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Shell Shocked


CoDM James  d20=8 ;
Tuesday August 25th, 2015 9:10:55 PM

Peza continues to lead the way further and further away from the strange anemone, leading you through a great variety of underwater scenery. You would never have guessed the variety of plants and animals that lay below the Floating City, nor could you have expected the ever changing landscape of the deep. Yet as you the path of destruction you move through a grove of some strange flowering weed like bushes and emerge at a great drop off whose vast dark expanse into nothingness seems to have no end. It is almost as if the chilly depths are calling out to you. Beckoning you to be the first land dwellers to break the utter silence of these tomb-like depths and explore its secrets.

At first glance there is not sign of your quarry. Below you the chasm fades into darkness and the distance appears an unending expanse of green nothingness.

Perception 19 Highlight to display spoiler: {To your right about 15 degrees you can just make a shrinking shadow.}
Perception 25 Highlight to display spoiler: {To your right about 15 degrees you can smooth movements a large turtle swimming away in the distance.}

Evaris  d20+5=25 ;
Tuesday August 25th, 2015 10:08:23 PM

Absently, Evaris conjurs a light. It doesn't penetrate far into the gloom, but far enough for Evaris's sensitive Elven sight to pick up a thing or two.

"There!" he points rightward. "Do you see it? A turtle, swimming away!"

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 124/124 (144/144 Raged); DR 2/- (DR 4/- Raged)  d20+15=29 ; d20+5=15 ;
Wednesday August 26th, 2015 10:16:49 AM

"Yep." Replies the barbarian. He turns and swims after the turtle. "Hold tight." He says and pushes himself to try and gain ground on the turtles.

Perception DC 29, Swimming DC 21, KS Nature DC 15

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57  d20+18=27 ;
Wednesday August 26th, 2015 1:58:32 PM

Edson sees the turtles but the others already pointed it out. He follows Brom.

LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25  d20+16=27 ; d20+9=27 ;
Wednesday August 26th, 2015 4:23:16 PM

I see them too Lanliss says happily and adds
We found them.
He swims fast while playfully saying.
The last to catch the turtle is a goblin (;

Perception 27
Swim 27

CoDM James 
Wednesday August 26th, 2015 9:43:16 PM

Cries of excitement are uttered as you swim after them...
...
them...
...
The realization that there is only one shadow ahead of you starts to sink in. Where are all the other turtles? Could the be further ahead and out of view? Or perhaps they dove too deep to be seen in the darkness? Unfortunately, before you can ponder these another thought burrows its way into your mind, the creature coming into view is growing too fast. The shell looks to be 20ft across and its long neck and arms put it between 32 and 40 feet if fully stretched out. If you had to describe it you would probably call it a dragon turtle.

The creature looks hideous, yet what concerns you is the way it is turning towards you and swimming faster than any thing that size has a right to travel. At that speed it will be on you in two rounds.

Emrys Myrridanmyl ac10 hp46/46  d20+17=18 ;
Wednesday August 26th, 2015 10:26:00 PM

(Perception: 18, natural 1)

Emrys can't see a thing. Being back in the wash of Brom's path is a torrent undercurrent of frothy chaos. Even the ride is not very smooth ...being jerked left and right with sudden stops and starts! He now knows what it's like to be a fish on the hook.

He hopes they get to their destination soon, because he isn't sure how much more of this battering he can take. "Oh DEAR! Wuuhh!"

Peza  d20+9=25 ; d20+9=14 ;
Wednesday August 26th, 2015 10:48:17 PM

perception check d20+9=25

Spotting something in the distance " i see something .... and its big "

Peza feels Brom swim by .... she gives chase [swim check d20+9=14] rising up a little as she goes ... hoping to get a better veiw

A sudden understanding dawns on her " uh guys ... its coming this way .... and fast !! . . i hope its one of the turtles were looking for "

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 124/124 (144/144 Raged); DR 2/- (DR 4/- Raged)  d20+15=17 ;
Thursday August 27th, 2015 11:20:47 AM

"Ooh...that's what I'm talkin' 'bout." He says excitedly knowing that they would not be able to avoid this fight. It's been a long time since Brom met an opponent that he wasn't sure he could beat. It wasn't since his fight with the hill giant that he thought he had bitten off more than he could handle. But now this opponent was totally unknown to him. It wasn't just a turtle, and it looked dragon-like. This would be his first real battle of this kind and it made Brom's blood rush with excitement.

"Cuttin' ya guys loose." He says to his cargo, Emrys and Evaris. He takes off his longspear, which was attached and pulled behind like the spellcasters, and prepares himself for a the fight. He looks for how close to the lake bed he is. If it looks like he can make there, he will move that direction.

"I'm gonna get in front of the business end of thing. Rest of ya, do yur thing.

Perception DC 17, Swim DC 21

Evaris 
Thursday August 27th, 2015 7:58:04 PM

"Does anyone know if these things can talk?" Evaris says. "Or communicate in any way?"

Just in case, he casts Bless on the party.

CoDM James  d20+14=17 ;
Thursday August 27th, 2015 9:30:53 PM

Emrys can't see a thing, until the turtle turns to approach. "Oh DEAR! Wuuhh!"

Peza feels Brom swim by and gives chase, rising up a little as she goes.

Brom can't helps himself. "Ooh...that's what I'm talkin' 'bout." He says excitedly. "Cuttin' ya guys loose." He says to his cargo. [b[]"I'm gonna get in front of the business end of thing. Rest of ya, do yur thing. [/b] (The lake bed is VERY far below you.)

Evaris' mind turs to avoiding a conflict as he asks, "Does anyone know if these things can talk?"Just in case, he casts Bless on the party.

– – – – – – – – – – – – – –
As you make preparations the turtle cuts through the water and in seconds is standing before you. Its armor like shell displaying carapaces of a deep green-blue color with silver highlights across the rocky ridges. The coloration of the head, tail, and legs is slightly paler than the shell and contains golden streaks along the crest and spines. Surely this is the beast all sailors tells tales of seeing.

As it charges forward the beast opens its mouth and bares its teeth. Its long tale slicing back and forth through the water and its spine covered fins with deadly speed. Yet today the gods are on you side, for as it thrusts forth its gaping maw and tries to close its razor like teeth around Brom it comes up short and somehow misses the Barbarian.

Round 1 Map

(I did the best I could placing you, but this round only you can reposition your selves prior to taking actions as long as you stay in column 8 or lower (to the left). Also, since I said the creature was two rounds away, if you were still planning to draw a weapon, cast a spell, or call out to the creature you may do so before taking your turn.

For the players who have never had me run a battle, I use whatever image you have on your CS for your character. If there was none, I chose whatever I could easily find, but if you find an image you would prefer send it to me and I will use that instead.)


Emrys Myrridanmyl ac10 hp46/46  d100=7 ; d100=4 ;
Thursday August 27th, 2015 9:49:35 PM

"Another one?! he blurts out upon seeing the dragon turtle. He thinks, 'Wait, that's not right, there wasn't another ... but there was, I saw him! Scourge was his name. Was ... meaning, not anymore ... past tense.

Emrys takes hold of his metamagic rod and begins to cast multiple spells, but both magiks explode with a burst that cause the young mystic to flip backwards in the water.

(Leyline checks: 7 and 4. Both epic failures!! If that is the best I can roll with a d100, we are in severe trouble. I see the die roller is still cursed.)



Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 124/124 (144/144 Raged); DR 2/- (DR 4/- Raged)  d20+17=28 ; d20+12=23 ; d8+22=30 ; d8+22=24 ; d20+15=18 ;
Friday August 28th, 2015 10:35:41 AM

Brom lets his rage free and a toothy smile becomes visible on the barbarian's face. "Beast, make sure I'm not disappointed."

He moves into range of the turtle monster (5-ft step to D9) and strikes the giant creature with this longspear.

Attack (PA, Rage, Bless): AC 28, AC 23; damage 30, 24

Perception DC 18

LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25  d20+9=12 ; d20+18=26 ;
Friday August 28th, 2015 11:48:18 AM

Lanliss swims to 7G while trying to be stealthy and draws his short sword.

Swim 12
Stealth 26



Peza - bless  d20+14=16 ; d20+8=24 ; d8+3=11 ;
Friday August 28th, 2015 10:03:50 PM

Shaking her head .... Peza knows her crossbow is useless underwater ..... she swims up and over top of Brom .... drawing her longsword .... " going to have to get close to this beastie " not her favorite tactic

She waits as it closes then swings .... missing widely .... the unfamiliar movement underwater throwing her off .... but he back swing is a little better

attack - d20+14=16 ugh! [+13 , +1 bless=+14]
2nd swing d20+8=24 yeah!! [+7, +1 bless=+8] damage d8+3=11 [+1 magic .+2 str]1d8 longsword



CoDM James 
Saturday August 29th, 2015 1:05:04 PM

DM James: Logically Peza's assumption makes sense, but is there an actual rule that affects crossbows under water?

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 124/124 (144/144 Raged); DR 2/- (DR 4/- Raged) 
Saturday August 29th, 2015 2:09:17 PM

From the PRD:

Ranged Attacks Underwater: Thrown weapons are ineffective underwater, even when launched from land. Attacks with other ranged weapons take a –2 penalty on attack rolls for every 5 feet of water they pass through, in addition to the normal penalties for range.

Underwater Combat It's about 2/3rds down the page.

DM James Thanks

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57  d20+10=30 ; d20+10=18 ; d20+10=22 ; d8+1=5 ; 2d8+2=9 ; d8+1=5 ;
Saturday August 29th, 2015 2:38:45 PM

The water effects his arrows, but he still pumps two towards the dragon turtle. The first looks real good, but the second not as much.

Crit Ac 30, 18 crit confirmed: 14 if confirmed,5 if not.
Hit ac 22, 5 dmg.

CoDM James  d20+18=30 ; 3d6+8=20 ; d20+18=24 ; d20+18=29 ; 2d6+8=18 ;
Saturday August 29th, 2015 4:14:45 PM

Emrys takes hold of his metamagic rod and begins to cast multiple spells, but both magiks explode with a burst that cause the young mystic to flip backwards in the water.

Brom lets his rage free and a toothy smile becomes visible on the barbarian's face. He moves into range of the turtle monster and strikes the giant creature with this long spear. The first swing cuts deep, but the beast is able to deflect the second attack.

Lanliss swims south while trying to be stealthy and draws his short sword.

Peza swims up and over top of Brom, drawing her longsword and waits as it closes then swings, missing widely .... the unfamiliar movement underwater throwing her off. Her back swing is a little better, but still not enough to pierce the dragon's defenses.

Edson knows the water effects his arrows, but he still pumps two towards the dragon turtle. The first arrow hits its mark between the creature's neck and shell while the second flies wide.

– – – – – – – – – – –
As Brom thrusts his long spear into the turtle's armored flesh it cries break the silence that has somehow gone from tranquil to to a maddeningly silent battle for your lives. The sound is unlike anything you have ever heard before, especially inhuman and strangely reminiscent of some bird of prey.

Its eyes narrow as it focuses its wrath on the one who has caused it so much pain as its head strikes out and puncture's Brom's Mithril Plate and cuts into his flesh (20dmg). He has just enough time to dodge a blow from its right fin only to feel the claw like spines of its left tear into his face (18dmg).

– – – – – – – – – – –

Brom 38dmg

– – – – – – – – – – –

Turtle Dragon – 35dmg (AC 27 due to charging)

Turtle Dragon Round 2

LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25  d20+9=11 ; d20+18=29 ;
Saturday August 29th, 2015 5:57:04 PM

Lanliss moves to G 10 hoping to flank the creature soon enough and help in the fight

Swim 11
Stealth 29

Ooc : at which coordinates does Lanliss considered to flank the Turtle dragon ?

DM James The rules state "When in doubt about whether two characters flank an opponent in the middle, trace an imaginary line between the two attackers' centers. If the line passes through opposite borders of the opponent's space (including corners of those borders), then the opponent is flanked."
G/10 flanks with B/11-B/15. G/11 will flank with anyone in B/10-B/14

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 124/124 (144/144 Raged); DR 2/- (DR 4/- Raged)  d20+11=31 ; d20+17=24 ; d8+22=29 ; d20+20=33 ; d8+22=25 ;
Saturday August 29th, 2015 9:42:30 PM

Brom takes the hits from the monster. His adrenaline blocks out some of the pain and the barbarian fights through the rest. "That's yur best? Bah! I thought this was gonna be a challenge."

Brom senses heighten as he taps into his rage. He then sends his spear at the creature. With a surge of energy, he sends the spear again at the beast.

Hero Point use.

Attack (PA, Rage, Bless): AC 24, damage 29; AC 33 (SA), damage 25

Current AC 26

Swim DC 31
Rage: 2 rds
Rage Powers Used: Surprise accuracy; Guarded Stance (4 rds, +2 dodge bonus vs. melee attacks)


Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 94/124 (114/144 Raged); DR 2/- (DR 4/- Raged) 
Saturday August 29th, 2015 9:43:27 PM

Adjusting header

Evaris [AC20; HP 74/74] [Bless]  d20+8=21 ; 5d8+1=21 ;
Saturday August 29th, 2015 11:38:32 PM

Evaris doesn't have much in the way of offensive spells, but he's got one he can use, even underwater. He casts a Searing Light and sends a beam of concentrated light at the dragon turtle. Or turtle dragon, whichever one it is.

[Hit touch AC 21 for 21 damage.]

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 94/124 (114/144 Raged); DR 2/- (DR 4/- Raged) 
Sunday August 30th, 2015 9:14:44 PM

Current AC is 25

Emrys Myrridanmyl ac10 hp42/46 spectral hand  d100=54 ; d100=79 ; d4=4 ;
Sunday August 30th, 2015 10:47:34 PM

Emrys tries cast his magics again, except he decides to cast two different spells this time with his metamagic rod. Fortunately, the leylines seem to be cooperating with him this time. Upon uttering the words of power, Emrys' skin goes slightly pale and a ghostly, yet elegant hand appears next to Brom. With a flourish, the hand gives Brom the slightest of touches. Suddenly Brom's skin takes on a more stone-like appearance.

(Leyline checks: 54 and 79. Casting Spectral Hand, Emrys takes 4 points of damage. 2nd spell is Stoneskin and its cast upon Brom. Brom now has DR10/adamantine until 80 damage is absorbed or 80 minutes pass, whichever comes first.)

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57  d20+10=29 ; d20+5=18 ; d8+1=4 ;
Monday August 31st, 2015 8:40:13 AM

Edson unleashes two more arrows, one connecting and one missing.

Hit ac 29, 4 dmg

Peza - bless AC 19 / HP 77/77  d20+14=20 ; d20+8=24 ; d8+1=2 ;
Monday August 31st, 2015 9:31:24 PM

Keeping up her attack from above .... Peza slashes ..... her longsword rippling through the water ....

1st attack d20+14=20 missed ugh !!
2nd swing d20+8=24 hopefully thats a hit , damage d8+1=2 [+2 for str, forgot to add] total damage 4

her backswing feels so much soother to her ... "maybe i should lead with that next " muses the ranger to herself

Evaris [AC20; HP 74/74] [Bless] 
Monday August 31st, 2015 9:34:42 PM

I hate to post a placeholder, but I'm running out of Monday.

CoDM James 
Monday August 31st, 2015 9:57:34 PM

ooc: Working on your post. I just updated to windows 10 and am having some compatibility issues (I might not have a new map until tomorrow, I am getting some type of Java error).

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 94/124 (114/144 Raged); DR 2/- (DR 4/- Raged) 
Monday August 31st, 2015 10:49:43 PM

checking in.



CoDM James  12d6=51 ;
Monday August 31st, 2015 11:04:28 PM

Lanliss moves to G 10 hoping to flank the creature soon enough and help in the fight

Brom takes the hits from the monster ad retaliates. His first attack misses, but the second cuts deep.
Current AC 26

Evaris doesn't have much in the way of offensive spells, but he's got one he can use and sends a beam of concentrated light at the dragon turtle.

Emrys tries cast his magics again, except he decides to cast two different spells, and a ghostly, yet elegant hand appears next to Brom. With a flourish, the hand gives Brom the slightest of touches. Suddenly Brom's skin takes on a more stone-like appearance.

Edson unleashes two more arrows, one connecting and one missing.

Peza - Keeping up her attack from above … slashes ..... her longsword rippling through the water, neither strike penetrating the creature’s defenses.
– – – – – – – – – – –

The dragon flails as it is assaulted by the group, its high pitched cries causing the surrounding water to vibrate almost to the point that you can feel its pain. Purple green welts raise where Evaris searing beam connected and the turtle's eyes begin to turn a burning gold. It opens its mouth wide and sends forth its own torrent of steaming fury, its breath causing the water around you to boil and bubble.

Everyone except Lanliss finds themselves be a bubbling, boiling cloud of steam and water, yet pocket of cooler water allow for some relief from the pain.

(Everyone except Lanliss take 51 Fire dmg, Reflex DC 20 half)

– – – – – – – – – – –

Turtle Dragon – 79 dmg AC 29

Turtle Dragon Round 3 (Map not updated yet due to technical issues)

ooc: How is Emrys casting two spells?

Emrys Myrridanmyl ac10 hp17/46 spectral hand  d20+7=26 ; d100=19 ; d100=100 ; d20+7=14 ;
Monday August 31st, 2015 11:43:31 PM

(Emrys is casting two spells with his quicken metamagic rod)

(Reflex save: 26 vs the breath attack. Half Damage.)

Emrys gracefully rolls backward with the rush of steam and heated water. The pain is unbearable. If it weren't for an undercurrent of cool water, it could have been much worse. Emrys looks to see the condition of his friends. He then turns his gaze back at the turtle dragon as his anger begins to grow into fury ... and then the gloves come off.

The scent of Woldsblood fills the water as it bleeds from his now bright red eyes. Leylines are in perfect alignment. Emrys at this point is lost in the bloodlust as his dark words of necromancy echo across the deep. The spectral hand streaks through the water at the dragon turtle to deliver its curse! Before the beast knows what's happening, the curse already begins to wreak havoc on his mind.

(Leyline Check: 19, hero point reroll, 100!!!!!! Perfect 100!!! Free Cast. You got allow something special for this, its like a critical hit, but much rarer. Casting Bestow Curse on the Dragon Turtle. Range Touch Attack, Hit AC: 14. Will Save DC: 19 vs. Curse: Befuddlement - Each turn, the target has a 50% chance to act normally; otherwise, it takes no action.)

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 69/124 (89/144 Raged); DR 2/- (DR 4/- Raged)  d20+7=26 ; d20+11=20 ; d20+17=25 ; d20+12=16 ;
Tuesday September 1st, 2015 11:28:55 AM

The dragon turtle fills the area with boiling hot water and Brom manages to avoid taking the brunt of the blast, reflex save DC 26.

"Zat all ya got! Gonna take more than that ta finish me. Come on, I wanna have more fun."

Brom continues his attack with the longspear on the beast. This time, however, his spear was unable to penetrate the thick hide of the beast.

Attack (PA, Rage, Bless): AC 25, 16

Current AC 25

Swim DC 20
Rage: 3 rds
Rage Powers Used: Surprise accuracy; Guarded Stance (4 rds, +2 dodge bonus vs. melee attacks)

Evaris [AC20; HP 23/74] [Bless]  d20+6=16 ; d20-2=8 ;
Tuesday September 1st, 2015 2:11:18 PM

Evaris dodges with the nimbleness of a cleric, which means he catches the full brunt of the blast of steam.

He attempts to swim further away, but flounders and gets nowhere.

He casts a Resist Energy (fire) on himself in case the turtle does that again.

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57  d20+13=33 ; d20+10=28 ; d20+5=14 ; d8+1=3 ;
Tuesday September 1st, 2015 2:19:09 PM

Edson easily avoids any of the steam and takes no damage. (Evasion)

Again one arrow finds its mark. (3 dmg) While the other is wasted, floating away.

LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25  d20+9=10 ; d20+18=20 ;
Tuesday September 1st, 2015 6:00:35 PM

Lanliss tries to be stealthy while trying also to swim along side the dragon turtle/turtle dragon to g15.
Thinking for himself, just a little bit more swimming and I can finally help.

Swim 10
Stealthy 20 (ed:DMJCC)


Peza - bless AC 19 / HP 26/77  d20+12=16 ; d20+12=14 ; d20+14=17 ; d20+8=28 ;
Tuesday September 1st, 2015 8:59:46 PM

As the turtle opens its mouth wide ... Peza tries and dodge whatever is coming .... but as she isn't a creature of water her efforts fail ....[ reflex save d20+12=16 ack!! hero pt used d20=12=14 double ack]

"AAAAhhhhhh that hurts " growls the raven haired girl , the pain etched on her face

Her sword play hasnt helped the group .... her backswing again grazes the beasts shell

CoDM James  d100=31 ; d20+9=23 ; d4=2 ; d20+18=26 ; 3d6+8=19 ; d20+18=35 ; 2d6+8=15 ; d20+18=26 ; 2d6+8=14 ;
Tuesday September 1st, 2015 10:46:13 PM

Emrys' dark words of necromancy echo across the deep. The spectral hand streaks through the water at the dragon turtle to deliver its curse! Before the beast knows what's happening, the curse already begins to wreak havoc on his mind.

Brom continues his attack with the longspear on the beast. This time, however, his spear was unable to penetrate the thick hide of the beast.

Evaris attempts to swim further away, but flounders and gets nowhere. He casts a Resist Energy (fire) on himself in case the turtle does that again.

Edson again one arrow finds its mark. (3 dmg) While the other is wasted, floating away. 

Lanliss tries to be stealthy while trying also to swim along side the dragon turtle/turtle dragon to g15.

Peza growls as she burns, the pain etched on her face. Her sword play hasnt helped the group .... her backswing again grazes the beasts shell 

– – – – – – – – – – –

As the water around you cools many of you prepare in case of another attack, but only Lanliss spreads out from the group further. Emrys watches as his spell connects and the dragon manages to fight off the effects. Yet something strange happens. Where the spell connected a chunk of dragon's horn breaks off and flies towards him, catching itself on his spell component pouch.

The armored turtle once again opens its gaping maw, seemingly unphased by the most recent attacks. In a flash its jaws thrust forward and clamp down around Brom, its razor sharp teeth tearing through the barbarian's armor. Tight in its grip the warrior feels the spiked find pounding on his head. Yet somehow, the damage is not quite as bad as expected.
(The Turtle Strikes Brom 3 times for 9, 5, and 4dmg after stone skin absorbs an additional 30)

– – – – – – – – – – –

Turtle Dragon – 82 dmg AC 29

Turtle Dragon Round 4

Emrys Myrridanmyl ac10 hp17/46 spectral hand  d100=1 ; d20-2=10 ;
Tuesday September 1st, 2015 11:52:09 PM

(My original post was lost due to some kind of connection error. The post was epic and I spent a great deal of effort and time in writing it. It's so upsetting, I can't bring myself to do it again. So here is a brief description. My failure coincides with Emrys' most epic failure.

Emrys take the piece of horn. He tries to cast a spell using it as a focus. He rolls a leyline check and gets a d100=1, the spell simply doesn't happen or his flesh melts from his bones ... who knows. The event fills Emrys with such radical disillusionment, he simply tries to back away from the combat as far as he can with a Swim check of 10.

The original post was awesome and I share in Emrys' pain. Im going to bed.)



Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 69/124 (89/144 Raged); DR 2/- (DR 4/- Raged)  d20+19=20 ; d20+15=18 ;
Wednesday September 2nd, 2015 9:59:40 AM


Brom takes the hits from the dragon turtle. The damage is less than it would have been with out the protection spell. Brom takes his turn and attacks the dragon with no success.

Attack (Rage, Bless): AC 20, 18

Current AC 25

Swim DC 20
Rage: 4 rds
Rage Powers Used: Surprise accuracy; Guarded Stance (3/4 rds, +2 dodge bonus vs. melee attacks)

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 51/124 (71/144 Raged); DR 2/- (DR 4/- Raged) 
Wednesday September 2nd, 2015 8:33:48 PM

adjusting HP on header.

CoDM James 
Wednesday September 2nd, 2015 9:33:54 PM

ooc: Checking in

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57 
Wednesday September 2nd, 2015 9:42:25 PM

Edson is annoyed with his weapons so he decides to improve himself. He swims up and over the turtle arriving at B12. (Full.round move )

Peza - bless AC 19 / HP 26/77  d20+14=16 ; d20+8=28 ;
Wednesday September 2nd, 2015 10:06:38 PM

Swimming a few feet to the turtles side [move to C-10][5'ft move] .... Peza again assaults the turtle from above .... but alas the hardshell of the beast is too much for her blade

d20+14=16 ack another miss , d20+8=28 LOL [another near miss by the backhand ]

"Brom !!! " yells the raven haired girl ... as her friend is crunched in the turtles giant maw

Evaris [AC20; HP 23/74] [Bless]  d20-2=4 ; d20-2=11 ; d8=7 ; d8=2 ; d8=2 ; d8=3 ;
Wednesday September 2nd, 2015 10:19:51 PM

Evaris thrashes around some more, this time trying to get close enough to Brom to help him. He is still hampered, though, by a complete inability to swim. He tries again, and this time manages to dog-paddle a little closer to the barbarian.

Making a heroic effort, he casts Cure Critical Wounds. Brom heals 24.

[Move action to try to swim. Second move action to succeed at swimming. Spend a Hero Point to cast the spell.]

CoDM James 
Wednesday September 2nd, 2015 10:43:28 PM

Peza, you rolled a natural 20. You second attack hit.

Emrys Myrridanmyl ac10 hp17/46 spectral hand  d100=87 ;
Wednesday September 2nd, 2015 11:20:33 PM

(leyline: 87)

"Wha? There you are ..." he mutters. The blood has alway been a fickle mistress. "Maybe we should try that again."

(Running out of Wednesday ... placeholder.)

LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25  d20+12=30 ; d6+1=5 ; 4d6=10 ; d20+9=24 ;
Thursday September 3rd, 2015 2:44:41 AM

Lanliss swims to 15D and begins to attack.

Attack 32 (added 2 because of flanking)
Damage 5
Sneak Attack Damage 10
Swim 24

CoDM James  d8+3=7 ; d20+18=31 ; 3d6+8=23 ; d20+18=29 ; 2d6+8=13 ; 2d6+8=17 ; d20+18=22 ; 2d6+8=19 ;
Thursday September 3rd, 2015 10:20:49 AM

Emrys take the piece of horn. He tries to cast a spell using it as a focus, but the spell simply doesn't happen and he backs away from the combat.

Brom takes his turn and attacks the dragon with no success.

Edson is annoyed with his weapons so he decides to improve himself. He swims up and over the turtle.

Peza swima a few feet to the turtle's side and again assaults the turtle from above, the second strike. (The second roll was a natural 20 and hit, I rolled 7dmg for you)

Evaris thrashes around some more and this time manages to dog-paddle a little closer to the barbarian before casting Cure Critical Wounds.

Lanliss swims North and begins to attack, finding a soft spot between the turtle's shell and its flesh.

– – – – – – – – – – –

Emrys' finds his spell fails, but holds onto the horn realizing it might be useful once he learns the art of tinkering (lvl 7 witch ability). The turtles eyes begin to change color again, but as up comers from the float begin to spread out, the monstrous thing appears to change its mind and chomps down on Brom once again followed by another fin to the head. However, as he braces for the third blow it never come. Perhaps it noticed Brom's flesh had hardened or perhaps it wants to share the pain with all all who inflicted it on him, but for his third attack he turns and strikes Laliss.
(Brom takes 10dmg with an additional 20 absorbed by his protective spells)
(Lanliss takes 19dmg)

– – – – – – – – – – –

Turtle Dragon – 104 dmg AC 29

Turtle Dragon Round 4

LanlissHP 63/63 AC:26 touch:19 flat:18 cmd:25  d20+12=32 ; d20+7=24 ; d6+1=4 ; d6+1=4 ; d20=3 ; 4d6=11 ; d6=3 ;
Thursday September 3rd, 2015 3:35:40 PM

Lanliss continues to attack the monster
Saying rather too loudly, Is that all you have got little turtle ?

Hit 1: 34 (32+2flank)
Hit 2: 26 (24+2flank)
(I did a mistake and forgot to roll the damage with the fineese So I added a 4 to the dmg)
Dmg 1: 8
Dmg 2: 8

Sneak Attack Damage is 11 if I am at level 8
Or
Damage is 14 if I am level 9 or 10

Rolled another 20 to confirm critical but it's not)

Note to self : to change on the morning the hp -19
And probably the level too.
P.s
Sorry for the mess James

DM James I believe you are lvl 10

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 51/124 (71/144 Raged); DR 2/- (DR 4/- Raged)  d20+11=23 ; d20+20=29 ; d20+15=24 ; d8+13=15 ;
Thursday September 3rd, 2015 3:55:48 PM

"I'm fine." He says back to Peza. "We're just gettin' ta know each other." He continues with a smile on his face.

"Yur fight's with me beast." He shouts to the dragon turtle as his spear strikes true.

Attack (Rage, Bless): AC 29, 24; damage 15

Current AC 25

Swim DC 23
Rage: 5 rds
Rage Powers Used: Surprise accuracy; Guarded Stance (4/4 rds, +2 dodge bonus vs. melee attacks)

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 65/124 (85/144 Raged); DR 2/- (DR 4/- Raged) 
Thursday September 3rd, 2015 3:56:43 PM

adjusting header. (i keep forgetting.)

Peza - bless AC 19 / HP 26/77  d20+14=27 ; d20+8=25 ;
Thursday September 3rd, 2015 8:34:32 PM

A laugh escapes her lips .... " heh ... i know Brom , but its still scary looking "

Peza Swims a little to the side moves to C-10 and keeps slashing at teh beast ... she's feels better to have finally done some damage ... but its a fleeting feeling as her jeweled blade batters the turtles shell to little effect ...

ooc: thanks James , i just looked that i didnt hit the AC , thanks for the help

DM James You still do not have a character sheet linked. What is your BAB? Did you add +2 for flanking with Lanliss?

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57  d20+14=15 ; d20+9=28 ; d20+13=27 ; d8+1=2 ; 5d6=16 ; 5d6=11 ; d4=1 ;
Thursday September 3rd, 2015 9:26:07 PM

Now flanking on the otherside, Edson goes full attack on the turtle. To his chagrin he misses on all attacks.

Miss ac 15. I dont know if these hit.
Hit ac 28, 18 dmg, +4 bleed
Hitbac 27, 12.dmg, +4 bleed



CoDM James 
Thursday September 3rd, 2015 9:44:29 PM

ooc: Edson and Peza, did you add +2 for flanking? That would be the difference between a hit and a miss.

Emrys Myrridanmyl ac10 hp17/46 spectral hand, inspire courage1  d20-2=7 ;
Thursday September 3rd, 2015 11:35:28 PM

(Swim check: 7, to move back some more.)

Emrys continues to paddle backwards as he uses his metamagic rod to once again cast a quickened spell. This time he doesn't rely on the leylines for this power. It starts like a song and then grows a whole lot louder. A burst of glittery dust engulfs the dragon turtle. The spell immediately bedazzles the dragon in a sparkling and twinkling light.

(Casting Glitterdust on the turtle dragon. 10ft radius burst, centered on D13, according to the map that should leave the others, other than the dragon, outside the spell area. Emrys takes special care not to blind his friends. Will Save DC: 20 vs. Blindness. Lasts 6 rounds.)

Emrys then begins a performance of spoken word. He tells a tale of a dragon turtle named Scourge and how he was defeated in Dragon Bay.

(Bardic Performance: Inspire Courage +1. Everyone receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.)

Evaris [AC20; HP 23/74] [Bless]  d20-2=8 ; d20-2=8 ;
Thursday September 3rd, 2015 11:37:02 PM

Evaris draws his hammer and tries to swim a little closer. He fails. [Last round, however, I meant to say he moved to C-8. Sorry about that.]

CoDM James  d20+9=24 ; d20+18=22 ; d20+18=20 ; d20+18=30 ; 2d6+8=12 ;
Friday September 4th, 2015 10:24:47 AM

Lanliss continues to attack the monster saying rather too loudly, Is that all you have got little turtle? Hits it twice

Brom calls out, "Yur fight's with me beast." as his spear strikes true.

Peza swims a little to the side and keeps slashing at teh beast ... she's feels better to have finally done some damage ... but its a fleeting feeling as her jeweled blade batters the turtles shell to little effect ...

Edson - Now flanking on the otherside, Edson goes full attack on the turtle.

Emrys continues to paddle backwards as he uses his metamagic rod to once again cast a quickened spell. A burst of glittery dust engulfs the dragon turtle. The spell immediately bedazzles the dragon in a sparkling and twinkling light, but it seems to fight off the effects. Emrys then begins a performance of spoken word. He tells a tale of a dragon turtle named Scourge and how he was defeated in Dragon Bay. (Bardic Performance: Inspire Courage +1. Everyone receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.)

Evaris draws his hammer and tries to swim a little closer, but fails.
– – – – – – – – – – –

The creature begins thrashing about more wildly as it begins to be pierced from all directions. Blinding light fills its eyes, but it manages to see through the shimmering veil to locate his attackers (will save made). Despite Brom's luring shouts and ferocious attack the beast appears to be losing interest in the small man and ignores him as the others whose swords bounce off his thick scales. Instead it turns its attention to Lanliss' taunt. Is that all you have got little turtle? As the rogue's blades are drawn from its flesh it turns its full attention on the one who caused it so much pain.

As it whips its head around Lanliss is easily able to dodge its sharp teeth as well as the first swing of its arm, but the last strike connects fully. Pain shoots through the half-elf, yet somehow he is able to keep fighting.

Lanliss takes 19 dmg

– – – – – – – – – – –

Turtle Dragon – 187dmg AC 29

Turtle Dragon Round 4

– – – – – – – – – – –
ooc: Everyone, please make sure your headers and HP are updated and that you include a your flanking bonuses if you are flanking.

Emrys, in the future spells with a radius typically target an intersection between squares.

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 65/124 (85/144 Raged); DR 2/- (DR 4/- Raged)  d20+11=18 ; d20+19=32 ; d20+14=21 ; d8+27=33 ;
Friday September 4th, 2015 2:02:36 PM

"Lanliss ya idiot." says the barbarian. Gotta get this things attention.

Brom continues his onslaught of the creature. This time he connects once with the beast shouting "Ya better keep yur eyes on me lizard cause I'm the one's gonna kill ya."

All this shouting is based on the pearls allowing perfect communication under water. If not then the dragon turtle hears Brom shout "Blub glub blublub blublub glub blub blublub"

Attack (Rage, Bless, Flanking): AC 32, 21; damage (Powerful blow) 33

Swim DC 18
Rage: 5 rds
Rage Powers Used: Surprise accuracy; Guarded Stance, Powerful blow

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57  d20+14=18 ; d20+29=42 ; d20+9=29 ; d20+9=25 ; d20+13=24 ; d8+1=3 ; d6=4 ; d6=3 ; d6=6 ; d6=6 ; d6=6 ;
Saturday September 5th, 2015 4:50:24 PM

Ooc: Yep, I included the +2

Edson goes full attack again, this time connecting omce (Crit Not confirmed).

Miss Ac 18
Hit ac 29, 28 dmg +4 bleed
Miss ac 25

Evaris [AC20; HP 23/74] [Bless]  d20-2=1 ; d20-2=0 ;
Saturday September 5th, 2015 9:26:43 PM

Evaris tries again to swim, to no avail.

LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25  d20+15=20 ; d20+10=19 ; d20+10=29 ; 5d6=15 ; d6+2=8 ; d6+2=6 ;
Sunday September 6th, 2015 4:20:07 PM

You can do it
Lanliss says to himself, feeling a little bit more wary as the result of the wounds caused but upon hearing the beautiful tale that Emrys performs he continues to attack

Added +2 flank to hit rolls and +1 because of emrys
And also added +1 to weapon damage

Hit1 20
Hit2 19
Roll 3 accident
Sneak attack 15
Dmg1 8
Dmg2 6

Note to Dm forgot to update th hp in the headline......sorry......In the end I have a total of 80 hp so I don't think a turtle dragon will be a big trouble.



CoDM James 
Monday September 7th, 2015 10:48:50 PM

Brom continues his onslaught of the creature. This time he connects once with the beast shouting "Ya better keep yur eyes on me lizard cause I'm the one's gonna kill ya."

Edson goes full attack again, this time connecting once

Evaris tries again to swim, to no avail.

Lanliss continues to attack

– – – – – – – – – – –

As Edson and Brom continue to bleed the mighty sea creature the rest of the Float Migrants flank and provide support. The numerous attacks making it impossible for the mighty dragon to keep an eye on all the blades. The water around you begins to turn a briny purple as the crimson life force of the turtle mixes with the blue of the water. With a final gasp The Dragon begins to sink deeper and deeper into the water as it falls free of Brom and Edson's buried blades.

As you watch it slowly sink down into the chasm you can just make out the glint of gold beside its corpse. As your eyes adjust you can make out a cave large enough for the turtle to lay down in, and in the back is 7500 worth of gold silver and copper, a +2 Shadowed Mithril chain shirt , Ring of feather falling , Bag of Holding size 2 , Feather
token”turtle” (fate item roll to learn more), a ring inset with a large blue topaz (fate item roll to learn more), +2 greatsword , +1 kama , +3 chain of frost, 3 uses mud of appearance (like dust only currently wet).

Ooc: Each player receives 2,700xp for defeating the Turtle Dragon, avoiding battle with the Great Anemone and being diplomatic with the nereids.

Evaris [AC20; HP 38/74]   d6=3 ; d6=6 ; d6=6 ;
Monday September 7th, 2015 11:01:26 PM

"Gather 'round, everyone, and let's heal those wounds," Evaris says.

He channels positive energy and everyone heals 15 damage.

"How are we feeling?" he asks.

Emrys Myrridanmyl ac10 hp32/46 spectral hand  d100=81 ; d20+25=35 ; d20+25=42 ;
Monday September 7th, 2015 11:50:01 PM

"Pity that he wouldn't surrender. Who knows what information he would have given as payment for his life. A testament of one consumed by pride ... a nasty little trait of their bloodline."

After receiving the wave of positive energy, Emrys is most appreciative. "You have my upmost gratitude, dear Evaris."

The topaz ring and the feather token catches his eye. "These are most unusual, lets see what they are shall we."

(Leyline: 81, free cast. Casting Identify. Spellcraft checks: 35 and 42, to identify the items.)

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57 
Tuesday September 8th, 2015 12:11:32 AM

" Brom, I don't know about you but that looks like a lot of turtle soup."

Turning his attention to the treasure horde, he awaits to see what the two items are that Emrys is checking out.

" if no one wants the mithril shirt, I'd be willing to.take it. Its an upgrade over my mithral shirt. Still want to see what that ring and token are about though. "

Turtle Soup? 
Tuesday September 8th, 2015 12:28:18 PM

The cavern is not small, that's a fact due to the size of the Dragon turtle. With the corpse a distance off and deeper into the trench. It might be awkward but maybe taking a rest here would be same enough. Some of the group can swim, the others are just plain terrible at it.
Emrys takes some time and examines both the ring and the turtle. He come to the conclusion about both....
The ring looks similar to a ring of waterwalking, The turtle figurine, seems to become a conveyance, like a swan boat, only larger.

Perception check DC 25 Highlight to display spoiler: { scavengers are starting to move to the corpse of the dragon turtle having been dead for a hour by now.}

OOC: Sorry for the short post, hoping to post by 1pm tomorrow my time.

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 80/124 (100/144 Raged); DR 2/- (DR 4/- Raged)  d20+15=31 ;
Tuesday September 8th, 2015 2:46:18 PM

"Mmm...turtle soup..." He says with a little drool coming from the corner of his mouth.

"Thanks for the curin'" He says to Evaris.

"I'd take the sword but this one," he says holding his own sword, "is better. So, you guys decide what to do with the stuff."

Perception DC 31

ooc: What is a fate item roll?

LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25  d20+9=25 ; d20+16=35 ;
Tuesday September 8th, 2015 7:11:57 PM

Thanks Evaris, Lanliss says, as his wounds begin to "mend" and shrink into a much more tiny wounds.
Lanliss swims around looking for anything hidden, seemingly disintersted with the loot/spoils of the dragon turtle.
Although he does take a glance or a two at the coins.

Swim 25
Perception 35

Evaris [AC20; HP 74/74]   d6=6 ; d6=4 ; d6=3 ; d6=6 ; d6=4 ; d6=6 ; d6=1 ; d6=3 ; d6=3 ; d6=4 ;
Tuesday September 8th, 2015 10:45:39 PM

Seeing that there are still wounded, Evaris keeps going.

Everybody heals 39 more.

"Is anybody still hurt?" he asks.

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57 
Tuesday September 8th, 2015 10:54:36 PM

"Thanks for the healing" Edson says to Evaris. " Anyone see anything they want?"

Emrys Myrridanmyl ac10 hp46/46 spectral hand  d20+17=34 ;
Tuesday September 8th, 2015 11:32:41 PM

(Perception: 34)

Emrys explains the function of each item and then suggests, "It may be prudent to go and examine the body before scavengers make a meal of it. We could possibly ask the corpse some questions ... learn interesting morsels of information and such."

Now completely healed, Emrys thanks Evaris once again.

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 119/124 (139/144 Raged); DR 2/- (DR 4/- Raged)  d20+15=25 ;
Wednesday September 9th, 2015 12:52:39 PM

"Nope, I'm good, thanks." He says to Evaris.

"I'll chase the scavengers away if ya wanna take a closer look at the carcass." With that Brom swims to the carcass of the dragon turtle and starts to drive away the scavengers.

Perception DC 25

Turtle Soup? 
Wednesday September 9th, 2015 1:10:47 PM

The salvaged items from the Dragon Turtles horde is discussed, but it has yet to be decided who carries what, other than the armor.
Evaris does some healing while Lanliss looks over the coins.
Emrys, describes the mystery items to everyone. As well as mentioning a better investigation of the dragon turtles corpse.

____________________________________________________________

One thing Emrys suddenly recalls, *Whomever picks up a Fate item, is linked to it until either he or she dies or the item is destroyed.*
With that revelation, it becomes obvious that some decisions need to be made right away, while the rest can be freely carried by anyone.
It is now obvious that the blood in the water is calling the predators to the trench into which the corpse fell when it died.
The through search of the cavern in which the turtle laired shows that there is a pocket of air at the roof, but there is no other exits from the place.


LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25  d20+16=26 ;
Wednesday September 9th, 2015 3:53:26 PM

Lanliss tries to look for an escape route, finally healed completely and feeling good and losing interest in the coins asking rather bored, how are going to get this treasure anyway.

Anyone can confirm my idea of blasting the roof with magic as a good plan for an escape route.
Lanliss says rather humorously.

Perception 26

Peza - bless AC 19 / HP 77/77 
Wednesday September 9th, 2015 9:18:43 PM

ooc: sorry for the missed posts . works been crazy , i'm on call fro all the emergency's , been swamped

A feeling of peace comes to Peza as the turtle falls ... all her friends have survived the giant beast ...

With a nod at Evaris ,, " thanks ... that certainly feels better ...."

Joining the others in searching the cave .... " that will good on you " remarks the raven haired girl to Edson

Laughing at Lanliss " whoa ... blowing the roof .... not sure that is a good idea ... but i'm sure the predators are after easy meals like the dead turtle .... we should be ok as long as we stay together "

"The treasure we can collect for now and choose later "

Emrys Myrridanmyl ac10 hp46/46 spectral hand 
Wednesday September 9th, 2015 11:18:02 PM

Not understanding the urgency, Emrys says, "why not exit through the enormous entrance from which we gained entry? See, there it is ... it's big enough for a dragon turtle."

(Ooc: I guess I need to go back and read what has happened so far. Since getting back from my vacation a month ago, all I know what's happened is that we got in the water and swam a bit, then fought a dragon turtle. Have we learned anything yet about what happened to the missing turtles or who is responsible?)

Evaris [AC20; HP 74/74]  
Wednesday September 9th, 2015 11:19:08 PM

Evaris smiles. "Well, we'll need to decide the Fate items right away," he says. "I kind of like the idea of the turtle token, but I won't insist on it. We should make a decision quickly, though."

Emrys Myrridanmyl ac10 hp46/46 spectral hand 
Wednesday September 9th, 2015 11:26:36 PM

(Ooc: yes, looks like I missed all the in between stuff. I don't recall anything about avoiding a combat or having a diplomatic encounter with sea creatures.)

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57 
Thursday September 10th, 2015 1:01:45 AM

"If no one objects, take the token Evaris. I hear no objections, so Ill take the armor. I have my lesser one to give back or sell. Of course take the cost from my share."

Turtle Soup? 
Thursday September 10th, 2015 2:37:11 PM

Lanliss considers trying to blast a hole in the roof to find a way out.
Peza mentions that that action might not be smart.
Emrys says that the cavern mouth is an easier exit.
Evaris states that the Fate items need to be decided on right now, the rest can be worried about at a later time.
Edson says Evaris should take the turtle token, and wants to take the armor for now and will pay the difference when it come to dividing the loot later on.

_____________________________________________
With everyone's consent Evaris picks up the Turtle token, as he does so, he can feel the item attach it's fate to his. It's not a physical thing and it's not really a mental thing. It's like an addition of an extra light to make a more defined shadow.
There is still the ring to be decided on laying adjacent to the pile of treasure.
With everyone looking around, Lanliss realizes that the group is close to 100 feet below the surface and the cavern's top is only about 30 feet high. That makes the thickness of the cavern roof 25 or 30 feet, because he thinks the water looked like is was about 30 feet deep as they were swimming down to the opening. (water 30ish feet, rock 25-30 feet, cavern 30 feet, the cavern mouth is 15' high, 40' wide.)
The feeding frenzy is going full tile, but since no one is bleeding, none of the eaters is even interested in the group.
Lanliss is the only one of the group who is not fully healed, and it's been a busy day. The meeting at the Palace, the village of Neriads, avoiding that feeding slug and the recent battle with the Dragon Turtle. While breathing underwater, eating could be difficult, although there is the air pocket at the caverns top.....


Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 119/124 (139/144 Raged); DR 2/- (DR 4/- Raged)  d20+15=28 ;
Thursday September 10th, 2015 7:19:46 PM

"I'll take the ring if no one wants it. Water walking could be useful living on a lake." He says. "Maybe it'll help me visit those smokin' hot underwater babes again."

Perception DC 28

Peza - bless AC 19 / HP 77/77 
Thursday September 10th, 2015 8:43:21 PM

With a giggle at Brom " your in love .... haha i'm sure you will find a way to see them "

"Now we just have to wait till all the predators get their fill of turtle ... then we can sneak away ... and find the other turtles "

Evaris [AC20; HP 74/74]  
Friday September 11th, 2015 12:43:57 AM

[OOC: I belive Lanliss is healed; he just hasn't updated his header. Brom is still down a few points, but I'm okay with it if he is. :) ]

Evaris tucks the feather token into his belt pouch. "How much longer will these pearls last?" he asks.

Emrys Myrridanmyl ac10 hp46/46 spectral hand 
Friday September 11th, 2015 1:58:31 AM

Emrys chuckles at Brom's statement. "I seriously doubt that ring will help you mingle with our underwater friends. Once you put on that ring, you'll be repelled from the water. The opposite of what you desire."

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57 
Friday September 11th, 2015 6:33:25 PM

"So.. no sign of turtles other then the one who picked the wrong group go mess with" Edson says with a smile. " Shall we complete our mission? I think Brom has some women friends to find."

Turtle Soup? 
Friday September 11th, 2015 8:20:06 PM

Brom feels the same effect as he picks up the ring that Evaris felt.
Peza laughs at Brom and suggests waiting until the feeders have finished eating.
Evaris asks about the pearls let the group breath underwater and how long they will work.
Emrys mentions that the ring will take him away from the bottom of the lake.
Edson is ready to continue onward and try to find the missing turtles....

___________________________________________________________

After a while most of the feeders seem to have had their of turtle and leave the area.
It has now grown so dark down here at the bottom, you can't see more than a few feet, even with a light source. Knowledge Nature DC20 Highlight to display spoiler: {It has become night above the surface, you've been at the bottom of the lake for quite a few hours.}
Int Roll DC 20 Highlight to display spoiler: { The pearls have enough magic in them to last about a week. Was what was said about the Water breathing pearls.}
With it being as dark as it is, you'd have to almost stumble over any trail the turtles left behind before you'd see it. And since you are in a cavern where a turtle was living, most any trails you discovered here would probably have been made by that turtle.....


LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25  d20+2=10 ;
Saturday September 12th, 2015 6:22:36 AM

Ooc: anyone has an idea about what we should do now ?

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 119/124 (139/144 Raged); DR 2/- (DR 4/- Raged)  d20+5=14 ; d20=11 ; d20+10=22 ;
Sunday September 13th, 2015 1:52:22 PM

Without a clue on where to start now, Brom makes a suggestion. "We can check the water more, but if someone is stealing the turtles there maybe tracks on land or a loading place." He says. "We can't find anything here right now so, let's check the shore for our next step. That way if we find nothing, we know the turtles are still in the lake."

KS (nature) DC 14, Int check DC 11, Survival DC 22

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57 
Sunday September 13th, 2015 11:16:29 PM

" Brom has a good idea, not to mention it is too dark to find anything down here right now. Lets head up and get out of here."

Emrys Myrridanmyl ac10 hp46/46 spectral hand  d20+14=31 ; d20+3=18 ; d20+8=14 ;
Sunday September 13th, 2015 11:44:44 PM

(Knowledge Nature: 31. Int check: 18 .... An INT check DC of 20, seriously!! That's a gargantuan DC to remember something that we were all verbally told earlier the same day!! That's more like a DC of 5 or 6 tops!)

(Knowledge Geography: 14. Recall information about the area, mainly the surrounding Crying Wood. I don't know what is considered common knowledge, but I'd think almost everyone would know about the situation with the Crying Wood.)

"I think land is the last place they would be taking the turtles. I recall a few stories about the woods that surround this lake ... and it would be quite unwise for man or beast! No, the best thing to do is to slumber here for the night, regain our strength and continue our search in the morning."



Evaris [AC20; HP 74/74]   d20=12 ;
Monday September 14th, 2015 12:59:24 PM

"Well, if it's safe, the first step is to leave the cavern," Evaris says. "Does anyone know why it's so dark all of a sudden?"

Emrys Myrridanmyl ac10 hp46/46 spectral hand 
Monday September 14th, 2015 2:03:48 PM

"Yes ... it's simply night. The day has run its course. As I said, there is no reason to continue until morning."

How to Camp at the Bottom of the Lake 
Monday September 14th, 2015 4:10:56 PM

OOC: You are right, I had a brainfart when I set the DC, should have been a 8, completely average with the day you've had.

IC:

Emrys brings it to everyone attention, that it is night time above the water. With it dark up above it's now pitch black here at the bottom of the lake. And also mentions that they should wait until morning after the rest discuss going to the surface and searching.
Emrys also says that the pearls should last the week, that's what they were told earlier.
It was also brought up about turtle thieves and where they might find them, above the water or below the surface of the lake.
________________________________________________________________________

With it being night time, the group needs to find a camp site. Going back to the city would mean traveling a distance, even without having to search for and follow a trail. Not to mention finding their way back to this general area in the day light, so they can search for the turtle trail they were following before they crossed over on to the Dragon Turtle's trail.
They could head to the surface and see if there is any land close by, to go set up a camp.
Also an option would be here in the lair of the dragon turtle. The top 5 or 6 feet of the turtle's cavern has an air pocket, but they'd need something to sleep on to be dry, and make it easier to eat.
Time for a decision......

(Tomorrow's Post will be about 2:30pm... (1.5 hours earlier than today))

Peza - bless AC 19 / HP 77/77 
Monday September 14th, 2015 8:58:26 PM

"I agree with Emrys .... too late to do anything else ... we can stay here for the night and headout early in the morning .... its way too dark to venture forth ... we don't know what kind of predators lurk in the darkness , something i don't think we can deal with ... too easy to get seperated "

"As for how will they thieves escape with the turtles ... Brom is right if they leave by the surface they will leave tracks ... so the other option is an underwater route .... tunnel or cave system .... but how do we learn or find out about those ?"

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 119/124 (139/144 Raged); DR 2/- (DR 4/- Raged) 
Tuesday September 15th, 2015 12:08:49 PM

"Alright, let's find a place ta camp. Don't think I wanna stay underwater. So, we head ta shore or back to the Float." He says.

"Can any of you talk to the fishes? That might get us back on the right track."

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57 
Tuesday September 15th, 2015 12:11:20 PM

"Going to be a rough sleep, but it's better then some wet, dirty alleyway."

How to Camp at the Bottom of the Lake 
Tuesday September 15th, 2015 3:09:54 PM

Peza agrees that staying here might be best, but still wonders about finding the thieves.
Brom wants to find a camp somewhere.
Edson says most anything is better than a wet dirty alley.

_________________________________________________________

As the group gets ready to leave the cavern, someone mentions the Turtle Boat and that it's large.
With the pearls and the turtle boat, it'd be possible to camp in the air pocket above the cavern, but it is still a decision that needs to be made by Evaris as it's his token.

If it's decided to look for land, when you surface outside the cavern, at the top of the lake, it's a crystal clear night, and there is no land in any sight in any direction. You think you are about half way between the edge of the lake towards the forest and Float City.

Knowledge Local DC 16, Knowledge Nature DC 21 Highlight to display spoiler: { There are very few Islands in the lake and they are near the ends of the lake (east and west ends)}

LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25  d20+7=19 ;
Tuesday September 15th, 2015 5:20:10 PM

If I am not mistaken there are a few Islands in the lake and they are near the ends of it...sort of.
Lanliss says, a little bit unsure about what they should do.

Knowledge Local 19

Evaris [AC20; HP 74/74]  
Tuesday September 15th, 2015 5:54:16 PM

Evaris will gladly use his Turtle Boat token if that's what the group decides to do.

How to Camp at the Bottom of the Lake 
Wednesday September 16th, 2015 3:47:08 PM

The turtle boat is enlarged and the boat is truly shaped like one of Float City's turtles, it even has a platform on it's back which is where passengers are to ride. The group sets up a small camp site on the boat and it's decided a cold camp would be best, a boat plus fire might be bad.
A easy watch is set, mostly to be sure that nothing comes up from below.
It seems, even with the Dragon Turtle dead, the other predators in the area are loath to come near the cavern, apparently he'd eaten a large number of them. And the the old adage, "a burnt hand teaches best" hold true for the lake dwellers in the area as well, "Come to close, get eaten."
Eventually time passes and during the final watch, the person on watch notices light starting to glow up from below. Not like a torch, more like a huge swelling of light, but only from one side of the boat. About 10 hours has passed from when you expanded the boat.
It must be breakfast time.

Evaris [AC20; HP 74/74]  
Wednesday September 16th, 2015 10:45:40 PM

As a new day dawns, Evaris takes the opportunity to change his spell selection. He peers at the growing light. "Sunrise?" he hazards. "Or should we be worried?"

Emrys Myrridanmyl ac10 hp46/46 spectral hand 
Wednesday September 16th, 2015 11:33:19 PM

(ooc: sorry for missing a post or two. been really busy and bring work home to complete at night. Winter is coming!)

Along with the cleric, Emrys also takes a moment, before the peace is broken by any one of Brom's many morning eructations, to concentrate and meditate to receive his full compliment of spells. He tries his best to accommodate everyone's breakfast wishes. Even to go so far as using magic to flavor and warm their food.

(Prestidigitation)

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 119/124 (139/144 Raged); DR 2/- (DR 4/- Raged) 
Thursday September 17th, 2015 12:17:38 PM

Spending a night at the bottom of the lake was a new experience for the young man as was the turtle ship. Even still, Brom had no problem sleeping through the night.

"Alright, now what?" He says while eating some of the rations he keeps. "So, can ya speak to any of the critters down here?"

How to Camp at the Bottom of the Lake 
Thursday September 17th, 2015 5:30:48 PM

With food served, the question is asked if anyone can ask any of the denizens of the deep water if they know anything.

When everyone is ready, the boat is reduced back to it's token size and swimming is begun again. Once outside the turtle's cavern, it is much brighter, not like a clear day, more like dusk. The battle site unfolds below the group as they swim around. The ledge where the turtle's corpse dropped over is not too far off and the skid mark shows exactly where it hit the lake's floor and then skidded off to deeper water.
Perception DC 15 Highlight to display spoiler: { There are lot of critter tracks from the scavengers}
Perception DC 20 Highlight to display spoiler: { Some of the scavenger tracks lead down but not back up from the area of corpse}
Perception DC 25 Highlight to display spoiler: { There a couple of the bigger scavengers hiding near the lip of the ledge, they seem to be hunting the smaller ones. Maybe they are smarter than just "Feed Me" thoughts.}

LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25  d20+16=34 ;
Thursday September 17th, 2015 7:58:15 PM

Lanliss stretches his body while waking.
Luckly noticing some scavanger tracks, He says there are tracks over here.
Looking a little bit more at the direction of the tracks and the area, Lanliss says: There are Scavangers hiding near the lip of the edge, they do seem to me much more smarter than the small ones.

Perception 34 (ED JCC)

Emrys Myrridanmyl ac10 hp46/46 spectral hand  d20+17=31 ;
Thursday September 17th, 2015 11:57:41 PM

(Perception: 31)

Emrys says, "Yes, I see them too. It's obvious some feeders became a meal themselves. Many entered, not all had a chance to leave."

"Bewitched poor fishes' wandering eyes. For you need no such deceit, yourselves are your own bait." With a smile, the all-knowing Emrys warns, "Take heed, there's much wisdom in that old proverb."

Evaris   d20+5=8 ;
Friday September 18th, 2015 12:46:46 AM

Evaris peers into the dim water, but can see nothing. "Scavengers?" he says. "Can we go around somehow? Avoid them?"

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57  d20+18=29 ;
Friday September 18th, 2015 10:57:09 AM

Edson goes to point to the scavengers on the bottom, but holds his hand as the others begin mentioning them.

"Anyone have a spell to talk to them, might have seen our turtles pass by?"

How to Camp at the Bottom of the Lake 
Friday September 18th, 2015 3:50:54 PM

The stalking predators are spotted, but no one seems to be able to speak to them and are thusly avoided.
Swimming in ever larger circles around the dragon turtles cavern it takes a couple hours, but eventually another larger trail of partly crushed seaweed and crushed corals is located. It leads off, continuing in a northerly general direction.
Perception DC 30 Highlight to display spoiler: { Along with the semi familiar turtle scuffings, there are occasional humanoid sized and shaped foot prints, like pushing hard against something.}

(I will be posting early Monday, I have a Pathfinder Society game and painting class in the afternoon)

LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25  d20+16=17 ;
Saturday September 19th, 2015 5:07:39 PM

Lanliss tries to look around the trail where the crushed Corals are located, but he doesn't find anything interesting and helpful.

LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25 
Saturday September 19th, 2015 5:08:04 PM

Perception 17 ):

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 119/124 (139/144 Raged); DR 2/- (DR 4/- Raged)  d20+15=27 ;
Sunday September 20th, 2015 11:05:30 AM

Brom doesn't notice anything in the trail. "Looks like this is all we got. Let's see where it leads."

Perception DC 27

Evaris  
Sunday September 20th, 2015 4:53:44 PM

"I can cast Tongues, if we think they speak," Evaris says, but the party has already decided to avoid the scavengers, so Evaris follows.

He doesn't note anything special about the trail, but then, the group doesn't keep him around for his keen senses. He begins following the trail with the others, trusting that the more observant ones will tell the rest if they see anything.

On the trail again...... 
Monday September 21st, 2015 1:02:38 PM

Evaris suggests that he can cast tongues on the scavengers, but with them being hunters by instinct, they probably wouldn't have a spoken language.

_____________________________________
The trail stays fairly easy to follow through the patches of seaweed. After 3 or 4 hours in the distance the floor of the lake seems to rise in a giant cliff 180 or 190 feet tall. (Survival DC 20 Highlight to display spoiler: { The lake has been getting slowly deeper, until the cliff in front of you made it obvious. It's close to 220 feet deep here.})
The wall seems to be like most cliffs seen above the water, at the very bottom there is a build up of boulders and silts that's drifted down from above.
With it being so deep, there are a lot of shadows and deep shadows at that all along the wall and in depressions in the floor of the lake as well.

LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25  d20+1=7 ; d20+16=21 ;
Monday September 21st, 2015 5:41:49 PM

Lanliss looks at the area, anyone senses something ? He says.
I don't like shadows, I am not saying there is an ambush awaiting us, but the shadows can hide a lot of things.
After saying this, Lanliss looks at shadows trying to maybe notice anything shady.

Perception 21
Survival 17

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 119/124 (139/144 Raged); DR 2/- (DR 4/- Raged)  d20+10=23 ; d20+15=24 ;
Monday September 21st, 2015 9:54:32 PM

Brom looks up the wall of rock. "Looks like the lake's been getting deeper. I'd guess we're a couple a hundred feet deep."

"Let's see if there are any tunnels down here."

Survival DC 23; Perception DC 24

Evaris   d20+5=13 ;
Monday September 21st, 2015 10:08:08 PM

"That is a very tall cliff," Evaris says. His insights extend no farther than that, unfortunately.

He can conjure a light, if the party needs one.

Emrys Myrridanmyl ac10 hp46/46 deathwatch  d100=47 ;
Monday September 21st, 2015 11:09:56 PM

"Yes, it is very tall ... and a plethora of hiding places. We should proceed with caution."

Emrys will also assist with Light spells and he also casts a divination that detects life as well as undeath. If the spell fades, he will simply cast it again.

(Leyline: 47, doesn't matter, its a 0-level spell. Casting Deathwatch. Range: 30-ft cone)

On the trail again...... 
Tuesday September 22nd, 2015 12:10:50 PM

With the height of the cliff wall discussed and it figured out how it's so tall when the group thought they were only half as deep as it is tall. The group discusses what to do next, and it's decided to search for caverns and tunnels in the deep shadows along the cliff and at it's base.

_________________________________________________________
Spending the time, the group finds 4 different caves or tunnel entrances. One is on the floor 60 feet from the base of the cliff. It is 30 feet across and goes deeper disappearing in to darkness.
One of the other three, averages about 10 feet across and enters the cliff face about midway up the wall. (100' up)
The second entrance is 50' across and enters the cliff 25 feet from the base of the cliff, slightly angles downward then levels off as it disappears into the darkness.
The final cave enters the cliff as its floor level, the opening is 20 or so feet across. Upon entering the wall, it opens up quickly to a internal cavern 100 feet across, 40' tall and has an air pocket at it's top.

(sorry for the short post, had an injection in my eye this morning.....)

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57  d20+19=35 ; d20+18=22 ;
Tuesday September 22nd, 2015 5:20:18 PM

Edson swims ahead a bit, keeping to the shadows. His eyes scan for any ambushes by the caves.

Stealth 35
Perception 22 (27 for Traps)

Evaris  
Tuesday September 22nd, 2015 6:29:34 PM

"Can we tell which way the turtles went?" Evaris says, peering toward the cliff. "Did they go up the cliff, or into one of the caves?"

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 119/124 (139/144 Raged); DR 2/- (DR 4/- Raged)  d20+10=12 ; d20+15=24 ;
Tuesday September 22nd, 2015 11:52:06 PM

"This sucks, choices. Do we know how big these turtles are?" He says. "I'd guess one of the bigger caves. If I had to guess one."

Survival DC 12, Perception DC 24

LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25  d20+16=19 ;
Wednesday September 23rd, 2015 3:32:01 AM

Lanliss looks at the different entrances trying to figure out anything that might show a recent turtle activity.

Perception 19

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 119/124 (139/144 Raged); DR 2/- (DR 4/- Raged) 
Wednesday September 23rd, 2015 11:39:21 AM

"Let's take the tunnel with the pocket of air."

Survival DC 12, Perception DC 24

On the trail again...... 
Wednesday September 23rd, 2015 12:39:03 PM

The various tunnel/cavern entrances are found and discussed. Finally Brom suggests checking out the one that is similar to the Dragon Turtles lair.
The group enters, since it is at the bottom of the cliff, there is a lot of silt built up on it's floor, where its drifted down from way above and settled to the floor. It is a huge somewhat roundish domed cavern. The Air pocket begins about 10 feet above the cavern mouth. When the group surfaces, the air is quite stale, old seeming even. The ceiling of the cavern is solid rock, but there are sections of it that sparkle and reflect the light causing small rainbows in the ripples of the waters surface.
After searching the cavern carefully you decide that there is no exit other than the one you came in.
That leaves three other entrances in the cliff wall or at least near by it.
You also remember the Turtle Master said one adult and a few young turtles were the ones taken, that would probably take that small cave off the list.
Decisions, decisions, the tunnel that angles down from the wall, or the "well" like entrance at on the floor of the lake that seems to go even deeper beneath the surface....

(Sorry for slightly less than 24 hours, am headed to visit a friend I haven't seen in 25 years)

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57 
Wednesday September 23rd, 2015 12:58:20 PM

"Has to be one of the other two then" Edson says to no one in particular.

When ready he swims back out and begins scanning.

LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25 
Wednesday September 23rd, 2015 4:07:39 PM

Lanliss says.
I guess we will have to choose a entrance at random as I can not seem to decide which one is the right one

Emrys Myrridanmyl ac10 hp46/46 deathwatch  d100=84 ;
Wednesday September 23rd, 2015 10:01:27 PM

(ooc: sorry I missed last night. had passed out on the couch. i was powerless to resist.)

"I would suggest the larger of the two entrances. Oh my, I just had a thought, why don't we ask some of the local flora. They would most certainly would have sensed large turtles swimming by."

With that being said, the master communicator begins chanting words of power. He then begins questioning the surrounding varieties of pondweed, an eelgrass and a smart little hornwort. "Pardon, have any of you fine flora sensed or felt large, round, rough-feeling creatures swim by? Do you know which way they go?"

(Leyline: 84, free cast. Casting Speak with Plants. Duration: 8 minutes.)


Evaris  
Wednesday September 23rd, 2015 10:58:31 PM

"Excellent idea, Friend Emrys," Evaris says. He waits to see whether the plants can tell them anything.

Which way to go..... 
Thursday September 24th, 2015 3:49:46 PM

The discussion eventually turns to the final two large tunnel entrances left to be explored. As the choices are debated Emrys comes up with the idea to discuss the passage near by with the plants that grow sparsely at the bottom of the cliff wall.
___________________________________________

The plants that Emrys tries talking to takes it's time in answering.
*There have been many large odd creatures passing by where I'm rooted. There was the eater, whom I managed to survive, more by luck than anything. There was the bloody one who used the deep dark to stalk from. Many smaller things use the tiny opening, but also the long dark one. Big things enter both the long dark and the deep dark.*
Having gotten about all the info that he can from the plants Emrys relates what was said, and now there is the decision to make.

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57 
Thursday September 24th, 2015 4:55:42 PM

Edson doesn't like being the decision maker so he awaits someone elses suggestion of where to go. Harvest Moon was good in those situations, often heading into a situation head on. Edson shuck his head looked at his own nose... why had that just popped in his head?

" Ehh.. lets just do the big one and hope it doesn't mean a bigger predator. "

LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25 
Thursday September 24th, 2015 5:14:54 PM

*waiting for the chosen path to reveal itself.

Emrys Myrridanmyl ac10 hp46/46 deathwatch  d20+17=32 ;
Thursday September 24th, 2015 10:44:01 PM

Emrys repeats what the plants had told him to everyone else. "So 'big things' entered both the 'long dark' and the 'deep dark'. However the 'bloody one' resides in the 'deep dark'." After a thought and a short pause, "I wasn't expecting such detailed descriptions from plants ... quite impressive."

Looking over at the caverns, he asks his friends, "Which of these dark recesses best fit these descriptions? One sounds like it should be a deep cavern."

(Perception: 32, to spot such details described.)

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 119/124 (139/144 Raged); DR 2/- (DR 4/- Raged)  d20+15=35 ; d20+5=17 ;
Thursday September 24th, 2015 10:52:42 PM

"Let's take the long one."

Perception DC 35, Knowledge Nature DC 17

Evaris  
Friday September 25th, 2015 12:49:01 AM

"I'm going to assume that the angled path is the 'long' dark, and the well-like opening is the 'deep' dark," Evaris says. "Which would seem to indicate we try the angled path. Shall we?"

The Darkness Calls..... 
Friday September 25th, 2015 5:43:32 PM

The party discusses what the plants divulged. A decision is made that the Deep Dark must be the well like opening and the other is the Long Dark.
With a decision having been made, the group heads for the cave entrance.
Perception 20 Highlight to display spoiler: { Something large has passed through this tunnel in the past few days.}
Perception 25 Highlight to display spoiler: { All of the recent traffic has been into the cave not out.}
Perception 30 Highlight to display spoiler: { There has been humanoid traffic into the tunnel as well, but its been covered by whatever it was that's bigger that followed them.}

The tunnel gets very dark as it goes deeper into the cliff and deeper into the depths as well. It slopes downward at about 15 degrees. You've gone 300-400 yards and the tunnel suddenly turns straight up, with your light sources, you can see the surface 30 feet above your heads. Near the surface it seems to turn towards north again, but at a very shallow upwards angle.

What to do now?

enterance sideview this is not to scale, just to give an idea.

LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25  d20+16=33 ;
Friday September 25th, 2015 6:04:15 PM

Lanliss looks at the ground and the surrounding.
Making sounds as if discovering something important.
Hi look, he shows the groups some part of the ground, with what looks like a ground that recently saw the activity of a large thing
Lanliss begins to explain.
Something got into the cave recently, and whatever it is/was, it is very huge, there is also some sign of human like activity.
Lanliss pauses for a minute and says.
Well.... anyone think we won the jackoot, he points to cave surrounding and the direction head and walk in a more vibrant way.
Thinking to himself, We finally find the turtles !

LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25 
Friday September 25th, 2015 6:05:21 PM

Perception 33

Evaris  
Sunday September 27th, 2015 9:50:18 PM

"Human activity," Evaris repeats. "That does sound promising. Which way, Friend Lanliss?"

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57  d20+18=32 ;
Monday September 28th, 2015 1:19:38 AM

Edson stays back. He notices the humanoid tracks, but Lanliss beat him to to it telling everyone.

" This is it, and since no tracks back out, they still have to be in there.

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 119/124 (139/144 Raged); DR 2/- (DR 4/- Raged)  d20+15=32 ;
Monday September 28th, 2015 11:16:35 AM

"Alright, let's get going. Maybe we can wrap this up today." He says.

Perception DC 32

The Darkness Calls..... 
Monday September 28th, 2015 3:02:45 PM

The group is determined to get to the bottom of this, comments are made about the humanoid tracks leading into the long dark cavern. With the surface of water just above them, the group carefully surfaces and sees that the tunnel is still dark and that it is still roughly the same size as that which they've been traveling through. There is shallow water as the cavern slopes gently upwards from the abrupt vertical shaft leading to the surface.
The floor of the cavern is sandy and shows obvious tracks. You can see humanoid tracks and the tracks of the young turtles as well as the tracks of an adult turtle last, almost wiping out the other tracks.
The cave goes for about 50 feet and then leads back underwater. There seems to be an air pocket in this what now is an obvious arch in the cavern. Following the water even deeper into the ground, the tunnel goes down a few feet and levels off, mostly, going up and down a couple feet.
After another 250 feet, the tunnel angles upwards steeply, but not quite vertical. forty feet upwards, the cavern tunnel you've been traveling through opens widely. It seems to be an underground lake . You are entering from the bottom of the lake and its about 10 to 20 feet deep, at least as far as you can see. (about 40 feet underwater)
The surface seems to mirror the light you are carrying.
Survival DC20 Highlight to display spoiler: { Anyone on the surface could see the light from the depths, if observant enough.}
This is seems like it could be a really large cavern, care might be a good idea......

Evaris   d20+5=18 ; d20=16 ;
Monday September 28th, 2015 9:57:25 PM

Evaris tries to surface quietly, which is a struggle. He tends to take after his human mother, not his elven father, when it comes to moving quietly. He looks around and sees little. [Survival 18; Stealth 16]

Emrys Myrridanmyl ac10 hp46/46 deathwatch  d20+8=22 ; d20+17=27 ;
Monday September 28th, 2015 11:13:44 PM

(Survival: 22, Perception: 27)

Emrys whispers, "I advise no lights at this point if we can help it. We can easily be spotted from this depth. There may be a natural luminescence in this cavern that would be sufficient."

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57  d20+10=25 ; d20+19=37 ;
Tuesday September 29th, 2015 9:32:30 AM

Edson is at home in the dark, so he doesn't need the light. He surfaces away from the group a little to easier hide.

Survival 25
Stealth 37

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 119/124 (139/144 Raged); DR 2/- (DR 4/- Raged)  d20+10=18 ; d20+15=25 ; d20=14 ;
Tuesday September 29th, 2015 1:23:48 PM

Brom nods to Emrys. He, too, attempts to slip out of the water unnoticed.

survival DC 18, perception DC 25, stealth DC 14

The Darkness Calls..... 
Tuesday September 29th, 2015 2:08:33 PM

The light is hidden, so everything goes dark under the water. The group carefully surfaces, and apparently goes unnoticed, as there is no alarm or activity directed towards them as their heads slowly breaks the surface.
The first thing the group notices to a group of buildings, they are built on stilts and linked by rope bridges. (picture Bora Bora minus the sun)They look fairly new, not older than a year. You can't smell the newly cut lumber from where you are, but that may be because there is a slightly musty scene to the air as well as a serious smoke scent as well. From the roof of the cavern there is a faint phosphorescent glow, you can't tell what it's caused by from the distance you are at. But it gives enough "light" you can get a general size of the cavern. It's close to 250' by 120' (ovalish in shape) by 50' at the highest point above the water line.
You have surfaced near one end of the large cavern.
There are 10 or so single room huts and you think there are 3 larger buildings, that you can see from the position you are in the water. On the western wall, you can see two tunnels leading out of the cavern as well, one near the middle of the western wall and the other is closer to the northern end of the cavern. They are probably 12-15' in size.
The group sees men, women and even children traveling around between the huts and across the bridges.
Near the center of all the huts, there is a area of what can only be called "Docks" right at the water level.
Perception DC 17Highlight to display spoiler: { Looking at the cavern wall, the water level line seems to only have marked the wall within 6' of where it currently is.}
Perception DC 25Highlight to display spoiler: { You can see no guards keeping watch.}
Perception DC 35Highlight to display spoiler: { The smoke from the torches and whatever else is being burned, seems to be being drawn out the northern most tunnel.}

LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25  d20+18=28 ; d20+16=22 ;
Tuesday September 29th, 2015 4:55:28 PM

Lanliss looks at the surroundings while trying to hide, but notices nothing he deems useful for the situation.
Stealth 28
Perception 22

DMBZ test post 
Tuesday September 29th, 2015 8:03:06 PM

testing post

Evaris   d20+5=25 ;
Tuesday September 29th, 2015 10:02:07 PM

"I don't see any guards," Evaris whispers. "If we move quietly, we should be able to reach the dock and look around."

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 106/106Character Sheet 
Tuesday September 29th, 2015 11:14:59 PM

Barratore finishes the last of the tankard and drops a few coins on the table. He didn't expect the others to be back anytime soon and decided he needed something to do. Why not wander about the new city and see what could be found. A quick conversation with the barkeep and Barratore learns, up is good, down is bad. Well basically at least, and so up towards the grand levels above is where he would head. Surely another tavern or Inn with good stouts and porters could be found.

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57  d20+18=19 ; d20+19=34 ;
Wednesday September 30th, 2015 9:24:14 AM

As quietly as possible Edson swims towards the docks. Anytime he sees someone who might be able to spot them, he submerges a bit.

Perception 19
Stealth 34

The Darkness Calls..... 
Wednesday September 30th, 2015 1:11:04 PM

DM duties have been handed off to our new Co-DM...... Enjoy yourselves......

DM JCC

Testing the Waters....DMBZ 
Wednesday September 30th, 2015 9:07:31 PM

The group uses a bit of stealth and remains undetected. Taking a quick look around, You notice tracks leading from the waters edge, towards the part of the cavern where the tunnels are located. They resemble the same tracks you have been following, and give some indication your quarry may be near.

You still do not see any guards, although the glint of steel is visible upon some of the adults.

As you observe, three adults enter the cavern from one of the tunnels. Two men and a woman, and they seem to be having a heated argument.......

OOC- Barratore and our new player Tanner's character Evred begin their adventure in the city today via email. Weekly updates on their progress will be posted here, and we will link everyone up together soon.

Evaris  
Wednesday September 30th, 2015 10:34:35 PM

Evaris hangs back. There are others in the group more adept at tracking and moving quitely than he is; he only hopes to stay out of their way.

[OOC: So, we're going to have an Emrys, an Evaris, and an Evred. That's not going to be confusing at all.....]

Emrys Myrridanmyl ac10 hp46/46 deathwatch  d20+17=35 ; d20=8 ;
Wednesday September 30th, 2015 11:38:22 PM

(sorry for not posting. i fell into a deep slumber. i almost missed tonight for the same reason)

(perception: 35)

Emrys hangs back with Evaris. He says whispering, "there ... the northern most tunnel. the smoke over the water originates from there."

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 57/57 
Thursday October 1st, 2015 9:24:12 AM

Edson looks to where Emrys points and, slowly he begins swimming towards the northern opening. He stays almost completely submerged to stay hidden

Brom the Barbarian - Rich P; AC: 25 (T 14, FF 25, Raged 23), CMD: 29 (31 Raged); HP: 119/124 (139/144 Raged); DR 2/- (DR 4/- Raged)  d20+15=23 ; d20=19 ; d20=10 ;
Thursday October 1st, 2015 1:18:38 PM

"Let's confront 'em." Says Brom in his frontal assault mentality. "Even if they call for more...think of how much fun it'll be." He says with a smile on his face. "Well?"

Perception DC 23, Stealth DC 19

[ooc: so names will be Em, Var, and Red for short.]

LanlissHP 42/80 AC:26 touch:19 flat:18 cmd:25  d20+18=28 ; d20+16=19 ;
Thursday October 1st, 2015 6:31:12 PM

Lanliss nods to Brom, not paying attention to everything he said and thinks Broms said
" Let's get close to them" and goes more close, trying to hear what the men and woman are arguing about.
Stealth 28
Perception 19

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