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Rolth Niheow (BatMark) (39/41 HP | AC: 15; Touch: 12; CMD: 21) | Move = 80  d20+2=13 ; d20+10=23 ;
Sunday December 8th, 2019 8:56:54 PM

Rolth wonders what the fascination is with the blocked tunnel, but shrugs off his fatigue and quietly moves closer to the fog after nodding his thanks to Falco for the healing. Once there, he listens carefully for more indications of exactly where the goblins might be.

Stealth = 13
Perception = 23

Effect Tracking:
Inspire Courage 0/8 rounds used (inactive)
Rage 1/15 rounds used (inactive)
Spells Slots 1/3 used
Shield Other 3 hours, +1 saves, HP damage halved
Expeditious Retreat 14/50 rounds used
Tin Foil Hat +1 saves vs enchantment for 24 hours



Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None  
Monday December 9th, 2019 12:39:53 AM

Kiwina readies his spear and moves up, closer to the front of the party but with plenty room for the others.

-----
Ranger spell: detect snares and pits
Druid spells: flare, light, virtue; obscuring mist (d), produce flame, CLW
Aumakua have 1x ranger spell

Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 25/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 
Monday December 9th, 2019 6:11:39 AM

Falco moves up with Rolth and Kiwana {AD12} and says a short prayer. After a few seconds light springs form his bow so that everyone can see better. As the ligth springs up he whispers

"Lets get moving. Were giving them time to set up."

_________________
CURRENT SPELLS:
2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X
1st- Detect Evil / XMagic WeaponX / Shield of Faith
0- Create Water / Detect Magic / Guidance / Light

Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3)  d20+11=15 ; d8+12=17 ;
Monday December 9th, 2019 8:41:52 AM

OOC: Mak moves to AE12. Readied Action: +11 To hit (Precise Shot, PBS, DA), Roll 15; Damage 17.

Mak scooted passed Kiwina and his equine posterior to draw up next to Rolth. As he did so he looked into the fog with a pointed arrow, ready to fire.

"You see anything in that mess up there, old bean?"


DM Mark - Ghosts and Goblins  d20=12 ; d100=76 ; d6=4 ; d6=5 ;
Monday December 9th, 2019 3:25:57 PM

Angus quietly moves up, hugging the wall.
Tzak creeps a bit further down the side tunnel and confirms a rockfall has taken place. Even amidst the dust and darkness, his sharp eye can see there is about a foot gap between the rock and the ceiling.
Elyas suggests the larger pathway, and has a readied action to shoot attackers.
Rolth moves closer to the fog and listens. He thinks he hears some rustling somewhere ahead, but everything is otherwise silent.
Kiwina readies his spear and moves up.
Falco moves up, but bumps into the stealthy Angus.
Mak moves up as well, and says, "You see anything in that mess up there, old bean?"

But all you see is fog. All is quiet, as the smell of death lingers in the air.

Here is your map. This is a Google Sheets spreadsheet. Use the RD 16-18 tab.

(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement. The pink area is fog.)

Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield  d20+11=18 ; d20+7=19 ;
Monday December 9th, 2019 3:32:04 PM

Elyas looks at the fog closely, trying to think of anything natural that might be causing it. His initial inclination is that it is magical fog, and if that is the case perhaps he can dispel it. but he wants to get a good feeling of whether that is true or not before spending the resources to try to shut it down.
knowledge nature = 19

he starts by casting detect magic while looking at the fog. if magical he will try to determine what kind of magic it is
spellcraft = 18.



Rolth Niheow (BatMark) (39/41 HP | AC: 15; Touch: 12; CMD: 21) | Move = 80  d100=1 ;
Monday December 9th, 2019 9:00:55 PM

Rolth nods agreement when Falco suggests that we get a move on before more opponents are rallied to fight us. He's uncertain of this fog, though, so he won't yet enter it while Elyas does his expert wizarding. He will step closer, switch weapons, and take an experimental swipe at reach with his glaive into AG8, hoping to strike a goblin in the fog.

(50% miss chance d100 = 1, miss!)

Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Monday December 9th, 2019 9:52:32 PM

Tsak notices a gap that he certainly couldn't fit thru, but the goblins might.

He moves back to AA14 and calls Esmerelda.

Esmerelda moves forward, getting to Z14 where Tsak tells her to stay put, as some sort of lookout for the party. He hopes she has the sense to raise the alarm and come find him, rather than fight by herself. Tsak feels bad leaving her by herself in the dark cave, although judging by the way she moves she may be able to see nearly as well as he can
He calls the to others:
Guys, there's a gap in the rock here that the goblins may be able to fit thru. I'll leave Esmerelda as a lookout, but please be wary of attack from behind.

Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None  
Monday December 9th, 2019 10:07:43 PM

"Are goblins good at making traps, or digging pits?" Kiwina suspects the mist hides something of the sort.

Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None  d20+8=14 ;
Monday December 9th, 2019 11:33:10 PM

" Count on it, especially if they have a leader directing them"

Angus tries to listen to hear if the goblins are still talking.

(perception = 14)

Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 25/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1  d20+9=27 ;
Tuesday December 10th, 2019 7:45:39 AM

Falco moves again to be just behind Rolth. {AG12} It is good to be little at times like this. He does his best to see what he can of the fog. {Perception: 27}

_________________
CURRENT SPELLS:
2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X
1st- Detect Evil / XMagic WeaponX / Shield of Faith
0- Create Water / Detect Magic / Guidance / Light

Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3)  d20+4=14 ;
Tuesday December 10th, 2019 8:08:35 AM

OOC: Mak stepped up to AE11; Perception +4, Roll 14

The smell of death brought back memories to the crippled soldier. Memories of a time when death was all around him and he was laying within its midst. Mak didn't despair however, he just became more committed to not being a part of that pile up again. With his bow still readied for a shot Mak waited for Elyas to work the magic that man was best suited for as he slowly crept forward to look into the fog.



DM Mark - Ghosts and Goblins 
Tuesday December 10th, 2019 8:01:03 PM

Elyas casts Detect Magic, and this first round, Elyas can sense the presence of magic within 60’ of him (Detect Magic takes 3 rounds to sense specific auras and determine magical properties.)
Rolth swings his glave, but hits nothing by air.
Tzak alerts the others to a gap above the rockfall in the side passage.
Kiwina asks if goblins are good at pits or traps.
Angus says that they are.
Falco move up, but cannot see beyond 5 feet into the fog.
Mak moves forward a bit.

You also hear a few rocks move in the distance.

Perception DC 10 Highlight to display spoiler: {You hear some hear some soft footfalls.}
Perception DC 15 Highlight to display spoiler: {You hear some hear some quiet whispering but cannot make out the words.}

But all you see is fog. All is quiet, as the smell of death lingers in the air.

Here is your map. This is a Google Sheets spreadsheet. Use the RD 16-19 tab.

(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement. The pink area is fog.)

Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None  d20+8=21 ;
Tuesday December 10th, 2019 8:06:08 PM

(perception = 21)

Get ready someone is coming Angus says in hushed tones to those Petals near him.



Rolth Niheow (BatMark) (39/41 HP | AC: 15; Touch: 12; CMD: 21) | Move = 80  d20+10=30 ;
Tuesday December 10th, 2019 9:02:25 PM

Perception =30

"Here they come lads, shall we form a line to receive them? No point in letting them concentrate their attacks on just one or two of us."

Rolth will switch back to his morningstar, and ready an action to use inspire courage when the first foe comes into sight, singing of our mighty deeds back in the Sargrass when we repulsed the charge of the dark brigade.

(Inspire Courage +1 to hit and damage on our attacks, and +1 saves vs charm and fear)

Effect Tracking:
Inspire Courage 1/8 rounds used (active)
Rage 1/15 rounds used (inactive)
Spell Slots 1/3 used
Shield Other 3 hours, +1 saves, HP damage halved
Expeditious Retreat 15/50 rounds used
Tin Foil Hat +1 saves vs enchantment for 24 hours



Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None   d20+11=19 ;
Tuesday December 10th, 2019 11:31:13 PM

(perception = 19)

Kiwina listens momentarily to see if he can tell which direction the sounds are coming from or estimate how far away they are, but gives up quickly. He then casts detect snares and pits.

-----
Ranger spell: (used)
Druid spells: flare, light, virtue; obscuring mist (d), produce flame, CLW
Aumakua have 1x ranger spell
Spell effects: detect snares and pits (just cast)

Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+11=16 ;
Wednesday December 11th, 2019 12:36:54 AM

(Perception vs spoiler =16)

Tsak moves to AE14 and prepares to repel an attack.

Esmerelda sits watching yhe side passage.

Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 25/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 
Wednesday December 11th, 2019 6:57:48 AM

Falco casts light on an arrow, standing behind Rolth, and prepares to fire at the first goblin he sees. His thought is light in the fog may help.

_________________
CURRENT SPELLS:
2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X
1st- Detect Evil / XMagic WeaponX / Shield of Faith
0- Create Water / Detect Magic / Guidance / Light

Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3)  d20+4=20 ;
Wednesday December 11th, 2019 8:25:07 AM

OOC: Perception +4, Roll 20, Success!

Mak nodded at Angus' words. He'd heard it too as he lifted his bow slightly higher, about where he'd expect a goblin head.

Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3)  d20+9=25 ; d100=96 ; d20+9=12 ; d100=75 ; d8+12=17 ; d8+12=17 ;
Wednesday December 11th, 2019 1:27:05 PM

OOC: Attack Roll 25; 50% Miss Chance, Roll 96. Hit!? 2nd Attack Roll 12, Miss; 50% Miss Chance otherwise, Roll 75. Damage 17ea.

Mak targeted the general area where the voices had come from and fired two arrows into the fog.

DM Mark - Ghosts and Goblins  d20+6=20 ; d20+6=20 ; d20+6=8 ; d6+4=6 ; d6+4=10 ;
Wednesday December 11th, 2019 2:13:17 PM

Angus says he hears something coming.
Rolth switches weapons, readies an action to inspire courage in his friends bolstering their attacks.
Kiwina worries about what lies ahead and casts Detect Snares and Pits, but does not detect any such large hazards.
Falco cast light on a spell, ready to fire on a goblin.
Mak shoots into the fog. He hits - something.
Tzak moves up a bit.
Elyas can sense that there are a number of magical auras, but he’s not sure where they are yet. They could be the party.

You hear some clattering footsteps as the image of a large, beaked skeleton come into view, partially obscured in the fog. Having only moved forward 5 feet, one of them attacks Rolth and hits him twice for 6 and 10 damage.

Rolth’s readied action goes off and everyone is affected by Inspire Courage for +1 to hit and damage on our attacks, and +1 saves vs charm and fear.

(Where it stands at the edge of the fog, this creatures has concealment, so any hits against it have a 20% miss chance. You cannot see beyond 5 feet into the fog.)

Here is your map. This is a Google Sheets spreadsheet. Use the RD 16-20 tab.

(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement. The pink area is fog.)
-----------------------------------
Skeleton - AC 13 - Dam 13

Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3)  d20+4=24 ; d20+9=26 ; d100=34 ; d20+9=26 ; d100=43 ;
Wednesday December 11th, 2019 2:25:48 PM

OOC: Mak moves to AD9. Perception +4, Roll 24; Attack 1, Roll 26, Hit?!; 50% Miss, Roll 34, miss. Attack 2, Roll 26, Hit?!, 50% Miss, Roll 43, miss. Argh!

Mak hugged the cavern wall as he moved forward and stepped quietly into the edge of the mist and listened for noises other than from the owlbear skeleton. Mak heard something (I presume) and fired two arrows, but only heard them clatter against the rocks of the cavern.



Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield  d20+8=14 ; d20+8=26 ; d20+8=20 ; d20+8=27 ; d20+8=10 ;
Wednesday December 11th, 2019 3:59:13 PM

Elyas continues to try to determine if the fog is magical or not. he trusts his companions to keep the enemies at bay and thinks that clearing the fog will do a lot more good than throwing one more attack at this skeleton.

[ooc: rolling the knowledge arcana check(s) to determine what school each aura is from. since i don't know the actual number of auras (GM post just said "a number"), I'll roll a few of them. since i know the location after this round i will only try to determine schools for auras that are not on a party member...]



Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None  d20+9=20 ; d6+2=6 ;
Wednesday December 11th, 2019 6:49:47 PM

Angus readies an arrow on his shortbow for any enemy emerging from the fog.

(if necessary 20 to hit, 6 points of damage)

Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+10=30 ; 2d4+4=10 ;
Wednesday December 11th, 2019 7:44:59 PM

(Attack=30, Dmg=10)

Tsak moves to AF10 and attacks the skel.

Esmerelda stays put.

Rolth Niheow (BatMark) (37/47 HP | AC: 13; Touch: 10; CMD: 19) | Move = 80  d100=75 ; d100=95 ; d100=85 ; d100=16 ; d100=25 ; d20+11=26 ; d20+8=19 ; d20+8=10 ; d8+10=12 ; d4+4=6 ; d4+4=8 ;
Wednesday December 11th, 2019 9:40:16 PM

Rolth roars his inspiring song out in a rage as he and Falco take damage from the blows, and he makes a full attack against the beaky skeleton. The first three have some chance of succeeding, while the bite goes astray in the mist. (ignore the last %, I accidentally rolled one extra)

morning star to hit =26, damage/type = 12 B/P
paw to hit = 19, damage/type = 6 B/S
paw to hit = 10, damage/type= 8 B/S
Bite to hit = miss, damage/type = B/S/P

Effect Tracking:
Inspire Courage 1/8 rounds used (active)
Rage 2/15 rounds used (active)
Spell Slots 1/3 used
Shield Other 3 hours, +1 saves, HP damage halved
Expeditious Retreat 16/50 rounds used
Tin Foil Hat +1 saves vs enchantment for 24 hours



Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None   d20+6=8 ;
Wednesday December 11th, 2019 11:15:27 PM

Kiwina moves to AE11/AF12. Using his longspear, he attacks past Tsak, quite ineffectively.

Ooc: I did not specify which spear (long or short) Kiwina drew earlier. He can draw one as he moves, but may have had to drop the other.

-----
Ranger spell: (used)
Druid spells: flare, light, virtue; obscuring mist (d), produce flame, CLW
Aumakua have 1x ranger spell

Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 25/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1  d20+10=22 ; d6+2=4 ;
Thursday December 12th, 2019 7:00:32 AM

Falco's overlarge eyes blink at the large skeleton. "Well that is new." He grabs the arrow he cast light on and fires it at the creature. He figures even if he misses they will have more light in the fog. {Hit: 22 | Dam: 4 | Piercing}

_________________
CURRENT SPELLS:
2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X
1st- Detect Evil / XMagic WeaponX / Shield of Faith
0- Create Water / Detect Magic / Guidance / Light

DM Mark - Ghosts and Goblins  d100=67 ; d100=53 ; d6=1 ; d6=1 ; d20+6=11 ;
Thursday December 12th, 2019 9:52:42 PM

The fog is lit up from within by Kiwina’s light source she slung in there, making the fog around this large skeleton pretty well lit up.

Mak move into the mist and shoots, but is unsure if his arrows found a foe.
Elyas continues concentrating on his Detect Magic spell. He can sense that the fog is a weak source of conjuration magic. He can sense several sources of magic on the party, but that’s it. He can also sense a sources of Conjuration magic near the skeleton.
Angus readies an arrow to shoot anything threatening coming out of the fog.
Tzak moves forward and attacks the skeleton. His blow lands true in spite of the mist, and the skeletal creature, doing some damage.
Rolth attacks the skeleton, and while his morning star does full damage, his paws are less effective (liontaur paws are slashing weapons.)
Kiwina stabs a spear at the thing, but his attack goes wide.
Falco shoots his glowing arrow at the beast, and while it does provide light it does little to pierce the thick fog.

Rolth manages to kill the thing, causing it to explode in a burst of razor-sharp bone fragments when it dies. Rolth, Mak, Kiwina and Tsak take 2 points of damage, DC 10 Reflex save halves this damage.

As this happens, and another large skeleton clatters forward where the other one stood, and claws ineffectively at Rolth.

(Creatures in the fog have concealment if within 5 feet, so any hits against them have a 20% miss chance. You cannot see beyond 5 feet into the fog.)

Here is your map. This is a Google Sheets spreadsheet. Use the RD 21 tab.

(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement. The pink area is fog.)
-----------------------------------
Skeleton - AC 13 - Dam 13+5+12+1+3 - dead
Skeleton - AC 13 - Dam 0

Rolth Niheow (BatMark) (36/47 HP | AC: 13; Touch: 10; CMD: 19) | Move = 80  d20+7=15 ; d100=81 ; d100=56 ; d100=44 ; d100=78 ; d20+11=25 ; d20+8=12 ; d20+8=27 ; d20+8=18 ; d8+10=13 ; d4+4=8 ; d4+4=8 ;
Thursday December 12th, 2019 10:23:42 PM

Rolth manages to dodge most of the bone bits, taking only 1hp of damage, and Falco takes none via the Shield Other spell. (Reflex = 15, success!) He continues his battle song (inspire courage) as he attacks this latest foe. He has no trouble spotting this one in the fog, at least for now.

morning star to hit =25, damage/type = 13hp B/P
paw to hit = 12, damage/type = miss S
paw to hit = 27, damage/type= 8hp S
Bite to hit = 18, damage/type = 8hp B/S/P

(Good catch re the paws being Slashing, I forgot the liontaur differs from universal. I did NOT adjust the paw damage on this latest attack, because I wasn't sure what penalty applies.)

Effect Tracking:
Inspire Courage 2/8 rounds used (active)
Rage 3/15 rounds used (active)
Spell Slots 1/3 used
Shield Other 3 hours, +1 saves, HP damage halved
Expeditious Retreat 17/50 rounds used
Tin Foil Hat +1 saves vs enchantment for 24 hours




Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None  d20+9=28 ; d6+2=7 ;
Thursday December 12th, 2019 10:30:13 PM

Angus moves to AD10 and will shoot at the new skeleton

(28 to hit, 7 points of damage)

Tsak Rezar (Damien) AC15 (T13/F12) 35/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+7=19 ; d20+10=11 ; 2d4+4=11 ;
Thursday December 12th, 2019 11:41:07 PM

(Save vs Reflex=19 Success, Attack=11, Dmg=11)

Tsak ducks as the skel explodes, and his reflexes save him from most of the damage. He realises that he is in Kiwina's way, but with another foe in front of him there's not much he can do about it now. He swings again hoping for the best.

Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None   d20+6=23 ; d20+6=9 ;
Friday December 13th, 2019 12:08:28 AM

Further back than the others, Kiwina avoids some of the damage (save = 23).

Kiwina tries another attack with the longspear. Once again, he misses. The weapon is meant to be used from a second rank in battle, but apparently not in a cave.

-----
Ranger spell: (used)
Druid spells: flare, light, virtue; obscuring mist (d), produce flame, CLW
Aumakua have 1x ranger spell


Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 17/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1  d8+5=10 ;
Friday December 13th, 2019 7:52:43 AM

Falco slides behind Rolth and again calls on the warper-sar to close his wounds. He considers doing the same thing to himself soon.

{CLW Rolth: 10}

_________________
CURRENT SPELLS:
2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X
1st- XDetect EvilX / XMagic WeaponX / Shield of Faith
0- Create Water / Detect Magic / Guidance / Light

Mak (JamesM) (39/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3)  d20+5=22 ;
Friday December 13th, 2019 8:41:37 AM

OOC: Reflex Save +5, Roll 22, Success! Mak moves to AD8 as a full round action, taking 20 on perception of possible to avoid dead falls. Perception +4

Mak slid his foot forward and eased along the cavern wall and deeper into the fog with his bow up and ready.



Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield  d20+5=19 ;
Friday December 13th, 2019 11:46:38 AM

Let me get this fog out of our way Elyas says, having finally determined that it was a magical fog.

he waves his hand in a brushing motion like he is going to wipe away the fog and utters a few arcane words.
[dispel magic targeting the fog. caster level check = 19. DC is the spell's caster level + 11)

[ooc: sorry all, I probably would have been better off just blindly trying to dispel the fog and hoping it was magic, but i thought we would have more than a round before stuff jumped us. once i started i kept going witht he detect magic. probably not worth the 3 rounds...]

DM Mark - Ghosts and Goblins  d100=51 ; d100=38 ; d8=4 ; d8=4 ; d8=3 ; d8=6 ; d20+6=18 ; d20+6=19 ; d6+4=8 ; d20=5 ; d20=10 ; d20=20 ; d20=18 ; d4=2 ; d20+6=7 ;
Friday December 13th, 2019 4:07:08 PM

Rolth damages the next skeleton as he sings inspiration to his friends. (Damage reduction 5 against slashing weapons.)
Angus moves up, and both he and Tzak shoot at the thing. They both manage to hit it in the mist, but their arrows is not as effective as they’d hoped (damage reduction of 5 against piercing weapons.)
Mak creeps forward a bit, looking for a trap.
Kiwina attacks, but does not hit.
Falco heals Rolth.
Elyas focuses on the fog and dispels it.

Suddenly, things open up! And it still stinks in here.

Some unnaturally fast zombies charge up to Mak. These things are weird looking. They seem to have humanoid bodies, but instead of arms they have tentacles! Mak is hit once by a zombie tentacle for 8 points of damage. Emboldened by the zombies, the goblins fire arrows at Mak as well. Only one hits, as they are not firing into combat and Mak takes another 2 points of damage.

Far in the back is a large, grey, desicated thing with many tentacles. And behind it is a completely white figure, gesturing in the air. Then a glowing hand darts forth and touches Tsak, but misses him.

Here is your map. This is a Google Sheets spreadsheet. Use the RD 22 tab.

(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement.)
-----------------------------------
Skeleton - AC 13 - Dam 13+3+3+2+6

Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None  d20+9=13 ; d6+2=4 ;
Friday December 13th, 2019 6:47:34 PM

Angus shifts targets to the zombie at AE7

(13 to hit, which probably misses, but 4 damage if it hits)

Mak (JamesM) (29/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3)  d20+9=20 ; d8+12=14 ; d20+9=14 ; d8+12=19 ;
Friday December 13th, 2019 9:06:25 PM

OOC: attack 1, Roll 20, Damage 14; Attack 2, Roll 14, damage 19

Mak took a 5’ step back and then loosed two arrows into the zombie in front of him.

Tsak Rezar (Damien) AC15 (T13/F12) 35/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+11=26 ; 2d4+4=6 ;
Saturday December 14th, 2019 6:25:55 AM

(Attack=26, Dmg=6, OOC: nb Tsak is using his Falchion, not his bow)

Tsak cringes slightly and suppresses a yelp as a large spear comes slicing past his left ear, from behind!

Kiwina, mate, green man is friend!

Focusing his attention back to the skel he slashes again, aiming for the...vitals?

Lets get rid of this thing so we can see if those zombies explode too! Who wants to get slimed?




Rolth Niheow (BatMark) (46/47 HP | AC: 13; Touch: 10; CMD: 19) | Move = 80  d100=33 ; d100=25 ; d100=3 ; d100=37 ; d20+11=19 ; d20+8=17 ; d20+8=22 ; d20+8=24 ; d8+10=15 ; d4+4=6 ; d4+4=5 ; d4+4=5 ;
Saturday December 14th, 2019 7:10:53 AM

Rolth continues to sing his ragey fight song as he pounds the skeleton. In a calmer state of mind, he might worry more about the enemy necromancer big bad, but as it is, he has enough to worry about. He exults when Elyas brings down the fog, and continues to swing at the skelly.

(Inspire Courage and Rage continue)
(Ignore the % rolls)

morning star to hit = 19, damage/type = 15hp B/P
paw to hit =17 , damage/type = (6 - 5) = 1hp S
paw to hit =22 , damage/type= (5 - 5) = 0hp S
Bite to hit = 24, damage/type = 5hp B/S/P

Total = 21hp after DR

Effect Tracking:
Inspire Courage 3/8 rounds used (active)
Rage 4/15 rounds used (active)
Spell Slots 1/3 used
Shield Other 3 hours, +1 saves, HP damage halved
Expeditious Retreat 18/50 rounds used
Tin Foil Hat +1 saves vs enchantment for 24 hours


(edited to correct current HPs, which did not reflect Falco's healing of Rolth)

CDM Jerry [OOC post] 
Saturday December 14th, 2019 11:54:49 AM

Everyone is invited to the retirement party for the

Iron Dragons!

To be held on the Giggling Ghost board!
Starting Monday, December 16
and continuing all week.

Please come help celebrate their incredible journey
from level 1 through level 20.
[June 29, 2009 - December 13, 2019]

There will be stories!
Speeches!
[yes we'll make them do this ::grin::]
Questions and Answers
Free imaginary food!

Feel free to head there now,
but the festivities start on Monday.

-----

Then starting Saturday, December 21st, our Woldian Slowdown begins along with our
YULETIDE CELEBRATIONS
in the Giggling Ghost.

ACDM Rob is in charge of the festivities in the Giggling Ghost during the Yuletide Slowdown. He will send out an email sometime before the 21st explaining how the Giggling Ghost activities will work.

As a reminder, all requirements to post daily in your Career game are banished until Monday, January 6, 2020. A reminder to begin posting will come out the weekend before to remind you.
During the Yuletide Slowdown:
--no game may be in combat
--no game may advance its story line in any significant way
--posting is allowed, but not required by players or DMs
--all games should be in a relatively safe location where those who desire may roleplay for fun

Everyone who wants to roleplay are encouraged to hang out and post as much as you like in the Giggling Ghost and participate in the activities happening there.

Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None  
Saturday December 14th, 2019 2:08:03 PM

"Tsak, I know how to fight in a unit," Kiwina says. Nevertheless, he stows his longspear before casting a spell.

With the aid of the spirits, a small flame appears in Kiwina's hand, quickly growing into a torch-like fire. (Produce Flame)

=====
Ranger spell: (used)
Druid spells: flare, light, virtue; obscuring mist (d), (used), CLW
Aumakua have 1x ranger spell
Produce Flame 0/10

Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield  d20+8=28 ; 5d6=19 ;
Sunday December 15th, 2019 2:03:15 PM

Once the fog falls, Elyas can see the real threat.

That must be the ghost! we need to get back there!

Taking more of a risk than he normally does, Elyas steps up in the middle of the party. he points a finger at the tentacled monster and what he assumes is the "ghost". a brilliant arc of lightning springs forth, lancing through a zombie, the large creature and the caster in the back.
[casting lightning bolt, path shown on the map. assuming there are still skeletons in the large space, Elyas will cast defensively.
concentration check = 28, SUCCESS

each enemy needs a DC 17 reflex save for half damage. full damage (5d6) = 19

DM Mark - Ghosts and Goblins  d6=6 ; d6=4 ; 8d6=26 ; d20+6=14 ;
Monday December 16th, 2019 1:35:48 AM

Angus shoots at one of the tentacled zombies, but barely misses.
Mak sinks two arrows at the zombie in front of him, and the thing shudders as it drops to the ground.
Tzak hits the big skeleton, though he does little damage against the bony thing.
Rolth keeps up his song as he hits the skeleton, causing it to explode in a shower of bone fragments!
Kiwina stowes his spear, and casts Produce Flame as a delicate flame dances on the palm of his hand.
Elyas says, ”That must be the ghost! we need to get back there!” Then he casts a Lightning Bolt at the thing.
Falco casts some sort of healing on himself. (Sorry I got a bit ahead of you in this post. Go ahead and heal Falco as you alluded to for this turn, and then post your regular turn as well.)

When the skeleton explodes Rolth, Mak, Kiwina, Tsak, Angus, and Elyas take 10 points of damage. A DC 10 Reflex save halves this damage. The zombie also takes damage, bone fragments now embedded in the left side of his head.

Elyas’ bolt of lightning crackles through the air, illuminating the far cave area in a flash of light. It lances through the remaining zombie, killing it. Strangely, the grey, pulpy octopus-thing is unaffected. The white figure beyond it is affected, and his lip curls up in a snarl as burn marks appear on his chest, and patches of clothing and diseased skin are burned away. It barks at the octopus thing to move, and steps forward casting a spell. A Lightning Bolt streaks from the thing’s finger back toward Elyas’. Elyas, Tsak, Kiwina, Rolth and Falco all take 26 damage (DC 19 reflex save for half.)

A glowing hand floats in the air nearby.

It says with a snarl, ”We do not need to fight this fight. Join me. Serve the one I serve, now as trusted allies or later as thralls. You will all serve eventually - how you do so is up to you.”

The goblins you see do not attack, though they are on guard. They seem a little intimidated, what with dueling lightning bolts lancing back and forth through the cavern.

Here is your map. This is a Google Sheets spreadsheet. Use the RD 23 tab.

(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement.)
-----------------------------------
Skeleton - AC 13 - Dam 27+1+15 - dead
Undead Octopus - Dam 0
White Figure - Dam 19

Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 13/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1  d8+5=9 ; d20+8=27 ;
Monday December 16th, 2019 8:14:59 AM

As the battle rages Falco uses another bit of his power to heal himself as he is sure Rolth will share more damage with him soon.

_____

True to his thought Rolth again took some damage. Stuck behind the large bodies and only having a bow there is little Falco can do against the skeletons his eyes widen as the bolt of lighting flies. He manages to avoid part of the blast {Reflex 27} but...... [i] {Waiting on two saves from Rolth to see if I am just unconcious or dead from the Shield Other.}

_________________
CURRENT SPELLS:
2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X
1st- XDetect EvilX / XMagic WeaponX / XShield of FaithX
0- Create Water / Detect Magic / Guidance / Light

Mak (JamesM) (24/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +10/+10(PBS,DA,RS) To Hit, 1d8 + 13, Crit x3)  d20+5=12 ; d20+10=16 ; d8+13=15 ; d8+10=14 ; d20+10=23 ;
Monday December 16th, 2019 8:51:24 AM

OOC: Reflex Save DC 10, Roll 12. Success! Mak moves to AE8. Attack 1, Roll 16, Damage 15; Attack 2, Roll 23, Damage 14. Those last two rolls above are in the wrong order.

Bone shards flew everywhere with the destruction of the skeleton as Mak ducked and rolled to avoid the bone fragments. At the same time there were two flashes of lightning and in the wake of those two attacks Mak was shocked that this ghost creature had so injured his friend Elyas. Mak gathered himself and stepped in front of Elyas and raised his bow. He fired two arrows at the ghostly figure. Mak's eyes lost track of the first arrow, but the second appeared to strike the necromancer.

Mak was hurting as he'd been hit by the goblins archers and twice now by the shards of exploding skeleton bones. Retreat though wasn't an option as he faced off against the ghost creature and hoped it didn't have another of those lightning bolts.

Tsak Rezar (Damien) AC15 (T13/F12) -1/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+7=10 ; d20+7=16 ;
Monday December 16th, 2019 11:13:34 AM

(Save vs reflex for exploding skel=10 fail?, save vs reflex for lightning=16 fail. Total dmg=36)

Tsak's world becomes pain as the bone shards and then lightning explode all around and then through him.
He reaches into his pack and grabs a 'lesser anything' potion, intending to heal himself (racial ability orc ferocity to perform an action), but before he can get it to his lips he loses consciousness and falls to the ground...

Elyas (Ben A.) (26/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield  d20+5=15 ; d20+5=10 ; d20+5=21 ; d20+6=10 ; 4d6+1=16 ;
Monday December 16th, 2019 3:29:27 PM

Elyas jumps back as shards of bone and return fire of another lightning bolt fly his way. with a little bit of unreasonable luck he manages to avoid the full brunt of both attacks!
[reflex vs bone shards = 15, success. reflex vs lightning = 10. failed. reroll with 1 hero point = 21, success! total of 18 damage]


Elyas flings a hand out towards the large tentacle monster, a ray of fire spouting from his palm, but misses the other magic user (10 vs touch AC? 16 fire damage if it does hit)



Rolth Niheow (BatMark) (36/47 HP | AC: 13; Touch: 10; CMD: 19) | Move = 80  d20+6=23 ; d20+6=20 ; d20+13=16 ;
Monday December 16th, 2019 6:55:22 PM

Rolths whirls away from the bone fragments and miraculously ducks the lightning bolt, emerging only partly scathed! (reflex saves = 23,20 both successes!) He takes only 3 hp from the shards and 7hp from the lightning (with 2hp from shards and 6 hp from lightning passing to Falco.) He looks over his shoulder at Falco, who seems to be singed but blessedly not dead. That Warper-Sar is made of tough stuff!

Mind at ease, Rolth swings his focus back to our foes, and advances to a better position, shouting at the goblins and shooing them away. "Get back, do not fight for this foul ghost and we will slay it and release you from bondage to it. Or join it in death, your choice!"

Intimidate = 16 vs the goblins, trying to take advantage of their hesitation to join this fight.

Kiwina (Steve M) 30/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None   d20+6=16 ; d20+6=8 ; d20+5=7 ;
Monday December 16th, 2019 7:46:16 PM

Kiwina dodges bone fragments, but doesn't see the lightning bolt coming until it's too late. He responds by throwing his ball of fire at the white figure. His aim, however, is off from the recent ducking and frying (hits AC:07). All in all, not his finest round.

Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None  d20+9=17 ; d8+1=4 ;
Monday December 16th, 2019 9:20:45 PM

(Reflex Save = 17, uses Evasion and takes no damage from the bone fragments)

Angus (AD10) moves over to Tsak (AF10) grabs him by the collar and drags him back to where started (AD10) using his full movement.

If Angus has time, he will take one of the Potions of Light Healing from his own pouch and pore it down Tsak's throat. (4 hp of healing)



DM Mark - Ghosts and Goblins  d20+8=14 ;
Tuesday December 17th, 2019 12:43:52 AM

Mak steps out and sinks an arrow into the white figure. His other attack misses. Whatever it is, it bleeds when pierced by the arrow.
Rolth nimbly dodges the exploding skeleton and the lightning! The Shield spell on him helps, though it passes along 8 points of damage to Falco. He moves up and glares at the goblins, threatening them with death if they continue their fight.
Falco, having healed himself last turn, dodges the lightning and avoids the worst of it. At the same time he feels the sting of the damage Rolth avoids.
Tzak manages to avoid some of the damage from the exploding skeleton, but is not as lucky with the lightning. Still the damage is not enough to put the half-orc down (31 damage instead of 35, as he made that first save.) Thanks to his magical backpack, he finds a potion and drinks it. (Go ahead and roll the healing from the potion.)
Elyas fires a ray of fire at the undead octopus, but the bloated thing is a bit quicker than it looks and the ray goes wide.
Kiwina throws his ball of fire at the white figure. While it misses, the creature
Angus moves over to Tsak and pulls him back out of the way (if Tsak goes willingly.)

The white figure looks at the arrow sticking out of its shoulder, and he snarls, ”Very well. You’ll serve as thralls!” And with that, he focuses on the biggest threat right now and the glowing hand to touches Mak. Mak needs to make a DC 20 Fort save or be paralyzed.

The goblins look at Rolth, and then glance in the direction of the larger cavern, perhaps looking to see if the white figure is watching. They withdraw to the back of the cave, away from Rolth, but they do not attack. They nervously keep their bows at the ready as they yell a little too loudly in goblin Highlight to display spoiler: {
“Ooo, take that. And that. And that, you horrible taur!”
“Yeah, see how you like that!”
“Ghost is gonna kill you.”
“Ghost is strooong. He’s a strong ghost.”
“And take that!”
}

From over near Esmerelda, there is a shriek and a voice in goblin says Highlight to display spoiler: {
“Aw crap! There’s a lion. Run!”
}

Here is your map. This is a Google Sheets spreadsheet. Use the RD 24 tab.

(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement.)
-----------------------------------
Undead Octopus - Dam 0
White Figure - Dam 19+14

Elyas (Ben A.) (26/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield 
Tuesday December 17th, 2019 5:06:49 AM

Elyas realizes he isn't going to win this magic duel alone and bolsters his allies instead, casting haste. He then steps back close to Falco. (haste will affect rolth, kiwina, tsak, mak, and Angus)



Rolth Niheow (BatMark) (36/47 HP | AC: 12; Touch: 9; CMD: 18) | Move = 80+  d20+14=20 ; d20+14=23 ; d20+11=29 ; d20+11=20 ; d20+11=24 ; d20+11=18 ; d20+11=20 ; d8+10=13 ; d8+10=13 ; d4+4=5 ; d4+4=7 ; d4+4=8 ; d4+7=8 ; d4+7=11 ;
Tuesday December 17th, 2019 6:56:16 AM

Rolth, feeling extra spritely from the haste, charges the big tentacled creature, but will let any ally who might want to dare to run through the gap first (to get at the ghost) go right ahead. He continues to sing his inspiring song as well.

morning star to hit = 20, damage/type = 13 B/P
morning star to hit = 23, damage/type = 13 B/P
paw to hit = 29, damage/type = 5 S
paw to hit = 20, damage/type= 7 S
Bite to hit = 24, damage/type = 8 B/S/P
Rake to hit = 18, damage = 8 S
Rake to hit = 20, damage = 11 S

Effect Tracking:
Charging
Haste 1/5 rounds used +1 to hit, AC & reflex saves
Inspire Courage 5/8 rounds used (active)
Rage 6/15 rounds used (active)
Spell Slots 1/3 used
Shield Other 3 hours, +1 saves, HP damage halved
Expeditious Retreat 20/50 rounds used
Tin Foil Hat +1 saves vs enchantment for 24 hours



Kiwina (Steve M) 30/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None   d8+1=5 ;
Tuesday December 17th, 2019 7:01:13 AM

Kiwina casts a cure light wounds on Falco (heals 5 points). He watches anxiously to see if it is enough to restore Falco to action.

=====
Ranger spell: (used)
Druid spells: flare, light, virtue; obscuring mist (d), (used), (used)
Aumakua have 1x ranger spell


Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None  d20+9=25 ; d6+2=8 ;
Tuesday December 17th, 2019 7:21:41 AM

Angus holds back his potion as he notices Tsak isn't as hurt as he originally thought.

Angus moves to AD7 and shoots at the Octocrawler with his magical shortbow

(25 to hit, 8 pts of damage)

Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 10/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1  2d6=5 ;
Tuesday December 17th, 2019 8:37:18 AM

He winces in pain as more damage is dealt to Rolth but Falco stays where he is but sees the battle is moved further off. He makes sure that Rolth is just in range as he asks the Warper-sar to channel energy though him once more. {Channel: 5}

{Trying to get Rolth and anyone else to the south of him.}

_________________
CURRENT SPELLS:
2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X
1st- XDetect EvilX / XMagic WeaponX / XShield of FaithX
0- Create Water / Detect Magic / Guidance / Light

Mak (JamesM) (24/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +10/+10(PBS,DA,RS) To Hit, 1d8 + 13, Crit x3)  d20+5=12 ; d20+5=22 ; d20+12=18 ; d8+7=8 ; d20+10=13 ; d20+10=30 ; d20+10=14 ; d8+13=14 ;
Tuesday December 17th, 2019 11:35:48 AM

OOC: Fort Save DC20, Roll 12... burning one hero point..Roll 22! Success! With the Haste, Mak gets three attacks, the first is +12 to hit, the other two normally at +10. Attack 1 Roll 18, Damage 8; Attack 2 Roll 13, Miss; Attack 3, Roll 30 (Threat-Confirming Crit, Roll 14), Normal Damage 14 hp.

Mak limbs stiffened and he fought against the paralysis as he called upon his innermost reserves to keep moving. With a herculean effort of strength Mak broke the paralysis and brought his bow up to fire at the ghost thing. With the inspired song of Rolth and the magic of his friend behind him, he loosed three arrows. The last in the lot hit dangerously close to a vital spot, but Mak could see the man or whatever it was had twisted at the last instant to avoid the fatal blow.

Tsak Rezar (Damien) AC15 (T13/F12) 9/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d8=6 ; d20+3=17 ; d20+11=13 ; 2d4+4=12 ; d20+11=31 ; d20+11=22 ; 2d4+4=8 ; d20=7 ; d4=3 ; d20=10 ; d2=2 ; d20=6 ; d2=2 ;
Tuesday December 17th, 2019 8:38:31 PM

(Heal potion=8, Intimidate=17, T-Attack 1=13, T-Dmg 1=12, T-Attack 2=31, no crit, T-Dmg 2=8, )

'Crikey!' thinks Tsak, they must have some kind of new fangled drama magic. They really got me over-acting. We'll have to watch Rolth to make sure he doesn't start monologuing. Maybe this base really is built on a volcano?

He skulls the healing draft with a slight grimace (why do they always taste like licorice?) and then charges off to help Esmerelda with a feral cry of rage building to a crescendo as he moves to stand beside his furry friend (Move to AB14).

Esmerelda jumps back with a hiss and a snarl (move AA15).

They both ready attacks for anything that might come their way...
(Tsak: Attack1=13, Dmg=12, Attack 2 [hasted] =31, Dmg=8, Esmerelda Bite Attack=7, Dmg=3, Claw1=10, Dmg2, Claw2=6, Dmg=2)

(OOC Thank you Mr DM Sir, I wasn't sure about the saving throw and thought I should play worst cast scenario and we could fix it from there as needed?)

DM Mark - Ghosts and Goblins 
Wednesday December 18th, 2019 1:00:33 AM

Elyas takes the initiative to cast Haste.
Rolth charges the undead octopus. This bloated creature has a tough, rubbery skin and Rolth hits 3 times for 8, 0 and 3 damage. (This weird thing has AC 22 and DR5/Magic and Slashing, so I subtracted 5 from each of the three hits.)
Angus shoots the rubbery thing for 3 damage.
Kiwina heals Falco.
Mak heroically shakes off the ghoulish paralysis, and fires at the white figure. He sinks another arrow into the creature. It winces in pain.
Falco channels energy to heal his friends. (In the future, be sure to roll each d6 individually because you can re-roll 1’s.)
Tzak has another personality emerge, and he begins ranting about volcanoes and licorice as he rushes to defend his cat. He doesn’t see any goblins, but he does hear something scrambling up the rock pile down the hall from him.

The white figure’s eyes narrow, it’s voice filled with hatred. He has a burn mark across his chest and two arrows are sticking out of him. The red blood from the arrows is bright against his white skin and clothing. ”You fools. A time is coming, indeed it has come, when the Wold will be remade. Only the strongest will be tested and survive. Life will be as meaningless and as meaningful as death, and there will be little difference between the two. I hope to one day see you beg for release.”

Then he steps to the bloated undead octopus, intones the words of a spell, and the two creatures vanish.

The goblins have retreated as they jabber loudly. If you speak goblin Highlight to display spoiler: {
“Gaaa, take that you rotten invaders.”
“Yeah, die, die, die!!”
“Your doom is at hand.”
...
“Hey! Hey, where’d tentacle bag go?”
“Yeah, it just distappeared.”
“How’d they make it go away?”
“Did they make Ghost go acway too?”
“Hey Ghost - you there? Cause we’re still killen’ ‘em!”
}

And it still stinks like death in here.

Here is your map. This is a Google Sheets spreadsheet. Use the RD 25 tab.

(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement.)
-----------------------------------
Undead Octopus - Dam 8+3
White Figure - Dam 33+14

Rolth Niheow (BatMark) (41/47 HP | AC: 14; Touch: 11; CMD: 20) | Move = 80+  d20+13=31 ;
Wednesday December 18th, 2019 6:38:18 AM

Rolth looks in dismay at his nearly useless weapons and paws. I really need to go shopping..."

Rounding on the jabbering goblins, he roars, "Do I look like I speak goblin? Speak common! The ghost and his pet have fled, leaving you here on your own. Tell us, where did he likely go? And who did he serve? What else did he say about this time of change that is coming in the Wold?"

Intimidate = 31

(inspire courage ends, but rage continues, at least long enough to tell whether they are planning to attack us)

Effect Tracking:
Haste 2/5 rounds used +1 to hit, AC & reflex saves
Inspire Courage 5/8 rounds used (inactive)
Rage 7/15 rounds used (active)
Spell Slots 1/3 used
Shield Other 3 hours, +1 saves, HP damage halved
Expeditious Retreat 21/50 rounds used
Tin Foil Hat +1 saves vs enchantment for 24 hours




Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None  d20+9=14 ; d6+2=6 ;
Wednesday December 18th, 2019 7:04:54 AM

You know, when the annoying little friend of the neighborhood bully suddenly finds himself all alone, these goblins just realized their protector is gone.

Angus moves to AF7 and shoots at the goblin at AF2.

(14 to hit, 6 points of damage if it hits)

Kiwina (Steve M) 35/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None   d20+11=19 ;
Wednesday December 18th, 2019 7:06:57 AM

Kiwina has no idea what spell the "ghost" used, so he doesn't know if it moved away or turned invisible. Or if they moved, how far. He remains on guard for any sign of the two. (Perception = 19)

=====
Ranger spell: (used)
Druid spells: flare, light, virtue; obscuring mist (d), (used), (used)
Aumakua have 1x ranger spell

Mak (JamesM) (29/40 HP| AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +10/+10(PBS,DA,RS) To Hit, 1d8 + 13, Crit x3)  d20+12=32 ; d20+11=12 ;
Wednesday December 18th, 2019 8:43:44 AM

OOC: Perception +4 +8 Luck Bonus (Hero Point) = +12, Roll 32. ha! That's a natural 20 with all his bonus', what luck! Attack +11, Roll 12, Miss. Will continue to try to follow an invisible foe if detected and point him out to the others.

Mak narrowed his eyes and looked at the ground carefully to see if he could find any trace of an invisible foe making it's way through the cavern. The warrior kept his bow up and ready to fire.

Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 19/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1  d6=3 ; d20=6 ;
Wednesday December 18th, 2019 11:08:31 AM

Falco, still quite wounded, moves up to get most of the group in his final channel of the day. With that he feels a good deal better then he had and speaks quietly to the Petals.

"I have one spell left for the day so we need to be careful."

_________________
CURRENT SPELLS:
2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X
1st- XDetect EvilX / XMagic WeaponX / XShield of FaithX
0- Create Water / Detect Magic / Guidance / Light

Elyas (Ben A.) (26/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield  d20+8=10 ;
Wednesday December 18th, 2019 1:23:32 PM

be careful, that thing could still be around! I don't know if he went invisible or teleported out. keep your weapons ready
spellcraft to ID the spell = 10... fail.



Tsak Rezar (Damien) AC15 (T13/F12) 9/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Wednesday December 18th, 2019 9:23:27 PM

Tsak and Esmerelda move to ae13 and af13 continuing to look out for attack from behind.

DM Mark - Ghosts and Goblins 
Thursday December 19th, 2019 12:18:25 AM

The white figure and that undead octopus have vanished from sight.

Rolth fixes the goblins with his most intimidating gaze as he roars, "Do I look like I speak goblin? Speak common! The ghost and his pet have fled, leaving you here on your own. Tell us, where did he likely go? And who did he serve? What else did he say about this time of change that is coming in the Wold?"
Angus moves around the corner to the larger room and shoots a distant goblin in the throat. It clutches briefly at the arrow as it dies.
Elyas warns the others that the two vanished figures may still be there but invisible.
Kiwina Mak and look for any telltale signs that the two may be there but invisible, but as far as they can tell they are gone.
Falco channels energy to heal everyone. (How much healing is done?)
Tzak and Esmerelda take up a guarding position

The goblins nearest Rolth stand at the wall frozen in fear, their bows held in their trembling hands. One of them wets himself. In goblin one of them says, Highlight to display spoiler: {”ooh we’re gonna die we’re gonna die we’re gonna die…”}

One of them eventually replies in common, ”I...I can sp-sp-sp-speak common. Is...is ghost really gone?” Assuming you tell him yes, he relaxes a bit as he continues,

”Where’d he go? Beats me. I’m just glad he’s gone. Ugh. That guys was gross. He paid us for any bodies and their stuff we brought back. An stinkly tentacle bag was bad too.

“Who’d he serve? I dunno, but he was always talkin’ about sumpin coming, sumpin big, an that he’d be impotant an all. An he said it would be terrifying and glorious and the seas would boil and the Wold would tremble before it. Pfffft. He said he seen visions. An tentacles. But he was doing bad stuff.”


It smells really bad in here. As you explore the cave, the goblins offer no more resistance. The scene is grizzly to say the least. You find a few human and minotaur bodies, and a couple have their arms removed and tentacles sewn on in their place, which would explain those two zombies you killed. There are rotting things, some parts of fish and octopus in various states of decay.

There are piles of clothing and debris, and a few sacks at such.

The goblin who spoke up before says, ”Um, can we go?”

Gadin’s voice from the entrance to this place echos faintly, ”Hey. Hey, are you guys OK? It … smells bad in there.”

Kiwina (Steve M) 35/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None  
Thursday December 19th, 2019 6:54:19 AM

Kiwina takes a break from exploring to finfd Gadin and fill him in on what's been found so far. Since they don't know where the "ghost" has gone, he suggests Gadin would be better off with the remainder of the group than alone outside where they can't see if anything happens to him. As for the bodies, he supposes some sort of last rites would be caled for.

Rolth Niheow (BatMark) (41/47 HP | AC: 14; Touch: 11; CMD: 20) | Move = 80+  d20+10=21 ;
Thursday December 19th, 2019 7:02:30 AM

At the goblin's question about being let go, Rolth looks around at his fellows. He's inclined to take their weapons and let them go with a stern warning, but doesn't want to assume everyone will agree. If Angus continues his killing spree, Rolth will join in to finish them off. They did commit acts of banditry, after all, and he only promised to free them from the ghost, not set them free!

He does also wonder what was scuttling through the collapsed tunnel.

Perception = 21

Tsak Rezar (Damien) AC15 (T13/F12) 9/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Thursday December 19th, 2019 8:06:17 AM

Tsak relaxes a little, but doesn't put his falchion away.

I don't know about you lot, but I could use a bath, and a nice meal, and maybe a cooling ale. We've chased away the big baddies, and I don't feel the best use of the Eight Petaled Rose is to chase goblins around. Lets head back to Castle Violet.

Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 19/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1  d20+9=18 ;
Thursday December 19th, 2019 8:14:12 AM

As the Petals move though Falco casts detect magic anyplace that there could be something of use buried and looks carefully for anything of value. {Perception: 18} Even though much of his injuries have been healed the process is exausting and Falco just wants to relax. Regarding the goblins he simply shrugs.

"Let them go. There are always goblins a few more or less will make little difference in the end." to the goblins "Stay out of trouble and try and make others better ok? Your being spared."

A bath, rest and a beer sound like the best things Falco can think of.

_________________
CURRENT SPELLS:
2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X
1st- XDetect EvilX / XMagic WeaponX / XShield of FaithX
0- Create Water / Detect Magic / Guidance / Light

Mak (JamesM) (29/40 HP| AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +10/+10(PBS,DA,RS) To Hit, 1d8 + 13, Crit x3)  d20+4=20 ;
Thursday December 19th, 2019 9:15:23 AM

Tsak had a really good point, Mak thought. A cooling ale, yes that would be the perfect thing to end this day. Before he could congratulate the warrior he saw Falco moving about and waving his feathers and displaying his symbol gratuitously as he walked about the area.

Mak decided to walk along with him in case something was still moving in the cavern. Each time Falco paused Mak would roll the body or object over to look underneath it. He also prodded the sacks with his bow to see if anything interesting might be in them.

OOC: Perception +4, Roll 20

Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None 
Thursday December 19th, 2019 8:03:56 PM

Angus lowers his bow.

I'm no evil dead mage dude, but if we burn these bodies, would it make it harder for him to use them to build more abominations?



DM Mark - Ghosts and Goblins 
Friday December 20th, 2019 1:38:08 AM

Kiwina goes and find Gadin and encourages him to join the rest in the cave.
Rolth considers letting the goblins go. (The scurrying sound he heard was the two goblins that tried to escape over the pile of rock blocking the small passageway. At least until they encountered Esmerelda and turned back. One of them was later shot by Angus.)
Falco thinks the goblins should be let go. He casts detect magic and searches the area with the help of Mak.
Tzak votes for a beer and a bath, and suggests heading to Castle Violet. Others seem to agree.
Angus suggests burning the dead bodies.

Gadin says, ”Ugh. Who knew a goblin hole would smell this bad.

The goblins respond (after some translation), ”Hey, don’t blame us. It was Ghost that kept all this dead stuff in here. That’s the stink.”

This place is really creepy, given the various states of the dead creatures here, some of which have been joined (sewn) here and there with different aquatic things. They lay on a few crudely built wooden work tables. As you search, your detect magic picks up a forgotten pouch that contains a small black statuette of a horse and a silver medallion in the shape of a beetle. Also, one of the corpses wears a pair of old boots and a belt that detect as magic.

In a work area near the wall you find three flasks of some oily substance that detects as magic.

As you search the area, you find a small cache of onyx gems of various sizes. The DM will spare you a complicated breakdown of various sizes and just note that the total value of the gems is 2,300 gp.

[Good job choosing to go after the goblins and eliminate a nefarious threat in the area. Everyone gets ONE HERO POINT for this good deed. Also, with the end of this adventure, everyone advances to 6th level. Note that in the future, we will give out XP at various points, so you’ll need to keep good track of your XP to advance.)

Where to now?

Rolth Niheow (BatMark) (38/41 HP | AC: 15; Touch: 12; CMD: 21) |   d20+10=14 ;
Friday December 20th, 2019 6:55:45 AM

Rolth is all for collecting the loot, burning the bodies and parts in a great pyre, letting the goblins go (weaponless), and heading back to town to report to the Duke. It will be a good chance to recover and get some new gear as well. He will aid Falco along the way as we attempt to discern the properties of the magic items.

Perception = 14

Kiwina (Steve M) 35/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None   d20+11=18
Friday December 20th, 2019 10:08:20 AM

Kiwina agrees with Rolth's plan, except that he thinks someone should stand guard while the group is in this area in case the ghost has a "We really need to make this cave less suitable -- either as a hideout or for his particular experiments. The authorities will probably investigate once, but they might not be able to do so repeatedly."

Before the group leaves, Kiwina walks as much of the cave system as he fits into, looking for anything that may have been missed (perception = 18).

Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH | 19/39 HP | | AC 19 (T15/F15) | Channel 0/5 | Hero Point 6/6 | | +1 Longbow: +9  d20+8=10 ; d20+8=16 ; d20+8=24 ; d20+8=25 ; d20+8=23 ;
Friday December 20th, 2019 10:17:43 AM

Falco steels himself and digs the various items out of the piles of unpleasantness. Statue, belt, boots, medallion and flasks retrieved he gives them a once over.

{Spellcrafts: Statue 10 | Belt 16 | Boots 24 | Medallion 25 | Flasks 23}

"Looks like not only did we do the right thing but I found some interesting items in the plies. I think I have an idea on most but someone may need to look at this statue."

________________
CURRENT SPELLS:
2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X
1st- XDetect EvilX / XMagic WeaponX / XShield of FaithX
0- Create Water / Detect Magic / Guidance / Light

Mak (JamesM) (29/44 HP| AC 20/15T/15FF | CMD 24 | +1 Longbow(Str +3), +10/+10/+5(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3) 
Friday December 20th, 2019 11:20:59 AM

Mak offered to hold each item as Falco finished with it as he took the time to carefully wipe each of them clean before setting them aside to be packed up.

"What did you find out?" Mak asked, curious what these items had that peaked the little birds interest so.

Tsak Rezar (Damien) AC15 (T13/F12) 9/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Friday December 20th, 2019 8:20:58 PM

Tsak helps haul the various bodies and body parts into a pile for burning. After that he and Esmerelda will stand guard as the petals go about their business in the cave.

Walking back to town he decides to buy a bar of soap for himself and a brush fo Esmerelda when he gets a chance.

Rolth Niheow (BatMark) (47/50 HP | AC: 15; Touch: 12; CMD: 21) |   d20+5=8 ; d20+5=6 ;
Friday December 20th, 2019 8:39:36 PM

Rolth takes a look at the magic horse statue and belt, hoping to help out Falco, but only frowns in frustration when he gets nothing at all of benefit.

Spellcraft = 8,6



Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None  d20+8=28 ;
Friday December 20th, 2019 9:40:49 PM

"those boots might be interesting" thinks Angus

Angus keeps a look out as the others search

(perception = 28, Natural 20)

Elyas (Ben A.) (26/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield  d20+11=13 ; d20+11=14 ;
Friday December 20th, 2019 9:44:57 PM

Elyas takes a look at the magical items that Falco is less sure about. but apparently the long hours have taken a toll on the wizard...

13 and a 14 for the statue and belt. that's a 2 and a 3 on the dice...

We should gather what we can and leave shortly. what would you suggest we do to make it less usable, Kiwina? I don't think I have any spells strong enough to collapse these tunnels. maybe the duke can send a team of workers out to dig it out a bit?

DM Mark - Ghosts and Goblins 
Monday December 23rd, 2019 5:34:09 PM

The Petals, with the reluctant help of the goblins there, move the bodies and body parts out of the cave into a pile and burn them. It’s a nasty business. They allow the goblins to leave under penalty of death should they commit any crimes. The goblins readily agree to these terms and leave quickly.

The cave area is searched, and there is nothing more to be found. This Ghost person has a sleeping area there amidst the work tables.

As you move the bodies, Perception DC 15 to notice Highlight to display spoiler: { there may have been some items here that have been taken. For instance some fingers are damaged or missing, suggesting that rings may have been removed after they died. Also, there is a conspicuous lack of coinage here, though there are some empty pouches. You also find a couple empty scroll cases.}

After a rest, you set out the next day for Castle Violet. Gadin is with you, and you reach the place without incident only to find that Duke Purple is away for a few days. As you were on a task for the Duke, they will arrange for accommodations at a nearby inn at the Duke’s expense.

This gives you time to examine the magic items you’ve found, and between Elays, Falco and perhaps Rolth you are able to identify them. You have:
An Obsidian Horse
A Scarab of Protection
Boots of Striding and Springing
Belt of Physical Might (Constitution +2, Dexterity +2)
Two Unguents of Timelessness


And as previously noted, you also have 2,300 go in only gems.

With the Woldian Slowdown, your DM will check back here every few days, so no player posting is required, but is certainly welcome and a good chance for the players to discuss among themselves. Be sure to get yourselves leveled up to 6th level.

Rolth Niheow (BatMark) (47/50 HP | AC: 15; Touch: 12; CMD: 21) |   d20+12=24 ;
Monday December 23rd, 2019 10:04:06 PM

Perception = 24

"huh, it looks like these bodies have been looted pretty thoroughly, what with the missing ring fingers, empty scroll cases, and the like. Nothing to do for it now, though. Back to the city!"

Once in town, Rolth wants to visit the Catacombs to sell and buy, once we decide what to do with all this loot. He thinks that the obsidian steed is too dangerous for heroes like us, we’ll just end up in the lower planes with no way to get back. He wants to sell it, but welcomes others’ thoughts. Does anyone want to claim any of the other items, or things already on our loot list? Rolth will soon make a trip to the Catacombs to buy and sell, so he asks the Petals to please weigh in.

That accomplished, Rolth will complete his WLA training II, and relax a bit before our next bite of adventure comes along. Way to go Petals!

Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None 
Thursday December 26th, 2019 9:43:21 PM

Angus would love that belt. He feels it would really help him do what he does best.



Rolth Niheow (BatMark) (50/50 HP | AC: 15; Touch: 12; CMD: 21) |  
Tuesday December 31st, 2019 4:44:28 PM

Rolth comes back from the Catacombs with a huge sack of gold, and is ready to hand out portions once folks indicate how much they need. There is a total of 41,420gp, but he can't remember how the Petals agreed to divide up treasure. "Do we count or partially count the value of found and claimed permanent magic items when dividing the spoils?

Kiwina (Steve M) 35/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None  
Tuesday December 31st, 2019 7:51:06 PM

"We've never counted them," Kiwina says. "Of course, you might think we lost out when Sable and Gothruk took some good stuff with them. But we've never been shy about using items to help each other."

Rolth Niheow (BatMark) (50/50 HP | AC: 15; Touch: 12; CMD: 21) |  
Wednesday January 1st, 2020 9:14:55 PM

"That sounds good to me, Kiwina. What do the rest of you think, especially you newer folk.?"

Tsak Rezar (Damien) AC15 (T13/F12) 57/57 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Thursday January 2nd, 2020 10:22:11 PM

Tsak has no issue with the distribution of goods.

He helps Rolth unload all the gold from the poor mule that carts it back from the catacombs. He's staggered, literally, by the group's wealth. He never dreamed he would see this much money. At one stage when no-one is looking he tries biting one of the gold coins, just to make sure it's real.

(OOC I'm assuming we are rested and returned to full HP. Also, found I had made some errors in calculating HP previously which is why it has risen significantly. Hopefully got it right now. Still getting my head around magic and Esmerelda...)

Rolth Niheow (BatMark) (50/50 HP | AC: 15; Touch: 12; CMD: 21) |  
Friday January 3rd, 2020 9:58:14 PM

Rolth takes his share of the gold and heads into town to complete his WLA Guardian training, and to do some shopping in the Catacombs. He welcomes company from any who would like to go along to either destination.

Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None 
Saturday January 4th, 2020 8:21:37 AM

Angus happily takes his share of the gold and goes into town with Rolth.

Kiwina (Steve M) 35/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None  
Saturday January 4th, 2020 4:35:10 PM

Kiwina agrees that both the WLA and the Catacombs are needed stops. "Say, Mak, if you've campaigned around the Wold, you must've heard of some of the adventurer's fraternities. Some of them seem like an aristocratic thing."

He also wants to make whatever reports need to be made about the murders in Greenfell and the "ghost" they fought on the way back, and check in with Ramsey.

Rolth Niheow (BatMark) (50/50 HP | AC: 16; Touch: 12; CMD: 21) |  
Sunday January 5th, 2020 8:10:04 PM

Rolth returns from the Catacombs with his morningstar looking extra spiffy, an interesting amulet, and a dashing cloak. And about 50 pounds of gold lighter! And the gleam of WLA wisdom in his eye twinkles to the tune of another 25 pounds of gold that he had been saving up for this moment.

"They promoted me to Guardian!"

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