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Midnight at the hayfield


hayfield (DM Glenn) 
Tuesday November 6th, 2007 10:18:11 AM

Dwight undertakes the task to try and render the spells in the necromancer's spell book to fail when cast, but in a subtle. He has plenty of time to make the changes, but in order to do so he will need to first cast a read magic on the book. Also, he can only make subtle changes to the spells which he can understand (spells which appear on his class's spell lists). Other spells Dwight can deface, but not make subtle changes to. He could deface the spells without casting the read magic, but it would be easily noticeable. When studying the spell book, the subtle changes are noticeable with a DC25 spellcraft check. (DC is based on Dwights spellcraft skill + take 20 roll = 25).

Tobias suggest using a message spell.

Understanding the need to keep the necromancer weak, Selithe is primarily concerned about the boy's safety.

Airin wishes she could regain her spells first, but is ready to go.

Wearing only his healer's robes and a haversack, Podo is prepared to leave.

Kendry aids Dwight in altering the spell book. (Bumping the DC to 27)

Getting back from the temple, Julain joins in the group's field trip.

Fickle follows along while keeping an eye on Ouch.

Since the note was not addressed to anyone party member, it is reasonably to assume it was meant for any and all party members. The ransom note did ask not to involve others.

About two hours before midnight the, Tobias & Tewdwr, Dwight, Selithe, Airin & Fioni, Podo, Julian & Sallie, Kendry, and Fickle & Ouch set out for the hayfield south of town.

Fickle's wolf puppy seems easily distracted running this way then that and sniffing every rock, tree and shrub along the way. About halfway there the puppy tires out and has to be carried the rest of the way.

The weather is partly cloudy, a little cool with a light breeze. The moons play hide and seek behind the clouds, after about an hour's walk the group comes to a large field with numerous haystacks dotting the field. There is no order to the haystack placement, but any two neighboring stacks are about 60 feet apart.

The road borders the west side of the 600 x 600 feet field, a tree lined creek makes up the north and east field borders and a large wooded area makes up the south border. Being an out lying field, the hayfield is very secluded with no farm house in sight. The road and forest side of the field is higher than the creek sides.

It's about an hour till midnight.



Tobias (AC 20, HP 44/44) 
Tuesday November 6th, 2007 11:57:12 AM

Tobias shakes his head, "Altering the books will just buy us more trouble later... if it doesn't cost the boy his life tonight."

Tobias will volunteer to walk out with whomever is going to do the exchange. But there does appear to be plenty of spots to hide out for others in the group.

Julian  d20+5=8 d20+3=7
Tuesday November 6th, 2007 4:23:56 PM

OOC sorry to miss a post

Julian waits back at the edge of the hayfield, standing in the open. He casts Mage Armour at around 11pm, and waits quietly, too lost in his own thoughts to notice anything unusual.

Spot 7
Listen 8

Dwight 
Tuesday November 6th, 2007 11:00:21 PM

OOC: really I can only read/alter the spells I have in my list? Wow, would have thought it would have been much easier. O-well.

Being able to alter the least of the spells, without arising suspicion, Dwight reconsiders its worth.

Dwight will again ask, "Should we alter the book, if its going to be somewhat obvious we wrote in it?"

Unless others believe it is still worth it, Dwight leaves the book alone. :(

OOC: I'm not sure I can alter any since my spells are not written in a book? At best I could get rid of Magic missile subtlely. Could Kendry or Selithe make a decent alteration to make it worth it?

--------------------

Dwight will stay near the back. He wants a view of the hand-off, but wants to be away from hand-to-hand combat if it erupts. He also wants to be checking to make sure they are not being surrounded by undead.

He secures a potion of hide from undead on his belt for easy reach.

Kendry 
Wednesday November 7th, 2007 3:14:53 AM

Kendry takes the lead on the spell book - he already has done the read magic on it. With Dwight's help, that will make the DC 27+2=29.

Airin and Fioni  d20+17=36 d20+19=33 d20+8=19 d20+12=23
Wednesday November 7th, 2007 7:04:00 AM

"looks like the perfect place for an amush... stop fiddeling with the spellbook, we need to think how to deal with this meeting.

As I am never any good in conversations I think it would be best for me to flank you guys and provide some cover when things go wrong. "

If agreed Airin will move to the rendevous point flanking the group 20ft to their right and 10ft ahead of them. Her Woodland stride helps her moving through the field. Since they have an hour left for the meeting Airin slowly advances to minimize any noise...

move silently: 36
hide: 33
spot: 19
listen: 23

For the moment Fioni remains with Airin. When midnight approaches she will ask the bird to fly above the field checking for any unpleasant surprises...

Spell list:
Level 0: Flare, Goodberrie, Create Water, Light
Level 1: Speak with animals, *Produce Flame, Entangle
Level 2: Spider Climb, *Cat's Grace

* marks spells that are used


hayfield (DM Glenn) 
Wednesday November 7th, 2007 10:31:29 AM

[OOC: Dwight not just the spell you know, but any spell on the spell list for sorcerers and witches. (Same limitation to what spells you could cast from a scroll.) Which would be any of the spells in the necromancer's spell book. Kendry can only subtly alter the spells which are on the bard's class spell list.]

Kendry works with Dwight in doctoring the spell book. They finish in plenty of time to leave for the hayfield.

At the hayfield, Tobias, Julian, Dwight, Kendry, Fickle, Podo and Selithe stand out in the open just off the road waiting as a light mist forms in thin layers above the ground. Airin wait's hidden about 25 feet away. Dwight stays near the back guarding against undead.

Listen check DC30 Highlight to display spoiler: {You hear a single person moving stealthily though the field to the north about 150 feet. They are heading south. }

Listen check DC25 Highlight to display spoiler: {You hear some grass rustle to the north}

The light mist and clouds peek-a-boo moon light make it difficult to see more than 60 feet of shadowy illumination currently.

It's been about 30 minutes, the light mist and clouds peek-a-boo moon light make it difficult to see more than 60 feet of shadowy illumination currently.

Posting Record Game 13 (DM Glenn) 
Wednesday November 7th, 2007 2:42:39 PM

Posting Report for Game 13 for the week of October 29 -- November 4

Name - MTWTFSS - #
DM Glenn -- XXXXX 5
Dwight - XXXXXS 6
Fickle - OOOXX 2
Podo - XOOXXS 4
Selithe - XXOXO 3
Kendry - OXXXXS 5
Tobias - XX2OX 5
Airin - X2OXO 4
Julian - XX322 9

Weekly Summary: Birthday Bash
The group of resourceful adventures dispatched the three wolf skeletons with ease, before they could cause any harm on the good citizens of Angel Springs. Now having found the ransom note for a local boy they are being forced to deal with the necromancer's demands that they return the books and homunculus.


Dwight  d20+9=23
Wednesday November 7th, 2007 9:14:10 PM

OOC: Thanks for the clarification of altering the spellbook. I had misread it and thought I could only change spells I knew, versus those I could cast.

Dwight stands at watch be he fails to see or hear anything. He looks up at the moon, guessing the time when the clouds allow. He knows they set out early, but wishes it would begin. Waiting isn't the groups strong point.

spells cast so far:

1 1st lvl sorcerer
1 0th lvl witch



Julian (mage armour)  d20+5=20 d20+7=24
Wednesday November 7th, 2007 9:25:32 PM

Remembering the fireball, Julian suggests that they spread out a little. He waits quietly with his badger at his side, loaded sling curled up in hand so as not to be obvious.

Spot 20
Listen 24

Airin and Fioni  d20+12=16 d20+8=15 d20+19=27 d20+17=31
Thursday November 8th, 2007 12:49:54 AM

(thanks for the report Glenn. I was going to try and make it this evening...)

Airin continues to scout the field and remains in the same spot as quiet as can be...

Listen : 16
Spot : 15
Hide : 27
Move siletly: 31



Fickle  d20+6=26 d20+6=26
Thursday November 8th, 2007 6:33:18 AM

Listen - 26 rolled another natural 20 (So I'll use that one for spot)
Spot - 26

Fickle look around and sees that every body is leavin, "Hey'z! You'z! Where are You'z going?? Wait for Me'z!" Then Fickle run after them!

Podo  d20+5=20 d20+3=9
Thursday November 8th, 2007 9:06:10 AM

Podo adds some distance between hikmself and the others, just incase of spells.

Listening and trying to spot anything in this spotty moonlight field, Podo is not sure he even would know what he was looking at!

Skill Checks
Listening DC:20
Spot DC: 9

hayfield (DM Glenn)  d20=5
Thursday November 8th, 2007 9:56:42 AM

Dwight continues to stand watch. He becomes aware of the some grass rustling to the north could be the wind.

Julian suggest spreading out a little, as he move off about 20 feet. He too becomes aware of rustling grass to the north.

Airin remains in the same spot hiding.

Fickle Tells you to wait for him. He can hear the grass rustling getting louder until it clearly sounds like someone moving stealthily through the hayfield. They are about 100 ft to the north and still heading closer.

Also spreading out, Podo moves about 20 feet away. He too thinks he heard some grass rustling to the north.

Selithe, Kendry and Tobias continues to stand around waiting.

Listen check DC25 Highlight to display spoiler: Highlight to display spoiler: {You hear a single person moving stealthily though the field to the north about 100 feet. They are heading south. }

Listen check DC20 Highlight to display spoiler: Highlight to display spoiler: {You hear some grass rustle to the north}

The light mist and clouds peek-a-boo moon light still make it difficult to see more than 60 feet of shadowy illumination currently.



[OOC: Justin Webber is having internet connection problems. Would someone like to Sub for his character Selithe?]

Kim/Kendry OOC 
Thursday November 8th, 2007 10:37:32 AM

Sorry, friends, I've been slammed last several days. Might not be able to post today.

Tobias (AC 20, HP 44/44) 
Thursday November 8th, 2007 11:27:17 AM

Tobias and Tewdwr stand with the others preparing for the exchange. He suggests that perhaps a few more people should hide in or behind haystacks... And, he, kendry and perhaps one more should make the exchange.

Dwight  d20+9=22 d20+9=19 d20+13=27 d20+9=29
Thursday November 8th, 2007 1:41:53 PM

Dwight hears the grass rustling, but can't quite place how far away it is. (spot 22)

He nods in agreement to Tobias suggestion, and adds that Julian would be a good choice as the necro has already seen him, and if absolutely necessary, is already where he needs to be.

If the haystacks are solid enough to hold a halflings weight, Dwight will attempt to climb up one. (climb: 19, move silently:27, hide: 29 -natural 20) He will then prepare his bow.

Julian (mage armour)  d20+5=11
Thursday November 8th, 2007 8:03:30 PM

Listen 11

Julian waits quietly, his badger at his feet. He doesn't want to be a direct part of the exchange.

He rolls the loaded sling around in his fingers as he waits.

Kendry (Mage armor, message... levitate)  d20+6=23 d20+6=26
Friday November 9th, 2007 5:02:18 AM

Kendry, having already used read magic a few days ago on the scrolls he picked up early in the week from the catacombs, casts mage armor from a scroll upon himself about 45 minutes before the appointed meeting time. [Use magic device 23.]

A few moments later, he casts message to include: Airin, Selithe, Podo, Dwight, Tobias, and himself. He asks Julian if he could cast message to include Kendry, Fickle, & whoever else he wants to include (not sure how many people Jules can include).

Listen: 26

As the time draws near and Kendry hears the rustling to the north, he whispers via message to his friends that he is going to check it out.

He walks in a left-bent arc generally toward the sound (that is, heading initially more to the left, then coming back somewhat to the right in a gentle curve), but aiming to cross the path of the mover on the russley trail behind, by perhaps 40 feet. He makes no attempt to move silently, but rather whistles a happy little tune. Then he transitions into a song.
"Oh Flavius and friends, it's time to talk, and make the change you proposed.
We have some books and more than that, so let yourselves be exposed.

"I will offer one book - you can take a look - and you prove the lad is well;
then we'll take what steps will serve all best - no blood we need to spill.

"Why should you trust?
Why should we trust?
We've taken what is yours
Yet life you take
And unlife make
A foul thing most abhor.

"Yet good from evil sometimes comes
And such is the case now
We thank you - though 'twere 'gainst your will -
(in progress)

Airin and Fioni  d20+12=30 d20+8=23
Friday November 9th, 2007 6:19:31 AM

Waitin quietly near the meeting place Airin tries to listen closely or detect any unpleasantries...

Listen: 30

Airin suddenly hears rusteling to the north... she listens more closely and discerns that it is just one person moving south.

Airin checks if she can spot any of her friends (spot: 23) but since most aren't even trying to hide themselves she easily spots them. She can't seem to find Dwight though...

Carefully she signals :
1 finger in the air...
Pointing North...
making an approaching signal with her hand...

Then she waits some more, hiding and trying to find this single person...

Since the meeting now draws near Airin feels a tingle running down her spine... is she nervous?

Spell list:
Level 0: Flare, Goodberrie, Create Water, Light
Level 1: Speak with animals, *Produce Flame, Entangle
Level 2: Spider Climb, *Cat's Grace

* marks spells that are used


Podo Danderfluff Pipewood [AC: 23 | HP: 31]  d20+10=23 d20+8=22
Friday November 9th, 2007 9:28:03 AM

Taking into consideration, that whatever might happen, surprise being the best solution, Podo casts Barkskin on himself, by lifting up his arms, Palms outward and upward, and asking for Alemi's strength & wisdom.

Skill Checks
Listening DC: 23
Spot DC: 22

Spell(s) Info
Barkskin:
Duration: 10 min./level = 30 minutes

Orisons
Detect Magic, Detect Poison, Light, Purify Food and Drink, Read Magic

1st Level
Cure Light Wounds, Deathwatch, Bless Water, Shield of Faith, Entangle*

2nd Level
Cure Moderate Woundsx2, Calm Emotions,
Barkskin*

*denotes used.

Fickle  d20+6=21 d20+6=25
Friday November 9th, 2007 10:00:35 AM

Listen - 21

Listen - 25

Fickle arrives at the edge of this Tall grass, but to him it'd a hay-field. He hears a person coming from the North and headding his way and it's only one person.

So Fickle will stand there (with open arms) To welcom him (or her), but he knows it's only one person. "Welcome's" as that person is almost out of the Tall Grass.

hayfield (DM Glenn) 
Friday November 9th, 2007 10:26:51 AM

Tobias suggest he, Kendry and another should make the exchange, the rest should hide?

Dwight agrees, quickly he climbs to the top of a nearby haystack and readies his bow. The haystacks are about 10 feet in diameter with a pole sticking up through the center. The hay is packed tight and made to repel rain. Like a straw hut.

Julian waits quietly with his badger, his sling ready.

Having cast a scroll and a message spell earlier, Kendry hearing the movement whispers to the others and moves forward to check it out.

Airin hears the intruder moving forward, she signals to the others as she waits.

Podo cast a protective spell.

Selithe wait to see what happens.

Kendry moves forward through the grass in a round about way towards the noisy fellow whistling as he goes. Hearing the whistling, the lone person stops, a youthful voice calls out cheerfully "Aha shucks you, you spotted me. I brought you a gift!". Kendry continues to move forward as he switches to his song about Flavius ...., No blood needing to spill...., and 'gainst your will. Stepping out of a particular thick band of mist just a the moon clears a cloud, the bard is able to see his quarry clearly.

Standing about 40 feet away is a wide eyed young hobbit who seems somewhat familiar. Both Kendry and the boy are about 60 feet from most of the other party members and due to the uncovered moon you can see them both.
Spot check DC16 Highlight to display spoiler: { He is the messenger boy "Randy" who delivered Max's letter for a meeting. }

The boy carrying two packages freezes, clearly panicked he looks as if he's ready to flee, with a quivering voice "Yourr'rr no..not Lilly!"

Waiting with open arms, Fickle calls out "Welcome's"

Julian, Mage Armour, Message [AC 23, hp 45] 
Friday November 9th, 2007 11:39:07 PM

"Good idea, Kendry, I can include you and Fickle. Fickle, we can whisper to each other across distance with this spell."

Julian casts Message, pointing at Kendry and Fickle.
Duration 20 mins.

Other than casting this spell, Julian waits quietly.

Julian 
Friday November 9th, 2007 11:40:29 PM

OOC that's two 0-level spells cast today.

Kendry  d20+3=22
Saturday November 10th, 2007 1:16:57 AM

"Oh, hullo, lad," Kendry says cheerfully. "We saw you a few days ago. Didn't you give us the letter from Max? I'm Kendry. Don't be afraid. Say - Randy? Did someone give you something for us? And who is Lilly? I know a few Lillys."

Tobias (AC 20, HP 44/44) [Message] 
Saturday November 10th, 2007 1:16:26 PM

Tobias keeps watch and guard over Kendry as he talks to the surprised boy.

Dwight (ac 16, hp35)  d20+3=21 d20+9=25
Saturday November 10th, 2007 3:18:04 PM

Dwight remains in position atop the huge hay stack. He has a much better view perhaps than others, but he is still limited by the shadow and clouds. (spot: 21)

Once he hears it is only Randy, Dwight fears this is more of a set up than he originally thought. He thinks in his mind about each member that has part of what the necro wants and does a quick scan making a mental note where each of them stand. He then tries to listen for anyone else for Randy can't be the handler (listen: 25).

OOC: Not sure if I need new hide+13/ms+9 rolls since I didn't move and we aren't really in rounds yet. If needed, DM feel free to roll.

Fickle 
Sunday November 11th, 2007 8:50:30 AM

Fickle look over the boys head, just to see if he's alone, "Hello'z Boy! What's your Name?" Fickle waits for an answer.

Julian 
Sunday November 11th, 2007 6:11:20 PM

OOC: make that two 0-level spells and one 1-level spell that I have cast.

Selithe (by Kim) 
Monday November 12th, 2007 2:16:01 AM

In the moonlit night a wry smile plays across Selithe's face smile as her brother Kendry goes whistling through the field.

She takes the time to walk around one of the haystacks, looking and listening to see if there are other presences to discern in the area.

Posting Record Game 13 (ADM StevenVdB) 
Monday November 12th, 2007 3:22:08 AM

Posting Report for Game 13 for the week of November 5 - November 11

Name - MTWTFSS - #
DM Glenn - XXXXX-- - 5
Dwight - XXXX-X- - 5
Fickle - X--XX-X - 4
Podo - -X-XX-- - 3
Selithe - X------ - 1
Kendry - --X-XX- - 3
Tobias XX-X-X- - 4
Airin - XXXXX-- - 5
Julian - -XXXX-- - 4

Weekly Summary: The Hayfield
After some debate the group decides to go to the meeting to return the books and to recover Calfast's nepfew. After tampering with the spellbook it is of course questionable how the Necromancer will react...
Lurking in the Hayfield the group hears a rusteling noise... it's Randy...

Airin and Fioni  d20+12=13 d20+8=20
Monday November 12th, 2007 7:20:45 AM

Airin remains in place trying to detect others moving through the grass. Of course all other noises are now hardly detectable thanks to Kendry's singing...

listen: 13 - Nat 1
spot: 20


Fickle 
Monday November 12th, 2007 9:02:34 AM

Fickle look at the shy boy (who is shuffling his feet) "Now! Now! Boy! don't be shy! Nobodie's going to harm you. Now come over here, sit down and tell us why you are alone?"

hayfield (DM Glenn)  d20=17
Monday November 12th, 2007 10:16:44 AM

(OOC: Thanks StevenVdB making the Positing Report!)

Julian cast a second message spell to complete the group.

Recognizing the nervous lad, Kendry speaks to him calling him by name, asking if he had something from them and who's Lilly.

Tobias Keeps guard as Kendry talks.

On top of the small mountain of hay, Dwight fearing a trap looks and listens for others.

Looking around, Fickle ask the boy for his name. Then tries to calm the boy down as he ask why is he alone out here.

Selithe keeps a watch for other guest.

Also, keeping watch, Airin is having trouble hearing anything over Kendry's singing.



When Kendry calls the boy by name and recalls the fact they were the ones the boy delivered the message too, The boy calms down as he looks around at the party members, "Yea, you're the ones I delivered that message to and then you had that battle in the tavern! I didn't recognize you at first the way you sprang up out of the mist. I nearly died of fright! Thought you may be bandits and was going to rob me!" Pausing for a moment to look around suspiciously at the group some with weapons drawn looking like they are ready to fight, "Your not planning to rob me is you?"


Dwight and anyone else with a DC25 listen check Highlight to display spoiler: {You can here someone calling out to the south in the field at least 200 feet away. You can't make out what is being said, but it sounds like a female voice and she sounds a little frightened.}

Kendry's Message Spell: Airin, Selithe, Podo, Dwight, Tobias, and Kendry
Julian's Message spell: Fickle, Kendry, and Julian.


Podo Danderfluff Pipewood [AC: 23 | HP: 31]  d20+8=28 d20+10=23
Monday November 12th, 2007 10:25:10 AM

Being able to listen in on the messages between his friends; Airin, Selithe, Podo, Dwight, Tobias, and Kendry; Podo stands his ground to await further details.

While waiting, Podo attempts to listen and look for anything in his surrounding area.

Skill Check(s)
Spot DC: 28 (NAT 20)
Listen DC: 23

Dwight 
Monday November 12th, 2007 10:56:20 AM

Hearing the female voice, and its slight pitch of fear, Dwight whispers to those in the open. "It sounds as if a female is close, she seems a little worried. I suspect it might be Lily, as it does not sound like Barb.The voice is coming from the south"

Aside from alerting others, Dwight remains where he is, hidden and ready. He does hope the group stays close, otherwise Dwight's spot isn't good due to the cloud cover.

Kendry 
Monday November 12th, 2007 3:28:12 PM

Kendry laughs. "No, no, we're not here to rob you, lad. SO, you're here to meet Lilly, right? Let's see if we can help you find her. And trust me, we mean you no harm. But by way of fair warning, there may be some others in the area who do not share our intentions, so keep an eye out."

Then as Dwight communicates, he tells the boy, "Ah, my friend tells me he hears a worried voice to the south. Let's go see." He heads off in that direction, giving him a nod of assurance as he begins to move.

Tobias (AC 20, HP 44/44) [Message] 
Monday November 12th, 2007 7:27:50 PM

Tobias tries to keep a straight face while Kendry deals with this little lover's interlude... And, he teases the lad with a wink, "So what do you have worth robbing?"

Selithe  d20+2=15
Tuesday November 13th, 2007 2:10:32 AM

Listen 15

Selithe hears Dwight's words, so heads toward the south in the direction of the voice he mentioned.

Julian 
Tuesday November 13th, 2007 5:15:20 AM

Julian stays back, out of the way.

Airin and Fioni  d20+12=25 d20+17=29 d20+19=29 d20+8=26
Tuesday November 13th, 2007 7:18:33 AM

When it strikes Airin that this is just a coicidence of meeting this boy out here in the fields. If this is not their contact... then where is he - or she. If only they had not exposed them all like this.

Airin slowly moves more to the north so that she can put some more distance between her and the noisy group.

Listen: 25
Move Silently: 29
Hide: 29
Spot: 26

Spell list:
Level 0: Flare, Goodberrie, Create Water, Light
Level 1: Speak with animals, *Produce Flame, Entangle
Level 2: Spider Climb, *Cat's Grace

* marks spells that are used


Fickle  d20+6=21
Tuesday November 13th, 2007 9:06:36 AM

DC Toss - 21 (does not make it)

Fickle tries to calm the boy down, "Not'z to worry, You'z safe with Us'm!"

Fickle turn to Tobias asking "We'z don't rob children! We'z Good Guys!"

Turning back to the Boy, he ask "What are you'z carring and to whom'z are you going to give it to??"

hayfield (DM Glenn) 
Tuesday November 13th, 2007 9:58:01 AM

Podo listens to the whispered messages, while remaining on guard.

Dwight warns the others about the voice he heard. He remains on watch from the top of the haystack.

Kendry laughs off the boy's question as he reassure him, then with Dwight's message, Kendry with the boy in toe move south into the field looking for Lily.

Tobias hiding a smirk gives the boy a bit of teasing.

Selithe heads south to help search for Lily.

Staying out of the way, Julian keeps watch from where he is.

Airin having determined the boy is just a coincidence, Airin renews her effort to spot the expected contact. She also, slowly and stealthy moves to the north.

Fickle adds his reassurance to the boy that he safe and reminds Tobias that were the good guys. Still curious, he what they boy's carrying and who he giving it to?

Nervous and embarrassed, Randy answers "Err ... A box of chocolates sweets and a pretty necklace. The jeweler said it was made of real silver! There both for Lily. The chocolates because she is so sweet. The necklace is because I lover her! I'm going to work hard and earn a lot of money so that I can ask for her hand in marriage one day. Lily's the daughter of a farmer. She's the most beautiful woman alive."

Podo, Dwight, Tobias, Julian, and Fickle hold their position, as Kendry, Selithe and Randy move south. A stealthy Airin moves more north. It doesn't take long for them to move out of sight of the main group. The message spells keeps both groups in touch as they move south, also the crunching grass can be heard from several of them.

After moving about 100 feet south, the group looking for Lily can her nervous calls, "Randy! Where are you? If you think you're going to scare me again by jumping out you're wrong! I know you're out there. Stop fooling around and come out, I can't stay long! If my parents knew I snuck out to meet a boy, I would be grounded until I'm hundred and five!" The girl voice sounds like it is coming from about a 100 feet further south.

Randy yells back, "Here I am!" He starts running to the south to Lily.

The clouds are starting to cover the moons again, and the mist is still around, so you can see more than 60 feet of shadowy illumination.


Kendry and Selithe are about a 100 feet south of the main group
Airin is about 50 feet north of the main group.
Randy is about 130 feet south of the main group
Lily is about 200 feet south of the main group.

Tobias (AC 20, HP 44/44) [Message] 
Tuesday November 13th, 2007 11:23:37 AM

Tobias tries to keep up with Randy, telling hime that it would be best if he took Lily somewhere else because this field was about to get crowded...

Dwight 
Tuesday November 13th, 2007 9:48:04 PM

Dwight remains exactly where he is. He whispers to Kendry and Tobias not to advance to far in part because it could be a trap and in part because of the limited sight. "Call her to you, and come back towards us a bit, say 50 feet."

------------------------

If it appears Randy and the others are not going to turn back, Dwight will slide down the haystack. He intends to advance and then reposition himself as before.

Podo Danderfluff Pipewood [AC: 23 | HP: 31]  d20+8=24 d20+10=25
Tuesday November 13th, 2007 9:53:38 PM

Being able to listen in on the messages between his friends; Airin, Selithe, Podo, Dwight, Tobias, and Kendry; Podo stands his ground to await further details.

While waiting, Podo attempts to listen and look for anything in his surrounding area.

Skill Check(s)
Spot DC: 24
Listen DC: 25

Julian 
Tuesday November 13th, 2007 11:41:06 PM

Julian stays back, out of the way.

Kendry 
Wednesday November 14th, 2007 2:45:52 AM

Concerned for the youths' safety, Kendry runs on ahead, off to the left, perhaps 25' to 35' away from (to the left of) Lily.

"Sorry, lass. We're concerned about who might be out this night. I'm Kendry. Is all well here?" He also whispers, 'Come closer, friends.'

Selithe (by Kim) 
Wednesday November 14th, 2007 2:48:24 AM

Selithe hustles closer to the young couple herself. She moves off to the right of them (opposite side from Kendry). She looks about and listens.

Fickle 
Wednesday November 14th, 2007 8:35:34 AM

Fickle watches the boy (With The Chocolates) goint toward the Girl?? To Give her Candy?? And a Present?? "Hey Boy! Are you sure you should give thise gift'z to a Girl??"

Fickle wonder where the Wold is going to? People Giving good chocolat to Girl. Down the Tube in a hand basket! that's where!"

Fickle turn's to his friends. "Now where were we going before this this happen Horrible thing happen? Me'z forgot??"

Airin and Fioni  d20+8=14 d20+12=21 d20+17=34 d20+19=28
Wednesday November 14th, 2007 9:25:10 AM

Hearing everything that is going on thanks to the message spell Airin slowly continues on her path... lurking... hoping not to bump into anything but rather to detect whatever they were supposed to find in this hayfield.

Fioni stays quietly with Airin.

What's the weather condition? Open sky? Clouded? Rain coming? It's nighttime right... Moon still bright?

Spot: 14
Listen: 21
Move Silently: 34
Hide: 28

Spell list:
Level 0: Flare, Goodberrie, Create Water, Light
Level 1: Speak with animals, *Produce Flame, Entangle
Level 2: Spider Climb, *Cat's Grace

* marks spells that are used

hayfield (DM Glenn)  d20+10=24
Wednesday November 14th, 2007 9:51:03 AM

Tobias rushes to keep up with the boy Randy.

Remaining on the on the haystack top, Dwight calls for the others to come back into sight.

Standing his ground, Podo listens to the night and others via the message spell.

Julian holds his place

Concerned for the youth's safty, Kendry runs ahead of Randy and to the left of Lily, while calling for the others to come closer.

Moving forward too, Selithe takes up a position to the right of the youths.

Fickle shakes he head at the though of good chocolate going to waste on a girl.

Remaining silent, Airin continues to hide and watch. (OOC: The air is slightly cool, it is partly cloudy with the moon appearing and disappearing from time to time. There is a light layer of mist hanging over the ground. (DM Survival roll 24 predict weater.) Airan can tell it's not going to rain tonight, but that the condition will remain about the same)

Randy rushes forward as Lily turns and rushes into his arms they hug and kiss ....

Suddenly, Lily spots Kendry, Selith, Tobias and Fickle taking up positions around the couple, embarrassed she stammers, "Randy, who are these people? O my god they will tell my parents! I'm so grounded."

Randy hugs Lily again, "It's okay, they are the group of adventures, I was telling you about from town. I don't know what they are doing out her, but I think it may be dangerous. I had better walk you back to home.' Glancing around Lily nods in quiet agreement.

Randy was right, Lily is a pretty young Halfling about the same age as him.

Tobias (AC 20, HP 44/44) [Message] 
Wednesday November 14th, 2007 11:58:52 AM

Tobias tries to usher the two lovebirds out of the immediate area... they'll be safer somewhere else.

After they've gone, "We should look around the field some more... make sure there are no more unexpected surprises."

Julian  d20+3=11 d20+5=13
Wednesday November 14th, 2007 3:39:19 PM

Julian stays back, out of the way.

Spot 11
Listen 13

Dwight (ac 16, hp 35)  d20+13=17 d20+9=15 d20+9=10 d20+3=17
Wednesday November 14th, 2007 10:25:12 PM

Dwight advances up as far as possible moving slightly and keeping to the shadows.

hide:17
move silently: 15
listen: 10 (nat. 1)
spot: 17

(wow, 3 rolls under 7!)

He wants to be about 40-60' from Kendry and Randy. He will then attempt to find another hay stack to climb (for next round)

Podo Danderfluff Pipewood [AC: 23 | HP: 31]  d20+8=15 d20+10=30 d20+12=26
Wednesday November 14th, 2007 10:57:14 PM

Being able to listen in on the messages between his friends; Airin, Selithe, Podo, Dwight, Tobias, and Kendry; Podo stands his ground to await further details, while trying to fade into the background, Podo listen and look for anything in his surrounding area.

Skill Check(s)
Spot DC: 15
Listen DC: 30 (Nat 20)
Hide DC: 26

Spell(s) Info
Barkskin:
Duration: 10 min./level = 30 minutes

Orisons
Detect Magic, Detect Poison, Light, Purify Food and Drink, Read Magic

1st Level
Cure Light Wounds, Deathwatch, Bless Water, Shield of Faith, Entangle*

2nd Level
Cure Moderate Woundsx2, Calm Emotions,
Barkskin*

*denotes used.

Airin and Fioni  d20+13=28 d20+19=25 d20+8=10 d20+12=32
Thursday November 15th, 2007 3:18:04 AM

"Where's that mediator..."

Airin whispers the spell for Fioni to understand what she's asking the little bird.

"Fioni, fly over this field and look for anyone walking through the field or waiting for us somewhere..."

handle animal: 28

Next Airin just waits again... waiting for a report from Fioni - waiting for some news on this mediator...

Hide: 25
Spot: 10
Listen: 32 - NAT 20!

Spell list:
Level 0: Flare, Goodberrie, Create Water, Light
Level 1: *Speak with animals, *Produce Flame, Entangle
Level 2: Spider Climb, *Cat's Grace

* marks spells that are used

Fickle (AC 15 38/38) 
Thursday November 15th, 2007 7:57:02 AM

Filckle runs toward the Couple, while telling the others, "Me'z don't want to meet them'z two?? Me'z want Chocolate's"

All the time He's running, he yells "ME'S WANT CHOCOLAT'S TOO!!"

hayfield (DM Glenn) 
Thursday November 15th, 2007 11:13:25 AM

Tobias impatiently ushers the two youths on.

Julian continues to keep a low profile, not getting involved.

Dwight comes down of his haystack as the move stealthy closer to the others. He finds plenty of haystacks around.

Continuing to stand guard, Podo watches and listens as he takes care not to be seen.

Impatient, Airin send her hawk Fioni to scout the field for the expected mediator. Fioni takes to the night sky flying overhead looking for anyone else.

Fickle having a chocolate attack runs after the couple beseeching them for some of the chocolate gift.

Kendry, and Selithe walk Randy and Lily back to the road to hurry them on their way, then head back to the group.

Concerned and embarrassed at being caught Randy and Lily start to leave the hayfield. Randy taking on the role of the brave protector insisting on escorting Lily all the way home. Fickle follows them, and starts yelling for some chocolate. The couple pauses long enough to give Fickle a handful of chocolate sweets, and then hurriedly disappear in to the mist as they head down the road.

After the couple make their exit, you take up your positions once more looking and waiting for the mysterious mediator to appear. A quick check of the field and Fioni flying over head reassures you that your group is now alone in the hayfield.

For the next thirty minutes you watch and wait for someone else to show up. The moon continues to play peek-a-boo with the clouds and the light mist still clings in layers through out the field.

At midnight, everyone hears Fioni's call over head and to the south warning you that she has spotted something.

It doesn't take long before the group spots a lone humanoid making his way clumsily through the field. After about 100 feet he stops and stands there waiting.

Spot DC12 at 20 feet distance or Spot DC 16 at 60 feet distance Highlight to display spoiler: {The humanoid a Hobgoblin is unarmed excepted for a scroll case. There is something not right about him as he stands totally still.}

Spot DC17 at 20 feet distance or Spot DC 21 at 60 feet distance Highlight to display spoiler: {The strange thing about the hobgoblin is he is not breathing. He looks like he is dead. Also he looks a lot like the hobgoblin leader and shaman "Zom" who helped you raid the necromancer the first time.}

Julian  d20+3=10
Thursday November 15th, 2007 4:34:41 PM

Spot 10

Following the sound of Fioni's call Julian looks to the south. He can see the humanoid, noticing nothing unusual he waits back, out of the way.

Dwight (ac 16, hp 35)  d20+3=9 d20+9=27 d20+13=20 d20+9=22
Thursday November 15th, 2007 8:53:02 PM

Dwight again climbs a hay stack and waits quietly.

spot: 9

Continuing to keep watch, Dwight holds his bow ready. He hears the bird, but can't make anything out. Turning his head to listen (27) he awaits a 'discussion'.

hide: 20
ms: 22 (though I am not moving)

Kendry  d20+3=22
Friday November 16th, 2007 3:34:13 AM

[Spot: 22]

"Zom," Kendry says to the undead hobgoblin, in the goblin tongue. "You've changed since last we met."

He walks up to their former ally, and holds out his hand for the scroll. If Zorn allows him, he takes the scroll, opens it, and reads. If light is needed, he steps back, and says in common, "I am taking out a small rod for light to read this." And he takes out a sunrod, strikes it on the ground, then uses the light to read the scroll.

Fickle  d20+4=21
Friday November 16th, 2007 8:55:51 AM

Spot - 21

After getting some chocolats, he holds them in his hands. His hands are warm and the chocolats melts a little before he can gobble them. Now his face is smered with chocolets mess.

He come back to the group, but making sure that the chocolet is all gone. Stops by the hay field, turns to his cousin Kendry and asking "Couz Kenny! doe's you'z have a rag that I'z could use??"

After Fickle wipes his face (some what clean), he looks into the hay field and just like his Cousin Kenny said, "It'z Zom and he look stiff?? Me'z gosh! He'z dead??"

Airin and Fioni  d20+8=20 d20+12=32 d20+17=29 d20+19=20 d20+16=20
Friday November 16th, 2007 9:12:34 AM

Hearing Fioni's call Airin slowly moves in the disignated direction. Still stealthy and quietly. Fioni continues to circle the Hayfields.

(Uncertain if Airin can allready see anything about the mediator.)

Spot: 20
Listen: 32 - Nat 20
Move Silently: 29
Hide: 20 - NAT 1 - OUCH!!

Fioni Spot: 20

Spell list:
Level 0: Flare, Goodberrie, Create Water, Light
Level 1: *Speak with animals, *Produce Flame, Entangle
Level 2: Spider Climb, *Cat's Grace

* marks spells that are used

hayfield (DM Glenn) 
Friday November 16th, 2007 10:04:59 AM

Still staying back, Julian sees the humanoid. As does Dwight from atop his new haystack.

Moving up to greet the new comer, Kendry recognizes the dead hobgoblin Zom. Unfortunately there is no return recognition in Zom's eyes.

Having quickly eaten the chocolate sweets, Fickle tries to clean the mess from his face as he approaches the mediator. Fickle realizes this is the hobgoblin Zom from Kendry's stories that helped the group against the necromancer. But that was before the group rescued Fickle from the dog like creatures.

Airin slowly and quietly move closer to the odd hobgoblin Fioni spotted. Fioni continues to guard from on high.

Podo and Tobias continue to stand guard.

The Zom the Zombie stands unmoving with no sign of life in his eyes. When Kendry approaches him Zom mechanically holds out the scroll for the bard to take.

Kendry removes the message scroll from the scroll case and lights a sun rod to read it by.

Greetings,

Free the homunculus and give the two books to Zom.
The youth will be returned to you by morning, unharmed.

Flavius Aetius


Tobias (AC 20, HP 44/44) [Message] 
Friday November 16th, 2007 11:36:55 AM

"We should give him what he wants and then follow the zombie to see where it goes. I don't know that I trust him to return the boy." Tobias says to the others through the Message.

Dwight (Ac16, hp 35) 
Friday November 16th, 2007 4:05:27 PM

Hering the scroll's words via the message, Dwight doesn't trust the sender. He mourns Zom, and likely his entire tribe, but the boy is his primary concern at the moment.

"Perhaps two of the three now and the last when the boy is set free? If we give all three,....well we can't be sure he is trustworthy."

"If I had to pick two, I'd say homuculus and book of undead."


OOC-Dwight 
Friday November 16th, 2007 8:28:30 PM

OOC: I will be out of town this coming Wednesday - Saturday. Is there someone that would like to make posts for me on Wednesday and Thursday? I will make the Friday post on Sunday.

Julian 
Saturday November 17th, 2007 12:22:57 AM

Whispered through the Message spell (Kendry and Fickle) "Give it all over, as requested. Fioni can follow Zom, we can follow Fioni. We should attack as soon as possible."

Kendry 
Sunday November 18th, 2007 8:10:33 PM

"Dwight - I concur," Kendry responds.

"I brought the rest of his books, too."

He writes a note in one of the lesser books the party got, which says:
Flavius Aetius,

Once the boy is returned safe and unharmed, you'll receive your spellbook, and the rest of your books. Here is your homunculus, and your book on dealing with undead, and this other tome.

Kendry
He lets teh others know what he wrote. "Julian, others - is this all right with you?" In halfling, he adds, [i]"We could follow this fellow back, at a distance - although likely we would be anticipated and spotted, I expect."

Podo  d20+8=22 d20+10=23 d20+12=32
Monday November 19th, 2007 2:08:05 AM

Podo stands his ground awaiting further instructions/strategy from Kendry.

While trying to fade into the background, Podo listens, looks, and melts into the surrounding area.

Skill Check(s)
Spot DC: 22
Listen DC: 23
Hide DC: 32 (Nat 20)

Spell(s) Info
Barkskin:
Duration: 10 min./level = 30 minutes

Orisons
Detect Magic, Detect Poison, Light, Purify Food and Drink, Read Magic

1st Level
Cure Light Wounds, Deathwatch, Bless Water, Shield of Faith, Entangle*

2nd Level
Cure Moderate Woundsx2, Calm Emotions,
Barkskin*

*denotes used.

Julian 
Monday November 19th, 2007 5:17:08 AM

"It'll do. Fioni can follow Zom at a great distance, and we can follow Fioni. We should attack as soon as possible."

hayfield (DM Glenn) 
Monday November 19th, 2007 9:29:06 AM

[OOC -- Dwight is out Wen -- Fri, and Selith is still offline. Who else will be post challenged during the US Thanksgiving holiday?]

Immediately Tobias suggest following the Zom. It shouldn't be hard for a ranger like him to track a zombie.

Not trusting Flavius, Dwight suggest holding the spell book back until they have the child.

Julian suggest doing as the note ask, but have Fioni follow Zom and then the group follow the Hawk.

Agreeing with Dwight, Kendry quickly writes a note in one of the lesser books. As for following Zom Kendry expects they would be spotted.

Unnoticed, Podo listens and watches as he waits.

Again, Julian suggest letting Fioni follow Zom and then the group can follow the hawk. The warrior magic-user is keen on attacking the necromancer as soon as possible.

Airin continues to remain hidden, while Fickle, and Selithe standing around taking part in the planning.


Airin is sure her Hawk could follow Zom, but she not sure how they are going to track or follow Fioni. After all a druid's link with their animal companion is not like a wizard's link with their familiar.


The moon continues to play peek-a-boo with the clouds and the light mist still clings in layers through out the field. Visibility is going to remain about 60 feet through the night.


Neither patient nor impatient, Zom stands there waiting while the heroes magically whisper their plans back and fourth.




Fickle 
Monday November 19th, 2007 8:27:52 PM

Fickle wispers to Selitle "Wishper**Wisper**, Can you hear me'z? I cannot hear you too well"Z!"

Dwight (ac 16, hp 35)  d20+3=9 d20+9=17
Monday November 19th, 2007 9:35:17 PM

Dwight gives support for Kendry making a decision.

He then whispers to all. "I really doubt that Zom is going to lead us directly to the necro, and I also agree that following him will definitely result in us being captured, spotted or the boy killed. We still have to book, so the necro isn't likely to act to hastely since it obviously means allot to him. However, Fioni can certainly track Zom unnoticed."

Dwight remains in his hiding spot atop the hay loft as the exchange is made. He looks around, though he expects to find nothing of interest (spot: 9, listen: 17)

OOC: I am so glad we are not in combat, almost all of my rolls have been less than 10 for a week now.

Selithe 
Monday November 19th, 2007 9:58:04 PM

Selithe waits to see what the others do as she ponders her own actions and goes over what has been going on lately, things seem to of just been flowing along quite quickly.

(OOC:Thanks Kim for posting for Selithe. We had some severe phoneline problems and it looks like I'm back finally.)

Julian 
Monday November 19th, 2007 10:44:26 PM

Julian says nothing, does nothing, except wait, with the appearance of patience.

Kendry 
Tuesday November 20th, 2007 3:41:48 AM

Continuing with the whispering conference, and keeping to the halfling tongue, Kendry says, "I see possible problems whatever we do. I may be mistaken, but I will return the book on undead, and the nasty familiar, and a note that the spellbook will be returned when the boy is returned, unharmed. And if he does return him, unharmed, then we give over the spellbook, and let him go.

"Yes, Dwight. Good thoughts. Airin, are you willing to have Fioni follow Zom?"

He adds to the note, so that the whole reads as follows:
Flavius Aetius,

We send your homunculus, and your book on dealing with undead, and this other tome on mushrooms. Once the boy is returned safe and unharmed, you'll receive your spellbook, and the rest of your books. I promise that if the boy is whole, healthy, alive, intact, and unharmed, we will give you these things. Further, let us agree to leave each other alone for the next three months. Beyond that time, I do not intend to bother you, unless you give us cause.

I am sad to see what you did with Zom.

But, you know, although it pains me to say it, I do perceive a measure of honor in you. I did not think I would ever say that of a necromancer.

I will be back here with my companions the same time tomorrow night.

Kendry
He gives the book on the undead and the book about mushrooms to Zom. He asks Podo to take out the iron box containing the familiar. "We'll send it as is, in the locked box. He'll figure a way to open it." The two books he places in a bag, knots the end, and with silken rope ties the bag to the cage.

"Zom, I promised you this. I don't know if you understand me, or remember me, but this is a wand of cure light wounds. It belonged to a friend of ours. I had promised it to you. I fear your soul is no longer with us, but your animated body will have to do." He tells him the command word for the wand. He looks to see if the undead Zom-thing seems to understand a word he says. If so, he offers the wand. If not, then Zom is gone, and he will hold the wand in reserve for any of his people who still may be alive, hoping that some escaped the wizard of the undead.

He gets someone to help him place the wrapped books and cage in Zom's arms, and sends him on his way.

Posting Record Game 13 (ADM StevenVdB) 
Tuesday November 20th, 2007 5:01:28 AM

Posting Report for Game 13 for the week of November 12 - November 18

Name - MTWTFSS - #
DM Glenn - XXXXX-- - 5
Dwight - XXXXX-- - 5
Fickle - XXXXX-- - 5
Podo - XXX---- - 3
Selithe - XXX---- - 3 - SUBBED BY KIM
Kendry - XXX-X-X - 5
Tobias XXX-X-- - 4
Airin - XXXXX-- - 5
Julian - -2XX-X- - 5

Weekly Summary: The Hayfield
Realising meeting Randy and his girlfriend out here in the Hayfield was just a coincidence the group further stays alert to find the negociator.
After some more waiting Zom the Zombie - zomzombie zombiezom - appears and deivers another note from Flavius. Even though they are in no position to change the deal the group decides not to deliver all the items immediately... Hope this turns out allright...


Airin 
Tuesday November 20th, 2007 5:02:57 AM

(lost internet yesterday)

Airin is unsure if the group is in any position to alter the deal Flavius made. After all they are messing with the life of Calfasts Nephew...

Still she supports any decision the group makes.

hayfield (DM Glenn) 
Tuesday November 20th, 2007 10:36:39 AM

Fickle tries to whisper to Selithe using the magic of the message spell, but he only seems to be able to talk to Kendry and Julian.

Supporting Kendry, Dwight whispers to the group his thoughts about keeping one book and having Fioni follow Zom.

Selithe ponders the group's actions. (OOC: Welcome back!)

With the appearance of patience, Julian says nothing and does nothing.

Having finished the note, Kendry puts the undead book, a mushroom guide book, and the note in a sack. He asking Podo, to get out the iron box that holds the homunculus. The bard tries to offer the promised wand to Zom, but there is no understanding or recognition in Zom's dead eyes.

Supporting the group's decision, Airin has her doubts about altering the Flavius' instructions. (Note since Fioni is trained to follow/track, it will require a DC25 handle animal roll. You can retry while Zom is still in sight.)

Tobias remains quite, obviously still thinking that they should follow the zombie to the necromancer.

As instructed, Podo gets the iron box out of his magical haversack.

The creature starts banging and scraping from within the cold iron box once brought out side magic prison. After a few moments it stops its actions and remains quiet.

When Kendry places the box and sack of books in Zom's arms. The Zombie holds the items. Zom continues to stand there in the cool night as if waiting for something more.

After a few moments a rap tap tap noise can be heard from the iron box, followed by a pause then another rap tap tap. Like someone would knock at a door.

Anyone who can make a Knowledge Religion check about Undead DC 17 Highlight to display spoiler: {Zombies and Skeletons have no intelligence, and can only follow simple orders. Whatever orders give to Zom doesn't seem to apply to the situation yet.}

Tobias 
Tuesday November 20th, 2007 12:18:44 PM

"It's a very bad idea to play with the boys life like this... You're putting him at risk with your game. Give him everything and let's follow. Better us captured than the boy returning to Angel Springs as a zombie as well."

Dwight 
Tuesday November 20th, 2007 3:30:27 PM

Dwight sits and wonders how specific and simple the directions could have been to make him remain, can zombies count? he thinks to himself.

In the end, he has no objection to everything being given over and/or following, though he is pretty sure following won't be productive.

Julian 
Tuesday November 20th, 2007 4:19:16 PM

Can see only from a distance, and isn't hearing much through the Message Spell. He waits.

Kendry (One, Red) 
Tuesday November 20th, 2007 8:15:17 PM

In halfling, Kendry replies, "Speak in our own tongue, not common, friends. Tobias - I'm willing to go. But our following him may lead to the boy's harm, as well."

He takes back the note he wrote to Flavius.

"What do you all say? Do we follow, and risk the boy's life? Or do we send him off with spellbook and the other, and wait for tomorrow? Or do we send him off with one book, not the other, and the offer to turn in the spell book when the boy is released unharmed?

"He wants his spellbook to prepare for an encounter with us, most like. Twenty four hours with his book should prove interesting.

"Every option has its risks.

"If enough of you say follow, then will we follow. But if we do, then it's no new spells for us, most like. And no telling what will happen. Of course, no telling what will happen is part of adventure, is it not?"

Kendry, for a while in a quandry, seems to be talking himself in the direction of Tobias' recommendation.

"Zom is not leaving because he doesn't know the pet is in the box. He can't see it. I'm thinking we open it a crack so that Zom can see it without it getting loose, then close it tight again.

"Now. A vote. In halfling.

"If to give all, say 'One.'
"If to withhold the spell book, say 'Two.'

"Also, if to follow, say, 'red.'
"If not to follow, say, 'black.'

"We'll count the votes, then do as we decide together."

He swallows, then says, "One, red. Dwight, count the votes."

He walks over to where Julian is in whispering distance, and tells him the same thing, awaiting his response.

Julian, One, Black 
Tuesday November 20th, 2007 9:20:33 PM

Julian relays to Fickle what Kendry has said,

"Fickle, call out in halfling, One to give all the books back as requested, Two to hold one back - which is against the negotiations.

and if you think we should follow Zom also call out red, if we don't follow call out black."

Julian calls out in halfling, "One! Black!, until the boy is returned safely."

Selithe 
Tuesday November 20th, 2007 11:21:54 PM

Selithe listens to what is said as she stays near Julian and smiles as she looks to Julian before speaking her reply, "One, black." Selithe smiles, deciding to go with Julian on his vote this time around. She knows this is odd since she usually follows her brother's lead.

Airin 
Wednesday November 21st, 2007 1:39:55 AM

Airin ponders on the votes a short while. She definetely feels they should not mess with the boys life so handing all the items is the only right thing to do - that is of course if the necromancer is to be trusted...

"One"

Then she thinks some more about following Zom or not. If the necromancer still lives in the same place they don't have to follow Zom and the Necromancer has used teleportation more than once to get his servants back so it is unlikely they will be able to follow Zom in the first place.

"I'm black but Fioni's a Red bird" she says in halfling.

"By the way," she adds in Halfling, "opening the box will allow the necromancer to see us if he's close enough. Remember a necromancer can see through the eyes of his homonculus... I'd say we leave the box sealed and try to explain Zom the creature is inside."

Kendry (knowledge, religion - undead check; and drawing)  d20+9=27 d20+6=10 d20+6=15 d20+6=22
Wednesday November 21st, 2007 2:30:56 AM

Getting Julian's vote with a nod, the bard walks back to the rest of the group.

"Ah, my Airin, a thoughtful answer."

He takes out a torch and lights it, letting it burn for a minute or so. Then he puts out the fire, stepping on it until extinguished. He takes out some oil. Taking the blackened portion of the torch, he gets a little charcoal, and mixes it with oil.

With the now blackened oil, Kendry draws a picture of the homunculus on the outside of the metal box. Not satisfied with his first rendition, he tries again, then again. The third sketch is adequate [Drawing: 10, 15, 22]. He relights the torch, and shows the drawing of the homunculus on the top of the metal box. "Take this to your master."

He also includes in a sack the book about undead and, depending upon the vote, either the book on mushrooms or the spellbook.

Fickle One - Black 
Wednesday November 21st, 2007 7:52:14 AM

Fickle is getting a head ache from thinking so hard, so finally Votes "Me'z think's ONE Hold one back! I don't trust. Black Not to follow him'z, if He's want bookk so bad? He'll follow us!"

hayfield (DM Glenn) 
Wednesday November 21st, 2007 10:19:04 AM

More insistently, Tobias voices his opinion to give him everything and then follow. The boy is at stake.

Dwight wonders about the zombie's orders (OOC: I didn't see a knowledge roll?). He thinks they should give everything then follow.

Limited to what he can see from a distance and what is whispered via the message spell, Julian feels uncomfortable.

Sensing dissent with his intended actions, Kendry reclaims his note and calls for a vote in codewords by the group after a brief speech laying out the options and hazards as the bard see them. Kendry votes "One, Red" followed quickly by Julian's vote "One! Black!"

Listening to what is said, Selithe sides with Julian "One, black'.

Pondering the decision, Airin calls out "One", but splits her second vote "I'm black but Fioni's a Red bird". She reminds the group that the necromancer can see through the homunculus if in range.

Rubbing his aching head, Fickle votes in his own way "One -- Black", but he may have confused the numbered option. It's an awful lot to keep straight.

Cautioned by Airin, Kendry draws an image of the homunculus using makeshift paint.

The drawing doesn't seem to inspire any action out of Zom who continues to stand there waiting. Like most zombies, Zom would make a poor art critic being equally unmoved by the world's best masterpieces or a child's stick figure drawing.

Again, the homunculus raps on the inside of the iron box. As if he is asking for someone to open the lid.

The band of adventurous Halflings continue to take their impromptu vote. The vote seems to be leaning towards giving the necromancer everything, but it is too close to call whether the group will try to follow Zom or not.

Julian 
Wednesday November 21st, 2007 9:23:52 PM

Julian has nothing to add at this point.

OOC: Robert does though - we've been skirting around making a decision about what to do with the necro without anything much coming from it, hardly an opinion was given let alone a consensus reached. I like the voting idea that Kim/Kendry brought up - perhaps a more regular use of this will help us all to enjoy the game more.

I would even suggest that if someone feels that a vote needs to be taken that the question is put in the name header, and all votes also go into the name header. This will make it so much easier for anyone to determine the general will of the party on any particular decision.


DM Glenn 
Thursday November 22nd, 2007 9:27:27 AM

Happy Thanksgiving!!!

Airin and Fioni 
Thursday November 22nd, 2007 9:57:17 AM

It seems a consensus will quickly be reached. But Airin ponders the question how to make it clear to ZomZom (short for Zombie Zom) that the Hom is inside...

"Perhaps we just ought to leave the Zombie here? He'll probably just go back once we have delivered our package?"

Podo Danderfluff Pipewood 
Friday November 23rd, 2007 1:25:30 AM

Happy Thanksgiving!

Podo Danderfluff Pipewood (one, Red) 
Friday November 23rd, 2007 1:31:15 AM

Whispering to Kendry, in Halfling, Cousin, you know me, I would rather turn these undead critters, but you need to make a decision. Either way, the Necromancer, is not a good person. Whatever you do will have consequences with Consciences.

Fickle 
Friday November 23rd, 2007 9:04:01 AM

Fickle explains himself, "I like number One, andz i like color Black. So I sayz One - Black. There me'z vote!" Then he crosses his arms on his chest. (Fickle can be a pig-headed when hi want to, and this time he does not under stant the question!)

Kendry  d20+9=20 d20+13=27
Friday November 23rd, 2007 1:59:59 PM

"Yes, you're right, Pode," Kendry answers. "I would just as soon settle this once and for all. But let's wait and see how Tobias and Dwight vote."

Kendry walks up to Fickle and gently (and in a whisper) explains to him, "That means you want us to let the zombie go with all the stuff - that's the 'one' - and not follow him, but trust the wizard to return the boy - that's the 'black'. We all seem agreed on the 'one'. If you want us to follow him at a distance, so as to find out where the wizard is, that's 'red'. You can keep your vote the way you want - I just want to make sure we're clear on what it is."

After this is done, he returns to the sack of books. He pulls out the mushroom book, and replaces it with the spellbook.

"Zom - the homunculus is in this box. Take this box with the homunculus, and this sack with the books to Flavius. Go, Zom, with books and box. Take these. Go. Now."

He figures they can follow if Tobias and Dwight vote red and Fickle changes his stubborn or fickle mind, or let him go unfollowed, save for Airin's hawk, if the votes major in black.

He does not want to open the box just to satisfy the familiar's desire or Zom's incomprehension. He will do what he can [Knowledge, Religion, undead: 20, Diplomacy: 27] to convince Zom to take box and books and go. Pictures. Dances. Pantomime. Zombie treats. [Pretty please, Glenn - cut us a break. :-) ]

hayfield (DM Glenn) 
Friday November 23rd, 2007 10:18:21 PM

Everyone is in agreement to do as the necromancer asked to give Zom both books and set the homunculus, but they seem split over whether to follow are not.

Tobias, Dwight, Kendry and Podo are for following Zom.
Julian, Selithe, Airin and Fickle think it best for the boy not to follow Zom. Airin does think she should let her hawk follow Zom.

After swapping the spell book back for the mushroom book, Kendry once again tries to convince Zom to take the box and books and go with no success. It certainly make is easy to follow him if he not moving. Scratching his head Kendry rereads the note aloud from Flavius.

Greetings,

Free the homunculus and give the two books to Zom.
The youth will be returned to you by morning, unharmed.

Flavius Aetius


Kendry wonders why the stupid Zombie isn't going, He given him both books and the homunculus. Perhaps the necromancer messed up when the gave Zom its orders. Everyone who know anything about Zombies, know they can only be given very simple orders like "Follow the homunculus back after it's released."

What to do?
Maybe Zom is waiting for a tip?

(OOC: Kendry, was the Diplomacy check for Zom or the DM? Both are affected equally.)

Fickle 
Saturday November 24th, 2007 8:44:08 AM

Fickle watches the Voting, wondering as to what to do?? So he takes out an apple and eats.

Dwight (Black) 
Saturday November 24th, 2007 5:45:12 PM

Dwight listens as the group comes to a consensus. "I think we are going to have to let the homoculus free in order for Zom to leave and hopefully have the boy released unharmed. Following the homoculus might be even better than following Zom, but I would say "BLACK".

"With the books and stuff, he might return the boy. This is our hope, but if he doesn't, the book is of minor use to him," Dwight reminds the party in halfling whispers.

Should anyone release the homoculus, Dwight remains ready. If it attacks, Dwight sends (2) arrows at it.

OOC: Robert, good idea adding vote tallies in the subject

hayfield (DM Glenn) addendum 
Saturday November 24th, 2007 8:14:42 PM

With Dwight's vote, the group now has a consensus. To do as the necromancer asked to give Zom both books and set the homunculus, and not to follow him.

Reds: Tobias, Kendry and Podo are for following Zom.
Blacks: Dwight, Julian, Selithe, Airin and Fickle think it best for the boy not to follow Zom.



Podo Danderfluff Pipewood 
Sunday November 25th, 2007 11:33:39 AM

"Well, everyone, it's obvious what we are to do, let loose the construct and be on our way. Since it's against everything I believe, someone else can open the box freeing the thing and we can go from there!" explains Podo to the assembled group.



Julian 
Sunday November 25th, 2007 9:14:13 PM

Julian nods his agreement that the hom needs to be freed.

Kendry 
Monday November 26th, 2007 2:48:22 AM

With Dwight's vote, Kendry's shoulders slump.

In halfling he says, "Very well." He gives hand signals for the rest of the group to get far away, to head back the direction we came. If need be, he gets about 120 feet away from the box holding the familiar, and whispers, "Everyone head back the way we came. I'll stay and let the familiar out of the box, then join you. I want it to see as few of you as possible. How about you go at least a few hundred yards that direction, and hide behind a haystack."

He asks if any disagree. If none offer serious objections, then...

He goes back to Zom and the box. He knocks gently on the metal box. In common, he says, "Little fella, in a moment I am going to open this box. Your boss, Flavius Aetius, wants you to go with this hobgoblin zombie back to him.

"If you understand what I am saying, then knock twice."

If there are two raps from the inside of the box, then Kendry continues.

"Now, I want to let you know that when I open the box, there will be two nets around it, and a blanket. So it will take you a few moments to get out. I am doing this because I want to move away once you are out of the box. I don't want to hurt you, but I don't want you to try to hurt me, either.

"So, you understand that I am going to open the box, but you will have to work your way through a pair of nets? If you understand, knock twice."

"Finally, do you agree to go with the zombie right back to your master? Knock three times if you will do this once I let you out."

Based upon what Bella told them of homunculi, Kendry understands that this construct cannot talk, but enjoys telepathic communication with his master, if within about 1,500 feet.

So he does not expect it to talk with him. But if it attempts to communicate beyond what he has suggested, Kendry will be alert to that.

He takes out two nets. One he ties loosely around the back of the box, so that there is slack to let the hom come forth, but not too far all at once. The other he wraps around the first, and shoves some corners of the second through holes in the first.

He swallows a vial of antitoxin.

If the captive has seemed cooperative thus far, Kendry uses a key and unlocks the masterwork lock. He makes sure that all is ready... and that he is at least 35 feet away from Zom as he does all this. He pulls his cloak's hood around his face. Once he is satisfied that nets and such are in place, he pulls the lock out of the posts, holding the door shut still with his hand. He unlatches any additional latches, then he tumbles backward on the side of the metal box away from the opening.

"You can come out now." He stands about twenty feet back (~55 feet from Zom), and watches to ensure the fellow can exit the box. His fingers rest on the small bag at his waist, ready launch a tanglefoot bag should the critter try to come against him.

Airin and Fioni  d20+13=26
Monday November 26th, 2007 3:06:27 AM

Airin is pleased to see a decision is finally made. She moves back with the others and makes it clear to Fioni that she should follow Zom and the Hom.

Handle Animal: 26 - track or follow Zombiezom 'n hom

Fickle 
Monday November 26th, 2007 7:01:18 AM

"Oh! Cousin Kenny! Why You give Him'z drink??" Fickle ask with a question look on his face. He look around then ask another question, "Him'z thursty??"

hayfield (DM Glenn) 
Monday November 26th, 2007 10:17:29 AM

Fickle munches on an apple as the voting is completed, when Dwight cast his black ballot. Dwight goes on to suggest that the homunculus will need to be freed in order to complete their part of the transaction. Dwight prepares to fire two arrows if the thing attacks.

Disgusted at the idea, Podo agrees that someone needs to free the thing, just not him. Julian nodes in agreement too.

Disappointed that the vote didn't go as he wished, Kendry he signals for everyone to move back asking them to remain out of sight. Whether they do are not, is beyond bards' ability to tell once he going back to Zom and the box.

Pleased, Airin make sure Fioni knows she is to follow Zombie Zom. The hawk takes to the night air and start to circle high above Zom.

Dwight with his bow ready insistent on keeping Kendry covered, which he can do at 60 foot range.

Kendry ask the homunculus to rap on the box in response to a series of questions. Satisfied with the proper tap responses, he then carefully covers the box with two nets, then drinks a antitoxin before opening and removing the lock. Kendry quickly retreats back ready to use a tanglefoot back if attacked.

Apparently watching Kendry from a distance, Fickle wonders about the drink Kendry pulled out.

The box lid slowly opens, as the Homunculus peeks out, making indigent winy noises as it works it way out from the two nets finally freeing it self. The ugly lumpy creature flexes it wings a few times as it looks about. Seeing the bard and an archer, the ungainly thing sticks out it's tongue and blows a raspberry at those that it can see, "Ppppzzzzz!" Then pausing for moment as if listing to instructions the, the creature leaps into the air and flies to Zom. The tiny creature struggles to pull each book out and casually flips through a few pages.

Satisfied, the homunculus snaps his fingers in Zom's face, like one would call a dog. Glance around one last time the homunculus flies south. Zom carrying the two books, turns and follows the homunculus in a clumsy lumbering walk about the speed of an average human. Unless stopped the two quickly disappear into the light mist of the night.

Fioni quickly disappears from sight too as she flies above the tress tops tracking the Zombie.

It is a just a little past midnight, the night is quite and the sounds of Zom walking slowly fade away. His tracks clearly visible in the damp grass.

Standing around everyone recalls that the note promised " The youth will be returned to you by morning, unharmed.". You can only hope that Flavius keeps his word and that the seven hours till morning pass quickly.



Tobias (AC 20, HP 44/44) [Message] 
Monday November 26th, 2007 1:27:44 PM

Through the Message, he tells the others, "Sorry friends, but I cannot trust the necro with the boy's safe return. The zombie should be easy to track and follow. Shouldn't one of us at least try?"

Dwight 
Monday November 26th, 2007 3:54:43 PM

"Tobias, there is no right answer here. Our presence is just as likely to get the boy killed as Flavius word of freeing him. I think the best we can do is wait." Dwight finishes, but it lacks the full emotion of something he feels strongly about.

Julian 
Monday November 26th, 2007 5:35:07 PM

"We should wait. Get some sleep, refresh spells, pray for guidance. In the morning when the boy is safely returned we should end the matter once and for all. Or die trying."

Posting Record Game 13 (ADM StevenVdB) 
Monday November 26th, 2007 6:47:24 PM

Posting Report for Game 13 for the week of November 19 - November 25

Name - MTWTFSS - #
DM Glenn - XXX-X-- - 4
Dwight - XX---X- - 3
Fickle - X-X-XX- - 4
Podo - X---X-X - 3
Selithe - XX----- - 2
Kendry - -2X-X-- - 4
Tobias -X----- - 1
Airin - -XXX--- - 3
Julian - 22X---X - 6

A small glitch in the posting habbit but Thanksgiving probably has something to do with that :-)

Weekly Summary: Zombiezom'nhom
After a while the Crescent Valley Halflings realize they ought to free to Homonculus from it's box before the Zombie will go back to Flavius... Votes are cast to follow the Zombie and give back all the belongings from the Necromancer.
Results: Give back everything and no chase. Only Fioni will follow the Zombie and the Homonculus.
Time to go home and wait for the first lights of dawn.

Selithe 
Monday November 26th, 2007 10:17:04 PM

Selithe goes with the others to hide while Kendry goes about releasing the familiar as she just calls it.

Once the deed is done and everyone regroups again, she looks to Kendry and the others before speaking, "We might as well take this safe and slow. As far as we know the kid could already be harmed so rushing won't solve nothing will it? As long as Airin's little friend makes it back okay and all we will know where to go, etc."

Podo Danderfluff Pipewood  d20+8=20 d20+12=22 d20+10=21
Tuesday November 27th, 2007 12:14:59 AM

Seeing as how there is not much to do, Podo heads back to the toy shop to spend time before morning preparing his spells for the next day.

On the way back, still cautious, Podo checks his surroundings...while staying in all available shadows.

Skill Check(s)
Spot DC: 20
Hide DC: 22
Listen DC: 21

Orisons
Detect Magic, Detect Poison, Light, Create Water, Read Magic

1st Level
Cure Light Wounds, Deathwatch, Bless, Bless Water, Entangle

2nd Level
Cure Moderate Woundsx2, Calm Emotions,
Barkskin

Kendry 
Tuesday November 27th, 2007 2:09:07 AM

"Flavius will take his book, and memorize some spells. He will be ready to use them against us in the morning.

"He likely will send the boy, safe, unharmed, in the morning."

Turning to Tobias, he says, "I won't stop you if you choose to follow. If any want to go with you, they may. But if great care is not taken, the boy's life, or yours, may be in jeopardy. I know I'm saying anything you don't know. I'm not too good at sleath, myself."

For some reason, Kendry just feels tired. Very tired.

Airin without Fioni 
Tuesday November 27th, 2007 2:22:45 AM

Airin now follows the group home and once back in the village she goes to bed as soon as possible. She is exhausted from the last day and needs to replenish her spells...

Hoping for the best she goes to sleep and quickly dreams of zombies and necromancers torturing a little boy... the boy turning into Kendry after a while being ripped apart...

With a scream she wakes the next morning...

"KENDRY!!!...."

then realising it was just a dream she tries to calm down wondering f the boy is back and where Fioni would be.

hayfield (DM Glenn) 
Tuesday November 27th, 2007 10:28:21 AM


The Zombie tracks taunt, Tobias's ranger senses just calling him to follow and the fact that you can't trust a necromancer.

Dwight half-heartily advises Tobias against following Zom. Julian agrees, wait till morning then finish the necromancer.

Selithe suggests they take it safely without rushing.

Imaging what Flavius would do, Kendry speculates aloud, then turning to Tobias he tells him he won't stop him, but neither will he join him.

Fickle glances around looking for his wolf puppy Ouch.

Seeing nothing more to do, Podo heads back to the town and the toy shop, being wary on the walk back. Airin accompanies Podo back to town and the toy shop, confident Fioni will find her.

Those who head home will make it back without any incident, except having to wake up the city guards at one in the morning.

Those who remain in the field find the air cool and damp as the night progresses. Only the sounds of night to break the quiet. An Owl hoots as it hunts mice.

As the minutes or hours pass you wonder if Flavius will harm the boy or return him unharmed. The only thing he would gain would be the group's vengeance; whereas unharmed would the group still seek to end the necromancer's threat?

Another thought may occur to the group, where will the boy be returned to?

[OOC: If Tobias or anyone wishes to follow the tracks it will be a DC16 and require 5 rolls each reroll will cost you one hour. Also, if you come across something how do you react?]

Tobias 
Tuesday November 27th, 2007 11:59:46 AM

Tobias and Tewdwr will stay in the field waiting to see if the boy is returned here. Tobias paces the night away waiting for the light...

Julian 
Tuesday November 27th, 2007 4:40:46 PM

Julian will wait with Tobias to keep him company, if he doesn't mind.

Selithe 
Tuesday November 27th, 2007 9:15:54 PM

Selithe frowns at the thought of a couple members staying behind and is torn between staying with Julian and Tobias or returning to a soft, warm bed with pillows and a good morning breakfast, etc.

Sighing as she sees that little dream go poof, she walks to Julian and Tobias and smiles, "A girl along won't hurt your boy's night outside will it?" She smiles as she shrugs and speaks, "I can handle a night under the stars as long as nothing bad happens."

Dwight  d20+3=13 d20+11=13 d20+9=19 d20+9=25
Tuesday November 27th, 2007 10:16:04 PM

Dwight wonders if staying out here will make the group missing the boys delivery. After another 30 minutes, Dwight returns to town. In route he tells others which entrance he intends to watch.

Then finding a nice and secluded spot within sight of the entrance, Dwight hunkers down to watch. He is outside the town, but hidden.

spot: 13
hide: 13
MS: 19
listen: 25

Podo Danderfluff Pipewood 
Wednesday November 28th, 2007 1:20:34 AM

Once Podo & Airin make their return to the toy shoppe, Podo will head towards his quiet place within in renew his spells for the next day.

Orisons
Detect Magic, Detect Poison, Light, Create Water, Read Magic

1st Level
Cure Light Wounds, Deathwatch, Bless, Bless Water, Entangle

2nd Level
Cure Moderate Woundsx2, Calm Emotions,
Barkskin

Kendry 
Wednesday November 28th, 2007 1:40:07 AM

Kendry bids farewell to those who return to town. "I will remain here in the field, and await here the boy's return.

"If he is not here within an hour of sunrise, I'll return to town. If you see him first, someone come get us who remain. Warn Nalfein and Leska to ready defenses at the shop -- just in case. Nalf has some interesting devices he's put together to slow down thieves or intruders, when necessary."

He kisses Selithe, then Airin goodnight, and wishes well to each member of the group who heads back to the city. "May Domi's courage be with us, Alemi's wisdom guide us, Flower's love bind heart to heart, and Wardd's luck be on our side."

The bard is glad to have Tobias and Julian for company, and Tewdwr as well.

"You've been working hard on training them. Him," he says to Tobias of his wolf. "Hey, Kynan," he says to the head on the left. "And wise Dryw," he speaks to the head to the right. "Maybe you can take turns sleeping. Listen for a boy tonight," he says with a light voice.

He knows the wolves won't understand his words. But he is feels affection for Tobias' unusual animal friend.

"I don't see Badger, Jules. Did ya leave 'im home? Wish I'd brought Cheann..."

Kendry spends about fifteen minutes walking back and forth between different haystacks, and walks around them. After he has laid down enough tracks to give a tracker pause, he says, "I'm going to catch a snooze under the hay for a bit. Wake me before dawn - if I don't wake myself. Unless you want to talk a bit before I hit the, uh, hay."

He's happy to talk with his two friends if they want to. If not, he nestles himself under a haystack, setting a mental note to get up an hour before dawn.

Airin 
Wednesday November 28th, 2007 2:15:39 AM

Dissapointed that not everyone leaves the fields to get back into town she shrugs her shoulders for she needed the rest.

Wondering where Fioni might be Airin sleeps till morning.

The next morning Airin first prayes to mother nature and prepares some new spells.

(new spell list to come a bit later)

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