WoldianGames Homepage WoldianGames Homepage
WoldianGames Homepage
  LOG ON

Hook City Archives


Return To Index


Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday November 5th, 2012 8:12:46 PM

Try to be stealthy, and come back in one piece.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Monday November 5th, 2012 9:04:27 PM

"I wonder if Wyarr's invisibility is the kind that lets him attack and remain invisible...otherwise he may end up visible and at the mercy of those fishermen. Eh...he's tough, right?" Restlin elbows Beri in the ribs & looks for an affirmative response of some kind.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday November 5th, 2012 11:10:28 PM

*Beri frowns*

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Monday November 5th, 2012 11:20:36 PM

Checking in...

And away we go...  d4=4 ;
Tuesday November 6th, 2012 12:05:54 PM

Turning back, Zeoll reaches shore again as he is a big furry cat and cats hate water.

Wyaar reaches the winch while the rest wait on shore. The rope is thick and he begins to cut at it when he becomes visible. Luckily the fog is hiding him from sight from the rest of the crew, except for the winch operator who is very surprised at Wyaar's sudden appearance. The call goes out that there is an intruder and the winch operator grabs up a harpoon.

1 round of action. Wyaar has initiative and the rope is almost cut through.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62  d20+10=20 ;
Tuesday November 6th, 2012 2:02:59 PM

Wyaar will continue to cut. If through and can still move wil drop straight down to try to hide against the hull of the ship. Stealth 20

Zeoll (HP49 of 49, AC23, CMD15) 
Tuesday November 6th, 2012 3:14:20 PM

Zeoll says a prayer to any god who might be listening. "Please let him pull this off!"

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+6=15 ;
Tuesday November 6th, 2012 5:28:53 PM

Hearing the yell of alarm, Zane gives them a bit more to worry about than just Wyaar. He draws the arrow and releases at the men on the deck.

Attack 15

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday November 6th, 2012 9:10:37 PM

Bosk, any tricks up your sleeve?

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Tuesday November 6th, 2012 11:06:43 PM

"Welp...looks like this is going to get violent. Let's hope Wyarr can get back here. No need to fight on their turf if we can avoid it."

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday November 7th, 2012 8:48:52 AM

Bosk shakes his head grimly. I got nothing. Looks like I will be picking up some scrolls with long range spells if we survive this.

Zeoll (HP49 of 49, AC23, CMD15) 
Wednesday November 7th, 2012 1:13:33 PM


Zeoll wishes he could be of more help. He thinks about his few remaining tricks ...

Hey! The range on his Calm Emotions spell is 170 ft. He'll wade chest-deep into the water to get as close as possible (move action) and cast his Calm Emotions spell on the ship, into the fog cloud -- Will save DC 23. He'll concentrate on it. Who knows? Maybe it will stop an attack on his friend.

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
3 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 2 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 3 of 10 charges used
Staff2: 4 of 10 charges used

Hero Points Used: 1 of 2 used

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday November 7th, 2012 11:54:34 PM

checking in

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Thursday November 8th, 2012 7:13:43 AM

I'm still here!

Zane Stormfront AC 27 CMD 23 HP 63/63 
Thursday November 8th, 2012 8:52:13 AM

Checking in, as I'll be gone all day

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Thursday November 8th, 2012 9:24:25 AM

Wyaar breaths in the sea air.

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday November 8th, 2012 10:30:00 AM

Zeoll concentrates on calming things down. Or he swims a little ways out, if the range is close-but-not-quite 170 ft.

Towing the line...  d20+15=19 ; 10d6=37 ; d20=16 ; d20=6 ;
Thursday November 8th, 2012 12:08:24 PM

If Zeoll moves out 30', I'll need a swim check. The edge of the shore drops off rapidly into the lagoon and he'll be in deep water.

With a thrust of his harpoon, the winch operator misses Wyaar before he can finish his cutting of the towline--which snaps under the enormous strain of the goldfish. Taking refuge from further attacks, Wyaar ducks under the curve of the ship, out of sight.

A very rude expletive that even causes Wyaar to blush, comes from topside. It is the captain and he is none too happy about what has happened and turns his attention to the group on shore."Incendia!" he yells out as he points to the group and then suddenly all around them a fireball erupts.

Everyone, except Wyaar, make a DC19 Reflex save or take 37pts of damage from a fireball. Save for half.

Zeoll (HP49 of 49, AC23, CMD15)  d20-3=5 ; d20-3=-2 ;
Thursday November 8th, 2012 12:51:19 PM

On Oct. 29, Kindly DM Jim said, "The ship is approximately 250' from your camp/shore." Zeoll's range is 170 ft for Calm Emotions. So Zeoll would have to move 80 ft into the sea from shore to cast the spell, the last 50 ft in water over his head.

His swim check has an armor check penalty of -1 and a racial penalty of -2, so Zeoll is at -3 to make swim checks. For him to swim 50 ft out, per the rules, would take him 5 move actions (2.5 rounds). Add in the 30 ft of shallow water as a move action, for 6 move actions total (3 rounds); and at the end of one round, Zeoll would be 40 ft from shore, if he makes his swim check.

Zeoll rolls a 5 on his first check and a -2 on his second check.

I think it is safe to say that per the Swim rules, Zeoll is 40 ft from shore and completely underwater when that Fireball hits. He is holding his breath (first round of 12).

Needless to say, he has NOT cast his Calm Emotions spell. :-)

Towing the line... 
Thursday November 8th, 2012 7:31:07 PM

On Nov. 7th, Mr. Knowitall Zeoll wrote: "He'll wade chest-deep into the water to get as close as possible (move action) and cast his Calm Emotions spell on the ship."

chest deep is about 3 feet off the ledge of the shore into the lagoon,

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+19=38 ;
Thursday November 8th, 2012 7:55:25 PM

As Bosk watches Zane rescue the fish he gasps as he realizes a ball of fire is crashing down upon him. He has just enough time to yell Look Out!!! before the flaming ball of death is upon him. He has just enough time to dive out of the way, and in front of the children so he can shield them from the blast.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+12=29 ;
Thursday November 8th, 2012 8:01:35 PM

Bosk winces as the flames wash over him, the smell of singed fur raising to his nostrils. He prays the kids were spared.

Reflex Save to shield kids = 38
Fort Save = 29

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+11=31 ; d20+6=7 ;
Thursday November 8th, 2012 8:10:57 PM

Zane sees the fireball coming and he twists as it explodes, seeming to magically avoid the fire. (save w/evasion feat)

This irritates Zane, He again draws the bow, this time actually aiming for the captian.

Attack, 7, a obvious miss.

He shifts to the side, spreading out the group, so as not to be a bunch of targets.

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday November 8th, 2012 8:15:47 PM

ooc: Can you let me know if the kids are injured before I take an action.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells)  d20+8=27 ;
Thursday November 8th, 2012 11:06:43 PM

Restlin knows a fireball when he sees one, and is already hiding behind Bosk when it hits (Reflex save 27).

"Hey guys, I don't want to alarm you, but that was a really powerful fireball. We should probably get those kids out of here...unless we want to use Toby for bait or something."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+14=25 ;
Thursday November 8th, 2012 11:27:05 PM

Rachel, Toby... RUN!
Beriothian tumbles across the sand as whirling balls of fire fly past him.

ooc:
If I shoot flaming arrows at the ship will it ignite, or is there something about this situation that would prevent this?

Zeoll (HP49 of 49, AC23, CMD15) 
Friday November 9th, 2012 8:18:47 AM


No prob, thanks DM Jim! When the first spell falls short, Zeoll swims out further and tries to swim and cast again. He sinks, per yesterday.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+7=22 ; d20+5=6 ;
Friday November 9th, 2012 12:04:34 PM

Once the heat dissipates Bosk looks down to ensure that the children are alright and were shielded from they blast. If they were uninjured he will move them to a more sheltered or shielded location (worst cast scenario they may be able to lay down behind the large anvil for cover). If they were injured badly he will heal their wounds first and then get them to safety.

Actions:
Get the children to safety
Heal them if necessary

Perception check to find a sheltered location for the children = 22
Survival Check to find shelter for the children = 6


Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+12=25 ; d8+2=10 ; d6=6 ; d20+6=24 ;
Friday November 9th, 2012 3:36:56 PM

Beriothian quickly takes what he knows about engineering to determine if the ship's sails (or any other part) would catch fire if hit with a flaming arrow. He pulls out his his bow and a flaming arrow and sends the arrow flying (at the boat if he determines it will catch fire, at a sailor otherwise).

knowledge(engineering=24)
Attack=25
Damage=10
fire damage = 6
(ooc; since you didn't respond I figured a knowledge roll would be my best alternative for making the determination of targets)

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Friday November 9th, 2012 7:01:00 PM

Wyaar uses his time to speed away from the ship and then direction upwards so he's 30' above the water and 60' awaqy from the ship.

Double move, 60' away towards shore, 30' straight up

The children... 
Saturday November 10th, 2012 12:51:15 PM

Only because of Bosk's intervention are the children spared, but both are badly hurt and unconscious. One more fireball and they're toast.

More to come, just wanted to let Bosk know they're not dead, yet.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Saturday November 10th, 2012 2:27:06 PM

ooc: This act officially makes them evil right?

Zeoll (HP49 of 49, AC23, CMD15) 
Saturday November 10th, 2012 3:09:49 PM

Fireballing kids? Sure. Evil indeed!

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Saturday November 10th, 2012 4:46:10 PM

Zeoll, can your staves heal from a distance? Moving the kids to a more sheltered location means I can only heal one of them.

Zeoll (HP49 of 49, AC23, CMD15) 
Saturday November 10th, 2012 5:05:05 PM

Zeoll is under water at the moment, but as soon as his swim checks let him regain the shore, he'll put the staves to good use! Range = touch, BTW.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Monday November 12th, 2012 7:55:15 AM

Can I tell how much damage the children took to help judge which level of healing spell to use?

Zeoll (HP49 of 49, AC23, CMD15) 
Monday November 12th, 2012 2:40:55 PM

Checking in ... glug glug!

Zeoll will make a swim check to try to move back to shore and not drown when he has the chance.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d8=6 ; d8=1 ; d8=2 ; d8=2 ; d8=5 ;
Monday November 12th, 2012 3:06:11 PM

Cure rolls for the children. I would like to use a spell level equal the to the children's hit die. I assume that is one, but I rolled more in case it is higher. Bosk will heal the girl first.

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+6=14 ;
Monday November 12th, 2012 6:01:36 PM

Zane will once more move away from the others, to give a separate target and once more shoot at the captian, trying to garner his attention.

Attack 14 (a miss)

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday November 12th, 2012 7:00:30 PM

ooc: checking in

The children... 
Tuesday November 13th, 2012 3:50:07 AM

sorry for the delay...post later today.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Tuesday November 13th, 2012 9:35:30 PM

Being in no position to assist the children & not wanting to make them all a target for another fireball, Restlin will move back away from the beach 30'.

"If we're not retreating, we at least need to spread out some!"

Sea Nymph 
Tuesday November 13th, 2012 9:46:34 PM

Luckily no more fireballs erupt amongst the group and Bosk is speedily healing the children. A call comes out from the ship, "Anymore interference and I won't be so nice next time!"

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday November 14th, 2012 1:03:38 AM

ooc: how long until the groups spells are restored?

Jim: a couple more hours, probably 3 hours and 15 minutes.

Zeoll (HP49 of 49, AC23, CMD15)  d20-3=8
Wednesday November 14th, 2012 6:36:48 AM

Zeoll makes a swim check to try to get out of the water ...

Ugh! an 8! He needed at least a 10 for calm water! Zeoll remains under water, holding his breath and vowing to never swim again.

Splash, splash, who's taking a bath? 
Wednesday November 14th, 2012 12:16:31 PM

Unable to find anything resembling bouyancy, Zeoll walks and crawls along the steep dropoff into the lagoon and surfaces on the beaches shore.

The crew of the Sea Nymph get back to fishing, but two of them remain on guard duty--their gaze firmly locked on the group.

Meanwhile the children hover at deaths door. Both are badly burned and if not for Bosk's large body blocking of the flame, both would have been turned to ashes.

Zeoll (HP49 of 49, AC23, CMD15)  2d8+8=17 ; 2d8+8=16 ; d8=1 ; d8=8 ; d8=4 ; d8=3 ; d8=5 ;
Wednesday November 14th, 2012 12:54:57 PM


Zeoll brings over the party staves of curing. He uses each one at least once on each child: 17 healing to the girl, and 16 healing to the boy. If they are still damaged, as seems likely, he'll use each staff another time: 20 hp to the girl and 16 to the boy.

[OOC: On the second set of rolls, I remembered to use the d8 roller button so that I could reroll 1s ... and there was one.]

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
3 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 2 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 5 of 10 charges used
Staff2: 6 of 10 charges used

Hero Points Used: 1 of 2 used

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+9=13 ;
Wednesday November 14th, 2012 1:56:26 PM

Zane stashes the bow back into his quiver and looks for a spot where he can "vanish" without being outlined against the sky.

Stealth 13

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Will there be scars? 
Wednesday November 14th, 2012 7:11:23 PM

Crying as the healing brings her back to consciousness and then further healing from Zeoll abating that, neither say anything, they just clutch to each other waiting for the end to come.

With it's freeflowing magma outcroppings frozen in time, Zane finds what he thinks is a good place where he can vanish.

My sincerest apologies - DM Jim C 
Wednesday November 14th, 2012 7:14:32 PM

My posting frequency has been crap ever since I got sick a while back and I'm hoping it will get back on track. My workload has increased and I'm just dogtired at the end of the day, mentally, so I've been putting off what I think could be possibly crappy posts from me, but I'm aiming to change that. I guess the discussion about the DM migration is kicking me into gear cause it looks like I'll be moving on to another game and I don't want this game to end on a whimper, more of a bang. So please hang in there with me and please forgive my unexcused absences.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday November 14th, 2012 9:45:42 PM

Okay guys, we need to make plans right now. Odds are they are going to catch that fish again if we don't act, and we are dead men if we don't think this through.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Wednesday November 14th, 2012 9:53:12 PM

"I think our best plan may be to Alert the dragon of the ship somehow"

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday November 14th, 2012 10:21:54 PM

Bosk nods in agreement as he tends the children. I agree that finding a way to get the dragon's attention is our best bet as it seems he has some attachment to the goldfish, but I am at a loss as to how to relay the information to him. Restlin, did you happen to see the way to his cave...lair...wherever it was that he brought you? I'm honestly surprised he didn't see the fireball or witness the goldfish getting caught. I kind of assumed he would be keeping a close eye on us, just in case we were as unscrupulous as these folk. In the meantime, I think we should consider spreading out a little, so that we are less able to be wiped out by a single fireball, and someone should lead the children farther away from the range of that wand.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Wednesday November 14th, 2012 10:59:52 PM

"Hmm...well, I was dead when he took me there. Let's see if I can remember how we got back..."

***

Mr. Jim, did that dragon blindfold me or do anything else to keep me from knowing where his lair was?

Jim: not on the return trip. YOu would think his island is to the East, about an hour as the dragon flies.

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday November 15th, 2012 3:38:05 PM

Zeoll says, "Well, we cannot get to the drragon in time. Maybe we should just launch ourr Swan Boat, sail out therre, and make them stop fishing. That means a fight, since a firreball is a prretty good sign that they do not want to talk."

"Who has that featherr token?"

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday November 15th, 2012 7:34:27 PM

[B]I would avoid a swan boat, that just puts us all in one spot for them to fire bomb. They could probably kill us all in their first volley. I say we try to catch the fish fi]

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Thursday November 15th, 2012 9:10:47 PM

"I agree with Beri. That swan boat would just get us killed. What we need is someone sneaky to get on board and sabotage things. I have another invisibility spell & a few more spells that could throw a wrench in things, but I'll need to be on board to use them."

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday November 15th, 2012 9:59:01 PM


"Gosh, I'm tapped out," says Zeoll. "One morre Calm Emotions, which has to be the worrst spell I know, and some firrst level Grreases. And the Cure Staves."

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Friday November 16th, 2012 7:40:16 AM

Restlin smiles. "Has that spell ever worked out for you? I think it's gotten us in more hot water...there was that protection racket we had to kill, those kids that exploded into acid...remember those fishermen that harpooned you? Oh right...that just happened. Anyway, let's leave calm emotions as a last resort so Wyarr and I have a chance to escape with the kids."

He turns to Beri. "I can make you invisible for 7 minutes. Think you can get on that ship and take out that winch in 7 minutes?"

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+9=14 ;
Friday November 16th, 2012 9:17:24 AM

Zane sits down amung the volcanic rock formation and takes a moment to meditate, it's time to decide of his fate. His friends need protection, the children are in mortal peril and that damn dragon is holding the group responsible for a gold fish, which has to be more than that. Maybe it's another dragon that's been cursed or something, turned into a fish to live it's life as punishment or something....
Oooooohhhhhmmmmmmm........

After just a couple moments, a smile appears on Zane's face, they're gonna resend a hook into the water, what if they hook a minotaur, rather than the fish....

Zane keeps watch until the crew is ready to redrop the hook into the water, which should take a while...

Stealth 14

Stealth 13

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Another hook in the water 
Friday November 16th, 2012 12:14:58 PM

Just as some had thought, the winch operator--muttering to himself about something, attaches a new fastener to the end of the winch line, making it ready to be secured to another line if there's a bite.

As seconds pass, no bite comes.

Down below the giant goldfish trails a long fishing line attached to a winch line that's been cut. If it snags on something, it could rip the hook out of the fish, or worse, tangle the fish in it's own line--possibly killing it eventually.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday November 16th, 2012 7:25:03 PM

There is a 50/50 chance that I could disable it before they kill me... but there isn't much way of me avoiding the being killed part. Even invisible they would spot the water dripping off me. And the second they notice the winch disabled the would firebomb the children again on the assumption it was one of us. We learned from the last sabotage that they don't care about killing the guilty person, they will firebomb anyone they see within range.

What we really need to do is to talk to this fish, but that would probably require catching the fish first unless we had magic that could... that's it! The blessing of the edge would allow us to talk to the fish's spirit. We could ask the fish what bait to use to lure it, or how to scare it away from the boat. We can probably get enough info during the conversation that we can find a way to save the fish without looking like we are obstructing the fishermen. If only we knew the fishes name we could talk to it much longer.


Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Friday November 16th, 2012 11:28:28 PM

"That...that's a really good idea, Beri. Damn good idea. It just might work. I don't think that dragon told me the fish's name, but at least we'd get some more info. I guess I'm the obvious choice to talk to her. Any suggestions for questions?"

Mr. Jim, did the dragon mention this fish's name?

Jim: it's a secret.

Zeoll (HP49 of 49, AC23, CMD15) 
Saturday November 17th, 2012 7:49:03 AM

"Blessing of the Edge! Grreat idea!"


Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Saturday November 17th, 2012 4:18:59 PM

Bosk cocks an eyebrow, why would a fish have a name. Suddenly the synapses in his brain shoot into overdrive as he concocts what is sure to be either an absurd idea or an epiphany bordering on divine revelation.

Two by two, hands of blue......I fight for true love, scoundrel!...a bounty on a goldfish....

Thwack!!! Bosk slaps his hand hard upside head. I might be a little slow on the uptake today, and I understand if Restlin cannot confirm this, but I just thought of something, what if that goldfish is not really a goldfish! What if it is really another dragon!!!

Think about it, Two by two, hands of blue......I fight for true love, scoundrel!...someone placing a bounty on a goldfish!!!

If I am right Beri and I can use our wonder twin rings to change into something water breathing and call to the "fish", since he knows how to speak dragon, and I have remove curse prepared and can hopefully undo whatever is keeping her changed into a fish!!!


ooc: I hope I am not the only one to have completely overlooked this possibility for so long. I am feeling really, really, really stupid at the moment despite coming to this revelation.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Saturday November 17th, 2012 5:14:57 PM

Thinking a bit longer the cleric corrects himself. No, not a curse, a baleful pilymorph spell...that would transform it and make it forget it's language and it's past. Thank Gargul I prepared Dispel Magic today as well, and that I didn't use that spell to heal anyone. Luck has been on our side tonight. I don't think we can communicate with the fish, but if I can get close enough I can try to dispell the magic on it. What do you all think?

I say we cast what ever buffs we have on me, have Beri and I transform, and I will try to help the fish withought getting eaten or speared. Any thoughts?


If we do this Bosk will give his raise dead scrolls and chit to someone else to hold onro.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Saturday November 17th, 2012 5:29:02 PM

I say we use the blessing of the Edge first, no reason to burn through the rest of our magic before we verify the situation with the fish's spirit.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Saturday November 17th, 2012 5:46:27 PM

As the group talks Bosk becomes more confident in his diagnoisis. Of course, of course. Ask the dragon's spirit what spells or curses are effecting it. It might have multiple afflictions, or be under the affect of a spell I am not familiar with.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Monday November 19th, 2012 9:03:15 AM

"Well, here goes nothing..." The wizard wordlessly contacts The Edge. Truth be told he has no idea how he does it, but he trusts it will work.

He concentrates on the fish, hoping to find it's spirit before him & willing to answer a few questions...

***

Mr. Jim, here's the text of the gift Restlin was given:

Each of the party members now can do either one of these options, whenever they want.

They can read the spirit of any one creature, once. If they know the creatures real name, the duration of the conversation is much extended. The questions will be answered by the spirit in a neutral manner, despite the alignment of the creature and ones weakness can be discovered as well as other things, but the spirits knowledge is limited to what the creature being read would know normally. (Six rounds or six minutes if the creatures true name is known.)

OR

The characters spirit will transcend their body and travel to The Edge in a flash of an instant. There, they can over look the cosmos of time and balance and ask any one question, as profound or mundane as they desire and receive an immediate answer, that is as correct as possible, depending on how the question was asked.


I'm using option 1. Let me know how you'd like to handle things.

Busy signal. 
Monday November 19th, 2012 7:35:15 PM

Trying to reach the edge, Restlin gets an immediate headache and a ringing in his ears. No contact seems able to be made at this point.

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+9=13 ;
Monday November 19th, 2012 9:05:22 PM

Zane, not knowing what the others are doing, tries to slip silently into the bay, and slowly swims out, not really towards the ship, but trying to get over the wreck of the ship on the bottom....

Stealth 13

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours


Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Monday November 19th, 2012 9:18:43 PM

"Ouch, my head," mumbles the wizard. "I don't think the fish's spirit is reachable now, folks. Plan B it is..."

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Monday November 19th, 2012 9:53:16 PM

Wyaar umma and thinks... Thinks very heroically. (Using hero point for a hint)

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Monday November 19th, 2012 10:49:12 PM

Bosk watches as the Power of the Edge fails for the second time, having shown its power vastly inferior to the of the god of Life and Death. B is for Bosk and Beri right? Should we activate our rings and attempt to cast dispel magic and remove curse on the fish?

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday November 19th, 2012 11:44:04 PM

Bosk, the second we do that we will be in all out combat. They will have killed just about everyone on shore in two or three volleys of their cannons. I admit I know nothing about magic, but I think casting any spells would pretty much be suicide at this point. If everyone else thinks it's a good idea then I will, but I say we start fishing now and catch that thing our selves.

Zeoll (HP49 of 49, AC23, CMD15) 
Tuesday November 20th, 2012 1:54:57 AM

Zeoll looks around the shore for anyplace that might shelter the kids from attack. A rock to hide from? At the worst, the beach on the side of the island opposite the enemy. Zeoll makes sure the kids stay safe.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Tuesday November 20th, 2012 10:13:32 AM

Restlin nods. "Indeed...plan Bosk. I can't tell you what's going on. It would be wrong of me to break my word and tell you just how on the money you are, so don't ask me to," he replies. "If you're able to get under the water and make that happen, or at least keep the fish safe, do it. It's dangerous, of course. That fish will probably try to eat you. Maybe Zane should go. He's good underwater...wait, where's Zane?"

Restlin looks around, but can't find him. "How does a 20' tall minotaur just vanish? What sorcery is this?"

The wizard casts prestidigitation & does something wholly out of character: he makes Bosk and Beri smell bad. "Maybe you won't get eaten if you're unappetizing. Zeoll, let's move these kids."

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Tuesday November 20th, 2012 12:26:06 PM

The horned cleric wonders if Restlin's "right on the money" comment was hinting that he was right, or if it was just his way of saying "I can't tell you how wrong you are".

It may not be as suicidal as you think. He responds to Beri. We have the sound of the waves covering our voices a bit, and my words will be didficult for them to hear if I am under water...and I don't think fireballs will be as effective under water. Perhaps we could transform in Restlin's Rope Trick area or climb in my bag of holding first, that should minimize the sound right?

Late night dip 
Tuesday November 20th, 2012 1:42:06 PM

Circling out away from the ship, Zane slips under the surface of the water, out of sight (swim roll please)--while the others talk about what to do and Wyaar hard in thought (what do you want a hint about?)

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+10=14 ; d20+10=28 ;
Tuesday November 20th, 2012 1:49:30 PM

Zane heads for the ship wreck, there should be pockets of air in there, somewhere, that he can catch his breath.

Swim 14, 28

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Zeoll (HP49 of 49, AC23, CMD15) 
Tuesday November 20th, 2012 3:02:01 PM


Zeoll sees the party splitting up, and hopes it will go better than the last time.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Tuesday November 20th, 2012 3:30:10 PM

Wyaar tries to think of a way to get the fish to not bite the hook/not get everyone killed in the process.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday November 20th, 2012 7:43:47 PM

Wait... if we have a rope trick available why don't we try to use it on the rope the fish is attached to? We already know the fish isn't strong enough to break the rope, and it should hold the fish away from the boat... though we still want to catch that fish fast or we will be firebombed shortly after catching it.

In a tight jam? Use magic. 
Tuesday November 20th, 2012 8:10:56 PM

Wyaar thinks baout it long and hard and comes up with the only solution being is to use magic. Magic got the fish into this situation, magic should get it out--but only the right magic, a remove curse would not be enough.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday November 21st, 2012 11:14:40 AM

Bosk taps his foot as the others pick apart his plan. Does anyone have a better suggestion? If they do I am all ears, but if they don't I am going to try using dispel magic on the fish and hope for the best. If that fails I will move closer and try using remove curse.

Zeoll (HP49 of 49, AC23, CMD15) 
Wednesday November 21st, 2012 11:55:37 AM

Zeoll strains his brain thinking of how his magic could save the day ... he thinks about his bard spells ...

Bard Spells:
Level 0: Sift, Detect Magic, Taur's Try, Message, Prestidigit, Ghost Sound
Level 1: Timely Inspiration, Hideous Laughter, Identify, Grease
Level 2: Cacophonous Call, Calm Emotions, Gallant Inspiration

He figures the best he can do, once the kids are safe lying on the beach on the other side of the island, is to come back, cast Speak with Animals, and message the goldfish if he is ever able to see it. Maybe he can talk with it that way.

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
3 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 2 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 5 of 10 charges used
Staff2: 6 of 10 charges used

Hero Points Used: 1 of 2 used

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Wednesday November 21st, 2012 12:12:15 PM

"I already told you guys what spell we'd need: greater dispel magic. That's why I asked for scrolls. We need to shoo this ship off, then someone needs to fetch them. If anyone can get a message back to Hook City to ask the captain of that ship that's supposed to be picking us up to bring them, that would solve a lot of problems."

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Wednesday November 21st, 2012 2:04:24 PM

"I have to agree with Restlin. Despite your strength Bosk, your dispel is likely not going to be enough". And he sighs, looking out at he ship. "I cannot think of a way to shoo them off. If we try and it comes to battle I fear for the children's safety and will not risk their lives so." And he continues to look out at the ship, watching its captain. "Think we can convince him to try to dispel the fish? You said the fireball was powerful."

Zeoll (HP49 of 49, AC23, CMD15) 
Wednesday November 21st, 2012 2:21:18 PM

OOC: Dispel Magic with hero points boosting it could do it!

Bonus: If used before a roll is made, a hero point grants you a +8 luck bonus to any one d20 roll. If used after a roll is made, this bonus is reduced to +4. You can use a hero point to grant this bonus to another character, as long as you are in the same location and your character can reasonably affect the outcome of the roll (such as distracting a monster, shouting words of encouragement, or otherwise aiding another with the check). Hero points spent to aid another character grant only half the listed bonus (+4 before the roll, +2 after the roll).

If say four of us go with Bosk to help, and we all use a hero point in the attempt, we get a +24 luck bonus on the dispel roll. Maybe we can use the swan boat to get out there? Zeoll can't swim, that's for sure!

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday November 21st, 2012 3:44:08 PM

[B]I would avoid a swan boat, that just puts us all in one spot for them to fire bomb. They could probably kill us all in their first volley. I say we try to catch the fish fi]

In a tight jam? Use magic. 
Wednesday November 21st, 2012 7:44:44 PM

All this talk of magic and Beri still continues on about catching the fish (lol).

I'll be around and posting during the Thanksgiving break, so don't be a stranger. BTW, Zeoll's plan sounds pretty good :)

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday November 21st, 2012 8:54:22 PM

ooc: sorry, I turned on my kindle at it refreshed all my tabs, apparently one of those was post submition.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday November 21st, 2012 8:56:03 PM

Restlin, if you think that will work I'm up for it.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Wednesday November 21st, 2012 10:45:47 PM

Restlin ponders. "Well, if there's only one affliction to dispel it just might work. Worst case scenario, other than an agonizing death in the belly of the Goldfish, is that it doesn't work and we seek out more powerful magic. Let's do it..."

He produces the swan boat tokens. "No sense drowning our liontaur."

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday November 22nd, 2012 7:43:10 AM

"We just have to get to that fish. Do we have any otherr way to get out therre? Yes, the Swan Boat is a huge tarrget. But what if we wave a big white flag to show that we are not going to attack them? I could also use a Message cantrrip to talk with the captain from 170 ft out."

Zane Stormfront AC 27 CMD 23 HP 63/63 
Thursday November 22nd, 2012 10:33:34 AM

checking in

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday November 22nd, 2012 11:22:09 AM

People the firebomb children typically don't respect a white flag... and they already attacked us once with a white flag out. Granted we tried to use magic, but nothing about their actions tonight implies a white flag would do anything more than help them gauge the wind when aiming their cannons.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday November 22nd, 2012 11:53:31 AM

We could try to lure the fish ro us like they did. I believe I have a few items with light spells cast on them.

Gurgle gurgle 
Thursday November 22nd, 2012 11:54:46 PM

A few stray bubbles escape the corner of Zane's mouth as he continues to swim. He'll have to come up for air soon, but in the lantern light of the fishing boat above, he makes out the faint outline of the huge goldfish--laying near the bottom of the lagoon, still. It's gills moving, but the hook stuck in it's mouth and the line it's connected to is securely snagged in a nearby coral outcropping, things do not look good for the fish.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday November 23rd, 2012 1:00:47 AM

ooc: Can I see where Zane is to help him not drown?

Jim: can you see through water in the dark?

Zeoll (HP49 of 49, AC23, CMD15)  d20+16=22 ;
Friday November 23rd, 2012 7:20:25 AM

With the kids safely on the other side, Zeoll comes back and wades out 20 ft -- not out over his head! He keeps his eyes open and looks for his friends. He casts Message to be able to whisper to all his friends. He casts Speak with Animals just in case. He does not see Zane anywhere, so he keeps his eyes peeled ... if he sees him (up to 170 ft away) he'll cast another Message to get in touch.

Perception: 22.

Happy American Thanksgiving, everybody!

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+10=24 ; d20+4=8 ; d20+4=14 ;
Friday November 23rd, 2012 11:21:36 AM

Zane will surface directly at the prow of the boat, using the curve of the ship itself to cover him from being seen. After catching his breath he'll dive straight for the goldfish, and the hook in it's mouth.
His idea is to get the hook out, in just about anyway he can....

Swim 25
Strength 8 (using hero point to reroll) 14

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Friday November 23rd, 2012 6:35:51 PM

Wyaar will go with the others to assist with the dispel as needed while keeping an eye on the ship.

Gurgle gurgle 
Friday November 23rd, 2012 8:43:50 PM

Zane, please make a Charisma check, thanks!

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Friday November 23rd, 2012 10:14:03 PM

Restlin can't cast dispel magic underwater. Hopefully Bosk can somehow.

When they get out into the water, Restlin will cast fox's cunning on himself in case the goldfish surfaces & he can cast dispel.

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+1=18 ;
Saturday November 24th, 2012 1:07:15 PM

Chr check 18.


Gurgle gurgle  d20=15 ;
Sunday November 25th, 2012 5:34:08 AM

The goldfish eyes the approaching Zane, but does not move. Perhaps he is too big to swallow whole, or maybe the fish just isn't thinking about eating right now. Either way, Zane doesn't get attacked as he moves in close to remove the hook.

Zane, please make a Dex check

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+3=17 ;
Sunday November 25th, 2012 9:09:32 AM

Dex check 17



Gurgle gurgle 
Sunday November 25th, 2012 3:48:31 PM

With amazing finesse, Zane removes the hook with little injury. The goldfish does not stir while he does this, but once he is done, she stares on him long and hard and then with a swish of her tail, swims off, buffeting Zane slightly in her wake. Realizing he needs to come up for air, he see's the ship directly overhead.

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+10=28 ;
Monday November 26th, 2012 2:51:03 AM

Zane wil again try aurface at the bow of the ship. That should be the least watched location from the deck.
After catching his breath he'll swim down a bit and head back towards the area he entered the bay from.

Swim=28

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+7=12 ; d20+7=10 ;
Monday November 26th, 2012 9:42:35 AM

Carefully Bosk looks around the watery landscape for any sign of the gold fish or a waterlogged minotaur, but his eyes seem to be still adapting to the loss of his night vision. Getting into the water Bosk hands Beri his chit of raise dead, for safe keeping, and asks him to use the wonder twin rings to transform into a merman.In that form we should be able to swim and breath / talk underwater so that I can cast my spell and I will regain low light vision to help locate the fish.

Actions
-------------------------------
Spot Check for fish = 12
Spot Check for Zane = 10
Activate wonder twin rings, form of Merman


Zeoll (HP49 of 49, AC23, CMD15)  d20+16=21 ;
Monday November 26th, 2012 12:24:32 PM

Zeoll stays chest deep in water, 20 ft from shore, holding his breath whenever a big wave breaks. That's as deep as he dares to go. He is keeping his ears and eyes open for any sign of life or goldfish. He has his Speak with Animals cantrip going, and he is ready to cast Message on the Goldfish as soon as he sees it. Hopefully he'll see it and be able to ask it to come nearer. Hopefully he'll see one of his friends casting the dispel and will be able to help with that.

Perception 21.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Monday November 26th, 2012 5:51:39 PM

Wyaar will move out as far as he can and still keep his arms and bow above water, still watching the ship and staying close to Zeoll.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells)  d20+7=21 ;
Monday November 26th, 2012 7:43:10 PM

Restlin watches with obvious interest as Bosk prepares to go head into the drink.

"Hey Bosk, I'm not sure how your divine magic works, but when I'm casting dispel magic I like to pretend that I'm reaching back to the original casting and picking it apart. Then I criticize how sloppy it was with witty one-liners. You should try it...if that doesn't work, look tasty & lure it up here for me."

***

Aid another(?): 21

Gurgle gurgle 
Monday November 26th, 2012 7:46:52 PM

The shoreline only extends out about 3' (I think I stated this earlier) and then there is a sudden dropoff.

Zane makes his way back to shore to see Bosk getting ready to do something.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday November 27th, 2012 12:56:54 AM

Since you are giving me the chit I assume you want me to hide in the shadows of the murky depths while you do something dangerous and incredibly stupid? Actually, that sounds good to me... let's do it.

sorry for the late post, very sick.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Tuesday November 27th, 2012 6:46:26 AM

Zane, seeing his friends heading into deeper waters gets their attention with a small rock from the bottom of the bay.
He'll then get close enough ro talk softly to them.
"I found the goldfish, she was in terrible shape. Al that rope had gotten caught,with no water flowing past her gills she was dieing. I managed to free her from the hook,last i of her was as managed to swim away,as i came up for air."

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Tuesday November 27th, 2012 7:49:54 AM

Restlin beams and slaps Zane on the back. His hand stings from the impact, though he doubt Zane felt the discomfort. "That is fantastic! That you saved her, that is...not that she was injured. Hopefully it affected her appetite; Bosk and Beri are about to head down there and do something [i]incredibly[/b] dangerous and fool-hardy. Isn't adventuring fun?"

Zeoll (HP49 of 49, AC23, CMD15) 
Tuesday November 27th, 2012 3:49:13 PM

As soon as Zane's head appears, Zeoll casts his message and congratulates him on his good work!

He also asks, "Where about was that fishie?" The liontaur is still hoping for a glimpse and a chance to talk to it.

He readies another Message.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Tuesday November 27th, 2012 6:40:52 PM

Bosk smiles at Beri. [b]I don't care who uses it, but if I get killed I can't use it.[b]

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday November 27th, 2012 7:56:28 PM

Let's try to stick with nobody getting killed for a change.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Tuesday November 27th, 2012 8:19:33 PM

Wyaar still stand with Zeoll. If only 3' in.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Tuesday November 27th, 2012 9:47:09 PM

"It was down near the wreck, under the ship that's still floating. But, it was swimming off when I had to surface."
Zane continues towards the shore, he needs a rest....

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday November 28th, 2012 1:55:17 PM

Thanks. I'll head that way once I am in mer-form.

Gurgle gurgle 
Wednesday November 28th, 2012 7:57:54 PM

actions?


Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday November 28th, 2012 9:14:56 PM

Did Bosk turn into a merman?

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday November 28th, 2012 10:04:06 PM

Uh, Bosk... we have a pretty abysmal record when it comes to casting spells in secret. Do you think that with the sound of the ocean and their distance that we can act without being noticed? If not, we may want to plan a way to cover up our actions first. Perhaps have Zeoll lead everyone in drinking song like *loowie loowie* to help take notice off our actions.

ooc: yes, it's a down periscope reference

Zeoll (HP49 of 49, AC23, CMD15)  d20+16=35
Thursday November 29th, 2012 6:16:01 AM

Zeoll stays alert in case the fishie comes to the surface, in which case his readied Message cantrip and ongoing Speak with Animals spell may allow him to talk to it and ask it to come on over this way, away from that bad ship.

He also tries to see (with his low light vision) what he can of the goings-on aboard the ship.

Perception 35.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday November 29th, 2012 9:17:31 AM

No harm in trying that I suppose, however I think they won't harm us as long we don't get in their way, and I won't be in their way unless the fish turns into a dragon. If that happens, I think they will have bigger worries.

Gurgle gurgle 
Thursday November 29th, 2012 12:06:28 PM

Slipping into the water, Bosk takes the form of a merman and begins his search for the Goldfish.

Please make a Perception roll, Bosk

Perception 15 Highlight to display spoiler: {Keep looking}

Perception 20 Highlight to display spoiler: {You find the goldfish near an active vent issuing hot water into the lagoon.}

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+9=13 ;
Thursday November 29th, 2012 2:12:58 PM

Zane climbs out of the water and finds someplace to sit down, he's slightly tired from the exertion of swimming. While he's recuperating, he uses a Prestidigitation to dry his clothing and fur.

"I hope he has some luck with that, I got up close and personal with that goldfish, and it's as big as I thought it was when I saw it gobble that fish earlier."

While sitting there, he tries to fade into the shadows.....

Stealth 13

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+7=19 ; d20+7=18 ; d20+7=21 ;
Thursday November 29th, 2012 2:43:12 PM

Bosk almost loses his balance as his legs fuse together and his hair weaves itself into shimmering blue scales. As he looks around his vision sharpens and he is exceedingly grateful for the return of his low light vision. After looking around in the water for a bit he spots the giant goldfish sitting on the floor. Quickly he estimates the distance to make sure his spell will be within range of the fish.

Speaking in a low voice he says Guys, I see him. Please bestow whatever boons and words of encouragement you have on me as I cast this spell. I have no way of knowing how powerful the person who cast this spell was, but I could use all the help I can get.

ooc: To be fair I wanted to ask for help before rolling my caster level check. I will use a hero point, but if anyone else could spare a Hero Point for a bonus I would appreciate it.
[b][i]Bonus: If used before a roll is made, a hero point grants you a +8 luck bonus to any one d20 roll. If used after a roll is made, this bonus is reduced to +4. You can use a hero point to grant this bonus to another character, as long as you are in the same location and your character can reasonably affect the outcome of the roll (such as distracting a monster, shouting words of encouragement, or otherwise aiding another with the check). Hero Points spent to aid another character grant only half the listed bonus (+4 before the roll, +2 after the roll).

Perception Checks = 19, 18, 21

Zeoll (HP49 of 49, AC23, CMD15)  d20-3=7 ;
Thursday November 29th, 2012 4:22:25 PM

Zeoll takes a crazy dive into the water in the hope of seeing more and helping his friend, Bosk.

Swim 7.

As he tries breathing water, Zeoll sends his best good vibes out to his friend, making a heroic effort to contribute however he can.

::use a hero point to aid Bosk's dispel::

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Thursday November 29th, 2012 4:52:27 PM

Restlin hopes Bosk remembers what he told him earlier. Magic is hard. It's good to use mental tricks sometimes. He does send extra happy thoughts his way, though.

(I had a previous aid another roll that succeeded...not sure if Mr. Jim will allow that. I'll also use my last hero point to give Bosk a +4.)

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Thursday November 29th, 2012 8:52:32 PM

Wyaar says a prayer to the King and Queen of the Fey in Bosk's favor. (Using hero point fr +4. Also lost dsl modem. Stuck with phone for a couple days)

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday November 29th, 2012 11:36:56 PM

As Bosk prepares for the task at hand Beriothian closes his eyes and says a silent prayer.

Wardd, if I have found favor in your eyes please grant Bosk the luck he requires to pull this off... or failing that at least the luck required for our failed actions to go unnoticed in the shadows by those on the ship.

*spent hero point spent to aid Bosk*

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+7=12 ;
Friday November 30th, 2012 12:03:57 AM

Bosk will wait to see if Zane is able to assist his spell as he makes sure he is within range of the fish. Inspired by the faith of the other Iron Adventurers he feels unusual power behind what he initially thought was a weak casting of dispel magic. Unsure of the exact spell, the blond taur targets the fish and hopes for the best. The horned cleric watches with anticipation as he waits to see what will happen and if their scaled friend will transform into a dragon.

actions
--------------
Cast Dispel Magic - Cl = 12 + 8 (hero point) + 16 (groups hero points) = 36
(add an additional +2 if Restlin's aid another counts for a total of 38)
(add an additional +4 if Zane uses a hero point for a total of 42)

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday November 30th, 2012 12:04:05 AM

ooc:
Just want to make sure there isn't confusion since you only mentioned Bosk changing. Both Bosk and I are turning into merfolk (The wearers are both affected by Alter Self (CL3). One use only and then both rings become mundane, but still very stylish)

Zane Stormfront AC 27 CMD 23 HP 63/63 
Friday November 30th, 2012 2:40:15 PM

Zane will add his thoughts to try and help Bosk with his spell. (using hero point)

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Friday November 30th, 2012 3:31:57 PM

(Now that is what I call team work!!!)

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday November 30th, 2012 6:58:05 PM

ooc:checking in

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Saturday December 1st, 2012 9:11:26 PM

Checking in. DSL still down.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Sunday December 2nd, 2012 3:35:55 PM

OH MY GOSH DOES HE DISPEL THE GOLDFISH?

...err, checking in. Yea. Checking in.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Sunday December 2nd, 2012 5:00:20 PM

Bosk waits motionless as times seems to stop, his senses seemingly heightened by the terrible suspense. His eyes are glued to the goldfish watching for some sign that his spell was a success. He knows he only just cast the spell, but the adrenaline in his system make it feel as though time has slowed to a crawl and he wonders if the gods of the Wold are trying to teach him a lesson in patience.

Coming soon... 
Monday December 3rd, 2012 3:57:28 AM

:)

Zeoll (HP49 of 49, AC23, CMD15) 
Monday December 3rd, 2012 10:28:51 AM


::glug glug::

Checking in!

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Monday December 3rd, 2012 1:42:44 PM

The suspense is terrible. The cleric thinks to himself as he watches the fish, almost forgetting he is part fish himself.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Monday December 3rd, 2012 7:08:02 PM

Checking in

Burn the land, boil the sea, you can't take the sky from me.  10d6=39 ; d4=1 ; d4=2 ; d20=8 ; d20=4 ; d20=18 ; d20=10 ; d20=7 ; d20=6 ; d20=10 ; d20=9 ; d20=11 ; d20=15 ;
Monday December 3rd, 2012 8:01:25 PM

Invisible tendrils of energy stream into Bosk from his companions as he invokes the spell that will hopefully dispel the supposed cursed magic on the goldfish. In a flash, the world is turned upside down. Bosk is buffeted by a sudden water wave so fierce it throws him reeling back into the coral wall of the lagoon and darkness threatens to enshroud his mind.

Bosk takes 39pts damage, save DC20 REF to take half damage.

Also, make a DC20 Will save or be knocked unconscious for 3 rounds and begin drowning.


Those on the shore and in the fishing boat, see an enormous dragon explode from the lagoons bowels, sending a torrent of sea water high into the air and then raining down on all those in the area with a heavy pelting of both water and sealife.

Flapping it's leathery wings until it crested the height of the 50' atoll walls, the breaking light of dawn shone warmly on the golden scales of the dragon, all 100' of her. Crumbling under her weight, the edge of the atoll barely held as she landed on it and howled at the fishing boat--All aboard abandoned ship. Even those on shore felt the unbearable urge to flee.

Everyone except Bosk, please make a DC30 Will save or become Shaken

Taking in another huge breath, the dragon cranes it's long neck upward and breaths fire far into the sky above, lighting up the entire area like a beacon of terrible power.

When she lowers her gaze, it becomes locked on the group on the shore. Her piercing eyes see through all of you as she decides what your fate is to be.

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+12=20 ; d20+1=6 ;
Monday December 3rd, 2012 8:18:35 PM

Zane becomes shaken as the Dragon roars and lets off a blast of fire.

Without thinking, Zane momentarily loses control and his dragon side leaks through, his head changes and he grows his dragon claws. As this happens, he responds with a roar of his own, no where near as impressive. (intimidate roll 6)

As quick as the dragon parts appeared, they vanish and Zane drops to a knee and bows his head.

(1 use of claws and bit used for the day)

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Monday December 3rd, 2012 8:19:23 PM

Note: anyone on shore within 10' of Wyaar (so at least Zeoll) receives a +4 bonus vs fear

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday December 3rd, 2012 8:26:33 PM

ooc: Bosk and I are currently merfolk and shouldn't be in a position to drown.

Jim: Who said you were drowning on sea water?

Zeoll (HP49 of 49, AC23, CMD15)  d20+3=22 ; d20+16=33 ;
Monday December 3rd, 2012 8:44:47 PM

Zeoll manages the greatest swim roll of his life to get back on shore ... just in time to see a glorious sunrise of a dragon-ascension! He gazes, unafraid, at the astounding site (made save with a 33 woohoo!)!

He stands before the dragon, hoping for a chance to hear the creature's tale. "What a song this will be," says the bard.

Edit: Make that a 37 save with the +4 bonus!

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+6=8 ;
Monday December 3rd, 2012 8:53:59 PM

Through the water Beriothian hears the tremendous shriek, it's sound sending shivers through his bones.

ooc: some how I doubt I'll get enough buffs to make this will save.
will save = 8

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells)  d20+14=29 ;
Monday December 3rd, 2012 9:03:03 PM

Restlin almost...almost...keeps it together. He's fine until he sees Zane go all dragony too. Then, he loses it.

"Don't kill us! We were sent to lift that curse! Well, I was...but my friends here are too smart for their own good."

Restlin then does something uncharacteristically wise: he shuts up. If that blue dragon wasn't entirely evil, there's a good chance this gold one isn't entirely good...

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62  d20+14=34 ;
Monday December 3rd, 2012 9:52:16 PM

Wyaar stands there ankle deep in the water and gets soaked further as the wave of the dragon's rising crashes in to him and he watches the awe inspiring sight... in awe. But his faith in his Queen leaves no room for fear in his heart and he watches the dragon in appreciation of its beauty instead of in fear.

He does yell out after Restlin's speech, "Great Dragon, my companion speaks the truth. It is through our actions that you have been restored to your true and natural form. We mean you and yours no harm and only wish to return a pair of human children that found themselves stranded on this island to their homes."

Diplomacy: 34!

Bosk AC: 30/14/27 CMD:23 HP 25 of 64 Spells  d20+9=11 ; d20+13=16 ; d20+13=26 ;
Monday December 3rd, 2012 9:57:25 PM

The Wold seems to move in slow motion as the magic takes effect, and then everything is replaced by pain and blackness. The cleric can feel himself slipping into the oblivion and he begins to pray that the others can rescue him before....My father would be ashamed, giving in and hoping an elf is willing to face the dangers that did this to me so that he could come to my rescue. Suddenly Bosk draws upon the last of his power and opens his eyes. Spitting the blood from his mouth he looks for Beri and swims to shore with him (towing him if necessary) towards his companions.

It isn't until he is swimming back to shore that he spots the dragon, who must have left the water as he struggled for consciousness. He has no idea what is going on until he hears Restlin addressing the dragon. WHOO!!! WE DID IT GUYS!!! I COULD NEVER HAVE BROKEN THAT SPELL WITH OUT YOU!!! Bosk yells out to the group out of instinct. The adrenalin coursing through his veins, the excitement of having broken such powerful spell, the need to to give credit where it was due after a sub-par performance on his part, and the hope that it will help the dragon separate friend from foe, but the reasoning is subconscious the truth is Bosk is filled with pride, honor, and relief that they are all still alive.

Once on the shore line he struggles a bit to get out of the water, but he does so and moves towards Restlin, embracing him in a bear hug and swinging him around.

Actions
------------------
Reflex save = 11
Will save = 16, rerolled with Greendale's Luck Charm 26
Swim to shore with Beri

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Monday December 3rd, 2012 9:59:48 PM

His face pressed into wet taur fur, all poor Restlin can think is, "this is how I die..."

Still, it's awfully nice to see Bosk so cheerful for a change. Now, if they can just live through this...

Bosk AC: 30/14/27 CMD:23 HP 25 of 64 Spells 
Monday December 3rd, 2012 10:03:02 PM

ooc: Emotions must be a side effect of turning into a merman.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+17=18 ;
Monday December 3rd, 2012 11:08:06 PM

*gurgle*
*cough*
*gurgle*


Shortly after being shaken by the dragon Beriothian finds himself struggling to move himself through the water, but a force more powerful than drags his body away. Could it be that one of Gargul's servants has come for him at last? As the elf gets his bearing he realizes that it is indeed true, an emotionally charged Bosk has grabbed the elf and is pulling him to shore despite the fact that in mer-form Beri could be blind folded and half drunk and still swim through all but the roughest waters... though at the moment the elf does indeed get that queezey drunk feeling as his body toed along.

*cough* Ehh... thanks Bosk. I don't know what I would have done there without your help. No, no need to help me further. I can walk, see I have legs again. Look, there's Restlin. I think he wants to congratulate you!

Beriothian cancels the merfolk spell and joins the others on shore.

ooc:
swim roll for RP purposes: swim=18 (nat 1).

Sorry for any confusion Bosk, I was actually in very good shape for any needed swim rolls (though I would have taken 10... assuming it wasn't really bad/stormy water), I was just waiting on acting to see if you fell unconscious.

Zeoll (HP49 of 49, AC23, CMD15) 
Monday December 3rd, 2012 11:11:00 PM

Seeing that Restlin just needs a smidge of inspiration, Zeoll casts his Timely Inspiration spell (Casting Time 1 immediate action) to give Restlin a retroactive +1 on his save.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Monday December 3rd, 2012 11:26:40 PM

Restlin's pulse slows suddenly. "This must be Zeoll's work," he thinks to himself. Regaining his composure he smiles widely at Bosk. "Well friend, let's hope Zeoll's tongue gets us out of this. If you see him casting calm emotions, you go high, I'll go low..."

Burn the land, boil the sea, you can't take the sky from me. 
Monday December 3rd, 2012 11:37:55 PM

The great dragon's gaze never wavers as it speaks with a voice so low and gravely, you can feel her words as well as hear them, "My grandson, where is he? Speak truthfully, or I shall slay you all."

Bosk AC: 30/14/27 CMD:23 HP 25 of 64 Spells 
Monday December 3rd, 2012 11:40:32 PM

If he tries to charm the dragon I'll cut his tongue out the cleric thinks to himself.

ooc: I was confused when you took no actions after failing your will save, and I didn't want to leave you alone with the fishermen swimming in the cove.

Zeoll (HP49 of 49, AC23, CMD15)  d20+20=28 ; d20+10=17 ; d20+13=18 ;
Tuesday December 4th, 2012 6:47:40 AM


Confidently but politely, Zeoll calls out, trying to do a better job of talking with this dragon, recalling what he has heard in epic tales of heroes who have spoken with the greatest dragons and lived.

"Oh magnificent and munificent of all noble drragons, please sparre us! We arre overrjoyed at seeing you rrestorred. We guarrded you and frreed you at the behest of a merrciful blue drragon, I think he said his name was Fingarrin, who charrged us to prrotect his 'trrue love,' in his worrds. We came herre to find two lost childrren, a boy, Toby, and his sisterr, Rrachel, who arre on the farr side of the island rright overr therre. My only poorr shoddy guess is that the drragon orr the boy is yourr grrandson? Please forrgive ourr ignorrance."

Diplomacy 28

Zeoll also tries to recall any detail he may have heard about a gold dragon with a grandson, the grandson maybe a blue dragon. He also tries to recall anything that seems relevant about dragons in general. Know History 17. Know Arcana 18.

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
1 used of 6 1st level
3 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 2 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 5 of 10 charges used
Staff2: 6 of 10 charges used

Hero Points Used: 2 of 2 used

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Tuesday December 4th, 2012 7:47:50 AM

Restlin will add: "There's a blue dragon on an island that way," and point off to the island the blue dragon brought him back from. "There's also this strange man who put a bounty on you while you were a goldfish that doesn't seem very human. He's in Hook City. I'm afraid we're likely not fully versed in your backstory, Mrs. Dragon. I am certain we'd all like to live through this, though!"

Bosk AC: 30/14/27 CMD:23 HP 25 of 64 Spells 
Tuesday December 4th, 2012 9:40:05 AM

Bosk is not sure if it is better to keep quite ot if that would anger the dragon. Feeling a bit stupid he admits, I am sorry, but I don't know. I only put together that you were a dragon moments before we broke the spell.

Zane Stormfront AC 27 CMD 23 HP 63/63  d20-1=0 ;
Tuesday December 4th, 2012 2:18:37 PM

(Shaken)

Zane looks up at the female Gold Dragon,"The one who says he knew that you were trapped as that Goldfish is telling the truth, us others were kept in the dark for some reason, but most of us figured out that the Goldfish was a Dragon. I will say I never expected you to be a Grand Lady though, I had figured you would turn out to be either his Mate or a Sibling.
As to where to find him right now, I know not. I had expected him to show up once that fishing boat arrived to try and catch the Goldfish you used to be."


Diplomacy a whopping ZER(0)

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday December 4th, 2012 7:02:53 PM

Beriothian watches as most of the group blurt out at once their thoughts at once, only the silver tounged Zeoll managing to remain articulate. As the Liontaur speaks his mind the rogue does his best to urge him on and give his full support, knowing that another voice would add little at this moment.

--------------------
aid another (Zeoll): +2 for Diplomacy = 30

Burn the land, boil the sea, you can't take the sky from me.  d20+30=45 ;
Tuesday December 4th, 2012 7:44:10 PM

The gold dragon eases her countenance, "Finn is his name. The fact that he didn't kill you speaks well to the type of people you are."

As if on cue, from the direction Restlin was returned from, a bellows can be heard, "Grandma! Grandma, it's really you!" Landing beside her, the blue dragon lowers his head to her and says, "I told you grandma, whatever it took, I'd bring you back."

"So you have my little darling," the grand lady brushes her neck up against his like lions would when they greet each other. "It would seem you had some help," motioning over to the Iron Adventurers.

Finn nods, "Yes grandmother, it looks like they were able to help sooner than later." Finn nods to the group and is about to say, before he is interrupted by his grandmother.

"Be sure to reward them appropriately, don't be cheap."

"Of course not, grandma!"

"Umhm, alright then, I'm off to check my home and see what that bastard took." Looking back to the Iron Adventurers, "You have my thanks," then the grand lady lifts off and heads East.

"I shall return in an hour with your reward. You there, Restlin, hop on, you shall have your reward by your own hand. Come." The dragon lowers his neck for Restlin to climb on.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+18=25 ;
Tuesday December 4th, 2012 8:25:18 PM

As Restlin and the dragons prepare to fly off Beriothian looks out over the water to see if the "fishermen" need any help.

perception= d20+18=25 ;

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Tuesday December 4th, 2012 8:32:30 PM

"Grandma?" Restlin thinks to himself. "Didn't see that one coming." He grins madly at Finn when she mentions him not killing anyone, but says nothing.

He looks at his companions uncertainly before hopping on his murderer's neck.

"I want you to know I told them nothing. That Bosk is pretty bright for a minotaur."

"So far, so good, Waard. Let's see if we can finish this," he thinks to himself.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Tuesday December 4th, 2012 9:45:35 PM

Zane looks out to the ship, he secretly hopes it's sinking.....

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Tuesday December 4th, 2012 11:32:46 PM

Bosk looks with awe upon the dragon as it approaches, taking in the majesty of Gargul's handy work and upon learning they are related wonders at the marvels even further. Gargul created the chromatic dragons and with them nearly defeated Alemi, creator of the metallic dragons. Now the gods have a more harmonious relationship as do these dragons. It never ceases to amaze the cleric how the natural world seemed to mirror the heavens of its own accord. The signs of the gods re everywhere if one knows where to look for them. Everything seems to align as the dawn breaks and the shadows of the day grow out of the dark of the night, the cleric of Gargul's traditional time of prayer and meditation.

Bosk listens as the dragons converse and is a bit jealous that Restlin gets the opportunity to ride on the back of such a magnificent creature, and he wonders what the dragon's cave looks like. Are there hoards of treasure on the ground as in the story the halflings tell, or perhaps chromatic and metallic dragons caves are as different as Gargul and Alemi themselves are.

As the dragons take flight Bosk checks to make sure the sailors are not about to cause any trouble, although he assumes they will be jumping back on their boat and sailing away before the dragons decide to be less merciful, and heals himself and any group members that need it before beginning his daily devotional. In order to keep the children close by and out of trouble he takes out some more rations and drinks for the group to share.

(Assuming the coast is clear) The cleric turns towards the liontaur and says, Zeoll, I lost track, did you need me to charge any of those staves as I ask for Gargul's blessing? Remembering how dirty the weapons that harpooned him were, he makes sure to prepare a remove disease to cast on himself as a precaution. During his meditation he thanks Gargul for inspiring him to prepare dispel magic and remove curse for the day and reflects on the luck he had of having won the foil wrapped balls of water breathing that they used to get the kids out of the cave and the magic rings he and Beri won that allowed them to take on merform in order to find and free the goldfish. Items they only had by the luck of the gods. Then to see the dragons up close and to earn a reward above what they were offered for finding Toby, this truly has been a blessed day. With a little luck he might be able to use the reward money to buy a wooden stylus made of the wood of the Ishgara Tree. Perhaps Alistair knowns how to go about finding one.

ooc: And in case we skip ahead Bosk will be sure to pack up his anvil and other gear before leaving.

Burn the land, boil the sea, you can't take the sky from me. 
Wednesday December 5th, 2012 2:28:35 AM

Restlin, please roll 1d10 and then 1d100

Zeoll (HP49 of 49, AC23, CMD15) 
Wednesday December 5th, 2012 8:42:57 AM

Zeoll bows and smiles at the generous words of the gold and blue dragons. He says, "Thank you very much," when mention of a reward is made. But honestly, Zeoll is still nervous around the Blue. It killed Restlin. And even if is did bring him back, life and death are not for fooling, he thinks in the privacy of his own head. Zeoll was dead forr too long to take it lightly.

"Oh yes, good Bosk," Zeoll says distractedly. "Herre arre the staves. They both need charrging. Thanks!"

Jim: you know you can only charge 1 stave a day, right?

Return To Index      Next Part
Copyright © 1980-2024 WoldianGames. All rights reserved.
Privacy Policy - Terms of Service - Site Map - Contact Us - SRD
 
WoldianGames Homepage