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Go Forth And Find


Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Injured 
Thursday March 8th, 2018 9:53:40 PM

"I think we should stick together," Kiwina says. "Which way do you want to head? I suggest Gothruk lead us towards what he heard."

Sable (Don) ( HP 29/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status:   d8+1=4 ; d8+1=5 ; d8+1=3 ;
Friday March 9th, 2018 2:14:42 AM

Sable takes the wand and takes three charges, healing for a total of 12 up to 29 out of 31 and hands it back. Sable will contribute 100 GP towards its purchase. He then draws his greatsword and will take point (OOC - I will provide a link to my updated character sheet once item procurements are resolved).

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:N  d20+4=23 ;
Friday March 9th, 2018 5:51:24 AM

Elyas will also contribute 100gp towards the wand purchase.

He looks around as best as he can in the tall grass, looking for a tree, or visible high ground, or any other way to get above the grass and figure out what direction to go next. Perception = 23.

OOC - Is there any way to cut or burn our way through the grass to help alleviate the movement and/or sight penalties? Elyas has a bit of fire damage, but not a ton.

If no one knows where we are, perhaps we should just pick a direction and trust in fate to get us where we need to go?

Rolth Niheow (BatMark) (25/28 HP | AC: 14; Touch: 11; CMD: 19) | Morningstar +5 1d8+4 x2 | Paws (2) +3 1d4+1 x2| Status: None   d20+10=28 ;
Friday March 9th, 2018 6:47:30 AM

Rolth offers to boost one of the smaller Petals up to take a look out over the surface of the sea of grass. He will also train his sharp ears to see if he can pick up on whatever Gothruk briefly heard. (Perception = 28) Unless those efforts yield some clues, he agrees that they should head in the direction of the sound that Gothruk heard, moving slowly and carefully to avoid injury from the grass.

(OOC: My current HP total is correct, 25 of 28, sorry for the mistakes one of my earlier headers. Also Rolth will chip in 100gp for the CLW wand that Kiwina bought for the party.)

Falco Ambersier (Ryan M) Status: None | AC 13 (T13/F11) 18/18 HP | 5/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Friday March 9th, 2018 6:49:31 AM

Falco contemplates the grass and is immediatly the happiness form advancing with the Star Mage Guild is lost.

"I am going to very though moving though this stuff. This is not designed for halflings."

He gives a weak smile at the others. "As soon as I can work out how to fly I will but it will be some time."

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=20 ; d20+10=17 ;
Friday March 9th, 2018 8:23:46 AM

Finnian hands Kiwina a stack of coims (125). "That was quite the smart purchase, it should be of great benefit to us all" he says and then turns to Rolth. "Here, boost me up. Perhaps I'll be able to see more from up there.[Perception=20,Survival=17]. Looking for trails or tracks that we could follow.

-note Finnian qualified for the extra spell slot and the re reroll of 1s and 2s for his CLW

[b] These plains don't seem like they've seen rain in ages, perhaps the Rapke can be lured out by the temptation of water. But we must be weary of other creatures that may come to drink as well. I hear that some are quite large."


Gothruk Gore (Logan) AC 13 (T11/F10)17/17HP |Guisarme +4 2D6+4| Status: None 
Friday March 9th, 2018 9:00:57 AM

Gothruk will also boost one of the smaller party members up if they want. The more who can see where we're going the better.
There may have been something over there, I'm not really sure....
He'll start leading the group on that direction unless one of the ones who is being held above the grass indicates otherwise.
[b]We may have water now but it should be used sparingly, we don't know when we'll be able to restoke.[b/]

Tsak (BatMark subbing for Damien)  d20+7=22 ;
Friday March 9th, 2018 6:39:30 PM

Tsak will take up Gothruk on his offer to get boosted up to look around. Once up, he looks for threats and any terrain features or habitations in sight. (Perception = 22)

Sable (Don) ( HP 29/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status:   d20+8=19 ;
Friday March 9th, 2018 7:29:12 PM

Sable will also look for a path through the grassland (Track roll = 19). (Favored Terrain, survival check)

Sargrass Plains Part One- DM Matt 12:00 - 36 hr clock  d20=5 ; d20=19 ; d20=5 ;
Friday March 9th, 2018 8:19:25 PM

OOC - Is there any way to cut or burn our way through the grass to help alleviate the movement and/or sight penalties? Elyas has a bit of fire damage, but not a ton.
(DM - Reflex Save: 18 - if you beat then then you can walk through it without taking a -1 HP) (DM: Updated post - cannot destroy grass)
(Note: There may be other ways to head through the grass that do not involve trying to destroy it.)
Finninan volunteers to take a better look after a boost from one of the Taurs. He is able to see a huge field of colored grasses. To the East is the mast of a boat, this is at least one-hundred feet away. North, are Crystal Mountains, several miles away. West, is the top of several cross-hatched homes. These homes are closest at fifty feet from you The last thing you notice is that the sun seems to be stuck a little after noon.
If you are a centaur or a liontaur you are able to confirm the mast on the East side.
If you are not then a quick search near you reveals 14 slants of wood hidden within the grass. (Reflex Save: 18 - 1 roll per round)

---------
Kiwina "I think we should stick together," Kiwina says. "Which way do you want to head? I suggest Gothruk lead us towards what he heard."

Sable takes the wand and takes three charges, healing for a total of 12 up to 29 out of 31 and hands it back. Sable will contribute 100 GP towards its purchase. He then draws his greatsword and will take point (OOC - I will provide a link to my updated character sheet once item procurements are resolved).
(DM - No worries.. Just making sure I give you the right answer)

Elyas will also contribute 100gp towards the wand purchase.
He looks around as best as he can in the tall grass, looking for a tree, or visible high ground, or any other way to get above the grass and figure out what direction to go next. Perception = 23.
If no one knows where we are, perhaps we should just pick a direction and trust in fate to get us where we need to go?

Rolth offers to boost one of the smaller Petals up to take a look out over the surface of the sea of grass. He will also train his sharp ears to see if he can pick up on whatever Gothruk briefly heard. (Perception = 28) Unless those efforts yield some clues, he agrees that they should head in the direction of the sound that Gothruk heard, moving slowly and carefully to avoid injury from the grass.
(OOC: My current HP total is correct, 25 of 28, sorry for the mistakes one of my earlier headers. Also Rolth will chip in 100gp for the CLW wand that Kiwina bought for the party.)

Falco contemplates the grass and is immediately the happiness from advancing with the Star Mage Guild is lost.
"I am going to very thought moving though this stuff. This is not designed for halflings."

He gives a weak smile at the others. "As soon as I can work out how to fly I will but it will be some time."

Finnian hands Kiwina a stack of coims (125). "That was quite the smart purchase, it should be of great benefit to us all" he says and then turns to Rolth. "Here, boost me up. Perhaps I'll be able to see more from up there.[Perception=20,Survival=17]. Looking for trails or tracks that we could follow.

-note Finnian qualified for the extra spell slot and the re reroll of 1s and 2s for his CLW
(OOC: Can you note your header - maybe with EXTRA)

These plains don't seem like they've seen rain in ages, perhaps the Rapke can be lured out by the temptation of water. But we must be weary of other creatures that may come to drink as well. I hear that some are quite large."

Gothruk will also boost one of the smaller party members up if they want. The more who can see where we're going the better.
There may have been something over there, I'm not really sure.... He'll start leading the group on that direction unless one of the ones who is being held above the grass indicates otherwise.
[b]We may have water now but it should be used sparingly, we don't know when we'll be able to restoke.[b/]

Sable (Don) ( HP 29/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status:  
Saturday March 10th, 2018 2:52:15 AM

”What do you think these boards are used for? Holding the grass down to make a path?”, asks Sable. He will go over and take a look at one and experiment and try and lay it over the grass or push it aside...

Rolth Niheow (BatMark) (25/28 HP | AC: 14; Touch: 11; CMD: 19) | Morningstar +5 1d8+4 x2 | Paws (2) +3 1d4+1 x2| Status: None  
Saturday March 10th, 2018 10:03:29 AM

Rolth says, "Ohhh, very clever, Sable!" Then noticing the masts, the sailor in him is instantly intrigued. "What would a ship be doing out here in a sea of grass." "Wait! Sea. Of. Grass. How cool would it be if this dense mass of grass really were a sea, and that ship could actually cross it? Why else would it be here? I want to go that way and check it out!"

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:N 
Sunday March 11th, 2018 10:45:10 AM

Elyas watches with interest as Sable tries to use the boards to split the grass. That's a great idea! slow going, but if it means getting through without hurting ourselves it's perfect

He listens to the report from thos that can see over the grasses.

It seems to me we should head for the buildings. If there are people living there they could give us information or even point us in the direction of a Rapkes. if nothing else, it's the closest option.

Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Injured 
Sunday March 11th, 2018 12:17:04 PM

Kiwina is also intrigued by the masts. Do they happen to lie in the direction the noise came from?

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None 
Sunday March 11th, 2018 9:08:34 PM

"they both seem to be interesting destinations, but I think the bulidings could provide more information. They may even be able to tellbus what those masts and ship for.

Tsak Rezar (Damien) AC15 (T13/F12) 14/19 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Monday March 12th, 2018 4:04:58 AM

Tsak, re-adjusting the new backpack he bought to help him carry his accumulating 'stuff' (including 3 new quivers of bolts) hands Kiwina 95 GP as his share for the purchase of the wand.
I agree with Finnian that we check out the huts, hopefully the ships will wait till later. Can those boards be tied to our feet? Would that help in getting thru the grass more quickly, maybe something like snow shoes? Let's check the huts and see how the natives use them.

Falco Ambersier (Ryan M) Status: None | AC 13 (T13/F11) 18/18 HP | 5/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Monday March 12th, 2018 6:38:48 AM

Like several of the others Falco also chips in 100gp for the wand knowing the value of being able to heal.

"The huts might be good, we cannot be the first people vexed by traveling in the grass. If you live here you would have developed a way to get about."

Maybe I should have asked in the guild building.

Gothruk Gore (Logan) AC 13 (T11/F10)17/17HP |Guisarme +4 2D6+4| Status: None  d20+6=10 ;
Monday March 12th, 2018 12:13:50 PM

Gothruk will chip in 100 gold towards the wand.
It seems that more people want to go towards the houses than the boat. Since that is closer and will likely have information on the boat if there is anyone there, He'll start leading the group in that direction, using the planks to spread the grass out of or path. (Assuming that works.)
Otherwise we'll be moving half speed.
He'll also keep an eye out for what he might have seen before.
Perception 1D20+6=10

Sable (Don) ( HP 29/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status:  
Monday March 12th, 2018 3:14:54 PM

New Sable Link...

Sable (Don) ( HP 29/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status:  
Monday March 12th, 2018 3:15:51 PM

Trying again...

Sargrass Plains Part One- DM Matt 12:30 - 36 hr clock  d20=6 ; d20=13 ; d20=13 ;
Monday March 12th, 2018 9:57:00 PM

Sable and Elyas are interested in the planks

Finnian asks if the boards can be tied to your feet and votes to head to the buildings.
Elyas, Tsak, Falco and Finnian talk of heading to the buildings.

Kiwina wonders if the noises came from near the ship but whatever is making the noise seems to be beside the group. Perception vs DC 13 Highlight to display spoiler: { A second simular noise. It’s a rustling within the grasses from the opposite side. (Perception DC 25) to figure out what it is… }
Perception vs DC 13 - Taller members Highlight to display spoiler: { You notice some of the grass moving within 10 feet. It’s near impossible to make out what is moving the grass but something is there. }
(Perception DC 25) only Highlight to display spoiler: { creature spoiler - delivered via email. Feel free to email me or wait if you succeed }

Rolth Niheow wants to head toward the ship.

Gothruk votes to head to the houses and begins to weave his way through the grass. The grass is thick and tall. It’s easier to use the planks but it doesn’t help you move much faster. (Reflex Save DC 18 to travel through the grasses without issue.)
-- The tall grass falls under the 3-foot long plank of wood, leaving a 2-foot wide path.


Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Injured  d20+9=22 ; d20+9=22 ; d20+9=24 ; d20+5=8 ;
Monday March 12th, 2018 10:18:19 PM

(Rolls: perception = 22, 22, 24 -- not sure whether one or three were needed; reflex = 8)

That's not a very wide path, Kiwina thinks, resigning himself to moving slowly. Kiwina starts to move between the nearby noise and the smaller party members, but quickly finds himself in trouble in the grass.

Falco Ambersier (Ryan M) Status: None | AC 13 (T13/F11) 18/18 HP | 5/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+2=10 ;
Tuesday March 13th, 2018 6:48:40 AM

{Perception: 10}

Watching Gorthruk move though the grass Falco sighs.

"I will wait here. If I am going to get sliced up by this grass I will wait until we have a more definitive plan."

Rolth Niheow (BatMark) (25/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x2 | Paws (2) +3 1d4+1 x2| Status: None   d20+10=23 ;
Tuesday March 13th, 2018 7:04:17 AM

Rolth looks to see how quickly the grass springs back up when the board is removed. "If the grass returns only slowly to its original height, perhaps we could use several adjacent boards at once to pave the way, move through the covered area, then pick up the boards and pass them to the front of the party. Then repeat as necessary to get to the village." He says this last with a disappointed look back in the direction of the ship.

Noticing the movement in the grass, he readies his glaive and cries out, "Who is there? We hear you, show yourself!" (Perception = 23)

Elyas (Ben A.) (29/29 HP | AC: 17; Touch:13; Flat: 14; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:Shield  d20+4=22 ;
Tuesday March 13th, 2018 9:59:12 AM

Elyas hears something moving outside of their immediate area. It sounds like several things are moving around us. Or one thing moving very fast. It may be dangerous, everyone be on your guard!"

Elyas will follow the larger party members if possible, trying to fit on the boards behind them.

in expectation of a fight, Elyas casts Shield on himself.

Gothruk Gore (Logan) AC 13 (T11/F10)17/17HP |Guisarme +4 2D6+4| Status: None  d20+6=23 ;
Tuesday March 13th, 2018 10:48:45 AM

Gothruk will be moving at half speed, being careful not to cut himself on the grass.
He readies his Guisarme when Rolth yells out, peering in-between the grass.
Perception 1D20+6=23

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=20 ; d20+9=15 ; d8+2=4 ;
Tuesday March 13th, 2018 11:16:25 AM

Finnian also hears the noise coming from a mere 10 ft. away. He readies his bow and aims at the area that he hears the rustling coming from.

"Something is out there, and it's close" He says in a hushed voice.

He readies an action to fire if what comes out is an obvious beast trying to attack them.
[Attack=15, Damage=4]

Tsak Rezar (Damien) AC15 (T13/F12) 14/19 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=21 ;
Tuesday March 13th, 2018 5:09:57 PM

(Perception=21)
Tsak readies his crossbow and faces 'outward'.

Sable (Don) ( HP 6/23| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Needs Healing  d20+4=8 ;
Tuesday March 13th, 2018 8:24:02 PM

Fort Save - 8

”Darn it, right in the eye.”

Sable takes a 5 foot step back and goes into a total defensive stance...

Sable (Don) ( HP 29/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status:  
Tuesday March 13th, 2018 8:25:36 PM

Ignore the faux Sable!

Sable will switch to Longbow...

Sargrass Plains Part One- DM Matt 12:30 - 36 hr clock 
Tuesday March 13th, 2018 9:09:26 PM

Rolth Niheow looks to see how quickly the grass springs back up when the board is removed. "If the grass returns only slowly to its original height, perhaps we could use several adjacent boards at once to pave the way, move through the covered area, then pick up the boards and pass them to the front of the party. Then repeat as necessary to get to the village." He says this last with a disappointed look back in the direction of the ship.

Noticing the movement in the grass, he readies his glaive and cries out, "Who is there? We hear you, show yourself!" (Perception = 23)

Elyas
Elyas hears something moving outside of their immediate area. It sounds like several things are moving around us. Or one thing moving very fast. It may be dangerous, everyone be on your guard!"

Elyas will follow the larger party members if possible, trying to fit on the boards behind them.
in expectation of a fight, Elyas casts Shield on himself.

Gothruk will be moving at half speed, being careful not to cut himself on the grass.
He readies his Guisarme when Rolth yells out, peering in-between the grass.
Perception 1D20+6=23
Finnian also hears the noise coming from a mere 10 ft. away. He readies his bow and aims at the area that he hears the rustling coming from.
"Something is out there, and it's close" He says in a hushed voice.
He readies an action to fire if what comes out is an obvious beast trying to attack them.
[Attack=15, Damage=4]

-----

Kiwina
(Rolls: perception = 22, 22, 24 -- not sure whether one or three were needed; reflex = 8)
(Ooc: I would of taken either way)

That's not a very wide path, Kiwina thinks, resigning himself to moving slowly. Kiwina starts to move between the nearby noise and the smaller party members, but quickly finds himself in trouble in the grass.
While weaving through the grass an array of thorns tear into his hand (-1 hp)
While Sable gets a smack in the eye (-1 hp)

-- Once the grass is down it stays down. The difficult task is avoiding the prickly members of the grass family.

Falco Ambersier wishes to wait within the grass. The noises stop but the anxiousness remains as a chill fills the air… as if something is watching you.
The noise increased then stopped. The really perceptive members notice a greenish tail weaving in and out of the grass. It then disappear, as does the noise. Rolth’s shouts seems to of caused them to think twice.
(OOC: Roll a reflex save (DC: 18) - it’s good for 2 rounds. It will tell me how you do in the grass.)
Gothruk moves 15 feet through the jungle of tall grass.


Rolth Niheow (BatMark) (24/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x2 | Paws (2) +3 1d4+1 x2| Status: None   d20+3=17 ;
Tuesday March 13th, 2018 9:17:40 PM

Rolth will join the others slowly moving toward the village. He will keep his pace down to that of those less fleet of paw. "Hey, I think I've got the trick of this...Ouch!" (Reflex save = 17, fail; 1hp damage)

Kiwina (Steve M) (39/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Injured  d20+5=21 ;
Tuesday March 13th, 2018 9:47:10 PM

Moving with what he feels is exaggerated slowness, Kiwina moves to pick up one of the planks. Better to move slowly and carefully than to get cut up, he thinks.
(Roll: reflex = 21)

Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant  d20+5=11 ; d20+8=26 ;
Wednesday March 14th, 2018 3:07:45 AM

Sable tries to move through the grass, but he is just too large to avoid cuts - Reflex 11, -1 damage. Even so, he tries to keep watch (Perception 26).



Elyas (Ben A.) (29/29 HP | AC: 17; Touch:13; Flat: 14; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:Shield  d20+4=9 ;
Wednesday March 14th, 2018 3:57:23 AM

Elyas moves up slowly, trying to avoid the cutting grass, but he stumbles taking a cut (reflex = 9)

(OOC is it one point of damage every time we fail a save? I looked back but I must be missing where the details were spelled out...)

Falco Ambersier (Ryan M) Status: None | AC 13 (T13/F11) 18/18 HP | 5/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+4=22 ; d20+4=6 ;
Wednesday March 14th, 2018 7:17:30 AM

Resigned to being cut at some point Falco decides braving the grass with his party is better then finding out what is in the grass by himself. He quickly joins the train of people using the boards. {Reflex: 22 / 6}

Gothruk Gore (Logan) AC 13 (T11/F10)17/17HP |Guisarme +4 2D6+4| Status: None 
Wednesday March 14th, 2018 12:39:51 PM

(OOC there seems to be some confusion, it was my understanding that you could move at half speed and not have to make Reflex saves, other seem to be moving at half speed AND trying to make saves/taking damage)

Gothruk stands still, on some boards, nostrils flairing as he awaits an attack, his hearing primed to make sure it isn't able to sneak behind him.

If they're moving fast through the grass they must have sone natural resistance to it. He thinks to himself. I wonder how they find food since sight is so useless in this grass.

(attack readied for any sudden aggressive creature getting within range)


Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+6=22 ;
Wednesday March 14th, 2018 3:48:38 PM

[ooc, I was of the same understanding as Gothruk, that half speed was okay incase I'm wrong my reflex save is a 22]

Not sure if he saw what he thinks he saw Finnian racks his brain for something with a green tail that lives in the grasses as he slowly makes his way to the village with his bow at the ready.

Tsak Rezar (Damien) AC15 (T13/F12) 14/19 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+7=9 ;
Wednesday March 14th, 2018 7:30:32 PM

(reflex save if required=9)
Tsak moves slowly with the others.
It's not easy, staying on the board, not getting cut by the grass and being ready for ambush all at the same time...

Sargrass Plains Part Two- DM Matt 12:30 - 36 hr clock  d20=17 ; d20=3 ; d20=13 ;
Wednesday March 14th, 2018 8:38:17 PM

(OOC: I read it different but going off of Cayzle’s DM’ing in Moons, disregard. Also, you are doing a great job pushing the grass down. Let’s compromise and roll Reflex saves for RP only.. If you choose)
The push forward is dreadful. The sun, moves backward - back toward where it normally rises. That sun beats down. The dry ground doesn’t help.
The grass begins to thin as the small thatched homes appear.
Perception vs DC: 13 Highlight to display spoiler: { reveals that the thatched homes are taller than they appear, but you notice that the ground has been dug up around the home. With a little digging it reveals the walls go down into the ground.}
There are three, all with large, taur-like doors on a small frames. The first door is open slightly.
The grass has been removed from around the houses. A burnt ring around the outside grass with a pile cut Sargrass in a corner on the left.
(OOC: I am also correcting my view on burning and cutting the grasses)
Perception vs DC: 17 Highlight to display spoiler: { On the right there is a path beaten into the grass. This path is big enough for two taurs to walk easily. }


Rolth Niheow (BatMark) (25/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x2 | Paws (2) +3 1d4+1 x2| Status: None   d20+10=23 ;
Wednesday March 14th, 2018 9:24:24 PM

Rolth takes a careful look around as the party column reaches the village, and points out the path leading off to the north. He looks around for signs of life. Any cook fires in sight? How dried out does the cut grass look? (Perception = 23)

Kiwina (Steve M) (39/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Injured  d20+9=14 ;
Wednesday March 14th, 2018 10:14:04 PM

(Roll: perception = 14)

As the party enters the clearing, Kiwina gives a loud, "Hello." Better to let anyone know they are here than be perceived as sneaking around.

Tsak Rezar (Damien) AC15 (T13/F12) 14/19 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=23 ; d20+6=26 ;
Wednesday March 14th, 2018 11:52:16 PM

(Perception vs DC13=23 Pass, Perception vs DC17=26 Pass)
(OOC What's RP in relation to the Reflex saves comment? Role Playing?)

Tsak scans the huts, noting they are quite tall and also that they are partially dug in, whether to house taurs or for defense isn't immediately obvious. It must mean that it rains very little here, because they would fill with water easily.

He also see's a wide path thru the grass leading North toward the mountains and decides to keep a lookout in that direction whilst Kiwina establishes cordial relations with the natives.


Tsak Rezar (Damien) AC15 (T13/F12) 19/19 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Wednesday March 14th, 2018 11:55:55 PM

(OOC updating my HP from time spent healing in the village earlier)

Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant  d20+7=15 ;
Thursday March 15th, 2018 2:15:07 AM

Sable follows the party into the village and looks for tracks. Survival (18 adding in Plains and Ranger tracking Bonuses)

Elyas (Ben A.) (29/29 HP | AC: 17; Touch:13; Flat: 14; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:Shield  d20+4=23 ;
Thursday March 15th, 2018 5:33:31 AM

Perception 23

Elyas notices the path cut into the grass leading away from the village and points it out to the others. Looks like someone has cut through the grass, which means it has likely been here for some time, not as new as the grass we saw in our island.

He will move up with the group, watching for movement coming from behind them in the grass while the more diplomatic members try to make contact with any residents.

Falco Ambersier (Ryan M) Status: None | AC 13 (T13/F11) 18/18 HP | 5/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Thursday March 15th, 2018 6:54:32 AM

Seeing the cut grass Falco quickly picks up a blade or two to examine. Looking them over he smiles and slips the two pieces into his pack.

"Be nice to get some time to exain this grass move closely."

Turning to the houses he simply yells.

"HELLO!! ANYONE HOME? HELLO, HALING WHO WANTS TO TALK OUT HERE."

Gothruk Gore (Logan) AC 13 (T11/F10)17/17HP |Guisarme +4 2D6+4| Status: None  d20+6=14 ; d20+6=16 ;
Thursday March 15th, 2018 1:06:01 PM

Perception for first check = 14, Pass
Perception for second check = 16, Fail

Gothruk walks into the clearing, as the other yell out, he glances behind, into the grass to make sure they didn't attract any unwanted attention.

Other then that he waits, if no response is forthcoming he'll move towards the closest hut with it's door open and peer inside.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=20 ; d20+11=28 ;
Thursday March 15th, 2018 8:12:29 PM

[Perception=20]
"I wonder if they are below ground level to keep cooler, this heat is quite sweltering." Finnian adds upon noticing that part of the homes are buried. He then heads over to Falco and takes a look at the grass. This place is quite fascinating isn't it. I've heard that there are nearly 50 different types of grasses here."[/b] He stoops down and examines the grass that Falco had pocketed. "You are right this should be studied in more depth when we have more time." Finnian also takes a few of the grass clippings. If time allows he would also like to examine the huts to see what the walls and roof are made of.

[Knowledge Nature 28]


Sargrass Plains Part Two- DM Matt 12:30 - 36 hr clock 
Thursday March 15th, 2018 9:27:07 PM

The shouting seems to of scared off whatever creatures were stalking the Petals. The really perceptive members of the group can confirm that.
Falco and Finnian take a couple pieces of the grass laying in the pile as the others inspect the home. Finnian finds that the blades of grass in the pile are the same as the grass weaved within the thatched roofs. Finnian finds this is Steel grass. The grass has been known to have many helpful properties in weapons and armor.
The shouting does scare up a new commotion within the first home. Several items fell and crashed. The noise sounds like the pitter patter of little feet.. A few of them.

Sable finds a large group of large humanoid tracks leaving the homes and heading out toward the ship. They tracks seem to be of what knocked down the path in the grass. After some further inspection they look like minotaur tracks.
Gothruk looks inside the closest home. The large door creaks slowly as it opens under its own weight.

Several large rats scatter as you get a full view of the scene within the home.
Gothruk only Highlight to display spoiler: {} A minotaur lies upon the floor of the home. He is armored but this minotaur isn’t like other taurs. The minotaur has brown, brittle-looking vines wrapping his arms and legs. Above his head a mess of dried twigs and dying leaves.
If you look further, you notice the minotaur has a massive head wound and looks like he was beaten to death.


Rolth Niheow (BatMark) (25/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x2 | Paws (2) +3 1d4+1 x2| Status: None   d20+10=30 ;
Thursday March 15th, 2018 9:50:28 PM

"Hey, that steelgrass might be worth something, Finnian and Falco. If you agree, perhaps we should load up some more to take with us?" If the steelgrass does seem valuable, Rolth will carefully pack a goodly amount in his backpack. After that, he will keep an eye out for a return of the stalkers in the grass. (Perception = 30)

Tsak Rezar (Damien) AC15 (T13/F12) 19/19 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=14 ;
Thursday March 15th, 2018 10:20:26 PM

(Perception =14)
Tsak heads toward the first home and gestures for Falco to join him.
He figures that the halfling might be the least intimidating and won't scare those who are inside.
The plan is that you do the talking, but I'll only be half a step away should you need me he says before retreating slightly with sword held loosely at side and his best used cart salesman grin plastered on his face.
Tsak is solely focussed on what happens inside the hut, particularly if someone answers the door.



Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant 
Friday March 16th, 2018 1:34:58 AM

Sable would also like sufficient steel grass to make sime light armour and will take enough for a suit and to weave into a buckler.

Elyas (Ben A.) (29/29 HP | AC: 17; Touch:13; Flat: 14; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:Shield  d20+4=24 ;
Friday March 16th, 2018 5:48:15 AM

Elyas looks around the outside of the building while Falco and Tsak check out the interior. He looks for any additional tracks, bodies or signs of fighting.

(perception 24)

he keeps an eye on the door as the others enter, ready to run over and help if something goes down

Falco Ambersier (Ryan M) Status: None | AC 13 (T13/F11) 18/18 HP | 5/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Friday March 16th, 2018 7:24:54 AM

Falco nods at Task and moves to follow but first picks up some more of the grass.

"Be right there, this might be useful when i have time to make some things.."

Once he has a reasonable amount he gestures to the others to gather what they can and heads with Tsak he heads to the door a big smile on his face ready to talk.

Kiwina (Steve M) (39/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Injured  d20+12=19 ;
Friday March 16th, 2018 10:38:56 AM

Kiwina looks at the tracks, trying to estimate how many creatures there were and how recently they left. (roll: survival = 19) If they really were headed for the ship, which is still in the area, then they might very well still be in the area.

Gothruk Gore (Logan) AC 13 (T11/F10)17/17HP |Guisarme +4 2D6+4| Status: None 
Friday March 16th, 2018 2:25:46 PM

Gothruk calls out to the others, There's a dead body in here! Taur. Armoured, looks like he took a beating to the head...

Ooc how is this Minotaur "isn't like other taurs"?

When he hears the scampering he'll try and run around to the edge of the house so he can see out behind it, and what might be running away. He'll ready himself to pull his head back incase something comes flying towards him.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=24 ;
Friday March 16th, 2018 8:41:07 PM

Like the others Finnian will take some steel grass with every intention of finding someone who can teach him to weave.

Upon seeing the commotion from Gothruk Finnian will whip around and draw an arrow, searching for yet another unseen enemy. [Perception 24]

Sargrass Plains Part Two- DM Matt 12:30 - 36 hr clock 
Friday March 16th, 2018 10:16:48 PM

Gothruk calls out to the others, There's a dead body in here! Taur. Armoured, looks like he took a beating to the head...
Ooc how is this Minotaur "isn't like other taurs"?
(The taur is a Bramble minotaur. He is half plant.)

When he hears the scampering he'll try and run around to the edge of the house so he can see out behind it, and what might be running away. He'll ready himself to pull his head back in case something comes flying towards him. Gothruk notices they are only rats, thin dehydrated rats.
Once Gothruk leaves the doorway it leaves the bloody scene in view of the others. The scene shows a minotaur plant hybrid lying upon the room floor. The room was a mess and a large fight had broken out.

"Hey, that steelgrass might be worth something, Finnian and Falco. If you agree, perhaps we should load up some more to take with us?" If the steelgrass does seem valuable, Rolth will carefully pack a goodly amount in his backpack. After that, he will keep an eye out for a return of the stalkers in the grass. (Perception = 30)
Sable would also like sufficient steel grass to make some light armour and will take enough for a suit and to weave into a buckler.
But Sable recalls that the grass is only valuable as a weapon or armor. The grass itself is worth nothing. The Manfri though have the skills and tools to work with the grass.

Kiwina looks at the tracks, trying to estimate how many creatures there were and how recently they left. (roll: survival = 19) If they really were headed for the ship, which is still in the area, then they might very well still be in the area.
(Kiwina finds eight to ten separate tracks heading SouthEast toward the ship.)
------------
Tsak heads toward the first home and gestures for Falco to join him.
He figures that the halfling might be the least intimidating and won't scare those who are inside.
The plan is that you do the talking, but I'll only be half a step away should you need me he says before retreating slightly with sword held loosely at side and his best used cart salesman grin plastered on his face.
Tsak is solely focussed on what happens inside the hut, particularly if someone answers the door.
Elyas looks around the outside of the building while Falco and Tsak check out the interior. He looks for any additional tracks, bodies or signs of fighting.
he keeps an eye on the door as the others enter, ready to run over and help if something goes down
Falco nods at Task and moves to follow but first picks up some more of the grass.
"Be right there, this might be useful when i have time to make some things.."
Once he has a reasonable amount he gestures to the others to gather what they can and heads with Tsak he heads to the door a big smile on his face ready to talk.


Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant  d20+5=18 ; d20+10=20 ;
Saturday March 17th, 2018 2:52:14 AM

Sable will come inside to inspect the body, try and assess how it died, and see what of value or interest might be on it (Heal check 18, Perception 20)

Kiwina (Steve M) (39/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Injured  d20+9=10 ;
Saturday March 17th, 2018 10:46:48 AM

Kiwina asks the others, "Has the body been stripped of valuables?" Meanwhile, he goes over where the beaten path enters the clearing, and watches for movement coming back towards the party. Just in case the minotaurs are chasing something else and decide to return.
(Roll: perception = natural 1, gah)

Rolth Niheow (BatMark) (25/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x2 | Paws (2) +3 1d4+1 x2| Status: None   d20+10=16 ;
Saturday March 17th, 2018 4:12:30 PM

Rolth nods as Kiwina joins him in keeping lookout for trouble in the direction of the ship. He also looks to see whether he can see the ship itself down the cleared path through the grass. If so, what condition is it in, and what activity is happening on board or nearby? (Perception = 16)

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none 
Sunday March 18th, 2018 7:53:26 AM

Finishing his circuit of the huts, Elyas comes back to the hut with the dead Taur in it.

Well, I don't think we'll be getting much help in this village after all. We should check and see if there are any supplies to be gathered, but it seems that it may be time to move on to that ship.

But I'm pretty sure something is still out there, watching us. We should be ready for anything....


Tsak Rezar (Damien) AC15 (T13/F12) 19/19 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Sunday March 18th, 2018 11:11:44 PM

If there is sound or movement from inside the hut Tsak will stay where he is. If no-one answers the door he will move and knock on the door of the third hut.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=21 ;
Sunday March 18th, 2018 11:14:56 PM

Finnian joins Tsak in inspecting the other huts. However, if there is no answer he will check the doors, enter if they are unlocked and take a look around.

[perception=21 to search the huts]

Falco Ambersier (Ryan M) Status: None | AC 13 (T13/F11) 18/18 HP | 5/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+2=18 ;
Monday March 19th, 2018 7:12:07 AM

Falco follows along with Tsak going door to door and listening. He not only listens but spends some time looking for other signs of life. If there is none he will try the door.

{Perception: 18}

Sargrass Plains Part Three- DM Matt and John - 36 hr clock  d20=7 ; d20=8 ; d20=2 ;
Monday March 19th, 2018 9:26:02 PM

The day creeps on. The sun rolls halfway across the sky then sets in the location that it rose.
The group finds that the taur is quite dead, beyond any hope of healing. There are signs of a struggle but if you look closely you also discover the signs of Sargrass sickness on the corpse.

The dead taur wears has a vial of alchemist's fire;
He wears large +1 chainmail. A large heavy wooden Steelgrass woven shield and large +1 battleaxe. Sitting near a crude sink is a large light +1 crossbow with 20 bolts
Outside, the other homes are all empty. There are no armor or weapons within these. You do notice the same disheveled look in these as is in the first home. Within one, there are broken furniture and further signs of a struggle. You also see traces of blood scattered in various places around this settlement.
Outside only - Perception vs DC 7 Highlight to display spoiler: {Outside the home the noise picks up again. Something is rustling through the grass.}
Outside only - Perception vs DC 8 Highlight to display spoiler: { A scream can barely be heard from near the boat}
Specifications on the steelgrass shield: Highlight to display spoiler: { A large heavy steelgrass shield has grants a +2 shield bonus to armor class; has no armor check penalty or maximum dexterity bonus; has a 5% arcane spell failure check and a weighs 7 lbs. }
------
Sable will come inside to inspect the body, try and assess how it died, and see what of value or interest might be on it (Heal check 18, Perception 20)

Kiwina the others, "Has the body been stripped of valuables?" Meanwhile, he goes over where the beaten path enters the clearing, and watches for movement coming back towards the party. Just in case the minotaurs are chasing something else and decide to return. Too distracted by other concerns he notices nothing of any significance.

Rolth nods as Kiwina joins him in keeping lookout for trouble in the direction of the ship. He also looks to see whether he can see the ship itself down the cleared path through the grass. If so, what condition is it in, and what activity is happening on board or nearby?

Finishing his circuit of the huts, Elyas comes back to the hut with the dead Taur in it and comments that in the absence of any help from this village the Petals should check for supplies then proceed to the ship. He warns caution as something is still out there...

If there is sound or movement from inside the hut Tsak will stay where he is. If no-one answers the door he will move and knock on the door of the third hut.

Finnian joins Tsak in inspecting the other huts. However, if there is no answer he will check the doors, enter if they are unlocked and take a look around.

Falco follows along with Tsak going door to door and listening. He not only listens but spends some time looking for other signs of life. If there is none he will try the door.


Kiwina (Steve M) (39/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Injured  d20+9=28 ;
Monday March 19th, 2018 9:51:03 PM

The sound of screams from the direction of the ship snaps Kiwina out of his daydream, even though it's difficult to hear over the rustling in the grass.

"Do you think these are the minotaurs' homes, or were they raiding? If the homeowners are avoiding us in the grass, I've got no interest in chasing them. If they're minotaurs and may comfe back, I'm sure they'd look favorably on some help. Besides, I'm curious about the ship."

Rolth Niheow (BatMark) (25/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x2 | Paws (2) +3 1d4+1 x2| Status: None  
Monday March 19th, 2018 9:57:13 PM

"Sounds like someone out there needs our help! Grab the loot and let's get moving down the cleared path toward the ship, shall we?" Rolth prepares to lead the Petals down the path if they will follow.

Tsak Rezar (Damien) AC15 (T13/F12) 19/19 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+7=13 ;
Monday March 19th, 2018 11:43:17 PM

(Perception vs spoiler = 13)
Tsak, on hearing the scream, joins the others in moving towards the boat.

Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant 
Tuesday March 20th, 2018 3:26:17 AM

Sable moves to secure the axe, shield, mail, crossbow and bolts - working with anyone else in the hut to gather the items - before heading out to see about the shouting...

Falco Ambersier (Ryan M) Status: None | AC 13 (T13/F11) 18/18 HP | 5/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Tuesday March 20th, 2018 6:55:37 AM

Falco's head whips around at the sound of the distant scream but Rolth speaks before he can.

"Yes, someone is in trouble by the boat. Best we investigate."

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+4=17 ;
Tuesday March 20th, 2018 9:41:58 AM

Perception 17.

Elyas perks up at the same time as most of the other Petals as a scream is heard from the direction of the boat.

He quickly joins the others who start moving towards the sound.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=17 ; d20+10=18 ;
Tuesday March 20th, 2018 10:01:58 AM

Finnian comes out of the home and examines the traces of blood to see if there is a visible trail or any deceranable pattern. [survival=17]. But then decides to follow the group in the direction of the ship. He makes sure to keep an eye out for anything moving in the grass, and stays in the middle of the group, but always right next to the grass so that he can enter then with a step if need arises. [Perception=18]

"Do be careful with that vial Sable, in these dry conditions that could spread like... Well wildfire," Finnian says (assuming that Sabke grabbed that to and showed the others what he found). "That shield is far too large for me, and shields aren't really my mug of mead, but I would love to take a look at it when we get the chance to rest. The steel grass weaving is quite interesting" he adds.

Sargrass Plains - Meet the Brambles - DM Matt and John - 36 hr clock  d20=4 ; d20=1 ; d20=18 ; d20=8 ;
Tuesday March 20th, 2018 8:12:59 PM

Another scream as the Petals race to figure out where it is coming from. Once within the path between the small village and the ship you find a long, slender creature is following you. The creature wiggles through the blades of grass.
(Know Nature DC 8) Highlight to display spoiler: { You realize this is a Tatzlewurm. Not normally native to the plains }
Seventy-five feet East, there are eight Brambles attacking four others. One of the Brambles, bigger then the five others, tears a plant strand from his left arm and wipes the last standing uninfected Bramble.
Once the uninfected fall the infected Brambles begin to pull the armor from their bodies.
The closest Bramble stands 25 feet from the nearest Petal.
The tatzlewurm pounces from the grass and grapples the Infected Bramble. The taur screams and falls backward.
Perspective vs DC 18 Highlight to display spoiler: { A second tatzlewurm stands within the grass on the opposite side, ready to pounce. }
-- Scene
100 foot circle with the ship sitting on the far left side. The four injured Brambles lie nearby.
Sargent Bramble is 100 foot away with the others scattered within the 100 foot radius.

----
100 ft. - Sargent Bramble 1: AC 17 - HP 25
75 ft. - Recruit Bramble 2: AC 22 - HP 11
75 ft. - Recruit Bramble 3: AC 22 - HP 11
50 ft. - Recruit Bramble 4: AC 22 - HP 11
50 ft. - Brigand Bramble 5: AC 17 - HP 18
50 ft. - Brigand Bramble 6: AC 17 - HP 18
25 ft. - right - Recruit Bramble 7: AC 22 - HP 11
25 ft. - left - Recruit Bramble 8: AC 22 - HP 11 - Being attacked by tatzlewurm


Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant  d20+4=24 ; d20+8=10 ;
Tuesday March 20th, 2018 8:40:34 PM

Sable, emerging from the hut spots the Tatzlewurm (knowledge Nature = nat 20 for 24). ”What are you doing here? You are not normally found on the plains...”

Sable also glances at the attacking worm, but is too far away to see what happens (Perception 10).

Sable will draw his weapon and begin moving towards the Brambles. (I figure that Sable will enter combat after the others since he was picking up items - just let me know when I get there...)

Rolth Niheow (BatMark) (25/28 HP | AC: 12; Touch: 11; CMD: 17) | Glaive +7 1d10+4 x2 | Paws (2) +3 1d4+1 x2| Status: Charging   d20+10=15 ; d20+7=13 ;
Tuesday March 20th, 2018 10:32:08 PM

Rolth quickly takes in the scene before charging up to within glaive reach of recruit 7. (Perception = 15, not enough) His swing is too wild, missing by a nautical mile. (To hit = 13 , miss)

Kiwina (Steve M) (39/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Injured  d20+6=12 ; d20+9=15 ;
Tuesday March 20th, 2018 10:50:37 PM

(Rolls: nature = 12, perception =15)

Kiwina can't figure out whether to root for the tatzlwurm or the bramble minotaurs. Probably one of the groups of minotaurs, and possibly the group that is down. He hesitates, waiting to see how the minotaurs react to the Petals.


Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+1=15 ; d20+8=23 ; d20+7=19 ; d8+1=3 ;
Wednesday March 21st, 2018 1:01:20 AM

(Know Nature=15, Perception=23, Attack=19, Damage=3)
Unsure who the good guys are (if there are any) Tsak sights his crossbow at the recruit that Rolth has charged.
Unfortunately the bolt narrowly misses the taur and disappears into the long grass beside the path.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+4=19 ;
Wednesday March 21st, 2018 5:00:49 AM

Elyas pulls up as they see the battle unfolding in front of them, with the infected taurs seeming to be coming out on top.

These infections are everywhere! this is just like the giant crab!

As Elyas looks for a target in the melee, he notices something in the grass
(perception 19)

Watch out! there's another Tatzlewyrm in the grass!

He waits for a clear shot and to see what is going on here. For now he casts Magic Weapon on his crossbow and readies a bolt

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 5/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+2=13 ;
Wednesday March 21st, 2018 7:05:57 AM

{Perception: 13}

Falco follows along behind the others being sure not to get to close to the action. He pauses when someone mentions the infection and casts a spell to bolster his defenses.

{Single move and Mage Armor]

Gothruk Gore (Logan) AC 13 (T11/F10)17/17HP |Guisarme +4 2D6+4| Status: None  d20+5=11 ; d20+5=8 ; d20+5=17 ; d20+5=7 ; 2d6+4=8 ;
Wednesday March 21st, 2018 11:09:32 AM

Gothruk sees the chaos and tries to decent if any of the people in front are sane. He'll also move forward slightly keeping his Guisarme pointed at any approaching parties. If anyone approaches with a weapon drawn, without asking for help or sonething similar he'll attack, using his superior reach to keep them at bay.

Prepared attack: to-hit, 11. No damage.
Aoo 1 To-hit, 8. No damage.

If anything else gets within his range.
Aoo 2 To-hit 17, Damage 8.
Aoo 3 To-hit 7, No damage.



Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+11=22 ; d20+10=21 ; d20+5=6 ; d20+5=10 ; d20+11=24 ;
Wednesday March 21st, 2018 7:31:29 PM

[Nature=22,Perception=21 Pass,Pass]

Not sure who is on our side he chooses to shoot at the non native Worm, but in his confusion the shots are fired high over Gothruk and land somewhere in the grass. [Rapid shot attack rolls= 6 and 10]

[Rolled on what I know of the worms- 24, or the 22 could roll over]

"Who are we fighting," he calls out.

Sargrass Plains - Meet the Brambles - End Round 1 - DM Matt and John - 36 hr clock  d20=7 ; d2=1 ; d8=8 ; d20-4=-3 ; d20+1=11 ; d20+5=17 ; d8+3=10 ; d20+1=2 ; d20+2=19 ; d4+1=5 ;
Wednesday March 21st, 2018 10:41:34 PM

Sable emerging from the hut spots the Tatzlewurm ”What are you doing here? You are not normally found on the plains...” he says then notices that this wurm’s color is the same as the grass, as if it is a variant native here. He prepares for combat.

Kiwina can't figure out whether to root for the tatzlwurm or the bramble minotaurs. Probably one of the groups of minotaurs, and possibly the group that is down. He hesitates, waiting to see how the minotaurs react to the Petals.

Rolth suffers no doubt and charges recruit 7, swinging wide.

Unsure who the good guys are (if there are any) Tsak sights his crossbow at the recruit that Rolth has charged. Unfortunately the bolt narrowly misses the taur and disappears into the long grass beside the path.

Elyas pulls up as they see the battle unfolding in front of them, with the infected taurs seeming to be coming out on top. “Watch out! there's another Tatzlewyrm in the grass!” he cries as he sees the other wurm.

He waits for a clear shot and to see what is going on here. For now he casts Magic Weapon on his crossbow and readies a bolt

Falco follows along behind the others being sure not to get to close to the action. He pauses when someone mentions the infection and casts a Mage Armor to bolster his defenses.

Gothruk sees the chaos and tries to discern if any of the people in front are sane. He'll also move forward slightly keeping his Guisarme pointed at any approaching parties. If anyone approaches with a weapon drawn, without asking for help or something similar he'll attack, using his superior reach to keep them at bay.

Prepared attack: to-hit, 11. No damage.
Aoo 1 To-hit, 8. No damage.
If anything else gets within his range.
Aoo 2 To-hit 17, Damage 8.
Aoo 3 To-hit 7, No damage.

Finnian ([Nature=22,Perception=21 Pass,Pass]
Not sure who is on our side he chooses to shoot at the non native Worm, but in his confusion the shots are fired high over Gothruk and land somewhere in the grass. [Rapid shot attack rolls= 6 and 10]
[Rolled on what I know of the worms- 24, or the 22 could roll over]

"Who are we fighting," he calls out.
-------------

Finnian finds the Tatzelwurm’s color matches the green grasses. A greenish vapor rising from it’s toothy maw. The Tatzelwurm grabs a hold of anything Bramble and coughs poison into the Recruit 8 lungs. The infected Bramble coughs and whines as the poison hits home (+1 DMG)
Recruit 7 pulls a Prickle whip from his arm and attacks Rolth. He strikes the liontaur.
(Dmg: 5)
The Recruit 8 tries to fight off the tatzelwurm but the poison and the creature has the upper hand.
Brigand 6 attacks the tatzelwurm but notices the Petals and growls. He eyes are bloodied and his hair is falling from his fur-covered hide. Brigand 6 signals to the others

The second tatzlewurm attacks Brigand 5, grabs the Bramble and bites (5 dmg)
Recruit 3 moves 20 ft
Sargent moves 30 ft
2 and 4 move 20 ft forward
-----
(OOC: There is a Roll20 map)
Sargent Bramble 1: AC 17 - HP 25
Recruit Bramble 2: AC 22 - HP 11
Recruit Bramble 3: AC 22 - HP 11
Recruit Bramble 4: AC 22 - HP 11
Brigand Bramble 5: AC 17 - HP 13 - Being attacked by tatzlewurm
Brigand Bramble 6: AC 17 - HP 18
Recruit Bramble 7: AC 22 - HP 11
Recruit Bramble 8: AC 22 - HP 10 - Being attacked by tatzlewurm
Tatzelwurm: AC 19 - HP 22


Kiwina (Steve M) (39/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Injured  d20+4=16 ; d8+3=11 ;
Wednesday March 21st, 2018 11:33:32 PM

(OOC: cannot use the map from here, so I'm not sure who's closest.)

Kiwina attacks the nearest bramble with his long spear (10' reach). If two are equally close, he will pick the one closest to other Petals. Rolls: hit = 16. . .

Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant  d20+4=20 ; 2d6+4=8 ;
Thursday March 22nd, 2018 4:23:35 AM

Sable moves to where he has a better shot and shoots at the Bramble just above Rolth that is not engaged (I cannot see labels/numbers for the opponents). 20 should hit if it is a Brigand - for 8 piercing damage.

Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant  d20+4=20 ; 2d6+4=8 ;
Thursday March 22nd, 2018 4:23:44 AM

Sable moves to where he has a better shot and shoots at the Bramble just above Rolth that is not engaged (I cannot see labels/numbers for the opponents). 20 should hit if it is a Brigand - for 8 piercing damage.

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 5/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Thursday March 22nd, 2018 7:14:08 AM

Falco reaches into his component pouch, extracting a small bit of glittering dust. Satisified he holds his position and waits for the attackers to move in more.

Rolth Niheow (BatMark) (26/34 HP | AC: 12; Touch: 9; CMD: 17) | Glaive +7 1d10+7 x3 | Paws (2) +5 1d4+2 x2| Bite +5 1d4+2 x2| Status: Raging (  d20+7=12 ; d20+5=20 ; d20+5=14 ;
Thursday March 22nd, 2018 7:23:19 AM

Rolth is enraged by the prickle whip attack, and full attacks the offender--Recruit 7--with his glaive and paws. He eschews biting the diseased thing. (Free action to rage) (Glaive to hit = 12, miss; Paw 1 to hit = 20, miss; Paw 2 to hit = 14, miss) The flurry is ineffectual, and now he is really mad!

(OOC: I fixed the labels on the enemy so they should be visible. Let me know if there are other issues.)

Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=9 ;
Thursday March 22nd, 2018 8:40:07 AM

(Attack=9)
Still unsure if he's attacking the right people Tsak alters his aim and fires again.
High and to the right, darn it!

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+5=20 ; d8+1=3 ;
Thursday March 22nd, 2018 10:14:13 AM

Elyas takes a shot at the Bramble fighting one of the wyrms (brigand 6)

to hit = 20

damage = 3

Gothruk Gore (Logan) AC 13 (T11/F10)17/17HP |Guisarme +4 2D6+4| Status: None  d20+5=16 ; d20+5=14 ; d20+5=18 ; d20+5=19 ; 2d6+4=8 ; 2d6+4=13 ;
Thursday March 22nd, 2018 1:25:34 PM

Gothruk sees the thing attack Rolth and moves up behind to provide support. He attempts to attack past Rolth but he misses the plant creature. (What is with all these plants trying to kill us time and time again?? Every blade of grass is against us here!)

He'll try and prevent anything from coming towards the Taurs. If it's moving away he won't attack but anything heading towards the taurs, he'll try and stab at.
AOO 1 = 14 to hit
AOO 2 = 18 to hit, Damage = 8
AOO 3 = 19 to hit, Damage = 13

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+5=7 ; d20+5=16 ;
Thursday March 22nd, 2018 9:09:36 PM

Finnian fires two arrows at the attacking worm. And misses...

Sargrass Plains - Meet the Brambles - End Round 2 - DM Matt and John - 36 hr clock "what is with all the misses?"  d20+2=12 ; d20+5=16 ; d20+2=17 ; 2d6+1=8 ; d20+2=12 ; d20+1=17 ; d20-4=-3 ; d20-4=0 ; d20+1=11 ; d20+2=7 ; d20-4=12 ; d20+2=7 ; d20-4=-3 ; d20+5=10 ; d20+5=12 ;
Thursday March 22nd, 2018 11:12:21 PM

Kiwina attacks the nearest bramble with his long spear but the spear does not get past the bramble’s armor.

Sable moves to where he has a better shot and shoots at the Bramble just above Rolth (Recruit 4). His arrow bounces harmlessly of its armor as well.

Falco reaches into his component pouch, extracting a small bit of glittering dust. Satisfied he holds his position and waits for the attackers to move in more.

Rolth is enraged by the prickle whip attack, and full attacks the offender. The violent flurry of glaive and paws is ineffectual, and now he is really mad!

Still unsure if he's attacking the right people Tsak alters his aim and fires again. High and to the right!

Elyas takes a shot and hits the Bramble fighting one of the wyrms (brigand 6) (damage 3)

Gothruk sees the thing attack Rolth and moves up behind to provide support. He attempts to attack past Rolth but he misses the plant creature.

He'll try and prevent anything from coming towards the Taurs. If it's moving away he won't attack but anything heading towards the taurs, he'll try and stab at.
AoO 1 = 14 to hit -- Activated but misses.

Finnian fires two arrows at the attacking worm. And misses...

Sargent 1 moves in to attack tatzlwurm 1 and misses!
Recruit 2 moves in to attack tatzlwurm 2 and also misses.
Recruit 3 moves around to attack Kiwina and provokes from Gothruk, who’s attack fails to connect. The recruit’s battle axe attack, however, does not. (8 points damage to Kiwina).

Recruit 4 attacks tatzlwurm 1 and misses.
Brigand 5 ineffectively attacks wurm 1.
While Brigand 6 has similar lack of success against wurm 2
Recruit 7 attack Rolth without affect and Recruit 8 has no success attacking wurm 2.

Each tatzlewurm attacks a bramble and misses.

Sargent Bramble 1: AC 17 - HP 25
Recruit Bramble 2: AC 22 - HP 11
Recruit Bramble 3: AC 22 - HP 11
Recruit Bramble 4: AC 22 - HP 11
Brigand Bramble 5: AC 17 - HP 10 - Being attacked by tatzlewurm
Brigand Bramble 6: AC 17 - HP 18
Recruit Bramble 7: AC 22 - HP 11
Recruit Bramble 8: AC 22 - HP 10 - Being attacked by tatzlewurm
Tatzelwurm 1: AC 19 - HP 22
Tatzlewurm 2: AC 19 - HP 22


Kiwina (Steve M) (31/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Injured  d20+4=8 ; d8+3=10 ;
Friday March 23rd, 2018 1:08:21 AM

(OOC: If Kiwina gets an AOO against the brigand who attacked, the first two rolls are it. If he doesn't, ignore those rolls.)

Kiwina decides he would be better off making more attacks. He moves 5' back and changes weapons.

Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant  d20-2=1 ; d20-2=-1 ;
Friday March 23rd, 2018 3:15:45 AM

Sable tries to a double shot, but misses (1, -1) and otherwise stays in place.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+6=23 ; d8+2=7 ;
Friday March 23rd, 2018 6:17:27 AM

Elyas fires another shot, this one at recruit 2 who just came in swinging at Kiwina.

23 to hit, 7 damage (magic weapon and point blank shot).

He then backs up behind the bulk of the party, feeling quite exposed on the outer flank with so many bramble taurs in that direction.



Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 5/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Friday March 23rd, 2018 7:06:24 AM

"Not really sure what is going on here."

Looking to the north Faloc tosses the bit of glitter into the air while whispering a short phrase. As soon as the dust leaves his finger an explosion of glitter envelops wurm and its attackers.

{Glitterdust DC17}


Rolth Niheow (BatMark) (26/34 HP | AC: 12; Touch: 9; CMD: 17) | Glaive +7 1d10+7 x3 | Paws (2) +5 1d4+2 x2| Bite +5 1d4+2 x2| Status: Raging (  d20+7=25 ; d20+5=20 ; d20+5=24 ; d10+7=10 ; d4+2=4 ;
Friday March 23rd, 2018 7:23:56 AM

"Hey Petals, you may have noticed that these taurs are diseased, like the big mutant crab! I think the wurms are trying to help us!" With that, he turns his attention back to smashing recruit 7. (Glaive to hit = 25, dam = 10; Paw 1 to hit = 20, miss; Paw 2 to hit = 24, dam = 4) Assuming the diseased thing falls (from 14 hp total damage), he steps up five feet.

Gothruk Gore (Logan) AC 13 (T11/F10)17/17HP |Guisarme +4 2D6+4| Status: None  d20+5=12 ; d20+5=23 ; 2d6+4=15 ; d20+5=8 ; d20+5=25 ; 2d6+4=11 ;
Friday March 23rd, 2018 10:33:16 AM

Gothruk will attack recruit 3, To-hit = 12, Miss.

You may be correct Rolth, that or they're just hungry and the diseased things seem weaker...

Gothruk will again attack any Bramble that Provokes, not attacking the wurms.
AOO 1 To-hit = 23. Damage 15
AOO 2 To-hit = 8. Miss
AOO 3 To-hit = 25. Damage 11


Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=11 ;
Friday March 23rd, 2018 5:36:19 PM

(Attack=11)
Tsak aims at the Bramble that has appeared out of the grass near Kiwina (R3) but again his shot goes wide.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+5=17 ; d20+5=16 ; d8+1=7 ; d8+1=2 ;
Friday March 23rd, 2018 6:09:34 PM

[swamped at work sorry]
finnian fires ac 17,16 damage 7,2

Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant  d20-2=1 ; d20-2=-1 ;
Saturday March 24th, 2018 5:42:24 AM

Sable tries to a double shot, but misses (1, -1) and otherwise stays in place.

Sargrass Plains - Meet the Brambles - End Round 3 - DM Matt and John - 36 hr clock "Sides are chosen?"  d20-2=18 ; d20-2=13 ; d20-1=1 ; d20+5=17 ; d20+4=11 ; d20-2=17 ; d20+3=22 ; d20-4=-2 ; d8+1=7 ; d20+3=16 ; d20+3=12 ; d20-4=-1 ; d20+1=8 ; d20-4=12 ; d20+5=17 ; d20-2=4 ; d20+5=18 ; d20+5=13 ; d8+3=9 ; d8+3=4 ; d20+9=10 ; d20+9=12 ;
Saturday March 24th, 2018 11:15:39 AM

Kiwina decides he would be better off making more attacks. He moves 5' back and changes weapons.

Sable tries to a double shot, but misses and otherwise stays in place.

Elyas fires another shot, this one at recruit 2 who just came in swinging at Kiwina hitting home, but the bramble continues fighting. He then backs up behind the bulk of the party.

Falco tosses the bit of glitter into the air while whispering a short phrase. As soon as the dust leaves his finger an explosion of glitter envelops the wurm and its attackers. Judging by their reaction it appears that Brigand 5 and Recruit 4 are blinded. Other than being all sparkly, the wurm and Recruit 2 seem to have avoided this affect.

Rolth points out that the taurs appear diseased and speculates that the wurms may be the Petals’ allies. He attacks recruit 7 landing hits with his glaive and a paw slaying it. He then backs up five feet.

Gothruk will attacks recruit 3, failing to injure it. He agrees with Rolth’s observation, but adds that the tatzelwurms’ choice of targets could just be a predatory preference.

Tsak aims at the Bramble that has appeared out of the grass near Kiwina (R3) but again his shot goes wide.

Finnian fires at the blinded brigand 5, both arrows striking home, but not dropping it. (total damage 9) [OOC: Your sympathetic DM picked the best target for you]

Sable tries to a double shot, but misses and otherwise stays in place.

Sergeant 1 attacks wurm 2 and misses with his axe and his horns.

Recruit 2 attacks wurm 1, hitting it with his horn for 2 points of damage after the creature’s damage reduction. It tries to grab the wurm, but the creature avoids being grappled.

Recruit 3 attacks Kiwina, missing with both attacks.

Recruit 4 and Brigand 5 brush at their eyes, trying to clear its vision.

Brigand 6 attacks wurm 1, missing with both attacks.

Recruit 8 attacks wurm 1, also missing.

Tatzelwurm 1 hits the sergeant (damage 9) but is unable to grab it after biting it.

Making use of the advantage provided by the glittering cloud, Tatzelwurm 2 lashes out at the blinded Brigand 5, killing it.

-----------------------------------

Sargent Bramble 1: AC 17 - HP 16
Recruit Bramble 2: AC 22 - HP 4 - attacking tatzlewurm 2; glittering
Recruit Bramble 3: AC 22 - HP 11
Recruit Bramble 4: AC 22 - HP 11 - Attacking tatzlewurm 2; blinded
Brigand Bramble 5: AC 17 - DEAD
Brigand Bramble 6: AC 17 - HP 18
Recruit Bramble 7: AC 22 - DEAD
Recruit Bramble 8: AC 22 - HP 10 - Being attacked by tatzlewurm 1
Tatzelwurm 1: AC 19 - HP 20
Tatzlewurm 2: AC 19 - HP 22 - glittering


Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=12 ;
Saturday March 24th, 2018 5:00:35 PM

(Attack=12)
Tsak reloads another bolt, sights along the cross bow and lets fly at Bramble 3, and misses yet again.

Rolth Niheow (BatMark) (26/34 HP | AC: 12; Touch: 9; CMD: 17) | Glaive +7 1d10+7 x3 | Paws (2) +5 1d4+2 x2| Status: Raging (2/10)  d8=6 ; d20+9=17 ; d20+7=26 ; d20+7=10 ; d4+2=6 ;
Saturday March 24th, 2018 10:10:37 PM

Rolth takes 5 foot step toward the ship, and switches his attacks to Recruit 8, who he flanks with the wurm. His glaive swings wide, but one of his paws lands. (Glaive to hit = 17, miss; Paw 1 to hit = 26, 6 damage; Paw 2 to hit = 10, miss)

(OOC: ignore the first d8 roll, just a randomly hit button on my iPad during a trip to Boston.)

Kiwina (Steve M) (31/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Injured  d20+3=6 ; d20+2=13 ; d20+2=3 ; d20+2=6 ;
Saturday March 24th, 2018 10:26:53 PM

Kiwina makes his full attack sequence on Recruit 3, but does not succeed in landing a blow.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+6=21 ;
Sunday March 25th, 2018 7:51:03 AM

Elyas reloads and fires again at recruit 3 (21 to hit, just misses!)

He briefly considers switching to spells, but decides that for now it seems best to save his energy until there is an enemy that is harder to kill with mundane weapons.

Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant  d20+4=9 ;
Sunday March 25th, 2018 5:58:32 PM

Sable moves and takes a shot at blinded Recruit 4 - 9 (misses).

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+5=22 ; d20+5=18 ; d8+1=6 ; d8+1=7 ;
Sunday March 25th, 2018 10:00:05 PM

[ooc I made these rolls before I looked at the map and realized that Every enemy has cover on from my attacks from my allies, so Instead of rapid shot Finninan will take a move and one shot]

He tries to line up a shot, but quickly realizes that without a clear vantage point, there is no way he can hit anyone. he hurries to the edge of the grass, where he can see them all more clearly and lines up a shot.

Pulling back the cord to his ear he sees the Sargent in the back of the group and lines up a shot. the Sargent still has cover, but Finnian is confident he can make the shot. As he pulls back and lets the arrow fly he grins to himself. "What a lovely fletched arrow" [To hit 22, Damage 6]

[ooc For the record I was going to try to shoot him with one of my shots in the first place. Thanks DM for choosing a soft target for me last time. I literally made the post at a red light on my way home, also what the rule for moving through the grass, reflex save for half speed or take some damage? Does that apply to the enemies as well? Can I 5 foot step into it?]



Gothruk Gore (Logan) AC 13 (T11/F10)17/17HP |Guisarme +4 2D6+4| Status: None  d20+4=12 ; d20+4=10 ;
Monday March 26th, 2018 6:49:59 AM

Gothruk will flurry of blows Recruit 3, however he misses all attacks.

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+4=15 ; d6+1=5 ;
Monday March 26th, 2018 7:16:03 AM

Having blinded a couple of the creatures Falco summons a small acid dart and fires it at recruit 4.

{Hit vs Touch: 15}
{Dam: 5}

"Hate killing them if they are just infected but its not something we can heal."



Sargrass Plains - Meet the Brambles - End Round 4 - DM Matt and John - 36 hr clock "Sides are chosen?"  d20-2=17 ; d20+5=6 ; d20-2=13 ; d20+3=23 ; d20-4=5 ; 2d6+1=6 ; d20+3=20 ; d20-4=16 ; 2d6+1=7 ; d8+1=9 ; d20+3=5 ; d20+1=11 ; d20-4=9 ; d20+3=10 ; d20-4=16 ; d8+1=6 ; d20+3=23 ; d20+9=14 ; d20+5=22 ; d8+3=8 ;
Monday March 26th, 2018 8:35:30 PM

[ooc: Because of all the trampling from combat, there are no tactical penalties from moving through the grass for either side]

Tsak reloads another bolt, sights along the cross bow and lets fly at Bramble 3, and misses yet again.

Rolth takes 5 foot step toward the ship, and switches his attacks to Recruit 8, who he flanks with the wurm. His glaive swings wide, but one of his paws lands.

Kiwina makes his full attack sequence on Recruit 3, but does not succeed in landing a blow.

Elyas reloads and fires again at recruit 3 just misses!

Sable moves and tries to takes advantage of Recruit 4 being blinded, but his shot goes wide..

Finnian moves to the edge of the grass and lines up a shot on the sergeant (sgt 1) hitting for 6 points damage.

Gothruk will flurry of blows Recruit 3, however he misses all attacks.

Having blinded a couple of the creatures Falco summons a small acid dart and fires it at recruit 4, successfully hitting it. He expresses remorse at having to kill the infected taurs.

Sergeant 1 attacks the wurm and misses with both attacks.

Recruit 2 hits tazlwurm 2 with his glaive but it barely penetrates its tough hide (damage 1)

Recruit 3 tears into Kiwina with its glaive and its horns (for a total of 9 damage), but fails to latch on. Make a FORTITUDE save DC 19 or become infected.

Recruit 4 manages to recover his eyesight, but flails wildly before doing so.

Brigand 6 misses with both attacks against tatzlwurm 1.

Recruit 8, flanking with Brigand 6, is able to gore the tatzlwurm barely harming it, but he is able to grapple the wurm, bringing it tight against his thorny flesh.

TW1 tries to reverse the grapple with Recruit 8, almost succeeds, but the taur maintains control.

TW2 viciously bites recruit 2, ripping its throat out.

-----------------------------------

Sergeant Bramble 1: AC 17 - HP 10
Recruit Bramble 2: AC 22 - DEAD
Recruit Bramble 3: AC 22 - HP 11
Recruit Bramble 4: AC 22 - HP 2 - Attacking tatzlewurm 2; glittering
Brigand Bramble 5: AC 17 - DEAD
Brigand Bramble 6: AC 17 - HP 18
Recruit Bramble 7: AC 22 - DEAD
Recruit Bramble 8: AC 22 - HP 4 - Being attacked by tatzlewurm 1
Tatzelwurm 1: AC 19 - HP 8
Tatzlewurm 2: AC 19 - HP 22 - glittering


Rolth Niheow (BatMark) (26/34 HP | AC: 12; Touch: 9; CMD: 17) | Glaive +7 1d10+7 x3 | Paws (2) +5 1d4+2 x2| Status: Raging (3/10)  d20+7=25 ; d4+2=6 ; d20+7=24 ; d10+7=11 ;
Monday March 26th, 2018 10:37:07 PM

Rolth claws at Recruit 8, laying it low. (Paw 1 to hit = 25, 6hp damage) He steps forward 5 feet over its corpse to swing his glaive at the Sargent with a massive blow that lays him low as well. (to hit = 24, damage = 11)

Kiwina (Steve M) (22/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Injured  d20+6=8 ; d20+3=12 ; d20+2=18 ; d20+2=4 ; d20+2=12 ;
Monday March 26th, 2018 10:45:17 PM

(Roll: fortitude = 8)

Kiwina tries another series of attacks, again missing with all of them. And now he's not feeling too well, either.



Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant  d20+7=27 ; d20+7=23 ; 6d6+18=34 ;
Tuesday March 27th, 2018 2:09:52 AM

Sable moves up behind Recruit 4, quickly switching to greatsword and swings in flanking position - Nat 20 for 27. Confirms Crit with 23. Rolls 34 damage.

Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=19 ; d8+1=3 ;
Tuesday March 27th, 2018 6:30:13 AM

(Attack=19, Damage=3)
Tsak switches his attack to Brigand 6 and shoots a bolt at him. The taur reacts, but still stands.
Well that's an improvement on the last two attempts he thinks to himself.

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+4=7 ;
Tuesday March 27th, 2018 6:57:52 AM

Thinking his companions have things well in hand Falco fires off one final acid arrow at recrutie 4 but misses.

{Hit: 7}

Seeing that the battle is well in hand he turns his attention to the boat.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+6=16 ;
Tuesday March 27th, 2018 8:25:39 AM

Elyas takes another shot with his crossbow, this time at recruit 8, but is again off his mark.

It seems that the fight is winding down, but Elyas is feeling cautious about the Wyrms, which might turn on the party as soon as they finish fighting the Taurs



Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+5=22 ; d20+5=15 ; d8+5=10 ;
Tuesday March 27th, 2018 4:50:27 PM

[left the modifier on]
Finnian fires at his closest foe, 1 arrow goes wide, but the other strikes true [22 to hit for 6 damage] and he steps into the grass.

5ft step south

Gothruk Gore (Logan) AC 13 (T11/F10)17/17HP |Guisarme +4 2D6+4| Status: None  d20+4=24 ; d20+4=24 ; 2d8+4=11 ; d20+4=18 ;
Tuesday March 27th, 2018 5:45:49 PM

Gothruk making use of an opening Kiwina created manages to connect a heavy roundhouse kick to Recruit 3, downing him with a crunch.
To-hit 24 = Crit! Confirm? = 24 Confirmed.
Damage 2d8+4 = 11

It will soon be time to see if these snakes are only interested in infected prey. We should perhaps regroup and back away. Show we are no easy target, and if it's just for food then they have the other bodies to eat.Gothruk says loud enough for his party to hear.

Sargrass Plains - Meet the Brambles - End Round 4 - DM Matt and John - 36 hr clock "Sides are chosen?"  d20+1=19 ; 2d6=12 ; d8=7 ;
Tuesday March 27th, 2018 8:41:22 PM

Rolth claws at Recruit 8, laying it low. He steps forward 5 feet over its corpse to swing his glaive at the Sargent with a massive blow that lays him low as well.

Kiwina tries another series of attacks, again missing with all of them. And now he's not feeling too well, either. The wound itches terrible and a dark purple rash has already started to form. His stomach churns in anguish. Kiwina now has the sickened condition.

Sable moves up behind Recruit 4. A mighty blow of his sword completely severs the bramble taur’s left from his right.

Tsak switches his attack to Brigand 6 and shoots a bolt at him. The taur reacts, but still stands.

Thinking his companions have things well in hand Falco fires off one final acid arrow at recruiti 4, but misses. Seeing that the battle is well in hand he turns his attention to the boat.

Elyas takes another shot with his crossbow, this time at recruit 8, but is again off his mark. It seems that the fight is winding down, but Elyas is feeling cautious about the Wyrms, which might turn on the party as soon as they finish fighting the Taurs

Finnian fires at his closest foe, Recruit 3, one arrow goes wide, but the other strikes true and he steps into the grass.

Gothruk making use of an opening Kiwina created manages to connect a heavy roundhouse kick to Recruit 3, downing him with a crunch. He counsels regrouping and backing away as defense against the predatory tatzlewurms.

The remaining Brigand 6 swings his long sword at the grappled tatzlwurm 1. Despite the serpent's tough hide, the sword cuts deep. The bramble taur then crushes the remaining life out of it with its thorny grasp. The tatzlwurm thrashes wildly in its death throes while the brigand grimly maintains his death grip.

TW2 lets out an anguished scream sounding like a multitude of tuneless french horns as it rushes to its fallen fellow wurm. Sable and Rolth may take attacks of opportunity if they desire.

-----------------------------------

Sergeant Bramble 1: AC 17 - DEAD
Recruit Bramble 2: AC 22 - DEAD
Recruit Bramble 3: AC 22 - DEAD
Recruit Bramble 4: AC 22 - DEAD in two pieces
Brigand Bramble 5: AC 17 - DEAD
Brigand Bramble 6: AC 17 - HP 13
Recruit Bramble 7: AC 22 - DEAD
Recruit Bramble 8: AC 22 - DEAD

Tatzelwurm 1: AC 19 - DEAD
Tatzlewurm 2: AC 19 - HP 22 - glittering


Kiwina (Steve M) (22/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Sickened  d20+3=18 ; d6=1 ;
Tuesday March 27th, 2018 9:51:05 PM

Kiwina uses his 50' movement to go around to the other side of Brigand 6 and make a single attack with his short spear. He hits, but in his sickened condition does little damage (to hit = 18, damage = 1).

Rolth Niheow (BatMark) (26/34 HP | AC: 12; Touch: 9; CMD: 17) | Glaive +7 1d10+7 x3 | Paws (2) +5 1d4+2 x2| Bite +5 1d4+2 x2| Status: Raging ( 
Wednesday March 28th, 2018 7:56:08 AM

(OOC attempting to close my post)

Rolth forgoes the opportunity afforded by the onrushing worm, choosing instead to move to take down the last brigand. After all, the wurm is coming to the aid of its fallen comrade, not striking at the Petals—at least not yet. "I am sorry for the loss of your companion, who died nobly fighting these abominations," he shouts in Common as he moves into position to strike the last brigand with his glaive. (Glaive to hit = 16, miss)

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+6=9 ;
Wednesday March 28th, 2018 11:34:30 AM

Elyas moves within 30' of the last brigand and fires his crossbow as he watches the creature break the first Wyrm.

There is just too much going on in that area, however, and his shot goes way wide

Gothruk Gore (Logan) AC 13 (T11/F10)17/17HP |Guisarme +4 2D6+4| Status: None  d20+4=10 ; d20+4=15 ;
Wednesday March 28th, 2018 5:01:37 PM

Gothruk moves faster than he's moved before, alongside Rolth he attacks the Brigand. However he misses all his blows.
To hit = 10
To hit = 15

Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=21 ; d8+1=3 ;
Wednesday March 28th, 2018 5:28:12 PM

(Attack=21, DMG=3)
Tsak fires a bolt at the last bramble and scores another hit.

Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant 
Wednesday March 28th, 2018 6:59:35 PM

Sable moves back to pick up his bow and gets ready to take a shot next round.

Sargrass Plains - Meet the Brambles - End Round 5 - DM Matt and John - 36 hr clock 
Wednesday March 28th, 2018 9:48:39 PM

Recruit Bramble 6 - last man standing
Hp 12

Kiwina makes attacks and gets a piece of the Bramble’s plant matter. -1 up
Rolth speaks kindly to the tatzlewurm but it ignores him and doesn't seem to realize he is being spoken too.
Elyas fires his crossbow but misses as the bolt flies wide.
Gothruk misses
Teak strikes the Bramble for -3 Dmg
And Sable prepares to fire next round.
------
The recruit sneers at the Petals as they gather around him. He notices the tatzlewurm and the Petals all heading toward him. He withdraws just before the tatzlewurm has a chance to attack. He takes a defensive stance which he holds weakly. The hunger rages within him as bodies lay all around him.

The tatzlewurm avoids any of the Petals. The dragon-like creature examines the body of his friend then, oddly ignoring the brigand, heads toward the ship to examine the remains of the other Brambles. At the ship are four uninfected Bramble but two are dead and the other two are barely able to move. One of them painfully shifts to get more comfortable. The tatzlewurm reacts, striking the minotaur, ending its life.

The other, nearly blinded by its wounds, pleads with the tatzlewurm for mercy.

-----------------------------------

Sergeant Bramble 1: AC 17 - DEAD
Recruit Bramble 2: AC 22 - DEAD
Recruit Bramble 3: AC 22 - DEAD
Recruit Bramble 4: AC 22 - DEAD in two pieces
Brigand Bramble 5: AC 17 - DEAD
Brigand Bramble 6: AC 17(22) - HP 9, total defense
Recruit Bramble 7: AC 22 - DEAD


Falco (BatMark subbing for Ryan)  d20-1=11 ; d3=3 ;
Wednesday March 28th, 2018 9:58:06 PM

Falco moves a little closer to the last brambletaur, and lobs a splash of acid at it, over the heads of his allies. (Ranged touch = 11, damage = 3)

Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=10 ;
Wednesday March 28th, 2018 10:07:03 PM

(Attack=10)
Tsak fires again, but his hands feel wooden and he misses his target.

Kiwina (Steve M) (22/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Sickened  d20+1=8 ; d20=8 ; d20=20 ; d20=3 ; d6=1 ;
Wednesday March 28th, 2018 10:49:01 PM

Although he's not likely to touch the creature in his weakened state, Kiwina attacks. If nothing else, he can keep it occupied while the rest of the party positions themselves. (One natural 20 out of the attacks, 1 damage)

Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant  d20=11 ; d20+8=16 ;
Thursday March 29th, 2018 1:48:57 AM

Sable moves toward the ship, fires at the remaining number 5 (11) misses. Then takes a look at the ship, Perception 16

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+5=21 ; d8+1=4 ;
Thursday March 29th, 2018 3:51:40 AM

Elyas again fires on the fleeing bramble, but just misses it.

(OOC)I don't think the last bramble is in the right spot on the roll20 map still. If he's within 30', then my shot would be a 22 and would do 5 damage. I think with his withdraw he would be out of that range and I missed

Falco (BatMark subbing for Ryan) 
Thursday March 29th, 2018 7:10:31 AM

Falco, trying to distract the tatzlwurm from the helpless but undiseased taur, casts a ghost sound to make it think that more angry, diseased taurs are approaching from the north. To the Petals he says, "Ignore the sounds to the north. We need to try to save this last non-diseased taur to question."

Rolth Niheow (BatMark) (26/34 HP | AC: 10; Morning Star +9 1d8+7 x3 | Paws (2) +7 1d4+2 x2| Rake (2) +7 1d4+5| Status: Raging (5/10), Charging  d20+9=23 ; d20+7=27 ; d20+7=24 ; d20+7=10 ; d20+7=18 ; d20+7=8 ; 2d4+2=6 ; d8+7=14 ;
Thursday March 29th, 2018 7:23:08 AM

Rolth, determined that the diseased taur not escape to cause further infection, makes a liontaur charge and attacks it. (morning start to hit = 23, damage = 14;paw 1 to hit = 27 crit threat, 24 confirms, damage = 6; paw 2 to hit = 10, miss; Rake 1 to hit = 18, miss, Rake 2 to hit = 8, miss; no bite = yuck; Total Damage = 20)

Rolth Niheow (BatMark) (26/34 HP | AC: 10; Morning Star +9 1d8+7 x3 | Paws (2) +7 1d4+2 x2| Rake (2) +7 1d4+5| Status: Raging (5/10), Charging 
Thursday March 29th, 2018 7:24:03 AM

Update to note that Rolth dropped his glaive and switched to morningstar on this charge.

Gothruk Gore (Logan) AC 13 (T11/F10)17/17HP |Guisarme +4 2D6+4| Status: None  d20+7=27 ;
Thursday March 29th, 2018 12:22:21 PM

Gothruk moves around the Tatzlwurm with a double move intersecting himself between the wurm and the injured Taur. He's trying not to startle the wurm, and he dosn't get within 10ft of it but he obviously has to move fast to get into positions. If it moves towards him, he'll try and trip it.
1D20+7=27

(OOC Hopefully my heading works, I'm trying to fix it after it stopped working some weeks ago)

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20=19 ;
Thursday March 29th, 2018 7:11:05 PM

[ooc I can't get on a computer until late so I don't know how far I am from the worm.]

Finnian will move 30ft towards the worm. If it puts him within 30ft he will attempt to get the worms attention and pacify it by first putting up his hands and very obviously placing his bow on the ground.
. Wild empathy=19 if not he will double move and try it next turn... A roll over of that roll would be great...

Sargrass Plains - Meet the Brambles - End Round 5 - DM Matt and John - 36 hr clock "And then there was one"  d20+5=22 ;
Thursday March 29th, 2018 8:13:38 PM

[OOC: creatures (PCs and monsters) adjusted slightly on the map for continuity--do not worry if movement rates were not exactly correct.]

Falco moves a little closer to the last brambletaur, and lobs a splash of acid at it, over the heads of his allies, but the wary taur avoids it.

Tsak fires again, but his hands feel wooden and he misses his target as well.

Despite being weakened, Kiwina manages to land an attack though it does little damage.

Sable moves toward the ship, fires and misses. HE then takes a look at the ship. To his sailor’s eye, it appears to be in fine shape.

He notices peculiarly that it does not actually rest on the ground, but rather rests on top of the sargrass, almost as if it is floating on it.


Elyas again fires on the fleeing bramble, but just misses it.
[OOC: Rolth’s action makes the range/position issue irrelevant.]

Rolth, determined that the last remaining diseased taur not escape to cause further infection, makes a liontaur charge and attacks the poor bramble, tearing it apart. His glaive rests on the ground where he dropped it during combat.

Falco tries to distract the tatzlwurm from the helpless but undiseased taur with a casting of ghost sound. The tatzlwurm looks in the direction of the false sound of approaching brambles, but turns its attention back to the true bramble before it. The distraction, however, is sufficient to give Gothruk the opening he needs.


Gothruk moves around the Tatzlwurm interposing himself between the wurm and the injured Taur. Ready to trip it, he realizes the legless creature would be immune; nonetheless, he effectively blocks it--at least temporarily.

The Tatzlewym hisses, its long tapered tongue flickering between the dagger-like teeth as it raises its head up high off the ground, attempting, but not quite succeeding, in raising raise itself to Gothruk’s height.

It seems reluctant to strike the minotaur, but the glint in its yellow eye is not kindly. It does not appear that it will stay placid for long...

-----------------------------------

Sergeant Bramble 1: AC 17 - DEAD
Recruit Bramble 2: AC 22 - DEAD
Recruit Bramble 3: AC 22 - DEAD
Recruit Bramble 4: AC 22 - DEAD in two pieces
Brigand Bramble 5: AC 17 - DEAD
Brigand Bramble 6: AC 17 - DEAD
Recruit Bramble 7: AC 22 - DEAD
Recruit Bramble 8: AC 22 - DEAD

Tatzelwurm 1: AC 19 - DEAD
Tatzlewurm 2: AC 19 - HP 22 - glittering

Undiseased Bramble 1: AC 17 - DEAD
Undiseased Bramble 2: AC 17 - HP 1


Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Thursday March 29th, 2018 8:34:54 PM

Tsak moves to the injured but uninfected bramble and uses a heal kit to stem any major bleeding (or loss of sap?). He will try to stabilise the creature so that it can answer questions from the party.

Rolth Niheow (BatMark) 20/28 HP | AC: 13| Status: Fatigued 1/10 
Thursday March 29th, 2018 9:10:15 PM

Rolth calms a bit, with the last of the immediate foes down. The red haze of rage fades a bit too, leaving him tuckered out. He trots tiredly over to retrieve his glaive, hoping that he doesn't need to use it too soon.

(OOC: Rolth ends his rage, and is fatigued for the next 10 rounds. Just to keep track for later, Rolth's rage use is 5 of 10 rounds at this point)



Falco (BatMark subbing for Ryan)  d20+1=19 ;
Thursday March 29th, 2018 9:31:55 PM

Falco starts to move closer to the wurm, or at least as far as his legs will carry him. All the while saying loudly to the wurm, first in elven, then in draconic, "This one is no threat, it is not sickened like the rest. Let us first talk to it before deciding its fate. Perhaps that will help reduce the threat of more of these things being created and blighting the land. What say you? (Diplomacy = 19)

(OOC: Others feel free to aid in the diplomacy!)

Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19) | Status: Vigilant  d20=10 ;
Friday March 30th, 2018 5:03:22 AM

Sable will also move to get between the Wurm and ship. He will try to aid 10 - Success.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+6=24 ; d8+2=5 ;
Friday March 30th, 2018 5:41:05 AM

Elyas sees the group moving to protect the uninfected Taurs, but feels that his own lack of skill in diplomacy would only cause trouble. Instead of moving in and being threatening, he readies his crossbow and holds it as low as he dares.

OOC: ready an action to fire a crossbow bolt at the Wyrm if it attacks one of the petals
24 to hit, 5 damage

Kiwina (Steve M) (22/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Sickened  d20+7=9 ; d20+7=8 ;
Friday March 30th, 2018 10:45:35 AM

Kiwina has no desire to test the intentions of the tatzlewurm in his current condition. While the rest of the Petals deal with the serpent, he inspects the ship from his current position. (perception = 9, sailor = 8) His mind really isn't on the ship, however, as he still feels ill.

Gothruk Gore (Logan) AC 13 (T11/F10)17/17HP |Guisarme +4 2D6+4| Status: None  d20+8=25 ;
Friday March 30th, 2018 4:11:46 PM

Gothruk will slowly re-sling his guisarme between his backpack and back and put himself in a fighting stance, readying an action so that if the snake tries to attack the wounded taur he'll grapple it.

Grapple roll 1D20+8=25

Under his breath he'll try and grunt to the others, It doesn't understand words, it's an overgrown snake. Does anyone know how to snake charm, maybe try something like that.... but bigger.

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +4 2D6+4| Status: None 
Friday March 30th, 2018 4:20:02 PM

Additionally, he'll grapple the Wurm if it attacks him, incase that wasn't clear.
(Ooc also using this to correct Gothruk's health)

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20=5 ;
Friday March 30th, 2018 5:36:38 PM

Finnian gestures to the grass and continues to close the gap between himself and the worm. He keeps his hands out and moves slowly. [b]"We want to help this place just as much as you do. This Taur is not infected. Let us treat him and we can leave you in peace"

Do I need another wild empathy check. I hope not because it's a 5...

Sargrass Plains - Meet the Brambles - End Round 6 - DM Matt and John - 36 hr clock "Staring down the serpent" 
Saturday March 31st, 2018 7:05:38 PM

Tsak moves to the injured but uninfected bramble tends to his wounds.

Though seriously wounded, the flow of sap from the bramble’s injuries is slowing down. The relieved expression on his face is obvious as he realizes Tsak is trying to help.

Rolth releases his rage. Winded, he recovers his weapon.

Elyas and Gothruk await the outcome of the diplomatic efforts, ready to intercede physically if needed.

Kiwina avoids further combat. He inspects the ship, but is distracted by the symptoms of his infection to notice very much.


Finnian, Sable, and Falco attempt to reason with the tatzlewurm.

The wurm ignores all attempts at intercession, alternatingly glaring at Gothruk and the minotaur’s ward, until Falco begins speaking in draconic. When the halfling switches to the ancient tongue, however, the wurm turns its unblinking gaze to the little wizard. It tilts its head as if contemplating his words. Then without warning, it eases its coils and withdraws toward the bow of the ship, no longer threatening the injured bramble.

--------------
Gothrik, Falco, and Sable each earn one hero point for their efforts in saving the surviving bramble.

End of combat.


Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+7=27 ;
Saturday March 31st, 2018 7:52:03 PM

(Perception=27)
Good job Falco
Tsak does his best to make the bramble comfortable, then asks him general questions about the ship, the other brambles, and what's happening generally in the grasslands.

Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19 Hero P: 1) | Status: Vigilant  d20+8=17 ;
Sunday April 1st, 2018 10:27:35 AM

Sable will look to board the ship, if allowed, and follow the Wurm’s path with his gaze — while keeping a respectful distance. (Perception 17)

Falco (BatMark subbing for Ryan) 
Sunday April 1st, 2018 1:28:54 PM

Falco warmly thanks the departing wurm for its protection of this realm from the diseased things afflicted upon it. He will then join Tsak in questioning the remaining taur, focusing particularly on the provenance and workings of the ship. If the fellow seems a trustworthy sort and inclined to cooperate, he will ask where in this land one might find a rapkes.

Rolth Niheow (BatMark) (25/28 HP | AC: 13 | Status: Fatigued 2/10  d20+10=23 ; d20+5=18 ;
Sunday April 1st, 2018 1:34:23 PM

Rolth congratulates Falco on his effective, if unintelligible, parley with the wurm, then joins Sable in exploring the ship, which is truly a wonder if it can float on this sea of grass. He starts trying to figure out how it might work, and how if might be different than a normal ship of the sea, without yet actually doing anything to make it move. (Perception = 23, Profession Sailor = 18)

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +4 2D6+4| Status: None 
Sunday April 1st, 2018 4:47:36 PM

Gothruk breaths out a heavy sign of releaf when he dosn't get bitten in the face by a snake, and it decides instead to slither off.
He'll check the body of the other non-infected Taur, just to make sure it's dead. Then listens in on the questioning of the other, more alive plantaur.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+4=24 ; d20+7=13 ;
Sunday April 1st, 2018 5:00:17 PM

Elyas lets his crossbow down towards the ground as the tatzlwyrm slithers away. He prods at a few of the bramble bodies near him, as he is still slightly further back from the ship.

perception = 24

He looks to see if this disease looks like it is in fact the same as what was affecting the crab and the dogs that they encountered before, along with checking for usable items and weapons.

knowledge nature to see what he knows of bramble taurs and what he can tell of the disease = 13

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=24 ; d20+6=8 ;
Sunday April 1st, 2018 9:33:08 PM

Finnian searches the bodies for anything useful and while he does, attempts to learn more about their infliction. [Perception=24,Heal=8]

Kiwina (Steve M) (22/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Sickened 
Sunday April 1st, 2018 9:35:42 PM

Kiwina checks the downed brambles to confirm that they are dead and gathers their gear. While he is mostly looking to see if one of them might have had something that might make him feel better, he is careful to put everything in one place. He avoids the remaining tatzlewurm as best he can while doing so.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d8+1=7 ;
Monday April 2nd, 2018 7:57:13 AM

Finnian notices Kiwina gathering gear close by and sees the damage that has been done to him. "Kiwina, you look hurt. Here let me see if I can help," he walks over to the centaur and lays his hand on the tall taurus side. In a hushed whisper that sounds like common Tauric he asks Maab for guidance in healing. [Kiwina gains 7hp back]

Sargrass Plains- Grass Ship - DM Matt and John - 36 hr clock 
Monday April 2nd, 2018 9:07:21 PM

The bodies are all armored similar to the Bramble you found in the homes. The infection is the same that may be still infecting the party. (OOC: Did you guys cure everyone?)

There are eleven bodies total with the twelfth cowering on the ground beneath you.

Inspection of the ship revealed a perfectly healthy floating ship within the tall grass.
There were some obvious differences in this ship then a sea floating craft. For one, there is a door a few feet up from the bottom of the boat. A set of stairs leading up. The other difference is it floats five feet from the ground. --

The remaining Bramble is a young recruit. He tells the Petals that his group of Brambles was attacked out of nowhere on Minotaur Island by some local creatures. “It was the oddest thing,” he added. “We then stumbled on a portal, spoke to an old Manfri then he sent us here. We ended up near that abandoned village over there. Found out that was a home to what is called “Tall men” Frightening creatures but never met one.. Thank the gods.. Anyways. We were investigating when my team became overwhelmed with this sickness and became insane. It hit our First Sergeant first. He attacked the others and we had to kill him. Then the majority of the team began to fall apart. I’m not sure what happened, but it must of been the blood.. Like I said.. I don’t know.. None of this makes any sense.

‘Our goal was this ship in the grass. We never made it on board. That is a a shame because I am a mighty good sailor. Suddenly, he realized, “How am I going to get home! The uninfected Brambles like me ran like cowards. That must be why they killed us. Cowards do not stand long…”
“Why did you save me, take my life. I am a coward.” He drops his head in shame.

In total the five Recruits had (1) alchemist's fire; 5 chainmail, 5 heavy wooden shield, (2) +1 battleaxes, 3 glaives, (1) light crossbow with 20 bolts, 60 gp

In total the two Brigands had: (2) potions of remove disease , (10) masterwork arrows, (2) tanglefoot bags, (2) thunderstones; (2) leather armor, +1 composite longbow (+4 strength) with 20 arrows, (1) composite longbow (+2 strength) with 20 arrows; (2) longswords, and (2) saps

The sergeant had a chain shirt, (3) javelins, masterwork guisarme, masterwork longsword, manacles,

All weapons, armor, manacles, and shields are large size.

The tatzlewurm slowly paces back and forth about twenty feet in front of the ship’s bow. It occasionally pauses to glance at the party and then resumes its pacing.


Kiwina (Steve M) (29/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Sickened 
Tuesday April 3rd, 2018 12:53:19 AM

"Thanks, Finnian."

If no one else objects, Kiwina will try one of the potions of remove disease. (OOC: I think he's the only one currently infected.)

Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=26 ;
Tuesday April 3rd, 2018 2:02:04 AM

(Profession: Sailor=26)
Tsak is inclined to believe the recruit and, whilst he can't condone cowardice, he can easily see how having your team turn on itself in an unknown world facing goodness know's what could cause the undoing of any sane creature.
I guess we gather the gear, board the ship and sail these green 'seas' looking for adventure, and a Rapkes! I think we should invite this recruit to stay with us. I'll have a look over the ship and see if I can figure out how it works (Sailor 26).
Who wants to talk this over with the wyrm?


Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19 Hero P: 1) | Status: Vigilant 
Tuesday April 3rd, 2018 3:03:59 AM

Sable says, "If no one else objects, I would like the +1 bow to trade for a large one later. Can anyone use it now?"

Also, " Why don't we put everything onboard, bury the dead, and set sail on a hunt for the cure?"

Rolth Niheow (BatMark) (25/28 HP | AC: 13 | Status: Fatigued 3/10 
Tuesday April 3rd, 2018 7:05:03 AM

Rolth agrees with Sable and Tsak that we should gather the loot and carefully bury the dead, without getting blood or other causes of infection on us, before setting out to sail. "But which way should we go?" He has no objection to Kiwina using the potion to stave off the disease.

(OOC: Don, I think the bow is already the right size--from the DM post "All weapons, armor, manacles, and shields are large size.")

Falco (BatMark subbing for Ryan) 
Tuesday April 3rd, 2018 7:08:41 AM

Falco climbs aboard the ship, and calls out to the wurm in Draconic, "Are you trying to get us to follow you? If so, please know that we are on a quest for a rapkes. We need one's claw in order to play our part in a ritual to banish this foul infestation from the Wold. Would you help us in this quest?"

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none 
Tuesday April 3rd, 2018 1:17:05 PM

Elyas spends little time looking through the supplies, as clearly none of these taurs were spellcasters. He is intrigued by the ship, and quickly moves with the others to board once the decision is made to sail the grass plain.

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +4 2D6+4| Status: None 
Tuesday April 3rd, 2018 7:26:20 PM

Gothruk will inspect the masterwork Guisarme and the tanglefoot bags, he'll keep it with his gear, could be useful later on.

Don't be too hard on yourself, if you truly feel bad use those feelings to become better. Become someone who you are proud to be.
Self pity is an ugly emotion, do your best to keep yourself together, we will arrange to bury your companions and work out how to use this ship. Once we are underway you will have your time to grieve. In the meantime we are huge targets standing out in the open.


Sargrass Plains - Off into the wide gray-green yonder - DM Matt and John - 36 hr clock  
Tuesday April 3rd, 2018 9:06:53 PM

Kiwina tries one of the potions of remove disease.
[OOC: Roll to see if it cures the disease. To succeed you must succeed on 1d20 + caster level against a DC 20. The caster level for these potions is 9, so roll an 11 or higher.]

Tsak believes the recruit and sets to figuring out how to sail the vessel.

He realizes it sails like any sailing vessel of its type, except on grass rather than water. Even the anchor seems to function the same as a seafaring ship, but with a much shorter cable.

Sable claims the +1 large sized composite longbow (strength +4)
[OOC: the bow is large size and allows the wielder to add +4 of their strength modifier to damage. Note that if someone with a strength modifier less than +4 attempts to use it, they cannot pull it back and fire it.]

Elyas spends little time looking through the supplies, as clearly none of these taurs were spellcasters.

Rolth, Sable, Gothruk, and Tsak load the loot on the ship and care for the dead before setting out to sail.

Falco climbs aboard calls out to the Wurm in draconic.

While the Petals are attending to their tasks, the tatzlewurm continues to pace before the bow of the ship, occasionally pausing to glance in their direction before resuming its restless motion.

At some point during your preparations the recruit speaks up, “Please, don’t leave me here.” He says while scratching his back furiously. “I will gladly help you sail this ship. I know her well.”

“I don’t want to be picked up by Sargrass pirates that roam around in their floating ships looking for merchants and people to pick up.”

The recruit smiles. “Just kidding. I have not seen any pirates.. Unless you have?”

When Falco speaks in Draconic, the wurm’s attention is captured again. When Falco finishes speaking, it sets off at a heading slightly port of straight ahead. After going about ten paces it turns to look at the ship.

It seems to be wanting to lead you somewhere. Do you trust it?

“Did you say rapke?” interjects the recruit, reacting to a word Falco used that is the same in Common as well as Draconic. ”I know where some are. I’ve heard they nest under an old wooden bridge near a dry river bed. I think my sergeant, bless his soul, called it a Bridge to Nowhere.”


Rolth Niheow (BatMark) (25/28 HP | AC: 13 | Status: Fatigued 4/10 
Tuesday April 3rd, 2018 9:26:41 PM

Rolth, despite his fatigue, notices that this recruit seems to be lying to us repeatedly, and at glaive point blocks his path to board the ship. "So which is it, you know this ship well, or you just arrived here? You're uninfected, or your back really itches and you know what that means? You're afraid of pirates or you are a pirate? Explain yourself well and truly, or we might just have to leave you here and let the gods sort you out." If the recruit is so foolish as to try to push his way on board, Rolth will cut him down.

Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+7=15 ;
Tuesday April 3rd, 2018 9:26:55 PM

(Climb=15)
And this 'Bridge to Nowhere' is it in the general direction that the wurm wishes us to go?

Tsak is inclined to follow the wurm as it seems both intelligent, and more knowledgeable of the current situation than the petals.

He shimmies up the mast as far as he can (Crow's Nest?)(Climb=15) to see what can be seen.

Falco (BatMark subbing for Ryan) 
Tuesday April 3rd, 2018 9:29:02 PM

Falco calls out from the bow in Common, "I'm pretty sure it wants us to follow! Considering that it fought against the sick things, but showed mercy when asked, I think we should go along. What say you?"

Kiwina (Steve M) (29/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Sickened  d20+9=17 ;
Tuesday April 3rd, 2018 9:58:50 PM

Kiwina tries one potion, but it doesn't seem to work. He will wait a while before trying the other. Meanwhile, he helps the others load the ship and take care of the bodies.

Kiwina, too, thinks the bramble's story doesn't add up. "Tell us about these tall men, too," Kiwina adds, concerned that the infection might have something to do with the village being abandoned. "Is this their ship or yours?"

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None 
Tuesday April 3rd, 2018 10:23:42 PM

I'll follow the worm, Finnian says to Falco. "It seems to understand you, can you understand it?" he asks.

Finnian begins to follow the worm if the others agree.

Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19 Hero P: 1) | Status: Vigilant  d20+8=9 ;
Wednesday April 4th, 2018 6:24:10 AM

Sable agrees, ”The Wurm looks to be our best bet here, let’s trust it and see if we can help in return”

Sable examines the mate to see if there is anything that can be done, (Nat 1 on Perception). ”Damn, where did that other Wurm drop...?”

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Wednesday April 4th, 2018 9:53:48 AM

"A bridge to nowhere sounds like just the place for the Petals at this point. Plus following a wurm seems about right after the other things we have been though."

Falco is clearly relived by the presence of the ship not liking his chances with the grass over a long trip. He moves to the very front of the ship ostensibly to keep an eye out but really just to see what there is to see.



Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none 
Wednesday April 4th, 2018 5:56:02 PM

a ship is a ship I suppose, whether it is at sea or floating on the grass. I think we are better off on this thing than on foot. Hopefully our skill at sea will translate to this contraption

Elyas has little to add to the conversation with the bramble, and feels that the poor taur has enough questions to answer already. He agrees that following the wyrm seems as good an option as any

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +4 2D6+4| Status: None  d20+7=24 ;
Wednesday April 4th, 2018 7:09:05 PM

Gothruk rounds on the injured Taur I just stood between a helpless you and a huge snake, with it's fangs beared. And you decide to lie to us. We should just leave you here tied up, see what gets you first the heat or the snakes. If I were you I would cut any nonsense and start telling us exactly what we ask when we ask it. (Intimidate)
1D20+7=24

Sargrass Plains- Grass Ship - DM Matt and John - 36 hr clock 
Wednesday April 4th, 2018 8:56:57 PM

“Whoa,” says the recruit clearly intimidated.
“Character flaw. I have a character flaw. I joke when I’m stress. I am not hiding anything. Please believe me. I am a sailor. I know how to sail.
Am I infected?” He itched furiously.
“Gah… now I am going to die. Just push me over the side of the ship before I turn. How about this. I will sail this ship for you, for a ride and one of those vials of remove disease? That’s it.. I will not require anything else. Is that a deal?”

Tsak
“And this 'Bridge to Nowhere' is it in the general direction that the wurm wishes us to go?”
Tsak is inclined to follow the wurm as it seems both intelligent, and more knowledgeable of the current situation than the petals.

He shimmies up the mast as far as he can (Crow's Nest?)(Climb=15) to see what can be seen.
“I will be honest. I have no idea where the bridge is. Please don’t think less of me but I think that beast in the grass knows. Thank you for saving me, by the way. I certainly owe you my life.”
“I shouldn’t of mentioned the Tall men. I get excited and I talk too much. From what I could gather in the village back there they are assassins. Frightfully tall assassins. They are not creatures you want to meet in a field of grasses.
Elyas
“a ship is a ship I suppose, whether it is at sea or floating on the grass. I think we are better off on this thing than on foot. Hopefully our skill at sea will translate to this contraption”

Elyas has little to add to the conversation with the bramble, and feels that the poor taur has enough questions to answer already. He agrees that following the wyrm seems as good an option as any
-----
Aboard the ship are supplies and a place to sleep. The Bramble recruit waits for word on whether he can join.


Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19 Hero P: 1) | Status: Vigilant 
Wednesday April 4th, 2018 9:40:30 PM

Sable looks at the other party members and nods, ”Seems a fair deal”

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None 
Wednesday April 4th, 2018 10:25:49 PM

Finnian moves to the front of the ship and comments that he remembers something about a bridge and that perhaps following the worm is the best Idea.

[ooc: did we determine if the worm was an animal or some sort of magical beast. I ask because I have speak with animals prepared and was considering using it until it looked like the creature understood Falco]

Kiwina (Steve M) (29/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Sickened  d20+7=12 ;
Thursday April 5th, 2018 12:09:14 AM

"If we leave the bramble, it might be a death sentence -- as sure as leaving those centaurs on the shoals would have been. But I'm not up for giving him the second potion when the one I tried hasn't worked. Did we end up with an extra from the manfri?" Kiwina watches the bramble, to see if he really does know his way around this ship. (Roll: perception = 12)

"But yes, if the ship is his and doesn't belong to these tall men, let's use it to follow that wyrm."

Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=9 ; d20+7=25 ; d20+6=13 ;
Thursday April 5th, 2018 1:10:18 AM

(Heal=9, Climb=25, Sailor=13)
Unable to see much from the top of the mast Tsak makes his way down (climb=25) and checks out the recruits back to see if he is indeed infected (Heal - just to check, not to treat =9).

Kiwina, you use the second potion, I'll keep an eye on our 'friend' here and if his starts to turn we'll deal with it then. I don't have one from the manfri, anyone else?

He will then do what he can to set sail (Sailor=13) and follow the wurm.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none 
Thursday April 5th, 2018 4:01:24 AM

"I see no problem in bringing this taur with us. He is stranded alone here, much like i was when you all saved me during the tournament. I feel good about passing on the favor!"

To the Bramble, Elyas will ask "How many people does it take to crew this ship? We have several experienced sailors in our number, we will use what skill we have to help sail this thing if you just tell us what you need us to do"

Rolth Niheow (BatMark) (25/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  
Thursday April 5th, 2018 6:59:05 AM

Rolth agrees to let the bramble on board, standing aside to let him pass. "Very well, but until you have proven yourself trustworthy, we cannot make you Captain. Are you satisfied with promotion to First Mate (Provisional)?" To the others, he asks, "Who shall be nominal Captain, in case we need to make a quick decision in a crisis? I am willing, but do not want to be presumptuous. In any event, I agree that we should follow the wurm."

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Thursday April 5th, 2018 8:19:10 AM

"I agree with the others and have someone familiar with sailing in the grass can only help us. Not sure I will be much help in sailing, last time I was on a boat I spent the whole time sick, of course that could have had to do with the water elementals."

Through the discussion he keeps near the front of the ship anxious to see who this whole thing works.

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4| Status: None  d20+5=13 ;
Thursday April 5th, 2018 7:36:33 PM

Gothruk tries to see if the recruit is lying. (sense motive 1D20+5=13)

So is he infected? he asks Tsak.

He'll then go about getting in position to help get the ship underway.


Sargrass Plains- Grass Ship Part II - DM Matt and John - 36 hr clock 
Thursday April 5th, 2018 9:09:41 PM

Question about the Tatzlewurm - Know Nature or Arcana vs DC 15 Highlight to display spoiler: { After some reflection you realize the wurm is actually a type of dragon. }

The Bramble seems to bumble a bit but finds his sea legs. As a recruit his sailing skills are not tip top but the ship seems to move smoothly. He accepts any help he can from the Petals. At this point he does not seem to be a threat.

The Bramble itches furiously. With a quick inspection between the large vine-like tentacles stretched across his body, you find he indeed has the symptoms.

To the Bramble, Elyas will ask "How many people does it take to crew this ship? We have several experienced sailors in our number, we will use what skill we have to help sail this thing if you just tell us what you need us to do"
The Bramble notes the sails need several men to tend to them. Turn them when needed. Any repairs would have to be done by seperate men, with exceptional climbing skills.
“I am being honest. My team got no further than where you saved me. I do not know where this bridge is. I know of the bridge, but not where it is. I am trusting our little guide to take us,” adds the Bramble. “Oh, I also need a scout out front to tell me where the little thing is going.”

Rolth agrees to let the bramble on board, standing aside to let him pass. "Very well, but until you have proven yourself trustworthy, we cannot make you Captain. Are you satisfied with promotion to First Mate (Provisional)?" To the others, he asks, "Who shall be nominal Captain, in case we need to make a quick decision in a crisis? I am willing, but do not want to be presumptuous. In any event, I agree that we should follow the wurm."

“I have no Captain hat,” the Bramble says in a sing song way. “I am just the sailor here…”
“Hey, I’ve never met a water elemental. Friendly creature?”
Gothruk wonders if the recruit is lying but finds the Bramble is being honest.

Once it sees the ship is underway, the tatzlewurm starts loping rapidly through the grass in the direction it was trying to lead the Petals. Although it is running at a steady clip it takes some effort to keep from sailing past it.
Profession Sailor check DC10 by the acting captain or sail right over the creature.


Rolth Niheow (BatMark) (25/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None   d20+5=15 ; d20+10=16 ;
Thursday April 5th, 2018 10:01:34 PM

Rolth takes one look at Kiwina's steady stance on the deck, and knows that he should be our leader on board. He gives a snappy salute and shouts, "Three cheers for Captain K! Huzzah! Huzzah! Huzzah!" He then makes himself useful about the ship, while keeping a watchful eye for threats both on board and off. (Profession Sailor to assist Kiwina = 15, aids for +2; Perception = 16) He also asks our new brambletaur ally his name, since he doesn't recall hearing it yet.

Kiwina (Steve M) (29/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Sickened  d20+4=10 ; d20+7=25 ;
Friday April 6th, 2018 12:30:01 AM

(Roll: nature = 10)

Kiwina is willing to act as captain, although he plans to hold off on taking the potion for the moment. With a steady crew helping, it should not be too hard to follow the wyrm. (Roll to avoid sailing over the wyrm = 25 plus aid from the others.)

"Falco, can you find out how long our friend expects it will take to reach this place?" If an encounter seems imminent before any further change, Kiwina will take the potion then.



Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Friday April 6th, 2018 8:26:26 AM

Addressing the barmbles question Falco smiles.

"Friendly? Not so much but they were quite amazing as was the ship. It was full of holes but instead of sinking it was carried by several water elementals. There was some powerful magic at work to say the least. Between that ship and now this ship that sails on grass I feel like we are living in an epic story."

He pauses thinking his excitement might be out of place.

"I am sorry about the others you sailed with. It must be hard to lose so many you know and have to throw in with a bunch of strangers. How long do you think this journey will take ym new friend?"

While talking Falco also spends some time casting detect magic in front of the boat hoping to see any magical threat before they run into it.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+6=22 ;
Friday April 6th, 2018 10:26:11 AM

Elyas stands on the bow of the ship keeping an eye on the direction the wyrm is moving and will relay that information to those manning the sails and the wheel.

Profession Sailor of 22 for that task, using hand signals and commands that other sailors would recognize, and hopefully avoiding any confusion!

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4| Status: None  d20=11 ;
Friday April 6th, 2018 6:36:40 PM

Gothruk helps sail the ship Untrained Sailor check = 11 enough to add a +2 to kiwina's role.

He'll have a good look around for any similar floating boats in any other direction when he gets a break from pulling ropes and heaving chains.

Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+1=14 ; d20+6=13 ; d20+8=21 ;
Friday April 6th, 2018 7:43:29 PM

(Know Nature: Spoiler=14 Fail,Profession: Sailor=13, Perception=21)
Tsak makes his best effort to work with the ropes and sails to keep the ship moving (Sailor=13).

Having noticed the infection on the bramble he decides to keep an eye on it's behavior, hoping to notice any warning signs of change(Perception=21).

That keeps him busy and he loses track of time as he enjoys the pleasure of simple work in this strange setting.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=19 ;
Friday April 6th, 2018 8:34:57 PM

Glad that this ship isn't being propelled by a giant elemental Finnian searchers for any sight of life on the planes. [Perception= 19]

Sargrass Plains- Grass Ship Part III - DM Matt and John - 36 hr clock  d20=7 ; d20=6 ; d20=11 ;
Friday April 6th, 2018 10:16:28 PM


To Rolth “My name? Um.. I don’t want to sound dishonest but Brambles don’t have names. We are normally called Bramble or our rank, like Recruit. Umm.. I had a name once, before I was turned into a Bramble.. What was that name..” The Bramble pauses then adds to Falco “That is amazing. I heard about the ship, don’t recall the name but I never had a chance to see it. I understand that all ships within the Taur Islands are now destroyed. You all are great sailors. I am proud to stand with you.”

The trip stretched out as did the day. Thirty-six hours days to be exact. The tatzelwurm weaved in and out of the grass, occasionally meeting over wurms. After a long day dusk began but of course it stretched on forever. The tatzelwurm stopped to rest.
The recruit stood at the wheel smiling and full of the same energy he started with.
The rash covered his right side. The bramble stopped the boat and itched furiously.
“If you all want to rest, I’ll be ok. I think the little wurm wants to rest. I’ll mop the deck and fix the sails. I think I saw some places to rest but I’m good. I don’t need any rest… I’m a bit hungry but I’m not sure what I want. I think I’m going to check out the mess. I believe it has one but he then noticed a native bird.
Know Nature DC vs. 7 Highlight to display spoiler: { This is a blind swallow. The swallows are few and far between. They make a tasty meal.}

Outside of the boat you notice mountains towering on the left and more grass on the right. Behind you is a huge prairie of grass


Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+1=14 ;
Saturday April 7th, 2018 12:20:29 AM

(Know Nature: spoiler=14 Pass)
I believe that is a blind swallow, I've heard they are tasty when roasted, not sure lighting a fire on a wooden boat in the middle of a grass plane is the best idea tho. Is there a fire pit on board?
Also Falco are you able to find out how long the wurm will need to rest. Potentially we need to set up a sleep roster, these weird days will start to take a toll at some stage.
Additionally has anyone thought about what to do once we sight a Rapke, I've heard them described as an elephant sized dinosaur - not something I'd want to tangle with without a plan?

Tsak, realising he is rambling a little looks somewhat abashed and apologetic toward his companions. Maybe the long days are getting to him already...

Kiwina (Steve M) (29/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Sickened  d20+4=13 ;
Saturday April 7th, 2018 1:17:14 PM

(Roll: nature = 13)

Kiwina considers the course they have followed so far. If they have been travelling straight, then the ship could be kept on that course through the night, with the wurm on board. "Falco, what can you find out about where we're going and how long it will take? Should we keep going, or stop for the night?" Of course, it could be that they are going to stop at the mountains anyway.

Kiwina does not want the Bramble to be unwatched through the night. He plans on trying the other remove disease potion in the morning if his condition hasn't improved by then.

"How were you turned into a bramble?" he asks their reluctant guest. "What was your name before that?"

Rolth Niheow (BatMark) (25/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  
Sunday April 8th, 2018 9:44:44 AM

(OOC: Could we have gotten some sleep in shifts during the long day? I don't think we would have gone 36 hours straight unless there was no other option. That could also provide some healing for folks who are wounded.)

Rolth agrees that we should set watches and get some sleep, because this seems to be quite a dangerous place. "With respect to the Rapkes, perhaps we should keep our distance and just pepper it with ranged fire? This ship is quite fast, so that should buy us at least some time before we have to engage up close. At that point, perhaps we can surround it, to keep it from focusing on any one of us. One other idea is to find a dead one, and take its claw. Are they intelligent enough to talk to? If so, maybe one would lead us to a Rapkes graveyard, out of self preservation if nothing else. Meanwhile, does anyone have some healing spells to use before we go to sleep?"

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none 
Sunday April 8th, 2018 5:14:16 PM

"We could call you something new if you don't remember your old name! Maybe... Ronnie? Ronnie the Recruit...

Elyas agrees that watches are needed, as there have already been a number of threats in this plane.

"I do like the idea of fighting at range if at all possible. We have a lot of skilled archers and spell-slingers here, and hunting is often best for the hunter at longer and longer ranges...

Sable (BatMark subbing for Don)  d20+10=22 ;
Sunday April 8th, 2018 9:16:40 PM

Sable volunteers to take one watch, settling in with his bow and keeping a sharp eye out for trouble (on and off the ship.) He is all for fighting the rapkes from a distance when the time comes, but is also ready to close to melee if needed. (Perception = 22, plus another 2 if vs monstrous humanoids)

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Monday April 9th, 2018 8:45:30 AM

As the Wurm slows Falco calls out in draconic to the creature. "Friend, a rest would be welcome to us all I think. We are glad for the guide but how long do you think this journey will take us? We need to be prepared. Also is there anything that you need?"

When the bird is spotted Falco smiles. "Yes, they are known to be quite tasty. I am sure we can work out a way to cook the thing if one of you can bring it down."

{ooc: Didn't roll since +9 Know Nature}

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4| Status: None 
Monday April 9th, 2018 8:36:07 PM

Would you like to see if you can shoot that bird Finnian? You're the best shot here.

Gothruk will take second watch and position himself where he can see the Bramble, even following him around pretending to be interested in talking quietly with him if need be.

Sargrass Plains- Grass Ship Part IV - DM Matt and John - 36 hr clock  d20=7 ; d20=19 ;
Monday April 9th, 2018 9:25:36 PM

Sable volunteers to take one watch, settling in with his bow and keeping a sharp eye out for trouble (on and off the ship.) He is all for fighting the rapkes from a distance when the time comes, but is also ready to close to melee if needed. (Perception = 22, plus another 2 if vs monstrous humanoids)

The Petals talk strategy as Sable keeps an eye out with first watch.
When the bird is spotted Falco smiles. "Yes, they are known to be quite tasty. I am sure we can work out a way to cook the thing if one of you can bring it down."
Elyas talks to the Bramble who eyeballs the blind swallow.
“Ronnie… Rapke.. Umm.. Ramsey.. Yeah.. it’s Ramsey. You haven’t heard the story of Caryln. Oh, it’s quite a story. It has always been seen as a tale on Minotaur Island but I tell you this it’s true. From what I understand she is upset over the kidnapping and killing of the Prince. She took it out on us minotaur, converting us all to Bramble.”
“I didn’t know there was a Prince in Taur Islands.. I don’t know much else. When the meteorites started falling, it caused all sorts of chaos. It killed many on the island. Sargent found one of the craters and we then stepped into the portal. That’s how we got here.”

Falco Ambersier
As the Wurm slows Falco calls out in draconic to the creature. "Friend, a rest would be welcome to us all I think. We are glad for the guide but how long do you think this journey will take us? We need to be prepared. Also is there anything that you need?"

The Wurm sits up and stares upward at Falco. Falco can tell his words are heard, but are they understood? The wurm contemplates… for a moment.. It then curls back up and falls asleep. Gothruk volunteers to take on the second shift.
----
The night trods on without incident.
Sable and Gothruk only
Perception vs. DC 7 Highlight to display spoiler: { You notice the Bramble (Ramsey) is still awake. He wanders the outside of the boat deck talking to himself.}
Sable only Highlight to display spoiler: { The tatzelwurm seems to of disappeared. Will it be back?}
Gothruk's shift is almost up.
(OOC: Feel free to rest. A moment of reprieve that may not last too long.. Wink..wink Who is taking the other shifts and how do you want to do the rest of the break?)


Sable (BatMark subbing for Don) 
Monday April 9th, 2018 9:49:11 PM

Sable will tell the other party members when they awake that the wurm has disappeared, at least for now. Maybe it is down in the grass? He will then get some rest himself, as Gothruk comes onto watch, hopefully with at least one companion to join Gothruk on watch.

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None   d20+10=19 ;
Monday April 9th, 2018 9:53:55 PM

Rolth awakes to take the third watch, feeling well rested and hale. He will keep a lookout for the return of the wurm, any approaching threats, and any change in the infected Bramble. (Perception = 19)

(OOC: Don't forget that you regain 1hp/level with a good night's sleep.)

Kiwina (Steve M) (29/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Sickened  d20+7=12 ;
Tuesday April 10th, 2018 12:31:24 AM

(If we double up on shifts, Kiwina will take 4th -- otherwise 5th.) When it is his turn to watch, Kiwina also keeps tabs on the bramble as well as watching in general. Even if the bramble sleeps. (Roll: perception = 12)

Once his watch is up, Kiwina spends some time studying the sky, comparing it to what he used to at home.

Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+8=19 ;
Tuesday April 10th, 2018 2:16:57 AM

(Perception=19)
Tsak will take 4th watch (Perception=19) after which he'll settle down to sleep again, wary of the toll this weird time system is taking on his mind and body.

Finnian (BatMark subbing for Zeke) 
Tuesday April 10th, 2018 7:02:12 AM

Finnian will take the first watch with Sable, waiting to see what further wonders this strange place will produce. He spends the time watching for threats and taking note of any changes in the natural environment around the ship. (Perception = ; Knowledge Nature = )

Finnian (BatMark subbing for Zeke)  d20+10=27 ; d20+11=26 ;
Tuesday April 10th, 2018 7:03:54 AM

(OOC With the rolls this time)

(Perception = 27; Knowledge Nature = 26)

Finnian will also volunteer to use the CLW wand on anyone that needs it before he turns in for some shuteye. (Make your own rolls in your posts as needed)

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Tuesday April 10th, 2018 7:07:12 AM

If woken for a watch Falco will grumble about having to prepare spells before going to take his position and needing his beauty sleep.

Once the others are up and he learns of the wurm leaving he is clearly concerned.

"I hope my questioning him did not cause frustration. Seems unlikely, maybe it is just looking for food."

After that he finds a quiet spot to prepare his spells for the day. Thinking it would be best to have spells that will slow enemies down he focuses on that. Well that and prestidigitation, it always helps to keep everyone clean.

_____________________________________________

2nd—
glitterdust(DC 17) / glitterdust(DC 17) / summonmonster II

1st-
color spray(DC 15) / grease / mage armor / reduceperson(DC 15)

0th (at will)—
acid splash / light / message / prestidigitation



Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none 
Tuesday April 10th, 2018 8:08:01 AM

Elyas focuses on getting a good night's sleep. Some nights he feels bad about not taking a watch, but this time he is very tired, and knows his spells will be way more valuable to the team than a shift of night watch. Early in the morning he wakes up and settles in with his spellbook, preparing for the day.

Sargrass Plains- Grass Ship Part V - DM Matt and John - 36 hr clock 
Tuesday April 10th, 2018 9:21:27 PM

The Petals take turns resting and taking watch.

The Bramble becomes overwhelmed by fatigue and falls asleep near the bow of the ship.
He is not asleep for long when he wakes up suddenly screaming.

Not too long into first watch Sable notices a change in the Bramble. Sable and anyone else on first watch make a Heal Check DC10 or a Perception Check DC 15 Highlight to display spoiler: {A quick examination reveals the disease has progressed. The Bramble has a rising temperature and there is a hint of blood welling up in the corners of his eyes. }

Those awake and those asleep who succeed at a Perception DC10 Highlight to display spoiler: { Ramsey then fusses and shouts. “I am ok. I just fell asleep for a moment.” He attempted to stand but fell.

“I’m ok.. Seriously. I just need to get my feet under me,” the Bramble insists, but the next moment he hurls himself toward the bow of the ship, leans over, and pukes.

“I’m sorry Mr. Tatzlewurm. I’m so sorry.. I didn’t know you were there.

No..no.. do not climb the boat. Do not come up here. You have to save me. The wurm is coming for me.” With that Ramsey begins to shake.
}


Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4| Status: None  d20+7=9 ; d20=13 ; d20+9=27 ;
Tuesday April 10th, 2018 11:27:36 PM

Heal 1d20=13 To display spoiler
Perception 1D20+7 to display spoiler.

Gothruk sighs. We should give him the potion of cure disease. Hopefully Kiwina will be able to fight off the disease on his own. It's the only solution I can think of that saves both the bramble and our guild the wurm. Falco! talk to the wurm, let it know that we can cure the Taur and that we will do so immediately, if he isn't less sick in an hour we will all kill him to prevent the diseases spread.

Gothruk (as long as no one else objects) will help the bramble drink the potion of cure disease and use a hero point to increase the save the bramble gets by 8.

Kiwina (Steve M) (29/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Sickened  d20+7=27 ;
Tuesday April 10th, 2018 11:55:45 PM

(Roll: perception = 27)

The bramble's fussing wakes Kiwina, who can guess he is becoming more ill. "When it's light again, we need to make a thorough search of this ship."

Finnian (BatMark subbing for Zeke)  d20+5=10 ;
Wednesday April 11th, 2018 6:36:11 AM

Assuming that Falco can buy us time with the wurm, Finnian will work with Sable and whoever else can help to treat Kiwina and Ramsey's disease, which should improve their chances of fending off the infection. (Heal = 10 to aid, success for a +2 to Sable's check)

Sable (BatMark subbing for Don)  d20+6=15 ;
Wednesday April 11th, 2018 6:38:55 AM

Sable will try to treat disease on Kiwina and Ramsey, with assists from Finnian and anyone else who cares to help. (Heal = 17, plus any other assists beyond Finnian; looks like he needs two more assists to succedd) He will also keep a sap near to hand, in case we need to knock out an afflicted creature.

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  
Wednesday April 11th, 2018 6:45:17 AM

Rolth will ask Ramsey if he will allow himself to be manacled, to prevent him harming himself if the disease progresses. If so, Rolth will use the manacles that we found on the dead brambles to do so. Quietly to the Petals only , he suggests that we wait to see whether Kiwina also starts to turn before using the last potion on Ramsey. It is a grim choice, but we have a quest that must succeed and Kiwina is part of our company.

(OOC: I'm assuming that Kiwina will soon be getting his daily save vs the disease, as occurred last time. If the heal checks reveal that it wouldn't be necessary, then Rolth is fine with using the potion on Ramsey.)

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4| Status: None 
Wednesday April 11th, 2018 12:27:50 PM

(perhaps Kiwina should use a hero point to almost grantee that he makes the save)

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+4=11 ;
Wednesday April 11th, 2018 12:53:38 PM

Elyas hears a commotion that is just loud enough to rouse him from sleep.

He looks over and sees the petals talking to an agitated and obviously changed bramble and is immediately much more awake.

He gets to his feet and stumbles over,

What happened? Why has he changed so quickly?

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+2=11 ;
Wednesday April 11th, 2018 1:51:01 PM

Hearing a commotion Falco sits and rubs his eyes.

"What is..... is that our bramble friend?"

He heads up to the top to see the commotion shouting in draconic in case the wurm has returned.

Draconic: "If he is worse let us try and help please. Maybe we can cure instead of kill."

_____________________________________________

2nd—
glitterdust(DC 17) / glitterdust(DC 17) / summonmonster II

1st-
color spray(DC 15) / grease / mage armor / reduceperson(DC 15)

0th (at will)—
acid splash / light / message / prestidigitation


Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+8=25 ; d20+6=11 ;
Wednesday April 11th, 2018 5:48:48 PM

(Perception vs spoiler=25, Heal=11,+2 assist to Sable)
Tsak, woken from sleep, nods to Rolth That's our best chance to cure them both
He then makes his way to the prow to keep an eye on the wurm.
If things settle he will try to get more sleep and go back to his original plan to keep 4th watch.

Sargrass Plains- Grass Ship Part V - DM Matt and John - 36 hr clock  d20=11 ; d20=14 ;
Wednesday April 11th, 2018 9:46:30 PM

The Wurm successfully climbs the ship. It breaches the edge of the ship and heads for the bramble. Ramsey’s cries and walks backward. “No..no..no…. Stay away.. Stay away. I have no interest in poisoning this land or whatever you think we were doing. No...no.. no... “
A puff of toxin floats from the tatzelwurm jaws.
Hearing a commotion Falco sits and rubs his eyes.
"What is..... is that our bramble friend?"
He heads up to the top to see the commotion shouting in draconic in case the wurm has returned.
Draconic: "If he is worse let us try and help please. Maybe we can cure instead of kill."
Anyone approaching the tatzelwurm must make a Fort save DC 12 to not be poisoned.

The wurm stops when Falco speaks. The poison seeps upward into a 5 foot cloud.

The group suggests curing Ramsey with the last potion.
Ramsey takes the potion, thanks the group and swallows it. He stretches and pauses. He then collapses onto the deck of the boat.
[OOC: Roll to see if it cures the disease. To succeed you must succeed on 1d20 + caster level against a DC 20. The caster level for these potions is 9, so roll an 11 or higher.]
(OOC: DM Roll to confirm cure of Ramsey: 14 plus assistance - cured)

(perhaps Kiwina should use a hero point to almost grantee that he makes the save)
(OOC: I'm assuming that Kiwina will soon be getting his daily save vs the disease, as occurred last time. If the heal checks reveal that it wouldn't be necessary, then Rolth is fine with using the potion on Ramsey.)

The night hangs on.... the daily save vs. the disease is valid.


Kiwina (Steve M) (29/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Sickened 
Thursday April 12th, 2018 12:45:03 AM

Kiwina forces himself back to sleep until his watch, which is not an easy task at first, but he reminds himself that if he were really bad off the wurm would be pretty obviously annoyed with him.

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None   d20+10=23 ;
Thursday April 12th, 2018 7:11:06 AM

With the drama apparently over, Rolth goes back to sleep until his watch comes. While on watch, he will keep a sharp eye out for trouble. (Perception = 23)

Finnian (BatMark subbing for Zeke)  d20+10=25 ;
Thursday April 12th, 2018 7:13:50 AM

Finnian too will take his turn to rest when the time comes, and in the meantime keep a wary guard over his sleeping companions. (Perception = 25)

Sable (BatMark subbing for Don) 
Thursday April 12th, 2018 7:15:02 AM

Sable will make a last check of Kiwina's condition before he hands over the watch, then turn in himself for some rest.

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Thursday April 12th, 2018 8:52:27 AM

Draconic "Thank you friend. You have my word that if he, or anyone, were to turn on the land we will deal with them quickly. I am glad you are back, do you have any idea how long this journey will take us?"

Falco will sit up with the bramble for a bit to see if he stirs. After a bit he will go back to sleep being sure to get enough that he can be effective the next day if needed.

_____________________________________________

2nd—
glitterdust(DC 17) / glitterdust(DC 17) / summonmonster II

1st-
color spray(DC 15) / grease / mage armor / reduceperson(DC 15)

0th (at will)—
acid splash / light / message / prestidigitation

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none 
Thursday April 12th, 2018 12:42:42 PM

Elyas breathes a sigh of relief when the situation is diffused. He lays awake for a while before he is able to get back to sleep.

"Any one of us could end up like our poor bramble friend. These grasses have to be stopped. whatever it takes"

Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+8=22 ;
Thursday April 12th, 2018 5:56:12 PM

(Perception=22)
Tsak finds he is able to get a little more rest before he is up again for fourth watch (Perception).

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4| Status: None 
Thursday April 12th, 2018 6:03:37 PM

Gothruk receives some well deserved rest.

Such stressful situations, he thinks to himself.


Sargrass Plains- Grass Ship Part VI - DM Matt and John - 36 hr clock 
Thursday April 12th, 2018 9:41:10 PM

Kiwina forces himself back to sleep until his watch, which is not an easy task at first, but he reminds himself that if he were really bad off the wurm would be pretty obviously annoyed with him.
(OOC: Ah….. ;))

The tatzelwurm approaches Ramsey, pushing its way through to inspect the infected bramble. After a tense moment the wurm turns, sniffs the air and slowly heads near Kiwina. The wurm waits till Sable leaves. It approaches Kiwina looks to Falco and settles nearby.
Falco Ambersier
Draconic "Thank you friend. You have my word that if he, or anyone, were to turn on the land we will deal with them quickly. I am glad you are back, do you have any idea how long this journey will take us?"
Falco only Highlight to display spoiler: { Think of the tatzlewurm like a dog. You can talk to them but you will get no much more than a glance. There is an understanding but it’s very limited. }
Sable will make a last check of Kiwina's condition before he hands over the watch, then turn in himself for some rest. The infection begins to tug at Kiwina’s belly. The rest is does get is short.

The Petals rest. The darkness stretches on till everyone is rested.
The sun reluctantly peeks from the horizon.
(OOC: What is your plan?)


Sable (Don) ( HP 28/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19 Hero P: 1) | Status: Vigilant 
Friday April 13th, 2018 12:02:47 AM

Sable dreams of large bovine women and getting off trick shots with his newly found bow, dropping enemy miscreants by the score. He smiles as he sleeps...

Finnian (BatMark subbing for Zeke) 
Friday April 13th, 2018 6:54:40 AM

Finnian starts awake, and rushes over to check on Kiwina's condition. He encourages Kiwina to add his own healing arts to the efforts of his fellow Petals, as the failure to shake of the disease could have catastrophic effects.

(OOC: Make your heal check Steve, you only need a DC10 to succeed in aiding our efforts. I'll defer to the DMs whether you then need a save too. If so, a hero point would probably be in order, because even with a bonus from the healing we all did, you would only have a 50-50 chance to make the roll.)

Once Kiwina is safe, Finnian will look to Falco to talk to the wurm and see if it knows where we can find a rapkes or otherwise help our quest.

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+10=17 ;
Friday April 13th, 2018 6:58:16 AM

Rolth will stand by near his ailing comrade Kiwina, ready to restrain him if the disease has gone too far. "Domi, protect this one, he is needed by the Wold!"

Assuming Kiwina suceeds in fighting off the disease, Rolth too is ready to continue our adventure and looks to Falco to do the talking. While the discussion goes on, he'll keep a sharp eye out for threats. (Perception = 17)

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Friday April 13th, 2018 7:17:00 AM

As always Falco leaps from his resting place ready to tackle the day. With some willpower he composes himself to prepare his mind with his spells for the day before rushing to the front of the boat to see if anything has changed. Next he checks to be sure that their bramble friend is ok and if satisfied he approaches the wurm.

Draconic: "I think we are ready to follow you when you are ready my friend."

_____________________________________________

2nd— glitterdust(DC 17) / glitterdust(DC 17) / summonmonster II
1st- color spray(DC 15) / grease / mage armor / reduceperson(DC 15)
0th (at will)— acid splash / light / message / prestidigitation

Kiwina (Steve M) (35/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | Status: Sickened?  d20+6=20 ; d20+16=19 ; d8+1=3 ; d20+9=27 ;
Friday April 13th, 2018 10:05:38 AM

Kiwina helps the others in their efforts at healing him (heal = 20). (If the time comes for him to make a save for the disease, he will burn a hero point. save: [d20 + 6 (fortitude) + 4 (heal) + 8 (hero point) -2 (sickened)] = 19).

While the party plans their next step, Kiwina will take Finnian up on yesterday's offer of a cure from the wand (CLW = 3).

"How are we going to handle this -- follow the wurm, or head to the mountains? Either way, did we check out the ship to see what might be on board, like any food or water?" (perception = 27 to look, 25 if still sickened)


Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4| Status: None  d20=7 ;
Friday April 13th, 2018 11:34:49 AM

Gothruk gets up, another long day ahead.

We should follow the Wurm right? It's intelligent, obviously against the spread of the disease and it's trying to show us something.

Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Friday April 13th, 2018 6:47:03 PM

I agree, we should follow the wurm, even if only to satisfy curiosity as to what it wants.

Sargrass Plains- Grass Ship Part VI - DM Matt and John - 36 hr clock 
Friday April 13th, 2018 9:13:34 PM

Kiwina is successfully cured, with help from the party and due in large part to your hero sacrifice ;)
The wurm grumbles and inspects the bramble, Kiwina and the rest of the deck.
The worm acknowledges Falco then makes its it's way down the hill of the boat. Once on the ground the worm begins to head East of the mountains.
Ramsey wakes up refreshed and smiling. “I am so happy. You are heroes. I am under your debt. Please allow me to guide you. Do we want to follow the tatzelwurm?
“Those mountains are at least two days away,” Ramsey says. “... but we are heading East. I think I saw a map in the Captain's quarters. I was up all night wandering around. Also, there is a galley below with food.”
The Petals work to get the sails up and the ship starts to move. Which way do you head?


Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+10=25 ;
Friday April 13th, 2018 9:32:55 PM

Rolth is quite relieved that Kiwina and Ramsey are on the mend. "Well, all we know is that we need to find a rapkes' claw. Any ideas where that might be? Falco, did you let the wurm know that is what we are seeking? Kiwina, I agree that searching the ship is a good idea, and that map Ramsey mentioned sounds worth checking out. Some of us should keep a strong watch above decks, though, because the plains have a reputation for being deadly. Perhaps our bow-wielders and an arcanist could keep an eye out while we search?" With that, Rolth will start looking around for items of interest. (Perception = 25)

Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+8=13 ;
Friday April 13th, 2018 10:16:24 PM

(Perception=13)
Tsak is only too happy to grab his bow and take to the stern of the ship to keep watch.

I think it would be foolish to stop following the wurm without knowing where it is taking us and why?

Sable (Don) ( HP 31/31| AC: 15/17; Touch: 11; Flat: 13/15; CMD: 19 Hero P: 1) | Status: Vigilant  d20+8=26 ;
Saturday April 14th, 2018 2:42:06 AM

Sable awakes and hearing the reference to the captain’s quarters, begins to look around the vessel - performing an inventory of the interesting items (Perception 26), starting with the captain’s space, then galley, then hold and rest of the ship.

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 1) | Status: Vigilant 
Saturday April 14th, 2018 3:20:22 AM

Sable adjusts his equipment and takes some items from group treasure, including a +1 large battle axe, large chain shirt, and arrows.

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant 
Saturday April 14th, 2018 3:21:00 AM

With adjusted Hero Point total...

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+5=13 ; d20+4=21 ;
Saturday April 14th, 2018 9:20:46 AM

Elyas helps man the sails as he has the previous day. He is happy to let the others catalog and explore the ship, and will keep watch for threats coming at their ship.

profession sailor = 13
perception = 21

Kiwina (Steve M) (35/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+6=26 ; d20+9=16 ;
Saturday April 14th, 2018 12:57:06 PM

(OOC: Kiwina's roll for searching was made last turn) Rolls: geography = 26, perception = 16

If the group finds maps or charts, Kiwina studies them and the surrounding area, and talks with the bramble to get the best idea he can of where the group is now and where it started the day before. He expects the wurm to lead the party further in the same direction, but it's best to have some idea of this himself.

Although he's not sure the wurm will understand, Kiwina asks Finnian, "Finnian, can you find out how much longer the wurm expects the trip to take?" It might be possible to get to the place faster if the wurm stays on the ship -- the ship should be faster, and they wouldn't have to worry about overrunning their guide.



Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=18 ;
Sunday April 15th, 2018 9:45:14 PM

With Tsak watching their surroundings Finnian goes below deck with the others to explore. [perception=18, I don't know if we take 10 and 20 here in the Wold, but if we do Finnian will take a couple hours and give the place a thurough search taking 20 for a 30]

[Kiwina, I think you mean Falco, he's the one who knows Draconian]

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Monday April 16th, 2018 6:58:05 AM

Responding to Kiwana. "I did try and find out how long the trip would be but, while able to understand to some degree, the wurm cannot communicate back. Think of it as talking to a dog. They get roughly what you are saying but that is about it."

Watching the others take up locations around the boat Falco smiles but loses interest almost immediately.

"I believe our new fried mentioned food. I will check that out."

He quickly slips below deck with no intention of feeding anyone but himself.

Sargrass Plains- Grass Ship Part VII - DM Matt and John - 36 hr clock  d20=15 ;
Monday April 16th, 2018 8:39:09 PM

The food within the galley is dried meat. Preserved for long trips.
Perception vs DC: 15 (Pass, food tastes great. Fail it’s disgusting)
The choices are limited. Dried rapke strips, without the claw. Blind swallow dried on a stick.
Kiwina finds the map and takes a look. Kiwina only Highlight to display spoiler: { If you follow the mountains from the East to West you find a river. He and the bramble notice a bridge further West. }
The wurm unfortunately is focused on moving forward. It doesn’t seem to be too worried about being overtaken.

Outside on the deck, the grass moves like a colorful lake under the ship. The wind picks up and carries everyone toward the destination. Tall animals, with thin legs step through the Sargrass. These ancient creatures walk without a care in the world.
The day winds on.

The heat beats down anyone above deck:
(Survive in the Wilderness: Survival: DC 15 or Fort save: Failure 1d4 non lethal dmg till the ship is moving again.)

The wind slows, as does the ship until it sits under the hottest part of the day. The tatzelwurm hides from the heat, under the ship.
(How will you get the ship moving again?)


Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+10=30 ;
Monday April 16th, 2018 8:54:20 PM

Rolth asks, "Hey guys, is there some sort of ship's log that might mention how they dealt with being becalmed in this heat? Maybe one of you learned fellows could take a look? How about you, Ramsey, and experience in this situation? While we sort it out, we should take turns keeping watch in pairs while the others keep cool below decks. Maybe trade off every hour or so? And of course if someone gets too overheated, they can rest an extra shift. Anyone got a better idea?" (Perception to notice threats on watch = 30)

Kiwina (Steve M) (35/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+11=17 ; d20+9=20 ; d20+9=16 ;
Monday April 16th, 2018 9:25:23 PM

(Roll: survival = 17)

"Looks like we head to the west along the mountains, by the chart. . . Ramsey, how do you handle the calm? Does it happen often?" Kiwina looks over the ship to see what the previous owners might have had for this (anything that looks unusual to him, such as sails that are light on one side and dark on the other). (Perception = 20, sailor = 16)

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+6=8 ; d20+4=21 ;
Monday April 16th, 2018 9:38:10 PM

(OOC: Forgot my survival roll = 8, fail; Fort save = 21, shrugs it off for now)



Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20+9=23 ; d20+10=13 ;
Tuesday April 17th, 2018 2:50:40 AM

Sable, survival check 23. Sable thinks Kiwana’s idea about special equipment is good and looks for anything that might convert sun or heat into power (like steam propolsion, solar propellers, etc.) or natural phenomenon of the grass. Perception 13.

Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Melting!  d20+8=21 ; d20+6=9 ; d4=4 ;
Tuesday April 17th, 2018 3:48:08 AM

(Perception vs DC15=21 Pass, Survival=9 Fail, NLDmg=4)
Without the cool sea breezes Tsak finds the heat uncomfortable, and once the ship stops altogether he becomes overwhelmed.
I, umm, think I'll move below deck for awhile, should be ok, umm, later
He wanders downstairs looking for some water and shade and, for now, is unable to help in any meaningful way to get the ship going again.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+6=18 ; d20+3=15 ;
Tuesday April 17th, 2018 6:58:27 AM

(profession sailor =18, fort save = 15 PASS)

Elyas does what he can to keep the ship moving, but with less and less wind and no "current", there isn't much he can do. as the heat beats down he sees some of his companions struggling with the temperatures.

Perhaps we should stop here for a bit. even if we found a way to move, our poor guide has no protection from the heat and has hidden under the ship. Maybe we need to rest below for now and travel in the evening?

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+2=12 ; d20+2=22 ;
Tuesday April 17th, 2018 7:18:49 AM

{Perception: 12 - sigh} {Fort: 22}

Falco is positivly bouncing up and down when he finds the dried food. I carefully selects a dried swallow and takes a giant bite expecting to savor the treat. Immediately his face falls and he spits the food into his hand shaking his head mumbeling "Why would someone even bring that."

With a sigh he goes back to the deck, dropping the food over the edge of the moving ship. "Getting awful hot. I have no idea how to get this thing moving but the sun feels kind of nice. I will keep watch, maybe get a tan."

Falco pulls of his shirt to enjoy the sun and get a little color while watching. {ooc: Got to take advantage of the nat 20 Fort roll :) }

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=13 ; d20+10=25 ; d20+6=19 ; d20+10=29 ;
Tuesday April 17th, 2018 11:53:11 AM

Finnian is excited by the prospect of the food, but after taking a few bites spits it out. "ACK! I've no Idea Falco, it's horrible," Finnian says {Perception = 13}
While aboard the ship he tries to carve out some time to work on his bow, but seeing Tsak come down into the ship he heads up top, but not before finding some sort of receptacle and filling it with cool water and giving it to those who need it. "Here, drink this and use it to cool off. Just be careful not to spill any, it could attract unwanted guests," He hands the basin to Tsak and after making sure that he takes some tells him to pass it around while he takes watch. {Cast Create Water, 2 Gallons in a barrel or something}

Upon arriving on deck the sun hits him with a wave of heat and he is temporarily blinded and exhausted, but the feeling quickly passes as his body quickly adjusts. {Survival = 25}

He searches the deck and finds Falco sun bathing, "I am going to climb the mast and see if I can see anything in the distance, could you spot me as I climb?" He asks the halfling.

Is there a mast, If so I'm trying to climb it does a 19 do it? If not I'll stay on the deck and search. {OOOO Perception = 29}

Oh I guess my prepared spell list is the same as before.

Sargrass Plains- Grass Ship Part VIII - DM Matt and John - 36 hr clock  d20=17 ; d20=12 ;
Tuesday April 17th, 2018 10:43:54 PM

Rolth asks, "Hey guys, is there some sort of ship's log that might mention how they dealt with being becalmed in this heat? Maybe one of you learned fellows could take a look? How about you, Ramsey, and experience in this situation? While we sort it out, we should take turns keeping watch in pairs while the others keep cool below decks. Maybe trade off every hour or so? And of course if someone gets too overheated, they can rest an extra shift. Anyone got a better idea?" (Perception to notice threats on watch = 30) No threats at this time.

Kiwina
"Looks like we head to the west along the mountains, by the chart. . . Ramsey, how do you handle the calm? Does it happen often?" Kiwina looks over the ship to see what the previous owners might have had for this (anything that looks unusual to him, such as sails that are light on one side and dark on the other). (Perception = 20, sailor = 16)
“Can I be honest with you,” Ramsey says to Kiwina. “I’ve never sailed in the grass. I’m kinda panicking here. Captain sailed the ship off of Minotaur island. Once by the Shoals the wind just died. The wind, I think, was moving at about 3 mph. The Captain moved weight to leeward to ease some halyard tension. It moved the ship but it was so slow.. I don’t feel any wind here… maybe there is a tiny breeze at the top of the sails but this heat makes that climb even harder. Any out of the box ideas?”

Tsak Rezar struggles with the heat and searches for some water. Finnian offers water to everyone.

Elyas suggests they retreat for the day.

Falco is positively bouncing up and down when he finds the dried food but the food doesn't settle to well with him.
Finnian has the same issue with the food. (Was it also the blind sparrow? Maybe that bird is just bad ;)

With a sigh he goes back to the deck, dropping the food over the edge of the moving ship. "Getting awful hot. I have no idea how to get this thing moving but the sun feels kind of nice. I will keep watch, maybe get a tan."

Falco pulls of his shirt to enjoy the sun and get a little color while watching. {ooc: Got to take advantage of the nat 20 Fort roll :) } (DM comment: Lol.. )

Finnian searches the deck and finds Falco sun bathing, "I am going to climb the mast and see if I can see anything in the distance, could you spot me as I climb?" He asks the halfling.
The mast is climbable at 19 but the heat of the crows nest unbearable. Finnian only (Fort save: 17) fail 1d6)
Everyone in the sun (Fort Save: 15 - fail 1d4)
Finnian if you chose the climb (hint): Highlight to display spoiler: { Through the heat you notice the remains of a windmill that could be salvaged. }

Sable, survival check 23. Sable thinks Kiwana’s idea about special equipment is good and looks for anything that might convert sun or heat into power (like steam propolsion, solar propellers, etc.) or natural phenomenon of the grass. Sable only Highlight to display spoiler: { The grass uninfected Sargrass can be cut and burned DC 12}


Kiwina (Steve M) (35/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+9=18 ;
Wednesday April 18th, 2018 1:00:25 AM

(Roll: fortitude = 18, or 22 if the heat damage is non-lethal)

"No use everyone staying out in the heat while we plan. Do we want to leave a watch on deck like Rolth suggested, and can we rig some shade for them if we do?" Kiwina has rope and a bedroll that could be used for shade, but expects something better could be found.



Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant 
Wednesday April 18th, 2018 1:56:26 AM

”The only thing I can find is that the grass can be cut and burned, not sure if that helps create wind or we can utilize the updraft - what do you guys think”, asks Sable.



Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None 
Wednesday April 18th, 2018 7:00:42 AM

"Very interesting idea, Sable! Is there a metal firebox or something that we could use to prevent burning up the ship at the same time? And good jb with the map, Captain Kiwina, I think we have our course!" Otherwise, Rolth will hang out below decks when not on watch, to prevent overheating while we wait out the day.

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+3=9 ;
Wednesday April 18th, 2018 7:02:16 AM

"Sure, Finnian I can give you a hand with the climb."

Falco does what he can to hold the ropes or whatever else seems it will help him climb the rigging. {Assist: 9} He doesn't do a terrible job but knows he is not really much of a help.

Tsak Rezar (Damien) AC15 (T13/F12) 22/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: Melting! 
Wednesday April 18th, 2018 7:19:09 AM

Tsak gulps down some of Finnian's water and thanks him profusely.
He is also able to keep down the meat that he tries, looking askance at the others as they revile in horror.
He then rests below deck until he feels better.

Sable I don't think starting a grass fire on a wooden boat in the middle of a heat wave is a good idea. It would be preferable to wait out the hottest part of the day and see if the wind picks up in the afternoon or early evening

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none 
Wednesday April 18th, 2018 10:31:56 AM

Elyas looks quite alarmed at the idea of burning the grass on deck.

"Fire on a ship is bad enough when you're surrounded by nothing but water, but out here in a heat wave? that sounds quite dangerous!

Can we at least wait a while and see if the wind returns before taking a risk like that? And what can we do to make sure that breathing the fumes of burning grass won't infect us all with the blight?


Elyas looks around sheepishly, realizing how loud and uncharacteristic his outburst was. He takes some water and goes to sit by himself in the shade of one of the sails

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+2=19 ; d20+10=12 ; d20+7=8 ;
Wednesday April 18th, 2018 8:05:41 PM

"Just be ready to catch me if I fall," he laughs.
Finninan scurries up the pole as the heat begins to increase. He wipes his brow, but is able to stave off any ill effects {Fort=19}

"Falco, it looks like there is a windmill out there that could be salvaged," He calls down and nocks his bow. "I'm going to stay up here for now to keep a look out. Oh and can you ask the worm if he needs any water?"

[OOC: how far away does it seem to be? He also keeps a lookout for anything else Perception = 10, KNow Geography = 8, Natural 1 :( ]

Sargrass Plains- Grass Ship Part IX - DM Matt and John - 36 hr clock 
Wednesday April 18th, 2018 9:41:45 PM

Kiwina
Mentions rope and a bedroll and setting up a shady place for everyone.
The idea of burning something comes up but is scraped over concerns over safety. A suggestion to wait out the heat is raised.

Falco Ambersier helps Finnian climb. Finnian shimmies up and sits in the crowd nest. He reports the wreckage of the windmill sitting in the grass just 50 feet from the ship.

Tsak eats and avoids the sun.

Elyas looks quite alarmed at the idea of burning the grass on deck.

"Fire on a ship is bad enough when you're surrounded by nothing but water, but out here in a heat wave? that sounds quite dangerous!

Can we at least wait a while and see if the wind returns before taking a risk like that? And what can we do to make sure that breathing the fumes of burning grass won't infect us all with the blight?

Elyas looks around sheepishly, realizing how loud and uncharacteristic his outburst was. He takes some water and goes to sit by himself in the shade of one of the sails


Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+6=8 ; d20+4=16 ;
Wednesday April 18th, 2018 9:54:02 PM

"A windmill, eh, maybe we can rig up a big fan? Who wants to come with me to check it out while others stay to guard the ship?" Assuming folks will help, Rolth will take a swig of water, and set out in the direction pointed out by Finnian, taking some rope and gear to help haul it back. (Survival = 8 fail, Fort = 16 success)

Kiwina (Steve M) (35/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+6=20 ;
Wednesday April 18th, 2018 10:54:22 PM

"Remember how difficult it is to move in that stuff. We should know what we plan to do with the windmill before we go get it." Kiwina starts worrying about where the fan would go, how it would be attached, and how they would make it move. He checks out what tools might be available on board. (Shipbuilding = 20)

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Thursday April 19th, 2018 7:12:38 AM

"While this is not the land we are accustom to I am sure the wind will come back. You would not build a ship such as this if the wind were to be gone forever."

Listening to the talk of moving to the windmill Falco frowns.

"I would much rather wait here then try and move though the grass. That stuff could slice my nose clean off."

_____________________________________________

2nd— glitterdust(DC 17) / glitterdust(DC 17) / summonmonster II
1st- color spray(DC 15) / grease / mage armor / reduceperson(DC 15)
0th (at will)— acid splash / light / message / prestidigitation

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4| Status: None  d20+4=13 ; d20+4=13 ; 2d4=5 ;
Thursday April 19th, 2018 11:23:57 AM

Gothruk fails both his Fortitude saves and takes 5 points of non-lethal damage.

He's with Rolth, if it's nearby we might as well explore it while we wait. Also we can use the boards technique to get through the grass without being cut up. Is anyone else coming with us?

He'll fill his water bags and head out, placing boards to stop the grass from slashing us.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none 
Thursday April 19th, 2018 12:51:35 PM

Elyas is skeptical about finding a use for a broken windmill, but doesn't want to be the one who shoots down every plan! He is happy to hear that Falco is also in favor of waiting out the calm.

I agree with Falco, why risk going out on foot in the grasses if the wind comes back this evening? there was plenty of wind to sail by earlier today, and we have no reason to think it won't come back tomorrow. let's not take a risk if it's not needed!

If the rest of the party wants to leave the ship, Elyas will follow, but it is not an action he is in favor of at this point.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=12 ;
Thursday April 19th, 2018 4:16:27 PM

"I can cover you from up here, the windmill is quite close," he scans the horizon for anything moving [perception=12] sun's real bright.

Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Thursday April 19th, 2018 7:41:56 PM

Tsak, feeling rested comes back up on deck.

I'll stay on board the ship whilst you check out the windmill

He makes his way to the bow and keeps a lookout, but makes sure to periodically rest in the shade for a few minutes and sip water.

Sargrass Plains- Grass Ship Part X - DM Matt and John - 36 hr clock 
Thursday April 19th, 2018 9:52:00 PM

Rolth suggests they build a large fan. Kiwina finds an abundance of tools. These tools should allow everyone to build whatever they need. Below Kiwina finds a strange iron box. Kiwina only Highlight to display spoiler: { This looks very much like a fire box. A large boiler stands to it’s right. If you bang on the iron it sounds like it is full of water.}
Gothruk is struck by the heat for 5 dmg non-lethal damage. He agrees to go with Rolth.
Falco is uncomfortable with the idea of leaving the boat to search the razor sharp grasses. They suggest waiting for the wind to pick up.
Finnian keeps watch in the heat as Tsak waits.
The group decides to grab the remnants of the windmill. The 50 foot trip is uneventful. Gothruk’s idea of using the planks comes in handy on the trip too and away.
The tatzelwurm sleeps comfortably under the ships bow.
How do you get the parts up onto the ship and what do you build?


Kiwina (Steve M) (35/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None 
Friday April 20th, 2018 12:39:08 AM

Kiwuna calls out, "Hey, guys, there's something interesting down here! Looks like it will heat water, and sounds like its full." He looks to see what the heated water might be used for -- does it make something move, or just boil off?

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant 
Friday April 20th, 2018 1:50:44 AM

Sable looks for something that could be used to cut grass and bring it to the boiler below. If he finds something suitable, he will begin cutting and harvesting grass to burn...

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Friday April 20th, 2018 6:43:45 AM

"Well this could be a use for the wood from the windmill. Use the wood to make a nice, normal fire. Seems safer then burning grass does it not?"

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None 
Friday April 20th, 2018 7:14:57 AM

Rolth suggests using Kiwina's block and tackle to lift the parts up onto the ship. "Can we make some sort of clockwork mechanism that will make use of the steam? Like in the faery tale about the clockwork steam beast?"

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none 
Friday April 20th, 2018 10:05:36 AM

I unfortunately have read very little about clockwork mechanisms in my studies. But it seems possible that we could use steam to turn the blades of the windmill. I do not know if it will give us enough force to move this ship, but perhaps it could do the trick"

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4 | Satus: Taken 7 points of non-lethal damage.  d4=2 ; d4=1 ;
Friday April 20th, 2018 10:55:51 AM

Gothruk will begin moving parts onto the ship, he's relatively strong and has a huge carry weight so nothing bar the heaviest of things should give him pause. (I'm guessing the hard work under the sun will make him take more non-lethal damage so I'll pre-emptively roll)
He's interested in a pully system or creating a steam powered system but he dosn't know how one would actually be made.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None 
Saturday April 21st, 2018 9:15:54 AM

"Do you want me on deck, or up here on lookout, I don't know much about engineering, but it's hotter up here than down there so my guess is that heat rises... Is that helpful? Finnian calls from the crows nest.

Sargrass Plains - Off into the wide gray-green yonder - DM Matt and John - 36 hr clock  
Saturday April 21st, 2018 12:30:31 PM

Kiwina calls out, "Hey, guys, there's something interesting down here! Looks like it will heat water, and sounds like its full."

He finds that the box next to the boiler seems to be a fire box. If you follow the thick pipes they lead you to the rear of the boat but near here is a gear that seems to be connected to a generator. A good engineer or crafty person could hook up a belt to it.

Sable finds a grass sickle. A medium sized tool that can be used to cut grass and is a melee weapon.

Falco Ambersier proposes using the wood from the windmill for fuel.

This would definitely be more efficient as well as safe and grass can be used to supplement the limited wood supply.

Rolth suggests using Kiwina's block and tackle to lift the parts up onto the ship and proposes a clockwork mechanism to utilize the steam and Gothruk supplies the muscle to get the heaviest items on board.

Gothruk roll a Survival check or Fortitude save DC 15 and that non-lethal damage can be avoided.

Elyas and Finnian add to the design concept.

Collectively the petals seem to have come up with a feasible plan.

The questions are how long will it take and how much will the heat affect them while they toil in its construction?

First poster brave enough to do so should make an unmodified d20 roll to determine the time required to fabricate a working steam powered drive fan.

Result (note that the time needed was determined to account for the great suggestions)
>14 Four person hours
9 - 13 Eight person hours
4 - 8 Sixteen person hours
1 -3 Twenty-four person hours

The total time is the number of person hours required divided by the number of people working on the task rounding up. The minimum total time is one hour. It just takes that long to get everything together no matter how many people are working on it.

[Example one: Die Roll = 16, requiring four person hours. If four or more people work on this task, the total time is one hour.
Example two: die roll = 10, requiring eight person hours. Four people can complete this in two hours; six people working on it requires 1.5 hours which rounds up to two; eight people can do it in one hour.]

Anyone working on building the engine will need to make one Fort Save or Survival DC 15 check per hour or take 1d4 non-lethal damage.


Ramsey is visibly excited by your ingenuity and readily and deftly pitches in.
[OOC: his effort should be included in the total number of people working on the build.]

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20=15 ; d20+8=18 ;
Saturday April 21st, 2018 4:20:38 PM

Sable is brave enough to go first, 15 = 4 person hours.

Sable will work on the firebox, 1st roll - 18 (save).

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+6=26 ;
Saturday April 21st, 2018 11:16:49 PM

Rolth will join the team working on the firebox, following Sable's lead. It's hot, but he can handle it. (Survival = 26)

Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=23 ; d20+6=7 ; d4=4 ; d20+1=16 ;
Sunday April 22nd, 2018 3:07:49 AM

(Survival hr 1=23 Pass, Survival hr 2=7 Fail, NLDmg=4, Craft=16)
Once the others get the gear up on deck Tsak pitches in to help.
It takes him an hour to break up excess wood from the windmill and put it in the firebox and to find a way to weave the grass into a long, flexible belt (OOC take twenty on that) and he makes sure he counts his fingers afterwards.
After that he attaches the drive shaft to the generator. (Craft=16).

Once this is done Tsak will sit back again to rest from his exertions.

Say Finnian, I guess you're not able to create a nice, cool tankard of ale as easily as that water huh?
Tsak is hopeful


Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Sunday April 22nd, 2018 3:11:57 AM

After resting and once everyone is ready to go Tsak will take lookout position at the front of the boat to assist with directions to the wheelhouse.
He makes sure to have his possessions nearby in case Rolth approaches lighting the fire with his usual zeal and a hasty evacuation of the vessel is required.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+3=20 ;
Sunday April 22nd, 2018 4:36:10 AM

Elyas is not the biggest or strongest member of the party, but he is no stranger to working with his hands. Once a plan is made he pitches in and helps get the device rigged up.

Fort save = 20

"this is an interesting device! I have never seen anything quite like it, but it really is simple once you see all the pieces... I wonder if we could rig something like this for a water-bound ship when we return home?"

Kiwina (Steve M) (35/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+11=17 ;
Sunday April 22nd, 2018 8:14:57 PM

(roll: survival = 17)

Kiwina helps the others build the rig, unless he seems to be getting in the way -- he'd be number six. Elyas' talk of a water-bound ship reminds him of something, though. "Ramsey, you never made it clear to me whose ship this was before we took it. I'm sure I asked. Had you ever sailed her before?"

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Monday April 23rd, 2018 6:46:37 AM

Content that the plan will work and seems sufficiently complicated Falco makes no effort to pitch in and help. He is sure that his small frame would only get in the way and.... he doesn't want to.

Rather then help with the actual work he busies himself by finding a nice spot and slowly carving the names of the petal into the railing of the ship in a flowing script.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=19 ;
Monday April 23rd, 2018 10:52:34 AM

While the others toil near the fire box Finnian continues to scan the horizon from his vantage point in the crows nest. He doesn't have as much space as he would like to spread out, but he does his best to make some improvements on his bow. [Perception=19]

[ooc so because we are in the weird plane where days are longer I figured that 1 day of crafting is generally 8 hours, so I will do this by hour and place my progress in spoilers at the bottom of my posts. this is the first on, though I'd argue that Finnian would have been putting in some time since the boarded the ship if the DMs want to give me any retro hours I wouldn't stop them. If not here is the beginning 1/56]

Sargrass Plains - Off into the wide gray-green yonder (again) - DM Matt and John - 36 hr clock  
Monday April 23rd, 2018 8:01:48 PM

[Roll 15. 4 person hours

Sable, Rolth, Tsak, Elyas, Kiwina, and Ramsey work on the firebox and manages to not overheat in the oppressive warmth of the windless plain.

Falco avoids the heat and leaves the work to larger folk.

Finnian serves as lookout while continuing to work on his bow.
[OOC: Add 16 hours to your count.]

He sees a lot of grass, but not much else, not even the tatzlewyrm who currently is out of view.

While assembling the engine Kiwina asks "Ramsey, you never made it clear to me whose ship this was before we took it. I'm sure I asked. Had you ever sailed her before?"

Ramsey looks at the centaur with an puzzled expression on his face before answering, ”Yes, many times. Here and there. Why, almost everywhere.”

The petals successfully complete their contraption and fire it up. The belt bounces and snaps alarmingly, but then it seems to calm down as it grabs hold of the fan shaft. At first it seems that the rotating windmill fans will have no effect, then, ever so slowly, the ship starts moving forward.

As Tsak joins Finnian at the bow they both see sudden motion before them: the tatzlewyrm bursts forward from beneath the shade of the motionless vessel. Seeming exciting to be under way again, it leads the ship onward.

Well done Petals! Everyone earns 500 xp.

Kiwina (Steve M) (35/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None 
Tuesday April 24th, 2018 12:00:13 AM

Kiwina does not talk about bringing the wyrm on board so as not to outpace it this time around, but he does make sure their heading is the same before settling into the rhythms of following the creature again. "We should set up a rotation so no one overheats."

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20+8=18 ;
Tuesday April 24th, 2018 1:48:47 AM

Sable would be glad to take first firebox watch, (Survival 18), and will keep the contraption going.

Tsak Rezar (Damien) AC15 (T13/F12) 18/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=7 ; d4=2 ;
Tuesday April 24th, 2018 5:07:55 AM

(Survival=7, NLDamage=2)
Tsak takes over from Sable, but with the addition of the heat generated from the firebox as well as the unnaturally long day, he finds his time tortuous and is glad to see the end of it.

He drinks more water and settles down for another rest at the end of his shift.

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None 
Tuesday April 24th, 2018 7:06:17 AM

Rolth will assist Captain Kiwina in sailing the ship, making sure to take enough rests to avoid the worst of the heat. In any downtime, he will carefully work on getting his tattoos up to date with our latest adventures!

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 18/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Tuesday April 24th, 2018 7:16:44 AM

Falco lets out a little cheer for the others.

"Well done, well done. Under way and a little breeze from moving. I knew burning the wood would be the most effective."

He smiles at the other for a moment before going back to carving the groups names.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+3=16 ;
Tuesday April 24th, 2018 11:00:17 AM

well done everyone! Let's get back to it

Elyas will take a turn above deck helping sail the floating ship

Fort save 16

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=26 ; d20+2=14 ;
Tuesday April 24th, 2018 2:34:17 PM

Finnian stays above deck for as long as the heat allows working on his bow and keeping an eye out for movement other than the worm.

I don't know how often we are rolling checks for the heat, or which we should roll, but here is a survival and Fort save just in case. [Survival=26, Fort=14]

17/56 + however long we are underway until it is time for Finnian to sleep. If its a 36 hour day and generally 8 hours of progress is made a day that would be another 11 hours today for a total of 26/56 hours, barring any interuptions

Sargrass Plains - "Are we there yet?" - DM Matt and John - 36 hr clock  
Tuesday April 24th, 2018 8:31:00 PM

Kiwina sets up a rotation and sets sail keeping the heading the tatzlewyrm maintains.

Sable takes first fire watch and is relieved by Tsak

Rolth relieves the captain.

Falco lets out a little cheer for the others and gets back to carving.

Elyas takes a shift.

Finnian keeps an eye out for the wyrm for awhile and resumes his crafting.

Ramsey pitches in wherever is needed and occasionally breaks into song:

Oh, a drop of Marduke’s blood wouldn’t do us any harm,
Oh, a drop of Marduke’s blood wouldn’t do us any harm,
Oh, a drop of Marduke’s blood wouldn’t do us any harm,
An’ we’ll all hang on behind!

So we’ll ro-o-oll the old chariot along!
An’ we’ll roll the golden chariot along!
So we’ll ro-o-oll the old chariot along!
An’ we’ll all hang on behind!

Oh, a plate of Bramble stew wouldn’t do us any harm,
Oh, a plate of Bramble stew wouldn’t do us any harm,
Oh, a plate of Bramble stew wouldn’t do us any harm,
An’ we’ll all hang on behind!

So we’ll ro-o-oll the old chariot along!
An’ we’ll roll the golden chariot along!
So we’ll ro-o-oll the old chariot along!
An’ we’ll all hang on behind!

Oh, a nice fat cook wouldn’t do us any harm.
Oh, a roll in the clover wouldn’t do us any harm.
Oh, a long spell in gaol wouldn’t do us any harm.
Oh, a nice watch below wouldn’t do us any harm.
Oh, a night with the gals wouldn’t do us any harm.


He actually has a lovely tenor voice, but his sense of rhythm is wanting.

The sun sets in the west from where it rose and the Petals continue to make progress.

Continue to make Survival Checks or Fort Saves DC 15 once per post to avoid taking 1d4 points of non-lethal damage.

Note that characters heal 1 hit point per level per hour with rest. Thus, at night you should heal 3 hit points per hour.


About eight hours after the sun rises in the west, the watch sees a structure rising out of the grass directly in the ship’s path. About the time you notice the object, it seems the tatzlewyrm begins to run faster. You estimate that, at your current speed, you will be at the structure in about ten minutes.

Everyone remember to make a new Survival Check or Fort Save DC 15 to avoid 1d4 non-lethal damage. The night’s rest should have restored everyone’s previous non-lethal damage.


Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+6=22 ;
Tuesday April 24th, 2018 9:27:31 PM

Rolth readies his weapons and looks to Kiwina to see what the plan might be.

"O Captain! my Captain! our sweltering trip is done,
The ship has weather’d every rack, the rapkes we sought soon won,
The bridge is near, the Wurm I hear, the Petals all exulting,
While follow eyes the steady keel, the vessel grim and daring;
But O heart! heart! heart!
O the bleeding drops of red,
Til on the deck vicious claw lies,
Ritual, crystal, book turned red.

What preparations should we make for the fight? Are we going to try to sail at a distance and pepper it with arrows and magicks? Or do it the old fashioned way?"
, this last with a predatory smile.

(Survival = 22, no effects from the heat)



Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+11=19 ;
Wednesday April 25th, 2018 12:39:13 AM

(Roll: survival = 19) (OOC: two 8-hour rests over the past day heal Kiwina fully, if he could only get one he's at 38 hp)

"If you agree with this plan, we should circle the structure one or two hundred feet out so we can see what's there." Kiwina expects to man the ship while others shoot if that's the strategy, or to go with the group if it's a hunting party. But he'd like to examine the layout first.



Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20+8=27 ; d20+10=20 ;
Wednesday April 25th, 2018 1:28:40 AM

Sable rolls 27 for Survival, is ok and ready for a fight. He prepares his bow and sharpens his sword and scans the structure as the ship approaches. (Perception - 20)

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20=1 ; d4=4 ; d20+2=13 ;
Wednesday April 25th, 2018 7:15:27 AM

Despite having worked on his tan a day earlier Falco's resistance to the heat seems to have vanished. {Survival: 1 / Damage:4} As the day wears on his becomes more and more uncomfortable feeling down right terrible as they see the structure.

"Oh what is that?" he runs to the edge of the ship {perception: 13} "Its some sort of structure why would be pepper it with arrows before we know what it is? Lets get closer and have a look, maybe sailing around it makes the most sense."

Tsak Rezar (Damien) AC15 (T13/F12) 24/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=17 ; d20+6=13 ;
Wednesday April 25th, 2018 7:25:02 AM

(Survival=17, Perception=13)
Tsak moves to the front of the ship, prepares his weapons and scans the surroundings.

Lets rend this rapkes in the gobberwarts!

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+3=17 ;
Wednesday April 25th, 2018 12:34:25 PM

Fortitude save = 17

Can we see any details about the structure from this distance? How tall/wide is it, and is it open or closed up?

Why do you assume this structure is an enemy Rolth? Perhaps we will find allies here instead of a fight. Let's not assault the structure until we know more about it!

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=13 ;
Wednesday April 25th, 2018 7:48:37 PM

Spending the day before in the sun wasn't too bad, but after the nights rest below deck the returning heat was twice as uncomfortable as before. [survival=13,if I cast endure elements on my self can I negate the damage?]

Sargrass Plains - "The Bridge to Nowhere" - DM Matt and John - 36 hr clock  
Wednesday April 25th, 2018 10:37:36 PM

Rolth prepares for a fight and adds his own song.

Ramsey responds with applause and a hearty back slap.

Kiwina proposes a circling action before closing.

Sable prepares for a fight while taking a close look.

Falco struggles in the heat and supports attacking at range.

Tsak moves to the front of the ship, prepares his weapons and scans the surroundings.

Elyas proposes gaining more information before jumping to conclusions or action.

Finnian also suffers in the heat.
OOC: endure elements will not heal any damage already taken, but will prevent any further damage.

The ship approaches to within bowshot and takes a tour around the structure. As the Petals approach, it becomes clear that this is what appears to be a section of bridge. This remaining section of bridge runs east to west and is approximately forty feet wide. On one side four columns expand into arches, supporting a deck approximately forty feet above the plain. All but one of the columns has corresponding one on the other side. The match to the unpaired column has crumbled in a heap of stone and wood leaning against the one across from it.

The wooden deck has no parapet or wall. It appears to be made of sun-bleached wood with stone buttresses between the columns providing partial support to the wooden surface. The bridge is wind weathered and ancient, but the wood still seems to be mostly intact, probably due to the dry conditions of the plain.

Looking either direction reveals no sign or indication of any more remains of the bridge.


Sable Highlight to display spoiler: {You notice a couple of sagging timbers, but for the most part, at least as far as you can tell from this distance, it seems that it could support even taurs. You also notice that the tatzlewyrm is nowhere in sight. }


Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+9=25 ; d20+11=30 ;
Thursday April 26th, 2018 12:01:34 AM

As the ship circles, Kiwina looks for any sign of a rapkes. Since he has only a vague idea of what a rapkes looks like, any animal or sign of movement will do. (Perception = 25)

(And if a survival roll is needed... 30)

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant 
Thursday April 26th, 2018 3:26:08 AM

Sable says, ”The bridge looks sturdy enough, in case we want to explore. Also, it seems we are missing our Wurm companion - we may want to find out where it went...”

Sable waits for the rest of the party to assemble, and will take a point position in an advance to the bridge.

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Thursday April 26th, 2018 7:11:08 AM

Falco smiles as he works out that they are looking at a bridge.

"Probably solid enough don't you think? Heck it is pretty wide."

He looks around for Ramsey then asks him "Have you been here before? I would guess there is no way for boats to go any further, cant sail on wood planks."



Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+6=13 ; d4=2 ; d4+10=13 ; d20+10=22 ;
Thursday April 26th, 2018 7:12:44 AM

Rolth, despite the draining heat, will take his place in formation, and insist that Ramsey accompany us in the center of the formation, for his own safety. Privately, he is worried that Ramsey might absentmindedly sail off with the ship. He watches the pile of rubble particularly, figuring that is where a rapkes might shelter. (Perception = 22) (If needed, Survival = 13, 2hp nonlethal)

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none 
Thursday April 26th, 2018 10:23:27 AM

Hmm, well this certainly could be the bridge we were looking for! so now do we cross over or search for signs of the Rapkes on this side?

Elyas is hesitant to get off the boat, but it does seem like that is going to be what is needed. He checks his crossbow in its sheath and watches out for danger.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d4=1 ;
Thursday April 26th, 2018 2:29:04 PM

Finnian takes 1 damage, but makes sure that he is safe for the day. He comes down from the crows nest and joins the crew on the deck

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4 | Satus: Taken 9 points of non-lethal damage.  d20+4=6 ; d20+4=12 ; d20+4=17 ; 2d4=5 ; d20+7=23 ;
Thursday April 26th, 2018 3:01:13 PM

Gothruk lowers the anchor when they get close enough to the bridge letting it get caught amongst the twisting grass below. He'll look for some sort of way to get onto the bridge. Is there a ladder or staircase inside the structure? Perception = 23

Gothruk takes another 5 points of non-lethal damage from his time out in the sun.

(OOC:How far does it go east/west?)

Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=10 ; d4=4 ; d4+7=10 ; d20+7=16 ; d20+1=18 ;
Thursday April 26th, 2018 7:34:41 PM

(Survival=10, NLDamage=4, (ignore the 10, mistake) Climb=16, Aimed shot=18)
Does anyone have a rope, a hook? Perhaps I can climb the mast and throw a rope over to enable some of us to explore the structure?
In the end Tsak settles for attaching a rope securely to a bolt and firing it into the wood. He thinks it should hold enough for one of the lighter members of the party to cross and secure it for the rest, or whoever wants to explore.

Sargrass Plains - "The Bridge to Nowhere" - DM Matt and John - 36 hr clock  

Thursday April 26th, 2018 8:56:47 PM

The length of the bridge is approximately 200 feet on the longer side and 140 feet on the other side. It is 40 feet wide and 40 feet above the ground.

The deck of the ship is about 10 below the surface of the bridge. Anyone who can see the top of surface (taurs and Finnian) make a Perception DC 25 (Kiwina’s previous roll counts) Highlight to display spoiler: { On the surface of the bridge in the center, based on width and the longest length, rests an object about eight inches long and two inches at its widest point slightly curved and tapering to a point. A hiltless dagger perhaps? At this distance, it is difficult to see.}

As the ship circles, Kiwina vigilantly looks for any sign of a rapkes. He does not, but does see something else (see above).

Sable informs the others what he previously observed about the apparent sturdiness of the bridge--and the absence of their tatzlewurm guide. He waits for the rest of the party to assemble, and will take a point position in any advance to the bridge.

Falco smiles and asks Ramsey "Have you been here before? I would guess there is no way for boats to go any further, can’t sail on wood planks."

The bramble shakes his head in negation, then shrugs and mumbles ”That bridge goes nowhere….and comes from nowhere.”

Rolth makes plans for Ramsey and keeps an eye on the rubble. He does not see any sign of anything stirring or hiding in there.

Elyas is hesitant to get off the boat, but it does seem like that is going to be what is needed. He checks his crossbow in its sheath and watches out for danger.

Finnian is not enjoying the heat. He comes down from the crow's nest and joins the crew on the deck

Gothruk also swelters and looks for a way to get on the bridge. Tsak has similar questions. They soon realize that the ship is stocked with ropes, grappling hooks, and cargo nets. Given that the bridge is only ten feet higher than the deck of the ship, it would be possible to “board” it readily provided the ship was next to it.

Note that it the ship could be brought alongside and “moor” it to the bridge. This would require a Profession (Sailor) check DC 20 to successfully achieve without colliding into the structure.


Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+9=18 ; d20+11=30 ;
Thursday April 26th, 2018 10:09:16 PM

OOC: If the heat is going to be a persistent problem, is there some way for the characters to work together to beat it?

When the party has settled on where they want to go, Kiwina brings the ship alongside the bridge with the help of the other sailors in the group. (Roll: sailor = 18 plus any assistance)

(For effects of the heat, survival = 30)

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+5=12 ;
Thursday April 26th, 2018 10:53:25 PM

Rolth will help Kiwina bring the ship alongside the bridge. (Sailor = 12, success to aid Kiwina for a total of 20; that is enough to bring the ship in without damage)

(OOC: Does anyone know enough about Roll20 to tell us how to make the bridge translucent, so we can have folks on two levels if needed?)

Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+6=16 ; d20+7=14 ; d20+8=14 ;
Friday April 27th, 2018 1:50:09 AM

(Profession Sailor = 16 = +2 assist to Kiwina, Climb =14, Perception=14)
Tsak shouts instructions from the bow to help Kiwina guide the ship in, then finds somewhere to tie it off once Gothruk drops the anchor.
He then climbs up onto the structure and has a look around (Perception).

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20+8=10 ; d4=2 ; d4+10=14 ; d20+10=17 ; d20+10=26 ;
Friday April 27th, 2018 2:14:15 AM

Sable does not beat the heat this time as he makes preparations - and takes 2 points of non-lethal damage.

(Ignore the d4+10)

Sable tries to track the Wurm in the grass, trying to see where it might have gone (Track = 17). He also takes a look on top of the bridge (Perception 26).

”It looks like there is some sort of small object on top, maybe a weapon or tool of some sort”, Sable says.

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Friday April 27th, 2018 8:34:40 AM

As the ship moves in close beside the bridge Falco frowns.

"At least we had a breeze from the ship moving."

Once the ship is secured and Sable mentions an object he will climb over to the bridge. Once there, staying well back he uses detect magic on the bridge and out towards the object.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+3=12 ; d4=4 ; d20+6=13 ;
Friday April 27th, 2018 11:12:28 AM

Elyas is finally feeling the heat (fort save 12, 4non lethal damage). He still does what he can to aid in guiding the ship to dock. Sailor check to aid = 13.

Once docked, Elyas joins the other climbing on the bridge, crossbow loaded and ready.

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4 | Satus: Taken 11 points of non-lethal damage.  d20=12 ; d20+7=15 ; d20+4=8 ; d4=2 ; d20+8=9 ;
Friday April 27th, 2018 4:11:39 PM

Perception = 15 fail
Fortitude = 8 fail
Takes 2 points of non-lethal damage.

Gothruk will throw up one of the grappling hooks until he's confident it will take his weight. (take 20)
He'll then Climb up (Climb 1D20+8=9) Natural 1...


Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=12 ;
Friday April 27th, 2018 6:09:42 PM

Finnian who knows nothing of ships and little of bridges follows Tsak and helps with tying off the ship


Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d8=2 ; d20+6=25 ;
Saturday April 28th, 2018 2:05:43 AM

(OOC please ignore d8, the 25 is my survival save for this round=no damage from heat)

Sargrass Plains - "At the Bridge?" - DM Matt and John - 36 hr clock  
Saturday April 28th, 2018 9:05:46 AM

”Expertly done, Captain!” cheers Ramsey as Kiwina , with with the able assistance of Rolth, Tsak, and Elyas brings the ship smoothly alongside the bridge.

The Roll20 map is updated. Please position she ship where desired. The DM arbitrarily placed it in the middle of the long side.

Sable sees no sign of the wurm and takes a close look at the surface of the bridge.

Tsak, Finnian, Gothruk and Elyas start to secure the ship.

Falco casts detect magic. Falco Highlight to display spoiler: {First round of detect magic: auras are present (of course this could be the items the Petals have). Check spell description for details on how detect magic works if you are unfamiliar.}

The moment the first line contacts the bridge, things drastically change. The temperature seems to drop about twenty degrees and the sky changes color, taking on a olive tinged greenish tint. An uproar of noise erupts from the surface of the plain from every direction, a cacophonous tumult sounding like the simultaneous rending of thousands of pieces of cloth.

On the bridge itself, the object begins to rise. The cause of clamor from the ground becomes apparent as strands of fiber, obviously ripped from the grass below, begin to swirl around the object, creating a swirling sphere spanning the width of the bridge with the object securely protected in its center. The globe increases in size and density until its diameter is about forty feet, placing the now hidden object centered within it about twenty feet above the bridge’s surface.

It may be a trick of the eye, but as the grass pieces swirl within and around the sphere, it seems that indiscernible figures appear and, as swiftly, dissolve into the whirling chaos.

All Highlight to display spoiler: {A Woldian degree is about equal to one degree Fahrenheit.}

Knowledge Arcana DC 5. Note that this knowledge checks with DC 10 or lower can be made untrained, becoming an intelligence check. Highlight to display spoiler: {This appears to be some kind of magical protective shield.}

Knowledge Religion DC 15 Highlight to display spoiler: {The scale of things distracted you for a moment but now you speculate that, rather than this being a section of a mostly missing bridge, this might actually be an altar of some sort.}

Knowledge Arcana or Planes DC 15 Highlight to display spoiler: {The scale of things distracted you for a moment but now you speculate that, rather than this being a section of a mostly missing bridge, this might actually be some sort of arcane focus.}

Because of the lowered temperature, there is no longer a need to make Fortitude/Survival checks


Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20=4 ;
Saturday April 28th, 2018 8:00:31 PM

Sable is not sure about the protective barrier that has sprung up.

"Seems to have gotten cooler, thank goodness, who is up for some exploration?"

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+7=16 ;
Sunday April 29th, 2018 6:12:24 AM

As he is helping to tie off the ship, Elyas is surprised by the sudden changes around them. the shpere made of grass is particularly amazing.

I have never seen anything like that! How do we get in there?!

Elyas looks a little more closely after the initial surprise (knowledge arcana 16)

I don't think this is a bidge at all. it seems to be some sort of focus for this magical shield that has sprung up! rather than crossing the bridge, then, we need to figure out what this magic is doing...

Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None 
Sunday April 29th, 2018 12:10:00 PM

"Oysters!, I hate it when that happens," Kiwina mutters as he watches the sphere form, knowing that they're going to have to go try to figure out what's going on. And not a rapkes in sight.

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+9=21 ;
Sunday April 29th, 2018 7:03:04 PM

{ooc: Post for Monday, busy day}
{Acrana: 21}

Falco moves over to the railing of the ship.

"I agree Elyas and I guess it makes more sense then a bridge that starts and ends no place. Not much else to tell from here, we are going to have to go over there. At least some of us."

He makes no move to go over first.



Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+10=25 ;
Sunday April 29th, 2018 8:51:13 PM

"Perhaps we could dock a few feet farther down the bridge, Captain?" Rolth agrees that not all of us need to go over to the bridge/focus/thing, and in fact would prefer it if someone(s) remained on the ship to protect it. It is after all our only means of traveling safely and quickly in this dangerous place. That said, he cries out the name of an obscure Woldian mythical creation hero "Jerryonimo" and leaps onto the bridge, outside of the protective circle. He takes a deep breath of the cool air and takes a look around from this new vantage point. (Perception = 25)

Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Sunday April 29th, 2018 9:18:06 PM

Tsak is torn, does he join his companions on the bridge or stay to look after the ship.
In the end he decides to stay on the ship but train his crossbow on the stone edifice, ready to shoot anything that attacks his friends.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None 
Sunday April 29th, 2018 10:11:20 PM

"Yes it's cooler, fantastic

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4 | Satus: Taken 11 points of non-lethal damage. 
Monday April 30th, 2018 10:34:54 AM

Gothruk is thankful when the cool air rushes over him, after being in the sweltering heat so long he savours the change for a second before following Rolth.

Sargrass Plains - "At the Bridge?" - DM Matt and John - 36 hr clock  
Monday April 30th, 2018 8:53:23 PM

The Petals are collectively amazed by the sight and relieved by the respite from the heat.

Rolth leads the charge onto the bridge followed closely by Gothruk.
Both may Highlight to display spoiler: { OOC: the bridge is 10’ higher than the deck. How did Rolth and Gothruk get up there? Provide an explanation and both automatically succeed on the respective checks as reward for their bravery/foolhardiness.}

Falco continues to gaze at the new development with his arcane sight. Falco may Highlight to display spoiler: { There is an abduration aura of moderate strength on globe itself. The object within shines like a beacon within the sphere. You detect a strong transmutation magic upon it. There are no additional auras other than those the Petals have with them. The magic of the sphere and the object is of a type Falco has never seen or read about before.}

The others, along with Ramsey, prudently guard the ship.

After the initial changes, things appear to stabilize. The globe continues to churn, emitting a faint greenish glow, with the grass fibers swirling into faintly discernible shapes before being broken by the chaotic motion. Now that the sphere is no longer forming and the tearing of the grass has ceased, the plain seems eerily silent, broken only by the breathing of each Petal and the susurration caused by the continuous revolution of the glowing ball of grass strands and magic.


Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None 
Monday April 30th, 2018 9:58:39 PM

"Domi despises a coward!" Rolth, with his long experience aboard ships, climbs into the rigging, takes hold of a free line, and swings in an arc that drops him neatly up on the edge of the platform. "Rrrooaarrhahaha!" Once there, if he is not in obvious danger, he will take a moment to fix a rope and drop the other end back to the ship, in case others need a less Domi-nant way to ascend.

(OOC: thanks to the generous DM!)

Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20=11 ; d20+8=9 ; d20+8=10 ;
Monday April 30th, 2018 11:08:01 PM

(d20=mistake, D20+8=Perception=9, D20+8=mistake)
Tsak decides that it would be a good idea for someone to face away from the stone edifice and all the magic in case something is sneaking up behind them (Perception=9).


Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20+8=23 ;
Tuesday May 1st, 2018 2:22:28 AM

Sable draws his bow and scans for threats (Perception 23)

Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+4=23 ;
Tuesday May 1st, 2018 6:54:05 AM

After making sure the ship is properly secured, Kiwina slowly but steadily makes his way onto the bridge.

(OOC: Using Rolth's rope he will take 10 if he is able (otherwise climb roll is 23), but he will allow others to climb first if they are eager to go.)

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+9=14 ;
Tuesday May 1st, 2018 6:58:27 AM

"Not suprisingly the shield has some decently strong protective magic. The object in the center, transformation. I guess the shield is the bigger issue."

He continues to concentrate trying to work out properties of the shield. {Spellcraft: 14}

"One of you big folk may need to poke at it."

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4 | Satus: Taken 11 points of non-lethal damage.  d20+7=14 ;
Tuesday May 1st, 2018 11:46:08 AM

Gothruk also climbs up the rigging of the ship only a little behind Rolth and lands next to him on the stone platform.
Gothruk will then have a good look around from ontop and yell anything he sees back to the rest of the crew assuming there isn't sonething he could alert with arbitrary shouting.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+7=19 ;
Tuesday May 1st, 2018 11:50:16 AM

Elyas will join Falco in trying to learn anything he can about the magic of the sphere around the small object.

Knowledge Arcana 19 to see if there is anything else Elyas might know about what kind o fmagic is at play here. Specifically looking for something that may be triggering or focusing the shell of protective magic.

"Abduration magic is my specialty, Falco, and as a scholar of protective magics I would strongly suggest against just poking the big swirly magic ball!

We should see if there is a way to disrupt or bypass the spell, or wait for a while and see if it runs out of juice at some point. Wouldn't want anyone losing a limb!"


For now, Elyas will stay back with Falco, letting the braver (or crazier!) Petals move on to the bridge first...

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+6=7 ; d20+9=12 ;
Tuesday May 1st, 2018 4:18:39 PM

Must be the heat because Finnian unceremoniously attempts to climb the rope, and fails miserably even his Acrobatic attempt to rectify the situation seems to fall flat. [natural 1 on climb and a 12 o Acrobatics which is a natural 3] I also need to update me tagine to show non lethal damage + whatever else. Today is not Finnian's day.

Sargrass Plains - "Now what?" - DM Matt and John - 36 hr clock  
Tuesday May 1st, 2018 8:19:42 PM

Rolth[/b] makes a dramatic boarding of the bridge. Kiwina and Gothruk join him.

Tsak watches the rear, but finds the action behind him a bit distracting.

Sable draws his bow and scans for threats.

For now, all seems clear--except for that swirling magical sphere next to them.

Falco informs the others what he perceives of the object before them and proposes a “poke”. He and Elyas can discern little more as this is beyond their experience, but Elyas advises against the direct approach.

Finnian struggles with the climb, but his quick reflexes save him from physical harm, though his pride might be another matter.

The silence on the plain persists. The sky remains green. And the swirling grass strands continue their chaotic orbit around the levitating object. There is no sign of the enchantment fading.

The Petals seem to be at an impasse.



Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+8=17 ;
Tuesday May 1st, 2018 9:14:33 PM

(Perception=17)
Hearing Elyas and Falco discussing the merits of a poke and seeing Rolth's eager form moving toward the potential threat, Tsak decides that the best place for him to be looking is at the sphere to see what he can discern.

Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+9=19 ;
Tuesday May 1st, 2018 9:46:17 PM

Kiwina examines the sphere because he thought he glimpsed figures in it earlier and is trying to figure out what sort of creatures they might have been. (Perception = 19)

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none 
Wednesday May 2nd, 2018 5:53:55 AM

Unfortunately, I have never seen anything quite like this before. I do not know what is causing this sphere to exist, and I am not powerful enough to disrupt it with my own powers.

Perhaps we do need to interact with it, but I would still suggest not touching it ourselves. We should go about this carefully. Maybe throw rocks at the sphere, followed by arrows and simple spells like dancing lights.


Elyas is frustrated that he is unable to determine a better approach, and is quite nervous about what will happen when interacting with obviously powerful protective magics.

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None 
Wednesday May 2nd, 2018 7:09:48 AM

Rolth notes that the sphere popped up when the ship docked. Perhaps if a few of us were to unmoored the ship, the sphere would fade away? He wants to try that before any sort of contact with the Eldritch sphere.

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Wednesday May 2nd, 2018 7:10:56 AM

"Right, I should have been more clear. By poke it I did not mean with a finger so some body part."

He looks around so any lose item nearby. A belaying pin would work well but anything we will. If he finds something he will lob it underhand at the sphere.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None 
Wednesday May 2nd, 2018 8:36:00 PM

"I could shoot it, though that's probably not a great idea," Finnian says standing up and brushing himself off

Sargrass Plains - "Now what?" - DM Matt and John - 36 hr clock  
Wednesday May 2nd, 2018 10:32:51 PM


Tsak and Kiwina keep close watch on the sphere.

Elyas is frustrated that he is unable to determine a better approach, and is quite nervous about what will happen when interacting with obviously powerful protective magics.

Rolth proposes taking the ship away before interacting directly with the globe.

Finnian proposes shooting it.

Falco puts actions to words and tosses a nearby belaying pin into grassy globe.

The pin strikes the roiling ball of glowing green grass and bounces harmlessly off. However, the point where it struck begins to change. The swirling strands there concentrate around the point of contact. Tsak, Kiwina, Falco as well as anyone who succeeds at a DC 15 perception check Highlight to display spoiler: {A faint tendril of greenish light lashes out of the point where the pin struck and touches Falco on the top of his head. Just as rapidly it retracts back into the sphere like a recoiled whip.}
Falco only Highlight to display spoiler: {As the light touches Falco it feels like the caress of a sun warmed breeze passing across and through his entire body.}

Moments later, the mass of strands weave themselves together taking the form of a small bipedal creature about three feet tall. This creature nimbly drops out of the sphere onto the surface of the bridge. Fibers in its body writhe onto its two arms forming what appears to be a crossbow that it then lifts and points in the direction of Falco.

”EEEEEEEEEEEEEEEEEEKKKKKKK!” screams Ramsey as he dashes down into the hold below the deck.


Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None 
Wednesday May 2nd, 2018 11:21:59 PM

Kiwina prepares to fight the little grass creature, but does not approach it yet. He's a bit worried about accidentally hitting the sphere with his weapon, although there shouldn't be much risk while it's under the edge of the sphere. Maybe we could knock it off the edge.k

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20+8=18 ; d20+3=14 ; d20+3=17 ; 2d6+5=13 ; 2d6+5=11 ;
Thursday May 3rd, 2018 2:44:47 AM

”Hey Guys, looks like it just made a grassy duplicate of Falco!”, yells Sable.

Perception 18

Sable fires twice (rapid shot) at the grass figure.

Hitting AC 14 and AC 17 (or AC 16 and AC 19 if the creature is a Monstrous Humanoid).
1st Arrow does 13 HP; 2nd does 11 HP of damage - or +2 more in each case if the creature counts as Monstrous Humanoid...



Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Thursday May 3rd, 2018 5:16:54 AM

Tsak takes aim at the little creature, but does not fire his bow.
Petals, maybe we should try talking. We are all pointing weapons at it, why shouldn't it point one back. Also, what if every shot creates a new duplicate - we'll be overwhelmed?

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+4=20 ; 4d6=12 ;
Thursday May 3rd, 2018 6:04:24 AM

Elyas holds at the ready, nervous about the new arrival.

Be careful, if it is a duplicate does that mean it has spell abilities like Falco?

Elyas holds an action to cast scorching ray at the creature if it makes an attack.

(Scorching Ray 20 to hit touch AC, 12 damage)

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+9=13 ; d20+9=21 ;
Thursday May 3rd, 2018 8:48:49 AM

As the tendril touches his head Falco tenses and then relaxes as a warm caress passes over him. He puts up his arms.

"Petals, wait! The tendril felt like a sun warmed breeze. This may not be a fight. Lets try and talk to it."

{ooc: Know Arcana:13 and Nature: 21- what is this creature}

He looks at the creature and tries speaking first in common and then in Draconic and Elven if there is no response.

"Lower you bow. We are here to help bring the Sargrass back to the Wold. We need what is in that sphere to help."

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=14 ; d20+10=14 ; d20+4=5 ; d20+11=12 ;
Thursday May 3rd, 2018 2:35:38 PM

I agree maybe we shouldn't fight it, what do you think it is? Because I've not a clue." [perception 14 fail, that was an extra perception, then two natural 1s on the knowledge roll]

Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4 | Satus: Taken 11 points of non-lethal damage. 
Thursday May 3rd, 2018 3:48:56 PM

Gothruk who drew his guisarme initially when he jumped onto the 'bridge' puts it away, holstered to his back. I think aggression is a trap here.

Sargrass Plains - "Now what?" - DM Matt and John - ROUND 1 
Thursday May 3rd, 2018 8:26:30 PM

Kiwina, cautious to not accidentally hit the sphere, holds off his attack.

Tsak takes aim at the little creature, but does not fire his bow and advises that attacking might create more duplicates.

Gothruk who drew his guisarme initially when he jumped onto the 'bridge' puts it away, holstered to his back and warns against aggression.

Finnian asks, “I agree maybe we shouldn't fight it, what do you think it is? Because I've not a clue."

Falco calls out, "Petals, wait! The tendril felt like a sun warmed breeze. This may not be a fight. Lets try and talk to it."

He addresses the creature, "Lower you bow. We are here to help bring the Sargrass back to the Wold. We need what is in that sphere to help." [b]

The creature responds by taking a shot at the halfling….

[b]Sable
had already starting firing. Both arrows bury into the grassy figure. It collapses into a pile of lifeless grass before it can get its shot off.

Elyas was ready to fire a scorching ray but Sable’s marksmanship made that unnecessary.

Elyas Highlight to display spoiler: {[OOC: Elyas may save that roll for his next attack, should it prove necessary.] }

A slight breeze carries away a few strands of the inanimate pile of grass that is all that remains of the grassy creature.

The globe of swirling grass and greenish light continues to churn on its spot upon the bridge.


Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+10=21 ;
Thursday May 3rd, 2018 9:51:22 PM

Rolth examines the swirling pattern carefully, watching to see whether there is any predictable gap that can be discerned that might allow a creature or object to pass through. (Perception =21) If he spots one, he will point it out to the others, and suggest using either a rope and grappling hook or maybe some magic to see if we can work the item out of the center of the sphere. Alternately, one of our more nimble folk could try to leap into a gap and get the item.

Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+8=12 ;
Friday May 4th, 2018 1:45:06 AM

(Perception=12)
Tsak keeps his bow at the ready, takes a moment to scan all around him (is anything trying to sneak up from behind?), and waits on the boat to see what will happen next.

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant 
Friday May 4th, 2018 2:02:50 AM

Sable says, ”If you guys want to talk, choose one of us who is the weakest - maybe without ranged weapons - to duplicate. That looked like a defensive response to me, not friendly.”

Sable will keep watch with his bow...

Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None 
Friday May 4th, 2018 7:11:57 AM

Kiwina relaxes slightly with the immediate threat gone. "We could let Falco try again after he has set down his bow -- it may only duplicate a person once. . . Or it may make him stronger the second time. Either way, we'd learn more about what we're facing."


Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Friday May 4th, 2018 10:22:11 AM

Falco lays his crossbow and bolts on the deck of the bridge and quietly admits to himself that he has no idea what is going on.

Not like I am any good with it anyway.

"Right. So the tentacle felt great but made a 'monster' I am going to get closer and see if I can just poke the shield with a small stick or something. Maybe non-threatening contact will do the quick. Of course if it kills me I guess we will learn something too."

Cursing his curious nature Falco grabs any small inanimate object he can find and move to touch the 'shield'.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none 
Friday May 4th, 2018 11:31:44 AM

Elyas stays at the ready, watching as Falco moves to touch the globe again. His hands are still glowing as he prepares to burn any creature that attacks one of the petals

(OOC: I will keep the roll from before on my readied action)

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None 
Friday May 4th, 2018 2:05:07 PM

Hearing that Falco is actually going to poke it Finnian readies his bow. There's nothing that could go wrong with this plan he thinks to himself

"Be careful Falco" he calls

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None 
Friday May 4th, 2018 9:47:07 PM

Even as he keeps an eye out for patterns, Rolth will move up to be ready to help Falco if something untoward happens. He'll also firmly suggest that Falco move to the center of the bridge rather than the edge--it's a long way down...

Sargrass Plains - "It may only duplicate a person once..." - DM Matt and John - ROUND 2 
Saturday May 5th, 2018 9:11:36 AM



Rolth examines the swirling pattern carefully, looking for a gap and warns Falco to move away from the edge.

He sees no obvious pattern and any gap that does appears is too small and too fleeting to exploit.

Tsak keeps his bow at the ready and scans behind them.

Except for the motion and sound of the sphere (and Ramsey’s whimpering from below deck), it is eerily quiet and stil.


Sable proposes a plan, ”If you guys want to talk, choose one of us who is the weakest - maybe without ranged weapons - to duplicate. That looked like a defensive response to me, not friendly.” And stays watchful.

Kiwina adds to it, "We could let Falco try again after he has set down his bow -- it may only duplicate a person once. . . Or it may make him stronger the second time. Either way, we'd learn more about what we're facing."

Falco, being a good sport and the curious sort, gently pokes the glowing, swirling sphere with an object.

Finnian keeps his bow ready as Falco conducts his “experiment”.

All eyes are on Falco as he moves forward to touch the sphere with yet another belaying pin. As before, the strands in the sphere start to coalesce around the point where he touched it. A transparent tendril reaches out to touch him, but rather than retract, it wavers for a minute, then reaches out to Rolth and touches the top of his head before whipping back into the sphere.

Falco Highlight to display spoiler: { Falco felt nothing from this touch this time. }
Rolth Highlight to display spoiler: { As the light touches Rolth, it feels like the caress of a sun warmed breeze passing across and through his entire body.}

Moments later, the mass of strands weave themselves together, taking the form of a large quadruped with the lower body of a lion and the upper body of a human. Its head stands about eight feet tall. This creature nimbly drops out of the sphere onto the surface of the bridge. Fibers in its body writhe onto the two arms of its upper body, forming what appears to be a glaive of woven grass. He looks menacingly at Falco, pulling the glaive back for a blow.

Elyas, ready for danger, sends forth a searing beam of fire.

It strikes the newly formed plant beast squarely in its chest. The scent of burning grass fills the air as its chest flashes into flame. The fire quickly burns out, leaving the creature’s chest blackened and smoldering.

Spellcraft or Intelligence check DC 10 Highlight to display spoiler: { This creature appears to be vulnerable to fire. It will take 50% more damage from a fire attack.}

[OOC: Given that the bottom of the sphere is touching the bridge, for Falco to reach it, he must move forward. I assumed he would not want to stand on the remaining strands of the previous grass creature and repositioning him on the Roll20 map accordingly.]

=================================

Grass “Liontaur” AC unknown HP Unknown (18 less than full)


Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+1=19 ; d20+5=22 ; d10+4=6 ; d20+3=11 ; d20+3=12 ; d4+1=5 ; d4+1=4 ;
Saturday May 5th, 2018 9:31:33 AM

A wave of warmth washing over him from the tendril and the scorching rays, Rolth exults,"Good shooting, Elyas, looks like he burns like a prairie fire!"[b] (INT Check: 19, success, by Domi!) To Falco he shouts, [b]"Don't worry, little buddy, we're here for you!" With that, he swings his own glaive mightily at the menacing grass-taur, then five foot steps closer if necessary to claw the thing. (Glaive To hit = 22, damage = 6; Paw 1 to hit = 11, Damage = 5; Paw 2 to hit = 12, damage = 4)



Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+1=3 ; d20+4=18 ; d8+3=8 ;
Saturday May 5th, 2018 2:06:07 PM

(Roll: Int check = 3)

Oops, I didn't mean for Falco to go and risk himself without further discussion. Kiwina moves to where he thinks he can attack the grass liontaur without risk of hitting the sphere, and jabs the beast with his longspear. (AC = 18, dmg = 8)

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+4=21 ; d8=7 ;
Sunday May 6th, 2018 9:16:05 AM

Elyas burns the creature with a blast of fire magic

It burns well, fire will harm it more than anything else we have! (OOC automatic success on the spellcraft check, +9 modifier)

Even with that information, Elyas does not wish to "burn" his last scorching ray for the day, and instead loads and fires his crossbow at the creature

21 to hit, 8 damage with the crossbow

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20+1=4 ;
Sunday May 6th, 2018 11:16:28 PM

Sable moves to where he can get a cleaner shot, and takes one (4 misses). He readies for a second volley next round.

Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+1=11 ; d20+6=19 ; d8+1=4 ;
Monday May 7th, 2018 1:43:28 AM

(Intel vs spoiler=11, Attack=19, Damage=4)
Tsak notices the vulnerability of the grass creature to fire, and wonders how it will deal with a crossbow bolt? Only one way to find out. He fires at the creature.

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+9=20 ;
Monday May 7th, 2018 7:06:47 AM

Falco is a little surprised when a different member of the petals is duplicated but shrugs.

"Well this is quite interesting now isn't it! I wonder if there is one for each of us."

He glances over his shoulder at the grass creature and shrugs, a little surprised that the thing is still alive.

"Kill that one and I will make another." Thought it would be dead already really.



Gothruk Gore (Logan) AC 13 (T11/F10)25/25HP |Guisarme +6 2D6+4 | Satus: Taken 11 points of non-lethal damage.  d20+6=8 ;
Monday May 7th, 2018 1:49:32 PM

Gothruk moves forward, re-drawing his Guisarme and striking at the creature. 8 to hit...

If the creature falls under the hail of arrows Gothruk will speak out. I want to see if I can walk through the energy. Assuming our assailant is dead he'll put his Guisarme away and attempt to walk through the energy.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+7=13 ; d20+4=17 ; d20+4=9 ; d8+1=8 ;
Monday May 7th, 2018 4:54:16 PM

Finnian quickly fires off 2 arrows but isn't too happy about it. "Are we sure that these things are our enemies?"

[17 to hit - 8 damage]

Sargrass Plains - "It may only duplicate a person once..." - DM Matt and John - ROUND 3  d20+6=18 ; d20+1=19 ; 2d6+6=15 ; d8+4=7 ;
Monday May 7th, 2018 9:01:27 PM

Rolth attacks the grass creature with a vengeance. His second paw attack drops it. A lifeless, formless pile of grass on the bridge is all that remains after his onslaught.

Kiwina is prepared to defend Falco, but sees there is no need after Elyas’ fire and Rolth’s attacks.

Elyas similarly is ready to attack, but can save his bolt after Rolth is finished.

Sable moves and is ready for a shot.

Tsak and Finnian are also ready to fire into the creature. Finnian proposes that these creatures may not be enemies.

Falco quips "Kill that one and I will make another."

Gothruk Gore, seeing that the creature falls, attempts to walk through the sphere of energy.


Gothruk finds the sphere to be surprisingly solid. Gothruk Highlight to display spoiler: { In addition to the impact of contact, he experiences what feels like the caress of a sun warmed breeze passing across and through his entire body.}

The grass fragments again concentrate near the point of contact. Next to Gothruk appears a large, bipedal grass creature with the torso of a human and the head and legs of a bull, wielding a vicious glaive constructed of tightly woven grass. This it raises and swings mightily at the minotaur of flesh and blood, opening a vicious gash across his chest. It then follows up with a slash of its horn of hardened fiber, opening up a slash on Gothruk' neck.

(Gothruk takes damage of 15 from glaive and 7 from gore.)

Perception DC 20 Highlight to display spoiler: { The sphere appears to be slightly smaller.}


Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+9=14 ;
Monday May 7th, 2018 10:22:24 PM

Kiwina eyes the sphere, looking to see if the amount of grass in it seems to have decreased. If there's only enough for duplicates of the party members, and perhaps a brambletaur and tatzlewurm, maybe he could see a difference now. (Perception = 14)

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none 
Tuesday May 8th, 2018 6:54:47 AM

Elyas stands ready in case something new comes out when Gothruk moves in, readying to fire his crossbow at a new grass creature if one comes out.

He sees that gothruk cannot push his hand into th sphere and considers using a spell on it next if nothing happens when Gothruk touches it.

What do you see? anything moving? he calls out to Gothruk

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None 
Tuesday May 8th, 2018 7:09:09 AM

(OOC: It's odd that a new critter appeared on the map but is not described in the main text. I've sent the DMs an email about it. I'll wait to post until they clarify, since Rolth is potentially positioned to join a fight if needed.)

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d6+1=4 d20+4=24 d20+4=5
Tuesday May 8th, 2018 7:22:25 AM

As Gothruk pushes towards the sphere Falco chuckles and skips back as quickly as he can not wanting to get crushed by a big plant.

"Fine, take all my fun." he chuckles as he moves.

His attitude changes when the figure steps out and slashes at Gothruk.

He quickly mutters and launches a small dart of acid at the new plant creature.

{Acid Dart - Hit: 24 | Crit Confirm: 5 | Damage: 4}



Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None 
Tuesday May 8th, 2018 7:51:00 AM

Tsak keeps his loaded crossbow pointing at the place where the creatures are appearing and waits to see what happens.

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20+2=22 ; d20+2=20 ; 2d6+5=13 ; 2d6+5=13 ;
Tuesday May 8th, 2018 10:45:03 AM

Sable shoots at the mysterious new creature that looks like Sable, hitting AC 22 and AC 20 (or 24 and 22 if creature counts as Monstrous Humaniod) for 13 HP and 13 HP.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+4=7 ; d8=1 ;
Tuesday May 8th, 2018 12:35:47 PM

Elyas takes a shot as the new grass creature pops out, but he was clearly distracted by the super-stealthy-hiding-in-the-spoiler-tag creature and misses badly.

Gothruk Gore (Logan) AC 13 (T11/F10)3/25HP |Guisarme +6 2D6+4 | Satus: Taken 11 points of non-lethal damage.  d20+7=14 ; d20+4=7 ; d20+4=15 ; d8+4=8 ;
Tuesday May 8th, 2018 1:40:18 PM

Gothruk roars in pain and panic

Let us through Magic barrier. We don't know what you want!

He then Flurry of blows the creature that attacked him. 7 to hit first attack. 15 to hit second attack for 8 damage.

(Ooc Gothruk is very close to being unconscious and if he strikes like that again will be dead.)

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=14 ; d20+4=23 ; d20+4=13 ; d8+1=8 ; d8+1=8 ; d8+1=9 ;
Tuesday May 8th, 2018 4:52:22 PM

[Perception=14]

I guess we just keep killing them?" Finnian asks as he fires off 2 shots and then moves up to Gothruk

[to hit 23 and 13 damage 8 and 8]

If the creature is already dead he will instead cast CLW on Gothruk for 9, if not that's his next move, [max healing!]

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None 
Tuesday May 8th, 2018 4:57:18 PM

I don't who's going to touch it next, if anyone. But Finnian wants to stow his bow and, saying a prayer to Maab, enact his wooden fist before reaching out with his own vine covered bark fist at the sphere.

Could be this round or next, I just have a late night and wanted to get that idea out there

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+5=12 ; d10+4=5 ;
Tuesday May 8th, 2018 5:45:23 PM

Rolth will step up and add his blows to the mix. (Glaive to hit = 12, damage = 5)

Sargrass Plains - "It may only duplicate a person once..." - DM Matt and John - ROUND 4 
Tuesday May 8th, 2018 11:05:05 PM

Kiwina eyes the sphere, looking to see if the amount of grass in it seems to have decreased. Kiwina Highlight to display spoiler: {Since he is specifically looking for it, Kiwina notices that the amount of grass as well as the total size of the sphere has decreased since it first appeared. It seems to be expending itself to create the grass beings. He is, however, unable to estimate how many more creatures it could spawn before being consumed. }

Falco rushes clear of the giant grass beast then fires an acid dart at it. He is rewarded with a satisfying sizzle as the acid eats into the grass where it struck.

Sable shoots at the mysterious new creature that looks like Sable, solidly hitting it twice.

Elyas takes a shot as the new grass creature pops out, but he was clearly distracted by the super-stealthy-hiding-in-the-spoiler-tag creature and misses badly. Highlight to display spoiler: {DM tips hat at the nicely hyphened rejoinder}

Gothruk roars in pain and panic, then strikes at the creature that wounded him with a flurry of blows. The second blow lands solidly and the creature collapses into a pile of hay.

Tsak keeps his loaded crossbow pointed at the place where the creatures are appearing and waits to see what happens. It proves unnecessary to fire.

Finnian steps up and heals Gothruk for 9 points. He then stows his bow and enacts his wooden fist. Finnian Highlight to display spoiler: {This will happen next round. What is this? Also, I do not see your spells on your character sheet.}

Rolth is ready to step up and add his blows to the mix, but the others’ attacks are sufficient to fell the green beast.


Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None 
Tuesday May 8th, 2018 11:45:18 PM

"Guys, the sphere has gotten smaller," Kiwina says. "It can only create so many defenders. . . Be nice to run it out faster, though. I wouldn't want to risk setting the plains on fire, or I'd say we should lob some alchemist's fire at it."

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+5=21 ; d10+4=14 ;
Wednesday May 9th, 2018 6:57:28 AM

"We should be careful to only bring through one defender at a time, that last one was mighty! So who is next?. Rolth will ready an action to swing at the next threatening critter to emerge from the sphere. (Glaive to hit = 21, damage = 14)

Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+7=9 ; d8+1=5 ;
Wednesday May 9th, 2018 7:17:20 AM

(Attack=9, Damage=5)
As the biggest of the 'littles' in the party, Tsak figures it might as well be him? A balance between the danger of facing another grass taur vs using up the grass quickly so the team faces less fights (if that occurs the way we hope?)
He takes a shot at the sphere from his position on the ship...

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Wednesday May 9th, 2018 7:34:50 AM

{ooc: Is the sphere made of Saragrass? I assumed it was}

Learning that the sphere is getting smaller Falco grins in wonderment.

This sargrass really is a wonders thing. No wonder it has achieved a status equal to some immortal power. This will need further study.

"Yes, best keep the beasties coming. Someone else touch the sphere, it is quite the feeling."

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+5=8 ;
Wednesday May 9th, 2018 8:15:58 AM

Elyas will reload his bow and watch for another creature to come out, then casts acid splash at the sphere itself.

Let's see if it responds the same way to magic!

8 to hit touch AC of the sphere if needed.


Gothruk Gore (Logan) AC 13 (T11/F10)12/25HP |Guisarme +6 2D6+4 | Satus: Taken 11 points of non-lethal damage.  d20+6=18 ; d20+6=13 ; d20+6=8 ; 2d6+6=16 ; 2d6+6=14 ;
Wednesday May 9th, 2018 10:37:49 AM

Gothruk will step back out of reach and use his Guisarme to attack the creatures as they come forth. He dosn't really have time to calm his rapid heartbeat before other start creating more grass-creatures.

Thank you Finnian, you are a great asset to the team. I hope I can repay you in kind in the future.

Gothruk's readied attack is 18 to hit. 16 Damage.
His first AOO is 13, with 14 damage.
His third is 8 to hit.


Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None 
Wednesday May 9th, 2018 4:35:42 PM

"It is a gift from the Wold that I am even able to heal, it is my pleasure and my duty." he says reverently then adds in a more jovial tone "Plus, we've got to keep you alive or we'd all be toast."

I don't know how to put a spoiler in but I'm going to try @DM Highlight to display spoiler: {Wooden fist is my plant domain ability from being a druid and as for spells I'll add my prepared spells to my sheet along with the ability, but I have entangle and speak with animals left}

"I want to try to commune with this thing, I could be wrong... I'm probably wrong, but I want to try. These creatures, whatever they are look like they are connected to Maab in someway, and I can't believe that she would want to hurt us. Refrain from attacking it, please, at least until it attacks me." with his bow on his back Finnian approachs the sphere. Calling on his druidic connection to the plants turns his hands and forearms into lichen covered bark before plunging them into the sphere and waits to see if there is any chance of communicating with it, or if it is in fact purely hostile.


Sargrass Plains - "And then there were three, no two...." - DM Matt and John - ROUND 5  d20+3=10 ; d20+4=17 ; d8=3 ;
Wednesday May 9th, 2018 9:55:25 PM



The Petals continue to interact with this mysterious green sphere. Constructed of an olive tinged light, it swirls bits of sargrass that what ripped from the surrounding plain when it formed.

Kiwina shares what he has discerned about the sphere and its diminishing size.


Tsak fires a shot at the sphere. His arrow bounces harmlessly off. As before, the grass concentrates around the shot, a green light flashes out and touches Tsak before returning to the sphere, and a Tsak-sized creature steps out of the globe. Tsak Highlight to display spoiler: { When the flash reaches him, Tsak experiences what feels like the caress of a sun warmed breeze passing across and through his entire body.}

Rolth and Gothruk, being ready for the appearance of a creature, each take a mighty swings at it, each striking deadly blows. These two blows are sufficient to fell it. It collapses into a motionless pile of grass.


Falco encourages the others to touch the sphere to keep the creaturescoming.

Elyas reloads his bow and watches for another creature to come out, then casts acid splash at the sphere itself.

His acid easily hits the sphere, but splashes harmlessly on its surface. Where it struck, grass fibers coalesce and the green light lashes out at the wizard. After the light returns to the sphere, a human-sized grass creature forms and steps out, wielding what appears to be a crossbow. Elyas Highlight to display spoiler: { When the flash reaches him, Elyas experiences what feels like the caress of a sun warmed breeze passing across and through his entire body.}

The creature fires its crossbow at Elyas, provoking an attack from Gothruk. Gothruk’s glaive hits, scoring a deep gash across its chest while the creature's arrow manages to hit Elyas for 3 points of damage.

Finnian wishes to parley with the sphere and plunges his transformed arms into the roiling globe of grass and light, hoping to initiate contact.

Finnian discovers that the sphere is surprising solid and impervious to his touch. Grass starts forming at the point of contact. Finnian Highlight to display spoiler: { When the flash reaches him, Finnian experiences what feels like the caress of a sun warmed breeze passing across and through his entire body. Like the sun’s, this light’s touch is impersonal and feels devoid of any sentience or emotion.}

The creature lashes at Finnian with a thorn covered fist, but fails to land the punch.

[OOC: I am guessing where Finnian approached and moved his token on the map. Correct his position as desired.]


It is now clearly obvious that the sphere has decreased in size. The floating object remains in its center. Since the bottom of the sphere continues to touch the bridge, the object is now about twelve feet above the surface, whereas it started nearly twenty feet above the surface.

====================
Green Tsak Dead
Green Elyas AC 13 HP 15 remaining
Green Finnian AC unknown HP unknown


Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20+1=13 ; d20+1=5 ; 2d6+5=10 ;
Thursday May 10th, 2018 12:36:27 AM

Sable shoots twice, Hitting AC 13 and AC 5 - Damage for 1st (if it hits) is 10.

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+5=10 ;
Thursday May 10th, 2018 6:53:25 AM

Rolth lashes out at Green Elyas, but can't connect in the swirl of grass and Petals. (Glaive to hit = 10)

Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None 
Thursday May 10th, 2018 7:10:02 AM

Unable to reach the grass figures without touching the sphere, Kiwina repositions himself and swaps weapons.

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+4=5 ; d6+1=7 ;
Thursday May 10th, 2018 7:32:15 AM

Falco launches another dart of acid but is clearly distracted and it sails wide of its mark. {To hit touch: 5}

"Well I am sure you guys will kill them."

Gothruk Gore (Logan) AC 13 (T11/F10)12/25HP |Guisarme +6 2D6+4 | Satus: Taken 11 points of non-lethal damage.  d20+6=9 ; d20+6=18 ; 2d6+4=14 ;
Thursday May 10th, 2018 12:26:46 PM

Gothruk swings at Green Elyas but fails to connect with anything but stray leaves.
1D20+6=9

AOO incase they provoke = 18
14 damage.

If I thought they were intelligent I would consider trying to take one alive but every one only seems interested in stabbing us. If they have anything to do with Maab, then they are nothing but twisted imitations.

He will however not strike or threaten Finnian's evil double until it has harmed him.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+5=21 ; d8+1=5 ;
Thursday May 10th, 2018 12:29:52 PM

As much as I agree we shouldn't fight unprovoked, these things don't seem very friendly! Elyas calls out to Finnian, while glancing down at the small trickle of blood from his shoulder caused by his double.

He reloads his crossbow and fires at the green version of himself
21 to hit, 5 damage

Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+7=10 ; d8+1=6 ;
Thursday May 10th, 2018 8:36:52 PM

(Attack=10,Damage=6)
Tsak, sharing none of Gothruk's reluctance, fires a bolt at Green Finnian!

Sargrass Plains - "Getting closer...." - DM Matt and John - ROUND 6  d20+3=13 ; d20+5=16 ; d6+2=5 ; d20=14 ;
Thursday May 10th, 2018 10:11:11 PM



Sable shoots twice at Green Elyas hitting him once (10 damage). The other shot falls short of its target.

Rolth lashes out at Green Elyas, but can't connect in the swirl of grass and Petals.

Unable to reach the grass figures without touching the sphere, Kiwina repositions himself and swaps weapons.

Gothruk swings at Green Elyas but fails to connect.

Falco launches another dart of acid but is clearly distracted and he sends it wide of its mark.

The acid dart strikes the sphere, splattering harmlessly on its surface. Harmlessly except that it spawns another grass creature! The familiar green light lashes out. It hesitates slightly before redirecting to Kiwina. A centaur shaped creature forms near Green Finnian then advances toward the centaur. Kiwina Highlight to display spoiler: {When the flash reaches him, Kiwina experiences what feels like the caress of a sun warmed breeze passing across and through his entire body.}


When the newly formed creature goes toward Kiwina Gothruk takes his opening, striking it for 14 points of damage.

Rolth may take an AoO as well.

Green Kiwina then turns to attack Gothruk and scores a hit with its hardened grass spear.
Gothruk takes 5 points of damage.

Elyas reloads his crossbow and fires at the green version of himself. The bolt sinks deeply into its chest; the creature collapses into another pile of hay.

Tsak fires at Green Finnian. The bolt misses its intended target, but impacts the sphere, bouncing harmlessly off. This time the light touches Sable spawning a grassy minotaur that heads toward the ship and its bovine counterpart. It nimbly drops from the bridge to the deck, drawing a grassy battleaxe as it advances. Sable Highlight to display spoiler: {When the flash reaches him, Sable experiences what feels like the caress of a sun warmed breeze passing across and through his entire body.}

Gothruk[b] has another attack of opportunity available.

[b]Finnian
stares at his grassy likeness.

Green Finnian attacks flesh Finnian, but once again its attack causes no harm.

These last two spawnings have reduced the sphere to about a foot in diameter, barely larger than the object in its center and only about six inches above the bridge's surface. Perhaps two or three strands of grass continue to swirl around the one foot diameter--certainly not enough to form another creature.



====================
Green Elyas Dead
Green Finnian AC unknown HP unknown
Green Kiwina AC 14 HP 26 remaining
Green Sable AC unknown HP unknown



Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+4=6 ;
Thursday May 10th, 2018 10:37:50 PM

[ooc oh man, today got away from me]

Finnian stares at his likeness and is momentarily jealous of what he sees before him. The thought is fleeting as he tries to kill himself. "sorry" he says as he attempts to punch what he now sees is just an abomination, but like green Finnian, fleshy Finnian is no boxer. "Nevermind that nonsense kill this thing" he shouts as Finnian and Finnian trade blows with the air.


Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+7=14 ; d8+1=7 ;
Thursday May 10th, 2018 11:43:37 PM

(Attack=14, Damage=7)
Tsak momentarily watches Finnian trade massive fresh air swings with himself- it reminds him of a puppet show he once saw. Then he collects himself then fires at Green Kiwina.

Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+3=13 ; d20+2=8 ; d20+2=17 ; d20+2=18 ; d6+2=8 ; d6+2=7 ;
Friday May 11th, 2018 12:23:21 AM

Kiwina steps up to his duplicate (5') and makes a full set of attacks, connecting with both hooves (13 & 8 miss, 17 & 18 hit for 15 total damage).

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20+1=13 ; d20+1=18 ; 2d6+5=8 ; 2d6+5=9 ;
Friday May 11th, 2018 1:42:02 AM

Sable fires twice at Green Sable - hitting AC 13 and 18; Doing 8 and 9 points of damage (add +2 more damage on each and +2 to hit if creature counts as Monstrous Humanoid)

Rolth Niheow (BatMark) (28/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  d20+5=25 ; d20+5=11 ; d10+4=14 ; d20+5=17 ; d10+4=7 ; d20+4=12 ; d6=1 ;
Friday May 11th, 2018 5:58:26 AM

Rolth seizes the opportunity to swing at the advancing green Kiwina, striking a mighty blow that should be enough to fell it. (AoO Glaive to hit = 25 (crit not confirmed), damage = 14). He then leaps to the deck behind green Sable (possibly drawing an AoO), taking a flanking position and making another swing. (Glaive to hit = 19 with flanking bonus, damage = 7) (acrobatics = 12, fail, Rolth takes 1 non lethal damage from the deliberate fall; auto succeed on the jump check)

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+4=15 ; d6+1=7 ;
Friday May 11th, 2018 10:49:03 AM

Seeing the shield get smaller Falco quickly launches another Acid Dart at the creature near Sable and then dashes up next to the object so he can grab it at next opportunity.

[To Hit vs Touch: 15 | Dam: 7}

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+5=25 ; d8+1=6 ; d20+5=11 ; d8+1=2 ;
Friday May 11th, 2018 11:53:27 AM

Elyas quickly reloads and fires again, this time at green finnian

25 to hit, for 6 damage.
possible critical, but only an 11 to confirm. on the off chance that does it, 2 more damage

Gothruk Gore (Logan) AC 13 (T11/F10)7/25HP |Guisarme +6 2D6+4 | Satus: Taken 11 points of non-lethal damage.  d20+6=15 ; 2d6+4=9 ; d20+6=8 ;
Friday May 11th, 2018 4:20:39 PM

Gothruk takes his AOO against Grassable 15 to hit 9 damage.
He then takes another swing but his blade strikes a particularly hard clump of grass and it bounces off ineffectually. (to hit 8)
He's not very comfortable being hit so much he isn't very good at defending himself and so has hidden behind his other party members in other fights.

Sargrass Plains - "Getting closer...." - DM Matt and John - ROUND 6  d20+5=23 ; 2d6+7=14 ; d20+3=5 ; d20+5=25 ; d20+5=14 ; 2d6+7=14 ; d20=14 ;
Saturday May 12th, 2018 2:55:40 PM



Finnian seems unable to land a blow with “himself”.

Tsak lands a shot on Green Kiwina.

Kiwina additionally solidly connects with both hooves on the grassy centaur for 15 points of damage. Combining with the devastating strike from by Rolth’s attack of opportunity and Tsak’s arrow, the creature collapses into a motionless and unilluminated pile of grass.


Sable fires twice at Green Sable and hits it once for 9 points of damage.
[OOC: plant type, not monstrous humanoid; You should be in melee now with Green Sable, but green sable used its AoO on Rolth, so the ranged attacks do not receive an AoO.]


Rolth leaps to the deck behind green Sable. The grassy beast makes a vicious cut with its hardened grass battleaxe as Rolth passes through his reach. Rolth takes 14 points damage. The liontaur responds with an attack of his own, cutting a bloodless gash in its side.

[OOC: It is only a 10’ drop, so no damage (or falling prone) from the fall with the successful check. acrobatics = 12, fail, Rolth takes 1 non lethal damage from the deliberate fall; auto succeed on the jump check)

Falco hits Green Sable with an acid dart. The air fills with the acrid smell of chlorine and chlorophyll as the acid burns into the creatures side. He then moves close to the object contained within a now small globe.


Elyas scores a hit on green Finnian with his crossbow. [OOC: No crit]

Gothruk takes his AOO against Grassable opening a gash in the creature. Seemingly mindlessly it continues past that minotaur in its apparent single-minded pursuit of the other one.



Green Finnina again is again unable to land an attack on Finnian.

Green Sable rears its bovine head back in a silent bellow as it finds an opening in Sable’s guard. Its grass-made battleaxe cuts deeply into the minotaur’s shoulder.
Sable is hit for with an almost critical for 14 points damage.

The creature’s follows up with a gore attack that strikes armor, but does no damage.





====================

Green Kiwina Dead
Green Finnian AC 16 HP 21 remaining
Green Sable AC 15 HP 8 remaining


Rolth Niheow (BatMark) (14/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None   d20+5=16 ; 2d20+3=25 ; d20+3=23 ; d20+3=11 ; d20+3=14 ; d10+4=10 ; d4+1=3 ; d4+1=4 ;
Saturday May 12th, 2018 3:46:05 PM

Rolth grunts as Green Sable's grass axe bites deep, but redoubles his resolve to bring the thing down. He lashes out with his glaive and two paws, taking full advantage of his flanking position. (glaive to hit = 18, damage = 10; paw 1 to hit = 25 (crit not confirmed), damage = 3; paw 2 to hit = 16, damage =4)

(OOC, ignore the 2d20+3 roll, it was a mistake. All the to hit rolls in the brackets are the totals with flanking bonus, which I forgot to include in the original rolls.)

Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+5=19 ; d6+2=4 ;
Saturday May 12th, 2018 8:00:24 PM

Not wanting to perform a flying leap onto green Sable, Kiwina moves to a position from which he can attack green Finnian with his spear, trampling what remains of his own green double in the process. (19 hits, 4 damage)

Gothruk Gore (Logan) AC 13 (T11/F10)7/25HP |Guisarme +6 2D6+4 | Satus: Taken 11 points of non-lethal damage.  d20+6=21 ; 2d6+4=9 ;
Sunday May 13th, 2018 3:08:20 AM

Gothruk moves to the side of the Bridge/Alter and attacks the 10ft down using his Guisarme. Giving green sable a nasty head wound of 9 damage. (21 to hit, 9 damage)

Sable (Don) ( HP 17/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20+3=17 ; 2d6+5=10 ;
Sunday May 13th, 2018 7:50:51 AM

Sable staggers into the spot green Sable formerly occupied and takes a shot at green Finnian hitting 17 and doing 10 points of damage.

Elyas (BatMark Subbing for Ben)  d20+5=23 ; d8+1=7 ;
Sunday May 13th, 2018 8:26:58 PM

Elyas will continue shooting his crossbow at Green Finnian, and smacks another bolt into the now-thrashed grass creature. (to hit = 23, damage = 7)

Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+7=8 ;
Monday May 14th, 2018 5:43:09 AM

(Attack=8)
Tsak lines up Green Finnian with his crossbow but his shot misses the mark.

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Monday May 14th, 2018 7:17:04 AM

Seeing the 'shield' has been so very reduced in size Falco takes a step closer and attempts to grab the object from within.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+4=21 ; d3+3=5 ;
Monday May 14th, 2018 9:19:33 AM

[Attack=21, Damage=5]

Finnian takes a final swing at himself before his firsts turn back to flesh and then takes a quick step back to give himself some space.

Sargrass Plains - "And then there were none?" - DM Matt and John - Combat Over 
Monday May 14th, 2018 8:14:48 PM


Rolth lays into Green Sable, tearing it into scattered piles of lifeless grass.

Gothruk adds insult to Green Sable’s remains with his guisarme.

Kiwina engages Green Finnian, slashing it with his spear.

Sable, freed from attack, shoots Green Finnian, solidly implanting his arrow in its verdant “flesh”.

Elyas smacks another bolt into the now-thrashed Green Finnian. The plant construct staggers back from the shot.

Tsak’s attack on Green Finnian misses.

Finnian takes a final swing at “himself”, landing the killing blow that reduces his former image to yet another pile of hay.

Falco grabs at the object within the small protective shield.

The shield is hard and unyielding to his touch. The few remaining strands of grass within it briefly move toward his hand, but soon they resume their swirling motion around the object.

Falco Highlight to display spoiler: { The object is clearly visible. It looks like it may have been the talon of what must have been something very large. Its tip and edge are razor sharp. It would be reasonable to conclude that the creature that it once belonged to would be deadly. }.

====================

All current foes are vanquished.



Rolth Niheow (BatMark) (14/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None   d20+10=28 ;
Monday May 14th, 2018 8:47:47 PM

Rolth will call over the edge of the ship, "Hey Ramsey, good job watching out below. Up here, they're all taken care of, now why don't you get back up here before something really nasty comes along and eats you?" If there is no rope or rope ladder already dangling down, he'll drop one for Ramsey if the fellow is in sight.

To the Petals, he suggests some healing from the wand, starting with Gothruk, who took wounds almost as grievous as his boldness. Time permitting, he'll accept some healing himself (two cure light wounds would be nice.) All the while, he'll keep an eye out for new threats, leaving the sphere to the more arcane amongst us. (Perception = 28)

Elyas (BatMark subbing for Ben)  d20+7=24 ;
Monday May 14th, 2018 8:55:03 PM

Elyas will climb carefully on the bridge, to assist Falco in his examination of the sphere and object. He will begin by casting another detect magic, concentrating long enough to determine whether the auras remain the same as before. (Knowledge Arcana = 24)

Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None 
Monday May 14th, 2018 11:20:09 PM

Kiwina gets no closer to the remaining sphere, but watches what he can see of Falco's attempt to grab the object in it. "We could ask Ramsey to touch that. It might drain the remaining grass out." Kiwina doesn't sound convinced himself that this would work.

Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+8=23 ;
Tuesday May 15th, 2018 5:04:18 AM

(Perception=23)
Tsak goes back to watching all around them from the bow of the ship, looking for sneaky things creeping up in the grass or Rapkes to vanquish.

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Tuesday May 15th, 2018 6:49:36 AM

Looks like some sort of talon, sharp, I think I am glad we found it like this and not attached to something trying to eviserate us."

Finding the shield resists him Falco reaches for his dagger but Kiwana seems to have a better idea.

"Ramsey, can you try and grab this for me please?"

Sable (Don) ( HP 17/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant 
Tuesday May 15th, 2018 4:47:13 PM

Sable could use two charges from the healing wand, if folks allow.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d8+1=8 ; d8+1=5 ;
Tuesday May 15th, 2018 8:22:09 PM

Finnian pulls out his bow but glances at his hands, not a great boxer, but at least good enough he thinks. and then nods as Kiwina presents a plausible idea. Then seeing sable wounded approaches and wands him a couple times, if the rest agree [13 hp]

Sargrass Plains - "And then there were none?" - DM Matt and John - Combat Over  d8=8 ; d20+4=13 ; d3=2 ;
Tuesday May 15th, 2018 11:25:11 PM



Rolth calls to Ramsey. Keeping a weather eye open, he sees no other creatures or threats.

Ramsey quickly responds, climbing up the way he went down. Upon seeing the diminished sphere, his homely face breaks into a great smile. ”Awesome!" he exclaims as he cautiously approaches it.

Elyas assists in examining the sphere. He continues to see a moderate abduration aura on the now, much smaller globe and a strong transmutation aura on the object.

Kiwina suggests Ramsey attempt to grab the object.

Tsak joins Rolth in keeping a watchful eye. All appears quiet on all fronts.

Sable provides some much needed healing.

Falco considers using his dagger on the shield, but asks the bramble to give grabbing it a try first.

Finnian pull out his bow then heals Sable.

Gothruk, sorely wounded, waits to be healed before doing anything else.

[OOC: before the following happens, all the desired healing occurs. Please include the rolls in your next post. And remember the Woldian house rule: reroll all ones on curing dice rolls.]

Ramsey looks quizzically at Falco then, after a brief hesitation, impulsively reaches out to grasp the sphere. He tries to lift it off the surface of the bridge, but finds it to be immovable. It will not even roll when pushed. After a few failed attempts of trying to make it move, he draws his longsword in frustration and slashes at it.

IMMEDIATELY, A MIGHTY BURST OF SOUND LIKE A CLAP OF THUNDER ERUPTS FROM THE SPHERE AS IT RUPTURES WITH A BRIGHT FLASH OF VIRIDIAN LIGHT.

Everyone except Tsak, Sable, and Rolth[/b] make a Fortitude Save DC 17 or Highlight to display spoiler: {on failed save take 8 points of sonic damage and be stunned for 1d3 rounds. }
Ramsey drops his sword and stares motionless at the object, an astonished expression on his face.


Silently compared to that din, the talon drops the short distance to the bridge no longer surrounded by the protective globe. The few remaining strands of grass were blown away by the force of the sound.

A short time later, however, the Petals hear something again. From the talon itself seems to be radiating what sounds like an animal cry. Deep and resonate, the call is a cross between a lion’s roar and the sound of a millstone as it rolls in its track.

From the north, another such roar cries out in the distance as if in answer.

Nearby you hear a rustle in the grass. Perception DC 15 Highlight to display spoiler: {
the tatzlewyrm has broken cover and seems to be running at full speed to the south away from the bridge. It is the last you see of it.
}

Then to the east, somewhat farther away, another lionine roar resonates. A few seconds later you hear another, then another, then another, from many directions and from various distances, none of them particularly close.

At the same time, those on the bridge feel a rumble. A crack booms from the column across from the already fallen support.

Knowledge Engineering or Profession Miner (or related) DC 10 Highlight to display spoiler: {
This sound is often associated with the catastrophic failure of a structure.
}
Note that DC 10 checks can be made untrained as ability checks (Int or Wis).


Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+6=21 ; d20+9=16 ; d20+1=10 ;
Tuesday May 15th, 2018 11:58:17 PM

(Rolls: fortitude = 21, perception = 16, knowledge = 10)

Kiwina's first instinct is to sprint for the ship, but he realizes he is in a position to help any of the others who doesn't act quickly on their own. "Run!" he shouts as he readies to move others if needed.

Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+6=21 ; d20+9=16 ; d20+1=10 ;
Tuesday May 15th, 2018 11:58:18 PM

(Rolls: fortitude = 21, perception = 16, knowledge = 10)

Kiwina's first instinct is to sprint for the ship, but he realizes he is in a position to help any of the others who doesn't act quickly on their own. "Run!" he shouts as he readies to move others if needed.

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20+9=10 ; d20+2=3 ; d8+1=7 ; d8+1=7 ;
Wednesday May 16th, 2018 2:31:05 AM

Sable fails his Perception and Profession checks, but heals 14 points (others should roll for themselves for healing - Sable will assist if needed).

Rolth Niheow (BatMark) (26/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None   d8+1=4 ; d8+1=8 ; d20+1=15 ; d20+10=15 ;
Wednesday May 16th, 2018 6:46:00 AM

Rolth will accept two uses of the CLW wand. (12 hp healing, bringing him near full HP)

At the thunderous sound, he looks up quickly at the bridge, then around more widely. (Knowledge engineering = 15, success;Perception = 15, success)

He shouts, "Quick, get back on board, the bridge is collapsing! I'll start preparations to get the ship underway as soon as all are on board. Captain Kiwina, should we follow the wurm, which has disappeared toward the south? Or does our goal lie elsewhere? In any event, let's get away from those roars!"

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20+2=21 ; d20+2=15 ;
Wednesday May 16th, 2018 7:26:32 AM

{Fort: 21} {Perception: 15}

Flaco quickly covers his ears as the noise buffets the group. Fortunatly he was fast enough to be uninjured so he quickly grabs the talon from the deck of the bridge.

"Watch out folks the tatzlewyrm is running off pretty quick. Could be danger. Rolth is right, get to the boat."

Talon in hand he quickly moves and drops the 10 feet to the deck of the boat.


Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+8=17 ; d20+1=12 ;
Wednesday May 16th, 2018 9:41:47 AM

(Perception vs spoiler=17; Int vs spoiler=12)
Tsak sees the Wurm head south, and hears anguished, rending sounds coming from the bridge.
He moves to untie the boat from the bridge so that they can push off as soon as all the party is on board.

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+3=8 ; d3=1 ;
Wednesday May 16th, 2018 10:03:50 AM

At the sound, Elyas feels his ears bleeding and loses all sensation for a moment, dropping his crossbow and falling to the ground.

He tries to choke out Help me... but is not sure he was able to get it out, and hopes someone is able to help him off the bridge.

OOC: I didn't roll the other 2 checks, since Elyas was dropped by the first thing that happened.

Gothruk Gore (Logan) AC 13 (T11/F10)-6/25HP |Guisarme +6 2D6+4 | Status, dying.  d20+7=8 ; d20+4=10 ;
Wednesday May 16th, 2018 3:05:04 PM

Gothruk is knocked unconscious from the blast. He falls to the ground atop the bridge precariously close to the edge.

Gothruk Gore (Logan) AC 13 (T11/F10)-6/25HP |Guisarme +6 2D6+4 | Status, dying.  d3=2 ;
Wednesday May 16th, 2018 3:07:23 PM

Forgot to roll for how long Gothruk would be stunned. I also didn't do the other two roles as he has no idea.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None 
Wednesday May 16th, 2018 4:20:26 PM

Just as Ramsey swings Maab sends Finnian a slight boon. I will be using a hero point on this because my fort is garbage.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None  d20+10=26 ; d20+10=20 ; d20+3=9 ; d8+1=6 ; d8+1=2 ; d8+1=5 ; d8+11=15 ;
Wednesday May 16th, 2018 4:34:47 PM

And it's lucky because some instinct made him cover up and he avoids whatever was about to happen. [Fort=26,ahh would have made it anyway] [Perception 20, Untrained =9 fail]

Finnian hears the roar and sees the worm booking it across the planes. He hurries over and using the wand already in his hand rushes to Gothruks aid. [6 points in round 1, 5 in round 2] "Get up! He yells I can't carry you and we've got to go," Finnian yells as he stows his bow and tries to pull Gothruk to his feet.

[know Nature=15 do I know that roar?]


ADM Post re Gothruk healing  d8+1=2 ; d8+1=8 ; d8+1=9 ;
Wednesday May 16th, 2018 8:55:45 PM

It looks like Logan didn't see the opportunity to heal. If the DMs agree, how about he got the same as the other wounded Petals (2 CLWs from the wand)? Healing =17hp after rerolling the natural "1"

That would leave him conscious with 8 hp left after the BOOM!

Sargrass Plains - "Sargrass Bridge is ...." - DM Matt and John   d20+2=4 ;
Wednesday May 16th, 2018 10:22:18 PM



[OOC: Gothruk was healed before the blast. Thank you, faithful ADM.]

Kiwina stays to help the others clear the bridge.

Sable provides some healing and other assistance.

Rolth is healed. He shouts, "Quick, get back on board, the bridge is collapsing! I'll start preparations to get the ship underway as soon as all are on board. Captain Kiwina, should we follow the wurm, which has disappeared toward the south? Or does our goal lie elsewhere? In any event, let's get away from those roars!"


Falco maintains his grip on the talon and gets to the boat after informing the others that the tatzlewyrm has fled.

Tsak makes ready for a quick departure in the boat.

Elyas is stunned by the blast, but soon recovers.

Gothruk is healed by the wand then stunned from the blast.
OOC:[Healing occurred BEFORE the blast. Gothruk is stunned but not unconscious.]

Finnian heroically avoids the impact of the blast. Finnian Highlight to display spoiler: { Finnian does not recognize the beast that is making the calls. He does think that it is saurian and likely very large.}

Enough time has passed that everyone, including Ramsey, has recovered from the blast.

Another report sounds from the same column as before, sounding deeper and lasting longer than before. Almost at the same time the column nearest the the ship emits a similar noise. The bridge shudders and bucks as the columns seem to be giving way.

Anyone on the bridge make a Reflex Save DC 10 or fall prone.
Ramsey sways and topples to the bridge. He pulls himself up and scrambles toward the boat.



Beyond the bridge, the wild calls continue. They seem to be getting closer…..


Tsak Rezar (Damien) AC15 (T13/F12) 20/24 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None  d20+7=13 ; d20+8=19 ;
Thursday May 17th, 2018 12:17:45 AM

(Climb=13, Perception=19)
Tsak climbs to the crows nest to get the best possible view of what's happening around the ship.
He assumes the structure is going to collapse but isn't focused on that, he's more concerned about the animal calls - are they Rapkes? Is it hunting time or should the team be booking it after the wurm?
He peers out and shares what he sees with the other petals as they organize themselves about the boat.

Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+5=22 ;
Thursday May 17th, 2018 12:25:04 AM

(Roll: reflex = 22)

Enough time has passed that everyone, including Ramsey, has recovered from the blast.

Seeing that everyone has recovered from the blast, Kiwina starts heading for the ship when the bridge starts shaking. Four-footed, he stays up okay. He pauses to help others if they fall, but moves to the ship as soon as he sees they haven't.

(Readies action to move and jump once he sees the others stay up or stand up.)

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20+4=17 ;
Thursday May 17th, 2018 2:53:24 AM

Sable tosses down a rope to help others onto the ship, lifting them up as needed (17 Strength Check for lifting).

Rolth Niheow (BatMark) (26/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None   d20+5=17 ;
Thursday May 17th, 2018 6:57:07 AM

Rolth will have the ship moving as soon as all are back on board, not even waiting for the Captain! "Jump aboard now, we have to leave before the columns fall on us! (Profession: Sailor if needed = 17)

(OOC others should feel free to assist on the sailor check if they are not doing something else critical)

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook   d20=1 ;
Thursday May 17th, 2018 7:16:29 AM

On the boat Falco really cannot see the surface of the bridge. He does yell to those on the bridge which he figures is the most a halfling can do to help in this situation.

"Wake up big folks! Time to go."

He attempts to help get the boat ready for when everyone arrives but might actually make things worse. {Assist Rolth: 1}

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+4=13 ; d20+1=14 ;
Thursday May 17th, 2018 10:48:33 AM

Elyas maintains his footing as he recovers from the sound blast, and starts running for the bridge. (reflex save = 13)

He grabs on to the rope and climbs on to the deck of the ship
Climb check = 14

Let's get out of here! this bridge is coming down, we don't want to be here when it does!

Gothruk Gore (Logan) AC 13 (T11/F10)-6/25HP |Guisarme +6 2D6+4 | Status, dying.  d20+5=15 ; d20+1=4 ;
Thursday May 17th, 2018 3:09:28 PM

Gothruk manages to keep his footing after shaking off the stunning effects of the blast. He drops down the side of the bridge to the boat. He'll do an untrained sailor check to help the rest get the boat underway.
Untrained Sailor (1d20+1=4) Sorry guys no bonus.

Finnian (BatMark subbing for Zeke)  d20+10=26 ;
Thursday May 17th, 2018 8:55:23 PM

Finnian follows the others onto the ship, looks sharp with his bow for approaching threats. (perception = 26)

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None 
Thursday May 17th, 2018 8:58:20 PM

I get on the boat

Sargrass Plains - "A Bridge No More ...." - DM Matt and John  
Thursday May 17th, 2018 10:49:37 PM


All make it safely to the boat and push it away just as the first column gives way with an ear splitting crash and crashes to the ground. The entire structure seems to sway. The bridge shudders in response as if resigning itself to its collapse. For a few more moments it appears that the structure will hold after all, then with a great heave the supports give way. The bridge drops. A resounding crash like a thunderclap bursts across the plain, a cloud of dust rising in the air in response.

All seems still.

Breaking the momentary silence, another call sounds out, much closer this time.

A bow shot away in front of the ship, the tall grass can be seen swaying, revealing the presence of something very large moving very quickly toward the vessel. A reptilian head lifts up above the top of the fifteen foot high grass. Its eye glints as it surveys the ship, then it lifts up its tooth filled snout and emits the call you have been hearing. As quickly as it appeared, it disappears again beneath the surface of the grass.

Several more calls erupt in reply, closing in on the petals from every direction.

Given the size of that creature, the ship might be in danger should it attack.



Kiwina (Steve M) (40/40 HP | AC:14; Touch:11; Flat:12; CMD:17) | HeP: 2 | Status: None  d20+9=15 ;
Thursday May 17th, 2018 11:51:50 PM

"Gothruk and Finnian, we're going to need to know where those creatures aren't so we can avoid them. Tell us which way to go. . . Sable, Rolth, Elyas and Tsak -- one of you take Ramsey and get the boiler started. The rest, let's get the ship moving. Once we get away from these things, we can head south." Kiwina wishes he had looked for a way to give the ship altitude as he mans the helm, ready to use wind and steam to escape.

(Sailor = 15 to get underway quickly)



Rolth Niheow (BatMark) (26/28 HP | AC: 14; Touch: 11; CMD: 19) | Glaive +5 1d10+4 x3 | Paws (2) +3 1d4+1 x2| Status: None  
Friday May 18th, 2018 7:06:17 AM

"No disrespect intended, Captain K, but we've been moving since Finnian's feet hit the deck! I'm steering for what I hope is the optimum course for maximum speed with the wind and some angle off that nearest rapkes. I figure that they are coming in a loose circle, so we can use our speed to cut the cordon just outside that one's reach and then race away on the wind. Hypothetically." With that and a snappy salute, he hands the conn back to Kiwina and helps further stoke the firebox as ordered.

(OOC recall that Rolth rolled a Profession Sailor check of 17 to make a quick getaway, now 19 with Kiwina's assist.)

Falco Ambersier (Ryan M) Status: Mage RMOR | AC 13(17) (T13/F11) 14/18 HP | 6/7 Acid Dart | Lt Crossbow +4 1d6 x2 | Status: None | Spellbook  
Friday May 18th, 2018 7:10:49 AM

We need to get this claw back to the crystal in our plane. I think all we need to do is touch this to the crystal but how do we get back? Anyone remember?"

[ooc: I skimmed back a bit and am not finding it.]

Elyas (Ben A.) (29/29 HP | AC: 13; Touch:13; Flat: 10; CMD:15) | Light Crossbow +4( 1D8, 19-20) | Status:none  d20+6=18 ;
Friday May 18th, 2018 10:53:57 AM

Elyas moves quickly to man the ropes, putting his efforts in to get them moving quickly.

Profession Sailor 18 to aid.

As he helps guide the ship from the front, he is concerned about Falco's words. How do they get out of here? There weren't a lot of directions given, they don't even know for sure where here is!

Gothruk Gore (Logan) AC 13 (T11/F10) 7/25HP |Guisarme +6 2D6+4 | Status: yelling instructions.  d20+8=9 ; d20+7=13 ;
Friday May 18th, 2018 3:55:06 PM

Gothruk salutes Kiwina before racing up the rigging to get to the Crows Nest. He hopes that from the tallest point of the boat he'll have an easier time seeing them move through the grass. He'll shout out where they are coming and any directions he thinks would be best to get away.
Climb 1D20+8=9 with a 9 he might not be able to get to the Crows Nest until next round.
Perception to see rapkes from his elevated position.

Finnian (Zeke) (HP:27/27; AC: 16; Touch: 13; Flat: 13; CMD: 17) Status: None 
Friday May 18th, 2018 6:00:54 PM

Finnian runs to the back of the boat and prepares to cast create water 30 feet behind them once the boat gets moving in the correct direction. His hope is that is the barren land the presence of water may distract them or call other beasts to serve as a distraction.

Sable (Don) ( HP 31/31| AC: 16/18; Touch: 11; Flat: 14/16; CMD: 20 Hero P: 3) | Status: Vigilant  d20+10=28 ;
Saturday May 19th, 2018 5:24:38 AM

Sable scans the grasses, looking for disturbances as Gothruk begins his climb (Peception 28). He will call out locations of the beasts and other threats as he sees them, once Gothruk is in place - he will move to aid sailing of the ship.

Back to Taur Isle - DM Matt and John 
Saturday May 19th, 2018 7:32:23 PM

OOC: All Highlight to display spoiler: {
In answer to the question about how to get back, DM John could not find it either. Mahyawu, the Manfri sage (Refer to February 26 and following) gave the Petals a flute that, when played, would return them to the site of the crystal. The following post is based on that being what happened. Because the entire Wold is on a time schedule, this post will rush things a bit.
}


Kiwina ably assisted by Rolth and Elyas manage to get the ship safely and quickly away.

Gothruk gets his horns tangled in the rigging as he attempts to climb up the crow’s nest, and loses some time shaking free before continuing his ascent.

At the stern Finnian stands ready to summon some diversionary water.

Sable meanwhile is spotting for rapke’s.

Eyes wide, Ramsey, rushes at helping with getting the ship underway

Sable sees that the ship is in fact being surrounded by the large beasts. Looking vaguely like a cross between a horse and a raptor, the creatures stand about ten feet at the shoulder. When they rear on their hind legs they head easily reaches about the tall grass, something Sable sees them occasionally do to get a better look at the ship’s position.

The minotaur readily recognizes that these are the rapkes that have been spoken about. Of more immediate concern is his realization that these creatures are behaving like a hunting pack and the ship and its occupants are their prey!

The Petals have yet to see a rock on the Sargrass Plains, but it feels as if the ship has found one as it shudders from the impact. The cause of the impact becomes clear when the ship continues onward, revealed a slightly stunned rapke in its wake.

Falco recalls that the Manfri elder, Mahyawu, gave them a magic flute to play that would return them to the crystal when played.

Deeming, given their current predicament, he pulls it out and starts to play.

Apologies for the railroading. I dislike doing so, but am trying to get the game back on schedule with the other campaigns


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