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Intrigue at the Stone Festival
Intrigue at the Stone Festival
A Royal Task


DM Jeff O 
Monday January 7th, 2013 1:03:34 PM

The sun rises on another day at the fortress. The tall walls look cold and unfriendly, but the dwarves of Drakemeade rise and take their posts. A few bits of lazy smoke still hang in the air -- or is it fog? In the early morning light it is hard to be sure. A few dwarves yell and rush over towards the main gate, ready for a battle, but they quickly relax. A few moments later, a solitary dwarf walks through the gate, watched by the guards carefully.

He is dressed in what can only be a ceremonial battle dress, as it is quite shiny and impractical. He bears no weapons and looks rather clean for a dwarf. He has clearly not been involved in the recent battles here. He looks a bit nervous as he looks from side to side, his thick, blond beard swinging as he turns. He has short brown hair that clashes with the bright blonde braided beard. He calls out in an unsteady voice, "I am looking for the heroes of Drakemeade?"

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday January 7th, 2013 1:45:05 PM

(Prior to DM post)

Sam solemnly leads Chuckles back to the animal keep from where he first rescued him. Upon meeting the keeper once again, he offers him Chuckls' reigns.

"I can't take care of him anymore. The path my group and I are on is too dangerous. Here are the supplies I used to keep his fur looking respectable. Make sure you take good care of him. You know who my friends are. We will check in on him from time to time. I know you won't disappoint us."

Sam hands the keeper a small pouch.

"There's 50 gold in there. That should be more than enough to ensure special care. Make sure you buy him ale every now and then. He likes it."

Sam gives Chuckles a quick hug and pat on the head. He then tearfully walks away. Thoughts of rage and vengeance are temporarily replaced with grief.
------------------------------------------------------
Upon hearing the cry to arms, Sam rushes away from the keep and towards the commotion as fast as his short, gnomish legs will carry him.

"What now? Drow, undead, Duergar, or more of the necromancers' twisted creations?"

Upon reaching the lone dwarf, Sam sighs in relief. He stops for a minute and does his best to determine the dwarf's origin, position, and any other little detail he can obtain from his appearance. (Knowledge nobility/local= 20 after "taking 10" on both)

"I am a member of that group. What would you you need with us?"

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Monday January 7th, 2013 2:05:50 PM

The Oathbreaker busies himself at the shooting range. Since Tahni's kidnapping, he has not spoken a word to the group, or anyone else. Anyone attempting to call him a 'hero' or praise him for his abilities finds them self on the receiving end of a rather dirty look from behind the mask. The stench of alcohol seems to follow him around, and his flask is never far from his hand.

He does not hear the call for the Heroes of Drakesmeade, but sees Sam dash past him out of the keep. He follows the gnome, keeping to the shadows and out of sight to avoid any encounters along the way. Upon reaching the gate, he stays to the back, taking a long swig from his flask.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 90/90, AC 19/11/19 - CMD 25)  d20+11=27 ;
Monday January 7th, 2013 2:14:47 PM

Terser looks up from the training dummy he's been hacking apart, trying to get a feel for how the blade works on his new weapon. He hears the commotion at the gate, and feels some excitement at the prospect of a living (or unliving) target for his rage. Upon seeing the lone dwarf, his feelings drift back towards resignation, and he positions himself to listen to any information that Sam can get out of him.

perception 27 to notice the goings on at the gate

Bruagh Stormbringer AC 24/11/20 -- CMD 22/26 -- HP 90/90  d20+10=13 ; d20+10=22 ;
Monday January 7th, 2013 5:53:07 PM

Bruagh, like Sam can no longer take care of Raeb. He is just to unwilling to put an innocent creature in harms way... like Tahni. The sting of her being gone smacks him in the face like a mailed fist followed by a bucket of icy water. Raeb had actually been gone for days along with Devlin... he hoped they were okay.

The stoic, grim-faced Dwarf shaves his head and face save for his goatee. The scars from his burns and many battles easily visible along his face. He don's his fullplate, black as night with spikes on the shoulders, elbows and knees. It has the emblem of Drakesmeade emblazoned in red upon the breast. His shield matches with spikes and the same red emblem upon its face. A wickedly sharp battaxe in his had he follows the summons to meet this new dwarf asking for the heroes of Drakesmeade.

Bruagh walks up behind Sam and eyes the newcomer warily as he waits to hear what the he will say.

---------------

Perception: 13
Sense Motive: 22


Urval Torsten: AC24/11/19 - CMD17 - HP65/65 
Monday January 7th, 2013 6:16:11 PM

(Before DM Post) While the group settled after the disappearance of Tahni, a messenger wearing a white skull mask and black robes, gloves, and boots came for Sarnak. After reading over the missive he was given, he saluted the messenger. "Urval Torsten, Cleric of Gargul?" He nods . "We've heard of your necromancer problem. They thought it best to send someone who could prove useful in faring against them, so that your group fares well in your absence. " Sarnak nods in response. "Fitting, I'll leave you to it then. We'll report back to the front lines, Now that Kyachi can fly we'll be back sooner than normal. I'll just make a quick route to tell the group, then head off. You traveled long, take a rest."

With that, Sarnak mounts Kyachi and flies off to inform the other members of the group that he was being called back to the Army, and Urval would replace him

Upon hearing the call to arms Urval reports to the post, Looking among the assembled group, he salutes everyone individually as he announces "I'm Sarnak's replacement, Urval Torsten, Cleric of Gargul. I look forward to working with you all and crushing the heads of the unliving armies we are sure to encounter."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday January 7th, 2013 7:32:18 PM

Sam nods to the newcomer.

"We'll met Urval. My name is Sam. I'm this group's bard. Excuse us if the introduction is somber. We have no reason to be cheery at the moment."

Sam admires Urval's appearance and then looks over the rest of his brothers.

"I have a feeling that you will fit in well with us. We are quite the grim bunch. Our enemies will lose heart at our very presence."

To Bruagh- "I need to speak with you and the others after this business is settled. I bare gifts for our upcoming mission. Special gifts for you, mighty Bruagh".

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46  d20+7=27 ;
Monday January 7th, 2013 8:36:20 PM

Shinto watches Sam hurry to the gates, answering the summons of "Heroes of Drakesmeade"
Heroes... Shinto thinks, following way behind the gnome.
Fully equipped, always ready, Shinto's armor seems molded from the same cast as Braughs. Night black with Drakesmeads Crest on his breastplates chest piece and boldly on the front of his black shield as well. Shinto bears no spikes though, and Zarbadium is written in Dwarven script at the very top of the shield. If your close enough to read it though, you'd better be his friend.

Shinto watches from a distance, listening to what this dwarf has to say. He watches Sarnack take off, and same speak to this new comer as well.
At least he follows a God who actually does something in this forsaken land. Death is all to much apart of this Scab..

His new ax he uses to lean on, its black blade fresh, without blood stain, facing the keeps gates. He too takes a long drink, finishing off the flask, of his own Dwarven Ale.
Need ter getta refill 'efore leavin. Wouldn' last wiff'out it. His shield on his back for now, for if anyone was to attack Drakesmeade at this moment... Well...
Let them try...

He waits, watches and listens as Sam handles the messenger and introduction to the new comer. Shinto doesn't stand out of sight, just back far enough to be a sight to see, not to speak to.
==========
Perception, If needed... 27.. Figures I'd roll a Nat 20 for RP times lol

Shonti AC18/17/14 - CMD14 - HP30/44 
Monday January 7th, 2013 11:59:04 PM

Heraring some unknown Dwarf call out for the "Heroes of Drakesmeade," Shonti slowly walks over towards the gates. Yeh.. Some heroes we are..

The sorcerer is donning a black cloak, with the hood hanging low over his face. When he approaches the group, and takes his place beside Sam, Shonti removes the hood covering his face. It reveals very solemn looking eyes, and long black dread-locked hair to be the only features visible of the Dwarf's face. From his jaw-line down is covered by a bone mask that is made from a Duergars skull. He looks to the newcomer as he announces being Sarnak's replacement. "Aye. We welcome your presence. I am Shonti Zarbadium."

Shonti then looks to the Dwarf that summoned this group here. "Who are ye? And what'ya want wit' us? We're no heroes... Jus' Dwarves seekin' vengeance."
=======================================
OOC:
Would you mind going over my sheet as well Jeff? Other than my gear, everything should be correct. My gear will be updated when I get a response from the PTB about my Legacy Item.


Dernock Uristson HP 26/38 AC 14/14/12 CMD21 [Blessed] [No Armor] 
Tuesday January 8th, 2013 6:06:04 AM

Dernock settles towards the back, getting used to his new non-magical boots. On the journey back he keeps quiet seeing as the mood of the group has gotten rather dour.

Dernock just rolls his eyes when Shonti mentions the word vengeance and grumbles something about being surrounded by jumped up vigilantes.

OOC Sent an email to Carl and Rob but received no mentions of this sheet having the go ahead. As far as I can tell I think I've applied all the changes needed.



Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 
Tuesday January 8th, 2013 1:02:40 PM

Devlin awakes with a start coughing flecks of dried blood and dirt from his mouth. He breaths in a shuddering gasp and notices that both lungs seem to be working. Ahh you're awake. It's about time. A strange voice says to the confused Dwarf.

Opening his eyes Devlin looks around the clearing, he sees plenty of his dried blood on the ground and the large form of Raeb the bear sitting close by. I must be losing it if bears are talkin' ta me. He says weakly. Right the first thing you see is a bear so that must be who's talking to you. Wrong it's the Dwarf that saved your life. More confused and wary Devlin searches the grove again for the speaker. Slowly he rises to his feet and takes a few steps. Raeb gives a low groan but continues cleaning her paws.

Who's there show yerself. The rogue says to the trees. Not much to show I'm afraid, been dead for quite some time. All that's left of me is spirit and a force of will wanting to protect the Scab. Reaching for his waist Devlin goes to draw his weapons only to find them gone. Well spirits can show themselves so show me where you are.

If you insist. Says the voice.

Slowly and against Devlin's will his own hand raises, his index finger pointing to his head. I'm in here somewhere or maybe it's more by the heart. Wherever the soul dwells I guess, speaking of which you have quite the abrasive soul most uncomfortable. We will have to work on that.

The rogues' breathing comes in heavy pants as his hand falls away from his head. What do ya mean you are in my head? I did na ask for ya ta be there, get out now. Quite impossible I'm the only thing keeping you alive right now. I'm surprised your up and moving as it is, way to show true Dwarven spirit and all that.

Looking around the glade Devlin sees Raeb again. What's she doing here, I saw her run off when Bruagh started screaming. Hmm? Her? I called out for help when I saw you getting attacked she came. Know her do you? Good you could use a companion. Now listen up cause you have a lot to learn and no time to learn it in. Well it can bloody well wait until I get back to Drakesmeade. States the now grumpy Dwarf as he begins stomping out of the clearing.Fine but at least get my things, you're going to need them more than my corpse will.



Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Tuesday January 8th, 2013 1:07:54 PM

As the group gathers around the gates greeting the newcomer a scraggly tree next to the wall gives a rustle and Devlin steps forward. He seems to argue with someone before nodding to the group. Behind him the form of Raeb can be seen rising to her full height. She looks right at Bruagh with recognition in her eyes. Looks like we're all here so say yer peace. Devlin says gruffly.

The once rogue now wears armor of darkwood, carrying a shield of the same. He seems more serine and at peace but you still see the light of deviousness in his eyes. Raeb looks to have benefited from her time away. She seems larger and you can see gleaming claws on her once torn and ragged paws.


DM Jeff O 
Tuesday January 8th, 2013 3:23:50 PM

When Sam scans the newly arrived dwarf, he can see that the finery could be from nearly any of the local clan lords, as few in the area truly have any identifiable "uniforms" as such. However, he can tell that it is clearly very nice and someone certainly spent some money on the outfit.

As Sam talks with the newcomer, Terser easily observes and sees the interaction. He does not notice anything else out of the ordinary in the area.

When some of the group approach quickly, the newcomer hesitates, but then clears his throat and begins what sounds like a prepared speech:

"Good adventurers, Clan Lord Huran Rockbreaker sends his greetings to your party, whose deeds have become known throughout the land. He sends his thanks on behalf of all his people and wishes you the best of luck in all your future endeavors."

The dwarf pauses a moment before he continues, "All signs point to an end to the current hostilities, and all peoples of the Forge pause for the great Stone Festival. Clan Lord Huran seeks your aid in a matter of great importance to him, but a small effort by your august group. The clan lord is preparing to attend the upcoming stone festival with many others, but has been delayed by matters of state. He would greatly appreciate your assistance in delivering a message for him of utmost importance to Clan Lord Fifur Ironbane, the host of the stone festival this year. It is a small, but important message that needs to reach the clan lord as soon as possible."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday January 8th, 2013 4:10:19 PM

Sam looks flabbergasted. He uses none of his skills of communication to deal with the dwarf.

"You've got to be kidding me. You came all the way here to find us to assist on an courier errand? I personally find your request insulting. Do you realize we just fought demons, duergar, and an assortment of other monsters? To top it all off we lost..."

Sam stops and looks down.

"Why did she have to leave us? She walked right into the enemy's hands."

Sam looks to Bruagh.

"I've talked to everyone here and checked every map. I haven't found a lead on... Maybe one of these clans knows something about the location of the drow."

(To the dwarf regardless of Bruagh's answer) "What does the message say anyway?"

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday January 8th, 2013 4:21:10 PM

Sam suddenly thinks, "Why us? Why not someone from their own clan? Is it our reputation to help emphasize the importance of the message or are we needed because we're walking into a fight?"

Sam eyes the newcomer with suspicion.

Dernock Uristson HP 26/38 AC 14/14/12 CMD21 [Blessed] [No Armor]  d20+11=12 ;
Tuesday January 8th, 2013 5:51:00 PM

Dernock tries to to recall anything he knows about the two clans. Such knowledge seems to be evading him.

Knowledge Local 12 (rolled a 1)

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Tuesday January 8th, 2013 5:56:16 PM

OOC Upating my header. I did it before but it got reset when my computer crashed.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 90/90, AC 19/11/19 - CMD 25) 
Tuesday January 8th, 2013 7:18:53 PM

Why us? Why not a bird? Or a sending spell? Seems like a waste of resources. But if you're paying us for the time, I'm sure we can work something out. Your boss may not like the numbers though...

Terser thinks to himself If they're going to waste our time with trivialities, we're going to make it worth our while. It takes coin to outfit one for an expedition, and we'll need it if we're going to rescue Tahni.

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Tuesday January 8th, 2013 9:37:51 PM

Shinto nearly chokes on his rum!
Ain no time fer laughs....

The warrior dwarf lays his ax on the ground, reaches into his backpack and grabs the gallon of Dwarven Rum, refilling his flask with a fifth of the large mug.

Filling his flask, he closes and places it back inside its "sheath" on his hip. Finally, he carries his ax across his right shoulder, leaning on the large gate, he begins drinking out of the jug of Rum in his left hand.

T'ey can 'andle 'em.


Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Tuesday January 8th, 2013 9:57:59 PM

The Oathbreaker nearly chokes when he hears what the messenger proposes. A message? They need a squad of dwarves for that? Hardly seems fair...

Bruagh Stormbringer AC 24/11/20 -- CMD 22/26 -- HP 90/90  d20+10=16 ; d20+12=28 ;
Tuesday January 8th, 2013 10:08:10 PM

"My friends all have valid points. What are you not telling us.".The scarred dwarf continues to try and get a ready on the messenger and exactly what it is he is omitting.

"Let me make one thing abundantly clear. An omission is akin to a lie. Be forthright with us and we will return the favor. Lie to us and...". The warrior lets his intent hang in the air before finishing. "Lets just keep things honest and in the open. What is the true reason... What is the risk... Why us?"

Sense motive: 16
Intimidate: 28

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+11=28 ;
Tuesday January 8th, 2013 10:50:47 PM

Sam awaits the messenger's reply to Bruagh and does his best to detect lies. Sam knows that Bruagh isn't bluffing. The gnome stands ready to bend the well dressed dwarf's mind if needed.

Sense motive=28!

Shonti AC18/17/14 - CMD14 - HP30/44 
Tuesday January 8th, 2013 11:43:12 PM

Shonti is very obviously insulted as well when his reply comes from his lisp. "And why don't ye deliver yer own bloody message lad? What's it to us if yer lord is late fer the festivities?"

At this, Shonti awaits the dwarfs reply.

Urval Torsten: AC24/11/19 - CMD17 - HP65/65 
Wednesday January 9th, 2013 12:08:13 AM

Urval ponders for a moment at the messenger, before toying with some large item hidden under the cloak on his back for a moment. "He's just a messenger, not the lord who thinks it smart to hire a well trained army to do his dirty work. However, why should we see it fit to take your job, you seem to be far more equipped to handle message delivery than us."

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+7=26 ; d20+5=7 ;
Wednesday January 9th, 2013 3:25:41 AM

Right you come here ta request us ta deliver yer message? In the amount of time it took ta find us you could have delivered it. Devlin's eyes seems to glaze over for a second. I know that area well if there is some danger it would be wise to tell us. Devlin looks more upset after that last statement but he just channels it towards the newcomer.

Knowledge (geography) = 26 (what do I know about the areas mentioned)
Sense Motive = 7

DM Jeff O 
Wednesday January 9th, 2013 4:38:26 PM

The dwarf takes a step back as the group responds to his request. He fumbles with his words as he replies, "I certainly meant no insult. Please accept my apologies from the clan lord. I think that maybe he thought that you would be heading to the stone festival now, like many others, and that he would be greatly honored if you would deliver this message for him. There is nothing more that I am not telling you. The stone festival is a great festival that is held each year. This year clan Ironbane is the host. Certainly the travel through the forge has its own hazards, and it would be dangerous for me to travel there myself, but there is no other motive at work here."

"As for the content of the message, I have no idea. The clan lord has sealed it with his royal seal so that the receiving clan lord will know that it is rightfully and truly from him."


Dernock tries to recall some knowledge about the clans. The Rockbreaker clan is indeed from near here, living in a mountain somewhere in this area, but the exact details are unknown.

Sam thinks that maybe something is off with the dwarf, but it does appear that what he's saying is the truth (Perception check, please).

Bruagh Stormbringer AC 24/11/20 -- CMD 22/26 -- HP 90/90  d20+10=19 ;
Wednesday January 9th, 2013 5:30:59 PM

Bruagh is still cautious but accepts the reasoning with a slight nod of his head. He says nothing waiting to see what Sam the diplomat of the group will say.

Perception: 19

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+8=16 ;
Wednesday January 9th, 2013 5:37:54 PM

Perception=16

Unless he detects something out of the ordinary, Sam holds back to let the others speak their peace. The bard is indifferent about the courier mission.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+19=21 ;
Wednesday January 9th, 2013 6:16:49 PM

The Oathbreaker stdies out of the shadows just far enough to eye the messenger (Perception: 21), his bow in hand. At the mention of the stone festival, he shies away, pulling up his hood.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday January 9th, 2013 8:48:45 PM

Sam suddenly turns to the group.

"I just remembered a tale of a cautionary nature. A king sent two of his favorite companions to deliver a message to a villainous criminal who had his friend captive. The king's friend was the unfortunate victim of a flesh to stone spell.
So the messengers met with the criminal lord and delivered the message. To their horror, the king had not only threatened him if he didn't release his friend, but offered the messengers as gifts of good will!
The one was forced to work in the criminal's tavern serving drinks and the other forced to serve as the crime lord's translator. The translator was frequently pushed to the floor by his new master, much to the delight of the people in the audience chamber. I'm pretty sure the translator had one of his eyes plucked out!
I think they were rescued eventually, but it still worries me."


Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46  d20+7=20 ;
Wednesday January 9th, 2013 10:19:04 PM

goin to a festival, free rum. But now? Affer all thats happened... It might help ter get outta Drakesmead, ask another clan bout necros..

Shinto takes a break from drinking for a moment, If yer tryin offer us ter Clan ironbane, yed better run an get yers fer back up. We won be servants fer noone. Shinto moreless yells, to be sure to be heard, an hes steadily getting drunk as they speak.
=====
perception 20

Jus sayin He gives a grin, then takes another heavy swig from his jug.

Shonti AC18/17/14 - CMD14 - HP30/44 
Wednesday January 9th, 2013 10:42:33 PM

Shonti takes heed to Sam's warning, "Aye. Ye argue a good point lad." Then, turning to their guest, "So then, how can we be sure this isn't some off the wall plot ter get us all killed? Cause one things fer sure bout this group, we'll ne'er be servin' anyone against our wills."

Shonti then takes a minute to ponder over the possibilities at hand.. We could take the message, unknowingly walking into a trap... We could refuse altogether.. I guess we could just open it an find out fer ourselves? Oh the possibilities...

I think we'd all like to know what sort of message this is before we go meddling in the affairs of other clans.

Urval Torsten: AC24/11/19 - CMD17 - HP65/65 
Wednesday January 9th, 2013 11:36:57 PM

Urval nods. "Indeed, As the rest of the group has articulated, what guarantee do we have were not walking into a trap?"

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Thursday January 10th, 2013 2:40:24 AM

Oh No. Fer all that be dark grey shiny an' metallic, I ain't bein' party to this insubordination! Dernock exclaims, finally having had enough.He continues on.
Unless we've resigned we still be soldiers in the army. Decorated soldiers aye but we still have duties t' perform. Look the whole thin' involvin' Tahni was tragic an' I get why everyone is angry but you're all directin' yer anger in the wrong direction. Unfocused emotional rage is goin' t'be the death of us. Quite frankly all carry on about questionin' legitimate authority has me thinin' that yer all actin' like sissy flightly elves or them crazy humans he reasons trying to appeal the dwarven racial pride somehow totally ignoring Sam in his efforts.

Now, I'd bet Clan Lord Huran be thinkin' he's sendin' us to the festival as a reward. We were critical in liberatin' his Drakesmeade aye? Not only that but we'd be there t'serve as a security measure. What better place on a duergar or drow's mind than t'target than a joyous gatherin' of thousands of Dwarves. We've already partly proven ourselves t'be effective in that regard. Frrankly I be thinkin' you've all been tryin' t'see the rocks fer the mountain. He continues on hoping to point out the real threat.


Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday January 10th, 2013 2:51:01 AM

Sam blinks a few times and stares blankly at Dernock. Scabian crickets can be heard in the background.

"That's another way to look at it I guess. I guess we are all dealing with Tahni's abduction in our own way."

Ooc- Nobody called me out on my "original" story...

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Thursday January 10th, 2013 9:06:24 AM

To Dernock, We did not free Drakesmeade for Clan Lord Huran lad we cleared it for Blackaxe and the refugees he was protecting. True this messenger is a Dwarf and he be askin for our help but where were they when we needed help ta clear out Drakesmeade? Gods where were they when Drakesmeade was taken?

Devlin looks over the group than at the messenger. Why are we just hearing about this festival and why was a delegation from Drakesmead not invited? Sure if we accept we be going, but as messengers not as a recognized Dwarven society.

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Thursday January 10th, 2013 11:18:11 AM

Shinto cant help but stare back and forth between Dernock and Devlin. No doubt Dernock is right, were still soldiers and sworn to Drakesmead. But Devlin, calling out the lack of help for the Keep.

Looks like we goin ter a festival.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Thursday January 10th, 2013 12:00:08 PM

Terser could care less about a festival, he doesn't feel that there is much to celebrate. But when Dernock mentions the possibility of the place being attacked, he decides that there are more important things than what he cares about. Personally, he hopes they do attack, so his blade can separate the life from their bodies for having the audacity.

I stand with ye, always. Drakesmeade is relatively safe now, we should make sure nothing happens at the festival. If we happen to deliver a message at the same time, at least we're getting paid for it.

and we can make sure there's no funny business going on, too

DM Jeff O 
Thursday January 10th, 2013 2:57:47 PM

Taking careful note of the dwarf, no one seems to notice anything really out of place. Sam isn't sure if something is wrong with him and his message or if maybe he's just jumpy from the recent battles.

When Sam mentions the story about the king and messengers, the dwarf responds, "Ah, please, but this is not the case! There is no deception here at all. My clan lord simply through that this powerful group of adventurers would already be headed to the stone festival, as nearly everyone is going. Certainly everyone in the Scab is invited to attend, even the elves and halflings! My clan lord is not asking for servants, but just a little aid while he is delayed."

He pauses and looks over at Devlin and continues, "Could it be that perhaps my good dwarf does not know of this festival?" He smiles as he realizes that Devlin really doesn't know and continues, "Oh, but you must be from another place! The stone festival happens each year at the solstice where the Scab and the Culverwood meet. It is a week of good times and good ale. Each year the host alternates from the dwarves to the Elves. This year it is clan lord Fifur Ironbane who will be the host. Clan lord Rockbreaker will certainly be there where you can meet him in person -- as will most of the clan lords of the Scab and nearly every other important leader of the area."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday January 10th, 2013 3:13:44 PM

Sam looks to the others and shrugs.

"Maybe the festival will be a good place to make new allies. They might help us with our main problem."

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Thursday January 10th, 2013 3:33:34 PM

Great back ta the Culverwood, feel like I just escaped that place and now were going ta go make merry? Devlin mutters under his breath as he heads inside the entrance. Raeb follows in his wake.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Thursday January 10th, 2013 3:34:00 PM

or at least an opportunity to make other clans aware of the dangers facing us

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 
Thursday January 10th, 2013 6:25:39 PM

Bruagh walks forward and greets the dwarf. "You have my apologies, you must understand we have only just returned from a most tragic battle and have face nothing but hardship since retaking DrakesMeade. Come, drink, and make yourself at home. Stay as long as you need before returning to your lord. We will attend the festival and deliver the message." Bruagh holds out his hand for the message to be given.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Thursday January 10th, 2013 6:43:05 PM

The Oathbreaker takes Braugh's idea to heart, pulling out his flask and taking a sip. He takes a few steps forward and speaks for the first time since Tahni's abduction. "Do you know what... specific clans will be in attendance? Is there perchance a list?"

Urval Torsten: AC24/11/19 - CMD17 - HP65/65 
Thursday January 10th, 2013 8:11:17 PM

Urval shrugs. "Whether we go or not really doesn't really matter to me, as long as I can offer my aid I'm happy."

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Thursday January 10th, 2013 8:22:50 PM

Braugh says were goin... Were goin...

Shinto takes a last good drink of his jug and steps forward as well. With a slight stagger in his step, he approaches the messenger and newcomer as well,

Shinto Zarbadium. If we deliver yer message, we get free drinks ey?

Shinto smiles, in humor, for the first time in a while as he holds out his jug to the two.

Drakesmeads finest Rum Me says. Help yer selves if ye wish ey?

Whether they accept the offer or not, he'll take another drink before stashing it within his pack. When finished he'll look to Braugh and Sam, When we leavin' lads?

Shonti AC18/17/14 - CMD14 - HP30/44 
Thursday January 10th, 2013 10:00:17 PM

Maybe we're over thinkin' it all? I kinda get the feelin' we be givin' this lad a hard time fer nothin'... He does bloody seem honest! Still can't help but wonder though...

After hearing the dwarf out, and everyone saying their pieces, Shonti seems to at least partially have a new outlook on the dwarf's propisition... "Maybe there's still some good left in the Wold after all... New allies eh? We could use a few of them!"

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday January 10th, 2013 10:51:46 PM

Sam follows Bruagh's lead as always. Sam says nothing more to the dwarf though. After detecting something "off" about him, Sam remains guarded.

(To Bruagh privately)- "I know that we will find Tahni one day soon. When that day comes, we will also find the vengeance that we seek. I want to give you these items to use towards that goal."

-A small crystal phial of Keen Oil. Spread upon your bladed weapon, this Oil gives the blade Keen properties until such time as the weapon is used in combat. The weapon will remain Keen during the battle, but the oil will wear off by the time the fighting is over.

-Lucky Sugarplum. When consumed, it allows ONE additional roll of the dice for ONE circumstance. For instances, if a PC needs to make an attack roll and he gets the dreaded 1, using the Plum will allow a reroll and the PC may then pick which of the two rolls to keep. The magic fruit stays fresh and delicious until it is used.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 
Thursday January 10th, 2013 11:37:30 PM

Stormbringer grasps Sam's shoulder and smiles at him. "Thank you my friend. When we get to the festival, remind me that there is something special I need to do... will you do that for me. It is something I should have done long ago and festival will be the perfect time to do it. You are a true friend and I am proud to call you as such." The old dwarf accepts the items and and places them in his pack.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday January 11th, 2013 12:48:51 AM

"I will do that for you, Bruagh."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday January 11th, 2013 3:03:57 AM

(To Shinto)- "I just need to change clothes and then I'll be ready."

Sam steps away from the party and returns wearing a courtier's outfit. The material is black and bares both the crest of DrakesMeade and insignias that represent the duties of scribe and translator. He also wears a decorative, golden ring with DrakesMeade's mark.

"I need to look the part if we're meeting lords of the area. Now I'm ready when everyone else is ready to go."

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Friday January 11th, 2013 7:17:18 AM

Frankly I'd rather be takin' a quick nap before we head off again. We didn't have much sleep an' I'm Kinda tired. Dernock yawns oh an' Devlin,not everyone can infiltrate a Fortress or heed the demands o' hundreds o' needy dwarves.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday January 11th, 2013 7:26:48 AM

"The dwarf that just gave an epic speech about us 'doing our duty' now wants to take a nap before we go? I hope you're joking!"

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Friday January 11th, 2013 9:56:36 AM

Ah nap!? Lad, take a shot o' Rum! It'll wake ye right up!

Uncorking the jug, Shinto notices it's alittle empty,

I'll need ter get another jug 'efore leavin lads... Right back.

Shinto then precedes to go fill his jug of Rum, before returning with it stashed in his bag, full flask on his hip, He's prepared to leave.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Friday January 11th, 2013 12:43:28 PM

I have everything I need right here Terser says, brandishing his glaive.

DM Jeff O 
Friday January 11th, 2013 1:53:02 PM

The dwarf visibly relaxes now that he thinks he is not going to be attacked by the group. He nods at Devlin and says, "Oh don't worry, we won't be going into the Culverwood. No need for that. It's just near where the festival is. I suppose the elves wouldn't come, otherwise."

When Bruagh apologies, the dwarf bows and replies, "I do understand. I am very glad that you will take the message, I am sure my clan lord will be very pleased and will reward you when he arrives at the festival." He hands Bruagh a small sealed scroll case as he says to Shinto, "I am sure the the clan lord will honor your service with fine ales from the festival as well."

He turns to Oathbreaker and continues, "Oh, most years every clan in the Scab attends at least some of the time at the festival. Sure, there will be many of the elves from the forest there as well, and even some halflings and gnomes. Few would not attend except in dire circumstances -- we hope that this festival pleases the gods and renews our peace with the elves."

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Friday January 11th, 2013 3:06:19 PM

The Oathbreaker lets out a sigh, pulling his hood tight. His empty hand drifts to his mask as he says, "Alright. I suppose we're going to the festival, then. I am ready when you all are." He hefts his bow and ensures that his hood will not fall. Let's get this over with quickly, then.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Friday January 11th, 2013 3:37:58 PM

Urval nods. "I'm not one for festivals normally, perhaps I'll just wander about and see what I can find while i'm there." He looks to Dernock. "Napping? Hmm, I don't know if we have the time, when does the festival begin?"

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 
Friday January 11th, 2013 3:45:05 PM

"That settles it then. What say we go gather our supplies and meet back here in an hour. We will set off then." Stormbringer goes and packs his gear quickly.

He then goes to find Dende the young dwarf that was rescued from the orphanage. The former paladin remembers healing the grotesque wound the boy had suffered and watching him grow into a man. He remembers how proud he was when the boy followed in his footsteps to become a Paladin of Domi. He wants to be the first to tell the boy of Tahni and of his own failings. Especially of his no longer following Domi. He hopes not to sway the boy, as he looks at Dende as his own son. He hopes the boy will not be angry but will understand if he is. After the conversation he will offer for Dende to go to the festival with them. Regardless of the answer he will meet the group at the appropriate time ready to head to the festival.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday January 11th, 2013 5:22:05 PM

Sam prepares for the trip by gathering his very basic gear and weapon. He then packs the important items. The bard carefully gathers up his paper, writing implements, and ink and places them in their own section of his tiny backpack. He ensures that his appearance is well suited to meet with the high society of the local, dwarven (and other races) world. He practices speaking eloquently in all 12 languages known on the way to the meeting spot. The gnome has a laugh to himself as he imagines the sharp contrast of his companions getting ready for the trip, compared to that of his own.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Friday January 11th, 2013 5:42:49 PM

The masked dwarf skulks back to his quarters and begins packing his things. Just before he leaves, he shaves clean. And after a few moments of hesitation, he shaves his head as well. He meets back up with the group completely bald and stops at the gate before they head out. "Wait a moment," he calls out, looking down at the ground. "I know some of you have still been calling me by my given name. Up until now that was fine but... I ask that you please address me as an Oathbreaker. At least while we are at the festival."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday January 11th, 2013 7:02:53 PM

Tag's words hit Sam hard.

Sam clearly remembers running towards the group of duergar with the demolition bomb humming in his hands for what he thought were the last few seconds of his life. Then came the sharp electric shock of Taggart's arrows as they struck the device out of his hands. This was quickly followed by the heroic tackle of Shinto to give the fragile gnome cover from the devastating blast. Without Tag's perfect shooting, Sam would be dead.

Although aware of dwarven culture concerning matters of naming, Sam still never could bring himself to use or ask about Tag's last name.

"How can I call him that after I know the heroic deeds that he has accomplished? I guess I'll never fully understand dwarves..."

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+10=15 ; d20+13=24 ; d20+7=23 ;
Saturday January 12th, 2013 1:35:28 PM

Devlin gathers up a few supplies he needs for the travels. He puts in a request for a room closer to the surface with easy access to the outside for Raeb. As he goes through his things in the room he finds his old set of adventuring gear. It is still stained and scorched, the mud of Riddleport, The Cinderwood and The Forlorn mountain still are smeared across its surface. He grimaces recalling those that died on the trip the emotional scars still present on his soul. He turns the garment over in his hands a few times than takes a deep breath and throws it into the flames of the nearby fire. Slowly exhaling he watches the cloth burn to ash before putting the fire out and closing up his room.

What was that all about than? The voice asks as Devlin makes his way back to the entrance.

You tell me you're the one sharing my head space. Devlin snaps rather loudly causing a passing couple to look at him oddly.

Still upset about me saving you I see. Well you're welcome and you will thank me at some time.

In a hushed tone the flustered dwarf continues to argue. I did not ask you for this, you took my body an... You know you dont need to actually speak to talk to me right? Shut up and let me talk. You changed everything about my mind ta what fits you. I hardly remember how ta wield a sword or open a lock. But now I can talk ta animals and cast spells? This is what you want, not me. Until I figure this out you need ta leave me alone.

Devlin stands fuming in the hallway and when no reply comes he nods and heads to the entrance.

Skill checks for the trip:
Knowledge (Nature) = 15
Survival = 24
Knowledge (Geography) = 23

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Sunday January 13th, 2013 12:01:44 PM

Oathbreaker.... If ye wan' me ter call ye tha' lad, at lest tell us why Me be thinkin no different of ye. Ye helped me save sams life, an been riskin ye life fer us e'ery day. What oath did ye break lad?

Shinto trys to make conversation with Oathbreaker while they travel. Me an Shonti ain been exiled, darn small minded gralls. I tell ye biut it sometime lad. You first ey?

He holds his flask out to Oathbreaker, nodding his head for approval, awaiting the story.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Sunday January 13th, 2013 1:58:59 PM

Sam turns away from the conversation with widened eyes.

"I'm glad Shinto asked instead of me. Only a dwarf would be so brash."

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Sunday January 13th, 2013 11:29:12 PM

Dernock looks at Shinto sceptically That be soundin' rather counter productive right now. I'm gonna just find tea, coffee or somethin' alchemical an' then I'll be takin' a quick nap. Someone find me when we're due t'go.
He then heads off to find the undwarvenly concoction.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Sunday January 13th, 2013 11:39:53 PM

The masked dwarf pauses for a moment, eying the flask before grabbing it and taking a heavy drink. "I suppose I do owe you all something. I..." He sighs, shuddering under his cloak. "I let someone very important die. Someone I had vowed to protect. And... his allies may very well be in attendance at this festival." He looks up at each of the other heroes before saying, "I doubt I will be recognized, but... If I am, I cannot promise your safety. You all deserve to know this."

Shonti AC18/17/14 - CMD14 - HP30/44 
Monday January 14th, 2013 12:14:13 AM

Shonti walks back to his room and gathers his things in a hurry. While he is getting ready to leave he begins thinking about the journey ahead. We've got no leads to where the necromancers have taken Tahni, an we're headed off to a festival! To celebrate what? Gettin' our beards handed to us I guess... Maybe we'll gather somethin credible while we're there. Who knows?

The magic half of the Zarbadium brothers makes it back to the gates to see most of the group already there. He takes a moment to look to the sky before they leave, speaking quietly to his God. "My lord Gargul, watch over us as we're travellin' eh? I ain't forgot me promise ter ya, an I been thankin ya daily fer givin our friend anotha shot at 'is life 'ere in the Wold... I'll be back ter t'e plane o' shadows soon enough ter visit yer lordship an nail down me shadow. Thank ye fer keepin' me livin an able ter serve ya!"

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday January 14th, 2013 2:05:56 AM

Sam takes in what Tag says and lets it process.

"Swearing an oath doesn't guarantee success. It just means that you'll do everything in your power to keep that oath. You have saved us countless times. Without you, I know that I wouldn't be here. I will stand by you against any foe."

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Monday January 14th, 2013 2:37:12 AM

Urval ponders for a moment at tag's words. "I know I have not been here long, but did you do such a act voluntarily, or was it a choice between two impossible outcomes? It's not always possible to abide by all we promise. When conflict arises, especially between what we've pre-sworn, not all may be followed or obeyed. It's the choices we make in such a situation that define us, and taking blame for a situation you could not avoid is the epitome of selfishness."

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Monday January 14th, 2013 8:49:53 AM

Shinto shrugs his shoulders at Dernock, a nap... beh!?

Listening to Tags words, Shinto clasps the dwarf's shoulder,
Well Oafbreaker, We worry bout our saftey togetter. Its 'em allies you speakin of, I cant guarantee t'ey safety if t'ey come aftah ya.

He smiles, taking yet another drink of his flask, letting Tag go. Shinto nods to the group,
Lees get goin lads... Me ax is cryin fer blood ey?

DM Jeff O 
Monday January 14th, 2013 2:44:49 PM

The group continues to talk about their next move and generally decides to head to the festival as the dwarf walks away.

OOC:
Bruagh has the scroll case. Might as well get things set up now -- how will you be traveling (order, etc.), how about spending the nights (watches, etc.)?

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Monday January 14th, 2013 3:10:30 PM

Terser volunteers for middle watches, as he has forsaken his magic and no longer needs uninterrupted rest. He would prefer to be near the fore of the group, to assist in tracking and be the quickest to respond to danger.

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+8=17 ;
Monday January 14th, 2013 3:38:03 PM

Sam travels in the middle of the group and doesn't do a lot of watching at night, because he's a wimpy gnome...
----------------------------------------------------------------

Once the dwarf hands Bruagh the scroll case and leaves (well out of sight of him and DrakesMeade's guards), Sam starts examining the scroll case (perception=17). The gnome looks for locks and seals that would reveal that it has been opened prior to delivery. He then casts detect magic on the case to look for magical effects cast upon it. Knowing that others are more perceptive than him, Sam refers to the master.

"Tag, take a look at this scroll case."

Sam offers words of advice to Taggart to help him find anything abnormal. inspire competence +2

Actions
1. Perception=17
2. Detect magic
3. Inspire competence +2 to Taggart

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday January 14th, 2013 3:39:30 PM

Ooc- We'll do an email as a group and give you a marching order.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90  d20+10=12 ;
Monday January 14th, 2013 3:46:19 PM

Bruagh will also aid the Oathbreaker in seeing what can be found on the scroll.

Bruagh typically marches towards the front of the formation unless a scout is ahead of him. He has on a few occassions in the past marched from the rear to protect the group. That is typically in tunnels to deal with situations such as when the goblins attacked from the front and the grick from the rear.
-------------
Aid Another Perception: 12 (+2 to Oathbreakers Perception)

OOC: Party Formation email is going around now and we will post the marching order later tonight or in the morning if that is ok Jeff.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+23=35 ;
Monday January 14th, 2013 6:33:26 PM

The Oathbreaker travels close to the front of the group, behind Braugh and any other front-line fighters that place themselves there. He scowls as Sam addresses him by his given name, snatching the scroll from him and inspecting it. (Perception: 35)

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday January 14th, 2013 7:17:06 PM

As Sam hands over the scroll, he realizes what he just said.

"Sorry about that brother. It's hard for a gnome, even one with my knowledge of cultures, to fit in to the dwarven way sometimes. Knowing and being are two very different things. Is there anyway to...change...your name?"

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Monday January 14th, 2013 8:12:37 PM

Shinto stays to the rear with his brother, helping Dernock keep an eye on our backs.

Can yye read an walk lads? E'ryone ready me thinks

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday January 14th, 2013 8:25:36 PM

"I'll be ready once we figure out what we're doing with this scroll."

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Monday January 14th, 2013 11:14:03 PM

Urval watches the handling of the scroll, as he walks with the group. "Well, if you all want to see what's in it so badly just break it open and i'll use mending to fix it back."

Shonti AC18/17/14 - CMD14 - HP30/44  d20=4 ;
Monday January 14th, 2013 11:56:56 PM

Shonti takes his place near the rear of the group, just in front of Shinto and begins walking when they're all ready. "Anyone care ter open'r up? We can fix it back right once we know whether we're takin' it or not."

==================
Ignore the d20, accidentally clicked the roller...
Shonti would help someone else with watch, if anything at all. He's no gnome, yet still physically wimpy!

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Tuesday January 15th, 2013 12:13:45 AM

The masked dwarf sighs, shaking his head. "It is no fault of yours. My name... no, I cannot change it. It is my burden to bear. If you like, you could come up with a... a nickname of sorts, I suppose. Just... not that name."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday January 15th, 2013 12:38:25 AM

"Alright. How about Oath? It will include different meanings for both of us."

Dernock Uristson HP 44/44 AC 22/15/19 CMD22  d20+11=21 ;
Tuesday January 15th, 2013 2:39:51 AM

Dernock slowly rouses after a short nap and drinks his self prescribed ''medicine" and suddenly seems chirpier again. Upon hearing Shonti's brazen plans, Dernock frowns.
Open it? Do I have t'point out how serious a crime mail tamperin' be t'them. Actually... he considers the matter.

Knowledge (Local) roll regarding how serious a crime mail tampering is among the Dwarf in the Scar. =21

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=16 ; d20+7=24 ;
Tuesday January 15th, 2013 9:12:29 AM

Devlin and Raeb make towards the middle of the group during the trek to the fair. I would like ta know what we be gettin' into but if some in the group dont want ta be tampering with the message I say we let it be. If its trouble, it will be trouble no matter what we do.

Survival = 16
Know (geography) = 24

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday January 15th, 2013 11:06:20 AM

Here is a typical marching order. I think the group is in agreement for it.

Bruagh
Taggart
Terser
Devlin's bear
Devlin
Urval
Sam
Shonti
Shinto
Dernock

DM Jeff O 
Tuesday January 15th, 2013 2:03:29 PM

Sam takes a careful look at the scroll case. It looks like a normal scroll case and it has a wax seal over the opening mechanism with an image of a dwarf's face on the brown seal. He mutters some magical words and casts a spell. He holds the scroll out at arm's length to examine it carefully with the eyes of the spell and he sees nothing to indicate that there is anything magical about the scroll case.

As the group travels, he hands the scroll case off to Tag/Oath/Oathbreaker, who grabs the scroll. Everyone gathers around as he looks carefully at the case. It appears to be a well-used scroll case that has seen better days. While the edges are a bit frayed, it is still a solid case. It likely wouldn't withstand a dousing in the water, it should be fine if it starts to rain. There might have been some markings on the case a long time ago, but they've all been worn clean over time. The seal on the opening appears to have been carefully placed to ensure that there is no way to open the case and obtain the contents without breaking the seal.

While travel continues along the old faint road, Dernock starts trying to think about the local customs and the tampering. He remembers that using the sealed scroll is the most common way to send messages among the clans when an individual from the clan cannot be sent for any reason. If a message arrives with the seal broken, the message is assumed to be invalid. It depends on the sending and the receiving clan lords what happens to the messenger in that case -- anything from a short prison term to more serious punishments including physical pain and slavery are possible.

The day continues on as the group works their way towards the Culverwood and the festival grounds. There is an old road, but it clearly does not get a lot of use these days. If the group travels at an average speed, you should be able to make it to the festival in about 4 days with 3 nights spent on the road. Or the group could push along at a faster pace and only spend 2 nights on the road, but the days would be much longer and tiring...

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=15 ;
Tuesday January 15th, 2013 4:05:00 PM

Terser is lost in his thoughts and barely notices the passage of time. He still keeps a careful eye on his surrounding, but will keep on the march until his companions start to waver.

Perception 15

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Tuesday January 15th, 2013 6:13:57 PM

Shinto walks near his brother mumbling about traveling the scab,
Ye know bruddah 'is ere bringin back me memories bout t'at deurgar catchin me off me guard. Busted me wood shield an gimmie te scar on me neck. Ye flashed em an me beheaded em wen he couldn see.

Shinto gives a hearty laugh as he reflects on the night many years ago, with a sigh and a look to the sky he continues his story, . Settin up all night wiffye skinnin its ugly black skin offa bone. T'en ye went ter castin spells, which brought on em wild rabid dern dogs t'at nearly ripped me arm off!



Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46  d20+7=15 ;
Tuesday January 15th, 2013 6:55:48 PM

He walks with his shield on his back carrying his ax in his right hand leaning on his shoulder, he keeps his eyes open and his head on a swivel, constantly looking behind and both sides knowing the wilds of the scab are dangerous territory, home to all sorts of flesh craving creatures.

perception 15

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90  d20+10=20 ;
Tuesday January 15th, 2013 7:18:55 PM

Stormbringer walks at the front of the group, his eyes constantly scanning the horizon. He keeps his axe thrown over his right shoulder and his his shield hanging loose in his left hand.

Perception: 20

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday January 15th, 2013 7:29:37 PM

Sam continues on I'm the middle of the pack. His crossbow at the ready and loaded with a cold iron bolt. Sam ponders the message in in the scroll case. Its unknown contents are driving the gnome mad.

"We are opening that thing once we make camp right? In most situations, I would be against the idea of doing it, but something was definitely off with its original carrier. I just don't know what it was."

Sam listens to other ideas/opinions with great interest as the trek continues.

Ooc- I vote for the slower-paced journey.

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Tuesday January 15th, 2013 7:48:16 PM

Ooc- ya slower pace for sure.

If ye think ye can seal it back, open er up lads. But, if we cant, i says we just deliver it. ,see, if em don believe its from te oddah clan, or if t'ey finkin its been changed or sumffin we may'ahve put em in danger.

Worried he didn't make any sense, Shinto shakes his head, waving his hand, Bah, ferget it lads. Do what ye will me guess if its danger era threat, t'en its goin happen if we read it er not.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+19=36 ;
Tuesday January 15th, 2013 11:41:46 PM

The Oathbreaker agrees with taking the slower path, keeping an eye out near the front of the line. (Perception: 36) "I think it best we just deliver it. If this is some inter-clan political move, then it would be best to know as little as possible."

Shonti AC18/17/14 - CMD14 - HP30/44  d20+1=2 ;
Wednesday January 16th, 2013 12:08:40 AM

Shonti continues on with the group, staying a few steps in front of Shinto. He walks with his hood up and his head low, only watching his feet as he's lost in thought and conversation. "Ye know I remember that night well brother. T'e both o' us nearly died! But ye fought 'em off din'cha? Coupl'a mighty swings from yer ol' Frozen Soul put 'is head on T'e ground! Ha! T'en ye helped me make t'is mask from 'is face! Looks better on me eh?

He nods to Sam when asked about opening the scroll case. "I think we could fix it if we broke t'e seal. But frankly lad, hard tellin' til we try it.. We'll take a vote once we make camp eh?"

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Wednesday January 16th, 2013 1:15:42 AM

Urval shrugs. " I don't much care either way, both options have potential consequences, and we don't know which will cause more trouble for us."

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=15 ;
Wednesday January 16th, 2013 2:50:46 AM

An easy stroll through the land sounds wonderful. I have not been able to do this in ages. Devlin says before coughing a little and setting his sights on his feet. Raeb follows along with the group she may not look it but the bear is alert to any danger.

Perception = 15
Raeb has scent if it helps.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Wednesday January 16th, 2013 5:50:30 AM

Good t'hear otherwise i was gonna have t'point out that likely punishments were imprisonment, beatin's or servitude dependin' on the clan an' assumin' ya got caught. Franky, I'll part ways with ya if ya did any tamperin'. Dernock inputs.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday January 16th, 2013 9:54:56 AM

Sam smiles and shrugs,"We'll leave it sealed then."

As they walk along, Sam can't help but wonder if they'll ever know what the message says.

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Wednesday January 16th, 2013 12:40:00 PM

Shinto eyes Dernock as he speaks, part ways lad? Affer e'erthin' we been through youd leave ye friends if we opened a lettah? Shinto shakes his head in disbelief, his face painted in disappointment, You membah t'ese dwarves 'ere would take an ax fer ye lad. Hunt down a dern Duergar army in me skippers if I had te. An yer threatenin ter abandon us o'er a danged note... Part time loyalty is what Im seein...

Shinto sighs and turns to his brother. Almost died ey? Naah, I had it covered, 'sides, I can swing me ax wiff one arm, hehe
He trys to keep talking and keep his mind sharp and alert.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday January 16th, 2013 12:55:36 PM

Shinto's surprise is internally mirrored by Sam.

"We met Gargul and bargained for his life. Our souls were on the line for Dernock."

"He's just exaggerating Shinto. I know that Dernock would stand by us in the end."

DM Jeff O 
Wednesday January 16th, 2013 2:01:21 PM

The group continues trudging along the road throughout the day. There is a little discussion, but the group wisely watches the area around them as they travel. The ground is hard-packed and the old trail rises and falls into the various hills and valleys as it winds around the mountains of the Scab, carefully avoiding attempting to go up and over any of the steep peaks.

The day is warm, like most in the Scab, and there is a light breeze. A few light clouds pass by during the day, but nothing to provide any relief from the sun that feels warmer as the day progresses. Bruagh leads the group along the trail and watches carefully. He sees little, if any, signs of life other than a little scrub brush and the occasional lone tree clinging to a cliff edge. He spots a bird far away that appears to be some sort of falcon or eagle, lazily drifting in the winds.

Right behind Bruagh follows Oathbreaker, who also keeps a careful watch. He spots a few places where there are animal droppings along the edge of the trail, perhaps from a dog or wolf. He also spots a few cave openings in the afternoon that are low the ground and mostly out of sight.

Devlin and Raeb take it easy throughout the day, though it is a bit warm for Raeb's taste. He tries to enjoy the day while Raeb sniffs the air a few times and seems to smell something a couple times, but the scent isn't enough to get Raeb to follow it off the worn trail.

As the sun starts to work its way down behind some of the larger mountain peaks, the sky turns a bright red with the light bouncing off the various rock formations. The shadows start to lengthen, and the group has to decide whether to stop for the night or to push on into the night. The general conversation seems to indicate the group wants to stop for the night soon, instead of trying to make the trip in a shorter, but more tiring, time frame.

Looking around, one place looks as good as another to stop and rest. There is little firewood to be had anywhere, but enough might be gathered for a small, short fire. There are various hills and valleys, little water, but some; and a cave might be used for shelter, if the group dares to explore one...

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday January 16th, 2013 2:42:18 PM

Sam eyes the cave with an unsettling feeling in his gut. He's no dwarf.

"Maybe we should spend the night out here guys. I'm not really excited about waking anything in there and would like to have more than one way to escape if we are attacked."

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Wednesday January 16th, 2013 3:20:37 PM

Sam, escape if attacked? No worries, not need escape. B'sides, if we wake it lookin ter camp is better'en it wakin ter wander te night while only one'ah us awake fer watch. I say we at least check it out, so we not surprised in middle of night

Shinto doesnt seem too overly tired, but yet hes ready to camp never the less, still ready to investigate the cave if its decided by the group.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday January 16th, 2013 3:26:19 PM

"This group is mostly dwarves, not all Shinto. I can't see in absolute darkness and I'm...fragile.", Sam says with a grin.

ooc-Sam will follow the mighty dwarves as always (even into the cave to camp for the night).

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Wednesday January 16th, 2013 4:49:38 PM

Beh, fragile sam. Yer tough as nails me friend. Runnin 'eadstrong inter a buncha duergar. Fragile, nah. Maybe abit insane me says

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday January 16th, 2013 5:24:32 PM

Sam laughs.

"In that case, someone take my weapon, tie my arms behind my back, and blindfold me. I've got a cave to sleep in...alone!"

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=15 ; d20+10=27 ;
Wednesday January 16th, 2013 6:41:10 PM

Not sure I could even hold your weapon, it's so small, Sam. We won't go too far into the cave, just enough to make sure we aren't disturbing anything by being here. Besides, we can use it for a tactical advantage if something were to approach in the night.

Perception searching cave - 15
Survival to notice tracks or anything indicating something using the cave - 27


Shonti AC18/17/14 - CMD14 - HP30/44 
Wednesday January 16th, 2013 7:39:05 PM

Shonti shudders visibly at Dernock's words, obviously offended by them. "Dernock, I vowed me own life ter serve Gargul fer you ter 'ave anotha chance ter live yer own... Them's some rather harsh words ter hear from ya..."

Walking along the trail, the ground is getting harder on Shonti's feet every step of the way. He keeps this to himself however, when the sun begins to fall. With his mask on his face, and robes hood shading him from the sun, the smaller than average dwarf shows no signs of tiring from today's trek. So then, we takin' ter a cave fer shelter, or settin' up tents? I meself thinkin we should head inter a cave.. Don' ye be worryin' bout nothin' Sam, 'eres no need fer delvin deeper'n we haff to."

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+19=21 ; d20+14=15 ; d20+14=26 ;
Wednesday January 16th, 2013 8:41:52 PM

The mased dwarf looks at the cave, searching for any sign of it being lived in or around. He gets as close as he can get to the cave without being noticed (if there is anything to notice him) and has a look inside.
--------------------
Perception: 21
Survival: 15
Stealth: 26

A two and a one... ouch.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90  d20+10=30 ;
Wednesday January 16th, 2013 9:40:33 PM

Stormbringe hears Dernock's words and shakes his head but says nothing. As the others begin to berate him, Stormbringer comes to his defense. "Come now friends, we have all said at lot of things over the past few days. We are all frustrated. Dernock was just voicing his frustration at what he felt would have been a mistake. We know he wouldn't up and leave. What say we all just let it go. He's with us to the end... right?" Strombringer gives Dernock the chance to show solidarity with the group. Inside the former paladin truly hopes he takes it.

"Now, let's check out this cave." Stormbringer steps inside axe and shield at the ready. His eyes dart to and fro... missing nothing.

Perception: 30 (Natural 20)

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46  d20+7=26 ;
Wednesday January 16th, 2013 10:34:46 PM

Sam, ye'ave ah weapon? I gottah see me thinks. An don tell me its a hammer, Shinto laughs a bit heads to follow Braugh, Or a lute lad, ye cant make em dance ter death hehe

Shinto stands side by side with Braugh, Ax and shield in hand, his eyes scanning as far back as possible.

perception: 26/28 for stonework

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+8=20 ; d20+8=17 ;
Thursday January 17th, 2013 5:01:46 AM

At the sight of the cave and talks of entering Devlin speaks up. Now listen if there be animals in the cave let me try and calm them before we start swinging weapons around. The new druid stands behind Bruagh and is ready to move forward if an animal persents itself.

Wild empathy = 20
Handle animal = 17

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Thursday January 17th, 2013 6:26:27 AM

Aye that may have been a bit harsh but I've devoted mah life to serve under Pantheon's ideals. I may well still be thinkin' like a watchman fer what's it's worth. Dernock admits.

DM Jeff O 
Thursday January 17th, 2013 3:56:13 PM

The group discusses heading into the cave, then decide to check it out.

Terser steps forward first, taking care to look around the entrance for any signs of animals or tracks. There ground there is hard and rocky. He's not completely sure that he would be able to find any tracks, if an animal lived there. But he doesn't see anything to indicate the passage of anything through the entrance.

Oathbreaker sneaks up on the cave and carefully looks inside. As the sun is setting in the opposite direction, some of the low sun's rays shine into the cave. It looks like there's a small remain of a campfire just inside the entrance, but no more than a few ashes from what he can tell.

Bruagh steps forward and boldly steps inside the cave entrance. The ceiling of the cave is low, but high enough he can stand easily. If he were to jump, well, he'd certainly hit his head. The walls, floor, and ceiling are smooth and dark. The cave has a flat area about 30 feet square, but with all rounded edges. The entranceway is about 30 feet wide as well. Towards the rear of the cave, there appears to be a long tunnel, smaller in diameter, but clearly just as round, headed down into the mountain.

Shinto steps in and looks carefully as well. He can see no signs that there has been any work done on the stone here. It looks all completely and totally natural, like a very old lava tube.

Devlin prepares to deal with any animals that may appear, but he sees no sign of any in the cave.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday January 17th, 2013 4:15:23 PM

Sam shrugs and throws down his bedroll only a few feet into the cave. He sits down on it and appears to be thinking.

"Oh! I almost forgot! I have some things for those who need them."

Sam reaches into his backpack and places 5 gingerbread cookies that each have the properties of a Cure Light Wounds potion on his bedroll. (Giggling Ghost prizes)

"I don't have enough for everyone, but I figured our non-healers could each grab one."

Once the cookies are grabbed, Sam goes to sleep.

ooc- Please declare taking a cookie so I can account for them on my sheet. I don't want or need any of them.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Thursday January 17th, 2013 4:47:54 PM

Mmmm, ginger. My favourite! Terser has to restrain himself from eating one immediately, but he is able to control his urges.

He then lays out his bedroll in the entrance of the cave to one side, ready to nap for a few hours before his watch. He takes a quick sip of ale to speed his passage to dreamland.

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46  d20+7=12 ;
Thursday January 17th, 2013 8:23:20 PM

Shinto will grab up a cookie as well, putting it in his pack next to his own, one gnome shaped and one elf shaped I love em gigglen cookies

He takes a good look inside the tunnel at the back of the cavern, seeing if there is anything that may give him the impression they may have company tonight. He then takes out his tent button, placing it so that the erected tent would cover the smaller tunnel.

He presses the button, stepping back to allow the creation.

anyone care ter join meh? Bruddah? Its perrty comfy inside ye.

Perception: 12

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90  d20+10=17 ;
Thursday January 17th, 2013 8:54:59 PM

Bruagh checks the cave and calls to everyone else. "We should have two people per watch. One watching the entrance to the cave, the other watching the tunnel. I'll take second watch as well."

Perception: 17 for Watch.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Thursday January 17th, 2013 10:09:45 PM

Urval followed the group into the cave, remaining silent for the moment until the watch was brought up. "I have some crafting projects I should work on, so I'll volunteer for first watch. If something comes up, feel free to poke the portal, i'll get ejected out and aid however I can." He pulls out his wooden stylus and proceeds to open his portal to the wold's cradle

OOC: Planning to work for about 4 hours real time, then 8hr sleep atm, These times might shift, but I need to find out something first

Shonti AC18/17/14 - CMD14 - HP30/44 
Thursday January 17th, 2013 10:52:30 PM

Shonti walks into the cave behind the nobler dwarves with axes and shields. When Shinto pops up his ten, Shonti steps inside and sets down his things. "Aye, thank ya brotha! I'll surely crash wit ye. What say we wake up early for last watch eh? I've got some craftin' ter get to meself..."

Shonti will lay down for sleep early, and wake up for 3rd watch, and begin crafting.
============
OOC: Shinto and Shonti will take 3rd watch.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22  d20+8=21 ;
Thursday January 17th, 2013 11:45:23 PM

I'll do 1st watch too. The caffiene has got me zingin' anyway. Dernock volunteers.

Perception 21

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday January 18th, 2013 2:56:36 AM

Ooc- 3 cookies left. Grab 'em up Forged!

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Friday January 18th, 2013 10:00:10 AM

"I'll take the second watch." The masked dwarf spreads out his bedroll, not bothering to remove his armor before he flops down on it to sleep.

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46  d20+7=14 ;
Friday January 18th, 2013 10:48:17 AM

Ill take last watch, gotter look affer Shonti while he be craftin.

Shinto will remove his armor setting everything just so, his armor laying as if it was donned on the ground, his shield ontop of it, hus ax right next to him, easily grabbed up if awoke in a hurry.

When his watch comes around he will don his armor, taking his time to get it right, and stand near the entrance scanning the scab landscape.
=====
perception 14

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+19=34 ;
Friday January 18th, 2013 12:27:48 PM

OOC :: Perception check for second watch - 34

DM Jeff O 
Friday January 18th, 2013 2:55:25 PM

Sam plops down in the cave and breaks out the cookies for everyone. He then quickly lies down and starts to snore lightly, he was apparently very tired after the hike today.

Terser decides that for tactical reasons, a place near the cave entrance may be better. Before he lays down for the night, he pops open a flask to settle down.

Outside the sun continues to move lower and the shadows grow longer. The air starts to cool off from the heat of the day quickly as a light breeze starts blowing.

Shinto steps into the cave and glances down the tunnel. He sees lots of darkness, but nothing moving. He then moves to set his tent up inside the small cave. Shonti heads over to join him in the tent as Sinto carefully sets his belongings on the ground near the tent.

Bruagh stands in the entrance way and calls out, "We should have two people per watch. One watching the entrance to the cave, the other watching the tunnel. I'll take second watch as well."

Urval nods to Bruagh and mentions that he wants to complete some work before sleeping. He opens his portal and steps inside while Dernock stands guard at the entrance and Oathbreaker plops down on his bedroll in the middle of the cave with a clank.

As it gets darker outside, the creatures of the night start to make noise. There are a few fireflies and apparently many, many crickets in the area.

OOC:
I have this for watches?
Urval -- first
Dernock -- first

Bruagh -- second
Oathbreaker -- second
Terser -- second

Shinto - third
Shonti -- third

Sam -- sleeping/none

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Friday January 18th, 2013 3:17:52 PM

Devlin offers to take any watch needed before settling down to sleep. He tosses and turns through much of the night and Raeb stay close by.

OOC: Sorry about the late post, I am getting over a rather nasty stomach bug.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday January 18th, 2013 6:03:25 PM

Sam sleeps restlessly through the night. Any dwarf on guard duty can tell that the gnome's sleep is plagued with nightmares. He mumbles guttural words in a tongue foreign to his brethren.

Ooc- Sam will take watch if needed. I just picture him as the "child" of the group.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 
Friday January 18th, 2013 8:33:45 PM

Checking in... No Internet, will post Sun.

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Saturday January 19th, 2013 1:24:41 PM

What you have for watches looks fine with me..

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=30 ;
Saturday January 19th, 2013 8:59:46 PM

Ooc: watches are good, was flying yesterday, sorry about missed post

Perception 30 for second watch.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+19=32 ;
Sunday January 20th, 2013 6:22:42 PM

The Oathbreaker takes his watch silently, keeping his eyes on the entrance to the cave, bow in hand. (Perception: 32)

Shonti AC18/17/14 - CMD14 - HP30/44  d20+1=4 ;
Sunday January 20th, 2013 7:53:08 PM

OOC: Devlin should assist with first watch I think, Urval will be inside his portal crafting. Shonti will be crafting too on third watch, but not in a portal.

Shonti settles into his brothers tent comfortably to go to sleep for the night. He sleeps rather soundly until awoken for the Zarbadium brothers watch.

Perception:4 for 3rd watch

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 
Sunday January 20th, 2013 8:03:51 PM

Bruagh sleeps in his bedroll. It is obvious to anyone still awake that he is plagued by nightmares as after a while he begins tossing and turning, before waking. He takes a drink of water from a waterskin and goes back to sleep until someone wakes him for his watch.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Sunday January 20th, 2013 8:12:40 PM

Urval just continues crafting in his portal, resting once he's spent 4 real time hours within.

OOC: Using the x3 feature of the portal, and adds 5 to the DC to bump it to x4, for the effect of 2 days within the 4 hours

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Sunday January 20th, 2013 11:24:22 PM

Dernock settles down and just goes into gurad mode. Sitting there, contemplating things, the usual.

OOC Confirming I'm here. I forgot to disclose i was going away to a RP convention in the weekend.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Monday January 21st, 2013 3:07:04 AM

OOC; Devlin can help on 1st watch.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 
Monday January 21st, 2013 5:54:32 PM

OOC: Checking in...

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday January 21st, 2013 6:16:11 PM

Ooc-check


Night in the cave and Mornings Light 
Monday January 21st, 2013 8:18:12 PM

The night is still both outside the cave and further down the tunnel. Beyond the cae the tall mountains make the grounds about dark indeed. For the dwarves it is of little consequence, at least to 60 feet. Beyond this marker the world becomes deep shadow and the pitch of night. Down the small tunnel is even more so. As the dwarves settle in, they natural connections to the stone attune themselves to the sounds of this small pocket int the mountain. Somewhere far within, can be heard a bit of running water.

The night passes and the group finds the morning to be crisp and clear. The sun has not risen to light the area and won't be several hours. The land is cloaked in shadow.

OOC:
I had this for watches 3 watches 4 hours each
Urval -- first
Dernock -- first
Devlin - First

Bruagh -- second
Oathbreaker -- second
Terser -- second

Shinto - third
Shonti -- third

Sam -- sleeping/none
Urval - works 4 hours then sleeps

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday January 21st, 2013 8:29:35 PM

Sam wakes up to see the 2 brothers watching over the group. He after packing his bedroll, he notices that 3 of the cookies are left.

"Someone take these. You never know when they'll come in handy."

Ooc-3 cure light wound cookies left! I don't want'em.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+19=39 ; d20+14=26 ;
Monday January 21st, 2013 10:40:17 PM

The masked dwarf nods to Sam, taking one of the cookies wand muttering a thank you. He packs up quickly and exits the cave, staying hidden and keeping an eye out for anything that may have snuck up on them in the night.

-------------------

Perception: 39
Stealth: 26

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday January 21st, 2013 11:14:15 PM

Sam smiles as Oathbreaker takes a cookie. He nods in reply.

"Who wants the last 2? Bruagh, this one has your name on it."

Once he's "forced" dwarves to take all of the cookies, Sam is ready to travel.

Shonti AC18/17/14 - CMD14 - HP30/44  d20+10=26 ;
Tuesday January 22nd, 2013 2:53:09 AM

Shonti wakes up to join his brother in watching the camp, and immediately sets up to work on crafting a handy haversack. He works for only the 4 hours of their watch, before waking the others after the uneventful night. "I'll have one, thanks Sam."
=======
ooc: up the DC from 14 to 24 to craft haversack by +5 for not having the spell, and +5 more for double speed.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=32 ; d20+10=13 ; d20+7=19 ;
Tuesday January 22nd, 2013 11:26:46 AM

Devlin wakes early in the morning and find a small corner of the cave to meditate in. Anyone who watches might notice that during his meditation the Dwarf seems to meld with the stone floor a little. He stands up easily though and gathers his things. He and Raeb are ready with the group the Dwarf seems in a better mood today but still does not talk too much.

Survival = 32
Know (Nature) = 13
Know (Geography) = 19

OOC: Changing spells today going to update my list tonight. I will have it done before next DM post.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday January 22nd, 2013 12:43:05 PM

"You're welcome Shonti. 1 left! This one looks the tastiest!"

Sam shoulders his crossbow and instead wields his cure light wounds wand.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Tuesday January 22nd, 2013 1:14:42 PM

Urval, after finishing his work, heads to his bedroll and removes his armor, before falling asleep and re-donning it the next day, taking some time on his bedroll to meditate over the day's events and to regain his spells.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 
Tuesday January 22nd, 2013 4:33:51 PM

Bruagh takes the cookie Sam offers. "Thanks my friend, it looks delicious."

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Tuesday January 22nd, 2013 5:06:23 PM

Dernock sleeps rather deeply after his shift is over and awakens with a yawn and a stretch causing most of his joints to click into place.

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Tuesday January 22nd, 2013 5:14:06 PM

Shinto wakes for his watch shift, while keeping an eye out he plays an odd stone throwing game against himself, sometimes muttering when he has to get up and grab one. Finally he puts his armor on, straps his shield to his back and helps shonti wake everyone.

Get ready te go lads, need me mornin drink an me ready Shinto then pulls his jug from his pack and fills a mug. He sets near the entrance while he drinks.

Sam, careful not te smack a foe wiffat thing now hehe He says, noting the wand.
At last he hits the button on his tent and packs it away, grabbing his loyal ax he nods to the group and steps outside the cave, ready to take his place in the march.

Less get goin ey lads?

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday January 22nd, 2013 6:55:20 PM

Sam chuckles at Shinto's jab.

"It'd hurt as much as a bolt from my crossbow probably."

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46 
Tuesday January 22nd, 2013 9:08:31 PM

Hehe, thas what me ax is fer lad.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Tuesday January 22nd, 2013 10:08:57 PM

Come morning, Terser straps his armor on and listens contentedly to his companions' playful banter before getting ready to go.

Ooc: posting from the airport, more to say tomorrow.

Shonti AC18/17/14 - CMD14 - HP30/44 
Tuesday January 22nd, 2013 10:13:23 PM

After waking the others, Shonti takes everything from his backpack, and places it all into his new handy haversack. Lastly, he dons his mask and cloak, then he's ready to head out. "All together 'en? Le's go lads."

The Road Less Taken 
Tuesday January 22nd, 2013 11:00:04 PM

Sam pushes the cookies and soon has takers, Oathbreaker, Shonti and Bruagh.
Oathbreaker packs up and exits the cave looking for signs of trouble
Devlin meditates and prepares
Urval too, meditates over the day's events and to regain his spells
Dernock awakens with a yawn and a stretch causing most of his joints to click into place
Shinto, ax in hand exits the cave
Terser armors up
Shonti repacks his gear into his Haversack and is soon following in line

Leaving the cave, the early morning provides little light. It will still be several hours before the sun breeches the high mountains to cast its light and warmth to the old road where the dwarven company walks. Still the morning air is already warm. There is no sign of predators or anything out of the ordinary to Oathbreaker. The group is soon on its way. About 2 miles down the road it cuts back following the mountain and the terrain alters greatly. Here the road seems to have been forced to follow this path into much harsher rock.

The road varies from 10 to 30 feet wide winding its way about the mountain and promises to do so for the next few days to where it should deposit the group at the Culverwood and the site of the Stone Festival. To the right, the mountain slopes gently but inevitably away to tan eventual rocky floor. To the left, it proceeds upwards some 500 meters before straightening into a several thousand foot cliff of granite. Great boulders are scattered about the scree fields ranging from merely large to structures that would have made suitable battle towers from some long ago war.

Bruagh
Oathbreaker
Terser
Raeb
Devlin
Urval
Sam
Shonti
Shinto
Dernock

https://docs.google.com/spreadsheet/ccc?key=0ArbmQgsGo2wkcDVLbmJ1bWhmOFplelhHTkRKbHFER0E

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=31 ; d20+7=21 ; d20+10=27 ;
Wednesday January 23rd, 2013 2:08:40 AM

The fresh air and cool morning mist seem to raise Devlin's spirits. He walks along casually taking in the sights of the surroundings. Raeb keeps in line with the rest of the group occasionally sniffing the air for trouble or a possible source of food.

Perception = 31 (33 vs anything stonework)
Knowledge (Geography) = 21 (Do I know anything about this area)
Knowledge (Nature) = 27 (Do any creatures call this area home?)

If I do know anything I will share it with the group as casual conversation.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90  d20+10=16 ;
Wednesday January 23rd, 2013 9:04:37 AM

"Ambush... it has got to be an ambush." the Warrior thinks to himself. All he says to his comrades though is... "On your toes, I don't like this terrain."

Perception: 16

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=17 ;
Wednesday January 23rd, 2013 12:49:02 PM

If there's to be an ambush, it would be better to have the high ground. Wouldn't want anyone rolling those boulders down onto us. And if they're below, those rocks become our weapons instead.

Perception 17 (19 vs stonework)

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday January 23rd, 2013 3:10:24 PM

Sam follows along quietly, until the group starts talking about the possibility of ambush. He decides to speak words to inspire courage to bolster their spirits.

"There is nothing to fear my brethren. We have fought many foes and left none standing who dared not run."

(Inspire courage +2 vs fear/charm and +to hit/damage to group)

Shinto AC: 20/F:16/T:13(SR:15) CMD: 21/25vs trip HP: 46/46  d20+7=15 ;
Wednesday January 23rd, 2013 5:13:44 PM

Sams right lads, Ain' nuffin in t'e Scab we be fearin. B'sides, who's got a right mind ter fight eh squad of dwarves?

Shinto takes a sip from his Rum flask, then grabs his shield off his back. With a wink to anyone looking at him, Jus in case ey? T'e high road isn't a bad idea though, any clue as to how to get up there.
===========
Perception: 15/17 stone work



Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 
Wednesday January 23rd, 2013 6:13:15 PM

To Shinto's question Bruagh responds, "Perhaps another squad of dwarves, unfortunately."

Shonti AC16/T13/F14 - CMD14 - HP45/45  d20+1=13 ;
Wednesday January 23rd, 2013 8:27:37 PM

Shonti follows the rest down the road a bit; taking heed to Braugh's warning, he looks down the mountain to their right, trying to see anything aside from rocks or to notice interesting ones. "I don' like 'is mountain either Braugh.. Shinto, Oath, Devlin, Why don' some of us take to t'e higher ground eh? Might be a bit tough ter climb, but we'd be able ter see further down t'e mountain, an keep watch ova our brotha's on t'e road."
===========================================
OOC:
Perception: 13; 15 for Stonework.
DM: What's the angle of the slopes?
Everyone else: Email's going around about how to approach this road... Check your inboxes before posting please.


The Road Less Taken 
Wednesday January 23rd, 2013 9:11:39 PM

The road through the boulder field screams ambush site to the dwarves. As you examine it, you can be sure of one thing, the boulders are not going anywhere unless there is some invisible titan standing about. For as you look more closely, they are in fact, merely the tops of even greater rocks buried in the scree. The do however, make fine hiding points for nearly an infinite supply of enemies. Devlin does not know this particular area over others within the Scab so all manner of the normal creatures could be about. Giants, Orc, Drugear, Wyvern, the cursed undead, Griffon...

As to higher ground, the scree field could probably be navigated in relative safety, the slope is a moderate 15 to 20 degrees. Travelling along the bottom of the cliff through the uneven terrain and loose rock will be far slower easily doubling the journey time. Assuming the terrain remains as it is.

As there is an email about I will pause here...
Bruagh
Oathbreaker
Terser
Raeb
Devlin
Urval
Sam
Shonti
Shinto
Dernock

https://docs.google.com/spreadsheet/ccc?key=0ArbmQgsGo2wkcDVLbmJ1bWhmOFplelhHTkRKbHFER0E

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Thursday January 24th, 2013 12:36:41 AM

Walkin ina line lads, not good me thinkin. We should spread out a bit, put some space inbetween us. Shinto says to the group, thinking of what little battle tactics he learned back home, from his father.

He takes another gulp of Rum and breaks off toward the downward slop, still staying on the road. Maybe a look see ahead be a good thinkin ey?
======
If were in "rounds" Shinto will make a double move to Q,43. If not in "rounds" then he will just keep at least a space or two if possible between him and nearst ally, but still in his depth in order.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22  d20+7=16 ;
Thursday January 24th, 2013 1:45:40 AM

Aye, there always be bandits Dernock calls from the back. Especially with all this Festival traffic he continues. He draws his axe in anticipation, trying see if he make out enemies among the rocks.

Perception:16 (19 for finding traps)

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Thursday January 24th, 2013 2:44:54 AM

Urval remains silent on the subject of ambushes, as he remains wary of potential threats.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+19=20 ;
Thursday January 24th, 2013 9:17:19 AM

"Putting a few feet between each of us isn't a bad idea. Stagger ourselves a bit." The masked dwarf pulls out an arrow and stays alert. (Perception: 20)

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Thursday January 24th, 2013 9:25:08 AM

Ye, Staggerin a good idea Oathbreaker. Finally calling Tag by his preferred name;

Lets get te gettin ey? He says as he takes, yet another, swig of his flask of Rum

Shonti AC16/T13/F14 - CMD14 - HP45/45 
Thursday January 24th, 2013 11:03:51 AM

Shonti hears the idea come of staggering ourselves, rather than maneuvering through the difficult mountain on either side, and decides to stick on the road with the rest. He continues forward with them, but moves out to the side towards the downslope. "Aye... We might've had advantage if we took t'e higha groun', but we'd be movin' a bit slowa t'en 'em still on t'e road.. Break formation lad's! Stay on me six Brotha, Le's go!" Comes the dwarfs reply to Shinto as they all begin to traverse this mountain road.
========================================
OOC: Shonti would move with Shinto. If we're in rounds, Shonti would double move to R,42... If not in rounds, and we're advancing further, Shonti would stay 5' ahead and to the right of Shinto, still breaking off to the right side of the road, just before the downslope.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday January 24th, 2013 11:54:51 AM

Sam stays with the group. He instinctively aims his wand of cure light wounds at the possible ambush areas. He then realizes that it doesn't shoot crossbow bolts. Red-faced, Sam lowers the stick in his hand a casually looks around at his brothers to see if the embarrassing situation was noticed.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=25 ;
Thursday January 24th, 2013 1:01:36 PM

Terser moves with the others (to N34 if in rounds), keeping himself near the slope and ready to intercept anything coming down. His Glaive is in his hands, shimmering slightly with the magic held within, and ready to meet the flesh of the first threat to come his way.

Perception 25 (27 vs stone)


Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90  d20+10=27 ;
Thursday January 24th, 2013 6:32:32 PM

Bruagh moves ahead, keeping an eye out for any threats.

Move to O,38
Perception: 27

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday January 24th, 2013 6:41:15 PM

Sam move to the edge of the path at R45.

Ooc-I started inspire courage. I'm not sure what "round" we're in, but I'm willing to spend x rounds to keep it going if we get ambushed.

The Road Less Taken Combat Round 1 
Thursday January 24th, 2013 10:23:42 PM

The group continues and staggers up the formation somewhat. Careful eyes pick through the stone and rock about them looking for anything that might not be what it first seems. They do not have to wait long. The loose gravel of the scree field explodes just behind a massive granite rock. Pebbles and stones the size of a dwarven fist sail high into the air as if something just impacted the hill with tremendous force.

Emerging from the dust cloud generated from the explosion is a huge armor plated horror. A great fin of metal rises from its back and heavily protected behind great plates of steel, is a great maw filled with teeth the size of daggers.

Knowledge arcane DC 15 Highlight to display spoiler: { A Bulette}
Knowledge arcane DC 17 Highlight to display spoiler: { Specific Weakness...None Strengths.....Speed, Power, jumping ability}

https://docs.google.com/spreadsheet/ccc?key=0ArbmQgsGo2wkcDVLbmJ1bWhmOFplelhHTkRKbHFER0E

We are now in combat
It has technically been 2 rounds on the inspire courage Sam, tyour post will be round 3 for your uses

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday January 25th, 2013 1:04:46 AM

Sam sees the enemy and quickly realizes the enormity of the situation. Although nearly overcome with fear, the bard shouts out encouragement and information to the group. (knowledge arcana=20 after taking a '10')

"He's a tough one my dwarven brothers. He's fast, powerful, and can jump. He has only one weakness...dwarven might! Take this beast down!" (INSPIRE COURAGE +2 continued)

Sam steps back (N 35) and gestures. Wisps of sparkling, gold dust dance between the gnome's fingers. He flicks his wrists and the dust streaks forward. The golden particles "poof" in the face of the monster. Cast "glitterdust" DC=18 vs will or be blinded

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday January 25th, 2013 2:40:23 AM

Knowledge dungeoneering=20 (take 10) to determine creature type.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Friday January 25th, 2013 3:23:09 AM

Urval ponders just what to do in such a situation, but given the group has not engaged him yet will wait for the engagement before acting.

OOC:
Go into full defense, so AC becomes 27

Shonti AC16/T13/F14 - CMD14 - HP45/45  d20+9=18 ; d6=1 ; d6=5 ; d6=1 ; d6=5 ; d6=3 ; d6=4 ;
Friday January 25th, 2013 3:27:57 AM

Shonti let's out a barely audible laugh when Sam first points his wand at the creature breaking out of the ground before throwing his glitterdust at it. Then the sorcerer takes one look at the beast and realizes what they're up against, and immediately ceases laughter. "A Bulette huh? I've been waiting to throw this out there..." Shonti says, pointing his finger at the monster.

A tiny spark leaps from his fingertip, jetting forward overtop his allies heads. The electric blue light travels with immense speed towards the bulette. When it reaches the creature, it erupts into a huge ball of lighting, completely engulfing it. Shonti then takes a step forward to get a better view of the coming destruction.
=================
OOC:
Know. Arcana:18.
(Shock) Fireball damage: 6d6=21(Forgot to +2 for inspire courage.) Reflex DC 19 for half damage.
Take 5' step to Q,34.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90  d20+14=19 ; d20+11=25 ; d10+11=15 ;
Friday January 25th, 2013 8:20:57 AM

Bruagh charges the creature, hoping to buy time for his comrades to buff themselves up for the battle.

Charge to O,23
Attack: 23 (Forgot the +2 from the charge and +2 from Sam's Inspire)
Damage: 17 Slashing (Forgot the +2 from Sam's Inspire)

(The second d20 was supposed to be my d10 for damage so please ignore.)

Dernock Uristson HP 44/44 AC 22/15/19 CMD22  d20+8=25 ; d8+2=7 ;
Friday January 25th, 2013 8:53:30 AM

Dernock moves towards the front and draws his bow, taking a shot at it. Now looking around him, noticing his position relative to the rest of the group and that everyone is rather close to one another Dernock calls out Bah, Everyone fan out or that thin'll be havin' a buffet platter when it charges.
=====================
Move to ~Q33 (As close as I can with a move action) and Draw Bow
Fire at the Bulette- Attack 27 Damage 7 (2 from inspire courage)

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday January 25th, 2013 9:22:33 AM

Ooc- Forgot to read first spoiler. Ignore last post.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d3=3 ; d20+7=27 ; d20+7=15 ; d20+7=15 ; d20+7=25 ; d4+2=5 ; d4+2=5 ;
Friday January 25th, 2013 9:30:23 AM

Watching Bruagh charge forward and not wanting him to take the brunt of the creatures attacks Devlin quickly summons 3 celestial eagles. He calls them into existence 20' in the air about 15' feet away from him. The creatures orient themselves for a split second before the dive directly into the rear of the armored behemoth before the group. One of the birds aim is off and it careens past the creature without effect. The other two are able to skin their talons into exposed flesh between the armor plates.

Raeb stays close to Devlin shielding him with her body, she is wary of attack and waits.

Actions:
Drop warp wood to cast summon monster II; Summon d3 eagles = 3
Summon eagles 20' in the air at P,29
Eagles all Charge/dive bomb the monster Fly = 80
E1 = 27 (possible crit confirm = 15) Dam = 5
E2 = 15 miss
E3 = 25 Dam = 5
Eagles end up flanking with Braugh at M,19/ N,19 / O,19

Raeb moves to P,31 and takes full defense AC = 23

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+11=15 ; d20+6=22 ; d8+3=10 ; d6=5 ;
Friday January 25th, 2013 10:11:08 AM

The Oathbreaker simply stabilizes himself and looses two arrows at the creature, the first flying wide of the monster.

--------------------

Full attack action
Attacks: 15, 22
Damage: 10+5 shock

Edit: You forgot to +2 to Atk. and Dam. for Inspire Courage.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+15=32 ; d10+17=21 ;
Friday January 25th, 2013 11:24:00 AM

Terser grins, his first smile since returning from their previous mission. It's not duergar, but it'll do!
He lets out a battle roar and charges at the beast, eager to make it regret it's decision to attack them.
After his initial blow connects, he prepares himself in case the beast decides to leap over him to attack less sturdy prey.

Charge to N 24 to attack (reach)
Power Attack for 4
hit AC 32
21 slashing damage
effective AC 17/9/17
1/17 rounds of rage



Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Friday January 25th, 2013 11:26:43 AM

ooc: actually 23 damage, power attack does 1.5x for a 2-hand weapon.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Friday January 25th, 2013 11:33:47 AM

Baaahh! Wat! Im to far back lads, ima comin

Shinto screams as he takes of running toward the creature,
======
Run to Q,24 run far as 80' with a "double move"

The Road Less Taken Combat Round 2  d20+13=27 ; d20+12=26 ; d20+12=21 ; 2d8+9=15 ; 2d6+6=16 ; 2d6+6=11 ;
Saturday January 26th, 2013 11:29:27 AM

Lost the post.... Not sure if rolls will magically reappear so you will have to trust me on the first part through Bruagh's attack

Sam continues to Inspire his comrades and casts Glitterdust. The Bulette does not appear adversely affected
Shonti casts a fireball, using his bloodline to convert it to electricity. Inspire Courage only effects weapon damage
Bruagh charges in, getting struck as he does so. Dmg 15 to Bruagh. His axe bites deeply
Dernock looses an arrow on target
Delving begins casting SNA is full round
Oathbreaker fires 2 arrows, striking once
Terser moves past oathbreaker and closes on the Bulette. You cannot charge through occupied squares
Shonto closes up not wanting to be left out. Run has to be a straight line and cannot go through difficult terrain. So I move and moved you

With a savage roar the Bulette attacks Bruagh and tears through the dwarf
Hit ac 27/26/21. Dmg 15/16. Bruagh charged so his AC was 22

Bulette Dmg 48

map https://docs.google.com/spreadsheet/ccc?key=0ArbmQgsGo2wkcDVLbmJ1bWhmOFplelhHTkRKbHFER0E

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=16 ;
Saturday January 26th, 2013 1:18:27 PM

Devlin finishes his spell and with a flash call into existence a trio of eagles. The creatures orient themselves for a split second before they dive directly into the rear of the armored behemoth fighting the group. One of the birds aim is off and it careens past the creature without effect. The other two are able to sink their talons into exposed flesh between the armor plates.

Raeb stays close to Devlin shielding him with her body, she is wary of attack and waits. Devlin is wary, this lone creature attacked putting itself at a major disadvantage by showing itself. He scans the surrounding looking for any signs of other creatures.

Actions:
Summon eagles 20' in the air at P,29
Eagles all Charge/dive bomb the monster Fly = 80
E1 = 27 (possible crit confirm = 15) Dam = 5
E2 = 15 miss
E3 = 25 Dam = 5
Eagles end up flanking with Braugh at M,19/ N,19 / O,19
Raeb Full Defense = 24
Perception = 16

OOC: Oops, been a while since I played a spell caster. I will be more aware of the spell specifics.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+13=21 ; d20+8=25 ; d10+19=27 ; d10+19=29 ;
Saturday January 26th, 2013 8:08:15 PM

Ooc: same. Hard to tell if I'm charging through people in this format.

Terser swings his axe, utilizing the distraction of the eagles to make his strikes precise.

hit AC 23 and 27 (counting flanking)
27 and 29 damage



Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 44/90  d20+16=29 ; d10+13=23 ; d20+11=29 d10+13=23
Saturday January 26th, 2013 9:48:09 PM

Bruagh takes a beating but returns the favor.

Attack: 29
Damage: 23

Attack 2: 29
Damage 2: 23

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Sunday January 27th, 2013 7:31:30 AM

Dernock stows his bow and paces over to just front of Shonti

============================
Make a double move to O27 (Left 1 to P 33, Diagonal left to O 32 then upward to O 27)

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Sunday January 27th, 2013 8:47:23 AM

Sam watches as the all-too-familiar scene of his dwarven brethren laying waste to a foe, commences. He wants to heal Bruagh, but doesn't want to get smushed. He instead continues bolstering the troops.

"I told you his weakness was dwarven might! Bring him down!". (Inspire courage +2 continued)

Ooc- Inspire courage will end this round, unless another enemy attacks.

Zach: Heh, the injured Bruagh missing more than half his hitpoints has the same exact hp as a fully-healed Sam... and most of the rest of the group.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+13=32 ; d20+8=14 ; d8+5=12 ; d6=1 ;
Sunday January 27th, 2013 11:08:48 AM

The masked dwarf edges forward and releases another two arrows with the same amount of success.

--------------------

5ft. step to N29 and full attack
Attacks: 32, 14
Damage: 12+1 shock

Urval Torsten: AC23/13/17 - CMD17 - HP54/54  d8+5=12 ;
Sunday January 27th, 2013 10:55:07 PM

Urval ponders for a moment. This creature isn't really subject to most spells in his arsenal, and the group seems to have this mostly in hand, and to be mostly over. He shrugs, and moves several feet forward, casting cure light wounds and holding the charge for the next opportunity to advance and use it.

OOC:
Move to O27
Cast cure light wounds, hold charge in hand for 12 healing.

Shonti AC16/T13/F14 - CMD14 - HP45/45 
Monday January 28th, 2013 2:39:11 AM

Shonti takes a step to the side, to be able to see around Dernock as his brethren continue their onslaught against the beast. He knows that anything he could do to damage the Bulette would probably just be overkill, so he saves his Arcana for another time. "Sorry brotha, looks like yer axe gonna have ter wait a while yet..." Shonti says to Shinto as he rushes ahead of him, trying to get a piece of the monster before it's killed.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Monday January 28th, 2013 2:43:31 PM

Shinto's eyes widen at he watches his brethren beat the beast so quickly; shaking his head in disbelief; he hurry's toward the beast in hopes of sinking his blade into its flesh soon enough.

====
Move to Q,24

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 44/90 
Monday January 28th, 2013 9:58:10 PM

Checking in.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday January 28th, 2013 10:03:55 PM

Check

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Monday January 28th, 2013 10:18:07 PM

Checking in.

The Road Less Taken Combat Ended 
Monday January 28th, 2013 10:30:45 PM

Devlin's eagles soar in from above and Terser and Bruagh's axes lay the bulette low. Oathbreaker can hold onto a couple more arrows and Shonti arrives 6 seconds too late to do more than offer congratulations to the others.

Urval casts Cure Light Wounds and walks over to Bruagh and heals some of the deep cuts left from the creature.

The slopes are quiet

DM's Dan Knotts is Mikalus30@Gmail.com and Jeff Ober is Ogre11@gmail.com

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday January 28th, 2013 11:47:30 PM

Sam makes his way over to the rest of the group. He looks down at the fresh kill at the dwarves' feet. Never have they encountered something so massive in size. Regardless of its size, it fell like all the others.

"Nothing the Scab can offer will slow the stride of these dwarves that I call my brothers. Their wills are unbreakable."

Sam smiles as he marvels at the brutal strength of his brethren.

"Shall we continue on?", the bard asks with a grin.


Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+17=19 ; d20+12=14 ;
Tuesday January 29th, 2013 9:14:20 AM

The masked dwarf pulls out his flask and takes a deep swig. He had never seen a Bulette before this, but he had certainly heard of them. Incredible. Either these things do not live up to the legends... or we are quite a force to be reckoned with. "We should keep moving. Might be more around."
--------------------
If we keep moving:
Perception: 19
Survival: 14
Two twos... ow.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Tuesday January 29th, 2013 11:00:43 AM

Terser calms down once the creature has been hacked to death (coming down from rage, fatigued for 4 rounds). He is soon ready to continue the journey, though a little disappointed that the thing didn't put up much of a fight.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 56/90  d20+10=16 ;
Tuesday January 29th, 2013 12:11:22 PM

Bruagh lets the healing from Urval course through his body a moment before wiping the blood from his axe. "Everybody alright?" The warrior scans for any more threats before motioning for the group to continue on.

Perception: 16



Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+10=18 ;
Tuesday January 29th, 2013 1:43:21 PM

Still fearing other threats, Devlin sends the eagles out in an ever widening spiral pattern from their location until they wink out and return to the plane they came from.

Devlin advances on the dead body of the creature with the rest of the group. He studies it for a second before closing his eyes. Opening them his face seems different, almost more peaceful.A creature this size would probably swallow most prey it kills whole. If we had time we could search its stomach for any valuables. He looks up at the sky and blinks. Not that we have a lot of time ta mess with cuttin' this creature open. He says gruffly.

Devlin will follow along with the group when they decide to leave.

OOC: How much daylight do we have after this encounter?



DM Jeff O 
Tuesday January 29th, 2013 1:54:47 PM

After the group makes quick work of the strange beast, they are quick to congratulate one another. Oathbreaker wonders about the ease with which the thing fell as Braugh looks around to make sure there are no other creatures around.

Seeing none, the group continues their trek through the long, narrow, boulder-filled valley. The sun finally reaches high in the sky and its rays fall on metal armor providing a bit more warmth than is comfortable. However, the sun doesn't stay high in the sky long and the scenery doesn't change all day -- more and more of the long valley with boulders. As the darkness starts to set in, the group realizes that they will need to spend the night in the valley of boulders or march on through the night.

OOC:
Setup and/or preparations for the evening? There's no caves here, just really open ground and rocks. Lots of rocks. Pushing on through the night may allow you to reach the festival grounds during the day tomorrow, from what you've been told, but there will be penalties for the lack of sleeping, of course.

DM Jeff O 
Tuesday January 29th, 2013 2:05:43 PM

OOC Notes:
Sorry, Devlin, I think our posts crossed in the cyberspace. You can certainly take time to work on the beast with cutting up and the such if you like. It was mid-morning when you were attacked, and you're still likely at least another day from the festival grounds. If you spend more than a couple hours here, you'll need to spent another night on the road.

Also, 500 xp for everyone.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday January 29th, 2013 4:15:27 PM

Sam shows little interest in cutting the beast apart. The idea turns his stomach.

"I'd rather start making our way to the festival. The sooner we get there, the sooner we can inquire about Tahni and also finish this 'messenger boy' job."

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Tuesday January 29th, 2013 5:47:58 PM

Yeah an' those who do the hatchet job will need to get cleaned up. I dun think anyone covered in Bullet gore is goin' t'make himself popular with other part goers Dernock remarks. An' Dun get me wrong bein' covered in gore is somethin' a dwarven warrior can be proud of. he adds, lingering around until he can get back into formation.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Tuesday January 29th, 2013 6:24:33 PM

Ahhh... No axtion fer me teday hehe... Shinto is still glad to see he wasn't needed in any case.

I aint fer lingerin around teh cut up anythin'. Less jus get goin me thinks...

====

Lets keep goin tonight, sleepin in wide open area aint best of ideas lads... He says taking another drink of rum.
====

Sorry for shortness today guys,

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 56/90 
Tuesday January 29th, 2013 6:56:20 PM

"I agree, let's push on through the night and trying and get there tomorrow."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday January 29th, 2013 7:10:00 PM

Sam nods and joins the hardy dwarves in approval for the night march. Although speed was not emphasized in the job description, He wants to get to "friendlier" territory sooner than later.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54  d8+5=12 ; d8+5=9 ; d8+5=7 ;
Tuesday January 29th, 2013 9:55:14 PM

Urval nods. "Indeed, getting to a position where we can't be ambushed would be nice. also, " He heads over to Braugh. "Let me get you back up to peak as we continue on."

OOC:
Cast Cure Light on Braugh three times, take 28 healing, 4 L1 casts total out of 5


Shonti AC16/T13/F14 - CMD14 - HP45/45 
Wednesday January 30th, 2013 12:26:09 AM

"If it's a vote, i'm fer pushin through t'e night lads. We gotta lotta ground ter cover yet."

Shonti would take his place among their ranks again towards the back, and continue on with them through the night.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Wednesday January 30th, 2013 1:50:33 AM

The masked dwarf remains silent. His opinion is already being echoed by most of the group.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Wednesday January 30th, 2013 6:14:00 AM

We could move on through the night. Might make it hard ta be as observant as we need ta be when we get ta the festival. What do the rest of ya think about it?

Devlin will move on with the rest of the group whatever they decide.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+7=22 ;
Wednesday January 30th, 2013 7:57:23 AM

Well, lets get goin then. If we find a good place te camp before we reach the festival, I thinks we should, jus to be in tip top shape when we get there.

Shinto takes his place among the ranks as well, keeping a look out for danger as well as looking for a suitable place to camp, easily defensible; showing up at the festival during the night doesn't seem like a huge deal to him.

perception: 22

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Wednesday January 30th, 2013 10:48:26 AM

"Thanks for the healing friend. Alright, let's go the show on the road."

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=30 ;
Wednesday January 30th, 2013 11:03:21 AM

Terser is amenable to marching through the night, but he will stop to rest when the others deem it appropriate. He keep an eye out for defensible positions though, as well as more monsters that he secretly hopes will jump out of the shadows to feed his glaive's thirst.

perception 30

DM Jeff O  d20=18 ;
Wednesday January 30th, 2013 1:25:06 PM

As the shadows start to grow in the narrow canyon, the group pauses and looks around. Sam says, with derision, "I'd rather start making our way to the festival. The sooner we get there, the sooner we can inquire about Tahni and also finish this 'messenger boy' job."

A cricket starts chirping as Dernork nods and replies, "Yeah an' those who do the hatchet job will need to get cleaned up. I dun think anyone covered in Bullet gore is goin' t'make himself popular with other part goers. An' Dun get me wrong bein' covered in gore is somethin' a dwarven warrior can be proud of." He steps from one foot to the other nervously, ready to get back to the march through the canyon.

Shinto nods, then reaches for his wineskin. He takes a deep drought of the strong rum and says, "Lets keep goin tonight, sleepin in wide open area aint best of ideas lads." He puts the stopper back in his rum with a pop and lets the skin fall to his side where it always seems to be.

Bruagh barely stops before agreeing with the others, "I agree, let's push on through the night and trying and get there tomorrow." Bruagh does stop long enough for Urval to step up to him. He reaches out with a light blue glowing hand and he touches Bruagh on the shoulder three times as he speaks to the others, "Indeed, getting to a position where we can't be ambushed would be nice. Also," he turns back to Braugh, "Let me get you back up to peak as we continue on." Braugh replies, "Thanks for the healing friend. Alright, let's go the show on the road."

Shonti speaks up from the rear of the group, "If it's a vote, i'm fer pushin through t'e night lads. We gotta lotta ground ter cover yet." Devlin agrees, "We could move on through the night. Might make it hard ta be as observant as we need ta be when we get ta the festival. What do the rest of ya think about it?"

With a few more nods, the group continues their travel as the darkness continues to grow. There is not a great deal of cloud cover this night, but the moon is not bright. Looking up from the bottom of the narrow ravine, the stars can be seen far above. The footsteps of the group sound loud echoing against the walls of the cavern. There is the squeak of leather and the clink of metal as the long night continues.

Many hours after dark, Shinto is the first one to spot the dark figures in the dark night. Others hear the flapping of wings shortly thereafter. There are a number of small bats that fly by in small groups overhead. Occasionally there is a squeak, but mostly there is only the sound of the leathery wings.

The night drones on with little change. At times Bruagh stumbles as a rock appears in the darkness out of nowhere, right in front of him. His eyes get bleary as he works to see in the darkness after a long day's march and a long night's march without a break. Everyone is starting to get tired, but Sam is really stumbling as his legs are just worn out. Far into the night, but long before the sun will start to rise, Terser sees some gravel falling from one of the cliffs off to the right. He doesn't see anything else, nor what may have caused the small amount of gravel to fall. Perhaps it was just an animal...

OOC: For the travel through the night, everyone needs to make Constitution checks. To attempt to speed things along, here's the setup -- there's five Constitution checks (spaced about evenly throughout the night). However, the group can actually decide to stop at any point in time. If the group goes on through the entire night, it's five checks for everyone at DC 10, 12, 14, 16, then 18. If you fail, you will take 1d6 nonlethal damage and you receive the fatigued condition (A fatigued character can neither run nor charge and takes a --2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.) However, the effects are cumulative -- if you fail the first Con check, you're fatigued. If you fail a second one, you're then exhausted (An exhausted character moves at half speed, cannot run or charge, and takes a --6 penalty to Strength and Dexterity. After 1 hour of complete rest, an exhausted character becomes fatigued.) Note that if anyone does fail two checks, they're going to be moving slower, which will create the need for yet one more con check at DC 20 if the group wishes to push on.

Oathbreaker (Ian) 18/13/14 - 6 nonlethal 49/49 - CMD 21  d20+6=20 ; d20+6=25 ; d20+6=24 ; d20+6=25 ; d20+6=17 ; d6=6 ;
Wednesday January 30th, 2013 1:55:12 PM

The masked dwarf has virtually no problem marching throughout the night until the final hour of their march. He takes a heavy blow, all of the fatigue hitting him at once. He pulls out his flask and takes a long drink from it before continuing on.

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+1=21 ; d20+1=7 ; d20+1=2 ; d6=2 ; d6=5 ;
Wednesday January 30th, 2013 2:28:06 PM

Although strong in dwarven spirit, Sam lacks dwarven hardiness. He starts off strong (nat 20) but quickly tires out. (7 then a nat 1 for a 2).

Sam falls to his hands and knees on the trail. Even the dirt with scattered rocks is looking like a good place to sleep. He looks up to his companions and meekly asks,"Does anyone want to carry me? I'm not going to make it."

Ooc- Sam + gear=58 pounds. His strength is now 2. 7 nonleathal damage


Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+2=16 ; d20+2=20 ; d20+2=4 ; d20+2=14 ; d20+2=18 ; d20+2=22 ; d6=2 d6=4
Wednesday January 30th, 2013 2:33:32 PM

Devlin Begins pushing on into the night with no problems but after a few hours he begins to feel fatigued and speaks up. Lads this be silly, we've pushed on long enough. I know we be a strong group but even we need ta know our limits. I say we stop and rest.

Devlin will stop whenever the group decides but becomes fatigued after the 3rd check and will become exhausted after the 4th. He can make it all the way through the night if needed surprisingly.

1st = 16
2nd = 20
3rd = 4 (Fatigued)
4th = 14 (Exhausted)
5th = 18
6th = 22
(2 than 4 nonlethal)

Urval Torsten: AC23/13/17 - CMD17 - HP54/54  d20+8=14 ; d20+8=17 ; d20+8=23 ; d20+8=10 ; d20+8=25 ;
Wednesday January 30th, 2013 3:53:23 PM

Urval follows with the group, handling the march fairly well until the last couple hours, succumbing to fatigue but keeps progressing, before looking to Devlin. " I could handle a bit longer, but Devlin is probably right, taking a rest so we don't arrive exhausted would be wise. What happens if we find another enemy on the way, if were all exhausted we won't survive that fight."

OOC: If the group rests, and Urval uses lesser restoration to remove his fatigue and crafts for 8 hours, what penalties will accrue during the day, and will he need to sleep longer in the next night?

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90  d20+5=6 ; d20+5=8 ; d20+5=20 ; d20+5=22 ; d20+5=25 ;
Wednesday January 30th, 2013 5:41:10 PM

Bruagh stops the group during the night. "That bullete took more outta me than I care to admit. I'm afraid we are going to have to stop."

Whew, just not as young as I used to be.

OOC: That is if these are constitution checks and not Fort saves. Fort Saves would all be made.


DM Jeff O 
Wednesday January 30th, 2013 6:47:44 PM

OOC:
These are indeed Con checks. And to recover: if you are exhausted, after 1 hour of complete rest, you will be back to fatigued. If you are fatigued, you need 8 full hours of rest to recover. If the group stops to rest for the full 9 hours, all penalties will be removed. I will assume that if you do stop partway through the night that a rest until lunchtime would likely take care of everyone.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22  d20+2=10 ; d20+2=7 ; d6=5 ; d20+2=8 ; d6=6 ; d20+2=14 ; d20+2=11 ; d6=6 ; d6=6 ;
Wednesday January 30th, 2013 7:19:33 PM

Dernock staggers at the back extremely exhausted. He says nothing and looks like he's about to sleep on his feet.

1st check 10 PASS
2nd check 7 FAIL Fatigued. 5 Non-lethal damage
3rd check 8 FAIL Exhausted 6 Non-lethal damage 11 total
4th check 14 PASS
5th Check 11 FAIL 6 Non-lethal damage 17 total
6th Check Fail 6 Non-lethal damage 23 total


Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+6=18 ; d20+6=25 ; d20+6=25 ; d20+7=26 d20+7=19
Wednesday January 30th, 2013 10:05:46 PM

ooc: posted fom phone, con checks are 15,22,22.

Shinto presses on through the first part of the night, when Sam drops to his knees, Braugh and Devlin both offer up to rest, Shinto nods and takes another sip from his Rum.

Yep, we should rest. I dont mind ter carry Sam, but not Braugh and Dev to lads hehe
the hardy dwarf will pop his tent up lookincg to put it near a rock formation, hopefully easily defended.
Sam, sleep in me tent, yave earned it lad
======
As for watches go, Shinto will take 1st and 2nd if needed for everyone to get enough rest.
Perception for watch: 26 for first, 19 for second if needed

Shonti AC16/T13/F14 - CMD14 - HP45/45  d20+2=4 ; d20+2=19 ; d20+2=17 ; d20+2=5 ; d20+2=11 ; d6=1 ; d6=5 ; d6=3 ;
Wednesday January 30th, 2013 10:16:46 PM

Shonti continues on with everyone, but shortly into the night he begins to feel tired. More than tired, he feels like he hasn't slept in days after the first hour or so after dark. Around half way through the night, Shonti is feeling extremely weak, and decides it is time to speak up, panting as he does. "Brothers, I.. I don't think.. I'll make it.. Through the night..... Could we.. Stop and rest soon?"
======================
OOC: It looks like we all want to stop after whenever the 3rd check would be made, correct? About midway through the night?
1st Check: 4... FAIL..... 1 Nonlethal.
2nd Check: 19... PASS
3rd Check: 17... PASS
4th Check: 5... FAIL..... 5 Nonlethal.
5th Check: 11... FAIL...... 3 Nonlethal.


Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+17=21 ;
Thursday January 31st, 2013 9:35:07 AM

The masked dwarf volunteers for whatever watch he is needed for. He feels fine and paces nervously back and forth in the open valley.
--------------------
Perception: 21

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+3=6 ; d20+3=14 ; d20+3=21 ; d20+3=15 ; d20+3=18 ; d6=6 ; d6=6 ;
Thursday January 31st, 2013 11:30:37 AM

Terser is surprised by his tiredness, but manages to struggle on for several hours, before finally succumbing to the need to rest. When the others start breaking out their tents, he just flops down and immediately starts snoring, having already dismissed the fall of gravel as a harmless critter.

(12 nonlethal, apparently I can only roll max damage against myself)

DM Jeff O  2d6=4 ;
Thursday January 31st, 2013 3:06:23 PM

As the group marches on through the night, the banter slows and then stops as the grueling march starts to wear down the group. Sam is the first one to stumble, but he continues on his way. It is not much longer before he starts to slow down, unable to keep up the pace. Soon after Braugh and Dernock are breathing heavy and Dernock stumbles a bit, before grabbing the wall of the canyon to keep from falling over.

The night is late, and it is past midnight when Devlin, Shonti, and Terser start really feeling worn down as well. They can keep going, but they are much relieved when Braugh says, "I'm afraid we are going to have to stop." Shinto stops and drinks some rum, but appears to be ready to continue the march. He pops open his tent and offers it to Sam, saying, "Sleep in me tent, yave earned it lad."

Oathbreaker paces back and forth as Sam falls into the tent, unmoving. Braugh and Dernock are nearly asleep on their feet. When the pause is called, Bruagh falls to the ground with a clunk from his heavy armor. Dernock leans against the wall and seems to be sleeping on his feet, using the wall of the canyon as his bed. No one argues as the group attempts to set up some sort of camp in the middle of the empty canyon. Terser simply lies down on the gravel, happy to not be marching.

OOC: I gather that the group gets really tired and decides to rest after 3 checks. Here is the status of everyone at that point in the night:

Oathbreaker: Fine
Sam: Exhausted, 7 dam
Devlin: Fatigued, 2 dam
Urval: Fine
Braugh: Exhausted, 4 dam
Dernock: Exhausted, 11 dam
Shinto: Fine
Shonti: Fatigued, 1 dam
Terser: Fatigued, 6 dam

I hope you don't mind that I make the assumption that the three that are not affected by the forced march will take the first watch: Oathbreaker, Urval, and Shinto.

After an hour of complete rest (and likely sleep of the dead), those who were exhausted will simply be fatigued (until they rest an additional 8 hours). Remember that if you are fatigued, you cannot run or charge and have a -2 to strength and dexterity. Also note that if you sleep in your armor, you will retain the fatigued condition, despite the rest.

After the first watch of a few hours, it will be the early pre-dawn hours (around 3-4 am or so). What are the plans at that point? Those who are fatigued will not lose that condition if they take a watch at that time, unless the rest continues. In other words, those who are fatigued need 8 hours of rest to eliminate the condition. If you rest for 3 hours, then take watch for 3 hours, then rest 3 hours, you're still short rest and will remain fatigued. For calculations, if someone is inclined, the group stops their march at 1:00 am. The first group can take watch for a longer period of time, but they will require a Fort check to be able to avoid fatigue themselves the next day for lack of sleep!

So I guess the question is, what happens after the initial rest period? Who will continue resting? How long will you rest? Who is sleeping in armor? How long will each character remain resting in the canyon? You really don't know for sure, but you think that the end of the canyon should not be more than a few hours away...Oh, and perception checks, please, from everyone taking a watch.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=19 ;
Thursday January 31st, 2013 3:38:25 PM

Go ahead and get some sleep lads Raeb and I will keep watch for now. In the morning I can refresh myself with a quick spell and we can be on our way. Looking around for a good spot he says. Lets get our backs against one of the larger stones and settle in. Once the group settles in Devlin casts one of his spells in an arc doing his best to cover any advance by an enemy. As he finishes only those with a sharp eye would notice that any scrub or plants in that area are covered in vicious thorns. With a defense in place The Dwarf settles in for the first watch.

Actions:
Cast Spike growth (lasts 6 hours) in an arc around the group. I can do 6, 20' squares. Best option a huge rock to our backs and cast the growth in a V with us in the middle of the wide part of the V.
Perception = 19
Raeb = Scent
Will cast lesser restoration on myself in the morning.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Thursday January 31st, 2013 4:45:43 PM

Oh we're stoppin'? OK Dernock mumble before getting out his bedding, releasing the cord keeping his banded mail together, unceremoniously dumping the armour beside him and falling asleep on the blanket as soon as he's lying on the ground.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday January 31st, 2013 5:12:23 PM

Sam instantly climbs into his bedroll and falls asleep. He will cover a watch if asked to, but is very tired!

Shonti AC16/T13/F14 - CMD14 - HP45/45  d100=94 ;
Thursday January 31st, 2013 6:28:55 PM

OOC: Please ignore my d100... Wish I coulda had it for a lotto roll though! ;)
======================================
When the dwarves come to a halt, Shonti finds a suitable rock to sleep by. He unstraps his leather armor as quickly as possible, folds it up, and places it on top of the rock to be used as a pillow. He then places his mask inside of his haversack, using his cloak for a blanket. Within minutes, the Sorcerer is snoring loudly, not a care in the world other than seeing what his mind has in store for his dreams tonight...

Shonti see's himself walking further through the valley he fell asleep in, only now, he's alone. He looks around, and see's that not one of his new friends are with him. He continues on for what seems like hours, walking through the darkness until a blinding flash of light erupts from the depths of his subconcious... Shinto appears to step out of a rock in front of him, and speaks to Shonti, who is now emitting a purple-blueish aura. "Brother, I'm sorry... But there can only be ONE!!"

The Stalwart dwarf then takes a mighty swing at the Sorcerer with his axe, but to no avail. The axe rebounded off of the aura coming from Shonti's body, and Shonti thrust his hand high into the air. "Then we'll die together!" A tiny ball of red light came out of his fingertip. It went straight up into the air, then came back down on top of his brother. When the little red light touched the blade of his axe, it erupted into a huge ball of fire, completely engulfing both of the brothers Zarbadium.


Shonti awakes with a start, sweating heavily from the intensity of his dream. Looking up to the stars of the cloudless night, Shonti whispers a prayer to Gargul before laying his head back on his makeshift rock-pillow.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90  d20+10=21 ;
Thursday January 31st, 2013 7:43:58 PM

Bruagh offers to take any watch given. He snores loudly in his bedroll without his armor.

Perception: 21

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+3=14 ; d20+3=13 ; d20+7=12 ; d20+7=15 ;
Thursday January 31st, 2013 9:26:41 PM

Shinto nods and waves his hands at Braugh and Sam; Nah lads, get ye strength back eh!? I'll keep watch fer most the night, an get a lil nap in before we head out.

Shinto will take 1st and then help Devlin with 2nd watch as well. After staying up most the night, just in case, he will remove his armor and sleep inside his tent next to Sam; careful not to wake the, no doubt, exhausted gnome.

Assuming the night is uneventful
Shinto awakens, first he fills his Rum flask from his jug, taking a good gulp from the jug before putting it back, mumbling something about needing another one. Then he gives his ax a good wipe down, and finally dons his armor. Careful not to make any mishaps with the dwarven metal.
==============
Shinto perception for 1st watch is 12; 15 for second.

Not sure when or how many checks I'd need for only sleeping 3-4 hours; I forgot these were Fort checks, not Con, so the actual rolls would be 21 and 20 vs DC 15 to not be fatigued.



Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Friday February 1st, 2013 12:51:08 AM

Urval nods at the watch. "I'll drop into my crafting portal again, as before, if you need me poke the portal and I'll drop out. I'm not fatigued yet, so i'll stay up the night and just remove my morning fatigue, just so that those who need it can take it."

OOC: Spends 8 hours crafting, then uses lesser restoration in the morning to remove the fatigue from doing so.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Friday February 1st, 2013 11:29:21 AM

Terser awakens for the second watch as normal, and realizes he hasn't rested well because of his armor. It's still better than before though. mayhaps I need to practice that, or find some way to sleep more comfortably in me breastplate. (or maybe take an endurance feat, haha)

After his watch, he will remove his armor and drop back into a more restful slumber.



Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Friday February 1st, 2013 2:09:22 PM

The Oathbreaker remains quiet as the group rests and he takes his watch. He climbs the biggest rock near their campsite and keeps a silent watch, his bow drawn with an arrow drawn.
----------------
Climb: take 10 for 15

DM Jeff O 
Friday February 1st, 2013 3:07:23 PM

The silence of the night is broken by various tones and rates of snoring by the exhausted group of dwarves. Devlin casts a spell and props himself up against the wall of the canyon, blinking his tired eyes repeatedly as he takes the first watch. Shinto pokes him on occasion to ensure that he's staying awake and watching, though nothing seems to change throughout the dark night.

Hours later, Devlin drops to the ground, clearly more tired than he had let on. Shinto goes over to Terser to wake him for watch, but when he arrives, Terser's eyes are already open. His shoulders crack as he stands up, still in his armor and he nods to Shinto. The two of them take watch as the others continue to snore loud enough to cover up any other sounds that might be happening in the night.

A short time later, Shinto is watching up the canyon (in the direction of travel where the group has not yet been). When he blinks his eyes, he suddenly sees a group of figures moving towards the group. It is still quite dark, though there are signs that the long night will soon end as the horizon, as much as can be seen from the deep canyon, is starting to lighten up just a little. From what Shinto can see, the figures are about man-sized and moving towards the group in relative silence -- there is the occasional sound of what might be leather squeaking as they move. They are about a hundred feet away or so when Shinto spots them.

OOC:
1:00 AM -- Group ends the forced march. Initial watch occurs: Devlin, Shinto, and Oathbreaker.
Devlin casts spike growth.
2:00 AM -- Those with the exhausted condition, sound asleep, change to just being fatigued.
5:00 AM -- Watch changes: Devlin & Oathbreaker go to sleep, Shinto stays on watch, Terser joins the watch.
5:30 AM -- Group approaches

Updates on Status of characters:

Devlin: Fatigued, 2 nonlethal damage, asleep.
Dernock: Fatigued, 11 nonlethal damage, no armor, sound asleep.
Sam: Fatigued, 7 nonlethal damage, snoring loudly.
Shonti: Fatigued, 1 nonlethal damage, no armor, rolling around and mumbling in his sleep.
Braugh: Fatigued, 4 nonlethal damage, no armor, snoring quietly.
Shinto: Fine, but tired, armored, awake on watch.
Urval: Hanging out in crafting portal, Fine.
Terser: Fatigued, 6 nonlethal damage, armored, awake on watch.
Oathbreaker: Fine, sleeping quietly.

Reminder: Fatigued → Cannot run or charge, -2 to strength and dexterity.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday February 1st, 2013 3:45:15 PM

Sam sleeps harder than he ever has in his life. That is to say, the parts of his life that he can remember. For whatever reason, his sleep is dreamless.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Friday February 1st, 2013 5:45:33 PM

Bruagh's snoring evens out and he is more or less dead to the world.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Friday February 1st, 2013 6:11:02 PM

Shinto sighs, as he was going to sleep in a few hours,as he sees the figures, he begins waking up his companions speaking low,

wake up lads, i know yer tired but we gots company

Hell start by waking up Braugh, then Sam. Dernock and Oathbreaker next.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday February 1st, 2013 7:42:26 PM

Sam wakes slowly with Shinto's prodding. He gets up and grabs his wand of cure light wounds and slings his crossbow. Before he can be spotted, Sam takes care of the highest priority. He makes sure his courtier outfit is straight and looking as good as he can make it in a hurry. The bard joins the others in "welcoming" the new arrivals.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Friday February 1st, 2013 8:05:16 PM

If yer goina a talkin me be right berhind ye lad. Ax an shield too. Me not fer trustin no one

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+8=9 ; d20+11=13 ;
Friday February 1st, 2013 8:16:56 PM

Sam smiles,"Thanks Shinto. If they want to fight, I'll be far behind you!"

As the group approaches, Sam does his best to detect their intentions. Unfortunately, his senses are still dull from being tired.

Perception=9 (nat 1...)
Sense motive=13 (rolled a 2...)

Shonti AC16/T13/F14 - CMD14 - HP45/45 
Friday February 1st, 2013 11:51:05 PM

Shonti sleeps away, having weirder dreams every thirty seconds. He is still breathing heavily in his slumber, and mumbles something about meeting Gargul again.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Saturday February 2nd, 2013 9:43:23 AM

Devlin passed out as soon as it was his turn to sleep. Raeb is curled up next to him providing protection to the area not covered by the large rock formation.

OOC: Spike Growth is still in effect. For rogues only Perception DC: 28 to notice it. Not able to disarm it. Otherwise it is undetectable. I would have warned my group about it and to stay close.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90  d20+10=11 ; d20+10=14 ;
Saturday February 2nd, 2013 11:22:54 AM

Bruagh rolls out of his bed roll, still very much groggy. He tries to get a good bead on the people and their motives but is not very successful. At least he had the forbearance to grab his axe and shield.

Perception: 11
Sense Motive: 14

Dernock Uristson HP 44/44 AC 22/15/19 CMD22  d20+8=19 ; d20+10=13 ; d20+11=30 ;
Saturday February 2nd, 2013 6:12:14 PM

Dernock gets up, a little groggy but with minimal fuss. When he's pointed in the direction of the encroaching visitors, he struggles in a tired daze to don his armour.. mustbepresentable he mumbles.

Perception 19
Sense motive 13
Knowledge (local) 30 (Only if it come up, but is related to who these people are)



Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+12=28 ; d20+17=26 ;
Monday February 4th, 2013 12:02:34 AM

The Oathbreaker rolls out of bed, grabbing his bow and loading it immediately. He slips into the shadows, keeping his bow trained on the approaching figured and keeping a careful eye on them.
------------------
Stealth: 28
Perception: 26

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Monday February 4th, 2013 12:25:00 AM

Urval, still crafting within the portal, is completely unaware and is waiting on someone to poke the portal to tell him that a group is approaching.

DM Jeff O 
Monday February 4th, 2013 11:18:35 AM

As some of the group start to rise and stand, the figures continue to grow closer. When they are about 60 feet away (not quite to the barbs), you can hear the one in the front say, "Here now, what's this?" He calls out to the group, "Hey there! What ere you doing up there? 'Ave you seen any kids 'round here?"

There is the sound of flint on steel and a couple lanterns quickly light, shining light against the walls of the cavern. Those you can see of the newcomers are human. There are around half a dozen of them, and they wear armor and swords.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday February 4th, 2013 1:34:22 PM

Not sure of the humans' intentions, Sam keeps his answer as short and devoid of personal information as possible.

"Those are barbs to protect our camp. We've seen no children in our travels and our business is our own."

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90  d20+10=22 d20+10=13
Monday February 4th, 2013 2:22:55 PM

"You are missing children? When did they go missing? Where were they last scene? How many? How old? What direction? Where are you all from? Answer this and we may be able to help you search for them. The warrior is matter of fact and to the point.

Sense Motive: 22
Perception: 13

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday February 4th, 2013 2:50:17 PM

Sam turns to Bruagh and quietly says,"They could be lying about the children. They might be robbers. Also, if they are looking for children, they seem capable of finding them. What about our job?"

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Monday February 4th, 2013 3:00:10 PM

Whispering back to the gnome, the warrior quietly says. That's why I asked so many questions... if they are lying perhaps they won't be ready to answer such questions in rapid succession.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+3=17 ; d20+2=9 ;
Monday February 4th, 2013 3:55:26 PM

Shinto awakes his brother finally and then turns to the group of newcomers. Men in the Mountains of the Scab. Shinto mumbles to himself and those near; he takes a sip of Rum and stares down the speaker. Giving the utmost disappointing glare he can muster. His ax in hand while shield still strapped to his back.

It's obvious Shinto thinks odd of the situation. Men in the Scab..
==========
Sense Motive 17
Intimidate: 9

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+11=15 ;
Monday February 4th, 2013 5:55:45 PM

Sam nods to Bruagh and awaits the human reply. (Sense motive=15)

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Monday February 4th, 2013 7:33:14 PM

Dernock busies himself with strapping up his banded mail. He remains a bit groggy so most of his attention remains with getting his armour on.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Monday February 4th, 2013 9:22:12 PM

Urval, still within the portal, is unable to see what's going on outside unless someone prompts him, so he keeps crafting.

OOC: Someone needs to prod him to get him to come out, otherwise he's completely unaware of his surroundings.

Shonti AC16/T13/F14 - CMD14 - HP45/45 
Monday February 4th, 2013 9:49:05 PM

Shonti wakes up with a start, as he was just dreaming of killing both himself, and his brother, who happens to be the first face he see's when woken. He stands up, first taking his cloak off of the ground, and dons it. "We've got company, better I hide my shaved face..." Then he reaches into his handy haversack, and thinks the word "Mask" and pulls out the first thing he touches. It is indeed his Duergar Skull Mask, so he puts it on his face, tightening the strap around the back of his head.

Unsure of their intentions, Shonti walks over to Shinto, Sam, and Braugh. He asks them in an undertone, barely able to be heard by the three of them. "Any idea who t'ey are? Or what it is their comin' ter us fer?"

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Monday February 4th, 2013 10:04:12 PM

The masked dwarf makes no move. He keeps his eyes trained on the men with his bow drawn and arrow strung.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Tuesday February 5th, 2013 1:25:17 AM

Terser awaits an answer to the questions posed. He's still a little groggy from his unrestful slumber.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Tuesday February 5th, 2013 9:12:39 AM

Devlin, hearing voices rouses from his sleep and nudges Raeb to do the same. He stays low for now letting those better with words to figure out whats going on.

Raeb wakes and smelling the new arrivals gives a low menacing growl as she rises onto all fours.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday February 5th, 2013 11:26:40 AM

Sam looks back as the group assembles and realizes Urval is probably still in his portal.

"Can someone get Urval here? We might need some healing if things get ugly."

DM Jeff O 
Tuesday February 5th, 2013 2:15:50 PM

The group of men continues their approach to the camp, despite Sam's warnings. When Bruagh peppers them with questions, a couple speak at one time, and you can't quite make out all they are saying. You can hear, "Missing kids" and "wandering off" and "searching all night" at various points.

As the first of the group get closer, you hear, "Ouch!" from the lead men as they step into the brambles. One man hops on one foot as he grabs his other foot, clearly in pain.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday February 5th, 2013 3:08:22 PM

"Devlin. I think we can lower the camp defense. We are ready for any attack."

Ooc- Any indications of nefarious intentions from the group's sense motive attempts?

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+3=14 ;
Tuesday February 5th, 2013 3:41:01 PM

I aint' fer searchin' fer ye kids. If ye lost em, ye find em. Protect ye own here in the Scab, an from the looks of ye, yeh aint me own. Shinto says, having another drink of Rum.

'sides; how'd ye let a kid run off in the scab? WHere was ye they runned off from? DId ye make a camp among some boulders and leave wee ones un watched? Not very smart of ye now is it?

Sense motive- 14

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Tuesday February 5th, 2013 5:39:55 PM

A child lost in the Scab? The masked dwarf strides out from the shadows, lowering his bow. "I'll look for the children. I know the Scab better than myself." Perhaps I won't need to involve myself in the festival after all.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Tuesday February 5th, 2013 6:00:56 PM

I don't recommend ya come closer, We've set the place up t'defend ourselfs from predator an' bandits. Come t'think of it ya probably can't see all that well. Just stay where ya are! Dernock calls out in common.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90  d20+12=15 ;
Tuesday February 5th, 2013 8:09:54 PM

Bruagh is rather annoyed that the humans failed to answer his questions. They are either bandits, or idiots... the warrior has yet to decide. "Stay where you are! Now start answering our questions or be on your way!" The former paladin's patience is wearing thin. He begins donning his armor knowing he is not likely to get anymore sleep tonight.

Intimidate: 15 to make the men stay where they are and answer questions.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Tuesday February 5th, 2013 10:58:40 PM

Ye need te stay back like the dwarf said. Ye've no reason ter be 'ere. An sure got no reason bein in me camp. Ye can't see ye hand front ye face, how ye goin see a Bullete claw in yer belly ey? Shinto yells to the humans in common, anger in his voice. Leader of ye speak, one ata time'so we cen hear ye.

Shinto shakes his head and holds his hand out to Devlin, disagreeing with Sam, speaking in Dwarven this time; Leave em up brotha. T'ey don need ter come closer, me can hear em jus fine far away. If ey gettin to close, me ax'll 'ave fresh man-blood. Ain had it in a while now...

He takes another shot of rum, gripping his ax at his side and sliding his shield off his back and to the ready.

In common again; Do as ye told, an ye won get hurt, maybe find ye kid...

Shonti AC16/T13/F14 - CMD14 - HP45/45  d20+16=33 ;
Tuesday February 5th, 2013 11:26:17 PM

Shonti stands his ground, with Braugh, Shinto, and Sam. After Braugh tells them to stay where they are, Shonti holds his hand out in front of him, and begins sending sparks between his fingers, beginning to cast (Shock) Acid Orb. While the blue sparks of electricity start growing to form a ball in his hand, they illuminate him just enough to see he is an obvious threat. Shonti calls out to the humans in common as well. I suggest ye do what t'e Dwarf says, an' hold back. We'll come ta you ter talk, if 'at's what it is yer wantin'. Possibly even help ye find yer missin' kids, but if ye start lyin ter us now....

The Sorcerer then throws the growing orb of electricity in his hand at the ground near where the first human stepped into Devlins Spike Growth "trap." The electricity sparks around the immediate area for a few seconds, not touching any of them on purpose, before the sparks stop moving and making that zapping sound.

In common, after the sparks stop, Shonti says, in a very grim voice, a bit darker than that of his own: Le's jus say I would'n suggest crossin' me brotha's...
======================================================
Intimidate: 33 to stop them dead in their tracks, make them answer our questions, and answer them truthfully.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Wednesday February 6th, 2013 12:26:54 AM

OOC: Same as last post, he's isolated from the events within the portal, so unless someone gives him a indication of weirdness, he is unaware of anything wrong.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+1=9 ;
Wednesday February 6th, 2013 1:51:47 AM

Stay your ground or the ground will tear your feet ta shreds. We've had too many bad expierences in this place ta let our guard down ta what could be a ruse. Tell us your situation and we will decide if we can help ya. Devlin seems annoyed that this group of humans would waste time not talking when their children are lost in the scab.

Diplomacy = 9

DM Jeff O 
Wednesday February 6th, 2013 12:59:18 PM

The group of men continue to approach, stepping carefully through the brambles, gingerly, clearly injuring themselves as they walk. The group does look tired, but wary. Sams suspects that they aren't completely telling the truth, but he's not sure of much other than that.

Shinto drinks some rum and tells them what he thinks of them while Oathbreaker says that he will help look for the children. Shinto yells some more as they continue to approach.

Dernock warns the men back, but they continue to approach. Bruagh yells at the men to stop, but they ignore him. Devlin warns the men again about the thorns, but they clearly have found them as they step carefully through them.

Shonti throws the electrical orb at the ground near the group and yells at the group. The sparks crackle across the ground, showering light around the area, temporarily making it hard to see. When the lightning disappears, the faintest hints of sunrise are more noticeable as the men walk into the clearing, nearly all of them limping now or at least favoring a foot. There are a total of six men. One of them turns to speak with Shonti as the others squat down and lean on poles. One man pulls out a bandage and starts to wrap it around his feet as the one speaks to Shonti.

"We're very sorry to bother you fine folks here. My name is Dornen. We hail from a small settlement back a short distance that way. A couple of the kids from the settlement have gone missing. We found some of their tracks leading into this crevice, so we've headed up here, hoping that we find them before some nasty creature gets them. I don't suppose any of you fine master dwarves have seen two kids, a girl and a boy, headed up here this night, have you?"

OOC:
On the intimidate skill, you can choose to attempt to demoralize an opponent, or influence their attitude. I'm guessing you're going to influence here, to get them to answer your questions.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+5=21 ;
Wednesday February 6th, 2013 3:00:36 PM

Ya daft fools, next time stop and talk ta us for a minute. I could have made is a lot less painful ta get get here. He looks at the men gingerly touching their feet. Get over here and let me bind yer feet while ya tell us what ya know. Devlin sets about patching up the humans as best he can.

Heal Check = 21

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+9=22 ; d20-2=3 ;
Wednesday February 6th, 2013 3:32:38 PM

The Oathbreaker strides forward, helping Devlin bind the feet of their visitors. (Heal: 22) While doing so, he begins to berate them with questions. "Where did you last see the children? I will have to be lead there. What do they look like? How old are they?" He takes quite some time before realizing that the questions might be getting personal, but he continues to press for information. (Diplomacy: 3)

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+15=24 ;
Wednesday February 6th, 2013 5:12:23 PM

"I'm sorry to hear of your situation Dornen. The Scab is no place for children who stray from their homes. We have one of the best trackers in all of this land with us. Plus we can lend other members of our group to help if you're attacked. We'd be glad to help you, if you give us something in return...the whole story. I feel as though you're withholding information from us. We have no tolerance for those who would ask for help, but try to keep us in the dark. Do the right thing for your children and tell us what you know. They're survival could depend on it." (diplomacy=24)

Shonti AC16/T13/F14 - CMD14 - HP45/45  d20+9=20 ;
Wednesday February 6th, 2013 6:29:25 PM

OOC: yes, I was going for the influence to get them to answer my questions.
==================================================================
Shonti glances around at each of the men in turn, (Activate Detect Magic) before he steps towards the man that spoke to him. "Dornen, eh? Why ain't you an' yer men stay back like ye were told? The Sorcerer responds to him. "Ahh.. Nevamin' that, could'avoided roughin' yer feet up though... An' exactly what settlement did ye say yer lot came from? An' back which way was it? Only t'ing we seen passin' through 'ere yesserday, or 'is night was 'at big ugly Bulette...

At this, Shonti pauses for a moment, trying to recollect any memory of seeing childrens footprints while travelling this valley. after a few scratches of his head, he further informs the human. "I don' 'member seein' any kiddie prints in t'e dirt either, but 'at Bulette we killed could'a ate 'em up I s'pose. Who knows... Look lad, be honest wit' us, an upfront about everyt'ing, an' we'll help ye find yer kiddies... Don't try ter lie, or we'll know... An t'at usually don' turn out good fer t'e one's doin' t'e lyin'..."

Shonti stares Dernon dead in the eye, with an unwavering glare... It is obvious to the dwarf that he is coming across as a very formidible opponent, should the human choose to make him one.
=================================================================
Activate Detect Magic to see aura(s) emminating from the group of humans, or past them (not including the spike growth)
Knowledge (Arcana)=20 to identify aura(s).
Keeping the conversation going for Intimidate.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+5=10 ;
Wednesday February 6th, 2013 6:56:02 PM

Aid another intimidate - 10

Terser stands behind Shonti, backing him up with an intimidating glare of his own. One hand is on his hip, the other holding his glaive upright with its butt on the ground.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20=14 ;
Wednesday February 6th, 2013 8:05:26 PM

Shinto stands next to Terser, ax and shield at the ready, glaring at Dornen;

"es right, Bullette ate 'em. Surry fer ye loss.

Shinto takes another drink of Rum.
==============
[i]Aid another Intimidate; 14

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Wednesday February 6th, 2013 10:57:23 PM

Dernock continues donning his armour Don't mind Shinto, we be just cranky from a lack o' sleep an' a the distrust ya get from bein' out in the scab too long. Dernock gives Shinto a quick glare.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Wednesday February 6th, 2013 11:02:45 PM

Urval still be craftin'

OOC: Am I allowed to have him actually look around and notice his environment outside the portal., or is it strictly disallowed by the feat?

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday February 6th, 2013 11:34:21 PM

Sam realizes that no one has alerted Urval of the situation and, while everyone is intimidating the pants off the humans, quickly runs over to the portal. He pokes it and says,"Hey Urval, come on out. We have company."

Sam then quickly makes his way back to the group. He awaits the answer of the humans.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Thursday February 7th, 2013 12:57:48 AM

"As I said before. Answer our questions and we will help you as we can. But I must say, the last humans we ran upon in the Scab were pirates who tried to capture us as slaves. Needless to say that didn't workout to well for them. What I am trying to say is, we have the capabilities to help you out, but we aren't exactly a happy go lucky group. We are a weary and battle-hardened group of soldier. Some whisper the name The Grim Guard for we are protectors who have no qualms in doing what ever is required to see the innocent protected. Now speak your peace and quit wasting time so that we may help the children."

Bruagh uses a somber tone that is neither friendly nor threatening. He is tired of the stalling but genuinely wants to help the children... if there are children.

OOC: Sorry about the lateness of my post. Real life got in the way today.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Thursday February 7th, 2013 1:27:53 AM

Urval, upon having the portal poked, nodded and quickly left to join the rest, remaining silent for the moment as he waits to understand what he missed before making any assumptions.

DM Jeff O 
Thursday February 7th, 2013 3:31:47 PM

Devlin examines the feet of one of the men. He sits down and mumbles, "Thank you." Indeed, they are injured, but Devlin can easily see the wounds and pull out a few small thorns. Oathbreaker helps by pointing out a few of the thorns.

Oathbreaker peppers the men with questions while Sam tries to encourage the men to explain their story. Shonti steps forward and asks even more questions of the men, while looking at them menacingly. Terser stands with Shonti. Shonti does notice there is a bit of magic coming from the group of men. As he concentrates, he can tell there are around 3-5 different, but similar, magical auras from the group.

Shinto finally makes his way to his feet, rum clutched in his hand, and suggests that a monster ate the children while Dernock glares at him while putting on his armor (about halfway done).

Bruagh joins in the questioning as Sam notifies Urval.

Dernock turns from one dwarf to the other, starting to answer one question when another appears. "They were..." "The settlement..." "We started looking..." He shakes his head in confusion, then says, a bit louder, "Okay, fine! You haven't seen them up here. There's no other way out of this canyon, so if you came from that direction, they're not here. We'll head back to the open areas and search in the forest for them!" He stands up and prepares to leave. "Can you at least take down this sharp path so we can leave you alone?"

OOC:
Perception check, DC 30 only, please: Highlight to display spoiler: {The first man who was healed by Devlin has stood up and is waiting for the others to be healed. However, he is pushing a pack around with his feet, apparently trying to see inside the pack.}

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+8=26 ; d20+11=27 ;
Thursday February 7th, 2013 4:14:43 PM

Perception=26

Sam notices nothing out of the ordinary, but is annoyed with the men.

"We wouldn't have to remove the barbs if you didn't just walk across them! Why didn't you just stay where you were and ask for our help?". (Sense motive=27)

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+19=31 ;
Thursday February 7th, 2013 4:46:25 PM

The Oathbreaker had just finished binding a foot when he caught the man out of the corner of his eye checking the pack. He took a moment to react, replacing the bandages in his belt pouch and picking up his bow. In one fluid motion, he spins on his heel, brandishes an arrow, and points it at the man's head, lining up a shot. "I suggest you stop that. I do not believe that belongs to you."

Shonti AC16/T13/F14 - CMD14 - HP45/45  d20+1=14 ; d20+9=10 ; d20+6=15 d6=4 d6=1 d6=1 d6=6 d6=1
Thursday February 7th, 2013 5:59:47 PM

OOC: Detect Magic... 2nd Round: Number of different magical auras and the power of the most potent aura.
Intimidate: Don't know exactly how much time has passed, but I assume it to be close to a minute... Them making their way through the thorns, "answering" our questions, and the general conversation so far IMO would've taken at least 1 minute. Your call here Jeff.

==========================================================================
Shonti doesn't see anything out of the ordinary, but assumes that one of the men is trying to rob us when he hears his friend telling one of them to stop doing something with something that's not his. The sorcerer turns around, to look at Oathbreaker. "What's it Oath? One o' dees men tryin' ter pull a fas' one?"

When he see's that Oathbreaker has his bow drawn, arrow knocked, and pointed at the humans face, Shonti turns back around, only to see Dernon getting up to leave. Leave yer pointy t'ings up Devlin. We won' stand 'ere an' let no theives jus' walk 'way from us! Wha's t'is Magic I'm seein' comin' offa ya's? Shonti ask's Dernon, as he grabs him by the shoulder before he can try to take off running away.

Shonti lets go of the man, and turns to look and see if the other men are getting ready to try to take off as well. I'll putta coupl'a thousan' volts through each of ya's if ya try an leave now. Shonti yells at all of the humans, sparks beginning to flitter between his fingers again. So why don' ye all siddown next ter each otha, an answer me questions proper before all of ya's get it?!
==================================================================
OOC:
Perception:14
Knowledge Arcana:10 {Nat.1} (to identify a spell effect in place, or materials manufactured by magic)
Cast Shocking Grasp, holding the charge. IF anyone of them tries to run for it, Shonti will touch Dornen, releasing the charge.

Readied Touch Attack: 15 (+3 BAB, +3 for them wearing metal armor/carrying metal weapons.)
Readied Shock Damage: 13


Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=14 ; d20+13=29 ; d10+8=15 ;
Thursday February 7th, 2013 6:14:42 PM

Perception 14

Terser doesn't notice anything out of the ordinary, but he has learned to trust the instincts and sense of the Oathbreaker. He stands 5 feet away from the nearest human, and readies an attack should they do something threatening.

attack of op if they move to attack anyone in the party (reach weapon)
AC 29
15 slashing damage



Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday February 7th, 2013 6:49:47 PM

As Sam realizes what is happening, he takes a step away from the men and prepares to bend a mind or two.

"You have no idea who you're messing with. This will end badly for you."

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90  d20+14=19 ; d10+11=12 ;
Thursday February 7th, 2013 8:01:29 PM

Stormbringer stands ready to attack any human who makes an overt threat or move to attack any member of the group.

Readied Attack: 19
Readied Damage: 12

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+7=12 ; d20+15=34 ;
Thursday February 7th, 2013 11:20:32 PM

Hearing Oathbreakers voice something of a thief among the humans, Shinto is now angry.

Bloody FOOLS!!! Shinto screams holding his ax to his side and Shield in front of him, and bull rushes the closest human Oathbreaker has an arrow trained on; Bashing into them with his shield and knocking them a distance back.

Ye go cut the blasted Bullette open yer self! T'ieves, Missin Kids, ye gottem out stealin from 'te gnomes?! While ye handle 'te dwarves!?
-=---------------=============
OOC:
Ok guys, Its takin me all day to post because of thinking this over.. But seriously; Oathbreaker catches on stealing! He takes consequences for it. Shinto will in no way help search for their kid, less there is a very good explanation here.

DM: Rules say I don't need a running start or to do so in a straight line. SO; I'd like to bull rush the person Oathbreaker is pointing his arrow at. My CMB roll is 34; if this beats his CMD he's pushed back 5 feet, and 5 feet more for every 5 points over his CMD I beat. Takes no damage, maybe from the thorns. Shinto will not move with him, just bull rush (Bash) the man with his shield to knock him away from our pack.


Bull Rush

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=20 ; d20+7=15 ; 2d6+3=10 ;
Friday February 8th, 2013 1:41:03 AM

With the man he was careing for distracted by the comotion Devlin changes into something a bit more ferocious. As the human turns back he is stareing at a 12 foot long 6000 pound tiger with fangs that jut from its massive jaw. The dire tiger has a paw resting on the humans injured foot claws extended.

If the human attack Devlin will bite at him.

Actions
change into a dire tiger
Bite = 15 Dam = 10
Perception = 20

OOC: All of the humans should have taken 4d4 points of damage from traveling 20' through the spikes. They also needed to make 4 reflex saves DC 21 or be at half movement.

Devlin's heal check was high enough to allow the human he cared for to no longer be slowed.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Friday February 8th, 2013 1:59:58 AM

Urval looks at the events, and gives a slight smile as he steps back, letting the group deal with it for now, He'll use his magic only if it seems that the group needs the help,

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Friday February 8th, 2013 8:03:31 AM

Dernock keeps Doing up his armour but gives Shinto an apologetic look.Oooooh, so we got us some thieves an' con artists, huh? I think I can book 'em from memory. It'll be like old times. he says meancingly,

DM Jeff O 
Friday February 8th, 2013 4:31:33 PM

Sam complains back to the men, as he looks at them closely, trying to determine their motives. They become more clear when Oathbreaker pulls out his bow and points an arrow at the man. Sam steps backwards.

Shonti gets upset and grabs Dornen, asking about magic. Dornen replies, "Magic? You want our magic? I'll show your our magic!" With that, he draws his sword and points it at Shonti. (Please note: this is the first weapon drawn at this point, other than the bow and arrow. This is also going to move us into combat rounds to keep track of what's going on. No one has attacked, but just in case someone does...)

The air is tense as Shinto, who is looking in a different direction, doesn't see the sword drawn. He screams and yells as he runs at the man Oathbreaker has in his sights. Shinto hits him hard and the man falls back, hitting the wall of the canyon.

Dornen watches the man fall and holds his sword true, pointed at Shonti. He says, "No one needs to get hurt here. We're going to be on our way now. You don't want to die over a simple scroll, do you?" He gestures towards the fallen man and continues, "Toflar, grab that scroll and let's be on our way." He turns back to the rest of the group and says, "Any funny moves, and this one here gets the sword through the neck." His sword is pointed at Shinto's neck and he appears to know how to use it.

OOC:
Shonti can now detect that there are four magical auras that are all about equal in potency.

Devlin: As I'm reading wild shape, at level 6 you can turn into a large animal. Since a tiger is a large animal (9 feet long and 400-600 pounds), that seems fine. However when adding the dire template to a animal, the size increment is supposed to increase one category. I do see a dire tiger listed in one place with a size of large, but at 12 feet long and 6,000 pounds, I'm honestly having a hard time picturing that. Take a regular tiger, make it 1/3 longer and TEN times the weight? It would be a massive sausage, wouldn't it? I mean, the thing would have to be ten feet in diameter to weigh that much. Also, keep in mind that the group is gathered together rather closely -- the spike growth was to make a "v" to enclose the group, so there's likely a triangle with 20-25 foot sides, so using my old math skills, I'm seeing a triangle with the third side being closer to 30 feet -- so the entire group of characters, campsite, tents, and now men, are all enclosed in an area with a perimeter of only 80 feet. Its getting crowded. Turning into a giant, fat, 12-foot long tiger is going to put you on top of people, dwarves, tents, and maybe spikes. If you want to turn into a tiger, that's fine, but it will be closer to "normal" tiger than a dire tiger. Let's say 10 feet long and 1,000 pounds. And thank you for the info on the men and the spike growth so I didn't have to look it up again!

Everyone: Please remember that if we start combat rolls that many of you have no armor, and most of you have penalties due to fatigue. And consider your actions carefully -- while each of you can prepare actions, so can the enemies at this point... I would say that none of your prepared actions had triggered simply because no one was attacked yet. Bruagh is the only possible move that could trigger -- if you want to attack, yours will be first...

I'm not the best at drawing maps, but here's something you can try to get an idea of the layout. Hopefully it's clear enough -- each square is 5 feet, the green is the spike growth. Hopefully the letters from your name make it clear who is who.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90  d20+12=24 ; d10+15=19 ; d10+7=17 ; d20+7=25 ;
Friday February 8th, 2013 4:56:31 PM

OOC: Ok, going to give my reasoning for the attack. When Dornen pointed his weapon at Shinto that would have qualified as "an overt threat" in Bruagh's book. As such he would have moved to just south of Shinto so that he would have been near Dornen and would have then tried to take his head off. I'm sure the humans held actions would have went off. Then Bruagh gets his chance to fight again.

Bruagh snapped when Dornen pointed his sword at the back of Shinto's head. He walked slowly but with a purpose to the offending human and hacked at him with his battle-axe. He calls out, "Spare only those who drop their weapons and fall to their knees." The Warrior Dwarf then fully engages Dornen.

Stormbringer is glad he took the time to put his armor back on.

Attack: 24 (Power Attack)
Damage: 19
Attack2: 25 (Power Attack)
Damage2: 25 (Forgot to change the damage from 1d10+7 to 1d10+15)



Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday February 8th, 2013 5:47:03 PM

Sam quickly takes a deep breath and lets out a short, sharp "chirp". The sound rips past his companions and explodes into a "boom" in the middle of the enemies.

Action- Cast "Sound Burst" centered to hit #4, #5, and Doren. 4 sonic damage. Fort save vs DC 18 or become stunned.

ooc-I rolled the d8 and got a "4" for damage. I left the page to check the map, paged back, and the result disappeared. Feel free to reroll it in the DM post if you can't see it.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Friday February 8th, 2013 9:01:00 PM

Terser strikes out at the man in front of Oathbreaker to make some room for him to use his bow more effectively.

activate readied attack

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Friday February 8th, 2013 10:15:22 PM

Urval's smile widens a bit at seeing the oppertunity for a combat he could help in, and makes several quick gestures at Dornen as he attempts to lock him in place.

If successful;
He grins and looks to the rest of the group. "How the tables have turned. Drop your weapons or the next strike by my group of friends will slit your leader's throat."

If Unsuccesful;
He frowns as his spell fails to take hold, but shrugs and remains at the back to wait for his next opportunity

OOC: Hold person on Dornen, DC 16

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Friday February 8th, 2013 11:27:03 PM

OOC: Guys, pretty sure the sword is pointed at Shonti; DM made a typo on the last few lines there I think:

Shonti gets upset and grabs Dornen, asking about magic. Dornen replies, "Magic? You want our magic? I'll show your our magic!" With that, he draws his sword and points it at Shonti.

Dornen watches the man fall and holds his sword true, pointed at Shonti.


@DM: Shinto's flask of rum is on his hip, but I did state: Shinto stands next to Terser, ax and shield at the ready, glaring at Dornen; Although he has no sheath or buckle for his ax, he always carries it.

Also Jeff, you said the one that Devlin healed was checking out our stuff... Which would be the one Shinto hit... Shinto would of pushed him out of the camp and into the thorns. Not behind him lol. Also said Shinto did NOT move with him, he would of stayed next to Shonti,
No worries, not asking for moving or ret-con, just thought it an odd way of perceiving the actions :)

Now, for the post

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+14=22 ; d20+9=20 ; d10=1 ; d10=7 ; d10=3 ; d20+14=34 ; d20+14=33 ; d10=1 ; d10=5 ; d10=4 ;
Friday February 8th, 2013 11:55:33 PM

Shinto says nothing as his allies begin striking opponents; finally he grins; Shonti! I'ma comin Brudda!

Watching Braugh move around to Dornen's side; Shinto pays no attention to the two men near him, concerned for his brother nearly surrounded by men. He dashes between his friends to end up next to Shonti and Oathbreaker. He swings his ax wildly; unaffected from the lack of sleep, especially with the adrenaline pumping through his tough dwarven veins.
========================
Shinto moves 15' and uses Vital Strike and Greater Cleave to attack #6,5 and Dornen in that order.
using Vital Strike on #6;
Hit ac 24(26)* for 17 damage (1+7 for vital then +9 for mods) #6; *= Use hero point for after roll bonus; +2 or 4 can't remember which.
Hit ac 24 for 12 damage (3+9 for mods) #5
Hit ac 34 (crit confirm 33) for 19 damage Dornen

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d3=3 ; d20+8=23 ; d20+10=13 ; d20+10=13 ; d6+10=16 ;
Saturday February 9th, 2013 7:33:06 AM

Devlin in tiger form starts to snarl and growl, and an the air begins to shimmer behind the three of the would be bandits. The tiger takes a careful step back opening up more room for his companions to move.

Raeb steps forward towards the bandit threatening Oathbreaker and grabs him in a vicious bite gashing the mans thigh open.

Devlin's Actions:
5' step back
Drop stone shape to cast summon natures ally 3 (Summoning 3 small earth elementals one behind each #4,5,6. This puts them in the spike growth but it only affects things that move, they will use earth glide when they move to avoid any damage.)

Raeb is not on the map but would have been close to Devlin
5'step to attack #6
Bite = 23 Dam = 16
Claw1&2 = 13

OOC:The dire tiger description showed it as a large creature. It says the largest of them can get up to 12' and 6000 lbs. Just going for an intimidation factor. Regular tiger is fine to save space.

Shonti AC16/T13/F14 - CMD14 - HP45/45  d20+6=18 ; 5d6=18 ;
Saturday February 9th, 2013 6:10:03 PM

As dornen draws his weapon up and points it towards Shonti, the sorcerer assesses the threat of the situation. Shonti answers his question. "Then you leave me no choice but to show you my own." Shonti reaches out to touch the man's sword a foot or so from his face, the sparks reach out from his hand as well. The visible blue sparks travel along the blade of the sword, across Dornen's hands and arms, and and finally engulf his body, shocking him painfully. Shonti then backs away a little bit, to give his brothers some room to move in.
=================================
Shonti is Si on the map correct?
Activate readied action. Didn't know if you wanted to use the dice from last round or not, so I rolled new ones.
Hit Touch AC: 18
5d6=18 Shock damage.
Move 10 ft. to the right, away from the baddies. I would provoke at least 1, maybe more AoO's from this I believe.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+10=20 ; d20+10=25 ; d20+5=6 ; d8+4=8 ; d8+4=10 ; d6=2 ; d6=6 ;
Monday February 11th, 2013 12:11:25 AM

The masked dwarf takes a step back and fires three arrows at the nearest standing human.
--------------------
5ft step away from enemies
Rapid Shot for extra attack
Attacks: 20, 25, 6
Damage: 8+2 shock, 10+6 shock

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Monday February 11th, 2013 8:50:34 AM

Dernock give up on the attempt to put on his armor and grabs his weapon. He then moves up to be beside Devlin, ready to smash some heads in.
========================

Pick up weapon off the ground, move to stand beside Devlin.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Monday February 11th, 2013 10:04:39 AM

OOC :: The Oathbreaker is already wearing his armor because he has Endurance as a feat, which lets him sleep in light or medium armor without fatigue.

DM Jeff O  d20+4=20 ; d6+6=8 ; d20+6=25 ; d20+7=23 ; d20+7=8 ; d20+7=27 ; d20+11=16 ; d20+2=6 ; d20+2=8 ; d20+2=9 ;
Monday February 11th, 2013 12:51:47 PM

OOC: Well, I guess we're going to combat, then. :)

Bruagh steps up and swings his axe at Dornen. As he does, Dornen leans forward and his sword slices into Shonti. The coppery smell of blood fills the air as everyone moves into action. Shonti's electrical discharge trails along the sword and surrounds Dornen in sparks.

The human that had been knocked on the ground grabs at the pack and yells out, "I've got it" as he pulls the scroll from the pack. Bruagh's axe chops deep into the body of Dornen, nearly severing his arm at the shoulder. Dornen grunts as he drops his sword.

Sam whispers and a light pop is heard in the direction of the men. Two of them apparently ignore the sound, but one man shakes his head and opens his mouth, trying to clear his ears. As he does so, Terser steps forward, attacking one of the men, but the man steps to the side, quickly dodging the massive swing and attack.

Urval casts his spell as the seriously injured Dornen. Dornen's muscles relax a little as the spell takes hold. Shinto runs forward and swings his axe in a wide arc, narrowly missing Oathbreaker, but hitting one of the men hard. The axe bites deeply into one of the men as he rears back to swing again. A second strike hits the stunned, unmoving man, while the third one chops Dornen nearly in two.

At the same time Raeb moves forward and bites one of the man in the leg. He cries out as he falls to the ground, but Oathbreaker's arrows follow and quickly silence the man.

The remaining men turn and start moving through the spikes as quickly as they can, moving to escape.

OOC:
Yeah, sorry about the Shonti vs Shinto -- I can tell that I'm going to mess those up quite often. Also, I didn't expect this to go to combat so soon, or I would have had a map up earlier to get positions more set. I'll try to get that in place quicker next time. Sadly, I'm at a different computer this morning, so I can't update the map for this post. Hopefully everyone's imagination is fully engaged...

Shonti: 8 Damage, Fort Save DC 18 or windpipe is damaged, no talking (or spells with verbal component).

Dornen: Dead
Man #5: Stunned, Injured
Man #6: Dead

(Note: no AOO on the retreating men, as they're retreating, not just fleeing).

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+8=15 ; d10+8=15 ;
Monday February 11th, 2013 1:18:24 PM

OOC: Hit to AC 29 missed? jeebus. guess i'm not power attacking...

Terser has the presence of mind to know he should wait until the spikes are down before pursuing the fleeing men. He attempts to knock out the stunned man in the camp so that his companions with ranged weaponry can focus on the others.

Attack stunned man, -4 for non-lethal
AC 15, 15 damage


Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+7=13 ; d20+7=12 ; d20+7=16 ; d6+5=8 ; d6+5=9 ; d6+5=6 ; d20+7=11 ; d20+7=27 ; d20+7=17 ; d20+7=24 ; d6+5=9 ; d6+5=9 ; d6+5=9 ; d8+5=10 ;
Monday February 11th, 2013 1:34:14 PM

Devlin finishes his spell and three mounds of moving crumbling earth rise up from the ground near the fleeing men. They give chase burrowing through the ground undisturbed only to pop up next to their targets. The creatures give wild swings dirt flying from their forms as they press the assault.

The tiger slinks over to Shonti and touches him with a paw instantly healing the wound to his neck.
Raeb stays close to Devlin a low growl coming from her throat.

Actions:
Elementals appear this round
Earth mastery = +1 to hit & Dam vs foes on the ground
Move with burrow and earth glide to targets (They will charge if they need to)
To Hits = 13,12,16 (+2 to all if they charged)
Dam = 8, 9 , 6

Devlin:
Move to Shonti and cast CLW. Heal 10 HP

All the bandits are moving at half movement(30'total?) and take 1d4(4d4?) points of damage for every five feet they move through the spikes. If any of them are still at full movement the reflex save is DC21 every 5' to avoid the half movement.

If the bandits clear the spikes Devlin dismisses the spikes allowing his friends to move unhindered.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday February 11th, 2013 2:27:37 PM

Seeing that the enemies are all accounted for (dead, almost dead, or fleeing), Sam yells to the fleeing men,"That'll teach you not to tangle with the Grim Guard! Don't ever cross us again!"

The gnome watches silently as the group deals with the final, standing thief.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54  d8=6 ;
Monday February 11th, 2013 2:27:54 PM

Urval, not willing to let them escape so easily, mutters a word as a explosion of sound occurs around the fleeing bandits,

OOC:
Cast sound burst to affect as many enemies as possible, DC 16, take 6 damage

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday February 11th, 2013 3:06:02 PM

Ooc- Somehow missed the guy running off with the scroll.

Sam hums a low, droning tune and points at the scroll thief.

Action: Cast "Hold Person" on scroll thief. DC=20 vs will.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+12=14 ; d10+11=14 ;
Monday February 11th, 2013 3:13:43 PM

Bruagh waits until the ground is clear before charging off after the human carrying the scroll. When he is close enough he takes a swipe at the man trying to knock him out.

Charge scroll bandit
To Hit = 14 (-4 for non-lethal included)
Dam = 14

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+10=13 ; d20+10=17 ; d20+5=12 ; d8+3=9 ; d6=5 ;
Monday February 11th, 2013 9:05:54 PM

The Oathbreaker cares little for non-lethal damage, aiming his arrows to kill. Another three launch from his bow at the scroll thief, intending to kill him before he reaches the exit.
--------------------
Rapid shot + full attack bonus for 3 shots
Attacks: 13, 17, 12
Damage: 9+5 shock if any actually hit

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+14=27 ; d20+9=26 ; d10+9=13 ; d10+9=11 ;
Monday February 11th, 2013 9:44:42 PM

Shinto is on Braughs heels, chasing after the humans. Charging if possible. Also not caring if thieves live or die, nor ever caring to learning how to use his ax non-leathaly, he prefers to split backs, wigs an cut people.

Shinto swings his ax as soon as he gets close enough, assuming he will because the thorns slowing the foes, and beinging dismissed as he gives chase.
Ya! RUN YE DERN MAGGOTS, COWARDLY GOOD FER NUFFIN PIECE'o ROCK POOP!!
======
Hit ac 27&26 or 29&28 if able to charge
Hit for 13&11 damage, 15&13 if able to charge.

Shonti AC16/T13/F14 - CMD14 - HP45/45- Wind Pipe Damage- No Verbal Actions  d20+6=9 ; d6+3=5 ; d20+5=17 ; d20+5=25 ; d20+5=21 ; d20+5=14 ; d20+5=8 ;
Monday February 11th, 2013 11:24:13 PM

After Shonti takes a nasty slice across his neck, he begins to gasp for air. Hardly able to breathe, there's no way he can talk. Waving his arms frantically after delivering quite a shock to Dornen, Shonti is grinning again once his brothers slaughtered the man. The sorcerer gladly accepts the healing from his tiger friend, and tries his voice to utter a thank you as its paw wipes the blood from his neck.

Talking or not, Shonti then turns his attention to the fleeing bandits. He throws out one hand towards them, and sends a ray of electricity into one of their backs.
=====================
OOC:
Fort save: d20+6=9... failed. (Does the CLW from Devlin heal the windpipe damage also? )
Shoot Elemental Ray spell like ability at nearest baddie.
For some reason the die roller my phone isn't displaying my roll for the ranged touch attack, if they show up (I rolled it about 5 times tryin to get it to work) use the first roll. If not, go ahead and roll it for me in your DM post. Ranged bonus is +5 to hit AC.
d6+3= 5 shock damage

Dernock Uristson HP 44/44 AC 22/15/19 CMD22  d20+7=14 ; d8=1 ;
Tuesday February 12th, 2013 3:14:29 AM

Dernock doesn't seem into be at full combat readiness so when he decides it's easier to fire an arrow at a miscreant it's not too surprising that his accuracy isn't overwhelming.

Attack 14 Damage 1

DM Jeff O  d20+2=17 ; d20+2=4 ; d20+2=10 ; d20+2=19 ; d20+2=4 ;
Tuesday February 12th, 2013 3:02:59 PM

Terser heads over to the stunned man and taps him rather hard on the head. The man's knees start to buckle and he wavers on his feet. Devlin carefully pads over to Shonti and taps his neck with a gentle paw.

Sam yells at the men, then thinks better of it and points at one of the running men. The man, having just reached the other side of the thorns, freezes in place, scroll held in his hand. As he does so, the air explodes near the fleeing men from Urval's spell. Two of the men stumble and nearly fall to the ground from the air pressure and sound.

Braugh pauses for a moment as Devlin makes a gesture to clear the ground of the spikes after the men have run past. As he waits, Oathbreaker sends a number of arrows at the paralyzed man. With the man not moving the arrows all easily find their target, all three sticking into the man's back with a sickly thunk. A moment later Braugh and Shinto run up to the man. Braugh tries to be gentle with his axe, but Shinto easily swings his axe in an arc that ends at the man's neck. The man crumples to the ground as Dernock shoots and arrow at the wall of the canyon, hitting it quite easily. Two of the men continue to run away, slightly limping, but quickly escaping while being followed by a few mounds of dirt flinging mud at them.

OOC:
Devlin, as I see it, you can't cast cure light wounds while in tiger form -- cure light wounds has a verbal component, and the druid wild shape feat says that you can't talk while in animal form. But yes, the cure will heal the windpipe damage. And yes, the men clearly took damage fleeing through the spikes.

I don't want to try and assume actions, but am I safe in guessing that Devlin will turn back into dwarven form to heal Shonti? If not, Shonti is going to need another fort save...if so, the healing goes into effect and the windpipe is fine. Isn't magic awesome? All in all not critical now, since the battle clearly is over for the most part. It's up to you if you want to run after the two fleeing men.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+8=23 ; d10+8=14 ; d20+3=5 ;
Tuesday February 12th, 2013 3:29:39 PM

ooc: Natural spell Benefit: You can complete the verbal and somatic components of spells while using wild shape. You substitute various noises and gestures for the normal verbal and somatic components of a spell.

Not being concerned with the fleeing thieves for the moment, Terser gives the man another whack on the head to ensure that he's not going anywhere.

AC 23, 14 non-lethal.
2nd attack on AC 5 misses i bet


Someone tie this one up before he gets it in his head to be leaving somewhere.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Tuesday February 12th, 2013 4:38:25 PM

Shinto will grab the scroll from the stunned, probably dead, mans hand. He walks it over to Sam,
Les keep it tied down too eh?

Shinto isnt worried about the fleeing men either, worst they can do is bring back more men. For him to cut up.

Tie em up, see what'ey wanted. Sumfin tellin me tey wanted that scroll

Ooc: the scroll they stole, was it a scroll or the sealed message were supposed to deliver?

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+15=20 ; d20+11=21 ;
Tuesday February 12th, 2013 5:08:35 PM

Sam produces a pair of masterwork manacles that he won in the giggling ghost.

"I knew these would come in handy."

Sam nods at Shinto's comment on the scroll.

"I can keep the scroll with my other papers and scroll cases. It'll take the next potential thief longer finding it in my bag. Also, I am able to turn invisible if I need to hide with it."

----------------------------------------------------
(Later action once other thieves are killed/captured)

Once the handcuffed thief is awake, Sam questions him in a serious and threatening tone.

"The next few moments will determine your fate. Look at your leader. He lasted a few seconds against us before he was torn to shreds. I assure you that we can and will give you a similar end if you don't tell us what we want to know. If you cooperate, you will live and be freed. The choice is yours. Tell us about yourself and your companions. What is the reason you are after the scroll? Did someone hire you to steal it? If so, who?"

Intimidate=20
Sense motive=21

Shonti AC16/T13/F14 - CMD14 - HP45/45- Wind Pipe Damage- No Verbal Actions  d20+16=19 ;
Wednesday February 13th, 2013 12:02:37 AM

Shonti clutches his neck as the wound heals up, rubbing his throat. He feels rather odd from the deep cutting of his windpipe then it healing over all within a few seconds. The sorcerer watches as his brethren cut down the bandits, only letting a couple get away. Let them run.. They won't last a week in the scab without the other thugs... Damn thieves.

As the others come back to the tents, Shonti nods to each of them for killing his attacker so quickly. "Thank you all. Sam, yes. Secure the scroll with your own. Although now I'm beginning to think twice about not reading this letter..."
-------
(After our prisoner wakes up)
Shonti lets Sam say his piece before laying into the man with a few choice words of his own. "I suggest ye answer 'is questions lad.. Look at yer leader! Ye wanna look like 'im? Tell us everythin' ya know, an ye might walk outta here alive."
=================
OOC:
Intimidate: d20+16=19.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+1=11 ;
Wednesday February 13th, 2013 2:59:00 AM

Trying to help the group get the information it needs and also get some rest Devlin in tiger form lays down next to the manacled bandit. Gingerly the tiger picks up the mans ankle in his mouth before closing his eyes and going to sleep. Any movement by the man causes razor sharp teeth to scrape across the exposed flesh and bony prominences of the ankle.

Raeb lays down on the other side of the man a deep growl issuing from her mouth before she too falls asleep.

Aid Intimidate = 11
OOC Kill two birds with one stone.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Wednesday February 13th, 2013 3:12:55 AM

Urval ponders for a moment, before looking up. "i'm going to get a zone of truth ready, keep him occupied for 15 minutes or so and we can guarantee he can't lie to us." He then begins mediating, recalling a zone of truth to cast.

OOC: Use empty 2nd level spell slot to prepare zone of truth, prepares in 15m.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Wednesday February 13th, 2013 7:11:56 AM

Dernock shrugs I'd help but i be needin' serious sleep. Wake me up if ya need me Dernock states as he starts the process of removing his armour and going back to sleep.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+17=22 ;
Wednesday February 13th, 2013 9:28:44 AM

The Oathbreaker dashes after the men who ran from the cave, sending a volley of arrows after them even if he knows he can't hit him. He remains outside of the cave, keeping watch with his bow out.
---------------------
Perception: 22


Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Wednesday February 13th, 2013 12:13:28 PM

Once the others have things well in hand, Terser removes his armor and lays down to sleep, as his earlier rest did little to alleviate his fatigue.

Aye, wake me if you need this one knocked out again.

DM Jeff O  d20+2=18 ;
Wednesday February 13th, 2013 3:46:24 PM

Terser watches the men flee while he casually knocks the remaining man on the head. The man crumbles to his feet as the hold spell wears out and he hits the ground with a thud. He watches as Shinto picks up the scroll, returns to the makeshift campsite, and hands it over to Sam. Sam takes the scroll, pops it in his pack and comes back with a pair of metal handcuffs. He slips the cuffs on the unconscious man as Devlin the tiger lies down, placing the man's ankle in his mouth.

Oathbreaker sends a couple arrows flying after the fleeing men, but Dernock and Terser head back to rest, leaving the last man to the others.

Urval casts a spell around the man while Shonti and Sam gather around the man. He wakes with a moan as he attempts to twist before he realizes his hands are secured. His eyes blink and he spits out some blood and perhaps a tooth as he looks up from the ground. Sam and Shonti threaten him as Devlin growls. The man shakes his head and grunts, "Just kill me now. Finish the job."

OOC:
Thanks for the update on the natural spell feat. I never heard of that one, but guess I figured it must have existed.

Yes, it was the scroll in the scroll case that you are taking for delivery that the man took.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20=4 ;
Wednesday February 13th, 2013 10:10:47 PM

We can't kill ye now. Ye aint said nuffin. 'sides; I tried; they wouldn' let me. Ye better talk or else me cuttin off ye feet. Or maybe jus one... Shinto says; smiles and then takes a long drink of rum.

Maybe a few fingers... Ye betta tell the gnome what he wantster know...

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday February 13th, 2013 11:18:45 PM

Sam gives the man a good look and tries to find clues about him, based on his appearance. (Knowledge: Local-take 10 for a 20 total)

"Listen. I just want to know why this scroll is so important. Tell me that and I give you my word that you'll live and be freed. Just make sure that whoever sent you knows that the Grim Guard is delivering this message and that we are not to be messed with."

To the rest of the group-"We need to search through their possessions to look for any clues."

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Thursday February 14th, 2013 4:00:42 AM

Devlin snorts in his sleep, hes new to this whole shapechange thing and it makes it hard for him to rest. He moves his mouth around a bit causing a few scratches. As he gets deeper into his sleep the jaws get heavy dozens of tiny points threaten to puncture the mans ankle.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+12=18 ;
Thursday February 14th, 2013 4:56:06 AM

Bruagh has let the others have their chance. The burly Dwarf steps forward and looks the bandit square in the eyes. Now listen lad we've been playing nice with you and we really don't want to hurt you. That being said you and your group came to us not the other way around. You entered our camp under false pretenses and than tried to steal property under our protection. Way I see it we just take you with us and see what kind of justice the Dwarven counsel will dish out for tampering with Royal property. It will probably be a heck of a lot worse than anything we can do here. A big grin crosses the Dwarfs face. Ohh but thats not whats going to happen here is it. Your going to refuse to talk and just expect us let you go free or turn you over to the constable. Well sorry about yer luck lad. You picked the wrong group of Dwarves to piss off. Dernock read him his rights. Grabbing the man by the scruff of his neck Bruagh wrenches him to his feet digging a gouge through his leg as it is ripped from the tigers mouth. Urval find me a flat rock to put his head on. Once again Bruagh gets in the mans face. Last chance boy, yer messing with the Grim Guard. We have seen plenty like you try to kill the weak and defenseless. You know what I have to say to that? Pity for the guilty is treason to the innocent. Bruagh slams the mans head down on the rock and takes his axe up in two hands.

Intimidate = 18

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Thursday February 14th, 2013 8:15:04 AM

Ya have the right to consult an' instruct a solicitor without delay an' ya have the right not to make a statement but anythin' you do say may harm yer defence in a laird's court o' law. Dernock recites settling in to his sleeping bag. but Frankly out here, the law is as we see fit. So say right now what it'll be. he informs the human.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday February 14th, 2013 9:59:04 AM

Sam, now almost pleading in earnest,"He's serious. Don't throw your life away for this one piece of information. Just tell me why this scroll is so important."

Trying to distance himself from the impending execution, Sam walks over to Dornen's body and starts searching his belongings for information. The bard examines each item found to the best of his ability. (take 10 for a 20 total on all knowledge checks to find info)

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+17=21 ;
Thursday February 14th, 2013 1:33:01 PM

The Oathbreaker keeps his vigil outside the cave, pacing back and forth impatiently as his friends interrogate the thief.
--------------------
Perception: 21

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Thursday February 14th, 2013 1:51:06 PM

Urval finds the aforementioned flat rock fairly quickly, placing it where indicated and stepping back, after Braugh's little speech responding with "I'm sure we can find other ways to make him talk aside from beheading. There are better ways to get someone to talk than silencing them outright."

DM Jeff O  d20+2=6 ; d20+5=9 ;
Thursday February 14th, 2013 2:51:34 PM

The man does not struggle as he is yanked towards the rock. When his head is placed on the rock, he says, "We were told we would find a vicious band of cruel, evil dwarves. I do not expect to survive. Do as you will."

He closes his eyes and his body relaxes.

Shonti AC16/T13/F14 - CMD14 - HP45/45 
Thursday February 14th, 2013 4:47:10 PM

Shonti walks over to where Braugh has the man lying down, staying only a few feet away. The side of his head flat against a rock, and Shonti shoots a sideways glare at him. He listens to the human's words, and doesn't really care much himself, whether the man lives or dies. He ain't gonna talk... Better off executed.. Then, Shonti looks to Braugh with his axe held high above his head in both hands before he brings it down. "Might's well give 'em what 'e wan's Braugh. Sissy human... How's 'bout ye let Shinto getta couple'a limbs cut off 'im first eh? Me bro's itchin ter cut sumt'in up!"

Shonti watches the following events unfold. In his mind, he's seeing everything happen now in slow motion. Everything. From him being dragged here, to his head slamming down upon the stone, to Braugh raising his axe, and the humans demise if Braugh swings his axe down upon his neck. All he can do now is watch. The Sorcerer wouldn't try to stop it even if he thought he could; this man's getting what he deserves.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Thursday February 14th, 2013 4:59:24 PM

Dernock frowns and quietly picks up his axe then gestures to Bruagh. Something about just giving the man a good scare.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday February 14th, 2013 5:30:22 PM

Sam continues to rifle through Dornen's gear. Once he hears the man's reply, he shakes his head.

"Fool."

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Thursday February 14th, 2013 7:14:34 PM

Terser snores peacefully a few feet away from where this is taking place.

zzzzzzzzzzzzzz

DM Jeff O 
Friday February 15th, 2013 9:23:46 AM

The man says nothing else as Shonti continues to threaten him. His eyes remain closed and he appears resigned to his fate. The sun starts to rise and the land starts to lighten slightly as another day comes near. A pair of birds flies overhead.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday February 15th, 2013 10:04:32 AM

Ooc-Has Sam found anything that gives information in Dernon's gear?

DM - There are no letters or wits or anything like that. Each of the men were armed with a long sword of obvious quality, a long spear and wearing Chainmail armor with bucklers. Each has a pack of basic supplies which would have lasted another 3-5 days depending on usage. Each man also has a small belt pouch with 50gp of dwarven mint

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday February 15th, 2013 7:09:58 PM

(Regardless of what he does/doesn't find)

Sam finishes rummaging through the gear. He looks up to see his brethren about to finish the would-be thief off.

"Wait! This end will serve no purpose. The other human will tell of what he saw. They now know who we are and that we are not to be trifled with. There are many more of his kind out there. No matter how many we kill, there will always be more springing up from the pits of the Scab. I know I'm not a warrior and your kind are born with a dwarven warrior's heart for battle, but I have to think that even a blood-lusting dwarf would not kill this man. I think we should strip him and the others of their belongings, take his clothes, and leave him in the manacles (masterwork). If we can affix him to something here, fine. Either way, let the Scab determine his fate."

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Friday February 15th, 2013 10:07:40 PM

Bruagh lowers his axes, takes out his rope and ties it just far enough apart on each of the mans feet that he can walk but stretch his legs out enough to run. He keeps the mans arms manacled behind his back. "Your fate is sealed. You will be turned over to the Dwarven Lord to whom this scroll belongs."

He sets the man down and then uses another piece of rope to tie the man to a tree or rock. "Let's finish resting then make our way to the festivul."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday February 15th, 2013 10:32:02 PM

Sam nods in approval as Bruagh declares the human's fate. The gnome's respect for the dwarvenkind grows with every discovery. He feels proud to be "one of them".

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Saturday February 16th, 2013 5:36:02 AM

The tiger rolls over in his sleep tongue lolling out the side of its mouth. Raeb snores loudly and twists to get more comfortable.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Saturday February 16th, 2013 8:47:42 AM

C'mon! One hand? Jus a few fingers? He don need em' Braugh. Hehe Shinto "play Pleads" like a little dwarven lad. The chuckle after ward ends with a long stare into the eyes of the thief; If ye try an escape' yer mine. An Ima chop-chop 'till me big dwarven hearts content. Ye keep 'at in mind ye rock poop.

Shinto then makes his way to his tent to finally get some much needed rest; keeping out of the sunlight within the canvas.

He dreams of the human running away; somehow cutting the rope that ties his feet. But Shinto pops out of his tent and pounces on the man; then chops each limb off; letting the man set and suffer on the hot Scab ground; the dream pans in on a close up of the limbless torso as the dwarves set off toward the festival. The human laughs manically before rolling up onto his thigh nubs and waddling after them; his crazed laugh getting louder with every few feet until Shinto wakes up in a cold sweat.

It doesn't take much for Shinto to get back to sleep; a shot of rum and a good Dwarven drinking Hymn.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Saturday February 16th, 2013 12:32:25 PM

Sam climbs back into his bedroll and dozes off.

Ooc- Will I get my spells back after this?

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Sunday February 17th, 2013 8:39:47 PM

Urval, seeing the excitement ended for the day, heads back to the portal and resumes crafting

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Sunday February 17th, 2013 10:38:00 PM

Dernock lies back and sleep the rest of the night away.

Shonti AC16/T13/F14 - CMD14 - HP45/45 
Monday February 18th, 2013 12:07:48 AM

Once the humans fate is decided, Shonti returns to where he'd been laying before the men came. He falls back asleep rather quickly, and sleeps soundly til the morning.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Monday February 18th, 2013 11:04:03 AM

The Oathbreaker keeps his watch outside, stopping only to recover his spells and sleep if needed.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Monday February 18th, 2013 6:19:27 PM

Bruagh tries to get a few hours sleep only once he is certain someone else has taken charge of the man and is on watch.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Monday February 18th, 2013 10:18:00 PM

Ooc: checking in, still asleep

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday February 18th, 2013 10:21:43 PM

"Zzzzzzzz"

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Tuesday February 19th, 2013 3:04:52 AM

Check

The Road Less Taken 
Tuesday February 19th, 2013 8:34:44 AM

The spared man's eyes narrow with suspision as Bruagh lowers his axe and his life is spared. He shies away from Shinto as much as he can as the dwarf leans in and talks of his desire to dismember him. The group remains on watch, Oathbreaker scanning the gloom, but the two who escaped the dwarven wrath of the earlier night do not return. Morning comes to the Scab.

The man never moved, more than a slight roll after falling asleep at some point in the night. The sky lightens and the air warms, though no sun will make its way to this area for several hours.

Sam and any others are able to regain spells in the morning.

By the end of this day, barring issues with the so far cooperative prisoner, the group should arrive at the tone Festival location

XP 2,000 each

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday February 19th, 2013 9:09:07 AM

Sam wakes up and gets his gear together. In an effort to keep the group's prized item safe, he buries the scroll in the deepest part of his bag. On top of it is packed paper, scroll cases and parchment. Once ready, Sam stays far from the bound man. His goal is obvious to all: have no interaction with the human. Sam assumes his regular spot in the marching order.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=24 ;
Tuesday February 19th, 2013 10:38:03 AM

Much refreshed and ready to continue, Terser puts his armor back on and takes a spot near the prisoner, where his surprisingly effective knock out skills can come to bear if he tries to escape.


Perception 24 - mainly focusing on the prisoner, but keeping an eye out on the surrounding area as well



Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Tuesday February 19th, 2013 4:37:10 PM

Devlin wakes up and stretches himself as the tiger before turning back into a dwarf. He takes Sam by the arm and pulls him out of earshot from the prisoner. [b]OK lad let me take the scroll. I am going ta change again today into a form that lets me fly we should not have any problems with it gettin taken. If Sam is willing Devlin takes the scroll. Before the group moves out he mutters a few words of a spell and looks instantly refreshed. I got one more of the restoration spells if anyone needs it. Once the group starts moving he tells Raeb to follow and protect Sam. He than starts to concentrate as he does his form becomes hazy and insubstantial and soon he floats off the ground.

Actions:
Cast lesser restoration on self.(removes fatigue)
Change into a small Air Elemental

Highlight to display spoiler: {Lvl 0 Know Direction, Create Water, Resistance, Flare
Lvl 1 Cure Light Wounds, Hornet's Nest, Entangle*, Produce Flame
Lvl 2 Barkskin, Restoration(Lesser), Soften Earth and Stone*
Lvl 3 Spike Growth*, Call Lightning, Stone Shape*
}



Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday February 19th, 2013 5:01:54 PM

"I have it buried in my bag Devlin. Plus, I have a plan to protect it also."

Sam will fold if Devlin insists, but will do so reluctantly.

Ooc- Either way Matt. Sam's good at hiding.

Shonti AC16/T13/F14 - CMD14 - HP45/45 
Tuesday February 19th, 2013 6:56:37 PM

After waking up, Shonti stretches a bit before getting geared up and ready to move out. He puts his skull mask over his face, wraps his headband just above that, and then straps on his leather armor.Once he's got everything in place, the sorcerer grabs up his cloak that he was using as a blanket and throws it over himself. "Ready then lads?" Shonti asks everyone as he's throwing his handy haversack over his shoulders and onto his back. He pulls the tighteners on the straps so that it is tight against his back, and stays away from the prisoner. Once everyone's ready to move out, Shonti will take up his usual place near the back of the group, always one step ahead of Shinto.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54  d100=25 ;
Tuesday February 19th, 2013 9:19:07 PM

Urval drops out of his portal after the 8 hours, casts lesser restoration on himself to remove the fatigue of sleeplessness, and joins the party in heading back out.

OOC: Working at x3 in portal, + x1 from adding 5 to DC for 4 more days on upgrading +2 headband to +4.
10% chance of fae intervention, rolled 25 out of 100, so not today.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+19=37 ; d20+14=23 ;
Tuesday February 19th, 2013 10:58:19 PM

The Oathbreaker takes his place in the line behind Braugh, remaining silent as he helps guide the group.
--------------------
Perception: 37
Survival: 23

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+7=20 ;
Tuesday February 19th, 2013 11:28:42 PM

Shinto awakens and dons his armor. Gathers his things and presses the button on the tent to fit it back in his bag. He drinks whats left in his flask; and then refills it out of his jug to do him for the rest of the day.

Ye try an run an notta dwarf 'ere cen save ye rock poop. He says to the prisoner as they begin their day of marching.

Taking his place near the back of the line; making the prisoner march directly between him and Terser. His shield on his back as they march as usual; but his ax isn't held on his shoulder now; its held across his body with both hands, ready to double handed hack at the human if he trys any elvish business.

The Grim Guard warrior keeps his eyes peeled for anything; including the prisoners actions;
========
Perception 20

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Wednesday February 20th, 2013 12:02:19 PM

OOC: Hey Dave I think your email got hacked. Sorry to contact you here but I don't have another way besides email to contact you right now.

DM Jeff O 
Wednesday February 20th, 2013 12:43:36 PM

As the sun starts to warm the ground, the group prepares to set out for the festival. Some are still tired, but everyone prepares for the day and starts moving along. As the group breaks camp, the captured man says nothing. When it comes time to move, the man sits and does not move. He sits on the ground, still tied and says, "I do not wish to go. I have already failed and my fate is sealed. Kill me if you wish, but I will not assist you in taking me to see anyone else."

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+5=14 ;
Wednesday February 20th, 2013 4:08:19 PM

Well, we can't leave our manacles, and we can't leave you to return to your life of crimes...so I guess we're knocking you out and carrying you with us. And here I thought I wasn't going to be allowed to hit anything today...

14 intimidate, don't really care about the result. if he doesn't cooperate, will just knock him out

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Wednesday February 20th, 2013 5:06:34 PM

"Knock him out... I'll carry him first." Bruagh waits on the body to go limp then picks up the man, throwing him over his shoulder and begins carrying him the rest of the way.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Wednesday February 20th, 2013 7:19:09 PM

Right, this will only take a moment. Dernock replies and proceeds to hit the prisoner on the back of the head with his magic waraxe enchanted for such situation when prisoners need to be subdued.

Not sure how this works, it's not a coup de grace because he'd need to still make a fortitude save or die but if he's restrained is he considered helpless? Anyway Dernock is going to keep hitting the prisoner with his +1 merciful waraxe until he's unconscious.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+13=22 ; d10+9=17 ;
Wednesday February 20th, 2013 8:35:22 PM

are you serious!! do ye like pain? Yer bout te feel alot. Pssshhh, rock poop

Shinto swings full force onto the mans foot, with both hands on his ax handle.
Shinto will take the severed foot and shake it at the man, shaking his head at the same time,

threats gettin old lads, now he knowin i wasn lien, an I don like te lie, even to thieves..

======
To hit his foot: 24, 19 damage to sever the foot.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday February 20th, 2013 9:16:45 PM

Sam watches in bewilderment as the man is beat unconscious by his dwarven friends.

"It can't ever be easy for us..."

Sam will hold on to the scroll.

Ooc- Are you sure you want to cut his foot off? I thought he was being knocked out...

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Wednesday February 20th, 2013 10:00:24 PM

Ooc: knocked out or not, Shinto is done playing with this guy. Threats are meaningless if they're all talk. Shinto said hed cut off a limb if he didnt cooperate, well now hes missing a foot.

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Wednesday February 20th, 2013 10:42:49 PM

Shonti laughs a little chuckle due to how the situation at hand is being resolved. "Hehe... Walkin might've hurt ye feet, but look at ya now, yer missin' one ye bloody oaf!" Shonti taunts the human as his ankle is bleeding profusely, staining the ground where he sat. The sorcerer marches on with the others, paying no mind to the thief as they walk.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Thursday February 21st, 2013 11:34:54 AM

Urval sighs, saying nothing but wondering just what he had gotten himself into.

DM Jeff O 
Thursday February 21st, 2013 12:14:41 PM

Various axes and implements of destruction appear and the man is quickly pounded into submission. As he collapses on the ground, Shinto runs over and swings his axe in a large axe. The axe chops through bone and tendons and rings as the blade slams into the rocks beneath his ankle. The man awakens for a moment and screams in pain, but quickly passes out as he tries to reach for his ankle, but is restrained by the manacles. He crumples to the ground, his blood pumping out in large amounts onto the ground as Bruagh prepares to carry him.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday February 21st, 2013 12:57:23 PM

"He's going to bleed to death if we don't heal him..."

Being that Sam is not much of a healer, he doesn't move to the man's now desperate need for aid.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Thursday February 21st, 2013 1:04:41 PM

Someone should mend that before he bleeds all over Braugh. Would be a shame if he died before we could bring him before the law.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54  d6+5=9 ;
Thursday February 21st, 2013 2:21:58 PM

Urval shrugs once again. "Just so that we don't have death of a captive under our belt." He walks over and casts cure light on the Human, mending his foot.

OOC: Cast cure light wounds, heal 9. Do I need to mention what time he regains spells, or can that be left unsaid? Also, should I post up my prepared spell list?



Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+9=29 ;
Thursday February 21st, 2013 3:38:06 PM

The Oathbreaker watches in silent horror as the man's foot is cut off, and the blatant non-chalant attitude his companions seem to have. "What is wrong with you all!?" he cries out, rushing forward to help the man. (Heal: 29) He pulls out some bandages and begins dressing his stump of a foot as best he can before standing back up and glaring around at the others. "This man was bound and helpless, and yet you still felt the need to mutilate him! We are not heroes if we simply butcher for pleasure and intimidation! Look at what you have become!"

He pulls an arrow out of his quiver and points it at Braugh. "And you, Stormbringer. I thought you had more honour than this. God or no, you are a good man. What would Tahni say if she could see you now?" The masked dwarf turns to the rest of the group and calls out, "What would she say if she could see us all now? Do you think she would be happy? Do you think she would want us carrying out these acts in her name? I am naught but an Oathbreaker, but I have no wish to travel with butchers and monsters."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday February 21st, 2013 4:04:16 PM

Sam watches his friends in horror. The savagery and weapon pointing disturbs the gnome. This is a side of his friends that he has never seen. He attributes the downward spiral silently to Tahni's disappearance. Sam's mind spins as the commotion occurs. He finds himself slowly backing away from the group. The bard's lips quiver as he quietly hums a gnomish tune...and vanishes.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+7=22 ;
Thursday February 21st, 2013 5:00:37 PM

The man bringed to 'emself Oathbreaker. I told em'; he thought I was kiddin. We threatened death, kept him alive. We threatened hurtin em'; He was never touched. Why would he talk if he knew thas all we was doin!? Empty bluffs. An then he wouldn' walk. I told em' I be cuttin offa a limb if he gave us more trouble.

Looking at Oathbreaker in the 'eyes' of his mask Shinto is obviously fed up with this whole ordeal. If he lives, he'll spread word of me ways 'ere. A threat from us isn' hollow. What good is intimidatin' a prisoner if they know yer not gunna harm em'? Well, now tey'll know we will. He didn' wanna talk; FINE. I didn' care te hear his lies anyways. But, tryin te keep us from doin our duty, even if it is jus a message, is causin us problems.

He points his ax at the arrow being pointed at him, Now, ye cen get that thing outta my face. I ain' no butcher er monster. But a dwarf of me word. Be it a promise to deliver a message, or a promise te cut offa foot. We need te get goin; case his buddies bring back up. I don care if we carry t'is man er leave em fer hoppin on home. Ethier way, les go.

He props his ax on his shoulder like usual and takes a long drink from his Rum flask. Shinto's gaze is cold. He's not sorry, he feels bad a little bit that his decision has disrupted the group. But, it must have been done. The empty threats got them no where. We don't know who he is, why he came for the message, nor who sent him. He looks around for a moment;

Sam, lets go. Gotta message te deliver. Sam!.. Where'd he go!? He's got the scroll we be deliverin.
=============
Perception 22 to hopefully find foot prints or hear movement to find out where Sam went.

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Thursday February 21st, 2013 6:00:52 PM

Shonti immediately ceases laughter when Oathbreaker yells out to everyone. He cringes at Oathbreaker's words, although it doesn't show from behind his skull mask. "Put away yer weapons brotha's. T'ere's no sense in us all turnin' on each otha now. We all know we could seriously hurt, or worse, kill each other darn quick, so le's jus' not go t'ere... Everyone jus' calm down, an' le's talk about t'is for a second." With this, Shonti reaches to his face, and pulls his mask up over the top of his head so that his face can be seen by the others.

The sorcerer continues, "Shinto, brother... Maybe ye did take it a bit too far hackin' 'is foot off. We can't jus' go killin' off a helpless pris'nor. I know ye only severed 'is foot, but if it ain't healed up proper, he's bound ter bleed out soon... An Oath? T'is pris'nor, an Shinto's axe swingin' through 'is foot, 'as naught ter do wit' Tahni lad. We're all affected by her bein' taken, some maybe a bit more t'an t'e rest." Nodding towards Braugh and Shinto, Shonti places a hand on his brothers shoulder, then goes on. "Oath's right, Shinto, where's t'e honor in t'at? Thief or not, bad as 'e is, we gotta do t'e righ' thing here brotha, an take 'im to t'e Clan Lord he's tried' ter steal from. Can't jus' leave 'im here now, tha's jus' torture, an even if we lettem go, he ain't gonna make it nowhere 'fore 'e dies..."

Shonti turns to everyone at this point, and is obviously trying to de-escalate the arguement before it turns physical. "Way I see it, we're all responsible for t'is man's fate now. Le's keep 'im alive an well, 'sides 'is foot I guess, til we get ter t'e festival.... Well, t'ere's my piece on t'e matter lads. Anyt'ing ter add?" Shonti looks at each of the others in turn, taking a second or two apiece to look into their eyes one at a time. The sorcerer's gaze turns to where Sam should be, just as Shinto starts to call out for the Gnome.

Shonti turns about, looking everywhere for Sam, and he hollers "Sam! Don't do this lad! We all gotta come tergether here an fix t'is, not run an hide from our problems!" Turning back to Shinto and Oathbreaker, Shonti glares at them both. "Look! Now t'e pair o' ya dimwits done made Sam so uneasy he's up an vanished! ARGH! Damnit lads, pull'it tergether!"

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Thursday February 21st, 2013 6:41:40 PM

It ain't that easy now. Your brother just mutilated a prisoner due to some misconceived perception of how t' go about interrogatin' a prisoner.I'm not sure why he thinks some foolish sense o' pride should cost someone their foot but I think we're now morally obligated to pay for the prisoner's restitution. My mother was crippled by some robbers an' I don't think anyone deserves it. Frankly I'm appalled an' now wonderin' about the idea o'this grim guard business. Are we tryin' to fight the Duerger or be them? Dernock informs Shinto.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Thursday February 21st, 2013 7:37:31 PM

Bruagh can barely contain his rage. "My friend, we have boundaries... boundaries that we can not afford to over-step. That..." he says pointing to the mans severed foot. "Whatever that was... that was over the line. We do what we must to see our goals accomplished, but that was not needed. In fact, who now will ever surrender to us? Hmm? When people hear of this, they will fight to the bloody end. Even our friends will have reason to doubt us."

Bruagh paces for a moment before looking back to the group. "This... whatever this was... will never... ever... be repeated."

The Dwarf walks away from the rest of the group for a moment in contemplation, silently cursing himself for not stopping this before it happened.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=31 ; d20+13=19 ;
Thursday February 21st, 2013 7:47:36 PM

A windy sigh can be heard from above the group as Devlin moves to investigate what has happened. Seeing the carnage and with no real way to intervene he sends a mental command to Raeb not to eat the foot and begins to scout the trail ahead.

In Air Elemental form.
Perception = 31
Survival = 19

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Friday February 22nd, 2013 6:30:14 AM

I warned em Braugh. But ye might be right, over't line n all. Jus got under me skin a bit ye know. He didn have nuffin ter fear from us. Didn care if we killed em.

When Dernock mentions restitution. Shinto shakes his head. Ill be do nuffin fer em. Not payin gold fer anythin, not seein to his meals, nuffin. All he had te do was give us a name, if not, then walk. Thas it. Ge wanted to cause trouble, it'd be hard te go round stealin wifout a foot ey? Morally I regret it me guess. But, i cut it off. Not stressin bout em no longer.

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Friday February 22nd, 2013 2:38:37 PM

Shonti listens to Dernock and Braugh's words carefully, hoping that someone gets through to Shinto that he's done something seriously wrong here. At his brothers words, Shonti thinks he may have some impact on Shinto. "Maybe me... Maybe it was them? Who cares, long as the points sharp, no?" Shonti stares off into the distance quietly, hoping to get some peace of mind. He looks to the sky, and ponders, "What would Gargul have me do if Shinto woulda killed that man?"

DM Jeff O 
Friday February 22nd, 2013 4:21:13 PM

When the prisoner passes out on the ground, everyone starts talking at once. Terser, Urval, and Devlin shrug off the action, and go about their business. Oathbreaker, Dernock, and Bruagh are all shocked and angry at the amputation. Sam is aghast. Shinto attempts to defend his actions while Shonti tries to make sure that the group doesn't attack itself.

Weapons are pointed and accusations are hurled. Shinto continues to defend his action and refuses to repent in any way. Finally, he starts to walk away while Oathbreaker moves to heal the severed limb and Urval casually casts a minor spell to keep the man alive.

Tensions and anger remain very high among the group as the air is calm and quiet on the day. Shinto is the first to notice that Sam -- and the scroll -- are nowhere to be seen. Shonti calls out for Sam and Devlin, in the form of the wind, moves up to search for Sam. No one sees any sign of him, he has vanished like Bilbo in the goblin caves.

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+2=20 ;
Friday February 22nd, 2013 5:06:52 PM

.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Friday February 22nd, 2013 8:30:48 PM

The Oathbreaker breaks away from the group as they move, opting to scout ahead by about twenty feet as they continue to move. He speaks not a word to anyone.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Friday February 22nd, 2013 10:29:26 PM

Shinto follows the group a few feet behind, (10-20). He stays silent, his axe held over his shoulder, he ponders for the first bit of time.

Why e'ry one so mad.. I wanted te make em talk. Now ey won talk te me.

Its jus a foot... 'ell live.. neve' had te worry bout a prisoner. If it attacked me, its a fight to the death. Protect ye own. Maybe it was torture. Maybe Me cross'a line.. He picks up the foot as they leave camp. Stuffs it in his bag This day, I cross'a line. I don think I should kill 'em affer they give up.

He looks at everyone, hoping Sams following,
Sam. If ye 'round. Im notta monster. Everyone, The Grim Guard. I see I cross'a line. To me, its a gray line I think. But I unnahstand now. I knew bettah an killin em. Thas good. Me word lads, leavin inteeragatin to you all from now on.

He shouts the next bit, Sam! Im notta monster! Come back, we need ya. Im sorry...

Shinto looks around.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Friday February 22nd, 2013 11:48:20 PM

Checking in, nothing to say

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=31 ;
Saturday February 23rd, 2013 12:57:45 AM

Devlin continues to scout ahead using the speed and maneuverability of the elemental to keep the group on the right path. Raeb lumbers along with the rest of the group, shes seems uncomfortable with Devlin being so far away and nudges Bruagh from time to time.

Perception = 31

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Saturday February 23rd, 2013 1:02:44 AM

Shonti puts his mask back over his face when the group moves out. He follows along in silence, staring down at his feet as he walks.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Sunday February 24th, 2013 8:05:40 PM

Bruagh pets Raeb and then picks up the man and lays him across her back before strapping him down and setting off for the Dwarven hold.

DM Jeff O 
Monday February 25th, 2013 3:56:51 PM

The mood turns dark as the group finishes picking up their camp site. The sun continues to move higher in the sky and as the dwarves start to walk, a light dust starts to rise. The dust stays low, but covers boots and gear up to the knees on everyone but the flying Devlin. Shinto looks around and calls out for Sam, but he hears no answer.

Devlin scouts ahead in his elemental form and is the first to see the end of the canyons and the start of the end of the Scab. The narrow canyons open up for the first time, at least in one direction. Looking towards the west as the sun passes thorough midday, the transition from rocky desert to forests can be seen and the thick dark green canopy of the forest can almost be smelled from this distance. Here the trails and paths seem to me more clear as there is clearly more traffic in this area. Off to the north, almost acting as a dividing line between the Scab and the forest lands, a large plateau rises from the earth.

The plateau sits at least one hundred feet tall, but it is not far from the exit from the canyons. There is a clear, wide, smooth path worn up the near side and small figures can be seen climbing the hill. When the wind blows just right, the occasional sound of music and instruments can be heard from the top of the plateau. There is also the sound of laughter -- but certainly not from a dwarf, more likely an elf. Clearly this is the location of the festival.

Bruagh is tired, having carried the injured, unconscious man all morning. You can see a few tents near the edge of the plateau from here, and a couple campsites appear to be set up near the bottom of the plateau. The road here leads up to the plateau, and then to the south, continuing along the edge of the Scab. It is just after noon time and it will likely take less than an hour to reach the base of the plateau from here.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=18 ;
Monday February 25th, 2013 4:24:14 PM

Not having to worry about the prisoner running away, Terser has turned his sights on the land around him. Always he is looking for a small figure, ahead or trailing, that would indicate where their gnomish friend had gone.

He is conflicted, still feeling his duty to protect his friends, but never having resorted to lethal force when not under threat of harm. Such feelings are strange to him, and he pushes them aside, focusing on the task at hand, and ignoring that which he cannot change for the moment.

The thought of copious amount of ale draw him towards the festival, while at the same time giving him pause, thinking how to best to keep certain dwarves away from the booze until they can control themselves while under its influence.

survival 18

Sam: 16/12/15 -- CMD 13 -- HP 19/44  d20+7=24 ; d6=1 ;
Monday February 25th, 2013 5:44:02 PM

.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Monday February 25th, 2013 6:19:01 PM

Not wanting to cause any more alarm Devlin flies down to the ground and reverts to his Dwarven form. He gives Raeb a pat on the back and nods to Bruagh. No signs of danger or the Gnome anywhere. He sighs deeply. That lad has been through a lot I just hope he is safe wherever he went of ta.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Monday February 25th, 2013 7:08:51 PM

Dernock just follows from behind with nothing to say. Occasionally he eyes Shinto wearily and shakes his head.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Monday February 25th, 2013 7:46:55 PM

Urval follows the group, silent as they trek, pondering on the events of the day, and the morality of carrying through a threat.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Monday February 25th, 2013 11:17:48 PM

Bruagh continues to lumber on.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+7=14 ;
Tuesday February 26th, 2013 12:30:15 AM

Shinto keeps his position behind and apart from the group. Knowing he's disappointed the entire Grim Guard with his rash actions. His ax steadily against his shoulder he marches on

Will they evah forgive meh... Thas not the quession. CAN, they forgive meh. Thas the quession. With his free hand he feels for the foot within his sack. Taking a quick slap at the limb he shakes his head and takes the last drink of Rum within his flask.

How'em I 'pose te make this right... Shinto quietly ponders as they exit the canyons. He looks upon the plateau with wide eyes. He'd never been out of the Scab before until now. As the canyon opens up he looks upon the forest canopy with amazement.

I've nevah seen nuffin like it. How could ye live in'ere though. All the rain would drive meh mad!

The music is as foreign to Shinto as the sound of elven laughter. Having never heard either; seeing the camp at the bottom of the plateau and the figures climbing up the trail a small, but warm, smile appears on the warrior dwarves face.

Well; we made it lads. He calls out to the Grim Guard ahead of him; Try not teh lemme choppin spoil what evah good time ye might be havin 'ere. He stops and closes his eyes for a moment, still marching on,

Finally he makes a fist with his left hand; beating it on his chest he raises his voice, making sure all (hopefully Sam as well) can hear, and Grim Guard! I makes a promise. No... An oath; Me word'o Honor! Nuffin foolish er rash will me be doin while we 'ere, I be keepin meself in line. An Braugh; since ye know what I need te learn 'bout teh Line. When ye ready te talk teh me; He gives a deep sigh and pauses for a moment;

Im ready te lissen, an learn 'bout te line Braugh. If anyone gunna be teachin meself, issa gotta be you me lad.
==============
Perception 14 to hear or see anything that might lead to the knowledge of where little Sam might be.

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Tuesday February 26th, 2013 3:00:33 AM

Shonti marches on with the Grim Guard, idly kicking loose rocks as he walks. He feels his breathing warm against his face, as his mask holds the heat in. He cannot stop thinking of the possible repercussions of his brothers "chopping" and how they might effect him, or worse, his close relationship with Shinto. "What if they tell him to leave the Grim Guard? Could I even begin to try defending his actions? No... He must've known it was wrong. There's no arguing that... Guess I could let him go alone, after all, no one's cutting his foot off, are they?"

The sorcerer can't bring himself to side with his brother on this matter, but he knows Shinto has always been in his corner. "Right or wrong, he's always been there for me when I needed him. Always. You couldn't turn your back on your own flesh and blood now could you Shonti? After everything the two of us have been through together, I can't walk away now... When the chips are down, we're all each other has at the end of the day. We've got to stick together. After all Shonti, he left the clan with you when your tainted blood got you branded evil, and kicked out of your home didn't he?" Shonti's internal conflict bears heavily on his mind as the dwarves make their way to the end of the mountains of the Scab.

"No! No matter what happens, I'll stand beside Shinto. Period. He'd do nothing different if the tables were turned around." As they near the plateau, and can hear the faintest laughter in the distance, Shonti hears his brothers words, and takes them to heart. The sorcerer stops in his tracks, and falls back to walk next to Shinto. He walks in step with him, taking one stride of equal length to every one of his brothers. After a few paces, Shonti addresses him. "Shinto, my brother, I'll never waver away from ya. I've been thinkin' bout ya hackin' his foot off see,"

Shonti wraps one arm around Shinto's back, and with his other hand he points at the man on Braugh's shoulders. "An I don't know what you was thinkin' when ya done it, but I realized, that don't matter to me. Ya done what ya seen fit. An you always stood beside me, ever' decision I ever make, so... I gotcha back brother. No matter what happens, I'm right here with ya. Good or bad, we're in this together. We coulda never made it this far without each other, an whenever we do meet our end, death can't have just one of the Brothers Zarbadium!" Shonti looks to the sky, and throws both fists into the air shaking them wildly. "Ya hear me Gargul?! Ya can't have just one! I'll carry out every order ya give me, for as long as ya keep me with my brother! In life, and in death!"

Shonti continues towards the festival with Shinto and the other members of the Grim Guard. As they get closer, Shonti speaks to everyone loudly. "Lad's, let's put Shinto's cuttin' behind us eh? Braugh, maybe ya give him a good talkin to later this evenin'? But for now, I say we as the Grim Guard go have a good time, an enjoy the festivities!"

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+17=29 ;
Tuesday February 26th, 2013 9:24:52 AM

The Oathbreaker stalks ahead silently, making no indication as to whether or not he heard the Brothers Zarbadium. He stops just before they reach the bottom of the plateau, kneeling down and taking a handful of dirt in his hand. The ranger mutters a short prayer, making the outline of his feet glow softly before fading. (Using Favored Terrain class feature to stop leaving tracks) Standing up, the masked dwarf then looks around for any sign of their gnomish friend. He lets the others catch up and moves along with them silently, pulling his cloak up tight.

DM Jeff O 
Tuesday February 26th, 2013 3:02:05 PM

The group continues to trod onward towards the plateau. The air is certainly lighter here and despite the light scent of rain or moisture on the air, the mood of the group stays heavy and somber. A glance over at the moaning prisoner keeps the fun at bay.

Some of the group look around for Sam, but see no sign of him or his passing anywhere. As Devlin returns to the group and dwarven form, he thinks of Sam, but also sees nothing of him.

Shinto and Shonto have speak to one another as Shinto calls out, but no others in the group respond just yet.

When the group approaches the campsites at the bottom of the plateau, they see a number of dwarves sitting around a fire. They are sitting on rough-cut logs that appear to have just recently been cut. They look quite relaxed and there are no visible signs of weapons at the moment. A couple have jugs they are drinking from, and another has a wineskin. They are dressed in clothes that you might see on townsmen in the softer areas of the Scab. When you approach, they raise their drinks in salute and nod upwards towards the plateau, as if welcoming you to head on up.

Sam: 16/12/15 -- CMD 13 -- HP 5/44  d8+1=2 ;
Tuesday February 26th, 2013 4:28:55 PM

.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Tuesday February 26th, 2013 6:06:15 PM

Terser acknowledges the welcome with a nod of his own, then continues makes to continue up the mountain, intent on finding the recipient of the scroll so they can try to get this situation worked out and break out of the funk that seems to have settled over the formerly jovial group.

Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+2=20
Tuesday February 26th, 2013 8:17:01 PM

Shonti continues on towards the plateau, nodding towards the group of dwarves camping as they walk past. He is focused on delivering the prisoner, and the scroll to Clan Lord Fifur Ironbane first and foremost, there will be plenty of time to enjoy the festivities later.. As they approach the plateau, Shonti is on the lookout for anyone that might be the Clan Lord, or know where he might be.

"Wish Sam would show 'emself already... Lad's been missin now a few hours. An it seems they might've forgotten, he's got the scroll!"
=====================
Perception:20

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Tuesday February 26th, 2013 8:35:53 PM

Urval nods at the outburst of the brothers. " No one ever gets it right the first, second, or even third time through. What kind of group would we be if we tossed out a valued member for but a moment of indiscretion?"

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Tuesday February 26th, 2013 10:05:43 PM

"Urval is right. I once did something very similar. We had been chased and harried for weeks, had just escaped a group of pirate and hand dozens of refugees with us. We were attacked by the pirates again and the sound of battle attracted some giant fire ants. As we fled the area one of the pirates was fleeing as well. As she did she stabbed a young woman in the stomach. Devlin caught her and I stood over her. My anger got the best of me and I executed her on the spot. It nearly split our group. Tahni wouldn't speak to me for days. But we got through it together. Just was we will with this. Let's get this man delivered... hopefully Sam will show up soon as well."

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Tuesday February 26th, 2013 11:37:28 PM

Do you lads think it wise we walk through a festival with a captive and maimed prisoner slung over our shoulders? Devlin as the group in general. Raeb and I could stay back with him while you all go in and introduce us and explain the situation. He will follow what the group wants but pushes for staying behind with the prisoner.

I don't want ta let on that I am still nervous about this meetin' being a set up. Rather have someone left on the outside. He thinks to himself.

Whats to be nervous about its just a festival. Loosen up and enjoy the fun, I hear they have a great selection of the best wild berries at this one. Says the voice of the druid to him.

I did nae ask you what ta do. I have always been cautious and will keep doin' so.

Have it your way, once its shown to be safe try to enjoy yourself at least.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Wednesday February 27th, 2013 12:26:13 AM

The Oathbreaker peers around, unable to see any trace of the gnome. He sighs deeply, and mutters, "Sam, I know you can hear me. Show yourself, now. Enough of this foolishness. You cannot just run from this. At the very least, give us the scroll. It is the only thing that grants us any legitimacy. And if you insist on remaining invisible, you might want to stay here. I doubt a clan chief will appreciate a squad of messengers bringing in an unseen ally." The anger in his voice becomes clear by the end of his tirade. Realizing anyone not familiar with Sam might think he was just talking to no one, the masked dwarf pulls his hood up and stares at the ground.

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Wednesday February 27th, 2013 1:27:54 AM

"Not to sound harsh lad," Shonti begins, turning to Devlin. "But I don't see it being wise to leave you out here alone with him while we all go announcing ourselves. If anything, I'd think quite the opposite would be more appropriate here, given the situation. I prefer we don't split up at all just yet. We were all discussing there being more than just a delivery going on here before we left Drakesmeade. I don't think we should drop our guard just yet brothers."

The sorcerer is glad to hear Braugh speaking to Shinto about the recent events, and hopes that it gives him a little peace of mind. Shonti realizes that without Sam here, we look like a bunch of Dwarven warriors, ready for battle, coming to a festival with a prisoner. "Sam, little one, now would be a great time to come back to us, why don't ya listen to Oath eh? Come on out of hiding lad, I'm beginnin to worry about ya... We'll all go find the Clan Lord together an explain everything all proper like." Shonti keeps an eye out for Sam to reappear.

"Anytime now Sam.. Anytime now Sam.. Anytime now Sam..." Shonti thinks that repeating the thought over in his head might make Sam appear.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Wednesday February 27th, 2013 7:15:00 AM

i'm willin' t'bet he ran ahead o' us. Maybe we could ask. Dernock comments casually.

DM Jeff O 
Wednesday February 27th, 2013 5:32:00 PM

The group continues on up the long rise to the plateau. The camped dwarves give an unapproving look when they get a view of the prisoner, but they don't say anything. After the 10-minute walk up the ramp, the group arrives at the top of the plateau without seeing any sign of Sam.

It is clear that you have arrived. As soon as you reach the top of the walk, there is a large stone entranceway, clearly recently built, proclaiming the "Stone Festival" in giant blocks. Beyond the entranceway there are various stone carvings portraying various dwarves from the history of the Fhorge. There are dwarves, elves, and gnomes wandering all around the rather large festival grounds -- it seems that the festival takes up the entire massive area of the plateau, at least a square mile of space. There are colorful tents, pens with animals, piles of straw and various areas surrounded by flags, clearly areas for competitions. The sound of clashing swords ring out, but the clanging of a blacksmith's hammer can be heard as well. Yelling above those sounds are the barkers selling everything from turkey legs to fresh ale. Children also abound as they try to win prizes from the various booths with smaller games. It is truly a great festival, full of light and fun, from what you can see.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Wednesday February 27th, 2013 5:52:51 PM

Bruagh really wishes Sam would appear, but says nothing.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Wednesday February 27th, 2013 6:43:05 PM

Terser looks around for someone in authority, or a guard that can direct him to whomever is in charge of security. They have to be told that there are thieves attacking travelers on the road, and without the scroll, he doesn't have a reason to seek out its recipient.

Sam: 16/12/15 -- CMD 13 -- HP -4/44  d8+1=5 ;
Wednesday February 27th, 2013 6:44:50 PM

.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20-2=4 ;
Wednesday February 27th, 2013 8:53:25 PM

Shinto nods to Braugh as he tells his story; Ahy; very much alike then my friend... Very much so.

Shinto starts to lighten up a bit when he sees the festival in full swing; as they pass the stone murals; he points at them saying; We'll be etched in stone one day. The lot'o us. The Grim Guard. T'ings we did celebrated e'ery year... Mark me words lad's. It'll happen.

Entering the festival and seeing others drinking and having a good time; Shinto stops to refill his Rum Flask from his jug. About three more flasks left in that one... Good thing I got two jugs.

He doesn't know where to begin. Without Sam and the Scroll the "mission" has become less important. Shinto finds this a good time; Shinto will address the group.

Urval; Braugh; Shonti. Thank ye for at least seein I'm no monster. I can' let it keep me down. An te res of ye sholdn' ethier. Devlin; Dernock; Terser... Whas done is done. Nuffin changin it. Les jus move forward knowin I won' be interrogatin or bein in charge'o prisoners. Ever... I don' like tekin em' anyways... Tey jus complicate things.

After his "speech" stands in silence for a few moments; clearing thinking as his face is turning apple red.

If Sam himself don't think it's important enough to show em'self or deliver it on his own; then I'm not worried. He takes another drink of rum as he wonders a bit more about Sam. What if he got takin. Wait. baddies aint disappeared. Jus Sam. Maybe he runned off... If he did; 'ere ain no catchin em now... Hopefully he comin back...

Sam! We gotta promise te keep lad! Com' on! At least throw us te message! Shinto screams out; probably looking like a fool in the crowd, or the dwarf that got too drunk to soon. Either way, he glances at anyone that notices; I los a friend see... Or ye can't see... I can't even see... Bah; no mattah... He'll say to the onlookers and walks away.

=============
Assuming Sam Doesn't show:
Shinto glances over his shoulder to find a Dwarven ran game booth. C'mon; He strolls over to the booth watching two children try their arms at throwing axes and daggers. After the three threw their stock of weapons; Shinto walks up to the Dwarf.

We be lookin fer a leader'ah sorts. Can ye point us te where they might be at? He tries to be nice; or at least non-threatening; but for a warrior dwarf; who's not to smart or easy on the eyes, its a bit hard to do. Still carrying his ax propped on one shoulder he stares the man in his eyes while awaiting a reply.
====================
If Sam does show;
Maybe ye should figure out where te leader we need te talk to is? Or ye think it'd be better if we jus wandered around a while first?
---------------------
Diplomacy- 4

Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+5=15 ;
Thursday February 28th, 2013 2:21:39 AM

"Brother, jus' see ter it don't happen like 'at again. Braugh, ye mind helpin me find t'e Clan Lord Fifur Ironbane? I s'pose he's 'round 'ere somewhere's... We ought ter take t'e pris'ner to 'im I reckon."

Shonti looks around a bit for anyone who seems like somewhat of an important person. Any Elf or Dwarf he sees that is dressed particularly elegantly, Shonti would inquire information regarding the Clan Lords whereabouts.
=================
Diplomacy: 15 to gather information/find Fifur Ironbane

DM Jeff O 
Thursday February 28th, 2013 1:26:01 PM

The air and the mood is light on the plateau and the festival is in full swing in the afternoon. The sun shines down in the clear blue sky, but there is a light breeze, keeping the temperature from rising too much.

When Sinto yells out to the crowd, some in the crowd raise their tankards and yell with him, clearly having drunk a bit more than he has today. But there is no sign of Sam. Two dwarves dressed in robes do see him yelling and notice the man that Bruagh is carrying. They run over and offer their assistance, "Brother! It is festival time, but I see you have one who is quite injured. Please, let us help you and help him. Bring him over here to our tent, we can care for him there and you can enjoy the festival. We are here to serve others, please." They gesture towards an open tent and try to check on the health of the man.

As Terser and Shonti look around, they notice that there is certainly a good deal of merriment here. And while the festival clearly is mixed between dwarf, elf, and others, when looking at the smaller groups, most are composed of one race. There is no real tension, but it is clear that everyone is not as mixed as the intention of the festival would suggest.

When Shinto walks to the axe-throwing booth, the barker calls back, "Aye, you there! No need for a real axe here, we're all friends! Come now, you've got such a large axe there, I'm sure you could do yourself well here. Take a shot and show these elves how its done." He holds out a smaller throwing axe and gestures towards a couple elves who have wandered over and are watching the axe throwing. He continues, "Come now, just a copper for three shots."

When Shonti asks about Fifur Ironbane, the first person he talks to says, "Oh indeed, the host of this year's festival! You cannot miss him, he can be found in the large, colorful tent down there towards the end." He points along the festival grounds and there is indeed one tent that is much larger than all the others and even has a small carved stone entranceway at the opening to the tent. It actually looks rather out of place, but the finding that tent is quite easy.

Sam: 16/12/15 -- CMD 13 -- HP -5/44 
Thursday February 28th, 2013 3:03:04 PM

.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Thursday February 28th, 2013 5:11:52 PM

Devlin wanders with the group and keeps Raeb close. The smells of the festival full his nostrils and the music his ears. With a blink a calmer look comes over his face and he smiles heartily. Now this looks like a good place to have fun. We surely can't make the delivery until Sam shows, so we might as well enjoy ourselves. He pats Raeb on her wide back and passes off a copper piece to a vendor in exchange for a sweet roll.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Thursday February 28th, 2013 7:45:54 PM

We don't have a scroll, but we have a man. Maybe Ironbane can convince him to speak what he may know. Maybe Sam even beat us there.


Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+2=14
Thursday February 28th, 2013 7:48:32 PM

Shonti thanks the person that told him where Fifur Ironbane can be found before returning to Braugh. He points to the colorful tent at the other side of the festival grounds. "He said we can find t'e Clan Lord over in 'at big tent. Ya wanna carry 'im over t'ere?" Shonti asks Braugh, hoping he will carry the prisoner to the tent; he knows he would have a hard time even lifting the man off of the ground, much less carrying him half a mile. "If not, I'll try me best ter get 'im t'ere, might hafta drag 'im a bit though.."

Shonti looks around to the others still standing with the group. "Who knows, maybe Sam done found 'is way 'ere too.. Look aroun' enough an' we might find 'im round 'ere somewhere's..."

Shonti waits for Braugh's "go-ahead" and makes his way towards the stone archway leading into the large multi-colored tent. He keeps a watchful eye out for Sam as he makes his way across the grounds. Once he reaches the archway, Shonti takes a moment to survey his surroundings before going any further inside of the tent.
==============================================
Perception for finding Sam/looking around the inside of the tent: 14

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Thursday February 28th, 2013 10:34:01 PM

Dernock wanders over to one of the stands selling meat [B]can I get enough fer about a dozen?[B] he asks the Stal holder gesturing to the group behind him.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Thursday February 28th, 2013 10:51:10 PM

"Let's go my friends."

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Thursday February 28th, 2013 11:00:36 PM

Urval shrugs at the festival in general, following with the group, interested to see how the abscence of the scroll would be handled

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Thursday February 28th, 2013 11:41:46 PM

Before walking across the grounds, Shonti walks to where Shinto's standing near the axe throwing game. "It'll be plenty o' time fer games soon enough brother, come now, we're headed to see the Clan Lord Ironbane about this pris'ner.."

With or without Shinto, Shonti walks to the colorful tent as mentioned in my last post.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+7=16 ;
Friday March 1st, 2013 12:42:23 AM

Shinto goes to hand the vendor a copper and show the elves how to throw an ax, and then his brother shows up behind him.

Ye; yer right bro. Time te talk to Ironbane... Hopefully he likes 'is prisners knocked out wiff no foot too. Hehe..

Shinto follows the others near the tent; but stays leaning up against the stone archway, outside the tent. Ax in hand leaning on shoulder; he looks around the tent to see what he can see.
==============
Perception DC 16

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Friday March 1st, 2013 9:54:34 AM

The Oathbreaker fumes in silence, keeping his head down with one hand on his bow.

DM Jeff O 
Friday March 1st, 2013 1:33:20 PM

The group of rough, tired, and dirty dwarves quickly find out where the Clan Lord's tent is located. After stopping to buy a few bits of food that are quickly handed over, they start on their way, ignoring most of the festival. As they walk, their captive groans and the local dwarves walk with the group and continue to offer their help.

"Please, brothers! That man is seriously injured. We can tell by your weapons of war that you are not familiar with the festival. There is no need for weapons, but more importantly, we are all allies here. Let us help this man, we cannot have him die here at the festival, no matter the reason. This is not a place for killing, that will only anger the gods more. Our tent is just over here. Let us take care of him while you go speak with the Clan Lord. We're not going anywhere, we are here to serve everyone."

As you walk towards the tent, you see more of the festival. There are dwarves drinking and elves dancing. There are halflings running about, both young and old. There is music and the smell of good, fresh food all around. When you approach the tent, two guards appear just inside the entrance. "Here now, what business do you have with the Clan Lord? He is quite busy preparing for his feasts just now."

Sam: 16/12/15 -- CMD 13 -- HP -6/44 
Friday March 1st, 2013 2:17:29 PM

.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Friday March 1st, 2013 2:59:41 PM

To the dwarves that offer their aid, Terser says This man is stable, and is in no more danger of dying with us than he would be in your care. He must answer for his crimes before the Clan Lord.

He will repeat the second statement to the guards, who he doesn't take seriously, as they don't have weapons, and what sort of guard protects his lord without steel in his hands?

Sam: 16/12/15 -- CMD 13 -- HP -6/44  d20=7 ;
Friday March 1st, 2013 3:38:22 PM

.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Friday March 1st, 2013 5:37:29 PM

Devlin wanders along rather enjoying the sights and sounds of the Festival much to the confusion of his companions. Raeb is constantly pulled away from the food vendors carts as often as inquisitive children are pulled away from the bear.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Friday March 1st, 2013 8:37:49 PM

Bruagh lets Terser handle the situation with the guards and the prisoner for the time being.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Saturday March 2nd, 2013 12:20:23 AM

Shinto nods at the guard. He lets the tip of his ax fall to the ground. He reaches for his flask and, tips it to the guard and takes a drink of Rum. I hear it a festival of peace. One fer celbration an good times eh?., Does'ee drink rum?

Shino smiling offers to share his precious Rum with the other clan leader and others around.

Less jus drink a bit an talk a bit

Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+5=12 ;
Saturday March 2nd, 2013 10:31:30 AM

Shonti answers the guards. "I am Shonti Zarbadium. We have a message for Clan Lord Ironbane, we were told to deliver it personally. It is from Clan Lord Huran Rockbreaker. This man tried to steal it from us. Sir, it is important that we see the host of the festival."
_____________________
Diplomacy: 12

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Monday March 4th, 2013 3:11:34 AM

Urval follows to the clan leader, still remaining silent

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90  d20+10=27 ;
Monday March 4th, 2013 5:20:19 AM

Bruagh looks around for threat or anything out of place.

Perception: 27

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Monday March 4th, 2013 7:53:46 AM

Dernock munches on a lamp chop. He seems to be having his fill before offering some to the others.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Monday March 4th, 2013 9:02:53 AM

The Oathbreaker stops short of the door, turning on his heel to look behind them. "I should remain here. Perhaps someone will smarten up and reappear soon," the dwarf calls out.

DM Jeff O 
Monday March 4th, 2013 12:28:04 PM

The guards look carefully at the injured man, appearing to have just noticed him. They look around, unsure, when a message is mentioned from another Clan Lord. Finally one says, "You may come inside this entranceway. I will seek further advice on what should be done with you. Know you now that no weapons are going to be allowed past the entranceway, as this is a peaceful gathering. In fact, you should not even have weapons here on the plateau at all, as it is a breach of protocol."

Inside the entranceway of the tent you realize that this is so much more than just a simple tent. The tent is arranged as almost a palace. It clearly has a large number of rooms, and many are set apart by rock gates and carvings. Clearly this tent was built to impress any who entered, but it is still built with just rocks and tents, not meant to be permanent. One guard slips off through a tent doorway, but the other stays with the group, looking the rough group over nervously.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=17 ;
Monday March 4th, 2013 12:57:48 PM

ooc: are the guards carrying weapons?

just keeping my eyes open.

perception 17

Sam: 16/12/15 -- CMD 13 -- HP -7/44 
Monday March 4th, 2013 1:28:05 PM

.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Monday March 4th, 2013 6:53:40 PM

With the mood turned for a bit Devlin's gruff demeanor seems to return. Blasted annoying..... His voice trails off as he looks around the tent for what seems the first time. Blinking a few times he sends a mental command to Raeb on the outside of the tent for her to remain clam and wait. At the mention of their weapons he snorts a bit before saying. No one walks the paths through the Scab that we have ta show up unarmed. Were we given a proper invitation to this "festival" perhaps we would know the customs and courtesies. He looks at the remaining guard. Maybe you can fill us in on them ehh?

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Monday March 4th, 2013 8:34:45 PM

Shinto shakes his head in disbelief. Ye came through te Scab wit outta ax!? Yer off ye bearded rocka me thinks lad; Shinto grips his ax with its head at the ground;

I think I'll let me brotha an othahs talk wiff yer Clan Lord. I'll keep me ax an Stand 'ere if ye don mind lad.

Shinto takes another drink of rum; holding the flask up to the guard; still offering a drink.

Take a drink'o Rum an Ye can tell us all bout 'tis festival while ye Lord talks wiff me friends eh? We're hea on deliverin message duty and 'avin a good ole' time at the Stone Festival! Be moren happy ter hear 'bout it's customs an rules, an History!

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Tuesday March 5th, 2013 8:11:26 AM

Bruagh continues to keep his eyes peeled.

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Tuesday March 5th, 2013 12:39:46 PM

Shonti steps inside of the entranceway "Very well, I've no need for a weapon right now. I'll leave them here." The sorcerer tells the guard as he's unslinging his crossbow off of his shoulder, and setting down his pick from his belt loop. He lays them on the ground, and whenever the guard will take him, he walks in to see the Clan Lord.

When he's done unarming himself, "There, now I'm harmless lad, any more rules we need ter know about?"

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Tuesday March 5th, 2013 1:15:50 PM

The masked dwarf keeps a tight grip on his bow with little intention of releasing it.

DM Jeff O 
Tuesday March 5th, 2013 3:49:29 PM

Looking around and listening, the celebration of the festival can be clearly heard. The barkers are calling out their wares and cheering erupts on occasion when a person wins a prize. The general murmur of the crowd fills the air, and the mood is joyful. The guards that you have seen inside the tent appear to be armed only with ceremonial weapons, but you can't be sure.

When he is asked about the festival, the dwarf looks at Devlin and squints his eyes. "Surely you are kidding me? You, the heroes of the Fhorge don't know about the stone festival? I don't believe you."

When Shinto repeats the request, the guard continues, "Ah, you really do not know, do you? Then please, allow me to help explain!"

"Ah, we dwarves had the idea for this festival, you know. I don't suppose any of those filthy elves tried to tell you this was the 'wood festival' or any such nonsense, did they? Well, if you hear about that, know that they'll just trying to take credit for our good works, of course. And don't get me started on those silly gnomes and halflings. I don't know how they manage to show up every year. This here be the Stone Festival, and it belong to the dwarves."

"But you do not need to know all that, I suppose. Did you see the collapsed entrance over on the far side of the plateau? Ah, maybe you did not. That be the old entrance to the Underdark. Centuries ago, the Drow elf came out from that entrance and made war on the Wold. Of course, we dwarves fought back and did a fine job of it. But since that entrance was on the border between the Culverwood and the Scab, the filthy Drow managed to infiltrate all around these parts. It wasn't until we had supernatural aid before that entrance was closed and the Drow were removed forever."

"Some say it was an elvish god that closed it; others say it was a dwarven god. But me, I thinks it was a demon/fae creature that collapsed it once and for all for good. But ach, these days it is no matter. We still have this celebration each year to celebrate that the Drow are not to be found in these parts because of that collapse. And yes, we allow the elves to attend the festival because, well, I suppose it helps us see that they aren't all bad. And to that end, this plateau is always a place of peace. Those who enter and join the festival all agree to put aside their differences for the time of the festival. No one brings weapons here, leastwise, no one ever seeks to use them while here. Even when there be a bit too much had to drink, it gets settled with fists and not axes."

"Each year the host is chosen and it alternates between the dwarves and the elves. This year, as you can see, we dwarves are the hosts. In fact, it's me own clan lord, Clan Lord Rockbreaker. Did you see the fine rock work on the way in? Our clan did that, and it is much more impressive than the feeble wood carvings the elves had last year. In fact, I bet the elf clan that hosts next year will try and imitate our carvings, but they'll just use the wood again, like they did last time. Amateurs, they are."

"But as I said, this be a place of peace, and there's no room for weapons, least of all in the throne room of the Clan Lord. So those that want to hold onto your weapons, I'll not be taking them from you, but you'll not be seeing the Clan Lord. And remember, during the festival, the clan lord is in charge up here. What he says goes, and everyone on the plateau is going to listen to him."

About that time, another guard appears and says, "The Clan Lord says that he is busy, but perhaps he will have time to see you later. He wants to know from where you come and under what orders."

Sam: 16/12/15 -- CMD 13 -- HP -8/44 
Tuesday March 5th, 2013 4:19:31 PM

.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+5=21 ;
Tuesday March 5th, 2013 6:15:25 PM

Best be cleanin' the wax from your ears. We told ye we were here on orders from Clan Lord Huran Rockbreaker before ye went off to tell him we were here. I suggest you stop wasting our time, as well as your lord's, with all this going back and forth. He can make time for us, as our news is more important than any matters regarding running this festival

Terser is obviously becoming impatient with the guards giving them the runaround, and is trying to impress them enough to encourage them to cut through some of the red tape that comes from dealing with nobility.

Intimidate 21



Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20-2=13 ;
Tuesday March 5th, 2013 10:18:02 PM

Don mattah if he sees us err not. Sams got the scroll, an hes still not showin up.

Shinto smiles and nods as the dwarf gives him the history lesson, Ya! Who cares who broke it. The gates crumbled an its time fer celebration. I like it lad.

Shinto looks around at the ground, and when Dernock begins talking Shinto grips the shaft of his ax tighter. He then steps to the side of the door way, he takes a long swig of rum and seems to ramble a bit;
Ahhh, Snapdragon. Ill be a loner writin a book fer me lord. Gotter hurry now.
Bluff:13 to use the above to speak in "code" to Sam,
Sam, Snapdragon. Go alone and give the scroll to the clan lord. An hurry while the guards are distracted


Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Wednesday March 6th, 2013 2:00:58 AM

Urval shrugs and removes his crossbow as well, he had no real need for weapons regardless.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Wednesday March 6th, 2013 5:50:25 AM

Dernock scratches his beard then asks Well, is there any place t'stow 'em? We did cross the scab un-obscured so protection be at a premium an' this fine weapon... he bounces it on it's handle. served me in the Riddle port watch so I'm loath t'just leave it

Shonti AC16/T13/F14 - CMD14 - HP50/50  d20=18 ;
Wednesday March 6th, 2013 11:19:20 AM

"I've got no need ter take my weapons ter see t'e Clan Lord. Jus' need ter speak with 'im. We'll only be takin' up a moment of his time, and it's rather important 'at we see him right away lad. A few o' us can leave our weapons here with t'e others, while we go in an' Talk ter Clan Lord Ironbane eh?"

Aid Another: 18 for Terser's Intimidate.

DM Jeff O 
Wednesday March 6th, 2013 2:03:10 PM

Terser yells at the guard, who cowers a bit. The guard stammers, "Of course, of course."

As they are still talking, another dwarf appears through the doorway and proclaims in a loud voice, "Indeed, the clan lord has an opening and will be able to see you now." He turns to the guards and reminds them, "Of course, no weapons are needed, nor permitted in the throne room." He turns and disappears quickly.

The guards indicate a flap to the side of the entrance room and say, "There is space there, behind that flap, where you can leave your weapons. They will be guarded, but there is little chance anyone would bother with them. If some of you wish to stay with them, you may."

Behind the flap is another small room of tent pieces with three benches. It looks like a waiting room.

OOC:
Need to know who is staying with the weapons and who is removing their weapons and heading in to see the clan lord.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Wednesday March 6th, 2013 2:34:04 PM

I've done my bit to get you in, I hope the clan lord isn't so easily intimidated. I'll guard the weapons here, them elves have sticky fingers.

He stands off to the side where his companions stash their weapons, and gives the tent guards a demonstration on how a real dwarf guards that which is important.

Sam: 16/12/15 -- CMD 13 -- HP -9/44 
Wednesday March 6th, 2013 3:06:56 PM

.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Wednesday March 6th, 2013 3:11:35 PM

Devlin nods to the guards and drops his club and other weapons on a bench. He straightens his clothing a bit the wooden armor clunking together quietly. Well, lets go talk ta the lord than ehh? He says before stepping into the tent proper.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Wednesday March 6th, 2013 6:22:45 PM

Bruagh lays his weapon down and goes in with Devlin.

Sam: 16/12/15 -- CMD 13 -- HP -9/44 
Wednesday March 6th, 2013 6:57:43 PM

Ooc- Bruagh is self aware.

Zach R: Bruagh was posting from his phone.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Wednesday March 6th, 2013 8:12:06 PM

The Oathbreaker remains with Terser, one hand always on his bow. The masked dwarf takes a swig from his flask before keeping a silent watch over his allies' possessions.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Wednesday March 6th, 2013 11:23:31 PM

Shinto takes up the post next to Oathbreaker. Taking a sip of his own flask, he stands with his hands on the head of the shaft, the blade near his stomach and chest. Hands folded ontop he stands as if an actual guard of sorts. They cen handle talkin. Maybe once'is all done with we cen find a game a cards, er throwin axes.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Thursday March 7th, 2013 6:31:45 AM

Guess I'll go. Dernock comments uncertainly and lays down his axe.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90  d20+10=20 ;
Thursday March 7th, 2013 8:04:33 AM

The Bruagh looks around for any threats inside the tent.

Perception: 20

Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+2=12 ;
Thursday March 7th, 2013 12:34:35 PM

Shonti follows into the tent flap off to the side "waiting room" and lays down his weapons on one of the benches. "Alright lads, we'll just be a few minutes." He says to the others that are staying behind, before going with Devlin, Braugh, and Dernock on through to the throne room. Once inside, Shonti takes a look around the room, taking note of all of the people he can see inside.

Perception:12

DM Jeff O  d20+1=3 ;
Thursday March 7th, 2013 2:18:58 PM

The group splits up the entranceway with Terser, Oathbreaker, and Shinto heading into the side room with the weapons. With a great clanking and clunking, the weapons from the others are unloaded and piled onto the ground. As the weapons are unloaded, the guards look at one another in wonder at the size and volume of weapons being placed down. Then Devlin, Bruagh, Dernock, and Shonti go with a guard further into the tent while the three wait with the weapons.

In the weapon room, the sound of the festivities can still be heard clearly. The two guards take up their former post, guarding the entrance further into the tent. They whisper to one another while glancing at the battle-hardened, heavily armed, and rather dirty group that has chosen to wait.

After walking through a couple different canvas tent hallways, the group enters what can only be described at the throne room. The tent room is large and the ceiling is high. There are crude decorations drawn on the inside of the tent, and there are a few stone carvings here and there. A large, powerful-looking dwarf sits on a small throne, clearly carved just for this festival. There are armed guards standing at various locations around the room, each eyeing the group very carefully. There are at least eight guards that can be seen. A dwarf scurries away from the clan lord and the clan lord looks up and says in an annoyed voice, "Yes? You come from Clan Lord Huran? What do you want with me?"

Sam: 16/12/15 -- CMD 13 -- HP -10/44 
Thursday March 7th, 2013 2:55:14 PM

.

Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+5=17 ;
Thursday March 7th, 2013 4:57:55 PM

"Shonti Zarbadium, Sir!" The masked dwarf steps out, introducing himself properly before going on. "We come here from Drakesmeade, sent by a messenger of Clan Lord Huran's to deliver to you a message. Along our short journey here through the Scab, a band of thieves attempted to steal the scroll from us at our camp for the night. This here," Shonti points over to the prisoner.

"Is one of the men responsible for the attempt, we thought we should bring him here for a proper judgement. As for the message, at the moment it is safe with a friend of ours who should be showing up shortly to the festival. I don't know what the letter says, but we were told that Clan Lord Huran will be attending the festival, just that he'd be late this year." Shonti pauses to hear what Ironbane has to say.

Diplomacy:17

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=25 ;
Thursday March 7th, 2013 6:17:06 PM

keepin watch...

perception 25

Dernock Uristson HP 44/44 AC 22/15/19 CMD22  d20+10=12 ; d20+8=27 ;
Thursday March 7th, 2013 10:25:47 PM

Dernock gives the Clapon lord the courtesy of a salute and stands to attention. he remains silent and let's Shonti deal with the official. In the mean time he glaces about wondering if anything than the expect joviality and rivalry with the elves is apparent among the dwarven nobles and guards of the temporary Court.

Sense Motive 12
Perception 27

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+17=23 ;
Thursday March 7th, 2013 10:56:18 PM

The Oathbreaker stares ahead silently, straining to hear what the guards in front of them are whispering about. (Perception: 23)

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+7=22 ;
Friday March 8th, 2013 12:13:25 AM

Devlin looks around the room and notices the stone carvings. He studies the rock for a few moments trying to discern where it came from. He nods as Shonti discusses the reason for the visit but is a bit apprehensive.

Well you're in it now. Here you are before the lord of this festival with a bloodied prisoner and nothing to show for it. Says the voice in his head.

Devlin scowls a bit and shakes his head. Once again you are nae helpin'. Unless you have some advice ta give on the matter I suggest ye keep quiet. Devlin sends back to the person in his head.

Know. Geography = 22 (To try and figure out where the stone comes from)

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Friday March 8th, 2013 6:49:01 AM

Bruagh does his best to mask his frustration. Sam was going to have a lot of explaining to do when... and if he ever showed up again. One does not just forsake his friends when things get tough. That is when they need to stick together. I thought I knew Sam better than this.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20=20 ;
Friday March 8th, 2013 1:40:19 PM

Shinto stand silently, listening to the guards whispers.

Perception: nat 20, 27

DM Jeff O 
Friday March 8th, 2013 2:56:57 PM

In the throne room (Devlin, Bruagh, Dernock, Shonti):

Shonti addresses the Clan Lord, while Dernok stands at attention and salutes. Devlin glances at the rocks and notices that they seem to be common rocks from nearly anywhere in the Scab. They look like sandstone by their color, but because of the carvings, they look like rather hard sandstone. Meanwhile, Bruagh is lost in his own thoughts about Sam.

The Clan Lord stands up, red-faced, and says, "So, you freely admit that you are also messengers from Huran. I care not about your human prisoner, but for those who bring such a message, I have a special place for you." He yells out, "GUARDS!"

When he does, the guards around the room show their weapons and point them aggressively at the group. You are outnumbered at least two-to-one. The clan lord gestures towards a back entrance to the throne room and says, "Down there, for I shall deal with you later!"

In the waiting room (Terser, Oathbreaker, Shinto):

Terser watches carefully, but sees nothing out of place for a waiting room. Oathbreaker tries to listen in to the guards, but all he can hear is "Who..." and "where..." from them. Shinto also attempts to listen in on the guards, and he hears a little more, like, "look rather rough" and "wonder if they're criminals" and "Can you believe they've never been to the festival?"

Sam: 16/12/15 -- CMD 13 -- HP -11/44 
Friday March 8th, 2013 5:27:30 PM

.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Friday March 8th, 2013 6:22:04 PM

Terser mutters under his breath to the others. of course we look rough, we travel the scab...these pathetic excuses for dwarves wouldn't know thieves until they robbed 'em blind and were long gone

Dernock Uristson HP 44/44 AC 22/15/19 CMD22  d20-1=0 ;
Friday March 8th, 2013 10:36:00 PM

Whatever, I dun care fer yer silly 'clan infightin'', At least I be gettin' some sleep now. I just wanna ask though, Did Clan Lord Huran insult ya or somethin'? ya know like comment on that beard of your be a dead cat? 'cause we're rather be chasin' the heels o' some Drow necromancers that abducted mah friend's fiancée than get mixed up in this. We only said yes because he asked nicely. So what be yer charges? Dernock talks down on the jumped up clan lord in a patronising tone full of contempt.

Diplomacy 0

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Friday March 8th, 2013 11:25:46 PM

As the weapons are pointed at the group Devlin slowly raises his hands. Apparently someone has not heard the adage "Don't shoot the messenger".He says gruffly. Listen we were just asked to bring a private message to you at this festival. We swore on our honor not ta open it and we upheld our honor. We protected this message from the beasts of The Scab itself and from brigands who would rather die than listen ta reason. We come here submitting ta the rules of this festival and you want ta throw us in a dungeon? Some host and leader you are bein', you judge us before you know our story. I don't see how this lot follows you ifin you treat everyone this way.[

Sam: 16/12/15 -- CMD 13 -- HP -11/44 
Friday March 8th, 2013 11:27:55 PM

Ooc- Oh snap, Dernock! The clan lord just got served!

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90  d20+13=30 ; d20+12=28
Saturday March 9th, 2013 3:27:09 AM

"Not. Going. To Happen. The way I see it, this is only going to end in one of two ways. Either I... and when I say I, that of course means me and my friends here, like I said, Either I walk out of here with your blessing, or I walk out of here over the corpses of your guards."

Bruagh pauses just a moment to let the threat set in.

"Now, your guards look like good, loyal dwarves, and I prefer saving my wrath for beings such as Duergar, Orcs, Giants, Demons, and Drow. I have never killed a Dwarf, but mark my words. Touch me or one of my men on our way out of here, and your guts will be smeared on my spikes here."

With that Bruagh turns around and begins walking towards the door they came in through. He is in no hurry as he does so, and walks with an air of authority as he turns to walk out the door. Bruagh hopes to blood will be spilt but knows there is little chance of that happening. Likewise, he refuses to be lead down into some dank hole to be slaughtered. As he is walking out if anyone moves to intercept him he will charge and Overrun trying his best to make it out the door and to his weapon.

Intimidate: 28
Readied Charge and Overrun: 30



Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+16=34 ; 5d4(4+1+2+1+3)=11
Saturday March 9th, 2013 7:12:51 PM

"Well, ya see Fifur... Me brothas here don't see it bein' too good an idea fer us ter go wherever "down there" is... An I happen ter agree wit' 'em, see, we ain't much fer followin' orders tha's goin ter get us killed.. I don't s'pose ye realize exactly who we are, an' now, I really don't care much ter tell ya neither."

Shonti looks around the room to each guard in turn, his focus ends back on Ironbane. The sorcerer's eyes look cold behind his mask as he glares into Ironbane's, before giving the Clan Lord his first, and last warning. He takes a step backwards, towards the door they came in through.

"Now... We're gonna walk outta here. I suggest yer let us go without any trouble, 'less ya want yer tent here burnt ter ashes an' fulla dead bodies. I don't condone kilin' a dwarf, but I ain't about ter be threatened by none either."

The bone-faced dwarf lets Dernock, Devlin and Braugh go first, slowly backing up to the doorway behind them. He keeps his glare locked onto the Clan Lord, both hands out in front of him as he does so. Shonti is ready to start a big fire if any of the guards move to stop them.
=======================================
OOC:
Intimidate: 34...
Walking slowly, and backwards towards the door. Facing Ironbane the whole time.
Ready Action: Cast Burning Hands in the direction of the most possible number of targets (non-friendly). Trigger is any of the guards (Or Ironbane) coming within 10 ft.
Burning Hands: 11 Fire Damage.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Saturday March 9th, 2013 9:07:45 PM

The masked dwarf lets out a heavy sigh. What is taking so long? Drop the message and leave. Unless that accursed gnome is still gone... he wonders to himself, adjusting his grip on the bow.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Sunday March 10th, 2013 8:58:46 PM

Urval, having put his weapons aside with the rest of the group, followed the main group inside. At hearing the clan lord order them to the dungeons, he just shrugs. " If you seek to put yourself in the way of our group we shall do to you what we have done to all others. From what i've understood, usually it ends badly for those who do."

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20=8 ;
Monday March 11th, 2013 12:54:53 AM

Shinto trys to hear more of the guards conversation but cant seem to focus. Instead he just takes another drink of rum.

DM Jeff O 
Monday March 11th, 2013 2:01:21 PM

In the waiting room (Terser, Oathbreaker, Shinto):

A a couple of wandering minstrels pass by the outside of the tent and you can hear the music as you wait for the others to return.

In the throne room (Devlin, Bruagh, Dernok, Shonti, Urval):

Dernock lets the clan lord know what's on his mind while Devlin puts up his hands and stands his ground. Urval appears unconcerned. Meanwhile, Bruagh attempts to threaten the clan lord, but without any weapons and with the clan lord standing behind a group of heavily armed dwarves, the clan lord doesn't seem to be too concerned. Shonti and Bruagh start moving towards the exit, Shonti a bit more cautiously than Bruagh. Shonti spots one of the guards who looks nervously at the clan lord as Shonti's eyes meet his.

The clan lord points at Bruagh as he turns and calls out, "You have some nerve! You show up here with your friend and with a message that threatens me and my family, then you tell me what you will do in my own clan?!? No, I will not sit idly by while I am threatened!" He sits down as he continues, "But in the spirit of the Stone Festival, I will not attack you here. Know that I have seen you now, and should you walk out that door, you will make an unending enemy of all of Clan Ironbane. Oh, and your small friend who I already hold will be the one to bear the brunt of punishment for all of you."

Sam: 16/12/15 -- CMD 13 -- HP -12/44 
Monday March 11th, 2013 2:38:04 PM

.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Monday March 11th, 2013 2:41:31 PM

ooc: checking in until something happens. gotta love that marimba music..

Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+5=12 ;
Monday March 11th, 2013 4:49:20 PM

Shonti stops backing towards the door, but keeps his gaze locked onto Ironbane. "We come here havin' never so much as heard o' t'is Stone Festival! We were asked ter deliver a message from one Clan Lord ter anotha, havin' never met, an' knowin' nothin' o' either o' the two o' ya's. Whatever bidness that message contained is between you, an' Clan Lord Rockbreaker. You say you have Sam eh? Then ask yerself this; what sense does it make ter take a wee little Gnome messenger for a threat an' torture 'im?"

He pauses for a moment to let the Clan Lord ponder over the wrongness of his own actions. The sorcerer then begins trying to reason with Clan Lord Ironbane

"Now, as I was sayin', We don't come here on direct orders from nobody. A courier sent from Clan Lord Rockbreaker came ter us in our home at Drakesmeade just afta we took it back from t'e Duerger. He asked us ter deliver 'is message for 'im, so he could get back ter 'is home an attend t'is festival wit' t'e rest o' 'is clan. Told us all about t'e Stone Festival, an how we should come an take some time off from killin' evil t'ings an huntin' down drow. Seemed like a good idea ter us, 'sides, how was we s'posed ter know what t'e letter said? We said we wouldn't open it, an' we didn't. No Dwarf in 'is right mind, or Gnome for t'at matta, would knowingly walk in 'ere askin permission ter deliver a threatenin' message ter someone in a position o' power such as yerself. Only a madman would so somethin' like 'at. Maybe we're mad fer tellin' ya how it's gonna be in yer own clan tent, but now we know you got our friend captive, I fer one ain't gonna be leavin here without 'im. Why don't ya release t'e Gnome ter us, an we can make t'is all go away, maybe even align ourselves wit' you an yours? Seems ter me now, t'at someone over in Clan Rockbreaker wants us all dead seein' as how we were asked ter deliver 'is threat ter you... Looks like we got ourselves a common enemy, an nothin makes allies better than a common enemy now does it? Give us our friend, it's in yer best interest Clan Lord Ironbane."

Shonti stops here, to allow Ironbane to consider his proposal.
============================
OOC:
Diplomacy: 12

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Monday March 11th, 2013 6:08:56 PM

The Oathbreaker kicks the dirt with his foot, quite bored. Better than explaining we don't have a message for the clan chief.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Monday March 11th, 2013 8:00:16 PM

Devlin nods as Shonti speaks. He tells the truth. We have no quarrel with you or yours, and anyone who would try ta set us against each other like this is only hopen' its weakens us both. He looks at the clan lord as he speaks. Let us talk this through, have your clerics read us for lies if you must. We mean no harm.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Monday March 11th, 2013 9:18:14 PM

Shinto kicks rocks and begins a horrible dance to the music. Stamping his feet and swingin his arms, takes another shot an begins creating his own words,

Grim...! GUARD! Nuffin in me way! Else we cut em down. 'Ere to save'a dah. Wiff Shinto an boys in town hey!

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Monday March 11th, 2013 10:34:37 PM

Bruagh stops with his back to the Clan Lord and lets him finish before calmly turning around. "I have some nerve?" The warrior cocks his head to the side and looks at Devlin with a bewildered smile.

"This pompous, self-entitled, silver-spooned pansy threatens a Dwarfkin, so named by a Stonewarden, with torture and punishment for delivering a message and yet, I am the one that has some nerve?"

Bruagh shakes his head before looking back to Ironbane.

"Where were you when when the ancient bridge near Riddleport was nearly completely destroyed by Duergar? Squabbling with your fellow Dwarves over some perceived ancient slight? What about when Riddleport itself was destroyed? Where were you when we were saving the Dwarven refugees from the pirates who attempted to enslave them? I saw you and your kind nowhere when we were coming to the aid of Dwarves. Maybe you can tell me where you were when DrakesMeades, an ancient stronghold that had belonged to Dwarves for centuries, fell to the Duergar? Better yet, where were you when my friends and I retook it?"

Bruagh's words now drip with venom. "Every step of the way my friends and I have sought to see our race united, under one banner, to see it Forged together as one to retake the Scab and our rightful place in it. And, you say I have some nerve. You must have some nerve to squabble among your people, as a petulant child, and claim the side of right. You act as an orc would, concerned only with war. I have some nerve?"

Bruagh calms for a moment. "Now let us talk, as Stonewarden to Clanlord. Bring my gnomish friend here and let us speak in a civil manner. Let us work together."

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Tuesday March 12th, 2013 12:23:36 AM

Ooc: pompous, self-entitled, silver-spooned pansy!!?? Love it Zach! Lol

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Tuesday March 12th, 2013 12:37:28 AM

The Oathbreaker tries his best not to smile as Shinto breaks into impromptu song, but his emotions betray him. "Is that to be our anthem now?"

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Tuesday March 12th, 2013 6:35:42 AM

Dernock couldn't have said it better and so frankly he doesn't. Instead he intersperses Bruagh's word with encouragement and support mainly through the occasional 'hear, hear' and perhaps a mumbled '....died for drakesmeade' towards the end.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Tuesday March 12th, 2013 11:14:41 AM

The mood is contagious, and Terser cannot help but share a smile with Oathbreaker.

The words are coming right along, but the dance needs a bit o' work.


Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Tuesday March 12th, 2013 2:13:41 PM

Urval smiles as well, letting the group handle the talking for now.

DM Jeff O 
Tuesday March 12th, 2013 3:36:59 PM

In the waiting room (Terser, Oathbreaker, Shinto):

The music continues to play, sometimes getting louder, sometimes softer. You can hear the laughter of some little children at time, and the cheering of the occasional drunk-sounding dwarf as well.

In the throne room (Devlin, Bruagh, Dernok, Shonti, Urval):

Shonti and Bruagh lay into the clan lord, giving as much as they have been taking and more. Shonti requests the return of Sam. Devlin supports peace and finally Bruagh starts to calm after his blistering speech. The clan lord still stands and looks each dwarf straight in the eye and does not say a word for a moment. He says, "You were at Riddleport? And DrakesMeades? My clan lost some good warriors there." He looks down in thought and continues, "My clan has long fought with those from the Underdark, and our being appointed hosts of this festival shows that claim. I do not want war, I have never wanted war. I want to unite these lands, as you claim to, to bring favor back to all dwarves."

He pauses, the looks back up and continues, "But then, how are you to explain this message? The message claims that your group bears responsibility for my daughter. I have no quarrel with clan lord Huran. We are allies, he would not betray my trust. I saw the message, and the seal is good. The message claims that you were involved with the kidnapping of my daughter and you know where she can be found. Why would clan lord Huran tell me these things about you?" You see an almost hopeful look in his eyes as he finally asks, "Do you know where she can be found?"

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Tuesday March 12th, 2013 4:05:12 PM

Dernock facepalms "Aye, we might know of her kidnappers, both the Drow an' the Duergar seem t'fancy that sort o' thin' an' that never goes well but it does really depend on who she is. Ya might wanna steel yerself fer some grief. Dernock carefully phrases.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Tuesday March 12th, 2013 4:23:16 PM

Bruagh's demeanor visibly calms and he approaches the Clanlord with outstretched arms. "I lost someone as well, my... uh... my... Her name is Tahni. We were coming here in hopes of finding information about where she was taken as well."

"She was taken by Necromancers in league with demons. I would guess they also have something to do with the disappearance of your daughter. They were seeking Dwarven women from good stock."

"I now understand why you mistrusted us so... and I apologize for the things I said. I see that you are a dwarf of your word, and I am sorrow for the losses you suffered at Riddleport. Let us work together and find our Dwarven Maidens. The only thing I ask, is that before we continue, you bring the Dwarfkin Gnome, Sam, StonedragonMcFisticuffs to us and let us call in the rest of our party so that me all might be set at ease."

Bruagh reaches an outstretched hand to the Clanlord to grasp as a symbol of solidarity.

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+9=15 ;
Tuesday March 12th, 2013 4:32:43 PM

Sam slowly opens the door leading back to the throne room. His crossbow trained forward. He sneaks quietly behind the clan lord and his guards. (stealth=15)

Although from hearing the last bit of conversation, the bard knows that his friends are there, he does not make eye contact as he quickly strafes around the clan lord. Now 10-15' in front of him, Sam keeps his crossbow trained on the dwarf. He jingles the jailor's keys with his free hand and then throws them at the clan lord's feet.

"You might want to free Wunus, the jailor. He let me out, gave me these keys, and then imprisoned himself. Not by his own will of course"

Sam lets any anger or embarrassment set in before continuing.

"You did a rather rash and stupid thing imprisoning me. I am an official of DrakesMeade." (pointing to his outfit) "I would almost be justified to put this magical dwarf's bane bolt through your stupid head! Believe me, I'm tempted!"

Sam's tone changes from being angry to exhausted. His crossbow is now slung over his shoulder.

"Why didn't you just ask me? You just assumed? I understand that you are worried about your daughter, Tali, but acting rashly is not going to get you anywhere. You disgust me. I'm through talking to you."

Sam slowly turns to the Grim Guard. His eyes stay trained on the ground. Shame is clearly painted on the gnome's face.

"I'm...sorry guys. I panicked. For the first time ever, I didn't feel that I belonged with you. I was always comfortable 'playing dwarf' without considering the sometimes violent and grisly...implications."

Sam pauses and finally drums up enough courage to look Bruagh in the eye.

"I won't forsake you again. I hope that you can find a way to trust me. I hope...you'll give me another chance."


Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Tuesday March 12th, 2013 7:23:57 PM

Devlin nods approvingly at Sam's rather stealthy appearance. Looks like I taught ye a few things after all. He says with a smile.

Devlin allows Bruagh to talk, he was always better at it. Taking a chance the Druid listens he tries to see the big picture from both sides. Once the formalities are out of the way he says. Perhaps we should sit down over a meal and discuss what both sides have found out. Perhaps one hold the key ta the others dilemma.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+7=12 ; d20+2=21 ;
Tuesday March 12th, 2013 10:31:35 PM

Maybe Sam cen help a bit ey? Whats takin em so long inside ye think? Shouldn've had much te talk 'bout wiffout Sam ye think.

Shinto trys to hear more than the music, but eventually gives up and continues to hum his Grim Guard tune while dancing, which slightly improves after another drink of rum.

Clap.. Clap.. Stomp.. Stomp.. a'one an'a two'afree an'afur. Swingin ax down,
Shinto screams as he brings his ax over his head an into the ground,

Grim Guard's at ye DOOR!

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Wednesday March 13th, 2013 12:53:31 AM

The masked dwarf shifts uncomfortably. "What do you think is going on in there?"

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Wednesday March 13th, 2013 2:30:21 AM

Ooc: busy day, long night... Shonti post coming in the AM...

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Wednesday March 13th, 2013 8:41:57 AM

Bruagh is visibly relieved to see his Gnome friend free.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Wednesday March 13th, 2013 1:42:14 PM

Urval ponders for a moment. "These messages you receive, are they often wrong, or do they often order you to kill the messengers? It seems that they should be treated with trepidation, and shouldn't be taken at face value. Any message that just says kill those who carry it seems to defeat the point of sending a message, why not just kill them when you give them the message?"

DM Jeff O 
Wednesday March 13th, 2013 2:07:35 PM

The clan lord looks up as Denock mentions the Drow. He replies, "No, I think not even they would do this. Sure, they would kill her, but not take her without telling me anything."

When Bruagh calms and speaks to the clan lord, he stands and grasps Bruagh's hand. "Indeed, I hope that we can work together."

When Sam appears, the clan lord does indeed look shocked. He sees the crossbow and his eyes flicker to the guards on both sides of him, who adjust their grips on their weapons, but do not move. He breathes a sigh of relief when Sam turns back to his friends and addresses them.

Finally, the clan lord sits back down. He addresses the group, "This is still no place for weapons, but I would that the rest of your group would join in, so I may tell my story. This is a place of peace." He gestures towards his guards who finally back down and relax their weapons. A few of them disappear into various folds in the tent. Two remain at the sides of the clan lord, but they are more relaxed and look more ornamental now. "Will the others of your group join us now? The weapons are not needed, and they will be protected by my clan."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday March 13th, 2013 2:35:03 PM

"I'll get them. The Grim Guard has to plan a meeting with the other clan lord."

Sam walks out to the waiting room and finds the remaining members of the group. He keeps the interaction as short as the smaller group allows. (He won't ignore those who want to talk, but makes no effort to start a conversation)

"Hey...the clan lord will speak with us. You won't need your weapons."

Sam tosses his nearly useless crossbow in a pocket after unloading the magical bolt. He heads into the meeting with the others.

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Wednesday March 13th, 2013 2:39:32 PM

"Sam.. You don't need anotha chance me friend, we never gave up on ya lad, jus' worried a bit about ya... I'll go get the others an' have 'em come in an' talk wit' us all.."

Shonti walks calmly through the door, and back through the tents halls to the "waiting room." Upon walking through the flap, Shonti see's his brother dancing horribly, and humming an odd tune while the other two laughing and going along with his odd routine.

"Shinto, Oath, Terser... We need ya's in 'ere ter talk wit' us. Sam's 'ere too, an so far, by t'e sounds of it, we got alot ter talk about wit' Clan Lord Ironbane here... Lay yer weapons down 'ere brotha's an come wit' me now."

Shonti approaches the guards in the room. "Watch over our belongin's eh? Seem's we got some important bidness wit' Clan Lord Ironbane, an he needs us all inside ter talk it out."

When they're ready, Shonti will lead them all back into the Throne Room and speak up. "We're all 'ere, Clan Lord Ironbane. Perhaps we can continue our conversation now? Seems we've all got quite a bit ter discuss..."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday March 13th, 2013 2:45:30 PM

Sam nods to Shonti,"Thanks Shonti."

The gnome joins Shonti as they gather the rest of the Guard.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Wednesday March 13th, 2013 4:34:15 PM

Terser breathes a sigh of relief that nothing untoward had happened to Sam. He catches him in a brief, but fierce hug. Don't ye go disappearing on us again, we worry. Then he sets his glaive carefully with the other weapons and heads to the interior on the assurance that everything is being handled diplomatically now.


Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday March 13th, 2013 8:42:27 PM

"It won't happen again Terser. I promise."

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Wednesday March 13th, 2013 10:32:05 PM

Seeing Sam walk into the room Shinto grins, Dont squeeze em to hard Terser. He might run way again. Hehe[b]

He takes a drink of rum an hesitates a moment before laying his precious ax up against the wall by Tersers glaive.

[B] Im notta monsser Sam, an I know now me cross'a line. Won' happen again lil buddy. Me word.


He follows the others, keeping at least one person behind him.
===========
Walking into the room Shinto immediately sets his eyes on the guards weapons.

I say ye drop yer weapons. If we all friends 'ere an we don need me ax, 'en ye don need yers.

Shinto stays back near the entrance to the room, hardly stepping through the doorway.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Wednesday March 13th, 2013 10:50:38 PM

Devin waits for everyone to gather in the room. He listens as the Lord tells the story of his kidnapped daughter.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Wednesday March 13th, 2013 11:25:04 PM

The Oathbreaker's jaw drops as Sam strides into the tent. He sits in shocked silence for a few moments before slowly unstringing his bow, storing the bowstring in his pack and strapping the wood to his back. The masked dwarf leaves the tent last, drinking heavily from his flask. The archer stands at the back of the hall, not joining the rest of the squad in front of the clan lord.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday March 13th, 2013 11:36:49 PM

Sam nods to Oath and then addresses Shinto.

"I'm glad to hear that brother. I think I understand. You were just angry and frustrated. It's hard to think clearly when in that state. I feel bad for running. I was scared and also not thinking clearly.".

Sam joins the others in the throne room. He listens to the clan lord's situation, eager to learn of the Grim Guard's next target.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Thursday March 14th, 2013 8:26:43 AM

Bruagh waits patiently for his comrades to enter the room.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Thursday March 14th, 2013 8:27:49 AM

Dernock shrugs with that reply and turns his attention to Sam. Glad I never caught ya on the wrong side o' the law. So many forms t'fill... He remarks and then glazes over as if recalling a rather terrifying memory.

DM Jeff O 
Thursday March 14th, 2013 4:31:31 PM

There are reunions as the group gathers together in the throne room. The clan lord watches each member arrives, appraising each one. When Shinto arrives and questions the clan lord's weapons, he looks over at the guards standing near him and says, "Oh, of course. Those are just, well a formality, if you would know." He says to the guards, "Relax. We are friends here." The guards look back and forth from the clan lord to the new arrivals and reluctantly place their axes on the ground. They are still well within reach, however.

The clan lord takes a deep breath and starts talking, "That my daughter, Tali, has been taken is clear. This is not knowledge that is unknown. I have attempted to keep it from being spread around, but word has gotten out. I am quite worried, especially that you come from clan Rockbreaker. She was promised to be wed to Kabur, son of clan lord Huran. A note from him says that he knows that Tali is not coming. It was to be a peace gesture, strengthening both our clans and our race in the Scab. Surely this would please the gods and lessen the curse on the Scab. But it appears this is not to be."

"I have heard nothing since her disappearance. I have no idea who could have her. There has been no ransom, no contact, nothing. She has not gone on her own, but this puts our potential peace on hold. Now that Huran knows, I do not know what he will do. He may take it as a refusal."

He turns and looks at the group as he continues, "But if he sent you along with this note, what does that mean? Why would he want me to capture and hold you? Why would he want to deflect the blame onto you? It would do him no good to capture her, she would be living with them soon anyway. This does not make sense."

He looks back down as he continues and gestures around him, "And this could not come at a worse time. While clan Ironbane being host to the Stone Festival and at the same time the Beast from Below appears to be strengthening -- clan Ironbane seems to be all but extinct. I think that perhaps this Stone Festival will be the last anyone sees of clan Ironbane, no matter what I do at this point..."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday March 14th, 2013 4:57:17 PM

Sam listens, thinks, and then speaks up,"I think the Grim Guard should pay the sender a visit. That is the only piece of information we know. I'm sure we can...get some answers from him."

Sam then addresses the clan lord directly,"I'll need the message that we delivered to you. I can definitely use it to our advantage if I take time to study the handwriting."

The bard confidently walks up to the throne and puts his hand out to receive the message.

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+12=16 ;
Thursday March 14th, 2013 6:25:01 PM

A thought suddenly hits Sam,"Do you have any older samples of Huran or his son's handwriting? I'd like to compare our message to theirs to see who actually wrote it". (Linguistics=16)

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Thursday March 14th, 2013 7:40:00 PM

Politics and subterfuge not being his forte, Terser awaits a direction and name of any who would harm dwarven kith or kin.

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Thursday March 14th, 2013 11:10:59 PM

Ooc: sorry, I'm out of town with no computer access and my phone keeps freezing when I'm trying to write my post... Will be back on track tomorrow evening...

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Friday March 15th, 2013 12:47:04 AM

Shinto nods to the guards; At least their is honor here.. as they set down their weapons. When the Clan Lord speaks of his missing daughter and how she was to be married to Huran's son. Shinto seems a bit confused.

Huran wouldn't steal her if she was goin ter be t'ere anyways.. Who else...

Ironbane; Sir; Ye t'ink sommone who didn want te two te marry might'ah takin yer Talli? Or maybe SHE didn wanna marry em' an left ter be wiff sommone else; or jus get away from all'a pressure. Does the lettah really say to hold us prisoners? What does it say Sam? An why us? We've done nuffin but good fer Dwarves of te Scab; an me Hearin Huran an'is clan wanna make Grim Guard his enemies...

Shinto snickers a bit after saying the last bit there..

Not a very smart Clan Leader; enemies of Grim Guard should do em'selves a favor. Dig ye own graves an jump in. It'd hurt less...

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+1=2 ;
Friday March 15th, 2013 2:46:21 AM

Devlin looks over the scroll with Sam attempting to help unfortunately the Druid is no help at all. He almost spills a mug of ale on the document in his blundering. Bah, if Tahni were here she would probably have a spell that could tell us much about this scroll. Realizing he mentioned a sensitive subject he looks at Braugh with a look of apology on his face.

When there is a break in the conversation Devlin asks the Clan Lord a question. If I may, I have left my companion outside the tent due to her unusual appearance and knack for eating any unattended food in sight. Is there a place nearby where she can rest and not be bothered for now?

Linguistics = 2

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Friday March 15th, 2013 2:49:32 AM

"Why would it need to be huran wanting to make us his enemies? Forgery is alive and well, and coercion exists as well. Perhaps someone is blackmailing him to have forced him to send the message. We've certainly gained several evil enemies, many of which want us dead"

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday March 15th, 2013 3:43:07 AM

Sam looks annoyed at Devlin, as he fumbles with the document. He becomes even more annoyed after his comment about Tahni.

"Be careful with it! Also, I don't need any spell to help examine documents! I'm a scribe. It's what I do."

Ooc to DM- Sam rolled a cruddy result as always. If the linguistics skill will come to use here, I want to use a hero point to reroll it. If there are no handwriting samples to compare it to, I obviously won't be rerolling.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Friday March 15th, 2013 4:56:24 AM

Dernock decides that the meat he bought earlier is getting cold and resumes eating.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Friday March 15th, 2013 6:38:50 AM

The masked dwarf steps forward, speaking quickly to his companions. "Unfortunately, I am well versed in clan politics. Is it possible the leader of clan Rockbreaker would want Tali out of the picture?" His mouth is a thin line as his pitch black eyes peer around the room. "Perhaps they are looking to start a war. Dominion over the Scab."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday March 15th, 2013 12:58:19 PM

Ooc-Or if I can take "10" on the linguistics roll, that'd be good too.

DM Jeff O 
Friday March 15th, 2013 2:35:32 PM

When Sam mentions visiting the clan lord, he replies, "No, I must deal with clan lord Rockbreaker. I thank you for your offer, but this is personal. Here is the note I received." He hands over the note to Sam:

Greetings good Clan Lord Irunbune. We know that your dawter has been taken. These dwarves who bear this message be the wuns that took her. Do with them as you please. Huran Rockbreaker.

Sam examines the note and can tell that it was written by someone with little writing skill. The Clan Lord has no other letters or notes from the Huran Rockbreaker.

When Shinto asks about Tali, the clan lord replies, "No, she was happy to be married. She liked that fellow from clan Rockbreaker, she did. There was this one little fellow, he was a sorcerer of mine a time back. Now he liked Tali, but he left a few months back to go on with his studies, so he hasn't been around here in some time."

The Clan Lord smiles when Devlin mentions his companion. "Oh, here at the Stone Festival, there be all sorts of crazy things to be seen. I'm sure whatever you've got can't be too out of place. You are certainly welcome to bring her in here, that is if the dwarves kids haven't dressed it up in some clothes and are playing war with it now."

When Urval mentions forgery, the clan lord points out the now-broken seal, "Ah, that be a good seal, I'm sure. And I think that Clan Lord be above bribery. That one be a stubborn one. If they held his son, he'd be more likely to attack than surrender to any sort of subterfuge. I don't think one would be able to bribe or blackmail that one. If I did, I wouldn't be sending my only daughter over to his family."

Oathbreaker mentions war, and the Clan Lord's eyes light up. "Oh, if he be wanting war, it's war he is going to get! I wanted this union for naught but peace, but after this festival..." He stops and looks down before continuing, "After we figure out how to deal with this beast in the caves, that is..."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday March 15th, 2013 2:57:29 PM

Sam reads the message and scoffs,"I have a hard time believing a clan lord would send such a poorly spelled message. This thing is written horribly. Something tells me that a third party might be involved. Who would benefit from the two clans fighting? Who doesn't want there to be peace?"

(To the clan lord) "I know that your natural reaction might be to fight, but that might be the goal and to the benefit of your enemies. I'd tread carefully if I were you. Seeking vengeance might hurt both clans."

(After hearing of the beast) "What beast do you speak of? What trouble is it causing?"

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+10=22 ;
Friday March 15th, 2013 6:27:00 PM

Devlin seems very interested at the mention of a beast in the caves. This beast causing you troubles? Be it natural or something more magical? If its something that belongs ta the natural world perhaps I could help ta calm it and see whats wrong. Devlin listens to any description of the beast and tries to figure out what it is.

Know (Nature) = 22

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+10=30 ;
Friday March 15th, 2013 6:41:39 PM

Sam listens along with Devlin. He applies his expert knowledge on things that claw/bite/absorb and dissolve you that also live in caves.

Dungeoneering=30 (nat 20!)

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Friday March 15th, 2013 7:28:53 PM

At mention of the sorcerer that left a few months ago, Shonti's head begins spinning into ideas that the sorcerer had turned his want to learn to harness his power and control it for good, into more of a ever-hungry mission for greater power. He knows that if this is the case, he may very well be one of the same necromancers that has taken Tahni, or could possibly be in league with them.

Shonti waits his turn in the conversation, then addresses the Clan Lord. "Ye speak of a Sorcerer 'at used ter be one of yer own eh? Say he left ter further 'is studies; why couldn't he further 'is knowledge 'ere? Somethin' ain't right 'round 'ere fer sure..."

Shonti ponders over this for a moment before going on. "Me instinct says 'at sorcerer might be yer problem. See, me bein' one meself, I know a t'ing er two bout our kind, an we ain't got ter study no magic; it runs through our blood. We ain't like t'em silly wizerds thinkin' 'ey can go round studyin' magic all t'e time an learn how ter do it. We jus' do it. So 'im leavin ter study sounds like a load'a elf ears ter me... Tha's my thinkin' yer Lordship. We want ter help out, any way we can. But it seems we gots ter find an angle 'fore we can do anyt'ing..."

Shonti stands at attention, the mask on his face covering any emotions he might have shown when thinking about a fellow dwarven sorcerer using his magic for evil.. He awaits the Clan Lord's response to his thoughts on the matter calmly.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Friday March 15th, 2013 9:22:19 PM

Ooc: busy day today, will have a real post later this weekend

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Saturday March 16th, 2013 12:34:59 PM

Still standing near the back with Oathbreaker, Shinto takes the last shot of his Rum while listening to the others talk with Ironbane. Shinto isn't one for political issues, "Well, me outta ideas. Yer daughter runned away or te sorcer ye tellin us bout took her. Me bruddahs know what tey talkin bout sir."

Shito opens his flask and gruffs when he sees its empty, capping it and letting it hang from his belt he walks towards the clan lord, stopping a few feet past the middle of the room.
"One thing I know, is how ter kill a beast. Ye say its b'comin a prollem fer ye. What it be doin? Where it be bein? An what IS IT?"

He turns around and looks to the rest of the group, his back to Ironbane, a smile paints his face as he finishes speaking.

"An most importantly, whass te reward fer killin yer beast?"

Shinto turns to face the clan lord, "We runnin low on gold sir..."

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Sunday March 17th, 2013 8:02:12 PM

A beast sounds like something we can deal with, and I'm sure we can all agree that it needs to be dispatched.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Sunday March 17th, 2013 9:58:54 PM

Bruagh awaits more information on the Beast.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Sunday March 17th, 2013 11:53:59 PM

Urval nods. "Perhaps he's more cunning then he lets on, or as sam mentions he's unaware of this message completely, and someone else sent it, perhaps with a forged copy of the seal. As for your beast, finally something were actually good at, where is it and what did it do?"

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Monday March 18th, 2013 8:14:30 AM

Yer runnin' low because ya drink so much rum! Ya should switch to somethin' cheaper like Brandy or Whiskey or heaven ferbid beer! Dernock points out.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Monday March 18th, 2013 10:09:13 AM

The Oathbreaker remains silent, his empty hands itching for his bow.

DM Jeff O 
Monday March 18th, 2013 5:06:20 PM

The clan lord listens carefully to everything that everyone has to say.

When Sam questions the sender, the clan lord replies angrily, "Who wants war? I certainly do not. Nor does anyone in my clan. Oh, we can bring them war, if that is what Rockbreaker wants, believe me! And after reading this note, I do believe that is what he wants."

On the questions about the sorcerer, the clan lord's eyebrows raise. He says, "No study? But he was good and reliable. He was always good to us and the clan. I cannot think that he would be involved, but I am quite sure that he said he needed to travel to study and learn more. He said that he was not sure if he would be back, but if he learned more that would help clan Ironbane, he would return to us."

He pauses a moment before looking directly at Shonti and continuing, "His name is Runus. Would you have heard of him?"

When others ask about the beast, the clan lord rubs his hand on his face. "It is a long story, but a sad story." He looks up and his eyes lose their focus as he tells the tale, "We are simple dwarves, but proud. We draw the iron from the land as we have always done. Our clan has been the best at bringing forth the iron, and it always has been. We seek the iron where we can find, sometimes tunneling deep into the ground. We have many different tunnels throughout our lands. But perhaps one time we tunneled a bit too far."

"There was a place, our sorcerer told us, deep within the earth that led to another place, another dimension. Things started coming out, but usually they were small, nothing more than pests. We continued our explorations down and past this portal, because the iron there was the best we had seen a long time. When the creatures came out, we dealt with them and went on. We even had a regular guard that stood near the portal to step on and deal with the things that came out. Our sorcerer told us other things could come through, but none had, so we were not worried. But one day our guard disappeared. Something had come through that portal that was much worse than anything we had ever seen before."

"Our sorcerer closed the gate, but the thing was already in our tunnels. We got out of the tunnels as fast as we could, but our clan still lost a number of good dwarves down there. The thing, well, it was not of this world. It was absolutely huge and could barely fit in many of our tunnels, but where it fit, it destroyed anyone and anything that came near it. It is like a spider, only so much larger. Walking around, it is taller than three dwarves. And in the larger caverns, it would stand on rear legs and reach up even higher. The strange thing has claws sharper than the best of the dwarven axes I've seen in my life. It is fast, smart, and utterly destructive. We sent one of my best warriors to deal with it -- when it attacked, it sliced the armor right off him like it was paper, then it chopped him into pieces."

"My sorcerer told me that it would leave us and return to its home, but it has not gone yet. It still terrorizes those lower caverns. It cannot escape yet, as the tunnels that lead down to it are not large enough. But guards have heard sounds that make it seem as if the creature is working on tunneling the way out towards us. If it finds a way out of those tunnels, it will destroy my entire clan in an instant. I know that you are great warriors, but I think that perhaps this creature is even beyond your abilities. It is not of this world."

When Shinto steps forward, flask empty, the clan lord gestures. A dwarf appears from behind a curtain, carrying a keg on shoulder and a mug in his hand. He opens the tap and fills the mug partway, then offers it to Shinto. The liquid looked dark and thick as it poured into the mug. He says, "We have little to offer in gold, but we do have some. These days we are a bit low, but if that beast is killed, I am sure it is sitting on what it has collected both from my clan and from others that have found their way down there. Our clan will be richer if we can get to that iron past the beast, and we can promise you more in the future, though that may not be enough to get you down there. And I cannot ask you to take on this challenge, that beast is not something that's going to be destroyed easily."

OOC:
The knowledge, nature check does not help in this case, the creature is not like anything that you would have encountered in nature.

The dungeoneering, with the awesome roll, does reveal a little -- creatures and portals of the like that have been described are known, but little is known of them. It is very likely that this is a creature that is native to another plane of existence, like the Astral or the Abyss.

Does anyone have a knowledge, planes?

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday March 18th, 2013 5:15:09 PM

Sam thinks about planer beasts he's come across in his studies. (Loremaster ability: Take 20 1/day for knowledge check. Knowledge: Planes= 30)

Ooc-"Does anyone have knowledge, planes?"

Answer-Yep! Auto 30 score should do it!

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Monday March 18th, 2013 9:10:24 PM

Devlin shakes his head as the Lord describes the creature. Nothing natural that beast be for sure. As Sam begins to talk about the creature the Druid smiles. Good ta have ya back with us lad. He gives the Gnome a pat on the back.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday March 18th, 2013 10:12:53 PM

Sam smiles at Devlin.

"It's good to be back. Someone's got to keep you dwarves in line!"

Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+8=22 ;
Monday March 18th, 2013 11:06:38 PM

Shonti listens carefully to the Clan Lord, hanging onto every word and thinking hard.

"Runus eh?" Shonti begins, thinking back to each and every caster he's met throughout his days. "I can't be fer sure, but t'e name doesn't ring no bells... If 'e was powerful enough ter close up a portal ter anotha realm, t'en 'e already knew a great deal in t'e arcane arts. Hard ter say what he wanted ter go off travellin' ter learn about. Sounds like 'e was a big help ter yer Clan Ironbane though, can't 'magine why he'd wanna leave ya. 'Specially wit' t'is beast runnin' amuck down in yer tunnels, ya'd t'ink he'd want ter stay an' help ya get rid o' it.... Any idea as ter where 'e took off to?"

He tries to recall whatever he may have read or heard about the beast in the tunnels. Shonti shares his thoughts and knowledge with Sam, hoping that working together, they may be able to come up with some ideas about the beast and how to bring it down. "Whatcha be thinkin' 'bout t'is beast eh? Somethin' serious, me thinks..."

Shonti turns on his heels, watching the guard bring Shinto a fresh mug of rum. He is absolutely bewildered at how a single Dwarf, his brother at that, can drink so much rum on any given day and still walk upright. "Yer goin' ter be to drunk ter walk 'fore we get through talkin' 'ere if ya keep 'at up brotha! I fer one ain't carryin' ya nowhere's, probly couldn't if I wanted to hehe."
==========================================
OOC: Not really sure why I even bothered, it's impossible for me to be smarter than Sam the Gnome... Even so, I had to try.
Knowledge Planes: d20+8= 22. Eh, not bad at all..

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Monday March 18th, 2013 11:36:28 PM

"If out group agrees, I think we would be happy to try and help with your beast problem. On one condition. You must send out feelers about the necromancers I mentioned before and see what you can find about Tali and Tahni. I am afraid wherever we find one, we will find the other."

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Monday March 18th, 2013 11:38:49 PM

"I agree with braugh, and I think we should be able to handle your problem."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday March 19th, 2013 12:06:39 AM

Sam lights up with Bruagh's suggestion.

"Nice call Bruagh! Let's get Tahni back!"

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Tuesday March 19th, 2013 2:08:52 AM

i know naught about other realms, but most things die of ye stick enough pieces of sharp metal in them. This beast will claim no more lives if we have any say.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Tuesday March 19th, 2013 3:32:32 AM

Yeah, never took any notice o' magick let alone much o' the deeper darker mysteries. Ya might wanna give us the run down on exactly what this other realms stuff mean. Fer a start I'm kinda fond o' my soul, lets me sleep at night Dernock warily asks.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Tuesday March 19th, 2013 9:18:19 AM

The masked dwarf clears his throat. "I think you all forget that this man's best warrior was beaten aside like a ragdoll. I highly doubt that we have the power to defeat whatever this may be." He looks around, his eye resting on a few members of the group. "Especially in such a... fractured state."

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Tuesday March 19th, 2013 1:36:07 PM

Hearing Oathbreaker out, Shonti is still optimistic and disagrees with him.

"Tha's one Dwarf, Oath... We're nine strong, an' a great team when we work togetha. Wit' careful plannin' an' a bit o' luck on our side, T'e Grim Guard could very well be t'is beasts downfall. It'll be no easy task I assume, but if anyone's goin ter do it, WE can."

DM Jeff O 
Tuesday March 19th, 2013 3:33:53 PM

Sam, aided by a little conversation from Shonti, thinks about what he knows about the planes and planar beasts. His mind runs through various creatures he has heard of, but he can't be sure he knows about this specific thing that's been described. From the descriptions, he thinks that the gate may have led to the Abyss, and therefore that the creature is from there as well. He knows that the Abyss is full of horrible and dangerous creatures, and many, many demons. He also knows that many creatures from that place can move between the planes relatively easily, so it is not quite clear why one would appear and stay. Many creatures from that place, especially ones that can quickly destroy dwarves, are likely to be able to difficult to hurt and damage. He thinks he can remember stories of massive hunters from that place, but he just can't quite put his mind on a name for the creature. It does sound like one of the massive hunters that usually preys on lesser demons, though -- and if it is in the shape of a spider, it is indeed very dangerous.

When Braugh mentions heading down to deal with the beast, the clan lord's eyes light up. "You would do that? I cannot promise that you will return. This is a dangerous thing. But yes, of course, I would do what you ask and more. You would forever have clan Ironbane as you ally, should be manage to defeat this monster. I will send word all throughout the festival, but I am afraid that few will know of necromancers in these parts. Perhaps someone will know of my old sorcerer, or where he has been." He nods to Shonti and continues, "He just said that he had to go work on his studies. I thought that he might be researching some way to deal with that creature, hoping to return and defeat it for the clan."

OOC:
Please let me know if you think that's not quite enough for a 30 on knowledge, planes. I don't want to just throw you a link with the monster info, but I do want to try and give a good in-character answer for a 30 (and actually the monster page doesn't have a lot more info there...)

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Tuesday March 19th, 2013 3:53:37 PM

Bruagh nods to Ironbane, "We will do our best against this creature... I ask for the same in our search for our girls. We are out of options in how to find them at the moment. We will handle your problem, you handle ours. Now if you can give us any maps and directions and patters and really... just any information you have about these tunnels and this creature, and have them written down so that we may study... it would be greatly appreciated."

Bruagh turns to the rest of the Grim Guard. "What say we get a good nights rest and enjoy some of the festival, then head out tomorrow near mid-day?"

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday March 19th, 2013 4:15:57 PM

As Sam tells what he can of the Abyssal creature, his hands go cold. He does his best to hide it, but fear is painted all over the gnome's face.

As he speaks, part of his mind leaves the group and recalls images of his waking dream in the caves of DrakesMeade. While the gnome frantically tried to activate the bomb, all went black around him. His hands transformed into something...demonic in shape. The voices spoke to him in the all too familiar, guttural language.

The bard's mind snaps back to the group as the visions leave him. He does his best to play it off, but no amount of Sam's acting skills can hide the obvious, external signs of his fragile mind. Sam forces a smile, as if to push the fear away.

"Let's enjoy the festival. We've earned it."

Sam eyes his selection of bolts after his suggestion. He moves his two bolts of demon bane to the front of his supply.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Tuesday March 19th, 2013 5:44:31 PM

As long as there's no danger of the creature popping up to surprise us, then good food and good rest would do us all good before taking it on.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Tuesday March 19th, 2013 11:55:18 PM

"Agreed, then we can go after the creature."

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Wednesday March 20th, 2013 12:15:52 AM

Shonti aids our Gnome friend in telling the others what he knows about the creature from the Abyss, filling in for him when his thoughts about the past get the better of him. He tries his best to get their attention and cover for him so maybe the group won't notice Sams unsettling sate of mind. Someone's gotta talk ter him... I'll save it for later, let the others go have some fun...

When Braugh mentions going to enjoy the festival, Shonti nods in agreement. "Yes, let's..." Hey say, before turning back to the Clan Lord. "Thank you sir. Please, do all you can ter find a means ter findin ' our friend, an' we'll see what we can do about dispatchin' 'is beast.. I'm glad we could resolve our differences upon first meetin' yer Lordship, we'll get ter t'e bottom o' all 'is soon enough, one way or anotha..."

Still thinkin' somethin's up wit' 'is sorcerer runnin'f like 'at... Maybe someone here'll know where he went? Can't hurt ter ask around a bit.. Shonti thinks for a moment, then bows to the Clan Lord. He is ready to exit the tent when the rest of the Grim Guard is satisfied with their meeting and is ready to go as well.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Wednesday March 20th, 2013 1:01:56 AM

Whiskey makes me angrey, beer an ale jus don 'ave te right burn te em ye know. Shinto winks at Dernock. He silently listens and takes the mug from the dwarf, Thank ye, itll do fer now.

Smiling when Braugh and the others talk about takin care of the beast. When oath shows signs of worry, Shinto shakes his head. I don care if its from hell er heaven, oceans er the Forges lava. Nuffins a match fer te ax's, arrows, spells am songs of te Grim Guard.

Shinto finishs his mug, and gets another and finally addresses the clan lord again.

We festivate te night. An Track ye beast down termorow. Probly affer midday tho. Its been a while since we gotter good nights rest. But... if Ye promise Braugh ye goin helpus find Tahni. Ye bettah do e'erting ye can. If not.... well.. Braughs meaner en me, even if he don like cuttin off foots

Shinto nods his head "matter of factly" and drains the second mug, getting a third, pestering the dwarf until the foam overflows.

an ye need ter get sum Rum..

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Wednesday March 20th, 2013 3:11:46 AM

Devlin is happy that the initial tension of the meeting has dissipated. Once the group leaves the tent he gathers up Raeb and enjoys the festival a bit. As the night lengthens he finds his thought drawn to the last few months and how little happiness there has been in the lives of this group. He takes a few moments to reflect on his past and enjoy the present.

If we are going for this creature lets make sure we are ready to meet it. Obviously it is something demonic, we should be well prepared ta fight it.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Wednesday March 20th, 2013 2:21:56 PM

The Oathbreaker makes off on his own, finding somewhere quiet to drink.

DM Jeff O 
Wednesday March 20th, 2013 2:24:31 PM

The Clan Lord bows his head and says, "That you would try this for me, I am humbled. For if you shall fail, I will know that my clan has ended and indeed all the Scab will be in great danger. The creature is quite easy to find. If you head down into the lower caves here, you will find but one passageway that leads back to a nearby mountain that belongs to Clan Ironbane. From that level, just go down, and you will quickly find the creature. You will be sure to hear its hard claws skittering on the ground long before you see it."

As the discussions continue about demons, Sam remembers that there are things in the Abyss that are not demonic... but are sometimes even worse because they feed on demons...

When others mention preparations, the Clan Lord stands and says, "Yes, indeed, you can stay here in our tents, we have plenty of room. Go now, enjoy the festival. Catch a maiden's eye, if you would. There is plenty of ale around, and plenty of entertainment. I would ask if you would leave your weapons here -- they will be taken care of, but weapons are frowned upon on the festival grounds."

"This man with the missing foot, what shall we do with him? If he is little more than a common thief, then it appears he has been punished enough, though I do not know where he is from. There are few of his race in this area, and none at the festival."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday March 20th, 2013 2:51:06 PM

Sam looks through his array of bolts and frowns. He has the distinct feeling that none of his magical bolts will help him. Hopefully his voice will aid the group in this upcoming fight.

The tiny bard joins the festivities in body alone. His heart is not into entertaining the masses this night. Too many things weigh on the gnome's mind: his abandonment and return to the group, his demonic visions, the abyssal monster, and Tahni...

"Where could she be? I hope she's ok."

After any conversations with members of the Grim Guard, Sam retires early. He has little energy or will to enjoy the festival.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Wednesday March 20th, 2013 4:04:42 PM

Terser examines his possessions in preparation for the upcoming fight, and decides that nothing will serve him better than his glaive, though maybe a potion or two would be of use.

He leaves the tent to stroll the festival grounds at random, partaking of food and ale when some aroma particularly tempted his senses. After eating and drinking his fill, he will return to sharpen his glaive and get a good night's rest without worrying (very much) about thieves coming in the night.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Wednesday March 20th, 2013 7:35:28 PM

Devlin looks at the prisoner as the question is asked and he frowns in thought. I believe he has been given his punishment and than some. I dont know much about crimes and punishment but he did try ta steal a message meant for you. No matter the content of the message, he was tryin' ta steal from you. I am OK leaving his fate in your hands. I have a question for you m'lord. The caves where we will find this creature. Are they natural or have they been worked by your craftsman's hands?

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Wednesday March 20th, 2013 11:14:44 PM

Checking in.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Thursday March 21st, 2013 2:00:59 AM

Urval mostly just waits around for the trip down below, not much interested in the festival.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d100=27 ; d100=14 ; d100=93 ; d100=60 ; d12=5 ; d12=7 ; d12=11 ; d12=10 ;
Thursday March 21st, 2013 2:18:40 AM

When the prisoner gets mentioned Shinto looks at the ground, Ye, .you decied Ironbane.

Shinto then goes out into th festival, quickly finding some rum and a few games of dice and cards
He losses two dice games, an one card. So, he won two dice and three cards. He mingles as he can, looking to tell of his recent GG accomplishments. In a general happy mood, the warrior relaxes and forgets his worries and duties for a time. Dancing and boasting to women.

He finally returns, hazardously stumbling into things, to the Clan tent and falls asleep, probably not waking for anything other than bein woke up with meaning.

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Thursday March 21st, 2013 3:02:34 AM

Posting from phone, sorry its all screwed up. I'll finish it and fix it tomorrow.

" Do wit' t'e thief what you will, mattas not to me. We will return, yer Lordship, hopefully sooner than later... And we'll have your monsters head!!" Shonti boasts a bit to theclan lord.

Before leaving, he steps forward to shake Ironbane's hand. [B] "Thank ye, yer Lordship, fer offerin yer help, in return fer our own.

May the Grim Guard and Clan Ironbane be a strong force for many years to come with our new allegiance."

After leaving the tent, Shonti

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Thursday March 21st, 2013 6:22:51 AM

Not sure if ya could really press charges now so... here's 10 GP, See to it that he get some crutches so he ain't stuck here when the festival ends and has enough atleast fer a bite t'eat. Tell him the Grey guard apologises fer the lack o' due process but maybe he should follow a more honest line o' work. Dernock instructs before handing Ironbane the pittance.

DM Jeff O 
Thursday March 21st, 2013 3:55:37 PM

Devlin asks another question of the clan lord about the caves. He replies, "Indeed, lad, the caves are all ours. There may have been a natural pocket here and there, but me own clan did most of the work. You'll see it as you go down, and as you step through the caved-in parts before they open up. The clan lord refuses the gold when offered by Dernock and says, "No need, there be plenty of churches here at the festival that will be sure he is taken care of. I've no idea why anyone would want to intercept any message to me, but it seems to me he would have done your group a favor if he would have stopped that message, you know."

The group wraps up their talk with the clan lord and heads outside. The festival is brighter and the merriment continues, completely oblivious to the happenings inside the tent of the clan lord. A few steps from the entrance to the tent, a dwarf falls flat on his face on the ground and burps before starting to snore. A couple thin elves walk by and point and laugh at him.

There is plenty of fun to be had at the festival. There is music and food galore. There are a few shows as well, from magical elves to amazing dwarven feats of strength. The gnomes laugh at both. There are more than a few games that can be played and Shinto quickly finds some. Each time he wins, the elves nearby give him a sideways glance, and he's sure that after he leaves the card playing booth that he sees the same elf at least two other times, possibly following him around.

As the sun starts to set, the crowd thickens even more and the place starts to really feel crowded, despite the large size of the plateau. Torches are lit and magical lights appear all around and the excitement and fun continues right into the night. After the darkness fully arrives, people start to gather around a stage near the clan lord's tent, where there is an impressive show of fire-eating done by a group of elves. Then a group of acrobatic dwarves show up juggling fire and swords. After they are done, there is a spectacular show of fireworks set off from behind the stage somewhere.

Once that show has finished, a few of those gathered start to spread out, but the hard-core revelers are ready to continue drinking and playing through the night.

OOC:
Any other actions at the festival/before night/preparations for resting/etc.?

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday March 21st, 2013 4:08:27 PM

Sam walks through the festival with the group. He doesn't participate, just walk. Once the sun sets, he goes to bed in whatever accommodations are provided. The bard prepares for a night plagued with nightmares.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Thursday March 21st, 2013 6:19:20 PM

ooc: If there's a room provided with a locking door, then no prep. Otherwise, will take a watch as normal.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Thursday March 21st, 2013 7:07:09 PM

Bruagh makes his way to his room and spends time alone. He thinks of Tahni and the coming battle with the beast. If the rooms do not lock he will take a watch, but otherwise catches up on rest and gathering his thoughts.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Thursday March 21st, 2013 7:50:31 PM

The Oathbreaker takes some time for himself, partaking in the fine dwarven ales before turning in for the night.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Thursday March 21st, 2013 8:37:32 PM

Dernock, dines, feasts and Drinks well into the night, making sure he's perpetually on the brink of a food coma. He still has yet to lose his habits as a watchman and continues to monitor anyone getting too carried away.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Thursday March 21st, 2013 11:44:48 PM

Shinto finds a place to sleep with his weapons close if at all possible, by his bedside set up like normal if hes able to.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Friday March 22nd, 2013 12:43:18 AM

As the festivities die down Devlin and Raeb make their way to the tent. He settles in for the night to reflect on the coming battles and gain some much needed rest.

Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+5=11 ;
Friday March 22nd, 2013 1:44:09 AM

Shonti asks around at the festival about a dwarven sorcerer named Runus. If he runs into anyone that knows of him, Shonti would try to get any information possible about him, mainly trying to find out his current whereabouts, and why he left his clan. After the festivities die down, Shonti would turn in for the night and try to get a good nights rest.

Diplomacy-11

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Friday March 22nd, 2013 2:44:01 AM

Urval ponders for the next day what they might fight against, not really interested in the festival, meeting up later with the group for the night.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Friday March 22nd, 2013 12:48:57 PM

When the group gets back together Bruagh mentions, "Now that I am no longer a Paladin of Domi, I will need to find a new way to have my attacks aligned with good. Anyone know of a good potion or scroll or spell that would do the trick?"

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday March 22nd, 2013 3:57:17 PM

Sam rejoins the group as he hears Bruagh's very, rare concern. The gnome chuckles a little.

"It's a big spider. And look at who was describing it: a guy who sits on a throne and doesn't carry weapons. No wonder he's scared. I think we can take anything apart if we put our minds and axes to it."



DM Jeff O 
Friday March 22nd, 2013 4:46:24 PM

Shonti starts asking about Runus at the festival. Most of the answers are negative, as few here know much about Clan Ironbane. Instead, he meets different dwarves from all around the Scab and different clans. The guards at the entrance to Clan Ironbane's tent do mention that they knew him, and always thought he was a little odd, but he was a sorcerer, so they never really trusted him, anyway. Neither of them have any idea where he might have gone to, but they were to see him go.

When the group prepares for rest, they realize that there are no "rooms" as such, really anywhere on the plateau. Instead, nearly every item of construction here is a tent or a small, temporary wood frame. The Clan Lord's tent is much larger and has a number of rooms that are simply different sections of tent, or even canvas walls that separate different sections under a larger tent covering.

Inside the section provided for the group are some primitive cots and bedding areas -- not luxurious by any means, but certainly better than any that the group has seen in some time. A watch is set and the group settles in for the night. There are brief interruptions and sounds of a few drunks throughout the night, but nothing major.

The sun rises the next morning and starts drying the dew on the ground. Various others are up and you can already smell food cooking as the vendors prepare for another day of fun and excitement at the Stone Festival.

OOC:
That's a 600xp for each for the Stone Festival (and for not starting a war with clan Ironbane, which was mighty close...)

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday March 22nd, 2013 8:08:56 PM

Sam packs his gear and quietly prepares for the battle ahead. He knows the company he keeps. He knows that they have never backed down or surrendered in the face of a challenge. They've never lost.

With great care, Sam dons his medal that he and the Grim Guard earned from retaking DrakesMeade. It serves not only as a badge of honor, but also a reminder: "No matter what adversary stands in the path of the Grim Guard, it surely will not stand for long".

"Time to dance, abyssal monster."

The gnome smiles, slings his crossbow, and joins the others.

Ooc to DM-There wouldn't have been anyone for Clan Ironbane to war with!

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Friday March 22nd, 2013 8:57:30 PM

Terser looks around at the vendors to see if there are any magical items vendors among the games and food. He remembers some of the divine magic that he had tried to learn, and if there is something to aid fighting an abyssal monster, he would like to purchase it. His thoughts are on par with Braugh's, and he would buy at least 3 of these potions if they are available. Something to boost his strength to assist cleaving through the beast's armor would also be acceptable.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Saturday March 23rd, 2013 12:54:22 AM

Shinto wakes to the noises of the of the afternoon and the midday sun overhead. He quicklyfinds some cold water to splash in his face and wet down his red locks and beard. Not worried about conflict he leaves his armor set up next to his axes and bag. Grabbing his gold sack he ventures, soberly with a purpose, into the festival looking for scroll or potion shop. Or even one that sells unique, rare or odd items.

Specific mentioning a abyssal monsters and the need for defending against and killing such monster. The paladin spell Braugh mentioned, and how to prevent or cure spiders venom.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21 
Monday March 25th, 2013 10:17:23 AM

The Oathbreaker stops before going to bed, swaying gently on his feet as if he was being pushed by a gentle breeze. WIth a hiccup, he turns to Braugh and mumbles, "I don't even think we should be doin' this. *hic* We're not what we once were. I fear this creature may be too much for the likes of us." And with that, the masked dwarf collapses fully clothed onto his bed.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Wednesday March 27th, 2013 3:15:09 PM

Devlin spends an hour in the morning preparing his spells for the day. He focuses his thoughts on the battle to come and does his best to let the stresses of the last few days wash out of his body.

Spell List Highlight to display spoiler: {
Lvl 0 Know Direction, Create Water, Resistance, Flare
Lvl 1 Cure Light Wounds, Faerie Fire, Magic Fang, Produce Flame
Lvl 2 Barkskin, Delay Poison x2, Bull's Strength,
Lvl 3 Snare, Daylight, Neutralize Poison
}

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Wednesday March 27th, 2013 4:31:28 PM

Shonti rises to the new day with the rest of the group and dons his mask first thing after waking up. After glancing around the room through the eyesockets of his Duergar bone face, he wraps his charasmatic headband around his head next. The Sorcerer then turns his ring on his finger a few times, reminding himself of the many many times it has offered him protection from getting slaughtered by an opponents weapon. Shonti unravels his cloak, and wraps it around himself and buttons it around his neck, letting the rest of it hang free; he pulls the hood up over his head. Lastly, before stepping out of the tent, Shonti straps his Handy Haversack onto his back, and finally feels ready for the day.

I just hope this isn't our last... Shonti thinks to himself, trying to mentally prepare for the task at hand. "Brothas... When we're all ready, I say we head on out.. T'e sooner we get ter t'is beast, t'e sooner we can return ter searchin' fer Tahni... I'm ready when you all are."

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Thursday March 28th, 2013 4:02:26 AM

After a full belly and and long sleep, Dernock stretches and slowly gets out of bed, now properly rested and ready to arrest destiny and detain it for further questioning. I'm ready, finally got all the rest I needed

DM Jeff O 
Thursday March 28th, 2013 1:57:21 PM

The group starts out the morning and the festival continues all around them. Searching the festival for any sort of magic or potion shop ends poorly: there are various craft shops and a few novelty weapon shops (wooden swords and the like), but nothing for serious adventurers. There is an ironsmith, but he has just iron decorations and small trinkets.

In the middle of the afternoon, there is a cry from near the edge of the plateau. At first, it seems to be just like many of the other cries throughout the day, but you can hear an edge of fear in it. Those who are outside look and can see a number of people pointing up into the sky. There are a number of figures approaching quickly from high above and the crowd is already starting to move away in fear. The figures are still a good distance away, but they are clearly large, with wide, hooked wings. Even from a distance, the roar of one of the creatures can be heard. They are dark colored and look like dragons!

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday March 28th, 2013 2:45:19 PM

Sam glares into the distance to try to identify the type of creature that is spreading terror. (knowledge: nature= auto 20)

"Whatever those things are, they're too close to the festival already. We need to draw them away from the defenseless."

He instinctively grabs his crossbow and loads a cold iron bolt. Although the weapon is weak at best, it is all he has. The gnome runs towards the flying monsters in hopes of drawing them towards the Grim Guard. He hopes their presence or projectiles will do the trick.

Once far enough away from the tents, the tiny bard readies his crossbow.


Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=26 ;
Thursday March 28th, 2013 3:18:18 PM

(Perception 26 to ID the color and size of the dragony things)

Civilains! Into the caves! Guards, grab your weapons and cover the retreat! Grim Guard, assemble!

Noticing Sam preparing for the worst, he calls out in a calmer voice. That pinshooter won't do you any good. Your real weapon will be your words, they may not intend to attack.

OOC: This all could change depending on the color of the dragons. If they're shiny, there will be a much different reaction.


Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday March 28th, 2013 3:21:10 PM

Sam shoots a quick look back to Terser,"It'll draw their attention, so YOU can kill them...I hope."

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 84/90 
Thursday March 28th, 2013 4:46:31 PM

Bruagh sighs, exhaling sharply. "Nothing is ever easy... even preparing for a mission."

The Dwarf cracks his knuckles, then his neck, then grabs his axe and moves in the direction of the threat.

Oathbreaker (Ian) 18/13/14 - 49/49 - CMD 21  d20+17=22 ;
Thursday March 28th, 2013 5:36:21 PM

The masked dwarf stumbles out of his tent, clutching his pounding head. As the cries go up about the approaching figures, he groans, placing his lenses over his eyes as everything comes into focus. The Oathbreaker runs forward, brandishing his bow and muttering the secret word to activate its shocking power. "What are we dealing with? he grumbles as he approaches his allies. (Perception: 22)

Shonti AC16/T13/F14 - CMD14 - HP46/50........ Spectral Hand HP 4/4  d4=4 ;
Thursday March 28th, 2013 7:49:07 PM

Looking to the sky after he walks out of the tent and see's people pointing upwards, Shonti spots whatever this is flying towards the festival. He steps back inside of the tent, turns around, and yells out, "Guards! Arm yerselves an' protect yer Lord an' Clan Ironbane! We've got some nasty lookin' company flyin' in from above! The Grim Guard will handle the enemy!"

Shonti walks back outside of the tent, and catches up to his brethren at the rear of the Grim Guards formation. He pulls a scroll case out of his Handy Haversack and opens it. The Sorcerer reads the inscription on the scroll aloud, placing the empty scroll case back into his Handy Haversack. When he finishes reading it, a ghostly hand shape materializes beside him from a part of his own life force. "Grim Guard! Pull together in a tight formation! I'm gonna speed ye all up, we'll get this over with quick!" He announces to the group, getting ready to fish yet another scroll out of his Handy Haversack.
==========================================
Actions:
Move: Pull scroll case out of Handy Haversack
Standard: Cast Spectral Hand from scroll.
Hit Points lost in creating Spectral Hand: 1d4=4 Hit points for the Spectral Hand

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+10=27 ; d20+13=16 ;
Thursday March 28th, 2013 8:24:40 PM

Devlin scans the skies with the rest of the group attempting to figure out what it is that is headed towards the group. He has Raeb stay close and runs through his spells mentally to see what he has available. Careful lads and try ta stay together. If there's three they probably hunt like a pack. Single out and than attack.

Know (Nature) = 27
Perception = 16

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Thursday March 28th, 2013 11:42:27 PM

Well, once again I'm fully out o' mah depth. Dernock murmurs before converging on the group. i'm assumin' that these dragon be uninvited guests? Maybe we should be offerin' a more welcome reception? it's not like there ain't plenty o' food t'go around. Otherwise I'm wonderin' if this be part o' the big conspiracy fate has against us. Dernock asks i'm just wonderin' if we should assume they're goin' t'be eatin' dwarf when there's plenty o' lamb, cattle an' goat t'go around He concludes.

Shonti AC16/T13/F14 - CMD14 - HP46/50........ Spectral Hand HP 4/4 
Friday March 29th, 2013 3:45:27 AM

"I don't think them are dragons lads. Dragons are typically loners an' 'eres a few of 'em flyin' in... Somethin' tells me these creatures came outta 'at portal to the abyss. Prepare ter killem!"

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Friday March 29th, 2013 5:12:29 AM

Urval looks up at the call, and upon seeing the approaching winged reptiles grins and pulls out his holy symbol, focusing on it as he awaits either fight or talk with the approaching creatures.

DM Jeff O 
Friday March 29th, 2013 1:22:23 PM

As the group of flying creatures approaches, Sam and Devlin quickly identify the creatures as Wyverns, horrible flying dragons that are evil-tempered and just plain mean. A number of them have been known to be around the Scab, and they normally attack just to get food.

The bellowing of the wyverns continues as they near the plateau, and the screams of the women and children ring out as more people recognize what is happening. A number of dwarves have stepped forward, but none are armed. A group of elves form up in a line near the target shooting area, armed with the small bows and feeble arrows from the game. Clan Lord Ironbane's tent explodes with activity as his guards appear with axes and other weapons. The clan lord himself appears as well with a large helmet and an axe in each hand. He yells out, "Not during MY festival!"

As the wyverns approach, their dark blue color can be seen more clearly as their wings flap loudly. One swoops up, then dives down towards a dwarf near the edge of the plateau, but its claws close on nothing but air as it screams when it passes by. Another lands on the plateau near the other end, by the entrance to the plateau and it looks around, apparently picking out a meal. The clan lord and a number of his guards take off at a run towards that one. Another screeches directly above the group as it looks around, trying to pick out where to attack next...

David W 
Friday March 29th, 2013 2:47:24 PM

As the group rushes to meet the hungry wyverns, they find themselves in one of the many "dining" areas of the festival. The strong smell of stew and meat wafts through the air. The Grim Guard should have little trouble drawing the group of wyverns to a fight in this location.

The first thing the you see is a small red and white, striped serving stand. The stand is covered only on its top. Tables with pots of meat, stew and bread line three of its sides.

Just to the south of the stand is a large tent. Multiple flaps have been tied so that the inside remains open to the Scab's warm, dry air. A large assortment of cooking/food preparation stations and storage areas fill the tent.

Tables that normally seat six, hungry individuals fill the void just east of the stand. The stools, either upright or knocked over, are now vacant for obvious reasons. Plates of food and mugs of ale remain half-finished on the tables.

Perception DC=20 Highlight to display spoiler: {The sound of children crying and calling to each other in Dwarven can be heard from the tables farthest from the group.}

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Saturday March 30th, 2013 12:08:22 AM

What the... Shinto starea and shakea his head in disbelief. Knowing he is useless against anything that can fly. But still, thw warrior wifhin arms himself, ax and shield, standing toward the back of the group,

This could be bad lads..

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=31 d20+5=20
Saturday March 30th, 2013 3:03:46 AM

Devlin advances cautiously toward the incoming creatures with Raeb close behind. Taking shelter behind the food stand he wait for the creatures to get closer before acting. Careful lads these thing have a poisonous sting and a vicious bite.

Devlin moves to M,5
Raeb moves to N, 5

Devlin Perception = 31
Raeb Perception = 20

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=15 ;
Saturday March 30th, 2013 12:31:55 PM

Move to L10

Shonti AC16/T13/F14 - CMD14 - HP46/50........ Spectral Hand HP 4/4  d20+1=10 ;
Saturday March 30th, 2013 1:03:49 PM

Shonti fishes out yet another scroll from his Handy Haversack, and begins to cast the spell inscribed upon it. He knows he needs to get in there and kill these things, but also that he has to stay here and cast haste for the moment. "Stay within 30 feet of eachother for now lads, or my haste won't take effect on ye!"
==============================
Actions:
Move: Pull scroll case out of Handy Haversack.
Standard: Cast Haste from the scroll.
Haste Effects Shinto, Braugh, Oathbreaker, Dernock, Sam, and Terser if possibe. IF can't effect Terser, then effect Shonti.

Haste:
When making a full attack action, a hasted creature may make one extra attack with one natural or manufactured weapon. The attack is made using the creature's full base attack bonus, plus any modifiers appropriate to the situation.

A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves.

All of the hasted creature's modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject's normal speed using that form of movement.

Edit: place Shonti at K,1. I'm assuming since I used my move action to pull out a scroll that he would have to be ay a square on the edge of the map right?

David W: Yep. You can still make a 5' move though.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Saturday March 30th, 2013 8:58:20 PM

I never got an email with the map, if you could please post a link here ;). But Shinto will stand right in front of his brother, Shonti. Two reasons, get affected by haste and make sure nothing gets to Shonti to prevent the casting. Ax and shield in hand.



Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED  d20+10=25 ;
Sunday March 31st, 2013 7:36:56 PM

After being hasted, Bruagh hears the childrens cries and moves to get in position to have the Wyverns attack him as far away from the group, and children, as possible.

Perception: 25
Start at anywhere close tnought to be hasted then Double Move to B,28.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Monday April 1st, 2013 2:31:31 AM

Urval, seeing some wisdom on preparing the group before they scatter, holds up his symbol and recites a small prayer, blessing the party, before moving to O5 and holding.

OOC: Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects. 50' radius, unlimited targets.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22  d20+8=11 ;
Monday April 1st, 2013 6:20:11 AM

Dernock looks to the others and feeling his heart pound that much faster, runs along the edges of the the tables being set up with his Axe and shield drawn. I thought Dragons were supposed to be bigger he shouts.

Moving V6 to T18
Perception:11

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Monday April 1st, 2013 6:07:39 PM

Im not able to pull the map up.. Shinto moves to put himself in front of his brother, between Shonti and the Wyvrens. Not sure which square.

David W  d20+18=23 ;
Monday April 1st, 2013 6:19:50 PM

As the Wyverns rapidly descend on the festival, sounds of combat can already be heard from the Clan Lord's group. Arrows and axes are met with claws and teeth as all fight to survive. The group joins in a battle cry as one of the guardsmen is clenched by the powerful jaws of a wyvern. Dwarves charge and fire arrows in desperation to free their brother.

The Grim Guard has similar, impending problems of their own. Three wyverns quickly drop towards the party. The buffet of food, both prepared and raw-still-breathing, are irresistible to the blue skinned beasts. Members of the group cast spells and find their places in preparation for the battle.

Dernock is greeted by a small, dwarven boy who runs to him from under the table ahead. He is dressed in a knight costume and holding a wooden sword and shield. The boy wraps his arms around Dernock's leg. (Dernock now has grappled condition. CMD=28) The boy points to the northern most table and cries,"My sister's over there! Help her mister!"

A cute, dwarven girl is easily spotted under the table (K21), as her bright pink, princess costume serves as the worst camouflage in the history of all the Wold. She is sobbing and in the fetal position.

Bruagh gets his wish as a wyvern barrels down on him.

This starts round 1 of combat. Please feel free to metagame and look up the wyverns stats and ABILITIES. No wyvern is currently reachable by melee, but soon will be. Make sure you are specific with ready actions. Map is emailed.

wyvern #1- headed for Bruagh at 30'
wyvern #2- headed towards table area at 40'
wyvern #3- headed towards southwest at 50'


Dernock Uristson HP 44/44 AC 22/15/19 CMD22  d20-1=12 ;
Monday April 1st, 2013 9:00:17 PM

Lad. I can't help yer sister until ya let go o' me leg. I can carry ya on mah back if it'd make ya feel safer but we have t'hurry. Dernock urges.

OOC: CMD 28?? Is this kid on steroids???
Diplomacy: 12

David W: April fools! Dernock is free to act. I'm so funny...

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Monday April 1st, 2013 9:43:45 PM

OOC: Not going to lie.. the last map really confused me. Based on the map I thought Bruagh was N/E of all of the tables, but now there is a girl even further N/E under another table? Also, where is everyone else? Sort of confused. Sorry about all of that though.

David W: You are "BR" on the map. You are alone at the NE portion of the map. The girl is SW of you. You are standing between the wyvern and her. Please re-declare your placement if needed.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Monday April 1st, 2013 9:55:52 PM

OOC at dinner, post when I get home, after midnight probably.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=28 ; d20+7=18 ; d20+15=33 ; d10+8=15 ;
Tuesday April 2nd, 2013 12:14:33 AM

assuming a 28 let's me see the bright pink dress and the boy pointing

Terser takes his piece of meat and runs forward close to the wyverns. He throws the meat at the beast, hoping to draw its attention away from the girl in the pink dress.

single haste move to L22, attack roll to throw meat 18. If it swoops in, AOO before it hits me.
AOO hits AC 32 for 15 slashing damage




Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d3=3 ;
Tuesday April 2nd, 2013 12:54:11 AM

As the three creatures close with the group Devlin closes his eyes and concentrates on drawing the very forces of nature to his aid. As he mutters the air begins to shimmer and shift and beings made of wind begin to coalesce. Raeb stays at the Dwarfs side a snarl on her face.

Actions:
Drop Daylight to cast Summon Natures Ally II (Full Round Action)
Summon d3 Air Elementals = 3
Raeb Hold

Spell List Highlight to display spoiler: {
Lvl 0 Know Direction, Create Water, Resistance, Flare
Lvl 1 Cure Light Wounds, Faerie Fire, Magic Fang, Produce Flame
Lvl 2 Barkskin, Delay Poison x2, Bull's Strength,
Lvl 3 Snare, Neutralize Poison
}

David W 
Tuesday April 2nd, 2013 3:19:14 AM

I resent the map. Those who posted are welcome to repost. If you are happy with Monday's post as round 1, please indicate it in Tuesday's post and I will count it.

Shonti AC16/T13/F14 - CMD14 - HP46/50........ Spectral Hand HP 4/4  6d6=21 ;
Tuesday April 2nd, 2013 1:13:53 PM

Shonti moves forward towards the closest table, but doesn't quite make it there yet. He steps slowly compared to his hasted brethren, but with purpose. As he gets near the food stand, the sorcerer begins swirling his hands around in a sphere shape. He shouts "Back off you beasts!" as he stops swirling his hands and points to the center wyvern. A tiny blue light shoots forth from his fingertips towards the wyvern, exploding in a shocking blue ball of lightning that engulfs the beast when it reaches the blue dragon.The ball of lightning fades into nothingness just as quickly as it erupted around the wyvern. After the magic stops, Shonti turns to Shinto. "Get in there brother, Kill those beasts!!"
================================================
OOC: Everybody who was hasted, don't forget your bonuses from that. Also, everyone remember our Bless bonuses!!

Actions:
Move: 20' to K,5.
Standard: Cast Fireball at the coordinates for Wyvern 2.. Use Elemental Bloodline to change that to shock damage and electricity spell descriptor.
6d6=21 Shock Damage to W2. Reflex Save DC=19 for half.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Tuesday April 2nd, 2013 4:51:14 PM

Bruagh takes a defensive stance and clangs his axe against his shield trying to get the attention of Wyvern 1 and Wyvern 2. "Someone get that girl away from the battle!" he cries to his friends.

Full Round Defense. +4 to AC... effective AC 28 this round. Make that 29 with Haste.

(That only applies if they are still 30ft up in there air... if not, Bruagh would charge Wyvern #1.)

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Tuesday April 2nd, 2013 4:52:45 PM

Sam moves up 5ft and begins calling out to inspire his allies. "Leave no doubt to anyone who stands here today, who we are... We are the GRIMGUARD!!!"

Inspire Courage Round 1 (+2 to well... most everything.)

(Posting for our good ol' Assistant DM)

David W:That's ex-good ol' Assistant DM to you! Matt's taking over now that I'm a DM.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Tuesday April 2nd, 2013 5:46:44 PM

OOC: I'm good with where Devlin is at. Yeah, going to be ADM for you guys. As long as that's OK with you. No wait they said to take charge and not show fear to the PCs. I'm your ADM and your going to like it. Shoot was that too overbearing, sorry if I hurt your feelings. :)

Thanks to Dave for being the proverbial glue that kept us running smoothly, hopefully I can do the same.

Good luck with being a DM for Humbles Ford.

David W: Thanks Matt. I already told Ken about yesterday's mishap. Free pass for 4/1.

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Tuesday April 2nd, 2013 7:50:06 PM

OOC Standing by yesterday's action which wasn't done on April's fools from my point of view...um, SO THERE!

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21  d20+11=26 ; d8+3=9 ; d6=1 ;
Tuesday April 2nd, 2013 7:56:48 PM

The Oathbreaker strides forward silently, bringing his sparking bow up to face the wyverns. Taking careful aim, the masked dwarf launches an arrow at the lizard.

--------------------

Move action to Q15
Attack w/ longbow: 27
Damage: 9+1 shock
Adjusted AC to incorporate haste bonus as well as Ring of Deflection bonus I had apparently forgotten to add...

EDIT : Attacking W3

Dernock Uristson HP 44/44 AC 22/15/19 CMD22 
Tuesday April 2nd, 2013 9:01:20 PM

Dernock grabs the boy by the arm and thrust him in Shonti's direction Lad I need ya to run over there right now, ya here me He commands. Dernock then runs to the table (K20) [B]Lass, I'm here to help.[B] he gestures to pick her up before getting ready to run towards Shonti

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Tuesday April 2nd, 2013 10:24:00 PM

Urval ponders the battlefield for a moment, seeing the trapped girl and the impeding doom, and thinking quickly readies a action to blind any wyvern that attacks any civilian target.

OOC: as above, DC for blindness is 16, and has a range of 160'

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Tuesday April 2nd, 2013 11:20:30 PM

Shinto grins as his brother sends a shocking ball and quickly nods and barrels forward, chanting along with sams final words, Grim Guard!
Shinto makes his way towards the battle, to I,16


David W  d20+10=22 ; d20+10=12 ; d20+5=23 ; d20+5=9 ; d20+6=10 ; d20+5=19 ; d20+5=9 ; d20+10=27 ; d20+5=23 ; d20+5=23 ; d20+10=29 ; d20+16=30 ; d6+4=6 ; d6+2=8 ; d6+2=6 ; 2d6+4=12 ; d20+5=17 ; d4=2 ; d20+9=24 ;
Wednesday April 3rd, 2013 3:00:05 AM

NEW DM DISCLAIMER: I picked a tough first battle (rules wise) for myself. This post took forever to complete! I will be doing the best I can between flying, 3D movement, and grappling rules to do this right. "Post private to DM" if you think I'm off on my rulings. I can always edit my posts.
--------------------------------------------------------------------------------------------------------------------------------------
Sam shouts out to inspire the Grim Guard as the battle commences. He joins Devlin, Raeb, and Urval near the serving stand. Devlin begins summoning some much-needed assistance.

Bruagh charges forward to the awe of all viewing this encounter. The dwarf, whether fueled by concern for the innocent or pure bloodlust meets a wyvern (W1) head on. The experienced fighter assumes a defensive stance as the creature strikes. With weapon and shield, Bruagh fends off all of the attacks. The unsatisfied wyvern climbs after the failed assault. (hit AC 22,12,23, and 9)

Shonti starts off the battle by launching a ball of electricity at an approaching wyvern (W2). A spark of electricity arcs between the beast's snout and mandible which lights up its mouth and causes it to roar with pain. (reflex=10 failed for 21 damage)

Dernock, Terser, and Shinto rush to the aid of the children. The boy follows Dernock's orders and passes Oathbreaker as he seeks cover. The "princess" crawls to Dernock's side as the wyvern (W2) dives towards the central group. She screams and crawls under the next table (K18). Urval casts blindness on the wyvern, but the monster resists. (fort=24)

Seeing the girl climb to cover, Terser turns and readies his longaxe. The axe strikes the dragon the second before it attacks him. (15 damage) The combination of shock damage from Shonti and Terser proves too much for the 1 ton beast as it is forced to land next to the dwarves! (fly check=9 failed)

The vengeful response from the grounded wyvern proves to be devastating. Terser is struck in his left arm by the poison-barbed tail and a wing to the face! (hit AC 27 and 23. Terser takes 14 damage. Fort DC=17 or take 2 Con damage/round for 6 rounds. Cure with 2 consecutive saves.)

Dernock is rewarded for his caring heroism with a wing to the leg that is followed by a clenching bite that grapples his torso! (hit AC 23 and 29. Grapple CMB=30. Dernock takes 18 damage and has grappled condition. CMD=23 to escape.)

Oathbreaker finds a central shooting position as he eyes his victim. He let's out a slow breath as his electrically charged arrow is released and strikes a passing wyvern in the throat. (10 damage to W3)
--------------------------------------------------------------------------------------------------------------------------------------
ROUND 2

Wyvern #1 at 10' on a SW heading and unharmed and out of melee range

Wyvern #2 is grounded/grappling and at 37 hp

Wyvern #3 is at 50' on a NW heading and at 63 hp


Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+6=21 ; d4+1=5 ; d20+10=29 ; d4+1=5 ; d20+17=35 ; d20+17=24 ; d20+17=35 ;
Wednesday April 3rd, 2013 4:49:18 AM

Devlin opens his eyes as three Air Elementals appear hovering above the food cart. Vague outlines of vicious birds of prey can be seen though their wings are just a blur of wind. With a torrent of backwash that nearly topples the cart the Elementals fly towards separate targets.

Elemental 1 rises 40 feet in the air before rushing past W3 slamming it in the flank as he does. He ends his flight 50' in the air over the food tent.

Elemental 2 rushes towards the fight in the middle of the food court and slams a torrent of air into W3's back leg crumpling the flesh.

Elemental 3 Rush to help Bruagh it speeds through the air trying to catch up with W1.

Devlin mutters a few more words and his right hand is encased in flickering flames, he sets his sights on W3 and waits for it to come closer. Raeb as always stays by his side.

Actions:
Elementals summoned to (E3)M7, (E2)N7, (E1)O7 (10' off the ground)
Devlin cast Produce Flame

E1 Rise 40' and Move to AA,7
Flyby Attack to hit W3 (Causes AOO)
To hit = 21 Dam = 5
Fly = 35

E2 Charges W2 (Moves to N, 18)
To Hit = 29
Dam = 5
Fly = 24

E3 Flies to F18
Fly = 35

Elemental Stats:Highlight to display spoiler: {
AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size)
hp 13 (2d10+2)
Fort +4, Ref +6, Will +0
Defensive Abilities: Air Mastery (All flying creatures are at -1 To Hit and Dam vs Air Elementals)
Speed fly 100 ft. (perfect)
}

Dernock Uristson HP 26/44 AC 22/15/19 CMD22  d20+9=13 ;
Wednesday April 3rd, 2013 4:52:33 AM

ARGGGH! Nooo! Not the Waist! Not the Waist! Get it off! Get it off! Get it off! Dernock hollers as he tries to squirm out of the Wyvrns mouth ineffectually.

CMB to escape the grapple was 13

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 70/84, AC 19/11/19 - CMD 25)  d20+15=33 ; d20+19=26 ; d20+14=33 ; d10+13=19 ; d10+13=23 ;
Wednesday April 3rd, 2013 11:47:33 AM

Terser grins like a madman, seeing an easy target for his rage, and lays into the grounded wyvern after shrugging off the initial effects of its poison.

activate rage - effective AC 20/12/20 (-2 rage, +1 haste)
fort save 33, round 1 success


He lays into the beast with his glaive, scoring two solid hits and hopefully allowing Dernock to break free.

step to (L22)
darn, forgot to power attack!
hit AC 26, 33
damage 19 + 23 slashing
it's a glaive now - character reset made my longaxe illegal ;-(




Shonti AC16/T13/F14 - CMD14 - HP46/50........ Spectral Hand HP 4/4  d20+3=20 ; 5d6=18 ;
Wednesday April 3rd, 2013 4:07:11 PM

Shonti see's that Dernock and Terser have his first target covered, but there is now a threat approaching those by the food stand rapidly. He rounds the front of the food stand, to get a better angle on attacking the wyvern. The sorcerer calls for his Spectral Hand to go forth and shock the dragon coming too close for comfort. The ghostly hand travels from him at a frightening pace and pokes the wyvern, sending quite a few volts of electricity throughout the flying monsters body.
=============================================
OOC: Effective AC=18 with Inspire Courage bonus.
Actions:
Move: 20ft. to M,8
Standard: Cast Shocking Grasp, deliver touch attack to wyvern (W3) with Spectral Hand.
Hit Touch AC 23(forgot to add in Bless and Inspire Courage bonuses to the D20 roll..) for 18 Shock Damage to W3.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED  d20+12=17 ;
Wednesday April 3rd, 2013 5:18:08 PM

Seeing his friends easily dispatch one Wyvern and working on the other... Bruagh decides he will be best served by holding the attention of the current one until they finish up with the other.

"Hey you little lizard... come on... come get me!!!" Bruagh yells at the Wyvern as he bangs his axe against his shield.

Total Defense: AC at 29
Intimidate: 17 (To hold the Wyvern's attention.)

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21  d20+14=30 ; d20+14=20 ; d20+9=21 ; d8+4=12 ; d8+4=10 ; d8+4=10 ; d6=6 ; d6=6 ; d6=4 ;
Wednesday April 3rd, 2013 10:51:56 PM

The masked dwarf whips around, facing another wyven as he steps forward. Without a word and with supernatural speed, the Oathbreaker looses three arrows in quick succession.

--------------------

5ft step to R14
Full attack against W3, +1 haste, +1 bless, +1 Point Blank Shot, +2 inspire courage
Attacks: 32, 22, 23
Damage: 14+6 shock, 12+6 shock, 12+4 shock

David W: Not that you need it, but did you add Sam's +2 bonuses?

EDIT : Nope! Added that in :)

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+17=25 ; d20+11=15 ; d10+11=21 ; d10=6 ;
Thursday April 4th, 2013 12:41:17 AM

Shinto makes his way past the tables to the Wyvren Braugh is provoking. "Com'on down ye pansy! I'll cut yer frickin' wings off, see bout flyin' t'en ye brute!" He waits for it to swoop in for an attack and tries to get in a flanking position with Braugh. When/if it comes to the ground or close enough to hit, he swings hard at the spot where its wing connects to its torso in hopes of grounding the beast.
=====================================
Actions:
Move to E,24.
Hit ac 25 (27 if flanking with Braugh) for 27 dam.
I hit the second d20 on accident, Shinto uses vital strike as well, thats where the second d10 comes from. Just trying to keep it easy for ya dave :)

(Edited this morning to change targets.)

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Thursday April 4th, 2013 2:28:59 AM

Urval ponders at the wyvern resisting his blindess, not going to try something similar again, and looks to the other target, sure in the group's ability to take down the second. W3 was too high for him to affect him directly, but perhaps a bit of indirect inhibition may be useful, as well as providing cover for the civilians to escape. He quickly moves to O9, pulling out an arrow as he begins muttering words of magic, a dense mist seeping out from his robes, as a large radius around him becomes shrouded in mist.

OOC: Move to O9 and and cast obscuring mist

Obscuring mist: 6m duration, 20' radius sphere, obscures all sight beyond 5' away from you.

I was contemplating deeper darkness, but that would cause more problems than help I think.

David W  d20+8=23 ; d20+10=12 ; d20+5=11 ; d20+5=12 ; d20+10=14 ;
Thursday April 4th, 2013 9:44:44 AM

Sam shouts,"Dernock's caught! Take that thing apart!" He steps around the serving stand to hide from the approaching wyvern and get sight on the one to the east. He fires a glitterdust spell at a wyvern, which has no effect. (W1 will= 23 passed)

Terser and Shinto require no prompting from Sam. While joined by Devlin's elemental, they quickly slay the beast. Dernock finds himself a bloody mess, but alive and free of the monster's jaws.

Meanwhile, the masked ranger takes a step and releases three more arrows. All three hit the wyvern's upper torso, each marking vital organs. The arrows, arc sparks across the scaly hide. Shonti's spectral hand then shocks the beast as Devlin's other elemental connects. The wyvern lets out a screeching howl and crashes to the ground. Urval's mist forms around the stand, hiding all in the immediate area.

The young boy and girl run and join each other at the near tables. Suddenly, a middle-aged woman runs in to the mix. She is dressed in commoner's garb and wielding a knife used to prepare food. She desperately yells as she runs,"ARUS! ARA! REEEEE!" The children yell in unison,"Mommy!"

Bruagh yells out a challenge to the remaining wyvern. He pays no attention to the warrior as he has a victim in mind, the dwarf who killed his brethren...Terser. A loud screeching roar bellows from the wyvern as it dives for the dwarf. Terser braces for the attack, with glaive in hand. Does the attack of opportunity hit? None could tell in all of the excitement of the moment (not even the DM). The dragon wildly thrashes at Terser. Though the multiple attacks are aimed with hate and malice, all miss. (hit AC 12, 11, 12, 14) The flying reptile gains altitude to prepare for the next swooping attack.

ROUND 3

Wyvern #1 at 10' on a SW heading. Out of melee range, but still in reach of Terser's glaive and other creative, melee PCs. Need AOO from Terser from round 2.

Wyver #2 and 3 are dead. I'm calling their corpses difficult terrain. CR 6 my foot!

Inspire Courage +2 still in effect next round




Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 70/84, AC 19/11/19 - CMD 25)  d20+19=28 ; d10+13=15 ; d20+17=20 ; d20+17=36 ; d20+12=28 ; d10+17=19 ; d10+17=25 ; d10+17=26 ; d20+15=18 ;
Thursday April 4th, 2013 12:40:31 PM

AOO hits AC 28 for 15 slashing.

Laughing in the face of the attacking mini-dragon, Terser easily evades the pitiful thing's strikes and delivers a solid blow in return. He sees it try to fly off, and doesn't give it any reprieve from his strikes. Where do you think you're going, beastie?

He delivers several more strikes at the wyvern, flexing his arms and sacrificing aim to strike with wild abandon and strength.

Power Attack to hit AC 20, 36, 28
for 19, 25, and 26 slashing damage.
DC 18 Fort Save - wooo barely.


That's what you get for attacking a peaceful gathering, worm!

David W: You don't need a second fort save. You resisted the poison initially. You have to make 2 consecutive saves if you fail the first.

Shonti AC16/T13/F14 - CMD14 - HP46/50........ Spectral Hand HP 4/4 
Thursday April 4th, 2013 4:33:00 PM

Shonti see's no further need to continue casting any spells at the moment, and thinks it better to save the one's he has left for later in the day. He advances forward to the young boy and girl. "You kiddos did a great job out 'ere stayin' safe an hidin' from t'em wyverns.. I believe your mother's callin' ya's, better go make sure she knows yer alright." he says calmly to the children before continuing on through the tables.

The sorcerer makes it just past the second table to get a front row seat for the slaughter of the last wyvern. He takes the opportunity to encourage his brethren to finish the beast off. "Nice strikin' Terser! Shinto, Dernock, go in 'ere an finish it off!"
==========================
OOC: Not dispatching my Spectral Hand just yet...
Actions:
Double move to L,16.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=23 ;
Thursday April 4th, 2013 5:09:36 PM

Devlin nods as the last of the Wyvern threat is put down. He feels a tug from the elementals, their task done they want to be free. The druid ignores it for now and scans the horizon for any other threats. He tries to see if the Lord and his guard need help with their own trio of beasts.

Perception = 23

Dernock Uristson HP 26/44 AC 22/15/19 CMD22  d20+9=27 ; d20+14=15 ; d20+16=22 ; d10+5=11 ; d6=5 ; d6=5 ;
Thursday April 4th, 2013 9:29:17 PM

Dernock shakes himself off and gets up before get up and doing a rolling tumble until he's diagonally opposite Terser and flanking the horrendous beast. The various acts of being chewed on and perhaps the dizzying tumble jostled up the dwarves brain a bit and so he doesn't connect.

Acrobatics roll to get flanking while avoiding AOO (N24): 29
Attack: 15 +2 from inspire courage, +1 from haste +2 from flanking...Miss (Natural 1)

For later:
Attack of opportunity Attack 22 Damage 21 (nonlethal) (sneak attack)

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21  d20+13=16 ; d20+13=33 ; d20+13=24 ; d20+13=29 ; d8+5=13 ; 2d8+5=14 ; d6=6 ; d6=2 ; d8+5=7 ; d6=4 ;
Thursday April 4th, 2013 10:19:05 PM

The masked dwarf spins on his heel, launching another volley of arrows at their remaining enemy.

--------------------

Not sure it's needed, but full attack action on W3
Attacks: 16, 33 (crit, 24 to confirm), 29
Damage: 13+6 shock, crit damage is an aditional 14+8 shock, 7+4 shock

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED  d20=15 ; d20+15=34 ; d10+15=25 ;
Thursday April 4th, 2013 10:50:30 PM

Bruagh attempts to run, jump, and slash at the Wyvern, knowing if he is able to do so it will only be because of the haste spell.

Forgot to factor in ACP and Haste speed bonus, so +5 for a total of : 20 Jump
Hit AC 34 for 25 Damage.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED  d20+12=26 ; d6=4 ;
Thursday April 4th, 2013 10:52:06 PM

Sam stops singing and contemplates slinging a spell, but decides his best choice would be to fire a bolt at the creature in a rather effective manner.

Hit AC 26 for 4 damage.

David W 
Friday April 5th, 2013 1:48:24 AM

The last few moments of the battle flash by in the blink of an eye. The final wyvern dives at Terser. He gives a quick swipe with his glaive, which connects with the monster's larynx. No further vocalizations will be heard from this soon to be dead beast. The wyvern slashes back and misses Terser with all attacks.

Arrows and a bolt from Oathbreaker and Sam thunk into its side. Terser braces his glaive at a 45 degree angle and connects just below the wyvern's sternum. The dwarf hangs onto his weapon as it dissects the dragon.

Bruagh and Dernock charge for the same table to jump-attack from off of it. Dernock finds the table's summit first. Bruagh jumps just after him. Dernock stumbles during the dual acrobatic assault and falls in front of Bruagh. The ex-paladin uses his brother's folly to his advantage, as he step-jumps off of the falling Dernock. His axe grinds into the wyvern from the base of the tail forward. Terser remains in the fixed stance as his glaive continues to cut through the lizard's gut. Bruagh and Terser's weapons meet in the middle with a loud "clang". The beast continues to fall as it abdominal contents rain down on the now prone Dernock. The creature hits the ground with a loud, thunderous "thud".

Terser and Bruagh find themselves face-to-face, panting, and with their mighty, dwarven weapons crossed. Dernock finds himself covered with...stuff.

Devlin focuses to the north, where he spots two wyverns flying away. A victorious cry comes from the Clan Lord's men.

Meanwhile, the children's mother collides with them in a strong embrace. All are shaking and crying.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Friday April 5th, 2013 1:15:03 PM

"Good job Grim Guard. Is everyone alright? Well, aside from Dernock?" Bruagh shakes his head. That dwarf is gonna get himself killed. Again.

With that the Dwarf stands over the wyverns and ask... "Who knows how to clean and butcher these things for steaks?"

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21 
Friday April 5th, 2013 3:39:36 PM

The Oathbreaker brings up another arrow, training it on the retreating wyverns, but decides against it. Whispering another word, the electricity on his bow dies and he turns to his allies. Looking around, the dwarf can sense the celebration is about to be back in full swing. With us at the center of it, yet again. Not looking for another large encounter with anything or anyone, the masked dwarf strides past Braugh, muttering, "I'll be at the tents." With that, he jogs off to their tent before a crowd can form around the group.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 70/84, AC 19/11/19 - CMD 25)  d8+5=10 ;
Friday April 5th, 2013 3:45:56 PM

Terser channels his anger to shrug off the worst of his wounds (Renewed Vigor to heal for 10) before coming down from his fighting rage. (14/17 rounds remaining to rage today).

Seeing no more immediate threats, he goes to assist Dernock from where he was almost crushed by falling wyvern parts. I don't know about steaks, but that poison might be useful if you can harvest some of it. I almost felt its effect there...

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+10=26 ; d20+13=33 ;
Friday April 5th, 2013 5:50:36 PM

Right, well lets see if these creature can be put ta good use. The druid steps up to one of the bodies and begins to examine it. We could probably skin these things for their hide and the meat is probably good ta eat. Anyone want ta help me butcher one of these? Devlin looks at the stingers on the beasts before nodding. Hey lads, anyone adverse ta using the Dark Elf tactics against them. He says with a smile

Knowledge Nature = 26
Survival (to save the hide/poison glands and butcher the meat) = 33 (Nat 20)

Shonti AC16/T13/F14 - CMD14 - HP46/50........ Spectral Hand HP 4/4 
Friday April 5th, 2013 11:32:41 PM

"See ya in a bit t'en, Oath." Shonti nods to him as he leaves. He then walks over to the childrens mother and asks, "Yer kids alright 'ere me lady? We did what we could ter keep 'em safe..."

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Saturday April 6th, 2013 12:08:54 AM

Shinto stands back and watches his friends split.the.beast in half, chuckling.a.bit.when Dernock.slips.and winds up coverd in guts. He the takes a knee and fishes out the jug of rum from.his pack. Filling his flask and taking his first drink of the dahy from the jug, ye knoin how te use a poison wiffout gettin yeself hurt lad? Go head me thinkin, but i don want none.. Id end up belly up lads. Fer sure hehe

cr 6, sure. A few tips, use max hp and tactics. Make.battles to hard in your opinion. Pcs are innovative and resourceful, besides toning them down midfight is better than making harder midfight. :)

Dernock Uristson HP 26/44 AC 22/15/19 CMD22 
Sunday April 7th, 2013 3:14:46 AM

THAT WAS TERRIBLE TIMN'! Dernock laments before coming to a stop. He then stands up and considers what to do next I guess I better get me self some medical attention.he thinks before calling out Can someone fetch me a bucket an' direct me t'wards a healer! I be hopin' just be brusin' but ya never know. Dernock asks.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54  d8+5=13 ;
Monday April 8th, 2013 5:07:59 AM

Urval looks to Dernock and shrugs. "I can help with that, give me a moment." He walks over to Dernock and lays a healing hand over him, then looks to the rest. "As for the wyverns, seems like it was just routine for the Grim Guard was it?"

OOC: Cast cure light on Dernock, healed 13 hp to 39/44



Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Monday April 8th, 2013 2:44:52 PM

neva seen te likes'ah em before, but ye magic magic chop chop bout sums it up me says.. Ye guys thinkin te head out on our beastie hunt already? Er ye thinkin rest an let ye magics recover?
Shinto the takes another swig of rum, the haste spell still in effect causes him to take a much bigger drink than he meant to. Letting out a harsh gruff as he caps the flask letting it swing to his side.

Me bein ready as can get, but wiffout magics me thinkin itll be a short hunt ye know...

David W 
Monday April 8th, 2013 4:07:14 PM

As Shonti shows his concern for the mother and children, she does not acknowledge him right away. Once she stops hugging them, she realizes the presence of the sorcerer and quickly charges to embrace him. The commoner then turns to her son and begins "signing" to him. Shonti and Sam easily recognize that she is using a very primitive, functional version of common sign language. It is clear that this communication is very basic in structure. Based on the attempted, formed words heard during the battle, it is also safe to guess that she has not always been deaf.

"She says thank you for helping us." The boy pauses for a moment, now obviously speaking for himself,"She runs this place. She cooks for the people at the festival. She's been doing it forever."

A dwarven man wearing a hard leather apron bursts into view. He runs up to the group and scans the carnage. His eyes well up as they meet with members of the group.

"Ye saved ma family and our livelihood. Ma name's Herog Irongate. I owe ye ma life."

The man watches as Devlin and the others harvest the poison sacs from the wyvern. They are found intact, but Devlin is unsure of their salvageability to make use of the poison as the wyverns appear to be in general poor health (aside from the massive wounds). Nonetheless, all three sacs are easily attained.***

The Clan Lord and some of his guard find their way to the group. They are all battered and bloodied, but alive. The Clan Lord observes the Grim Guard's handy work and solemnly nods. It is clear that he's pleased, but in no mood to celebrate.

Dernock gets some much needed healing from Urval, but still smells like...stuff.

No victory seems worth celebrating to Oathbreaker. Will any deed ever bring atonement to the self-tortured dwarf? The ranger silently strides off into the darkness.

Shortly thereafter, a crowd forms around the scene. Some cry and others stare silently. One feeling is shared by all. Relief that the attack has ceased.

***The real DMs get to decide the condition of the poison.



Terser: HP 68/72 - AC 21/13/21 - CMD 23 (raging HP 80/84, AC 19/11/19 - CMD 25) 
Monday April 8th, 2013 4:35:15 PM

I feel like delaying the hunt for the monster in the tunnels would be ill advised. We would never forgive ourselves should an extra day prove all that is needed for it to break free and burst upon the unwary commonfolk on the plateau. Not many spells were expended, we should still be well enough prepared to undertake this task, unless this battle was more taxing than I should think on the rest of you...

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Monday April 8th, 2013 10:04:19 PM

Shinto nods his head to the man; Ye life ey? A bit much me thinks; Misser Irongate, anudder jug'ah Rum though. Thas payment enuff fer me... Me own Jug is getting ter empty side.. An if we huntin a beastie, Herog; me goin need all ah te' rum me belly cen hold fer sure, So. If ye be so kind, repay ye debt an fetch me sum Rum lad. Athank ye. Shinto smiles, snapping his fingers on both hands, finishing with a thumbs up and pointing at Herog.

He eyes the clan lord and his team with a bit of pity as they assemble before the Grim Guard. No wonder tey scared ofa beastie from Abyss... Dem wyverns nearly killed em off judging by te looks of em.

Did ye 'Aave a bitta trouble wiff ya flyers ey? Me thinkin Ironbane needin te brush up on ye battle tactics. Maybe thinkin bout' usin sumfin udder 'den axes ey? Couple me buddies usin arrows, seems ter work good fer 'em too... Shinto looks around and sees Oath run off to the tents;

Ee's good at shootin, notta talker ye know? Me? O, I be usin me ax an'a bitta Rum fer good luck. Been ax-rumin since a lad, I 'ave. Fer two Hunnened gold me thinkin' te give ye lessons. Sir. Ironbane. Shinto chuckles, taking another swig of rum. He offers the Clan lord a drink as well as he lets his ax drop to the ground, wrapping his arm around Ironbane and slapping him on the back.

hard times these is, butta a Dwarves Heart is hard as stone. Er... Iron... Ye live, He points to the family that was saved, T'ey lived! We live te be fightin an drinkin anudder day lad. Keep ye head up an ye ax held high lad. We'll get ye beastie, an ye worries be shorter ey?

Shinto hangs onto the Clan Lord, flask being offered until being shrugged off or a reply is given.

Shonti AC16/T13/F14 - CMD14 - HP46/50........ Spectral Hand HP 4/4 
Monday April 8th, 2013 10:19:38 PM

Shonti embraces the woman kindly, returning her gesture. He listens to what the boy has to say for his mother, then tells her "Yer welcome, me brethren an I ain't goin' ter sit back an watch no in'cents get slaughtered by t'e like's o' some beast.."

When the man in the apron comes over and announces himself, Shonti answers him as well. "Tha's no problem Herog. We jus' doin' wha's right. Ya don' owe me nuffin, jus' take care o' yerself an yer family lad..."

The sorcerer hears the group talking of whether or not to put off the hunt. "I'm fine brothas. Plenty o' magic runnin' through me veins fer today... I say we wait jus' a lil bit, an make sure nothin' else shows up 'ere ter attack t'e festival... All goes well, 'en we head out fer t'e tunnels in an hour or so eh?"

Shonti tries to ignore the crowd moving in to surround the group...

Dernock Uristson HP 39/44 AC 22/15/19 CMD22 
Monday April 8th, 2013 11:04:46 PM

I get cleaned up first. I still need mah bucket o'water an' soap. This definitely call fer soap Dernock insists, continuing to slip viscera off himself.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Monday April 8th, 2013 11:53:49 PM

If the group decides to press on, the Bruagh will organize the marching order and set off.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Monday April 8th, 2013 11:54:15 PM

Sam also awaits the groups decision before deciding how to proceed.

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21 
Tuesday April 9th, 2013 12:30:22 AM

The Oathbreaker sits down on his cot, laying the bow down next to him, and takes a long drink from his flask, trying to ignore the noise outside.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Tuesday April 9th, 2013 12:35:09 AM

I be fine either way. Devlin continues on the business of harvesting the three wyern's parts and pieces.

Once he has gathered what he can he tries to find a few artisans in the crowd. Mostly he is looking for an armorer that deals in hides and leather. If he does he asks if it would be possible to tan the wyvern hide to be used for armor. He offers a portion of the hide as payment for the work.

If he cant find someone he asks for a large amount of salt to try to preserve the hide until the group gets back from slaying the beast troubling the local Dwarfs.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Tuesday April 9th, 2013 5:41:31 AM

Urval shrugs, either way is fine for him, he didn't burn that many spells in the wyvern encounter.

Shonti AC16/T13/F14 - CMD14 - HP46/50........ Spectral Hand HP 4/4 
Tuesday April 9th, 2013 11:45:34 AM

"Le's give Dernock a lil while ter get cleaned up hehe... T'en we'll head out after t'e beast eh?"

David W 
Tuesday April 9th, 2013 5:43:30 PM

Herog and others help Devlin strip the wyverns of their hide.

(Privately to Devlin) "I can get this prepared for an armorer, but I mainly work wit simple jewelry and other decorative pieces.*** I would appreciate it if ya let me take some of this these teeth and claws. Ma boy tells me that the dwarf wit de glaive did alot of the heavy liftin' when you all saved ma family. I can make something special fer 'im. If I work the rest of the day and night, I might be able ta give it ta him in the morn. I don have much else to offer."

Herog's wife gladly refills the supply of any dwarf in need of rum. Her children run off to tell others of the terrifying experience. The deeds of the Grim Guard continue to spread throughout the Scab.

The Clan Lord takes Shinto's ribbing and backslapping surprisingly well (He doesn't call his guard to imprison Shinto immediately. He still hates it.).

"I have dead ta pay tribute ta. I have no time fer rum er celebratin."

With that, the Clan Lord, followed by the remainder of his guard and other festival going men, head towards the dead.

Dernock finds himself a crude bath to clean off in. It takes awhile, but once he's done, he feels like a million gold.

Bruagh, Sam, Urval, Shonti, and Terser feel ready for another fight, but wait for the others to attend to their own needs.

Oathbreaker finds himself alone in his tent. All his brethren care, but also know better. No one checks on the loner.

As the day slowly fades, preparations are made for honoring the dead. Men gather wood and make five separate piles. There will be no festivities tonight.

***Like the poison, the real DMs will have to determine the possibility of wyvern skin armor. I don't think it's a big deal, but I'm the sub, not the boss.

Terser: HP 68/72 - AC 21/13/21 - CMD 23 (raging HP 80/84, AC 19/11/19 - CMD 25) 
Tuesday April 9th, 2013 6:55:07 PM

ooc: checking in, will leave it up to the casters if we press on tonight.

David W 
Tuesday April 9th, 2013 7:11:12 PM

If the group leaves after my post, you'll either need to camp or press on through the night.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Tuesday April 9th, 2013 9:11:32 PM

Bruagh is torn between wanting to stay another day at the festival to be certain this wasn't part of a larger attack, and wanting to rush headlong towards the battle with the spider-thing. He makes his concerns known to the rest of the group.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Tuesday April 9th, 2013 9:12:02 PM

Sam echoes Bruagh's concerns about this perhaps not being a random attack on the festival.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Tuesday April 9th, 2013 9:32:42 PM

Shinto is ready to head out for the night; pressing on until mid-night or 2 am. Making camp until late morning.

We don't wanna press all through the night an be tired or exhausted when we meet up with our spider beastie. We should be fully rested if were to travel a ways to get to em. If we can make it within only a few hours; me says lets head on down. But if its more'en eight, we need te camp before headin into its den.

So; if we head out soon we should make a camp for at least 8 hours. Giving everyone about 6 hours of sleep. If it's only a few hours walk to the cave/den then I say we get to Hunting.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Wednesday April 10th, 2013 1:27:55 AM

I agree with Shinto, we tried the forced march thing and it really did us no good. We can start today but we should get some rest when we need it.

Devlin nods to the artisan as he speaks. Baring anyone else in the group wanting them you can have the teeth and claws. I appreciate it.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Wednesday April 10th, 2013 3:57:40 AM

Urval nods "Indeed, I can keep going for a while yet."

Shonti AC16/T13/F14 - CMD14 - HP46/50........ Spectral Hand HP 4/4 
Wednesday April 10th, 2013 12:38:21 PM

Shonti listens to everyone's opinions about whether to head out now, or wait til morning, "I see yer concerns Braugh," Shonti begins. "An' I'm of t'e mind t'is wasn't a planned attack by anyone otha 'en t'e wyverns 'at flew in... Who can reason wit' such beasts to 'ave 'em come in as t'e first wave of a larger scale battle? Nah, jus' a hungry bunch o' flyin' bein's pissed off cause t'e dragons don't see 'em as equals! T'ey seen t'e festival, an saw easy prey, me thinks... How wrong t'ey were, took out our three in mere seconds lads! I says if we can make it ter t'e tunnels by nightfall, we should head out. Deal wit' t'e spider beast soon as we get there. If we can't make it tonight, I say we wait til morn, an' make a day of it..."

Shonti walks over to Clan Lord Ironbane and asks about the tunnels. "Sir, how far is it ter t'e tunnels wit' t'e spider beast in 'em? Me brethren an' I want ter head out now if we can make it there tonight, but if it's more t'en a few hours travel, we'll stay here anotha night. We'd watch the boundaries o' t'e grounds, make sure nothin' else comes 'ere attackin, an' march fer t'e tunnels first thing in t'e morn. What advice have you, Lord Ironbane?"

David W 
Wednesday April 10th, 2013 1:47:54 PM

As most want to get moving to take on the abyssal threat, Shonti finds the Clan Lord preparing for the night's ceremony. The leader is found just outside the healer's tent. Shonti sees five of the Clan Lord's guard laid out in full dress uniform. Each of the dead rest on neat, cots made of wooden branches that are lashed together. Attendants obsessively care for the appearance of the bodies.

Ironbane turns to Shonti,"It'll take ya a little more than a day to reach the tunnel. Stay with us tonight. Honor our brave, fallen brothers."

With that the dwarf turns away from Shonti and continues to watch over his loyal warriors.

I don't remember hearing a distance to the tunnels. I'm guessing it's not that close.

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21 
Wednesday April 10th, 2013 2:54:24 PM

The Oathbreaker slowly makes his way back to the group in time, keeping his head down and his hood up. The masked dwarf reaches the group, he listens in silence. While his haversack is still strapped to his back, the group can't see his bow, which he's stashed in the right pocket along with his quiver. "Perhaps tomorrow is the best idea," he mutters when probed. "If we are not in attendance tonight, it will be noted. And not in a positive way."

Terser: HP 68/72 - AC 21/13/21 - CMD 23 (raging HP 80/84, AC 19/11/19 - CMD 25) 
Wednesday April 10th, 2013 5:01:17 PM

agreed. but let us make an early start of it tomorrow.

Shonti AC16/T13/F14 - CMD14 - HP46/50........ Spectral Hand HP 4/4 
Wednesday April 10th, 2013 5:55:36 PM

Shonti salutes Clan Lord Ironbane after their short conversation. "Very well, we'll stay 'ere tonight, an' keep an eye out fer any further threats ter t'e festival. Thanks fer yer hospitality 'ere, an' I speak fer my group in sayin' we're sorry fer t'e loss of yer men fightin' those wyverns... We'll honor their good deeds an' service ter yer Lordship by stayin' anotha night, an' attendin' t'e ceremony..." Shonti bows his head to the Clan Lord before going to each of the fallen warriors in turn. He lays his hand on each of their chests before kneeling down on his knees to say a prayer to Gargul.

"Gargul, my Lord... My God o' life an' death, please be wit' t'ese good Dwarves as t'ey pass inter t'e afterlife. Let their souls wander ter t'e heavens, an' their bodies rest in peace... T'ey fought bravely, my Lord, ter protect t'e people 'ere at t'e Stone Festival; t'ey did not die in vain. Let 'em live on in t'e memories o' their families an' friends, an' may we all see 'em again some day in t'e afterlife..."

Shonti returns to the Grim Guard, and tells them Clan Lord Ironbanes wishes for them to stay here at the festival tonight. "We'll stay fer t'e ceremony fer t'e fallen warriors tonight, show our respects fer t'e dead. We leave first thing in t'e morn lads..."

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Wednesday April 10th, 2013 8:29:34 PM

Bruagh attends the but remains silent.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Wednesday April 10th, 2013 8:30:13 PM

Sam stays near Bruagh during the wake.

Dernock Uristson HP 39/44 AC 22/15/19 CMD22 
Wednesday April 10th, 2013 9:01:58 PM

Dernock returns cleaner, less fragrant and surprisingly a shade paler. He whispers to the person nearest to him amongst the group Turns out I was more overdue fer a bath than i thought

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Wednesday April 10th, 2013 10:05:36 PM

Shinto nods to Ironbane. He stands with his ax in both hands across his body and stays silent throughout the ceremony. Not knowing the dwarves personally, he has nothing to say about them. But, the fact that they were warriors means his ax is a fine symbol of Dwarven respectrespect
Afterwards the rough dwarf sees himself to a bath and finds his way to a tent. He spends the hours before sleep rebraiding his beard and fixing his longdredlocks. Seperating them into square points on his scalp.

David W 
Thursday April 11th, 2013 1:02:14 AM

The ceremony commences away from the festival grounds. Light slowly fades from the sky. The dwarven dead are carried by their fellow soldiers. Ironbane watches stoically as each is placed on one of the piles of wood. The Clan Lord himself carries a torch to each of the fallen. Before lighting each pyre, he loudly proclaims each of their names. The leader then speaks briefly about each of the fallen as he sets fire to the wood. His words take the distinct tone of a fellow dwarf and friend and less as purely coming from their leader. Nonetheless, he remains stone faced as he moves from body to body. Aside from Ironbane's short speeches, the only sounds heard are of crackling flames and the warm breeze that gently passes along the surface of the Scab. The ceremony concludes as the bodies burn. Everyone except the attendants shamble away from the grounds. The Grim Guard finds their way to bed for the night.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Thursday April 11th, 2013 6:12:09 PM

Terser awakens in the morning, both happy that he was able to save innocent lives, and saddened by the loss of valiant warriors, who by no fault of their own were not able to stand up to the sudden assault. He is more than ever eager to dispense with the threat that lay beneath their feet, so that no others might needlessly fall to it. He gathers his gear and waits for his companions to do the same.

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21 
Thursday April 11th, 2013 11:44:49 PM

During the ceremony, the masked dwarf stands behind his allies with his hood down. He stares at the ground, unblinking. I did not even notice that these dwarves had fallen. What is wrong with me? He drinks himself into a fitful sleep that night.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Thursday April 11th, 2013 11:45:19 PM

Bruagh prepares for the excursion when he wakes up slightly before dawn.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Thursday April 11th, 2013 11:46:38 PM

Sam is enjoying a fine meal when the rest of the group begins to stir. He greets each of his Dwarven friends as they awake.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Friday April 12th, 2013 12:17:03 AM

Devlin wakes up and shoves the furry bulk of Raeb off his legs. He sits in quiet meditation for a while before standing and meeting with his friends.

OOC: Sorry for not posting, working six 12 hour shifts a week is really starting to take its toll.

David W-The Forged ADM might send you a nasty email!

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Friday April 12th, 2013 12:33:02 AM

Urval nods at the ceremony, then heads to bed as well

David W 
Friday April 12th, 2013 1:31:11 AM

One by one, members of the Grim Guard wake up and congregate by an open fire. Most festival goers are still sleeping. The attack, followed by the late night funeral warrants the additional slumbering.

As the group assembles and checks the last of their gear, Herog approaches. He looks half dead and absolutely exhausted.

"I wanted to see ya off this morning before ya battle that abyssal beast. I'll never b'able to thank ya enough."

He approaches Terser and holds out three short lengths of chain. Two of the chains have a wyvern fang faceted to one of their ends. The third chain has three wyvern claws attached at even intervals down it's length. The facet points are banded with thin bands of steel and wrapped decoratively with strands of leather. At the unadorned end of each chain is a locking ring.

"I know that you all saved ma family, but my son told me what ya did on your own. I've been working on these through the night. I'm not a master craftsmen, but I think this'll get the point across to your enemies. The teeth go'n the head of your glaive, near the blade. The claws hang from the tail of the weapon."

Herog offers to fasten the intimidating decorations to Terser's weapon. He then hands Devlin enough boiled leather to make most any armor.***

***To be determined by DM. You might have to find an armorer or maybe someone at the festival can/did make it.

Shonti AC16/T13/F14 - CMD14 - HP46/50........ Spectral Hand HP 4/4 
Friday April 12th, 2013 11:53:30 AM

Shonti wakes up and greets his fellow dwarves (and gnome) before packing his gear and getting ready to leave. He stays silent throughout the morning, waiting for the others to be ready to head off, lost in his own thoughts.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Friday April 12th, 2013 4:39:24 PM

Terser bows his head in appreciation, and holds out his glaive to receive the decorations.

I only hope these decorations will remind the monsters that they should avoid these gatherings in the future. I only wish I could have done more.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Friday April 12th, 2013 6:56:02 PM

Devlin nods and accepts the leather. Thanks lad I appreciate the work you put inta this.

Getting his gear situated the Druid falls in with the rest of the group when they head out.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Friday April 12th, 2013 9:52:54 PM

Shinto wakes up to find everyone else already assembled at the fire. Herog and Terser talking about the chains of Wyvren teeth.. Should'a asked 'em bout outlinen me shield wiff'em t'ings... Ah well... He thinks to himself as he straps on his armor and shield; taking a sip of "wake-up Rum" and heads over to the others.

Mornin' me says.. Im fer thinkin we headin out soon ey? Nice teeth chains; ye did a good job on em' Herog.

Shinto nods and lays a hand on the mans shoulder, Ye thank us enough by tellin e'eryone ye know an anyone ye meet, about t'e Mighty Grim Guard from Drakesmead. Protectors o'te Scab an ex'cutioners o'evil. He pats the man and lets go; Ye sleep well t'night lad; an know ye family be safe from ye Abyssal Beastie by sunset termorow. An be prepared te make an outline fer me shield wiff what e'er me bringin' back from ye beastie's body ey?

With his little pep talk to Herog finished, Shinto makes sure his new jugs of Rum, and his old one, are all safely set in the bottom of his pack. Sees that his two throwing ax's and flask of Rum are secured to his belt. His shield placed just right (so anyone looking at his back side sees Drakesmead's symbol and Zarbadium across the top very clearly) on his back. He holds his ax at the bottom of the handle, midway up the shaft in the crook of his elbow, leaning it on his right shoulder, the blade near his shield behind him.

Lets be beastie huntin!!

Dernock Uristson HP 39/44 AC 22/15/19 CMD22 
Saturday April 13th, 2013 5:34:33 AM

Sure, 'Beastie huntin'. Though, this be different right Sam, Shonti? I don't wanna t'be too overconfident Shinto. Over confidence might send any o' us t'another premature meetin' with the Grim lord. I may have been affected by the fact i was chewed on by that wyvern but Hurbris be our downfall if we ain't careful. That or Duergar clerics weildsin' maces an magick.. Dernock cautions, knowing all too well the fragility of the mortal soul.

Shonti AC16/T13/F14 - CMD14 - HP46/50........ Spectral Hand HP 4/4 
Saturday April 13th, 2013 8:18:00 PM

"Le'ts not get too big-headed brother. We don't know what to expect in these tunnels, an' I'm guessin' it's bout ter get rather nasty down there..." Shonti reminds Shinto that we are NOT invincible, and very much agrees with Dernock's warning about going into this without well thought out strategy.

"Chances are, t'is spider from t'e Abyss isn't very susceptible to physical attacks lads..." Nodding at Shinto, Braugh, Dernock, and Terser, the sorcerer goes on. Of course, yer still our front line warriors, headstrong as ye all are.. But I'm o' t'e mind 'at us casters are goin' ter be a big part o' ti's one brothers. Let's get ter goin', an get back 'ere ter lettem know their problems are solved quick as our stubby legs'll let us eh? An will one o' ya's please remind me ter get ter workin on some craftin' I need ter get done when we get back ter safety?"

David W 
Saturday April 13th, 2013 9:17:19 PM

DM will have to award experience.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Sunday April 14th, 2013 10:35:22 PM

"I agree that we should not be over confident. It is unbecoming and could be our downfall."

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Monday April 15th, 2013 3:20:24 AM

Urval nods in concert as well. "We should not underestimate our foe, but with all of us present we should be ok."

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21 
Monday April 15th, 2013 10:04:18 AM

The masked dwarf takes his usual place in the line, tracking silently with his head down. He keeps his negativity to himself for once. If we do fall, there is no point in dwelling on it any further.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Monday April 15th, 2013 7:24:27 PM

ooc: waiting for DM posting, won't be around to post until late tonight.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday April 15th, 2013 8:54:44 PM

Sam readies for the battle as his dwarven brethren prepare for the worst. Their cautionary words frighten the tiny gnome. Figuring that he won't be much help aside from inspiring the group, Sam considers the value of being heard and not seen.

ooc-Thanks for posting for me while I subbed Zach.



Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Monday April 15th, 2013 9:11:22 PM

Czeching Inn. No problems David.

Shonti AC16/T13/F14 - CMD14 - HP46/50........ Spectral Hand HP 4/4 
Monday April 15th, 2013 10:51:34 PM

Shonti readies himself to leave the Stone Festival, placing all of his belongings back into their proper places inside of his handy haversack. When the Grim Guard departs, he takes up his usual place close to the rear of the group, but always one step ahead of his brother Shinto. Saved me life more t'en once havin' Shinto watch mah back... He thinks to himself as the group assembles and heads out for the tunnels.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Tuesday April 16th, 2013 12:16:38 AM

Checking in

Dernock Uristson HP 39/44 AC 22/15/19 CMD22 
Tuesday April 16th, 2013 1:18:48 AM

Checking in as well

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Tuesday April 16th, 2013 9:02:15 AM

Taking a uusual place in line, Shinto is ready to head off.

DM Post 
Tuesday April 16th, 2013 12:11:42 PM

Couple tie ups:
1. Wyvern Poison, I will get back to this. looking into it and if folks will need to make some more saves :)
2. Wyvern hide can be made into armor. It could be made into Leather, Hide or Studded Leather, but beyond its looks it will operate like any other armor of more mundane sources
3. XP is 400 each

DM Post incoming....

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Tuesday April 16th, 2013 1:40:40 PM

Checking in, will be back later this evening to post.

A Days March 
Tuesday April 16th, 2013 5:38:43 PM

The group breaks from the festival and begins towards the caves they were directed to. It will take the entire day to make the outer tunnels and so there is no time to waste. Spells and prayers are prepared, gear checked, packed and stowed and the Grim Guard sets forth again into the Scab and this time they plan to do battle with a nightmare from another world.

The journey is long, but uneventful up the pass, ever higher until finally the party comes to a side entrance to mines. The sun is heading past the western mountains and night is fast upon the party. There is ample room close to or not to the mines side entrance to set camp. The party could even backtrack several hundred yards if they wished. There have been few traces of other creatures about for the last 4 hours of the journey, save an occasional eagle riding the thermals high above.

On Hides and Poison 
Tuesday April 16th, 2013 6:31:52 PM

Devlins Survival roll skins and butchers the 1st Wyvern. It produces enough to craft 2 sets of armor (Leather Hide or Studded)
You need additional rolls for additional creatures

On Poison, Wyverns are technically dragons and thus Know of Arcana is required to know about them and where their poison sacs may be. the CR is 21. Roll only needs to be made once and can be done by anyone

A second survival DC 16 is required to extract the poison sac. There is a 5% chance per handling of a poison sac that the person handling it poisons themselves and will need to make a Fort DC 17 save or suffer 1d4 con and be poisoned

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Tuesday April 16th, 2013 7:52:09 PM

Bruagh is somewhat relieved to be away from civilization and back in the Scab. At least here he didn't have to worry about inadvertently drawing danger to innocents. "I say we rest here, near the mine entrance, and make our way into the mines at the break of dawn."

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=20 ; d100=82 ;
Wednesday April 17th, 2013 12:48:17 AM

I agree lad, Id rather be close ta the mines than out in the open planes. Raeb and I can take first watch. Devlin helps with the campsite before settling into a watch position on a rock raised above the camp.

OOC: If someone can make the Know (Arcana) roll I can make the survival roll for the Wyvern poison. Anyone else want the Wyvern leather? If Not I will just keep it to the one beast.

Survival for wyvern poison = 20
Chance to be poison 5% = 82%

Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+9=10 ; d20+9=27 ;
Wednesday April 17th, 2013 1:07:08 AM

Shonti is fine with resting for the night before heading into the tunnels. Also glad to be back out in the scab, the sorcerer decides to get to work on making a feather token of a whip. He stays up for the couple of hours it takes to craft, then lays down somewhere using his haversack for a pillow.
===================
Know arcana: d20+9=10... nat 1..

Craft feather token (whip). Under 500 gp only takes 4 hours right?
Spellcraft: d20+10=28... (forgot to change the die roller from 9 to 10...)

DM...Feather Token is listed as a CL of 12. Can't make them yet

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Wednesday April 17th, 2013 5:38:54 AM

Urval nods and pulls out his bedroll, and after watch was decided took his rest

Dernock Uristson HP 39/44 AC 22/15/19 CMD22  d20+8=12 ;
Wednesday April 17th, 2013 8:25:46 AM

Dernock nods and settles down. I'll do a watch shift this time. Early morning? he offers.

Perception: 12 (Fun night!)


Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=26 ;
Wednesday April 17th, 2013 8:48:09 AM

Terser wakes up around midnight for his usual place at 2nd watch.

[i]perception 26[/roll]

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday April 17th, 2013 8:49:26 AM

Sam joins Devlin as he attempts to process the wyvern poison. The bard's knowledge proves invaluable. (knowledge arcana= 30 after "take 20" once/day from loremaster ability.)

"I think Oath should use this poison. Just my opinion."

Sam joins the others as they set up camp. He finds a safe corner to hide from predators as he sleeps. With bedroll unfurled, he drifts off into what will hopefully a deep sleep, devoid of abyssal nightmares.

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21 
Wednesday April 17th, 2013 12:46:10 PM

If no one else wants the poison, the masked dwarf will take the vial, sliding it into his belt before taking the first watch, bow in hand.

On Hides and Poison  d100=36 ;
Wednesday April 17th, 2013 5:45:46 PM

While Shonti was of little help on the subject of Wyvern anatomy, Sam knows all about it an with the gnomes help the removal of the poison sac and consequent storage of the dangerous liquid into a flask is accomplished. Oathbreaker is given the item
Oathbreaker has a flask of Wynern Poison with 4 doses

Watches are set as the group makes camp near the tunnel entrance. During Terser's watch, a pair of shadows soar across the partially cloudy sky heading out from the Scab and to the forests beyond. They flew close together and were several hundred feet up. They did not appear overly large and within a few seconds are gone from sight. The next watch is alerted, but they are never seen again that night.

A restful night is accomplished, gods must be taking a day off from agitating the Grim Guard. Morning comes and the tunnel awaits. It is rough hewn here at the entrance, about 5' wide and only about as high and pierces the side of the mountain like a sword thrust. A pulls straight away from you angling downward at a mind slope of 5 maybe 10 degrees

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED  d20+10=29 ;
Wednesday April 17th, 2013 8:07:11 PM

"Unless someone says otherwise, I'll take point."

Perception: 29

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday April 17th, 2013 10:58:24 PM

Sam quietly gets his things together. Fear of Abyssal nightmares in reality plague him as he finds his place in the middle of the line. He says nothing as he follows Bruagh and the others into the not completely unknown.

Ready action: When the group finds the abyssal spider, Sam will cast invisibility on himself.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Thursday April 18th, 2013 2:02:24 AM

Devlin wakes to the sunshine and take a deep breath. After some time in meditation he gathers his things pulling a length of rope from his pack as he does. With the rope slung over one shoulder the Druid takes a spot near the middle of the group Raeb not far behind.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip  d20+9=29 ;
Thursday April 18th, 2013 3:17:09 AM

Shinto rests and stays silent. When awoke for morning and to get down onto the tunnels, he takes his first long drink of Rum for the day then takez his place in the back of the line.

a bit tight don ye think. I be thinkin 'is spider couldn grt outta ta tunnel if it wanted. But, let the beastie huntin begin!!

Perception, 29 (nat 20)

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Thursday April 18th, 2013 5:05:52 AM

Urval just rests with the group, not wanting to take another night crafting just yet

Dernock Uristson HP 39/44 AC 22/15/19 CMD22 
Thursday April 18th, 2013 6:38:29 AM

Hmm, Just wonderin'... how sneaky do we wanna be about this? We're huntin' it an' it hunts dwarves... No wait never mind.just realised with Braugh leadin' we'll be noisy as a horse in a bell maker's. No objection here.

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21 
Thursday April 18th, 2013 9:56:42 AM

"Perhaps it would be best if I went in first to scout ahead a bit. Find out what we are truly dealing with." The masked dwarf hefts his bow, preparing an arrow on the taught string. "We may want to handle this differently than we usually do. Running in blind might not be... advisable."

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Thursday April 18th, 2013 11:41:28 AM

"Good point ya got t'ere Oath... 'Sides, we might not have t'e room we usually have ter surround 'is spider, bein down in t'ese tunnels, I'm thinkin' it's gonna be a tight squeeze." Shonti pipes up from near the back. He stays one step ahead of Shinto, as always, knowing his brother is the only person he'd want right behind him in any situation.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Thursday April 18th, 2013 4:41:40 PM

ye, an if tis tight, ima no use behind sam an shonti, if i cent get by em

He nods to oath, Im fer thinkin he should scout a bit. See if we cant lure te spider ter an open area. But, if its huge an big nuff te eat a dwarf, it might not fit in te smaller tunnels.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Thursday April 18th, 2013 5:11:29 PM

I have a spell in mind that we can use to try and slow it up and make it easier ta hit. If you find a good place ta ambush it I can set this snare spell. The beastie may be strong but it would take a giant ta break out of this. Worth a shot.

I also have a few spells prepared ta make our fighters immune ta poison fer a while. If we know we are close lets stop so I can cast them. The effects last for six hours, I think Bruagh and Shinto for those.


Shonti AC16/T13/F14 - CMD14 - HP50/50 
Thursday April 18th, 2013 5:44:51 PM

"Seems like it should be good fer burnin' alive... Giant spider in a fireball, go BOOM! Hehe"

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Thursday April 18th, 2013 7:45:48 PM

Terser listens to the preparations quietly, glad that his preparation doesn't go beyond flexing his powerful arms and ensuring his new decorations are secure along the haft of his weapon.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Thursday April 18th, 2013 10:02:21 PM

"I understand Oath, but I am not for letting you go in to far ahead against an otherworldly creature such as this. It might have senses more keen than those we are used to... I couldn't stand to think you are ahead and alone with that creature. And if we follow close enough to be of assistance to you, it will hear us coming anyway. If you do go ahead, I will be very close behind you... and I am not quiet."

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21  d20+19=25 ; d20+14=27 ;
Thursday April 18th, 2013 10:04:27 PM

With the group seemingly in agreement, the masked dwarf stalks off about twenty feet ahead of the group, keeping his eyes open for any movement.
--------------------
Perception: 25
Stealth: 27

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Thursday April 18th, 2013 10:53:00 PM

Ye, go head an cast ya poison stopper. If oath goin up a bit, Im fer movin up behind Braugh, since Terser can get at it from a few feet more. I don wantah be stuck an be useless in the back of te group.

Shinto will accept the spell and as long as no one minds hell be right behind Braugh.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday April 18th, 2013 11:55:04 PM

Sam continues walking in the group. He hopes that whatever they are hunting, doesn't turn the tables on the Guard.

Tunnels 
Friday April 19th, 2013 2:09:10 PM

A quick conversation sets the stage and the group heads into the tight tunnel. Oathbreaker taking about a 20' lead with Bruagh next and then Shinto, followed by Devlin and the rest. there is some concern by the Grim Guard that with such cramp quarters, they may have to approach battle with the abyssal horror differently. How does such a reputedly large creature manuever in the tight spaces that have thus far presented themselves.
Devlin mentions a spell he has prepared that will assist the several against possible poisoning. The duration of the protection is indeed long, but is it long enough?

The tunnel drives into the mountain plunging Sam into darkness within moments. The grade of the sloping passage increases. Knowledge Engineering DC 10 Highlight to display spoiler: { This is a secondary cut air shaft to provide protection to the mines in case of cave in or gas blow out. }

Further into the mountain the party treks. The tunnel makes a hard right and runs away again at a steady downward slope. Ahead is still blackness beyond 60' for Oathbreaker and no sounds beyond their own heavy boots can be heard thunding in the passage. There is no echo as the stone, so close and pulled about the party, seems to imprison all sound generated by the Grim Guard.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday April 19th, 2013 4:54:03 PM

Knowing that anything lurking in the tunnels can hear the group coming, Sam casts dancing lights without concern. He notes the engineering marvels of the mine. (Knowledge engineering= 20 after taking 10.)

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=16 ; d20+13=29 ;
Friday April 19th, 2013 7:15:24 PM

Right lads well this seems like a good place ta stop and cast those spells. Bruagh and Shinto I just need ta tap ye on the shoulder and we can move one. Devlin mutters a few words and touches the two Dwarves. As he does so a faint light encompasses them and it looks at though thousands of tiny spiders crawl across their skin. That should do it, should last for about a quarter of the day so the sooner we find this beast the better chance they will still be workin'.

As Sam's lights dance along the hall Devlin helps to watch for any signs or sounds of the creature.

Actions:
Cast resist poison on Bruagh & Shinto
Perception = 16
Survival (tracks) = 29

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip 
Saturday April 20th, 2013 6:27:40 PM

Shinto nods, Thank ye, sonthin tellin me it be a while yet ahfore we find our beastie

Shinto trudges along, looking around confidently.

Dernock Uristson HP 39/44 AC 22/15/19 CMD22  d20-1=10 ;
Sunday April 21st, 2013 6:31:38 AM

Dernock marches forward, comfortable in the dark whistles a tuneless tune. It's not bad.

Perform Whistling 10!

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+11=23 ;
Sunday April 21st, 2013 7:04:22 AM

Sam smiles as Dernock whistles, and joins in by dancing a jig as they move along. His mood is light considering the gravity of the future encounter.

Perform dance=23

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20=14 ;
Sunday April 21st, 2013 10:18:08 AM

Terser is quite enjoying the spectacle of his companions, and fits a song he knows about 7 dwarves in a mine to the tune that Dernock is whistling.

Perform Sing 13 haha

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- Resist Poison  d20=10 ;
Sunday April 21st, 2013 2:00:56 PM

Bruagh just shakes his head at the shenanigans of his comrades.

Pefrom Shake Head: 10

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip RESIST POISON 
Sunday April 21st, 2013 3:45:42 PM

Shinto marches to the beat of the tune, humming along quietly as they search for the beast

Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+5=25 ; d20+5=17 ;
Sunday April 21st, 2013 11:31:41 PM

Shonti pulls a couple of bolts out of his quiver and begins rapping on the tunnel walls as they walk. He gives the song a good medium tempo beat so the rest of the group can stay in time with each other. Turns out, the sorcerer is an expert percussionist (at least today he is) even with makeshift drumsticks. It sounds lighthearted, but inside, Shonti feels more like this is a Death March.

Perform percussion: 25!!!
We should start a band! lol Groovy Grim Guard ;)

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Monday April 22nd, 2013 12:13:19 AM

Devlin walks along as the group preforms its impromptu song and dance. Like Bruagh he shakes his head but a small part of him gives a smile.

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21  d20+14=18 ; d20+19=22 ;
Monday April 22nd, 2013 3:08:33 AM

The Oathbreaker grimaces, scurrying ahead to stay out of the light and noise created by his comrades.
--------------------
Stealth: 18
Perception: 22

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Monday April 22nd, 2013 3:36:47 AM

Urval keeps walking forward, also enjoying his companions complete disregard for any incoming danger

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- Resist Poison  d20+10=18 ;
Monday April 22nd, 2013 5:18:31 PM

Bruagh keeps on high alert as his companions continue to get louder.

Perception: 18

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+11=20 ;
Monday April 22nd, 2013 6:07:33 PM

Keeping my eyes peeled, despite the singing.

perception 20

The Chamber 
Monday April 22nd, 2013 8:57:40 PM

Sam casts Dancing Lights and Devlin casts resist poison on Bruagh & Shinto. Some whistling, dancing and the shaking of heads is all performed quite well as the 7 dwarves head to work. Sam munches on an apple found in his pack. The tunnel continues down to another switchback and then again to another and so on. Sam recasts the Dancing Lights each time the spell winks out and so an honest measure of time on the descent can be kept track of. The Grim Guard know they are deep within the mountain as over 2 hours have elapsed on their march down.

Ahead Oathbreaker finally notes a change in the tight passage. At the end of his darkvision the passage opens up. 55' ahead, the right and left walls as well as the ceiling vanish. The floor transforms from stone, to set of planks 5' in width and then just beyond the floor drops away into the black.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip RESIST POISON  d20+10=12 ;
Monday April 22nd, 2013 9:11:18 PM

Shinto hums and uses the shaft of his ax to keep the time with his brother, stamping it on the ground with every stomp of his right foot.

After a few verses of the others tune Shinto creates his own.

Marchin thru'tah Dwarvin mine, o'errun by abyssal kind. In te darkness we a spider dwells, we 'ere te fight until it fell. T'is band'o Dwarves an one brave gnome, marchin along wiffa bear o'tey own. Grim Guard a force to shake teh bones of evil beasties names unknown.
By blades an glaives an songs an spells, none cen run te hidr or dwell. Oath'll track ye to te ends'oteh wold. An once we catchye Devlin'n Dernock pound ye intah rocks
Terser an Braugh be choppin wiff allder might, Shonti spin te spells maken yeh pain worser an swell. Annen comes ME, cut ye limb from limb. An finally Sam, brave witty an wise te sing of Grim Guard deeds, an tales of evils Demise.

Beaties beware, fer Grim Guards'ah comin, teh hunt, an sing, an chop ahrway te rid'teh wold of evils reign


[I]

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21 
Monday April 22nd, 2013 10:01:42 PM

The Oathbreaker stops dead in his tracks, sprinting back to his allies and calling for the music to halt. He describes what he saw to them all, adding, "I know not what this is, but we should approach with caution."

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday April 22nd, 2013 10:21:46 PM

Sam silently sends his lights around the area to see the area ahead. He's not dancing anymore, just looking for signs of danger.

Dernock Uristson HP 39/44 AC 22/15/19 CMD22 
Tuesday April 23rd, 2013 12:30:58 AM

Dernock stops whistling immediately. I suppose we be must enterin' the depths o' it's lair. Wide open spaces...perfect perch for a giant spider demon t'be danglin' from, aye? Dernocks asks, scratchin' his beard.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Tuesday April 23rd, 2013 12:34:28 AM

Devlin places a hand on Raeb stopping her from moving and sends a mental command to her Time fer quiet now lass.

In a whisper the Druid says to the group. If we need it I have a spell ta bring the light of day ta the caves. Any of the group that heads toward the darkness beyond he taps on the shoulder imbuing them with a small bit of the mountains resistance.

Actions:
Cast Resistance on any who Scouts ahead to investigate.
4 Hours left for Bruagh and Shinto's poison resistance.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Tuesday April 23rd, 2013 2:42:33 AM

urval just watches to see what the group does

Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+1=7 ; d20+9=29 ; d20+9=12 ; d20+9=22 ;
Tuesday April 23rd, 2013 10:09:10 AM

Shonti stops his tapping on the walls as Oathbreaker comes running back to the rest. Hearing the situation the group is facing, the sorcerer agrees that we should most definitely proceed with caution. He activates Detect Magic when they approach the opening, and looks straight ahead, and to both sides trying to get a glimpse of anything close including magical auras (lingering or current) in the area. He keeps his concentration going for six minutes as they move forward, or until he spots something and figures out what it is.
===========================
Activate Detect Magic. Keep active for 6 minutes or 3 rounds after finding aura(s).
Perception: 7.
(In case of auras)...Know. Arcana: 29, 12, 22.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- Resist Poison 
Tuesday April 23rd, 2013 7:14:29 PM

"Bah, I'll head out and see what we have. Give me that resistance and I'll see what we are dealing with."

The Dwarf takes a defensive posture as he heads towards the planks, though he remains on the stone.



Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday April 23rd, 2013 10:04:51 PM

Check

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21  d20+14=27 ; d20+19=28 ;
Tuesday April 23rd, 2013 10:22:49 PM

The Oathbreaker follows Braugh closely, remaining as silent as possible.
-------------------
Stealth: 27
Perception: 29

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Wednesday April 24th, 2013 12:33:16 AM

Checking in

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Wednesday April 24th, 2013 2:04:39 AM

Check...

The Chamber Round 1  d20+21=25 ;
Wednesday April 24th, 2013 9:47:04 AM

Oathbreaker hurries back to get the group to be silent and quickly succeeds. Sam sends the Dancing Lights ahead to get a better understanding of what the group is looking at. The Secondary air shaft the Grim Guard had been travelling down ends at a mining chamber almost 50' from the floor. The wooden floor is the scaffolding built about the chamber so the shaft could be cut. The Scaffolds ring the chamber, which measure nearly 100' across, at a constant height of 50'. The ceiling cannot be seen from the initial vantage point of the Grim Guard in the tunnel.

Shinto casts Detect magic, Oathbreaker and Bruagh move forward for a better look, the others falling inline behind them. While Oathbreaker is quite stealthy, the same cannot be said for Bruagh, or the rest piling along behind. The front pair make it to the very edge of the tunnel, not quite stepping onto the scaffolds, a look about. Oathbreaker spots movement to the left, on the wall about 50' away about half way between the scaffolds and the floor. A black shape as large as any giant the dwarf has ever seen. He can discern the 2 great front legs with viscous hooking barbs running their length and ending in spikes as deadly as a long spear. A hard, well armored body crouches behind these formidable weapons and the creature seems quite adapted to climbing is it slowly moves forward on the other 6 legs.

The party is single file in the tunnel
OathBreaker at the entrance [not on the wooden scaffolds and the only one able to see the creature]
Braugh 5'
Devlin 10'
please pick a spot in line beyond this point.

Tunnel is 5x5


Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21  d20+14=20 ; d20+11=24 ; d8+3=9 ; d6=1 ;
Wednesday April 24th, 2013 3:07:56 PM

Without missing a beat, the masked dwarf steps into the room, whispering a word to his bow that causes it to spark to life. He takes a knee before drawing an arrow back to strike at the creature, hoping his attack is enough for his allies to see the monster.
--------------------
Stealth (to avoid being seen before the attack and hit it's FFAC): 20
Move action into the room
Attack: 24
Damage: 9+1 shock

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+13=20 ; d10+8=16 ;
Wednesday April 24th, 2013 4:51:24 PM

3rd in line

Terser steps forward to see what Oathbreaker was firing upon, glaive at the ready to strike if it comes within 10 feet.

move forward to be within 10 foot range, ready an attack
attack on AC 20, 16 slashing




Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Wednesday April 24th, 2013 5:32:20 PM

Devlin places a hand on Bruagh's armor and closes his eyes. Flashes of the noon day sun bringing light to a shadowy crevasse flit through his mind. As his concentration increases the sun begins to emanate from Bruagh's armor the light filling the Druids closed eyes. Once completed he opens his eyes to view the area as if he was outside.

With a motion he sends Raeb to the back of the ranks to guard the passage and making room for others to move forward. Devlin presses himself against the wall to allow the fighters to pass.

Actions:
Cast Daylight on Bruagh's armor. (Should illuminate much of what we cant see.)
Raeb moves to the the back of the line.

Dernock Uristson HP 39/44 AC 22/15/19 CMD22 
Wednesday April 24th, 2013 8:27:01 PM

Some where in the middle

On yer signal Bruagh Dernock calls from further back to indicate he's ready to run in and attack.

Ready action to charge on the condition that A) the path is clear B)Dernock can see the creature.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- Resist Poison 
Wednesday April 24th, 2013 8:52:02 PM

Bruagh moves into the room using a defensive fighting posture until he can see what is going on. The light on his armor is difficult to get used to thought.

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Thursday April 25th, 2013 1:13:15 AM

Check.

Post coming in the morning for shonti and shinto. I'll be subbing for marty for a while guys.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Thursday April 25th, 2013 3:16:12 AM

Urval, sensing that the best idea would be to just prepare for the incoming attacks, moves to just within 40' of the spider and casts prayer;

OOC: Move to 40' away from spider, cast Prayer, which does the following for 6 rounds;
You and each of your allies within a 40' burst gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a --1 penalty on such rolls. No save, yes to spell resistance.

The Chamber Map 
Thursday April 25th, 2013 9:02:39 AM

As i read posts, i think a map is needed sooner rather than later

Actions can be changed based on this new information

The numbers to the left of names, represent elevation relative to the scaffolding. The floor of the chamber is 50' below the scaffolding

The Chamber

Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+1=9 ;
Thursday April 25th, 2013 9:51:25 AM

OOC: Just to be clear, on the map you have Si and So for me and my brother... I assume So is Shinto and Si is Shonti, correct? You have us labeled as Shinti and Shinto, and I wasn't sure which is which... Shinto would normally be right behind Shonti in our regular marching order.

Shonti moves into the room, squeezing around the right side of Oathbreaker. Hoping to not be noticed, he makes his way around the scaffolding towards the opposite side of the room from the spider. He takes in his surroundings, trying to come up with a course of action that will get this over with as quick as possible.

Move to M,20.
Perception: 9

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip RESIST POISON 
Thursday April 25th, 2013 9:57:50 AM

Shinto follows the others lead, and tries to get into the room as well. With everyone in such a cramped space in the hall, he thinks better of trying to slip past them. Once he makes it to the entrance to the room, he dodges around Oathbreaker and notices the elevator. "What say we take 'is fight ter t'e ground eh? Give us a lil' more room ter move about..." He makes the suggestion to his companions, hoping he isn't the only one thinking this.

Move to K,21

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday April 25th, 2013 10:58:44 AM

RE-DECLARING:

Seeing that he is mostly out of harm's way (for now), Sam starts inspiring the troops.

"Take it down Grim Guard! We've got this thing!" (INSPIRE COURAGE +2)

Sam stays where he is at and lets his voice travel with the warriors in his stead.

ooc-Should boost Oath's attack to 26 to hit and 11 P + 1 shock damage. Also, Terser's ready action.

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21 
Thursday April 25th, 2013 11:26:14 AM

Amended : The Oathbreaker moves to K19 as his move action mentioned earlier.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Thursday April 25th, 2013 12:09:29 PM

update: Terser moves to J21 - attack now hits AC 23 (prayer and bard song), 18 slashing damage

The Chamber Round 2  d20+9=26 ;
Thursday April 25th, 2013 8:10:38 PM

Oathbreaker steps onto the scaffolding, which gives an audible groan to the new weight now residing upon its ancient boards, and fires an arrow at the horror. The shot strikes one of the creatures forelegs.

Terser moves forward to stand just behind Oathbreaker, his glaive at the ready.

Devlin places a Daylight spell upon Bruagh's armor and sends Reab to the rear of the company's column

Sam begins an inspiring saga for the dwarves to fight by.

Dernock readies himself to charge into battle. In the cramped confines of the tunnel, he knows it will be impossible to perform that particular battle tactic.

Bruagh moves into the room upon the scaffolding, slipping to the left of Oathbreaker, the Daylight spell spilling out to fill a great deal of if. The creaking of old wood, reverberates about the great chamber

Urval moves forward into the chamber and upon the scaffolding as well. The Spider of the abyss is 20' below and nearly 50' away to the left. To catch it within the Bless spell would put Urval out alone by a considerable distance.

Shinto and Shonti both move out of the tunnel and onto the scaffolding

The spider moves effortlessly up over the scaffolding to the wall just above and closes. A rasping foul voice pushes its way into the minds of the Grim Guard, "Such sad and pitiful creatures. I shall feast upon your marrow." Its abdemon raises slightly and a mass of silky strands sprays at Bruagh Hit Touch AC 26 Covering Bruagh is a sticky mess.
Bruagh has the Entangled Condition
An entangled creature can escape with a successful Escape Artist check or burst the web with a Strength check. Both are standard actions with a DC 23. Attempts to burst a web by those caught in it suffer a --4 penalty.

The Chamber


Shonti AC16/T13/F14 - CMD14 - HP50/50  6d6=20 ; d100=65 ;
Thursday April 25th, 2013 8:50:22 PM

Shonti takes a few steps back on the scaffolding to avoid hitting Oathbreaker. He then points a finger at the spider, and responds to its threat. "Feast on this ye eight-legged monstah!" The sorcerer shouts at it, sending a tiny blue light in its direction. When the orb of light reaches the spider, it erupts around it, engulfing the spider in a huge ball of electricity before blinking out.
=============================
Move to O,19.
Cast Fireball (electricity descriptor) at C,16 for 20 Shock Damage.
(EDIT:: I forgot to add in the damage bonuses for inspire courage and prayer... So this should be 23)
Reflex Save vs DC 19 for Half.

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+15=34
Thursday April 25th, 2013 10:59:39 PM

Knowing that Reab has his back, Sam keeps his attention forward as he continues his inspiring words.

"Ignore that creature my brethren! We have never failed as a group and never will! Work together and bask in your triumph!" (INSPIRE COURAGE +2)

His voice becomes deep and his words guttural (in Abyssal), "You have entered the wrong plane and are messing with the wrong dwarves. Go back to the Abyss where you belong!" (intimidate=34)



Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- Resist Poison  d20=13 ;
Thursday April 25th, 2013 11:46:18 PM

Bruagh has virtually no chance of breaking out of the sticky situation that he is in. He fights as best he can to remove himself nonetheless.

Strength would be 18 -4 for a total of 14. Sigh.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d3=3 ; d20+5=8 ;
Friday April 26th, 2013 12:45:52 AM

Seeing the webbing coming from the left Devlin slaps a hand to the wall on that side and begins to concentrate. The stone begins to shift and roll as Druidic energy is poured into it. Devlins eyes flicker and he reels as creatures from the elemental plane of earth are summoned to him.

Raeb watches the passage they came down sniffing to see if anything approaches.

Action:
Spontaneously cast Summon Natures Ally III (Dropping Snare)
Summon d3 small earth elementals = 3
Summon them to F,21/G,21/H,22 (They will be summoned, burrowed inside the stone wall next round.)

Raeb uses Scent to watch the back passage.
Perception = 8

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip RESIST POISON 
Friday April 26th, 2013 1:06:16 AM

Shinto moves in to help Braugh. He uses his axe to carefully cut away the webs engulfing his friend. "c'mon brotha, we ain't got time ter be wastin' stuck in no webs!"

Ooc: phone won't let me pull up map...
Move right next to Braugh.
Cut him free of webbing.

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21 
Friday April 26th, 2013 1:25:17 AM

The masked dwarf retreats a bit (move to O19), placing his hand against his own chest and muttering a few words. His bow glows brightly, the runes carved into it coming to life as he casts Gravity Bow.

Dernock Uristson HP 39/44 AC 22/15/19 CMD22  d20+9=27 ;
Friday April 26th, 2013 3:43:10 AM

Dernock runs up through the passage to get behind Devlin. he squeezes by and upon seeing the huge bug, shuffles to the right and breaks uout into a run to get next to Shonti.

Moving to M19 or to Shinto's old space if that's not possible.
Acrobatics check (27) in case running along the scaffolding counts as narrow terrain. Dernock has ledge walker and can go at full speed across narrow terrain.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Friday April 26th, 2013 4:48:30 AM

Re-Posting,

Urval, sensing that the best idea would be to just prepare for the incoming attacks, moves to just within 40' of the spider and casts prayer;

OOC: Move to I20 (within 40' of the spider) , cast Prayer, which does the following for 6 rounds;
You and each of your allies within a 40' burst gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a --1 penalty on such rolls. No save, yes to spell resistance.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Friday April 26th, 2013 4:50:13 AM

(OOC: Whoops, didn't notice the DM post. Just have him cast prayer where he stands, no movement.)

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Saturday April 27th, 2013 12:40:11 AM

Terser continues to hold his action, waiting for the beast to come within range of his strikes.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- Resist Poison 
Saturday April 27th, 2013 11:45:10 PM

Checking in...

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Sunday April 28th, 2013 1:57:20 AM

Check

Dernock Uristson HP 39/44 AC 22/15/19 CMD22 
Sunday April 28th, 2013 3:34:00 AM

I'd like t'just let ya know I be checkin' in.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Sunday April 28th, 2013 11:28:06 AM

Wheres my Pay"check"?

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip RESIST POISON 
Sunday April 28th, 2013 1:00:25 PM

Czech...

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Sunday April 28th, 2013 1:03:57 PM

just stopping in to say hello:)

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21 
Sunday April 28th, 2013 3:52:38 PM

Check

The Chamber Round 2 
Monday April 29th, 2013 7:54:42 AM

I apologize all, I wall be putting up the post this evening

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- Resist Poison 
Monday April 29th, 2013 1:42:32 PM

Check...

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Monday April 29th, 2013 2:39:32 PM

Check... Be back this evening :)

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday April 29th, 2013 5:10:29 PM

Kcehc

The Chamber Round 3  d20+11=22 ; d10+9=16 ; d20+18=36 ; 2d4+17=25 ;
Monday April 29th, 2013 7:18:44 PM

Shonti casts a Lightning ball at the spider sparking a hiss of protest as the smell of ozone appears.

Sam continues inspiring the others. Intimidate to demoralize an opponent must be done within 30' with clear line of affect

Bruagh attempts to free himself, but alas cannot.

Devlin begins casting as Reab watches the passage.

Shinto moves to cut Bruagh free. rolled 16 points of dmg but is unable to free his companion

Oathbreaker moves to stand by Shonti and casts a spell APG is not allowed i need a write up on why you got Gravity bow. If you have one please set it on your Sheet so we won't have to go through this again.

Dernock mvoes up the passage and unto the scaffolding heading away from the great spider creature.

Urval squeezes into Terser's space and casts Prayer Urval and Terser have the squeezed condition. this was done to give the Prayer line of effect to everyone.

Bruagh is still entangled in the webbing

The spider creature closes at blinding speed, heading up the wall as it does and strikes hard into Shinto.
Hit AC 36 Dmg 25

The Spider creature is 15' high on the wall.

Spider thing lightly wounded
Scaffolding is 5' wide no narrow ledge abilities required

The Chamber

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Monday April 29th, 2013 8:31:36 PM

ooc: busy day at work, will repost later tonight

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday April 29th, 2013 10:08:48 PM

Hearing no reply from the spider, Sam figures he is quite intimidated. He then hears Shinto grunt as he gets hit.

Sam steps forward behind Devlin (J24).

"Keep fighting Grim Guard! We will defeat this beast!" (INSPIRE COURAGE +2)

Sam hums a strange, short melody and vanishes. (cast invisibility on self)

Dernock Uristson HP 39/44 AC 22/15/19 CMD22 [Prayer] [insire Courage]  d20+10=25 ; d8=8 ;
Monday April 29th, 2013 10:14:59 PM

Dernock positions himself to get a clear view and fire his long bow.

Movve 5 ft to K20
Attack 26 (+ Prayer, Inspire courage included in roll)
Damage 11 (+ Prayer + Inspire courage)

Dernock Uristson HP 39/44 AC 22/15/19 CMD22 [Prayer] [insire Courage] 
Monday April 29th, 2013 11:57:26 PM

In addition, move 40 ft to L18

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+6=25 ; d20+6=21 ; d20+6=19 ;
Tuesday April 30th, 2013 12:58:33 AM

Devlin opens his eye as a slight rumbling is heard through the wall. Got some help on the way lads. The druid hops forward a step and peaks around the wall seeing the massive creature causes him to flinch a little. Where in the nine hells did that thing come from? Good thing were here ta kill it. Muttering under his breath Devlin points at the spider and a few small orbs of light fly towards it. The light looks like faeries and as they hit the creature it begins to glow with a faint green light. Raeb continues her watch.

Unseen to all, the earth elementals burrow through the wall only to erupt next to the spider trying to shove it off the wall.

Actions:
Devlin 5' step forward to J,22
Cast Faerie Fire on Spider

Elementals appear at 21,F/21,G/22,G
All 3 Burrow next to spider on the wall. Earth Mastery means they show no trace when they move.

All 3 attempt to bull rush the spider off the wall. (They have improved bull rush) If they beat its CMD it is pushed 5 or more feet away from them.
E1 = 25
E2 = 21
E3 = 19

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Tuesday April 30th, 2013 1:55:28 AM

Urval, not seeing many other great options, commands the spider to fall prone.

OOC: Cast command on spider, DC 16 or fall prone.

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21  d20+11=23 ; d20+6=12 ; d8+6=14 ; d6=3 ;
Tuesday April 30th, 2013 2:04:25 AM

OOC :: Wow, didn't know that was an APG spell. Nevermind then.

The masked dwarf lashes out with two arrows, taking a firm stance on the scaffolding.
--------------------
Attacks: 26, 15 (forgot to add Prayer+Inspire Courage)
Damage: 14+3 shock

Dernock Uristson HP 39/44 AC 22/15/19 CMD22 [Prayer] [insire Courage] 
Tuesday April 30th, 2013 7:59:12 AM

OOC Clarifying my second post. I meant moving 20 ft to L18 (4 squares)

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Tuesday April 30th, 2013 10:58:25 AM

Does anyone have a spare throwing axe...?

With not much else to do, Terser moves to L20 and rages, hoping to get in the way if the spider thing decides to rush the ranged fighters.



Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- Resist Poison  d20+11=30 ;
Tuesday April 30th, 2013 4:43:21 PM

Bruagh struggles to remove himself. (Actually miss rolled, it not CMB, but STR -4, so I still only rolled a 20.)


Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday April 30th, 2013 10:48:56 PM

check

The Chamber Round 4  d20+6=9 ;
Tuesday April 30th, 2013 11:10:21 PM

Sam continues to try and inspire his comrades, mixing a spell to turn invisible

Dernock moves to get a shot with his bow. The shaft strikes the creature in its foreleg

Devlin steps forward and casts Faerie Fire upon the spider creature, outlining it.

The 3 Earth elementals charge from within the rock, but are not able to budge the massive creature.

Urval commands the creature to fall, and it suddenly plunges like a stone.

The scaffolding proves to be no match for the creatures bulk, shattering into splinters at the point of impact. Sections drop away and fall to the floor with the great abyssal horror.

Oathbreaker shifts his sights slightly and puts another arrow into the creature.

Terser moves towards the lift off the side of the scaffolding and sets his blood to boiling.

Bruagh continues to struggle with the webbing, but still cannot get free of it.

The spider creature, gains it's feet and heads across the chamber towards Oathbreaker, but is still upon the floor nearly 50' below the scaffolding. A horrible wheezing sound like flesh being torn cuts into the Grim Guards heads and reverberates I shall make each of your deaths more painful than the last

Spider creature Lightly wounded CMD 34

The Chamber


Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Wednesday May 1st, 2013 1:14:10 AM

With the spider gone for a moment Devlin focuses on helping Buragh. Reaching out he touches a part of the fighters body not covered in webbing and begins to chant. An image of bulls horns begins to form on Devlins head before vaporising, the vapor travels down the druids arm and onto Bruagh. The horns alight on his head and than flash out.

Traveling through the wall the Elementals head closer to the passage.

Actions:
Devlin - Cast Bulls Strength on Bruagh (+4 Str)
Elementals move to G,22/H,22/I,22

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Wednesday May 1st, 2013 1:40:05 AM

OOC: Command dictates that for it's next turn it must do what is was ordered. For fall, it can still move but it's not allowed to get up from prone until it's next turn (including not able to move any more than half speed).

Urval will wait for the moment for the next stage of combat, going to see what the spider does before taking his next move

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday May 1st, 2013 4:40:16 AM

Sam realizes that even with Devlin's spell, Bruagh will still be hard pressed to break free. He hums a quick light-hearted tune and points at Bruagh. Grease shoots from the invisible gnome's fingers and cover the fighter's armor.

"Nice job Urval! We can take this abomination! Tear it apart!!". (Inspire courage +2).

Ooc to Bruagh: Grease should give you a +10 for escape artist for a total of +11.

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21  d20+14=15 ; d20+14=19 ;
Wednesday May 1st, 2013 10:58:02 AM

Another day, another pair of arrows trying to annihilate a demon-spider.
--------------------
Attacks: 15, 19
Wow...

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- Resist Poison  d20+11=13 ;
Wednesday May 1st, 2013 6:34:50 PM

Bruagh is hopelessly stuck but thinks of a plan. "Catch this web on fire... just burn me out!!!

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+18=34 ; d20+18=38 ; d20+18=20 ; d20+18=36 ; d10+14=16 ; d10+14=23 ; d10+14=22 ;
Wednesday May 1st, 2013 6:51:48 PM

Having no means of setting a fire, Terser sets himself in front of Oath and Shonti to interpose himself when the spider makes its way back up.

readied attack AC 34, 16 damage
AOO 1 (if applicable) AC 38, crit confirm 20 - booo, 23 damage
AOO 2 (if applicable - 2 per round when raging) AC 36, 22 damage




Dernock Uristson HP 39/44 AC 22/15/19 CMD22 [Prayer] [insire Courage]  d20+8=16 ;
Wednesday May 1st, 2013 7:43:22 PM

Dernock precariously looks over the elevator platform, hops off and looks for a control mechanism. As soon as he spies one, he's going to use it.

5ft step back to M19
Perception 16

Shonti AC16/T13/F14 - CMD14 - HP50/50  d20+5=14 ; d6=5 ; d20+7=14 ;
Wednesday May 1st, 2013 9:41:11 PM

Shinto carefully moves as quick as he can to the elevator. He tries to help Dernock find a way to make this thing go down.
-----------------------------
Double move to M,18.
Perception: d20+7=14.
**********Current HP:29...**************
========================================
Sorry for making this one post for the both of us, just dont have the time right now to do them seperately...
========================================
Shonti makes his way to the other side of the elevator, and reaches into his Handy Haversack. He pulls out a flask of Alchemist Fire, and throws it at Braugh.
-----------------------------
Move to K,20.
Pull Flask out of Handy Haversack.
*Hero Point for extra action...*
Throw Alchemist Fire at Braugh.
Ranged Touch attack on Braugh's square: d20+5=14.
Alchemist Fire Damage: d6=5. 5' Splash for 1 Damage. (anyone left within 5' of Braugh.)

The Chamber Round 5 
Thursday May 2nd, 2013 12:45:24 AM

Devlin casts Bull str on Bruagh in an effort to aid him in escaping the webbing. The elementals summoned head down towards the floor f the chamber, through the wall.
Sam casts Grease upon Bruagh, where brute strength is failing perhaps sliding out will prevail.
Oathbreaker sensa a pair of arrows in flight, but both ricochette off the hard carapace of the abyssal spider
Bruagh, despite all efforts to help him, still cannot wrangle his way free
Terser waits for the spiders return
Dernock and Shonti figure out the elevator easily enough, it will descend on its own once started

The spider gets to its legs and moves out across the floor it was pointed out correctly that the spider had to spend the entire last round 'falling' so this round it gets up and moves

Spider creature Lightly wounded CMD 34

The Chamber

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d6+6=10 ;
Thursday May 2nd, 2013 2:16:30 AM

I will have something on hand in case someone else gets caught up in its webs. Devlin mutters a few words before his left hand becomes encased in flame. The flame flickers there but does not seem to harm the druid. Raeb get a little closer ta us but stay sharp.

The elementals keep moving towards the spider burrowing through the wall. They are intent on destroying their foe and returning to their home plane.

Actions:
Cast Produce Flame

Elementals burrow 20' closer to the spider.

Raeb moves to J,24

Dernock Uristson HP 39/44 AC 22/15/19 CMD22 [Prayer] [insire Courage]  d20+11=19 ; d8+3=8 ;
Thursday May 2nd, 2013 9:20:28 AM

Nevermind, I was just thinkin' o' droppin' this whole thin' on the damned creature. May as well just take a shot from here. Dernock say as he steps to the end of the platform. He the fires his bow and steps away from the edge again.

Move action to N17
Attack with longbow
Attack 19 Damage 8

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- Resist Poison 
Thursday May 2nd, 2013 8:06:37 PM

OOC: Uhh... did I just get burned twice lol?

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday May 2nd, 2013 9:49:03 PM

As the spider hits the floor, Sam takes advantage of the break in the action. He hums and points at the spider. Glitter shoots from his hand and hits the spider in the face. (Glitterdust DC=18 or blind)

"Work together team! We can do this!". (Inspire courage +2)

Ooc to DM- Can't get map to work on my phone. Please put Sam wherever he'll be able to have LOS.

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21  d20+14=16 ; d20+9=23 ; d8+5=13 ; d6=4 ;
Thursday May 2nd, 2013 10:25:19 PM

The Oathbreaker's vision begins to tunnel as the spider becomes the only thing on his mind.
-------------------
Attacks: 16, 23
Damage: 13+4

The Chamber Round 5 
Thursday May 2nd, 2013 10:57:46 PM

Sorry guys, I'm wiped will post tomorrow morning and will try to make up an additional post this weekend


Shonti AC16/T13/F14 - CMD14 - HP50/50  6d6=12 ; d100=94 ;
Friday May 3rd, 2013 12:59:18 AM

Ooc: Seems you missed half of my last post... I posted for Shonti and shinto in one long post, burning the web away from braugh already. So Devlin, it makes no sense to burn him a second time.
_________________
Shonti takes advantage of the spider falling to ground level, and sends another lightning ball to meet it.
=================
Move to edge of platform. (can't see map on my phone...)
Send (lightning) fire ball to spider. DC:19 for half, or take 12 shock damage.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Friday May 3rd, 2013 2:38:52 AM

OOC:Thanks I fixed it.

The Chamber Round 6  d20+7=26 ; d20+11=22 ; d20+8=16 ;
Friday May 3rd, 2013 8:43:09 AM

Round 6
...In round 5 the webs were burned away by a fire bomb from Shonti. Bruagh takes 5 dmg and Urval takes 1 from splash

Devlin casts Produce Flame in case it is needed again and Raeb closes ranks in the corridor

Dernock moves to the edge of the platform and fires, the arrow skips off of the floor to the right of the Abyssal spider

Sam moves to squeeze in with Urval so he can target the spider. Sparkling dust erupt all about it

Oakbreaker sends two more arrows down. One strikes the thing in one of its many legs. I shifted Oathbreajker 5 to the edge to get a shot

Shonti takes advantage of the spider falling to ground level, stepping to teh edge of the platform and sending another lightning ball to meet it

The elementals conitue to slide through the rock, intent on destroying the creature that stands bewteen them and home.

The Spider horror skitters to the side as the lightning erupts about it and then ducks it head as the Glitterdust spell erupts about it

The spider from the abyss moves quickly, so quicjkly. in a matter of moments it is nearly up the wall again and another mass of webbing flies from its grotesque body. This time Dernock is coated in the resin filaments.

Sam and Urval have the Squeezed condition
Dernock is entangled

Spider lightly wounded CMD 34

The Chamber

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Friday May 3rd, 2013 10:44:13 AM

same action as before, but move to 018

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday May 3rd, 2013 11:20:23 AM

Sam sees the next web-victum and this time, rushes to his aid. He moves to a good vantage point and casts grease on Dernock. (+10 to escape artist)

"Wiggle out Dernock! We need you in this fight! Come on Grim Guard, lets show that thing what we do!" (Inspire courage +2)

actions
move to M19
cast grease on Dernock
continue inspire courage +2


Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+6=14 ; d20+6=17 ; d20+6=22 ; d6+4=10 ;
Friday May 3rd, 2013 5:37:27 PM

Not wanting to harm the group if he can help it the Druid gives Dernock a few moments to try and wiggle out of the webs before setting them alight. Once again closing his eyes Devlin focuses on the strength of the trees and their protective layer of bark. As he does this he touches Bruagh infusing him with that strength and durability. The warriors skin thickens and turns brown before reverting back to its normal state. Go get her lad. Devlin says patting his friend on the back.

The elementals continue their hunt for the spider. If they get close enough they surge forth from the wall and attempt to pummel it with rock and stone.

Actions:
Devlin = Cast Barkskin on Bruagh (+3 natural AC for 1 hour)

Elementals (3rnds left) = Move closer to Spider, attack if possible
E1 to hit = 14
E2 to hit = 17
E3 to hit = 22 Dam = 10

Dernock Uristson HP 39/44 AC 22/15/19 CMD22 [Prayer] [insire Courage]  d20+6=7 ;
Friday May 3rd, 2013 8:04:03 PM

Dernock attempts to struggle free. Thanks Sam, I think somethin' is caught he wiggles but seems to be tangled up quite severely

Escape Artist 17 +10 from grease (I rolled a 1)

Shonti AC16/T13/F14 - CMD14 - HP50/50  d100=92 ; d6=1 ; d6=3 ; d6=2 ; d6=4 ; d6=6 ; d6=2 ; d100=56 ; d20+5=20 ; d20+5=9 ; 4d6=7 ; 4d6=9 ;
Friday May 3rd, 2013 10:11:47 PM

Seeing the webs nearly hit him, but they entangle Dernock instead, Shonti feels a severe need to see this beast burn alive. Not in his normal element, the sorcerer throws an actual fireball at the creature this time, not caring what else burns as a result of it... He throws it, but he feels the fire still burning inside of him instead of his usual flow of electricity throughout his veins. Immediately after the ball of fire leaves his fingertips, Shonti steps forward screaming "BURN!!"and two searing beams of fire shoot directly from his palm towards the spider, one right after the other. After the massive amounts of fire leave Shonti's body, the sorcerer decides he better get away from the edge before he gets himself killed. He runs back towards the entrance, passing Terser as his friend rushes in to meet the Spider. He shouts out to the Grim Guard "I'm givin' 'er hell lads! C'mon, we got 'is one!"
========================================
Actions:
Cast Fireball on Abyssal Spider's Coordinates. (Last fireball for the day.)
6d6= 18 Fire Damage. Reflex DC 19 for half.
5' Step to N,17
Cast Scorching Ray at Abyssal Spider. (Blow a Hero Point for extra Standard Action.)
2 Ranged Touch Attacks:
d20+5=20. 4d6=7 Fire Damage.
d20+5=9. 4d6=9 Fire Damage.
Move to L,20.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip RESIST POISON  d20+14=17 ; d10+9=16 ;
Friday May 3rd, 2013 10:29:41 PM

Shinto admires Shonti's use of magic, but feels like his axe needs spider blood coating its blade. "Good shot brotha! Me axe needs ter be choppin'!" he says to Shonti as he passes his retreating brother. The dwarf has a stern look about him as he moves in on the spider. He stops next to Terser, and hands him a throwing axe from his belt. "Here lad, ya asked fer it.." The fighter readies his axe to fend off the spider if it tries to get too close to his allies.
=====================================
Actions:
Move to N,18
Hand Terser a Throwing Axe.
Ready Attack Action on Spider. Trigger is spider coming within range.
To hit: d20+14=17. d10+9=16 Slashing Damage.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Saturday May 4th, 2013 2:02:36 AM

Urval just remains where he is, waiting for the group to conclude as he ponders his next move

Clarification 
Saturday May 4th, 2013 9:36:18 AM

Bruagh is free from the Webs

Oathbreaker (Ian) 19/15/15 - 49/49 - CMD 21  d20+14=17 ; d20+9=15 ;
Monday May 6th, 2013 2:46:55 AM

The Oathbreaker curses his luck as another two arrows miss.
--------------------
Attacks: 17, 15

Shonti AC16/T13/F14 - CMD14 - HP50/50 
Monday May 6th, 2013 1:27:02 PM

Check...

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 85/90 -- Resist Poison, Barkskin 
Monday May 6th, 2013 2:31:34 PM

Bruagh, finally free of the web, runs as fast as safely possible towards the spider.

Double Move to O,19.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25) 
Monday May 6th, 2013 4:17:31 PM

check

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday May 6th, 2013 7:08:28 PM

Check

The Chamber Round 7  d20+20=34 ; 2d4+17=23 ; d20+10=21 ;
Monday May 6th, 2013 7:43:52 PM

Terser moves out further to engage the spider should it get close enough, squeezing into the same space as Oathbreaker

Sam casts Grease on Dernock hoping to allow him to slide free of the webbing about him and moves

Devlin casts Barkskin on Bruagh, encouraging his friend to engage teh abyssal spider.

The elementals change course towards teh spiders new location

Dernock struggles with the webs, and despite the magical assistance, gets nowhere quickly

Shonti hurls a fireball into the creature and then through heroic efforts, casts a second firey spell at the creature. The Fireball explodes about the sider and one of the two rays strikes as well. Shonti then moves back and away from the frontal area. Shonti would be entangled if he stepped into Dernocks square N,17. Also you could not 5' step, cast a spell and then move again. Hero point allows for an extra standard action, which would be the Scorching Ray

Shinto, too, moves forward along the scaffolding. With a Shield in one hand and his weapon in the other, the dwarf finds himself shy 1 hand to draw another weapon and hand it to Terser

Urval holds his ground, contemplating what he should do.

Bruagh springs forward, well for dwarf, and moves quickly to the front to settle a few scores.

Oathbreaker puts a pair of arrows at the creature, but both glance off the chintenous armor about its body

The spider climbs and moves under the scaffolding where the dwarves gather. The thing is Huge and hangs upon the wall 10' below their feet. One great spiked leg lashes out like lightning, punching into Oathbreaker. The blow is like that of a giant.

Hit AC 28 Dmg 23 should have been +16 hit with the PowerAttack

The spider taunts the Grim Guards mind with calls of their deaths and how it will feast upon their organs. You are no match dirty rock eaters. Flee so that I might hunt and yet gain some pleasure from you before you die"

Terser and Oathbreaker have the squeezed condition
Dernock is entangled

Spider moderately wounded CMD 34

Note: I thought you could become squeezed by sharing space with an ally at the end of your move. That is not the case. Starting next round PC's will end up in the nearest available square instead

The Chamber

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday May 6th, 2013 10:18:21 PM

Seeing Oathbreaker take a huge hit from the spider, Sam focuses all of his energy. He lets out a loud yell as energy rips from his body and fires from both his hands. A stream of glitter hits the spider. (Glitterdust DC=18 vs will or blind)

"Hold together Grim Guard! We will topple this foe!" (inspire courage +2)

Dernock Uristson HP 39/44 AC 22/15/19 CMD22 [Prayer] [insire Courage]  d20+17=37 ; d20+9=26 ;
Monday May 6th, 2013 10:45:37 PM

Dernock finally escapes the grasp of the web and in an act of daring attempts to jump from the elevator to the platform on the opposite side.

Escape artist 37
Acrobatics (Jump) 26 to get to Q15 (or P17 but first choice would look cooler)
Move to R14

OOC: Leeeeeeerooooooy jenkins!!!


Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday May 6th, 2013 10:59:40 PM

Ooc-LOL!!!

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+6=17 ; d6+5=6 ; d20+6=17 ; d20+6=7 ; d20+6=23 ; d6+4=10 ; d6+4=5 ;
Tuesday May 7th, 2013 12:32:50 AM

Devlin takes a small step forward and concentrates the flames into a small orb that he launches at the spider its splashes against its side but the Druid cant tell if it did any damage.

The elementals finally catch up with their quarry(pun intended) the three creatures begin to strike at the spiders underside as it attacks the Dwarfs above.

Actions:
Devlin Move to H,21
Throw flame at Spider (120' range)
Ranged Touch attack = 17, Dam = 6

Elementals (2 rnds left):
Burrow 20' to spider
E1 to hit = 17 Dam = 10
E2 to hit = 7
E3 to hit = 23 Dam = 5

Urval Torsten: AC23/13/17 - CMD17 - HP54/54  2d8+6=20 ;
Tuesday May 7th, 2013 2:58:21 AM

Urval, seeing a opportunity, moves into range of Oathbreaker and quickly lays his hands upon him.

OOC: Move to N19, Cast cure moderate wounds on Oathbreaker, Heal for 20


Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 85/90 -- Resist Poison, Barkskin 
Tuesday May 7th, 2013 5:24:59 PM

Bruagh moves to P,17 and waits for a chance to attack the spider.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+16=33 ; d10+13=14 ;
Tuesday May 7th, 2013 5:54:49 PM

Terser moves behind Dernock on the lift and attempts to knock it down one level to bring them even with the spider thing. If successful, he will lash out with his glaive. If not, he will try to grab on to keep the elevator level with their opponent.

hit AC 33, 14 damage - if applicable

The Chamber Round 8  d20+7=18 ; d20+16=30 ; 2d4+17=19 ; d20+16=18 ; d20+16=34 ; d20+16=32 ; 2d4+17=20 ; 2d6+17=27 ;
Tuesday May 7th, 2013 8:49:56 PM

Sam casts Glitterdust at the Spider thing

Dernock is able to wriggle free of the webs and makes a bold and daring leap to the far side of the scaffolding. I jumped you to P/17 as Q/15 would require a 40 check. Normally you need to declare where you are trying to get and make the attempt. I gave you this one as the first distance was simply far beyond what Dernock could do

Devlin hurls a flaming ball at the spider and the elementals close and attack. A trio of stone creatures emerge from the rock and strike at the Spider. One connects solidly to the hard armored shell

Urval moves up and casts a spell of healing into Oathbreaker

Bruagh moves up waiting for a chance to strike. Dernock jumped to that square, i put you in the next available

Terser moves behind Dernock and operates the lift, lowering it 10'. move action to the lift and move action to lower it A move action allows yOu to control the lift down at a speed of 30 and up at a speed of 15. You can cut the ropes of course and be down in a hurry

The Glitterdust spell sparkles about the creature, but it pays no heed to the spell, Sam Only Highlight to display spoiler: { it speaks into your mind, "I shall save you, little morsel, for last. Watch as your friends perish and despair"}

The spider slashes at Dernock as he makes his harrowing leap. AoO Hit AC 30 Dmg 19

The spider shifts slightly on the wall and then lashes out at Oathbreaker with horrific ferocity and speed

One of the massive spiked forelegs drives into Oathbreaker's abdomen, the other slams into the wall by his head. Fangs are revealed as the spider opens its pincers and it sinks them deep into the dwarf's shoulder
Claw Hit AC 18 and 34 Bite Hit AC 32 Dmg 47 + Rot DC 23 Fortitude save or take 2 points of Constitution . note this is not a poison

Spider moderately wounded CMD 34

The Chamber


Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday May 7th, 2013 11:01:34 PM

Sam, frustrated and enraged, feels his blood boil. His hand not holding his wand clenches into a white-knuckled fist. After Oathbreaker takes the massive hit, Sam lets out a yell. His energy channels into his free hand and is immediately releases it. Another glitterdust spell hits the spider and Sam suddenly vanishes. (Glitterdust DC= 18 or blind... and invisibility on self via a hero point)

Sam rushes to Oathbreaker's aid (O19) while yelling words of encouragement to the team.

"Urval, help me heal Oath. I'll be right next to you. Come on Grim Guard! It is our duty to avenge the fallen!" (Inspire courage +2)

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+6=26 ; d20+6=20 ; d20+6=9 ; d20+6=11 ; d6+4=9 ; d6+4=6 ; d20+12=22 ; d4+7=9 ;
Wednesday May 8th, 2013 12:37:33 AM

Wanting to give his friends any sort of advantage that he can Devlin once again begins to summon a creature of the wilds. The cry of an eagle tears through his mind as he focuses on bringing the creature to the fight.

Instinctively Raeb moves to Devlin's side wanting to protect him from harm.

The elementals once again focus their wrath on the spider. Their forms begin to waiver a little as the magic holding them here unravels. One of the creatures strikes a mighty blow cracking the spiders carapace.

Actions:
Devlin Begin casting Summon Natures Ally I (Dropping Magic Fang)
Raeb Move to H, 21 - Ready action to attack enemies that get near.
To Hit = 22, Dam = 9

Elementals (1 rnd Left) attack spider
E1 = 26 to hit (possible crit, confirm = 20) Dam = 9 (15 if crit)
E2 = 9 to hit
E3 = 11 to hit

Urval Torsten: AC23/13/17 - CMD17 - HP54/54  2d8+6=16 ;
Wednesday May 8th, 2013 1:18:23 AM

Urval nods, casting another spell of healing into oath.

OOC: Cast cure moderate wounds, heal for 16.



Oathbreaker (Ian) 19/15/15 - -7/43 (2 Con Damage) - CMD 21  d20+7=8 ;
Wednesday May 8th, 2013 1:21:40 AM

The Oathbreaker coughs up a sizeable amount of blood, immediately falling unconscious. (Fort Save: 8) However, Urval's intervention brings him back from Gargul's grasp. The masked dwarf gasps for breath, struggling against the spider's grasp.
--------------------
Can't find the rules on being squeezed, is it a combat maneuver check?

Under Terrain and Obstacles of the combat section
http://paizo.com/pathfinderRPG/prd/combat.html
I had thought allies could occupy the same space and squeeze. That's incorrect and we won't be doing that anymore.

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+14=28 ; d20+9=12 ; d20+14=20 ; d10+17=22 ;
Wednesday May 8th, 2013 11:04:27 AM

Finally in range of the beast, Terser grins like a madman, adjusts his stance (5 foot step north) and lashes out twice at the creature, managing one solid blow power attack.

AC 28 and 12
forgot to adjust 2nd roll to d10
22 damage (+4 power attack)




Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 85/90 -- Resist Poison, Barkskin  d20+17=22 ; d10+14=17 ;
Wednesday May 8th, 2013 6:30:26 PM

Bruagh moves to Q,15 and attacks the spider as best he can.

Attack: 22
Damage: 17

Dernock Uristson HP 20/44 AC 22/15/19 CMD22 [Inspire Courage]  d20+9=21 ; d20+8=23 ; d10+11=17 ; d6+11=14 ;
Wednesday May 8th, 2013 8:07:31 PM

Dernock Swears in pain but given the opportunity to strike the beast takes it.

Power attack, Two weapon fighting
Attack Axe: 21 Shield bash: 23
Damage Axe 17 Shield 14

The Chamber Round 9  d20+7=12 ;
Wednesday May 8th, 2013 11:08:05 PM

Another glitterdust spell hits the spider and Sam suddenly vanishes. Sam rushes to Oathbreaker's aid while yelling words of encouragement to the team.

Devlin begins to summon more allies as the earth elementals continue raining blows at the spider.

Urval heals Oathbreaker heal for 16

Oathbreaker still lies unconscious, but is stable. The abyssal venom also still courses through his body, melting flesh and weakening bone. Rot DC 23 Fortitude save or take 2 points of Constitution

Terser grins like a madman and lays into the spider, striking once hard. Ichor splashes from the wound

Bruagh moves up to strike, but the spider is 10' below him upon the wall

Dernock curses in pain, but finds that he too, cannot reach his target

The Spider shakes his head as the Glitterdust spell erupts about him again and his legs stamp upon the wall, obviously in distress over the spell. It withdraws down the wall to teh chamber floor below, moving a little less surely than it was moments ago.

Spider Seriously wounded CMD 34

The Chamber

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d8+1=2 ;
Thursday May 9th, 2013 1:04:09 AM

"Here's our chance guys! Finish the job!". (Inspire courage +2)

Sam points his wand at Oathbreaker and touches his wound. (Healed 2 hp with wand of CLW)

The invisible gnome stays by the fallen dwarf's side. The others will now have to handle the foe without his spellcasting aid.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+6=12 ; d6+5=6 ; d20+3=9 ;
Thursday May 9th, 2013 4:37:14 AM

Devlin launches another orb of flame at the spider. The missile splashes onto the creatures back burning through more of its carapace. The Druid seeing he is in the open moves back into the shelter of the hallway bringing Raeb with him.

The elementals in a last ditch effort to attack the spider launch themselves out of the wall to fall down onto its back. As the three creatures hit the ground they melt back to the plane from which they came.

The Eagle swoops down to the spider and begins to claw at its eyes.

Actions:
Devlin
Throw fire at spider
Ranged Touch attack (120' range) = 12, Dam = 6
Move to J,22

Elementals(Vanish this round)
Attempt to drop onto the spider. I'm not sure if they can do this and I will leave it up to you as to if it will work or not.

Eagle(6 rounds)
Appears at K,16
Fly to attack spider (Fly speed = 80')
To hit = 9

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 85/90 -- Resist Poison, Barkskin  d20+17=21 ; d20+14=30 ; d10+14=15 ;
Thursday May 9th, 2013 8:11:18 AM

Editing Post: Bruagh runs and gets in the elevator to try and attack the spider.

Oathbreaker (Ian) 19/15/15 - -9/43 (2 Con Damage) - CMD 21  d20+6=25 ; d20+10=14 ; d20+5=15 ;
Thursday May 9th, 2013 3:04:12 PM

The Oathbreaker clutches his chest, managing to fight off the rot for this round. He brings his bow up unsteadily, focusing on the spider and hoping his arrows hit.
--------------------
I assume I'm still squeezed?
Attacks: 14, 15

CDM Jerry 
Thursday May 9th, 2013 3:58:06 PM

Derek, please check your email. I need a module from you sir. :)

Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 84/84, AC 19/11/19 - CMD 25)  d20+14=30 ; d20+9=11 ; d10+17=23 ; d20+14=24 ; d10+17=21 ;
Thursday May 9th, 2013 6:15:13 PM

assuming Bruagh lowers the elevator 30'

Lower us down and I can strike the beast while it cannot see us!

Once in range, Terser takes advantage of the sightless beast and swings out with his glaive.
AC 30 - 23 damage
Wishing to take full advantage of the beast's retreat, he expends a heroic effort to strike again.
Hero Point for extra attack: AC 24 - 21 damage


Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday May 9th, 2013 7:24:14 PM

Posting for Shinto: Shinto, eager to kill the spider, hops on to the elevator and activates it.

Ooc to DM: Shonti and Shinto did not act yesterday. I'm posting for Shinto now. I will post for Shonti if he doesn't show. We need both of them to stand a chance.

Dernock Uristson HP 20/44 AC 22/15/19 CMD22 [Inspire Courage]  d20+10=29 ; d8+2=10 ;
Thursday May 9th, 2013 9:34:35 PM

K, melee may not be the best the optionDernock mumbles and then switches back to his long bow and fires away.

Attack 29
Damage 10

Sam: 16/12/15 -- CMD 13 -- HP 44/44  6d6=24 ;
Thursday May 9th, 2013 10:11:39 PM

Shonti gestures and slings a fireball directly behind the spider to avoid hitting the charging Grim Guard members. (24 damage)

Ooc-Derek is taking a break from the Wold. I'm at a bar and don't have the resources to see what spells he has left. I figure since he didn't cast anything last round, I'm just making up for it with a spell from his list.

The Chamber Round 9 part b 
Thursday May 9th, 2013 11:37:46 PM

holding off tonight, will get the post in tomorrow

Urval Torsten: AC23/13/17 - CMD17 - HP54/54  d8+5=13 ;
Friday May 10th, 2013 2:15:22 AM

Urval passes another heal to oath, trying to keep him standing at the least

OOC: Cast cure light, heal for 13

The Chamber Round 10  d6=4 ; d6=5 ; d20+11=27 ; d20+16=17 ; d20+16=31 ; d20+16=34 ; d100=75 ; d100=66 ; 2d4+17=25 ; 2d6+17=25 ;
Friday May 10th, 2013 8:17:25 AM

Sam heals Oathbreaker

Devlin throws another ball of flame, burning the spider. An eagle appears and dives down, but its claws fail to hurt the beast. The elementsals leap from the wall in an effort to crush the spider thing

Bruagh runs to the elevator and jumps down to land on it. Acrobatics Check DC 10 or suffer 4 Dmg

Oathbreaker fires a pair of shafts at the Spider but misses you are not squeezed

Terser calls for the elevator to be lowered and waits his chance

Shinto lowers the elevator

Terser leaps off and attacks the Spider thing. Acrobatics Check DC 10 or suffer 5 Dmg Laying into the creature twice and spraying the area with ichorous goo

Shonti casts a Fireball near the creature. enveloping it in flames

Urval casts anouther healing spell into Oathbreaker heal for 13

Rage pours from the Abyssal spider through its telepathic links to all the Grim Guard. Langauge so foul and black, it seems to rip at your souls as well as offend the ears. It lunges blindly at the area where Terser stands. Its great forelegs driving about and that awful spider mouth of abyssal bile. The first attack is well off the mark, but the following strikes catch the Grim Guard dwarf.

Attack Hit AC 17/31/34 %miss 75/66 both hit Dmg 50+Rot DC 23 Fortitude save or take 2 points of Constitution

Spider critically wounded and Blind Rnd 1 CMD 34

The Chamber

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d8=7 ;
Friday May 10th, 2013 9:22:53 AM

Seeing that the spider has been knocked back on its proverbial heels, Sam steps to (M19) and begins humming a low, droning note. He ends it with a short, sharp "chirp" spound that rips through the air as he reappears. A blast of sound hits just behind the spider. (Cast sound burst for 7 sonic damage. Fortitude vs DC=18 or stunned for 1 round)

"Finish it off! We have it beat!" (Inspire courage +2)

Oathbreaker (Ian) 19/15/15 - 16/43 (2 Con Damage) - CMD 21  d20+14=21 ; d20+9=21 ; d8+5=8 ; d8+5=11 ; d6=2 ; d6=2
Friday May 10th, 2013 12:26:14 PM

The Oathbreaker grits his teeth, attempting another volley of arrows on the spider.
--------------------
Attacks: 21, 21
Damage: 8+2 shock, 11+2 shock

Amended

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday May 10th, 2013 4:23:14 PM

Ooc- no damage oath?

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+6=16 ; d6+5=7 ; d20+5=9 ;
Friday May 10th, 2013 6:34:14 PM

Hearing the shrieks of the spider from below Devlin steps to the edge of the platform and hurls another ball of flame at the demonic creature. Raeb nudges against the Druid before turning to watch the hallway.

The eagle continues its assault of the spider flying away from the blades the dwarfs are swinging and attacking the creature from the other side.

Devlin
Move to J,21
Throw Fire
Ranged Touch Attack = 16, Dam = 7

Eagle
Move to Q,12
To hit = 9 (Flanking)


Urval Torsten: AC23/13/17 - CMD17 - HP54/54  d8+5=6 ; d8+5=7 ;
Saturday May 11th, 2013 4:11:06 AM

Urval heals oath once again for 7



Terser: HP 72/72 - AC 21/13/21 - CMD 23 (raging HP 34/84, AC 19/11/19 - CMD 25)  d20+7=22 ; d20+14=21 ; d20+14=33 ; d20+9=25 ; d10+17=21 ; d10+17=20 ; d20+14=21 ; d10+17=22 ;
Saturday May 11th, 2013 11:26:32 AM

acrobatics 22 - no damage
Fort save 23 (+2 additional 2 from con bonus while raging)


Terser barely staves off the rot that is trying to destroy his body. He is gravely injured, but cannot stop to think about that now. He does his best to destroy the creature before it has another chance to strike him.

full attack, AC 33 and 25
21 and 20 damage


Seeing that his attacks are having a great effect, he renews his heroic efforts to take the creature down.
hero point for extra attack, AC 21
22 damage


Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin  d20=2 ; d20+17=36 ; d20+12=30 ; d10+14=21 ; d10+14=16 ;
Sunday May 12th, 2013 11:23:25 AM

Bruagh lets his frustration come to a head, swinging mightily at the creature twice hoping to ends this abyssal threat.

Acrobatics = Super Fail (4 damage)
Attack 1: 36
Damage 1: 21
Attack 2: 30
Damage 2: 16

The Chamber Round 11 End Combat 
Sunday May 12th, 2013 4:05:10 PM

Spells fly, stinging the creature, enraging it more, but it is the mighty barbarian Terser which ends the creatures life and existence in the Wold. It crumples lifelessly to the floor of the great chamber, black and green puss-like blood, oozing from the many great swings of Terser. Bruagh arrives in time to pound the thing in the head, causing it to literally explode beneath his blow

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Sunday May 12th, 2013 4:58:09 PM

Sam expels a heavy sigh as the spider dies. In the moment of victory, his mind flashes to Tahni. He wonders if they'll ever see her again. To rid himself of the sudden wave of melancholy, Sam chirps, "That was a little rough! Oath, are you ok?"

Sam is ready to follow the group back to the festival.

Dernock Uristson HP 20/44 AC 22/15/19 CMD22 [Inspire Courage]  d20+10=25 ; d8+2=4 ;
Monday May 13th, 2013 1:23:09 AM

Dernock fires a shot into the already dead Spider.

OOC Failed to post when I rolled.

Attack 25
Damage 4

Oathbreaker (Ian) 19/15/15 - 23/43 (2 Con Damage) - CMD 21 
Monday May 13th, 2013 1:31:19 AM

The Oathbreaker stumbles backward, drawing another arrow and pegging the already dead spider with it. "Is it... is it dead yet?" he mutters before collapsing onto the ground, gasping for breath, his bow still clutched in one hand. "I think... I need a break..."

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Monday May 13th, 2013 1:54:21 AM

Devlin waits up at the entrance to guard the passageway. He dismisses the eagle which flies up and through the ceiling. Raeb lets out a low growl as she settles down next to the Druid. Alright lads do we wait here for a while and give Oath the rest he needs or do we push out of here. If ya give me a night I can cure some of that rot that is effecting him in the morning.

Dernock Uristson HP 20/44 AC 22/15/19 CMD22 
Monday May 13th, 2013 7:56:43 AM

I could be usin' a patch up but I guess I'll be waitin' 'til Oathbreaker gets patched up. Dernock calls out to Devlin.

Terser: HP 28/72 - AC 21/13/21 - CMD 23 (raging HP 41/84, AC 19/11/19 - CMD 25)  d8+5=7 ;
Monday May 13th, 2013 11:49:29 AM

Terser channels his rage one last time to heal some of his injuries, then releases it, panting heavily, covered in ichor from the beast. He allows himself several moments to breathe before seeing what he can do to assist his allies.

renewed vigor - heal 7 hp
fatigued for several rounds




Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin  d20+10=27 ;
Monday May 13th, 2013 2:20:28 PM

"I'll stand guard until the others have rested."

Perception: 27

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d8+1=6 ; d8+1=7 ; d8+1=8 ; d8+1=5 ; d8+1=6 ; d8+1=3 ; d8+1=9 ; d8+1=7 ; d8+1=7 ; d8+1=4 ;
Monday May 13th, 2013 3:35:31 PM

Healing with CLW wand

Dernock: 21 hp (3 charges)

Terser: 30 hp (5 charges)

Oathbreaker 11 hp (2 charges)
-----------------------------

Sam turns in for the night after healing his allies. As usual, he doesn't take a guard shift unless asked to do so.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d8+5=10 ;
Monday May 13th, 2013 6:16:11 PM

Devlin gives Terser a pat on the back and channels healing energy into the Zealous Cleric. Lets get some rest lads. Well move out in the morning.

Cast CLW on Terser = 10hp healed.



Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Monday May 13th, 2013 6:22:50 PM

Thanks all. I'm feeling loads better. Almost enough to take on another one. Or at least it's younger, much smaller brother.



The Chamber After Combat 
Monday May 13th, 2013 10:16:00 PM

Several of the group put a final arrow or get one more slash into the spider for good measure. it is most assuredly dead.

Sam employs a wand on several of the Grim Guard and a couple healing spells are cast as well. The group was triumphant again, but this was one of the more harrowing combats. As if to emphasize the deadliness of the encounter with the abyssal, Oathbreaker moand slightly as the rot continues to eat at his flesh. [i]Oathbreaker needs to make another Fort DC 23 or suffer 2 Con damage. 2 consecutive saves are needed[i]

A glance about the chamber shows multiple ways out at the main level There are also some crates and debris that has been pushed awa from the center to lie against the wall at the perimeter. The group discusses putting up a camp right here, after all what sort of other threats could possibly be here with such a creature in the mines. It's not like the thing could have a mate

Oathbreaker (Ian) 19/15/15 - 17/37 (4 Con Damage) - CMD 21  d20+7=13 ;
Monday May 13th, 2013 11:40:01 PM

The Oathbreaker cries out in pain, clutching his chest as the rot continues to take its effect. (Fort Save: 13)

Urval Torsten: AC23/13/17 - CMD17 - HP54/54  d20+6=19 ;
Tuesday May 14th, 2013 5:49:00 AM

Urval attempts to cast remove disease on oathbreaker, not knowing if it was but going to try regardless

OOC: Attempt to cast remove disease. CL check of 19 vs DC 23, spell fails.

Dernock Uristson HP 20/44 AC 22/15/19 CMD22 
Tuesday May 14th, 2013 7:16:34 AM

Considerin' the chunks taken out o' some o' us, I think that might be almost wishin' fer a second chance o' death, Terser. So.. are we supposed t'find where this Big spider came from?

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Tuesday May 14th, 2013 11:51:13 AM

Terser nods, acknowledging that his statement was only bravado.

It sounded like it came from the abyss under its own power. It did not sound like there was anything else dangerous in the cavern. But it would not hurt to check it out once we have had a chance to recover.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday May 14th, 2013 12:44:13 PM

"It most likely jumped planes. It doesn't look like it'll be doing that anymore though."

Sam inspects the crates before turning in for the night.

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Tuesday May 14th, 2013 5:56:14 PM

Bruagh continues to keep his eyes open.

Previous Perception: 27

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip RESIST POISON 
Tuesday May 14th, 2013 8:26:38 PM

Shinto kneels down next to Oath, Ye gunna pull through lad? Maybe sum rum'll help a bit ey?

The drunken warrior holds out his flask to the rotting dwarf, after taking a guzzle himself of course.

restin sounds like a gran'plan, but ye tink hell makeitthrough wiffout gettin treated?

ooc: im back in ax swingin action guys. Emailing Jerry in just a few minutes, im more than able to get back into posting daily, an man its great to be back :)

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday May 14th, 2013 9:29:52 PM

Ooc-Yeah Shinto's back!

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Wednesday May 15th, 2013 12:42:40 AM

This might help a little lad. Its not much but its all I have left. Muttering in Druidic Devlin places a hand on Oath's brow and infuses a small bit of energy into him. He continues to do so until the rot stops or has run its course.

Cast resistance on Oathbreaker until the rot is done.(+1 to saves)

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Wednesday May 15th, 2013 2:36:15 AM

Urval ponders. "My attempt to cure him failed, maybe its not a disease?"

The Chamber After Combat 
Wednesday May 15th, 2013 7:28:49 AM

Oathbreaker's body is wracked with pain as the Abyssal rot continues to eat away at him. Urval tries to stem the onslaught, but is unsuccessful. Devlin casts a spell upon Oathbreaker in an attempt to bolster the dwarf's natural ability to stave off the insidious attack. They will know of its success in the next few moments. A discussion is held about the spider, was it alone, is there anything else in the mines is the Grim Guard expected to search out anything else even if it is?

Everyone in the group, as the subject is broached, is quite sure clan lord Ironbane only mentioned destroying the abyssal spider. The mine complex is likely very sizable, as mines are want to be.

WIll Oathbreaker pull through or will the abyssal spider claim one more victim post-mortem.

Oathbreaker needs to make another Fort DC 23 or suffer 2 Con damage. 2 consecutive saves are needed

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Wednesday May 15th, 2013 3:48:56 PM

"Come on Oath, after fighting against undead and demon's, you can't let a little spider be the death of ya... shake it off friend... you can do it.!"

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25)  d20+11=16 ;
Wednesday May 15th, 2013 5:34:31 PM

Terser supports Bruagh's statement and joins him surveying the mine complex, ready for anything that may come at them.

perception 16


Oathbreaker (Ian) 19/15/15 - 11/31 (6 Con Damage) - CMD 21  d20+6=18 ;
Wednesday May 15th, 2013 5:43:07 PM

The masked dwarf rolls over, trying to push him himself up, but once more falling to the ground as the wind is driven from his lungs. "I... I can't..." (Fort: 18)

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday May 15th, 2013 9:09:21 PM

Ooc-how many more checks does oath have to make before the poison/disease stops on its own?

Dernock Uristson HP 20/44 AC 22/15/19 CMD22 
Wednesday May 15th, 2013 11:05:51 PM

C'mon Oath, pull through. We can't be losin' ya at a time like this. Dernock encourages his old scouting partner. He then then turns to Devlin and Urval If he has trouble recoverin', what'd be the best professional to consult? If either o' ya dun think he's a gotta great deal o' time, We may have to find someone quickly Dernock whispers.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip RESIST POISON 
Thursday May 16th, 2013 12:20:40 AM

Shinto takes another drink of rum and stashes his flask back on his hip. He looks at oath and shakes his head. ain' no time te die now ladc spiders dead bub. Keep on keepin on lad, yell pull through. Me cen feel it.

Shinto then looks around, not seeing Shonti, he rubs his eyes and looks again.

where me brotha? SHONTI!! The beastie gone bub, ye can come.out.now. Why h3 hide any way, ain.like em te do that... Wasshis problem..

OOC: Looked for the post of his death or anything an couldn find anything. So it only makes sense to me to bring it up IC.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Thursday May 16th, 2013 4:32:40 AM

"I could possibly prepare another remove disease and try again, but it'll take me several minutes to prepare it."

The Chamber After Combat 
Thursday May 16th, 2013 7:20:24 AM

There is little any in the group can do for Oathbreaker except encourage him. Terser spies what appears to be a nest just inside one of the tunnels and most disturbing is he thinks he just saw something move. Shonti, still up on the scaffolding near the way the group came in calls back down, [b]"Hidin!? Bah! Aye, I'm still ere ye lout. Jus makin sure we ain't sealed in! Oath done studying that piece o floor he's a lying on yet?"

Oathbreaker needs to make another Fort DC 23 or suffer 2 Con damage. and this is the last one, so looks like you get to live :)

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25)  d20+8=25 ;
Thursday May 16th, 2013 12:07:05 PM

Terser throws a pebble at the nest to see if anything is disturbed. He backs towards the elevator, calling for it to be let down the rest of the way, in case he needs to make a quick escape.

25 attack roll on the nest, lol

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip RESIST POISON 
Thursday May 16th, 2013 1:51:51 PM

aha! Good.ye hear ye.voice lad! Ye keep ye eyes open ye hear

Then he sees Terser throwin rocks, he grunts and walks over to him.

throwin pebbles now are ye, ye might as well yell at em.

Shinto stands in front of his rock throwin brother, ax in both hands, shield strapped on his back, awaiting what ever may run out.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday May 16th, 2013 7:50:15 PM

ooc-not sure if we're camping or not. Will post Sam's actions once I know.

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Thursday May 16th, 2013 9:03:46 PM

"Let's give Oath a few minutes, and depending on how he is doing, we can decide to go back to the surface, or make cap down here."

The Chamber After Combat 
Thursday May 16th, 2013 9:53:04 PM

Oathbreaker is in pretty bad shape, the rot did a number on his body. Terser tosses a pebble, easy enough to come by, and sees a regular rat scurry from the nest. He also sees the glint of metal and hears the sound of ceramic on metal as something in the nest shifts with the rat's departure. As a whole the group is not sure is resting right where they are is the best course of action or not. A few minutes pass, Oathbreaker is at least not getting any worse. He is certainly not getting better, but it would seem the abyssal rot has run its course and he won't be dying today

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Thursday May 16th, 2013 10:17:56 PM

Lets find a better defensible place and make camp. In the morning I can heal Oath from that rot as much as possible and than we can get back to the festival. The Druid says helping the group gather up.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday May 16th, 2013 11:17:45 PM

Before following the group, Sam carefully inspects the metal glint seen in the rat nest.

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Friday May 17th, 2013 12:07:15 PM

Terser joins Sam, glaive ever at the ready, just in case.

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Friday May 17th, 2013 11:33:09 PM

Czech...

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Sunday May 19th, 2013 12:08:29 AM

Check


Oathbreaker (Ian) 19/15/15 - 5/25 (8 Con Damage) - CMD 21  d20+4=6 ;
Sunday May 19th, 2013 11:29:13 AM

The Oathbreaker gasps for breath on the ground, ignoring the conversations around him as he tried to keep the pain in his chest from killing him. (Last fort save: 6)

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday May 20th, 2013 1:05:31 AM

Check

The Chamber After Combat 
Monday May 20th, 2013 7:21:18 AM

Sam moves to investigate the nest, Terser right with him, just in case there is more than webs and rats and indeed there is. Nothing that requires the warriors blade though. Bits of ripped armor and broken weapons with crushed and splintered bone are grouped in a pile surrounded by those horrid sticky webs, some rock and busted wooden beams. Sam finds teh specific cause of the glint that captured his attention. When the rat left, it disturbed a leather pouch, out of which spilled half a dozen coins and a bronze vial with the symbol of Domi upon it. Without getting his hands to dirty, Sam spots several other pouches and packs that present the shape of having objects within them. circling the pile, he also discovers a set of boots with runes about the uppers and one leg of its former owner.

Searching the pile will be messy and take several hours. Oathbreaker doesn't seem to be in immediate danger so there would only be the threat of something else arriving on the scene

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Monday May 20th, 2013 12:08:49 PM

Terser will aid in searching the pile, for loot, and possible items that would identify the previous owner so they can be properly buried.


ooc: will be out of town the next few weeks, not sure how reliably I can post. Asked the group if someone wouldn't mind posting on my behalf, not sure if anyone took me up on that. Will get on when I can.


Dernock Uristson HP 20/44 AC 22/15/19 CMD22 
Monday May 20th, 2013 1:10:38 PM

Ah Hell, the spider's going to take take ole Oathbreaker with him ain't he? Urval, ya sure there ain't anythin' ya can do? Dernock pleads.

Oathbreaker (Ian) 19/15/15 - 5/25 (8 Con Damage) - CMD 21 
Monday May 20th, 2013 2:06:05 PM

"No..." The masked dwarf sat up slowly, clutching his stomach. "No, I'll... I'll live," he coughs, trying to stand and failing. "I might... need some time to recover."

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Monday May 20th, 2013 5:19:18 PM

Just lay down and rest lad Devlin says to Oathbreaker.

Waving Raeb forward the Druid has her lay down next to the sick Dwarf to keep him warm. He needs rest and a few spells that I can prepare tomorrow. The rot has run its course but I should be able ta reverse most of it.

Devlin helps set up camp and aids in any way he can. Raeb rest quietly next to Oath content to sleep.

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin  d20+10=13 ;
Monday May 20th, 2013 9:27:33 PM

Bruagh takes first watch, and will remain on watch for as long as needed.

Perception: 13

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday May 20th, 2013 10:39:34 PM

Sam sorts through the rubble for an hour or two after casting detect magic. His priority is sleep and spell recovery over looting the nest.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip RESIST POISON  d20+9=16 ;
Tuesday May 21st, 2013 12:49:20 AM

Hes a tough'n. Wiff te spells n rest, oath'll be slingin arrows in no time. Have faith in em lads.

Shinto will take second watch. Helping Sam search as well, if he isn't 1done by that time.

Perception 16

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Tuesday May 21st, 2013 12:58:08 AM

Urval nods. "I'll prepare a spell or two to restore him as well to share the load, meanwhile i'm going to take a night crafting again, If something eventful occurs, prod me."

He then takes out the chalk, inscribes the circle, and begins crafting for 8 hours.

OOC; Craft for 8 hours at 3x speed within, +1x from +5 DC. taking 10



The Chamber Glittering Prizes 
Tuesday May 21st, 2013 8:18:56 AM

An hour of going through the nest is sticky work, but at least the creature seemed to remove anything juicey and did not leave behind anything to put your foot in so to speak. So small favors all around. With the aid of Terser and Shinto and his own Detect Magic, Sam is able to confidently say the nest has been thoroughly searched.

4,682 gold pieces

Spellcraft DC 16 Ring Highlight to display spoiler: {Ring of feather falling}
Spellcraft DC 20 Ring Highlight to display spoiler: {Ring of Protection +1}
Spellcraft DC 20 Potion Highlight to display spoiler: {Potion of Greater Magic Fang}
Spellcraft DC 20 Potion Highlight to display spoiler: {Potion of Magic Vestment +4}
Spellcraft DC 18 Wand Highlight to display spoiler: {Wand of Darkvision; (caster level 3), with 23 charges}
Spellcraft DC 20 Wand Highlight to display spoiler: {Wand of Water Breathing (caster level 5), with 13 charges}
Spellcraft DC 20 Boots Highlight to display spoiler: {Boots of the Winterlands}

Bruagh stands first watch and the night passes uneventfully
Urval crafts a scroll

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+10=18 ; d20+10=28 ; d20+10=20 ; d20+10=27 ; d20+10=20 ; d20+10=15 ; d20+10=16 ;
Tuesday May 21st, 2013 2:27:51 PM

Sam places the items in a pile and looks to the others to determine the abilities of the items. Shonti steps up and is able to identify all but two of the items. Sam, apparently more interested in sleep than uncovering the identity of the items, hits his bedroll.

1: Ring of feather falling (18)
2: Ring of Protection +1 (28)
3: Potion of Greater Magic Fang (20)
4: Potion of Magic Vestment +4 (27)
5: Wand of Darkvision; (caster level 3), with 23 charges (20)
6: failed (15)
7: failed (16)

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Tuesday May 21st, 2013 4:40:44 PM

Bruagh continues to keep his ears and eyeballs open.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Wednesday May 22nd, 2013 1:29:09 AM

Urval keeps crafting, making more progress on a upgrade to his equipment

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip RESIST POISON  d20+9=29 ;
Wednesday May 22nd, 2013 2:24:12 AM

Shinto smiles at the treasure found and pops out his tent, sleeps until his watch.

The nap did Shinto well, he is more than aware during his shift.

Perception 29, nat 20

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d4=4 ; d12=3 ; d4=3 ;
Wednesday May 22nd, 2013 3:58:25 AM

In the morning Devlin spends an hour to attune himself with the nature of the land around him. He offers a thanks to the elementals that aided the group in the fight and goes to check on Oathbreaker. Alright lad this should get you back on your feet. With a few words and a low droning hum Devlin casts two spells on the wounded Dwarf restoring much of his lost strength and heartiness.

[b]I'm ready to leave when everyone else is.
He says gathering his things.

Actions:
Cast Lesser Restoration x2 on Oathbreaker
d4 = 4 Ability damage healed
d4 = 3 Ability damage healed

Return to the Festival 
Wednesday May 22nd, 2013 8:20:53 AM

Sam is able to identify most of the items, but is not sure what magic the boots and one of the wands possess. Time passes and at some point the Guard decide it is time to move on. Spells are prepared and cast and Devlin is almost able to fully remove the effects of the spiders bite from Oathbreaker.

Gear stowed, wounds on the mend, the party exits the mines from the shaft they entered. The slope seems far more noticeable now that you are travelling up it. It has no dangers within it and in time, you emerge into the open sky of the Scab. Scattered clouds move overhead in a deep blue sky and a gentle breeze pushes past you coming out of the valley below towards the upper reaches of the mountain.

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Wednesday May 22nd, 2013 10:04:58 AM

Check

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday May 22nd, 2013 4:53:35 PM

Sam joins the others in the journey back to the festival grounds. Instead of casual conversation, the gnome opts for contemplation of the recent battle.

"We almost lost one of our own on that one. What if we had? What could I have done differently?"

These thoughts and many others whirl around in Sam's mind as he silently trudges onward.

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip RESIST POISON 
Wednesday May 22nd, 2013 8:46:38 PM

Shinto marches in his usual spot, a smile on his fabeasyce.

anotha beast fell to the hands of the grim guard

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Wednesday May 22nd, 2013 11:35:52 PM

Bruagh keeps pushing towards the festival to tell of their success.

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21  d20+19=33 ;
Thursday May 23rd, 2013 12:19:03 AM

The Oathbreaker awakes in the same amount of pain, but hides the grimace behind his mask. He manages to meditate long enough to gain his spells, but is about to scream in agony when Devlin cures him of the rot. The masked dwarf takes a shuddering breath, looking up to the other dwarf with wide eyes. He grab's Devlin's arm and mutters, "Thank you... I owe you, Devlin." The Oathbreaker hops to his feet, grabbing his bow and taking the usual place behind Braugh. He pulls up the hood of his cloak and is as silent as ever on their path, keeping an eye out for anything unusual. (Perception: 33)

OOC: Not sure how HP damage as a result of CON damage gets healed when the CON damage is gone...?

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Thursday May 23rd, 2013 1:41:34 AM

Terser isn't too worried about his friends. It may have been close, but any battle you can walk away from is a victory. And everyone walked away this time, as will all the miners from now on.

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Thursday May 23rd, 2013 1:42:27 AM

Terser isn't too worried about his friends. It may have been close, but any battle you can walk away from is a victory. And everyone walked away this time, as will all the miners from now on.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Thursday May 23rd, 2013 3:40:07 AM

Urval steps out of the crafting realm when the group heads out, casting a quick lesser restore to remove his fatigue, while it seems that oath didn't need a second restoration, with it having been handled well by devlin. With that, he heads with the group.

Dernock Uristson HP 20/44 AC 22/15/19 CMD22 
Thursday May 23rd, 2013 10:20:42 AM

Relieved that his friend seems to have survived his ordeal, Dernock marches with the others but contemplates his effectiveness in battle.

OOC Winter is here and I'm not feeling the best at the moment. Sorry for my lack of posting recently.

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Thursday May 23rd, 2013 8:12:35 PM

Czech...

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday May 23rd, 2013 10:32:15 PM

Check


Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Friday May 24th, 2013 12:41:05 AM

Devlin set out with the rest of the group and keeps his thoughts to himself. He checks on Oath a few times throughout the day as they travel back to the festival.

OOC: Highlight to display spoiler: {Sorry guys been busy I'm in the home stretch of my deployment and had a lot of new people to train. I should be OK to keep posting and will let you all know when I start the actual trip back home because I will need some coverage than.}

Shinto HP:54/54 AC: 22/ F: 21/ T: 11 CMD: 22/26 vs trip RESIST POISON 
Friday May 24th, 2013 9:13:35 AM

Czeckin te te check one two.check check

Return to the Festival 
Friday May 24th, 2013 9:50:44 AM

Spirits are lifting as the party marches back to the festival and tell of the success in destroying the abyssal nightmare that had stalked the mines for so long. Devlin's magic has nearly removed all of the rot from Oathbreaker, though some of the physical wounds still sting at the tough dwarf. The morning passes with nothing unusual to be seen or heard. Several eagles ride the wind high above and once the sharp eyed party spots a hippogryph banking back in behind a nearby mountain. A small family of mountain goats heading for higher rockier ground as the party nears.

After the a midday break, the party comes across a sobering scene. Lower in the valley, on what appears to be a trail of some kind, lie half a dozen bodies. From here the party can tell that 5 are dwarves and one is human. The bodies are in a defensive circle, the ruins of some wooden construction, perhaps a wagon, about 30' away. About 100' away from the bodies is a 20' radius black circle.

The party is on a higher trail about 120' above. Making your way down would not overly difficult. Climb DC 5


Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday May 24th, 2013 10:39:52 AM

After eyeing the bodies from afar, Sam holds out the ring of feather fall.

"Does anyone need to use this? I'm not the best climber, but figure the wand of darkvision would be mine. I don't want to take all the loot."

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25)  d20+5=19 ;
Friday May 24th, 2013 7:22:21 PM

I'm strong enough to hold myself. Give the ring to one less sure of themselves on the rocks.

Climb 19

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=27 ; d20+15=19 ; d20+6=11 ;
Friday May 24th, 2013 7:24:22 PM

I will scout ahead guys see if I can figure out whats going on. Don't advance too closely until I get back. Ever cautious of a trap the Dwarf ducks behind Raeb and begins to concentrate. As he does so his form begins to warp and shift, shrinking down on itself. Soon a beak and wings begin to take shape and with a sudden lurch all that is left is a small hawk where the Dwarf used to be. He bobs his head to the group and waits for them to move away a bit before taking off to fly over the camp and see what is below.

Raeb begins to climb down the cliff with the rest of the group finding small animal trails to make it easier for her.

Actions:
Wildshape into a Hawk
Size = Tiny
AC = 18
Fly = 60 (Good)

Perception = 27
Fly check = 19

Raeb Climb check = 11

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin  d20+10=20 ;
Friday May 24th, 2013 11:46:25 PM

Bruagh holds... but keeps an eye out for any kind of ambush or people in the area.

Perception: 20

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Saturday May 25th, 2013 2:30:07 AM

Urval nods and waits for devlin's recon before continuing

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Saturday May 25th, 2013 8:19:19 AM

"Hey Urval, maybe you should take this."

Sam offers the ring of feather fall to Urval. He then waits for the "all clear" from the scouts.

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21  d20+5=10 ; d20+14=30 ; d20+19=39 ;
Monday May 27th, 2013 12:29:24 AM

The Oathbreaker climbs up the rocky face with ease (Climb: 10), staying low to avoid detection once he reaches the top. (Stealth: 30) He tries to see anything out of the ordinary around the macabre scene. (Critical Perception! 39)

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21  d20+5=10 ; d20+14=30 ; d20+19=39 ;
Monday May 27th, 2013 12:29:24 AM

The Oathbreaker climbs up the rocky face with ease (Climb: 10), staying low to avoid detection once he reaches the top. (Stealth: 30) He tries to see anything out of the ordinary around the macabre scene. (Critical Perception! 39)

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Monday May 27th, 2013 1:31:25 AM

He looks to Sam and then to the ring. "Hmm, sure, i'm probably not a good enough climber to get down quickly." He takes the ring and puts it on.

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25)  d20+11=17 ;
Monday May 27th, 2013 2:21:22 PM

Terser surveys the scene with the others.

Pitiful 17 perception haha

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Monday May 27th, 2013 10:17:11 PM

Czech

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Monday May 27th, 2013 11:46:45 PM

check

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Tuesday May 28th, 2013 1:03:22 AM

Holiday Check

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday May 28th, 2013 3:19:35 AM

ooc-2 items to identify and the rest to hand out

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21 
Tuesday May 28th, 2013 8:02:05 AM

Check

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Tuesday May 28th, 2013 5:25:08 PM

Meow...

Death on the Road 
Tuesday May 28th, 2013 8:24:52 PM

Devlin takes to the air to scout the immediate surrounding area before any of the group moves down the slope to the bodies below. The warm rising eddies of air propel Devlin upwards and hold him aloft with little effort needed on his part. From about a hundred feet up, Devlin has a good view of the trail and surrounding terrain. He can easily see the Grim Guard, the 6 dead on the trail below them and the perfect black circle. He does not see any creatures hiding in ambush or lying anywhere else. Whatever killed them is no longer about.

Oathbreaker and Bruagh keep a sharp eye out for trouble, but note nothing other than rock and scrub brush.
Sam offers up a Feather Fall ring and Urval dons it for his descent. The climb down is quite easy and there are no issues by any to do so.

The group soon gathers about the 6 fallen. None are armed, though all wear scabbards and hangers for weapons. The human and one of the dwarves are not in armor of any kind, the other 4 are wearing battered and torn breastplate armor. Only 2 Heavy shields can be accounted for, both destroyed. The unarmored dwarf has no boots on and his skin is untanned from elbow to wrist to both arms. None of the men have packs, belts or cloaks. There is a great deal of dried blood on all of them, much of it theirs from horrid raking wounds. Massive bruising and crushed portions suggest bludgeoning as well. There is also a fair amount of blood that is likely not theirs. Now that you are closer, the group finds multiple torches and smaller blackened areas all over from right in front of the bodies to lines 30' long.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+13=17 ;
Wednesday May 29th, 2013 1:36:54 AM

Devlin lands on the ground and reverts back to his natural shape. He stands and stretches his arms and legs a bit. Everything looks clear from the air but that sphere of darkness worries me. Could just be a mage but we have seen too many Drow to not count them out. I will start searching the area for tracks and prints try to figure out what happened here. Want to help me Oath?

Devlin begins to examine the area trying to see how the battle happened and where the attackers went.

Survival = 17

Dernock Uristson HP 20/44 AC 22/15/19 CMD22  d20+8=23 ; d20+11=30 ; d20+9=10 ;
Wednesday May 29th, 2013 4:30:43 AM

Dernock in turn goes down the slope and examines the bodies. Gimme a moment, I reckon I got an idea as t'who these fellas might have been.

OOC Sorry for my absence. In hospital again but feel quite a bit better.

Climb check 10 (ow!)
Perception 23
Knowledge (Local) 30


Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Wednesday May 29th, 2013 10:35:03 AM

Check

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21  d20+14=34 ;
Wednesday May 29th, 2013 10:39:12 AM

The masked dwarf kneels down next to the bodies for a moment, glaring at the corpses before looking to Devlin. He nods, silently.joining to other dwarf in his tracking.
--------------------
Survival: 34
38 if against Drow, 36 if against Duergar

Sam: 16/12/15 -- CMD 13 -- HP 44/44  d20+3=22 ;
Wednesday May 29th, 2013 10:48:38 AM

Sam casually trots down the slope. (climb=22)

Once at the site of the bodies, he analyzes the situation. Sam relays any information he discovers to the group.

Take 10 on all rolls for a score of 20 on each

Knowledge (Arcana)- Does the burn pattern or damage resemble a certain spell?
Knowledge (Dungeoneering)- Does the damage resemble an attack by a creature?
Knowledge (Local)- Do the bodies resemble anyone belonging to a group in the region?
Knowledge (Religion)- Are the bodies arranged as part of a ceremony?

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Wednesday May 29th, 2013 3:47:39 PM

"Stay on the alert... I have a bad feeling about this..." The Warrior moves down and to the far side of the bodies... at least 30ft away. "This feels like a trap."

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Wednesday May 29th, 2013 4:34:47 PM

Urval uses his ring to descend, and just observes as he waits to see what would occur


Death on the Road 
Wednesday May 29th, 2013 10:52:48 PM

Devlin and Oathbreaker begin to move around trying to put together what might have happened.
Dernock spends some time getting a closer look at the bodies. Could he know them? Or have heard of them?
Sam investigates the scorch marks and Bruagh keeps a watchful eye for the inevitable trap
Urval watches over everything

Devlin and Oathbreaker move about and can tell the group of 6 were attacked and fell back to the defensive formation where they fell. Numerous broken shafts lie about from missile fire as the group faded to here from 80' further away. The fall back was orderly from what the pair can tell and unfortunately for them, they fell back into the waiting ambush. Oathbreaker and Devlin count 10 main attackers and an ambush party of perhaps 8 more. Partial prints and marks give the dwarves the impression the attackers were giants of some kind. There is also evidence of at least 6 of the giants having been felled, but the bodies have been carried off. Not very giant like.

Sam deduces from his investigation that the circular black mark is from a fireball, the 9 other scorch lines are likely from scorching ray spells

Dernok does not recognize any of the fallen nor do they have any identifying sigils or emblems. Most likely an adventuring party

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday May 29th, 2013 11:29:46 PM

"Looks like a big fireball and a bunch of scorching rays finished them off. Any idea where they headed to?"

Sam then looks to Bruagh,"Even if we know which way they are headed, what do we do next? Do we return to the festival grounds to tell of our victory or chase after this new threat? Maybe someone at the festival knows of these attackers. Maybe they were already hit by them. What about Tahni?"

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21 
Wednesday May 29th, 2013 11:53:54 PM

"Giants," the masked dwarf mutters, looking down the path he and his ally have tracked. Standing up straight, he looks to Devlin and nods. "I suppose the Grim Guard has a new target, aye?" The group's name still felt odd on his tongue.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+10=15
Thursday May 30th, 2013 3:11:00 AM

Devlin nods at Oath as he returns to the group. Aye, they be a threat but one I think we need ta warn the festival about. Also there are still 12 of the beasts runnin' about. I dont like our odds against that number. At least not without some preparation.

Sam I think the fireball and rays were from this lot here. Devlin says pointing to the slaughtered party.They put up a good fight but were overwhelmed.

The Druid pats Raeb as he waits for the rest of the group to discuss the plan.

Know Nature= 15 (Anything I know about giants in this area?)



Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday May 30th, 2013 4:00:57 AM

Ooc-I thought the party was hit by a fireball and rays. Am I confused?

DM. The spells originated from the dead group of 6

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Thursday May 30th, 2013 10:22:10 AM

Bruagh Stormbringer is pained by Sam's mention of Tahni. Bruagh always tries to hide his emotions. What would they think if they knew that he thought of her every waking moment? Only when in battle can he truly get thoughts of her out of his head. Yet, he had grown accustomed to those thoughts. Yet to her someone speak of her, almost as if he had forgotten about her.... brought the pain back to bear with full force.

"We need to go back to the festival, report our success, and find what we can about these giants. I can't help but wonder if these giants have something to do with the stone giants we met when we first came in contact with Delrid? As for Tahni, she was taken by demons and a necromancer... I hope they aren't in league with giants... that could just take this from bad to worse."

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Thursday May 30th, 2013 4:38:33 PM

Urval nods. "Indeed, and it would likely be best to warn the festival first instead of seeking the attackers out only for them to attack as we look for them"

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday May 30th, 2013 5:06:02 PM

Sam nods in agreement to heading back to the festival and joins the others.

ooc-Ignore my previous post. I thought giants were slinging fire spells! Ultra-scary stuff!

Death on the Road 
Thursday May 30th, 2013 10:40:11 PM

no real post tonight...sorry...on an all day sojourn flight out of KC
However, lest i forget
Each PC receives 1,800XP and 1 Hero Point for the Abyssal Spider

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Friday May 31st, 2013 12:26:11 AM

Check


Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Friday May 31st, 2013 12:46:35 AM

OOC: By this point how much XP should we have if not given special awards? just the 1.8k?

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21 
Friday May 31st, 2013 2:43:35 AM

Check

Dernock Uristson HP 20/44 AC 22/15/19 CMD22 
Friday May 31st, 2013 5:28:10 AM

Dernock just shrugs ,he's got on insight into the matter.

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Friday May 31st, 2013 6:24:10 AM

Terser agrees that the festival needs to be warned, but if there's no leads on the necromancers, then the giants seem like a good target in the interim.

Dm DP count 
Friday May 31st, 2013 9:00:26 AM

I went through the archives on XP and have the following

Tuesday January 29th, 2013 2:05:43 PM. Also, 500 xp for everyone

Tuesday February 19th, 2013 8:34:44 AM. XP 2,000 each

Friday March 22nd, 2013 4:46:24 PM. That's a 600xp for each for the Stone Festival (and for not starting a war with clan Ironbane, which was mighty close...)

Tuesday April 16th, 2013 12:11:42 PM. XP is 400 each

With the 1800 the total has been 5,300 each and 1 hero point

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Friday May 31st, 2013 3:23:31 PM

"We should either carry the deceased back to their families at the festival, or give them a proper burial here. Can we make litters to carry the dead?"

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Friday May 31st, 2013 9:28:26 PM

Although not a very good crafter/digger, Sam helps Bruagh care for the dead however he can.

ooc-Just noticed Tahni's song in Bruagh's profile for the first time. Awesome.

Return to the festival 
Saturday June 1st, 2013 7:57:17 AM

The group concludes their investigation of the area and decides that after seeing to the dead, they would return to the festival to report on the death of the creature of the mines and to warn of a fairly sizable giant party in the area. Digging is a challenge without shovels, picks or spades, and soon the group sets on creating rock cairns. The task done, the party resumes their journey to the festival grounds. The trip consumes the rest of the day and the party has to spend several hours in the dark to arrive. The sounds of the festival reach your ears long before any sights or smells. From those sounds, it seems the festival has returned to much of its former self. The steady rhythm of deep voices proclaim a song is in progress and an occasional chorus of 'huzzah!' erupts aw well.

One difference you note as you round the bend and the festival comes into view is a grip of 4 dwarves, well armed and alert, scattered among a group of boulders. One of them barks back towards the festival "They return!"

The party enters the festival proper to a swarm of dwarves, some gal flings, a few gnomes and many of the elves cheering and hoisting drinks.

Clan Lord Ironbane and a distinguished looking elf you have not met come to greet you as the chorus of cheers continues, "It is done then? Ha you dour life sapping harp player. I knew they would". He claps the elf on the back with a thunderous blow and laughs again.

The elf's face is indeed looking dour, though a cold smile does appear on his face. The look and smile are directly squarely at Ironbane. "I'm no dwarf, thus I can see such things quite plainly. ". Ironbane barks a 'Ha!' In reply, "No never mind, on that Di, you lost the wager and I expect our agreement to be held in account as it always is."

Ironbane than clearly turns to address the group, "come my freinds, heroes of the festival, come to the main square and tell us all of your triumph."

With that Ironbane leads you to the main common area, drinks are waiting, and so is what seems to be the entire festival

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Saturday June 1st, 2013 9:30:08 PM

Sam selfishly enjoys the hero's welcome, while at the same time temporarily suppressing the news of the dead found in the trail. Maybe it's due to the constant strife that the Grim Guard faces, but it seems the right thing to do for the bard. Sam grabs a mug of ale and uses his bardic charm to flirt with any beautiful, female gnome worth his attention. (22 charisma BTW.)

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Sunday June 2nd, 2013 3:30:53 AM

Terser enjoys the festivities, deciding it would be better to wait until they can talk to the clan lord in private to warn him about the giant problem.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48(2 NL) --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46   d20+7=8 ;
Sunday June 2nd, 2013 1:28:14 PM

Devlin relaxes with the rest of the group and takes in the sights and sounds of the festival again. He answers questions as best he can without giving away the groups information too freely. He does his best to present the information about the giant attack and let Lord Ironbane know that it should be considered a serious threat.

As the night goes on Devlin gravitates towards the edge of the celebration. Resting against Raeb the druid begins to whittle absentmindedly. The wood quickly begins to take shape in his hands but than an errant thought crosses his mind and causes a cut to go wrong ruining the carving. We almost lost another lad today. Devlin thinks with a sigh. He tosses the ruined carving into a fire and settles back into Raeb to watch the night slip by.

Craft(Woodcarving) = 8

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21 
Sunday June 2nd, 2013 4:24:47 PM

The masked dwarf leaves the crowed as quickly as he can, making a beeline for the nearest place that serves alcohol and getting deep into the drink. He could still feel the rot deep in hit gut, a constant reminder of how he had nearly seen Gargul once more. Slamming down an an empty pitcher, the Oathbreaker starts into another one quickly.

Dernock Uristson HP 20/44 AC 22/15/19 CMD22 
Sunday June 2nd, 2013 11:47:02 PM

Dernock smiles and then wanders to the food tents again...maybe he could find some donuts this time.

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Monday June 3rd, 2013 1:37:15 PM

Check, I should be able to post later tonight.

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Monday June 3rd, 2013 4:10:36 PM

The stoic Bruagh finds Clanlord Ironbane and tells of the dwarves who fought against the giants and what they found at the site of the battle. Perhaps he has more information or at least knows who they were. He then retires for the night not in the mood to celebrate. He tries to go to sleep as soon as possible but finds himself wishing for a drink to push the pain of Tahni from his mind.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Monday June 3rd, 2013 6:35:26 PM

Urval, not much for parties, retired to his room as well.

(OOC: I have the new character almost done, just need to finish up a couple things and get input on whether him being in the sages guild is a issue.)

Return to the festival 
Monday June 3rd, 2013 7:10:26 PM

It seems nearly all of the attendees of the festival gather rapidly now that the party has returned. Sam looks for a gnome that he deems worth his eye. While there is no shortage of female gnomes interested in Sam, all three of them, it would not be fair to say any of them are any more attractive than the average gnome.
Terser takes up a drink and some mutton quickly moved his way and does his best to keep his mouth full so as not to startle perhaps any at the festival with the news that a dozen giants are within hours and have already killed 6 hearty adventurers by all accounts.
Devlin himself relaxes, or rather tries to do so, but with a dozen fairly drunken dwarves slapping you on the shoulder and thrusting tankards of ale into your face to raise in another toast to Domi and the triumph of dwarven might over infernal creatures of the abyss, relaxing is a challenge at best.
Oathbreaker looks for alcohol, and because the gathered crowd brought dozens of kegs with them to apparently toast the night away in honor of the dwarves, Clan lord Ironbane and to a lesser extent, anything they can think of. Consumption of alcohol is not a problem. Brooding quietly is.
Dernock is on the look out for doughnuts, and a cherubic halfling in a bright orange tunic and grass green colored pants has precisely what the dwarf ordered. Big as your head sugar and honey glazed doughnuts.
Bruagh himself also has a delema, for clan lord Ironbane is within the throng and appears to be beard high in drink and not going anywhere else anytime soon.

As a group the festival goers are beyond exhuberant in their celebration of the victory of the Grim Guard. Even the elves, whom at first seemed more than a bit put off at the general dwarven behavior at the festival, were far less guarded and haughty towards the group and the other races.

At long last, A tipsy Ironbane arranges to get the entire party escorted to his pavillion. As he flops into the throne, Ironbane loudly bellows as he ejects the others from his pavillion. Ironbane dismisses everyone present in no uncertain terms, except for 2 of his personal guard, the elf that accompanied him originally to meet the party upon their return, a gnome and halfling, both of whom the party met before and know as the designated leaders and representatives of their respective races here at the festival.
As the tent front drops close, Ironbane lurches forward and hoists a tankard into the air, spilling much of its contents, "To Dwarven might and Domi" a cheer comes from outside as well as inside from those silll there. Ironbane drains the tankard and hurls it across the room.

A mighty belch escapes his lips and Ironbane stands, quite fluidly and quite steady on his feet. "Alright now, you've got more on your minds than your victory and we would all like to know what it is." states a suddenly very sober and serious Ironbane



Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday June 4th, 2013 12:04:31 AM

Although a professional speaker, Sam chooses to remain silent and allow a dwarf of the Grim Guard to deal with Ironbane.

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21 
Tuesday June 4th, 2013 12:38:39 AM

The Oathbreaker simply stares at the ground, his mind swimming with thoughts. "Probably should have told him earlier," he mutters to the others under his breath.

Dernock Uristson HP 20/44 AC 22/15/19 CMD22 
Tuesday June 4th, 2013 1:28:48 AM

We gone an' found the bodies o' a human an' five dwarves. They'd been fightin' giants. Dernock speaks up. They've buried them where they laid.

Dernock Uristson HP 20/44 AC 22/15/19 CMD22 
Tuesday June 4th, 2013 1:30:24 AM

OOC: Correction *They've been buried where they laid

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Tuesday June 4th, 2013 4:11:11 AM

The lads put up a good fight, all of them. But it seemed as if they were overwhelmed. many were the fallen bodies of the giant foemen, but it seems that they were dragged away, so as to conceal they're loss, which seems a bit strange. Whatever they may have been up to, it is worth keeping the guards alert, and it seems we may have another hunt on our hands. It seems like there will never be a shortage of enemies for us to face in the defense of our homeland.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Tuesday June 4th, 2013 1:43:34 PM

Urval remains silent, waiting for another member to describe it fully

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Tuesday June 4th, 2013 2:57:34 PM

Check

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Tuesday June 4th, 2013 3:40:09 PM

We also know that there are about twelve giants left in the group. Their losses amounted ta what looks like six. Terser is right the giant folk are not know for removin' their dead from a battlefield. Seeing as ye are akin' me, it shows that they have a smart leader, well smarter for giant folk anyway. This is a threat ta be sure but its one we need ta approach with caution. If we could split the giants up and take on in smaller group that would be preferred. We need ta know more about em' before we go rushing in.



Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Tuesday June 4th, 2013 6:43:30 PM

"It is as they say, Ironbane. Do you know who they might have been or where they were from. Do you know anything of the Giants?"

Return to the Festival 
Tuesday June 4th, 2013 9:25:57 PM

Ironbane and the others listen intently to any as the encounter on the road unfolds. They ask for some additional details, size of any prints found the body depressions of the suspected fallen giants and very much for all detail that can be recalled and imparted about the fallen. The elf purses his lips and casts a raising eyebrow at Ironbane in silent question. Ironbane grunts and nods and then speaks to the group about and the party.

"That be something I can't say that is not too unexpected. Foul giants have been seen upon the outskirts of the Stone Festival in the past. Likely planning to pull a raid when we all break and go our separate ways in about 2 days when the festival ends."

The gnome then speaks up, his voice and manner polished and refined with study and worldly travel, "Lord Ironbane, from the descriptions provided, I would counsel caution upon the termination of the Festival"

The halfling folds his arms across his chest, producing pipe and weed from his pockets and placing the pipe in his mouth, alights a finger and begins to smoke. He says nothing.

Ironbane speaks again, addressing Oathbreaker's question directly, "Nay, I don't know who those poor men might have been merely by your description. I and and I know their clansman where ever they may be thank you for doing what you could to do right by them. As to the giants, the Scab is flowing with them as you know." he appears ready to continue when the elf speaks up,

"You believe fire was used against them. If you are correct then we at least can rule out the Taiga and Fire giants so at least there is that."

Ironbane nods in agreement, "When the festival is officially ended, I am asking you to stay on for a week more. The Gnomes and halflings and most of the elves will be departing, but I as clan lord of the Festival have a few ends to take care of before departing this sacred area. I would ask that you stay. To perhaps look into this giant matter. I can provide shelter and food as well as access to our forges."

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Wednesday June 5th, 2013 4:01:21 AM

check

Devlin -- AC 18/13/16 -- CMD 17 -- HP 48/48 --------- Raeb -- AC 19/13/16 -- CMD 22 -- HP 46/46  
Wednesday June 5th, 2013 7:17:30 AM

Ooc: Starting my travels back home I will be unable to post for a few days. Dave our zach can you take over for devlin.

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21 
Wednesday June 5th, 2013 11:16:45 AM

The Oathbreaker nods as they receive their next mission, remaining silent.

ooc :: I think you meant that Ironbane answered Braugh's question, because the Oathbreaker didn't ask one.

CDM Jerry 
Wednesday June 5th, 2013 12:43:51 PM

Sorry got the wrong brother. Marty, you have emails waiting on you. Please read and reply to me please.

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Wednesday June 5th, 2013 3:49:31 PM

"We will talk it over first, but I doubt we will have any issues staying on as security for a few more days. I have to ask, did you find anything about those who stole my companion Tahni, or your daughter?"

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday June 5th, 2013 3:53:15 PM

Sam breathes a sigh of relief.

"A chance to rest."

Devlin also looks relieved. Both adventurers feared the loss of Oathbreaker. Now these two Grim Guard members can relax.

Ooc to DM-Do we now have crafting time? If so, how many total days/hours? Also, I'm contemplating selling Sam's belt components. Do we have Catacomb access?

Closing Ceremonies 
Wednesday June 5th, 2013 10:14:56 PM

Ironbane smiles and nods as the group agrees to stay on for a few extra days. Bruagh's question brings a somber mood to the clan lord., "No, no word or such yet. But I still hold hope. My heart says there is hope and I shall cling to that with all my might."

The group disperses and is able to enjoy the closing days of the festival as Heroes of the Festival in about any manner that you might wish. A Catacombs messenger is indeed on hand, perusing the wares that the collective groups brought, purchasing some and selling to others. In two days the closing ceremonies calls an official end to the Stone Festival and almost everyone begins packing and by the end of the third day, only clan lord Ironbane, the party and about two dozen Ironbane clan dwarves remain.
The party is brought up to center stage as it were and presented with a gift as Heroes of the Stone Festival and clan lord Ironbane names each of the party as Friends of Clan Ironbane. Each of the party members is presented with a beautifully carved ash twig in the shape of a holly and wrapped about a pin of Adamantine by the elves. Clan lord Ironbane then presents each of you with a steel 26 oz tankard emblazoned with the Ironbane emblem upon its sides and bottom

The catacombs merchant will stay on if the party requests, otherwise he too departs.

While not the Stone Festival, the 24+ dwarves do maintain a jovial atmosphere of song, food and drink. The clan lord himself stays within his pavilion a great deal of the time. Something about paperwork and a few odds and ends to see to.

DM not going to give exact downtime but will do in chunks and the object is to provide a great deal more downtime going forward....4 days of crafting thus far

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Wednesday June 5th, 2013 10:20:41 PM

Sam smiles and thanks Ironbane and the others as he receives the gifts. He asks the merchant to stay just for a short bit as he speaks with his brethren (through email).

Dernock Uristson HP 20/44 AC 22/15/19 CMD22 
Wednesday June 5th, 2013 11:06:18 PM

Dernock is going to to take the time to ask the various wizards among the dwaves, elfs or gnomes about learning about magic. Nothing horribly in-depth or technical, just the basics: anything in the spirit of "Magic- the layman's Guide" or "What wizards and Sorcerers want you to know". If asked why he wants to know, Dernock will explain about the time he's been blasted or held by magical compulsions and would rather know more about the dirty rotters who keep subjecting him to firebolts, lightning balls, sleeps, symbols, magic arrows and acid missiles. Dernock will offer coin and possibly legal advice in return.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Thursday June 6th, 2013 12:33:17 AM

Urval will take the time to help the group catch up on their crafting deficit.

OOC: At the moment, works at 3x speed to put in 12kg of the 15kg for sam's belt of dwarvenkind.

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Thursday June 6th, 2013 9:42:23 AM

OOC: The Items we got before... how were they divided up? Did anyone take the ring of protection? If not, I would like to have it to keep it from being sold to the catacombs. It is on my list of things to buy.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday June 6th, 2013 1:48:11 PM

Ooc- Zach: If there are no objections from other PCs, I say it is yours. I grabbed the wand of darkvision for now. Once my belt is made, I won't need it. Urval has the feather fall ring. Other items are not claimed and 2 not identified. Also, the gold was not divided.

Zach: I could really use that item and it is one of the next things I wanted to purchases aside from and Undead Bane weapon.

Sam: 16/12/15 -- CMD 13 -- HP 44/44 
Thursday June 6th, 2013 8:40:48 PM

Sam assists Urval with making the belt (mainly by fetching items for him). He's excited to get the finished product, as it will bring him to a closer, physical level to his companions.

Ooc-Thanks for putting time into my belt. It's going to give Sam a big boost!

Well Earned Break  d100=5 ;
Thursday June 6th, 2013 10:01:36 PM

The group as a whole takes a well deserved break and is able to relax and work on some personal projects. Sleep in good beds, eat fresh food and not be overly concerned about being killed or bloodied at any moment. Dernock seeks out and is able to find a couple dwarves learned in the ways of arcane magic and the trio spend a good amount of time swapping tales and trade.

Sam's belt is well worked towards completion and soon enough, IT IS DONE

another 5 days past...craft away

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21 
Thursday June 6th, 2013 11:58:45 PM

The Oathbreaker takes his gifts in silence. Having nothing to craft, he simply hones his skill.

Bruagh Stormbringer (Zach R.) AC 27/11/23 -- CMD 22/26 -- HP 81/90 -- Resist Poison, Barkskin 
Friday June 7th, 2013 3:28:41 PM

Bruagh tries to rest up knowing it may be a while before they get another chance to rest.

Devlin (Zach R. posting for Matt K.) 
Friday June 7th, 2013 3:30:24 PM

Devlin and Bruagh spend quite a bit of time together enjoying the break. The two members that have been together the longest contemplate all of the crazy changes that have happened to the group that now goes by Grim Guard.

Sam: 16/12/15 -- CMD 13 -- HP 50/50 
Friday June 7th, 2013 4:42:55 PM

Sam dons his new belt and thanks Urval for a job well done. After awhile, he begins to feel even more like a brother to his fellow Grim Guard members. Sam smiles as he is able to finally see in the dark. He also notices that he feels hardier than before.

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Friday June 7th, 2013 5:40:45 PM

check

nothing to really. I have no money, as far as I know, haven't really gotten any since I joined, other than starting gp. I'm sure I can find stuff I could use onceIhave funds to buy materials.

Well Earned Break 
Sunday June 9th, 2013 3:46:57 PM

Everyone should have some coin from the spider as well as possible cash if any of the items are sold and I am pretty sure but will double check that there was treasure of coin and items to sell from the humans that so unsuccessfully tried to attack the party

Sam: 16/12/15 -- CMD 13 -- HP 50/50 
Sunday June 9th, 2013 6:04:56 PM

Ooc- Depending on how my night goes at work, I'll see if I can start doing the math on party treasure. Hopefully, no rude patients try to die on me. The nerve!

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21 
Sunday June 9th, 2013 10:35:34 PM

The Oathbreaker is seen wandering the grounds alone sometimes, leafing through a book the others have never seen before.

Sam: 16/12/15 -- CMD 13 -- HP 50/50 
Sunday June 9th, 2013 11:54:55 PM

Sam notices Oathbreaker reading the previously, unseen book.

"Hey Oath, what are you reading?"

Sam innocently peeks at the pages to try to see for himself.

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21 
Monday June 10th, 2013 2:06:40 AM

The masked dwarf sees his gnome friend approaching and snaps the book shut, stuffing it in his bag. "It is... nothing. Just reading something." He looks around for a moment before making sure that the book is securely in his bag.

Sam: 16/12/15 -- CMD 13 -- HP 50/50 
Monday June 10th, 2013 6:47:58 AM

Knowing the secretive nature of Oathbreaker, Sam figures it would be best to play it off.

"Ok brother. How do you like my new belt? Urval made it for me. It makes me more... dwarven."

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21 
Monday June 10th, 2013 2:20:51 PM

He looks Sam up and down for a moment before nodding. "You do have a more dwarven feel about you, I suppose. I have never been much good with magic. Or... dwarves."

Sam: 16/12/15 -- CMD 13 -- HP 50/50 
Monday June 10th, 2013 2:41:17 PM

"What do you mean by that Oath?"

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21 
Monday June 10th, 2013 3:30:25 PM

The dwarf frowns behind his mask. "I am, by no means, a people person."

Sam: 16/12/15 -- CMD 13 -- HP 50/50 
Monday June 10th, 2013 4:07:19 PM

"I see. Well...ok, Oath. I'll...I'm going to get a sip of ale. Interested?"

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21 
Monday June 10th, 2013 5:48:55 PM

He shakes his head. "No thank you. I have some more resear- ...reading to do." The dwarf turns on his heel, half-jogging away from his ally back to the tents.

Devlin (Zach R. posting for Matt K.) 
Monday June 10th, 2013 7:36:49 PM

Devlin continues speaking with Bruagh.

Bruagh Stormbringer (Zach R.) AC 24/11/20 -- CMD 22/26 -- HP 90/90 -- HASTED 
Monday June 10th, 2013 7:37:09 PM

Bruagh continues speaking with Devlin.

Sam: 16/12/15 -- CMD 13 -- HP 50/50 
Monday June 10th, 2013 8:41:14 PM

Sam leaves Oathbreaker to his reading and finds Bruagh and Devlin. He decides not to intrude on Devlin speaking to Bruagh and Bruagh speaking to Devlin. The gnome quietly heads off to find other members of the group.

One, Two, Three 
Monday June 10th, 2013 9:35:04 PM

Oathbreaker pulls out an unknown tome, which garners Sam's interest though, Oathbreaker quickly shuts down any talk of it. Sam shows off his completed belt, quite dwarfy some would say. Surely as ever, Oathbreaker is soon alone again to research his reading.

Bruagh and Devlin themselves have a mysterious conversation about the mysteries of the mysterious Mystic of Myst. They also talk of Beft, and why it seems the Beft always go to the left.

The Catacombs portal remains open to purchase and identify and of course sell anything the hear desires and that the pocket can afford

Oathbreaker, you my fine bearded friend are fully healed at this point
Bruagh is likely not hasted and a general reminder to check your headers and rest them them to what ever might be normal

3 more days pass for those of crafting bent

Three dwarves quite suddenly 'appear' in the center of the now small camp near the sight deemed the entrance to the Underdark. The air seems to bend slightly and then in a wave of heat the triplets are there. Each seems nearly identical, where similar clothing, that of white linen robes to the ankle with hoods. They are barefoot, their waists have a silver sash and their hands are bare, save a small silver ring on the left ring finger. Their beards are well groomed and do a proper dwarf proud.

Several nearby dwarves jump at their sudden appearance, but quickly calm in apparent recognition. The three men move at a good pace towards Ironbane's pavillion, where the guardsmen quickly usher them inside and then return to their post

Sam: 16/12/15 -- CMD 13 -- HP 50/50 
Monday June 10th, 2013 10:55:26 PM

If allowed, Sam follows the dwarves into the tent. He definitely wants to hear what they might have to say.

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Tuesday June 11th, 2013 1:11:36 AM

Terser follows Sam, hoping that the new arrivals have some means of scouting with their apparently powerful magics.

Dernock Uristson HP 20/44 AC 22/15/19 CMD22 
Tuesday June 11th, 2013 2:33:24 AM

Dernock goes back to join the others. That was rather satisfyin'. I now no longer be irrationally fearful an' ignorant o' magic. I now be respectin' majicks an' be down right terrified by them. Dernock says nodding his head as if he has understanding some fundamental truth.

Urval Torsten: AC23/13/17 - CMD17 - HP54/54  d20+11=24 d20+11=27
Tuesday June 11th, 2013 4:42:10 AM

Urval finished some work on his headband, while he kept with the group, somewhat interested in the new arrivals but leaving it to the group to speak first.

Identify remaining 2 items before meeting:

DC 20 (24) Wand of Water Breathing (caster level 5), with 13 charges}

DC 20 (27) Boots of the Winterlands

Sam: 16/12/15 -- CMD 13 -- HP 50/50 
Tuesday June 11th, 2013 12:10:36 PM

Ooc- I'll sell the plundered items not claimed at the catacombs. The remaining of the gold will be split among the rest of the group. Please see group email.

Bruagh Stormbringer (Zach R.) AC 23/10/20 -- CMD 22/26 -- HP 90/90 
Tuesday June 11th, 2013 4:01:12 PM

Bruagh sighs. It was nice having a break while it lasted. Unfortunately, he was fairly certain that these three dwarves were about to be the cause of Bruagh and his friends being tasked with another "adventure" as some would call them.

Bruagh Stormbringer (Zach R.) AC 23/10/20 -- CMD 22/26 -- HP 90/90 
Tuesday June 11th, 2013 4:01:48 PM

Devlin notices Bruagh's audible sigh and shakes his head, knowing all too well what the former Paladin means.

One, Two, Three 
Tuesday June 11th, 2013 10:37:46 PM

Urval is able to Identify the remaining pieces found in the chamber with the abyssal spider and Sam sells what is unwanted in the Catacombs. Spotting the three dwarves and noting the powerful arrival method, Sam heads for the pavillion as well. The dwarven guards outside, stop him cold, barring his way physically.
"Sorry, but no one enters without lord Ironbane's say right now. We can get word in later that you are seeking entrance if you like."

Please keep the DM informed of any Catacombs transactions

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21 
Tuesday June 11th, 2013 11:55:21 PM

The Oathbreaker keeps his distance between himself and the tent of Ironbane, listening in on the guards' conversation with Sam.

Sam: 16/12/15 -- CMD 13 -- HP 50/50 
Wednesday June 12th, 2013 12:38:11 AM

Ooc-I gave the group 24 hours to declare looting treasures.

Terser: HP 69/72 - AC 21/13/21 - CMD 23 (raging HP 81/84, AC 19/11/19 - CMD 25) 
Wednesday June 12th, 2013 2:25:42 AM

Check

Dernock Uristson HP 20/44 AC 22/15/19 CMD22 
Wednesday June 12th, 2013 8:48:15 AM

Check

Bruagh Stormbringer (Zach R.) AC 23/10/20 -- CMD 22/26 -- HP 90/90 
Wednesday June 12th, 2013 4:38:55 PM

Check for me!

Bruagh Stormbringer (Zach R.) AC 23/10/20 -- CMD 22/26 -- HP 90/90 
Wednesday June 12th, 2013 4:39:19 PM

Check for Devlin/Matt K!!!

Sam: 16/12/15 -- CMD 13 -- HP 50/50 
Wednesday June 12th, 2013 5:05:12 PM

Check

Urval Torsten: AC23/13/17 - CMD17 - HP54/54 
Wednesday June 12th, 2013 10:33:37 PM

check

Oathbreaker (Ian) 19/15/15 - 35/49 (1 Con Damage) - CMD 21 
Wednesday June 12th, 2013 11:11:09 PM

Check

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