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The Quest for Freedom
The Freeman's Token


DM Kathy 
Monday January 21st, 2019 10:27:14 PM

You celebrate for a while longer with the troupe. As the party is breaking up, you hear a sudden whoosh of air, and a nymph appears. She is clad in green (to the extent that she is clad at all), and although it is autumn, spring flowers adorn her hair. She looks around, with a rather timid expression.

"Oh! I wasn't expecting so many people," she says. She looks as if she wants to run and hide. "Can--are the Black Lions here?"

RobC - Tahni Wyrmrider -- AC 21/13/18 -- CMD 20 -- HP 144/144 -- See Invis,ArcaneSight,DarkVision  d20+11=26 ;
Monday January 21st, 2019 11:55:17 PM

A nymph appearing like that in the middle of Bonetown and wearing... well, not much? After all the partying a few of the drunks might start to fight over her or some such. The nymph already looks a little startled. Probably best to keep this a private party.

Tahni casts a Silent Image spell to create the illusion of a stone wall surrounding the nymph and party. In large letters on the wall reads: "Black Lions"

"There now. That should afford us a little privacy."

Sense Motive: 26

Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25 
Tuesday January 22nd, 2019 12:18:18 AM

Rill regards this new visitor when a wall springs up around us all. Not much surprises him at this point.

"Well met, my nubile half-naked nymph. We are the Black Lions. How may we be of service?

RobC - Tahni Wyrmrider -- AC 21/13/18 -- CMD 20 -- HP 144/144 -- See Invis,ArcaneSight,DarkVision 
Tuesday January 22nd, 2019 6:19:09 AM

Tahni smiles politely.

OOC: Sheet updated with gear from CC

Terser (Warren) [AC22/13/19 - CMD 30 - HP 193/200, DR 1/-, Regen 1, Mind Blank] (25% no crit, rage 30/34, channel 4/5) 
Tuesday January 22nd, 2019 12:29:21 PM

You're far from your tree, miss. What brings you out to this town? Perhaps you'd be more comfortable in our garden.

(StevenVdB) Aexana Monkey HP126/126 - AC29/23/23 - CMD 23 and LEAFY (L) - HP89/89 - AC34/27/31 - CMD 20 
Tuesday January 22nd, 2019 4:59:11 PM

Aexana eyeballs the Nymph in admiration. Few creatures exist that have such intense connection to nature... almost as if they are the representation of nature's beauty.

Not speaking Aexana makes a light bow.
Leafy's yaw drops...

Aex notices and gives Leafy a light nudge with her elbow.

(Brock) Jozhur AC26 / Touch 16 Flat 19--CMD 30--HP 117/117 --Shadow Companion 58/58hp 
Tuesday January 22nd, 2019 5:34:30 PM

Jozhur laughs to himself about the whole party being suddenly walled in with a nymph and wonders what the crowd is thinking.

Young Jozhur has come to terms with the fact that people don't pop out of the blue to enjoy the hospitality of the Black Lions. He smiles politely at the nymph, waiting for her to spit out whatever important message she has, as he keeps an eye out for curious onlookers.

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Tuesday January 22nd, 2019 6:45:11 PM

Fang is completely unfazed by the barely clothed nymph. Where she grew up clothing was optional - fur is pretty comfortable and they weren't exactly the most civilized group. Since everyone else already asked her what her objective is she doesn't add her voice to the chorus and just waits for the answer.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Tuesday January 22nd, 2019 7:29:47 PM

Bralin rolls his eyes at Rill, and then settles in to hear the nymph's request.

Surely a quest is in the making.

DM Kathy 
Tuesday January 22nd, 2019 10:22:43 PM

You greet the nymph cordially, and manage to keep the ogling to a minimum. Tahni casts an illusion that affords some privacy.

Terser remarks that she's far from her tree, and she smiles.

"You're thinking of dryads," she says. "But yes, I am far from home. I am charged by my Lady, Queen Maab, to request your immediate presence. I am to say, 'if you would be Dragons, now is the time to prove your worth.'" Her voice is calm, but she still seems nervous.

Tahni can tell that she is just naturally timid; there doesn't seem to be any hidden motive behind her nerves.

Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25  d20+12=20 ;
Wednesday January 23rd, 2019 1:49:18 AM

Rill smooths his white robes, magically returning them to their clean and pressed condition.

"The good Queen Maab commands a most comely messenger. And if Maab requests out immediate presence then we will go with you. Will you please give us a moment to gather our things, and we can be off." (Diplomacy 20)

Rill carries most of this things with him in his Pants of Plenty, but he did not wear his armor to this event. there are a few other items he would gather as well. As it is late in the evening for us, he certainly hopes we will be able to rest and prepare ourselves before we are set to our task ahead.

RobC - Tahni Wyrmrider -- AC 21/13/18 -- CMD 20 -- HP 144/144 -- See Invis,ArcaneSight,DarkVision 
Wednesday January 23rd, 2019 5:00:38 AM

Tahni tries to contain her excitement. Her Queen has asked for the group. This is unbelievable!

"How are we to travel to answer Her request?" Tahni is finding it hard to stand still. What would she say? What would Maab say? Is she wearing appropriate clothing? What is the etiquette for presenting oneself?

Terser (Warren) [AC22/13/19 - CMD 30 - HP 193/200, DR 1/-, Regen 1, Mind Blank] (25% no crit, rage 30/34, channel 4/5) 
Wednesday January 23rd, 2019 3:42:03 PM

Terser just needs to gather his order from the Catacombs and he'll be ready. He thinks back on any stories that Zeoll may have told about his Lady, using those as a basis for preparation and addressing her.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Wednesday January 23rd, 2019 6:29:46 PM

Bralin agrees with Rill.
"If it be time to prove our worth, we should appear before Maab fully prepared."

The dwarf makes his way back to the house, and returns fully armed and armored.

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Wednesday January 23rd, 2019 7:15:25 PM

"Indeed, let us gather our equipment." Fang says and then goes along with Bralin to gear up.

(StevenVdB) Aexana Monkey HP126/126 - AC29/23/23 - CMD 23 and LEAFY (L) - HP89/89 - AC34/27/31 - CMD 20 
Wednesday January 23rd, 2019 7:40:49 PM

Aex too hopes to be allowed to retrieving her gear before leaving to answer this call. She helps Leafy in his armor, grabs her potions and gear and then joins to others.

One quick look around at Bonetown and its people and then they'll probably be leaving this place again for some dangerous quest.

(Brock) Jozhur AC26 / Touch 16 Flat 19--CMD 30--HP 117/117 --Shadow Companion 58/58hp 
Wednesday January 23rd, 2019 9:22:56 PM

"Yes, take us with you." Jozhur says with a wink, followed by a chuckle. "Relax, we aren't exactly a formal bunch. No need to be nervous, unless Rill tries to look at your soul. It's creeeeeeepy."

Jozhur is a little bummed the partying is being cut short, but maybe there will be a tavern full of creatures like this one where they are going. He can only hope.

DM Kathy 
Wednesday January 23rd, 2019 10:41:16 PM

Rill diplomatically requests time to gather your gear, and the nymph nods. "Yes. You should all prepare as if for a long journey."

Tahni asks how you will travel to Queen Maab. "I will take you," she replies, "on paths that are known to me."

Jozhur tries to put the nymph at ease, and she smiles slightly. "I heard so much about the Black Lions that I begged my Lady to be the one to come and fetch you," she says.

"My name is Flora, by the way."

The rest of you are also interested in getting your equipment, so Flora accompanies you back to Portside House and waits while you gather your gear. When you are ready, she leads you out the front door of Portside House--then turns left.

You follow her, slightly puzzled. There's nothing down this way except lodging-houses and the Slippery Barnacle tavern. Oh, and Cap'n Krill's Curios. None of which seem like an auspicious beginning for a quest.

As you walk, you notice that there are spring flowers growing along the road, which is odd, because it's still autumn. As you go on, the flowers become larger and more abundant, and the buildings seem to recede from view. And then you are walking along a path made entirely of flowers, with more flowers stretching off into the distance and petals falling past you from unseen flowers above. You can hear birds singing.

You're pretty sure you're no longer in Bonetown.

RobC - Tahni Wyrmrider -- AC 21/13/18 -- CMD 20 -- HP 144/144 -- See Invis,ArcaneSight,DarkVision 
Thursday January 24th, 2019 7:38:54 AM

"It's beautiful" Tahni allows her fingertips to brush along the flowers that pass by along the path. Flowers. Something you don't see often in Bonetown and definitely not out at sea.

She tries to catch some of the falling petals in her hands and gently rub them between her fingers.

Tahni lets the petals fall where they may on her clothing and hair and makes no attempt to brush any away.

She isn't sure how long this trip will take so looks to the nymph "You must have seen some amazing things Flora. How did you become an emissary of M'lady?"

Highlight to display spoiler: {OOC: Tahni visibly wears a Vestment of Holy Incantations, a kerchief and a tattoo all dedicated to Maab. She's a bit of a fan}

Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25  d20+37=48 ;
Thursday January 24th, 2019 11:38:17 AM

Rill went to his room, put on his armor, and gathered a few things. He tells Brothers Lansel and Engez that the Black Lions may be gone for a bit and to keep an eye on things at Portside House.

He visits Tula aboard the Black Lion. He gives her 100 GP to keep things in order, telling her that we may be gone a while, that she is in charge of the ship and crew, but that if the Harbormaster should need Lionfish for something, she must answer that call.

Then he visits the Harbormaster. He tells him to work with Tula should he need the Lionfish for anything.

Finally, he makes sure all three are aware that we journey to Maab's realm in the Vales of Twilight. He tells them that the flag on the Lionfish is magic, and if they see the flag with our normal Lionfish design go completely black, that means the Black Lions are in trouble. He says if this happens, they should seek out the WLA and any Members of the Dragon Consortium to see if they can mount a rescue.

Figuring that about wraps things up, he returns and greets Flora and goes with the others to start this journey. As the path turns all birds and flowers, Rill keeps a sharp eye out for trouble. He does not fully trust the chaotic an unpredictable Maab, and this whole journey to Fae Skiemir is supposed to be a test of our resolve and ability. Rill figures that this test could start at any time.

(Perception 48.)


Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25 
Thursday January 24th, 2019 11:42:39 AM

(OOC: Forgot the clarify how he would change the appearance of the flag on our ship to signal trouble. Rill carries the following item:

Flag of the Captain (Party Item) - If a captain of a ship tears a strip off the edge of the flag and carries it on his or her person, AND flies the flag above all others, he or she gains a +3 competence bonus to Diplomacy and Intimidate checks he makes while on board the ship. The captain can mentally change the emblem on the flag once per day.)

(Brock) Jozhur AC26 / Touch 16 Flat 19--CMD 30--HP 117/117 --Shadow Companion 58/58hp 
Thursday January 24th, 2019 3:56:09 PM

Jozhur is glad to see their new acquaintance loosening up a bit. "Flora? The name suits you." He only has to grab his backpack from the portside house before Jozhur is ready to go.

Jozhur smiles as the landscape changes. He's not much for flowers, but they are certainly welcome. He tries to keep alert, but finds it a bit difficult with the surroundings and company.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 193/200, DR 1/-, Regen 1, Mind Blank] (25% no crit, rage 30/34, channel 4/5) 
Thursday January 24th, 2019 4:18:29 PM

Terser takes his lead from Tahni and tries to enjoy the ride. Having experienced the woes of doubting other Gods before, he knows the smarter course is to trust in this one. It's not as if anything he could do would make a difference before Queen Maab's power anyway.

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Thursday January 24th, 2019 7:20:29 PM

Fang also greatly appreciates the natural beauty of the scene, but she's more quiet in her appreciation, merely walking along and drinking in the scene.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Thursday January 24th, 2019 7:20:57 PM

Bralin marches along, and becomes aware of the change in scenery.

The dwarf's eyebrows rise as he glances about.

"Impressive," he allows.

(StevenVdB) Aexana Monkey HP126/126 - AC29/23/23 - CMD 23 and LEAFY (L) - HP89/89 - AC34/27/31 - CMD 20 
Thursday January 24th, 2019 7:33:01 PM

For Aex the change of surroundings is fantastic!! She absorbes the view, inhales the delicate perfumes from this flower garden. As petals come faling from the sky, Aex is tempted to grab some but... she decides to wait untill she knows where the are.

DM Kathy 
Thursday January 24th, 2019 11:43:21 PM

As you walk along, Rill is suspicious, and alert for any trouble. He does not see any.

Tahniasks Flora how she came to be an emissary. The nymph smiles. "Curiosity, I'm afraid," she replies. "My Lady's court is always so interesting, and I just had to see what was going on. Eventually, she noticed me and put me to work. And I'm glad she did."

The rest of the group is mostly quiet, appreciating the scenery--both the flowers and the nymph leading the way.

As you continue to walk, the air grows slightly cooler. The light dims to a gentle twilight. The changes were subtle--very subtle--but after all, you were here not long ago, helping to restore the Sargrass. This is the Vales of Twilight, Queen Maab's domain.

After a few more minutes of walking, you emerge into a scene straight out of myth. An entire section of valley is lit by tiny hovering lights. Beneath the lights are several grand pavilions, rich with embroidery, flying colorful flags. Looking around, you see elves, dryads, satyrs, brownies, leprechauns, nixies, and other fae creatures. All are dressed in finery, as if for court. They stand in small groups, conversing among themselves, but they turn when they see you approaching. They watch you with interest, and light applause breaks out.

Flora leads you to the largest and grandest pavilion. Its sides have been raised, so it's more of an awning. Inside, you can see a long table arranged for a feast. There is a throne at the head of the table.

As you approach closer, you can see the woman seated in the throne. She is neither human nor fae in appearance, though somehow she embodies the traits of both. Today, her eyes are the color of twilight and her hair is the color of moss. She wears a rich robe in blended shades of autumn.

Flora leads you toward the throne. She stops at a respectful distance and bows. "My Lady, the Black Lions," she says.

RobC - Tahni Wyrmrider -- AC 21/13/18 -- CMD 20 -- HP 144/144 -- See Invis,ArcaneSight,DarkVision  d20+26=32 ;
Friday January 25th, 2019 5:34:34 AM

Tahni smiles and gives nods of acknowledgment to the onlookers. "I wonder if they all live here or are just visiting too?"

Her stomach feels like it is full of butterflies and her legs like jelly as they enter the pavilion. She glances at the food on the table to see what's on offer, curious if there would be any meat. She'd always wondered about those sorts of little things. Of course once she sees the throne and the Lady upon it it is hard to look at anything else.

"My Queen" Tahni stops alongside Flora, drops to one knee and bows her head. Score one for the Wyrmrider clan. She didn't mess up her introduction.

Perception: 32

Terser (Warren) [AC22/13/19 - CMD 30 - HP 193/200, DR 1/-, Regen 1, Mind Blank] (25% no crit, rage 30/34, channel 4/5) 
Friday January 25th, 2019 2:19:38 PM

Terser continues to take inspiration from Tahni, modifying the bow slightly to convey a warrior's respect for a ruler: glaive swept back, one knee on the ground, and three fingers pressed to the ground.

He's glad that the journey here was so quick, as he didn't have time to get his clothes mussed or dirtied.

Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25  d20+12=17 ;
Friday January 25th, 2019 2:37:39 PM

Rill sees who can only be Queen Maab.

He thinks to himself, Aw crap. Why does it have to be Maab. She always seems so chaotic - maybe she'll turn us into frogs. The help she sent to Zeoll was always such a mess. Nighthags? Redcaps? Really? Why can't we be dealing with a more predictable power like Gargul or Alemi?

Uh oh. Maybe she can read our minds. Crap! Super sorry then. Don't turn us into frogs, don't turn us into frogs, don't turn us into frogs, don't turn us into frogs, don't turn us into frogs, don't turn us into frogs...

Say something quick!


Rill snaps out of his reverie. He bows low in his white robes.

"Greetings good Queen Maab, she who is eternally young and yet has existed through the ages. I am Rillett Savenport, adherent of my lord Gargul, and a humble servant before your court."

(Diplomacy 17.)

If she can read minds, I am so toast.

(Brock) Jozhur AC26 / Touch 16 Flat 19--CMD 30--HP 117/117 --Shadow Companion 58/58hp 
Friday January 25th, 2019 8:46:37 PM

Jozhur smiles and waives at some of the onlookers, having almost forgotten they were heroes of sorts in this world as well. As Flora bows, Jozhur bows gracefully as well. "Things seem well here, how can the Black Lions serve you, Queen?"

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191)  d20+11=31 ;
Saturday January 26th, 2019 9:34:59 AM

[Diplomacy 31]

Entering the area of the pavilions, Bralin's usual taciturn demeanor undergoes a subtle change.

The dwarf acknowledges the light applause by interacting with the audience, making eye contact and giving a slight nod to random individuals in the crowd.

Stopping as Flora stops, Bralin draws his waraxe, and joins Terser in his salute, mimicking his comrade so that the two are moving in sync: waraxe to the back, one knee on the ground, and three fingers pressed to the ground.

"I am Bralin Stoneminder, of the Black Lions. We are honored by this greeting, Your Grace."

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Sunday January 27th, 2019 11:09:21 AM

Fang appreciates the sights but is not as overawed as Rill. Pretty lights and misty valleys are nice, but she's not the type to be impressed by places. As the others bow deeply Fang hesitates before giving a short bow; more of a deep incline of the head really. Maab is a goddess and deserving of respect, but Alemi is her only god. She won't prostrate herself before the goddess unless it is demanded of her, and she doubts Maab is the type to do that.

DM Kathy 
Sunday January 27th, 2019 10:18:08 PM

Tahni kneels before Queen Maab. Terser and Bralin salute in unison. Fang bows.

Rill has a bad few moments, and his brain fixates uncomfortably on frogs. He finds his equilibrium, though, and offers a courteous greeting. Jozhur and Bralin offer greetings of their own.

"Greetings, Black Lions," Queen Maab says. "Be welcome in my lands. We have heard much of your heroism. A great test lies before you, but there is time enough for that presently. For now, we feast!"

She gestures, inviting you to the seats of honor near the throne. Other fae begin pouring out of the pavilions to join you at the table. You see that there are a few creatures of other races here, too--you see some humans, and a few Taurs. All are dressed in glittering finery.

As they find their seats, servers bring the first course--a selection of fresh fruits and mixed greens, accompanied by a sweet golden wine. As you begin to eat, music starts up from somewhere nearby.

Some may have been concerned with that first course, given that it was all plants and no meat. Your fears are soon assuaged, however. The next courses include succulent roast boar, tender fried fish, succulent poultry, fresh game, and more. They are served with all manner of fruits and vegetables, and delicious fresh bread. A different wine is served with each course--all are delicious.

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Sunday January 27th, 2019 10:40:57 PM

Fang eats slowly so as to make it through all of the courses without becoming full. She's never been a big eater, to many years surviving of the land and whatever meager rations she could dig up. She also has little interest in conversation; she answers any questions readily enough, but asks none herself. She's focused on the upcoming job and just wants to move things along.

Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25 
Monday January 28th, 2019 1:22:05 AM

Rill is much relieved to find that Maab did not read his thoughts. Or at least she didn't let on if she did. In either case Rill has not been turned into a frog and that's enough for him.

Rill enjoys the food. Being seated near Queen Maab, Rill waits for an opportune time to address her.

"Your Majesty, your table is resplendent and your hospitality most kind. It is because of this that I would share with you a small sadness. Until late, we traveled with a companion, an aged and wise liontaur named Zeoll. He is a follower of yours. I regret that he was called away recently, and so was not able to be here now. He would greatly have enjoyed being in this place. I would be remiss if I did not mention him to you.

"If it is not too bold of me, and if it pleases Your Majesty, I ask that he be afforded the opportunity to visit your court here before he is called to the Lands of Rest. I think he would be very pleased. He is a good and deserving creature and a dear friend of ours."


RobC - Tahni Wyrmrider -- AC 21/13/18 -- CMD 20 -- HP 144/144 -- See Invis,ArcaneSight,DarkVision 
Monday January 28th, 2019 5:15:41 AM

Tahni doesn't hear much of what Rill is saying. She is too busy taking things in for herself. She samples a little piece of everything within reach and sips of each glass of wine that comes her way. It seems it is going to be a big evening.

Tahni tries to position herself as close to her Queen as she can. She doesn't want to come across as a busybody but is curious to her who She speaks to and whether she can overhear tidbits.

Should there be a lull in the conversation, Tahni will dare to speak to Queen Maab directly. Perhaps another glass of wine first though? Yes. Much better. Tahni softly clears her throat and humbly speaks "It is an honour to be invited here, my Queen. I hope we prove ourselves worthy of the test you summoned us here for.

May I ask though. Not long ago I prayed to you and you delivered to me a vision. A vision of a box made of different kinds of wood and hints of woldsblood. Forgive me, I'm sure it is a lesson however I seem to be struggling to understand it. Could it be a sign of things to come? Is it symbolic of me as an individual? Could you perhaps help me see the wisdom behind this vision?"


Terser (Warren) [AC22/13/19 - CMD 30 - HP 215/215, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 37/37, channel 5/5) 
Monday January 28th, 2019 11:30:29 AM

header updated

Terser knows that it would be an insult to the Queen's hospitality should he not sate himself, so he does not hesitate to take his fill. He worries not about overindulging, since he'll soon be working all of it (and more) off, if this mission is as dangerous as he expects.

Terser tries to interact with the taurs, asking if they are visiting from the mortal plane or elsewhere, and what they did to earn the Queen's favor. He hears Rill talking up Zeoll to Queen Maab, and he's quite sure Zeoll did anything these folk did and more.

(Brock) Jozhur AC26 / Touch 16 Flat 19--CMD 30--HP 117/117 --Shadow Companion 58/58hp 
Monday January 28th, 2019 4:04:00 PM

Jozhur nods in agreement with Rill and raises his wine glass when Rill finishes, "To Zeoll!"

Jozhur enjoys the feast and is honored to sit at the table with Queen Maab. He's careful not to eat and drink too much, for he's not sure when their task will start.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Monday January 28th, 2019 5:39:10 PM

Bralin echoes the sentiments of Rill and Jozhur concerning Zeoll.
The dwarf heartily echoes Jozhur's toast, and drains his glass.

Not typically a wine drinker, Bralin finds the flavors surprisingly good, and imbibes his share, as well as Fang's.

He greets the first course with trepidation, politely nibbling through the odd fruit or two.

As the second course is laid before him, Bralin relaxes noticeably, and sets to consuming his share, as well as Fang's.

(StevenVdB) Aexana Monkey HP126/126 - AC29/23/23 - CMD 23 and LEAFY (L) - HP89/89 - AC34/27/31 - CMD 20 
Monday January 28th, 2019 6:15:36 PM

Aex too makes a light bow to the Queen and then quietly takes her place at the table. No greater honor then to be invited here!

She samples the tasty food before her and quietly observes. When the Queen feels the time has come the will explain why they were summoned at this table.

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Monday January 28th, 2019 7:13:46 PM

Fang finds a particular meat being served very interesting. She almost recognizes the taste, but not quite. Some strange fey meat? or something she eats regularly spiced in a new way?


DM Kathy 
Monday January 28th, 2019 10:26:56 PM

You eat, drink, and converse. Rill asks Queen Maab about Zeoll, and Terser and Jozhur add their enthusiastic support. "Zeoll has been a faithful servant," Maab replies. "A place has been prepared for him, and yes, I will see him before he moves on to his final reward. Which I hope will be some years hence."

Tahni asks about a vision Queen Maab sent her. "Well," she says, "there are many ways to see it. One, perhaps, is that you and your teammates must come together in a harmonious whole, much as the different varieties of wood combined to make a beautiful, strong box." [OOC: I'm pretty sure I had something specific in mind when I came up with that image, but I'm darned if I can remember what it was now. So I guess we're stuck with this.]

After the feast is cleared away, there are entertainments--musicians and jugglers and a troupe of fae acrobats who had to be seen to be believed. The revelry continues for some time, but at last, Queen Maab waves the other guests off to a distance so that you can talk undisturbed.

"As I said earlier, your deeds have not gone unnoticed," she says. "You have done much to end slavery in the Middle Seas, which pleases me. No creature should be in chains.

"However, as long as there are cruel and greedy people in the Wold, slavery will return. Unless stronger measures are taken.

"There is an item, a magic token, that can help ensure that slavery never again takes root in the Middle Seas. The Freeman's Token was created by the guilds of famed Fae Skiemir, as a way of ensuring that their crafters and artisans would always be free to work as they chose. It remains in the Guild Hall to this very day. All you have to do is retrieve it."

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Tuesday January 29th, 2019 7:32:15 AM

Fang is greatly interested in the idea of a magical talisman against slavery, but also wary of strange magical artifacts. "How does that work? It won't magically make all the criminals who happen to know how to whittle bust out of jail will it?"

Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25 
Tuesday January 29th, 2019 11:12:12 AM

"I confess that I know nothing of Fae Skiemir. The fact that they needed to create a token in their guild
halls to ensure freedom in such a setting does not speak well of the city. What can you tell us of the city and these guilds and guild halls? Are there scholars or adventurers among your court who know about this place?"


Rill rubs the back of his neck with a look of concern on his face as he speaks.

"Also, if we go in to take this thing are we not stealing from them a goodly item they made to ensure the freedom of their own people?"

Terser (Warren) [AC22/13/19 - CMD 30 - HP 215/215, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 37/37, channel 5/5) 
Tuesday January 29th, 2019 3:16:59 PM

From what I can tell, Rill, we will be restoring the artifact to its purpose. If Fae Skiemir has really been overrun by demonic forces, then there are likely no artisans and crafters left to enjoy its benefits. And if there is a contingent of these people, then perhaps part of our task will be to rescue them and bring them out of that place.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Tuesday January 29th, 2019 6:08:21 PM

Bralin eats some more, drinks some more and keeps an ear on the conversation.

He raises a skeptical eyebrow at "All you have to do is retrieve it"

RobC - Tahni Wyrmrider -- AC 21/13/18 -- CMD 20 -- HP 144/144 -- See Invis,ArcaneSight,DarkVision  d20+22=26 ; d20+22=25 ;
Tuesday January 29th, 2019 6:35:52 PM

Of course! The box represented the party. Tahni can see the wisdom now. The different woods represented each person, and the woldsblood no doubt represented their actual blood. Blood brothers. Yes. That must be it.

When it comes to the task, Tahni has somewhat different questions to the others. Hers are more along the lines of when do we leave, how do we get there, and what color ribbon would you like wrapped around it. She obviously doesn't say any of those aloud though.

If Maab is personally asking for her to help retrieve it then that is what she will do.

Still, she can't stay silent. She must add to the conversation. "If I understand you correctly, my queen, then the token does not necessarily free everyone from chains. Only those being held and treated as slaves." Tahni pauses a moment and then asks "I hear many stories and rumours about Fae Skiemir, but I imagine much to be folk lore. Would you mind telling us a little more about the place?"

---------------
Knowl History: 26 - to recall anything on Fae Skiemir
Knowl Planes: 25 - to recall anything on Fae Skiemir
Tahni really has been drinking


(StevenVdB) Aexana Monkey HP126/126 - AC29/23/23 - CMD 23 and LEAFY (L) - HP89/89 - AC34/27/31 - CMD 20 
Tuesday January 29th, 2019 7:02:06 PM

Like Bralin Aex's eyes draw narrow lines... there's something fishy about the "all you have to do is retrieve it". If it is that simple why then would it take a group of wannabe Dragons to 'retrieve' it?!?

"Can you perhaps guide us on how we should prepare ourselves for what is protecting this Talisman... as I assume such a powerful item will not be unguarded?"

DM Kathy 
Tuesday January 29th, 2019 10:32:14 PM

When Queen Maab gives you your mission, many of you have questions.

Bralin does not voice his aloud; he merely regards the apparent simplicity of the task with skepticism.

Fang asks whether the talisman will free criminals. "Indeed, no," Maab says. "As I said, I hate to see any creature restrained, but some have earned their chains. The token will not free such has these."

Rill asks whether the guilds are still using it. "Alas," the Queen replies, "the guilds fled Fae Skiemir long ago, along with most of the population. The once-beautiful city of the elves is now home to monsters, demons, and the walking dead."

Terser points out that in retrieving the token, you will be using it for its designed purpose. "Indeed you will," says Maab. She adds, "I do not think there are any there who can be rescued, though you are welcome to search. Your time in the city will be limited, however."

Tahni asks generally about Fae Skiemir. "It is a fallen place," Maab says sorrowfully. "All manner of monstrosities roam the streets. Worse, the city itself has an unwholesome effect on those who approach it. Treasure-seekers have been making forays into the city since the fall, and all but the most resolute and pure of heart have succumbed to a heedless, unthinking greed. Some of the very monsters inhabiting the city were once hopeful adventurers like yourselves.

"The city of old was guarded by a magical barrier called the Mythal," she continues. "It is still mostly in place, though alas, it did not stop the incursion of the demons. It has changed over the years, become chaotic and unpredictable. Magic spells cast in the city may have unexpected results."

Aexana asks about guards specifically on the token. "The token is indeed guarded," Maab replies. "I am confident that you can defeat the guardian, but you must muster all your strength to do so.

"Seek allies," she concludes. "Most of those who attempt the city are greedy and unprincipled, yet I believe you can find 'honor among thieves.' Those not yet in the city, or close to its edge, should yet be free of its corrupting influence. If you can find a way to forge an alliance, your task will be--well, I won't say 'easier.' Not quite as challenging."

She looks around at you, inviting further questions if you have them.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 215/215, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 37/37, channel 5/5) 
Wednesday January 30th, 2019 5:55:37 PM

Can you tell us how limited our time will be? And when that countdown will begin?

It sounds like we will enter on the outskirts and have to make our way in past this chaotic barrier.


Terser does have some other worries, such as this pure of heart business. While he considers himself a goodly creature, he has had impulses that wouldn't be called pure, and he has succumbed to instinct rather than reason in the past.

It seems he will have to look toward his friends to guide him. What would Sam, or Tahni, or Zeoll do in his place? He can only hope to live up to their good example.

(Brock) Jozhur AC26 / Touch 16 Flat 19--CMD 30--HP 117/117 --Shadow Companion 58/58hp 
Wednesday January 30th, 2019 6:48:04 PM

Jozhur shakes his head, "Sounds like it was once a great place, shame how it has fallen. Queen, you say spells may have unpredictable results, what about magic items?"

RobC - Tahni Wyrmrider -- AC 21/13/18 -- CMD 20 -- HP 144/144 -- See Invis,ArcaneSight,DarkVision 
Wednesday January 30th, 2019 7:03:02 PM

"Is there a safe way to get through this 'mythal'? It sounds like a powerful barrier"

(StevenVdB) Aexana Monkey HP126/126 - AC29/23/23 - CMD 23 and LEAFY (L) - HP89/89 - AC34/27/31 - CMD 20 
Wednesday January 30th, 2019 7:13:37 PM

"If we are to find allies it looks like we will need to learn to talk first and shoot later... quite the opposite from what we tend to now now...

Just like any other deity Queen Maab's information is quite vague... a troubled look on Aex's face tells you she feels quite uncertain how to proceed wherever it is they are going...

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Wednesday January 30th, 2019 7:27:46 PM

Aex's comment elicits a half-grin from Bralin.

The dwarf stirs a bowl of something, thinking.

"We must likely find some means to traverse the city invisibly, or otherwise undetected," he offers. "Else we risk a running battle over an extended period of time, with spellcasting ability being in doubt as well."

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Wednesday January 30th, 2019 7:59:44 PM

Fang isn't to terribly worried about the Mythal - surely it will mess with their enemies as much as themselves and she can always hit things until they stop moving. "How will we find it? Do you have a map, or are these potential allies able to guide us?"

DM Kathy 
Wednesday January 30th, 2019 10:32:18 PM

Terser asks how limited your time will be. "It is not a set time limit," Maab explains. "Rather, from the moment you enter the city, the monstrous creatures who dwell there will begin to come for you. You cannot possibly hope to defeat all of them, so you must be able to get in and out before you are overwhelmed."

Jozhur asks whether magic items will also have unpredictable results. "Certain weapons may," Queen Maab says. "And anything that creates a spell, such as a wand, will cause the same result as casting the spell would. But other kinds of magic items should be safe to use."

Tahni asks about getting safely through the Mythal. "At ground level, you can just walk right in," Maab says. "If you choose to fly in, you may encounter difficulty. Teleporting into the city is still impossible, though it may be possible to teleport out."

Fang asks how to find the token. "The Guild Hall is in the center of Fae Skiemir," Maab says. With a fond smile she adds, "it was a modest building in its day, tucked in among grander neighbors. Now it is all but overlooked by treasure-seekers, and still largely intact. The token is in the hall."

Bralin and Aexana begin talking strategy.

Maab is clearly in no hurry, and willing to answer any questions you still have.

Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25 
Wednesday January 30th, 2019 10:57:27 PM

Rill reminds the others, "You may recall that I cast a Divination spell, asking What magical protections will help us in our visit to Fae Skiemir? The answer was: the body can be warded and the mind protected, but what of the soul?

He turns again to Queen Maab. "Your Majesty, you said the allies we might find would be outside the city or close to it's edge, and that we may not want to be too picky about whom we accept as an ally. Can you help us know whom we can trust and how we can recognize them? Also, you said spells may be unreliable. Can you help me understand what that means? Unreliable in what way? Are there ways to make our spells more reliable?"


RobC - Tahni Wyrmrider -- AC 21/13/18 -- CMD 20 -- HP 144/144 -- See Invis,ArcaneSight,DarkVision 
Thursday January 31st, 2019 6:21:28 AM

"Cannot possibly hope to defeat all of them. Something we will need to keep in mind. Retreating from a fight isn't something we have done"

Tahni is a little concerned as to the potential 'uncertain' results her spells may have. Spells are how she protects herself and others. Spells are how she fights evil. If she can't trust the spells, can she trust herself in battle? What if she can't heal a person on death's door? Worrying about it now is not helpful though.

Tahni doesn't want to miss the opportunity. When it looks like questions are over or few she will ask for something. "My Queen. As your faithful servant, may I make a humble request? May I ask you to bless these vestments - this symbol I use to channel the gifts you afford me?"

Highlight to display spoiler: {Not asking for anything material. This is just a souvenir of the visit: a Maab touched vestment. Just a fan seeking an autograph}

(Brock) Jozhur AC26 / Touch 16 Flat 19--CMD 30--HP 117/117 --Shadow Companion 58/58hp 
Thursday January 31st, 2019 4:52:17 PM

Jozhur smiles and shakes his head, "Just fight off a horde of vile monsters, then retrieve a token guarded by some strong enemy? Indeed, simple." It's obvious he likes Queen Maab's sense of humor, at least he thinks she is trying to be funny with this. "I have no qualms about who we are aided by, but perhaps we will be asked to make some difficult decisions about who we help ...and how, to earn favor."

As long as questions are still being asked, Jozhur lays one of his swords on the table, "Queen, do you suppose this holy icy blade will function normally? It won't heal the wounds of evil enemy's or some such nonsense?"

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Thursday January 31st, 2019 6:43:33 PM

Bralin remains silent, listening attentively to the conversation at hand.

(StevenVdB) Aexana Monkey HP126/126 - AC29/23/23 - CMD 23 and LEAFY (L) - HP89/89 - AC34/27/31 - CMD 20 
Thursday January 31st, 2019 6:50:21 PM

"Have other tried this before us m'lady? "

If the Queen responds affirmatively then Aex will continue.

"How did they fare

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Thursday January 31st, 2019 7:57:11 PM

Fang has lost interest in the conversation and patiently waits for the rest of the party to be ready to move.

DM Kathy 
Thursday January 31st, 2019 11:48:25 PM

Rill would like more information on what exactly will happen with magic under the Mythal, a subject that also seems dear to Jozhur's heart. "Chaos is, by its nature, difficult to predict," Maab replies. "I am sorry, but I can tell you no more."

[OOC: I'll be rolling on a table. It'll be random. No, you can't see the table; that would spoil the surprise. :D ]

Bralin and Fang have no further questions, and wait patiently.

Aexana asks whether anyone else has attempted this mission. "The specific quest for the Freeman's Token? No," Maab replies. "However, most of the groups you now call Dragons have made successful forays of their own into Fae Skiemir. Others--many others--have tried and failed."

Tahni asks for a blessing, and with a smile, Queen Maab blesses your vestments. "And I have gifts for you and your companions," she says. She hands each of you a small green leaf, looking as fresh and healthy as if it had just been picked. "Each of these leaves holds a small blessing from me," she explains. "Crush your leaf, and you may use some small measure of my power. Use them well."

[OOC: In game terms, each leaf is basically a Hero Point. You can crush your leaf and do whatever you could normally do with a Hero Point. Depending on the situation, you may also derive an additional bonus at your DM's discretion.]

"This place," Queen Maab says, gesturing to the valley around her, "is as close to Fae Skiemir as we could safely bring you. You must complete your journey there overland. Locations in the Vales of Shadow are not fixed, and distances from place to place are constantly shifting. Fae Skiemir may be a few miles away, or several leagues, but it is within your reach. Do you have further questions?"

(Brock) Jozhur AC26 / Touch 16 Flat 19--CMD 30--HP 117/117 --Shadow Companion 58/58hp 
Friday February 1st, 2019 9:06:51 PM

Jozhur bows his head and thanks Queen Maab for the gift, who has certainly made a good impression on
him. Much kinder than Gargul, but he won't tell that to Rill.

When asked if they are ready, Jozhur shurgs. "I'm ready," but he pauses to look around, "Umm, which way?"

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Saturday February 2nd, 2019 7:48:23 PM

Fang feels herself starting to get impatient so she focuses on her breathing and slips into a meditative state. She's still aware of the conversation, but her focus is mostly inward.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 215/215, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 37/37, channel 5/5) 
Saturday February 2nd, 2019 7:51:22 PM

Terser has no further questions and thanks the queen for her blessing.

RobC - Tahni Wyrmrider -- AC 21/13/18 -- CMD 20 -- HP 144/144 -- See Invis,ArcaneSight,DarkVision 
Sunday February 3rd, 2019 12:25:10 AM

Tahni beams. A gift from Maab herself. This has been a fantastic day.

"Thankyou, my Queen. I have no further questions and look forward to completing this task"

(StevenVdB) Aexana Monkey HP126/126 - AC29/23/23 - CMD 23 and LEAFY (L) - HP89/89 - AC34/27/31 - CMD 20 
Sunday February 3rd, 2019 5:09:32 PM

"May we be worthy of your blessings my Queen... "

Vague headings...
Vague enemies...
Vague everything...

Business as usual!!
Sounds jolly!!

Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25 
Sunday February 3rd, 2019 8:16:54 PM

"Thank you, your Majesty. You have been most kind. It seems this is where we take our leave from you. I look forward to seeing you when we have accomplished our task."

DM Kathy 
Sunday February 3rd, 2019 11:21:25 PM

You thank Queen Maab, but have no further questions of her.

She smiles and rises to her feet. "We shall accompany you to the edge of this valley," she says. She nods, and what sounds like hundreds of unseen bells begin ringing throughout the pavilions. Her courtiers pour out, and you make a sort of procession, passing through the pavilions, out from under the lights, and down to the end of the valley. As you walk, musicians play a jaunty march.

"Here is where we leave you," Maab says as you reach the mouth of the valley. "Continue this way, and you will reach Fae Skiemir. And remember, it is always twilight here. You will have no morning or night to tell you when to rest and when to journey. You must take care not to over-tire yourselves. And now, farewell."

The assembled crowd call their goodbyes and wave as you start away. The musicians begin playing again, and continue until you are out of earshot. Your journey to Fae Skiemir has begun.

Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25  d20+37=53 ; d20+32=48 ;
Sunday February 3rd, 2019 11:42:27 PM

Rill will move forward with the others.

"I suggest Bralin and Fang take the lead. Then Jozhur, myself, Tahni and Aexana. I suggest Terser, as a rear guard. With his polearm, he can move to hit pretty much anywhere if there's trouble.

"Now, we were told that we may find allies before we enter the city, and that we can't be too picky about who they are. I wonder what we will find."


Rill keeps a sharp eye out as we go (Perception 53, Sense Motive 48.)

RobC - Tahni Wyrmrider -- AC 21/13/18 -- CMD 20 -- HP 144+20Temp/144 -- See Invis,ArcaneSight,DarkVision  d20+26=42 ; d20+22=39 ;
Monday February 4th, 2019 4:32:36 AM

Tahni bows one last time as they turn to leave Maab behind.

Once out of earshot she speaks to the group "We should keep in mind the things she has told us. After all, this is her land." Tahni sums up the important points as she remembers them " We should be careful the fights we choose and remember that we cannot win them all. Stealth and even retreat may be necessary. There is no dishonor in this. We should stay alert to potential allies. Inside the mythal spells will function in unpredictable ways. This could be good or bad. Finally, it is always twilight here. We will need to keep track of the hours ourselves so as not to get exhausted."

Rill's plans are solid however Tahni offers an alternative.

"We are venturing into very unfamiliar territory. Few have come this way. Perhaps having someone discreetly scouting ahead of the group would allow us to identify potential threats or allies before they notice us. Jozhur, what are your thoughts? You are by far the most stealthy of us all and in twilight with all these shadows about you will likely blend into them quite well. I can keep a Message spell in effect so that we can all communicate quietly"

Perception: 42 + Arcane Sight + See Invisibility (and ethereal) + DarkVision
Knowl Planes: 39

OOC: Building on Rill's suggestion perhaps...

Jozhur
|
Bralin - Fang
|
Rill - Tahni
|
Aex - Terser

Not fussed at all where Tahni is. Front, middle, back.


Spells in effect: Arcane Sight ... Contingency ... Darkvision ... Freedom of Movement ... Mage Armor ... Magic Vestment ... Overland Flight ... Roses Temp Control ... See Invisibility ... Water Breathing ...

(Brock) Jozhur AC26 / Touch 16 Flat 19--CMD 30--HP 117/117 --Shadow Companion 58/58hp  d20+22=26 ; d20+22=36 ; d20+24=34 ; d20+24=33 ;
Monday February 4th, 2019 2:24:40 PM

Jozhur mostly blocks out the entourage during the journey. The time for celebration was over, they would certainly need all of their focus for this journey.

Jozhur nods at Tahni. "This perpetual twilight is just perfect for me. I can take the lead a short distance ahead and will come back to report anything I spot, or someone can use that message spell on me."

He will try to stay within visual distance of the others, keeping closer if terrain is rough or visibility is limited and not venturing ahead more than about 160 feet.
---------------------------------
Jozhur's stealth checks are made at +22 and can hide in the open within 10' of dim light. Perception at 24. He moves at full speed with no penalty. Here's a couple rolls to start, DM Kathy can make the rest if she wants.

Stealth: 26, 36
Perception: 34, 33


Terser (Warren) [AC22/13/19 - CMD 30 - HP 215/215, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 37/37, channel 5/5)  d20=11 ; d20+21=30 ;
Monday February 4th, 2019 3:21:48 PM

Terser has no qualms about keeping an eye on the rear, marching along with Aex and Leafy. He tries to keep his loudness to a mimimum, but there's only so much he can do about it.

Stealth 11
Perception 30

Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25 
Monday February 4th, 2019 6:41:27 PM

Good suggestions on Jozhur scouting.

"Jozhur, before you go I have an Elixir of Hiding you can use if you wish."

-----------------------------------------------------

Elixir of Hiding - A character drinking this liquid gains an intuitive ability to sneak and hide (+10 competence bonus on Stealth checks for 1 hour).

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191)  d20+11=30 ;
Monday February 4th, 2019 6:46:08 PM

Bralin pays little attention to the revelry as the group makes its way to the edge of the valley. His thoughts are already bent toward the quest ahead.

Both Rill and Tahni make good suggestions, and the dwarf nods in wordless acceptance.

Pausing long enough to give Jozhur a decent lead, Bralin plows forth, head swiveling right and left as he looks for movement, or something out of place.

[Perception 30]

(StevenVdB) Aexana Monkey HP126/126 - AC29/23/23 - CMD 23 and LEAFY (L) - HP89/89 - AC34/27/31 - CMD 20 
Monday February 4th, 2019 7:04:24 PM

Aex has lots of potions but none that make you walk quietly. Together with Leafy and Tersee she's makes part of the rear guard.

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Monday February 4th, 2019 7:16:50 PM

Fang waves goodbye to the Fey then quickly turns to the task at hand. She's happy to take the lead but warns the others she isn't particularly stealthy. "Small size does not mean great stealth and my usual approaches to problems involves either shouting down the opposition, shouting out prayers of healing, or hitting things with an axe while shouting. I will do my best but magical assistance will likely be needed."


(Brock) Jozhur AC26 / Touch 16 Flat 19--CMD 30--HP 117/117 --Shadow Companion 58/58hp  d20+22=36 ;
Monday February 4th, 2019 7:16:53 PM

Jozhur chugs down the elixer offered by Rill before he sets off.

ooc: Add +10 to those stealth checks and any within an hour.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Monday February 4th, 2019 8:27:08 PM

Tahni casts a message spell to allow the group to communicate quietly over distance.

She also casts GMW on both of Joshur's swords to give him a boost.

The Walls of Fae Skiemir


DM Kathy 
Monday February 4th, 2019 10:43:29 PM

Experienced adventurers that you are, you quickly sort yourselves into a marching order. Jozhur scouts, taking advantage of his ability to disappear in the dim light. Fang and Bralin follow, protecting the casters. Terser and Leafy have rear guard.

You hear plenty of odd noises and rustlings in the bushes as you move along, but you don't encounter anything larger than a rabbit. After several hours' march, you decide to make camp. Your sleep is undisturbed.

At some point the next day, you realize that you have made your way onto an ancient road. It is broken and overgrown, but the lines of it are visible even now. A short time later, you pass a milestone; you can still make out AE SKIEM carved into the rock. You are heading the right way.

By the end of that day's travel you can see the walls of the city in the far distance. It is time to rest now, but you can reach the walls of the city tomorrow.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Tuesday February 5th, 2019 12:00:49 AM

As the group sets up camp that first night Tahni takes a moment to recast her Roses Temperature Control spell. "It lasts for 24hrs" she explains "When it expires we'll know it is time to rest again. Just in case we have difficulty keeping track of time"

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 6/6) 
Tuesday February 5th, 2019 12:19:04 PM

Terser does some more practice being quiet, as if he's saving his voice for something fun and new.

(updated header)

(Brock) Jozhur AC26 / Touch 16 Flat 19--CMD 30--HP 128/1128 --Shadow Companion 64/64hp 
Tuesday February 5th, 2019 5:08:58 PM

Header update

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Tuesday February 5th, 2019 5:20:29 PM

Jozhur sleeps as best he can. He is always restless knowing there is to be an action filled day ahead.

ooc: updated again, magic belt

(StevenVdB) Aexana Monkey HP126/126 - AC29/23/23 - CMD 23 and LEAFY (L) - HP89/89 - AC34/27/31 - CMD 20  d20+8=25 ;
Tuesday February 5th, 2019 5:54:20 PM

(need to update sheet to lvl 16 - hopefully tomorrow... )

Leafy does not need to rest nor sleep so he'll stand guard (perception 25 - Leafy has Scent and Blindsense 30ft)

Hours are passing by but it appears as though they are heading the right way...

"This place gives me the creeps... " Aex quietly says... not sure why she's whispering...

The little greenmage keeps her eyes on the fauna and flora. Does she spot any animals? What kind of animals? What's the plants like? Vines? Flowers? Trees perhaps? How's the terrain? Flat? Hills 'n valleys?

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Tuesday February 5th, 2019 6:42:05 PM

Fang determines with the others the watch order then quickly falls asleep.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Tuesday February 5th, 2019 7:02:47 PM

Bralin settles down for the night, but not before approaching Fang.

"You need not worry about stealth," he comments, hoping to allay the beastfolk's concern.
"Jozhur scouts. You and I are meant to be seen, draw the attention of any potential foe, and react accordingly should they prove hostile."

The dwarf nods at his waraxe.

"Hitting things with an axe while shouting," he notes, "is an apt job description."

Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25 
Tuesday February 5th, 2019 10:26:39 PM

Rill nods at Bralin's words.

"And it's my job to try to keep you alive through the process."

Rill will take a watch and rest with the others.

DM Kathy 
Tuesday February 5th, 2019 10:45:22 PM

[Before I forget again, everyone take 40,000 XP for the previous scene.]

As you travel, you make final adjustments to make sure you're ready for Fae Skiemir. Tahni comes up with an ingenious way to track the time. Jozhur tries to rest. Bralin and Rill remind Fang that in a team, not everybody has to be good at everything. You're all ready to support one another.

Aexana keeps an eye out for unusual flora and fauna, and she is not disappointed. You see typical flowers and plants: ferns, laurels, daisies, fireweed, sorrel, thistles. But you also see glow poppies, chiming bellflowers, fairy phlox, and other plants that you don't even know the names of. As for animals, you see a couple of rabbits, a few ground squirrels, and any number of common birds. But you think you also hear the call of a fae lark, though of course you can't be sure because it doesn't show itself.

And then, as you approach the city, all of you see a large bird flying toward you. As it gets closer, you see that it is a raven, larger than any raven you've ever seen. Well, except that one time. Most of you aren't even surprised, then, when the raven comes in to land and transforms itself into a handsome knight wearing armor patterned like feathers. It is Lord Florian, a vilderavn whom most of you have met before while on the quest to rid the Wold of bloodweed. And now he is here.

"Well, hello again," he says, seeming as surprised as you. "Dare I ask what brings you to Fae Skiemir?"

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Wednesday February 6th, 2019 1:41:26 AM

Tahni takes a slight step to the side to allow Aex, Leafy or Terser to get a little closer to the man. "Hey... it's Florian. Come to take up my offer of a trade for your falchion?"

"You can dare ask what we're doing here. It doesn't mean we dare answer" she grins. Tahni is only trying a little friendly banter. Nothing she considers to be antagonistic.

"Since you did ask though, it is well known that all manner of riches can be found in Fae Skiemir for those brave enough - or foolish enough - to try and claim them. I suppose we are a bit of both." Technically everything Tahni has said is completely true "Curious that we should cross paths again. What is it you are doing here? How did you even get to this land?"

OOC: What Tahni really wanted to say

Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25  d20+33=36
Wednesday February 6th, 2019 11:20:26 AM

Rill recalls that when last we met, he discerned that Florian's alignment was Neutral Evil, that he was a malicious deceiver, and that he typically likes to ingratiate himself with powerful people with the intent of manipulating them. Not the top of Rill's list of people to trust. But still, he may prove useful somehow.

The cleric will incline his head as he greets this visitor.

"Greetings again Lord Florian. We have business in the city. How may we help you?"

As Florian answers, Rill pays close attention to his words. (Sense Motive 36)

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 6/6) 
Wednesday February 6th, 2019 3:52:22 PM

Terser approaches to be even with Tahni, casually leaning his elbow on her shoulder.

Little sis here is right. We like treasure, and we like a challenge. And not too much back on the seas gives us a challenge these days.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+21=31 ; d20+25=43 ;
Wednesday February 6th, 2019 5:57:01 PM

Jozhur does not trust this fellow. Not one bit. He watches silently for now, his question has already been asked, and much more politely than he would have phrased it. He tries to gauge the truth of whatever Florian says in response, but Jozhur is also aware Florian could have friends lurking nearby.

-------------------------
Sense motive: 31
Perception: 43

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Wednesday February 6th, 2019 6:02:13 PM

Bralin nods his head in greeting, but otherwise says nothing.

(StevenVdB) Aexana Monkey HP126/126 - AC29/23/23 - CMD 23 and LEAFY (L) - HP89/89 - AC34/27/31 - CMD 20 
Wednesday February 6th, 2019 7:37:38 PM

"Talk first... fight later... talk first... fight later...

Aex knew she could have followed him during their first encounter.. if he flies away this time she won't just let go.



Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Wednesday February 6th, 2019 8:20:25 PM

Fang has no idea who this guy is or if he's friend, foe, or neutral party. She waits patiently for the conversation to develop to the point where she she is better able to judge.

DM Kathy  d20+30=38 ;
Wednesday February 6th, 2019 11:19:19 PM

Apart from Fang, who has no idea who this person is, you react warily to Lord Florian's greetings.

Tahni smoothly returns his greeting and asks why he is here. Rill asks a similar question.

Well, I thought I would try my luck in this famed city. I have met with some minor setbacks, as one does. Nevertheless, I have gleaned a trove of information, which I would happily share with any who could assist me." He smiles. "You turned me down once, but perhaps you are having second thoughts about that?"

Rill and Jozhur try to assess his motives, but he is just too hard to read. It's impossible to tell what he's up to. He might even be on the up-and-up. Stranger things have happened. Probably. You can't think of any, but probably.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+27=33 ; d20+30=39 ;
Thursday February 7th, 2019 2:25:36 AM

Tahni cocks an eyebrow and looks to Terser "Little sis?" She can't help but grin "I like it"

She looks back to Florian "I guess that depends. What minor setbacks have you had, and what sort of information are we talking?" Tahni isn't ready to vote one way or the other just yet, although finding out what his setbacks were might be useful information. It might give some insight into what lies ahead.

"Oh, where are my manners. Florian, this is Fang. Fang, we met Florian not so long ago in the Sargrass Plains. It was a .. brief meeting"

Perception: 33. With her Arcane Sight Tahni looks to see what auras he has around him, whether he has any spellcasting or spell-like abilities, whether they are arcane or divine, and the strength of the most powerful spell or spell-like ability he currently has available for use.
Spellcraft check: 39. Tahni has +30 on her Spellcraft checks should he have multiple auras


Highlight to display spoiler: {Arcane Sight: You know the location and power of all magical auras within your sight. An aura's power depends on a spell's functioning level or an item's caster level, as noted in the description of the detect magic spell. If the items or creatures bearing the auras are in line of sight, you can make Spellcraft skill checks to determine the school of magic involved in each. (Make one check per aura; DC 15 + spell level, or 15 + half caster level for a nonspell effect.)

If you concentrate on a specific creature within 120 feet of you as a standard action, you can determine whether it has any spellcasting or spell-like abilities, whether these are arcane or divine (spell-like abilities register as arcane), and the strength of the most powerful spell or spell-like ability the creature currently has available for use.
}

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 6/6) 
Thursday February 7th, 2019 2:32:42 PM

Terser continues the banter as Tahni gives Florian a thorough assessment. Perhaps he'll be distracted from her close scrutiny.

Some of us are lucky enough to get to choose our family. I'm lucky enough to count you as part of mine. And I've got a couple of years and a couple of inches on you, so it works both ways!

He just hopes that Bralin doesn't notice that he can say the same thing of Terser! Though Bralin has surely been a better older "brother" than some of the blood relations Terser does have.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Thursday February 7th, 2019 6:41:32 PM

Bralin catches Terser's eye, and lets slip a half grin. Otherwise, he waits.

(StevenVdB) Aexana Monkey HP126/126 - AC29/23/23 - CMD 23 and LEAFY (L) - HP89/89 - AC34/27/31 - CMD 20 
Thursday February 7th, 2019 6:56:48 PM

Aexana stays in the back. Leafy stands beside her. She does not like this Florian guy. Didn't they detect an evil aura around him last time when they met him. But then again he didn't do them any wrong...
Could he be the most unlikely of all allies in this bizarre place?

In any case, the little greenmage remains vigilant. One hand in her pockets is fidgeting the numerous potions she has on stock in her Bill's Pants of Plenty. Ready to grab whatever potions she may need first.

Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25 
Thursday February 7th, 2019 7:08:32 PM

"My Lord Florian, our divinations when last we met suggested to me that our paths and our goals were ... divergent. But circumstances change and we are in a different place now.

"You have approached us with the promise of information and a request for assistance. Please speak plainly sir - what is this information and what is your request for assistance. And more importantly, why should we trust you?"


Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Thursday February 7th, 2019 7:21:31 PM

Fang nods cordially as she is introduced. She continues to let the others talk; this doesn't seem like a problem that requires healing or killing.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Thursday February 7th, 2019 7:27:09 PM

Jozhur scrunches his face as he looks at Florian, "Well...what sort of help are you wanting?

The rogue is not adverse to partnering up with less than savory people, he had done plenty enough of it in his youth. But, Jozhur also knows to be very choosy about who and when.

DM Kathy 
Thursday February 7th, 2019 11:30:49 PM

Tahni introduces Florian to Fang, who continues to watch and assess. Tahni also uses her Arcane Sight to find out more about Florian. She learns that he has spell-like abilities, and that the highest spell-like ability he has available is 7th level. His weapon and armor are both magic.

Terser banters a bit while Bralin and Aexana watch and wait.

Rill asks what information Florian has and what assistance he needs, questions echoed by Tahni and Jozhur. "I have been able to do some limited scouting of the city," he replies. "I know the layout of the streets. More importantly, I have information about a couple of places in the city where treasure still waits, unclaimed, for adventurers brave enough to retrieve it.

"However, I have had difficulty entering the city itself," he continues. "I have tried several times to fly in as a raven, but the barrier, the Mythal, has stopped me. I need to find a way to defeat the Mythal--or, failing that, a way through the walls.

"There you have it," he concludes. "If you can help me get into the city, and assist me in claiming these treasures, I will split them with you. As to why you should trust me," he smiles. "You said it yourself, our interests in this align. That being the case, shouldn't our efforts align as well?"

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Friday February 8th, 2019 6:21:28 AM

"Hmm" Tahni puts her thumb to her chin in contemplation.

Maab had told the party the way in. You can't fly. You must walk. That is where he is making a mistake.

She doesn't trust Florian. Chances are he'd turn on the party the moment it became convenient for him. Would he work it out? How long until he worked it out? How much is knowing the layout of the city worth? Is he who Maab meant to find as an ally? So many questions.

Tahni looks to the others. Her face is quite stern. Right now, she's not in favor.

Rill (MarkB) HP 138/138 - AC 27/17/35 CMD 25  d100=84 ;
Friday February 8th, 2019 3:29:44 PM

"Well, we may know a way in. What do you know of the inhabitants and what we may find as we approach and enter the city? As for our interests aligning, perhaps I should consult a higher power."

Rill will cast an Augury to determine if travelling with Florian into Fae Skiemir will be good or bad for us.

(86% chance of success - Rolled 84 - close one.)

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 6/6) 
Friday February 8th, 2019 5:08:59 PM

Terser thinks back to the most recent things he's learned from the League of Adventurers.

Speaking of aligning, maybe it's something about your nature that the city's wards don't like. We could help you change it, if you like.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Friday February 8th, 2019 6:57:54 PM

Jozhur watches on and looks around, thumbing at the hilts of his swords. He is willing to follow Rill's lead on this and gives Terser a subtle, knowing look when he speaks up.

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Friday February 8th, 2019 7:49:20 PM

Fang waits patiently for negotiations to finish. She'd prefer to just straightforwardly explain their goal, form an alliance, and ax the guy if he tries to break the deal, but figures the party knows better how to deal with tricky fey. (he is fey right?)

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Saturday February 9th, 2019 9:27:05 AM

At some point, Rill is going to cast a ..... ah, there it is.

Bralin waits, still as stone.

(StevenVdB) Aexana Monkey HP126/126 - AC29/23/23 - CMD 23 and LEAFY (L) - HP89/89 - AC34/27/31 - CMD 20 
Sunday February 10th, 2019 5:53:49 PM

Florian has a point that their interest align. Again even though they felt he was evil he never actually did anything right? When things were about to go dire he just flew away...

"Let's assume Master Florian speaks true... after all there's no reason to believe nor disbelieve what he is saying. At this point our interests do align. Let's not waste any more words on it... let's go on our way together but Master Florian please do know that the moment we feel you are betraying us you'd wish we never met. Yet I'm assuming that will go both ways now won't it... '

DM Kathy 
Sunday February 10th, 2019 10:32:42 PM

Tahni remains skeptical of Lord Florian. Bralin, Fang, and Jozhur are content to watch hand wait. [Yes, he is fae.]

Terser speculates that the trouble might be alignment, and volunteers to help change it. "That sounds painful," Lord Florian replies with a smile.

Rill casts his Augury. His answer is weal and woe, which probably doesn't come as a surprise.

Aexana expresses a willingness to ally with Lord Florian--with a warning about what will happen if he betrays you. "I assure you, Lady Gnome," he replies, "I have no intention of betraying anyone. I am an honorable man." He looks to the rest of you. "Does she speak for all of you?" he asks. "Do we have an alliance?"

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Monday February 11th, 2019 1:20:17 AM

Assuming Rill shares the answer from his augury...

"Very well. We work together. BUT.. we split the treasure evenly. Everyone receives a one-eighth share"

Of course the party won't be splitting up or sharing the item they came to retrieve. Florian does not need to know what the party are specifically here for.

Rill (MarkB) HP 138/138 - AC 30/17/28 - CMD 25 
Monday February 11th, 2019 1:18:12 PM

Rill will share the result of his Augury.

He smiles as he reaches out to shake the birdman's had. "It seems, my Lord Florian, that travelling with you may be both a blessing and a curse. But such is life, eh? Let us proceed then, my avian ally, and make the best of this alliance. I think I can speak for all of us when I say that if you treat us fairly, that we will do the same."

Rill has confidence in Black Lions, both in their integrity and their ability to deliver swift justice. He casts Moment of Prescience and Magic Vestment.

At some point, he takes Jozhur aside and hands the rogue a small figurine of Gargul, making sure Lord Florian cannot overhear him. "Jozhur, this is a specially prepared item. If you break it, it will instantly transport me to you if we are on the same plane. You often scout ahead of us. Don't hesitate to use it if you need help, or if you need to pull me out a bad situation."

-----------------------------------------
Spells & Abilities
Highlight to display spoiler: {Spells Running: Status on all, Longstrider, Deathwatch, Tongues, Magic Vestment, Moment of Prescience

Spells/abilities available, * = cast/used:
0 (DC19): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC20): True Strike (D), Bless, Command, Detect Evil, Greater Disrupt Undead, Protection from Evil, Shield of Faith
2 (DC21): See Invisible (D), Augury*, Delay Posion, Remove Paralysis, Resist Energy, Status, Spiritual Weapon
3 (DC22): Divination (D), Blindness/Deafness, Blindness/Deafness, Dispel Magic, Magic Vestment, Prayer, Searing Light
4 (DC23): Dimension Door (D), Air Walk, Discern Lies, Death Ward, Death Ward, Freedom of Movement, Summon Monster IV
5 (DC24): Dimension Door (D), Breath of Life, Dispel Evil, Flame Strike, Flame Strike, True Seeing, Wall of Stone
6 (DC25): Find the Path (D), Blade Barrier, Blade Barrier, Heal, Greater Dispel Magic
7 (DC26): Greater Teleport (D), Destruction, Destruction, Heightened Heal, Greater Restoration
8 (DC27): Moment of Prescience* (D), Holy Aura, Holy Aura, Summon Monster VIII

Abilities/Items
Agile Feet (Su) 11/day -
Dim. Hop (Sp) 160'/day -
Greater Insight (Sp) 2/day -
Channel Energy (Su) 7/day -
Obscuring Mist (Item) 2/day -
Deathwatch (Item) Continual
Eagle's Splendor (Item) 1/day -
Faerie Fire (Tattoo) - 3/day -
MM Extend, Lesser (Item) - 6/day -
MM Silent, Lesser (Item) - 3/day -
MM Quicken, Lesser (Item) - 3/day -
MM Quicken (Item) - 3/day -
Endure Elements (Item)
Tongues (class)
}

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 6/6) 
Monday February 11th, 2019 4:06:13 PM

I haven't heard of the process being painful. But I suppose we don't have to try it unless you can't get in the city.

Terser secretly wonders if this is their first test. Should they be working with someone they know is evil? Still, better to know where one potential threat lies, rather than have it lie in ambush. And it's not like they can do anything to him unless he commits a crime. He'll be keeping his eye on Lord Florian.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Monday February 11th, 2019 5:35:37 PM

Jozhur nods in agreement with the decision to bring Florian along.

When Rill pulls him aside, he thanks him for the figurine and expressed some concern about scouting ahead with Florian present. He still thinks he should be out front, but he worries Florian may direct enemies to attack him.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Monday February 11th, 2019 6:02:47 PM

"Aye", Bralin agrees with adding Florian to the quest.

If he is concerned about the fey's loyalties, he does not show it.

(StevenVdB) Aexana Monkey HP126/126 - AC29/23/23 - CMD 23 and LEAFY (L) - HP89/89 - AC34/27/31 - CMD 20 
Monday February 11th, 2019 6:04:32 PM

It wasn't Aex's intention to speak for the group... she never does so she slightly blushes when Florian questions the group about her ability to speak for everyone. However she is glad in the end most seem to a consensus.

"An honorable man most likely... only time will unfold who is graced with your loyalty. My name is Aexana Lord. And this here is my trusted companion Leafy... "

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Monday February 11th, 2019 7:19:02 PM

Fang wonders why no one is telling the Fey of the specific artifact they're after. They don't want him trying to claim it as part of his loot and will have to tell him where they are going anyway if he's going to help them find it.

DM Kathy 
Monday February 11th, 2019 10:15:46 PM

Despite some reluctance, you agree to ally yourselves with Lord Florian. He seems pleased.

Rill takes Jozhur aside and gives him an item that will help him get back to the party in an emergency. Then you continue on your way.

About an hour later, you are approaching the walls of Fae Skiemir. They are tall, and imposing. No gate is visible. As you get closer, you can see places where some attempts have been made to breach the walls. They don't seem to have gone well.

There are presently two groups you can see, who appear to be trying to get through the walls and into the city. "They're still here, I see," Lord Florian says, somewhat contemptuously. He points to your left. "Those are Dark Elves, trying to tunnel into the city. They seek magic, mostly, though I am sure they wouldn't decline gold if they found it." He points to your right. "Those are Cloud Giants. They're trying to smash through the wall, and they're strong enough that they can probably do it. Eventually. If we hurry, we can make it into the city before any of them do. We mustn't let them get what is rightfully ours!"

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Tuesday February 12th, 2019 5:27:32 AM

"If either group see us they will no doubt try and follow us. It could open us up to getting attacked from the rear, or them even blocking our escape"

"Still, we need to get in somehow. We can't fly in. If the Cloud Giants have already weakened the wall we might be able to take them rather than resorting to a tunnel fight with some elves. After that we finish breaking in"

The dwarven blood in Tahni's veins says to take out the giants. It may not be a good idea but that's just how she feels.

"Unless you have seen a better way in, Florian?"

Rill (MarkB) HP 138/138 - AC 30/17/28 - CMD 25 
Tuesday February 12th, 2019 3:34:04 PM

"Huh. A wall. There was no mention of a wall when Maab told us we could walk right in, just the Mythal. That was kind of an important detail for Mother Nature to have left out."

Rill will cast a Detect Magic to see if there is anything magic about this wall, and will try to determine the kind of magics involved.

And then, as an act of faith, he will simply attempt to walk through the wall. Assuming that does not work, he turns to Florian.

"My Lord Florian, forgive me for asking the obvious, but when you sought entrance while flying, did you see any gates or doors in this wall?"

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Tuesday February 12th, 2019 5:51:03 PM

(char sheet finally updated to lvl 16)

Seems they are walking straight towards the wall without any cover. Aex would have made it a little foggy perhaps. But does it ever gets foggy around here ?!?

Aexana wonders if Rill's act of faith will work... if there's no gate then indeed perhaps it needs something like that... or a desire to get in. Why not talk to the walls?!
Not having a clue of her own Aex is forced to see if her friends come up with something clever...


Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 6/6) 
Tuesday February 12th, 2019 6:15:28 PM

Terser doesn't want to assume that either group is automatically their enemies, but he also doesn't wish to place the group in the middle of two potential groups of hostiles.

Some giants are his natural enemies, but he doesn't have any specific beef with Cloud Giants.

I think we should approach the Giants, assess their intentions, and perhaps help them with the wall and enter together. Unless they decide to attack us. But I prefer approaching rather than waiting for them to notice us here.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191)  d20+13=29 ; d20+14=24 ; d20+9=20 ;
Tuesday February 12th, 2019 6:33:26 PM

Bralin regards the other two groups.

"Tis a large city," he notes. "And tis unlikely they seek what we seek. I agree it would beneficial to ally ourselves with the giants, if possible."

Regardless of the group's decision, the dwarf approaches the walls, pulls out his stoneworking tools and gives it an extremely thorough going over.

[Perception check to notice unusual stonework 29
Craft Stonemasonry 24
Knowledge Engineering 20]

"Are the walls magical?" he asks Rill. "I have a Stone Shape spell that may prove useful otherwise."


Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Tuesday February 12th, 2019 7:29:17 PM

Fang eyes the wall, wondering if it can simply be climbed. Sure she's terrible at climbing, but if anyone has a spell or the skill to get up there and attach a rope then perhaps there's a simple, silent way to get in.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+25=40 ;
Tuesday February 12th, 2019 7:48:33 PM

Jozhur examines the wall closely, looking for anything unusual about it. He turns to Florian, "Did you happen to see anything that looked like a road leading right into the wall? Perhaps there would be a gate or secret door there."

If the others can confirm the wall is not magical, he will send his shadow into the wall to see how thick it is. He also offers his Rope of Climbing if the wall is 60' or less.

Perception: 40, 46 to detect traps

DM Kathy 
Tuesday February 12th, 2019 10:31:25 PM

Aexana creates a light mist as you walk, which helps conceal you. The groups at the wall, however, seem intent on their own business.

Tahni reasons that having enemies at your back is not a good idea. She proposes attacking the Cloud Giants.

Fang wonders about climbing the wall.

Rill grumbles a bit at the lack of information--further proof, no doubt, of Gargul's superiority! He casts Detect Magic. You can vaguely "see" what must be the Mythal--a very powerful aura hanging over the entire city. There is another, very strong, aura associated with the city wall, but it's outside your experience. You aren't sure what it is.

Jozhur and Rill ask Lord Florian whether he saw a gate or a road while he was aloft. "Alas," he replies. "I wasn't really looking for a way in, because I believed I had already found one."

Terser and Bralin want to modify Tahni's suggestion: rather than fighting the giants, you could talk to them and see if you could work together.

"I wouldn't advise it," Lord Florian says with a sneer. "They are dull creatures. Surely we do not need them."



RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Wednesday February 13th, 2019 5:52:23 AM

"With no other obvious approach, I think Terser has the right of it. Let's try and at least speak with the giants"

Tahni tries to get an idea as to how many cloud giants there are. A few might be easily handled. 10 to 20 might be a bit hard.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 6/6) 
Wednesday February 13th, 2019 6:02:19 PM

So that's 3 for talking to the Giants, and 1 against. What say the rest of us?

Should the vote fall that way, Terser will head towards the Giants and see if they're amenable to teaming up. If Florian doesn't want to lower himself, he'll suggest that he go up and scout with the goal of finding a road or a gate in. That way he can still be useful, and we have a backup plan if we can't get through the wall.

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Wednesday February 13th, 2019 7:00:28 PM

Fang shrugs. She really doesn't care.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Wednesday February 13th, 2019 7:10:25 PM

Aex too is clueless on how to proceed and it seems talking to one of these groups will probably be the best option... she doesn't really like Giants though as well... they are quite large compared to her...

In any case, where ever the group decides to go Aex will follow... she'll activate her ring of invisibility and tag along.



(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+8=26 ;
Wednesday February 13th, 2019 9:52:45 PM

Jozhur scratches his head, "There has to be a trick to this." He sends his shadow up a short ways to look for a gate or road that seems to run through the wall.

"We can try talking to the giants. But I'm not sure brute force will work on whatever magic is within this wall."

Shadow's perception: 26

DM Kathy 
Wednesday February 13th, 2019 10:35:29 PM

Tahni changes her mind and votes to speak with the giants. Fang and Aexana abstain. Jozhur is also willing to give it a try, but sends his shadow up to investigate possible entrances.

Terser decides to take the lead, asking Lord Florian to go scout as well.

Following Terser, then, you begin closing the distance to where the cloud giants are trying to get through the wall. As you approach, you begin to see that their efforts are kind of a disorganized mess. Substantial chunks have been taken out of the wall in a couple of places, but there doesn't seem to have been any follow-through. Meanwhile, several cloud giants are arguing while the others mill about, looking variously confused or bored.

One giant, seeing you approach, steps forward to meet you. "Hello!" he says in Common. "This is our spot; you'll have to find your own." He doesn't seem especially hostile, but he folds his arms across his chest and clearly expects you to leave.

Meanwhile, Jozhur's shadow returns to him to say that he wasn't able to spot a way in. Actually I'm not sure how the shadow communicates with Jozhur--or with anyone else, for that matter. I guess I like to think that it whispers in a dry, rasping husk of a voice that sounds like dead leaves blowing across a graveyard at midnight. But that's just me.

Rill (MarkB) HP 138/138 - AC 30/17/28 - CMD 25 
Thursday February 14th, 2019 2:08:20 AM

Jozhur is our most diplomatic member. Rill will assist his conversation with the Giants (+2 to his Diplomacy Roll)


Rill (MarkB) HP 138/138 - AC 30/17/28 - CMD 25 
Thursday February 14th, 2019 2:09:06 AM

(I'm out for a few days - Warren will be posting for me.)

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+2=14 ;
Thursday February 14th, 2019 5:03:26 AM

Talking to giants isn't something Tahni sees as particularly fun. The best she can do is smile politely, offer a small wave and say "Hi!"

Whatever Jozhur has to say Tahni will nod along with

Aid other Diplomacy: 14 = Pass

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Thursday February 14th, 2019 2:05:21 PM

Bralin is somewhat annoyed that his investigations of the wall bore no fruit.

Prior to joining the group to talk with the giants, the dwarf makes an attempt with a spell.
Highlight to display spoiler: { Cast Stone Shape in attempt to form tunnel through the wall 5' high by 5' wide by 11' deep }

If that doesn't work, he joins his comrades, all the while wondering how everybody else got in.

"Mayhap we should scout the perimeter ourselves?" he asks. "If a gate exists on the other side of the city, we would be fools indeed."

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 6/6)  d20+4=9 ;
Thursday February 14th, 2019 4:36:07 PM

Terser gives Bralin a moment to experiment with the stone of the wall, and wonders how many times he can do that. Should it fail, he'll pursue the conversation with the giants.

Hey there guys. We don't want to intrude on your spot, but thought maybe we could work together to get through, then go our separate ways. We certainly don't want those elves beating us in, right?

diplomacy 9

Terser hopes he can rely on Jozhur for some more persuading talky talk, because he's not so good at the diplomacy. He's better at intimidating people into doing what he likes. He's willing to do that here, but hopes they can be friendly first.

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List  d20+6=25 ;
Thursday February 14th, 2019 6:50:51 PM

Fang lets the others deal with negotiations and keeps her eyes open for any encroaching threats (25 perception).

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+20=23 ;
Thursday February 14th, 2019 9:46:50 PM

Jozhur looks at the giant, and to the others milling about. "We will leave if you like. But you all seem about as stumped as we are. What brings you here? Perhaps we could help each other through if we put our heads together."

Diplomacy:

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Thursday February 14th, 2019 9:47:02 PM

Diplomacy: 23

DM Kathy 
Thursday February 14th, 2019 10:24:37 PM

Bralin attempts to cast his spell at the wall. A tunnel briefly appears in the wall, but closes up almost immediately. He suggests that you walk around the city and look for a gate.

Terser attempts to talk to the giant, but his friendly suggestion is met with a frown.

Jozhur, with assistance from Rill and Tahni, does much better. "The gold is ours," the giant replies. "When we get through these walls, we will take the gold! We are strong; we are mighty! What do we need you for?"

Fang, looking around, sees no threats.

By now most of the giants have stopped their work and turned to look at you.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Friday February 15th, 2019 5:25:53 AM

Tahni isn't sure where to from here. Was a fight about to break out? Were diplomatic efforts going to continue? Were the party just going to walk away?

She gives a tug on the sleeves of her vestment not sure what how to play this.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 6/6) 
Friday February 15th, 2019 11:37:22 AM

At this point, Terser is inclined to show them up, rather than help them out. And there's no need to start a fight.

You may be right, strong and mighty friends. I wish you luck in your endeavors.

He goes along with Bralin's suggestion and begins scouting for a gate or a path that looks like it leads into the city.

Rill - Warren sub-posting) 
Friday February 15th, 2019 11:44:03 AM

Rill follows suit, looking for a way into the city that doesn't involve unnecessary conflict. He bows to the Giants, bids them good tidings in their native language, and moves on.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+20=37 ;
Friday February 15th, 2019 8:48:32 PM

Jozhur takes a look at the wall, curious whether the giants are actually making progress with brute force.

He looks back to the giant, open hands semi raised in front of him in a show of non hostility. "We're far more capable than we look. Just offering to help each other out, I'm sure we could come to a mutually beneficial agreement. Should you change your minds, seek us out."

Diplomacy: 37

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Sunday February 17th, 2019 4:41:09 PM

Bralin looks to Aexana.

"Mayhap you can scout faster from the air than we can from the ground."

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+21=26 ;
Sunday February 17th, 2019 6:32:41 PM

Aex gulps as she sees all the cloud giants now starting at the group... was this part of the plan??

But she's saved by the bell as Bralin suggest she should try to scout from the air. "Good plan! she quickly says and turns into an air elemental.

AexAir veers into the sky and observes from her elevated position. Is there really no other way in?? (perception 26) Could there be any hidden doors perhaps?



Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Sunday February 17th, 2019 8:09:11 PM

Fang watches and waits.

DM Kathy 
Sunday February 17th, 2019 9:31:15 PM

Tahni and Fang aren't sure what to do next; they watch and wait.

Aexana isn't sure what to do either, but at Bralin's suggestion, she turns into an air elemental and flies aloft. She does not see any gates or doors through the wall. If there are hidden doors, they are very well hidden.

Terser and Rill are inclined to make polite goodbyes and leave.

Jozhur, however, is willing to give it one more shot. The giant tips his head to the side, considering. "We are strong," he repeats. "What do you have?"

Jozhur understands that the giant is asking, quite reasonably, what your group would bring to an alliance. The giants have strength. What do you have that they lack?

And looking around, you can see one thing. Organization. Strategy. Intelligence. The giants would probably be through the wall already if they were going about it at all systematically. But they seem to have started and abandoned several entrance attempts. And--is the damage healing itself? If it is, that's all the more reason to approach this thing with a little more focus.

Of course, you don't have to ally with them. You can walk away and try to find another way into the city, perhaps with Lord Florian's help.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+23=36 ;
Monday February 18th, 2019 6:38:50 AM

"Could we have a moment?"

Tahni tries to get everyone in earshot away from the giants.

She looks to Florian "Since you haven't said anything or directed us anywhere I'm guessing you don't know a better way in yet"

Tahni is still thinking of ways these giants might be of use tactically.

"Suppose we were to help them get in. We could stay a couple of hundred feet behind them. Any trouble or traps would find them first. Might make things easier for us"

Tahni has a look back at the wall to get a better idea on how it might be knocked down.

Knowl Engineering: 36 - to try and find the best places to strike or focus on

Rill - Warren sub-posting)  d20+32=43 ;
Monday February 18th, 2019 10:00:58 AM

If Jozhur is able to organize these Giants into an effective wall breaking unit, Rill won't object. They still haven't been aggressive or threatening.

Still, he will continue to watch for any signs of reaching for weapons, ready to react at a moment's notice.

Sense motive: 43

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 7/7)  d20+19=26 ;
Monday February 18th, 2019 10:03:53 AM

Terser will work with Tahni to provide Jozhur the background info he needs to try to organize the Giants into a working group. He inspects the wall, focusing on weak points in the stone and how it's reacting to being broken.

Perception 26 with stonework bonus

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Monday February 18th, 2019 3:53:39 PM

Having found nothing Aex returns to her friends.

"I could try a transmutation spell that would turn some of these rock walls to mud? Soften things up a little perhaps?"

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Monday February 18th, 2019 5:52:26 PM

Fang frowns at Tahni's idea. If we make an alliance then it should be on equal terms. I don't like the idea of using them as bait for every monster and trap. Perhaps it's best if we simply agree to help each other through then go our separate ways afterwards."

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+20=29 ; d20+25=45 ; d20+21=27 ;
Monday February 18th, 2019 6:24:34 PM

Jozhur agrees with Tahni, "Having a group of giants inside with us could be very useful, even if they don't directly help us. That's a good idea, Aex, it may help. Try if if the giants agree to work with us. Any idea why the Bralin's spell didn't work?"

Returning to the giants, he briefly sells them on the groups abilities, "You giants are indeed strong. Our Dwarves here know more about stone than anyone should. Several of us also wield magic, which can help you smash through much more quickly. And I think we could help you focus your efforts some, we should be through in no time at all if we work together. Also, I hear it's pretty dangerous in there, even for a group of strong giants like yourselves. If you want to travel together once through, every one of us is highly skilled with a blade or uses powerful magic, some both. We have a lot of experience fighting a variety of powerful enemies. Captain Rill here could direct our combined forces, if you wish. With your strength and our combat experience, we should be able to handle almost anything."

He pauses and looks at the giants' various attempts to breach the wall. "Or, we can help you get through the wall and part ways if you wish. We won't attack you if you don't attack us. There should be plenty of treasure in there for all of us."

If the giants agree to work together, Jozhur points out what he thinks is the weakest point and confers with the others before directing the giants to work there. He also tries to get a bead on how trustworthy these giants are.

Diplomacy: 29
Perception: 45
Sense motive: 27

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Monday February 18th, 2019 6:31:33 PM

Bralin is in agreement with Fang on a temporary alliance to break through the wall, and nothing more. He is relieved when Jozhur more or less suggests that very option.

"The walls heal themselves," he volunteers. "My spell worked, but the effects were temporary. If the giants concentrate their force, they should open a breech long enough for all to get through."

DM Kathy 
Monday February 18th, 2019 10:21:26 PM

When Florian alights, Tahni asks him whether he saw anything. "No," he admits reluctantly, "but I sill say we don't need the giants."

She suggests that the giants might be useful inside the city, as well, but Fang protests that they shouldn't be mere cannon fodder.

Aexana suggests casting a spell, but Bralin points out that the walls seem to be healing themselves. A spell might not work.

Jozhur tries again with the giant leader, pointing out how you can help each other. He seems receptive. With Terser's help, Jozhur selects a likely-looking spot in the wall and begins organizing teams to break through. The giants resist a little at first. Apparently, they had been having an impromptu contest to see who could make the biggest smash in an unblemished section of wall, and your plan puts an end to that. It isn't too difficult, however, to get them re-focused on the promise of gold. As you work, the giant leader introduces himself as Clalto Nim.

Rill watches carefully, but sees no signs of treachery. At the moment.

It takes a great deal of effort, but the giants do eventually break through the wall. The breach begins closing immediately, so there is limited time to get through it. The giants begin rushing through without hesitation.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 7/7) 
Tuesday February 19th, 2019 12:08:04 AM

Terser keeps himself towards the edge of the gap, helping push the others through and punching out pieces of stone with his cestus where it seems to be growing back the fastest. He wastes no time getting through once the others are accounted for.

Rill - Warren sub-posting) 
Tuesday February 19th, 2019 12:15:47 AM

Rill also waits towards the end. If the wall begins to close up too much, he will grab whoever is left and dimensional hop them through while the hole is still open.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Tuesday February 19th, 2019 4:08:26 AM

Tahni is quite happy to shuffle through the gap. Once on the other side a thought does occur to her.... how will they get out?

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Tuesday February 19th, 2019 3:06:12 PM

Jozhur returns the introduction, thinking these giants don't seem all too bad. He certainly trusts them more than Florian.

When the hole opens, Jozhur ushers everyone through quickly. If the hole appears to be closing too quickly for him to squeeze through at the end, he can use his Shadow Jump (dimension door) to get through.

ooc: I'm assuming shadows are plentiful in this land of twilight, so Jozhur can use his abilities requiring shadows pretty much at will.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Tuesday February 19th, 2019 5:47:32 PM

Bralin hurries through the breach.

He holds fast on the other side, waiting for the rest of his comrades.

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List  d20+6=25 ;
Tuesday February 19th, 2019 7:21:04 PM

Fang goes through the hole in no particular rush. If it's closing fast enough to threaten a small creature after a bunch of huge giants ran through then she'd be fairly shocked and wonder how on earth the giants got through quick enough.

On the other side she takes stock of her surroundings (25 perception)

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Tuesday February 19th, 2019 7:57:03 PM

Well we needed to find a way in... this is it... But like Tahni the little Greenmage is also worried how they will get out again once at the other side.

'Fingers crossed this thing isn't going to close on us when we go through... come Leafy... our turn... oh don't give me that... c'mon,.. "


Obstacles


DM Kathy 
Tuesday February 19th, 2019 10:27:51 PM

[Everybody take 60,000 XP for the previous scene.]

There is enough time for everybody to make it through the opening before it closes. There isn't time to dawdle, but you all get through without a problem.

On the opposite side of the wall, you find ruins. Buildings have been damaged and half-toppled, their wood beams and stone blocks spilled into the street. The streets themselves are damaged--holes and troughs and missing cobbles. It looks hazardous.

Lord Florian turns back into a raven and begins flying over the debris, staying low to avoid attracting notice from anything. The giants are inclined to bull straight forward, which has mixed results. They make progress, but there are also slips and falls and bellows of pain.

How would you like to try to get through this area?

[Note: the Mythal effects are now in play.]

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Wednesday February 20th, 2019 6:47:35 AM

"I'm still happy to follow the giants and have them trigger any traps or face any dangers. They are giants after all" Being a dwarf Tahni doesn't have a huge amount of respect for the monsters

"Otherwise we could just continue how we were going. Someone scouting ahead while the rest follow"

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Wednesday February 20th, 2019 2:16:18 PM

Even though Aex isn't a fan of Giants, using them as a life shield doesn't sound very heroic...
She rummages through her potions and digs up a couple of them...

"... euhm ... hi there... hullo?... hey! Down here!! ... ah... Aexana at your service Sir... please accept these for some better protection... " , Aex holds out 2 stoneskin and 2 protection from energy potions...

"And these will boost your strength!", and then she offers 2 bull's strength potions.

Her potions sure look tiny if those giants decide to use them but who knows... perhaps they will work even on their gigantic masses.

Rill - Warren sub-posting) 
Wednesday February 20th, 2019 2:25:51 PM

Now that they're through the wall, Rill will cast his spell upon Jozhur, designating the Guild Hall as the target. For 160 minutes, Jozhur will know the direction to and the correct path choices to take to get them there.

Find the Path

He also renews the Status effect running on Jozhur, Terser, Fang, Bralin, and Tahni.

Rill - Warren sub-posting) 
Wednesday February 20th, 2019 2:29:35 PM

Terser is content to follow in the path of the Giants, since they're likely to be faster anyway. But only so long as they're heading in the same direction as their goal.

So now that we're inside, what were these treasures that you seek, Lord Florian?

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Wednesday February 20th, 2019 6:04:42 PM

Bralin nods in approval as Rill preps Jozhur.

If the giants are headed in the correct direction, the dwarf has no issue with them taking the brunt of the damage.
But, the priority is to find the object of their quest, and thus, he is willing to diverge from their path as the situation warrants.

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Wednesday February 20th, 2019 7:05:23 PM

Fang winces when Rill casts; why didn't he do that before entering the city? She braces for whatever strange occurrence will happen instead.

DM Kathy  d100=40 ; d100=74 ; d6=4 ; d4=2 ;
Wednesday February 20th, 2019 10:21:26 PM

Tahni and Terser are content to follow the giants through the city and let them absorb the damage. Aexana is less keen on the idea and bustles about giving potions to the giants. They don't seem to understand what the potions are for. One pours his potion on his cut and bruised arm. Another begins rubbing his on his armor. Most of them are drunk, however.

Terser asks Florian what treasures he seeks. Bird Florian does not answer. You have not heard him speak in bird form.

Rill begins casting spells, which Fang finds a little alarming because she paid attention to the mission brief. The Mythal flickers as Rill casts his first spell. Sparkling colors dance on a dome-shaped field over the city. Nothing else happens.

Encouraged, Rill attempts a Status spell targeting several of his companions. The Mythal flickers; there's a small poof!, and Bralin grows an extra head. The actual Status spell has been lost.

The giants think the extra head is hilarious, and gather around Rill, exclaiming. "I want another head!" "No, me!" "No, do Grahhl!"

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+25=37 ; d20+24=37 ;
Wednesday February 20th, 2019 10:22:13 PM

Jozhur isn't thrilled about a spell being cast on him, but he rolls with it. Hopefully it leads him in the right direction. He is content to follow the giants, as long as they are headed in the same direction.

Perception: 37 (43 for traps)
Stealth: 37

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Wednesday February 20th, 2019 10:33:02 PM

Tahni's jaw drops as she looks at Bralin's heads. "Right. So.... that happened" She feels a little fortunate that it didn't happen to her

"Let's all keep in mind that most of what I do is cast spells. I apologize in advance if I cause anyone to grow an extra body part. Or lose one"

Rill - Warren sub-posting) 
Wednesday February 20th, 2019 11:40:53 PM

Rill looks a bit abashed for a moment. Perhaps because he's having an out of body experience and the current host glossed over the spell rules since he doesn't cast much.

Well, at least we know that's a thing now. And knowing is half the battle.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Thursday February 21st, 2019 4:37:08 AM

"Well... we can't say we weren't warned our spellcasting could be tricky... would that include potions?!? But that will make me fairly useless... well... more than ever anyhow... "



Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 7/7) 
Thursday February 21st, 2019 1:07:34 PM

Terser is reminded of a childhood friend of his that channeled his rage into a ferocious bite attack. He would have been thrilled to bits to have a second head.

Aexana questioning her potions makes him wonder about his elephant. Is activating existing magic as potentially dangerous as casting new spells?

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Thursday February 21st, 2019 7:18:49 PM

Bralin has been through a lot of experiences in his fifty odd years.

None of which has prepared him for this.

Bralins just stands there, staring at himself, both faces registering shock and concern.
The dwarves are so stunned, they don't even react to the teasing of the giants.

OOC - So I get a perception bonus, right? :P

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List 
Thursday February 21st, 2019 8:06:56 PM

Fang gapes at the two headed Barlin. "Well..." she says eventually, "at least it didn't remove your head. We have to be more careful or we'll be killed by our own spells."

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Thursday February 21st, 2019 11:21:50 PM

Jozhur chokes back his laughter and tries to console Bralin, "Wow, hopefully that isn't permanent."

Apparently Rill's navigational spell failed. Jozhur remembers being told the guild hall is in the center of the city, which he assumes would be perpendicular to the outer wall. When they are ready to move again, he starts in that direction.

DM Kathy 
Thursday February 21st, 2019 11:50:02 PM

Jozhur finds that he knows the direction to the Guild Hall. It was the Status spell that failed; the Find the Path spell worked just fine.

Bralin's two heads just look at each other. It's easy to tell which is the original head; he has two heads, but only one helmet. Come to think of it, that's probably going to affect his armor class.

Bralin's dilemma gives everyone pause. Tahni apologizes in advance for any weirdness she may cause. Aexana worries about her potions, and Terser about his elephant. For what it's worth, Aex has already distributed potions to the giants, and they seemed to work just fine.

Rill and Fang just acknowledge that this is happening now. Fang suggests being more careful. But spells are useful things, and as Tahni pointed out, spells are the main focus of some of the party. You're going to have to find a balance that works.

The giants eventually settle down and get back to pushing through the tumbled buildings. You follow, content to allow the giants to break a path for you.

As you near the edge of the tumbledown area, you see some figures approaching you. They appear to be fellow adventurers.

Fang (Mitch) HP: 89/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List  d20+6=18 ;
Friday February 22nd, 2019 8:06:57 AM

Fang narrows her eyes and keeps her hand close to her axe. This was going way to smoothly so far and she suspects either a trick or for the other group to be hostile in some way. She squints, trying to make out details (perception 18).

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 7/7)  d20+17=32 ;
Friday February 22nd, 2019 3:54:49 PM

Terser looks around to see if there are other members of the group that are approaching more stealthily. He will give the giants a heads up if they're approaching from that direction.

perception 32

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+37=42 ; d20+32=45 ;
Friday February 22nd, 2019 6:41:02 PM

Rill looks sidelong at Bralin and swallows. "Ooo. Sorry about that Bralin."

"OK, important safety tip - only cast spells when necessary."


Rill eyes the approaching party, watching to see what the reaction of the giants will be. As he looks at these folks he tries to get an idea of who and what they are, using Deathwatch to gain any insight once they are within 30'. He also tries to gauge their intent from their demeanor and what they say (Perception 42, Sense Motive 45).

Finally, he will use Sense Outsider to get an idea where outsiders may be in their general area - including these approaching adventurers.

----------------------------
Deathwatch - Range 30'. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), healthy, undead, or neither alive nor dead (such as a construct). Deathwatch sees through any spell or ability that allows creatures to feign death.

Sense Outsider - Sense direction and distance to any outsider, fey, demon, devil, or elemental within 1,040 ft., even through solid objects.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Friday February 22nd, 2019 6:46:04 PM

Tahni isn't quite sure if even her spell-like abilities would work properly here.

When combat finds them, spells might need to be cast.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+24=31 ; d20+25=26 ;
Friday February 22nd, 2019 7:33:53 PM

Jozhur eyes the approaching party suspiciously, doing his best to stay hidden with the hope of catching them by surprise if things go sour.

Stealth: 31
Perception: 26

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Saturday February 23rd, 2019 10:25:23 AM

The Bralins eye one another for several more moments, and then go through a series of simple exercises to evaluate the impact of an extra head on their combat capabilities.

Rill's apology earns the priest a double dose of the wordless, furrowed brow glare that the Lions have come to expect when the dwarf is seriously unhappy.

Noting the approach of the new figures, the Bralins march out to meet them.

Pulling out their waraxe, they plant themselves in front of the newcomers, and intone simultaneously,
"I am Bralin Stoneminder of the Black Lions. State your intent. Be ye friend or foe?"

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Sunday February 24th, 2019 6:23:12 AM

Before Bralin steps out to speak to the newcomers Aex taps on his shoulder.

"Why not try one of these? I'm sure potions will work just fine... it hopefully does not grow a third head... ", Aex hands out a lesser restoration potion and a Heal potion, "I'm guessing you'll have best result with this Heal potion... use these wisely as I only have a few... "

The little greenmage hopes Bralin takes the potion before he meets the new ones... we do not want those new ones to break out in laughter right?!?

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Sunday February 24th, 2019 6:25:24 AM

Come to think of it... do Bralin's both heads talk simultaneously?! In stereo??
Try flanking him now!

DM Kathy  2d6=9 ;
Sunday February 24th, 2019 9:53:46 PM

Bralin begins trying to get the hang of having two heads. He's just starting to come to grips with the situation when the second head disappears, and Bralin is back to normal.

Meanwhile, Aexana gives him some potions, confident that they will work properly.

The rest of the group is concerned with the approaching adventurers. You watch them with some suspicion. It doesn't take long for your suspicions to be realized. Rill's spell alerts him that you are in the presence of the walking dead. Jozhur, Terser, and Fang all notice something off about the approaching figures.

Then a group of them attack the giants, while another group head for you.

Knowledge Religion DC 21 Highlight to display spoiler: { this is a Graveknighht, a disgraced fallen hero now twisted into unlife.}

And the map.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+9=24 ;
Monday February 25th, 2019 12:34:16 AM

Rill shouts out a warning to the giants and the party that the creatures approaching are undead, and that they are Graveknights. (Knowledge Religion 24, so if Rill knows any strengths, weaknesses or properties of these creatures he will share them as well.)

Then Rill moves to the center of the group and casts Holy Aura on all, hoping this spell goes off without trouble. (Everyone should read the link to this spell as it has a number of benefits. Fort Save DC is 27 against the blindness effect.)



(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+24=33 ; d20+21=36 ; d20+21=28 ;
Monday February 25th, 2019 1:42:26 AM

Upon hearing their enemy is undead, Jozhur sends his shadow out of the fight a safe distance away.

Jozhur draws his weapons as he slips forward, hoping to shield Aex and Tahni.

--------------------------
Stealth: 33
Any opportunity attacks hit AC 36, 28

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Monday February 25th, 2019 3:59:51 AM

"Well.... might as well try casting a spell and seeing what happens"

Tahni decides to try and summon some aid, casting Greater Immortal Summons.

She isn't too sure what to expect though.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 7/7)  d20+20=29 ; 2d8+9=19 ; 4d8+9=17 ;
Monday February 25th, 2019 4:06:58 PM

Terser also moves forward to interpose himself between the undead and the casters. He sets himself ready to receive their attack and takes the opportunity to try to bean one in the head with his hammer.

attack far right - AC29 for 19+8 (vital strike) = 27 damage

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191)  d20+26=44 ; 3d10+13=25 ; d6=1 ;
Monday February 25th, 2019 6:36:21 PM

AC 41 if Rill's Holy Aura spell works

Bralin nods with relief that Rill's alternate spell effect had a short duration.

Waraxe in hand, the dwarf steps forward, but stays close enough to Rill to benefit from the priest's Holy Aura spell.

Should one of the foe approach, Bralin strikes.

------
Ready Attack. If bad guys comes within range.
Improved Vital Strike.
Bralin hits ac 44 for 26 hp damage (1 cold).


Fang (Mitch) HP: 177/177 (207 rage) AC: 30/20/25 (-2 while raging) CMD: 22 Spell List  d20+10=21 ; d20+25=44 ; d10+13=16 ; d6=5 ; d6=3 ;
Monday February 25th, 2019 6:45:03 PM

Fang is able to recognize the creatures for what they are (knowledge: religion 21) and she immediately charges the nearest one with a fierce cry! She also automatically makes her weapon Holy without thinking about the mythal (supernatural class ability, I think that count and hopefully it'll blow up in her face in an interesting way!)

46 to hit (forgot +2 charge bonus, -2 AC this turn), 16 damage, 24 if her weapon is holy and it's evil

EDIT: fixed hp in header, it was still reading damage from the last fight.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Monday February 25th, 2019 7:12:22 PM

Undead... ok...
Aex sees several of her friends casting spells... she's a bit unsure about casting spells here so for now she just plants down her staff bringing fort the Treat inside. Next she hands Leafy and the Treant a Stoneskin potion and asks both to protect the group from the undead...

Leafy and the Treant both quaff the potion and then move to make a stand with Jozhur and Bralin...
Hopefully Fang won't drag'm all towards her...

DM Kathy  d100=77 ; d4=3 ; d12=10 ; d12=5 ; d12=12 ; d100=22 ; d20+25=43 ; d20+25=37 ; d20+25=33 ; d20+25=26 ; d20+20=32 ; 2d6+19=22 ; 2d6+19=23 ; 2d6+19=29 ; 2d6+19=27 ; 2d6=12 ; 2d6=5 ; 2d6=7 ; 2d6=5 ; 6d6=25 ;
Monday February 25th, 2019 11:48:59 PM

Rill casts Holy Aura. The Mythal flickers, colored lights playing on its surface. The spell does not go off. Instead, Rill, Jozhur, Tahni, and one of the Graveknights become Huge in size. The effect is similar to an enlarge person spell, except you've grown by two size categories instead of one.

Jozhur sends his shadow away, then draws his weapon and slips--or rather, lumbers--forward.

Tahni attempts a Greater Immortal Summons. The Mythal flickers, but the spell works just fine.

Terser and Bralin move forward.

Fang charges! The Mythal does not seem to react to her supernatural ability. She hits and does damage. The creatures do seem to be evil.

Aexana brings out her staff treant, then hands out potions to it and Leafy. They drink their potions and move into position.

The huge graveknight approaches Terser. His readied attack hits and does damage.

Three other graveknights join the one with Fang. Fang is hit four times, and takes 101 points of weapon damage and 29 points of acid damage. [I can break that down further if you need it.]

The remaining graveknight moves forward and spreads its hands. A cone of acid sweeps toward Jozhur, Bralin, Leafy, and the Staff Treant. They each take 25 points of acid damage, DC 19 Reflex save for half.

Up ahead, the giants are fighting their own contingent of graveknights, and Florian is busily pecking the eyes out of another. For simplification, they are not on the map, which is right here.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  11d8=52 ; 11d6=45 ;
Tuesday February 26th, 2019 5:44:09 AM

"Rilllllll?" All Tahni can do is hope that this new size is only temporary.

Her summoning spell finished and Umith appears once more. He looks to Tahni and raises an eyebrow as he eyes her new size.

Tahni has no time for an argument. "Don't start with me. Would you be so kind as to help us against those things?"

Umith flies westwards before turning to use his breath weapon. The 5 smaller gravenights are engulfed in the holy flames
(A jyoti’s breath weapon is a focused burst of searing fire infused with positive energy. Undead in the area take 11d8 damage rather than 11d6. The graveknights take 52pts fire damage. Ref Save vs DC19 for half.)

Unfortunately Fang is also in the area and also needs to make a save. 45pts damage. Ref Save vs DC19 for half. Tahni is confident that Fang can dodge the worst of it.

It's ok though. Tahni has a plan. She steps over Bralin/s to get within range of Fang and then casts a spell to heal her.

Tahni
Move action: Fly/move forward to get closer to Fang
Standard action: Cast Heal. *Hopefully* Fang is healed for 150pts

Umith
Move action: Fly westward
Standard action: Use breath weapon.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+18=21 ; d20+21=39 ; 2d6+5=17 ; 7d6=23 ; 2d6=2 ;
Tuesday February 26th, 2019 10:04:47 AM

Even in his enlarged state, Jozhur is able to completely avoid the acid attack. He clicks his boots together with a rather loud thud (so much for sneaking) and thunders his way to helping Fang. He manages a good strike with one of his now rather massive smallswords.

--------------------------------
Reflex save: 21 (no damage, evasion)
Attack with huge holy short sword hits AC 37 (after DEX and size penalties): 17 damage, 23 sneak damage, 2 holy damage. Also deals 2 points of STR damage.

Boots of Haste used: 1/10

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  6d6=20 ;
Tuesday February 26th, 2019 10:10:06 AM

Oops, rolled one too many on the sneak attack. Make that a 19 based on average die or my reroll is a 20.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+10=19 ; d20+3=11 ; d20+17=27 ; d20+17=36 ; d20+17=32 ; 2d6+9=21 ; 2d6+9=16 ; 2d6+9=16 ; 2d6+9=16 ; 2d6+9=14 ;
Tuesday February 26th, 2019 10:56:21 AM

Aex begins to wonder why she ever bought her ring of invisibility... With all these enlarged ones around her she's almost invisible anyhow!! All she needs to be careful of is that they don't trample her...

(Leafy Reflex save 19) Leafy avoids most of the damage but still he's burned by the acid. Sadly Aex's Stoneskin potions won't help him there. With Tahni now blocking him from the smaller Gravknights Leafy re positions to get a go at the enlarged one.

The Treant takes the full damage of the acid (Ref save 11) and growls in pain. He steps between Tahnu and Umith (5ft step was all it took) and he makes a full attack on the nearest Graveknight/

Slam 1 hits AC17 - damage 21
Slam 2 hits AC36 - crit check AC32 - damage 16 + damage 16 if crit.



Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Tuesday February 26th, 2019 11:48:05 AM

"Sorry about that spell Tahni. I'm not sure what's worse - these undead or this Mythal."

Then he sees the massive damage that Fang took. "Ok, I think these undead are worse."

Rill will Dismiss the Enlarge spell he inadvertently cast, so this should return everyone to their normal size. Then he will use his Dimensional Hop spell-like ability to put himself between Tahni and that graveknight.

IF Rill sees that Tahni's Heal spell is muffed by the Mythal, Rill will use the Lesser Quicken Rod he carries to (hopefully) cast a Quickened Cure Serious Wounds on Fang. Or maybe butterflies will fly out of his ears - who knows?

If the Tahni's Heal spell works, Rill will instead attempt to Aid Another to help Fang with an attack (+2 on Attack Roll.)



Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 7/7)  d20+23=26 ; d20+23=37 ; d20+18=23 ; d20+13=32 ; d20+13=21 ; 3d10+12=31 ; d10+12=16 ; d10+12=14 ; d10+12=15 ; d10+12=14 ; d10+12=20 ;
Tuesday February 26th, 2019 2:21:01 PM

If Terser was jealous about the size boost, he would only have been disappointed when it suddenly went away. (If it went away)

He steps a bit closer to the group, but focuses for now on bringing down the one that he started with. He'll use his own burst of speed for an extra attack as well. (Haste 1/3)

Vital vs AC26 - 31 damage (will hero point if it's a miss)
Haste vs AC37 - 16 damage
2nd vs AC23 - 14 damage
3rd potential crit (confirm only to 21) - 15 damage (49 on a crit)



Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d8=4 ; d8=8 ; d8=3 ;
Tuesday February 26th, 2019 5:03:53 PM

Oops. Forgot to roll for that CSW. IF Tahni's spell get's muffed, Rill heals Fang for 30 points.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 176/191)  d20+12=15 ; d20+26=41 ; 3d10+13=28 ; d6=2 ;
Tuesday February 26th, 2019 5:56:03 PM

Bralin is unable to avoid the acid attack, and gets a little burnt.

The battle is joined.
The dwarf moves upon the huge undead, dodging artfully to avoid a blow, and attacks.

----
Move to Huge Graveknight. Spring Attack feats avoids AoO.
Improved Vital Strike.
Hit ac 41 for 30 hp damage (2 cold)


Fang (Mitch) HP: 23/177 (53 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+13=25 ; d20+25=28 ; d20+22=41 ; d20+17=37 ; d20+30=42 ; d20+17=24 ; d10+15=21 ; d10+15=19 ; d10+15=21 ; d10+15=22 ; d10=1 ; d10=2 ; 2d6=5 ; 2d6=4 ; 2d6=4 ; 2d6=10 ;
Tuesday February 26th, 2019 8:00:05 PM

Fang is battered heavily by the attacks and is less then pleased at the follow up breath attack (25 save, 23 damage). She considers healing, but remembers the mythal this time and is wary. She can't fall back without taking more hits, so she just takes a step to the side while activating her haste boots, flies into a rage, and full attacks the only one in reach.

First attack 30 to hit, 25 damage
second attack 41 to hit, 23 damage
third attack 37 to hit, 24 to confirm crit, 25 damage, 58 if crit
Haste attack 42 to hit, 32 damage

DM Kathy  d20+6=14 ; d20+6=10 ; d20+6=20 ; d20+6=20 ; d100=37 ; d20+25=36 ; d20+20=26 ; 6d6+19=45 ; 2d6+19=27 ; 2d6+19=30 ; 2d6=12 ; 2d6=8 ; d20+25=27 ; d20+25=40 ; d20+25=33 ; d20+20=28 ; d20+20=40 ; d20+20=31 ; d20+20=29 ; 2d6+19=29 ; 2d6+19=27 ; 2d6+19=26 ; 2d6+19=26 ; 2d6=6 ; 2d6=11 ; 2d6=9 ; d20+25=37 ; d20+25=36 ; 2d6+19=24 ; 2d6+19=25 ; 2d6=5 ; 2d6=12 ;
Tuesday February 26th, 2019 11:17:26 PM

Tahni's summons works, and she sends Umith to breathe on the graveknights. And Fang. The graveknights do not look especially nimble, but a couple of them get lucky and dodge some of the damage. Encouraged, Tahni tries to heal Fang. The spell works just fine, and Fang is healed 150 damage.

Jozhur lumbers up and Hulk-smashes one of the graveknights.

Aexana sends the staff treant forward to pummel one of the graveknights. His first slam misses, but the second one is a critical hit, so it all evens out. Meanwhile, Leafy moves forward and prepares to engage the enlarged one.

Rill dismisses his spell, and everybody returns to normal size. He uses Dimensional Hop to get closer to the front lines, but luckily his Cure spell is not needed.

Terser, back to normal size, attacks three times, and hits all three, though none of them are critical hits. Bralin joins him and does more damage. You both notice that the graveknight you are fighting wears a WLA badge. Once, this was a good-hearted adventurer. Now, he is a monster.

Fang takes a careful step, then flies into a rage. The graveknight she attacks has already been breathed on by Umith and clobbered by Jozhur, so it falls.

The formerly large graveknight attacks Terser. He hits twice, and Terser takes 57 points of weapon damage, plus 20 points of acid damage.

The three graveknights that were in a group line up to attack Rill. He is hit three times, one of them critical. He takes 108 points of weapon damage and 26 points of acid damage.

The remaining graveknight steps forward to engage the Staff Treant. The treant is hit twice for 49 slashing damage, which I assume does nothing, plus 17 acid damage.

Florian has shifted into knight form and is fighting two graveknights at once. He's pretty good. The giants are making good progress on their pack as well.

And the map.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+14=28 ; d20+9=18 ; d20+4=10 ; d20+8=23 ; d8+4=10 ; d8+4=9 ; d8+4=7 ; d6=6 ; d6=1 ; d6=4 ; d6+1=3 ; d6=1 ;
Wednesday February 27th, 2019 6:51:34 AM

Umith steps closer to the nearby graveknight and lays into it.

Umith
Free action: 5ft step
Full action: Full attack.
Hit AC28 for 10pts + 6pts fire
Hit AC18 for 9pts + 1pt fire
Hit AC10 for 7pts + 4pts fire
Hit AC23 for 3pts + 1pt fire

OOC: I'll post Tahni's action when I see what Rill is doing

Rill (MarkB) HP 24+33/154 - AC 30/17/28 - CMD 25  d8=5 ; d8=4 ; d8=3 ; d8=2 ; d8=2 ; d8=1 ; d8=4 ; d8=7 ; d8=5 ;
Wednesday February 27th, 2019 11:47:43 AM

Rill is badly hurt. "Fang - please use care that your bravery does not outpace our ability to back you up."

He will use his Dimensional Hop ability to pull back from his current location and then channel healing (supernatural ability) to heal the party for 33 points. It's not quite what Rill needs, but it will heal everyone and has no chance of failure.

Rill (MarkB) HP 24+33+27/154 - AC 30/17/28 - CMD 25  d8=1 ; d8=3 ; d8=2 ; d8=7 ;
Wednesday February 27th, 2019 11:50:53 AM

Thinking about it more, Rill will now use that Quickened CSW to hopefully heal himself for an additional 27 points.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 193/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 7/7)  d20+23=35 ; d20+18=38 ; d20+18=27 ; d20+13=22 ; 3d10+12=30 ; d10+12=15 ; 2d10+24=40 ; d10+12=14 ; d20+23=28 ; d10+12=20 ;
Wednesday February 27th, 2019 1:33:06 PM

just to confirm - I attacked 4 times, lowest being AC23. did all four hit?

Terser's new armor soaks up some damage, as does his natural toughness. Then Rill's healing comes in. He's still undecided about calling on his rage strength, since one graveknight is down already, and who knows what else will be coming at them.

It's probably best to hold off for now, since he can share his strength with the others in a more dangerous battle.

For now, he steps back and continues the attack, and is ready for the group of 3 to get closer.

Vital - AC35 for 30 damage
2nd - nat 20 (confirm to 27) for 55 damage (15 if no crit)
3rd - AC22 for 14 damage

potential AoO - AC28 for 20 damage



(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+17=30 ; 2d6+9=20 ; d20+17=22 ; d20+17=30 ; 2d6+9=14 ; 2d6+9=16 ; d20+18=31 ; d20+13=28 ; 3d6+10=22 ; 3d6+10=27 ; d8=1 ; d8=8 ; d2=2 ; d2=2 ;
Wednesday February 27th, 2019 5:19:33 PM

(I see I listed the damage from the Treant wrong. First hit was AC27 instead of AC17... my bad)

Aexana notices how Rill gets badly hurt. His spells do keep him on his feet but with the skittish behaviour of spells out here Aex is affraid he might not succeed... Her staff treant is also in dire trouble but the life of Rill comes first... She rushes towards him and grabs a Heal potion she made together with him...

"Hold on to those quickened spells and drink this my friend... hurry!", should Rill not take the potion himself Aex will force the flask into his mouth. Rill should be healed for 150HP, "Best not to take any risks with the Mythal on healing spells... who knows what will happen!"

The Staff Treant get's it rough too... (I think DR10/Slashing means the Slashing damage overrules the DR so he gets the full damage) (Treat health : 25 + 49 + 17 = 91 / 114 HP)
The Treant does get an AoO vs the Graveknight when he closed in as he has a reach of 15ft - unless this undead has a way to avoid AoO's...

AoO Slam hits AC30 - damage 20HP

He can't take much more but lives to protect his creator and her friends so slams twice into the Graveknight that threathens him/.
Slam 1 hits AC22 - damage 14HP
Slam 2 hits AC30 - damage 16HP

Hopefully that one goes down quick or we'll have some tinder-wood soon...

Leafy sides with Bralin and with his 10ft reach lashes out at the Graveknight in front of him.

Slam 1 hits AC31 - damage 22 + 1 sonic damage + Thorns (-2 DEX for 2 rounds FORT Save DC20)
Slam 2 hits AC28 - damage 27 + 8 sonic damage + Thorns (-2 DEX for 2 rounds FORT Save DC20)



(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191)  d20+26=46 ; d20+26=31 ; 3d10+13=24 ; 3d10+13=23 ; 3d10+13=34 ; d6=4 ;
Wednesday February 27th, 2019 6:08:57 PM

Rill's healing washes over him, and Bralin looks to the left.
Three graveknights opposed by Fang.

The dwarf leaves his current fight, and moves to assist the beastfolk.
He arrives, and delivers a massive blow upon the one on the right.

----
Move to line of graveknights
Improved Vital Strike.
NAT 20, crit threat hits ac 31 for 85 hp damage (4 cold)


RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d8=4 ; d8=4 ; d8=8 ; d8=7 ;
Wednesday February 27th, 2019 6:31:12 PM

Tahni takes a step back. She looks to see how Rill fares and if Aex is unable to help him she will try herself.

OOC: IF Aex's spell doesn't heal Rill then Tahni will cast CCW on him, healing for 39pts

Fang (Mitch) HP: 173/177 (53 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20=1 ; d20+27=28 ; d20+27=41 ; d20+17=19 ; d10+15=23 ; d10+15=23 ; 2d6=4 ; 2d6=7 ;
Wednesday February 27th, 2019 6:49:53 PM

Fang bears her fangs in a bloodthirsty grin as she reduces the undead into a pile of twitching limbs. She doesn't even hear Rill's admonishment, to focused on tearing apart the next in line.

First attack - nat 1, miss
Haste attack - nat 1, miss
attack 2 - 36 to hit, 27 damage
attack 3 - 19 to hit, 30 damage

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+23=34 ; d6+3=5 ; 6d6=18 ; 2d6=9 ;
Wednesday February 27th, 2019 9:18:18 PM

Jozhur judges Bralin and Fang should have their fight in hand, so he tries to help Rill and Aex's big tree friend.

---------------------------------
Attack hits AC 34: 5 damage, 18 sneak damage, 9 holy damage (32)

DM Kathy  d100=9 ; d20+25=44 ; d20+25=42 ; d20+20=23 ; 2d6+19=24 ; 2d6+19=24 ; 2d6=11 ; d20+25=29 ; d20+20=36 ; 2d6+19=29 ; 2d6=5 ; 6d6=19 ; d20+25=26 ; d20+20=21 ;
Wednesday February 27th, 2019 11:01:35 PM

Umith attacks the graveknight several times, but only hits once. Tahni prepares to be a backup healer.

Rill Dimensional Hops out of combat and channels positive energy to heal himself and his companions. Then he attempts a Cure spell. It works just fine, and Rill receives the extra healing.

Terser clobbers his opponent, who goes down.

Aexana gives Rill a Heal potion and urges him to drink it, rather than trying to cast healing spells. Meanwhile, the staff treant continues to slam the graveknight in front of it. [It was able to move there with a 5-foot step, so no AoO.] Leafy's opponent has already been taken out by Terser.

Bralin moves up and clobbers one of the remaining graveknights. It is not feeling well.

Fang attacks with more enthusiasm than accuracy, but does manage to hit her foe once.

Jozhur moves to assist the staff treant, and does more damage to that graveknight.

Bralin's graveknight attacks him, and scores a critical hit! Bralin takes 48 points of slashing damage and 11 points of acid damage.

Fang's graveknight attacks her, hitting once. Fang takes 29 points of slashing damage and 5 points of acid damage.

The third graveknight in that little trio steps back (5-foot step), and sends a cone of acid washing over Fang, Bralin, and Terser. They take 19 points of acid damage, DC 19 Reflex save for half.

The remaining graveknight 5-foots out of flank and attacks Jozhur. Both attacks miss.

Florian is now fighting a single graveknight, and the giants seem to be mopping up their foes as well.

And the map.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d4=3 ; d20+16=18 ; 10d6=28 ; d20+11=27 ; d20+11=28 ; d20+11=12 ; 4d6=19 ; 4d6=17 ;
Thursday February 28th, 2019 2:03:02 AM

Umith takes a step to the side and uses his spell-like ability to cast a Searing Light spell on the deathknight currently facing Jozhur.

Tahni tries to survey the battlefield, and when an opportunity presents itself she will try her luck at another spell

-----------
Umith can use his breath every 1d4 rounds. d4=3. He needs to wait until next round.

Umith
Move action: Move 10ft north
Standard action: Use spell-like ability to cast Searing Light. Hits Touch AC18 for 28pts damage. No Save

Tahni
Standard action: DELAY. After the rest of the party have acted, cast Scorching Ray at the nearest 'alive' deathknight
Hit Touch AC27 for 19pts fire damage. No Save.
Hit Touch AC28 for 17pts fire damage. No Save.
Hit Touch AC12 - Nat1! Miss


(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+21=33 ; d20+21=41 ; d20+21=35 ; d20+15=21 ; d6+3=5 ; d6+3=8 ; d6+3=7 ; 6d6=20 ; 6d6=23 ; 2d6=11 ; 2d6=8 ; d20+15=22 ;
Thursday February 28th, 2019 2:08:59 AM

Jozhur slips back into flanking position and continues his attack on the nearest Graveknight.

--------------------------------
First attack hits AC 33: 5 damage, 20 sneak damage, 11 holy damage (36)
Off hand natural 20, confirmed with 35: 15 damage, 23 sneak damage, 8 holy damage (46)
Assuming second and second off hand miss with 21 and 22.

Rill (MarkB) HP 84/154 - AC 30/17/28 - CMD 25  d20+13=33 ;
Thursday February 28th, 2019 2:21:35 PM

Rillett's earlier anxiety about Fang's survival proves unnecessary. That one mighty mouse. Maybe we need to get him a red cape.

Rill moves next to the nearest Graveknight and uses Aid Another to give +2 to the next attack by that ambulatory plant next to him. He relies on his Status spell to keep him informed of the condition of his friends.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 185/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 7/7)  d20+12=27 ; d20+23=39 ; d20+18=37 ; d20+18=24 ; d20+13=25 ; 3d10+12=23 ; d10+12=22 ; 2d10+24=33 ; d10+12=20 ;
Thursday February 28th, 2019 3:24:46 PM

What's a little acid anyway? reflex 27 Terser shields himself a bit behind his freshly fallen foe, then moves up to mop up the rest of them.

5 foot step and full attack

Vital - AC39 for 23 damage
2nd - AC37(crit threat, 25 to confirm) for 55 damage (22 if no crit)
3rd - AC24 for 20 damage

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 114/191)  d20+12=18 ; d20+26=33 ; d20+21=32 ; d20+16=36 ; d20+16=23 ; d20+26=39 ; d10+13=19 ; d6=1 ; d10+13=20 ; d6=4 ; d10+13=15 ; d6=5 ; d10+13=23 ; d6=5 ; d10+13=14 ; d10+13=21 ;
Thursday February 28th, 2019 6:15:59 PM

[Reflex 18 - fail]

The combination of one graveknight's blow, and another's acid attack leave their mark.

The dwarf sets his feet, and attacks.

---
Full attack on graveknight-

Atk 1 hits ac 33 for 20 hp damage
Atk 2 hits ac 32 for 24 hp damage
Atk 3 NAT 20, crit threat ac 23 for 20 hp damage (55 if Crit)
Haste atk hits ac 39 for 28 hp damage


(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+17=19 ; d20+17=29 ;
Thursday February 28th, 2019 7:13:35 PM

(Rill, Aex healed you...)

Aex looks around to see who needs help in any way but it seems the group has almost control of the situation.

Leafy re positions himself to get a good hammering later.

The treant makes another full attack.
Slam 1 hits AC17 - fail
Slam 2 hits AC29 - damahe

Fang (Mitch) HP: 130/177 (160 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+27=32 ; d20+27=31 ; d20+22=39 ; d20+17=25 ; d20+13=19 ; d20+15=31 ; d20+15=24 ; d20+15=17 ; d20+15=27 ; 2d6=5 ; 2d6=6 ; 2d6=4 ; 2d6=8 ;
Thursday February 28th, 2019 7:17:00 PM

Fang is able to avoid some of the damage (reflex 19) and presses the attack.

first attack, 32 to hit, 36 damage
haste attack, 31 to hit, 30. damage
Second attack, 39 to hit, 21 damage
Third attack, 25 to hit, 35 damage


DM Kathy  d100=81 ;
Thursday February 28th, 2019 11:33:25 PM

Jozhur moves to flank the graveknight again, and uses his sneak attack to devastating effect.

Between them, Terser and Bralin finish off a graveknight.

With help from Rill, Aexana's staff treant strikes again at the graveknight. Leafy re-positions.

Fang finishes off her graveknight.

Umith uses a Searing Light to finish the graveknight near him. Tahni risks a spell. The Mythal flickers, and Tahni finds herself in the midst of a Silence spell. The radius of the spell extends to engulf Rill and Aexana as well. The Scorching Ray is lost.

The remaining graveknight withdraws, even as Lord Florian finishes off his last opponent. Ahead of you, shouts from the giants hint of new foes, but you can't quite see them through the rubble and ruins. For now, though, this part of the fight is over.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Friday March 1st, 2019 5:21:53 AM

Tahni looks about. It could have been worse. Noone was disfigured or killed by her casting. We'll call that a win.

She takes a few steps away from Rill and Aex so that they can speak properly.

Umith grins at the predicament.

Fang (Mitch) HP: 130/177 (160 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Friday March 1st, 2019 8:05:04 AM

Fang's rage calls for her to chase the retreating foe, but she manages to control herself and end the rage. Noticing the shouts from the giants, she runs towards them instead to see what's going on.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 186/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 7/7) 
Friday March 1st, 2019 11:45:14 AM

Terser looks around at the remains. What were those things, Rill? Eventually he realizes Rill can't hear him, and asks again once he walks out of the silent bubble.

Still, these undead are down, and they should help the giants with the new threat before the escapee brings reinforcements. If he catches up with the giants, he'll channel to heal them (and his party members) if they look injured.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 126/191)  d8=3 ; d8=1 ; d8=6 ;
Saturday March 2nd, 2019 9:11:05 AM

Bralin reaches into his haversack, and retrieves a potion that has been lying there since he can't remember when. The dwarf downs it in a quick gulp, resolving to buy more for the next time he finds himself somewhere spells do not work.

The stone warden waits for Rill, moving when the priest moves.

CMW potion. Really. Cures 12 hp

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Saturday March 2nd, 2019 11:14:42 AM

Aex notices Bralin digging up an old potion to close some of his wounds... the little greenmage put her hands on her waist : "Really?!? Why am I brewing all these things if you don't use'm?! Please Bralin just ask! Using plants and herbs I make these at no cost so don't waste your gold on standard potions from the CC. "

She shrugs her shoulders and digs up a couple of potions.

" CSW? CCW? Heal? no? ... perhaps I can dare you for something like this... Bubonic Plague? Cackle fever? Or why not a Baleful Polymorph?? Don't know why I ever made these but occasions like this tempt me to test'm... "



(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+8=13 ; d4=2 ; d20+25=28 ; d20+24=27 ;
Saturday March 2nd, 2019 9:51:19 PM

Jozhur follows behind Fang to see what the giants are up to. He also has his shadow fly up to get a look once it catches up. The shadow relays whatever it sees to Jozhur telepathically in a low, raspy, almost whisper

Shadows perception: 13
Jozhur's perception: 28
Stealth: 27

DM Kathy  d20+10=25 ; d6=1 ;
Sunday March 3rd, 2019 10:37:35 PM

In the aftermath of the battle, Tahni re-positions to keep the others out of her Silence.

Bralin pulls out a potion and drinks it, much to Aexana's annoyance.

Fang manages to avoid chasing down the one remaining foe, but she can't quite resist racing off to see what the giants are facing. Jozhur and Terser follow more slowly.

As she runs forward, Fang can see the giants struggling with what look like pillars with ropes coming off of them. Knowledge Dungeoneering DC 22 Highlight to display spoiler: {they are Ropers}. No sooner has she registered this sight than a long, ropelike strand comes flying at her! It hits! Fang must make a DC 25 Fortitude save or take 1 point of Strength damage.

[The group is a little spread out, so I'm not going to try to do a map. The closest critter is about 40 feet from Fang's position.]

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Monday March 4th, 2019 11:28:17 AM

(Yikes - looks like I missed a post.)

Last round (if the DM will allow) Rill drank Aexana's Heal potion, and moved out of the silence area.

"Nice work on those potions Aexana. If you can hand me another of those Heal potions, I'll help make sure it gets to a deserving person."

This round, Rill moves toward Fang.

(I'll see what I can do about getting a summary up on the L&B.)

Terser (Warren) [AC22/13/19 - CMD 30 - HP 186/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 7/7) 
Monday March 4th, 2019 4:39:29 PM

Terser watches Fang get lashed and figures it's a better idea to no spend a bunch of time running through their reach. He summons his elephant into being and mounts up, offering a ride to any others that wish it, and prepares to charge in.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Monday March 4th, 2019 6:11:49 PM

"Go easy on the Heal potions. only 7, now 6 remaining. Use it wisely... Fang?!?"
Aex turns around and moves towards Fang with Leafy ans the rrant at her side.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 126/191) 
Monday March 4th, 2019 6:33:11 PM

"I have that potion for years," Bralin says, somewhat guiltily at Aex's remonstrations.

"Mayhap you can space one or two CCW potions?"

After that, Bralin hurries off after Fang.


Fang (Mitch) HP: 130/177 (160 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+20=27 ; d20+26=32 ; d10+13=16 ;
Monday March 4th, 2019 6:58:49 PM

Fang resists the poisonous touch (27 save) and charges the nearest creature, slamming into it with her axe.

32 to hit, , 16 damage

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Monday March 4th, 2019 7:01:02 PM

Still silenced Tahni can't really hear the commotion. She can see everyone running though so turns to face that direction. She ascends higher in the air to get a better look.

Tahni uses a series of pointing to indicate to Umith where to go. "You" "There". "You. There". "YOU" vigorous pointing "THERE!". "THERE THERE THERE!" It takes him a while (deliberately?) but he follows after Bralin

Tahni: Move action to ascend to 40ft in the air
Umith: Move action to follow Bralin


(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+8=23 ; d20+24=41 ;
Monday March 4th, 2019 10:10:11 PM

Jozhur has actually heard of these things. He calls out to the others, "They're Ropers. They are hurt more by fire and those ropes can be cut off with a slashing weapon."

Jozhur hustles to catch up and tries to evade sight as he nears their foe (double move at speed 35, second of which he is using stealth). His shadow also double moves closer just below the surface (speed 40).

Knowledge dungeon: 23
Stealth: 41
AC vs. Opportunity attacks: 31 (touch: 22)

DM Kathy  d20+20=39 ; d20+20=21 ; 4d8+18=37 ; d20+20=31 ; 4d8+18=35 ;
Monday March 4th, 2019 11:43:05 PM

As the rest of the group move to catch up, Fang charges one of the creatures. It has reach, so it bites at her as she approaches. It hits! Fang takes 37 damage. In turn, Fang attacks! She hits and does damage of her own.

Terser summons his trusty elephant.

Jozhir calls out that the creatures are Ropers, and hurries forward with his shadow.

The roper takes its normal attack on Fang, and hits! Fang takes another 35 damage.

The other creatures do not act yet. They are difficult to see amid the broken chunks of buildings.

And the map. Anybody who rode the elephant can be even with Terser and Bralin.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  11d6=21 ; d20+16=35 ; d4=2 ;
Tuesday March 5th, 2019 1:53:46 AM

When Jozhur explains what the creatures are, Umith raises an eyebrow. He flies to the east and turns to use his breath weapon once more.

Tahni has no idea what is being said but assumes that since the party are attacking these things that they should be considered as hostile. She decides it's a good time to remove the silence spell. It's only when she starts speaking the magic words that it hits her: she's silenced. She can't cast the Dispel!

She looks to Bralin to send some luck his way.

------------
Tahni
Free action: Mentally swear to self for not buying a Metamagic Silence rod
Move action: Fly northwards
Standard action: Use Guide/Mislead ability to grant Bralin a +2 bonus on his next attack roll.

Umith
Move action: Fly north east
Standard action: Use breath weapon. 60ft cone should capture 4 of the monsters (angled to avoid Fang this time). 21pts fire damage each. Ref Save DC19 for half. He'll be able to use it again in d4=2 rounds


Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+32=37 ; d20+14=17 ;
Tuesday March 5th, 2019 12:57:14 PM

Rill is a little worried about Fang's mental state. Rill will use Sense Motive to see if she's being controlled. (Sense Motive 37) He uses his Status spell to check on her health and any conditions that may be affecting her or others.

He can see some motion through the buildings. He (hopefully) pulls up a Blade Barrier to hem three of them in. This should prevent three of them from shooting those arms out at folks.

Or maybe Terser's elephant grows another head. Hard to say.

As Rill casts his spell, he looks to see if he can understand and perhaps compensate for what the mythal is doing to his spell casting. (Spellcraft 17.)



Terser (Warren) [AC22/13/19 - CMD 30 - HP 186/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 7/7)  2d8+15=25 ; d20+21=38 ; d20+16=35 ; d20+16=26 ; d20+11=27 ; 3d10+24=39 ; d10+24=33 ; d10+24=34 ; 3d10=10 ;
Tuesday March 5th, 2019 4:16:13 PM

With whomever wants a wild ride, Terser directs Mr. Treetrunks to run in a circle, forcing the Ropers to either take it or try to jump out of the way. He runs over all three that are not currently contained within whirling blades.

25 damage

Trample - Targets of a trample can make an attack of opportunity, but at a –4 penalty. If targets forgo an attack of opportunity, they can attempt to avoid the trampling creature and receive a DC 25 Reflex save to take half damage.

Once Mr. Treetrunks finishes his stampede, Terser will attack down at Fang's target.

Vital vs AC 38 - 39 damage
2nd crit threat (confirm to AC 26) for 33 (91 on a crit) damage
3rd vs AC 27 for 34 damage


(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+24=28 ; d6+5=10 ; 6d6=17 ; 2d6=11 ; d20+21=26 ;
Tuesday March 5th, 2019 5:06:30 PM

Jozhur taps his heels together to activating his boots of speed before approaching the nearest enemy. He gangs up with the others, hoping to cut their enemies numbers quickly. Jozhur also sends towards another roper.

---------------------------------
Attack hits AC 28: 10 damage, 17 sneak damage, 11 damage if evil
Acrobatics to avoid opportunity attacks: 26
AC vs. Opportunity attacks: 32 (touch: 23). AC for round is +1 due to haste


(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 126/191) 
Tuesday March 5th, 2019 6:23:16 PM

Bralin regards the distance to the foe. Too far.

The dwarf moves toward the two unoccupied ropers, interposing himself between them and the casters.
Resolutely, he sets his shield, and waits.

---

Move and then Total Defense.
AC 41

From Tahni +2 bonus on his next attack roll.


(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+18=20 ; 3d6+10=26 ; d8=2 ; d2=1 ; d20+17=28 ; 2d6+9=15 ;
Tuesday March 5th, 2019 6:50:29 PM

(lost my post)

Tempted to using fire magic Aex waits to do so until they figure out what's causing their spells to fail or to find a way to avoid them to go wrong...

She hands the Treant a CCW.

Leafy and the Treant move in behind Jozhur and Fang and thanks to their reach and size they slam at the roper of the heads from both adventurers.

Leafy Slam 1 hits AC20 - damage 26 +2 HP Sonic + Thorns (-1DEX for 2 rounds)
Treant Slam 1 hits 28 + damage 15

Fang (Mitch) HP: 60/177 (160 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d6=1 ; d6=6 ; d6=6 ; d6=5 ; d20=3 ; d20+25=37 ; d20+25=26 ; d20+20=26 ; d20+15=29 ; d10+13=15 ; d10+13=21 ; d10+13=14 ;
Tuesday March 5th, 2019 7:39:32 PM

Fang looks about, confused. She heard the giants cry out and rushed to aid them, but they're nowhere to be seen! Fearing the worst she looks about for any badly wounded giants that might be in desperate need for healing. If she spots any within range she'll immediately channel energy, otherwise she'll focus on full attacking and killing the giant in front of her.

If injured giants in range: channel energy for 18, excluding the ropers.

otherwise full attack

attack 1: 37 to hit, 15 damage
Attack 2: 26 to hit, 21 damage
Attack 3: 29 to hit, 14 damage

(I rolled hasted attack but she isn't currently hasted or raging)



Fang (Mitch) HP: 60/177 (160 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Tuesday March 5th, 2019 9:54:59 PM

The Roper in front of her*

DM Kathy  3d2=4 ; d20+5=12 ; d20+5=12 ; d20+5=22 ; d20+5=15 ; d100=40 ; d20+16=23 ; d20+16=27 ; d20+16=21 ; 4d8+18=37 ; 4d8+18=30 ; 4d8+18=38 ; d20+10=15 ; d20+10=19 ; d6=4 ; d6=2 ; d20+22=41 ; d20+10=15 ; d20+10=29 ; d6=4 ; d20+22=28 ; d20+10=29 ; d20+10=23 ; d6=4 ; d6=2 ; d20+22=33 ; d20+10=22 ; d20+10=29 ; d6=4 ; d6=4 ; d20+22=40 ; d20+10=11 ; d20+10=23 ; d6=1 ; d20+22=33 ; d20+10=26 ; d20+10=11 ; d6=6 ;
Tuesday March 5th, 2019 11:32:19 PM

Still in her Silence, Tahni cautiously moves forward. Umith moves up and uses his breath weapon. The creatures are not especially nimble, but one of them gets lucky and manages to avoid some of the damage.

Rill is worried about Fang, but as far as he can tell, this is normal headstrong barbarian behavior; not something that is controlling her. Rill tries to cast a spell. The Mythal flickers, and the Blade Barrier springs up around the ropers just as he intended.

Terser sends Mr. Treetrunks on a stampede. The ropers, as has been established, are not nimble, so they take their opportunity attacks. They hit AC 23 for 37 damage; AC 27 for 30 damage; AC 21 for 38 damage. That is including the -4. Then they get trampled. Terser then attacks the roper Fang is fighting, hitting three times and just missing a critical hit. The roper isn't quite dead, but by the time Jozhur, Fang, and Aexana's friends are done with it, it is a goner.

Bralin moves up and prepares to defend the casters.

The three ropers inside the Blade Barrier do not act.

The two remaining ropers send out ropy strands toward the party.

Terser is hit twice. He must make 2 DC 25 Fortitude saves or take 4 and 2 points of Strength damage. He is also pulled 5 feet toward the roper, which doesn't quite pull him off Mr. Treetrunks.

Fang is hit once. She must make a DC 25 Fort save or take 4 points of Strength damage. She is also pulled 5 feet toward the roper.

Jozhur is hit twice. He must make 2 DC 25 Fort saves or take 4 and 2 points of Strength damage. He is pulled 5 feet toward the roper.

Bralin is hit twice. He must make 2 DC 25 Fort saves or take 4 and 4 points of Strength damage. He is not pulled, being all dwarfy and stuff.

Leafy is hit once, and must make a DC 25 Fort save or take 1 point of Strength damage. He is pulled 5 feet toward the roper.

The staff treant is hit once, and must make a DC 25 Fort save or take 6 points of Strength damage. He is too big to be pulled.

And the map. You can see the giants from where you are; I've chosen not to include them on the map to avoid clutter and confusion. They are just off the map.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Wednesday March 6th, 2019 5:39:55 AM

Tahni rinses and repeats: this time giving Jozhur some help.

Umith catches his breath. With Tahni close to him he is in the silence area and unable to cast anything.

Move action: Fly closer
Standard action: Use Guide/Mislead ability to grant Jozhur a +2 bonus on his next attack roll."


OOC: Nice elephant token btw :)

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d6=2 ; d6=4 ; d6=2 ; d6=3 ; d6=6 ; d6=1 ; d6=4 ; d6=3 ; d6=4 ;
Wednesday March 6th, 2019 11:43:40 AM

Rill stares at the Blade Barrier for a moment, a surprised look on his face. "Huh. It worked. Go figure."

He's also pleased that Fang's just a crazy barbarian. He's good with crazy barbarian.

Rill moves up, and will Channel Energy, healing his friends for 28 points. He excludes any ropers form this benefit.

"Hey Jozhur - maybe your shadow could weaken that roper that's pulling our people in."

"Umith, looks like your mistress has some complications. I have a tooth here that works as a Lesser Metamagic Rod of Silent Spell. If you can get it to her, have at it."
Rill can make the tooth/rod available if needed.

(This tooth was a reskinned item from some time ago.)

Terser (Warren) [AC22/13/19 - CMD 30 - HP 186/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 7/7)  d20+21=23 ; d20+21=39 ; d20+23=26 ; d20+18=32 ; d20+13=23 ; d10+28=34 ;
Wednesday March 6th, 2019 12:13:30 PM

Even with the confusion, Mr. Treetrunks is easy to hit, and as he runs over the third roper, he pops back into a regular figurine.

Terser knows that it's not the time to have his strength drained with so much fighting ahead, so he draws on his anger to help resist the effects. He still almost succumbs, but he crushes Maab's leaf between his fingers and feels enough of a boost to stave it off.

fort 23 - +2 for hero leaf, fort 39 - success

While he's at it, why not share the effects with his friends and cohorts.

Bralin, Fang, Jozhur, Leafy, Treant - may choose to take +6STR/+6CON, +3Will, -2AC

The second one only manages to pull him into range, and he unloads against it. The loss of his mount must distract him though, as he only manages to hit once.

AC26 - miss
AC32 - 34 damage
AC23 - miss


(MikeK)Bralin (AC35 / T16 / FF32) CMD 38 - HP 154/191)  d20+23=42 ; d20+23=28 ; d20+27=38 ; 3d10+24=39 ; d6=4 ;
Wednesday March 6th, 2019 6:03:48 PM

Bralin resists the strength drain [42, 28]

He feels Rill's healing power, and the Terser's rage.

The dwarf strides purposefully over to one of the roper's and slams his axe into its side.

----
Move. Spring Atk Feat avoids AoO.
Atk (pwr atk, imp vital strke)

hit ac 38 for 43 hp damage (4 cold)

-----

From Tahni +2 bonus on attack roll.
From Terser +6STR/+6CON (48 hp), +3Will, -2AC


Fang (Mitch) HP: 60/177 (160 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+20=35 ; d20+30=39 ; d10+16=24 ;
Wednesday March 6th, 2019 6:37:32 PM

Fang resists the str drain (35 save) and continues examining the battlefield. With the giants apparently no longer engaged and at a safe distance Fang is tempted to suggest retreat. There is no reason to exhaust themselves against these foes if they can simply go around them. Still the party seems to be roped into the fight, so probably best to continue.

Unable to charge the foe with the blade barrier surrounding it she prepares to sever the next tentacle that tries to hit her (I believe you said they could be cut off?). 39 to hit, 24 damage.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+13=21 ; d20+13=17 ; d20+18=24 ; 3d6+10=17 ; d8=6 ;
Wednesday March 6th, 2019 7:09:20 PM

Are the Ropers poisonous? If so the effect does not apply to Leafy nor the Treant
Leafy Fort Save 21 - FAIL - -1 STR (please check if this is poison)
Treant Fort Save 17 - FAIL - -6 STR (please check if this is poison)

Hesitating to go any further the Treant holds his potion. Leafy on the other hand spurts around him and runs into the Roper in teh West He slams a fist into the over grown lettuce..

Leafy hits AC24 - damage 17 HP + 6 HP Sonic

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+14=22 ; d20+14=30 ; d20+21=28 ; d20+23=39 ; d6+3=5 ; 6d6=23 ; 2d6=8 ; d20+14=16 ; d6=6 ;
Wednesday March 6th, 2019 8:28:52 PM

Jozhur moves to flank with Terser, trying to dodge any attacks provoked from the ropers. He attacks with his sword as his shadow emerges from the ground and attacks the other roper outside the blade barrier.

-------------------------------------------
1 Fort save failed, Jozhur takes 4 strength damage
Acrobatics to avoid opportunity attacks: 28
Jozhur's attack hits AC 39: 7 damage, 23 sneak damage, 8 holy damage (if evil), also 2 strength damage
Shadow's touch hits touch AC 16, 6 strength damage

boots of haste used: 2/10
AC vs. Opportunity attacks: 29 (touch: 20), current AC is 25/16 touch
4 strength damage
Jozhur will share in the rage (+6 STR, +6 CON, +3 Will -2 AC)

DM Kathy  d20+10=13 ; d20+10=26 ;
Wednesday March 6th, 2019 11:17:52 PM

Tahni, still hampered by the Silence continues to help her friends as best she can.

Rill channels energy to help his companions, then tries to hand Umith a magic item to help Tahni.

Terser manages to avoid the Strength damage, and attacks the roper nearest him. He hits once, and does damage. He shares his rage with whichever companions decide to accept it.

Bralin also avoids the Strength damage, and attacks the same Roper.

Fang also resists the Strength damage, and readies to slice the next rope that is flung her way.

Aexana's trees take some Strength damage, but that does not dissuade Leafy from trying to attack one of the ropers! He misses, however. [The effect is not poison.]

Jozhur finishes off the roper, while his shadow drains some strength from the other roper.

The three ropers inside the Blade Barrier continue to sit quietly. The remaining roper tries to bite Jozhur, but misses.

You do not see Lord Florian anywhere, though he may just flown behind a building or something in bird form. The giants are wrapping up their ropers. Which may be a good thing, because you hear rhythmic, pounding feet of something very large headed your way!

And the map.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Thursday March 7th, 2019 2:44:22 AM

Umith inhales as if to use his breath weapon again but is distracted by Rill. He flies over and grabs the magical tooth. With a small wave he indicates for Tahni to descend and come and get it.

Tahni looks about. The battle looked well in hand. It will be good to rest once these monsters are defeated. She flies down to Umith to retrieve the tooth.

-------------------
Umith:
Move action: Fly to Rill
Standard/Move: Pick up tooth
Free action: Release it to Tahni

Tahni:
Move action: Fly down to Umith (Tahni is now 10ft in the air)
Standard/Move: Pick up tooth


Terser (Warren) [AC22/13/19 - CMD 30 - HP 206/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 39/39, channel 7/7)  d20+23=32 ; 3d10+28=43 ;
Thursday March 7th, 2019 10:58:19 AM

Since his companions are surrounding the 3rd roper, and he doesn't want to deal with more Ropers once the huge thing shows itself, Terser uses his reach to attack the one just through the blade barrier.

A blade barrier provides cover (+4 bonus to AC, +2 bonus on Reflex saves) against attacks made through it.

Vital vs AC32 - 43 damage


Rage Round 2
Temp HP 270/294
Temp AC 20

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d4=1 ;
Thursday March 7th, 2019 12:29:53 PM

"Nice work Tenser. We're eventually going to have to deal with those things in Blade Barrier. Let's hope no one comes along and dispels that barrier until we can."

"Hey Aex, can you see what's coming from up there? Also, your potions may be very helpful to get our fighters back in top from before the next thing shows up. Maybe we need to move out instead of staying here while this whole stupid city descends on us."


Rill hears that something large is coming, so he yells, "Hey Florian - what's headed our way?" He'll use Sense Outsider to get an idea where any outsider, fey, demon, devil, or elemental may be within 1,000 feet - including Florian. Rill shares what he learns.

Finally, he will use a Wand of Lesser Restoration to hit the giant shrubbery next to him, restoring 1 point of Strength.

----------------------------
Sense Outsider - Sense direction and distance to any outsider, fey, demon, devil, or elemental within 1,040 ft., even through solid objects.


(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+19=39 ; d20+19=29 ; 3d6+11=22 ; 3d6+11=22 ; d8=8 ; d2=2 ; d20+14=28 ; 3d6+11=20 ; d8=7 ;
Thursday March 7th, 2019 6:11:38 PM

They don't attack... we don't have to attack... let's just go around them and focus on what comes next. " Aex says.

Nodding to Rill she rummages through her potions and digs up some mild healing potions.
[b]"Anyone CSW or CCW? Let's save the Heal for dire situations... I only have 6 more of those...
Also, looking at these things.. .I've got some Lesser Restoration what gets rid of that strength drain I hope or perhaps some potions to boost your resilience to those things (Bear's Endurance)

Below is a list of the most interesting potions Aex has to offer. PLEASE ASK THESE AT WILL!! Save a spell perhaps and don't take your chances in this place.

Leafy feels Terser's Rage and rages along with him!!
He makes a full attack on the Roper in front of him!

Slam 1 hits AC39 - NAT20 - Crit check hits AC29 - damage 44HP + 8HP Sonic + THorns (-2 STR)
Slam 2 hits AC28 - damage 20 HP + 7HP Sonic

Leafy's turning that roper to splinters!
Aex watches her companion in awe... she never knew he would be capable of such mayhem...

POTION LIST :

Cure Serious Wounds CL18
Lesser Restoration CL18
Remove Paralysis CL18
Remove Blindness / Deafness CL18
Remove Disease CL18
Neutralize poison CL18
Greater Magic Fang +3 CL18
Protection from Energy CL18
Spider climb CL18
Resist energy CL18
Owl's wisdom CL18
Cat's grace CL18
Bull's Strength CL18
Bear's Endurance CL18
Barkskin CL18
Endure Elements CL18
Longstrider CL18
Hide from animals CL18
Heal CL18 (with help from Rill)
Air Walk CL18
Freedom of movement CL18
Cure Critical wounds CL18
Stoneskin CL18
Stone Tell CL18


(MikeK)Bralin (AC35 / T16 / FF32) CMD 38 - HP 154/191)  d20+25=27 ; 3d10+24=34 ; d6=2 ;
Thursday March 7th, 2019 6:19:16 PM

"One still fights," Bralin points out.

The dwarf moves in to aid Jozhur.

----
Move. Spring Atk Feat avoids AoO.
Atk (pwr atk, imp vital strke)

hit ac 27 for 36 hp damage (2 cold)

-----

From Terser +6STR/+6CON (48 hp), +3Will, -2AC


(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+21=41 ; d20+21=31 ; d20+21=38 ; d20+15=23 ; d20+15=26 ; d20+10=19 ; d20+10=27 ; d6+3=7 ; d6+3=8 ; d6+3=6 ; 6d6=18 ; 2d6=10 ; 6d6=20 ; 2d6=5 ; d20+14=32 ; d6=2 ;
Thursday March 7th, 2019 8:58:25 PM

Jozhur steps forward to attack as his shadow moves to flank. He hopes to finish it off before whatever is thundering their way draws near.

-----------------------------
First main attack natural 20, 31 to confirm crit: 15 damage, 18 sneak damage, 10 damage if evil (43), 2 STR damage
Off hand hits AC 38: 6 damage, 18 sneak damage, 5 damage if evil (29), 2 STR damage
Second main hits AC 23: likely miss
Second off hand hits AC 26: likely miss
Third attack misses

Shadow's touch attack hits AC 32: 2 STR damage

Fang (Mitch) HP: 60/177 (160 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Thursday March 7th, 2019 9:42:25 PM

Fang looks at the ropers that are completely out of her reach and no longer attacking. With a shrug, she wanders off to go check on the giants and channel energy to heal their wounds.

DM Kathy 
Thursday March 7th, 2019 11:42:36 PM

Tahni flies down to retrieve the tooth from Umith. Just as she does so, the Silence disappears, and sound returns.

Terser attacks one of the ropers through the Blade Barrier. He hits and does damage.

Rill scans for Outsiders, and finds one about 600 feet away. He uses a wand to restore the staff treant.

Aeana digs out more potions while Leafy attacks! Both of his attacks hit, and do damage.

Bralin also attacks, doing more damage to the roper.

Jozhur moves in, hoping to finish it off. He succeeds.

Fang takes off, hoping to assist the giants.

The remaining ropers are contained. The one Terser attacked shifts away from him, and does not retaliate. As long as the Blade Barrier remains in place, they're probably not going anywhere. And Jozhur can tell you that they don't move very quickly. Unless you feel a need to kill everything, you can safely leave them behind.

And the big thing, whatever it is, seems to be getting closer.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+16=36 ;
Friday March 8th, 2019 9:06:22 AM

With the tooth in hand Tahni tries to dispel the silence.

Tahni turns her head to see where Fang is going. She wants to call out - to stop Fang from running off again - but in the silence there is nothing she can do.

It's time for the party to be a bit more cautious and not go looking for more trouble. "In a place like this trouble will no doubt find us"

Cast Dispel Magic. Dispel check: 36! Nice

Terser (Warren) [AC22/13/19 - CMD 30 - HP 207/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 37/39, channel 7/7) 
Friday March 8th, 2019 3:43:17 PM

Let that be a warning to leave good folk alone!

He suggests that Jozhur lead them on, but also that they put the blade barrier between themselves and whatever the large thing approaching is, before turning back towards their goal.



Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d4=3 ; d4=1 ;
Friday March 8th, 2019 4:06:09 PM

Rill's not sure what to do with Fang. She keeps wandering off.

He will call out, "Fang. We Black Lions act as a team. You can certainly do what you want, but I advise that you stick with us at least until we accomplish our objective and get out of this place."

"Jozhur, you have Find the Path cast on you to find the Guildhall. What direction should we head?"

"For everyone else, let's try to avoid any fights that are not necessary to accomplish our goal. The giants have moved off and as far as I can tell Lord Florian has left us. Since he is a Fey, my spell should have picked him up and the only thing I can sense is about 600' feet in that direction. In any event, I have a feeling we will encounter him again - a meeting we should approach with caution. I don't trust that guy."

"Fang, Bralin and our topiary terrors are still hurt. Let's try to get folks patched up as we go."


Rill pulls out a couple wands. He will use that in conjunction with Aex's potions to see to healing and restoring lost strength as we follow Jozhur.

He'll start with a couple of Lesser Restorations cast from a wand, restoring a total of 4 strength. What do Leafy and the treant need?

Fang (Mitch) HP: 60/177 (160 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  4d6=12 ; 4d6=10 ; 4d6=14 ;
Friday March 8th, 2019 6:32:37 PM

Fang has not in fact wandered far, she's just a little bit away from the previous fight tending to wounded giants. She's even trying to get to know them some, introducing herself and asking their names. She's not particularly impressed with Rill's reprimand. "We formed an alliance with [insert giant leader's name here] and his/her group. I heard them engaged in battle and moved to assist them, just as I would should I hear any of our group in distress or danger. Hesitation in combat is lethal, and I will not allow a member of our party or someone we have allied with to die if at all possible."

She then calls for the rest of the group and all of the injured giants to gather close so she can channel energy into all of them. Since it's not a spell, there shouldn't be much risk of the Mythal reacting. She will channel up to 3 times if there is enough time to do all 3 before the next fight starts. Rolls are 12, 10, and 14.

(MikeK)Bralin (AC35 / T16 / FF32) CMD 38 - HP 175/191)  d8=1 ; d8=7 ; d8=5 ; d8=4 ;
Saturday March 9th, 2019 9:43:02 AM

Bralin regards Fang wordlessly.
The beastfolk reminds him of a headstrong rogue he travelled with many years ago.
Gods grant that this time events turn out better.

The dwarf asks Aex for the CSW and Stoneskin potions, and downs the CSW immediately. (21 hp healed).

He waits by Rill and Jozhur to learn the direction of their path.



Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Saturday March 9th, 2019 8:54:19 PM

"Fang my friend, you have a good heart. As I recall, we only had an agreement with Clalto Nim and his Cloud Giants to get through the wall. While we proposed more, they did not respond. We have no ongoing alliance or obligation to them that I am aware of, and this seem consistent with their behavior.

"While I agree that hesitation in combat can be lethal, so can charging into battle without a plan or back-up. In fact, it can sometimes put others at risk. You are a strong warrior, and I remain confident that we can learn to work together. We have stood before my Lord Gargul before to petition the return of a friend who died. I do not wish to have to ever do so again."


Fang (Mitch) HP: 60/177 (160 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Sunday March 10th, 2019 1:13:56 PM

Fang opens her mouth to dispute the point. Then she closes it, frowning and thinking back. She shoots a quizzical look at the giants to see if they remember things differently.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+24=42 ; d20+25=33 ;
Sunday March 10th, 2019 5:03:04 PM

Jozhur shrugs at Fang, "They sort of wandered off when we got through the wall. If they want to help us with what we're after, we could help them recover some treasure or something. I couldn't care less about Florian, he's completely left us. But we need to get moving, before this whole place closes in on us, it is worse than I imagined."

He offers the giants a tip, "You seem like decent folk, get some of whatever it is you are after and get out of here. We were given advise to not stay in here too long, and I would certainly heed that advise given who it came from."

Jozhur looks about, trying to determine the path to the guild hall. When they move out, he will resume scouting ahead.

-----------------------------------
Stealth: 42
Perception: 33

Jozhur could use a couple hits from the restoration wand if it has plenty of charges, he took 4 strength damage.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Sunday March 10th, 2019 7:52:25 PM

(What is this place like actually? A city like structure? With roads and everything? Or an arena of some sorts? )

Aex happily hands out the potions asked - at last they come in handy...
Meanwhile she listens to the discussions at hand. Yes their latest crew member is a bit too fierce perhaps but they've had worse... not every battle goes according to plans right... well most certainly not with the Black Lions... then... basically no plan ever goes according to plan!

Looking around she wonders where they are to go next.

"I can scout from above if you like? Or we can all go airwalk - I have sufficient material to get you all airborne. "

DM Kathy 
Sunday March 10th, 2019 10:38:34 PM

Tahni attempts to dispel the Silence, but finds there's nothing to dispel. The Silence effect has worn off. Apparently the Mythal effects don't last as long as the equivalent spell.

Fang moves up and channels energy to heal the giants.

Rill is distressed that Fang keeps running off like that and asks her to stay with the group. Fang points out that you have an alliance with the giants, but Rill says that was only temporary. Jozhur tends to agree, pointing out that the giants keep leaving you behind.

Terser asks Jozhur to lead the group. The Find the Path is still active, and Jozhur can tell that the Freeman's Token is that way, which is, of course, the direction the rhythmic thumping is coming from. And was that a growl?

Bralin asks for potions from Aexana, which she gladly provides. She offers to scout for the group.

Fae Skiemir is a city. The part you're in is all tumbledown and ruined, which is how the ropers were able to conceal themselves. Possibly, it's also why the big thing--whatever it is--hasn't come for you yet. However, you know that the city is positively overrun with monsters. It's only going to get more difficult from this point.

For their part, the giants seem more than ready to go their own way. "More gold for us!" one of them says, and they begin heading away from the noise of the big creature.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Monday March 11th, 2019 8:04:26 AM

Tahni pauses and looks about quizzically "What's the thumping noise?" She's only just regained the ability to hear things so is blissfully unaware of anything that has been said in the past minute. "Does anyone know which way we go to get to that Guild Hall? Want me to cast a spell to guide us?"

While waiting to be caught up on what has been going on, Tahni casts Locate Creature to try and get a fix on Florian

Umith folds his arms and awaits direction.

-----------------------

Cast Locate Creature on Florian. Range 1040ft. If he is within range she can also tell which direction he is moving.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d4=1 ; d4=3 ;
Monday March 11th, 2019 12:52:57 PM

(Since Fang had said that he was using his Channel Energy on both the giants and the party, I assume those 12+10+14=36 points apply to injured party members as well?)

Rill will let Aexana get everyone healed the rest of the way up with her potions. "I'm glad you brought all those potions Aex. I agree it would be good to get everyone air walking." Rill will take an Air Walk potion if it is available.

He will use his Wand of Lesser Restoration to address the strength loss. Jozhur gets 4 STR back. Anyone else down STR?

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 37/39, channel 7/7) 
Monday March 11th, 2019 2:19:38 PM

reminder to Fang (and others) to roll your channel energy D6s separately, as 1s on healing are re-rolled

Terser is perfectly happy to get a move on without Florian. If they grab their prize without him, then there won't be any contesting that it's part of the shared booty.

He's interested to see how all these castings are going to go down, and is perfectly ok to hoof it along after Jozhur if the air walking doesn't go well.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Monday March 11th, 2019 6:08:03 PM

Aex nods when Rill asks for one of the Air Walk potions. She notices Terser's hesitance to try one too...

"Well I'm guessing potions that were made outside of these walls will work perfectly... most likely some of out abilities too... I haven't tested to change shape though... spells on the other hands are more sketchy... "
I'm loosing track of what potions I still have. These pants are handy as they always give me what I'm reaching for but...

Once I change shape I have no more access to these potions untill I change back so for now I'll Air Walk with you if the group does that.




Fang (Mitch) HP: 60/177 (160 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Monday March 11th, 2019 6:43:14 PM

(yes, Fang healed party and giants. She did not lose STR)

Fang wishes the giants luck, still a little confused as to why they had ended up following the giants if they weren't working together/heading to the same place. Returning her attention to the task at hand, she prepares to follow the person with magical guidance. Or more like stand in front and go in the direction she's pointed at.

(MikeK)Bralin (AC35 / T16 / FF32) CMD 38 - HP 191/191) 
Monday March 11th, 2019 7:20:56 PM

Fully healed, Bralin waits patiently for the direction of travel to be determined.

He nods in agreement that mass air walkers would make travel easier, as well as avoid ground bound enemies.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+24=41 ; d20+25=45 ;
Monday March 11th, 2019 10:07:20 PM

Jozhur downs his air walk potion, thanks Aex and Rill, then leads the way, peeking up over the rubble trying to get a look at what is up ahead...and whether there is a way to avoid it.

He let's Tahni know there is already a guidance spell cast upon him, and begs her not to cast another.

-------------

Stealth: 41
Perception: 45

DM Kathy  d100=9 ;
Monday March 11th, 2019 10:41:30 PM

Tahni, hearing the thumping for the first time, asks about it. She tries to cast Locate Creature. The Mythal flickers...and the spell goes off normally. Tahni is able to locate Florian, still at a distance of about 600 feet, more or less in the direction Jozhur indicated you need to go.

Rill uses his wand to restore Jozhur's damaged Strength. Both his wand and Aexana's potions seem to work without triggering the Mythal.

Fang wishes the giants well. Terser and Bralin stand ready to move on.

Jozhur accepts the Air Walk potion and ascends. In the next street, directly in the path you need to take, you see an elephant-sized equine creature with bright red skin, fangs, six eyes, and armored plates on its head, neck, and back. Knowledge Arcana DC 24 Highlight to display spoiler: {This is a Xanthos, a magical beast.}

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+2=19 ;
Tuesday March 12th, 2019 1:11:20 AM

Hmmm. Jozhur is stumped by this thing. He relays a description of what he sees to Rill via the cleric's message spell. If Rill can't figure it out by description alone, he will motion Rill, and perhaps nature gal Aex up to quietly take a look.

Jozhur starts looking for a way around the creature, they need to keep moving.

Fang (Mitch) HP: 96/177 (160 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Tuesday March 12th, 2019 2:21:58 AM

(fixing hp)

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+27=35 ;
Tuesday March 12th, 2019 6:12:00 AM

"Hmm... Florian is around about 600ft ahead of us. Heading the same way we are." Tahni doesn't like coincidences like that. "I can keep track of him for the next couple of hours"

She'll stay at whatever distance Jozhur deems wise. He's a far better scout than she could hope to be. She trusts his judgement completely.

Umith puts his hands on his hips and looks about the sky.

Perception: 35 + Arcane Sight + See Invis + Dark Vision

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Tuesday March 12th, 2019 11:06:40 AM

It suddenly occurs to Jozhur, they could probably just air walk over this thing. He does fear going up high enough for everything in the city to see them though...

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Tuesday March 12th, 2019 11:09:58 AM

And Tahni can come take a peek too, she's pretty sneaky.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+6=7 ;
Tuesday March 12th, 2019 11:54:48 AM

(Rill cannot cast a Message spell. I think that was Zeoll.)

Rill will climb in the air enough to get a peek as we move forward. He has no idea what that monstrosity is (Knowledge Arcana 7). Except he knows it's bad, 'cause, you know - six eyes, red skin and fangs.

"Awesome. A giant demon horse. You know there is just nothing good that has has six eyes, red skin and fangs. This place is like the island of misfit monsters. At least now I know where Maab found all the things she sent to Zeoll when he asked.

"I say we try to avoid this equine abomination."


Rill will motion down and to the right. With all these crumbling buildings, maybe we can just avoid this thing. Obviously our old pal Florian did.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 37/39, channel 7/7) 
Tuesday March 12th, 2019 2:07:26 PM

Terser is happy to avoid this thing they know next to nothing about. Certainly everything else with more than 2 eyes hasn't tended to be friendly towards them. Even 2 headed Bralin had him guessing.

Not having realized the air walk was a potion, Terser's attitude reverses. He gladly drinks it down. I like this recipe, Aex. It tastes a lot better than those healing brews of yours.

Fang (Mitch) HP: 96/177 (160 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Tuesday March 12th, 2019 6:51:25 PM

Fang keeps her eyes on the thing as they pass, worried it will notice and pursue. (can we all get air walk or are some of us stuck on the ground?)

(MikeK)Bralin (AC35 / T16 / FF32) CMD 38 - HP 191/191) 
Tuesday March 12th, 2019 7:12:12 PM

Bralin nods in agreement with Rill's choice to avoid the demon horse.

He accompanies the group as they move off.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Tuesday March 12th, 2019 7:28:39 PM

Aex only has 8 Air Walk potions on her hands. Rill took one. Aex was planning to take one too but she could also try to change shape.

"I'm also in favour to just avoid getting hand to hand with this thing... whatever it is... but there are only 8 of these... how many do we need to get around? I'll return the Treant to my staff. Leafy I hope to take along. Let's see...
Rill, Terser, Bralin, Fang, Johzur, Tahni, Leafy and myself... that's 8 :-) Did I leave anyone out? Else I change shape."


Unsure if it will be this easy to simply avoid this battle Aex waits for the group to decide how to push forward. In any case, with the sketchy spell behaviour she'd rather not get tangled up with this demon thing.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Tuesday March 12th, 2019 7:54:40 PM

Whoops, thought we had message going. Realizing the thing probably isn't natural, he beckons the spellcasters to have a look. He wants to be sure it doesn't fly or have a tongue to reach up and grab them (that's the worst).

DM Kathy 
Tuesday March 12th, 2019 10:49:05 PM

Jozhur can't figure out what sort of creature he's looking at, so he calls for the others to come take a look.

Rill looks, but can't figure it out either. Nonetheless, you agree that bypassing it is probably the best option.

Aexana brought enough Air Walk potions for the whole class--or near enough--and soon you are all airborne.

You soon learn that you can't go too high; the Mythal seems to enforce a "ceiling," but you can go high enough that you can get over the creature, whatever it is.

Of course, now that you are flying, you have attracted the attention of other things. Like that giant bird-like thing headed toward you now. It has a lizardlike tail and bright purple feathers on its back and wings; the rest of its body is bare and scaly. Knowledge Arcana DC 25 Highlight to display spoiler: {It is a Jubjub bird.} Its flight is slow and clumsy, but it does fly, and it's headed right for you. It's about 50 feet away.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+23=39 ; d20+23=43 ;
Wednesday March 13th, 2019 7:25:22 AM

"I can cast the message spell as often as needed. Of course, even casting that here could create its own challenges"

Now able to see the creatures clearly Tahni speaks up "That first one is a Xanthos. That flying one is a Jubjub. Sure is a good mix of creatures in here". She sounds quite confident.

The party look to be drawing unwanted attention "As Maab said, we can't fight everything. It may be wise for us to move. Quickly. Away"

Knowl Arcana checks: 39 and 43

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+25=36 ;
Wednesday March 13th, 2019 12:12:02 PM

"Looks more like a Nope Nope bird to me." Jozhur agrees with Tahni, they should move away from these "creatures" if possible. He's a little worried though, he pictures themselves air walking over the place with a horde of ugly things chasing them by land and air.

Jozhur gets ready to flee in the direction the guidance spell leads him, if that is the consensus.

Perception: 36

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 37/39, channel 7/7) 
Wednesday March 13th, 2019 1:48:51 PM

Are those critters normally aggressive? Maybe they're just hungry.

Either way, we should get out of view before everything else in this own finds us.


Terser will try to keep close to the rooftops, to limit things that would see them from far away.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+6=13 ;
Wednesday March 13th, 2019 5:18:42 PM

"Thanks Jozhur. Looks like that Jubjub bird is slow and clumsy, and we're Air Walking. Let's just see if we can out run it!".

Rill moves as fast as he can through the air, trying to keep an eye out for any of our group that might not be able to keep up. Since we're walking through the air and not flying we can even run! At his 40' movement that's 160' per round in the medium armor Rill wears.

As he goes, he follows Terser's lead and moves low to the rooftops. "What's next? A frumious bandersnatch?"

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Wednesday March 13th, 2019 6:06:37 PM

"Drink this to move even faster friends... and if needed... this one will make you run longer..."

Lifewood flasks rattle in her Bill's Pants as she digs up 8 Longstrider potions (increase base speed by 10ft) and if needed 8 Bear's Endurance potions (increased stamina to long runs).

Aex hands two more potions to Rill and Terser...
"I am too small to outrun such a creature Rill... but as an eagle there's little that will be able to catch me... Drink this... you'll be able to speak to me"

With that Rill and Terser hold a speak with animals potion. Aex changes into an eagle and is ready to run... euhm... fly with the rest. Leafy will gobble down whatever Aex feeds him...

(MikeK)Bralin (AC35 / T16 / FF32) CMD 38 - HP 191/191) 
Wednesday March 13th, 2019 6:13:02 PM

Following the group consensus, Bralin scampers away from the flying jubjub.

For a dwarf encased in mithril plate, he scampers pretty well.
But he's not nearly as fast as Rill.

He also makes sure he doesn't pass anybody.
If the bird does catch up, Bralin wants to be the target.

--
Run. 25' move, so 100'

Fang (Mitch) HP: 96/177 (160 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Wednesday March 13th, 2019 7:02:44 PM

Fang is unfamiliar with the spell they're flying with. Can we fly fast enough to outrun it?" she wonders. Just in case she lets the others get past her before following so that she's the closest to the monster in case they can't outrun it.

DM Kathy 
Wednesday March 13th, 2019 10:52:33 PM

Tahni is able to identify the demon horse thing as a Xanthos, and the bird as a Jub-Jub bird.

You decide you want no part of either of them, and begin moving away.

Aexana hands out more potions to improve your speed.

Rill wonders aloud whether you will next face a frumious bandersnatch, perhaps forgetting that you already have, in the Arena of Dirt City. Although that was a regular, non-frumious bandersnatch.

You turn away from the Jub-Jub bird, even though it also means turning away from your objective--and Lord Florian. You head the other way--only to see something else coming toward you from that direction. At first you took it for a flickering of the Mythal, but no, it is a discrete--something. An amorphous blob of violet energy, rippling like a globe of floating liquid. Knowledge Dungeoneering DC 26 Highlight to display spoiler: {It's a Plasma Ooze}.

But it gets worse. From your left, another creature is approaching. Cloaked by wings of darkness, the horrific, skeletal creature appears to burn from within. Knowledge Nature DC 24 Highlight to display spoiler: {It's an Ankou}.

Oh, and from your right, yet another creature approaches. This one is a nauseating, tapered tower of flesh, eyes, and tendrils, surrounded by a strange vortex of sucking wind. Knowledge Dungeoneering DC 24 Highlight to display spoiler: {It's a Flying Polyp}.

You do not have to face all four creatures at once, but to avoid that, you need to pick a direction and head that way--toward that monster. Or land and face the Xanthos, which has been keeping pace as well as it can.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Thursday March 14th, 2019 1:21:19 AM

Rill sighs. Does Maab control these things? Is this sport for her? Does the DC maintain this place as some sort of testing arena?

"This place makes no sense. Why don't any of these things fight each other? Unless someone has a better idea, we may as well kill the Jubjub bird since that's the direction we need to go."

Unless there is another plan, Rill moves toward the Jubjub bird and readies for another fight. As he readies, he will use his Sense Outsider ability.

----------------------------
Sense Outsider - Sense direction and distance to any outsider, fey, demon, devil, or elemental within 1,040 ft., even through solid objects.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+23=32 ; d20+27=42 ;
Thursday March 14th, 2019 1:45:09 AM

"Right, so in addition to the Xanthos and the JubJub, we now have a Plasma Ooze, Ankou, and Flying Polyp all closing in"

If there to be a fight it might as well be in the right direction.

Tahni flies next to Rill and prepares for the battle.

---------------
Knowl Dungeoneering vs DC26: 32 = Pass
Knowl Nature vs DC24: Autopass
Knowl Dungeoneering vs DC24: Autopass
Perception: 42

Question to DM
Highlight to display spoiler: {Is there any additional knowledge gained when the knowl check is made to ID a monster? That is, do we also know their strengths and weaknesses (such as by being able to look them up in the SRD)? Happy to play it how you choose}


Fang (Mitch) HP: 96/177 (160 rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Thursday March 14th, 2019 3:40:34 AM

"Move fast, hit hard, else we'll be fighting all four." Fang notes. She prepares to charge in like a crazy barbarian, this time making sure the others will join her


Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 37/39, channel 7/7)  d20+20=36 ; 2d8+9=14 ;
Thursday March 14th, 2019 2:34:42 PM

I agree, the bird seems like the most straightforward fight. Who knows what sorts of powers all these other beasts possess?

Terser will approach with Fang, readying his hammer to attack when it gets into throwing range.

Held action to throw returning hammer if the JubJub is in or gets into range.
AC 36 for 14 damage



(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Thursday March 14th, 2019 4:01:09 PM

Jozhur snickers at Rill's comment, "Perhaps I should have purchased a vorpal sword?". The humor is brief, as he has to brush off a feeling of despair upon seeing what appears to be several powerful enemies.

Jozhur agrees with going straight for the Jubjub Bird and echoes Fang's approach, "Press the fight, Fang. We will be with you".

Jozhur charges in with the group's melee fighters. He will try to keep to one flank, hoping to surround the bird.

(MikeK)Bralin (AC35 / T16 / FF32) CMD 38 - HP 191/191) 
Thursday March 14th, 2019 6:25:44 PM

Bralin wordlessly pulls out his waraxe, joining Fang, Terser, and Jozhur to face the jubjub.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Thursday March 14th, 2019 7:49:05 PM

"Looks like we're done trying to outsmart who ever it is that runs the show around here... it'll all come down to a brutal fight after all... ", Aexeagle thinks. "time to take our chances with the Mythal..."

With that being said Aex observes her surroundings... is there something like a pulse going through this place? A sign when or when not to cast a spell perhaps?

If nothing comes to mind Aex attempts to summon a Stone Giant (Summon Nature's Ally VI)
Should it appear Aex will send it to battle with the rest.

At full health again thank to some potions, Leafy follows the Black Lions into combat...

DM Kathy 
Thursday March 14th, 2019 10:58:22 PM

Rill has just about had it with this untidy, chaotic place. He extends his sense, and detects an Outsider at a distance of about 400 feet.

Tahni is able to identify all the possible foes.

Aexana wonders about the Mythal. There doesn't seem to be any kind of trick to it. When a spell is cast, the Mythal flickers. Sometimes the spell goes off just fine, and sometimes the spell fails and something weird happens instead. She starts a Summoning spell. It will take a full round, so your DM will take the opportunity to remind you that you are currently airborne and Stone Giants don't fly.

The consensus seems to be that if you have to fight something anyway, you might as well be headed in the right direction. So you turn and move to face the Jubjub Bird again. It is still flying awkwardly toward you. At a distance of about 40 feet, it pauses and lets out a shriek! Everybody who is not a Jubjub Bird (which is everybody unless one of you has been seriously holding out) needs to make a DC 26 Fortitude save or be stunned for 1d4 rounds.

And the map. I moved the Staff Treant off the grid because he's a staff again. I wasn't sure about Jozhur's shadow, so I moved him off the grid, too.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+14=22 ; d20+5=16 ; d4=3 ; d4=2 ;
Saturday March 16th, 2019 1:32:52 AM

The Jubjub Bird's shriek seems to send a chill straight to Jozhur's bones, and his shadow. Both are unable to act.
-----------------------
Jozhur's will save: 22 (fail), stunned for 3 round (want us to roll this?)
Shadow will save: 16, stunned 2 rounds

Fang (Mitch) HP: 122/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+20=40 ; d8=5 ; d8=1 ; d8=8 ; d8=5 ;
Saturday March 16th, 2019 3:04:27 AM

Fang is able to easily resist the effect (40 save). She starts to charge in as planned before realizing she forgot to get healed up for the last fight. She also notes Jozhur freezing up, so she decides to spend a round healing (and hoping it doesn't turn her into a newt or something).

(MikeK)Bralin (AC35 / T16 / FF32) CMD 38 - HP 191/191)  d20+23=24 ; d4=3 ;
Saturday March 16th, 2019 9:26:35 AM

Bralin starts forward, but like Jozhur, the impact of the bird's shriek sends him reeling.

Fort 24 (Nat 1, nice)
Stunned 1/3 rounds


RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+18=22 ; d20+18=35 ; d20+11=16 ; d4=2 ;
Saturday March 16th, 2019 9:52:45 AM

Tahni starts to freeze up but hangs on just long enough to make it through the shriek. Umith stands stunned.

She starts casting a spell and just hopes it works

-----------------------
Tahni
- Fort Save vs DC26: 22=Fail. Use Improved Greater Fortitude to reroll. 35=Pass
- Full round action: Start casting Cloak of Dreams

Umith
- Fort Save vs DC26: 16=Fail. Umith is stunned for 1d4=2 rounds


Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 37/39, channel 7/7)  d20+18=29 ; d20+20=30 ; 2d8+9=18 ;
Saturday March 16th, 2019 2:58:16 PM

Terser shrugs off the scream and calls his hammer back to his hand. (assuming my readied attack went off)

Noticing that some of his party have been stunned, he interposes himself in between and throws again.
AC30 for 19 damage



(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+19=24 ; d4=4 ; d20+19=22 ; d20+13=26 ;
Sunday March 17th, 2019 5:18:18 PM

(thought we were going to land before battle... hence the stone giant. In that case Aex summons one of her favorite own shapes... a Huge Air Elemental)

Fort save 24 - is this considered fey magic? Else Aex has +4... if not she would be stunned for 4 rounds.
Better call in a hero point... omg... even worse 22!! Guess the old gal is stunned for 4 rounds anyhow.

And then it depends on the Mythal to see if the Air Elemental is there or not...

Leafy barely resists the awesome shriek (Fort save 26). He notices Aex is out cold and put himself in between the Jubjub bird and the little greenmage. He'll defend her no matter what...



Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+19=25 ;
Sunday March 17th, 2019 7:08:59 PM

Rill winces as the Jubjub Bird roars it's terrible roar and gnashes it's terrible teeth and rolles it's terrible eyes and shows it's terrible claws. He finds that he has to call on his herioc reserved to avoid being tranfixed by the creature. (Used a hero point to add retro +2 to save.)

As he shakes off the effect, he moves up behind Fang and (hopefully) casts Holy Aura, and all but Uruth and the Shadow are surrounded by a brilliant aura. (Each has SR 25, AC and Save bonuses, mental protection, anyone striking you must make a DC 26 Fort save or be blind.)

(As for Fang's healing, there was plenty of time earlier to have addressed this when Rill mentioned it as we moved away from the Ropers. Rill suggested anyone injured using Aex's potions or that Rill would address the healing of she did not. So I'm saying that may have been done already?)

DM Kathy  d100=100 ; d20+31=46 ; 3d6+19=34 ; d20+39=54 ; d20+18=37 ;
Sunday March 17th, 2019 11:00:03 PM

The Jubjub Bird's shriek stops Jozhur, his shadow, Bralin, Umith, and Axana all stop in their tracks. [Notes: it is not fae magic, and yes, I wanted everybody to roll their rounds individually.]

Terser shrugs it off and keeps on fighting. His dwarven thrower hit last round, but this round it bounces off the bird's tough skin without doing damage. Also, it heals some of the damage from last round.

Tahni begins casting a spell. She won't know the Mythal effect, if any, until she finishes casting.

Rill attempts to cast Holy Aura. The Mythal flickers, but the spell goes off just fine.

The bird flies up to Terser and tries to bite him. It succeeds! Terser takes 34 points of damage and is grappled. The bird is not blinded.

And the map.

DM Kathy  d100=24 ;
Monday March 18th, 2019 1:06:26 AM

At the start of the next round, Tahni finds that her Cloak of Dreams spell worked normally.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+18=29 ;
Monday March 18th, 2019 8:17:35 AM

With a number of the group stunned the party are significantly weaker. Worse still if that bird shrieks again. Tahni decides to go for broke.

"I'm going to get close to the bird. Try not to get too close to me though. I'm serious about that"

Tahni uses her hide-away ability to turn invisible and then flies next to the Jubjub. She has no doubt it can smell where she is, but being invisible she does feel concealed (for the most part)

"I just hope this works"

---------------------------
Tahni
- Move action: Use Fey Hide-away ability to go invisible
- Move action: Fly next to JubJub. Invisibility doesn't provoke an AoO vs Scent. The Jubjub will be starting its turn next to Tahni and will be subject to the Cloak of Dreams spell. SR Check: 29. JubJub to make a Will Save vs DC28. Assuming the Jubjub has Scent the DC goes up to 32. Fail=Fall asleep for 1minute. Pass=Tahni likely in trouble
- IF anyone in the party ends their turn next to Tahni they also need to save I'm afraid

Umith
- Still stunned this round


Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 37/39, channel 7/7)  d20+16=34 ; d20+22=32 ; d20+17=22 ; d20+12=32 ; d20+12=22 ; 3d10+28=41 ; d10+28=38 ;
Monday March 18th, 2019 12:11:25 PM

Terser yawns a bit from the bird's mouth, but fights through it with his anger about being bitten. Rage on - Will save vs Cloak of Dream = 34

Then, embodying the freedom of his ancestors, he liberates his body from the grapple. Liberation Domain Power 1/8 used

He steps back and unleashes on the bird.
Power attack
Vital Strike Vs AC 32 - 41 damage
2nd misses (ac 22)
3rd Nat 20 (22 - no crit) - 38 damage


Rage Round 1
Rage AC 20
Rage HP 248/278 (after dr and regen)


Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Monday March 18th, 2019 5:01:04 PM

Rill smiles when he sees Terser step out of the Jubjub Bird's grapple. Nice.

He knows that when Tahni says to keep his distance from her she means it. He moves up a bit and decides to try something. He reads a Remove Paralysis scroll hoping that perhaps it will affect the stunned condition of Bralin. As he does so, he watches the Mythal to see if it flashes. He's trying to determine if reading a scroll can be affected by the Mythal.

-----------------------------------
(Unclear if Remove Paralysis will affect the stunned condition. The spell says, "You can free one or more creatures from the effects of temporary paralysis or related magic, including spells and effects that cause a creature to gain the staggered condition." Also, knowing how the Mythal affects scrolls is useful information.)

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Monday March 18th, 2019 6:17:51 PM

Being stunned Aexeagle doesn't go anywhere... luckily she has nothing to drop or it would all fall to the ground... Leafy carefully takes the small bird in his hands and tries to calm her down... the sooner he can comfort his master out of her stasis the sooner she can get back into the action...

Till then, Leafy too will stay out of combat... at least until that bird things comes any nearer... sorry folks but that's what I'm guessing a loyal companion would do...

Fang (Mitch) HP: 122/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+15=21 ; d10+15=17 ; d10+4=5 ; d10+4=6 ;
Monday March 18th, 2019 6:59:51 PM

Fang runs up and attacks the beast, going to the far side of Terser. She enters a rage if Terser isn't providing his to her.

31 to hit, vital strike. 28 damage



(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Monday March 18th, 2019 7:07:01 PM

Jozhur and his shadow are still stunned. And Jozhur's swords have fallen to the ground...he will be wanting those back.

Jozhur: round 2/3
Shadow: 2/2

(MikeK)Bralin (AC39 / T20 / FF32) CMD 38 - HP 191/191) 
Monday March 18th, 2019 8:09:57 PM

Bralin is stunned.

--

Stunned 2/3 rounds

In effect:
Holy Aura - +4 deflection bonus to AC, SR 25 against evil spells and spells cast by evil creatures, protects the recipient from possession and mental influence, just as protection from evil does.
Finally, if an evil creature succeeds on a melee attack against a creature warded by a holy aura, the offending attacker is blinded (Fortitude save negates, as blindness/deafness, but against holy aura's save DC).


DM Kathy  d20+11=13 ; d20+31=48 ; 3d6+19=30 ; d20+39=41 ;
Monday March 18th, 2019 10:56:38 PM

Aexana, Jozhur, his shadow, Bralin, and Umith are all still stunned. Leafy is tending to Aexana.

Terser pops out of the bird's beak, much to the confusion of the bird. He attacks, and hits twice. [I had always interpreted Vital Strike to mean that you could only make one attack. I'll count both of them this time, and see what the Rules board has to say.]

Rill attempts to cast a spell from a scroll. It does not trigger the Mythal, but it also does not remove the Stunned condition.

Fang approaches the bird. Since its mouth is no longer full, it can make an attack of opportunity, which it does. It hits! Fang takes 30 points of damage and is grappled!

Tahni sneaks up to the bird, attempting to use her spell to put it to sleep. The bird fails its save and falls asleep. It begins plummeting out of the sky, with Fang still clutched in its beak!

[I think we can do this without a map.]

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Monday March 18th, 2019 11:21:11 PM

"Praise Maab that worked"

Tahni breathes a sigh of relief. Although come to think of it, Fang doesn't look too comfortable.

"I know this isn't what you want to hear, Fang, but it might be best not to attack it. Not just yet anyway. If you and a few others coup-de-grace at the same time I dare say you'll get a nice trophy"

Tahni tries to follow the bird and stay alongside it as long as she can

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d6=2 ; d6=1 ; d6=5 ; d6=3 ; d6=6 ; d6=3 ; d6=4 ; d6=2 ; d6=1 ; d6=3 ;
Monday March 18th, 2019 11:49:19 PM

(There may have been an oversight here. If I understand correctly, the Jubjub Bird is asleep, which gives it the helpless condition. A helpless creature cannot take any actions, which includes maintaining a grapple.)

If for some reason the unconscious bird does not automatically release Fang or if Fang cannot release herself, Rill will move forward and use Dimensional Hop to move her out of the creature's mouth (but he's hoping to not need to use this.)

If Fang is OK on her own, Rill will Channel Energy to add some healing to the injured, and then get folks moving before more bad guys arrive. If Fang's rescue is not needed, he Channels Energy for 28 points of healing to all.

"Let's get our stunned friends and get out of here. When that bird hits the ground it's probably gonna wake up pretty mad. And those other creatures approaching don't look too friendly either."

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Tuesday March 19th, 2019 11:41:47 AM

"Hey, maybe we'll get lucky and that stupid demon horse will attack the stupid demon bird when it hits the ground!"

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 37/39, channel 7/7)  3d10=22 ;
Tuesday March 19th, 2019 12:38:05 PM

I'm all for getting out of here, Rill. But Jozhur will need his swords, and that bird is coming at us. Let's try that coordinated Coo de grah thing that Tahni suggested.But be quick about it.

Terser zooms down to ready a precision attack with Fang, and Bralin if he makes it after recovering from his stun.

I was doing vital that way at first, thought I was wrong, and changed. Now reading rules, it seems I was right in the first place, which is your interpretation. Sorry for the mixup!

Coup De Grace - also a full round action, so no Vital Strike
auto crit - 106 damage


(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Tuesday March 19th, 2019 6:07:16 PM

Aexeagle is still stunned (round 3/4) and Leafy continues to pet the small bird with his branches.
The loyal companion keeps an eye out on that Jubjub thing but also keeps a weary eye on those other beasts.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Tuesday March 19th, 2019 7:02:04 PM

OOC: And a DC 116 Fort Save or die if the coup de grace is success full!

Fang (Mitch) HP: 122/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Tuesday March 19th, 2019 7:21:55 PM

Fang slips out of the bird's mouth and flies back up and away (if needed she can cast Freedom of Movement to break the grapple).

(MikeK)Bralin (AC39 / T20 / FF32) CMD 38 - HP 191/191) 
Tuesday March 19th, 2019 7:37:21 PM

Bralin continues to stand in midair, doing not much more than furiously blinking his eyes and shaking his head as he tries to recover from the piercing shriek.

--

Stunned 3/3 rounds

In effect:
Holy Aura - +4 deflection bonus to AC, SR 25 against evil spells and spells cast by evil creatures, protects the recipient from possession and mental influence, just as protection from evil does.
Finally, if an evil creature succeeds on a melee attack against a creature warded by a holy aura, the offending attacker is blinded (Fortitude save negates, as blindness/deafness, but against holy aura's save DC).


(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Tuesday March 19th, 2019 10:02:30 PM

Jozhur's shadow comes around, but Jozhur is still stunned. (last round)

DM Kathy 
Tuesday March 19th, 2019 11:04:11 PM

The non-stunned members of the party follow the bird as it falls. Fang wriggles out of the beak. Rill channels energy to heal the rest of the party. At Tahni's suggestion, Terser attempts a coup de grace. His strike doesn't kill the bird outright, but it dies of the sudden shock of the wound. [It has a good Fort save, but not that good!]

Meanwhile, Bralin, Jozhur, and Aexana remain stunned. Jozhur's shadow comes back to itself, and Leafy continues tending Aexana.

The rest of the party can see that the Flying Polyp and the Plasma Ooze are fighting each other. The Ankou is nowhere to be seen. The Xanthos appears to have been left behind, and the skies are clear for the moment.

Of course, as Rill just pointed out, Jozhur is going to want his swords, which dropped from his hands when he was stunned. They are below--somewhere.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Wednesday March 20th, 2019 7:40:12 AM

Tahni stays aloft as she waits for Jozhur to collect his blades. Her thinking is the party continue onwards towards their target

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7)  d20+17=27 ;
Wednesday March 20th, 2019 3:09:14 PM

Terser comes out of his rage and casts about the ground to locate the fallen swords. perception 27

He'll point them out if he finds them. Between the healing and his ring, he's all healed up and ready to keep on.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+37=53 ;
Wednesday March 20th, 2019 4:01:45 PM

Rill turns away from the disgusting spectacle of a Flying Polyp fighting a Plasma Ooze - yech! He will descend to about 15' above the ground to look for Jozhur's swords, pointing them out for others (Perception 53.)

Then he'll use Sense Outsider to get an idea where any outsider, fey, demon, devil, or elemental may be within 1,000 feet - including Florian. Rill shares what he learns.

----------------------------
Sense Outsider - Sense direction and distance to any outsider, fey, demon, devil, or elemental within 1,040 ft., even through solid objects.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+25=34 ;
Wednesday March 20th, 2019 5:22:43 PM

Jozhur is not happy to find his hands empty as he comes to his senses. He rushes toward the ground to quickly look for his swords.

Perception: 34

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Wednesday March 20th, 2019 5:24:30 PM

A bit of Bird drool drops from Aexeagle's beak as she spends her last round stunned...
Leafy frowns as the droplets run down his hands... yuk... but if he shakes'm off he'll throw Aex too :-)


(MikeK)Bralin (AC39 / T20 / FF32) CMD 38 - HP 191/191) 
Wednesday March 20th, 2019 6:10:52 PM

Bralin shakes his head once more, and returns to the lucid world.

Casting about, the dwarf takes in the dead bird and the hunt for Jozhur's swords.
But, seeing Leafy with an eagle in its hands, the dwarf decides to remain with them until Aex regains her senses.

--

In effect:
Holy Aura - +4 deflection bonus to AC, SR 25 against evil spells and spells cast by evil creatures, protects the recipient from possession and mental influence, just as protection from evil does.
Finally, if an evil creature succeeds on a melee attack against a creature warded by a holy aura, the offending attacker is blinded (Fortitude save negates, as blindness/deafness, but against holy aura's save DC).


Fang (Mitch) HP: 122/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Wednesday March 20th, 2019 7:09:12 PM

Fang takes back to the air and gets ready to keep moving. She either doesn't realize someone's lost their swords or doesn't think she can help.

DM Kathy 
Wednesday March 20th, 2019 11:31:12 PM

Terser spots something that might be one of Jozhur's swords, but can't really tell at this distance.

Rill can confirm that it is a sword. Using Sense Outsider, he is able to determine that there is an outsider about 600 feet away, roughly in the direction you want to travel.

Aexana is still stunned. Fang, Tahni, and Bralin stay aloft with her.

Jozhur descends to ground level, and easily retrieves one of his swords. The other one isn't immediately obvious. You do, however hear something pretty big approaching.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Thursday March 21st, 2019 5:10:11 AM

Tahni looks about to try and get a fix on Florian. She descends to be a bit closer to Jozhur - hovering 10ft above him. Close enough to perhaps act as a lookout, but far enough away so as not to put him to sleep.

Umith is relieved to not be stunned any more, however would dare show it.

---------------
Locate creature spell is still active. Range 1040ft. If he is within range she can also tell which direction he is moving.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7) 
Thursday March 21st, 2019 3:48:13 PM

I think that horse thing is coming back, Joz. You may want to hurry before we're caught up in battle again.



(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Thursday March 21st, 2019 6:23:06 PM

Aexeagle suddenly shakes her head and finds herself in the hands of Leafy...

"Tsjirp... tsjrrii... sjripi tsjrip?!? Tsjirp tsjirp jubjub? Tsjilpp??", but then she suddenly realizes she's in Eagle shape...

Translation only if Terser drank that speak with animals potion Aex gave him earlier : "What... huh?... what was that?!? Where that bird? Is everything ok??"

Leafy pats her on the beak and sends the little greenmage flying again. He then shakes the bird drool of his hands.

(MikeK)Bralin (AC39 / T20 / FF32) CMD 38 - HP 191/191) 
Thursday March 21st, 2019 6:42:48 PM

Unsure of their next move, Bralin sticks with Aex.


In effect:
Holy Aura - +4 deflection bonus to AC, SR 25 against evil spells and spells cast by evil creatures, protects the recipient from possession and mental influence, just as protection from evil does.
Finally, if an evil creature succeeds on a melee attack against a creature warded by a holy aura, the offending attacker is blinded (Fortitude save negates, as blindness/deafness, but against holy aura's save DC).


Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+37=51 ;
Thursday March 21st, 2019 7:05:24 PM

Rill drops down to help Jozhur find his sword so we can get out of here. (Perceptions 51)

To the folks up above, "Sounds like something big's headed our way. What is it?"

Fang (Mitch) HP: 122/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Thursday March 21st, 2019 7:50:38 PM

Fang shrugs. "Lets not wait to find out. The longer we dawdle the more foes we must face. Speed is our friend here."

DM Kathy 
Thursday March 21st, 2019 11:30:52 PM

Aexana comes back to herself, and Leafy lets her go.

Bralin stays with Aexana.

Tahni can tell that Lord Florian is about 600 feet in the direction you need to go. He is not presently moving.

As Terser and Fang call for Jozhur to hurry, Rill spots the other sword, which has skidded or rolled under a decorative planter, now devoid of plants.

Just then, the source of the noises comes into view. It is an immense purple spider, with a legspan of nearly forty feet and a hideously bloated body, but it moves with fluid grace. Right toward you.

Knowledge Arcana DC 24 Highlight to display spoiler: {It is a Leng spider.}

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Friday March 22nd, 2019 3:20:05 AM

"What is this place?!? A freak show?!?", Aex thinks.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+23=41 ;
Friday March 22nd, 2019 4:13:45 AM

"That, my friends, is a leng spider" Tahni winces "It can fly like us, but can also dispel things - like air walk. It's also faster than us. We can't outrun it"

Tahni uses another Fey Hide-Away use to turn invisible and then waits to see what Jozhur does. She isn't going to leave him on his own.

-------------
Knowl check vs DC24: 41=Pass! Checked with the DM as to how much Tahni learns from such things
Move action 1: Turn Invisible
Move action 2: Try and stay within 10ft of Jozhur


Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7)  d20+20=25 ; 2d8+9=14 ;
Friday March 22nd, 2019 12:42:30 PM

Aggressive Beast + Dispels + Faster than us = take it out.

Terser's ears steam a little as he chugs through this odd equation, but the only thing to do it seems is take it out quickly.

Terser walks down to the ground a bit away from the spider (30 feet) and whips his hammer at it. Hey Ugly! Over here!

AC 25 for 14 damage

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Friday March 22nd, 2019 2:59:26 PM

Jozhur moves up with Terser and draws a dagger to use with his sword. He spaces himself slightly to Tersers flank and has his shadow move even farther forward underground, poised to surface and flank the beast when it closes.

(MikeK)Bralin (AC39 / T20 / FF32) CMD 38 - HP 191/191)  d20+20=26 ; d10+13=14 ; d6=2 ;
Friday March 22nd, 2019 8:03:38 PM

Bralin partakes in the same mental math as Terser, and arrives at the same conclusion.

Moving down with his fellow dwarf, he too stops about 30' away and flings his waraxe at the spider.
The weapon strikes and then returns to Bralin's hand.

---

Move to within 30' and attack using Magic Domain's Hand of the Acolyte

Atk hits ac 26 for 16 hp damage (2 cold)

In effect:
Holy Aura - +4 deflection bonus to AC, SR 25 against evil spells and spells cast by evil creatures, protects the recipient from possession and mental influence, just as protection from evil does.
Finally, if an evil creature succeeds on a melee attack against a creature warded by a holy aura, the offending attacker is blinded (Fortitude save negates, as blindness/deafness, but against holy aura's save DC).


Fang (Mitch) HP: 122/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Saturday March 23rd, 2019 8:02:57 AM

Fang doesn't do the mental math, but she sees everyone else moving to fight the spider so she goes shoulder to shoulder with the others at 30'

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Saturday March 23rd, 2019 4:16:53 PM

"Dispel Magic, eh? Thanks for the heads-up Tahni. And be careful - you may be invisible, but you still glow because of my spell"

(There is a Holy Aura on everyone but Uruth and the Shadow, causing everyone to be surrounded by a brilliant aura. Each has SR 25, AC and Save bonuses, mental protection, anyone striking you must make a DC 26 Fort save or be blind.)

If this weird creature actually casts Dispel Magic, Rill's Ring of Counterspells with a Greater Dispel Magic may kick in. If it's just a spell-like ability, never mind as those cannot be countered.

Rill will attempt to address the creature. "Listen up my spider. We may look like an easy meal to you, but I assure you that we are not. Fight us and you will surely die. Run away and you may yet live to see another day."

Finally, assuming spider means poison, Rill will pull out and read a scroll of Delay Posion, casting it on Jozhur, informing the rogue of what he just did.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Sunday March 24th, 2019 7:13:16 PM

"Wow... that sounds bad... , Aexeagle thinks and she urges Leafy to stay with the rest of the group and... preferable out of trouble.

She herself flies up and attempts another summoning spell. (Aex attempts a second time to summon a huge Air Elemental (summon nature's ally VI)

"Let's hope that Mythal is in a good mood now... "

DM Kathy  d100=90 ; d3=2 ; d20+24=41 ;
Sunday March 24th, 2019 11:32:25 PM

Tahni lets the group know what they are up against: a Leng spider. She misspoke a little--the spiders cannot fly, but they can cast Air Walk, and it's probably too much to hope that this creatures has already exhausted its castings for the day. She turns invisible and stays aloft.

Terser stands ready to face the spider, as do Bralin, Jozhur, and Fang.

Rill pulls out a scroll of Delay Poison, and tries to dissuade the spider from attacking.

Aexana tries another summoning spell. The Mythal flickers, and suddenly Aexana is surrounded by a cloud of bubbles, streaming upward. The cloud surrounds her for 40 feet, catching Leafy and Tahni in the area as well. The bubbles make it difficult to see; everything outside the area has concealment.

The spider only hisses in response to Rill. Its mandibles move, and a glob of sticky webbing streaks toward Bralin. It hits! Bralin is entangled, and needs a DC 25 Strength or Escape Artist check to free himself.

And the map. Those on the ground are on a wide boulevard, which was once quite graceful. There are buildings on either side of you.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Monday March 25th, 2019 1:38:03 PM

(Rill cast Delay Poison from a scroll on Jozhur last round - unless there was something that was preventing that.)

Rill steps over to Bralin, pulling out another scroll as he goes, and uses his Dimensional Hop ability to shift both of us both 5' forward and freeing Bralin from that nasty webbing.

(My understanding is that this use of web works like a net. If the DM rules that that this net is actually attached to Bralin and would come with him, Rill will instead cast Freedom of Movement on the dwarf and we would both be back 5'.)

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7)  d20+23=39 ; 3d10+12=31 ;
Monday March 25th, 2019 3:51:56 PM

Terser moves around to the side, hopefully drawing the Spider's attack and opening up its other side for Jozhur to do his work.

Vital Strike vs AC 39 - 31 damage



(MikeK)Bralin (AC39 / T20 / FF32) CMD 38 - HP 191/191)  d20+22=25 ; 3d10+21=38 ; d6=6 ;
Monday March 25th, 2019 6:55:42 PM

Bralin waves Rill off. The dwarf had been stuck once too often in the recent past, and on his last trip to the Catacombs, he resolved to remedy that. On a finger underneath one gauntlet, Bralin sports a shiny, new, Ring of Freedom of Movement.

He stomps forward out of the goop, and slams his axe into the creature.

--
Move forward and attack. No AoO due to Spring Attack feat.
Improved Vital Strike, Power Attack

Atk hits ac 25 for 44 hp damage (6 cold)

In effect:
Holy Aura - +4 deflection bonus to AC, SR 25 against evil spells and spells cast by evil creatures, protects the recipient from possession and mental influence, just as protection from evil does.
Finally, if an evil creature succeeds on a melee attack against a creature warded by a holy aura, the offending attacker is blinded (Fortitude save negates, as blindness/deafness, but against holy aura's save DC).


(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+29=49 ;
Monday March 25th, 2019 7:40:02 PM

Aex is frustrated as yet again she fails to summon some helpers... now and Leafy are caught in this bubble thing... she listens closely trying to discerns which way her friends are... (perception 49 - assuming that's sufficient to find her way out)

"That way my friend" she says and points the way out to Leafy. Both head towards their friends. If Aex or Leafy can spot Tahni they'll show her the way too.

Leafy almost bumps into Rillet when they reach the end of the bubble bath spell.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Monday March 25th, 2019 7:58:14 PM

Tahni ascends higher to clear the way for the others.

Fang (Mitch) HP: 122/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+25=30 ; d10+13=21 ;
Monday March 25th, 2019 8:02:26 PM

Fang attacks, 30 to hit 21 damage.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+21=26 ; d20+23=36 ; d6+5=6 ; 6d6=19 ; 2d6=10 ; d20+14=18 ; d6=1 ;
Monday March 25th, 2019 8:22:05 PM

Jozhur moves forward to flank with Terser, and his shadow positions opposite Bralin. Jozhur lunges with his sword while the shadow reach's for the spider with it's special touch.

---------------
Ignore acrobatics roll, move requires full speed. Jozhur has +4 AC vs opportunity attacks

Attack hits AC 36: 6 damage, plus 19 sneak damage and 2 STR damage.+10 damage if spider is evil

Shadows touch hits touch AC 18: 1 STR damage

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Monday March 25th, 2019 11:03:31 PM

In response Bralin's gesture Rill holds off casting a spell.

DM Kathy  d20+22=28 ; d20+17=23 ; d20+12=13 ; d20+16=36 ; d20+16=20 ; 2d6+4=13 ; d4=2 ;
Monday March 25th, 2019 11:15:07 PM

Rill successfully cast from his scroll last round. He moves to Bralin, intending to free him, but the dwarf is way ahead of him and calmly steps out of the webbing. He attacks the spider, but his axe bounces off the creature's thick skin.

Terser has better luck, hitting and doing damage. Fang's attack also finds its mark.

Aexana manages to find her way out of the bubbles, which disappear at the end of the round. She points Leafy toward the fray. Tahni ascends, trying to stay out of the way.

Jozhur also hits, as does his shadow.

Up close, you can see that the spider has attached a thick strand of webbing to one of its legs. The other end of the strand is wrapped around a good-sized chunk of masonry. It swings this odd weapon at Terser, but misses. It tries to bite Fang, and hits! Fang takes 13 damage, and is poisoned! Fang must make a DC 25 Fortitude save or take 2 points of Strength damage and become Confused.

And the map. Does Jozhur also have a spring attack? Or should he be closer to the critter?

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Monday March 25th, 2019 11:25:35 PM

No, Jozhur should be closer and provoke, sorry.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Monday March 25th, 2019 11:57:20 PM

Correction, Jozhur does have spring attack, but I thought it only applies if actually used, which Jozhur cannot do and also sneak attack, due to being out of movement.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+16=22 ; 5d8=28 ;
Tuesday March 26th, 2019 8:32:21 AM

Now higher than the bubbles Tahni can see the spider more clearly. The group look to have it surrounded nicely. She casts a spell to try and help them out

Umith sends a Searing Light spell at the spider

--------------
Umith
Move: Fly closer to the action
Standard: Use Spell-like ability to cast Searing Light. Hits Touch AC22 for 28pts damage.

Tahni
Standard: Cast Haste on Terser, Fang, Jozhur, Bralin and Shadow


Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7)  d20+22=24 ; d20+22=41 ; d20+22=33 ; 3d10=18 ; d20+17=35 ; d10+24=32 ; d20+12=16 ;
Tuesday March 26th, 2019 11:31:06 AM

Terser is so used to getting pummeled on the regular that he's surprised when the spider actually misses him. He keeps an eye on Fang's reaction to the spider venom, ready to suppress the confusion if it takes hold. liberation aura

Should she be unaffected, he will instead unleash a full attack on the spider, trying to power it down as quickly as possible. If Tahni's spell doesn't work, he'll use a charge of his own power to draw on some haste anyway.

1st Attack - miss
Haste attack - Crit (confirms to 33) for 90 damage
2nd attack - AC 35 for 32 damage
3rd attack - miss



Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+37=56 ;
Tuesday March 26th, 2019 12:58:42 PM

Rill shakes his head sadly. This seems to be an intelligent, skilled creature so bent on murder that it will be its undoing. Oh well. "Hey you stupid spider - I tried to warn you."

Rill knows that doesn't really help the spider much, but it makes him feel a little better.

The cleric relies on his Status spell to keep tabs on any injuries or conditions that may affect his friends as he rises up a bit to look around for any new adversaries (Perception 56). Once again, he'll use Sense Outsider to scan the area for any outsider, fey, demon, devil, or elemental may be within 1,040 feet - including Florian.

Rill shares what he learns.

----------------------------
Sense Outsider - Sense direction and distance to any outsider, fey, demon, devil, or elemental within 1,040 ft., even through solid objects.

(MikeK)Bralin (AC39 / T20 / FF32) CMD 38 - HP 191/191)  d20+24=34 ; d10+21=31 ; d6=4 ; d20+19=23 ; d20+14=22 ; d20+24=34 ; d10+21=26 ; d6=1 ;
Tuesday March 26th, 2019 6:22:16 PM

Bralin sets his feet, and slams away.

--
Full attack, power attack.
Atk 1 hits ac 34 for 35 hp (4 cold)
Atk 2 misses
Atk 3 misses
Haste atk (due to Axe of Speed) hits ac 34 for 27 hp (1 cold)

In effect:
Holy Aura - +4 deflection bonus to AC, SR 25 against evil spells and spells cast by evil creatures, protects the recipient from possession and mental influence, just as protection from evil does.
Finally, if an evil creature succeeds on a melee attack against a creature warded by a holy aura, the offending attacker is blinded (Fortitude save negates, as blindness/deafness, but against holy aura's save DC).


Fang (Mitch) HP: 109/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+20=26 ; d20+28=40 ; d20+28=41 ; d20+23=40 ; d20+18=23 ; d20+15=19 ; d20+15=30 ; d20+15=31 ; d20+15=25 ; d10+15=17 ; d10+15=16 ; d10+15=21 ; d10+15=17 ;
Tuesday March 26th, 2019 8:57:37 PM

Fang easily shakes off the poison and proceeds to fly into a rage and tear into the thing.

Save - 26

Attack 1: 40 to hit, 17 damage
Attack 2: 40 to hit, 16damage
Attack 3: 23 to hit, 21 damage
Attack (hasted): 41 to hit, 17 damage

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+19=31 ; 3d6+10=19 ; d8=6 ; d2=1 ;
Tuesday March 26th, 2019 8:58:17 PM

Aex does not interfere in the spider bashing... she's euhm... well not really a fan of spiders... let alone one so big as this one. Instead she keeps an eye out on those who might be needed some healing to removal of poison soon. As soon as the spider is dispatched she'll swoop down, change back and start handing out the designated potions.

Leafy just get's close enough with his 10ft reach to make a single slam at the spider.
Slam hits AC31 - damage 19HP + 6 sonic damage + thorns (+1 dex)


(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+14=21 ; d6=4 ; d20+21=39 ; d20+21=38 ; d20+19=31 ; d20+15=18 ; d20+14=23 ; d20+10=12 ; d6+5=10 ; d6+5=6 ; d4+3=5 ; 6d6=15 ; 6d6=23 ; 6d6=23 ; 2d6=3 ; 2d6=9 ;
Tuesday March 26th, 2019 9:26:09 PM

Jozhur really doesn't like spiders, especially huge ones. He attacks in a flurry of blades.
------------------------------
Shadow's touch hits touch AC 21: 4 STR damage

First attack hits AC 39: 10 damage, 15 sneak damage, 3 damage if evil, 2 STR damage
Haste attack hits AC 38: 6 damage, 23 sneak damage, 9 damage if evil, 2 STR damage
First off hand hits AC 31 (adamantine dagger): 5 damage, 23 sneak damage, 2 STR damage

Second main misses with 18
Second Off hand misses with 23
Third main misses with 12

Will use boots of haste if Tahni's spell gets borked.


DM Kathy  d100=28 ;
Tuesday March 26th, 2019 11:35:31 PM

You have the creature surrounded, and your attacks are just too much for it. It drops to the cobbles, stabbed, slashed, clobbered, drained, frozen, and scorched.

Fang needs to make another save to rid herself of the poison. [DC 25 Fort.]

Rill finds that the Outsider he's been sensing is in the same place it was the last time he looked.

Tahni attempts to cast a spell. The Mythal flickers, but the Haste spell goes off normally.

You hear something else approaching.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Tuesday March 26th, 2019 11:53:14 PM

"We have an objective, and I think something is intentionally delaying us. Let's move. Jozhur - which way."

Rill looks for adversaries, and will look again as we move toward our real objective (please see previous roll or let me know if you want me to roll again.)

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Wednesday March 27th, 2019 12:24:05 AM

Tahni is in complete agreement with Rill. "Let's get out of here"

Whichever way Jozhur goes Tahni will follow.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7) 
Wednesday March 27th, 2019 4:25:18 PM

Terser agrees as well. Something may be testing us, or just trying to make us burn through our power before discovering it. Let's find this mastermind before any more of its pets find us.

(MikeK)Bralin (AC39 / T20 / FF32) CMD 38 - HP 191/191) 
Wednesday March 27th, 2019 5:11:01 PM

"Aye" agrees Bralin.

The dwarf moves out after Jozhur.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Wednesday March 27th, 2019 8:28:31 PM

Aexeagle flaps her wings agreeing with the plan to get out of here. Keeping an eye out from above she follows the rest. Leafy, done flying for now, prefers to stay on the ground and will walk with the rest towards safer places... let's hope...

Fang (Mitch) HP: 109/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+20=40 ;
Wednesday March 27th, 2019 9:07:57 PM

Fang makes her save, sheathes her axe, and flies out with the rest of the party (we're back to flying right?)

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+24=37 ; d20+25=35 ;
Wednesday March 27th, 2019 10:17:49 PM

Did someone have a bead on Jozhur's sword? If so, he will grab it quickly, with the haste spell active. Otherwise, he will move out in the direction the guidance spell takes him, being careful not to outpace everyone.

----------------
Sounds like we may be back to walking?

Perception: 37
Stealth:35

DM Kathy 
Wednesday March 27th, 2019 11:09:44 PM

Jozhur had spotted his sword before the fight began, but he hadn't had time to get it out from under the planter. Now he grabs it, ascends with his companions, and points the way to your destination.

The rest of the group also takes to the air. You pass over a few monsters, who variously roar and snarl at you as you skim by out of their reach.

Rill can tell that the outsider he's been tracking is directly ahead. As you near the location, you hear the sounds of combat ahead of you, along with what might be a cry for help.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d8=1 ; d8=6 ; d8=8 ; d8=6 ; d8=6 ; d8=2 ; d8=8 ; d8=5 ; d8=8 ; d8=1 ; d8=3 ;
Thursday March 28th, 2019 1:46:17 AM

As we go, Rill will spend a few rounds of charges from a wand of Sure Light Wounds to heal Fang.

9 charges used - a total of 61 points of curing to Fang.

(I'll assume that Holy Aura which lasts 16 rounds is no longer in effect on any of us. Is this correct?)

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Thursday March 28th, 2019 8:45:51 AM

Tahni suspects the call for help to be from Florian. She takes a moment to let Fang in on what the party learnt of him when they first crossed paths

"Rill sensed Florian as being evil and I noticed he was carrying cruel weapons. As for now, well, I thought we were aligning with him to work together not only to get in here but also to share whatever treasure is found. It seems he has broken that trust to go off on his own to seek any treasure for himself. It may be a coincidence but he has also been heading straight to where we need to go. I think he's hiding something from us"

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7) 
Thursday March 28th, 2019 2:05:26 PM

Rill: sounds like a new name for inflict: Sure, you can have light wounds!

Terser takes a moment to appreciate his new armor and ring, noticing how much easier it's been making things on Rill. He has to resist the urge to go snuggle one of the cuter vicious monsters, but there are important things to do.

If we find Florian again, we should find out exactly what treasure he's seeking. Wouldn't it just be perfect if he were here for the same artifact we are? What do we know about his capabilities if it comes down to a fight?

(MikeK)Bralin (AC39 / T20 / FF32) CMD 38 - HP 191/191) 
Thursday March 28th, 2019 6:06:12 PM

"As he has proved false," Bralin opines, we are under no oaths to assist his quest."

Overhearing the sounds ahead, he continues.
"Yet it seems the fight again comes us."

The dwarf moves forward to see what new monsters await.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Thursday March 28th, 2019 7:59:40 PM

Reluctantly Leafy walks through the air again. He does prefer to having his roots touch the ground beneath him. Aexana flies along with the rest.

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Thursday March 28th, 2019 7:59:57 PM

Fang listens to the others debate about the Fey. If he had played them false and wanted to take the treasure out from their noses she'd have an axe due for a meeting with his neck.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Thursday March 28th, 2019 10:55:06 PM

Rillett Savenport's countenance darkens as the subject of Florian comes up.

In a low voice, he says, "Understand that it will not take much provocation for me to end Florian quickly and decisively. I have looked into his soul, and he exists only to use others for his benefit.

"For it is written, The white sail that is a man's soul runs full as he approaches the promontory that will be his death. Florian has come to this place to seek his fortune and hopes to cheat death in the process. It may be that we are destined to be that promontory upon which his life ends."


DM Kathy 
Thursday March 28th, 2019 11:03:16 PM

As you travel, Rill uses his wand to heal Fang. After 9 rounds of wand use, your Holy Aura has indeed expired.

Tahni gives Fang a little more info about the group's previous encounter with Lord Florian. Terser worries that he might be after the same artifact you are, and Bralin is just about done with the Vilderavn either way.

You approach the sounds of battle, and find that it is indeed Florian who is calling for help. He is in his humanoid form, beset by a half-dozen multi legged blue reptiles with curling horns on their heads. Knowledge Arcana DC 18 Highlight to display spoiler: {They are behirs}. Florian is wounded, and his leg appears to be trapped in something, which might explain why he hasn't just turned into a raven and flown away.

And speaking of flying away, you could do that if you want. Of course, this is supposed to be a test of your mettle.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+6=23 ;
Friday March 29th, 2019 12:08:03 AM

As the cosmos reminds Rill that we are here to prove our abilities, our team work and our commitment to doing what is right he is just a tiny bit disappointed that Florian is not doing some despicable thing.

He sighs, "Well. We should probably save the poor soul. Even if he did abandon us."

Knowledge check is 23.

Rill looks at the HUGE eight-legged monstrosities below. "I think these things are called Behir. Legend has it that they shoot lightning out of their mouths and can swallow you whole. Keep a short blade handy."

Rill will cast Protection from Energy, Electricity on Terser.


RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Friday March 29th, 2019 12:30:48 AM

Tahni nods in agreement at Rill's identification of the creatures.

"Fang. Bralin. You're next"

Tahni casts Resist Energy on Fang, and then does the same for Bralin with her lesser quicken rod

"I've got more resists available if anyone wants one"

".. and if they work" she silently adds to herself.

----------------
Free action: Retrieve rod from glove
Standard action: Cast Resist Energy (Electric - 30) on Fang
Swift action: Cast Resist Energy (Electric - 30) on Bralin


Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7) 
Friday March 29th, 2019 1:38:59 PM

8 legs and lightning? Did a drider and a blue dragon have a night of passion at a love spring?

Not relishing the idea of being swallowed, Terser attempts a spell of his own. Cast Enlarge Person

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Friday March 29th, 2019 7:29:09 PM

Fang see's an ally in danger and her gut reaction is to fly into a rage and charge in. Instead she takes a single move action forward and waits for the rest of the party to be ready.

And she hopes she isn't going to turn into a newt or something since someone cast on her.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Friday March 29th, 2019 8:25:39 PM

Bralin raises an eyebrow as Tahni casts a spell on him, but says nothing.

He holds with Terser and Fang as the group prepares.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Sunday March 31st, 2019 4:42:22 PM

('ve got a number of Resist Energy potions but it was pointed out to me that for potions I needed to specify the type of energy when creating it. As such I will not use these potions... )

Aex signals Leafy to be careful. She, with the intentions to start casting spells, flies a little bit away from the group. Who knows what the Mythal will do with her spells and she dares not risk the life of her friends if any of her spells go horribly wrong.
With no one use close and personal yet with these fearesome creatures Aex takes her chances with the Mythal...

Rather than going on the offensive and risking to hurt Florian down there Aex considers containing him to be the best option right now.

Casting Wall of Stone. Assuming no Behirs are within 5ft from Florian, Aex conjures a small round iglo shaped structure around and over Florian. He'll have plenty of air inside as she leaves a coin shaped opening at the top... Small, because she wants the walls to be as thick as possible. (Cast at CL 14 she has 14x5ft of wall available)

With any luck the Behirs won't try to destroy the little stone iglo. If they do... they would probably have swallowed Florian anyhow.

Now if the Mythal is in a bad mood... Aex hopes she doesn't end up in a stone sphere in mid air ready to plummet down to the ground...


(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Sunday March 31st, 2019 8:04:20 PM

Jozhur nods in agreement with Rill. Florian is no "ally", but they are probably obligated to prevent him from being eaten.

Jozhur waives off the lightning resistance, thinking he can probably do without. The rogue moves up with Fang, keeping his shadow just in tow.

DM Kathy  d100=13 ; d100=16 ; d100=91 ; d100=71 ; d4=4 ; d100=54 ;
Sunday March 31st, 2019 10:50:07 PM

Rill tells his companions a little about the creatures, called Bahirs. He attempts to cast a spell. The Mythal flickers, but the Protection from Energy spell works normally.

Tahni risks two spells. The spell on Fang works normally. The spell on Bralin also appears to work normally, but Tahni thinks that there may have been something off about it.

Terser offers a horrifying suggestion about how the monsters came to be, and tries a spell of his own. It does not work. The Mythal flickers, and suddenly Terser has a tentacle growing out of his chest. It thrashes around, now and then threatening to pull Terser off balance. He doesn't seem to be able to control the tentacle.

Aexana attempts to encase the vilderavn in a Wall of Stone. The Mythal flickers, and the spell is lost. Nothing else seems to happen, however.

The rest of the group moves into position.

And the map.



RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+16=20 ; 11d6=36 ;
Monday April 1st, 2019 4:55:14 AM

Tahni elects not to tell Bralin about the spell thing. Probably best not to worry him. Besides, it's not like he has an extra body pa... "Holy Maab, Terser has a tentacle!"

Tahni decides to focus on that for the moment and does what she can to .. 'correct' the condition. It's not like she could make things worse, right?

Umith moves a little to breathe on the Behir things. If it wasn't for Florian it would be more impressive.

--------------
Tahni
Cast Dispel Magic on Terser's new body part. Dispel check: 20

Umith
Use Breath Weapon. Angled, it hits the three right hand beasties whilst avoiding everyone else (including Florian)
36pts fire damage. Ref Save vs DC19 for half


(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Monday April 1st, 2019 6:06:17 PM

"Three spells... three fails... either the Mythal hates me or there's something that I'm missing here... why are my spells not working... " Aex thinks.

Frustrated that so far none of her spells have worked Aex. With most of the group back on the ground Aex takes the rear of the group (no one else on the map yet but let's assume Aex takes the rear) and changes back to her own Gnome self. At least her potions seem to work just fine so perhaps she'll be better not changing.

Leafy takes Aex's flank ready to engage when called for.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191)  d20+22=34 ; 3d10+21=40 ; d6=1 ;
Monday April 1st, 2019 7:55:40 PM

Thankful not to have suffered another 'incident' at the hand of well meaning spell casters, Bralin moves in to engage the foe.

--
Move (Spring Attack feat avoids AoO)
and attack (Imp Vital Strk, Power Attk)
Green Behir.

Hits ac 34 for 41 hp damage (1 cold)


(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp  d20+23=28 ; d6+5=6 ; 6d6=22 ; 2d6=5 ; d6=6 ; d20+14=28 ;
Monday April 1st, 2019 9:47:38 PM

Jozhur lets out a little sigh as he moves in to help Florian. Not completely convinced this isn't some sort of trap, he's careful not to overcommit. Jozhur has his shadow flank with him.

Jozhur barely even notices Terser's tentacle, so much stranger things have happened.

----------------------------
Spring attack move
Attack on green ugly hits AC 28: 6 damage, 22 sneak damage, 5 damage if evil, 2 STR damage

Shadows touch hits touch AC 28, 6 STR damage to the dark red ugly

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+25=38 ; d10+13=21 ;
Monday April 1st, 2019 11:24:46 PM

Fang rushes an enemy, taking a slightly circuitous route to try to avoid the reach of another. She then attacks!

38 to hit, 21 damage.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7)  d20+23=27 ; 3d10+23=44 ;
Monday April 1st, 2019 11:32:19 PM

Tentacle or no, he's got to get in and support his friends. He moves in to attack, flanking with Jozhur.

AC 27 - vital strike
44 damage

DM Kathy  d100=74 ; d4=1 ; d20+8=14 ; d20+8=22 ; d20+8=20 ; d20+15=31 ; d6=5 ; d6=1 ; d20+22=33 ; d20+15=26 ; d20+15=24 ; d20+15=27 ;
Monday April 1st, 2019 11:43:46 PM

Tahni decides that what Bralin doesn't know won't hurt him. Then she sees Terser's predicament, and attempts to remedy it. The Mythal flickers.

Terser grows an extra arm. It also flails about, and Terser cannot control it.

Meanwhile, Umith breathes on several of the Behirs. The blue one fails its save; the other two make theirs.

Aexana is discourage by the fact that none of her spells have worked. On the plus side, none of them have made anybody grow spare body parts, so there's that. She moves to the rear of the group.

[OOC: Everybody is on the map. The light green is a wide boulevard; the dark green is buildings, which you are flying over.]

Bralin moves to attack one of the Behirs. He hits, and does damage. However, all his weapon damage s is non-lethal. [Also, you can't combine Spring Attack with Vital Strike.]

Jozhur moves up to sneak-attack the same Behir. He hits, and does damage. Regular, lethal damage. He and his shadow both do Strength damage as well.

Fang attacks and does damage.

The green Behir goes down. It is not dead, because of the non-lethal damage, but I took it off the board to avoid confusion.

The gray Behir attacks Jozhur! It hits! Jozhur takes 15 damage and is grappled (unless you have Freedom of Movement or something like that).

The red Behir breathes a line of electricity, but Florian dodges the worst of it. The blue and purple Behirs try to bite him but miss.

The brown Behir moves to attack Bralin, but misses.

And the map.



RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d4=1 ; 11d6=36 ;
Tuesday April 2nd, 2019 7:48:48 AM

Umith is able to quickly breathe a cone of fire again.

Tahni isn't going to shirk away from casting spells. This time though perhaps it would be best risking herself than the others.

She attempts to disable the behirs as best she can - even at her own expense.

-----------------------
Tahni
Cast Living Voodoo Doll to intentionally blind herself and the five behirs.

Umith
Breath weapon every 1d4=1 rounds. Hits the three east ones again. 36pts fire damage. Ref Save vs DC19 for half


Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+17=19 ; d20+37=40 ;
Tuesday April 2nd, 2019 12:24:22 PM

Rill rouses himself from his momentary lapse of attention.

He can see that Jozhur is grappled, but recalls the rogue waving Rill off the last time this sort of thing happened.

He looks at Florian, trying to get a sense of how injured the vilderaven is (Heal check 19.) He also looks at Florian's leg to see what is restraining it (Perception 40.) Rill will share what he learns on both counts.

"Hey Florian - what happened?"

Assuming Rill's status effect tells him that Tahni is blind, Rill will ask her about this, learning that she has cast a spell to cause this effect.

Finally, Rill will move up to Fang and touch her with Guidance (this grants her a +1 competence bonus on a single attack roll, saving throw, or skill check made in the next minute.)

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191)  d20+26=34 ; d10+13=17 ; d6=6 ; d20+21=29 ; d10+13=16 ; d6=2 ; d20+16=25 ; d10+13=17 ; d6=5 ; d20+26=44 ; d10+13=16 ; d6=2 ;
Tuesday April 2nd, 2019 6:40:15 PM

Bralin's brow furrows at the lack of gaping wounds caused by his axe. However, as the beasts seem to feeling the blow, he steps in to the Brown Behir, and unleashes a flurry of blows.

--
5' Step
Full Attack.
Atk 1 hits ac 34 for 23 hp (6 cold)
Atk 2 hits ac 29 for 18 hp (2 cold)
Atk 3 hits ac 25 for 22 hp (5 cold)
Speed Atk hits ac 44 for 18 hp (2 cold)


(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+19=23 ; d20+19=23 ; d20+14=22 ; 3d6+10=20 ; 3d6+10=26 ; 3d6+10=17 ; d8=6 ; d8=6 ; d2=1 ; d2=2 ; d2=1 ;
Tuesday April 2nd, 2019 6:48:04 PM

Being back in Gnome shape Aex rummages through her pants pockets and digs up a number of Freedom of Movement potions. She tosses one to Leafy but her companion doesn't drink it yet...

"Drink this to avoid getting grappled!!"

She passes Leafy and Tahni and puts a freedom of movement in Tahni's hands as she moves up to Rill and Fang... "Take this so they won't grapple you!!".

One of the Behirs is pretty close to Leafy so instead of drinking the potion he makes a full attack and slams into it with is 10ft range immediately.

Slam 1 hits AC 23 - Damage 20 + 6 Sonic damage + thorns -1 DEX FORT DC23 to negate
Slam 2 hits AC 23 - Damage 26 + 6 Sonic damage + thorns -2 DEX FORT DC23 to negate
Slam 3 hits AC 22 - Damage 17

Slam hits AC

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+17=35 ;
Tuesday April 2nd, 2019 7:08:07 PM

Hmmm, Non-lethal damage, eh?

Rill looks as each behir is hit to see if an how they are being damaged by different weapon types to see if he can tell why they only take non-lethal damage.

(Heal check 35 to see how the Behir are "damaged")

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 158/158 --Shadow Companion 79/79hp 
Tuesday April 2nd, 2019 7:20:35 PM

Jozhur is wearing a ring of freedom of movement. I'll post when I get to my PC later tonight.

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+26=38 ; d10+13=22 ;
Tuesday April 2nd, 2019 7:28:35 PM

Seeing as the others are fighting the one one the left Fang moves to engage the one on the right. She stays out of rage for now, as the last one went down easily and she might need to heal Florian or others.

38 to hit, 22 damage

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 143/158 --Shadow Companion 79/79hp  d20+21=26 ; d20+21=30 ; d20+15=33 ; d20+15=29 ; d6+5=7 ; d6+5=11 ; d6+4=6 ; d6+4=5 ; 6d6=24 ; 6d6=20 ; 6d6=17 ; 6d6=26 ; 2d6=11 ; 2d6=5 ; 2d6=4 ; 2d6=8 ; d20+25=42 ; d20+10=11 ;
Tuesday April 2nd, 2019 9:28:37 PM

Jozhur takes a glance at Florian, hoping to determine what, exactly, his problem is (perception: 42). He steps into the nearby reptilian monster and gets to stabbing.

-----------------------------------
Shadow: double move to flank without provoking
Jozhur: 5' step and full attack the aqua colored one

First hits AC 26: 7 damage, 24 sneak damage, 11 if evil
Off hand hits AC 30: 11 damage, 20 sneak damage, 5 if evil
Second main hits AC 33: 6 damage, 17 sneak damage, 4 if evil
Second off hand hits AC 29: 5 damage, 26 sneak damage, 8 if evil
Third main misses

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7)  d20+23=42 ; d20+23=27 ; d20+18=38 ; d20+18=19 ; d20+13=27 ; 3d10=9 ; d10+23=31 ; d10+23=31 ;
Tuesday April 2nd, 2019 10:05:19 PM

Taking them down temporarily will lead to permanent death eventually. Terser doesn't think too hard and concentrates on beating them down. Maybe the tentacle and arm will hit them too.

Threat : confirm to accept 27
72 damage
Unconfirmed crit
31 damage
AC 27
31 damage


DM Kathy  d20+8=23 ; d20+8=24 ; d20+8=24 ; d100=25 ; 7d6=19 ; d20+15=21 ; d20+15=25 ; d20+15=30 ;
Tuesday April 2nd, 2019 11:32:36 PM

Umith breathes on the behirs again. This time, they all make their saves, but they do take damage Meanwhile, Tahni casts a spell. The Mythal flickers, and the spell works normally. At least, Tahni has to assume it does; she can't see anything at the moment.

Rill can tell that Florian is injured, with less than half his hit points remaining. His leg appears to be caught in some kind of hole. The vilderavn does not answer when you ask him what happened. Rill attempts to cast Guidance...and the Mythal doesn't react at all. Interesting. Also, you can tell that only Bralin is doing non-lethal damage. He doesn't seem to intend to do it, but that's what he's doing.

Bralin steps up to the brown behir and starts swinging. He is still doing non-lethal damage, but he is doing a lot of it.

Aexana distributes potions while Leafy attacks the gray behir.

Between them, Jozhur and Fang finish off the gray behir. Jozhur can tell that Florian is trapped and injured, but still fighting.

Terser also attacks. [You don't seem to be in melee range of any of them. Did you want to move and attack the brown one? Then your first attack would count.]

The brown behir shifts sideways and breathes a line of electricity, which will catch Bralin, Rill, and Leafy. They all take 19 damage, DC 20 Reflex save for half.

The red behir shifts to attack Jozhur, but misses.

The blue and purple behirs attack Florian, and one of them hits! Florian strikes back with his sword!

And the map.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d4=4 ; d20+16=21 ; 5d8=25 ;
Wednesday April 3rd, 2019 12:32:27 AM

It will be some time before Umith can use his breath attack again, so instead tries to catch the red behir with a searing light spell.

Tahni tries to protect herself in case her spell didn't work properly.

------------
Tahni:
Move action: Use Fey Hide-away ability to turn invisible for 1 round

Umith:
Breathe weapon ability: d4=4 rounds.
Use spell-like ability to cast searing light on the red behir. Hits Touch AC21 for 25pts damage


Rill (MarkB) HP 144/154 - AC 30/17/28 - CMD 25  d20+13=24 ;
Wednesday April 3rd, 2019 12:36:01 PM

The acrid smell of ozone burns his nose a bit as Rill manages to dodge some of the lightning. (10 damage)

"Bralin is the only one doing non-lethal damage, and I'm guessing he was adversely affected by a spell that was twisted by the Mythal. Also, it seems like the Mythal doesn't affect zero level spells, so that's something."

He can see the stupid vilderaven is in trouble.

"Florian is caught. I'll get him out. Cover me."

Rill will dash straight forward, then he will touch Florian and use Dimensional Hop to move both of them back 10' and over 5'.



Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7)  d20+23=32 ; d20+18=38 ; d20+18=23 ; d20+13=27 ; d10+23=24 ; d10+23=32 ; d10+23=27 ;
Wednesday April 3rd, 2019 4:43:42 PM

sorry, been posting on my phone. I should have moved on the Monday post and been in range for yesterday. If someone can move me on, that'd be awesome :-)

Terser continues his assault on the nearest target, as it's the fastest way to get Florian out of his predicament.

AC 32 for 24 damage
Crit threat for 32 (only confirmed to 23)
AC 27 for 27

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+19=35 ; 3d6+10=18 ; d8=4 ;
Wednesday April 3rd, 2019 6:24:05 PM

Since Leafy is grounded the lightning charge flows to the ground. Seeing Bralin is on his own, Meafy move towards Bralin and slams once into the Behir.

Slam hits AC35 - damage 18Hp + 4 HP sonic damage

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 172/191)  d20+12=17 ; d20+26=37 ; d10+13=23 ; d6=2 ; d20+21=30 ; d10+13=23 ; d6=4 ; d20+16=21 ; d10+13=20 ; d6=2 ; d20+26=36 ; d10+13=16 ; d6=5 ;
Wednesday April 3rd, 2019 6:27:20 PM

Bralin fails to avoid the behir's breath weapon, and takes the full effect.
His brow furrows further as understanding dawns. Tahni's spell...

Grumbling, he takes another step, while continuing to pummel the behir.

--
5' step. Full attack on brown behir.

Atk 1 hits ac 37 for 25 hp (2 cold)
Atk 2 hits ac 30 for 27 hp (4 cold)
Atk 3 hits ac 21 for 22 hp (2 cold)
Spd Atk hits ac 36 for 21 hp (5 cold)


Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+25=42 ; d10+13=22 ;
Wednesday April 3rd, 2019 6:36:35 PM

Fang grins viciously as another of the beasts go down. Two in two swings (well, 4, but still) - not particularly tough it seems. She moves on to try to continue the trend.

42 to hit, 22 damage.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 143/158 --Shadow Companion 79/79hp  d20+25=32 ; d20+21=40 ; d20+21=37 ; d20+15=18 ; d20+15=21 ; d20+10=16 ; d3=2 ; d6+5=7 ; 6d6=16 ; 6d6=18 ; 2d6=6 ; 2d6=6 ; d6+5=8 ; d6+14=15 ;
Wednesday April 3rd, 2019 7:27:58 PM

With Florian loose, Jozhur will keep an eye on him. (Perception: 32)

Glad this fight seems to be going quickly, he moves on to the next Behir with Fang.

---------------------------------
Shadow moves underground to flank (will provoke an opportunity attack)

Jozhur takes 5 foot step and full attacks

First hits AC 40: 7 damage, 16 sneak damage, 6 dage if evil, also 2 STR damage
Second hits AC 37: 8 damage, 18 sneak damage, 6 damage if evil. Also 2 STR damage
Shadow's touch misses Nat 1.


DM Kathy 
Wednesday April 3rd, 2019 11:19:39 PM

Tahni makes herself invisible while Umith sends a Searing Light at the red behir. It survives the experience, but it does not survive the combined onslaught of Fang and Jozhur.

Terser, Bralin, and Leafy finish off the brown one.

Rill pulls Lord Florian out of harm's way using Dimensional Hop. The vilderavn looks startled, but comes willingly.

The two remaining behirs, still blinded, thrash around trying to find targets. You can take to the air and avoid them, or stay to finish them off. However, as seems to be typical in this place, you hear other creatures approaching.

And the map.

Rill (MarkB) HP 144/154 - AC 30/17/28 - CMD 25  d6=5 ; d6=4 ; d6=6 ; d6=4 ; d6=3 ; d6=1 ; d6=2 ; d6=6 ; d20=4 ;
Thursday April 4th, 2019 11:44:11 AM

"Much as it pains me to leave these creatures here, killing them is not our goal. Jozhur - which way to the guild house wee seek? Can someone lead our blinded Tahni until we are out of range of those beasts and she can shake off her blindness?"

Rill can see that Florian is injured. He helps the man up, and will channel energy to heal his friends. Rill resists the urge to exclude the vilderaven. Florian has not been a friend to the Black Lions, but the gesture costs him nothing and may have benefit in the long run.

Everyone is healed for 34 points!

"We meet again Lord Florian. In spite of the fact that you abandoned us as soon as we were through the walls of the city, we rescued you. So at this point, I consider us square. What have you learned since gaining entrance to this place?"

Rill will leave with the others, following Jozhur and the Find the Path spell that Rill cast on the rogue as we came in.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7) 
Thursday April 4th, 2019 3:56:45 PM

Terser was about to patch people up, saving the more potent healing for more trying times, but Rill beat him to it. Hopefully whatever is approaching will enjoy the fresh meal they've provided for them and be distracted from the heroes for a few moments at least.

Terser offers Tahni a dwarfy-back ride and then climbs back into the air after Jozhur.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Thursday April 4th, 2019 6:09:15 PM

Bralin nods.

He climbs into the air, following Terser and Jozhur.

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Thursday April 4th, 2019 6:41:33 PM

Fang eyes the remaining enemies before deciding they aren't a threat and preparing to intercept the incoming enemy if needed.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Thursday April 4th, 2019 7:17:42 PM

Tahni isn't particularly keen on a dwarfy-back ride however doesn't want to slow the party down through stubbornness. She takes hold of Terser.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Thursday April 4th, 2019 8:19:16 PM

Aex and Leafy follow the rest of the crew into the air once again. She'll offer healing potions to whomever needs one.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 143/158 --Shadow Companion 79/79hp  d20+25=31 ;
Thursday April 4th, 2019 9:34:38 PM

"Right, let's go." Jozhur glances about and rushes off following the guidance spell.

Perception: 31

The Guild Hall


DM Kathy 
Thursday April 4th, 2019 11:50:54 PM

[Everybody take 125,000 XP for the previous scene.]

Rill provides some healing. He asks Lord Florian "what have you learned since gaining entrance to this place?"

Florian is uncharacteristically subdued. "Well," he says, "I have learned not to desert loyal allies in a dangerous place. I thought I was done for. I thank you for the rescue."

Tahni accepts guidance from Terser so she can keep the behirs blinded. The group takes to the air. Lord Florian, not having an Air Walk spell cast on him, shifts into raven form, and meekly follows your lead.

Jozhur leads the way to the center of Fae Skiemir. You see an elegant central plaza, surrounded by buildings that were undoubtedly graceful at one time. Now, they are damaged, their ornaments obviously plundered over the years by treasure-seekers.

Off to the side is a smaller, plainer building that seems more or less intact. It seems to have been overlooked by those seeking plunder. Jozhur can tell that it is your destination.

There are a disturbing number of corpses in the central plaza, but no monsters at the moment. You're pretty sure that will change.

Rill (MarkB) HP 144/154 - AC 30/17/28 - CMD 25  d20+37=54 ;
Friday April 5th, 2019 2:28:25 PM

Hmm. A disturbing number of corpses. Rill finds one corpse disturbing.

"I'll check these corpses. If someone can perhaps check out the building Jozhur has led us to and see if there are other entrances than the likely trapped and guarded front door...

Rill will Air Walk within 30' of the bodies and use his Death Watch ability to see if these are more than they appear. He will also look to see if there is anything unusual or consistent about these corpses - how they are arranged, blasted away from a certain point, scorched, old and rotting, etc. He looks to see race and if they are armed and armored and such. Are there animal corpses here as well - perhaps a familiar or an animal companion? (Perception 54)

Rill will cast Detect Magic (60' cone) to see if there is magic among the corpses or otherwise in this area. He also includes the front door of the building we seek to perhaps pick up a magical trap.

----------------------------
Deathwatch - Range 30'. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), healthy, undead, or neither alive nor dead (such as a construct). Deathwatch sees through any spell or ability that allows creatures to feign death.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 143/158 --Shadow Companion 79/79hp  d20+25=42 ; d20+31=32 ; d20+24=32 ;
Friday April 5th, 2019 4:26:48 PM

Jozhur pauses a moment for Rill to check the corpses, just be sure they are only dead. The sight puts him on edge and makes his stomach churn a little. Provided the corpses are just dead, Jozhur will quietly continue to the guild hall as Rill continues examining the dead.

He first looks at the front door, then continues around the building looking for alternate entrances and traps.

----------------------------------------------
Perception: 42
Perception for traps: 32
Stealth: 32

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Friday April 5th, 2019 6:31:12 PM

Tahni removes her blindness.

"Before we get too far along, I have a question. Florian. I've been tracking you and you've been steadily heading this way. Why? Is there something in particular you are looking for?"

If Florian is after the same thing as the party it is best to find out now. If it is surrounded by monsters and the party have to fight for it, chances are Florian will swoop in, grab it, and fly off. No, best to deal with him here and now while the party have the numbers.

Ready action: If Florian goes to cast a spell or use a spell-like ability, use Living Voodoo Doll to make them both blind

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7) 
Friday April 5th, 2019 6:37:17 PM

Terser sticks by Tahni, waiting on Florian's reaction.

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Friday April 5th, 2019 9:45:54 PM

Fang starts decapicating any mostly intact corpses just in case they’re undead playing corpses

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Saturday April 6th, 2019 9:15:52 AM

"Fang, there is no need of that," Bralin intones. "Rill can detect undead from distance, and will advise us."

Noting most of the group are remaining with Rill, Bralin follows Jozhur.
He allows the Shadowdancer a lead for his scouting, but keeps him in sight should he require aid.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Sunday April 7th, 2019 7:43:30 PM

Aex is not very at easy with the present scene... she hands Leafy a Stoneskin potion and activates her ring of invisibility.

Eager to hear what Florian has to say, she does stay close ti the group...

DM Kathy 
Sunday April 7th, 2019 11:43:05 PM

Ever suspicious, Rill moves to inspect the bodies. You find them to be in various conditions--some skeletal, some rotting, some relatively recent. You do spot one or two animals. You do not detect magic. The dead bodies, as far as you can tell, are really dead.

Unconvinced, Fang begins removing heads, so that if the corpses stand up and start walking around, at least they won't be able to see where they're going.

Tahni asks Florian why he was headed this way. "I seek treasure," he says. "I had understood that there was much to be found here in the city's center. I appear to be mistaken."

Terser and Aexana stick close to Tahni, while Jozhur and Bralin move to inspect the building.

Jozhur finds no traps, and indeed can see that the double doors at the front of the building are slightly ajar. There are two other entrances, one on each side of the building. They are single doors, which are closed at the moment. Jozhur detects no traps here, either. There are windows, which seem to open from the inside, and skylights, which don't appear to open at all.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+10=21 ;
Monday April 8th, 2019 12:02:22 AM

"I don't doubt that you seek treasure, Florian. I think that's why we're all here. However you didn't answer part of my question. Are you here for anything in particular? Rill, what do you think?"

Tahni isn't the best at getting a read on someone, however she does know that Rill is particularly skilled at such things

Aid another Sense Motive check should Rill make one: 21. Rill gets a +2 bonus on a sense motive check should he make one

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+34=48 ;
Monday April 8th, 2019 1:25:09 AM

Rill is repulsed by the decaying corpses. No matter that during his time at the church of Gargul in Bonetown he was often called upon to deal with dead, you just never get used to this stuff. "These are all dead as they seem, and none of them are undead creatures."

Florian's declaration that he is only here for treasure and Tahni's question provides a welcome distraction. He smiles as he responds.

"What do I think Tahni? I think our friend Florian is a clever creature. He is certainly not here because he had no better places to go looking for treasure. I think he knows exactly what he's doing and where he's headed. And I quite doubt he's telling us the whole truth."

He turns to Florian, "Lord Florian, we are here on a quest for a specific item, and our divinations tell us it lies in this building. Pray that we do not seek the same thing, because I can assure you that we would look most unfavorably upon any interference with our task. And certainly if we are willing to brave Fae Skiemir to seek such a thing, it should be clear that there is no place that we will not go to obtain what we seek or to accomplish that which we deem necessary.

"So come then my Lord Florian, why are you here at this place? Tell us truly what it is you seek here?"


(Sense Motive 48)

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+5=25 ;
Monday April 8th, 2019 7:42:28 AM

Fang stops her mass corpse destruction and listens to the confrontation with Florian. She doesn't put her axe away; it might be needed at any moment in this place, and she makes a point to keep a lookout for the next giant monster to come along so the party isn't caught unaware (perception 25)

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7)  d20+24=41 ;
Monday April 8th, 2019 5:44:22 PM

Terser backs up Rill's words with a show of strength. There is no bluff in it, Lord Florian has seen what they can do.

Intimidate to Influence Attitude - 41

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Monday April 8th, 2019 6:31:36 PM

While the others question Florian, Aex is intrigued to find out what caused these people to die... are there any bitemarks? blood all over? Could there has been a some poison or disease involved?

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Monday April 8th, 2019 7:43:01 PM

"Jozhur," Bralin calls softly, to get the man's attention. The dwarf then thrusts a chin out toward the skylights.

Should the shadowdancer be willing to accompany him, Bralin air walks to the skylight, and, without touching anything, peers inside.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 143/158 --Shadow Companion 79/79hp  d20+25=37 ; d20+24=32 ;
Tuesday April 9th, 2019 12:25:28 AM

Jozhur will go with Bralin to peer in the skylights.
Perception:

Perception: 37
Stealth: 32

DM Kathy 
Tuesday April 9th, 2019 1:08:45 AM

Aexana can tell that the corpses died at various times, from various causes--all violent.

Bralin and Jozhur look down through the skylight. The glass hasn't been cleaned in a while, so it's difficult to make out specifics. You see a long, gracefully-proportioned hall, with various items displayed along it. You can't tell from here what the items are.

The rest of the group is questioning Florian. "I did have a specific treasure in mind," he says, "but when I arrived at the location, it was gone. Some other treasure-seeker beat me to it, it would seem. I was heading for the center of town in the hope of finding something that would have made my journey worthwhile."

"What of the prize you seek?" he adds. "Is it something of value?"

As far as you can tell, he is being truthful, though you have already discovered he is very hard to read.

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+5=24 ;
Tuesday April 9th, 2019 6:24:37 AM

Fang continues to stand guard, waiting anxiously for the next giant monster to walk around the corner. (24 perception)

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 143/158 --Shadow Companion 79/79hp  d20+8=28 ; d20+8=21 ; d20+25=43 ;
Tuesday April 9th, 2019 11:39:43 AM

Jozhur is pretty leery of this building, given all three corpses laying in front of it. He's certain there is some awful monster in there, otherwise he would just sneak in and look for the token while Florian is distracted.

Instead, he sends his shadow in through the roof to carefully look for monsters and the token. The shadow can go room to room through walls. He is careful that his shadow enters out of Florian's line of sight.

While his shadow scouts, Jozhur will keep watch from he and Bralins elevated position.

----------------------
Shadows perception: 28
Shadows stealth: 21
Jozhur perception: 43

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Tuesday April 9th, 2019 7:16:05 PM

From the look of these corpses I would say they all came here to find the same thing and met its guardian... what is hidden here that make so many treasure hunters run to their doom...

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7) 
Tuesday April 9th, 2019 7:36:27 PM

"Well from the lack of scavenging here, I'd think that if anything lives here, it's scared off anything else. Which is no mean feat for this place. We best be ready for trouble."

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Tuesday April 9th, 2019 7:43:32 PM

Tahni doesn't trust Florian at all. He is evasive and still has avoided the question as to what it is he is looking for. While the others are poking about and investigating, Tahni persists with him.

"What specific treasure were you looking for?"

"As for what we seek, it is only of value to us. You can leave with as much gold and jewels as you can carry"

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191)  d20+11=26 ;
Tuesday April 9th, 2019 8:46:37 PM

Bralin stands watch with Jozhur.

He is also vigilant, though he knows the shadowdancer will detect danger long before he will.

[Perception 26]

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Tuesday April 9th, 2019 10:20:07 PM

"The item we seek would mean freedom for those that have little money, so it is not an item that would fetch a hefty price."

Rill will again use his Sense Outsider ability to sense direction and distance to any outsider, fey, demon, devil, or elemental within 1,040 ft., even through solid objects.

DM Kathy 
Tuesday April 9th, 2019 11:32:07 PM

On the roof, Bralin waits while Jozhur sends his shadow companion into the Guild Hall to scout. [Shadows have an Int of 6, and I don't see anywhere that shadow companions get an Int boost. So its report is going to be a bit limited.] The shadow reports that it found no monsters, and saw a couple of things that might be the token.

In the plaza, Aexana and Terser are uneasy because I've clearly done a poor job of describing the scene. So. In the center of town, there is a large central plaza. In the city's heyday, it would have been bustling with people. Perhaps there had even been a market here, with vendor stalls. Surrounding the plaza are several large, imposing buildings, which are considerably less imposing now that they have sustained damage from looters. Er, treasure seekers. The Guild Hall is not a large, imposing building, and is kind of off to the side. Easy to overlook--which might explain why it's much less damaged.

The bodies are littered all over the central plaza. Some of them are kind of close to the Guild Hall; others are a good hundred yards away, much closer to other buildings. There doesn't seem to be any kind of pattern to where they are. There certainly isn't a ginormous pile of corpses right on the doorstep of the Guild Hall, and I apologize if I gave that impression. It is eerie here, but not quite that sinister.

Terser has a point, though. The lack of scavenging is worrying.

Fang stays alert, looking for monsters.

Rill uses his abilities to scan for certain kinds of monsters. A few fae ping the very edge of his field of perception. They seem to be coming closer. You don't have a lot of time.

Tahni asks Florian what specifically he was after. "A cache," he replies. "Rumored to have been set aside in the last days of the city. There was a magic staff there, it was said, and magic armor, and magic rings, and all manner of fine jewelry. I found the place, but it was empty. Perhaps the cache was already found and looted, or perhaps it never existed at all."

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 143/158 --Shadow Companion 79/79hp 
Wednesday April 10th, 2019 12:15:31 AM

It occurs to Jozhur that he doesn't really know what this token looks like. How will they know they've found it? Jozhur is very leery of wandering off on his own, especially in a place like this. But he is also concerned Florian may snatch the token before they get to it.

He looks to Bralin for a consensus, "I'm keen to go in there and quietly look around, okay?"

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+32=42 ;
Wednesday April 10th, 2019 12:26:17 AM

Rill does try to gauge Florian's sincerity in this. (Sense Motive 42 if you needed me to roll again.)

"It seems like the skylight leading to where Jozhur's shadow went is a good start. We can drop on from above and perhaps be out with little fuss." Said Rillett Savenport over-optimistically.

The white robed cleric Air Walks to the skylight and uses his morning star to shatter the skylight. Then he will cast Detect Magic as we drop in.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Wednesday April 10th, 2019 2:40:30 AM

Tahni squints her eyes a little at Florian, but there is no more she is going to get from him.

She follows behind Rill towards the skylight. If she is quick enough to see him get his morning star out she will do what she can to stop him from actually swinging it "I think Jozhur is going to be a little sneaky. It's up to you but you might not want to give us away just yet. Perhaps we can quietly follow behind him, or perhaps act as lookouts?"

If Rill insists then Tahni will not try to stop him again.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Wednesday April 10th, 2019 1:13:39 PM

Rill will hold off on shattering the glass and announcing our entrance.

He turns to Tahni, "You know, if you keep advocating for a more subtle approach they're going to revoke you Dwarf card."

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7) 
Wednesday April 10th, 2019 3:44:41 PM

Terser is glad Tahni caught it, because Terser certainly can't afford to lose any more dwarf points.

He does look around the skylight for a hinge or other mechanism for opening though.

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Wednesday April 10th, 2019 6:12:58 PM

With the rest of their comrades having joined them, Bralin gives Johzur a nod.

"It seems time to quietly look around," he agrees.

As the dwarf is not one to quietly do much of anything, he waits for Jozhur to proceed.

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Wednesday April 10th, 2019 6:35:33 PM

Fang is starting to get bored. And anxious. With the constant action it seems extremely odd that they've had time to just sit here and talk. Whatever was keeping everything else away was more and more likely to attack the longer they just sat. "Whatever we're doing, do it quickly." she bids the others. I have a feeling that we shouldn't dawdle here."

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Wednesday April 10th, 2019 7:18:23 PM

Aex truely doesn't like the place nor does she want to stay here longer than needed. She waits foe the scouting reports and follows still invisible. Leafy does a great job impersonating a young tree...

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 143/158 --Shadow Companion 79/79hp 
Wednesday April 10th, 2019 10:21:08 PM

Jozhur will quietly enter through a window or door, near the skylight the others are gathered at.

DM Kathy 
Wednesday April 10th, 2019 11:38:02 PM

Jozhur expresses a wish to look around quietly, which Rill nearly thwarts by breaking the glass of the skylight. Luckily, Tahni stops him.

The skylight does not open, so unless you decide to smash it after all, Jozhur will need to go down to the ground floor to find a door or window to go through.

Aexana points out that you don't have a lot of time.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Thursday April 11th, 2019 1:05:53 AM

Rill smashes the skylight in.

"OK, so that's what happens when you make me a Dwarf Kin. Blame Bralin. In we go."

Rill drinks a See Invisibility potion and looks in through the broken window. And if we're not going round by round he will Air Walk into the room as well.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Thursday April 11th, 2019 7:50:22 AM

Tahni grins at the improvised entry. Truth be told though Aex is right. They haven't had much peace in this place. Monsters are likely close behind.

OOC: I may have missed it... do people still have extra body parts or did things get better?

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Thursday April 11th, 2019 7:39:32 PM

With a half-smile, and a nod toward Rill, Bralin follows.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Thursday April 11th, 2019 7:45:11 PM

Sneaking in with the rest is easy for Aex being invisible... Leafy's a different matter though...

DM Kathy 
Thursday April 11th, 2019 11:19:36 PM

Rill breaks the skylight. He sees nothing with his See Invisibility that he didn't see before. Well, Aexana, but you already knew she was there.

Terser's extra body parts have indeed disappeared. You're not sure whether Bralin is still doing non-lethal damage.

You descend into the Guild Hall. It is a large, gracefully-proportioned hall. Faded tapestries here and there depict elven craftsmen variously weaving, fletching, building, forging, and performing similar tasks. Displayed along the hall are masterwork examples of various crafting arts. You see a shining shield, an exquisite pair of shoes, an elaborately embroidered vest, and much more.

Side hallways branch off, presumably to offices and meeting rooms and the like. Your gaze, however, is drawn to a display at the end of the hall. Here, resting on a velvet-covered pedestal, is a bronze medallion on a length of silver chain. Just in cast you had any doubts, a small sign affixed to the pedestal says in Elven, The Freeman's Token.

Behind the pedestal is an incredibly lifelike statue of an elven smith at work. There is an anvil before him. There is a hammer in his right hand, raised to strike. With his left hand, he holds a sword in position on the anvil. The statue is marble--however, the sword is a real, steel sword.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 143/158 --Shadow Companion 79/79hp  d20+25=26 ;
Friday April 12th, 2019 2:19:14 AM

Jozhur will lead the way to the token dispaly, moving urgently, but also leery. He keeps his eyes peeled for traps and will pick up the token, unless someone stops him to detect magic or some such.

Perception: 26 (32 for traps)

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+27=30 ;
Friday April 12th, 2019 5:37:39 AM

"Why don't you walk next to me, Florian? If things get nasty I've got some spells that can protect and heal us"

"That and I don't trust you as far as I could throw you" she thinks to herself.

"Let me know if you are planning on casting anything. Seems spells act funny in Fae Skiemir and I'd like a warning from you before hand"

Tahni will stay near the back, keeping Florian alongside her.

Perception: 30 + DarkVision + Arcane Sight + See Invisibility (and ethereal)
Ready action: If Florian goes to cast a spell or use a spell-like ability without warning, Tahni will cast Living Voodoo Doll to blind both of them


Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7)  d20+23=30 ; d20+15=17 ; d20+15=22 ;
Friday April 12th, 2019 12:18:09 PM

Just as Terser was getting used the idea of extra hands and tentacles to hold shields and weapons, they go and disappear on him.

Hey Tahni, I know it's weird, but do you think we can get that extra arm thing to work outside of here? I can think of lots of ways it would be useful.

It's a shame that these art pieces have been left behind too. Maybe we can take a tapestry or two back to be restored and displayed, or even that statue. They would make fine gifts for visiting dignitaries, too.


Still, something about the statue tickles him. He investigates around it, seeing if the anvil is part of a working forge here. How lifelike is the statue? Realistic enough to be something petrified, say? Perception (stonework): 30

If it seems like a petrified creature, will attempt a break enchantment. caster level check 22 (with HP)

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+5=9 ;
Friday April 12th, 2019 6:33:24 PM

Fang enters, warry of traps or danger (perception 9). She seriously doubts they can just walk in and take the thing.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Friday April 12th, 2019 7:06:57 PM

"I could turn you into an Athach, Terser, but you might not like what it does to your face."

If Tahni's arcane sight sees anything that screams magic she will be sure to tell the rest of the party.



(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191)  d20+11=30 ;
Friday April 12th, 2019 8:58:42 PM

Bralin keeps his head on a swivel.

Like Fang, the dwarven warrior is on edge.

This is far too easy.
[Perception 30]

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Sunday April 14th, 2019 8:15:36 AM

"Why is the sword real? Fang wonders. (its totally going to attack us)

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Sunday April 14th, 2019 5:25:10 PM

Like Tahni, Rill keeps a sharp eye on Florian. "Now, my treasure seeking friend, we a not opposed to including you in a share of treasure, but please let me disabuse you of any plan to just grab things and go."

He sees Jozhur pick up our obvious goal, and readies an action to cast an extended Prayer at the first sign of an attack from Florian or anything else. He will include Florian as an enemy if he attacks, but he will not include Florian as an ally in the Prayer effect.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Sunday April 14th, 2019 8:09:05 PM

Aex drops her invisibility and rummages through her vast stash of potions (ooc a stash that will be reduced to more acceptable amounts at the end of this module friends - not to worry) and grabs a Stone Tell potions... this will allow her to speak to... you guessed it... stones...

She addresses the stone statue with the steel sword...

"Hail mighty guardian... we come in peace... it seems you have either witnessed countless battles before you or you took a mighty role in them and punished the unworthy..."

Aex is with Fang on this one... there's a reason that blade is steel not stone...

DM Kathy 
Sunday April 14th, 2019 9:57:27 PM

Jozhur approaches the medallion with caution. He does not see any traps.

Tahni invites Florian to stay close to her, which he does. Tahni can spot some kind of magical aura in the vicinity of the statue, but it is outside her experience and she isn't sure what it does.

Rill also sticks close to Florian, and warns the vilderavn not to start grabbing stuff. Florian, who had been eyeing the embroidered vest, sighs a little, but stays with Tahni.

Everybody else is far too busy being creeped out by that statue. Terser can tell that the statue is very fine work, but after some serious looking, is able to find a couple of chisel marks. It does not appear to be a petrified person.

Fang wonders why the sword is real. Aexana downs a potion of Stone Tell and asks.

The statue speaks, not with its carved mouth as you might expect, but from its left shoulder. Hey, it's a rock; it doesn't know anatomy.

"Hail," it says. "I also come in peace. I have witnessed no battles, nor punished anyone."

[Although nobody actually told Jozhur to stop, people are doing other things, so I'm holding off on him grabbing the medallion for now.]

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Monday April 15th, 2019 2:39:17 AM

Aex continues her conversation with the statue...

"What then have you seen around here? This city in rumble, the dead all around... and what about this place? Can you tell us something about this medallion? To whom does it belong?"

If the statue doesn't give some valuable information Aex continues: "Anything we can do for you sir?"

After all, it must be terrible to be a statue if you have a itch behind your ears...

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+27=39 ;
Monday April 15th, 2019 8:24:22 AM

Tahni keeps alert for any signs of movement in the room. Oh, and she watches Florian. She won't be taking her eyes off him.

----------------------
Perception: 39 + DarkVision + Arcane Sight + See Invisibility (and ethereal)
Ready action: If Florian goes to cast a spell or use a spell-like ability without warning, Tahni will cast Living Voodoo Doll to blind both of them


Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7) 
Monday April 15th, 2019 5:16:38 PM

Tell him that I'll buff out those chisel marks and give him a good polish if he likes. What do rocks eat?

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Monday April 15th, 2019 7:13:24 PM

To converse with the Stone....
Bralin makes a mental note to get himself that spell.

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Monday April 15th, 2019 7:13:55 PM

Fang starts slightly as the statue speaks. Of course, it's some kind of guardian. Her natural impulse is to hack it to bits, but it's probably a better idea to ask politely first, then hack it to bits when it inevitably attacked them.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 143/158 --Shadow Companion 79/79hp  d20+25=38 ; d20+21=31 ;
Monday April 15th, 2019 8:12:12 PM

As the others talk to a statue, Jozhur keeps his eyes about the places, especially on Florian. He positions himself near the medallion, blocking Florian's path to it. Should Florian appear to make a move for the artifact, he will react by quickly grabbing it.

-----------------------------------
Perception: 38
Sense motive: 31

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Monday April 15th, 2019 9:39:32 PM

Rill suggests to Aex, "Ask the thing what will happen if anyone touches the the Freeman's Token? And if the stone has been enchanted, and what the enchantment is?"

Then he begins casting a spell - Monster Summoning VIII.

DM Kathy 
Monday April 15th, 2019 10:42:31 PM

Tahni and Jozhur watch Florian carefully, but he doesn't seem inclined to make a lunge for the token. His attention is on the conversation.

Bralin makes a mental note to learn this spell, while Fang resists the urge to proactively destroy the statue.

Terser and Rill have suggestions for what to ask. Based on the spell description, it does seem that only Aexana can actually ask questions of the statue.

She asks: What then have you seen around here? This city in rumble, the dead all around... and what about this place? Can you tell us something about this medallion? To whom does it belong?

"I do not 'see' as soft creatures do, for I have no eyes. I have been here a fair length of time. A mouse ran over me once. At least I think it was a mouse. The medallion was here before I was, and as far as I know, it belongs to itself. As I do."

Aex asks: Anything we can do for you sir?

"No," the statue replies. "Although this has been pleasant."

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Tuesday April 16th, 2019 8:05:56 AM

Tahni can see Rill doing some casting and can recognize it as a summoning spell. She grins, feeling quite confident she knows what he has planned.

She keeps up her guard of Florian.

----------------------
Ready action: If Florian goes to cast a spell or use a spell-like ability without warning, Tahni will cast Living Voodoo Doll to blind both of them

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d3=2 ;
Tuesday April 16th, 2019 11:26:09 AM

Rill completes his Summon Monster VIII spell and creates 2 Greater Air Elementals. Using his tongues ability, Rill instructs one of them to pick up the Freeman's Token, and gestures to clarify what is meant.

If for some reason the spell does not function, Rill suggests to Aex, "Ask the thing what will happen if anyone touches the the Freeman's Token? And if the stone has been enchanted, and what the enchantment is?"

Rill is still interested in Aex asking the question he posed earlier, but suspects the answer

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Tuesday April 16th, 2019 4:12:18 PM

Aex nods at Rill and in a last attempt to gather some useful info she pops another question to the statue...

"What Sir, happens if anyone touches this Medallion? We believe this to be the Freeman's Token? Do you know if it is enchanted?

But... you said the Freeman's Token was here before you came here? Who entrusted you with the quest to guard this medallion? Are you to wield that awesome sword at the one who tries to take it? "


And with that... it's out of Aex's hands... she'll be happy to duck when the you know what coems down...

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7) 
Tuesday April 16th, 2019 5:31:30 PM

Terser stands ready near Aexana and Tahni, ready to interpose himself and his weapon should anything lunge out at them.

readied attack vs first hostile creature to come in range

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Tuesday April 16th, 2019 7:18:45 PM

Fang pauses at Aezanna's question. "Wait, did it say it was a guardian, or did we just assume?"

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191) 
Tuesday April 16th, 2019 7:54:21 PM

Bralin waits.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 143/158 --Shadow Companion 79/79hp  d20+25=36 ;
Tuesday April 16th, 2019 8:26:26 PM

Jozhur is considering just grabbing the artifact, but when the elementals come into being, he realizes that is probably a better idea, just in case. Instead, he stands vigilant with his swords.

Perception: 36

DM Kathy 
Tuesday April 16th, 2019 10:46:00 PM

Tahni continues to watch Florian, while Terser shifts his attention to the statue. Bralin and Jozhur stand generally alert.

Fang realizes that the statue has not actually said it is a guardian.

Aexana asks more questions. What Sir, happens if anyone touches this Medallion?

"I do not know," the statue replies. After a moment, it adds, "Maybe the mechanism has something to do with that."

We believe this to be the Freeman's Token? Do you know if it is enchanted?

"I do not know what the medallion is called, or if it is enchanted." [DM note: it is labeled "Freeman's Token," so either this is it or your DM is being unconscionably devious.]

But... you said the Freeman's Token was here before you came here? Who entrusted you with the quest to guard this medallion?

"It was here before I was placed here, yes. I was placed by a group of soft creatures, not unlike yourselves. They stood me in this spot, polished me well, and left. They did not mention a quest, or guarding anything."

Are you to wield that awesome sword at the one who tries to take it?

"I am a rock. I cannot wield a sword, for I cannot move."

The mention of a "mechanism" may give you pause, but Rill has already cast his spell and given his orders. The air elemental grabs the medallion. The minute it leaves the velvet stand, you hear a loud clank, followed by a whirring noise. A rotating platform rotates the statue away from you, and rotates something else toward you.

It is massive. It towers up nearly brushing the vaulted ceiling. It is a construct, made of metal, in a roughly humanoid shape. One of its arms ends in a heavy ballista; the other in a massive flail. Fires burn in its eyes. It roars. Knowledge Arcana DC 31 Highlight to display spoiler: {This is an Iron Colossus}.

Florian draws his sword.

[I'm going to hold off on a map for now; I can always make one later if we seem to need it. The creature is Colossal in size and has a 30-foot reach. You have only the one opponent.]

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+23=41 ;
Tuesday April 16th, 2019 11:20:10 PM

Since the air elemental has the medallion, Tahni is fine to look away from Florian and towards that massive construct.

"That, my friends, is an Iron Colossus" She doesn't sound too happy "Normally I'd suggest you do your construct thing, Rill, but I think it might have an anti-magic aura." "That's going to make things interesting."

"Nobody use any fire spells either!"

Tahni flies as far away from it as she can while she considers what to do next. Drop the roof on it maybe?

"Any chance that sword is super good?"

-------------
Knowl Arcana check vs DC31: 41 = Pass by 10

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Wednesday April 17th, 2019 1:46:00 AM

So the statue was a mere distraction... Aex sighs...

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 143/158 --Shadow Companion 79/79hp  d20+24=31 ; d20+25=26 ; d20+21=33 ; d20+19=27 ; d20+13=31 ; d20+13=33 ; d6+4=9 ; 2d6=8 ; d6+4=10 ; d20+13=26 ;
Wednesday April 17th, 2019 2:39:35 AM

Jozhur looks up at the construct, "Oh my...think we can just escape with the artifact?"

He knows his shadow cannot harm the construct, but he sends it beneath the floor, poised to flank the metal hulk.

While awaiting an answer, Jozhur assumes this thing isn't here to talk and strikes with his swords.

--------------------------------------------------
I'm assuming the colossus is in melee range, if it took the statue's place.
Full attack(+1 holy short sword), one natural 20 (no crit): 9 damage plus 8 damage if evil

If well out of melee range, Jozhur will hide and look around: stealth 31, perception 26

Also, I'm assuming the statue is now out of the room?

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+20=39 ; 10d6=41 ; 10d20+21=155 ; d20+21=36 ; d20+21=29 ; 2d8+7=15 ; 2d8+7=10 ;
Wednesday April 17th, 2019 12:37:29 PM

Rill takes in this metal monstrosity. He can see that it's made of iron and colossal in size. "Really Tahni? Iron Colossus was the best name you could come up with?" Good to know we shouldn't use fire on it.

Hoping that the thing will focus on the creature that took the Freeman's Token, Rill directs the air elemental with the object to fly up and away from the creature.

"Ugh, constructs are an abomination and it will please me to end the existence of this one."

Rill moves out of the thing's reach if needed and casts Destruction on the thing. (Spell Resistance Roll 39, 160 Damage, DC 26 Fort save to take 41 damage instead.) Rill also pulled out a scroll as he moved.

He directs the other Greater Air Elemental to hit the beast. Assuming it was within 20' of this colossal thing, it strikes twice, hitting AC 36 for 15 damage, and AC 29 for 10 damage.

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Wednesday April 17th, 2019 6:54:59 PM

Fang looks at the thing, hears Jozhur's comment, and finds herself agreeing. "We can still fly right? Lets just leave it, we got what we want. It's not like it's some great evil needed to be slain, just a construct in a bunch of ruins."

Despite agreeing she doesn't turn and run yet; let the others go first, she'll be the rearguard. She's used to taking hits and has Haste boots to get out.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 35/39, channel 7/7)  d20+26=40 ; 3d10+17=25 ;
Wednesday April 17th, 2019 8:37:29 PM

Sorry Fang, when Rill finds something anathema to his faith, he has to destroy it, or it becomes this whole thing. I knew he had a thing against the undead, but I guess constructs too?

He turns on his aura, sharing strength with Jozhur, Bralin, Fang, Leafy, and the 2 air elementals. +6 STR, +6 CON, +3 Will saves, -2AC[/b]

Then he walks up into the air a smidge and strikes with his glaive.
[i]Vital Strike - AC 40 for 25 damage


RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Wednesday April 17th, 2019 8:57:36 PM

Tahni tries to warn Terser before he falls out of the sky. "Anti. Magic. FIELD!"

"Boys. Honestly..."

(MikeK)Bralin (AC37 / T16 / FF32) CMD 38 - HP 191/191)  d20+26=44 ; d10+13=16 ; d6=2 ;
Wednesday April 17th, 2019 9:49:05 PM

Bralin takes measure of the creature, while heeding the words of both Rill and Tahni.

A colossus with an anti-magic field that Rill's faith demands be destroyed. A day's work indeed.

The dwarf gamely moves forward, and strikes.

---
Move and attack. Spring Attack Feat avoids AoO.

hit ac 44 for 18 hp damage (2 cold)



DM Kathy  d100=77 ; d4=2 ; d6=3 ; d6=6 ; d3=2 ; d20+35=39 ; 6d6+30=49 ; d20+50=57 ; d20+29=49 ; d20+29=49 ;
Wednesday April 17th, 2019 11:25:04 PM

Tahni recognizes the construct as an Iron Colossus. She knows that it generates a selective antimagic aura and can absorb fire-based attacks. She also knows that it has mythic abilities that your group has never encountered before. She opens up some distance and thinks about what to do next.

Jozhur steps up to attack the creature, sending his shadow through the floor to establish a flank. Jozhur hits, but does no damage. He can tell that the colossus is not evil.

Rill instructs his air elemental to move the medallion away. He casts Destruction. You are indoors, but that doesn't seem to affect the Mythal. Rill, along with Jozhur and Bralin suddenly find themselves Huge in size! Luckily, there is room for you. Unluckily, this means math. But it may work to your advantage.

Fang suggests running, but stays where she is.

Terser turns on his aura and moves up to attack. He stays in the air a bit, but when he gets within 30 feet, he falls to the ground. Luckily, it isn't far. He attacks, hits, and does damage--though not as much as he thought he would. The thing has some kind of damage reduction.

Bralin also attacks, and also hits. He also does less damage than he would have thought.

Florian attacks with his falchion. He hits! He seems to do a lot of damage, but his puzzled frown hints that he's not getting through the damage reduction either.

The colossus has an aura of its own. Now that they are within it, Jozhur, Terser, and Bralin can smell the noxious fumes coming from the construct's mechanism. Soon, they are gasping and coughing. [DC 21 Fortitude save or take 1d4 Con damage and become sickened.]

It raises its foot and stomps on Terser! Terser takes 49 damage and is pinned beneath the massive foot!

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+20=25 ; d20+27=35 ; d10+17=19 ;
Thursday April 18th, 2019 3:07:51 AM

Fang understands religious fervor. If Bralin's faith calls for constructs to be destroyed she's willing to help. She flies into a rage and tears into the thing.

Fortitude 25 if needed

35 to hit, 19 damage, +4 enchant beats magic, silver, cold iron, and adamantine DR.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+20Temp/154 -- See Invis,ArcaneSight,DarkVision 
Thursday April 18th, 2019 3:40:08 AM

Tahni calls out some more information to the group "Looks to have some good DR and the anti-magic field will also nullify your weapon enhancements too. That means your axe too Fang. Pretty much anything you have that is magic won't work within 30ft of it. Magical armor, cloaks of resistance, headbands, belts, continuous spells. Anything. This is going to take some effort"

She stays well near the back. If someone gets injured and is able to get to her she'll be ready to heal them.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+37=45 ;
Thursday April 18th, 2019 12:14:26 PM

"Friends, while I am committed to the removal of constructs and undead from the Wold, Fae Skiemir is not in the Wold. It is in the Vales of Twilight and I really don't care much what kind of creatures are here. However, our friend Terser is stuck and we certainly cannot leave without him. Let's see if we can end this without our magic."

Boy I sure hope we can end this without our magic. Sheesh. Rill wracks his brain trying to think of a way to be of any use.

With the anti-magic field in place, he assumes the air elemental he sent against the creature winked out of existence. (Is this true, or is that elemental still there?) It also renders Rill close to useless. He directs the other air elemental to bring him the Freeman's Token, which he will secure in a normal pocket, making sure the others are aware of this. Rill directs that air elemental to then go to the doorway that leads outside and open and stand guard should we need a more mundane means of escape.

"It may be that the items in this room are effective against this creature." Perception 45 to look around the room for anything useful or hidden.

Rill moves to the metal sword the statue held in hopes that it may be a more effective weapon against this creature. Is it Adamatine? Rill cannot really use it himself, but perhaps he can get it to Fang or Bralin.



Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230 (temp 233/278), DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 34/39, channel 7/7)  d20+23=35 ;
Thursday April 18th, 2019 1:07:08 PM

Why does everyone get to be embiggened but me?!

He tries freeing himself with his liberation aura, unless that's suppressed by the anti magic too. If he pops out, he will channel his anger into attacking. If not, he'll try to pound at its foot with his adamantine cestus.

Luckily the fumes are not even as powerful as some of his brothers' emissions, and have no effect on him.



(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 143/158 --Shadow Companion 79/79hp  d20+14=20 ; d20+19=29 ; d20+19=22 ; d20+14=24 ; d20+14=22 ; d20+9=19 ;
Thursday April 18th, 2019 7:02:12 PM

Jozhur is nearly overwhelmed by the fumes, but he crushes the leaf from Queen Maab, hoping her magic pulls him through.

Embiggened Jozhur has his shadow surface to flank with him and as many of his friends as possible as punches away with his (now rather large) swords, but he just can't make a dent.

------------------------------
Fort save: 20, use Maab's leaf for hero point +2

Full attack: All miss, unless a 29 is good enough

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+29=33 ;
Thursday April 18th, 2019 7:19:52 PM

It seems Rill was thinking the same thing! Aex wanted someone to scan the sword while stays well outside the range of the construct looking for other potential weaponry to get rid of this thing... (perception 33)

Leafy has no chance of actually hitting this thing so instead Aex asks him to see of he can find things that can help...

(ooc are there any rocks or boulders on the ground)

(MikeK)Bralin (AC22 HP 161/161)  d20+15=32 d20+18=38 d20+18=23 9d8(7+4+6+5+1+2+5+4+5)+19=58
Thursday April 18th, 2019 9:36:18 PM

Bralin enters the construct's aura, and feels the anti-magic keenly. Magic or no, he's still a dwarf, and as such fights off the noxious fumes.
[Fort 32]

Without the bonuses of his various magics, Bralin decides to focus on single, heavy, blows.
He slams the foe with his huge waraxe.

---
Power Atk, Imp Vital Strike
Hit ac 38 for 54 hp damage.

---
In effect:
Huge (+4 STR (+2 atk/dam), -4 DEX (-2ac), -2 Atk, -2AC)
Anti Magic. (-4 STR, -4 Con (-30 hp). -4 atk/dam w/ axe, -11 AC.)

Totals -15 AC, -30 hp, -4 atk, -6 damage

Huge Waraxe - 3d8 wpn damage


DM Kathy  d20+17=34 ; d20+17=31 ; d4=3 ; d4=3 ;
Friday April 19th, 2019 12:03:40 AM

Everyone within the fumes manages to stave off their effects--but you need to make one more save to overcome it completely. [That's one more DC 21 Fort save from Jozhur, Terser, Bralin, and Fang.]

Fang swings and hits, and finds that unfortunately, her axe is just a axe in the antimagic aura. Although it is still masterwork. She doesn't do as much damage as she had thought.

Tahni warns her companions that none of their magic stuff is going to work, and continues to hang back in case she is needed for healing.

Rill finds that his second elemental has indeed disappeared. He retrieves the token from the first elemental, and begins looking around for something that may help to defeat this formidable opponent. Aexana and Leafy look as well. It doesn't look promising. The items on display are decidedly non-warlike, though very well made. Shoes and vests and tapestries and drinking goblets don't look like they'll be of much use.

Terser is a little jealous that he didn't get embiggened as well. He tries to slip from under the construct's foot, but finds that his liberation aura does not work in the antimagic field. He whacks the foot with his adamantine cestus, but it seems that the construct's damage reduction isn't even overcome by adamantine!

Jozhur attacks, but even with help from his shadow, he is unable to strike a telling blow.

Bralin attacks! He hits only because of the shadow's flank. He does a lot of damage, though it is reduced a bit.

Perhaps the colossus overheard the talk of fleeing, or perhaps this is his standard operation. For whatever reason, he gestures, and a Wall of Fire springs up between you and the exit. It is only 20 feet tall, so there might be room to get over it, but it's pretty hot. Tahni, Rill, and Aexana are close enough to feel the heat; they each take 6 damage.

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25 
Friday April 19th, 2019 12:36:04 AM

Is there a reason the DM didn't answer Rill's question about the sword?

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+29=40 ; d20+29=32 ; d20+24=44 ; d20+19=26 ; d20+19=33 ; d10+15=24 d10+15=23 d10+15=18 d10+15=19 d10+15=18 d10+4=6 d10+4=12
Friday April 19th, 2019 2:51:18 AM

Fang activates her haste boots and goes to town on the construct. She tries to flank with whoever else is there (I believe there's a shadow on the other side?)

First attack: 40 to hit, 24 damage
Haste attack: 32 to hit, 23 damage
Second attack: 44 (38 to confirm), 19 damage (37 if crit)
Third attack: 26 to hit, 18 damage

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+14Temp/154 -- See Invis,ArcaneSight,DarkVision 
Friday April 19th, 2019 4:38:51 AM

Tahni shakes her head. She doesn't bother calling out a third time to Fang. Anti-magic field means no haste spell, no magical hide armor, no magical belt or headband, no rings, and no cloak. Whatever protection she thinks she has, she doesn't. If she gets hurt she won't be able to cast heal spells on herself, channel energy, or even drink a potion while she is that close to it.

Still, taking it down piece by piece is all the party can do right now. Fighting it does mean knowing your limitations however.

It looks like some are finally taking notice of the sword that she asked about when the construct first appeared too. No time to check around for traps or anything with it now though.

Standard: Cast Unseen Servant. She casts it as close to the sword as she can. Tahni will direct it to pick it up and take it to Jozhur

She doesn't expect the servant to make it all the way to Jozhur. It will likely fail as soon as it is in range of the antimagic field, but at least it can get the sword close to him (and perhaps trigger any traps ready to go off on whoever first grabs the sword)

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Friday April 19th, 2019 11:44:21 AM

(correcting for anti-magic

To hit: +19 (21 flanking), 1d10+8)
AC is 23 (25 when not raging)

Attack 1: 32 to hit, 17 damage
Haste: nope!
Attack 2: Crit, 31 to confirm, 12 damage (22 if crit)
Attack 3: 19 to hit, 11 damage.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230 (temp 233/278), DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 33/39, channel 7/7)  d20+21=39 ;
Friday April 19th, 2019 12:39:24 PM

Terser is well and truly stuck until this thing decides to move off of him. Luckily, his rage isn't magic, and is fueled by his inner strength instead. He continues to let it burn and fuel his friends and allies. It occurs to him too late that he should have shared it with Florian as well.

Fort 39 - still doin fine

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+14Temp/154 -- See Invis,ArcaneSight,DarkVision 
Saturday April 20th, 2019 7:18:50 AM

With Terser stuck, Tahni tries to come up with a way to pull him out

Move action: retrieve silk rope from pack

(MikeK)Bralin (AC22 HP 161/161)  d20+15=34 ; d20+24=34 ;
Saturday April 20th, 2019 9:51:39 AM

Bralin fights off the noxious fumes again
[Fort 34]

His comrades may find a way to circumvent the defenses here.
Bralin will keep it occupied.

Realizing he barely overcame the construct's armor with one of his most accurate blows, the dwarf again adjusts, sacrificing power for accuracy.

But, he is unable to repeat his last blow.

---
Imp Vital Strike, flanking
Hit ac 34 - miss

---
In effect:
Huge (+4 STR (+2 atk/dam), -4 DEX (-2ac), -2 Atk, -2AC)
Anti Magic. (-4 STR, -4 Con (-30 hp). -4 atk/dam w/ axe, -11 AC.)

Totals -15 AC, -30 hp, -4 atk, -6 damage

Huge Waraxe - 3d8 wpn damage


DM Kathy 
Saturday April 20th, 2019 12:01:47 PM

[Sorry; I didn't see the question about the sword. The statue, and the sword, rotated away when the colossus rotated in. They are now behind the wall.]

Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d8=7 ; d20+13=31 ;
Sunday April 21st, 2019 2:53:57 AM

Rill will pull out three jars of Bottled Lightning and move to within 20' of the creature to let one loose for 7 points of damage.

(This is alchemical item so it is not magical and should be effective in an antimagic area.)

Not sure where anything is, but I'm assuming that puts Rill away from the fire but in the area of the creature's "smoke." Rill makes a Fort Save of 31.



(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Sunday April 21st, 2019 5:23:56 PM

"I go after that sword... it's perhaps out best hope"

If not within the anti magic range of the construct Aex changes into a Medium Earth Elemental and glides through the wall that separates them from the sword. Not sure if the Earth Elemental can grab the sword. Normally all the druid holds when shapechanging melds with his new form.. .what happens with things it intends to take along?

Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+20=25 ;
Sunday April 21st, 2019 6:17:15 PM

Fang also continues to fight the fumes (forgot to roll fort; 25)

DM Kathy  d20+24=39 ; d20+24=41 ; 4d4+32=41 ; d20+35=44 ; d20+30=47 ; d20+25=37 ; d20+20=29 ; 6d6+20=35 ; 6d6+20=44 ; 6d6+20=35 ; d4=3 ; d4=2 ;
Sunday April 21st, 2019 9:50:17 PM

Fang attacks the colossus three times and hits once. She does a small amount of damage.

Tahni conjures an Unseen Servant and pulls out a rope.

Terser is stuck, but unaffected by the fumes.

Bralin attacks, but does not hit.

Rill moves closer, pulling out the Bottled Lightning he's been saving for just such an occasion! The lightning does appear to damage the construct. [OOC: There is space available where you are neither in the construct's aura, nor close enough to the Wall of Fire to get burned. You only need to be that close if you want to be.]

Aexana decides to go after the sword. She shifts into an Earth Elemental and earth glides to the other side of the wall. She grasps the sword--and immediately realizes that it isn't the solution. True, it is made of steel, but it is purely decorative. It is not sharp, and couldn't be used for a weapon. It might be usable as a letter-opener, but that's about it.

Florian scores a critical hit, and does a decent amount of damage.

The colossus lashes out with its flail. It hits Florian. It hits Bralin for 35 damage. It hits Fang for 44 damage. It hits Jozhur for 35 damage.

Everyone but Tahni moves away from the Wall of Fire this round. Tahni takes 5 more damage from it.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 140/159 --Shadow Companion 79/79hp  d20+12=28 ; d20+18=35 ; d20+18=36 ; d20+13=23 ; d20+13=15 ; d20+8=19 ; d20+18=19 ; d20+18=28 ; d20+13=26 ; d20+13=23 ; d20+8=14 ;
Sunday April 21st, 2019 10:37:55 PM

Jozhur has not tricks up his sleeve, not with the anti magic aura. He tries to think of something, but his thoughts are interrupted by a colossal flail head. All Jozhur can do is try to chip away with his sword. He will also take a five foot step back, if able. To allow unembiggened friends to get closer and create distance if he needs to get away.

---------------------------------------
Fort save: 28 (pass)
All attacks for this round miss.
If the DM will let me make up the missed post, those attacks miss as well.

ACTIVE EFFECTS:
Anti magic field: -5 to saves, -4 DEX, STR, CON, -2 WIS, -2 CHA, -3 AC
Terser's shared rage: +6 STR, +6 CON, -2 AC, +3 will saves
Embiggened (Huge): +4 STR, -4 DEX, -2 attack rolls, -2 AC

Current HP: 140/175
Current AC: 8 less than header


Current attacks are base roll of +18 before two weapon penalty

Whew, I think that covers it all. Sorry about the missed post, was travelling and thought I would make it home to do all the math.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision  d20+22=36 ;
Monday April 22nd, 2019 1:04:51 AM

Tahni looks about the room for the biggest, heaviest thing she can find. In a guild hall such as this she suspects there must be something of size. A huge stone pedestal, an anvil, anything that she can see that weighs a lot. Even if she can rip that statue out of the wall. She's looking for something in the 350lb mark.

Once she has picked something, Tahni will take aim at the colossus and cast Telekinesis to hurl the object at it. She digs for that little bit extra in the hopes of scoring a hit.

She takes a step away from the fiery wall, before turning invisible.

Standard: Cast Telekinesis at something outside of the antimagic field in order to hurl it at the colossus.
Hurled objects do 1d6 points of damage per 25 pounds for hard, dense objects. Tahni can hurl 350lbs.
Hit AC36. Use Heropoint after the fact for a +4 bonus for a total of hitting AC40.
Free: 5ft step
Move: Use Hide-away ability


Rill (MarkB) HP 154/154 - AC 30/17/28 - CMD 25  d20+37=41 d20+17=19
Monday April 22nd, 2019 2:56:39 PM

Rill will move to a place where he is outside the construct's aura and the Wall of Fire damage. He will use a metamagic rod to cast a Quickened Energy Resistance, Fire on himself. Then he begins casting Summon Monster IV.

(As an aside, I believe Fang, Jozhur and Bralin would have had an AOO when the construct created the Wall of Fire if it was a spell or a spell-like ability.)

Rill will look at the thing to see if is appreciably damaged. (Perception 41, Heal 19)

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230 (temp 233/278), DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 33/39, channel 7/7) 
Monday April 22nd, 2019 5:45:54 PM

With little else he can do, Terser attempts to inspire them as his bard friend Sam would have back in the Scab.

Colossus man, colossus man
flailing around at the Black Lions
we have a fight, Black Lions win
Colossus man!


(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+15=26 ;
Monday April 22nd, 2019 6:24:27 PM

As soon as Aex figures out this blade isn't the thing that's gonna help them dealing with the construct she glides back to the construct's room. She attempts to stay well outside of the construct's range and tests her luck with the Mital once again... 3 fails out of 3... perhaps the 4th time?!?

Seeing how the fire blocks any chances for a retreat - if that would become desired - she casts Quench on the magical fire ( dispell check 26)

Leafy stands outside the range of the thing too... he's quite vurnerable to fire and as this thing thrives on fire he's not very keen to get any near it... for now...



Fang (Mitch) HP: 170/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+22=37 ; d10+9=18 ; d10=7 ; d10=4 ;
Monday April 22nd, 2019 7:27:12 PM

(I forgot masterwork bonuses to AC and hit)

To hit: +13 (base attack bonus), +4 (18 str without magic), +1 (size), +1 (weapon focus), +1 (masterwork weapon), +2 (Rage STR increase), +2 (Flanking) = +24
Damage: 1d10 base, +6 (1.5 base str for 2 handed) +3 (1.5 rage bonus) = 9
AC is 10 + 4 (hide armor) +2 (base dex) +1 (size), +1 dodge (dodge feat), +1 natural (race) = 19 (17 raging)

Fang realizes her blows are doing little and she starts to attack with more precision and care.

Vital strike - 39 to hit(can we get an AC for it?), 29 damage

(MikeK)Bralin (AC22 HP 126/161)  d20+24=43 ; 9d8+11=50 ;
Monday April 22nd, 2019 7:42:38 PM

Bralin absorbs the blow, sets himself, and strikes.

The embiggened dwarf's embiggened waraxe slams into the construct with an ear splitting CLANG.


---
Imp Vital Strike, flanking
Hit ac 43 for 50 hp damage

---
In effect:
Huge (+4 STR (+2 atk/dam), -4 DEX (-2ac), -2 Atk, -2AC)
Anti Magic. (-4 STR, -4 Con (-30 hp). -4 atk/dam w/ axe, -11 AC.)

Totals -15 AC, -30 hp, -4 atk, -6 damage

Huge Waraxe - 3d8 wpn damage



DM Kathy  d100=50 ; d100=42 ; d20+24=31 ; d20+35=42 ; d20+30=46 ; d20+25=29 ; d20+20=32 ; 6d6+20=45 ; 6d6+20=45 ; 6d6+20=40 ;
Monday April 22nd, 2019 10:46:54 PM

Jozhur tries, but can't find a way through to damage the massive construct.

Tahni gets creative. She easily locates a big, heavy pedestal. Casting Telekinesis, she hurls the thing at the construct! This is bad news for the ornate glass bowl it was holding, but it's also bad news for the construct! Clang!. [Tahni, take a Hero Point! And do you want to roll damage, or do you want me to?]

Rill tries to cast a Quickened Resist Energy. You can't see the Mythal from here, but the spell works, so that's something. He begins casting a Summoning spell. You can tell that the colossus is damaged, and that when it is hurt it seems to stay hurt; it doesn't seem to have any kind of self-repair, which is nice. If you can outlast it, you can take it down.

Terser is still pinned.

Aexana returns and attempts to cast Quench. You can tell that the spell worked; however, your magic is not strong enough to overcome the magic of the Wall of Fire. It remains in place.

Fang and Bralin each focus on precision; both score hits. Fang's 39 hit; a couple of days ago Bralin's 38 would not have hit without a flank from Jozhur's shadow. So there you are. AC 39.

Florian, on the other hand, misses this round.

The colossus lashes out with its flail again! It hits Florian! It hits Bralin for 45! It hits Fang for 45! It hits Jozhur for 40. And, for some reason, it takes its foot off of Terser.

Fang (Mitch) HP: 91/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Tuesday April 23rd, 2019 12:59:33 AM

Updating hp, post later

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision  14d6=37 ;
Tuesday April 23rd, 2019 9:26:04 AM

The hurling did some damage although maybe not as much as she'd hoped.

Tahni takes a moment to consider how she will contribute next. A mage hand spell will not doing anything like a telekinesis spell.

She stands ready to cast a Cure on anyone who withdraws to be close enough for her to help.

---------------
Damage from the telekinesis throw 14d6=37

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230 (temp 233/278), DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 33/39, channel 7/7)  d20+23=36 ; 3d10+12=37 ;
Tuesday April 23rd, 2019 10:37:34 AM

Not looking a gift foot in the statue's mouth, Terser rolls back behind the statue and joins his compatriots in the assault. He tips an invisible helm to Tahni for disrupting its stance enough for him to move again (unless it was trying to escape his horrible singing) and aims with accuracy, rather than extra power.

He crushes Maab's leaf between his fingers for an extra boost and manages to just hit.

AC40 with Hero Point - Vital Strike
37 damage



Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25  d20+14=19 ; d8=4 ;
Tuesday April 23rd, 2019 12:01:19 PM

As he completes his summons, he calls forth a Medium Air Elemental and uses his Tongues ability to speak Auran and tells the thing to start gathering items that are on a pedestal or display, like the boots, vest, etc. To Florian he says, "Fear not my avian ally, we will not leave our friends unrewarded." Rill hope this precaution will ensure Florian's cooperation - at least until we leave this place.

Rill continues to wrack his brain for ways to be effective in the fight. Tahni's tactics give him an idea.

He again speaks Auran and tells the Greater Air Elemental he earlier sent to the door to find some large rocks otuside that it can take up to the broken skylight and hurl at the Colossus. While it may not be much, it may distract the creature and draw it's attention.

Finally, Rill again moves within 20' as he did the last time and let's loose another Bottled Lightning at the thing. It hits a touch AC of 19 for 4 points of electrical damage.



(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 100/159 --Shadow Companion 79/79hp  d20=10 ; d20=14 ; d20=4 ; d20=20 ; d20=11 ; d20=14 ; d6+6=10 ; 6d6=22 ;
Tuesday April 23rd, 2019 2:49:01 PM

Even as he is pummeled by the colossal flail, Jozhur is encouraged by the others managing to strike the construct. He stabs away, managing to piece the thing once.

---------------------------------------
One natural 20 (no crit): 10 damage plus 22 sneak damage

ACTIVE EFFECTS:
Anti magic field: -5 to saves, -4 DEX, STR, CON, -2 WIS, -2 CHA, -3 AC
Terser's shared rage: +6 STR, +6 CON, -2 AC, +3 will saves
Embiggened (Huge): +4 STR, -4 DEX, -2 attack rolls, -2 AC

Current HP: 100/175
Current AC: 8 less than header


Current attacks are base roll of +18 before two weapon penalty


(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 100/159 --Shadow Companion 79/79hp  d6=4 ;
Tuesday April 23rd, 2019 5:21:10 PM

Oh, forgot to figure damage for huge weapon vs medium. Add 4 to Jozhur's damage, we may need all we can get.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Tuesday April 23rd, 2019 6:32:28 PM

Back close to her figjting friends Aex returns to her Gnome self... first she taps her staff to the ground for the Staff Treant to appear and then... she opens up her little shop..

"Get your healing potions now... hello sir... yes you there... you look just about pummeled enough o use this...."

The Treant too looks around to find some nice rocks to throw with...

(MikeK)Bralin (AC22 HP 81/161)  d20+24=31 ;
Tuesday April 23rd, 2019 7:02:22 PM

Bralin considers heeding Aex's call, but decides against it.

The dwarf takes another careful swing, but is unable to connect.

---
Imp Vital Strike, flanking
hit ac 31, miss

---
In effect:
Huge (+4 STR (+2 atk/dam), -4 DEX (-2ac), -2 Atk, -2AC)
Anti Magic. (-4 STR, -4 Con (-30 hp). -4 atk/dam w/ axe, -11 AC.)

Totals -15 AC, -30 hp, -4 atk, -6 damage

Huge Waraxe - 3d8 wpn damage


Fang (Mitch) HP: 91/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+24=42 ; d10+9=12 ; d10=10 ; d3=1 ;
Tuesday April 23rd, 2019 8:14:02 PM

To hit: +24
Damage: 1d10 +9
AC= 19 (17 raging)

Fang considers retreat, but figures she can get in one more hit, again targeting a weak point in the construct.

vital strike, 42 to hit, 23 damage.

DM Kathy  d100=8 ; d20+24=28 ;
Tuesday April 23rd, 2019 11:07:20 PM

Tahni pauses a moment. She doesn't have another Telekinesis, and she's not sure what else she can do.

Terser scrambles to his feet and wastes no time in damaging his foe.

Rill finishes his Summoning spell. He wants an Air Elemental....and the Mythal, for once, seems cooperative. He instructs the elemental to find some rocks and throw them at the construct.

Jozhur manages a hit this round!

Aexana readies her potions while the Staff Treant looks around for things to throw.

Bralin misses, but Fang hits. Both are calculating how much longer they can hang in against this thing.

Florian misses badly.

The construct begins to shake. Clanging noises echo through the hall as its feet merge together, then give way to a--what is that thing? At the end of the round, it becomes clear. The colossus now sits atop a massive track instead of legs. The good news is, the transformation took a full round, so it can't do anything else. The bad news is, you're probably not going to like what happens when that thing gets going. Can you destroy the creature before that happens?

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25  d20+13=17 ;
Wednesday April 24th, 2019 11:04:45 AM

Rill sees the thing transform and gulps. Yeah, that can't be good.

"Spread out - maybe it can only go in one direction with that thing!"

Desperate time call for desperate measures. Bralin and Fang are pretty badly hurt . He glances at the leaf thing that Maab gave him - she said it could work for a lot of things. It's time to put her to the test.

Rill will cast a Heightened Plane Shift just outside the things' aura. If the Mythal doesn't screw the spell up, he will then snap the leaf as he says, "Maab, I'm gonna need your help to make this spell work in that anti-magic area." Then he will move to the creature and touch it (hits Touch AC 17) to send it to the Elemental Plane of Water (Will save DC 26.)

If the Mythal messes up the spell and he is not holding a charge, he will NOT snap the leaf just yet and try again next round, and will instead ready a move action to dart out of the things' way.

(Rill has a class ability Ensorcel that allows him to affect constructs with Plane Shift when they otherwise would be immune.)

------------------------------------------
Ensorcel (Plane Shift) - The soulseeker learns how to cast one particular spell on an immortal (construct or outsider) so that spell immunity and spell resistance are ignored and only a normal saving throw is allowed, if the spell normally grants one.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 100/159 --Shadow Companion 79/79hp  d20=19 ; d20=17 ; d20=12 ; d20=12 ; d20=1 ; 2d6=8 ; 6d6=21 ;
Wednesday April 24th, 2019 3:49:45 PM

Jozhur does his best to follow Rill's instructs to spread out, but its doubtful big 'ol Jozhur take a step in one direction will make much difference. He keeps furiously hammering away on the construct, looking for a weak point.

----------------------------------------
Full two weapon attack. One hits AC 37, will use only hero point to make it hit. 12 damage plus 21 sneak damage. Rest miss.

ACTIVE EFFECTS:
Anti magic field: -5 to saves, -4 DEX, STR, CON, -2 WIS, -2 CHA, -3 AC
Terser's shared rage: +6 STR, +6 CON, -2 AC, +3 will saves
Embiggened (Huge): +4 STR, -4 DEX, -2 attack rolls, -2 AC

Current HP: 100/175
Current AC: 8 less than header

Current attacks are base roll of +18 before two weapon penalty


Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Wednesday April 24th, 2019 4:54:50 PM

Oh yeah, I forgot that Jozhur, Bralin and Rill are now size huge. That makes it a bit simpler for Rill to reach out and touch the Colossus.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230 (temp 233/278), DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 7/7)  d20+23=43 ; d20+23=39 ; 5d10+36=50 ;
Wednesday April 24th, 2019 5:54:06 PM

Not seeing many places to go, Terser keeps on attacking, trying to find a place in the treads to mess up the colossus' mobility. After striking, and quite hard at that, he moves to try to get a wall at his back.

Nat 20! hero point to confirm that as a crit
50 damage
(5d10 for 14 total? ouch)

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20  d20+7=11 ; 2d6+13=22 ;
Wednesday April 24th, 2019 6:01:35 PM

Aex checks out her friends and notices the huge Bralin is starting to look quite bruised. As the order comes to spread out, she scuttles over to Bralin while she grabs one Heal and one Cure Critical Wounds potions.

"Choose wisely friend... one WILL fully heal you... the other one can not but will keep you going a little longer... "

Leafy moves to the sides...

The Staff Treant grabs a nice looking rock and throws it at the Construct. With some luck it will cause him to get stuck? Hits AC11 - damage 22

Fang (Mitch) HP: 91/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List  d20+24=27 ;
Wednesday April 24th, 2019 7:03:54 PM

Fang continues her assault, but fails to hit anything important (27 to hit) as the thing shifts and changes. Realizing she's in danger, she falls back (+4 AC vs AoO)

To hit: +24
Damage: 1d10 +9
AC= 19 (17 raging, 21 vs AoO)

(MikeK)Bralin (AC22 HP 81/161) 
Wednesday April 24th, 2019 7:26:55 PM

Bralin looks down at Aex, and then back at the construct. With most of his comrades backing away, he must buy time.

The dwarf takes the offered Heal potion, and downs it.


---
In effect:
Huge (+4 STR (+2 atk/dam), -4 DEX (-2ac), -2 Atk, -2AC)
Anti Magic. (-4 STR, -4 Con (-30 hp). -4 atk/dam w/ axe, -11 AC.)

Totals -15 AC, -30 hp, -4 atk, -6 damage

Huge Waraxe - 3d8 wpn damage



RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Wednesday April 24th, 2019 9:48:40 PM

Tahni casts a Wall of Force at the boundary of the antimagic field. It might stop the thing in it's tracks, and if so, might keep it in place long enough for a little more damage to be done to it. She won't make it so wide that the party can't move around it. Leaving perhaps 25ft around the edges - enough space for the party but not this colossal machine.

She's quite impressed by Terser's attack. Now that is dwarf style.

--------------
OOC: "Certain spells, such as wall of force, prismatic sphere, and prismatic wall, remain unaffected by antimagic field.

Wall of Force: Hardness 30, HP280.
"

DM Kathy  d20+24=26 ;
Wednesday April 24th, 2019 11:35:04 PM

Jozhur takes a large step to one side, and manages to hit again!

Aexana hands potions to Bralin, who selects the Heal option. The Staff Treant throws a small pedestal, which makes a nice clanging noise, but doesn't do much else.

Fang misses her attack, and steps back to concentrate on defense.

Florian also misses, but it doesn't matter. Terser unloads a massive blow. Sparks shoot from the colossus, and a huge cloud of steam boils up from its innards. The fire in its eyes goes out. It stops moving.

Tahni and Rill can save their spells if they prefer. The Iron Colossus has been defeated.

From outside the Guild Hall, you hear dozens of roars and growls and hisses. More monsters await you outside.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Thursday April 25th, 2019 12:31:43 AM

"Nice" Tahni is ready to deliver some healing but pauses. She knows how keen Aex is to dispense some potions.

"Perhaps now we do as Rill's elementals are doing? Grab what we can and make a run for it"

She looks to make sure that the token is safely in the possession of someone in the party.

Ready action: If Florian gets within reach of the token, use Living Voodoo Doll to blind them both

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Thursday April 25th, 2019 11:44:11 AM

Rill manages to halt casting his spell and the use of Maab's gift as Terser lands the final blow. It's probably about that time that one of his Air Elementals reaches the broken skylight with a rock. It drops the rock with a clang on the now collapsed pile of iron machinery.

With the end of the creature, the anti-magic disappears (?) the other Air Elemental shows up again..

"Whew. That was one bad mechanized menace. I'm glad we had everyone on deck - our fighters especially did a lot of damage. Nice work with the pedestal there Tahni. Congrats on the killing blow Terser. Things would have been a lot worse if it had started rolling over all of us."

With the fight over, Rill pulls a Bag of Holding out of his pocket and starts loading the things the smaller elemental collected (should we keep a list of these things?)

"I already have the Freeman's Token secured. Tahni, with your Arcane Sight can you point out anything here that is magic? It sounds like we have a welcoming committee forming outside. We should collect our things, and try to Air Walk our way out of here and out of the city. Once we're out we will make sure Florian is properly compensated from what we collect."

"Aex - any more healing potions?"
Rill uses his Status spell to know who's injured, poisoned or otherwise affected and will attend to that.


Terser (Warren) [AC22/13/19 - CMD 30 - HP 201/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 7/7)  d6=4 ; d6=4 ; d6=6 ; d6=2 ; d6=6 ; d6=1 ; d6=3 ;
Thursday April 25th, 2019 1:12:03 PM

Dwarves - we come through in a pinch.

Terser lets his rage go for the moment and strokes his new tattoo briefly. If magic is working and if the mythal lets him, it should rid him of his fatigue. cast lesser restoration

He will also channel at least once, since that is healing as reliable as a potion, so that Aexana can save her more potent brews for more dire circumstances.

heal all for 25 once the antimagic is down or out of its aura

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7)  d6=1 ; d6=6 ; d6=4 ; d6=5 ; d6=3 ; d6=5 ; d6=5 ;
Thursday April 25th, 2019 1:13:27 PM

Seeing that a second channel is in order, he'll go ahead and do that again.

28 additional healing

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Thursday April 25th, 2019 6:35:50 PM

With the construct gone and more vile creatures outside Aex grabs some more of her potions.

(ooc please know there has been a rule change to the Greenmage and the total number of potions carried is now limited. We've agreed to reduce Aex's stash at the end of this adventure... so drink up my lads! Aex will be a lot less keen on throwing around potions in modules to come)

Currently she still carries 6 Heal potions and plenty of cure critical potions to get everyone back to full health - but I leave it us to our DM's discretion if she feels that is just a little too much healing power.

She also gathers the Staff Treant and Leafy and readies herself to get away from here...



Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Thursday April 25th, 2019 6:56:25 PM

Fang is surprised at the construct's sudden defeat. It takes her a few moments to calm down from her rage so she's mostly just standing in the middle of the room and breathing heavily for several moments.

(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Thursday April 25th, 2019 7:22:00 PM

Bralin takes a moment to appreciate the feel of magical armor and weapons.
He gives Terser a nod.
"Well done."

Yet, more foes await.

The dwarf places himself between the party and the door, as he awaits for Rill and Tahni to finish collecting the spoils.



(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 153/159 --Shadow Companion 79/79hp 
Thursday April 25th, 2019 9:12:34 PM

Jozhur takes a few seconds to gather himself after the colossus falls. The channeling has pretty much restored Jozhur back to health, but he will take one cure critical wounds potion from Aex for later before he makes his way to stand at Bralin's flank.

DM Kathy 
Thursday April 25th, 2019 10:37:50 PM

Tahni checks, but Rill took custody of the token at the beginning of the fight, and it is still safely with him.

Rill begins picking up items. Tahni can tell that none of them are magical, but they are all very well made and might be worth something.

Terser heals his companions, and Aexana offers potions for more healing.

Fang calms herself, while Bralin and Jozhur await for the battles that are surely to come.

Florian joins you, still panting slightly, a trickle of blood on his face. "As invigorating as I found that," he says, "now that magic works again, I think we should leave. If you will permit me?"

Assuming you do permit him, he gathers you in a group, and....the next thing you know, you are back outside the walls of Fae Skiemir. "So much more civilized than all that fighting," he says.

[Everybody take 100,000 XP and a Hero Point.]

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Friday April 26th, 2019 9:44:51 AM

With the party now safely outside the city, Tahni holds up her hand to stop things. "We had a deal. Once the job was done we would part ways"

Tahni will look over all the treasure that was recovered and try and determine the value. Once calculated she will split out 1/8th and put it to the side "Florian, we agreed on an even share of what was found. Did you find anything of value in there that should be included in the split?"

She doesn't like the man and still doesn't trust him. However she is true to her word. Tahni looks to the others to see if they agree.

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Saturday April 27th, 2019 10:02:16 AM

Fang resolves to try to pay more attention in the future. Not only did she think they'd allied with the giants, but she doesn't remember agreeing to a treasure split. She vaguely wonder's how she could have missed so much.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 153/159 --Shadow Companion 79/79hp  d20+6=25 ;
Saturday April 27th, 2019 10:25:17 PM

Jozhur is delighted to suddenly find himself outside the walls. He smiles at Florian, "We thank you for your help. Want a drink?". Jozhur offers Florian the healing potion he took from Aex.

He looks over the items and does his best to separate an eighth share for Florian.

---------------------------------------
Appraise: 25 (everything was mundane, right?)

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Sunday April 28th, 2019 5:12:36 PM

"NO!", Aex shouts... "No no no no... "

She kneels down and starts pulling potion after potion from her Bill's Pants of Plenty...
Leafy holds his head sideways and frowns as he watches her.. .

"No... spoiled too... no not that one... no no... "

After a while she looks up at her friends... in front of her a pile of uncorked lifewood flasks. The content slowly seeping through the soil...

"It seems that anti magic field has been worse than I even expected... look... see this?"

A closer look reveals that several of the lifewood flasks show signs of the wood that has been rotting... spoiling whatever the content was. No lifewood is supposed to do that if preserved by a Greenmage.

"Good you didn't drink some of these... I'll need some time to figure what what I have left and what I need to re-brew. Sorry friends... "

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25  d20+32=44 ;
Sunday April 28th, 2019 8:36:57 PM

Rill watches Florian's response. (Sense Motive 44.)

As he does so, he hauls out all the items taken from the guildhall and casts Detect Magic.

Quest's End


DM Kathy 
Monday April 29th, 2019 12:53:51 AM

Once outside the walls, Jozhur hands Florian a healing potion. The vilderavn accepts it with a nod. Jozhur and Tahni try to work out an equitable division of the spoils. Rill can tell that, apart from the Freeman's Token itself, nothing from the Guild Hall is magic.

In the end, Florian accepts an exquisitely-worked leather belt. "Thank you," he says. "And thank you for coming to help me. It is perhaps more than I deserve."

Tahni asks whether he found other treasure, and he shakes his head. "Alas," he says, "I was too busy fighting for my life." Rill can't be sure, but he seems sincere.

Fang is confused, but soon remembers that you made alliances with both the giants and Florian. The giants deserted you, so presumably that agreement has ended. You did not specifically agree to split treasure with Florian, but perhaps it was understood.

Aexana, meanwhile, is distressed to discover that many of her potions have gone bad! This will require some sorting out.

Looking around, you can see that you are close to the spot where you first entered Fae Skiemir. Since it has only been a few hours, Queen Maab and her court are presumably still where you left them.

(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Monday April 29th, 2019 4:03:14 PM

Bralin counts himself lucky that the potion he imbibed from Aex was not spoiled. The results could have been...unpleasant.

As the treasure is split up, the dwarf keeps an eye on Florian, until the party is ready to return to Maab.
Presumably, they will part ways 'ere then.

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Monday April 29th, 2019 6:53:18 PM

Fang takes an interest in the potions. In the temple they made all kinds of exotic potions to heal and sooth. She was never any good at it herself unfortunately. "Maybe I can help you sort them later? I'm not skilled in potion craft but I should be able to tell which seals have failed."

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Monday April 29th, 2019 8:27:17 PM

Aex looks up thankfully at Fang as she offers help.

"Thank you Lady Fang... these are ruined... the rest we can sort out when we are back at Queen Maab's place. "

With nothing left to do here, Aex is happy to leave.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Monday April 29th, 2019 9:04:47 PM

Terser takes a glance at the wall to make sure there are no weaknesses left from their forced entry. It's bad enough inside the city. Who knows what would happen if all that got out.

Otherwise, he's ready to go. He wonder what Lady Maab will think of Florian.

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Monday April 29th, 2019 9:17:53 PM

"It was good traveling with you Lord Florian. I hope you fare well wherever you fare."

Assuming the others are ready to go, we will proceed to where we left our fickle female fem fatale Maab.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 153/159 --Shadow Companion 79/79hp 
Monday April 29th, 2019 10:24:32 PM

Jozhur nods to Florian, "Your actions proved to us that you did deserve our help. And thank you, for aiding us."

With that, Jozhur is ready to set off to see Queen Maab.

DM Kathy 
Monday April 29th, 2019 11:14:56 PM

Fang offers to help Aexana sort through her potions. Aexana tosses the ruined ones, and plans for a more complete inventory later.

Terser examines the wall, but can find no sign of your earlier entry. You also see no sign of the dark-elf group that had been attempting to tunnel under the wall. Had they succeeded? Or given up and left? Impossible to tell.

Rill and Jozhur bid farewell to Lord Florian. Bralin does not, but he carefully watches the vilderavn.

Florian bows slightly. "It has been an honor," he says. "You have given me much to think about." He smiles slightly, then turns into a raven and flies away.

The smile bothers you. Was it mocking? Had he, after all, gotten the best of you?

If he had, there's little to be done about it now. He is gone, and you have business with Queen Maab.

You start walking, heading back in the direction of her pavilion. Navigation is difficult in the Vales of Twilight--the light is deceptive and the landscape shifts subtly from time to time. But you are experienced adventures, and you have a pretty decent idea of where you're going. It seems to take longer than your journey to Fae Skiemir. Perhaps you are tired. Perhaps it only seems longer because your quest is so close to an end. Or perhaps it really is longer; it's hard to know.

And then you come around a hill and see Maab's encampment stretched out before you. The tiny, hovering lights are still there, as are the pavilions and the courtiers. They had applauded you slightly when you first arrived. Now, you are greeted with thunderous applause and cheers.

The main pavilion awaits.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Tuesday April 30th, 2019 5:22:55 AM

Tahni folds her arms and waits until Florian is out of earshot. "I still don't trust that guy"

--------------

Tahni looks about to see how the party are presented. She isn't afraid to cast a few Prestidigitation spells to remove any blood stains (or undesirable smells) from people's clothing.

She gives a few polite waves to the crowd and tries to remain somewhat modest. This is all happening so fast.

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Tuesday April 30th, 2019 11:24:55 AM

"Yeah, me either Tahni. While people can change, we need to keep our eyes out for that guy. I suspect we've not seen the last of him."

-----------------------

As we approach Queen Maab's pavillions, Rill will pause with Tahni to get everyone cleaned up a bit.

Rill takes a quick glance around at the various courtiers and attendees. There's something about the fey that just doesn't sit right with the cleric. Nonetheless, it's appropriate to be respectful when welcomed with such fanfare and grandeur. It may be kind of a weird bunch, but they seen to mean well.

Rill will holds his bejeweled Rod of Splendor and uses it to transform his clothing into an all white (and probably more conservative) version of the style of dress he sees before him.

Rill waits to ensure we all enter together. "Well, here we go folks. Jozhur, you've been aboard the Lionfish the longest, perhaps you should lead us in."


(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Tuesday April 30th, 2019 7:57:05 PM

Glad to be back Aex awaits their captain to lead them into the test and in front of Qjeen Maab once more..

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Tuesday April 30th, 2019 8:01:21 PM

Fang has no real opinion or feelings on Florian. She's already moved on to the end of their task and the possibility of finally becoming a dragon. She follows the others into the crowd with head held high.

(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Tuesday April 30th, 2019 8:03:21 PM

Bralin shrugs. "We do not need to trust him. He is gone. Should he return, we shall deal with him appropriately."

The dwarf accepts the clean up effort by his comrade's spells, and then accompanies them through the cheering crowd.

He nods occasionally, growing uncomfortable in the spotlight.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 153/159 --Shadow Companion 79/79hp 
Tuesday April 30th, 2019 10:10:35 PM

Jozhur lets out a deep breath as he starts toward the pavilion, "Right, let's go." After a few steps he pauses and turns back, "We still have the artifact, right?". He hopes Florian didnt steal it somehow.

DM Kathy 
Tuesday April 30th, 2019 11:10:54 PM

As you approach the main pavilion, Tahni and Rill pause to make sure the party is presentable. Rill suggests that Jozhur lead the way.

Jozhur pauses, suddenly concerned that the token may have been stolen. You check, however, and you still have it.

You enter the pavilion. The feast table has been cleared away, but the throne is still there, and Queen Maab is still seated in it. The assembled courtiers applaud you as you enter. Maab gives you a nod. "Greetings, Black Lions," she says.

As you approach, you see Lord Florian! He is standing off to the side, with a sullen expression, closely watched by a couple of elves in Maab's livery.

"Tell me of your quest," Maab says. "Were you successful?"

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Wednesday May 1st, 2019 7:43:15 AM

"My queen" Tahni takes a knee "We have returned with what you asked"

She is super surprised to see Florian here. Has he been her emissary all this time? He doesn't seem overly happy though. No. It's something else. By the look of those elves he is likely under guard. She looks to see if he is armed. A captive perhaps?

"Interesting."



Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Wednesday May 1st, 2019 8:44:45 AM

Terser isn't terribly surprised to see Florian. He does seem the type to run in circles such as this. It just goes to show that you should treat every being with respect until they do something to lose that privilege.

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Wednesday May 1st, 2019 10:32:19 AM

Rill isn't terribly surprised to see Florian. He does seem the type to run in circles such as this. It just goes to show that the Fey can be sketchy.



Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Wednesday May 1st, 2019 12:24:46 PM

Aw crud - these fey can probably read Rill's thoughts! Gaaa! Stop thinking, brain!

Rill will bow as we stop before Maab's throne.

"Greetings your Majesty. We were indeed successful. We arrived at the walls of Fae Skiemir, and we were able to get a group of Cloud Giants to work with us as they broke through the wall. Lord Florian joined us and fought alongside of us for some of the time there. That place is really a mess. We were able to call upon divine guidance to find the Guildhall you suggested. There we fought a most fearsome construct, and eventually were able to leave with this. And it was Lord Florian that teleported us out of Fae Skiemir without further incident."

With that, Rill will fish the Freeman's Token out of his extra-dimensional pocket and hold it up.

"I will say that all in our group were necessary and instrumental in achieving our goal. Even Lord Florian impressed us with his contribution."

Rill will nod to the vilderaven, glad he seems to be under the watchful eye of the good Queen. Lord Florian is very fey.

Ooops. I really need to stop thinking here.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Wednesday May 1st, 2019 4:41:53 PM

By the time they enter the Queen's tent once again, Aex is using her staff again to lean on. Leafy trots close behind. He's a bit disappointed of their last endeavors as he hasn't been very useful. But then again, neither has Aex with the loss of her magic and potions.

The little greenmage bows humbly again...
She does raise an eyebrow when she spots Florian and you are almost certain Leafy lets out a low growl.

"This hasn't been a walk in the part your grace... it has made it painfully clear how much I myself rely on some magic tricks and potions... without it... I have proved to being useless...

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Wednesday May 1st, 2019 6:48:38 PM

Fang has nothing really to add about the journey. They saw some monsters, killed them, and got out. She doesn't see what there is to talk about beyond that.

(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Wednesday May 1st, 2019 8:42:24 PM

Bralin raises an eyebrow at the presence of Florian.

But Aex's comments cause him to turn to the gnome.

"One quest does not define you, Dwarf Kin. Your magic tricks and potions have proved their worth more often than my axe."

DM Kathy 
Wednesday May 1st, 2019 10:54:47 PM

When asked about your quest, Tahni merely says that you got the token.

Rill elaborates, and makes a point of talking up Florian's contribution.

Terser and Fang have nothing to add. Aexana blames herself, but Bralin won't hear of it.

"I am pleased with your success," Maab says. "And so too will the Wold be, when they hear of it. And fret not, Aexana. Your companions value your contributions, or they would not stay with you.

"And I am pleased to hear that Florian played a role," she adds, glancing at the vilderavn. "Though somewhat surprised. He is one of my subjects, prone to mischief and deceit. And withholding things from allies. Is that not so, Florian?"

Florian bows. "My queen," he says. "I had every intention of sharing these items with my allies. It simply slipped my mind."

"Slipped your mind," Maab repeats. "Although they specifically asked you whether you found anything."

"My queen--"

"I think you had better stop talking and start sharing."

Florian bows again. "Of course, my queen."

He produces a Bag of Holding and begins pulling out loot. There are negotiations about how much he gets to keep, but in the end it is all resolved. Here is what you wind up with:

Ring of Spell Storing, Minor; Amulet of Natural Armor +3; +4 Breastplate; Staff of Frost; Scroll of Greater Teleport; Staff of Necromancy; Ring of Protection +5; Ring of Freedom of Movement; Belt of Physical Perfection +6; Scarab of Protection; Wand of Dimensional Anchor (42 charges); Robe of the Archmagi; Mantle of Spell Resistance; Sword of Subtlety; Orb of Storms; Trident of Fish Command; gold-and-emerald necklace; set of 5 platinum bracelets with rubies; set of 6 silver-and-pearl goblets.

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Thursday May 2nd, 2019 1:08:33 AM

Rill looks at Florian.

"Oh Florian, you scamp. While we are fortunate that Queen Maab was looking out for our best interests, you are also fortunate that we are in the good Queen Maab's presence, because I can tell you is is unwise to cheat dwarves where treasure is concerned. It would be ... unseemly to sully her court with violence."

Rill just really likes having dwarves around.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Thursday May 2nd, 2019 6:13:53 AM

Aex can't help but chuckles as it turns out Florian has been able to gather quite some loot right under the nose of the Black Lions... there she was, gliding through walls only to recover a plain steel sword while he harvested nice trinkets.

Thankful for the kind words of Bralin and Queen Maab, little Aex quietly follows the rest of the meeting.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Thursday May 2nd, 2019 8:00:01 AM

Tahni keeps her smile in front of her deity. How could she not?

"It's true. Florian played a role, majesty. We formed an alliance. He did show us a way into Fae Skiemir, though once inside seemed to forget our agreement"

She takes a look at the pile of loot. "Not that I doubt you, Lord Florian, but perhaps instead of pulling items from the bag you could simply turn it inside out? I know how it can be hard to reach things at the bottom sometimes and how they sometimes can accidentally get trapped in the seams."

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Thursday May 2nd, 2019 6:46:54 PM

Fang is rather impressed at how much loot the fey was able to get in such a short time. The party didn't find anything close to that amount, though they weren't really looking to be fair.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 153/159 --Shadow Companion 79/79hp 
Thursday May 2nd, 2019 9:56:38 PM

Jozhur chuckles at Tahni. He doesn't care much about the treasure and is rather amused by the situation. He nods along when it comes to Florian's role. "He indeed helped us. We aided him, then he returned the favor. His words make it seem he may have learned something from this. But then again, he also fleeced us."

DM Kathy 
Thursday May 2nd, 2019 11:08:11 PM

Most of you decide to be amused by Florian's attempted deception. Tahni demands that he turn the Bag of Holding inside out, which he does with a little sigh. There is nothing else within.

Jozhur mentions that Florian seems to have learned something from this.

"I believe he has," Maab replies. "Deceit and manipulation is in his nature, but that doesn't mean he must use them for selfish ends. Perhaps he is ready for a new path?"

Florian bows but says nothing.

[OOC: The Wold has a semi-official rule that if you capture a bad guy, then let him go, the bad guy reforms and doesn't return to attack you. Although this wasn't exactly a "capture and release" situation, I'm applying the rule anyway. Lord Florian has reformed. I don't think he's happy about it, which I find amusing, but he has reformed.]

"But it is time to celebrate. Have you chosen your Dragon name yet?"

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Thursday May 2nd, 2019 11:41:14 PM

Terser is almost disappointed that he doesn't have the chance to assist Lord Florian in atoning for his wrongs. He had to go and do it himself.

He could go for a shiny new ring or mantle if it comes down to it, so long as the mantle matches his armor, of course.

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Friday May 3rd, 2019 11:16:57 AM

To Forian, "Well Lord Florian - welcome to the bright side."

Then he turns to Maab. "Your Majesty, we have been discussing names and have not yet arrived at one. One of the considerations has been the Black Dragons, but legend suggest that such dragons are evil in nature. Do you think that being called the Black Dragons would necessarily be a negative thing?

"Also,this has be a long day so far and we have not rested since we last left your presence. If it please your majesty, may be we allowed to sit in your presence, even for just a bit?"


Rill will take out his own Bag of Holding and put the items Florian offered into it for later distribution.

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Friday May 3rd, 2019 6:44:53 PM

Fang looks surprised. "Why would we not be called Black Dragons?" she says without thinking.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Saturday May 4th, 2019 4:13:03 AM

"I could be mistaken however I believe there is already a Black Dragon group based in the Floating City. We should probably differentiate ourselves from them"

(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Saturday May 4th, 2019 9:03:36 AM

Bralin eyes Florian coldly, but says nothing.
If Queen Maab says the fey has reformed, he will not gainsay her.

The nearly salivates at the sight of the belt.

As for their Dragon name, the dwarf is partial to Sea Dragons.
This is not the place for discussion, so he remains silent.


Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Saturday May 4th, 2019 2:02:30 PM

Words are not Terser's greatest gift, so he'll likely go along with the group's decision on a name. He is partial to gems and mining though, so a black gem name wouldn't be objectionable.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Sunday May 5th, 2019 6:49:18 PM

So the Black if out of the loop then...

"Obsidian perhaps? This volcanic glass can be sharpened to a sharper blade even than the finest steel... a deep black shiny gem... its dark, glossy surface polished into cold, hard glass, a “mirror stone” for those prepared to look deep into the inner being, the subconscious, to reveal one’s shadow self…flaws, weaknesses, fears, all... Nothing is hidden from Obsidian.

Or Onyx... fear is only as deep as the mind allows... fall into the void of the dark and mysterious, the place where the truth of your inner self reflects who you really are, not what society expects.The Onyx takes you to the magical world of dusk, a special time when darkness gives way to light. "


The Greenmage has always been fond of nature and all secrets it holds... while she focuses on plants and herbs she has not forgotten words of her old tutors back in Plateau City when she was studying the fine arts of nature.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 153/159 --Shadow Companion 79/79hp 
Sunday May 5th, 2019 8:28:59 PM

Sea, Onyx, Obsidian...Jozhur likes all the suggestions and has no objection. But, no one has declared us dragons of any sort just yet. First things first, he addresses Maab, "So, what would you have of us now, Queen?" Even though he is tired, his eyes glance around for leftover food and a cask.

DM Kathy 
Sunday May 5th, 2019 10:02:19 PM

Fang wants you to be called Black Dragons, but Tahni remembers there has already been a group by that name. Bralin and Terser don't offer opinions. Aexana suggests Obsidian and Onyx, two black gemstones.

Rill tells Queen Maab that you haven't made a decision yet, which she accepts with a nod. He and Jozhur are curious for what comes next.

"Now we celebrate!" the Queen says. "The newest Dragons--yet unnamed--have returned from their quest!"

Courtiers and servants spring into action. Chairs and couches are brought out, so you may sit or lounge as you prefer. Servants circulate with wine, cheese, and fruits, while musicians strike up a sprightly tune.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Monday May 6th, 2019 8:35:40 AM

Tahni tries to find a seat where she has a good view of all in attendance (and tries to discreetly make it as close to Maab's as she can).

She tries to think of some possible names for the group but keeps coming up short.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Monday May 6th, 2019 12:27:41 PM

Terser keeps an eye out for the harder stuff, something deliciously fortified that goes well with exotic fruits.

With Aexana's explanations, Terser is really starting to feel the Obsidian angle. Sharper than steel and reflecting your true self. That seems appropriate for those rooting out evil.

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Monday May 6th, 2019 4:48:30 PM

(Ha - Tahni keeps coming up short - good one.)

Rill politely tolerates the fey celebration. The undisciplined nature of the fey is just not his cup of tea.
Still, they are going to a good deal of trouble on our behalf.

Maybe this is part of Rill's Dragon Consortium Test - learning to lighten up.

So he turns to Tahni, "Hey Tahni, maybe you can conjure up an illusion of the construct we faced at the end of our quest - you know, just an image to show them what we saw there."



(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Monday May 6th, 2019 7:24:06 PM

"The Dragons with no name?! Captain...I think the honor is yours to rename the Black Lions to what they have become... ", Aex softly says.

(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Monday May 6th, 2019 7:54:40 PM

"Onyx", Bralin nods. "Tis a good name."

The fey start the festivities, and the dwarf has never been one to turn down food or drink.
Bralin samples many of each, determining what he likes best.

Then, he can really start enjoying.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 153/159 --Shadow Companion 79/79hp 
Monday May 6th, 2019 10:10:43 PM

Jozhur grabs a mug, or glass, and enjoys the party. He smiles at Aex and nudges Rill with his elbow, "Yes, Captain, the honor should be yours."

Jozhur rather enjoys Queen Maab's company. Of the gods he has met, she is by far his favorite.

DM Kathy 
Monday May 6th, 2019 10:55:58 PM

Some of you are still discussing your Dragon names--Onyx or Obsidian? Most of you, however, are more intent on the celebration. Terser is able to locate some very heady elven brandy that soon has him floating at treetop level. Not literally. Well, probably. It's very nice, though.

Rill maintains a tense but polite silence, then suggests that Tahni show an illusion of the construct you fought in the Guild Hall.

Bralin samples various food and drink. He finds an appealing sweet spread that, when put on fruit, makes the stuff downright palatable.

The musicians are soon joined by jugglers, followed by tumblers, followed by singers, followed by more entertainments. The elves are making merry, and you're pretty sure they could go on all night (does morning ever come here?). Queen Maab, however, calls a halt.

"Now we will return you to Bonetown," she explains. "To continue your celebration, and meet with other renowned Dragons of the Wold. Are you ready?"

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Tuesday May 7th, 2019 3:25:57 PM

With Queen Maab's announcement that she is returning us to Bonetown, Rill will rise and solemnly bow to her.

"Queen Maab, your hospitality is outshone only by your own beauty. Thank you for your help and your generosity."

He smiles slightly as he turns to Florian. "Lord Florian, I wish you well. Perhaps out paths will one day cross again. Thank you for your assistance and for keeping our things safe until we reached this place."

"Now, as a wise insectoid group once said, let's get back to where we once belonged."


Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Tuesday May 7th, 2019 7:01:01 PM

Fang focuses on the food, skipping most of the alcohol. It'll be a long day and she's always been a lightweight when it comes to alcohol.

(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Tuesday May 7th, 2019 7:05:36 PM

Apples, completely covered in a sticky sweet spread, plop one by one down Bralin's gullet.
The dwarf nods in satisfaction.
A great feast indeed.

As Queen Maab calls a halt, and explains there will be more celebrations, Bralin rises to his feet, and joins Rill, waiting.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Tuesday May 7th, 2019 7:13:38 PM

Aex enjoys the remainder of the party and savors the many dishes and wines.
When the time comes to leave she's nervous... looks like they will not be leaving the same as they came.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Tuesday May 7th, 2019 7:55:40 PM

Tahni is more than happy to cast a Silent Image spell to show what the construct looked like. She starts off small, but then slowly makes it larger and larger until it fills up the room. Maybe that is bragging a little, but still, it's something she's going to remember for a long time.

The time with Maab was too short. It was always going to be though.

"I'm ready to return"

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 153/159 --Shadow Companion 79/79hp 
Tuesday May 7th, 2019 10:07:52 PM

It starts to dawn on Jozhur now. They are members of the renowned Dragon Consortium. Oh how far they've come. He sits quietly with a drink, reflecting on all of their great adventures.

Jozhur bows also bows slightly as Rill thanks Maab for the hospitality. As he remembers how they got to this place, he is unsure whether to quickly consume more alcohol, or regret drinking any in the first place..

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Tuesday May 7th, 2019 11:19:31 PM

Hopefully you're sending some of this spread for the rest of the townies and Dragons to appreciate. I wouldn't want to brag too much about the favours of the Lady.

DM Kathy 
Tuesday May 7th, 2019 11:45:45 PM

You bid your farewells to Maab's court, and prepare yourselves for the return to Bonetown. Somewhat to your surprise, Queen Maab rises and makes her way toward you.

"Let's give everyone a bit of a thrill, shall we?" she says, and transforms herself into a massive silver dragon!

You barely have time to register what has happened when blip! there you are back in Bonetown!

And somehow, they knew to expect you. The square near Portside House has been swept clean and decorated. Pots of autumn flowers stand here and there; banners hang from some of the buildings. One one side of the square, a formidable line of kegs has been set up, with open-air kitchens nearby producing delicious smells. Denizens of Bonetown mill about, and pause to cheer when you appear in their midst.

Then they gasp in awe at the sight of the massive silver dragon circling overhead.

The Harbormaster approaches. "Uh...." he says, eyeing the dragon. "Uh....Is he with you?"

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Wednesday May 8th, 2019 6:35:09 AM

Tahni tries to clear things up with the Postmaster "Uh, we're actually with her" She looks about at all the commotion "How did you know we were coming?"

One final thing does come to mind "Where's the 'Fish? Is she ok?"

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Wednesday May 8th, 2019 4:17:06 PM

"I guess news spreads fast. Also, it's called the Dragon Consortium, why are you surprised about there being dragons?"

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Wednesday May 8th, 2019 5:47:48 PM

Rill wonders how much time may have passed here in Bonetown while we were in the Twilight Vales.

"You! You there!" Rill shouts to a boy on the street. "What day is this?"

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Wednesday May 8th, 2019 5:48:15 PM

Aex does not like standing in the center of the attention. The sooner she can squeeze out of the mob the better. Once back home she can finally make an inventory of her remaining potions.

(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Wednesday May 8th, 2019 7:11:09 PM

Bralin rests an arm on Aexana's shoulder.

"We must needs remain in the forefront," he practically apologizes. "We are the guests of honor, and I suspect more surprises await us."

The dwarf lifts his hand and acknowledges the crowd, before sidling up to Rill.

"I believe you will be giving the requisite speech, will you not?" he asks.
And is that a slight twinkle in the dour fellow's eye?

Valdor Dragonstone (ACDM Cayzle) 
Wednesday May 8th, 2019 8:08:20 PM


As Rill channels his inner Scrooge, you hear a jolly laugh behind you. You arrived facing Bonetown, with your backs to the sea, and as you turn toward the docks, you see the Lionfish, looking swell in proper trim and tack, the crew arrayed brightly and standing at attention.

Next to Tula, in armor so bright as to be glowing, stands the strongest half-elf you have ever seen. Indeed, it is Valdor Dragonstone.

Back in his adventuring days, he never did feel comfortable in a "face" role, letting other friends step forward, but in his retirement, Valdor has had to stand up as the premier hero of the Wold, and as he has with all his challenges, he has worked hard to win at this too. He smiles a half-shy, half-glad smile and walks down the gangplank to meet you ashore. His voice carries to you -- and to every person in line of sight.

"Ladies and Gentlemen! Noble Races! To all the free and fearless people of Bonetown! Please join me in welcoming a new group of heroes to the famed Dragon Consortium!"

There is applause and cheering.

"What group saved this city and all the lands and waters around from the evil demigod Biloopl? What group has waged war on the cruel slavers who sought to steal the freedom of innocents? What group has ever acted to make your lives better?"

"This one!"

The cheering and applause this time is exponentially louder.

Valdor turns to face you heroes and bows. He says -- to you all privately -- "So my friends! Congratulations! The Silver Lady sent word of your success. Now what name have you chosen for your group?"

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Wednesday May 8th, 2019 8:39:39 PM

Many thanks, and I feel you on staying out of the face role.

I'm pretty sure we're sticking to our strengths and going with a nautical theme.


The Boy. aka Jass of Downs, Gray Dragons. (SteveK) 
Wednesday May 8th, 2019 9:24:37 PM

The boy turns to Rill, the biggest blue eyes in an astonished face. “Coo? Why it’s Dragon’s Day!”

And the illusion melts away to reveal the emaciated form of Jass of Downs, the jovial if undead-looking Sorcerer from the Gray dragons and Dragon consortium! “Happy occasion, if I do say so myself!” He grins and winks. “And I do! I do!”

“A nautical theme will be new to the DC. And a welcome change from all the stuffiness!”



(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 153/159 --Shadow Companion 79/79hp 
Wednesday May 8th, 2019 10:23:04 PM

It has been a long day (or days?), and it is not over yet. At least there are refreshments. Jozhur is happy to see the 'Fish still in tip top shape. He especially smiles as he notices Tula, then Valdor.

Young Jozhur isn't much for the spotlight, but he is growing accustomed to it. He keeps a smile on his face and occasionally waves to those who make eye contact with him. He wastes no time acquiring a mug of ale to sip on, it always makes these social situations much more enjoyable.

Townsfolk (DM Kathy) 
Wednesday May 8th, 2019 10:59:23 PM

The cheers from the onlookers, just like everything else in Bonetown, are a little rough. But most townsfolk seem genuinely proud of your accomplishments.

"So what are they, then?" asks one man. "The Bone Dragons?"

"Bonetown Dragons!" slurs somebody.

"Naw, you can't name 'em for a place, ya dunderhead. Briny Dragons!"

"Grog Dragons!" someone bellows, and the crowd erupts with laughter.

"I wanna be a Grog Dragon!" one man shouts.

Zane Stormfront, Iron Dragon (John C) 
Thursday May 9th, 2019 12:16:46 AM

A Brown and White Speck appears on the horizon, as it approaches it becomes more defined, it's a ship, sailing at around 200' in the air. From the size of the crew it must be absolutely huge in size. It seems to be sailing at a tremendous speed, as it circles the Bonetown, those with keener eyesight can tell that the crew are not human, and are actually quite small reptiles.Highlight to display spoiler: { It has a Crew of Kolbolds}
One of them leans over the side and and shouts down in a squeaky voice , "Hasss da Chossen One come?"
Another one slightly better well dressed and wearing a tri-corner hat cuffs the shouter up side the head, "Tay, I've telled you 'fore, hisss name is Da Bosss! You'z'id knowss if'n he wuz here." His voive was slightly less squeaky.
Then the Dragons mouth at the front of the ship speaks in a deep booming voice. "Captain Zane will arrive shortly I've been informed."
Within a few minutes of the ship speaking, the distinctive sound of a teleportation arrival can be heard, and a bronze haired and horned 'Taur arrives about 15' above the dock and drops on to it with a Thump.
He looks around sees the townsfolk as well as the Bonetowners he'd helped out before, then he sees, or rather hears a yip from above. He looks up and sees Kip cuffing one of the crew.... He can just imagine what embarrassing thing Kip just prevented.

"So, did you have a nice trip? Now for the toughest of all decisions, and I hear some suggestions coming from the crowd already...." He actually has a smile on his face, the last time that the Bonetowner's same him smiling, he was in hand to hand with that giant undead thing.... Then you notice something new for the dragon monk, there is a hilt of a very large one-handed sword sticking over his shoulder.

Bosk DeOx of Hook City, his cohort Captain Barnacle Jane and the Calypso's Cry 
Thursday May 9th, 2019 12:57:53 AM

From the sea you can just make out a large ship the color of deep mahogany, and even from a distance the red cast identifies it as Calypso's Cry. Known for the unusually high number of women sailors it employed...well not so much the number of women as the captain's willingness and ability to take in young women with little or no skill and make them some of the finest sailors on Rum. At the wheel is the Captain, Barnacle Jane, a tall and beautiful woman with flowing red hair.

Beside her stands a familiar figure, a large minotaur with blond hair. Even from this distance the 9 1/2 ft tall figure is a commanding presence. Perhaps it is the 10 ft bastard sword and great sword slung across his back, a third eye in the center of his forehead, or that he casts no shadow in the Wold.

Casually he brushes some sea spray off of a black pea-coat sewn of chimera skin with cold as wisps of dark fog seeping from underneath his cloak.

Where the armor doesn't cover you can see the scorpions moving through his fur. Not crawling on top of it or under it, within in it as a ghost passes through a wall or a tattoo through the skin. If that were not strange enough, a silver Holy Symbol like you have never seen before is emblazoned on his forehead and in the center of it is living third eye darting left and right. On his breast is the adamantium emblem with the IA Shield worn by the Iron Adventurer's before they became known as the Iron Dragons.

As the ship docks the young Paladin for the Dead jumps off and calls out with laugh. How about the Flotsam Dragons!? I hear you all have been doing a bang up job! I hope you all do not mind if my friends and cohorts tie up the boat for a while. The Captain, Barnacle Jane, is an old friend from Rum that offered to take us up here. Silently he thinks to himself that the crowd must be having as much fun making a play on words with Bones as the did with Hooks.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Thursday May 9th, 2019 7:46:54 AM

This is all getting too much. Maab, Valdor, Jass, Zane and Bosk. There are idols everywhere. You'd hate to be an evil-doer in Bonetown right about now!

Despite all the party have been through and what seems to be acceptance into the consortium, Tahni still finds herself giving nods of respect to each of the heroes. With enough adventuring maybe one day she might be considered an equal. What a day that would be. It's nice to dream.

In terms of the name, well, the party have had a discussion on it. She looks to one of the others to make the grand announcement.

Restlin the Mendicant 
Thursday May 9th, 2019 10:34:14 AM

Restlin pops into existence without fanfare. He's dressed head to toe in a masterfully crafted crimson and gold suit, complete with matching top hat. His causal mannerisms clash with the outfit.

"This where the party's at? It's been...well, actually it's only been a few days since those science dudes threw us a party after we killed all those robots, but it's time for another one." He sadly notes Zeoll's absence. That dude always seemed to leave just as fame was creeping up on him.

"Bone Dragons aren't really the nicest of dragons. Maybe the white...no, white dragons are jerks too. Alabaster Dragons? Is that a thing?" He looks to Bosk, wondering what he brought to drink.

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Thursday May 9th, 2019 11:11:21 AM

Dragon's Day. Everyone stares at the Black Lions, expecting ... something. Mostly everyone seems so focused on the naming of our group. It seems like there is general consensus on the name we've discussed. Rill looks sidelong at his companions as he speaks.

Borrowing from a tale he heard as a child, he begins.

"It seems the time has come my friends
to talk of naming things.
I see Bosk and Zane, Valdor and Jas -
the equivalent of kings.

"As luck would have it, Restlin's here
The mendicant's arrived!
But Zeoll's noted absence
leaves us just a bit deprived.

"The good Queen Maab flies overhead,
in mighty dragon form.
And a name must determined,
lets we all stand here 'til morn.

"Much thought has been given this,
and a name has been discussed.
Sea Dragons is the name we choose.
Now let's drink with no more fuss!"




Zane Stormfront, Iron Dragon (John C) 
Thursday May 9th, 2019 2:23:15 PM

"Besides Alabaster, you have Sea Dragons and Pearls you could use as a call sign."
Then quieter and just to the Bonetown Crew, "It's not all glitter and gold you know. Now Kip, he's pretty good at handling the ship, but the rest of the crew, are a bit to, Restlin what flowery word would you use for the majority of the new residents in our cellars about how they see me?" Zane asks his fellow Iron Dragon.
"Just know this, the Universe will always find a way to keep you humble, or it'll bring you back down to earth the hard way. Trust me, I know." he says as he glances sideways up to the ship that is floating above the docks.

(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Thursday May 9th, 2019 7:16:06 PM

"SEA DRAGONS!" Bralin bellows in agreement with his companion, friend, and dwarf kin.

The dwarf raises a mug, which he got from somewhere, in a salute and toast, downs it in two swallows, and grabs another one.

A fine thing, these celebrations. There is always a mug near at hand.

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Thursday May 9th, 2019 7:50:07 PM

Fang is actually getting somewhat tired of celebrations. They've been working hard to complete the assigned tasks and she just wants to go sleep for half a day or so. Still, she nods respectfully to the dragons and adds her small voice to the call of "SEA DRAGONS!"

Beriothian the druid 
Thursday May 9th, 2019 9:02:09 PM

A huge water elemental appears in the blink of an eye, and just as quickly transforms into human form.
An intimidating figure stands before the group, or at least he would be intimidating it wasn’t for the battle worn druid vestments draped about him that make him look just as likely to ask for spare change to challenge you to a fight. His dark auburn hair falls just past his shoulders, and while a careful observer may notice a stray vine stuck in his locks, the hair itself is surprisingly well kept. A few may recognize him as the druid Beriothian.

I apologize for the sudden appearance, I am keeping an eye on an impressive hurricane the likes of which haven't been seen in almost a decade. But I heard you had returned in triumph and had to stop by and celebrate with you!

Oh, and don't let Restline talk you out of the White Dragons, there's something to be said for "A Bunch of Jerks", it's the kind of moniker that sends waves of fear through your enemies when they hear it.


Valdor Dragonstone (ACDM Cayzle) 
Thursday May 9th, 2019 9:51:39 PM


Valdor nods as other Dragon Consortium heroes arrive.

"You, the good people of Bonetown, have seen at first hand how these heroes have earned Dragon Consortium membership. We will not take them from you, and in fact, their new home will be a worthy castle, likely the grandest building in town!"

"My friends, I give you the Sea Dragons!"

The crowd cheers wildly. "SEA DRAGONS! SEA DRAGONS!"

Valdor continues -- "We will not take them from you, but they now take on a larger role of dealing with the most critical threats to the Wold here and all over creation! May the Gods bless them in all they continue to do as they have blessed them to this point."

There is wild cheering and chanting.

Valdor spreads his arms, using all the training that his best friends Mordrid and Joe Hand tried to instill in him. He speaks from deep in his diaphragm.

"Crew of the Lionfish, Slaver-Bane, Demigod Defeaters! And now, Dragons!"

The crowd goes wild.

Valdor raises his hands. "Let each of these heroes speak! That is, any who do not mind being put on the spot!" He grins. "Sea Dragons, come forth and tell us a story of some facet of your careers that has brought you to this celebration!"

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Thursday May 9th, 2019 10:55:23 PM

Indeed, we are the Sea Dragons. And while we may be called on to right larger wrongs than before, let no one in the seas and beyond who would deal in slaves forget that we will free any that find themselves oppressed.

Townsfolk (DM Kathy) 
Thursday May 9th, 2019 11:45:48 PM

The denizens of Bonetown are not accustomed to being called "good people." There are a few puzzled glances exchanged, and some muttered "who's he talking about?"

But then the time comes to cheer again, and they do so wholeheartedly.

"SEA DRAGONS, SEA DRAGONS, SEA DRAGONS!" they chant.

"Grog Dragons!" somebody yells, and there is laughter.

Valdor calls for speeches. "Speech! Speech! SPEECH!" the crowd yells in delight.

Jass of Downs, Gray Dragons. (SteveK) 
Friday May 10th, 2019 6:53:45 AM

”The Sea Dragons!”, Jass shouts with the others, and takes up the call, Speach! speach! speach!”

The extremely gaunt man keeps near the drink so as to be less noticeable. “People don’t want a living lich to be at their party; brings the whole aptmosphere down”, is his explanation. Still, the charismatic Jass can’t help but be a part of the celebration! He casts an Unseen Servant and Spectral hand to bring drinks to people who can’t get through the press at the tables. And he uses Prestidigitation generously to cool or warm drinks as needed.

During his ministrations, he turns to hear the Wisdom of the Sea Dragons!

Zane Stormfront, Iron Dragon (John C) 
Friday May 10th, 2019 10:04:53 AM

Zane shouts, The SEA DRAGONS!!", as he does, he makes a signal towards the hovering ship.
A moment after the signal, a gout of flame erupts from the dragon's head at the front of the ship, it arcs out to sea a good half mile or so before it explodes.
The big Taur is now truly smiling.

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Friday May 10th, 2019 5:27:16 PM

It's been a loooong day, and it looks like this party's just getting started.

Rill whips out a wand of Lesser Restoration, and will hit each of the Black Lions/Sea Dragons that needs it. (Since this will remove the fatigued condition, it should perk everyone up.)

As for speeches, Rill is really not up for a long speech. Nonetheless, we do have a responsibility here and perhaps he can speak up enough to alleviate the pressure on his friends.

"Greetings people and pirates of Bonetown. Welcome visiting Dragons and Dieties. You all do us a great honor - probably more than we deserve. The gods and powers of the Wold have been kind to us even as they have called on us to address problems in the Middle Seas and beyond. It seems like an age ago that I was first welcomed to to this crew with bacon and beer. Jozhur, the longest standing member of our crew was there, as was Terser and Aexana.

"Since I've sailed with the Black Lions, we have put down a corrupt shipping guild. We have rescued a sentient stone that a would-be god sought to control the Middle Seas. Then we descended deep beneath the sea to end that same would-be god. We have journeyed high to Ice Peak in the Ice Vein. There we sought the counsel of Frigga'Isa, were seen and judged by the Powers Burfell and Celciun, and defeated a ja’Kollu Iss’Wyrm to close a portal with that place. We have met with the Pirates of Jack. We have defeated ships full of undead that plied the Middle Seas. We put down a slaving ring, freed the slaves, and fought in the arena in Dirt City. We joined heroes from across the Wold in a battle to save the Wold and restore the Sargrass plains.

"None of this could have been done by one alone. We have learned to work together, relying on each other's strengths as we shore up each other's defenses.

"Now we have passed your test, having brought back the Freeman’s Token from the fabled city of Fae Skiemir, and we stand here before you, proud to be from Bonetown, honored to do what is needed, and humbled to be invited into so auspicious a membership as the Dragon Consortium."




Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Saturday May 11th, 2019 5:06:37 AM

Fang is perked up by the Restoration, but winces and flattens her ears at all the shouting.

(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Saturday May 11th, 2019 9:18:51 AM

Bralin gives Rill a slight nod, accepting the Lesser Restoration spell.
Tis time for speeches, as he suspected.
Valdor Dragonstone called for a history of his career.
He will get one.

The dwarf finds a convenient table to stand upon.

"I am Bralin Stoneminder of the Clan Corregan, Stone Warden, Black Lion, Crimson Shield, Sword of Light, Sheriff of Merrydale, Blooded of Ice Peak, Sea Dragon. I have not traveled with these worthies long, and I suspect few here know me, excepting those who have shared with me a table and a tankard."

Bralin pauses and looks out over the citizenry of Bonetown.

"Mayhap, that includes most of you after all."
He raises his own tankard in salute, and takes a great gulp.

"For many years I have crossed the Wold, lending arm and axe to those in need of aid. As Rillet Savenport has stated, we have achieved much success."

The dwarf pauses again, retrieves a small marble statuette of a human boy, contemplates it for a brief moment, and returns it to his haversack.
"We have also encountered failures. Tis failure that keeps one grounded.
The Sea Dragons have retrieved the Freeman's Token. The seas shall be freed of the plague in which one being shackles another.
And yet, we, your Dragons, know there is more that can be done, more wrongs to right, more innocents calling for aid.

Know now, whatever our name, we shall continue to answer that call."


Bralin raises his tankard again.
"And I shall continue to share table and tankard.
To the people of Bonetown! May they prosper always!"


Bralin drains the contents of his mug, and climbs down from the table, and makes his way to retrieve a refill.
As he passes Rill, without breaking stride, he declares,
"Speech".



Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Saturday May 11th, 2019 11:06:41 PM

Terser waves off the charge from the wand, rolling up his sleeve and flexing to show his newish tattoo. I figured it was smart to be able to shake off the fatigue or rage rather quickly sometimes.

He also addresses the crowd, though his companions have done so rather eloquently already.

I am Terser, originally from the Scab, where I lost my family not to disease or battle, but from my own negligence.

Still, without that loss, I would not have found my family on the Lionfish. And now to extend that to the Dragon Consortium is both an honour and a privelege.

We will continue as we have, protecting all families of the Wold as we are able. Except your ears, I'm afraid they'll have so suffer some more speeches yet!


(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Sunday May 12th, 2019 6:07:34 PM

When it is her turn to speak Leafy gives her a nudge in the back so there's no way to back away from it...
The little Gnome fidgets her vibrant green robes as she begins her tale on how she got to be here.

"Greetings and thank you all for throwing this party...

It's been a while since I first met the crew of the Lionfish... I first laid eyes on them in the Mothering Mare Inn when visiting the Taur Islands. I wanted to find out if Taurs were more animals or humanoids... back then we had Zeoll and Magana... both you could categorize them as... well you know... anyhow they should have been here with us.

Only Jozhur remains of that old crew. It has been an honor to sail the Lionfish with him for so long. During our travels we sadly lost some crew members. Yet time and time again they have been replaced by wonderful new companions.

I dropped to death once thinking flying would keep me out of harms way... not... but the Lord Gargul granted me a ticket back only if I would buy myself a Ring of Featherfalling so I would never again plummet to the ground. Been wearing this little trinket since...

To study more on Herbalism I did abandon the crew for some time after Billoopl. When my training was complete it took some time to track down the Lionfish and it was by luck that both the Lionfish and the ship I was on got shipwrecked on the same island during a thunderous hurricane. The crew invited me back in and I've been sailing with the Lionfish again since that day and what a journey it has been!

My friends, it is my greatest honor to serve with you on the Lionfish and I thank you all for enduring me!

Sea Dragons... sounds cool! I'm honored to being part of this and I will bear that name with pride!

SEA DRAGONS!!




Townsfolk (DM Kathy) 
Sunday May 12th, 2019 7:59:53 PM

There is an awed "OOOOHHH" when the gout of flame bursts from the dragon figure on the ship. Light applause breaks out.

These rough-and-tumble not-quite-pirates are surprisingly skittish about unseen entities bringing them drinks. Perhaps they remember the tale of the Soul Driver.

Rill speaks, and the crowd cheers wildly.

Bralin offers a toast. Those with drinks raise their mugs and tankards in response. There are cheers and whoops.

Terser speaks to polite applause and more cheers.

Aexana speaks, ending with a shouted SEA DRAGONS! The crowd cheers, and obligingly begins chanting again. "Sea Dragons, Sea Dragons, Sea Dragons!"

Fang's poor ears are suffering, but she soldiers on.

Valdor Dragonstone (ACDM Cayzle) 
Sunday May 12th, 2019 8:10:34 PM


Valdor nods and applauds with the crowd, but then raises his hands.

"Friends, you know what these heroes have accomplished because they have served well the people of Bonetown, and indeed all the people who live around the Middle Seas. But the Dragon Consortium is a group whose labors cover all those in need around the entire Wold."

"The Dragon Consortium will help the Sea Dragons make a suitable home here, a castle fit for Dragons. They will be based here. We will not take them from you. HOWEVER, the Consortium will work with them as they now take on a larger scope of dealing with the most critical threats to the Wold at large. Around the Wold and even to other planes, these heroes are no longer just of Bonetown. They are of the Wold!"

"May the Gods bless them in all they continue to do as they have blessed them to this point!"

"The first part of this blessing are a few gifts that all Dragon Heroes receive."

Valdor pauses dramatically before announcing what the gifts are!

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Monday May 13th, 2019 1:40:02 AM

Tahni has been quiet for the most part. She smiles, waves, nods and applauds. All the actions one would expect her to do.

Though her battles with the Dragons have still been few, she has had her fair share of excitement. The Scab will always be a memory she looks back on - for both its beauty and its darkness. Wyverns, magma elementals, purple worms, duergar and necromancers. She fought them all. Amidst all the battle though she found her soulmate. He's out there still somewhere. Bruagh. She will find him one day.

Tahni snaps back to reality. Did Valdor say a blessing?

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Monday May 13th, 2019 11:40:36 AM

Rill says to Valdor, "A castle? We have discussed this. As the Sea Dragons, we would see our focus as protectors of the Middle Seas and the creatures and communities that rely on the seas.

"Would it be possible to instead have a ship, a sort of floating fortress that serves as our base and can be sailed from port to port where we are most needed?"


Zane Stormfront, Iron Dragon (John C) 
Monday May 13th, 2019 12:29:21 PM

Zane snickers....."You have no idea just what is involved with this castle, and just how you get around as a Dragon....
I didn't need Kip to bring the Spelljammer here, I just felt it appropriate for him to bring her to your celebration.
You have things yet to learn, just think back to last year when Bosk and I arrived, you might be able to deduce a bit before it's explained. And that's a private matter, that discussion I mean."

He brushes his mane back with his right hand. Highlight to display spoiler: { you notice a Iron ring on one of his fingers as well as a plain silver band on another, on the same hand, and a ring on his left hand as well, totaling three rings... }

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Monday May 13th, 2019 1:49:12 PM

Aex is agreeing with Rill on this one...

"That sounds very cool Rillet! It would seem very appropriate for the Sea Dragons to have something like a floating fortress somewhere over the vast Woldian Oceans. A location never known to other sailors... sometime close to land so it can be spotted from the shorelines... on other occasions somewhere over the horizons beyond the reach of ships. Would be handy though it the Sea Dragons would actually be able to teleport in and out of that 'castle' at will...


Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Monday May 13th, 2019 5:38:34 PM

Rill looks up to address the snickering Minotaur. "My most esteemed and respected Zane, I will freely admit that I have much to learn about a great many things, but I think you misunderstand my request. We do not seek a floating fortress for transportation.

"We may not yet know what it means to be a member of the Dragon Consortium. But we Black Lions do know something about being a light in the darkness where despair seeks to swallow things up. You brought your ship here as a gesture, as a kindness to us and to the people of Bonetown. In this same way, having a base of operations that we are able to move about the Middle Seas would be a symbol of hope wherever we dock."


(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Monday May 13th, 2019 6:53:20 PM

Bralin used up his weekly allotment of spoken words with the speech he just gave.

The dwarf listens closely to talk of castles and blessings, but does not say anything.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Monday May 13th, 2019 7:28:23 PM

Terser savors the drama from Zane.

While a floating fortress sounds great and all, there's nothing quite like dwarven stone around you. And stone tends not to float so well. Unless...pumice castle?

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Monday May 13th, 2019 9:53:54 PM

Fang winces slightly at the idea of a floating fortress for their castle. She really should have expected something like that, that's why she got a Ring of Water Walking before joining the group. She really wishes she was at all skilled at swimming, there was just never time to learn very well in the past (the joys of 3 skill points for half my levels... and 1 for the other half XD).

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 153/159 --Shadow Companion 79/79hp 
Monday May 13th, 2019 11:26:27 PM

Jozhur, apparently too starstruck to chime in earlier, speaks his part about the castle.

"Well, I've grown pretty fond of the Lionfish...and her crew." He pauses as his eyes catch Tula for a moment, "A larger ship would require a much larger crew, meaning bringing on new members we maybe can't trust. Besides, we want to keep Bonetown in our interests, just having a castle here serves that very well."

Townsfolk (DM Kathy) 
Monday May 13th, 2019 11:41:18 PM

The crowd is confused. Most of them aren't entirely sober, and they're having a hard time following this. There's going to be a castle? In Bonetown? Or maybe a ship? Or a ship that's a castle? Or a castle that's a ship?

"Grog Dragons!" someone yells, followed by laughter and hooting.

"Show us the gifts!" yells someone else.

"Yeah, let's see 'em!"

"Gifts! Gifts! Gifts! Gifts!"

Valdor Dragonstone (ACDM Cayzle) 
Tuesday May 14th, 2019 12:27:55 AM


Valdor laughs. "The details of your castle can be set in stone -- or wood -- at a future date. For now, let us continue the induction!"

"Before the gifts, let me lay out what the Consortium expects of its Dragon members."

"Dragons are a force for good in the Wold. Where there is evil, we stop it. No matter the sacrifice. Children look up to us as heroes, so we are role models too."

"Dragons help those who can't help themselves. We give to those in need, but not just with gold. We help others learn to support themselves."

"Dragons offer heroes advice and training. We help younger adventuring groups, guiding them to greater wisdom."

"Dragons are "knights-at-large" in every kingdom that respects decency. We act as leaders in all communities."

"We do not ask our members to take an oath, but if you Sea Dragons wish now to speak of how these values touch your souls, if you wish to speak to your commitment, please do."

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Tuesday May 14th, 2019 7:48:39 AM

Like Bralin and Terser, Tahni stays pretty quiet. They are no doubt doing dwarves all over the world proud.

Maybe she should say something?

Tahni takes a step forward and gives a nod to Valdor. She looks out over the crowd and raises her hand to give them a wave. She opens her mouth to speak but, try as she might, no words come to mind. Well.. no good words.

"Uh... I do"

She has never been good at public speaking. Many are the times that she has simply introduced herself incorrectly. This may be a new highlight.

Tahni smiles politely to the crowd, gives a nod to Valdor, and steps back in line with the others.

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Tuesday May 14th, 2019 11:57:04 AM

"Valdor, I certainly support and commit to all these principles."

"As far as acting as leaders in all communities, how do you balance taking a leadership role with not supplanting the local authorities?"



Zane Stormfront, Iron Dragon (John C) 
Tuesday May 14th, 2019 2:32:24 PM

Zane snickers again, he clears his throat loud enough to get attention.
"Do you honestly want to be in charge? Our Group is based in Hook City, that place runs on paperwork. I think they have a form to fill out just so you can be allowed to breath. Although I do think 2 or 3 of us, not me by the way, wouldn't have a problem being in charge there, they think it's too inefficient.
Now in an Emergency, the Iron Dragons are deferred to if we are there to handle it. I believe that's what Valdor means by a Leadership Role."


Jass of Downs, Gray Dragons. (SteveK) 
Tuesday May 14th, 2019 5:39:58 PM

Jass, his jovial mein gone, produces from thin air a exquisitely carved box, sinuous dragons chasing waves and ships across the pale driftwood. Bringing it near Valdor, the gaunt human unlatches it but does not open the box. Instead, he holds it at the ready for the elf of the Golden Dragons, awaiting the approval of the oaths.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Tuesday May 14th, 2019 6:17:17 PM

For a moment Aex observes the older Dragons as they welcome the Black Lions into the Consortium. The little greenmage wonders if this... rockstar attitude comes with the Dragon title... How can she ever even reach up to the ankles of these glorious Dragons?

Looking up at Valdor she answers.

"In the sight of your grandeur I am but a humble small shopkeeper... but if my service could aid those in the Wold that need it most I will gladly join Master Valdor... "

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Tuesday May 14th, 2019 6:45:32 PM

Fang has no such notions of unworthiness. "I have worked towards this moment for a decade. I well know the responsibilities and creed of the consortium and I will live up to them as best I am able, as we all have done else you would never have offered the position."

Valdor Dragonstone (ACDM Cayzle) 
Tuesday May 14th, 2019 7:59:55 PM


"Yes, it is as Zane says. Dragon Heroes are not political leaders. They lead by example, and by providing a source of generosity, strength, and courage." Valdor says, "Many local and national leaders will carefully consider what you suggest, especially in your areas of dire threats that challenge the Wold -- but we are not kings!"

Valdor nods thanks to Jass, and takes the box and opens it. Within are beautiful rings carved of black coral and polished to a high sheen.

As each Sea Dragon speaks -- so far that means Tahni, Rillet, Aexana, and Fang -- Valdor has a word with each hero and offers a ring as a gift.

He hands a shiny smooth ring to Tahni, smiling to put her at ease, speaking softly for her alone. "Speaking in public is hard, but you get better with practice. Don't worry, Sea Dragon!" he says.

He bows and gives a ring to Rillet. "You will be a good leader, I think, my friend. Do not worry overmuch. All will soon be as it needs to be, as the Consortium does its work around the Wold."

"Your humility serves you well, Lady Aexana," says Valdor, as he hands her a ring. "But be confident as well, for the Consortium is confident in you."

"Fang, you are of course right," says Valdor. His voice drops in volume for privacy. "But we sometimes state the obvious for the sake of those who are listening in! We lead by example, we Dragons." He smiles and hands Fang a ring.

He looks to the remaining Sea Dragons.

(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Tuesday May 14th, 2019 8:00:17 PM

"Aye" Bralin calls.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Tuesday May 14th, 2019 8:35:50 PM

Doing what we always do, just bigger and better? I think we can handle that. We'll do you proud.

Townsfolk (DM Kathy) 
Tuesday May 14th, 2019 11:29:18 PM

When the box is brought out, the crowd stops chanting and cheers. A fresh burst of cheering and applause greets each ring given to a Sea Dragon.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Wednesday May 15th, 2019 7:45:10 AM

Tahni can't help but blush when Valdor whispers to her. Bralin and Terser did a better job.

Does she put the ring on now? Is there some sort of procedure? For the mean time she clutches it tightly. It wouldn't feel right until everyone had one and they could put them on at the same time.

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Wednesday May 15th, 2019 1:37:04 PM

Rill looks at the ring and then slips it on his finger.

"Cool ring Valdor. I am honored. What's it do?"

As we wait, Rill turns again to Zane. "Zane, what is it you enjoy most about being a member of the Dragon Consortium? What is it you think we should know about being heroes in the Wold."

Zane Stormfront, Iron Dragon (John C) 
Wednesday May 15th, 2019 3:44:27 PM

Rill receives an answer, "It tends to bring the best out of a Hero who becomes a member. I, myself, have gone from using a word or two most entire weeks, to actually speaking out while in public, as you can obviously tell right now."
Then in the minds of those who have donned the polished coral rings already as well as the other DC members in attendance, "You can also keep conversations secret and quiet when you need to. Being able to change plans in combat, and not be overheard changing those plans is very very handy, trust me.
Usually only the other Iron Dragons converse amungst each other this way, but you can contact any Dragon Consortium Member this way, and since I can see you and know you, I can limit this to your bunch as well as the other Dragons that are here. I'll leave it to Valdor to explain the rest of the tricks the rings may do, as they are probably different for each group.."


(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Wednesday May 15th, 2019 7:27:27 PM

Aex takes the ring Valdor gave her in her hand and turns it around a couple of times.

"Master Valdor... I already have three rings... a Featherfalling one Lord Gargul commanded me to wear. A ring to protect me and another one to make me invisible. " At the mentioning of each ring she holds up a hand. With the last ring she holds up the hand of glory around her neck.

"Should I remove one ring to wear this one instead? What's it for??"

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Wednesday May 15th, 2019 7:35:45 PM

Fang takes the ring and bows. She starts to put it on a finger, then hesitates. She already uses two magical rings and both are pretty important. After a moment she just puts it on a different finger, resolving not to activate any of her rings until she can get it sorted out. What happens when you wear too many rings anyway? She doesn't want to lose a hand to a malfunction.

Jass of Downs, Gray Dragons. (SteveK) 
Wednesday May 15th, 2019 8:13:47 PM

Jass laughs and holds up his hands that have not two but three magical rings! “Never fear! The Dragon consortium Ring doesn’t affect the ability to get full use of two other magic rings. “

“You see, Each hero gains a magic ring that provides the following powers when worn. The ring only functions for the specific hero and only with other heroes wearing their Communication Ring. Ring does not take a magic ring slot nor does it affect Wealth by Level.
- Telepathy. With any Dragon Consortium PC with no distance restrictions. Telepathy does not work across planar barriers. It may also receive communications from the Dragon Stones scattered throughout the kingdoms, when activated during an emergency.
- Status. Each hero gains 'Status' per the spell with each other DC in their adventuring group.”

(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Wednesday May 15th, 2019 8:54:44 PM

Bralin nods at Jass' description of the rings.

"Most useful," he agrees.

The dwarf waits patiently for Valdor.

Townsfolk (DM Kathy) 
Wednesday May 15th, 2019 10:00:44 PM

As the action slows a bit, the crowd starts getting restless. There are calls for more ale, more food, some fancy magic. A couple of fist fights break out.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 153/159 --Shadow Companion 79/79hp 
Wednesday May 15th, 2019 10:03:58 PM

Jozhur nods his head to Valdor. "Those are good values to live by, ones we all strive to adhere to every day."

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Wednesday May 15th, 2019 10:32:30 PM

I usually have some magic going to keep people from poking around in my head. Is that going to be a problem for these rings?

Valdor Dragonstone (ACDM Cayzle) 
Thursday May 16th, 2019 12:19:23 AM


Valdor listens carefully to the last three Sea Dragons -- Bralin, Terser, and Jozhur. He gives each a ring in turn.

He chuckles when Terser speaks of pride. "You and your group have already made us proud, and we will be watching your future adventures eagerly."

Bralin speaks only a few words. "Good Sir Bralin," Valdor says softly, "Your friend may be Terser, but you are tersest!"

Finally, to Jozhur, "As the most veteran Sea Dragon, I know your example will lead your team to great victories."

Listening to the conversations around them, Valdor reassures the Sea Dragons. "It is as wise Jass has explained it. The rings allow telepathic communication with anyone in the Consortium who is wearing their ring. It gives you the status of your comrades in arms. And it does not interfere with wearing other rings. It will function as you wish, so fear not."

"In addition, when your new castle, or ship, is finished, it will contain a Greater Teleport room that is yours to use freely."

He sees that the crowds are growing restless. As servitors spread throughout the crowd to refil plates and mugs, Valdor turns to the Sea Dragons. "Before we whist away to the Giggling Ghost, please address the people here, with your first chance to speak as Sea Dragons."

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Thursday May 16th, 2019 7:48:23 AM

Tahni summons her courage and steps forward. She holds the ring up in the air and with a clear, bold voice she declares "We won't let you down!"

That wasn't too bad actually. Tahni slips back into the line and slides the ring onto her finger. "Testing. Testing. Can anyone hear me?" she says telepathically over the ring.

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Thursday May 16th, 2019 11:54:48 AM

Fourscore and seven years ago, our forepirates...

No, that's no good.

Friends, Boners, Countrymen, lend me your ears...

Yeah, probably not.

So long and thanks for all the fish...

Mmmm. no.

"People of Bonetown. Long have you served as our home port, and for that we shall be eternally grateful. The people and pirates of Bonetown have taught much. We've learned from you to fight hard and not give up. To be clever and resourceful. We've gained strong sea legs and learned to adapt to all situations.

"As we move into a broader role in the Wold, we will continue to carry Bonetown in our hearts. And as we have shown you all, we will continue to demand justice and fairness. We will not tolerate slavery or oppression. And we have no patience for theft and murder on the seas or in town. Remember these things as you all continue to redefine what it means to be a pirate in the Middle Seas. And remind others that we will always be watching the seas."


Rill smoothes his white robes, magically removing any spots or stains. Then he tests out his new ring to silently say to the others, "OK Valdor - can we be done with the speeches now?"

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Thursday May 16th, 2019 6:00:49 PM

Aexana intently looks at the new ring given by Valdor... it is as if all border and distances of the known Wold suddenly dissapear. Such vast power is not to be taken lightly... who is she to be granted such overwhelming power...

Given the power of the ring she thinks it is befitting to be worn on the hand that holds the Featherfalling ring.

"Hello?? It's me..."

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Thursday May 16th, 2019 7:51:01 PM

Fang answers through the ring. "Yes I can hear you.

(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Thursday May 16th, 2019 8:09:42 PM

Bralin regards Valdor.

"Our final labor" he notes to Rill. "Speak consecutive speeches to the same audience without repeating yourself."

The dwarf reclimbs the table he used earlier.

"People of Bonetown, raise your mugs!" he calls.
"On this day, men and women of Bonetown have taken their place among the elite.
Call us Lions or Dragons, or occasionally Drunks, we remain one of you.
May the wind fill our sails, and the sun warm our backs.
May our troubles be few, and our pleasures be many.
May we find love and life and an unending supply of grog.
DRAGONS!"



Jass of Downs, Gray Dragons. (SteveK) 
Thursday May 16th, 2019 9:27:47 PM

Jass retires back to the drink tables, providing some showy but meaningless Magic’s with each prestidigitation. This is the Sea Dragon’s time, and known from long observation, their people and town too!

He waits for Valdor’s signal to move the party from Bonetown to the Giggling Ghost...

Valdor Dragonstone (ACDM Cayzle) 
Thursday May 16th, 2019 10:59:16 PM


Valdor raises his hands and calls out, "Ladies and Gentlemen, I give you ... the SEA DRAGONS!"

The crowd roars!

And with a moment of powerful magic, all the Dragon Consortium heroes are teleported to the Giggling Ghost!

[OOC: Friends, it has been fun seeing you guys, and congratulations! Please now move to the Giggling Ghost for the traditional Dragon Party! Since you won't be posting here, you will be expected to post daily there! DM Kathy will alert you as to the right time to resume posting here.]

Townsfolk (DM Kathy) 
Thursday May 16th, 2019 11:00:24 PM

Now that the action has picked up again, the crowd resumes cheering. They cheer Tahni's brief speech, then Rill's longer one. They seem especially fond of Bralin's. Those near the kegs appreciate Jass's magic tricks.

There are whoops, and then the "Sea Dragons!" chant starts up again.

Zane Stormfront, Iron Dragon (John C) 
Friday May 17th, 2019 2:54:04 PM

"I'll see you at the Ghost, and congratulations to all of you. The Wold will need you when the Iron Dragons decide to retire." Zane says to the group and then he launches himself into the air and lands on the deck of his ship. 'Take us home Kip, I think the fastest will be straight up, then we can hit some real speeds and we circle around to the south."
After a few commands from Kip, the ship speeds off heading upwards. Zane can be seen waving from the sterncastle.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Friday May 17th, 2019 7:27:56 PM

"Sounds like the gang's all here.

He bids the people of Bonetown a fond farewell for now. For now it's off to another party. Hopefully it won't be too long before they can take a nap.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Sunday May 19th, 2019 4:58:11 AM

By the time Aex figures out how the ring works most have already gone to the Giggling Ghost.
She waves her goodbyes to the people of Bonetown and then also goes towards the Inn... wondering what will be happening there...

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Sunday May 19th, 2019 9:46:48 PM

Tahni heads off with the others to the Giggling Ghost. Sounds like there's a big party.

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Monday May 20th, 2019 7:14:51 PM

Fang tries to think of a reasonable excuse to skip the party entirely so she can go lie down. Sure magical intervention is nice, but she's already getting a migraine from this shouting crowd and doesn't really want to go join another. Unfortunately nothing comes to mind

The Sea Dragons


DM Kathy 
Sunday June 2nd, 2019 10:34:48 PM

The Sea Dragons return, fresh from their party at the Giggling Ghost. The last vestiges of the Bonetown party are still going on, for those who wish to continue to partake. For the rest, there is Portside House and some well-deserved rest.

Tomorrow, you need to decide about your castle or ship. And what you're going to do with the Freeman's Token.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Monday June 3rd, 2019 7:50:50 AM

"I wonder how many prestidigitation and unseen servant spells it will take to clean the streets?"

Tahni is more than happy to get some quiet time away from the crowds. It has been a very big day and right now she wants a chance to unwind in private.

She finds a big comfy chair in the house and slumps down into it.

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Monday June 3rd, 2019 8:35:17 AM

Fang goes to the house and crashes. Probably on a couch or something since she hasn't been asigned a bet yet.

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Monday June 3rd, 2019 12:15:30 PM

Rill is glad to be back in familiar environs.

He will lay out the most recent treasure items for the others to ponder. (Please see my email on this subject.) "There are only a few items, but some of of great value."

He also pulls out the Freeman's Token and passes it around. "Anyone know what this thing does or how you use it?"


(MikeK)Bralin (AC37 T16 F32, HP 191/191) 
Monday June 3rd, 2019 6:55:00 PM

Bralin returns, and breathes a sigh as the pressures of socializing are removed.

"This Dragonning takes much effort," he observes.

The dwarf has made a claim on the amulet.
As to Rill's other question, he can only shake his head.

"Mayhap a divination?" he suggests.

DM Kathy 
Monday June 3rd, 2019 11:10:20 PM

You return to Portside House, glad for a chance to stop celebrating and get some rest. Fang falls asleep almost immediately. Tahni slumps into a chair--not quite asleep yet, but clearly not intending to go anywhere.

Rill has questions about the loot you found, especially the Freeman's Token. What should you do with it? Bralin suggests a divination of some kind.

But whatever you want to do can probably wait until tomorrow, when everyone is rested and ready to give the matter some thought. Your sleep that night is undisturbed. It is raining when you awaken.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Tuesday June 4th, 2019 12:04:34 AM

There's always a good old fashioned identify spell, right? Any pearls in that heap of treasure?

It seems like we were able to take it from the guild hall. Perhaps because there was no one left for it to protect. Or maybe we have to recharge it somehow.




RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Tuesday June 4th, 2019 5:38:25 AM

"If everyone is ok to chance it, I can try to blindly activate it. Still.. best to err on the side of caution."

Assuming that Maab has departed Bonetown, Tahni casts a Divination spell, calling on her immortal power for advice. Fortunately that would be Maab - the one who asked them to retrieve the token in the first place.

The question is a simple one: "What would you have us do with the token now?"

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Tuesday June 4th, 2019 8:25:57 AM

Fang has nothing much to offer about the artifact. She's not really sure what it's supposed to do and not really qualified for figuring it out. Something about it protecting artisans? Who knows how it does so or how to activate it. Instead she goes about getting a proper bath; magic is great, but bathing after battle is a ritual she enjoys to much to skip.

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25  d20+16=29 ; d100=49 ;
Tuesday June 4th, 2019 11:58:04 AM

Rill looks at the Freeman's Token.

"Hopefully, Tahni will be able to get advice from Maab and that will be enough.

"As a back up, there are a few divinations I can try as well. And if those fail, I can always cast Commune and play the yes or no game of questions."


He casts Detect Magic, attempting to determine it's magical properties. (Spellcraft roll is 29, which would identify an item with a Caster Level up to 14th level. Unless it's an artifact, which it probably is.)

He casts Divination, asking "How do we use the Freeman's Token to end slavery?" (Rolled 49 - success!)



(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Tuesday June 4th, 2019 6:57:24 PM

Aex returns from the Giggling ghost. It wasn't the biggest party but at least she had a good time.
Back at home she retreats into her chambers and starts working on her potions...

DM Kathy 
Tuesday June 4th, 2019 11:30:20 PM

Aexana returns from the party and goes immediately to work on potions. Fang heads off to take a bath.

Meanwhile, the rest of the group turns their attention to the Freeman's Token and how best to use it. Terser suggests a basic Identify spell, but Tahni and Rill opt for Divination.

Tahni's reply is: Sink it beneath the waves of the Middle Sea, that all may be made free by its power.

Rill's reply is: The Token does not have the power to end all slavery everywhere. Centrally placed, it can end slavery in a particular region.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Tuesday June 4th, 2019 11:59:30 PM

"Looks like we're setting sail again soon" Tahni relays the information sent by Maab. "I mean, we could just throw it into the harbor now but I'm thinking we want to put it where noone is watching"

"Perhaps we should take a chance to resupply and recuperate before heading out again?"

There are a number of things Tahni would like to take care of before seeking adventure again. Shopping, training, and fitting in a little crafting.

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Wednesday June 5th, 2019 8:49:35 PM

Fang finishes her bath and follows up with the care and examination of her weapon and armor. It's magic, so doesn't really need it like her gear when she first started, but she enjoys the process when she has time. Besides, one of these days she might have to use non-magic gear and the practice is good.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 159/159 --Shadow Companion 79/79hp 
Wednesday June 5th, 2019 9:53:44 PM

Jozhur returns from the party, thoroughly exhausted. "Never thought I'd want to leave a party to sleep, first time for everything I suppose. How about we set sail tomorrow?"

DM Kathy 
Wednesday June 5th, 2019 11:43:48 PM

Based on her Divination, Tahni believes the group needs to set sail--possibly after re-provisioning.

Fang checks over her gear.

Jozhur at last returns, having partied all night! He suggests putting off the voyage until tomorrow.

Eventually, a group of you go to check on the Lionfish. True to form, the ever-efficient Tula has the ship mostly re-provisioned already. You could sail today if you liked. Or, you could give Jozhur's aching head a break and put it off until tomorrow. There's no real hurry. The Wold isn't in jeopardy or anything. Yet.

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Thursday June 6th, 2019 12:30:45 AM

"Hey Tula. How would you feel about runnning a bigger ship and crew?"

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Thursday June 6th, 2019 2:11:21 AM

"I will make a run to the Catacombs and sell this loot."

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Thursday June 6th, 2019 8:07:10 AM

Tahni looks out over the bay "Do you think we'll be ready to depart tomorrow? What sort of Dragon duties do we have to do around here first?"

Judging by her tone you get the impression she isn't in a hurry to get moving again.

(StevenVdB) Aexana Gnome (S) HP130/130 - AC25/19/21 - CMD 24 and LEAFY (L) - HP97/97 - AC34/27/31 - CMD 20 
Thursday June 6th, 2019 9:42:14 AM

From Aex's room you can hear a lot of curses following by the sound of wooden flasks being thrown around the room. Looks like she won't be carrying many potions on the next challenges ahead.

Leafy is outside his roots into the rich backyard soil.

(just a post while I upgrade sheet and get ready for the next adventure :-) )

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Thursday June 6th, 2019 6:37:38 PM

Fang gets into a debate about loot with various party members. She's not entirely show how it works with this group and wants to be on the same page as everyone else.

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Thursday June 6th, 2019 9:29:51 PM

Rill waits patiently at the Catacombs

DM Kathy 
Thursday June 6th, 2019 11:41:07 PM

Terser asks Tula how she'd like running a larger ship. "I'd hate to leave the Lionfish," she replies, "but a bigger ship could be exciting."

Tahni asks if you could depart tomorrow. "We could depart today, if you like," Tula says. "Or tomorrow, if you'd prefer."

After clearing up a few of the finer points of loot distribution with Fang, Rill heads for the Catacombs.

Meanwhile, Aexana is having a bad day of potion-making. Jozhur continues to rest up. Bralin remains close by, but oddly silent.

The next day, you set sail. You decide to drop the token out of sight of both Bonetown and Rum, outside the normal shipping routes. It doesn't take long to find a suitable spot, and soon you are able to sink the Freeman's Token beneath the waves as Maab suggested. Using various means, some of you accompany the token to the bottom, to ensure that it has a good resting place and isn't likely to go anywhere.

You return to Bonetown the day after you set sail, having encountered no pirates, or evil cultists, or eldritch gods, or even a single solitary kraken. It's a refreshing change.

(Brock) Jozhur AC27 / Touch 18 Flat 19--CMD 30--HP 159/159 --Shadow Companion 79/79hp 
Friday June 7th, 2019 1:48:13 AM

Jozhur enjoys being back on the Lionfish. He's getting rather used to sailing. He enjoys the salty breeze and the sun beating down. "Impressive. An uneventful voyage for once."

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Friday June 7th, 2019 10:21:16 AM

"Well.... so far" Tahni grins to Jozhur. There's no telling what is in store for the party.

"I wonder if there is a way for us to know if the token is working?"

Terser (Warren) [AC22/13/19 - CMD 30 - HP 230/230, DR 3/-, Regen 1, Mind Blank] (25% no crit, rage 29/39, channel 5/7) 
Friday June 7th, 2019 2:49:09 PM

Yes, it's an odd feeling. Quiet.

Do we even know the limits of the token? We should test out some manacles. And can you hit me with a Hold Person spell? How nuanced is the token?


Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Friday June 7th, 2019 3:10:45 PM

Fang is totally useless as far as sailing and her attempts to learn don’t go very well. She does help Terser with his test, chaining him up and solemnly proclaiming, ”I hearby enslave you in the name of evilness. And stuff.”

Fang (Mitch) HP: 144/177 (152rage) AC: 30/20/25 (-2 while raging, +1 while hasted) DR 1 CMD: 22 Spell List 
Friday June 7th, 2019 5:45:54 PM

”Get me a coffee.” She belatedly adds, which of course he can’t do due to being chained up.

RobC - Tahni Wyrmrider -- AC 22/13/19 -- CMD 20 -- HP 154+9Temp/154 -- See Invis,ArcaneSight,DarkVision 
Friday June 7th, 2019 9:20:51 PM

Did Terser just give Tahni permission to cast a spell on him?

"Well, the token is supposed to help put an end to slavery. A Hold Person spell might not exactly count. But since you want to test it I suppose I should relent and cast something on you. Purely for testing purposes of course"

Tahni will not-so-reluctantly cast a Dominate Person spell on Terser.

Hmm... what to do, what to do. So many choices. Best to keep it to something that won't embarrass him too much. Still, it should be a little bit of fun.

"Sing us an ode about an ogre, slave"

Rill (MarkB) HP 148/154 - AC 30/17/28 - CMD 25 
Saturday June 8th, 2019 11:33:44 AM

Rill returns from the Catacombs.

"OK, here's what we got:

Jozhur - gets 78,300 GP
Rillett - gets 23,950 GP plus Scarab of Protection, Breastplate +4
Aexana - gets 78,300 GP
Terser - OWES 11,700 GP, but has a Mantle of Spell Resistance
Tahni - gets 78,300 GP
Bralin - gets 60,300 GP plus Amulet of Natural Armor +3
Fang - OWES 33,700, but gets a Belt of Physical Perfection +6

Fang, this includes sales of your other belt. As we discussed Fang will just repay this out of her next bunch of cash."


(StevenVdB) Aexana Gnome (S) HP166/158 - AC29/21/24 - CMD 26 
Sunday June 9th, 2019 3:42:40 PM

After some time Aex finally emerges from her room with a huge pile of broken and rotten Lifewood Flasks.

"Well... don't get bruised too often friends... What's our next heading?!?"

(OOC Char sheet updated to lvl 17 incl CC purchases. Also, lowered potion amount to 20 per updated Greenmage rules)

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