WoldianGames Homepage WoldianGames Homepage
WoldianGames Homepage
  LOG ON

Hook City Archives


Return To Index


Valla AC:16/16/12 HP:6/6  d20+4=15 ; d20+4=22 ; d20+4=7 ; d20+4=14 ;
Friday September 4th, 2009 10:09:50 AM

I think the cleris have a sense of 'leadership' about them. Padre means good for the group as a whole seems, although I agree. We should have killed all the captives, after questioning of course. I havn't been in Mudtown long, but with that stupid little gnome and his damn half-breed friends... As for the orc... As a race, I hate them, with much passion. BUT, as for Maikill, he is in the responseability of Padre and Bosk for all I care. I think his brute strength will help in the long run, but only after we see how his mind and personality fits... The code of honor of all three isn't going to mesh with the wretched place...

Valla nods as Xeron and Sanji spell out their plans. While Xeron approaches the tent, Valla will go with Sanji, although the opposite way around the depression. Peering into the trees and out further. Looking for their scouts, people in prayer, or anyone that may be alone or a few away from the main group.

I hope this doesn't turn sour...*,**,***,**** Valla moes as quite as possible, perking his ears something like a canine, peering into the trees while straining his elven eyes. His attempts to not be seen however may be useless.

*-Move silently: d20+4=15
**-Listen: d20+4=22
***-Hide: d20+4=7
****-Spot: d20+4=14

(OOC: I tried looking back posts, but couldn't find whether or not iv'e used my magic missile spell... Can you verify?)

Waiting - DM Jim  d20=14 ; d20=9 ;
Friday September 4th, 2009 11:02:48 AM

Katrin casts an evil eye at her captors--not the spell, but the look, as she awaits her and her companions fate.

At the Ironbands camp, Xeron approaches the tent to find that it is indeed a tent, and an empty one at that. Peeking inside he can see a table and a few chairs, but that is all.

Both Sanji and Valla make there way as quietly as they can into the copse of trees and spot a lone figure not 20' in that has his back to them muttering, "Where in the three hells are they?" The trail from their camp leads directly in this man's direction. With a sucking sound as Sanji pulls free a boot from the mud, the man turns and looks intently in the duo's direction. Sanji successfully hides, but Valla the quiet one freezes in place and locks eye's with the man. "Who are you and state your business!"

Xeron AC AC15 HP 7/7  d20=6 ; d20+7=21 ; d3=1 ; d20+7=14 ; d20+7=22 ; d20+7=20 ; d20=8 ;
Friday September 4th, 2009 12:07:49 PM

Xeron takes another look to see if anything is out of the ordinary in the tent but sees nothing (spot: 1d20 + 0 = 6).
He comes out of the tent and hear the man shouting. He looks for a trail to be able to go behind the man and silence him. IF THERE IS ONE he will try to silently walk pass the man while staying hidden and sneak behind him and put his hand on the man mouth and slices his throat.

Walk Silently 1d20 + 7 = 21
Hide 1d20 + 7 = 14
(ignore the d3)
(In case the distance is long, I am rolling again if needed)

Walk Silently 1d20 + 7 = 22
Hide 1d20 + 7 = 20

IF he cannot do that, he will observe from the tent looking to see if reinforcements are coming.

Spot: 1d20 +0 = 8


weekend turns - DM Jim 
Friday September 4th, 2009 7:03:11 PM

I will do weekend turns if everyone posts, just sayin' :)

Maikill 
Friday September 4th, 2009 9:32:26 PM

With a loud belch, Maikill finishes his moldy jerky and looks around for a drink. A puddle will do, he lowers himself and slurps up the muddy water.

Then, finding a stone he works to hone the edge of his axe.

"He come soon, kill Mother killer. No worry."

Valla AC:16/16/12 HP:6/6  d20+1=9 ;
Saturday September 5th, 2009 5:31:06 PM

Uh-oh.... Attacking this man now, might be a bad idea, maybe try getting alittle information first? Here goes...

Valla smiles, and nods to the man, politely Ahh, I've found you. I was looking for the Iron Band? Are you one of them? If not, Would you be able to point me in the right direction? I've just arrived in Mudtown, and am in need of their expert services, although I have a few questions. *

*Diplomacy/Gather Information (not sure which ethier way, mod is the same)
D20+1=9..... uh-oh....

Rurik - DM Jim  d20+3=18 (sense motive) ; d20+7=11 (listen);
Saturday September 5th, 2009 8:01:33 PM

The man's eyes squinted, it was obvious he didn't believe Valla, "Yeah, right. This here is Ironband property, clear out, or I'll have to gut ya, hear?" The human male, about 6ft' tall, rested his right hand on his longsword and awaited Valla's response.

In the distance (about 3rd's away; move silent is half speed) Xeron moved with the grace of a cat through the muck, underbrush and trees.

Xeron AC AC15 HP 7/7  d20+7=15 ; d20+7=18 ; d20+7=9 ; d20+7=9 ;
Saturday September 5th, 2009 10:33:28 PM

Xeron hears the man threatening to gut Valla which helps his decision to go behind him and then cut his throat silently.

Walk Silently 1d20 + 7 = 15
Hide 1d20 + 7 = 18

(In case the distance is long, I am rolling again if needed and I hope I do not need those lousy rolls)

Walk Silently 1d20 + 7 = 9
Hide 1d20 + 7 = 9

Valla AC:16/16/12 HP:6/6  d20+10=24 ;
Saturday September 5th, 2009 10:40:00 PM

Valla sneers at the man, losing his temper I tried to be like the clerics... No go huh. Fine, let him have it I have rather pressing matters, I must speak to your leader...

Valla raises his hands, moves them in percise gestures, elven incantations flowing from his lips. Golden sparks flash around the mans face, the elf smiles after his spell and draws his (ms) short sword.

Actions:
Daze spell: Save DC: 10+0+3=13
Draw MS short Sword

Not sure, since he doesn't have his sword drawn, if Valla will be victim to an AoO. IF he is, he will cast defensively.
DC:15
Concentration check: 1d20+10=24 (+6 for concentration and +4 for combat casting)

padre Sixtus Torquemada [drew]  d20+3=5 ;
Monday September 7th, 2009 10:56:43 AM

There is something awry in Sixtus' eyes as the female captive decides that she is in no position to make demands. Perhaps it is a taste of power? He stands tall in front of her, looks down upon the top of her head and nods slowly.

"Wise decision, Katrin. Your cooperation will yield you a better fate than any who chose not to. I am affraid, however, that the City Guard will not be part of the picture. It seems to me that any criminal who asks to be handed over to the authorities is probably most likely in bed with the authorities."

Then, wanting to be sure to error on the side of caution, the cleric strides around behind the captives to feel the ropes and the knots to ensure that they have not come loose by any means. After checking the ropes, Sixtus strides over to Bosk and talks quietly to the pillar of blondeness.

"Bosk, I have no idea what to do with these three. KIlling them, as some have pointed out, would be the safest bet but I believe Gargul would have qualms with that. The question that continues to nag at me is, had we just yelled at them initially, would they have run or would they have drawn steel on us first? that seems to be the key...for me anyways."

As he talks, Sixtus allows his pale green eyes to scan the camp and continue maintaining a vigilant outlook for danger*.
---------------
Spot - 5

Interim - DM Jim 
Monday September 7th, 2009 3:20:29 PM

ooc: waiting on Sanji to post cause her character is right there. If she doesn't post by later today, she gets skipped.

About prisoners: If this was the woods and no "law" was present to turn them over too, then what happens to them is fair game, because they did try to kill you after you defended the camp--they could have run away.

However, since the "law" is nearby and they are in no position to attack you, being your bound captives, killing them would be a bad thing. The "law" might not care, but your alignments do.

Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Monday September 7th, 2009 10:01:09 PM

A small smile creeps across the minotaur's face as he watches Maikill finish his drink. I think it is safe to assume he is not a disciplined warrior. Skilled, but not a stand at attention kind of mindless army grunt. No, he is not one of them...

His attention abruptly shifts as he listens to Sixtus speak. "Bosk, I have no idea what to do with these three. KIlling them, as some have pointed out, would be the safest bet but I believe Gargul would have qualms with that. The question that continues to nag at me is, had we just yelled at them initially, would they have run or would they have drawn steel on us first? that seems to be the key...for me anyways."

Raising his eyebrows slightly, the horned cleric responds, somewhat bemused at what different perceptions the two of them have of their lord.
[b]I don't believe that the God of Life and Death, a deity dedicated to balance, would think twice about the lives of these. They take life upon a whim and likewise shall lose it upon a whim. Their lives are forfeit for the crimes they have committed, and by fighting without honor and in disguise for a dishonorable purpose means that they are not entitled to any of the standards of chiveraly that most men feel bound to uphold. I realize that you are a messenger of the word, where as it is my destiny to be a restorer of the balance in Wold. As such, we are bound by parallel, but different codes. You are Gargul's Right Hand, and I am his Left. Where you inform others of Gargul's law, I restore the balance when it is broken. I may have challenged the orc for his audacity earlier, but I cannot bring myself to kill those who are unconscious and bound this long after a battle, particularly those who cooperated with us afterwards and whom we said we would spare.

When the others return, we will bring them to the authorities. If they say to kill them, then we are upholding a just law, and there is no dishonor in our actions. If the guards take them o

Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Monday September 7th, 2009 10:05:11 PM

them or let them go, then we leave it at that and prepare incase they or their friends return. Would you two agree to that? Bosk looks over to Maikill, trying to include him. While he does not trust him fully yet, he recognize the benefits to having another sword on hand should the lumpies return.

ooc: my last post got cut off some how. If a dm could at last add the end bold symbol I would appriciate it.

Sanji (Eric) AC: 18/15/13 HP: 6  d20+6=22 ; d20+6=18 ;
Tuesday September 8th, 2009 7:37:24 AM

Hearing her foot leave the ground with an audible sucking sound brings a grimace to Sanji's face. Her heart pounding, she quickly ducks behind a tree. The drums of her heart keep echoing as the unknown person challenges Valla. We need to give Valla some time to talk his way out of this. She continues to make her way around the back of the new adversary looking for an opportunity to strike silently. Hopefully, the conversation with Valla will draw his attention away and give Sanji her chance.

Freeing her sword from its leather prison, she prepares herself for a stealthy kill. Sanji begins to work her way behind the guard, keeping her breath steady and being extra careful to remain silent.*, ** We have to silence him quickly. Hopefully, no one else in the camp heard anything.

Move silent: 22
Hide: 18

ooc: Sorry for the late post. My hard drive decided to go out just before the weekend.

Rurik - DM Jim  d20+3=8 ;
Tuesday September 8th, 2009 12:07:23 PM

Valla shows the guard who's the boss and promptly dazes him, while both Xeron and Sanji try to sneak around him.

Sanji is in the position to strike from behind, while Xeron is still some 30ft away from the guard. Xeron does however note that someone deeper into the woods, towards the camp, is calling out towards them, "Rurik, what goes on out there?" Then a momentary pause and when no answer is immediately forthcoming:
DC15 Listen Highlight to display spoiler: {"Drusinthe, with me, Taklum, stay here to alert the others if we send an alarm."}

Xeron AC AC15 HP 7/7  d20+4=6 ; d20+7=21 ; d20+7=25 ; d20+7=9 ; d20+7=16 ;
Tuesday September 8th, 2009 2:43:25 PM

Xeron does not hear anything (Listen check: 1d20 +4 = 6) and keeps wlaking towards the group, his goal being the silencing of the man who threatened Valla.

Walk Silently 1d20 + 7 = 21
Hide 1d20 + 7 = 25

(I am rolling again if needed and I hope I do not need those lousy rolls)

Walk Silently 1d20 + 7 = 9
Hide 1d20 + 7 = 16



Katrin - DM Jim 
Tuesday September 8th, 2009 6:40:07 PM

"So how long are you going to keep us here? And what of my friends?" Katrin sat as staunchly as she could, she knew these men were not the typical sort about Mudtown, otherwise she would be dead, so she continued with her conversation with her abductors, "Do you mean to let them die in their current state, or will you at least heal them to ensure they don't die?"

Maikill 
Tuesday September 8th, 2009 6:55:04 PM

Maikill looks over at the girl prisoner from his perch on the crate. He spits a large yellow-green wad of mucous on the ground.

"Strong live, weak die."

He looks over at the other wounded prisoners.

"Maybe they die soon. I not stupid. Mother teach me stop blood, clean wound. Maybe I help."

Then he gets up and stands over the small prisoner.

"Tell me where orc is. Where mother killer is. Then I help."

He shrugs his shoulders and adds:

"Not my fight, I no need help. You tell me, I help anyway."

Katrin - DM Jim 
Tuesday September 8th, 2009 6:56:55 PM

"What? Mother killer, orc, what?" Katrin looks truly perplexed by Maikill's question.

Maikill 
Tuesday September 8th, 2009 7:06:49 PM

"I follow, long time. Orcs come here. Orcs kill mother. Orcs you boss. Tell me, I help. Find Orcs, I protect you. No tell, I no stop them. They do anything. No care."

Valla AC:16/16/12 HP:6/6  d20+4=24 ; d20+3=8 ; d20+4=6 ; d20=2 ; d20+3=5 ; d20+3=17 ;
Tuesday September 8th, 2009 10:26:01 PM

Valla strains his elven ears, and hears men talking in the distance*... Damn! We've already been spotted... Taking this one out shouldn't be a problem.. But two others are coming... and we have nearly no information for the rest of the group... Padre is going to kill me... The elfs heart beats rapidly, knowing a cleric is going to be pissed at you isn't a good feeling. With his mind racing, Kill this man, get to the camp and find out more... We'll be fighting them soon anyways... was padre right? Valla trys to mimic the mans voice (the one he just dazed) as he heard it when they first arrived**** E'ry things fine boys!

Valla swings his short sword**, but slipping in the mud, and his thoughts jumping about rapidly, causes the elf's aim to veer off terribly. Valla then keeps his momentum going, and dashes behind the closes tree*** availiable. Seeing not many thick trees, or none that he could see in his panic strikin state, Valla doesn't hide that well. I hope Sanji and Xeron are close...

Actions:
* Listen: d20+4=24 (nat' 20)
** Attack: d20+3=8
*** Hide: d20+4=6
**** d20=2 ok, here im not sure what kind of check. I'd say Diplomacy or Forgery, but Im honestly not sure... SO: I'll just roll a d20 and Jim can add the mod, if any, but let me know what skill its using, please..(not that it seems to matter, with a 2..)

[i] the last 2 d20 rolls were confirming my fears... Although they weren't confirmed, lol Wanted to see if i'd roll a nat' 5 or under five times in a row.

Katrin - DM Jim 
Wednesday September 9th, 2009 2:17:20 AM

"Orcs? There are no orcs back at my camp, the Ironband camp. Just a bnunch of humans, a couple of dwarves, an elf or two, but definitely no orcs, or even half-orcs." Katrin looked truly perplexed by why Maikill would think she would roam about with a bunch of orcs.

Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Wednesday September 9th, 2009 8:49:49 AM

ooc: the response we recieved to waking up our first captive was,

Groggily at first, then wincing in pain, the revived half-orc sits up and takes in his surroundings.

Is this a typo?

DM JIM -- no typo, he's not back at her camp :)


Rurik - DM Jim 
Wednesday September 9th, 2009 12:04:17 PM

Waiting on Sanji...

Maikill 
Wednesday September 9th, 2009 2:40:16 PM

With a perplexed look Maikill points at the bound half-orc nearby.

"He orc. You lie, I no help."

Maikill walks away from the prisoners and goes back to sitting on the crate.

Katrin - DM Jim 
Wednesday September 9th, 2009 5:04:19 PM

Katrin looks over at the prone form of Hillharg and cocks an eyebrow, "That is a half-orc, like you, well, not like you, he is much smarter."

padre Sixtus Torquemada [drew] 
Wednesday September 9th, 2009 5:07:19 PM

A look, the mixture of maniacal satisfaction and of confirmation to Katrin's question smears the well tanned face of the cleric. He nods a couple of times and waggles his pointer finger at her as well.

"Ahh HA! You see, perhaps I am just passively killing these criminals. You just happen to be smart enough to cooperate unlike this half-orc here. All tied up, completely defeated and outnumbered, and he still was issuing death sentences on our heads. Who knows, perhaps he will fall over, dead, right next to you."

Sixtus looks up at the horned one out of the corner of his eye, "I try to preach the word a bit but when push comes to shove, I definitely kill for the balance."

Then the avenging slow-talker speaks up and states something quite profound.

"That is an interesting observation, Maikill. Why is that Katrin? How is it that you claim no orcs or half-orcs are part of the IronBand yet you are sitting next to a half-orc who is part of the IronBand as we speak?"



Katrin - DM Jim 
Wednesday September 9th, 2009 7:25:43 PM

"Is the common language a second language to you dolts?" Katrin was starting to get upset, then again, perhaps it was a clever ruse that they were trying to act stupid, instead of actually being stupid, to catch her offguard. "I never said anything about not having half-orcs in the group, obviously we do have one. What I did say was that there were no Orcs in the Ironband company, understand?"

Sanji (Eric) AC: 18/15/13 HP: 6  d20+5=20 ; d20=15 ; d6=2 ;
Wednesday September 9th, 2009 7:47:42 PM

*Sanji's ears begin to burn when she notices the vioce coming from the camp. Best to get this one out of the way and get back to camp as soon as we can. It seems like the scouting trek will be rather fruitless. Perfectly positioned for a strike, Sanji lashes out at her Dazed opponent.** Sanji tries to gage how much time she before company arives.

Listen: 20
Attack: 15 Not sure if this is a hit or not
Just in case, Damage: 2

Rurik - DM Jim  d6=5 ;
Wednesday September 9th, 2009 8:01:19 PM

ooc: Sanji, you forgot your sneak attack damage, so I rolled it for you.

Rurik didn't know where he was, what he was doing, it was all in a daze, and so was he. Suddenly the point of Sanji's rapier poked out the front of his abdomen and the Wold fell into darkness.

Extricating her blade from the dying guard, Sanji figured the other guards she heard would be here soon (4 rds away, Xeron is 1rd away).

Fight or Flight?

Valla AC:16/16/12 HP:6/6  d20+4=9 ; d3=1 ;
Wednesday September 9th, 2009 8:45:31 PM

Valla watched the dying soldier fall to the ground as Sanji's pointy steel finds its way through his insides, the elf whipes the sweat from his brow. He starts to whisper to Sanji I think we should take care of these two, running will cause them to come after us, and possibly overrun us. With larger numbers. Besides, the more we kill now, the less that will invade our camp...

Without waiting for a reply, Valla looks at the two approaching soldiers, being only 12 feet away he rolls his hands over one another, and throws a greenish glob at them* Then backs up a few feet, putting Sanji and Xeron in between him and the soldiers.

Actions: Acid Splash.
Move 10' backwards.

*Acidsplash: Ranged touch attack: d20+4=9
Damage: 1 (doubt its needed)
Highlight to display spoiler: {
[s]Acid Splash[/s]
[s]Daze[/s]
Prestidigitation
[s]Magic Missile[/s]
[s]Shield[/s]
}

Distance - DM Jim 
Wednesday September 9th, 2009 9:42:24 PM

ooc: sorry, but I don't know how you think that they're 12' away. 4 rds of movement is anywhere from 120' - 240' depending if they're hustling or not. More than likely they are hustling, so they are about 240' away through the copse of trees and you would not be able to see them, nor did I state that you saw them. Just pointing thing out.

Also, Xeron was moving at half speed, sneaking about and such, so he was moving at 15' a round, hence, why I used rounds and not feet away.

Valla AC:16/16/12 HP:6/6 
Wednesday September 9th, 2009 11:32:10 PM

OOC: my bad... I thought the rds was yards... Well then, in that case, please delete my last post.

Valla watched the dying soldier fall to the ground as Sanji's pointy steel finds its way through his insides, the elf whipes the sweat from his brow. He starts to whisper to Sanji
I think we should get out of here before anyone else shows up. Our scouting mission has been useless, but thats one less we don't have to worry about I guess.

Valla starts to retreat back to camp.

Xeron AC AC15 HP 7/7 
Thursday September 10th, 2009 9:08:47 AM

Xeron nods at Sanji clean kill but says nothing. "She is good. Very good. She surely learned well in the sewers of Mudtown. I wonder if she is tainted inside like me."

He whispers to the group "You said there were two of them coming. There is 3 of us. May be we can take another one down before running away. This would be sending a strong message. The ironband would have lost half of its force or more to us. This might make them think twice. Or may be it might enrage them. "

Maikill 
Thursday September 10th, 2009 10:13:15 AM

The mouthy girl prisoner continues her insults, somehow thinking it will illicit a positive response from the half-orc. Insults though are heard far too often to be noticed anymore, might as well worry about a dog barking on the other side of the village.

Maikill leans back and closes his eyes.

Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Thursday September 10th, 2009 11:57:18 AM

Returning his gaze back to Sixtus, the annoyance clear in his ice blue eyes, the minotaur thinks out loud, "It seems like this one has no more useful information and wishes to get back onto our bad side. I say we gag her, and if she continues to be a nuisance we knock her out again just like the rest of them. The guards probably prefer then unconscious anyway.

Unless on of their party objects, or Katrin volunteers some more information, Bosk will proceed to gag the prisoner.


padre Sixtus Torquemada [drew] 
Thursday September 10th, 2009 12:39:34 PM

Nodding his approval to the minotaur, Sixtus will stride over to Katrin, slide the dagger from his boot and cut off a length of cloth to gag her with. His eyes never lose contact with the objectionable magic user and his hands are less gentle than they would have been earlier in the conversation.

"Good idea big guy. I was kind of hoping that she would challenge my intentions earlier...it would have given me an excuse to end the half-orc's pitiful existence. Now he will just slowly bleed out as will the other unless you wish to question him as well. I feel like wasting our blessings on this lot is not necessary and if the group is marching upon us, we will need every ounce of Gargul's graces to see us through alive."

Raining, as usual - DM Jim 
Thursday September 10th, 2009 5:24:22 PM

As the rain comes down in small droplets, as usual, Valla quickly starts to head back to Penn's camp, so as not to be caught by the incoming guards. Sanji and Xeron may have other plans as they talk about what to do.

Back at Penn's pen, the group finally gags the uppity Katrin, and none too lightly either. Mumbling slurs under her gag, more than likely about Padre's manhood or lack their of, Katrin quiets down and waits like the rest for the other's return.

Valla AC:16/16/12 HP:6/6  d20+4=10 ; d20+4=9 ;
Thursday September 10th, 2009 7:21:26 PM

Valla motions to Xeron and Sanji, Those two may not be a problem, but a loud yell and the whole Iron band is in pusuit. A chase through Mudtown does not sound like a great idea. come on! Valla whispers harshly. He keeps on guard though, straining his eyes to see through the leaves and branches, perking his ears to listen to any sort of conversation the two soldiers are having.

Spot: 10
Listen: 9

Sanji (Eric) AC: 18/15/13 HP: 6  d20+4=14 ; d20+5=17 ;
Thursday September 10th, 2009 11:56:38 PM

Sanji's rapier has tasted blood for a second time in a very short period. We could cause some havoc if we stayed behind and tried to ambush a couple more of the iron band lackeys. But, Valla is speaking the truth. All it would take is one yell and the entire band would be on us.

With reluctance, Sanji wipes the blood off of her blade and slides it home. Very well. Let's get back to rest of the group. But, I'll buy a round of ale if you can hit the first one that comes into view. Then we run. Sure, it's reckless, and not the brightest idea, but Sanji can't help but try and tease the elf just a little bit. It would be worth the price of a round just to see him hit one then run for his life. That crooked smile flashes across her face again and her eyes twinkle with a hint mischievous intent. She glances over her shoulder toward the sound of their pursuers.*,**

Whatever Valla chooses to do, Sanji will return to the camp with him.

*Spot: 14
**Listen: 17



Maikill 
Friday September 11th, 2009 10:11:05 AM

Rather than washing away the filth of the road from Maikill the light rain dampens his clothes and causes the odor of his orcish heritage to rise from him. Unaware or uncaring, Maikill stays upon the crate leaning back against the wall with his eyes closed.

Valla AC:16/16/12 HP:6/6  d20+4=6 ; d20+4=5 ; d20+4=6 ; d8=5 ; d20+4=19 ;
Friday September 11th, 2009 11:07:48 AM

Valla looks at Sanji when she makes her challange, with a knowing grin Valla sheaths his short sword. We will see miss Sanji. I'll take your challange. This should be a bit of fun I do believe. The grin never leaves his face as he draws out his bow. He finds a good cover spot, and knocks an arrow. Waiting for one of their pursuers to get within about sixty feet. A round of ale. Sounds like a plan!

Actions:
Hide: I'd like to take 20 on this, since they are so far away. But if I can't, I rolled: d20+4=6
Spot: To see them coming at 60' d20+4=5 (seriously!)
Listen: wow..... d20+4=6
Ready action:
Bow damage: d8=5
Bow attack: d20+4=19


Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Friday September 11th, 2009 6:10:37 PM

Leaving Katrin in Sixtus charge, the minotaur strolls over to the wet half-orc. Speaking in a casual tone and softening his eyes slightly, the young cleric begins a conversation with their newest companion. "Tell me Maikill, where do you come from and how did you manage to track the orc to this location. I would also like to know about your fighting skills, there is a good chance we will see another battle before day's end and I would like to know that abillity of anyone I am fighting beside.[/b]

Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Friday September 11th, 2009 6:11:34 PM

ooc: Valla...high rolls are good in this game. They do not count against you :P

Maikill 
Friday September 11th, 2009 9:05:10 PM

Maikill slowly opens his eyes and looks up at the minotaur. Motioning to the North, he says:

"Come that way, long way. Take many years. Track orc by listen. People tell, orc kill many in village. I get there too late. Go to next village. Always too late. They think I orc, run away. Now I come here. Find orcs, kill them. I fight with axe, very strong. Try to be good, make mother proud. Sometime I get mad, fight without think. After fight I sad, mother say use head. Forget when mad. No worry, only kill bad."

Looking again at the minotaur, he adds:

"Why, what you do? You boss?"

Sanji (Eric) AC: 18/15/13 HP: 6  d20+6=22 ; d20+4=22 ; d20+5=9 ;
Friday September 11th, 2009 11:19:15 PM

Success! I actually talked him into it. Hopefully we will be able to have a little fun before we have to run for our lives. Sanji takes up a hiding position behind a nearby tree and peers around the trunk in an effort to gain a better vantage.*

She scans the trees looking for the Iron Band's members to show themselves. Sanji glances over both shoulders as well to make sure that no one is sneaking up unnoticed.** She strains against the pounding in hear ears to hear the sound of her quarry.***

*Hide: 22
**Spot: 22
***Listen: 9

Valla AC:16/16/12 HP:6/6 
Friday September 11th, 2009 11:59:39 PM

OOC to Bosk: Right? look: d20+4=24 ; d20+3=8 ; d20+4=6 ; d20=2 ; d20+3=5 ; d20+3=17 - this is from like 3 or 4 posts ago, 4 of 6 rolls are under a nat' 5!!! THen my acid splash (which was an error post anyways...) I rolled a 9 and a 1! Followed by a spot and listen check, and with a plus 4 I still couldn't get above a ten... Then, a nat' 2,-1-,2.... It seems the wold's random number generator really doesn't like me much at all... I think I could probably count the rolls, above 15, i've made since the begining on one hand...

Xeron AC AC15 HP 7/7 
Saturday September 12th, 2009 9:15:30 AM

Xeron is about to run back to the group when Sanji makes Valla change his mind. "Glad to see I am not the only one sometimes not thinking with his brain. Well at least, Valla TALKED To her. "

He positions himself ready to run after goingthrouhg his backback. Where is that tanglefoot bag? cannot believe I lost it. I want to keep the caddledrop for the camp. "

Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Saturday September 12th, 2009 1:33:36 PM

Bosk shakes his haed slightly in response to the half-ors's question. Picking his words carefully, as hi is unsure as to how much common Maikill understands, the minotaur replies, No, I am not the boss. We all met while trying to help someone in need and were hired by a merchant named Penn because he thought we acted honorably. He hired us to protect him and his merchandise until he gets into the city. These people who attacked us were his former employees, he says while using one horn to point towards the captives and the bodies of the slain attackers, they were fired for acting dishonorably. Since our group got together we have worked on and decided things together without a 'boss' in the group. I asked about your abillity because I like to know who I can trust to do what. Who I may need to protect in a fight and who can help me if I need help.

Jens & Drusinthe- DM Jim  d20-1=7 (jens spot) ; d20+5=23 (dru spot); d20+2=14 ; d20+1=21 ; d20+1=2 ; d6+1=5 ;
Saturday September 12th, 2009 3:29:59 PM

"Aagh!" Jens cries out as his breastplate is pierced by Valla's arrow--immediately Drusinthe, who was close on Jens' heels, raises the alarm and yells back to the camp they are being attacked. Jens takes cover as he draws out his own bow, and fires back at the poorly hidden Valla, barely missing him. Drusinthe also takes cover and invokes her nature powers to produce a flame in her hand, which she promptly throws at Valla and nearly hits him in the face (no crit), but bathes him in flames.

Valla takes 5hp damage, you are down to 1hp

I'll process a weekend turn if all three post (Sanji, Valla and Xeron)


Maikill 
Saturday September 12th, 2009 7:35:42 PM

Maikill shrugs his shoulders as Bosk speaks to him.

"No boss bad idea in fight. I no listen good in fight when mad, so no matter me. So, what you do. Fight with ball on chain? Why you have horns? Look like bull, you have bad father that hurt mother too?"

Maikill looks down a bit sheepishly

"No mean hurt with words. I try be human, like mother. Orcs bad. Not know about bulls. You want me help protect?"

Valla AC:16/16/12 HP:6/6  d20+4=8 ; d8=5 ;
Saturday September 12th, 2009 7:56:12 PM

Ha, damn raiders! Valla shouts as his arrow pierces through the mans breastplate. But when the other man shouts back to his camp, raising the alarm, Valla isn't so thrilled... Time to run! He thinks while watching the arrow whiz past his own head. Way too clo... But before the elf could even finish the thought his cloak and skin erupt into flames. Blisters and boils finish fulling his scarred face and uncovered arm.

Breathing heavily, too heavily for his own liking, and fighting his urge to scream in agony at the searing pain and intense heat of the flames that egulfed his body. How will we make it out of this one? He wonders.

Praying Sanji and Xeron are close, and able enough, to help him out, I better have that round of ale!! He screams just before firing another arrow at the wounded soldier, praying for a kill hit. The elf then turns and runs as fast he he possibly can back toward the camp.

Actions:
Bow attack: d20+4=8.....
Bow damage: d8=5

Run as many feet as possible. I know you can 'move' up to your base movement and attack, but I'm guessing I can't attack and then run and quad (or triple) that movement in the same round. So, Valla will run as far as he can after shooting one last time.

Bosk Deox (James) AC 14/10/10 HP 14 of 14  d20+1=5 ;
Saturday September 12th, 2009 8:24:10 PM

White fire instantly blazes through the minotaur's eyes* as the past accusations of his father's implication is his mother come rushing back to him. Then, just as suddenly, it passes as he realizes that the half-orc could have no knowledge of that event. No. he says firmly. My father was a good and honorable man who loved my mother. Changing subjects quickly, he continues We are all experienced in battle, and most of us keep aware of our surroundings. We all know how to work effectively in a group (I might be stretching the truth at the moment). Six of us were able to take on eight enemies during the last battle with no casualties. Even if you don't listen well in battle, we can plan for that. If you would like to help us in the hopes of finding your mother's killer, then we will accept your help. Just remember that the other members in our group will not fully trust you until you prove yourself in battle and they know whose side you are on.

As for the horns, I am a minotaur. We are a race that understands the importance of honor, and our horns make goes weapons in battle.
Bosk swings his head gently from side to side to emphasize the point.
---------------
*Intimidate 5

Sanji (Eric) AC: 18/15/13 HP: 6 
Sunday September 13th, 2009 10:33:44 AM

Nice shot. Now let's get out of here! The thrill of it all washes over Sanji as she speaks to Valla. Then the arrow whizzes by. Sanji glances back in time to see briefly engulf Valla. We have to move! Xeron, we have to help him. I'll guard our backs while I can. If we get separated, meet up at the caravan. We should try to stay together, though, if we can. With that, Sanji helps Valla turn and they begin to flee. She will move at her maximum speed that allows her to stay with Valla.

Don't worry, I'm a woman of my word. You'll get your ale. I'd have preferred to get it without the side of crispy elf, but I get you can't have everything. She gives a smile to her companions and continues to urge them on. This might just be worth the loss of sleep. I wonder whose turn it will be to do the "stupid" task next time...

Sanji feels a small pang of regret for talking the elf into staying just a little longer. But that feeling quickly drops away as she focuses on the task at hand. They have to run....

Xeron AC AC15 HP 7/7 
Sunday September 13th, 2009 1:26:25 PM

As soon as the magic user attacks Valla, Xeron blood rushes to his brain. He yells "Run!Everyone Run" not very stealthy but the odds were not in their favor.
When he sees Valla fire another arrow, he yells "Scarface, do you have death wish?"

He urges Sanji to run before going into a sprint. Xeron will run as fast as he can back to the camp.

We attacked imprepared and without a plan. This was too risky for my taste.

Jens & Drusinthe- DM Jim  d20+2=3 ;
Monday September 14th, 2009 12:23:56 PM

As Valla hightails it out of there, smoke trailing off of his body, another arrow whizzes way over head missing him by a mile. The trio continue their withdrawal from the Ironband territory and are glad to see that they are not being followed.

Arriving back at Penn's camp, everyone there notices Valla's new "burnt" look.

Xeron AC AC15 HP 7/7 
Monday September 14th, 2009 5:44:28 PM

Xeron's mood is quite dark. He looks at the group and with a somber tone says "We are about to be attacked by a powerful band and they have 3 of them in our camp. Blood will be shed. We need to start to prepare for it."

Maikill 
Monday September 14th, 2009 6:51:11 PM

Maikill leaps up from his crate, axe in hand as the three return to camp.

"Oh, it you. Why he smell smoke, no hair?"

Upon hearing that the enemy is coming, Maikill will hide inside the wall next to the gate.

Sanji (Eric) AC: 18/15/13 HP: 6  d20+4=19 ; d20+5=6 ;
Monday September 14th, 2009 7:26:23 PM

Upon ariving at the camp, Sanji glances over her shoulder and pauses to scan back the way she came.*,** She will take a long pull from her waterskin and motion toward Padre and Bosk. He could use some healing if you are willing and able. She helps lower Valla into a sitting position and hands him her waterskin.

Well folks, as Xeron said, we may have made this iron band group a little upset. That is, if they don't enjoy finding their companions dead or having arrows shot at them. I managed to put one of them down, but there are others, at least three. We saw 2 and heard another one being referenced. So, there are probably a few more than that. Unfortunately, we couldn't get close enough to be sure of their numbers or how well they are equiped. Obviously they have magic users. Sanji gestures toward Valla indicating the sorce of her logic. But the good news is that because of Mr. Eagle Eye here, I owe you all a round of ale the next time we feel like drinking.

Not waiting for any questions, Sanji continues to ramble on. What do you guys think of posting some look outs just in case trouble arises? I'm not sure whether they got a good look at us or not, but it probably won't take them too long to realize where we ran off to. The one I took out muttered something about wondering "where the the 3 hells are they" or something like that. I assume he was wondering about them. Sanji lazily waves a hand in the direction of the bodies of their fallen enemies. I'm surprised you guys didn't take care of those while we were away. We might want to do that before Mr. Penn wakes up.

*Spot: 19
**Listen: 6

Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Tuesday September 15th, 2009 9:35:50 AM

The minotaur looks at their crispy companion, and begins to respond to Sanji's questions as they come up. "Ariman can you take care of Valla and bless the rest of us as soon as you see someone coming? You still have all of your spells for the day and can pray for more when needed. I used up most of my spells questioning the captives."

"I do agree that we need to set up some gaurds, and prepare for battle. There is a good chance that they will wait for nightfall in order to prepare and to maintain the element of surprise."
He then turns and yells to the half orc, "MaiKill, you may wany to move more to the north, as that is the direction of thier camp. Last time they chose to climb the fense rather than using the gate. Besides, if they come from that direction we will see them coming. If they come from the north, then they can hide behind the tent and wagons."

Returning his attention to Sanji, he responds "We left he bodies because we didn't want to have any fewer people at camp than we already had. We already were short three, another two could have been devistating if we were attacked again. If you think we have time, I can take the bodies now. We also need to decide what to do with the captives, are thought at the moment is to turn them over to the gaurds. As far as preparing for battle, I suggest we get those who primarily use magic to hind in the wagons and fortify themselves, maby place some calotropes around the area."


Waiting - DM Jim 
Tuesday September 15th, 2009 1:05:59 PM

Time slowly crawls by as the group waits for a counterattack that never comes. An hour passes and early morning arrives (about 8am) without sign of any Ironband members or their scouts--at least any that have been spotted.

Maikill 
Tuesday September 15th, 2009 1:18:47 PM

Maikill nods to Bosk and moves to the North. He climbs into one of the wagons and decides to get a little sleep while he can.

padre Sixtus Torquemada [drew]  d8+1=7 ;
Tuesday September 15th, 2009 1:29:46 PM

Sixtus begins to pace for the rest of the night, on edge and frustrated beyond belief. Just before going to bed he uses one of his spells to heal Valla as Bosk calls for Ariman to do something.

"Bah! Don't give him an excuse to try and help now, he may end up thinking that he is part of this group, Bosk." Agitation liberally coats the cleric's words.

Just before laying down, Sixtus gruffly states, "Tomorrow we need a definitive plan."
--------------------------------------------
As Sixtus is woke for his watch and his prayers are said, he begins pacing the camp, apparently picking up from where he left off the day before. He makes sure to give everyone enough time to fully rest but does little to increase the comfort of the captives. As the group rises, complete their morning routines, and assembles for the morning, Sixtus clears his throat.

"So today we need to figure out what is happening. Perhaps we hire some children to go and listen and scout for us, that way we are not hurt for numbers. Everyone in Mudtown is for hire. The captives stay here, perhaps for leverage if negotiations are to ensue. Does that sound like an acceptable place to start?"

Valla AC:16/16/12 HP:1/6 
Tuesday September 15th, 2009 2:21:44 PM

((OOC: I didn't think we were in the position to sleep. Thought we woke up, had the battle and now its just 'alittle later in the morning'.. ))

Valla takes Sanji's offered help, and drinks graciously from her water flask. Thank you... Don't get no cheap-barnfloor-ale nethier.. My skin and robes are still smoking here.. Valla musters a smile. Glad he took the two shots, even though It probably wasn't the smartest idea.

The elf then asks, pleadingly, Bosk, Ahirman, Padre? Could one of you patch me up a bit? He lifts his arms and shows his tattered robes and blistering skin. I seem to be a bit burnt..

After its decided to get guards for the gate and what not. Valla nods, Sorry guys, I've nearly depleted all the spells I've prepared for the day. I couldn't possibly remember any more of the completcated arcane writing for a long while. A simple spell of trickery is all I have left for the day. Valla says this in a grim voice. Knowing both priests are hardpressed as well. Naru favoring face painting and humors pranks over the well being of her companions.

Valla then finds a nice place to sit in a crossed legged position, inside the sleeping tent. IF anything is to happen, come get me. I'll do all I can. But, please, until that point... Let me rest.

OOC: It would take ten hours for Valla to prepare more spells... Two hours of waiting then, eight hours of rest. Even then he could only prepare like two..

Xeron AC AC15 HP 7/7 
Tuesday September 15th, 2009 4:51:35 PM

Xeron confused if it is early, late morning and afternoon waits until a plan is formulated.

Backposting - DM Jim 
Tuesday September 15th, 2009 5:18:30 PM

ooc: no backposting as if you were posting in the past... does that make sense?

It's alright to say, "Jango wished he had remembered to pack his multi-laser this morning, but his sleep had been interrrupted by the constant sound of little Boba using the restroom over and over again--dang Rigelian tapeworms!"

Not, "This morning was really crappy, I've...etc..." Then "Oh, dang, I forgot my multi-laser this morning..."

It confuses people. Write about the past in the past tense, not in the present tense.

It is 8am: the battle happened at about 6am and scouting took over an hour to go there, get burnt, and come back.

Maikill 
Tuesday September 15th, 2009 10:20:26 PM

Morning light filters into the wagon but it does not disturb Maikill. He snores loudly as spittle flies from his mouth.

padre Sixtus Torquemada [drew] 
Tuesday September 15th, 2009 11:26:34 PM

Sorry! My bad! I misread the quick snippet of DMJim's and I thought he forwarded things to the next morning.
So let's just take what wasn't fluff...

Sixtus clears his throat.

"So today we need to figure out what is happening. Perhaps we hire some children to go and listen and scout for us, that way we are not hurt for numbers. Everyone in Mudtown is for hire. The captives stay here, perhaps for leverage if negotiations are to ensue. Does that sound like an acceptable place to start?"

As Valla asks for some help with the gooey, flaky scabs that are forming from the blast of arcane fire, the cleric waves him over. Several moments pass and several times Sixtus' hands glow that same white-blue color as he pulses the minor blessings of Gargul over the major area of burns*.

"There you go, Valla. Let us now conserve the rest of our magics until necessity for life demands that we use them for the day."
----------------------------------------
* - Spontaneously use all three Cantrips for CMinorW = 3 HP healed for Valla

Xeron AC AC15 HP 7/7 
Wednesday September 16th, 2009 8:52:27 AM

Xeron shakes his head. "I would hire runt to spy for us. They are likely to be caught by the Ironband and will feed us lie. We are unknown. These guys are. We can only trust ourselves, assuming we can even trust each other."

He sits down looking discouraged "This "good" thing is so hard. Stealing was easier, much eaiser."

He grabs the ring around his neck and hold it tight.

Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Wednesday September 16th, 2009 10:52:03 AM

Bosk examines Valla's arm, and notes that it is still injured. Once again he asks Ariman to heal Valla, but if he will not then the minotaur will use two cantrips to restore Valla's health.

"Most of my cantrips are of limited use durring battle, and I would perfer it if you could hold your own in battle long enough to take one ofm them out before you go.[b/] He gives valla a faint smile to let him know that his is only kidding.

The horned cleric points his horn towards Katrin, [b]If we are going to make pans, then we should do so in hushed whispers so that our captives do not over hear them.
Lowering his voice, the cleric continues Xeron, do really think any questioning we do will get back to the Iron Band? If so, then perhaps we can trick them. Let them think our carrivan will be underprotected at a certain time of night...after everyone has prepared thier spells and is well hidden. Maybe we can ask around town for the location of a certain building, and casually mention that we need to meet someone there just before sunrise? Or perhaps we could ask to hire some additional men for that time of day, but refuse them all for costing too much?

----------------------------------------
* - Spontaneously use two Cantrips for CMinorW = 2 HP healed for Valla (If Ariman will not help)

Sanji (Eric) AC: 18/15/13 HP: 6 
Wednesday September 16th, 2009 7:44:59 PM

No worries friend. I won't waste my money on anything but the... affordable.... Sanji gives Valla a crooked smile and feels a sense of warmth fill her gut. So this is what comraderie feels like. I could get used to this. Provided that the Iron Band doesn't kill us.

Sanji enjoys the moment before returning to the task at hand. I agree that hiring children would be too risky. I know that if I were hired in that situation, I'd probably just take the money and run. But setting those brigands up for an ambush is a great idea. I like the idea of spreading rumors to lure them to a place of our choosing. Then they will have to fight on our terms.

She arches her back to work out some of the kinks and glances at the bodies again. We should take care of these soon. I'll help take care of it. Will any of you strapping gentleman be willing to acompany me? Or would it be a poor mark to your honor to be performing such tasks? Sanji flutters her eyebrows in a teasing gesture, trying to make light of the situation.

Valla AC:16/16/12 HP:1/6 
Wednesday September 16th, 2009 9:08:20 PM

Valla nods and gratefully accepts Padre's and Bosks healings (assuming Ahriman didn't heal him). Thanks friends. He nods to Bosk Not sure about how much help I'd be in a battle right now. I'd think of myself a liability before anything. At least Im a decent bowman, I believe I see myself hanging back if we meet any threats today. Valla forces a smile, then goes back to resting up a bit.

The ambush is the way to go fellas. The elf offers his thoughts, not wanting to risk his, very few, gold on some random child. Who have grown up in mudtown as well... No offense Xeron, but I wouldn't trust my money with hardly anyone who grew up in this town. The young one there Valla points to Xeron, Showed me that merely a few minutes after I met him. A child would be less honorable in giving my money bag back.

Valla AC:16/16/12 HP:6/6 
Wednesday September 16th, 2009 9:08:52 PM

((OOC: Fixing my header..))

Xeron AC AC15 HP 7/7 
Thursday September 17th, 2009 9:15:08 AM

Xeron does not react to Valla' statement. He knows that he is rotten inside and it will take time to cleansed that. This "good" business is surely not easy at all.

He barely looks at Sanji and say "I'll help you with the body. Let's put them on the cart and drive them to that dump site."

While doing that, he will feel akward, trying to engage Sanji into a conversation but failing to say anything, witty, interesting or even amusing.

Working alone ws so much easier ....

Maikill 
Thursday September 17th, 2009 10:35:47 AM

After only a few minutes of sleep, Maikill climbs out of the wagon and stretches.

"No sleep, much talk. What we do now?" he says looking at Bosk.

Early Morning - DM Jim 
Thursday September 17th, 2009 10:59:27 AM

With no resolute plan set down in stone, Sanji and Xeron unload one of the wagons of it's chests, then puts a load of dead bodies into it. Katrin sits quietly and does not show any emotion as her dead comrades are loaded into the wagon.

Unexpectedly, Ariman and Naru exit the tent, the former still sporting his "clown face". "I am leaving, the position we have been placed in and the accusations levied against me are well, not to my liking. I take my leave of you." With that said, Ariman leaves the compound, with Naru quickly on his heels. "I'm not much for fighting guys and would just get in the way. If I see anyone suitable to join the group, I'll send them your way. Tata!"

Xeron AC AC15 HP 7/7 
Thursday September 17th, 2009 4:33:22 PM

As he continues loading the corpses, Xeron whispers under his breath as Ariman and Naru leaves "Good riddance! These wizards were cowards or worse, especially the spoiled brat "

Maikill 
Thursday September 17th, 2009 4:49:52 PM

Maikill will walk over and help toss the corpses onto the wagon. Looking at the small rogue, he says to Xeron:

"Maybe boss like me help. he motions over towards Bosk I strong, no care smell."

Looking at Xeron intently, he adds:

"You go look orcs? Where orcs?"

Valla AC:16/16/12 HP:6/6 
Thursday September 17th, 2009 6:08:24 PM

Valla watches the group dispose of the bodies, thinking and meditating. Will the band come after us? In my gut I know that gnome had something to do with this. Not the same band though... I wonder what will happen today, no matter really... I'll be near useless without my spells. He pulls his bow, gets an arrow out of the quiver and lays both across his lap, pats them and sighs Looks like this is all I have for today, hang back and litter them with arrows. Hmm.. He watches the other two wizards walk out of the tent, and leave the group for their own way in Hook City. Fine by me, You know, being the only wizard of a group has its advantages! The elf smiles, knowing its more a liability than an advantage.

He shurgs then goes to find Padre and Bosk, Well, what for today? Dig trenches? Build a wall or two? What are you two thinking?

Xeron AC AC15 HP 7/7 
Thursday September 17th, 2009 7:29:09 PM

Xeron cracks a forced smile to Maikill "He is no boss. He is just a walking and talking cow!But he a Good man! I think. Or something like that. And I honestly do nt mind the smell. I have been to places where it smells much worse."

He continues putting the corpses up with Maikill help and gets ready to ride the wagon but hope that Sanji drives it.

Sanji (Eric) AC: 18/15/13 HP: 6 
Thursday September 17th, 2009 9:23:27 PM

Well at least they don't smell yet. Sanji doesn't mind a little manual labor in her life. It helps work out the stress she might be feeling.

Hearing Xeron and Maikill, she smiles at the rogues coments. Tis true, he does seem to be a good man. But, our boss is Mr. Penn. I wonder if he's been out of his tent yet this morning? He's a very interesting man.

As the work finishes us, Sanji climbs into the driver's seet and takes the reigns. With her 2 compatriots, she begins to drive the team toward the alley Mr. Penn spoke of.

Maikill 
Thursday September 17th, 2009 9:52:43 PM

As the wagon starts to roll, Maikill jumps up onto the back. The dead bodies provide some cushion against the jarring ride of the wagon.

Xeron AC AC15 HP 7/7 
Friday September 18th, 2009 10:21:37 AM

As Sanji drives the cart, Xeron keeps an eye on Maikill. He still does not trust the newcomer. He arrives at a time too convenient to be a coincidence. He expects the half-orc to jump them at anytime.

However, deep inside his heart, he feels a connection with Maikill. After all, his endless reference to his mother rings true to the rogue.

Bosk Deox (James) AC 14/10/10 HP 14 of 14  d20+1=10 ;
Friday September 18th, 2009 10:50:44 AM

The horned cleric decides to ignore Maikill's seeming instance that he is the boss, deciding that id he hasn't learned it already then it is not worth the debate. Perhaps in his culture they look towards the largest of the group to be the natural leader. He pushes the thought aside when he suddenly hears Xeron's comment "He is just a walking and talking cow!" Bosk gives him a stern and slightly threatening look upon hearing the comment and begins to head over to him, having previously made it clear that he does not take kindly to cow jokes when he hears Xeron add But he a Good man! Bosk then decides to let the comment go as most likely being part of Xeron's unique sense of humor and hopefully good or at least neutrally intentioned .

Bosk sees the companions off and then speaks to Valla on and Padre on the issue of camp security. "Valla's right. We need to fortify the camp in what ever way we can. Making the fence harder to climb over, setting up traps to delay them, and maybe something to make noise to alert us of their coming. Any ideas?[/b]

Pig Alley - DM Jim  d20+1=7 ;
Friday September 18th, 2009 12:33:18 PM

Not knowing where to go, just driving the cart to gods know where, and not doing that so well (Sanji handle animal:7), eventually they come across a passerby and ask him where Pig alley it. The man points to the north to a far off hill, "Just to the right of the cemetary," nods and then continues along his way, as does the trio of undertakers.

Arriving at the base of the hill, the trio see the large sign noting that there is a cemetary on the hill, but off to the right as they were told, was a large trench almost the size of a small chasm. A foul reeking odor came from the rift in the earth and here is where the unknown and forgotten were dumped, left to rot under the sun's gaze.

Two curious fellows were standing near the rift, gazing into it. Perhaps they had just dropped off a body, but it was unlikely--it seemed as if they had just met each other and were just saying hi. One was a half-orc, and by the smell, which Maikill could easily discern even through all the other odors, she was a female, and a pretty one at that--for a half-orc. The other was a gnome, quite barbaric in appearance, and seemed to be constantly on the lookout for any signs of trouble.

ooc: please welcome Dominic and Jason to the game!

Grendel (Jay) AC:10/10/10 HP 9/9 
Friday September 18th, 2009 1:10:49 PM

Seeing the cart approaching, Grendel points it out to the gnome. "See, Naru's description was perfect...", she said and waves the wagon over in their direction.

Grendel is a half orc of middling height, her strength evident in her broad arms and wide hips. She wears simple clothes of a traveler, with tough brown leather boots, black working pants and a large brown tunic which is a size too large for her. Her reddish brown hair is pulled into a ponytail that reaches past the mid of her back. A silver chain hangs around her neck and beneath her tunic and an overstuffed pack lies at her feet.

As the wagon approaches nervously steps forward with a note clenched tightly in her hands. Clumsily attempting a courtsey while wearing pants makes for an interesting display as she presents the note.

It's scrawled, by the look of it, rather quickly with Naru's handwriting.
"This girl's probably the most helpful person in Mud City. I found her giving food to some orphan children who know her by name. That counts for a pretty decent 'reference' in my book. She agreed to sign on to fulfill my responsibilities, I know she'll be of use. Don't let Penn take advantage of her kindness. ~N."


The girl smiles nervously, shiny white tusks more visible than otherwise. "Me name's..." She clears her throat and attempts to stand a bit straighter before correcting, "My name is... Grendel."

Xeron AC AC15 HP 7/7 
Friday September 18th, 2009 1:13:30 PM

OOC: I thought that the direction to Pig Alley were obtained before the scouting mission left. NExt time I will roll a local knowledge give nthe fact that both Xeron and Sanji are natives of Mudtown.
===================================================================================
The rogue search a body one last time before dumping them into the pile of roting carcasses.

Xeron AC AC15 HP 7/7  d20+7=15 ;
Friday September 18th, 2009 1:17:03 PM

OOC: Sorry about the double post. I clicked submit by accident.
Search roll (1d20 +7 = 15).
===================================================================================
He looks at the two strangers, his senses in alert and his distrust in full swings. "What are these two doing here in pig alley? A half orc and a gnome? Are there in bed with the new guy? Are they about to jump us? "

Xeron looks at Maikill and asks "Are these two in your group?"

He whispers to Sanji "Be on the alert. I do not like this situation."


Xeron AC AC15 HP 7/7 
Friday September 18th, 2009 1:23:41 PM

OOC: Sorry Grendel, I posted right before you did
===================================================================================
Seeing that the half-orc is trying to emgage them, Xeron takes a quick look at Sanji "Watch my back and be ready to run "

He slowly approches Grendel, keeping an eye on her, the gnome and Maikill, really not trusting anyone at this point. He takes the note from her hand, steps back and reads it.

He does not reply when she introduce herself and walks backward toward Sanji.

"The girl vouched for this half-orc. I never trusted the spoiled brat. I am not willing to risk my chance with her. One the other hand, she was doing Good. What do you think? "

It is obvious that the rogue does not like the situation and does not seem to trust the situation. "too many coincidences. I do not like that "

Grendel (Jay) AC:10/10/10 HP 9/9 
Friday September 18th, 2009 1:36:51 PM

Grendel laughs, showing those ivory tusks as she hears the warning to Sanji, "Watch my back and be ready to run" to which she looks down at her simple cloths. "Maybe my boot daggers are scary", she thinks to herself.

As Xeron says, "The girl vouched for this half-orc. I never trusted the spoiled brat. I am not willing to risk my chance with her. One the other hand, she was doing Good. What do you think?", Grendel pouts as she learns that the one whom she agreed to help is considered untrustworthy by this group.

"Guess I'll have to work twice as hard now... bet he'd be more at ease with one of his own kind in a similar situation...", she observes to herself.

Maikill 
Friday September 18th, 2009 2:06:17 PM

Maikill sits upon the bodies in the cart and stares at the unlikely pair they have just come across. In response to Xeron's question, he says:

"No group, only me. She part orc. Maybe father bad orc too, no her fault."

Xeron seems to trust them enough to get within striking distance, which seems poor judgement for a small human to make.

Maikill for his part stands next to the cart and holds his axe at the ready.

"She read, smart. Careful, word trick people. Who little one, he you pet?"

Grendel (Jay) AC:10/10/10 HP 9/9 
Friday September 18th, 2009 2:53:34 PM

Grendel takes a moment to understand her situation as this is *not* what she anticipated. Two of the group are on edge around an unarmed woman and her morningstar is a good 10 yards behind her in her pack at the edge of the chasm.

Just breath. She looks to the half-orc as he speaks as much can be understood from his few broken phrases. When he asks, "She read, smart. Careful, word trick people. Who little one, he you pet?", she replies to unbalance him and hopefully reduce the tension, "My words are true, nae tricky as you would assume. As for your words on the other hand, I imagine they sound alot like your father's, no?"

With that she looks to the gnome in hopes he speaks up and helps to resolve the unstable situation some. Considering the gnome's appearance she ponders whether a firestorm of bravado is a more likely outcome.


Valla AC:16/16/12 HP:6/6 
Friday September 18th, 2009 6:11:27 PM

Looking at Bosk, and somewhat smirking at the minotaurs resentment to Xeron's remarks, I don't know any cows that would save my scarred ass, thats for sure!

When Bosk asks for ideas to secure the camp a bit better, Valla gets his pack from the tent, and begins to rummage through the untidy thing. Like most wizards, Valla is extremly unorganized and it takes him many minutes to find his small pouch. I have some caltrops, we could sprinkle these on this side of the fence. That would make it very hard to get over it and still be quiet. The elf thinks a bit then adds, Although Im not sure if they would be to useful if they were to be buried under the mud... Well?

Motley AC:16/13/11 HP:16/16 
Saturday September 19th, 2009 1:12:16 AM

"Her pet?! Hah! No, she is my betrothed." With this, he steps forward and takes Grendel's arm. His wide grin drops for a second and he takes on a serious tone. Pulling himself up to his full height, somewhere around the half-orc's navel, he begins: "Ours is a tragic tale of misplaced love that would make you weep were I to tell it."

After a brief pause, his face breaks once more into a wide grin and a laugh comes easily to his lips. "I kid, of course! You may call me Motley, of the Anklebiters."

With this, he bows low and extends a hand.

He is clad in leather, patterned in diamonds of black and studded all over. The large axe at his back suggests he may be useful to have around, and unwise to cross.

Grendel (Jay) AC:10/10/10 HP 9/9 
Saturday September 19th, 2009 2:26:25 AM

With Motley's response Grendel breaks out into boisterous laughter. Hers is a lively child-like laughter full of spirit that has a habit of catching on quickly, it's as if she forgets who she is during these precious moments.

With a pat on the head of her little anklebiter, Grendel moves to the back of the coach and pulls one of the bodies off, shoulders it without much more than a grunt and walks to the chasm to make a deposit. Once the wagon is unloaded, she hefts her backpack into the wagon bed before hopping up on the tailgate.

"Shall we go? I'm eager to meet this Penn fellow and fulfill my commitments...", she says.

Xeron AC AC15 HP 7/7 
Saturday September 19th, 2009 8:19:03 AM

Xeron looks at the gnome in disbelief. He tries to open his mouth as Grendel approaches the wagon but does not have the time to say anything as she unload the wagon.

"A crazy gnome? Two half-orcs? A minotaur? I guess this being "Good" business is a real punishment. I gues that is the price to pay for the things I have done. I do not know how much longer I can be with that group. I long working alone."

He grabs the ring hanging around his neck and hold it tight, very tight.

As Grendel jumps on the wagon, he makes one sound of protest but realizes that Sanji does not seem to care and who knows with Maikill. It would be at least 2 v 1 and he knows it is losing proposition. He stays on the wagon and spends the rest of the trip checking the two newcomers and Maikill.

He does not like the situation nor trust all these newcomers.

Maikill 
Saturday September 19th, 2009 12:08:48 PM

Maikill bristles and his yellowish fangs flash in the morning light as the female half-orc suggests he is like his father.

"NO LIKE FATHER, LIKE MOTHER. You lucky you girl, no fight girl."

He seems to cool down slightly and adds:

"You smart, read words. But no nothing of Maikill. I no stay mad, but no say like father. You no married to small one? Hi small Motley, you have axe like me. Maybe we fight bad man. I hit high, you hit low. No escape from axes."

Maikill then begins to snort, it what must be a laugh or perhaps he has a breathing problem.

Bosk Deox (James) AC 14/10/10 HP 14 of 14  d20+4=9 ;
Saturday September 19th, 2009 3:01:07 PM

Pondering Valla's suggestion, Bosk examines the ground to determine how soft it is and if the calotrops will be effective.* Unsure of the results, Bosk says "I have an idea, can see one of those calotrops for as second? If these caltrops work, we should be able to cover a decent area. Since they will have to climb the fence, it should be safe to assume we can spread a thinner than normal line across the fence line. Assuming Valla agrees, the horned cleric borrows a calotrop from Valla and places it in the mud. He then walks over to the half-orc prisoner, and the smallest unconscious prisoner (not Katrin) picks him up and carries them over to the calotrop and one by one tests their weight on the device to see what the effects will be. He is extremely careful to make sure that the calotrop does not further injure or kill the captives.

Bosk then makes a suggestion of his own "Perhaps we can trap the fence. We know they will have to climb over it or crash through it. Normally they could climb the fence in a few seconds, but what if it was rigged to injure them? Either to cut them, or collapse on them, or start on fire and burn them? I don't have much that could aid us in this area, perhaps someone else does. Any ideas?[b/] After waiting for a response, Bosk makes another suggestion. [b] Perhaps we should rearrange the camp. Since they are already familiar with the lay out, maybe we should change things up a bit. Make it more defendable. I suggest we surround Penn's tent with the carts, tents and merchandise. Create an area in the corner that forces them to from the direction they did last time, or force them to run across the open ground of the camp while we attack them at range from hiding behind our makeshift barricades.

As Bosk speaks, his mind is almost overwhelmed with ideas. Quickly he picks up a helmet, places it on his head and thinks about changing into a pile of wooden crates and says the word Shizzlebop to see what happens. If nothing negative happens, he will try the same thing to turn into a tree.

*Spot = 9

DM JIM -- Nothing seems to happen when you utter the activation word other than getting a little light headed.


Pig Alley the return - DM Jim 
Saturday September 19th, 2009 3:27:00 PM

After a few hours, Sanji, Xeron and Maikill return with no corpses, but two newcomers--a female Half-orc and a male gnome.

Bosk Deox (James) AC 14/10/10 HP 14 of 14  d20=13 ;
Saturday September 19th, 2009 3:56:00 PM

Feeling a little light headed, Bosk says to the others "I don't think it worked. I feel a little light headed, do I look alright?

Just them then, Sanji Maikill and Xeron return with a few newcomers. For a moment Bosk is surprised to see the half-orc and gnome, but then he approachs them. Judging by the lack of blood, I am assuming you are all friends. My name is Bosk, The Horned Cleric...and you all are?

I rolled to see if I can determine anthing about my condition, howeverI did not know what to roll.
Spot check would be 17
Heal check would be 16

DM JIM -- You note nothing out of the ordinary and the light-headedness passes quicky


Valla AC:16/16/12 HP:6/6  d20=2 ;
Saturday September 19th, 2009 5:52:51 PM

Valla quickly agrees to let Bosk try out his caltrops on the prisoners. Making the fence catch fire is beyond my arcane abilities. Although rigging it to collapse, that I might can pull off.

Watching Bosk put on the helmet, Valla figures, why not. He puts it on his head, reciting the comman word shizzlebop!

When the elf sees the newcomers along with Maikill, Sanji and Xeron, Valla peers in their direction.

Great, another orc blood, and a gnome!

Valla rushes to the gnome. A determined look on his face, he looks the gnome over for any insignia that might tie him to Zamnoodle. Short one, where did you come from? Been in mudtown long? Ever heard of Zamnoodle?

Clearly Valla believes this gnome, and probably ever other one he meets, is friends or family to Zamnoodle. His face shows his dislike for the short creature, and his sneering could be takin offensivly.

Hardly paying the other half-orc any attention, Valla keeps his gaze on the gnome. Sending spies now huh? You tricky, ale-slinging, ugly half-a-dwarf!


DM JIM -- Nothing happens, but you do feel a little lightheaded, but that passes quickly.


Motley AC:16/13/11 HP:16/16 
Saturday September 19th, 2009 6:08:33 PM

Motley of the Anklebiters at your most humble service. Allow me to introduce my sister, Grendel. Our family may be unconventional but we're close. With this, Motley gives the half-orc's leg an affectionate squeeze.

Motley AC:16/13/11 HP:16/16 
Saturday September 19th, 2009 6:14:40 PM

Beaming widely at the elf, Motley states: Zamnoodle? Never heard of him. Great name though! Friend of yours?


Grendel (Jay) AC:10/10/10 HP 9/9 
Saturday September 19th, 2009 6:30:06 PM

Grendel pops off the back of the wagon as it rolls into camp, tugging her heavy pack with her. She looks around for a patch that is more solid than muddy and drops her pack on that location to claim the spot for her tent this evening.

Passing by the firepit and inadequate cooking set-up Grendel just shakes her head and comments quietly and mostly to herself, "No no no, this will not do..."

As Valla makes a comment that was intentioned as a derogatory shot at her, Grendel chooses to ignore the comment and the man. Though, she can't help but notice his style of dress, which marks him an arcane caster. If he turns out to be of the wizard pursuation she'll have to make a connection to him, what better way to learn than to travel and work side by side with one?

To the Horned Cleric she offers her hand as a man would. "Name be...", she clears her throat before continuing, "My name is Grendel. What kind of cleric might the 'Horned Cleric' be?" she inquires with sincere interest. With a smile that shows her ivory tusks she points to the item in his hands, "And what might you be doing with such a tiny hat" she laughs softly.

Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Saturday September 19th, 2009 8:20:25 PM

Bosk pictures in his mind how he must look, wearing the small helm, but pushing aside any feeling of embarrassment he removes the helmet. Responding to the half-orc in a stern, but not unkind voice, he says, Perhaps Grendel, you could tell us more about yourself and why you are in our camp before asking us about our bussiness.

Grendel (Jay) AC:10/10/10 HP 9/9 
Saturday September 19th, 2009 11:13:48 PM

Grendel laughs at Motley's antics, the gnome had an engratiating manner that put her at ease, then hands Bosk the note she previously showed to Xeron.

It's scrawled, by the look of it, rather quickly with Naru's handwriting.
"This girl's probably the most helpful person in Mud City. I found her giving food to some orphan children who know her by name. That counts for a pretty decent 'reference' in my book. She agreed to sign on to fulfill my responsibilities, I know she'll be of use. Don't let Penn take advantage of her kindness. ~N."


With a slight tip of her head she states, "I'm here to help." and lifts a silver holy symbol of the Flower, which causes her to blush, from underneath her oversized tunic. "From what Naru told me, you all are expecting another attack soon. Perhaps my prayers can gird you and tend to the wounded?", she adds while looking around the camp.


Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Saturday September 19th, 2009 11:51:08 PM

Bosk takes the note, and scrutinizing it the best he can, to deemine if it is actually from Naru. After a while he decides that Grendel most likely did not write the note, but having never seen Naru's hand writing it is impossible to determine if she wrote it. The large minotaur allows a brife smile to cross his lips as he remembers Naru's parting.

"If Naru sent you, then surely she told you about the surprise she gave to Ariman before she left.
I suppose it is possible that she didn't tell Grendel about the makeup, but I cannot picture her passing up an opportunity to gloat about it.

Maikill 
Saturday September 19th, 2009 11:55:22 PM

Maikill hops off the wagon when they return to camp.

He looks to Bosk, and blurts out:

"She no with me, never see before. Little one say lie, before he say she wife, now say she sister. No think she sister. They different. Sister look same as brother. then with a bit of a embarrassed look I mean girl look different than boy, she girl. She has..um..uhh...

with that Maikill falls silent and goes over to the side and starts to look at the wall.

Valla AC:16/16/12 HP:6/6 
Saturday September 19th, 2009 11:56:24 PM

Valla almost falls over when Motley asks if Zamnoodle is a friend of his. He shakes his head, but then smiles, reads the letter from Naru and puts the thought of these two gnomes being partners out of his head.
Its nice to know all gnomes arn't so foolish. So, Motley?, why have you and your.... ahh...

He 'sizes' up Grendel, taking in the odd scene of a female half-orc.

......Sister chose to help out our group? Since your hear, and know of the impending attack, any ideas on how to better fortify the camp? We've tossed around the idea of using caltrops along the fence line. The elf then looks at Bosk, Or maybe putting them in a semi-circle around where we decide to group up at? Lure them into a certain area with only two or three of us. The rest hiding, jumping out when the enemy gets close, then make them run through the caltrops to get to us. Pelting them with arrows and missile attacks until they get through our caltrop trap.

Valla looks to Bosk, he shurgs and smirks. Better than a clown and a spoiled brat right?

padre Sixtus Torquemada [drew] 
Sunday September 20th, 2009 11:06:01 AM

It was quite convenient that the edge of the cart was about neck high for the cleric. More so, it was astonishing that that edge of the cart had a soft, folded piece of cloth resting on it; there was no wonder why Sixtus perhaps fell asleep, standing up, for a brief few moments...or hours.

There was idle chatter of his closest compatriots around the camp. The smell of campfire, a smell which he grew to love as much as anything, wafted through his nose and eased his tensed muscles. the trip had been arduous and bloody but the Free Company of Wayward Souls had been successful in finding the hidden temple of Martaeus, destroying all of the vile worshipers. They had easily unearthed the tomb of Raepoch Tryyv and taken the cursed medallion form his neck, returning it to Koshe-Marr and directly into Gargul's hands. Now, the Wayward Souls were on their way home. They could see the giant hooks, suspended by the air itself, supporting the bridge and the greatest market in all of the Southern Continent. They had chosen to spend one last night out under the stars before returning to their collective mansion on Marble Causeway. He could head Valla gripe about Zamnoodle and Bosk boast his title of Horned Cleric. He could hear the cleaving-machine, Maikill, talk of the old days before he had exacted revenge on the orc who destroyed his previous family. Then he was on the alert as new voices began coming from the edges of the shadows. He heard of a brother and sister and suddenly bright light tore through his vision.

"Huh? Wha....a...I, uh, I was thinking that we needed to get rid of the bodies as soon as possible. Does everyone agree?"
---------------------------------------------------------------
OMG! I am SOOOO sorry for disappearing for the past few days. Getting adjusted to school is taking longer than I expected and for some reason, the Wold is blocked on the interweb there...

Welcome Dominic and Jason! Don't be put off if some of our characters are not very trusting from the get-go!

Xeron AC AC15 HP 7/7 
Sunday September 20th, 2009 12:25:04 PM

The newcomers are accepted with open arms by the rest of the group. Xeron shakes his head in disgust "One day they accept the person that will kill them with even bigger open arms. "

He goes sit on a wagon stairs, away from the rain and watch the rest of group in silence.

Lenwe - DM Jim 
Sunday September 20th, 2009 3:14:57 PM

It is about this time that some in the group notice Lenwe is gone and so too his gear--no note, nothing.

Grendel (Jay) AC:10/10/10 HP 9/9 
Sunday September 20th, 2009 5:30:57 PM

With a look of disappointment she replies to Bosk, "No, Naru said nothing about Ariman... neither did the depressed clown she traveled with."

Grendel looks about the camp, taking in the group as it currently stands. According to Naru there was a group of mercs who were threatening to damage this camp. We have two ragers, a couple of sneaks a wizard and a trio of clerics... most more combat able than she. An idea prompts her to speak, "Why not engage these ruffians with a frontal assault. They are so proud they might not expect it as their behavior seems to be more of a hit, loot and run." Pointing to Maikill and Motley, "These two can head it up, backed up by the clerics who can heal them if needed. Those who prefer sneaking should be able to get flanking shots in the massive melee and the orc-slayer can add a blast or an arrow to whatever area needs it the most. I'd just as soon be on the attacking end, rather than trying to anticipate their assault... we get to pick the field of battle." Grendel shrugs, "If you think it's a good idea...?"

Valla AC:16/16/12 HP:6/6 
Sunday September 20th, 2009 8:22:05 PM

Valla chuckles slightly and shakes his head. He smirks a bit then looks at Bosk Depressed clown, now that should go into a book somewhere Then, dismissing the slight joke, he adds Ariman is the clown.

The elf then looks to Boks, tracing his facial scars with his finger. Back to square one... Going to their camp isn't an option. He says with finality.

Figureing Grendel has no clue what he's talking about Valla elaborates, We've had this discussion. Me, Sanji and Xeron have just come back from a rather pointless, and painfully hot, scouting mission. We can't leave this camp unattended. Many other people in this dirty town would probably love to get their hands on Mr. Penns things. Going to their camp would leave this camp open to who ever wants to plunder. Hence the reason those two, Valla points to the rogues, And myself went to scout. We figured out mostly nothing. Except that they have at least one other arcanist. He nearly burnt the skin from my bones. Standing, and looking out towards the fence surrounding the camp, he adds So were trying to figure out the best way to ambush or at least be ready for the attackers.

Watching Padre awake from his daydreaming, They've already diposed of the body's friend. Brought another orc and a funny little gnome back with them as well. Valla walks over to the priest, and lowers his voice a bit, The gnome claims they are siblings, but I see no resemblence....

Grendel (Jay) AC:10/10/10 HP 9/9 
Sunday September 20th, 2009 9:52:12 PM

Grendel listens to Valla's explaination, which seems quite valid. "I've got an idea but I think someone smarter than me should flesh out the details..." and with that she trots on over to Zeron.

"Listen, I know you don't trust me... but that's good because I don't trust you either. Which is exactly why I think you could put some flesh on the dry bones of this thought I had. This group... 'Ironband' right? They're pretty high up on the totem pole which means a bunch of groups might want to go for 'em if they're weakened. We'll you guys took out a decent group of them and dumped them in Pig Alley. Plus many local protectors have run afoul of goblin raiders recently, which Naru thought could be these same Ironband folk using magic to disguise themselves. Why not put word out on the street? Maybe some vultures will circle, maybe some merchants will want payback... maybe this will keep them off our backs long enough to get Penn's goods into Hook City safely."

Grendel shuts up for a minute, fully expecting her idea to fall flat unless a canny mind can figure out some way to make this work in our favor.

Xeron AC AC15 HP 7/7 
Monday September 21st, 2009 12:40:02 AM

Without raising his eyes to look at Grendel, Xeron says "Trust is given in battle or is sticky situation. How do I know you and your nutcase are not plant from the Ironband? I did not say alive this long doing what I do by expecting the best. So may the others trust you, especially the priest, they are so incredibly naive. I did not trust the clown nor the spoiled brat and I was right. If you are sent by her, it is not a good thing in my book. "

He stop stalking and keeps fixating on the patch of mud in front of him. "Do you really think people would really believe the Ironband is weakened? They send their rookies and idiots and we nearly lost 2 people. Nah, no one can say the Ironband is weakened until we get rid of them and take their camp. Until then, their reputation will keep everyone onthe sideline. [/b"]

He suddenly notive that Lenwe has been MIA. He yells at Sixtus "[b]Hey Padre, it seems that the threat of ironband made one another wizard lose his bodily function in his paint. With the spoiled brat and the clown, that is 3 original members who revealed themselves as coward. Don't you think you should be more discerning when you created that group?"
"

"Valla and Bosk nearly died for the group. Sixtus saved my life. Sanji could have taken us down when we went on the reconnaissance mission. I trust these fours. But the newcomers? I believe that the ones with axes wil cut our head some and the one with the morningstar will crush the skull of the survivors."

He stays where he is, siting in one of the wagon, away from the rain, not paying attention to Grendel standing in front of him.

padre Sixtus Torquemada [drew] 
Monday September 21st, 2009 7:01:45 AM

Sixtus watches and listens as the collection of mercs seems to be nothing more than a slowly simmering pot of angst. There are issues abound floating through and the inconsistency and lack of formulating a plan is a strong example of that. He overhears parts of the red-headed female half-orc and nods slightly in agreement before Xeron throttles her verbally. Then, his words snake around to Sixtus and begin wrapping around his neck and head.

"I am quite confident, Xeron, that I had very little to do with putting this group together. I am pretty sure Naru's youthful zeal is what got us all this job."
Sixtus turns slightly to address the red-headed half-orc. "And, Grandel is it? Grandel does make a good point. Even if the Ironband is barely weakened by sending their mooks, no one else knows that and it should be time that they chose if they want to stand up to the crooked company or not."

Sixtus lowers his hood again, the stifling heat that builds up quickly under his cloak is making him irritable. He tilts his head back and allows the rain to cascade down across his tanned skin and through the graying-brown mop of hair. Running his hand through his hair and across his face seems to wipe away some of the frustration that had begun etching its way across his face.

Grendel (Jay) AC:10/10/10 HP 9/9 
Monday September 21st, 2009 8:40:47 AM

Grendel blows back a stray bit of red hair from the front of her face in frustration with Xeron. "No, I'm sure just sitting around on our hands is a much better solution to our dilemma. I'm sure the Ironband is completely second guessing their plans due to all of your preparation...", she says, oozing with sarcasm.

She stomps off and finds a place to sit until Penn wakes up. She can introduce herself and perhaps receive some direction from the employer... that is... assuming he takes her onboard as a protector.

Valla AC:16/16/12 HP:6/6 
Monday September 21st, 2009 9:04:13 AM

O buddy.... Xeron's probably the most stubborn person I've ever met in my long life... Valla walks over to Xeron, Friend, I think we should show a little faith in these three new ones. You know how I despise orcs, and their half-breeds, and I don't much care for the mini-dwarves ethier. BUT, right now the addtion of two muscular half-orcs and a small, but hardy, gnome is really what our group needs. Valla wraps his arm around Xeron's shoulder and sits next to his companion. Just give them a chance, or be your approximation of nice. For now at least.

After his small talk with Xeron, Valla nods in agreement with Padre and Grendel, Sure, sounds like it will ethier have the band takin care of for us or send them to us. Very pissed off. If I could pick any two people to start these rumors, I'd say ethier Sanji or Xeron and you, Sixtus. Sanji or Xeron because they both grew up here, and know who to say what to. Padre because of his silver tounge. I'd just end up starting a bar fight and be drenched in ale or worse.. Valla shakes his head after he's done speaking, remembering the foolish gnome. Zamnoodle.... He will be paid back...

Still sitting next to Xeron, Valla shows a crooked smile, Maybe you could find out alittle bit about Zamnoodle while your out and about as well? Ya, Its a personal fued, but a fued nonetheless. I'd like to settle it too

Sanji (Eric) AC: 18/15/13 HP: 6 
Monday September 21st, 2009 9:17:54 AM

Sanji seems deep in thought as she returns to the camp. New co-workers seem to be appearing out of thin air as some of her old ones exit the scene. Hearing some of her companions gripe about the newcomers trustworthyness, she feels compelled to pipe up. Well, I for one feel that there is safety in numbers. Yes it is true that we recently made an enemy in the Iron Band group. And, if we didn't have to guard Mr. Penn's caravan, I would be happy to storm their camp. As to your trustworthyness, I have no reason to think of you as an enemy. I don't think you are Iron Band infultraiters because I don't feel that they had enough time to throw something that devious together. However just because I don't see you as an enemy, doesn't mean I will automatically view you as an allay either. We all have to prove ourselves. And the way things have been going the last couple of days, you will get your chance soon enough.

As the subject moves to securing the camp, several ideas seem to be forming. We can definately try the caltrops. A more practical tactic could be to just have more people on each watch. I like the idea of rearanging the wagons. Sanji wipes rain and sweat from her brow and takes a long drink from her waterskin.

Always preferring action to just sitting Sanji raises an eyebrow at the notion of spreading rumors. Well, I'd be happy to let some rival groups know about the weakened state of the Iron Band group. If nothing else, it could remind those other groups of how much they dislike the Iron Band. Re-securing her waterskin, Sanji stretches and jerks her head to the side quickly, releasing a loud "crack". And I'll not forget about my promise of ale. Maybe I'll find a nice spot while I'm out. Sanji turns to Xeron trying to encourage him. What do you say, Mr. Happy. Should we get to it?

Grendel (Jay) AC:10/10/10 HP 9/9 
Monday September 21st, 2009 9:30:56 AM

With most of the team making comments regarding the likelihood of an assault from Ironband coming at any moment, Grendel pops her pack open. Digging through things she slides off her cloak and tunic, leaving just her undershirt. Pulling out a roll of linen, she wraps it tightly over her chest before pulling out a heavy pile of furs that she begins to secure in place over her body. After several minutes of work she is protected by strong hide armor of the same make as the free orcs of this realm wear. It fits her awkwardly as it is obviously not designed with a female in mind.

She slings 5 javelins over her shoulder, takes up a heavy wooden shield and morningstar and walks out of camp. Taking a quick turn at the fence she walks a circuit around the camp attempting to keep an eye on things in hopes of catching something 'out of place' early enough to give the rest of the group fair warning. Nothing like pounding dirt with your feet to work out frustration...

Xeron AC AC15 HP 7/7  d20=6 ; d20+7=11 ; d20=8 ;
Monday September 21st, 2009 9:45:14 AM

Xeron looks at Valla. "You may be right. These may be trustworthy. Or could we waiting to cut our throat when we sleep. I think everyone has accepted them, which makes me more worried. I guess the real test will be battle. It did exposed the 3 cowards we had in the group. Let's see what happens next. But until they save one of us or nearly die, I will question their allegiance, the same way you questioned mine when Zamboddle humiliated you."

He gets up and goes next to Sanji "Well, if you do not mind beeing seen with me, how about we go hit a few taverns and merc row to let the rumor out that the Ironband is weakened and has nearly lost half their band to a bunch of newbies?"

IF Sanji agrees, Xeron will try to make small conversation but will fail as it eaiser for him to slit a throat that talk a representative of the fairer sex.

Knowledge (local): 1d20 = 6 (To identify the group to put the rumors in (Do we get a bonus for being locals?)
Forgery: 1d20 + 7 = 11 (to spread good lies)
Diplomacy: 1d20 = 8 (to be convincin in lying)
==================================================================================
Epic failure on all 3 rolls: 6 + 4 + 8 = Average of 6. Wow! Dice roller surey loves me! NOT!


Valla AC:16/16/12 HP:6/6 
Monday September 21st, 2009 9:58:12 AM

Nodding his head as Xeron reminds him of his own distrust of Xeron. Your right friend, you have every right to question them, as do I. I don't think they are the most trustworthy, but we can use the help right now. I agree as well though, let the battle show who is really up for all this.

Sanji (Eric) AC: 18/15/13 HP: 6  d20+4=5 ;
Monday September 21st, 2009 12:11:12 PM

Sanji will willingly go with Xeron, anxious to be active again. The experiences of the past couple of days have been much more interesting that her average routine and she is anxious to take things to the next level. Again, the thought enters her mind, Maybe this will finally be something I can belong to.

We should probably go to some taverns or markets or something like that and just let a few people know that the Iron Band got hurt last night. And, I don't know about you, but I'm more than a little worried about the employee turn over in our little group. Who knows, they may have been working for another group all along.

As Sanji and Xeron look around for potential rumor mongers, she practices her lines in her head. "So did you hear that the Iron Band tried another hit last night? They got pretty torn up, from what I hear, and lost a bunch of men. I sure wouldn't want to be them right now, not with the amount of bridges they've burned in this town."

She keeps her eyes open for any potential Iron Band members, looking for the tell-tale insignia.*

*Spot: 5, (wow, not a great way to start the day)


Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Monday September 21st, 2009 12:18:32 PM

Nodding his agreement to the plan, Bosk sets to work pushing around the carts and moving the tents to a more defensive position.

ooc:Hopefully more to come this afternoon. I also just started class and have my first test today.

Another day, Another rain storm - DM Jim 
Monday September 21st, 2009 4:03:16 PM

The plan is set and Xeron and Sanji head out to spread the rumors of the Ironbands defeat.

Meanwhile in the camp, Bosk and the rest setup for the attack they feel is coming.

Several hours pass and the pair of gossipers find that no one but the drunks believe them (it's happy hour somewhere in the Wold).

Grendel (Jay) AC:15/10/15 HP 9/9  d20+3=17 ; d20+3=15 ;
Monday September 21st, 2009 4:12:58 PM

Grendel pops back in camp from walking a security pattern outside of their camp. She heads over to Bosk and Valla, the senior members of the group that are still in camp. "Is our benificent employer up and about yet. I'm hoping to speak with him and get signed on 'officially' before the arrows start flying. Besides, maybe he'll agree to us moving the camp... make it harder for the Ironband to find us.", she asks while twirling her morningstar about by the leather thong on it's handle mindlessly.

If not, she'll just head back out again to survey the area surrounding the camp. She's not at all happy about the compromised position they find themselves in. It feels like an inevitable battle is going to wash over them like this rainstorm.

==============================================================
While on sentry duty...
Spot Check: 17
Listen Check: 15

Xeron AC AC15 HP 7/7 
Monday September 21st, 2009 4:19:47 PM

As they walk back toward the camp, Xeron tells Sanji "I am sorry I could not be that good of the help with anything lately. I nearly got myself killed, could not do anything with the Ironband members at their camp and could not spread any rumors. I guess I am not good at much these days and certainly not with words. "

IT is obvious Xeron is trying to tell something to Sanji but if the rogue can make any sense of the speech, she is way smarter than a wizard!

Valla AC:16/16/12 HP:6/6 
Monday September 21st, 2009 5:01:25 PM

Hoping Xeron and Sanji are doing well at spreading the rumors about the Ironband, Valla eats a small bit of his rations and ponders their dire situation. After a few hours pass, the situation doesn't seem so dire. You'd figure these bandits would have attacked by now. I wonder what is keeping them?

When Grendel comes to Valla, sharing anothe of his ideas. Valla reply's Penn is probably in his tent, If not, then I'd have no idea where to find him. Although moving the camp may be a good idea. I don't think it would work the way your wanting it to. The Ironband were employed by Penn. They know what his camp looks like, and what he looks like. Some of them will know me, Sanji and Xeron by sight as well.

The elf stands, and motions for Grendel to follow, Come, lets go speak with Penn.

IF Mr. Penn is in his tent, Valla will begin talking Mr. Penn, we have lost a few of our group, but gained a few as well. Mrs. Grendel here, Valla motions to Grendel, Along with another Half-orc, Maikill and a gnome, Motley. Naru and Ahriman have sent them instead of themselves. Both could not stand up to the phyisical toll this job entails. Lenwe has also left, but didn't say why. Valla waits for a response concerning the newcomers, and then begins again. We have been stumped, Mr. Penn. The Ironband who attacked us have promised that thier band will be back, its been a while now. We've made a scouting mission to their camp, which was useless, and still haven't seen nor heard from our Rival camp. Do you know anything about them that might help us prepare for an attack? Or could you allow us to just attack them, so that the fight isn't near your things?

Motley AC:16/13/11 HP:16/16 
Monday September 21st, 2009 6:36:46 PM

I'd heard much about your work for Mr Penn and was hoping to make a difference here, but maybe what I heard were the ravings of half-drunk bards spinning tales for coin!

Friends, I appreciate the delicate position we are in, but I did not offer my keen axe and my rapier wit to stand around debating where to fight. The longer we wait, the more prepared the Ironband will be. We should strike them and strike them hard, then retreat to recover once spent. In this way we can wear them down and eventually vanquish them.

Motley walks over to talk to Maikill directly and says, Are you not bored, good sir orc? Does your blood not cry out for battle?

Maikill 
Monday September 21st, 2009 6:46:52 PM

Maikill looks down at the small warrior, and frowns.

"You confused. I no orc, I human. Like mother. Father orc, but he bad. All orcs bad. I come fight orcs. Fight now. No like wait. We fight soon, show others we fight good."

Maikill shoulders his axe and a terrible look comes into his eyes.

"Bosk, why we wait. Go fight. Sit like chickens waiting for fox. Be like fox, not chicken. Fight now."

Xeron AC AC15 HP 7/7 
Monday September 21st, 2009 7:42:30 PM

Xeron enters the camp and hears Motley and Maikill desire to fight. He shakes his head in disapproval "We are being paid to do good which means protecting Mr. Penn and his cargo of goods. We are not being paid to go pick up a fight. So unless Mr. Penn orders us to go after the Ironband, I do not think we should go attack them. Now if you feel like you need to go pick a fight, be my guest. I will be waiting here for your return on two legs or in the back of a cart on its way to Pig alley. "

He goes sit back on the stairs of the back of a wagon, away from the rain "Will they think I am a coward? Is it the right thing to do? Am I doing good? "

He stays there, holding the right around his hand very hard.

Maikill 
Monday September 21st, 2009 9:34:29 PM

Maikill looks sternly at Xeron and crosses his arms across his chest.

"Maikill not stupid, know you went to camp. Killed guard, elf come back burned. Why you say we should not go attack? Why say no pay to pick fight? You go with elf and small human. Small one and me fight better, kill more bad men. You talk circles. Go, then say no go. I watch, I listen. I know what people do."

he looks around for Bosk and calls over

"What say you, send more and better to camp. Do job good. No run away like rabbits. You tell me, I listen you."

Sanji (Eric) AC: 18/15/13 HP: 6 
Tuesday September 22nd, 2009 8:54:18 AM

Sanji becomes slightly annoyed at Maikill as he talks about the less than fruitful scouting mission. [i]Listen big guy, Xeron is right. Our first priority is to guard Mr. Penn, his wares, and this camp. Our scouting trip was based on the remaining unseen. When we lost that element of secrecy, we left. That is what we were instructed to do. Do not assume that we ran away out of fear or cowardice. It wasn't our intention to pick a fight, no matter how much we joked about it. We did the job as best we could. If you think you can scout better, feel free to try.[/b]

Suddenly feeling a little sheepish that she is standing up to a creature much bigger than she is, a crimson flush crosses her face. Now, I don't think that we should just attack the Iron Band group. But, another scouting misison with different individuals might proove more fruitful. I say use different people because Xeron, Valla and myself probably would be recoginized if spotted. Just like before, you can move in and gain as much information as you can, take out a few if you can then retreat. That's what we did the first time, but you might have more success with the info gathering than we did. Either way, we need aproval from Mr. Penn if we are planning on taking away from the camp's defenders.

Xeron AC AC15 HP 7/7 
Tuesday September 22nd, 2009 9:10:51 AM

Xeron listens to Sanji in silence "She is stealthy, deadly with a blade, smart and feisty. How do I go about talking to girls like that? More importantly how do I go to have them like me? "

Grendel (Jay) AC:15/10/15 HP 9/9  d20+4=18 ;
Tuesday September 22nd, 2009 9:33:27 AM

If Penn is in his camp and takes Grendel onboard as a protector, she'll likely ask the following questions:

What can you tell us about Ironband that might be helpful should they come calling again?

Do you know any of the merchants that have been hit by goblin raiders before? If so, do you think they would like to know who was behind those attacks?
(I think we've figured out at this point it was Ironband.)

Would you prefer for us to stay in camp defending against an assault or would you be open to the option of making a run on Ironband? I would at least like the option of using a small group to skirmish at their camp to keep them busy defending from our attacks rather than attacking us here.

Do you have any rivals that might be using Ironband to knock you out of competition?

Do you have a pair of platnum rings
(50 gp each, 100 gp total) I might use as a spell focus to aid our defense of your belongings?

========================================================

Should any of these require a diplomacy roll, I scored an 18.



Venbolio Penn - DM Jim  d20+2=21 ;
Tuesday September 22nd, 2009 12:26:41 PM

Interrupted from his leisurely sleep, Penn slowly wakes up as he rubs his face whilst sitting on the edge of his cot. Getting up and going over to wash his face in the basin he has nearby, he seems not to respond to either Valla's or the newcomers questions.Once finished he looks upon the pair and studies them carefully, "Alright, here's what we'll do. I have a friend who can guard my cargo under the pretext that we're having lunch here. I'll go invite him right away, which leaves you about two hours to prepare for your attack on the Ironband camp." Penn pauses a moment and considers his next instructions, "If you do not return within the hour after leaving, well, I'll assume you're all dead and have to replace you." Nodding his head as if agreeing with himself, he continued, "There is no law here but the law we make. I am not an evil person, but I have done evil things to perserve my life and those under my charge. If the Ironband are allowed to remain intact, my life and those under my charge are endangered, so in other words, take no prisoners. Understand?"

Grendel (Jay) AC:15/10/15 HP 9/9 
Tuesday September 22nd, 2009 12:44:05 PM

Grendel turns to look at Valla and gives the man a firm nod as she turns her resolve to steel. Walking out of Penn's tent with Val, Grendel begins to call the team together. "Alright everybody come together!", she calls as she walks to the middle of the camp.

Once everyone is gathered she breaks down the situation. "Penn has a friend that will protect his camp for a couple of hours during 'lunch', at which point we are to make an assault on Ironband. Our instructions are quite clear... to take no prisoners. Everyone gear up, we've got 2 hours to pull together a plan for an assault. Thoughts, tactics, ideas?"

Looking to Valla she asks, "Did you, Sanji and Xeron get a good look at their compound? Good enough to give us a rough map?"

After the brief conversation Grendel will go over to the prisoner, Katrin. Grendel bends down to be on an even level before speaking, "Tell me about your short time with Ironband. How did you come to be employed by them? Is there anything I can get you to make you more comfortable? Do you have any friends that are still with the company?" Grendel will lean on a comfortable pursuasiveness rather than the rough intimidation this girl has already been put through.

=========================================
(If you need to roll diplomacy, I have a +4 mod... or just use my last roll of 18 if it wasn't needed for Penn.)

Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Tuesday September 22nd, 2009 1:05:10 PM

The minotaur ponders the situation, we were hired to protect Penn and his cargo, not to attack others groups. However this may be the best chance we have of protecting him and our own lives. I just we hadn't used up so much of our magic.

Maikill Bosk yells, it looks like you got your wish. We are going after the Iron Band, everyone get prepared. Padre, since you have most of your healing spells still available, do you mind blessing us before we attack. You also would serve us well making sure we don't bleed to death wigh you healing spells. I'm afraind I have already used most of mine today. That also means that I will need to fight more defensively this time and we will have to rely on Maikill and Grendel more, but I will be right behind them incause they need help. I suggest we rely on our reconance party's information do figure out where to place any of our ranged fighters and prevent otheres from sneaking up on us.



Xeron AC AC15 HP 7/7 
Tuesday September 22nd, 2009 1:18:51 PM

Xeron looks at Grendel with disbelief "Who died and make this ugly thing king? She thinks she can go and boss people around. If at least she want pretty, I could tolerate her behavior but this thing .. yuk ... "

He gets up and walks towards the prisoners. "Penn said no prisoner right? Does this apply to these too?"

If the group interprets Penn statement the same way as Xeron, he will execute the prisoners. If not he will go with the group

He stands there waiting for the response from the group thinking "So doing good mean attacking another group and eliminating them? Have I been doing good? IS killing good? I know it makes me feel better but is it good? I think I need a better way to relieve my frustration. Once I get paid, I think I'll visit Pleasure Alley. "

Bosk Deox (James) AC 14/10/10 HP 14 of 14  d20+1=6 ;
Tuesday September 22nd, 2009 2:35:20 PM

The Horned Cleric steps I front of Xeron, hand on his morning star, and speaks with anger clearly in his voice. Not Katrin. I gave my word and would sooner put an end to your life than break it. As long as she cooperates, she lives. We will either keep her here or turn her over to the gaurds, do what you like to the rest. The call was Penn's to make.

Intimidate 6

Maikill 
Tuesday September 22nd, 2009 2:42:07 PM

Maikill looks on with renewed interest as Bosk steps in front of Xeron. Moving over toward Bosk, he says:

"I with boss, no kill girl. Want kill, we go bad man camp. No run this time."

Grendel (Jay) AC:15/10/15 HP 9/9 
Tuesday September 22nd, 2009 2:51:28 PM

Grendel, who is speaking with Katrin at the moment, clears her throat. "Bosk's word was based on her co-operation, which she gave...", takes a moment to look at Katrin to emphasize the point to her that cooperation is still expected before finishing her statement, "and I assume will continue to give until this matter is resolved."

Grendel speaks once more to the group before returning to her conversation with Katrin, "Perhaps you sneaky types can make good use of those magic hats and come up with a plan to get us into the Ironband's compound? Judging by each of your gear I would say that a ranged firefight is one we will lose, while an up close melee will yield us the best chance of success... and survival."

With that she sits back down next to Katrin and offers her a drink from her waterskin. Quietly she remarks, "When this is all over, I'll treat you to a plate of roasted boar...", with a wink she smiles and finishes, "maybe it'll make up for some of the rough treatment you've faced this morning."



Valla AC:16/16/12 HP:6/6 
Tuesday September 22nd, 2009 4:06:27 PM

Nodding, and smiling, at Mr. Penns instructions Valla wordlessly agrees with Penn. He walks out with Grendel and listens to the groups ideas.

So far me and Bosk both have tried the magic hats, using the command word, and nothing has happened. I say forget about them, and lets go. Although I'll be nearly useless in melee, I do have my bow. The two rogues and I didn't get a good enough look at the compound to provide any type of map. Execpt the fact that their camp is clearly defined and seems to be in the thick of a small forest or wooded area. We should try to use this to our advantage.

Valla eyes Motley, Grendel and Maikill Were counting on you three to do most of the heavy fighting. His gaze now goes to Xeron and Sanji You two, since Padre and Bosk are somewhat low on their spells today, I'd suggest not getting to wrapped up in the fray. I know Im going to hang back at least.

With that Valla motions for the group to hurry, We only have a couple of hours. Lets get this over with Then starts walking toward the fence, in the Iron bands camp direction.

Motley AC:16/13/11 HP:16/16 
Tuesday September 22nd, 2009 4:45:56 PM

That's what I'm talking about! Let's go, big man!" this last directed at Maikill. To the minotaur he looks indignant: [b]Hey now, I may be small but I can hold my own in a fight. It's not just the big ones you need to rely on.

Motley seems to be ready to go and in fact is hopping from foot to foot with excitement.

Grendel (Jay) AC:15/10/15 HP 9/9 
Tuesday September 22nd, 2009 4:59:09 PM

Grendel pulls out the silver holy symbol of Flower from beneath her hide armor. "Actually I'm more of a healer than a front line combatant..."

Since we have 2 hours before we can attack, due to Penn's friend not coming until lunch time, Grendel will grab up some scale mail armor from the group loot to replace her hide armor, and attempt to activate one of the "Hats of Disguise". Assuming someone tells her the command word, she'll focus on the image of a human version of herself when she says it.

Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Tuesday September 22nd, 2009 5:25:45 PM

The Horned Cleric gives Motley an approving look. These small ones never cease to amaze me. My apologies, I am not used to seeing orc or half-orc clerics...particularly a carrier of the flower. Your abilities will come in most handy. As for you Motley, I did not and do not know your abilities. I was not about to tell you what to do. If you are a capeable fighter, then we would like you to do just that.

Ooc:Sorry, got Grendel and Motley confused.

Xeron AC AC15 HP 7/7 
Tuesday September 22nd, 2009 6:22:08 PM

Xeron looks at Valla in surprise "What do yuo expect me to do? Sit down and watch the butchery? I do not use a bow so sitting back will not make useful to the group. "

He looks at the group and how easily they have accepted the 3 newcomers "Why don't they invite Katrin too? After all, she is as reliable as the others. Orcs, gnomes and minotaurs .... what am I getting myself into? ....

Lost in his thoughts, the rogue will follow the group to battle/

The Helmet - DM Jim 
Tuesday September 22nd, 2009 6:44:07 PM

When Grendel tries on the helmet and says the command word, she slowly loses her orcish features and resembles a more human appearance.

ooc: just so you know, killing someone who cannot harm you and is not in battle, is murder and is evil.

Valla AC:16/16/12 HP:6/6 
Tuesday September 22nd, 2009 10:28:30 PM

Valla looks at Xeron His frustration is clouding his mind,.. Enlighten him elf! Xeron, I did not mean for you to sit back and watch friend. I meant for you to pick you attacks. Shot and hide my friend. The trees should give you ample cover. If you have no bow, the strike and run, I'll provide cover with my own bow. I don't want to see a repeat of the last skirmish. With you on death row friend.

Next he turns to Motley, Lots of energy, The elf laughs, Hope the Iron Band have Iron groin pieces as well!

As Grendel turns into a more human like form, Valla frowns. An orcish cleric? I'd never had thought... Anyways, I've tried three times with the helmets, and nothing... Whats the big deal? Valla picks up a helmet as well Shizzlebop! he says, in a powerful voice. Making his minds eye envision himself to look like Katrin, a female human.

OOC: I thought Penn had given us 2 hours to do this in. What time is it now? and What time is 'luch time'??

padre Sixtus Torquemada [drew] 
Tuesday September 22nd, 2009 10:46:31 PM

Shaking his head, Sixtus cannot believe what turn of evens has taken place in the past mere moments. He walks over to stand next to the blonde minotaur and elbows the massive cleric in the waistish area.

"Looks like someone has put the pants on, huh? I guess we should have been more assertive."

Sixtus shakes his head.

"I have only a couple of Gargul's blessings available to me this day. I will be a secondary fighter and command Gargul's Bane upon the Ironband...that should allow me to heal one time as well. If she has the healing covered then I will summon a shield to help aid me on the front line. Grendel is it? Well, you carry a token of Flower and talk about being a healer. That will be our expectation of you for this fight; you heal as much as you can."

Walking over to the two rogues, Sixtus notes that Xeron sounds a bit agitated. Looking him in the eyes, the cleric rests a hand on his shoulder. "This afternoon you are to do what you do best, Xeron. Be the wind and the shadow and the will of Gargul. Be quick, be nimble and be as elusive as smoke. Let your blade drink its fill of Ironband blood." Sixtus gives an intentional nod of his head towards the newly arrived half-orc woman before looking back at Xeron and rolling his eyes.

Turning slightly, Sixtus' pale green eyes settle on the easy-to-look-at roguess. He begins chewing the inside of his lip while lost in momentary ponderment. He shakes his head slightly before saying, "Sanji. You know what to do. Do it well and be safe."

He then meets up with Valla and begins touching and prodding the singed skin that he healed just a short while ago. Clearing his throat, he speaks his mind. "Your bow is as good as most here, Valla. Focus your shot on their spellcasters; I know that you know how frustrating it is to get shot at while trying to cast, so do that to them."

Sixtus then goes about making sure that the staps on his studded leather armor are well adjusted, makes sure that the dwarven-fashioned axe that he was given is seated properly in its back sling, that his dagger is in his boot, that the vial of muddy-looking water is in his right pouch and that his knotty wooden staff is in hand.

"When everyone is well prepared, I would like to give a common blessing of Gargul's to everyone."

Maikill 
Tuesday September 22nd, 2009 10:59:04 PM

Maikill has little to do to be ready for battle. He has just sharpened his axe, and his armor is in place. He looks about.

"Maikill ready. Good idea eat before battle. Much strength for fight. he looks around at Bosk, then to Sixtus and then to Grendel Maikill confused. Who boss for fight? Think Bosk boss, but he say no. Best tell Maikill now. In fight, need plan. Need boss or we weak. Now, where food?"

Grendel (Jay) AC:16/10/16 HP 9/9 
Wednesday September 23rd, 2009 7:30:07 AM

Grendel will wait while the others argue about who the "boss" is. She simply adds, "While I'm hanging in the back, I'll call out any dangers that I can see from my vantage point. If any of you struggle in combat I will rush to the fight and heal you when your enemy is defeated. I think we should push in this fight, a few injuries should not keep us from seeing this task through, I will not retreat easily."

============================================
Grendel is now wearing scale mail rather than her typical hide armor (hence the AC shift) and has one of the hat's of disguise.

Xeron AC AC15 HP 7/7 
Wednesday September 23rd, 2009 9:01:09 AM

A faint smile appears on Xeron's face as Sixtys and Valla make an attempt to rally him around the task at hand.
"Thank you ... friends .... "
The word feels strange in his mouth. He has been a loner and a hater all his life, always in survival mode, always full of distrust and anger, knowing that life is not fair and wishing he could have righted all the wrong that were done to his poor mother. This new life was a terrible adjustment for him.

He looks at Sixtus "Thanks for the blessing Padre but as I told you I do not worship gods nor do their bidding. I know they exist but I have no use for them. "

He waits until the group depart playing with his dagger, away from the rain.

The Plan - DM Jim 
Wednesday September 23rd, 2009 10:55:43 AM

Slowly Valla assumes the outward appearance of Katrin, their prisoner, after activating the magical helmet.

ooc: You have 2 hours to plan, then 1 hour to accomplish the plan. Please let me know when you actually leave to go attack the camp and your marching/attacking order/layout.

Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Wednesday September 23rd, 2009 10:56:11 AM

Bosk relaxes slightly as he sees the group coming together and acting more like a team. Maikill, we have no 'boss' here, but if you would like to team up I would be glad to help you. I know how in the rage of battle it can be hard for warriors like yourself to think. You need to be completely focused on what you are doing, if you want I can let you know of dangers and where it would help us most if you attack.

Addressing the rest of the group, he continues. If Penn does not want any prisoners, then I say we turn them over to the guards. I don't see the guards healing them out of mercy. They unconscious ones will most likely have to heal on their own, giving us time to complete our mission. If we destroy the Iron Band, these few will be less likely to come back and bother us.


Valla AC:16/16/12 HP:6/6 
Wednesday September 23rd, 2009 12:57:44 PM

Valla looks at himself, and smiles You think this will help? He asks the group. Trying to imitate Katrin's voice as best he can.

Ethier way, I say lets go ahead and takes these people to the guards. Let them deal with them, after that, lets get this fight over with. Valla grabs his bow, making sure its stringed right, and checks out all his arrows, making sure they are in working condition.

He walks over to Katrin, and smiles Never thought I'd be as pretty as you young girl. I wonder what your camp will think of one of their own firing into their ranks?

Then he addresses the rest of the group, Ready when you guys are

Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Wednesday September 23rd, 2009 12:58:59 PM

As he waits for the other's to respond, Bosk puts on largest of the helmets the found, and tries one final time. "Shizzlebop! he bellows in a powerful voice, betraying some of the anger he is feeling due to his inability to use the helmet. Making his minds eye envision himself to look like the largest of thier attackers (dead or alive).

Grendel (Jay) AC:16/10/16 HP 9/9 
Wednesday September 23rd, 2009 1:04:50 PM

"If we move as a group it will make it easier for me to tend to our wounded as they will all be grouped. However, if Ironband uses a lot of ranged weaponry they will cut us down before we reach melee range. As such, would it be better to split into two groups? The sword: Xeron, Sanji, and Motley can all likely sneak close without being spotted. They engage any look-outs to allow the rest of us, 'the Shield', to form a stable line of battle. This frees the sword to engage as they choose, cutting down our enemies quickly."

"Either way... I'm ready to go. Let's get this task completed."


Xeron AC AC15 HP 7/7 
Wednesday September 23rd, 2009 1:45:05 PM

Xeron stops playing with his dagger, picks up sitck a draws doodle in the mud.

Valla AC:16/16/12 HP:6/6 
Wednesday September 23rd, 2009 2:02:07 PM

I'll be in the back, shooting my bow. I've used up my spells for the day already, and more a liability in melee combat. He pulls out his sword, I do have this, but Im not very tough. Studying those arcane writings takes most of my time, and leaves no time to keep myself in good phisical condition.

Valla shrugs, I'll stay behind the 'shield' and send a barrage of arrows at our enimies.

Maikill 
Wednesday September 23rd, 2009 2:53:53 PM

"I ready." Maikill states matter-of-factly.


Grendel (Jay) AC:16/10/16 HP 9/9 
Wednesday September 23rd, 2009 3:50:31 PM

With most everyone indicating that they are set, with the exception of Xeron who seems to always swim against the flow, Grendel moves towards the gate. She turns to members of the 'Sword' (Xeron, Sanji and Motley) saying, "You all take the lead, keep your eyes open. If you see trouble, give a shout and draw them into melee... we'll be 30 counts behind you. Remember, you all pick the where and when of the engagement... if it doesn't look good, back off and warn us. Once engaged, if you can flank... take it! Otherwise go for archers and casters. Motley, don't lose your temper til you can count 3 targets." With that she turns to the Shield, "That goes for you too Maikill, 3 targets! As for the rest of us... Padre, myself, and Maikill will be the front line as we've got decent armor. Valla, keep safe behind us and keep those arrows coming. Bosk, keep behind us as well until we engage... you're a big target and I don't want you taking shots until you can make 'em pay for it."

She catches her breath for a moment. "If you need healing, call out for healing. If you are overmatched in a fight, call for aid. None of us can promise victory, but I can promise that as long as I draw breath I will not let even one of you bleed out. Fight well. Let's go." She slings her morningstar on her belt and pulls a javelin down from off her back. She sidesteps out the gate and waits for 'the sword' to lead the way.

Xeron AC AC15 HP 7/7  d20=15 ;
Wednesday September 23rd, 2009 4:26:44 PM

Silently Xeron listens to Grendel and when the half-orc is done, he gets up, shakes his head to clear his thoughts and starts walking with Sanji and Motley. He puts the ring hanging around his neck in his mouth and sucks it, as if looking for peace. As they get closer to the Ironband Camp, he says to his comrades "Time for the blades to bleed!" He pulls out his rapier and slows his pace.

He looks around knowing deep inside that the Ironband are probably waiting for them. "I smell death! Who will it be? "
spot: 1d20 = 15


Valla AC:16/16/12 HP:6/6  d20+4=8 ; d20+4=17 ; d20+2=4 ; d20+4=21 ; d20+4=19 ;
Wednesday September 23rd, 2009 5:18:38 PM

valla nods as Grendel takes charge, Interesting, she's new to our group, but she knows how to fight a small war. I'll keep to the back, but Im running the risk of being snuck up on. But I should be able to take a one on one encounter. Then, shakily, Valla adds, Hopefully

Valla, taking up the rear of the group, keeps his bow strung and loaded when the get near the sign of IronBands camp. He strains his eyes and ears(*&**) looking for any sign of an enemy. He looks at the trees and underbrush, trying to see if anyone has circled in a round-about-way to flank intruders. (***) The elf trys to move silently as possible.

As soon as someone, or Valla himself, spots an enemy, Valla will try and hide in the trees.

Actions:
Spot: d20+4=8
Listen: d20+4=17
Survival: d20+2=4
Move Silently: d20+4=21
Hide: d20+4=19

OOC: Wow, seems dice gods decided to lightin up on me, for now at least. Hopefully those last two checks don't run out my luck before the battle! And Valla still looks like Katrin, RIght?

Maikill  d20+4=8 ; d20+2=16 ;
Wednesday September 23rd, 2009 5:35:53 PM

As they near the camp Maikill looks for the enemy, anxious to engage them.

Listen 8
Spot 16

Sanji (Eric) AC: 18/15/13 HP: 6  d20+4=7 ; d20+5=15 ;
Wednesday September 23rd, 2009 6:13:15 PM

Listening to the newcomers give direction is a little irritating for Sanji. Well, I know i'm no leader. It seems like it would work. I guess time will tell. She will quickly take one more swallow of water and will set her pack down in one of the wagons. Going into battle, she wants to be as light and nimble as possible. As she scans the group, she shakes her head causing a slight cascade of water and sweat from her short hair. Everything just keeps on changing. Will we be able to hold it together?

I'm ready to move out when ever you are. And if you folks are as much of a help as we are all hoping you can be, I might just have to alow you to partake in a free round of ale that I owe everyone else. She adds this last statement with a wink and nudges Valla in the elbow. A nod is given to Xeron and Motley and Sanji begins walking.

Sanji will slowly free her rapier from its home as they approach the enemy camp. She pauses and croutches down to gain her bearings.*,**

Spot: 7
Listen: 15

Bosk Deox (James) AC 14/10/10 HP 14 of 14 
Wednesday September 23rd, 2009 6:21:59 PM

Just before they enter the the enemy camp, Bosk reflects upon the groups last battle, We dove into the last battle unprepared, some changes are in order here. We need to be a little more pre-emptive in our thinking. Using the rest of his magical abilities for the day, The Horned Cleric casts Shield of Faith upon himself, and then casts resistance upon Maikill and himself. He then offers his last spell, resistance, to Padre and Motley and casts it upon which ever of them requests it.

Bosk Deox (James) AC 14/10/10 HP 14 of 14  d20+4=10 ; d20+3=5 ;
Wednesday September 23rd, 2009 6:23:13 PM

I forgot to roll for spot and listen, but it looks like Bosk is too busy to do much of either.

Bosk - DM Jim 
Wednesday September 23rd, 2009 6:58:02 PM

Donning the helmet and saying the command word, Bosk slowly transforms into the appearance of the unconscious half-orc the group had first interrogated.

Motley AC:16/13/11 HP:16/16 
Wednesday September 23rd, 2009 9:24:52 PM

Thank you, Bosk, but I will be fine. Give your aid to another that is softer than I. He winks at Padre and smiles widely.

Grendel, I thank you for your wisdom, and I hope I can keep a clear enough head to count to three, though I do tend to get a little, um, enthusiastic!

Motley trots ahead with the others and starts to hum a tune as he walks.

Grendel (Jay) AC:16/10/16 HP 9/9 
Wednesday September 23rd, 2009 9:57:37 PM

Grendel leaves her pack behind in Penn's camp. As she watches the others move forward past her she keeps her back straight, oozing with confidence. Once they are off the weight of the world momentarily hangs on her shoulders. She did not expect her advice to be so readily agreed to. She was sure someone would have disagreed...

She shakes her head and clears her mind. There's work need doing and we're gonna git it done. She starts walking and says a prayer to Flower, May I be granted the strength to protect these good people as a mother protects her children. Where I fail to love them sufficiently, fill me with your love so that I may be made complete in my dealings with them. Bless the good that we do. Quietly, to herself she whispers, "So be it..."

Her steps quicken as she takes her place between Maikill and Padre. "If these thieves are half as good as I've heard... they'll never expect this coming."

Battle plan - DM Jim 
Wednesday September 23rd, 2009 11:44:54 PM

ooc: Give me a battle plan of how you'll approach the trees/camp/etc...

Valla AC:16/16/12 HP:6/6 
Wednesday September 23rd, 2009 11:51:18 PM

Valla sticks behind the group. Looking for a round about way, but in the same general direction as "The Shield' members, as they approach the trees. Not lagging to far behind. Once in inside the trees, Valla would then use the skill checks I rolld above. Hiding and looking for the enemy and what not.

A map would be helpful, but probably not very practical, since we wouldn't know our surroundings..

Maikill 
Thursday September 24th, 2009 12:02:03 AM

Maikill looks at Bosk with a kindness in his eyes that doesn't seem possible.

"You protect me with prayer. I protect you with axe. Stay close to Maikill."

Maikill now makes it his goal to stay near Bosk, running to meet any enemy that may come near the horned cleric that now looks to be half orc.

OOC: I will follow along with Bosk, according to Grendel's plan

Grendel (Jay) AC:16/10/16 HP 9/9 
Thursday September 24th, 2009 7:41:51 AM

OOC: Members of 'the Sword' are choosing our path, this is because 2 of them were on the original scouting mission. I assume we're taking a stealthy track through the trees and keeping to cover, but that's their call to make. At a leisurely pace (1/2 movement) the shield is 5 rounds behind the sword (75 ft.) with Bosk and Valla keeping behind Padre, Maikill and Grendel.

I think it's safe to assume that we're all taking a move action (to walk about 15' per round) along with a standard action (full defense) until we see a threat. Members of the sword will likely be moving silently and hiding... or at least attempting it.

Xeron AC AC15 HP 7/7 
Thursday September 24th, 2009 9:01:04 AM

Xeron will do whatever Grendel decides he should be doing.

Grendel (Jay) AC:16/10/16 HP 9/9 
Thursday September 24th, 2009 9:17:43 AM

Xeron... get us into camp unseen, we want a melee... not a ranged arrow fight. Pick the best path and if you can't find it then just pick a quick path.

Xeron AC AC15 HP 7/7 
Thursday September 24th, 2009 10:23:03 AM

Xeron nods and follows order.

Be very quiet...I'm hunting wabbits - DM Jim 
Thursday September 24th, 2009 1:52:33 PM

Moon in a barrel:
you never know just when
the bottom will fall out.
- Mabutsu 1874

Penn returns in about an hour and prepares his tent for his guests, who show up a little early. The merchant puts on a jovial face and tells the group that his guests guards will be plenty protection and to have a good time for an hour or so--this is the same guest he had over the previous day. As the group leaves his face becomes solemn for a brief moment, he says nothing, just gives a slight nod of his head towards you all, then turns back to his friend and adopts the same happy face as he is usually wearing.

Xeron, and Sanji lead Motley and the rest following behind the trio, back to the Ironband's camp, which takes about thirty minutes. The muddy road winds around the various encampments until they lessen greatly, to the point where it becomes rather quiet. Upon their approach, the trio and the rest spot the Ironbands tent on the side of the road--it is still closed. The large copse of trees lay to the right of the road and further in, supposedly the Ironband's main camp. Stealthy as they can, the trio enter the woods, followed shortly behind by the rest of the group.

Nows the time to make those Spot, listen, move, hide, etc... checks. Once I get them, I'll make a map.



Xeron AC AC15 HP 7/7  d20+7=13 ; d20+4=6 ; d20+7=16 ; d20=20 ;
Thursday September 24th, 2009 2:26:21 PM

Xeron will try to stay hidden, slient and see if he can see or hear anything.

Hide: 1d20 + 7 = 13
Listen: 1d20 + 4 = 6
Move Silently: 1d20 + 7 = 16
Spot: 1d20 = 20 (natural)

So basically he is deaf, does not hide nor move silently too well but spot whatever is thre to be spotted.



Bosk Deox (James) AC 14/10/10 HP 14 of 14  d20+4=12 ; d20+3=4 ; d20=2 ; d20-2=8 ;
Thursday September 24th, 2009 4:03:31 PM

Just to check, Bosk did cast the spell on Padre then right?

Also, I don't quite understand what the Sword is doing, but it is my undestanding that I am following behind the sword, still disguised as the half-orc. I will keep just behind the main line. I rollled my checkes, but do not know what, if any are needed.

Spot 12
Listen 4
Move SIlently 2
Hide 8

Maikill  d20+1=17 ; d20+4=23 ; d20+1=9 ; d20+2=8 ;
Thursday September 24th, 2009 4:27:14 PM

Maikill moves along behind the lead group, but seems anxious about his distance from the front. His pace seems to quicken slightly (move 20' half of 40' movement rate), so that he is slowly getting closer. He strains to hear and see what he can to help him quickly engage the enemy.

Hide 17
Listen 23
Move silently 9
Spot 8

Padre Sixtus Torquemada | HP10/10 | AC16 | Spell List | [Drew]  d20+2=17 ; d20+2=6 ; d20+3=9 ; d20+3=15 ;
Thursday September 24th, 2009 6:40:22 PM

Sixtus' jaw drops as the half-orcess spouts out a plan and everyone agrees to it immediately. He has to physically shake off the astonishment gripping his body in order to act.

"We are gonna have a talk when this is done."

Sixtus then grows silent, his eyes narrowing and the feverish hunger, the same that took him over in the last battle, casts across his face. Something maniacal or other-worldly swirls through the pale green eyes. His jaw tenses, his head tilts forward like a wolf on a hunt, and all warmth has drained from his demeanor; if he was inviting to someone now, it was only an invitation for death.

Gargul, soon you will receive souls for judgment. May your Eye see the future and take the souls of those who do not make that future a better Wold. May your blessings guide a souls of my companions back to their bodies if they fall. Lord of Life and of Death, may you see the Good in our actions this day and know our intention to right the Balance.

As the group approaches the copse of trees and a path is chosen, Sixtus will stay as part of the Shield, the secondary line of attack, and be ready to fully engage when the time comes.
--------------------------------------------
Hide - 17
Move Silent - 6
Listen - 9
Spot - 15

Motley AC:16/13/11 HP:16/16  d20=13 ; d20=17 ; d20=3 ; d20=9 ;
Thursday September 24th, 2009 6:51:45 PM

Motley stops humming as the camp comes into view. Fighting his urge to just rush in, he concentrates on being as quiet as possible; so much so that he is busy watching his feet instead of looking out for trouble.

Hide: 13 + 6 = 19
Move Silently: 17 + 1 = 18
Listen: 3 + 4 = 7
Spot: 9 + 0 = 9

Sanji (Eric) AC: 18/15/13 HP: 6  d20+4=17 ; d20+5=19 ; d20+6=26 ; d20+6=8 ;
Thursday September 24th, 2009 7:17:39 PM

As she gets near the path they visited on their earlier scouting trip, Sanji's heart jumps into her throat and her blood pounds in her ears. It takes a physical effort to calm herself. She turns to her 2 companions and shakes her head, still in a crouched position. I don't like the situation. It would be too obvious to try and come in the exact same way we did before. I think we should try a different way. Maybe go to the left this time and work our way around the camp. That way we can get a better view of what's out there. That's what we tried to do the first time, but it didn't exactly work out. If we come upon anyone on patrol, we drop them quickly and quietly. They are probably on guard because of our earlier visit.

Taking a deep breath to steady her nerves, Sanji scanns her surroundings. If the group agrees, she will move off around the left side of the camp as stealthily as possible.

Spot: 17
Listen: 19
Move Silently: 26 (Yeah baby!)
Hide: 8

Grendel (Jay) AC:16/10/16 HP 9/9  d20+3=18 ; d20+3=18 ; d20-4=4 ; d20-4=-3 ;
Thursday September 24th, 2009 9:22:25 PM

Grendel attempts to keep her eyes peeled for Ironband, watches 'the Sword' for an indication of how they are doing, all while keeping out of sight and quiet in an uncomfortable suit of armor that does not fit just right.

This is the reason she decided to keep the none-stealthy types far enough away that they wouldn't create a racket by just walking around. So long as the sword engages Ironband before they can detect the oncoming shield, this plan has a decent chance at actually working.

=============================
Spot:18
Listen:18
Hide:4
Move Silently:3

Valla AC:16/16/12 HP:6/6  d20+4=21 ; d20+4=9 ; d20+4=9 ; d20+4=10 ;
Thursday September 24th, 2009 10:54:53 PM

Valla hangs back a ways behind the rest of the second group, at the rear of the Shield. He finds one of his favorite elven tunes to sing silently in his head to calm himself, Can't lose focus...

He keeps his eyes wide open, looking for any sign of a threat, while following the rest of the group*. His sensitive ears are busy picking out the sounds of his comrades from any sounds his enemy's are making, but he can't quite keep them seperate**

While trying to keep himself concealed within the brush and trees*** and walks very lightly, Toe...Heel...Toe...Heel... He mentally reminds himself, while trying to make no noise****.

Whispering to Bosk, We shouldn't take the same path. This is the same way we came last time. They may be expecting this.... He silently motions for the secondary group to head to the left as well, following "The Sword".

With being Disguised as Katrin, Valla keeps his bow on his back. Hoping to seem like a mere prisoner, or tag-along, (not as though Katrin is leading the group to the Iron Bands camp) instead of actually part of the group. Because of this, the elf keeps his distance from the Shield (30' behind the last person in "The Shield")

Actions:
* Spot: d20+4=21
**Listen:d20+4=9
***Hide: d20+4=9
****Move Silently:d20+4=10
Full Defense

Half movement speed, 15', staying 30' behind everyone, unless Bosk sticks with Valla. He doesn't want to be initialy seen with everyone. Trying to make the Iron Band think Katrin had followed them, not lead them.

Xeron AC AC15 HP 7/7 
Friday September 25th, 2009 10:01:16 AM

As Xeron nods to Sanji's suggestions, thoughts are invading his mind "Am I really part of this group? IS there anything really between us other than the gold Penn promised?"

He clenches his jaws and harder thoughts are coming "Who are these people anyway? Why do I trust them? Why would I suddenly expect anything good to happen to me? I could have died in my poor mother womb but no, I had to live. The priests could have keep us but no, they chased us after I was born. Kind people could have taken mercy on my simple minded mom and her new born but no, the only ones who paid attention was the thief guild which forced her to beg. As she got sicker and sicker, I could have gotten sick and die but no, I had to be a strong child. When they attacked and killed her I could have been there to die with her but no, I was away stealing. "

All kindness and goodness disappear from his face. Hatred and anger appear "S now I am with this group trying to make sense. Nothing make sense in my life. Why do I believe I can be a good person? I am rotten to the core what that awful day I was conceived! I am about survival and profit and I will make Penn proud. There will be no survivor if I survive. "

He looks around at Sanji and Motley and the group behind them. " What a crazy plan! Going forward without reconnaissance and not knowing ANYTHING about our ennemy. This is suicide@ That orc is either working for them or insane. How do I stay alive? "

He whispers to Sanji "Are you okay to with this plan? I feel that we are being sent as canon fodder. "

Sanji (Eric) AC: 18/15/13 HP: 6 
Friday September 25th, 2009 4:29:57 PM

Sanji flashes Xeron a crooked smile and gives him a playful punch in the shoulder. Of course we're fodder. We're also the most nimble. So, if things look bad, we just turn on the speed and return to the rest of the group. We keep things quick and quiet. Let's give each other hand gestures if we can. I'll watch your back, and you watch mine. Sanji looks at both of her companions as she makes this last statement.

The Attack - DM Jim  d20+2=10 ; d20+2=20 ; d20+2=15 ;
Friday September 25th, 2009 8:26:09 PM

As the group approaches the copse of trees, as three had done before, Sanji suggests they do not enter the same way they did as before. With no one dissenting, Sanji leads the group around to the left side of the trees, some 50ft away and then heads in.

Some 20ft in, Sanji stops the two others and points to the ground--a thin string runs along a game trail and as the three trace it visually, they see it ends tied to a bush. On the bush are numerous small bells--obviously an early warning system. Stepping over it and continuing in another 20ft, they all stop when they see a small man, no, a dwarf, hiding behind a tree, his rear-end sticking out past one side, his head sticking out the other. It is about this same time he also spots the trio and cries out, "Intruders!"


Post Round 1 actions by Monday.

Any ranged attacks past 20ft will automatically grant concealment to the target (20% miss chance). Any past 50ft automatically grant the target cover (50% miss chance).


Sorry! I thought I had posted the dwarf was 20ft away.

The plan was for group2 to be 5rds away... but only moving at 15ft a round, that's 75ft behind group1.

Everyone hears the dwarf cry out.


Sanji (Eric) AC: 18/15/13 HP: 6  d20+4=19 ; d20=9 ;
Saturday September 26th, 2009 11:09:02 AM

Sanji spots the string on the ground and carefully steps over. Well, that's a little smarter than I would have expected. If they've got alarms strung around, then they've probably got... She is interupted in mid thought as the dwarf yells out "Intruders!". Why can't things ever go smooth?

[b]I'll go to his right. You circle to his left. We need to take him out quickly![b] Sanji takes a quick look at her surroundings to make sure there isn't anyone else hiding in ambush.* If it looks like she isn't running into an ambush, then with her rapier in hand, she rushes the dwarf and attacks with all the speed she can muster.**

*spot: 19
**attack: 9

ooc: Not sure how far away he was. Hopefully I can reach him in this round.

Valla AC:16/16/12 HP:6/6  d20+4=21 ;
Saturday September 26th, 2009 11:07:14 PM

Valla is making his way slowly. Keeping his eyes out for traps, or enemies. Infultrating an enemy camp. Two new orcish people and a gnome in the group... The stories I'll be able to tell after my journey to Hook City... He thinks to himself. His bow out, an arrow ready, the elf keeps behind the Shield. Prentending to be Katrin, following this group to help her own camp. Intruders!

Not good! The Sword wasn't exactly as stealthy as we had planned it seems.

The elf quickly starts in a sprint, moving as fast as he can, until the Sword comes into view. Once he sees them he will stay back a ways still, looking for a suitable target*.

Actions:
Run, x4 movement speed, until fifteen feet behind The Sword
Spot: d20+4=21 (thank the dice gods!!!)

Maikill  d20+4=16 ; d20+2=9 ;
Sunday September 27th, 2009 11:05:19 PM

The frown grows deeper on Maikill's face as they have been spotted, and he is far away from the front of the group. Glad that he moved a small way ahead of Bosk and the others, Maikill runs toward the warning call made by the guard.

I do nothing back here, bad plan by orc women. Listen to Bosk next time, he should be boss.

action:
double move toward dwarf (80 feet) - ran to move up to 160 feet if dwarf retreats.
listen 16
spot 9

Xeron AC AC15 HP 7/7 
Sunday September 27th, 2009 11:08:30 PM

Xeron runs to the left of the guard and tries to hide if he can,

Xeron AC AC15 HP 7/7  d20+7=15 ;
Sunday September 27th, 2009 11:08:57 PM

Hide roll: 1d20 +7 = 15

You cannot hide while being observed, so the dwarf will automatically spot you, however, if his companions join him, they will not automatically spot you--they will get a bonus if he points you out.

Xeron AC AC15 HP 7/7 
Monday September 28th, 2009 7:08:03 AM

OOC: DM is always right but if Sanji go right and Xeron goes left, the sentry will need to keep his eyes of one of them especially with a 3rd one to keep track. Regardless I accept the decision. Xeron believes he is hidden but the cunning dwarf can see him as clear a golden coin in crystal clear water.

Grendel (Jay) AC:16/10/16 HP 9/9  d20+3=23 ; d20+3=12 ; d20-4=4 ; d20-4=2 ;
Monday September 28th, 2009 8:45:03 AM

Grendel watches as Maikill takes off into the fray before a fight even breaks out. "Well, there goes the advantage of surprise..." Grendel will continue her pace to get closer to 'the sword' while trying to keep out of sight and watching for where the Ironband reinforcements come from.

==========================
Double move at half speed (20ft)
*Spot: 23 (nat 20!)
*Listen: 12
*Hide: 4
*MoveSilently: 2 (darn armor check penalty!)

Padre Sixtus Torquemada | HP10/10 | AC16 | Spell List | [Drew]  d20+3=4 ;
Monday September 28th, 2009 8:57:03 AM

Hearing the shout of warning to the rest of the IronBand, Sixtus grunts a bit. He shakes his head wishing that they could have taken another day to prepare. There is not much sense in staying back now though, so he begins to quicken his pace, ignoring stealth and subterfuge.

"We need to get to them."

His eyes flash about, the pale greeness mimicking the underside of the leaves rustling in the wind. His hood is pulled forward a bit and his chocolate colored studded leather becomes increasingly black as the rain moistens spots that had not been maintained as of late.

Gripping the gift-axe, Sixtus glances at it for a moment, realizing that it is old and a bit battered...and that it has taken many-a-life since being given to him*.

Mumbling a prayer or warchant as he goes; Gatekeeper to the Realm of Shadow, release the lock and swing open wide your embracing arms as I, your wayward shepherd, round up more evil from the Wold and dispatch them to your judging scales. Lord of Life and Death, show me your favor and I will bleed my devotion.
---------------------------------
* = Spot = 4

Bosk Deox (James) Bless, Shield of Faith (+2 deflection), Resistance (+1 resistance) AC 14/10/10 (16/12/12) HP 14 of 14  d20+3=7 ; d20+4=23 ; d20+3=9 ; d20-2=7 ;
Monday September 28th, 2009 12:38:38 PM

ooc: I rolled these on Friday, origionally rolling a listen and spot check and had intended to wait to finish my post and assist whoever attacked the dwarf first and then perform a secondary natural attack...but after the clarifications, I appear to be too far away to attack and it looks like there is no one attacking the dwarf to assist. (Is this correct?) If so, I will keep my spot and listen rolls and follow behind Maikill. If we can reach the dwarf I will keeps my assist and secondary attack. I don't know what to do if no one attacks even...i suppose I could keep the rolls and change the first attack to a disarm.

Watching Maikill charge ahead, Bosk follows after, hoping to resolve the situation quickly. As he prepares to the otheres in thier attack he yells to the orc, in his best imitation of the captive, "Not intruders, Recruites!"

Listen 7
Spot 23
Attack Roll (9+1for bless)=10
Attack roll 2 (d20+3) -5 (Natural weapon secondary attack)=7 +1 (bless)= 8

P.S. Can someone make sure I added Shield of faith to my armour correctly.

Post later - DM Jim 
Monday September 28th, 2009 6:36:01 PM

Kids have Strep throat I think, so taking them to clinic. I'll have a post later today with a map :)

The Attack -- Round 1 -- DM Jim  d20+2=10 ;
Tuesday September 29th, 2009 1:56:28 AM

Sanji races around to meet the dwarf with the end of her blade--and it would seem as if she is the only one! Motley seemingly has stubbed his toe and Xeron has gone into hiding! As her blade cleanly misses the dwarf, her quarry yells out, "I am Hllinn, of the Earthbreaker clan, and you die today!" Wearing naught but a steel breastplate and kilt, Hllinn swings his warhammer with great force at Sanji, but manages only to slam the tree trunk he was hiding behind.

Quickly on their heels, Sanji's group rushes forward. In the distance, Hllinn's group responds to his call and runs forward--including the man Valla had shot and thought killed earlier in the day.

Battle Map

Round 2 by tomorrow night

Big M = Maikill
Little M = Motley

1-9 = bad guys


Bosk Deox (James) Bless, Shield of Faith (+2 deflection), Resistance (+1 resistance) AC 14/10/10 (16/12/12) HP 14 of 14 
Tuesday September 29th, 2009 9:05:14 AM

ooc: Once again, great maps! I hope your kids are feeling better.

Grendel (Jay) AC:16/10/16 HP 9/9 
Tuesday September 29th, 2009 9:18:58 AM

Grendel steadily moves forward, now no longer concerned with stealth. She keeps her eyes open for any ambush coming from the flanks. Her javelin is pulled back as she waits for one of the Ironband to make a critical mistake and move into an open area. Her aim isn't always the best but if it connects...

Something about a half score of opponents charging down towards their position gives her that uncomfortable feeling in the pit of her stomach. Considering her allies for a moment she realizes a critical error, [i]these were not orcs... they might not engage the enemy... this plan was built on the assumption that everyone would engage. If even a few run off this assault is doomed to fail.[i]

Sweat begins to bead across her light green brow as she realizes just how uncertain she is of those she has thrown her lot in with.

=======================================
Move Action: 20' from S5 to S9
Standard Action: Ready the following action
(Throw a javelin at closest enemy entering LoS within 60' (S21) that does not benefit from cover. If everyone is covered, launch the javelin at the most likely target.)

Bosk Deox (James) Bless, Shield of Faith (+2 deflection), Resistance (+1 resistance) AC 14/10/10 (16/12/12) HP 14 of 14  d20+3=8 ; d20+4=6 ;
Tuesday September 29th, 2009 9:38:13 AM

Watching the scene unfold before him, Bosk stares in in utter disbelief and stamps his foot into the ground in anger. We are clearly not as sneaky as we think we are. They were already prepared and ready for battle, and outnumber us once again. We need to get Sanji out of there, he thinks to himself. We also need to take out their magic users fast, that's what caused us so many problems last time. Taking a second to survey the situation**, the minotaur looks from opponent to opponent checking, to see what armor they are wearing, what race they are and what weapons they are using as he races up to join the fight, staying behind Motley and Maikill. I better wait to make sure Motley and Maikill are with me...and on my side, before I attack the dwarf. A three way battle is the last thing I need.

Just as he thinks this, he see Grendel advance forward, giving the minotaur hope as he to charges forward (Staying behind Maikill if he runs, or running around him should he choose not to engage.) all the while calling out to his companions. Sanji, get back. Maikill, go up with Motley and help her! Kill that dwarf where he stands. And everyone, lets make sure to silence anyone who can cast a spell quickly!

Oh, Gargul, I pray you have bestowed upon us trustworthy friends who will prove themselves in battle. May my weapon taste the blood of those who stand before me, and let it be they whom you are to judge tonight.

Spot 6
Listen 3

Motley AC:16/13/11 HP:16/16  d20=11 ;
Tuesday September 29th, 2009 1:01:24 PM

Motley comes round from the distraction of the pretty butterflies that held his attention and, seeing the fray has begun, yells excitedly: Haha! No more sneaking around. Wait for me, Maikill!

He then runs to R17 and strikes at Hllinn.

Attack: 11 + 5 + 1 (bless) = 17



Xeron AC AC15 HP 7/7  d20+7=17 ;
Tuesday September 29th, 2009 2:00:54 PM

Xeron moves to the next bush (H17 or something - cannot open the map) and tries to hide, hopong to be able to sneak on an ennemy.

Hide: 1d20 + 7 = 17

Valla AC:16/16/12 HP:6/6  d20+4=5 ;
Tuesday September 29th, 2009 5:25:19 PM

The disguise was for nothing... Valla thought to himself. Then quickly figureing it wasn't worth worrying about, and battle was unavoidable anyways, the Elf keeps his temper surpressed for the moment. He sees the man he shot earilier this day and gives a surprised look, They have a healer! He says to his party, I shot that man, dropped him too! Valla points at the revived opponent.

He then takes off, west, and trys to gain cover from the jumble of rocks and roots. His heart thumping and mind racing, Rush in! Your sword will do the trick this time! NO! I'll die, my ally's need me to fire arrows. The wooden shafts are useless, one has already survived such an attack! Doesn't matter... My arrows are much better if Im alive than my sword If Im dead...

He then peers over the rocks, knocks an arrow and looks* for an opponent to shoot at**.

Actions:
Run to J11
*Spot: d20+4=5...
**Readied action: Fire arrow at any enemy within 45' or without cover and who is not engaged already. (assuming my move doesn't take up my entire round, if it does, then no attack...)

Maikill HP 14, AC15/12/13 /13, Resistance +1 
Tuesday September 29th, 2009 10:12:29 PM

Cursing his lack of being in the front of the group, Maikill runs forward along the graveled path (take double move 80 feet to O-17).

"Motley, no kill dwarf without me."

Maikill is barely breathing hard as he stares down the dwarf, ready to step forward and finish his life.

Padre Sixtus Torquemada | HP10/10 | AC16 | Spell List | [Drew]  d20+3=21 ;
Tuesday September 29th, 2009 11:16:08 PM

Sixtus watches as the entropy that is battle begins to unwind. There is no controlling what happens during a fight, only how you react to what happens. The delay built in to Grendel's plan was essential pre-battle but it still may be beneficial now that things are taking place.

"Bosk, we need to delay just as planned. Let the others take the dwarf and then fall back. I am going to Xeron."

With that, Sixtus, dwarven waraxe in hand, races along the left flank, under the big tree towards where Xeron is currently holding. His eyes scan the area as he goes, watching to see what they are about to face*.
------------------------------------
Spot - 21

Sanji (Eric) AC: 18/15/13 HP: 6  d20+2=8 ;
Wednesday September 30th, 2009 2:39:58 PM

Sanji wonders where her other 2 companions ran off to and hears a lot of shouting coming from behind her. Something about falling back. Then, Maikill thunders close and Motley comes up as well. I thought the sword was supposed to handle these individuals. Where did everyone go? Her heart is still racing from the dwarf's near miss with his hammer. 3 on 1. These are odds I can get behind. Seeing the advantage she has because of her newly arived companions, Sanji decides to stay in the fray and do as much damage as she can. Her blade flashes yet again seeking to drink from the dwarf. But nothing seems to work.

*attack: 8

The Attack -- Round 2 -- DM Jim  d10+3=10 ; d20+2=13 ; d20+2=15 ; d20+2=20 ; d20+2=20 ; d20+2=21 ; d20+2=18 ; d20+2=19 ; d20+2=10 ; d20+2=18 ; d6=6 ; d20+4=13 ; d100=28 ; d20-1=9 ;
Wednesday September 30th, 2009 4:55:49 PM

Grendel moves forward to ready a javelin throw as Bosk contemplates the situation and begins to bark out orders.

Motley snaps back to attention about the combat at hand and gleefully runs into battle against the Hllinn the dwarf--his greataxe tasting blood for the first time today, the gnome nearly kills Hllinn in one blow.

Xeron moves forward, making no attempt to remain silent, and attempts to hide behind a nearby bush.

Valla yells to his companions about the man he had shot and that they must have a healer. Deciding whether or not to attack by sword or bow, Valla chooses the latter and runs to the protection of a rocky outcropping some 55' away (no attack this round).

Maikill yells out to Motley to not kill the dwarf without him and promptly runs to join the fray.

Padre agrees with Bosk about delaying the attack, then runs forward to join up with Xeron, but finds that he has moved a little forward to the next bush. However, the cleric of Gargul can see him clearly from behind.

Sanji thinks about withdrawing for a mere moment until she is reinforced by Motley and Maikill, so she strikes out at the dwarf instead, but misses horribly again.

-------

Hllinn thought for the first time he was going to die and it filled his heart with dread. He had hoped to make something of himself and return to his clan replete with the trappings of success, but today may end that dream. The woman before him was no threat, she could barely wield the steel she carried, it was the gnome that has nearly killed him that was the biggest threat. Striking out with his warhammer, he roared out in disgust at missing him.

Hallfred spotted the hiding Xeron and had to choose between shooting into battle or taking out Xeron--he chose the latter. Raising his bow and taking careful aim, Hallfred cursed his luck as his shot goes wide.

Ao moves forward to flank the attackers as a Javelin from Grendel sails over his head. Calling upon his unholy god to bring down Bane upon the three attacking Hllinn, his prayer is immediately granted.
Maikill, Sanji, Motley: You are no longer BLESSED

Igor rushes straight forward into the fight--he detested namby-pamby tactics and preferred a straight up fight.

Raisa shook her head, but followed behind Igor so he didn't get flanked and killed outright.

Hakon spotted Xeron to his right and after seeing Hallfred miss, he chose to lay a line of defense and moved to his right and loaded his crossbow.

Jens had just recovered from being shot earlier in the day and now they've returned. The one who shot him had moved to his left--he was going to die.

Drusinthe needed to get closer and didn't want Jens to get shot again so soon, so she stuck with him, as did Taklum.


Battle Map

Damage taken:

1: Hllinn - dwarf male(breastplate,shield): 10pts
2: Hallfred - human male(chain shirt)
3: Ao - male elf(chain shirt,shield)
4: Igor - male human(breastplate,shield)
5: Raisa - female human(tunic,breeches)
6: Hakon - human male(breastplate,shield)
7: Jens - human male(breastplate)
8: Drusinthe - half-elf female(leather)
9: Taklum - dwarf male(scale,shield)


Maikill HP 14, AC15/12/13 /13  d20+7=13 ; d12+5=16 ;
Wednesday September 30th, 2009 7:18:29 PM

Maikill smiles down at the small warrior who almost cut his quarry in two.

"Motley is fierce, you kill him. I kill fool who runs to me."

Moving quickly (to P-19) Maikill swings his axe high and arcs it down towards the human enemy (Igor #4). In his earnest haste his swing seems clumsy.

Hit AC 13
Damage? 16

Bosk Deox (James) Bless, Shield of Faith (+2 deflection), Resistance (+1 resistance) AC 14/10/10 (16/12/12) HP 14 of 14  d20-2=15 ;
Wednesday September 30th, 2009 9:16:08 PM

Finishing his prayer to Gargul, The Horned Cleric grimaces as he realized that the battle has started without him. Bending low to the ground and running from cover to cover Bosk hurries to join his comrades as he tries his best not to be seen. As he approaches the space where Xeron is hiding, he slows down and carefully scans the area for a suitable place to hide. They might have seen me running, but hopefully I can find enough concealment to prevent anyone from being able to easily shoot at me cast those annoying spells.

Hide check 15 (If this should be a survival check add 5)
(run triple speed, move 90 feet to O-17)
New location y,z/17,18

Grendel (Jay) AC:16/10/16 HP 9/9  d20-4=3 ;
Wednesday September 30th, 2009 11:41:43 PM

Grendel moves forward very slowly as she gives the combat a good once over... her healing efforts will likely be needed soon but since she doesn't know who will need it she does her best to stay center to the whole group. It feels nice to have a minotaur ready to counter charge just behind you... an assuring presence. Valla has a good vantage point but is open to a counter charge. Motley and Maikill are handling themselves well giving Sanji the chance to put a flanking shot in if she positions right. Xeron and Padre might charge in to their open flank in a moment...

That's when she spots Raisa. The only reason one would enter combat without armor is if one didn't use it... she's their caster! That thought spawns action as Grendel draws another javelin from her back and launches it at the girl, hoping to catch her with a lucky shot. She grimaces as the shot goes wide yet again.

Burk-sleg! she curses to herself in orcish.

===============================
Free Action: 5' step to S10
Move Action: Draw another javelin
Standard Action: Throw Javelin 60' at Raisa (-4 for 2 full range increments)
Hit AC: 3 (not even the broad side of the barn...)


Motley AC:16/13/11 HP:16/16  d20=6 ;
Thursday October 1st, 2009 12:10:31 AM

Ha! Didn't see that coming, did you? And I'm just getting started!

Emboldened by his last swing, Motley tries to catch the Dwarf on the upswing, after taking a 5' step to R18, but may have been too bold.

[Attack roll]
6 + 5 = 11

Valla AC:16/16/12 HP:6/6  d20+4=15 ; d8=3 ;
Thursday October 1st, 2009 12:27:09 AM

Valla, surveying the battle field, sees he can't help out to much at the moment, or from his current position. So, the Elf quickly thinks, I need to do something, I can't just stand here. They know where Im at, no chance in hiding... Shooting is what I'll do.. The elf runs forward (J/16) and fires at the one who called upon his own god( Ao-#3), then quickly dashed back toward the spot he was using for cover.

Actions: Move: J/16, atk, then back towards J/11 or as close as possible.
Atk: d20+4=15: Dam?? 3

OOC: If Valla is using the helmet to disguise as Katrin, how would Jens know its him? Unless he heard Valla tell the group, but even then I would think Jens would be more confused than automaticly know. Of course this is minor, and really doesn't matter. I was just curious on how you came to this conclusion.

You cannot move, attack and move unless you have a feat allowing such. If you wish to change your action before I post, you may. Otherwise it'll be: move and attack. For more information about combat rules, please checkout d20srd.org -- DM JIM

ETA: The "helmet" gives a +10 to a disguise roll, so it looks like he saw through your disguise -- DM JIM



Xeron AC AC15 HP 7/7  d20=13 ;
Thursday October 1st, 2009 7:09:40 AM

Xeron sees the projectiles flying at him and realizes he is as well hidden as a fish in a barrel.
"Time to fight or time to run! This is not my type of fight. Now, who is the weakest and the most dangerous?"

He quickly makes a run of the ennemies "1-breastplate. 2-chain shirt. 3-chain shirt. 4-breastplate. 5-tunic. 6--breastplate. 7-breastplate. 8-leather. 9-scale. The number 5 must betheir wizard. That will be my target."

He moves within striking distance and swings his rapier at #5, but misses miserably (1d20 = 13)

Padre Sixtus Torquemada | HP10/10 | AC16 | Spell List | [Drew] 
Thursday October 1st, 2009 12:53:11 PM

I need to do as much damage as quickly as possible. My strike needs to be like the gavel of the Judger of Souls.

Sixtus realizes that he has a more powerful option than the axe in his hand, as trusty as it may be. Quickly holstering the axe on his back, Sixtus reaches back and pulls the long, sturdy piece of mahogany wood that rested between his back and the straps of his backpack.

After getting the quarterstaff free, Sixtus reaches into his belt pouch and pulls out a murky-brown liquid filled vial and prepares for what may come.
----------------------------------
replace axe, draw quarterstaff, draw Oil of Shillelagh
held action: apply Oil to 1/4staff

Valla AC:16/16/12 HP:6/6  d20+4=24 ; d8=1 ; d8=3 ; d20+4=17 ; d100=2 ;
Thursday October 1st, 2009 5:25:09 PM

OOC: ok, I got a bit confused about the 'actions' and such... Valla would not leave himself out in the open, so I'll re-post. forgive me?

Hang back, stay out of direct sight... DON'T DIE!... I have no spells... Only my bow... No one is a clear enough target... At the least the arrow may provide a distraction... The elf ponders to himself while surveying the battle field.

Staying behind his rock cover, he looses an arrow at Ao (#3), not really expecting it to connect, but to atleast turn the priests attention away from his ally's.

Actions;
Long Bow attack: d20+4=24 (crit threat)
Crit Confirm: d20+4=17
Dam1: 1
Dam2: 3 (or multiply the first, not sure how were doing it here...)
50% cover: d100=2 (not sure which is good, higher or lower?)

The Attack -- Round 3 -- DM Jim  d20+2=13 ; d6=1 ; d6=4 ; d20+2=19 ; d8+1 =7 ; d20+4=21 ; d8=4 ; d100=78 ; d20+3=7 ; d20+2=18 ; d6+2=7 ; d20=10 ; d20=10 ; d20=6 ;
Thursday October 1st, 2009 7:46:36 PM

Giving the kill to Motley, Maikill rushes forward and strikes clumsily at Igor, missing him easily.

Bosk runs forward to Xeron's side, trying to hide behind the tree that is only a little bigger than himself. However, he can clearly see the foe to his south and they likewise.

Grendel see's what possibly is a spellcaster and take a short hop to throw her javelin, which flies so high in the air, one could almost loose sight of it's slim silouette. It lands some distance away, completely missing the supposed spellcaster and anyone within a square mile.

Motley moves to gain a flanking advantage on Hllinn, but still the braggart gnome misses his foe.

Valla decides to move out into the open, then thinks that unwise, it would be a linear entrapment into the open--not good. Staying where he is, he fires at Ao. The shot is perfect--until it strikes a branch and veers widly off target (higher than % is required, so 51% or higher in this case to hit).

Xeron decides that the one wearing a tunic and breeches must be the Ironbands mage and so charges her immediately (only way you could reach her; Also gives you a +2 to hit), luckily for him, she had no idea he was there. His swift blade cuts deeply into her side as he makes his sneak attack (5damage).

Padre stays where he is and oils his staff (that sounds so nasty :)

-------
Hllinn couldn't believe he was still alive, his gods were on his side, "DIE filthy Gnome!" And strikes Motley hard on the shoulder, possibly breaking it.

Hallred takes aim and fires at Bosk, the closest target to him (you cannot Hide while being observed, and Hallred was), skewering him with an arrow.

Ao wasn't about to hide in plain sight while the intruders had a fairly capable archer, so he charged into battle against Maikill--but misses him with the mace he tried bashing his skull in with.

Igor strikes back with a blood curdling scream, slamming his mace into Maikill with a severe blow.

Raisa had been completely surprised by the assassin's sneak attack, so she struck back as best she could with a flurry of blows, but misses with both attacks.

Hakon stays where he is and also fires at Bosk, but misses badly.

Jens, Drusinthe and Taklum continue to make a flanking manuever, ever wary of Valla's archery.


Battle Map

Damage taken:

Motley: 7pts
Bosk: 4pts
Maikill: 7pts

1: Hllinn - dwarf male(breastplate,shield): 10pts
2: Hallfred - human male(chain shirt)
3: Ao - male elf(chain shirt,shield)
4: Igor - male human(breastplate,shield)
5: Raisa - female human(tunic,breeches): 5pts
6: Hakon - human male(breastplate,shield)
7: Jens - human male(breastplate)
8: Drusinthe - half-elf female(leather)
9: Taklum - dwarf male(scale,shield)


Sanji (Eric) AC: 18/15/13 HP: 6  d20+2=4 ;
Thursday October 1st, 2009 8:06:56 PM

After seeing the dwarf lash out against Motley, Sanji refuses to leave the battle to chance. She still doesn't fall back. Instead, she tries to clear her head as the melee erupts around her. She side steps into a flanking possition. Just focus and let your blade do the work. Sanji will attack again. This time, trying not to miss completely.* But aparently, hoping not to miss isn't good enough.

Move to p18
*Attack: 4 (what the heck? I think my computer is cursed.)

Padre Sixtus Torquemada | HP10/10 | AC16 | Spell List | [Drew]  d20+2=3 ;
Thursday October 1st, 2009 8:24:47 PM

Sixtus watches as brutal swings and blood break out with Motley and the dwarf. He also sees that Maikill is already outnumbered and neither of those sits well with him. With his staff nice and oiled up, he breaks into the fray, coming around Motley's back and swinging with force at the dwarf who is almost at his end*.

Perhaps it was the muddy-ish ground, perhaps the branch hanging above him, but something devastated his attack to the point of being ineffectual.

"Someone get over with Maikill! Motley, get ANGRY!"
-----------------------------------------------
Move to Q17 (V16-U16-Q16-Q17)
Attack - 3!!!!!!!!!!!!!!!
UGH!!!!!

Maikill HP 9/16, AC13, Rage 8 rounds  d20+9=28 ; d20+9=17 ; d12+7=18 ; d12+7=10 ;
Thursday October 1st, 2009 8:52:13 PM

The mace slams hard into Maikill's side and a surge of pain sears into his brain.

Maikill loses focus on himself, pain is all he feels. Pain, and the need to end the cause. With a hatred bred through years of foul treatment by those who despised his orcish blood, he lets out a terrible yell. His hatred is in evidence as he swings his axe at Igor (#4).

Wishing he had the speed necessary to attack the next opponent, his bloodshot eyes swing towards Ao.

Rage 8 rounds
Hit AC 28 Critical check AC 17
Damage 18, + 10 if critical

Grendel (Jay) AC:16/10/16 HP 9/9 
Thursday October 1st, 2009 9:49:21 PM

Seeing Maikill and Motley wounded kicks Grendel into 'mother mode'. She ignores the rest of the combat as it rages around her and rushes closer to the center of the fray where much blood already flows. A prayer to Flower is already upon her lips, she just needs to get close enough to deliver a boon of healing.

=============================

Double Move Action to O16

Valla AC:16/16/12 HP:6/6  d20+4=20 ; d8=3 ; d100=84 ;
Thursday October 1st, 2009 11:31:01 PM

Maikill is fighting two on one, Bosk is waiting patiently. Xeron is doing what he does best, Motely is doing so as well. Sanji is finding her warrior side... Im about to be overwhelmed... Valla grunts as he knocks another arrow.

He lets his arrow fly, aiming for Jens (#7), the one he nearly killed earlier this day, Die this time, wench.. He mumbles while firing.

THree coming my way! Valla screams to his comrades, unsure of his ability to fight a three opponent battle.

Actions:
Bow atk: d20+4=20!!
Dam: 3
Cover: 85

Motley AC:16/13/11 HP:9/16  d20=16 ;
Friday October 2nd, 2009 12:35:23 AM

Motley yells in pain and frustration but the blood is only beginning to boil behind his eyes. I must get rid of this dwarf before someone else gets the fun of taking on three at once!

Taking a little more time, he swings for the Dwarf's head.

Attack: 16 + 5 = 21

Xeron AC AC15 HP 7/7  d20=11 ;
Friday October 2nd, 2009 7:11:57 AM

Xeron realizes his error. He is not fighting a mage but one of these martial art warriors he has heard about. "You got lucky boy this time but you know you cannot survive on luck alone. You need someone else to get involve with him for you to withdraw."

He yells "Bosk, how you use these horns of yours to actually do something to help us? Praying won't save us today"

He swings his rapier but fails to connect "Here goes my luck" and braces himself to be hit. (1d20 = 11)

Still mad a the female orc he yells "Grendel, now that we have exposed your stupid plan and we all know your lack of military strategy, how about you get involve and help?"

Bosk Deox (James) Bless, Shield of Faith (+2 deflection), Resistance (+1 resistance) AC 14/10/10 (16/12/12) HP 14 of 14  d20+4=13 ; 2d6+3=10 ;
Friday October 2nd, 2009 11:01:51 AM

ooc: I am unable to access to map and am getting a google error, that says to try again later. Anyone else having this issue? I am going to do my best to post without it. Please let me know if I overlook anything.

Leaning against the tree to catch his breath, Bosk once again surveys the scene. Thwack! Fire sears through the minotaurs veins as he feels an arrow tear into his flesh. I am going to kill that human! The minotaur thinks to himself as he pushes off of the trunk of the tree, preparing to charge.
"Bosk, how you use these horns of yours to actually do something to help us? Praying won't save us today"
[i]Turning to face Xeron, Bosk forgets about his attacker for the moment and charges the woman engaged with Xeron and swings his morning star at her with all of his might.[i]

(I cannot open the map to give the coordinates of my new location. Can I stop behind Xeron, following his path of attack, and attack her from there? I have a 10 foot reach without my weapon and am 10 feet tall?)

Attack roll d20+4 (+1 bless)=13+2 (charging)=15
Damage 2d6+3=10



Bosk Deox: Bless (10 rounds left), Shield of Faith (+2 deflection, 10 rounds left), Resistance (+1 resistance, 10 rounds left ) AC 14/10/10 (16/12/12) HP 10 of 14 
Friday October 2nd, 2009 1:08:21 PM

Updating my header.

The Attack -- Round 4 -- DM Jim  d10+3=12 ; d20+7=22 ; d6+4=8 ; d20+1=10 ; d6+1=3 ; d20+1=3 ; d20+4=14 ; d8=1 ; d20=7 ; d100=21
Friday October 2nd, 2009 8:50:06 PM

Perhaps she had angered the gods, stepped on a bug that would decide the fate of humanity, or just plain sucked with her sword. Whatever the reason, Sanji could not manage to hit the dwarf, Hllinn, even from behind.

Maybe it was Padre's god that was mad at the two of them, perhaps his staff was just too slick, because he too couldn't hit the overwhelmed dwarf.

With a yell born of terrible anguish and blackened hatred, Maikill, in a single blow, cleaves Igor through his steel shield and armor, through his clavicle down into his ribcage, killing the man instantly.

Grendel rushes in to help, the words of a prayer on her lips.

Valla cries out that there are three coming around after letting loose an arrow into the same man he had almost killed earlier in the day, but this time it does not drop him, but buries itself firmly into the man's right arm.

Motley knows he must end this soon and takes a skillful swing at the dwarf's head, taking the top of it clean off, killing him in a spatter of gore than litters Sanji's clothes.

Yelling out for help and crticising Grendel's plan, Xeron tries to slice open his foe, but finds she is too agile for him.

It felt like a stampede! The earth trembled as Bosk charged forward, ending with a crushing blow to Raisa's shoulder that sent her into immediate unconsciousness.
-----------

The tide of battle had drastically changed, Jens looked to the other two and he could see they were thinking alike, but retreat was just not in his blood. So instead both he and Taklum charged the lone Valla. It was Taklum that reached him first and swung mightily with his warhammer, striking the scarred elf with a solid blow, sending him reeling backwards and unconscious into the ground. Jens pulled back his sword, but instead reversed the grip and steadied himself for a coup d'grace against the man who nearly killed him before. Drusinthe abhorred all the violence, but she had signed on for this and so she helped as much as she could. Calling forth a flame in her hand, she flung it at Maikill, barely hitting him, but enough to burn him painfully.

Ao lost the firm grip he had on his bowels at the sight of Igor's sudden death, and so too with his weapon, as it fails to hit the raging Maikill.

Both Hallfred and Hakon level their bows at the enormous carriage of Bosk's body and let fly their arrow and bolt, but only the arrow manages to hit Bosk, cutting him slightly.


Battle Map

Damage taken:

Motley: 7pts
Bosk: 4pts +1pt
Maikill: 7pts +3pts
Valla: 8pts UNCONSCIOUS

1: Hllinn - dwarf male(breastplate,shield): DEAD
2: Hallfred - human male(chain shirt)
3: Ao - male elf(chain shirt,shield)
4: Igor - male human(breastplate,shield): DEAD
5: Raisa - female human(tunic,breeches): DYING
6: Hakon - human male(breastplate,shield)
7: Jens - human male(breastplate): 4pts
8: Drusinthe - half-elf female(leather)
9: Taklum - dwarf male(scale,shield)


Xeron AC AC15 HP 7/7 
Friday October 2nd, 2009 9:25:54 PM

Xeron likes the odds a little better " 8 vs 9 is now 8 vs 6. Good thing the man-bull is on our side."

He takes a quick look of the situation and yells "Grendel! Padre! Motley! Go save Valla! Bosk! Go get the two in front on us. I will be right behind us."

Having said that, he kneels to the monk in front of him and ends her life. "As Penn said and I agreed, no prisoner! This will avoid the discussion of what to do with the survivors and have them come back to cutour throat!"

Grendel (Jay) AC:16/10/16 HP 9/9 
Friday October 2nd, 2009 9:43:02 PM

She heard his cry for aid. She heard the charge of their opponents. She watched as he was cut down. Everything slowed down for her as she ran in the direction of fallen Valla. As she watched one of them ready his sword for a killing stroke, she unleashed a spell of power and pointed at the man's weapons as she uttered the command "DROP".

She had not a weapon in her hand, but in her heart she had faith and she was intent on weilding it as the dangerous weapon that it is on this day.

She shouts to her nearest allies after the spell releases, "Valla is down, they mean to murder him!"

==========================
Move Action: 20' move to K15

Standard Action: Cast "Command" at Jens ordering him to "drop" his weapons. (Will Sv DC:14 to resist)

Free Action: shout to allies

Valla AC:16/16/12 HP:6/6  d20+2=10 ;
Friday October 2nd, 2009 11:41:59 PM

After loosing his arrow, Valla goes to knock another, not bothering to watch the three approaching. Figureing they were to far away to get to him. Although he made a horrible mistake, he turns just in time to see the warhammer. Then feel the agonizing pain as it crashed into his face, breaking his nose, shattering his cheek bones, and forcing him to swallow many teeth.

The elf drops to the ground, the Wold going black.

This is how it ends.. At least Im in a forest.

OOC: Not sure if he already did the coup de grace, but Valla's fort is 10....

Valla sees himself in a meadow, tall grass, bright sun, hundreds of elves running about. Laughing, children playing, adults joking and carrying on. Valla himself is not unscarred, his flesh is as smooth and fair as it once was in his early life. A smile paints his face in this death dream.



Maikill HP 6/16, AC13, Rage 8 rounds  d20+9=19 ; d12+7=18 ;
Saturday October 3rd, 2009 10:34:41 AM

Swinging around to meet his new attacker, a wicked smile plays out on his face as the sword misses.

"My turn, you should run."

Maikills swings his great axe towards Ao (#3). (if hit connects he will now take move 40' action towards Drusinthe (#8) and arrive at about I-16).

Hit AC 19
Damage 18


Motley RAGE AC:14/11/9 HP:9/18  d20=1 ;
Saturday October 3rd, 2009 3:07:57 PM

Seeing Valla drop, and feeling the warm spatter of blood on his face is enough for the gnome. The world takes on a red tinge and a guttural yell escapes his throat.

Pounding over to where Valla last stood, he charges Taklum but the rage has left him reckless.

Attack: 1 + 8 + 2 = 11



Return To Index      Next Part
Copyright © 1980-2024 WoldianGames. All rights reserved.
Privacy Policy - Terms of Service - Site Map - Contact Us - SRD
 
WoldianGames Homepage