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A TREK THROUGH SHADOWS


Fade to Gray (DM John) 
Friday July 10th, 2020 10:01:38 PM


Having settled upon their mode of travel, the Keepers join hands while Velarin casts plane shift using the specially crafted tuning fork.

As the fork vibrates, everyone begins to feel its reverberation to their very core. Some inexplicable metaphysical phenomenon seems to draw out your perception of time. At some level of understanding, you realize perhaps not even a heartbeat has passed, but with so much sensory input being received, your consciousness seems to be compensating by slowing down your perception of the changes occurring in the reality around you.

The colors in the Wold seem to change or rather, to fade, to colorless shades of gray, the change appears as a gradual transition in your presently dilated senses. Blues, greens, yellows, oranges, purples, and everything in between, except, that is, for a singular shade of red, appear to lose any remaining vestige of hue. The sole remaining color is shocking in its uniqueness, appearing as stark crimson gashes across an otherwise monochromatic landscape. The terrain’s transformation is initially obscured by the impact of the loss of colors, but as your awareness broadens, it appears to consist mainly of indistinct scattered shapes that stretch into a gradual gradient of gray rather than into any discernible horizon.

As the Keepers adjust to their new surroundings, the sound of the fork fades away and previously unnoticed details become more obvious. The most noteworthy is a gate standing unattached to any wall, appearing much like the Arc de Triomphe does in another reality. Its immense size renders it visible despite being over 1000 feet distant from where you now stand, still holding hands. Of more immediate concern, however, are the streaks of scarlet. Having adjusted to your new location, you now recognize them to be streams of Woldsblood crisscrossing the landscape, merging and separating, streaming, more or less, in a direction that would put their destination past the gate. The nearest streamlets are scarcely more than 50 feet away--IN VIRTUALLY ANY DIRECTION!

To get to the gate, you will have to cross many of these streams...

Knowledge Planes or Arcana DC20 Highlight to display spoiler: { Any living creature that approaches within 50 feet of Woldsblood risks being dazed.}

Perception DC 20 Highlight to display spoiler: { Additionally, you see, approximately 200 feet from you, in the same direction as the gate, at a location where several Woldsblood rivulets converge. You see woman, stationary but standing, likely human, and, even at this distance, apparently very opulently dressed. It does not require too much deduction to determine that she likely ventured too close to the streams and was overcome by the proximity to the Woldsblood. }


Where to now?


Murphy Bumblebee Leafwin Pipewood (Kim McCoy), garrulous towhead Halfling Druid of Humble's Ford 
Saturday July 11th, 2020 12:50:37 AM


[Belated response - Murphy would have answered earlier had I read the question.]

"Extradimensional items?" Murphy responds to Velarin's query. "Alleah Lighttouch. Highhill? She had many last names. She had a bag of holding in the place you speak of, and it worked just fine - no problems. Also, some of us had Bill's Pants o' Plenty, or the Splendid variety - and those worked just as advertised. So, that's all I can think of. Oh, and a couple of handy haversacks, right."

As the tuning forks were turned over, Murphy says, "Look, I'm not a cleric or anything. But my prayers go with you. I'll pray to the heavens to watch your backs, even though the local authorities may not like the heavens butting in on their turf. I'll get my fiancée praying too. Who knows what might happen when a witch starts praying?"

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157  d20+29=34 ; d20+33=37 ;
Monday July 13th, 2020 12:15:27 PM

"Thanks Murphy, we can use all the help we can get on this one. Do us a favor though, and keep it quiet."

Upon arriving, and regaining his senses, V immediately points out the threat of the Woldsblood, and then thanks to his new robe, points out the dazed woman standing by it."

"Alright boys and girls, we need a game plan. Going any closer to the Woldsblood puts us at risk of ending up like the woman over there. I have 2 mass invisibilties memorized and plenty of fly potions. If everyone else has fly potions, we can go up and over, and fly invisibly for a bit, or we can rescue the damsel in distress and hope we don't succumb. If we rescue, I think it should be one person who is not too big to be retrieved in case he gets dazed. Thoughts?"

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
SR 18, +6 to overcome SR

1st: Prot from evil X4, Magic missile X4,
2nd: Invisibility X2, Mirror imageX2, resist energy X3
3rd: Lightning Bolt, Haste X2, Dispel magic, Fireball X2, fly
4th: Dim Door X2, Greater Invis.X2, Stoneskin X2, Fly
5th: Teleport X2, Emp. Lightning bolt, Emp. fireball X2, Wall of force X2,
6th: Chain lightning, Greater dispel magic, true seeing, Disintegrate, wall force X2
7th: Plane Shift, Rev. Gravity, Mage's mansion, Lmtd. Wish, Mass Invis.X2
8th: empowered chain lightningX3, Sunburst X2
9th: Meteor Swarm X3, Wish, Quickened empowered fireball

AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK)  d20+25=30 ; d20+3=14 ; d20+20=29 ;
Monday July 13th, 2020 3:45:36 PM

Tishe’ vibrates with the tuning fork and soon sees the red-gashed landscape. Velarin first names the red rivulets. “Woldsblood, and in every direction too”, she says while looking up. Can the heroes even go up to escape getting too near? If not, “we may have to think of a different plan. Tishe’ tried to determine if the daze effect is based on Will, Reflex, or Fortitude. “That can give us an indicator on which of us is the most vulnerable. “

Perception. 30
Know Planes. 14
Know Arcana. 29. (To identify a spell affect in place)

AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK)  d20+23=25 ; d20+30=39 ;
Monday July 13th, 2020 3:49:35 PM

Emrys has been to the Plane of Shadow many times, and ventured near enough to Woldsblood to capture drops of its essence. He reveals what he knows to the others. Daemon stays safely hidden.

Perception. 25
Know Planes. 39

Emrys Myrridanmyl, Stephen F. ac17 hp102/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, Spectral Hand 
Monday July 13th, 2020 5:38:42 PM

(ooc: I am returning to post for Emrys tonight. Ive had a rather unpleasant ordeal with a really prolonged flare up of Trigeminal Neuralgia. And the followup infection on my lower jaw as the icing on the cake. Full recovery. Thanks to whoever filled in for Emrys :)

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141  d20+27=36 ;
Monday July 13th, 2020 5:58:14 PM

Lanliss is amused by his surroundings.
"Magnificent", he says.

"Do we help her ?", Lanliss asks everybody.
"It is quite intriguing to know what this lady is doing....". Lanliss express this thought loud.
Perception 36

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Monday July 13th, 2020 8:32:13 PM

" we have to." Edson answers Lanliss. " Its us in a nutshell, but we have to do it without getting close ourselves. "

Edson looks at the others....

" Tie a rope around my waist, Ill snatch her and if i get dazed you pull me back."

Emrys Myrridanmyl, Stephen F. ac17 hp102/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, Spectral Hand  d20+34=44 ; d20+30=40 ; d20+19=39 ;
Monday July 13th, 2020 9:22:44 PM

Emrys suddenly feels the rush of Woldsblood all around him. He can feel a surge of power that is quite intoxicating. (As what SteveK had posted) Emrys reveals what he knows of Woldblood to the group. Some may have even felt the same sensations whenever he's cast Forbidden Rain.

(Knowledge [Arcana]: 44. Knowledge [Planes]: 40)

He gives himself a knowing glance (Guide Gaze: witch ability) uses what he knows to better avoid and the hazards of the environment for him and his friends. (Survival Check: 39, nat 20, to avoid natural hazards)

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind 
Monday July 13th, 2020 9:24:54 PM

Barratore defers to the others on how to proceed, he believes the group should try and rescue the woman. Though he finds it odd she is even here, given their own struggles to overcome. “Go be clear I think we should try and help, but feel I also need to remind us that we are supposed to be doing this on the down low”

whoever goes, we tie a rope so if necessary we can pull them back

Decisions in the dimness (DM John) 
Monday July 13th, 2020 9:47:33 PM


Velarin, Emrys and Tishe’ quickly identify the dangers of the nearby Woldblood and share with the others. And Velarin proposes some options.

What you know about the hazards of Woldblood in game terms: Save DC is Will based and increases with character level. The greater the “strength” of a soul, the stronger the pull of Woldsblood. Actually touching even a drop of the blood, risks damaging both body and soul [wisdom and constitution damage].


You quickly observe that there is no way to approach the damsel in distress without being within range of the woldsblood effect. She is located between two not quite parallel streams converging some distance beyond her. At the point where she is trapped, there is a stream on either side of her, each about 30 feet away.

Lanliss amused by his surroundings, asks the obvious question about the incapacitated woman.

Edson answers, offering himself on the end of a rope as the solution.

Emrys quite familiar with Woldblood takes careful look at his surroundings and sees no hazard beyond that of the crimson liquid flowing around them.

Barratore provides no dissent, but reminds the others of the subtlety of their mission.


As the Keepers discuss their options, other differences to the Wold they are used to become apparent. Not immediately obvious, but pervasive once noticed, is the complete lack of all sounds other than those created by themselves. The rustle of grass in the wind is absent for there is no motion of air to produce it. No strumming insect or calling birds are present to provide any background noise and the flow of woldsblood, though surrounding them, is sufficiently slow that it, too, produces no audible sound. The air is still and clammy and, though it is not cold, it is sufficiently chill and damp to cause goosebumps or even the occasional shiver.

The woman remains motionless, awaiting, perhaps, for someone to come to her rescue.


Decision?


Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 
Tuesday July 14th, 2020 7:57:24 AM

"I've got 50' of silk rope. Let's give Edson a go at it. If he freezes, we pull him back. Everyone should be ready for anything just in case this is a trap. Once we free her, she may have information, but we cannot stay in place long. We need to be on the move ASAP.

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Tuesday July 14th, 2020 4:22:01 PM

"Silk? Silk is nice" Edson jokes, as he steps forward to wrap then rope around his waist.

"Just be careful when you pull Barry... I don't want you yanking the rope clear through me... though I suposed two Edsons is betters than one."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141  d20=18 ;
Tuesday July 14th, 2020 7:27:08 PM

Lanliss starts to help knot Edson's rope.

"Figure Eight ", he simply says.
Making a figure of the number eight and making a knot that is known to save many lives of climbing....entrepreneurs.....
After checking that knot 2 times, Lanliss proceeds to make a a fisherman knot as a way to make Edson's less...way less susceptible to accidents....
"You are safe now", Lanliss says.
" Barratore won't be able to leave you ropeless be accident now", Lanliss jokes.
"GO !", Lanliss says and smiles at Edson as he encourages Edson's.

Aid Another 18

Emrys Myrridanmyl, Stephen F. ac17 hp102/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, Spectral Hand 
Tuesday July 14th, 2020 9:10:58 PM

Edson being the hook and bait on this fishing rod may not be an advisable action in this place. Emrys could simply dominate the mind of the woman and force her to walk back to them. If she had no mind to control, being undead, then he could simply use his ring to control her (ring of undead control). However Edson and the others seem so enthusiastic for this rope method ... he doesn't wish to burst their bubble.

"The effects of Woldsblood are technically non-magical ... and many of the wards I can cast upon on you would be little to no help. I will think on other possible aids. Please be careful."

Decisions in the dimness (DM John) 
Tuesday July 14th, 2020 10:26:02 PM


Velarin produces some nice rope and Lanliss assists in improving the knot.

Edson straps it on and is ready to be lowered.

Emrys considers compelling the woman to approach, but, upon further consideration, realizes that the dazing effect of woldsblood would not be overcome by such an approach. Instead, he urges caution.

Barratore Highlight to display spoiler: {It seems unnatural to be in a place where there is no sound but your own and those you are with.}

Edson Highlight to display spoiler: {Is that laughter? No, it cannot be. This place is totally silent, but you could have sworn you heard laughter, at least for a moment.}

Emrys Highlight to display spoiler: {It just doesn’t feel right to be in a place where there is no sound but your own and those you are with.}

Lanliss Highlight to display spoiler: {Is that laughter? No, it cannot be. This place is totally silent, but you could have sworn you heard laughter.}

Tishe’ Highlight to display spoiler: {Is that singing? No, it cannot be. This place is totally silent, but you could have sworn that you momentarily heard the sound of a woman singing.}

Velarin Highlight to display spoiler: {It seems unnatural to be in a place where there is no sound but your own and those you are with.}

We have a rescuer and a tether, but who will hold the rope and how will he get above the target?

[ooc: once we get, there I will need a Will Save DC 29 from Edson.

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 
Wednesday July 15th, 2020 6:11:09 AM

(ooc: Didn't realize they had to go up to get out. Thought they could be pulled over.)

"The eerie silence in this place is very unsettling. The sooner we do this and get out of here the better. Seems like either Edson and Barratore are going to need to drink fly potions, or we come up with another plan if someone has one."

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
SR 18, +6 to overcome SR

1st: Prot from evil X4, Magic missile X4,
2nd: Invisibility X2, Mirror imageX2, resist energy X3
3rd: Lightning Bolt, Haste X2, Dispel magic, Fireball X2, fly
4th: Dim Door X2, Greater Invis.X2, Stoneskin X2, Fly
5th: Teleport X2, Emp. Lightning bolt, Emp. fireball X2, Wall of force X2,
6th: Chain lightning, Greater dispel magic, true seeing, Disintegrate, wall force X2
7th: Plane Shift, Rev. Gravity, Mage's mansion, Lmtd. Wish, Mass Invis.X2
8th: empowered chain lightningX3, Sunburst X2
9th: Meteor Swarm X3, Wish, Quickened empowered fireball

John comments My understanding is the plan was to fly above and lower Edson down to the woman. That way Barratore would be able to lift them out and over should Edson be overcome by the woldsblood.

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind  d20+17=28 ;
Wednesday July 15th, 2020 9:23:53 AM

Barratore cannot help but to keep looking about. Sudden deep silence had always been a prelude to an attack, or at the very least, something bad happening. The fighter keeps turning to look over a shoulder, this and that. He's got the rope looped about his waist and held in both hands in front of him. If he lets go, the rope simply slides away.

Barratore is distracted and barely registers the banter from Lanliss and Edson. He hears his name and snaps his head back around to what is going on in front of him.

"No Problem Edson, I got you"

"I only have a single Fly Potion, would prefer to save that if I can.

My understanding was there was a direct path to the woman that did not cross Woldsblood, Edson could walk to and then be pulled back if necessary.

Extra DM Post Clarifications (DM John) 
Wednesday July 15th, 2020 10:01:57 AM


The dazed woman stands between two converging streams at approximately 200 feet from you, in the same direction as the gate, at a location where several Woldsblood rivulets converge.

You quickly observe that there is no way to approach the damsel in distress without being within range of the woldsblood effect nor is there an obvious way to get to her from your current position without crossing a stream. She is located between two not quite parallel streams converging some distance beyond her. At the point where she is trapped, there is a stream on either side of her, each about 30 feet away.

Clarifying text boldened. My apologies for not painting a clearer picture earlier.



AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK)  d20+20=34 d20+20=30
Wednesday July 15th, 2020 11:16:53 AM

Tishe’ steps over and touches Edson, casting a Fly spell. “No potions needed, sweetie.”

She stops and pauses. And strains to listen. “You are all saying it is quiet, but I swore I heard ... singing?”

Perception. 34. 30 (if needed)

Emrys Myrridanmyl, Stephen F. ac17 hp102/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, Spectral Hand 
Wednesday July 15th, 2020 11:49:56 AM

"Ahh, I've got it! I could try to cast Reverse Gravity in the woman's space. IF gravity works here like in the Living Wold, then she would float upward and out of range of the Woldsblood's effects (up to 10 cubic feet per caster level). Edson could then simply fly over and retriever her."

(ooc: How far away is the woman?)

Upon saying that, Emrys realizes how silent this place is; erringly silent! He considers if this whole scene is nothing but some kind of elaborate ruse.

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Wednesday July 15th, 2020 6:09:23 PM

Edson silently nods his thanks to Tishe. He goes to lick his lips, as they're dry and realizes he has not enoigh spit. Is this fear? He asks himself.

He shakes his head and lifts off the ground to get a better angle on the woman, without entering any of the woldsblood.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141  d20+27=28 ;
Wednesday July 15th, 2020 8:13:14 PM

"Singing? ", Lanliss reacts to Tishe'
" I could sworn that I..I...heard a laughter", Lanliss says and he starts to feel his heartbeat rising.
""Whatever it is....I don't like this place"
"Either all of this tales and stress is getting into our heads....or there is something in this place that has a ....voice of some kind...", Lanliss theorizes to the group..

Lanliss closes his eyes, he takes a deep breath and just listens.
'Is there something we can not see ?', He wonders momentarily as he listens.

Perception 28 (rolled 1)

The damsel in this dress (DM John) 
Wednesday July 15th, 2020 10:24:13 PM


Velarin reacts to the eerie silence and proposes some options for flight.

Tishe’ casts fly on Edson, ending the need for further discussion. Then comments on the sound of singing.

Barratore is ready for retrieval duty.

Emrys proposes casting reverse gravity. Given his comprehensive knowledge of the planes, he is confident the spell should work his. OOC: with a +20 to check, no need to call for a roll.

Emrys, take a hero point for finding a creative solution to the rescue.

Lanliss shares that rather than singing, he heard laughter. He speculates that something unseen may be present and listens more attentively, but hears nothing more.



Edson, flying, is able to find a safe overhead route to be above the dazed women where Emrys’ spell delivers her to his waiting arms. Once sufficiently distant from the deleterious effects of the woldsblood, she stirs as he flies back to the rest of where the Keepers are waiting.

“What? Who are you?”, she exclaims as she unsuccessfully, and fortunately so, attempts to free herself from his grasp.

As they land, she eyes each one warily. Only after her feet are on the ground, before Edson has any chance to voluntarily do so, she demands imperiously, “Unhand me right now!” She even stamps her foot for emphasis.

This woman appears to be of middle age with listless light brown hair and matching eyes that show signs of her having squinted too much. Her skin is fair, but whether that is due to having spent little time outdoors or a long time in the shadow realm, you cannot determine. She wears a traveling dress of fine wool cleverly tailored to deemphasize a tendency towards plumpness. The dress is elaborately embroidered with silver thread tracing out a subtle geometric pattern of triangles and circles. Six of her fingers are decorated with a ring, each unique and obviously of great value. In each ear is a sizable emerald and a finely wrought gold chain around her neck supports a medallion bearing a matching stone, prominently displayed between her similarly prominent cleavage.

“Well,” she continues with another stamp of her foot and an imperious stare, “I am waiting. Identify yourselves.” She makes a point of straightening and brushing her clothing anywhere that Edson contacted her.


AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Wednesday July 15th, 2020 10:35:43 PM

Tishe’ looks at the woman and murmurs “much of a muchness”. Other than brown hair instead of fair and the specifics of jewelry and design, the Sorceress and rescued woman look quite similar.

“As we were the ones rescuing you from a dangerous situation... but no matter, someone has to go first. I am Tishe’ called Fateweaver. We are just travelers through the lands and found you locked in a mesmerizing stance too close to the Woldsblood streams.”

She waits for a fellow Keeper to ask the next obvious questions in return.

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157  d20+33=51 ;
Thursday July 16th, 2020 7:22:40 AM

V follows up. "I am Velarin, a wizard of Cinnamon Valley. Who are you, and how did you come to be in this place?"

Telepathically, V advises the others. "Let's keep an eye out in case this is some sort of distraction meant to occupy our attention. Fortunately my new robe allows him to see almost all things, and in all directions at the same time." (perception 51)

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
SR 18, +6 to overcome SR

1st: Prot from evil X4, Magic missile X4,
2nd: Invisibility X2, Mirror imageX2, resist energy X3
3rd: Lightning Bolt, Haste X2, Dispel magic, Fireball X2, fly
4th: Dim Door X2, Greater Invis.X2, Stoneskin X2, Fly
5th: Teleport X2, Emp. Lightning bolt, Emp. fireball X2, Wall of force X2,
6th: Chain lightning, Greater dispel magic, true seeing, Disintegrate, wall force X2
7th: Plane Shift, Rev. Gravity, Mage's mansion, Lmtd. Wish, Mass Invis.X2
8th: empowered chain lightningX3, Sunburst X2
9th: Meteor Swarm X3, Wish, Quickened empowered fireball

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141 
Thursday July 16th, 2020 8:20:01 PM

Lanliss introduces himself but says nothing more.
Waiting for her response...
He feels curiosity but waits for an introduction that would shed light about this awkward situation they, the keepers, found themselves in.
'Identifying ourselves to the person we saved...quite strange', Lanliss thinks.

Emrys Myrridanmyl, Stephen F. ac17 hp102/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, Spectral Hand 
Thursday July 16th, 2020 9:01:22 PM

Emrys is taken a little aback by her response to her rescue.

"You are speaking to the Keepers of the Vale ... Emrys Myrridanmyl, at your service. We rescued you from the precipice of oblivion. Luckily we just happen to be passing through."

Daemon mentally responds to what Emrys statement, 'I would have preferred you ssaid what you originally wanted to sssay. Thesse attemptss of diplomacy are ssoo tiresssome!'

The damsel in this dress (DM John) 
Thursday July 16th, 2020 10:58:54 PM


Tishe’ sees some similarities and differences between herself and their new acquaintance. Ignoring the woman’s seeming lack of, um, courtesy, Tishe initiates the introductions.
Emrys and Lanliss also introduce themselves, with Emrys identifying the name of the group.


“Keepers of the Vale? Hmmphh. Sounds like a football team. You did prove helpful at least.”


While keeping his magically enhanced senses attuned to any potential threats, Velarin introduces himself and asks “Who are you, and how did you come to be in this place?"



She straightens before responding, lifting her chin even higher than it already was, “I am Lady Helena Madrigal Senior Court Wizard at Plateau City. Nevermind why I am here,” she adds dismissively.

“Of more immediate concern, however, is how do you intend to rescue my husband?” This last question is accompanied by a glance in the direction of the gate.


(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind  d20+12=21 ; d20+21=29 ;
Friday July 17th, 2020 10:41:31 AM

Barratore regards the woman with a partially slideways look. His mind rolling through a few possibilities
know Local 21
Know History 29

His first is that she has been here for quite some time. Her mannerism, her apparent complete lack of knowledge of The Keepers that surely the senior court wizard of Plateau City would know.

Barratore looks back to the gate and then to her. "We have only just arrived Lady Madrigal and you were our foremost concern. Once we have secured you safely returned we shall be able to move forward."

Telepathically 'I believe she has been here for a very long time and I do not think we need or should be the ones to communicate that to her or that we are not here for her husband. Let's get her gone and continue.'

Emrys Myrridanmyl, Stephen F. ac17 hp102/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, Spectral Hand  d20+30=46 ; d20+17=29 ; d20+28=42 ;
Friday July 17th, 2020 11:28:12 AM

Emrys is perplexed by her statements. He is about to question her about her lack of knowledge on who they are when his thoughts are interrupted by Barratore.

Telepathically, 'Agreed, I was thinking the same thing about her not knowing who we are.'

Emrys gives her a look over and takes note of her style, dress and symbols she may be wearing. Not to mention her pronunciation of words to linguistically determine what age she is from.

(Knowledge [Local]: 46. Knowledge [History]: 29. Linguistics: 42.)

Emrys Myrridanmyl, Stephen F. ac17 hp102/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, Spectral Hand 
Friday July 17th, 2020 11:31:33 AM

"Football?!" he mutters. He wonders what sort of thing that is.

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Friday July 17th, 2020 4:44:11 PM

"I'd i introduce myself, but you can just call me the guy who saved you. "

Edson looks sideways at her before turning his back and looking at the rest of the group.

Telepathically.. she keeps looking at the Gate.. do you think its a trap?

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141 
Friday July 17th, 2020 8:17:02 PM

Maybe, Lanliss replays telepathically to Edson.
Only one way to find out, he adds telepathically as well.

The damsel in this dress (DM John) 
Saturday July 18th, 2020 1:49:50 PM



Barratore speculates that Lady Madrigal has been there a while. He recalls that Senior Court Wizard is a relatively minor title comparable in rank to Knight. As such she and her husband might not be that memorable.

Emrys, however, seems to recall some tale of a married couple in court service at Plateau City disappearing with no trace about several years ago. It was rumored they were researching creatures of the planes and the common consensus was they were killed by something they attempted to summon. He also discerns no significance to the pattern of her dress and concludes it is likely merely decorative.

Edson identifies himself as “the one who saved you”, but is spared the responding dagger glare he receives when he turns his back on her. He worries that the gate may be a trap.

Lanliss agrees about the gate, but proposes the direct approach to finding out.

Velarin and Tishe’ continue to watch and wait.

Seeing no other reaction from her rescuers, Lady Madrigal responds with a flip of her chin, “Well, then, let us attend to the gate and get my husband out of there.” She advances to Edson, “Flying seemed to work quite well for avoiding the power of the Woldsblood. I will, therefore, let you transport me to the gate. Just keep your hands respectable this time.” She turns her back and lifts her arms in preparation for him carrying her.



AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Saturday July 18th, 2020 5:29:12 PM

Tishe’ frowns and mutters “This bites grass”.

She doesn’t know what a ‘football team’, but she definitely doesn’t like the dismissive superior attitute of ‘Lady Helena’. And, as Barratorre and Quasphiel, has been reminding her, they are among the most powerful teams in the Wold. Powerful and notable enough to not be a dishrag for a haughty person.

“No. No, we are NOT going to jump like a Bounder to your whim, Madame. Be cooperative, or be silent.”



Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Monday July 20th, 2020 9:14:32 AM

Edson turns his neck to look at the woman. He looks her down, from head to toe and back up.

" No need, because unless you sprout wings we aren't flying to any gate anytime soon.

Tell us about your husband, why are you both here and why is he in that gate?"

Telepathically he asks the others, can any of you see through an illusion. Is this woman who she says she is?

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind 
Monday July 20th, 2020 12:14:07 PM

Emrys has heard of her and her husband, though he is a bit surprised she has not been gone that long from the Living Wold. It didn't matter to much, though it change his approach and he simply asks the others, but he was very done with her and takes a more official and commanding tone,

"I am Barratore Steelwind of the Starlight clan, Guardian and Keeper of the Vale, Hero of the Woldian League and you are standing before the Keepers of the Vale and you will be silent and do as you are told. Your request is noted."

He then turns to Emrys, V and Tishe

"Can we simply send her back, or should we all go re-group and start this all over?"

Edson wanting to know more was fine. I don't think she is an illusion Edson, just a distraction and not a very bright one at that

The damsel in distress (DM John) 
Monday July 20th, 2020 2:22:21 PM


OOC: “football” is meant to represent a popular sport in Plateau City. As most Asian and European cultures have some history of a game played with the foot (for example, soccer), this DM chose to use that term.


Tishe’ decides that it is time to put an end to this noblewoman’s attitude, “Be cooperative, or be silent.”


Like a fish out of water Lady Madrigal’s mouth wordlessly opens and closes, clearly nonplussed to be spoken to in this way.


Edson adds to that and demands, “Tells us about your husband, why are you here and why is he in that gate?”

She responds with a stare. Eventually she finds her voice., “Well, I never!” she exclaims with arms akimbo and another stamp of her foot.

She hesitates, obviously trying to compose herself, a rush of red building in her neck and flushing her face. “I will have you know that my husband and I are very well respected in the court of Plateau City. We came here to explore Koshe Marr. If Gallie had not gotten himself trapped in that gate, we would be the talk of the city when we returned.”


Barratore finishes his introduction and suggests, “"Can we simply send her back, or should we all go re-group and start this all over?"


At this, Helena repeats her fish impression. After a bit, she sputters, “Send me back! Not without my Gallie!”. For a moment, she stands there in apparent shock, then a whimper seems to erupt involuntarily from her throat. She sniffs a bit, then the tears break out like a torrent.

“No, no, no,” she stammers between sobs. She appears to regain some sense of control, then plaintively pleads, “You must, oh you just must, help me get my Gallie.”



AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Monday July 20th, 2020 3:06:55 PM

Tishe’ looks over at the Gate, assessing, then back to the woman, then around to the other Keepers. “We should just leave Madame Helena here until we weave a rescue of Sieur Gallie at the Gate, then send them both through. That is, after we ensure they have no evil purposes against the Wold. Sieur Emrys, can you Detect Evil? It would be just Ward’s Luck for us to release a demon unsuspecting on the Wold.”

The Spellweaver looks directly at Lady Madrigal. “No delays, now, Madame. Tell us about Gallie and what you know of his entrapment in the Gate? The more we know, the greater chance we can help free him. Leave something out, and he may be in great danger. “



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141 
Monday July 20th, 2020 6:01:10 PM

Lanliss comes close to what seemed to him an entitled lady...'What a spoiled lady'. Lanliss thought for himself.

"I don't mind about who your husband is ! ", Lanliss starts to say.
"Look Around You !, We are here to help with kindness but your approach is foul and negative."
"We helped you without asking anything in return while not knowing who you are...Gragul knows what would have happened with you if we weren't here by pure chance to help you"

"Now !, you said your husband got trapped, I need to know everything you might know about that gate or trap, or anything relevant ", He continues.
"It might help us saving him, without him or us dying."


(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind  d20+17=20 ;
Monday July 20th, 2020 7:51:28 PM

Barratore sighs. He looks out to the gate, a portal to Koshe Marr he assumed, but why the plane shift spell stopped here. He looks back to the gate and looks to chart a path to it or if they would need to fly

Perception 20

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 - Sub Dan K 
Monday July 20th, 2020 7:53:50 PM

Velarian awaits the information coming from Helena

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
SR 18, +6 to overcome SR

1st: Prot from evil X4, Magic missile X4,
2nd: Invisibility X2, Mirror imageX2, resist energy X3
3rd: Lightning Bolt, Haste X2, Dispel magic, Fireball X2, fly
4th: Dim Door X2, Greater Invis.X2, Stoneskin X2, Fly
5th: Teleport X2, Emp. Lightning bolt, Emp. fireball X2, Wall of force X2,
6th: Chain lightning, Greater dispel magic, true seeing, Disintegrate, wall force X2
7th: x-Plane Shift, Rev. Gravity, Mage's mansion, Lmtd. Wish, Mass Invis.X2
8th: empowered chain lightningX3, Sunburst X2
9th: Meteor Swarm X3, Wish, Quickened empowered fireball

Emrys Myrridanmyl, Stephen F. ac17 hp102/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, True Seeing 
Monday July 20th, 2020 9:40:53 PM

"When you disappeared from Plateau City, it was the consensus that the both of you had attempted to summon something ... or someone! What or who was it?! If you truly want to see Gallie agian ... we need to know what we are up against."

Emrys then casts True Seeing and his eyes begin to glow blue. He casually gazes around her as he waits his answer. The fact that this place is exhibiting different sounds, or the lack thereof, for him and his friends is troubling. Maybe this divination will cut see through the fog.

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Tuesday July 21st, 2020 9:04:24 AM

Edson shakes his head and rolls his eyes are the pretentionous of the woman. Looking back and forth between her and the gate, his fears start to go away as everyone else seems to believe the woman.

He listens to her answers to the important questions everyone is throwing at her.

Lady Madrigal begins to cooperate (DM John) 
Tuesday July 21st, 2020 4:04:07 PM


Tishe’ proposes casting detect evil on the woman.

She looks highly offended at the suggestion she might be evil but says nothing. However, when Tishe’ uses her own pet name for her husband, she first looks in shock, then states very firmly, “That is Lord Galaden or Lord Madrigal to you.”

OOC: Assuming it is cast, no evil is detected.


Lanliss reminds her of her situation and adds to Tishe’s demands for information about the gate.

She apparently realizes that she must deal with her inferiors to get what she wants. Judging by the expression on her face, it is a bitter tasting pill to swallow. She explains, “Gal--, That is, Lord Madrigal and I were attempting to enter the gate. Clever man that he is, he solved the puzzle to open it. Something went horribly wrong, however, as the gate closed just as he entered, trapping him within the gate.”


Barratore ponders why the spell only got them to the gate rather than on the other side of it.

Velarin waits.


Emrys brings up what he recalls of her likely past to which she responds, “No. No. No. We were not summoning anything, but I am surprised that you know enough to have heard court rumors and idle gossip, but not enough to disbelieve them. We are travelers of the planes.” Those last words were said in a dreamy, whispery voice. “Had we been able to penetrate Koshe Marr, we would have been the envy of the court.”


Edson waits and watches.

When Emrys begins casting true seeing Lady Madrigal reacts fearfully, putting her hands in a defensive posture. As he proceeds, a thoughtful look crosses her rather plain face, then she nods in comprehension. “Rude, but understandable….given the circumstances,” she concedes, albeit reluctantly.




Under the effects of true seeing, Lady Madrigal appears no different than she claims to be.

A few moments pass, then the noblewoman, all tears seemingly forgotten, appears to have made a decision, as she explains, ]”As a sign of good faith, I will tell you the puzzle of the gate so that you don’t have to figure it out yourselves.

“When we approached, there were no special markings on it, but when Gal--, Lord Madrigal touched it, a grid of nine slots, eight of which had gems in them, appeared on the right side of the doorway.” She closes her eyes, clearly visualizing what she had seen. “The top row from left to right was Ruby, Sapphire, Emerald; the second row, sapphire, emerald, ruby; and the bottom, sapphire, and blank, emerald.” She opens her eyes and continues, “We figured out that the gems could be slid orthogonally into the blank spot. If we ever moved a gem into a slot that had been previously occupied by a gem of the same color, a burst of energy issued forth. Had we not been protected, it could have killed us. Once we moved the empty slot from the bottom to the center of the top, the gate opened.”

“Again she pauses to remember, before continuing in a subdued, almost whisper “But I don’t know what went wrong. When Gallie attempted to enter, the gate closed on him trapping him in a curtain of solid shadow.”

“That’s all I can tell you.” She glares at them defiantly, saying by posture rather than with words, “I hope you are satisfied.”


Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 - Sub Dan K 
Tuesday July 21st, 2020 11:30:40 PM

V listens and considers. They would need to go through the gate to get to Koshe Mar. Someday he would have to revisit Murphy and speak to his father about tuning forks and planar travel. Honestly the wizard was surprised the woman was still alive and was fairly certain her husband was not. Neither detail he felt inclined to share with anyone, especially her.

V looks to Edson and Lanliss, "Traps and puzzles gentlemen, I believe your specialty"

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
SR 18, +6 to overcome SR

1st: Prot from evil X4, Magic missile X4,
2nd: Invisibility X2, Mirror imageX2, resist energy X3
3rd: Lightning Bolt, Haste X2, Dispel magic, Fireball X2, fly
4th: Dim Door X2, Greater Invis.X2, Stoneskin X2, Fly
5th: Teleport X2, Emp. Lightning bolt, Emp. fireball X2, Wall of force X2,
6th: Chain lightning, Greater dispel magic, true seeing, Disintegrate, wall force X2
7th: Plane Shift, Rev. Gravity, Mage's mansion, Lmtd. Wish, Mass Invis.X2
8th: empowered chain lightningX3, Sunburst X2
9th: Meteor Swarm X3, Wish, Quickened empowered fireball

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind 
Tuesday July 21st, 2020 11:41:59 PM

Barratore rolls his eyes and snorts. "The gem can never be repeated or only immediately. and so it looks like step 1 is to get to the gate. V only has 1 Fly, and so Tishe and Emrys, can you get us all there?" He also then looks at Lady Madrigal, "Do you have any skill in that department that could assist in getting all of us to the gate?"



AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Wednesday July 22nd, 2020 5:16:10 AM

Tishe’ snorts, but at least tries to control herself; names and insults won’t change the woman. Neither will pointing out the obvious that the Keepers are also, by the very definition of being ‘here’, plane travelers. “Galaden, Lord Madrigal. Right.”

Instead, she thinks on the puzzle, or twin puzzles of how to get to the Gate and how to open. How far does it look again? “I could”, she confirms, “or if close enough, a DimDoor will work. The flying and energy resistance needed, however, seems to almost be designed to drain resources from travelers before ever even entering. We should be careful to spend as little as we can.”

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Wednesday July 22nd, 2020 2:59:49 PM

" Traps.. yes. We can handle that. Puzzles.. we're going to need everyones input. "

Edson looks to Lanliss.. " Ready?"

Lady Madrigal begins to cooperate (DM John) 
Wednesday July 22nd, 2020 3:45:48 PM


Your current position is about 800 feet from the gate. Note also that the area around the gate appears to be free of any streams of Woldsblood, (that is, not closer than 50 feet)but not by much.


Velarin silently ponders the likely survival of the trapped traveler. He defers to Edson and Lanliss for puzzle solutions.

Barratore is not impressed and raised the question of getting to the gate, asking Lady Matrigal of her ability to assist.

Tishe’ is not impressed, but chooses to focus on getting to and through the gate. She suggests using dimension door, but advises on conserving resources.

Edson is ready and asks if Lanliss is.

Emrys and Lanliss watch and wait.


Lady Madrigal ponders a moment, then replies to Barratore, “I have much skill in that area. Until I have time to recover and rest, I am, however, unable to assist with any flying or dimensioning. I could cast floating disk on one of you who could then use it to transport a rider or two.

She stands there tapping her foot. (At least she is no longer stamping it, for now.)


AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Wednesday July 22nd, 2020 5:43:48 PM

Tishe’ nods while gushing the distance. “Easy jaunt for DimDoor. Everyone hold hands!” Tishe’ casts Dim Door and brings the Keepers to the Gate entrance, leaving Lady Magridal in the relatively safe location.

“Sieur Emrys and Sieur Lanliss, do you think you can bypass the trap while manipulating the puzzle?”
.......

Cast Dim Door and take 1 Large and 4 Medium creatures besides Tishe’

Endure Elements
Detect Scrying

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 2. 0. 0. 0


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141  d20+36=38 ;
Wednesday July 22nd, 2020 7:19:28 PM

Lanliss looks at the gate/puzzle...... and the surroundings.
Whatever it is....he didn't want to end up...trapped in a shadow for who knows how long.....
Some people were truly unaware of the traps that follow a successful solution of a given puzzle or riddle.
It worked...most of the times....
Lanliss starts to search for clues for a trap or a possible trigger or reaction, perhaps...some chain reaction that most people would miss....even if it is theoretical.

Perception (trap) 38

Emrys Myrridanmyl, Stephen F. ac17 hp102/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, True Seeing  d20+30=47 ; d20+30=46 ; d20+34=47 ;
Wednesday July 22nd, 2020 10:02:15 PM

Emrys holds hands as directed by Tishe and feels the now familiar sensation of dimensional travel.

(ooc: I'm assuming Tishe was meaning to talk to Edson and Lanliss about the puzzle.)

Emrys offers his expertise and advise about mechanical and magical puzzle traps.

(Knowledge [Dungeoneering] [Engineering] [Arcana]: 47, 46, 47.)

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind 
Wednesday July 22nd, 2020 10:05:24 PM

Tishe takes care of the transit with a single spell and Barratore takes a step back to allow Lanliss and Edson room to work. "when they get the gate open, I think we all cross at the same time."

With that, he falls silent and waits for the rogues to do their thing

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 
Wednesday July 22nd, 2020 10:12:57 PM

V nods as he looks across the distance, Should not be any trouble. But then, Tishe has the spell and uses it to ferry the group.

"Well done Tishe" Velarin keeps a partial eye on the Lady, in case she decides to do something foolish

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
SR 18, +6 to overcome SR

1st: Prot from evil X4, Magic missile X4,
2nd: Invisibility X2, Mirror imageX2, resist energy X3
3rd: Lightning Bolt, Haste X2, Dispel magic, Fireball X2, fly
4th: Dim Door X2, Greater Invis.X2, Stoneskin X2, Fly
5th: Teleport X2, Emp. Lightning bolt, Emp. fireball X2, Wall of force X2,
6th: Chain lightning, Greater dispel magic, true seeing, Disintegrate, wall force X2
7th: Plane Shift, Rev. Gravity, Mage's mansion, Lmtd. Wish, Mass Invis.X2
8th: empowered chain lightningX3, Sunburst X2
9th: Meteor Swarm X3, Wish, Quickened empowered fireball

At the Gate to Koshe Marr (DM John) 
Thursday July 23rd, 2020 4:09:42 PM


Tishe’ dimension doors to the gate.

Realizing what is happening, Lady Madrigal reaches out and grabs Edson just as the spell is cast. Not having the capacity to bring her along, but being quite the experienced caster, she is able to focus the power of the spell such that the persistent noblewoman is in fact the one who is left behind. OOC: Tishe’ automatically succeeds on the DC19 spellcraft check to define which extra creature of the ones that are touching each other is not affected by the spell.


Lanliss takes a look at the gate, but there is no sign of the puzzle.

Emrys takes a careful look at the puzzle. Your knowledge checks will be addressed, likely in the next post.

Barratore allows the rogues to do their work and proposes they proceed through the gate together once it is open.

Velarin congratulates Tishe’ on the successful transport and keeps an eye on Lady Madrigal.

Edson makes the jump and watches.

Now that the Keepers are at the gate, they can see it more clearly. It is freestanding, not attached to any wall. Rectangular in shape, it rises to a height of about forty feet and spreads to a width of thirty feet. From your current position, it is not possible to see how deep it is. Centered in this rectangular plane is a six inch deep recess in the shape of a catenary arch, widest at the ground and stretching to about twenty-five feet at its highest point and spreading to about eight feet from either outer edge at its base.

The outer, rectangular portion appears to be made of a single piece of jet black obsidian with no visible joints or breaks. Situated as it is, streams of glaring scarlet Woldsblood twisting around it on any side (but none closer than 50 feet), it stands dark and silently unwelcoming. The material in the recessed archway appears to be of some unrecognisable dark gray opaque material.

Emrys Highlight to display spoiler: { You see a motionless figure within the gray material, standing and facing you with his right hand stretching toward you. The closest part to you, his hand, appears to be about three feet from the surface. He matches the description of Galaden Madrigal.}

There is no sign of the panel that Lady Madrigal described.



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141 
Thursday July 23rd, 2020 8:02:40 PM

"No puzzle at sight", Lanliss says.
"Any ideas?", Lanliss asks rhetorically, knowing Emrys, Velarin or Tishe' might know something from the fields of magic and sorcery that might help them with the seeing the puzzle...or perhaps something else ?

AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Thursday July 23rd, 2020 8:38:28 PM

Tishe’ feels Helena trying to push herself into Tishe’s spell. “Why that.. ugh! What a white-handed treadle!”

Good thing Tishe’ was skilled enough to know who to include in her spell! Grumbling and walking stiff-legged, the Spellweaver doesn’t pay much attention to what else is going on.

Endure Elements
Detect Scrying

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 2. 0. 0. 0

CDM Jerry [OOC post] 
Thursday July 23rd, 2020 10:25:51 PM

Sent this out this evening:

Woldians!

Our only means of communication is via email.  That means that as a part of your membership, you are responsible for checking email daily.  The easy way of course is to check emails before making your post.  Even if you are playing via phone at times, check your email.

We've only had to fuss at a few over the years for not reading emails.  We've only had to threaten 1 with probation for not communicating.  We have seen an increase in difficulty when trying to reach members [players and DMs] over the last year or two so I'm sending this reminder.

To be a member here, this is one of your responsibilities like posting.  I'm tempted to have Sheriff Zach list names of folks who did not reply to emails within 24 hrs on posting days.  No I'm not there yet.  :)
So anyway, please check your email.  :)

CDM Jerry

Emrys Myrridanmyl, Stephen F. ac17 hp102/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, True Seeing 
Thursday July 23rd, 2020 10:51:00 PM

Emrys notices something within the gray material ... just beneath the surface ... like an insect encased in amber. Realizing what and who it is, he immediately tells the others telepathically, "I do believe I've found our dear Galaden Madrigal within the solid shadow ... his hand outstretched, reaching for the surface ... beckoning someone to take hold."

He turns his gaze back to his friends, with a look of concern.

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 
Thursday July 23rd, 2020 10:54:29 PM

Velarian eyes the woman from a distance. Her body language telling him much and and glances over to Tishe, "Well done to keep her where she is Tishe. I'm too old to babysit."

Velarian looks over the arch and points out to the rogues that the puzzle did not present itself until her husband touched it.

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
SR 18, +6 to overcome SR

1st: Prot from evil X4, Magic missile X4,
2nd: Invisibility X2, Mirror imageX2, resist energy X3
3rd: Lightning Bolt, Haste X2, Dispel magic, Fireball X2, fly
4th: Dim Door X2, Greater Invis.X2, Stoneskin X2, Fly
5th: Teleport X2, Emp. Lightning bolt, Emp. fireball X2, Wall of force X2,
6th: Chain lightning, Greater dispel magic, true seeing, Disintegrate, wall force X2
7th: Plane Shift, Rev. Gravity, Mage's mansion, Lmtd. Wish, Mass Invis.X2
8th: empowered chain lightningX3, Sunburst X2
9th: Meteor Swarm X3, Wish, Quickened empowered fireball

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind 
Thursday July 23rd, 2020 10:58:42 PM

Barratore starts to move over to Tishe, concerned something might have happened to her, but quickly picks up several colorful phrases he does not need to understand in order to understand and the fighter wisely gives her room.

The gate was a puzzle and the puzzle was not revealing itself. V made a good point, but the fighter was curious about something.

Barratore slides his bow from his shoulder and fires off a few arrows at the gate.

The First, straight through
The second, he skips off the interior wall on the way through and the third, he simply puts into the center of the top of the arch

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128  d20+39=57 ;
Thursday July 23rd, 2020 11:08:24 PM

" we were promised puzzles and traps. Puzzles dont seem to be part of the festivities, so maybe traps?"

Edson begins milling about, searching for anything that could be a trap. He isn't touching the gate.

Trap finding 57



At the Gate to Koshe Marr (DM John) 
Friday July 24th, 2020 12:43:35 PM


For reference: In all descriptions of the gate “left” is your left when facing it.



Lanliss is puzzled by the lack of a puzzle.

Tishe’ is annoyed by Helena’s attempt to stow away on her spell. Thank you for “white-handed treadle”.

Emrys shares what he sees in the archway.

Velarin reminds the others that Lady Madrigal said the puzzle did not appear until the structure was touched. While keeping a wary eye on her.

Barratore fires arrows at the gate.


Edson makes a careful search for traps. You find no indication of any traps here.



The arrow fired straight ahead bounces off the solid gray material. It appears, at first, that it might have slightly penetrated, but there is no sign of any mark remaining. Barratore has no problem hitting the 6” of the interior wall that is exposed. His arrow strikes the stone of the wall with a louder sound of impact than the first arrow did when striking the gray material. It ricochets into the archway and then hurtles harmlessly away from the arch. Other than the absence of any marks, nothing is unusual about the way the arrow bounces off of the two surfaces. Similarly, the third arrow bounces off the unyielding stone without leaving any visible mark. Emrys Highlight to display spoiler: {You see nothing different about the arrows striking the different parts of the arch than anyone else does.}



“ARRRRRRRRRRRRRRRRRRRRRRRRR!” screeches Lady Madrigal in wordless frustration. “Curse this woldsblood. I will find a way to get to my Galli!” Even at this distance, Valerian can see the women’s frustration as she paces back and forth, obviously trying to find a safe way through the Woldsblood streams to return to the arch.



Everyone please make and post your result for a sight based perception check.


Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128  d20+26=35 ;
Sunday July 26th, 2020 3:48:42 PM

Edson can tell the woman was hurting on the inside, and any idea for a joke quickly went away.

He looks around, keeping an eye out for any ambush.

Perception 35

AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Sunday July 26th, 2020 6:09:31 PM

Tishe’ eventually calms down and is able to focus on Barratorre’s arrows having some interesting physics. She watches the careful scrutiny and her excitement of seeing the puzzle becomes impulsive. Tishe’ touches the left side of the stone gateway.

“If the pattern holds, the waxed pick will be to mega-protect Edson or Lanliss and the rest of us hide behind a Wall of Force while they push the blocks around.”

Endure Elements
Detect Scrying

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 2. 0. 0. 0

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind  d20+17=23 ;
Monday July 27th, 2020 9:19:29 AM

Barratore nods mentally as each arrow strikes. The results were not unexpected, but it provided some information, like the group was not going through the arch until the aforementioned pattern was currently done.

"Sounds like a solid plan to me Tishe and I'll just crouch down here out of the way while the rest of you solve this one." He adds with a minotaur bare tooth grin

Perception 23

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157  d20+22=26 ;
Monday July 27th, 2020 9:30:02 AM

Velarin does his best to ignore the woman's tirade. She was not doing anything permanently dumb quite yet.

"Agreed Tishe, I have a Wall of Force I can deploy, once Edson and or Lanliss is adequately protected. I think that the first...."

Tishe touches the gate.

Oh Bother

"Thing we should do is not be impulsive." The wizard completes his sentence

Perception 26

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
SR 18, +6 to overcome SR

1st: Prot from evil X4, Magic missile X4,
2nd: Invisibility X2, Mirror imageX2, resist energy X3
3rd: Lightning Bolt, Haste X2, Dispel magic, Fireball X2, fly
4th: Dim Door X2, Greater Invis.X2, Stoneskin X2, Fly
5th: Teleport X2, Emp. Lightning bolt, Emp. fireball X2, Wall of force X2,
6th: Chain lightning, Greater dispel magic, true seeing, Disintegrate, wall force X2
7th: Plane Shift, Rev. Gravity, Mage's mansion, Lmtd. Wish, Mass Invis.X2
8th: empowered chain lightningX3, Sunburst X2
9th: Meteor Swarm X3, Wish, Quickened empowered fireball


At the Gate to Koshe Marr (DM John)  d20+1=12 ;
Monday July 27th, 2020 2:58:09 PM



Edson reacts to the woman’s scream and keeps an eye out for an ambush.

Tishe’ is drawn to the challenge of the puzzle, touches the wall, and proposes a plan to deal with the expected energy releases. She is so focused on the task as to not notice anything else.

Barratore processes the results of the arrow experiment and endorses Tishe’s plan.

Velarin’s suggestion for caution is interrupted by Tishe’s touching of the wall.

Emrys and Lanliss wait for their time to act.



When Tishe’ touches the wall, the expected panel does not appear; rather, a small shelf slides out from the smooth surface of the arch. This shelf is about eight inches square, one inch thick, and is centered in the right column about three feet above the ground. Setting on this shelf, oddly enough, also having slid out from the wall, rests a four inch diameter bowl seemingly made of the same material as the wall. Set beside it on the shelf is a pestle also made of black obsidian. On the wall just above the newly formed shelf, appears a simple line drawing of a tiny plant with two flowers, each bearing five petals. Almost as soon as it appears, the image fades from sight. If the Keepers had not been focusing so intensely, it might have been missed.


Emrys Highlight to display spoiler: { A plant bearing a tiny single flower matching the image on the gate appears in the soil about a foot in front of the stone, halfway between its left edge and that edge of the arch.}



Lady Madrigal’s scream has faded. Except for the minor motions of the Keepers themselves, all is still and quiet once again...



Emrys Myrridanmyl, Stephen F. ac17 hp102/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, True Seeing 
Monday July 27th, 2020 4:27:56 PM

"Simply ask ... and the earth will provide. Look there ... behold, a single flower sprouts from the ground. Is it possible this puzzle can be solved with alchemy."

Emrys motions to the flower and the bowl and pestle.

Emrys Myrridanmyl, Stephen F. ac17 hp102/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, True Seeing  d20+27=41 ; d20+23=25 ;
Monday July 27th, 2020 4:30:35 PM

Emrys tries to identify the plant (Knowledge [Nature]: 41) and determine what alchemical substance this could possibly produce (Alchemy: 25).

Emrys Myrridanmyl, Stephen F. ac17 hp125/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, True Seeing 
Monday July 27th, 2020 4:31:28 PM

(Correcting Emrys' hitpoints. He's healed since our last battle.)

AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK)  d20+25=28
Monday July 27th, 2020 4:42:36 PM

Tishe’, as usual, fails to notice Velarin’s consternation, too surprised that the result is NOT the puzzle described by Lady Helena.

“Huh”, she says intelligently.

The Spellweaver quickly deduces that Emrys has seen something special and deliberately backs off, the better to control her own impulses. She looks around, skeptically. “Sieur Emrys, if you can find some Earth in this plane of Shadows and Woldsblood, you may have a solution.”
......

Perception. 28

Endure Elements. 48 hours (extended)
Detect Scrying. 48 hours (extended)

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 2. 0. 0. 0

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141  d20=19 ; d20+27=34 ;
Monday July 27th, 2020 8:18:03 PM

"Alchemy ?", Lanliss reacts to Emrys possible solution.
"Do you need help with that, Emrys ?", Lanliss asks
if not, Lanliss will let Emrys solve this puzzle
Otherwise he will help Emrys in whatever capacity he can

Aid Another 19
Perception 35

Emrys Myrridanmyl, Stephen F. ac17 hp125/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, True Seeing 
Monday July 27th, 2020 9:15:44 PM

Emrys walks over to the flower in question, "Here it is. Am I the only one who sees it?" Not to be shamed by Tishe's daring, Emrys reaches for the tiny bowl and pestle. "These are the tools of the trade. However, the recipe appeared to require TWO flowers ... and this is only but one."

Emrys looks into the bowl to see if it contains other ingredients.

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Tuesday July 28th, 2020 8:54:52 AM

Edson tenses up as Emrys grabs the flower, his career choice jaded him to everything ending in an explosion or worse. His eyes glance over to the Lady Madrigal, just keeping one eye on her to make sure this still isn't an elaborate trap.

At the Gate to Koshe Marr (DM John) 
Tuesday July 28th, 2020 3:56:08 PM


Emrys points to a spot in the ground claiming that a flower is there.

No one else sees a flower.

Emrys Highlight to display spoiler: {despite your extensive knowledge of alchemy and the ingredients used in it, you do not recognize this flower. }


Tishe’ is surprised at the appearance of an different puzzle than the one that was expected.

Tishe’ Highlight to display spoiler: { as stated you do not see a flower. However, you do notice the presence of a gray residue stuck to the working surface of the pestle.}

Lanliss attempts to help, but beyond the mortar and pestle, there are no further alchemical clues, except Lanliss Highlight to display spoiler: { as stated you do not see a flower. However, you do notice the presence of a gray residue stuck to the working surface of the pestle.}


Emrys points to the flower.


No one can a flower where Emrys is pointing.


He then takes a closer look at the equipment on the shelf and observes a gray residue on the bottom of the pestle. Highlight to display spoiler: {This residue is the same shade of gray as the petals of the flower no one else appears to be able to see.}

Edson tenses as Emrys takes up the mortar and pestle and keeps an eye on Lady Madrigal. At approximately 800 feet away, you cannot see much, but she is still there and she occasionally walks around.

Velarin and Barratore are observers.



Nothing untoward happens when Emrys picks up the mortar and pestle.

Wait. Was that a sound?
Laughter?
Singing?
…probably not.


If it was a sound, it definitely did not come from anywhere near the gate and did not appear to be related to the picking up of the tools. It was probably just a result of the tension of being in this alien place.


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141 
Tuesday July 28th, 2020 7:09:02 PM

"What do we do about this grey residue ?", Lanliss asks Emrys as he points towards the pestle


AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Wednesday July 29th, 2020 7:00:52 AM

Tishe’ also sees the residue, and while she isn’t a druid or other expert versed in nature, but she can make leaps in logic. “Sieur Lanliss, it may be the remains of the flower Sieur Madrigal used to get into the Gate. If we need two flowers as Sieur Emrys says, can we reproduce another with the residue? A Bloodwitchy or Wish spell?”

......
Endure Elements. 48 hours (extended)
Detect Scrying. 48 hours (extended)

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 2. 0. 0. 0

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157  d20+22=23 ;
Wednesday July 29th, 2020 8:28:36 AM

(ooc: thanks Dan. I'm back)

"Let us proceed with caution Emrys." V moves over and takes a closer look at where Emrys says the flower is.(perception 23). If he still sees nothing...."With my robe of eyes, I should be able to see just about anything that exists, so this is very odd. Either it is not real, or it is meant for only Emrys to see."

"If the flower is indeed real, and if there is a substance that appears similar to the flower, ground upon the pestle, then the only reasonable explanation is that someone already ground up one of the flowers. But then why not the other? Did something happen to them before they could? This is presenting a rather interesting conundrum."

"Let us also be mindful of our primary mission. the longer we are here, the more likely that we are discovered by a powerful denizen of this place, and that will likely negate the surprise and stealth that is our primary goal. We cannot allow ourselves to get too sidetracked for too long."

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
SR 18, +6 to overcome SR

1st: Prot from evil X4, Magic missile X4,
2nd: Invisibility X2, Mirror imageX2, resist energy X3
3rd: Lightning Bolt, Haste X2, Dispel magic, Fireball X2, fly
4th: Dim Door X2, Greater Invis.X2, Stoneskin X2, Fly
5th: Teleport X2, Emp. Lightning bolt, Emp. fireball X2, Wall of force X2,
6th: Chain lightning, Greater dispel magic, true seeing, Disintegrate, wall force X2
7th: Plane Shift, Rev. Gravity, Mage's mansion, Lmtd. Wish, Mass Invis.X2
8th: empowered chain lightningX3, Sunburst X2
9th: Meteor Swarm X3, Wish, Quickened empowered fireball



(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind  d20+17=37 ;
Wednesday July 29th, 2020 9:48:14 AM

Barratore does not get overly involved in the pestle and flower and such. Too many cooks over there already he figures. He will keep his bow out and a vigilant eye everywhere else

"Please don't cast Wish or other high end magic for this though..."

Perception 37

A scream and a dilemma (Round 1) (DM John) 
Wednesday July 29th, 2020 4:20:45 PM


Lanliss asks about the gray residue.

Tishe’ speculates that the residue may be from a previous opening of the gate.

Velarin (DM Note: My oversight on the Robe of Eyes.) Valerian Highlight to display spoiler: { Valerian has been able to see the flower since the gate was touched. Here is the spoiler text as it first appeared to Emrys -- "A plant bearing a tiny single flower matching the image on the gate appears in the soil about a foot in front of the stone, halfway between its left edge and that edge of the arch."}

He adds to Tishe’s speculation about the residue and advises to not tarry too long.

Emrys and Velarin Highlight to display spoiler: {There does not appear to have been another flower on the plant that the two of you see. That is, there is no sign of a flower having been previously plucked from it.}


Barratore advises conserving their higher level spells and keeps a watchful eye with bow ready.

Emrys and Edson stand ready.

A scream pierces the eerie silence. Despite the distance, the Keepers at the gate can hear the distress in Lady Madrigal’s shriek. As her scream draws your attention, you see a circle of flames erupt encircling the noble wizard’s position. To experienced adventurer’s such as yourselves, it seems quite likely that she just cast wall of fire. Outside of this fiery circle are eight bipedal creatures. A few of them jump back at the sudden flames. About a second later you hear their
yelps of surprise and pain. It is difficult to make out details, as you are about 800 feet away, but seven of the creatures outside the circle seem to be the size of halflings or goblins, while the eighth is of human size.


Should you choose to intervene, actions will now progress in rounds.


Emrys Myrridanmyl, Stephen F. ac17 hp125/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, True Seeing 
Wednesday July 29th, 2020 6:36:40 PM

After hearing a stray giggle from the ether, he quickly turns his head in that direction ... hoping to catch a glimpse of ... something!

Upon hearing Velarin's words of caution, he replies, "Agreed," for he is beginning to no longer trust his own senses. "I hope that everyone can AT LEAST see the mortar and pestle that I'm holding in my hands, right now? Lanliss, the residue within it very similar in color and odor to the flower at my feet."

Suddenly a scream pierces the deafening silence and he turns his head in that direction. At least this time his eyes enjoy the feast of actually seeing something .. which allows him to feel a little less mad than what he was becoming. "We have visitors."



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141 
Wednesday July 29th, 2020 8:20:38 PM

"I don't like her", Lanliss says.
"But we must save her, the fire that surrounds her won't deter the ugly things for too long ", Lanliss says.


AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Thursday July 30th, 2020 6:29:07 AM


It is a testament to how much Lady Helena has gotten under her skin, that Tishe’s first thought was, ‘great, the silly thing is going to cost us no matter what’’ and the second is ‘she’s taking care of herself just fine, we don’t need to help’.

The Sorceress reproaches herself “That’s no way for a hero to think, Tishe’. “You are named Fateweaver. Go weave some fate.” And then she says louder to her fellow Keepers. “I’m DimDorring back. Hold on.”

She delays until others have the opportunity to gather near and casts Dim Door to arrive 40’ away from the wall of fire (to avoid effects) and 50 feet from any WoldLine.

......
Delay
Cast Dim Door

Endure Elements. 48 hours (extended)
Detect Scrying. 48 hours (extended)

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 3. 0. 0. 0

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 
Thursday July 30th, 2020 6:54:03 AM

V corrects himself, reporting that he saw the flower appear when the gate was touched, and furthermore, it appears that there was only ever one flower on this plant.

"Let us not be hasty. Make sure that the creatures have ill intent. The lady is half out of her mind, and may have acted with no cause. We should attempt to speak with them first. Remember the halflings story. not all is as it appears here."

V gathers in and touches another Keeper, ready for the Dim Door.

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Thursday July 30th, 2020 9:18:27 AM

Edson goes with the others through the dimension door, and immediately goes invisible. He draws his bow, and waits to see if they're attacking the creatures.

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind  d20+26=31 ; 6d6+20=36 ;
Thursday July 30th, 2020 9:43:36 AM

Missing the creatures approaching, Barratore chides himself for getting distracted. Tishe Dimensionally shifts them back. more resources gone and they haven't even gotten to a land others go by accident and with far less power on a fairly regular basis. The fighter is beginning to have serious doubts that they are protected from divinational magic and Warrd's constant interference to test Edson and Lanliss.

Arrival has Barratore taking more immediate action, he aims and fires at the human

Deadly Aim, Greater Vital Strike, Greater Penetrating Strike
Hit AC 31 Dmg 36 Ignores DR 10/any type or DR 5-

A scream and a dilemma (Round 1) (DM John)  d4=1 ; 2d4=8 ; d4=2 ; d20+13=16 ; d4=1 ; d4=2 ; d4=1 ; d4=3 ; d4=4 ; d4=1 ;
Thursday July 30th, 2020 5:07:56 PM


Emrys hears the scream, relieved to finally have something clearly tangible to react with.

Lanliss reluctantly admits the need to save the Lady.

Velarin explains the situation with the flower only to be interrupted by Helena’s scream and readies to go to her aid.

Edson draws his bow, but defers acting on any violence.

Tishe’ dimension doors the Keepers to a save location outside the circle of fire.

Barratore steps through the door and takes aim at the larger creature.

Stepping through Tishe’s door, the Keepers arrive about 40’ away from Helena’s circle of fire. Inside she is busily casting a spell. Outside of the circle are also the creatures you saw from afar. The smaller ones appear to be human children, but by no means cute ones. Each appears as though they have been flayed alive, their revealed musculature a sickly bloodless gray. Their eyes burn glow with a hue almost, but not quite, the same as that of the streams of Woldsblood surrounding you.

The remaining individual is indeed mansize, but at close range bears no resemblance to a human. Its skin is festooned with razored shards of metal, oozing dark red blood. From its bleeding shoulders two skeletal wings protrude.

It lurches in shock and pain as Barratore’s arrow strikes true, catching it flat-footed. He sees the creature has some resistance to damage, but his missile forces through most of it. It screams in anger and pain, then turns and draws a slender dagger. The glares it focuses on the minotaur is insanely lit by hatred and suppressed agony. Barratore make a Will save DC 31 versus fear or be paralyzed for one round.

Lady Madrigal’s spell takes effect. A field of rubbery black tentacles appear in the ground in a 20’ radius spread engulfing all but three of the children. Although the area is now difficult terrain, it appears to not have otherwise affected any of the creatures.
Surprised by the sudden appearance of foes, the children react to defend themselves. The two closest of them direct stares at Barratore Highlight to display spoiler: {. [i]Two times: make a Will save DC 15 (this is a mind affecting effect) or become convinced that everyone is an enemy. If you fail the save, you must treat all creatures as enemies and take AoO of anyone who provokes. Also on a failed save, if adjacent to two or more creatures you take a -2 penalty on attack rolls weapon damage rolls, ability checks, skill checks, and saving throws.}

The remaining children direct a glare at different foes. For each glare, make a DC18 Will save against fear or take a -4 penalty on attack rolls, skill checks, and ability checks for the specified number of rounds.

Edson 1 check. 1 round
Emrys 1 check. 2 rounds
Tishe’ 1 check. 1 round
Velarin 1 checks. 3 rounds
Lanliss 1 check. 4 rounds

They each move away from the party, retreating out of the effect of the tentacles.

Knowledge Planes for childlike creature DC 29. Highlight to display spoiler: { The child size creatures are a type of Kyton called a cantor. It is a lawful evil outsider. It is immune to cold and has damage reduction overcome by silver. Its touch is toxic and it has a gaze that can cause agonizing pain.
}
Same check DC 34 Highlight to display spoiler: {It has a soundless scream that makes the victim believe it is being attacked by a creature of its nightmares and cannot do anything else but attack it.}

Knowledge Planes for winged creature DC 34 Highlight to display spoiler: { The winged creature is a type of Kyton called an Eremite. It is a lawful evil outsider. It is immune to cold, fear effects, nonlethal damage and has SR 31. It has DR and regeneration that is overcome by good and silver weapons. It regenerates unless wounded with a silver weapon.}
Same check DC 39Highlight to display spoiler: { This appears to be a lesser eremite, not fully empowered as some of greater specimens of this kind. Nonetheless, it likely has an unnerving gaze that causes its target to be paralyzed with fear and its natural attacks stagger its victims with pain. }

Child 1 AC ? Damage Taken
Child 2 AC ? Damage Taken 2
Child 3 AC ? Damage Taken
Child 4 AC ? Damage Taken
Child 5 AC ? Damage Taken
Child 6 AC ? Damage Taken
Child 7 AC ? Damage Taken 8
Winged Thing AC ? Damage Taken 26

map here

The original position of each child is 15’ above that shown on the map. The winged creature did not move.

I arbitrarily located the party near the creatures. BY NO MEANS IS THIS POSITION BINDING. Change as you desire.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141  d20+14=32 ;
Thursday July 30th, 2020 7:16:23 PM

Lanliss moves closer to Barratore (K 16).
The glares and looks he gets from that horrific things....
'Is this what we are expected to ....', Lanliss thinks but his line of thought stops abruptly
'I have to be brave', he tries to uplift himself mentally, successfully not letting fear get his way.
He faces one of the childs....or at least what appeared a grotesque version of a child.

Will save 32


Emrys Myrridanmyl, Stephen F. ac17 hp125/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, True Seeing  d20+20=25 ; d20+30=44 ; d20+30=38 ; d20+26=45 ;
Thursday July 30th, 2020 10:57:42 PM

(Will Save: 25 vs penalty, success. Knowledge [Planes]: 44 vs.childlike creatures, success. Knowledge [Planes]: 38 vs. winged creature, success.)

Emrys immediately recognizes these disgusting creatures, and he telepathically informs his friends.

"The mutilated children are a type of Kryton, known as Cantors. They're immune to cold and they are damaged fully by silver weapons. Their gaze causes you agony and they give off silent scream that will cause you to believe you're being attacked by a nightmarish creature. The winged Kryton is an Eremite. Immune to cold, fearless and highly resistant to magic. Silver and good-aligned weapons do well to wound this one. This one is a fast healer, be weary of that one."

"Well ... they wont be able to scream if I force the air from their lungs." Emrys casts a very deadly spell. Dark words of power that leaves a foul taste in his mouth. His very breath turns black like smoke.

(Emrys casts Mass Suffocation, empowered by Focus Curse. Range: Close 70'. Target: 9 creatures, no more than 30ft apart. Duration: 19 rounds. Spell Penetration: 45. Fort Save: 36. Targets include the Eremite and 8 other Cantors.)

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157  d20+19=36 ; d20+29=41 ; 19d6+9=81 ; d20+25=27 ;
Friday July 31st, 2020 7:31:48 AM

V realizes very shortly upon arrival, that these creatures are indeed hostile, but easily shakes off the effect of the gruesome stare.(will save 36)

V adds in that the Eremite has spell resistance, and This appears to be a lesser eremite, not fully empowered as some of greater specimens of this kind. Nonetheless, it likely has an unnerving gaze that causes its target to be paralyzed with fear and its natural attacks stagger its victims with pain.

Velarin quickens a Haste spell to effect the whole party and then casts a chain lightning targeting C6, which should get all but one of the creatures.(Damage: 81. reflex save for c6 is 27. reflex save for the rest is 25, for 1/2 damage. SR 27)

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
SR 18, +6 to overcome SR
Haste on all Keepers: 19 rounds

1st: Prot from evil X4, Magic missile X4,
2nd: Invisibility X2, Mirror imageX2, resist energy X3
3rd: Lightning Bolt, Haste X2-cx1, Dispel magic, Fireball X2, fly
4th: Dim Door X2, Greater Invis.X2, Stoneskin X2, Fly
5th: Teleport X2, Emp. Lightning bolt, Emp. fireball X2, Wall of force X2,
6th: Chain lightning-c, Greater dispel magic, true seeing, Disintegrate, wall force X2
7th: Plane Shift, Rev. Gravity, Mage's mansion, Lmtd. Wish, Mass Invis.X2
8th: empowered chain lightningX3, Sunburst X2
9th: Meteor Swarm X3, Wish, Quickened empowered fireball



Interim Post (DM John)  d20+12=18 ; d20+12=27 ; d20+12=16 ; d20+12=20 ; d20+12=18 ; d20+12=29 ; d20+12=23 ; d20+22=31 ; d20+22=25 ; d20=18 ; d20=2 ; d20=8 ; d20=13 ; d20=2 ; d20=3 ; d20=6 ;
Friday July 31st, 2020 4:27:33 PM


DM Note: Barratore's saves need to be resolved before other actions can be dealt with. These rolls will apply for the actual post for this round.

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128  d20+9=29 ; d20+27=28 ; d20+22=37 ; d20+17=36 ; d8+5=10 ; d8+5=7 ; d8+5=11 ; d6=5 ; d6=6 ; d6=1 ;
Friday July 31st, 2020 6:36:33 PM

Knowledge Planes 29(nat 20)

Immune to cold.. Edson thinks as he unleashes his flaming bow at one of the children.
Hit ac 28 10 dmg +5 flame
Hit ac 37 7 dmg + 6 flame
Hit ac 36 11 dmg + 1 flame



AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK)  d20+18=21 ; d20+23=32 ; 10d6=32 ;
Friday July 31st, 2020 9:27:23 PM

Tishe’ overcomes the magical fear of the ‘children’, and focuses on reducing some of the smaller opponents. Kyton! She has heard of these creatures akin to the most evil of outsiders who thrive on giving pain to those of the Noble Races. She won’t let them bully even the Lady Helena.

Moving to K,13 she casts her own Lightning Bolt to strike through Child 1,3 and 5!

.....
Move to K, 13
Lightning Bolt. SPell Penetration 32. Damage 32. Reflex DC 22 for half.

Endure Elements. 48 hours (extended)
Detect Scrying. 48 hours (extended)

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 3. 0. 0. 0

CDM Jerry [OOC post] 
Sunday August 2nd, 2020 4:19:50 PM

Hey Keepers! You all have an email from me concerning your upcoming retirement. :)

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128  d20+9=19 ;
Sunday August 2nd, 2020 4:56:10 PM

Ooc: Will save made

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind  d20+22=36 ; d20+17=27 ; d20+17=24 ; d20+27=38 ; d20+22=35 ; d20+17=18 ; d20+12=22 ; d20+27=34 ; 2d6+20=30 ; 2d6+20=31 ; 2d6+20=28 ; 2d6+20=28 ;
Sunday August 2nd, 2020 10:24:23 PM

Barratore feels the creatures gaze fix on him and try to rip the bravery from him, however the Woldian Hero's will proves stronger for the moment and the minotaur bares his
teeth in a growl of defiance. The leser creatures' attempts to confuse him are more easily pushed aside. "It will take far more than minor mind tricks to make me forget my
family dark creatures."

V's Haste spell invigorates him and he stands his ground and takes aim at the medium sixed horror. Peals of Lightning falsh about as the fighter draws in on his target, the winged creature.

Deadly Aim Greater Penetrating Strike Hit AC 38 / 35 / 18 / 22 / Haste 34 (forgot the +1 Att for Haste Spell. All AC's are 1 better)
Dmg 30 / 31 / miss / 28? / 28 Ignores DR 10/any type or DR 5-

Spell Effects:
Haste V 19/19 rounds

Will Save 36
Will Save 27
Will Save 24


Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 
Monday August 3rd, 2020 7:38:39 AM

V waits to see the results of The Keepers attacks before launching his next salvo

A scream and a dilemma (round 2) (DM John)  d20+10=22 ; d20+10=12 ; d20+10=29 ; d20+10=20 ; d20+10=12 ;
Monday August 3rd, 2020 11:04:20 AM



Lanliss moves closer to Barratore and resists the baleful glare of the hideous child looking at him.

Emrys also resists the glare. He recognizes both types of creatures and informs the others. He then casts mass suffocation of the creatures.

Velarin is not affected by the glare directed at him. He casts haste then chain lightning sizzling most of their foes. The two that are not affected by Emrys’ spell, fully succumb to its destructive energy.

Tishe’ attacks three of the suffocating Cantors with lightning, the energy blasting them as they crumple. Damage occurs before they collapse unconscious on their action.

Edson resists the glare directed at him.

Barratore avoids the multiple malevolent gazes focused on him. He then takes deadly aim at the winged fiend, hitting it once, but not penetrating its powerful defenses with his other arrows.



When Emrys casts his spell, the Eremite and five of the closest Cantors creatures grab their throats in the universal sign of being unable to breath.

As the spell continues to rob them of air, they all drop to their knees, then to the ground, apparently unconscious. The two remaining ones shriek in rage and terror, and flee as fast and far as they can, sparks from Velarin’s spell still flickering about them as they run.

Lady Madrigal’s jaw drops in awe as most of her would be attackers drop harmlessly and the other two flee in terror.


==========================
Child 1 HP 0, unconscious
Child 2 HP 0, unconscious
Child 3 HP 0, unconscious
Child 4 HP 0, unconscious
Child 5 HP 0, unconscious
Child 6 AC ? Damage Taken 81, Run to J45
Child 7 AC ? Damage Taken 89, Run to L47
Winged Thing AC 38 HP 0, unconscious

Note that the Woldsblood does not seem to affect the two Cantors as they flee near and over the streams of it.


AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Monday August 3rd, 2020 6:57:41 PM

Tishe’ heaves a sigh and let’s the little Kytons run. She turns to the wall of fire. “Lady Helena, are you hurt?”

The sorceress intends to heal wounds before suggesting another way to the Gate. “”Everyone can get in my Portable Hole and Sieur Edson can simply fly over then open it again. No extra spells. We just have to trust he will open the extra dimensional space.”

Tishe’ trusts Edson will do so.

Endure Elements. 48 hours (extended)
Detect Scrying. 48 hours (extended)

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 3. 0. 0. 0

AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Monday August 3rd, 2020 6:57:42 PM

Tishe’ heaves a sigh and let’s the little Kytons run. She turns to the wall of fire. “Lady Helena, are you hurt?”

The sorceress intends to heal wounds before suggesting another way to the Gate. “”Everyone can get in my Portable Hole and Sieur Edson can simply fly over then open it again. No extra spells. We just have to trust he will open the extra dimensional space.”

Tishe’ trusts Edson will do so.

Endure Elements. 48 hours (extended)
Detect Scrying. 48 hours (extended)

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 3. 0. 0. 0

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141 
Monday August 3rd, 2020 8:46:24 PM

Lanliss sighs.
'Magic saved the day', he thinks.
"Good idea", Lanliss comments on Tishe' idea.

OOC: I promise to read the aforementioned email tomorrow zzzzzzz

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind 
Monday August 3rd, 2020 10:33:20 PM

Barratore pulls his sword and moves in to put the unconscious creatures out for good. The fighter begins with the medium creature and takes his time to perform a coup de grace

Not That I don’t trust Edson, but isn’t a portable hole only 10x10?

Emrys Myrridanmyl, Stephen F. ac17 hp125/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, True Seeing 
Monday August 3rd, 2020 11:46:07 PM

"I do appreciate your thoroughness, Barratore ... they all would've expired in a few moments, but it is better to be safe than sorry. We've done them a great favor this day ... the hideous nature of pain and depravity in these fiends deserve no place in existence."

The sound of Barratore's sword masterfully slashing into their flesh makes Emrys cringe just a bit. It's hard to forget that he was once on the receiving end of that very sword while possessing a giant, purple worm. Such a strange sensation dying is, he thinks.

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 
Tuesday August 4th, 2020 8:09:43 AM

V waits until Barratore finishes off the nasty little creatures.

"How about I just dim door us back to the gate? climbing into a portable hole is not on my top 1000 list of things to do. I can take everyone but one if we take Lady Helena, but I have numerous potions of fly.for just such an emergency."

assuming everyone is good with the plan, V will give Barratore a fly potion, and wait until he gets back to the gate before dim dooring everyone else to him.

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
SR 18, +6 to overcome SR
Haste on all Keepers: 19 rounds

1st: Prot from evil X4, Magic missile X4,
2nd: Invisibility X2, Mirror imageX2, resist energy X3
3rd: Lightning Bolt, Haste X2-cx1, Dispel magic, Fireball X2, fly
4th: Dim Door X2-cx1, Greater Invis.X2, Stoneskin X2, Fly
5th: Teleport X2, Emp. Lightning bolt, Emp. fireball X2, Wall of force X2,
6th: Chain lightning-c, Greater dispel magic, true seeing, Disintegrate, wall force X2
7th: Plane Shift, Rev. Gravity, Mage's mansion, Lmtd. Wish, Mass Invis.X2
8th: empowered chain lightningX3, Sunburst X2
9th: Meteor Swarm X3, Wish, Quickened empowered fireball


CDM Jerry [OOC post] 
Tuesday August 4th, 2020 10:58:10 AM

A reminder to visit the Velvet Tapestry as we are discussing retirement and what comes after. :) We'll move on from Retirement Plans after this Friday.

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Tuesday August 4th, 2020 11:07:17 AM

Edson rubs the tips of his fingers together while fake maniacally laughing. ..

" Yes of course I'll let you out. "

Back to the Gate (DM John) 
Tuesday August 4th, 2020 3:52:59 PM



Tishe’ asks, “Lady Helena, are you hurt?”


To which the nonplussed woman eventually manages to reply, “No. No, I don’t think so.”
Tishe then proposes traveling via portable hole.



Lanliss supports Tishe’s idea.

Barratore finishes their helpless foes, then raises concerns about portable hole size.

Emrys uncomfortably accepts the need to finish off the Kytons.

Velarin proposes another dimension door with Lady Helena this time.

Edson enjoys the prospect of having control over the other Keepers.




Lady Helena finally remembers to end her spell which had been burning throughout the Keeper’s discussion. She hesitates a moment and replies, quietly, “Thank you.”

The DM is going with the dimension door and fly option. We can retcon if there are objections.


When the others prepare to jump, she first looks to Velarin for confirmation before taking Edson’s hand, a sharp contrast to her behavior the last time the Keepers made this jaunt.

Once back at the gate, Lady Helena stares at the shelf and the objects on it. “This isn’t right,” she muses aloud. “This wasn’t here when we were trying to get in.” She looks, bewildered, first at the table then at each of the Keepers. Once again, she is uncharacteristically silent.


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141 
Tuesday August 4th, 2020 4:36:47 PM

"Unfriendly visitors and an hijacked traps and gates, I am starting to believe either there is someone playing with us...or there is something really bizarre going on", Lanliss says, expressing his concerns.

AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Tuesday August 4th, 2020 4:56:07 PM

Tishe’ is content to have V do a DimDoor/Fly potion to get everyone back to the Gate. “She keeps close to Lady Helena. “The pattern looks unsafe for one person in this dimension,” she comments to the other woman. Let’s try and get you and you lord out without any threads cut.”

The lady’s comments cement Tishe’s thoughts. “It changes every time, eh? To make it easy but not real easy. I don’t have any waxed picks for this knot.” And she looks to one of the rogues or Emrys to have a solution.

A thought strikes Tishe’, and she tries real hard to hear the singing again. Maybe it was the Kytons, maybe something else...

......
Endure Elements. 48 hours (extended)
Detect Scrying. 48 hours (extended)

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 3. 0. 0. 0

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind 
Tuesday August 4th, 2020 10:48:57 PM

Barratore is thankful the woman is unhurt and that she is behaving better as well. The business done, Barratore cleans the balde and sheathes it and stores the bow to his back strap again.

Back at the Gate, "You say two flowers in a picture of some kind but only one here to use? Can we make another or copy it somehow? Edson or Lanliss, can either of you jury rig the gate, trick it somehow with your rogue like skills to make other magic items work for you even though they shouldn't?"

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 
Wednesday August 5th, 2020 6:28:05 AM

Once he dims the group over to the airborne Barratore, V waits at the gate with the others.

"I don't have much besides Barratore's idea of Lanliss and Edson trying to bypass it. Only other option would be to ground the last petal and see what what happens."

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
SR 18, +6 to overcome SR
Haste on all Keepers: 19 rounds

1st: Prot from evil X4, Magic missile X4,
2nd: Invisibility X2, Mirror imageX2, resist energy X3
3rd: Lightning Bolt, Haste X2-cx1, Dispel magic, Fireball X2, fly
4th: Dim Door X2-cx1, Greater Invis.X2, Stoneskin X2, Fly
5th: Teleport X2, Emp. Lightning bolt, Emp. fireball X2, Wall of force X2,
6th: Chain lightning-c, Greater dispel magic, true seeing, Disintegrate, wall force X2
7th: Plane Shift, Rev. Gravity, Mage's mansion, Lmtd. Wish, Mass Invis.X2
8th: empowered chain lightningX3, Sunburst X2
9th: Meteor Swarm X3, Wish, Quickened empowered fireball


Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Wednesday August 5th, 2020 10:06:45 AM

"I can try, but this doesn't just seem like it's sneaking jnto a young lovers room after her parents go to sleep. I mean.. this is basically a gods playground for a god. "

He thinks for a few...

" Okay.. Ill do it if everyone is solid in that game plan, but under one condition. When im blasted into a the netherworld, I want you all to name your firstborn children after me. Including you lady"

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141  d20=2 ;
Wednesday August 5th, 2020 3:13:57 PM

"Edson Drakeguard, it sounds nice", Lanliss jokes.
"We are in this together, Edson, Let's do this", Lanliss says
"Two rogues are better then one", he adds.
Lanliss will offer Edson help where needed.

.....
Aid another 2
Assuming Edson taking action, Lanliss will help him.

Back to the Gate (DM John) 
Wednesday August 5th, 2020 4:46:41 PM



Lanliss expresses concerns.

Tishe’ processes Helena’s reaction and listens for singing or laughter. She hears none.

Barratore suggests duplicating the flower they have or having the Edson or Lanliss bypass the puzzle.

Having successfully and safely returned the group to the gate, Velarin suggests grinding the last flower.

Edson is willing to try Barratores suggestion.

Lady Madrigal BLUSHES at Edson’s mention of naming her firstborn after him.

Emrys keeps watch.



With Lanliss’s help, Edson attempts to override the gate entry mechanism, focusing intensely on finding a way to create an opening. After some time and multiple attempts, he senses, more than sees, a presence in the shadow shrouded gateway.

Suddenly, Edson starts convulsing, obviously in excruciating pain. Edson only, Highlight to display spoiler: {You see sickly red boils with gray pus-filled centers erupt over every inch of exposed skin and feel them forming over your entire body. They painfully expand and grow, threatening to rupture.}

Lady Helena shrieks in fear and rushes to Edson's side.

Anyone but Edson, with a Heal Check DC 20, Highlight to display spoiler: {There appears to be absolutely nothing visibly wrong with Edson.}
If the check beats DC 25, Highlight to display spoiler: {You suspect whatever is affecting Edson is merely a delusion.}


(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind 
Wednesday August 5th, 2020 10:16:40 PM

Barratore watches Edson work and when he starts to convulse, he reaches out and grabs him, pulling him from the gateway. "Looks like that is not going to work. Emrys!"

Assuming they get things straight with the rogue, Barratore seconds V's sugestion of taking the flower they do have and grinding it in the pestle

CDM Jerry [OOC post] 
Wednesday August 5th, 2020 11:35:17 PM

I have started the 2nd part of our discussion in the Velvet Tap. We're now discussing our next game. :)

Emrys Myrridanmyl, Stephen F. ac17 hp125/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, True Seeing  d20+30=34 ; d20+19=35 ;
Wednesday August 5th, 2020 11:35:21 PM

Emrys also rushes to Edson's side, "Three times is enough ... I can't let you die again!" He quickly examines the rogue (Heal: 34).

"There is nothing wrong with him... his pain is delusional! He is under the some kind of mind affecting effect. He could very well be cursed. If Remove Curse spell doesn't work ... one of you should try to dispel it."

(Emrys casts Remove Curse on Edson. Caster Level Check: d20+19 = 35.)

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157  d20+19=28 ;
Thursday August 6th, 2020 5:22:24 AM

V moves towards Edson, and stops short as Emrys moves in. V waits to see if Emrys' remove curse works, and if not, will try and convince Edson that to not believe what is happening, and that it's an illusion before trying to dispel the effect.

Dispel cheeck if needed is 28

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Thursday August 6th, 2020 11:15:15 AM

Edson drops, screaming in agony.

"Don't touch me... it burns. It burns!"

AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK)  d20+2=19 ; d20+9=24 ;
Thursday August 6th, 2020 4:10:32 PM

Tishe’ can’t see the problem, but looks like Emrys is covering that sunbaked problem. So the sorceress turns to their other problem, Lady Helena, and tries to grab her.

“Don’t go in all shuttlecocked, Madame, let Sieur Emrys and Sieur Valeran do their magic. “

...
Grapple Helena. AC 24

Endure Elements. 48 hours (extended)
Detect Scrying. 48 hours (extended)

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 3. 0. 0. 0


Back to the Gate (DM John) 
Thursday August 6th, 2020 4:50:00 PM



Edson drops to the ground, screaming in agony.

Barratore pulls Edson from the gate and proposes returning to “Plan A”.

Emrys casts remove curse on Edson.

Velarin stands ready to dispel if needed.

Tishe’ protectively restrains Lady Helena.

Lanliss stands in shock as his comrade writhes in pain.


Edson only Highlight to display spoiler: {. The pain increases to a crescendo that threatens your very sanity. As you approach the point that you think you can bear no more, the boils and the pain vanish abruptly. Left in their wake, as if a visible afterimage of the pain, you see two glowing red orbs that slowly fade to nothing. }


In what is subjectively an eternity for Edson, but mere seconds for the others, whatever afflicted him seems to have ceased. Emrys’ spell may have helped, but it is difficult to be certain of this.

Lady Helena collapses in Tishe’s grasp. She appears to have fainted.


The gate remains, silent and taunting...


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141 
Thursday August 6th, 2020 8:20:35 PM

"Gragul's Luck", Lanliss says, reacting to this event.
"There is no other option", says regarding the second option...
Lanliss looks at Edson solemnly ,"Are you ok?, friend", he asks.


(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind 
Thursday August 6th, 2020 11:20:40 PM

Barratore steps away to give Emrys room. When lady Helena faints, the fighter picks her up a d drapes her across his left shoulder. “What? Can’t leave her lying on the ground.”

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Friday August 7th, 2020 12:18:20 AM

Edson looks at Lanliss and shakes his head affirmatively. He points to the spot where the two red orbs disapeared. " two red orbs. Looks like they went into my skin."

DM comment To clarify: the two red orbs faded away before Edson's eyes. At no time did they ever contacted him.

AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Friday August 7th, 2020 9:48:42 AM

Tishe’s lips curve into a smile at Barratorre’s casual comment, then they press into a frown. “Pain and disease? Sounds like we are working on the right immortal, not to name names. Now, we’ve been told that ‘he’ wants people trapped in his pocket nightmare; that it’s getting out is the problem. So there has to be a simple solution if we can but find it.”

Tishe’ heroically hopes for inspiration.

.......
Use 1 Hero Point for Inspiration. Inspiration: If you feel stuck at one point in the adventure, you can spend a hero point and petition the GM for a hint about what to do next. If the GM feels that there is no information to be gained, the hero point is not spent.

Endure Elements. 48 hours (extended)
Detect Scrying. 48 hours (extended)

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 3. 0. 0. 0

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 
Friday August 7th, 2020 11:22:33 AM

V briefly thinks about trying to disintegrate the gate, but will likely just suffer the same unpleasant experience as Edson.

"Unless anyone has a bright idea, I'm not seeing much left besides using the pestle on the last leaf"

Back to the Gate (DM John) 
Friday August 7th, 2020 4:46:46 PM


Lanliss ask Edson how he is doing.

Barratore gives the others room to work and shoulders the unconscious noblewoman.

Edson reports on his experience. See clarification in Edson’s post

Tishe’ seeks inspiration within herself and realizes that a malicious creator of a puzzle to be solved would likely give only vague clues as to its solution and possibly throw in some irrelevant details, such as the number of flowers required.

Velarin is ready to attempt to grind their remaining flower.

Emrys keeps his own counsel.



Eventually Lady Helena regains consciousness. Her eyes grow large when she realizes where she is. Barratore feels the lady tense, likely in anger, then slowly, as with great effort, relax. "Um. Thank you, I think.” She pauses a moment before continuing, “Would you put me down….um, please.”

Once again, the Keepers find themselves surrounded by unnatural noiselessness. No one hears any occasional laughter or singing; only the sounds they themselves make break the silence.


(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind 
Friday August 7th, 2020 8:22:30 PM

Barratore steps away to give Emrys room. When lady Helena faints, the fighter picks her up a d drapes her across his left shoulder. “What? Can’t leave her lying on the ground.”

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141 
Friday August 7th, 2020 9:05:12 PM

"Red Orb-ed Edson", Lanliss says playfully as a joke.

"Glad that you are safe", Lanliss says after laughing from his own joke.

Lanliss turns towards Velarin, "The only choice is grinding the flower", Lanliss says.

AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Saturday August 8th, 2020 7:33:52 AM

Tishe’ tells the other Keepers her insight, adding. “I remember a riddle from my childhood in Hook City. “ I’m tall when I’m young, taste like mint candy, and I’m short when I’m old, what am I?” She only pauses only a moment, and answers. “I’m a candle. The middle part is just to make it difficult.”

“We should remember that The Power of Maliciousness will do things just because it is fun to watch us squirm.” She nods at Lanliss’ suggestion.

......
Endure Elements. 48 hours (extended)
Detect Scrying. 48 hours (extended)

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 3. 0. 0. 0


Emrys Myrridanmyl, Stephen F. ac17 hp125/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, True Seeing  d20+34=51 ;
Sunday August 9th, 2020 12:50:44 PM

Emrys is much relieved that the pain no longer infects Edson, but he isn't certain if his spell was the reason. It's quite perplexing.

"Curses are extremely difficult to discern by their very nature. And I know many that cause delusions in the mind. But I'm not entirely convinced this was one ... no sulfuric odor after being dispelled! Edson, hold still while I scrutinize you further."

(Emrys casts Detect Magic and actively focuses it at Edson.)

(Knowledge [Arcana]: 51)

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 
Monday August 10th, 2020 8:59:42 AM

(ooc: got a little confused by some of the posts. are we actually already in Koshe Marr, or do we need to get through this gate to get there?)

Seeing no other recourse at this time, and being no stranger to a mortar and pestle, V steps forward, plucks the petal from the plant that only he and Emrys can see, and begins to grind it into a pulp."Should this fail, Then I do not know what is next."

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind 
Monday August 10th, 2020 9:12:12 AM

Barratore sets Lady Helena down at her request. "you're welcome" he responds to her.

Telepathically to the group he says "This is much easier when you have an enemy before you, and you only need to kill him before he kills you. Let's get on with this V, one way or another, because if this doesn't work, and nobody has any bright ideas, we got nothing."

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Monday August 10th, 2020 9:44:53 AM

Edson faux squints his eyes at Lanliss' joke, but cant hide his smile. Edson watches as Velarin plucks something from the ground, and begins working on it.

Back to the Gate (DM John) 
Monday August 10th, 2020 3:29:39 PM



One does not simply plane shift into Koshe Marr. As a result of all the research you did, you were able to shift directly to the doorway to Koshe Marr and bypass much exploration, and the corresponding danger, of the shadow realm.



Lanliss pokes a bit of fun at Edson, then suggests proceeding with the flower.

Tishe’ shares her insight into the puzzle with the others.

Emrys checks out Edson using detect magic. He sees no sign whatsoever of any lingering aftereffects.

Barratore politely sets Lady Helena down and encourages action.

Edson enjoys the absence of pain and the presence of good comrades.

Velarin grinds the flower.



Except for Emrys, the others see Velarin appearing to place something invisible in the mortar. As he grinds it, a gray powder slowly appears between the mortar and pestle, its color matching that of the flower that briefly appeared on the surface of the gate wall.

As Velarin grinds the flower, he and Emrys see it disintegrate into an unexpectedly dry powder without any indication of oil or other liquid being present. The resulting particles are exceedingly fine and Velarin suspects the slightest breath could scatter the dust that his grinding has created.


Nothing else changes. The oppressive silence continues.


(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind 
Tuesday August 11th, 2020 8:22:34 AM

Barratore watches and waits until he feels the need to do or say something. "Well? What now? Is it going to work? How do we get in? I'm pretty sure that going over, under, or trying to bypass the wall is going to be bad."

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 
Tuesday August 11th, 2020 8:33:39 AM

V finishes grinding the flower into a fine dust, and quickly places his hand over the mortar to prevent a slight breeze from relocating it. He reports telepathically what it looks like and then looks to the group. "Anyone have anything? This is far from my area of expertise"

He then realizes that perhaps they are not using all their resources, and things sometimes don't happen by circumstance, so he looks at Lady Helena, an obviously learned woman, and describes what he saw and what happened? "Lady Helena? any ideas on what's next or how to get in?"

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Tuesday August 11th, 2020 12:59:27 PM

Edson listens to Velarin's description. It sounded like it was working, but the rogue had no idea outside of trusting his friend.

AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Tuesday August 11th, 2020 2:30:09 PM



Tishe’ thinks Velarin has a good question and waits for the answer. Failing that, “ Maybe just blow the dust into the Gate and then we jump through?”

......
Endure Elements. 48 hours (extended)
Detect Scrying. 48 hours (extended)

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 3. 0. 0. 0

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141 
Tuesday August 11th, 2020 5:55:32 PM

"If Tishe's advice doesn't work I don't know what would", Lanliss simply states.

Back to the Gate (DM John) 
Wednesday August 12th, 2020 12:39:41 AM


Tuesday 8/11

Barratore waits in antici…..pation.

Velarin is perplexed as to what to do next and asks Lady Helena.

Edson is also puzzled as what to do next.

Tishe’ waits for Helena’s answer, but has a suggestion.
Lanliss agrees with Tishe’.

Emrys watches.

Emrys only Highlight to display spoiler: {During this entire time. The figure in the gateway, whom you assume Galadin Madrigal, that you can see due to your true seeing spell, has been completely motionless and expressionless throughout the entire time you have been at the gate.}

Lady Helena twitches at the mention of her name, obviously surprised, and clearly flattered, to be asked. “Um, well,” she mutters, attempting to stall for time to think.

“When we solved the puzzle the last time. The gateway just faded as soon as we moved the gems to the correct position.” She pauses again, chewing her upper lip in concentration. “It appears that grinding the flower is not sufficient to conclude the puzzle.”

When Tishe’s makes her suggestion, she nods excitedly. “Yes, that might do it.”

She seems extremely nervous to be put on the spot this way, and relieved to have someone make the suggestion. Based on your interactions with her so far, you perceive this timidity is highly uncharacteristic of her.



Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157  d20+33=36 ; d20+5=23 ;
Wednesday August 12th, 2020 9:15:52 AM

(ooc: I assume Velarin's robe can allow him to see Galadin as well?)

V appears to be contemplating as usual while he quickly speaks to the group."I'm not sure I like this. Does anyone have a read on Lady Helena? Unless someone has something telling me not to, I'm thinking our last and best resort is blowing the dust on the door"

(perception 36, sense motive on Lady Helena 23)

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
SR 18, +6 to overcome SR
Haste on all Keepers: 19 rounds

1st: Prot from evil X4, Magic missile X4,
2nd: Invisibility X2, Mirror imageX2, resist energy X3
3rd: Lightning Bolt, Haste X2-cx1, Dispel magic, Fireball X2, fly
4th: Dim Door X2-cx1, Greater Invis.X2, Stoneskin X2, Fly
5th: Teleport X2, Emp. Lightning bolt, Emp. fireball X2, Wall of force X2,
6th: Chain lightning-c, Greater dispel magic, true seeing, Disintegrate, wall force X2
7th: Plane Shift, Rev. Gravity, Mage's mansion, Lmtd. Wish, Mass Invis.X2
8th: empowered chain lightningX3, Sunburst X2
9th: Meteor Swarm X3, Wish, Quickened empowered fireball


Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 
Wednesday August 12th, 2020 9:16:29 AM

(V spoke telepathically)

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind  d20+2=20 ;
Wednesday August 12th, 2020 9:25:21 AM

(sense motive 20)

Barratore responds telepathically while keeping an eye on Lady Helena, and the surrounding area. "Picking up intentions and such is not my strong suit. I'm thinking we just roll with it. Blow the stupid dust. Whatever we have to deal with, we deal with. We've done it before."

The Gate Opens (DM John) 
Wednesday August 12th, 2020 4:45:17 PM



To Velarin. Yes, you can and have been able to see Galaden all along. The spoiler text to Emrys in the previous DM post applies to you. --Thanks for the reminder.

Velarin is about to blow the dust, but wants a better read on Lady Helena.

Barratore is aligned with Velarin.

Neither Velarin nor Barratore pick up anything but earnestness from Lady Helena

Lanliss, Tishe’, Edson, and Emrys wait expectantly.



I will move this forward. Congratulations on solving the puzzle.


Valerian blows the fine petal powder into the opening. The dust flows toward the opening, expanding into a cloud much larger than than the powder in the mortar alone could account for. It starts to swirl in front of the opening, increasing in volume and density. Whereas the dust cloud thickens, the solid shadow in the gateway begins to thin until it and the dusty mist become of one substance. Slowly, the unified cloud dissipates, revealing the form of Galaden previously only visible to Velarian and Emrys. Lady Helena gasps aloud as she sees her husband again.

Galaden, hand outstretched all this time, takes a step forward, appearing as if he is completing a motion he never was able to finish. He shakes his head in surprise. “Helena?” he mutters. Then looking around, “Who are these people and what is going on here?”

“Oh Gallie!” she exclaims as she rushes toward her husband, arms outstretched.

As the mist of petal powder and the dissolving solid shadow of the gateway clears, you can see that Galaden is standing inside an arched entry about fifteen feet deep. On the other side is solid gray mist that begins precisely at the end of the gateway. No sound, other than those you make yourselves, can be heard either before you or behind you.


CDM Jerry [OOC post] 
Wednesday August 12th, 2020 9:49:24 PM

OK, folks, voting has begun on the Velvet Tap board. Follow my instructions. Voting ends midnight this Friday or when everyone has voted.

Follow my instructions. Don't make me get out my +5 Cane of Ungodly Whooping!

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141 
Wednesday August 12th, 2020 10:24:29 PM

'What just happened', Lanliss thinks, flabbergasted by what just happened,

Emrys Myrridanmyl, Stephen F. ac17 hp125/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, True Seeing 
Wednesday August 12th, 2020 11:10:09 PM

Emrys seems to be obsessed by Edson's condition. He continued to observe him all this time while everyone else had moved on. The perplexity had completely distracted him. He didn't notice that Velarin had plucked the flower and ground it into a fine powder. He looks up just in time to see him blow the powder onto the gateway. He smiles that the outcome was positive and that Velarin hadn't joined Galaden within the obsidian obelisk.

"The fact that you don't know who WE are tells us you've been in there for a while."

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind 
Thursday August 13th, 2020 7:43:01 AM

Telepathically, Barratore talks to the group. "Huh. Well, that answers those questions. Now we have business to attend to. What do we do with these two? I'm for thinking they should not be coming with us. They obviously have no idea no how long they have been here, and that's going to be a problem for them"

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 
Thursday August 13th, 2020 7:57:46 AM

V sighs with relief as their last resort worked. He then looks toward Emrys and Barratore and responds mentally. "Yes, you are right, we will need to deal with this before proceeding. They are obviously used to a higher end lifestyle, and it's likely that anything they had before is now gone. I don't know how much time we have before this gate closes again, but it's probably not long, and time is not on our side for this whole scenario."

V turns to Helena and Galadin "You should return to the the Wold. But, be advised that you have been here for a very long time and you may have nothing remaining when you return."

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Thursday August 13th, 2020 9:39:05 AM

" Yea Barratore. I think you're right. " the elf replies mentally. " Use some charn to soften the blow. " Edson's eyes go wide as Velarin just cuts right to the matter... " okay.... V has it handled. "

CDM Jerry [OOC post] 
Thursday August 13th, 2020 12:58:23 PM

Don't forget. Voting ends Friday [tomorrow] at midnight. :)

AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Thursday August 13th, 2020 3:22:29 PM


Tishe’ nods vigorously. “Yes, return to Plateau City quickly! Tell your story and discovery. After all, you found it first. We are just gonna do a little tidying up first.”

“Quickly now”, she urges the Keepers. “We go through touching each other and all at once. You heard how quickly the Gate closed to separate Sieur Galaden and Madame Helena. We can’t take the chance of being separated!”

Tishe’ will wait until each Keeper is touching another. “OK. And... Step!”

Endure Elements. 48 hours (extended)
Detect Scrying. 48 hours (extended)

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 3. 0. 0. 0

The Gate Opens (DM John) 
Thursday August 13th, 2020 4:12:57 PM


Lanliss is flabbergasted.

Emrys is relieved that it worked and bluntly tells their recent rescuee that he has been imprisoned a long time.

Barratore starts a private mental discussion about what to do with their two newly acquired wards.

Velarin continues in the conversation, then broaches the subject aloud, "You should return to the Wold. But, be advised that you have been here for a very long time and you may have nothing remaining when you return."

Edson would prefer more tact, but Velarin has committed.

Tishe’ puts a positive spin on things to the noble couple and proposes haste for the Keepers.



Unfortunately, Galaden, still standing directly in the middle of the gateway, will have nothing of it. Taken by surprise by his sudden release and apparently unaware of any of the developments between him being trapped in the gate and having been released from it, he raises both hands in objection, clearly dismayed . “Wait!” he exclaims indignantly. “Just who do you think you are, kidnapping my wife, bossing me around without so much as a ‘how do you do’ or a ‘how are you’, and prancing around like a bunch of entitled jackanapes?”

He then glares at his wife accussingly and with a rapid motion, points first to her, then to the ground next to him, silently demanding she come to him. She responds with a stamp of her foot, a single shake of her head, a defiant hand placed on her hip, and a steely gaze of her own.


AC 26/ T26/ F26 CMD24 (Fdom of Move) HP 164/164 Tishe’ (SteveK) 
Thursday August 13th, 2020 5:25:11 PM


Tishe’ rolls her eyes. She begins rummaging and finds the scroll she wants in her satchel. “Sieur Galafar, you are in great danger. You and your lady-wife have been trapped for months in this Gate and the Woldsblood. You need to move quickly or you will be trapped once more!”

Her thoughts tell a different story to the Keepers. ‘If this lazy treadle doesn’t move in the next few seconds, I’m going to weave a Grasping Hand and pull the Grass Slug out of there by force!’

....
Endure Elements. 48 hours (extended)
Detect Scrying. 48 hours (extended)

Lvl.... 0. 1. 2. 3. 4. 5. 6. 7
Slot....* 8. 8. 8. 7. 7. 6. 3
Used. * 0. 1. 1. 3. 0. 0. 0

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:34/ (87)141 
Thursday August 13th, 2020 10:10:05 PM

Lanliss is happy to see that Helena is on their side.
He nods as Tishe' speaks.
He wouldn't want to be in a direct conflict with her.

Emrys Myrridanmyl, Stephen F. ac17 hp125/125. rituals: Warding, Spiritual Healing, Charming, Contingency: BoL. Bless, True Seeing  d20+26=45 ;
Thursday August 13th, 2020 11:23:29 PM

"Jackanapes! Really? It HAS been a long time! Cease this blatherskitery and remove yourself from this monolith before you become trapped again. Time is obviously NOT on your side!"

(Diplomacy: 45)

CDM Jerry [OOC post] 
Friday August 14th, 2020 12:20:45 AM

Need votes from Stephen K and Michael A by midnight tomorrow if you wish to vote on the Velvet Tapestry board.

Edson Kazil - Shawn R; AC: 31(T 21, FF 20), CMD: 24 HP: -112/128 
Friday August 14th, 2020 9:25:29 AM

"How do you do?" Edson asks with a fake smile on his face. "Now that is out of the way, I'd listen to them. They are smarter than you think you are. In fact they're some of the smartest people around. Even your wife and her steel reserve quickly realized when to listen. "

Velarin Xilontheel(Chris J), AC 18(FF 18), hp 157/157 
Friday August 14th, 2020 2:52:37 PM

V puts his hands on the two Keepers closest to him. "Tishe' is right, We don't have time here. we need to get through that gate quickly, one way or another. Convince him, move him, or relocate him, but it's gotta be quick."

(Dan K) AC: 39 (T 30 FF 34), CMD:43; HP: 246/246 Barratore Steelwind 
Friday August 14th, 2020 2:56:07 PM

"Agreed. If someone can't convince him or relocate him in the next few seconds, everyone follow me and I will move him. We need to be on the other side of that gate before it closes, and if either of them is still there at that time it's not going to be our fault or responsibility."

All clear at the gate (DM John) 
Friday August 14th, 2020 5:36:19 PM


Tishe’ doubles down on the warnings to Galaden.

Lanliss nods agreement and notes that Helena agrees as well.

Edson gives a ‘How do you do’ and supports his allies.

Velarin and Barratore affirms Tishe’ position on the need for speed.

Emrys puts the full force of his personality into his response to Galaden, “
"Jackanapes! Really? It HAS been a long time! Cease this blatherskitery and remove yourself from this monolith before you become trapped again. Time is obviously NOT on your side!"




Galaden blinks his eyes--several times. He looks first at Emrys, then at the others, and, finally, at his wife. With a heavy sigh, he slumps his shoulders in resignation and walks toward her. “I assume, at some point, you will explain what is happening here,” he states to her, almost pleadingly.

“Of course, dear,” she responds in that tone of voice known to all husbands, “but, first, it is time to go home.”

Galaden pulls out a small cube of solid emerald. You realize it is a standard die with pips numbering one through six. Helena explains as he pulls it out, “This is a unique take on the classic cubic gate. You can store up to three locations into it. To store a location, you must be there and press either the 1, 2, or 3 to do so, but you may only store one location per plane. When you are not on that plane, depressing that side opens a gate back to that location. Such a gate remains open for only about six seconds. To remove a stored location from the cube, press the opposite side (4, 5, or, 6) to forget it. You can forget and load locations at will. However, you can only open a gate once per week.”

Galaden looks quizzically at Helena while she explains this to the Keepers.

The only answer he receives to his unspoken question is, “Just open the gate home, dear”.

Subdued and no longer ready to put up any resistance, he does so. Not too far in front of them, a shimmering silvery gate opens. Helena takes her husband’s hand and steps toward it. She turns to the Keepers and says, “Thank you.” Just before they step through, she takes the cube from an unsuspecting Galaden and tosses it to Emrys. Then, with almost the same motion, she places her hand on her husband’s lips, before he can put words to any protest.

As they step through, the last thing you hear of the Madrigals is Lady Helena’s words, “I think our plane traveling days are over, dear.”



The gate they opened with the cube closes behind them. The eerie silence and stillness continues on this side of the gate to Koshe Marr.

The only thing you see on the other side is dense, silent, gray fog.




====================

Congratulations on completing this scene!

Each player receives 270,000 experience points. This includes experience earned for excellent research and roleplay resulting in finding the quickest way into Koshe Marr, and successfully navigating both the Madrigals and the gate puzzle.

Note that the cubic gate gifted you by Lady Helena has a value of 70,000 gp and is properly called an “Emerald Gate of Planes.”



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