwina looks at the husk curiously, knowing he doesn't have the skill to figure out what it's for.

"It's not going to bother me if we don't see those eel monsters again."

OOC: The two rolls last post were because the first was a 1 on the die for a healing roll. . .

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7  4d6=12 ; 4d6=12 ; d20+14=17 ;
Thursday June 9th, 2022 2:37:06 PM


Before the petals can scatter Falco motions to gather around. Once in place he channels twice to top people off.

{Channel: 24}

WHile busy he does not notice anything else that might be seen.

_______________________________
CURRENT SPELLS:
4th - XCure Critical (D)X / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (234) / Cure Serious (D)
2nd- Lesser Restoration (1/2) / Resist Energy (0/2) / XCure Moderate (D)X
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

DM Mark Battle Map 
Thursday June 9th, 2022 9:09:29 PM

Tsak comes to, grateful for all the healing. He has some questions as he notices the pearls.
Mak thanks the spell casters and the bardbarian for their work in the battle. He picks up one of the pearls.
Elyas graciously thanks his summoned help before they vanish. The shark and the orca don’t respond. The water elemental regards him cooly for a moment, nodding before it is gone.
Wil lays there, unconscious. (Ordinarily, he would be making constitution checks to stabilize, but healing will remedy that.)
Rolth channels energy to all and retrieves his weapon. He wonders about the husk.
Ayotnom collects the pearls and also notes the strange husk.
Kiwina looks at the husk.
Falco also channels energy, healing his friends.

Things are quiet now. Motes and bits of debris move in the gentle flows of the water here. There are no fish in the area, having fled when the fighting started. Beyond you, your ship shimmers in the bubble of air that surrounds it.

Wil perks up with the healing.

In looking at the pearls, Appraise DC 20:Highlight to display spoiler: {These pearls are worth 1,000 gp each.}

As the Petals examine the husk, they can see that there are what looks like shoulder straps on the inside. Careful examination will show that when worn, it grants its wearer resistance of 5 against slashing.

Elyas cannot really tell much with that Knowledge Arcana roll. But if he were to cast Detect Magic, a decent spellcraft roll may reveal more.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+7=23 ;
Thursday June 9th, 2022 9:45:25 PM

Rolth thanks Falco for the additional healing, gives Wil and his inside voices a hand up, and suggests, "Let's get back on the Rose and start back to Ardian. On the way, we can try to discover more about this husk. I'll assist you, if you like, Elyas."

Once back on the ship and underway, Rolth will cast detect magic and try to assist Elyas with the spellcraft check.

(Spellcraft = 23, success!)

Kiwina (Steve M) 94/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Thursday June 9th, 2022 10:12:52 PM

Kiwina helps those who want help back to the ship. He ponders the husk a bit more -- is it sized for a medium or large creature?

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+5=23 ; d20+18=33 ; d20+18=35 ;
Thursday June 9th, 2022 10:31:42 PM

Appraise: 23

"Hey, not bad these pearls are worth 1000 gold each."

He then casts detect magic and examines the husk, informing the others what he can deduce.

Spellcraft: 33
Know[Arcana]: 35

Active Effects:
Protection From Energy (Shock) - 1 hour or 72 points of shock damage
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Tsak
Protection From Energy (Shock) - 1 hour or 72 points of shock damage; Mak
Energy Resistance (Shock) - 1 hour; energy resistance 10
Mage Armor - +4 AC - 6 hours
Shield - +4 shield; immune magic missile - 6 minutes
Water Breathing from Falco
Haste from Elyas - +1 AC/ to hit/ reflex saves / +30 foot move / +1 attack
Bardic Inspiration (Rolth) : +1 to hit and damage

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield - cast, True Strike, Mage Armor - cast, Feather Fall
2nd: Resist Energy, Resist Energy, Resist Energy, Resist Energy - cast
3rd: Protection From Energy - cast, Protection From Energy - cast, Protection from energy - cast

Tsak Rezar (Damien) AC21 (T15/F14) 67/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec 
Friday June 10th, 2022 12:23:31 AM

Tsak walks over to grab a pearl and puts it securely in the sack at his waist.
Then with the rest of the group he makes his way over to the Rose.
He's looking forward to a hearty meal, but is a bit miffed when the cook serves up seafood chowder.
'Dang Eels' he thinks. It'll be a while before he gets them out of his head.

He sleeps well that night.

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20=17 ; d6+3=7 ; d6+3=8 ; d6+3=8 ;
Friday June 10th, 2022 8:51:32 AM

Wil wakes up with a start.
"Adeline!!" he shouts then stares for a second.
"I'm sorry, what do we have going on?"
He casts channel energy for: 23hp

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield - used, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon - used, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 3d6 + 3


Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11 
Friday June 10th, 2022 9:30:50 AM

Mak swam back to the ship and collected his bow, then headed below deck to change into dry clothes.

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7  d20+14=17 ;
Friday June 10th, 2022 10:10:01 AM

As the others collect pearls and husks Falco heads back up to the ship, he keeps his eyes open for any potential issues. {Perception: 17}

_______________________________
CURRENT SPELLS:
4th - XCure Critical (D)X / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (234) / Cure Serious (D)
2nd- Lesser Restoration (1/2) / Resist Energy (0/2) / XCure Moderate (D)X
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+27=29 ;
Friday June 10th, 2022 11:26:34 AM

Elyas uses his bonded knife to use Identify, casting it and examining the husk to learn more.
Spellcraft with Identify bonus and rolth's aid= 31 (wow, bad roll!)

let's gt this back to the Rose. It is certainly the thing we came for, and if we don't know what it does now we will have plenty of time as we trvale to learn more. we should get the magical compass recalibrated for our next underseas adventure

DM Mark Battle Map 
Friday June 10th, 2022 8:19:47 PM

Rolth suggests getting back aboard the ship, and offers to help examine any enchantments on the husk.
Kiwina helps everyone back to the ship.
Ayotnom suggests the eight pearls may be worth 1,000 GP each. He casts Detect Magic and tries to figure out any properties the husk may have.
Tsak pockets one of the pearls. He returns to the ship, and informs the cook that he’s not up for much seafood right now.
Wil channels energy, healing all for 23 HP.
Mak returns to the ship, making sure he has all his weapons and that none are left behind. Then he changes into some dry clothes.
Falco keeps a sharp eye out for trouble as he heads to the ship.
Elyas returns to the Rose. He casts Identify and then Detect Magic to try to figure out what this husk is.

As the Petals return to the ship, they are met by the crew. They offer congratulations and ale to celebrate the victory! They watched the whole thing, clearly worried both about the Petals and what might befall them if the Petals were overcome.

The husk is an odd thing. It looks like it could be worn on the back, almost like a carapace. As a magic item it would occupy the cloak slot.

Between Rolth, Ayotnom and Elyas, the Petals are able to divine that the husk grants it’s wearer damage resistance 5/slashing, and energy resistance of 10 against electricity.

The cook did indeed prepare seafood, but at Mak’s request he whips out some nice cheese and sausage, quickly warming up the sausage. He also has some cabbage he quickly cooks in with the sausage. It quite good as an alternative.

Nobody has the stomach for eels, including the crew.

They prepare the ship. ”Where to Captain Kiwina? Any special instructions? We’re still getting the hang of sailing her underwater. It’s a curious thing, but it seems just like sailing on the water. Not really sure how that works though.”

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Friday June 10th, 2022 9:50:28 PM

"Back to Fargunia, so we can find our way to the next challenge." Kiwina wonders which challenge they should select next, and is glad they had Elyas on this one.

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Friday June 10th, 2022 9:59:18 PM

“So interesting, this world you all live in. I know… I know I live here too,” he counters.
“I’m just saying, I’m enjoying this. Let’s keep going. Hopefully, I can stay conscious next time.”


Tsak Rezar (Damien) AC21 (T15/F14) 90/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec 
Friday June 10th, 2022 11:43:18 PM

Tsak tucks into the cheese and sausage with cabbage. It's a strange mix, but hey, it's a strange wold.

He sleeps very well, but is still careful to get up in time for his turn at watch. He shares this time with Esmerelda, sitting in the crows nest, looking at the stars.

After the rest he feels very close to full health and marvels at how strong he and the group have become over their years of adventuring together.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Saturday June 11th, 2022 10:43:17 AM

The husk thus identified, Rolth keeps watch on the way home, and will pitch in with sailing if needed. "Who among us should wear the husk and flippers for now? I have a nice cloak already, so perhaps another front liner could don the husk? Or one of us could just swap it in when the situation seems to call for it."


Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Sunday June 12th, 2022 8:29:28 PM

Ayotnom says, "If the ensemble we are assembling should be worn together then all of us Taurs are out because our hooves or paws as the case may be render those flippers useless to us. I don't know if it would make sense to wait until we have more pieces of whatever it is we are collecting to figure out who may be the ideal candidate or not. I mean electricity resistance and the ability to shrug off slashing damage could be really useful in the right situation but if the items we are collecting are meant to synergize to where there is a hidden ability when you wear the whole set it might be better to wait and then when someone is wearing everything have us use detect magic again to see if we can suss out any hidden ability the entire set confers."

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Sunday June 12th, 2022 9:40:24 PM

"Perhaps Ardian will know whether we can wear them as separate pieces for now, then combine them later if needed."

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11 
Monday June 13th, 2022 9:20:56 AM

Mak arrived at the tail end of the conversation and added. "You think it would resize for someone like Falco? Otherwise if you want to test it I'll volunteer, though I'm not certain I'd be the best one to wear it. Our options are limited to Elyas, Tsak, Wil, and Myself...hmm not so limited once you think about it. So as I said, unless Elyas needs to experience the equipment first hand I can be the tester. That extra mobility might be most propitious for the wizard."



Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Monday June 13th, 2022 10:04:58 AM

Falco is thrilled with the diversity of food offered. "A post battle sausage party seems as good a reward as the pearls we found!"

"I would be interested if the husk resized. Not worrying less about being injured makes healing others easier I guess. Either way really, if someone else wants it have at it."

_______________________________
CURRENT SPELLS:
4th - XCure Critical (D)X / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (234) / Cure Serious (D)
2nd- Lesser Restoration (1/2) / Resist Energy (0/2) / XCure Moderate (D)X
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday June 13th, 2022 10:41:51 AM

"I do not think i should be the one to don the equipment. I have little need of a shielding cloak or more mobility. it is rare that enemies get past you tougher folk in the front, and i have my teleportation abiltiies if i need to relocate quickly. For now i think we can parcel out the pieces. if it needs ot be worn together i imagine we would first need the full set. until then we can divvy it up a bit.

[ooc: as for resizing, I believe that is only an issue for armor and weapons. wondrous items automatically resize, and clothing items are size-agnostic. flippers on a four-legged creature might be stretching it a bit, but that's up to the GM if they would still be a benefit or not.]

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday June 13th, 2022 5:38:14 PM

"I do have a cloak of Resistance.. I would be willing to switch if someone is willing." Wil says.
"I do not want to take away any advantage from the first line folks. You know.. if you wear that husk.. you may be husky." Wil laughed.. thought it was funny.

DM Mark- Back to Lovely Fargunia 
Monday June 13th, 2022 7:09:51 PM

Kiwina gives the order to the crew to return to Fargunia.
Wil seems glad to be alive.
Tsak is ready to “sail.” He looks to get in the crow’s nest, but finds it high enough to be outside the air bubble that surrounds the ship. However, once the ship returns to the surface he is able to access the crow’s nest with ease.
Rolth asks if anyone is interested in wearing the husk or the flippers.
Ayotnom wonders aloud if weaning both the husk and flippers, and perhaps all the key items would have a larger benefit. He notes that taurs may be limited in what they can wear.
Mak offers to try on the husk, wondering if it will resize to fit anyone.
Falco seems glad to have a post battle sausage party aboard the ship. This raises some curious looks from the crew, but they are just as quick to go about their business and quickly ignore the comment.
Elyas is not interested in wearing either item, and thinks spreading them among the party may be the best approach.

Mak, and perhaps others, will find that the husk can be worn in the shoulders slot. Some experimentation is that it has the same location limitations as any such item - you can only benefit from one magic item used in that location. You find the husk will resize to fit both small and large people as well.

Anyone trying on the fins will find that they also resize. Since they grant the wearer a swim speed equal to their land speed with an unnamed bonus of +10’, they could indeed benefit a land creature trying to move underwater, but they do not grant the benefit that Freedom of Movement does.

It’s still odd as the ship rises in it’s shimmering bubble of air. The sails seem to fill as if the underwater currents are simply air currents, and the crew is able to use both ropes and rudder to steer the ship as they would on the surface. Still, they are anxious to be in a familiar environment, and make for the surface. Breaking the surface, the bubble seems to vanish, and the ship moves to Fargunia.

Ramsey looks forward to getting more - and perhaps better - fresh food on your return, especially since Tsak looked a bit askance at the sausage, cheese and cabbage.

You reach the port as you did before. The Rose weighs anchor in the bay at Wedding City. You can see a dock area, but The Rose is too large a ship to use the small boat docks here. A boat is soon on it’s way out to you. You are asked if you have cargo to bring in or just passengers, and you are charged a gold apiece for transport. Ramsey comes along with a couple of crew. Your rowers are otherwise quiet on the way in, refusing to engage in conversation.

Once you reach the docs, you see it’s a bustling port as before. But this time, you are met with quiet looks of concern and mistrust. As the Petals disembark, an officious man approaches you.

”I am Algus, and I work with the dockmaster here. I do not need to know your business, but I would like your assurance that you pose no threat to our people. I presume you are here to meet with Ardian again. Again, I do not need to know your business, but what assurance do I have that you will not breach the privacy of the people of Fargunia? Ardian is a collector of lore. Can you tell me what sort of information he collects? Is he providing you with inforation about people of this town?”

The two men with him eye the Petals somewhat suspiciously, but remain quiet. None are armed. You suddenly seem to have all in earshot listening for your response, though most try to pretend they are not listening.

Knowledge Nobility DC 15:Highlight to display spoiler: {You conclude this is a person of some importance and perhaps authority here. You also know that the higher the nobility, the more secrets they seem to have.}

Sense Motive DC 0 - Yeah, you don’t need much Sense Movie to note these people are distrustful and very private.

Sense Motive DC 17:Highlight to display spoiler: {This person seems genuinely worried and apprehensive. You sense no threat to you so much as he perceives both the Petals and Ardian as a threat, if the way he spits out the man’s name is any indication.}

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+19=21 ; d20+21=35 ;
Monday June 13th, 2022 8:10:02 PM

Rolth can tell that this fellow is genuinely worried, and no fan of Ardian.

(Sense Motive = 21)

Rolth therefore attempts to put him at ease with regard to our intentions. "Very well, Algus, I assure you that we pose no threat to your people, nor do we intend to bring them harm. And while we are new to this land, we have earned a reputation as right-thinking enjoiners of all that is good in our own homelands, even from the outset of our journeys together..

As far as our attention to the privacy of the people of Fargunia, we have thus far visited this place twice, and not had any claim made against us for any such invasion of privacy. We fully intend to continue to respect the privacy of the people here. In that respect, I cannot fully answer your next question, regarding what sorts of information that Ardian collects, as he is as entitled to privacy as any other here. That said, I have no reason to gainsay your characterization of him as a seeker of lore, and he has scrupulously avoided giving us any information about the people of this town. He--and we--are focused on the lore that we seek, going about our own private business in that pursuit. Which in fact we will continue doing, with your leave."


(Diplomacy = 35)

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+15=33 ;
Monday June 13th, 2022 8:46:17 PM

Sense Motive: 33

Ayotnom gets that Algus and his men are legitimately concerned both with their business and Ardian.

He echoes what Rolth says and adds, "I know you do not wish to know our business but perhaps if you knew what we were doing you would be more at ease with our trafficking with Ardian. We are on a quest to thwart the threat that is The Deep from returning. Ardian has set us on this path with the lore he has collected being instrumental to our success thus far. We need to keep going on the path we are on and thusly expect to return to Ardian several more times after we meet each challenge he has appraised us of. As Rolth has pointed out in treating with us he has been observant of the privacy of those in this town and has only shared with us the information we seek in being able to thwart The Deep. Considering the risk The Deep poses to everyone, for one who is obviously concerned with the safety of this village you should be wishing us and Ardian well in this endeavor. I understand and can respect your desire for privacy and our mission has nothing to do with violating your wishes but our mission is concerned with the safety of all who could be threatened by The Deep after all."

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Monday June 13th, 2022 10:18:31 PM

Anywhere else, Kiwina would pitch in to help Rolth and Ayotnom. But this is Fargunia, and he has a feeling that keeping quiet is best right now.

Tsak Rezar (Damien) AC21 (T15/F14) 90/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec 
Tuesday June 14th, 2022 12:50:37 AM

The cabbage and sausage have had an unfortunate effect on Tsak's internals. He's trying to stand a polite distance away while still being able to follow the conversation. All while looking totally at ease.

He is, of course, quite at ease with staying silent, especially in the face of bureaucracy. He fears Ayotnom my have disclosed too much too easily, but the men don't look threatening so he keeps his shoulders loose and his hands well away from any weapons.

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11  d20+9=14 ; d20+6=17 ; d20+3=6 ;
Tuesday June 14th, 2022 8:41:39 AM

Mak pressed his lips together when the minotaur spoke. He hoped that taur hadn't revealed too much. Rolth had the right of it thus far and Mak would have offered up some helpful assistance as well but he was just too stunned with Rolths eloquence.

Mak stepped forward and said. "Our apologies if our presence has created any worry among the constabulary. Perhaps this peace offering and our assurance that our business isn't in the trade of Fargunian lore would allay your fears." as he handed over a pouch with 82gp, 16sp, and 45cp.

OOC: Diplomacy +3, Roll 6....OMG LOL!



Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11  d20+9=14 ; d20+6=17 ; d20+3=6 ;
Tuesday June 14th, 2022 8:41:39 AM

Mak pressed his lips together when the minotaur spoke. He hoped that taur hadn't revealed too much. Rolth had the right of it thus far and Mak would have offered up some helpful assistance as well but he was just too stunned with Rolths eloquence.

Mak stepped forward and said. "Our apologies if our presence has created any worry among the constabulary. Perhaps this peace offering and our assurance that our business isn't in the trade of Fargunian lore would allay your fears." as he handed over a pouch with 82gp, 16sp, and 45cp.

OOC: Diplomacy +3, Roll 6....OMG LOL!



Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=24 ; d20+11=26 ;
Tuesday June 14th, 2022 9:23:10 AM

(Sense Motive: 24)
(Diplomacy: 26)
"There is some concern on our part to Ardian but Ayotnom is correct. The bigger concern is the Deep and what I've heard it's been doing to victims. We should all be worried. Allow us to defeat the Deep for you."
"Can you tell us what your concern is with Ardian? He seems to provoke quite a reaction. Maybe we can help negotiate peace between you and him?"


Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=24 ; d20+11=26 ;
Tuesday June 14th, 2022 9:23:10 AM

(Sense Motive: 24)
(Diplomacy: 26)
"There is some concern on our part to Ardian but Ayotnom is correct. The bigger concern is the Deep and what I've heard it's been doing to victims. We should all be worried. Allow us to defeat the Deep for you."
"Can you tell us what your concern is with Ardian? He seems to provoke quite a reaction. Maybe we can help negotiate peace between you and him?"


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+4=22 ;
Tuesday June 14th, 2022 10:15:39 AM

Elyas keeps quiet, letting the others speak. too many people giving the same information will not help anything. He tries to look friendly and smiles at the other people that are watching the group.

Diplomacy? = 22 (not sure if that makes sense to roll here, seemed better than any other option)

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+4=22 ;
Tuesday June 14th, 2022 10:15:39 AM

Elyas keeps quiet, letting the others speak. too many people giving the same information will not help anything. He tries to look friendly and smiles at the other people that are watching the group.

Diplomacy? = 22 (not sure if that makes sense to roll here, seemed better than any other option)

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7  d20+9=28 ;
Tuesday June 14th, 2022 10:19:35 AM

{Sense Motive: 28}

Falco listens to the man speak and cocks his head to the side. Now what is this town hiding that they are so worried for privacy? Wouldn't think to care if he just acted more normal. He decides to keep a closer eye on the goings on while they are in town though he makes no direct inquiries.

_______________________________
CURRENT SPELLS:
4th - XCure Critical (D)X / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (234) / Cure Serious (D)
2nd- Lesser Restoration (1/2) / Resist Energy (0/2) / XCure Moderate (D)X
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

DM Mark- Back to Lovely Fargunia  d20-1=10 ;
Tuesday June 14th, 2022 7:33:07 PM

Rolth attempts to allay Algus’ concerns. He is very diplomatic in his response. Strangely, Algus seems somewhat satisfied that Rolth pushes back on his inquiry about Ardian.
Ayotnom echos Rolth’s words, adding that the Petals are working with Ardian to defeat something called The Deep, and that The Deep poses a threat to Fargunia. (I rolled a diplomacy roll for Ayotnom since he chimed in while Rolth was trying to win them over and a 10 is a pretty neutral roll, so no harm, no foul.)
Both Rolth and Ayotnom note that Ardian is only disclosing lore unrelated to Wedding City and Fargunia’s citizenry.
Kiwina, Elyas and Falco remain silent.
Tsak tries to remain silent, but certain elements seem to escape his digestive system, causing both sound and smell. He moves away a bit.
Mak tries his hand at diplomacy, offering these men some payola.
Wil mentions the victims of The Deep, and echoes Ayotnom’s warnings. He asks their concerns with Ardian, and this seems to offend them.

Ugh. These guys are kind of complicated. Sheesh.

Sense Motive DC 10:Highlight to display spoiler: {Ooof. These guys definitely noticed Tsak’s flatulence, but clearly are pretending they did not. Tsak’s flatulence is his business.}

Mak’s diplomacy roll combined with an offer of money is taken as an attempt to bribe officials in their normal course of business. The two quiet men suck in their breath at the offer, exchanging glances and looking expectantly at Algus.

Algus eyes narrow as he draws himself up to his full height. He replies to Mak, ”You are new here sirrah and your friends are kind, so I shall let this be a warning. Attempting to bribe an official of Wedding City is a municipal offense, and a rather serious one. But one that I shall let pass. This time.”

Still, the man is more intrigued by Ayotnom’s and Wil’s mention of a threat to the people here.

”We find Ardian’s peddling of secrets and lore … distasteful. But he has not broken any of our laws that we are aware of. Still, there are times when threats to the security of our people must give way to privacy. I accept your assurance that Ardian is not violating our right to privacy. Since you have mentioned it, I should know what threat this Deep poses to us? How Deep is it? I wonder that Ardian has not come to us about this matter. Indeed, if you are acting in the interests of Wedding City and Fargunia, you should be recognized for your service, even if discreetly.”

“Except for the bribing. There’s still no bribing, no matter how noble your other actions may be.”


Knowledge Nobility DC 12: Highlight to display spoiler: {Bribery is not uncommon, and not usually so strongly reacted to.}

Sense Motive DC 12: Highlight to display spoiler: {Neither Algus nor his companions are actually mad at Mak. Their reaction was more an official need to respond to what they perceived as a public affront. If fact, you sense they may be rather relieved to not have to pursue it further.}

Sense Motive DC 17: Highlight to display spoiler: {You sense these men are conflicted. They find asking you about The Deep distasteful, but they seem to believe you and are worried.}

Adults in the area are carefully ignoring all this, and carefully listening if they can. Kids in the area however are very interested. They wave at the little owlman, they look at Tsak’s big cat, and they seem very impressed by Kiwina. ”Hey mister. Are… are you a horse?”

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+15=33 ; d20+15=34 ; d20+15=16 ;
Tuesday June 14th, 2022 8:27:29 PM

Sense Motive: 33, 34, 16

Ayotnom takes note of the fact they noticed Tsak's Flatulence and they are relieved not to pursue the bribery mattter further.

He says, "Well The Deep is a threat serious enough to pull us away from the Taur Isles where some of us were pursuing a quest to reunite the separate Taur races. However, the threat The Deep poses is that dire that it needs to be dealth with sooner rather than later."

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+19=23 ;
Tuesday June 14th, 2022 8:35:31 PM

Rolth is conflicted over whether to roll his eyes at Mak's effrontery, or give him the side eye to shut him up, but in the end does neither. He gives thanks that his olfactory senses are not as keen as a full lion's, given Tsak's proximity, and focuses back on Algus and his companions. Those worthies are clearly concerned about the threat, but put off by the public discussion, overt bribes, and more.

"We are glad that you accept our genuine assurances, and appreciate your discretion in all these matters. As far as the Deep, perhaps it would be best to discuss that more discreetly as well. I should not like for frightening rumours to get about, should someone inadvertently overhear a few of our words on the wind. Is there some suitable place nearby where we could privately trade current information about this threat for recognition or future information about this threat, so that we all emerge equally better off? I think we could spare a little bit of time for that before returning to Ardian.
What say my fellows?"


(Sense Motive = 23)



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60'  d20+12=25 ;
Tuesday June 14th, 2022 9:49:48 PM

(Sense motive = 25)

Kiwina thinks these men would like to know more about the Deep, but wonders if their culture would permit them to trade information with the Petals when the Petals have already said they are trading such information with Ardian. It almost gives him a headache wondering whether Ardian would morally have to be included in the conversation to avoid anything they might consider a conflict of interest -- and which Kiwina would no doubt consider idle banter.

"Am I a horse? No, I am a centaur. And there is an island full of others like me just a few days sail away."

Tsak Rezar (Damien) AC21 (T15/F14) 90/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec  d20+5=18 ;
Wednesday June 15th, 2022 12:56:08 AM

(Sense Motive=18)

Tsak senses some conflict in the men, presumably between the local customs and the requirements of leaders in the community.
He also senses that most of the group are aware of his current predicament, and choosing discretion. He's glad Mak hasn't picked up on it yet. Looking around he is relieved to see no naked flames in the vicinity.

Rolth's suggestion of a discreet meeting place makes a lot of sense, Tsak will go along with that assuming its well ventilated.

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11  d20+9=10 ; d20+6=7 ;
Wednesday June 15th, 2022 8:03:26 AM

Mak was stunned to silence. Bribes worked last time. What gives?

OOC:
KS: Nobility +9, Roll 10; Sense Motive +6, Roll 7....2 1's...oh the dice roller hates me or has a wicked sense of humor. LOL!

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7  d20+9=16 ;
Wednesday June 15th, 2022 11:55:39 AM

Falco listens in wondering just how far the right to privacy goes with this group. He is about to ask when he sees the kids looking. Quickly he waves back while his head rotates to the extreme and back as only an owl can do.

_______________________________
CURRENT SPELLS:
4th - XCure Critical (D)X / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (234) / Cure Serious (D)
2nd- Lesser Restoration (1/2) / Resist Energy (0/2) / XCure Moderate (D)X
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+7=23 ;
Wednesday June 15th, 2022 12:37:28 PM

Sense motive = 23

Elyas can tell the guards don't quite seem to know what to do with the party.
"I agree with Rolth here. if you would like to know more about the Deep and our role in fighting it, we would be happy to meet somewhere a little more secure. if you do not want to pry into this affair, trust that we are acting in the way that we think will best benefit everyone here and in our own islands, and we are not in any way trying to disrupt your way of life in Wedding City. "

Elyas also takes note of their reaction to the bribe and the obviously overdone outrage about being offered coin. It doesn't seem like they are really mad, but they did say it was a pretty big offense. maybe we just need ot be more slick about our bribing in the future?

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+14=28 ; d20+11=31 ; d20+14=23 ;
Wednesday June 15th, 2022 3:47:10 PM

(Bluff: 28 - Wil really wants to belly laugh due to the flatulence.. It's just plain funny but he manages to keep it together.)
"Let's not be further disrespectful. We do not wish to cause problems and only wish for maybe some assistance. ... but is there anything we can do to assist you? We only want to help. " He asks.
(Diplomacy: 23)

DM Mark- Back to Lovely Fargunia 
Wednesday June 15th, 2022 7:42:59 PM

Ayotnom tries to convey how serious a threat The Deep is without going into detail.
Rolth suggests to Algus and the Petals that they have a discussion with the man in private.
Kiwina tells the children there that he is not a horse but a centaur, and that there is an island with many centaurs a few days away.
Tsak is fine with a private meeting, so long as it is well ventilated and free of open flames.
Mak shocked that his offer of money was so abruptly rebuffed.
Falco shows off his owl-like head turning for the kids.
Elyas also suggest a more private venue for discussion, but says he understands if these men would rather not know and simply trust the Petals in this.
Wil assures the men that the Petals only want to help.

There are a number of busy workers, a few and gagged betrothed couples holding hands, and a few folk simply enjoying the day and the nice weather.

The children seem impressed and intimidated by the HUGE horseman there. An older girl pipes up in response, ”Oh, yeah, shure. A centaur. I’ve heard of centaurs, just never seen one. So, that must be a minotaur and that one a liontaur. Wow.” Several seem to want to draw near, but nervously look around at the adult nearby.

A couple of the kids move up to Falco, and laughs as he says, [b]”You’re a funny birdman. I like you. Can you fly and stuff? Can you see in the dark like an owl.”
The other child elbows him and give him a look like he’s being rude.

Algus absently shoos the children away as he says to the Petals, ”Yes, a more private locale would be better.” As you go, you sense that these three are known here, and given some difference. People try not to be obvious in their observation, pretending to not notice even as they scurry out of the way.

Ramsey mutters, ”This place is weird.” Then he says to the Petals, ”I’ll go see to some supplies, and some better food for master Tsak and his kitty.” He trots off with his two crewmen.

Algus leads you to a nearby warehouse, and as he enters with his two companions he directs several workers to leave and give them the place. They comply without complaint. You also notice neither Algus nor these two men appear to carry any weapons. Their clothing is serviceable but well made, and they wear some understated jewelry and fur trimming that suggests people of wealth and importance.

Does everyone go?

Algus addresses the Petals that come with him, ”While we in Wedding City do value and protect individual privacy, you speak of a threat to us which makes this a matter for the City. [b]”Now then, what is this Deep and how is it a threat? Do you have anything to back up this claim? I do not mean to impugn your character, but this is indeed a big claim? Is Ardian the cause of this? We have no quarrel with him, other than the fact that he seems to buy and sell information.” This last bit is said with some distain.

His two companions seem to nod in agreement, listening intently to what the Petals have to say. It seems odd to you that they have neither asked your names, nor offered theirs beyond this Algus fellow.

How do you respond?

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Wednesday June 15th, 2022 8:44:48 PM

Ayotnom goes to the warehouse stopping to get the husk and the flippers before he does so.

When he enters the warehouse and it clears out and he is asked about the Deep he says, "Ardian told us that long ago the creature had a gateway from another place into the Wold. Nearby underwater races were subjugated and fell thrall to this thing, some even becoming transformed. Eventually heroes rose up from these aquatic folk and fought the creature back, but they were not strong enough to destroy it, so they sealed it with a Teucri artifact and broke the artifact into several items and hid them. However the power of the seals is beginning to fail and The Deep, this creature, is beginning to push back through. Ardian became aware of this due to his divinations but he was an old man and he sought us the 8 Petaled Rose to deal with this threat as we have experience with similar things in the past. Therefore he wanted us to set out and retrieve these keys so we can vanquish the Deep once and for all and prevent others from falling thrall. We already have this husk and these fins. There are several other items we have been instructed to collect hence my remark earlier about needing to make several trips back and forth from her and other ports of call but as I said we mean no harm to Wedding City or the privacy of its denizens. We just wish to be free to go about our business and collect the rest of the keys we need to put an end to The Deep once and for all."

At the mentioning of the husk and the fin he shows the Wedding City folks the 2 items.



Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Wednesday June 15th, 2022 9:07:27 PM

Rolth nods as Ayotnom does a fine job of telling the most recent lore that we learned about the Deep and what must be done. He adds, In our adventures across the Taur Isles, we have run into signs and minions of this evil power known as the Deep. The Deep is some sort of malevolent power that seems to be making a play for renewed domination in the region. It's minions distribute magical amulets that warp the minds of their wearers, turning them into mindless, aggressive pawns. We met a chuul that used a piece of the Deep, part of a tentacle, to cursedly warp the flesh of those in its thrall, making them tentacled monstrosities. The chuul was accompanied by frog-like Deep Ones. The chuul promised us power if we joined it, and madness, despair and death if we resisted. Earlier, we encountered and defeated a sort of reverse Cecaelia named Aaroth, who told tales of a coming doom that was beyond our understanding. And on our sailing journeys, we passed a great rock formation that looked tentacled as well. If you have seen or later find any signs of such things, like tentacle amulets, folk behaving oddly or aggressively, and the like, please share that information with us in equal measure that we might use it to be successful in our quest to defend this whole area from the threat."

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Wednesday June 15th, 2022 10:32:41 PM

Kiwina mistrusts the culture here enough to tag along but keep quiet. In particular, the idea of asking for information about other people worries him since it seems against local sensibilities. surely there is a discreet way of doing so, he just doesn't know how here.

Tsak Rezar (Damien) AC21 (T15/F14) 90/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec 
Thursday June 16th, 2022 2:54:27 AM

THE LOOK that Esmerelda gives Ramsay's retreating back after the comment about her being "Tsak's kitty"!
Tsak won't be surprised if the crew return to the ship to find their bedding shredded and nasty deposits secreted in strategic places. Cats are like that.
Oh well, given the rules in Fargunia it's not his job to go blabbing about their indiscretion. They'll work it out.

Tsak follows the party along to the warehouse. Ayotnom's summary is indeed impressive and earns him the revered 'nod' of approval from the stoic ranger.

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=17 ;
Thursday June 16th, 2022 9:00:13 AM

Wil breaks from the group to explore asking if anyone would like to join him. He promises to stay well within the rules of the island... at least to try.
"I think a pub is probably best... to get some info."
(Perception: 17)
"I don't really know what to look for though... figure if I'm pleasant enough maybe I can hear something."

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11 
Thursday June 16th, 2022 3:01:57 PM

Mak breaks away with Wil, dragging Tsak along with them at the mention of a Pub. We'll be discrete he says winking at Rolth.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Thursday June 16th, 2022 7:56:02 PM

Rolth smiles and thinks to himself, "This sounds like the set up to a bad joke. "A boor, a mixed mind, and a perfectly nice ranger walk into a bar. Everyone buys the half orc a drink because they feel sorry for him."

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Thursday June 16th, 2022 10:41:46 PM

Ayotnom waits to hear the Wedding City Officials reaction to their story

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Thursday June 16th, 2022 11:22:40 PM

Splitting the group up in a place like this can't be good, Kiwina thinks.

DM Mark- Back to Lovely Fargunia 
Thursday June 16th, 2022 11:38:14 PM

Ayotnom summarizes (rather efficiently) what he knows of The Deep, showing these men the husk and the fins that have been found.
Rolth adds details about The Deep the Petals encountered before Ayotnom joined the party, including the offer of “power if we joined it, and madness, despair and death if we resisted,” and a promise of coming doom. He meetions the tentacles amulets and strange rock formations, asking these men to let the Petals know is they encounter such things.
Kiwina worries about the nuances and mores of this culture, fearful of missteps.
Tsak nods approval at Ayotnom’s summary.
Wil goes in search of a pub to see if he can find more information.
Mak goes with Wil, trying to bring Tsak along. He tries to assure Rolth everything will be fine.

In the Warehouse, Ayotnom, Rolth, Kiwina and Tsak share some information. The three men take all this in, listening intently. They are interested in the husk and the fins, though only Algus touches them after politely asking to see them. He examines them in some detail before handing them back. The other two men recoil at parts of the tale, though Algus seems to be made of sterner stuff.

Algus replies, ”As I said I am Algus, assistant Dock Master in Wedding City. My friend here is Nevent, trader and Captain of the vessel Silent Kiss. This is Herol. He owns the cooperage works, and oversees packing of a good many things for shipment. I have heard tales of tentacled amulets relating to nearby isles populated by the Tauric races. I chalked these up to just sailors’ tales. But I see they may have some truth. Assuming what you are saying is true, we urge caution. Ardian’s information seems to sell his information, which we detest. While there are times when information has value, but it needs to be a trade of information not sale to the highest bidder. In any event, you are free to go about your business.”

“You have given me much to think upon, and I thank you for that. Should you run into any trouble here, you may give them my name or send for me. Tell them you go with my knowledge and you should have free reign here. But do not pry into private affairs while you are here - I cannot protect you from that.”

“Tell me, is there information that I can provide you?”


The other two men curtly echo Algus’ acceptance of the Petals and their information.

Algus adds, ”I tell you what, should you defeat this Deep thing please inform me of this. If you can show that it posed some threat to Wedding City or Fargunia, I would appreciate knowing that as well. We take threats to our way of life seriously. And nobody like things with tentacles.” The others nod their heads in agreement.

—-----------------------------------

Wil and Mak look around. Curiously, there are few signs or pieces of written information. They do some a place with rough men coming in and out, and a huge wooden tankard fixed above the door. They go to this place, and enter.

It’s a busy tavern. Servers move about the place. It falls silent for a moment as Wil and Mak enter, but soon a bard in the corner pipes up, making his words into a song.

“Newcomers are here with tales to tell.
But do they bring gold for their ale as well?
Perhaps they come seeking marital bliss,
No gags and a bond? It seems something’s amiss!”


The crown roars with laughter, cheering the bard’s jeers of these new comers. They seem to welcome Wil and Mak to join them.

DM Mark - Editorial Comment/Request 
Thursday June 16th, 2022 11:44:01 PM

You probably saw the announcement that the Wold is seeking a couple of game DMs.

If you are not already DMing a game, please consider giving back to the site in this way.

Also, if you are a DM, you gain the ability to edit any posts made in your games - which is a pretty sweet ability!


Tsak Rezar (Damien) AC21 (T15/F14) 90/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec 
Friday June 17th, 2022 3:45:58 AM

Tsak thanks the three gentlemen for their patience and understanding. He can't think of anything to ask at that moment, so with a 'sorry' look to Rolth and Kiwina he runs off trying to catch Wil and Mak.
He sights them just as they head into the watering hole and quietly makes his way in afterward taking a seat in a darkened corner. Wil, Mak and a bunch of intoxicated strangers: this outta be good.

If a server wanders past Tsak will order a pint and a nibble.

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11 
Friday June 17th, 2022 7:19:39 AM

Mak spotted Tsak and greeted him warmly with a smack on the back. "Watch it, I think that bard is trying to marry people off. Either that or he's scoping out a mate. Be careful."



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Friday June 17th, 2022 8:08:47 AM

Kiwina is relieved and confused that things are going so well here. It seems he will never understand human society.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Friday June 17th, 2022 9:40:56 AM

"it may be some time before we are able to complete our mission and stop the Deep. But we will keep you informed once we know more. Elyas replies to Algus.

if you will do us the service of keeping a lookout for any of these amulets we would be very grateful. they show up in the strangest places and always bring trouble with them.

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7  d20+9=10 ;
Friday June 17th, 2022 10:33:27 AM

Falco answers the kids. "Sadly I cannot fly but I can see in the dark. I can also make things light up!" He casts light on the shoe of one child who seems the happiest and gives an owl hoot. He follows along to the warehouse as the others walk away.

One the others are finishing in the warehouse Falco politely chimes in. "I would not say that Ardian is selling information per say but you do seem to have a very strict rule or privacy and information. Is there some sort of guideline, I would hate to inadvertently offend with a simple inquiry about how ones day is going."

_______________________________
CURRENT SPELLS:
4th - XCure Critical (D)X / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (234) / Cure Serious (D)
2nd- Lesser Restoration (1/2) / Resist Energy (0/2) / XCure Moderate (D)X
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+14=19 ; d20+14=27 ;
Friday June 17th, 2022 3:01:15 PM

"I'm so glad you made us a song," Wil says with a smile and a slow drawn-out accent.
"Do you have any stories to sing? What's the most popular, bard?" Wil asks
"What do we have to drink?"
(Diplomacy: 19)
He murmurs a bit, fighting the urge to blurt out something but manages to contain the voices that are bursting within his head. "Please, stop." he quietly urges.
(Bluff: 27)

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Friday June 17th, 2022 5:33:42 PM

Rolth nods as Elyas asks them to keep us informed if tentacle amulets start to show up in the city. And he thanks Algus and his two companions for the leave to continue our quest. As for information that these worthies might provide, Rolth's only suggestion is that they let us know who else in or near the city might be interested in helping us in our quest, whether materially or with knowledge of their own. Otherwise, he is ready to proceed back to see Ardian and get ready for our next challenge.

DM Mark - Getting the Party Back Together 
Saturday June 18th, 2022 3:02:15 AM

Tsak doesn’t spend time in the warehouse, and heads out to find Wil and Mak. He spots them going into a tavern and rushes to join them.
Mak welcomes Tsak and half-jokingly warns him about the bard.
Wil thanks the bard for his song and asks for another. He also manages to keep the crazy in check.
Kiwina is both pleased and puzzled things seem to be going well with Algus, Nevent and Herol.
Elyas assures Algus the Petals will keep him informed, and asks him to be on the lookout for any tentacled amulets.
Falco responds to the children before casting light on the shoe of one. The children squeal in delight, and the one with light on his shoe feels quite special. In the warehouse, he asks about the privacy rules in Wedding City hoping they are written down somewhere.
Rolth thanks Algus for his cooperation. He asks if there is anyone else in town that might help in the Petals quest?

The bard responds to Wil. ”Ah my good cleric. There is always another song. What say you? Is a song worth buying me a drink? You can be the judge of that. He launches into a song about Fargus the founder of Fargunia. You learn he led his people here to safety from their old home away to the north and the west in the Cursed Lands, “far from prying eyes and grasping hands.” The crowd seems to know this song and joins in on the chorus.

The drinks are good and the company turns out to be more relaxed than you’ve encountered elsewhere. Raucous, unfamiliar, and odd at times - but decent company here at least.

After a bawdy song about a woman that sells seafood by day and herself by night, he then sings a song about the current ruler of Fagunia, his Lofty Grace, Barmurg, Archbaron of Fargunia. It’s mentioned that he is the son of the Adopted son of Fargus, and that he rules well, and steady, asking little and giving little in return.

The bard asks from across the room who Wil, Mak, and Tsak are - where are they from, why are they here, what do they seek here in Wedding City? This questioning seems rather odd given what the party has encountered, and the bard is the only one asking questions of the three.

—-----------------------------------------------------
In the warehouse, Algus responds to Falco.

”Certainly we have many written laws, rules and exemptions to protect the privacy of people in Fagunia and Wedding City. But really, it is just common sense - a person’s secrets are his most valuable possessions, are they not? You must understand, people do not buy or sell information in Fargunia, rather it is exchanged. Buying or selling people's information would dehumanize them! No one asks for information or digs into someone’s past without giving equal information about oneself or a subject desired by the others involved in the exchange. If we are friends, we share information with each other and in doing so enhance each other's lives.”

The other two nod in agreement.

Having misunderstood Rolth’s request for anyone that might help in the Petal’s quest, Algus replies, ”What sort of help do you seek? All are free to pursue commerce here in Wedding City. Goods may be bought, ships may be hired. So long as no questions are asked that would pry into personal matters of course.”

Herol eagerly adds, ”Yes, tell me what it is you need, and I should be able to help you get it."

Assuming those in the warehouse are finished, Algus and his friends will usher you out of the warehouse and back into the bright sunlight outside. You think you know the way to Ardian’s tower.

But where are Wil, Mak and Tsak?

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Saturday June 18th, 2022 2:19:40 PM

“How about I buy everyone a round,” Wil says with a smile.

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Saturday June 18th, 2022 3:25:53 PM

“How about I buy everyone a round,” Wil says with a smile.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Saturday June 18th, 2022 5:42:47 PM

"Well, at this moment, all I think we need to know is where the closest tavern is, so we can find our companions and be on our way. Can you help us track them down?"

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Sunday June 19th, 2022 8:21:20 PM

"The nearest bar is a good guess. Another bar if not. Wherever they are, they know to look for the Rose. At least it's a harbor town. That means routine dealings with people from other cultures, which means Mak and Wil might not draw too much attention. And Tsak can help them as well."

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Sunday June 19th, 2022 9:51:19 PM

Ayotnom says, "This is certainly an interesting facet of Wedding City that I was not aware of. I don't believe the Agents of the Mailed Fist who became its Knight's Commanders were reminded of your privacy clause then again maybe because they are used to dealing in contracts they did not need to be? As I said earlier we are sorry for any offense we have given and as I am just saying now we understand why secrets are considered so valueable."

Tsak Rezar (Damien) AC21 (T15/F14) 90/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: water breathing, blessed, resist elec 
Monday June 20th, 2022 3:31:16 AM

We're ADVENTURERS from the Taur Isles! We're here for ADVENTURE! And we seek any information relating to.... err adventure?
Tsak started strong but petered out at the end. But at least he told the truth and didn't give too much away.

He is struck by the thought that a travelling bard may be good cover for the eyes and ears of the king. Also the bard may be the only other person in the room not bound by Fargunia's attitudes toward sharing information.

He happily grabs two drinks, thanking Wil for the shout.

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Monday June 20th, 2022 12:52:43 PM

Falco nods at the explanation. "That makes sense. I was worried there was something more stringent. Sounds like an exchange of answers is the best way to talk to people which is a good method in general. I doubt I have ever offered someone five gold to tell me where they are from.":

_______________________________
CURRENT SPELLS:
4th - XCure Critical (D)X / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (234) / Cure Serious (D)
2nd- Lesser Restoration (1/2) / Resist Energy (0/2) / XCure Moderate (D)X
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


DM Mark - Getting the Party Back Together 
Monday June 20th, 2022 6:36:21 PM

Wil offers to buy a round of drinks. This makes him popular, and costs him about 50 gold.
Tsak announces you are adventurers who like to adventure and are committed to adventure.
Rolth asks Algus where the nearest tavern is.
Kiwina echoes this, adding any nearby bars might be good to know about as well.
Ayotnom thanks the men for better explaining some of the culture and mores of Wedding City.
Falco also seems glad to have some insight into Fargunia’s rules.

Rolth, Kiwina, Ayotnom, Falco and Elyas are directed by Algus to the nearest tavern - which seems fairly straightforward. The men also try to describe where some better taverns could be found, but without good signage, the Petals are entirely sure they could find these places without help.

Fortunately their first stop is the one they need.

They approach a noisy tavern and they have a hard time squeezing in. The place smells of sweat and beer. There they see Mak, Wil and Tsak are the focus of attention - and they seem to be rather popular just now, as a bard makes some good natured jibes at the three.

The trio are asked by one of the only people in town that seems actually ask questions why they are here. They limit their responses to vague reference to being adventurers, but seemingly adventurers that have gold as Wil buys everyone drinks. The patrons there are grateful, and cheer as they slap Wil on the back. But they never actually enter into conversion with the Petals.

As the other heroes enter, the bard calls to them too. ”Ah, more of you, eh? Why this place seems to be crawling with adventurers seeking, well, adventure? I wonder what has this armed and armored crew has been up to? You don’t look like you seek weddings here in Wedding City. What are you here for? What tales do you have to share?”

He smiles as he says, ”Perhaps you would make a good song. Well, you’ll make for a song either way. But I cannot sing you heroes if I don't know your heroic deeds.”

The crown cheers again as they look to all them Petals for an answer to the bard.

(We don’t need to drag this out - I’m just wondering what, if anything, you all share with this crowd.)

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday June 20th, 2022 6:57:55 PM

Wil has begun to become intoxicated, he puts down another 50 gp for another round, blurts out that he was kidnapped and kept within a pirate ship for two years. These wonderful gentlemen rescued him.
And then, “Our boat is special… really special. Wanna know what it does?”
And his plan to get information from people at the bar flies out the window, with his sobriety.


Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+21=39 ;
Monday June 20th, 2022 7:39:26 PM

"You want to know what sort of adventures we've had? Well then, consistent with local custom, let me trade you a song for your song. Here's one from the middle of our time together, called The Demon Went Down to Imod City." Rolth unslings his sargrass lute and begins with a flourish.

The demon went down to Imod City
He was lookin' for a ship to steal
He was in a bind
'Cause we were close behind
And he was willin' to make a deal

When he came upon this young taur
Strummin' on a lute and playin' it hot
And the demon jumped
Into the back room
And said, "boy, let me tell you what

I guess you didn't know it
But I'm a fancy lute player too
And if you'd care to take a dare, I'll make a bet with you
Now you play a pretty good lute, boy
But give a demon his due
I'll bet a the Herald whole
Against your soul
'Cause I think I'm better than you"

The boy said, "my name's Rolth Niheow
And it might be a sin
But I'll take your bet
And you're gonna regret
'Cause I'm the best there's ever been"

Niheow, tune up your lute and strum the catgut hard
'Cause hell's broke loose in Imod City, and the demon deals the cards
And if you win, you get this ship that elementals hold
But if you lose, the demon gets your soul

The devil opened up his case
And he said, "I'll start this show"
And fire flew from his fingertips
As he struck a chord down low
Then he pulled his claws across the strings
And it made an evil hiss
And a band of demons joined in
And it sounded something like this

{insert cacaphony}

When the demon finished
Niheow said, "well, you're pretty good, old son
But sit down in that chair right there
And let me show you how it's done"

He played Hell Hounds on the Trail, run boys, run
The demon's in the House of the Violet ones
Halfling in back room pickin' up dough
Beat the Eight Petaled Rose? No demon, no

The demon bowed his head
Because he knew that he'd been beat
And he laid that golden instrument
On the ground at ol' Rolth's feet

Niheow said, "Aaroth, don't come back
If you ever want to try again
I done proven it once you son of a bow
I'm the best that's ever been"


Once done, Rolth offers thanks and good night, and tries to get the party out of there and back on the quest, heading for Ardian.

(OOC: Inspired by Charlie Daniels' Devil Went Down to Georgia, of course.)

Perform (Sing) = 39

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Monday June 20th, 2022 11:05:18 PM

Ayotnom says, "Well I can tell you that Imod himself recruited me to replace another minotaur named Son Imod who was tasked with helping to reunite the separate Taur races. Ostensibly that is why I'm here too but we kind of needed to take a detour and our new quest is currently sort of a secret for now. After we succeed we can tell you all about it but our enemy has its spies. Personally I'm after the person who murdered my father, I hope to one day track him down and tell him, "Hello my name is Ayotnom Ogini, you killed my father, now prepared to die." Personally I aspire to become a duelist so I can best this person in single combat and have vengeance.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Monday June 20th, 2022 11:12:36 PM

Kiwina does not volunteer information about himself, and considers how best to deal with Wil if he starts telling too much about the Rose. He decides the best response would be to tell more fanciful tales while letting the audience in on the "joke" that he's just humoring Wil.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Tuesday June 21st, 2022 12:03:15 AM

A lion, a horse and an owl walk into a bar, Tsak is relieved to see the rest of the team.
He'll help Wil to get some fresh air, hoping that Mak takes the hint and follows him outside.
Once that is achieved its back to the Rose to sleep this off.
Then tomorrow: we're off to see the wizard, tra la...

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday June 21st, 2022 9:01:31 AM

Wil has begun to become intoxicated, he puts down another 50 gp for another round, blurts out that he was kidnapped and kept within a pirate ship for two years. These wonderful gentlemen rescued him.
And then, “Our boat is special… really special. Wanna know what it does?”
And his plan to get information from people at the bar flies out the window, with his sobriety.


Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11 
Tuesday June 21st, 2022 10:51:00 AM

Mak was so used to being drunk he'd actually figured out how to be quiet about secrets. "We've got secrets." he added to Wil's comment. "We shouldn't share them." he said shaking his head knowingly.

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Tuesday June 21st, 2022 11:31:43 AM

"Seeing Weddings? Sir, if you are proposing you will need to find my father, he is a halfling." Falco responds with a laugh while he decides not to buy more drinks based on Wil's state.
_______________________________
CURRENT SPELLS:
4th - XCure Critical (D)X / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (234) / Cure Serious (D)
2nd- Lesser Restoration (1/2) / Resist Energy (0/2) / XCure Moderate (D)X
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Tuesday June 21st, 2022 1:39:05 PM

Elyas tries to come up with an appropriately vague answer to what the adventurers are doing here, but before he can come up with something that sounds good rolth bursts into song. Elyas smiles and claps along with the song then orders a drink.



DM Mark - "We've got secrets." 
Tuesday June 21st, 2022 1:40:07 PM

Wil finds his judgment is becoming impared. So he buys another round for everyone.
Rolth’s eyes light up at the opportunity to perform, and he does not disappoint.
Ayotnom says that Imod himself has called him to his current task, though he hesitates to say more as there are spies about. Then he mentions his personal quest to kill someone in revenge. At this, people pull back from Ayotnom. Nobody wants to be mistaken for whomever he seeks to kill.
Kiwina remains quiet, keeping an eye on Wil.
Tsak moves to Wil to get him up and moving.
Mak rises to leave with the others, careful to keep a hand on a table to steady himself as he says, "We've got secrets. We shouldn't share them."
Falco throws back a jibe at the bard. One look at Wil’s state tells him another round of drinks may not be a good idea.
Elyas claps along to Rolth's song.

Rolth’s singinging is on point, and even his lute playing is good. The crowd erupts and several patrons use Wil’s money to send drinks his way. The bard takes off his hat and bows to Rolth, [/b]”You have taught me a new song this day, one I shall remember. May I know your name so I may give you credit when I perform it in the future? Also, where do you hail from and where are you going?”[/b]

As the Petals make their way out of the pub, the three more inebriated members in tow, the bard asks, ”If indeed you are adventurers, what is the name of your group and the ship you sang about? How shall I sing of your exploits? I can always make up an entertaining name for you, but that is usually not appreciated.”

The crown cheers Wil out as he leaves, many there raising multiple tankards as he stumbles out.

Once out, the Petals are able to recall where Ardian’s tower is. They make their way there. Knocking on the door, they are met with a call asking who is knocking. Once they identify themselves, they are let in by Rainard who is clearly relieved to see them. ”Ah, you have returned. Master Ardian was becoming a bit agitated, which made me a bit worried for your safety. Come, come. I will let him know you are here.”

Soon you are meeting with Ardian. The old man is bent with age, and he gives the Petals an appraising stare for a moment. ”You’re back. I am quite glad, though I was a bit worried. Long has this prison been in place, so these are no easy tasks. But it’s clear that you were the right ones to answer my call. Come, show me the next key you have found.”

Perception DC 17:Highlight to display spoiler: {Rainard has crept in by the door and is watching but trying not to be seen.}

As the Petals hand over the Husk, he examines it. ”The ancient texts mentioned a husk but, frankly, I wasn’t really sure what that would be. Ah yes, it looks like this might be worn. Tell me, is it magic? Have you divined its properties? The legend spoke of a fight - did you have to battle something, or was that an allegory to something else?”

—---------------------------------
FYI - you may recall that the tasks were:

The Challenge of Might -
You must fight to prove your ability, don’t be shocked by what you come upon. A husk is needed. (Complete)

The Challenge of Speed -
Fleet of tail and fleet of fin, are you quick enough to swim? Prove you don’t need them to gain the Key. Find the fins. (Complete)

The Challenge of Durability -
Rocks and disruption, you must endure the onslaught, you are not allowed to harm those that challenge you. The gifts given during this challenge are what you seek.

The Challenge of Charm -
Their call is dangerous, but you must convince them to give up something beautiful, it is the key.

The Challenge of Discernment -
The Guardian will offer a question, you must find a solution. The heart is what you seek.


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60'  d20+21=29 ; d20+14=22 ;
Tuesday June 21st, 2022 6:52:40 PM

Kiwina tells the bard, nodding at Mak and Wil, "With friends like these, you can't keep secrets, and even in the Taur Isles there aren't many groups like us."

When it comes time to talk with Ardian, Kiwina is willing to take the next challenge on the list. He sees Rainard watching, and tries to figure out what the tengu is up to. (Perception = 29, sense motive = 22) Even if he does not figure anything out, he will watch what Rainard does after the conversation is done.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+16=17 ;
Tuesday June 21st, 2022 9:01:30 PM

To the bard at the tavern, Rolth will reiterate that we are the Eight Petaled Rose and our ship is called the Rose. He figures that, having mentioned those in the song, it will do no more harm. Similarly, he is willing to name himself, Rolth Niheow, hailing from Liontaur Isle. As far as where we are going, well, we will go where Domi calls us, by Domi!

Rolth ignores Rainard skulking inside the doorway and waits to see what the others have to say about the husk and the fight. When the time comes, he is fine pursuing whatever challenge his colleagues prefer, choosing the Challenge of Charm if asked.

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+16=21 ;
Tuesday June 21st, 2022 11:13:57 PM

Perception: 21

Ayotnom says, "Rainard, why are you skulking about like that? If you are Ardian's assistant can you not be trusted to see what we are up to?"

Ayotnom then says to Ardian, "It is magic. It confers to the wearer damage resistance 5/slashing, and energy resistance of 10 against electricity. I have a suspicion that when the whole ensemble is worn together potentially a new power is unlocked but I have nothing to back it up. Also yes there was a fight, an underwater one against a bunch of galvos. Galvos DR/slashing is totally not cool underwater" (OOC: it happens in video games)

Ayotnom then says, "I know you guys are saving Discernment for later but dispite being a minotaur I don't think I'm necessary particularly durable at this point in my journey. Maybe when I become a master duelist who can use my high intellect like a shield to thwart attacks but not right now. Also I'm not particularly charming so personally I vote for Discernment just from where my talents lie but if you guys want to do one of the other ones, I'll help I just don't know how useful I'll be."



Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Wednesday June 22nd, 2022 6:55:56 AM

The cool night breeze has helped Tsak regain a bit of his composure, and the walk to the tower has also done him some good. He ignores the bard, has answered enough questions already. Adventure!, Ha, what he wants now is a nice soft bed.
But he knows the 'meet with the wizard and renew the lock and save the Wold' thing is kinda important so he focusses as best he can.
He's not sure why people are discussing Rainard, the guy is just there. Sheesh, people are weird.

As for the next challenge, he has no issue with Ayotmon's suggestion.

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7  d20+14=22 ;
Wednesday June 22nd, 2022 10:58:04 AM

{Perception: 22}

Falco notices Rainard but Ayotnom speaks before he can.

_______________________________
CURRENT SPELLS:
4th - XCure Critical (D)X / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (234) / Cure Serious (D)
2nd- Lesser Restoration (1/2) / Resist Energy (0/2) / XCure Moderate (D)X
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11  d20+14=19 ; d20+14=16 ;
Wednesday June 22nd, 2022 11:59:10 AM

Mak straightened up and took a long look at Rainard.

OOC:
Perception +14, Roll 19
Perception +14, Roll 16. Looking for the Deep items on Rainard

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d6=6 ; d20=15 ; d20=4 ; d6=1 ;
Wednesday June 22nd, 2022 12:53:40 PM

Wil sobers up on the trip. He smiles a bit, such a fan of being slightly popular.
"That was fun," he said finally watching Rainard as they pass.
"Maybe it's a feature, not an option," Wil commented. "Maybe his face is just stuck like that. I've consulted Wardd a few times on my way here and I have the last and first.. but I'm not against any suggestions."


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Wednesday June 22nd, 2022 1:05:33 PM

Let's not deliberate too long in choosing oiur next mission. we will have to do them all in good time Elyas comments. Endurance would probably be pretty straight-forward if painful. the others sound less dangerous but probably more challenging.

he has no strong preference, but would vote for Endurance next if a clear choice isn't made by the Captain.

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11 
Wednesday June 22nd, 2022 2:37:46 PM

If the challenges continued to be underwater as they had been Mak had very little hope that he'd be any more helpful with the tasks than he had at present. The last battle he thought he'd done well with were the coral golems and then it was only the strength of his blade that aided him. Not his slick moves in and out of combat.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Wednesday June 22nd, 2022 6:23:19 PM

"Mak brings up a good point -- most of us don't move well in the water. Could we get some sort of weights that people could wear to walk around on the sea bed?"

Kiwina also remembers that Ayotnom wasn't with the group when they pulled Rainard out of the water after he had survived a Kraken attack -- a circumstance which now makes Rainard's response to Ayotnom's questions all the more interesting. (Assuming the previous sense motive roll would apply.)

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Thursday June 23rd, 2022 12:57:09 AM

We could definitely do with some more of that 'move freely underwater' malarky, whoever's got that should load up and share it around.
Tsak was lucky he had a slashing weapon against the eels, or he would have been no use at all.

Realising he's just told a bunch of powerful magic users how to suck eggs, he shuts his trap and does his best fade into the background trick...

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Thursday June 23rd, 2022 1:52:08 AM

Ayotnom waits to see what happens (OOC: checking in; not sure if I'll have a chance to necessarily post here before tomorrow evening)

DM Jeremy Battle Map 
Thursday June 23rd, 2022 12:00:39 PM

Kiwina tells the bard that secrets aren't something some of his friends are good at keeping. He is open to the next challenge on the list, and he notices Rainard watching the conversation. He tries to decipher what the tengu maybe doing.

Rolth introduces himself to the bard, and offers the name of the party as well as the name of their ship. He ignores Rainard and listens to the conversation. if asked, he would prefer doing the "Challenge of Charm" next.

Ayotnom calls Rainard out and shares with Ardian what they discovered about the husk, as well as sharing his hypothesis as to how they work. He votes for the "Challenge of Discernment" next.

The night air sobers Tsak up a bit, and he remembers the important task before them. He has no problem with Rainard being there and wonders what the fuss is all about. He has no problem with Ayotnom's suggestion.

Falco sees Rainard but Ayotnom speaks up before he can.

Mak give Rainard the once over.

Wil enjoyed his time at the pub, and notices Rainard. He has a hypothesis and decides to seek Wardd's advice on it.

Elyas reminds the Petals to not overthink the next challenge. and has no major preference. if asked he would vote for the Challenge of Durability

Mak is beginning to dislike the whole underwater thing.

Kiwina suggests obtaining some weights to keep them on the sea floor. He remembers that Ayotnom wasn't there when they rescued Rainard, and is curious as to how he will respond.

Tsak tells the magic users that they need to be more forthcoming with the "Freedom of Movement" spell, and than remembers that he just told a room of magic users how to do their job, and closes his mouth.

Ayotnom waits to see what will happen

*************************************************************************

Realizing he has been seen, Rainard begins to stutter, "I-I-I'm s-sorry, I-I just find this so fascinating, and my curiosity got the better of me." Turning to Ardian he says, "I-I'm Sorry master, please forgive my intrusion." It is clear, he is telling the truth, and that the tengu means no harm, but Ardian is furious, and goes off on the poor guy, "You will be washing latrines for the next week, for this infraction, and I will summon a band of ogres to defecate and fling their feces all over the place each day, twice a day, until the time of your punishment is over!

Turning to the Petals, Ardian calms down and says "I apologize for my apprentice. He is a fool, but he does show promise at wizardry. Now which challenge would you like to do next? So far Durability and Discernment have been mentioned, and charm as well, which of course is all of the remaining challenges. You'll have to narrow it down. So far I have 2 votes for discernment, and 2 for durability, but only 1 for charm"

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Thursday June 23rd, 2022 12:55:47 PM

“Sir,” Wil says, then pauses. “Having started to speak I will finish my thought. I had apprenticed under my father for the House of Darts. I understand the tendency to discipline the apprentice but embarrassing them in front of strangers is disrespectful. Even for a gruff old man as yourself. I’m sure I will receive a rebuff from you. That said, our tasks to complete are waiting. I would like to select the Discernment challenge next.”
“I apologize…” he directed this toward Rainard, “but be sure Warrd has not abandoned you.”


Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Thursday June 23rd, 2022 1:01:23 PM

"Have your taught your apprentices the most basic things like prestidigitation? Would kind of make your threat hollow I would think."

Regarding the challenges. "I am content with either though I think endurance would require a nights rest. Sounds like I should be at my full healing capacity for that."
_______________________________
CURRENT SPELLS:
4th - XCure Critical (D)X / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (234) / Cure Serious (D)
2nd- Lesser Restoration (1/2) / Resist Energy (0/2) / XCure Moderate (D)X
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Thursday June 23rd, 2022 9:50:29 PM

Ready to rest up and get on with our next quest, Rolth will support Wil's choice of Discernment.

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Thursday June 23rd, 2022 10:46:13 PM

Ayotnom calls after Rainard, "I'm sorry I didn't mean to get you in trouble. I only meant to figure out if you were a potential spy for The Deep, apparently you weren't just curiious."

Ayotnom says to Ardian, "I am somewhat of a Wizard myself though I admit I think my studies will focus in a somewhat more martial tradition from here on out so forgive me if I speak out of turn but Rainard was clearly just curious, surely curiosity is a plus in a potential apprentice especially if one seeks to delve the mysteries of the arcane. As for the challenge I stand by my previous vote for Discernment. I think my intellect, spells and trained perception could prove a boon in this challenge"


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Thursday June 23rd, 2022 11:18:09 PM

Clearly with Wil and Rolth both in favor of discernment, "It seems that most of us favor Discernment, Ardian."

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Friday June 24th, 2022 1:01:41 AM

Looking at the interaction between master and apprentice, and the reaction of the petals, Tsak wonders if the discernment challenge hasn't already begun. Ahh, but wait, we aren't all underwater.

Discernment

The ranger sighs inwardly, life is so much easier with less syllables.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Friday June 24th, 2022 8:59:15 AM

Elyas nods, Discernment it is. have you discovered anything further about this challenge, Ardian?

DM Jeremy Battle Map 
Friday June 24th, 2022 10:32:05 AM

Wil speaks on Rainard's defense, and than apologizes to the tengu. He votes for Discernment.

Falco reminds Ardian that with prestidigitation his punishment maybe toothless. He is open to any of the 3 challenges, but feels sleep would be wise.

Rolth is ready to hit the rack and take on the next challenge in the morning. He votes for Discernment.

Ayotnom apologizes for busting Rainard, and than urges mercy with Ardian. He doubles down on his vote for Discernment.

Kiwina votes for Discernment.

Tsak wonders if the interaction between Ardian and Rainard, as well as the Petals's reaction is the challenge of discernment, but than he remembers that he is dry.

Elyas votes for Discernment, and asks if Ardian may have any insight.

***************************************************************

The Challenge of Discernment -
The Guardian will offer a question, you must find a solution. The heart is what you seek.

At first it appears that Ardian is going to get into an argument with the Petals over how a master should teach his apprentice, but instead he starts to chuckle, "Old gruff man you say? I suppose I fit that description, but that is no excuse for eves dropping, and while curiosity is helpful for those who wish to obtain mastery of the Arcane Arts, knowing when to ignore such urges can increase ones life span. Rainard is smart enough to know that the use of magic to clean the bathroom while under punishment would be a bad idea, but don't worry, I'll probably forget about this whole thing by the end of the day." He says the last bit with a wink, indicating that his bark may, in fact, be worse than his bite.

With that, the old Wizard puts his hands in front of him, touching his finger tips together, with his fingers separated, touching his lower lip with his pointer fingers, as though in thought. So you've decided to attempt the Challenge of Discernment. I wish I had more insight than I do but like before, my knowledge about the challenges is limited to the cryptic clues I've ascertained in my studies. I have complete faith in your abilities, and trust that you will have little trouble defeating this challenge, like you did the previous two. I must confess I was skeptical of your abilities at first, but you have twice proven your ingenuity. Adjourn to your ship, and I will arrive in the morning to reset Garmin."

Is there anything anyone wishes to do before departing on the next challenge?

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Friday June 24th, 2022 11:14:15 AM

With that Falco is happy to head back to the ship and relax for a bit. He considers what discernment means and briefly wishes for the intelligence he once had when he was a halfling. No matter, the Petals would manage.

_______________________________
CURRENT SPELLS:
4th - XCure Critical (D)X / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (234) / Cure Serious (D)
2nd- Lesser Restoration (1/2) / Resist Energy (0/2) / XCure Moderate (D)X
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11 
Friday June 24th, 2022 12:28:00 PM

If it’s like the other challenges I suspect it will be deep below the sea in cloudy water and no light at all. That would be what I would expect to properly make a simple human fighter as useless as possible.”

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Friday June 24th, 2022 1:54:56 PM

Wil has little to add. He is tired. It’s as if he was camping all week and ready to go back to work :)
He agrees some sleep would be good

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Friday June 24th, 2022 5:35:02 PM

Rolth suggests that a simple human fighter perhaps don the magical flippers when we slip between the waves, in order to perhaps be less useless. As far as spell selection, it may be wise to continue to select those that help us function underwater, and perhaps boost our wisdom or intelligence. Otherwise, he is ready to get some sleep and head out in the morning.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Friday June 24th, 2022 6:41:44 PM

Kiwina suggests to Mak that they go shopping for some rope and the heads of a few sledge hammers. With those items, he thinks they could make a harness that would help Mak walk around underwater. Anyone else who thinks it's a worthwhile idea is welcome to come.

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Saturday June 25th, 2022 9:29:54 AM

Ayotnom takes time in changing the spells he prepares for the next day.

(OOC: I got to checkout my spells known and swap; I'll do it in next post...don't have time now)

DM Jeremy Battle Map 
Saturday June 25th, 2022 10:21:25 AM

Falco briefly wishes he wasn't warped into a beastfolk, but is certain the Petals will prevail.

Mak complains about how ineffective he seems to be underwater.

Wil is ready for a vacation.

Rolth suggests Mak use the flippers to become more mobile underwater. He also makes some spell prep suggestions.

Kiwina offers to make Mak a weighted belt out of some rope and some sledgehammer heads. He offers to make one for whoever wishes to have one.

Ayotnom does some spell swapping.

*****************************************************************

Kiwina makes as many weighted belts as needed for the party, and then everyone adjourns to their bunks, for the night. Everyone awakens to a a light rain, though they feel well rested. Ardian arrives shortly after you have broken your nightly fast, and makes the now familiar recalculations to Garmin, grumbling under his breath about the rain, the whole time. Once finished, Ardian says his good byes, than vanishes. It doesn't take any training in the knowledge of the arcane to discern that he just teleported away, apparently he was done with standing in the rain.

You sail for a few hours in a light rain, the kind that is almost pleasant, especially since the temps are comfortable, but after a few hours, the weather breaks, as the clouds disperse and the sun presents itself.nothing of interest happens through out the day and you go to bed that night wondering how long it will take to arrive at your new destination. Your question is answered around noon the next day when you here the cry "Land Ho!". You look ahead and you see a small island ahead of you. Garmin seems to be pointing directly toward the island. You are too far away to make out any details of the island, but it does seem to extend fairly high into the air, indicating it may have or be a mountain.

How do our intrepid heroes wish to proceed?

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Saturday June 25th, 2022 10:52:47 AM

"I suppose the we could sail to the left or right to make sure that our destination is actually on the island and not beyond it. In either event, we should approach cautiously, I think. This does not seem a challenge to rush headlong into, in typical liontaur style. I suppose that we should prepare climbing gear, so we can reach the Octagon Oracle at the top in some degree of safety!"

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:   d20+15=22 ;
Saturday June 25th, 2022 12:18:40 PM

(Perception=22)

Tsak rests up in preparation for the next task, resetting his limited magic, clearing his mind and brushing his puss, um that is to say Esmerelda.

Oh goody, it's on dry land. We still get to attach all the weights to Mak, right?

Tsak climbs to the crows nest so he can have a good look at the island as they sail around it (Perception=22).



Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11 
Saturday June 25th, 2022 12:56:34 PM

”I’ll bet it’s an island beast. As soon as we get on the island good it’ll sink. As for those weights, I’ll take my chances with the flippers. One thing to nerf me really good is to encumber me.”

OOC: Mak puts the flippers in his pack.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Saturday June 25th, 2022 2:35:09 PM

Elyas is hesitant. land? that woudl certainly break the pattern. it sounded like the keys were hidden in the depths for a reason, seems odd that one would end up above the waves. of course this test is called Discernment, so it might not be as it seems. we should scout it out. I agree with rolth, we should circle around and make sure the island is actually the target here.

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Saturday June 25th, 2022 8:26:14 PM

“Land Ho,” Wil said with mock surprise. “I only did that once.” He added then laughed.
“Told you I would say it,” he then responded to one of his imaginary friends.
“Do you think it will be land based? What do you think discernment means in this context? I’m not the best at problem solving.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Sunday June 26th, 2022 9:51:32 PM

Kiwina order the ship to circle around the island so they can see if the compass continues to point to the island. After they have gone about a quarter of the way around the island, he gives the order to assume the course that the magic compass points them on, whether that is towards the island or beyond it.

"Mak, you've encumbered us for a while now, but I doubt you're enough to make an island beast sink," Kiwina jokes.

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+16=31 ; d20+9=13 ;
Sunday June 26th, 2022 11:24:10 PM

Ayotnom says, "What if its a giant turtle not a mountain? The riddle with this challenge is the heart is what we seek, what if we have to go inside it and head for its heart?"

Perception: 31
Know: Nature: 13

Spells Prepared

0th: Detect Magic, Detect Poison, Message, Toros Taur Try
1st: Charm Person, Rose's Temperature Control, Mage Armor, Shield
2nd: Mirror Image, False Life, Extended Shield, Scorching Ray
3rd: Heroism, Haste, Fly


Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Monday June 27th, 2022 9:48:28 AM

"An island, that is a nice change of pace. It would be nice to be able to fire an arrow or two at danger if needed."

Falco agrees that sailing to the side to be sure this is the destination makes good sense, at the mention of climbing he look less sure of himself. "Not much of a climber except in rigging. Lets hope its not that."

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

DM Jeremy Battle Map 
Monday June 27th, 2022 11:08:04 AM

Rolth suggests sailing past the island to verify that the island is the destination and not something beyond. He suggests prepping climbing gear

Tsak is hopeful that this challenge may be on land, but still likes the idea of putting the weights on Mak. He climbs into the crow nest for a better look.

Mak is convinced that the island is some sort of beast, weighting to sink them as soon as they are on it. he doesn't desire to be encumbered by Kiwina's weighted belt, and instead claims the flippers. (OoC... While underwater, encumbrance actually works differently. The first 50 lbs of weight is used to keep you at the bottom of the body of water, and doesn't count towards encumbrance due to buoyancy. You still only move at half speed, since it is difficult terrain though.)

Elyas feels that an island destination would be strange, and things may not be as they seem. He agrees with Rolth that they should sail around the island, to make sure Garmin is pointing toward the island.

Wil finds the cry "Land Ho!" to be comical, and asks his "Friends" if this could be trully a land based challenge.

Kiwina orders the ship to circle the island, than set the proper course based on their discovery. He teases Mak, lightheartedly.

Ayotnom wonders if it is a giant turtle and mentions the need for a heart. He wonders if they need to enter it somehow.

Falco is happy for the prospect of being on Terra Firma, but his excitement wanes with the prospect of a potential climb.

********************************************************

The Rose sails around the Island, and the whole time Garmin's needle remains pointing directly towards it. You proceed to sail a little closer, taking soundings to find the water depth, and you discover that the water is plenty deep for safe sailing, and you notice that the island has 100+ ft sheer rock walls all along it's circumference. The whole thing looks like a mountain jutting out of the water, with it's rocky peak so high it is covered in snow. The whole mountain appears to be nothing but a giant rock outcropping, with no noticeable flora or fauna. Ayotnom is the first to spot it, but Tsak sees it a split second later. There appears to be a cave entrance at water level. Upon further inspection, it appears that Garmin isn't pointing at the island, but the cave entrance.

How do our intrepid heroes wish to proceed?

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11 
Monday June 27th, 2022 1:54:44 PM

"We should dive and check to see of the island is floating or has some underwater entrance to its interior." Mak suggested. "At our sailing speed it wouldn't take long and would alleviate any concerns, mine, that this is an island monster."

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday June 27th, 2022 3:05:01 PM

Elyas nods at Mak's suggestion.

we have the ability to survey the area from below, let's take a quick look. If we don't see anything interesting we can go into the cave

How big is the cave mouth? Big enough to sail into? Sized for a rowboat? Single file only?

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=17 ;
Monday June 27th, 2022 5:15:11 PM

“Can we sail into that cave entrance?” Wil asks.
Perception: 17

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+16=20 ;
Monday June 27th, 2022 8:51:31 PM

Rolth is happy to admit that Mak has a good idea, and heartily agrees with diving to survey below. He will also try to help Elyas determine whether the cave mouth is big enough for the Rose.

(perception = 20 if needed)

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=17 ;
Monday June 27th, 2022 9:47:35 PM

“Can we sail into that cave entrance?” Wil asks.
Perception: 17

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Monday June 27th, 2022 10:25:07 PM

Kiwina gives the order to submerge just below the water, slow, and see what's in the direction of the cave. Mak should have his chance to see if the island is giant turtle. And the cave might be larger under the water than above.

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+16=35 ;
Monday June 27th, 2022 11:13:21 PM

Perception: 35

Ayotnom keeps his eyes peeled as the group does their underwater survey.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:   d20+15=28 ;
Tuesday June 28th, 2022 12:50:40 AM

(Perception=28)

As the order to 'dive,dive,dive' is given Tsak climbs down from the crows nest.
He remembers the air envelope ending their last time.

Hey, maybe we should paint the rose yellow. Just a thought.

Tsak keeps his eyes peeled as they sink below the surface.

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Tuesday June 28th, 2022 9:06:28 AM


"I agree, a little underwater scouting is in order. Plus this whole boat underwater thing is still a novelty to play with!."
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


DM Jeremy Battle Map 
Tuesday June 28th, 2022 11:40:44 AM


Mak suggests diving to determine if the mountain island is in fact just that, an island. as well as how deep the water is in the cave.

Elyas likes Mak's idea, and wonders how large the cave is.

Wil wonders if the Rose will fit in the cave.

Rolth agrees with Mak as well, and he also wonders how large the cave is.

Kiwina gives the order to dive, figuring Mak will get his chance to see if it's a island or a beast, and they can learn whether the cave is bigger below the surface than it is above.

Ayotnom keeps alert as they submerge.

Tsak suggests painting the Rose yellow, as he climbs down from the crows nest.

Falco is all in on submerging as the novelty hasn't worn off for him yet.

**************************************************

As the Rose submerges, and gets closer to the island, It is clear, that unless it is a massive allusion, this is an island of sorts. it's very narrow maybe a half mile in diameter at the most, and almost perfectly round. If it wasn't for the fact that it is made of stone, and the rock faces are of a natural appearance, you would swear that some god or immortal power decided to drive a spear, butt first, into the ocean. even the snow caped top resembles a spear head of sorts. A DC 15 knowledge nature reveals: Highlight to display spoiler: {It is defiantly a natural, though unique, phenomenon}

Underwater, the island continues down, as far as the eye can see, in it's "spear shaft" appearance. The cave, at least from the outside, is ovalish in shape, with the water's surface cutting the oval almost perfectly in half. The cave has the appearance of a natural cave, and is easily big enough to sail the Rose into.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Tuesday June 28th, 2022 12:17:54 PM

Rolth opines that sailing the Rose in would be preferable to climbing the cliffs. A summoned scout to send ahead into the tunnel might be wise, though.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Tuesday June 28th, 2022 12:22:09 PM

Well, it looks like our path forward is to go into the cave. the Rose can fit, we should probably sail her in as far as she'll go.

Elyas will cast a light spell if needed on the front of the ship if the cave is dark inside

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday June 28th, 2022 1:32:01 PM

"Sure," Wil says with a smile. "I know a gal that can help us." he says to Rolth's suggestion.
He then summons a Lantern Archon. He then adds, "I have this new Hound Archon to summon but figure the lantern will be able to float around a bit better for us."

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield - used, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60'  d20+11=29 ;
Tuesday June 28th, 2022 7:50:48 PM

(Know nature = 29)

"If it's all the same to you guys, since we've seen what's below and that the cave is big enough, I think we should return to normal sailing while we're going in. That is, on the water, not under it."

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+9=28 ; d20+16=29 ;
Wednesday June 29th, 2022 12:13:57 AM

Know Nature : 28
Perception: 29

Ayotnom keeps his eyes sharp as they check out the area around the island. He easily recognizes the spear shaped structure as being natural.

Ayotnom says "I agree let's head back for the cave opening while the getting is good. Can you believe this is all natural?" he asks.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Wednesday June 29th, 2022 12:57:54 AM

Tsak stays on deck. He's in two minds whether or not to draw his sword.
As this is a test of discernment, he goes with the conservative 'dont mind me, I'm harmless' approach and leaves it sheathed at his belt.

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7  d20+9=29 ;
Wednesday June 29th, 2022 9:20:19 AM

{Know Nature: 29}

"Sailing into a huge dark cave, as is tradition for stories that end well.... I like it."

Falco cast light on his bow as he noks an arrow, just to be ready.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


DM Jeremy Battle Map 
Wednesday June 29th, 2022 10:57:51 AM

Rolth thinks sailing in would be preferable to scaling rocks. he suggests having a summoned scout go first.

Elyas feels sailing is a better option, and prepares to cast light if needed.

Wil agrees with Rolth and summons his lantern archon friend.

Kiwina suggests surfacing before sailing in.

Ayotnom agrees with sailing into the cave, and comments on the oddness of the natural phenomenon.

After some mental debate, Tsak decides to keep his sword sheathed.

Falco comments on the troupe of sailing into a dark cave, and than casts light on the bow of the ship. He has his bow ready just in case.

************************************************************************
By the light of the lantern archon, as well as the two light spells, you can see that the cave continues into the heart of, the Island. As you get to what, you would estimate to be the center of the Island, the cave opens up into a small cavern, and the underground river ends in a small lake. On the far end of the lake, you spy what appears to be a sand sculpture built on a ledge at the waters edge. Closer examination of the sculpture and you notice that it appears to be a winged liontaur, wearing strange clothing. Your characters wouldn't recognize the clothing but you players would recognize them as Egyptian, Pharaoh garb. A DC 19 knowledge Arcana Highlight to display spoiler: {It is shaped like an Androsphinx}

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Wednesday June 29th, 2022 4:48:05 PM

Winged liontaur? Kiwina has heard of centaurs, liointaurs, and pegasi, but never a pegataur.

Kiwina directs the crew to take a sounding and find a good spot for the Rose. The Petals can take a boat ashore if need be.

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+8=19 ; d20=17 ; d20+12=23 ;
Wednesday June 29th, 2022 4:59:33 PM

"A sphinx, that's certainly interesting and unexpected."
Wil decides to walk near the front to search for anything unexpected, traps and whatnots.
He calls out to the lantern Archon for updates
"This is certainly one of the most interesting places on land I've been.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:   d20+15=28 ;
Thursday June 30th, 2022 12:58:36 AM

(Perception=28)

It's gonna come alive and attack us isn't it?

Tsak does his best with the available light to examine the ceiling. He's particularly looking for holes which nasty things might emerge from to attack them.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Thursday June 30th, 2022 1:12:48 AM

If the Petals take a boat ashore, which Rolth is in favor of, he will cast Eagles Splendor just before reaching the sand.

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+18=38 ;
Thursday June 30th, 2022 2:47:40 AM

Know : Arcana = 38

Ayotnom sees the Androsphinx and says, "An androsphinx to be exact, not a gynosphinx. Also I bet it won't attack unless we get the riddle it asks wrong if it is like a normal sphinx which could be a good thing because we could have a plan b if we get the riddle wrong but probably best to go with plan A getting the riddle right."

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Thursday June 30th, 2022 7:47:50 AM

If the Petals take a boat ashore, which Rolth is in favor of, he will cast Eagles Splendor just before reaching the sand.

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7  d20+10=19 ;
Thursday June 30th, 2022 9:49:02 AM

Liking the idea of taking a boat ashore Falco will gladly head over, if that is what we all do. He debates casting water breathing in case they are knocked in the boat but it seems overkill.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

DM Jeremy "It's gonna come alive and attack us isn't it?" 
Thursday June 30th, 2022 11:42:00 AM

KIwina has never seem a wingers liontaur, which he dubs a pegataur. He asks the crew to continue to take soundings, looking for a good spot for the Rose.

Wil recognizes the the sand sculpture is actually a sphinx, and he keeps an eye open for traps, as well as asking his archon friend for updates.

Tsak asks if the thing is going to come alive and attack them, as he looks for enemy hide holes.

Rolth is prepared to cast eagles splendor on himself, if they take a boat to shore.

Ayotnom shares the type of sphinx the sand sculpture is made in the image of. He suggests that though they may have to fight as a plan B, Plan A would be to answer the androsphinx's riddle.

Rolth doubles down on the idea of casting eagles splendor (Sorry I couldn't help myself")

Falco likes the idea of taking a boat over to where the androsphinx sand sculpture is. He debates whether to cast water breathing on the party, but decides that it would be overkill.

*****************************************************************

The soundings, performed by the crew, reveal that it is safe to bring the Rose right up to the sand sculpture's ledge, which is good because the ledge is at the same height as the Rose's deck. The ledge is roughly 20 ft by 20 ft, with the 10ft by 10 ft sculpture sitting right in the center. You can bring the Rose within 10 ft of the rock wall, and can easily use the gang plank to cross over, if needed. Tsak doesn't see any places here ambushers could be hidden.

As you approach the ledge, a crack appears in the sand sculpture, followed by another and than another, until the whole thing is riddled with cracks. A moment later, the sand begins to fall away, revealing a living breathing androsphinx inside.

As the androsphinx is released from the sand encasement, it looks down his nose at the Petals sizing up each of you, before saying:

“I am Yaron, guardian of a key. But before you can have it, you must first answer me. One of you must answer, there are only two answers that may be given, and they involve a choice you would make to decide who’s still liven.

“You are overlooking a cave. You can see that there are five people you do not know trapped in one room, and your friend trapped in another. In front of you is a lever, and you can see that there is water rushing into the room the five people are in. The lever redirects the water to the room with your friend in. Wherever the water goes, everyone in that room will die and all you control is the lever.

“What choice do you make?”


Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Thursday June 30th, 2022 12:18:25 PM

Rolth turns to the Petals and says, "We must discuss this amongst ourselves before answering, so please don’t just blurt out an answer to the sphinx. Here are my first thoughts on the matter:

—All else being equal, a hero would choose to save five over one.
—We don’t know whether all else is equal, though. If our friend would save hundreds of people in the course of an adventuring career, then maybe that would be the right choice. But because we can’t know that the other five aren’t also heroes or otherwise important to survival of people, then we probably can’t use this as a decision criterion.
—The choice of answers is only implied, not explicitly stated. Nor is it stated whether or not we could affect the outcome by doing something in concert with the answer that we provide.Hypothetically, one choice could be to teleport into the room with our friend, teleport back out, then divert the water into that room to save the other five people. So the choice would be "to save everyone in both rooms" rather than "save everyone in a single room."


But I may be overthinking this :)

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Thursday June 30th, 2022 12:21:01 PM

Rolth will add that the challenge is to "find a solution"

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Thursday June 30th, 2022 2:27:00 PM

"We should have only one person answer but we can discuss amongst ourselves... but I don't imagine we will be able to use any magic but we could ask. You could direct the water into the wall separating the rooms. This would cause the water to reflect back and away from both rooms."

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11 
Thursday June 30th, 2022 2:28:15 PM

“You ask your friend what he wants you to do? If he is indeed your friend he’d agree to save the others and you could pull the lever without guilt.”

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Thursday June 30th, 2022 11:17:03 PM

Ayotnom says to his friends, "You pull the lever putting the water into the room with your friend and then your friend casts dimension door to go over to the other room? Alternatively can you get to your friend with a touch spell before the water engulfs their room? If so you touch them with water breathing"

He then stops goofing around and says, "In all seriousness I think I heard of a dilemna like this before and the friend in the room goes out all stoic like saying the needs of the many outway the needs of the few. He also gives this weird hand sign."

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Friday July 1st, 2022 1:05:25 AM

"How can we see them?" Kiwina wonders, thinking that if they can see these people maybe they can throw them a rope to save them. Further, Kiwina is a pretty good swimmer and could go down to help -- although in either case it would be easier to save one person than five.

Although the pega-thing said they could only give one of two answers, Kiwina wonders about how the lever works. For instance, if it opens a gate, then could the friend not be asked to swim against the flow for a moment while the level is switched to his cave, then released into the cave with the five, and then the water diverted to the empty cave?

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Friday July 1st, 2022 3:18:25 AM

He explicitly said there are only two available answers and that the lever is the only control we have. I know that saving the five is probably the more heroic option, but in all honesty I would probably save my friend. I would not touch the lever.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Friday July 1st, 2022 8:37:28 AM

"can the lever only be pulled once? what if we were to switch the lever back and forth so that neither room fills completely? or that might just kill everyone...

Elyas ponders it for a while.

the pragmatic answer would be to save more people. however if the dilemma were real and it was one of us Petals trapped in the room I think any one of us would save the one.

DM Jeremy "It's gonna come alive and attack us isn't it?" 
Friday July 1st, 2022 9:49:20 AM

Rolth analyzes the options and suggests a third.

Wil offers another solution.

Mak suggests asking the friend to ease the conscience before flooding his room.

Ayotnom jokingly offers a complicated solution, but than suggests the needs of the many out way the needs of the few.

Kiwina ponders some ideas, but remembers that they are only allowed one of two answers. He wonders how the lever works, and if there could be a work around.

Tsak reminds everyone that they are allowed to make only one of two answers, and that they can only use the lever to control the situation. He says he would save his friend.

Elyas wonders if it would be possible to switch, the lever, back and forth, in hopes that not enough water would be available to flood the rooms completely. He of course realizes that may just end up killing everyone.

******************************************************************

Yaron shows no emotion what so ever. In typical sphinx fashion, He simply waits for his riddle to be answered.

Feel free to take as long as you need to make a decision.

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11 
Friday July 1st, 2022 10:41:10 AM

"He's asking for two answers, right?" Mak said. "Only two answers may be given, it said. Not only one of two answers."

OOC: Mak will burn a hero point for a clue.

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Friday July 1st, 2022 10:58:43 AM

Falco stares for a moment in disbelief that this is the riddle. It is no riddle but it is the type of judgment call that the Petals could be called on to make. Working though the situation he starts to mumble to himself.

"A riddle with no correct answer is not a great riddle but I doubt we can use a trick answer. It is a classic moral dilemma so casting a spell or splitting the water cannot be the answer. With two choices each is correct and incorrect. You save the many over the one because that matches your personal moral framework. The same goes for saving the one over the many, unless there is more information. Is it one baby and five people on their death beds? Are the five family and the one a stranger? Is there time to detect alignment?"

As he mumbles he starts pacing back and forth, clearly upset that the question is an ethics problem. He pauses with a sigh.

"We should never make our ship self sailing! We don't need non-sentient vehicles having to decide if they should run over one or five people... Neverminded. Who feels most confident in defending both choices?"

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Friday July 1st, 2022 1:18:26 PM

Kiwina thinks the answer is to keep looking for a solution that does not require allowing five people to die or killing one.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Friday July 1st, 2022 2:09:06 PM

"I think Mak's original idea is the best we can do in this circumstance, given the ambiguity of the 'riddle' and the lack of responsiveness by the sphinx to questions and comments. I propose that one of us answer that we would choose to get our friend's agreement to pull the lever and save the other five. Our friends are all heroes, after all!"

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Friday July 1st, 2022 2:18:30 PM

"This is not good either way.. 5 out of ten voices agree," Wil says.
"The other five just want to try to kill the sphinx."

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Saturday July 2nd, 2022 1:06:37 AM

Tsak looks at Rolth - I agree that what the petals would do is to save the 5, no probs if someone steps up with that as the answer.

Having said his piece Tsak waits patiently to see what the rest decide. If it were a real example he has no doubt they could come up with something clever, but as a thought exercise he thinks its simple. Maybe he's wrong and not being cunning enough.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Sunday July 3rd, 2022 12:49:21 PM

I agree in almost any situation the morally correct answer is to save the most people possible. who knows if one of us could actually make that choice if the situation were to happen though? I agree that we should answer that we would save the 5.

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Sunday July 3rd, 2022 11:42:56 PM

Ayotnom says, "Then again I think I heard of another story where someone was faced with this type of dillemna and he had an alter ego and in the one cage there was someone who was important to one part of his persona and in the other it was someone important to the alter ego and the person ended up saving them both because he was both himself and his alter ego. This is certainly a tough one. I don't suppose an option is to have Wil answer he'd use his disable device skill to stop the flow of water and save everyone because he is both a hero and loyal to his friends?"

DM Jeremy "The other five just want to try to kill the sphinx." 
Monday July 4th, 2022 12:26:58 PM

Rolth analyzes the options and suggests a third.

Wil offers another solution.

Mak suggests asking the friend to ease the conscience before flooding his room.

Ayotnom jokingly offers a complicated solution, but than suggests the needs of the many out way the needs of the few.

Kiwina ponders some ideas, but remembers that they are only allowed one of two answers. He wonders how the lever works, and if there could be a work around.

Tsak reminds everyone that they are allowed to make only one of two answers, and that they can only use the lever to control the situation. He says he would save his friend.

Elyas wonders if it would be possible to switch, the lever, back and forth, in hopes that not enough water would be available to flood the rooms completely. He of course realizes that may just end up killing everyone.

******************************************************************

Yaron shows no emotion what so ever. In typical sphinx fashion, He simply waits for his riddle to be answered.

Feel free to take as long as you need to make a decision.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Monday July 4th, 2022 12:54:17 PM

Kiwina addresses his objections to the Petals -- aware that the sphinx will hear if it listens, but plainly still in discussion with his fellows. "If we lived in some strange world where a person's life is a person's life and is no more or less valued than another person's life, there would be merit to sacrificing one person to save five. But we live in a world where some people are good and others evil. We would be sacrificing one life of that we might estimate a value for in order to save five that cannot assess, just guessing whether some average result should be the basis for our choice. I don't think it should. We could give the decision over to the gods, but our experience with Domi leads me to believe that they would not answer in time even if they answered clearly. The decision remains ours. The details of the choice matter a great deal to what should be done -- yet we are given no details. Therefore, I reject the obvious choices."

"This is a situation that we have come upon, not one that we created. I know people who would argue that we have no moral stake in a situation that we did not help to create. If we move the switch, we involve ourselves morally in the situation and would be responsible for the death of the one. Yet we would not be responsible for the death of the five. However, I think this is also a position that I must reject. Seeing five people in need, I should help them if I am able. But the decision as to my ability is mine." If the other Petals poke into it, Kiwina may explain that there are things that he would accept as rendering him unable to help that others -- and especially anyone he did not help -- might consider immaterial. He agrees that Mak addressed the very important need to let their potential victim participate in the choice.

"We are here for the test of discernment. I think that the answer to the riddle is not what is important, but the character that the guardian of the key discerns in us as we debate it. He may or may not know that the Deep is beginning to break through the seal that holds it, or what we intend to do with the key. It may not influence him that we are fighing the Deep if he holds out a hope there may be others better able to fight the Deep."

"I say that the details of the situation determine whether we move the lever -- the ones this beast hasn't told us. But whether we move it or not, we will do what is in our power to save all six. I don't care if it's hard, or unlikley. If I am forced into a situation where people will die, and I have no ability to stop it, then I should next find and appropriately deal with whoever created the situation."

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday July 4th, 2022 1:49:43 PM

“No action is also a decision. I say we tell him we will not pull the lever to save all six lives.” Wil says after Kiwina

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday July 4th, 2022 2:52:46 PM

Even if we could assign weight to each person's life, we would not know anything about the 5 people we would be saving. perhaps they are more worthy than the one friend who is trapped.

Of course the answer is purely in theory, because if we really found such a place, we would do everything in our power to ignore the requirement to pull or not pull the lever and we would use our combination of skills and magic to attempt to save all 6 people, not stand around debating while the water fills one of the chambers.

On my own I know at least 2 or three spells that could potentially save the person in the room that is filling with water. but i do not think 'save everyone' is one of the answers we can give here.


Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Monday July 4th, 2022 6:23:50 PM

"Well he acknowledges that only one of the two answers must be given. Absent of other input Kiwaman your answer to save more people is the one we need to present. In the real we would look for better."

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+7=26 ;
Monday July 4th, 2022 10:03:12 PM

"Then if we agree with this admittedly less than ideal choice, I am willing to speak for us." Meanwhile, Rolth tries to recall the powers of a sphinx, in case this goes all wrong.

(Knowledge Arcana = 26 to determine its powers)

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+5=25 ;
Monday July 4th, 2022 11:57:01 PM

Ayotnom says, "The challenge of Discernment was The Guardian will offer a question, you must find a solution. The heart is what you seek."

He continues, "The sphinx itself said I am Yaron, guardian of a key. But before you can have it, you must first answer me. One of you must answer, there are only two answers that may be given, and they involve a choice you would make to decide who’s still liven. You are overlooking a cave. You can see that there are five people you do not know trapped in one room, and your friend trapped in another. In front of you is a lever, and you can see that there is water rushing into the room the five people are in. The lever redirects the water to the room with your friend in. Wherever the water goes, everyone in that room will die and all you control is the lever. What choice do you make?”

He clears his throat and says, "You don't think that first part involving the numbers one of us must answer and there are two answers that may be given might be a clue or something?"

Ayotnom makes an int check to try to determine if the first part of the riddle contains some sort of hidden clue - One of you must answer, there are only two answers that may be given, and they involve a choice you would make to decide who’s still liven

Ayotnom then says to Elyas and Kiwina, "True we do know nothing about the other 5 for all we know they could be a wretched hive of scum and villainy setup to be drowned for murder or something."

Int Check: 25 - natural 20

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Tuesday July 5th, 2022 12:25:31 AM

Good chat, but I haven't changed my mind. If it was just me I wouldn't touch the lever and thus hope to save my friend. If we, as a group, make a different decision then I'll stand by that group decision.

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday July 5th, 2022 10:50:58 AM

"Oh, I just realized that the water is currently filling the room with the 5 people. Ugh... no action will kill the five people, that's unacceptable to me. Ultimately, I will defer to the group decision."

DM Jeremy "The other five just want to try to kill the sphinx." 
Tuesday July 5th, 2022 11:08:14 AM

I have no Idea what happened. I copy and pasted the following post yesterday, but for some reason it just re-posted Friday's post, and somehow I missed it. As Friday's posy, and in particular, the results of Mak's use of a hero point, may have an influence on how you proceed, so let's pretend yesterday didn't happen. If you still want to use your post, please copy and paste it, and use it as today's post.

Mak wonders whether one of two answers means one of the given answers. He digs deep searching for some heroic insight, and realizes that the given answers are really their only options based on the situation, as described to them.

Falco realizes that both answers are wrong as well as right, based on the given scenario. He points out that if they knew more about the individuals, it could change their choice as well. He suggests never giving the Rose intelligence, and asks who feels most strongly about the answers.

Kiwina is still convinced there has to be another option.

Rolth agrees with Mak's original idea of getting the, hopefully, heroic friend's permission to sacrifice him to save the others.

Wil's "friends" are undecided as to which is best, giving a terrible answer, or killing Yaron.

Tsak feels that the heroic thing would be to save the 5, and is OK if someone answers accordingly.

Elyas feels saving as many as possible it the right course of action.

Ayotnom wonders if an alter ego may be able change the outcome, and wonders if Wil would be able to disable the water mechanism.

**************************************

Yaron continues to stoically wait.

Mak(JamesM)(72/72)HP|AC:36(AO)/32/24T/19FF|CMD 37| Rapier,+1(Agile,,Keen,Adman)|20/15/-/-/20(H)|(FA,WN,BS,IC,FD,H,Fk,PS,WF)**|1d6+11 
Tuesday July 5th, 2022 11:53:06 AM

Mak was totally frustrated with his own state of mind and the absolute lack of insight his heroic mind could conjure. He was starting to understand Wil's predicament as he shrugged his shoulders. "I got nothing."

OOC: Wasted that HP.

"Listen. So regardless of the answer those guys we flood out are going to raise themselves from their watery grave and attack us. We are just picking which group will hate us."

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7 
Tuesday July 5th, 2022 12:31:14 PM

Falco bursts out laughing. "Mak, you seem to have it right. Whatever we do something attacks us. Either answer as long as we defend it will do just as well. I doubt it cares what we would do in real life."

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|14/9/-/14(RS)/-|(FA,WF,WS,WT,PBS,DA,RS)**|1d8+16(20)x3)) 
Tuesday July 5th, 2022 1:39:07 PM

When they decide to let the sphinx know their answer Mak pulls out his bow. If something attacks them, the Sphinx is getting it first.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Tuesday July 5th, 2022 7:08:12 PM

"Then if we agree with this admittedly less than ideal choice, I am willing to speak for us." Meanwhile, Rolth tries to recall the powers of a sphinx, in case this goes all wrong.

(Knowledge Arcana = 26 to determine its powers)



Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday July 5th, 2022 8:09:04 PM

“I hadn’t thought they they may be our next fight… hmm but even with that thought I still vote to fight as many creatures as we can. Let’s do this!”
“Is my archon still floating around?”


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Tuesday July 5th, 2022 8:21:31 PM

Kiwina remains convinced neither of the options the sphinx seems to be offering would be the option they chose if the situation were real, regardless of Mak's insight. Therefore the sphinx is just playing games. The real question is how dangerous its games are going to turn out. It's like trying to answer, "which is wetter, black or white?"

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday July 5th, 2022 10:09:19 PM

“I hadn’t thought they they may be our next fight… hmm but even with that thought I still vote to fight as many creatures as we can. Let’s do this!”
“Is my archon still floating around?”


Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Wednesday July 6th, 2022 1:52:31 AM

Ayotnom says, "The challenge of Discernment was The Guardian will offer a question, you must find a solution. The heart is what you seek."

He continues, "The sphinx itself said I am Yaron, guardian of a key. But before you can have it, you must first answer me. One of you must answer, there are only two answers that may be given, and they involve a choice you would make to decide who’s still liven. You are overlooking a cave. You can see that there are five people you do not know trapped in one room, and your friend trapped in another. In front of you is a lever, and you can see that there is water rushing into the room the five people are in. The lever redirects the water to the room with your friend in. Wherever the water goes, everyone in that room will die and all you control is the lever. What choice do you make?”

He clears his throat and says, "You don't think that first part involving the numbers one of us must answer and there are two answers that may be given might be a clue or something?"

Ayotnom makes an int check to try to determine if the first part of the riddle contains some sort of hidden clue - One of you must answer, there are only two answers that may be given, and they involve a choice you would make to decide who’s still liven

Ayotnom then says to the group, "I am not sure if we are fighting something either way. The challenge itself says nothing about a fight. It says the gaurdian will ask a question and we must find a solution and the heart is what we seek. I think it is short sighted to say our answer is what we are fighting. I will say that we know nothing about the other 5 people. For all we know they could be murderers or something sentenced to death by drowning."

Int Check: 25 - natural 20

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Wednesday July 6th, 2022 2:08:25 AM

(OOC who's Yaron?)

Tsak looks at Mak's body language.
Bro, I think geeking the sphinx would definitely count as a lack of discernment!

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday July 6th, 2022 7:04:08 AM

“I hadn’t thought they they may be our next fight… hmm but even with that thought I still vote to fight as many creatures as we can. Let’s do this!”
“Is my archon still floating around?”


Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|14/9/-/14(RS)/-|(FA,WF,WS,WT,PBS,DA,RS)**|1d8+16(20)x3)) 
Wednesday July 6th, 2022 8:31:20 AM

OOC: I truly hope your INT check is more effective than using a Hero Point, but I doubt it.

Mak looked sideways at Tsak. "It's playing games with us." Mak said echoing in words, Kiwina's thoughts. "I'll not shoot it through the heart if we aren't attacked. Still that riddle has no solution. People die either way. I should ask the sphinx. A man is aiming an arrow at your heart, you can be truthful with him and live, or completely obscure and frustrate him into killing you. What's your answer? I'm not happy about it, but I'd hoped that discernment would actually be defined a little more clearly."

Mak loaded an extra arrow into his bow as his fingers intertwined between the two deadly shafts. He kept them pointed down and away from his target, but he was ready.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Wednesday July 6th, 2022 10:27:29 AM

Elyas puts a hand on Mak's shoulder. Easy friend. The shpinx has made no move against us, let's not assume it is going to attack us. Let us wait and see what the result of our answer is. i don't think this is a being we want to tangle with if we can help it.

DM Jeremy "It's playing games with us!" 
Wednesday July 6th, 2022 11:28:29 AM

Mak is beginning to understand how Wil feels. He doesn't know which of the two answers is right, but he is certain that they will be attacked by an undead version of the deceased. Due to some heroic insight, he isn't sure if there even is a right or wrong answer, but he is sure one room or the other that has to be flooded. (OOC... I re-thought about what it means to burn a hero point for insight, and decided to offer a little more. Hopefully you don't still feel robbed.)

Falco agrees that they always seem to be attacked. He feels that it doesn't matter which of the two answers is given, as long as they can defend their position. He doesn't think Yaron cares what they would do in real life.

Mak readies his bow in case something attacks them after answering.

Rolth is ready to make a less than ideal answer, and offers to be the one who answers. He does a little thinking, and remembers the an androsphinx casts cleric spells, and fights like a large cat in melee. It can also fly, due to its wings.

Wil sees his archon floating around. He never thought that they would have to fight those who die, and would like to fight as many as they can.

Kiwina doesn't like the options, and in spite of Wil's insight, is convinced that they are both wrong, and Yaron is messing with them.

Ayotnom reiterates the riddle and points out the wording of the first part, wondering if there may be a clue in there somewhere. He mentions that since they don't know the 5 people, they could easily be horrible people, sentenced to death. After some mental gymnastics, Ayotnom agrees with Mak's insight.

Tsak lets Mak know that attacking or threatening Yaron is the opposite if discernment.

Mak shares his frustration with Tsak and even comes up with his own riddle. He does however keep his bow pointed away from Yaron.

Elyas tries to calm Mak, reminding him that Yaron hasn't threatened them yet, and that he probably isn't someone they want to tangle with.

*******************************************

Yaron continues to offer no emotion, even with Mak preparing for battle.

Falco Ambersier (Ryan M) Status: NONE | 44/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 5/7  d20+10=23 ; d20+9=25 ;
Wednesday July 6th, 2022 11:49:32 AM

"As we are not a philosophers circle who wants to eloquently answer this riddle? I am firm that the actually choice matters little so please, feel free."

{Arcane: 23 / Religion: 25 - Info on the creature in case it comes to a fight}

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|14/9/-/14(RS)/-|(FA,WF,WS,WT,PBS,DA,RS)**|1d8+16(20)x3)) 
Wednesday July 6th, 2022 12:11:55 PM

”Yes. You’d think a sphinx would have a better riddle than that. He’s obviously not a very good sphinx or his riddle might have made some sense. Let’s get on with it and see what happens. Yep we are going to be transported into one of those rooms to fight undead while the area floods. I just know it. Perhaps we should ask the sphinx to actually ask us a riddle and not whatever that is he asked...a dilemma perhaps” Mak mumbled.

OOC: I totally feel robbed, but at this point I think the fault lies in the formulation of the problem. Riddles have answers, what we've been presented with is a dilemma. Flubbing the hero point revealed that at least, so I guess not a total loss. :)

"We should say something like this. While the dilemma you presented is thought provoking, it is not a riddle with a correct answer. If you require a response then we'd choose to save the most people and hope our friend understood our position."

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Wednesday July 6th, 2022 7:14:11 PM

Kiwina isn't sure Mak's answer is truthful, but does not argue.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+23=30 ;
Wednesday July 6th, 2022 9:00:19 PM

Rolth figures that things are already going off the rails, with the Petals squabbling and wenging on, so he just (figuratively) leaps in with all four paws. Turning the sphinx, he says firmly and politely, "Here is the answer that you have asked for. I speak for us when I say that we choose to accept the noble sacrifice of our friend and do what Domi the Protector would do, and pull the lever to save the more numerous strangers."

(Diplomacy = 30, if it matters)



Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday July 6th, 2022 9:12:18 PM

"I stand with the man with the paws," Wil says.
"I know what I'm doing," he adds but not to anyone in particular. "shhh.. we had an arrangement. I get to make the decisions. Noted..."
He then ensures the archon is ready to fight.

(OOC: lost track of the rounds on the archon.. can I say one or two more rounds?)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield - used, Bless Water, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Consecrate - D: Aid
- (if needed - Cure moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6


Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Wednesday July 6th, 2022 11:38:00 PM

Ayotnom says, "Well the riddle could have been 'What have I got in my pocket' I remember hearing a story about a halfling riddle contest where that was one of the riddles, the winning riddle in fact. Though really when it comes to sphinxes I thought the riddle was something like what walks on 4 legs in the morning, 2 legs in the afternoon and 3 legs at twilight with the answer being 'man.' I think you have the gist of it Mak"

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Thursday July 7th, 2022 12:50:38 AM

Tsak can't resist poking Mak a little:
There there, I'm sure he's being the best sphinx he can. Just shush and get ready for the stabby bit that comes next.

He punches the fighter lightly in the arm to take any heat out of the words.

Should have got a potion of that move underwater thing. Then again, we aint wet yet.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Thursday July 7th, 2022 10:33:42 AM

Elyas braces for the reaction from the shpinx. it's one thing to decide on an answer, another to hear it presented with the finality that comes with it.

if we're wrong, the cost could be high he thinks.

stand close to me... he says quietly to the petals near him, ready to cast a spell if things do turn violent.

DM Jeremy "I'm sure he's being the best sphinx he can." 
Thursday July 7th, 2022 11:25:05 AM

Falco asks who wants to answer. he is convinced that it can be either of the two. He tries to remember anything about andosphinxes, but comes up with nothing. Luckily Rolth remembered some stuff, and I'm sure he shared that they can fly, due to their wings, they cast cleric spells, and in melee, they fight like a large cat. Rolth would also have known, and your DM forgot to mention it yesterday, their roar is a type of sonic attack.

Mak is ready for an answer to be given, and is sure they are destined to face a watery death afterwards. He thinks Yaron should work on his riddle skills.

Kiwina doesn't agree with Mak, but he doesn't argue.

Rolth tells Yaron that they would save the 5.

Wil supports Rolth.

Ayotnom agrees with Mak that this riddle/delema could have been better, but at least ot wasn't that famous halfling's riddle.

Tsak give Mak a hard time, and wishes he got himself a potion.

Elyas tells everyone to stay close to him in case they're wrong, and Yaron attacks.

***********************************************************

As soon as Rolth answers the question, Yaron nods his head, looks out as if he was looking out onto the horizion, and than he transforms back into a sand sculpture. Everyone make a DC 14 perception check Highlight to display spoiler: {"You hear the faint sound of a beating heart coming from inside the sand sculpture."}

Everyone gets a hero point for avoiding combat with Yaron, and not murdering your DM.

Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|14/9/-/14(RS)/-|(FA,WF,WS,WT,PBS,DA,RS)**|1d8+16(20)x3))  d20+14=28 ;
Thursday July 7th, 2022 11:50:32 AM

"That was tense. What that had to do with discernment though is a mystery to me." Mak admitted. "Hope we never meet one of those guys again, but he could have been worse. He could of been a swirling mass of eels that shoot mouthy bits at you. Hey, you gentlemen hear that? Sounds like a heartbeat coming from the sand. I volunteer Wil to dig it out. It might be bloody."

OOC: Perception +14, Roll 28

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 5 | Status: none ! Swim 60' 
Thursday July 7th, 2022 1:32:14 PM

Perception = 19+

"I don't think this is over yet. We might still find out." Kiwina glances over to the Rose, half wondering if saying they would sacrifice a friend has trapped Ramsey in the sand.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7 
Thursday July 7th, 2022 3:17:04 PM

"Hmmm, and that is that? For the record, to save others, you can 'pull the lever on me' if it came to it. In this case I could use some spells but... nevermind you get it."

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|14/9/-/14(RS)/-|(FA,WF,WS,WT,PBS,DA,RS)**|1d8+16(20)x3)) 
Thursday July 7th, 2022 3:40:59 PM

"That would be the way of it." Mak replied to Kiwina as he followed the centaurs gaze. "Doesn't feel over does it?"

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=19 ; d20+13=23 ;
Thursday July 7th, 2022 5:49:03 PM

"Do you hear that?" Wil says as he detects the sound of a heartbeat. "What does that mean?
"No! I don't know this heart of Rock and Roll you speak about!" he shouts annoyed. "be serious."

"Volunteer to dig out a heart from a big pile of sand you say.. um.. sure.. let's do it." Perception (to detect traps): 23
"Can you move the sand at all," he asks the Archon. "Oh wait.. you can disappear, grab it and come back. Can you do that for me? I think you are about to disappear but do this favor for me before you go... be safe my friend."


Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Thursday July 7th, 2022 8:34:14 PM

Rolth politely covers his smile as Mak is unable to discern our act of discernment. Still, it felt good to solve this dilemma without a fight so far. "We sought a heart as the prize for this challenge, my dear Petals, so be not afraid like a bunch of tin taurs!" He nevertheless waits for Wil to look for traps...

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Thursday July 7th, 2022 11:15:39 PM

If there's no traps Tsak will jump in and help with the digging.

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27 
Thursday July 7th, 2022 11:48:21 PM

Ayotnom also helps digging considering the instructions they were given ended with the heart is what you seek.

DM Jeremy "I'm sure he's being the best sphinx he can." 
Friday July 8th, 2022 10:23:06 AM

Mak doesn't see what that had to do with discernment, but is glad it's over, or at least he hopes it's over. He feels galvos would have been much worse, and he volunteers Wil to dig in the sand.

Kiwina isn't sure that this is over, and he hopes that Ramsey is OK.

Falco is glad it's over and tells the others that if they are ever in such a situation, they can sacrifice him.

Mak responds in agreement with Kiwina.

Wil hears the heartbeat, and asks his Archon to teleport in, grab it and teleport out.

Rolth smiles at Mak's inability to discern discernment. He reminds everyone they are seeking a heart, but waits for Wil to detect traps.

Tsak will dig if there aren't any traps.

Ayotnom also will help dig, as he believes this is the prize they seek.

******************************************************

Wil's Archon teleports into the sand sculpture, and is immediately expelled. It informs Wil that it is a solid mass of sand. and there isn't anyplace to re-materialize inside. It apologizes for not being able to help, and then it vanishes, as the spell's duration comes to an end. If that didn't set off any traps, there is a good chance there aren't any, so Tsak and Ayotnom start digging in the sand. in the middle of the sculpture, exactly where you would expect the heart to be, on a large cat, they find a beating heart. as it is removed from the sculpture, it slowly stops beating, and transforms from flesh to crystalline stone. The crystal is dusty rose in color, and it retained the shape of the organ it originally was.

Everyone gets 4000 xp for this encounter.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7  d20+14=26 ;
Friday July 8th, 2022 11:35:57 AM

"Well so far so good." Faclo looks around to make sure there is nothing else laying around that the team is missing.

{Perception:26}

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|14/9/-/14(RS)/-|(FA,WF,WS,WT,PBS,DA,RS)**|1d8+16(20)x3))  d20+14=21 ;
Friday July 8th, 2022 12:13:14 PM

Mak looked around as well, but focused on the water's edge.

OOC: Perception 21

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 5 | Status: none ! Swim 60' 
Friday July 8th, 2022 12:56:46 PM

As the group heads back to the Rose with their prize in hand, Kiwina looks things over to make sure the ship is ready. (Not that anything will have changed in the short time they've been there. It's just something he does every time he gets back on board.)

"Any reason to stick around?" They haven't explored the cave, for instance. Kiwina isn't sure they should at this point.

Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|14/9/-/14(RS)/-|(FA,WF,WS,WT,PBS,DA,RS)**|1d8+16(20)x3)) 
Friday July 8th, 2022 1:50:33 PM

We’ve claimed our prize. I say we exit quickly in case this island decides to vanish.”

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+27=41 ;
Friday July 8th, 2022 2:08:24 PM

Agreed, let's get out of here. we have the heart that was said to be the prize. I will examine it on the Rose. if it is like the other items it will have more to it than meets the eye.

once back on the ship, Elyas will use his bonded dagger to cast Identify and examine the heart
spellcraft = 41

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Saturday July 9th, 2022 7:24:00 AM

Rolth completely agrees with the plan to exit with the Heart now. He will watch and learn as Elyas expertly examines the item.

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=23 ;
Saturday July 9th, 2022 6:55:47 PM

Wil is disappointed that his archon failed to crab the heart of this spine but celebrated with the team when we dug it from the sculpture.
Perception: 23 - for traps as we are leaving

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Sunday July 10th, 2022 8:26:32 PM

Back on the Rose Tsak gives Esmerelda a big ol scratch of the tummy.

Then he climbs the crows nest to act as lookout on the way out of the cave and back to port.

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+18=19 ; d20+18=22 ;
Sunday July 10th, 2022 10:59:39 PM

Ayotnom casts detect magic and examines the crystalline heart.

Know Arcana: 19
Spellcraft: 22

Spells Prepared:
0th: Detect Magic, Detect Poison, Message, Toros Taur Try
1st: Charm Person, Rose's Temperature Control, Mage Armor, Shield
2nd: Mirror Image, False Life, Extended Shield, Scorching Ray
3rd: Heroism, Haste, Fly

DM Jeremy  
Monday July 11th, 2022 10:40:37 AM

Falco gives the area a good look over. He's glad that things went well so far.

Mak also keeps his eyes on the waters.

Kiwina looks around the Rose to see if it is ready to sail, and asks if they should take off.

Max says they got their prize and they should get while the getting is good.

Elyas also wants to hit the road, and he attempts to identify the heart.

Rolth also wants to get going, and he watches as Elyas identifies the heart.

Wil is bummed his archon couldn't get the heart, but is glad his friends did. He looks for traps as they exit.

Tsak gives his kitty some love, and than climbs the crows nest to act as look out.

Ayotnom pitches in to help Elyas identify the heart

*********************************************

Elyas and Ayotnom are able to determine that the heart functions like a dusty rose ioun stone (+2 Constitution)

The Petals decide it's time to leave, and they set course to sail out of the cave, with the intent to sail back to Wedding Island and Ardian upon making their exit. As the Rose exits the cave, you see what appears to be six humans riding on half horse, half fish steeds. The humans have delicate pearly white skin, violet eyes, and blue-green hair.

DC 15 percepetion Highlight to display spoiler: {The humans seem to have gill slits on their necks.}
DC 11 knowledge arcane Highlight to display spoiler: { the steeds are hippocampuses.}
DC 11 knowledge local Highlight to display spoiler: { the humans are actually gillmem.}

The riders notice you and begin riding towards you. They are about 75 ft away, and they have not drawn their weapons yet.

Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|14/9/-/14(RS)/-|(FA,WF,WS,WT,PBS,DA,RS)**|1d8+16(20)x3))  d20+14=30 ; d20+3=9 ;
Monday July 11th, 2022 10:50:07 AM

Mak warily watched the aquatic men from the rail of the aft deck of the Rose. As they got closer he took a position at the top of the stair as he waited for them to draw weapons. "Captain! We have visitors! Port side!"



Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7  d20+14=31 ; d20+10=14 ;
Monday July 11th, 2022 11:21:47 AM

"Some sort of fish/man riding hippocampuses."

Falcos gives a large wave hello which probably cannot be seen well given his stature and the railing on the ship.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+12=32 ;
Monday July 11th, 2022 11:48:57 AM

Elyas raises an eyebrow as he examines the heart
it's basically the same function as an ioun stone. it will make one of us more hardy. but the tradeoff is you will have a shpinx's heart orbiting your head for as long as you have the boon...

When the ship leaves the caves, Elyas immediately spots the riders (ooc: what a time to spend a nat 20...)

Look, we have some gillmen riding hippocampuses coming our way. no weapons yet
[ooc:auto successes on both knowledge checks]

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=28 ; d20+13=21 ; d20+8=20 ;
Monday July 11th, 2022 2:26:35 PM

"Gill men riding above the water. Do you think they can breathe with the wind blowing over their gills? Do you think they may be a threat? We haven't fought anything yet... maybe we should be prepared?"
Wil struggles with being unprepared again for a fight. He wasn't the best weapons guy with the crossbow so after some time he cast Entropic Shield upon himself

(SW1: Att: Ht: )

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon, Shield of Faith, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon)D: Touch of Idiocy (if needed - Cure moderate Wounds)
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV - used) - D: Confusion
Channel 4d6


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 5 | Status: none ! Swim 60' 
Monday July 11th, 2022 5:41:35 PM

"I'm not familiar with gillmen," Kiwina tells Wil. "I expect their actions will let us know if they're friendly." Kiwina assesses whether the gillmen will be able to intercept the Rose on their hippocampi, as well as what options the Petals might have for avoiding them. For now, staying the course and letting the gillmen declare themselves seems best.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Monday July 11th, 2022 9:37:22 PM

Rolth moves to whichever side of the Rose that the gillmen are approaching from and hails them with a smile. "Well met! It is nearly as fine a day as those are steeds! They must be quite exhilarating to ride. And yet, our vessel, the Rose suits us just fine. What can we do for you fine fellows?"

Ayotnom Ogini Hugh C 51/76 | AC : 28; Touch 17; Flat 23 CMD 27  d20+16=36 ; d20+18=36 ; d20+9=19 ;
Tuesday July 12th, 2022 12:33:51 AM

Perception: 36
Know (Arcana): 36
Know (Local): 19

Ayotnom says "Aye, Looks like some Gillmen riding Hippocampuses or is it Hippocampi? I wonder what they want?"

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:   d20+15=32 ;
Tuesday July 12th, 2022 2:20:30 AM

(Perception=32)

Oh hey says the look out belatedly from the best vantage point on the ship
there are some guys, on water horses. Over there, 6 of them

Tsak does a quick 360 scan to see if anyone else is about before watching the six riders carefully as they approach (Perception).

DM Jeremy  
Tuesday July 12th, 2022 11:05:08 AM

Mak announces the approaching riders.

Falco waves at the riders, as he tries to identify them, succeeding in recognizing the steeds.

Elyas explains the function of the stone sphinx heart, and than identifies what the approaching riders are.

Wil wonders if gillman can breath while not in the water, but than he remembers that they are amphibious. He asks if they should prepare for a fight, and then casts a spell on himself.

KIwina lets Wil know he isn't familiar with gillmen, and that it's probably best that they just wait and see.

Rolth addresses the approaching riders.

Ayotnom wonders what the gillmen may want.

Tsak announces the riders as well.

*******************************************************

As the gillman approach, one of them, a female wearing a tricorn hat, rides a hippocampus length ahead of the others and answers Rolth by saying, "They are indeed. Hippocampi are great fun to ride, but to us they would be the same as you land folk riding horses. That said, I believe you are in possession of a few items that we are seeking. We seek the keys to unlock The Deep, and if I'm not mistaken you have already gathered three of the five. We have obtained the other two, and were on our way to face the challenge of discernment, in hopes of beating you here, but it seems you got a head start. If you would kindly hand over the three keys you have obtained, we will be on our way.

DC 20 Sense Motive check Highlight to display spoiler: {It is clear that the gillman aren't going to take no for an answer, at least not without a fight.}

DC 25 Sense Motive check Highlight to display spoiler: { Based on their body language, the gillmen don't appear to have the same agenda you have. it seems their desire for the keys maybe of a more nefarious nature.}

DC 30 perception check Highlight to display spoiler: {You catch a brief glimpse of a small tattoo that resembles the amulets you have found on the followers of the deep, on one of the gillmen's forearms. It is clear he is trying to keep it concealed.}

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7  d20+9=10 ; d20+14=19 ;
Tuesday July 12th, 2022 11:30:29 AM

{SM: 10 / Perception: 19

Falco blinks his large owl eyes slowly a couple of times and tilts his head. He looks to Mak beside him and whispers. "Did I hear that right?"

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Mak(JamesM)(72/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|14/9/-/14(RS)/-|(FA,WF,WS,WT,PBS,DA,RS)**|1d8+16(20)x3))  d20+14=33 ; d20+5=17 d20+4=24
Tuesday July 12th, 2022 11:48:39 AM

"This isn’t going to end well. They are under the deeps influence." Mak replied to Falco. "One of them bears the Deep's mark upon his body."

Mak ducked below the rail and shifted his bow in such a way that he had it at ready out of sight.

OOC:Perception +14, Roll 33
Sense Motive +5, Roll 17
Bluff +4, Roll 24 to get his weapon in hand below the rail.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+7=27 ; d20+12=30 ; d20+1=9 ;
Tuesday July 12th, 2022 11:53:11 AM

Elyas narrows his eyes, having a rare but definite moment of clarity when dealing with people.
[sense motive = 27, nat 20!]
[perception = 30]

Captain? a word? Elyas says, tryign to get Kiwina's attention without making too much of a scene.

they are not going to take no for an answer, and I don't believe they are allies. Look, that one there has the symbol of the Deep as a tattoo. thought he could hide it, but i spotted it. get ready for a fight.

he tries to subtly signal the party that these are enemies by pulling out his bonded dagger at his side and tapping his thigh with it. sadly he's not very good at secret messages
[bluff = 9]

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=12 ; d20+11=14 ; d20+11=28 ; d8+3=10 ;
Tuesday July 12th, 2022 2:46:31 PM

Wil immediately summons a crossbow and sends it down toward the closest "hippo -thing" he says after hearing that the gillmen are up to no good. He doesn't interpret any of the other motives.. moves based on what has been said.

"No sense in negotiating with people that are under the influence of this Deep.. as I think has been made clear it's no good."

(SW: 2X: 14, 28 - 1 hit: 10) - at the hippocampi to attempt to disable its ride or possibly knock it off the ride.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 5 | Status: none ! Swim 60'  d20+14=18 ; d20+23=26 ;
Tuesday July 12th, 2022 7:17:41 PM

(Sense motive = 18, perception = 26)

Kiwina misses the intent of the creatures, as he had been assessing whether the gillmen will be able to intercept the Rose on their hippocampi, and what options the Petals might have for avoiding them.

"They've declared themselves. Do you want to try to outrun them, or fight? If they really have any keys it might be the easiest way to get them."

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+19=28 ; d20+16=23 ;
Tuesday July 12th, 2022 9:31:01 PM

Rolth backs up from the edge of the ship and taunts them, "Silly creature, you are mistaken. This is the challenge of might! And we are the Mighty Eight! So hand over the keys that you have, and be off back to the deep that you love." When Wil unexpectedly kicks off the combat, Rolth adds an aside to his fellow Petals, "A bit of buffing and protection from drowning wouldn't be amiss at this point." He then breaks into his usual inspiring fight song. (INSPIRE COURAGE)

(Sense motive = 28, Perception = 23)

Effect Tracking:
Low Light Vision (Darkvision when raging)
Bardic Performance 1/12 rounds used (active)
Rage 0/24 rounds used (inactive)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used




Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:   d20+14=31 ; d20+9=25 ; d8+1=7 ; d8+1=4 ;
Wednesday July 13th, 2022 12:03:42 AM

(Attack1=31, Dmg=7; Attack2=25, Dmg=4)

Tsak, sitting high in the crows nest, is definitely up for some 'if you want it come and get it'.
He fires twice at the nearest rider.



Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27  d20+16=19 ; d20+15=22 ;
Wednesday July 13th, 2022 2:09:03 AM

(Perception: 19 = failure)
(Sense Motive: 22)

Ayotnom listens to the words of the others. He missed their tattoo and signs of the Deep influence though he did get the feeling they wouldn't take no for an answer.

Aytotnom casts mage armor and heroically casts extended shield.

Mage Armor : 6 hours - +4 to AC
Extendend Shield : 12 minutes +4 shield bonus to AC; immunity magic missiles

0th: Detect Magic, Detect Poison, Message, Toros Taur Try
1st: Charm Person, Rose's Temperature Control, Mage Armor - cast, Shield
2nd: Mirror Image, False Life, Extended Shield - cast, Scorching Ray
3rd: Heroism, Haste, Fly

Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27  d20+16=19 ; d20+15=22 ;
Wednesday July 13th, 2022 2:09:03 AM

(Perception: 19 = failure)
(Sense Motive: 22)

Ayotnom listens to the words of the others. He missed their tattoo and signs of the Deep influence though he did get the feeling they wouldn't take no for an answer.

Aytotnom casts mage armor and heroically casts extended shield.

Mage Armor : 6 hours - +4 to AC
Extendend Shield : 12 minutes +4 shield bonus to AC; immunity magic missiles

0th: Detect Magic, Detect Poison, Message, Toros Taur Try
1st: Charm Person, Rose's Temperature Control, Mage Armor - cast, Shield
2nd: Mirror Image, False Life, Extended Shield - cast, Scorching Ray
3rd: Heroism, Haste, Fly

Mak(JamesM)(72/72)HP|AC:27/19T/21FF|CMD 32|+1 CLB:Arrows(20)|15/10/-/15(RS)/-|(FA,WF,WS,WT,PBS,IC,DA,RS,MS)**|1d8+16(MS)Attack 1(20)  d20+15=29 ; d20+10=27 ; d20+15=24 ; 2d8+32=38 ; d8+16=22 ; d8+16=18 ;
Wednesday July 13th, 2022 8:24:18 AM

"I vote for a plan next time." Mak said to Falco who was still standing at his side. He then sized up the position of the gillmen and brought his bow up to fire at the nearest one. His first attack he fired two arrows at once, sort of a trick shot he'd recently learned. Those two arrows rocketed across the intervening space to lodge into a gillman. His second and third attacks were just as on point as he reached back and drew another two arrows to repeat the process.

OOC:
Mak - Gillman, Roll 29(MS), 27, 24. Hit, hit, hit. Damage 38(MS), 22, 18. 78 hp Total.

**Weapon Specialization, Weapon Training, Point Blank Shot, Deadly Aim, Rapid Shot, Inspiring Courage, Many Shot| Encumbrance:45 lbs| Move: 30 || Partial Cover(Ships Rail) +2 AC, +1 Reflex(Pending DM Approval) |

DM Jeremy Battle Map  d20+11=18 ; d20+11=21 ; d20+11=24 ; d20+11=26 ; d20+11=12 ; d6+3=6 ; d6+3=9 ; d20+13=29 ; d4+7=9 ; d20+13=27 ; d20+13=28 ; d20+13=18 ; d20+13=18 ; d4+7=9 ; d4+7=11 ; d4+7=9 ;
Wednesday July 13th, 2022 12:02:05 PM

Falco wonders if he heard what he thought he heard

Mak spots the Deep tattoo, and lets people know this isn't going to go well. He hides behind the rail as he readies his bow.

Elyas realizes that they aren't going to take no for an answer, and he spots the tattoo. He calls Kiwina aside to inform him of his findings.

Wil hears the word deep and starts shooting. He hits one of the Hippocampi

Kiwina asks if they want to flee or fight.

Rolth taunts the gillmen, asks for protection from drowning, and begins singing.

Tsak fires at the spokes woman

Ayotnom casts some protection spells on himself.

Mak opens fire, and a gillman goes down.

*************************************

With the party opening fire, the gillmen go into action. The leader starts singing a rousing sea shanty, and fires her light crossbow at Tsak, but her arrow deflects harmlessly off the ranger's armor. The remaining gillmen ride up to the side of the ship, and hurl short spears

G2 throws at Mak but the spear goes slightly wide.
G3 throws at Wil and hits AC 24 for 6 damage
G4 throws at Elyas and hits AC 26 for 9 damage
G5 throws at Rolth and sticks his spear into the side of the Rose (Nat 1)

The hippocampus of the dead gillman H2 swims up to the side of the ship and tries to bite Mak its master's killer and chomps down for 9 damage.
H3 tries to bite Falco and hits AC 27 for 9 damage
H4 tries to bite at Wil and hits AC 28 for 11 damage
H5 tries to bite Elyas and hits AC 18 for 9 damage
H6 tries to bite Rolth but bites nothing but air

Hippocampi AC 13
H1 55/65
H2 65/65
H3 65/65
H4 65/65
H5 65/65
H6 65/65
Gillmen leader AC 19
GL 64/75
Gillmen AC 17
G1 0/51 Dead
G2 51/51
G3 51/51
G4 51/51
G5 51/51

Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7 
Wednesday July 13th, 2022 12:25:47 PM

Falco casts Water Breathing, touches Mak and then moves to touch the others.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


Mak(JamesM)(63/72)HP|AC:27/19T/21FF|CMD 32|+1 CLB:Arrows(16)|15/10/-/15(RS)/-|(FA,WF,WS,WT,PBS,IC,DA,RS,MS)**|1d8+16(MS)Attack 1(20)  d20+15=27 ; 2d8+32=39 ; d20+10=13 ; d20+15=27 ; d8+16=21 ;
Wednesday July 13th, 2022 2:21:09 PM

Mak took a five foot step back from the rail and fired at the Gillman leader in the hope that with the leader down the others would flee. Two arrows flew from his bow and struck the gilman, then the Rose hit a swell in the water and his arrow went high. Mak recovered and fired another and it hit.

OOC:
Mak - GMLeader, Roll 26, 12, 26. Hit, miss, hit. Damage 37, 20. 57 hp total. (Not Point Blank)

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  10d6=38 ;
Wednesday July 13th, 2022 4:01:06 PM

Elyas steps back, in pain from the hits.
ouch! they don't usually get to me so fast! Petals, we're too spread out! come together and let's focus them donw. I can't haste us when we're all over like this!

for now Elyas steps back and lobs a fireball at H1, catching H4 and 5 (and the riders) in a flaming ball
[DC 20 reflex saves for half. total damage is 38 fire]

Wilford Grimly (HP:86/46- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=27 ; d20+11=13 ;
Wednesday July 13th, 2022 4:43:01 PM

Wil takes 17 Hp steps away from the side of the ship and casts his second SW

(SW: 2X: 13, 27 - 1 hit: 10) - at the hippocampi to attempt to disable its ride or possibly knock it off the ride.
(SW2: 2X: 14, 28 - 1 hit: 10) - at the hippocampi to attempt to disable its ride or possibly knock it off the ride.

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d8+3=7 ; d20+11=24 ; d20+11=26 ; d8+3=9 ; d8+3=9 ;
Wednesday July 13th, 2022 4:54:31 PM

Wil takes 17 Hp steps away from the side of the ship and casts his second SW
(Has Entropic Shield - attack roll has a 20% miss chance (ranged attacks)

"I'm hoping we can save one of these gill men, at least to question," Wil says.

(SW: 2X: 13, 27 - 1 hit: 7) - at the hippocampi (H4)
(SW2: 2X: 24, 26 - 2 hit: 18) - at the rider (G3)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon, Shield of Faith, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon)D: Touch of Idiocy (if needed - Cure moderate Wounds)
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV - used) - D: Confusion
Channel 4d6

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 5 | Status: none ! Swim 60'  d20+13=23 ; d8=3 ; d8=4 ;
Wednesday July 13th, 2022 6:48:42 PM

"Sorry, Elyas," mumbles as he jumps. Kiwina's rod lengthens into a lance as leaps from the Rose onto the nearest mounted gillman at least 10' away --

Treating this as a charge (so if that's not ok the AC is two lower and the damage is halved). . . Kiwina hits AC 23 for 19 damage (3+4+6+6, assuming the bonus also doubles).

Presumably, this puts him in the water. He's wearing a cloak of the manta ray.

Ranger:
1st -- Resist Energy, Speak with Animals
Druid:
0th -- Create Water, Detect Magic, Flare, Light
1st -- Obscuring Mist, CLW, Longstrider, Longstrider, Summon Nature's Ally I
2nd -- Fog Cloud, Chill Metal, Resist Energy, Soften Earth and Stone
Aumakua have one 1st ranger spell


Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d4+1=4 ;
Wednesday July 13th, 2022 8:19:20 PM

In between continued inspiring verses, Rolth smiles at Mak's comment about a plan, and retorts, "This party wouldn't know a plan if it found it with all 14 hands, two claws, a couple of horns, and all its assembled hooves." He takes another 5' step back and closer to Elyas, and casts Mirror Image. Four duplicates of the liontaur pop up in his space.

Effect Tracking:
Mirror Image 4 images remain
Low Light Vision (Darkvision when raging)
Bardic Performance 2/12 rounds used (active)
Rage 0/24 rounds used (inactive)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 0/2 used



Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27  d20+11=13 ; d20+6=17 ; d8+3=7 ; d8+3=8 ;
Wednesday July 13th, 2022 11:31:14 PM

Ayotnom takes a 5 foot step forward and starts attacking H5 with his rapier. He scores two quick blows against the beast.

13 vs AC; 7 magical +2 piercing damage
17 vs AC; 8 magical +2 piercing damage


Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:   d20+15=32 ; d20+9=19 ; d8+1=5 ; d8+1=6 ;
Thursday July 14th, 2022 3:11:08 AM

(Attack1=32, Dmg=5; Attack2=19, Dmg=6)

A plan! Why would you want to take all the fun out of it?

Tsak fires at the big one at the back which he takes to be the leader (H1).

DM Jeremy Battle Map "A plan! Why would you want to take all the fun out of it?"  d20+12=20 ; d20+7=8 ; d20+7=8 ; d20+4=12 ; d20+4=20 ; d20+4=15 ;
Thursday July 14th, 2022 11:40:54 AM

OoC... The reason I placed your characters where I did, was based on the fact that you were all talking to the leader, thus logically, you would have been on or near the rail, with exception of Tsak who specified that he was in the crows nest. Normally I would just let you place yourselves anywhere on the map you wish, but since Wil and Mak had opened fire, I had to quickly place your markers, so battle could continue.

Falco casts water breathing on Mak, and prepares to give it to the rest of the party as well.

Mak lets fly on the leader.

Elyas casts fireball. The blast drops the leader

Kiwina does a diving charge at G2.

Wil fires his magical crossbows. Killing G3

Rolth Lets Mak know that the Petals don't know how to plan, and than casts mirror image.

Ayotnom steps up and stabs H5

Tsak goes to fire on the leader, but sees her drop, so fires at G4 dropping him.

**********************

The two remaining gillmen, put their hands in the air and cry out, We've had enough! We are no match for the mighty Eight Petaled Rose. Please have mercy on us!

Hippocampi AC 13
H1 20/65
H2 65/65
H3 65/65
H4 20/65
H5 8/65
H6 65/65
Gillmen leader AC 19
GL 0/75 Dead
Gillmen AC 17
G1 0/51 Dead
G2 32/51
G3 0/51 Dead
G4 0/51 Dead
G5 51/51

Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7 
Thursday July 14th, 2022 12:44:29 PM

As the call for surrender goes up Falco goes down the line and makes sure everyone can breath under water as this may be a tactic.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (0/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+9=15 ; d20+9=25 ; 4d6+1=15 ; 4d6+1=18 ;
Thursday July 14th, 2022 1:48:44 PM

Elyas does not want to stop, as these gillmen are clearly aligned with The Deep, and have claimed to be in possession of the remaining keys. in his opinion they should be killed, but he knows the rest of the Petals probably don't feel that way and would prefer to take them alive

keep your hands where we can see them, and come up here. slowly. I have more of that fire magic at the ready if you try something sneaky.

For now, Elyas holds, but readies a Scorching Ray if one of the gillmen or their mounts makes an attack
[readied action in response to an attack by one of the enemies. two scorching rays both targeting the attacker.
15 VS touch AC for 15 fire damage,
25 vs touch AC for 18 fire damage.]



Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=19 ; d20+11=14 ; d8+3=9 ; d20+11=17 ; d20+11=18 ; d8+3=6 ; d8+3=10 ; d8+3=9 ;
Thursday July 14th, 2022 3:41:03 PM

"White flag! White flag!" Wil shouts unaware of the trouble the Deep 'ly' infected has caused or any signs.
"Let's capture them and interrogate them. Can we have a boat lowered?"

(OOC: rolled - not sure if I am able to stop the Spiritual Weapons from firing but Wil does try)
(SW: 2X: 14, 19 - 2 hit: 15) - at the hippocampi (H4)
(SW2: 2X: 17, 18 - 2 hit: 19) - at the rider (G3)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Protection from Evil/Chaos..etc, Entropic Shield, Bless Water, Magic Weapon, Shield of Faith, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon)D: Touch of Idiocy (if needed - Cure moderate Wounds)
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV - used) - D: Confusion
Channel 4d6

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+19=39 ;
Thursday July 14th, 2022 9:14:50 PM

Rolth nods in appreciation to Falco as he continues casting his water breathing spell, then calls out an additional order to the remaining gillmen, "Bring the bodies and possessions of your fallen gillmen comrades with you as you come forward, especially any keys you may have found."

Rolth will watch their actions and reactions carefully, looking for signs of deception or non-compliance. He remains wary of the hippocampi and the possibility that other foes are nearby.

(Sense Motive = 39)

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 5 | Status: none ! Swim 60'  d20+13=29 ;
Thursday July 14th, 2022 11:32:08 PM

Kiwina moves towards the fallen leader of the gillmen slowly, hoping to use his wild empathy to befriend the hippocampus it was riding. The attempt will take a little time.

=====
Wild empathy: Improve the initial attitude of an animal, just like a Diplomacy check to improve the attitude of a person. Rolls 1d20 + ranger level + druid level + (charisma) to determine the result. The animal must be within 30 feet under normal visibility conditions. Using this ability to influence a magical beast with Intelligence of 1 or 2 takes a –4 penalty on the check. Roll (including penalty) burning a hero point = 29

Ranger:
1st -- Resist Energy, Speak with Animals
Druid:
0th -- Create Water, Detect Magic, Flare, Light
1st -- Obscuring Mist, CLW, Longstrider, Longstrider, Summon Nature's Ally I
2nd -- Fog Cloud, Chill Metal, Resist Energy, Soften Earth and Stone
Aumakua have one 1st ranger spell



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Thursday July 14th, 2022 11:34:05 PM

Adjusting header

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:   d20+15=16 ;
Thursday July 14th, 2022 11:58:49 PM

(Perception=16)

Tsak knocks another bolt to his bow and again does a 360 circle to make sure they are clear in all directions. Once that's done he keeps the bow pointed at the enemy. None with the mark have ever given up freely of their own choice before and he doesn't trust it now.

Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27 
Friday July 15th, 2022 12:34:57 AM

Ayotnom sheathes his rapier and says, "Where are the other 2 keys which you have acquired? We will be taking possession of them as part of the terms of your surrender."

DM Jeremy Battle Map "A plan! Why would you want to take all the fun out of it?" 
Friday July 15th, 2022 11:59:59 AM

Falco finishes distributing water breathing.

Elyas doesn't trust the two survivors, he believes anyone aligned with The Deep should be put down. He orders them to board the Rose, with their hands in the air.

Wil announces the surrender.

Rolth orders the survivors to bring the bodies and possessions of their comrades on board the Rose. He senses that they are afraid for their lives and are quick to comply, probably out of fear of being killed if they don't.

Kiwina tries to befriend the leaders hippocampus. It takes a while, but eventually it submits to Kiwina's touch and eventually even gives him a horse-like nuzzle.

Tsak prepares for trouble. He doesn't trust the survivors.

Ayotnom sheaths his rapier and demands the location of the other two keys.

******************************************

The two survivors are quick to comply. and start dragging the bodies of their comrades to the side of the Rose. They try to lift them on deck, but they seem to be struggling to do so. When Ayotnom mentions the keys, the two survivors look at each other and with a look disgust, one of them says, Those would be on Freta. indicating the former leader. "Never understood what Vavre saw in her, more trouble that she was worth, if you ask me, and now he's dead too. Sure she was pretty, but this whole "lets go free The Deep" stuff seemed a tad over the top. I swear he got that strange tattoo just to make her happy!" The survivor finally realizes he was rambling and shuts up. He apologizes for talking too much.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+7=25 ;
Friday July 15th, 2022 12:28:59 PM

Elyas helps lift the leader's body to the deck, and quickly searches her for the keys

"Are you saying you are not aligned with the deep? neither of you wear the cursed symbol? Don't lie to me. it is a dangerous thing that you should not be dabbling in."

Elyas will watch them for signs of mental control, and see how they respond to him trying to get the keys
Sense Motive = 25

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60'  d20+23=30 ;
Friday July 15th, 2022 1:28:15 PM

If the leader's hippocampus permits, Kiwina removes any saddle or other gear that it has and hands that up to his friends on the Rose. He asks the gillmen, "Does freeing the Deep help you somehow?"

While the others look for keys and deal with the surviving gillmen, Kiwina watches the mounts and looks for any potential approaching trouble.

(Perception = 30)

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Friday July 15th, 2022 2:17:49 PM

Wil threatens the survivors by hovering the spiritual crossbows nearby, but he stays quiet this time. Just watching.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+16=24 ;
Friday July 15th, 2022 8:59:48 PM

Rolth will also help recover the bodies and gear. He will search them and the two survivors--after ensuring to disarm them--for any amulets or other signs of the Deep, and cast a detect magic to home in on any items among the lot.

Perception = 24



Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:   d20+15=23 ;
Sunday July 17th, 2022 1:52:07 AM

(Perception=23)

Things seem to be well in control on deck. Tsak continues to scan the horizon, keeping an eye out for anything else in the area.

Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27  d20+16=32 ;
Sunday July 17th, 2022 11:22:05 PM

(Perception: 32)

Ayotnom helps look for the other 2 keys. After they have all 5 he wants to do an experiment with one of the group whou could wear everything and then use detect magic to see if his hunch was write about wearing all the pieces granting a new hidden ability.

Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27  d20+16=32 ;
Sunday July 17th, 2022 11:22:09 PM

(Perception: 32)

Ayotnom helps look for the other 2 keys. After they have all 5 he wants to do an experiment with one of the group whou could wear everything and then use detect magic to see if his hunch was write about wearing all the pieces granting a new hidden ability.

Mak(JamesM)(63/72)HP|AC:27/19T/21FF|CMD 32|+1 CLB:Arrows(16)|15/10/-/15(RS)/-|(FA,WF,WS,WT,PBS,IC,DA,RS,MS)**|1d8+16(MS)Attack 1(20) 
Monday July 18th, 2022 8:54:05 AM

Mak took the chance to replenish the arrows in his quiver from those he kept in his pack.

Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7 
Monday July 18th, 2022 9:38:31 AM

While the new comers talk Falco casts and holds detect magic on them wanting to make sure there are not suprises.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (0/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

DM Jeremy Battle Map "A plan! Why would you want to take all the fun out of it?" 
Monday July 18th, 2022 11:14:55 AM

Eiyas helps pull Freta's body on board the Rose, and begins searching for the keys. He asks if the two survivors are intertwined with the deep, warning them not to lie.

Kiwina removes the gear and saddle from Freta's hippocampus, and puts them on the Rose. He asks if freeing the deep helps the gillmen somehow, as he keeps his eyes out for trouble.

Wil keeps his spiritual crossbows fixed on the two gillmen.

Rolth helps recover and search the bodies for signs of the deep, and turns on some magic radar.

Tsak keeps his eyes out for trouble.

Ayotnom searches for the other two keys, and casts detect magic. he would like to test a hypothesis.

Mak re-stocks his arrows.

Falco trains a detect magic on the gillmen.

******************************************

The physical and magical searches of the gillmen's gear reveals 5 medium sized short spears, a rock that glows ever so slightly, and a braid of hair, that ping on the magic radar. On the body of Freta, they find a non-magical amulet of The Deep's symbol, and on one of the dead gillmen they find a tattoo of The Deep's symbol, the same gillmen that the tattoo was spotted on before.

The gillman who spoke already starts to answer:

"We 5 were scavengers, making a decent living seeking the remains of shipwrecks, for valuables. and if the price was right, we would even recover items for paying customers. We grew up together and where more than just friends, we were brothers. Than Vavre met Freta. We tried to see what he saw in her, but other than her physical beauty, all we saw was a woman with barnacles for brains. This women was a few clams shy of a meal, if you understand me. We tried to tell Vavre what we saw, but he was smitten. He was smitten so hard he even began to share her beliefs, and well, even though we didn't agree with or even approve of his relationship, or the direction it was leading, he was still our brother, and we weren't going to leave him in the hands of a sea snake. Of course Freta tried to convince us that The Deep would reward us greatly for freeing him, but even though we wouldn't mind that, the only one who really believed her was Vavre. So we followed that devil fish of a women, and helped her retrieve that siren's braid and glowing rock."

Elyas, and anyone who makes a DC 20 sense motive check are pretty sure they are telling the truth. There is true sadness at the loss of their friends, and true frustration over the Freta/Vavre relationship, in their voices.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Monday July 18th, 2022 12:24:58 PM

Tsak can't hear the whole conversation, what with the wind in the spars and the normal creaking sounds the Rose makes as it rides the swell. But he can hear enough, and read the body language of the Petals to work out that the danger has passed for now.
He feels for these gillmen who seem to have gotten in way over their head. Then again they've fared a lot better than others who were enrolled in the schemes of the Deep - and lost whole clans.
Guessing it'll be time to decide what to do next, he makes his way down from the nest and joins the Petals on deck.

And what is Kiwina doing with that sea donkey? Could he be the kid who grew up always wanting a pony? A little weird for a centaur surely?

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday July 18th, 2022 12:59:58 PM

Elyas takes the two mentioned items (the rock and braid) for now. He will certainly use his magic to study these soon, but now is not the time.

A thought occurs to Elyas, always the skeptic. We need ot make sure these really are the keys. our clues were based on years of study from a highly resourceful person, it is possible this agent of the deep had wrong or incomplete info, or worse was trying to trick us in some way

to the captives he says
"Can you please describe the two challenges you completed to retrieve these two keys? And do any others know you had them with you?

Mak(JamesM)(63/72)HP|AC:27/19T/21FF|CMD 32|+1 CLB:Arrows(16)|15/10/-/15(RS)/-|(FA,WF,WS,WT,PBS,IC,DA,RS,MS)**|1d8+16(MS)Attack 1(20)  d20+3=7 ;
Monday July 18th, 2022 1:38:12 PM

Mak had listened as he restocked and felt for the creatures. Even petitioning Gargul, if he existed, to raise one or both from the dead might reawaken the compulsion of the Deep, so Mak stayed quiet on the subject. That the mermaids braid had already been recovered was something of a relief to him, but like Eylas he too wondered if the objects were not genuine.

He looked at the braid but it looked like any other to him. He'd have to rely on Elyas and Falco for authentication. To Tsak in the loft he gave the high sign to indicate all was well.

OOC:
KS: Nature +3 (to identify the mermaid braid as coming from a mermaid.) Roll 7. Fail.


Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=21 ;
Monday July 18th, 2022 3:40:58 PM

Wil felt awful, having started the offense. His voices, not surprisingly, were quiet and stayed out of his thoughts. He continued to manage the spiritual weapons as they had a couple more rounds to go.
"How manipulative is this Deep," he asked Rolth. "Is it possible this story is fiction? They seem genuine."
He is curious to know what the prisoner's answers are.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Monday July 18th, 2022 9:07:41 PM

Rolth hefts one of the magic spears and imagines that it will be a good weapon in an underwater fight--much better than his morningstar or glaive. He will hold onto it at least until the party decides how to split the loot. That accomplished, he turns his attention back to the questioning of our captives, and adds his own to Elyas' queries.

"Who gave Freta orders or information that led her to seek these keys, and to come attack us? Where did any such communication occur? What were you supposed to do once you claimed the keys? Who and where were you intended to report back?"

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Monday July 18th, 2022 10:13:10 PM

Kiwina climbs back onboard the Rose, leaving the sea horses now that they seem to have found the other keys. He is particularly interested in the answers to Rolth's last question.

Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27 
Monday July 18th, 2022 11:37:12 PM

Asimov says to his party mates, "Do you think the lock of hair is the something beautiful that is the key from the challenge of Charm and the glowy rock is the gift given during the challenge of Durability"?

Mak(JamesM)(63/72)HP|AC:27/19T/21FF|CMD 32|+1 CLB:Arrows(16)|15/10/-/15(RS)/-|(FA,WF,WS,WT,PBS,IC,DA,RS,MS)**|1d8+16(MS)Attack 1(20)  d20+3=22 ;
Tuesday July 19th, 2022 11:05:48 AM

"Unless the wizard can confirm these are the genuine objects, we'll need to investigate the areas ourselves as Rolth suggested. Friends." Mak said addressing the gillmen."Perhaps if we can come to some sort of arrangement an alliance can be formed between us against the Deep."

OOC:
Diplomacy +3, Roll 22. (That's my last roll ever. I've just used up any luck I'll ever have.)

DM Jeremy Battle Map "A plan! Why would you want to take all the fun out of it?" 
Tuesday July 19th, 2022 11:59:12 AM

Tsak can't hear the conversation, but he is pretty sure the danger is over, so he climbs down from the crows nest, so he can help make any decisions that may need to be made. He is trying to figure out what Kiwina is doing with the hippocampus.

Elyas takes the rock and braid for further study at the appropriate time. he wonders if they are for sure the two keys and asks the two gillmen how they got them.

Mak feels for the two gillmen, and considers asking Gargul to send the lost friends back to them, but doesn't want to risk getting the deep involved, so he keeps his mouth shut. He wonders if the siren's braid and the rock are genuine, but lacks the ability to find out, so he will let Elyas determine that. He gives Tsak the all clear sign.

Wil feels bad for the gillmen. He wonders if they are telling the truth, though it definitely seems as though they are. He is curious to hear how they will answer Elyas's question.

Rolth decides to claim one of the short spears, for underwater use. He asks a few questions of his own.

Kiwina returns to the Rose and waits to hear how the gillmen will answer the questions.

Ayotnom asks if it is possible that the braid is the reward for the Challenge of Charm, and the rock is from the Challenge of Durability.

***************************************************************

The gillman who has been the spokesperson answers Rolth and Elyas's questions:

"I suppose your minotaur friend maybe right, because it definitely involved durability, though I never heard any names, Freta just said we need to do this. We came upon a stone circle, probably big enough for your ship to enter, and their was this engraving that said You must not leave, you need not kill, if you accept the challenge, press Begin. So we entered the circle, pressed the begin button, and all of a sudden these fist sized rocks started flying towards us from all directions, and we needed to block them. If that wasn't bad enough, some weresharks showed up, and attacked us, but as per the instructions, we weren't allowed to kill them. After a few minutes of enduring this punishment, everything stopped and one of the rocks rose up in front of us and started glowing, and that's the rock you have now.

As far as the braid, well again, I never heard any names, but their was diffidently some charming going on. We rode up to this small rocky island, and saw 10 sirens. They were looking at us alluringly, and let me tell you they were beautiful. Well, we were supposed to try to charm these lovely creatures and convince them to give us something. Freta was a smooth talker, she was a bard after all, and she laid it on thick as a sea weed forest, and then one of the sirens took a knife and cut off one of her braids. She handed it to Freta, and as soon as it was in her hand, the sirens attacked. It was a shame to have to kill such beautiful ladies, but we had no choice.

Now as far as how Freta knew what to do, I honestly don't know. She claimed that she heard the voice of The Deep, and it was directing her, but I can't say for sure if that was true or not. I just always assumed she had a sea urchin for a brain."


Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7  d20+9=26 ;
Tuesday July 19th, 2022 12:45:33 PM

{Sense Motive: 26}

"This has the sound of truth and I am truly sorry for what you have been put through. Clearly you are competent folks as you bested two tests. What will you do now?"

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (0/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Tuesday July 19th, 2022 1:48:43 PM

Elyas rubs his jaw as he thinks

Those certainly sound like the other two challenges. do you know if there were any others working with Freta? Or any others you ran io who were also seeking the keys? I am still curious how she knew where to go, but it is obviousy too late to ask her now.

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday July 19th, 2022 5:06:46 PM

"What do we do now?" Wil whispered to himself.
"No, that's not a good idea." He then replied. "No, I'm not going to tell the rest of the party that idea. It's a terrible idea. You need to go to the back of the line. Cicero.. move this guy."

"So what do we do now.. tie them up and store them in the brig. Do we have a brig or am I making up words? Is this Deep issue contagious, I'm afraid to touch these sailors? Should we be concerned that they may corrupt our crew? I have many concerns, sorry.. doesn't help with the voices. They have so many questions."

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Tuesday July 19th, 2022 9:17:36 PM

"So, do you have a place to return to?" Kiwina asks. Mak may have the right of it -- even if these two aren't fond of the Deep, idle gossip where they live might get back to it. Teaming up might be best for the Petals, even if only to keep them near.

Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27  d20+18=26 ; d20+18=37 ;
Wednesday July 20th, 2022 12:23:54 AM

Ayotnom says, "That certainly sounds like it. Okay quiz time, who in our party can wear boots and has a spare cloak slot? I want you to equip the boots, husk, heart stone, glowing stone and siren hair and see if the properties of the magic items working in concert changes anything."

If someone puts everything on he uses detect magic to see what is going on.

know[arcana] 26
spellcraft 37

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:   d20+15=17 ;
Wednesday July 20th, 2022 12:48:01 AM

(Perception=17)

Tsak looks at the cloak of resistance he's wearing Dunno big guy, guess my slot is full.

Did we search Freta's body? Were there any charms or jewellery she was wearing? Tsak goes over to have a look (Perception). He performs a quick pat down search including any pockets he can find.


Mak(JamesM)(63/72)HP|AC:27/19T/21FF|CMD 32|+1 CLB:Arrows(16)|15/10/-/15(RS)/-|(FA,WF,WS,WT,PBS,IC,DA,RS,MS)**|1d8+16(MS)Attack 1(20) 
Wednesday July 20th, 2022 8:03:37 AM

As it happened, Mak had all those areas unfilled. After a few moments of tugging, pulling, and shrugging on the associated gear Mak was standing there in his mermaid hair and thinking he must indeed look a sight.

"I hope the purpose of this isn't just to make one look silly." he said.

DM Jeremy Battle Map "A plan! Why would you want to take all the fun out of it?" 
Wednesday July 20th, 2022 11:38:09 AM

Mak suggests they make an alliance with the remaining gillmen.

Falco tries to comfort the gillmen for their loss, and asks what they will do now.

Elyas asks some more questions involving the keys

Wil has a disagreement with his "friends".

KIwina asks if they have someplace to go, but thinks keeping them around maybe prudent.

Ayotnom asks if someone in the party wants to equip all of the items. H wants to see if anything happens with all 5 keys used at the same time, by the same person.

Tsak claims his cloak slot is full, and than asks if anyone went through Freta's body. He gives her body a pat down, but doesn't find anything, since all the bodies had been searched while he was still in the crows nest.

Mak equips all the keys, but nothing happens, other than gaining the abilities normally given by the items. of course you still are unaware of the properties of the siren's braid, and the glowing rock, though you are pretty sure that wouldn't matter.

*******************************************

"I can't speak for Seacrest here, but I intend to take the bodies of Vavre, Chansel, and Fragmor home to their families. along with their steeds, as their families can sell them to pay for a proper funeral. I couldn't care less what you do with Freta's body, you could leave it for the sharks for all I care, but I do request her hippocampus. I'd like to sell it and give the proceeds to the families, of my friends."

Seacrest chimes in, speaking for the first time, "I'm riding with Prodarn. I've lost 3 of my closest friends today, I'm not leaving a fourth."

When the idea of teaming up is broached, Seacrest says, "If Prodarn wants to join you I'll go along, because as I said already, I'm not leaving him."

Prodarn answers, "I am done with anything involving The Deep! Now you can hold us against our will, you certainly have the strength to do so, but unless you do so, I'm taking my friends home, they deserve that at least!"

You don't sense any anger among the two gillmen, only sadness.

Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7 
Wednesday July 20th, 2022 2:00:59 PM

"Personally I do not hold that against you. I can understand getting pulled along in the currents of a a friend of family. My life started in the wake of my father so I can see how it happens. I can not speak for the others but, as long as you keep your head down, I have no problem with you leaving as you wish."

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (0/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday July 20th, 2022 3:18:13 PM

Wil continues to argue with his "friends" who seem to have differing opinions. Eventually, after the awkward-ness he tells the voices to be quiet.
"Outside of my internal objections, I don't see a reason why we can't help them along their way. Looks like I may have been wrong with my assumptions about this Deep problem. Can we provide you any food or water? Maybe... I was once an Eye of Gargul. I can bless the remains of your family. It would only be proper." If they accept Wil will perform some of the ceremonies he used to do over the dead.

Mak(JamesM)(63/72)HP|AC:27/19T/21FF|CMD 32|+1 CLB:Arrows(16)|15/10/-/15(RS)/-|(FA,WF,WS,WT,PBS,IC,DA,RS,MS)**|1d8+16(MS)Attack 1(20) 
Wednesday July 20th, 2022 4:31:38 PM

Mak was stunned. He'd been quite eloquent if he did say so himself and his offer was rebuffed. "I just need to quit. It's this mermaid hair, isn't it?" he said to Tsak.

"Our captain and voice, Rolth the bard, have no small amount of say in the matter, but I've no objections to you going about your business and taking the three mounts. I'd also like to offer my condolences. The Deep often offers no alternatives to those that oppose them. Please carry that message to your people and avoid the Deep if possible since they have a way of twisting the minds of their victims as you've witnessed."

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Wednesday July 20th, 2022 4:37:00 PM

Elyas voices his agreement with the others that there is no reason to keep these gillmen from going on their way more that they have freely given their keys to the party. He is eager to return to the city and discuss what comes next.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Wednesday July 20th, 2022 6:26:24 PM

Rolth agrees with letting the gillmen go, as they have foresworn the Deep, and hopefully will speak against it if its minions again attempt to infiltrate their community. Once the gillmen depart, he suggests returning to Ardian to find out if he has any clues about what we must do next, now that we have all the keys.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Wednesday July 20th, 2022 7:50:36 PM

Kiwina has no reason to keep prisoners that is stronger than the need to see the bodies to their kin. In an aside where the gillmen cannot hear, he suggests letting them have their spears back as well.

"Wil, do you know the rites asking a person's spirit to return as a shark for the protection of the tribe?"


Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27  d20+18=27 ; d20+18=21 ; d20+18=35 ; d20+18=19 ;
Thursday July 21st, 2022 12:30:57 AM

Ayotnom turns his magic detecting cone towards the mermaid hair and glowy rock to try to figure out what they do.

He was disappointed they didn't unlock a "set bonus" for having one party member equip everything

mermaid hair
Spellcraft: 27
Know Arcana 21

glowy rock
Spellcraft 35
Know Arcana 19

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Thursday July 21st, 2022 4:15:42 AM

No, really, its sooo you! I think the gift of the garb must run in your family. Here, how about this bit of seaweek for a boa, I think it should sit just so.
He throws a bit of slimy green stuff from the deck onto the back of Mak's neck so it dangles over his shoulder.

That's about all Tsak can manage without laughing out loud. He's sure Mak can actually see the twinkle in his eye. Remembering his friends speed with a rapier he then steps well out of range and makes sure a few of the petals are between him and the pretty soldier boy.

DM Jeremy Battle Map "A plan! Why would you want to take all the fun out of it?" 
Thursday July 21st, 2022 10:32:02 AM

Falco understands loss, and has no problem with Seacrest and Prodarn taking their brothers home.

Wil's "friends want to argue, but he puts his foot down, and asks if they would like him to perform some Gargul approved death rituals. He also asks if they need anything.

Mak is surprised Seacrest and Prodarn didn't succumb to his persuasive speech, but wishes them well. He asks that they let others know the evils of The Deep, as they saw it first hand.

Elyas sees no reason to keep the gillmen against their will. He is eager to get back to Ardian, and learn the next step.

Rolth has no problem with letting the gillmen go, and after they depart, He asks is they should head back to Ardian.

Kiwina is fine with letting the gillmen go, and secretly asks if they should return their spears as well. He asks Wil if he can reincarnate the dead into sharks that will protect their village.

Ayotnom takes the time to identify the properties of the siren's braid and the glowy rock. It turns out that the braid functions like a pearl of the sirens, and the rock works as a luck stone.

Tsak gives Mak a hard time, and then makes a hasty retreat.

************************************************

Seacrest and Prdarn go about gathering the hippocampi of their fallen friends, and Freta's as well. they tie two to the backs of each of their saddles, and than tie their friends to the saddles of their steeds, making no effort what ever to do anything with Freta's body. If the Petals decide to return their spears, they will thank them and ride off, if not they will simply ride off without so much as a wave, due to the strength of their grief.

The Petals make sail for Wedding Island and arrive without any complications along the way.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+27=30 ; d20+27=38 ; d20+17=25 ; d20+16=19 ;
Thursday July 21st, 2022 11:55:01 AM

Elyas spends some time early in the journey examining the new keys. he then brings the keys together and tries various configurations of them to see if any new abilities make themselves known. there wasn't anything apparent the first time they used all 5 together, but there is some time to kill and elyas is curious...

He will use identify both times to examine the keys
spellcraft = 30 for the braid, and 38 for the rock

spellcraft to look for interesting interactions between items: 25
knowledge arcana for the same: 19

Mak(JamesM)(63/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+9(15)x2)) 
Thursday July 21st, 2022 12:08:16 PM

Mak stood by with the equipment while the minotaur and Elyas prodded and poked with their magic spells. The seaweed boa he hastily threw at Tsak as soon as it touched him, but he weathered the storm of the investigation as well as anyone could. When the two mages were done he carefully returned everything except for the flippers which he placed in his pack.

Once back at Wedding City he too was anxious about what the wizard had to say. He also wanted to visit the catacombs as soon as the treasure they'd found was distributed.

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Luckstone | Shaking it off

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+7=22
Thursday July 21st, 2022 5:30:58 PM

Rolth thinks we should take Freta's body back to shore and burn it, unless we have a way to do that here.
He is worried that the Deep might be able to reanimate her in some unnatural and grotesque fashion if we just dump her into the sea.

He sees the spears as our spoils from the combat and is not interested in giving them back at all. In fact, he asks Elyas to identify them, if possible. He is happy to assist.

(Spellcraft to help identify = 22)



Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7 
Thursday July 21st, 2022 6:04:56 PM

Falco agrees with Rolth about the disposal of the body. No sense risking it in the water.
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (0/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Thursday July 21st, 2022 9:55:34 PM

Kiwina is (not for the first time) astounded by his friends' lack of understanding of spirits and funerary customs. There are far more kinds of terrestrial undead than aquatic ones. Still, Freta does not deserve a hero's ceremony. He does not think that burning her in Wedding City will be well received, however, so an uninhabited bit of shore it is. . .

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Thursday July 21st, 2022 11:12:32 PM

Tsak accompanies Kiwina to a windswept escarpment where the big fella overseas a decent burial for the creature that was Freta.
Once back in town he enlists the help of Elyas or Falco to assist him to track down a potion of freedom of movement (OOC can I get one in town or is it a catacombs thing?). He reckons they'll be back underwater for the next phase.

Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27 
Friday July 22nd, 2022 1:25:08 AM

On the way back Ayotnom asks, "Do we need to inform the local leadership of Wedding City about the Gillmen? They wanted to be kept apprised of any updates with respect to the deep"

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Friday July 22nd, 2022 5:19:18 AM

Wil watches and says little

DM Jeremy Battle Map "A plan! Why would you want to take all the fun out of it?" 
Friday July 22nd, 2022 10:31:33 AM


Elyas experiments a bit with the keys, and concludes that their must be some ritual or spell that he is unaware, or maybe they just need to be in a specific location of the Wold, to activate them. He is able to confirm Ayotnom's findings as to the workings of the braid and rock. (Pearl of the Sirens, and luckstone)

Mak allows himself to be the guinea pig, and than removes all the keys, though he keeps the flippers in his backpack. (You may want to look up the properties of the pearl of the sirens. 60ft Swim speed, water breathing, and free movement while in water. Up to you.) He is anxious to get back to Aidian to see what the old mage has to say.

Rolth has no desire to return the short spears, and asks that they may be identified. He wants to destroy Freta's body, so as to make sure that The Deep doesn't reanimate it somehow.

Falco agrees with Rolth about Freta's body

Kiwina doesn't think the people of Wedding City would appreciate a funeral pyre, on their shores, but is fine with destroying the body.

Tsak is willing to help dispose of Freta's body, and than asks fo help tracking down a potion. (All magical items, including potions, can only be purchased in the catacombs.

Ayotnom asks if they should inform the people of Wedding City about the gillmen

Wil is uncharacteristically quiet.

*********************************

Assuming that someone identifies the short spears, they are +1 returning short spears.

As soon as the surviving gillmen depart, the battle area, you notice the tell tale dorsal fins of sharks in the water, and your pretty sure they would be happy for a meal of a dead gillman, as it is apparent that they were attracted to the scent of blood in the water.

Back at Wedding City, what is your plan of attack, do you report the gillmen, do you go directly to Aidian, or do you go shopping first.

Mak(JamesM)(63/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+9(15)x2)) 
Friday July 22nd, 2022 11:42:45 AM

Mak didn't want to seem grabby, but said he''d be appreciative to temporary hold the pearl until the deep was handled. Afterwards another could claim it or it could be sold. He'd obviously give up the flippers which in his mind were on loan anyway. He also understood if another without the means of casting Freedom of Movement wanted to use it. He still had the flippers and a piercing weapon which should allow him to operate beneath the waves.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Friday July 22nd, 2022 12:42:29 PM

Elyas will help with immolating the body before the ship reaches Wedding City. there is no need in his mind to be particularly careful with the body, and certainly no need ot haul it all the way back to the city. when they find a small island he will move the body and light it up with burning hands.

once they reach Wedding City, Elyas advises that they speak with Ardian first and see if h has any findings that would indicate what ritual was needed to use the keys.

Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7 
Friday July 22nd, 2022 12:51:34 PM

Falco helps Elyas with the body not feeling right about dumping it to shacks. He considers the flippers but in reality his mobility underwater is not that important given as he mostly casts spells.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (0/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Friday July 22nd, 2022 1:04:36 PM

(Ooc: just going to do simple posts)
Wil is interested in what the grumpy old man has to say first

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Friday July 22nd, 2022 4:20:47 PM

Rolth agrees with going to see Ardian first, then reporting to the local notables and going to the catacombs. He’s fine with Mak taking the pearl, as long as Mak will front line when needed, given that it won’t help with his bow shooting underwater.

Mak(JamesM)(63/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+9(15)x2)) 
Friday July 22nd, 2022 4:48:40 PM

If Mak can move, frontlining would be his thing underwater. As it is now he can't get to the front line.

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Friday July 22nd, 2022 7:36:27 PM

(Ooc: just going to do simple posts)
Wil is interested in what the grumpy old man has to say first

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Saturday July 23rd, 2022 3:43:54 AM

Tsak is also happy to go see the grumpy old man.
He tosses up whether to buy a potion or relieve Mak of the pearl. Ideally it would be good if they could both be front line as required. Obviously Mak is a much better archer than Tsak. It might come down to cost. He'll check the cost of a potion in the catacombs and get back to Mak about the pearl.

He'll also miss the comedic value of Mak trying to contort himself to travel around underwater.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Saturday July 23rd, 2022 1:04:37 PM

Kiwina points out to Tsak that Mak has lots more comedic value than just when he's underwater.

He still thinks sharks could safely enough dispose of Freta's body, but it's not worth arguing over. They could ask Ardian about any dangers they avoided by burning the body. Of course, if he decides it's not directly related to the quest to stop the Deep, then he might want to be paid for the information. That in itself might tell them something.

Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27 
Monday July 25th, 2022 12:18:29 AM

Ayotnom says, "So wait the pearl and the flippers do some of the same thing? Could I have gotten this one wrong? Instead of having a single person wear all the keys do 5 people each get one key? We really need to ask Ardian about this now that we have them all. I couldn't use the flippers but I could use the pearl. As for order of operations I'm fine with seeing Ardian first and then the local nobles and then shopping. Perhaps we need more of these pearls?"

Mak(JamesM)(63/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+9(15)x2)) 
Monday July 25th, 2022 8:55:11 AM

Mak agreed that Tsak might be best for the pearl as long as he could rely on Falco for waterbreathing.

DM Jeremy Battle Map "A plan! Why would you want to take all the fun out of it?" 
Monday July 25th, 2022 11:17:38 AM


Mak requests the braid, and offers up the flippers.

Elyas is ready to help burn up Freta's body and advises going to Ardian first, upon reaching wedding city.

Falco doesn't want to dump Freta's body to the sharks. He considers the flippers, but decides he doesn't need them.

Wil wants to talk to speak to Ardain.

Rolth agrees meeting Ardian first is best, and than the locals. He's OK with Mak taking the pearl as long as he is willing to frontline underwater.

Mak is happy to frontline, if he can get there.

Tsak also wants to talk to Ardian first, He wonders if he would be better off with the braid, though he is willing to check out the price of a potion of freedom of movement. (You may also want to look into a ring of freedom of movement.) He's going to miss watching Mak struggle in the water.

Kiwina reminds Tsak that Mak offers comedic relief even when not in the water. He believes that the sharks would be able to dispose of Freta's body just fine, but he isn't going to argue, and is OK with burning the body. He considers asking Ardian if it was needed, but wonders if he will charge the Petals for that information.

Ayotnom realizes he was probably wrong about one person using all the keys, and wonders if maybe a different person needs to use each of the keys. He feels they need to ask Ardian about that. He wonders if they need more of the pearls.

Mak agrees that Tsak may be the best person for the flippers, as long as Falco keeps him breathing water.

*********************************************************

The Petals decide to torch the body instead of feeding it to the sharks. and they locate a small wooded island with a large sandy beach. It is easy to locate enough dry wood to build a pyre, and they are soon sailing away, as Freta's body is consumed by the flames.

At Wedding City the Petals make a b-line for Ardian's home, and the old wizard opens the door for them himself. "I sent my apprentice on a little journey to gather some herbs I need for some spells I've been teaching him. He probably won't be back for a few days, but come in and tell me how things have been progressing." He leads you back to his study, sits down, indicating that you should do likewise. He waits for you to share what you have learned and disclose what you've obtained.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday July 25th, 2022 11:49:19 AM

Elyas sits when invited, and lays the final three keys out on the table for Ardian to see (assuming I am still carrying them after spellcrafting them. if others have some of the keys Elyas waits for them to display them)

He lets Rolth or Kiwina explain how they ended up with three keys at the same time.

Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7 
Monday July 25th, 2022 11:59:36 AM

Glad to see the body of one in contact with The Deep destroyed Falco says a short prayer to the Warper-Sar, really for himself not for the deceased.

Falco happily moves in with the others trying to stay near the front of the group so he can see what is going on. He doesn't have much to add at that point.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (0/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink


Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=23 ; d20+14=25 ;
Monday July 25th, 2022 2:58:42 PM

Wil is suddenly suspicious of the old wizard. He studies the man to see if it’s possible if he may be dishonest.
Sense Motive: 23


Mak(JamesM)(63/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+9(15)x2))  d20+6=26 ;
Monday July 25th, 2022 3:12:13 PM

Mak was slow to remove the flippers from his pack. He wanted to watch the expression on the old mans face as the last item was handed over.

OOC:
Sense Motive +6, Roll 26

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Monday July 25th, 2022 7:50:25 PM

Kiwina explains to Ardian, "It seems we're not the only ones who've been looking for the keys. Two of these come from a group that attacked us trying to take the ones that we had found. One of those attackers had an amulet we've seen linked to the Deep before -- not magical in this case -- and one had a tattoo in the fashion of the amulet."

Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27 
Tuesday July 26th, 2022 1:04:45 AM

Ayotnom says, "Aye apparently in the one challenge the other group's smooth talker got a lock of hair from some sirens before being attacked by said sirens and in the other challenge they had to pretty much stand in an area while rocks were hurled at them and they were attacked but part of the challenge was not attacking their assaialants so I mean that was kind of interesting to learn and things that I was kind of glad to pass up on. Sirens give me the willies and just standing there and taking it isn't my idea of a good time."

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Tuesday July 26th, 2022 3:10:55 AM

'That's what she said' thinks Tsak.

He remains silent and thoughtful as Freta's body goes up in flames, denying it to the denizens of the Deep. He helps put sails up and down on the journey back and manages to get himself and Mak to the wizards house without stopping in at a pub. All in all a win.

He waits whilst the eloquent members of the group explain their status to he wizard, then leans forward to catch whatever is going to happen next. Now we'll get to the important bit, he thinks to himself.



Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+19=28 ;
Tuesday July 26th, 2022 8:02:18 AM

Rolth amazingly keeps his mouth shut and nods along as Kiwina and Ayotnom do a fine job of recounting our story. He then asks Ardian, "So what must we do now that we have all the keys?"

Sense motive =28 to look for signs of ulterior motives from Ardian

DM Jeremy Battle Map "A plan! Why would you want to take all the fun out of it?" 
Tuesday July 26th, 2022 12:01:21 PM


Elyas lays the keys in front of Ardian

Falco is glad Freta's body is destroyed. He follows the others in, staying in the lead.

Wil is suddenly suspicious of Ardian, but the old wizard hasn't done or said anything out of character..

Mak is slow to remove the flippers from his pack. he watches Ardian as he does so.

Kiwina shares their adventure with the gillmen.

Ayotnom shares what they learned about the other two challenges, expressing his pleasure in not having to deal with them.

Tsak helps sail the Rose to their Port of Call, and waits while his friends with the gift for gab speak. He looks forward to whats next.

Rolth, uncharacteristically, let's his friends do the talking, as he watches for any false motives. He asks what is done next.

**************************************************************

Ardian seems almost giddy when you show all 5 keys, but a look of concern crosses his face when the other party is mentioned. "This is most alarming! Were you able to learn how they gained the information, to seek the keys? I've spent the greater part of my life researching The Deep, and I've never met anyone else who shared my zeal for the cause, and if they were willing to fight you to obtain the keys, that you obtained, it tells me they were not seeking the keys for noble reasons. Please tell me all you have learned!" Looking at Rolth, Ardian says, "I'm not ignoring your question, but I need clarity before I can move forward!"

You are pretty sure that Ardian is speaking truthfully, and that he is very concerned about what happened and is happening. The news of the other party is clearly troubling to the old wizard,

Mak(JamesM)(63/72)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+9(15)x2)) 
Tuesday July 26th, 2022 12:07:21 PM

“At least one of them bore the mark of the deep and was reported to have been acting strangely by companions.” Mak said. “We assumed the mark to be another form of control similar to the amulets we previously found on ‘converts’”

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Tuesday July 26th, 2022 12:16:56 PM

"you ask a good question, sir, and it is one that bothered me as well when we found this other group. You have pulled together so many different scraps of information and done quite a lot of work o get to this point, yet somehow another group out there knew exactly where to look and had almost as many keys as we did! it seems unlikely at best.

Elyas rubs his chin as he thinks

"is it possible that someone else could have stolen or copied your research? I know folks here have expressed concern or suspicion about your research. maybe someone was able to get the gist of what you were searching for and follow in your tracks? is it possible someone in your own house is working for the Deep?

Elyas harbors some suspicion about the apprentice who is 'out picking herbs' right now, as he was caught eavesdropping during the last meeting.... but he is not ready to blatantly accuse quite yet

Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7 
Tuesday July 26th, 2022 1:56:02 PM

"Someone could have stolen your research, true. Is it also possible that the Deep is in communication with people? The simplest answer is the best and the Deep would have the most intrest in the topic."

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (0/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday July 26th, 2022 3:24:30 PM

Ever the suspicious one, "It couldn't be your assistant could it. No.. I liked that guy. It's always the prodigal butler slash assistant. So untrustworthy butlers... my father had a butler once. He was slimy. Never liked him."
"Maybe someone in town? They are a bit weird?"

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Tuesday July 26th, 2022 3:33:19 PM

"Your apprentice, when we first met him, claimed to have survived a kraken attack that destroyed the ship he was traveling on. He was allegedly in service to Tethes Valthor in Asildur at the time. I wonder whether he might have been corrupted during that kraken encounter. Also worryingly, he was escorting a young lad, purportedly the son of Lord Braselton here in Fargunia, back to this city. I wonder if this is all some plot to subvert the leadership here as well. Do you have any commensurate information that might shed light on this puzzle of shared interest?"

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Tuesday July 26th, 2022 7:20:43 PM

Rolth's speculation sounds to Kiwina like a question for the local authorities or a reason to avoid the local authority. "If we are worried about people falling under the Deep's influence, isn't our best course to deal with the Deep sooner rather than later?"

Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27 
Wednesday July 27th, 2022 12:55:24 AM

Ayotnom says, "I agree with Kiwina. We have all the keys now, let's take the fight to the Deep."

Mak(JamesM)(63/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|18/13/-/-(RS)/-|(FA,WF,WS,WT,MS)**|1d8+9(MS)Attack 1(20)x3))  d20+14=22 ; d20+5=19 ;
Wednesday July 27th, 2022 8:41:09 AM

Mak remained quiet after sharing his information about the deep marks on the gillmen. He also wondered about the apprentice and decided to take a walk around outside to see if the fellow was nearby instead of where he was supposed to be.

He was looking for a footprint or track that might indicate the fellow was here someplace close. Mak drew out his bow and went to work...

OOC:
Perception +14, Roll 22 to find a foot print or track
Survival +5, Roll 19 to follow any tracks he might discover.

DM Jeremy Battle Map "A plan! Why would you want to take all the fun out of it?" 
Wednesday July 27th, 2022 11:52:08 AM


Mak mentions they found the Deeps mark on a couple of the gillmen.

Elyas wonders if someone could have stolen Ardian's research, and suspects Rainard.

Falco asks if the Deep could be communicating with people.

Will asks if it could have been Rainard

Rolth wonders if Rainard has some devious plan.

Kiwina wonders if the best course of action is to deal with the Deep ASAP, to nullify any outside threats.

Ayotnom agrees with Kiwina.

Mak decides to see if he can track down Rainard. he finds footprints that seem right, and follows them out of town. they seem to be heading towards a forest that is about 50 miles from your location.

************************

"I don't believe my apprentice is capable of doing what you say. Oh I'm no fool, I realize anyone is capable of great evil, but Rainard literally isn't capable of performing the ritual, and if he stole my research he would have discovered that, and would have been forced to realize his search was futile. When I learned what was needed to perform the ritual, I destroyed the source of discovery, to avoid anyone from doing just this. No, I fear our beastfolk friend here has the right of it. It maybe possible that in the gate's weakened state, The Deep is reaching out from the other side and directing willing participants directly.

Kiwina and Ayotnom have the right idea. It matters little who is behind this, if we deal with The Deep now, we will save the Wold and anyone with a nefarious motive will have to find another source of power. we should leave right away"


Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7 
Wednesday July 27th, 2022 2:14:20 PM

"Ending the Deep ends the problem. How long is the travel for the next leg? Will there be time to rest and be sure we are properly armed?"

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Restoration
3rd - Water Breathing (0/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Prayer
2nd- Lesser Restoration (2/2) / Resist Energy (2/2) / Cure Moderate (D)
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith {2/2}
C - Detect Magic / Light / Mending / Purify Food and Drink

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+10=21 ;
Wednesday July 27th, 2022 5:26:37 PM

"I'm disappointed there is no butler at fault," Wil says.
"I know right." He says to no one in particular
"It's always the butler."
To Rolth, out of earshot of the wizard. "Did Mak go to find Rainard? By himself? I'm heading after him. I will try to slip away without notice."
(Stealth: 21) - to slip away without causing a scene

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Wednesday July 27th, 2022 7:31:35 PM

Rolth agrees that Rainard's ramblings are less immediate a concern than getting after the Deep. He asks Wil to return with Mak, rather than joining him on some wild goose chase. To Ardian, he poses a few questions in addition to those offered by Falco. "So, what does the lore say that we must accomplish next? We need to know this up front, so that we can properly equip and prepare ourselves. Speaking of which, shall we go to the Catacombs on our way, so that we can sell some of our recent loot and acquire things that will be of use in this quest? Who would like to be our sales spokesperson there?"

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Wednesday July 27th, 2022 8:58:52 PM

Kiwina notices that Ardian intends to go with them this time. Barring any need to reprovision, then, explanations can happen on the way. "Is there anything that your studies tell you would be a help to us, then -- something we should pick up before we leave?"

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Thursday July 28th, 2022 12:42:59 AM

Tsak, slightly miffed that Mak went on a wild goose chase without him, pricks his ears at Rolth's query.

I'll head to the catacombs, tho truth be told I haven't been keeping an eye on our recent loot. Er,do you have a list of what we have to sell? There's the spears from the Gillmen, all 5 or did someone keep 1? Ahh, there's also the 10k gold, I hadn't added that to my bank either, 1250 each right? Anything else?

Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27 
Thursday July 28th, 2022 2:32:55 AM

Ayotnom says, "I could use something to allow me to move better underwater. While my primary weapon is piercing I do have other options at my disposal which I could take advantage of but not if I'm at the normal disadvantage. If we are only going to get 1250 gold each then that isn't enough for a second pearl of the sirines those things cost 15,000 at least."

Mak(JamesM)(63/72)HP|AC:25/17T/19FF|CMD 30|+1 CLB:Arrows(20)|18/13/-/-(RS)/-|(FA,WF,WS,WT,MS)**|1d8+9(MS)Attack 1(20)x3)) 
Thursday July 28th, 2022 8:27:25 AM

Mak wasn't going to follow the tracks the next 50 miles so he circled back into town and spotted Tsak heading for the catacombs. "Mind if I join you? I've got some thing I need to get. Was our share at least 2000 this time?"

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Thursday July 28th, 2022 11:23:33 AM

Will you accompany us for the last piece here, Ardian? If you are the only one who has knowledge of the required ritual we may need you to be with us.

DM Jeremy Battle Map "A plan! Why would you want to take all the fun out of it?" 
Thursday July 28th, 2022 12:06:05 PM


Falco asks how long it will take to get to the gate. He asks if they have time to rest up and arm up.

Wil is disappointed it's not the butler, and decides to go after Mak.

Rolth tells Wil to retrieve Mak, instead of following him. He asks what kind of provisions they may need, and if they should head to the catacombs.

Kiwina notes that Ardian implied that he was going with them on this lag of the journey, and also asks for anything useful.

Tsak is miffed that Mak went ff without him, but offers to go to the catacombs.

Ayotnom would like to obtain something to help him underwater.

Mak circles back, sees Tsak heading to the catacombs, and decides to join him.

Elyas asks if Ardain will join them.

*********************************************************

"I'm uncertain the distance, but I would guess that it will take us a few days. If you need to take the rest of the day to prepare, that will be fine, but we should leave with the tide in the morning, at the latest. As far as what will be helpful... Obviously anything that will help underwater. I'm happy to cast freedom of movement and water breathing on everyone, who may need it, if the need arises, though I have nothing that will help with the swimming. I really don't know what to expect from The Deep itself, so I don't know what to tell you there, As far as spells are concerned we should have a decent attack load out, preferably spells that work underwater. I should warn you. When I use the keys to activate the gate, you won't have access to their abilities.

So if you don't mind, I have a lot to do. I haven't been on an adventure in a long time, and I need to prepare. I will meet you at the Rose early in the morning"[/b]

Do our intrepid heroes have anything else to ask Ardian, or do they have anything else they wish to do before leaving in the morning?

Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7 
Thursday July 28th, 2022 1:50:41 PM

Falco doesn't have much shopping to do. He briefly considers an underwater crossbow but, really, it won't do enough to matter. He mostly spends the down time praying on what spells may be of best use in the coming battle as more then simple healing may be needed.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Ancor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Thursday July 28th, 2022 1:53:12 PM

"Mak, my friend!" Wil shouted as he chased after him. "It's not the butler. They say it's not him."
"We need to prepare for another underwater fight. Would you like to have my underwater crossbow? I don't need a weapon anymore."


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Thursday July 28th, 2022 3:35:15 PM

Elyas has no more questions, as it is clear that Ardain doesn't have any further information about what they might be facing.

"unfortunately there aren't a lot of ways i will be able to help us work better underwater. we'll have to rely on some of the more divine magic users for the water breathing and freedom spells. I will prepare as best as i can, and will be ready to bring in allies from other planes to aid us.

Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27 
Thursday July 28th, 2022 11:50:57 PM

Ayotnom says, "Instead of a pearl of the sirines I could get a cloak of the manta ray but then I'd only need like 7000 gold. Do we know how much gold we have to work with yet each?" He also starts working on a new spell loadout since they know they have to go underwater

0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor, Extended Shield,False Life, Mirror Image
3rd: Extended False Life, Haste, Heroism


Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status:  
Friday July 29th, 2022 12:07:44 AM

Well if Ardian can cover us with water breathing and freedom of movement, then I don't think I'll be shopping for anything specific on this trip. Hopefully this'll be the last of our underwater adventures for awhile. I mean, what could go wrong? It's a million to one, am I right?
Tsak offers his best cheesy grin to go with.

He prepares to head to the catacombs to sell the spears I'll see you all back on the Rose shortly

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Friday July 29th, 2022 7:06:08 AM

Rolth gives back the magic spear for Tsak to include in our Catacombs sale, knowing that it will fetch a decent price. His only additional preparation is to purchase a mundane trident to add to his weapon selection. That done, he is ready for adventure!

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Friday July 29th, 2022 10:02:59 AM

"I'm sure everyone can use freedom of movement and most of us can use water breathing, and if you relieve our group of the need to prepare these spells ourselves it will be a great help."

DM Jeremy Battle Map "A plan! Why would you want to take all the fun out of it?" 
Friday July 29th, 2022 10:51:33 AM


Falco considers an underwater crossbow, but figures that it wouldn't be of much use. He ponders what spells would be useful.

Wil finds Mak and tells him, in his own way, that it wasn't Rainard. he tells him to prepare for an underwater fight, and offers him his underwater crossbow.

Elyas will prepare as best he can.

Ayotnom considers a cloak of the manta ray since it's cheaper than a pearl of the sirens. He changes his spell load

Tsak will rely on Ardain casting water breathing and freedom of motion, so he doesn't have to make any purchases.

Rolth forfeits the short he he took from the gill,=men, and buys a mundane trident.

Kiwina tells Ardain that if he casts freedom of motion and water breathing on the party, that will be a lot of help.

*********************************************

The Petals make there final preparations, and, in the morning, Ardain comes aboard with a small backpack, leaning fairly heavily on a staff. He makes some adjustments to Garman, and the Rose leaves port sailing west, northwest. Arcane casters only, can make a DC 25 Spellcraft check or Knowledge Arcane. Highlight to display spoiler: {After watching Ardain program Garman, all these times, you are starting to understand how it works, and you are pretty sure, with some practice, you could program the navigation device.}

The Rose sails for 3 days before Garman's needle changes direction, indicating that you have sailed past your destination, and it's time to dive. As you are preparing to dive, Ardain casts Freedom of Motion and Water Breathing on the party, and tells them they should have about 3 and a half hours of each. What is the next step for our intrepid heroes.

Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7 
Friday July 29th, 2022 11:51:26 AM

Thinking to himself as directions are set.. I bet my halfling self could have worked out more about this ship but its still a fair trade. Being an owl just feels more natural. Every morning he considers what spells to prepare and finally comes up with some things that may be useful, he also keeps one water breathing just in case.

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Friday July 29th, 2022 3:39:00 PM


"Updated my spells a little bit but I'm ready for a fight. Let's do this!"
"Mak, if you don't want my underwater crossbow.. I am willing to give it up. I am taking a sabbatical on weapons."

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Friday July 29th, 2022 7:15:14 PM

Kiwina makes sure the crew is ready, and gives the order to dive. They are still following the compass, after all. "Anyone else preparing anything here? We may have to look around a bit."

Effects:
Freedom of Movement -- Ardian, 3.5 hours
Water Breathing -- Ardian, 3.5 hours
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, bull's strength
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+16=25 ;
Friday July 29th, 2022 10:34:04 PM

Rolth holds off casting any additional spells until we start to get closer to our destination. He will watch carefully for threats from the deck of the Rose as we dive.

Perception = 25

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement 
Saturday July 30th, 2022 1:00:53 AM

What about a plan! Tsak yells before swan diving off a spar and doing the biggest horsey he can into the churning green water. In his mithril breastplate he's fine as it takes all the force of the splash.
He takes a minute to get ensure the underwater breathing kicks in and to get used to it. Then waits for the rest of the petals near the anchor chain as he assumes they'll be following that down.

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) |  d20+7=24 ;
Saturday July 30th, 2022 11:48:50 AM

Rolth looks at Tsak in the water and wonders why he isn't riding the Rose down beneath the waves with the rest of us :) Speaking of the Rose, he watches as Ardian sets the navigation system and we sail off. He feels on the brink of some arcane discovery, but needs some help to work it out.

Spellcraft = 24 (just 1 point shy!)



Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27  d20+18=27 ; d20+18=21 ;
Monday August 1st, 2022 1:09:46 AM

Ayotnom made a quick trip to the catacombs and settled on 3 elixirs of swimming since they are cheap and he'll save the other gold for later.

He says, "A plan could be great." to Tsak, "How about don't die and stop the deep?"

He also says, "Hey guys I think I could probably operate Garmen after we are done with the Deep with a little practice."

Spellcraft: 27
Know [Arcana]: 21

DM Mark - "How about don't die and stop the deep?" 
Monday August 1st, 2022 2:42:20 AM

Falco considers his spells on the voyage. Not content to rely solely on Ardian, he makes sure he is also prepared to cast Water Breathing.
Wil carefully considers his spells. He announces he is taking a break from using weapons as he offers up his underwater crossbow.
Tsak does a swan dive off the ship, thinking everyone plans to swim down to the bottom.
Kiwina readies the crew of The Rose. He gives the order to the helmsman to have the ship sink beneath the waves.
Rolth awaits casting any spells until the party is closer to their goal. He watches Ardian carefully as he tends to the navigational device.
Ayotnom checks his equipment, ready to go. He announces that he thinks he may understand how to operate Ardian’s navigational instrument. This earns a brief, disapproving look from the secretive old man.

[DM point of clarification - sometimes when we switch DMs, things can get a little lost in translation - especially with a module this long and involved. In this case, Ardian is not really much of a spellcaster. He has some minor magical abilities, but Freedom of Movement and Water Breathing are beyond him. However, I think we can find another way to accomplish the same thing.

Also, I note that some characters are waiting to resolve purchases in the Catacombs. Those will need to be resolved before we go too much further. Kindly let me know when all outstanding Catacombs purchases are wrapped up.]


As you ready to sink beneath the waves, Tsak dives into the water. This surprises Rolth. Kiwina gives the order, and the helmsman takes the ship down. This surprises Tsak, but the wiley Ranger is able to quickly grab onto the rigging of the sinking ship so he is not left behind.

Ardian looks on in silent wonder as the ship is surrounded by a large bubble of air when it sinks into the water. As before, the surface of the bubble catches the light filtering down and seems to shimmer in the water. Down, down you go. The light dims, and the bubble no longer shimmers in sunlight. Now it catches and reflects the lights on the ship as you go down, some actual lanterns, and some magical lights. (Does your ship use mundane lanterns for light, or is the lighting magical? Do those without the ability to see in darkness have a light?)

Ardian pulls out an amulet with Continual Flame cast on it. As your ship reaches the ocean floor, the light here is quite dim. The ship lands, and a puff of silt rises up in the water, though not enough to affect anything.

The old sage say, ”You Petals truly are heroes, and you have accomplished what I certainly could not have. Wonderful, wonderful. Now, if we do this right and everything goes as planned, no one will fully understand the gravity of what we accomplish today. Let’s gather the keys - we’ll need them. The texts said nothing about guardians at the gate. But the texts also couldn’t warn us about the gillmen you encountered, so I suppose anything is possible. Best keep a sharp eye out.”

He sighs, Would that I were younger. I’m too old for this.”

The old man’s voice seems to quaver a bit. He seems to be a mix of fear and excitement. Ramsey and the crew are more on the fear side of things as they nervously look peer into the water at the man’s words.

”Now, let’s get us all ready.”

He pulls out several skins of some sort. They look scaled and delicate - perhap fish, perhaps some sort of scaled insect. He carefully unfolds them and wraps one around each of the Petals as well as himself. Almost instantly they disappear, leaving a scaled shimmer across your skin. You now each have Freedom of Movement.

Then he pulls out a waterskin, passing it around between the Petals and himself. It tastes like rotten fish. Yech. ”Go on, go on, drink up. Yer made of sterner stuff than that. This is what’ll let ya breathe the water.”

As noted, we’ll need to delay a bit until Catacombs purchases are resolved.


Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement 
Monday August 1st, 2022 4:08:50 AM

Tsak gives Rolth a 'what, I felt like a swim' look. He knows he's not fooling anyone but figures Mak and Wil have him well beat in the goofball department, so... whateva.

So, anyone up for a game of cards while my armour dries? And maybe a we dram of rum to clean the palate? the last with a sideways look at Ardian and his filthy waterbottle.

Mak(JamesM)(82/82)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|18/13/-/-/-|(FA,WN,PS,WF)**|1d6+9(15)x2)) 
Monday August 1st, 2022 8:25:20 AM

OOC: Def waiting on the Catacombs, but all the calculations were done weeks ago. I'm just making the final purchase.

Mak tightened his new belt as he felt the magic from it already strengthening his stamina and endurance. He adjusted his sleeve garters and shouldered his bow.

"Thanks Falco, I will use the crossbow. But let's consider it a loan for now. I'm not really planning on using it." he finished by sliding his rapier in its sheath to loosen it.

When the potion came around he grimaced and looked at Tsak. "You'd think they could make these things taste better, old man. Stiff upper and lip I guess." he said as he took a long swig of the potion. He brought out another potion from his belt pouch as he waited for the first to take effect and then he downed the second one. His eyes flashed briefly as the magic took effect and the area beyond his normal vision came into black and white focus.

"That's better. Ardian, will you be able to conduct the ritual here on the ship or will we need to move to a different location?"

Mak's thought was that if the ritual could be performed in the ships bubble he'd be able to use his bow, but otherwise he'd need that crossbow. Mak loaded a bolt into the crossbow and hung it from his belt, ready to go.

OOC:
Potion: Darkvision

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Darkvision 180 Minutes, Waterbreathing 180 Minutes, Freedom of Movement |

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+17=33 ; d20+17=18 ; d20+17=33 ; d20+17=20 ; d20+17=25 ;
Monday August 1st, 2022 2:22:02 PM

Elyas spend the time on the journey to the new spot studying the scrolls he has purchased, adding them to his spellbook. (should be plent of time int he 3 dys of travel, each spell needs either 5 or 6 hours depending on level)

Spellcraft - Break Enchantment DC 20 = 33
Spellcraft - Cone of Cold DC 20 = 18. reroll with a hero point = 33
Spellcraft - Passwall DC 20 = 20
Spellcraft Mass Enlarge Person DC 19 = 25

_________________

Once the team is ready to dive, Elyas casts Light on the figurehead of the ship to give some illumination.

"All right, this has been a long time coming. who's ready to go fight the Deep?

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
Mage Armor (10 hours)



CDM Jerry [OOC post] 
Monday August 1st, 2022 2:32:42 PM

DMs, check email and DMboard please.

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday August 1st, 2022 3:46:40 PM

Wil smiles as Mak takes his gift. That is until he drank from the fish smelling waterskin. He coughed up some of the liquid.
"Of course, I would love to play a game of luck." He says to Tsak but that didn't come without some awkwardness as he got into an argument with himself over his choice to loosen his weapon supply.
"Relax," Wil finally says. "I still have an assortment of daggers." He searches to find them gone.
"Um.. I have a staff and my hand crossbows.. so stuff it." He shot back and prepared to play.
"Hey, what's are the plans? I plan to conjure my magic crossbows but should I call my fire friend?"

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Monday August 1st, 2022 8:05:36 PM

Kiwina asks Ardian questions similar to Mak's -- will they be staying with the ship, and will they be staying here? The distinction is a matter of some importance, as the crew has not been protected as Ardian and the Petals have. Kiwina wonders if the ship should return to the surface to wait for them.

Effects:
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, bull's strength
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?



Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27 
Monday August 1st, 2022 8:22:05 PM

(OOC: I took care of my catacombs order)

Ayotnom uses the wrap, drinks from the potion and prepares to also drink his elixir which will let him swim

0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor, Extended Shield,False Life, Mirror Image
3rd: Extended False Life, Haste, Heroism

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Monday August 1st, 2022 10:18:39 PM

Rolth thanks Ardian for the helpful items, and is perhaps not as squeamish about the fishy potion as the others. That done, he happily joins Tsak for a friendly card game to pass the time. As they play, he asks, "Hey, have we sorted out who will be wearing each of the keys? Or do we need them for another purpose during this part of our quest?"

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement 
Tuesday August 2nd, 2022 12:58:17 AM

I got the impression that he (Ardian) will be using the keys, maybe for some kind of hocus pocus stuff.
To brew a new potion maybe, they seem to be made out of odds and ends?


Tsak grabs some cards and settles into a game where people have to match suits and win tricks but are dealt a different number of cards each round.
It's a friendly game with more than a little ribbing but no gold changing hands.
Tsak does have 5 sp left over from the catacombs, but decides to give that to the cook to spend on extra food the next time they hit land. Hopefully a celebration of the demise of THE DEEEEEP.

DM Mark - "All right, this has been a long time coming. who's ready to go fight the Deep?" 
Tuesday August 2nd, 2022 3:12:32 AM

[Contrary to the mass email that went out, Taur Isles is not leveling now - that would be too disruptive, but we will soon.

Thanks for getting the Catacombs transactions squared away. Now, on with the show!]


Tsak does his best to shake off the water from his armor, suggesting a game while he dries.
Mak is willing to use Wil’s crossbow. He drinks the offer potion of Water Breathing, and then drinks a potion of Darkvision. He asks Ardian if the ritual to strengthen the gate can be conducted within the air bubble of the ship.
Elyas feels confident the new spells he added to his spellbook will be put to good use. He’s ready for a fight.
Wil is ready to take Tsak up on his offer to play a game.
Kiwina also wonders if the ritual will be performed aboard the ship, thinking it might be better to send the ship back to the surface.
Ayotnom takes the spell and potion, and prepared to drink an elixir as well.
Rolth is also ready to join in a game. He asks who will be wearing each of the collected items.

It seems Ardian and the crew are much more anxious than the Petals seem to be.

Ardian looks with some astonishment at Tsak, Wil and Rolth sitting down to play a game. He sputters, ”What. Are. You. Doing? This is a serious thing that we are about to do! Come along!

The little man peers into the distance as his nervous anticipation seems to sharpen his observation. ”I think I see an archway in the distance - that must be what we seek. Come along. And bring those items you’ve gathered. No, no need to wear them - we’ll need them as keys for this ritual. Come on.”

He hops over the side of the ship, passing through the air bubble as he floats down.

Almost as an afterthought, he replies to Kiwina, ”What? The ship? Do with it as you wish. Perhaps it would be safer for your crew to send it back to the surface. We can always swim up to it after we’re through. Come along.”

He begins to move along, illuminated by the Continual Flame amulet he wears. He also seems to have no trouble seeing beyond the range of it’s light.

Here is your map. Place yourselves where you want to be.

Before you is a large arch of stones in the middle of a large stone dias on the ocean floor. Ardian leads you there, swimming through the water aided by the effects of Freedom of Movement. The archway and dias are encrusted with corals and other sea growth, along with a dusting of sand here and there. The dias sits about 5 feet above the sea floor, but it is little trouble underwater to get up that 5 feet. You can see that there are five indentations with various shapes in the arch, though they are somewhat obscured by the sea growth in the arch.

Ardian seems almost proud to be here. ”You see! You see! I was right! I was right all along! All is not lost. I think the gate is weakening - but we’re not too late, not yet.”

Perception DC 15:Highlight to display spoiler: {You can see ghostly black Tentacles that occasionally reach though the arch, stirring the water or the sand here and there. It’s disturbing.}


Mak(JamesM)(82/82)HP|AC:32(AO)/28/20T/19FF|CMD 33| Rapier,+1(Agile,,Keen,Adman)|19/14/-/-/-|(FA,WN,PS,WF)**|1d6 + 9(15)x2))  d20+13=22 ; d20+19=29
Tuesday August 2nd, 2022 8:48:57 AM

Mak drew his rapier and moved up next to Ardian. "You see those tentacles reaching out?" he asked the sage as he held out the sword ready to swipe at any that got too close. He also wasn't too certain about walking through that arch to get to the other side, he seemed to remember a tale about a man that went through an arch by mistake and was lost forever, it was serious.

"Get on with it old man." Mak encouraged the man nervously. "I've had about enough of this as I can handle. I'll keep whatever THAT is off you." Mak said as he drank another potion.

OOC:
Perception +13, Roll 22
Potion: Cat's Grace

Aid Another(Roll 29): +2 Ardian's AC.

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Darkvision/Water Breathing 179.9 Minutes, Cat's Grace 3 Minutes |

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=28 ; d20+12=30 ;
Tuesday August 2nd, 2022 9:27:20 AM

"Oh my," Wil says as he sees the black tentacles milling around.
"I'm aware of the seriousness," he says to himself, not aimed at Ardian but it could be interpreted that way.
"What's with the dias? This guy likes dias. Ok, do we have to deal with some mind games? What are we coming up to?"
"In other news, I have no idea if this is a good idea but I'm going to summon a Hound Archon. I hope this is so helpful."
He summons the monster.

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7  d20+14=29 ;
Tuesday August 2nd, 2022 9:48:57 AM

{Perception: 29}

"Well that does seem to be an indication of it weakening. Nothing left but to open it up and deal with what we find I guess."

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+12=17 ;
Tuesday August 2nd, 2022 1:01:11 PM

perception = 12

Well, looks like we're in the right place. do those indentations look like they fit the objects we've been hunting?

Elyas doesn't know for sure what will happen when the gate is opened, but it will certainly be a fight. He casts a spell on each of the other humanoid members of the party (as long as they want it) making them all grow to the next size category. He doe not include himself in the spell as he has no weapons or abilities tht would be aided by being bigger.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
Mage Armor (10 hours)
Enlarge person on allies (10 minutes)


Mak(JamesM)(82/82)HP|AC:32(AO)/28/20T/19FF|CMD 33| Rapier,+1(Agile,,Keen,Adman)|19/14/-/-/-|(FA,WN,PS,WF)**|1d6 + 9(15)x2)) 
Tuesday August 2nd, 2022 3:04:13 PM

Mak waved off Elyas's offer to cast enlarge on him. He needed his agility and being larger would impact that too much. "Wait. I thought we were going to reinforce the wards, not release what is behind them. If we are doing that I'm going to need some of that hasty magic and a rousing tune would be helpful too. Actually a blessing would be nice as well, even if I don't particularly agree with your gods I appreciate the help."

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Darkvision/Water Breathing 179.9 Minutes, Cat's Grace 3 Minutes |

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Tuesday August 2nd, 2022 7:49:58 PM

Kiwina tells Ramsey to take the Rose to the surface once everyone's off -- or at least not to stay down here if things start to look dangerous for the crew.

The raised stone dais reminds him a bit too much of the recent fight with galvos. Although the ghostly tentacles are a new touch. Kiwina moves to the dais and joins those already on it. He tells Mak, "I thought we were going to open it up and find a more permanent solution than those wards."

Effects:
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Cloak of the Manta Ray -- 60' swim speed, extra attack, AC:22 (normal) or 23 (using 2 weapons)
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, bull's strength
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Tuesday August 2nd, 2022 9:07:31 PM

Uncertain what space lies beyond the gate, the already-large Rolth politely declines Elyas' offer of an Enlarge Person spell for now. He does activate his amulet of might fists, then takes his place in the line, keeping a wary eye to fend off any tentacles as needed. He asks Ardian, "How long will the ritual take? That might affect whether we cast some spells now, or save them for later, depending on the spells' duration. Also, can we be casting spells while the ritual is underway? If so, will we know when the ritual will be completed so that we can best time our spell casting?"



Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement  d20+15=26 ;
Tuesday August 2nd, 2022 10:11:37 PM

(Perception vs spoiler=26 Success)
Tsak contemplates repeating his swan dive and belly whacker, but settles for a more measured descent given some of the party seem a little anxious.

Sure he says to Elyas.
It won't leave me smelling fishy or anything will it?

Tsak wanders if he should have brought Esmerelda along and let her have some of the enlargement potion, that could have been interesting. Too late now, she's rising along with the Rose and its crew.

Noticing the tentacles he readies his sword and gets his game face on.

Ayotnom Ogini Hugh C 86/76 | AC : 23; Touch 16; Flat 19 CMD 27  d10+6=10 ; d10+16=25 ;
Wednesday August 3rd, 2022 12:18:55 AM

Ayotnom casts extended mage armor and extended false life also before jumping over the side.

(Perception: 25)

He says, "Ghostly black tentacles coming out of an arch don't look like a good sign to me."

He says, "How long does the ritual take? If we are going to fight anything at the end of it I want to cast extended shield so it will last the battle and maybe haste so we can have an advantage at the start of it."

Active Effects:
Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged

0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield,False Life, Mirror Image
3rd: Extended False Life - cast, Haste, Heroism


DM Mark - "How long will the ritual take?"  d6=5 ; d20=14 ; d20=12 ;
Wednesday August 3rd, 2022 3:25:09 AM

Wil babbles on for a bit as he summons a Hound Archon.
Falco can see the prison seems to be weakening.
Elyas asks if the indentations fit the keys the Petals fought to get. He cast a Mass Enlarge Person on any in the party that want it.
Mak is apprehensive about the arch. He impatiently tells Ardian to hurry as he drinks another potion. Mak rejects the offer to make him bigger.
Kiwina instructs Ramsey to take the ship to the surface, or to at least not stay if things look dangerous.
Rolth waves off the offer to enlarge him, and activates his amulet. He asks Ardian how long the ritual will take so he can time it spells accordingly.
Tsak is happy to be enlarged by Elyas, though he laments that he left his cat aboard The Rose.
Ayotnom casts mage armor and false life. He also asks Ardian how long the ritual will take.

Ramsey nods to Kiwina. He seems torn between staying to watch and returning to the surface, but it quickly becomes clear that the rest of the crew are not as brave. It takes little convincing to get Ramsey to sail the ship back to the surface. The amorphous air bubble wavers and jiggles, reflecting glimmers from the ships’ lights as it heads up.

Ardian seems almost eager now, his apprehension being pushed aside by an almost childlike excitement. ”Boy, I’ve waited a long time for this - a lifetime of research!”

But his curmudgeonly self still shines through. He answers Elays, ”Well of course those indentations are for the items you brought! Come on now, let’s get them in place.” He was asked by several there how long the ritual will take. ”Heh, how would I know? I haven’t done a lot of these. Your guess is as good as mine. Let’s find out.”

You wonder a bit if the items would even fit in those indentations given the sea growth that has formed here and there, but sure enough, as the 5 items are pressed into an indentation they seem to fit perfectly. Each generates a flash of purple light as they contact the arch, and they give off a dull purple glow as they are affixed to the arch. Soon, the Galvo husk, the swimming fins, the large rock, siren’s braid, and the Androsphinx’ heart are all limed in a purple glow on the arch. The water around the arch seems to glow as well.

He tells the Petals, ”Now stand back. The last thing we need is to screw this up once I’ve started. And if you want to pray to your gods, this would be a good time.” Ardian seems to intone some words in a language you do not understand. It sounds similar to the way the gillmen talked to each other, but not quite the same. He touches each of the five items on the arch as he does so.

Knowledge Arcana Check DC 20:Highlight to display spoiler: {You’d guess the ritual has elements of a Conjuration type of spell. But Ardian is not actually casting a spell, but activating an item.}

Almost instantly, the sea life encrusting the arch - corals, sea weeds, barnacles and such - sloughs off. The arch hums with energy, and after a moment a tear appears inside the area under the arch, making it appear like an opening in the fabric of the world, glowing slightly purple.

At this point, Mak is glad he decided not to walk though that arch.

There is a sense of pressure in the water as a beam of purple light shoots out of the gate, hitting Ardian. The bent old man laughs as the purple light hits him, and he stands a bit taller, seeming to be a bit healthier. ”YES! The promise was health and youth. All shall bow before…Wait. What’s happening? Wha … No no no no no nooooooooooo.”

As Ardian absorbs the light he begins to glow even as his face goes from triumph to terror! His tears matter little in these watery depths.

Here is your map. (I don’t see Wil, Falco or Elyas on the map yet.)

Rolth Niheow (BatMark) (101/101 HP | AC: 18; Touch: 12; CMD: 24) |  d4+1=3 ;
Wednesday August 3rd, 2022 6:15:36 AM

When Ardian admits to not knowing how long the ritual will take, Rolth shrugs and says, "Buff em if ya got em!", hoping that the others will pile on the Bless, Haste, and other wonderful goodies. He immediately casts mirror image as Ardian starts his magic, adding expeditious retreat if he has time. Once the rift opens and the purple beam comes out, Rolth will begin to sing (Inspire Courage) and enter a rage at this betrayal.

Effect Tracking:
Freedom of Movement
Water Breathing
Mirror Image (3 images) 39r
Expeditious Retreat 40r
Low Light Vision (Darkvision when raging)
Bardic Performance 1/12 rounds used (active)
Rage 1/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Mak(JamesM)(82/82)HP|AC:32(AO)/28/20T/19FF|CMD 33| Rapier,+1(Agile,,Keen,Adman)|21/16/-/-/-|(FA,WN,IC,Fk,PS,WF)**|1d6 + 10(15)x2))  d20+20=38 ; d20+20=34 ; d20+15=29 ; d6+10=11 ; d6+10=14 ;
Wednesday August 3rd, 2022 8:19:25 AM

Mak wasn't surprised. He'd been suspicious about Ardian for a while now and one reason he placed himself beside the man. So when the sage obviously turned against them he simply stuck his sword through the man next to him. His first attack bit deep in the sage as his admantine weapon cut through fabric, flesh and perhaps bone. His second attack was effective as well, but perhaps less dramatic.

OOC:
Mak - Ardian, Roll 39, 30. Crit(35 Confirms), Hit. Damage 22+14=36 hp.

**Weapon Finesse, Weapon Focus, Inspiring Courage, Flanking, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Darkvision/Water Breathing 179.8 Minutes, Cat's Grace 2.9 Minutes |

Edit: Forgot Flanking Bonus.

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+9=17 ; d20+4=12 ; d6+3=4 ; d6+3=5 ;
Wednesday August 3rd, 2022 9:08:58 AM

"Ugh.." Wil says as he realized he blamed the wrong guy. "I have to watch my prejudices over butlers.. dang." He casts Entropic Shield on himself and urges the Archon Hound to attack.
The tall, dog-like humanoid attempts to attack with his great sword
Wil shouts to the archon.
"Hey, grab one of those keys and see if you can teleport it back to me. Maybe it will disable all this." (OOC: to DM.. I will leave the choice of action to you, whether he attacks or goes after the item. I couldn't decide which I liked better)

(Archon Hound: Att: 17/12 for Dm: 4/5)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7  d6=1 ;
Wednesday August 3rd, 2022 9:32:17 AM

"All shall bow? Of course you old fraud."

Falco shakes his head before praying.

"Warper-Sar lend us a bit of strength in this, we have had enough higher power changes for some time."

With that energy ripples out to buff his crew from Bless

__________________________

Active Spells: Bless
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Wednesday August 3rd, 2022 10:03:40 AM

Elyas watches with interest as the magic takes hold on the arch.

As the last few pieces are put in place, Elyas casts Haste on the group

He is a bit surprised when Ardian turns on them.
huh, guess it wasn't the assistant this time. Who'd have thought?

Elyas hangs in the back of the group and begins summoning a creature to aide them

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Wednesday August 3rd, 2022 6:15:01 PM

Kiwina is suddenly unsure of how long certain magical protections will last. The most effective thing he seems to be able to do right away, since Rolth is next to him, is to cast bull's strength on Rolth.

After casting the spell, Kiwina swims over the others on the dais to a point closer to the Ardian.

Effects:
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, AC:22 (normal) or 23 (using 2 weapons)
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+18=38 ; d4+2=4 ;
Wednesday August 3rd, 2022 11:32:57 PM

Knowledge Arcana: 38

Ayotnom makes a note of the aura of conjuration with the device activation. When he hears that Ardian is betraying them to the deep for youth and strength he says to the others, "I told you it was a good thing I could probably work Garmin, I just didn't expect Ardian to betray us in this way."

He then uses his standard action to cast Extended Shield and a hero point to heroically cast mirror image to create 4 illusionary Ayotnoms in addition to himself.

"I'm pretty much as buffed as I can be. Next round It'll be time for the real fun"

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

DM Mark - "I'm pretty much as buffed as I can be. Next round It'll be time for the real fun"  d20=16 ;
Thursday August 4th, 2022 2:26:32 AM

Rolth casts Mirror Image creating three images, but is not able to get Expeditious Retreat cast. As the purple beam hits Ardian he uses an action to Inspire Courage.
Mak strikes Ardian, badly damaging the man.
Wil casts a spell on himself as he instructs the Hound Archon to attack Ardian, which it does, and then he tells it to retrieve one of the keys from the arch. The Hound Archon hits poor Ardian, further damaging the sage.
Falco laments Ardian’s betrayal and casts Bless on his friends.
Elyas casts Haste on everyone, and begins a Summoning Spell.
Kiwina casts Bull’s Strength on Rolth and then moves.
Ayotnom casts an extended Shield and heroically casts Mirror Image to create 4 illusionary Ayotnoms in addition to himself. Now he feels ready.

Even as Mak and the Archon attack the sage, the purple ray seems to pulse back to the rift in the archway. While Ardian momentarily grew in strength and vigor, just as quickly the purple beam drains him of all life and vitality as a hideous creature appears in the archway. Ardian falls, a plaintive look of despair on his face as he reaches a supplicating hand toward Mak. The sage lies motionless.

At the same time, a creature emerges from the other side of the arch. It’s a weird looking creature. It is large. It has a gaping maw of razor-like teeth with several eyes above its mouth that seem to look around in different directions. It has a long fishy body with fins and a tail for swimming. Sprouting from either side of his mouth are two long arms that end in clawed hands. And coming out of it’s body are four long tentacles that end in glowing orbs. It regards you passively. You hear a deep voice in your heads.

”It has been long. Long since I swam your seas and walked your lands. Long. Tell me what it is you wish, for I can give you what you want. Come before me and kneel. Kneel in supplication. Kneel so you may rule. You shall be the first among many, for long has your world been without me.”

Everyone, including the Hound Archon, must make a DC 22 Will save or kneel where you are taking no other actions. Ayotnom must make an additional DC 21 Will save for something else.

Here is your map.

Mak(JamesM)82/82 HP|AC:31-AO/27/19T/17FF|CMD 32| Rapier +1-Agile,Keen,Adm|25/-/-/-/-|(WN,BS,IC,H,Fk,CG,PS,WF)**|1d6 + 11(15)x2)  d20+4=23 ; d20+25=26 ; d20+25=40 ; d20+25=36 ; d6+11=17 ;
Thursday August 4th, 2022 8:47:51 AM

As soon as the mental directive to kneel washed over Mak he knew he was in trouble. Unseen sweat broke out upon his forehead and his heart raced as his head nearly exploded from the mental pressure to obey the Deep. Mak steadied himself though and breathed through the compulsion.

"YOU ARE LIKE EVERY OTHER PIECE OF HORSE DUNG PRETENDING TO BE A GOD, JUST LIKE THOSE BLASTED PLANTS, THAT USELESS DOMI, AND THAT MEDDLING MAAB!" Mak yelled as he rounded the arch and launched himself at the creature. Mak was so angry that when he made that last turn he stumbled just enough to throw his aim off with the attack and missed. His rage, unlike Rolth's, was so great however he turned the stumble into a roll and came up to stab the great fraud in one of it's tender bits.

OOC: Well crap. Knew I'd need that Owl's Wisdom potion.
Whoooo hoooo!
Will Save +4, Roll 23! The dice love me!

Mak - BFD, Roll 24....yep, it's a fumble. The Dice hate me. Burning a hero point for a reroll.
Trying again
Mak - BFD, Roll 38, Threat(34 to confirm), Damage 34(crit) or 17 if not.

**Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Charging, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing 179.7 Minutes, Cat's Grace 2.8 Minutes | Feelin' Fine!

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+10=18 ;
Thursday August 4th, 2022 9:49:48 AM

{Will: 18+1+4=23 / Hero Point Spent}

Falco shakes off the effect with a blink of his large eyes.

"You will not be walking our lands today and we will not be kneeling to your revolting form!"

Falco prays to the Warper-Sar "Your faithful envoy beseeches you take the sight from this creature that it may not so much as look at this world!"

Blindness DC18 {ooc: I will sell you more hero points to raise the DC :)}

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=31 ; d20+5=20 ; d20+11=29 ; d20+11=28 ; d8+3=7 ; d8+3=6 ;
Thursday August 4th, 2022 11:16:20 AM

"Wil laughs. You are no comparison to Wardd's power. Pitiful over-compensation. We think you bit off a little more than you can chew."
But Wil frowned when his Archon fell to his knee.
"This makes me and my friends angry," he states and summons the first of his Spiritual Weapons and directs it toward the beast.
The archon
(Wil Save: 31)(Archon: Wil Save: 20)

(Spiritual Weapon 1: Att: 29/28 for DM: 13)(Rnd: 1)
(Archon Hound: Att: for Dm: )(Rnd: 2)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+10=25 ; d20+17=25 ; 2d6+17=23 ;
Thursday August 4th, 2022 3:31:51 PM

Elyas has had enough of people messing with his mind. He shrugs off the compulsion (25 on the will save)

He finishes his summon spell, bringing out a familiar creature. The killer whale form the last fight appears, and bites the creature.
25 to hit, 23 damage

Elyas will look to see if anyone else failed to resist the command spell. if any do, he will cast protection from evil on them.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
Mage Armor (10 hours)
Enlarge person on allies (10 minutes)
Orca 95/95 hp


Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+20=27 ; d20+21=29 ; d8+16=22 ;
Thursday August 4th, 2022 4:15:45 PM

Rolth shakes off the compulsion (hero point spent in advance to be sure) and continues inspiring courage as he moves around wide to the north through his companions as needed to end flanking the creature in WX 7-8. (Please move him as I can’t edit the map on my iPad for some reason.). Once there, he makes a single raging attack with his morning star, 29 to hit for 22 hp of damage.

Effect Tracking:
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
MIrror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 2/12 rounds used (active)
Rage2/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60'  d20+19=35 ; d20+14=22 ; d8+5=6 ;
Thursday August 4th, 2022 10:54:40 PM

(Kiwina also burns a hero point for a will save of 35.)

Kiwina swims around to a position where he can attack with a longspear and attempts to skewer the creature. Hits AC 22 for 6 damage.

Effects:
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+10=20 ; d20+10=28 ; d20+13=22 ; d8+3=10 ;
Thursday August 4th, 2022 11:25:05 PM

(Will : 20 + 4 from retroactive Hero Point = 24 = success)
(Will: 28 = success)
Ayotnom would have failed the first save except he used a hero point to heroically resist being made to kneel. He makes the second save on his own.

Ayotnom says, "I kneel to no underwater abomination" as he moves through the Orca's space and ends his move to stand toe to toe with Kiwana and stab the Deep with is rapier

22 vs AC; 10 damage if that hits

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

DM Mark - All gods are horse dung.  d20+18=26 ; d6+5=9 ; d20+5=25 ;
Friday August 5th, 2022 1:04:56 AM

Mak resists the directive to kneel, and channels his anger against all gods and would-be gods into a mighty blow. Strangely, his sword seems to glide through the thing.
Falco uses a hero point to resist, and casts Blindness on the creature. He sees no effect.
Wil laughs mockingly at the piscine beast. Seeing his summoned Archon kneel angers him, and he summons a Spiritual Weapon to strike at the thing. A spectral hand crossbow appears and shoots a force bolt right though the creature.
Elyas summons an orca, which bites into the thing. Bites through it actually, but the orca is not deterred.
Rolth uses a hero point to shake off the directive to kneel. He strikes with his morningstar, the weapons passing through the creature.
Kiwina uses a hero point to ensure he resists, and he plunges his longspear into the creature, meeting no resistance as he does.
Ayotnom heroically resists the urge to kneel, and also shakes off something seeking to control his mind.
Tsak fails to make his save (for now) and kneels in supplication (though Damien can certainly roll a DC 22 Will save.)

Everyone but the Archon should make a DC 23 Will save: Highlight to display spoiler: {The image of the creature is an illusion (figment).}

The deep voice in your heads says, ”You are a stronger lot than I encountered in the past. And very unwise. I offer you much, and you stand to gain more by serving me willingly. You need not die this day, you know. Perhaps I simply need to soften you up first.”

Then you hear an audible voice in the water spellcasting in a language you do not understand. DC 15 Perception: Highlight to display spoiler: {The voice comes from about 40’ south-southeast of the edge of the dias.}

A yellow coruscating ray shoots from empty ocean and strikes Kiwina (hits Touch AC 18.) Assuming this is a hit, Kiwina feels much weaker (-9 Strength, Fort save DC 17 for half.)

Then the Orca freezes for a moment, but seems to resist … something (whew, Orca rolled a natural 20.)

DC 30 Perception: Highlight to display spoiler: {You hear the soft sound of something moving quickly through the water.}

Here is your map.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement, haste,   d20+6=24 ; d20+16=29 ; d8+1=4 ;
Friday August 5th, 2022 1:08:25 AM

(WillSave=24 pass,Attack=29, Dmg=4)

Tsak refuses to submit to the creature, he also refuses to go thru the arch. A quick look at Ardian is unable to confirm his health or death. The creature meanwhile is surrounded. With a shrug the ranger puts away his sword, draws his bow and fires a shot at the big ugly.

(OOC I counted putting the sword away as an action, drawing and reloading the bow are quick actions so I assume he can fire it as he gets two hits per turn (+another due to haste) but if I"m wrong please ignore the attack)

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement, haste,  
Friday August 5th, 2022 1:10:07 AM

(OOC looks like I was doing my turn as you were doing the next post, missed by that much, sorry. Off to work now, will do another when I get home tomorrow.)

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+11=16 ; d20+14=26 ;
Friday August 5th, 2022 9:36:55 AM

{Will: 16} {Perception: 26}

"My spell didnt't work and there is another voice from over to the south-southwest."

As he speaks he cast shield of faith on himself.

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Mak(JamesM)82/82 HP|AC:33-AO/29/21T/19FF|CMD 34| Rapier +1-Agile,Keen,Adm|21/-/-/-/-|(WN,BS,IC,H,PS,WF)**|1d6+11(15)x2)  d20+5=24 ; d20+13=31 ; d20+25=35 ; d6+11=13 ;
Friday August 5th, 2022 9:50:23 AM

"You deceitful, dishonorable, excuse of a cuddle fish!" Mak yelled out as he found the words to insult the creature, though he had no idea what a cuddle fish was. His head swung around when he noticed the voice coming from elsewhere and then he noted the sound of something swimming as well.

"We need to light this guy up!" Mak called out. "He's invisible!"

OOC:
Will Save DC 23, Roll 24... Whoo Hooo! Dice still loving the old Makky!
Perception +13, Roll 31. Success! Stay with me dicey old buddy.

I don't see a map, so Mak will use his 60' movement to try to get to where he thinks the creature is and strike at it.

Mak - BFD, Roll 35, Damage 13 hp.
**Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing 179.6 Minutes, Cat's Grace 2.7 Minutes | Feelin' Fine!

Edit: I moved Mak on the Map, but it's unclear from the DM post if the BFD moved after his attack.

What's the DC to see past the Invisibility. +20 to stealth if it's moving.

DM Mark - All gods are horse dung. 
Friday August 5th, 2022 11:17:00 AM

(Sorry I forgot to add the map to the last DM post. It's there now.)

DM Mark - All gods are horse dung. 
Friday August 5th, 2022 11:56:02 AM

Yikes! I messed up. That note in the first perception check shoudl say "south-southeast", not south-southwest like I wrote. So bascally where that ray originated from. I'll change it in the DM post above.

Also, nobody has moved on the map yet, so I hope this doesn't mess you up.

To make it up to you, I'll state the obvious - you have an invisible opponent, and it seems to be able to move.

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=24 ; d20+12=16 ; d20+11=17 ; d20+11=15 ; d20+11=29 ; d20+11=13 ; d8+3=9 ; d8+3=7 ; d8+3=9 ; d8+3=7 ;
Friday August 5th, 2022 2:53:46 PM

(Will Save: 24)
"Oh, you think you're a smart guy faking your image over there. I knew this girl once named Dorthy." Wil begins to explain the story of a girl stuck in a tornado and taken to a new world. "Definitely an air elemental that time," he says at the end of his story.
"Can we find this water demon?"
Wil asks the archon to detect Evil.. and teleport to that location and send a Message back.
Wil summons his second Spiritual Weapon - (to anything that is near and an enemy)

(Spiritual Weapon 1: Att:17/15 for DM:9/7 )(Rnd: 2)
(Spiritual Weapon 2: Att: 29/13 for DM:9/7 )(Rnd: 1
(Archon Hound: Att: for Dm: )(Rnd: 3)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+16=26 ; d20+16=29 ;
Friday August 5th, 2022 3:57:32 PM

Rolth growls in angry frustration at this clever trickery, and pulls out his last spell level two Anything Potion. he chugs it down, allowing him to See Invisibility. He looks around carefully and if able. will call out the location and direction of movement of our previously hidden foe. Singing Inspire Courage all the while.

Perception = 26 & 29 vs the two checks called for in the DM post, with a focus on finding the enemy if possible.

Effect Tracking:
See Invisibility (30 minutes)
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
MIrror Image (3 images) 38r
Low Light Vision (Darkvision when raging)
Bardic Performance3/12 rounds used (active)
Rage3/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Mak(JamesM)82/82 HP|AC:33-AO/29/21T/19FF|CMD 34| Rapier +1-Agile,Keen,Adm|21/-/-/-/-|(WN,BS,IC,H,PS,WF)**|1d6+11(15)x2) 
Friday August 5th, 2022 4:17:23 PM

OOC: Mak also has an Anything potion and does the same. Perfect thinking BatMark.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+11=29 ; d20+21=37 ; d20+13=30 ; d20+21=37 ; d20+21=26 ;
Friday August 5th, 2022 5:40:00 PM

(Saves and checks: Will = 29. Perception = 37, Fort = 30, Perception = 37)

Kiwina realizes he's fighting an illusion and hears what may be the real enemy to the southeast when the fiend's spell catches him. Weakened, he turns his attention to the sound of something moving through the water.

Kiwina tries to pinpoint whatever is moving (perception = 26, which might spot a creature that just relies on being invisible and he's already heard) and casts faerie fire. Any creature within 5' of where Kiwina thinks the thing most likely is, is now outlined in a pale glow.

Effects:
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?



Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement, haste,   d20+16=29 ; d20+11=21 ; d8+1=3 ; d8+1=3 ;
Saturday August 6th, 2022 12:51:55 AM

(Attack1=29, dmg=3; Attack2=21, dmg=3)

Tsak fires at where the others are looking/directing toward the invisible foe.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+10=30 ; d20+12=23 ; d20+12=31 ; d20+17=29 ; 2d6+17=23 ; d100=30 ;
Saturday August 6th, 2022 1:30:58 PM

Elyas realizes as soon as things start passing through the beast what is going on

It's an illusion! the real enemy is elsewhere... (will save = 30, nat 20)

He is able to detect the sound of a voice casting a spell moments before it hits Kiwina. and he sees a slight distortion in the water as the enemy moves...

2 perception checks, 23 and 31, both successes.

Elyas follows the movement with a finger outstretched and casts glitterdust on the invisible creature as he spots its movement.

He directs the celestial orca to attack the newly revealed enemy (assuming that i was able to find it at least close enough to hit it with a 10 foot radius...

orca bite: 29 to hit, 23 damage 30 on the miss chance

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
Mage Armor (10 hours)
Enlarge person on allies (10 minutes)
Orca 95/95 hp



Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+16=34 ; d20+10=26 ;
Monday August 8th, 2022 12:15:58 AM

(Will: 26)
(Perception: 34)

Ayotnom hears the spellcasting and the movement and takes off in the direction of the voice and the movement. He also realizes the tentacle monster is an illusion.

(OOC: Ayotnom has 120 feet of total move with the haste so he'd like to move after the direction of the sound but that caps out around where I left him which is like 60 feet from his starting position)

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear


DM Mark - "It's an illusion! the real enemy is elsewhere."  d6=2 ; d6=1 ; d20+14=15 ; d20+18=27 ; d100=25 ;
Monday August 8th, 2022 1:48:16 AM

Tsak fire previously at image of the thing, and his arrows passed through the illusion. He fires blindly toward where he thinks the thing is, missing. (Attacks with ranged weapons take a –2 penalty on attack rolls for every 5 feet of water they pass through.)
Falco casts Shield of Faith on himself.
Mak shouts out that this creature is invisible. He moves and swings blindly, striking nothing but water. (You asked the DC to see past invisibility, but there is no DC to actually see invisibility.) Mak took an action, so he has not yet consumed his potion.
Wil gives instruction to the Archon, but it stays kneeling where it is in supplication to the image. The Cleric summons a Spiritual Weapon to have it attack, but he’s not really sure what to attack.
Rolth drinks a potion that lets him See Invisibility. He calls out a general location of the creature to the north-east of the arch, about 50’ or so from the dias and up a little. (It’s pretty hard to call out a precise location in open water.)
Kiwina casts Faerie Fire, hoping to catch the beast, but he guesses wrong. (I gave you a 1 in 6 chance. In the future, please note where you center such spells, so I can let you know if you guessed correctly.)
Elyas knows the creature moved north from where he cast the yellow ray, but exactly where? I attempts to catch it with Glitterdust, and he gets lucky! There is a large creature that sparkles in the water. (That was close - Elyas succeeded in a 1 in 6 chance.) Then he directs his orca to attack. The orca misses.
Ayotnom movies to the now glittering form.

You hear again that burbling language, and suddenly the creature that was outlined in glitter is no longer there. Did it move? Probably not, you would think you would have seen the glittering form move. Did it somehow remove the glitter and move? Maybe, but Rolth cannot see it. It was there and now it’s not.

Anyway, that illusion of the creature is there and the Hound Archon is still kneeling before it. Ardian lays there, still. The five items on the archway glow a purple hue.

Underwater rules are here.

Here is your map.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement, haste,   d20+15=33 ;
Monday August 8th, 2022 5:05:03 AM

(Perception=33)

Tsak gives up on his crossbow. He puts it away and takes his sword out. Whilst doing that he scans the area to the North and East of him looking for any tell-tale sign of the thing in the water.

Mak(JamesM)82/82 HP|AC:33-AO/29/21T/19FF|CMD 34| Rapier +1-Agile,Keen,Adm|21/-/-/-/-|(WN,BS,IC,H,PS,WF)**|1d6+11(15)x2) 
Monday August 8th, 2022 8:33:47 AM

OOC: Invisibility gives you a bonus to stealth, which means defeating the enemies stealth check allows you to see where it is, at least that's how I've done it in the past. +20 to stealth if moving, +40 if stationary.

Mak drank his potion and waited for the invisible creature to resolve itself in his vision.

**Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing 179.5 Minutes, Cat's Grace/See Invisible 2.6 Minutes | Feelin' Fine!

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+14=18 ; d20+10=12 ;
Monday August 8th, 2022 9:16:46 AM

{perception: 18}

Falco hears someone yell that it is an illusion but doesn't really buy it. He also doesn't think he can do much to it. He looks at the new, glitter covered, creature and starts to ready a spell but it vanishes as quick as it was seen. He waits.
__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=30 ; d20+11=30 ; d8+3=10 ; d8+3=8 ; d12+11=14 ; d12+11=21 ; d8+3=10 ; d8+3=8 ;
Monday August 8th, 2022 11:03:00 AM

"Dang it, my guy is still down," Wil says. "I'm probably going to regret this but I'm going for those items." He says as he heads for the closest item that Ardian placed. He is hoping to pull it from its place to interrupt the spell in some way. (Double move: 60ft - if needed)
He leaves the Spiritual Weapons prepared to fight.

(Spiritual Weapon 1: Att:30/30 for DM:10/8 )(Rnd: 3)
(Spiritual Weapon 2: Att: 14/21 for DM:--/8 )(Rnd: 2)
(Archon Hound: Att: for Dm: )(Rnd: 4)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+14=31 ; d100=31 ; d8+5=8 ;
Monday August 8th, 2022 7:58:57 PM

Kiwina stabs into the center of the illusion with his spear, thinking that the illusion might provide cover for a creature that transported itself there. His ghostly companions do likewise. He also looks to see if the creature is now ethereal, although he can only see incorporeal items within 60'.

Attack hits AC 31 (rolled 31% if concealment applies) for 8 damage.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+17=28 ; 5d4+5=17 ;
Monday August 8th, 2022 8:42:38 PM

Elyas celebrates when his sell illuminates the enemy, but before anyone can do anything with the knowledge it vanishes again. Elyas tries to think what could have caused that to happen, combining what he knows of magic with the voice they could hear and the glowing outline of the spellcaster as they perfomred the spell.

Spellcraft = 28, against a DC of 15 + spell level.

if the caster removed the gliterdust with a dispel magic spell, or used a short range teleportation-type spell, Elyas will cast see invisibility on himself. otherwise he will hold his action, readying a magic missile whenever the glowing figure returns

17 force damage if we go the magic missile route and it reappears.

[ooc: was there any indication if the creature was blinded by the spell?]


Rolth Niheow (BatMark) (101/101 HP | AC: 17; Touch: 11; CMD: 23) |  d20+16=23 ; d8+12=20 ;
Monday August 8th, 2022 10:04:03 PM

Through his angry red haze, Rolth dimly calculates that this thing must have teleported, hopefully somewhere nearby. He figures it will do some thing sneaky like try to come from the other side to ambush our casters, so he moves to defend Elyas. He will continue Inspiring Courage and ready an attack if the thing comes within his reach (expanded to 10' by the lunge feat this turn.)

Readied attack with +1 morningstar to hit +16 = 23, damage 1d8+12 = 20



Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+16=36 ; d20+18=35 ;
Monday August 8th, 2022 11:11:34 PM

Ayotnom casts Detect Magic and uses his 60 foot magic detecting cone to look for magical auras.

(Perception: 36)
(Know[Arcana]: 35)

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism


DM Mark - "Dang it, my guy is still down,"  d20+14=15 ;
Tuesday August 9th, 2022 2:17:36 AM

Tsak puts away his crossbow and draws his sword has his sharp eye scans the area for anything unusual.
Mak drinks an anything potion, granting him the ability to See Invisibility.
Falco looks around and waits for trouble.
Wil moves to the arch and tries to pull off one of the glowing purple keys affixed to the arch. He succeeds (which of the 5 items did he remove?)
Kiwina stabs into the illusory creature by the arch, hoping to hit anything hiding in it. (excellent idea - wish I thought of hiding in there!)
Elyas tries to tell what spell the invisible but glittering creature may have used to vanish. He concludes it was a Dimension Door spell. Elyas casts See Invisible on himself.
Rolth moves to guard Elyas, expecting the fishy abomination to return.
Ayotnom Ayotnom casts Detect Magic and uses his 60 foot magic detecting cone to look for magical auras.

As Wil removes one of the keys from the arch, the whole arch stops glowing purple, but the other four items remain affixed to the arch.

The Hound Archon continues to kneel in some bizarre obeisance, seemingly to the illusory figure Kiwina just stabbed.

Everyone can see that the illusion is a hazy insubstantial image, and can easily see through it. Rolth, Mak and Elyas all note that there is some sort of magical spot with this illusion, perhaps some sort of magical sensor or scrying point. All three can tell that this magical sensor just appeared there - it was not there the round before. (Ayotnom will be able to see this as well on his third round of Detect Magic if that is the area he is scanning. Where is he detecting magic?)

Everyone waits tensely. There is no deep voice speaking within your heads. Just the quiet rush of the ocean in your ears - kinda like listening to a large seashell.

Underwater rules are here.

Here is your map.

Mak(JamesM)82/82 HP|AC:33-AO/29/21T/19FF|CMD 34| Rapier +1-Agile,Keen,Adm|21/-/-/-/-|(WN,BS,IC,H,PS,WF)**|1d6+11(15)x2)  d20+13=26 ;
Tuesday August 9th, 2022 9:13:44 AM

"Did it get away?" Mak asked his companions as he scanned the area nearby for the big fish dude. "I see no invisible creatures." Mak said as he moved back to the illusion and tentatively reached out to touch the sensor point with one outstretched hand.

"Someone should check on the Rose." Mak suggested.

OOC:
Perception +13, Roll 26

**Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing/Freedom of Movement 179.4 Minutes, Cat's Grace/See Invisible 2.5 Minutes | Feelin' Fine!

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=18 ; d20+11=24 ; d8+3=5 ; d8+3=11 ; d20+11=17 ; d20+11=31 ; d20+11=27 ; d8+3=6 ; d8+3=9 ; d8+3=4 ;
Tuesday August 9th, 2022 9:20:37 AM

Wil takes the braid, hoping it disturbs the magic that he Deep has employed to disappear. He stores it in his cloak. (OOC: You will have to remind me what this item does.)
He is pleased when the purple glow stops but becomes paranoid that something is going to come from nowhere to attack him.

He directs the Spiritual Weapons toward the direction where the Deep may be but keeps them close to him to protect him.
He casts Shield of Faith on himself, just out of paranoia that something is going to attack him.

(Spiritual Weapon 1: Att:18/24 for DM:5/11 )(Rnd: 4)
(Spiritual Weapon 2: Att: 17/31-Re-roll(27) for DM:6/12 )(Rnd: 3)
(Archon Hound: Att: for Dm: )(Rnd: 5)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Tuesday August 9th, 2022 10:35:16 AM

Frustrated Falco keeps his eyes wide looking around. He prepares to cast Dimensional Anchor is the creature reappears.

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Tuesday August 9th, 2022 11:46:33 AM

"well, that's not good... Elyas mutters.

"whatever that was, it is probably gone now. It used Dimension Door, it's similar to my short teleporting steps, but a little longer. Could have gone anywhere within 800 feet or so. that glitter will stick to it for a minute, but if it's just trying to get away we won't be catching it...

We should retrieve the keys. we may have just released whatever was in there to the Wold, and we have lost the only person who knows anything about the monster.


Elyas then moves closer, trying to determine what is inside the illusion that seems magical. he uses detect magic and will hold it on the item assuming nothing attacks them in the rounds it takes to do so.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60' 
Tuesday August 9th, 2022 6:53:34 PM

As Kiwina hears the others talk about something appearing in the illusion, and takes that as a sign that whatever the were attacked by is still around. Perhaps hoping to gather up those magical keys, perhaps intending otherwise. "Wil, what do you think about denying the Deep the chance to get any of those items?" Kiwina moves a short distance to space the group more evenly around the arch and looks for what he can see.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+23=39 ;
Tuesday August 9th, 2022 6:54:56 PM

Oops. . . Perception = 39

Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+16=34 ;
Tuesday August 9th, 2022 7:04:29 PM

Rolth likes the idea of gathering the keys for our later use, and to keep them out of the hands of the enemy. He moves to the arch and tries to remove the Heart key. In the meantime, he will keep singing and raging for the moment, hoping the thing comes back. He keeps a sharp eye out all the while. Can we dispel that scrying thing or whatever it is, the enemy is probably spying on us."

Perception = 34

Effect Tracking:
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
MIrror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 5/12 rounds used (active)
Rage 5/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 1/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+16=31 ; d20+18=24 ; d20+18=38 ;
Tuesday August 9th, 2022 11:21:31 PM

Ayotnom turns his magic detecting cone firstly towards the area where the glittery thing was last spotted. If he doesn't get anything there then starts essentially turning the cone in a search arc till he finds a magical aura in which case he focuses on it to learn more. He of course ignores any auras coming from his companions

Perception 31
Know[Arcana] 24
Spellcraft 38

Detect Magic
Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement, haste,   d20+15=34 ;
Wednesday August 10th, 2022 12:11:29 AM

(Perception =34)

Tsak, sword ready, keeps lookout to he north and west.

Yeah, lets grab the keys and head back to the ship.

DM Mark - "Did it get away?"  d20+14=20 ; 4d8=27 ; d20=4 ;
Wednesday August 10th, 2022 2:55:49 AM

Mak wonders where the creature went. He reaches out to touch the magical sensor he can see. Just like the illusory creature, his hand passes through this magical sensor as if it wasn’t there. He suggests someone check on The Rose.
Wil removes the Braid from the archway. It no longer has a purple glow. He keeps his Spiritual Weapons close, and casts Shield of Faith on himself.
Falco prepares to cast Dimensional Anchor if the creature reappears.
Elyas worries the creature has been loosed on the Wold. He moves closer to inspect this sensor.
Kiwina worries the creature is around and may seek the keys. He moves.
Rolth moves to the arch and removes the Heart item. The purple glow fades from it as he does. He asks if anyone can dispel the sensor within the illusion.
Ayotnom moves his cone of Detect Magic where the creature was, but gets nothing this round intending to look somewhere else next.
Tsak suggests getting the keys and getting back to the ship.

The illusory creature vanishes from it’s location by the arch. Rolth, Mak and Elyas can still see the invisible sensor where the illusion was.

With the illusory creature gone, the Hound Archon stands. It looks to Wil, shame in it’s eyes. ”I am sorry I failed you. What are your instructions?

Suddenly, the fishy creature appears again, floating in the water about 15’ off the ocean floor. Falco has a readied action, and the green ray of his Dimensional Anchor shoots through the thing. DC 14 Will Save: Highlight to display spoiler: {This is an illusion.}

Underwater rules are here.

Here is your map.

Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+12=23 ; d20+16=22 ;
Wednesday August 10th, 2022 6:03:58 AM

Rolth looks at the fishy thing and realizes that it is yet another illusion. He calls this out to his companions, and keeps looking for the real thing, with a readied attack if it does appear within 10 feet of him.

Will save = 23, success
Perception = 22

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+10=12 ;
Wednesday August 10th, 2022 9:13:12 AM

{Will: 12}

Falco hears Rolth yell that it is an illusion but he has trouble accepting that information. Still he holds his action waiting to see what happens.

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Mak(JamesM)82/82 HP|AC:36-AO/32/24T/19FF|CMD 37| Rapier +1-Agile,Keen,Adm|17/-/-/-/-|(WN,BS,IC,FD,H,PS,WF)**|1d6+11(15)x2)  d20+5=25 ; d20+13=21 ;
Wednesday August 10th, 2022 9:41:09 AM

"Another illusion!" Mak yelled as he looked around for the person or creature casting it. He then looked to Ardian's corpse and looked at it carefully to make certain the man was truly dead.

OOC:
Will Save +5, DC14, Roll 25! Dice still in love with Mak!
Perception +13, Roll 21

**Fighting Defensively , Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing/Freedom of Movement 179.3 Minutes, Cat's Grace/See Invisible 2.4 Minutes | Feelin' Fine!

DM Mark - "Did it get away?" 
Wednesday August 10th, 2022 12:17:25 PM

OOC: someone asked to be reminded what the 5 items were.

Braid - reskinned Pearl of the Sirines
Fins - worn in the feet slot, it gives the wearer a swim speed equal to their normal speed +10
Rock - largish rock (weighs a couple pounds) that functions as a Luckstone
Heart - reskinned Dusty Rose Ioun Stone (+2 enhancement bonus to Constitution.)
Husk - worn in the shoulders slot, it gives the wearer resistance of 5 to slashing and of 10 to electricity.


Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=27 ; d20+11=29 ; d20+11=24 ; d8+3=5 ; d8+3=10 ; d20+11=27 ; d20+11=31 ; d20+11=13 ; d8+3=6 ; d8+3=7 ;
Wednesday August 10th, 2022 3:59:58 PM

(Perception: 27)
"We have a few more minutes, my friend. We need to find this invisible guy. Please protect me as I run my mouth too much sometimes. "

To Kiwina, "we are keeping these items. He isn't getting these back but I may want to switch for the I don't know... but let's collect the rest. Wasn't there a hint or something to reveal this hidden guy. Hey, I'm all about just destroying this whole area to get him.. but.. you know. I really feel more like a brut sometimes than a cleric.."
"Another thought.. " he says changing direction. "What if we just wait here till he decides to attack? Only a coward would skip around and not attack." He says as loudly as he can.
"Let's go! Scary DEEEEP, fish guy. You do not have any power over us." he taunts.

(Spiritual Weapon 1: Att:29/24 for DM:5/10 )(Rnd: 5)(At the ready)
(Spiritual Weapon 2: Att: 27/31-Re-roll(13) for DM:6/7 )(Rnd: 4)
(Archon Hound: Att: for Dm: )(Rnd: 5)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+10=19 ; 5d4+5=16 ;
Wednesday August 10th, 2022 4:57:01 PM

With the reappearance of the creature, Elyas gives up on studying the scrying point for now.
Will save = 19

"it's not real, again. we need to find the caster!"

Elyas looks around to see if he can spot the creature yet, under the effect of see invisibility. He also directs his Orca to seek the creature (Orca has Blindsight 120ft). if it is the same creature it may still have glittering dust on it unless it had a way to remove it somehow, or there could be more than one invisible enemy...

If he does not see the creature he will cast Protection from Evil on himself, trying to ward off any mind control the enemy might use

If he does see the creature, he will fire off a magic missile at it
16 force damage if he finds something to shoot.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
Mage Armor (10 hours)
Enlarge person on allies (10 minutes)
See invisibility (100 minutes)
Orca 95/95 hp (7 rounds)
Glitterdust on enemy (8 rounds)


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+11=27 ;
Wednesday August 10th, 2022 6:31:46 PM

(will = 27)

Kiwina thinks that the keys were supposed to work together if worn or wielded by the same person, if he remembers correctly what Elyas and Ayotnom deduced.

He continues watching. "I don't think that waiting for the Deep to act is our best move. Any idea if this arch has significance now that we seem to have released whatever?" Kiwina remembers the ghostly tentacles that had been at the arch, and looks to see if they are still there.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)

Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28 
Wednesday August 10th, 2022 10:57:36 PM

Ayotnom calls out, "Illusions are long range spells! If he's casting illusions playing with us he could be anywhere"

Ayotnom says, "I have detect magic so if my 60 foot cone hits the invisible caster I should detect it. If the Orca can sense things with its echo location then we should move in opposite directions and start trying to make a long sweeping search pattern"

Ayotnom takes off in the opposite direction of the Orca and tries to use 120 feet of movement and his magic detecting cone to sweep for the invisible caster.



Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement, haste,   d20+15=31 ;
Thursday August 11th, 2022 12:10:34 AM

(Perception=31)

Tsak moves toward the north-west edge of the dais and continues to look in those directions.
He also doesn't want to move too far from Falco, in case the mage does indeed become a target.

DM Mark - "What if we just wait here till he decides to attack?"  d20+18=23 ; d6+5=7 ; d20=18 ; d20=16 ;
Thursday August 11th, 2022 12:36:49 AM

Rolth recognizes this image as an illusion, and looks around for an actual threat.
Falco isn’t so sure about the illusion part, but keeps a sharp eye out.
Mak calls out the illusion and looks around for the caster. He looks carefully at Ardian’s body.
Wil instructs the Hound Archon to defend him. The guardian nods silently. Then Wil taunts the seemingly absent fishy foe, daring him to attack.
Elyas confirms the illusion. He looks around for a foe, and he tries to communicate with the orca he summoned. The great beast looks at the mage, but remains vigilant.
Kiwina thinks that perhaps the five items must be worn or used by the same person. He looks and notices that the ghostly tentacles that seems to be poking out of the archway are no longer there.
Ayotnom calls out that illusions are long range spells and the caster could be anywhere. Ayotnom moves to search for the caster, but where? I’m not sure where he goes or where he aims his Detect Magic, but he detects nothing right now ( I assume he aims away from the party and the orca, since those would ping his spell.)
Tsak moves toward the north-west edge of the dais and continues to look in those directions.

Ardian lays where he fell. It is still, and oddly desiccated for being underwater. The body and the clothing shift slightly in the gentle movement of the water here. He looks a bit ghastly, which his eyes open and his mouth drawn back in a slight snarl.

Only three of the five key items are affixed to the archway. They are each sheathed in a purple glow, though the archway itself no longer glows purple.

Without warning, the illusory creature vanishes. On the other side of the dias, a form appears about 20’ off the sea floor. It has the same shape as the large, fishy, tentacled creature you’ve seen. But it’s invisible as you can see from the “bubble” it makes in the water. And it is outlined in a glittering light (Glitterdust.)

It speaks aloud in the water in common, ”Destroy the arch. It no longer serves our purposes.” Elyas, Falco, Wil, Rolth, and the Hound Archon need to make a DC 22 Will Save. If you fail this save, you will attack the arch with a weapon and spell as best you can, seeking to destroy it. (Mass Suggestion)

Then it casts another spell (Quickened Ray of Enfeeblement.) This ray hits the orca and the orca loses 7 point of strength (DC 22 Fortitude Save for half.)

Underwater rules are here.

Here is your map.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.  
Thursday August 11th, 2022 9:16:39 AM

Seeing the enemy all the way over 'there' is annoying, the things is jumping around like a kangaroo. However Tsak decides that rather than chase it he's going to stay where he is, protecting Falco.
Hopefully somebody can come up with something to slow it down or anchor it in place.

Mak(JamesM)82/82 HP|AC:36-AO/32/24T/19FF|CMD 37| Rapier +1-Agile,Keen,Adm|17/-/-/-/-|(WN,BS,IC,FD,H,PS,WF)**|1d6+11(15)x2) 
Thursday August 11th, 2022 9:24:37 AM

Mak turned to look at the enemy and sighed. This was getting to be tiring and his outrage had limits. With a calm and practiced gait Mak ran, hopped, and flipped over obstacles as he ran towards the cuddle fish thing.

OOC: Double move 120’

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=31 ; d20+5=12 ; d20+8=9 ; d20+11=30 ; d20+11=28 ; d8+3=9 ; d20+5=21 ; d8+3=8 ; d20+11=14 ; d20+11=25 ; d20+5=8 ; d20+5=7 ; d8+3=8 ;
Thursday August 11th, 2022 9:52:34 AM

"NO!" Wil shouts... his anger obvious. (Wil Save: 31)
But his archon Hound has no such luck and after a galant struggle attempts to slam the arch (Att: 9)
The archon heroically misses his target and Wil praises him for it.
Wil summons a third Spiritual Weapon
He moves the first weapon SW1 within range of the underwater bubble
(OOC: Am I allowed move action for only one of these weapons or all? If all, I would like to move them all 30 ft toward fish guy (hand crossbows))

(Spiritual Weapon 1: Att:30/21 for DM:9/8 )(Rnd: 6)(At Y19)
(Spiritual Weapon 2: Att: 14/8- for DM:0/0 )(Rnd: 5)
(Spiritual Weapon 3: Att: 25/7- for DM:8/0 )(Rnd: 5)
(Archon Hound: Att: for Dm: )(Rnd: 6)(Wil Save: 12)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+10=27 ; d20+10=25 ;
Thursday August 11th, 2022 2:37:21 PM

{Will: 27}

"Don't listen to that thing. The game may be impoirtant yet!" He looks at the creatures and tries again to do something useful with his spells. "Warper-sar, take what magics you can from this Deep."

{Dispel Magic: 25 on Fish Shaped Air Bubble}

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+11=15 ; d20+9=13 ; d20+9=20 ; d20+12=18 ; 2d6+20=23 ;
Thursday August 11th, 2022 5:07:28 PM

Elyas shrugs "that the best you got, Mr Deep?" Elyas is protected by his spell and his mind is his own.

the Orca is not as lucky, and is unable to fight off the second spell, losing a lot of its strength.
[ooc: actually, it has SR 10. unlikely to make the spell fail, but if it does the orca might be in better shape after all)

Elyas points at the fish monster, a green dart shooting from his hand. [cast Dimensional Anchor) the water disturbs his aim, but he focuses in a split moment and readjusts his aim (burning a hero point for a reroll. One Hero point remaining. 20 to hit vs touch AC on the creature). if it hits, the creature is covered with a shimmering emerald field that completely blocks extradimensional travel.

Elyas then directs his orca to attack! the orca recognizes this foe as evil and uses its smite ability.
18 to hit, 23 damage

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)

on others
Orca 95/95 hp (6 rounds), enhanced summon, -7 str
Glitterdust on enemy (7 rounds)
Dimensional Anchor on enemy (10 minutes)



Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+24=25 ; d20+18=19 ; d20+18=23 ; d20+13=18 ; d20+15=30 ; d20+15=21 ; d20+15=18 ; d20+15=20 ; d20+15=18 ; d8+12=14 ; d8+12=18 ; d4+5=7 ; d4+5=9 ; d4+5=7 ; d4+9=12 ; d4+9=11 ; d6=6 ; d6=4 ; d6=1 ; d6=3 ; d20=9 ; d6=1 ;
Thursday August 11th, 2022 5:55:27 PM

Digging deep, Roth shakes off the suggestion (hero point burned in advance, thank Domi; the die roller hates me) With a roar, Rolth liontaur charges up to the fishy thing! He keeps up the Inspire Courage along the way.

(Will save = 25, success)

+1 Morning star to hit (haste) +18 = natural 1, damage 1d8+12 = miss Slashing
+1 Morning star to hit +18 = 23, damage 1d8+12 = 14 S
+1 Morning star iterative to hit +13 = 18, damage 1d8+12 = 18 S
(magic) Paw 1 to hit +15 = 30, damage 1d4+5 = 7 B,S +1d6 electrical = 6
(magic) Paw 2 to hit +15 = 21, damage 1d4+5 = 9 B,S +1d6 electrical = 4
(magic) Bite to hit +15 = 18, damage 1d4+5 = 7 B,P,S +1d6 electrical = 1
(magic) Rake 1 to hit +15 = 20, damage 1d4+9 = 12 B,S +1d6 electrical = 3
(magic) Rake 2 to hit +15 = 18, damage 1d4+9 = 11 B,S +1d6 electrical = 1

Effect Tracking:
See Invisibility
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
MIrror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 7/12 rounds used (active)
Rage 7/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 1/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



CORRECTED POST Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) | 
Thursday August 11th, 2022 6:37:45 PM

Rolth is geared up to charge, but then falls prey to the very logical suggestion that the arch in no longer useful and needs to be destroyed. So he continues to sing his inspiring song as he whirls on the arch and makes a full attack.

(Will save = nat 1, fail)

+1 Morning star to hit (haste) +16 = natural 1, damage 1d8+12 = miss Slashing
+1 Morning star to hit +16 = 21, damage 1d8+12 = 14 S
+1 Morning star iterative to hit +11 = 16, damage 1d8+12 = 18 S
(magic) Paw 1 to hit +13 = 28, damage 1d4+5 = 7 B,S +1d6 electrical = 6
(magic) Paw 2 to hit +13 = 19, damage 1d4+5 = 9 B,S +1d6 electrical = 4
(magic) Bite to hit +13 = 16, damage 1d4+5 = 7 B,P,S +1d6 electrical = 1

Effect Tracking:
Mass Suggestion
See Invisibility
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
MIrror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 7/12 rounds used (active)
Rage 7/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 1/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60' 
Thursday August 11th, 2022 7:39:28 PM

Kiwina charges the space where the creature is, his longspear morphing into a lance as he moves.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+14=23 ; d8+6=13 ; d20+12=21 ; d6=3 ;
Thursday August 11th, 2022 7:46:18 PM

Kiwina charges the space where the creature is, his longspear morphing into a lance as he moves. (Hits AC 23 for 13 damage) The tail of the cloak then attacks. (Hits AC 21 for 3 damage)

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)

From cloak of the manta ray description: The cloak does allow the wearer to attack with a manta ray's tail spine, dealing 1d6 points of damage. This attack can be used in addition to any other attack the character has, using his highest melee attack bonus. (I did not include a +2 for charging when attacking with the tail.)

Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  3d4+3=11 ;
Thursday August 11th, 2022 10:42:03 PM

Ayotnom moves towards the glowy thing and casts magic missile targetting it.

11 force damage (OOC: I know this is a range spell but magic missile always hits)

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile - cast
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism


DM Mark - "That the best you got, Mr Deep?"  d20+18=32 ; d6+5=11 ;
Friday August 12th, 2022 2:49:27 AM

(I made a mistake. The entity cast Projected Image, so it could not have also cast Suggestion. This means no one failed against the Suggestion Spell, and Rolth’s Hero Point was not used. My apologies - this makes my second error this combat. This would really be a lot easier around a table. *Sigh*)

Tsak is frustrated to see their foe jumping around the area. Still, he stays where he is to guard Falco.
Mak is just frustrated. He moves toward this new threat.
Wil casts a third spiritual weapon to the creature. He also moves one of his existing Spiritual Weapon (SW1) to attack as well. (Wil must expend a move or a standard action to move/redirect an existing spiritual weapon. He may make only one attack in the round he he moves/redirects a SW.) SW3 misses. The ranged attack from SW1 seems to move through the thing with no effect. Without direction, the Hound Archon moves to attack, its greatsword moving though the image.
Falco cast a Detect Magic at the thing. It vanishes when he does so (good job!)
Elyas does not cast his Dimensional Anchor and he does not expend a Hero Point, since Falso made it go away.
Rolth was ready to rush to attack the thing until Falco made it go away.
Kiwina was ready to charge the illuminated outline of the creature, but stops when it vanishes.
Ayotnom was ready to cast a spell, but Falco dispel saves Ayotnom’s spell.

No need to offer a save against the illusion that has vanished. However, speech and spells did originate from the image, so you may conclude this was a Projected Image. Project Image is a powerful spell, but it does have some limitations.

Once again, an image appears as before - an invisible creature that forms a bubble, limed by glitterdust! Once again, it casts a quickened spell at the orca. And once again this ray hits the orca and the orca loses 11 point of strength (DC 22 Fortitude Save for half.)

“Join with me. Resistance is futile, though it does speak well for your kind. All will fall before me eventually, and I am sure you do not wish to share Ardian’s fate. You may begin by destroying the arch. It serves no purpose and it offends me. Gather up those five items - I may find use for them.”

Underwater rules are here.

Here is your map.

"Mak(JamesM)82/82 HP|AC:34-AO/30/22T/17FF|CMD 35| Rapier +1-Agile,Keen,Adm|19/-/-/-/-|(WN,BS,IC,FD,H,CG,PS,WF)**|1d6+11(15)x2)&  d20+19=37 ; d20+19=39 ; d6+11=17 ;
Friday August 12th, 2022 8:23:18 AM

Mak charged the creature and hoped it wasn’t just another image. Once again his rapier slashed out with deadly accuracy.

OOC:
Mak - BFD, Roll 37(Threat), Crit(39 confirms), Damage 34(Crit) or 17.

**Fighting Defensively , Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Charging, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing/Freedom of Movement 179.1 Minutes, Cat's Grace/See Invisible 2.2 Minutes | Feelin' Fine!

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Friday August 12th, 2022 9:03:03 AM

Satsafied that at least one of his spells did something Falco waits to heal people or for the creature to be visible.

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+11=30 ; d20+11=12 ;
Friday August 12th, 2022 1:03:24 PM

This time the orca saves againt the spell, losing only 5 more STR. [ooc]just checking, did it roll SR against the orca?]

The orca tries to attack the thing, even with the lowered abilities...
[charge, attack 12 to hit...]

Elyas lets the others know looks like a projection. the real one must be within sight range of the spot he makes these, if we block his line of sight it will vanish. spread out and look for the real one!

Elyas will try to disrupt the sensor int he arch thinking it might be how the line of effect is being maintained. he casts a web spell in the arch, covering the sensor with a bunch of sticky webbing.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)

on others
Orca 95/95 hp (5 rounds), enhanced summon, -7 str
Glitterdust on enemy (6 rounds)


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+14=16 ; d20+12=17 ; 2d8+6=21 ; d6=6 ;
Friday August 12th, 2022 3:21:00 PM

Elyas says this is a projection, but Kiwina isn't going to chance it. He completes the charge he was going to make the last round. This time he hits AC 16 with the lance and AC 17 with the tail, doing 21 and 6 damage, respectively.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)

From cloak of the manta ray description: The cloak does allow the wearer to attack with a manta ray's tail spine, dealing 1d6 points of damage. This attack can be used in addition to any other attack the character has, using his highest melee attack bonus. (I did not include a +2 for charging when attacking with the tail.)

Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+14=19 ; d20+11=24 ; d20+11=27 ; d20+11=24 ; d20+5=9 ; d20+5=20 ; d20+5=6 ; d8+3=6 ; d8+3=4 ; d8+3=7 ; d8+3=5 ;
Friday August 12th, 2022 3:32:58 PM

"Ok, you win Mr. Deep. Show me where you are and I will join you. I'm a little worried this is a scam, so I would have to see you." Wil bluffed. (Bluff: 19)
"It's a good idea, trust me," he adds to the voices in his head.
Wil casts detect magic on the dias.
Wil moves to T15
He asks the Hound to follow him and cast some detect evil in the area
Wil's weapons are at the ready

(Spiritual Weapon 1: Att:24/9 for DM:6/0 )(Rnd: 7)(At Y19)
(Spiritual Weapon 2: Att: 27/20- for DM:4/5 )(Rnd: 6)
(Spiritual Weapon 3: Att: 24/6- for DM:7/0 )(Rnd: 6)
(Archon Hound: Att: for Dm: )(Rnd: 7)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+15=35 ; d20+15=32 ; d8+21=27 ; d8+21=22 ;
Friday August 12th, 2022 9:40:11 PM

Rolth cries out, "That's really him this time!" and with a roar he moves up to flank the creature with the orca, singing his inspiring song as he power attacks with his magic morningstar. It seems likely to be a smashing success! Domi's favor has returned!

+1 morningstar to hit = 35 (critical threat, 32 to confirm), damage = 27 plus 22 for the critical = 49hp total

Effect Tracking:
See Invisibility
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
MIrror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 8/12 rounds used (active)
Rage 8/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.   d20+15=18 ;
Saturday August 13th, 2022 12:49:11 AM

(Perception=18)

Tsak has no way of knowing if each creature that appears is the real thing or not. He moves across the dais looking carefully to the north as he goes.

Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28 
Sunday August 14th, 2022 11:54:39 PM

Ayotnom moves another 60 feet and turns his magic detecting cone in the opposite direction of the image / friends trying to detect where the projection is coming from.

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

Detect Magic
Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

DM Mark - "Looks like a projection." 
Monday August 15th, 2022 2:09:12 AM

Mak charges the glowing outline of the creature. He sinks his rapier into it and meets no resistance.
Falco prepares to heal anyone injured.
Elyas warns his friends this is a projection. He mentions line of sight, but thinks to himself about line of effect. (However, the DM will note that you can have line of effect without line of sight.) He casts a web spell between the arch and the dias to cover the magical sensor.
Kiwina charges the glowing outline of the creature, missing twice.
Wil says he will join this creature if it will show him where it is. Wil casts Detect Magic (60’ cone) in the direction of the glowing outline of the creature. The Hound Archon uses his Detect Evil ability in the same area, but detects nothing.
Tsak pays little attention to the glowing outline of the creature and moves across the dias.
Rolth attacks the glowing outline of the creature, and his morningstar passes through it.
Ayotnom moves and uses his Detect Magic 60’ southeast of his position. He does not detect any magic.

Sticky webbing appears underwater, cast by Elyas. It is anchored between the archway and the dias, and also fills the archway. (This will provide cover to the magical sensor, but not total cover.)

The orca attacks the glowing outline of the creature, but misses.

A voice comes from the glowing outline of the creature. ”If you would follow me, attack the archway.”

Then it casts one spell and another quickened spell.

Rolth must make a DC 25 Will Save. If you fail:Highlight to display spoiler: { you are subject to Dominate Monster, you will do your best to destroy the archway.}

Mak must make a DC 22 Will Save. If you fail:Highlight to display spoiler: { you are subject to a Quickened Dominate Person, you will do your best to destroy the archway.}

Rolth, Mak and Kiwina may make attacks of opportunity. If they hit AC 30, they will find their attack does not disrupt the spell and simply passes through the glowing outline of the creature.

DC 19 Will Save to know this is a Projected Image, but you are also free to make some assumptions about weapons passing through it.

Underwater rules are here.

Here is your map.

(Be sure to check your bonuses.  For example, Bless and Inspire Courage both give a morale bonus to attacks, so they are not additive.  There may be others like this as well.)

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+10=11 ;
Monday August 15th, 2022 9:06:37 AM

Falco thinks the image is real but trusts his team to deal with it. He looks to the north and cast Detect Magic.

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday August 15th, 2022 9:41:03 AM

As Elyas assumed, the creature is another projection. the attacks of the party go right through the thing. he tells his orca to seek out an enemy to fight.

The orca moves away from the dias, seeking an enemy. it has blindsight 120, but it is likely that the real enemy has moved too far away to be fought now.

Elyas is surprised that his spell didn't stop the sensor. with a 20 foot radius centered on the object it should have been enough to block line of effect, but it didn't work. he will spend this round dismissing the web spell so that he can try to figure out somehting else to do with the thing.

"don't fight the projections! we need to disrupt this sensor! try blocking it with something. does anyone have a small box or anything we could close it in?"

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)

on others
Orca 95/95 hp (4 rounds), enhanced summon, -12 str
Glitterdust on enemy (5 rounds)


Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+18=26 ; d20+11=13 ; d20+11=12 ; d20+5=14 ; d20+5=20 ; d8+3=4 ; d20+12=22 ; d20+12=24 ;
Monday August 15th, 2022 6:06:47 PM

"Darn it. I guess you caught me. I was being dishonest. I don't want anything to do with you," Wil says to the disembodied voice.
"Projected image," Wil grumbles. "There is a device, I can do something with a device. whoop!"
Wil approaches the device
(Perception: For Traps: 25)(Disable Device: 26)

Spiritual Weapon 1 disappears. The archon also disappears before Wil can say anything positive to him.
"He will be alright," he answers a question posed to him from his head.
Both the remaining weapons flicker and begin to fade. Wil is focused on disabling this sensor.
"I'm coming to get you, little wizard man," he mumbles.

Wil's weapons are at the ready
(Spiritual Weapon 2: Att: 13/14- for DM:0/0 )(Rnd: 7)
(Spiritual Weapon 3: Att: 12/20- for DM:0/4 )(Rnd: 7)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+12=16 ; d20+13=23 ; d8+21=29 ;
Monday August 15th, 2022 9:36:34 PM

Without a word, Rolth turns and moves to the arch, and begins to hack at it with his morning star. (Rage, Inspire Courage, Power Attack)

+1 Morning star to hit +13 = 23, damage 1d8+21 = 29

(Will save = 16, fail)



Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.  
Monday August 15th, 2022 11:42:29 PM

Hey Wil, try throwing the device back thru the arch portal before Rolth destroys it.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+14=25 ;
Monday August 15th, 2022 11:58:28 PM

Kiwina's attack of opportunity misses the creature, but Rolth's morningstar passed through it. When Rolth uncharacteristically moves to attack the arch, Kiwina tries to talk him out of it. "If the Deep wants the arch destroyed, the arch must be useful against it. Rolth, you're letting it control you!" Unfortunately, short of attacking Rolth, Kiwina isn't sure what he can do to stop him. He tries to get in the way of other attacks on the arch (and above or below him on the map).
Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)

Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28 
Tuesday August 16th, 2022 1:48:13 AM

Ayotnom moves 60 feet south and turns his cone in a sweep from due South to South by SouthWest

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

Detect Magic
Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

DM Mark - "Rolth, you're letting it control you!"  d20+5=25 ;
Tuesday August 16th, 2022 2:52:03 AM

Falco casts Detect Magic, focusing north.
Elyas tries to tell the orca to seek out other enemies, but he lacks the ability to communicate with the creature. He is disappointed his web spell didn’t seem to completely block the invisible sensor. (Web “must be anchored to two or more solid and diametrically opposed points.” He can get a diagonal between the arch and the dias, so I guess it’s partly blocked in some directions?) He dismisses the web and asks for help covering the sensor.
Wil tries to interrupt the Projected Image by disabling a device. He looks around for a device, but cannot see anything that would be a device. (What device do you mean?) His two spiritual weapons stand at the ready.
Rolth fails his save and begins his assault on the arch. Bits of rock drift down in the water as he strikes with his morningstar.
Tsak suggests that Wil throw the device through the archway. (I’m not sure what device.)
Kiwina tries to talk Rolth out of attacking the arch. He moves to interrupt the attacks where he can. (Unsure what action he takes? Disarm? Bull rush?)
Ayotnom moves south, sweeping more area with his Detect Magic, though he finds none there.
(Mak still needs to make a save.)

The orca manages to make his will save against the illusion. It remains vigilant and takes up a guarding position near Elyas as it searches the waters nearby.

A voice comes from the image, ”Few have defied me, and those that did have long since passed to the sands of time. Rule with me over the seas and the land. If you cannot see the opportunity that lies before you, you are indeed blind.”

Elyas must make a DC 18 Fortitude Save. If you fail:Highlight to display spoiler: { you are blinded per the Blindness/Deafness spell.}

Then another image appears about 15’ above the dias. It looks the same as the other, a glowing outline surrounding an invisible “bubble” in the water.

Underwater rules are here.

Here is your map.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.  
Tuesday August 16th, 2022 7:17:34 AM

(OOC in my head the 'device' was the sensor thingy, I think that's the thing we are trying to disrupt.)

Tsak is confused. There has been no sign of the tentacled creature, but it seems to be around somewhere. It seems to want the portal destroyed, so that must mean that a) it's on this side of it, and b) it can be sent back. If Tsak was the creature he'd be high-tailing it outta there, so why isn't it? And where is it?

He leaves Wil to deal with the sensor and goes back to guarding Falco. Until they can find something to hit then the mages, with their big brains, are their best weapon.

Mak(JamesM)82/82 HP|AC:33-AO/29/21T/19FF|CMD 34| Rapier +1-Agile,Keen,Adm|21/-/-/-/-|(WN,BS,IC,H,PS,WF)**|1d6+11(15)x2)  d20+5=20 ; d20+21=38 ; d6+11=13 ;
Tuesday August 16th, 2022 8:43:27 AM

Mak moved from the projected image to the arch, but the compulsion was only to destroy the arch and not in how quickly that was accomplished. So, while he ran towards the creature, he merely walked to the arch (arriving in the current round) and drew back his sword and struck at the arch.

With his adamantine weapon Mak was likely the worst of them to be doing this as his blade cut large chunks from the stone.

OOC:
Will Save DC 22, Roll 20. fail.
Mak - Arch, Roll 38(Threat). Damage 13hp(Can't crit objects). By passes up to 20 hardness.

**Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing/Freedom of Movement 178.9 Minutes, Cat's Grace/See Invisible 2 Minutes | Feelin' Fine!

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Tuesday August 16th, 2022 9:21:53 AM

Falco maintains his detect magic spell but yells to the others.

"Someone stop Mak. If it wants the portal destroyed then we should want it in one peice."

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=13 ;
Tuesday August 16th, 2022 11:35:39 AM

(OOC: Yes, sorry it is the sensor that Wil is after)
Wil is concerned that Mak will destroy the dias while he is within it. He tries to speed up by searching the building for a sensor, switch, or anything to disable. It seems to interrupt his ability to search.
"Can we do something about Mak? I can't concentrate with him trying to destroy this thing?"

There is nothing for the weapons to do so Wil lets them dissipate.
(Perception: 13)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+7=25 ; d20+9=29 ; d20+9=10 ; 2d6+9=19 ; d20+16=26 ;
Tuesday August 16th, 2022 2:01:41 PM

Elyas shrugs off the spell from the enemy caster. (Fort save = 25)

Elyas wants to try something else to disrupt the sensor, but there are too many things happening at once!

"another image? or is this one real? get it! he directs his orca, which hopefully will attack a new threat as it appears
29 to hit, critical threat, but rolled a 1 to confirm
19 damage

Elyas spares a glance at the sensor (still able to see invisible things). how big is the sensor? Elyas tries to remember what he can about scrying spells. could dispel magic affect it? (knowledge arcana = 26)

The immediate threat right now is Mak moving to attack the arch with his adamantine weapon. Elyas casts Protection from evil on his ally. (new save with a +2 morale bonus, cant be affected by further mind control)

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)
Protection from Evil (Mak) (10 minutes)

on others
Orca 95/95 hp (3 rounds), enhanced summon, -12 str
Glitterdust on enemy (4 rounds)



DM Mark - "Rolth, you're letting it control you!" 
Tuesday August 16th, 2022 5:11:58 PM

(Not that it matters much, since the focus has turned to this second image, but the original image would have vanished - I forgot to edit the map for this. I'll remove it from the map.)

I assume the orca would have used the charge action to attack this new image, which will give him +2, just enough to actually tear into whatever this new image/thing is.

I mention this because sequential actions are hard in this play-by-post environment, and players posting if-this-then-that actions are a pain for the players to constantly do.

I will also say that you have handled a very difficult and elusive opponent pretty well.

Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+13=17 ; d20+13=19 ; d20+8=20 ; d20+10=24 ; d20+10=22 ; d20+10=21 ; d8+21=27 ; d8+21=25 ; d8+21=23 ; d4+8=10 ; d4+8=11 ; d4+8=11 ; d6=5 ; d6=2 ; d6=2 ;
Tuesday August 16th, 2022 9:48:37 PM

Rolth launches a furious series of blows at the arch, which must be destroyed. He keeps singing his inspiring song, because that helps him destroy the arch.

+1 Morning star to hit (haste) +13 = 17, damage 1d8+21 = 27
+1 Morning star to hit +13 = 19, damage 1d8+21 = 25
+1 Morning star iterative to hit +8 = 20, damage 1d8+21 = 23
(magic) Paw 1 to hit +10 = 24, damage 1d4+8 = 10 B,S +1d6 electrical = 5
(magic) Paw 2 to hit +10 = 22, damage 1d4+8 = 11 B,S +1d6 electrical = 2
(magic) Bite to hit +10 = 21, damage 1d4+8 = 11 B,P,S +1d6 electrical = 2

Effect Tracking:
See Invisibility
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
Mirror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 9/12 rounds used (active)
Rage 9/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used




Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+13=17 ; d20+13=26 ;
Tuesday August 16th, 2022 10:10:57 PM

"How big is that sensor, and where is it located?" Kiwina asks those who can see the invisible effect. Since Elyas is targeting Mak, Kiwina tries to slow Rolth's attack. His options for doing so aren't good, but he tries to disarm Rolth. But first, he takes an action to convert the lance to a trident and light mace.

(If I'm reading this right, he gets one chance to disarm per normal attack. If I read wrong, just take the first one.) Vs CMD 26 Kiwina rolls 17 with the trident and 26 with the tail lash from his cloak.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)

Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60' 
Tuesday August 16th, 2022 10:58:18 PM

Oops. . . Since Rolth is a monstrous humanoid, Kiwina should be +4 on each of those rolls, so that 26 was a 30 and any buffs to Rolth's CMD might not be enough.

Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+16=18 ; d20+18=25 ; d20+18=24 ;
Tuesday August 16th, 2022 11:29:15 PM

Ayotnom heads west with full move and sweeps his sensor that direction as well.

Perception: 18
Know[arcana]: 24
Spellcraft: 25

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

Detect Magic
Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

DM Mark - Finally, a Fight!  d20+17=35 ; d20+17=35 ; 2d6+6=16 ; d6+6=9 ; d4=3 ; d4=4 ; d20+17=23 ; d20+17=28 ; d20+17=28 ; 2d6+6=11 ; d20+12=23 ; d20+12=26 ; d20+12=27 ; d20+12=22 ; d6+6=8 ; 2d6=8 ; 2d6=7 ; 2d6=7 ; 2d6=6 ;
Wednesday August 17th, 2022 2:40:18 AM

Tsak is puzzled that this creature would even stay around here, having been released from some sort of prison. He guards Falco.
Mak dutifully moves to attack the arch, cutting into the thing with his adamantine rapier. (Mak is under a Dominate Person spell and will destroy the archway as quickly as he can.)
Falco calls for someone to stop Mak.
Wil also calls for someone to stop Mak. His Spiritual Weapons dissipate.
Elyas does not need to tell the orca to attack this new image - it instinctively does so when it appears. Elays casts Protection from Evil on Mak, but alas, Mak does not make this new saving throw and continues his attack on the archway.
Rolth attacks the archway with weapon and claw, though Rolth quickly realizes his claws are ineffective against stone. He also knows biting it would probably damage his teeth.
Kiwina asks how big the sensor is (I suppose it would be about 8-10 inches around.) He changes his weapon and tries to disarm Rolth. I believe his attempt with the trident is successful, and since he is Dominated to focus on the arch, I don’t think Rolth would have to make an attack of opportunity in response.
Ayotnom moves west, desperately looking for a source of magic that might indicate the creature creating these images. He detects no magic in this area.

Having been disarmed by Kiwina, Rolth’s morningstar lands in the liontaur’s square and can be picked up this round.

As he acts, Elyas tries to puzzle out what is going on with this sensor. His Knowledge Arcana tells him that such sensors are usually the manifestation of some sort of scrying device or spell. He thinks that casting Dispel Magic may end a spell, or it may temporarily shut down a device. But more importantly, as he looks at this sensor he thinks it’s the sort of sensor associated with a Clairaudience/Clairvoyance spell - and he is familiar with how that spell works.

The orca has 10’ to charge, so the added +2 from the charge allows him to hit the creature. He tears into … something. It’s still a glowing outline surrounding an invisible “bubble” in the water. As the orca moves, it provokes an attack of opportunity. It bites the orca for 16 damage. The orca must make a DC 26 Fortitude save or lose 1 level (-1 to attack, -7 hit points?) The orca must make a second DC 26 Fortitude save, failure means after 3 rounds its skin will become slimy, translucent and tender, causing it to lose 4 CON.

The creature moves 5’ and attacks. It has a bite, two claws and four tentacles that lash out. The ends of the four tentacles begin to glow.

It bites the orca for 11 damage, causing another DC 26 Fortitude save or lose one more level.

It claws the orca for 9 damage.

It claws Elias for 8 damage. He must make a DC 26 Fortitude save, failure means after 4 rounds his skin will become slimy, translucent and tender, causing him to lose 4 CON.

It touches the orca twice with tentacles, inflicting 8 and 7 electricity damage. The orca must make two DC 24 Will saves or be staggered for 1 round each.

Two of it’s tentacles snake though the standing arch to touch Wil 20’ away, inflicting 7 and 6 electricity damage. Wil must make two DC 24 Will saves or be staggered for 1 round each.

The area around this creature is filled with a 30-foot-radius cloud of transparent mucus. Wil, Rolth, Kiwina Elyas and the orca must make a DC 26 Fortitude save or lose the ability to breathe air, and must instead breathe water. (This has no real effect on them now as they are already breathing water.)

In a commanding voice the glowing outline says to Elyas, ”Heed me now mage or your life will be forfeit. Join me and you will be spared!” This has no magical effect - it’s just bossy.

Archway - 13+19+17+15

Veiled Master - AC 30, SR 25 - Damage 19

Underwater rules are here.

Here is your map.

Tsak Rezar (Damien) AC20(21) (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.   d20+13=23 ; 2d4+4=9 ;
Wednesday August 17th, 2022 6:45:59 AM

(Attack-23, Dmg=9)

Tsak moves, quickly under the influence of the haste spell, to come up beside the creature where he then attacks. He performs a single, vicious attack aiming for a vital organ.

(OOC I added to Tsak's damage but took off his to hit and AC due to the enlargement, not sure what I might have missed because 'details'. Happy to roll with the result, apologies if I stuffed anything up. Also I've marked him as 4 squares because he's a bit bigger.)

Mak(JamesM)82/82 HP|AC:34-AO/30/22T/20FF|CMD 35| Rapier +1-Agile,Keen,Adm|21/16/-/-/21(H)|(FA,WN,BS,IC,H,PS,WF)**|1d6+11(15)x2)  d20+21=27 ; d20+16=34 ; d20+21=28 ; d6+11=15 ; d6+11=16 ; d6+11=15 ;
Wednesday August 17th, 2022 8:17:02 AM

The young nobleman struggled against the imperious urge to destroy the arch, but to no avail as he hacked away at the stone structure with his magical blade. Elyas aid from his spell not withstanding, Mak's psyche just wasn't prepared for the ferocity of the mental onslaught.

OOC:
Mak, DC 22 Will Save. Roll 7, critical failure.
Mak - Arch, Roll 27, 34, 28. Damage 15+16+15=46 hp

**Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing/Freedom of Movement 178.8 Minutes, Cat's Grace/See Invisible 1.9 Minutes, Protection from Evil 10 Minutes | Charmed and Feelin' Fine!

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Wednesday August 17th, 2022 9:21:15 AM

Trying to stay out of the new patch of mucus Falco moves to the south so he is better positioned to heal.

"Mak, Rolth! STOP IT. THER ARE MORE IMPORTANT THINGS THEN THE ARCH! Help your friends."

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=15 ; d20+5=20 ; d20+12=28 ; d20+9=14 ;
Wednesday August 17th, 2022 9:31:19 AM

Wil immediately tries to summons his last weapon and sends it after the image that is being attacked but the tentacles and the condition interrupt him.
"What can I do to prevent our friends from destroying this whole thing?" He asks but he gasps as loses his breath.
(OOC: I had to reset my Damage. I don't believe I've taken any up to now. I'm not 100% sure what to do with the loss per your message.)

(Wil Save: 28)
(Fort Save: 14)
Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  d20+11=14 ; d20+11=29 ; d20+11=12 ; d20+5=7 ; d20+5=20 ; d20+7=15 ; d20+7=25 ;
Wednesday August 17th, 2022 10:35:55 AM

The orca is pummeled by the creature when it reveals itself. it loses 2 levels, is staggered for 2 rounds and loses a lot of health.

Elyas fails his save as well, which will affect him soon...

The orca continues to try to fight as much as it can. it bites at the monster, 25 to hit, and misses.

Elyas is hurt only slightly by the creature, but he knows he can't stay underneath it and cast his spells. as much as it rankles him to take a round off of effecting the thing he needs space to try to bring his bigger guns to bear. He steps back, vanishing into stone of the dias, popping back up on the far side of the platform.
(dimensional steps to teleport away. it is an SP, so shouldn't need concentration checks etc to do. sadly it is a standard action)

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (210/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)
Protection from Evil (Mak) (10 minutes)
aboleth slime (4 rounds till trigger)

on others
Orca 50/85 hp (2 rounds), enhanced summon, -12 str, -2 levels, staggered 2
Glitterdust on enemy (3 rounds)



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+13=24 ; d20+8=17 ; d20+13=23 ; d20+9=21 ; d20+8=18 ; d20+8=15 ; d20+9=19 ;
Wednesday August 17th, 2022 6:16:22 PM

Kiwina moves five feet and makes a series of attacks against Mak, each trying to disarm him. Of course, this skinny little fellow is wiry and not at all al monstrous humanoid, so thing may not go as well this time.

Best roll 20 vs Mak's CMD
(Trident (primary) -- 20 (corrected after roll); Trident (secondary) -- 13 (corrected after roll); Trident (haste) -- 19 (corrected after roll); Light Mace -- 21; Hoof -- 18; Hoof -- 15; Tail lash -- 19)

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)

Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Mak(JamesM)82/82 HP|AC:34-AO/30/22T/20FF|CMD 35| Rapier +1-Agile,Keen,Adm|21/16/-/-/21(H)|(FA,WN,BS,IC,H,PS,WF)**|1d6+11(15)x2) 
Wednesday August 17th, 2022 6:39:19 PM

Maks Flatfooted CMD is 25

Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+13=16 ; d20+13=19 ; d8+21=23 ;
Wednesday August 17th, 2022 7:07:00 PM

Rolth inhales the mucusy goo, but continues on once he figures he can still breathe for the moment. Ignoring Falco's pleas, he bends down to pick up his morningstar, and then makes another attack on the arch, singing all the while.

+1 Morning star to hit +13 = 19, damage 1d8+21 = 23

(Fort save = 16, fail)

Effect Tracking:
See Invisibility
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
Mirror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 10/12 rounds used (active)
Rage 10/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+13=19 ;
Thursday August 18th, 2022 12:57:19 AM

Ayotnom moves 60 feet towards the big fish dude thanks to his hasted speed and attacks the Big Fish Dude with his rapier.

19 vs AC; miss

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

Detect Magic
Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear


DM Mark - Finally, a Fight!  d20+12=32 ; d20+17=20 ; d20+17=22 ; d20+17=29 ; d20+17=29 ; d20+12=20 ; d20+12=14 ; d20+12=30 ; d20+12=26 ; 2d6+6=12 ; 2d6+6=10 ; 2d6+6=15 ; d6+6=12 ; d6+6=7 ; 2d6=9 ; 2d6=5 ; 2d6=8 ; 2d6=9 ; d4=2 ; d4=2 ;
Thursday August 18th, 2022 2:21:50 AM

Tsak rushes up to the creature and attacks, but misses. This provokes an attack from the creature as Tsak moves up. The creature misses Tsak.
Mak damages the arch, as more chips of stone fall at the base of the arch. (Why would Mak be flat footed?)
Falco moves to a new position and yells at Rolth to stop, but takes no other action.
Wil saves against the two attacks, so he is not staggered. He does not save against the mucus in the water, but the only effect this has is that he can only breathe water and not air which has no effect right now. He wants to summon a Spiritual Weapon, but for some reason he does not. (Nothing is preventing Wil from casting this spell, but he may be subject to an attack of opportunity unless he is casting on the defensive, per the Pathfinder rules on spellcasting.)
Elyas realizes he is less effective right next to this monstrosity, and uses Dimensional Steps to move out of its reach.
Kiwina stays focused on Mak. He tries to disarm the man, but does not succeed.
Rolth picks up his morningstar and attacks the archway.
Ayotnom moves in and attack the creature, but misses with his rapier.

The orca continues its attack against the creature. It fails to hit the creature’s AC.

Even though this creature is just a Glitterdusted outline of a bubble in the water, you can tell it’s angry. A deep voice booms in each of your heads, ”This is foolishness! Madness! I offer you all the ability to rule under me. Only two of you obey my commands, and they will be rewarded. What of the rest of you? Will you throw away this golden opportunity? Will you let riches and power slip through your hands like sand?”

The glowing outline almost seems to hesitate, weighing its options. Then it moves 5’ toward the arch and attacks, arms and tentacles lashing at the Petals.

It bites Tsak for 12 damage. The bite sucks some of Tsaks memories in the process - make a DC 24 Fortitude save or lose one level. Tsak must also make a second DC 26 Fortitude save - failure means after 2 rounds his skin will become slimy, translucent and tender, causing him to lose 4 CON.

It claws at Ayotnom twice, hitting once for 12 damage. Make a DC 26 Fortitude save - failure means after 2 rounds Ayotnom’s skin will become slimy, translucent and tender, causing him to lose 4 CON.

Then, in unison four glowing tentacles touch the orca and electricity lances through the killer whale’s body. The orca takes 9, 5, 8, and 9 damage, killing it and the orca disappears.

Mucus Cloud - The creature exudes a 30-foot-radius cloud of transparent slime. All creatures in this area must succeed at a DC 26 Fortitude save each round or lose the ability to breathe air (but gain the ability to breathe water) for 24 hours. Renewed contact with this mucus cloud and failing another save extends the effect for another 24 hours.

Archway - 64+46+23

Veiled Master - AC 30, SR 25 - Damage 19

Underwater rules are here.

Here is your map.

Mak(JamesM)82/82 HP|AC:34-AO/30/22T/20FF|CMD 35| Rapier +1-Agile,Keen,Adm|21/16/-/-/21(H)|(FA,WN,BS,IC,H,PS,WF)**|1d6+11(15)x2)  d20+21=22 ; d20+16=19 ; d20+21=27 ; d6+11=12 ; d6+11=16 ; d6+11=14 ;
Thursday August 18th, 2022 8:01:47 AM

Mak chopped away at the arch. Kiwina’s attempts to disarm him were ineffective and Mak wondered if the centaur was somehow affected by the deep. He might have struck out at Kiwina but his need to destroy the arch was too great.

OOC:
Mak - Arch, Roll 22, 19, 27. Damage 12+16+14=42 hp

Maks CMD is 35, but an attack coming from an ally might have come as a surprise and thus the FF CMD.

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 5/7  4d6=14 ; d20+10=28 ;
Thursday August 18th, 2022 9:03:23 AM

Falco is really at a loss for what he can do besides heal. He moves into the mucus cloud, only gagging for a second, and somehow fights off the effect. In a better position he calls on the warper-sar to heal the petals.

{Channel: 14}
.
__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Tsak Rezar (Damien) AC20(21) (T15/F14) 82/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.   d20+11=23 ; d20+11=31 ; d20+13=15 ; d20+8=26 ; d4+4=7 ; d20+8=16 ; d20+20=22 ;
Thursday August 18th, 2022 12:53:12 PM

(FortSave1=23 Fail, FortSave2=31 Pass, Attack1=15 Miss; Attack2=26 crit?, crit confirmation=16 fail, dmg=7, Intimidate=22) (The dice hate me!)

Dang! That hurt. Not just hurt, but felt like something broke inside.

Hold your tongue sea slug. We are no simple-minded mercenaries to gawp at your meaningless promises of servitude and baubles. We are the Petals and have achieved things far stronger than you will ever hold in your slimy clutches - fellowship and freedom. Save your poisonous words for the weak, now begone! Crawl back into your hole. (Intimidate)

The ranger can't seem to do much damage with cold steel, but hopefully he can insinuate some fear into its bones.

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Thursday August 18th, 2022 5:39:40 PM

Elyas has too many things dividing his attention and only so many spells to cast. He wants to lash out at the monster, but at the moment he can't turn his back on the dominated petals. Seeing someone under mental control releases a seething rage in the wizard's mind and he raises his bonded dagger, using it to channel another protection from evil spell onto Rolth

Rolth gets another save vs the spell with a +2 bonus. he will be immune to further attempts to control his mind.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (210/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)
Protection from Evil (Mak, Rolth) (10 minutes)
aboleth slime (3 rounds till trigger)

on others
Glitterdust on enemy (2 rounds)



Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+9=17 ; d20+15=16 ; d20+11=28 ; d20+5=16 ; d8+3=4 ;
Thursday August 18th, 2022 6:21:45 PM

"Madness!!! you don't know madness till you have a symphony of voices in your head telling you to do six different things and one of them is crazy.. well maybe a couple are crazy."
(Fort Save: 17) makes Wil gag for a moment.
(OOC: I was confused by the post.. sorry)
Wil summons his Spiritual Weapon
(Wil will Dodge +1 AC)
Wil tries to roll out of the way of any attack- Acrobatics: 16

(SW1: + 7 rounds)(AC: 28(+3)/16(+3)) (Att: 5)

Active Effects:
Entropic Shield: Each ranged attack directed at you for which the attacker must make an attack roll has a 20% miss chance
----
Haste (+1 untyped bonus to hit)
Bless (+1 morale bonus to hit)
Inspire Courage (+1 competence bonus to hit and damage)
----

Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60' 
Thursday August 18th, 2022 7:52:13 PM

Seeing how ineffective he was at stopping Mak, Kiwina decides his best chance is to fight the beast itself. After pointing out, "You let the beast heartseed you, Mak!" Kiwina casts resist energy on himself before swimming over to fight.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Resist Energy -- deduct 10 points from each electrical attack
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)

Spells and abilities:
Ranger
1 - >Resist energy (used)<, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Rolth Niheow (BatMark) (101/101 HP | AC: 16; Touch: 10; CMD: 22) |  d20+22=35 ; d20+18=28 ;
Thursday August 18th, 2022 8:30:25 PM

Through the voice in his mind and the red fury of his rage, Rolth is dimly aware of Elyas casting a spell. He latches on to the thought that this might save him, and prays for Domi to bring him back to the light. Sure enough, it is like snapping out of a bad dream, as everything suddenly comes into sharp focus and the sinister, slimy voice is locked out of his head. With a furious song of triumph, he moves around to flank the Deep at reach across from Tsak, and makes a lunging swing of his morningstar at the nasty thing.

Will save = 35 (burning hero point pre-emptively), success!

+1 Morning star to hit +18 = 28, damage 1d8+12 = miss

Effect Tracking:
See Invisibility
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
Mirror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 11/12 rounds used (active)
Rage 11/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used




Ayotnom Ogini Hugh C 76/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+19=23 ; d20+19=33 ; d20+15=18 ; d20+10=26 ; d20+11=16 ;
Friday August 19th, 2022 12:42:07 AM

(OOC: Did you roll to see if the claw attacked hit the real Ayotnom or one of his illusions last round?)
(OOC2: burning a hero point pre-roll for a +8 bonus to my save versus the claw effect = 23; burning a second hero point for the re-roll which I must accept = 33)

Ayotnom heroically resists the effect of the claw and then makes a full attack taking advantage of the flanking he has with Kiwana

(18 vs AC; miss; 26 vs AC; miss)

(Fort 16 vs Mucus bubble; Ayotnom fails versus the effects of the Mucus)


Detect Magic
Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

DM Mark - "We are the Petals!"  d20+17=32 ; d6+6=7 ; d10=7 ; d20+17=30 ; d20+17=37 ; d20+17=27 ; d20+17=30 ; d20+12=28 ; d20+12=21 ; d20+12=18 ; d20+12=30 ; 2d6+6=13 ; d4=4 ; d6+6=11 ; d6+6=12 ; d4=4 ; d4=2 ; d4=2 ; d3=2 ; d4=3 ; 2d6=3 ; d20+24=33 ; d20=19 ; d20+18=30 ;
Friday August 19th, 2022 2:11:37 AM

(I’ll rely on you to keep track of your characters' failed saves and subsequent effects. Also, bear in mind the hero point rules state, “You cannot spend more than 1 hero point during a single round of combat.”)

Mak ignores Kiwina’s attempts to disarm him and continues hacking away at the arch.
Falco channels energy to heal his friends for 14 points, but this also heals the BFD (unless Falco has a way to prevent this.)
Tsak Tsak pushes back on the BFD, trying to intimidate him, though he is unable to do so. He slices the creature for 7 damage.
Elyas casts Protection from Evil on Rolth, giving him another save against being Dominated.
Wil laughs at the creature's mention of madness, considering himself to be an expert in the subject. He summons a Spiritual Weapon. It strikes at the thing but misses. (This creature has Spell Resistance 25. Please roll to see if your Spiritual Weapon can affect this creature. If you fail, that particular Spiritual Weapon cannot affect him.)
Kiwina abandons his attempts to disarm Mak, and instead moves to fight the thing. He casts a spell, but this prompts an Attack of Opportunity from the BFD. The thing lashes out at Kiwina with a claw, damaging the centaur for 7 damage. Kiwina must make a DC 18 Concentration Check to avoid losing the spell. Then he moves up to attack the thing.
Rolth manages to snap out of the Dominate Monster spell he was under. (Bear in mind, this effect is only suspended for now.) He moves to attack the thing, but misses with his attack.
Ayotnom was not hit previously, so he did not need to use a hero point on the save. One image is gone, and three remain. He strikes and misses the creature.

The thing says, ”Sea slug? Do you know what slugs do to Petals?” To that end, it bites Tsak for 13 damage. The bite sucks some of Tsaks memories in the process - make a DC 24 Fortitude save or lose another level. Tsak must also make a second DC 26 Fortitude save - failure means after 4 rounds his skin will become slimy, translucent and tender, causing him to lose 4 CON.

A claw lashes out at Kiwina. It hits for 11 damage. Make a DC 26 Fortitude save - failure means after 4 rounds Kiwina’s skin will become slimy, translucent and tender, causing him to lose 4 CON.

A claw lashes out at Rolth, hitting him 12 damage. Make a DC 26 Fortitude save - failure means after 2 rounds Rolth’s skin will become slimy, translucent and tender, causing him to lose 4 CON.

Then 4 glowing tentacles strike Ayotnom, the first three touch attacks destroy his remaining images. The last one shocks the minotaur for 3 electrical damage. Ayotnom must succeed at a DC 24 Will save or be staggered for 1 round.

Finally, Ayotnom must make a DC 22 Will Save. If you fail:Highlight to display spoiler: {you are subject to a Quickened Dominate Person, you will do your best to destroy the archway.}

Those subject to that CON loss cannot be affected by this loss twice, and please track when you character will have that happen after a failed save.

Everyone within the mucus cloud of the creature must make a DC Fortitude Save each round. Each failure means one day of water breathing, and each subsequent failure means one additional day after this. Please keep track (though it will probably be little more than an inconvenience in the long term.)


Mucus Cloud - The creature exudes a 30-foot-radius cloud of transparent slime. All creatures in this area must succeed at a DC 26 Fortitude save each round or lose the ability to breathe air (but gain the ability to breathe water) for 24 hours. Renewed contact with this mucus cloud and failing another save extends the effect for another 24 hours.

Archway - 133+42

Veiled Master - AC 30, SR 25 - Damage 19-14+7

Underwater rules are here.

Here is your map.

Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+10=28 ; d20+10=11 ; d20+10=13 ; d20+13=19 ; d8+3=5 ;
Friday August 19th, 2022 8:10:50 AM

Will vs Stagger = 28
Will vs Other effect = 11; hero point for re-roll 13

Ayotnom breaks off from trying to attack the fish thing and goes to attack the arch.

19 vs Arch's AC; 5 +2 magical piercing damage if that hits

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

Mak(JamesM)82/82 HP|AC:33-AO/29/21T/20FF|CMD 34| Rapier +1-Agile,Keen,Adm|20/15/-/-/-|(FA,WN,BS,IC,PS,WF)**|1d6+11(15)x2)  d20+21=36 ; d20+21=38 ; d20+21=41 ; d20+16=31 ; d6+11=13 ; d6+11=13 ; d6+11=14 ; d20+12=14 ;
Friday August 19th, 2022 9:13:26 AM

Mak gleefully struck at the Arch as somewhere in his mind he rationalized it would get back at the gods for everything they'd done to him and his family. Chips of stone fell away in all directions as Mak's sword worked away at the arch.

"Help me my petals, this arch doth prove to be sturdier than it appears!" Mak called to his friends with a forced maniacal laughter.

OOC: Ignore third roll.
Mak - Arch, Roll 35, 30 Damage 13+13=26 hp
FORT Save DC 26, Roll 14, Fail.

**Weapon Finesse, Weapon Focus, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Darkvision/Freedom of Movement 178.6 Minutes, Cat's Grace/See Invisible 1.7 Minutes, Protection from Evil 9.8 Minutes | Water Breathing Curse, Charmed, and Feelin' Fine!

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7  d20+10=20 ;
Friday August 19th, 2022 9:26:07 AM

"Mak, you have to fight this! We might need that portal to lock this thing back up if we cannot kill it!"

{Aid Make on save: 20 and hero point to make it +4}

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Friday August 19th, 2022 12:20:38 PM

Elyas is dismayed to see another petal fall under the sway of the fish monster. He simply doesn't have enough spells to keep protecting his allies, so instead he needs to try to damage the creature. He starts summoning again...

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 0/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (210/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)
Protection from Evil (Mak, Rolth) (10 minutes)
aboleth slime (2 rounds till trigger)

on others
Glitterdust on enemy (1 rounds)



Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=17 ; d20+11=30 ; d20+8=9 ; d20+3=13 ; d20+11=26 ; d20+5=8 ;
Friday August 19th, 2022 2:10:41 PM

(Roll for Spell Resistance: 17)(Hero point to reRoll:30)

"Come on my little floating friend," Wil says to his magic weapon
(OOC: is there a way to flank this monster?)
"I'm aware I'm not that good a hero," he snaps angrily. "At least I'm trying and not cursed by Gargul. If you are trapped and talking to be, you must be cursed," he added spitefully.

Wil arms himself with his quarterstaff and strikes out at the creature. (AC: 9/13)
But he is really not that good with weapons and prepares for retaliation.
The spiritual weapon is not much better.
(Note to self: more shield spells)

(SW1: + 6 rounds)(AC: 26(+3)/8(+3)) (Att: 0)

Active Effects:
Entropic Shield: Each ranged attack directed at you for which the attacker must make an attack roll has a 20% miss chance
----
Haste (+1 untyped bonus to hit)
Bless (+1 morale bonus to hit)
Inspire Courage (+1 competence bonus to hit and damage)
----

Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+9=18 ;
Friday August 19th, 2022 2:12:07 PM

Wil fails his Fort check: 18 (3x)

Rolth Niheow (BatMark) (89/101 HP | AC: 16; Touch: 10; CMD: 22) |  d20+13=21 ; d4=1 ; d20+17=34 ; d20+12=21 ; d20+14=31 ; d20+14=15 ; d20+14=33 ; d8+12=20 ; d4+5=8 ; d4+5=7 ; d6=1 ; d6=4 ;
Friday August 19th, 2022 10:12:16 PM

The Deep manages to avoid Rolth's mirror images and strike him. His skin starts to slowly turn slimy.

(Save vs slimed skin = 21, fail. In two rounds, lose 4 CON)

Rolth makes a full lunging attack against the Deep.

+1 Morning star to hit +17 = 34, damage 1d8+12 = 20
+1 Morning star iterative to hit +12 = 21, damage 1d8+12 = miss
(magic) Paw 1 to hit +14 = 31, damage 1d4+5 = 8 B,S +1d6 electrical = 1
(magic) Paw 2 to hit +14 = 15, damage 1d4+5 = miss B,S +1d6 electrical = miss
(magic) Bite to hit +14 = 33, damage 1d4+5 = 7 B,P,S +1d6 electrical = 4

(OOC: Not sure the electrical is going to hurt the Deep, like his minion Chuul was immune, but rolled separately just in case)

Effect Tracking:
Mucus slimed (only breathe underwater)
Slimed skin, -4 CON starting 30 Aug
See Invisibility
Bless
Bull’s Strength
Freedom of Movement
Water Breathing
Mirror Image (3 images) 28r
Low Light Vision (Darkvision when raging)
Bardic Performance 12/12 rounds used (active)
Rage 12/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used




Kiwina (Steve M) 88/106 HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+9=13 ; d20+14=16 ; d20+9=28 ; d20+14=15 ; d20+9=15 ; d20+12=24 ; d20+11=24 ; d20+11=15 ; d20+14=31 ; d20+14=18 ; d6=6 ; d6=5 ;
Sunday August 21st, 2022 10:15:48 AM

(concentration check fails, fortitude check fails, spending 1 hero point to reroll concentration check succeeds)

Kiwina is left with little to do but full on attack the creature. Flanking the beast with Tsak, Kiwina uses his sneak attacks and does nonlethal damage. . .
Trident primary -- AC 15 -- miss
Trident secondary -- AC 15 -- miss
Light Mace -- AC 24 -- miss
Hoof -- AC 24 -- miss
Hoof -- AC 15 -- miss
Tail (cloak) -- AC 31 -- 11 points (6 damage + 5 sneak)

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Constitution loses 4 after 3 more rounds
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Bless -- Falco
Resist Energy -- deduct 10 points from each electrical attack
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With cloak -- AC 22 (using one weapon) or 23 (using two weapons)

Spells and abilities:
Ranger
1 - >Resist energy (used)<, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


DM Mark - "We are the Petals!"  d20+17=22 ; d4=3 ;
Monday August 22nd, 2022 12:18:02 AM

Ayotnom heroically tries to resist the will of this Veiled Master, but succombs in the end. He breaks off his attack and moves away from the creature to attack the arch. Ayotnom strikes the arch, but does no accual damage (unless has a way to bypass it, the stone arch has a hardness of 8.)
Mak strikes at the arch, damaging it. He manically encourages the others to join him.
Falco again tells Mak to leave off, that the arch may yet be needed.
Elyas is disheartened to see another of the Petals fall under the Veiled Master’s spell. He begins another summoning spell.
Wil swings at the thing twice, and though those attack would have missed, he is nowhere near the creature. He finds that his Spiritual Weapon is able to affect the thing, though it misses the creature.
Rolth attacks the Veiled Master, doing a fair amount of damage. (Thanks for the reminder about the Mirror Images. So to fix that, let’s assume he did not take 12 damage, is not subject to the CON less and he has one less image.)
Kiwina attacks, and manages to damage the thing with a tail spike.

(To answer Matt’s question, I think the rules for Spiritual Weapon address this. Let me know if not.)

An interesting thing happens to the arch. Was it Mak’s blow? Did Ayotnom help? The three remaining key items stop glowing purple as stone of the arch crumbles where it’s been damaged, causing the rest to fall. As the arch falls apart, a greasy, dark purple substance seems to seep from the stone and dissipate into the surrounding water.

An interesting thing happens with the creature as well. It becomes visible, still covered in Glitterdust. This monstrosity has a long, fish-like body. It has a great maw of sharp teeth, six eyes and six long tentacles—four that end in glowing spheres, and two with what look like hands.

It says to Mak and Ayotnom, ”Well done my servants. Obedience will be rewarded. And disobedience must be punished. Now - kill this tauric abomination, kill the liontaur. The rest of you watch and learn. I may need to leave you soon, but if I do, rest assured that I will be back.”

Mak and Ayotnom are both directed to attack Rolth now that the archway is down. Since it is against Mak’s and Ayotnom’s natures to attack a fellow Petal, you both receive a new saving throw with a +2 bonus.

And since redirecting a Dominated person is a move action, the uses it’s move and standard actions to do this.

Then it directs a quickened Blindness spell at the Kiwina. DC 18 Fortitude save or be blinded.

Veiled Master - AC 30, SR 25 - Damage 12+20+8+7+11

Underwater rules are here.

Here is your map.

Tsak Rezar (Damien) AC20(21) (T15/F14) 69/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.   d20+13=25 ; d20+8=12 ; d20+11=17 ; d20+11=27 ; d20+11=23 ;
Monday August 22nd, 2022 1:53:21 AM

(Attack1=25 miss, Attack2=12 miss, FortSave1=17 fail lose memory/level, FortSave2=27 success no loss of CON, FortSave3=Fail mucus cloud)

Tsak can see things turning sideways but figures the best thing to do is to keep attacking the creature. However none of his blows are able to make it thru.

(OOC Tsak has lost two levels - what would this be affecting in terms of his character sheet? Is he actually rolling back levels and losing spells, skills and abilities or is he losing memories and a sense of self and connection with the petals etc? Or both?)

Mak(JamesM)82/82 HP|AC:33-AO/29/21T/20FF|CMD 34| Rapier +1-Agile,Keen,Adm|19/-/-/-/-|(WN,BS,PS,WF)**|1d6+10(15)x2)  d20+9=27 ;
Monday August 22nd, 2022 8:25:40 AM

Mak turned to look at Rolth as the command to attack him resonated through his mind. Yes, Rolth was opinionated, filled with Hubris, and overbearing, but he was also a kind of mentor to the young nobleman. Attacking the liontaur didn't feel right. Mak looked to the visible Deep thing and to Rolth and back again as his mind reasoned out his dilemma.

"I don't think that I will." Mak sad to the Deep fish as he instead pulled out a potion and drank its contents. I'll not be subverted to your will again, Mak thought to himself as he squared himself and took a five foot step closer to the creature.

OOC:
Will Save, Domination, Roll 27. Success!
Anything Potion, Owl's Wisdom.

**Weapon Finesse, Weapon Focus, Bless, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Darkvision/Freedom of Movement Length of Combat, Cat's Grace/See Invisible 1.6 Minutes, Protection from Evil 9.7 Minutes, Owl's Wisdom 3. Minutes | Cursed (Water Br.),Feelin' Fine!

DM Mark - "We are the Petals!" 
Monday August 22nd, 2022 11:14:12 AM

What this creature does with it's bite is to actually bestow a Negaive Level.

Negative Level - For each negative level a creature has, it takes a cumulative –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses. The creature is also treated as one level lower for the purpose of level-dependent variables (such as spellcasting) for each negative level possessed. Spellcasters do not lose any prepared spells or slots as a result of negative levels. If a creature’s negative levels equal or exceed its total Hit Dice, it dies.

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7  d20+8=13 ;
Monday August 22nd, 2022 11:21:26 AM

Seeing the damage to the arch is done depresses Falco a little but it is countered by the creature appearing. He locks his gaze on it and calls to the Warper-sar to steal his voice.

{Silence DC16}
{Spell Resistance if needed: 13 - which sucks}

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  d20+11=28 ; d20+18=22 ; d20+18=38 ; d20+18=31 ; 4d6+36=46 ;
Monday August 22nd, 2022 1:29:30 PM

Oh no, you're not going anywhere... Elyas replies mentally when the creature says it might have to leave soon.

He finishes the summoning spell and another Orca appears right behind the fish monster. it appears ver similar ot the previous orca, bu the spot near its eye is a different shape and slightly larger.

As soon as it appears, Elyas points at the monster and a green ray springs from his hand
28 to hit vs touch AC
assuming it hits the creature it will be under the effect of Dimensional Anchor, which completely blocks extradimensional travel for 10 minutes.

The orca enacts Smite Evil and bites at the monster, but misses... (22 to hit)
[not sure if i am allowed to do this as it is a summon and not Elyas himsefl rolling the dice, but if allowed i would like to spend one hero point to reroll that attack.]
on reroll attack = 38 with a natural 20!
31 to confirm!
46 damage including the crit bonus damage
(will remove the hero point (leaving 1 remaining) if the GM says it can be used in this way

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 0/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (210/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)
Protection from Evil (Mak, Rolth) (10 minutes)
aboleth slime (1 rounds till trigger)

on others
Dimensional Anchor (10 minutes)
Celestial Orca (augmented summon) 95/95, smite evil (15 rounds)



Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=14 ; d20+5=14 ; d20+11=16 ;
Monday August 22nd, 2022 1:33:20 PM

Wil swings at nothing like an idiot till the dias came crashing down. He could imagine all the voices in his head shaking their own heads. This gave him an opportunity to load one of his hand crossbows. He takes a 5 foot step over the mess left by the crumbling dias.
"You should tackle one of the cursed one?" he tells himself.
"That wouldn't work. Then we will have two people out. I don't think it's a good idea." He argued.
"They are going to take out Rolth. I think Wardd has stepped from me. The weapon is not hitting the monster."

Wil fires at the deep with his hand crossbow but it gets lodged in some of the stones of the remains.
"This is exactly why weapons do not work for me," he spat. "I'm running out of offense."

(SW1: + 5 rounds)(AC: 14/14) (Att: 0)

Active Effects:

Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Rolth Niheow (BatMark) (101/101 HP | AC: 18; Touch: 12; CMD: 24) |  d20+16=20 ; d20+11=20 ; d20+13=32 ; d20+13=31 ; d20+13=23 ; d4+4=6 ; d4+4=6 ;
Monday August 22nd, 2022 4:30:59 PM

Rolth is quite satisfied that his blows have some effect, even if the thing is immune to his electrical attacks. His song tapers off as his voice gets hoarse from overuse, but he continues his raging attacks, five foot stepping closer to hem the thing in further. His morningstar swings go wide, but at least a few paws land.

+1 Morning star to hit +16 = 20, damage 1d8+11 = miss
+1 Morning star iterative to hit +11 = 20, damage 1d8+11 = miss
(magic) Paw 1 to hit +13 = 32, damage 1d4+4 = 6 B,S +1d6 electrical =
(magic) Paw 2 to hit +13 = 31, damage 1d4+4 = 6 B,S +1d6 electrical =
(magic) Bite to hit +13 = 23, damage 1d4+4 = miss B,P,S +1d6 electrical =

Effect Tracking:
Mucus slimed (only breathe underwater)
Protection from Evil
See Invisibility
Bless
Bull’s Strength
Freedom of Movement
Water Breathing
Mirror Image (2 images) 27r
Low Light Vision (Darkvision when raging)
Bardic Performance 12/12 rounds used (inactive)
Rage 13/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Kiwina (Steve M) 88/106 HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+13=32 ; d20+12=29 ; d20+7=26 ; d20+12=19 ; d20+11=27 ; d20+11=18 ; d20+12=18 ;
Monday August 22nd, 2022 6:14:12 PM

(Fort save = 32, not blind)

Kiwina tries another full attack. He doesn't hit often, but he's still in a flanking position.
Trident primary -- AC 29 -- miss
Trident secondary -- AC 26 -- miss
Light Mace -- AC 19 -- miss
Hoof -- AC 27 -- miss
Hoof -- AC 18 -- miss
Tail (cloak) -- AC 18 -- miss

So much for accomplishing anything this round. . .

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Constitution loses 4 after 2 more rounds
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Bless -- Falco
Resist Energy -- deduct 10 points from each electrical attack
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With cloak -- AC 22 (using one weapon) or 23 (using two weapons)

Spells and abilities:
Ranger
1 - >Resist energy (used)<, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+12=24 ; d20+15=35 ; d20+15=28 ; d8+3=10 ; d20+10=28 ;
Monday August 22nd, 2022 10:19:50 PM

Will Save vs 22 = 24 = success

Ayotnom says to the tentacled monstrosity, "No! I will not strike my friend!"

He then takes a 5 foot step and attacks flanking with Rolth

35 vs AC; threat of Critical 28 to confirm (no crit) 10 damage

28 vs AC; miss

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

DM Mark - Bad Servants! Bad Servants!  d20+10=26 ; d20+17=33 ; d20+17=18 ; d20+17=35 ; d20+12=17 ; d20+12=27 ; d20+12=22 ; d20+12=31 ; 2d6+6=13 ; 2d6+6=15 ; 2d6+6=11 ; d6+6=11 ; d6+6=10 ; 2d6=8 ; 2d6=8 ; 2d6=11 ; 2d6=6 ; d6=4 ; d4=3 ; d4=4 ;
Tuesday August 23rd, 2022 1:36:37 AM

Tsak attacks the Veiled Master, but misses the thing. (I made an post about the Negative Levels.)
Mak finds that his loyalty to his friends is stronger than the compulsion from this thing. He drinks a potion to further strengthen his resolve.
Falco tries casting Silence in the Veiled Master, but does not overcome its spell resistance.
Elyas finishes his summoning spell and calls another orca. The creature attacks but misses. (I’m not aware of any rules that a summoned creature use a hero point for their attack. But at least Elyas still has his hero point.) Elyas is not having any more blipping out, and casts Dimensional Anchor (I rolled Elyas’ spell resistance check and he succeeded against the Veiled Master’s SR.) The creature is covered in a shimmering emerald field.
Wil misses the creature with his hand crossbow, and his Spiritual Weapon misses too.
Rolth hits the thing twice.
Kiwina shakes off the Blindness spell, and attacks several times but misses.
Ayotnom likewise throws off the Veiled Master’s control and hits the thing.

The Veiled Master is now glowing green and still sparkling from the Glitterdust spell.

It seethes, shaking in rage as it speaks. ”It seems you are actually bad servants to turn on your master. Still, you should despair as you are all becoming aquatic creatures and will be left behind as I venture out on land to enslave your peoples. I shall start with the tauric races I think. They are a mockery of other land-dwelling creatures, some god’s mistake - an abomination of animals and humans that should not even exist.”

Again, it attacks.

It starts by touching Rolth with its electrically charged tentacles. Though the first attack would miss Rolth, it hits an image and dispels it. The second tentacle hits an image, ending the last one. Then two more tentacles strike Rolth for 8 and 8 electrical damage and blast his mind with waves of mental energy. Rolth must make two DC 24 Will saves. (A creature touched by one of these tentacles (regardless of whether the touch deals electricity damage) must succeed at a DC 24 Will save or be staggered for 1 round. Additional touches increase the duration of this effect by 1 round. While a creature is staggered in this manner, it must attempt concentration checks to cast spells as if it were experiencing extremely violent motion while casting (DC = 20 + spell level). )

It bites Rolth for 13 damage. The bite sucks some of the liontaur’s memories in the process - make a DC 24 Fortitude save or gain a negative level. Rolth must also make a second DC 26 Fortitude save - failure means after 4 rounds his skin will become slimy, translucent and tender, causing him to lose 4 CON.

Then, it’s two claws rake at Mak. It hits once for 11 damage. Mak must make a DC 26 Fortitude save - failure means after 4 rounds his skin will become slimy, translucent and tender, causing him to lose 4 CON.

Everyone within the mucus cloud of the creature must make a DC Fortitude Save each round. Each failure means one day of water breathing, and each subsequent failure means one additional day after this. Please keep track (though it will probably be little more than an inconvenience in the long term.)[/i]

Mucus Cloud - The creature exudes a 30-foot-radius cloud of transparent slime. All creatures in this area must succeed at a DC 26 Fortitude save each round or lose the ability to breathe air (but gain the ability to breathe water) for 24 hours. Renewed contact with this mucus cloud and failing another save extends the effect for another 24 hours.

Veiled Master - AC 30, SR 25 - Damage 68+6+6+10

Underwater rules are here.

Here is your map.

Mak(JamesM)71/82 HP|AC:33-AO/29/21T/20FF|CMD 34| Rapier +1-Agile,Keen,Adm|21/16/-/-/-|(FA,WN,BS,Fk,PS,WF)**|1d6+10(15)x2)  d20+12=17 ; d20+12=18 ; d20+21=32 ; d20+16=35 ; d20+16=30 ; d6+10=16 ; d6+10=15 ;
Tuesday August 23rd, 2022 8:24:00 AM

Mak took a five foot step so that he was flanking the fish monster with Elyas' second orca. As he moved up he choked on the mucus a little more which must have distracted him enough to take that claw attack. He could feel the change coming over his body as he ducked and weaved with a lunge. Mak surprised himself as he scored a hit directly on the things body with his rapier sinking deeply into fishy flesh.

"Says the octopus, lobster, fish thing. A ha! Take that, you slimy abomination!" Mak yelled out triumphantly.

OOC:
Fort Save DC 26 - Mucus, Roll 17. Fail. 48 hours in waterbreathing.
Fort Save DC 26 - Con Loss, Roll 18. Fail. -4 Con in 4 rounds.
Mak - BFD, Roll 32, 35. Hit, Crit(30 Confirms). Damage 16 + 30(Crit) = 46 hp.

**Weapon Finesse, Weapon Focus, Bless, Flanking, Precise Strike, Mobility, Uncanny Dodge| Encumbrance:45 lbs| Move: 30 |, Darkvision/Freedom of Movement/Bless - Length of Combat, Cat's Grace/See Invisible 1.5 Minutes, Protection from Evil 9.6 Minutes, Owl's Wisdom 2.9 Minutes |

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7  d20+10=27 ; d20+10=18 ; d20+8=17 ;
Tuesday August 23rd, 2022 11:08:05 AM

Falco again retains the ability to breath air when out of the water. {Double clutched the d20+10 the second is nothing}

"Warper-sar help your servant weaken this foe! Curse it with weakens that it may night fight."

Calling on the Warper-Sar Falco tries to curse the creatures strength.

{Bestow Curse DC17 - -6 Str} {Spell Resistance: 17}

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / XBestow CurseX / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  d20+19=32 ; 2d6+24=35 ;
Tuesday August 23rd, 2022 2:08:39 PM

Elyas begins casting another summoning spell. he has used up his strongest summons already, but more allies could still help even if they struggle to do much to the monster.

the orca continues to attack!
bite = 32 to hit, 35 damage

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 1/2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 0/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (210/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)
Protection from Evil (Mak, Rolth) (10 minutes)
aboleth slime (-4 con)

on others
Dimensional Anchor (10 minutes)
Celestial Orca (augmented summon) 95/95, smite evil (14 rounds)



Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=21 ; d20+5=22 ; d20+12=26 ;
Tuesday August 23rd, 2022 6:03:19 PM

Wil casts Aid on Ayotnom(Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level)
"I have a few smaller spells that could help so I will use these," Wil says.
(Fort Save: 26) - he does a little dance

(SW1: + 4 rounds)(AC: 21/22) (Att: 0)

Active Effects:

Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Rolth Niheow (BatMark) (72/101 HP | AC: 18; Touch: 12; CMD: 24) |  d20+12=15 ; d20+12=14 ; d20+13=25 ; d20+13=19 ; d20+13=18 ; d20+16=27 ; d8+11=15 ;
Tuesday August 23rd, 2022 7:50:44 PM

Rolth is unfazed by the sting of the electrical attack, but staggers under the successive magical effects that pile on from each successive attack. He at least manages to hold onto his life force, thank Domi, and manages a swing of his morningstar. He reaches deep, and heroically musters all that he can into the swing (burns a hero point to make it a hit.)

+1 Morning star to hit +16 = 27+4=31, damage 1d8+11 = 15

Will save fails twice, so staggered for 2 rounds
Fort save = 25, success to avoid negative level
Fort save = 19, fail skin will slime in 4 rounds
Fort save = 18 fail, can only breath water

Effect Tracking:
Staggered (2 rounds)
Mucus slimed (only breathe water x2)
Skin slimed (in 4 rounds)
Protection from Evil
See Invisibility
Bless
Bull’s Strength
Freedom of Movement
Water Breathing
Mirror Image (2 images) 27r
Low Light Vision (Darkvision when raging)
Bardic Performance 12/12 rounds used (inactive)
Rage 14/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Kiwina (Steve M) 88/106 HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+12=31 ; d20+7=13 ; d20+12=19 ; d20+11=15 ; d20+11=28 ; d20+12=26 ; d8=4 ; d6=4 ;
Tuesday August 23rd, 2022 7:50:51 PM

Kiwina can't help but feeling this monster does not see his as much of a threat right now. Still, he tries another full attack.
Trident primary -- AC 31 -- 8 HP (4 damage + 4 stealth)
Trident secondary -- AC 13 -- miss
Light Mace -- AC 19 -- miss
Hoof -- AC 15 -- miss
Hoof -- AC 28 -- miss
Tail (cloak) -- AC 26 -- miss

(And odds are he will get a hit in 49% of the rounds. Should've learned lesser restoration for the battle.)

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Constitution loses 4 after 1 more rounds
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian and/or mucus
Bless -- Falco
Resist Energy -- deduct 10 points from each electrical attack
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to AC
With cloak -- AC 22 (using one weapon) or 23 (using two weapons)

Spells and abilities:
Ranger
1 - >Resist energy (used)<, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+11=19 ; d20+11=13 ; d20+11=15 ; d20+15=30 ; d20+15=24 ; d8+3=11 ; d20+10=11 ;
Tuesday August 23rd, 2022 10:49:41 PM

(OOC: I missed some of the saves vs the mucus; all fails so 4 fails total now)

Ayotnom continues to attack.

30 vs AC; threat of critical; 24 to confirm so no crit; 11 piercing +2 magic damage

11 vs AC; miss

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

Tsak Rezar (Damien) AC20(21) (T15/F14) 59/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.   d20+11=25 ;
Wednesday August 24th, 2022 12:18:25 AM

(Attack1=25)

The weakening effects of the creatures attacks are making life really difficult for Tsak. He realises that he needs a critical score just to succeed in hitting it so he decides to perform one vital strike each round. Unfortunately this round he misses. But he didn't get hit again, so that's a win. So is the fact that the magic users seem to have anchored it, and all the Petals seem to be on the same side again. Go team!

DM Mark - "Take that, you slimy abomination!"  d20+30=38 ;
Wednesday August 24th, 2022 2:06:59 AM

Mak moves to hit the thing with a critical hit and a shout of triumph!
Falco tries to cast a curse on the Veiled Master, but the creature seems unaffected.
Elyas begins another summoning spell, while his orca attacks.
Wil casts Aid on Ayotnom. (Wil is Enlarged, right? He would need reach to actually be able to touch Ayhotnom.) The cleric’s Spiritual Weapon attacks but misses.
Rolth pushed through the effects of the creature and hits it for 15 points.
Kiwina manages to hit the thing, in spite of its high AC.
Ayotnom manages to pierce the creature’s defenses for 13 damage.
Tsak misses.

The orca hits the thing for 35 damage.

Oof. This thing looks beat up (it has 8 hit points left.) And desperate. And desperate times call for desperate measures, so it takes a big risk.

”You are nothing, worms. Kneel in despair and contemplate your insignificance!”

Casting on the Defensive, it successfully casts Mass Suggestion. Everyone except Elyas and the orca must make a DC 22 Will save or fall to your knees for an hour. Then it attempts to flee, moving 80’ to the east. (There are now two of them on the map to show where it will be if it survives.)

Anyone that makes their save and threatens the creature may make an attack of opportunity. The Orca is not affected by this language-based spell and may make an attack of opportunity.

Everyone within the mucus cloud of the creature must make a DC Fortitude Save each round. Each failure means one day of water breathing, and each subsequent failure means one additional day after this. Please keep track (though it will probably be little more than an inconvenience in the long term.)[/i]

Mucus Cloud - The creature exudes a 30-foot-radius cloud of transparent slime. All creatures in this area must succeed at a DC 26 Fortitude save each round or lose the ability to breathe air (but gain the ability to breathe water) for 24 hours. Renewed contact with this mucus cloud and failing another save extends the effect for another 24 hours.

Veiled Master - AC 30, SR 25 - Damage 90-5+46+35+15+8+13

Underwater rules are here.

Here is your map.

Rolth Niheow (BatMark) (72/101 HP | AC: 18; Touch: 12; CMD: 24) |  d20+16=17 ; d20+16=22 ; d20+16=30 ; d8+11=15 ; d8+13=21 ;
Wednesday August 24th, 2022 6:56:35 AM

Rolth feels the power of the Deep wash over his mind, and starts to fall to his knees. But then he hears (or imagines?) the voice of Queen Maab scolding him in his mind, "Now, Rolth, that would not be very heroic, would it?" and feels the nettlesome prick of an acorn cap gouge into his flank. He snaps out of his fugue, and takes an attack of opportunity against the fleeing Deep! His blow strikes home, and he pursues the Deep if necessary (50' move).

(Will save vs Mass Suggestion fails. Maab's Acorn consumed to act as hero point for a reroll on the save. 22= success!)

+1 Morning star to hit +16 = 30, damage 1d8+11 = 15

(Failed save vs mucuc cloud)

Effect Tracking:
Staggered (1 rounds)
Mucus slimed (only breathe water x3)
Skin slimed (in 3 rounds)
Protection from Evil
See Invisibility
Bless
Bull’s Strength
Freedom of Movement
Water Breathing
Mirror Image (2 images) 27r
Low Light Vision (Darkvision when raging)
Bardic Performance 12/12 rounds used (inactive)
Rage 14/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used




Mak(JamesM)71/82 HP|AC:33-AO/29/21T/20FF|CMD 34| Rapier +1-Agile,Keen,Adm|21/16/-/-/-|(FA,WN,BS,Fk,PS,WF)**|1d6+10(15)x2)  d20+21=30 ; d20+9=25 ; d6+10=11 ; d20+12=30
Wednesday August 24th, 2022 8:22:41 AM

Mak saw the creature turn to leave and struck out at it as it's words to kneel entered his mind. Enraged at the thought it would still try to control his mind Mak lunged one last time and pierced it's slimy heart.

OOC:
Will Save DC 22, Roll 25. Success!
Mak(AoO) - BFD, Roll 30 Hit! Damage 11 hp.
Mucus Cloud, DC 26. Roll 30. Success!

**Weapon Finesse, Weapon Focus, Bless, Flanking, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Darkvision/Freedom of Movement/Bless - Length of Combat, Cat's Grace/See Invisible 1.4 Minutes, Protection from Evil 9.5 Minutes, Owl's Wisdom 2.8 Minutes, -4 Con in 3 Rounds | Cursed (Water Br.),Shaking it off

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7  d20+10=13 ;
Wednesday August 24th, 2022 9:08:24 AM

Falco falls to his knees as the others strike at the creature.
{WIll Save: 13}

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / XBestow CurseX / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  d20+18=36 ; 2d6+24=33 ; d20+10=27 ; 5d4+5=16 ;
Wednesday August 24th, 2022 12:34:14 PM

[ooc:don't forget, those who have been given protection will not be affected by suggestion. which is just Mak, Rolth, and myself. should be able to save your acorn though, Rolth.]

the orca bites at the creature as it flees, totally oblivious to whatever the fish said, it just looks tasy. and injured.
36 to hit
33 damage

Those attacks should have ended the fish. if it did not, Elyas throws a magic missile at it
SR check = 27 success
16 force damage

Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=20 ; d20+12=28 ; d20+26=30 ; d20+11=13 ; d20+5=11 ;
Wednesday August 24th, 2022 3:31:10 PM

(Wil Save: 20)(Fort Save: 30 - to avoid mucus cloud)
(I forgot he was enlarged)
Wil fails to resist and falls to his knees thinking he really needs to use the command spell more.
but also mad because this has happened a few times.

(SW1: + 3 rounds)(AC: 13/11) (Att: 0)

Active Effects:

Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Kiwina  d20+11=16 ;
Wednesday August 24th, 2022 7:16:46 PM

(will save = 16)

Kiwina drifts down to the seabed, where he kneels, while his friends deal with the abomination. As he settles down, his skin has almost finished its transformation.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Constitution: 12 (-4 from normal)
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian and/or mucus
Bless -- Falco
Resist Energy -- deduct 10 points from each electrical attack
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to AC
With cloak -- AC 22 (using one weapon) or 23 (using two weapons)

Spells and abilities:
Ranger
1 - >Resist energy (used)<, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Kiwina (Steve M) 88/106 HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+13=30 ; d20+13=29 ; d20+13=16 ; d20+13=18 ; d20+13=16 ; d20+13=26 ;
Wednesday August 24th, 2022 7:20:18 PM

Restoring header and rolling all those mucus saves. . .
Three successes, three failures.


Tsak Rezar (Damien) AC20(21) (T15/F14) 59/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.   d20+4=11 ; d20+9=24 ;
Wednesday August 24th, 2022 11:25:34 PM

(WillSave=11 Fail, FortSave=24 Fail=mucus)

Tsak's weakened will snaps. He falls to his knees, head bowed in defeat.
It can't be beaten. We've lost!

It's voice fills his head and its mucus fills his lungs. 'You're a worm' says his mind 'you end here and no-one will miss you'...

Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+10=23 ; d20+15=16 ; d20+11=29 ; 3d4+3=9 ;
Thursday August 25th, 2022 12:18:33 AM

Will Save 23

AOO: 16 = miss

Fort Save: 29 = save

Ayotnom resists the command and the mucus this time around. He misses with his AOO but he chases after the creature assuming it is still standing.

He fires his magic missile with his standard action after the move.

9 force damage


DM Mark - "Take that, you slimy abomination!"  d20=4 ;
Thursday August 25th, 2022 2:14:07 AM

Rolth remembers his gift of Maab and is ready to use it, but the creature’s command seems to have no effect on him. He strikes at the creature as it tries to flee.
Mak’s rage seems to overcome mental control from the thing. Or maybe it was the Protection from Evil spell. In any case, he too strikes at the fleeing monster.
Elyas is likewise protected. He readies a spell against the Veiled Master should it survive.
Ayotnom is ready to chase the thing if it flees and to even cast a spell on it.
Falco, Wil, Kiwina and Tsak fall to their knees.

Was it the blow from Rolth or Mak that felled the beast? Maybe both. In any case, the great fishy beast falls to the edge of the dias as the electric glow fades from its tentacles, seemingly dead. Or is it? Or is this another feint from this master of illusion and control?

The orca swims around, ready to defend Elyas. You hear clicks from the creature as it uses some kind of sonar to look for hidden foes.

The mucus cloud around the fallen creature begins to dissipate. Falco, Wil, Kiwina and Tsak are suddenly released from the compulsion to kneel in despair.

Those that failed a DCC 26 Fortitude Save from a bite or a claw will find that your skin and flesh has transformed into a clear, slimy membrane, and the new flesh is soft and tender (along with a CON loss.)

Those that failed one or more DC 26 Fortitude saves from the mucus cloud are able to breathe water for a total of one day per failed save, though this is hard to notice while you’re under a Water Breathing spell.

The archway appears to be a pile of stone rubble, as the sea falls quiet.

Veiled Master - AC 30, SR 25 - Dead?

Underwater rules are here.

Here is your map.

Mak(JamesM)51/62 HP|AC:31-AO/27/19T/19FF|CMD 32| Rapier +1-Agile,Keen,Adm|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+8(15)x2) 
Thursday August 25th, 2022 9:00:01 AM

Mak was there when the monster was slain, so it would have to be really good at faking it if it were still alive. So he stood there for half a moment before his legs gave out under him and he floated to the bottom where the stone platform rested. There he just stared up at the monstrosity they had just defeated.

"Well." Mak started with a fatigued voice. "at the very least we don't have to worry about the Deep any more, though I wonder why it had us destroy the arch. Didn't want to be sent back? Near as I can tell no more can come through either. I do have a feeling it's not done with us just yet." he said looking at the translucent skin of his arm.

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, -4 Con in 0 Rounds | Condition: Water Breathing Curse, Scratched

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7 
Thursday August 25th, 2022 9:31:57 AM

Standing up Falco looks about.

"Anyone want to stab that thing a bunch more times? I would prefer to be sure it is fully dead before I use some group healing. Really just fully dead regardless would be good."

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / XBestow CurseX / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Rolth Niheow (BatMark) (60/89) HP | AC: 19; Touch: 13; CMD: 26) |  d20+16=35 ;
Thursday August 25th, 2022 9:55:55 AM

Rolth lets his rage subside, with the foe apparently slain. He'll keep a wary eye out for reanimation or other threats as he uses his calming touch on himself to avoid the inevitable post-rage fatigue.

"Let's not forget to recover the magic items from the fallen arch, search for other loot, and recover Ardian's body and effects. Can anyone remove this slimy condition?"

(Perception =35)

Effect Tracking:
Mucus slimed (only breathe water x3)
Skin slimed (in 2 rounds)
Protection from Evil
See Invisibility
Bless
Bull’s Strength
Freedom of Movement
Water Breathing
Low Light Vision (Darkvision when raging)
Bardic Performance 12/12 rounds used (inactive)
Rage 14/24 rounds used (inactive)
Channel Energy 0/5 used
Calming Touch 1/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=12 ; d20+11=29 ; d20+5=24 ;
Thursday August 25th, 2022 11:09:29 AM

"I will stab the thing," Wil says and loads his hand crossbow but he is shaken from the command spell and drops the bolt. (Att: 12)
"I imagine it not a threat so my magic bow will do nothing but if needed it is ready."
"How do we recover from our spell conditions?"

(SW1: + 2 rounds)(AC: 29/24) (Att: 0)

Active Effects:

Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Kiwina (Steve M) 68/86 [88/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+21=25 ;
Thursday August 25th, 2022 8:31:50 PM

"Any chance more than one thing escaped the arch?" Kiwina's in a pessimistic mood. Could have something to do with the clear skin, which he is worried might harden into a chuul-like shell over the next few days. "After we gather things, check the body, and look for anything else around, we can go find the Rose."

(Perception = 25 looking for signs of further trouble)

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Constitution: 12 (-4 from normal)
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- 3 more days
Bless -- Falco
Resist Energy -- deduct 10 points from each electrical attack
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to AC
With cloak -- AC 22 (using one weapon) or 23 (using two weapons)

Spells and abilities:
Ranger
1 - >Resist energy (used)<, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28  d8+3=6 ; d8+3=9 ;
Thursday August 25th, 2022 10:54:51 PM

Ayotnom attempts to Coup De Grace the helpless master fish thingy in case it isn't actually dead

15 damage and if the fish thing is still alive it must make a DC 25 Fort Save or Die

Tsak Rezar (Damien) AC20(21) (T15/F14) 59/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.  
Friday August 26th, 2022 12:44:48 AM

Tsak gives himself a shake. He still feels horribly weak.

I suspect its dead for now. But who knows what the future holds. I think we need to go back and see the apprentice, see what he knows.

DM Mark - "Can anyone remove this slimy condition?"  d20=19 ;
Friday August 26th, 2022 2:31:06 AM

Mak is relieved the thing is dead and collapses in relief. He wonders why the thing wanted the arch destroyed, and worries that his skin has somehow been transformed.
Falco asks someone to stab the thing many times before he channels energy. He doesn’t want to heal that thing again.
Rolth releases his rage and fatigue sets in. He reminds everyone to recover the items that were used to activate the arch and search the area.
Wil is relieved to be released from the Mass Suggestion spell, and wonder how to be released from his other conditions.
Kiwina worries more than just this creature may have been released from the arch. He also worries that his skin condition may progress further. He suggests a return to the Rose after checking things here.
Ayotnom takes no chances and performs a coup de grace to ensure the thing is dead. It does not move or react as he does so.
Tsak is quite sure the thing is dead now. He suggests returning to Ardian’s tower to find his apprentice.

Elias, Rolth, Kiwina, and Mak are somewhat horrified their skin and flesh are tender, slimy and translucent. (Did I leave anyone out?)

Ardian’s body gently sways in the water here. His body looks desiccated and his face is frozen in a rictus of despair. Perception DC 15: Highlight to display spoiler: { he wears two rings and there is something shiny around his neck.}

What’s left of the large fishy creature also sways in the water, though at this point Ayotnom has essentially severed it in two.

The fallen rocks of the arch remain.

Perception DC 15: Highlight to display spoiler: { there is something shiny in the remains of the gate.}

Perception DC 20: Highlight to display spoiler: { you notice there are several large emeralds set in the remains of the gate.}

Underwater rules are here.

Here is your map.

Mak(JamesM)51/62 HP|AC:31-AO/27/19T/19FF|CMD 32| Rapier +1-Agile,Keen,Adm|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+8(15)x2)  d20+13=32 ; d20+13=30 ;
Friday August 26th, 2022 8:48:55 AM

"Hey. Someone want to grab those gemstones in the arch debris?" Mak said from his seated position while looking out into the gloom at Ardian's corpse. The magic that allowed him to move was still working so he quickly arrived at the corpse and started searching it and checking on the man. .

"I suppose there's no need to return to Wedding City, unless someone wants to inform the authorities that the danger has passed and Ardian's involvement in it."

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, -4 Con | Condition: Water Breathing Curse, Just a scratch

OOC:
Perception +13, Roll 32 - Arch
Perception +13, Roll 30 - Ardian


Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7  4d6=13 ; 4d6=13 ;
Friday August 26th, 2022 9:10:34 AM

"Thank you Ayotnom. Lets see if I can clean up some wounds first."

{Channel: 13} {Channel: 13}

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / XBestow CurseX / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7  d20+14=20 ; d4=2 ;
Friday August 26th, 2022 9:14:12 AM

With the bulk of the healing done Falco moves to Kiwana and casts lesser restoration.

{Lesser Restoration: 2}

{Perception: 20}

Spotting the gemstones Falco will grab them if no one else does.

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / XBestow CurseX / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+21=39 ;
Friday August 26th, 2022 11:50:44 AM

(Perception = 39)

"Thank you, Falco." Kiwina says. Kiwina waits to see if Falco's spell helps with his skin condition or dispels his strength loss. Mak is checking Ardian's body and Falco is going through the debris. Kiwina continues watching for new threats while they do so.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Constitution: 12 (-4 from normal)
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- 3 more days
Bless -- Falco
Resist Energy -- deduct 10 points from each electrical attack
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to AC
With cloak -- AC 22 (using one weapon) or 23 (using two weapons)

Spells and abilities:
Ranger
1 - >Resist energy (used)<, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  d20+11=25 ;
Friday August 26th, 2022 12:19:06 PM

Elyas looks at his newly clear skin with a mix of revulsion and curiosity. He sees that several others have similar skin now.
He tries to recall anything about an affliction like this and how one might cure it
knowledge nature = 25

Elyas looks around with the rest of his see invisibility effect along with detect magic, looking for any further threats.

Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=31 ;
Friday August 26th, 2022 6:18:34 PM

Perception: 31
"Fine, I'll do it," Wil says abruptly.
He then performs the last rites on the corpse.
"This was not a nice guy and doesn't deserve favor with Gargul," Wil protests till he sees the gems remaining in the rubble and goes to fetch them.. of course checking for traps along the way.
"What did that musky goo do to us? I'm feeling a little too comfortable in the water. I have the braid in my pocket."
(+3 days, it is days, right?)

Rolth Niheow (BatMark) (74/77) HP | AC: 19; Touch: 13; CMD: 26) | 
Friday August 26th, 2022 9:18:19 PM

Rolth thanks Falco for the healing, and moves to Elyas. He touches the tattoos on his wrist and says a brief word of prayer to Domi, providing the benefit of a lesser restoration to our doughty wizard. That done, he asks Mak what he found on Ardian's body, and suggests that going back to Wedding City might be worthwhile to see what else the fellow might have hidden in his lair, after we report back to the authorities as promised. Might even be a reward in that for us!



Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+16=26 ; d20+16=34 ; d20+16=33 ; d20+18=31 ; d20+18=26 ; d20+18=20 ; d20+18=31 ; d20+18=37 ; d20+18=33 ; d20+18=38 ; d20+18=20 ;
Sunday August 28th, 2022 8:39:27 PM

Ayotnom casts Detect magic again and studies the rings and necklace on Ardian's body as well as the shiny emeralds in the remains of the gate. He shares any observations he gleans with his friends.

Perception: 26
Perception: 34
Perception: 33

Know[arcana]: 31, 26, 20, 31
Spellcraft: 37, 33, 38, 20

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.  
Monday August 29th, 2022 12:18:39 AM

Tsak too wonders if the damage done to him will be permanent. As the healing spells wash over him he feels better. As good as he can, but not as good as he was.

Yes we should notify the council. And we should also talk to Ardian's apprentice. Maybe this explains his strange behaviour and he was onto something. Knew more than us at any rate.

DM Mark - "Can anyone remove this slimy condition?" 
Monday August 29th, 2022 1:40:42 AM

Mak notices the gemstones in the archway. He asks that someone to check on them while he checks Ardien's body. He finds two rings and a necklace.
Falco channels energy to heal everyone for 26 points of damage. Then he moves to Kiwina and casts Lesser Restoration hoping to restore some of his lost CON, however this has no effect on the centaur
Kiwina thanks Falco for his help but notices his skin condition has not changed. He keeps a sharp eye out for trouble.
Elyas looks at his skin condition to try to puzzle out what's going on. He's not sure but he knows there's nothing natural about this, something seems to have been permanently changed.
Wil moves to Arden's body and commends his soul into gargles care.
Rolth uses his tattoo to cast lesser restoration on alias but again it seems to have no effect on the wizard's condition. He suggests that the party returned to Wedding City to report back to the authorities there.
Ayotnom casts Detect magic on the rings and necklace as well as the shiny emeralds in the remains of the gate. He tells the others these are a Ring of Freedom of Movement, A Ring of Protection +4, and a Necklace of Adaptation. The gems and the remains of the arch have some residual magic on them but there are no longer any permanent enchantments.
Tsak agrees with Roth about returning to Wedding City to talk to the officials there and to seek out this apprentice. He worries a bit about his condition.

The party is no longer pressed for time. Removing the gems would ordinarily take some strength and skill checks but since you have the time, with careful work you're able to remove eight rather large emeralds that were incorporated into the stone of the gate. You also find the remaining three keys/items that were used to open the gate.

Appraise DC 15: Highlight to display spoiler: { each emerald is worth about 2,000 gp.}

The strange translucent skin condition is vexing. No one has seen anything like this before.

Knowledge Dungeoneering DC 24 or Knowledge Planes DC 26: Highlight to display spoiler: { the skin and flesh of the person have actually been permanently transformed. Curing disease or perhaps removing an enchantment or similar would be necessary to remove this condition.}
Healing DC 15: Highlight to display spoiler: { this may be some sort of disease but the effect right now is permanent. You think that this condition would require the person to remain in an aquatic environment; you're not sure how well they would do on land.}

Technically speaking, none of you know that the water breathing effect is on you since you have spells and some of your items that replicate this effect.

The sea seems strangely quiet and calm after your recent battle. Small fishes return. As the water ebbs and flows, plant growth and fish sway gently in the water.

Mak(JamesM)62/62 HP|AC:31-AO/27/19T/19FF|CMD 32| Rapier +1-Agile,Keen,Adm|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+8(15)x2)  d20+7=22 ; d20+3=7 ; d20+4=18 ;
Monday August 29th, 2022 8:48:28 AM

Mak returned with Ardian's rings and necklace. "You know. We should probably search Ardian's place to make certain he didn't leave any instructions on how to do this again. That is if this affliction doesn't prevent us from doing so. We should make for the surface as our water breathing magic will soon expire and the rise to the surface will be a long one as we shouldn't rise any faster than our bubbles or suffer from water sickness. (Waterbreathing might negate that, but Mak doen't know anything about how the spell works.)

OOC:
Dungeoneering +7, Roll 22, Fail.
KS: Planes +3, Roll 7, Fail.
Survival +4, Roll 18

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 7 |, -4 Con | Condition: Water Breathing Curse, Feelin' Fine!

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7  d20+3=16 ;
Monday August 29th, 2022 9:57:11 AM

{Heal: 16}

"I do not think we will all do well on land right now. The skin condition will probably keep you in or near the water until we can find a cure. If I rest I can try and treat it as a curse or a illness maybe."

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / XBestow CurseX / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  d20+2=3 ; d20+10=11 ; d20+10=14 ;
Monday August 29th, 2022 2:39:07 PM

Elyas has absolutely no idea what is causing the skin condition. he has limited knowledge of medicine, and is drawing a total blank (natural 1 for a 3 on heal)

"I know this is not a natural effect. but i do not have knowledge of what may be causing this. However, if it is an outside affliction cast upon us perhaps some of my spells can help us. I will attempt to do what i can while we are here, and perhaps Falco will have more options for us tomorrow. Can't hurt to try now right?"

Elyas will try his spells on himself first unless someone is eager to volunteer.

First he will try a dispel magic on himself against the skin condition. it does nothing, but there is not enough info to know if it was because of a bad spell (hey look another natural 1) or because it is the wrong thing to attempt...

second, during the time where others are chipping away at the stones and examining the magical items, Elyas uses 10 minutes to cast a break enchantment on himself. and... nothing happens. (natural 4 this time! 4 times as good...)

"OK, well I will prepare more of those spells tomorrow and we can try again... I am having trouble focusing down here for some reason..."


Mak(JamesM)62/62 HP|AC:31-AO/27/19T/19FF|CMD 32| Rapier +1-Agile,Keen,Adm|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+8(15)x2) 
Monday August 29th, 2022 3:25:07 PM

Mak thought to add. "If we approach the crew of the Rose, it might be best for those without the skin affliction to do so first to avoid any misunderstandings."

With that Mak made his way to the surface, floating slowly upward.

Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=14 ; d8+3=5 ;
Monday August 29th, 2022 3:31:12 PM

(Heal: 14)
"I'm not sure how much I can figure out about the translucent skin issue. I may have to poll a friend or two to see if they have any advice." Wil says.
He casts cure light wounds on himself (Heal 4: 5hp)
"I can cast a few more light wounds and I have a serious slot too. Does anyone need a hand or first aid? If we got everything, we should head back to the ship for rest. Should we keep the boat under the water?"

Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Rolth Niheow (BatMark) (74/77) HP | AC: 19; Touch: 13; CMD: 26) |  d20+7=22 ; d20+3=18 ;
Monday August 29th, 2022 6:23:22 PM

"Let me work with you to figure these maladies out, Wil and Falco. Oh, hey, wow, I've not heard of anything exactly like this skin thing, but it seems like maybe it is a disease, and boy does it look persistent or permanent! That might help us know what kind of aid to seek or spells to cast. Otherwise, I agree with Mak, let's take our loot and get out of here." With that, he helps gather the loot and starts to slowly swim to the surface, staying with the party on the way up.

Heal =18 success to learn about the skin goo
KS Dungeoneering = 18, fail



Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+13=18 ;
Monday August 29th, 2022 7:45:13 PM

(Heal = 18)

As Kiwina sees the small fish approaching, he knows that the spirits of the area are not worried about more violence. "Well then, let's return to the Rose. We don't know how long that will take and can't be too long about it." Kiwina pulls out the compass that points to the ship, so they can take the most direct route to it.



Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+5=8 ; d20+9=25 ; d20+9=11 ; d20+2=21 ; d20+2=3 ;
Monday August 29th, 2022 11:43:31 PM

Appraise 8
Know Dungeon: 25
Know Planes: 11
Healing: 21

Ayotnom says, "I don't know how much the gems are worth but with respect to that slimy skin condition some of our party has contracted that looks more like a cure disease or break enchantment situation so those who know those spells will need to prepare them and cast them. Also if this is some sort of disease it would seem that those afflicted need to stay in an aquatic environment for now. I don't know how they'd do on land but hopefully with the proper spells we can remove this seemingly permanent effect."

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.  
Monday August 29th, 2022 11:47:03 PM

Tsak follows along, taking his time, to get back to the Rose.

When they get there he'll happily go aboard and explain to the sailors that they won the day but some of the party look a bit... different. He and Ramsay take the boat below the waves so the others can get on board more comfortabley, out of direct sunlight.

DM Mark - What Now? 
Tuesday August 30th, 2022 1:31:33 AM

Mak suggests returning to Ardian’s tower to search the place. He's also worried that the Petals water breathing spell will soon expire. He also thinks it might be wise to approach the Rose with caution since several people look a bit different.
Falco thinks the skin affliction may be some sort of disease, but he is sure that those afflicted will not do well on land.
Elyas Elias tries to remove the condition with the Dipel Magic but this does not work. Then he tries casting Break Enchantment, which does work and even restores his CON.
Wil will heal himself and suggest heading back to the ship. He wonders if it might be best to return with the ship underwater.
Rolth agrees this affliction must be some sort of disease, and he does not think it will simply go away. He also votes for a quick return to the ship.
Kiwina is ready to return to the Rose.
Ayotnom believes the skin affliction is some sort of permanent affliction, and that Cure Disease or Break Enchantment may help. He also thinks that those afflicted may need to stay in the water.
Tsak swims up to the Rose and ready the crew for the changed pedals. He suggests sailing underwater will make it easier for those afflicted.

The Petals finish up their searching and casting spells. They're still not sure what's causing this exactly but they think they may have some answers so they return to the ship to see what they can do.

Upon their return they have Rolth, Kiwina, and Mak lag behind with their slimy, translucent skin and flesh. This was wise because they soon notice the crew is apprehensive about Rolth, Kiwina, and Mak, given that sailors are often just superstitious to begin with. Some are worried they might also catch this disease.

However something more alarming happens when you reach the surface those who were affected with water breathing by the mucus cloud (all but Elyas and Ayotnom?) find that they cannot breathe air, and they're not sure if this affliction is permanent or temporary. Also those afflicted with the skin disease find that time spent out of water quickly becomes very painful, and they must either be submerged or have their skin somehow kept wet.

Ramsey tries to take the ship below the waves but it no longer seems to work - the ship is no longer able to sail beneath water.

You are a couple days out from Wedding City. Three of the petals must stay wet, and I think most of the rest are unable to breathe air at present. What do you do?

Rolth Niheow (BatMark) (77/77) HP | AC: 19; Touch: 13; CMD: 26) |  d6=5 ;
Tuesday August 30th, 2022 6:41:28 AM

Rolth will channel healing as the Petals gather near and on the ship, healing each for 5hp of damage. He proposes, "Let us move toward the city, with those of us breathing water perhaps trailing behind by ropes so that we can stay immersed for now. But near the surface in case this breathing malady wears off on its own. And with some of the crew keeping a close watch on those in the water, in case some further distress emerges."

Mak(JamesM)62/62 HP|AC:31-AO/27/19T/19FF|CMD 32| Rapier +1-Agile,Keen,Adm|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+8(15)x2) 
Tuesday August 30th, 2022 8:15:47 AM

"Did you just suggest we be keel hauled?" Mak asked. "Thats not going to be fun. You know that's a form of torture, right? We should just stay here and wait until we have a solution. Elyas seems to have solved the skin problem, perhaps he can fix this breathing thing too."

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 7 |, -4 Con | Condition: Water Breathing Curse, Feelin' Fine!

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Tuesday August 30th, 2022 10:03:37 AM

"that sounds.... painful Rolth. We are in no hurry we should not put our friends through such torture. Luckily my magic was able to cure my skin condition, in the morning I will prepare several more of those spells and at least solve that problem. the water breathing issue... I don't know. We can try more dispel magic or cure spells, but it might need to wear off on its own. Those who can't breathe air should find a spot underwater for the night. without our traitorous guide the rest of us cannot breathe underwater for long, so I will stay on the ship and prepare for tomorrow

Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday August 30th, 2022 11:32:00 AM

Wil gasps, attempts to find something to put water in, and eventually, hopefully, finds a bucket. He looks silly with his head in a bucket but at least he is breathing.
In between, gasps, he tells the group he believes he was struck three times, so what does that mean?
"Maybe someone can fashion a container we can wear on our heads?" he says in a broken, gasping fashion.


Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7 
Tuesday August 30th, 2022 12:33:43 PM

Falco is a little crestfallen. So far nothing about this has felt all that heroic. An enemy that hides and robs the ability to breath air is not what he pictured when he left his home all that time ago.

"Some ropes seem just the answer. With luck the breathing will wear off soon. Either way I can prepare some spells that may help us once I rest."

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / XBestow CurseX / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+11=16 ; d20+11=24 ; d20+23=37 ;
Tuesday August 30th, 2022 9:42:14 PM

Kiwina's not sure about being towed. "I'd like to find a relatively shallow spot if we're going to sleep underwater. In any case, we should keep watches not only for whatever may happen by but for an end to this breathing affliction." [Know geography = 16; know nature = 24; survival = 37 to find a location for quick return to the surface if needed, but defensible]

Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28 
Wednesday August 31st, 2022 12:03:10 AM

(OOC: Sorry I forgot to mark it; no I'm impacted by the Mucus 4 times over)

Ayotnom says, "Why don't we have the ship go into underwater mode? Perhaps we can figure out a way to contract the bubble and have maybe parts of the rigging and crow's nest actually underwater with the rest of the ship fully protected? In that way those of us that need to breathe water could either hold onto the rigging, tie ourselves to the upper parts of the mast or take turns in the crow's nest at least until people can start preparing break enchantment and cure disease"

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath 1 day, freedom of mvmt, haste, enlarged. 
Wednesday August 31st, 2022 12:59:45 AM

Tsak looks at Ayotnom We tried the submersible thing, not working any more. P'raps since our benefactor turned on us and died...

That's almost the last of his air, with a whoop Tsak once again swan dives off the side of the boat into the green water below. He breathes in thru the water and comes to the surface.

I'll just stay here until we figure it out or it wears off. A rope would be nice, I'd prefer it if you stayed in the one spot rather than sailing off! Does anyone have a spear, I may be able to catch dinner? he yells.

DM Mark - Where Now?  d100=90 ; d100=4 ; d100=83 ;
Wednesday August 31st, 2022 1:59:32 AM

Rolth suggests that some of the Petals could be towed behind the ship through the water as it goes.
Mak is not having this. He suggests remaining at anchor here until their problems can be solved either through magic or by hoping some effects will wear off.
Elyas agrees that perhaps dragging people through the water is not the best approach he suggests waiting as well.
Wil climbs aboard and finds he cannot breathe so he gets a bucket of water and periodically plunges head in for a breath. This may work for a few minutes, but soon becomes exhausting.
Falco prefers his opponents to be more straightforward than this Veiled Master proved to be. He also suggests the party wait where they are until spells can be brought to bear to solve these issues.
Kiwina suggests finding a shallow spot where perhaps the pedals could rest, but alas they're in fairly deep water and it would take a day or two of sailing to get to a shallow area.
Ayotnom suggest taking the ship under water.
Tsak reminds the minotaur that the ship seems to have lost its ability to sell beneath the waves. He's fine staying in the water hoping the effect will wear off soon.

The weather has turned a bit stormy and while it causes the boat to rock staying where it is, the bad weather would make being dragged back far worse. The pedals decide to wait this out.

Their decision is rewarded as the following day Elias is able to prepare some Break Enchantment spells and Falco and Wil can cast Remove Disease and Remove Curse spells that seem to work. You find it takes a few days for everyone's water breathing to wear off, so everyone can climb back aboard. Soon, everyone is right as rain. Which is fitting, because it’s raining. Fortunately Ramsey had an empty hold and a full purse, so you find the Rose is well provisioned with food and water for a few weeks. And the food is pretty good too. Good ol’ Ramsey.

Soon the ship is underway and in a couple days it returns under relatively smooth sailing to anchor outside of Wedding City. A longboat approaches the ship asking if they wish to come ashore.

What do you do and where do you go first? Do you seek out the authorities, do you seek out Ardian’s tower, do you look for something else?

Everyone may level up to 11th level. The last encounter with the Veiled Master was rather difficult, and everyone contributed. In addition to the one hero point for leveling up, everyone gets two additional hero points!

Mak(JamesM)87/87 HP|AC:25/17T/19FF|CMD 31|+1 CLB:Arrows(20)|15/10/5/15(RS)/-|(FA,WF,WS,WT,PBS,DA,RS,MS)**|1d8+15(MS)Attack 1(20)x3) 
Wednesday August 31st, 2022 8:35:15 AM

Once Mak could safely board the Rose he gave Wil, Elyas, and Falco a sodden hug for the magical aid. Afterwards he spent his time tending to Elmer and drying his clothing and equipment out. He checked with Falco about the fresh water supply before soaking his gear in fresh water to remove the salt, then hung it up to dry in the cargo hold out of the rain. In the meantime he had extra clothes and his chain shirt.

He'd forgotten to remove his rations from his haversack, so those were ruined, otherwise he was satisfied about everything. He also thought to recover his bow since he'd left it aboard with his arrows. Otherwise Mak took time to train with Ayotnom with his rapier. (Mak is Duelist 3 Fighter 8 now)

Once on land, Mak was going to buy extra clothing since he'd likely be going back into those lands where human clothing had to be tailored. He didn't care about tailored clothing as it reminded him of the privilege his family had in Aisildur at the expense of others. He still had a heartseeded relative or two he'd like to kill.

Mak suggested they make their way quietly to Ardian's tower and ransack the place. Once they were satisfied they'd collected what they needed and had it on the Rose, then they could contact the authorities.

OOC: Did we keep Ardian's body?

Level 11 complete and ready for review.
Purchasing 3 Explorer's Outfits
Having his uniform cleaned and repaired
He also plans a trip to the catacombs once treasure has been distributed.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Wednesday August 31st, 2022 9:16:10 AM

As things slowly get sorted out Falco is feeling more positive about recent events. They did win after all and, eventually, his feathers will dry all the way through though some molting may be involved at this point.

falco agrees with the plan to check out Ardian's tower, a discussion with the apprentice seems appropriate as well. He prepares a spell that may compel honesty for any discussion.

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Wednesday August 31st, 2022 10:24:52 AM

Elyas was also going to suggest going back to Ardian's tower. his apprentice needed to know what had happened, and the tower may have further information from Ardian's research or other valuable stuff. Considering Wedding City's general lack of nosey people the Petals could probably hole up in the tower as long as they felt like it

Rolth Niheow (BatMark) (89/89) HP | AC: 19; Touch: 13; CMD: 26) | 
Wednesday August 31st, 2022 5:19:38 PM

Rolth thanks the casters for returning us to our normal states. He is good with seeking out the tower and apprentice first, but does think it might be worth recontacting Algus later.

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Wednesday August 31st, 2022 6:17:02 PM

Kiwina agrees with the suggestions so far. Rainard did seem to be keeping tabs on some of Ardian's doings, which might be useful to know -- especially if there is more to do concerning the Deep. And they had agreed to share information with the local government.

Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday August 31st, 2022 6:27:36 PM

Wil is happy to finally be free of the water bucket.
“So distracted I heard no voices,” he laughed.
“I need to do some WLA training. Are there some good shield-like potions?”

Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28 
Thursday September 1st, 2022 12:02:41 AM

Ayotnom says, "I think we should secure Ardian's tower first. Who knows what kind of knowledge the old coot could have been sitting on in there beside the deep. We can then go to the authorities in a position of strength having not only dealt with the threat of the Deep but taken care of a rogue spellcaster serving the deep living in their ranks."

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath 1 day, freedom of mvmt, haste, enlarged. 
Thursday September 1st, 2022 12:56:03 AM

(OOC has Tsak's level disadvantage been restored or is there some other spell/special thing required for that?)

Tsak makes his way out of the water once his ability to breathe in it wears off. It was a bit of fun to be a fish for a day, but he's happy to be back on dry deck. Esmerelda has watched him swimming around but didn't make her way into the water to join him. He cooks up a couple of the small fish he caught and shares them with her at the evening meal.

I think we should definitely talk to Rainard. Not sure about ransacking the tower as I guess it belongs to the apprentice now.

DM Mark - Where's Rainard? 
Thursday September 1st, 2022 2:11:51 AM

Mak suggests going to Ardian's tower to ransack the place. He would also like to buy some new clothing.
Falco and Elyas agree with returning to Ardian’s tower.
Rolth,Kiwina and Ayotnom will go to Ardian’s tower, but intend to meet with some of the local authorities afterwards.
Wil wants to seek out some training and potions.
Tsak would like to talk to Rainard, Ardian’s assistant. He’s not sure the Petals should ransack the place though.

(For those with negative levels you will need to use a restoration spell to get rid of them.)

You are taken ashore in the longboat and you give the man a few silver. The docks and warehouses are busy, with folk moving here and there. You are greeted with some nods and the usual smells - fish and seaweed, wet wood and stone, wood smoke and the smell of cooking food. You see a few couples with their wedding bonds and veils.

You're asked if you need a guide which you decline, and you make your way up to Arden's Tower. Once there you knock on the door, and are met by Rainard. The crow-like tengu wizard blinks as he looks at you, and a look crosses his face. Was that concern? Hard to tell with the large beak and feathered face of a tengu. ”Where is Ardien. What's happened? Oh please come in, come in, how can I help you? Why are you back without Ardien? Is he in trouble? Did he send you back here?” He takes a step back, apprehension in his voice.

"Wait - something's gone wrong, hasn't it? Have you spoken with the Wedding City officials? Are they on their way?"

The entryway is tidy enough. He will lead you into the larger room, and it remains a tidy mess - books and scrolls are everywhere. The observant will note that there have been some attempts to organize things since you were last here, but it’s all still a jumbled mess.


Mak(JamesM)87/87 HP|AC:35-AO/31/22T/20FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS,PY)**|1d6+11(15)x2)  d20+2=10 ; d20+7=24 ; d20+14=21
Thursday September 1st, 2022 9:17:46 AM

Mak had to be detoured from no less than 5 taverns by Tsak's gentle nudging as they passed them along the way to Ardian's tower. As he looked back at them longingly the lanky duelist made as if to bolster himself against the insanity that was Rainard.

Diplomacy was needed here so Mak was ready to step up. "What do you know of the Deep?" Mak asked aggressively as he pushed into the room with a hand on his weapon.

OOC:
Diplomacy +2, Roll 10
Intimidation +7, Roll 24.

**Fighting Defensively , Weapon Finesse, Weapon Focus, Weapon Specialization, Precise Strike, Parry, Mobility| Encumbrance:45 lbs| Move: 30 |, | Condition: Feelin' Fine! | Parry: Opponent has to roll greater than 21 to hit Mak with its first attack.

ROOC: I mean really? He can roll a 21 and still hit an AC of 31? or does the enemy have to roll twice? Why did Mak even bother to parry. What does parry even do anymore? That feature class is such a waste.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11  d20+9=18 ;
Thursday September 1st, 2022 11:06:47 AM

{Sense Motive: 18 - looking to see if he assumed we would not come back)

Falco watches the interaction to see what he can pick up. He assumes that the apprentice was in on the issues they had with Ardien. Also, before arriving he had let the petals know that he had prepared Zone of Truth in case it is needed.

CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=31 ;
Thursday September 1st, 2022 5:07:07 PM

Wil attends some WLA training, not sure if this prevents him from joining the group at Ardians.
but he is able to WLA Level 4 -
He also visits the Catacombs

(Perception: 31) - if it does join the party and listens to the guy he calls, the Butler.

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+12=15 ;
Thursday September 1st, 2022 8:18:37 PM

"Ardian's dead, Rainard. Now we need to know what you know about the Deep." He doesn't say it unkindly. Kiwina isn't happy that Mak decided to browbeat the servant, but human's aren't known for their diplomacy.

Kiwina watches Rainard's reaction. sense motive = 15, which won't detect enchantments other than dominate person

Rolth Niheow (BatMark) (89/89) HP | AC: 19; Touch: 13; CMD: 26) |  d20+19=34 ; d20+23=38 ;
Thursday September 1st, 2022 8:22:51 PM

Rolth will also closely watch and listen to Rainard's reaction to all this, looking for signs of trickery or other malign intent. He adds his own questions, although in a friendlier tone than Mak, "Why would you expect the Wedding City officials to be coming? What do you think they would want to do here?"

Sense Motive = 34
Diplomacy = 38


Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28 
Thursday September 1st, 2022 10:24:18 PM

Ayotnom says to Rainard, "How much did you know about the game Ardian was playing Rainard? Were you apprentice in his objective of bringing back the deep and becoming eternally youthful or just in learning the arcane arts? Be honest with us and it will go better for you. Considering the value Wedding City officials place on knowledge and the fact the local eccentric arcanist died in combat serving the Deep I would argue his collection of knowledge is claimable as spoils of war considering The Deep wanted to enslave everyone and I think we prevented that from happening so I think we have a claim on this arsenal of knowledge. Now if you were just his apprentice then no harm no foul you can't be held responsible for your master's actions but if you were helping him then we certainly have ourselves a pickle."

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath 1 day, freedom of mvmt, haste, enlarged. 
Friday September 2nd, 2022 1:09:33 AM

Tsak knew Mak was thirsty and figured he was gonna take it out on someone. Rainard is a wizard, and he's also an apprentice, so fair game really.

Say pilgrim, you don't happen to have any restoration spells on hand do ya? he says as he eyes the jumbled mess.

The authorities may be a good idea, but my guess is that Ardien won't be joining us. How close were you two anyways?

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: un-levelled 
Friday September 2nd, 2022 1:11:40 AM

(OOC status' updated)

Tsak figures Mak has the intimidation thing down, so he stays chill. Kinda 'good mercenary, bad mercenary'

DM Mark - Where's Rainard?  d20=5 ;
Friday September 2nd, 2022 3:13:00 AM

The crow-like Rainard has invited the Petals into Ardian’s tower.
Mak demands that Rainard tell him what he knows of the Deep, threatening him with violence as he does so.
Falco watches.
Wil watches, thinking he must seek out training and equipment after this.
Kiwina tells Rainard that Ardian is dead, also asking what he knows of the Deep.
Rolth tries to strike a friendlier tone, asking "Why would you expect the Wedding City officials to be coming? What do you think they would want to do here?"
Ayotnom likewise wants to know what Rainard knew about the Deep, possibly giving the man an out if he was not involved.
Tsak asks if Rainard has a Restoration spell handy, and if he and Ardian were close.
Elyas

(As a reminder, this Rainard is someone the Petals rescued from the sea. He was very grateful and appreciative of the Petals at that time.)

Mak stands more than a foot above Rainard, and the little wizard is certainly intimidated.

Fear in his eyes, he says, ”Ardian was seeking some sort of power or thing - that's about all I know. He was studying spells and sigils and rituals related to this thing, and was pretty consumed by this study. He was always pretty secretive. Sometimes I’d hear him talking to himself. All I really know about the Deep is what I heard you folks tell Ardian, but I guess maybe that was the creature he was seeking. I remember him telling you he wanted to help seal it in so I guess that's where he wanted to go. He seemed pleased that you were helping him, I know that."

Then he stammers in a small voice, ”Did, did you kill Ardian? Um, what did he do? I never really liked him anyway, but it was a job and shelter.”

He continues, ”The authorities? Oh, I just wanted to see if they had been notified about Ardian’s death. You see, if they knew he already died they would come and take control of this place and lock it down. They’re kinda jerks about stuff around here. He did have some distant family I think, but he didn’t like them. I suppose they might try to get Ardian’s things to them, but really all the research and secrets here - they’ll probably just pack it all up and cart it away. They never really approved of what he did, but wouldn’t interfere - it’s not their way. But now that he’s gone…who cares about all this now?”

“Do you need to worry about the authorities right now? Not really and not for a while. They don’t come poking around folks’ homes much - it’s not their way. They’re more live and let live. At least until somebody dies anyway. Then they swoop in and take charge. Ayotnom said this stuff is all yours, but good like convincing the authorities of that.

“Things of value? There’s some, I suppose, but he was careful not to keep much money here. Always afraid someone might rob him and didn’t trust the locals to back him up. He also liked to play poor when a relative or acquaintance showed up looking for money. Didn’t really have any friends.

“I suppose you can just take what you want. I mean I can't really stop you, and I don’t care about this stuff. Or about this old musty place. I best pack my things before those authorities take over though. I’m ready to leave Fargunia - they’re weird. In fact, we should all clear outta here before folks in charge find out Ardian’s gone for good.”


The high Sense Motive checks will tell you that the intimidation worked. Rainard is fearful of you, he is being compliant under duress, he does not really like you right now, he is anxious to leave but not in a hurry when he heard the authorities have not yet been notified. Intimidation is useful, but it has a cost.

There are certainly a lot of books, written materials and scrolls and such here. You could spend weeks here and still not go through everything. Does it have value? Probably to the right person. Is it yours to take? I guess that depends on whom you ask.

Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Friday September 2nd, 2022 8:14:04 AM

“What do you guys think of setting up a place here? With all the scrolls and information. It could be useful to have a place to store things. It would give us time to work through all this. Just spouting off, let me know if I’m just crazy,” Wil says.
“I acknowledge the people are not super friendly but this place is missing a master.”

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Friday September 2nd, 2022 8:24:02 AM

Falco feels a little bad about scaring Rainard now.

"Rainard, we may have been too aggressive with you. Things are stressful as you know. This was a dangerous trip and with what happened we are on edge coming here. Where will you go now? It seemed you did not like Rainard, did you have a plan?"

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Mak(JamesM)87/87 HP|AC:35-AO/31/22T/20FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS,PY)**|1d6+11(15)x2) 
Friday September 2nd, 2022 8:36:48 AM

When Falco mentioned the Zone of Truth spell Mak had no worries, after all what had he to hide? It was Rainard that was hiding something, right? So when Rainard started jabbering as he did the fear in the bird man's eyes affected Mak.

Mak turned away from Rainard, ashamed by his behavior and tried to explain himself. "You see, Ardian betrayed us. He tricked us to into releasing the Deep from it's prison but it deceived him as well. As soon as the Deep was free it turned on Ardian and slew him. Some might call it a just reward, but it's all senseless killing. and then Falco's spell kicked in. "You see some in my family were deceived by Ga'al and convinced being heartseeded would give them the power they desired. What really happened was that the plant creature took over their minds and dominated them much as this Deep sought to dominate others. I tried to stop them but I couldn't, I was too small, too young, to keep them from doing what they thought was best for all. The Deep, like Ga'al, presented itself as a god and I couldn't see that happen again. Had I known that was Ardian's plan I would have tried to stop him, but none of us knew. Rainard, I'm sorry for what I did and I'm certain that if you want to set up someplace else, the Rose and it's crew can take you there. We can give you some money to get started someplace else...No Wil. Once it's known Ardian is dead or missing the government will come in and collect his secrets. We should scour this place for any notes he may have made and burn them. I also think Rainard should get Ardian's personal effects stored here unless they might endanger him. We shouldn't tarry though, we didn't tell the crew the information was secret and one of them might have talked."




Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Friday September 2nd, 2022 10:24:37 AM

Kiwina helps sort out events with Rainard. Unlike Mak, he isn't as worried about the crew giving information away -- they've been here several times before and should be aware of the local peculiarities enough not to invite trouble. At least not until they're drunk.

As for Wil's suggestion, "I don't want a place in Fargunia, Wil. I think we do well with the Rose. But if you want a more permanent location, I'd bet we could find something on Bridge Island."

Kiwina is also not going to get into hassles over Ardian's estate. He doesn't feel that Ardian owed the Petals anything he didn't deliver, nor that he should compensate them for damages, so it passes to his apprentice or his family as far as Kiwina is concerned.

"Rainard, what are the authorities likely to do if we tell them that Ardian died during our fight with the Deep?"

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Friday September 2nd, 2022 12:51:37 PM

Elyas looks at the stacks of documents around the room.

"we aren't interested in trying to find valuables or take things that don't belong to us, but we do need to know if there is any more info here about the Deep or the cults that followed it. Ardian was obsessed, it goes to reason that he would have a lot of info in here somewhere.

we should spend some time looking through it before we report his death. Most people didn't listen to us about the Deep before, and if this all goes into a locked archive we could lose a lot of valuable information.

Rainard, it looks like some of this has been sorted, I'm guessing by you? Would you be willing to help us look thorugh this stuff? I know you want to go on your way but if you could at least show me the sorting you've done already?


Rolth Niheow (BatMark) (89/89) HP | AC: 19; Touch: 13; CMD: 26) |  d20+21=33 ;
Saturday September 3rd, 2022 11:18:28 AM

Rolth picks up where Elyas is going and implores of Rainard, "Yes, please help us sort through this information to protect the land from any future threat from the Deep or those like it. Your skills and ours combined will be most effective. You may also find things that help you complete your apprenticeship, even after Ardian's demise."

(Diplomacy = 33 to mollify and persuade Rainard.)

Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Saturday September 3rd, 2022 10:34:29 PM

“I only wish to have a library of scrolls to access freely. Figured, if we made a deal of some sort… but really what kind of information is held here and is it useful for us in future travels? Maybe just an agreement to treat the place as a home of knowledge and accessible library?”

Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28 
Sunday September 4th, 2022 10:58:50 PM

Ayotnom says, "I believe I once heard of something called the Monroe Doctrine and in it there was a line that went something like 'Finder's Keepers.'"

He continues, "Granted we didn't just find this stuff but Ardian did turn against us and he died in combat so couldn't one argue this collectioin is spolis or war, and that war was our war with the deep. Is it fair to let Wedding City keep all this collected arcane knowledge to themselves? Maybe if we take this stuff and study it we can make the Rose a Submersible again? I figured out how to use Garmen by watching Ardian, imagine what us spellcasters could learn in studying his notes. Why should all this knowledge rot away in a warehouse somewhere when the government types come and collect it? Why not claim it ourselves and put it to good use and if we don't have the time to sort through it aren't their scribes and librarians we could hire on Taur Island to do it for us?"

Rolth Niheow (BatMark) (89/89) HP | AC: 19; Touch: 13; CMD: 26) |  d20+16=35 ;
Monday September 5th, 2022 1:51:53 PM

Rolth suggests, "Why don't we see what we find when we search the place, and let that guide what we do with whatever we find? There are certainly things that we wouldn't want to go unknown or fall into the wrong hands."

He will help search using mundane and magical means, including detect magic.

Perception = 35

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: un-levelled 
Monday September 5th, 2022 4:54:36 PM

So, not restoration spell, thinks Tsak. Hmf, some wizard.

He sneaks a peak at some the of the paperwork and books he can see lying around. Some of the hieroglyphics look interesting and even have cats on them, but apart from that he can't see anything he can even understand much less use.

Oh well, looks like this is gonna be a thinky thing rather than a stabby thing. He waits patiently for the magic uses to sort it out.

DM Mark 
Monday September 5th, 2022 9:57:59 PM

(DM switch, but a slight delay in the DM post due to real life. DM post will be up in the morning. Thanks for understanding.)

Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday September 5th, 2022 10:00:15 PM

“I only wish to have a library of scrolls to access freely. Figured, if we made a deal of some sort… but really what kind of information is held here and is it useful for us in future travels? Maybe just an agreement to treat the place as a home of knowledge and accessible library?”

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27 
Monday September 5th, 2022 10:09:03 PM

Ayotnom says, "Also I am totally a duelist now, so Mak we definitely need to spar again at some point."

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+19=24 ;
Monday September 5th, 2022 11:37:16 PM

Kiwina can help with a search. (perception = 24)

DM Jeremy 
Tuesday September 6th, 2022 11:57:05 AM


Wil suggests setting up shop in Ardian's place.

Falco tries to make nice with Rainard, asking him where he will go next.

Mak tries to explain why he acted in such a hostile manner, even going so far as sharing his background with Rainard.

Kiwina tells Wil that Wedding Island wouldn't be a good fit but if he would like a more permanent place to call home Bridge Island would be a good place. He desires no claim to Ardian's belongings, and asks Rainard what he thinks the authorities will do/think when they are informed of Ardian's fate.

Elyas doesn't want anything here, but he would like to peruse Ardian's research, and asks Rainard if he will help.

Rolth also asks if Rainard will assist.

Wil further explains himself regarding his desire for Ardian's estate.

Ayotnom suggests that Ardian's estate may be the spoils of war. He wonders if perhaps they may find the key to turning the Rose back into a submersible. Of course it wasn't Ardian who had the skills to do that, so the chances are unlikely. The minotaur thinks suggests that if they can't take the time to sort out all this research, perhaps they could hire some people.

Rolth suggests taking a look around, and let that decide their next step. He cast detect magic and has a look around.

Tsak is bummed that Rainard can't hook him up with a restoration spell, but since that it is a divine spell and not an arcane spell, coupled with the fact that Rainard was only an apprentice, it's no surprise. He looks at some pretty pictures and lets the thinkers do the thinking.

Wil just wants a library to obtain information at. As an after thought, he wonders what information would be available he, and suggests an agreement of sorts to have access to the library if the need arises.

Ayotnom shares he is a duelist know, and would like to spar with Mak.

Kiwina is able to help looking over the research.

*******************************************

Rainard isn't won over very easily. After all, when someone threatens you, how likely are you to offer more than is required. He seems less fearful now, but he definitely has his walls up, and he speaks out with uncharacteristic anger and disdain in his voice.

"I will decline to assist you, thank you. I have done nothing wrong, and you treat me as though I am some dastardly villain. I will gather my things and leave, as to where, I'm not sure yet, but the further from this weird island the happier I will be. I can find my own way, as I wish nothing more from you. Of course you have the power to detain me, but you will gain no benefit from doing so!"

With that Rainard turns and huffs out of the room. If anyone tries to stop him, he will slump into the nearest chair and glare silently at you. Assuming no one tried to stop him, he will return a few moments later with a handy haversack n his back and he will say with the same venom in his voice as before, "Do with this place what you like, you could burn it to the ground for all I care!" he than turns and leaves, obviously heading towards the docks, most likely to find a ship that will take him from Wedding Island.

As Rolth scans the place , his detect magic spell reveals a few weak auras. upon further inspection they turn out to be a few depleted wands, that still carry a lingering aura, but have no value. It seems that Ardain was a bit of a pack rat and he was holding on to them for some crazy reason. their doesn't seem to be any other auras in the library.

Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday September 6th, 2022 12:09:37 PM

"I would like to scan over some of the scrolls for anything that may be helpful. We may want to leave before the authorities get here. I have a feeling they will not be too happy with us."


Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+13=23 ; d20+8=20 ;
Tuesday September 6th, 2022 12:13:49 PM

(Knowledge(local): 23
(Knowledge (arcane): 20

To cover the search for anything that may be helpful
(OOC: I apologize again.. I am having a time with posting still)

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Tuesday September 6th, 2022 12:19:36 PM

Falco calls after Rainard. "Do you have the gold needed for travel? I know you are hurt but don't turn down help if you need it."

He does not expect that his call will be answered but felt he had to try. (If he does return he will give a purse needed for travel.)

"We have no guarantee that the authorities will not arrive in short order. Handling Rainard as we did gives him every reason to report the death of his master. We should move fast and exit as soon as possible so as not to appear guilty of something."

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Mak(JamesM)87/87 HP|AC:35-AO/31/22T/20FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS,PY)**|1d6+11(15)x2) 
Tuesday September 6th, 2022 12:38:49 PM

"We'll plan on it," Mak said to Ayotnom. "But dueling is only secondary to me, you'll likely show me what's what."

To Falco Mak replied "You are right Falco. I created this problem. I'll stand watch outside and look to see if any guards approach the place and alert everyone if I see any. I'd like to add that if he did have something to do with the Deep, acting indignant would be a logical means of diverting attention from him. Most people would have accepted our explanation and apology. "

Once Rainard was gone Mak stepped outside but left the door open so he could speak to the others should the need arise.

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Tuesday September 6th, 2022 4:48:18 PM

"OK, that could have gone better. this would take days to go through, I don't think we'll find much before the authorities come. surely Rainard will be making a report. We also might not want to walk through the city if we want to avoid detection and just be on our way. I can teleport us to the Rose when we are ready to leave.

Elyas pages through some scrolls while waiting for a decision to be made, looking for research on the Deep or any other related items that they could take with them.

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: un-levelled 
Tuesday September 6th, 2022 8:52:45 PM

Tsak stands with Mak near the front of the tower. Two friends standing in the sun having a chat is a lot less suspicious than a single guy lounging with intent.

He takes the time to point out to his friend some of the finer points of intimidation.
Thug Life!

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Tuesday September 6th, 2022 9:04:13 PM

"Perhaps it would be best if we made our own report to the local authorities. We do have contacts with whom we have good relations, and that would look less suspicious than us just skulking off. And maybe they will reward us for ending the threat of the Deep!"

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Tuesday September 6th, 2022 9:34:23 PM

Feeling no claim on anything here, Kiwina agrees with Rolth about notifying the authorities.

Kiwina is not at all certain that Rainard will tell anyone -- Ardian was treated with a bit of suspicion here and Rainard does not seem to have found the culture very accommodating. But whether Rainard lets the authorities know or the Petals do so themselves, there is no real reason to stay here at Ardian's home. It could just bring suspicion that they may have had motives for Ardian's disappearance.

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27  d20+14=32 ;
Wednesday September 7th, 2022 12:06:28 AM

Ayotnom decides to peruse the library. He takes a sampling of some of the books, tomes, manuals, scrolls and otherwise reading materials and tries to figure out if there is any possible rhyme or reason to the library of knowledge.

(Linguistics: 32)

Assuming Ayotnom has figured out Ardian's organizational system he says, "I'm seeing if he has any histories of Minotaur Island to see if maybe I can identify the person who murdered my father. I think I may have figured out Ardian's organizational system. What other information would you be interested in that I may be able to find for us to use."

Otherwise if he can't figure out Ardian's organizational system he says, "Well I gave it my best shot, but I can't make heads nor tails of Ardian's organizational system."

Mak(JamesM)87/87 HP|AC:35-AO/31/22T/20FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS,PY)**|1d6+11(15)x2)  d20+14=24 ;
Wednesday September 7th, 2022 8:07:30 AM

Mak listening from outside remembered something he'd heard years ago as a youth. His brother Zond had been a wizard of sorts and he kept books with his incantations in them. "Did Ardian bring any books aboard to study his spells, or are they inside someplace?"

Mak looked out from Ardian's tower and estimated how long it would take for someone to walk in the open to the tower. Estimating that time he ducked inside to look for the tomes, or more precisely to find a spot where they'd been as he suspected Rainard left with them.

OOC: Perception +14, Roll 24

It was just a quick look and then he posted himself outside once more.

DM Jeremy 
Wednesday September 7th, 2022 11:16:31 AM


Wil wants to give the place a quick scan, but suggests they hurry as the authorities may be arriving.

Falco makes one final effort to make nice with Rainard, and then suggests they hurry as the authorities maybe coming, as Rainard has every right to report Ardain's death.

Mak tells Ayotnom that a duel would be nice, but that the minotaur will probably win. He recognizes he is to blame for Rainard's attitude to them, and volunteers to watch for the authorities. He adds that if Rainard was involved with the deep, his reaction may resemble his current one.

Elyas offers to teleport everyone to the Rose, as he doesn't know if walking through town would be wise. He's not sure they will have time to find anything of value in Ardian's research.

Tsak takes watch with Mak as two friends would be less conspicuous than one. He shares the finer points of intimidation with his friend.

Rolth suggests reporting to the authorities themselves, thinking it might look less suspicious.

Kiwina agrees with Rolth, and would prefer to leave Ardian's house before suspicion sets in.

Ayotnom decides to peruse the library, in hopes of discovering Ardian's system of organization.

Mak asks about Ardan's spell book.

*************************************************

As Wil and Ayotnom scan the various books and scrolls, it becomes rapidly clear that Ardian was in no ways a man of order. There is no determinable rhyme or reason to the placement of written material in the room. It's as if he didn't care, and simply put newly obtained material where ever he could find an open place. Looking through some of the material itself, you discover that the vast majority is written in languages you find unfamiliar, and those you can decipher, offer little to explain their significance. You find little tidbits of script cut from its original source, whatever that may have been, and then pasted into tomes similar, in appearance to scrap books, along with the various seemingly meaningless scrolls and books. Obviously Ardain was able to glean something from these texts, but it would take much study to determine what, assuming you could at all.

Ardain's spell book is nowhere to be found in this room, meaning it was either destroyed with Ardain, is somewhere else in the house, or most likely, it is Rainard's Handy Haversack, and gone along with him.

So far there has been no sign of the authorities showing up. What would our intrepid heroes wish to do next.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Wednesday September 7th, 2022 11:23:16 AM

Falco moves out as well to join in the watch. This whole conversation has him a little flustered but he also does not want Mak to be out of sorts.

"Mak, this problem, like most, is temporary. Once we are done here I would suggest we simply get back to the boat. I do not think the dynamics of this community are suited well to those of use that try and do good in the Wold."

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Wednesday September 7th, 2022 11:46:07 AM

Elyas spends a few more moments looking for a spellbook, but is unable ot find it

"of course we have a run in with a wizard and there is no spellbook or scrolls left behind to add to my collection. Figures...

Elyas will wait until the others have finished searching and then again offer to just teleport the whole team to the Rose and leave this weird town behind. Rolth seems to maybe be wanting ot go report to the authorities, but Elyas feels like that is a waste of time.

"we didn't get along super well with the authorities here, and there is a perfectly good chance that we get blamed for his death and detained. we could just walk away and get back to the Islands.

Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday September 7th, 2022 11:52:11 AM

"I suggest we head back to the Rose. Not sure, I should do my training here even with the strangeness.. but I would be willing to stand tall in front of the authorities.. if needed."
"Any other suggestions? I'm ready for a drink. Do you think the brambleTaurs aboard have a special drink?"



Mak(JamesM)87/87 HP|AC:35-AO/31/22T/20FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS,PY)**|1d6+11(15)x2) 
Wednesday September 7th, 2022 4:34:54 PM

Mak nodded at Falco's wise words. "As I've said. Ive been here before. We shouldn't trust the authorities to do what we'd think is right. I propose a quick stop in the catacombs and then off to the Rose. We can find a port of call close by that's not in Fargunia for our mundane supplies and needs."

"If our budding duelist needs training I can coach him on the Rose." Mak offered, "but I find that many objects I own were mistakenly left inside my pack and the long exposure to salt water has ruined them."

OOC: Mak is also way in the hole financially until we divvy up treasure. IN THE HOLE and covered over with debris, that's how IN THE HOLE he is.



Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday September 7th, 2022 6:14:23 PM

“I only wish to have a library of scrolls to access freely. Figured, if we made a deal of some sort… but really what kind of information is held here and is it useful for us in future travels? Maybe just an agreement to treat the place as a home of knowledge and accessible library?”

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) |  d20+16=31 ;
Wednesday September 7th, 2022 6:29:27 PM

Rolth realizes that he had misunderstood the extent of our search so far, and suggests that we search the rest of the house. After that, he will accept the suggestion that we skip the authorities and just do a little shopping and be off in the Rose.

He will walk the house, scanning with detect magic and search by more mundane means.

Perception = 31

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Wednesday September 7th, 2022 8:43:33 PM

Kiwina isn't going to learn the secrets of submerging the Rose or how Ardian tracked down the Deep, no matter how long he studies the materials in this place. So he helps the others look to the best of his ability to find the sorts of things they want to look for. This might include such things as looking for places where Ardian spent most of his time versus those that were seldom touched (as if tracking). He can also look over any maps they find, or talk to an animal if they find one.

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: un-levelled 
Thursday September 8th, 2022 12:22:54 AM

Tsak keeps an eye on his surroundings while he talks to Mak and Falco.
He notes nothing more suspicious then they are...

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27  d20+17=26 ;
Thursday September 8th, 2022 12:29:15 AM

Perception: 26

Ayotnom assists in searching the rest of the house looking for anything interesting.

DM Jeremy 
Thursday September 8th, 2022 11:12:19 AM


Falco joins Mak and Tsak on watch, where he tries to put Mak at ease.

Elyas is all for just leaving this place, and doubles down on his offer to teleport them back to the Rose. He is a bit bummed that no spell book was found.

Wil agrees with Elyas and wants to return to the Rose. he could use a drink, and wonders if Ramsey has anything special set aside.

Mak wants to head to the catacombs and than head to the Rose.

Wil wanted a personal library for th Petals, but is beginning to realize this isn't the one for them.

Rolth is fine skipping the authorities and figures a quick stop at the catacombs and than leaving this place may be best. He searches the rest of the house.

Kiwina realizes that nothing of value is to be gleaned here, and though it would be nice if they could make the Rose submersible again, He remembers that it wasn't Ardian who did the original magic. He pitches in on the search of the place.

Tsak continues with his watch and chatting with his friends.

Ayotnom helps search the rest of the house.

*********************************************

As our intrepid heroes search the rest of the house, they don't find anything of value. Rolth's detect magic again finds some weak auras, which turn out to be another bundle of spent wands, this time wrapped in some parchment papers, which also have lingering auras, and were probably scrolls. It seems anything of value, assuming there was anything to begin with, walked off with Rainard.

Tsak, Falco and Mak see a small group of people heading their way. Upon closer inspection, you determine that they are the city guard. They don't seem to be in too much of a rush, and at their current pace they should arrive at your location in 3 or 4 minutes.

Mak(JamesM)87/87 HP|AC:35-AO/31/22T/20FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS,PY)**|1d6+11(15)x2) 
Thursday September 8th, 2022 12:34:29 PM

”Time’s up! Mak announced to the group. They could try to leave in the opposite direction and circle back, but if they’d already been seen it might be too late. ”Perhaps that teleport might be the best course of action”. Mak suggested.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Thursday September 8th, 2022 2:24:26 PM

Falco looks at the people coming before speaking.

"Mak warn them inside, if we teleport great, I guess though it will make us look guilty of something other then rudeness, or I can intercept them."

If there is no immediate action to teleport Falco will head to intercept the guards waving.

"Hello my friends! I am glad you are here, it saves us a trip."

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Mak(JamesM)87/87 HP|AC:35-AO/31/22T/20FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS,PY)**|1d6+11(15)x2) 
Thursday September 8th, 2022 5:01:44 PM

Though Mak thought he'd be the best one to confront the guards should things go sideways, he let Falco approach them while he went inside to warn the others and set up the possible teleport. How Falco would be part of that he didn't know, but he wasn't going to leave the small creature by himself.

Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Thursday September 8th, 2022 5:40:29 PM

"Would it be rude, if they never knew us here?" Wil asks.
"Worse-case scenario, if they do get mad at us. We are an adventuring group. We can take them," he adds confidently.

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  d100=32 ;
Thursday September 8th, 2022 7:29:24 PM

"uh, no, we're not in the business of 'taking' a group of legitimate government authorities.

Elyas waves the others over.

"allright everyone gather 'round. we don't have time to do much more digging and there's nothing of real interest so far in this mess of a place. Let's get out of here.

Once everyone is together Elyas will cast a Teleport bringing the group back to the Rose in the spot that he memorized just for this purpose!

mishap chance - 32, on target

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Thursday September 8th, 2022 7:40:35 PM

Rolth knows better than to be left behind when the clan moves on, so he joins up with a Elyas and the others to get out of the place.

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Thursday September 8th, 2022 9:53:20 PM

"We searched the place. I'm pretty sure they will know someone was here." Kiwina is ready to leave with Elyas. Fargunia's love of privacy could make this a major crime. He sees a trip to a temple of Pantheon in his near future.

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27 
Thursday September 8th, 2022 10:55:05 PM

Ayotnom joins hands with the others when they go to teleport lest he get left behind.

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: un-levelled 
Friday September 9th, 2022 12:33:42 AM

Tsak sticks with Falco. If Falco heads in to Elyas and they make the teleport, great. If not then it's just the two of them outside. Tsak, as per local tradition, won't venture any information for nothing. He won't be rude, just less than forthcoming to the constabulary.

DM Jeremy 
Friday September 9th, 2022 1:08:10 PM

Mak lets the others know that they will be having company soon.

Falco is ready to teleport away

Wil suggests if things go bad they could "Take Them".

Elyas will have no taking of legitimate authorities, and gathers everyone together for teleporting.

Rolth goes along on the teleport ride.

Kiwina is all for making a hasty exit, but feels a trip to a Pantheon Temple maybe needed soon.

Ayotnom joins in the teleportation party.

Tsak joins Falco in the teleport.

*************************

In a few blinks of an eye, the Petals find themselves on the deck of the Rose. A quick scan of the area, and you don't see any sign of any authorities. or even any harbor officials. Ramsey and the crew are ready to set sail at your leisure. Where would you like to head to?

Mak(JamesM)87/87 HP|AC:35-AO/31/22T/20FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS,PY)**|1d6+11(15)x2) 
Friday September 9th, 2022 2:08:28 PM

Mak suggested they head for the nearest port, not in Fargunia, to resupply and give the crew some needed rest. He would prefer the port have access to the catacombs and a temple to Pantheon. It doesn't have to be Taur port.

"Perhaps we can compose a message to the authorities in Wedding City and have it sent by messenger. It would of course detail our findings, Ardian's involvement, and the resolution of our encounter. Perhaps even send a small token of our appreciation for their help. I don't know who we'd send or how we'd accomplish this though. Do any of you have an idea?"

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Friday September 9th, 2022 6:48:25 PM

"We could easily get a written message to them, Mak. You care to write it?" Kiwina can send an animal messenger, probably a seagull, to Ardian's house. He might be able to send it where they had their discussion with the local authorities if people think Ardian's house will be empty by the time it gets there.

"Best I remember my geography, the closest place that isn't in Fargunia is Centaur Island -- Fort Damostes, probably. Isunmbre in Zarthmoor might be about as close. Aisildur if you want to head east. My preference would be Bridge Island, though"

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Friday September 9th, 2022 8:59:02 PM

"I agree with heading back to the Taur Isles. We need to report on the defeat of the Deep and see how folks are faring. Do we have any diplomatic messages to deliver or report on?"

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: un-levelled 
Saturday September 10th, 2022 12:42:02 AM

Ahh yes, thinks Tsak, 'diplomacy' or the art of sneaking away from dead bodies and other fine messes. Teleport helps.

I agree Taur Isles, and catacombs.

Tsak helps the crew as they get underway and out of the port. Then he spends some time with Esmerelda, whose coat needs a good brushing,

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Saturday September 10th, 2022 4:59:05 PM

"It will be good to check in with Pelonius on Centaur Isle, and report what we have done and learned. She may also have news of the emissaries she was sending to Liontaur Isle, and the movements of the magical mirrors of communication to the other taurs. I believe Hirosum at the WLA chapterhouse there will also have interest in updates regarding the Deep. After that, if no misadventures guide us elsewhere, we could retrace our steps and see how the various taur leaders who sent us as emissaries or messengers are viewing the current state of affairs and way ahead. Very exciting times for Taurkind and our noble neighbors!"

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Saturday September 10th, 2022 8:43:36 PM

Falco realizes that there seems to be no apatite to solve this diplomatically.

"OK, good. Teleport to the boat and then we sail, right?"

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27 
Sunday September 11th, 2022 8:24:23 PM

Ayotnom says, "Yes let's go back to Centaur Island. Do you think there are any Centaur Duelists I could spar with?"

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Sunday September 11th, 2022 9:06:13 PM

"I'm not sure, Ayotnom, but let's go find out! And hey, Petals, I finally figured out how to make my tattoos magical. Let me know if you want to have one inscribed, possibly with the help of one of our other divine casters to offer more options than the few spells that I know. It will cost some coin for the special inks and what not, but could be useful!"

Mak(JamesM)87/87 HP|AC:35-AO/31/22T/20FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS,PY)**|1d6+11(15)x2) 
Monday September 12th, 2022 8:45:16 AM

Mak nodded at Kiwina. "I'll get one ready." Mak said as he went below decks to the captains quarters and set about writing the letter to the Fargunian authorities. In the letter he explained their task in detail and how Ardian seemed to have allied himself with the evil entity who then turned upon the old man at the end. He made certain to explain that Ardian's apprentice seemed to have no involvement in the scheme, though he might have Ardian's research on the creature that called itself the Deep. Lastly he apologized for not making the report in person, saying within the missive that the rulers of the Taur isles were expecting a report and they needed to make haste to Centaur Isle.

Once Mak was happy with the letter (Taking 20 on Diplomacy and KS: Nobility, result 22 and 29) he carefully folded it and sealed it with his family insignia to hand off to Kiwina.

"Here it is Kiwina. This should at least explain our part in the whole affair. They could try to send a ship after us, but on the open sea they have no authority."

As for Rolth's offer, Mak thought about it somewhat. "You have one that might help with Waterbreathing, Freedom of Movement, or Owl's Wisdom? That last one of would certainly sort out bad influences such as the Deep."

DM Jeremy 
Monday September 12th, 2022 10:08:40 AM


Mak makes a port of call suggestion, and suggests writing the authorities of Wedding City a letter of explanation.

Kiwina tells Mak he can send a letter, if the duelist is willing to write it. He makes a few port of call suggestions, all within the Taur Islands, but pushes for Bridge City.

Rolth wishes to return to the Taur Islands as well. He asks if they have anything to report on.

Tsak also wishes to return to the Taur Islands and a make a Catacomb stop. he helps get the ship underway, than brushes his cat.

Rolth mentions a desire to check in at Centaur Island.

Falco is fine with teleporting back to the Rose and skipping diplomatic relations.

Ayotnom also wishes to head to Centaur Island and wonders if he may find a centaur duelist to spar with.

Rolth tells Ayotnom he isn't sure about the centaur duelist, but one never knows. He lets everyone know he can make magical tattoos now.

Mak writes a letter for Kiwina to send off, and asks Rolth about a couple of tattoo ideas.

*******************************************

The Rose departs from Wedding City with zero complications. once in open waters, there is a small debate as to where to make their next port of call, though the general consensuses is the Taur Islands. Rolth and Ayotnom wish to head to Centaur Island, while Kiwina would like to head to Bridge Island. Where do the rest of the Petals weigh in?

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Monday September 12th, 2022 10:19:43 AM

Elyas is curious about the magic of the tattoos, but is not personally interested in having one done.

"I agree that we should look to resupply and do some Catacombs shopping, but I don't know that we are in a hurry that makes us need to stop at the closest possible port. it will not take us much longer to get to Bridge Island. My vote is to push on to Bridge Island.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Monday September 12th, 2022 10:20:02 AM

"I am not sure how effective or easy it would be to tattoo me Rolth but I would certainly be willing to help."

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Mak(JamesM)87/87 HP|AC:25/17T/19FF|CMD 31|+1 CLB:Arrows(20)|14/9/4/14(RS)/-|(FA,WF,WS,WT,DA,RS,MS)**|1d8+14(MS)Attack 1(20)x3) 
Monday September 12th, 2022 11:08:02 AM

Mak offered to spar with Ayotnom once he was finished with the letter. Sparring aside he took up a look out position at the bow of the ship and sat there watching the horizon til nightfall.

**Weapon Focus, Weapon Specialization, Weapon Training, Deadly Aim, Rapid Shot, Many Shot| Encumbrance:50 lbs| Move: 30 |, | Condition: Feelin' Fine! |

Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday September 12th, 2022 4:27:47 PM

"I'm only interested in finishing up my WLA training and drinking a little," Wil says with a smile.
"Maybe drinking a lot.." he laughs

Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday September 12th, 2022 4:29:35 PM

"Oh, a tattoo. I've not had a tattoo before. I'm game for a water breathing one or freedom of movement."

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Monday September 12th, 2022 7:42:38 PM

Rolth is fine with the choice of going to Bridge Isle first. It is where his quest started, after all. With Kiwina, no less! And the departed Sable, whose minotaury presence has been ably supplanted by Ayotnom.

With regards to tattoos, he notes, "Freedom of Movement is too powerful to be contained in these tattoos, I'm afraid, but Waterbreathing can be had. It would cost 6,480gp in materials, and allows invocation of that 2nd-level spell twice per day (cast at 3rd level). Let me know if you want it, and we can get to work. I'll just need you or Falco to help with the casting each day."

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Monday September 12th, 2022 7:52:01 PM

Seeing how carefully Mak worked on his message, Kiwina asks the spirits to have a seagull to carry the message to Ardian's place. (Using the first level ranger spell they are able to cast for the day for animal messenger, caster level 3.)

He awaits the decision of the others as to where to go.

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27 
Monday September 12th, 2022 8:55:28 PM

Ayotnom says to Mak, "We will definitely spar but if I'm ever going to have vengeance against the man who murdered my father I need to be at the top of my game and spar a wide variety of duelists. Ironically enough my martial artist training paired with my high mental aptitude as well as the fact that I'm committed to completing my duelists training should mean that as I become a stronger duelist it should be harder and harder to strike a blow against me."

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: un-levelled 
Tuesday September 13th, 2022 12:42:25 AM

A tattoo sounds interesting. Waterbreathing would be useful, but what else have you got? Invisibility? Can you make me fly?

Mak(JamesM)87/87 HP|AC:34-AO/30/22T/19FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS)**|1d6+11(15)x2) 
Tuesday September 13th, 2022 8:23:14 AM

Mak considered Rolth's materials requirement and nodded. "Waterbreathing is just the thing that would be good about a tattoo, but does it last forever with those two uses each day? It would be something you can't lose and possibly save your life. Old bean, I think we have a plan. We just need to sort out the coin. What of Foxes Cunning?"

To Ayotnom Mak replied. "Not getting hit is important. But a little bit of steel between you and their blade doesn't hurt." Mak said looping a thumb under his chain shirt and shaking it a bit. As soon as I get to the Catacombs I'm to pick up a shirt that's been in my family for generations. My brother jests that it was worn by the family women, but it fits me perfectly. I'm looking forward to claiming it.



DM Jeremy 
Tuesday September 13th, 2022 10:48:58 AM


Elyas wants to go to Bridge Island and the Catacombs. He doesn't think haste is needed.

Falco isn't sure if a tattoo would work on him (Magical tattoos work on anyone.), but he is happy to help Rolth f he needs it.

Mak offers to spar with Ayotnom,once he has the letter written. Afterwards, he takes up a look out position.

Wil doesn't care where they go as long as he can do the things he has plans to do. He would like a tattoo from Rolth.

Rolth is fine with Bridge Island first. He let's his friends know there are limitations to what his tattoos can do. He tells Wil and Falco what he would need from them, as well as how much it costs to create a magical tattoo.

Kiwina calls a Seagull to him, and he has it carry Mak's letter back to Wedding City. He waits to see where everyone wants to go.

Ayotnom is happy to spar with Mak, but he explains why he wishes to spar with as many others as possible.

Tsak is down with a tattoo, but would like to know his options.

Mak would like a tattoo, and he shares some wisdom with Ayotnom.

***********************************************

(Tsak and Mak haven't weighed in on the destination choices, so I'm assuming they, like Wil don't care, as long as they can fulfill their goals. Since Roth is fine with Bridge Island, the only person that is still voting for Centaur Island is Ayotnom.)

The majority decides Bridge Island should be their next port of call. Armed with that knowledge, Ramsey barks a few orders, and the Rose begins to head to Bridge Island. It is a sunny day without a cloud in the sky. Their is a gentle breeze which is filling the sails, and propelling the Rose towards it's destination, and the temps are a lovely 70 degree Fahrenheit.

About half way to Bridge Island, Mak, at his look out at the bow, spots something jumping in the water. at first he thinks it's a large fish, easily 5 and a half to 6 feet long, but upon closer look he realizes it's a merfolk. The merfolk starts swimming towards the Rose, jumping and splashing in a most joyous display. As the Merfolk gets closer, You see it is a beautiful female with blueish green skin and scales.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Tuesday September 13th, 2022 12:10:43 PM



Falco climbs up in the rigging and spends a good part of the day enjoying watching the water for danger. Spotting the merfolk he gives a small laugh.

"Seems we cannot go long without running into things despite the size of the pond we are in."

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Mak(JamesM)87/87 HP|AC:34-AO/30/22T/19FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS)**|1d6+11(15)x2) 
Tuesday September 13th, 2022 12:18:58 PM

Mak grabbed his bow and stood. "We have company Captain!" he yelled to stern. "They look friendly too!" he added.

Mak had no idea if these merfolk were friendly or not, but their capering about certainly looked friendly enough and his cynicism faded to reveal a smile. He hoped they were as friendly as they appeared as his taste for underwater battles had faded with the victory over the deep.

"AHOY!" Mak called out to the mermaid.

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Tuesday September 13th, 2022 2:00:56 PM

Elyas comes over to the railing as well to see the mermaid. After the last few weeks of many difficult fights, Elyas is ready to assume the worst, but he doesn't say anything as the other crew members wave hello. He just waits to see what this visitor will do or say before reacting.

Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday September 13th, 2022 2:36:39 PM

Tsak brings up invisibility which Wil quickly picks up on and changes his desire.
"What are the possibilities of an invisibility tattoo? That would be so helpful, as long as I can still summon as invisible. Oh, and will you tattoo an invisible tattoo invisibly? I don't think that would be practical.. you would need to see the tattoo to not see yourself."
"Ha.. such silliness."
He then rushes to the side of the ship to see the merfolk.
"How do they communicate underwater? Do you think they echo locate?" He asks anyone.

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Tuesday September 13th, 2022 8:16:34 PM

In response to the questions about tattoos, Rolth reminds the Petals that it must be divine magic that is inscribed, so no invisibility and fly spells are normally possible. That leaves many possibilities, including resist energy, waterbreathing, and many others. The tattoos are permanent, so it is a pretty good investment if you choose something that you will want to use many times over the course of an adventuring career. "If I'm not mistaken, we have clerics, druids, and rangers in the party, so ask them what might be of use!"

When the mermaid is announced, Rolth will join Mak at the rail, and join in acclaiming her joyful frolic in the sea. "To what do we owe the honor of your celebration, Lady of the Sea?", he inquires.

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27 
Tuesday September 13th, 2022 10:43:26 PM

Ayotnom asks, "Do you think it heard the news about the Deep and is happy to see us or potentially is this a trap?"

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Tuesday September 13th, 2022 11:13:50 PM

Kiwina does not suspect the mermaid intends them harm because of how openly she approaches. He lets Rolth and Mak handle the greetings -- or perhaps he's just watching to see if Mak will make another faux pas.

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: un-levelled 
Wednesday September 14th, 2022 1:39:42 AM

Tsak looks over the side of the boat to watch the seafolk splashing about.

Sure she seems friendly, but Mak hasn't hit her with diplomacy yet!

In terms of tattoos he speaks with Rolth It's a great idea, let me do some research and save my coins and we'll talk more in the future.

Mak(JamesM)87/87 HP|AC:34-AO/30/22T/19FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS)**|1d6+11(15)x2) 
Wednesday September 14th, 2022 7:57:45 AM

Mak was careful. It seemed he was a better negotiator at the end of a sword than that of an extended hand and given that Rolth was at the rail he deferred to the bulky lion man as he was inadvertently jostled aside.

"Hopefully she hasn't come for some family heirloom we took off the mermen earlier in the week." Mak said calmly to Rolth such that he wouldn't be heard over the wind, waves, and splashing about.

DM Jeremy 
Wednesday September 14th, 2022 12:12:58 PM


Falco sees the mermaid and comments how they can't go anywhere without running into someone or something.

Mak announces the presence of the mermaid. He thinks she looks friendly and shouts out a greeting.

Elyas is ready to fight if the mermaid turns out to be an adversary, though he waits before acting.

Wil thinks about Tsak's question about an invisibility tattoo and asks some questions about merfolk.

Rolth gives some clarification on what spells can be turned into tattoos, than greets the mermaid.

Ayotnom asks if she might be here to celebrate the fall of the Deep, or if it's a trap.

Kiwina believes the mermaid means no harm, and he sits back to let others do the talking.

Tsak tells Rolth he will do his research, and comments on how friendly the mermaid seems.

Mak lets Rolth do the taking, and hopes that the mermaid isn't here for a family heirloom they took from some enemies they fought earlier, but than he remembers that those were gillmen, not merfolk.

****************************************************

At Mak and Rolth's greetings, the merfolk swims happily to the side of the ship, and asks, in a cheery voice, "Hello, nice ship you have here, by any chance would you happen to be the Eight Petaled Rose?"

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Wednesday September 14th, 2022 12:35:53 PM


Climbing down from his perch in the rigging Falco approaches Mak and Rolth to listen in. No point in chiming in but best to know what is going on.

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Mak(JamesM)87/87 HP|AC:34-AO/30/22T/19FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS)**|1d6+11(15)x2) 
Wednesday September 14th, 2022 12:48:43 PM

Mak didn't know if admitting to such was good or not, but he simply nodded an affirmative knowing full well that Rolth was about to deliver a soliloquy about the eight-petaled rose. He'd expect no less from the loquacious Liontaur.

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  d4=1 ; d20+14=19 ;
Wednesday September 14th, 2022 3:56:24 PM

Elyas is a bit surprised to have someone call their group by name. it has been a while since they have been back in familiar waters where people know of this little team. He guages their current location based on weather and how long they have been traveling to determine how close to Bridge Island they have gotten.
pro sailor = 19

Elyas also waits for Rolth to give the speech. he just nods when the mermaid asks her question

Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday September 14th, 2022 6:24:42 PM

"What about a Shield tattoo? I could use the Shield spell for sure."
Wil waves at the mermaid.
"They don't look angry but we did kill some merfolk..," Wil's face went a little pale when he realized he was the first to attack the merfolk and he stepped away from the edge of the ship.


Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) |  d20+21=36 ;
Wednesday September 14th, 2022 8:56:09 PM

Rolth feels an unfamiliar social pressure as everyone seems to be looking to him rather than jumping in feet first to the conversation. He rapidly regains his equilibrium, though, and responds politely, "Why yes, we are that most fortunate company, the Eight Petaled Rose, occasionally blessed by Domi as we seek to sail along his path, which I hope is pleasing news to you. But you have the advantage on us, so might I be so bold as to inquire about your name and how you came to seek and find us?"

(Diplomacy = 36)

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Wednesday September 14th, 2022 8:59:09 PM

As far as tattoos go, Rolth will remind Wil that only divine spells can be made into tattoos. He reads off a long list of spells that goes something like this: http://legacy.aonprd.com/coreRulebook/spellLists.html He points in particular to the cleric, druid, and ranger lists, since those are what we have available here on the Rose.

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Wednesday September 14th, 2022 10:08:08 PM

Kiwina mentions to Wil that it wasn't merfolk they'd fought with recently -- it was gillmen. Kiwina isn't sure where gillmen can be found, but they had legs, not tails.

He's right up to the rail waiting to hear the mermaid's response.

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27 
Thursday September 15th, 2022 12:00:42 AM

Ayotnom says, "In stories don't the heroes sometimes reply to inquiries such as this with a 'depends who is asking?'."

He continues, "I really feel like that exchange was a missed opportunity."

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: un-levelled 
Thursday September 15th, 2022 12:48:01 AM

Tsak cocks an eyebrow at Ayotnom Next you'll be yelling 'follow that ship'!

Rolth's furry tongue and silken manners have gotten the party out of more trouble than into it, Tsak is happy to play a straight bat at this point.

Mak(JamesM)87/87 HP|AC:34-AO/30/22T/19FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS)**|1d6+11(15)x2)  d20+8=12 ; d20+2=16 ; d20+4=24 ;
Thursday September 15th, 2022 8:08:39 AM

"You want to be the face of the Petals, then be the face." Mak reminded the liontaur politely from the side. "It's become clear to me that as much as I might like such a position I seem ill suited to the task. It's one of my growth opportunities." he quipped.

To the mermaid he just smiled and tried not to look threatening. Being a smallish and lean man the task wasn't as hard as it might seem. Also as it happened he had some small amount of skill at looking harmless.

While he stood observing the conversation he found himself wanting desperately to be in a tavern. Maybe even singing along inexpertly with a bard.

OOC:
Sense Motive +8, Roll 12.
Diplomacy +2, Roll 16 (v Rolth)
Bluff +4, Roll 24 (To look harmless)


DM Jeremy 
Thursday September 15th, 2022 11:33:28 AM


Falco gets a closer look.

Mak nods the affirmative, though he isn't sure it's the right thing to do. He's pretty sure Rolth will make a better introduction.

Elyas is surprised that the mermaid has heard of them, and realizes they aren't to far from the Taur Islands. he awaits Rolths introduction.

Wil has an idea for a tattoo, and waves at the mermaid. he is worried that their past might be catching up with them.

Rolth properly introduces the party, and asks the mermaid her name. He asks the mermaid her name, and why she would be seeking them. He also reminds Wil that tattoos can only be divine spells, so shield of faith would be OK, but shield wouldn't.

Kiwana reminds Wil that they recently fought gillmen not merfolk, even going so far as to mention the most defining distinction between the two. he awaits the mermaid's response.

Ayotnom feels there would probably would have a better way to address the mermaid.

Mak smiles an tries to look harmless.

***********************************************

At Rolth's introduction, the mermaid lets out a squeal of delight as she does a back flip in the water.

"My name is Lilly, and I've been swimming all about searching for the heroes that defeated The Deep! Long ago my ancestors tried and failed to defeat this monstrosity, but the best we could do was seal it away. Of course we were worried when reports of the seal weakening began to surface, but we felt helpless as the knowledge of how our ancestors sealed it away has been lost. Imagine our relief when word began to spread that a band of heroes was on the case, and low and behold, you were able to do what my ancestors could not, namely vanquishing this great evil. I belong to a small clan that has dedicated their lives to watching the gate, and doing our best to keep the knowledge of said gate, as well as the one who was sealed behind it, from falling into the wrong hands, though it seems we have failed, at least in part, but you heroes have saved the Wold from great suffering. Our chieftain, sent me out to try to locate you so as to invite you to join us and allow us to thank you for your heroism."


Mak(JamesM)87/87 HP|AC:34-AO/30/22T/19FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS)**|1d6+11(15)x2) 
Thursday September 15th, 2022 12:00:57 PM

Mak started going over what he'd have to leave on the ship in his mind to keep from ruining his equipment like last time. Bow, arrows, food, Mandolin...nope that was already done for, extra clothes....

Of course being at the rail he was right there and could start talking, but Rolth's presence kept him quiet...with no small amount of effort. The mermaids enthusiasm was contagious however and Mak found himself smiling in spite of Tsak's cynicism.



Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Thursday September 15th, 2022 2:29:23 PM

Falco gives a little hoot at the invitation. He speaks quietly from behind Rolth.

"That sounds like a feast to me, we like feasts."

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Wilford Grimly (HP:86/78- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Thursday September 15th, 2022 4:45:58 PM

"Wonderful," Wil said. "Looks like we have something to do... oh and a Tattoo of Bear's Endurance would be appreciated. If I can endure it. I have not had a tattoo.. at least voluntarily. Back in the House of the Dart they made us get a tattoo in the worse place... wanna see." Wil says with an eager smile.
If someone volunteers... it's not recommended, Wil complies but it's not pleasant. It's not even a good tattoo.
"I didn't feel a thing... I was very young."

Posting for Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Thursday September 15th, 2022 4:51:35 PM

Elyas is happy with Rolth's reply. Proud of the big man, such a great example and representative, he thinks.
"Where would you like to meet?" Elyas shouts to the mermaid.


Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Thursday September 15th, 2022 8:36:17 PM

"That would be grand, Lilly! If you would be so kind as to lead the way on the surface, that would be splendid. Our ship, the Rose, sadly no longer sails under the waves, so we must proceed in a more mundane fashion. I hope you will welcome our crew as well, as they are also heroes for sticking with us through such trials and adventures!"

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Thursday September 15th, 2022 10:02:27 PM

Kiwina suspects the crew have been paying careful attention to the exchange, but he gives the order to follow the mermaid as if they had doubts -- unless she would be more comfortable providing instructions on where to go.

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27  d20+15=26 ;
Thursday September 15th, 2022 11:06:19 PM

Ayotnom is a paranoid Taur and listens to the mermaid very carefully. (Sense Motive: 26)

He isn't about to go wondering into some trap.

DM Jeremy 
Friday September 16th, 2022 11:59:12 AM


Mak makes a note of things to leave at the surface. He remains quiet, but smiling.

Falco thinks Lilly's invitation sounds like a feast, and he is fond of feasts,

Wil loves the idea of being honored and rambles a bit about tattoos.

Elyas likes Rolth's introduction and asks Lilly where they should meet.

Rolth accepts Lilly's invitation, and asks her to lead the way. he asks if the crew would be welcome, as they are heroes as well.

Kiwana gives the order to follow Lilly, unless she would rather give directions and meet there.

Ayotnom is taking things on the safe side.

************************************

Ayotnom and anyone else who cares to glean Lillly's motives get the feeling that she is sincere in her invitation, and they detect no falsehood in her words. Lilly appears to be exactly as she seems.

As the invitation is accepted, Lilly claps he hands in joy and does yet another back flip.

"This is going to be so great, I can't wait to see what the others are going to say when they see me leading you into town. They are going to freak out, especially that Suzara, she thinks she's better than most, and I can't wait to see her face when "I" lead you to our home. Follow me we aren't that far! Oh and of course your crew can join, we wouldn't have it any other way."

You quickly realize that Lilly has the mentality of a teenage girl, for a teenager she is, but immaturity aside, Lilly proves to be a proficient guide, and she leads you for a few hours before she stops and says, "We have to dive from here. I was given an elixir I can share. They are unique to my people, and for 24 hours, or until you are ready to return to your normal appearance, they will polymorph you into a merfolk. In such a form you will find travel to and from my home a lot easier. I have enough for everyone." She than reaches into the shoulder bag she is wearing and pulls out a largish flask and offers it to the party and crew.

Ramsey waits for the parties reaction before giving the word to his men.

Posting for Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Friday September 16th, 2022 12:36:16 PM

"A merfolk, we will be merfolk. That's new."
He has some hesitation with the transformation but doesn't object.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Friday September 16th, 2022 12:38:25 PM


Falco will happily take on the change of shape.

"Well Lilly I was once a halfling and now an owl so one new shape sounds like great fun. I am guessing we should drink them in the water, not on the boat?"

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Friday September 16th, 2022 12:39:24 PM

Wil is thrilled to make the transformation to a merfolk. Almost too excited as he almost falls from the Rose.
He laughs and counts his not falling to luck granted by Wardd.
"Guess, I better not test my luck."

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Friday September 16th, 2022 5:30:36 PM

Rolth decides that accepting the elixir is probably better than showing off his mermaid's braid. He'll defer to Captain Kiwina to give the order, but certain shows by example that this is what we plan to do. He's ready for a party!

Mak(JamesM)87/87 HP|AC:34-AO/30/22T/19FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS)**|1d6+11(15)x2) 
Friday September 16th, 2022 6:11:49 PM

Mak waited his turn with the elixir and joined his friends.

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: un-levelled 
Saturday September 17th, 2022 12:57:16 AM

What about Esmerelda, will it work for her? Will it harm her? We can't leave her all alone on the Rose!

Tsak sees no reason not to trust the little mermaid and, unless she says otherwise, will feed some elixir to Esmerelda too.

He doffs his equipment, keeping only his undershorts, leather belt with his kukri in it's scabbard and a small contton sack (tucked into the belt) in case he sees a shell or pearl that he wants to keep. He hopes the belt will stay on as he changes. The Merfolk seem to have hips, so he assumes it will all work out.

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Sunday September 18th, 2022 6:21:46 PM

Kiwina asks whether a manta ray is too big a form for the occassion. If Lilly thinks it would be fine, he uses his cloak rather than the elixir.

"Ramsey and Tsak, I think we should have someone on board the Rose at all times, but perhaps we will be able to take the crew to celebrate in shifts?" This question is really for Lilly as well, and not intended to discourage Esmerelda from trying the mer-life.

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27 
Sunday September 18th, 2022 9:02:31 PM

Ayotnom asks, "Will the elixir work on those of us who are Tauric? I was under the impression that merfolk were sort of half humanoid half fish and us Taurs well we are kind of already half humanoid half horse, big cat or bull depending on our type."

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: un-levelled 
Monday September 19th, 2022 1:38:06 AM

It'll be fine Ayotnom, haven't you heard of bull sharks, sea horses and cat fish? Tsak says with a wink.

Good thinking Kiwina, I'm happy to take a turn staying on board. We should probably have at least two people left here at a time. 1 in the lookout and 1 at the tiller.

DM Jeremy 
Monday September 19th, 2022 12:07:27 PM


Everyone seems willing to take the elixir though there are a few questions. Lilly answers Ayotnom's question first, "Since it's polymorph magic I see no reason why it wouldn't work, unless taurs have an immunity to such magic that I an unaware of." To Tsak she answers, "The magic should be safe for your kitty, though I'm not sure what the affect will be for an animal. This should be interesting to find out!" And finally to Kiwina, "You can certainly stay in your tauric form and use a manta ray cloak if you prefer, though you will probably have to squeeze into a lot of tight places. You see, our village doesn't get a lot of visitors, and, to be honest, under the sea, if someone is larger than us, they are generally trying to kill us, so we never considered building to accommodate larger persons. That said I promise you we will do all we can to make your stay as comfortable as possible, and once you have squeezed into a building, you should have plenty of room to move about freely. I will let you decide for yourself."

At Kiwina's concerns for a guard on deck, Ramsey says, "I will stay with the ship. If any of the crew wish to join you, they are welcome to go, but my place is on the Rose!" As it turns out, three other crew members decide to stay with the ship as well.

The flask is passed around, and everyone who is going takes a drink. It has the taste of some unknown fruit sweetened with honey, and everyone finds it very pleasant. Once in the water, you find that your lower extremities have been replaced by a fish tail, though everyone except Ayotnom doesn't find any changes to their upper body. Ayotnom however finds his upper body has shrunk down to medium size, though his appearance hasn't been altered. Even Esmeralda's front half has no changes, though her hind legs are replaced with a fish tail.

You swim down to the bottom of the sea, a trip that takes about 20 minutes, and Lilly leads you into a small village. The buildings all appear to be made of corral and stone, and appear to be built more for privacy than protection from the elements. As you swim through town, you see several merfolk watching as Lilly leads you to the largest building in the settlement. The bystanders all seem excited by you presence, and you receive many a huzzah. It is clear that everyone is happy to see the defeaters of the Deep with their own eyes.

As you arrive at the largest building, a middle aged merman meets you.

'Thank you for coming! and thank you daughter for finding them so quickly!"

You see Lilly cringe a bit when the merman addresses her as daughter. The reasoning is unclear, but it seems to have something to do with teenage angst, and perhaps a desire for self identity.

Friends, my name is Salvas and I am the chieftain of this small village. As I'm sure Lilly has already shared, We wish to thank you properly for doing what we could not, and if you are willing, I would like to invite you to join us for a feast in your honor this afternoon. In the meantime, you will find all the accommodations you could ask for available to you. I'm sure Lilly will be happy to show you around. I would do so myself, but I have so much to do in preparation for the party. You see, it was impossible for us to have everything ready, as we had no idea when or even if you would arrive."

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday September 19th, 2022 12:43:47 PM

Wil is happy to drink the potion and does so with no issue. Once in the water, he begins to act strangely and starts looking at his new limbs and begins screaming and struggling. Luckily this only lasts for a moment. Wil returns to his senses.
"I'm sorry, that was unexpected. One of my personalities is afraid of fish tails and I had no clue, I won't mention any names, Namir." He says with a smirk. "We had to put him in a box. We are good now."
Wil then follows the others without a problem. He is polite but tries to stay out of sight due to being a bit embarrased.

Posting for Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  
Monday September 19th, 2022 12:48:06 PM

Elyas has reservations but he drinks the elixir. He makes the transition, and even though it does feel quite strange he takes the change far better than Wil who seems to panic. He attempts to help but Wil collects himself before Elyas is able to offer any help.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Monday September 19th, 2022 1:25:21 PM

Having no reservations Falco jumps in and drinks the elixir. He really wants to make a big tail splash as he flips to descend so it takes him a few tries to get it right. Happy that he made a good tail splash he checks out his new body underwater, has a brief concern about how bodily functions work and then discounts the concern as part of the adventure.

After meeting the chieftain Falco looks to Lilly. "A tour would be great, I know its your home but it is new and interesting to all of us."

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Monday September 19th, 2022 4:09:04 PM

After drinking the elixir, Rolth makes a few powerful sweeps of his newfound tail, and pronounces himself ready to descend.

Upon reaching the village and being greeted by the Chieftain, he says, "Thank you, Chieftain Salvas, for your hospitality. I can see why you would send the delightful Lilly in search of us, for she has proved a most welcoming emissary! I look forward to her tour of your village, and appreciate all that you are doing to make preparations for the festivities."

Mak(JamesM)87/87 HP|AC:34-AO/30/22T/19FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS)**|1d6+11(15)x2) 
Monday September 19th, 2022 7:36:25 PM

Mak had a problem with the tail. To him it was too much like having a plant buried in his chest. The worried look on his face was plain as he swam down into the depths of the ocean. When he arrived in the undersea town he was mostly used to the new form and smiled weakly at the greeting.

"Where's the tavern?"

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Monday September 19th, 2022 8:15:38 PM

Kiwina takes the elixir, hearing that large creatures would discomfit their hosts.

When meeting Salvas, Kiwina says, "We are glad if our fight with the Deep has helped you, although we were fighting it for our own reasons. And I agree with Falco -- we spend all of our time at the surface of the ocean, seeing what it is like down here would be a real treat."

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27  d20+16=24 ;
Monday September 19th, 2022 10:51:13 PM

Ayotnom says, "Honey we shrunk the minotaur!" as he takes a nip of the flask and becomes a merfolk.

While Lily seemed to be earnest upon hearing her exchange with her old man part of him starts to wonder and he listens carefully to Salvas (Sense Motive; 24) considering that Ardian turned out to be a foe rather than a friend he isn't likely to just take the word of anyone they meet at face value for a while and listens to his gut on this one.

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: un-levelled 
Tuesday September 20th, 2022 7:27:33 AM

Tsak keeps a watchful eye on Esmerelda for the first few minutes,but the moggy seems to take to the water with delight. While Tsak tries to stay with the group Esmerelda flits here and there as shiny things take her eye.

After 5-10 minutes the newly minted cat-fish settles down and swims beside the ranger as they enter the village. Tsak too is excited to see the underwater environment.

DM Jeremy 
Tuesday September 20th, 2022 12:20:37 PM


One of Wil's "Friends" has a mental breakdown over the merfolk transformation, but that voice is silenced by everyone else.

Elyas tentatively drinks the elixir and is about to try and calm Wil down, but Wil beats him to it.

Falco drinks the elixir and has a bit of fun with his new tail. He worries about using the facilities, but decides not to think about it. He tells Lilly that a tour would be wonderful.

Rolth tries out his new tail, and thanks Salvas as only Rolth can.

Mak's new tail brings him some bad memories, and asks to be dropped off at the pub.

Kiwina tells Salvas they took on the Deep for their own reasons, but they are glad they were able to help, and looks forward to a tour.

Ayotnom makes a joke about shrinking, and watches Salvas for anything off. The duelist concludes that the chieftain is very proud of his daughter, and loves her dearly, but Lilly is trying to write her own story. One that is out from under the shadow of being chieftain's daughter. Ayotnom concludes that, as a teenager, Lilly misinterprets love and pride for smothering. Ultimately he is certain that he is witnessing a mild case of teenage rebellion.

Tsak is worried for his companion for a moment but when Esmeralda seems to be enjoying her transformation, he is able to relax and look forward to Lilly's tour.

***********************************

Lilly turns out to be delightful tour guide, and you can easily see why Salvas is so proud of his daughter. Sure she has many of the annoying traits found in so many teenagers, but she has a big heart, and performs each task given her flawlessly. She shows you around the town and points out various sights. she mentions that their general store has a Catacombs entrance, if anyone wishes to do any last minute shopping, and at Mak's request she shows him the pub, where he finds a very comfortable atmosphere, and a whole host of merfolk who welcome him in and proceed to buy him drink after drink. Anyone who joins Mak receives the same treatment. You are pretty sure the bar keep would simply put your drinks "on the house", but he doesn't want to take away his customers opportunity to thank the hero or heroes.

Lilly brings those who wish to stay on the tour, around town, pointing out various sights, though as a small village, there isn't that much to see. Lilly makes lovely company. she takes you to what Lilly describes as their city park, and you swim through probably the loveliest aquascapes you have ever seen. There are corrals of various kinds, as well as a well kept kelp forest. (knowledge nature: 20) Highlight to display spoiler: {You spot kelp and corrals from all over the Wold.} the overall appearance of the place is one of beauty and tranquility.

After a few hours, Lilly leads her entourage back to the pub to retrieve a well lubricated Mak, as well as anyone else who stayed with him, than returns to the chieftain's home. She leads you to the back of the house, and you see a separate building, behind the chieftain's residence, that you immediately recognize as a banquet hall.

The hall is decorated, and filled with merfolk, with more entering to join the feast. The walls are lined with what lamps with magical flames "burning" inside them, and swimming at the ceiling are a multitude of lantern fish, that appear to be trained to act as a sort of overhead lighting.

Lilly leads you to the chieftain's table at the head of the room, where Salvas stands to greet you.

"Welcome friends, please join me at my table for food and drink, and let us celebrate!

The food and drink is amazing, and includes many dishes you have never tasted. There are many fish dishes, as well as a lovely kelp salad, and though many of the flavors are foreign to your palate, you find the dishes to be flavorful and enjoyable.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Tuesday September 20th, 2022 12:33:24 PM

Falco enjoys the tour but the feast is really what is is looking forward too. New cusine is always such a delight, unless your host is a ghoul or some such. He tries not to eat too much of any one thing, instead trying a bit of everything he can get his hands on. Still it doesn't take long for his stomach to begin to bulge out from what he eats.

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  d20+13=14 ; d20+13=32 ;
Tuesday September 20th, 2022 1:28:44 PM

Elyas is fascinated by the underwater community. he doesn't stay at the bar, but he watches curiously to see how drinks are prepared and served while immersed completely in water. what kind of drinks do they use here?

he enjoys the tour, always interested in expanding his experience of the Wold and its inhabitants. the coral garden is very interesting, but Elyas knows next to nothing about the plant life of the seas. still, it is quite pretty and different! (know nature = 14, natural 1)

at the banquet Elyas is a little nervous being at the center of attention for so many merfolk, so he waits for others to act and follows their lead. he knows there can be many potential missteps in a formal meal in an unfamiliar culture, especially trying to eat while underwater which is surely a new sensation for him. he watches to see who eats first, what dishes they start with, and how they use utensils etc.
Perception = 32

Posting for Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  
Tuesday September 20th, 2022 1:37:57 PM

“This is wonderful,” Wil says as he decides to do the tour over the drink, surprisingly.
“I am enjoying the silence. The voices always go away in places like this.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Tuesday September 20th, 2022 1:42:32 PM

Oops.. wrong header

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) |  d20+3=22 ;
Tuesday September 20th, 2022 5:45:31 PM

Rolth enjoys the full tour with Lilly, assuming that Mak can handle the drinking all on his own. He is delighted by the aquascape, commenting on the beauty and diversity of the flora from all over the Wold's seas. (Knowledge Nature = 22)

He tucks into the repast with equal gusto, complimenting the chefs for their amazing talents.

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+11=17 ; d20+5=9 ;
Tuesday September 20th, 2022 7:15:51 PM

(Roll -- know nature = 17)

Kiwina enjoys the tour as well, privately realizing that for all the beauty down here it is sailing that calls to him most.

He enjoys the celebration and tells the tale of the Taurnament of Roses to their audience (oratory = 9, 10 with the luckstone, not the best performance), fully expecting to be soon upstaged by Rolth.

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27  d20+9=22 ;
Tuesday September 20th, 2022 11:24:40 PM

(Know[nature]: 22)

Ayotnom attends the Taur and says to Lilly "Just how did you manage to get kelp and coral from all over the Wold to grow here in this spot?"

Later while dining Ayotnom says, "I think I heard somewhere once that it is better down where it is wetter and today has been quite the day to prove that idiom or lyric."

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: un-levelled 
Wednesday September 21st, 2022 6:40:47 AM

Tsak stays in the drinking establishment... err to look after Mak. NOT because there's free ale. No, not that.
He manages to enjoy the experience without overdoing it and is able to ensure that Mak can still swim when the rest return to pick them up. Esmerelda curls up by the fire (how do they do THAT underwater) and has a nap.

At the banquet Tsak tries to employ the same tactic of discernment, but fails miserably and eats entirely too much. Esmerelda seems to particlularly enjoy all the ways in which fish can be served, the moggie is pretty much in her element surrounded by nearly as much food as water.

Better where its wetter, Ogini you nauti bouy!

DM Jeremy 
Wednesday September 21st, 2022 12:33:11 PM


Falco enjoys the tour, but gets down to business when it's food time.

Elyas watches how and what people eat and drink.

Wil enjoys the silence and the tour.

Rolth enjoys the tour and diversity of the park's aquascape. He puts the hurt on the food, giving complements to the chefs.

Kiwina enjoys the tour but finds he prefers sailing over anything else. He shares a story from the Petal's past, and though everyone listens politely, Kiwina realizes his presentation lacks the luster he fully expects Rolth to soon share.

Ayotnom asks how thy got the different corals and kelp to grow here, but Lilly doesn't know She offers to track down the grounds keeper if Ayotnom wishes. At the feast, Ayotnom makes a comment about wet places.

Tsak stays, at the pub, to "Keep an eye on Mak". At the feast, he tries to behave himself, but ends up eating way to much. Esmeralda is enjoying her stay. He comments on Ayotnom's wet spot comment.

**************************************

One thing your DM forgot to mention is that there is no water inside the dining hall and pub, and one might assume that most of the buildings serve as similar air pockets. though it makes moving about a bit more cumbersome, for the merfolk, it makes eating and drinking far easier. Also, without the air pockets, food would be extremely bland, as any seasoning would be washed off.

After Kiwina tells his story, a group of bards pick up their instruments and preform as everyone is eating. After dinner, Salvas stands and addresses the crowd.

"Welcome everyone to this joyous occasion, as we celebrate the heroes who have defeated our ancient enemy, the Deep. Three cheers for the Eight Petaled Rose! Now I must ask if you would be so kind as to share some of the details of this adventure, as everyone here is longing to hear the details. Also our scribe over there wishes to write everything down for posterity"

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Wednesday September 21st, 2022 2:20:08 PM

Falco briefly considers stepping in to fill the roll of story tells but realizes there are better in the part for that. Instead he looks for some form of tasty treat to eat while he great tale is told but stops when he has a thought.

"Maybe we could get a copy or two of what is written. We could hand it out when we arrive someplace, kind of as an introduction?"

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Wednesday September 21st, 2022 7:08:12 PM

Oops.. wrong header

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Wednesday September 21st, 2022 8:27:23 PM

Kiwina says that this was a long adventure and suggests that they start no earlier than searching for the keys.

Highlight to display spoiler: {Just for reference: Rolth vs Kiwina.}

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Wednesday September 21st, 2022 8:34:55 PM

Rolth is vaguely aware of Kiwina's suggestion, but alas has already launched into the tale...

“In our adventures across the Taur Isles and these seas, we ran into signs and minions of an evil power known as the Deep, a threat at that point unknown to us. Through our journeys, we learned that the Deep was some sort of malevolent power that seemed to be making a play for domination in the region. Its minions distributed magical amulets that warp the minds of their wearers, turning them into mindless, aggressive pawns. We met a chuul that used a piece of the Deep, part of a tentacle, to cursedly warp the flesh of those in its thrall, making them tentacled monstrosities. The chuul was accompanied by frog-like Deep Ones. The chuul promised us power if we joined it, and madness, despair and death if we resisted. We of course saw through its lies, and defeated it in battle. Earlier, we had encountered and defeated a sort of reverse Cecaelia named Aaroth, who told tales of a coming doom that was beyond our understanding. And on our sailing journeys between the Taur Isles, we passed a great rock formation that looked tentacled as well.

At several points, we encountered a mysterious fellow named Nyloth, who professed to be an envoy of Domi and gave us occasional clues to guide our quest. In our most recent encounter with Nyloth, he informed us that a sage named Ardian, in Fargunia, was also seeking the Deep, and might wish to trade information. So we traveled to that strange land to meet Ardian. In our discussions, he revealed the Deep was a very old creature of some sort, an evil thing bent on destruction. Long ago the creature had opened a gateway from another place into the Wold. As you seem to know all too well, some nearby underwater folk were subjugated, and fell in thrall to this thing. Eventually, heroes rose up from those aquatic folk–I’m sure this august village must have had some among their number! They fought the creature back. They were not strong enough to destroy it, so they sealed it with a Teucri artifact. They broke the artifact into several items, and hid them.”

Ardian told us that the seals on this prison had begun to fail, and the power of the entity known as the Deep had begun to push back through. He asked us to find the pieces of the Teucri artifact so that the Deep could be defeated once and for all. He helped us find assistance from local notables, including magics that allowed our ship to sail under the sea! And he gave us clues that allowed us to find the Teucri keys to the Deep’s prison. Alas, unbeknownst to us, Ardian had fallen under the sway of the Deep himself. So when we traveled to the portal that sealed the Deep away from the Wold, Ardian revealed his treachery, but was slain by the Deep nonetheless. We then gave battle to this wily master of deceit, eventually pinning him down and delivering sufficient blows by weapon and magic to lay him low. The portal was destroyed in the process, but we were able to recover the Teucri keys. Weary but triumphant, we returned to Fargunia to ensure that no more dangerous lore was remaining in Ardian’s tower. Having done this, we set sail again, where we had the great fortune to encounter the wonderful Lilly, and so be guided before you here. Well, there you have it, the tale of our most recent quest! I hope that you have enjoyed it nearly as much as I have enjoyed this dinner.”



Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27 
Thursday September 22nd, 2022 1:08:18 AM

Ayotnom is interested in speaking to the grounds keeper to find out how they did it.

Later at the feast Ayotnom really doesn't have anything to add to Rolth's retelling of events

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: un-levelled 
Thursday September 22nd, 2022 7:25:52 AM

Tsak sits scratching Esmerelda's ears as his distended belly gurgles to itself. He listens to Rolth's speechifying and notes he's done a fair job of describing the quest, so gives him the nod of 'job done' to show his approval.

Tsak is aware that this smallish town will have used a lot of resources to feast the Petals. He shows his thanks by not drinking all of their delicious dry red, though he is hard pressed as it goes down a treat.

He waits for what he expects will be more talking by some august personage...

Mak(JamesM)87/87 HP|AC:34-AO/30/22T/19FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS)**|1d6+11(15)x2)  d20+9=27 ;
Thursday September 22nd, 2022 12:13:28 PM

Mak enjoyed the company and the celebration though he did have enough presence of mind to not over indulge. That he had no legs to hurt seemed to help the most. The nobleman mixed right in too, even though the traditions were a little different they didn't seem to be that different.

OOC:
KS: Nobility +9, Roll 27

DM Jeremy 
Thursday September 22nd, 2022 12:26:46 PM


Falco considers telling the tale but decides to let someone else do it. He asks for a copy or two of the manuscript.

Kiwina suggests a slightly shortened version, as the whole tale would take to long. (I love the videos. I needed a good chuckle in the morning.)

Rolth shared the whole tale, in spite of Kiwina's suggestion for an abbreviated version. Bards just can't help themselves!

Ayotnom asks Lilly to track down the grounds keeper. Lilly is happy to oblige, and finds and introduces him to a slightly elderly merman who she introduces as Rengard. Rengard says, "Well ya see, as long as the water parameters are close, you can grow pretty much anything, anywhere down here. This garden predates me by several generations, and with proper care, it will out last my grand kids, so I'm not exactly certain how all these wonderful specimens were gathered. I do know that if you were to take a plant or variety of corral native to these parts, and swim to the opposite end of the Wold, assuming you have similar water parameters, such as temperature, salinity, hardness, ECT., they will thrive." At the party, he Ayotnom lets Rolth do the talking.

With a full belly, Tsak shares his approval of Rolth's words. He makes a decision not to drink the town dry.

********************************************

Everyone listens intently as Rolth spins his tale. There is much head nodding and whispered conversations, as the bard speaks. Clearly they are hanging on his every word, and when Rolth is finished, everyone in the house stands and applauds the efforts of the Petals.

Salvas waits for the applause to take it's course, and than indicates that everyone should have a seat. "Thank you for the wonderful story, we can have as many copies made as you need, Fanton is an excellent scribe. I know it's getting late, and I'm sure you would like to return to your ship before too long, but allow me to offer this token of my, nay our appreciation."

Salvas is handed a small chest, and he sets it on the table than opens it. He reaches in and pulls out a single brooch. He holds the brooch out for all to see, and you discern it to be made of silver. It is a circle with an Old Woldian glyph intricately carved on it's face. If you speak Old Woldian Highlight to display spoiler: {It means Merfolk Friend.}

"I name you friend to all merfolk! If you ever encounter a merfolk community, or perhaps even an individual, present this brooch, and unless they have done away with our traditions, they will gladly show you hospitality, and/or offer assistance. Take these as a token of our thankfulness."

Salvas than reaches back into the small chest and pulls out seven more identical brooches, and hands one to each member of the Eight Petaled Rose.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Thursday September 22nd, 2022 1:10:04 PM

"The gift of hospitality is one of the greatest in the Wold. Thank you, I will wear it with pride."

Falco will indeed wait for a couple of copies. He has the idea that when the arrive at a new port these might be a sort of calling card to local leaders. Summarizing a bit of their recent adventures. Even better if he were to start to record some previous adventures to make a bound volume some day.

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Thursday September 22nd, 2022 4:31:41 PM

Elyas accepts the token with a small bow.

"you have heard our story, we would love to hear yours. you say you have fought against the Deep in the past? what was that like? what did you know of the monster that was locked away in that archway?

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Thursday September 22nd, 2022 6:38:41 PM

Rolth reads the Old High Woldian and exclaims, "Merfolk Friend, indeed! I am quite honored and shall treasure this dearly!" He also hopes to hear some tales from the merfolk, but understands if they are ready to retire after all the festivities.

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Thursday September 22nd, 2022 7:11:30 PM

Kiwina pins his brooch on happily, and listens to answers to Elyas'es questions.

How much time has passed since they took the elixir? Kiwina would not object at all to spending more time looking around down here -- out of the city as well as in it.

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27 
Thursday September 22nd, 2022 11:21:28 PM

Ayotnom says to Rengard, "But that is what I don't understand. Isn't the odds of of all this flora from all over the Wold having simillar water paremeters to this particular spot here astronomically unlikely? What sets this spot apart from others that it is able to sustain all these desperate samples? It isn't just kelp from the other end of the Wold but all over it and water temperatures, pressures, even mineral compositions vary region to region. Is this place just some happy neutral that can sustain any underwater plant raised here? It is certainly a vexing mystery"

Later at the feast:

Ayotnom says to Salvas, "I thank you for the recognition but I have a logistical question. My torso and neck has shrunk thanks to your elixir that temporarily makes me a medium merfolk. Will this necklace fit a large Taur? Or will I have to expand the chain or replace it with a larger chain later should I wish to wear it when I return to my normal size?"

Mak(JamesM)87/87 HP|AC:34-AO/30/22T/19FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS)**|1d6+11(15)x2) 
Friday September 23rd, 2022 7:48:10 AM

Mak accepted the brooch and attached it to his cloak. That they’d be called friend was sobering and Mak was grateful for the honor. He was speechless however and simply nodded when handed the token.

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: with tail, down-levelled. 
Friday September 23rd, 2022 8:11:59 AM

Tsak thanks Salvas as the merman hands him his broach and stows it carefully in the bag he brought with him.

DM Jeremy 
Friday September 23rd, 2022 10:32:24 AM


Falco thanks Salvas for the brooch and what it means. He asks for a couple of copies of the manuscript. He is considering writing down their exploits in the future to use a sort of calling card.

Elyas asks for the villages story.

Rolth also would like to hear the story.

Kiwina wears the brooch happily. He does some calculations, and realizes they have been in merfolk form for about 10 hours.

Ayotnom further probes about the garden, and asks about the brooch. Renguard answers, "You know, I've always suspected there was some magic in this place. The tranquility of this park is almost magical. who knows, maybe there is something to be said about that." Salvas gives the minotaur a puzzled look, and answered, "It's a brooch, not a pendent, you pin it to your clothing, there is no chain. You may wish to remove it before you regain your normal form, to avoid ripping the fabric of your shirt, as the shirt grows, because the brooch probably won't change in size.

Mak recognizes the honor of being named friend, and wears the brooch.

Tsak thanks Salvas for the brooch.

**************************************

As Elyas asks Salvas about his villages story, he answers, "Whats to be said that you don't already know. It happened over 1000 years ago, and there isn't any merfolk alive who was around then. Most people had written the whole thing off as legend, but our village new better, as we were the ones tasked with watching the gate. I would tell you more, if I could, but I simply don't know anything more than you already know."

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Friday September 23rd, 2022 11:55:26 AM

Elyas nods
"yes, information about the Deep was quite hard to find, and we certainly found a lot of people who didn't believe it was real. regardless of how much you knew about it, thank you for your service in guarding the gate. it is quite possible that without someone watching over it the Deep would have been able to influence someone to open the gateway much earlier than it did. I hate to think what that monster could have done given its freedom...

Elyas enjoys the remainder of the feast time, but also carefully studies the banquet hall, using his very detailed memory to recall the shape and size of as many things as he could. You never know when it might be helpful to have a teleportation location in a very hidden and safe spot, especially given their tokens of friendship...

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Friday September 23rd, 2022 1:34:21 PM


As Falco hears the stuff with the Deep started a thousand years ago he is surprised, considering. 'With the power we have gained in so short a time it is hard to believe that others, at the time, could not have done the same. Maybe the merfolk should communicate more with the outside world.'

"IF something like this comes up again maybe talking to the people of the surface could help. Adventurers and heroes have bene part of the Wold for a long time so it is possible this could have been avoided, just a thought."

__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Friday September 23rd, 2022 5:55:35 PM

"I expect the merfolk have renowned adventurers themselves. Perhaps the Deep weakened over the course of its imprisonment." Kiwina knows that what they imprisoned it with was a Teucri artifact, but they still figured out how to get it working and how to get it in there.

Still, events seem to be winding down here. If Kiwina is going to explore the seabed before the others are ready to go to the ship, he figures now is the time. He thanks their hosts, but explains they have offered him an opportunity to see a new landscape he can't pass up.

Mak(JamesM)87/87 HP|AC:34-AO/30/22T/19FF|CMD 36| Rapier +1-Agile,Keen,Adm|14/9/4/-/-|(FA,WN,FD,PS,WF,WS)**|1d6+11(15)x2) 
Friday September 23rd, 2022 9:48:14 PM

As a sailor Mak had heard all the rumors about merfolk, gillmen, sirens, and other creatures that lived in the waters in and around the Taur Isles. None of that prepared him for the reality. He felt privileged to be this close to them and to learn their ways.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Saturday September 24th, 2022 3:44:08 PM

Wil had been staring at a spot in the wall for what seemed like days, till he suddenly realized it was a piece of choral. He laughed, a hardy laugh.
He accepted the broach with a smile. He had really been out of it.
“Ah, I heard there was a Catacombs, is there also a place to train. I have a few WLA levels to complete?l
Thanks

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Saturday September 24th, 2022 11:09:58 PM

Rolth pins his brooch to his cloak and accompanies Kiwina on any additional sightseeing before thanking our hosts again and returning to the Rose.

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27 
Monday September 26th, 2022 12:19:28 AM

Ayotnom says, "Forgive me, I misunderstood the nature of your jewelry. I'll save putting on mine for when I reach my normal size."

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: with tail, down-levelled. 
Monday September 26th, 2022 3:26:20 AM

Tsak visits the catacombs before they leave. He's after some restoration potions to get his mind and body back to where they were before the overgrown slug zapped him.
After that he's ready to return to the Rose and head out for the next adventure, or diplomacy, whichever happens first.

DM Jeremy 
Monday September 26th, 2022 12:42:00 PM


Elyas understands why Salvas can't share more. He makes a mental note of the surroundings in case a haven is ever needed.

Falco considers the Petals rise in power, wondering why the merfolk couldn't have dealt with them, and why they never asked for help. He suggests they ask for help in the future.

Kiwina suggests that Maybe The Deep was weakened by his imprisonment, and hadn't come to full power yet. Especially considering the merfolk used a powerful artifact to imprison him. He excuses himself, as he desires to explore the area.

Mak had heard of merfolk gillmen and sirens, but never thought he would see them, and here in this adventure, he has encountered 2 out of the three, and heard of an encounter with the 3rd. He feels privileged to have seen what he has seen.

Wil asks if the is a WLA branch.

Rolth joins Kiwina on the sight seeing.

Ayotnom says he will put on the brooch when returning to full size.

Tsak make a pit stop at the Catacombs.

***************************************

Salvas chuckles a bit as he answers Falco, "You are not wrong friend, though, in our defense, until now, we knew not who we could trust. To add to the problem, when even other merfolk communities have forgotten the truth, and insisted the whole thing was not but legend, finding those who would listen proved challenging, and we simply had given up."

To Kiwina he says, "Of course, please feel free to explore. Based on what Lilly told me, you should still have around 12 hours left before the elixir wears off."

To Wil he says, "Sadly we do not have that which you seek. We are an isolated community, or at least we have been, and never had a need for such a facility. Now that the threat, of The Deep is over, maybe we can and should rejoin the rest of civilization. There are many here, especially among the youth, that would love nothing less than exploring, the Wold. In the future, such a place may be a desirable addition to our community."

As Kiwina and Rolth explore the surrounding area, they discover that the village is nestled into a natural ring of stone. They surmise that his location was probably chosen to offer protection from rogue water currents, as enemies could simply attack from above. The rocks themselves are comprised mostly of quartz found in a multitude of colors, with some granite mixed in for good measure. There are schools of many different brightly colored fish swimming along the rocks, as well as much corral. To say the location is beautiful would be an understatement. Outside of and away from the ring, there doesn't seem to be much else, With the exception of a dense kelp forest just south of the village ring, which you can easily surmise is a source of food for the community, all you see are what appear to be large nets scattered about. close examination, and you see that the nets are all approximately 100 ft cubes, and they are fastened to the seabed, the nets are filled with fish, and you realize this is a sort of farm, and these nets are pens used to house livestock.

Falco Ambersier (Ryan M) Status: NONE | 71/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 7/11 
Monday September 26th, 2022 3:05:29 PM

"Remaining insular is not a path for a civilization to advance, join the larger Wold where you can. At least you can get word to someone like us if there is a problem. Sorry.. I don't mean t lecture it is just that uniting races has been a bit of a thing for us, well attempting too."

Falco is happy to look around and head back to the boat when the others do.
__________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy / Cure Moderate (D) / Silence / Zone of Truth
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Monday September 26th, 2022 4:48:19 PM

Elyas joins Rolth and Kiwina in exploring the community a bit more. He is very excited to see this community as it is so different than the ones he knows well above the waves. it is incredibly interesting to him to see how some things (like the livestock pens) are analogous of life in any other town, but all have their own unique spin.

He thoroughly enjoys the time spent in this place.

Wilford Grimly (HP:86/86- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20=9 ;
Monday September 26th, 2022 6:02:07 PM

Wil is unlucky in the fact that the voices in his head haven't gone away. He swims a bit awkwardly as he tries to negotiate with the ones still uncomfortable with the transition.
"I'm not much for trusting either, " Wil says. "Anything we can do to help secure that there are some trustworthy creatures in the Wold. I know a couple." He winks and smiles.

Outside of his trouble, he does manage to enjoy exploring with the others.
He is also looking for anyone interested in a game of chance. "A gold piece for a good guess. I roll a 20-sided die. A "9" is my next roll going to be higher or lower? Pardon me, may I gamble here? Is that ok?"

Rolth Niheow (BatMark) (103/103) HP | AC: 18; Touch: 13; CMD: 27) | 
Monday September 26th, 2022 9:23:18 PM

Rolth nods along in agreement with Falco's heartfelt statements, and is in awe of the splendor of this place overall. "I hope that you will say hello if we ever share the same seas again, or even come and visit us if you arrive in one of our harbors one day. The Wold will be a better place if all folk join together in common purpose to strive for the good of each other."

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60' 
Monday September 26th, 2022 10:56:58 PM

Kiwina thanks the merfolk for their hospitality. He isn't one to talk trade arangements, but suspects there are some taurs on the islands around who might trade for fish.

Ayotnom Ogini Hugh C 82/82 | AC : 20; Touch 18; Flat 15 CMD 27 
Monday September 26th, 2022 11:20:12 PM

Ayotnom also goes with Rolth and Kiwana to explore the community more. He takes in the interesting sights and says, "Normally I would agree with Falco but you folks have that kelp garden that has ocean fauna from around the Wold. Be careful who you share that information with. I would speculate some might want to exploit it considering it is unusual to have all those samples in the same area where things are different all over the Wold."

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: with tail, down-levelled. 
Tuesday September 27th, 2022 9:18:01 AM

Tsak tags along as the group explores the Mer-village. He's impressed that a village that has remained so isolated is so welcoming.

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