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Down the Mineshaft
Return to the Villages of Ahmet


Heading Out (DM Cayzle & DM Michael) 
Tuesday March 19th, 2019 10:03:30 PM


Edson Kazil asks someone to cast a spell from a scroll he purchased into his ring of spell storing.

Emrys Myrridanmyl continues his research but falls to the ground in what seems to be a seizure. He is taken care by Angus and Daemon. [OOC: In the morning, Emrys, do you need to make any rolls for your chosen bloodwitch rituals for the day, if you choose to perform any? Do you automatically draw your woldsblood with no chance of error?]

Tishe awakes to join her companions and shares with them her new spell Daylight.

Brom the Barbarian heads to the homestead for couple of days. He spends time training with the kids and by himself. He later heads back to the party.

Lanliss has some interesting thoughts and wonderments, but he keeps his own counsel as he joins the party for another go at the mine.

The newly ensmartened Barratore prepares diligently as only a true minotaur can ... by laying in a solid supply of imbibables.

The morning dawns. The party gets ready and heads out. Brom and Barratorre in front, followed by Valerin and Tishe’, then Emrys, and Edson and then Lanliss.

You do not get far out of town, maybe a mile, when you notice something ... With party perception checks in the plus-twenties, these amateurs have no chance to evade detection. You see two people from the town following you as walk. They are not dressed as adventurers.


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged)  d20+26=34 ;
Tuesday March 19th, 2019 11:51:11 PM

Brom leads the way as they head back to place they left not so long ago. Brom thinks of the last few days and the time spent at the farmstead specially of the oldest girl (I think she was 18.) Even with the distraction, Brom notes, as do others, the two following them. He holds up to wait for them to catch up.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Wednesday March 20th, 2019 7:39:45 AM

Tishe’ stops when Brom stops and turns to look where he is looking. She rolls her eyes. “That can only be the Sages”, she exhales in frustration, “WLA would at least be dressed appropriately!”

She turns to Velarin, suggesting brightly: “I can Rainbow Pattern them and have them wander about looking for pretty colors for a while.”

.......
Spells
Endure Elements; 24 hours
Detect Scry; 24 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 0. 1. 0. 0

Emrys Myrridanmyl, stephen f. ac19 hp74/74. rituals: Warding, Spiritual Healing, Bless 
Wednesday March 20th, 2019 10:52:24 AM

As they walk out of town, Emrys can't help but say, "Walking is so pedestrian!" Looking back, he begins to notice they have attracted a following. "Now what is the meaning of this?"

Barratore Steelwind (Dan K) AC: 32 (T 17 FF 26), CMD:42; HP: 195/211 
Wednesday March 20th, 2019 3:48:47 PM

Barratore strolls along at a casual pace with Brom when a glance over the shoulder to answer Emrys causes him to spy the two following them. Barratore sighs and stops.

He will wait until they catch up and he too believes it will be the Sages.

When they arrive, Barratore points them back the way the came. "Thought we settled this." You're not coming. If and when we decide the area is safe, we'll let you know."

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Wednesday March 20th, 2019 6:43:05 PM

Edson sighs loudly at the announcement of the sages following them. " Let them come.. I am sure they would love to describe what death is like to their guild. " he jokes a little too morbidly.

" honestly... they want to know what is going on, but they're gonna end up dead."

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday March 20th, 2019 9:29:21 PM

Velarin prepares in the morning and casts his Mage armor and Endure Elements with his Lesser Extend Rod. The wizard nods to Edson, "Of course." and a quick read later, he casts the spell into Edosn's ring.

As the group walks Velarin mentally starts going over the runes, where the obelisk might be and what they might encounter. Brom and Barratore stop and turn and so he does as well. "For the love of Domi." the wizard sighs. Tishe's comment receives a grin, but it is short lived. " As delightful as that sounds...We may need to take an alternate stance.

.Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended)-C, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strength, resist energyX2, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: TeleportX2, empower Lightning bolt, Empower fireball, Wall of forceX2
6th: Chain lightningX2, Greater dispel magic, Quicken Mirror Image, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Summon Monster 8, empowered chain lightningX2, Sunburst
9th: Meteor Swarm, Wish, Maxmize Chain Lightning

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141 
Wednesday March 20th, 2019 9:39:53 PM

Lanliss acknowledges their so called stalkers and upon hearing the others comments he says.
We don't know if they are hostile or not yet....but whoever they might be they are certainly not good at stalking us professionally.
Right Edson ? Lanliss asks Edson rhetorically.

Two Sages (DM Cayzle & DM Michael) 
Wednesday March 20th, 2019 11:06:27 PM


Brom the Barbarian leads the group. In the meantime he thinks of the time spent with the oldest girl at the farmstead. He notes the two following and stops to wait for everyone to catch up.

Tishe notes that Brom the Barbarian sees something and looks back as well and notes that these two must be sages from the WLA -- as indeed they are! She suggests to Velarin that she can rainbow pattern them in order to distract them from the journey.

Emrys Myrridanmyl muses how ‘walking is so pedestrian.’ He also takes note of the followers they have behind them.

Lanliss seems a bit more ... hesitant? About the followers, but it is soon plain that they are the sages you met before.

Barratore notices the two followers and confronts them with a Minotaur’s stare and let’s them know they aren’t welcome till the danger is clear. The sages protest that they will be okay on the trip ... but Barratore’s stare shuts them up.

Edson makes a couple morbid jokes, and the sages’ faces pale further.

Velarin does not cast any spell on the sages, but the threat of it makes them flinch.

Sure enough, you know the these guys. They are two very stubborn and persistent members of the Sages Guild that you met before. You notice that though they have backpacks, they are academics and are ill equipped for the journey on which you have embarked.

The two look at each other, shrug, and sit. “We’ll just wait here for you guys to come back,” one says.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Thursday March 21st, 2019 6:57:07 AM

Tishe’ is relieved they aren’t making a fuss, but looks about on the open road. “Here?” She gives a jaundiced eye, not convinced they are actually thinking of stopping. Maybe give them another type of Grass... “You may as well accompany us to the last farmstead in Cinnamon Valley and wait there. While there, you could learn the local practices for... well... everything. The Valley is such a diverse group, you are bound to gain more knowledge while you wait.”

....
Spells
Endure Elements; 24 hours
Detect Scry; 24 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 0. 1. 0. 0

Barratore Steelwind (Dan K) AC: 32 (T 17 FF 26), CMD:42; HP: 195/211 
Thursday March 21st, 2019 3:57:32 PM

Barratore smirks as the pair get closer. Tishe was money on, the sages. The pair sit on the ground and Barratore starts to feel that tell tale pressure building behind his eyes. Tishe's suggestion was all well and good, but the fighter can't help himself and takes a slightly different tact.

Barratore snorts loudly and his hand clenches one time before resuming its natural state. Taking one step, one that happens to put him closer to the pair but where Brom or Edson could 'stop him', he growls, "Did you just call me stupid? taking a deep breath, he continues, [b]"Sounded like you just implied we are going to be dumb enough to believe that you are going to camp here in the middle of the road outside of town for the next several weeks with nothing but a day pack and no shelter waiting for us to return and not just wait until we are out of sight and continue following us. That type of bold declaration of your opinion of us insults my honor which damages my calm."

Barratore will agree to Tishe's proposal if others bring it up and decide perhaps they were not intentionally insulting his honor and therefore he had no need to defend it through personal combat...this time



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141 
Thursday March 21st, 2019 5:43:32 PM

He could scare them but decides to not to.
Lanliss keeps his mouth shut not wanting to tell the guys from the Sages guild that the place they are going is the place they think they going to, It's gloomy and dangerous, assuming the weird effects of hatred or some suspicious and horrific things won't make them go mad first.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Thursday March 21st, 2019 8:13:24 PM

Edson puts his hand on Barratores wrist.. acting ss if he'll hold the minotaur back. Truth be told, there was no shot of him holding Barratore back. " sages.... sages should know to not anger a minotaur. "

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday March 21st, 2019 10:13:20 PM

Velarin picks up on Barratore's attempt at humor and smiles to himself. The minotaur might be hilarious among other minotaurs, but he is likely to give these poor men heart attacks right here on the spot.
"Gentlemen, fellow sages and those of the noble race who seek knowledge." The elven wizard begins. " I lend my voice to the very reasonable offering of both Edson and Tishe. Everyone knows is it not wise to upset a minotaur and I believe your accompaniment with us to the far village will expand your knowledge of our valley in ways you have not thought of before. Expansion of learning and the Wold is far greater than what we think are the great mysteries about us. Understanding and knowledge of where and why we are and what we do that affects our Wold is too often overlooked. The Wold is a living thing where the very lands are imbued with the energies of the creatures that dwell upon it. Walk with us and stay at the last homestead."

Emrys Myrridanmyl, stephen f. ac19 hp74/74. rituals: Warding, Spiritual Healing, Bless 
Thursday March 21st, 2019 10:26:52 PM

In a low tone, Emrys continues to muse, "I could bury them both deep within the earth, encased in crystal and frozen in time. I can release them when we're done ... if I remember to!" Where those his words, he wonders! Emrys just realized he could do that ... easily. It was very tempting to give it a try. The Sage Guild wasn't so accepting of him when he tried to join the Guild. He sat in that sitting chamber all day ... no one spoke a word to him. 'Yess, it would be nice to afford them the same courtesy,' he thinks.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged) 
Thursday March 21st, 2019 10:40:51 PM

Brom just rolls his eyes at the methods used to scare the sages. He turns and continues walking.

Enter ... the OBELISK (DM Cayzle & DM Michael) 
Thursday March 21st, 2019 11:43:42 PM


Tishe attempts to encourage the two WLA followers to travel with them to the last farmstead in Cinnamon Valley and wait there, hoping that what they can learn there will keep them occupied.

Barratore takes a more aggressive stance against the two sages and shows them his anger through his words and his stare. He steadies himself from combat thinking on Tishe’s idea to the sages.

Lanliss decides not to threaten the sages and decides to be silent.

Edson attempts to hold back [Barratore[/b], knowing full well he could never really hold back a Minotaur.

Velarin attempts to remind the sages that you always let a minotaur win and encourages the sages to follow Tishe’s plan.

Emrys Myrridanmyl considers the thought of encasing the sages in crystal.

Brom the Barbarian rolls his eyes at the methods used to scare the sages and continues to the path.

In the end, the party’s ire (or eye-rolling indifference) is too much for the sages, and they just run off back the way they came -- after begging you to send word to Witchspawn when you know more and can help them make a report.

You retrace your journey, eventually coming again to the area inside the former border of the Dreadlands, where there are several villages that surround that central obelisk -- an obelisk that you have a firm idea is actually an ancient Tecuri artifact. Is it tied to this place? What does it do, exactly? The Tuecri were a magical and mysterious race, maybe the ones who brought arcane magic to the Wold. Their artifacts are endlessly fascinating -- just ask the sages who were willing to follow you into this realm once governed by undead.

So ... obelisk ... and surrounding villages. Your next step?

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20=5 ;
Friday March 22nd, 2019 12:25:52 PM


Tishe’ is pleased to see that the path north through the swamp hasn’t been reinvested with evil plants or undead like last time. If it comes to a vote, she would rather just ignore the Villages and come directly to the Obelisk. “If it is still affecting them, we really won’t get much from them, although it may be proper to just inform someone that we are back and in the area.”

Once at the obelisk, the Spellweaver wants to make a careful examination. Detect Poison, Detect Magic, and assist with any translations.

“What did the writing in the Cave say again?”

....
Linguistics Aid Another 5

....
Spells
Endure Elements; 24 hours
Detect Scry; 24 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 0. 1. 0. 0

Barratore Steelwind (Dan K) AC: 32 (T 17 FF 26), CMD:42; HP: 195/211 
Friday March 22nd, 2019 4:09:36 PM

Barratore does not want to engage the villagers at all. "They're worthless, lets go the mines. See if the orcs have killed themselves yet, and do the obelisk thing. V and Emrys I thought wrote it down. If not we go in, write it down and then Emrys can say the magi words and phrases."



Emrys Myrridanmyl, stephen f. ac19 hp74/74. rituals: Warding, Spiritual Healing, Bless  d20+12=29 ;
Friday March 22nd, 2019 5:59:00 PM

(Intelligence Check: 29, +2 insight bonus = 31)

Emrys hears Barratore's remark and a derisive eyebrow curls upward. His pointed ears become slightly pointier as his elven heritage becomes blatantly obvious. "Dear Barratore, I needn't commit the Tuecre words to paper ... I remember them perfectly!"

He gives himself a slight touch of Guidance before answering (Witch Ability), and he then says most of the phrase, ending it with "yadda yadda, yadda," not wanting to set something off. Just in case the Tuecre words of magic had some effect on the outside world, away from the shrine.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20=4 ;
Friday March 22nd, 2019 8:04:19 PM

Lanliss looks at the obelisk and says, I never noticed that before on my way here to the mines.
He takes a looks at the words or whatever it is that written there.
Is it some celestial language or maybe elvish ? he tries to find some sense but alas he can't read this, his mind blank.
Emrys what did it say again ? Anyway I can help ?

Linguistics aid another 4

Emrys Myrridanmyl, stephen f. ac19 hp74/74. rituals: Warding, Spiritual Healing, Bless  d20+24=35 ;
Friday March 22nd, 2019 10:30:49 PM

(ooc: Sorry, I may have misspoke. I thought we were talking about the runes we found within the Tuecre Shrine on the underground lake. I personally don't remember anything about a stone obelisk from the previous module.)

"Ohh, this obelisk! I should be able to decipher the Tuecreian script." He examines the writing building on what he learned from the writing from the shrine.

(Lingustics: 35 +9 (from Aid Another) = 44)


Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+24=43 ;
Friday March 22nd, 2019 11:48:28 PM

Edsons watches the others recheck the obelisk. He snorts a little at the thought of the orks killing themselves.

Looking around, he scans the horizon. Looking to see if any of the villagers are not content with their view and have decided to move closer.

Perception 43



Enter ... the OBELISK (DM Cayzle & DM Michael) 
Friday March 22nd, 2019 11:50:05 PM


Tishe determines it would be best to avoid the villagers and wonders what was the writing on the cave again?

Barratore communicates his readiness to move on towards the goal and suggests that someone had probably wrote down the writing in the cave.

Lanliss attempts to help with the text but has difficulty remembering the words.

Emrys Myrridanmyl reminds Barratore of his sharp memory and then recites the words when appropriate.

Edson worries not about all that, but does keep a very sharp eye aroundabouts. He sees no sign that the villagers are restless.

A reminder: in what was once the town square, now mostly a worn ruin, there is an obelisk, showing fewer signs of wear and tear than the town aroundabouts, for all that you imagine the obelisk to be much the older. Veins of strange red ore run through the stone that makes up the obelisk.

A further reminder: after defeatng the guardian within, you found that the floor of the inner chamber hides a passageway down. You also learned that to open the way down, you must touch the obelisk and pronounce a very odd mouthful of sounds not designed to be spoken by a human mouth. Nonetheless, Emrys (with some very nice rolling) is able to wrap his lips around the troubling words: “Cahf ah nafl mglw'nafh hh' ahor syha'h ah'legeth, ng llll or'azath syha'hnahh n'ghftephai n'gha ahornah ah'mglw'nafh.”

Did that open the way? You will have to go in and look!

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged) 
Saturday March 23rd, 2019 2:10:35 PM

Brom agrees to avoid the villagers.

Magic words and phrases are spoken and something happens. Maybe something good, maybe something bad they'll have too scout around to find out what it is.

Brom leads the way as they move in to the mines.

Barratore Steelwind (Dan K) AC: 32 (T 17 FF 26), CMD:42; HP: 195/211 
Sunday March 24th, 2019 3:52:56 PM

Barratore nods at Emrys, of course he remembered. It was one of the things Emrys did really well. Barratore heads into the mines to get to the lake and sail across to hopefully find a portal. On the way he will activate his animated shield

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  
Sunday March 24th, 2019 4:29:22 PM

"Well done Emrys. Velarin accompanies Brom and Barratore into the mine, letting the pair of warriors have a good 15' lead

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended)-C, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strength, resist energyX2, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: TeleportX2, empower Lightning bolt, Empower fireball, Wall of forceX2
6th: Chain lightningX2, Greater dispel magic, Quicken Mirror Image, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Summon Monster 8, empowered chain lightningX2, Sunburst
9th: Meteor Swarm, Wish, Maximize Chain Lightning

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Sunday March 24th, 2019 8:25:54 PM

Tishe’ nods. Obelisk touched, words said. Now to go into the mines and find out what has happened.

The doors open? If not, that’s where Edson (and maybe Lanliss?) comes in. Once that is done, she weaves an Extended Daylight Spell on her staff, providing plenty of light for the group.

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 1. 1. 0. 0


Emrys Myrridanmyl, stephen f. ac19 hp74/74. rituals: Warding, Spiritual Healing, Bless 
Monday March 25th, 2019 12:03:03 AM

"A most unusual structure ... so much assonance and stressed syllables, yet the echo was almost indiscernible. Thank you for your assistance Tishe and Lanliss."

Like the others, he's very curious about the outcome.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday March 25th, 2019 8:47:24 PM

Velarin waits if the the door needs to be disarmed again and then strolls along, Tishe's Daylight spell providing more than enough light. He does take the moments to prepare himself mentally for the orcs.

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended)-C, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strength, resist energyX2, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: TeleportX2, empower Lightning bolt, Empower fireball, Wall of forceX2
6th: Chain lightningX2, Greater dispel magic, Quicken Mirror Image, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Summon Monster 8, empowered chain lightningX2, Sunburst
9th: Meteor Swarm, Wish, Maximize Chain Lightning



Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 195/211  d20+15=35 ;
Monday March 25th, 2019 8:51:26 PM

Barratore moves easily and thanks to the Daylight spell, can see on an even better level than with the Darkvision magic.
Perception 35



Taking a Ride to Heavy Metal (DM Cayzle & DM Michael)  
Monday March 25th, 2019 9:34:48 PM

Brom, ever the practical barbarian, leads the way through the mines.

Barratore gives an internal nod to Emrys’s ability to remember things and later activates his animated shield.

Velarin compliments Emrys Myrridanmyl as well and follows behind about 15 feet from the two leading.

Tishe weaves an Extended Daylight Spell on her staff, providing plenty of light for the group.

Emrys Myrridanmyl muses over the saying. He then thanks you Tishe and Lanliss for their assistance.

As you approach, you note that the large metal doors to the mine entrance have been closed. You spot a couple humanoids ... villagers, clearly ... peeking out at you from around corners, posing no threat, but watching.


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged) 
Monday March 25th, 2019 9:41:53 PM

Brom pays no mind to the onlookers. At the metal doors, he waits for them to be opened before venturing further. He certainly hopes there is something challenging down here.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20+32=50 ; d20+22=39 ;
Monday March 25th, 2019 10:22:11 PM

Lanliss will unlock the door as soon as possible if needed.
"Anyone minds if I take a peek he says" and if the groups agrees he will proceed to take a quick peek of whatever is beyond the doors this time.

Disable Device 50 (d20+32)
Perception 39 (d20+39)

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+20=39 ;
Tuesday March 26th, 2019 5:18:44 AM

Tishe’ doesn’t mind sensible precautions, Emrys just said the words after all, and waits patiently for the scouting report. Come to think of it, things may have changed up here too, so the Spellweaver stops being complacent and looks around at the ruins while Lanliss and Edson’s Focus is the Door.

Perception 29. To see, hear things about the ruins and paths to villages

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 1. 1. 0. 0


Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Tuesday March 26th, 2019 10:03:57 AM

Barratore casually glances over at the onlookers, no surprise, the villagers always have folks out and about here. He turns his greater attention back to the door as Lanliss and Edson disarm it so they can go back into the caves and mines. he is reminded of the thought they had last time and agrees, should have simply destroyed the door right off.
"This time after they get it done, we take out his door for good. There is no good reason to have a door of blasting death."

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Tuesday March 26th, 2019 11:48:43 AM

Edson doesn't get in the way, but tries to add some input to Lanliss. The elf seemed liked he had it in control, but double checking a trap that kills outright is a necessity. He keeps peering back at the villagers, them staring unerved the elf a bit.

Aid Another to Lanliss

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday March 26th, 2019 9:01:02 PM

Velarin too, is content to wait for the rogues to finish with the door. Thinking on what Barratore said, the wizard agrees and has a suggestion. "Brom your adamantine blade and knowledge at sundering could be put to use against the door. As it is an object like any other. When Lanliss and Edson are through, perhaps a few test swings."

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended)-C, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strength, resist energyX2, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: TeleportX2, empower Lightning bolt, Empower fireball, Wall of forceX2
6th: Chain lightningX2, Greater dispel magic, Quicken Mirror Image, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Summon Monster 8, empowered chain lightningX2, Sunburst
9th: Meteor Swarm, Wish, Maximize Chain Lightning

Enter ... the TEMPLE (DM Cayzle & DM Michael) 
Tuesday March 26th, 2019 10:42:18 PM


Tishe decides that a bit of caution is needed and attempts to look around for anything dangerous at hand. The onlookers are cautious and stay well back.

Brom pays no attention to the onlookers and eagerly awaits a challenge ... one would think he will not be disappointed ... eventually.

Lanliss attempts to unlock the door and hopes to peek first through the door.

Edson assists Lanliss with unlocking the door and checking for traps. [OOC: Edson, if you want to Aid Another, you either have to roll or mention that your bonus to the skill check is more than +10 please.]

Together, they successfully detect and disarm the trap, then enter ...

Barratore declares that once these doors are open that the party should take these doors off for good. If so, how? And is that really a good idea to let random villagers walk in here freely?

Velarin suggests Brom's admantine weapon and sunder attacks would take down the doors. Yeah, you conclude, that would work. Do you do it?

You find yourselves without too much trouble back in the ancient Teucri “temple” or “arcaneum” or “reflectory” or whatever you want to call it. You see two things you may not have expected ... first, an actual HOLE in the floor, a pure pit, going straight down. The opening to the shaft is very odd somehow ... it is a perfect circle, about 20 feet across, but something is disturbing about it.

But maybe more disturbing is a presence you recall ... a swirling cloud of reddish-yellow vapor, maybe about 10 feet across. The Time Elemental! “Sooooooo yooouuu reeetuuuurrnnnn.” it says.

Emrys Myrridanmyl, stephen f. ac19 hp74/74. rituals: Warding, Spiritual Healing, Bless 
Tuesday March 26th, 2019 10:48:20 PM

With a warm smile, Emrys gives Lanliss an insightful gaze as he works his mechanical magic.

(Emrys gives Lanliss Guidance with his Guide/Mislead (su) Bloodwitch Gaze ability. +2 Insight bonus to either Skill Check.)

He can't wait to see if any Tuecre magic has been activated. There is much to learn.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged) 
Wednesday March 27th, 2019 10:56:54 AM

Brom with V's suggestion used his sword to destroy the door.

The reappearance of the time elemental is somewhat surprising, but being a time being it really shouldn't be a shock. Brom waits for some interaction between the brainy guys and the elemental before doing anything.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+10=17 ; d20+20=39 ;
Wednesday March 27th, 2019 11:46:54 AM

Tishe’ agrees to destroy the door; it makes more sense than having people get killed!

The mines are as she remembers; several tunnels to the food fungi, the forges, and the mining tunnels. Past the forge area, they travel to the underground, anti-magic lake and cross in two boats and one big raft (for Barratorre). On the other side... they meet not a Time Elemental, but THE Time Elemental! At least it remembers the Keepers! She considers how it is here: maybe it was a summoned creature?

“Um, yes, we have returned, and we have the knowledge from the obelisk to use this place too.” She lets the Elemental to process her words. “So, if you are tied to this place, we’d like to free you.”
......
Know Spellcraft. 39. Was the TIme E summoned?
Know Arcana. 17

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 1. 1. 0. 0

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Wednesday March 27th, 2019 2:34:18 PM

Barratore does not have an adamantine blade, but he does have a big blade with some potent magic upon it. He will lend Brom a hand in the destruction of the door.

once through the caves and across the lake, Barratore is taken a bit aback by the return of the creature supposedly destroyed. Perhaps it will be more reasonable this time around.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20+22=29 ;
Wednesday March 27th, 2019 7:07:20 PM

Lanliss keeps a watchful eye on the area surrounding them but doesn't interfere with the elemental, it seems that Tishe got everything under control.

Perception 31 (d20+22+2)

Emrys Myrridanmyl, stephen f. ac19 hp107/109. rituals: Warding, Spiritual Healing, Bless. spectral hand, true seeing  d4=2 ; d20+21=41 ;
Wednesday March 27th, 2019 9:23:42 PM

When it comes to the destruction of the door, Emrys begins to offer a Break spell, one of his favorites, but the door is too large. He satisfied to watch the more brutal approach that the others suggest.

When they come to the shrine, he is vexed by the time elemental's rejuvenation .. however not completely surprised. While the others interact with the creature, he casts a pair of preparatory spells.

(Emrys casts a quickened Spectral Hand. 1d4=2 points of damage. Duration: 17 minutes.)
(Emrys casts True Seeing. Duration: 17 minutes.)

He then scans the area in and around the time elemental. (Perception: 41, natural 20)

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday March 27th, 2019 9:52:39 PM

Velarin's brow furrows as the Time Elemental 'welcomes' them back.
Velarin readies a Haste spell to affect the entire party, should the elemental attack

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended)-C, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strength, resist energyX2, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: TeleportX2, empower Lightning bolt, Empower fireball, Wall of forceX2
6th: Chain lightningX2, Greater dispel magic, Quicken Mirror Image, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Summon Monster 8, empowered chain lightningX2, Sunburst
9th: Meteor Swarm, Wish, Maximize Chain Lightning

Enter ... the TEMPLE (DM Cayzle & DM Michael) 
Wednesday March 27th, 2019 11:46:49 PM


Emrys Myrridanmyl gives Lanliss an insightful gaze as he works his mechanical magic. He is excited to see if any Tuecre magic has been activated.

Brom with V's suggestion used his sword to destroy the door. Brom waits for some interaction between the brainy guys and the elemental before doing anything.

Tishe agrees with destroying the doors. The mines are as she remembers; several tunnels to the food fungi, the forges, and the mining tunnels. She says to the Time Elemental, “Um, yes, we have returned, and we have the knowledge from the obelisk to use this place too.” She lets the Elemental to process her words. “So, if you are tied to this place, we’d like to free you.”

It answers her, "IIII aaammm allreaaaddyy freeeeeeee."

Barratore lends Brom his blade to for the destruction of the door. Once through the caves and across the lake, Barratore is taken a bit aback by the return of the creature supposedly destroyed.

Lanliss trusts his friends to handle the elemental, if need be. He looks around. There is definitely something wrong with that hole in the floor. It hurts his eyes to look at it.

Emrys casts two spells. While often one might expect a monster to take this as a hostile act, the Time Elemental does not react. Even with the potent divination, Emrys does not see much at all unusual -- though like Lanliss, something about that pit makes his brain hurt.

Velarin too is ready to fight ... but there is no need.

The Time Elemental speaks again. “Ahhhh. Yoooou haaave reeeeturnnnned. Iiiinteeeresssting. Sssssince yoooou haaaaave defeeeeeated the guaaaardiaaans of thissss plaaaace, yoooou are freeeee to cooooome and goooo. Yoooou haaaaave nooothing to fearrrrr in thisss temmmmmple, buuuut there is stillll muuuuch to fearrr belowwww."

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+24=34 ;
Thursday March 28th, 2019 12:42:04 AM

Edson nods at the cryptic warning. Obviously he knew they were gonna have some tests below, but thr warning still caught him off guard. He looks to the others, but their usual strength in the face of danver is obvious.

" I'll start looking ahead. " he says.

Perception 34
Trap finding 41

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday March 28th, 2019 9:26:12 AM

Velarin grumbles inwardly at the warning of the Time Elemental. "I don't suppose you would be willing to tell us what is below and what we should fear?"

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended)-C, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strength, resist energyX2, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: TeleportX2, empower Lightning bolt, Empower fireball, Wall of forceX2
6th: Chain lightningX2, Greater dispel magic, Quicken Mirror Image, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Summon Monster 8, empowered chain lightningX2, Sunburst
9th: Meteor Swarm, Wish, Maximize Chain Lightning

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday March 28th, 2019 9:51:04 AM

(ooc: back from vacation. Thanks for subbing Dan. Velarin CS fully updated with wealth and catacombs purchases.)

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+3=17 ; d20+3=12 ; d20+3=23 ;
Thursday March 28th, 2019 10:27:45 AM

Tishe’ rolls her eyes at the Time Elemental; it wasn’t helpful the first time they spoke with it either! She approves of Velarin’s direct approach, but doesn’t hold out much hope for clarity.

When Lanliss reports the ‘eye-bending ‘ blackness of the hole, Tishe’ looks at a Emrys and jerks her head in the direction of the hole. Think we could figure out a mystery of our own?

Aid Another Checks for 1st PC to check
Know Arcana auto pass +2
Spellcraft. Auto pass +2
Know Dungeoneering (17), Religion (12), Planes (23). All +2 Aid Another

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 1. 1. 0. 0

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Thursday March 28th, 2019 11:14:30 AM

Barratore harumphs at the statement. Did not have anything to fear from it the first time either. "Is it a dragon or perhaps the Tarrasque?" Barratore asks with a bit of hope in his voice.

Barratore moves over to the opening as Edson heads over to begin his inspection. Can't have the little man getting too far ahead and all.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20=7 ;
Thursday March 28th, 2019 1:19:57 PM

Be careful,Lanliss shouts.
My eyes hurt just by looking this.
Is there a chance it leads to another place or another dimension ? he asks everybody
He proceeds to move a little bit closer to the hole.
Let me help you Edson, Lanliss says and starts looking and sniffing around to help edson.

Aid Another d20=7

Emrys Myrridanmyl, stephen f. ac19 hp107/109. rituals: Warding, Spiritual Healing, Bless. spectral hand, true seeing 
Thursday March 28th, 2019 10:22:31 PM

Following Trish's lead, Emrys moves over to the pit and begins with trying one of his lesser divinations to explore the Hole of Horrors. As he chants the words of magic for several minutes, the lids of a third eye opens on his forehead. The third eye floats out from its socket and hovers above the pit before it fades from view like a ghost.

(Emrys casts Arcane Eye. Cast time: 10 minutes. Duration: 17 minutes. Creates a sensor that moves up to 30ft per round.)

"I have many eyes ... there's not much that escapes my gaze, if I choose to look." Aided by his true seeing, Emrys sends the sensor into the hole.

Enter ... the TEMPLE (DM Cayzle & DM Michael) 
Thursday March 28th, 2019 10:44:40 PM

Barratore harumphs at the elemental’s statement. "Is it a dragon or perhaps the Tarrasque?" Barratore asks.

Velarin grumbles inwardly at the warning of the Time Elemental and asks "I don't suppose you would be willing to tell us what is below and what we should fear?"

“Thooooosssseeee whhhhoooooo eeeeeennnnttteeerrrr sssseeelllddooommmm eeeeeeemmmmmeeeeerrrrgge!”

“Aaaaaannnndd thhhoooosssseeee wwhhhhooooo ddoooo rrrreeeettuuuurrrnnnnn aaarrrrre CCCHHHHHAAAAAAANNNNNGGGGEEEDD!!!! UUUUNNNNAAALLLIIIVVVVE!!!!!!”

Tishe’ rolls her eyes at the Time Elemental. She approves of Velarin’s direct approach. When Lanliss reports the ‘eye-bending ‘ blackness of the hole, Tishe’ looks at a Emrys and jerks her head in the direction of the hole. Think we could figure out a mystery of our own?

Edson nods at the elemental’s cryptic warning, though he is a little taken off guard by it. "I'll start looking ahead." he says.

Barratore moves over to the opening as Edson heads over to begin his inspection. Barratore does not want to let the little man get too far ahead and all. Lanliss offers to help Edson too.

Edson finds no trap, but looking into the pit makes his eyes ache. The pit is black incarnate. Are you looking at a matt painted circle, or an actual vacancy? No light, no image penetrates the opening. It is DARK.

Lanliss shouts for the team to be careful. “My eyes hurt just by looking this.
Is there a chance it leads to another place or another dimension?” he asks everybody -- Actually, speaking of dimensions, he thinks something is off with the pit-mouth’s physical dimensions.

Emrys Myrridanmyl casts his magical floating sensor and sends it into the pit. It does not bounce off, so presumably it is not a painted circle. Instead, it vanishes as it descends into the dark -- and Emrys can with his true sight that the pit walls fall straight down more than 150 feet. It descends 30 ft ... how long will you let it descend?

How will our heroes approach this challenge?

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Thursday March 28th, 2019 11:14:36 PM

Edson takes a step back and rubs his palms into his eyes. He pinches the top of his nose a second before looking away from the blackness.

" If your eyes dont find anything, I'll climb down."

He looks again at the blackness but looks away before his head begins hurting.

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Friday March 29th, 2019 9:00:20 AM

Barratore looks at the pit. 150' is a pretty good distance, but not all that to the spell casting power of Emrys, Tishe, and V. Still he has a thought and takes his Everburning torch out and gives it a toss into the hole.
"It will provide a landing light, prove if the darkness is magical and or possibly set off anything at the bottom."

Barratore watches it fall, or not, depending on the type of darkness in the hole, and says, "Don't like the sound of being turned into a member of the undead club. How are we on restorations and incorporeal battle?"

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20+26=32 ; d20+29=32 ;
Friday March 29th, 2019 9:18:15 AM

V thanks the Time Elemental for the information and then waits for the results of the torch throw by Barratore.
He will then cast a detect magic and use it's results with his knowledge of the planes and the arcane(32 for both) to attempt to detect more information about the hole and it's properties.

"I picked up some extra lesser restoration potions, and have 9 now. That's not all that much if we meet plenty of undead. I am also not a fan of undeath, either being it or fighting it. I have a sunburst on hand, but if time permits, I would definitely prefer to swap out a lot of spells. I would take more fire, less lightning, and definitely more sunbursts. Pretty sure I won't need to bother with a cone of cold either. I may need more fly spells depending on the depth of the hole, and the number of fly potions in the group."

V waits for the groups thoughts, and if agreed, will take the time to rememorize before going into the hole.

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended)-C, Magic missileX4, Shield
2nd: InvisibilityX2, Bulls strength, resist energyX2, Mirror image, See Invisibility
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch ray, Dim Door, silent Dispel MagicX2
5th: TeleportX2, empower Lightning bolt, Empower fireball, Wall of forceX2
6th: Chain lightningX2, Greater dispel magic, Quicken Mirror Image, true seeing
7th: Mage's mansion, Empower cone of cold, Summon Monster 7, Limited wish, Banishment
8th: Summon Monster 8, empowered chain lightningX2, Sunburst
9th: Meteor Swarm, Wish, Maximize Chain Lightning

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+10=18 ; d4=1 ; d20+20=30 ;
Friday March 29th, 2019 12:43:52 PM

Tishe’ also casts Detect Magic, a Spell-like ability of the Spellweaver, and takes her own careful assessment as to what type of magic is this ‘hole’. “I have heard of a story where what looked to be a portal was actually a Sphere of Annihilation. Let’s find out what we can before poking our own noses in there?”

Know Arcana - identify school of Magic of hole. -18
Spellcraft - identify properties of a magic item. (Assuming hole is the effect of the Tecuri Magic) - 30

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 1. 1. 0. 0

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged) 
Friday March 29th, 2019 6:22:44 PM

Brom stands over the abyss staring into the darkness. What lurks in the darkness. He had experience with undead, but they weren't his favorite opponents. If they were a challenge he might change his mind.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141 
Friday March 29th, 2019 7:35:10 PM

Lanliss feels anxiety raising as the elemental mentions the unalive.
When the keepers mention the undead again, Lanliss feels more afraid.
THE UNdead? Lanliss says loudly.
"Last time I fought them.... they were almost immune to my attacks" Lanliss says factually with a beaten spirit tone.
"Assuming it's not a portal then we should prepare to climb it",he looks for a rope in his belonging but sighs as he doesn't find anything that can help him.

ooc: I have a good (hopefully) idea to fight the undead with my current things.
ooc2: I am going to put a request in the catacombs tomorrow.


Emrys Myrridanmyl, stephen f. ac19 hp107/109. rituals: Warding, Spiritual Healing, Bless. spectral hand, true seeing  d20+21=27 ;
Friday March 29th, 2019 11:30:47 PM

Emrys continues to go deeper and deeper. Words of undeath has peaked his curiosity; not just for his interests in necromancy, but also for the practical reason of gathering rare spell components for potions. Of course, he would never tell his friends this. They'd never again desire to quaff one of his potent potables!

He tells the others what he sees as he guides this third eye's descent ever deeper into the pit.

(Perception: 27)

Enter ... the TEMPLE (DM Cayzle & DM Michael) 
Friday March 29th, 2019 11:58:10 PM


Edson notes that if no one sees anything, he will start to climb down. He reaches into the pit and touches the side. Per the rules, though, a perfectly smooth, flat vertical surface cannot be climbed.

Barratore inquires about restoration and incorporal battle.. He takes out an everburning torch and tosses it down the pit. It vanishes the moment it falls more than a foot in.

Emrys only please: Highlight to display spoiler: {With the True Sight you can see the torch falling in the darkness.}

Velarin thanks the Time Elemental for the information and then waits for the results of the torch throw by Barratore. He then cast a detect magic on the pit. Velarin then says in response to Barratore that he picked up extra lesser restoration potions. He expresses his concerns about undead. Velarin determines that there is a very powerful magical darkness in the pit.

Tishe’ casts detect magic as well and retells a story she heard about a Sphere of Annihilation. Tishe’ expresses caution. She confirms what V says, and agrees that the effect is Darkness, not Annihilation. [OOC: LOL, That would have been amusing!]

Brom Brom stands over the abyss staring into the darkness wondering what lurks in the darkness and wondering if somehow the abyss is staring back at him.

Lanliss expresses his concerns about fighting the undead.

Sending the sensor deeper, Emrys determines that the pit is 500 ft deep.

In her very odd accent, the time elemental explains that she is an eternal guardian here. She was defeated by you all and so offers no further resistance -- that is unless the party simply wants to fight her and the temple guardians again for sport?

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+22=39 ;
Sunday March 31st, 2019 10:03:10 AM

Satisfied it is not going to kill them ( or even go to another dimension), Tishe’ tries to dispel or at least suppress the magical darkness with a Dispel Magic Counterspell.

Then the Spellweaver gathers the Keepers and casts a Featherfall spell. “Ready to go?” She waits for Velarin’s affirmation, then simply steps off the edge of the pit. Even if the Dispel didn’t work, she hopes her magical Faylight cancels the magical Darkness to make it just dark, not Dark.

.....
Dispel Counterspell. 39
Featherfall. All heroes have Featherfall for 170 minutes

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 0. 0


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Sunday March 31st, 2019 6:45:00 PM

"The majority of my spells will have little effect on the undead. Let's not rush ourselves. There also could easily be an antimagic effect in this pit, and when we hop in. Splat. Let's investigate what we can before going down, rememorize for the undead and then go down. I think we should start by me attempting to dispel the magical darkness, and then summoning an air elemental to send down first. After that, and learning whatever else we can, we rememorize spells for the undead and hop in after throwing some long lasting prep spells. Let's take a little more time and survive this little foray."

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Sunday March 31st, 2019 11:15:02 PM

Barratorre snorts as his torch vanishes. The spellcasters confirm a powerful darkness spell. Barratore listens to Tishe nodding, but himself agreeing more with V.
“We should set up here. V is right and unlike Tishe and Emrys his greater repotoire is a planned thing. We would hamstring ourselves by not letting him reset. “

Barratore thinks Emrys can solve the possible anti magic thing by simply sending his arcane eye to the very bottom. If it makes it no anti magic. No need to waste summon spells

“As to getting down, is Feather Fall or Levitate an easier and more plentiful spell to use”

Emrys Myrridanmyl, stephen f. ac19 hp107/109. rituals: Warding, Spiritual Healing, Bless. spectral hand, true seeing 
Sunday March 31st, 2019 11:40:21 PM

Emrys will continue to send his eye down the pit. If it winks out, that will let them know if this is an antimagic splat trap.

"Your torch just fell past my eye, I will see if I can keep up with it."

He wonders if he should tell the guardian that the sand of his previous remains was used to make an hourglass. An hourglass he uses as an egg timer.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Monday April 1st, 2019 9:47:37 AM

Tishe’ nods at Barratorre. “Right, Camp here and be ready in the morning. Would be silly not to use Velarin’s versatility with spells. “

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Monday April 1st, 2019 12:20:42 PM

" That sounds good. Camp now.. be ready to bang tommorow. Before nap time.. can one of you spellcasters cast this scroll into my ring. "

Edson will take his watch when offered.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged) 
Monday April 1st, 2019 2:10:44 PM

Setting up camp, Brom sits down facing the elemental. While it seemed to be a being of its word, Brom wasn't taking any chances.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141 
Monday April 1st, 2019 3:32:23 PM

Lanliss thinks about the consequences of resting, thinking about what might happen if they go unprepared.
I think it's better if we rest for tomorrow, Lanliss says.
He then sits near Brom but with the face opposite to him whispering to him.
I understand, better to keep an eye on the surrounding rather than be surprised by who knows.

Lanliss will take double of the guarding duty as he needs less sleep than the others.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20+17=31 ;
Monday April 1st, 2019 7:35:17 PM

V waits for the results of Emrys' magic eyes reaching the bottom, and unless any sort of antimagic is detected, he will cast a greater Dispel to try and remove the magical darkness before camping and re-memorizing spells. V targets a point as far down the edge of the hole as he can see( at least 30', or he will back everyone away 30' and hit just inside the edge). V hits it with an area Dispel(greater) which any spell effect that touches a 20' radius burst has a chance of being Dispelled. (DC is a 31, Dispelling everything by a 20th caster level or less)

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:

1st: Protection from evil, Mage armor(extended)-C, endure elements(extended), Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday April 1st, 2019 7:45:41 PM

V also casts Edson's scroll into his ring for him

Enter ... the TEMPLE (DM Cayzle & DM Michael) 
Monday April 1st, 2019 9:30:38 PM


Tishe’ tries to dispel or at least suppress the magical darkness with a Dispel Magic Counterspell. It works! Then the Spellweaver gathers the Keepers and casts a Featherfall spell. “Ready to go?” However, after hearing Barratorre and Velarin, she agrees to wait.

Velarin tells the party that to not rush so that they can make sure they have the right spells for what comes next.

Barratorre snorts as his torch vanishes. The spellcasters confirm a powerful darkness spell. He agrees with V and says “we should set up here. V is right and unlike Tishe and Emrys his greater repotoire is a planned thing. We would hamstring ourselves by not letting him reset. As to getting down, is Feather Fall or Levitate an easier and more plentiful spell to use”

Emrys will continue to send his eye down the pit. If it winks out, that will let them know if this is an antimagic splat trap -- but it does not wink out, and after a total of just about two minutes, the Eye reaches the bottom. "Your torch just fell past my eye, I will see if I can keep up with it."

As the Eye descends, Emrys wonders if he should tell the guardian that the sand of his previous remains was used to make an hourglass. An hourglass he uses as an egg timer. Well, maybe not.

Edson agrees with the party and says, "That sounds good. Camp now ... be ready to bang tommorow. Before nap time, can one of you spellcasters cast this scroll into my ring?” Velarin is happy to help out with that. Edson will take his watch when offered.

Brom sits down facing the elemental after setting up camp. While it seemed to be a being of its word, Brom wasn't taking any chances.

Lanliss thinks about the consequences of resting, thinking about what might happen if they go unprepared. I think it's better if we rest for tomorrow, Lanliss says. He then sits near Brom but with the face opposite to him whispering to him, “I understand, better to keep an eye on the surrounding rather than be surprised by who knows. Lanliss decides to take double of the guarding duty as he needs less sleep than the others.

Tishe’ uses dispel magic on the pit and the first 120’ turns from Darkness to regular dark. Emrys’s eye travels down to the bottom of the pit in two minutes. With its True Sight, Emrys reports that there is a big space, say 200 ft in diameter, at the bottom.

Velarin sees that Tishe has dispelled the magical darkness to a depth of 120 ft. So V tries to dispel the darkness under that, and fails. Since V hit a DC31 and T hit a DC39, you deduce that the CL of the Teucri Darkness is greater than 20 and less than 28.

After concluding these investigations, the party attempts to be cautious with the pit and to set up camp to prepare better for what comes. At this point the party prepares to bed down and tackle the pit the next day. Brom and Lanliss are cautious towards the Time Elemental.

Spending time at the pit-edge, you may notice something disturbing about the dimensions of the pit ... if you make a raw Intelligence check of 20 or more, then Highlight to display spoiler: {You note that the pit is PERFECTLY circular, 20 ft across, 60 ft around, exactly. You may even measure it precisely. Those are the dimensions!}

Morning has come. Nothing unusual has happened in the night -- although the dispelled Teucri darkness resets at dawn. Also, the time elemental serenades you through the night with its sonorous sayings. What do you do, come the dawn?

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227  d20+2=12 ; d20+2=5 ;
Tuesday April 2nd, 2019 1:45:46 AM

Barratore sleeps for 2 hours, like Brom and most of the party, and is up for the rest of the time. He has no preparations to make and certainly is not going to try and tell the casters what they should be doing. He waits, mostly patient, and follows their lead on first steps and then going down the hole

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged)  d20=18 ;
Tuesday April 2nd, 2019 10:24:02 AM

Brom is up shortly after Barratore. He decides to take the opportunity to chat with the elemental. He's interested in the land it comes from. His interest is dual purpose, learn about it and find out if there is anything there that would quench his thirst for battle.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+3=13 ;
Tuesday April 2nd, 2019 12:00:03 PM

Tishe’ is pretty intelligent for a spontaneous spellcaster, but aside from the disturbing dimensions, she can’t see a further pattern. Once awak and complete with her ablutions and breaking of her fast, Tishe’ goes about casting spells.

Endure Elements, Detect Scry, Extended Daylight are the immediate concerns. Then, when Velarin is ready, the team is enchanted with Extended Featherfall.

Tishe’ tried a different tack with the Tecuri Magical Darkness: she casts Daylight as a Counterspell! If the Tecuri Magic is Deeper Darkness, this should be an automatic Counterspell instead of the more iffy Dispel Magic.

......
Extended Featherfall. All heroes have Featherfall for 340 minutes
Daylight as Counterspell

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 2. 1. 0. 0

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+4=11 ;
Tuesday April 2nd, 2019 3:43:54 PM

Edson is happy to have his ring enchanted. Thanking Velarin he plops it on his finger.

" Whenever we are ready to go, I'll go first. " bumping Brom in the ribs " you know, if any baddies are there, I can use my body to shielf you guys who need it. "

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20+2=3 ;
Tuesday April 2nd, 2019 4:28:41 PM

After Edson and Brom then, Lanliss says.
I will jump straight after you, He adds.

Lanliss thinks about what might happen if they can't get out but he brushs off that thought and thinks about the present.

Intelligence check 3


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20+9=26 ;
Tuesday April 2nd, 2019 8:09:09 PM

(ooc: perhaps I am reading the dispel improperly. How does Tishe' get D20+22? isn't it D20+level? My D20 was a 14, and my level is 17, giving me a 31 I thought, but I must be reading something improperly or there are other bonuses unless Tishe' is 22nd level.)

V observes the perfectly symmetrical hole(26 int check), and points it out to the rest of the group. "You know, I have heard of a thing called a sphere of annihilation that disintegrates everything it touches, and can be commanded to move. I being a sphere, would seem to be something that could create such a perfect tube."

V waits for the results of Tishe's daylight spell(and possibly the incorrect number i gave the Dm's for mine)

He will then call forth his Extend Rod, and cast an extended see invisibility, and hang onto the rod. "First sign of trouble, I will throw an extended haste on all of us, so don't charge off until I do. Shall we float to the bottom?"

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:
See Invisibility: 340 minutes

1st: Protection from evil, Mage armor(extended)-C, endure elements, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand


Enter ... the PIT (DM Cayzle & DM Michael) 
Tuesday April 2nd, 2019 9:36:24 PM


Barratore sleeps for 2 hours, like Brom and most of the party, and is up for the rest of the time. He waits, mostly patient, and follows their lead on first steps and then going down the hole

Brom is up shortly after Barratore. He decides to take the opportunity to chat with the elemental. He's interested in the land it comes from, and he learns (to the extent that standard tenses allow communication with a timeless entity) that the elemental was created for this place, and will always be in this place.

Once awake and complete with her ablutions and breaking of her fast, Tishe’ goes about casting spells. Endure Elements, Detect Scry, Extended Daylight are the immediate concerns. Then, when Velarin is ready, the team is enchanted with Extended Featherfall. Tishe’ casts Daylight as a Counterspell!

Alas, the Daylight fails to penetrate the Darkness. It seems likely that it was cast at a heightened level of power, one that the Daylight spell cannot overcome.

Edson is happy to have his ring enchanted. Thanking Velarin he plops it on his finger. " Whenever we are ready to go, I'll go first. " bumping Brom in the ribs " you know, if any baddies are there, I can use my body to shield you guys who need it. "

After Edson and Brom then, Lanliss says. “I will jump straight after you,” He adds. Lanliss thinks about what might happen if they can't get out but he brushs off that thought and thinks about the present.

Over the night, Velarin puzzles over the incredible power of Tishe’s dispel. As it turns out, Tishe is a spellweaver, a Woldian art [a house rule prestige class] that grants bonuses on Dispel checks. [OOC: I’m assuming these are greater dispels? IIRC, standard dispels are capped at +10]

The entire group jumps down into the pit, and Tishe casts feather fall. You all float down 500 feet. You find yourselves in the vast chamber that Emrys “saw” yesterday with his True Sight Arcane Eye. But for now, you are in the potent, magical Dark.

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing  d20+12=20 ; d20+21=22 ;
Tuesday April 2nd, 2019 10:28:50 PM

(ooc: Sorry for the delay. After working all day and then coming home to saw on a dead tree limb ... my arms thoroughly reduced to jelly, I found myself sawing more logs on the couch.)

Emrys casts his True Seeing spell on himself before taking the plunge down the perfectly circular pit. (Intelligence check: 20, to recognize the holes perfect circularity.)

(Casting True Seeing on Emrys. Duration: 17 minutes.)

As they float down, he mentions this to the others ... they have plenty of time. Once on the bottom, he gives the area a good look over. (Perception: 22, blah!)

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday April 3rd, 2019 9:03:14 AM

While floating down through the absolute darkness, V waits to hear from Emrys that his true Seeing spell penetrates the magical dark. Upon confirmation that it does, V will cast true seeing upon himself.

"It's for situations like this that I spend much of my free time in my library. I have three true seeing spells prepared on scroll. Who wants them? or do I hold them for now and wait until something causes the need to use them?"

V describes the vast chamber to those that can't see.

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:
See Invisibility: 340 minutes
True Seeing: 17 minutes

1st: Protection from evil, Mage armor(extended)-C, endure elements, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20+22=40 ;
Wednesday April 3rd, 2019 10:08:26 AM

Lanliss jumps with the rest closing his eyes but slowly opens his eyes as they fall/glide down through this so called dark matter only to arrive in a chamber.
Lanliss does not say anything but keeps eyes wide open.

Perception 40


AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+22=40 ;
Wednesday April 3rd, 2019 12:39:24 PM

Tishe’ gently floats down and attempts to Dispel the Teucri Darkness when Emrys and Velarin say they are within 100’ of the bottom. “We are really going to want to see what’s happening, especially if there are Undead!”

“We also don’t know how long the Pack may be bounding around down here”, she considers as they float downwards.

....
Dispel: 40!
Extended Featherfall. All heroes have Featherfall for 340 minutes

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 3. 1. 0. 0

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing 
Wednesday April 3rd, 2019 10:59:14 PM

As they finish their float down to the floor, Emrys casts an adjuration. When they land, he touches each of his friends and himself.

(Casting Hide from Undead on everyone. Duration: 170 minutes. Intelligent Undead get a Will Save 23.)

"Mindless undead shouldn't be able to see, hear or smell us ... however the more intelligent undead may see through this ward. If you touch or strike any of them, this will end this protection for all."

The Pit and the Dark


Enter ... the PIT (DM Cayzle & DM Michael) 
Wednesday April 3rd, 2019 11:54:12 PM


Emrys casts his True Seeing spell on himself before taking the plunge down the perfectly circular pit. As they float down, he mentions this to the others ... they have plenty of time. As they finish their float down to the floor, Emrys casts a spell. When they land, he touches each of his friends and himself. "Mindless undead shouldn't be able to see, hear or smell us ... however the more intelligent undead may see through this ward. If you touch or strike any of them, this will end this protection for all." Once on the bottom, he gives the area a good look over.

While floating down through the absolute darkness, Velarin waits to hear from Emrys that his true Seeing spell penetrates the magical dark. Upon confirmation that it does, Velarin decides to cast true seeing upon himself. "It's for situations like this that I spend much of my free time in my library. I have three true seeing spells prepared on scroll. Who wants them? or do I hold them for now and wait until something causes the need to use them?"
Velarin describes the vast chamber to those that can't see.

Lanliss jumps with the rest closing his eyes but slowly opens his eyes as they fall/glide down through this so called dark matter only to arrive in a chamber. Lanliss does not say anything but keeps eyes wide open.

Tishe’ gently floats down and attempts to Dispel the Teucri Darkness when Emrys and Velarin say they are within 100’ of the bottom. “We are really going to want to see what’s happening, especially if there are Undead! We also don’t know how long the Pack may be bounding around down here”, she considers as they float downwards.

You reach the bottom. Only V and E can see freely, thanks to their True Sight, a spell that has a target of “creature touched.” Does anyone else wish to be the target of this spell?

V and E do see that the chamber is circular, 200 ft in diameter, with two doors on opposite sides.

Tishe tries to dispel the Darkness, and succeeds. From the way that the dispel works, you deduce that four deeper darknesses, each about 120 ft in diameter, cover this room. One of the four is now dispelled. It reveals one of the two doors.

At this time, two figures appear, a half elf and a half orc. The appear on either side of you, flanking the group, call it 50 ft in front of each door. All can see them. The two casters with True Seeing understand that they are illusions.

It looks like they are about to speak, but I’ll give you good heroes a chance to act at this point if you like, before the images deliver ... whatever it is they are there to deliver!


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged) 
Thursday April 4th, 2019 9:35:52 AM

Brom downs a dark vision potion at the bottom. As his vision adjusts, he looks around at his surroundings. Seeing the people standing there, Brom's sword is in his hands. He waits for their actions.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday April 4th, 2019 12:35:29 PM

"They are illusions" V warns the group so that nobody rushes to confront them. "they are likely to deliver some sort of message to those that come here. Let's hear what they have to say."

V waits for the message from the illusions and waits to see who needs true seeing cast, or who, like Brom, has a potion.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141 
Thursday April 4th, 2019 4:34:00 PM

Lanliss keeps looking but doesn't expect anything to surprise them, he trusts that his friends will alert him at a prompt time if anything might put them at danger.
Lanliss adopts a defensive crouch position just in case the illusions Velarin speaks about are harmful.


Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+29=48 ;
Thursday April 4th, 2019 6:19:09 PM

Edson was about to call out a warning to the pair when Velarin told them, they were illusions.

" that could have been embarassing" he muttered to himself.

Edson will begin scanning around for traps. (Trap finding 48)

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Friday April 5th, 2019 12:22:32 AM

Barratore declines the true sight, but will take Darkvision, thinking V has a wand of the spell. Barratore has his shield animated at the ready. His sword and bow stay where they are and he calls forth from his Haversack a potion of magic circle protection from evil

He will wait on the illusions likely dire warning of death and such

Enter ... the PIT (DM Cayzle & DM Michael)  
Friday April 5th, 2019 12:26:51 AM

Brom downs a dark vision potion at the bottom. As his vision adjusts, he looks around at his surroundings. Seeing the people standing there, Brom's sword is in his hands. He waits for their actions.

"They are illusions" Velarin warns the group so that nobody rushes to confront them. "they are likely to deliver some sort of message to those that come here. Let's hear what they have to say.” Velarin waits for the message from the illusions and waits to see who needs true seeing cast, or who, like Brom, has a potion.

Lanliss keeps looking but doesn't expect anything to surprise them, he trusts that his friends will alert him at a prompt time if anything might put them at danger. Lanliss adopts a defensive crouch position just in case the illusions Velarin speaks about are harmful.

Edson was about to call out a warning to the pair when Velarin told them, they were illusions. "that could have been embarrassing" he muttered to himself. Edson begins scanning around for traps. Edson did not find any traps in with the illusions.

The party awaits what the two illusions will deliver to them. The party is cautious of what the images may have for them.

As they eagerly await, the half-orc image says to the party, “Greetings. I am Brealla the Bold. You have come unbidden to a fell place, but that may also be your good fortune. You see over there a door.” She gestures to one of the doors. “Through it, you will find the domain of Kelsandria, a place of seeming tranquility. But do not be deceived or let down your guard! There are three items I need from there to be free of this place. In there are three crystalline roses. These roses are constructs, not plants and are items of great power. Bring them to me and you shall be handsomely rewarded. You may also spare the Wold a cruel fate in the process.”

Just as the half-orc finishes, the next starts. The second image is of a of a male half-elf clad in green armor decorated in leaves and vines. He wears a large sword and a bow. He says, “Nay, do not listen to her, for her words are lies. I am Axendur, and my mistress Kelsandria is a goodly woman, seeking only to create places of peace and tranquility. She cares for her creations.” He points at the other image. “This one serves a cruel master named Maegos, in a place of blasted heaths and plains. In fact, it is he that would wipe out the life above given the chance. Heed my words that we may protect the Wold from his plans. Bring me Maegos’ armor, for it is the source of his power. Kelsandria alone can control that armor and save your people from a terrible fate.”

What would you like to do?

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Friday April 5th, 2019 7:36:18 AM

Tishe’ has to cover a smile, Velarin and Emrys’ True Seeing is keeping the Pack shuttlecocked and forewarned! “Very clever for illusions to deliver messages; it’s impossible to know which is right or even if either are.”

Then another thought come to her. “If we revealed one door and two illusions appeared, what is in the other corners? This is Teucri-made, so why something as straightforward as a retrieval job that would appeal to adventurers? It may be the illusions are programmed to appeal to our natures, though I did not detect any scrying or other divination to collect information.”
........

Extended Featherfall. All heroes have Featherfall for 340 minutes

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 3. 1. 0. 0


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Friday April 5th, 2019 7:03:55 PM

V calls forth his wand of darkvision and uses it upon Barratore.

"Well, I think either way, we will end up making our own decisions based upon what we encounter and learn. At present, I'm not inclined to give either of them either item."

"Agreed Tishe'. We should check out the rest of this room before opening any doors. Always best to know what lays behind you."

"Anyone want a true sight? or are we good with what we have at the moment?

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20+10=16 ;
Friday April 5th, 2019 7:27:25 PM

Lanliss tries to discern which one of them might speak the truth.
"What the elf says seems more true to me", Lanliss exclaim, "He didn't offer a reward", he adds as a reason for his thinking
He thinks for it for a moment and asks the elvish illusion in confusion.
"How do we meet Maegos?"

Sense Motive 16

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+29=31 ;
Friday April 5th, 2019 9:59:03 PM

Edson nods at Lanliss's reasoning. It was sound reasoning. The skinny elf begins looking around when Tishe mentions knowing more about their surrounding before making a decision. He checks the "door" for traps. (Trap sense 31).

Enter ... the PIT (DM Cayzle & DM Michael) 
Friday April 5th, 2019 11:56:31 PM


Lanliss tries to tell which is speaking true. But these are illusions; there are no motives to sense, and divination to sense veracity has no grasp over the recorded words of an image.

Tishe’ sees the cleverness inherent in this system. Perhaps she also deduces that these are illusions heightened to level 9, so that they will outshine the magical darkness without actually illuminating anything.

Velarin considers casting another Darkvision. Note that the Darkvision from yesterday’s post definitely allows vision in the quarter of the room from which the Darkness has been dispelled; the other three quarters of the huge chamber, still covered in Darkness, is impenetrable to Darkvision.

Edson wants to check for traps, but one door is covered in magical darkness and the other is just dark. The party has ways of making light, so your DM assumes Edson looks at the door not covered in magical darkness --- and he sees no traps.

Has anyone TOUCHED a door (both are "illuminated" by the illusions)?

Has anyone SPOKEN to the illusions?

Has anyone ENTERED an area of magical darkness in this chamber?

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+20=25 ; d20+20=25 ;
Saturday April 6th, 2019 7:51:41 AM

Tishe’ looks about. Lanliss has asked the elf illusions a quiestion, so the KeeperPack will soon find out if they are Programmed Illusions or something more... Teucri: as in beyond the ability of today’s arcane magic. She watches the illusion closely, trying to discern the magical nature of the illusion.

To the orc illusion, Tishe’ then poses another question, again looking for clues to the craft is this spell. “Why are these roses so special? Where do the loyal peoples of Magyar reside?”

To Velarin and Emrys, “Can you use your True Seeing to see if there are other doors in the Darkness?”

......
Spellcraft on elf. 25 What spell? Could she Counterspell?
Spellcraft on orc. 25 Same

Extended Featherfall. All heroes have Featherfall for 340 minutes

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 3. 1. 0. 0


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141 
Saturday April 6th, 2019 10:39:12 AM

Lanliss ponders on this thought for a moment
"Do both choices lead the same way? The Door ?! "
He thinks for it for a moment and asks the elvish illusion in confusion.
"How do we meet Maegos or steal his armor?"

Lanliss still doesn't touch anything for fear that something might happen somewhere in the shadows if he touches something.

OOC: I did ask the question before so trying to do again in a little different manner

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Saturday April 6th, 2019 11:12:30 AM

Barratore looks about, the Darkvision does not penetrate the magical darkness, but if does help and he retrieves his Everburning Torch sliding it back into his belt. "I agree with V, and we should remove the other magical darkness areas to see if there are more then the 2 choices and doors we see right now. When you get a moment Tische. Seems like you have a handle on unworking the spells."

Barratore wants the room undone before engaging illusions or doors and certainly is not going to wander into an area he cannot see

Spell effect
Darkvision

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Sunday April 7th, 2019 7:23:55 AM

V will wait to see what the interaction with the illusions results in and whether or not Tishe' is able to Dispel more of the magical darkness spells.

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:
See Invisibility: 340 minutes
True Seeing: 17 minutes

1st: Protection from evil, Mage armor(extended)-C, endure elements, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday April 8th, 2019 7:48:18 AM

"Should no further useful information come from the illusions, and Tishe' be unable or unwilling to remove more of the magical darkness, V will suggest the group move slowly around the room so he and Emrys can get a look at the rest of it.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+22=28 ; d20+22=30 ; d20+22=25 ;
Monday April 8th, 2019 10:18:53 AM

Tishe’ is willing, and casts three more Dispel Magic spells with her Spellweaver abilities, focusing on a different corner of the large room.

Dispel. 28, 30, 25

Extended Featherfall. All heroes have Featherfall for 340 minutes

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours
Extend Daylight; 8 hours

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 3. 1. 0. 0

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing  d20+30=38 ; d20+30=49 ; d20+17=29 ;
Monday April 8th, 2019 12:12:39 PM

"The half-human woman, a prisoner of this place apparently, offers a reward of either power or riches. While the half-orc ranger only asks for our help to protect his domain, and that of his mistress, from destruction. If I had to choose between the two, the request of Axendur sounds the most nobel."

Emrys scrutinizes the two figures: items and clothing worn and searches his mind to see if he recalls any lore about them and the names and places they talked about.
(Knowledge [Planes]:38, Knowledge [Religion]: 49 and Knowledge [History]: 29.)

(ooc: Sorry for the lack of posting, it was a busy weekend.)

A Tale of Two Images (DM Cayzle & DM Michael)  
Monday April 8th, 2019 9:19:53 PM

Lanliss ponders on this thought for a moment "Do both choices lead the same way? The Door ?! " He thinks for it for a moment and asks the elvish illusion in confusion. "How do we meet Maegos or steal his armor?" Lanliss still doesn't touch anything for fear that something might happen somewhere in the shadows if he touches something.

When Lanliss speaks to the male half-elf, it speaks: “What fate would Maegos bring to the Wold? He would bring machines to subjugate and destroy your people. You would live to service him - if you were allowed to live at all.”

“Why trust me? I tell you the truth. Is there any other reason?”

After speaking these words, the illusion fades away.

Barratore looks about, the Darkvision does not penetrate the magical darkness, but it does help and he retrieves his Everburning Torch sliding it back into his belt. "I agree with V, and we should remove the other magical darkness areas to see if there are more then the 2 choices and doors we see right now. When you get a moment Tishe. Seems like you have a handle on unworking the spells."

Barratore wants the room undone before engaging illusions or doors and decides not to wander into an area he cannot see. He does not move close to the door or the walls.

Tishe’ looks about and awaits the question that Lanliss has asked the elf illusions so the Keeper Pack will soon find out if they are Programmed Illusions or something more... Teucri: as in beyond the ability of today’s arcane magic. She watches the illusion closely, trying to discern the magical nature of the illusion.

To the orc illusion, Tishe’ then poses another question, again looking for clues to the craft is this spell. “Why are these roses so special? Where do the loyal peoples of Magyar reside?”

The half-orc answers: “What fate you ask? She who lies within that place would remake the Wold above in her own image, bending the Wold to her cruel will as she spreads a pestilence across the Wold.”

“Why should you trust me? You should not, for you do not know me. But my words are true just the same.”

After speaking these words, the illusion fades away.

To Velarin and Emrys, Tishe asks, “Can you use your True Seeing to see if there are other doors in the Darkness?” Tishe’ casts three more Dispel Magic spells with her Spellweaver abilities, focusing on a different corner of the large room.

Tishe is able to dispel the darkness in the circular chamber completely. You are at the center of the room, which is 100 ft in diameter. Darkvision can see 60 ft. The everburning torch illuminates 20 ft clearly, 40 vaguely; 40 ft / 80 ft with darkvision. However, the True Seeing has a range of 120 ft! Who has True Seeing up? If you do *cough*Emrys*cough*Velarin*cough* then you see that the walls are graven.

Velarin will wait to see what the interaction with the illusions results in and whether or not Tishe' is able to Dispel more of the magical darkness spells. She is!

Emrys says to the party, "The half-human woman, a prisoner of this place apparently, offers a reward of either power or riches. While the half-orc ranger only asks for our help to protect his domain, and that of his mistress, from destruction. If I had to choose between the two, the request of Axendur sounds the most noble."

Emrys scrutinizes the two figures: items and clothing worn and searches his mind to see if he recalls any lore about them and the names and places they talked about. Perhaps he sees a hint of ancient fashions and styles, hundreds of years out of date.

SO, you are in a circular chamber, 200 ft around. You are at the center, so, 100 ft from the wall. With your current lighting, no one can see the walls or the two doors, except for the two mages with True Seeing. Actions?


Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Monday April 8th, 2019 11:21:42 PM

Barratore looks about. So 2 doors and 2 decisions. Barratore also feels more of a pull to the door the half orc speaks of. The fighter asks Lanliss and Edson to investigate the door. “We all agree right?”

Spell effect
Darkvision

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+29=30 ;
Tuesday April 9th, 2019 12:11:27 AM

Edson nods to Barratore. " This one" and moves towards the door. He stops for a second, looking back and forth between the doors. " You sure?" . He looks back to the rest of the group looking for more confirmation. If everyone agrees, he checks the door. (Trap Finding 30)

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Tuesday April 9th, 2019 5:27:15 AM

Tishe’ considers and nods. “I wonder if this isn’t a magician’s choice; that neither door is a good choice.” She raises her staff of Daylight to shine to the walls as she walks to the center of the room. “Perhaps there are secret doors?”

Once a check for other regresses are made and Emrys has the chance to read the glyphs on the walls, Tishe’ agrees the half-Orcs door just sounds more plausible to her.

Extended Featherfall. All heroes have Featherfall for 340 minutes

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours. Notice any divination spell directed at Keepers
Extend Daylight; 8 hours. 60’ illumination, 120’ shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 6. 1. 0. 0


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday April 9th, 2019 6:52:13 AM

All this was done to create two choices? Seems a little unnecessary to me since the best choice might be to make no choice, and leave things as they are. If it's not broke, why try and fix it?

Before we even touch either door, we should definitely search for secret doors. On top of that, the walls are graven, and should also be investigated. Perhaps the Tecuri have something to say about all this and left a message.

V will also look at the glyphs on the wall

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20+26=43 ;
Tuesday April 9th, 2019 6:53:24 AM

Linguistics 43 to understand/decipher text

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141 
Tuesday April 9th, 2019 9:06:49 AM

Lanliss wants to answer to Edson but feel timid but he feels that something doesn't make sense in what is happening as if they are trying to solve unsolvable puzzle.
"If we must follow the orc path, which I still do not trust....I have you all to agree on one important Thing !!"
Lanliss says more loudly so everybody can hear, he awaits for a second and continues
We split the roses or whatever they may between all of us, in case we chose incorrectly the enemy will have to take all of us to get the roses thingies
Lanliss than awaits for a nod of understanding from everybody and goes to look for something in the place they are that might lead to a secret door or a lever/trigger of some kind.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged) 
Tuesday April 9th, 2019 10:17:57 AM

Brom doesn't have any answers for the current situation. But, the fire inside says let the being loose. A truly powerful opponent to face makes the hair on his neck tingle with anticipation. So while the group muddles through the decision, he envisions the glorious battle.

Dark vision

Enter ... the PIT (DM Cayzle & DM Michael) 
Tuesday April 9th, 2019 10:13:52 PM


Barratore looks about. So 2 doors and 2 decisions. Barratore also feels more of a pull to the door the half orc speaks of. The fighter asks Lanliss and Edson to investigate the door. “We all agree right?”

Edson nods to Barratore. "This one" and moves towards the door. He stops for a second, looking back and forth between the doors. "You sure?" He looks back to the rest of the group looking for more confirmation. If everyone agrees, he checks the door.

Tishe’ considers and nods. “I wonder if this isn’t a magician’s choice; that neither door is a good choice.” She raises her staff of Daylight to shine to the walls as she walks to the center of the room. “Perhaps there are secret doors?” Tishe’ agrees the half-Orc’s door just sounds more plausible to her.

Velarin says, “All this was done to create two choices? Seems a little unnecessary to me since the best choice might be to make no choice, and leave things as they are. If it's not broke, why try and fix it? Before we even touch either door, we should definitely search for secret doors. On top of that, the walls are graven, and should also be investigated. Perhaps the Tecuri have something to say about all this and left a message.” V will also look at the glyphs on the wall. Linguistics 43 to understand/decipher text

Lanliss wants to answer to Edson but feel timid and he feels that something doesn't make sense in what is happening as if they are trying to solve unsolvable puzzle.
"If we must follow the orc path, which I still do not trust....I have you all to agree on one important Thing !!" Lanliss says more loudly so everybody can hear, he awaits for a second and continues We split the roses or whatever they may between all of us, in case we chose incorrectly the enemy will have to take all of us to get the roses thingies
Lanliss then awaits for a nod of understanding from everybody and goes to look for something in the place they are that might lead to a secret door or a lever/trigger of some kind.

Brom doesn't have any answers for the current situation. But, the fire inside says let the being loose. A truly powerful opponent to face makes the hair on his neck tingle with anticipation. So while the group muddles through the decision, he envisions the glorious battle.

The party cautiously debates which door to take. Many of the party want to travel through the door that the half orc suggests. Edson and [b]Velarin wish to search for hidden doors. Velarin wants to read the glyphs on the wall with the help of Tishe’s spell.

However, the glyphs are something special. With the Daylight and no more magic darkness and your reported activities, everyone gets a look at them. That happens BEFORE any door-investigation or glyph-reading. Therefore, ALL PCs Please Make A Will Save vs DC30 and report your roll -- and mention contingent modifiers you have that may or may not apply -- as your complete post!

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing  d20+24=39 ;
Tuesday April 9th, 2019 10:28:11 PM

Emrys explains the layout of the chamber and the position of the two doors to the group. Emrys reads glyphs along with Velarin. (Linguistics: 39)

"The clothes of the two illusions are of a fashion that was in style only a few hundred years ago. With so little time having passed, you'd think the names mentioned would be fresh on one's memory. Why would the Teucri, an immensely ancient race long removed from the Wold, have any involvement with people so recent? I feel we are being toyed with. As if this is some kind of game in which we all play a role."

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing  d20+19=24 ; d20+19=37 ;
Tuesday April 9th, 2019 10:39:25 PM

(ooc: My first post this evening was meant to happen before the DM Post.)

Will Save DC: 24. +2 vs Enchantments, Immune to Sleep. Screw it, I hate crappy rolls! Hero Point Reroll: 37.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+17=22 ;
Wednesday April 10th, 2019 5:24:43 AM

As Tishe’ looks at the glyphs on the wall, she feels something pressing against her mind, and she grasps her magical cloak about her body.

Will DC 22

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+8=10 ;
Wednesday April 10th, 2019 11:44:03 AM

Edson just stares right at the runes and doesn't blink for a second. " Whats that say?" He asks...

Will save: 10.. plus usual elf circumstances.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20+7=20 ;
Wednesday April 10th, 2019 11:54:28 AM

Lanliss, with the help of the Daylight spell, looks at the glyphs, not sure what to expect.

Will 20 + elven immunities



Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227  d20+15=27 ;
Wednesday April 10th, 2019 12:26:00 PM

Barratore thinks that looking for a 'third way' as Tische and V suggests to be the best thing. Though his skills at such things are awfl he is confident in the rogues and Brom

Will 27, 31 against fear

Spell Effects
Darkvision
Magic Circle Protection from Evil

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20+18=38 ; d20+18=34 ;
Wednesday April 10th, 2019 7:23:53 PM

(Will save 38(double tapped the roll button))

V will still move to look at the walls (as per the previous post) unless something occurs to interrupt that plan

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:
See Invisibility: 340 minutes
True Seeing: 17 minutes

1st: Protection from evil, Mage armor(extended)-C, endure elements, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand



Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 38 (41 Raged); HP: 194 (245 raged); DR 4/- (7/- raged)  d20=20 ; d20+26=41 ;
Wednesday April 10th, 2019 11:05:00 PM

Will save 28 (nat 20)

The others check things out but Brom cares little for the doors unless needed.

Perception DC 41

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged) 
Wednesday April 10th, 2019 11:08:47 PM

Adjusting header

Enter ... the PIT (DM Cayzle & DM Michael)  d100=96 ; d100=28 ; d100=35 ; d100=95 ; d6=5 ; d6=2 ;
Wednesday April 10th, 2019 11:19:39 PM


Save Fails: Tishe, Lanliss, Edson, Barratore.
Save Passes: Emrys, Velarin, Brom.

Before the illusions popped out, Emrys astutely comments, "The clothes of the two illusions are of a fashion that was in style only a few hundred years ago. With so little time having passed, you'd think the names mentioned would be fresh on one's memory. Why would the Teucri, an immensely ancient race long removed from the Wold, have any involvement with people so recent? I feel we are being toyed with. As if this is some kind of game in which we all play a role."

Emrys attempts to read the glyphs along with Velarin, who also looks at the runes on the wall. Formidable in lore, the two deduce that these runes are part of some complex spells of some sort, somehow related to space and time and extra-dimensional travel. The actual spell can neither be read nor cast without years of study and effort [OOC: consider this to be the equivalent of 10th level spellcasting.]

Tishe, Please Highlight to display spoiler: {you realize that an evil monster has teleported Barratore away and teleported into the spot he had occupied! It is a hairless ogre with orange skin and horns like an elk’s -- it swings at you and misses! Please post your attack on the monster. }

Lanliss, Please Highlight to display spoiler: {you speak, but only nonsense comes out of your mouth. Please do post your words! You can make no other actions this round.}

Edson, Please Highlight to display spoiler: {you speak, but only nonsense comes out of your mouth. Please do post your words! You can make no other actions this round.}

Barratore, Please Highlight to display spoiler: {you realize that an evil monster has teleported Vellarin away and teleported into the spot the caster had occupied! It is a furry medium-sized troll with four arms and fangs like a snake’s. It swings at you and misses! Please post your attack on the monster. }

Brom is not even phased by the odd writings on the runic walls. But he notices that others in his party are certainly acting strangely! [OOC: See posts by your comrades, below, to see what your kindly DM is talking about!]

[OOC: Friends, we are now moving round by round. I’m assuming that everybody is within a five foot step of each other to start. If you want to move, please just give a direction and distance. No need for a map.]

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227  d20+30=41 ; d20+25=26 ; d20+20=35 ; d20+15=26 ; d20+30=39 ; 2d8+37=49 ; 2d8+37=47 ; 2d8+37=48 ; 2d8+37=42 ;
Thursday April 11th, 2019 6:59:57 AM

Barratore shifts to his left so the animated shield blocks the incoming attacks. Drawing his blade and activating his clan torc he strikes back. The warrior is well trained and lands nearly every blow.

PA hit AC 41 / 26 / 35 / 26 / 39. DMG 49 / miss / 47 / 48 / 42

Like the opponents before, this odd troll creature is no match and the fight is over before it began. Barratore looks over to Emrys and Tishe “Do you have a way of getting V back or do we wait for him to teleport back on his own”

Spell effects
Darkvision
Magic Circle Protection from Evil
Haste torc 9/10

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+24=30 ; d20+24=28 ;
Thursday April 11th, 2019 7:02:03 AM

Tishe’ blinks as if a bright light suddenly flashed in the room, and then. “Piggies!”, she shouts, and Defensively casts a Still Resilient Sphere around the monster, then a Defensive Quickened Invisibility spell on herself before retreating across the room to give herself space from the fight!

.....
Defensive Cast 30 vs 23 success
Extended Resilient Sphere. Reflex DC 24 or trapped in force bubble
Defensive Cast 28 vs 19 success

Extended Featherfall. All heroes have Featherfall for 340 minutes
Invisible.

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours. Notice any divination spell directed at Keepers
Extend Daylight; 8 hours. 60’ illumination, 120’ shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 6. 2. 1. 0



Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing  d12=4 ; d12=7 ; d12=8 ; d12=7 ; d12=9 ;
Thursday April 11th, 2019 4:34:09 PM

Emrys sways as he feels a power magical roll over him like a stiff breeze. He goes numb for the briefest of moments, but his will's tenacity fights it off.

Suddenly Barratore takes his weapon and mutilates poor, poor Velarin! "By the gods...!"

Emrys immediately rushes over to Velarin and delivers a Living Touch (witch ability), to the most solid portion of Velarin's carcass that isn't the consistency of hamburger.

(Living Touch on Velarin: same as Breath of Life... empowered by Spiritual Healing. 5d12+17: 4+7+8+7+9+17 = 52 points of health. Returns to life if performed within a round.)

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday April 11th, 2019 7:14:31 PM

V stands looking confused as everyone starts acting very oddly. He then for a split second has a look of shock and disbelief on his face as Barratore turns on him and cuts him apart. What's left of his deceased corpse falls to the ground.



Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Thursday April 11th, 2019 8:56:28 PM

" Chicken, duck... quack, quack is a must... " Edson says as he grabs his mouth. He looks to Barratore. " vegetable... chair.. midnight.... express...." he gasps as he looks to Tishe... pointing at his mouth.. " Tiger, Tornado, Tomato, Trropical, Treat... "

He bangs his hand on the wall with frustration... " Abalone, Road, Alabaster, Feat..." he mutters out to himself.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141 
Thursday April 11th, 2019 9:12:06 PM

(I prefer the second option)

If Lanliss understand that he speaks nonsense.
Lanliss looks around him confused, first at Tisha casting a spell and then shouting piggies for some reason.
Only to look a moment later at Barratore and what he has done and shouts, "barratore krip dola bild niap?
{Barratoe what are you doing?}
He seems confused by the fact that he speaks nonsense.

His face expression shows partial madness as he looks at Velarin's body as Emrys (hopefully) tries to 'repair' what is left from Velarin and shouts to Emrys " Emrys Yii esla bin cola!"
{Emrys help me too, I speak nonsense }

If Lanliss doesn't understand that he speaks nonesense.
Lanliss looks around him confused, first at Tisha casting a spell and then shouting piggies for some reason.
Only to look a moment later at Barratore and what he has done and shouts, "barratore krip dola bild niap?
{Barratoe what are you doing?}

His face expression shows true disbelief, only to become more maddened.
He look at Velarin's body as Emrys (hopefully) tries to 'repair' what is left from Velarin and shouts and screams "Gargula Yii gkaiosdf lkoaaaa !"
{Gargul, help us !!}

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing 
Thursday April 11th, 2019 10:49:15 PM

As Emrys keeps a literal death grip on Velarin's soul, he looks back in horror and disbelief at the behavior and actions of his friends. "WHAT MADNESS IS THIS!?"

Poor Lanliss' tortured expression is heartbreaking, and it helps him gather his mettle to resolve this unfortunate turn of events. He understands what he must do ... he only needs to survive the next few moments.

Enter ... the PIT (DM Cayzle & DM Michael)  d100=1 d100=59 d100=44 d100=100 d6=5 d8=4 d4=4
Thursday April 11th, 2019 11:36:54 PM


Chaos and Confusion reigns amid Insanity!

[OOC: Please respond in your posts IN CHARACTER, based on your CHARACTER’S knowledge. Look for my email. Only post about things your character knows personally or through direct experience.]


Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+22=42 ; d20+22=30 ; d20+17=23 ; d20+12=23 ; d4+6=9 ; d4+6=10 ; d4+6=10 ; d6=2 ;
Friday April 12th, 2019 12:26:42 AM

With no time to pull out his long sword, Edson wades in slashing at the creature with his Khukri...

Yelling to Barratore... " Shrimp, cottage emerald ship contact original yard"

Hit ac 42, crit confirmed 29 dmg + 2 flaming damage
Missed ac 23
Missed ac 23

AC 22/ T22/ F20 CMD20. HP 132/136 Tishe’ (SteveK) 
Friday April 12th, 2019 5:22:10 AM

Invisible at the edge of the room, Tishe’ tried to sort this all out. Barratorre killing Velarin, Lanliss and Edson speaking in tongues, the monster next to Velarin safely bubbles up, at least for the moment....

She pounds her head, trying to make it all make sense!
......

Extended Featherfall. All heroes have Featherfall for 340 minutes
Invisible.

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours. Notice any divination spell directed at Keepers
Extend Daylight; 8 hours. 60’ illumination, 120’ shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 6. 2. 1. 0

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged)  d20+26=34 ; d20+19=25 ; d20+19=38 ;
Friday April 12th, 2019 9:15:13 AM

Brom notices everything but his body refuses to act. Barratore cuts down V. Tishe throws spells and the rogues...he never understood what they do anyway.

Brom moves to intercept Barratore and places himself between V and Barratore. Then with powerful shout intent on calming down the situation he shouts " Everyone back down, NOW!" while channeling his rage into his voice.

Perception DC34, Intimidate DC38

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged) 
Friday April 12th, 2019 9:15:47 AM

Sorry for to mention used hero point.

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing 
Friday April 12th, 2019 10:42:12 AM

With wide eyes and fearing the worst, Emrys gulps as he watches Brom approach ... not knowing what his intent. Thankfully it's his bark and not his bite.

"This madness has got to stop!" he mutters. He begins to speak words of power, the likes he has never done before. His body begins to glow with divine energies. The energy builds and then bursts sending a wave of light in all directions.

(Emrys is casting Mass Heal on Everyone. Range: 65ft. Everyone heals by 250 points. Everyone is also cured of a long list of conditions, including Confusion and Insanity.)

Emrys appears pale, weak and withered after the spell. The outer layer of his skin seems to have turned to ash as it trickles down to the floor. Then he too begins to heal like the others, returning to normal and looking refreshed.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 38/130, extended mage armor(24 hrs)  d20+29=32 ; d20+29=44 ; d20+29=37 ;
Friday April 12th, 2019 10:59:24 AM

V returns to consciousness, and looks up at Emrys standing over him. "Thanks Emrys", the wizard says as he looks down at what's left of his body, hoping that most of his insides are still on the inside. V quickly stands up and casts fly upon himself. "You and Brom appear to be normal. I am normal. Barratore, Edson, and Lanliss are definitely not normal. What of Tishe'? This is obviously some sort of spell, and I would guess it's basis is the spell on the walls. I can try a break enchantment spell on all of them, but I'm not sure if it can overpower the Tecuri magic, and it takes a minute to cast."

"Brom! they are effected by some sort of spell. I think you, me, and Emrys are unaffected. Help prevent anyone from killing anyone else in their madness. If anyone needs to take a nap for awhile, help them take a nap!

(Know arcane 32 and spellcraft 44 to determine the spell effect if not insanity)

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:
See Invisibility: 340 minutes
True Seeing: 17 minutes
Fly: 17 minutes

1st: Protection from evil, Mage armor(extended)-C, endure elements, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand


Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Friday April 12th, 2019 11:19:09 AM

Barratore cocks his head a bit as the events about him unfold. It looked to be a mess

V was back, but wherever he had disappeared to looks to have killed him, unless whatever Emrys was doing worked.
The troll thing was gone, but that could be like the Time Elemental and other extra planar creatures that disappear when destroyed on this plane.
Tishe was now gone though, and the fighter hopes she is not in the same place V just was.
Lanliss and Edson? He was not sure what to make of that. The strange vibes of this place looks to have gotten to them. Edson might be trying to say something with the pointing at his mouth and all, but. The fighter shrugs off that line of thinking.
It was Brom he was more interested in than the rogues. The man was obviously very upset. What gave him pause was that his posture was directed at him.

Barratore had been nearly killed by Brom before. Barratore gently taps forth with his sword and encounters the wall of the sphere and nods. OK he was indeed captured in something and that had to be the source of his inability to hear the group. The dangers he could deal with were done and so now he simply needed to wait for Emrys to finish saving V and take down the barrier. After that, the priority would be to get Tishe back.

Barraoter sighs in relief as Emrys is able to pull V back from the brink. He sheathes his blade and gives a minotaur toothy grin and wave to his friend. He then taps the bubble with a finger and shrugs. V was smart, he should be out in a jiffy

Spell Effects
Darkvision
Magic Circle Protection from Evil
Torc Haste 9/10

Enter ... the PIT (DM Cayzle & DM Michael)  d100=14 ;
Saturday April 13th, 2019 12:30:08 AM


Edson attacks Lanliss, inflicting 41 damage! He is clearly confused.

Tishe, still invisible, hurts herself. So confused!

Brom tries to intimidate his friends, with mixed to no effect. A few may be a little scared, but that won’t cure confusion. [OOC: In a case where a hero point would not help a situation, I allow you to not have used it. Please save your hero point, good Sir Brom!]

Emrys decides that enough is too much. His Mass Heal removes the confusion from everyone in its area of effect. Whew!

Velarin casts fly on himself just in case and stands up. The caster is totally cured after that Mass Heal, by the way.

Barratore sheathes his weapon, waves, and uses sign language to say that sound does not penetrate the Resiliant Sphere.

Lanliss, free of the confusion and cured of the damage he just took, is not confused any more.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+20=27 ;
Sunday April 14th, 2019 7:33:57 AM

“Oh! There you all are!”, exclaims the invisible Tishe’, when Emrys’ healing removes her own damage and clears her mind. It doesn’t take her long to put the clues together; “Confusion spell, and a powerful one.”

She dismisses her Invisibility, then cocks her head. “Barratorre is in a force bubble, he may still be affected. I recommend everyone be ready before I remove the spell.” She waits until the others are ready then dismisses the Resilient Sphere.
....
Spellcraft 27
Extended Featherfall. All heroes have Featherfall for 340 minutes

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours. Notice any divination spell directed at Keepers
Extend Daylight; 8 hours. 60’ illumination, 120’ shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 6. 2. 1. 0

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Sunday April 14th, 2019 9:24:33 PM

Edson comes in on Lanliss, and Barratore instinctively steps forward, the barrier stops him and he cringes as the rogues weapons find their marks. Then Emrys, casts another spell and everyone not only seems cured, but they appear to be shaking something off. At least some of them. Perhaps that is how he came into the sphere to begin with. Odd, Barratore leaves his weapon stowed, and resumes the wait. it looked as if Tishe was approaching to do something...

The sphere vanishes, or at least all sound resumes and the fighter assumes the sphere is gone. He grins and gives his horn a tug and looking to those of the arcane arts, "Any insight on what that was all about? Should we still commence the search for secret passages?"

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing 
Sunday April 14th, 2019 10:32:07 PM

To answer Barratore, Emrys says, "Our minds were assaulted with magical Insanity ... Confusion. As Tishe had said, the most powerful variety we had ever seen. We will need iron our wills if we are to continue."

Emrys wants to detect if they are still under the effects of the magic and begins to cast Detect Magic, but quickly stops before finishing the incantation.

"I fear to even check your auras at the risk of being overwhelmed by the magic of this place."

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 38/130, extended mage armor(24 hrs) 
Monday April 15th, 2019 11:59:44 AM

The bloody wreck of a mess known as Velarin moves 20' in the air and looks at the others, making sure to keep a good distance from Barratore, and readying a teleport spell in case anyone pulls a bow.

"We should not have come to this place. I am probably the most learned Wizard in many hundreds of miles and this magic is beyond my grasp. It affected most of us, and this is just the entryway. Barratore cut me down without hesitation. Edson attacked Lanliss. It affected Tishe' as well. If not not for Emrys, most of this group would likely be dead now. Thank you again Emrys for bringing me back from the dead. Standing before Gargul once again is not on my bucket list."

"Why are we here? Our own curiosity? There is no threat to the world or the valley that we know of. No one has been here for centuries. The greatest danger posed to the world from this place is us continuing on and unleashing something that we cannot stop. The Sage's will likely seek to come here one way or another, and the word will spread of this places existence, and those less powerful or power hungry will seek it out. We should leave this place and seal it."

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged)  d20+26=46 ; d20+2=6 ;
Monday April 15th, 2019 6:57:18 PM

Brom moves steps between Barratore and the others. "Back up." He says not taking any chances. Spells rarely ends so quickly and the lack of sphere around his friend has put the barbarian on high alert. "Do me a solid and hand me your bug pig sticker there." He say to Barratore. "I like our sparring matches but now is not the time and I don't trust the mind magic is gone."

Perception DC 46

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Monday April 15th, 2019 8:18:59 PM

Lanliss feels the pain of the wound, Edson certainly knew where to his as a rogue.
He didn't scream but he felt fear of what might happen.
So he did, what he thought anyone would.
Getting away ( take some distance/5ft) from anybody that might go suddenly berserk and be ready for any surprise that might arise, violence wise (total defense action).
Lanliss will watch as things hopefully,will unfold in a happy way.

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Monday April 15th, 2019 10:45:15 PM

Barratore looks a bit uncertain at V. They were here for their own curiosity true, but it felt wrong to him to pack it in so easily. Brom catches him a bit off guard, “do what now?” The fighter takes a 5’ step back and considers what he knows for a moment Emrys through a big spell and both he and V say Brom is ok in the head. So Barratore decides he will trust his life to them. Barratore pulls both swords and gives them a mild toss. He also pulls his Efficient Quiver off and tosses it as well

“Emrys, V, Tishe? What can we do to make sure everyone is all right in the head”

Enter ... the PIT (DM Cayzle & DM Michael)  d100=73 d8+7=8
Monday April 15th, 2019 11:49:54 PM


Tishe comes to the logical conclusion: A potent Confusion effect! She releases Barratore from the force bubble, but warns that he may still be affected.

Barratore tries to figure out the gist from within the bubble, and in a moment of lucidity after the bubble comes down, tries to figure out how to know if one is still affected.

Emrys fears to detect magic, perhaps wisely, given the beyond-mortal level of power revealed so far.

Velarin too is wary of the power revealed just here in the beginning of the adventure, and suggests that discretion -- and retreat -- and a solid plug for that pit -- is the best way to go.

Lanliss is cautious too -- and backs off.

Brom stands between Barratore and the group in case there is yet to fear from the powerful combatant. He asks Barratore to stand down and disarm.

Barratore nods and disarms. Still, a minotaur naked to the Wold remains a formidable threat ...

... and in fact, Barratore is still confused at his mental core ... as the DM rolls a 73 for his mental state ... and the minotaur bends over to gore himself! Barratore inflicts 8 damage to himself! OOC: Barratore, feel free to RP as you like, but please take no other actions this round other than the self-inflicted wound.

What to do about Barratore? What to do about this eldritch horror of a pit, perhaps better left undisturbed by the likes of you!?!

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+23=30 ; d20+23=25 ;
Tuesday April 16th, 2019 6:20:26 AM

Tishe’s caution is justified when Barratorre attacks himself. She immediately casts a Still Dispel Magic targeting Barratorre to wipe away the magical effect!

...
Still Dispel Magic : 30. (d20+CL+5 (Spellweaver)+1(meta
Extended Featherfall. All heroes have Featherfall for 340 minutes

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours. Notice any divination spell directed at Keepers
Extend Daylight; 8 hours. 60’ illumination, 120’ shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 6. 2. 1. 0

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 38/130, extended mage armor(24 hrs)  d20+15=26 ;
Tuesday April 16th, 2019 10:01:09 AM

"The best way to test in this place is to watch and react if someone shows signs of not being in control"

V calls forth a Scroll from his Haversack, and follows Tishe's lead in trying to rid Barratore of the spell.He casts Break Enchantment, which also removes the insanity effects of anyone within 30' of him. (caster level check of 26 VS. DC 11+caster level of effect)

Spells/Effects
Contingency: Break enchantment activated when effected by mind effect or body control spells
Bless(permanent)
elemental wall rounds:
See Invisibility: 340 minutes
True Seeing: 17 minutes
Fly: 17 minutes

1st: Protection from evil, Mage armor(extended)-C, endure elements, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand



Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 218/227 
Tuesday April 16th, 2019 4:32:23 PM

Barratore is mid way through a thought about what V is saying makes good sense and all when, by the gods! Some sort of demon spider pushes its way through his forearm and Brom had him kick away his sword! it has been stated before though, that an unarmed minotaur is still a minotaur and so Barratore does what he must and plants a horn through the vile creature. The wound to himself was minor, but necessary.

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing 
Tuesday April 16th, 2019 9:28:17 PM

Emrys steps away (5-ft step) from Barratore when he starts exhibiting signs of insanity. He wants to give Velarin a chance for his spell to work ... however if it doesn't he prepares to be his back up.

(Preparing an Action: IF Barratore starts to attack others before Velarin can finish casting his spell, THEN Emrys will cast Heal on Barratore, enhanced by the Reach Metamagic Feat, giving it a Close Range instead of Touch. 7th Level spell.)

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Tuesday April 16th, 2019 9:44:19 PM

Edson stands close to the casters. If Barratore charged, Brom would be able to hold him off, and Edson wanted to protect the casters incase they need to cast their magic.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Tuesday April 16th, 2019 9:48:27 PM

Lanliss doesn't move but looks at the spell casters of the party trying to help Barratore from whatever it is that causing him to hurt himself badly.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged) 
Tuesday April 16th, 2019 11:19:58 PM

Brom's intuition was right and Barratore injured himself. What to do? Brom could try and restrain Barratore but he's not sure he could do it. For now he needed to protect the casters. Unless Barratore started to seriously injure himself he would maintain his position.

Enter ... the PIT (DM Cayzle & DM Michael)  d100=5
Tuesday April 16th, 2019 11:47:26 PM


Barratore is mid-way through a thought about what V is saying makes good sense and all when, by the gods! Some sort of demon spider pushes its way through his forearm and Brom had him kick away his sword! it has been stated before though, that an unarmed minotaur is still a minotaur and so Barratore does what he must and plants a horn through the vile creature. The wound to himself was minor, but necessary.

Tishe’s caution is justified when Barratorre attacks himself. She immediately casts a Still Dispel Magic targeting Barratorre to wipe away the magical effect -- and after casting, Barratore acts normally! Yay!

"The best way to test in this place is to watch and react if someone shows signs of not being in control" Velarin calls forth a Scroll from his Haversack, and follows Tishe's lead in trying to rid Barratore of the spell. He casts Break Enchantment -- and since Barratore acts normally immediately thereafter, all is well.

Emrys steps away (5-ft step) from Barratore when he starts exhibiting signs of insanity. He wants to give Velarin a chance for his spell to work ... however if it doesn't he prepares to be his back up.

Edson stands close to the casters. If Barratore charged, Brom would be able to hold him off, and Edson wanted to protect the casters in case they need to cast their magic.

Lanlisss doesn't move but looks at the spell casters of the party trying to help Barratore from whatever it is that causing him to hurt himself badly.

Brom maintains his postion.

Verbal Map: Barratore stands apart. Five ft away are Emrys and Brom. Next is Edson. Finally, Lanliss with Tishe and Velarin.

This round, Barratore only: Highlight to display spoiler: {Please act normally.}

OOC: We’re still round by round seeing as Barratore is a walking death machine whether enchanted or not.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 38/130, extended mage armor(24 hrs) 
Wednesday April 17th, 2019 9:52:50 AM

V holds his position 20' in the air, watching the group members for signs of insanity.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+20=36 ; d20+22=41 ;
Wednesday April 17th, 2019 3:46:55 PM

Tishe’ holds her position, watching the group members for signs of insanity.

The Spellweaver Readies a Dispel magic to cast on the first Keeper who attacks themselves or someone else.
.......
Perception 36
Readies Dispel. 41

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours. Notice any divination spell directed at Keepers
Extend Daylight; 8 hours. 60’ illumination, 120’ shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 6. 2. 1. 0

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Wednesday April 17th, 2019 7:38:50 PM

Edson is still unsure. He looks from Barratore to the spellcasters, unsure of what to do. He raises his eyebrows to Tishe, as if asking " Whats next"

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 38/130, extended mage armor(24 hrs) 
Wednesday April 17th, 2019 9:41:20 PM

Barratore straightens abruptly and looks about at the group. With a large breath Barratore gives a nod to Brom and moves to go retrieve his weapons. "I feel free of the cloud that came over me and it would look like I was the last one."

"V you spoke of leaving. Yes we are here of our own curiosity and well perhaps our opening was not the best, but i think we should push on. Try to learn of the great power here, perhaps return to the Wold with greater secrets that can be of help to all."

Spell effects
Darkvision
Magic Circle Protection from Evil
Torc Haste 9/10

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing 
Wednesday April 17th, 2019 10:13:56 PM

Emrys still isnt sure what to think. He knows the darkness that occupies soul. He understands the effects of insanity and the potential for chaos to tip the fragile balance. He doesn't trust this place, and at the moment he doesn't trust his friends like he did before they entered this place. Knowing the great power of those present doesn't give him security like it once did ... in fact, quite the opposite.

He wants to cast Heal upon his friend Barratore, so badly, but he doesn't wish to reveal his distrust. He instead decides to casually stroll away from the minotaur as if something over there caught his attention. However he prepares an act of self-preservation.

(Prepare an action. IF Barratore attacks, Emrys will then cast Antilife Shell on himself)

Enter ... the PIT (DM Cayzle & DM Michael)  d100=11 ; d100=49 ;
Wednesday April 17th, 2019 11:55:22 PM


Barratore nods to Brom and picks up his weapons. "I feel free of the cloud that came over me."

Velarin holds his position 20' in the air, watching the group members for signs of insanity

Tishe’ holds her position, also watching for signs of insanity. The Spellweaver readies a Dispel magic to cast on the first Keeper who attacks themselves or someone else.

Edson is unsure and waits

Emrys is wary, walks a bit away, and readies the casting of an Antilife Shell.

Brom and Lanliss just watch.

The group waits, and ... Barratore acts normally, then babbles ... that’s two rounds, and it is clear to all that he alone is still affected. At any moment he may attack ...


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 38/130, extended mage armor(24 hrs) 
Thursday April 18th, 2019 7:16:08 AM

Once Barratore starts to babble, V moves 10' higher and 10' farther from Barratore.

"You got him covered Brom? You are the only one that can withstand his full attacks."

"Emrys, do you have another heal spell available? It worked on everyone who wasn't surrounded by a force bubble. I think it was the resilient sphere that prevented it from working on Barratore."

V will then wait to see the results

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+10=29 ;
Thursday April 18th, 2019 7:49:09 AM

Tishe' thumps her head. "Of course! Insanity is an 'Instant' Spell, there is no magic on Sieur Barratorre for me to dispel! Only Greater restoration, heal, limited wish, miracle, or wish can restore him!"

"Sieur Emrys, you can Heal, please take care of our Minotaur."

The Spellweaver Readies Another Resilient Sphere if Barratorre tried to attack anyone, just to give the rest of the party a chance to discuss 'next moves' to restore Barratorre's sanity.
.....
Know Arcana 29
Ready Resilient Sphere. Reflex DC 22 or captured

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours. Notice any divination spell directed at Keepers
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 6. 2. 1. 0

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing 
Thursday April 18th, 2019 10:17:22 AM

The babbling confirms his suspicions. He gives a nod to both Velarin and Tishe and casts a Heal spell on Barratore. If he has the movement to get to him, he will deliver the touch himself ... otherwise he will use witchcraft hackery (metamagic).

(Casting Heal on Barratore, enhanced by the Reach Spell metamagic feat, if required. Heals 150 points and cures confusion and insanity conditions.)

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged) 
Thursday April 18th, 2019 4:14:13 PM

"I got him." He says. "Just make sure ya handle whatever messin' with his mind."

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 218/227 
Thursday April 18th, 2019 10:46:48 PM

Barrat Stands about for a bit and then hopefully thanks to Emrys, is returned to a normal state

Darkvision
Torc haste 9/10

Enter ... the PIT (DM Cayzle & DM Michael) 
Thursday April 18th, 2019 11:04:45 PM


Once Barratore starts to babble, Velarin moves 10' higher and 10' farther from Barratore. "You got him covered Brom? You are the only one that can withstand his full attacks," V asks. "Emrys, do you have another heal spell available? It worked on everyone who wasn't surrounded by a force bubble. I think it was the resilient sphere that prevented it from working on Barratore."

Tishe' thumps her head. "Of course! Insanity is an 'Instant' Spell, there is no magic on Sieur Barratorre for me to dispel! Only greater restoration, heal, limited wish, miracle, or wish can restore him! ... Sieur Emrys, you can Heal, please take care of our Minotaur."
The Spellweaver Readies Another Resilient Sphere if Barratorre tried to attack anyone, just in case.

The babbling confirms his suspicions. Emyrs gives a nod to both Velarin and Tishe and casts a Heal spell on Barratore. If he has the movement to get to him, he will deliver the touch himself ... otherwise he will use witchcraft hackery (metamagic).

(Casting Heal on Barratore, enhanced by the Reach Spell metamagic feat, if required. Heals 150 points and cures confusion and insanity conditions.)

"I got him." Brom says. "Just make sure ya handle whatever messin' with his mind."

At last! Barratore's mind, damaged by the merest glimpse of the potent runes on the wall, is restored to health.

You have two doors -- the half-elf's door, and the half-orc's door.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Thursday April 18th, 2019 11:17:38 PM

Once its acknowledged that Barratore is okay, Edson moves up to the minotaur... " This close Barry" the elf says, holding his thumb and finger an inch apart. " This close to me having to take you out. "

Edson moves to the doors... " pick one... ".

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Friday April 19th, 2019 9:36:38 AM

Barratore exhales, that was not a pleasant experience. Like watching someone else in control and being locked in a trunk. But that was the point of having a clan, picking each other up. "Thanks Emrys."

Barratore is still game to continue and the Half Orc's door was the last thing he remembered the group wanting to investigate further.

Giving a slight smile to Edson and a pat on the shoulder, "I appreciate your restraint my friend, you're truly a role model in stressful situations. Now what can you tell us about these doors?"

Barratore settles in for the few moments that it will take Lanliss and Edson to make their magic happen

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Friday April 19th, 2019 11:19:04 AM

Tishe’ sighs, relaxing, then focuses on the half-orc’s door. “The half-Orc provides more justification, while the elf said ‘just do it’. I’m not a Winged Victory to move at another’s imperious gesture, so I think we go to the half-orc’s door.”

She pauses in thought and then declares, “and if we’re wrong, we then go through the elf’s door and make things right!”

.....
Spells
Endure Elements; 24 hours
Detect Scry; 24 hours. Notice any divination spell directed at Keepers
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 6. 2. 0. 0.



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Friday April 19th, 2019 11:33:44 AM

Lanliss shakes his head, Looks at Barratore and get near him for a few moments.
"So now you are ok....." ,"No more insanity", Lanliss then proceeds to move near Edson and says in halfling "that was a really crazy stuff going on, wasnt it ?"
Lanliss than sighs as he tries to think about what just happened.
"Just relax, everything is ok now", He thinks to himself and he then asks loudly the whole group the following question
""Anyone knows what just happened and why?"
"What was the creator's intention by 'granting' us, this craziness?"

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20+29=44 ; d20+29=47 ; d20+22=23 ; d20+22=35 ; d20+24=29 ; d20+26=45 ;
Friday April 19th, 2019 7:47:06 PM

V stays airborne. "Ah yes the doors Barratore. I was about 30' from one when you killed me, and about 40' from the other when you killed me. Since you were insane at the time, you can just buy the first round when we get back. and perhaps a new set of clothes. These appear to have sword slices and blood all over them. but I digress...."

"Once again I ask, what is the upside of entering either door. If we pick the wrong one, terrible things could happen, and if we pick neither, things will likely remain as they are and have been for centuries. Currently I'm only seeing a downside to doing anything. Let us discuss this before touching either door, and I shall search my memories for any useful information."

V would like to knowledge check the names Kelsandria and Maegos given by the images as well as Brealla the Bold and Axendur. (know arcane 44(double click on 47 and 35. I need a new mouse) religion 23, history 29, planes 45)

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged) 
Friday April 19th, 2019 9:44:33 PM

"Glad ta see ya back to yurself." Brom says to Barratore. Brom waits for the door to be picked and opened.

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing 
Friday April 19th, 2019 10:31:48 PM

"You're very welcome, Barratore. Good to have you back. I was beginning to get somewhat concerned," he says dismissing the severity of the event. "Especially after you cleaved Velarin in two. I thought that was a slight overreaction... at first ... to his mispronunciation of the Tecuri script."

Enter ... the PIT (DM Cayzle & DM Michael) 
Saturday April 20th, 2019 7:58:04 AM


Once it’s acknowledged that Barratore is okay, Edson moves up to the minotaur ... "This close, Barry," the elf says, holding his thumb and finger an inch apart. "This close to me having to take you out." Edson moves to the doors. “Pick one ... "

[OOC: Note that the doors are on opposite sides of the chamber, 200 ft apart.]

Barratore exhales -- that was not a pleasant experience. Like watching someone else in control and being locked in a trunk. But that was the point of having a clan, picking each other up. "Thanks Emrys." Barratore is still game to continue and the Half Orc's door was the last thing he remembered the group wanting to investigate further. Giving a slight smile to Edson and a pat on the shoulder, "I appreciate your restraint my friend, you're truly a role model in stressful situations. Now what can you tell us about these doors?"

Tishe’ sighs, relaxing, then focuses on the half-orc’s door. “The half-Orc provides more justification, while the elf said ‘just do it’. I’m not a Winged Victory to move at another’s imperious gesture, so I think we go to the half-orc’s door.” She pauses in thought and then declares, “and if we’re wrong, we then go through the elf’s door and make things right!”

Lanliss shakes his head, looks at Barratore, and gets near him for a few moments.
"So now you are ok ... No more insanity." Lanliss then proceeds to move near Edson and says in halfling "that was a really crazy stuff going on, wasnt it ?"

Lanliss then sighs as he tries to think about what just happened. "Just relax, everything is ok now", He thinks to himself and he then asks loudly the whole group the following question
""Anyone knows what just happened and why?" "What was the creator's intention by 'granting' us, this craziness?"

Velarin is uncertain ... "Once again I ask, what is the upside of entering either door? If we pick the wrong one, terrible things could happen, and if we pick neither, things will likely remain as they are and have been for centuries. Currently I'm only seeing a downside to doing anything. Let us discuss this before touching either door, and I shall search my memories for any useful information."
V thinks about the names Kelsandria and Maegos given by the images as well as Brealla the Bold and Axendur. (know arcane 44, religion 23, history 29, planes 45)

Velarin seems to recall, after deep thought, rumors of powerful (20th level) mages in the second age known as Kelsandria and Maegos, partners, maybe, who were shy and retiring. Perhaps others have taken their names in this fifth age?

Brom and Emrys are glad to see Barratore back, and have not given much thought to the dilemma of the doors.

[OOC: It’s been 14 posts since you entered, and I’ll assume that we spend two combat rounds per post on average. Call it three minutes since entering. Please mark off durations as appropriate. AS FOR DECISIONS ... We have two for the half-orc, one for retreat, and others with no clear preference. Your kindly DM wants at least 3-4 of you to agree. Here is a reminder.]

As you stand deciding, you might recall the words of the illusions.

Brealla the half orc urges you to enter the door opposite her. She urges you to pass through into a seemingly tranquil realm, defeat the deceiver Kelsandria, and return with three roses. Bring them to the door behind her.

Axendur the half elf urges you to enter the door opposite him, to the blasted realm of Maegos, and retrieve cruel Maegos’s armor. Then return and enter the door behind him.

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Monday April 22nd, 2019 10:00:11 AM

Barratore thinks for a bit on what V is saying and finds that he cant really argue with it. The wizard was right. The best choice is neither door and apply the considerable resources of the group to bring down the mountain and seal this whole thing away.

"Seal up, disguise and otherwise make the obelisk untouchable and no one else, whether they figure out the runes or not will ever be able to open the portal and come down here. I think we could render the route to this area unobtainable by others. Another possibility is to enter either door, but not be errand boys. Us going in to investigate does not compel us to deliver the armor or roses."

"On which direction we should go first, if indeed we continue for our own curiosity, now that i have thought about it a bit more. The blasted realm of Maegos sounds far more fun."

Spells
Darkvision
Torc Haste 9/10

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday April 22nd, 2019 10:17:53 AM

"I seem to remember rumors of powerful (20th level) mages in the second age known as Kelsandria and Maegos, partners, maybe, who were shy and retiring. Perhaps others have taken their names in this fifth age? Perhaps not."

"True Barratore, I suppose we don't have to deliver anything unless we are absolutely sure of the consequences, and there is the possibility that some threat does exist from this place. I suppose it's even possible that whatever creates the distrust above emanates from here."

"If we are going to investigate one door, then logic dictates that we will need to check the other after, but for the sake of a decision, Brom and Barratore are going to want to go to the blasted realm, so we might as well go there first."

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
See Invisibility: 337 minutes
True Seeing: 14 minutes
Fly: 14 minutes

1st: Protection from evil, Mage armor(extended)-C, endure elements, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand



AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Monday April 22nd, 2019 12:20:08 PM

Tishe’ shakes her head. “If the Teucri artifacts survived the Cataclysm, I doubt we could do anything to permanently ensure no one could use this place. I am sure we need to move on. And if what Sieur Velarin says is true, that these may be Wizards of the Second Age that have both somehow holid themselves for so long... Well, we need to ensure it is no threat to the Wold.”

The Spellweaver changes her mind and agrees with Velarin and Barratorre. “Blasted lands it is!”

......
Spells
Endure Elements; 24 hours
Detect Scry; 24 hours. Notice any divination spell directed at Keepers
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 6. 2. 0. 0.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged) 
Monday April 22nd, 2019 1:14:49 PM

The group knows the bash brothers so well. Brom gets ready to head into the blasted lands. "Alright Barratore try not to get charmed this time." He says poking fun at his friend.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+29=46 ;
Monday April 22nd, 2019 3:29:32 PM

" Blasted lands? That the choice?" Edson asks... If tahts the consesus, the elf looks real quick at that door, looks back for cofirmation and opens the door across from Axendur.

Trapfinding 46



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Monday April 22nd, 2019 6:10:08 PM

Lanliss goes ahead with the keepers.
"Whatever happens we can't just seal this place and hope no one else will give up on discovering and using this place like us"
Lanliss says.
He than proceeds to go near the door.

The Door Into HEAT (DM Cayzle & DM Michael) 
Monday April 22nd, 2019 8:55:41 PM


Barratore thinks for a bit on what V is saying and finds that he cant really argue with it. The wizard was right. The best choice is neither door and apply the considerable resources of the group to bring down the mountain and seal this whole thing away. "Seal up, disguise and otherwise make the obelisk untouchable and no one else, whether they figure out the runes or not will ever be able to open the portal and come down here. I think we could render the route to this area unobtainable by others. Another possibility is to enter either door, but not be errand boys. Us going in to investigate does not compel us to deliver the armor or roses." "On which direction we should go first, if indeed we continue for our own curiosity, now that i have thought about it a bit more. The blasted realm of Maegos sounds far more fun."

Velarin says, "I seem to remember rumors of powerful (20th level) mages in the second age known as Kelsandria and Maegos, partners, maybe, who were shy and retiring. Perhaps others have taken their names in this fifth age? Perhaps not." "True Barratore, I suppose we don't have to deliver anything unless we are absolutely sure of the consequences, and there is the possibility that some threat does exist from this place. I suppose it's even possible that whatever creates the distrust above emanates from here." "If we are going to investigate one door, then logic dictates that we will need to check the other after, but for the sake of a decision, Brom and Barratore are going to want to go to the blasted realm, so we might as well go there first."

Tishe’ shakes her head. “If the Teucri artifacts survived the Cataclysm, I doubt we could do anything to permanently ensure no one could use this place. I am sure we need to move on. And if what Sieur Velarin says is true, that these may be Wizards of the Second Age that have both somehow holid themselves for so long... Well, we need to ensure it is no threat to the Wold.” The Spellweaver changes her mind and agrees with Velarin and Barratorre. “Blasted lands it is!”

The group knows the bash brothers so well. Brom gets ready to head into the blasted lands. "Alright Barratore try not to get charmed this time." He says poking fun at his friend. Blasted lands? That the choice?" Edson asks... If that’s the consensus, the elf looks real quick at that door, looks back for confirmation and opens the door across from Axendur.

Lanliss goes ahead with the keepers. "Whatever happens if we can't just seal this place and hope no one else will give up on discovering and using this place like us" Lanliss says. He then proceeds to go near the door.

The party decides to open the door to Maegos’s Realm. It opens easily, abd it is like opening an oven. The heat coming off the thing makes your eyes water. You get the idea of a flat dimly lit land beyond, but with the heat rising and the wavy air, it is hard to see more than that.

The door is open. You have yet to step through.

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing 
Monday April 22nd, 2019 10:57:29 PM

"Then it is decided. The roots of Culverwood run deep and wide, within their coil, we shall abide," he says in a serious tone.

"I will do my best to keep you from the Shadow's embrace. Please try not to make my task too difficult. We can learn much from this place ... but death teaches only one lesson!"

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+20=37 ;
Tuesday April 23rd, 2019 5:19:31 AM

The heat blasts through the door, and Tishe’ braces against it. “Feels like home on the Sargrass”, she notes, “but I doubt the Blasted Lands will be as lush as the Grasses when I went Walker. “ she pauses then announces, “I have Endure Elements spells for anyone who wishes extra protection from the heat “

Tishe’ casts an Endure Elements Spell on all others who want one, then walks through the door. She keeps her senses on alert and goes through in a defensive crouch just in case.

.....
Endure Elements. 24 hours; exist comfortably between -50 and 140 without Fort saves
Perception 37
Defensive Combat +3 AC

Spells
Endure Elements; 24 hours
Detect Scry; 24 hours. Notice any divination spell directed at Keepers
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 0. 6. 2. 0. 0.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday April 23rd, 2019 8:27:46 AM

V casts an endure elements upon himself, saving Tishe' a spell. He will follow in after Brom and Barratore.

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
See Invisibility: 337 minutes
True Seeing: 14 minutes
Fly: 14 minutes

1st: Protection from evil, Mage armor(extended)-C, endure elements-C, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Tuesday April 23rd, 2019 9:28:09 AM

Barratore squints into the heat as it rolls from the door. He chuckles and looks back at V. "Of course the land beyond is full of fire."

He nods to Tishe, "Endure Elements seems a good idea." He then gives a confirming look to Edson and Lanliss that the entryway contains no traps and with that affirmed, crosses into the oven.

Barratore has his shield animated before him and weapons away so that he can just as easily use his bow or blade depending on what is presented.

Spells:
Darkvision
Endure Elements
Torc Haste 9/10

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. true seeing 
Tuesday April 23rd, 2019 11:50:14 AM

Emrys puts a hand up to guard his eyes from the sudden burst of light and heat from the open door. The heat feels pleasant for about 2 seconds before it starts to feel unpleasant. He immediately casts a spell on himself to allow him to adapt to such conditions (Saving Tishe's spell slot).

(Casting Rose's Temperature Control on Emrys. Target: Self. Duration: 25 hours. Mimics Endure Elements spell plus grants several other temperature-based abilities.)

"Daemon, is this heat invigorating for you?" If not, he will share this ward with you. The viper answers ... (DM, is this environment agreeable with a reptile, such as a viper.)

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. 
Tuesday April 23rd, 2019 11:51:58 AM

(ooc: Adjusted Header)

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Tuesday April 23rd, 2019 8:58:43 PM

Lanliss feels the wave of heat hitting him.
Sweat and lots of it.
His mouth drying a tiny bit.
"If we stay here for a long time I won't be able to fight let alone stand in this hot place", Lanliss says loudly.
"Tishe !", " Would you please help me with this heat", Lanliss says with a tone of weakness.
"I don't want to risk it being incapacitated before all the action begins "

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Tuesday April 23rd, 2019 11:00:59 PM

" Heat dont bother me, unless we're on fire. " Edson jokes. " You have my back?" He asks Barratore before heading through the door.

Realm of Heat and Golems


The Door Into HEAT (DM Cayzle & DM Michael) 
Wednesday April 24th, 2019 12:01:21 AM


Emyrs says, "Then it is decided. The roots of Culverwood run deep and wide, within their coil, we shall abide," he says in a serious tone. "I will do my best to keep you from the Shadow's embrace. Please try not to make my task too difficult. We can learn much from this place ... but death teaches only one lesson!" Emrys puts a hand up to guard his eyes from the sudden burst of light and heat from the open door. The heat feels pleasant for about 2 seconds before it starts to feel unpleasant. He immediately casts a spell (Rose temperature control) on himself to allow him to adapt to such conditions (Saving Tishe's spell slot). "Daemon, is this heat invigorating for you?" If not, he will share this ward with you. The viper answers, “Hit me with that sweet sweet cooling please, Master.”

The heat blasts through the door, and Tishe’ braces against it. “Feels like home on the Sargrass”, she notes, “but I doubt the Blasted Lands will be as lush as the Grasses when I went Walker. “ she pauses then announces, “I have Endure Elements spells for anyone who wishes extra protection from the heat” Tishe’ casts an Endure Elements Spell on all others who want one, then walks through the door. She keeps her senses on alert and goes through in a defensive crouch just in case.

Velarin casts an endure elements upon himself, saving Tishe' a spell. He will follow in after Brom and Barratore.

Barratore squints into the heat as it rolls from the door. He chuckles and looks back at V. "Of course the land beyond is full of fire." He nods to Tishe, "Endure Elements seems a good idea." He then gives a confirming look to Edson and Lanliss that the entryway contains no traps and with that affirmed, crosses into the oven. Barratore has his shield animated before him and weapons away so that he can just as easily use his bow or blade depending on what is presented.

Lanliss is glad for the magical heat relief.

Edson toughs it out ... for now.

As you pass over the threshhold, you have an odd feeling, similar to entering a Rope Trick spell or hopping into a portable hole or entering a mage’s mansion spell. Any magical detection effects you have currently active fail. You sense a “fzzzzt!” and you note that your bags of holding or other extra-dimensional spaces become inert and inaccessible.

As you enter this place, you are struck by the smell of smoke and sulpher. And the heat. Whew. You see a lifeless landscape of broken rock, gravel, and sand. There are mists and fumes rising from rifts in the earth, rising into a sky of roiling low-lying smoke and cloud.

50 feet before you stands the figure of the half-orc woman you saw in the darkened entry room. 20 feet to either side of you are a towering (size huge) man made of a green metal.

She glares at you grimly. “I set you to a task for the lord of this place. You may leave the crystalline roses here if you already have them, and accept your reward. Otherwise, go fetch them. Now.”

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Wednesday April 24th, 2019 6:37:00 PM

Tishe' freely casts Endure Elements for Barratorre and Lanliss, and enters with the others. The distortion feeling confirms they are in another dimension or pocket dimension, and a quick try of her special pockets in her Pants O Plenty confirm they are closed. "Piggies!", she curses.

Yet she has no time to lament over how much of her repertoire is locked from access, for the half-orc illusion is standing there with two green giant guards. "Wanna bet the other door held an identically irate elf?"

"So, are you You, or are you just another illusion? We need a little more than 'do this' for us to do something, Madame. We came for answers." TIshe' lets those who are more convincing to be, well, convincing. She just gets ready to defend her Pack if the need arises, Readying a Grease spell to put under the feet of a (assumedly) iron golem.

.....
Endure Elements. 24 hours; exist comfortably between -50 and 140 without Fort saves (Barratorre and Lanliss

Readied Grease if opponents attack; 10' Square slippery, Reflex DC 17 or fall prone.

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 6. 2. 0. 0.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday April 24th, 2019 7:12:05 PM

Looking into the room, V mentions "It appears that most of my current spells may not be all that useful here. I was expecting undead and stuff."

"Ah nuts" mumbles V as he steps in and feels the access to his handy haversack disappear. "I just lost access to all my rods, scrolls, potions, and what not. This is not going to go well. Just went from bad to worse."

as the woman starts dictating the groups actions, V waits for Brom and Barratore's response. They don't generally like getting bossed around and told what to do, and V waits to back their play.

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
See Invisibility: 337 minutes
True Seeing: 14 minutes
Fly: 14 minutes

1st: Protection from evil, Mage armor(extended)-C, endure elements-C, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged) 
Wednesday April 24th, 2019 7:28:58 PM

Brom turns his head slightly at the attitude of the half-orc woman. "Go fetch it yurself. I'm no one's errand boy, woman." He says hoisting his sword over his shoulder.

Brom didn't pay much attention to what was going on outside of this place. So he has no idea what he's here for other than he might get to fight stuff. Because of that, he doesn't have much more to add to his retort to the female.

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Wednesday April 24th, 2019 9:05:35 PM

Barratore snorts loudly and multiple responses move through his mind and in the early days, he likely would have at her with many of them. Instead, "You set nothing to us and your wishes mean even less than that. You need to go fetch your lord like a good little lackey so we don't have to go get him ourselves." He pauses a moment and then gives her a backhanded wave, "off with you girl."

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control.  d20+30=35 ;
Wednesday April 24th, 2019 9:28:17 PM

Emrys goes ahead and shares Roses Temperature Control with Daemon. The viper feels instant relief. Emrys remarks, "I thought reptiles grew larger and thrived in hotter temperatures."

Like the others, he isn't particularly fond of the woman's tone. He sighs with displeasure that he no longer has access to his backpack. "I've been trapped in a pocket realm before ... this feels like a pocket realm."

(Knowledge [Planes]: 35, to figure this out.)

The Door Into HEAT (DM Cayzle & DM Michael) 
Wednesday April 24th, 2019 11:36:24 PM


Tishe’ responds directly, as the half-orc spoke to you. She asks if she addresses an illusion, and declares she has questions. The half-orc woman, clad in beautiful plate and sword, grins. “I am no illusion, as you now know since I am answering what you ask. As for answers, shall we trade like for like? I am Braella. Who are you? I will answer your questions if you answer mine.”

Knowing his friends, Velarin waits to see how others in the group react.

Brom Is curt and declares that he is no errand boy. The half-orc frowns. “To achieve a noble quest is not the work of an errand boy,” she says plainly.

Barratore is actually rude, and dismisses her with a wave. At this she frowns, and asks him if he has so little honor, to treat so poorly with a knight. “You call me girl?” she is astounded. “You do not know me. Is that how you treat all women, with so little respect? Ptah!” She spits on the ground, and it sizzles.

Emyrs, having determined that the party is in an alternate dimension, likely sustained by Teucri magic, focuses on the arcane rather than the diplomatic.

Lanliss and Edson both follow suit and remain quiet, for now.

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Thursday April 25th, 2019 10:18:18 AM

Barratore folds his arms, knowing she is simply attempting to bait him. Honor runs deep with the minotaur race and it is common knowledge and he has encountered this play many times.

"And you do not know us...knight. To think we have come to yours or your lords bidding is nothing more than ignorant arrogance. Born from station of happenstance of your birth no doubt."

Barratore spits on the ground before him.

"You challenged, I returned the favor. If your self worth is too fragile, perhaps you should begin conversations with unknown parties in a more stately and knightly manner."

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Thursday April 25th, 2019 11:31:21 AM

Edson pulls at the collar, the sweat already dripping down his chest. " Barratore.. easy my friend. I don't think she is challenging our honor. She hasn't set her giant into motion, so perhaps she means what she says. "

Stepping away from the pack, Edson moves closer to the half orc. " Where are the roses? Close?"

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Thursday April 25th, 2019 5:40:55 PM

Tishe' is taken aback for a moment by the reasonable if unbending words of the orc-lady almost "as if she is a Paladin", she says aloud. "I think we should tone the note of belligerance down, Sieur Barratorre. And Sieur Edson, the illusion said the Roses were through the other door. It's the Armor through this door. Yet, it may be better to know the pattern of this tapestry before we start using the shears."

Then the middle-aged short human woman tucks a brown lock behind one ear and addresses the Orc-woman directly. "Madame Braella, I am Tishe' Weaver, and we are the Keepers of the Vale. We found Teucri artifacts that led us here. Your turn." And then Tishe' pauses, not being able to think of a nice way to ask if Braella is 'good' or 'evil'.

She whispers to the other Keepers "can anyone Detect Evil"

.....
Endure Elements. 24 hours; exist comfortably between -50 and 140 without Fort saves (Barratorre and Lanliss

Readied Grease if opponents attack; 10' Square slippery, Reflex DC 17 or fall prone.

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 6. 2. 0. 0.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Thursday April 25th, 2019 7:02:18 PM

Lanliss whispers "not me" and continues to look at the half-orc hoping to not having the same crazy thing happen to them again.
He wouldn't be afraid to fight, but he is afraid of that crazy things that happened to most of the Keepers.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20+21=25 ; d20+23=34 ;
Thursday April 25th, 2019 7:20:02 PM

"Detection spells have fizzled Lanliss. It will likely not work if cast."

V gives her a quick look over for holy symbols or insignia that might give clue to her religious origin. (perception 25, know religion 34) and then decides it's time to chime in.

"As a Knight, why have you not completed this task yourself my lady? Axendur would likely make the same claims as you, wishing us to perform a very different task. Yet, how would simple adventurers as us know the truth of either of your words? If both of you claim that the others request will lead to horrible things, then would it not be logical that we do neither thing?"

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
See Invisibility: 337 minutes
True Seeing: 14 minutes
Fly: 14 minutes

1st: Protection from evil, Mage armor(extended)-C, endure elements-C, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand



The Door Into HEAT (DM Cayzle & DM Michael) 
Thursday April 25th, 2019 9:38:49 PM

Barratore folds his arms, knowing she is simply attempting to bait him. Honor runs deep with the minotaur race and it is common knowledge and he has encountered this play many times. "And you do not know us...knight. To think we have come to yours or your lords bidding is nothing more than ignorant arrogance. Born from station of happenstance of your birth no doubt." Barratore spits on the ground before him. "You challenged, I returned the favor. If your self worth is too fragile, perhaps you should begin conversations with unknown parties in a more stately and knightly manner."

The half-orc knight stands silent and at parade rest, giving every indication that she sees no purpose in continuing to bandy words with the minotaur.

Edson pulls at the collar, the sweat already dripping down his chest. "Barratore.. easy my friend. I don't think she is challenging our honor. She hasn't set her giant into motion, so perhaps she means what she says. " Stepping away from the pack, Edson moves closer to the half orc. "Where are the roses? Close?”

Brealla sighs. “They are in the other dimension, the Gardens of Deceit. Pass back the way you came and find them through the other door.”

Tishe' is taken aback for a moment by the reasonable if unbending words of the orc-lady almost "as if she is a Paladin", she says aloud. "I think we should tone the note of belligerance down, Sieur Barratorre. And Sieur Edson, the illusion said the Roses were through the other door. It's the Armor through this door. Yet, it may be better to know the pattern of this tapestry before we start using the shears." Then the middle-aged short human woman tucks a brown lock behind one ear and addresses the Orc-woman directly. "Madame Braella, I am Tishe' Weaver, and we are the Keepers of the Vale. We found Teucri artifacts that led us here. Your turn." And then Tishe' pauses, not being able to think of a nice way to ask if Braella is 'good' or 'evil'. She whispers to the other Keepers "can anyone Detect Evil?"

Braella nods to Tishe and says simply, “You have shown that you are capable heroes. Now leave the realm of the honorable Maegos, defeat the liar across the way, and return with the crystal roses.”

Lanliss whispers "not me" regarding any detection -- and continues to look at the half-orc hoping to not having the same crazy thing happen to them again. He wouldn't be afraid to fight, but he is afraid of the crazy things that happened to most of the Keepers.

"Detection spells have fizzled Lanliss. It will likely not work if cast." Velarin gives her a quick look over for holy symbols or insignia that might give clue to her religious origin. (perception 25, know religion 34) -- but fails to recognize any sigil or sign.

Then Velarin decides it's time to chime in. "As a Knight, why have you not completed this task yourself my lady? Axendur would likely make the same claims as you, wishing us to perform a very different task. Yet, how would simple adventurers as us know the truth of either of your words? If both of you claim that the others request will lead to horrible things, then would it not be logical that we do neither thing?"

"Those of this dimension cannot enter the other, and likewise the reverse." The half-orc frowns as the dilemma of trust is made plain by Velarin. “I am Braella, champion of Maegos, standard-bearer of Heat and Metal. Look in your heart! Will you aid me, or thwart me? Choose swiftly!”

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Friday April 26th, 2019 8:13:05 AM

"I believe we should strongly consider Braella's request, and go across the way to see about these roses, back through the main chamber. where it's not a pocket dimension" says V, hoping at least some of the group gets his inference that leaving this location is the best option at the moment

Once outside in the "lobby" between the two dimensions, V will share his thoughts. "Both parties will likely sound convincing in the same sort of way. Rushing a decision on what to do or who to believe may be reckless. As I don't see a rush for time since this has stood here for centuries, perhaps we should address the matter of Kelsandria and Maegos with the sage's guild. They may actually be able to provide us some useful information, and are chomping at the bit to learn what is here."

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227  d20+10=19
Friday April 26th, 2019 11:41:03 AM

Choose swiftly? She's been standing here for hundreds of years. Barratore tunes into what V is saying without taking his eyes off of Braella and wants to say something until V gets to the part about not being in a pocket dimension. At that point it makes sense.

"Agreed V." He will take Lanliss and Edson by the shoulder and usher them out in the door Barratore will wait for Emrys and Tishe to exit as well and follow either last, or directly before Borm leaves

Once outside, "so we can seal the place up and I don't think we need to destroy anything to do it. To get hear we had to cross the anti magic lake, decipher the runes, find the obelisk and pronounce them correctly while touching it. So if the obelisk was encased in stone and the landscape altered to appear natural. No one is touching it to get down here. A layer of mud across the surface of the runes which is then turned to stone masks the runes and no one is reading them. Collapse the mountain and mine and no one is crossing an anti magic lake."

"Or we pick one and hope it is the right choice."

"Or we get the Roses and Armor and not deliver either. Simply remove them to our wold and perhaps destroy them. Neither side gets them."

"Those are the options I see. For my part, I'm not a fan of option 2."

Barratore also muses over another option internally. If they cannot leave their locations, what would happen if the doors were destroyed and I engineered to drain the anti-magic waters down here I wonder. Barratore will give the door a closer examination from the outside

Know Eng 19 to formulate a siphon pump
Perception 35 examine the door

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged)  d20+26=30 ;
Friday April 26th, 2019 12:38:32 PM

Brom listens to the discussion but it seems that no battle is coming. He continues to listen and tries to think but have no knowledge on engineering or magic or on anything related to the discussion Brom just stands and watches.

Perception DC 30

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Friday April 26th, 2019 8:25:58 PM

Edson swishes his lips to the side... " Sorry Tishe... Heats burning my brain. Making me work double ".

As Barratore pushed him out, he doesn't resist. Whats the point.

" Another option. Get Both items and give them at the exact time. It would mean splitting up, but its a third option to both of Barratores. "

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Friday April 26th, 2019 9:15:49 PM

Lanliss complies with Barratore, knowing very well not to mess with the big Minotaur.
Lanliss thinks about what is going to happen if they won't deal any of the requests but says nothing knowing very well that the others in the group will know what to do.
He whispers to Edson in the language that usually only rogues speak
"So what do you think will happen?, Does anything here makes sense?"

The Door Into HEAT (DM Cayzle & DM Michael) 
Saturday April 27th, 2019 11:22:37 AM

Velarin cleverly shepherds the group backwards through the original door and back into the room of darkness and runes of madness.

Barratore helps Velarin and pushes Lanliss and Edson by the shoulder and usher them out in the door. Barratore waits for Emrys and Tishe to exit as well and follow either last, or directly before Borm leaves.

Once outside in the "lobby" between the two dimensions, V will share his thoughts. "Both parties will likely sound convincing in the same sort of way. Rushing a decision on what to do or who to believe may be reckless. As I don't see a rush for time since this has stood here for centuries, perhaps we should address the matter of Kelsandria and Maegos with the sage's guild. They may actually be able to provide us some useful information, and are chomping at the bit to learn what is here."

Barratore seems to agree: "so we can seal the place up and I don't think we need to destroy anything to do it. To get here we had to cross the anti magic lake, decipher the runes, find the obelisk and pronounce them correctly while touching it. So if the obelisk was encased in stone and the landscape altered to appear natural. No one is touching it to get down here. A layer of mud across the surface of the runes which is then turned to stone masks the runes and no one is reading them. Collapse the mountain and mine and no one is crossing an anti magic lake."

Barratore lays out other choices: "Or we pick one and hope it is the right choice. Or we get the Roses and Armor and not deliver either. Simply remove them to our wold and perhaps destroy them. Neither side gets them." "Those are the options I see. For my part, I'm not a fan of option 2."

Barratore gives the door a closer examination from the outside. It appears mundane, and easily opened. It seems it is not the door, but the shimmering heat wave that is the entry to the dimension.

Brom listens, discerns no immediate danger, and waits.

Edson adds another option -- Split up and “Get Both items and give them at the exact time."

Lanliss wonders if anything here makes sense.

Tishe and Emrys are quiet, pondering.

Standing in the dark round room, it seems the party is at a crossroads.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Saturday April 27th, 2019 3:15:07 PM

Tishe' listens and keeps quiet until the group gets back into the 'lobby'. "As much as it pains me to say it, I fear Sieur Barratorre is correct; we need to make it even harder for anyone to discover this place. The pattern is becoming more clear. That these two seem to be factions that are in a contest against each other. They can't enter the other's dimensional realm, so they need a neutral party, powerful enough to get this far, to decide which prize to go after. My biggest worry with this scenario is both could be dangers to the Wold if the contest is lifted and they are free to pursue their own agenda."

"We could verify this by going into the other door, (once I empty my dimensional pockets), and see if we can't get any more information from the elves?"

.....
Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 6. 2. 0. 0.

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Monday April 29th, 2019 10:23:59 AM

Barratore agrees with Tishe that before the group moves on to do any of the options, they should step into the other realm and see what they have to initially say. Barratore will have his shield animated and sword sheathed. The extra dimensional issue will only impact his ability to attack at range and draw out a potion or two. Both scenarios do not worry him too much.

"If we step through and everything hits the fan, I suggest we simply step out if possible and evaluate. Even if it does not, we step in, say hi and exit."

spells
Darkvision
Endure Elements
Torc Haste 9/10

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged) 
Monday April 29th, 2019 5:04:59 PM

Brom sees no harm in listening to both points before deciding. He relies on the others to do the heavy mental lifting and waits for his turn to do the heavy physical work when it's needed.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday April 29th, 2019 7:05:47 PM

"Alright then. We stop in and say hello on the other side before deciding our course of action."

V empties most of the contents from his haversack into his pockets and backpack, and calling forth his quicken rod from his glove of storing as well. The potions he will leave in the haversack as they will become to cumbersome to haul around otherwise.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Monday April 29th, 2019 9:11:30 PM

" So.. trash idea? " Edson asks. He knew it wasn't the best idea but he was a little let down it was just ignored.

" good idea Barry. If it goes wrong, hop out .

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Monday April 29th, 2019 10:10:16 PM

"I guess Tishe's idea is good enough.", Lanliss says.
"I agree with Barratore as well", "if something bad and unexpected happens, something that we are not fully equipped to deal, fleeing from whatever happens might be a wise idea we might be a good idea"
"It would be wise to hide that horrendous thing from prying eyes "
Lanliss takes a deep breath and continues to speak "Especially, we need to make sure no one with evil intention will find this place"

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. 
Monday April 29th, 2019 10:24:39 PM

"A very sound idea ... since there is no urgency either way. Let's make a more informed decision." He ponders a few thoughts and adds, "One must also consider the possibility that these two pocket realms and those who occupy them are not even real ... but merely shadows, memories and echos of a distorted past."

The Door Into GREEN (DM Cayzle & DM Michael) 
Monday April 29th, 2019 11:51:01 PM

Tishe' listens and keeps quiet until the group gets back into the 'lobby'. "As much as it pains me to say it, I fear Sieur Barratorre is correct; we need to make it even harder for anyone to discover this place. The pattern is becoming more clear. That these two seem to be factions that are in a contest against each other. They can't enter the other's dimensional realm, so they need a neutral party, powerful enough to get this far, to decide which prize to go after. My biggest worry with this scenario is both could be dangers to the Wold if the contest is lifted and they are free to pursue their own agenda." "We could verify this by going into the other door, (once I empty my dimensional pockets), and see if we can't get any more information from the elves?"

Barratore agrees with Tishe that before the group moves on to do any of the options, they should step into the other realm and see what they have to initially say. Barratore will have his shield animated and sword sheathed. Barratore gives a practical suggestion, "If we step through and everything hits the fan, I suggest we simply step out if possible and evaluate. Even if it does not, we step in, say hi and exit."

Brom wisely decides to listen to both points before deciding. He relies on the others to do the heavy mental lifting and waits for his turn to do the heavy physical work when it's needed.

"Alright then. We stop in and say hello on the other side before deciding our course of action."
Velarin empties most of the contents from his haversack into his pockets and backpack, and calling forth his quicken rod from his glove of storing as well. The potions he will leave in the haversack as they will become too cumbersome to haul around otherwise.

" So.. trash idea? " Edson asks. He knew it wasn't the best idea but he was a little let down it was just ignored. " good idea Barry. If it goes wrong, hop out .”

"I guess Tishe's idea is good enough.", Lanliss says. "I agree with Barratore as well", "if something bad and unexpected happens, something that we are not fully equipped to deal, fleeing from whatever happens might be a wise idea we might be a good idea" "It would be wise to hide that horrendous thing from prying eyes " Lanliss takes a deep breath and continues to speak "Especially, we need to make sure no one with evil intention will find this place"

Emyrs responds, "A very sound idea ... since there is no urgency either way. Let's make a more informed decision." He ponders a few thoughts and adds, "One must also consider the possibility that these two pocket realms and those who occupy them are not even real ... but merely shadows, memories and echos of a distorted past."

As you open the door from the large room, you see a mist falling across the doorway. Stepping through the mist you enter a vast expanse of rolling hills. There is a sweet fragrance in the air. Birds fly high above and the sun shines warmly down. All around you for about a hundred feet are crimson flowers.

As you step through the door, you see that the door seems to stand without walls or support amidst the flowers. After you enter and look behind that standing doorway you entered, you see a lone figure standing in amidst the flowers about 100 feet away from you. It appears to be the same figure as the image of Axendur, clad in green armor decorated in leaves and vines.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+10=11 ;
Tuesday April 30th, 2019 5:16:09 AM

Before Tishe’ goes through the door to the forest realm, she takes a little time to remove her wands, scrolls, potions, and Immovable Rod from her dimensional pockets to the various other normal pockets on her Pants O Plenty. “Thank the Powers for pockets!”, her says to herself.

Once in the land of leaves and vines, she waves a greeting at Axendur and tries to sense his motives. “Many Shadows! I am Tishe’ and we are the Keepers of the Vale. Your illusion doubles didn’t give us very much information to go on, so we came to find out more.”

.....
Sense Motive. 11

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 6. 2. 0. 0.

CDM Jerry [OOC post] 
Tuesday April 30th, 2019 7:37:56 AM

Email to Cayzle. Please respond.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged)  d20+26=41 ;
Tuesday April 30th, 2019 3:50:44 PM

Brom heads in the door and leads the way. He keeps his sword on his shoulder as they encounter the Field's inhabitant. He stands between Tishe and the woman.

Perception DC 41

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141  d20+22=25 ;
Tuesday April 30th, 2019 7:33:47 PM

Lanliss looks at the scenery and at the figure ahead.
He immediately looks for anything suspicious that might lead to clues about an ambush.
If he doesn't find any clues he will come a little bit forward to take a closer look at the figure ahead.

Perception 25

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday April 30th, 2019 8:00:35 PM

"Sorry Edson. I am definitely not a fan of splitting up unless absolutely necessary. Especially when dealing with powers such as these."

V follows in behind the others, and takes a look around. "Places like this that seem all peaceful and what not, rarely are." V then waits for Axendur's response to Tishe'.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Tuesday April 30th, 2019 8:30:35 PM

Edson nods to V, but otherwise keeps quiet. He follows the others into the rolling hills area.. looking back at the door and wondering if it is gonna disappear.

Taking out his bow he cautiously awaits anything out of the ordinary.

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Tuesday April 30th, 2019 9:48:22 PM

Barratore moves in with the others and takes up a position just to the right and slightly ahead of V and Emrys. Tishe has made introductions and the fighter awaits the response

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. 
Tuesday April 30th, 2019 10:46:25 PM

This new venue is more his style. He makes a deep sigh when he steps into the forest setting. His Forest Walker sensations come alive ... his senses become more keen. He closes his eyes and takes in a deep breath. The wood-like grain of his skin becomes more visually apparent ... especially within the shadows of the trees. He lets the others deal with Axendur as he adjusts to their new surroundings.

The Door Into GREEN (DM Cayzle & DM Michael) 
Tuesday April 30th, 2019 10:50:38 PM


Before Tishe’ goes through the door to the forest realm, she takes a little time to remove her wands, scrolls, potions, and Immovable Rod from her dimensional pockets to the various other normal pockets on her Pants O Plenty. “Thank the Powers for pockets!”, her says to herself. Once in the land of leaves and vines, she waves a greeting at Axendur and tries to sense his motives. “Many Shadows! I am Tishe’ and we are the Keepers of the Vale. Your illusion doubles didn’t give us very much information to go on, so we came to find out more.”

Brom heads in the door and leads the way. He keeps his sword on his shoulder as they encounter the Field's inhabitant. He stands between Tishe and the woman.

Lanliss looks at the scenery and at the figure ahead. He immediately looks for anything suspicious that might lead to clues about an ambush. He then comes a little bit forward to take a closer look at the figure ahead.

Velarin says, "Sorry Edson. I am definitely not a fan of splitting up unless absolutely necessary. Especially when dealing with powers such as these." V follows in behind the others, and takes a look around. "Places like this that seem all peaceful and what not, rarely are." V then waits for Axendur's response to Tishe'.

Edson nods to Velarin, but otherwise keeps quiet. He follows the others into the rolling hills area.. looking back at the door and wondering if it is gonna disappear. Taking out his bow he cautiously awaits anything out of the ordinary.

Barratore moves in with the others and takes up a position just to the right and slightly ahead of V and Emrys. Tishe has made introductions and the fighter awaits the response

Emyrs thinks, This new venue is more his style. He makes a deep sigh when he steps into the forest setting. His Forest Walker sensations come alive ... his senses become more keen. He closes his eyes and takes in a deep breath. The wood-like grain of his skin becomes more visually apparent ... especially within the shadows of the trees. He lets the others deal with Axendur as he adjusts to their new surroundings.

The male half-elf clad is in green armor decorated in leaves and vines, as he was as an illusion outside. Axendur wears a large sword and a bow. He nods to the group and bows to Tishe.

“It is as you heard in the antechamber. Cruel Maegos seeks to turn the Wold Above into desert. My mistress opposes him. With his armor, she could thwart his plans. So we ask you to bring that armor here to us -- the lives of many innocents are at stake. Are you with us?”

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+10=13 ;
Wednesday May 1st, 2019 5:19:31 AM

Tishe’ doesn’t respond immediately, but looks a question at her companions. “Any hunches?”, she asks, “anyone able to cast detect lie or detect evil?” Tishe’ sighs. Really, without those weapons of information, the team is no better off than talking to programmed illusions.

She purses her lips, hoping the others have questions of their own. She nods and speaks. “It is the innocents that often get hurt when opposing powers fight”, she agrees, then makes an assumption to see if she is corrected, “is that why both Margo’s and your mistress left the Wold in the Second Age? To preserve your lands and people while taking their battles to another level?”

.....
Sense Motive 13

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 6. 2. 0. 0.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday May 1st, 2019 8:22:20 AM

"Simple detection spells are likely not reliable in a place like this, or with powers such as these Tishe'"

V poses the same question to The elf that he had previously asked the woman to try and gauge the response.

"Braella makes the same claims as you, wishing us to perform a very different task. Yet, how would simple adventurers as us know the truth of either of your words? If both of you claim that the others request will lead to horrible things, then would it not be logical that we do neither thing?"

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
See Invisibility: 337 minutes
True Seeing: 14 minutes
Fly: 14 minutes

1st: Protection from evil, Mage armor(extended)-C, endure elements-C, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Wednesday May 1st, 2019 3:31:44 PM

Edson whispers... " I think we need to do the other one. That lady was cool, and direct. She told us what to do, to the dismay of some of us. "
" This lady is asking us, playing to or heart strings teying to get us to feel and therfor do her mission. Its a ruse. We used to do it all the time at the .... at the... ehh... back where i am from. Women would butter up the rich fat cats to get them to do what they want. "

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141  d20+10=26 ;
Wednesday May 1st, 2019 8:00:16 PM

Lanliss keeps quite and just tries to see if he can detect something about the half-elf that might suggests lying.

Lanliss looks at the elf mouth as he speaks and looks at the movement his body and his body stance.

"Is he lying?", Lanliss asks himself as he looks at the figure in front of him.

He tries to see if the figure is lying.

Sense Motive 26


The Door Into GREEN (DM Cayzle & DM Michael) 
Wednesday May 1st, 2019 11:55:52 PM

Tishe’ is not sure what to say, and hopes her friends have a hunch. Then she thinks of a gambit: “It is the innocents that often get hurt when opposing powers fight,” she says, then makes an assumption to see if she is corrected, “is that why both Maegos and your mistress left the Wold in the Second Age? To preserve your lands and people while taking their battles to another level?”

The half-elf smiles. “Ah, you have heard of Maegos and Kelsandria, lovers of reknown, who escaped the bonds of time through Teucri magic. Alas, eternal youth does not lead to eternal love. Yes, Telsandria’s heart broke when her lover turned to cruelty, and they are enemies now who once were so devoted to each other.”

That gives all reason to pause, and into the break, Velarin whispers arcane guidance to Tishe: "Simple detection spells are likely not reliable in a place like this, or with powers such as these.”

Velarin then poses the same question to the elf that he had previously asked the woman to try and gauge the response. "Braella makes the same claims as you, wishing us to perform a very different task. Yet, how would simple adventurers as us know the truth of either of your words? If both of you claim that the others request will lead to horrible things, then would it not be logical that we do neither thing?"

The male half elf, Axendur, gestures. “Truly, the dimension takes on the aspect of the owner’s soul. Kelsandria’s realm is green and living. The other realm is dead and burning, as is the cruel and malicious heart of Maegos. The choice seems pretty easy to me.”

Nonetheless, Edson seems to have more faith in the brusque, straight-forward female half-orc, rather than the fancy male half-elf here. Perhaps Edson thinks a servant of the Enemy would look fairer and feel fouler?

Lanliss has the intuition that the speaker here is telling the truth ... in a way so as to convince you to help him and his mistress.

Axendur pleads with the heroes. “I beg you, return to the other dimension and bring to us the armor of Maegos!”

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d3=2 ;
Thursday May 2nd, 2019 1:07:03 AM

Edson shakes his head, it just didn't sit well with him. This elf male was pleading with them, and making it feel so heartfelt. It just didnt feel right.

" Ill do whatever you want... but this guy is against us I feel."

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Thursday May 2nd, 2019 5:10:28 AM

Mercurial, a bit of an old popular song pops into Tishe’s head.
This is the story of Kelsand as. Maegoo
Two young lovers with nothing better to do
Then sit around the house all day and hear the news
And here’s what happened when they decided to cut loose...


She sternly disciplines her thoughts to get to the matter at hand, and absently responds. “Armor of Margo’s. Right.”

And goes back to the antechamber to have a private conversation with the other Keepers.”

.....

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 6. 2. 0. 0.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday May 2nd, 2019 8:13:36 AM

V was about to suggest moving back to the antechamber when Tishe' starts heading that way, so he merely follows her.

Once outside where they can discuss the matter at hand, V simply states "It appears we are faced with a quandry." and waits to hear everyones thoughts and insight to the problem at hand.

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Thursday May 2nd, 2019 2:34:46 PM

Barratore frowns and then snorts. "You got to be kidding me." he says softly and then straightens. He was not ready to leave just yet. This story just about solved itself to him

"Maegos and Kas were lovers?" Barratore starts and then shakes his head. "And it would appear that there was a falling out and, surprise to no one who has ever met a woman slighted, let alone the one we encountered, that she now is in a state of eternally ticked off."

Barratore spreads his arms slightly an exagerated look of disbelief on his face. So her realm, the realm of she who is if full on venting a fiery hot hatred towards you is one of fire and ash? I would guess these pocket dimensions of yours are a lot like the Wold. Shaped and influenced by the energies of those being dwelling in them."

Barratore then squares a bit, "So what did you do? Your fault or not, this is your fault. Time to man up."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141  d20=11 ;
Thursday May 2nd, 2019 8:44:15 PM


"He seemed so convincing", "he speaks in a with persuasion in mind", Lanliss says when they enter a safe place from prying eyes and ears.
Lanliss shakes his head to Edson, showing agreement with Edson stance/view/thoughts.
(It might not be known that in a secret language that only rogues understand, some body movements/language or gestures of some sorts can mean something in a totally different meaning than in the normal day to day context)

Lanliss tries to remember a saying about the current situation.
About how sometimes people try to convince you a little bit too much and too good in their way.
Even if their way means death to all.
It was a quote about persuasion or manipulation.

d20=11

ooc: the note about the secret language of rogues is just me trying to role playing after more than 12 hours working ):

ooc2: same goes for rolling to remember a quote.


Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control.  d20+16=23 ;
Thursday May 2nd, 2019 10:22:42 PM

Emrys takes another deep breath in and finally opens his eyes after hearing what has been said ... he hears everything. Yes, his eyes have been closed the whole time .. as if in silent communion with the woods. He turns his gaze to Axendur. A knowing smile forms across his face.

(Sense Motive on Axendur: 23)

He stares at him for a little too long ... to the point of discomfort for Axendur. Emrys then turns and follows Tishe and Velarin out into the antechamber. He stops at the door and hesitates before finally stepping through. "Very curious indeed," and he tells them his impression of Axendur (sense motive). "What do you think?"

The Door Into GREEN (DM Cayzle & DM Michael) 
Thursday May 2nd, 2019 11:44:45 PM


"Maegos and Kas were lovers?" Barratore shakes his head and talks to Axendur. "And it would appear that there was a falling out and, surprise to no one who has ever met a woman slighted, now she is in a state of being eternally ticked off." Barratore spreads his arms slightly an exagerated look of disbelief on his face. “I would guess these pocket dimensions of yours are a lot like the Wold. Shaped and influenced by the energies of those being dwelling in them."

OOC Note because this gets confusing!

The Garden is ruled by half-elf female Kelsandria, whose servant is half-elf male Axendur. You have not met Kelsandria!
The Heated Waste is ruled by half-orc male Maegos, whose servant is half-orc female Breanna. You have not met Maegos.
It is Kelsandria and Maegos who were reportedly lovers back in the day, according to Axendur.

An old popular song pops into Tishe’s head. But she sternly disciplines her thoughts to get to the matter at hand, and absently responds. “Armor of Maegos. Right.” Tishe’goes back to the antechamber to have a private conversation with the other Keepers.

Velarin was about to suggest moving back to the antechamber when Tishe' starts heading that way, so he merely follows her. Once outside where they can discuss the matter at hand, V simply states "It appears we are faced with a quandry." and waits to hear everyones thoughts and insight to the problem at hand.

The party follows V and T out into the antechamber.

Edson shakes his head, it just didn't sit well with him. This elf male was pleading with them, and making it feel so heartfelt. It just didnt feel right. "I’ll do whatever you want,” he says to his friends, “but this guy is against us I feel."

"He seemed so convincing", "he speaks in a with persuasion in mind", Lanliss says when they enter a safe place from prying eyes and ears. Lanliss shakes his head to Edson, showing agreement with Edson stance/view/thoughts.

Emrys takes another deep breath in and finally opens his eyes after hearing what has been said ... he hears everything. Yes, his eyes have been closed the whole time .. as if in silent communion with the woods. He turns his gaze to Axendur. A knowing smile forms across his face. He stares at him for a little too long ... to the point of discomfort for Axendur. Emrys then turns and follows Tishe and Velarin out into the antechamber. He stops at the door and hesitates before finally stepping through. "Very curious indeed," and he tells them his impression of Axendur (sense motive). "What do you think?"

The party has a decision to make!

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Friday May 3rd, 2019 12:08:40 AM

Edson nods back to Lanliss. He crunches his fingers at an odd angle. A hand signal... " Uneasy". " It really isn't a riddle. Its a choice. What ever choice we make, we stand by and the othe realm pays the consequences. We are judge, jury and executioner. "

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Friday May 3rd, 2019 5:23:29 AM

Tishe’ is unhappy. “Three choices; all potentially bad.
One. Help Kesandria by bringing her the Armor of Maegos, probably only by killing him, this probably destroying his pocket and setting an unknown but powerful wizard free to pursue whatever they want to do in our part of the Wold.
Two. Help Margo’s by bringing him the Three Roses of Kesandria, and etcetera. To help make our decision, we have been told they were lovers (or rivals) that used Teucri artifacts to save their love for eternity (or save their skins from the Cataclysm) then turned on each other (found they were trapped) and need a group of heroes to kill the other for revenge (break the spell). And we don’t know which version or which person is telling the truth (or if both are lying!)
Three. Obscure and destroy this Teucri entrance to keep both of them bottled up as they have for two Ages of the Wold.” For this one, do we have the ability to make it harder? Sieur Emrys? Sieur Velarin? Do we have StoneShape, Guards and Wards, and other permanent Magic’s? I have very few that last more than an hour or two. “

Tishe’ sums up the situation as she sees it, but waits for Velarin to make a decision and then decide with the elf. P
.....
Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 6. 2. 0. 0.

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Friday May 3rd, 2019 3:31:27 PM

Barratore agrees with Tishe on the options, but does not think getting the armor or roses will set loose some powerful person from the ancient past, since to get said items, the group would be killing said wizards.

"A fourth option would be to get both the roses and the armor and return neither to the interested parties. What if if simply ask for them and if the party is not forthcoming, we beat them senseless and remove the items. Thus we leave the powerful wizards alive and so the pocket dimensions remain intact. Unless the items of course are the power source for the dimensions."

Barratore shrugs, he curiosity on the pair and doing anything is rapidly waning. "We have a lovers quarrel and they are acting like children. We have zero ability to determine anything for certain. I'm in favor or telling each of the parties that we will be sealing and burying this particular entrance and effectively destroying the Tuceri components here about and they can sit and stew in their sad little worlds for all time."

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Friday May 3rd, 2019 7:45:46 PM

"I have stone shape Tishe', and I have heard of a spell called move earth, which I am capable of casting, and could acquire. There is also a spell that makes some spells permanent that I could acquire. I could also summon a snot load of earth elementals to assist in reshaping the terrain as needed. If people come looking for this place, they will likely be powerful, and like we have been able to bypass Tecuri, magic, they may be able to bypass ours."

"I hate to say it, but I think that Barratore may be right. If we take both items, and safeguard them, where is the threat? Unless doing so unleashes something we are unaware of as pocket dimensions collapse....":

I once again, I think that since time is on our side, we use resources that are available to us and not make a hasty Decision. The Sage's guild lives for this kind of stuff, and for things of this magnitude, they might pull out all the stops to find out everything ever known about all four parties as well as the information on the armor and the roses. Let us learn all we can and use the knowledge of those that came before us to determine the best course of action and possible repercussions."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Friday May 3rd, 2019 9:36:24 PM

Lanliss closes his eyes and covers his face with his hands, "We need to choose, too many choices."
He thinks to himself.
He stays like this for a few moments as these moments pass, he breathes deeper.
He then opens his eyes and moves his hands from his face.

He exhales very deeply and then breaths normally.

Calmly, he begins speak.
"We are the Keepers of the Vale, we fought countless enemies and managed to outwit some of them"
"I Think we have another option which only the most beautiful, romantic and charismatic witty of us can probably do ", he pauses.

"Make them fall in love again, if they were lovers perhaps there is a slight chance that we can bring them together "

"One of them went to being cruel, but at times even cruel hearts can not resist the power of love", He then finishes speaking and looks at no particular order at the Keepers.

Too Many Choices! (DM Cayzle & DM Michael) 
Friday May 3rd, 2019 11:47:45 PM

In the vestibule, the party debates.

Edson nods back to Lanliss. He crunches his fingers at an odd angle. A hand signal ... "Uneasy." He explains, "It really isn't a riddle. It’s a choice. Whatever choice we make, we stand by and the other realm pays the consequences. We are judge, jury, and executioner."

Tishe’ is unhappy. “Three choices; all potentially bad. One. Help Kesandria by bringing her the Armor of Maegos, probably only by killing him, this probably destroying his pocket and setting an unknown but powerful wizard free to pursue whatever they want to do in our part of the Wold. Two. Help Maegos by bringing him the Three Roses of Kesandria, and etcetera. To help make our decision, we have been told they were lovers (or rivals) that used Teucri artifacts to save their love for eternity (or save their skins from the Cataclysm) then turned on each other (found they were trapped) and need a group of heroes to kill the other for revenge (break the spell). And we don’t know which version or which person is telling the truth (or if both are lying!) Three. Obscure and destroy this Teucri entrance to keep both of them bottled up as they have been for two Ages of the Wold. For this one, do we have the ability to make it harder? Sieur Emrys? Sieur Velarin? Do we have StoneShape, Guards and Wards, and other permanent Magics? I have very few that last more than an hour or two.” Tishe’ sums up the situation as she sees it, but waits for Velarin to make a decision and then decide with the elf.

Barratore agrees with Tishe on the options, but does not think getting the armor or roses will set loose some powerful person from the ancient past, since to get said items, the group would be killing said wizards. "A fourth option would be to get both the roses and the armor and return neither to the interested parties. What if if simply ask for them and if the party is not forthcoming, we beat them senseless and remove the items. Thus we leave the powerful wizards alive and so the pocket dimensions remain intact. Unless the items of course are the power source for the dimensions." Barratore shrugs, his curiosity regarding the pair and doing anything is rapidly waning. "We have a lovers quarrel and they are acting like children. We have zero ability to determine anything for certain. I'm in favor or telling each of the parties that we will be sealing and burying this particular entrance and effectively destroying the Tuceri components here about and they can sit and stew in their sad little worlds for all time."

Velarin explores some magical options and mentions that as a wizard, he can go get whatever spells they need. There is no reason to rush. Maybe the party should leave and find out more.

Lanliss complains that there are too many choices, but then adds a new one: Try to make them fall back in love again!

Brom and Emrys have yet to weigh in.

May the Fourth Omake (DM Cayzle) 
Saturday May 4th, 2019 8:43:25 AM


As you are deliberating, a small incorporeal creature appears, maybe a ghost of some kind? It is of a race you do not recognize -- smaller than a gnome, with pointy ears. Maybe it is a Teucri?

It bows and offers you advice in an archaic dialect: "Choose wisely, you must! There is no try! Only do!"

It fades away, smiling.

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. 
Saturday May 4th, 2019 1:25:51 PM

Emrys continues to try and tell his friends what motives he sensed (sense motive) from Axendur (from the previous round ... still waiting), but something mysterious and powerful isn't allowing him to speak his words. What is causing this inability to progress his thoughts ...this, this involuntary mutism! This inability to continue this thought is maddening. He begins to consider that he is possibly under the affects of a spell. How can he respond without the ability to communicate his perceptions ... that continue to remain a mystery.

Then Tishe's question causes him to disregard the barriers to the previous thoughts he was stuck upon.
"Yes, I have access to several magics that can manipulate and reshape stone. I can polymorph most objects into anything I wish, but the effects only remain permanent if the essence of the object remains close to what it once was ... like a tiny, granite pebble becoming a large, granite millstone, for example."

He continues, "As I stated before ... If I had to choose between the two, I would much prefer preserving the forest realm. However if either realm is unable to harm the other, then why not keep them both contained ... they made their beds, let them lie in them."

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged) 
Saturday May 4th, 2019 2:35:06 PM

"The choice seems obvious to me. We have to reunite the lovers." He says. "Now before your panties get in a bunch think. These two have been waiting here for how long for someone ta settle this. As adventures we always go with destroy first, but in this case I think the only course would be getting them together. That seems to be what they want. The rose and armor are just from the hurt. I think we see that by the realms. His is flowing Field's and hers is a raging fire."



Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged) 
Sunday May 5th, 2019 10:01:06 AM

Brom's words confirm Lanliss' thoughts. "I think she is the key, the scorned. We need to learn the slight that started this."

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Sunday May 5th, 2019 8:12:11 PM

Tishe’ nods. “I agree. To Maegos’ realm! We need to speak with her directly, and if we have to fight her whole army to do it, than so be it!”

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 6. 2. 0. 0.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday May 6th, 2019 8:11:47 AM

V raises an eyebrow in contemplation as Lanliss suggests a very unusual course of action, followed quickly by his jaw falling open as Brom backs it with what appears to be romantic sentiment. The Wizard doesn't know what to say for a moment as Tishe' voices agreement.

"For the love of Alemi! The Keepers of the Vale reduced to matchmakers because a couple of super powerful lovers are having a spat. So be it. Touchy-feely connections at not my strong suit unless fiery explosions are involved, but why not. Sounds like we have a plan. Sort of."

"You all realize we are likely gonna have to kill the golems right? From my recollection, they pretty much ignore spells, which means our warriors get to play with them, while us spellcasters get to deal with Braella and assist elsewhere as we may. I would suggest we throw what prep and boost spells that we can ahead of time. especially ones that last longer."

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Monday May 6th, 2019 12:09:53 PM

" Ive trekked through sewers, slept in filth, begged for meals... but never have I been so embarassed as to play matchmaker to the powers from beyond. Can we just be in agreement that if Maegos is no go, we end her and get her lovers stuff back to him?

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. 
Monday May 6th, 2019 3:18:24 PM

"This sounds like a task more befitting the Muse (the previous Emrys - the bard). Out of the four of us, he had a far greater understanding of romantic love. I doubt our luck would allow this twisting of reality to facilitate his timeline crossing with ours. Love not being a language of which I'm fluent, I will simply do my best to keep you all from killing each other," he says with a chuckle.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Monday May 6th, 2019 4:35:38 PM

"Velarin, I don't see any other way that doesn't get us almost killed"
"It should be safe", Lanliss says.
He then takes a look at Edson and speaks "We should give it a go, think it as a heist, if all fails.... we will have to use a probably rather violent means...unless you have another cunning plan ?!"

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227 
Monday May 6th, 2019 9:15:15 PM

Barratore shrugs. Ok let’s do this then. Lady is the realm of the garden and the man is in the realm of fire. Garden of deceit he called it. So I think we have a starting point. He thinks there was some big lie. Let’s find out what it is. Don’t worry about the golems. Brom and me can speak golem


Mission: Romantical! (DM Cayzle) 
Monday May 6th, 2019 11:45:36 PM


Emrys is inclined to seal the hole.

But Brom has a different idea: "We have to reunite the lovers." Brom's words confirm Lanliss' thoughts. "I think she is the key, the scorned. We need to talk with Maegos to learn the slight that started this."

Tishe’ nods. “I agree. To Maegos’ realm! We need to speak with him directly, and if we have to fight his whole army to do it, than so be it!”

Velarin raises an eyebrow in contemplation as Lanliss suggests a very unusual course of action, followed quickly by his jaw falling open as Brom backs it with what appears to be romantic sentiment. At least the party should prep for a fight.

Edson responds, "I’ve trekked through sewers, slept in filth, begged for meals ... but never have I been so embarrassed as to play matchmaker to the powers from beyond.” He suggests that if matchmaking fails, the party needs to be ready for more direct measures.

Emrys says, "Love not being a language of which I'm fluent, I will simply do my best to keep you all from killing each other." He chuckles.

"Velarin, I don't see any other way that doesn't get us almost killed"
"It should be safe," Lanliss says. He then takes a look at Edson and speaks "We should give it a go, think it as a heist, if all fails ... we will have to use a probably rather violent means ... unless you have another cunning plan ?!"

Barratore shrugs. “Ok, let’s do this then. Lady is the realm of the garden and the man is in the realm of fire. Garden of deceit he called it. So I think we have a starting point. He thinks there was some big lie. Let’s find out what it is. Don’t worry about the golems. Brom and me can speak golem.”

The party has reached a remarkable consensus and decided on a bold course of action! The door to the Realm of Heat is opened, you enter again, and you encounter again Braella, the female half-orc servant of Maegos.

“So, have you brought the crystal flowers?” she asks.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged); DR 4/- (7/- raged) 
Monday May 6th, 2019 11:47:24 PM

"Not sure what the problem is, some challenges don't always require weapons. Besides there's some satisfaction from helping two lost souls."

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK) 
Tuesday May 7th, 2019 5:22:44 AM

Tishe’ ensures her magic items are in regular pockets and not her dimensional pockets and walks through the door. There is Maegos again, almost like she is locked in time. Tishe’ tried the direst approach.

“No, we have not brought the Crystal flowers. We are here to speak with Maegos. You may lead us, or move aside, thank you.”

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 6. 2. 0. 0.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday May 7th, 2019 8:15:59 AM

V is about to speak to Braella when Tishe' covers the matter at hand quite succinctly. V remains about 10' behind Brom and Barratore and waits for her response

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
See Invisibility: 337 minutes
True Seeing: 14 minutes
Fly: 14 minutes

1st: Protection from evil, Mage armor(extended)-C, endure elements-C, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Tuesday May 7th, 2019 8:19:51 PM

Lanliss waits for a response, ready to face anything that might happen.
"I hope you you didn't choose a bad way to express yourself", Lanliss thinks.
He Moves close to Tishe and whispers to her "Are you ready to a possible confrontation ?"
He moves head of her, ready to try to protect her if something happens.
"It would be a shame to lose her (Tishe)", He thinks.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Tuesday May 7th, 2019 9:14:00 PM

Edsons' eyes widen at Tishes abruptness, and actually lets out a light chuckle. His hand whitens on his bow as his grip tightens. He wasn't sure how this was gonna play out, and looked to the others to see how they react.

Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227  d20+15=35 ;
Tuesday May 7th, 2019 9:15:23 PM

Barratore folds his arms across his chest and looks all Minotaur-like, as he did in the old days. This time, however he means to be standoffish. He keeps his attentioN on the pair of green creatures that could become combative, presumably at Brealla's command

Readied attack to 5' step at a green guardian thing
Perception 35

Spells
Darkvision
Endure Elements

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. 
Tuesday May 7th, 2019 10:10:06 PM

Like Tishe, Emrys makes sure all his important items not left in his handy haversack. All his wands and rods on in their trusty pouch. He now ties his tiny, masterwork cauldron to the outside of his backpack. With the rest, he enters the realm of Maegos. After Tishe asks to see the master of the realm, Emrys adds, "Yes, it's very important."

Fighting Braella Round 1 (DM Cayzle & DM Michael)  d20+34=43 [att Bar]; d8+27=29 [dam Bar]; 4d6=15 [plus 15 fire dam Bar]; d20+29=37 [att Bar]; d8+27=34 [dam Bar]; 4d6=11 [fire dam Bar]; d20+24=30 [miss Bar]; d20+19=34 [miss Bar]; d20+36=52 ; d20+36=52 [two fists vs Bar]; 4d8+19=32 ; 4d8+19=47 [two fist dam vs Bar]; d20+18=31 ; d20+18=26 [two fist dispels vs Bar]; d20+36=52 ; d20+36=37 [two fist vs Brom]; 4d8+19=38 [dam vs Brom]; d20+18=29 [dispel vs Brom];
Tuesday May 7th, 2019 11:57:07 PM


Brom calmly reminds everyone of the power of love, "Not sure what the problem is, some challenges don't always require weapons. Besides there's some satisfaction from helping two lost souls." But in a moment he will recall the value of weapons, too.

Barartorre moves up to stand with Brom right next to the half-orc and her golems.

Tishe’ responds to Maegos, “No, we have not brought the Crystal flowers. We are here to speak with Maegos. You may lead us, or move aside, thank you.”

Velarin puts his trust in Tishe’s ability and remains about 10' behind Brom and Barratore and waits for her response

Lanliss moves next to Tishe, in case she needs protection.

Emrys and Edson stand prepped to support their friends at need.

And need comes.

========== ==========

VERBAL MAP: Braella stands in her golden armor between her two huge green-metal golems. There is five ft of space between each golem and Braella.

Right in front of Braella are Brom and Baratorre.

Ten feet behind Brom and Barratore are Tishe, Velarin, and Lanliss.

Standing behind them are Edson and Emrys.

========== ==========

Braella quickdraws her longsword and makes a full attack. Four slices at Barratore -- only the first two strike true. The first strike hits AC43 for 29 damage plus 15 fire damage plus two negative levels. The second strike hits AC37 for 34 damage plus 11 fire damage plus two more negative levels. The last two swings miss.

Green Guy One swings both its massive fists at Barratore. Both land vs AC52, inflicting 32 plus 47 damage and casting two dispel magics on Barratore: His Darkvision and Endure Elements spells are sucked into the Green Guy, strengthening it.

Green Guy Two swings at Brom, but only one fist connects. Brom takes 38 damage, but loses no magic.

========== ==========

Braella: AC38, no damage.
Green Guy 1: AC32, +10 temp hp.
Green Guy 2: AC32, no damage.

NOTES:
It is important to list any ongoing magical effects.
The golems emit an anti-magic aura. Make a concentration check (DC 25 + the level of the spell being cast) to cast successfully.
Barratore, please take your readied attack and then your normal round of actions.

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+24=32 ; d20+24=43 ; d20+19=33 ; d20+19=31 ;
Wednesday May 8th, 2019 8:19:28 AM

Tishe’ turns to respond to Lanliss, and then Braella attacks! “Piggies!”, she curses, the obvious answer to the rogue being ‘no’.

The Spellweaver feels the magic suppressing effect of the golems and tries to push through. She casts a Silent Slow Spell, targeting Braella and both golems. She then follows up with a Quickened Grease Spell, trying to target Braella’s Sword!
.....
Concentrate: 32 and 43. Success!

Silent Slow Spell Spell Penetrate: 33 Will DC 23 or Staggered (move or action, not both; can’t do full round action), and -1 AC, attack, and reflex

Quickened Grease on Longsword. Spell Penetrate: 32. Reflex DC 21 or drop the weapon
.....

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 7. 2. 1. 0.

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control.  d20+29=35 ; d20+29=44 ;
Wednesday May 8th, 2019 6:54:59 PM

Emrys doesn't like this response at all. Not at all what he was expecting ... and she was asked to nicely as well. However his attention turns to Barratore. He can tell that he's lost much of his vitality and essence from those attacks. He then works to correct that.

He carefully begins to cast his spell, not knowing the reach of these giant, green constructs. He then reaches out and touches the minotaur.

(Defensive Casting: Concentration: d20+29 = 35, success. Casting Death Ward on Barratore, enhanced by Quicken Spell. Duration: 17 minutes. +4 saves against death effects. Wards against energy drain and suppresses the effects of energy drain.)

Emrys then casts a second spell in an attempt to put some distance between the party and the constructs.

(Defensive Casting: Concentration: d20+29 = 44, success. Casting Reverse Gravity under both Green Golems. No Save, No Spell Resist. Duration: 17 rounds. Area: Seventeen 10-ft Cubes. I only want to capture the golems and no one else. I don't know their space. I just want to use what Cubes are available and lift them as high as I can go with 17 10-ft cubes.)

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  17d6=55 ;
Wednesday May 8th, 2019 8:13:33 PM

"And so it begins" V thinks to himself as he uses his quicken rod in hand to cast a haste spell upon the Keepers.

He then casts an empowered chain lightning at Braella which then arcs to her two metal constructs, and V hopes that these golems are effected by electricity in the same way as normal iron golems. (reflex save 29 for half damage to Braella, reflex save 27 for golems if they get one. 90 pts of damage on a fail, 45 on a save)(55+27+8)

"I will try and wall of force one of the golems out of the immediate activity next round so Braella and the other golem can be focused on."

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
See Invisibility: 337 minutes
True Seeing: 14 minutes
Fly: 14 minutes
Haste: 17 rounds

1st: Protection from evil, Mage armor(extended)-C, endure elements-C, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste-C, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning-C, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141  d20+22=42 ;
Wednesday May 8th, 2019 8:28:14 PM

Lanliss moves a little towards the danger (moving 5 feet head).
Lanliss takes his short sword out, ready to fight but waiting to see how the others react.

He will try to stay hidden, moving in place to perhaps, be hidden from enemy attention.
But not hidden attention and vision wise from the Keepers.

As Brom and Barratore move, Lanliss will be as a shadow in their movements.

Stealth 42 ! (20+22) Lucky Roll

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+24=38 ; d20+19=39 ; d20+19=32 ; d20+14=16 ; d8+4=12 ; d6=5 ; d8+4=6 ; d8+4=7 ; d8+4=5 ; d6=2 ;
Wednesday May 8th, 2019 9:21:48 PM

Edson unleashes on green guy number 2. Connecting twice. The second a critical. (If they can be critted)

Hit ac 38 12 dmg +5 flaming
Hit ac 39, crit confirmed 32 18 dmg +2 flaming


Barratore Steelwind (Dan K) AC: 36 (T 17 FF 26), CMD:42; HP: 227/227  d20+30=31 ; d20+31=43 ; d20+26=31 ; d20+21=22 ; d20+16=17 ; d20+31=47 ; 2d8+21=35 ; 2d8+21=24 ;
Wednesday May 8th, 2019 9:46:28 PM

The woman's attack takes Barratore by surprise, he was too focused on the green golems. He spins left and draws his blade as one of the golems moves to strike. Fire burns across his skin and blood sprays from multiple wounds. Barratore''s blade twists awkwardly and deflects harmlessly off of the golem

Readied attack hit AC 31 miss

Emrys' spell washes over him and while it does not help the severe wounds he just received, it does push down the drained and tired feeling that was pulling at him.

Spells fly about him, possibly taking the golems out of the picture for the moment. Barratore takes a 5' step back and left from Braella. Barratore shifts his attack posture to a more defensive stance. Barratore had friends and could wait her out. Mentally he also activates his clan torc.

Fighting defensively +3 AC. Hit AC 43 / 31 / 22 / 17 / 47 DMG 35 / 24

Effects
Death ward supresses (4 negative levels -4 att/saves/skills. -20 HP)
DMG 169
Torc haste 9/10. Haste +1 AC / Attack / reflex save
Barratore AC is currently 40

Fighting Braella Round 2 (DM Cayzle & DM Michael)  d20+18=28 [B saves vs Slow] d20+26=44 d20+26=40 [two conc checks for V] d20+13=29 [Braella save vs lightning] d20+34=40 d20+29=38 d20+24=38 d20+19=32 [Braella att Bar] d8+27=35 4d6(3+2+4+4)=13 [dam Bar] d20+13=33 [save vs grease]
Wednesday May 8th, 2019 11:58:58 PM


Important! List your current hp in your post!

Tishe’ attempts to respond to Lanliss, but is interrupted by Braella attacks. “Piggies!”, she curses. Tishe’ casts a Silent Slow Spell, and then follows up with a Quickened Grease Spell, trying to target Braella’s Sword!

Braella saves vs the Slow with a 28. The two golems are unaffected.
She saves vs the Grease too.

Emrys not liking the response determines to assist Barratore with a death ward spell. And then casts reverse gravity on the green golems.

The Reverse Gravity works like a charm, and the two golems “fall up” 20 ft, out of reach.

Velarin wants to cast two spells, but the Golem Aura requires a concentration check (DC 25 + the level of the spell being cast) to cast successfully. The DM makes those two checks for Velarin: both pass easily. Velarin haste on the party, and then casts chain lightning at Braella, then arcs to her two metal constructs.

Braella rolls a 29, exactly what she needs to save, and takes 45 damage. After arcing, the two constructs seem slowed!

Lanliss attempts to stay hidden in the shadows of Brom and Barratore. OOC: I’ll allow it for this battle, but my interpretation of the stealth rules require either concealment or hard cover. Soft cover from allies is not enough.

Edson shoots at Green Guy 2, hitting twice. It is not immune to fire damage, but it has DR 15/adamantine, so the actual damage from the arrows is 0 and 3, and the 7 hp fire damage applies. 10 damage total.

Barratore attempts to attack Braella, but hits only once, and the 35 damage he inflicts is reduced to 30 with DR. He steps back and falls into defensive position.

Brom fails to act this round.

========== ==========

Braella takes a five ft step forward and attacks Barratore again. The taur’s defensive stance helps a lot, and instead of three hits, she lands only one. Barratore takes an additional 35 damage plus 13 fire damage.

========== ==========

Verbal Map:
Braella stands front and center. Her two golems had been flanking her -- they still are, but they are 20 ft up.
Brom is next to Braella.
Barratore is five ft back, next to Emrys. Lanliss is hiding next to Barratorre and behind Brom.
Ten feet behind Brom and five ft from Emrys and Barratore are Tishe, Velarin, and Lanliss.
Standing behind them: Edson.

========== ==========

Braella: AC38, -75 damage ... LATER EDIT: +29 damage = 104 damage total.
Green Guy 1: AC32, +10 temp hp. Slowed, 20 ft up
Green Guy 2: AC32, -10 damage. Slowed, 20 ft up

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control.  d20+29=34 ;
Thursday May 9th, 2019 12:34:04 AM

(Sorry, I am horrible at math (dyscalculia), I thought Barratore was a lot healthier than what he is.)

As Emrys closed with Barratore, he realizes his friend is far more injured than he had expected. He digs down and wrestles heroically to gather more power for one more spell.

(Hero Point: To get another action. Defensive Casting: 34, success. Casting Heal of Barratore. Heals 150 points. Plus cures a long list of conditions.)

Cayzle Comments: Stephen, I'd rather ignore this after-midnight post. Save your hero point. It DOES emphasize the importance *cough*DAN*cough* of tracking your hit points in your header!! If Barratore slips into the negatives or worse, I'm sure you can drag him back to life. :-)

AC 22/ T22/ F20 CMD20. HP 136/136 Tishe’ (SteveK)  d20+11=20 ; d20+11=21 ; d20+11=14 ; d20+24=42 ; d20+24=28 ; 4d6=11 ; 4d6=13 ; 4d6=16 ; 5d4+5=19 ;
Thursday May 9th, 2019 5:22:05 AM

Tishe’ sees Braella is well-resistant to magic, “so I’ll try weaving a different pattern”, she mumbles, and casts a Sonic Scorching Ray, then a Quickened Magic Missles, both aimed at the armoured orc!

......
Concentrate. 42, 28

Sonic Scorching. Touch AC 20, 21, 14. Dam 11, 13, 16

Quickened Magic Missles. Dam 19

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 1. 7. 3. 1. 0.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (262/296 raged); DR 4/- (7/- raged)  d20+29=35 ; d20+24=26 ; d20+19=35 ; d20+14=22 ;
Thursday May 9th, 2019 9:02:17 AM

Brom sighs inside as he comes to the conclusion that violence is the on!y answer. So he decides the only way to end this is destroy both. Thinking is too hard and no one cares to talk, only fight. A Wold to his liking anyway.

Brom rages and strikes the woman.

Attack (rage, pa): missing

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+24=43 ; d20+19=36 ; d20+14=18 ; d8+4=8 ; d8+4=12 ; d6=5 ; d6=2 ;
Thursday May 9th, 2019 11:21:10 AM

Ooc: Sorry my sheet wasnt updated but the bow is +4 so it should pass the dr normally.

Edson fires again at the green golemish creature. Connecting twice.

Hit ac 43 8 dmg + 5 fire
Hit ac 36 12 dmg + 2 flaming

Emrys Myrridanmyl, stephen f. ac19 hp109/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. 
Thursday May 9th, 2019 12:31:55 PM

Emrys' next move is somewhat predictable. He gives Barratore a healing touch!

(Casting Heal on Barratore. 150 points of healing. Cures long list of conditions.)

He looks up at the floating metal giants with great satisfaction. Now Emrys considers what else he can do.

Somewhere no one knows where, a tree falls in the forest ... and it makes a very loud sound!

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. Haste.  d20+29=44 ; d20+29=47 ; d12=4 ; d12=4 ; d12=3 ;
Thursday May 9th, 2019 12:39:48 PM

(Sorry, I forgot my Concentration checks for Emrys' Heal spell. Concentration: 44, success.)

On second thought, Barratore took a great deal of damage. So Emrys takes his Rod of the Quickening and casts a very quick spell.

(Concentration: 47, success. Casting Quickened Cure Serious Wounds on Barratore, empowered by Spiritual Healing. Cures 3d12+15: 4+4+3+15 = 26 points .... sorry, horrible rolls!)

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20+26=36 ; d20+26=34 ; d20+12=29 ; d20+12=15 ; d20+12=19 ; 4d6=10 ; 4d6=14 ; 4d6=14 ; 5d4+13=23 ;
Thursday May 9th, 2019 7:28:26 PM

V nods appreciatively at how effective a team he and his friends had become. It seems the tide had, for now, turned in the Keepers favor.

Knowing he can't do much to the iron golems, V continues to target Braella. Having expected undead, his spell list was not quite complementary to a normal battle. If this was actually one. Although true sight would likely show the wizard if something was amiss.

He therefore throws an empowered scorching ray at Braella, followed by a quickened magic missile (concentration checks 36 and 34) (ranged touch attacks of scorching rays 29, 15, 19 for damage of 18, 24, 23) (magic missile damage 23)

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
See Invisibility: 337 minutes
True Seeing: 14 minutes
Fly: 14 minutes
Haste: 16 rounds

1st: Protection from evil, Mage armor(extended)-C, endure elements-C, Magic missileX4, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste-C, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning-C, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday May 9th, 2019 7:29:59 PM

spells cast adjustment

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
See Invisibility: 337 minutes
True Seeing: 14 minutes
Fly: 14 minutes
Haste: 16 rounds

1st: Protection from evil, Mage armor(extended)-C, endure elements-C, Magic missileX4-Cx1, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste-C, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2-Cx1, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning-C, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141  d2=1 ; d2+14=16 ;
Thursday May 9th, 2019 9:41:50 PM

Lanliss looks at Tishe and says " keep safe".
He moves out of cover and safety of Brom's and Barratore's backs and moves even farther to the dangerous side of the battle.
His heart pounding, there is no more hiding.
"I am at disadvantage, it's dangerous now ", Lanliss thinks as he takes a closer look at the green guys/golems.
He moves near the golem on the right side and starts to attack in a measured way a defensive one.
His attack fast enough to seem to hit the golem but alas he missed.
Lanliss hopes that the fast and inaccurate attack that he just did won't make him an easy target now.

Attack 18
Current AC is +3 (Combat Expertise)
Already subtracted -3 from the attack roll but forgot to use new weapon data so added the +2 from the new weapon.

2d result (dice result to check which way)
1=right
2=left


(Dan K) AC: 43 (T 17 FF 26), CMD:42; HP: 186/227 Barratore Steelwind  
Thursday May 9th, 2019 11:15:35 PM

Emrys touches Barratore with healing and follows it with more and bone knit, skin and hide smooth over and blood replenishes itself. Barratore gives his head a shake and snorts.

"We are not here for you but your lord and we do not even mean him harm. We have come back to aid in ending this torment for him and her."

Barratore parries another thrust and moves to an even more defensive posture.

Full Defensive

Effects
Velarin Haste
Death ward supresses (4 negative levels -4 att/saves/skills. -20 HP)
Torc haste 9/10. Haste +1 AC / Attack / reflex save
Barratore AC is currently 43

Fighting Braella Round 3 (DM Cayzle & DM Michael)  d20+26=37 ; d20+21=41 ; d20+21=37 ; d20+16=34 ; d20+11=26 ; d8+18=19 ; d8+18=20 ; d8+18=25 ; d8+18=24 ; 4d6=9 ; 4d6=9 ; 4d6=14 ; 4d6=10 ; d8+18=26 d8+18=24
Thursday May 9th, 2019 11:56:39 PM


Seeing that Braella is resistant to magic, Tishe’, “so I’ll try weaving a different pattern”, she mumbles, and casts a Sonic Scorching Ray, then a Quickened Magic Missles, both aimed at the armoured orc. The missiles inflict 19. Her touch AC is 14, so all three hit, for another 40 damage.

Brom reluctantly decides the only way to end this is destroy both. Brom rages and strikes the woman but misses her with his attacks.

Edson fires again at the green golemish creature. Connecting twice for total 27.

Emrys' next move is somewhat predictable. He gives Barratore a healing touch! (Casting Heal on Barratore. 150 points of healing.) He looks up at the floating metal giants with great satisfaction. Emrys takes his Rod of the Quickening and casts a very quick spell. (Casting Quickened Cure Serious Wounds on Barratore, empowered by Spiritual Healing. Cures 26 points)

Velarin continues to target Braella. Velarin throws a scorching ray at Braella, followed by a quickened magic missile. ALAS, she is immune to fire, so that has no effect. The magic missiles land for 23!

Lanliss moves near to the green guy on the right side and starts to attack in a measured way a defensive one. He attempts to attack the green guy but misses. [OOC: You know it is 20 ft in the air, right? What missile weapon are you using? Is it adamantine or have a high enhancement bonus?]

After receiving some healing, Barratore gives his head a shake and snorts. "We are not here for you but your lord and we do not even mean him harm. We have come back to aid in ending this torment for him and her." He uses his full defense to deliver this message.

========== ==========

Braella scowls as Barratore is healed and scowls again as he delivers his message. She takes a five ft step back into the anti-grav, falls up, drops her sword (which also falls up), quickdraws her bow, sets her eye on Emrys the healer, and shoots twice.

Emrys is AC20. She hits ACs 37 and 41 -- the 41 is a confirmed critical. The first arrow inflicts 19+9 fire=28. The second arrow inflicts critical damage of 20+26+24=70+9=79 more damage. Those two arrows together inflict 28+79=107 damage. Emrys has 109, so he is still standing.

Braella fires a third time at Emrys. It hits AC34. It inflicts 25 damage plus 14 fire damage. Your Evil DM estimates that the third arrow brings Emrys to -37 hit points. Is Emrys dead?

Braella fires her fourth arrow at Tishe. It hits AC20, a miss.

She barks a command to the golems. They shift a bit, giving Braella cover. Her AC increases to 42.

========== ==========

Verbal Map:
Braella and her two golems are 20 ft up at the top of the anti-gravity zone. The golems are giving Braella cover.
Brom and Barratore are at the base of the AG zone. Emrys is right behind them (maybe dead). Lanliss is next to Emrys.
Ten feet behind Brom and Barratore, five feet behind are Tishe, Velarin, and Lanliss.
Standing behind them: Edson.

========== ==========

Braella: AC42, -186 damage total. 20 ft up
Green Guy 1: AC32, +10 temp hp. Slowed, 20 ft up
Green Guy 2: AC32, -37 damage. Slowed, 20 ft up

AC 25/ T25/ F23 CMD23. HP 136/136 Tishe’ (SteveK)  5d8+9=25 ;
Friday May 10th, 2019 5:16:41 AM

Tishe’s mercurial attention, focused but mutable, is on the battle and she barely hears Lanliss’ protective admonition. And then Braella uses the antigravity to her advantage and kills Emrys!

Dashing forward defensively, she moves to touch the fallen Witch and release the magic from her Ring of Spell Storing. “Breath of Life”, she intones, and heals Emrys for 25 damage (and brings back to life If cast within one round)

She then touches Brom, casting a Quickened Fly Spell on the Barbarian. “She has chosen her fate”, she says sadly.
......
Defensive. +3 AC

Hoping that Emrys and Tishe’ are behind Barratorre provides Cover!

......
Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 1. 7. 3. 1. 1.


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20+26=35 ; 5d4+13=27 ;
Friday May 10th, 2019 6:59:39 AM

V sees Emrys go down, and Tishe' move quickly to save him. "That's what I get for having happy thoughts" he reprimands himself.

the wizard casts another quickened magic missile, sending it at Braella(concentration check 35, damage 27)

V then casts a wall of force between Brom and Barratore and the rest of the party. The wall is 30' high and 55' long.

V then calls out the wall to the rest of the Keepers "I put a 30' high wall between Brom n Barratore, and the rest of us. Brom and Barratore can fire away, and the rest of us are protected from her arrow fire until we choose to move around it. Remember you have haste up fellas"

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
See Invisibility: 337 minutes
True Seeing: 14 minutes
Fly: 14 minutes
Haste: 16 rounds

1st: Protection from evil, Mage armor(extended)-C, endure elements-C, Magic missileX4-Cx2, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste-C, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2-Cx1, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2-Cx1
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning-C, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand



Emrys Myrridanmyl, stephen f. ac20 hp-12/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. Haste. 
Friday May 10th, 2019 9:36:31 AM

Emrys feels the searing sting of multiple arrows piercing his pale skin. The final arrow is the tipping blow. He slumps to the ground. Daemon instantly slithers over his body in an attempt to shield from more arrows.

Tishe's touch may or may not have ripped his soul (if he had one) back from the nether ... however he remains motionless on the ground.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+24=41 ; d20+24=33 ; d20+19=36 ; d20+14=29 ; d8+4=12 ; d8+4=12 ; d8+4=11 ; d6=2 ; d6=6 ; d6=4 ;
Friday May 10th, 2019 1:38:02 PM

Edson mouths the words and activates his extended greater invisibility from his ring.

(Not sure about spacing) If Edson is clear of the wall and can still fire at Golem #2 he does, otherwise moving to a location he can.

He hits three times: 12 dmg + 2 fire, 12 dmg + 6 dmg, 11 dmg + 4 dmg.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141  d20+14=23 ; d20+14=31 ;
Friday May 10th, 2019 8:28:34 PM

Lanliss starts to feel it, panic.
They are, yet again in troubles.
Fighting against a sophisticated enemy and one of the keepers is probably almost dead if not dead.
Lanliss begins to move fast, hoping to flank the enemies, or at least be behind their back.
He looks up, closing the distance.
"Too far", Lanliss thinks.

"hoping to get the attention of the bad guys, He screams, "Helllo!, you have beeeeen flankeeddd"

Bluff 23
(second roll ignoe).



Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (262/296 raged); DR 4/- (7/- raged)  d20+29=39 ; 8d20+38=134 ; 8d6+38=68 ; d20+19=24 ;
Saturday May 11th, 2019 6:58:58 PM

Brom steps into the reverse gravity zone and falls upward using the fall as a charge. Falling 20-ft, he strikes hard against the woman. (probably giving the golems AoO)

Attack (rage, pa, gtr vtl stk): AC 39, damage 68

Acrobatics DC 19 to avoid harm from falling.


(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 186/227 Barratore Steelwind   d20+35=47 ; 2d8+21=27 ; d20+19=33 ; d20+35=49 ; d20+30=48 ; d20+30=38 ; d20+25=41 ; d20+20=40 ; d20+20=33 ; d20+35=41 ; 2d8+21=26 ; 2d8+21=31 ; 2d8+21=30 ; 2d8+21=34 ; 2d8+21=29 ;
Sunday May 12th, 2019 9:07:35 PM

As Brealla falls though his reach, Barratore takes a swing. AoO hit AC 47 DMG 27

Barratore follows Brom and the woman, though this is precisely the scenario he was thinking would be the one that they group should simply walk back through the door. V's barrier and Broms move to engage, made that no longer a possibility

Barratore attacks as he lands.
Acrobatics 33
Haste, greater penetrating strike hit AC 49 / 48 crit 38 / 41 / 40 crit 33
DMG 26 / 31 crit 30 / 34 / 29 crit miss

Effects
Velarin Haste
Death ward supresses (4 negative levels -4 att/saves/skills. -20 HP)
Torc haste 9/10. Haste +1 AC / Attack / reflex save


Fighting Braella Round 4 (DM Cayzle & DM Michael)  d20+36=43 ; d20+36=37 [AoOs vs Brom]; 4d8+19=39 [Brom dam]; d20+18=35 [dispel];
Sunday May 12th, 2019 11:38:12 PM


Bookkeeping from last round -- As Braella rose through the AG field, Barratore took an AoO and inflicted 27 damage!

Emrys falls to the ground from the multiple arrows that had pierced his skin. A touching scene occurs where Daemon attempts to shield Emrys from any further attacks.

Seeing the Emyrs has fallen, Tishe’ casts Breath of Life, from her ring, and heals Emrys for 25 damage (and brings back to life If cast within one round). She then touches Brom, casting a Quickened Fly Spell on the Barbarian.

Velarin casts another quickened magic missile, sending it at Braella, inflicting 27 damage. V then casts a wall of force between Brom and Barratore and the rest of the party. The wall is 30' high and 55' long. V explains to the party his plan with the wall and the haste spell.

Edson activates his extended greater invisibility from his ring. [OOC: Sorry, the Wall of force blocks those arrows.] He moves around to the side so that the wall of force is not blocking his missile attacks (He can shoot next round).

Lanliss starts to feel some panic. Lanliss begins to move fast, hoping to get around the Wall of Force to reach the enemies, or distract them. He then he screams, "Helllo!, you have beeeeen flankeeddd"

Brom steps into the reverse gravity zone and falls upward using the fall as a charge. Rising/Falling 20-ft, he strikes hard against the woman.

The two golems take AoOs against Brom as he ascends. The two AoOs hit and miss. Brom takes 39 damage and the Fly spell just cast on him is dispelled.

Brom charges Braella -- but he fails to hit her high AC.

Barratore steps 10 ft forward into the AG Field too (That’s a standard action). He rises to attack her (avoiding AoOs because Brom just took them). This final attack does the trick, and kills her!

The golems become statue-like, and do not move.

Combat is over!

OOC: Please do not forget concentration checks vs DC 25 + the level of the spell being cast. The anti-spell aura from the golems is still active, even if they are inactive now. Please list all active spell effects.

Emrys Myrridanmyl, stephen f. ac20 hp-12/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. Haste. 
Monday May 13th, 2019 6:05:04 PM

Daemon looks all around with fangs drawn ready to defend Emrys with his life. He then feels something. He puts his head down to his chest and then up against lips. His eyes immediately widen. He immediately begins to jab and bite at Emrys' belt pouch.

He then barks at anyone nearby, "HEY! I could USSE sssome HELP over heres! I DON'T have HANDSSS!!"

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday May 13th, 2019 7:15:49 PM

V sees Braella fall, and moves to Emrys, and retrieves whatever it is that daemon wants, and if possible, assuming it is healing of some sort, will use it as soon as possible on him

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday May 13th, 2019 7:16:24 PM

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
See Invisibility: 337 minutes
True Seeing: 14 minutes
Fly: 14 minutes
Haste: 14 rounds
Wall of force

1st: Protection from evil, Mage armor(extended)-C, endure elements-C, Magic missileX4-Cx2, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste-C, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2-Cx1, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2-Cx1
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning-C, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141  d20+22=23 ;
Monday May 13th, 2019 8:01:11 PM

Lanliss gets closer to Barratore.
He searches for some interesting things that might prove useful to the Keepers.
He quickly looks at Braella, making a sigh as he inspects any pockets or items of interest.

"What a shame, we didn't want to fight", Lanliss thinks.
"Hi Edson, come here,", Lanliss speaks loudly in halfling.
Hoping that Edson comes and helps him search for stuff.

Percpetion 23 (1+22)


Emrys Myrridanmyl, stephen f. ac20 hp-12/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. Haste. 
Monday May 13th, 2019 8:03:33 PM

With Velarin's help, Emrys' belt pouch is opened and Daemon goes to digging around, slinging about multiple vials filled with liquid. A few of them are labeled with 'CMW'. "There theyss are," the viper declares!

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 186/227 Barratore Steelwind   d20+19=29 ; d20+2=9 ;
Monday May 13th, 2019 8:20:52 PM

Barratore reaches out and grabs Braella with one hand and flails about somewhat at the top of the anti gravity field. Though he has no training, he does what he can to see if she is only mostly dead. If so he attempts to help
“Little help here.” He calls out. “If someone could turn this off, that would be great.”

Barratore prepares to land

Acrobatics 29
Heal 9


Braella Defeated (DM Cayzle & DM Michael) 
Monday May 13th, 2019 11:19:31 PM


The bloodwitch spirit companion, Daemon, begins to jab and bite at Emrys' belt pouch, and then barks at anyone nearby to assist him getting something out of Emyrs’ pouch.

Velarin sees Braella die, and moves to Emrys, to retrieve whatever it is that daemon wants, and if possible, assuming it is healing of some sort, will use it as soon as possible on him. It turns out to be Cure Moderate Wounds. [OOC: Go ahead, Emrys, and roll your healing.]

Barratore reaches out and grabs Braella, only to find that Braella is in fact dead. With one hand he thrusts the corpse out of the AG Field to send it down to the ground.

Lanliss gets close to Braella -- who is now dead, of course -- and searches her after making a sarcastic remark towards her. He motions for Edson to join him.

Oddly, Braella’s body crumbles into dust.

On Braella’s body you find: adamantine full plate (that she had been wearing), a buckler, composite longbow with 40 arrows, a longsword, an amulet, a belt, a headband, a ring, diamond dust (worth 50 gp), and 168 gp.

You have some rounds left of antigravity, and the golems are still and guideless. Will they remain passive when they return to the ground? If you cancel the spell, Barratore and the golems will all come down.

Brom, Tishe’, and Edson are left catching their breaths after the fight.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (262/296 raged); DR 4/- (7/- raged) 
Monday May 13th, 2019 11:50:06 PM

Brom catches his breath. He waits for a decision on what to do next.

AC 25/ T25/ F23 CMD23. HP 136/136 Tishe’ (SteveK)  d8+1=5 ; d8+1=9 ;
Tuesday May 14th, 2019 5:09:49 AM

Tishe’ is worried that Emrys isn’t moving, but Daemon’s actions convince her the Witch is only knocked out and roughened Up. As Velarin retrieves the ‘whatever’, Tishe’ pulls a Wandof Cure Light Wounds and begins applying it to Emrys. Two casts are enough to wake their good friend. “Many Shadows”, she says while smiling in relief at the half-elf. “I thought your threads were cut for a moment there!”

“Sieur Brom, I gave you a Flying Spell. Why don’t you fly up there and push one of the golems out of the field? Your strength should be enough to drag a near ton, and that thing is floating in air so...”. She gives a pushing motion. “Sieurs Barratorre, Edson, and Lanliss could be ready to hit it from all sides when it falls, and that would allow us to manage them one at a time.”

She looks to Velarin for confirmation of her plan.

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 1. 7. 3. 1. 1.

Emrys Myrridanmyl, stephen f. ac20 hp87/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. Haste.  d8=8 ; d8=1 ; d8=2 ; d20+29=41 ; d20+29=35 ; d12=4 ; d12=4 ; d12=5 ; d12=3 ; d12=7 ; d12=5 ; d12=3 ; d12=5 ;
Tuesday May 14th, 2019 11:00:41 AM

(CMW potion 2d8+5: 8+2+5 = 15 healing + Tishe's 14 healing from her wand.)

Emrys' eyes quickly open as he grunts and winces in pain. Daemon quickly slithers off of him ... his weight obviously causing him more discomfort. His agony quickly gives way to anger as he recalls what had happened to him. He scrambles to his feet, not knowing the woman had been slain ... readying himself to continue the fight. He casts two critical cure spells on himself in the process.

(Casting Cure Critical Wounds x2 on Emrys, empowered by Spiritual Healing. Concentration: 41 and 35, success. Heals 8d12+34: 4+4+5+3+7+5+3+5+34 = 70 healing ... crappy rolls continue!)

Seeing the woman's body on the ground, Emrys coldly draws his dagger ... he's determined to claim his pound of flesh ... but he walks directly into Velarin's force wall. He growls loudly in frustration!

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday May 14th, 2019 7:07:01 PM

V returns Emrys potions to him, and decides to dismiss the wall of force. After Braella disappears to dust V comments "At least she saved us the effort of going through her pockets for loose change."

"My mansion will do us no good here. We will need to rest out in the open if or when we do. another fight like that, and we will definitely need to rest."

"Once we see what happens with the golems, Let us heal up as best we can for now, and begin a search of the area after. I think the golems will remain inert unless commanded by an authorized user."

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
See Invisibility: 337 minutes
True Seeing: 14 minutes
Fly: 14 minutes
Haste: 14 rounds
Wall of force

1st: Protection from evil, Mage armor(extended)-C, endure elements-C, Magic missileX4-Cx2, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste-C, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2-Cx1, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2-Cx1
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning-C, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Tuesday May 14th, 2019 8:01:57 PM

"Good idea Tishe, we need to get of future problems", Lanliss says slowly and drops all the items that he tried to get hold of and moves to a place he think will give an advantage against the golems.

"Ready when you are, Brom", Lanliss says and waits his short sword ready to slash and pierce.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Tuesday May 14th, 2019 10:15:00 PM

Edson takes a deep breath before moving up by Lanliss and helping look through everything. He stops, realizes hes still invisible and deactivates the spell.

Hearing Tishe.. he pull s his bow back out, readies an arrow and waits for the golem.

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 186/227 Barratore Steelwind  
Tuesday May 14th, 2019 10:37:02 PM

Barratore waits for Brom to give him an assist out of the Reverse Gravity field. Upon coming down he sets up and waits for Brom to push one golem out. Blade poised and ready to rock if the golem arrives at the ground in fighting form

Death ward suppression of -4 levels
Haste from V
Torc Haste 9/10

Braella Defeated (DM Cayzle & DM Michael) 
Tuesday May 14th, 2019 10:48:17 PM


Brom catches his breath. He waits for a decision on what to do next. There are two golems and Barratore at the top of the AG Field.

Tishe’ pulls a Wand of Cure Light Wounds and begins applying two casts to Emrys. “Many Shadows”, she says while smiling in relief at the half-elf. “I thought your threads were cut for a moment there!”

She encourages Brom with a flying spell to push the golems out of the field so that the others can attack it. Will Brom push out a golem first, or a taur?

Emrys' immediately jumps up after being healed and readies himself to continue the fight. He casts two critical cure spells on himself in the process with 70 hp. And reminds the rest of the party that the Wall of Force is still there.

Velarin dismisses the Wall. Recall that no spells that futz with dimensions work in this place -- no Rope Trick, no Bag of Holding, no Mage’s Mansion.

Lanliss positions himself to flank (with whom? With Barratore? He’s still in the AG Field) IF Brom does push a golem out of the AG Field.

Edson has bow ready to use.

The party is poised for action ...

Note: To move a golem will take two grapple checks or a single bull rush or equivalent. And note that the golems have a CMD of 52.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (262/296 raged); DR 4/- (7/- raged) 
Tuesday May 14th, 2019 11:27:26 PM

Brom accepts the spell and flies up. First he helps Barratore out of the area. Then he pushes a golem, he pushes, and he pushes, but he cannot move the golems (the best Brom can get to is 50. He's not moving them.)

Not sure what to do, Brom returns to the ground. "Things are too rooted fer me ta move."

AC 25/ T25/ F23 CMD23. HP 136/136 Tishe’ (SteveK) 
Wednesday May 15th, 2019 5:09:33 AM

Tishe sighs, yes a pattern is forming The this will be the most challenging adventure yet. Two encounters and twice the Keepers are nearly wiped out before they have even rightly begun. Why should moving golems be any different? Tishe’ steps back to give the warriors melee room, and urges Emrys to do the same before the anti-gravity is dismissed.

She Readies... what do you ready against anti-magic golems?, she wonders... Dispel Magic, and waits.

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 1. 7. 3. 1. 1.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday May 15th, 2019 7:05:45 AM

"I can put a Bulls Strength on you Brom, if you think it may do the trick to push one of them out? "

If Brom thinks a Bulls strength will help, V casts it on him. Other than that, he waits with the others for the end of the anti gravity spell

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
See Invisibility: 337 minutes
True Seeing: 14 minutes
Fly: 14 minutes
Haste: 12 rounds
Wall of force

1st: Protection from evil, Mage armor(extended)-C, endure elements-C, Magic missileX4-Cx2, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste-C, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2-Cx1, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2-Cx1
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning-C, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand

Emrys Myrridanmyl, stephen f. ac20 hp87/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. Haste. 
Wednesday May 15th, 2019 11:46:20 AM

Emrys rage is tempered for the moment as he turns his gaze to his floating teammates. As he backs away, he says, "I fear dropping the Reverse Gravity spell would cause you great harm if one or both of those iron giants crashed down on top of you."

Emrys considers possible alternate plans after he reviews what is being suggested so far.

(ooc: Busy at work ... I haven't had time to read the other posts yet :)

Emrys Myrridanmyl, stephen f. ac20 hp87/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. Haste. 
Wednesday May 15th, 2019 12:41:14 PM

"Tishe ... Velarin ... do either of you have a simple Feather Fall spell prepared?"

Emrys Myrridanmyl, stephen f. ac20 hp87/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. Haste. 
Wednesday May 15th, 2019 3:58:21 PM

"You know the old game ... Light as a Feather, Stiff as a Board!"

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Wednesday May 15th, 2019 7:36:16 PM

Lanliss shouts to Brom and Barratore, "Come on, Smash !"
"I am waiting here !"
Lanliss awaits to the golems to fall.
Scratching his back with the short sword handle while waiting.

ooc: Lanliss will flank if possible but not a must, he won't move from his position.

AC 25/ T25/ F23 CMD23. HP 136/136 Tishe’ (SteveK)  d20+22=42 ;
Wednesday May 15th, 2019 8:05:44 PM

Tishe’ looks up. “Sieur Brom is fine since he has a Fly Spell on him. But yes, Sieur Barratorre is still stuck. “

A quick spell, and Barratorre has Feather Fall!

.....
Concentration. 42

Featherfall

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 186/227 Barratore Steelwind  
Wednesday May 15th, 2019 8:38:25 PM

Brom gives Barratore a nudge out and He’s down easily enough. To the golem issue Barratore points at the door. “Why not simply take her stuff and exit. Recoup, recover, re enter. They’ll be down at that point and we come in swinging.”

“Emrys can you remove the negative levels the golem were so kind to gift me”

Death ward suppression of -4 levels
Haste from V
Torc Haste 9/10

Braella Defeated (DM Cayzle & DM Michael) 
Wednesday May 15th, 2019 11:59:30 PM


Brom accepts the fly spell and flies up. First he helps Barratore out of the area. Then he attempts to move a golem but fails to do so. Brom returns to the ground.

Tishe considers the challenges the party has faced and steps back to give the warriors melee room, and urges Emrys to do the same before the anti-gravity is dismissed. She Readies Dispel Magic, and waits.

Velarin says, "I can put a Bulls Strength on you Brom, if you think it may do the trick to push one of them out? " He waits with the others for the end of the anti gravity spell.

Emrys’ cautions everyone about golems falling from the sky, and then adds, "Tishe ... Velarin ... do either of you have a simple Feather Fall spell prepared?"

Tishe casts Feather Fall on Barratore.

Lanliss encourages his friends and gets ready for some shooting.

Barratore floats down, asks for restoration of his ievels, and suggests leaving.

Lots of talking ... still deciding on actions ... and the AG Field is about to end ... one round per level. It’s gotta be ten so far spent, right?

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (262/296 raged); DR 4/- (7/- raged)  d20+26=32 ;
Thursday May 16th, 2019 12:12:53 AM

To V, "Don't think yur spells gonna work. Got a magic belt that already boosts my strength."

"Ya, Tishe." He says holding out his sword. "This word good."

Brom thinks Barratore's idea is probably the best idea at the moment.

Perception DC 32

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Thursday May 16th, 2019 12:46:07 AM

Edson keeps the bow ready. He didnt expect the golem to wake, but just incase.

AC 25/ T25/ F23 CMD23. HP 136/136 Tishe’ (SteveK) 
Thursday May 16th, 2019 8:21:14 AM

Tishe’ anticipates the AM field to come down at any
Moment. “Go back out, recover, and try again? OK, let’s gather the magical stuff left by Braella.” And Tishe’ does.

Then steps back out to the Teucri Room.

“We will have to be prepared if everything doesn’t reset when we leave. Braella May be there again when we return.”

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 4. 1. 7. 3. 1. 1.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday May 16th, 2019 8:39:46 AM

V is about to answer that he doesn't have a feather fall ready to go when Tishe' casts one.

When Barratore lands, V hands him a potion of lesser restoration. "Here. drink this for the negative levels. It might not get them all, but I have 8 more if needed."

"Yes Tishe'. I am also concerned that if we leave and return, everything here may reset. Let us all back most of the way toward the exit door, and when the spell ends, and the Golems fall, we can exit if they come to life, or continue on if they don't"

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 186/227 Barratore Steelwind  
Thursday May 16th, 2019 8:49:55 PM

"Fair enough of a concern, but as we let them strike first and won, I think taking that chance is fine. We go out rest up, prep and come back in. But we cast prep spells outside, like Death Ward and Resist Fire. If she is back, we immediately attack, Reverse gravity the golems and The rest of us get in close and wipe her out."

Barratore helps pick up her stuff and leaves. Lesser Restoration does not help with negative levels, so Barratore declines the potion. "Need a Restoration spell, not the lesser version."

Hopefully Emrys can produce that small miracle on the outside.



Emrys Myrridanmyl, stephen f. ac20 hp87/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. Haste. 
Thursday May 16th, 2019 9:56:54 PM

Emrys answers Barratore, "I know only the Lesser and Greater versions of the Restoration spell, but I will invoke the power of the Great Culverwood (Divine Appeal ability) and be granted access to the magic we need. Otherwise, I'd need to craft an actual Miracle.

When the time is appropriate and Barratore is ready and prepared to receive the blessing of Culverwood, Emrys will make his Divine Appeal and cure the Minotaur of his negative levels.

"The Great Culverwood requests that you plant a tree in a place that's special to you." Emrys hands him a small pine cone.

(Emrys casts Restoration on Barratore, using Divine Appeal: 4th level Cleric Spell.)

He agrees that the woman's belongings be liberated before they take their leave. Emrys had considered raising her in undeath, so that she would be cursed to roam the lands forever ... never granting her her eternal rest. That would be an appropriate curse for what she had done to him. If he were alone, he would have indeed done much worse to her. There are worse things than undeath!



Emrys Myrridanmyl, stephen f. ac20 hp87/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. Haste. 
Thursday May 16th, 2019 9:59:39 PM

(OOC: Greater Restoration requires 5000g in diamond dust. Let's not use it unless absolutely necessary! lol)

Braella Defeated (DM Cayzle & DM Michael) 
Thursday May 16th, 2019 11:33:48 PM


Brom thinks Barratore's idea to depart is probably the best idea at the moment.

Edson keeps the bow ready just in case the golem becomes active.

Tishe’ recommends, “Go back out, recover, and try again? We will have to be prepared if everything doesn’t reset when we leave. Braella May be there again when we return.” Tishe’ gathers an adamantine full plate, a buckler, composite longbow with 40 arrows, a longsword, an amulet, a belt, a headband, a ring, diamond dust (worth 50 gp), and 168 gp.

Velarin agrees with Tishe’ concern of Braella coming back, but suggests backing up to the exit door to let the golems fall and see what happens next.

The party moves to the exit and waits a few more second for the AntiGravity to end. It does, and the golems crash to the ground. They pick themselves up and stand at attention.

The party then leaves -- back to the antechamber. Emrys appeals to his patron to restore Barratore to full health.

There is talk of resting. Here? Or back outside? For the night?

AC 25/ T25/ F23 CMD23. HP 136/136 Tishe’ (SteveK)  d20+30=34 ; d20+30=44 ; d20+30=44 ; d20+30=41 ; d20+30=41 ; d20+30=37 ; d20+30=35 ; d20+30=41 ; d20+30=50 ;
Friday May 17th, 2019 9:17:52 AM

Toshe’ Was half-afraid the gate wouldn’t even work once the Keepers interacted with the denizens of the pocket dimension: she couldn’t weave a pattern when Teucri were involved!

She casts Identify and looks at the items (Ooc: low score DC 34)
adamantine full plate,
buckler,
composite longbow
40 arrows
longsword
amulet
belt
headband
ring
diamond dust (worth 50 gp), and 168 gp

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 4. 1. 7. 3. 1. 1.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Friday May 17th, 2019 4:25:06 PM

Lanliss will let the others decide.
It's doesn't matter which choice they will made, he concludes. Rest they shall, at least that is the plan until surprises

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Friday May 17th, 2019 7:55:58 PM

"Let us rest outside. We don't know how powerful the tecuri magic is, and the magic in the walls that made many go insane may return over time. Let us go up top, rest there, recuperate spells, and healing, and return. Perhaps this time without looking at walls when we get here, or maybe put a darkness of our own back up so that it cannot all be seen."

V prepares to fly up while his fly spell is still active.

"I have another fly spell memorized I can give someone. Although it appears I have neglected back up potions or scrolls of fly, which I will correct upon our next trip to the catacombs."

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
See Invisibility: 337 minutes
True Seeing: 14 minutes
Fly: 14 minutes
Haste: 12 rounds
Wall of force

1st: Protection from evil, Mage armor(extended)-C, endure elements-C, Magic missileX4-Cx2, Shield
2nd: Invisibility, Bulls strength, resist energyX2, Mirror image, See Invisibility-C, Knock
3rd: Fireball, Fireball, Haste, Haste-C, Dispel Magic, Fly-C, Fly
4th: Dim Door, Stoneskin, black tentacles, empwr scrch rayX2-Cx1, Dim Door, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2-Cx1
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing-C, Maximized Fireball
7th: Mage's mansion, Summon Monster 7 X2, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightning-C, SunburstX3
9th: Meteor Swarm, Wish, Crushing Hand


Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Friday May 17th, 2019 10:01:56 PM

Edson nods to Velarin, it was a smart idea. No sense heading into anotyer fight with not enough spells. No sense heading in not prepared.

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 186/227 Barratore Steelwind  
Saturday May 18th, 2019 8:31:56 PM

Agreed. Barratore has a fly potion he can use if Tishe cannot put a Fly on the whole group

Barratore will head with the group all of the way out of the mine to then enter the Magical mansi N. Rest, have some food and then return the following day

AC 25/ T25/ F23 CMD23. HP 136/136 Tishe’ (SteveK) 
Sunday May 19th, 2019 5:48:33 PM

Tiahe’ Has the magic to cast seven Fly spells, and does so for the Keepers.

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 4. 1. 7. 3. 1. 1.

Now Rest. Tomorrow Be Strong (DM Cayzle & DM Michael 
Sunday May 19th, 2019 10:25:29 PM

Tishe’ feels relieved that the gate worked. She casts Identify and looks at the items and finds: +5 adamantine full plate, +4 buckler, +1 composite longbow with 40 arrows, +3 LifeDrinker (This +1 long sword is favored by undead and constructs, who do not suffer its drawback. A life-drinker bestows two negative levels on its target whenever it deals damage, just as if its target had been struck by an undead creature. One day after being struck, subjects must make a DC 16 Fortitude save for each negative level or the negative levels become permanent. Each time a life-drinker deals damage to a foe, it also bestows one negative level on the wielder. Any negative levels gained by the wielder in this fashion lasts for 1 hour.), amulet of natural armor +1, belt of physical might +2 (Str, Dex), headband of mental prowess +2 (Int, Cha), ring of protection +2. She then casts fly on everyone.

Lanliss rests with the others and decides to trust the party with what to do next.

Velarin suggests resting outside of the antechamber to be safe.

Edson agrees with Velarin about heading outside.

Barratore accepts the fly spell from Tishe’ to head out of the shaft.

The party decides to rest outside the antechamber and casts fly for everyone to get out of the room. The party flies up 600’ through the shaft and exits to the temple area. There they see a time elemental looking at them. After getting adjusted, the party decides to rest here for the night.


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday May 20th, 2019 8:49:05 AM

Before casting the mansion, V moves towards the time elemental. "Perhaps you may be able to assist us in our choices should you be willing. Do you know of what happened between Kelsandria and Maegos? I had thought that they were mages in the second age partners, maybe, who were shy and retiring. Those below in their opposing dimensions, are they the same Kelsandria and Maegos I am remembering? If so, what happened between them to put them at eternal odds?"

Should the time elemental be able to offer nothing of help, V will open the mansion for the Keepers

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (262/296 raged); DR 4/- (7/- raged) 
Monday May 20th, 2019 8:51:25 AM

Brom doesn't have much prep during the rest. He sleeps at some point for his two hours then he is up. He takes some of the time training and some time just in thought. (This happens a lot when you essentially need no sleep.)

AC 25/ T25/ F23 CMD23. HP 136/136 Tishe’ (SteveK) 
Monday May 20th, 2019 11:39:12 AM

Tishe’ tells everyone what she found as the magic, and decides to place what people don’t want in her Portable Hole.

She makes use of the Mansion and time to rest and renew her magical energies. She is thoughtful and listens if the Time Elemental says anything and wonders if most in Maegos’ realm are constructs and maybe most in Kalenedira are undead?

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 4. 1. 7. 3. 1. 1.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Monday May 20th, 2019 12:32:31 PM

Edson looks through the loot, but nothing appeals to him. He moves behind Velarin, waiting to see if the time elemental has any sound advice.

In the mansion, the rogue rests, cleans and eats.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Monday May 20th, 2019 7:38:48 PM

Lanliss goes to sleep, feeling sleepy and weary from what happened.
He volunteers to guard duty if someone suggestes the idea, otherwise he goes to sleep and not thinking about anything else.

Emrys Myrridanmyl, stephen f. ac20 hp87/109. rituals: Warding, Spiritual Healing, Bless. Rose's Temp Control. Haste. 
Monday May 20th, 2019 10:02:31 PM

Emrys looks forward to taking advantage of the mansion's amenities ... good meal, wine, bath and possibly a masseuse. If the mansion doesn't have a resident masseuse, he will summon one of his invisible servants for the task. He will look over the items taken from Maegos' 'wench'. "How odd," he thinks ... at how his own thoughts were censored. The name he wanted called to call her wasn't 'wench'! Emrys will have to consider this enigma at another time.

Before going to bed, Emrys decides to prepare a Contingency spell. He doesn't want the same thing to happen again. That was a close call.

(Emrys casts Contingency on himself. The spell that will activate upon his death is Breath of Life (Life ability), enhanced by Spiritual Healing (5d12+17).)

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 186/227 Barratore Steelwind  
Monday May 20th, 2019 10:30:14 PM

Barratore also does not have much to do or prepare. Like Brom, after 2 hours he is well rested and so he takes the time to work on plans for the expansion of the orphanage and the additions of the trades training

Time after Time (DM Cayzle & DM Michael) 
Monday May 20th, 2019 11:13:39 PM

Velarin moves towards the time elemental and asks it several questions about Kelsandria and Maegos. He then opens the mansion for the keepers.

Brom sleeps for two hours and then takes some of the time training and some time just in thought.

Tishe’ tells everyone what she found as the magic, and decides to place what people don’t want in her Portable Hole. She listens to the time elemental hoping for some answers.

Edson decides he doesn’t want anything in the loot, and waits to see if the time elemental has any sound advice.

Lanliss goes to sleep, feeling sleepy and weary from what happened.

Emrys takes advantage of the mansions amenities. He looks over the newly aquired loot and considers if he has had some sort of censor spell cast upon him. He then casts Contingency on himself.

Barratore also rests for two hours and takes the time to work on plans for the expansion of the orphanage and the additions of the trades training.

“Do you know of what happened between Kelsandria and Maegos? I had thought that they were mages in the second age partners, maybe, who were shy and retiring.”

The Time Elemental is as forthcoming as it ever is. ”Yyooouuu knnooowww thaaat tiiimmme iiss aaaa sspiirrraaalll. Thhheee wwhheeell gooeesss aarroouunndd. Yyyooouuu knnooww iiiitt. Thhheeyy knnooww iiitt. Tthheeyy eenntteerreed loonng aaaggooo. Tthheeyy mmaaade thheeiirr oowwnn tiiimmme.”

“Those below in their opposing dimensions, are they the same Kelsandria and Maegos I am remembering?”

“Wwhhooo iiss tthheee ssaamme inn thhee prreesseennt aasss thhheeyy wweerre iinn thheee paassst?”

“What happened between them to put them at eternal odds?"

“Tiimme aaannnd chaaannnccce haappeennneetth tooo uuussss aaaaaalllllll!”

The party goes into the mansion to rest, eat, train, and prepare spells the following morning.

AC 25/ T25/ F23 CMD23. HP 136/136 Tishe’ (SteveK) 
Tuesday May 21st, 2019 5:17:41 AM

Tishe’ snorts. “Everyone knows time is like weaving a tapestry. The past is done and the story can be read for those with the skill. We weave the present, the threads of all the Wold, and what happens next is the more malleable the further away from the tapestry are the threads to wool to sheep.” It does make Tishe’ wonder, however, if ‘everyone’ may not have different concepts of time like this Time Elemental.

The Spellweaver nods at the wisdom of the Elemental. “True. I am no longer a child or a young woman. I have been the leader of a group without second-guessing every decision like the first time I had to lead the Bloodpack. I have changed, no reason they couldn’t.”

Refreshed, reenergized, and magic items in non-dimensional pockets (how inconvenient, she thinks), Tishe’ waits for the signal to cast Feather Fall on all the Keepers before stepping off the side of the pit into the darkness.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday May 21st, 2019 8:20:48 AM

V thanks the time elemental, and moves into the mansion with the others. After food, drink, and a good nights sleep he re-memorizes his spells, casts endure elements, and prepares himself to return to the barren land that they just left.

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours

1st: Mage armor(extended)-C, endure elementsx3, Magic missileX4,
2nd: Invisibilityx2, resist energyX2, Mirror image, See Invisibility, Knock
3rd: Fireball, lightning bolt, Haste, Haste, Dispel Magic, Fly, Fly
4th: Dim Doorx2, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Summon Monster 7, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday May 21st, 2019 8:26:30 AM

Updated spells

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours

1st: Mage armor(extended)-C, endure elementsx3, Magic missileX4,
2nd: Invisibilityx2, resist energyX2, Mirror image, See Invisibility, Knock
3rd: Fireball, lightning bolt, Haste, Haste, lightning bolt, Fly, Fly
4th: Dim Doorx2, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Tuesday May 21st, 2019 12:56:52 PM

Edson just puts his hands in the air and scrunched his face. " Thats it. Thats the sound advice? We could have gotten a similar response if we put a shell to our ear and asked the question. "

Once rested, Edson asks.. " Are we going into the same one and venturing past our battle or trying the other one."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Tuesday May 21st, 2019 6:34:43 PM

Lanliss wakes up all refreshed and ready to whatever will happen.
He stretches a little bit and ponders about what the Time Elemental said.
Lanliss mind wonders.....
"
I wonder what really happened between them two that both of them are eternal enemies.
Did something corrupt them just like what happened when we (keepers) first found ourselves in Cinnamon Valley when we first arrived after a short stay in Floating city ?

Or....Is it just a lovers quarrel that can't be repaired, doomed to fight forever ?
Sometimes power corrupts.....as well
"

Lanliss scratchs lighty his head in an act of thinking.


Time after Time (DM Cayzle & DM Michael) 
Tuesday May 21st, 2019 11:45:43 PM


Tishe’ speaks with the time elemental and ponders the nature of time. The next day, refreshed, reenergized, and magic items in non-dimensional pockets, Tishe’ waits for the signal to cast Feather Fall on all the Keepers before stepping off the side of the pit into the darkness.

Velarin thanks the time elemental, and moves into the mansion with the others. After food, drink, and a good nights sleep he re-memorizes his spells, casts endure elements, and prepares himself to return to the pit.

Edson expresses frustration with the time elemental’s response. Once rested, Edson asks if they are going back.

Lanliss has deeper questions: what is the relationship between these two beings? Is this a permanent rift, or a wound that can be healed?

Brom, Barratore, and Emrys are quiet this morning. Do they wish to return to the bottom of darkness? Look for answers to Lanliss’s questions? Or is it time to call it quits, cast Wall of Stone to seal this pit, and skeedaddle home?

The elemental seeks to reassure you. “Fffeeeaarrrr nnnooott! Yyoouu ssstiiilll hhaavve tiiimmmme!”

AC 25/ T25/ F23 CMD23. HP 136/136 Tishe’ (SteveK) 
Wednesday May 22nd, 2019 5:06:22 AM


Tishe’ waits for the signal to cast Feather Fall on all the Keepers before stepping off the side of the pit into the darkness.

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 1. 0. 0. 0

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday May 22nd, 2019 8:52:46 AM

"I believe the plan was to finish one side before going to the other Edson. I am curious to see if Braella has returned, or if it's just the golems, and what the golems will do if Braella is not there."

"Does anyone have a darkness spell? It would be wise to cover part of the spell on the walls to try and prevent the insanity curse. If not, I could try and disintegrate a section of the wall."

V waits for an answer on the darkness spell, and then for the feather fall, and steps off with the other keepers.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control 
Wednesday May 22nd, 2019 10:47:12 AM

Emrys reactivates Rose's Temperature Control on both Daemon and himself.

To Tishe's offer of Feather Fall, he replies, "Just for Daemon please, I have a ring for that." Emrys shows a golden band on his finger in the shape of a coiled feather.

Emrys answers Velarin about Darkness spells. "I don't have direct access to Darkness or Deeper Darkness spells but I could ask the Great Culverwood for such things ... but I don't wish to bother my patron with a frivolous request (The Divine Appeal ability can only be used once per day). I think we'll all be fine as long as we just don't attempt to read the runes. We've wander through the room several times without incident."

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (262/296 raged); DR 4/- (7/- raged) 
Wednesday May 22nd, 2019 11:48:17 PM

Brom just listens to the others. He wants to reunite the lovers but he doesn't have any ideas. They need to speak with the woman and learn what made her angry and caused the rift between the lovers.

Return to the Bottom of the Pit (DM Cayzle & DM Michael) 
Thursday May 23rd, 2019 12:00:43 AM

Tishe’ waits for the signal to cast Feather Fall on all the Keepers before stepping off the side of the pit into the darkness.

Velarin suggests the party uses a darkness spell on the walls down in the pit and responds to Edson about finishing one side before going to the other. He then waits for an answer on the darkness spell, and then for the feather fall, and steps off with the other keepers.

Emrys reactivates Rose's Temperature Control on both Daemon and himself. To Tishe's offer of Feather Fall, he replies, "Just for Daemon please, I have a ring for that." Emrys answers Velarin and suggests that so long as they don’t read the runes they should be fine.

Brom is ready, and declares that he wants to reunite the lovers.

Edson, Lanliss, and Barratore are quiet this morning.

The party makes the leap. The darknesses have all grown back. There is no danger of seeing the runes -- unless you have True Seeing to pierce the dark? You land in the round antechamber. The programmed illusions of Braella and Axendur appear as before. The doors are outlined by glowing illusions. What’s next?

AC 25/ T25/ F23 CMD23. HP 136/136 Tishe’ (SteveK) 
Thursday May 23rd, 2019 5:12:08 AM

Tishe’ smiles and nods. “As I suspected, the Darkness reset, as did the illusions. Let’s step over to the Braella illusion for a little light and prepare our tactics when going through Maegos’ Door. We shouldn’t cast many spells since most will be dispelled as we walk through to the... did you call it a Pocket Dimension, Sieur Emrys?”

With her magic in non-magic pockets, Tishe’ awaits tactics instructions from those who know better than she, and the Spellweaver is ready to step through.

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 1. 0. 0. 0

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday May 23rd, 2019 11:39:14 AM

"Agreed tishe'. Not much point in casting prep spells, and we will not even be sure as to whether or not Braella has returned. Out of curiosity... before we go in, would you be so kind as to check and see if her gear is still in your bag? If not, we likely have our answer."

"If it's just the two golems we face, isolating one while letting the fighters tag team the other would seem to be the most effective. I will start with a haste spell, and lightning to slow a golem.Unless I should throw an anti-gravity on one of the golems first?"

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Thursday May 23rd, 2019 12:00:55 PM

Edson nods to Velarin, he thought that was the plan but wasnt sure. Once ready at the bottom, he gets khukri and sword out, ready to go through and see what the golems do. If they are going to attack he activates his invisibility from his ring.

AC 25/ T25/ F23 CMD23. HP 136/136 Tishe’ (SteveK) 
Thursday May 23rd, 2019 6:52:51 PM

Tishe’ nods and will open her Portable Hole to see if Braella’s items are still there...

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 186/227 Barratore Steelwind  
Thursday May 23rd, 2019 8:18:16 PM

Barratore is ready, but let's the others know he won't be able to access his bow and arrows as his only quiver is an Efficient one. As to prep spells, Barratore would like an Endure Elements, but otherwise is good. "Lets go see Braella and the golems. If they are moving, we gang bust up one at a time right."



(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 186/227 Barratore Steelwind  
Thursday May 23rd, 2019 8:43:12 PM

Barratore is ready, but let's the others know he won't be able to access his bow and arrows as his only quiver is an Efficient one. As to prep spells, Barratore would like an Endure Elements, but otherwise is good. "Lets go see Braella and the golems. If they are moving, we gang bust up one at a time right."



Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control 
Thursday May 23rd, 2019 10:29:40 PM

"Yes, pocket dimension indeed," answering Tishe.

After hearing Braella's name, Emrys mutters, "She better hope she's not alive!"

"Velarin, if we have too act immediately, you can hit them with the lightning ... I can reverse the gravity. A nice one-two punch! If Braella is back ... she'll regret it! I'll make sure her final moments are excruciating!"

Dem Bones (DM Cayzle & DM Michael) 
Thursday May 23rd, 2019 11:22:17 PM

Tishe’ suggests for the party to walk to the Braella illusion for light and prepare there before going through the Maegos’ door.

However, the illusion only creates the ILLUSION of light. It does not, of course, illuminate anything. Because it is of the illusion school, not the evocation school, and therefore does not actually create light.

Velarin agrees with Tishe’ and asks her to check if her gear is still in her bag. Velarin goes over his tactics he plans against the golems with the group.

Barratore lets the party know that he will have some difficulty accessing his bow and arrows. He then asks for an Endure Elements spell.

Edson agrees with Velarin’s plan, and takes mental note of what he will do once in battle with the golems.

Tishe’ nods and opens her Portable Hole to see if Braella’s items are still there...little did they know...

Tishe and Velarin -- and everyone else -- check over their gear and make sure nothing is in an extra-dimensional carrying space. When Tishe is feeling around the looted gear from Braella, she makes a disturbing discovery. In the darkness, you cannot see to be sure, but it seems like ... BONES ... are regenerating slowly within the armor!

Presciently, Emrys expresses his discontent with the idea of Braella coming back to life. Are those HER bones slowly regrowing in her armor?

Of course, you make these discoveries while you are essentially blind ... in the dark ... and even if you could see, you are still surrounded by runes of madness!


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (262/296 raged); DR 4/- (7/- raged)  d20+26=38 ;
Thursday May 23rd, 2019 11:37:46 PM

Not surprised by the new revelation, Brom suggests they toss her armor into the other door. Maybe the open fields will give her a better disposition.

He also readied himself for the golems.

Perception DC 38 (hearing in the dark)

AC 25/ T25/ F23 CMD23. HP 136/136 Tishe’ (SteveK) 
Friday May 24th, 2019 5:28:32 AM

Tishe’ continues to be surprised at the Teucri magic; it doesn’t seem to match with any of the known rules for magic that she knows! First, her Daylight Spell doesn’t work in the Teucri darkness at all, then the Teucri illusions can illuminate the images and the doors, but doesn’t allow any other sight. “No wonder the Teucri went crazy.”, she mutters to herself.

“And what would have happened had anyone attempted to wear Braella’s armor?”, she asks rhetorically. “I identified no curse or other magic other than what I reported, but it appears if Sieur Brom had donned the suit he could have been possessed, deposed, or had excruciating pain as Braella reformed. Magic doesn’t work the same here, and we must be very, very careful!”

To her carefulness, Tishe’ decides to be extra careful and separate Braella’s armor. The body armor goes through the Door to the green land, leg armor into her two dimensional pockets along with the sword and bow, arms lay about the Darkness, and the helm and neck protection stays in the Portable Hole with the other equipment. “Even if she forms from one piece, she will be less armed and armored.” At least she hopes.

Ready at last, Tishe’ waits for Velarin to give the signal before walking through Maegos’ Door.

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 1. 0. 0. 0

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Friday May 24th, 2019 8:54:53 AM

V casts endure elements on Barratore. "Anyone else? I have one more"

V frowns at the revelation that Braella is reforming, and then nods agreement at Tishe' cleverness in separating the armor. "It appears we should get a move on. The faster we do this, the less likely Braella will be joining us."

"Let's do it" V waits for the others to go through the door, and then follows in right behind them.

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2, Mirror image, See Invisibility, Knock
3rd: Fireball, lightning bolt, Haste, Haste, lightning bolt, Fly, Fly
4th: Dim Doorx2, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Friday May 24th, 2019 7:38:36 PM

"Good idea", Lanliss says and pats Tishe on the shoulder.
"If you need a volunteer ", he continues and and points himself, " I am wiling to be the experiment".
Lanliss then waits to see what is going to happen.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Sunday May 26th, 2019 10:20:46 PM

Edson moves his mouth in obvious disgust at the thiught of Braella reforming.

" That justs seems excessively nasty."

He checks his gear again , and awaits goingg through the door.

Dem Bones (DM Cayzle & DM Michael)  d10=9 ;
Monday May 27th, 2019 11:06:36 AM


Brom suggests they toss her armor into the other door. “Maybe the open fields will give her a better disposition.”

Tishe’ continues to be surprised at the Teucri magic. “Magic doesn’t work the same here, and we must be very, very careful!” Tishe’ decides to be extra careful and separate Braella’s armor. Ready at last, Tishe’ waits for Velarin to give the signal before walking through Maegos’ Door.

Velarin casts endure elements on Barratore. "Anyone else? I have one more" Velarin nods agreement at Tishe' cleverness in separating the armor. "Let's do it" V waits for the others to go through the door, and then follows in right behind them.

Lanliss agrees with the plan to separate the armor and volunteers to help.

Edson feels disgusted at the idea of Braella reforming.

Baratore, Emrys are silent on the matter and so they follow the party.

The party is able to determine that if the rate of regeneration stays the same, Braella will be whole again within days. The party opens the Maegos’ door and enters through the mist. Before them they see male half-elf clad in green armor decorated in leaves and vines, who they know to be Axendur. Both Velarin and Lanliss determine to toss the armor before Axendur. Axendur examines the armor and tosses it back. “Excellent effort, my friends, but this is not Maegos’s armor. Please do continue your efforts, and your reward from my lady will be great.”

What do you do?

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday May 27th, 2019 2:59:27 PM

"On second thought, perhaps we should keep her armor with us. If Braella reforms out here, she may be free of the pocket dimension if she was confined there intentionally. It may actually set her free upon the world or cause other such havocs if we set her loose unintentionally. If it takes a couple days for her to reform, I could always disintegrate her before we next rest."

"We should probably still continue with finding Maegos armor, and hopefully speaking with Him. First we should see if we have a couple golems to deal with."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141 
Monday May 27th, 2019 8:48:52 PM

Lanliss recollects his thoughts ....
"I think we should pay a second visit", He says referring to Braella.
"Unless someone has a better idea", he says and concludes.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control 
Monday May 27th, 2019 9:28:53 PM

"Perhaps I could take her armor to the Shadow Realm and leave it there," Emrys offers. "Possibly in a stream of Woldsblood," he says sarcastically. "Of course, we needn't go to such lengths. Why not simply destroy it? We have big, sharp weapons. I have a Break spell I would love to try ... many times if need be."

Dem Bones (DM Cayzle & DM Michael) 
Monday May 27th, 2019 11:03:53 PM

Velarin suggest keeping the armor and letting her reform in the antechamber and then that they should continue to find Maegos armor.

Lanliss recommends heading back to the room Braella was in.

Emrys throws out the idea of destroying the armor.

Barratore, Tishe’, Brom, Edson remain silent on the matter.

The members of the party discuss frankly what they should do, and clearly this is not a conversation for Aexandur’s ears, so the DMs assume that you all have moved back to the antechamber. There you pause, in the dark, to discuss options.

Ooc: don’t forget to update hp on headers.


AC 23/ T23/ F20 CMD23. HP 136/136 Tishe’ (SteveK) 
Tuesday May 28th, 2019 5:08:38 AM

Tishe’ also reconsiders and keeps Braella’s armor together in her Portable Hole, but puts her weapons in her Pants O Plenty. “Right”, she says, “we go through Maegos’ Door to the blasted realm “

And she does.

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 1. 0. 0. 0

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday May 28th, 2019 10:21:44 AM

V waits for Brom and Barratore to enter, and then follows along behind

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2, Mirror image, See Invisibility, Knock
3rd: Fireball, lightning bolt, Haste, Haste, lightning bolt, Fly, Fly
4th: Dim Doorx2, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (262/296 raged); DR 4/- (7/- raged) 
Tuesday May 28th, 2019 9:38:20 PM

Not being a strategic planner, Brom waits for a decision from the groups smarter members. And the decision is to head back into the fiery realm. Brom heads in with sword out.

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 186/227 Barratore Steelwind  
Tuesday May 28th, 2019 9:41:05 PM

Barratore scratches his head over the past few minutes. He was under the impression the entire time that the plan was to go back to the blasted realm where they had just incapacitated Brealla and possibly destroy he golems and then move on to find Brealla's boss.

"Fortunately Aexundurs reaction was not the same as Brealla's and we did not find ourselves in another immediate pitched battle. So back to the original plan right?"

Barratore heads in, "V, can't you just pile on some fire or acid damage and take care of her. Trolls regenerat, we don't get all panicky with them,."

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Tuesday May 28th, 2019 10:15:08 PM

Edson still waits with his ring to go invisible incase things go south. With Braella regenerating, they had a time frame and deadline. Time to get to work.

Dem Bones (DM Cayzle & DM Michael) 
Tuesday May 28th, 2019 11:39:46 PM


Tishe’ agrees to go back to the room with the golems.

Velarin follows Brom and Barratore.

Barratore is pleased to be headed back to Maegos’s demiplane, and he is ready to end Braella’s regeneration with flame or acid, as need be.

Edson suspects that the regeneration will not be as easy to stop, and therefore that imposes a deadline on the party. Better to get a move on.

The heroes enter the realm of heat -- the environment is unchanged, and the scene is similar, except that Braella is missing. The two golems are standing in their usual spots. You are just inside the door, about 50 ft away from the golems. You can attack ... approach ... circle around ... something else?

Brom has his sword drawn ... is he looking for a fight?

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday May 29th, 2019 8:01:36 AM

"Yep Barratore. Original plan. I have no shortage of fire on a normal basis, so if it simply functions like a trolls regeneration, then no problem. If not, being "Tecuri magic", then who knows"

V looks at the scene inside the fiery realm. "Shall we just avoid the golems if we can? Or do we want to eliminate them now? They may come into play some time later at the call of Braella or something else. may be safest to eliminate them. But if everything in the pocket realm starts putting itself back together in order to maintain the integrity of the realm, we would just be wasting resources that we may need ahead for a pointless battle."

"I guess I vote to avoid them for now if possible, and continue on."

AC 23/ T23/ F20 CMD23. HP 136/136 Tishe’ (SteveK) 
Wednesday May 29th, 2019 7:38:25 PM

Tishe’ nods. Avoidance is best.

She follows Barratorre.

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 1. 0. 0. 0

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141  d20+22=31 ;
Wednesday May 29th, 2019 7:54:23 PM

"Let's go" Lanliss says and tries to be at the forefront of the group.
In each step he listens to the surroundings, with each step he focuses on the area his eyes looking for something not quite normal.

Percpetion 31

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103 
Wednesday May 29th, 2019 8:42:57 PM

Edson follows behind Lanliss, letting his fellow rogue scout by himself.

" Agreed. Avoid the golems, and lets do it post haste. Who knows when miss sassy britches reforms and will probably be a little angry that she is waking up in 6 pieces.

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 186/227 Barratore Steelwind  
Wednesday May 29th, 2019 9:54:45 PM

Barratore agrees as well and cuts a path to keep the golems 40' away as he goes around. "These things drain magic and inflict negative energy damage. Keep that in mind if they activate. Death Ward me Emrys, if you see them move."

Barratore activates his floating shield and draws his sword

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control 
Wednesday May 29th, 2019 10:43:08 PM

"Agreed, let give these metallic brutes a wide berth, no need to provoke them, if that were even possible without their master guiding them. Their antimagic abilities are formidable enough besides them being giant-sized."

Emrys nods at Barratore and casts Death Ward upon him, as well as Brom.

(Casting Death Ward on Barratore and Brom. Duration: 17 minutes.)

Temperature Rising!


Plain of Cracks (DM Cayzle & DM Michael) 
Wednesday May 29th, 2019 11:05:59 PM


There is a quick common consensus to avoid the golems, and so you skirt around and circle past. That seems to work fine -- so long as you are not within reach, they seem to have no orders to attack.

The temperature is hot hot HOT! And the terrain is a blasted ruin of slag heaps, chasms, and boulders. Soon the golems are out of sight. An hour passes. WHO DOES NOT HAVE HEAT RESISTANCE of some kind? make a DC15 Fortitude saving throw each hour or take 1d4 points of nonlethal damage. Characters wearing heavy clothing or armor of any sort take a –4 penalty on their saves.

At last the terrain flattens, and you find yourselves looking over a flat plain. There’s something out there say a quarter mile out. A building? A giant? You’ll have to cross the plain to get there. The plain is flat, but cracked and strewn with rocks. It is difficult terrain.

AC 23/ T23/ F20 CMD23. HP 136/136 Tishe’ (SteveK)  d20+11=14 ;
Thursday May 30th, 2019 5:25:27 AM

Tishe’ walks and sweats. She is experienced with hot conditions, but not acclimated, and thanks her forethought to have her Endure Elements Spell active. (Ooc: rolled in case that is not enough. 14 fail)

At the sight of the very difficult terrain, the Sorceress decides to take to the sky, casting Fly Spell. And then she has another idea, suspicion really. “We’ve been told, whether we believe it or not, that the land is a reflection of the wizard. What if it is not just passive? Could Maegos be watching us and testing our tactics? When I was first in Cinnamon Valley, the villain Skalipy often did scary upon our group.”

And with that thought, Tishe’ casts Detect Scry.

..........
Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed
Detect Scry. 24 hours 40’ radius, know when observed by divination. Opposed caster check to see visual image of scryer’s location

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 0. 0

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday May 30th, 2019 8:59:28 AM

"Looks like the only thing to be seen is whatever that is over there" V says pointing at the feature arising from the flat plain. "Might as well head that way." V will then follow where Brom and Barratore lead

"I already cast an Endure elements upon myself and Barratore, but I have one more left if anyone needs one. In a pinch, I also have a pair of resist energies, but they only last a couple hours"

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2, Mirror image, See Invisibility, Knock
3rd: Fireball, lightning bolt, Haste, Haste, lightning bolt, Fly, Fly
4th: Dim Doorx2, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (262/296 raged); DR 4/- (7/- raged)  d20+18=38 ; d20+26=36 ;
Thursday May 30th, 2019 3:15:05 PM

Brom leads the way across the barren plain. The heat is ridiculous but he handles it fine. He sees the structure and points it out to the others. He keeps his sword over his shoulder as he moves.

"Let's go say hi." He says.

Fort save DC 38, Perception DC 36.

Deathward

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 79/103  d20+9=12 ;
Thursday May 30th, 2019 8:07:49 PM

Edson is sweating bad as he makes his way along the blasted path. His shirts and pants are soaked, and he can't even get enough spit in his mouth to wet it.

Seeing the "thing" in the distance, he cups his hand on his forehead to kill off some of he sun.

" Wan't me to go invisibible and make my way down... see what it is."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 100/141  d20+8=28 ;
Thursday May 30th, 2019 9:16:17 PM

Lanliss feels the heat, for some reason he feels he can handle it.
Looking at Tishe and Brom Lanliss feels a surge of resistance, a reserve power, inner fortitude.
Sweat begins to linger on Lanliss forehead.
"I have to continue", he says and keeps moving forward

Fortitude 28

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control 
Thursday May 30th, 2019 10:18:10 PM

Emrys and Daemon make their way along the hot barren wasteland as cool as cucumbers. The magic keeping them comfortable is working like a charm ... no, an evocation. Emrys looks down at Daemon as he slithers through the sand and considers a thought ... a thought he had never considered before.

Daemon looks up and says, "I can hear your thoughts."

"Then what do you think," asks Emrys. After a short pause, "Ohhh, excellent choice!"

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 186/227 Barratore Steelwind  
Thursday May 30th, 2019 10:25:34 PM

Barratore gives a shake of his head to scatter the sweat every so often. He was glad for the Endure Elements from V. Staring out across the the blasted terrain, Barratore snorts. "About 1500 feet. Bit far for a scouting mission Edson." Barratore falls in stride a few feet to Brom's right and just a step back to easily keep him in his visual field.

"Can we all fly in once we get a bit closer. I have a potion."

Endure Elements
Death Ward

Plain of Cracks (DM Cayzle & DM Michael)  10d6=29 ;
Thursday May 30th, 2019 10:32:42 PM


Tishe’ is fine with her Endure Elements. Suspicious, she casts Detect Scry. OOPS! That fails. Recall the DM Post of April 24 -- all dimensional and divination magic fails in this demiplane.

“As you pass over the threshhold, you have an odd feeling, similar to entering a Rope Trick spell or hopping into a portable hole or entering a mage’s mansion spell. Any magical detection effects you have currently active fail. You sense a “fzzzzt!” and you note that your bags of holding or other extra-dimensional spaces become inert and inaccessible.”

Velarin says, "I already cast an Endure elements upon myself and Barratore.” He has one more left.

Brom leads the way, ignoring the heat.

Edson is hot but dealing. He offers to scout ahead invisibly.

Lanliss is ok with the heat too.

Emrys and his spirit companion use witch magic to stay comfy. They commune telepathically and consider a potential surprise ...

Barratore discourages scouting at the moment, and offers flight later on.

After about 100 feet of travel into the cracked broken plain, you find that you have moved into an area of unstable ground, and the surface beneath your feet cracks, releasing a vent of steam that scalds and burns. Please make a Reflex Save vs DC25 for 29 damage or 14 (Evasion gives no damage on a save)

If you make a Perception check vs DC20, then Highlight to display spoiler: {you hear a metallic buzzing.}

Emrys Myrridanmyl, stephen f. ac20 hp80/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control  d20+16=22 ; d20+14=19 ; d20+21=30 ;
Friday May 31st, 2019 9:26:04 AM

(Emrys Reflex: 22. Daemon Reflex: 19, improved evasion. Emrys Perception: 30)

The steam vent catches Emrys by surprise and he and Daemon and no longer cool cucumbers! Daemon is able to wiggle out of most of the damage.

His ears perk up and Emrys warns the others, "Do you all hear that buzzing?" He tries to determine the direction from which it's coming.

AC 23/ T23/ F20 CMD23. HP 136/136 Tishe’ (SteveK) 
Friday May 31st, 2019 11:52:50 AM

Tishe’ is actually surprised again at her Detect Scry failing. “I had thought it was moving into the realm that canceled active divination, not that new divination would not be able to be set up. Still, if we can’t Dim Door or Scry, then, hopefully, neither can anyone else?” The Sorceress shakes her head. “I just can’t be sure of that,” she moans, “because of Teucri Magic.”

(Ooc: anticipating because Flying, Tishe’s feet didn’t crack the ground)

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed
Detect Scry. 24 hours 40’ radius, know when observed by divination. Opposed caster check to see visual image of scryer’s location

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 0. 0

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 141/141  d20+13=24 ;
Friday May 31st, 2019 6:57:07 PM

Lanliss moves quietly as he feels the unstable ground.

"That's strange", he tells himself as he feels a sensation coming from his feet.

Instinct kicks in, Lanliss jumps to the nearest looking safe place.
His mind still doesn't fully register what is going on, "It's very hot", he feels/thinks as the vent of steam comes/hisses/erupts from the cracks.

Reflex 24

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 116/130, extended mage armor(24 hrs)  d20+15=26 ; d20+21=39 ;
Friday May 31st, 2019 8:29:56 PM

V moves quickly to the side as a blast of steam burns him, but fortunately he avoided the worst of it (reflex 26). As quickly as he is able, he casts fly upon himself and moves 15' into the air.

"That was lovely. In response to your question regarding flying in Barratore....I agree." the wizard says from 15' above the group.

"And yes Emrys, I hear the buzzing as well." V looks to the skies(perception 39) for an airborne threat. "A clever trap would be one that made you move off the ground so that the real threat from the air had an easier target."

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2, Mirror image, See Invisibility, Knock
3rd: Fireball, lightning bolt, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand


(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 172/227 Barratore Steelwind   d20+15=27 ; d20+15=26 ;
Saturday June 1st, 2019 9:25:13 AM

Barratore leaps to the side and avoids most of the steamy blast from the vent. Reflex 27
Barratore pauses as he recovers, and hears a metallic buzzing. The fighter starts searching about for the source of the sound. "I hear a metal buzzing sound, could be a swarm of something. If so, we're gonna need some area of effect damage and I got nothing like that."

Barratore does rummage through his backpack and get a potion of Fly, and drinks it.

Perception 26

Spells
Endure Elements
Fly -potion
Torc Haste - 10/10

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:216/ 245 (296 raged); DR 4/- (7/- raged)  d20+10=19 ; d20+26=30 ;
Sunday June 2nd, 2019 12:43:27 AM

Brom fails to avoid the steam. He's scalded but not too bad. Through the sound of the blast of steam he can hear a sound, a sound of metallic buzzing.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103  d20+21=24 ;
Sunday June 2nd, 2019 10:10:07 PM

Edson takes the full brunt of the steam, and quickly hops back albeit scolded.

" Even the land attacks us here.. a truly inhospitable place."

Plain of Cracks (DM Cayzle & DM Michael)  d8=1 ; d8=8 ; d8=4 ; d8=5 ; 3d6=10 ; 3d6=10 ; 3d6=8 ; 3d6=16 ; d4=4 ; d4=3 ; d4=1 ; d4=1 ;
Sunday June 2nd, 2019 11:48:55 PM


Emrys is not able to avoid the steam and attempts to warn the others of a buzzing sound. Daemon avoids some of the blast.

Tishe continues to feel confounded by the teruchi magic

Lanliss was close to avoiding the steam but still gets hit by it pretty solidly.

Velarin avoids the steam and then casts fly on himself. He then moves 15’ into the air.

Barratore partly dodges -- Brom and Edson are both hit by the steam full force.

[OOC: The DMs ask you to keep your headers up to date!!]

The party looks up to try to find where the noise is coming from. Emrys and Velarin see four swarms of insects crawling out of the cracks in the ground and homing in on the party. These are indeed swarms, as you deduced! They are large insects, like hornets or bees, but either coated in or composed of a silvery metal.

As these swarms attack, they provoke AoOs from those attacked -- however, their immunity to physical damage means there’s no reason to roll unless you also inflict energy damage as part of your attack.

A swarm flies out to cover Emrys, inflicting 10 hp damage. Please make a Fort DC 17 save; if you fail, please take 4 points of Dexterity damage. Spellcasting and other actions in the swarm require a concentration DC17 check.

A swarm flies out to cover Edson, inflicting 10 hp damage. Please make a Fort DC 17 save; if you fail, please take 3 points of Dexterity damage. Spellcasting and other actions in the swarm require a concentration DC17 check.

A swarm flies out to cover Lanliss, inflicting 8 hp damage. Please make a Fort DC 17 save; if you fail, please take 1 points of Dexterity damage. Spellcasting and other actions in the swarm require a concentration DC17 check.

A swarm flies out to cover Velarin, inflicting 16 hp damage. Please make a Fort DC 17 save; if you fail, please take 1 points of Dexterity damage. Spellcasting and other actions in the swarm require a concentration DC17 check.

[DM Reminder: A swarm is immune to critical hits and flanking. A swarm composed of Fine creatures is immune to all weapon damage. Reducing a swarm to 0 hit points or less causes it to break up, though damage taken until that point does not degrade its ability to attack or resist attack. Swarms are never staggered or reduced to a dying state by damage. Also, they cannot be tripped, grappled, or bull rushed, and they cannot grapple an opponent. A swarm is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate). A swarm takes half again as much damage (+50%) from spells or effects that affect an area, such as splash weapons and many evocation spells. Swarms made up of Diminutive or Fine creatures are susceptible to high winds.]

AC 23/ T23/ F20 CMD23. HP 136/136 Tishe’ (SteveK)  d20+19=27 ; 17d6=75 ;
Monday June 3rd, 2019 7:09:31 AM

Tishe’ rises vertically 30’ higher into the air. “I’ve got a pick, but it’s warped! I can cast Freezing Sphere on all of the swarms, but everyone in the swarm will be affected too!”

The Sorceress delays her action to enable the others to get ready or deal with the Swarms in a less... drastic... way. Any Swarms that are still attacking (and the Keepers in the swarm) after everyone else has their actions gets a Freezing Sphere Spell! (Unless Velarin tells her not to)

(Freezing Sphere; 40’ radius, Penetration: 27, Damage 75. Reflex DC 23 for half (or zero for evasion)

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed

Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 0. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 116/130, extended mage armor(24 hrs)  d20+15=28 ; d20+26=28 ; 10d6+8=42 ;
Monday June 3rd, 2019 9:15:18 AM

V curses under his breath as the flying swarm surrounds him. "[B]"Oh sure. Go after the skinny Elf ya stupid bugs. Don't go eat the giant all you can eat buffets wearing heavy armor.[B/]

Velarin avoids the main onslaught of the bugs attacking him(fort 28)

"Tishe', Edson and Lanliss are good at avoiding area of effect spells. You should be able to use those on their swarms. I'm about to relocate from mine and do the same. It's Emrys we will need to be careful with, but he can usually handle himself with spells."

V casts Dim Door(concentration 28) and relocates himself 60' back in the direction that they just came from, and still 15' in the air. He than casts a quickened fireball, trying to get as many swarms as possible, but making sure not to hit Tishe' or Emrys. Everyone else could handle a basic fireball with little to no effect on them.(42 damage, reflex 24 for 1/2)

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2, Mirror image, See Invisibility, Knock
3rd: Fireball-c, lightning bolt, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2-cx1, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+8=9 ; d20+8=27 ; d20+13=14 ; d20+13=28 ;
Monday June 3rd, 2019 7:47:13 PM

Lanliss feels some drops of blood and tingling sensetion where his intact skin was.
"No burns so far !", Lanliss thinks positively and closes his eyes.

As he opens his eyes he sees the four swarms that are on track to collision with the party.
He sees Tishe planning something and gets distracted.

As the first swarm hits Lanliss.
Lanliss screams in agony and curses "Gragul Bats !".
While being in the swarm, Lanliss feels a suspicious feeling in his legs as if he got cut in the tendons or joint, a really uneasy feeling.
He keeps trying to avoid the swarm and manges to avoid a second one.

Lanliss then feels cold energy as he turns his head to Tishe.
Only to get a blast of ice to the face and the rest of his body, he can only feel the agonizing overwhelming pain of ice COLD ICE.

Swarm- fail def
Swarm- manages to dodge
Tishe Attack- Lanliss ice blasted
V Fire ball- Misses Lanliss, but the doesn't feel it, Too cold.

ooc: -14 HP -8HP -1Dex damage -37.5
ooc2: Do I round up or down ?

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 172/227 Barratore Steelwind  
Monday June 3rd, 2019 8:58:16 PM

Barratore has nothing other than grimaces to offer as the swarms go after the others.

Emrys Myrridanmyl, stephen f. ac20 hp70/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control  d20+19=37 ; d20+10=24 ; d20+29=40 ; d20+17=23 ; d6+8=12 ;
Monday June 3rd, 2019 9:17:05 PM

(Fort Save: 37 vs the Swarm Dex attack.)
(Daemon Fort Save: 24, save)

Emrys and Daemon are assaulted by countless bites and stings. He instinctively activates his Bramble Armor (free action) and the hard, sharp thorns deal damage to the swarm (Damage: 12).

He heard their mechanical buzz, he feels the metallic skin ... he has an idea. Both him and his viper scramble back out of the swarm and Emrys immediately begins casting. A swirling cloud of antimagic fills the area of the swarm that had attacked him. If the swarm is a construct, then the magic giving it life will be deactivated. If they are magically summoned, then they'll return from where they came. He hopes for a good result.

(Casting Greater Dispel Magic on the Swarm that attacked him. Concentration: 40, if necessary. Area Dispel. Dispel Check: 23. He wants to position the 20-ft radius burst so that it affects only the swarm and not his friends. If that is not possible, he will cast Stone Skin on himself.)

Plain of Cracks (DM Cayzle & DM Michael)  d20+11=27 d20+11=14 d20+11=29 d20+11=24 d3=1 3d6(6+4+6)=16 3d6(2+2+4)=8 d4=4 d4=1 d4=3 10d6(3+6+5+5+5+4+4+1+4+5)=42
Monday June 3rd, 2019 11:53:30 PM


Flying Tishe’ rises 15’ higher and delays.

Flying Velarin casts a dim door spell to move 60’ back and away from the swarm. He then casts fireball at the swarm. He discovers that the swarms are immune to fire. However, the friendly “fire” may affect Edson and Lanliss -- you two, please make a reflex save DC24 for 42 fire damage, half if you save (no damage if you save with Evasion).

Flying Barratore grimaces as the swarms attack the others.

Emrys activates bramble armor and attempts to move at a distance and casts greater dispel magic on the swarms. The bramble armor is useless against the metallic bugs. And Greater Dispel Magic does not stop constructs from functioning ... unless you can find a rule your DMs don’t know?

Tishe’ rises 15’ higher and casts a freezing sphere spell at the swarms. It affects all four swarms as well as Edson, Lanliss, Brom, and Barratore.

Tishe’s magic penetrate’s the monsters’ SR21 with a roll of 27. The swarms save ... Damage 75. Reflex DC 23 for half. The swarms roll ... swarms 1 and 3 take half damage, swarms 2 and 4 take full. That’s 112 or 56. Swarms 2 and 4 are destroyed.

Edson, Brom, and Barratore -- please roll a reflex save DC23 for 75 cold damage. Not Lanliss -- he rolls his below.

Lanliss yells out “Gargul bats!” as he is attacked by the swarm and hit by friendly area spells. He takes a little damage, then moves away from the swarm. [OOC could you email me to go over your rolls and damage, thanks! Not that you are wrong, just that I’m confused. -- Cayzle]

There are two remaining swarms.

The swarm (#2) now on Edson continues to attack, inflicting 16 hp damage. Please make a Fort DC 17 save; if you fail, please take 4 points of Dexterity damage. Spellcasting and other actions in the swarm require a concentration DC17 check.

A swarm (#4) that used to be attacking Velarin now moves over to a closer target after Emrys flees. It flies over to swarm Brom, inflicting 8 hp damage. Please make a Fort DC 17 save; if you fail, please take 1 points of Dexterity damage. Spellcasting and other actions in the swarm require a concentration DC17 check.

Lanliss, since you failed your poison save, please try again. Please make a Fort DC 17 save; if you fail, please take 3 points of Dexterity damage.

Finally, the steam blows out again, affecting those near the cracks -- ie, those landbound. Emrys, Edson, Brom, and Barratore -- please roll a Reflex Save vs DC25 for 42 damage or 21 (Evasion gives no damage on a save)

Only Swarm 2, on Edson, and Swarm 4, on Brom, are now alive, Each has taken 56 damage. Each has SR21 and other construct traits.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:133/ 245 (296 raged); DR 4/- (7/- raged)  d20+10=30 ; d20+10=12 ; d20+18=24 ;
Tuesday June 4th, 2019 12:39:43 AM

Brom avoids the freezing sphere and the poison from the insects, but doesn't dodge the steam. He swings are the swarm but it has no effect. He's taken a beating.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103  d20+9=11 ; d20+9=13 ; d20+21=34 ;
Tuesday June 4th, 2019 1:11:15 AM

Edson dodges the cold blast, but the swarming inseacts are getting to him. (Total 7 dex dmg). Edson activates his invisibility, and drops to his belly to get away from the swarm.

AC 23/ T23/ F20 CMD23. HP 136/136 Tishe’ (SteveK)  10d6=40 ;
Tuesday June 4th, 2019 5:19:52 AM

Tishe’ doesn’t have a lot of options to help, which reminds her of one of the favorite sayings of Trellus, the first leader of the BloodPack. “This eats grass”, she mumbles.

She flies about to line up Edson and Brom on a line without other Keepers on the same line, and casts Lightning Bolt!

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed

Lightning Bolt. 40 dam; DC 22 Reflex for 1/2 (or none)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 0. 1



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 116/130, extended mage armor(24 hrs)  10d6+8=41 ;
Tuesday June 4th, 2019 8:51:40 AM

Not wanting to overkill with his friends in the swarm, V waits to see what effect Tishe' lightning bolt has on the swarms and their friends. If the swarms remain after Tishe's lightning bolt has flown, V will cast one of his own only if it appears that it will effect the swarms but not kill any of his friends. If in doubt he holds. (lightning bolt: 41 damage, reflex save 24 for 20 damage)

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2, Mirror image, See Invisibility, Knock
3rd: Fireball-c, lightning bolt, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2-cx1, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+8=13 ; d20+22=29 ;
Tuesday June 4th, 2019 7:35:42 PM


Lanliss feels his agility fading away.
He was poisoned by the swarm.
He panics, his right hand trembling, looking for a way out or something that might prove useful against the swarm.

perception 29

Fortitude save 13 -fail

ooc: -3 -1 dex damage to total of -4 dex damage
ooc2: I misread the post , I thought I was attacked by 2 swarms

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 93/227 Barratore Steelwind   d20+15=34 ; d20+15=20 ;
Tuesday June 4th, 2019 8:17:33 PM

Tishe s ice spell starts to form and the fighter moves quick to avoid the worst of it...
Reflex 34
The next blast of steam does get him this time
Reflex 20

Barratore move up and awa from the area. He can't help anyone with the swarms and saw no point in sitting in friendly fire

Endure Elements
Death Ward
Fly - potion

Emrys Myrridanmyl, stephen f. ac20 hp85/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control  d20+16=30 ; d20+13=30 ; d12=1 ; d12=3 ; d12=11 ; d12=3 ; d12=2 ;
Tuesday June 4th, 2019 10:16:44 PM

(Ah, I didn't know about antimagic fields not effecting constructs ... Now I know ... and knowing is half the battle, Yo Joe! :)

(Emrys Reflex: 30, 21 damage. Daemon Reflex: 30, no damage, improved evasion.)

Emrys was able to dodge most of the steam this time, but it wasn't any less painful. Daemon makes it look easy ... he avoids it completely. Emrys casts a cure spell on himself and they both retreat further away from the swarms and steam geysers.

(Casting Cure Critical Wounds on Emrys, empowered by Spiritual Healing. Cures 4d12+17: 3+11+3+2+17 = 36. Horrible rolls!!)

Emrys Myrridanmyl, stephen f. ac20 hp85/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control 
Tuesday June 4th, 2019 10:20:58 PM

(Hit Point Totals: Are everyone's hit points correct? We all should have been full hit points before the steam and swarms. Brom and Barratore are over a 100 points down.)

Plain of Cracks (DM Cayzle & DM Michael) 
Tuesday June 4th, 2019 11:39:49 PM


Two lightning bolts later, the last two swarms are dispersed. Your kindly DMs even allow that the path of the bolts can be angled, in this mapless fight, to avoid the PCs within the swarms. Metal hornets defeated, the heroes may sigh in relief. Or can they?

After all, there is quarter mile of this rugged cracked terrain ahead of you. You just travelled 50 or so feet in, and these steam issuances proved a hazard. Looking across the plain, now that you know to look, you can see steam blasts at random times and locations all throughout this plain.

Emrys has backed off and is out of danger. Tishe’ and Velarin and Barratore are flying above the blasts and are out of danger. Will that magical flight last long enough to cross a quarter of a mile? Edson and Brom and Lanliss are exposed to future blasts ... and the future is only a moment away!

How will you make it across this terrain, oh heroes? And do you suppose that there were only these four swarms lurking within hives under the cracks?

Also note that two heroes are poisoned, and you know what they say about poison and making another save a little in the future ...

[OOC Note 1: I am assuming that you good folks are tracking hit points and spent resources accurately. Per Emrys’s note, yes, I am not surprised at all to hear that some PCs are actually quite injured ... and a quarter mile of this terrain lies ahead. Good luck!

OOC Note 2: Looking back through the archive, it seems like the DMs have not awarded any experience points at all for this adventure so far. That’s not cool. For scene one, please accept 120,000 xp. For scene two, please accept 150,000 xp. (The cracked plains is scene three, and you have not yet completed it!) Also please email us any nominations for hero point awards.]


Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control  d12=4 ; d12=2 ; d12=10 ; d12=7 ; d12=5 ; d12=8 ; d4=3 ; d20+28=30 ; d12=8 ; d12=9 ; d12=7 ; d12=6 ; d12=4 ; d12=3 ; d12=10 ; d12=10 ; d12=4 ;
Wednesday June 5th, 2019 1:06:17 AM

He is relieved to see the metallic swarm defeated. Emrys is surprised to see several members of his fellowship appear more injured than he had expected.

He waves everyone to move in close ... he wasn't wanting to shout at everyone from a distance, and he didn't want to cast a dozen or spells to heal everyone up.

"We don't need to keep walking over this volatile wasteland ... it's proving more troublesome than expected. I say we take to the air and avoid it as much as possible. There is only one spell that would best accommodate all of us over an extended period of time ... Wind Walk." With a little magical hackery, I can cast it on each of us and it will last 21 hours."

"BUT first ... I can't have you all injured!" He begins a series of casts, each tailored for the severity of injuries.

(Emrys casts Heal on both Barratore and Brom. They are healed 150 points. A long list of conditions are also removed.)

(Emrys casts Cure Critical Wounds of Lanliss, empowered with Spirtual Healing. Cures 4d12+17: 4+2+10+7+17 = 40. Emrys casts Cure Moderate Wounds. Cures 2d12+10: 5+8+10 = 23.)

( Emrys casts Lesser Restoration on Lanliss. Restores 3 Dex. Thinking that Lanliss is poisoned, Emrys will Treat Poison using his Heal Skill. Heal Check: 30 vs Poison DC.)

( Emrys casts Cure Moderate Wounds on Velarin. Cures 2d12+10: 8+9+10 = 28.)

( Emrys casts Cure Serious Wounds on Edson. Cures 3d12+15: 7+6+4+15 = 32.)

Emrys then begins casting a sadistic little spell where he uses his own lifeforce to empower a spell. A spectral dagger appears in his hand and with a sigh, he slashes it across his throat. He immediately goes pale and a ghostly wound appears on his neck. He places his hand against the wound and his fingers become stained with a black ichor. The wound fades.

(Emrys casts Surrender Blood. Deals 20 points of damage. +4 Caster Level on his next spell.)

As he casts his next spell, the 'blood' on his hand disappears and everyone can feel they have the ability to turn to mist and take flight at will.

( Emrys casts Wind Walk on Everyone. Cast as Caster Level 21 ... enough for 8 recipients.)

Feeling depleted from the Blood Magic, Emrys then casts a Cure spell on himself.

( Emrys casts Cure Critical Wounds on himself. Cures 4d12+17 = 3+10+10+4+17 = 44.)

AC 23/ T23/ F20 CMD23. HP 136/136 Tishe’ (SteveK) 
Wednesday June 5th, 2019 6:44:05 AM

Tishe’ hovers out of the cracked ground with the other Keepers and waits for more practiced hands to deal with the wounds and poisoned companions while she tackles the obstacle solution directly. “Even a regular Fly Spell at our level of power can sustain more than a mile of distance, and I can Extend my Fly spells to even double that. Once we are ready, I can cast Extended Fly spells on everyone who doesn’t have their own flying capability, and we can get over this treacherous ground.”

And she does. Edson, Lanliss, Brom, and Emrys (unless they have their own means of flying) gets an Extended Fly Spell bestowed by Tishe’

.......
(Ooc: 17 minutes = 170 rounds, x2 move at 120’= 3.8 miles of flying. Extended Fly = 7.6 miles of flying)
( quarter mile at 1455 feet with x2 move of 120’ = 13 rounds of flying to cross a quarter mile)

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Lightning Bolt. 40 dam; DC 22 Reflex for 1/2 (or none)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 0. 1

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control 
Wednesday June 5th, 2019 7:38:28 AM

(Wind Walk Spell details: Duration 21 hours. Takes 5 rounds to activate and deactivate at will. You become gaseous and cloud-like. You travel up to 600ft per round (60mph).)

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control  d20+28=33 ;
Wednesday June 5th, 2019 1:00:32 PM

(OOC: I just noticed that TWO people are poisoned, instead of just Lanliss. Since Emrys doesn't have a Cure Poison spell ... only a Delay Poison spell ... he will take out his healer kit and perform a Heal Check on the 2nd person who's poisoned. Heal Check: 33 vs. Poison DC.)

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Wednesday June 5th, 2019 5:52:09 PM

Thank you, Emrys" Edson croaks. " my arms feel slower and heavier. Dont know if that means anything to you. "

When the spell is cast.. Edson isnt used to flying and more or less flails his arms for a few minutes while getting used it.

E

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged)  d20+10=18 ; d20+10=19 ;
Wednesday June 5th, 2019 7:21:37 PM

Flashes of light strike the area around Brom. Holding his ground, he doesn't avoid any of the damage. When all is done, Brom is still standing but very burnt. "Oooowwww..." He says through his very bloodshot eyes from holding back his rage. His glare at everyone would kill a dragon.

The heal covers the damage done by his friends.


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+5=10 ;
Wednesday June 5th, 2019 7:36:58 PM

Lanliss feels more refreshed as Emrys magic restores him to a perfect condition.
As the wind Walk spell is starting to work.
Lanliss actually tries to run into the sky.

Fly 10

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday June 5th, 2019 7:44:13 PM

"Looks like you can your hold your fly spells Tishe' It seems Emrys can Get everyone with a windwalk and speed things along. That should help us get out of here quickly as well."

V accepts the windwalk and healing from Emrys. "Thank you my friend. You are indeed extremely versatile."

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2, Mirror image, See Invisibility, Knock
3rd: Fireball-c, lightning bolt-c, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2-cx1, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday June 5th, 2019 7:44:48 PM

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes
Windwalk: 21 hours

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2, Mirror image, See Invisibility, Knock
3rd: Fireball-c, lightning bolt-c, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2-cx1, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand



(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Wednesday June 5th, 2019 9:45:05 PM

Emrys' heal restore Barratore completely and he calls out that the steam blasts from the cracked ground have occurred far more often than the spellcasting plans of the bloodwitch. "I think having the ability to fight while airborne is our better course. Wind walk gets us there, but we still end up locked to the ground and potentially additional dangers."

To that point, Wind Walk or no, Barratore asks Tishe for an Extended Fly spell. The fighter is in constant motion, making a large loop about the party. Flying, magical or otherwise, was not second nature to the Minotaur and he has to rbe main in motion or fall

Endure Elements
Death Ward
Fly -potion 5 minutes +3 Check

Plain of Cracks (DM Cayzle & DM Michael) 
Wednesday June 5th, 2019 11:10:34 PM


First, Emrys takes care of his friends with cures. He restores all three points of dexterity damage to Lanliss and ensures that Lanliss and Edson no longer take more damage. Edson is still down seven dex, though.

Then the party debates: Extended Fly spells or Wind Walk?

Tishe’ wants to casts extended Fly on anyone who needs it. She is supported by Baratorre.

Emrys wants to boost his caster level with a blood sacrifice, and then to cast Wind Walk on the party. He is supported by Edson, Lanliss, and Velarin.

Brom is just happy to be cured.

The DM pushes the plot forward with the Wind Walk spell. The spell is a bit like a mass Gaseous Form, so your action choices while wind walking are limited. Then again, you are immune to swarm attacks while you travel, a benefit the Fly spells would not provide. And you fly high above the stem blasts, so its all good.

You arrive at a small open air domed temple. It looks something like this, but without the people or plant life or railing. Hovering above, you see in the floor under the dome spiral stairs going down.

AC 23/ T23/ F20 CMD23. HP 136/136 Tishe’ (SteveK)  d20+20=31 ;
Thursday June 6th, 2019 7:06:51 PM

Tishe’ acknowledges Velarin and doesn’t cast any Fly spells. But she is able to continue to use her own (remembering the last time everyone was in a Wind Walk and was ambushed upon trying to solidify. )

At the temple, she hovers and looks for what’s wrong with the picture. “Everything else in this place has tried to kill us; why should this be any different?”

She tries to use Detect Magic. Maybe a low level divination will work?
.....

Perception : 31
Detect Magic

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 0. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday June 6th, 2019 7:17:08 PM

V waits for the rogues to check for traps, and then the fighters to lead on.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+30=33 ;
Thursday June 6th, 2019 7:35:45 PM

Lanliss hovers down.
""This place is strange", he comments.
He starts to hover around, imitating movements of walking while moving.
He looks for any traps.

"What do you think Edson? anything ? maybe something magical ?", He asks Edson.
Edson might have some brilliant ideas, He thinks for himself.

"It's nice", Lanliss feels as he feels the breeze moving around and not having the risk of falling.....for now.

Perception (Traps) 33


Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control  d4=1 ; d4=4 ; d4=2 ;
Thursday June 6th, 2019 8:57:48 PM

He hopes that everyone understands that a blood witch isn't a healer. His magic doesn't come from the 'happy thoughts' and 'giggles' of holy sources. He's explained that fact enough, but no one seems to take heed. Never mind that they're already beginning to reek of blood, peat moss, damp earth and rotting wood. Though among all the deep, earthy scents is a marvelous hint of pine! 'The Great Culverwood does care,' he thinks with a smile. "Oh well," he mutters, he doubts they'll have to serve as Shamblers for Culverwood for very long. Brom is already looking a bit mossy ... or is that normal for the barbarian?

"Edson, my eyes are still spotty; adjusting to all the magic that's been cast ... I didn't notice you were still corrupted by poison. Here let me help. The Great Culverwood has great plans for us all!"

(Emrys casts Lesser Restoration on Edson, three times! Cures: 1+4+2 = 7 Dex. Horrible rolls... unless the reroll of 1's also count for Restoration spells ... please, please, please!)

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 227/227 Barratore Steelwind   d20+12=17 ;
Thursday June 6th, 2019 10:43:07 PM

Barratore lands nearby and becomes solid. He activates his animated shield and draws his sword. "Are we still in the talking and find out mood or are we now just going to be destroying everything as fast as taurically possible?"

The healing part always seemed to take a bit of a toll on Emrys. Some connection the fighter didn
t really understand. He gives the bloodwwitch a 'slight' pat on the back ,"Hey this time, it was not Brom an me's fault."

If Emrys and Lanliss give the all clear, Barraoter heads down as the point of the The Keepers spear.

Perception 17

Plain of Cracks (DM Cayzle & DM Michael) 
Thursday June 6th, 2019 10:59:16 PM


Note that under the effect of wind walking, as with gaseous form, you cannot speak or cast spells with components. Since your posts include both, your DMs are assuming that you are landing in order to take the actions you have mentioned.

After the wind walking is over, Lanliss checks for traps, while Velarin waits, and Tishe’ attempts to detect magic on the visinity of the open air temple.

You find no traps, but the divination spell fails.

Emrys needs to use three Lesser Restorations to cure Edson’s dexterity damage, sorry no reroll on 1.

The downward stairs await, with only room for one medium size person at a time. Large Baratorre will have to use the squeezing rules.

One step ahead of the rest of his friends, Baratorre volunteers to go first, and he is already looking around alertly. In other words, marching order for everyone else, please. Single file.

AC 23/ T23/ F20 CMD23. HP 136/136 Tishe’ (SteveK)  d20+20=36 ;
Friday June 7th, 2019 6:06:11 AM

Tishe’ tried to look intimidating, pretending to crack knuckles and grimacing. Totally ineffective! “I think we are in the kill everything mode, Sieur Barratorre!”, she says with a drawl.

She waits for her turn in line, assuming:
Barratorre
Brom
Edson
Velarin
Tishe’
Emrys
Lanliss


Tishe’ hovers a foot above the stairs and keeps her senses open.

Perception. 36

Spells
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 0. 1



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Friday June 7th, 2019 7:26:19 AM

V takes his place in the descent according to Tishe's listed order.

"I think I am in agreement with Tishe' Barratore. Swing first and ask questions later. I believe Brom was the one thinking we should be reuniting the former lovers, so if that opportunity presents itself, we can deal with that then."

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes
Windwalk: 21 hours

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2, Mirror image, See Invisibility, Knock
3rd: Fireball-c, lightning bolt-c, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2-cx1, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+22=26 ;
Friday June 7th, 2019 7:19:51 PM

"I agree, Attack first ask questions later if we can", Lanliss comments.
He will assume the last rank in the file unless someone else volunteers.
"Be alert folks, we don't know what await us", he comments.

His eyes moving from right to left making sure everything seems alright.

Perception 26

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Friday June 7th, 2019 10:04:56 PM

" No questions.. no debate. Swing first.. all that nonsense. Nothing here seems hospitable to us, even the land trys to hurt us. "

" Thank you again Emrys. Makes me feel more like myself. "

Ooc: Sorry about missing posts. In my twelfth straight workday. Ill update my sheet this weekend.

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Sunday June 9th, 2019 12:59:29 PM

Barratore squeezes in and heads down the stairs

The Heat Below (DM Cayzle & DM Michael) 
Sunday June 9th, 2019 11:37:12 PM

The party is feeling a bit frustrated with the lands and questions why everything is trying to kill them (maybe it’s just in their imagination after all). Meanwhile, a floating Tishe’ suggests a marching line with Baratorre in the front. Then Brom, Edson, Velarin, Tishe’, Emrys, and finally Lanliss -- all march in their places. Baratorre plans to “swing first, ask questions later” -- and he squeezes forward.

You all walk down ... down ... about 100 steps, you figure. There is plenty of light to see by. There is a reddish glow coming up from below. The walls grow warm. The red light carries heat with it, heat rising up the circular staircase.

You cannot see the bottom yet, but the red glow is getting brighter. The heat is growing more intense. If you continue, you will definitely start taking damage. You pause just before getting to that point. Your plans for this increasingly dangerous environment?

AC 23/ T23/ F20 CMD23. HP 136/136 Tishe’ (SteveK) 
Monday June 10th, 2019 5:11:41 AM

Tishe’ casts Resist Energy(Fire) on herself, and offers to similarly protect anyone who doesn’t have their own protection. “Why do I always go to extremes?”, she speculates.

.....
Resist Energy(Fire) Ignores first 30 damage/attack from fire
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 1. 2. 1. 0. 1

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103  d20+26=38 ;
Monday June 10th, 2019 7:25:04 AM

" I'd like one of those Tishe. " Edson asks. " No sense sweating all my weight off. "

The elf keeps scanning for traps. Perc 38


(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Monday June 10th, 2019 8:03:01 AM

Barratore squints instinctively as the heat increase, even though the Endure Elements spell is protecting him. He pauses in his descent to check on the others, not knowing who has a protection spell and who does not.

"If things go past the Endure Elements spell, we will all need something, but for me, for now, I'll hold off Tishe."

Barratore waits for the others to spell up or not and then continues

Endure Elements
Death Ward
Torc- Haste 10/10



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Monday June 10th, 2019 4:53:42 PM

Lanliss starts to sweat heavily as the progress to wherever they progress.
"It's starting to get hot...Very Hot !", Lanliss complains.
Lanliss tries to look ahead for a moment.
He sees Tishe casting some sort of magical thing.
"Tishe, Can you cast some protection on me please", Lanliss asks in a tone of impatient toddler, as the sweat from his hair finds a way into his eyes.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday June 10th, 2019 7:05:50 PM

V has 2 resist Energies he is able to cast. Once the heat gets to the point where it is too much for the endure elements spell, he will cast a resist energy on himself, and on Barratore.

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes
Windwalk: 21 hours

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2, Mirror image, See Invisibility, Knock
3rd: Fireball-c, lightning bolt-c, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2-cx1, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand



Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged) 
Monday June 10th, 2019 10:30:02 PM

The heat rises and so does Brom's agitation. He falls in line as the group descends.

Death ward

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Monday June 10th, 2019 10:52:22 PM

Emrys and Daemon are really beginning to feel the heat, even with Rose's Temperature Control. Emrys will first try and a different spell to see if it will work better than Resist Energy. Since it is a personal spell, he will save his Resist Energy spells for others since it will only last just under 3 hours.

(Casting Planar Adaptation on Emrys. Duration: 17 hours. Grants immunity to environmental hazards of a particular plane of existence: temperature, toxicity and lack of air. Also grants 20 Energy Resist... Fire in this case.)

If Planar Adaptation works in this case, he will share a cast with Daemon. IF Planar Adaptation doesn't work within this pocket realm, then he will cast Resist Energy on himself and Daemon.

The Heat Below (DM Cayzle & DM Michael)  2d6=9 ;
Monday June 10th, 2019 11:56:24 PM

Tishe’ casts Resist Energy(Fire) on herself, and offers to similarly protect anyone who doesn’t have their own protection.

Barratore pauses in his descent to check on the others "If things go past the Endure Elements spell, we will all need something, but for me, for now, I'll hold off Tishe."

Velarin protects himself with resist fire, and gets ready to cast one on Barratore.

Edson asks for a spell from Tishe’ The elf keeps scanning for traps.

Sweating profusely, Lanliss looks over to Tishe’ would you please?

Lanliss decides to wait to cast Resist energy until it becomes too much, hoping endure elements will be enough for now.

Brom falls in line with the rest.

Emrys casts planar adaptation on himself which shares with Daemon.

Brom and Barratore take 9 hit points of fire damage, then each accepts a fire resistance. That’s two resist fires from Velarin, four from Tishe’ and a Planar Adaptation from Emrys.

After the party makes appropriate preparations, you enter a large area that has bedrock covering the ground and lava flowing in different spots. Without resist fire or equlvalent, you would be taking significant damage on a round by round basis. The fumes are unsafe to breathe, probably, but for now you’re unaffected.

There is a band of lava spanning the room and halting your progress. Magma elementals sport and play in the lava, leaping out, touching the 20’ ceiling, and splashing back down. Beyond this river of lava, you see a waterfall, or curtain of lava ahead of you.

Please consider The Map!

AC 23/ T23/ F20 CMD23. HP 136/136 Tishe’ (SteveK)  d20+20=27 ; d6+17=20 ; 17d6=55 ;
Tuesday June 11th, 2019 5:30:03 AM

Tishe’ casts Extended Resist Fire Energy on Edson, Lanliss, and Brom as well as herself, giving them each nearly six hours of protection. “We are on the hourglass now”, she considers. “If we can’t find Maegos by the time these run out, we’ll need more spells to get out and try again.”

At the magma pool, the Spellweaver moves to her right to make the Keepers less of a OneBigTarget. “I’ll be ready with my Ice Spell if anyone wants to talk to the magma creatures. Are we even on the right path or is this a side quest?” She looks around at the apparent dead end.

.....
Move to B9, hovering 5 feet up
Perception. 27
Readied Ice Sphere on magma elementals if any attack (targeted at point MN34) 55 Damage Reflex DC 25 for half

Extended Resist Energy(Fire) 5hours, 20 minutes. Ignores first 30 damage/attack from fire
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Tuesday June 11th, 2019 10:23:45 AM

Edson thanks Tishe for the spell and falls inline with the others. Once down in the lava room, Edson moves away from the pack (To c11). He activates his invisibility, and pulls out his bow. He thinks for a second about the flaming bow being useless, but keeps it out anyway.



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday June 11th, 2019 7:53:31 PM

V likewise extends the resist energies he casts on himself and Barratore using his extend rod, and puts it away and has his quicken rod at the ready.

The Wizard then calls forth in Ignan to the elementals playing in the lava. "Excuse me...We are looking for the master of this realm and wish to speak with him. Would you be so kind as to assist us in locating him?"

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes
Windwalk: 21 hours
resist energy: 340 minutes

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2-cx2, Mirror image, See Invisibility, Knock
3rd: Fireball-c, lightning bolt-c, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2-cx1, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+22=31 ;
Tuesday June 11th, 2019 9:09:12 PM

Lanliss interest rise as he sees and hears Velarin speaking with something or casting some spell.
He moves towards the lava but suddenly stops as he know reminds himself it might not be a very bright idea to get near the lava.
He takes a look at his surrondings.
Looking and listening for clues.

Percpetion 31

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 218/227 Barratore Steelwind   d20+15=22 ;
Tuesday June 11th, 2019 10:16:32 PM

Barratore readies his blade as V engages the magma elemental in conversation. The last hi and howdy did not go well. The fighter steps forward 5' and readies to activate his clan Torc's power, Divine Power, if the group comes under attack

Perception 22

Endure Elements
Death Ward
Resist Energy Fire Extended
Torc Haste 10/10

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Tuesday June 11th, 2019 10:33:44 PM

From the back of the group, Emrys prepares to cast a spell if the elementals attack. He expects they may take offense to Velarin's thick, elven accent ... causing their language to sound overly flameboyant. However, being equal part of earth and fire, they may like that!

(Preparing an Action. IF the elementals attack, THEN Emrys will cast Spectral Hand. He doesn't wish to be provocative by casting it in front of them before hostilities inevitably begin. :)

The Heat Below (DM Cayzle & DM Michael) 
Tuesday June 11th, 2019 10:56:17 PM


Tishe’ casts Extended Resist Fire Energy on Edson, Lanliss, and Brom as well as herself, and warns the party of its limits. At the magma pool she moves to the right and prepares an ice spell.

The kindly DMs note that you will want to mention the amount of protection bestowed by the spell.

Edson thanks Tishe for the spell and falls in line with the others. Once down in the lava room, Edson moves away from the pack (To c11). He activates his invisibility, and pulls out his bow.

Velarin speaks to the elementals. They are just Int 4 -- basically like dolphins. To get any info out of them, please take a minute and make a Diplomacy check. One of the playful elementals shouts “CATCH!” and tosses a magma ball to Velarin, but it is easy to avoid. There might have been some splash damage, but with Resist Fire, no problemo.

Lanliss looks around carefully. He sees that the curtain of lava falling from the ceiling up ahead is gloppy, sometimes thick, sometimes thinner. He has the feeling that there is open space behind the curtain.

Barratore takes a step forward, ready to fight.

Emrys is ready to cast.

So far, the magma elementals -- there are about ... eight of them? -- are just playful, not attacking.

And ... The Map!

AC 23/ T23/ F20 CMD23. HP 136/136 Tishe’ (SteveK) 
Wednesday June 12th, 2019 5:15:12 AM

Tishe’ smiles at Edson and Lanliss, “No worries, sweetie, don’t need anyone’s threads cut where a bit of shady weaving can prevent.”

The Spellweaver notes that Velarin did not actually get attacked and that neither the elf nor the half-elf are acting concerned. So, she holds, ready for action at Velarin’s command.

....

Readied Ice Sphere on magma elementals if any attack (targeted at point MN34) 55 Damage Reflex DC 25 for half

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from fire
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20=16 ;
Wednesday June 12th, 2019 7:18:52 AM

V once again attempts to engage the Elementals, but unfortunately his diplomacy skills are akin to Brom's formal dining etiquette.(diplomacy 16) "Excuse me...We are looking for the master of this realm and wish to speak with him. Would you be so kind as to assist us in locating him?"

While he hopefully awaits a response, V says to his companions "Should this fail, we will likely need to go through the lava curtain. Since I've failed to bring my fire proof umbrella, anyone have any ideas? the resist energy should hopefully give a decent amount of protection, but I'm not sure how much damage something like that would inflict."

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes
Windwalk: 21 hours
resist energy Fire: Resistance 30: 340 minutes

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2-cx2, Mirror image, See Invisibility, Knock
3rd: Fireball-c, lightning bolt-c, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2-cx1, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged) 
Wednesday June 12th, 2019 11:37:31 AM

Brom steps forward with his sword up in a batter-like stance. He magma dolphins seem to want to play and Brom wants to keep the magma away from the others.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Wednesday June 12th, 2019 4:57:58 PM

"Maybe we can just pass ?", Lanliss suggests.
He makes a step towards the Lava (D3).
"We can pass the lava easily if we fly, as long as we don't get attacked, he suggests after moving even more close to the lava.(E3).


Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Wednesday June 12th, 2019 8:25:12 PM

Edson holds his position, bow drawn back with an arrow knocked.

" If we cross that lava and have some surprise behind the curtain, we'll be trapped on both sides. Im invisible, why not let me go over and take a peek behind the curtain. "

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 218/227 Barratore Steelwind  
Wednesday June 12th, 2019 9:31:40 PM

Barratore was thinking about Wind Walking as well, but Edson had a point. “Peeking behind the curtain involves going through the curtain Edson. Can we create a bridge?”

Seeing how the elementals are playing, Barratore has little desire to engage them. “One problem at a time V. Let’s solve getting across and then we can work on the curtain

Endure Elements
Death Ward
Resist Energy Fire Extended
Torc Haste 10/10

The Heat Below (DM Cayzle & DM Michael) 
Wednesday June 12th, 2019 11:52:43 PM


Tishe’ recognizing that Velarin was not actually attacked decides to hold, but ready a an ice sphere.

Brom steps forward with his sword up in a batter-like stance

Lanliss wants to fly across.

Edson wants to sneak and peek.

Barratore talks about how to cross.

Velarin speaks with the elementals “Excuse me...We are looking for the master of this realm and wish to speak with him. Would you be so kind as to assist us in locating him?"

The elementals are simple creatures, more interested in playing.

“What master?”

“Come and play dodgeball!”

“Come and wrestle!”

“It’s fun!”

[OOC: Note that it is hard to count what with the diving and splashing, but now you think there are nine elementals.]

And ... The Map!

AC 23/ T23/ F20 CMD23. HP 136/136 Tishe’ (SteveK) 
Thursday June 13th, 2019 5:23:54 AM

Tishe’ speculates. “A Wall Of Stone could bridge the river and be shaped like an umbrella to part the curtain of lava. I’ll bet a couple Shape Stone spells could have the same effect. But I’m not even sure we are In the right place or not. The magma elementals sounds childish from what you describe, Sieur Velarin, how would you describe an armored person like Maegos to a child?”

......
Readied Ice Sphere on magma elementals if any attack (targeted at point MN34) 55 Damage Reflex DC 25 for half

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from fire
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday June 13th, 2019 8:09:00 AM

"Part of the reason I've never had children Tishe'. having a conversation isn't really possible....especially when the witty response is along the lines of I know you are but what am I. I don't think this is going anywhere, and they do not seem to be hostile, so let's figure out how to cross the lava curtain. I don't have any stone shapes or walls of stone memorized. I have a wall of force, but it can only be created as a flat vertical plane."

"If Edson can fly, is invisible, and has fire resistance, I think letting him go take a look, and test it out is a pretty good idea."

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes
Windwalk: 21 hours
resist energy Fire: Resistance 30: 340 minutes

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2-cx2, Mirror image, See Invisibility, Knock
3rd: Fireball-c, lightning bolt-c, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2-cx1, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand


(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 218/227 Barratore Steelwind  
Thursday June 13th, 2019 1:58:33 PM

"There is no other direction within this realm to go. I would hazard the guess that the lord Meagos can control the elementals if he wishes. As for Edson taking a look, here is nothing to look at until we are on the other side of the lava trench and then on the other side of the curtain.. The lava is 'falling' correct. How about reversing the gravity of the falls like we did on the golems?"

"As for the elementals, I say we Wind Walk high up an dover them by the sides to less conspicuous. If they move to engage, we back-out and up the stairs, rather than spending almost 30 seconds getting smacked about."

Endure Elements
Death Ward
Resist Energy Fire Extended
Torc Haste 10/10

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Thursday June 13th, 2019 3:04:37 PM

As Emrys listens to all the suggestions, he decides to provide his own. "Let me remind you, we all still have Wind Walking cast upon each of us. It only takes a few short moments to become gaseous (5 rounds). The magic works just like Gaseous Form, you can slide through pin holes and cracks."

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Thursday June 13th, 2019 3:29:32 PM

(Sorry Dan K, I hadn't read your post completely before making mine. Sorry to sound repetitious! :)

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Thursday June 13th, 2019 5:17:17 PM

Edson anxiously awaits the plan. Part of him wanted to sneak over, and be an asset. The other part thought it could end bad.

" If i can go gaseous, and im protected.. ill head right over and take a peek."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Thursday June 13th, 2019 6:26:49 PM

"I can play with them", Lanliss says and smiles
"As long as I can escape from their fireballs I will be victorious in this game"
Lanliss volunteers to play a dangerous game with the fire elementals.

The Heat Below (DM Cayzle & DM Michael) 
Thursday June 13th, 2019 11:33:32 PM


Tishe’ speculates over which spell might work to help them with the lava.

Velarin and Tishe’ ponder about the joys of parenthood. V then states, "If Edson can fly, is invisible, and has fire resistance, I think letting him go take a look, and test it out is a pretty good idea."

Baratore relays his thoughts on the room and suggests a reverse gravity on the lava curtain. "As for the elementals, I say we Wind Walk high up an dover them by the sides to less conspicuous. If they move to engage, we back-out and up the stairs, rather than spending almost 30 seconds getting smacked about."

As Emrys listens to all the suggestions, and then suggests a gaseous form spell. Note that Wind Walk is not a spell you turn off and back on. The one you cast to cross the cracked plain has been dismissed. You would have to cast a new one.

Edson volunteers to sneak over.

Lanliss volunteers to play with the magma elementals.

So far you have just planned, not acted.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Friday June 14th, 2019 1:21:22 AM

Wind Walk spell description: (Beginning of the third paragraph) "A wind walker can regain its physical form as desired and later resume the cloud form. Each change to and from vaporous form takes 5 rounds, which counts toward the duration of the spell (as any time spent in physical form)."

According to the spell description as stated above, the spell is very much still active and anyone can transition back and forth at will.

Cayzle Comments: Huh! I learn something new every day. My bad. Thanks for keeping me honest!

AC 23/ T23/ F20 CMD23. HP 136/136 Tishe’ (SteveK) 
Friday June 14th, 2019 8:49:30 AM


Tishe’ decides to test the lava barrier by flying over it to be prepared as the others move I’ve via WindWalk.

....

Move to L,10

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from fire
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Friday June 14th, 2019 2:08:15 PM

"I wonder what lava would do to gas? Either way, Barratore is right. If something is waiting on the other side of the curtain, we fall back. A lot of damage could be done in the 30 seconds it takes to reform."

V will windwalk over following the others when they go.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Saturday June 15th, 2019 4:31:58 AM

Lanliss will move as well, he will try to move further from the lava
(L2).
Going over the lava doesn't scare him and surely the fire elements won't be difficult to deal with if they decide to "play" with the keepers.


(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 218/227 Barratore Steelwind  
Saturday June 15th, 2019 9:06:13 AM

Barratore is a bit confused, but shrugs it off and calls upon his family’s torc to Enlarge. With his increased reach he moves with Tishe to the edge and as she goes over, he watches the lava dolphins for to much aggression If everything goes well, Barratore wind walks across

Endure Elements
Death Ward
Resist Energy Fire Extended
Torc Haste 10/10
Enlarge 10/10

The Heat Below (DM Cayzle & DM Michael)  d20=10 ; 2d4+2=5 ; d20+6=24 ; d20+6=16 ; d20+6=8 ; d20+6=14 ; d20+6=17 ; d6=1 ; d20+6=19 ; d20+6=10 ; d20+6=26 ; d20+6=20 ; d20+6=11 ; 9d6=34 ; 9d6=36 ; 9d6=21 ;
Sunday June 16th, 2019 10:43:03 PM


Emrys explains how the Wind Walk spell works [OOC: To both his friends and to the multiverse at large, lol!].

Tishe’ takes this lesson to heart. She moves to E6, next to Barratore. She spends five rounds changing to gaseous wind walker form, then flies at speed 10 across the stream of lava. Taking two move actions, she ends her hustle 20 ft across.

As she crosses, five of the magma elementals shout (in Ignan) “Dodgeball!” They throw balls of magma at Tishe. Of the five, only one hits, for 1 hp plus 3 fire damage, and the DR10 bestowed by the gaseous form and the fire resistance means no damage for Tishe.

Velarin and Lanliss follow suit. They too attract the attentions of the playful magma creatures, and another five balls of lava fly out ... one is a crit threat on Lanliss, but it fails to confirm. Again, the DR and Resist Fire effects mean no damage for the two gaseous fliers.

Barratore waits to see what happens ... the DM assumes he waits to start assuming gaseous form (takes five rounds).

Edson and Brom wait too!

On the other side, the heat coming off the curtain of lava and the heat from the stream of laval behind are very intense. Tishe’ takes 34 hp of fire damage; Velarin takes 36 hp of fire damage; Lanliss takes 21 hp of fire damage. Of course, your fire resistance takes 30 off the top of that, right? There’s still some damage coming through -- it is THAT hot. Well, not for Lanliss because 21-30 means no damage this round.

All three are in gaseous form, and it takes five rounds to condense back into normal form. We’re round by round because of the damage. And the dodgeballs.

The lava curtain is thick and gloppy. You see that there is some open space beyond. If those next to it make a perception check vs DC25, then Highlight to display spoiler: {The space behind the curtain is open at least 20 or 30 feet forward, and there’s a wall or obstacle or something beyond.}

You cannot pass the curtain in gaseous form -- you would have to physically push or swim through, and per the spell, you “can't enter water or other liquid.”

The Heat Below (DM Cayzle & DM Michael) 
Monday June 17th, 2019 12:05:48 AM


Oh, and The Map!

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20+21=36 ;
Monday June 17th, 2019 7:52:47 AM

V looks through the lava waterfall to see what is there(perception 36) and then flies back across the lava river to where the others were still waiting.

We will have to come up with another plan, he thinks to himself as he waits to reform and speak with the others.

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Monday June 17th, 2019 6:12:10 PM

Tishe’ moves back to the side where the Keepers came down and slowly turns back solid.

“I’m not going to use Wind Walk to get over”, she explains after the 5 rounds of reconstituting. “I’m going to use my extended Fly Spell that I had cast before first attempting to cross the broken ground.”

But first, there is some more planning ...

Move to B, 9

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from fire
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Monday June 17th, 2019 8:01:00 PM

Edson swaps to his kukhri and floats over the lava to rhe other side. His invisibility is still active.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+22=32 ;
Monday June 17th, 2019 8:48:28 PM

Lanliss enjoys the moment as the elementals try to throw fireballs at the keepers.
In his gaseous form he feels lighter, and more...free, the heat is intense he can't think very clearly making it a little bit dangerous.
He wish he could dodge the fireballs easily but the heat effects him.
"Lucky me the fire resistance spell is working very well here " , he thinks as finishes crossing the 'playfield'.
"See you in a second", he tells the elementals and moves further near the wall (L3 or M3) and tries to move a hand through the curtain but is unsuccessful..
He takes a long peek at the curtain.
"I can't pass", He shouts to the keepers.
"There is some sort of a open space with wall or something at the other side" ,he shouts even louder.

perception 32

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 218/227 Barratore Steelwind   d20+15=28 ;
Monday June 17th, 2019 9:32:42 PM

Barratore still holds off on attacking the elementals. His friends were no real danger, he likened it to killing the guard dogs. The group mists over and some return others don’t, Edson is invisible and Barratore waits

Curtain of lava, looks pretty hot and as lava it is pretty solid. Reverse gravity should create a passage as the flow falls away.

Endure Elements
Death Ward
Resist Energy Fire Extended
Torc Haste 10/10
Enlarge 9/10
Wind walk


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged)  d20+26=37 ;
Monday June 17th, 2019 11:04:35 PM

Brom stands with Barratore in keeping the lava away from the others.

The Heat Below (DM Cayzle & DM Michael)  9d6=35 ;
Monday June 17th, 2019 11:41:08 PM


Friends, we’re going round by round so long as anyone is taking damage.

Velarin looks through the lava waterfall to see what is there and then flies back across the lava river to where the others were still waiting. He considers the need for another plan.

Tishe’ moves back to the side where the Keepers came down. We’re in round-by-round, so changing back has to wait.

Lanliss stays near the curtain of lava and tries to shout to his friends across the lava stream. However, you cannot make any noise while using gaseous form, so no sound emerges from his mouth. It is still very hot over there, and Lanliss takes 35 hp damage (Resist Energy subtracts 30 of that).

Edson, still invisible, starts changing to gaseous form. It will take him five rounds to change.

Barratore and Brom are waiting. Emrys too, the DMs guess.

Still round by round so long as Lanliss is in the hot zone taking damage, unless he says he is willing to push a few rounds forward. I just do not want to surprise anyone with a lot of heat damage.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday June 18th, 2019 1:56:35 PM

V spends the next 5 rounds reforming by Barratore.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Tuesday June 18th, 2019 7:26:11 PM

As Lanliss tries to speak, he starts to realize that....he can't speak in his current state.
He makes a haste movement towards the keepers randomly trying land himself in a random spot that might make the cheeky playful fire elementals miss their shot.

Action explanation: Lanliss will move to a random place near the keepers and will commence a change to normal form so he will be able to speak.

OOC: If anyone thinks, I got it wrong. Please do advise a action as I am a little bit yet unsure about what to do next ?

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Tuesday June 18th, 2019 8:09:22 PM

Edson changes forms...

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 218/227 Barratore Steelwind  
Tuesday June 18th, 2019 10:43:24 PM

Barratore waits for the others

Endure Elements
Death Ward
Resist Energy Fire Extended
Torc Haste 10/10
Enlarge 8/10
Wind walk

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk  d12=11 ; d12=9 ; d12=2 ;
Tuesday June 18th, 2019 10:47:38 PM

"As vapor, I could see you all begin to burn away. It was a beautiful distortion of the light and color. I don't propose that you do that you continue that practice though."

He casts a cure spell on Lanliss as soon as he materializes.

(Casting Cure Serious Wounds on Lanliss. Cures 3d12+15: 11+9+2+15 = 37 points.)

The Heat Below (DM Cayzle & DM Michael) 
Tuesday June 18th, 2019 11:50:51 PM


Lanliss flies back over. The elementals let him be.

Five more rounds pass.

All PCs are on the cool side of the lava stream.

All PCs are in human form except for invisible, gaseous Edson

Lanliss explais the space he spied beyond the lava curtain. Emrys cures him.

So, you are faced with a dilemma. How to cross over the first laval hurdle and then THROUGH the next one? Or is it time to go backwards and seek some other path?

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Wednesday June 19th, 2019 5:19:58 AM


Tishe’ is frustrated, that are so close! “This is an easy puzzle with the right spell”, she grumbles. “Stone Shape could plug an area of the lava curtain, wall of stone could create an umbrella, Repel Metal Or Stone should push the little lava curtain aside, or Mass Planar Adaption might make all of us simply immune. (I’m not certain on that last one, she admits). But I don’t have any of those spells!”

At. B, 9

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from fire
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1



Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Wednesday June 19th, 2019 9:59:11 AM

"Im afraid I can only cast Planar Adaption as a personal spell, I can't cast it on others ... other than my Daemon here, with whom I shared it.."

Emrys then asks a question of the group, "Are we certain this is the place we need to be? By the looks of this place, this site appears to be a nursery for these young elementals!"

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged) 
Wednesday June 19th, 2019 10:12:14 AM

Brom waits for a decision on a course of action.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Wednesday June 19th, 2019 10:19:17 AM

(Whoops, Emrys DOES have Mass Planar Adaption. My Bad, there are so many spells! But I don't believe it will make anyone immune to the fire damage.)

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Wednesday June 19th, 2019 10:53:23 AM

"I could attempt to Polymorph the stone floor (Polymorph Any Object) to form a tunnel through the fire curtain and redirect its flow ... and I can do it from here without getting singed. If successful, we can windwalk through with little trouble."

If the group agrees, that is what he will do. If he needs to use his Reach Spell (metamagic) ability to do so, he will.

"Of course, there could be just a lava tube on the other side! Which would cause our swift demise!"

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday June 19th, 2019 12:09:16 PM

I guess I’m for letting Emrys give his plan a go. Not much downside and I don’t have much else. Barratore thought on hitting it with anti gravity May work as well

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Wednesday June 19th, 2019 7:55:41 PM

Lanliss thanks Emrys for the cure spell.
Lanliss agrees with Emrys idea.
But voices an idea or a question of sort to the magic users in the party, "What if we were to reduce this Lava ? , Isnt it possible like reducing a person?"

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 218/227 Barratore Steelwind  
Wednesday June 19th, 2019 7:59:06 PM

Barratore has no additional ideas. Reverse gravity or attempt to transform the floor into a tube

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103  d20+22=26 ;
Wednesday June 19th, 2019 8:00:43 PM

Edson looks to make sure its 100% covering the opening. That there is no small hole or crack they can squeeze through in their form. Checking the walls too for cracks.

Perception 26

The Heat Below (DM Cayzle & DM Michael)  d20=17 d20=20 d20=13 d20=11 d20=14 d20=4 d20=5 d20=7 d20=20 d20=19 d20=2 d20=8 d8=1 d6=4 d6=2 9d6(5+6+4+1+4+3+2+6+6)=37 9d6(4+6+4+4+1+3+6+3+2)=33
Wednesday June 19th, 2019 11:59:49 PM


Tishe’ thinks out loud about which spell might work, but can not seem to come up with the answer.

Emrys questions whether they are in the right place as it “seems to be a nursery for elementals.” He then suggests a polymorph spell on the floor to create a tunnel to make it past the curtain.

Brom awaits for the group’s decision.

Velarin agrees with both Emrys and Barratores plan.

Edson has the good idea to check for cracks or narrow ways the party can go before creating their own. Alas, he finds no egress.

Emrys casts his spell, with the clever idea of changing the floor into a tube that passes through the laval curtain. Your rules-lawyering DM is noit positive that you can polymorph a portion of a floor ... but the spell does polymorph ANY object ... and it is both clever and cool ... so it is allowed!

Using his witchy REACH, Emrys shapes a tunnel, 5 ft in diameter, 20 ft long, with a 1 ft bore. It extends through the lava curtain to the other side.

The party takes the time to assume gaseous form and floats across the lava. The elementals shout for joy and pelt you with molten stone. Ten throws ... there’s even a critical hit! But your DR and fire resistance makes that all moot.

On the other side, you each take 7 hp damage after fire resistance. The tube has begun to heat up, and passing through that, you each take 3 more hp fire damage after resistance. 10 hp damage each total (including Daemon, of course).

On the other side, the room extends another 30 ft beyond the lava curtain. There IS a fissure here, a big one, bisecting the far wall and extending into the ceiling. To go further will take climbing or flying. You have not yet returned to regular form.

The Heat Below (DM Cayzle & DM Michael) 
Thursday June 20th, 2019 12:16:51 AM

And ... The Map!

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK)  d20+20=29 ;
Thursday June 20th, 2019 5:25:43 AM

Tishe’ still has her Extended Fly Spell, and specifically doesn’t use the Wind Walk to fly over. She remembers the experience of the Keepers: every single time they have used WindWalk they get ambushed. Not this time piggy! This time, there is someone ready to cover the team as they resolidify.

She moves to T,2, observes, and waits to follow the mist into the fissure.

.......
At. T,2

Perception. 29

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from fire
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Thursday June 20th, 2019 3:16:10 PM

V follows the others in gaseous form up the fissure, and relies on Tishe' to cover their reformation as soon as it is possible.

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes
Windwalk: 21 hours
resist energy Fire: Resistance 30: 340 minutes

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2-cx2, Mirror image, See Invisibility, Knock
3rd: Fireball-c, lightning bolt-c, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2-cx1, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+5=18 ;
Thursday June 20th, 2019 8:31:58 PM

Lanliss tries to fly/Wind Walk his way near the keepers

Trying to be near the front of the unknown and the dangerous this time.
His mind occupied with trying to fly and stay a float rather than looking around.

Fly 18

The Heat Below (DM Cayzle & DM Michael) 
Thursday June 20th, 2019 9:59:36 PM


Tishe prefers not to wind walk over ... but she had no choice. The tube through the lava curtain was too narrow. And your kindly DM has not told you about the invisible poison gasses between the curtain and the stream, considering that you are immune to poison in gaseous form. Do let’s advance the action ... all PCs have used gaseous form to go through the narrow tube, and are now on the far side.

[OOC: If that’s not ok, well, we can back up and play it out. Your call.]

Lanliss and Velarin are content to remain silent and gaseous ... they are set to float up into the fissure.

A climb/float of about 15 ft up and 40 feet along brings you to another chamber, this one a natural cave, albeit with a worked solid flat floor. The temperature is cooler. You see in the cave a large lever. It is parallel to the floor, and the slot in which it is set suggests that you can push it either up or down.

As you enter the cavern, about 20 feet from the lever, you see two translucent humanoid shapes step out of the wall. They stand at attention, looking at you.

Emrys Myrridanmyl, stephen f. ac20 hp99/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Thursday June 20th, 2019 10:48:19 PM

Emrys and Daemon turn gaseous and fly through the opening in the fiery, molten curtain. The trip stung quite a bit but they both make it through. Emrys suggests mentally that Daemon stay gaseous for now, that the form could prove useful. Daemon agrees and only Emrys materializes. He continues to mentally communicate with the vaporous viper, 'keep an eye out for anything, alert me if you notice anything from above.'

Daemon replies, 'I am your eyess and tongue!'

After seeing the translucent humanoids appear, Emrys mutters, "Crooks and Hooks, what now?"

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Thursday June 20th, 2019 11:20:51 PM

A little early on the dm post

Edson follows up into the worked floor room. At the site of the translucent people, Edson jumps back... if gas could jump.



AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Friday June 21st, 2019 5:32:39 AM

Misty Tishe’ turns gaseous and flies through the opening in the fiery, molten curtain, then follows up into the worked floor room. (Neither she not her Player are gluttons for punishment). :-)

At the sight of the lever and the two incorporeal figures, she begins the arduous process to return to solid form.

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from fire
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Friday June 21st, 2019 5:48:00 PM

V follows the others to the worked floor room, and keeps a wary eye on the translucent humanoids as he begins the slow process of reforming. The Wizard hopes the figures are in the mood for conversation instead of combat.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Friday June 21st, 2019 9:05:31 PM

"we got company", Lanliss says and looks at the figure in front of him.
He keeps looking at them waiting for surprise attack from the two figures.

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind  
Sunday June 23rd, 2019 1:11:59 PM

Barratore moves with the group through the tube and up the wall to the cavern. Barratore spied the figures and decides to start forming into a solid again. He figures Brom will as well and so if things go south, hopefully he and Brom can handle it while the others start forming and they engage The beings

Death ward
Endure elements
Resist energy fire
Torc haste 10/10

The Heat Below (DM Cayzle & DM Michael) 
Sunday June 23rd, 2019 11:55:54 PM


The party enters the cave and goes through the process of changing from gas to solid, without changing to liquid in between.

As you look around the cave, you see that the two figures look a lot like ghosts ... like identical twin human male warrior ghosts. You hear a voice from the ceiling.

Know Arcana check 25: Highlight to display spoiler: {Permanent Magic Mouth}

The voice says: “One forever speaks the truth. The other always lies. Make your choice and quickly now, or everybody dies.”

The ghost on the right says, “Heed me, I speak the truth. Mine is the correct course.”

The ghost on the left says, “No, he lies. His advice will lead to your death! Your death and eternal doom!”

“Of course you’d say that, you lying liar. Don’t be fooled by his lies!”

“No he lies! The true path comes from my advice!”

The big lever between them starts to glow. It is set in a big slot so that it can be pushed up or down.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged) 
Monday June 24th, 2019 9:17:13 AM

Brom solidifies as Barratore does. He prepares for trouble as he becomes solid.

Learning the nature of challenge, Brom puts the point of his sword and leans against it.

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Monday June 24th, 2019 10:37:26 AM

The lever starts to glow and Tishe’ wracks her brains to see the trap in this old cliche’. “The obvious question would be to ask one what the other ghost would say would be the way to avoid certain doom, and then choose the other door. The truth-Ghost would truthfully point out the certain doom, because the liar would point that way. The liar, knowing the truth-Ghost would point the way to avoid, would lie and point at the certain doom.”

So Am I overthinking this, or is that the answer?”
.....

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from fire
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Emrys Myrridanmyl, stephen f. ac20 hp99/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk  d20+32=51 ;
Monday June 24th, 2019 1:04:53 PM

(Knowledge [Arcana]: 51)

"The Magic Mouth speaks the truth and both ghosts are the liars? They both met their doom, so obviously they didn't know the correct course."

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs)  d20+29=31 ;
Monday June 24th, 2019 6:29:03 PM

V raises an eyebrow at the classic quandry. "It is indeed a magic mouth that gave the directions. I am in agreement Tishe'. Give it a go and let's see what happens. The worst being certain doom."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Monday June 24th, 2019 8:24:52 PM

Lanliss tries to find a solution to the problem.
He is struck by the magical keepers quick answer and their explanation on the solution.
"Is it that easy ?", he asks himself.
"How did you notice it so quickly folks ?", he asks the arcana users in the party.
He gets close to tishe, thinking for a more few moments.
He gets the answer as he begins the smart realization that they got.
"Now I understand !", He exclaims.
Lanliss volunteers to push the lever.
"So which way folks ?", he asks hesitantly and waits for confirmation from the keepers to make sure he moves the lever in the right direction.

p.s Not sure if I need to choose the truth speaker one or the liar.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Monday June 24th, 2019 9:55:10 PM

Edson materializes with the others.. when thrown the quandary question, Edson stares dumbfounded for a second. Tishe throws out a possible solution and Edson just nods with his mouth open. " Yeah... I think thats it Tishe... that sounds right "

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind  
Monday June 24th, 2019 10:14:41 PM

Barratore agreed and ask the ghost on the left “What would the other being say would be the way to avoid certain doom?”

The Lever (DM Cayzle & DM Michael) 
Monday June 24th, 2019 11:11:26 PM


Brom readies himself for battle.

Emrys suggests that both ghosts are liars.

Edson nods in agreement with Tishe.

Lanliss and Velarin agrees with Tishe’ and V wonders what the worst could happen…

Tishe’ shares with her friends a concrete way to reason out this puzzle. She wonders if she is overthinking things, or if thinking about whether she is, is overthinking? And as if hearing V’s thought, Tishe’ wonders...what really could happen?

Barratore agrees with Tishe’, grabs the bull by the horns, so to speak, and asks the ghost on the left “What would the other being say would be the way to avoid certain doom?”

The LEFT Ghost says, “Let’s ask him!” He looks at the RIGHT Ghost and asks it, “What would you say, to avoid certain doom?”

The RIGHT Ghost says, “Pull the lever DOWN, of course.”

The LEFT Ghost looks at Barratore and says, “Of course, I say push the lever UP!”

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK)  d20+10=26 ;
Tuesday June 25th, 2019 6:55:29 AM

Tishe’ smiles wryly at Lanliss. “It is a classic tale told in the Woldian League of Adventurers, Sieur Lanliss. And I suppose it was a well known tale even the mage’s time, because he has added a twist: there is no guarantee they HAVE to answer our questions!”

She thinks for a second, offering ideas for the other Keepers. “Maybe there are scratches showing wear to be a clue as to which way the lever goes. Or maybe neither door is correct, and there is a secret door. Like a carny’s cup-and-ball game, where every choice is wrong if you play by the rules provided. We have no guarantee that the Magic Mouth is telling the truth.”

While her pack mates do their thing, Tishe’ turns to the ghosts, “Maegos is certainly a waxed beater, isn’t he? Cut your threads and trapped you in this undying state. You poor pitiful creatures!”

Tishe’ carefully watches the two ghosts, seeing if she can get a hunch as to which is the liar.

.......

Sense Motive. DC 26

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from fire
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Emrys Myrridanmyl, stephen f. ac20 hp99/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Tuesday June 25th, 2019 9:28:23 AM

Emrys decides to revise his way of thinking in this twister of logic.

"The left ghost asks the right ghost which direction to avoid certain doom. We can assume by asking the question, the left ghost doesn't know the answer. The right ghost gives a definite answer to this question, down, of course ... without any doubt. Then the left ghost addresses Barratore, without being questioned about either outcome. Is the left ghost's answer referring to certain doom or not, or is he simply being oppositional? If the left ghost is simply stating the opposite, then he is lying. The right ghost would then be telling the truth."

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind  
Tuesday June 25th, 2019 11:56:16 AM

"Or", Barratore ponders a bit. He stands in front of the LEFT ghost. "Is the other ghost to my right?"



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Tuesday June 25th, 2019 12:56:31 PM

"Perhaps we are making this more complicated than it needs to be." V holds up his hand with two fingers in the air and asks each of the ghosts "How many fingers am I holding up?"

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20=6 ;
Tuesday June 25th, 2019 8:19:11 PM

Lanliss listens to the keepers and feels fear as Tishe mentions Maegos, hoping that this won't trigger a violent response from the ghosts but as the moments pass.
Lanliss hits his head with his right hand as Barratore and Velarin (hopefully) find an easy solution to the problem, a rather very simple solution.

As a backup, Lanliss tries to find something in the Lever or in the area that might give a clue to the existence of either a trap or a rigged game (both choices are doom)/

Dice Roll 6
Perception (Trap) 36 (30+6) (Normal Perception +Trapfinding class feature)
or
Disable Device (Trap) 38 (32+6) (same)

p.s not sure if to apply Perception or disable device
GM choose whichever appropriate

The Lever (DM Cayzle & DM Michael) 
Tuesday June 25th, 2019 11:15:15 PM

Tishe’ investigates in her mind for clues. She engages the ghosts in conversation and attempts to see if she can read anything from them. She has the vague idea that something is not on the up and up.

Emrys tries to figure it out, but does not say anything to the ghosts.

Barratore the bold steps forward to speak. He asks the LEFT ghost. "Is the other ghost to my right?" The LEFT Ghost says, “Well, ya got me. YES, he is to your right!”

Velarin holds up his hand with two fingers in the air and asks each of the ghosts "How many fingers am I holding up?" The LEFT Ghost says, “Two.” The RIGHT Ghost says, “Three? Four? Some number other than two? And by the way, make sure you pull the lever down.”

The LEFT Ghost just rolls his eyes.

Lanliss takes a really close look at the lever. He sees that clearly it CAN go up or down. He also perceives that it can TURN, like a key. And that it is connected to a trap.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Wednesday June 26th, 2019 7:46:37 AM

"There we go. Problem solved. Push the lever up. Lanliss...If you would be so kind once making sure it's not trapped or anything silly."

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes
Windwalk: 21 hours
resist energy Fire: Resistance 30: 340 minutes

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2-cx2, Mirror image, See Invisibility, Knock
3rd: Fireball-c, lightning bolt-c, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2-cx1, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand


AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Wednesday June 26th, 2019 8:04:24 AM

Tishe’ mumbles. “Something is sunbaked about this”, and is relieved Velarin and Barratorre seem to have the easy figure out which ghost is shady and which is bright. It is Lanliss’ discovery that is the thread that makes the tapestry. “Shady picks, Sieur Lanliss! There are not two directions, but a potential combination of three! Can you determine which way is not trapped?”

She readies a magic missle spell for the first ghost that attacks… just in case.
.......

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from fire
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind  
Wednesday June 26th, 2019 1:37:42 PM

Barratore draws his sword and activates his tattoo, imbuing his weapon with the Undead Hunter spell Ghost Touch. Nothing else has been straight forward, why should this be.

"Good eye Lanliss, now figure out which way the lever goes while we keep an eye on the gruesome twosome."

Death Ward
Endure Elements
Resist Energy Fire 20
Torc Haste 10/10
Torc Enlarge 2/3

Emrys Myrridanmyl, stephen f. ac20 hp99/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Wednesday June 26th, 2019 4:28:43 PM

'Great,' he thinks, 'I just doomed the party with my choice of liar.' His inclination to overthink everything would have gotten everyone killed. Thankfully there are clearer minds present.

'Did someone say trap? What did Lanliss spot?' he thinks. Emrys was so deep in thought, he had missed what was said!

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Wednesday June 26th, 2019 7:10:03 PM

Edson snaps out of it.. he sees the others readying themselves and pulls out his kukhri in case the ghosts make a move.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+34=49 ;
Wednesday June 26th, 2019 8:33:55 PM

Lanliss takes a closer look at the lever, he sighs with frustration and makes a circular move around the lever.
Ignoring some of the stimuli Oaround him he says after a few moments
"I think if we take it up like Velarin said we will get the result intended by the designer" he makes a move with hands pointing his hand to the lever "of this 'thing'..... "
He then says calmly, referring to the lever "It can go up and down like everyone would say but it can also turn..twist like some sort key or trigger"
He then goes on to look for his trusty tools, looking for a rather rare one he didn't use for a long time, the one with the pointy edge that look a a small version of a serrated dagger and axe.

"I am going to try to find a way to disarm the trap or rather disconnect the triger"
He exhales and continues "or rather... I am going to make the wrong choice not work"

He then goes on to disable the device or rather thee connection to the trap.
He looks above the lever and a little bit underneath it looking for visible or invisible trigger or something that is connected to the trap.

Disable Device 49
(dice 5, Skill 32 + 2 using thieves tool masterwork)



Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged)  d20+26=39 ;
Wednesday June 26th, 2019 10:19:40 PM

Brom watches the ghosts as the others figure out what to do. His sword is out but now he's got it up over his shoulder. If either of the two make any movement towards the rogues or any others, Brom will move and strike them.

Perception DC 39

The Lever (DM Cayzle & DM Michael) 
Wednesday June 26th, 2019 11:50:12 PM


“Push the lever up,” Velarin encourages.

Tishe’ asks Lanliss about the least trapped option ... of ... three? She readies a magic missile.

Barratore draws his sword and imbues his weapon with the Undead Hunter spell Ghost Touch. He then encourages Lanliss to figure out which way the lever goes.

Emrys, deep in thought, grapples with new information

Edson is ready for a fight.

Lanliss explains how the lever can be utilized to the party and agrees with Velarin about pushing the lever up. Lanliss then attempts to disarm any traps connected to the lever. After his very skillful efforts, the lever will not go up or down. It will still turn, though ... that seems safe enough.

Brom puts his sword over his shoulder ready to attack either of the ghosts. His keen eyes notice that the ghosts seem disturbed at Lanliss’s findings and pokings -- they do not look as carefree as they did. More nervous like.

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Thursday June 27th, 2019 5:12:52 AM

Tishe’ maintains a ready magic missle spell for the first ghost that attacks… just in case. “We have your back, Sieur Lanliss.”
.......

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from fire
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Thursday June 27th, 2019 9:17:41 AM

V looks to the ghost that will only tell the truth and asks him "What will happen if we turn the lever?"

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Thursday June 27th, 2019 8:36:02 PM

After his effort Lanliss puts his hands on the lever asking the keepers and also informing them.
" I broke the mechanism", he scratches his head and continues ".. it won't go down fortunately but unfortunately it won't go up as well"
" It can still turn...that is the only movement possible for this lever now. .....now, should I turn it ?"
He makes eye contact with everyone and will turn the lever if no one objects.
Lanliss turn the

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Thursday June 27th, 2019 9:33:35 PM

Edson chuckles to himself and pats Lanliss on the back. " It happens to the best of us..."

Nervous that the switch wont go the way Tishe suggested, Edson clenches his fingers on the kukhri a little more.

The Lever (DM Cayzle & DM Michael) 
Thursday June 27th, 2019 10:12:25 PM


Tishe’ continues to ready with a magic missile and reassures Lanliss that she has his back.

Velarin looks to the ghost that seems to tell the truth and asks him "What will happen if we turn the lever?"

The RIGHT Ghost says “Just turn it, the secret door opens, and you can leave.”

The LEFT Ghost says, “Liar! Turn it WHILE you push up, and you’ll be safe.”

Lanliss is poised to just turn the lever. He could FORCE the lever up or down, but then the trap would trigger. He is poised to act ... [OOC: But his post ended dramatically in mid-sentence! The DMs don’t know how that works!]

Edson sympathizes with Lanliss’s hesitation and hopes his friend will choose correctly.

The party waits for Lanliss. Unless some other decisive hero steps forward?

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind  
Thursday June 27th, 2019 11:20:27 PM

Barratore moves up to Lanliss, and looks at the ghosts, he grabs the lever and twists it, going neither up nor down.

"No Bull no black chips Lanliss, for Warrds sake."

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged) 
Friday June 28th, 2019 1:05:20 AM

Brom watches.

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Friday June 28th, 2019 5:13:25 AM

Tishe’ keeps at the ready, but thinks that sometimes Barratorre talks weird

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from fire
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Friday June 28th, 2019 7:03:56 PM

"What the heck Lanliss, might as well try the advice of the ghost. Try turning it while you push up. Either way, we can't spend all day here. Pretty pretty girl in the portable garbage chute is still reforming."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Friday June 28th, 2019 7:31:58 PM

Lanliss turns the lever uttering with anger "Gragul's luck!".
As Barratore tries to turn the lever, Lanliss feels some feeling, a feeling of anger.
He only shouts "I know !" and makes a more forceful motion to twist and turn the lever trying not to let Barratore touch it.
He only manages to shout as Barratore hands touch the lever as well.
"If you Break it !"

Is it anger that Lanliss feels or perhaps some kind of jealousy.
the feelings from the academy, that feeling of uselessness, unable to decide quickly and taking too much damn time to do almost everything an adventurer might need to.
How many traps did he disable ?, How many things did he outrun.
How many magical and non magical machinations did he blow up or mess up upright... or downright.




A Visit with Maegos


The Lever (DM Cayzle & DM Michael) 
Sunday June 30th, 2019 11:51:17 PM

Velarin encourages the party to take some action on the lever, and reminds the party that time is ticking (in the form of a body reforming itself).

Barratore moves up to the lever and grabs and twists it, going neither up nor down. "No Bull no black chips Lanliss, for Warrds sake."

Lanliss taking on what Brom would call rage, yells out to the group, after pressure from the group, “I know” and then “if you break it,” to Barratore. Did he get all of the traps??

Brom and Edson watch the arm wrestling match between Barratore and Lanliss.

Tishe’ keeps at the ready, but thinks that sometimes Barratorre talks weird.

And as both Barraore and Lanliss move the lever everything quiets for a second. One can’t help but wonder what will happen next and just as that surreal moment passes…

The ghosts bow and, with a rumble, a section of the cave in front of you pulls back, secret-door style. Beyond the cave is a huge chamber, part throne room, part forge, part museum. To the right is a glowing furnace and many tools for smith-work. To the left are several armor and weapon racks with fabulous pieces of work on display.

Ahead, Maegos is seated on his throne, flanked by four golems. He has the appearance of a suit of armor with glowing eyes. A perception check DC30 might show Highlight to display spoiler: {a glimpse of bone under the armor.}

He greets the party warmly. “Welcome heroes! You have succeeded with remarkable grace and mental prowess. You have pleased me well and brought joy to my heart as I watched you progress towards this chamber. Please, come close and talk. I have questions for you!”

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Monday July 1st, 2019 5:17:50 AM

There is a whole tapestry of thoughts running through Tishe’s head like a stampede of Bounders. ‘We are no supplicants or patsies’ comes first, racing with ‘and we have questions for you’ and ‘does he do everything warmly?’ Trotting around with them are ‘divinations don’t work, how can you see us’

She Readies an Ice Wall Spell to block the combat approach of anything in the armory on the left in case anything decides to animate and attack. And in doing something practical, the Spellweaver settles in on something to say.

“Maegos, I presume? We are the Keepers of the Vale, and I am Tishe’. You answer one question and we answer one question till all are done. Deal?”
........
Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from fire
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs)  d20+21=39 ;
Monday July 1st, 2019 8:16:01 AM

V whispers to the others (perception 39) "There's bone under the armor. Likely some sort of undead. Perhaps a Liche."

V stands by and watches Tishe' fire the first volley of questions. Many things begin running through the wizards mind. We got here as planned, but now what? Are these beings just powerful spellcasters turned Liche? V continues to let his thoughts race as he listens to all that is said, but he doesn't move forward unless Brom and Barratore do.

"There we go. Problem solved. Push the lever up. Lanliss...If you would be so kind once making sure it's not trapped or anything silly."

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes
Windwalk: 21 hours
resist energy Fire: Resistance 30: 340 minutes

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2-cx2, Mirror image, See Invisibility, Knock
3rd: Fireball-c, lightning bolt-c, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2-cx1, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged)  d20+26=28 ;
Monday July 1st, 2019 8:59:27 AM

Seeing what lies beyond the door perks up Brom slightly. Maybe a big fight. Although he originally wanted to reunite the lovers, Brom doesn't care anymore. After seeing all that was set up to prevent anyone from reaching the lovers, he suspects that they were separated for some unknown reason.

For now, he maintains a vigilant watch.

CDM Jerry [OOC post] 
Monday July 1st, 2019 3:31:02 PM

We need an ADM. Please volunteer.

We need an ADM. Please volunteer.

We need an ADM. Please volunteer.

Please?

With sugar on top?

With a promise to bother Emrys [Stephen F.] for you in any appropriate way you suggest? [He lives up the street from me. Or Stephen you can volunteer to stave off the bothering.

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind   d20+15=16 ;
Monday July 1st, 2019 3:47:50 PM

Barratore bristles a bit at Lanliss' outburst, but he quickly puts it aside and forgets it.

The fighter does not see anything in particular regarding the man in the armor, but V's comment brings a snort out. He keeps his words to himself and steps forward 5' to be the first target should things go awry.

Maegos had questions huh, What a delightful coincidence, so had they. Tishe had offered up the exchange, Barratore waits, weapon over his shoulder and shield floating just to his left.

Death Ward
Endure Elements
Resist Energy Fire 30
Ghost Weapon 5 hours
Torc Haste 10/10
Torc Enlarge 2/3

Emrys Myrridanmyl, stephen f. ac20 hp99/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk  d20+21=33 ;
Monday July 1st, 2019 4:29:48 PM

(Perception: 33)

The suspense is getting to him. He tries to prepare any possible act to pull his friends free from oblivion. It's a full time job with this crew, he thinks. All the dream conditioning hasn't seemed to be working on them. There is only so much he can do ... can contribute. He must let them choose their own fates every once in a while. It's good for them. He can't protect them from the countless hordes of demons forever.

'click!'

"Ahhh," sigh of relief.

As he enters the throne room with the others, he is surprised that Maegos is so cordial. A being of fire is usually more 'hot' tempered. Of course, that could be soon to come!

Emrys greets Maegos with similar pleasantness, including a short bow. "Greetings Lord Maegos. My name is Emrys Myrridanmyl." At first glance, he notices the hint of bones under his armor, but he refrains from drawing any attention to it.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+22=30 ;
Monday July 1st, 2019 4:38:45 PM

Something comes into Lanliss's attention, a bone under the armor.
Lanliss begins to stress a little bit, they have to deal with the undead.
He has a weapon that might just work against Maegos but he is unsure about this undead powers.
Lanliss says nothing as Velarin whispers to the group about this bone fact.

Percpetion 30

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Monday July 1st, 2019 7:27:22 PM

Edson stays invisible, but doesn't move up yet. He waits for the others to move, and then he'll sneak in. His hand clutches the kukhri and sword, figuring he'll need both soon.

The Grateful Undead (DM Cayzle & DM Michael)  
Monday July 1st, 2019 10:12:11 PM

Tishe’ readies an Ice Wall Spell to block the combat approach of anything in the armory on the left in case anything decides to animate and attack. Tishe’ introduces herself and the crew and then proposes a question per question sort of system.

Velarin suggests that perhaps it is a Liche. V stands by and watches Tishe' fire the first volley of questions, but he doesn't move forward unless Brom and Barratore do.

Brom muses as to what will come. Reunite them? Fight them? Brom doesn't care anymore. These lovers have issues.

Barratore steps forward 5’ to protect the group as the first target.

Emrys greets Maegos with similar pleasantness, including a short bow. "Greetings Lord Maegos. My name is Emrys Myrridanmyl."

Lanliss considers what he would have to do to fight an undead creature and thinks perhaps he has something that might work.

Edson stays invisible and attempts to sneak in. Is he noticed? Maybe no, or maybe yes, but your host does not choose to say anything?

Maegos chuckles, and agrees readily to Tishe’s proposal. “Haha! A question game! Excellent. You young heroes have already given me much both for wonder and for thought, and you continue to please me with your wit! Of course, let us exchange questions!”

“Here is my first query. Why did you not attack the magma elementals when they attacked you? Did you have any hint as to what would happen if you had?”

“Ask me your questions, friends!”


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Tuesday July 2nd, 2019 7:58:17 AM

Since V was one of the ones that was attacked, he will take a couple steps forward respond to Maegos question, and then step back, and wait for Tishe' to continue her questioning.

"We did not attack them Lord Maegos, because they meant to do us no actual harm. That which could have been interpreted as a threat by some, they merely saw as a fun game. Since our lives were placed in no actual danger, attacking them would have been a vengeful reaction to a minor slight."

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind  
Tuesday July 2nd, 2019 11:12:29 AM

Barratore tries to stand casually. A style he had been working on for quite some time. Well at least since V pointed out that straight backed, shoulders square and arms folded was not the stance that told others, 'I'm a friendly fully armored and armed minotaur that won't try and rip you arms off as soon as you say something that displeases me'. So he has been experimenting with other styles, but shifting hi weigh to one leg always made him feel antsy as he shifted to the other in time. One foot in front of the other was awkward, off balanced and so feet firmly shoulder width apart was always how it would be. His hands were just as hard. Of course here he had a weapon and so one was basically occupied and it simply felt right to put the other on his hip.

Barratore keeps his focus to the left and right of Maegos, on the golems. V, Tishe and Emrys could freely engage with questions and the like and he would listen for the answers.

Death Ward
Endure Elements
Resist Energy Fire 30
Ghost Weapon 5 hours
Torc Haste 10/10
Torc Enlarge 2/3

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged)  d20+26=43 ;
Tuesday July 2nd, 2019 2:14:36 PM

Brom does as Brom does, he watches and waits for the "aggressive negotiations" to begin. A game of wits was not him and he didn't bother to pretend.

Perception DC 43

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Tuesday July 2nd, 2019 5:32:03 PM

Tishe’ chides herself; all an Ice Wall would do would create a fog cloud for a bit in this heat! She drops her preparation and nods at Velarin’s measured response. She waits. No one else asked a question. Very well...

“And our first question; why the elaborate contest between you and Kalesandria?”

She expects Maegos will retain his good mood, so anticipates asking a second question. “ what would you do if you had Kalesandria’s Roses?”

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from Emrys
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Tuesday July 2nd, 2019 5:40:59 PM

Lanliss nods," Just a fun game", he says plainly, "a simple game of tag"
He shifts his weight from his right leg to the his left leg, trying to relax himself.
"Nothing is going to happen", Lanliss thinks for himself.
Hoping that the more diplomatic keepers will be able to find a way for them to not fight against that quite not alive creature.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Tuesday July 2nd, 2019 7:45:41 PM

Edson keeps waiting to see how this play of words goes. He stays in the room (was only going in if the others did.).

Emrys Myrridanmyl, stephen f. ac20 hp99/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Tuesday July 2nd, 2019 10:36:04 PM

Agreeing with Velarin, Emrys adds, "Yes, the magma elementals seemed less like attackers and more like playful children. We walked in on their games and frivolity ... and they only wished to include us. No harm was meant."

The Grateful Undead (DM Cayzle & DM Michael) 
Tuesday July 2nd, 2019 11:12:09 PM

Velarin answers the question: "We did not attack them Lord Maegos, because they meant to do us no actual harm. That which could have been interpreted as a threat by some, they merely saw as a fun game. Since our lives were placed in no actual danger, attacking them would have been a vengeful reaction to a minor slight.”

Lanliss and Emrys add detail.

Maegos laughs and smiles. “Well done! You out-thought me! It looked like you were talking with them. What a good one it would have been if you had attacked -- and funny on them too!”

Brom, Baratorre, and Edson keep alert and watchful. Brom notices that the two ghosts from the outer room are standing -- floating? -- in the short passage connecting the two areas.

Tishe’ asks a question: “Why the elaborate contest between you and Kalesandria?”

Maegos smiles, but his mien seems more serious. “This is a timeless place, as you have experienced, but time still passes, after a fashion. With so much time having gone by, we make such entertainments for ourselves as we can.”

Tishe’ makes bold to ask a second question. “What would you do if you had Kalesandria’s Roses?”

The ancient being’s smile broadens. “What would I do? Why, I would WIN! That’s enough for me!”

“My turn,” the armored lord says. “Tell me, how did you know to turn the lever instead of pushing it up or down? I tried my best to prime my ghosts to trick you! You devilish scamps! I was so looking forward to seeing the look on your faces when the trap was sprung, but you were too clever by half!” He seems pleased to have been thwarted, as a chessmaster might be delighted at a clever opponent’s checkmate.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Wednesday July 3rd, 2019 8:12:44 AM

V once again answers Maegos' question. "Well Lord Maegos, our friend Lanliss is quite gifted with levers, doors, and anything that can be trapped. Once he found and disabled the trap on the lever, it would only turn, leaving us to believe that up and down were both traps. The ghosts were a very clever ruse. Had Lanliss not discovered and disabled the trap, we would have likely pushed the lever up."

V once again waits for Tishe' to continue the questions, for at the moment, he found himself void of relevant questions.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged)  d20+26=44 ;
Wednesday July 3rd, 2019 11:42:09 AM

Brom sees the ghosts. As he listens it becomes apparent the ghost lied from the beginning. A game of wits with an ancient being... definitely not in Brom's wheelhouse.

He maintains his vigilance.

Perception DC 44

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK)  d20+10=18 ;
Wednesday July 3rd, 2019 1:01:17 PM

Tishe’ accepts what Maegos says, but is feeling that the Keepers are getting the short end of the stick on the answers. Not only is Velarin providing much more complete answers, there is no mechanism to ensure what Maegos is saying is the truth! Still, the Spellweaver feels the game must be played out, especially since she was the one to have suggested the parameters.

“THEN what happens, Sieur Maegos? Come now,” She chides with a wry smile, “We have given you complete answers that you may use to your benefit in altering your challenges, but you have provided us with nothing but the barest minimum and useless information. Be complete or we shall not offer more information! Are you only making a tally against Madame Kalesandria? Do you get to escape into the Wold? Or is there some other value for you? Once you have won, what then?”
......

Sense Motive DC 20. 18

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from Emrys
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind  
Wednesday July 3rd, 2019 4:31:19 PM

Barratore turns a bit to notice the ghost and smirks. His blade would provide quite a surprise to the likes of those creatures. He returns his more immediate attention to the golems as the game continues. Barratore was not concerned about the information V was offering, to him it was common knowledge. Their magic, was another matter, but again, Barratore had confidence

Death Ward
Endure Elements
Resist Energy Fire 30
Ghost Weapon 5 hours
Torc Haste 10/10
Torc Enlarge 2/3

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Wednesday July 3rd, 2019 6:22:44 PM

Lanliss makes a small short bow as Velarin Mentions his name.
Lanliss feels dizzy as Velarin explain eveything in detail.
He tries his best to maintain a viligant appearance and not appear weak one as Velarin explain more and more.

"Thanks for the honesty", Lanliss thinks, "You just told him who is the trap expert"
"I hope it won't affect us in the upcoming moments"

Lanliss then thinks for a moment, "Where in Gragul's shadows is Edson ?"

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Wednesday July 3rd, 2019 7:46:20 PM

Lanliss would have to have his question answered another time as Edson stays invisible. He watches the ghosts make their way in, and is starting to feel like a pincer attack is in place.

Edson continues watching, hoping this doesn't unfold like he thinks it will.

The Grateful Undead (DM Cayzle & DM Michael) 
Wednesday July 3rd, 2019 11:43:48 PM


Barratore turns to look at the ghosts, on alert to them, and suspects they would be surprised at his capabilities.

Brom thinks about the ghost lying and also thinks about his strengths being in damaging foes with his weapons and strength rather than with his words.

Lanliss wonders about Edson, bit the invisible fellow is hoping to keep his presence a secret and an advantage.

Velarin responds to the ruler of this pocket realm, "Well Lord Maegos, our friend Lanliss is quite gifted with levers, doors, and anything that can be trapped. Once he found and disabled the trap on the lever, it would only turn, leaving us to believe that up and down were both traps. The ghosts were a very clever ruse. Had Lanliss not discovered and disabled the trap, we would have likely pushed the lever up."

Tishe’ considers what truths have really been told to them, and responds, “Then what happens, Sieur Maegos? Come now,” She chides with a wry smile, “We have given you complete answers that you may use to your benefit in altering your challenges, but you have provided us with nothing but the barest minimum and useless information. Be complete or we shall not offer more information! Are you only making a tally against Madame Kalesandria? Do you get to escape into the Wold? Or is there some other value for you? Once you have won, what then?”

Maegos puts on a sad face. “What, me? Minimum and useless! No, please do not say it! I am transparent and clear!”

“Look, I do not know for sure, but I suspect that if I set foot outside this Temple to Time, then I might well just wither away to dust as the years catch up. So no, I do not seek power beyond my realm, nor to rule above. It is enough to have visitors come from time to time to brave my challenges and entertain us with antics and tales.”

“And as I have said, of course I contest with my lady in the other dimension. What else have we to do over the ages? I will say that she hates me more than she finds me amusing, while I find her amusing more than I hate her. She would likely kill me were she able. I would not do so, but holding her flowers, I would have the mastery over her that would enliven the years as little else has so far!”

“I will say that I know she has drawn dwarves and others from the upper Wold from time to time to use in her own experiments. But she is concerned with living things, while I am a craftsman working in steel, not in flesh and wood.”

“Ha! I am even willing to suspend our game, though I long to hear news of the Wold above. Instead, ask me your questions until you are satisfied, and then we will perhaps exchange some gifts.”

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Thursday July 4th, 2019 7:26:41 AM

Tishe’ looks at Velarin, then Emrys and the others. Barratorre, Brom, and Lanliss (and presumably Edson) seem alert and while interested in the answers, not interested in making any questions of their own. And so far, the two others who are good at speaking diplomatically don’t seem inclined to take the lead either. So Tishe’ gamely moves on. There are so many questions, (it really does seem all just a game to him. Antics? Really!) but most are really frivolous, so she forces herself to think about their immediate problems.

“That is generous of you Sieur Maegos. Yet while my friends may have others, I have no more questions for our game.”

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from Emrys
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Emrys Myrridanmyl, stephen f. ac20 hp99/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk  d20+21=39 ;
Thursday July 4th, 2019 6:16:09 PM

(Sorry I didnt post last night ... I had no internet.)

Emrys had been considering a theory that he's been mulling over this whole time. With the players involved in this little contest between dimensions, having met the champion of Kalesandria (the half-orc ranger), he wonders if he resembles Maegos at all. Emrys scrutinizes Maegos to see any resemblance. He thinks that Kalesandria constructed him to look like Maegos, but in a way she would find him more favorable; more idealized in her eyes. If there is proof of this, then the same can be said about Maegos' champion, but having not seen Kalesandria, Emrys can only speculate.

(Perception: 39)

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Thursday July 4th, 2019 7:00:12 PM

V sees that Tishe' has run out of questions, but the ones she did ask reminded him of a couple things that he was curious about. V reminds himself to ask about the time elementals warning in a moment, that those who enter seldom return, and those who do are changed...undead. but first he was curious about Braella

"I, Lord Maegos would ask about your champion Braella. How did she come to serve you and why was she so quick to turn to deadly force when none was offered? It seems with only a short glimpse as if your temperament and hers are almost opposite."

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Thursday July 4th, 2019 9:56:51 PM

If anyone sees invisibility, they see Edson's eyes roll. The big tough guys always wanted to play games and ask questions and extract answers. It just seemed a big stall tactic.

The Grateful Undead (DM Cayzle & DM Michael) 
Thursday July 4th, 2019 11:41:58 PM


Tishe’ considers who is taking the lead on the questions at this time and then replies, “That is generous of you Sieur Maegos. Yet while my friends may have others, I have no more questions for our game.”

Emrys wonders about whether the guardians resemble the other’s masters. It is a clever thought, but a moment of reflection dismisses it. Kelsandria and her guardian are half-elves. Maegos and his guardian (who you defeated) are half-orcs. There is really no resemblance.

Velarin has a clever question about Braella. “How did she come to serve you and why was she so quick to turn to deadly force when none was offered? It seems with only a short glimpse as if your temperament and hers are almost opposite.”

Maegos says, “Yes, I was just about to ask about her. She is my gatekeeper -- any who cannot get past her are not going to be powerful enough to be interesting. Thus she keeps the commoners out. She herself came here many years ago, almost dead of old age. I gave her youth and immortality in my service here.”

“And indeed, I would appreciate you returning her to me. Well, her armor. And if you do, I will thank you by granting you a wish.”

Invisible Edson rolls his eyes. No one notices.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Friday July 5th, 2019 8:36:28 AM

V raises an eyebrow at Maegos offer to trade a wish for Braella's armor. Granting a wish, while something he himself could now do, was no small thing. In addition to his claims of transforming Braella, Maegos power in this realm appeared to be rather hefty, and taking him on would likely not be pretty.

V does not carry Braella's armor, and will leave that matter to Tishe' and the others to quickly discuss while he asks his final question. V is slightly torn regarding the matter as returning Braella to a hostile maegos would add another very formidable opponent to the opposition, but returning his defeated guardian to what appears to be a reasonable and neutral Maegos would likely prove beneficial.

V continues his discussion with Maegos, and believes Maegos may have already alluded to the answer to this question when he spoke of Kalesandria and her tendency to play with the living instead of metal.

"While my companions discuss the armor, I would ask another question Lord Maegos. Before we came down here, the time elemental guardian gave us a warning. That those who come down here seldom return, and those that do are changed, that they become unalive. Obviously Braella is no longer of the living Wold, but part of this realm. To what was the time elemental referring, and what are your plans and intentions for us while we are in these realms?"

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes
Windwalk: 21 hours
resist energy Fire: Resistance 30: 340 minutes

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2-cx2, Mirror image, See Invisibility, Knock
3rd: Fireball-c, lightning bolt-c, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2-cx1, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged)  d20+26=30 ;
Friday July 5th, 2019 1:02:23 PM

Brom watches.

Perception DC 30

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Friday July 5th, 2019 5:42:00 PM

Tishe’ glances at the others before nodding. “We will leave Madame Braella at the entrance to your realm when we leave, Sieur Maegos.” She is interested in more answers, especially as Velarin considers the Time Elemental’s warning.

.....

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from Emrys
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind  
Friday July 5th, 2019 7:33:54 PM

Barratore had a question as well and was inclined to provide a story as well. According to V and Emrys Meagos had been gone a very long time.

"I will offer you some news and a tales of the Wold now come since you have departed it. The wards and protection upon the entrance to this place were created by a group of beings known to us as the Tuecri. Are you one of their number or are you from before or after them? The Glyphs, the lake, the obelisk and ancient passages are a great deal of protections layered to prevent anyone from getting here. But if you cannot leave or even wish to, it seems unlikely that you or her had anything to do with their construction.

As to the tale, the Fey king has awakened this age and returned to the lands of the Living Wold, an immortal power sought after by worship and adoration in exchange for divine power and magic."

Death Ward
Endure Elements
Resist Energy Fire 30
Ghost Weapon 5 hours
Torc Haste 10/10
Torc Enlarge 2/3

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+22=29 ;
Friday July 5th, 2019 8:56:58 PM

Lanliss let the others ask all the questions.
"I hope this doesn't...", Lanliss thinks before he dismisses the idea of confrontation..
His legs begin to settle and relax.
He starts to look in a more relaxed manner.
Is there something in this place that he missed?, Illogical to check as Lanliss knows but as one of his instructors once said.
"You never know when a trap going to hit you or rather explode"
"Sometimes it's good to check twice"
Lanliss looks at the area with renewed interest but maintains a relaxed body posture.

Perception 29

The Grateful Undead (DM Cayzle & DM Michael)  
Sunday July 7th, 2019 7:46:35 PM

Velarin asks about the time elemental warning.

Maegos says that Kellessandra has been calling mining folk from the upper realm into the Pit, and using them to make her villages of plant-folk. Sometimes she has sent them back out for information, after twisting them into something else.

Brom watches.

Tishe’ informs Maegos that they will be leaving Braella’s armor at the entrance of Maegos’s realm. She then also inquires with V about the time elementals warning.

Maegos replies that he will see the party to the exit, and then they can deliver Braella and recieve their wish.

Barratore inquires of the Tuecri from Maegos and of his relationship with them.

Maegos tells you all that once upon a time, in the second age, he and Kellesandra were partners, and together they did a service for a Tuecri, who told them about this place. The two former lovers did not make it, but they have studied it and claimed it.

Lanliss looks around. He notes that the forge is especially well equipped with many tools, some made of admantine. Oh, look, that’s a magma elemental in the forge! The display area on the other side has some amazing armor work on display.


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Monday July 8th, 2019 8:30:59 AM

V thanks Maegos and looks at the others. "I've got nothing else, and nothing about this realm appears to be a problem for our world. I think we need to investigate Kellesandra possibly enslaving and twisting people from our world though. If she's sending twisted slaves back up, that could be a bigger problem as she may be thinking to start trying to make our world like her world."

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Monday July 8th, 2019 8:32:37 AM

V then says under his breath "And we better start pondering the wish we may be receiving."

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Monday July 8th, 2019 2:13:32 PM

Tishe’ was not expecting Maegos’ offer to accompany them back to the entrance and grinds her teeth. She doesn’t want a Wish from something she doesn’t trust, and she doesn’t want him where Braella and Maegos, and all his minions can hit the Keepers all at the same time.

But she doesn’t see a diplomatic way out of the trap, if indeed it even is a trap....

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from Emrys
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind  
Monday July 8th, 2019 6:46:34 PM

The Second age he says, well that was, well, ages ago. Barratore nods a couple of times, he had nothing further and it certainly did not seem that there would be any reunification in the future. Perhaps forever is simply too long, but he felt it a shame that it would come to such and then it pops into his head. He had one last question

"Would you want us to try and broker a reconciliation between the 2 of you?" It suddenly occurred that none of them had actually asked.

Death Ward
Endure Elements
Resist Energy Fire 30
Ghost Weapon 5 hours
Torc Haste 10/10
Torc Enlarge 2/3

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Monday July 8th, 2019 7:09:55 PM

Lanliss looks at all this masterpiece quality of armor sitting there.
"Should I ?", Lanliss thinks about stealing one of the beautiful creations sitting there to be used.
He decides against it.
Knowing that if he angers Maegos, the Keepers will be in big troubles.

He keeps his mouth shut and doesn't say anything.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Monday July 8th, 2019 10:26:10 PM

A wish from an entity they didnt trust didnt sit well with him. It presented way too many possibilities to het screwed over. The rest of the party would decide and Edson would follow.

Emrys Myrridanmyl, stephen f. ac20 hp99/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Monday July 8th, 2019 10:54:40 PM

Emrys listens and watches as things progress. Many of his theories have been proven wrong. He really beginning to question his judgement. Talk of a wish has entered conversation. He considers many things. He wonders the limitations of a wish from one like Maegos.

Again, he wishes he wishes there werent so many holes in his perceptions. Much of his limitations of his unique heritage and supernatural birth has not equipped him for certain experiences that come naturally to so many people. Maegos' relationship with his partner perplexes him. While he is well-read on the subject of relationships and romantic love ... the whole concept eludes him. He's never experienced such a thing, nor has he needed to. Just one of many reasons why he wasn't supposed to exist. His short family line will die with him. There's no chance that his magical bloodline will live on ... unless he used that very magic to make it so.

The Grateful Undead (DM Cayzle & DM Michael) 
Monday July 8th, 2019 11:58:39 PM


Velarin considers the need to investigate Kellesandra possibly enslaving and twisting people from our world and then wonders what wish they should wish for.

Tishe’ is surprised to hear Maegos’ offer to accompany them back to the entrance. She distrusts the wish offer from Maegos.

Barratore asks, “Would you want us to try and broker a reconciliation between the two of you?”

Maegos laughs and says that he appreciates the offer. But there can be no reconciliation unless is it by acquiring her flowers. Only then would she be willing to talk without fighting. If the party would go gather those flowers, then he would be truly grateful.

Lanliss considers stealing a masterwork armor. Could he get it without offending Maegos? He decides against doing so.

Also, Lanliss considers that Maegos does seem to know a lot about what goes on in his realm ...

Edson is suspicious about the so-called wish.

Emrys is puzzled too, not knowing what to make of the situation.

Maegos tries to make some conversation. He strikes you as eager for more news. He asks about the Fae King, about the new gods of testing, and if they have heard any rumors about ... Kevintar? The new regional powers, like the Culverwood?

[OOC: Feel free to roleplay conversation with Maegos, or cut him off, or we can just elide over it and be done.]

When your conversation is done, Maegos asks if you are ready to depart, or if there is anything else he can do for you?

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK)  d20+3=17 ; d20+3=18 ;
Tuesday July 9th, 2019 5:33:42 AM

Tishe’ isn’t comfortable with speaking with Maegos, but everything he has said so far has matched the experiences the Spellweaver has had in the Teucri Artifact. And while she doesn’t want to give information about local geography or people in case this being can use it later, things further away in time seem safe-ish.

The woman surprises herself with what she remembers of History and Religion. “I don’t know much about Kevintar, other than he was created by Gargul as twin to Marteus in the Second Age. Marteus, well, here in the Fifth Age, Marteus leads the Gods of Testing, a pantheon of six deities that oppose Alemi and five others who are Gods of the Wold. Most of the other gods of the Second, Third, and Fourth Ages are no longer about.” She is willing to name each of the gods and their purview, including that Gargul is actually in both panthenons. “What seems to be happening since the Year of Ascension and the start of the Fifth Age is a resurgence of Immortals. Eberyon has awakened, as has the Saar from the Sargrass Plains in the Southern Continent.”

After talking, Tishe’ is ready to leave.

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from Emrys
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Tuesday July 9th, 2019 8:19:04 AM

V too is prepared to leave once tishe' has talked a bit with Maegos. "One last question Maegos, should we choose to retrieve these flowers where would we be likely to find them? Will she have them with her, as you have your armor with you?"

As they are heading for the door, V whispers to Tishe' "what if we wish that no harm come to any of us if we are in this realm?"

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Endure Elements: 24 hours
Fly: 17 minutes
Windwalk: 21 hours
resist energy Fire: Resistance 30: 340 minutes

1st: Mage armor(extended)-C, endure elementsx3-cx2, Magic missileX4,
2nd: Invisibilityx2, resist energyX2-cx2, Mirror image, See Invisibility, Knock
3rd: Fireball-c, lightning bolt-c, Haste, Haste, lightning bolt, Fly-c, Fly
4th: Dim Doorx2-cx1, Ice Storm, fly, stoneskinX2, silent Dispel Magic
5th: TeleportX2, Empower Fireball, Empower fireball, Wall of forceX2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged) 
Tuesday July 9th, 2019 12:40:52 PM

Brom doesn't have anything to say. He listens to the conversations. The history was interesting but Brom knew none of the references. The whole experience was interesting but Brom still keeps his vigilance.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Tuesday July 9th, 2019 9:14:15 PM

Edson waits invisible, listening to the religion and history talk. There has to be more to this... the fight to get here, the fact he was guarded by some powerful guards...

Edson starts moving vack towards the curtain to get back when they decide to go.

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind   d20+19=25 ;
Tuesday July 9th, 2019 10:22:16 PM

Barratore rubs his chin, his knowledge of history was actually quite deep. Not like Emrys or V or Tishe likely, but more than one might think. Barratore decides to elaborate on the history of the Fey King’s return from his brief earlier. He includes how the awakening has seemingly brought the Cradle closer to the Living Wold. He includes the choice the heroes of the Wold made and how the king became repented

Barratore is ready to head back
Knowledge history 25
Death Ward
Endure Elements
Resist Energy Fire 30
Ghost Weapon 5 hours
Torc Haste 10/10
Torc Enlarge 2/3

The Grateful Undead (DM Cayzle & DM Michael) 
Tuesday July 9th, 2019 10:32:16 PM

Tishe’ shares with Maegos some information about the Fae King, and about the gods of testing.

Barratore adds to the conversation.

Velarin asks to Maegos, “One last question Maegos, should we choose to retrieve these flowers where would we be likely to find them? Will she have them with her, as you have your armor with you?" He then whispers to Tishe’ the idea of wishing that no harm come to any of the party.”

Brom muses about the conversation and remains silent, and vigilent.

Edson is still waiting too.

Maegos enjoys the conversation. He is especially interested in the Saar power, and he hints that there is more to this Kevintar business coming down the pike. “Even down here, sometimes I hear things, just you see!” he teases.

“Whelp, let me show you ‘the short cut’! Right this way.” He gestures to the forge, which parts into two places, and a HOT path can be seen. That leads to a hidden exit in the cracked plain, and after walking up some hidden stairs out of a crack, you are in the field where you fought Braella. He walks you to the door.

Maegos laughs. “You young heroes have offered me more fun than I’ve had in a month of months!” he says. “Now leave free my Braella, and I’ll grant you your wish.”

“As for those flowers, I cannot say, but from what I know of the lady, she will be proud of them, so I do not think they will be hidden. Do expect them to be heavily guarded.”

Do you return Braella’s armor? What do you wish, if anything?

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Wednesday July 10th, 2019 5:10:10 AM

As they go out he whispers to Tishe and Velarin
"I am trying to think why Maegos wants Braella's armor, but I think it is very valuable to him "
"Important enough to warrant a wish in return".
"He has many masterpieces of armor and if I could I would take some I would but it is too risky for us, for me to even try"
He comments for a last time about this armor subject.
" He seems to know too much about this place", he whispers as he goes a little bit away from the group as not to cause too much suspicion from Maegos.

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Wednesday July 10th, 2019 6:52:20 AM

Tishe’ ponders Lanliss’ comment, ‘he seems to know too much about this place’ as the Keepers and Margo’s go through his hot secret door area to get back to the entrance. The warning about Kevintar, that there is more to that business, makes her worried, but the woman is wracking her brains to see what is bothering her.

The first problem hits her. She apologizes to Maegos. “We put Braella in my Portable Hole, but can’t open it here. I’ll have to go out, remove her armor, and then bring it back.”

And then the second pattern hits her. “You have access to the Wold through the mountain!” It’s not a question, but a statement. “The dwarves had golems as well as veggy-helpers in their mines, so YOU must have called and warped the dwarves too!”
........

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from Emrys
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Wednesday July 10th, 2019 8:21:01 AM

V, having not caught the connection that Tishe' just made looks quickly to Maegos, and quickly sidesteps himself so that Brom or Barratore are between himself and Maegos.

"Yes Tishe', brilliant conclusion, the Dwarves had furnace golems, and they were guarding the way down here."

CDM Jerry [OOC post] 
Wednesday July 10th, 2019 2:26:36 PM

Stephen, I have sent you an email. When you've seen this and read it, please let your DMs know they may delete this post sir.

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind  
Wednesday July 10th, 2019 9:21:43 PM

Barratore answers Lanliss, "Her armor is her and she is his captain so to speak. I imagine that getting her back for a wish is easier than replacing her."

Tishe and V's conversation is far more interesting and troubling. Barratore turns to Meagos and nods his agreement, "She makes a very valid point on the dwarves and the golem artifacts they possessed without the craft to construct them."

Death Ward
Endure Elements
Resist Energy Fire 30
Ghost Weapon 5 hours
Torc Haste 10/10
Torc Enlarge 2/3

Emrys Myrridanmyl, stephen f. ac20 hp99/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Wednesday July 10th, 2019 10:11:45 PM

Emrys is deep in thought as they walk. He doesn't say much. He hears a bit of conversation, and he raises an eyebrow as if to add something to the conversation, but there was too much delay from hesitation and decides to keep it to himself.

(Sorry, but Ive been very busy at work and fall asleep early when I get home.)

The Grateful Undead (DM Cayzle & DM Michael) 
Wednesday July 10th, 2019 11:53:36 PM

Lanliss expresses his concern to the party as to why Maegos would want the armor.

Tishe’ apologizes to Maegos. “We put Braella in my Portable Hole, but can’t open it here. I’ll have to go out, remove her armor, and then bring it back.” She continues with the statement, “The dwarves had golems as well as veggy-helpers in their mines, so YOU must have called and warped the dwarves too!”

Velarin responds, "Yes Tishe', brilliant conclusion, the Dwarves had furnace golems, and they were guarding the way down here."

Barratore answers Lanliss about why Maegos would want her armor back. He then turns to Meagos and nods his agreement, "She makes a very valid point on the dwarves and the golem artifacts they possessed without the craft to construct them."

Emrys is deep in thought as they walk. He doesn't say much.

Maegos chuckles and motions to the four golems that have follwed the party from the forge. “You got me red-handed! I make golems. Sure enough. I work in metal. I need metal. I trade golems to dwarves for metal. And I would have gotten away with it if it had not been for you clever heroes.”

He grows more serious. “Yes, I summon dwarves to negotiate with them for mining. And I give them golems for their trouble. That’s not the same as abducting them and warping them into plant things to play with. Your complaint is with Kelessandra, and the way to stop her is by getting those three flowers.”

"I'm not keeping you here. Step out, and maybe you'll come back with Braella's armor -- and you can get your wish. Maybe a nice golem?"

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Thursday July 11th, 2019 5:26:19 AM

Tishe’ is non-plussed, and has a sudden image of a cartoonish black duck full of righteous anger confronting a very calm grey rabbit. “Um, erhm, huh”, she replies intelligently. So things and people can leave, but if you stay too long, mortals can’t because all the time may catch up to them. Makes sense.

“So why are the dwarves and humans all messed up? The Teucri Artifact is sending out waves of suspicion that seriously mess with people’s heads. How can we stop that so people can just live normal lives?”

Whatever the answer, Tishe’ is still ready to leave. She steps out, opens her Portable Hole, removes Braella’s armor, closes her hole, gathers up the pieces, and goes back through to deposit them with Margo’s.

She lets the others ask for whatever wish.
......

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack from Emrys
Wind Walk
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Thursday July 11th, 2019 9:26:36 AM

V steps out with Tishe' and the others while she retrieves Braella's slowly reforming corpse. "Anyone have any brilliant wish ideas? I would only suggest wishing that no harm come to us while in Maegos' realm. Other than that, I got nothing. Don't really care to make wishes with beings I'm not too sure of. But all in all, he doesn't seem all that bad. His biggest issue is probably being Bored and likely lonely. It's no way to spend eternity......Now that I'm digressing...it leads me to think that both of them are in the same boat. Stuck for eternity with little by way of fun, or goals, or anything tangible. If they have had numerous centuries to realize this, then it's likely that they are both looking for a way out. A way to remain immortal, but be free of the pocket dimension."

"What if the flowers and the armor are the keys? Neither can leave their realm, but if they find a way to acquire the others most valued possession, they can somehow use it to release themselves from their dimension without time catching up. Perhaps a question that the time elemental guardian may be willing to answer as it involves time."



(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind  
Thursday July 11th, 2019 10:12:11 AM

Barratore is satisfied with the response and nothing Meagos has done or said since the group arrived at his location has given him any pause or issue.
Barratore will step out with the others, "He seems to be very much on the level with us. He is also correct on the plant things being more insidious. At least that is my take between them and the dwarves. and well we eliminated both parties in the mine. "

"to the wish, I think you are over thinking this. I was going to see if one of the active spells could be made permanent. Not sure how far his spell can go. Can anyone cast Telepathic Bond and we could then ask for that spell to be made permanent?"

Barratore steps back into the dimension to Maegos to deliver the armor and he for one, was going to ask for a wish

Death Ward
Endure Elements
Resist Energy Fire 30
Ghost Weapon 5 hours
Torc Haste 10/10
Torc Enlarge 2/3

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged) 
Thursday July 11th, 2019 2:15:10 PM

Brom is ready to be done. Listening to the conversation he thinks all this is a silly game by immortal beings.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Thursday July 11th, 2019 5:54:48 PM

Edsom follows the others and once out of eye sight turns back visible. " That was tense to say the least..."

The elf moves with the others, figuring a gameplan was going to be worked out.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Thursday July 11th, 2019 7:42:23 PM

Lanliss is at the vanguard.
His focus/awareness somewhere else.
"I am just at the back"
""If he is the evil one ? what will he do, "
"I should have asked him about the fact of him being undead....."
Lanliss then thinks more while walking
"But if he is the good one? what now"
"It means we are being fooled, It's like some sort of a game again and we are pawns once again for some magical or powerful entity."
Lanliss scratches his head in frustration and regains more awareness of his surroundings as he walks at the vanguard he then begins to walk slowly letting someone else be at the vanguard for the moment.

The Grateful Undead (DM Cayzle & DM Michael) 
Thursday July 11th, 2019 11:15:31 PM

Tishe’ asks, “So why are the dwarves and humans all messed up? The Teucri Artifact is sending out waves of suspicion that seriously mess with people’s heads. How can we stop that so people can just live normal lives?”

Maegos cocks his helmetted head and looks at Tishe’. “You are perceptive, miss, and I suppose in this I cannot be held blameless. There are many many years of bad blood and anger between me and my ex. That negativity, amplified by the time temple, has permeated the land above. I’m sorry, I cannot think of a solution other than for the breach between us to heal. Getting me the flowers would let that process begin.”

Tishe’ then steps out, opens her Portable Hole, removes Braella’s armor, closes her hole, and gathers up the pieces.

Velarin steps out with Tishe’ and responds, "What if the flowers and the armor are the keys? Neither can leave their realm, but if they find a way to acquire the others most valued possession, they can somehow use it to release themselves from their dimension without time catching up. Perhaps a question that the time elemental guardian may be willing to answer as it involves time."

Barratore will step out with the others, "He seems to be very much on the level with us. He is also correct on the plant things being more insidious. At least that is my take between them and the dwarves. and well we eliminated both parties in the mine. Barratore then suggests using a wish to make a spell permanent.

Brom’s patience has been worn from these immortals. Lanliss, too is frustrated.

Edson follows the others and once out of eye sight turns back visible. "That was tense, to say the least ..."

Barratore and Tishe’ -- and perhaps others of the party? -- step back into the dimension to deliver the armor to Maegos. Barratore, for one, intends to ask for a wish

As for that wish...

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Friday July 12th, 2019 9:11:07 AM

Tishe’ ponders Barratorre’s intention to ask for a wish, and considers the ideas of Velarin, Emrys, and Lanliss too. Then she come up with her own idea. “Sieur Barratorre, what if you wish for something that can help the Keepers for the future? The Dragon Consortium gets these rings that enable them to have Telepathy and Status with the group. Could we not ask for Mass permanent Telepathy for the Keepers?”

Tishe’ put out the suggestion, and waits for Barratorre or someone else to do the actual asking.
......
Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack
Wind Walk. From Emrys
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Emrys Myrridanmyl, stephen f. ac20 hp99/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk 
Friday July 12th, 2019 10:27:59 AM

(Sorry I missed last night ... usual reason.)

Emrys then asks his first question.

"Pardon me for asking ... why would acquiring her flowers help begin the mending process?"

Never mind that the whole concept of romantic pairing of couples completely eludes him ... for anything other than the manufacture of offspring. However he has never felt a need for that.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Friday July 12th, 2019 7:47:29 PM

V follows back in as well, and agrees with Tishe' and Barratore regarding the wish, both of them were thinking on more or less the same idea, and since Barratore had taken point on this, V waits for him to do the asking.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Friday July 12th, 2019 7:53:58 PM

Lanliss will follow the group and will let Emrys ask his question.
He feels curiosity to ask about the undead but decides not to as to not appear like knowing that Maegos is probably.... undead as to have some sort of surprise in case a surprise attack from Maegos.

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind  
Saturday July 13th, 2019 3:28:21 PM

The fighter was not sure if a wish spell was up to the task Tishe was asking for. If Wish could do that and V could cast it, why hadn't they done that already. The fighter mentally shrugs, they certainly knew magic better than he.

Once the armor is delivered, assuming he does not find himself under attack, Barratore addresses Meagos.
"The armor is yours once again and I have decided to accept your exchange offer of a wish. My wish is that The Keeperes of the Vale have a permanent Telepathic Bond between all of us."

Death Ward
Endure Elements
Resist Energy Fire 30
Ghost Weapon 5 hours
Torc Haste 10/10
Torc Enlarge 2/3

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Sunday July 14th, 2019 4:45:36 PM

Edson liked Tishes idea.. it would help battles in the future, and they were destined for more battles.

" Just be careful, those wishes are easily corruptible... and thats something we don't need chasing us around."

When headed back in, he goes with the others.

The Grateful Undead (DM Cayzle & DM Michael) 
Sunday July 14th, 2019 10:57:10 PM

Tishe asks Barratorre, “what if you wish for something that can help the Keepers for the future?” and suggest that they can get mass telepathy in other ways.

Emrys asks Maegos,”Pardon me for asking ... why would acquiring her flowers help begin the mending process?"

Maegos looks at Emrys and responds, “do they not know love in this time? Holding the flowers, I am immune to her attacks, and she would be forced to listen for the first time in aeons. Without violence as an option, maybe hearts can be mended.”

Velarin follows back in as well, and agrees with Tishe' and Barratore regarding the wish

Edson warns the party, " Just be careful, those wishes are easily corruptible... and thats something we don't need chasing us around."

Barratore shrugs in response to Tishe’ one could only watch and wonder if the telepathic bond would help them communicate better than this moment and then he addresses Maegos, "The armor is yours once again and I have decided to accept your exchange offer of a wish. My wish is that The Keepers of the Vale have a permanent Telepathic Bond between all of us."

Maegos nods thoughtfully. “Very doable. Permanent is the kicker here, but doable. You have had a long day. Go visit the sun and moons, sleep, rest, come back tomorrow, and I will fulfill your wish.”

“Take the armor with you or leave it with me, as you prefer. But do come back tomorrow for your reward. Of course, this is but a token compared to your reward for the flowers! Farewell for now.”

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Monday July 15th, 2019 5:17:25 AM

Tishe’ leaves the armor, she promised she would, wish or no wish. And then leaves.

Once out and Wind Walked back to the Time Elemental’s area, she waits for Velarin’s Mansion and enters, but is really too keyed up for rest. “That was a very interesting comment Maegos made at the end, don’t you think? The bards talk of roses as symbols of love and armor as symbols of those not willing to get close because of some youthful hurt. She hums a tune she remembers as popular in her youth...

”Don’t talk of love
Though I’ve heard the word before
I am shielded in my armor!
Hiding in my room
Safe within my womb
I touch no one and no one touches me...


.....

Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack
Wind Walk. From Emrys
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 114/130, extended mage armor(24 hrs) 
Monday July 15th, 2019 8:38:24 AM

V windwalks with the others back up to the time elementals area and casts his Mansion so that all may rest and recuperate. If the Time Elemental still stands guard, V will approach him before entering the mansion.

"You are the guardian here, and of time. If Maegos or Kellesandra were to leave their dimensions, would time catch up with them, and age them in accordance to the many centuries that they have been there?"

V will wait for the answer, and if it already hasn't been answered, he will ask another question.

"Are the roses and the armor the keys for allowing the other to leave the pocket dimensions that they are in?"

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Monday July 15th, 2019 5:35:51 PM

Lanliss begins to sleep soundly after Velarin makes some nice adjustment for the keepers.
He hasn't slept like this for a long time.
Dreams of traps and professors lecturing about dungeons occupy his dreaming time, oh the days of being a fool in the academy of heroes, he thinks subconsciously while dreaming .
He sleeps well...

Every Rose Has It's Thorn (DM Cayzle & DM Michael)  
Monday July 15th, 2019 10:53:09 PM

Tishe’ leaves the armor, as she promised she would. The party heads back to the mansion and time elemental to get some rest. Once out, she muses on the bards talk of roses as symbols of love and armor as symbols of those not willing to get close because of some youthful hurt.

Velarin heads back with Tishe’ and asks the time elemental, "You are the guardian here, and of time. If Maegos or Kellesandra were to leave their dimensions, would time catch up with them, and age them in accordance to the many centuries that they have been there?"

“WWWEEEELLLLLL,” the elemental slowly says, ”Ttiiimmmmmee caaatcchhheessss uuuupp toooo uuuss aaaalllllll.” Patient listening to an hour of aphorisms and vowels leaves Velarin with the idea that maybe the temple’s power of preservation is strongest deep in the pit, and then lessens here in the temple proper, and likely has no effect farther outside the entrance. The elemental seems uncertain, though.

Afterwards, Velarin asks Tishe’ "Are the roses and the armor the keys for allowing the other to leave the pocket dimensions that they are in?" That’s a mystery you perhaps can only speculate on for now.

Lanliss begins to sleep soundly after Velarin makes some nice adjustment for the keepers. He sleeps well ... dreams of traps and professors lecturing about dungeons occupy his dreaming time, oh the days of being a fool in the academy of heroes, he thinks subconsciously while dreaming.

The remainder of the party remains quiet as they rest.

In the morning, after you prepare your spells and rituals and the usuals, you return to the pit and enter the realm of Maegos. The lord of the realm himself is nowhere to be seen. A golem seems to have orders for you however. It accepts the armor, if you hand it over, and it hands you a box. Inside is a handwritten note (in an old style of common script), as well as a magic item for each of you. Each one looks remarkably like a common nail, though of a metal you do not recognize, with barbs to ensure it is not easy to pull out once hammered.

My dear new friends, pleafe accept thefe unique new items in fulfillment of your wifh. And do analyze them to enfure your fatiffaction. The ufe of thefe is fimple: Like an iron nail, drive one into each of your fkulls. Thefe permanent magical items will not interfere with any other item you may wifh to ufe. And unlike a Permanancy Fpell, these cannot be difpelled. Fear not! No harm will come to you in the ufe of them, but they will be permanent, per your wifh, so there is no removing them once placed. Enjoy your rewards with my beft wifhes.


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged) 
Monday July 15th, 2019 11:17:23 PM

Brom is quite. The endeavor was not as he expect. They gained favor for being clever. The next step was unclear to him. He would see what the others would decide.

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 208/227 Barratore Steelwind  
Tuesday July 16th, 2019 12:43:13 AM

Barratore takes full advantage of the magical accomodations, bath, food, drink and a comfortable bed. Yes, magic was indeed fabulous.

Returning to the realm and finding the means of fulfilling the wish, the fighter is unsure at best. Metascar never expressly said, 'don't pound nails into your head', but Barratore was pretty sure that was implied during the 'don't do anything stupid' training from his youth

The fighter looks to Tishe, V and Emrys on this one. "If you think this is on the level by practice or spell confirmation, I'll be the first."

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK) 
Tuesday July 16th, 2019 5:15:54 AM

Tishe’ smiles wryly. “And this is a twist, for which I was looking.” No, she is definitely NOT going to drive a nail into her head! At least, she speculated, not without further research and consideration... No! That’s insane, and ... “no telling what other spells may be part of this nail even if it works as promised. Margo’s is an artificer, and the possibility that we become his automaton, or the nail is a Golem itself... no, the risk is too great. And I don’t think Kalesandria would be easier to deal with if we are wearing tokens of Margo’s.”

“Let’s keep them in the box, and perhaps offer to Kalesandria as a gift?”

...
Extended Resist Energy(Fire) Edson, Lanliss, and Brom 5hours, 20 minutes. Ignores first 30 damage/attack
Wind Walk. From Emrys
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 4. 2. 1. 0. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday July 16th, 2019 8:46:07 AM

V smiles an awkward smile as the note is read and a quote from his mentor rolls through his mind. "There is no such thing as a free lunch."

"We should definitely hang onto them, but not even consider to use them now. Once we have some time for me to research and prepare, I believe I can create a telepathic bond amongst all or most of us that is permanent. I can guarantee that whatever I come up with will not require the pounding of nails into skulls. I wonder if the catacombs would buy them? if they have value, then they may be worth something to us."

"For know, shall we go have a chat with the Lady Kellasandra? our greeting will likely be the same as when we were met by Braella."

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image, See Invisibility, Knock
3rd: Fireball X2, Haste, Haste, Dispel magic, Fly, Fly
4th: Dim Door x2, Ice Storm, fly, stoneskin X2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Tuesday July 16th, 2019 7:40:36 PM

Lanliss does advise Velarin.
That they might need to be careful once again.
Saying "What ever is waiting for us might not be easier, there might be no traps where we are going but surely we will encounter other challenges along the way"

Emrys Myrridanmyl, stephen f. ac20 hp99/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk  d20+8=15 ;
Tuesday July 16th, 2019 8:40:17 PM

Emrys' eyes widen at the realization of driving a spike into his head. "I see, we are to become a party of blockheads," he says jokingly? "I've employed such magic like this on many occasion, where I must strike a mortal wound to my body ... like slitting my throat or wrists, spilling my blood and so forth. I did yesterday when performing that bit of necromancy to give everyone Wind Walk."

Emrys makes sure he has everyone's attention, "Hear what I say." He remembers that Maegos revealed in conversation that his scrying on the party was only visual, that he couldn't hear what was being said, but he didn't want to take that chance. The golem himself could be providing him his ears. Emrys tries to non-verbally convey that Maegos' could be listening to them right now (Bluff: 15 to Convey Secret Message to the group).

"This is surely a gracious gift by Maegos. Such powerful wonders shouldn't be taken lightly. We should wait until a time we can properly nail them in. I'm afraid I don't have a proper hammer." He hopes his gestures, expressions, eye movements and tone isn't lost on his friends.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Tuesday July 16th, 2019 9:10:59 PM

" really? " Edson asks deadpanned... " He really expects us to drive a stake into our brain. He's too lazy to attack us, or thinks we're too dumb to realize this is a trap. Its a trap, you know. I mean the disrespect is too much.. first the DC disrespects us.. now interdimensional bad guys are. " he pulls on his collar, before muttering " No respect."



The Wholesome Garden


The Wholesome Garden (DM Cayzle & DM Michael) 
Tuesday July 16th, 2019 10:03:09 PM


Quiet Brom waits to see what the rest of the party will do.

Barratore has reservations -- can a caster use a spell to see what if these “nails” are on the up and up? -- but the taur bravely declares that he will be the first to test it out.

But there seems no chance that the items will be “donned” immediately. Tishe’ says, “The risk is too great.” Velarin will not even consider that one of his friends should use one.

Diplomatic Emrys and cynical Edson are also skeptical.

Forward-thinking Lanliss is already pondering the party’s next move. Tishe too is ready to go forward, or rather, back, to Kelsandria’s realm.

The magical nails are stowed away, and the party turns to the door to the garden realm. Within, over the sill, you see Kelsandria’s realm again: It is a land populated with peaceful plants and fungi in an eternal state of different seasons. All is in eternal youth and health. This eternal garden is a vast open space of rolling hills and forests. The endless sky has sun, moon, clouds and stars.

Before you stands the half elf champion of Kelsandria -- Axendur. He is a lone figure standing in amidst the flowers about 100 feet away from you, clad in green armor decorated in leaves and vines. Axendur calls out, “Ah, at last! And this time I am *sure* you have brought Maegos’s armor!”

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:201/ 245 (296 raged); DR 4/- (7/- raged)  d20+26=38 ;
Tuesday July 16th, 2019 11:15:19 PM

Brom bathes and restsin the magical manor. He thinks over what's transpired as of late.

Entering the other portal, another guardian and another fight thinks Brom. He prepares for a fight.

Perception DC38

AC 23/ T23/ F20 CMD23. HP 132/136 Tishe’ (SteveK)  d20+20=32 ;
Wednesday July 17th, 2019 5:37:13 PM


Tishe’ casts Featherfall for the team in the morning, along with Extended Daylight, Extended Fly, and Endure Elements for herself. This ready, it is down the dark hole, listen to the illusions, and step through to Kalesandria’s realm.

Once through and spoken to by Axendur, the Spellweaver looks about: Braella had golem helpers, and her mind is certain some of the vegetation is not as peaceful as it seems. “No”, replies the woman, “we spoke with Maegos and left him where he was in his armor, and now we have come to speak with Kalesandria.”

She waits for the attack.

......
Perception. 32

Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 0. 0. 0

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+22=23 ;
Wednesday July 17th, 2019 7:05:29 PM

Lanliss looks at his surroundings.
"Nice place", he says
"We come here with no armor but we would glad to speak with the great Kalesandria" , he adds.
Trying to make that elf champion understand what the party is trying to say.
'move or something will definitely happen, Diplomatically or ...Physically/magically
'
Perception 23 (1+22)

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday July 17th, 2019 7:12:40 PM

V casts an extended fly upon himself, telling Tishe' to save the featherfall for the others. He then positions most of his magical necessities outside of his extradimensional spaces so he will have access to them. He holds his extend rod in hand as they approach Axendur, planning on casting an extended haste once attacked.

V says nothing as Tishe' states the facts of the matter, and the group waits to see the reaction of Axendur

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Extended Fly: 34 minutes

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image, See Invisibility, Knock
3rd: Fireball X2, Haste, Haste, Dispel magic, Fly, Fly
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand



Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Wednesday July 17th, 2019 8:43:03 PM

" Thanks Tishe" Edson says after receiving the feather fall spell.
Heading into the other realm, the surrounding area doesn't let him drop his guard. Sure the other realm wasnt hospitable, but this place reaked of an ambush.
Edson steps off to the side from the group, bends down and scoops up a flower. He twiddles it between his fingers waiting for the attack.

Emrys Myrridanmyl, stephen f. ac20 hp99/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Rose's Temp Control, Planar Adapt, Wind Walk  d20+21=37 ; d20+27=41 ;
Wednesday July 17th, 2019 9:23:52 PM

Emrys gladly excepts Tishe's Feather Fall, unless she needs to spend an extra slot to do so. "I have a ring of feather fall, but Daemon would benefit from your help."

As they make their way down, he wonders if the ranger will act in the same sudden, unexpectedly violent matter, like Maegos' champion. He tries to look as relaxed and pleasant as the ranger's greeting. However he is prepared to act the very second things turn sideways. He expects it to come from all directions, knowing the plants around them will probably join the fight. He looks around to survey what varieties of hostile vegetation are present ... they're not always obvious.

(Perception: 37. Survival: 41.)

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Wednesday July 17th, 2019 9:27:37 PM

(I'm correcting my Post line spell effects and hit points.)

During the night before retiring in the magic mansion, Emrys would have cast Mass Heal on the group. Everyone should be healed to max.

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Wednesday July 17th, 2019 9:49:56 PM

Before going into the realm of the woods, Barratore asks Tishe and Emrys for some protection spells.

Specifically DeathWard and some fire resistance of some kind

Walking in, Barratore has his shield animated and his sword drawn. He was pretty done being caught off guard and giving the bad guys an advantage

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged) 
Wednesday July 17th, 2019 11:45:27 PM

Brom's ready for a fight. He focused and prepares himself. Before entering he pulls a fly, darkvision, neutralize poison, and two healing potions from his bag and stores them in his pouch, placing the pouch's contents in his backpack.

The Wholesome Garden (DM Cayzle & DM Michael)  d20+34=50 ;
Wednesday July 17th, 2019 11:53:21 PM

Barratore prepares carefully for the day and is armed and ready for the nature-oriented realm.

Brom mentally prepares for battle after a long deserved bath. He sees that not all the plant life aroundabouts is simply plant life. Some of it is more ... move-ish.

Tishe’ calmly asks to see the warrior’s mistress. She predicts the answer will not be as calm.

Lanliss supports Tishe’s diplomacy.

Velarin waits to see what happens.

Edson picks a flower. Funny, do plants usually flinch when plucked?

Like Brom, keen-sighted Emrys notes that some of the plants nearby are not as sessile as plants normally are.

Axendur frowns. He quickdraws a scimitar and a hand ax. He twirls them and swings them in a more proficient and intimidating fashion! This is a Dazzling Display indeed! His Intimidate check is a 50. The DC is 10 +17 (your hit dice) +5 (your average wisdom modifier) is say 32. What the heck, round up to 35 because I am a very nice DM. Everybody is shaken for the next four rounds. That means a -2 penalty on attack rolls, saving throws, skill checks, and ability checks.

He shouts, “GET OUT! GET OUT NOW!”

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Thursday July 18th, 2019 11:51:26 AM

Barratore agrees with Axendur and having not been overly keen on this whole thing, does just what is asked. The fighter turns around, sheathes his weapon and leaves.

"We're sealing this place up, I've had it with these childish idiots"

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Thursday July 18th, 2019 5:25:16 PM

Edson is ready to attack and sees Barratore turn and leave, frustrated with the whole scene.
He draws his bow and waits. If the Champion attacks, he'll unleash. If the others move to leave.. he follows.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+18=36 ;
Thursday July 18th, 2019 6:02:43 PM

Emrys shrinks a little from the intimidating posturing of the ranger. It took every once of mettle not to turn and run. He turns to Edson and holds out his hand in an attempt to calm him. "Edson, lets just leave. There is no need to escalate tensions."

As he backs away for the door, Emrys tries his best not to stutter and calls out to the Ranger in the most soothing tone he can muster.

"There is no greater torment than Love. No amount of time or vengeance will cure it. I think you know that ... judging by your reaction." (Diplomacy: 36-2 = 34)

Emrys then turns and walks for the door.

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Thursday July 18th, 2019 6:38:37 PM

Tishe’ is shaken, that was impressive! And with Barratorre, Edson, and Lanliss all leaving, there really is nothing to do but leave as well. And she does so.

Once in the darkness with only her Daylight and the illusions giving the barest grayness, she tries to talk to the other Keepers. “It’s not just the guardians and the two quarreling wizards”, she says, “but remember what we have learned from Maegos? They send emissaries into the mines, and their feelings is suspicion poison the people around here. The villagers aren’t surly and suspicious by nature, they are enchanted to be that way. We can help! That’s why I started adventuring in the first place, to help with problems the common folk can’t handle themselves. This is one of those problems. Let’s help.”

Tishe’ isn’t sure she will be able to convince any of the other Keepers, but she had to say it and wait for their reaction.

Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 0. 0. 0


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday July 18th, 2019 7:44:21 PM

Like the others, V was taken aback by the impressive display of swordsmanship. V prepares to cast a spell when Barratore says the forget it and walks out. V turns and follows him, planning on leaving the room with all of the party. "Come Tishe', let us all discuss this outside. here and now is not the place."

"Once outside, V will start the discussion. "I agree with Barratore on this one Tishe'. These two powers in their own little eternal realms should be sealed forever. Fighting against Ranger boy, and then having a chat with the lady of the land probably won't get us any further than it did with Maegos. And, even if we did decide to do something, whatever action we take down here may cause unexpected calamity above. The safest course of action for the Wold is to make sure nothing changes with the two of them."

"Instead of expending resources in a fight that could cost someone their life, let us expend our energy doing something to help those above. We have the resources and the power to relocate every person up there to a place that they would be happy with. It might take some delicate negotiating with the villages, but we should certainly be capable of that."

"We then collapse the whole damn cavern complex in upon itself, and leave them buried for eternity. Even if somehow they get their message of calling to someone up top, if we bury it deep enough, it would take a lot of Dwarves a lot of years to unearth. And for safe measure, we destroy the Obelisk key as well."

The Wholesome Garden (DM Cayzle & DM Michael) 
Thursday July 18th, 2019 10:32:02 PM


In a surprise move, Barratore the fighter turns around, sheathes his weapon and leaves. "We're sealing this place up, I've had it with these childish idiots"

Edson is ready to attack and sees Barratore turn and leave, frustrated with the whole scene.

Lanliss turns to Edson “lets just leave. There is no need to escalate tensions." He says to Axendur, "There is no greater torment than Love. No amount of time or vengeance will cure it. I think you know that ... judging by your reaction." Emrys then turns and walks for the door.

Tishe’ is shaken, that was impressive! She backs away with the party, but then tries to talk to the other Keepers. “It’s not just the guardians and the two quarreling wizards”, she says, “but remember what we have learned from Maegos? They send emissaries into the mines, and their feelings is suspicion poison the people around here. The villagers aren’t surly and suspicious by nature, they are enchanted to be that way. We can help! That’s why I started adventuring in the first place, to help with problems the common folk can’t handle themselves. This is one of those problems. Let’s help.”

"Once outside, Velarin will start the discussion. "I agree with Barratore on this one Tishe'. These two powers in their own little eternal realms should be sealed forever. Fighting against Ranger boy, and then having a chat with the lady of the land probably won't get us any further than it did with Maegos. And, even if we did decide to do something, whatever action we take down here may cause unexpected calamity above. The safest course of action for the Wold is to make sure nothing changes with the two of them." Velarin suggest caving in the two ‘lovers.’

The party has a plan -- now for the course of action!

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Friday July 19th, 2019 5:26:17 AM

Tishe’ shakily admits there is danger plenty, too much so if all they want to do is talk. Why, some of them nearly died, and with Emrys DID die every step of the way! And... “Relocating and caving is a good idea, but there are some problems to that. First, the people don’t want to move: we tried that already. Second, while I know we have the power to do the caving, not really a problem, the ‘lovers’ can send minions out to tunnel out again, so problem number two. The third problem is the obelisk is a Teucri artifact, and has survived more than one Cataclysm: I doubt we could even scratch it.”

“Forcing the villagers isn’t a problem, just like restraining someone charmed or cursed. I just want to think the whole problem through before beginning. Where do we force them? We need to find a place for them first that is safe, welcoming, and won’t be overcrowded.”

......
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 0. 0. 0

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Friday July 19th, 2019 9:14:56 AM

"Agreed Tishe', that is the heart of the matter. Either of our two options will likely not be easy, I'm just trying to look to the one that has the least long term ramifications for the fewest number of people. However, If we do decide to fight, I could stoneskin both Brom and Barratore right before we enter that room. It would give them a greater degree of protection from the ranger.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged) 
Friday July 19th, 2019 10:29:01 AM

Brom listens to the discussion. He would be willing to go either way. Fighting is always his first inclination but if caving in is the decision, he will be fine.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Friday July 19th, 2019 7:36:53 PM

Lanliss waits for the other to make their mind.

"Either way we need to decide ", he says moves around the group not thinking on anything in particular.

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Sunday July 21st, 2019 3:31:14 PM

Barratore reluctantly agrees with storm the castle. “We do this, it is to win, which means we are putting an end to them. The terrain is going to be an obstacle. We fly, freedom of movement if possible. Lanliss and Edson, get in and flank with Brom and I. Tishe, turn off his spells. What other buffs can we bring to bear? Bless, prayer, heroism? The plants in the mines attacked our Will, it will be worse in there, Emrys, boost our resistance where you can. V hit him big and devastate his area as we close. We destroy everything.”

Barratore looks at the others, is face stern and not particularly liking what he feels the group must do.

“If we are going back to end it, we go full and everyone has to be all in”

The Wholesome Garden (DM Cayzle & DM Michael) 
Sunday July 21st, 2019 10:55:56 PM

Tishe’ expresses her concerns about caving in the ‘two lovers.’ “First, the people don’t want to move: we tried that already. Second, while I know we have the power to do the caving, not really a problem, the ‘lovers’ can send minions out to tunnel out again, so problem number two. The third problem is the obelisk is a Teucri artifact, and has survived more than one Cataclysm: I doubt we could even scratch it.” She also presents more questions to think through, “Where do we force them? We need to find a place for them first that is safe, welcoming, and won’t be overcrowded.”

Velarin agrees with Tishe’ and feels the weight of the decision they will make. He offers that should they fight, to cast stoneskin on the two warriors.

Brom listens. While itching to fight, if caving in is the decision, he decides he will be fine.

Lanliss is also ready to go either way they decide, but reminds everyone that they need to make a decision.

Barratore looks at the others, his face stern and not particularly liking what he feels the group must do. . “We do this, it is to win, which means we are putting an end to them. The terrain is going to be an obstacle. We fly, freedom of movement if possible. Lanliss and Edson, get in and flank with Brom and I. Tishe, turn off his spells. What other buffs can we bring to bear? Bless, prayer, heroism? The plants in the mines attacked our Will, it will be worse in there, Emrys, boost our resistance where you can. V hit him big and devastate his area as we close. We destroy everything.”

So wait! What is the party deciding to do? Absent a clear set of orders, your DMs await your actions!

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Monday July 22nd, 2019 5:21:31 AM

Tishe’ grimly grins, ‘storm the castle’ is how Barratorre put it, and it really feels like that! She takes inventory, and shakes her head. “I don’t have anything to better protect the mind, but I’ll concentrate on dispelling.”

She nods, she’s ready.

....
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 0. 0. 0

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 74/103 
Monday July 22nd, 2019 12:41:16 PM

"Ok.. like you said. If we go to fight, we go all in. "

Edson is down either way.. Fight or cover. The fightinh would lead to something better in the end, so that appealed some more than covering the entrance.

" Let do it. "

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Monday July 22nd, 2019 6:55:59 PM

Lanliss makes a fast gesture to Edson.
That looked like he his rising an imaginary hat while jumping momentarily with no reason.
He knew Edson might have a momentary second or two to understand this.
But that what thieves language was all about, some secrecy and... dodginess and a drop or two of humor.

Lanliss follows the keepers but doesn't at any circumstances hides or cover himself from what might come.


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday July 22nd, 2019 7:46:58 PM

V frowns momentarily at Barratore's plan. "As I am generally a huge fan of the scorch and burn method of action, We should still let them begin the hostilities. We have nothing to go on regarding this realm and it's master other than a few hostile plant creatures above, and the word of Maegos, which I do not trust. I have little doubt that they are both playing a game amongst themselves, and harming the people above with it, but as we proceed, evaluate the situation as it presents itself. That being said...Let's have some fun storming the castle."

"Fortunately, I am a fan of making a poop ton of scrolls. Most are for blowing things up, but I do have a few others. V first corrals everyone into a tight circle, with Barratore at the center and casts a scroll of magic circle Vs. evil. "There, everyone has protection from evil. It will help resistance and mind control from evil things. I have 2 stoneskins left on scrolls for later if we need them, or we start really getting tore up, I'll use them. For now, I have two memorized for the big fellas."

V then casts Stone skin on Brom and Barratore (17th level). "Hopefully his blades aren't adamantine"

"I got 2 fly spells left. Who wants them?"

"That's the prep I got. Anyone want to throw a few things as I do, go ahead. I'm throwing an extended haste right before we go in."

Once V casts the two fly spells he follows that up with an extended haste upon the group, but the haste will be the last thing cast before they walk through the door.

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Haste: 34 rounds

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d8+8=16 ;
Monday July 22nd, 2019 10:40:40 PM

The ranger didn't react at all to his words of love and torment ... especially set within an timeless eternity. He thought that he would have been especially moved by that ... judging his devotion and care he shows to his mistress. He didn't even blink. Emrys just doesn't this whole romantic love thing ... he's glad to be spared from it.

Upon talk of preparation, he adds, "Would any of you have a collection of diamonds, worth a 1000g or more each? If so, I could place a ward on 4 of you that would protect you from spells (Protection from Spells, +8 bonus on all saves vs spells and spell-like abilities). Would we be so fortunate to have such gem stones?"

"Why don't we talk about it over lunch?" Upon uttering the words, a magnificent feast appears before the party. A great dining table filled with Woldly Delights.

(Casting Heroes' Feast for the group. Everyone gains +16 temporary hitpoints. +1 morale bonus on attack rolls and will saves. +4 morale bonus on saves against poison for 12 hours.)

"Every little bit should help ... I'm certain there are many poisonous things skulking about in there."

(Dan K) AC: 37 (T 17 FF 26), CMD:42; HP: 227/227 Barratore Steelwind   d4+1=2 ;
Monday July 22nd, 2019 10:53:54 PM

Barratore nods to the others, He knew for the most part this was not their thing. He and Brom were practically born to it, the others not so much. He looks at V, "I have no intention of letting him or anyone in there make the first move. We need a plan of attack and I have one, attack."

The feast is done and V casts several spells of protection. Barratore lets Emrys know that he does not have that type of gemstone count on him. Money-wise, Barratore carries only a little more than 100 in silver and gold.

Barratore prepares at the gate, drinking a Toros Philter of Mirror Image and activating Freedom of Movement from his spell storing ring.

Rising into the air 5', Barratore heads in when the others are set

Spells
Fly - V
Protection from Evil - V
Stoneskin 150/150 Adamantine - V
Heroes Feast +16HP +4 save v Posion
Freedom of Movement
Mirror Image 2 images


The Wholesome Garden (DM Cayzle & DM Michael)  d20+34=41 ;
Monday July 22nd, 2019 11:36:42 PM


Tishe’ nods to Barratore’s ‘storming the castle.’ She nods, she’s ready.

Edson agrees and says, "Let do it. "

Lanliss makes a fast gesture to Edson in thieves cant, which looked like he his rising an imaginary hat while jumping momentarily with no reason. He knew Edson might have a momentary second or two to understand this.

Velarin suggests that if they are to ‘storm the castle,’ they should let them initiate the hostilities. He then suggests that he will make some scrolls and casts magic circle vs evil.
V then casts Stone skin on Brom and Barratore (17th level). "Hopefully his blades aren't adamantine" "I got 2 fly spells left. Who wants them?" Once V casts the two fly spells he follows that up with an extended haste upon the group.

Emrys offers his friends the benefit of a Heroes’ Feast.

Just before the assault, Velarin casts Stoneskin on Brom and Barratore (17th level). "Hopefully his blades aren't adamantine" "I got 2 fly spells left. Who wants them?" Once V casts the two fly spells he follows that up with an extended haste upon the group.

Barratore nods to the others, He knew for the most part this was not their thing. He and Brom were practically born to it, the others not so much. He looks at V, "I have no intention of letting him or anyone in there make the first move. We need a plan of attack and I have one, attack." Barratore prepares at the gate, drinking a Toros Philter of Mirror Image and activating Freedom of Movement from his spell storing ring. Rising into the air 5', Barratore heads in with the rest of the party.

The party takes a round of action to enter the garden and pass through the entrance veil.

Axendur is standing 50 ft from the door. He uses a full round action to perform his Dazzling Display! His Intimidate check is 41. That means everyone is shaken for the next two rounds. That means a -2 penalty on attack rolls, saving throws, skill checks, and ability checks.

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)  d20+17=23 ; d20+22=25 ; d20+22=39 ; d20+22=37 ; d20+22=30 ;
Tuesday July 23rd, 2019 5:36:44 AM

Tishe’ sadly shakes her head. “Axendur must be like Braella, a Door Guardian. No one without Maegos’ armor will pass without slaying him. All talk will do is give him the first attack. We go in and it is a battle.”

Luncheon and preparatory spells complete, the Keepers once more enter the breech. Tishe’ is shaken, it resolute. She rises 15’ in the air, and targets Axendur with a Greater Dispel Magic, attempting to strip up to four spells on the Guardian!

Shaken. 2 rounds. -2 attacks, saves, skills, and ability checks.
Hover. Fly Dc 15, auto pass
Greater Dispel Magic, Spell penetrate 21. Dispel 23, 37, 35, 28

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 0. 0. 0


(Dan K) AC: 36 (T 16 FF 26), CMD:43; HP: 227/227 Barratore Steelwind   d20+30=50 ; d20+30=39 ; 6d8+36=62 ; 6d8+36=64 ;
Tuesday July 23rd, 2019 2:37:00 PM

Once again the skill at which Axendur displays his prowess is mighty. Barratore wonders if any of them will survive this, but he leads the charge nonetheless.

Barratore activates his Haste and charges flying slightly up as he approaches to end up 10' above the human. Out of Axendur's reach but well within his own.

Charge Power Attack Gtr Vital Strike Gtr Penetrating Strike
Hit AC 50 crit 39 Dmg 62 Crit 64 ignores DR 10 any type or DR 5 -

Spells
Fly Skill check +8 - V
Protection from Evil - V
Stoneskin 150/150 Adamantine - V
Heroes Feast +16HP +4 save v Poison
Freedom of Movement
Mirror Image 2 images
Haste +1 Att/AC/Reflex save 10/10

Charge and Haste modifiers already taken into account on AC

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 119/103  d20+31=47 ; d20+22=23 ; d4=1 ; d4+4=6 ; d6=2 ;
Tuesday July 23rd, 2019 4:05:46 PM

Edson charges in with the others and at the last moment rolls to avoid the weapons of Axeunder. (Accrobatics 41 to avoid aoo).

He makes sure to flank the man with the others, swinging his kuhkri once.

Hit ac 23 , 6 dmg +2 cold dam.

-2+1+1


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+22=34 ; d3=1 ;
Tuesday July 23rd, 2019 7:35:50 PM

Lanliss goes with the group on the offensive.
Moving forward, his eyes scan the surroundings looking for something that might prove useful against Axendur.

Perception 32 (34-2)

OOC: ignore 1d3 roll, just a rolling mistake



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs)  d20+19=23 ;
Tuesday July 23rd, 2019 7:57:37 PM

(Who took a fly spell besides Barratore? Emrys choose the recipients of the protection from spells please)

Pre battle responses and actions:
V reaches into his backpack and pulls out one of his diamonds used for limited wish. He tosses it to Emry's. "I use these for limited wish spells, but I have three more. It's worth 1500, and we can replace it after we get back. Put your spell on whomever you wish."

V then nods at Barratore's statement of intent. "So be it."

Battle has begun:
V moves in as well, and rises 20' into the air, and starts scanning the area for the Rangers backup.(perception check 23). V feels relatively confident that with all the prep spells, the fighters should be able to deal with the Ranger. He was concerned about where the Rangers helpers were. The Golems of Maegos were out in the open, but nature liked to camouflage it's threats, not parade them around. (should V observe a threat before it gets to the party, he will drop an empowered fireball on the threats or use a wall of force to prevent them from engaging the group, whichever is more appropriate to the situation.)

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Haste: 34 rounds
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison, 16 temp hp.
Shaken: 2 rounds: -2 penalty on attack rolls, saving throws, skill checks, and ability checks.

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand



Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+5=11 ;
Tuesday July 23rd, 2019 9:45:46 PM

(Pre-battle:

During lunch, Emrys accepts the diamond from V and says, "You can have them all back afterwards, they're not consumed by the spell, they're the focus!" And he will ask for the other three if V doesn't mind loaning them for a short time. (Let me know how many more, you'll allow me to take.)

(Emrys casts Protection from Spells and infuses each diamond with the magical ward. +8 resistance bonus to all spells and spell-like abilities. Duration: 170 minutes. Depending on how many diamonds (1 to 4) V allows him to have, he will hand each diamond in this order: Lanliss, Edson, Brom and Barratore. just before heading in.)

Once through the door, Emrys tests a theory about the inhabitants of these realms. The time elemental eluded to it, and what he witnessed of Maegos and his champion, he wonders if the same applies here.

(Emrys casts Control Undead on the Ranger. Will save: 31. Duration: 17 minutes. Can effect up to 34HD of undead.)

Emrys gives the Champion a request, "Please surrender and submit peacefully! I don't wish to harm you."



Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged)  d20+29=39 ; 8d6+38=64 ;
Tuesday July 23rd, 2019 11:22:04 PM

Brom charges their opponent with Barratore letting his rage fill within him. Coming in hard he takes a mighty swing.

Charge (pa, gvs, charge): AC 39, damage 64

The Wholesome Garden (DM Cayzle & DM Michael)  d100=11 d20=19 d20+11=12 d20+11=19 d20+23=28 d20+23=41 d20+26=42 d20+30=43 d6+15=17 d6+15=19 3d6(4+5+2)=11 d20+26=45 d20+30=37 d6+15=18 d6+15=16 3d6(4+3+5)=12 d20+24=34 d6+11=13 3d6(2+2+6)=10 d20+11=16 d20+11=13 d20+11=12 d20+11=31 d20+11=31 d4+5=7 d4+5=6
Wednesday July 24th, 2019 12:03:50 AM


Tishe’ casts her dispel, possibly removing buffs? Hard to say for sure.

Hasted Barratore flies above Axendur, attacks, and crits! But Axendur is wearing fortification armor! Does that negate the crit? The d100 roll is an 11, so there is no crit. Axendur still takes 62 damage. Barratore, please do not forget the DC15 fly check to hover!

Edson moves up, swings, and misses.

Lanliss takes a moment to look around carefully. He sees that the vines on the ground next to Axendur are actually two plant creatures! The terrain is otherwise clear for 100 ft or more aroundabouts, aside from the ground cover, basically grass and leafy plants.

Velarin readies an action to fireball or wall-of-force Axendur’s friends, but by the time Lanliss sees them, Edson and Barratore are in melee range, so Velarin holds off with the spells.

Emrys casts Control Undead on Axendur. It has no effect.

Brom charges. Unlike Edson, Brom does not try to dodge attacks of opportunity as he moves. Both vine plants launch viney attacks on him as he advances. Both miss. Brom attacks Axendur and inflicts 64 damage.

Axendur regenerates 2 hp. He already has both weapons drawn, axe and scimitar. He tries to trip Brom and fails. He tries to trip Edson and succeeds. Edson falls and is prone!

Axendur uses his remaining full attack on the prone Edson. He swings twice more with his scimitar and once more with his ax.

The first scimitar swing hits AC42 and is a crit threat. It confirms vs AC43, so that’s a critical. The damage is 17+19, plus 11 cold damage.

The second scimitar swing hits AC45, also a crit threat, confirmed vs AC37, so that’s confirmed too. Damage is 18+16, plus 12 cold damage.

The last attack is with the hand ax. It hits AC34, a hit but not a crit. Damage is 13 plus ten cold damage.

Total affect on Edson: Prone plus weapon damage of 36+34+13=83 plus 36 cold damage. TOTAL: 119 damage

Axendur’s two vine pals use their long tendrils to attack Barratore. That’s three misses and two consecutive natural 20s for a confirmed crit. Damage to Barratore is 13 damage plus a grapple check (fails due to free action) and a DC18 will save (vs domination poison) please as its sap enters Barratore’s bloodstream.

VERBAL MAP: Axendur is at the center of the fight. Flanking him are two vine plants to the north and south. Also flanking to the east and west are Edson (prone) and Brom. Barratorre is hovering overhead. Lanliss is 30 ft from Axendur
to the west. Velarin, Tishe’, and Emrys are 40 ft away to the west (near the door).

AC 24/ T24/ F21 CMD23. HP 152/136 Tishe’ (SteveK)  d20+11=24 ; d20+11=22 ; d20+11=26 ; 4d6=8 ; 4d6=13 ; 4d6=16 ;
Wednesday July 24th, 2019 5:45:22 AM

Tishe’ flies higher and closer, hovering for a good view. Edson looks staggered, and so the Spellweaver casts Ice Wall, a north-south Line to separate Edson and Axendur.

Then she starts in on the south-plant-creature, casting Quickened Scorching Ray!
............
Shaken. 1 rounds. -2 attacks, saves, skills, and ability checks.
Hover. Fly Dc 15, auto pass. 40’ Up, 30’ away from

Ice Wall. north-south Line to separate Edson and Axendur.
Quick Scorch Ray. Touch AC 24,22,26. Damage. 8,13,16= 37 fire damage

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 1. 0

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs)  d20+17=32 ; 17d6+8=59 ;
Wednesday July 24th, 2019 8:01:31 AM

(Pre battle: VB handed Emrys 3 of the diamonds, hanging onto the fourth for the limited wish spell that he memorized)

If Tishe's ice wall failed in separating Edson from the other combatants, V will use a wall of force 30' high and almost 60' long to accomplish the separation. If it Succeeded, he will cast a chain lightning with the ranger as the primary target, and the plants as the secondary. (SR check 34, damage 59, reflex save 27 primary, 25 secondary for 1/2 damage)

Spells/Effects
Contingency: Break enchantment activated when affected by mind effect or body control spells
Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Haste: 32 rounds
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison, 16 temp hp.
Shaken: 1 rounds: -2 penalty on attack rolls, saving throws, skill checks, and ability checks.

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand



(Dan K) AC: 37 (T 17 FF 26), CMD:43; HP: 227/227 Barratore Steelwind   d20+15=16 ; d20+15=21 ; d20+28=43 ; 6d8+36=66 ;
Wednesday July 24th, 2019 2:43:23 PM

I can correct later. Does the 13 damage take the DR 10/Adamantine into account and did the hit take the Mirror Image into account?

The Poison enters the Fighters system and incredibly starts to overcome his senses. Barratore refuses to let Warrd have the last laugh here and Heroically overcomes the poison. Knowing his flying skills are questionable at best, Barratore lands 10' from Axendur on the South west point.
At the beginning of the next turn, you can move in a different direction than you did the previous turn without making a check.

Barratore sweeps his blade up and across his opponent, Axendur in a single mighty stroke
Power Attack Gtr Vital Strike Gtr Penetrating Strike
Hit AC 43 Dmg 66 ignores DR 10 any type or DR 5 -

Will save 16 Hero point 21
Spells
Fly Skill check +8 - V
Protection from Evil - V
Stoneskin DR 10 Adamantine 140/150 Adamantine - V
Heroes Feast +3/16HP +4 save v Poison
Freedom of Movement
Mirror Image 2 images
Haste +1 Att/AC/Reflex save 9/10
Shaken 2 rounds -2 attacks, saves, skills, and ability checks.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Wednesday July 24th, 2019 2:51:36 PM

"Good to know," he mutters angry as another one his theories is pummeled like .... like Edson!

"Hooks and crooks!" He begins to weave a bit of witchy hackery to deliver a touch a Edson from a distance. His nails, hands and arms extend slightly in a wickedly macabre sort of way.

(Emrys casts Heal on Edson, with the Reach Spell metamagic feat. Heals 150pts of hitpoints. Cures a long list of conditions. Range: Close 60ft.)

Emrys Myrridanmyl, stephen f. ac20 hp125/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Wednesday July 24th, 2019 2:54:15 PM

(Correcting hitpoints.)

Reminder: Everyone has bonuses from Heroes Feast: hitpoints, +1 morale bonus on attacks, will saves. +4 saves vs. poison.)

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 119/103  d20+31=50 ;
Wednesday July 24th, 2019 3:38:16 PM

Thankfully Edson had the extra health from the lunch or else he'd be someone elses lunch.

Thankfully the heal comes in time to keep him alive.

Edson activates his invisibility from his ring. Using a move action he tries to get up while invisible, and takes a 5' step. (Acrobatics 50 to negate aoo. )

The Wholesome Garden (DM Cayzle & DM Michael)  d3=3 ;
Wednesday July 24th, 2019 7:07:53 PM


I never subtract PC DR when handing out damage. You gotta do that yourself.

I DID forget that Mirror Image! Let me roll a d3 ... hits on a 1, pops an image on a 2 or 3 ... POPS AN IMAGE! Save your hero point on that domination poison save, Barratore!

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+14=32 ; d20+22=30 ;
Wednesday July 24th, 2019 8:00:11 PM

Lanliss moves more closely and shouts to the party "Should I open the door ?",
He stops left to the critter and Axendur.
A split look at the door, A thought crosses his mind, but the door is too far.
The last thing he wants is to draw attention to the lesser strong keepers.
He moves even more close to Axendur, trying to find a more easy spot for him to have an advantage.
"Fight that is", Lanliss thinks.

Making a stop close to Axdendur and old idea from the academy comes to his mind.
It was a stupid idea, improbable one, but could he do it?
If he can take Axdendur attention, the keepers would be able to land a more precise strike against their enemies.

Lanliss then shouts as a way to divert attention to him and shouts in a tone that even he doesn't know or recognize

"Barratore !, Keeep him busy"
"I am going to drink the potion that Maegos gave us"
Lanliss then looks at Axdendur and takes a flask, the flask of oil to bless the weapon" and makes a motion of drinking and drinks it.

Bluff skill check 32, unless the DM/GM thinks otherwise (;
Slight of Hand 30 (If needed)

ooc1: If I can also take another action as well the following happens.

He moves his dagger in a way of defense hoping to make a strike in the next 5 second, waiting for an opening.
Action: Total defense.

ooc2: does my character contributes to the flanking part even if in total defense ? Cayzle Comments: YES!



Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged)  d20+29=35 ; d20+24=31 ; d20+19=37 ; d20+14=24 ; 2d6+38=49 ; 2d6+38=46 ; 2d6+38=49 ; 2d6+38=49 ;
Wednesday July 24th, 2019 11:52:31 PM

Brom does what does, attacks.

Attack(rage, pa): AC 35, 31, 37, 24; damage 49, 46, 49, 49

The Wholesome Garden (DM Cayzle & DM Michael)  d20+17=24 ; d20+6=22 ; d20+6=7 ; d20+17=24 ; d20+6=22 ; d20+6=7 ; d20=4 ; d20=8 ; d20=8 ; d20=13 ; d20+11=14 ; d20+11=29 ; d20+11=21 ; d20+11=13 ; d4+5=8 ; d20+16=23 ;
Wednesday July 24th, 2019 11:57:07 PM


Tishe’ flies higher and closer, hovering for a good view and then casts Ice Wall, a north-south Line to separate Edson and Axendur. That works fine. Then she starts in on the south-plant-creature, casting Quickened Scorching Ray and hitting for 37 fire damage.

Velarin casts Chain Lighting on Axendur and then on his plant minions. The bolts blast home! 59 to Axendur, 29 to each plant. Axendur is down!

Barratore, deprived of his main foe, attacks a plant and inflicts 66 damage!

"Hooks and crooks!" Emrys begins to weave a bit of witchy hackery to deliver a touch a Edson from a distance. His nails, hands and arms extend slightly in a wickedly macabre sort of way. (Emrys casts Heal on Edson, with the Reach Spell metamagic feat. Heals 150pts of hitpoints. Cures a long list of conditions. Range: Close 60ft.)

Now healed, Edson activates his invisibility from his ring. Using a move action he tries to get up while invisible, and takes a 5' step. (Acrobatics 50 to negate aoo -- which is good, because the plants have tremorsense and could have taken AoOs. Usually if you are invisible, you do not provoke AoOs.)

Lanliss distracts the enemy with a bluff and a pretense of using a special potion. He moves a step closer. (OOC: can’t do all that AND move up to flank AND use total defense. NEXT round you can move to flank and use total defense)

Brom pauses, amazed at these events!

Vine 1 flails at Barratore, needing nat 20s, and missing four times.

Lanliss’s ploy succeeds, so Vine 2 flails at him, hitting Lanliss once, trying to grapple, and failing in that. Lanliss takes 8 damage and a DC18 will save (vs domination poison) as its sap enters his bloodstream.

Axendur: AC30, dam 183 DEAD!
Vine1: AC21, 29+66=85
Vine2: AC21, 29

VERBAL MAP: Axendur is dead. Two vine plants with long reach are still fighting. In melee range is Barratore and Brom. Edson is seperated from the fight by a wall of ice. Lanliss is 25 ft. Velarin, Tishe’, and Emrys are 40 ft away.

The Wholesome Garden (DM Cayzle & DM Michael) 
Wednesday July 24th, 2019 11:58:31 PM


Extra!

And THEN, after everyone else has acted, Brom springs into action and kills both vines! The field of battle is CLEAR! Lanliss and Edson, please accept a hero point each for boldness in the face of great personal danger!

AC 24/ T24/ F21 CMD23. HP 152/136 Tishe’ (SteveK)  d20+20=38 ;
Thursday July 25th, 2019 5:43:35 AM

Ooc: Awesome Edson and Lanliss!

Tishe’ heaves a sigh and smiles, “better prepared and less problem. Now remember, Maegos was able to watch us even when we couldn’t use our own divinations, so we must assume She can too. I wonder how close their two defenses look like the same thread?”

She looks about surveying the area for other foes, watchers or paths.
.........
Perception. 38
Hover. Fly Dc 15, auto pass. 40’ Up, 30’ away from

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 1. 0

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs) 
Thursday July 25th, 2019 3:19:23 PM

(OOC: I believe Emry's put protection from spells on Lanliss, Edson, and Brom. Don't forget to include that +8 in your saves)

"Yes Tishe' we are much more impressive when prepared, and definitely need to assume that Kellesandra now knows that too. Hence the reason we should keep moving as best we can. The quicker we find our destination, the more of our spells will be active."

"Good job not dying Edson. I don't want to see Gargul again."

"And fellas" looking toward Brom and Barratore "Most of my stuff is area of effect, so if you can just give me a few seconds to annihilate their general area before you charge, I can do a much better job of softening them up."

"We ready to roll?"

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 119/103 
Thursday July 25th, 2019 6:07:21 PM

Edson nods to Velarin. " I tried to help, but it was the timely healing the prevented another date with Gargul."

He walks around the wall with the others, keeping the invisibility up.

" I am good to go, staying invisible."

Emrys Myrridanmyl, stephen f. ac20 hp125/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Thursday July 25th, 2019 8:05:00 PM

"Then we should Windwalk the rest of the way and avoid the dangers on the ground. Or ... we can all take the form of a native animal, preferably a bird, and blend in with the forest. However, Animal Shapes magic does not persist after you change back. Once you assume your natural form, it's done."

Emrys prepares to provide whatever the group chooses ... wind or wild ... both have their own advantages.

(Emrys will cast what the group chooses. If Windwalk, then he will also cast Surrender Blood to empower it. If they want Aniimal Shapes, he will simply cast it, he can give the entire party the same Beast Shape III form.)

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Thursday July 25th, 2019 10:14:40 PM

Barratore deactivates his Haste and sheathes his weapon after Brom tears through the plant creatures. "A reasonable assumption Tishe. And V" Barratore grins his toothy mintoaur grin, "Surely a bright wizard such as yourself has ways around us headstrong fighters."

"No animal forms, I do not think it would fool the mistress and her directed guard of the realm at any rate. I'd prefer to remain with Flight and not have to worry about forming and reforming if things get hostile"

Barratore is ready to use the Fly spell from V to get up about 20' and go from there

Spells
Fly Skill check +8 - V 17 minutes
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 150/150 Adamantine - V
Heroes Feast +16/16HP +4 save v Poison
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 8/10 Off


The Wholesome Garden (DM Cayzle & DM Michael) 
Thursday July 25th, 2019 10:28:08 PM


Tishe’ thinks about how Maegos was able to watch us even when we couldn’t use our own divinations, so we must assume She can too. I wonder how close their two defenses look like the same thread?”

Velarin agrees with Tishe’ on being prepared and congratulates Edson on not seeing Gargul again." He makes suggestion of strategy to Brom and Barratore and then says, "We ready to roll?"

Edson nods to Velarin. " I tried to help, but it was the timely healing the prevented another date with Gargul." He walks around the wall with the others, keeping the invisibility up. "I am good to go, staying invisible."

"Then we should Windwalk the rest of the way and avoid the dangers on the ground. Or ... we can all take the form of a native animal, preferably a bird, and blend in with the forest. However, Animal Shapes magic does not persist after you change back. Once you assume your natural form, it's done."

Emrys presents two choices to assist the party with the dangers ahead. He then prepares to provide whatever the group chooses ... wind or wild ... both have their own advantages.

There are pros and cons with all choices, as Barratore points out ... the Animal Shapes are not likely to hide the party, especially seeing as there are NO animals in this realm so far, only plants ... Wind Walk has the five round transition period fore and aft, which poses its own challenges. Maybe just flying or walking?

Maybe more info will help you make this decision. In the distance, say a quarter mile off, you see what may be a village on a muddy plain.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged)  d20+26=46 ;
Thursday July 25th, 2019 11:59:37 PM

Brom cleans his sword before putting on his back. He doesn't want to be turned into an animal and thinks flying is preferable. Seeing the village, Brom cannot think why one would be in such a place.

"Let's go see what's been here for all this time."

Perception DC 46

AC 24/ T24/ F21 CMD23. HP 152/136 Tishe’ (SteveK) 
Friday July 26th, 2019 5:37:25 AM

Tishe’ doesn’t need to point out the village, it is easy to see. What the Spellweaver focuses on is what is between the village and the Keepers. “If Kalesandria and Margos think alike but effects are different, the next challenge should be something with the terrain; the equivalent of steam geysers and wasp swarms. Let’s be careful out there. “

The Spellweaver descends to search the fallen body of Axendur for treasure and to see if he is part plant.

Tishe’ moves with the others, keeping (hopefully) out of Reach of plant-creatures

Hover. Fly Dc 15, auto pass. 20’ Up

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 1. 0

Emrys Myrridanmyl, stephen f. ac20 hp125/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Friday July 26th, 2019 11:51:22 AM

Emrys looks around ..."No animals? I hadn't noticed. Well, plant forms will not do!"

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Friday July 26th, 2019 4:29:07 PM

Barratore agrees with Tishe, "there is no reason to think she is any less capable than Meagos and does not have her own brand of wear an opponent down tactics between us and that village." Barratore climbs a bit higher, heading up to 60'

Spells
Fly Skill check +8 - V 17 minutes
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 150/150 Adamantine - V
Heroes Feast +16/16HP +4 save v Poison
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 8/10 Off

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs) 
Friday July 26th, 2019 7:04:21 PM

"Agreed. Once Tishe' checks out Axendur's remains, let us go to the village via flying at 60'. Just be watchful of that which also flies in this land."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Friday July 26th, 2019 8:29:27 PM

Lanliss goes with the flow and will choose which ever option the keepers choose.
"Wow, that was a close", Lanliss thinks while going with the keepers.

ooc: note to self, hero point + hit points.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged)  d20+16=30 ;
Saturday July 27th, 2019 12:55:20 AM

Brom checks the area for natural hazards.

Survival DC 30

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Sunday July 28th, 2019 4:03:15 PM

" I concur. Flying seems better than the shape change. Though the thought of Bird Brom does present a funny image in my mind. "

The invisible elf waits for the command, and heads out with the others.

It Takes a Village (DM Cayzle & DM Michael)  
Sunday July 28th, 2019 8:46:56 PM

Brom cleans his sword before putting on his back. He doesn't want to be turned into an animal and thinks flying is preferable. "Let's go see what's been here for all this time." Brom checks the floor for natural hazards.
Perception DC 46 Survival 30

Tishe’ focuses on is what is between the village and the Keepers. “If Kalesandria and Margos think alike but effects are different, the next challenge should be something with the terrain; the equivalent of steam geysers and wasp swarms. Let’s be careful out there. “ The Spellweaver descends to search the fallen body of Axendur for treasure and to see if he is part plant. [i[Gear that is found on Alexandur: feather token x3, Amulet, breastplate, scimitar, longbow, handaxe, belt, cloak, headband.[/i] Tishe’ moves with the others, trying to keep out of plant-creatures

Emrys looks around ..."No animals? I hadn't noticed. Well, plant forms will not do!"

Barratore agrees with Tishe, "there is no reason to think she is any less capable than Meagos and does not have her own brand of wear an opponent down tactics between us and that village." Barratore climbs a bit higher, heading up to 60'

Velarin agrees with Tishe' to check out Axendur's remains, “let us go to the village via flying at 60'. Just be watchful of that which also flies in this land."

Lanliss goes with the flow and will choose which ever option the keepers choose.
"Wow, that was a close", Lanliss thinks while going with the keepers.

Edson replies, " I concur. Flying seems better than the shape change. Though the thought of Bird Brom does present a funny image in my mind. "

The party flies up to 60’ above, heading towards the village. As they get closer they see some movement around in the village down below, but it’s hard see exactly what is down there. Perception check 35 Highlight to display spoiler: {ahead further appears to be something shimmering in some bedrock and past that appears to be another village.}

What do you do?


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs)  d20+21=36 ;
Monday July 29th, 2019 8:00:41 AM

Upon spotting movement in the village, V stops and hovers, hoping the others are mostly able to do so as well. "Perhaps we should send invisible Edson in to take a look? Seems a better idea than just flying on by, or landing in the middle of a hostile force. If they are hostile, I'd rather blow them up from here."

"and ahead further appears to be something shimmering in some bedrock and past that appears to be another village(perception 36). It appears there will be more to investigate here than in Maegos realm."

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Haste: 32 rounds
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison, 16 temp hp.

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand


(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind   d20+15=26 ;
Monday July 29th, 2019 8:09:12 AM

Barratore pulls up when V does and does his best job of hovering nearby(taking 10 for a check of 15)

"Alright. Go ahead and take a look Edson, but be ready to hightail it if they spot you. I'll try and cover you from here." Barratore pulls his bow and starts scanning the village for threats to the invisible airborne rogue(perception 26)

Spells
Fly Skill check +8 - V 17 minutes
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 150/150 Adamantine - V
Heroes Feast +16/16HP +4 save v Poison
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 8/10 Off


AC 24/ T24/ F21 CMD23. HP 152/136 Tishe’ (SteveK)  d20+20=24 ;
Monday July 29th, 2019 10:22:12 AM

Tishe’ also concurs, willing to hover “or you can fly in circles if hovering is too difficult!”, she calls to the Keepers.

Tishe’ moves with the others, keeping (hopefully) out of Reach of plant-creatures
.......
Perception. 24
Hover. Fly Dc 15, auto pass. 20’ Up

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 1. 0

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+22=29 ;
Monday July 29th, 2019 7:04:50 PM

Lanliss fails to see whatever it is Velarin sees.

"What do you see there that makes you suspicious ?", Lanliss asks Velarin.

"They might be hostile", he says after a a moment of thinking.

Perception 29

ooc: Note to self: to check hp and hero point

Emrys Myrridanmyl, stephen f. ac20 hp125/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+21=37 ; d20+20=38 ;
Monday July 29th, 2019 9:52:03 PM

(Perception: 37)

Emrys agrees with V and points out the other points of interest past the first village. If Edson agrees with being turned invisible, Emrys will take out his wand of Invisibility and grants his wish.

(Emrys casts Invisibility on Edson or whoever wishes it. Use Magic Device: 38, Success.)

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103  d20+45=54 ; d3=3 ; d20+24=39 ;
Monday July 29th, 2019 10:13:31 PM

"No need Emrys, I am already invisible. " Edson says, as he makes a face knowing he can't be seen.

" I am all for it... sneaking in and scanning seems fun. Well as fun as this place can be. "

Sneak 54
Perception 39 traps 46

The Wholesome Garden (DM Cayzle & DM Michael) 
Monday July 29th, 2019 11:53:04 PM

Velarin stops and hovers, hoping the others are mostly able to do so as well. "Perhaps we should send invisible Edson in to take a look? Seems a better idea than just flying on by, or landing in the middle of a hostile force. If they are hostile, I'd rather blow them up from here."
He then informs the group of what he sees ahead, something shimmering in some bedrock and past that appears to be another village.

Barratore pulls up when V does and does his best job of hovering nearby. "Alright. Go ahead and take a look Edson, but be ready to hightail it if they spot you. I'll try and cover you from here." Barratore pulls his bow and starts scanning the village for threats to the invisible airborne rogue.

Tishe’ also concurs, willing to hover “or you can fly in circles if hovering is too difficult!”, she calls to the Keepers.

After failing to see what V sees, "What do you see there that makes you suspicious ?", Lanliss asks Velarin. "They might be hostile", he says after a a moment of thinking.

Emrys offers to renew Edson’s invisibility, but he says that’s not necessary.

Sneaky invisible Edson investigates and finds that ... Highlight to display spoiler: {that the village has two distinct “neighborhoods.” In one he sees creatures who look like some sort of huge vegetative pods (they have twisted trunk clustered with bulbous blossoms holds up a gaping mouth). They are gardening in fields. On the other side are large vine creatures, well suited to a watery environment, tending rice plants in flooded muddy terrain. In between the two villages is a glass box on a pedastal. Within the box is a glass flower.}

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged)  d20+26=40 ;
Tuesday July 30th, 2019 12:21:45 AM

Brom flies in circles, he doesn't both to hover. While in air he scans the ground and surrounding area for any signs of life or dangers.

Perception DC 40

AC 24/ T24/ F21 CMD23. HP 152/136 Tishe’ (SteveK)  d20+20=24 ;
Tuesday July 30th, 2019 5:23:17 AM

Tishe’ patiently waits for Edson’s Report, hovering and looking for dangers.
.......
Perception. 24
Hover. Fly Dc 15, auto pass. 20’ Up

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 1. 0

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs) 
Tuesday July 30th, 2019 8:24:49 AM

"The only thing that makes me suspicious Lanliss is that not a single thing in either of these realms has been friendly except Maegos, and I would not expect that to change in the near future, but we shall see."

V too waits for Edson to report back

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Haste: 32 rounds
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison, 16 temp hp.

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Tuesday July 30th, 2019 8:29:07 AM

Barratore continues to hover and scan the village for threats while waiting for Edson to return.

"I hope our light fingered friend doesn't find any shiny objects that he just can't resist helping himself to. If the alarm in the village is raised, we won't be able to tell if Edson is in trouble or not since we can't see him either."

Spells
Fly Skill check +8 - V 17 minutes
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 150/150 Adamantine - V
Heroes Feast +16/16HP +4 save v Poison
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 8/10 Off


Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Tuesday July 30th, 2019 11:57:53 AM

Edson stared at the glass flower. He could grab it and run... but it seemed to easy. Plus if he messed up, he would never live it down, or worse would see Gargul again.

he shook his invisible head and headed back to the others..

He snuck up and waited a second before trying to startle everyone with a

"HEY!"

"t the village has two distinct “neighborhoods.” In one he sees creatures who look like some sort of huge vegetative pods. They are gardening in fields. On the other side are large vine creatures, well suited to a watery environment, tending rice plants in flooded muddy terrain. In between the two villages is a glass box on a pedastal. Within the box is a glass flower.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Tuesday July 30th, 2019 8:18:08 PM

Lanliss doesn't look as actively as he can, therefore he gets easily startled by Edson surprise this time.
"Glass flower.....might be what we are looking for" Lanliss thinks out loud while adding "We can always use fire to burn bad vegetation".
So what is the plan? , he asks


The Wholesome Garden (DM Cayzle & DM Michael) 
Tuesday July 30th, 2019 11:34:26 PM

Brom flies in circles, he doesn't bother to hover, scanning the ground and surrounding area for any signs of life or dangers.

Some of the viny creatures tending the gardens look up and see him away off. They wave their vines ... in a greeting?

Tishe’, Velarin, and Barratore both patiently waits for Edson’s Report, hovering and looking for dangers. Velarin responds to [/b]Lanliss[/b] "The only thing that makes me suspicious is that not a single thing in either of these realms has been friendly except Maegos, and I would not expect that to change in the near future, but we shall see." Barratore adds, "I hope our light fingered friend doesn't find any shiny objects that he just can't resist helping himself to. If the alarm in the village is raised, we won't be able to tell if Edson is in trouble or not since we can't see him either."

Edson stares at the glass flower. He considers grabbing it but feels that he should be cautious less this scenario turn out in such a way that he would face Gargul again. Plus, it is in a sealed glass box that seems affixed to its pedastal. He’s have to open or break the box first. On reflection, he decides to leave well ehough alone, for now.

As the party waits upon Edson waiting and worrying, they hear out of no where, "HEY!" The party is startled, but quickly realize it is their mischevous friendly rogue Edson. "The village has two distinct ‘neighborhoods.’ In one he sees creatures who look like some sort of huge vegetative pods. They are gardening in fields. On the other side are large vine creatures, well suited to a watery environment, tending rice plants in flooded muddy terrain,” Edson reports. “In between the two villages is a glass box on a pedastal. Within the box is a glass flower.”

Lanliss gives voice to the question you are all thinking ... Is this one of the three crystal roses that you seek?

What do you do?

The Wholesome Garden (DM Cayzle & DM Michael) 
Tuesday July 30th, 2019 11:48:30 PM

EXTRA EXTRA EXTRA

On 7/26 Tishe' posted ... "The Spellweaver descends to search the fallen body of Axendur for treasure and to see if he is part plant."

Alas, your DMs missed responding to that, sorry! Here is a full accounting (since we DMs dropped the ball, we'll just enumerate it fully, no identification checks needed): feather token (tree) x3, Amulet Nat Armor +3, +1 light fortification breastplate (special), +1 human-bane scimitar, +4 str longbow, masterwork handaxe, belt of physical might +2 (Str, Dex), cloak of resistance +3, charisma headband +2.

BTW, Tishe' did discover that there were odd plant-like aspects to the fellow ... but not your traditional green growing plants. More like fungi maybe? Or something only half alive? Very odd.

And since your DMs are making amends, do let's award some XP. The last award was June 4, if you are keeping track at home. For your heroism since then, please accept another 175,000 xp. Thanks!

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs) 
Wednesday July 31st, 2019 10:34:17 AM

"A crystal rose in the center of the village. Very interesting. They probably aren't just going to give it to us. The question now is...do we go down and take it? Do we go down and try and communicate with the plant folk who seem to be living their lives much like a village of humans at home. More worried about remaining fed, tending their offspring, and not dying than anything else. I could probably wipe out most of the village from up here in short order, but without even speaking with them, or knowing anything about them it seems the wrong thing to do."

"Thoughts or ideas?"

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Wednesday July 31st, 2019 10:39:21 AM

"We could also fly on and take a look at the other stuff you said you saw ahead V. The main goal here is to find the wizard woman isn't it? If we talk with her and either come to some sort of agreement, or end her, we can pick up the roses after. I'd be betting the next village ahead that you saw has a rose also."

AC 24/ T24/ F21 CMD23. HP 152/136 Tishe’ (SteveK) 
Wednesday July 31st, 2019 2:38:47 PM

Tishe’ ponders. “We shouldn’t get lured in, but also not assume Kalesandria will be identical to Maegos. The Flower seems too easy, so it probably is. I agree to look around some more, but be prepared to come back here.”

Tishe’ is ready to fly on.

.......
Perception. 24
Hover. Fly Dc 15, auto pass. 20’ Up

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 1. 0

Emrys Myrridanmyl, stephen f. ac20 hp125/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Wednesday July 31st, 2019 4:29:19 PM

"The fungus inhabitants do appear friendly ... much like the elemental neighbors in Maegos' realm. The molten elementals did harm us unintentionally, but they were merely playing, not knowing any better. I would bet these plant creatures are ignorant of our mortality."

He prepares to fly on with the group as they assess the situation. However he can't help but be tantalized by what sorts of potions he could brew with these special and rare 'ingredients' walking about.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Wednesday July 31st, 2019 8:10:08 PM

Lanliss agrees with group.
"We see it but we don't know what might actually lurking there"
"I agree, we need to continue on".
Lanliss says.

"We still didn't hear both sides of the conflict"

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Wednesday July 31st, 2019 9:09:08 PM

" Anyway to make us all invisible? You guys can stand by while i head in and grab it. That way if things go south, we're all there to deal with it."

The Wholesome Garden (DM Cayzle & DM Michael) 
Wednesday July 31st, 2019 10:25:31 PM

Velarin discusses with the group their options on taking the rose and whether or not they should attempt to talk with the plant folk. She then asks, "Thoughts or ideas?"

Barratore responds, "We could also fly on and take a look at the other stuff you said you saw ahead V. The main goal here is to find the wizard woman isn't it? If we talk with her and either come to some sort of agreement, or end her, we can pick up the roses after. I'd be betting the next village ahead that you saw has a rose also."

Tishe’ ponders. “We shouldn’t get lured in, but also not assume Kalesandria will be identical to Maegos. The Flower seems too easy, so it probably is. I agree to look around some more, but be prepared to come back here.”

Emrys suspects that the plant villagers are friendly and harmless. Large vines, huge pods, whatever ... we’re all people, right?

Lanliss agrees to bypass this place, for now. There may be more under the surface, but there is even more ahead!

Edson is still keep on sneaking in and stealing the Crystal Rose. Your DMs approve of clever solutions, but they note that there is no lid or lock or obvious ways to open the clear box the flower is in.

The DMs also note that more of the odd plant-farmers are waving friendly greetings, and several have moved over to the crystal rose and set themselves next to it.

But your DMs take the consensus, or at least plurality, of the party’s intent and offer some more information about the area beyond the split-village. You note a large orchard in the far distance. Some trees seem familiar, others less so. Investigate the village, or fly over/around to the orchard?

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged) 
Wednesday July 31st, 2019 11:59:53 PM

Brom agrees in forgoing the flower or the veggie people and look for the woman.

AC 24/ T24/ F21 CMD23. HP 152/136 Tishe’ (SteveK) 
Thursday August 1st, 2019 7:02:20 AM


Tishe’ agrees with Brom. “Let’s look for the woman. Maegos was near a forge area with all his golems. Where would a veggie-Wizard be? The orchard?”

She moves with the group.

.......
Perception. 24
Hover. Fly Dc 15, auto pass. 20’ Up

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 1. 0

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs) 
Thursday August 1st, 2019 12:48:45 PM

"Ok, so we move on then for now, keeping this place in mind. If they are friendly, they could be a valuable source of information at some future point. Shall we check out the orchard from a relatively safe distance?"

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Thursday August 1st, 2019 12:51:57 PM

"I'm betting that apples and other fruit would make relatively good projectiles. It's likely that at least some of the trees are alive, so we should be on our guard. Should the situation dictate, we can always ask Edson to give the orchard a look as well.

Emrys Myrridanmyl, stephen f. ac20 hp125/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+18=38 ;
Thursday August 1st, 2019 5:05:50 PM

"Im guessing we look for a grove with standing stones or the like. Druids always like that sort of thing ... I have a fondness for them as well ... proof that I am my father's son apparently."

He continues on with the group keeping a lookout for groves and standing stones.

(Perception: 38)

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Thursday August 1st, 2019 5:53:36 PM

"We can always hit it on the way back, grab and make a run for it. I mean, the orchard looks like a better spot to go check out first but no reason not to check off both on this trip. Either way, I am staying invisible, and like Barratore said, I can go in and check again first.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Thursday August 1st, 2019 8:30:16 PM

"To the Orchard than", Lanliss says"
Lanliss wonders about what will they find there.


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged)  d20+26=31 ;
Thursday August 1st, 2019 10:50:17 PM

"To the orchard." He says. Brom scans the area from above.

perception DC 31

The Wholesome Garden (DM Cayzle & DM Michael) 
Thursday August 1st, 2019 11:45:03 PM

Brom agrees in forgoing the flower or the veggie people and look for the woman.

Tishe’ agrees with Brom. “Let’s look for the woman. Maegos was near a forge area with all his golems. Where would a veggie-Wizard be? The orchard?”

Velarin responds, "Ok, so we move on then for now, keeping this place in mind. If they are friendly, they could be a valuable source of information at some future point. Shall we check out the orchard from a relatively safe distance?"

Barratore, suggests that some fruit could make good projectiles, and warns that perhaps the trees could be alive. "we can always ask Edson to give the orchard a look as well.”

Lanliss, responds, “Im guessing we look for a grove with standing stones or the like. Druids always like that sort of thing ... I have a fondness for them as well ... proof that I am my father's son apparently."

Edson suggests grabbing it on the way back if needed. Edson adds, "I am staying invisible, and like Barratore said, I can go in and check again first.

Lanliss agrees they should head to the orchard.

The orchard is quite large, and the trees are not all in rows. Consequently, you cannot see right to the center. From above the greenery and open patches show no particular pattern. Hanging from some of the trees are ripe and attractive fruits. Some you recognize as pears and apples and oranges. Others you do not -- smooth, blue fruit; red-veined yellow fruit; large green fruit covered in soft spikes. They all look SO delicious.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs)  d20+21=34 ;
Friday August 2nd, 2019 7:15:52 AM

V stops and hovers, trying to get a better look into the heart of orchard.(perception 34)

"This is so looking like a trap. Come down into the innocent grove of trees and let yourselves be surrounded before we start attacking you. If we knew for sure, we could start exploding it up from up here, but we can't waste a ton of resources starting a forest fire if we aren't exactly sure. Ideas besides letting Edson go take a look? If he gets caught alone in there, it would likely get ugly fast"

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Haste: 32 rounds
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison, 16 temp hp.

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand


(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Friday August 2nd, 2019 7:19:36 AM

"Can't think of a better way to check it out at the moment. Anyone have a way to give Edson a quick exit?"

"If you do go in Edson, you probably want to make sure not to touch or disturb anything. If that Orchard is alive, they would know you were there."

Spells
Fly Skill check +8 - V 17 minutes
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 150/150 Adamantine - V
Heroes Feast +16/16HP +4 save v Poison
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 8/10 Off



AC 24/ T24/ F21 CMD23. HP 152/136 Tishe’ (SteveK) 
Friday August 2nd, 2019 8:53:13 AM

Tishe’ remembers the veggie-creature in the mines. “Remember the fungi-lady? The trees and fruit may also be the way to transform people to a veggie-state. And alluring enough to make one forget their mind and intent.” She shakes her head, “and I don’t have any magic to help with that type of problem.”

Perception. 24
Hover. Fly Dc 15, auto pass. 20’ Up

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 1. 0

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20=6 ;
Friday August 2nd, 2019 3:27:09 PM


Lanliss starts to go near the trees and fruits looking for anything suspicious.
He sniffs around with his nose and tries to look for something more sinister or in a way something that might look more unnatural that might indicate a trap as in something that will either lure you to something or make you forgot to look around.
While looking for this he remembers some of the rules of Stagjkin, the professor of Traps 101.

The first rule was and still is that, a successful trap will always be unexpected one.
Therefore it will always be hidden in some way.
You might not see it, smell it, or feel it but it can still be there.
The second rule was that sometimes the trap sort of... Persuades you to trigger it, as a treasure chest or mysterious door that just make you want to open it.... or in this case as a seductive fruit.

Lanliss shakes his thoughts away and continues to keep all his senses sharp as some of the things might not be as good as they seem.

Rolled 6
If it applies- Perception (traps)- 36 (6+30)
If not Perception (normal) 26
Or if DM/GM thinks otherwise
Survival 16 (6+10)

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged) 
Saturday August 3rd, 2019 10:36:10 PM

Brom has no instant outs for the rogue. "Gonna need to be in the air. Grass'll give ya 'way too. I bet."

Tishe's comment doesn't sit well with Brom. "I get turned into one, put me down."

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Sunday August 4th, 2019 7:47:25 AM

" im already a fun guy, no need to be turned into one. " the elf says, his giant smile hidden by his invisibility.

With that, and once ready the invisible Edson heads into the grove. He keeps his hands to himself, and makes sure not to disturb anything.

It Takes a Village (DM Cayzle & DM Michael)  
Sunday August 4th, 2019 9:28:32 PM

Velarin stops and hovers, trying to get a better look into the heart of orchard. He expresses his concerns of a trap. He asks the party to consider ideas that don’t involve Edson getting caught in there alone.

Barratore responds, "Can't think of a better way to check it out at the moment. Anyone have a way to give Edson a quick exit? If you do go in Edson, you probably want to make sure not to touch or disturb anything. If that Orchard is alive, they would know you were there."

Tishe’ remembers the veggie-creature in the mines. “Remember the fungi-lady? The trees and fruit may also be the way to transform people to a veggie-state. And alluring enough to make one forget their mind and intent.” She shakes her head, “and I don’t have any magic to help with that type of problem.”

Lanliss starts to go near the trees and fruits looking for anything suspicious. He thinks about some of the rules of Stagjkin, the professor of Traps 101, and thinks there may be something here that is more than meets the eyes.

Lanliss discovers that some of these fruits are truly remarkable. Some glow faintly. Others thrum with power. If you make a Knowledge Arcana DC23: Highlight to display spoiler: {Some of these fruits are magical, and eating them will bestow some magical power to the eater!}

Brom has no instant outs for the rogue. "Gonna need to be in the air. Grass'll give ya 'way too. I bet." Tishe's comment doesn't sit well with Brom. "I get turned into one, put me down."

Edson makes a joke that involves mushrooms. After a discussion takes place of Edson’s safety, and once ready the invisible Edson heads into the grove. He keeps his hands to himself, and makes sure not to disturb anything.

As Edson slowly makes his way through the orchard, he sees in the center of the orchard, a green woman who wears something around her neck (perception check 35) Highlight to display spoiler: {a green-tinged crystal rose.} She does not seem to have noticed him!


Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103  d20+25=43 ;
Monday August 5th, 2019 5:04:14 PM

Edson looks at the women for a few seconds. He notices the green tinged flower. Was this who they seeked. It only seemed obvious. He scans around her for any potential ambushes or traps. (Trapfinding 48).

He turns and heads back to the others, once close he discloses about the woman with the flower.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+14=25 ;
Monday August 5th, 2019 8:15:14 PM

Lanliss tries to remember old lessons from the academy.
Some old lessons about magic and nature.
He overslept most of the time, the rest of the time he tried to understand what the various professors tried to teach the class.
Pictures of nature and some strange colors come to his mind, "yes", he tells himself as he remembers some very old dreams.

He tries to say some random words that he remembers from the lessons.
He begins to recite some of them.
Some sound funny, some sound....as if the words themselves got out of the Necromancy Manual for Beginners.
He tries to make some movements towards the fruits.
Hoping maybe to do something positive, reveal some dangerous trap.

Use Magic Device 25

OOC: I don't know what to do so I am going on blind (: ): (;


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs) 
Monday August 5th, 2019 9:57:40 PM

Velarian continues to hover, hearing what Edson has said is within the grove does not improve his disposition on the trap. "We are once again at
a crossroads with how to proceed." He looks to Barratore practically apologetically, "I believe we should land and speak with her."

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Haste: 32 rounds
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison, 16 temp hp.

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Monday August 5th, 2019 9:59:00 PM

Barratore nods as Edson provides a layout. "We probbaly should have asked Meagos what the stupid flowers look like." The minotaur sighs and resigns himself to what is to come.
"So we land ask her for the flowers, the whole place attacks us en masse, and we rely on dumb luck to see us through?" Barratore shakes his head, "Not doing that. I think we shout from up here. SHe gives up the flower or
we descimate the place."

Spells
Fly Skill check +8 - V 17 minutes
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 150/150 Adamantine - V
Heroes Feast +16/16HP +4 save v Poison
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 8/10 Off


Emrys Myrridanmyl, stephen f. ac20 hp125/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+18=32 ;
Monday August 5th, 2019 10:35:08 PM

"It's very possible that such items so special to the Lady of the Grove would be obvious once we saw them. Of course, nothing here appears like it should. She is a gardener and this her garden. I'm afraid we are aphids!"

Looking down at the orchard, the fruit catches his eye, "Those do look delicious!" (Perception: 32)

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged)  d20+26=35 ;
Monday August 5th, 2019 11:12:22 PM

Brom watches the grove as Edson goes in. V's suggestion would be Brom's preference, but he waits for a consensus.

Perception DC 35

Juicy Fruit (DM Cayzle & DM Michael)  
Monday August 5th, 2019 11:31:54 PM

Edson looks at the woman for a few seconds. He notices the green tinged flower. Was this who they seeked. It only seemed obvious. He scans around her for any potential ambushes or traps and doesn’t find any. He turns and heads back to the others -- once close he discloses about the woman with the flower.

Lanliss thinks about an old lesson about magic and nature and attempts to do something. He’s not quite sure what he’s doing, but he’s really going for it. Acting on instinct, he pulls out a magic dagger and a flask of acid, and starts juggling both along with a glowing pulsing blue fruit, He carefully takes a taste of the fruit as it passes, trying his best not to accidently bite the dagger or the acid. He successfully “activates” the fruit, and feels magic coursing through his body ... Lanliss’s skin turns blue and he feels more nimble (+5 on Acrobatics checks).

Velarian continues to hover, hearing what Edson has said is within the grove does not improve his disposition on the trap. "We are once again at a crossroads with how to proceed." He looks to Barratore practically apologetically, "I believe we should land and speak with her."

Barratore nods as Edson provides a layout. "We probably should have asked Meagos what the stupid flowers look like." The minotaur sighs and resigns himself to what is to come. "So we land ask her for the flowers, the whole place attacks us en masse, and we rely on dumb luck to see us through?" Barratore shakes his head, "Not doing that. I think we shout from up here. She gives up the flower or we decimate the place."

Emrys "It's very possible that such items so special to the Lady of the Grove would be obvious once we saw them. Of course, nothing here appears like it should. She is a gardener and this her garden. I'm afraid we are aphids!" Looking down at the orchard, the fruit catches his eye, "Those do look delicious!"

Brom thinks that Velarin has the right idea ... go talk to her.

Does anyone want to eat more fruit first?


AC 24/ T24/ F21 CMD23. HP 152/136 Tishe’ (SteveK)  d20+20=22 ;
Tuesday August 6th, 2019 9:34:02 AM

Tishe’ floats down more with the others, but keeps above the ground. She doesn’t eat anything. “Lanliss...”, she doesn’t know what to say, but keeps her eye out for the rogue as well as the woman.
.....
Perception. 22
Hover. Fly Dc 15, auto pass. 20’ Up

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 1. 0

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Tuesday August 6th, 2019 1:03:22 PM

Lanliss is flabbergasted by what just happened.
He moves his legs a little bit, jumping in place on the tips of his feet.
"I feel more nimble", he smiles and feels happiness when he actually feels that feeling of quickness and agility, proud of making something work magically.
...."The fruits contain magic", he says confidently
"The all forest is probably a garden full of magic".
"Do be careful, we are dealing with something quite deadly"
"We are dealing with the mother of all of this", He concludes and makes a motion pointing everything around him.



(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Tuesday August 6th, 2019 9:47:50 PM

Barratore remains airborne, even as Tishe floats down to Lanliss. The rogue was lucky to be alive, let alone thrilled as far as the fighter was concerned. The others had some differing thoughts on how to handle the upcoming situation. The fighter would simply wait for the inevitable. As much as he wanted to skip to the end

Spells
Fly Skill check +8 - V 17 minutes
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 150/150 Adamantine - V
Heroes Feast +16/16HP +4 save v Poison
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 8/10 Off



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs) 
Tuesday August 6th, 2019 10:04:31 PM

Velarian floats down and chides Lanliss, "Fool of a rogue!" he hisses, "We have no idea what lies within this garden and you simply eat something? Warrd is the only reason you're alive."

Velarian turns to the others about him, Edson, Tishe Lanliss and Emrys. "Our martial power thinks us daft, but I see no other course for me. I will not simply lay waste to what I do not want to understand."

The wizard clears his throat and calls out to the woman. "Madam! We are the Keepers of the Vale and request an audience!"

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Haste: 32 rounds
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison, 16 temp hp.

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Tuesday August 6th, 2019 10:58:39 PM

Edson nods his invisible head. Calling out to her was one way to deal with the situation. He silently moves with the others, waiting to see what the woman says back to the group.

Emrys Myrridanmyl, stephen f. ac20 hp125/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+18=35 ;
Tuesday August 6th, 2019 10:59:28 PM

"Beautiful garden by the way, I must say. Truly a marvel to behold. My father an archdruid, my mother a dryad and I've never seen such a garden of earthly delights." (Diplomacy: 35)

The Wholesome Garden (DM Cayzle & DM Michael) 
Tuesday August 6th, 2019 11:10:18 PM

No one else dares to taste the magical fruit. It *is* a marvel, per Emrys.

The party calls to the green woman, and she walks forward to meet you.

Emrys and Velarin greet her sweetly. She returns the greeting.

"Thank you, fair travellers, for not taking my flowers! Please enjoy my fruit, as a thank you from me."

"Have you come to help me against the cruel enemy who contests with me for dominion over this realm? I have long sought his armor. Did you convince my doorward Axendur to let you pass?"



Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged)  d20+26=41 ;
Tuesday August 6th, 2019 11:27:50 PM

Brom watches along side Barratore, turn to maintain his altitude. He drifts down with Tishe, the spellcasters have a knack for being in the wrong place when dragon dung his the fan. While he does he switches back to his sword for a quick descent.

Watching Lanliss take a bite of the forbidden fruit, Brom rolls his eyes.

Perception DC 41

AC 24/ T24/ F21 CMD23. HP 152/136 Tishe’ (SteveK) 
Wednesday August 7th, 2019 5:20:28 AM

Tishe’ snorts and mumbles under her breath “honey and flies” and “I can use that gift like a nail in the head”. She believes that the garden holds hidden dangers, and that the direct approach (her approach) may not be best suited in this circumstance. And so, the inquisitive but mature Spellweaver keeps her trap shut and looks to Velarin and Emrys to explain the visit.

Hover. Fly Dc 15, auto pass. 20’ Up

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 1. 0


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Wednesday August 7th, 2019 8:02:37 PM

Lanliss await for someone to speak..
.
Afraid to say something that might cause this dangerous being to attack them on the spot without blinking or cause a misunderstanding.
......at least not before trying a more diplomatic way.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs) 
Wednesday August 7th, 2019 10:08:05 PM

Velarian folds his hands together and gives a short bow, The wizard has decided to take a different approach. "We are here from the lands beyond your domain and that of your former love Meagos and we are here on matters of ours and the Living Wold. Yours and his intrusions into our world is no longer to be available and we are here to secure a treaty or otherwise safe guard our realms." Velarian decides to not answer about Axendur, as he saw no good outcome from engaging her about him

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Haste: 32 rounds
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison, 16 temp hp.

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Wednesday August 7th, 2019 10:36:13 PM

Axeunder... Edson thought. The one they dispatched with ease. She wouldn't like that bit of info though. He side eyed Barratore and Brom, knowing they were itching for a fight. He shook his invisible head knowing it was coming.

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Wednesday August 7th, 2019 10:38:06 PM

Barratore draws his blade and lands next to Brom. V had laid down a gauntlet and he had to admit he liked it. The group needed to put forth what they were looking for and not just asking what the bad guys wanted

Spells
Fly Skill check +8 - V 17 minutes
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 150/150 Adamantine - V
Heroes Feast +16/16HP +4 save v Poison
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 8/10 Off

The Green Lady


The Wholesome Garden (DM Cayzle & DM Michael) 
Wednesday August 7th, 2019 11:30:54 PM

Brom watches along side Barratore, turn to maintain his altitude. He drifts down with Tishe, the spellcasters to protect her if needed. While he does he switches back to his sword. Watching Lanliss take a bite of the forbidden fruit, Brom rolls his eyes.

Tishe’ considers the dangers that may be hidden in the garden. And so, the inquisitive but mature Spellweaver keeps her trap shut and looks to Velarin and Emrys to explain the visit.

Like Tishe’ and Brom, Lanliss, Edson, and Barratore are silent and let others step forward to speak with the green lady.

Velarin steps forward to declare that no further incursions will be allowed into the Wold Above, and that the group is here to negotiate.

The green lady’s eyes flash and she replies sharply, “And how did Maegos reply when you told him he would no longer be able to mine the earth above for his precious metals?”

Sense Motive DC20: Highlight to display spoiler: {She is actually FURIOUS!}

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+10=26 ;
Thursday August 8th, 2019 12:11:28 PM

Lanliss feels a small uneasiness as he sees her face expression and hears her tonality.
Something in him, deep down is shaken.
'Oh oh, we are in troubles.', He thinks for himself.
But after thinking this, he knows that she might not have problems with them but Meagos.
She was clearly angry...really really angry.
Just relax Lanliss, He thinks for himself.
Sense Motive 26



Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103  d20+16=21 ;
Thursday August 8th, 2019 4:12:53 PM

Furious.... she was furious. This didn't bode well for discussions. The elf begins moving away from the group, starting towards the side of where she stands but not stepping on any of the vegetation.

AC 24/ T24/ F21 CMD23. HP 152/136 Tishe’ (SteveK)  d20+22=34 ;
Thursday August 8th, 2019 7:57:23 PM

Tishe’ keeps her position and takes her cue from Lanliss, readying a Dispel Magic to counter the first spell the lady tries.

.....
Counterspell. 34

Hover. Fly Dc 15, auto pass. 20’ Up

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 1. 0

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs)  d20+5=8 ;
Thursday August 8th, 2019 10:16:53 PM

Velarian maintains his composure against the expected backlash, though he picks up on little in her face, but had guessed the probable reaction and had a reply in mind before she spoke. "Our terms are straighforward enough, what if anything do you wish to add to your compliance?"

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Haste: 32 rounds
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison, 16 temp hp.

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind   d20+29=41 ; 6d8+36=48 ;
Thursday August 8th, 2019 10:28:45 PM

Barratore stands ready to defend his friend V. He was not sure of the current mood of everyone involved, but he did smell a fight brewing and he was not going to stand idly by when it started.

Readied action if the woman attack...PA Vital Strike Hit AC 41 Dmg 48

Emrys Myrridanmyl, stephen f. ac20 hp125/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+15=23 ;
Thursday August 8th, 2019 11:45:33 PM

Emrys isht sure what to sure what to expect from this. He prepares for whatever is next to hapen.

(Since motive: 23)

But he can tell a nerve has been touched. He wonders if everythng is getting hotter ... if feels hotter.!

The Wholesome Garden (DM Cayzle & DM Michael) 
Thursday August 8th, 2019 11:56:19 PM

Lanliss feels a small uneasiness as he sees her face expression and hears her tonality.
Lanliss decides to relax about the situation.

Edson thinks, Furious.... she was furious. This didn't bode well for discussions. The elf begins moving away from the group, starting towards the side of where she stands but not stepping on any of the vegetation.

Tishe’ keeps her position and takes her cue from Lanliss, readying a Dispel Magic to counter the first spell the lady tries.

Velarin maintains his composure "Our terms are straighforward enough, what if anything do you wish to add to your compliance?"

Barratore stands ready to defend his friend V.
Readied action if the woman attack...PA Vital Strike Hit AC 41 Dmg 48

Emrys isht sure what to sure what to expect from this. He prepares for whatever is next to happen.

She braces herself and declares, “I refuse your terms!”

AC 24/ T24/ F21 CMD23. HP 152/136 Tishe’ (SteveK) 
Friday August 9th, 2019 5:15:19 AM

Tishe’ keeps her position and readied Dispel Magic to counter the first spell the lady tries.

.....
Counterspell. 34

Hover. Fly Dc 15, auto pass. 20’ Up

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 2. 1. 1. 0


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Friday August 9th, 2019 7:58:30 PM

Lanliss just stands there.
At shock, not knowing if to laugh or not.
If she refuses their terms, than what?.
Are they going to fight her or are they going to renegotiate?
Lanliss awaits the more diplomatic members to deal with her.

Emrys Myrridanmyl, stephen f. ac20 hp125/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+18=34 ;
Friday August 9th, 2019 11:08:25 PM

Emrys doesn't fully understand the hostility between these two. You'd think in this place outside of time, it would be in their better interests to get along. Eternity is a long time to be in a quarrel. However, now doesn't seem to be the proper time to ask personal questions. Tempers are flared and need to be defused.

"Madam, then please enlighten us to what will make you happy. After talking with Maegos, the situation you two find yourselves in is most unique. You have an eternity ahead of you. That's a long time to be hostile toward one another. He didn't state it outright, but I sensed an aura of regret."

(Diplomacy: 34)

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Saturday August 10th, 2019 8:32:41 AM

Barratore inhales to provide a retort and end this, but Emrys speaks first and the minotaur simply exhales with a loud snort. This is precisely what he did not want to do. The group had no other option. These 2 beings could reach out beyond their dimensional worlds and pull in innocents of the Wold. corrupt them, turn them into slaves and worse and here she is saying that she plans to continue to do so.

Barratore thought it was time to begin aggressive negotiations. The others had already made their points about sealing the mines. These beings have been doing this since the great Cataclysm. Mundane and magical forces the Keepers could bring to bear simply don't compare to that.

Barratore had the same questions, he expected the same answers and he expected the same no win situation to play out. If so, he had decided to force everyone's hand. For now, he would let Emrys continue the charade on any other solution

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs) 
Saturday August 10th, 2019 8:40:57 AM

Velarian inwardly sighs. They were like children, toddlers and if she answers Meagos' armor, the wizard truly believes his head might physically explode. But, Emrys had a way with words certainly and should have been leading all of these discussions. Diplomacy is a practice the wizard should have to look into, he decides, but for now.
"You understand our position do you not? You left the Wold behind, but you did not let it go. It is time to do so. We cannot allow you to continue to enslave and enchant our people."

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Haste: 32 rounds
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison, 16 temp hp.

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold,
9th: Meteor Swarm, Wish, Crushing Hand

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Sunday August 11th, 2019 7:18:43 PM

This wasn't going to end well, the writing was on the wall. The only thing that shocked Edson at this point was the fact no one was rushing in to cleave her in half. The skinny elf just stands by, hands on the hilts of his weapons and waiting to see if Emrys can figure out a non lethal way to end this.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged) 
Sunday August 11th, 2019 11:06:57 PM

Brom was disappointed but not surprised by her response. He keeps his weapon low so not to seem aggressive but prepares to charge her if she becomes agressive.

Green Lady Fight Round 0 (DM Cayzle & DM Michael)  d20+40=51 punch; d8+15=17 dam; d20+20=40 ; d6=4 disp haste;
Sunday August 11th, 2019 11:10:41 PM


Tishe’ keeps her position and readied Dispel Magic to counter the first spell the lady tries.

Lanliss considers what their next steps are (whether to renegotiate or not). He awaits the more diplomatic members to deal with her.

Emrys considers the hostility between these two. "Madam, then please enlighten us to what will make you happy. After talking with Maegos, the situation you two find yourselves in is most unique. You have an eternity ahead of you. That's a long time to be hostile toward one another. He didn't state it outright, but I sensed an aura of regret."

Barratore inhales to provide a retort and end this, but Emrys speaks first and the minotaur simply exhales with a loud snort. This is precisely what he did not want to do.
Barratore thought it was time to begin aggressive negotiations. The others had already made their points about sealing the mines. Barratore had the same questions, he expected the same answers and he expected the same no win situation to play out. If so, he had decided to force everyone's hand. For now, he would let Emrys continue the charade on any other solution

Velarin inwardly sighs. They were like children, toddlers and if she answers Meagos' armor, the wizard truly believes his head might physically explode. He was willing to let Emrys have a go at it with his diplomatic skills. "You understand our position do you not? You left the Wold behind, but you did not let it go. It is time to do so. We cannot allow you to continue to enslave and enchant our people."

Edson thought, this wasn't going to end well, the writing was on the wall. The skinny elf just stands by, hands on the hilts of his weapons and waiting to see if Emrys can figure out a non lethal way to end this.

Brom seems eager for the fight ... and his satisfactions is indeed mere moments away. [OOC: For a true readied action, please reroll your attacks -- see Tishe''s and Barratore's posts above.]

The lady of plants does indeed mention that she seeks the armor of her former lover, and Velarin’s head explodes.

“If you will not get the Maegos Armor, then you are no good to me.” The green woman attacks.

First she tries to cast a quickened barkskin. She is caster level 20, so you need a 31 to succeed ... Tishe does! The quickened spell fails.

She then walks up to Velarin and attacks! Barratore’s readied attack of 41 misses against her AC44. She punches Velarin, hitting AC51: Velarin takes 17 damage AND dispels Velarin’s Haste spell!

And the Map. Please let me know where you want to be positioned! The green circles are tree trunks in the orchard. The Gr is the Green Lady!

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs)  d4+5=6 ; 17d6+8=72 ;
Monday August 12th, 2019 6:32:29 AM

As V's head splodes, so does his jaw as the woman walks over and attempts to break his jaw. The Wizard steps back 5' and uses the quicken rod in his hand to quicken a mirror image spell, and create 6 more of him.

V then casts a maximized cone of cold at the green lady and quite a few of the trees behind her, out to a 60' cone. (damage 110, reflex save 29 for 1/2)

"Let's see how your plants like winter"

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 6 images

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold-c,
9th: Meteor Swarm, Wish, Crushing Hand

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs)  d20+36=41 ; d20+31=40 ; d20+26=27 ; d20+21=32 ; d20+36=51 ; 2d8+17=27 ;
Monday August 12th, 2019 6:59:11 AM

"Bout time we stopped with the chit chat" mumbles Barratore as he activates his Torc and swings away at the woman suddenly standing next to him.(greater penetrating strike)

The Minotaur Forgoes his power attack as his readied swing failed to get through her formidable defenses, and he was still only able to connect once for 27 damage.

Spells
Fly Skill check +8 - V 17 minutes
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 150/150 Adamantine - V
Heroes Feast +16/16HP +4 save v Poison
Freedom of Movement - 70 minutes



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141 
Monday August 12th, 2019 5:57:17 PM

Lanliss moves quickly.
His legs move, he tries to flank the green lady.
His normal short sword in a defensive position waiting for a possible attack from the green lady.

Actions : move to N7, Total defense action.

Emrys Myrridanmyl, stephen f. ac20 hp125/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+22=27 ;
Monday August 12th, 2019 7:39:18 PM

Emrys is both surprised and dumbstruck at her reaction. He said nice things and a nice way. He expressed things he thought she would want to hear: regret, remorse of past deeds from a jilted lover. What would YOU like?! Augh! ... he's sickened by all this sappy, sentimental dribble. It's brought his bile to a boil! The words left a bad taste in his mouth as he spoke them. He has bent over backwards trying to understand this pair. All his effort has given him is nothing but confusion and frustration. Emrys has had enough ... he doesn't care anymore. The gloves are off. Shadows creep across the land as the sunshine of good intentions becomes shrouded by dark, storm clouds. Emrys fears no evil ... it's merely the breath of his words. His Rod of the Quickening crackles to life in his hand.

(Emrys casts a Quickened Surrender Blood. +3 caster level to next spell. Inflicts 20 damage to Emrys.)

(Emrys casts Suffocation, enhanced by Focus Curse and Surrender Blood, on the Green Lady. Caster Level: 19/+3 to DC and Spell Penetration. Spell Penetration: d20+24=29 (i rolled the wrong modifier above). Fort Save: 32 vs Suffocation for the next three rounds. If she saves or not, she is staggered for 1 round. 2nd round: On a failed save, she drops to 0 hp and becomes unconscious. 3rd round: On a failed save, she dies.)

Emrys Myrridanmyl, stephen f. ac20 hp105/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Monday August 12th, 2019 7:41:22 PM

(OOC: Corrected hitpoint total)

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged)  d20+29=37 ; 8d6+38=59 ;
Monday August 12th, 2019 11:11:29 PM

Brom moves to O10 and seeks to destroy, love?!

Attack (pa, gvs, rage): AC 37; damage 59

Rage 1

Green Lady Fight Start Round 1 (DM Cayzle & DM Michael) 
Monday August 12th, 2019 11:56:05 PM

Fortunately for Velarin that his head, nor his jaw explode, instead he steps back 5' and uses the quicken rod in his hand to quicken a mirror image spell, and create 6 more of him. V then casts a maximized cone of cold at the green lady and quite a few of the trees behind her, out to a 60' cone. (damage 110, reflex save 29 for 1/2)

[OOC: Velarin, the Green Lady has SR37. Please roll your spell penetration to see if that Cone of COld affected her.]

"Bout time we stopped with the chit chat" mumbles Barratore as he activates his Torc and swings away at the woman suddenly standing next to him.(greater penetrating strike) The Minotaur Forgoes his power attack as his readied swing failed to get through her formidable defenses, and he was able to connect for 27 damage.

[OOC: Barratore, the Green Lady has DR 15/admantine or slashing. What kind of weapon do you wield? What kind of damage does it inflict, and is it admantine or equivalent?]

Lanliss moves quickly to flank the green lady. His normal short sword in a defensive position waiting for a possible attack from the green lady.
(Actions : move to N7, Total defense action.)

[OOC: Please make sure your AC is correct in your header, and that total defense grants +4AC, or +6 with at least three ranks of Acrobatics.]

Emrys is both surprised and dumbstruck at her reaction. All his effort has given him is nothing but confusion and frustration. Emrys has had enough ... he doesn't care anymore.
(Emrys casts a Quickened Surrender Blood. +3 caster level to next spell. Inflicts 20 damage to Emrys.) (Emrys casts Suffocation, enhanced by Focus Curse and Surrender Blood, on the Green Lady. Caster Level: 19/+3 to DC and Spell Penetration. Spell Penetration: d20+24=29 (i rolled the wrong modifier above). Fort Save: 32 vs Suffocation for the next three rounds. If she saves or not, she is staggered for 1 round. 2nd round: On a failed save, she drops to 0 hp and becomes unconscious. 3rd round: On a failed save, she dies.)

[OOC: Note that the Green Lady has SR37, so a 29 will not succeed. Also note that Emrys deduces she is partly plant, and like other plant creatures, she DOES breathe, so that suffucation spell may work once you get past the SR37].

Brom moves to O10 and seeks to destroy the green woman. He thinks, what’s love got to do with it. Attack (pa, gvs, rage): AC 37; damage 59

[OOC: That’ll miss because she is AC44. Note that she also has DR15 Admantine and Slashing, so please note what kind of damage you do, and do you have admantine or equivalent?]

Nothing From Edson and Tishe’? This is an all-hands-on-board fight, so let’s give these two a chance to post while we resolve a couple issues above.

Green Lady Stats:
AC44
SR37
DR15/Admantine & Slashing
Damage taken so far: To be determined based on questions asked above.

AC 24/ T24/ F21 CMD23. HP 152/136 Tishe’ (SteveK)  d20+19=22 ; d20+19=28 ; d20+22=34 ;
Tuesday August 13th, 2019 5:25:15 AM

Tishe’s brain stumbles for a moment, then she shakes herself. “Get it together girl!”, she mumbles, and starts looking about and weaving spells.

First, she takes a look at Kelasandria and her orchard: is there a magical connection? Perhaps drawing naturistic strength from the land?

Not ready to act on any hunch, she works to define the battlefield. Still hovering, she casts Ice Wall to prevent her from retreating into the orchard. Then a Scorching Ray or three to target the nature wizard!

And finally, as only a Spellweaver can, she Readies a Dispel Magic as a Counterspell to attempt to counter K’s next Spell attempt!
.........

Wall of Ice, along the M/N Line. 80’ long and 20’ high

Scorching Ray. Spell penetrate. 22 fail. (Please ignore 2nd roll and fat fingers)

Ready Dispel Magic. 34

Counterspell. 34

Hover. Fly Dc 15, auto pass. 20’ Up

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 3. 2. 2. 0

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs)  d20+19=34 ;
Tuesday August 13th, 2019 8:54:06 AM

(Got an SR of 34. slim chance for V to effect her if she has a 37. need to roll an 18)

sub Barratore 
Tuesday August 13th, 2019 8:59:49 AM

(It appears Barratore's weapon is not adamantine, but he has greater penetrating strike, and his attacks with his sword ignore the 1st 10 points of DR. So by the way I'm reading it, she has DR 5 to him.)

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs) 
Tuesday August 13th, 2019 9:02:03 AM

(I'm subbing for Dan this week. Does anyone know how to fix his header? It appears Velarins Header replaced Barratore's at some point)

DM Michael 
Tuesday August 13th, 2019 9:49:21 AM

ooc: I just typed in sub.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103  d20+31=50 ; d20+24=27 ; d20+19=34 ; d20+24=25 ; d20+24=25 ;
Tuesday August 13th, 2019 2:39:37 PM

Edson rushes in with the others to flank the woman... (Acrobatics 50 to dodge a.o.o).

Edson slashes, but misses all three times. (Sorrry about not posting, but looks like iw asn't needed anyway.)

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP: 80/141  d20+17=30 ; d20+17=22 ; d20+7=12 ; d6+1=3 ; d6+1=3 ; d6+1=7 ; 9d6=18 ; 9d6=36 ; 9d6=38 ;
Tuesday August 13th, 2019 7:21:57 PM

Lanliss attacks the green lady.
His short sword making daring moves at the green lady.
, Trying to stab her at vital point.

Attack #1 (30, 13+17)
Attack#2 (17, 5+12, had a mistake with this one)
Attack #3 (12, 5+7)
Damage #1, 3
Damage #2, 3
Damage #3, 7
Sneak attack #1-3 18, 36, 38

ooc: had mistake in the second attack so gave the Right stat
Sneak attac wise: in case it applies in flanking and in case it applies more than once I rolled three times other wise take the value of the first roll please.



Emrys Myrridanmyl, stephen f. ac20 hp105/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Tuesday August 13th, 2019 8:05:05 PM

That was a very potent spell he had cast. She should be choking for air on the ground. The magic simply washed over her. Her resistance is strong ... which he had no doubt, but not to that extent. He did however get a taste of her essence ... minty humus, he knows this earthy sweetness. She is more like himself than he thought. Their powers have deep roots ... Culverwood being his ... and this grove being hers; he is certain of it. He could destroy her entire grove of trees but he doesn't wish harm to his friends in the process. For now, he chooses to focus on her.

(Emrys casts Control Plants on the Green Lady. Spell Resistance: No. Target: Up to 34HD of plant creatures. Will Save: 30. Duration: 17 minutes.)

Emrys then commands, "Kneel and Surrender ... Now!"

Green Lady Fight End Round 1 (DM Cayzle & DM Michael) 
Tuesday August 13th, 2019 11:52:01 PM

Post incoming

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged) 
Wednesday August 14th, 2019 12:19:18 AM

Posting

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245/ 245 (296 raged); DR 4/- (7/- raged)  d20+29=35 ; d20+24=36 ; d20+19=26 ; d20+14=17 ;
Wednesday August 14th, 2019 12:21:58 AM

Brom continues his assault. He is unable to penetrate her defenses.

OOC: Brom has adamant one and slashing weapon

Green Lady Fight End Round 1 (DM Cayzle & DM Michael)  d20+40=50 ; d20+40=55 (2 att on Barratore); d8+15=16 ; d8+15=20 (2 damages); d20+20=33 ; d20+20=31 (2 dispels); d6=3 ; d4=4 (random roll to see what's gone); d20=6 ; d20=7 ; d20=18 ; d20=19 ; d20=15 ; d20=10 ; d20=14 (6 hair attacks); 2d6+15=19 ; 2d6+15=20 ; 2d6+15=21 ; 2d6+15=21 ; 2d6+15=24 ; 2d6+15=22 (6 hair damages);
Wednesday August 14th, 2019 7:19:08 AM


To recap how our heroes attack ...

Velarin steps back 5' and casts a quicken mirror image spell, creating 6 more of himself. V then casts a maximized cone of cold at the green lady, but he fails to penetrate her spell resistance. He notes that he is unlikely to do so, actually, and perhaps he ponders spells to help his friends ... and maybe he looks to spells that bypass spell resistance entirely?

Barratore attacks as he activates his Torc. He swings and hits for 27 damage, of which the lady actually takes only 22, due to her damage resistance.

Lanliss moves quickly to flank the green lady. He moves to N7, with total defense.

Emrys casts a Quickened Surrender Blood and then Suffocation, enhanced by Focus Curse and Surrender Blood, on the Green Lady. Caster Level: 19/+3 to DC and Spell Penetration. Spell Penetration: d20+24=29. His spell penetration is impressive, but every dog has her day. His spell fails to penetrate.

Brom moves to O9 and seeks to destroy the green woman. He thinks, what’s love got to do with it. Attack (pa, gvs, rage): AC 37; damage 59 ... he swings and misses, even with a flanking bonus.

Tishe’s, till hovering, casts Ice Wall to prevent her from retreating into the orchard -- it appears behind her. Then a Scorching Ray or three to target the nature wizard. [OOC Please Roll Penetration vs SR 44] And then she readies a Dispel Magic as a Counterspell to attempt to counter K’s next Spell attempt!

The enemy tries to cast a quickened Wall of Thorns, but the spell is quickly countered by Tishe.

Edson rushes in with the others to flank the woman... (Acrobatics 50 to dodge a.o.o). He slashes, but misses all three times.

The Green Lady punches at Barratore. She hits ACs 50 and 55 for 16 damage and 20 damage ... please apply your own DR if any (stoneskin?). In addition, her punches are anti-magical ... by my reckoning he has Magic Circle, Stoneskin, Fly, Heroes Feast, and Freedom of Movement. Rolling randomly, the punches take down the Fly and the Heroes Feast.

IN ADDITION, the very strands of her hair are revealed to be magical vines! Six vines grow wildly out, assailing the rest of you! They have a reach of 30 ft, so everyone is in reach -- miss on a 1, crit threat on a 20 ...
Brom: 19 damage
Edson: 20 damage
Emrys: 21 damage
Lanliss: 21 damage
Tishe: 24 damage
Velarin: 22 damage

Green Lady Stats:
AC44
SR37
DR15/Admantine & Slashing
Damage taken so far: 22

That's the end of the first round of combat! We'll try to keep it to one round per day! :-)

And the Map.

Emrys Myrridanmyl, stephen f. ac20 hp105/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Wednesday August 14th, 2019 9:52:39 AM

(OOC: Whoops, I thought we were in round 2. Then what I posted last night applies today.)

AC 24/ T24/ F21 CMD23. HP 138/136 Tishe’ (SteveK)  d20=15 ; d20+22=36 ;
Wednesday August 14th, 2019 6:17:43 PM

(Ooc: I did roll Spell Pen last round and failed)

Tough as anything, both in Magic and Physical defenses!, Tishe’ knows they are in for the fight of their lives when the vine slashes her, removing most of the benefits of Emrys’ Heroes Feast.

We’ve got to get through those defenses!”, she exclaims, and weaves one of her most powerful spells, Greater Dispel Magic! She targets Kalesandria to strip 4 spells on her, knowing there is very very little chance of breaking the god-like spell resistance (need nat 20. Fail.)

Then she Readies another Dispel Magic to counter the next Spell K tries to cast.

........
Readied Counterspell. 36

Hover. Fly Dc 15, auto pass. 20’ Up

Wall of Ice, along the M/N Line. 80’ long and 20’ high
Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 4. 2. 2. 1

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Wednesday August 14th, 2019 7:28:57 PM

ooc: my post of full round attack applies for the next round (:

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Wednesday August 14th, 2019 7:48:47 PM

(did the attacking hair vines take into account the mirror images, or is she not affected? I'll update my header when I know.)

V will take another 5' step away from the lady, and quicken a haste spell on the entire party and follow that up by casting true sight, and hoping something unseen can help.

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 6 images
Haste: 17 rounds

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold-c,
9th: Meteor Swarm, Wish, Crushing Hand



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 146/130, extended mage armor(24 hrs)  d20+36=41 ; d20+31=50 ; d20+31=44 ; d20+26=40 ; d20+21=27 ; d20+36=43 ; 4d8+36=50 ;
Wednesday August 14th, 2019 8:03:18 PM

Barratore: AC: 37 (T 17 FF 26), CMD:43; HP: 211/227

Velarin's stoneskin absorbs most of the damage that Barratore would have received, but at the rate that his spells were getting stripped away, it probably wouldn't be there long.

Barratore goes to work with his bastard sword, and decides to forgo the power attack, and try and get multiple shots in now that he had some flanking help. (41-miss, 50-threat and confirmed crit, 40-miss, 27-miss, hasted swing 43-miss.)(this die roller sucks)( damage 50)

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 130/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste 17 rounds - V


Emrys Myrridanmyl, stephen f. ac20 hp105/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Wednesday August 14th, 2019 8:11:23 PM

That was a very potent spell he had cast. She should be choking for air on the ground. The magic simply washed over her. Her resistance is strong ... which he had no doubt, but not to that extent. He did however get a taste of her essence ... minty humus, he knows this earthy sweetness. She is more like himself than he thought. Their powers have deep roots ... Culverwood being his ... and this grove being hers; he is certain of it. He could destroy her entire grove of trees but he doesn't wish harm to his friends in the process. For now, he chooses to focus on her.

He steps back several feet (moves to V7) to get out of range of her lashing vines.

(Emrys casts Control Plants on the Green Lady. Spell Resistance: No. Target: Up to 34HD of plant creatures. Will Save: 30. Duration: 17 minutes.)

Emrys then commands, "Kneel and Surrender ... Now!"

Emrys Myrridanmyl, stephen f. ac20 hp84/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Wednesday August 14th, 2019 8:12:13 PM

(OOC: Corrected HP total)

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -12hp; DR 4/- (7/- raged) 
Wednesday August 14th, 2019 11:20:03 PM

Brom attacked and failed to lay a glove on her.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 83/103  d20+24=32 ; d20+19=20 ; d20+14=15 ;
Thursday August 15th, 2019 12:27:15 AM

Edson flinches from the sting of the hair, and slashed back at the woman. Even with the flanking, he hit nothing but air.

Green Lady Fight End Round 2 (DM Cayzle & DM Michael)  d20+22=23 [NAT ONE TO SAVE!];
Thursday August 15th, 2019 1:31:28 AM


Tishe’ casts a spell that fails, then readies a dispel to counter ... She tries to cast a quickened dispel magic on Barratore, but Tishe’s counter stops it!

Velarin steps back, casting quickened Haste on all friends, and True Sight as well. The True Sight reveals that there are no tricks here; all is as it seems to be.

Barratore attacks and hits well! He inflicts 45 damage (after DR).

Lanliss swings thrice and misses. He notes that plants and leaves and even the trees around in the area, give her some vitality and even animate to protect her; that’s part of why she has such a high AC.

Brom also swings and misses. He notes that her tough viny exterior offers greater protection than steel plate!

Edson strikes and misses as well.

Emrys casts a powerful spell to control the green lady, one against which her spell resistance is useless. The potent WIll DC is a 30. The lady has a WIll save of +22. She fails the save, and the battle ends, if she rolls a 7 or less.

The Green Lady rolls a NATURAL ONE!

Huh. You guys know that I’m not one to pull my punches. But sometimes the dice gods smile on ya. This is one of those times. Nat one.

The Green Lady kneels and looks at the ground.

You got ... what? 17 minutes to order her around!

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 83/103 
Thursday August 15th, 2019 4:04:06 PM

" Glad I could help with that distracting swing and moss routine that I planned out. " Edson half jokes.

" now what.. ?"

AC 24/ T24/ F21 CMD23. HP 138/136 Tishe’ (SteveK)  d20+21=40 ; d20+10=11 ; d20+10=28 ; d20+10=27 ; d20+10=13 ; d20+10=27 ;
Thursday August 15th, 2019 5:02:33 PM

Tishe’ relaxes, and then activates her Detect Magic abilities and concentrates on Kalesandria. Not only is she looking for what magical defenses K has, but if there is any special magical properties that connect her to the local nature around them. (She has a hunch that since she is nearly invulnerable to everything else, maybe there is a different weakness they could exploit)

......
Hover. Fly Dc 15, auto pass. 20’ Up

Perception. 40
Detect Magic 11 28 27 13 27

Wall of Ice, along the M/N Line. 80’ long and 20’ high
Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 4. 2. 2. 1

Barratore sub 
Thursday August 15th, 2019 7:09:27 PM



Barratore: AC: 37 (T 17 FF 26), CMD:43; HP: 211/227

Barratore is about to try once again to connect with the woman until he sees her kneel and surrender. And looks to Emrys. "What did you do that for? now we got a prisoner. I'm not attacking a woman who's on her knees and surrendered. What are you gonna do with her?"

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 130/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste 17 rounds - V



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Thursday August 15th, 2019 7:12:05 PM

"Can you force her to answer questions truthfully? If so, we may be finally able to get some of the answers about her, Maegos, what had happened, what is happening, and who's doing what to who as well as what happens if one gets the others item."

Emrys Myrridanmyl, stephen f. ac20 hp84/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Thursday August 15th, 2019 7:37:15 PM

Emrys tries not to look surprised. He is confident of his powers, but he knows that his chances were not in his favor ... not with such potent adversaries. However he can feel a growing tension ... the tug and pull of forceful minds. He won't be able to maintain control for too long.

"It didn't have to come to this, but YOU forced my HAND!" He shakes his fist in anger, not realizing at first that his hand was fully wooden and covered in thick, serrated thorns (Wooden Fist SU, free action). He quickly retracts the thorns and replaces it a more fleshy and flexible hand.

He turns to his friends and explains what's happened. "For now, I have her under my control. I won't have it much longer ... I'd say for the next 17 minutes. Don't consider her truly surrendered. This submission is purely by my command alone. She is still very much hostile towards us. If you want to take advantage and end her existence, that would be the very prudent decision. She is long overdue a meeting with Gargul! However, she being a plant ... I wouldn't be surprised if she grew right back!"

Emrys then addresses Green Lady, "Please disarm yourself. Remove all weapons and items of magic and place them on the ground. Answer my friend's questions truthfully, to the best of your ability."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20=3 ; d6=4 ;
Thursday August 15th, 2019 8:29:07 PM

"Folks something about this tress and fruits", Lanliss says and points to the surroundings.
"It is as if the forest and fruits are part of her", he says with amusing tone.
Lanliss then proceeds randomly to one of the trees and throws the alchemist fire flask he has on the trees from a safe distance.

Roll- 3
Damage 4 ( I believe it's 1d6)
Ooc: don't know which modifier to use so included just the dice.


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -12hp; DR 4/- (7/- raged)  d20+26=43 ;
Thursday August 15th, 2019 11:18:19 PM

Brom is impressed with Emrys's power. To control an immortal being is no small task. Not wanting to break his control, Brom stands ready and let's the talkers talk. He does keep an eye on their surroundings.

Perception DC 43

Green Lady, at your service (DM Cayzle & DM Michael) 
Friday August 16th, 2019 12:00:04 AM


" Glad I could help with that distracting swing and moss routine that I planned out. " Edson half jokes. " now what.. ?"

Tishe’ relaxes, and then activates her Detect Magic abilities and concentrates on Kalesandria. Not only is she looking for what magical defenses K has, but if there is any special magical properties that connect her to the local nature around them.

OOC: Note that the True Sight detected nothing, and the Detect Magic this round also detects nothing. All divination spells fail in this realm, remember?

Barratore is about to try once again to connect with the woman until he sees her kneel and surrender. And looks to Emrys. and expresses his frustration with not wanting to attack an unarmed prisoner.

Velarin responds, "Can you force her to answer questions truthfully? If so, we may be finally able to get some of the answers about her, Maegos, what had happened, what is happening, and who's doing what to who as well as what happens if one gets the others item."

"Folks something about this tress and fruits", Lanliss says and points to the surroundings.
"It is as if the forest and fruits are part of her", he says with amusing tone. Lanliss then proceeds randomly to one of the trees and throws the alchemist fire flask he has on the trees from a safe distance. OOC: somewhere a druid experiences a disturbance and sheds a tear.

Brom is impressed with Emrys's power. Not wanting to break his control, Brom stands ready and let's the talkers talk. He does keep an eye on their surroundings.

Emrys"It didn't have to come to this, but YOU forced my HAND!" He turns to his friends and explains what's happened. "For now, I have her under my control. He then continues to explain the nature of this spell and that she is still hostile. Emrys then addresses Green Lady, "Please disarm yourself. Remove all weapons and items of magic and place them on the ground. Answer my friend's questions truthfully, to the best of your ability."

OOC: However, Emrys knows that any suicidal or self-destructive commands will be ignored.

The green lady has no possessions. She motions to the fruit and indicates that you may have it. She looks up to answer questions.

AC 24/ T24/ F21 CMD23. HP 138/136 Tishe’ (SteveK) 
Friday August 16th, 2019 6:33:27 AM

“Piggies!”, shouts a frustrated Tishe’, stamping her foot on the airl where she hovers for emphasis. “But there is more than one way to water the Grass”, she continues. “Sieur Velarin! Sieur Emrys! Anyone who has studied the Arcane arts knows that one can Identify a spell effect that is in place without magical divination spells. But it is difficult for me since I haven’t studied enough. Can you check her over for all her spell effects?” (Know Arcana 20 + spell level)

Now that Emrys has K answering his friends’ questions, Tishe’ let’s the others ask the tactical questions, and she leans into the first round of strategic...

“Where are Kalesandria’s Roses?” (To Ensure the ones we saw weren’t a trap)
“What would happen to you and the inhabitants of this realm if we took them out of this realm?”
“Would Maegos be able to escape his realm if he had Kalesandria’s Roses?”
“Would Kalesandria be able to return to the Wold if she had Maegos’ Armor?”

And another thought just to make sure...

“Are you Kalesandria?”

.....
Hover. Fly Dc 15, auto pass. 20’ Up

Wall of Ice, along the M/N Line. 80’ long and 20’ high
Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 4. 2. 2. 1



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs)  d20+29=30 ;
Friday August 16th, 2019 8:46:26 AM

V does as Tishe' requests, and uses arcane knowledge(30) to look at the green lady and her spell effects which should determine any spell 10th level or lower. He then waits for her to answer the first round of the questions

Barratore sub 
Friday August 16th, 2019 8:49:10 AM

Barratore moves behind her with his sword at the ready. He prepares to end her when she breaks free of the spell or is given the go. She is too powerful to be given much opportunity to act.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 83/103 
Friday August 16th, 2019 4:00:44 PM

Magic was nowhere close to his workload, so he moves next to Barratore and stands behind the woman. He draws out his kuhkri and awaits her to wake up. "Just incase you need some help Barry."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Friday August 16th, 2019 7:54:26 PM

Lanliss looks around him.
He looks disappointed, " My idea was a total miss", he thinks for himself as he sees no signs off weakness or painful expression from the lady.
He kicks the ground and goes near the green lady.
Lanliss waits for the answers that might come.

Emrys Myrridanmyl, stephen f. ac20 hp84/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+36=49 ;
Sunday August 18th, 2019 9:04:39 PM

Emrys nods to Tishe's request. He closes his eyes and activates a supernatural ability for guidance (Guide, witch ability). He takes a knee down next to the Green Lady. He scrutinizes her intensely and attempts to check for the tell tale signs for spell effects and links to a possible source.

(Knowledge [Arcana]: 49)

In a low and soothing tone, the best he can produce, Emrys talks to the Green Lady. "I am truly sorry it came to this. We are very similar, you and me. I was hoping to learn from you. I was attempting to engage this encounter from a purely enlightened approach. For reasons that are too many to say in the short time we have. My interests dwell primarily in life and death, light and shadow; and I try and walk that fine line between the two. Much of the gray in the between are beyond my comprehension. I don't feel a connection to others, like what you and Maegos had. I don't understand love and how it breaks. I don't see beauty ... music has no sway. These seemingly simple things, that all people experience, makes to sense to me. I was hoping one of you could explain this so that I could understand. Answer me, do you still love Maegos? Pity."

Emrys' voice then takes on a more sinister tone. "Then there are times I must favor the shadow's path. You must tell me the source of your powers. How does your grove empower you? Tell me now ... or you'll force my hand again! Do you want your grove to run red with Woldsblood?"

Green Woman with Envy (DM Cayzle & DM Michael) 
Sunday August 18th, 2019 10:30:47 PM

Tishe’ is frustrated that she could not check her spell effects and urges her friends to use Know Arcana. She then asks questions of the green woman:

“Where are Kalesandria’s Roses?” Here in this demiplane, behind you and before you. You’ve seen two of the roses already I’m sure. One is here on my person.

“What would happen to you and the inhabitants of this realm if we took them out of this realm?” I do not know. It would depend on your intent and what you did with them.

“Would Maegos be able to escape his realm if he had Kalesandria’s Roses?” No, there is no escape for either of us on this side of the veil. But if he had my roses then he could rule both our realms and enslave me and mine.

“Would Kalesandria be able to return to the Wold if she had Maegos’ Armor?” No

“Are you Kalesandria?” I am one of her avatars. I am but an aspect of Kalesandria.

Velarin does as Tishe' requests, and uses arcane knowledge(30) to look at the green lady and her spell effects which should determine any spell 10th level or lower. There are none!

He then waits for her to answer the first round of the questions

Barratore moves behind her with his sword at the ready. He prepares to end her when she breaks free of the spell or is given the go.

Magic was nowhere close to his workload, so Edson moves next to Barratore and stands behind the woman. He draws out his kuhkri and awaits her to wake up. "Just in case you need some help Barry."

Lanliss looks around him and is disappointed, " My idea was a total miss", he thinks for himself as he sees no signs of weakness or painful expression from the lady.

Emrys nods to Tishe's request. He takes a knee down next to the Green Lady. He scrutinizes her intensely and attempts to check for the tell tale signs for spell effects and links to a possible source. (Knowledge [Arcana]: 49) He sees no spells or magical effects on her.

In a low and soothing tone, the best he can produce, Emrys talks to the Green Lady and considers the nature of love and his experience with it ...
"Answer me, do you still love Maegos?" No ... Love? Love and hate can both coexist. I love him, and yet I hate him.

Emrys' voice then takes on a more sinister tone. You must tell me the source of your powers. How does your grove empower you? Tell me now ... or you'll force my hand again! Do you want your grove to run red with Woldsblood?" I am sworn-bound to die before revealing my secrets. I cannot answer. I will say that my flowers bind my soul to this plane, so that I cannot die while they last. Just as Maegos with his armor.

AC 24/ T24/ F21 CMD23. HP 138/136 Tishe’ (SteveK) 
Monday August 19th, 2019 5:17:36 AM

Tishe’ tried to calm herself and emulate Emrys; the BloodWitch seems to have the right approach, and no use getting angry at answers that might as well come from an Oracle!

“It depends on what we did with the Roses? Explain yourself, provide examples, please.”

“Both of you love and hate the other, and that hate spills into the Wold causing others to be affected. Is there a path where we, the Keepers, may end the hatred? What is that path?”

“We have seen two roses? The one between villages and the one on you? How many of your roses are there?”

The tactical questions about her powers and connectedness with the plane she forgets to ask, concentrating on her piece of the tapestry.

......

Hover. Fly Dc 15, auto pass. 20’ Up

Wall of Ice, along the M/N Line. 80’ long and 20’ high
Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 4. 2. 2. 1

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 83/103 
Monday August 19th, 2019 10:47:01 AM

Edson digs the dirt from under his nail while he waits any direction. She was giving the a lot of info and that was good, but once that 17 minutes was up, she was gonna reign hell.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Monday August 19th, 2019 10:58:52 AM

V listens intently to her answers and frowns as it becomes more and more apparent that the only resolution is likely going to be killing both the green lady and Maegos. unfortunately, the result of that course of action was unpredictable. How would it affect the beings living in this realm. Would another avatar appear to replace the vanquished one....Too many unanswered questions.

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 211/227 Barratore Steelwind  
Monday August 19th, 2019 3:52:28 PM

Barratore stays right where he is, they had some time still.

She's just an avatar! the fact they were lucky to have won the day against just a representation of the being did not sit well with Barratore. Even if they took the flowers and the armor, wouldn't the near immortal powers of these realms simply will another avatar into being? Snort!

Love and hate were so very close to each other, what the Keepers best option would be is to gain apathy by each for the other. A complete uncaring would cease this conflict, but like they were in love with each other and thus hated each other, or perhaps the other way around. Like those couples that marry and divorce every few years.

"Her flowers bind her and sustain her to this place as does the armor for Maegos. To give either the other is to declare a winner of a war of pain we are ill equipped to fathom or declare victors in. For the good of our realm, I say we remove the flowers and armor from these places to be held securely away from them both."

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 150/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 7/10 Off

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Monday August 19th, 2019 4:52:52 PM

Lanliss let the others speak but keeps an eye on the surroundings as he is unsure about what might jump on them.
He keeps watching from side to side occasionally.
Perception 22

OOC: If permitted to do 2 actions

An idea pops.
He goes closer and asks the green lady, "what are the other Aspects or Avatars of Kalesandria?"

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -12hp; DR 4/- (7/- raged) 
Monday August 19th, 2019 11:24:51 PM

Brom listens to the questions asked of the Green Lady. He is in agreement with Barratore. Perhaps it was not about reuniting the scorned lovers but letting them pass to the Land of Rest. But if she were only a representation of her true self, would they even be able to fall that giant?

Brom ponders.

Emrys Myrridanmyl, stephen f. ac20 hp84/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Monday August 19th, 2019 11:39:58 PM

"A flower is on your person. Hand it over please."

"An aspect ... tell me, which aspect are you? What part of her do you represent? I am an aspect as well. Of the known four, I am the Magus."

Since his creation, there have been four known aspects of Emrys split across multiple threads of time. This group has known two aspects of Emrys ... the Muse: pure inspiration and creativity. His friends knew him as the bard ... musician, poet and stylist. Then came the Magus, the current incarnation. He is everything the Muse wasn't. Others include the Mentor and the Monster ... pure logic and intellect and the other unrestrained chaos and madness.

Green Lady, at your service (DM Cayzle & DM Michael) 
Tuesday August 20th, 2019 12:59:45 AM

Tishe’ tried to calm herself and emulate Emrys

“It depends on what we did with the Roses? Explain yourself, provide examples, please.”
If you keep them safe and admire their beauty, then no harm befalls. If you destroy them, you doom me to death. If you know how, you can use them to enslave me.

“Both of you love and hate the other, and that hate spills into the Wold causing others to be affected. Is there a path where we, the Keepers, may end the hatred? What is that path?”
Bring me his armor. I will bend him to me, and the hatred ends.

“We have seen two roses? The one between villages and the one on you? How many of your roses are there?”
Yes, you have seen those two. She says no more, since to tell you the total number would be self-destructive.

Edson digs the dirt from under his nail while he waits any direction. She was giving the party a lot of info and that was good, but once that 17 minutes was up, she was gonna reign hell.

Velarin listens intently to her answers and frowns as it becomes more and more apparent that the only resolution is likely going to be killing both the green lady and Maegos. He considered the repercussions of doing so.

Barratore stays right where he is, they had some time still. He muses on the fact that she is simply an avatar. He then considers the nature of love and hate, just like those couples that marry and divorce every few years. "Her flowers bind her and sustain her to this place as does the armor for Maegos. To give either the other is to declare a winner of a war of pain we are ill equipped to fathom or declare victors in. For the good of our realm, I say we remove the flowers and armor from these places to be held securely away from them both."

Lanliss let the others speak but keeps an eye on the surroundings as he is unsure about what might jump on them. He goes closer and asks the green lady, "what are the other Aspects or Avatars of Kalesandria?"

They are powerful and potent, and you would be better served by leaving than confronting them. She says no more than that.

Brom listens to the questions asked of the Green Lady. He is in agreement with Barratore

Emrys asks for the flower on the person fo the green woman. She does NOT hand it over. He then asks her, "An aspect ... tell me, which aspect are you? What part of her do you represent? I am an aspect as well. Of the known four, I am the Magus." He then muses about the four known aspects of Emrys.

I am the gardener, she says.

AC 24/ T24/ F21 CMD23. HP 138/136 Tishe’ (SteveK) 
Tuesday August 20th, 2019 5:24:21 AM

Tishe’ looks sadly at the other Keepers. “She says Doom, but is it not the doom of all mortals to die? The Sarr was ever for a balanced life and rebirth. Those who have followed Gargul would see both Maegos and Kalesandria as abominations akin to a lich. And then there is this hatred and suspicion that permeates the Wold above. It is a danger that only we can handle.”

She looks at the temporarily subdued Kalesandria avatar and shudders. “And yet we were so very lucky in this fight. I don’t think we were affecting her but 1 in 20, and she was able to strike us with impunity. And I don’t think trying to wrestle her with her natural armor and weapons would fare any better. So if we start fighting again, how do we win?”

Tishe’ thinks hard, and then invoking her patrons of Maab, Sarr, and Gargul, she hopes for heroic inspiration. (Use Hero Point for Inspiration)

.......
Hover. Fly Dc 15, auto pass. 20’ Up

Inspiration: If you feel stuck at one point in the adventure, you can spend a hero point and petition the GM for a hint about what to do next. If the GM feels that there is no information to be gained, the hero point is not spent.

Wall of Ice, along the M/N Line. 80’ long and 20’ high
Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 4. 2. 2. 1

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 83/103 
Tuesday August 20th, 2019 6:08:48 PM

Edson moves closer to Tishe, putting his hand on her shoulder. He went with the flow with everything.. stress rolled off his shoulders but some ot the others were more adversely effected.

" Let us know what to do.. "

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Tuesday August 20th, 2019 6:13:59 PM

Lanliss scratches his head as he is not sure what do to or ask.
"Let us assume that you get the armor.... what would happen to us ? what would happen to the armor? what
happens then ?"
Lanliss asks without thinking aloud.


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Tuesday August 20th, 2019 6:59:41 PM

"You are all right. This aspect is the gardener, and we were having a heck of a time with her. What if we bump into the warrior avatar next, or the woman scorned. None of them will give up the flower without us killing them, and even if we manage that, there are three more of them running around out there, possibly all holding a flower."

"I fear that this mission has become such folly as to make it an impossibly unlikely task.... The only option I see at the moment would be to find the other three avatars and see if any of them would be willing to assist us. Another horrible possibility is that when one Avatar is destroyed, it's power is split among the remaining avatars, making them near un-killable."

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 211/227 Barratore Steelwind   2d8+36=49 ; 2d8+36=45 ;
Tuesday August 20th, 2019 9:08:03 PM

Barratore cocks an eyebrow to Velarin, "All possible and possibly none of it as well. We don't know how many flowers there are, we don't know if more than one avatar exists at a time, we don't know if another avatar can appear when 1 is defeated. The flower in the village back there id not seem to have an avatar hanging about it, but you're right. We are in a no win situation. We cannot continue forward as we don't have an outcome and we cannot leave as we cannot secure the safety of our people from the threat here within. If we leave it is certain our people will suffer. at some point in the future, the portal will be uncovered and more evil will befall our lands."

Barratore sgteps a pace back and makes a decision

The Fighter delivers a coup de grace
Auto Hit, Auto Crit PA Penetrating Strike ignores 10 DR Dmg 49+45 Fort save DC 10+dmg

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 130/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 7/10 Off


Emrys Myrridanmyl, stephen f. ac20 hp84/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Tuesday August 20th, 2019 10:40:07 PM

"Your goal is to do the very thing I've done to you. Consider this ... has my domination of you ended your hostility ... your hatred? Hatred is a weed in the garden that you're allowing to fester and spread. Once you regain control, you will try to kill us again, wont you? Do you really think Maegos will ever truly submit? He would wait his time until he discovers a way to break free ... just like how you are planning to, right now! You're scheme is pure folly!"

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -12hp; DR 4/- (7/- raged)  d20+34=37 ;
Tuesday August 20th, 2019 11:39:54 PM

At Barratore's action Brom immediately readies himself should she not be felled by the strike.



Green Lady, at your service (DM Cayzle & DM Michael) 
Tuesday August 20th, 2019 11:44:13 PM


Tishe’ looks sadly at the other Keepers. “She says Doom, but is it not the doom of all mortals to die? The Sarr was ever for a balanced life and rebirth. Those who have followed Gargul would see both Maegos and Kalesandria as abominations akin to a lich. And then there is this hatred and suspicion that permeates the Wold above. It is a danger that only we can handle.”

Tishe’ expresses her doubts of beating the green woman again and notes their luck with her so far.

Tishe’ thinks hard, and then invoking her patrons of Maab, Sarr, and Gargul, she hopes for heroic inspiration. (Use Hero Point for Inspiration)

Inspiration: There is a lot you can do to her short of death. Gag her to stop spellcasting. Tie her hands and legs (but she would balk at fully binding her). Blindfold her. Lay her prone. All gather around and make full attacks. She’ll try to escape, of course, and the control spell may break, but you will have her in a very tight spot while you attack. In addition, look for touch attacks, fire attacks that bypass SR, other attacks that bypass SR. Hope that is inspiring.

Edson moves closer to Tishe, putting his hand on her shoulder. "Let us know what to do ... "

Lanliss scratches his head as he is not sure what do to or ask. He then asks, "Let us assume that you get the armor.... what would happen to us ? what would happen to the armor? what happens then?"

You give me the armor, I reward you, you go your way and I go mine. With power over Axendur, I promise I will prevent any negative seepages going up toward the sun.

Velarin agrees with Tishe’s concern of fighting the green woman and what aspect may come next. And then expresses his concern, "I fear that this mission has become such folly as to make it an impossibly unlikely task.... The only option I see at the moment would be to find the other three avatars and see if any of them would be willing to assist us. Another horrible possibility is that when one Avatar is destroyed, it's power is split among the remaining avatars, making them near un-killable."

Emrys expresses his frustrations out towards the green woman, "Your goal is to do the very thing I've done to you. Consider this ... has my domination of you ended your hostility ... your hatred? Hatred is a weed in the garden that you're allowing to fester and spread. Once you regain control, you will try to kill us again, wont you? Do you really think Maegos will ever truly submit? He would wait his time until he discovers a way to break free ... just like how you are planning to, right now! You're scheme is pure folly!"

She scowls and simple says, I disagree, child.

Barratore cocks an eyebrow to Velarin, "All possible and possibly none of it as well. We don't know how many flowers there are, we don't know if more than one avatar exists at a time, we don't know if another avatar can appear when 1 is defeated. The flower in the village back there id not seem to have an avatar hanging about it, but you're right. We are in a no win situation. We cannot continue forward as we don't have an outcome and we cannot leave as we cannot secure the safety of our people from the threat here within. If we leave it is certain our people will suffer. at some point in the future, the portal will be uncovered and more evil will befall our lands."

And just as things couldn’t get any more tense, Barratore steps a pace back and makes a decision to inflict a coup de grace. However, that is not possible. You can only make that attack against a helpless foe. The rules say: Helpless: A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent's mercy. She is none of these; she is not helpless.

At Barratore's action Brom immediately readies himself should she not be felled by the strike.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Wednesday August 21st, 2019 7:36:25 AM

(assuming Barratore doesn't attack alone without being able to coup de grace)(and of course, V currently has no touch attacks memorized)

"We should at the least bind her hands and gag her while we try and come up with other ideas."

As V talks, he moves around behind the green lady so that Barratore is between V and the woman and she cannot see him. The Wizard then pulls out his immovable rod and shows it to the others while holding up 4 fingers, and hoping they get the idea of using the 4 the group possesses as immovable restraints in some configuration to hold her mostly helpless against the ground or a large rock.

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 6 images
Haste: 17 rounds

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic, Disintegrate, true seeing, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold-c,
9th: Meteor Swarm, Wish, Crushing Hand



(Dan K) AC: 37 (T 16 FF 26), CMD:42; HP: 211/227 Barratore Steelwind   d20+37=55 ; d20+37=39 ; d20+37=54 ; d20+32=37 ; d20+27=46 ; d20+27=40 ; d20+22=35 ; d20+37=46 ; 2d8+21=31 ; 2d8+21=26 ; 2d8+21=25 ; 2d8+21=35 ;
Wednesday August 21st, 2019 12:47:28 PM

Barratore activates Torc and attacks

Grt Penetrating Strike Flanking Hit AC 55 crit 39 Hero Pt 54 confirms / 37 / 46 crit 40 / 35 / 46
Dmg ignore 10 DR 31+26 / - / 25 / - / 35

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 130/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 7/10 On

Emrys Myrridanmyl, stephen f. ac20 hp84/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Wednesday August 21st, 2019 12:55:50 PM

(OOC: I would say she is 'held' by Emrys' spell, she cant do anything without his command. Right now, she is kneeling on the ground. I don't see any wording that breaks the spell's control if attacked.)

AC 24/ T24/ F21 CMD23. HP 138/136 Tishe’ (SteveK)  d20+11=18 ; d3=2 ; d20+22=28 ;
Wednesday August 21st, 2019 6:24:11 PM

Tishe’ is about to tell her friends about her sudden burst of inspiration, but Barratorre attacks. “Sieur Velarin the Wizard may have more spells that can bypass SR than I, a Sorcerous Spellweaver, so I will help as I can.“

Tishe’ casts a simple spell, tossing an Acid Orb at Kalesandria. (Touch AC 18, damage 2)

She then Readies another Counterspell Dispel Magic. DC 28
.....
Hover. 20’ Up.

Wall of Ice, along the M/N Line. 80’ long and 20’ high
Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 2. 0. 4. 2. 2. 1

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Wednesday August 21st, 2019 7:14:52 PM

Lanliss sees the attack but doesn't stop it.
Only saying, "If we change the status quo, we are going to take responsibility"



Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 83/103  2d4+8=11 ; d6=3 ; d6=5 ; d6=5 ; d6=6 ; d6=1 ; d6=6 ; d6=4 ; d6=3 ; d6=3 ; d6=2 ;
Wednesday August 21st, 2019 9:27:50 PM

Edson is content with the discussion and then he sees it about to go south.

Coup de gras 11 dmg + 37 sneak... Fort Save 48 or die

Emrys Myrridanmyl, stephen f. ac20 hp84/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Wednesday August 21st, 2019 11:04:41 PM

As the blades begin to come back out, Emrys steps back from the Green Lady. Not too far where he couldn't provide aid to his friends. If they are to finish her off, it should be before his spell broke and they can take full advantage.

Emrys Myrridanmyl, stephen f. ac20 hp84/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+24=31 ; d20+24=25 ;
Wednesday August 21st, 2019 11:20:54 PM

Emrys attempts another Suffocation but fails to break her Spell Resistance ....EVEN THOUGH HE SHOULD! (Why can't I roll a 13 or better? Such an easy roll.)

(Emrys casts Suffocation, enhanced by Focus Curse on the Green Lady. Spell Penetration: d20+24=31, Hero point reroll, natural 1... Seriously! Fort Save: 32 vs Suffocation.)

Green Lady, at your service (DM Cayzle & DM Michael) 
Wednesday August 21st, 2019 11:47:23 PM

In progress

Green Lady, at your service (DM Cayzle & DM Michael)  d20+44=45 ; d8=8 ; d8=6 ; d8=1 ; d8=5 ;
Thursday August 22nd, 2019 12:19:02 AM

Velaron moves behind the green lady and takes out a rod.

Patience at an end, Barratore hits thrice for 117. He notes that all of her prior damage had regenerated.

Tishe casts a cantrip for 2 damage and readies a counterspell.

Lanliss voices a note of caution and waits.

Edson attacks. Like I was saying, you cannot coup de gras her because she is not helpless. You can attack at +4 because she is prone and +2 flanking to hit her AC44. I think you may still be hasted ... PLEASE ROLL YOUR ATTACK AND WE’LL RETCON IF YOU HIT!

Emrys pulls back and observes.

Brom watches too.

The Control Plants spell is still in effect, but it lets her ignore self-destructive orders. The order to surrender and kneel is clearly a self-destructive order, so she ignores it. Instead, she rises to her feet, and then moves to the nearest tree and climbs it. Her climb skill is high enough (+40, climb speed 40) that she does not need to roll.

Barratore, Brom, and Edson can make AoOs from her rising from prone.

She uses Acrobatics to move 20 ft to a tree and then 20 ft up the tree. (Acrobatics 40) She sets herself with the tree between herself and Tishe, so that her Quickened Cure Serious Wounds cannot be countered (Tishe’ has no line of sight). She cures herself 34 points.

The Green Lady
AC44, cover and concealment up a tree 20’
Damage -119+34 = -85

And the map.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -12hp; DR 4/- (7/- raged)  d20+31=42 ; d4=3 ; 2d6+19=30 ;
Thursday August 22nd, 2019 7:42:30 AM

Brom takes his attack as the green woman gets up.

AC 42, damage 30 (slashing, adamantine)

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs)  d20+21=36 ;
Thursday August 22nd, 2019 8:19:38 AM

(Barratore should still have the extended fly spell I cast on him earlier)

V silently laments the fact that every single spell he has memorized takes spell resistance into account. The wizard drops his rod and moves to the side of the tree opposite Tishe' and readies to counter any spell the green lady throws with a greater dispel magic(dispel check of 36 when used)

"Tishe', we are going to need to counter everything she tries to cast, and hope the others can come up with a way to kill her. stay on opposite sides of the tree. You all let me know if you want me to try and disintegrate the bottom of the tree and drop her in an unknown direction."

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 6 images, 17 minutes
true seeing: 17 minutes

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic, Disintegrate, true seeing-c, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold-c,
9th: Meteor Swarm, Wish, Crushing Hand



(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 211/227 Barratore Steelwind   d20+37=52 ; 2d8+21=25 ; d20+37=39 ; d20+37=46 ; 2d8+21=31 ;
Thursday August 22nd, 2019 9:21:24 AM

The Green Lady stands and Barratore slashes her across the shoulder and as she moves, the fighter pivots and brings his blade down across her back

Stand From Prone AoO Gtr Penetrating Strike Hit AC 52 Dmg 25
Move through threatened area AoO CMD 42 v Acro 40 Hit AC 39 Hero point 46 Dmg 31

Barratore follows her as she scampers up the tree and activates another of his clan Torc's powers. Barratore then moves to his left and closer to the tree she is hiding in.
Move to NOPx10,11,12

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 130/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 6/10 On
Enlarge +2 Str -2 Dex -1 Att 10/10 Reach 15'

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+31=43 ; d20+18=34 ;
Thursday August 22nd, 2019 8:36:40 PM

Lanliss shouts " I can try and jump to where our green lady is".
Lanliss then starts to run frantically as if possessed by a woldian entity.
OOC: ! One of the following happens? DM/GM can choose (:
Options 1: Lanliss tries to use his surrounding to get a leverage (to get advantage) to jump higher.
Option 2: Lanliss runs straight to Brom/Barratore.
"Sorry", Lanliss says quickly and attempts to jump on them to gain more height to double jump and be closer, Height wise, to the green lady.

Lanliss will try to climb the rest of the height if needed.

Acrobatics 43 (included the +5 bonus from earlier)
Climbing 34


AC 24/ T24/ F21 CMD23. HP 138/136 Tishe’ (SteveK) 
Thursday August 22nd, 2019 9:27:34 PM

Tishe’ flies until she is on the ground, looking up from O,7 and opposite from Velarin. “We have to see her first, or else can’t target her with Counterspells. But maybe I can help with that...”

Even if Tishe’ can’t see Kalesandria, she can see a long ways up the trunk. “Do you have good balance too?”, she wonders aloud, and casts Grease to coat the trunk and branches in a slippery area spell bypassing spell resistance.
........
Move to ground level at O,7
Grease. Reflex DC 18 or fall down. (Hoping all the way to the ground)

Wall of Ice, along the M/N Line. 80’ long and 20’ high
Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 4. 2. 2. 1

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -12hp; DR 4/- (7/- raged)  d20+31=45 ; d20+26=43 ;
Thursday August 22nd, 2019 10:10:10 PM

Brom is limited in the tree. He would've just chopped it down. So he waits at the base of the tree.

Green Lady, at your service (DM Cayzle & DM Michael)  d20+23=25 save vs grease; d20+35=41 d20+35=49 d20+35=41 d20+35=51 d20+35=37 d20+35=40 thorn attacks; 2d6(3+5)+15=23 2d6(1+6)+15=22 2d6(6+2)+15=23 2d6(5+6)+15=26 2d6(2+6)+15=23 2d6(1+2)+15=18 thorn damage
Thursday August 22nd, 2019 11:45:28 PM

[OOC: DM Error and Correction. When I (Cayzle) put the wall of ice on the map, I put it on column L, although SteveK had positioned it at M/N. Not sure why, so I’ll assume DM error. It’s too late to go back and retcon everything, so to make things right, Tishe’ gains three hero points and the note that hero points in general can be used on spell penetration checks. Sorry for the error.]

Brom takes his attack as the green woman gets up.
AC 42, damage 30 (slashing, adamantine) (with the bonuses for flanking and prone, that’s a hit).

As the green lady stands, Barratore slashes her across the shoulder and as she moves, the fighter pivots and brings his blade down across her back ... Stand From Prone AoO Gtr Penetrating Strike Hit AC 52 Dmg 25 ... Move through threatened area AoO CMD 42 v Acro 40 Hit AC 39 Hero point 46 Dmg 31.

Velarin silently laments the fact that every single spell he has memorized takes spell resistance into account. The wizard drops his rod and moves to the side of the tree opposite Tishe' and readies to counter any spell the green lady throws with a greater dispel magic(dispel check of 36 when used)

"Tishe', we are going to need to counter everything she tries to cast, and hope the others can come up with a way to kill her. stay on opposite sides of the tree. You all let me know if you want me to try and disintegrate the bottom of the tree and drop her in an unknown direction."

Tishe’ flies until she is on the ground, looking up from O,7 and opposite from Velarin.

Tishe and Velarin move so that at least one of them can keep the green lady in sight.

Barratore follows the green lady as she scampers up the tree and activates another of his clan Torc's powers. [OOC: which power? Enlarge of some kind?] Barratore then moves to his left and closer to the tree she is hiding in, moving to NOPx10,11,12. With his size, she is currently in reach, though she gains cover from tree branches and the trunk.

Lanliss shouts " I can try and jump to where our green lady is". Lanliss then starts to run frantically as if possessed by a Woldian entity. He leaps and climbs to end his round in the tree right next to the green lady. Lanliss is in melee range.

“We have to see her first, or else can’t target her with Counterspells,” Tishe’ says, “But maybe I can help with that ...” Even if Tishe’ can’t see Kalesandria, she can see a long ways up the trunk. “Do you have good balance too?”, she wonders aloud, and casts Grease to coat the trunk and branches in a slippery area spell bypassing spell resistance. [OOC: The DM assumes that the spell is positioned to exclude Lanliss.] She makes her save.

Green Lady Acts!

She tries to cast a quickened cure. Both Velarin and Tishe can see her now. I do not see a counter roll from Tishe’, but Velarin’s is fine for the job. The spell fizzles.

She then reaches into her hair, pulls out six thorns, and throws them at our heroes. Her thorns are ranged touch attacks with a range increment of 120 feet. If you are hit, you move at half speed and can’t take 5-foot steps, fly, or use air walk, either naturally or magically, until you or another creature pulls out the thorn as a full-round action that provokes attacks of opportunity.

Velarin - Hits Touch AC41 for damage 23
Tishe’ - Hits Touch AC49 for damage 22
Lanliss - Hits Touch AC41 for damage 23
Edson - Hits Touch AC51 for damage 26
Brom - Hits Touch AC37 for damage 23
Baratorre - Hits Touch AC40 for damage 18

IF YOU HAVE DR, APPLY IT YOURSELF PLEASE.

[OOC to Emrys: Highlight to display spoiler: {She is still under the effect of her spell. Ordering her to stop spell casting and to stop attacking is fine. Those are not self-destructive orders. Ordering her to stand still while being attacked IS self destructive and will not be obeyed.}]

[OOC: You can see her clearly -- she just has a 20% miss chance vs ranged attacks from the leaves of the trees.]

AC44, cover and concealment up a tree 20’
Damage -85 - 86 = -171 +10 regen = -161

And the map.

Emrys Myrridanmyl, stephen f. ac20 hp84/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Friday August 23rd, 2019 11:34:34 AM

"HALT all your attacks and spellcasting!" he commands the Green Lady.

He is surprised by the level of freedom the spell allows ... of course, this spell was meant for plants!

He wishes his friends weren't in the grove, otherwise he would make good on his promise and drench the grove with a storm of Woldsblood.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Friday August 23rd, 2019 7:24:46 PM

(DM: need to know if she ignores my mirror images before assessing damage please)

V is pleased that one of his spells was actually useful, even if it was just stopping her healing spell. The wizard watches in relief as it appears that Emrys still has some control over her.

"She regenerates, so we can't take too long with whatever we do."

V then reaches over and spends the round pulling the thorn from Barratore's hide while Emrys has control. "There you go my friend. that should make kicking her butt easier."

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 6 images, 17 minutes
true seeing: 17 minutes

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold, Reverse gravity, Limited wish, Silent Greater Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold-c,
9th: Meteor Swarm, Wish, Crushing Hand


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+17=19 ; d20+12=14 ; d20+7=16 ; d6+1=6 ; d6+1=2 ; d6+1=7 ;
Friday August 23rd, 2019 7:40:39 PM

If the green lady attacks, Lanliss will attack in a counter-attack.
Otherwise
Lanliss just keeps an eye on the green lady and will attempt to follow her if she tries to move or escape.
Attack 1 19
Attack 2 14
Attack 3 16
Damage1 6
Damage2 2
Damage3 7



AC 24/ T24/ F21 CMD23. HP 116/136 Tishe’ (SteveK) 
Friday August 23rd, 2019 10:40:09 PM

Tishe’ grunts as the thorns strike, and takes her time pulling it out to have greater mobility. “I hope she can only do that once!”, she grumbles.

......
Stay on ground at O,7

Wall of Ice: 80’ long and 20’ high
Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 4. 2. 2. 1

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -31hp; DR 4/- (7/- raged)  d20+31=46 ; d20+26=32 ; d20+21=36 ; d20+16=32 ; 2d6+19=27 ; 2d6+19=23 ; 2d6+19=23 ; 2d6+19=27 ;
Friday August 23rd, 2019 11:40:27 PM

Brom starts hacking at the tree. He can't fight in a tree the his sword.

Wack a tree: AC 46, 32, 36, 32; damage 100 ( ignores hardness)

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 83/103  d20+29=37 ; d20+24=37 ; d20+19=25 ; d20+29=48 ; d20+24=28 ; d20+19=37 ; d20+29=47 ; d100=66 ; d100=40 ; d8+5=11 ; d6=1 ; d8+5=11 ; d6=4 ;
Sunday August 25th, 2019 12:46:50 PM

Ooc: All retconned attacks missed.

Edson swaps his kukhri for his bow, hitting twice.

Hit ac 48, 11 dmg + 1 fire.. (+4 weapon for dr purposes)
Hit ac 47, 11 dmg + 4 fire



Green Lady, at your service (DM Cayzle & DM Michael) 
Monday August 26th, 2019 12:20:55 AM


[OOC: If you have mirror images and you are hit, feel free to roll to see if it is you or an image that is hit.]

"HALT all your attacks and spellcasting!" Emrys commands the Green Lady.

Velarin is pleased that one of his spells was actually useful, even if it was just stopping her healing spell. "She regenerates, so we can't take too long with whatever we do." V then reaches over and spends the round pulling the thorn from Barratore's hide while Emrys has control. "There you go my friend. that should make kicking her butt easier."

If the green lady attacks, Lanliss will attack in a counter-attack. Otherwise he just keeps an eye on the green lady and will attempt to follow her if she tries to move or escape.

Tishe’ grunts as the thorns strike, and takes her time pulling it out to have greater mobility. “I hope she can only do that once!”, she grumbles.

Brom starts hacking at the tree. He can't fight in a tree the his sword. Wack a tree: AC 46, 32, 36, 32; damage 100 ( ignores hardness). Per the rules, “The trunk of a typical tree has AC 4, hardness 5, and 150 hp.” So that trunk is 2/3 cut through!

Edson swaps his kukhri for his bow, hitting twice.

THE GREEN LADY -- who cannot attack or cast spells -- takes a double move. Barratore can take an AoO against her. Lanliss takes off in hot pursuit. Note that she has 40 move and was able to leap 40 ft across and 20 ft down easily from the tree to the ground.

AC44, cover and concealment up a tree 20’
Damage -161 -27 +10regen = -178

And the map.

AC 24/ T24/ F21 CMD23. HP 116/136 Tishe’ (SteveK) 
Monday August 26th, 2019 8:49:26 AM

Tishe’ skims along the ground (to S,3), and weaves a Wall of Ice to block Kalesandia’s northern exit. (Start at point 1,2,Z, AA, and to the west, 60’long, 30’ high)

She then heroically casts Another Wall of Ice, starting from the same point but going south! (Start at point 1,2,Z, AA, and to the south, 60’long, 30’ high)

“Not so fast! Your affect on the Wold must end!”

......
Fly to S,3, 0’ above ground.

Wall of Ice: 1.2.Z.AA west
Wall of Ice: 1.2.Z.AA south

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 4. 2. 2. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs)  d6=3 ; d20+27=36 ; 15d6=68 ;
Monday August 26th, 2019 9:13:46 AM

(OOC: The thorn hit an image the previous round. Gonna go with V being #1 each roll)

Glad he spent the last few seconds freeing Barratore of the thorn in his hide, V flies 60' after the woman and Lanliss and with little else he can do, throws a spell and hopes.

(using a hero point for a +8 bonus on any roll, which I'll apply to overcoming her spell resistance) "Let's see if this does anything" thinks V to himself as he casts an empowered cone of cold at the woman. (36 to overcome SR, Damage 110, reflex save of 28 for 1/2)

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 5 images, 17 minutes
true seeing: 17 minutes

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold-c,
9th: Meteor Swarm, Wish, Crushing Hand



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Monday August 26th, 2019 9:15:26 AM

(missed the SR by 1. I surrender)

Emrys Myrridanmyl, stephen f. ac20 hp84/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Monday August 26th, 2019 5:36:53 PM

She is swift, agile and dexterous, he thinks to himself. She can handle herself well enough without running He agrees with himself that it's not a suicidal request. She can defend herself at her normal speed.

"Stop running!," he commands the Green Lady.

Emrys Myrridanmyl, stephen f. ac20 hp84/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Monday August 26th, 2019 7:33:18 PM

Emrys also moves out of the way (R3), not to be in the way of the combatants ... Daemon follows.

He adds a few more commands, "Do not eat or drink! Consume nothing."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+18=38 ;
Monday August 26th, 2019 8:25:11 PM

Lanliss climbs down, Trying a risky way of climbing as to speed up the process and tries to run after the Green lady in pursuit.

Climbing 38 natural 20



(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 203/227 Barratore Steelwind   d20+36=43 ; d20+34=40 ;
Monday August 26th, 2019 8:27:59 PM

V runs over and pulls the thorn, it wasn't painful, but it was annoying. As the Green Lady leaps from the Tree, Barratore swings his now Huge blade. Missing by inches. The fighter chances a glance skyward to see if he spies Warrd laughing from behind one of his namesake moons.

Barratore turns on his heel and moves after the Green Lady
Move 55' to U/V/Wx3/4/5
Where he takes another downward arching swing. A curse is hurled towards Warrd and a near promise to reduce one of his shrines to rubble if the god does not start minding his own business

AoO roll 7 miss
Attack roll 6 miss

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 120/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 5/10 On
Enlarge +2 Str -2 Dex -1 Att 9/10 Reach 15'

Haste and Enlarge are from Barratore's Legacy Item, his clan torc


Green Lady, at your service (DM Cayzle & DM Michael) 
Monday August 26th, 2019 11:56:04 PM

Tishe’ skims along the ground (to S,3), and weaves a Wall of Ice to block Kalesandia’s northern exit. (Start at point 1,2,Z, AA, and to the west, 60’long, 30’ high). She then heroically casts Another Wall of Ice, starting from the same point but going south! (Start at point 1,2,Z, AA, and to the south, 60’long, 30’ high) “Not so fast! Your affect on the Wold must end!”

Glad he spent the last few seconds freeing Barratore of the thorn in his hide, Velarin flies 60' after the woman and Lanliss and with little else he can do, throws a spell and hopes. He heroically casts an empowered cone of cold at the woman, but heartbreakingly fails the spell penetration check by one!

Emrys shouts, "Stop running!," he commands the Green Lady. Emrys also moves out of the way (R3), not to be in the way of the combatants ... Daemon follows. He adds a few more commands, "Do not eat or drink! Consume nothing."

Lanliss climbs down, trying a risky way of climbing as to speed up the process and tries to run after the Green Lady in pursuit.

As the Green Lady leaps from the Tree, Barratore swings his now huge blade, missing by inches. The fighter chances a glance skyward to see if he spies Ward laughing from behind one of his namesake moons.

Then Barratore turns on his heel and moves after the Green Lady. He can’t quite get where he wishes what with Velarin and Lanliss getting there first. Still, with his reach it is not a problem. The huge taur takes another downward arching swing - a miss. A curse is hurled towards Warrd and a near promise to reduce one of his shrines to rubble if the god does not start minding his own business.

No word from Brom or Edson.

The Green Lady does not attack, cast spells, or consume anything, as ordered. However, the order to “stop running” seems to her to be clearly suicidal. She starts running. Lanliss and Barratore gain AoOs. Since she is running, her AC drops to 34.

If her run is successful, she ends her move at Y35 (scroll way down!).

AC34 running
Damage -178 +10regen = -168

And the map.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -31hp; DR 4/- (7/- raged) 
Tuesday August 27th, 2019 12:05:01 AM

Sorry just got home posting now

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -31hp; DR 4/- (7/- raged)  d20+33=47 ; 2d6+38=45 ;
Tuesday August 27th, 2019 12:11:44 AM

With the Green lady on the ground Brom charges her, if i can don't know who's on the ground. If not he just moves to her as far as he can.

Charge (pa, rage): AC 47, damage 45

Green Lady, at your service (DM Cayzle & DM Michael) 
Tuesday August 27th, 2019 12:32:58 AM

UPDATE FOR BROM ...

Brom's charge works fine and inflicts 45 damage.

That means Brom is there when she starts running. Brom also gets an AoO vs AC34 running Green Lady!

GREEN LADY
AC34 running
Damage -178 -45 +10regen = -213

And the map.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -31hp; DR 4/- (7/- raged)  d20+31=41 ; 2d6+38=46 ;
Tuesday August 27th, 2019 1:16:02 AM

Brom takes his shot at the fleeing woman.

AoO: AC 41, damage 46

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 83/103  d20+29=47 ; d20+24=41 ; d20+19=34 ; d20+29=30 ; d8+29=35 ; d8+5=8 ; d6=6 ; d8+5=6 ; d6=2 ; d8+5=6 ; d6=1 ;
Tuesday August 27th, 2019 4:13:04 AM

Sorry. .

Edson fires four times with the haste. Three find there mark, the other falls short.

Hit ac 47, 8 dmg +6 flaming
Hit ac 41, 6 dmg, +2 flaming
Hit ac 34, 6 dmg, +1 flaming

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs)  d20+27=42 ; d20+11=19 ; d20+11=26 ; d20+11=31 ; d20+11=20 ; d20+11=26 ; 2d6=8 ; 2d6=7 ; 2d6=4 ; 2d6=5 ; 2d6=9 ; 24d6+8=111 ;
Tuesday August 27th, 2019 8:44:03 AM

A string of Elven curses fly from the mouth of the clearly ticked off wizard who flies 60' towards the green lady and then unleashes the hells upon her now that nobody is close to her. As V begins casting the spell, he feels the awesome power of the spell fill him with vast magical energies, which he then redirects through his outstretched hand causing four 2' diameter spheres of fire and brimstone to rocket toward the woman. Upon reaching their target, they explode in a magnificent fiery explosion that encompasses everything within 40'. "Let's see her ignore this"

Casting meteor swarm (using hero point for +8 vs. SR.) SR check of 42. ranged touch attacks of 19, 26, 31(20 to confirm the crit) and 26. if the touch attacks hit, she takes 2d6 bludgeoning damage from each that hits and a -4 on her save vs. the fire damage. bludgeoning damage as follows 8,7,4(13 on crit),5.

111 fire damage from explosion. reflex save of 30 for 1/2 (reflex save of 34 if she was hit by any of the touch attacks)

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 5 images, 17 minutes
true seeing: 17 minutes

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand



(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 203/227 Barratore Steelwind   d20+34=46 ; 3d8+23=32 ;
Tuesday August 27th, 2019 9:20:33 AM

Barratore slashes the fleeing the lady as well.
Gtr Penetrating Strike ignore DR 10 Hit AC 46 Dmg 32

If she was still on her feet, Barratore gives chase.

Barratore can move at normal speed in heavy Armor and has the Run Feat. Barratore's move is 60'x5

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 120/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 4/10 On
Enlarge +2 Str -2 Dex -1 Att 9/10 Reach 15'

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+17=33 ; d20+17=19 ; d20+7=26 ; 9d6=24 ;
Tuesday August 27th, 2019 5:06:15 PM

Lanliss tries his best to attack the green lady....but alas he feels she is not going to be defeated by him.

Attack 1,2,3 = 33, 14( not 19), 26
Sneak Attack Damage (if applies) = 24


Green Lady, at your service (DM Cayzle & DM Michael)  d20+23=34 ;
Tuesday August 27th, 2019 9:40:46 PM


Brom takes his shot at the fleeing woman, inflicting 46.

Barratore slashes the fleeing the lady as well. He hits for 32. He chases her.

Lanliss also attacks, but misses.

Edson fires four times with the haste. Three find their mark, inflicting 29 damage.

A string of Elven curses fly from the mouth of the clearly ticked off wizard who flies 60' towards the green lady and then unleashes the hells upon her. Careful to avoid Baratorre, Velarin uses the awesome power of the spell to send four spheres of fire and brimstone to rocket toward the woman, which explode in a magnificent fiery explosion that encompasses everything within 40'. "Let's see her ignore this." The potent meteor swarm penetrates her spell resistance at last! Three of the four hit the green lady’s touch AC. She rolls a reflex save of 32, which fails. Does the bludgeoning damage get past her DR15? The rules say “Spells, spell-like abilities, and energy attacks (even nonmagical fire) ignore damage reduction.” So the DM rules that it all works. She takes 17 bludgeoning damage and 111 fire damage.

Having taken 419 hp of damage, the green lady is defeated! She dies with the impacts of the meteor swarm!

AC 24/ T24/ F21 CMD23. HP 116/136 Tishe’ (SteveK) 
Tuesday August 27th, 2019 10:42:40 PM

Tishe’ was getting ready to cast a couple more walks to continue trying to pen in Kalesandria, but she sees it isn’t necessary.

Together with the other Keepers, she glides, panting, to the cratered spot where the body lay. Once gathered, she goes through the process to take the Rose and search the body.

Perception: Take 10: 30

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 4. 4. 2. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs)  d20+21=36 ;
Wednesday August 28th, 2019 1:19:25 PM

V flies over to where the green lady went down and watches the skies and surrounding area for other threats. After taking he look for threats, watches the corpse of the green lady closely for signs of regeneration. (Perception 36)

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 203/227 Barratore Steelwind  
Wednesday August 28th, 2019 4:59:10 PM

Barratore cancels his Speed, the enlarge thing just has to work itself out.

He too, moves over to their fallen foe and stands ready should anything come running at Tishe and V

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 120/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 4/10 Off
Enlarge +2 Str -2 Dex -1 Att 9/10 Reach 15'

Emrys Myrridanmyl, stephen f. ac20 hp84/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+19=20 ;
Wednesday August 28th, 2019 6:52:35 PM

"Sftm oafd dilqfiqy orap zmy suxirv. Hy safdvl'z ky wfreruwyv muw yirw safdv wzirz za kdyyv," Emrys thinks to himself.

Daemon answers him verbally. "You know I hate it when sspeak your thoughtss are in Infernal. It'ss very annoying and ... oddly, leavess a bad tasste on my tongue!"

"Sorry, I was about to go to a dark place ... I may still have to."

Emrys walks toward the fallen Green Lady keeping a watchful eye on the surrounding vegetation. (Perception: 20, natural 1.) However the growing witchfire in his eyes hadn't fully extinguished.

"Did you see that Meteor Swarm? That's one swarm I don't have."

"You wantss it now because it'ss called a sswarm ... am I right?"

"Mind your tongue, snake!"

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 83/103 
Wednesday August 28th, 2019 8:52:02 PM

Edson sneaks up and listens to the others speak. He doesn't add anything, just listens. she was a worthy opponent.. that was for sure.

Green Woman with Envy (DM Cayzle & DM Michael) 
Wednesday August 28th, 2019 9:47:52 PM

Tishe’ with the other Keepers, she glides, panting, to the cratered spot where the body lay. Once gathered, she goes through the process to take the Rose and search the body.

Perception: Take 10: 30 the encased rose lays around the green womans neck. It seems to be there for the taking.

V flies over to where the green lady went down and watches the skies and surrounding area for other threats. After taking he look for threats, watches the corpse of the green lady closely for signs of regeneration. (Perception 36). She doesn’t appear to be of any threat.

Barratore cancels his Speed, the enlarge thing just has to work itself out.

He too, moves over to their fallen foe and stands ready should anything come running at Tishe and V

Emrys has a conversation with Damien about his frustration and yet success with the meteor spell. He then walks toward the fallen Green Lady keeping a watchful eye on the surrounding vegetation. (Perception: 20, natural 1.) However the growing witchfire in his eyes hadn't full. Emrys doesn’t see anything out of the ordinary other than where the green lady was heading.

Edson sneaks up and listens to the others speak. He doesn't add anything, just listens. she was a worthy opponent.. that was for sure

There doesn’t appear to be any treasure on the green lady other than the encased rose. And there is of course all of the fruit in the orchard. The Green Lady seemed to have been heading towards a stand of giant mushroom but she never made it there. What could have been so important that she was dashing over to in such a hurry, one may wonder?


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -31hp; DR 4/- (7/- raged) 
Wednesday August 28th, 2019 11:25:36 PM

Brom stands with the others looking at the charred remains of the green lady. Still two fights left, he thinks. Then it'll be done.

AC 24/ T24/ F21 CMD23. HP 116/136 Tishe’ (SteveK)  d8+1=2 ; d8+1=5 ; d8+1=5 ; d8+1=3 ; d8+1=6 ; d8+1=9 ;
Thursday August 29th, 2019 5:21:50 AM

Tishe’ plucks the Rose from around Kalesandria’s neck. She looks about. “OK, fine. We learned from Margos’ realm that things weave together again in these pocket dimensions, so we have to remove the source of power. Let’s heal up and check out the mushroom forest where this one was bounding off to get healed or help herself.”

Tishe’ pulls her wand of Cure Light Wounds and uses six charges; 3 for Emrys (12 hp) and 3 for Edson (18).

......
Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=120’)

............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 4. 4. 2. 1


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Thursday August 29th, 2019 11:23:50 AM

"Yes, let's check the mushrooms, and perhaps even collect some of the magical fruit for later investigation. We shouldn't take too long, as we don't want to give any opposition the opportunity for a lengthy preparation. The two villages will be our next target, and hopefully someone has an idea how many roses there actually are."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+22=25 ;
Thursday August 29th, 2019 12:02:10 PM

Lanliss is in a shock for a moment from the Wizard's Fire show !
He moves closer to Velarin.
After a few moments, he is back, not at shock, he shakes his head and says "That was a spectacular" to Velarin.
He then proceeds to move to the direction the Green lady was heading to.
He tries to look at the Mushroom from different angles, "Is this Magical ", he asks and points to the mushroom.
"Surely she would escape here for a reason" He concludes and taps his foot on the ground.

Perception 25


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Thursday August 29th, 2019 9:08:54 PM

"Thanks Lanliss. Hadn't had to use that one yet. I did my thing. Time for you to work your magic"

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d12=2 ; d12=9 ; d12=6 ; d12=8 ; d12=4 ; d12=10 ; d12=12 ; d12=1 ; d12=1 ; d12=1 ; d12=11 ; d12=9 ; d12=12 ; d12=11 ; d20+19=20 ; d20+31=36 ;
Thursday August 29th, 2019 9:09:12 PM

"Alright, lets get healed up. Maybe I can drain some of the life from this place instead of Culverwood."

(Emrys casts Cure Moderate Wounds on Tishe, empowered by Spiritual Healing. 2d12+10: 2+9+10 = 21hp)

(Emrys casts Cure Moderate Wounds on Lanliss, empowered by Spiritual Healing. 2d12+10: 6+8+10 = 24hp)

(Emrys casts Cure Moderate Wounds on Barratore, empowered by Spiritual Healing. 2d12+10: 4+10+10= 24hp)

(Emrys casts Cure Serious Wounds on Brom, empowered by Spiritual Healing. 3d12+15: 12+11+9+15= 47hp. Rerolled all the ones)

(Emrys casts Cure Light Wounds on Edson, empowered by Spiritual Healing. 1d12+5: 12+5= 17hp)

(Emrys casts Cure Light Wounds on Edson, empowered by Spiritual Healing. 1d12+5: 11+5= 16hp)

Most required moderate healing. Since Tishe used her wand on Edson and himself, he decides to cure up the last few cuts and bruises on them both. After he is done, he joins the others in the investigation.

(Perception: 20, natural 1 .. again! Knowledge [Nature]: 36 on the mushrooms)

Roses are Red, and the Party is not Dead (DM Cayzle & DM Michael) 
Thursday August 29th, 2019 10:05:03 PM

Brom stands with the others looking at the charred remains of the green lady. Still two fights left, he thinks. Then it'll be done.

Tishe’ plucks the Rose from around Kalesandria’s neck. She looks about. “OK, fine. We learned from Margos’ realm that things weave together again in these pocket dimensions, so we have to remove the source of power. Let’s heal up and check out the mushroom forest where this one was bounding off to get healed or help herself.” She holds onto the rose case.

Tishe’ pulls her wand of Cure Light Wounds and uses six charges; 3 for Emrys (12 hp) and 3 for Edson (18).

Velarin "Yes, let's check the mushrooms, and perhaps even collect some of the magical fruit for later investigation. We shouldn't take too long, as we don't want to give any opposition the opportunity for a lengthy preparation. The two villages will be our next target, and hopefully someone has an idea how many roses there actually are." Ah which fruit and how much ought V take?

Lanliss is in a shock for a moment from the Wizard's Fire show ! He moves closer to Velarin. After a few moments, he is back, not at shock, he shakes his head and says "That was a spectacular" to Velarin. He then proceeds to move to the direction the Green lady was heading to. He tries to look at the Mushroom from different angles, "Is this Magical ", he asks and points to the mushroom. "Surely she would escape here for a reason" He concludes and taps his foot on the ground. Your instinct assures you something is in there.

Perception 25

Emrys responds, "Thanks Lanliss. Hadn't had to use that one yet. I did my thing. Time for you to work your magic"

"Alright, lets get healed up. Maybe I can drain some of the life from this place instead of Culverwood."
(Emrys casts Cure Moderate Wounds on Tishe, empowered by Spiritual Healing. 2d12+10: 2+9+10 = 21hp)
(Emrys casts Cure Moderate Wounds on Lanliss, empowered by Spiritual Healing. 2d12+10: 6+8+10 = 24hp)
(Emrys casts Cure Moderate Wounds on Barratore, empowered by Spiritual Healing. 2d12+10: 4+10+10= 24hp)
(Emrys casts Cure Serious Wounds on Brom, empowered by Spiritual Healing. 3d12+15: 12+11+9+15= 47hp. Rerolled all the ones)
(Emrys casts Cure Light Wounds on Edson, empowered by Spiritual Healing. 1d12+5: 12+5= 17hp)
(Emrys casts Cure Light Wounds on Edson, empowered by Spiritual Healing. 1d12+5: 11+5= 16hp)
After he is done, he joins the others in the investigation.

(Perception: 20, Knowledge [Nature]: 36 on the mushrooms)

The party notices that there appears to be a forest of mushrooms of all shapes and sizes. Some tower 100’ in height, others as small as conventional mushrooms. Beyond the mushrooms it is hard to make out what lies beyond. Knowledge nature 35: Highlight to display spoiler: { each mushroom is shrouded in a dim greyness. Entering this area, you notice the light is unnaturally dim.} Perception 25: Highlight to display spoiler: {You swear that something is moving deeper forward into the mushroom forest. For the life of you you can’t tell what it is.} A metaphorical fork in the road has appeared to the group: deeper into the mushroom forest or back to the two villages?

(ooc: please reflect healing in headers)


(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind   d20+15=17 ;
Thursday August 29th, 2019 10:30:36 PM

Barratore thanks Emrys. "We should move on the Mushroom forest. Another flower perhaps lies there."

Barratore starts to head that way, "We are agreed we are collecting all of the them and not giving them to Meagos, but once done here, we go after the armor. Right?"

Upon arrival, Barratore glances about but notices nothing out of the ordinary and knows nothing about the natural world beyond what everyone knows. The fighter does know however, that Emrys will know just about everything as will V and between Brom and Edson nothing is going to escape the groups attention

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 120/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 4/10 Off

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 83/103  d20+24=38 ;
Thursday August 29th, 2019 11:12:44 PM

" Somethings moving in the stalks" Edson calls out. " Moving deeper in. "

Edson moves with Barratore, heading towards the mushroom stalks.

Ooc: Sorry about the missed posts. Busy/Bad week

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -31hp; DR 4/- (7/- raged)  d20+26=37 ;
Thursday August 29th, 2019 11:16:52 PM

Brom thanks Emrys for the healing.

He sees the movement in the mushroom forest and thinks once they are ready they pursue whatever it is.

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Friday August 30th, 2019 5:29:08 AM

Tishe’ sighs regretfully, but nods. “Yes, Seuir Barratorre, I am in agreement. We take both Roses and Armor away from this Teucri place. It is the only way to end the nefarious effect on this part of the Wold.”

She thanks Emrys for his healing touch and praises Velarin’s Meteor Swarm.

Keeping herself 5’ off the ground, she shrugs. “Let’s find the one we don’t know about”, and points to the mushroom forest, and follows Velarin where the elf walks.

......

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)

............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 4. 4. 2. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Friday August 30th, 2019 9:09:40 AM

"The mushrooms it is. Just for everyone's knowledge, I have a sunburst prepared. It's a rather large spell and effects an 80' radius. Anything that doesn't like the light will really not like this spell, but It also tends to cause blindness and damage in those in it's area, so it's best to use prior to going in, or at targets at a distance."

Unless the group wants him to drop a sunburst into the forest, V will follow Barratore in, counting on the large minotaur to keep him from getting attacked.

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 5 images, 17 minutes
true seeing: 17 minutes

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand



Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+31=36 ; d20+21=27 ;
Friday August 30th, 2019 10:51:38 AM

(Knowledge [Nature]: 36. Perception: 27)

Emrys' Forest Sense are tingling.

(Emrys has the Forest Walker feat. Is that relevant with this magical mushroom forest?)

In a soft tone, he says, "There are unnatural shadows in this place ... and I swear there is something moving deeper within it!"

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+22=30 ;
Friday August 30th, 2019 7:43:34 PM

Lanliss spots something moving, into the shadows....he doesn't add anything new..
He keeps eyes opens and ears.
"Careful folks, we don't know yet what is happen...


(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Sunday September 1st, 2019 9:19:13 PM

"Not happy about either Tishe, but it's what must be done." As the fighter suspected, the others fill him in quickly on the happenings of the Mushroom forest. "Time elemental mentioned undead, might be here is where we find 'em. Have you DeathWard spell to help a fighter out Emrys?"

"V, I say if you see a bad guy, light him up. We can come in right behind that."

Barratore activates his Brahmah Tattoo and imbues his weapon with Ghost Touch

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 120/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 4/10 Off
Ghost Touch 5 hours

I see a Mushroom forest and I want it painted dim (DM Cayzle & DM Michael) 
Sunday September 1st, 2019 11:30:12 PM

" Somethings moving in the stalks" Edson calls out. " Moving deeper in. "

Brom thanks Emrys for the healing. He sees the movement in the mushroom forest and thinks once they are ready they pursue whatever it is.

Tishe’ thanks Emrys for his healing touch and praises Velarin’s Meteor Swarm.
Keeping herself 5’ off the ground, she shrugs. “Let’s find the one we don’t know about”, and points to the mushroom forest, and follows Velarin where the elf walks.

V explains, "the mushrooms it is. Just for everyone's knowledge, I have a sunburst prepared. It's a rather large spell and effects an 80' radius. Anything that doesn't like the light will really not like this spell, but It also tends to cause blindness and damage in those in it's area, so it's best to use prior to going in, or at targets at a distance." V will follow Barratore in, counting on the large minotaur to keep him from getting attacked.

(Knowledge [Nature]: 36. Perception: 27)
Emrys' Forest Sense are tingling. In a soft tone, he says, "There are unnatural shadows in this place ... and I swear there is something moving deeper within it!" You find that the issue with this grove does not have anything to do with difficult terrain, but more with the dimness of light.

Lanliss spots something moving, into the shadows....he doesn't add anything new..
He keeps eyes opens and ears. "Careful folks, we don't know yet what is happen…

Barratore thanks Emrys. "We should move on the Mushroom forest. Another flower perhaps lies there." Barratore starts to head that way, "We are agreed we are collecting all of the them and not giving them to Meagos, but once done here, we go after the armor. Right?" Barratore activates his Brahmah Tattoo and imbues his weapon with Ghost Touch "Not happy about either Tishe, but it's what must be done." As the fighter suspected, the others fill him in quickly on the happenings of the Mushroom forest. "Time elemental mentioned undead, might be here is where we find 'em. Have you DeathWard spell to help a fighter out Emrys?" v"V, I say if you see a bad guy, light him up. We can come in right behind that."

The party moves deeper into the grove, all the while feeling they are about to face something dangerous. As you move through the mushroom forrest it becomes harder on your eyes to see your surroundings. Perception 25: Highlight to display spoiler: {in the dim light everything is in colorless grey tones}


AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)  d20+20=37 ; d20+10=18 ; d20+11=26 ; d20+11=25 ; d20+11=25 ; d20+19=37 ; d20+19=38 ; d20+19=39 ; 4d6=12 ; 4d6=12 ; 4d6=12 ;
Monday September 2nd, 2019 9:53:06 AM

Tishe’ tries to keep her head on a swivel, but the grey murk makes it difficult. “Good thing my Daylight Spell is still working to give us strong light!”, she says with false gayety. She makes careful assessment to see if the murk is affecting her Daylight Spell, to see if the murk is magical or not.

The feeling of impending attack, makes her Ready a Scorching Ray Spell, to cast at the first thing that attacks any Keeper hero. (Because Tishe’ is flying, she feels she can keep up with Barratorre using one move action, and ready with a second and not slow anyone down.)
.....
Fly 5’ off ground, Hover auto pass

Perception 37
Know Arcana 18
Ready Scorch Ray. Touch AC 26,25,25. Penetrate 37,38,39. Damage 12,12,12

Heroes' Feast from Emrys. 12 hours. +16 temp hp. +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)

............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 4. 4. 2. 1

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Monday September 2nd, 2019 4:48:06 PM

V also moves in with the others, hovering 15' off the ground. He uses his true seeing to attempt to pierce through the colorless gray murk.

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 5 images, 17 minutes
true seeing: 17 minutes

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+22=23 ;
Monday September 2nd, 2019 7:58:41 PM

Lanliss tries to stay alert , but he starts shaking as they go further deeper inside the grove.
"I don't like this mushroom forest, I am scared", Lanliss says.

Perception 23 -fail (22+1)

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -0 hp; DR 4/- (7/- raged)  d20=6 ; d20+26=40 ; d20+15=35 ;
Monday September 2nd, 2019 10:28:49 PM

Brom moves through the mushroom forest watching for signs of anything. He keeps his eyes to the ground and ahead. His weapon is out and ready for action.

Perception DC 40, Survival DC 35

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+21=28 ;
Monday September 2nd, 2019 10:36:01 PM

"Yes, I have Death Ward, but it only last minutes at a time (17min). Are you wanting it now?" If Barratore says yes, Emrys will cast it on him immediately. Otherwise, he will save it for later when necessary.

(Perception: 28)

Emrys casts True Seeing upon himself. (Duration: 17 min.)

"The dim light ahead is turning all color to shades of grey. It may cause our vision to blur or become grey-blinded."

I see a Mushroom forest and I want it painted dim (DM Cayzle & DM Michael) 
Monday September 2nd, 2019 11:14:19 PM

Tishe’ tries to keep her head on a swivel, but the grey murk makes it difficult. “Good thing my Daylight Spell is still working to give us strong light!”, she says with false gayety. She makes careful assessment to see if the murk is affecting her Daylight Spell, to see if the murk is magical or not. ... The daylight does work, but its effectiveness is lowered by one light level. The feeling of impending attack makes her Ready a Scorching Ray Spell, to cast at the first thing that attacks any Keeper hero. (Because Tishe’ is flying, she feels she can keep up with Barratorre using one move action, and ready with a second and not slow anyone down.) The daylight spell creates light that helps everyone to see forward. The light from the spell slowly becomes more dim as you continue on.

Velarin also moves in with the others, hovering 15' off the ground. He uses his true seeing to attempt to pierce through the colorless gray murk -- but no divinations work in this demiplane, so the spell fails to offer new information.

Lanliss tries to stay alert , but he starts shaking as they go further deeper inside the grove.
"I don't like this mushroom forest, I am scared", Lanliss says. [Perception 23 -fail (22+1)]

Emrys offers a death ward, but notes its limited duration.

Barratore and Edson remain silent and continue forward.

Brom advances alertly, watching carefully. His senses are so good that he is the first to notice that up ahead there is a clearing. It seems large, like 100 ft in radius. And there is something very BIG in the center.


AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)  d20+20=36 ;
Tuesday September 3rd, 2019 5:13:37 AM

Tishe’ Informs the others what is probably obvious; this murk is magical, and powerful enough to offset the dimming Daylight Spell. When Brom tells the others of a clearing and something awaiting, Tishe’ will nod: the plant-creatures in the mines had magical mushrooms too.

She keeps her attitude, hovering and ready with a Scorching Ray (previously rolled)

.......
Fly 5’ off ground, Hover auto pass

Perception 36
Ready Scorch Ray. Touch AC 26,25,25. Penetrate 37,38,39. Damage 12,12,12

Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 4. 4. 2. 1

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind   d20+13=14 ;
Tuesday September 3rd, 2019 9:39:01 AM

With the group approaching something, Barratore grunts to Emrys, "I think now yes." The fighter can see little, which is annoying, but not untrained for and he keeps his pace until the big thing is mentioned where he holds up.

"V, now might be the time for that Sunburst. Brom and I can move in right behind it and before any of you say anything, no I don't want to wait to see what it is, what it might do or what anything else. I want to drop arcane fire upon it and destroy it as fast as possible." Barratore nods to Brom and glances at V. "Do it" he practically growls.

Barratore readies upon the Sunburst and then will move 40' towards whatever.

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 120/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 4/10 Off
Ghost Touch 5 hours

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs)  6d6=22 ; 17d6=56 ;
Tuesday September 3rd, 2019 12:49:41 PM

V heeds Barratore's request, and launches a sunburst into the clearing ahead, aiming for halfway between the front edge and the thing at the center. "this spell should wipe out and mold, fungus, etc.. as well as undead."

All creatures in the globe are blinded and take 6d6 (22) points of damage. A creature to which sunlight is harmful or unnatural takes double damage. A successful Reflex save negates the blindness and reduces the damage by half. (reflex save 29)
An undead creature caught within the globe takes 1d6 points of damage per caster level (maximum 25d6), (64 damage) or half damage if a Reflex save is successful. In addition, the burst results in the destruction of any undead creature specifically harmed by bright light if it fails its save.
The ultraviolet light generated by the spell deals damage to fungi, mold, oozes, and slimes just as if they were undead creatures.
Sunburst dispels any darkness spells of lower than 9th level within its area.

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 5 images, 17 minutes
true seeing: 17 minutes

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst-c, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand


Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Tuesday September 3rd, 2019 12:49:49 PM

"Certainly," says Emrys. Hearing Barratore's request, he makes it happen.

(Emrys casts Death Ward on Barratore. Duration: 17 minutes.)

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 83/103  d20+25=26 ;
Tuesday September 3rd, 2019 4:23:45 PM

Edson shields his eyes from the burst of light. He noticed the clearing, but Baratore alreay called it out.

He waits a few seconds before using his ring to go invisible and sneaks off towards the clearing. (Stealth 26)



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+22=26 ;
Tuesday September 3rd, 2019 7:09:39 PM

Lanliss is scared as they get closer, his senses heightened
He covers his eyes for a moment as the Burst of light should be very bright, trying to hear as much as he can he gets a little bit closer to source of what might be their... enemy.
He asks his friends, "What do you see?"
He laughs after saying that, laughing at the situation
He is afraid and he is getting closer to the source of fear.

Perception 26

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -0 hp; DR 4/- (7/- raged)  d20+26=27 ;
Tuesday September 3rd, 2019 11:21:02 PM

Brom readies with Barratore to move in on the large thing in the clearing.



Bulb-Queen of the Mushroom Glade


Mushroom Clearing Fight R1 (DM Cayzle & DM Michael)  d20+11=26 20d8(5+2+1+2+1+1+2+6+3+4+1+1+5+7+3+4+8+8+2+8)=74
Tuesday September 3rd, 2019 11:54:18 PM

Tishe’ Informs the others what is probably obvious; this murk is magical, and powerful enough to offset the dimming Daylight Spell. When Brom tells the others of a clearing and something awaiting, Tishe’ will nod: the plant-creatures in the mines had magical mushrooms too.

She keeps her attitude, hovering and ready with a Scorching Ray (previously rolled)

With the group approaching something, Barratore grunts to Emrys, "I think now yes." The fighter can see little, which is annoying, but not untrained for and he keeps his pace until the big thing is mentioned where he holds up. "V, now might be the time for that Sunburst. Brom and I can move in right behind it and before any of you say anything, no I don't want to wait to see what it is, what it might do or what anything else. I want to drop arcane fire upon it and destroy it as fast as possible." Barratore nods to Brom and glances at V. "Do it" he practically growls. Barratore readies upon the Sunburst and then will move 40' towards whatever.

Velarin heeds Barratore's request, and launches a sunburst into the clearing ahead, aiming for halfway between the front edge and the thing at the center. "this spell should wipe out and mold, fungus, etc.. as well as undead."

All creatures in the globe are blinded and take 6d6 (22) points of damage. A creature to which sunlight is harmful or unnatural takes double damage. A successful Reflex save negates the blindness and reduces the damage by half. (reflex save 29)
An undead creature caught within the globe takes 1d6 points of damage per caster level (maximum 25d6), (64 damage) or half damage if a Reflex save is successful. In addition, the burst results in the destruction of any undead creature specifically harmed by bright light if it fails its save.
The ultraviolet light generated by the spell deals damage to fungi, mold, oozes, and slimes just as if they were undead creatures.
Sunburst dispels any darkness spells of lower than 9th level within its area.

"Certainly," says Emrys, hearing Barratore's request -- he makes it happen. Emrys casts Death Ward on Barratore. Duration: 17 minutes.

Edson shields his eyes from the burst of light. He noticed the clearing, but Baratore already called it out. He waits a few seconds before using his ring to go invisible and sneaks off towards the clearing. (Stealth 26) [OOC: Edson, you can use stealth so long as you stay in the mushroom forest. If you enter the clearing, you will not have any cover or concealment, and note that invisibility will not work against blindsense.

=====

The party moves forward. Velarin casts the sunburst. The burst of light destroys the very fine floating pollen and spores that you now realize had caused the dimness in the air.

The burst illuminates a large clearing in the mushroom forest (100 ft radius). You see clearly floating in the center, about 20’ in the air, is a colossal, tentacled bulb, like a tulip bulb or a garlic bulb, only 30 ft in diameter. There are three glowing eyes in the bulb, spaced evenly on all sides. As the bulb floats in the air, four root-like tentacles dangle under. Directly beneath is the only source of color in this area - a deep red crystalline rose.
A Know Nature or Religion DC28 reveals Highlight to display spoiler: {This plant thing is both undead and plant. Expect a spore attack as well as tentacle attacks, as well as a hidden mouth underneath.}
A Know Arcana DC38 reveals Highlight to display spoiler: {This thing could swallow you whole. You have heard a story about something like this with eyes granting wishes.}

You also see eight large mushroom-men spaced evenly around the clearing.
A Know Arcana DC20 reveals Highlight to display spoiler: {These are eight golems. As such, they are immune to almost all spells that are affected by SR.}
A Know Arcana DC30 reveals Highlight to display spoiler: {These things likely have a spore-based breath weapon. Spells that might affect them include transport via plants, control plants, and finger of death.}

The sunburst does not affect the mushroom-men. It does affect the gigantic bulb, who screams in pain when the spell is cast -- a decidedly feminine scream. Her reflex save of 26 is not enough ... she takes 64 damage. Although her eyes are blinded, her other senses, which grant her blindsight, compensate for the loss of vision with no problem.

After the flash of the sunburst fades, a high-pitched but rumbling laugh comes from the bulb-creature. “Ha, ha, ha, ha, ha. You think you can defeat me in my realm. You are mistaken. Come -- serve me. All must serve eventually, and only I can offer you immortality in my realm.”

Tishe, you are not in scorching ray range for the Bulb-creature. Do you want to unleash it at a Mushroom-man? If so, which one?

=====

The bulb-plant-thing releases a cloud of spores. It is a cone with a range of 100 ft. By my reckoning, that’s good enough to affect Baratorre, Brom, and Edson. For you three, the burrowing spores deal 74 damage, reflex save DC26 for half.

The eight mushroom men rouse themselves and “activate” -- they will act normally starting next round.

Aspect of Kelsandra: -64 hp
Mushroom-man 1-8

And the map!

If you do not like your map placement, let me know.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Wednesday September 4th, 2019 4:42:04 PM

(I will do full post in a few hours, but V will rise 60' in the air, and throw a maximized fireball followed by a quickened fireball at the aspect before the fighters move in.)



AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)  17d6=59 ; d20+27=29 ; d20+27=44 ; d20+11=27 ; d20+11=22 ; d20+11=12 ; d20+23=29 ; d20+23=29 ; d20+23=43 ; 4d6=17 ; 4d6=11 ; 4d6=11 ;
Wednesday September 4th, 2019 5:21:52 PM

As soon as the Bulb attacks and rouses the Mushroommen, Tishe’ launches her Readied Scorching Ray against the MM at K,10

“Immortality is overrated”, then quips Tishe’ as she also rises further into the air and moves to get a clear shot of Bulby-eyes. Enhancing her weaving, the Spellweaver throws a Stilled Freezing Sphere at Bulbosaur!

She then turns back to the wounded MM and, if still moving, casts a Quickened Scorching Ray to fry it again!

.......
Ready Scorch Ray. Touch AC 26,25,25. Penetrate 37,38,39. Damage 12,12,12
Fly Move to 30’ Up at J14

Still Freezing Sphere, (1 use of Bloodline Power, use Metamagic without extra time) centered at Point Ab,Ac,25,26; 40’ radius, spell penetration 29. Use Hero Point 44. Damage. 59. Reflex DC 27 for half damage. (Evocation and Metamagic gives total +2 to DC)

Quickened Scorching Ray. Touch AC 27,22,12(nat 1), Penetrate 29,29,43. Damage 17,11,11

Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 0. 4. 4. 2. 1

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 83/103  d20+25=38 ; d20+20=31 ; d20+15=32 ; d20+25=41 ; d20+25=37 ; d20+21=39 ; d8+4=11 ; d8+4=12 ; d8=3 ; d4=3 ; d6=6 ; d6=6 ; d8+4=8 ; d6=2 ; d8+4=12 ; d6=2 ;
Wednesday September 4th, 2019 5:49:03 PM

Ooc: Having trouble accessing the map

Edson easily dodges the blast of burrowing spores. Before he releases his breath, four arrows fly at the flying spore.

Hit ac 38 11 dmg, +6 fire
Hit ac 31 12 dmg, +6 fire
Hit ac 32 8 dmg +2 fire
Hit ac 41 12 dmg, +2 fire



Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+31=48 ; d20+32=42 ; d20+32=44 ; d20+32=43 ;
Wednesday September 4th, 2019 7:05:43 PM

(Knowledge [Nature]: 48. Knowledge [Arcana]: 42, 44 and 43)

Emrys steps into the clearing and assesses what he looks upon. An eyebrow rises upon realization of what he observes. "It's an Undead Plant ... an abomination to nature!"

Addressing the giant, undead tulip, he shouts, "I warned you! Did you actually think this day wouldn't ever come? Has your long existence taught you nothing?"

Emrys had stated before that the gloves were off. So like his fellow casters, he brings hell down on the unfortunate fiend in the center of the clearing.

(Emrys casts Forbidden Rain on the Giant, Undead, Tulip, Aspect of Kelsandra. Centered on AD29. Range: Long. Area: 60ft radius from AD29, 30ft high, just behind the Aspect. Will Save DC: 10+HD, Undead get a -5 to their roll. Duration: 17 rounds. No Spell Resistance. Each round: Dazed. failure inflicts 1d3 points of Wisdom and Constitution ability score damage, because Woldsblood tugs a soul out of its body.)

A huge rift opens up from above the Aspect to the Shadow Realm and a tumultuous storm of Woldsblood comes pouring down on the area.

"My friends, stay back while it rains or it will daze or even claim you!"

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs)  d20+23=29 ; d20+29=49 ; 10d6+8=47 ;
Wednesday September 4th, 2019 7:25:04 PM

V shares some of what he has learned in his many years many years of study with his friends. "This plant thing is both undead and plant. Expect a spore attack as well as tentacle attacks, as well as a hidden mouth underneath. This thing could swallow you whole. I have heard a story about something like this with eyes granting wishes."

"These are eight golems, not mushrooms. As such, they are immune to almost all spells that are affected by SR. These things likely have a spore-based breath weapon. Spells that might affect them include transport via plants, control plants, and finger of death"

"Unless someone has a better plan, here's mine. Tishe' and I lighting up the the garlic bulb. Brom and Barratore start working on the golems, because Tishe' and I can't hurt them. Edson, Lanliss either help Brom and Barratore with the golems and flanking, or turn the bulb into a pin cushion. Emrys, you are the only one with healing....monitor who needs it, and apply as necessary. When not saving the rest of us, destroy something.

V flies 60' straight up, putting him 75' off the ground and then casts a maximized fireball onto the bulbous plant (68 damage, reflex save 27 for 1/2) followed by a quickened regular fireball (47 damage, reflex save 24 for 1/2)

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 5 images, 17 minutes
true seeing: 17 minutes

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2-c, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball, Wall of force X2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball-c
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst-c, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Wednesday September 4th, 2019 7:26:25 PM

Lanliss opens his eyes after the bright lights.
"Not so scary now ha !", He says loudly as matter of fact.
He doesn't run into action just yet, he stays where he is and lets the magic user do some heavy damage on the Mushroom thingies.
He draws his special short sword, the one used only for the unlivable, the ones who defy Gragul.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -0 hp; DR 4/- (7/- raged)  d20+10=19 ;
Wednesday September 4th, 2019 11:34:59 PM

Brom moves to Q24, i think that's 60 feet.

Mushroom Clearing Fight R2 (DM Cayzle & DM Michael)  d20+11=17 ; d3=1 ; d20+11=25 ; d20+11=29 ; d4=4 d4=3
Wednesday September 4th, 2019 11:59:35 PM


Tishe’ casts a scorching ray at a Mushroom-man and learns that as a construct it is completely immune to that spell. She does not waste another on it. She moves to J14 and casts a freezing sphere at the Plant-Bulb-Undead monster. She has no SR, so please save that hero point. She fails the save and takes 59 damage.

Edson shoots at the green bulb. She is AC37, so the first and last arrows hit. Edson’s +4 bow bypasses her DR10/admantine. She takes 31 damage.

Emrys casts his potent forbidden rain. The green bulb is dazed and takes a point of Wisdom damage. The area of the rain is shown on the map.

Velarin offers info and then blasts out two fireballs. She makes a save and fails a save, taking 91 damage.

Lanliss draws his weapon and waits.

Brom hustles toward the bulb monster. Since part of her is sticking out of the rain, he could attack that part and avoid the Woldsblood ...

=====

The Green Bulb is dazed and takes no actions.

The Mushroom-men ...

A mushroom man moves to Barratore and breathes a cloud of spores on him. Fort save 19 or take 4 points of Con damage.

A mushroom man moves to Edson and breathes a cloud of spores on him. Fort save 19 or take 3 points of Con damage.

The other six hustle closer.

Aspect of Kelsandra: AC37; -1 wisdom; -64 hp +10 -59 -31 -91 = -235
Mushroom-man 1-8

And the map!

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)  10d6=27 ;
Thursday September 5th, 2019 5:31:25 AM

Immune! Tishe’ heard Emrys and Velarin, “Thank the Sarr they are well-read!”, she exclaims to herself. And Velarin is correct, there is little she can do to a Golem, “but I can try to slow it down, I can, so the Keepers don’t get too many at once!

Tishe’ rises in the air higher to avoid any lashing vines or spores from the MM, then weaves a Quickened Grease Spell at S,T,10,11 to make the MM fall down!

Then she turns her attention to Dead Bulb Girl, and lashes her with a Sonic Lightning Bolt!

.....
Fly Move to 50’ Up at J14

Quickened Grease at R,S,10,11. Reflex 19 or fall prone (no spell resistance) (note: stays in place maybe next one falls too)
Lightning Bolt. 27 damage. Reflex DC 23 for half (105’ distance and 120’ range)

Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 1. 4. 4. 2. 2

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 83/103  d20+9=26 ; d20+26=43 ; d20+25=41 ; d20+25=37 ; d20+20=23 ; d20+15=23 ; d8+4=6 ; d6=3 ; d8+4=9 ; d6=2 ;
Thursday September 5th, 2019 8:08:51 AM

Edson holds his breath long enough to not be effected by the spores. He rolls away( acrobatics 43 to avoid AOO). He moves to 17 J, helping Barratore and Tishe flank the golem there. He still fires at the bulb, seeing it the best chance.

Hits twice, 6 dmg + 3 fire, and 9 dmg + 2 fire


(Dan K) AC: 37 (T 16 FF 26), CMD:42; HP: 200/227 Barratore Steelwind   d20+15=35 ; d20+21=22 ; d20+21=37 ; d20+30=38 ; d20+25=34 ; d20+20=38 ; d20+20=23 ; d20+15=30 ; d20+30=49 ; d20+30=39 ; 2d8+36=49 ; 2d8+36=45 ; 2d8+36=43 ; 2d8+36=41 ; 2d8+36=48 ; 2d8+36=47 ;
Thursday September 5th, 2019 8:26:53 AM

The spore cloud smacks Barratore and elicits a grunt as they burrow in through his armor and magical protection. Barratore is able to avoid the brunt of the attack by quickly getting closer in behind his shield, Reflex 35

The fighter uncharacteristically pauses though, but a Mushroom golem attacks and snaps him back. The sporecloud. normally no threat at all is blessed by Warrd. Barratore is blessed by Imod, a true hero of the lands and pushes the spore affects from himself
Fort 22 Hero Point reroll 37 Saved

Brom had the big one and he would protect the others still on the ground. Barratore steps 5' to the south and closer to Edson before attacking the Mushroom golem that attacked him. His Torc activates and Haste enhances the formidable fighter

PA Gtr Penetrating Strike ignore DR 10/type or DR 5/-
Hit AC 38 / 34 / 38 crit 23 / 30 / 49 crit 39
Dmg 49 / 45 / 43 / 41 / 48+37

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 110/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 4/10 On
Ghost Touch 5 hours

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs)  10d6=39 ; 10d6=32 ;
Thursday September 5th, 2019 9:35:36 AM

V smiles slightly at he and Tishe being able to rain destruction from the air upon the bulb creature. The thought of a squadron of flying wizards raining fireballs upon targets crosses his mind. Wishing to hit the bulb as hard as possible while it's still dazed, he will count on the fighters being able to handle the golems for a bit. "Death from above!" he says to himself as he unleashes another volley.

V throws an empowered fireball, followed by another quickened fireball at the aspect, being careful to keep Brom out of the blast. (66 damage, reflex save 26 for 1/2)( 40 damage, reflex save 24 for 1/2)

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 5 images, 17 minutes
true seeing: 17 minutes

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2-cx2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball, Empower fireball-c, Wall of force X2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball-c
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst-c, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand



Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Thursday September 5th, 2019 7:53:57 PM

Emrys is satisfied with his Woldsblood storm ... and there are no signs of it ending just yet. The longer the Aspect remains dazed in the blood storm, the more her awareness is drained away. The grasp on her reality and resolve is eroding away with each and every drop.

He then turns his attention to the approaching mushroom constructs. He has full confidence is Barratore to quickly dispatch the ones that had already engaged them. He looks to slow or strangle the others as they approach.

(Emrys casts Entangle and centers it on square X11. Range: Long. Area: 40-radius spread, this should get the two from the north. Reflex Save: 23.)

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Thursday September 5th, 2019 8:48:05 PM

Lanliss look away and tries to run away from the group saying, "I think we are being flanked"
He moves near the spell casters (to G14) and will try to run further to greet whatever it is that he is going to fight (I11 or J11 ).

OOC: Not sure if the double movement/running is possible or not.....


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -0 hp; DR 4/- (7/- raged)  d20+29=32 ;
Thursday September 5th, 2019 10:59:57 PM

Brom moves in on the veggie girl, V24. He takes a mighty swing failing to even make contact with it.

(Die roller's gonna be like that, typical)

Mushroom Clearing Fight R2 (DM Cayzle & DM Michael)  d20+3=11 ; d20+11=25 ; d20+11=17 ; d20+11=21 ; d20+3=14 ; d20+3=16 ; d20=17 ; d3=1 ;
Friday September 6th, 2019 12:21:38 AM


Tishe’ rises in the air higher to avoid any lashing vines or spores from the MM, then weaves a Quickened Grease Spell at S,T,10,11 to make the MM fall down! It fails the save and falls! Then she turns her attention to Dead Bulb Girl, and lashes her with a Sonic Lightning Bolt! She saves and takes 13 damage.

Edson holds his breath long enough to not be effected by the spores. He rolls away (acrobatics 43 to avoid AOO). He moves to 17 J, helping Barratore and Tishe flank the golem there. He still fires at the bulb, seeing it the best chance. Hits twice, 6 dmg + 3 fire, and 9 dmg + 2 fire. [OOC: How can you move and make a full attack? Let’s use just one of those attacks, for 9 damage.]

Barratore saves through a heroic effort! Then he steps 5' and attacks. His Torc activates for Hasty purposes, and he hacks at the mushroom-man. A few effective blows later, the enemy is defeated -- in several pieces on the ground.

Velarin smiles slightly at he and Tishe being able to rain destruction from the air upon the bulb creature.. "Death from above!" he says to himself as he unleashes an empowered fireball, followed by another quickened fireball at the aspect, being careful to keep Brom out of the blast. She fails both saves and takes 106 damage!

Emrys is satisfied with his Woldsblood storm ... and there are no signs of it ending just yet. He then turns his attention to the approaching mushroom constructs. He has full confidence is Barratore to quickly dispatch the ones that had already engaged them. He looks to slow or strangle the others as they approach, so he casts Entangle. Two mushroom-men fail their saves and are entangled.

Lanliss hustles northeast, angling for a better position.

Brom risks the falling Woldsblood. He feels it tug at his soul ... he feels compelled to enter the rain, let it bear him away ... Maybe that is why he swings at the green bulb and fails to hit.

==========

Kelsandra fails to save again. She remains dazed and takes a second point of wisdom damage.

Mushroom-men 1-3 are dead or trapped. Numbers 4-8 get closer to attack. One moves 30 ft and breathes spores on Edson and Barratore. Both please Fort save 19 or take 3 points of Con damage.

Aspect of Kelsandra: AC37; -2 wisdom; -235 +10 -13 -9 -106 = -353
Mushroom-man: AC22
1 dead
2 greased, entangled
3 entangled
4-8 fighting and moving

And the map!

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)  d20+11=16 ; d20+11=25 ; d20+11=17 ; 10d6=35 ;
Friday September 6th, 2019 10:52:50 AM

Tishe’ carefully gauges the battlefield. The golems seem to be staggered well enough for the Keepers to deal with them if only they can keep Dead Bulb Lady our of the fight. “We need to take Emrys’ weaving at full opportunity to end this undead pattern!”, she calls to Velarin, and pours her whole concentration to do just that!

The Spellweaver takes her time to cast a Maximized, Enlarged Scorching Ray, followed by a Quickened Lightning Bolt! Fiery and electrical lines reach out to touch the Undead Bulb!
.....

Fly Hover 50’ Up at J14

Maximized Enlarged Scorching Ray. (Range 135’) full round (Spell slot 2+3+1-1=5) Touch AC 16,25,17. Damage 24,24,24

Quickened Lightning Bolt. (Range 120’) Spell slot 6. Damage 35, Reflex DC 23 for half

Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 1. 4. 4. 3. 3

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs)  10d6=24 ; 5d4+13=28 ;
Friday September 6th, 2019 7:33:29 PM

"Between this fight and the last fight, I'm running out of potent offense boys and girls. And most everything else as well. And I'm down to my final quicken spell."

V throws his last empowered fireball (44 damage, reflex save 26 for 1/2), followed by a quickened magic missile at the aspect (28 damage)

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 5 images, 17 minutes
true seeing: 17 minutes

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4-cx1,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2-cx2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball-c, Empower fireball-c, Wall of force X2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball-c
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst-c, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Friday September 6th, 2019 8:31:12 PM

Lanliss still assess the situation not knowing if he should run to deal with the enemy or not.
After hearing Velarin, he asks.
"What do you want me to do then ? any clever ideas?"

OOC: Actually clueless about what to do !

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Friday September 6th, 2019 8:31:13 PM

Lanliss still assess the situation not knowing if he should run to deal with the enemy or not.
After hearing Velarin, he asks.
"What do you want me to do then ? any clever ideas?"

OOC: Actually clueless about what to do !

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 83/103  d20+9=16 ; d4=3 ; d20+25=45 ; d20+25=33 ; d20+25=34 ; d20+20=32 ; d20+15=33 ; d3=1 ; d8+4=5 ; d6=5 ;
Sunday September 8th, 2019 12:39:49 PM

Edson unleashes 4 arrows, one almost is a perfect shot.

Hit ac 45 5 dmg +5 fire

-2 con

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d4+2=6 ; d20+13=29 ; d20+13=28 ; d20+13=21 ; d20+13=25 ; d20+13=26 ; d20+13=28 ; d20+13=17 ; d20+13=22 ; d20+13=14 ; d20+13=26 ; d20+13=18 ; d20+13=27 ; 2d6+9=19 ; 2d6+9=15 ; 2d6+9=13 ; 2d6+9=12 ; 2d6+9=19 ; 2d6+9=17 ; 2d6+9=15 ; 2d6+9=17 ;
Sunday September 8th, 2019 11:14:59 PM

Emrys decides they may need a little more help and he calls on a few friends from Culverwood.

(Emrys casts Shambler. Range: Medium. Effect: d4+2 Advanced Shambling Mounds = 6. Duration: 7 Days.)

Suddenly the ground erupts with six giant mounds of tangled and twisted vegetation. The form arms and legs and standing tall at 9 to 10ft high. Emrys directs them to attack the Mushroom Men that have closed in on them. They form an almost defensive wall as they lash out with slam attacks.

(Placement: All 6 Shambling mounds can be no more than 30 feet from each other. I want them in flanking positions behind the Mushroom men that have already engaged the group. ... and provide a defensive line for the approaching Mushroom Men.)

----------------------------------------------------
Advanced Shambling Mounds Stats: (Not sure I did this right. Cayzle check my work if you like.

Advanced Shambling Mound CR 7
N Large plant
Init +0; Senses darkvision 60 ft., low-Light vision; Perception +11
DEFENSE
AC 25, touch 9, flat-footed 19 (+12 natural, –1 size)
hp 87 (10d8+27)
Fort +11, Ref +7, Will +7
Defensive Abilities plant traits; Immune electricity; Resist fire 10
OFFENSE
Speed 20 ft., swim 20 ft.
Melee 2 slams +13 (2d6+9 plus grab)
Space 10 ft.; Reach 10 ft.
Special Attacks constrict (2d6+9)
STATISTICS
Str 25, Dex 14, Con 21, Int 11, Wis 14, Cha 13
Base Atk +8; CMB +14 (+18 grapple); CMD 26
Feats Cleave, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (slam)

(Shamblers Slam Attacks: Hit AC: 29, 28, 21, 25, 26, 28, 17, 22, 14, 26, 18 and 27. Hits (8): Damage: 19+15+13+12+19+17+15+17 = 127 (dont know how much is reduced for DR). Each successful hit also comes with a Grab ... CMD is 26. I dont know how to handle that.)


Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Sunday September 8th, 2019 11:16:06 PM

The Forbidden Rain continues to pour down on the giant, undead, tulip, aspect thingy.)

Mushroom Clearing Fight R3 (DM Cayzle & DM Michael)  d20+11=20 ; d20+11=26 ; d20=16 ; d20+6=8 ; d20+6=20 ; d20+6=15 ; d20+6=26 ; d20+14=30 d20+14=31 2d8(5+8)+6=19 2d8(1+1)+6=8 d4=2 d4=4 d20+14=34 d20+14=27 d20+14=31 2d8(7+8)+6=21 2d8(6+5)+6=17 d4=3 d4=3
Sunday September 8th, 2019 11:55:14 PM


Tishe’ carefully gauges the battlefield. “We need to take Emrys’ weaving at full opportunity to end this undead pattern!”, she calls to Velarin, and pours her whole concentration to do just that! The Spellweaver takes her time to cast a Maximized, Enlarged Scorching Ray, followed by a Quickened Lightning Bolt! Fiery and electrical lines reach out to touch the Undead Bulb! She fails the save and takes 107 hp.

Velarin declares: "Between this fight and the last fight, I'm running out of potent offense, boys and girls. And most everything else as well. And I'm down to my final quicken spell." Velarin throws his last empowered fireball (44 damage, reflex save 26 for 1/2), followed by a quickened magic missile at the aspect (28 damage). SHe saves this time and takes 50 damage.

Lanliss still assess the situation not knowing if he should run to deal with the enemy or not.
After hearing Velarin, he asks. "What do you want me to do then ? any clever ideas?"

Edson unleashes 4 arrows; one is almost a perfect shot. The green bulb creature takes another 10 hp damage. HOWEVER, there are two mushroom-men right next to you, and you’ve provoked AoOs from them! They hit ACs 30 and 31 for 19 and 8 damage, total 27, PLUS make two DC19 Fort saves for 2 con damage and 4 con damage.

Emrys creates SIX advanced shamblers! They surround and attack a mushroom-man, destroying it.

As for the gigantic green bulb, she has taken 353 points of damage already. Another 168 pushes her to 521 total. That’s enough to destroy this aspect! She collapses.

A mushroom man attacks Edson with two slams, hitting AC34, a crit threat that fails to confirm, and AC31. Two hits. Edson takes 21 and 17 hp damage, total 38 damage (total total 38+27=65 damage) and has to make ANOTHER two DC19 Fort saves for 3 con damage and 3 con damage.

Mushroom-man: AC22
1 dead
2 greased, entangled
3 free of entangle and moving
4 killed by shamblers
5 fighting Edson
6-8 moving

And the map!

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)  d20+20=35 ;
Monday September 9th, 2019 5:25:15 AM

Tishe’ sees the Bulb go lifeless and fall to the ground, ‘yes!’

Then there is a mushroom man looming above Edson as the hero attacks the Bulb with his bow. “Edson, watch out!”, she calls startled out of her more formal speech. And there is nothing this Spellweaver can do to a Golem so close. The creatures seems well-spaced, and Emrys’ shambles will do a good job of clubbing the golems back into non-life, so ...

Tishe’ hovers and does a slow circle, looking for other threats to her team.

.....
Fly Hover 50’ Up at J14
Perception. 35

Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 1. 4. 4. 3. 3

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Monday September 9th, 2019 7:55:16 AM

V yells down to Lanliss "I don't know. Shoot something? Help Edson?"

V will cast reverse gravity on the two mushroom men between the rain and entangle spell, hopefully launching them 60' to 80' into the air(reflex save 28 to attempt to secure itself)

"Brom! help Edson out!"

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 5 images, 17 minutes
true seeing: 17 minutes

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4-cx1,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2-cx2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball-c, Empower fireball-c, Wall of force X2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball-c
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity-c, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst-c, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand



(Dan K) AC: 37 (T 16 FF 26), CMD:42; HP: 200/227 Barratore Steelwind   d20+21=23 ; d20+30=41 ; d20+25=39 ; d20+20=39 ; d20+20=21 ; d20+15=20 ; d20+30=40 ; 2d8+36=44 ; 2d8+36=45 ; 2d8+36=44 ; 2d8+36=40 ;
Monday September 9th, 2019 8:29:59 AM

Barratore fends off the effects of the spore cloud.
Fort Save 23

And attacks the golem creature
PA Gtr Penetrating Strike ignore DR 10/type or DR 5/-
Hit AC 41 / 39 / 39 crit 21 / 20 / 40
Dmg 44 / 45 / 44 / - / 40

"It hurts less if you don't block their fists with your face Edson" the minotaur chides.
"Get behind me for a few moments."

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 110/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 3/10 On
Ghost Touch 5 hours
Deathward - 17 minutes

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103  d20+9=11 ; d20+9=28 ; d20+9=17 ; d20+9=19 ;
Monday September 9th, 2019 10:57:02 AM

Edson gets knocked back from those fists. He feels weak, sluggish, sick.. all at the same time. " But Barry.. If i move fast enough, They can't....." the words trail off as the elf face plants into the ground.

Ooc: With the negative hits to con, hes dropping into the negatives.

Con damage -7

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Monday September 9th, 2019 6:59:17 PM

Lanliss goes to Edson quickly and pulls him quickly to a safe away from the centre of things for the time being.

Otherwise (if not possible)
Lanliss tries to protect Edson as well.



Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+13=17 ; d20+13=20 ; d20+13=32 ; d20+13=21 ; d20+13=27 ; 2d6+9=15 ; 2d6+9=14 ; 2d6+9=18 ; 2d6+9=18 ; d20+13=19 ; d20+13=19 ; d20+13=19 ; d12=5 ; d12=11 ; d12=11 ; d12=5 ; d12=5 ;
Monday September 9th, 2019 8:49:32 PM

Three of the closest Shamblers move to flank and attack the Mushroom Man in combat with Barratore. The other three move to greet the Mushroom Man to the south.

(Attacks on Mushroom Man across from Barratore) One Shambler is already in reach of the Mushroom Man, the other to move around to attack from behind.
(Attacks (5): 19, 22, 34, 23, 29 = 4 hits, (+2 flanking). Damage: 15+14+18+18 = 65 damage. - DR)

(Attacks on Mushroom Man to the South) Three Shamblers move in to attack the Mushroom Man that approaches from the south. They do their best to slam the Shroom into submission.
(Attacks (3): Hit AC: 19, 19, 19. All miss!)

Emrys seeing Edson fall, he shouts, "OH NO YOU DON'T ... NOT AGAIN!" Emrys rushes over and delivers a Life touch.

(Bloodwitch ability, Breath of Life. My estimate: Edson is at -33 with a -7 Con)

(Casting Life Touch (Breath of Life) on Edson, empowered by Spiritual Healer. Brings back to Life and Cures 5d12+17: 5+11+11+5+5+17 = 119.)



Mushroom Clearing Fight R4 and last! (DM Cayzle & DM Michael) 
Monday September 9th, 2019 10:13:06 PM


Tishe’ sees the Bulb go lifeless and fall to the ground, ‘yes!’ Then there is a mushroom man looming above Edson as the hero attacks the Bulb with his bow. “Edson, watch out!”, she calls startled out of her more formal speech. And there is nothing this Spellweaver can do to a Golem so close. The creatures seems well-spaced, and Emrys’ shambles will do a good job of clubbing the golems back into non-life, so ... Tishe’ hovers and does a slow circle, looking for other threats to her team. Aside from the obvious mushroom-men, she sees no danger.

Velarin yells down to Lanliss "I don't know. Shoot something? Help Edson?" Velarin casts reverse gravity on the two mushroom men between the rain and entangle spell, hopefully launching them 60' to 80' into the air -- and this works fine, seeing as there is nothing to grab onto! V calls out, "Brom! help Edson out!"

Barratore fends off the effects of the spore cloud. And attacks the golem creature. He kills it! "It hurts less if you don't block their fists with your face Edson" the minotaur chides.
"Get behind me for a few moments."

Edson gets knocked back from those fists. He feels weak, sluggish, sick.. all at the same time. " But Barry.. If i move fast enough, They can't....." the words trail off as the elf face plants into the ground. [OOC: per Emrys’s calculations, Edson is in fact dead!]

Lanliss picks up Edson and brings him out of battle.

Emrys uses his patented witchery to bring Edson back to life!

Three Shamblers have no target after Baratorre kills a golem.

Three other Shamblers move to engage the last golem standing.

At this point, the battle is effectively over. Three golems are disabled, stuck fast, and easily dispatched. A fourth is quickly destroyed by the shamblers, not to mention the party warriors. Edson has been yanked from the precipice of death.

Battle is over!

(Dan K) AC: 37 (T 16 FF 26), CMD:42; HP: 200/227 Barratore Steelwind  
Tuesday September 10th, 2019 7:59:43 AM

Barratore deactivates his Haste from the clan torc about his neck and checks on Edson. "Move fast enough indeed." Finding him alive he shakes his head a bit at the small human. "It would do my heart a great deal of good if you did not continually test Emrys' ability to catch you."

The creatures defeated, Barratore searches the golems for any hidden treasures while Brom or someone else handles the bulb and getting the flower there. "after this, we still need to secure the other flower from the village back there. Maybe Edson and Lanliss could sneak that one away and we spare a frontal assault."

take 20 Search Perception 33

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 110/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 2/10 Off
Ghost Touch 5 hours
Deathward - 17 minutes


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Tuesday September 10th, 2019 8:26:55 AM

"Agreed on trying sneaking. I have almost nothing left spell wise. If we are gonna get another one, we need to get it fast and quiet and get out of here and rest."

"And we can't quite collect the one on the dead garlic bulb until Emrys' woldsblood stops raining on it."

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 5 images, 17 minutes
true seeing: 17 minutes

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4-cx1,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2-cx2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball-c, Empower fireball-c, Wall of force X2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball-c
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity-c, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst-c, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand



AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Tuesday September 10th, 2019 11:11:03 AM

Tishe’ waits for the MushroomMen to be put down, then moves down to reunite with the Keepers.

“Once Ready, we need to search the Bulb-Aspect for a Rose. And then, I suppose, go back to the Village and confront another Kalesandria Aspect?”

When the group goes to the dead Bulb, Tishe’ searches both physically and with Detect Magic, taking her time.

.......
Perception: take 10= 30

Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 1. 4. 4. 3. 3

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+14=16 ;
Tuesday September 10th, 2019 8:40:05 PM

Lanliss instinctively reaches for a wand he kept for less serious injuries.
He tries to point it at Edson, Trying to feel a magic from the wand and saying some words who to the occasional listener would seem he is trying to cast a healing spell.

If success- Lanliss is happy to know he got to help Edson a little bit and says "So now we just sneak out take the flower and run for our lives as fast as possible"...."especially when that aspect can't get out of this place"
If fails- Lanliss frowns as the magic thing he bought didn't work and says "Edson needs help" after a moment or two he asks rhetorically "So the only safe option is to steal and run for our lives?"

Use magic Device 16: action- use wand of cure light wound on Edson.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Tuesday September 10th, 2019 9:02:09 PM

Edson sits up, drawing a huge breath into hic chest. He rolls over spitting up some bile.

" Im sorry. Its not something I like testing. Its just small elf, big chip."

The elf takes the healing, thanking Emrys and Lanliss. Assuring the others he is okay. He picks his weapons up, and waits with the others patiently.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Tuesday September 10th, 2019 11:15:25 PM

The battle is over and once again Brom was pretty useless. He's glad Edson is still alive. As suggested, Brom handles the bulb.

Getting to the bottom of this mess! (DM Cayzle & DM Michael) 
Tuesday September 10th, 2019 11:27:03 PM


Barratore deactivates his Haste from the clan torc about his neck and checks on Edson. "Move fast enough indeed." Finding him alive he shakes his head a bit at the small human. "It would do my heart a great deal of good if you did not continually test Emrys' ability to catch you." The creatures defeated, Barratore searches the golems for any hidden treasures. There are none.

"We can't quite collect the one on the dead garlic bulb until Emrys' woldsblood stops raining on it," Velarin notes.

Tishe’ waits for the Mushroom-men to be put down, then moves down to reunite with the Keepers. “We need to search the Bulb-Aspect for a Rose,” she says. Does that mean some magical way to move tons and tons of dead/undead garlic-flesh? Or is the only way the messy way?

When the group goes to the dead Bulb -- after the rain has stopped -- Tishe’ searches both physically and with Detect Magic, taking her time. Unfortunately, divination magic does not work in this demi-plane. She thinks the flower is likely right under the dead thing, under its center, 10-20 feet in.

Brom volunteers to handle the bulb ... by sheer muscle and mess?

Lanliss heals Edson and suggests sneaking back to the village to get the last/first rose.

Edson thanks his friends for yanking him back through the Veil.


Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d12=12 ; d12=8 ; d12=3 ; d12=2 ; d12=12 ; d12=2 ; d12=2 ; d12=6 ;
Tuesday September 10th, 2019 11:42:34 PM

After everyone has had a chance to catch their breath, the Woldsblood rain storm ends (14 rounds later, about a minute and a half).

Emrys explains, "The Woldsblood will instantly evaporate and returns to the Shadow Realm. The area should be safe to walk through."

He helps Edson up off the ground and scrutinizes his condition. "You can use a little healing." Emrys gives a short sniff of the air around Edson. He mutters, "Hmmh, already giving the scent of a shambler. It's nothing to worry about." Emrys then casts a Cure spell on his friend.

(Emrys is casting Cure Moderate Wounds on Edson, empowered by Spiritual Healing. Cures 2d12+10: 12+8+10 = 30 points of healing. This should heal Edson to max.)

Emrys then turns to Barratore and does the same.

(Emrys casts Cure Moderate Wounds on Barratore. Cures 2d12+10: 3+2+10 = 15 points.)

"That spell casting was substandard ... allow me to touch it up with another."

"Emrys casts Cure Light Wounds on Barratore. Cures 1d12+5: 12+5 = 17 points.)

"Now that's better!"

Emrys then cures Lanliss of his wounds, which are minor thankfully.

(Emrys casts Cure Moderate Wounds on Lanliss. Cures 2d12+10: 2+2+10 = 14 points!! The worst possible rolls!)

"Oh my word ... what is wrong with that spell ... I think it's broken!" He follows it up with another.

(Emrys casts Cure Light Wounds on Lanliss. Cures 1d12+5: 6+5 = 11 points.)

Looking at Brom, he calls out, "Brom, do you need healing ... it's sometimes hard to tell with your many scars."

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Wednesday September 11th, 2019 8:50:13 AM

Tishe’ keeps getting stymied on the simplest things in the realm of the Teucri. She takes a little time stomping around, mumbling to herself, and kicking bits of fungi. Finally, she stops and says matter-of-factory. “I hate this place.”

Well, there’s nothing to do except let the boys wade into a pile of dead vegetable matter. “I’ll clean you up with prestidigitation when you get out”, she promises.

Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 1. 4. 4. 3. 3

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+22=39 ; d20+10=16 ;
Wednesday September 11th, 2019 12:50:42 PM

Lanliss starts picking some random stuff from the ground.
Some grass, some flowers and a handful of leaves and a shortbark or small sticks of wood.
He tries to make some alterations to his clothes to make him more in color and atmosphere of the place.
Sticking some leaves to his boots and a few flowers on pants and pockets.
He then starts taking some of the grass and mixed it with some dirt from the ground and rubs some of it on his head and hands

"That's more like it", he says as he looks at the color of his hands now.
"How do I look now ?", He asks as he puts a sort stick of wood on his belt.

Stealth 39
Disguise 16 - just in case if needed

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Wednesday September 11th, 2019 4:09:42 PM

Barratore sighs slightly as he looks at the dead bulb and snorts when his brain catches up to the next task. Emrys's healing touch causes him to look over at him a bit curious. "There really is no..." he trails off as Emrys casts a second spell and simply thanks him.

The minotaur glances at Tishe as he walks to the north end of the thing. Barratore takes one last deep breath of clean air and begins wading in, his blade slashing and hacking its way through as if blazing a path in a thick jungle

Spells
Magic Circle Protection from Evil - V 170 minutes
Stoneskin DR 10 Adamantine 110/150 Adamantine - V
Freedom of Movement - 70 minutes
Haste +1 Att/AC/Reflex 2/10 Off
Ghost Touch 5 hours
Deathward - 17 minutes

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Wednesday September 11th, 2019 6:14:57 PM

" Thank you again Emrys. That should do." The elf says to his friend. He moves over to Brom and Baratore and if they need help, digs in.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Wednesday September 11th, 2019 7:42:43 PM

V waits and watches with a slightly grossed out look as the task of cutting through the bulbous body commences.

"As i see it, we have two choices. try and get another rose or two and then get out of here and then rest. We don't know how many there are, and we think there are at least 2 villages. We may actually need to find a way to speak with someone to find out the number of roses. In doing this, I don't have enough left for another major fight, but will do what I can."

"Other option is to leave now and come back at full strength, but the risk of another avatar showing up or something returning makes that the less than optimal choice. I'm thinking we go to the village and get the rose, and if we have the opportunity to get a hold of a villager and ask about the number of roses we should"

Bless(permanent)
Extended Fly: 34 minutes
Magic circle Vs. evil: 50 minutes
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison
Mirror Image: 5 images, 17 minutes
true seeing: 17 minutes

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4-cx1,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2-cx2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball-c, Empower fireball-c, Wall of force X2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball-c
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity-c, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst-c, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand


Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+31=46 ; d20+32=44 ; d20+30=44 ; d20+30=47 ; d20+16=20 ;
Wednesday September 11th, 2019 10:29:14 PM

"If divinations functioned in this realm, I'd tell you exactly where to cut." He knows his words are no comfort, he just wanted to say he'd help if he could. Using his knowledge of nature and necromancy, he at least tries to offer the best advice where he'd consider the best locale to start digging.

(Knowledge [Nature]: 44. Knowledge [Arcana]: 44. Religion: 44. (the 2nd roll was an accidental double-click. Emrys also has extensive knowledge of Necromancy: Spell Focus and Greater Spell Focus [Necromancy] feats.)

Emrys looks at the Rose they have taken already. Are they gem encrusted or made from rubys or other gemstones. If so, he will try and determine their value ... not for greed and gold, but to set a trap. He takes his magnifying glass, gives himself a knowing glance (Guide: bloodwitch ability) and scrutinizes the magical Rose they took from the Gardener. (Appraise: 20)

Getting to the bottom of this mess! (DM Cayzle & DM Michael) 
Wednesday September 11th, 2019 11:19:01 PM


Tishe’ keeps getting stymied on the simplest things in the realm of the Teucri. She takes a little time stomping around, mumbling to herself, and kicking bits of fungi. Finally, she stops and says matter-of-factory. “I hate this place.” Well, there’s nothing to do except let the boys wade into a pile of dead vegetable matter. “I’ll clean you up with prestidigitation when you get out”, she promises

Lanliss starts picking some random stuff from the ground -- some grass, some flowers and a handful of leaves and a shortbark or small sticks of wood. He tries to make some alterations to his clothes to make him more in color and atmosphere of the place, sticking some leaves to his boots and a few flowers on pants and pockets. He then starts taking some of the grass and mixed it with some dirt from the ground and rubs some of it on his head and hands. "How do I look now?" he asks.

Barratore sighs slightly as he looks at the dead bulb and snorts when his brain catches up to the next task. Emrys's healing touch causes him to look over at him a bit curious. "There really is no..." he trails off as Emrys casts a second spell and simply thanks him. The minotaur glances at Tishe as he walks to the north end of the thing. Barratore takes one last deep breath of clean air and begins wading in, his blade slashing and hacking its way through as if blazing a path in a thick jungle.

Edson moves over to Brom and Baratore and digs in.

Velarin feels tapped out, and wonders if it is time for a strategic withdrawal, or to check out the villages.

Emrys offers his hard-working friends lots of “advice” on where to hack. :-) He takes a close look at the green flower you got from the Green Lady. It is crystalline, that is, formed as if from a crystal. Only magic cast on a huge gem could have made this. It is unique and priceless -- that is, it is worth as much as the best price you could find for it.

HACK HACK HACK ... an hour later, you “unearth” both the red crystalline rose and three billiard-ball size spheres that were the creature’s eyes.


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Wednesday September 11th, 2019 11:41:15 PM

Brom thanks Emrys but says he doesn't need healing. He digs through the bulb creature, a mess. For moving on or withdrawing, Brom doesn't have an opinion on the topic. He pauses to wonder on the greenery around. Such wonders made from such malevolence. Love and hate two sides of the same coin.

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Thursday September 12th, 2019 5:18:24 AM

An hour of waiting ends Tishe’s Fly Spell, so she waits until the boys are out with four treasures and several Prestidigitation spells later (clean and smelling fresh) before casting another Extended Fly Spell on herself.

“I know we are low on spells, but the first Rose is between the villages. It can be a quick smash and grab if we fly down, break it open, and head for the entrance.”

....
Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 1. 5. 4. 3. 3

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Thursday September 12th, 2019 8:56:54 AM

Gods the smell and mess. "I had no idea it would be so...juicy" Barratore spits a mouthful of goo and snorts a blast to free up his nostrils. Eventually the work is done, the effort rewarded with the 3 spheres and the rose crystal. Barratore thanks Tishe for the clean up, but still feels slimy, like a ghost feeling remembered of something no longer there.

"I agree to the plan of smash and grab and get out. If there are more than 3 we deal with it then. On the outside of here, a divination or 2 Emrys to help with that answer. Then V makes with the mansion and I take a 4 hour bath."

Spells
Magic Circle Protection from Evil - V 105 minutes
Stoneskin DR 10 Adamantine 110/150 Adamantine - V - 5 minutes
Freedom of Movement - 5 minutes
Haste +1 Att/AC/Reflex 2/10 Off
Ghost Touch 4 hours

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Thursday September 12th, 2019 5:58:27 PM

"Thank you Tishe" the elf states after they are cleaned off.

Listening to the others, he chimes in... 'Smash and grab works,. Some of us like to smash, and two of us are good with the grab. We get it and go, but I don't picture it being that simple. "

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Thursday September 12th, 2019 7:38:55 PM

"Unfortunately, most of my spells have worn off. I will need a fly spell if anyone has one available. Me being on the ground does not usually work well for me or whoever has to guard me."

Bless(permanent)
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4-cx1,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2-cx2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball-c, Empower fireball-c, Wall of force X2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball-c
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity-c, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst-c, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Thursday September 12th, 2019 8:43:43 PM

"Oi, I agree with Edson.
We get it and go"

Lanliss says.
"Me and Edson can focus on the stealing part and you guys can focus on the escaping part" ,Lanliss suggests


Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+31=47 ; d20+16=31 ;
Thursday September 12th, 2019 11:00:19 PM

Emrys' interest is peaked when he see's the three black spheres. He then takes his magnifying glass and applies it to them. He tries to identify and appraise them as well.

(Knowledge [Nature]: 47 to identify what the orbs are made of. Appraise: 31 to determine their quality and value.)

"The crystaline roses appear to have been magically created from a massive gemstone. It would be interesting to know where that jewel might be. These orbs are quite interesting as well. I believe they might be Onyx, which I'm trying to determine. Onyx is often used in Necromancy for the creation of undead. Onyx is placed within the eye sockets as a material component. Let me see if this is what they are."

Getting to the bottom of this mess! (DM Cayzle & DM Michael) 
Friday September 13th, 2019 12:01:44 AM


Brom thanks Emrys but says he doesn't need healing. He digs through the bulb creature, a mess. For moving on or withdrawing, Brom doesn't have an opinion on the topic. He pauses to wonder on the greenery around. Such wonders made from such malevolence. Love and hate two sides of the same coin.

An hour of waiting ends Tishe’s Fly Spell, so she waits until the boys are out with four treasures and several Prestidigitation spells later (clean and smelling fresh) before casting another Extended Fly Spell on herself.

“I know we are low on spells, but the first Rose is between the villages. It can be a quick smash and grab if we fly down, break it open, and head for the entrance.”

"I had no idea it would be so...juicy" Barratore spits a mouthful of goo and snorts a blast to free up his nostrils. Eventually the work is done, the effort rewarded with the 3 spheres and the rose crystal.

"I agree to the plan of smash and grab and get out. If there are more than 3 we deal with it then. On the outside of here, a divination or 2 Emrys to help with that answer. Then V makes with the mansion and I take a 4 hour bath."

Listening to the others, Edson chimes in... 'Smash and grab works,. Some of us like to smash, and two of us are good with the grab. We get it and go, but I don't picture it being that simple. "

Velarin replies, "Unfortunately, most of my spells have worn off. I will need a fly spell if anyone has one available. Me being on the ground does not usually work well for me or whoever has to guard me."

Lanliss replies "Oi, I agree with Edson. We get it and go.” "Me and Edson can focus on the stealing part and you guys can focus on the escaping part" ,Lanliss suggests.

Emrys studies the eye-balls. His deep well of nature lore comes in handy: They are polished spherical wishing stones, the finest ones he has ever seen.

The party travels away from the mushroom glade, past the magical orchard, and comes to the two villages, close side-by-side. The clear crystal flower, in its clear case, is between the two villages. The two kinds of plant people see you, and a couple nod or wave. You are a few hundred feet from the rose.

Who is not flying?

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Friday September 13th, 2019 5:25:41 AM

Tishe’ waits until the Keepers are within sight of the Rose between the two villages. And then she sets to work. “A Spellweaver isn’t as powerful as a wizard or witch; no Meteor Swarms or Forbidden Rain within my arsenal, but I Can manipulate the magic that I do have easier. And like a sorcerer, I can cast many of the same Spell if needed without a day of studying.”

Extended Fly Spells are woven for Barratorre, Brom, and Lanliss (If don’t already have capability)
Coalesced Extended Fly Spells are woven for Emrys, Velarin, and Edson (If same)

“I think we start flying together. Sieur Velarin, Sieur Emrys, and I hover 50’ above the Rose and provide aerial cover. Sieur Barratorre and Sieur Brom Fly straight to the Rose Box and smash the box. Sieur Edson and Sieur Lanliss right behind them for a grab. Then fly up and out to the Door back to the Wold. “

She looks to Velarin for the Keeper’s leader to agree or modify the plan.

.....
Extended Fly. 3 3rd level spell slots
Coalesced Extended Fly. 6. 2nd level Spell spots

Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 7. 8. 4. 3. 3

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Friday September 13th, 2019 8:22:48 AM

"In principle i agree with the plan Tishe'. I still think it would be beneficial to try and communicate with them to see if they know how many roses there are, but the risk at this time outweighs the reward. There likely won't be time for Edson or Lanliss to check for traps either. I have two walls of force left. If the villagers start heading at you, I will drop a wall of force between them and the retrieval party."

Bless(permanent)
Extended fly: 34 minutes: from Tishe'
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4-cx1,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2-cx2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball-c, Empower fireball-c, Wall of force X2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball-c
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity-c, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst-c, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Friday September 13th, 2019 10:08:13 AM

"Sound fine by me", Lanliss agrees.
"We don't have enough time anyway".


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Saturday September 14th, 2019 12:43:42 AM

Brom goes with the group. He's the muscle and they're the brain.

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Saturday September 14th, 2019 7:17:42 PM

Barratorre is game for the plan as well. “Brom, you have the adamantine blade, you lead. I’ll fly cover right above you.”

Spells
Magic Circle Protection from Evil - V 105 minutes
Stoneskin DR 10 Adamantine 110/150 Adamantine - V - 5 minutes
Freedom of Movement - 5 minutes
Haste +1 Att/AC/Reflex 2/10 Off
Ghost Touch 4 hours
Extended Fly - Tishe

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Sunday September 15th, 2019 5:09:34 PM

Edson activates his invisibility. " I am gonna follow right behind B and B. Once smashed, Lanliss grab and I follow, or I grab and go, Either works for me, your choice Lanliss."

Clear Crystal Rose (DM Cayzle & DM Michael) 
Sunday September 15th, 2019 11:09:04 PM


Tishe’ waits until the Keepers are within sight of the Rose between the two villages. And then she sets to work. Extended Fly Spells are woven for Barratorre, Brom, and Lanliss (If don’t already have capability); Coalesced Extended Fly Spells are woven for Emrys, Velarin, and Edson (If same)

“I think we start flying together. Sieur Velarin, Sieur Emrys, and I hover 50’ above the Rose and provide aerial cover. Sieur Barratorre and Sieur Brom Fly straight to the Rose Box and smash the box. Sieur Edson and Sieur Lanliss right behind them for a grab. Then fly up and out to the Door back to the Wold. “

She looks to Velarin for the Keeper’s leader to agree or modify the plan.

Velarin answers, "In principle i agree with the plan Tishe'. I still think it would be beneficial to try and communicate with them to see if they know how many roses there are, but the risk at this time outweighs the reward. There likely won't be time for Edson or Lanliss to check for traps either. I have two walls of force left. If the villagers start heading at you, I will drop a wall of force between them and the retrieval party."

"Sound fine by me," Lanliss agrees. "We don't have enough time anyway."

Brom goes with the group. He's the muscle and they're the brain.

Barratorre is game for the plan as well. “Brom, you have the adamantine blade, you lead. I’ll fly cover right above you.”

Edson activates his invisibility. " I am gonna follow right behind B and B. Once smashed, Lanliss grab and I follow, or I grab and go, Either works for me, your choice Lanliss."

With this consensus, the party flies to the space between the two villages. Directly below is a clear box, with a crystalline flower within. It sits on a pedastal the foot of which is sunk into the earth.

As you approach and scout, you see that villagers on both sides are gathering, curious. A couple call up greetings and ask what you are doing. On one side are huge pod creatures; on the other, large vine creatures.

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)  d20+20=38
Monday September 16th, 2019 5:14:58 AM

Tishe’ takes an assessment of the situation. The viney and pod creatures are gathering... how close are they to the Crystal Rose? How fast did they move? (Perception 38)

The intent of the plan is to swoop up and down going 120’ every 6 seconds, supposedly much faster than any of the villagers can get to the Rose. The Keepers definitely DONT want to fly high or hover or make a scene before the theft: that defeats the purpose! If they have already gathered or can move fast enough, the smash-and-grab is defeated before the Keepers even start.
.....

Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 7. 8. 4. 3. 3

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Monday September 16th, 2019 11:01:19 AM

V stands by waiting for the retrieval team to act

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind   d20+31=38 ; 6d8+36=58 ;
Monday September 16th, 2019 9:04:02 PM

"Brom take out the glass, Ill distract 'em. Edson go invisible and get the rose and get out. They cannot hold or grab me, I'll be out in a jiffy."

Barratore plunges towards the ground. Kill first plan later, lesson learned. The Fighter executes a Charge from above at a Pod guy

Charge, PA Gtr Penetrating Strik, Gtr Vital Strike Hit AC 38 Dmg 58

Spells
Magic Circle Protection from Evil - V 105 minutes
Stoneskin DR 10 Adamantine 110/150 Adamantine - V - 5 minutes
Freedom of Movement - 5 minutes
Haste +1 Att/AC/Reflex 2/10 Off
Ghost Touch 4 hours
Extended Fly - Tishe

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+21=29 ; d20+7=21 ;
Monday September 16th, 2019 10:53:34 PM

(Sorry, forgot to post yesterday)

Before they all take to flight, he will make sure Daemon isn't forgotten about. He casts Wind Walk on his reptilian spirit guide. He tells him to stay in mist form and follow along with the group. "Keep an eye open for danger and let me know about it," he says mentally. Daemon answers back, "CCertainly."

Emrys moves with the group ... he walks when they walk ... he flies where they fly. He keeps his eyes and ears alert for those little surprises that always pop up out of no where.

(Emrys' Perception: 29. Daemon's Perception: 21, which includes Scent.)

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Tuesday September 17th, 2019 8:14:19 AM

Edson waits for Lanliss to pick which role he wants. Otherwise Edson will just take the the point and snatch the rose.

Looking at the plant like creatures, the plan might be changing.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Tuesday September 17th, 2019 9:58:44 AM

V watches and waits, hoping they aren't missing an opportunity to speak with the villagers.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Tuesday September 17th, 2019 3:34:40 PM

Taking the order from Barratore, Brom uses his adamantine sword to ash the glass case. Once broken, he grabs the flower and readies to hand it off to Edson or another non-combatant.

Clear Crystal Rose (DM Cayzle) 
Tuesday September 17th, 2019 10:36:33 PM


The party hovers over the glass box. The nearest villager is 60 ft away, another two are 100 ft, another two are 150 ft way ... likely one or two will arrive on site every round starting next round unless you act now to stop them.

Brom attacks the glass to break it. It has AC0, so the hit is inevitable. However, the glass has Hardness 30 and is immune to admantine. So I need a damage roll to see if it is yet broken.

Is anyone else acting? I seem to recall a wall of force plan to use if the villagers got closer. If you want to use it, now might be the time.

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Tuesday September 17th, 2019 10:46:45 PM

Given the position of folks, Barratore attacks the Glass case
Charge, PA Gtr Penetrating Strik, Gtr Vital Strike Hit AC 38 Dmg 58

Spells
Magic Circle Protection from Evil - V 105 minutes
Stoneskin DR 10 Adamantine 110/150 Adamantine - V - 5 minutes
Freedom of Movement - 5 minutes
Haste +1 Att/AC/Reflex 2/10 Off
Ghost Touch 4 hours
Extended Fly - Tishe



AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Wednesday September 18th, 2019 5:19:21 AM

Tishe’ nods at Velarin and casts Wall of Ice to block the Viney villagers from coming closer than 40’.

....

Wall of Ice. 110’ long, 15’ high

Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 7. 8. 4. 3. 3

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+22=37 ;
Wednesday September 18th, 2019 8:15:54 AM

"Edson, take it", Lanliss says.
Knowing that Edson has better chances to snatch the rose.
Lanliss looks out for any troubles that might arise.

Perception 37



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Wednesday September 18th, 2019 9:12:25 AM

V nods back at Tishe' and casts a wall of force opposite the wall Tishe just cast, to block the villagers from the other village from arriving. So the walls should be between the two villages and our party.

Wall is 20' high and 85' long.

"If they start going around that one before our guys get the crystal, I'll put another on the end of it Tishe'"

Bless(permanent)
Extended fly: 34 minutes: from Tishe'
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4-cx1,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2-cx2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball-c, Empower fireball-c, Wall of force X2-cx1
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball-c
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity-c, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst-c, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand



Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Wednesday September 18th, 2019 7:32:06 PM

Edson moves in to snatch, saying a silent prayer that there were no secret traps. If everything works, he grabs and flys away.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Wednesday September 18th, 2019 9:06:59 PM

Giving both Velarin and Tishe a nod, if there were any gaps in the two walls ... and if it was necessary ... Emrys would plug in those gaps with a wall of his own ... Wall of Thorns.

(If necessary, Emrys casts Wall of Thorns to complete the circle. Range: Long. Effect: 17 10-ft Cubes. Duration: 170 minutes.)

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind   d20+15=34 ;
Wednesday September 18th, 2019 9:33:12 PM

Barrartore looks about, gotta love magic. Walls will slow or maybe stop them cold while he and the others make off with the rose.

Keep a sharp eye out, though, just in case.

perception 34

Spells
Magic Circle Protection from Evil - V 105 minutes
Stoneskin DR 10 Adamantine 110/150 Adamantine - V - 47 rounds
Freedom of Movement - 47 rounds
Haste +1 Att/AC/Reflex 2/10 Off
Ghost Touch 4 hours
Extended Fly - Tishe

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -0 hp; DR 4/- (7/- raged)  d20+29=31 ; 8d6+38=63 ;
Wednesday September 18th, 2019 11:55:47 PM

Brom strikes the glass with great strength.

Attack (rage, gvs): damage 63

Clear Crystal Rose (DM Cayzle) 
Wednesday September 18th, 2019 11:56:01 PM


Barratore swings and ... CRACK! A line appears on the clear box. But it is still intact.

Meanwhile, the party casters delay the villagers ... Tishe’ with a Wall of Ice, Velarin with a Wall of Force, and Emrys with a Wall of Thorns.

Caster Friends, please put your heads together and give your DM an idea of the radius formed by the barrier formed by these three walls. Or the sides of the triangle.

Edson stands ready to snatch the flower.

Lanliss keeps watch: He sees that there are three plant creatures at the walls; that’ll be six by the end of the round. You hear voices: “Hey! Get out of there! That’s against the rules! You better stop that!”

Brom, at the last second, gives a mighty whack! A net of cracks splinters around the box. One more blow will surely shatter it!

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Thursday September 19th, 2019 10:36:03 AM

"Cmon" he mutters to himself. Nothing ever seemed to go perfect, atleast they were capable of adapting. He looked over at the plant creatures noticing more were about to arive. This was gonna get bad. He turned his attention back to the flower, ready to snatch and fly.

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Thursday September 19th, 2019 6:41:38 PM

Tishe’ keeps watch and ignores the calls of the Veggie-Villagers: she is a horrible bluffer and would only rile them up (is what she tells herself). The Spellweaver considers the situation. Her wall is 40’ south of the Cube. Velarin did his opposite so it is 40’ north of the cube. Emrys did his to close one of the gaps in-between, so that is 20’ high and closing the west side between the Ice and Force just 40’ to the West of the Cube. (80’ feet separate the Wall of Ice and Wall of Force)

That leaves one 80’ gap to the East of the Cube that is still open. “I’ve got the gap”, she calls, and casts another Wall of Ice, 80’ long and 20’ high.

The ‘Snatchers’ are now surrounded by magical walls, all 40’ away from the Cube they are trying to break, and all 20’ high (except for the south side which is 15’ high).

“By the plan!” , she calls. “Quickly!”

......

Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 7. 8. 5. 3. 3


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Thursday September 19th, 2019 7:46:50 PM

V stands by, ready to drop another wall or an ice storm as needed, and waits for the case to be cracked. "I can disintegrate it if you want, but if I do, no promises on what happens to the rose" V yells to those below

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+14=24 ;
Thursday September 19th, 2019 8:19:36 PM

"Edson!", Lanliss says trying not to break the plan to the things that start to appear.
"We are sorry, we just got lost", Lanliss replies to them.
Trying to seem like he got lost making a face with an expression of confusion.
His body ready to go and run but he tries to seem like he is just scared and got lost.
"We are away from home and just want to go back to our lovely cozy place", he adds.
'Come on Edson just steal it and let's go out', Lanliss thinks.
Bluff 24

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind   6d8+36=66 ;
Thursday September 19th, 2019 9:15:00 PM

Barratore takes another swing at the glass case

Gtr vital strike PA Dmg 66

Spells
Magic Circle Protection from Evil - V 105 minutes
Stoneskin DR 10 Adamantine 110/150 Adamantine - V - 46 rounds
Freedom of Movement - 46 rounds
Haste +1 Att/AC/Reflex 2/10 Off
Ghost Touch 4 hours
Extended Fly - Tishe


Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Thursday September 19th, 2019 10:58:35 PM

(The Wall of Thorns' spell produces 17 10-ft Cubes that can be shaped ... if that helps.)

Emrys quietly whispers cheers for Barratore to break the glass ..."Come on, almost ... almost ... ohhh, that left a mark!!"

Clear Crystal Rose (DM Cayzle) 
Thursday September 19th, 2019 11:54:07 PM


Tishe’ casts another Wall, ensuring that the irate plant-folk are kept at least 40 ft away.

Velarin and Lanliss stand by, ready for anything.

Barratore takes a final swing and breaks the case. The rose is exposed!

Edson grabs the flower, as Emrys cheers him on.

The bigger plant creatures start to pile up on each other, and will be over one of the walls of force next round.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -0 hp; DR 4/- (7/- raged)  d20+29=43 ; 2d6+38=48 ;
Friday September 20th, 2019 12:09:59 AM

"I like a good fight, but even I got my limits. Think it's time ta get the Gargul out of here." He says. He steps to the wall and prepares to defend the others.

Readied attack: AC 43, damage 48

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Friday September 20th, 2019 3:24:36 PM

V drops another wall of force on top of the previous one, making it 40' high and 85' long. And then ascends an additional 30' upward.

"Time to fly boys and girls. Let's get a move on."

Bless(permanent)
Extended fly: 34 minutes: from Tishe'
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4-cx1,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2-cx2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball-c, Empower fireball-c, Wall of force X2-cx2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball-c
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity-c, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst-c, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Friday September 20th, 2019 7:35:31 PM

Lanliss moves with the rest trying to stay near Edson in case of an attempt to recover the rose by the things that are trying to stop them.


AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)  d20+20=40 ;
Friday September 20th, 2019 11:13:10 PM


With Velarin plugging the gap, Tishe’ looks towards the Portal sight to see if there are any obstacles that may have sprung up. She will call ‘all clear’ or describe anything new to the Keepers.

......
Perception. 40. (Nat 20 on a skill check; what a waste!)

Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 7. 8. 5. 3. 3

Clear Crystal Rose (DM Cayzle) 
Friday September 20th, 2019 11:36:56 PM


[OOC: Quick DM Post to help make up for missing one earlier this week.]

Velarin casts another wall of force to continue to keep the plant people at bay. The party lifts off.

Lanliss guards Edson, who is carrying the third rose.

Brom is the last to enter the sky, ready to fight, but you have a flight path out before battle comes to you.

Tishe' looks ahead and sees no impediment to a straight flight to the exit.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Sunday September 22nd, 2019 7:31:58 PM

Edson grabs and goes. He listens to make sure nothing befells those protecting him, but it nothing seems wrong he books it for the entrance.

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Sunday September 22nd, 2019 9:32:31 PM

Barratorre will lead the way towards the portal

Magic Circle Protection from Evil - V 105 minutes
Stoneskin DR 10 Adamantine 110/150 Adamantine - V - 46 rounds
Freedom of Movement - 46 rounds
Haste +1 Att/AC/Reflex 2/10 Off
Ghost Touch 4 hours
Extended Fly - Tishe


Clear Crystal Rose (DM Cayzle) 
Sunday September 22nd, 2019 11:01:57 PM


The flying heroes fly toward the exit. The plant creatures below start chasing you -- or trying to head you off! The vine creatures are too slow, and there is no chance any of them can get to the exit in time to stop you. However, the pod creatures have move 50, and some of them are between you and the exit. So, please, post a fly speed for each PC, and mention any mitigating factors you will use in order to win this race.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Monday September 23rd, 2019 9:36:59 AM

Fly speed of 60'. V will use a scroll of wall of force to drop a 10' high and 90' long wall of force in their path as they run to slow them down for a couple rounds.

"Tishe'! Emrys!. They can't beat us to the exit if we drop a few walls in their path as they move! I have one left on scroll"

Bless(permanent)
Extended fly: 34 minutes: from Tishe'
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison

1st: Mage armor(extended)-C, endure elements x3, Magic missile X4-cx1,
2nd: Invisibility x2, resist energy X2, Mirror image-c, See Invisibility, Knock
3rd: Fireball X2-cx2, Haste-c, Haste-c, Dispel magic, Fly-c, Fly-c
4th: Dim Door x2, Ice Storm, fly-C, stoneskin X2-Cx2, silent Dispel Magic
5th: Teleport X2, Empower Fireball-c, Empower fireball-c, Wall of force X2-cx2
6th: Chain lightning-c, Greater dispel magic-c, Disintegrate, true seeing-c, Maximized Fireball-c
7th: Mage's mansion, Empowered cone of cold-c, Reverse gravity-c, Limited wish, Silent Grtr Dispel Magic
8th: empowered chain lightningx2, Sunburst-c, Maximized cone cold-c,
9th: Meteor Swarm-c, Wish, Crushing Hand



AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Monday September 23rd, 2019 6:11:02 PM

Tishe’ is surprised. “I would have thought the vine-Taurs faster than the pod-taurs, but they keep rolling along!” They are fast, and one can’t run in the air, the casters are gonna have to slow them down to make good their escape. She flies, then hovers to cast a Wall of Ice on the left flank of Velarin’s Wall of Force, extending the 20’ tall Wall Another 80’.

....
Fly 60’

Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 7. 8. 6. 3. 3


Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Monday September 23rd, 2019 7:03:18 PM

Edson flys ahead, hoping the invisibility keeps him from being spotted. he keeps an eye out for the others, making sure they're not trapped or being dragged into a battle.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Monday September 23rd, 2019 8:10:00 PM

Emrys is flying along (at 60ft, like the rest), Daemon is Wind Walking in mist form (he can travel as fast as 60mph) but maintains a short lead, not getting too far ahead of his master.

He sees the pod creatures between them in the exit. The wall summoned by Tishe would be most effective, but he decides impede their movement as well. He decides to invoke a Miracle ... a powerful gift in which he can choose from all sorts of powerful effects. However he decides not to abuse such a gift with an overly powerful request when a simple effect would be sufficient.

(Emrys casts Miracle to duplicate an Entangle spell empowered with the potency of a 9th level spell. Range: Long. Area: 40' radius spread (80ft diameter spread) in the area of the pod creatures. Save: Reflex 32. Duration: 17 minutes. Area is now difficult terrain.)



(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Monday September 23rd, 2019 8:48:00 PM

Barratore flies along, he too, can cover 120' every 6 seconds, thanks to his extensive training with his armor. The fighter flies in a straight line, until he will need to land. "Brom and and can hold off and occupy any creatures that we need to, while the rest of you go through the portal. We will be right behind you"

Magic Circle Protection from Evil - V 105 minutes
Stoneskin DR 10 Adamantine 110/150 Adamantine - V - 44 rounds
Freedom of Movement - 44 rounds
Haste +1 Att/AC/Reflex 2/10 Off
Ghost Touch 4 hours
Extended Fly - Tishe

Clear Crystal Rose (DM Cayzle) 
Monday September 23rd, 2019 11:36:40 PM


With everybody flying at 60, plus two more walls and an entangle, the party is able to win through to the exit first!

You burst out into the dark antechamber. The door slams shut and you have escaped the realm of the undead-plant-things.

AND you have escaped with all three of Kelsandria's crystalline roses, clear, red, and green. And you have the wish-eyes!

You are back in the Wold, albeit at the bottom of the Pit of Darkness. Your divinations work again, whew. What do you do?

==========

[OOC: DM Award -- For your prowess in exploring the "Wholesome" Garden, and for dealing handily with Kelsandria, please accept 200,000 xp.]

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Monday September 23rd, 2019 11:37:30 PM

Brom takes to the air. He can move at 80-ft per round because of his armor. He flies straight, but he soon learns that he is lagging behind the others and the vine creatures are keeping pace with him.

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Tuesday September 24th, 2019 1:27:46 PM

Black in the black, Barratore can now access his Haversack and produces his Everburning torch, even though he knows a great deal more magical light is surely about to be created.
"1 down, 1 to go. V. Lets get that sweet mansion of yours up and plan out our assault."

Assuming the magical mansion is shortly created, Barratore enters, gets a bath and finds the grand dining room for some food and drink.

When the others gather to join him, Barratore lays out what he sees as what is coming
"Fire protection, a bit more fire protection and a heap of fire protection. I don't think things will be drastically different upon entering. Which means we won't need all of that Fire protection until after the first battle with the anti magic golems and the girl. And as they destroy active spells, we should probably not have too much going on in the first place. At least us front liners. Though her blade conducted negative energy, so Brom and I should have Deathward going in. After her, we hit those swarms, so some nice non fire based area spells would be great. Then we have the elementals and the lava falls. Need some walls or shaping of stone to give us a tunnel and then it will be Meagos and the other golems

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Tuesday September 24th, 2019 4:43:42 PM

"Agreed Barratore. One magical mansion coming up. Shall we go up top to the lair of the time elemental as we did last time? Seems to be better than hanging down here with major magical spells of confusion and insanity still sticking to the walls. And we all already have fly up. I am assuming tomorrow that I should prepare another couple of stone skins? I only have 2 left until i restock up on components"

Unless it's decided against, V will fly up the tube back to the lair of the time elemental and cast the mansion.(ooc making new spell list now as i will have very little time tomorrow.)

Bless(permanent)
Extended fly: 34 minutes: from Tishe'
Heroes Feast: 12 hours: +1 attacks / will saves, +4 vs. poison

1st: Mage armor(extended)-C, endure elements x5, Magic missile X2
2nd: Invisibility, resist energy X4, Mirror image, See Invisibility,
3rd: Fireball X2, Haste, Haste, Dispel magic, Fly, Fly
4th: Dim Door, protection from energy, stone shape X2, Fly, stoneskin X2,
5th: Teleport X2, Empower Lightning bolt, Cone of cold X2, Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, Reverse gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, Crushing Hand



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Tuesday September 24th, 2019 4:49:37 PM

(OOC: Adjustment: feel free to comment on spell selection, always happy to make a group improving adjustment)

Bless(permanent)

1st: Mage armor(extended)-C, endure elements x4, Magic missile X3
2nd: Invisibility, resist energy X4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X2, Dispel magic, FlyX3
4th: Dim Door, protection from energyX2, stone shape X2, stoneskin X2,
5th: Teleport X2, Empower Lightning bolt, Cone of cold X2, Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, Reverse gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, Crushing Hand



AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Tuesday September 24th, 2019 7:11:21 PM

Tishe’ breathes a BIG sigh of relief as the last of them get through the gate. “Yes, definitely up to the Time Elemental before resting; we don’t want them to come through as we are resting, do you? And those wizards have plenty of minions.”

Luckily, everyone still has a Fly Spell activated, and the group can just fly upwards until out of the darkness!

.......
Heroes' Feast from Emrys. 12 hours. +16 temp hp (used) +1 morale attack and will saves. +4 morale saves vs poison
Endure Elements; 24 hours
Extend Daylight; 8 hours. 60' illumination, 120' shadowy light. Since morning.
Extended Fly. 34 minutes. 60’ fly speed (x2 move=12’)
............
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 3. 7. 8. 6. 3. 3

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Tuesday September 24th, 2019 7:29:36 PM

Edson whipes the sweat from his invisible brow. Then realizing, comes into view

" I dont want these" he says as he hands the roses over to whoever wants them.



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Tuesday September 24th, 2019 8:34:37 PM

Lanliss doesn't object.
Finally happy to be a safer place with less plants critters trying to hurt them.
"Finally back", he simply says

Mastering Maegos


A Chance to Regroup (DM Cayzle) 
Tuesday September 24th, 2019 9:35:41 PM


As they did the day before, the heroes fly up the pit and "camp" in a Mage's Mansion. They discuss what will be needed to assault the Burning Land of Maegos. Is it then a straight-up fight that you seek? Will you bring the crystal roses with you? If so, who will carry them, and in a dimensional container? If not, where and how will you stash them?

Any divinations of other spells you guys wish to cast before heading back in?

Are you bringing the permanent telepathy head spikes with you?

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Tuesday September 24th, 2019 10:40:40 PM

Emrys and Daemon fly up and out of the pit with the rest. The doorway to the magic mansion is a most welcome sight. He is more fatigued that usual. Never has he cast such powerful spells; their drain was more than expected. He now understands how his father tried to described the feeling; and that there was no good description. He collapses into a comfortable chair and signals for one of the servants to bring him his wine. "Don't move with that bottle ... I'm not done yet!"

After the first bottle, he begins to ponder the things he saw today .. the things they collected. The fact that Luck Stones, extraordinary and of exception quality they were .... "why were they the eyes of that undead garlic?!"

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Wednesday September 25th, 2019 7:27:00 PM

V sits back and relaxes in a comfortable chair. looking forward to a tasy meal he doesn't actually need to eat, a glass of wine he definitely wants to drink, and a bath he absolutely needed.

"Do we want to undertake a full out assault right off the bat? I'm not sure if that's the wisest course of action. I think perhaps we give Maegos the same option we gave Kelesandria. Cease all activities outside of your realm, or will do it for you. We may have a much more difficult time with Maegos, as his golems are not likely effected by spells as the plant people were."

"Do we take the flowers? I'm not keen on taking them in, but at the same time i would not feel secure leaving them out here while not in our possession....Unless I teleport them back to the Manor and leave them there."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Wednesday September 25th, 2019 7:35:21 PM

Lanliss clears his boots from the mud and other debris.
He tries to clean his cloths partially successful.
"Do we tell him we killed her ?, what about a plan ?"
Lanliss asks while still trying to make his appearance (clothes wise).
"In the end I should have not disguised myself with all the stuff I found", he thinks out loud (and says).
He then proceeds to throw down a stick he finally managed to get from his.
"that was a itchy one" , he thinks as he continues.

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Wednesday September 25th, 2019 7:40:46 PM

“Sure we take the Roses”, says Tishe’ with a smile, “ but we lock them up, too. I’ll just put them in my Pants o Plenty in the morning and when we go into Maegos’ realm, the extra-dimensional pockets don’t work. Might as well make the crazy Tecuri rules work for us on this pattern. “

She considers Barratorre and Velarin’s ideas, and reluctantly... sides with the Minotaur. “No use if we are just gonna take his armor at the end anyways. Maybe after we beat Braella, Sieur Edson and Sieur Lanliss can find the secret entrance so we can bypass everything and jus get to the throne room?”

“And a Wind Walk Spell we can bypass the geysers and Swarms.”

“And Sieur Velarin, are there any Spell changes you can do to your normal study for better effect against constructs?”

..........
Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 0. 0. 0. 0. 0. 0.

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Wednesday September 25th, 2019 9:41:50 PM

Barratore listens to V, but he's no longer inclined to talk to anyone. "Talking compromises us." He turns to Lanliss, "Sure, we totally tell him as we carry out the plan. Put an end to him and take his armor"

Barratore nods as Tishe talks, "That's right the secret passage he showed us to get out quickly. Bloody brilliant Tishe." Barratore does inhale and sour look crosses his snout, "Nothing we have thought seems to really carry through and I am nervous about bringing in the flowers in an extra dimensional space with the premise that we think there is no way to access it. We can't, but can he?"

Barratore continues, "What if we left the roses inside a mansion. The spell lasts over a day, and only those V says can go in can. Thoughts?"



Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  d20+32=39 ;
Wednesday September 25th, 2019 10:14:42 PM

Curiosity takes Emrys over and after a quick gaze of Guidance (witch ability), he casts Detect Magic and attempts to discern why the three luck stones are so special. (Knowledge [Arcana]: 39+2 = 41)

A Chance to Regroup (DM Cayzle) 
Wednesday September 25th, 2019 11:43:23 PM


Safe in the magical mansion, Emrys unwinds and ponders the imponderable. He considers the three magical gem-eyes, and detects that they are each tied to the three crystalline flowers. While the flowers last, the gems cannot be destroyed. Once the flowers are destroyed, each eye can be used once to cast a Wish spell.

Velarin suggests an alternate approach to Maegos, and he wonders what the party should do with the crystal flowers. Maybe leave them at the party Manor?

Lanliss relaxes and worries at his dirty garb. It seems hard for your Dungeon Master to honestly believe, however, that such mundane concerns are at issue for a hero of the 17th level of puissance. Surely the invisible master servants of the mansion would clean and mend and buff and shine as needed, from boots to buttons! But be that as it may, Lanliss also worries at the plan for Maegos, wondering what to tell the master smith.

Tishe’ thinks that Braella will have to be beaten again, and that the dungeon will need to be re-run, unless you can find the back door. And put the flowers in an extra dimensional space?

Barratore suggests leaving them here in the Mansion, and heading in for a fight and the secret passage.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Thursday September 26th, 2019 12:17:38 AM

Brom rests in the mansion. He doesn't have much of an opinion on what to next.

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Thursday September 26th, 2019 10:39:17 AM

Clean (yes!), fed, and resting, Tishe’ nods. “I think if we put it anywhere, it is not completely safe. I mean, if he can get minions out and detect the magic emanations of the Mansion, they could dispel it and capture the Roses that way. Even the Powers are not completely safe when you remember Margos’ comments about Kelivar and Marteus! Having them with us at least means Maegos has to go through us to get them in the first place. “

“I thought about announcing we have the Roses and get escorted to Maegos, but we never seem to have good luck with hidden threads. Most likely, we would just have to fight everyone at once!”

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 0. 0. 0. 0. 0. 0.


Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Thursday September 26th, 2019 7:13:46 PM

Edson eats and relaxes. He listened for his part of the next plan, but otherwise took it easy.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Thursday September 26th, 2019 7:14:23 PM

"I will have to agree with Tishe' Barratore. The safest place for the roses is back home or with us. I could teleport back with them leave them safe there...For that matter. We could all teleport back. Time is not of the essence in this instance for a change. We actually have the time, for the first time I can remember, the option to go back, purchase some additional potions, scrolls, anti-golem stuff, update Lord Hmitri as to what is going on in case it goes bad, and then return when ready. If we all get wiped out, the Cinnamon Valley has no idea what is going on here. I would definitely like some more potions and scrolls before attempting this. Maegos is likely to be more difficult than Kelasandria."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Thursday September 26th, 2019 8:58:03 PM

Lanliss is happy to find his cloths clean like new.
The unseen things in this mansion are truly magnificent, to think that they even cleaned his super suitable for camouflage cloths.
"The wonders of magic", Lanliss wonders/muses/thinks.
Lanliss agrees with Velarin only adding the obvious.
"If we go back there after stocking everything, we should except a welcoming party, a deadly one."

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Thursday September 26th, 2019 9:14:56 PM

Barratore agrees with the keeping of the roses with the party. "I am not concerned about a minion being summoned to the mountains, who penetrates the mines, navigates the lake of magicless death, defeats the time elemental and then is powerful enough to dispel one of V's mightiest spells, but I see no reason to press it. No way we leave them at the manor. They go with us. I agree with Lanliss the only drawback i see to the time is on our side idea is that is seems to me, in order for those two to have hated each other so much, they have to be aware of the other. We just killed her correct? I think we should operate under the impression that he knows that and is putting precautions and defenses in place. Even though us bringing him the roses and thus putting an end to her is what he wants. He knows we are highly capable and will be on the highest of alert when we go in.."

Barratore pauses, "Which then leads back to what V was saying, returning for some special supplies for what we know of his defenses seems prudent. I think we should follow that course. Maegos is not 'going' anywhere. We should be at the top of our game."

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Thursday September 26th, 2019 10:20:21 PM

Emrys informs the rest what he learned about the crystal flowers and their connection to the Wish Stones.

"Very enlightening indeed! While the flowers exist, these Wish Stones can not be destroyed. Once the Flowers are destroyed, each of the tree Wish Stones can be used to grant a Wish. This opens new doors of possibilities, wouldn't you say?! Perhaps something quite useful against the 2nd evil ex."

Emrys gazes deeply into the marvelously crafted wish stones and says, "Afterwards they would make fine paper weights, a nice conversation piece ... a lovely gift."

Daemon then chimes in ... "Why not wissh for a giant gemsstone worthy of an immortal ... and make a SSoul Trap for Maegoss. You were sscheming that tactic earlier!"

"Spoiler, Daemon! I was about to get to that. Yes, if done properly, Maegos merely touching the gemstone would complete the casting of the spell and his resistances would be useless. He'd be trapped within the gem for eternity ... for as long as the gem exists."

A Chance to Regroup (DM Cayzle) 
Thursday September 26th, 2019 11:52:39 PM


The heroes talk about next steps. Visit the Catacombs, and come back extra prepped? Keep the flowers close by? All good ideas, but it is time to make some decision.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Friday September 27th, 2019 9:53:08 AM

Let us return home for a short bit then. I can teleport a total of 5 people plus me in one shot, or 3 plus barratore and me, because he's so big he counts as two. Therefore, I come up one short for a single trip. I have a scroll someone else can use to get a couple people home, or i can just make multiple trips, assuming that I can teleport back to this location once I study it for returning purposes. If i can teleport out, I should be able to teleport back.

Unless opposed, V will carefully study the lair of the time elemental and then take everyone but Emrys and Barratore on trip one, then immediately return for Emrys and Barratore for trip two.

Bless(permanent)

1st: Mage armor(extended)-C, endure elements x4, Magic missile X3
2nd: Invisibility, resist energy X4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X2, Dispel magic, FlyX3
4th: Dim Door, protection from energyX2, stone shape X2, stoneskin X2,
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, Reverse gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, Crushing Hand



Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Friday September 27th, 2019 10:00:52 AM

"Velarin, you can take half, I can take the other ... I can Word of Recall myself and five others ... or Barratore and three others."

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Friday September 27th, 2019 5:32:43 PM

While worried Meagos will have something besides bones up his metal sleeve if left for too long, Tishe’ agrees that keeping The Pitchfork council informed is prudent. She agrees with Velarin's plan.

“And Sieur Emrys has an interesting idea too. We can try it if everyone thinks it has a possibility of working.

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 0. 0. 0. 0. 0. 0.



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Friday September 27th, 2019 8:43:44 PM

Lanliss agrees as well not having any plan that seem better than informing the council and restocking afterwards.

A Chance to Regroup ... WHEN? (DM Cayzle) 
Monday September 30th, 2019 11:07:50 AM


With the caster power in the group, two teleportish magics are no difficult matter. Velarin takes everyone but Emrys and Barratore. Emrys thus moves himself and his large friend to the designated refuge that is your manor. Velarin, please roll the standard Teleport chance for error ... on a d100, that's 98-99 for being off target, and 00 for going to a very similar location.

[OOC: Your DM does not see any name for it other than "The Manor" -- are there details I am missing?]

However, teleporting from the Temple of Time, near a place where dimensional magics are disrupted, proves problematic. Maybe it would have been better to have open sky overhead when the spells were cast ...

Emrys leading one group, and Velarin leading the other, find that their paths diverge as the dimensional magics warp and weave.

Each of you, also please roll separately for WHEN your group arrives. 2d6-7 ... -5 to +5 days from the present. 0 = arrives the same day the spell was cast. Roll a d2 and a d12 to see the time of day you arrive.

Keep in mind that you have been underground for several days, and may or may not be surprised when you arrive. But Velarin's group may be surprised that Emrys' group does not immediately follow, and Emrys's group may be surprised not to find Velarin's group when you arrive. Unless Velarin's group finds Emrys's group waiting?! Or maybe Velarin's group will be already there when Emrys's arrives? Hmmm ... confusing!

Note that attempts to teleport back to the Temple always fail. The only way to return is through the front doors.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless.  2d6-7=-3 ; d4=3 ; d12=11 ;
Monday September 30th, 2019 12:51:12 PM

(Teleport Time Roll 2d6-7: -3 ... 3 days in the past? At d2=2, d12=11)

Emrys and Barratore arrive at the Manor House. The process felt instantaneous to them. They have no idea that they time traveled. He does wonder what he saw in the threads of time space. Two guys in a glass box with the word "telephone" written on the side. "What's a telephone?"



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs)  d100=29 ; 2d6-7=-3 ;
Monday September 30th, 2019 6:10:10 PM

(teleport %=29)(-3 on the time roll)

V waits to see where and when they arrive. If anything is out of the ordinary for a teleport, V chides himself for having the intelligence of an Ogre and not thinking that teleporting from the time elementals lair might not be a great idea.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Monday September 30th, 2019 7:05:14 PM

Edson waits to see where and possibly when they end up. He waits for the person who porrted them to inform him its okay before heading to the manor with the others.

A Chance to Regroup ... WHEN? (DM Cayzle)  d4=4 ; d12=10 ;
Monday September 30th, 2019 8:08:20 PM


Velarin's group arrives three days ago at 10 pm [per DM rolls in this post]. Emrys's group arrives also three days ago at 11 pm!

You were pretty sure it was not late at night when you left.

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Monday September 30th, 2019 8:34:30 PM

Barratore has nothing to give on this one. They were underground, in and out other dimensions and spent multiple days in V's magical mansion. The fact that it is night does not phase him, he'll never know about time travel.

"Well given the time, I suppose we call it right now and get going first thing tomorrow."

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Monday September 30th, 2019 8:45:34 PM

Tishe’ waits to see where and possibly when they end up. She waits for Velarin to inform her its okay before heading to the manor with the others.

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 0. 0. 0. 0. 0. 0.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+22=34 ;
Monday September 30th, 2019 8:58:27 PM

Lanliss awaits for the teleport to happen.
When arriving in the old place.
Lanliss will look around for the rest.
Asking, "where is Emrys and Barratore?"
Perception 34


A Chance to Regroup ... WHEN? (DM Cayzle) 
Tuesday October 1st, 2019 12:07:52 AM

So let's say you all have regrouped, at midnight two days ago. You will probably rest at the Manor? Maybe you do not even know that it is the past. Though that hour delay before Emrys and Barratore arrived is troubling?

What do you do in the morning?

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Tuesday October 1st, 2019 5:23:33 PM

Barratore would like to divide any treasures gathered thus far and sell them in the Catacombs.
"I'm not a fan of using wishes to create an elaborate trapping gem to try and trap Meagos. We don't know if he has a soul as we know it. His life, like the woman's could be tied to the armor and the demi plane. I don't like our chances in getting him to fall for the rouse in the first place. He almost certainly knows Kasandra is dead and we are the only candidates to have done it. He is a pretty bright, nearly immortal mage. My vote he knows the spell and wont be accepting any big gems as gifts."

Barratore shakes his head, "Far better uses of wish spells, like bringing back the dead or changing such psychotic joke inflicted upon us by Warrd."

"I need to hit the Catacombs regardless and get a few things."

Barratore heads out, one because he does need some stuff and two, he figures last one without something to do will have to play paige boy and report to the council

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Tuesday October 1st, 2019 7:12:44 PM

V chides himself for having the intelligence of an Ogre and not thinking that teleporting from the time elementals lair might not be a great idea once he realizes that it should not be night. He will inform the others. "I perhaps made a miscalculation by not leaving the elementals lair before we ported. It would seem that time and space were likely warped somewhat. We will give the others some time to arrive before we start the search for them."

After everyone is back, relaxed, and cleaned up, V agrees with Barratore regarding the catacombs. And then Seeing Barratore exit stage left, he quickly volunteers to assume his usual role of dealing with the catacombs, and allowing others to go chat with the council.

(ooc: treasure list to follow shortly)

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Tuesday October 1st, 2019 7:38:52 PM

(here is what I have for the treasure list. If anyone wants anything, claim it and i will not take it to catacombs. No cash, just items)

3 tree feather tokens 400 x3
+3 amulet of natural armor 18,000
+1 human bane scimitar 8,315
+4 str. longbow 475
MW hand axe 306
2 belts of physical might +2 10,000 x2
Cloak resistance +3 9,000
headband charisma +2 4,000
+1 light fortification breastplate 4,350
+5 adamantine full plate 40,000
+1 comp. longbow 3,300
+3 life drinker ???
amulet natural armor +1 2,000
Headband of mental prowess +2 10,000
ring prot. +2 8,000

(kelsandras roses and wish eyes)

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Tuesday October 1st, 2019 8:36:02 PM

Edson wants to see his cut, and then will probably head to the catacombs and do some shopping.

The time screw up isnt noticable to him, so he feels ad if they were successful.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Tuesday October 1st, 2019 8:56:45 PM

Lanliss sorts his stuff out and awaits for his cut as well.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP:245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Tuesday October 1st, 2019 9:20:06 PM

Brom relaxes and has many drinks that evening. He keeps out of the planning. His planning usually involves charging and swinging his sword.

A Chance to Regroup ... WHEN? (DM Cayzle) 
Tuesday October 1st, 2019 11:39:51 PM


The party pauses to split up loot. Let us assume that all transactions are complete, so that there is no delay of game.

Note that you also have the head-spikes from the metal lord, which supposedly connect everyone who has implanted them via telepathic communication.

Also note that the wish-eyes are worth 80,000 gp each once the flowers are destroyed.

You also mentioned connecting with the local ruling council? Who is doing that, and to whom are they reaching out?

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Wednesday October 2nd, 2019 5:24:24 AM

Tishe’ doesn’t realize anything is amiss until Velarin Points it out, they lost a couple of days. That, however, makes her excited: “We have 2 days to prepare and teleport back before Maegos knows we are gone!”

Tishe’ composes a short letter to the leader of Magpie Crossing and the local member of the Pitchfork council: Lord Hmitri. In it she tells him that the Keepers are home for a couple days and have important news on their whereabouts. Would he be interested in coming to the Manor for dinner? She seals the note and gives it to One of the Flett boys to deliver, and asks Glenda to get the food and preparations for the Keepers, Staff, and about six guests. (Anticipating Hmitri will have an advisor and a bodyguard or two).

At the Manor in Magpie Crossing, there is no relaxation for the Spellweaver. It is off to maya’s treasures and the secret entrance to The Catacombs! She speaks friendly-wise to old Maya, but tries not to let her tongue get the better of her until they are able to speak with Lord Hmitri.

Then it is cleaning up and helping to set the table. Tishe’ knows the only thing that someone can trust her with when it comes to preparing food is fetching the water to boil, so she tries to stay out of the kitchen in preparations.


Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 0. 0. 0. 0. 0. 0.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Wednesday October 2nd, 2019 7:11:07 AM

(going to wait to hear if Barratore or Emrys want any items before placing sell order.)

"Does anyone wish to keep a wish stone? they are expensive, but quite valuable?" Once hearing from Barratore and Emrys, V heads to the catacombs with the loot(listed below)

3 tree feather tokens 400 x3
+3 amulet of natural armor 18,000
+1 human bane scimitar 8,315
+4 str. longbow 475
MW hand axe 306
2 belts of physical might +2 10,000 x2
Cloak resistance +3 9,000
headband charisma +2 4,000
+1 light fortification breastplate 4,350
+5 adamantine full plate 40,000
+1 comp. longbow 3,300
+3 life drinker ???
amulet natural armor +1 2,000
Headband of mental prowess +2 10,000
ring prot. +2 8,000
3 wish stones 80,000 x3

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Wednesday October 2nd, 2019 8:52:40 AM

ooc Barratore doesn't want any of the specific treasure

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Wednesday October 2nd, 2019 9:37:05 AM

Lanliss packs his stuff and plans to visit the catacombs.
The wands are quite useful even though he is not a magic user by birth.
He wonders what wands he can afford to buy this time.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Wednesday October 2nd, 2019 11:58:37 AM

Emrys isnt interested in any of the gear. He already has more powerful versions of what is available on the table.

Barratore makes an interesting point. The nails that Maegos had given them could be used as censors to scry on them. He should probably perform some magical tests and divinations of his own. But it is probably best if we keep them in a lead box for the moment.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Wednesday October 2nd, 2019 8:03:21 PM

Edson shakes his head at any of the treasure. " Those wishes scare me.. so many ways to lose on that deal."

Edson will go to the council.. only if someone else goes to speak.

(Dan K) AC: 36 (T 16 FF 26), CMD:42; HP: 227/227 Barratore Steelwind  
Wednesday October 2nd, 2019 9:21:33 PM

Barratore heads to the Catacombs and picks up some potions and a scarab for fighting golems. Upon returning, he's delighted that Tishe and the others have taken care of reporting to the council.

"Unless anyone has anything, we should port back to the mine entrance and make our way down. Emrys's recall wont work, so transit is on you V. Once we get back across the lake, we make a mansion and plan our assault."

A Chance to Regroup ... WHEN? (DM Cayzle) 
Wednesday October 2nd, 2019 10:00:31 PM


Tishe's message is sent to Hmitri, and the fellow you send to deliver it returns with a reply: "Of course, I would be pleased to dine with you noble heroes."

The Manor is a hustle-bustle of preparations. Meanwhile, you visit the Catacombs and make purchases. Barratore cleverly buys an anti-golem item.

[OOC: Please keep in mind that you HAVE to break all three flowers before using or selling the wish-eyes. Do not go to the Catacombs to sell them, please. They are nonstandard fate items, not the kind that stick to you, but also your usual Catacombs item. You have to find a buyer in game.]

Emrys spends some time analyzing the Telepaspikes. They cannot be used for scrying, because scrying only finds creatures, and clairvoyance only finds places. Locate Object and equivalent would find them, without scrying ... but with wishes on the table, almost anything is possible. There's the old standby of the paranoid hero, Detect Scrying, if you have that available ...

With time and full divination available, it is clear that the Telepaspikes work as advertised: Tap one into your skull, and then you have perfect private telepathy with everyone else who has a spike. But a thought may occur: what if Maegos did not give all the spikes in the set to you? What if he held one or two back?

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Wednesday October 2nd, 2019 11:41:47 PM

Ooc: Brom doesn't want any of the treasure.

Brom gets a bath the next day. He also collects some rations and a normal pack for items so he doesn't lose access to them in the pocket dimension. He will also ask one of the spellcasters to place a fire protection spell in his ring of storing.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Thursday October 3rd, 2019 9:17:41 AM

After putting a protection from fire into Brom's ring(17th lvl caster) V heads to the catacombs, setting aside the wish eyes and flowers so that he doesn't accidentally sell them.

3 tree feather tokens 400 x3
+3 amulet of natural armor 18,000
+1 human bane scimitar 8,315
+4 str. longbow 475
MW hand axe 306
2 belts of physical might +2 10,000 x2
Cloak resistance +3 9,000
headband charisma +2 4,000
+1 light fortification breastplate 4,350
+5 adamantine full plate 40,000
+1 comp. longbow 3,300
+3 life drinker ???
amulet natural armor +1 2,000
Headband of mental prowess +2 10,000
ring prot. +2 8,000

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Thursday October 3rd, 2019 9:25:28 AM

At the Catacombs, Tishe’ does her shopping

At dinner, she helps recount the issue with what’s going on above the Cinnamon valley border. “It’s a Teucri artifact that has kept two warring wizards from the Second Age still alive and warring in a love/hate knot. The Teucri artifact that keeps them alive also is projecting their suspicions and hate to the mountain communities. This both turns people crazy and attracts evil things that like that feeling. We are gonna go back and stop those wizards which should enable Good things to return to the mines and villages.”

And in the morning, she is ready to return. “I have 4 scrolls of Acid Arrow at 15CL, and 2 scrolls of wind wall. Just in case!”



Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Thursday October 3rd, 2019 4:39:32 PM

Edson cleans up, does some relaxing around the manor and rests before being ready the following day.

Around the manor he'll help here and there to do some chores or wherever he is needed to help.

(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Thursday October 3rd, 2019 6:21:30 PM

Barratore returns from the Catacombs in time to get ready for the dinner party. Food, drink, songs and dancing? Yes please.

The fighter nods at Tishe's purchases, I improved my armor and picked up a golem killer." he looks to Edson Lanliss and Brom, You can get one for 5,000. Pocket edition Scarab of Golembane. Cut right through their resistances" Having a seat he reconsiders his statement, "Go get a pocket edition Scarab of Golembane."

on the spikes, Barratore still has intention of pounding one into his skull. "I think those stay in a dimensional pocket for the time being. Don't need any eavesdroppers."

Barratore dons some regular clothes. A tunic, vest, a loose fitting waist wrap. and relaxes until dinner

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Thursday October 3rd, 2019 11:10:19 PM

Emrys needs to know if they are being spied upon. He doesn't know a spell that detects scrying or other divinations ... only to redirect or hide from such prying eyes. However he has learned to manipulate powerful magic energies to anything he possibly desires. It's an awesome ability and he fears the corruption of wielding such power, but he sees no other course of action. He's been given the gift ... he might as well use it.

(Emrys casts Miracle to duplicate the Detect Scrying spell. Area: 40-ft radius emanation. Duration: 24 hours.)

A Chance to Regroup ... WHEN? (DM Cayzle) 
Thursday October 3rd, 2019 11:12:31 PM


Brom takes a bath and gets his mundane gear prepped while waiting for the loot split.

Velarin heads off to the Catacombs.

Tishe’ shops too.

Edson lends a hand with the chores around the Manor.

Baratore compares shopping experiences and offers advice.

Paranoid or perfectly practical, Emrys uses mighty magic to ensure that if anyone scries on the party, he will know of it.

That evening, the heroes have dinner with Hmitri, and Tishe’ takes the lead in explaining what the party has learned.

“I have no doubt,” Hmitri says, “that many foul ageless things found refuge in the Dread for many years, sheltered by the liches and evil magicians among the Sons. Now that the Dreadlich is gone and the Sons dead or dispersed, it is good to see heroes such as yourselves purging that land. Maybe more honest folk will start to settle there, and eventually cure the land of its contagion. It is the gods' work you are doing here, my friends.”

He has one more suggestion: After you are done, do what you can to bless the land and consecrate it for the cause of life.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Thursday October 3rd, 2019 11:44:05 PM

Brom says to Barratore "My BAS cuts through 'em already, being adamanine. Sides I'd have to lose some protections ta wear the thing."

Brom dresses in his "good" clothes for dinner. He hangs out and people watches. These things were not him.

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Friday October 4th, 2019 5:27:24 AM

Tishe’ thanks Lord Hmitri for both the insight on why the secrets of the mountain (and many other things in the Dread) have been lost or unknown. Why, from stories the original group of Keepers say, this isn’t the first time they have ventured into the Dread to do some cleansing!

Although a trained performer, Tishe’ isn’t in the mood for song nor dance, her mercurial attention for the moment focused on a clear objective!

“Sieur Emrys, I hadn’t thought about it, but I know the spell ‘Detect Scrying’. I can even prevent Scrying (and she casts Mages Sanctum now). That white-handed treadle Skalipy was so tricksy, My magics morphed to the needs of the Sunrise Song”

Prepped with rest, equipment, and knowledge, Tishe’ is ready the next morning for Velarin and Emrys to ‘port them back to the mountain entrance.

..........

Detect Scrying. 24 hours

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Friday October 4th, 2019 7:48:37 PM

V returns from the catacombs and avoids the festivities with a quick Dim Door to the sleeping quarters. He then pulls 7 bags from from his bag of holding for the group and deposits them in each persons room with a note. "They are all equal at 13,233.28 gold per bag. Happy shopping! I assume we shall leave on the morrow. Following Breakfast of course."

The wizard then returns to his room to clear his mind and focus on the task ahead, planning his spell preparation before meditating to prepare for memorizing the new spell list.

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)

1st: Mage armor(extended)-C, endure elements x2, Magic missile X5
2nd: Invisibility, resist energy X4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X3, Dispel magic, Fly, protection from energy
4th: Dim Door, protection from energy, stone shape X2, stoneskin X2, Grtr Invis.
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, Reverse gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, Crushing Hand

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Friday October 4th, 2019 7:59:37 PM

Lanliss prepares all the new stuff he got from the catacombs.
He is prepared to go and deal with the not quite dead.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Friday October 4th, 2019 8:07:36 PM

correction

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)

1st: Mage armor(extended)-C, endure elements x2, Magic missile X5
2nd: Invisibility, resist energy X4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X3, Dispel magic, Fly, protection from energy
4th: Dim Door, protection from energy, stone shape X2, stoneskin X2, Grtr Invis.
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, Summon monster 7, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, summon monster 9


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Friday October 4th, 2019 8:09:42 PM

(ooc: i just remembered in the last fight that Emrys summoned shambing mounds against the queen, so summoning monsters will work. And I have a good one for Maegos)

DM Cayzle comments: Note that clever Emrys found a loophole -- he cast the Shambler spell, which is "conjuration (creation)" ... conjuration (summoning) still does not work in Maegos's realm.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Saturday October 5th, 2019 4:01:13 PM

(nuts)

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)

1st: Mage armor(extended)-C, endure elements x2, Magic missile X5
2nd: Invisibility, resist energy X4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X3, Dispel magic, Fly, protection from energy
4th: Dim Door, protection from energy, stone shape X2, stoneskin X2, Grtr Invis.
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, anti gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, crushing hand

(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Sunday October 6th, 2019 1:29:50 PM

"The lands do feed off of the energies of the creatures living within them." Barratore nods as he comments on what Lord Hmittri says. "Once we put an end to Meagos, we might be able to do something, the burden lifted from the villages and the Land might start healing."

Barratore thanks Hmittri and any other guests that stopped in.

Barratore thinks the flowers, the roses should be destroyed sooner rather than later. "the existence of the flowers could be allowing her to reconstitute herself."

If the group agrees, he also feels it should be done well outside of town. He and or Brom could have a few protections upon them, Deathward, Fire, cold and such and then set to destroying the crystal flowers. The rest of the group could remain at medium range, say 120' feet and assist if needed

A Chance to Regroup ... WHEN? (DM Cayzle) 
Sunday October 6th, 2019 10:30:08 PM


The next day -- still a day BEFORE you teleported home, you guesstimate -- the party gathers outside of town on the road north.

Tishe', Emrys, and Velarin cast a range of protections on Barratore and Brom. Edson and Lanliss stand guard. The two hulking brutes of the party step forward to shatter the crystalline flowers. They seem to have a very deep innate hardness. But with sufficient hard thwacks, even these magical creations crack and then shatter.

The wish stones now glow, you see when you check them.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs)  d20+31=50 ; d100=2 ; d100=76 ; d100=73 ;
Monday October 7th, 2019 8:14:54 AM

V eyes the destruction of the flowers warily until the task is done. "Maegos will likely know or sense that the flowers have been destroyed. If that is the case, he will likely know that we are coming for him."

V casts detect magic, and examines the stones closely to learn all he can about them(spellcraft check 50)

Once the group is ready, he will study the groups current location, and teleport half the group to the front doors of the mines, and then return, get the other half, and take them as well. (teleport rolls 2,76,73)

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+22=37 ;
Monday October 7th, 2019 8:04:53 PM

Lanliss take a few steps towards the light to see it more clearly.
Perception 37

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Monday October 7th, 2019 9:12:28 PM

Edson stretches his body out, getting ready for the obvious fight coming. Maegos would be expecting them, and want to bring everything he had. For some reason, these were the moments Edson thrived on.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Monday October 7th, 2019 11:09:16 PM

"Excellent work Barratore and Brom. Unknown dangers, especially when powerful magics are involved, takes a great deal of bravery. It had to be done." He agrees with the group that Maegos might know of there destruction, but he doesn't detect any prying eyes from beyond.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Monday October 7th, 2019 11:51:40 PM

Brom moves his things to the normal pack before they head off. He spends the time in thought going over battle simulations in his minds eys.

Once there, he readies himself and puts on his game face.

Potential Paradox?! (DM Cayzle) 
Monday October 7th, 2019 11:55:39 PM


Emrys thanks and congratulates Brom and Barratore for dealing with the flowers. And yes, their destruction ensures that Kelsandria cannot come back from death. At long last she is ended.

Typically, Brom does not revel in kudos. He is already thinking about the next challenge.

Lanliss watches carefully as Velarin confirms what Emrys discovered. Each glowing fist-sized stony eye can be used to cast a Wish. The value is 80,000 to the right buyer.

Edson is ready for the fight against Maegos.

Velarin teleports the group successfully to the mine entrance. You make your way to the Temple. The Time Elemental seems highly amused to see you. You notice the entrance to the Mage’s Mansion here at the top of the pit. Indeed, you realize that although you went back in time three days, only two nights have elapsed since you came back. Indeed, “you” are likely battling Kelsandria at this very moment. What will happen if “you” of the present are here when the “you” of the past emerge from the pit?

(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Tuesday October 8th, 2019 1:22:53 AM

Barratore swaps some potions to a normal pack and drops a score of arrows into a normal quiver so he has access to them in the pocket dimension

Barratore wants to head down and into Meagos lands immediately. "If V and Emrys are right and we are here before we left, then Meagos may not know we destroyed her. Our twist of fate in teleporting home might be our greatest advantage. I say we get down there, DeathWard Brom and I and go in and get this done."



AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Tuesday October 8th, 2019 5:05:40 AM

Tishe’ nods at Barratorre’s suggestion. “Down, in, out and not linger. The chances of crossing threads if we don’t stay put is small. Let’s weave! But,” she suggests, “a quarter of the circle around.”

Tishe’ has everyone that wants move a quarter circle to the right from the path the heroes normally take, touch in a circle for one cast of Feather Fall, and she waits for Velarin’s nod before walking into the pit.

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 0. 0. 0. 0. 0. 0.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Tuesday October 8th, 2019 8:46:38 AM

"Agreed Barratore. And if we are fighting Maegos while we are also fighting Kelsandria, there is a great chance that Maegos will not be expecting us yet, and less of a chance of running into ourselves. Not sure if that would be a bad idea or not, but definitely one I'd like to avoid testing."

V moves his gear to non-dimensional locations, and casts an extended fly and an extended resist energy upon himself. He offers a fly potion to any that might need one depending on what Tishe' and Emrys cast. "I have three more resist energies, and then Tishe' or Emrys will need to cover the last three of us.

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
ext Fly: 34 minutes
ext Resist Energy fire; 340 minutes; DR 30 to fo fire

1st: Mage armor(extended)-C, endure elements x2, Magic missile X5
2nd: Invisibility, resist energy X4-Cx1, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X3, Dispel magic, Fly-C, protection from energy
4th: Dim Door, protection from energy, stone shape X2, stoneskin X2, Grtr Invis.
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, anti gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, crushing hand


Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. 
Tuesday October 8th, 2019 1:24:42 PM

Emrys then adds something that he hasn't heard anyone yet comment on ...

"Things could become strange if we run into our future selves. If we are unable to convince us that we are actually they, then we could be in for a fight with ourselves! I fear the paradox could unravel the weave of time and space! I admit Ive never prepared for or considered such occurrence. The outcome could be catastrophic ... one that would even perplex Gargul ... two sets of us standing before his court!"

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Tuesday October 8th, 2019 8:20:12 PM

Lanliss listen to everybody and says in replay to Emrys
"Perhaps.. we can convince ourselves with some time
Only we..know our true self... Perhaps a secret we never told anyone or things we liked not one knows....
."
Lanliss than adds, "unless there is a way to discover that as well ...by magical means or godly means""

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Tuesday October 8th, 2019 8:20:20 PM

" Thats genius. He won't know we are fighting her.. and him at the same time. " the elf says.

" we can't run into ourselves.. it will change the timeline. We didn't see our futureselves when we fought her, so we wouldn't see our... "... " ugh.. i just confused myself. "

Potential Paradox?! (DM Cayzle) 
Tuesday October 8th, 2019 11:08:42 PM

You heroes are clever indeed! You decide to descend the pit and enter Maegos's realm while your past selves are still dealing with Kelsandria! And by avoiding yourselves in this way, you avoid the dangers of paradox.

You make your way down, and you enter the realm of heat.

Through the door again, you see the two hulking golems -- but no Braella.

The golems bow to you. Evidently you are expected and welcome?

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Wednesday October 9th, 2019 5:25:32 AM

Tishe’ does her own preparations and casts the remaining three Resist Energy:Fire on herself, Edson, and Lanliss. “Sieur Emrys, you spells are more versatile than mine, so you should save them for when we need.”

At the golems, Tishe’ bows back, politely, and waits for Lanliss and Emrys to find the secret entrance to Maegos’ throne room.

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Wednesday October 9th, 2019 1:28:54 PM

V Looks towards Brom and Barratore. "After you guys. Let me know when you want the stoneskins cast. Looks like we are gonna get to take the short route to Maegos."

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
ext Fly: 34 minutes
ext Resist Energy fire; 340 minutes; DR 30 to fire
Resist Energy Fire; 170 minutes, DR30 fire, on Brom, Barratore, and Emrys

1st: Mage armor(extended)-C, endure elements x2, Magic missile X5
2nd: Invisibility, resist energy X4-Cx4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X3, Dispel magic, Fly-C, protection from energy
4th: Dim Door, protection from energy, stone shape X2, stoneskin X2, Grtr Invis.
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, anti gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, crushing hand

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Wednesday October 9th, 2019 4:51:48 PM

The whole idea of arriving before you left and two of the group at the same time made Brom's head hurt. He did have a thought he shared with V. Would the immortals be able to see into both realms? Did this guy know of our earlier arrival and the effects of time here? And so does he know we beat her already? Or maybe this was always to happen this way?

Again Brom's head hurt.

(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Wednesday October 9th, 2019 6:52:23 PM

Barratore is a bit taken aback by the reaction of the golems. "Don't like that" he says gesturing to them. "We might have quite a group in the throne room, Brealla and Meagos's construct guards"

Barratore thanks V for the spell, and nods to the Stoneskin as well. Not being sure how long the Deathward lasts, he refrains from asking about that

"When we get to him, I agree with Emrys, we give him a single opportunity to stand down and remove himself completely and forever from the Wold. Anything other than compliance, we attack in full measure."

Resist Energy Fire; 170 minutes, DR30 fire

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+22=38 ;
Wednesday October 9th, 2019 8:11:05 PM

Lanliss looks for the secret entrance...
"I don't like this either", Lanliss says.
Perception 38

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Wednesday October 9th, 2019 9:11:12 PM

" Thanks Tishe" Edson says as he nods. At the site of the golems, Edson is taken back. The reaction was nice.. it just seemed missedplaced.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt. 
Wednesday October 9th, 2019 10:42:26 PM

Before they enter, he makes sure that he and Daemon are both protected from the hazards of the environment. He casts Planar Adaptation (a personal spell) and shares it with Daemon.

(Casting Planar Adaptation. Duration: 17 hours. 20 energy resist and immunity to harmful environmental effects.)

Emrys can't help but be a little nervous when they are greeted by golems. He gives a smile and nods in greeting... knowing full well that Maegos was surely watching.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt. 
Wednesday October 9th, 2019 10:43:10 PM

(OOC: Everyone should have full health by now.)

Maegos Smiles (DM Cayzle) 
Wednesday October 9th, 2019 11:35:16 PM


Since the golems do not seem hostile, the party does not attack. Lanliss's keep eyes spot the secret way back to Maegos's Forge/Museum/Throneroom.

"Ah! My friends! You have returned quickly!" says the lord of this demiplane, smiling. "Do you have flowers now? I hope you have succeeded in your quest."

He pauses and looks at you. "But alas, you are not using the telepathy items you requested. Why not? Did they not fulfill the terms of your wish most excellently?"

He smiles.

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)  d20+20=35 ;
Thursday October 10th, 2019 5:15:05 AM

Tishe’ doesn’t trust herself to speak to this smooth-tongued violation of Gargul. She can see as clearly as the pattern on a carpet that whatever she says he would have a ready and plausible deflection; his mind and conscience as slick as a grease spell!

But she doesn’t want to hamper the plan by looking ready for instant action either, so she doesn’t ready any spellcasting. Instead she looks about the Museum/Theoneroom. Who else is moving here? What else could be potentially animated?

Perception. 35

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Thursday October 10th, 2019 7:33:41 PM

V says nothing at the moment, not quite sure if he should begin casting, or allow someone a little more diplomatic to begin speaking to Maegos. Attacking Maegos doesn't feel quite right at the moment so he waits on Brom or Barratore's lead, or another to begin the discussion.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt.  d20+18=34 ;
Thursday October 10th, 2019 11:14:57 PM

(OOC: Very Confused! Are we speaking to Maegos directly (is he present) or is he speaking through the golems? Are we still at the entrance of the demiplane, or have we been whisked away to Maegos' throne room?)

"Greetings ...No we haven't installed your gifts just yet ... we simply haven't had the time." (diplomacy: 34)

Maegos Smiles (DM Cayzle) 
Thursday October 10th, 2019 11:58:38 PM


Recap: You entered the realm of heat two days ago, saw the golems, and they bowed. Yesterday you looked for the secret entrance to Maegos's throneroom -- recall that's how he showed you to the exit last visit. You found the secret way, found it relatively easy to navigate, and followed it to the throneroom.

Maegos's throneroom is a huge underground chamber that has one corner devoted to his forge, one corner devoted to his "museum" of things on display ... looks mostly like stuff he crafted, weapons, works of art, a ... a spoon? and is that a metallic chess set?

The last corner of the chamber has the throne. It looks quite comfy and lived in, even a little shabby, and there's a folding table built into it, looks like.

In addition to Maegos himself, an armored medium person, you are in the throneroom with the two golems from the entrance (they followed you) as well as Maegos's four bodyguard golems.

Meagos looks disappointed when Emrys says they have not had a chance to use the telepathy items. "Well, I hope you find time soon. They really are among my best creations. The hardest part was how you asked for something permanent. One nailed, those babies are truly permanent, just like you asked for."

"So ... the flowers?"

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Friday October 11th, 2019 11:07:20 AM

Tishe’ had good intentions to keep her mouth shut, but the lack of discussion from the other Keepers, Maegos’ eloquence, and her own mercurial attention combine to make her inner promise moot.

“Maegos, we have them but in a safe place. You and Kalesandria have wrecked the region of the Wold with your animosity, so we are going to resolve the issue. We have the Roses. You give us your Armor and we will take it from this Teucri Artifact, so neither of you have the possibility of being controlled by the other. We are giving you this chance to agree.”

Unconvinced that Maegos will agree, She waits for the violence to begin.

....

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Saturday October 12th, 2019 8:39:55 AM

V nods agreement as Tishe' has laid it out, short and sweet.

Maegos Smiles (DM Cayzle) 
Monday October 14th, 2019 2:47:15 AM


Maegos answers Tishe', "Sure, I got plenty of armor. You can have this set. But what do I get in return? So far as I can figure out, you are demanding something from me and offering ... what? That you won't kill me? I thought heroes like you guys did not use extortion and threats? Or is there a side of this deal that would make me happy?"

"Also, what do you mean, 'Wreck the Wold?' Sure Kelsandria had her little kidnapping games, so you might take issue with that, as I did. But all I do is sometimes send golems out to mine. What wrecking do you mean, seriously?"

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 129/130, extended mage armor(24 hrs) 
Monday October 14th, 2019 11:14:28 AM

Subbing for Tishe'
AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)

"Your realms, and likely the actions and feelings between you and Kelsandria are affecting the Wold above Maegos. All the people throughout the entire area above have become distrustful, mean hearted, and bitter toward one another. Much like, it seems to be, between you and Kelsandria. We need to end that. One way or another."

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday October 14th, 2019 11:24:43 AM

V looks at Maegos. "These are neither threats nor extortion Maegos. We are telling you what we must do and why. We believe that removing the items of power from her realm and yours may do the job. If we are wrong, then we will have to revisit the matter. We considered bringing the mountain above down on this entire place so that none would ever be able to venture here again, but the hateful emanations may still project upwards."

"We have no ill will towards you or Kelsandria, and if you have a reasonable alternative option that will accomplish our goals, perhaps with some benefit for you as well, we would be happy to discuss the possibility."

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
ext Fly: 34 minutes
ext Resist Energy fire; 340 minutes; DR 30 to fire
Resist Energy Fire; 170 minutes, DR30 fire, on Brom, Barratore, and Emrys

1st: Mage armor(extended)-C, endure elements x2, Magic missile X5
2nd: Invisibility, resist energy X4-Cx4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X3, Dispel magic, Fly-C, protection from energy
4th: Dim Door, protection from energy, stone shape X2, stoneskin X2, Grtr Invis.
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, anti gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, crushing hand


Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Monday October 14th, 2019 3:30:00 PM

Brom waits and watches. He doesn't trust the immortal and they have a tendency to be fickle beings. He fingers his sword, which rests on his shoulder.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Monday October 14th, 2019 4:20:44 PM

Edson activates his ring, and goes invisible. He feels a fight is coming, and better to be one piece off the board. Speaking of boards and pieces.. that chess set peaked his interest.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Monday October 14th, 2019 7:44:35 PM

Lanliss stays still and let the group deal with the talking.
Not sure about Maegos reaction.
They might not need to fight.....just might...
He decides not try sneaking around.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt. 
Monday October 14th, 2019 8:29:09 PM

'Bringing down mountains,' he hears Velarin say. That is something Emrys' father, Myrridan, has experience doing. A whole mountain range to be more precise ... but he tries not to let his thoughts stray during this rather tense moment.

He wishes he knew something to say. His thoughts race for something.

"Pain demands to be felt. A force that bleeds to be noticed. Where there is no love to temper, only oblivion can grow."

(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind   d20+34=49 ; 2d8+21=29 ;
Monday October 14th, 2019 10:02:43 PM

"To be clear" Barratore begins. "You are to sever all connections to the Wold. This is not a negotiation. You can sever your connection willingly and we will take you at your word until it is proven otherwise, or we will sunder your capability to affect our Wold"

The fighter expects Meagos to turn at any moment and readies himself to strike if he does

Readied Attack Quick Draw Hit AC 49 Dmg 29 ignores golem DR and 10 Type DR

Resist Energy Fire; 170 minutes, DR30 fire

Maegos Smiles (DM Cayzle) 
Monday October 14th, 2019 11:39:13 PM


Maegos selects a lovely set of armor from his museum, then he swaps out his current armor for the new, piece by piece. He hands over the old set.

"I won't leave my dimension, nor will my golems. Ok? What else?"



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday October 15th, 2019 7:14:00 AM

Subbing for Tishe'

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)

"Any effect or connection on the Wold outside of this realm, from you or this realm or anything in it needs to be ended. That is, if you know of any. We will continue to monitor what happens above, and to act to ensure the peace and safety of the peoples there."

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday October 15th, 2019 7:17:46 AM

"We just seek peace for our people Maegos. I am pleased that you seem negotiable." V looks to the others to see if anyone has thought of something else that needs to be addressed, as it seems to V like Tishe' and Barratore had covered the logical points.

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
ext Fly: 34 minutes
ext Resist Energy fire; 340 minutes; DR 30 to fire
Resist Energy Fire; 170 minutes, DR30 fire, on Brom, Barratore, and Emrys

1st: Mage armor(extended)-C, endure elements x2, Magic missile X5
2nd: Invisibility, resist energy X4-Cx4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X3, Dispel magic, Fly-C, protection from energy
4th: Dim Door, protection from energy, stone shape X2, stoneskin X2, Grtr Invis.
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, anti gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, crushing hand



(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Tuesday October 15th, 2019 4:15:53 PM

Barratore has nothing further, though he does not believe the 'armor' being handed over is of the same nature as the flowers from K. Unlike K, Meagos is accepting the terms and therefore the hero in him wants to believe Meagos and so he is fine but wary. At this exact moment, The Keepers are battling K, or at least moving through her realm and within a day or so from now, Meagoes will surely know of her destruction. How he reacts will be something to keep attention on. For now, Barratore is happy to accept the armor and exit the realm.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Tuesday October 15th, 2019 5:27:38 PM

If Edson was visible, a noticable drop of sweat would be seen falling from his brow. Hes obviously nervous, but for now it appears everything is going okay.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+10=29 ;
Tuesday October 15th, 2019 8:50:38 PM

Lanliss tries to understand Meagos.
Is he actually bluffing.... Or does he really wants to make amends and make the right thing to do, Lanliss thinks as Meagos dons the armor.

Sense motive 29

Maegos Smiles (DM Cayzle) 
Tuesday October 15th, 2019 9:02:37 PM


Maegos smiles once more, though Lanliss, lisening to his words, suspects some slight irritation, at least. "I agree with all your terms. I have enough ore on hand, and I can make more by casting Wall of Iron. I will add that I agree primarily because I fear you. Congratulations, heroes, you have cowed me. Farewell ... but not too well! Forgive me if I lock the door after you depart."

Lanliss also has the idea that he is sincere, though grudgingly, and that Maegos may think that he has a card up his sleeve.

The armored lord sits on his throne and watches you, eager for you to be gone.

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged), -0 hp; DR 4/- (7/- raged)  d20+26=41 ;
Tuesday October 15th, 2019 9:53:39 PM

Brom, quite surprised at the outcome, scans the room one last time as they begin to leave. He let's Barratore take the lead on the way out and decides to bring up the rear.

As he brings up the rear, Brom will give Maegos a respectful head bow as they leave.

Perception DC 41

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt. 
Tuesday October 15th, 2019 11:09:42 PM

"You have shown great honor this day. I take no pleasure of your words of fear. The words I prefer is a mutual respect for one another. I believe this could be the start of something good ... for everyone." Giving a glance at the new set of armor Maegos had donned, he adds, "You are quite the craftsman."

He gives a short wave as they leave. He hopes his good feelings last the trip back to the Living Wold.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday October 16th, 2019 8:02:07 AM

Subbing for Tishe'

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)

Tishe' nods to Maegos as the group heads out. As they near the door, she finally speaks. "I am very surprised that actually worked. Although it remains to be seen how well, and if we need to come back, it will be much more difficult to get in."

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday October 16th, 2019 8:04:51 AM

"Agreed Tishe'. And even if he keeps to the intent of the agreement, there is still much to do. We will need to try and secure the area to prevent future treasure seekers and the like, and try and find a way to cleanse the land that is corrupted by mistrust, hostility, and suspicion."

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
ext Fly: 34 minutes
ext Resist Energy fire; 340 minutes; DR 30 to fire
Resist Energy Fire; 170 minutes, DR30 fire, on Brom, Barratore, and Emrys

1st: Mage armor(extended)-C, endure elements x2, Magic missile X5
2nd: Invisibility, resist energy X4-Cx4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X3, Dispel magic, Fly-C, protection from energy
4th: Dim Door, protection from energy, stone shape X2, stoneskin X2, Grtr Invis.
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, anti gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, crushing hand



(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Wednesday October 16th, 2019 3:40:35 PM

Barratore gives Meagos a head nod of respect and seeing Brom looking to take the rear guard, falls in at the point and leads the group back and eventually out. Once beyond the realm Barratore flies up and out of the pit and into the caverns with the Time elemental.

"I think we set up camp on the far side of the lake for a day or two. See if Meagos changes his tune when he learns of Kasendria. Do we have a way of creating some type of alert if anything comes out of his pocket realm?"

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 18/103 
Wednesday October 16th, 2019 8:13:28 PM

That was odd. Edson was a pessimist by any reason... but he didn't expect this to end so easy. He turns around and files in with the others, staying out of everyones way.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+14=19 ; d20+15=17 ;
Wednesday October 16th, 2019 8:36:31 PM

Lanliss thinks for a few moments but he feels fear.
'He just might have a card up his sleeve...there might be something that can be done'
'Maybe an artifact, a spell or an hidden ally....'
Lanliss is torn apart between telling his friends about this feeling...this hunch of his....
A thought comes to Lanliss as they go out.

Before they go, Lanliss bows to Meagos and says "Farewell Meagos, Armor Lord, Master Craft-smith of ore"
After they go out Lanliss will rapidly tell the group about his hunch that Meagos might have a card up his sleeve...that he might have an advantage on them or he has an idea of how to beat them or have a revenge.
"It can be anything, and hidden ally, or maybe possible a secret passage for an army or some magical thing or ancient artifact.", Lanliss says.
"It can be anything !", He emphasizes again.

Bluff 19
Diplomacy 17

OOC (Explanation):
Bluff: Lanliss tries to bluff in case Meagos tries to see if someone suspects him about his intentions.
Diplomacy: Lanliss tries to be nice and diplomatic and not rise suspictions
OOC 2: I know it might trigger the opposite reaction/result...but roleplay and stuff. (:

Maegos Smiles (DM Cayzle) 
Wednesday October 16th, 2019 9:48:56 PM


The heroes and the lord of this pocket dimension part on non-hostile terms. Maegos is gracious as you depart, and does not reveal any anger or negativity. The golems escort you to the exit.

Outside, at the bottom of the pit, Lanliss reveals his suspicions -- but there seems to be little to do about it today.

Barrtore wisely encourages the group to get well away from any potential paradox by gathering outside at the lakeside.

Velarin raises the issue of how to purify the lands around the diverse villages, considering the atmosphere of gloom hereabouts and the long history of dismal relations among peoples.

Will you wait a couple days, as Barratore suggests?

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt. 
Wednesday October 16th, 2019 10:11:07 PM

"Perhaps we could spend the next few days at Culverheart. My father would welcome the chance to meet you all. Being an Archdruid, he would surely have advice on how to best cleanse these lands."

Looking around and taking in a breath of fresh air, he adds, "We've been spending a great deal of time in extradimensional spaces.We should reacquaint ourselves with the Living Wold in its most natural form."

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Wednesday October 16th, 2019 10:41:03 PM

Brom thinks they should stay away from any inhabited area until enough time has past to avoid any confusion from anyone in their circles. They can hang out in V's mansion til then.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Thursday October 17th, 2019 10:15:02 AM

"Thats not a bad idea Emrys." Edson replies... but then adds " thats also not a bad idea Brom. We obviously need to get away from here, cause in 2 days we're gonna come strolling through here. "

The elf has gone back to his visible form, figuring any danger has passed.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday October 17th, 2019 11:03:03 AM

Subbing for Tishe'

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)

Tishe' listens to Lanliss' warning about what he sensed from Maegos. Unfortunately Lanliss, there is little we can do. Much was left open on his end of the bargain. It was far from iron clad. We will just have to hope that he sticks to the intent of the agreement, or we will need to return and deal with him."

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday October 17th, 2019 11:22:28 AM

With a very worried look upon his face, V speaks. "We have a bigger concern. After pondering on this, We are going to have to deal with our past selves, and soon. In two days, they are going to walk into Maegos realm. What if somehow, Maegos knew of the time discrepancy? Why would he fight us if he knew that another us would shortly follow, and he could be ready for them. Already knowing what they wanted and how they would act, he could prepare a very nice trap."

"On top of that, our two day ago selves are about to go back home, and do the exact same things that we did two days ago. Including calling on Lord Hmitri. The people there are going to think we have lost our minds. I am not quite sure how to deal with this, but I think we might need to intercept ourselves as we come out of Kelsandrias realm. This is completely screwed up. Us and them are not supposed to exist at the same time. We are probably going to have to chance some sort of paradox, or never be anywhere for more than two days, when our past selves show up and make everyone wonder if we are crazy."

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
ext Fly: 34 minutes
ext Resist Energy fire; 340 minutes; DR 30 to fire
Resist Energy Fire; 170 minutes, DR30 fire, on Brom, Barratore, and Emrys

1st: Mage armor(extended)-C, endure elements x2, Magic missile X5
2nd: Invisibility, resist energy X4-Cx4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X3, Dispel magic, Fly-C, protection from energy
4th: Dim Door, protection from energy, stone shape X2, stoneskin X2, Grtr Invis.
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, anti gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, crushing hand



Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt. 
Thursday October 17th, 2019 1:02:56 PM

"Velarin, that is a valid concern. However, I think ... once our other selves teleport home and arrive three days ago ... that should correct this twist in time. Everything will return to the current flow. We simply need to stay away and not influence or change our previous course."

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt. 
Thursday October 17th, 2019 1:11:36 PM

"Good thing we didn't check the door of Maegos' realm after we finished up with Kelsandria. We would have discovered it locked ... and that could have raised our suspicions that something had changed."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Thursday October 17th, 2019 8:52:27 PM

Lanliss scratches his head as the magic users debate about time twist and the existence of the time keepers in a double form really makes him a little bit confused.
So what do we do ?, He simply asks, awaiting for someone to give an answer about what can they possibly do.


(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Thursday October 17th, 2019 8:53:19 PM

Barratore grabs at a horn, "Past selves us and all of that, who knows. Maybe because we traveled back in time, we basically doubled the number of heroes in the Wold. Woot for us." I say we keep an eye on the passage. See what we can see. Let's sit tight."


Maegos Smiles (DM Cayzle) 
Thursday October 17th, 2019 9:42:33 PM


There are three proposals on the table:

Emrys - Spend the next few days at Culverheart.

Brom - Stay away from any inhabited area until enough time has past ... hang out in V's mansion.

Barratore - Keep an eye on the passage. See what we can see. Let's sit tight.

How will the party choose?

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Friday October 18th, 2019 9:53:40 AM

Subbing for Tishe'

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)

"I am at a bit of a loss on what we should do. This whole time loop thing has my head swimming a bit."

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Friday October 18th, 2019 9:55:57 AM

"I'm with Tishe'. I have no idea. This isn't something I've come across in any of my books or studies. The time elemental may have some insight, but he has been less than completely helpful in the past. One of you all make the call, and let's go with it."

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
ext Fly: 34 minutes
ext Resist Energy fire; 340 minutes; DR 30 to fire
Resist Energy Fire; 170 minutes, DR30 fire, on Brom, Barratore, and Emrys

1st: Mage armor(extended)-C, endure elements x2, Magic missile X5
2nd: Invisibility, resist energy X4-Cx4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X3, Dispel magic, Fly-C, protection from energy
4th: Dim Door, protection from energy, stone shape X2, stoneskin X2, Grtr Invis.
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, anti gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, crushing hand


(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Saturday October 19th, 2019 9:47:47 PM

Barratore agrees with Tishe and V, "All of that could or could not be true. That's the point. We have no clue. So what I am going to do is hang out by the pit, going on the assumption the past us won't see me, because we didn't and see what happens when they exit the pit. If they even do."



Paradoxical Encounter? (DM Cayzle) 
Sunday October 20th, 2019 11:48:53 PM


Stay here in at the top of the pit, or go ride out the paradox in a mage's mansion in the Culverwood?

Barratore wants to confront the paradox.

Tishe' and Velarin are undecided.

Considering you are pondering whether to shake the very fabric of space and time by forcing a paradox, your DM chooses to wait for more voices. Please, pick one course of action or the other and we shall see what happens!

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday October 21st, 2019 3:36:17 AM

"I have absolutely no idea. It might be worth it to speak with the time elemental. He may actually have some insight as this is his area of expertise. I guess I would prefer to give that a go or to go with Barratore's idea, and break the chain of chain of us being two days behind us."

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
ext Fly: 34 minutes
ext Resist Energy fire; 340 minutes; DR 30 to fire
Resist Energy Fire; 170 minutes, DR30 fire, on Brom, Barratore, and Emrys

1st: Mage armor(extended)-C, endure elements x2, Magic missile X5
2nd: Invisibility, resist energy X4-Cx4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X3, Dispel magic, Fly-C, protection from energy
4th: Dim Door, protection from energy, stone shape X2, stoneskin X2, Grtr Invis.
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, anti gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, crushing hand



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday October 21st, 2019 3:40:39 AM

Subbing for Tishe'

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)

"Is it possible that we are not even on the same time line as our other selves?. What if there was an alternate time line that we now occupied independently from them so as to prevent a paradox. If that's the case, then Barratore is right, and we can hang out right here to see what comes to pass, and our other selves shouldn't show up."

"I'm also for either going with Barratore's plan, or speaking with the time elemental."

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.



Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt. 
Monday October 21st, 2019 12:41:03 PM

"A meeting with ourselves can NOT be risked! We currently have no memories of meeting ourselves in the cavern and it needs to stay that way. We should not go back ... not until our future selves return to the past. Any deviation will change the future and possibly our current outcome."

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Monday October 21st, 2019 3:53:59 PM

" I dont think thats wise, meeting ourselves. I dont have any memory of meeting ourselves, so what happenes when we do..do we gain those memories from both perspectives? I like the idea of hiding away from eyes. "

(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Monday October 21st, 2019 4:46:39 PM

"This is how I see things. On Friday we destroyed K and that afternoon we teleport home, arriving Wednesday night. We did things on Thursday and Friday morning we teleport back here and visited Meagos. It is now Friday about noon. In about an hour or so, other us pop out and teleport home to last Wednesday night. We need verify that it happens and the only way to do that is to have eyes on the portal. None of us are so perceptive that we would notice an invisible Edson over 100 feet away. Heck, we wouldn't notice me. Edson could be in the pit with us and not be noticed. We came out of K's with Light, Edson looking down the shaft will not be noticed and he can verify the conversation we had about teleport and Word of Recall to get everyone and that other us leave. We wouldn't even notice an invisible me, let alone Edson."

Barratore looks at the rogue, "So hop to it. You're not there to meet us, just spy on us. Go invisible, use those stealth skills and keep an eye and ear out." Barratore smiles, "You'll be fine."

Invisible and not moving is a +40 Stealth check. Edson takes 20 and easily has 10 ranks and a +8 dex. Perception check is 78 within 10' and gets worse from there

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Monday October 21st, 2019 8:16:49 PM

Lanliss closes his eyes, listening to everybody...still at loss.
Until hearing Barratore idea, "That is amazing idea, we should act now ", he says.

"Are you up to it ?", Lanliss asks Edson, regarding Barratore's idea.
"We might need more advice from the time elemental...otherwise I have a fear", Lanliss adds and stops before continuing.
"What if this time flow paradox continues ?", Lanliss asks his friends.
He faces Emrys and says "Even if we hide in Culverwoods, We will have TWO KEEPERS...hanging around in the WOLD ", he face palms his face....showing his frustration and utter confusion from the situation.



Paradoxical Encounter? (DM Cayzle) 
Monday October 21st, 2019 11:38:21 PM


Emrys and Edson hesitate, thinking it wise to NOT encounter your past selves.

Baratorre and Lanliss are willing to at least SPY on the past, but not confront.

But "you" have not yet emerged from the pit after defeating Kelsandria ... although you will doubtless emerge soon ... so Velarin suggests consulting the time elemental, and Tishe' agrees with that.

You seek out the time elemental, and you find it in a nook, quiescent. When you approach and call out, the swirling cloud of reddish-yellow vapor emerges, but then flinches away from you.

"Nnoooooo," it howls as it perceives you. "Yoouuuu aaarrreee paaarraaddoooooxx! Iiiitt iiiss taaabboooo!"

Evidently it can sense that you exist in Simultaneity, and the being of Time does not like the situation. It almost seems hostile, but it hears you out.

Velarin explains the situation. The elemental evidently thinks poorly of the idea that you might be close, even if out of sight, to your doppelgängers. Its advice is (for once) unambiguous.

"Yyooouuuu wwwooouuulllldd rrriiisssskk rreeewwrriiitttiinnngg tthhheee ppaaasstt? Ffooorrr iiddlle cuurriiooooosssiittyyyyy? Aaaarrre yyooouuuu mmmmaaadd? Bbeeeggooonnnnnee! Ddeeeeppaaarrrt! Bbbeefffooorrre yyooouuuu caauuussse ttiiimmme aaannndd ssppaaacce ttoooo wwwaaarrrrrpppp!

GGOOOOOO!!

Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged), -0 hp; DR 4/- (7/- raged)  d20+26=32 ;
Tuesday October 22nd, 2019 8:07:49 AM

There are things Brom understands and things he doesn't. What is going on is confusing to him. His instinct tells him to stay away from the mine, the pit, all of it. He doesn't wish to spy on the place or be within eye or ear shot.

He points out to his large friend that while he couldn't see an invisible minotaur from 100-ft he could most definitely be heard. And it is that risk he doesn't want to take.

Brom only sums up his thoughts on it. "It's happened already. And will happen. Nothing happened when we did it before to make us make the decisions we made so watching it unfold only creates risk."

If the group will not stay clear, Brom heads off into the wilds alone. He cannot take the risk his instincts tell him is bad and forcing them would draw too much attention.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Tuesday October 22nd, 2019 8:09:55 AM

"I'm confident they... or i mean... we, wont see me. It still make me nervous, but I'll do it. I am just going to verify we did it and are out, and then I am headed back to us. Nothing more. "

Edson waits to see if anyone else has any input. If not, and the time is close he'll activate his invisibility and head over to check on past them.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday October 22nd, 2019 2:00:20 PM

V asks the time elemental. "We will go if that's what's best, but how do we end the paradox? How do we keep our other selves from being two days behind us at all times? I am in agreement that a paradox is a terrible idea, but if we can't end it, we will eventually come across our other selves."

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday October 22nd, 2019 2:03:41 PM

Subbing for Tishe'

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)

"On top of that, if our past selves make the same mistake that we made, then there could be three sets of us running around.... Unless things are destined to be exactly the same, and they move forward two days as well. would that erase the loop and separate the time lines?."

Tishe' waits for an answer and then strongly recommends we follow the elementals warning and leave immediately.

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.



(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Tuesday October 22nd, 2019 3:27:42 PM

Barratore snorts and spits. "Smells to me like we are trying to have it both ways. It's not idle curiosity it is verification that there is indeed another group of us and that they will emerge down there and then immediately teleport and begin an infinite loop."

There are two things that can happen. Our other selves can either have to act as we have or they are free to act completely independently. If the former, then other selves HAVE to teleport out and go into the past, that is what we did. They will then come back talk to Meagos and do precisely what we have just done down to this conversation. If so, there is an infinite loop and our lucky friend here, the time elemental, gets to enjoy this conversation every 2 days." he looks over at the creature, "You enjoy that, I'm sure it'll never get old and you have to do it because if you don't, paradox or whatever." Barratore waves him off

"Oh and bonus. We have a nearly permanent guard here as every 2 days, we will effectively be here."

"If our other selves do not have to act as we do, we can never go home or anywhere familiar ever again because they surely will and, 'Ta-Da', Paradox. Or worse yet, If they teleport from the pit and the time shift is not predetermined and they bounce forward making us the other selves, paradox. of Course even if we do watch them go, we don't know and can't know really about the time shift and so if bumping into ourselves is time ending and all..." Barratore pauses as Brom exits and shrugs the rest of his sentence.

"I'm off to the southern continent." Barratore scoots after Brom. He had heard some good tales of glory from the south and so it wasn't so bad. He would have to leave his name and clan behind, that would be the hardest part...

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt. 
Tuesday October 22nd, 2019 5:09:31 PM

"Has anyone been listening to me?? WE ALREADY KNOW WHAT HAPPENS! WE DON'T NEED TO OBSERVE! WE HAVE MEMORIES! The past will not change, unless mindlessly sit here and cause that very change! Once our past selves teleport home ... to the past ... this time loop will be OVER!! NOW ... LETS GO .. BEING HERE IS PURE MADNESS!"

If the group doesn't leave, he considers forcing everyone to if it has to come to that. If that makes them mad ... so be it... their anger is not as bad as unraveling time on this fool's errand.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Tuesday October 22nd, 2019 8:55:36 PM

Lanliss will leave with Emrys reluctantly.
Hoping that Emrys is somewhat right as the all situation has begone to a quite strange situation.

Paradoxical Encounter? (DM Cayzle) 
Tuesday October 22nd, 2019 9:59:04 PM


Edson listens to what each person has to say.

Brom is certain that the group should not be here.

Emrys is even more certain, and articulately explains how it works. His passion convinces Lanliss but Barratore is still not convinced.

Velarin asks the time elemental, "How do we end the paradox?"

The odd being declares ... "Tthheeerrre iiissss nnnooo ppaaarrraaddoooxx YYEETTT! Ttheee ppaaarrraaddoooxxx wwwiiillll hhaaapppeennn iiiffff yyyooouuuu sssttaaaayyyyy hhheeerrrre!"

It points to Emrys and declares him wise. "Oooobbeeeyyy hhhiiimmmmm!"

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday October 23rd, 2019 7:10:49 PM

"Alrighty. Time to go, and go quick."

V turns and follows the others, flying out to the caverns above."

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday October 23rd, 2019 7:12:20 PM

Subbing for Tishe'

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)

"Agreed, We are out of here. Tishe' too turns and flies out with everyone else."

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.



Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Wednesday October 23rd, 2019 7:20:50 PM

A thought comes to Brom's mind as he starts to head off. "I think we've started an endless cycle. The group behind us will most likely repeat the same things we did going back in time but their current selves will be the as our ahead in time selves. This will repeat until fate changes something. So we've created something that must now be fixed."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d20+22=35 ;
Wednesday October 23rd, 2019 7:41:46 PM

Lanliss follows the group bit before taking a glimpse back to make sure there is no one following them.
Perception 35

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt. 
Wednesday October 23rd, 2019 9:30:48 PM

Emrys gives a sigh of relief ... having realized he's been holding his breath. He gives a nod to the Time Elemental before leaving with this friends. The idea of getting so close to causing the paradox has caused his hands to shake. The weight of the situation weighs heavy on this nerves and he is eternally grateful they are finally on the move.

(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Wednesday October 23rd, 2019 11:03:29 PM

Barratore walks along outside and agrees with Brom, "That is what I see. There is an endless loop and another us 2 days behind us, always. If we stay in the same place for any longer than 2 days, the other us will show up."

Barratore has no solution to the issue, other than to always be on the move "But i want to put as much distance from those i love and care for as I can, so when I catch myself the regional effect will have minimal impact to the noble races. For me, that is the southern continent."

"Anyone is welcome to join me."



Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Wednesday October 23rd, 2019 11:23:05 PM

Edson shakes his head before using his hands to gesture his head exploding. " I dont want to spend the rest of my life running from myself. We're the paradox.. this isn't our timeline. "

Paradoxical Encounter? (DM Cayzle) 
Wednesday October 23rd, 2019 11:57:52 PM

Some in the party have fears -- although both Emrys and the Time Elemental seem to think that the loop will end without repetition. Time will tell.

The party leaves the area, presumably to lay low. A retreat to the Culverwood has been discussed, as well as the use of a mage's mansion. What exactly are your plans, and do you still have the goal of purifying or cleansing this village of the taint of hatred that has infected it?

Or will our heroes reboot their adventures far away in the Southern Continent?

[OOC: Honestly, heading off in a random direction, such as to the Southern Continent, while not something your DM has expected, is perfectly fine! I love the idea that the Wold is your sandbox, and what you are inspired to do is A-OK!]

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday October 24th, 2019 6:55:14 PM

"My thoughts are with the time elemental and Emrys. The loop will end once we have gotten by the initial chance of running into our two day ago selves. But I'm not opposed to a short vacation elsewhere. Not sure going all the way to the southern continent is necessary, but we are a team, and we do our best work together. I'm sure there is trouble to be found, and people needing help wherever we go."

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday October 24th, 2019 7:01:27 PM

Subbing for Tishe'

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)

"But what about cleansing the land? We did say we would try to do that. And what about all the people back home? They wouldn't know what's happened to us. Although I'm sure we could get a magical message to a few people to inform them and Lord Hmitri that our help was needed elsewhere and that we may be gone for a while."

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.


Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Thursday October 24th, 2019 7:51:16 PM

"As long as we don't mind not seeing our other selves, I think we will be fine", Lanliss comments.
Hoping to make sure they go far from a chance of making a paradox a reality.

(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Thursday October 24th, 2019 9:08:23 PM

All the really smart and learned types seem to think everything will be fine now and Barratore is ready to go. The group was going to attempt to bless, sanctify or otherwise assist the natural Wold with reclaiming itself and purging the evil influences that linger.

"Far as I know we don't have magic like that though, do we? That is all on You three." Barratore gestures to Tishe V and Emrys

"No Offence Em, but going to hang out with your dad is not really high on my list. I currently have a heck of a headache and a powerful need to smite some evil. No need to hang in the Mansion, I was only thinking that to see if other us existed and all that. If we're going to do some evil land festering purge stuff, we should sweep through the villages as a start. Get a lay of things, sweep through the mine on our way out, see if anything is alive and if not, give it a good collapsing. Meagoes said he wouldn't but we should make this place hard to get into."

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Thursday October 24th, 2019 9:59:42 PM

"I... I don't know what to think. This is crazy, this is all too much. " Edson says as he shakes his hear and begins pacing. " Lets just move.. sadly time is against us right now."

Paradoxical Encounter? (DM Cayzle) 
Thursday October 24th, 2019 11:17:47 PM


The party moves off, out of line of sight of the mine, and discusses the next few days. You do not feel anything ... funny ... when the moment arrives, but the time at which you teleported into the past comes and goes without incidence. Now there are only one set of you in the present instant, so you are safe and no longer in danger of walking into your past selves. Whew.

You talk about purifying the land, but who in the party can do such a thing? And how?

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Friday October 25th, 2019 9:22:57 AM

Subbing for Tishe'

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)

"I'm with Barratore. Get a lay of things, sweep through the mine on our way out, see if anything is alive and if not, give it a good collapsing. After that, visit the villages. I've got nothing as far as cleansing the land goes though."

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.


Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Friday October 25th, 2019 9:37:46 AM

"Between Emrys and I, we could probably cast most every spell there is. Unfortunately however, I know of no spell that would cleanse an entire large area. There is a cleric spell called Hallow that makes an area holy, but it's expensive and covers a relatively small area. The best we could probably do is ask Emrys to detect evil around the villages and see if he can find something that's a source of bad mojo. Other than that, I believe the cleansing will need to be by hand. Unless anyone has a bright idea?"

The collapsing might have to wait until tomorrow though. I didn't prepare a lot of disintegrates and elemental summoning spells for Maegos"

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
ext Fly: 34 minutes
ext Resist Energy fire; 340 minutes; DR 30 to fire
Resist Energy Fire; 170 minutes, DR30 fire, on Brom, Barratore, and Emrys

1st: Mage armor(extended)-C, endure elements x2, Magic missile X5
2nd: Invisibility, resist energy X4-Cx4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X3, Dispel magic, Fly-C, protection from energy
4th: Dim Door, protection from energy, stone shape X2, stoneskin X2, Grtr Invis.
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, anti gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, crushing hand



(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind   d20+10=13 ;
Friday October 25th, 2019 11:11:40 AM

On the way through the mine, especially near the lake, Barratore pays special attention to the structure of the mines and caves for weak points that would aid in a large scale collapse.
Engineering 13

If the mines are empty now of the orcs, they were not doing well last the party saw, Barratore poses not collapsing the entrance, but just multiple deeper access points. "Let the villages have the resources the mine can provide, but take steps to prevent deeper penetration as well as taking out the obelisk and the glyphs that lead you look for the glyph."

(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Friday October 25th, 2019 11:31:10 AM

Treasure: Never saw a final division. I'd just do the math except for the Life Drinker does not have a cost with it

3 tree feather tokens 400 x3
+3 amulet of natural armor 18,000
+1 human bane scimitar 8,315
+4 str. longbow 475
MW hand axe 306
2 belts of physical might +2 10,000 x2
Cloak resistance +3 9,000
headband charisma +2 4,000
+1 light fortification breastplate 4,350
+5 adamantine full plate 40,000
+1 comp. longbow 3,300
+3 life drinker ???
amulet natural armor +1 2,000
Headband of mental prowess +2 10,000
ring prot. +2 8,000



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Friday October 25th, 2019 9:05:29 PM

Lanliss awaits for the others to think of an idea to purify the land.
If no one has an idea, Lanliss will suggest the following idea.
"I think we could use the help of some clerics or druids or perhaps seek the help of a guild?"
Ooc: by guild I referring to the guild that wanted to explore this area more...I think it was star mages guild ?
Ooc: posting from phone

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Saturday October 26th, 2019 8:51:52 AM

(ooc: All treasure was sold at the catacombs right before visiting Maegos. Catacombs came up with a fair and reasonable price for the life drinker. 13,233.28 gold was the final cut for each person.)

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Sunday October 27th, 2019 8:43:04 PM

"Yeah, this might be an issue we need to bring more big brain people in. I know we fear no one, and take names and kick butt... but there are people who might be more into this thing than us. I mean, we have some of the smartest people standing here... but they might not be as skille din the situation of time hiccups. "

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt. 
Sunday October 27th, 2019 10:43:17 PM

As the party plans and surveys the mine, Emrys pipes in on several observances and opinions.

"The more I think of it, caving in the mine won't do anything to help the surrounding lands. The act would be no different than sweeping dust under the rug. It will only allow a false sense of security. This Cavern of Time, a shrine of the Tucre, will remain a font of immense power that will continue to influence the surroundings. Maybe the better course is to get the Pitchfork Council involved so that the mine can be maintained and studied. What could be learned is immeasurable."

"As for removing the corruption from the land, there are many spells that can help. Velarin mentions several good ones. How about we commission several shrines, stone circles and a grove to Culverwood. Holy and Hallowed Ground works very well at influencing the land around them. I could bless the land, but that would only make it more fertile and it will need to be maintained annually."

"Barratore, that is why I recommended going to Culverheart ... I wasn't suggesting a holiday. My father would know a thing or two about how to succeed in this endeavor ... being an Archdruid, a Knight of the Realm and a retired Gold Dragon."

"Those of you who don't possess the gift of magic, don't think you're not an influence. We all carry with us the divine spark, the blood of the Living Wold. The Muse called it a Voice ... a single voice in the Grand Choir. That all our voices are part of the song. I'm not a musician, but I like the way he describes it. It's that spark why the gods crave our worship ... there's power in it. Your presence and good works will bring the change you seek."

Paradoxical Encounter? (DM Cayzle) 
Sunday October 27th, 2019 11:58:57 PM


Velarin suggests a look through the mine, and in fact a sweep shows no occupancy, not even an orc is to be seen. That opens the way for a collapse ...

Barratore suggests closing access to the deeper areas, but allowing the mine to remain functional, seeing as others might use it for their livelihood.

Lanliss suggests seeking help, perhaps among the Star Mages, or from a druid.

Edson agrees that seeking outside help is a good idea.

Emrys agrees as well, and that makes a good enough consensus!

Over the next week, if the DM may be excused for advancing the action, you use your magic to seal off the deeper and more dangerous parts of the mine, so that the Time Temple is no longer accessible. You also get rid of the obelisk, most likely with a couple well-placed Disintegrates. You sense that the guild researchers are not entirely pleased, but they do not actually object. In your earshot.

You seek out a high-level druid, who is pleased to bless the area and agree to come back every year for four more years to do the same. Please mark off six grand gold for the service.

You keep the Pitchfork Council up to date, and Dulcet herself suggests sowing the blessed ash of Mount Glitterox over the area. After all, that's what keeps the Cinnamon Valley so blessed. That might prove a slightly greater challenge, so your DM will not assume it done, but see what you do with the suggestion.

Note: There is some talk of loot. I believe all has been resolved except for the telepathy spikes and the wish-orbs. You would need to find a private NPC buyer for those, probably among the rulership of a small country or among the wealthy of a large city. You have not indicted that you wish to sell these unique items yet.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday October 28th, 2019 7:42:34 PM

Subbing for Tishe'

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)

"Well, with that done. Where are we at? We still need to destroy Maegos' armor right? I'm not thinking we should be selling the brain spikes or the wish balls. Either may be very useful in the future. Definitely not a bad idea to have a couple spare wishes laying about."

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday October 28th, 2019 7:51:29 PM

"Yes, I suppose we should identify the armor before we destroy it, to see exactly what we are destroying and possibly how to do so. I have half a mind to destroy the spikes as well, as they are something here that came from there,"

"As far as the spikes go, I can work on a telepathic bond spell and make it permanent. It will not be easy, or cheap for that matter. I would have to look into a few more details to make sure the normal spell will cover us all. If not, I may have to create a slightly more powerful version."

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
ext Fly: 34 minutes
ext Resist Energy fire; 340 minutes; DR 30 to fire
Resist Energy Fire; 170 minutes, DR30 fire, on Brom, Barratore, and Emrys

1st: Mage armor(extended)-C, endure elements x2, Magic missile X5
2nd: Invisibility, resist energy X4-Cx4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X3, Dispel magic, Fly-C, protection from energy
4th: Dim Door, protection from energy, stone shape X2, stoneskin X2, Grtr Invis.
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, anti gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, crushing hand



Brom the Barbarian - Rich P; AC: 30 (T 16, FF 30, Raged 28), CMD: 39 (42 Raged); HP: 245 (296 raged), -0 hp; DR 4/- (7/- raged) 
Monday October 28th, 2019 9:27:42 PM

The paradox seems to have avoided.

The spikes - Brom doesn't plan on nailing anything into his skull. They'll be permanent and you'll be dead. That's his opinion.

There is talk of land purification, which is all beyond the young barbarian. Magic is not barbarian and big magic even less so. But a trip to Culverwood would be a nice change of pace and some place Brom had never been.

He does ask V to put a teleport spell in his ring. While things are decided, Brom wants to do a patrol around the valley.

Paradoxical Encounter? (DM Cayzle) 
Monday October 28th, 2019 10:56:00 PM


Velarin takes the time to do a deeper analysis of Maegos's Armor. It is the equivalent of +6 magical full plate. Yes, your DM typed "+6"! However, you determine that its primary magic is that if Maegos dies, this armor restores him while circumventing the power of Gargul to determine one's fate after death. If you destroy this armor, then Maegos will not be able to come back from death.

Moreover, you determine -- now that you are outside the demiplane -- that the magic that allows Maegos to evade Gargul's judgement is very evil in alignment.

Tishe' suggests destroying the armor and keeping the wish-stones and the telepaspikes.

Brom makes it clear that he will not be spiking his own head any time soon. He would not mind a change of scenery, though. Maybe the Culverwood?

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Tuesday October 29th, 2019 7:32:01 AM

"Well.. if were not putting the spikes in our heads, lets find someone who wants them. I am sure someone, probably under the influence of strong ale, that would be willing to not only spike this into their head but also pay us for the opportunity."

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Tuesday October 29th, 2019 7:06:17 PM

Lanliss agrees with Edson opinion as well.
"Anything interesting Velarin?" ,.Lanliss asks Velarin regarding the armor.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday October 29th, 2019 7:06:47 PM

V puts a teleport spell into Brom's ring

"Alright. The armor has to go. Anyone have thoughts opposed to disintegrating said armor? I'm not likely to be able to dispel it's magical effect, But I can definitely try and turn it to ash."

"If the armor is evil, it's likely the spikes are evil too, and we should destroy them as well. Can't say I need the money bad enough to feel ok about some rich idiot nailing an evil spike into his head."

"Do you all want me to start working on a telepathic bond spell? I can do that back at the manor while you all go take a vacation to the culverwood?"

Contingency: Break enchantment activated when affected by mind or body control spells
Bless(permanent)
ext Fly: 34 minutes
ext Resist Energy fire; 340 minutes; DR 30 to fire
Resist Energy Fire; 170 minutes, DR30 fire, on Brom, Barratore, and Emrys

1st: Mage armor(extended)-C, endure elements x2, Magic missile X5
2nd: Invisibility, resist energy X4-Cx4, Mirror image, See Invisibility,
3rd: Lightning Bolt, Haste X3, Dispel magic, Fly-C, protection from energy
4th: Dim Door, protection from energy, stone shape X2, stoneskin X2, Grtr Invis.
5th: Teleport X3, Empower Lightning bolt, Cone of cold , Wall of force X2
6th: Chain lightning, Greater dispel magic, true seeing, Freezing sphereX2
7th: Mage's mansion, Empowered cone of cold X2, anti gravity, Limited wish,
8th: empowered chain lightning, Polar ray, Maximized cone coldX2
9th: Meteor Swarm, Wish, crushing hand



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday October 29th, 2019 7:07:05 PM

V shares the info on the armor

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Tuesday October 29th, 2019 7:10:04 PM

Subbing for Tishe'

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK)

"I'm good with a visit to the Culverwood. A nice rustic retreat would be lovely. I think the idea of a permanent telepathic bond would suit our needs nicely V."

"I'm not seeing a downside to trying a disintegrate on the armor"

Effects
Resist Fire:Extended: 340 minutes; Ignores first 30 damage/attack from fire,
Endure Elements; 24 hours

Spells
Lvl.... 0. 1. 2. 3. 4. 5. 6
Slot....* 8. 8. 8. 7. 5. 3
Used. * 1. 3. 0. 0. 0. 0.



(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Tuesday October 29th, 2019 9:52:07 PM

Barratore will go along with the group to Culverwood, though for what he has heard, it is not an overly welcoming place or relaxing. "I've heard tales the woods are more alive than most and seek to confuse bind and kill intruders. Then there is all of the fey, again, not an overly kick back and rest type of place."

On the spikes, Barratore is for destroying them as well. "I say we keep the orbs and spread them out. A wish to duplicate a spell or some other catastrophe stopping request is a mighty good idea."



Paradoxical Encounter? (DM Cayzle) 
Tuesday October 29th, 2019 11:56:51 PM


You resolve to disintegrate the armor, and Velarin does so. It is no more.

Edson and Lanliss want to sell the spikes. That triggers a deeper look at them, especially vs permanent telepathic links.

The spikes are NOT evil. Note that they are a very useful item ... every person linked to one can use telepathy to communicate with every other person linked to one. That's just like the Telepathic Bond spell - it links all those affected so that they can have conversations.

The Telepathic Bond spell make lasting with Permanency only links two people. Even cast multiple times, if only links two each time. Unlike the spell cast alone, there is no group conversation possible, just pairs of people.

As for Barratore, he is okay with destroying the spikes and keeping the wishes.

All this talk of wishes and magic items may possibly prompt some deeper introspection ...

If you make a Know Arcana check vs DC20, then Highlight to display spoiler: {You can use a wish to alter magic items.}

If you make a Know Arcana check vs DC29, then Highlight to display spoiler: {You could use a wish to change the telepaspikes so that they function on POSSESSION, not IMPLANTATION.}

If you make a Know Arcana check vs DC25, then Highlight to display spoiler: {Heck, you could use a wish to find the name and location of the person who would give you the best price for the telepaspikes.}

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Wednesday October 30th, 2019 9:39:18 AM

Tishe’ keeps involved with all the helpings at the Obelisk and Magpie Crossing. She can’t Disintegrate, and she’s not a trained diplomat, but she tries to talk to the villages after the obelisk destruction. The compulsion is gone, she tells them, but it will take hard work in changing past patterns. On the good news, the evil magic is gone and gives everyone the chance to make their own decisions for their own lives.

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt. 
Wednesday October 30th, 2019 10:57:38 AM

(Sorry, Ive been out of commission past few nights.)

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs)  d20+29=39 ;
Wednesday October 30th, 2019 2:46:41 PM

"Upon further examination. The spikes are NOT evil. They are a very useful item ... every person linked to one can use telepathy to communicate with every other person linked to one. The Telepathic Bond spell made lasting with Permanency only links two people. Even cast multiple times, if only links two each time. Unlike the spell cast alone, there is no group conversation possible, just pairs of people. The spikes on the other hand, do everyone together."

"We can use a wish to alter the magic items, and therefore, We could use a wish to change the telepaspikes so that they function on POSSESSION, not IMPLANTATION. For the value that they would provide, and the fact that we have the resources on hand, I think we should do just that."

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Wednesday October 30th, 2019 2:48:38 PM

ooc: Welcome back Steve. Hope you enjoyed your vacation. Tishe' was just just about to start fawning over V and telling him how magnificent he was.)

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Wednesday October 30th, 2019 6:00:41 PM

Ooc: what should we do now ?

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Wednesday October 30th, 2019 7:12:57 PM

"Whatever you guys choose. Im cool with it. Sell them, use them, wish them away... whatever works for us all. As for the armor.. can we send them to another plane. Like a good plane where angels and like live? Somewhere no evil will go?"

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Wednesday October 30th, 2019 7:24:12 PM

"But Edson,.if we don't destroy this armor Maegos will be able to avoid Gragul judgement....we don't want to mess with Gragul"
Lanliss comments on Edson comment regarding the armor.

Paradoxical Encounter? (DM Cayzle) 
Thursday October 31st, 2019 12:29:42 AM


[OOC: Discussion of the armor is moot. It is destroyed, per yesterday's DM Post.]

Tishe' does the hard work of talking with the locals. That's not easy because as a cluster of villages recently ruled by the Dread, the people here tend to resist authority or cower in fear. Those negative emotions will need to be unlearned, and you heroes have done a good bit of the job toward shifting things that way. Now it will take time.

Velarin explains the minutia of magic, and suggests using a wish to fix the Telepaspikes so that they work if you just have one on you, in a pocket, not lodges in your brain.

Easy-going Edson is happy to go with the flow.

Lanliss asks, what to do next? Use a wish on the Telepaspikes? Think of way to sprinkle several tons of volcanic dust over the area? Declare victory and go home? Enjoy some R&R, shopping, training, or other down time?

========

With the conclusion of this module, please accept my congratulations, a hero point, and an additional 150,000 xp for the final scene of the adventure.

XP Recap For This Module: Please check your records and update your PC sheets.

June 4, Scene 1: 120,000 xp
June 4, Scene 2: 150,000 xp
July 30, Scenes 3-6: 175,000 xp
Sept 23, Scenes 7-8: 200,000 xp
Oct 31, Scene 9: 150,000 xp

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Thursday October 31st, 2019 5:00:15 AM

Tishe’ fawns over Velarin and tells him how magnificent he was in solving the Maegos ‘gift’ using the Kalesandria ‘prizes’. “That is some shady picks as good as Trellus could ever do”, she tells the wizard sincerely.

The Spellweaver is all for destroying the armor for all the reasons Lanliss says. “ That will take a wish. Then we use the second wish for altering the spikes that become a tattoo of a spike when laid on the skin instead of implementation. That will take a wish. Then we wish that each time Glitterrox erupts, it also covers the Mine and Villages area to help heal that land, and that’s our third wish. All three weave the tassels for this tapestry, and we call this a job well done.” Unsaid is that this solution also dismantled arguments on who-gets-a-wish.

She looks to the other Keepers for at least a majority agreement.

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Thursday October 31st, 2019 9:46:12 AM

(ooc: V already disintegrated the armor. DM post 10/29)

V graciously accepts Tishe's compliments, and then returns the favor, completely agreeing with the brilliant idea of using two wishes to make the telepaspikes tattoos that still function as intended, and the glitterox erupt over this area.

"That will give us group telepathy, and leave one wish orb remaining for emergencies that we should put in the hands of someone not named Emrys or Velarin, as we can already pull it off if needed.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Thursday October 31st, 2019 7:56:32 PM

Lanliss agrees with Tishe and Velarin.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Thursday October 31st, 2019 8:49:07 PM

"youre right Lanliss... thats why we pay you the big bucks" Edson jokes to his friend. " The tattoos is a good idea, plus think how nice it'll be, with me or Lanliss sneaking around and being able to tell you what we see without speaking. It'll make our lives much easier."

(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Thursday October 31st, 2019 10:41:51 PM

Barratore agrees with the ideas set out by V and Tishe. Use a wish to make he spikes tattoos and the Glitterox wish

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt. 
Thursday October 31st, 2019 11:19:05 PM

"Excellent, that sounds like an exceptional plan," he says in all sincerity. He realizes that he will need to have better control of his thoughts. Daemon listening in has been awkward enough at times. He doesn't wish to give the others nightmares..

Paradoxical Encounter? (DM Cayzle) 
Thursday October 31st, 2019 11:25:13 PM


With a little thought, two wishes are made.

First, the blessings of Glitterox will now fall on this area.

And each of you now has a tattoo. Please add this to your PC sheets:

Tattoo of Telepathy: The bearer of this magical tattoo can communicate telepathically with any other bearers of the identical tattoo, across any distance. Value of this fate item: 70,000 gp.

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Friday November 1st, 2019 5:05:57 AM

Tishe’ places her tattoo spike on her left shoulder, excited not because it is more power but for what the Keepers can do to help people better with them.

Back at Magpie Crossing, she continues her habit of wandering the town and countryside and helping anyone who needs it; a friendly greeting, a bit of magic, or a helping hand depending on the person’s wishes.



Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Friday November 1st, 2019 2:03:43 PM

V places his tattoo on his right forearm. Once everyone is together and relaxed, he will stand and speak.

"Ladies and gentlemen. Now that we have unlimited communication, I would like to make a proposal. Any one of us is capable of doing what a hundred men can not, by spell, or strength, or stealth, we are the best this land has to offer. These abilities we have earned by hard work, and strength of character, and very few beings are able to achieve this level of power, no matter how bad they would like to. Let us use this power to give back to all the people of the Wold who cannot fight for themselves."

" Let us first throw a party in the Vale to thank those who gave us a home, and made us welcome. Then, let us split up and wander to the corners of the Wold, and seek out evil wherever it may hide. Now that we can communicate with one another, over any distance, should any of us find a significant threat, the rest of us are a thought away. As much as i would like to sit in my study, and drink a magnificent Elvish wine for the years to come.... I feel as if a debt needs to be paid to the gods and to fate.

(Dan K) AC: 39 (T 16 FF 29), CMD:42; HP: 227/227 Barratore Steelwind  
Sunday November 3rd, 2019 12:00:25 PM

“Only issue I see with that plan is that you are the only one that can teleport V. If I’m stomping through the Scab and you need me in the Emerald Kingdom, I’m weeks away. And if we are all spread out how do we all get back together quickly. I do like the idea of moving on. We could use the WLA to get some rumor info on where the best places might be. “

Barratore will do just that spend some time at the WLA to work the network and what is going on about the Wold

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Sunday November 3rd, 2019 8:13:57 PM

Edson gets his tattoo on his left pectoral muscle. He heads back, listening to Velarin's proclamation.

" split up.. why? The lot of us can take anyone on.. lets go clean the planes of demons. "

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Monday November 4th, 2019 5:02:56 AM

Tishe’ looks worried at Edson. “Clear the planes... by the Powers! Let’s not go borrowing trouble, sweetie. It is enough for me to know that people are able to weave their own tapestries and making their own picks in peace.”

“As for temporarily splitting to pursue our own threads, it’s not completely sunbaked, but I”ll stay within a day’s walk of Creasant Valley.”

Tishe’ also makes many visits to the WLA at Jarlswolf, visits Witchspawn and Merrydale, and the crofters and farmers in between. Well, you know, besides Magpie Crossing and environs....

A Well-Earned Respite (DM Cayzle) 
Monday November 4th, 2019 5:07:31 AM


Mission accomplished, our heroes take the chance for a small breather. Tishe' spends some time visiting with the people of the Cinnamon Valley. Pretty much everybody knows her, and she is greeted with smiles and handshakes everywhere she goes.

Velarin proposes throwing a party here ... and then moving about the wider Wold, wherever their talents are needed. Maybe even splitting up, since these new tattoos allow for instant communication.

Edson is not sure he sees a reason to split up, when the group is more potent collected together. He seems pretty confident in the group's ability to face down any threat.

Barratore is open to the idea of seeking out even more heroic deeds, but why split up? In the meantime, he hoofs it over to Jarlsworf to visit the WLA chapterhouse. The adminstrator of the post, Hmartin, is well known to you, and he immediately drops his other business (mostly furniture making) to have a sit-down with Barratore [and any others of the party who may have come too. I think Tishe', Brom, and Edson are members?]

He has heard word from the Pitchfork Council about your news in the Dread. Well, the former Dread. "Probably we need a new name for our northern neighbor," he says. He asks about the final resolution, and declares the wish magic to extend Glitterox's reach is genius.

Barratore asks about what's going on in the Wold. Hmartin tells you about some news he has heard ...

"There was an invasion of giants into the halfling lands between New Elenna and the Scab," he says. "I hear there was a pitched battle, but the halflings used their magic towers to pulverize the giants, like they did in the past."

"Speaking of the Scab, I hear there's a dragon making trouble up that way, and the Wardens of the southeast Culverwood have gone off to deal with it."

"Usually we chapter houses get news from each other on the regular, but it's been super quiet up north on the coast. I thought about sending word to the Sea Dragons, who so far as I can figure are sitting on their laurels and commissioning trading cards of themselves, I hear. You didn't get that story from me, but some folks just let this Dragon stuff go right to their heads. Trading cards!"

Velarin Xilontheel(Chris J), AC 17(FF 14), hp 130/130, extended mage armor(24 hrs) 
Monday November 4th, 2019 8:24:10 AM

"Eh, you are right Barratore. I'd skipped over the fact that I'm the only teleporter. Emrys can wind walk, But it would still cause problems. So after a little R&R, where to? Wander up the coast and check in on the lands of the sea dragons? Give the Wardens of the Culverwood some back up?"

"I really have no need for visiting the catacombs. Between the wish gems and stoneskin components, my available resources have diminished of late. But I can't think of anything I'm really needing, so no biggie there."

Emrys Myrridanmyl, stephen f. ac20 hp109/109. rituals: Warding, Spiritual Healing, Contingency: BoL. Bless. Planar Adapt. 
Monday November 4th, 2019 12:54:24 PM

"I have several teleports and multiple types of expeditious travel. Word of Recall has an unlimited range, will allow multiple travelers and return you back to our sanctuary instantaneously. Then there is Wind Walking, Shadow Walking and the like. Which is your favorite flavor? We all have Spell Rings don't we?"

(Emrys had applied this tattoo to his forearm as well.)



Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141  d3=1 ;
Monday November 4th, 2019 5:43:29 PM

"Should I help these halflings? Or maybe go to see the sea dragon s?", Lanliss thinks for a moment.
He throws a coin in the air.
First choice Halflings.
Second choice Sea dragons.
Lanliss says aloud, hoping to get some attention to his idea.

After seeing the result.

Lanliss Drakeguard Michael A; AC: 26 (T 19, FF 18), CMD:31 HP:120 /141 
Monday November 4th, 2019 5:46:58 PM

Lanliss looks at Hmartin and explains.
"I just throw this coin and it tells me to go North..."
Lanliss explains...
"So tell me more about the cards....are they magical? Is it some sort of a game?", Lanliss asks Hmartin in a voice with a hint of humor.

Edson Kazil - Shawn R; AC: 28 (T 21, FF 20), CMD: 24 HP: 103/103 
Tuesday November 5th, 2019 12:01:12 AM

" Why not both.. lets whip the giants and head for the dragon next. Let them know we're coming to put some fear in their hearts. "

AC 24/ T24/ F21 CMD23. HP 136/136 Tishe’ (SteveK) 
Tuesday November 5th, 2019 5:20:22 AM

Tishe’ listens to Hmartin as she does her WLA exercises. “It sounds like the giants and dragon-making are being dealt with, although dragon-Making sounds very dangerous and maybe we should look into that.

And I’m sure the Sea Dragons have their own priorities that aren’t statues and lunchboxes,” she says with a smile. “But don’t they live in the islands south of New Elennia? What part of the north coast? Zarthmoor, that Swamp place, the Windborne Hills, or the Scab. There is a lot of ‘north coast’ to the Elennian Penninsula!”

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