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All That Glitters
The Heir Apparent


DM Robert - thus it begins 
Monday February 1st, 2021 7:54:17 PM

Don't know if you've had a chance to look but here are some images for the new folk to help you get familiar with things.
The Float

the surrounding area

info on lakeview most of the way down the page there are a couple of links with maps to the HQ.
=======

A few days pass. OOC not sure what season it should be I haven't been keeping track. Anyone know, or have a preference? The days have been light and easy and you have managed to adjust back to the day to day of things. Sid spends most of his time with Elly at the Split Arrow. Stock and Stohp seem to be getting some work done in the wood shop. Bartomus too has been doing some workshop work, and with all of them the workshop seems to be getting a bit cramped at time. Zanderallen has taken to his daily workouts. Micah seems the most at loose ends, though when his new hammer arrives he is sorely tempted to try it out on the practice dummy.

Please give some details/examples as to your daily lives, when not racing out to save the world.

One morning Pepper Plate shows up just as Zanderallen has finished his morning workout. She is of course here to see Zanderallen. "Hi. I understand you've been busy saving the Float again. Would you care to give an exclusive?" She winks at him.

Later that same day there is knock at the door. "Greetings I am brother Carlo of the Circle of Alder. May I speak with Bartomus?"
Knowledge Local 15 Highlight to display spoiler: {The Circle of Alder is a druid circle located in the Float, upper level. They originally founded when the Float was transported here. Their mission was to try and find a way of peace between the Float and the sentient forest angered at the Float's sudden appearance. Needless to say now that the Crying Wood has receded from the entire forest to the north-west plateau, they are not as needed as previously.}

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+7=27 ;
Monday February 1st, 2021 9:26:09 PM

For Bartomus, there was a pleasantness to the reprieve they were enjoying. He started his day with his morning meditation from a window that overlooked the Float. Sometimes he went to the druidic circle, but he liked just looking out over the changing flow of the water and the weather that circled about the towering building that was the Float.

He also worked in the workshop or at the workbench in his quarters. He finished his carving of the Shield's underwater adventure and began the work on another large bone carving of the battle against the mechanized spider and their interactions with the three ladies of the Drow.

He had been out in the common room when Pepper Plate showed up looking for Zander. He snickered, "Zander how could you not assure Pepper of being exclusively her," he paused and let that pause almost become awkward, "main source."

He hummed as he headed back to his workbench leaving the reporter to pepper, or drill, or question, what ever her special source. After a bit more work, he needed a break and walked down to the main floor and pulled himself a draft of mead. He took a sip and then there was a knock at the door. He looked about and sighed.

"Coming, Coming," Bartomus yelled at the door. He opened it and was surprised to see one of the leaders of a druidic circle higher in the Float. Carlo introduced himself, Bartomus had seen the man numerous times about the Float, but had never really met the druid.

"Greetings Brother Carlo, I am Bartomus, one of The Shields." Bartomus extended his hand in greeting to the man. "You grant both The Shields and I a great honor by even coming here. Please come in, I was just about to enjoy a much needed draw of mead. May I pull the same for you?"

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29 
Monday February 1st, 2021 10:34:41 PM

After her early morning mediations, Delia spends the rest of her mornings on the rooftop making use of the archery targets there, though adding complexity to the exercises: cover, targets at different angles, moving shots, etc.
She would also spend some time in the common areas of the HQ, getting to know her new companions more. As she spent more time around the Shields, they would quickly learn that she is open and cheerful, but rather direct in how she speaks.

For example, when Pepper Plates showed up asking for Zanderallen, she watched the two of them and their interactions for a few moments before observing out loud, "Oh! You guys are dating!" before going back to what she was previously doing as if remarking in such a way was completely normal.

When she heard someone arrive looking for a party member, she would make her down to the common room, wondering if this meant trouble had found the Shields this quickly.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29 
Monday February 1st, 2021 10:38:36 PM

OOC: Whoops! Messed up my link the first time. Hopefully I didn't miss something this time too.

DM I edited it so it wouldn't throw off the view in non-computer devices.

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday February 2nd, 2021 6:24:37 AM

Stohp spends her days checking in with their various allies, training at the Woldian Adventurer's League, and doing small carpentry projects. She's formed a habit of keeping her eye on things, the better to hear of trouble early rather then them hearing of it after it becomes disaster.

Micah (John) HP: 90/90 AC: 27/12/27 CMD:20  
Tuesday February 2nd, 2021 11:21:53 AM


Micah observes the others as they return back to a daily routine. Satisfied that everyone is well and recovered, he sets to studying the creature notes acquired in the menagerie. Before long, the meeting room table is covered with scrolls and books as he references and cross-references anything that might be advantageous in dealing with future threats.

Occasionally, he will take a break, heading to the rooftop to stretch and walk. One of those breaks involves testing his new warhammer, testing its hardness on various scraps he has scrounged for the purpose. Once satisfied that it will do the job should they encounter constructs, he cleans and oils it before storing it in his room.

At other times on the roof, Delia's practice is of particular interest to him, impressing him with both her skill and her determination. It is not long before he is gently prompting her to talk of her history and battle experience, hoping to get to know her better.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Tuesday February 2nd, 2021 2:46:44 PM

Zander grins as Pepper arrives, pulling out his stacks of notes. "I've already got the highlights, I'm sure you'll want to grill me over the details though." At Delia's comment he barely even turns red, used as he has become to teasing from other members of the party, "Oh, Pepper this is Delia, a new member of the Shields and the man with the glowing eyes over there is Ohen, the other new member. Delia, Ohen, this is Pepper Plates, the most talented reporter on the Float."

Zanderallen settles back into what most people would consider normal life. His days start with devotions, which as a follower of Domi include martial exercise. He insists on pulling Micah away from his studies to practice with him and invites any other of the Shields to join. Seeking profitable use of his time he seeks out various devouts of Domi in the city and offers his brute or expertise in their daily crafts and practices. Whether pumping the bellows at the Smith's forge, leading weapon drills for the temple trainees, or generally lending a hand. He spends time watching Delia's practice asking her questions about her past and freely answering questions. Without the bond of joint martial exercise he finds Ohen harder to talk to but tries his best. Most dinners he takes at one of the taverns, with Pepper whenever her work permits.

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Tuesday February 2nd, 2021 5:28:52 PM

Sid and Elly are up early, having an easy breakfast and catching up with the local news. Sid will then setup somewhere and fletch a few arrows as he and Elly chat until it is time to open the store. He then gets out from under heel by going to HQ for morning tea and reading the paper. After an hour there, if nothing calls him to other duties, he goes and checks on his Trash Guild and see how they are doing. When they have issues that need solving he stays around until there is a solution as they are working on recycling, upcycling, and fixing whatever they can. If he's not needed he'll skip back downstairs to the Arrow so that he can take Elly to lunch. In the afternoon he studies and or watches the front of the shop while Elly teaches the apprentice. They all eat together and he studies more.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15 
Tuesday February 2nd, 2021 6:35:34 PM

Ohen will spend most of his time trying to get to know everyone. He'll complement Bartomus's, Stohp's, and Stock's crafting, he'll curiously inquire about Micah's notes on the meeting room table, he'll practice on the roof as well with Delia, trying out his various spells that don't cause explosions and talking with the other casters about their powers. He will eventually participate a little in Zanderallen's martial exercise, after it takes a few days to realize this is the main way Zanderallen gets to know people. He will also talk to Sid, asking how business is going, and occasionally checks in with his father, to see how the trades are going.

DM Robert - "Zander how could you not assure Pepper of being exclusively her...main source." 
Tuesday February 2nd, 2021 8:05:05 PM

Hero point for Bartomus for making the DM laugh out loud.

Bartomus crafts
Delia shoots and gets to know people
Stohp checks on allies (hmm, specifcs...not that that could be important)
Micah immerses himself in study
Zanderallen practices and lends a hand
Sid works in his shop
Ohen does some magic and martial practicing
Stock ??????

Pepper Plate beams at Zanderallen's announcement and gives him a HUGE hug. "Great, what say we go someplace for lunch and talk about it." She pauses going into reporter mode, "Though actually I guess we should get someone else perspective on events.. She looks a little dejected at the thought of not having a private date with Zanderallen.

Brother Carlo enters the headquarters. "Thank you Master Bartomus. yes you can the capitalization"Well it's a bit early for mead, and really I'm here at the behest of Druid Cathbad. As you know this Friday is the rare double full moon of Kerracles and Wardd."Yes the Wold has 2 moons and those are the official names. "As you know that is a rare occasion and it is also Yggdrasil Day."

Just an FYI new people when I call for a roll anyone present may make the roll
Knowledge Religion 20, Highlight to display spoiler: { Yggdrasil Day, celebration of the world tree Yggdrasil, of the reality world it represents, of trees and nature, yes it's a real druidic holiday. Around April 22.}

Knowledge Local 15 Highlight to display spoiler: { The rare double full moon is also celebrated by those in love, or close to it, such things as midnight picnics where the moons can be seen are a sure sign of devotion between two people.}

Pepper Plate perks up with that announcement.

Perception 15 Highlight to display spoiler: { you see her glance over at Zanderallen but trying to not look like she is looking at Zanderallen.}

Brother Carlo continues. He is shuffling about from foot to foot and looks a bit embarrassed. "Well you see we thought that you might want to join us in the Greeting Ceremony for the full moons. I realize you'd probably be too busy to help with any of the festivities for Yggdrasil Day, but it would be an honor to us if you would come to the moon ceremony."

Sense Motive 25 Highlight to display spoiler: {It occurs to you that at your current status OOC and level that you may be as powerful as the most powerful serving the needs of the many on the Float.}

A different...
Knowledge Local 20 Highlight to display spoiler: {Yggdrasil Day is not really widely celebrated on the Float. Really think about it the Float has been at siege with a sentient forest for years and that has only recently abated."}

Brother Carlo awaits a response. Others may await something as well.

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20=2 ; d20+7=8 ; d20+12=13 ; d20+8=18 ; d20+7=24 ;
Tuesday February 2nd, 2021 10:57:43 PM

Maybe it was the Master Bartomus, maybe it was the mead, or maybe it was Brother Carlo and what he was saying, Bartomus was tongue-tied. It was almost like the time he had met Eberyon in the wooded copse years ago. His mind didn't work, his tongue didn't really move, and his mouth tried making words, but nothing.

He eventually managed to nod twice and work out an odd-sounding "sure, of course."

KnowRel - 2; Know Local (1+7); Perc (1+12); SenMot 18; KnowLoc 24 (Good flipping lord two 1's in a row)

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday February 3rd, 2021 6:37:10 AM

Stohp makes a regular habit of keeping track of the pulse of the city. She eats (for free) at the three inns every day and always gets rumors of possible problems and a general feel of people's mood. About once a week she checks in with various temples they've worked with in the past. In particular she used to keep a close eye on the Caeroldra temple, though with the goddess's death she's only managed to keep in touch with a couple of her former followers.

She maintains a friendship with some of the Ratfolk from the trash that they got to know a long time ago, meeting with them to have meals and talk about life semi-regularly. Whenever the Lizardfolk bring in new shipments she'll go say hi, maybe buy something, and see how their doing. With their more affluent allies she's less able to keep track. She certainly isn't going to try to have a meal with Lord Belkior once a week or anything like that and figures their gold level friends are busy and will call for them if something goes seriously wrong up there.

Stock (JonM) HP: 125/125; AC: 23/21/14; DR 2/-; CMD: 31; Rage: 14/28 used  d20+3=4 ; d20+17=30 ; d20+9=17 ; d20+3=4 ;
Wednesday February 3rd, 2021 10:03:01 AM

Stock hears the arrivals and ignores them, as he is busy building a bed for Ohen. The challenge isn't so much the man's size as it is his potential to light things on fire in his sleep...Eventually he peaks his head out of the workshop to catch up on what Bart is saying. The taur didn't sound worried as...almost nervous. Whatever is going on though, Stock has no idea what is going on except that Plate is making eyes at Z again.

=======
Knowledge Local 4...must have missed what was said there
Perception 30
Sense Motive 17
Local 4...Stock is woolgathering...maybe a darkwood bed wouldn't burn so much...


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+10=24 ; d20+1=6 ; d20+7=18 ; d20+17=37 ; d20+1=5 ; d20+21=28 ;
Wednesday February 3rd, 2021 11:53:18 AM

Noticing Bart's tongue-tied state, Zander considers for a moment leaving him awkwardly standing in front of the Druid after his comment about Pepper, but his better self wins out and he steps up, "Brother Carlo, it would be Master Bartomus'Zander draws out Master Bartomus just little bit pleasure to join you I'm sure, he's just a bit shy at times. Having seen the Crying Woods up close and personal I think I can speak for most of us when I say that we greatly appreciate the work of the druids here in the Float. If I may be so bold as to ask, is this event strictly a druidic event or might the rest of observe the ceremony as well? I completely understand if not." Zanderallen keeps his question as easy as possible, not wanting to apply any pressure to Carlo, but he is getting the signal that he should be interested.
------------------------------
24(+10) Know Religion
6(+1) 1st Local
18(+7) Perception
37(+17) Sense Motive
5(+1) 2nd Local
28(+21) Diplomacy

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20=19 ;
Wednesday February 3rd, 2021 3:16:53 PM

Delia willingly answers any of Micah's questions about her life, talking about her travels and time spent with various mercenary groups, along with the disastrous last mission that led her back home. In turn, she would ask questions about the Shields' MO and past adventures so that she is prepared for how they run their operation. Once she learned of the scrolls to help identify baddies, she would join Micah in looking through them.

She would nod politely at Pepper when introduced, unaware that she embarrassed Zanderallen and confused as to why Pepper is trying to conceal the direction of her gaze.

She stays silent as Brother Carlo talks to Bartomus and Zanderallen, watching and listening as she is unfamiliar with the significance of the request or the rituals.

================================
Perception: Auto success with +17 vs DC 15
Sense Motive: 22 (or 26 if Brother Carlo is a human) (+3; +4 FE vs humans)


Micah (John) HP: 90/90 AC: 27/12/27 CMD:20   d20+17=28 ; d20+4=19 ; d20+20=29 ;
Wednesday February 3rd, 2021 6:04:19 PM


Micah explains to Ohen that the scrolls and other writings were discovered at the former Caeroldyn menagerie and contains an almost encyclopedic recording about various creatures in the Wold and beyond.

Hearing the commotion downstairs, Micah takes the opportunity for a break and walks down the stairs to see. Though wearing a simple tunic and trousers, the wrought iron symbol of Domi gives a clear indication of his vocation. The mention of the Yggdrasil Day particularly captures his attention. Adding to Zanderallen's request, Yes, Brother. I would consider it a great honor if a I could join as well. Ecumenism benefits the Wold and all within it when we make the effort to practice it."

======================
Know Religion 28 vs DC 15
Perception 19 vs DC 15
Sense Motive 29 vs DC 29
Not trained in Knowledge Local
Aid another on Zanderallen's diplomacy check autosucceeds making the final check a 30.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15 
Wednesday February 3rd, 2021 6:04:23 PM

Ohen enters the room where everyone is gathering, he is ignorant of what is going on for the most part, but does notice Pepper Plate's looks.

Ohen has decided that he thinks it's hilarious that Stock thinks he needs a fireproof bed, and won't correct him.

~~~~~~~~~~~~~~~~~~~~~~~~~~~
Untrained in Religion and Local
Auto succeeds with +15 Perception
Doesn't add enough on Sense Motive to get 25

DM Robert - "...he's just a bit shy at times." 
Wednesday February 3rd, 2021 8:03:58 PM

Bartomus agrees to be at the ceremony?
Stohp checked up on everyone, except the beast folk all left for their new town, there are no more in the city.
Stock works on furnishing to the point of being unconcerned what's going.
Zanderallen offers Bartomus's acceptance and offers the others as well.
Delia listens quietly.
Micah explains the scrolls to Ohen and inquires as to attending as well.
Ohan looks on in amusement.
Sid ???
-------------

Zanderallen feels a poke in the ribs and recognizes Pepper's sharp elbow. She then takes 1 step away from him.
Sense Motive 5 Highlight to display spoiler: {obviously she is not happy about something he said.}
Perception 20 (listening)Highlight to display spoiler: {You hear Pepper mutter "full moons wasted on a fool".}

Brother Carlo claps his hands in joy. "I'm am most pleased. As you know the moons will rise about 1 hour after sunset." He turns to Zanderallen and Micah, "I'm not sure about participating in the moon greeting ceremony. I'm sure Druid Cathbad, would allow one's such as yourself to observe. I can also guarantee that we can find someway for you to participate in the events of Yggdrasil Day. Granted we are a fairly small grove and don't have much in the way of festivities..." He looks at everyone and you have the sense of puppy eyes looking up at you.

Knowledge Religion 25Highlight to display spoiler: {Yggdrasil has always played an important role in the lives druids. It symbolizes that we all came from nature and we will all return to it one day, it is important is to protect the world we live in, the trees are the lungs of our world it is the shelter that gives us peace and protection, it is the spiritual path of our ancestors, and so as nature gives us these gifts, in turn we must honor it, and because a gift calls for a gift, in turn we must give to nature our protection, our care and our respect. In this day you should plant a tree, you should become the protector of those who have given you shelter, and fight against the evils that are corrupting our natural world.}

--------
Meanwhile back at the Split Arrow Sid has returned from checking on the garbage business. All is going well. It seems they are taking items that can be composted and transporting them to Cutter. With the lumber industry falling off due to the lizard folk, the people of Cutter are instead creating viable farmland outside the forest. Elly gives him a sly look. "You know Sid, this Friday there is a double full moon."

Knowledge Local 15 Highlight to display spoiler: {The rare double full moon is also celebrated by those in love, or close to it, such things as midnight picnics where the moons can be seen are a sure sign of devotion between two people. Becoming engaged at such a time is prestigious. Getting MARRIED at such a time is a good omen of happiness and prosperity.}

--------------------
mean meanwhile
Stohp has frequented many stops. However, she is unable to find any beast folk. They all left for their new town, there are no more in the city. Tanglefoot is pleased to see Stohp and talks shop with her for some time. He's very interested in how best to deal with diplomatic things and how the lizard folk goods are doing in the city. He's not sure the information he gets isn't biased since he has to ask about things himself.

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday February 4th, 2021 5:31:53 AM

Stohp is happy to talk about diplomacy and trade. She frequents many taverns and talks to many merchants so is probably able to help him get an idea of how Lizardfolk goods are doing in the city.

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9  d20+17=34 ;
Thursday February 4th, 2021 9:20:17 AM

Stock snickers when he senses the annoyance in Pepper. He is genuinely confused and fairly unconcerned with what is going on with the Druid though. He sighs and fishes around in a pouch, eventually pulling out a narrow gray stone that he found after the tsunami narrowly missed the Float.

"Hey Carl, apologies for speaking directly but I'm not as clever as the rest of these heroes. I think we're all happy to attend and take in some culture but was there anything else you think you'll need? We're always willing to help."

==========
Perception Plates 34

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20=2 ;
Thursday February 4th, 2021 9:42:12 AM

Bartomus knew that the full moon was important, but being associated with Endymon and having come into his tradition in something more akin to the planes, his understanding of the day celebration was lost on him. He smiled and nodded at the invitation and looked at his fellow Shields. "We can do that, be part of both if you would be kind enough to let us know when we need to be where, we'll be there. Truly blessed with the invitation. What do we need to bring or where for the moon greeting ceremony and also for the day long events? You honored us with the invite, we need to repay the kindness with ensuring we are not a burden to you, your grove, your members."

KnowRel = 2 (ok, getting these out of the way now, right?)

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29 
Thursday February 4th, 2021 5:00:15 PM

Delia looks in confusion at Pepper's sudden change from doe-eyed to angry, completely distracted from Brother Carlo and his holidays (and not being trained in knowledge local or religion) and asks, perhaps inappropriately, "Pepper, why are you mad at Zanderallen? And what does it have to do with full moons? Do you know something bad about this ceremony?"

=============================
Auto succeed on both Pepper-related Perceptions with +23 in urban and vs humans

Micah (John) HP: 90/90 AC: 27/12/27 CMD:20   d20+17=19 ;
Thursday February 4th, 2021 5:22:23 PM


Micah bows in acknowledgement of Carlos' offer while explaining., [b]"We are not looking to be entertained, rather to observe, and be part of, a venerable tradition. Whatever is appropriate and not an undue burden as you determine will be wonderful. "

Not only does he notice Pepper's reaction, but Stock's and Delia's as well. He struggles to keep his face expressionless, but he is unable to completely suppress a slight twinkle in his eyes.

==========
Autosucceed sense motive on Pepper.
Know religion 19

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15  d20+15=21 ; d20+2=6 ;
Thursday February 4th, 2021 5:38:13 PM

Ohen merely watches and listens to what is happening, letting the people who know the customs and people involved do the talking. He notes the annoyance and muttered sentence of Pepper and waits with interest how she responds to Delia.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+7=10 ; d20+10=16 ; d20+10=19 ;
Thursday February 4th, 2021 6:10:13 PM

Zanderallen, completely perplexed at Pepper's reaction and getting worn a little with all the side remarks being made at his expense, takes a couple deep breathes to steady himself. He thought that Pepper had been interested in seeing the ritual. What other possible thing would be going on? As some one born and raised in the Float there weren't any local traditions he was aware of. Being diplomatic enough to recognize the start of a potential incident when he sees it, Zanderallen excuses himself from Brother Carlo and says quietly to Pepper, "Maybe we can move this conversation outside, away from the peanut gallery. Once away from the prying ears of his party members he asks, "I thought you were interested in the ritual, if you had plans I don't have to go. I was mostly just being polite and it seems they're not used to outsiders joining anyway."
---------------
Auto Succeed Sense Motive +17
Perception 10 fails
Know(Religion) 16 fails
Second +10 roll was accidental double click

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Thursday February 4th, 2021 6:58:34 PM

Sid raises and takes Elly in his arms, "Would you truly like to picnic under the Moons?" he asks staring deeply into her eyes. "If you're ready, I'm ready to pledge my love to as..." and I will not bore you with the rest of the scene for Sid then spends the next two hours reciting a short Elven poem of love and devotion to her. One he wove threads and stories from older works into his own web of words. They close early and let the apprentice cleanup.

=================================================================

Knowledge(Local): (Taking 10) 27

DM Robert - "And what does it have to do with full moons?" (wouldn't you like to know) 
Thursday February 4th, 2021 8:24:27 PM

Stohp scopes out the local merchants.
Stock mispronounces the brother's name but offers to help.
Bartomus offers to help in both ceremonies.
Delia bluntly make a statement.
Micah also offers to help Brother Carlo.
Ohen seems amused at everything.
Zanderallen is getting frayed around the edges and wants to get Pepper out of the room.
Sid expresses his love for his fiance.
----------------------

Brother Carlo bows. "Your offers are beyond my wildest dreams. As you know we maintain a townhouse on the Merchant level. However, we also maintain all the parks, benches, and such, especially on the gold and upper levels. This year for Yggdrasil Day, we were wanting to plant ivy at the base of the cornerstone towers on the Fence level. And of course there are numerous chores of pruning the trees in the Gold level, as those trees are certainly getting tall enough to touch the ceiling. So there are a variety of chores we do that go into celebration of Yggdrasil Day. We also have a sort of mass at the townhouse at dawn and high noon. Then of course we will be doing the welcoming ceremony of the double full moons. We have secured permission to conduct that on the Open Air level in the northwest park." He bows again. "Well I must be off, many more things to do." He politely exits.

Brother Carlo has certainly given you a lot of options on how you may want to participate. Your characters have 2 days to prepare for how they wish to participate. In reality I'd like to get to the ceremony Saturday (Hannah and Jacob, there is usually not a post on Friday night but one on Saturday morning). However, if you want a little extra time to work out any logistics I can wait a day.
--------------------------
Stohp, please make a Profession Merchant roll, or a Diplomacy check, or a craft-woodworking check. Your results will determine what you find out. Also I assume you will join back up with the group at some point so you can join in the ceremony if you wish.

-------------------------------------
Meanwhile out side the Head Quarters.
Zanderallen has managed to get Pepper out quickly but not really unnoticed. However he doesn't seem to care about the others seeing what he does, he's more concerned with having a private conversation. However, since I'm slightly evil, any player that wants to mosey over to the door or peep out a window or what not...
Pepper rounds on Zanderallen and he can see tears in her eyes. "Oh Zander sometimes you're too noble for your own good. The druids have always had their ceremony, and before you and the Shields got here they were fairly important because it was seen as the only way to appease the Crying Wood from launching attacks across the water. But sine the great Wave (game wise I'd say it's been over a year now) the people aren't exactly following the druids actions as they once did. If you and the Shields were to participate in Yggdrasil Day it would be a great boon for the druids. You have to know that many people look up to you all now. Not just wanting to know about your adventures and such but what you say, do and support on the Float. But a double full moon, well it doesn't happen often, which is to say maybe once every 3 to 5 years. It's seen as a special occasion to more than just druids. Don't you know that? I just sometimes resent having to share time with you with everyone else. I thought maybe we could have a moonlight picnic. I guess we still could after the ceremony if it going to take place an hour after sunset." She seems to deflate a little after her big speech.
----------------------
Sid and Elly seem contented. Again I'm going to assume that sometime over the next '2' days Sid will drop by the HQ, unless he feels the need to get some other plans underway.



Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Friday February 5th, 2021 12:35:37 AM

"So, let me get this straight. We help prune trees, spruce up the parks, and plant ivy. Alright, that seems rather easy. I wonder if we should offer a tree for planting down on this level? I mean this where we have always had our support, right?" Bartomus seemed to be reminding himself of what to expect. "Then a ceremony at dawn and at high noon. So, do we meet up at the townhouse before dawn? Work till mid-morning and assemble at their headquarters before noon? Maybe we should bring some tools?"

When he heard Zander mention "peanut gallery," he looked about and asked aloud, "wait, wait the nuts have admirers?"

Bartomus spent the next day making sure the spider silk clothes were available for wearing for the ceremony at high noon. He asked one of the errand boys that they had employed in the past to run a message to Brother Carlo a note asking about if there might be a way to incorporate the planting of an oak tree, if one could be found, on their level of the Float in honor of the help they had received in their last mission from Eberyon. He also went about trying to find finely woven robes for the entire party for the pre-dawn ceremony as they wouldn't want to be seen just in their work clothes.

Should I acquire the robes from the catacombs?

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+9=24 ;
Friday February 5th, 2021 7:11:31 AM

Stohp is able to provide some information (24 diplomacy) to the curious Lizardfolk. As she talks she finished up her shopping and gets ready to head back and rejoin the others.

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9 
Friday February 5th, 2021 10:48:18 AM

"Yeah, maybe I'll climb some trees and "prune" them. I have a pretty good axe for that."

Stock spends the rest of the day sharpening and then polishing his handaxe.

Micah (John) HP: 90/90 AC: 27/12/27 CMD:20  
Friday February 5th, 2021 3:42:42 PM


Micah bows at the departing druid, then sends a concerned glance in the direction of the departing paladin. Yet another situation where smiting evil will not solve the problem, he thinks. He shakes his head and returns back to study the vast collection of creature information.


Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29 
Friday February 5th, 2021 10:48:13 PM

Delia leans over to the nearest person (Ohen maybe? Not sure where everyone is) and whispers, "I did the thing where I observed a thing out loud that normal people don't again, didn't I?" She looks after Zanderallen and Pepper with slightly sheepish concern, then shakes her head a little and continues in a normal tone, "This ceremony sounds fascinating though, and I'm game to help with anything. Maybe help Stock direct his pruning efforts." she says with a slight smile in the dwarf's direction.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15  d20+24=27 ;
Saturday February 6th, 2021 2:40:38 AM

To Delia:
"Yes, a bit too blunt perhaps. Do you know anything about all these ceremonies? I'll admit I'm a little lost."
Once Zanderallen eventually returns:
"I hope all is well with the lady, you still owe me some of Domi's training, whatever that entails..."
To Stock later in the day when wandering around:
"How is the bed coming? I hope you have made it resistant to Dragonfire, not just any nonflammable material will do. I hear that Crescellium is a good flame retardant. The halflings of Crescent Valley use it to treat their houses from the fire giants. Perhaps you could use that?"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I was thinking Crescellium is the Wold name for Borax, unless it's not actually real, in which case Ohen got a 27 bluff to make it up, I don't care either way.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Saturday February 6th, 2021 4:34:54 AM

Sorry that he made a scene Zanderallen deflates as well, but he smiles as an idea comes to mind, "Dear Pepper, it seems on the night of the full moons my early evening is taken by silly Shield business. But I was thinking I sneak away early and we have a picnic. What do you say?" Zanderallen finishes his question with a cheeky grin on his face at the thought of stealing her idea.

He spends the next two days preparing for the ceremony and picnic.

DM Robert - "This ceremony sounds fascinating..."  
Saturday February 6th, 2021 10:20:25 AM

Bartomus is all for the ceremony.
Stohp completes her investigations.
Stock is up for pruning.
Micah feels the call to study.
Delia is game to work.
Ohen seems convincing about needing a fireproof bed, what about the room itself?
Zanderallen makes some plans.
Sid????
________________

Pepper is appeased.

Days pass as the festivities near. Interestingly there are no parks on the fence level. Bartomus's request to plant a tree on this level is met by the fact that plants need natural sunlight to flourish. Perhaps that is why there are no parks on this level. However, an option could be to build a planter that overhangs or stretches out from the fence that surrounds the Fence level. Since the Shield HQ does stand next to one of the fence railings such an undertaking could be done here.

Craft - Carpentry 20 to build an attachment to to the railing/floor structure that would be able to support a small tree. (One that's not going to grow more than 20 feet tall, root systems you know) (Aid another allowed). For every 10 points over the craft target I will allow a size category up, ie at 30 a 40 foot tree, at 40 a 60 foot tree.

Micah finishes his studying and the big day arrives. Somehow the fact that the Shields are going to be involved in the Yggdrasil Day seems to have gotten around. By the time of the noon ceremony the crowd at the druids townhouse is more than triple what it was during the dawn ceremony.

Anyone wanting to help with the plant work please make an aid another (10) check on Strength, OR Dexterity, OR Knowledge Nature. IF you want to Impress the druids and have them allow you to proceed without supervision, then you'll need to make a Knowledge Nature 20.

The day proceeds.

The Full Moon greeting ceremony will take place 1 hour after sunset. (so about 8 / 8:30). The ceremony itself is more of a druid thing. The general public can view it but by then most will either be returning to home or making plans for a romantic evening under the double full moon.
To wit, then, Are you going to observe the ceremony, what are your plans post ceremony?



Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+5=21 ; d20+1=15 ;
Saturday February 6th, 2021 10:07:17 PM

Sid checks in with the team and is a bundle of nerves and excitement. Sid and Elly decide to help with the planting of the tree, weaving Elven symbols of love, peace, and devotion into the event. They sing as they plant, thinking of the Culverwood, a home so far, and thinking of their lives here. They plan to have a more private ceremony under the Double Moon.

================================================================

Dex(Aid Another): 21
Perform(Singing/Rituals): 25(Spending a Hero Point to add 10 to the roll.)

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+8=15 ; d20+1=13 ; d20+5=6 ;
Sunday February 7th, 2021 1:58:27 PM

Learning a bit more about the Float's construction and the fact that any tree planting would need to be something done on the outside of the Float. Additional advice was given and he looked at the rail that could be the source for such an endeavor. He went and purchased beams and lumber for the task making a point to look for lumber from the nearby settlement wanting to make sure to support that which he also encouraged. He went back to their headquarters and shared what he had learned and the purchase he had made. "So, question anyone want to lend me a hand with building a bit of an outdoor flourish and acknowledgement of Eberyon's assistance in the menagerie?"

When it arrived on site at the headquarters, he looked about the items and also, those about. If there are a few of you who could lend a hand, I would be willing to pay for it. Would like to have a tree growing on our level that we can see out the windows and at least enjoy the sight of green. Eberyon helped us and so an oak planted in recognition of the help is the goal. Oh, I can also pay for the day of labor too."

He started where he could and looked about hoping there would be a bit more help because the thought of a 1400 pound taur hanging out the window of the Float and trying to attach a planter to a rail was a bit daunting. Yet, he put his effort in it, to the best of his ability.

When work was completed or the need for some skilled labor became obvious, he focused his attentions on the next days ceremony. He put on his work clothes after his meditation and headed off to help with the pruning of the trees as invited.

He helped where he could, but trees were not as common to where he lived before the Float and so his lack of knowledge showed. Many times he had to be reminded that trees were not grasses or shrubs, so he busied himself with the lifting, cutting and such.

When the work was done, the meal shared, and the need to head home to ready the ceremony, Bartomus rushed off. He grabbed his finer court attire from the Drow and stopped at a bathhouse and got himself cleaned up. He returned to the headquarters early enough to see who else wanted to go to the double moon ceremony higher up, but expected that Zander might be engaged elsewhere.

"I wonder, if after the ceremony, if there is a place to just observe the stars and such? I'd be willing to enjoy some fine honey mead and some treats to eat while watching the heavens for just a bit."

Craft 15; Strength Aid Another - 13; KnowNature 1+5 - Bart does not know anything about pruning any tree anywhere.


Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20=18 ; d20=2 ;
Sunday February 7th, 2021 4:48:12 PM

To Ohen, "No, I don't know what these ceremonies are. Most of the years I spent on the Float weren't ones where I had time to celebrate holidays."

To Zanderallen, [b]"Sorry if I made you and Pepper uncomfortable earlier. I'm not always good at..."
She gestures somewhat helplessly at everyone around the room, "...people."

To Bartomus, Delia immediately volunteers to help, "While I don't have much experience with large scale carpentry, I've worked with wood for years in making bows and know most of the tools. I would also be very happy to see a little more green in the city. So would Hawky!" (Aid Other: Success)

Delia is able to help the Druids in whatever pruning tasks they need. (Knowledge (Nature) - Aid Other: Success) One day she would get tired of talking to people and cast Speak with Plants to have a nice chat with some of the trees and shrubs.

When it comes times for the ceremony, Delia will make sure there's no obvious dirt on her face and go with the rest of the Shields to observe the ceremony. Afterwards, she plans to join Bartomus and any others who wish to go stargazing. "If there is a place to watch the stars I would happily join you. It is good to be home, but... I miss clear skies and the quiet of night."

====================================
Craft (Carpentry): 19 (18+1)
Knowledge (Nature): 13 (2+11)


Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+14=22 ;
Sunday February 7th, 2021 6:55:01 PM

Stohp is an experienced carpenter and takes the lead on the project (22 carpentry - if I can take 10 make it a 24). With the others help they should easily accomplish the project, possibly well enough to have an extra large tree.

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9  d20+4=19 ;
Monday February 8th, 2021 9:16:29 AM

Hard work is just what Stock loves. He spends a day or two, literally in Stohp's shadow helping to build the platform of sorts. His work is a bit all over the place filled with moments of genious and also moments of bizarre choices that he quickly scraps and replaces with something more traditional.

Just when that project looks to be wrapping up, he hustles off to help with some of the plant work, tastefully (in his mind) pruning and shaping the shrubs. He finishes just in time and shows up to the ceremony covered in wood chips, twigs, dirt and leaves. Either he doesn't notice he's under dressed or he doesn't care.

=======
Craft Carpentry Take 20 for 280
Strength 19
Follow up Nature Take 10 for a 20


Micah (John) HP: 90/90 AC: 27/12/27 CMD:20  
Monday February 8th, 2021 11:58:30 AM


Micah is delighted by Bartomus' project. Noting that the experts have it well in hand, he helps by ensuring that the workers are well fed and hydrated during the project as well as handling any clean up and materials handling, finding the simple labor rewarding and satisfying.

At the ceremony itself, he is content to merely observe. Afterwards, assuming some others do so, he will content himself with returning back to their quarters.



Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+4=11 ;
Monday February 8th, 2021 1:03:45 PM

Zanderallen responds to Ohen,"After the full moons I will gladly show whatever you desire. You seem like one who's mind is his most powerful weapon. Domi teaches strength of mind as well as body, I think there are some mind over body endurance exercises we might enjoy together."

When Delia comes to apologize he grins and bows slightly, "Think nothing of it. You are honest and that is good enough for me. Although at this rate you will soon be close friends with Stock."

He watches the tree planter project with much joy. He isn't able to contribute much other than encouragement but there is no lack of skill among other members and he feels the project is in good hands.

When the ceremony starts he joins, dressed in plain brown, a simple symbol of Domi emblazoned on his tunic. He does what followers of Domi do best, lending his strength to the tasks performed and letting those knowledgeable in nature craft lead the proceedings.

Having participating in the more public dawn and noon ceremonies he leaves the druids with blessing and thanks for the work they do and proceeds to ready himself for a night under the stars with Pepper.
---------------
Aid another Str (11)

DM Robert - "If there is a place to watch the stars I would happily join you."  
Monday February 8th, 2021 8:16:14 PM

Sid helps out and sings a song.
Bartomus helps out with the pruning and organizes building a platform to plant a tree.
Delia helps with pruning and the building of an extension.
Stock and Stohp delve into building the extension and take their time at it.
Micah aids in totting water and food to the druids.
Zanderallen aids in the pruning efforts.
_______________
It looks like from your rolls you passed the skill mark of 30 so eventually a 40 foot tree will grow there.
new HQ exterior
Someone will need to update the HQ exterior picture with the one I edited above.
Bartomus manages to secure a dwarf oak, about 1 year old to plant in the new area. Dwarf, as in it shouldn't grow past the 40 foot and need pruning.

The day goes well and in the end all that participate have the happy tiredness from a job well done. The whole Float seems to pull together in celebration. Whenever you stop by any of your patron's eatery's: The Giggling Ghost, Fatted Calf, and Brass Toad, you note that the places do not seem that filled with customers but the staff is jumping. It appears that Happy, Grokk, and Brassy have a lot of pickup orders to fill as people are moving about helping with the druids day, and of course a lot of people have placed picnic orders. While not everyone can secure a place in the parks on the Open Air level, space along the fence and even on the wharves is at a premium for the 'lesser' folk.

That evening the druids gather in the park on the open air level. You can see that many people have already started setting out blankets nearby.
Knowledge local 20 or Knowledge Nobility 15. Highlight to display spoiler: {It doesn't appear that the nobility of the Float are in the park, they have their own private roofs to observe the full moons, or maybe they just don't care about the little things to appease the masses.}
The druids gather in a circle and begin their ceremony. You can see the double full moons rising. As both become fully over the horizon the druids finish their ceremony. Turning Druid Cathbad, an elven female thanks Bartomus. "My thanks Brother. You and your companions have my gratitude for your efforts today. Perhaps you would call on us more frequently that just during times of celebration and duty. It would be good to hear of your travels in the woods," she waves her hand to the shores that once were the Crying Woods but now no longer threaten the Float.

Brother Carlo comes to where the rest of you stand, "Thank you, thank you." He makes an effort to shake each of your hands perhaps a bit over enthusiastically. "Please if you need anything from us let us know. But for now the day is done, tomorrow we begin our work in aiding the siege. He bows and walks away...

Please detail where and what your characters will be doing for the next few hours of the full moons. que tension music score.


Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+7=8 ;
Tuesday February 9th, 2021 12:03:16 AM

"I will make a point in the days ahead to visit and answer any questions you have about the woods and what we found therein" Bartomus passed on to Cathbad when there was an opportunity to do so.

But it was the remark that Brother Carlo said that had him a bit confused and he turned to the others, "he said something about a siege, anyone know what he is talking about?"

He eventually wandered about the Open Air level and found a part that would allow him to sit and look at the heavens and see the stars. After a while, he would head back down to their level and take a bit of time sitting out where their oak tree was planted.

Knowledge Local - 1+7, good lord

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday February 9th, 2021 6:28:17 AM

Having spend the day hard at work Stohp enjoys a quiet meal before going to bed early.

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9  d20+3=14 ;
Tuesday February 9th, 2021 9:13:17 AM

"Yeah...siege? Does that word have a specific druid-y meaning?

Yo - Carl-o! Sorry to bug you but did you say siege? I'm not a man of letters - can you explain that to me?"


=====
Local 14

Micah (John) HP: 90/90 AC: 27/12/27 CMD:20  
Tuesday February 9th, 2021 11:13:58 AM


Micah smiles at the dwarf's question, judging his abrupt tongue to be appropriate for once.

Unless Carlo dissuades him, Micah will assume the worse and rush back to the quarters to don his armor. He realizes he may be overreacting and then he reminds himself of the recent past.



Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+6=23 ;
Tuesday February 9th, 2021 12:46:29 PM

As the ceremony ends Zander is about to sneak away but is unable to avoid Brother Carlos. The man's departing words send a shiver down his spine. As Stock ask what Carlos means he is already reaching into his bag of holding, fumbling around with his armor. He awaits Carlos' reply for his further course of action.

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+17=28 ;
Tuesday February 9th, 2021 6:44:12 PM

Sid and Elly enjoy themselves in the festivities. For once his arm is wrapped about hers, sometimes led, sometimes leading, and they plan to be away at the appropriate time for the appropriate Elven rituals. Hanging out with everyone he hears the word 'Siege' and tenses.

==================================================================

Knowledge(Local): 28

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29 
Tuesday February 9th, 2021 7:45:16 PM

Delia automatically goes into a high alert mode at the word "siege." She would pause by Stock, waiting for Brother Carlo's answer. If it is explained as benign, she would go with Bartomus to star gaze, if not she would ready herself for whatever conflict lay ahead.

DM Robert - " I'm not a man of letters-."  
Tuesday February 9th, 2021 8:18:07 PM

Bartomus talks with Cathbad but whips around at Carlo's cryptic remark.
Stohp heads home to bed.
Stock is for heading home but demands some answers from Carlo.
Micah prepares to rush home to put on some armor.
Zanderallen starts digging in his bag.
Sid tenses.
Ohen ?????
Delia is apprehensive.
______________

Both Carlo and Cathbad respond. "I thought you knew. Up on the plateau where the Crying Woods still exists is the elven city of Elvenguard. It is a community of elves who avoided the tyranny of the green dragons that used to control parts of the Crying woods. Well control is perhaps too powerful a word. Let us say somehow co-existed with the Crying Wood. Periodically a member of the Elvenguard is chosen to merge with the Crying Woods, thereafter acting as a controlling/moderating force on the Woods. However, the last "Entwining" was interrupted by a group of Dark Druids, and the Crimson Shield hero Florin merged/sacrificed himself instead. It seems now that the Crying Wood has concentrated its power the merging is less effective. We have been supplying scrolls and potions to aid the elves in defending their homes from the strange plant creatures the Crying Wood keeps sending at them." This is a plot hook for something down the road that Mike and I have been talking about. Note it. Perchance look into it in some downtime between adventures. YOU acquired a great many books from that crazy lich.

AND NOW ON WITH THE ACTUAL MODULE.

Once things are explained everyone settles down. Zanderallen notes a pain in his left arm, near the elbow. He looks and its Pepper gripping his arm. He remembers he promised her a moonlight picnic.

Bartomus nods in understanding now. This fight is an ongoing thing and the elves seem to have at least a stalemate with the forest.

Stohp stumbles into her bed and sleeps a well deserved sleep from all her work today.

Micah now knows that there is no danger and thus should be content to return home.

Stock is somewhat disappointing that a fight is not imminent, that's a fancy word for him he was hoping he'd get to use it.

Sid is now able to go off with Elly and perform their ritual, surprising that he didn't ask their resident priest or druid to officiate in some way, but elves are funny.

A couple hours pass, it is not yet midnight. Gazing up at the moons and the stars the heroes (those awake and out) are astounded when the unexpected occurs, the stars seem to blink or wink out and the moons dim. The occurrence is quick, less than a second, if you hadn't been watching you may have missed it, but in that same instance each of you experiences...

Those outside/awake please roll a d4 and consult the result below.
1 Highlight to display spoiler: {The air becomes cold and you think you see your breath, then all is normal again.}
2 Highlight to display spoiler: {You feel dizzy and it seem up is the left and down is up, then all is normal again.}
3 Highlight to display spoiler: {Your sight goes weird and all you see are auras coming off of all living things, then all is normal again.}
4 Highlight to display spoiler: {Please make a fortitude check of 20 or pass out.}

Those of you asleep Highlight to display spoiler: {experience fitful dreams of green dragons ruling the world.}

Ohen only Highlight to display spoiler: {You momentarily feel empowered as if the blood of your 'dragon' ancestor was pounding inside of you and trying to get out.}

Anyone Knowledge Arcane or Religion 30. Highlight to display spoiler: {This is surely a sign or portent that something monumental has occurred.}I will allow aid another if needed, or take 20

Fill free to allow time to pass or not pass for your post, ie, post from the event or post to the morning after with everyone together, or both.



Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15 
Tuesday February 9th, 2021 8:23:16 PM

Ohen was being a proper tourist, just taking in the sights, until the strange mention of a siege and everyone's reaction. He immediately pulls his arms towards his body, fists clenched, casting Mage Armor, and then thrusts out his left hand, palm outward, activating his force shield ring.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15  d4=3 ; d20+15=17 ;
Wednesday February 10th, 2021 1:18:58 AM

Ohen puts away his shield, wondering what the Silver Shields have gone through recently to make them so jumpy, and enjoys the rest of the night.

When the stars go out, his eyes dart around at everyone nearby momentarily, then he holds his head and grimaces as claws appear on his hands, then he coughs a puff of smoke.

"Hmm" he mutters to himself, "maybe my room does need to be fireproof."

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9 
Wednesday February 10th, 2021 9:49:13 AM

Stock heads straight home from the ceremony and heads to bed early so that he can be up early in the morning as is his wont.

When he awakes he says, "Weird. I totally could have taken that dragon though. Some dreams are just dreams." He gets up and grabs some of the reading material taken from the extraplanar zoo and flips through the details, learning about some of the more vicious fauna in the Wold.

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d4=1 ;
Wednesday February 10th, 2021 10:20:52 AM

Bartomus enjoyed the opportunity to just stare at the stars. While the double full moon made the stars a much fainter, the opportunity to do so in the Open Space of the Float and then to continue to do so from their successful deck filled with a sense of wonder. It also reminded him of his former life that seemed in so many ways to be more dreamlike with the wandering of the far off grassed plains with his adopted family and their larger tribe.

As he watched the heavens, something odd happened. There was a sudden instance where it got so cold he thought he saw his own breath, but then passed. He thought he imagined it all, but there were goosebumps for a moment on his hands and arms. Where he was sitting, on the newly added deck, he didn't see anyone to ask if he had imagined that or not.

Micah (John) HP: 90/90 AC: 27/12/27 CMD:20  
Wednesday February 10th, 2021 10:59:08 AM


Relieved that there is no immediate threat, but disturbed by Carlo's warning nonetheless, Micah spends some time idly watching the moons and the revelers before returning to his quarters. Not too much later, he retires to his bed, falling asleep speaking prayers to Domi.


He is standing on a hillside looking down into a valley below. A long line of people, dressed in rags, drudge slowly from the entrance of a mine, carrying chunks of ore to nearby carts. Suddenly, a massive dragon, its hide a glistening brilliant green, glides low overhead, its baleful eye sweeping dispassionately over the toiling hoard. No one runs. No one seeks cover. The most common reaction is a submissive bowing of their heads. One dirt and tear stained face raises to look toward Micah. He realizes it is his sister, Jenna.

Micah jolts awake with a start. Heart racing and covered in a light sweat, he wants to dismiss it as a fancy prompted by the druids warning, but he knows deep down it is more than that. He had been shown an image of a Wold where dragons rule and the noble races are their slaves. He woefully shakes his head. This was no mere fancy. It had all the hallmarks of a sign or portent.

He sleeps poorly the rest of the night and rises to his morning prayers even earlier than usual. Once finished with those, and feeling a bit restored by them, he descends to the common room to share what he experienced with the other Shields.


=============
Know Religion Take 20 for a 37
Micah shares his dream and his conclusion about it being a portent with the others.


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d4=1 ;
Wednesday February 10th, 2021 3:39:57 PM

Assured that the siege is no something of imminent threat to the float Zanderallen visibly relaxes and disappears into the park with Pepper. Somewhat distracted Zander almost misses the stars winking out. He gasps and holds Pepper close as he feels a chill. "What was that?" He talks through similar occurrences in the past and can only conclude that something of great importance just happened. Feeling a little apprehensive but thoroughly enjoying his evening he takes Pepper back home some time well after midnight.
He then returns to HQ to get a few hours rest before rising with the others, anxious to discuss the night's event with them. He listens to the tales of the dreams and shares what he saw outside, "This omen raises a deep unease within me. The heavens do not move for small things." He turns to Ohen wondering if the man's talents gave him any additional insights.
------------------
Know Religion +10, taking 20 gives 30

DM Robert - " What was that?"  
Wednesday February 10th, 2021 8:00:08 PM

Ohen feels strangely for a heartbeat or two.
Stock dreams.
Bartomus is chilled.
Micah has a vivid dream and earns a hero point for creative exposition.
Zanderallen is chilled and thinks this could be an omen of something big.
Sid?
Stohp?
Delia?
_______________________

The next morning you are all back at the headquarters gathered round your table having a light repast of scones and coffee. As you are settling down and talking about what not, there comes a knocking, knocking on your chamber door.

Opening the door you find Happy standing there. He has a basket tucked under one arm. "Hi everyone. Hope you were already up. I thought I'd bring some nibblets by for you." He goes over to the table and takes out a steamer dish, setting it on the table you smell bacon and see the steam still rising from it. Then he reaches into the basket and lifts out another steamer tray, this one turns out to have fresh bisquits, also hot. He then goes into the basket again (you suspect that the basket has some sort of magical properties) and takes out a toureen containing jars of butter, honey, and blackberry jam. Then he goes into the basket again, the table is starting to get full, and brings out a pot, and when he lifts the lid you can see that it holds a white gravy and your noses detect the smell of cooked sausage.

He stands back from the table. "Say while I'm here. Did any of you happen to notice what happened last night? What do you think about it? Do you have any ideas? Seems strange is all, and I thought you being who you are, you might have some ideas or conclusions that you would want to share."

So you can talk before Happy gets there, talk to Happy when he's there, do both, do neither, etc. Share what you experienced, contemplate means to gather information both magical and mundane, etc.

DM Robert - " What was that?"  
Wednesday February 10th, 2021 8:06:36 PM

PS, Ohen and Delia, Happy is the owner of the Giggling Ghost tavern. He is also one of the three patrons that got the Shields started.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d4=2 ;
Wednesday February 10th, 2021 8:36:45 PM

Apparently the extreme vertigo that Delia experienced while watching the stars caused her to forget to say anything.

Delia jerked violently, throwing out her hands to steady herself as the world listed around her. She would look at Ohen in startled concern when the claws appeared on his hand and, realizing that everyone just experienced something foreboding, she would ask what happened to everyone. She would also describe how her sense of up and down went crazy for a few moments.

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d4=3 ;
Wednesday February 10th, 2021 8:37:17 PM

Sid sees the beauty aura of his love as they whisper their vows to each other and make promises and oaths eternal. They sing and dance the night away under the moons in love and happiness.

=======================================================================

3

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday February 10th, 2021 10:28:53 PM

Stohp wakes up without having really noticed anything. Sure weird dreams but dreams are weird. She's had way weirder. So she takes her time getting up and has to be caught up by the others on what's going on.

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=21 ;
Thursday February 11th, 2021 7:15:49 AM

Now caught up Stohp considers the events. "If you guys say it's prophetic I believe you but what is it hinting at?" She tries to remember any local legends or history involving green dragons or anything else seemingly relevant (knowledge: local 21). "We might have to go do some research to figure out what it all might mean. I can hit up the WLA after breakfast."

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9 
Thursday February 11th, 2021 9:02:47 AM

"Yeah, I'll go with Stohp. It's been a while since I've been to the guild. Bart - maybe it's worthwhile checking in with the druids to see if they have any ideas.

There's also that library that Dorbin used to always go to...Are any of you guys members there? I'm not."

He says this last bit as if it might surprise somebody.

To Happy he says, "There's a few stories going around today. Micah and I had dreams of green dragons. I told him I could have taken mine on but nobody seems to believe me. Also Z said something about needing to dress warmer.

What's the take on the street this morning?"


Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Thursday February 11th, 2021 10:14:14 AM

Bartomus slept rather soundly, probably all of the fresh air he told himself as he dressed and headed down the stairs. Others had started to gather about Happy who apparently had brought them breakfast.

"Good morning everyone and good to see you Happy." He found a mug and then worked his way to picking out some of the delights that were laid out on their table. He listened and ate.

"All I can add about last night was the sudden change in temperature for just a mere moment last night. Was out on the new deck, thanks everyone for helping with that indulgence, and it was just for a brief blink of an eye, then everything was normal." He tried to understand the dreams and all of the things being shared.

"Adventurer's guild, sure, we could go there, we are looking for what Green Dragons - so where those creatures might be found, and we think it's some place cold? Sure, let me go see if there is someone there that might be able to suggest somethings. We also have all of those books."



Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15 
Thursday February 11th, 2021 10:35:22 AM

To Zanderallen and Delia:

"Last night when the stars went out my vision went strange... stranger than normal I mean. It was as if I could see living auras, as well as arcane ones."

He then looks around as if to check that only Silver Shields and Happy are around.

"There's something else you should know. The blood of a dragon runs in me. Last night I felt it... calling to me... or trying to get out."

To Micah:
"Are you alright Micah? You don't look well. What did you see last night? We could use the insight of a man of gods."


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Thursday February 11th, 2021 11:51:33 AM

Zanderallen looks at Happy suspiciously as the taur brings them breakfast, while not uncommon it usually meant something was up. Then Happy asked about last night and Zander understood. It had unsettled the Fence and Happy had come to gather information to put minds at ease. While not in a position to answer the questions yet Zander does offer reassurance to Happy, "Happy this is amazing, you spoil us. We are just now putting our minds together and trying to work out what happened last night. It was some great sign, could be good or bad, but it does seem related to the dragons somehow. We are putting together some plans of investigation. The good people of the Fence have nothing to worry about."

He eyes Ohen with great interest at the revelation of the man's lineage. "I think I will head up and ask at the temples and see if the Paragon is available. As the high priest of Alemi and a former adventurer he might have some past experience or knowledge."

Micah (John) HP: 90/90 AC: 27/12/27 CMD:20  
Thursday February 11th, 2021 12:05:53 PM


Micah listens to the others. Learning that others shared his dream about green dragons and that those still awake experience unusual sensations, he is further convinced this is some significant foreboding.

"That is the question," he answers Stohp. When she suggests checking in with the WLA and Stock offers to accompany her, he nods in agreement. After a moment's reflection, he finishes up his breakfast and tells the others, "I am going to get some supplies, then come back here to consult with Domi. "

He turns to Ohen and replies, "Perhaps insight of the gods themselves. I think casting a commune spell is appropriate. It requires special components to cast which is why I need to go out. Perhaps you can assist me in preparing the ritual?"

===========
Will need to buy 500 gp of incense and holy water for the commune spell.
Micah gets 11 questions that can be answered with a yes or no.
Let's coordinate the questions by email.

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Thursday February 11th, 2021 6:17:26 PM

After spending the night with Elly they go to HQ, still flush from the revels. "Honestly, that's the only reason I'm here right now," he says holding on to her tightly. "I thought I had seen the true beauty of... of... things," he says, blushing at the memory of the aura that covered Elly, "but I realized this morning that it was more widespread. Ooo, nibbles," he says going over to the board spread out by Happy and listening to everyone.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29 
Thursday February 11th, 2021 6:45:44 PM

As her allies began to spring into motion to gather information about their strange visions, Delia would quietly say, "It looks like you were right Zanderallen. Life among the Shields is never boring enough to have to go out and find the problems that need fixing."

After Ohen describes his additional experience due to his lineage, Delia would pat him on the shoulder, "Don't worry. If this dragon blood of yours gets out of hand, we'll be sure to put you down." She then pauses and holds up a finger, "As in, stop you... nicely. not.. yeah. That came out wrong..." She pats his shoulder one more time and then tries to assist in brainstorming questions for Micah to ask Domi.

DM Robert - "Life among the Shields is never boring enough to have to go out and find the problems that need fixing."  
Thursday February 11th, 2021 8:31:10 PM

Stohp offers to go to the WLA to find some answers.
Stock points out that the Sage's Guild might have some answers.
Bartomus mentions the books (I believe you donated the vast majority of the Lich's library to the Sages guild, or rather sold them).
Ohen reveals he has a dragon for an ancestor.
Zanerallen suggest going to speak to Paragon Belkior.
Micah announces he's going to get some supplies for a commune spell.
Sid shows up with Elly, acting stranger than usual.
Delia offers to 'fix' Ohen should the need arise.
_____________

When Stock asks about the take on the street, Happy shrugs. "People are worried. It was something that none seem to remember having happened before. For it to have happened during the double full moon, well people are talking. Also apparently a lot of people had strange reactions when it occurred. Cold chills, loss of balance, passing out. It's not normal. That's why I'm here. People are looking up to you now. You've grown in many ways. People respect you for all the things you've been doing to keep the Float, even the Wold at large safe."

**

Those going to the WLA find the place rather busy. However when you arrive the attendant snaps upright in his seat. "Thank the makers you're here." He turns and shouts down the hallways, "They're here." Quickly you find yourself ushered into one of the larger training rooms. Everyone gathers and it's pretty clear you are the center of attention. You are quickly peppered with questions from those assembled. "Do you know what happened last night? Are we in danger? Are you taking any apprentices? I thought you'd be bigger."

It's pretty obvious as the resident heroes of the Float that many are now looking to you for answers because, well, you're somebody important and famous.
Diplomacy check 20 to extract yourself gracefully.

Once you convince everyone that you are looking into things the crowd moves off. Inquiring about dragons, it is revealed that there was talk of dragons in the forest when the Float was first transported to this lake. At that time there was an adventuring group called the Crimson Shields Of Hope. They went on several adventures into the Crying Wood and did many glorious things. Rumor has it that they killed green dragon. But unfortunately they disbanded and went their separate ways.

**
When Micah announces his intention to cast a Commune spell and needing to get supplies. Happy, puts his hand out forestalling any words. "You don't worry about costs, just tell them to bill the Giggling Ghost. I won't take no for an answer. Between Grokk, Brassy, and myself we'll make sure you have what it takes when you're doing magic to benefit the people of the Float." Sense Motive 10 Highlight to display spoiler: { Micah is pretty sure there's nothing he could do to convince Happy otherwise, it's clearly a decision that has been made and no argument is going to change it.}

Micah (and anyone that goes with him) ventures out to gather some supplies. It is a bit of a long process because he has to make several stops on the Merchant level to gather everything. At one point he is accosted by the head cleric of the Lost Souls' Mission (Shrine of Domi on the Merchant level). "Oh Sir, I don't know if you remember me but I'm the Abbot of the Lost Soul's Mission here. I was wondering, I've had many of the faithful asking about last night and what it could portend. Would you be able to address some words to the faithful. Perhaps you know something that could set their minds at ease? If possible could I arraign a meeting this afternoon?"

**
Zanerallen (and anyone that goes with him) goes up to the Gold level to try and see Paragon Belkior. Alas when he arrives he is told that Lord Paragon Belkior is away. However, the servant offers to allow you to stay since he is only away on city business, council stuff I'm sure. The wait turns out to be longer than expected dragging into hours. At last Belkior arrives. "Ah, good, I was busy all day trying to assuage the guilty consciences of the city council. It's amazing what can set people off sometimes. If you're looking for answers I'm afraid I'm out. I have never experienced anything like that. While I'm pretty sure it's a portent of some kind, I can't say if it's for good or bad." (I'm going to go out on a limb here and assume you'll ask him about dragons.). "Well I will admit when I was part of the Crimson Shields of Hope we did battle with a great green dragon out in the forest. We'd caught him out of his lair and it was a pretty intense battle. We were never able to locate that famous dragon horde all dragons are supposed to have. Pity, while it would have been good for us it would probably also have helped in our relations with the Lizard Folk at the time. I believe that the dragon was seen as some sort of god by them."

Are there any specific questions you wish to ask?

**

I don't believe anyone explicitly said they were going to the Sage's Guild.

**
Is there anyplace else you wish to go?
Any specific questions you want to ask of anyone?

FYI, the Crimson Shields of Hope lasted to 14th level then from what I've been able to gather the group fell apart.

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+9=27 ; d20+17=23 ;
Friday February 12th, 2021 7:03:22 AM

Stohp is able to immediately take charge of the situation (diplomacy 27). "Nothing happened last night that puts anyone in danger. We're confident it's a portent of some future event, but we can't say what it is a sign of yet. Until we know the important thing is to stay calm and help others do the same. Rest assured that if this does prove a warning of dire events steps will be taken to prevent any harm to the city. It could still prove a portent of something positive or useful."

Once she's done speaking to the crowd Stohp asks to be shown to the records the WLA keeps for her research tasks (if I can take 20 then 37 to know: local to dig up leads, otherwise 23)

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9  d20+3=20 ;
Friday February 12th, 2021 9:26:36 AM

Stock has an air of graciousness and magnanimity about him as he and Stohp are mobbed. "While we are only at the beginning of determining the meaning of this event, I will tell you that the Silver Shields remain this fine city's protectors..."

He then looks at the guy who made the crack about them being bigger and says, "I'm only bigger when Micah's around and she...[b]" he hooks a thumb in Stohp's direction, "[b]...is big enough I think."

=======
Diplomacy 20
Take 10 on Knowledge Local or Diplomacy for 13 to aid Stohp in gathering information at the WLA...looking for any other experiences in the archives regarding similar phenomena


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Friday February 12th, 2021 11:53:08 AM

Zander listens to the Paragon, interested in his tale about the dragon. "Well if his horde was still around I wonder if another dragon moved in? Could be bad news for the Crying Wood. Just one question, where did you battle this dragon? It might be worth looking into the area if we don't come up with anything else."

"Thank you for your time Paragon. I'll leave you to recover, soothing the guilty consciences of the council sounds like a monumental task. We'll keep digging and make sure we're on top of whatever is happening." Zander bows respectfully and leaves, heading back down to rejoin the rest of the Shields.

He has a moment of self-reflection realizing with a start that somewhere along the way people were now looking to them for answers. He shakes his head, offering up a brief prayer to Domi for courage to bear this weight. He returns to HQ to take part in Micah's divinations, aiding him in setting up what he can.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15  d20+1=14 ;
Friday February 12th, 2021 12:01:04 PM

Ohen looks in absolute horror at Delia's comment, then shakes his head and turns to Micah.

"Of course, I will accompany you and aid however I can."

Ohen will follow Micah around as he gathers supplies on the Merchant level, and help him prepare the ritual.

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20=18 ; d20=18 ;
Friday February 12th, 2021 1:56:45 PM

Bartomus made his way first to the druids circle that were kind enough to include the Shields and recalled that they once had a connection to the Forest. When in their presence, he shares what transpired with the Shield and asks for their insight into the portents and also into their circles' lire about cold places with green dragons. He makes a point of also leaving 200 gold pieces to be used by the circle to help with efforts to help the floats lower levels.

On his return to the headquarters, he made a stop at the Sages Guild inquiring about the same topics and particularly any idea if the Lich book trove might be with exploring.

At my office so don't have character sheet here, but made two bare d20 rolls for 18 and 18.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20=1 ;
Friday February 12th, 2021 4:19:44 PM

While Happy is there, Delia would ask if they know if this is a local phenomena or if this extended past their city? (I don't know how widespread the Shield's contacts are, so if we don't know, might be a thing to ask in the commune?)

She then will go talk to some of her old buddies in the town guard to see if the Float is in a panic and if they need any help calming people down (volunteering more well-known members of the Shield for diplomatic reassurance). She would also catch up on their lives and update them on hers, asking their opinion of the Shields.

When she returns to HQ, she helps with any ritual preparations.

===================
Sense Motive: 1+3: No read on Happy's offer to cover the spell

Micah (John) HP: 90/90 AC: 27/12/27 CMD:20  
Saturday February 13th, 2021 9:25:47 AM


When Happy makes his offer to Micah, the priest immediately recognizes that attempting to dissuade their benefactor would be fruitless and potentially offensive, so he merely responds with a nod and, "Thank you."

***

When the Shrine Leader makes his request of Micah, it catches him by surprise, but only for a moment as he realizes, that to outside observers the Shields are making a name for themselves as the protectors of the city, especially on the lower levels. He bows respectfully, "Abbot, it would be an honor. Let me know the time and I will be here." After a moment's pause, he continues, "Meanwhile, remind the others that the unknown is to be faced rather than feared. These strange omens should be viewed as a source of hope, because they give us an opportunity to prepare. Though caution is always wise, there is no need for dread."

He finds paying with someone else's money a bit awkward at first, but quickly suppresses the feeling, focusing rather on the immediate task. He does, however, haggle a little more than he would had it been his own coin, feeling the need to not take too much advantage of their benefactors or allow others to do so,

***

Back at the quarters, Micah, with the assistance of the others, clears out a space in the temple area of the third floor. Once cleared and cleaned, he excuses himself to his chamber to change, returning with his shield, Ezer, and dressed in the spider silk garments gifted him. He places Ezer carefully upright in a stand at the edge of the cleared space on the floor. It begins to glow as it often does. Micah smiles and nods to her before beginning the ritual. Slowly and deliberately he sets out the elements for the spell. He starts by placing a small bowl at the at one edge of the space, pouring an ounce of fragrant oil and setting a cube of the new incense in the oil. He then kneels before it, taking deep measured breathes, while silently praying to Domi. Continuing this process, he proceeds to set four bowls in place forming the points of a square. Pouring a stream of salt mixed with rare herbs and spices, he creates a circle circumscribing the four points of the square formed by the bowls.

Once complete, he lights the incense in each bowl pausing to pray again at each as he does so, then he kneels in the center of the circle and begins to breath deeply and slowly. Perhaps another minute passes before he starts speaking in celestial, requesting audience with Domi and pleading for answers to the questions he is about to ask.

He then pauses and begins asking their questions:

"
1. Is what was portended likely to occur within the next week?
2. Within the next day?
3. Does the portent reveal a direct threat to Float?
4. Would travel to the Crying Woods be advised regarding this portent?
5. Is this omen related to the dragon the Crimson Shields slew years ago?
6. Has that dragon’s horde attracted another dragon?
7. Is that dragon’s horde something the Silver Shields should seek?
8. Is a dragon coming to attack the Float?
9. Are the lizardfolk that we know to be a significant party in whatever this omen portends?
10. Are the drow we know to be a significant party in whatever this omen portends?
11. Is this the result of the recent events that affected Caerolda and the other gods?"





DM Robert - "...the important thing is to stay calm and help others do the same."  
Saturday February 13th, 2021 11:23:41 AM

changing format slightly for this post

Stohp reassures the WLA patrons. She then delves into the WLA records but finds no record to anything similar

Stock also in the WLA talks to some of the patrons. Perception 10 and Appraise 15 Highlight to display spoiler: {That guy saying you'd be bigger is sporting expensive gear and well padded. Like as not he's a rich son playing at being a hero.} Stock then helps Stohp, but there is no reference to the sky ever having winked out.

Zanderallen returns to HQ with some new insights.

Ohen helps out Micah. During the excursion in the merchant level he gets a few nods from merchants he's seen doing business with his father.

Bartomus speaks with the druids. He finds that many others had discomfort during the phenomenon. In fact everyone on the Float had some sort of experience. The druids know nothing about a green dragon that would be living in the cold. Green dragons generally life in temperate forests. When he goes to the Sages guild he is shown to a side room and two research assistants come in. They explain they have have been working on the translations from the lich's books. It seemed a millennium ago the drow and lizardfolk lived together in the Crying Wood and struggled against it together. Then 3 dragons somehow entered the area and subjugated the lizardfolk and turned them against the Drow. The war that ensued lasted several years, but the magic and combat powers of the dragons, added to the ilizardfolk's numbers turned the tide and eventually drove the drow out of the forest back to the mountains.

Delia asks how widespread the phenomina is. However, the Float is in the middle of a Lake miles and miles from any other civilization, well except for the Lizardfolk community, and the Drow city, and the place the Beast folk are settling in the west woods. But it's not like there's any way to really quickly communicate wth any of them. However, with regard to the police. The public is not panicky but rather slightly on edge.

Micah agrees to the abbot's request and makes his purchases. After much preparation he casts his Commune spell.
He forms each question and asks in celestial. A powerful voice that he and Zanderallen would recogonize as Domi's responds. His response thrums with a deep brass tone. Anyone understanding Celestial can know the answer as each question is asked.
1. Is what was portended likely to occur within the next week? No
2. Within the next day? No
3. Does the portent reveal a direct threat to Float? Not directly
4. Would travel to the Crying Woods be advised regarding this portent? Not at this time
5. Is this omen related to the dragon the Crimson Shields slew years ago? Yes
6. Has that dragon’s horde attracted another dragon? No
7. Is that dragon’s horde something the Silver Shields should seek? Not yet
8. Is a dragon coming to attack the Float? No
9. Are the lizardfolk that we know to be a significant party in whatever this omen portends? Not any more
10. Are the drow we know to be a significant party in whatever this omen portends? No
11. Is this the result of the recent events that affected Caerolda and the other gods?" No

I'm assuming that everyone is gathered back in the HQ when the spell is cast.


Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Saturday February 13th, 2021 10:01:28 PM

Bartomus made his way back to the headquarters a bit frustrated in that he really hadn't learned a lot from the effort. Yes, he had a nice chat with the druids, but things did not add up. Green dragons liked forests, but not cold ones. So why had there been some dreaming of a cold place?

The discussion with the Sage's Guild was equally frustrating, but a bit more insightful. At one time both drow and lizardfolk lived in the Crying Wood, fought, and then dragons entered the scene and restructured the Crying Woods and set two civilizations on dramatically different paths. He took it all in, thanked the sages, and wandered back towards headquarters.

He came in in time to help where needed with, but mainly to watch, the efforts made by Micah to put everything into the ritual. Then as Micah executed the ritual, there was a voice speaking a language he did not understand but felt in the very air. It seemed that Micah was asking questions and receiving answers but it was melodic tones and that was all to Bartomus.

"Well, Micah, what did we learn today?"

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday February 14th, 2021 9:35:11 PM

Stohp gets back just in time to hear the results. "Sounds like there might not be much we can do about whatever happened or is going to happen. Best to keep everyone calm and watch for local trouble."

Micah (John) HP: 90/90 AC: 27/12/27 CMD:20  
Monday February 15th, 2021 6:26:15 AM


Micah gasps as he recognizes the voice answering him. Filled with encouragement, he continues with the questions. Once the spell ends, he reluctantly accepts that contact with the divine has ended. He remains quiet and still until Bartomus breaks the silence.

Rising and stretching as he nods agreement with Stohp, he further explains, ”We learned much of what we do not need to worry about, but, unfortunately, not much on what we do. Still, learning where not to look is a large part of discovering where we should.

“What we now know is whatever is going to happen is more than a week away, does not directly threaten the Float, does not involve the lizardfolk or the recent events of the gods. I found Domi’s answer to some questions fascinating. He implied that, we may need to go to the Crying Wood and seek out the lost dragon’s hoard, but not now. He also implied that the lizardfolk once were significant in this context but are no longer.

“We also learned that the omen is related to the dragon defeated by the Crimson Shields. Perhaps, we should learn more about this.”
With this last statement, he turns his gaze to Zanderallen.


Micah explains the questions and their answers for those who did not follow along.


He then retrieves pen and paper to write the following:


”Dear Happy,

As is the nature of divinations, the answers are often vague, but we did determine that the omen does NOT indicate that there is an immediate threat to the Float. We also know a great deal more where we do not have to focus our investigations, greatly increasing the effectiveness of our further inquiries.

I will stop by to answer any questions in more detail later but wished to provide you this preliminary report as quickly as possible.

Please share this with the other interested parties.

In the name of Domi,
Micah Smith of the Silver Shields”



He then folds and seals it before taking it to the entrance to find a messenger to take it to Happy.



Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9  d20=5 ;
Monday February 15th, 2021 9:32:15 AM

"Can't imagine what that would be like...having a god's voice in your head just repeating No No No No Yes No No...and on and on. No wonder some people get fed up with religion.

Aside from spreading our net a little wider - like maybe visiting the Drow or sending a message to the beastfolk, I'm at a bit of a loss for who to go to next for more information. And you know I don't want to sit around waiting for something to happen."


========
[i]Appraise 5

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Monday February 15th, 2021 12:09:18 PM

Zanderallen's face lights up in joy and wonder at the sounds of Domi's voice. He listens gravely to the questions and answers, re-assured that nothing is of an immediate threat. He responds to Micah's probe, "I asked the paragon about it briefly. He didn't have much information. We can visit him again or we could also go look up Syrdeth, see what he remembers about it."

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15 
Monday February 15th, 2021 3:51:00 PM

Ohen is visibly in awe and whispers, "These Silver Shields have the ear of the gods themselves"

Afterward, he agrees with Micah.

"The only 'yes' was related to the Crimson Shields, and we got a 'not anymore' for the lizardfolk who were subjugated by 3 dragons forever ago. Bartomus, did you learn if the 3 dragons were green dragons, and was one of them the dragon killed by the Crimson Shields? I think this is our best lead."

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+17=30 ;
Monday February 15th, 2021 4:00:20 PM

Sid makes sure that Elly and his businesses are going well and puts his ears to the street. Even going down to the Trash Level to see if the Grandmother's have any help they would like to lend. He also makes sure they are warm and are eating right.

========================================================================

Knowledge(Local): 30 ((See if he can ferret out any information that might help unravel the portents what have dawned upon them.))

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29 
Monday February 15th, 2021 4:10:53 PM

Delia sits reverently and silently during the Commune. While Domi is not the god she follows, she respects him and his followers greatly and, after the long absence of Serenbeth, greatly appreciates the serenity and comfort of hearing from your deity can bring.

"Thank the gods that this will not target the Float. Protecting an entire city from a threat of the scale that this seems to be..." she trails off, looking distant as she remembers Micah's dream of slavery before continuing, "I don't think I'll be of much use information gathering for something like this. I do not spend much time in libraries or rubbing elbows with powerful people who would know more about something like this, but once we find something tangible to track, I'm your scout."

DM Robert - "We also learned that the omen is related to the dragon defeated by the Crimson Shields."  
Monday February 15th, 2021 8:07:53 PM

Bartomus learns some history.
Stohp thinks the best strategy is keeping calm and carrying on.
Micah speaks with his god and then informs Happy that things are safe for now.
Stock expresses himself, though he seems not to have heard Domi's voice even if he could not understand it.
Zanderallen shares what he learned from Belkior.
Ohen puts in his two cents.
Sid ventures around to see what he can suss out.
Delia is impressed.
------

Sid ventures to the seedier parts of town but learns nothing of use. Indeed the three witches perk up with Sid's arrival.
Witch 1 "He's here."
Witch 2 "That was the easy part."
Witch 3 "Signs and portents."
Witch 1 "Stars winked out,"
Witch 2 "Much magic involved,"
Witch 3 "Great changes come,"
Witch 1 "Now comes the testing,"
Witch 2 "The king comes,"
Witch 3 "Who will be king,"

The witches demure at further information, pressed they reveal that they told you all that they have been able to perceive. People will be tested. Someone will become a king.

Later.........

AS in several days have passed....

The Shields have been moderately busy, practicing is still being demanded by Zanderallen, who feels the team can always get better. Plus there's two new people to add into the mix. Stock, Bartomus, and Stohp still work in the workroom occasionally. But mostly you've found you've need to be seen in the streets as a calming and reassuring force. You've been able to greatly reduce the tension on the Float.

The one late afternoon, as the Shields gather around the table to discuss the days events and plan where to eat dinner, there's a knocking on the door. Opening it you perceive a young lady wearing the uniform of a page of the city council. She courtesy's too you-all. "By order of the City Council you will report yourselves post hasted," she stutters a bit, "I mean hastily, no hast, post hast, to the Main Chamber of the City Council." She courtesy's again.
Sense Motive 15 Highlight to display spoiler: {She seems very nervous.}
She glances around outside and then leans in, "Lord Paragon Belkior told me to tell you that this is full council, all nine members, so fancy yourselves up." She courtesy's again.


Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+12=18 ;
Tuesday February 16th, 2021 7:18:26 AM

Stohp notices the woman's nerves (sense motive 18) but doesn't do anything to call attention to them or embarrass them. "We shall come as quickly as we can."

Micah (John) HP: 90/90 AC: 27/12/27 CMD:20  
Tuesday February 16th, 2021 8:21:26 AM


Micah considers proposing a delay so as not to appear to be at the beck and call of the council, but quickly decides that showing their submissiveness in this way might calm some on the council who are inclined to be threatened by the Silver Shield's popularity and influence. Having come to that conclusion, he nods agreement with Stohp's statement.

He smiles warmly at the nervous page and invites her into the building with a gesture, "Are you to provide us escort? If so, please come in and have some tea while we gather ourselves to join you.

After seeing that she is settled, he excuses himself to change into his spider silk garments and retrieve Ezer and his hammer.

=========
Sense Motive autosucceed

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9  d20+9=29 ;
Tuesday February 16th, 2021 9:42:30 AM

Stock stares so long at the woman that it makes everybody a little uncomfortable. He leans in to Stohp and whispers, "Well she's nervous. Either on account of seeing a bunch like us or because something she knows about this meeting...

Then to the rest, "Gimme a minute. I'm going to get my new armor on. It's the only thing I have right now that's clean."

=====
Sense Motive 29


Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Tuesday February 16th, 2021 10:49:56 AM

As they were discussing who would make what for their meal, they were interrupted by a messenger from the Paragon. "Ok, time to put on our best and see what is now causing such an urgent concern. Lord Belkior wouldn't want us for such a meeting if there wasn't a true need. Alright then, let's do this."

Turning to the page, if she in fact is to be their escort, "Please get comfortable and there are some things to each

He went up to his room and pulled out the courtier's clothes that he and his fellow Shields were given by the Ladies of the Drow Court. When he got everything on, adjusted, and as comfortable as court clothes can actually be, he joined his fellow Shields. [b]"Well, this will probably catch attention, all of us dandied up and heading up above. Zander, your lass Pepper will be wanting an exclusive,"
and he paused a bit longer than would be normal, "story."

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Tuesday February 16th, 2021 4:44:44 PM

Zanderallen gives the page a reassuring smile and and a slight bow in return to her curtsy. He motions for her to come in and have a seat. "We'll be just a minute getting ready, please have a seat. All right everyone, something big is going down. Let's look our best." Zanderallen freshens up and puts on the spider silk courtier outfit. He refrains from fully armoring up, just putting on the chain shirt of his chain mail for the proper level of martial appearance. Buckling on his belt he attaches his sword and puts the rest of his gear in his bag of holding. He comes back down to the main room and catches both Stock and Delia, "I would ask the two of you try and hold in the commentary, this is a full formal council meeting, some members are likely prissy nobles who take offense easily. No need to make more enemies on the council.", Zander grins and pats them both of the shoulder. "Alright, everybody ready?"

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20=13 ;
Tuesday February 16th, 2021 5:29:38 PM

Delia notices the nerves of the poor messenger and nods sympathetically, she gets nervous around fancy people too.

As everyone else moves to prepare, she dusts off her travelworn tunic and asks, "Is this ok? Or does the council expect all of us to dress like dandi- uhhh formal... people. You know what? This is fine. I'll just... stand in the back. They won't even notice me."

=====================
Sense Motive: 20 (13+7)

DM Robert - "Alright, everybody ready?"  
Tuesday February 16th, 2021 8:17:35 PM

Stoph gets ready to go.
Micah tries to put the messenger at ease and then puts on his fancy duds.
Stock opts to put armor on for the meeting.
Bartomus also tries to put the messenger at ease and puts on his fancy silk duds.
Zanderallen also tries to put the messenger at ease and puts on his fancy silk duds.
Delia only has her 'work' clothes to wear.
Sid ????
Ohen???

______________

The group heads out and goes to the top of the Float and make their way to the Town Hall wherein the City Council usually meets. This time though rather than a meeting in a side room they are escorted up stairs and through halls till they see a double door in front of them. Overly dressed pages stand to either side of the great doors and pull them open to admit you. You see that the main council chamber could hold many people if they needed to, but for now you note the crescent shaped table, raised of course around with sit 9 figures. In the front you note 8 empty chairs. In addition there is a chair in which you see Tanglefoot seated. There is another chair holding a person you've never seen before.

council room

You quickly recognize Lord Paragon Belkior, Lady Bethany Crowl and Lord Jonas Yeager. (for the new people, , Lord Jonas Yeager: An average looking may perhaps 50, with white hair. He is dressed well and obviously likes to eat well. Lady Bethany Crowl: A strikingly beautiful woman in her 30’s. She has long black hair but impressively styled into a mass on top of her head. She is adorned with fine jewelry. Paragon Belkior the halfling cleric.) Hold the center chair you see Overlord Aerashkiel: She is a half-elf and former leader of the Circle of Alder. Approximately 80 years old. There are enough empty chairs for you and 2 larger chairs for the larger members of your group.

The other members of the council you have never met. Please make separate rolls for each seat, and designate said rolls to said seats.

Seat 6: Human in her late 50’s. Black hair but with streaks of grey. She has blue eyes.
Perception 25 Highlight to display spoiler: {there's a name plate that says Lady Nori}
Knowledge local 20 Highlight to display spoiler: { not a noble of the city, rather a former business owner, a restaurateur on the Float}

Seat 1: Human, noble features, a hawk nose and piercing black eyes to match his jet black hair. His countenance is sullen.
Perception 25 Highlight to display spoiler: {there's a name plate that says Lord Marcus Rothchild}
Knowledge Noble 20 Highlight to display spoiler: { one of the notable aristocracy of the city}

Seat 2: Older gentleman, human perhaps in his 60’s
Perception 25 Highlight to display spoiler: {there's a name plate that says Lord Heridious Gordo}
Knowledge local 20 Highlight to display spoiler: { not a noble of the city,Known to oversee the transport ring/Way Station to Plateau City. Also a merchant that handles a lot of transportation needs in the Float.}

Seat 3: Female human in her 40’s. Not exactly a beauty, but well dressed and wearing fine jewelry, brown hair and green eyes.
Perception 25 Highlight to display spoiler: {there's a name plate that says Lady Alexis Asking}
Knowledge Noble 20 Highlight to display spoiler: { one of the notable aristocracy of the city}

Seat 4: A half elven, pale complected, white hair. He is not old, rather somewhat an albino. He’s perhaps in his late 30’s. Though well dressed you can tell his clothes hang somewhat loose on him, though they are well made.
Perception 25 Highlight to display spoiler: {there's a name plate that says Lord Elric Storm}
Knowledge Noble 20 Highlight to display spoiler: { one of the notable aristocracy of the city}
Knowledge Local 20 Highlight to display spoiler: { Also one of the members of the Star Mages Guild}

In seat B you see a middle aged half elf, dark complected with long black hair tied back, very well dressed. He has green eyes.
Perception 20 Highlight to display spoiler: { you realize that he is half drow, but you're not sure what else. Something is off, his fingernails appear to be claws and there's just a faint indication of scales on his skin.}
Knowledge Arcane 20 Highlight to display spoiler: {You realize this person is in fact half dragon, quite literally 1 step removed, not somewhere in an ancestors past.}

Overlord Aerashkiel rise from her seat and bows slightly. "Thank you for coming. I would also like to thank you for your work in calming the city following the occurrence during the double full moon. You are an asset to the city."
Please make a perception check here, list it as scanning the room or something, I'm not going to reveal what you're seeing at this time though.

She sits and then waves a hand to indicate Tanglefoot. He rises and you see him lick his lips. "Thank you Overlord." He addresses you. "As you know we have been rebuilding Riverton. Part of that process involves doing some excavation. Apparently last week the excavators broke into a small chamber and saw this strange metal disc. They brought it out and the village elders and wizards were trying to determine what it was. It was evidently radiating multiple magical fields. That night the device seemed to implode and sent a shock-wave through the town, no real damage was done but the device was gone and the table where it rested had a dark disc shape burnt on it." He nods to your unasked question, "Yes this was the night of the double full moon."

This is a good place to stop for any questions you may have of Tanglefoot or the council. And if you would like to quietly share what you discover about the council.


Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+12=15 ; d20+7=23 ; d20+12=30 ; d20+7=10 ; d20+12=19 ; d20+7=21 ; d20+12=24 ; d20=15 ; d20+12=14 ; d20=17 ; d20+12=28 ; d20=13 ; d20+12=15 ; d20+12=24 ;
Tuesday February 16th, 2021 11:20:35 PM

Bartomus took it all in this time as they were lead through the Town Hall for the Float. When they were being led to the Council Chambers, he smiled and realized that whatever it was they were in for, it was going to involve a lot more than just a few members of the Council. He also realized that this was the third Council chamber he, a simple adopted Taur from the Plains mind you, had been in now in just a year or so. One underwater, one underground, and now this one.

Seeing the dais and the chairs for the Shields, he made his way to the large chair near the crescent table atop the dais and where the Paragon was sitting. He nodded at the man who had been exceptional kind not only the Shields but also many on the lower levels of the Float. He also gave a short bow of his head to Lord Yeager and Lady Crowl. He gave a slightly deeper bowl to Aerashkiel as he took his seat.

He looked at the others sitting before them. The woman directly across from him he recognized, but could not recall her name. She owned a restaurant on the Float he was sure of that, but moved on and caught in the light the name tag of Lord Marcus Rothchild. Sadly he couldn't add anything beyond that. Lord Rothchild was sitting next to a man who was familiar to him but he was having a mental slip as he couldn't recall the man's name. He over the various transportation needs of many a merchant and he may have helped with the early lumber negotiations from the woods.

Bartomus suspected it was the unusual nature of the man sitting in front of them. He was part drow, he had all of the features with the darkened skin and dark hair, but also the green eyes. Yet, as Bartomus focused in quickly on the man's features, there was something else with the long almost claw-like fingernails and were there scales on his skin? Was he related to the lizardfolk? Or, maybe something else, could dragons have drow descendants?

He pulled himself from his thoughts as Overlord Aerashkiel spoke. She seemed to be thanking them, but he was still processing the relationship between Tanglefoot and Green-eyes. He also figured that Zander or Micah would be more than willing to do the fine talking with the Overlord.

They knew Tanglefoot and when the lizardman started speaking, Bartomus leaned forward and held his gaze, and focus on what Tanglewood was sharing. When he connected the shockwave with not only the silver medallion's disappearance but with the double moon, Bartomus just asked his questions.

Alright Tanglewood, very good to see you. Hope you and your kin are doing well. Sure sounds like you and yours are making great progress with the new settlement."[b] He paused, licked his lips and then continued. [b]"But, help me understand what this chamber was, will ya? Was it a burial chamber? Part of a building? Oh, and could you be a help and describe what the disc looked like?"

Taking Large seat at LM 14

Seat 6 - Perc 15 know Loc 23 Black hair with streaks of grey, restaurateur on the Float
Seat 1 - Perc 30 Know Loc 10 Lord Marcus Rothchild
Seat 2 - Perc 19 Know Loc 21 Overseer of the transport ring, but also involved in transportation in the float
Seat 3 - Perc 24 Know Nob 15 No clue
Seat 4 - Perc 14 Know Nob 17 No clue
Seat B - Perc 28 Know Arc 13 Part drow with touches of something - lizardfolk, dragon, something else

Scanning check - 15

Perception Tanglewood - 24


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15  d20+1=2 ; d20+15=21 ; d20+15=26 ; d20+1=4 ; d20+15=35 ; d20+1=13 ; d20+15=26 ; d20+1=20 ; d20+1=18 ; d20+15=29 ; d20+15=24 ; d20+15=21 ;
Wednesday February 17th, 2021 2:07:59 AM

Ohen is always fancy and was ready to go as soon as everyone else was. He would keep the Page company to try to put her at ease if she waits for us.

Ohen would look around, taking note of a few name plates until he sees the dark-skinned half-elf. He fixates on him, and tries to take a seat close to him to be able to watch him better.

On the way, he whispers to an ally nearby.
"That man is a half-drow half-dragon. Very interesting."
~~~~~~~~~~~~
2 Failed Local
21 Failed Perception

26 Saw Marcus Rothchild's nameplate
4 Failed Noble

35 Saw Lord Heriodious Gordo's nameplate
13 Failed Local

26 Saw Lord Elric's Storm
20 Know he's a noble
18 Failed Local

20 Notice drow ancestry and scales
24 Arcane to know half-dragon

21 Perception to scan the room



Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=35 ; d20+17=22 ; d20+17=23 ; d20+17=30 ; d20+17=24 ; d20+16=30 ; d20+16=34 ; d20+16=21 ; d20+16=34 ; d3=3 ; d20+16=24 ; d20+16=28 ; d20+12=31 ;
Wednesday February 17th, 2021 6:42:24 AM

Stohp is already familiar with most of the people in the room, though she was unaware of the Drow's half dragon heritage. She quickly scans the room on entry trying to judge how this thing will go (perception 28, sense motive 31 to read the general mood of the room)

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9  d20+17=26 ; d20+17=31 ; d20+17=34 ; d20+17=21 ; d20+17=23 ; d20+17=25 ; d20+3=5 ; d20+3=21 ; d20+3=14 ; d20+17=22 ;
Wednesday February 17th, 2021 9:28:26 AM

As they are leaving, when Z asks him to hold back on imposing on the meeting Stock says, "Pfft. I frankly don't know why you'd say that when you know perfectly well I'll involve myself when and where necessary. They say it is part of my charm."

At the council, he takes his time identifying the councilors and their guests and is pleased to see Tanglefoot involved in the proceedings. That is he was until he heard that the beastfolk had dug up a thing that caused a thing on the night of the double moon.

He leans in to Delia and mutters, "Wait for it...they all know what's going on already and are just about to tell us to go somewhere to do something...wait for it..."
=========
Seat 6 Perception 26, Local 5; Lady Nori
Seat 1 Perception 31, Lord Marcus Rothchild
Seat 2 Perception 34, Local 21, Lord Heridious Gordo
Seat 3 Perception 21
Seat 4 Perception 23, Local, 14
Seat B Perception 25, half drow...thing
Perception 22 taking in his surroundings


Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20=11 ; d20=8 ; d20=17 ; d20=1 ; d20=13 ; d20=5 ; d20=19 ;
Wednesday February 17th, 2021 4:46:27 PM

Delia takes in the extravagant building and overdressed pages, shaking her head slightly at the pomp. In the council chamber, her eyes flick around the room, attaching names, though they mean little to her, to faces. Her eyes linger for a moment on the half-drow/half-dragon in the room, remembering Ohen's experience with even a diluted dragon ancestry, but she quickly moves on to her standard and thorough scan of new surroundings.

Stock's comment earns a stifled smile as she also ignores Zanderallen, whispering back, "Wanna take bets on how much beating around the bush they do before they boss us around?"

===============================================
not proficient in Know (local) or Know (nobility)

Seat 6: Perception: 30 (11+19) - Lady Nori
Seat 1: Perception: 27 (8+19) - Lord Marcus Rothchild
Seat 2: Perception: 36 (17+19) - Lord Heridious Gordo
Seat 3: Perception: 20 (1+19) - can't read nameplate
Seat 4: Perception: 33 (13+19) - Lord Elric Storm
Seat B: Perception: 24 (5+19) - notices the weird scales, but doesn't know exactly what they mean until she overhears Ohen's observation

General Perception: 38 (19+19)


Micah (John) HP: 90/90 AC: 27/12/27 CMD:20   d20+6=16 ; d20+6=18 ; d20+6=20 ; d20+6=20 ;
Wednesday February 17th, 2021 5:09:47 PM


Micah nods acknowledgement when he recognizes Tanglefoot, giving him a large grin. His mien shifts to grimness, however, when the lizardfolk tells his tale.

He adds his own question's to Bart's, "Did the disc have any markings on it? What about the burn mark? Was it solid or was some sigil or other mark left in it?"

=======================
Cannot succeed on 25 perception
Seat 1 : knowledge noble 16 fail
Seat 3: knowledge noble 18 fail
Seat 4: knowledge noble 20, succeed
Seat 5: knowledge arcana 20, succeed

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+7=13 ; d20+17=31 ;
Wednesday February 17th, 2021 5:44:29 PM

Zanerallen leads the way into the council chamber giving a martial bow to the Overlord and the rest of the council. He notes the slight of not being introduced to the lords and ladies but makes no comment or outward sign. He glances around trying to get a sense of the general feeling in the room and responds to the Overlord's thanks, "We are glad to have helped put minds at ease. We are always at the service of the people of the Float." He listens gravely to Tanglefoot's story, glad to see him again. "Tanglefoot did your kinsfolk experience odd sensations that night? Chills, passing out, dizziness, dreams of dragons?" Oh and Tanglefoot allow me to introduce two new members of our group, Ohen and Delia, Ohen and Delia this is Tanglefoot, we helped negotiate a treaty between his people and the Float awhile back.
---------------------------------------
Getting a sense of the room
Perception: 13
Sense Motive: 31

[OOC: Jacob and Hannah, Tanglefoot is the Lizardfolk ambassador for the Lizardfolk tribe living in the forest. Old friend of the Sheilds, it's quite likely it came up in some of the getting to know the Shields conversations over the past several in game days.]

DM Robert - "Alright, everybody ready?"  
Wednesday February 17th, 2021 8:23:07 PM

Bartomus scans the room but comes up empty. He asks some questions.
Ohen interest is aroused by the strange half drow/dragon.
Stohp scans the room, she notes that Rothchild looks bored by it all, Storm seems apprehensive.
Stock waits just a reminder Tanglefoot is a Lizard Folk not a Beast Folk, different races different villages
Delia wants to bet on when the bossing around occurs.
Micah ask some questions.
Zanderallen acknowledges the council, introduces the new Shields, and asks some questions.
SID????? remains quiet ?????????
_________________________

Council Room

I assume you all quietly whisper back and forth so I'm at least putting the names on the map

Bartomus asks, "..help me understand what this chamber was, will ya? Was it a burial chamber? Part of a building?"
Tanglefoot replies "Well understand, the information I have is second hand I was not there, but from what was said it seems more of a vault of some kind, nothing else was found in the room discovered, oh and it was apparently only 10x10 which is why it was so sturdy and held up over time."

Bartomus queries, "Could you be a help and describe what the disc looked like?"
Tanglefoot shrugs and says "A silver disk about 3 inches in diameter covered with strange script circling around it."

Micah chimes in "Did the disc have any markings on it?"
Tanglefoot nods, "Yes it had some strange script on one both sides. It was not readily clear what it said, but Slythyl feels that magic was obscuring the script making it impossible to translate."

Micah follows up with "What about the burn mark? Was it solid or was some sigil or other mark left in it?'
Tanglefoot shakes his head, "No, nothing, just a solid black scorching as it burned to a cinder, but there was no residue."

Zanderallen manages to get his question out, "Tanglefoot did your kinsfolk experience odd sensations that night? Chills, passing out, dizziness, dreams of dragons?"
Tanglefoot vigorously nods his head. "Indeed that is why I came to your leaders. I received instructions to ask about any such things. Slythyl says many dreamed that night of dragons and a glorious empire. While others dreamed of dragons and slavery. It has been very disturbing to our people. That this occurred on the night of the double full moon and then with the burst of energy that destroyed the amulet or coin..." He shakes his head.

Overlord Aerashkiel speaks, "I've already spoken some with Tanglefoot and expressed our concern as well, but that word reached me that you," she motions with her hand to encompass all the Silver Shields, "are already looking into the occurrence and that you did not feel the Float was in any immediate danger."

The stranger then stands. "I believe I can shed some light on this. I've already talked a bit with some of the council members, though not formally." He adjusts himself to be able to address both the Shields and the full council. "My name is Malici Daagon, and if you haven't already noticed I'm a bit of half breed. You see centuries ago my mother was a captive of one of the green dragons that lived in the Crying Woods." He smiles wanly. "It appears one of the benefits of being half-dragon is a very long lifespan. In any case my mother managed after I was born to escape. In fact I believe I was 15 at that time. We tried to go back to her people, now living in the mountain but they would have no part of me. I think that broke my mother's heart for she died at that time. Thus I began a long time of wandering." He shrugs.

Perception 20 Highlight to display spoiler: { Storm is following the story the most closely, you can tell all the council appears interested. Lady Nori is dabbing back tears from her eyes. Rothchild and Yeager are both rubbing their chin as if thinking about something else while listening.}

Malici continues "I know I was the subject of ‘experimentation’ by the green dragon that used to live in the Crying Woods. It's been quite a while since I thought about that time, but I overheard him once talking and saying he was determined to breed a race of ‘noble’ go-betweens so that he did not have to always deal with what he considered the idiocy of the lizard folk he ruled." He bows to Tanglefoot, "No offense, I merely repeat what he'd said. I can tell you that I was not the only experiment, but I was the only Drow." He fishes into a pocket and brings forth a silvery coin. He holds it up. You can clearly see that it is a pie shaped wedge. One of perhaps 4 that when put together would make a silvery disc about 3 inches in diameter.

"A week ago I woke up with this in my hand." Yes it's been a week since the occurrence. "At that time I felt compelled to return to this area. But now that I'm here, I really have no further indication of where to go or what to do."

Que cliff hanger music!

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday February 18th, 2021 6:33:07 AM

Stohp considers all that's been said. "Well... the obvious place to start seems to be this old vault. It could be something as simple as the dragons having a system to recall the dragon's agents that was never used which affected you due to the experiments in your youth. Something to frighten their enemies, cow their slaves, and inspire their mortal servants. That would explain why our divinations indicated it was no threat to the float. Still best to investigate instead of merely speculating.

If no clear answers are at the vault then the ancient stronghold of the dragons seems the next most obvious place to investigate for answers. Do we have any way of locating it?"


Micah (John) HP: 90/90 AC: 27/12/27 CMD:20   d20+4=19 ;
Thursday February 18th, 2021 7:52:57 AM


Where is seat "B'? I do not see it on the map.


Micah nods in agreement with Stohp, then rises to approach Malici, asking, "May we take a closer look at the object? Do you mind if I cast a spell to do so?"

"Also, you say you were the only drow. How do you know? Are you aware of the other subjects: their identity and number?"

Perception 19 vs DC 20

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9  d20+17=35 ;
Thursday February 18th, 2021 9:15:02 AM

"Master Daagon, I'm sure it is quite a story but I wonder - where did you wander to during your years "in the wilderness"? Or if you'd prefer to be brief, do you have any roots in or connections to others within the Float?

Have you felt compelled like this before?"


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+7=18 ;
Thursday February 18th, 2021 2:50:45 PM

Zanderallen scratches his chin thinking over what Malici explained, "I hope you don't mind if we ask you some questions. Where exactly did you feel compelled to return to, and how did you end up coming to the Council? If what I think is true there may be three others on their way to the area holding 3 matching pieces to your wedge. Micah, Ohen is there any way your magics might be able to track the other pieces from Mr. Daagon's piece? It's possible they may know additional information, or it's also possible they're not as friendly as Malici here. If they were left under the tutelage of their father for longer they could be real trouble, especially if they're being compelled to return to the area." Zander wrinkles his face an old memory coming to the surface, "Do you know of any minotaurs that were experimented upon Malici? We ran into a minotaur with some draconic blood awhile back, Shredds I believe was his name."
--------------------
Perception 18

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Thursday February 18th, 2021 4:51:52 PM

Sid sits there and nods absently thinking about Elly. He hopes she was ok with the ceremonies they had. He was never truly one for the grand traditions, but simple oaths under the moonlight and her glowing radiance, whatever the cause of it, have had him giddy. Next time he decided to make a donation he swore to himself to go to the Casino and thank Wardd for his luck.
His mind wanders again to that night when he could she the aura around her so clearly. He didn't cry anymore at the thought, but his lips curled slightly in a soft smile. Their decades of companionship hadn't prepared him for the almost overwhelming glow in his heart. He hoped that he could read to her Sir Illianth's Requiem of Love, a short piece that should only take 3 to 5 hours to recite, before whatever this was pulled him away. She'd tease him for being a softy, but that was alright. It was true anyway. He'd been making calf eyes when he met her and still did to this day.
He absently rubbed a scar from when she pinned him with an arrow while they were "playing" Rabbit in the Ticket. She never realized that she had tagged him, and he was good at hiding pain by that point. He never thought that they would grow into the people that they had, that her steel facade would be smoothed or that his clay would be tempered so strong.

The meeting seemed to drag on until the drowish fellow started to speak. Sid's head started to focus on the events at hand.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15  d20+15=18 ;
Thursday February 18th, 2021 6:16:59 PM

"Malici, if I may I would also like to take a closer look at the object. Sorry Zanderallen, I'm no good at tracking objects with magic, perhaps Micah can?"
~~~~
18 failed Perception

DM Robert - "Master Daagon, I'm sure it is quite a story.."  
Thursday February 18th, 2021 8:05:59 PM

Changing format again, seems to work better during Q&A
Opps, sorry I was moving his chair and forgot to put it back on.
council room

Stohp thinks checking out the 'vault' might be the best course of action and then maybe the dragons stronghold. He asks "Do we have any way of locating it?"

Malici replies, "I don't think there were three dragons living together. I only remember one. And alas I would have no way of finding my way back to that location. The forest was an angry and changing thing at that time. I understand that is no longer the case though."

Paragon Belkior chimes in, "I can tell you the green dragon we fought back in the day was the last one in the forest. We'd done some research and apparently several decades ago there was a group of adventurers composed of Drow. They were pretty efficient and were able to slay the other dragons. Each had their own stronghold."

Micah steps forward. "May we take a closer look at the object? Do you mind if I cast a spell to do so?"

Malici holds the pie/wedge out for you to see. "I've tried several spells myself maybe you'll do better and figuring out what is going on with it."

Micah continues, "Also, you say you were the only drow. How do you know? Are you aware of the other subjects: their identity and number?"

Malici's eye's widen and then you see him think about it. "Well at the time there were some other....children? And of course I'm not sure what went on after I left. At that point none of the children seemed to meet whatever expectation he had set. There were 2 minotaurs, but they were rather intractable. Let's see, there was an orc but he seemed all muscle. There were no other Drow at the time."

Stock has some questions, "Master Daagon, I'm sure it is quite a story but I wonder - where did you wander to during your years "in the wilderness"? Or if you'd prefer to be brief, do you have any roots in or connections to others within the Float?

Malici smiles at the dwarf's pointed question. "Sadly I had to do much traveling. My heritage being so evident it was always a factor in people's prejudices. I've actually found Drow to be the most prejudicial, from the mountains here to those that dwell in the Scab. Plateau City for boasting itself a metropolis also had it's share of ill wishers. Suffice to say I moved a great deal and found learning where I could. Most recently I was living quietly by myself in the Culver Wood. I've honestly never been to the Float and don't know anyone here."

Stock follows up with, "Have you felt compelled like this before?"

Malici shakes his head. "No."

Zanderallen asks some questions to all Not going to address those aimed at your comrades, but I will say, .. I changed my mind I'm not saying nothing, lets see what spells you try. "Where exactly did you feel compelled to return to, and how did you end up coming to the Council? If what I think is true there may be three others on their way to the area holding 3 matching pieces to your wedge."
PS, Shreds was not a direct child, he was like Ohen, and I believe you killed Shreds.

Malici gives a shrug. "I can't say exactly where. It was more a feeling to return to the area. I'd read of the Float being here now and came here as it may be the only point of civilization in the Crying Woods. Forgive me I mean the former Crying Woods. Overlord Aerashkiel, explained to me that the bulk of the sentient woods has relocated itself making the surrounding woods, just woods." He nods, [b]"I agree with your theory that since this medallion for lack of a better word, probably has 3 other parts."

Sid is lost in thought.

Ohen you may examine the medallion with Micah.

Delia?

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Thursday February 18th, 2021 11:35:26 PM

Bartomus had lost himself in thought and realized he was trying to understand the Dragon's attempt to create its own progeny of overlord children.

"Lord Malici, so there were three other, should I say siblings, and would they all have the same long lifespan such as yourself? If so, and if we assume they have the other parts of this medallion, should see if we could scry for the other parts or the other progeny?" Bartomus paused and then added, "you never went a searching for those other three before this, so if the common element would be the medallion, do you know what it is made out of specifically as we might be able to set up some means of searching for that element or create an alert when that element comes close to Tanglefoot's found crypt."

Sorry, had thought I had written a post but I had made notes to do so, and did nothing. Ugh.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29 
Friday February 19th, 2021 1:02:07 AM

Delia is remaining silent so far during this whole proceeding, uncomfortable in the presence of all the lords and ladies, content to listen, watch, and make the occasional side comment to Stock.

Sorry, got caught up in homework this afternoon

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday February 19th, 2021 8:04:33 AM

Stohp is done with her questions for now. She fully expects to be asked to investigate and is just waiting for the others to finish asking and for the request to be made.

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9 
Friday February 19th, 2021 9:37:45 AM

"Master Daagon - one more question from me - since the moment in which you found the shard in your posession, have you tried to get rid of it? The reason I ask is to try to discern if the object is compelling you onward or if it is just a sign of your compulsion. If it is the object itself, then we can guess that any other shards will be with your half-siblings-it might make it easier to find them or identify them if we need to."

Micah (John) HP: 90/90 AC: 27/12/27 CMD:20  
Friday February 19th, 2021 3:36:48 PM


Micah frowns at Zanderallen's suggestion that the others may be coming to the Float and has an idea or two of how to respond to his question. Rather than replying, he continues with his original intent for now, casting true seeing, initially using it to examine both the shard and on its holder and then on the rest of the people in the room.

===============
Cast true seeing duration 11 minutes.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Friday February 19th, 2021 4:10:59 PM

Zanderallen listens to Malici's tale of his wandering, a sad look coming over his face, "I'm sorry you had to deal with that, and I hope we are not causing offense by our questions. We merely wish to learn as much as we can about what is going on. And if you remember three others with you, what are the chances they ended up with the other three pieces? I think we would do well to keep an eye out for them."

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=27 ;
Friday February 19th, 2021 5:56:36 PM

Sid starts to come around and cranes his neck to see the medallion shard. He wonders if it looks anything like the medallion they picked up from the pocket plane, which he should still have.

======================================================

Perception: 27

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15  d20+15=24 ; d20+15=35 ; d20+24=43 ;
Saturday February 20th, 2021 5:49:54 AM

Ohen focuses his Arcane sight on the medallion, and attempts to identify its properties. Then he focuses his sight on the half-dragon identifying his spellcasting abilities while pretending to continue to look at the wedge.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Knowledge Arcana 24 to identify school

Natural 20 Spellcraft, total 35, to identify the properties of the wedge.

Bluff 43 (if required) to pretend I'm still looking at the wedge while concentrating on the half-dragon.

DM Robert - "We merely wish to learn as much as we can about what is going on."  
Saturday February 20th, 2021 11:08:01 AM

Bartomus asks some questions.
Delia contemplates if book learning is a necessary thing.
Stohp waits for the other shoe to drop.
Stock asks an important question.
Micah casts a spell.
Zanderallen worries that there will be other medallion holders.
Sid looks at the medallion intensely.
Ohen gives the medallion a thorough scrutiny.

___________

council room

Malici responds to Bartomus. "I have no way of knowing how many siblings there may be. My mother told me that one of the reasons she attempted the escape is that when I was getting to be as old as I was if I was not turning out how the dragon thought I should he destroyed the 'child'. She knows this because she'd seen it happen several times. As to seeking out any other siblings, I really have no inkling of kinship to them. As to what this medalion is made out of I have no idea." I don't think there's any kind of spell that is specific enough to detect a type of element.

Malici responds to Stock. "I don't think getting rid of it would be a good idea. There's no telling what effects it would have on others. No reason to endanger others." He olds the medallion in the palm of his hand for examination. "Unfortunately I have no spells that would enable to scry or distant view others. I've always been a bit of a loner." He says sadly.

Lord Storm clears his throat, "Pardon the interruption, but I did try to scry the medallion's other parts. Unfortunatley it resists such attempts, even to attempting to scry that particular piece, when I know where it is, is impossible."

Micah's spell reveals that all is exactly as it seems. There are no illusions or polymorphing on either the medallion or Malici. The writing on the disc swims before your eyes but then solidifies. It appears familiar but there's not enough intact letters to make out any words. And you don't recognize any of the script. If you copy it down for someone else...
Linguistics 20 Highlight to display spoiler: {looks like an ancient form of Draconic, again only a few letters, not enough to make any words}

Ohen goes to work on the medallion as well as Malici. The medallion radiates overwhelming: Universal, Conjuraction, Divination, multiple Enchantment, and Transmutation.

Ohen sees that Malici is a sorcerer between 9 and 12th level.

Then a page opens the back door on the east side of the room. A page enters and glances around, you note a bird fly in through the door. The page goes to Lord Belkior who nods and points the page toward Overlord Aerashkiel. The bird flies over to Tanglefoot and lands in his hand and promptly disappears a small feather falling to the floor. Tanglefoot holds a note in his hand.
Spellcraft 15 Highlight to display spoiler: {you recognize the end of a feather token item.}

The page heads over to the Overlord and begins whispering in her ear.

Lords Yeager and Rothchild looks annoyed by the disturbance.
Lady Asking starts fanning herself with one of those collapsible hand fans.



Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday February 21st, 2021 4:22:55 PM

Stohp waits patiently for whatever new information has come to be shared.

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+1=15 ; d20+12=14 ; d20+12=30 ; d20+12=16 ;
Sunday February 21st, 2021 8:06:29 PM

Bartomus tried to understand what was going on and really kept focused on the question of how do you find something that doesn't want to be found.

"Could we just wait to see if Malici's steps come a calling here at the Float?" Bartomus asked more to just anyone who would listen, then he thought for a moment. "Tanglefoot, could we just head back with you to take a look at this crypt you all did find? Might be more clues around there."

Linguistics 15; Perception 16 at the whispering

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+13=28 ; d20+12=25 ; d20+13=23 ;
Sunday February 21st, 2021 9:53:18 PM

"Ooo, interesting," Sid says when he looks at the script, "It resembles an ancient form of Draconic. I would have to assume that this is very old indeed as the scripts of the longer lived races evolves slower than those of other races."

Sid makes some notes looking at the variations of script and the variants he knows to see if he can pull any information about age, location, or culture.

====================================================================

Linguistics: 28(Read script)

For more information about the script if possible
Knowledge(History): 25
Linguistics: 23

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20=12 ; d20=1 ;
Monday February 22nd, 2021 1:44:48 AM

Delia's eyes start glossing over ever so slightly at the magic and ancient language talk, though appreciating her party members who can understand past her mundane knowledge. With her upbringing she has very little useful head knowledge past survival and ways to kill things better.

When the page enters she watches the interaction with interest and immediately tries to listen in on the conversation and read the Overlord's reaction, which she does not do well.

=============================
Perception to hear whispers: 31 (35) (12+19 +4 for favored enemy (human) if applicable)
Sense Motive for the Overlord: 4 (nat 1+3... yikes)

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15  d20+1=10 ;
Monday February 22nd, 2021 3:41:11 AM

I do know Draconic, but with there being just a few letters left it's difficult to deduce anything..."

Ohen will try to think on what he learned form his arcane sight and the letters and see if he can figure anything out.

Micah (John) HP: 90/90 AC: 27/12/27 CMD:20  
Monday February 22nd, 2021 8:50:42 AM


Micah frowns in thought as the others describe the letters. [b]"Would it make sense that were the other pieces present, it might have a message?," he asks.

When the messenger enters he takes the opportunity to focus his truesight on the council members while waiting to hear the news.

===========
autoucceed on spellcraft

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9 
Monday February 22nd, 2021 9:15:20 AM

Stock leans in toward Delia again keeping his voice low, "Oh that's interesting. I doubt they would schedule an interruption during this meeting. It's possible something new has happened. Have you ridden a turtle boat before? If we go to the lizardfolk village, we will have to ride one of those beasts..."

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+5=25 ;
Monday February 22nd, 2021 2:30:56 PM

Zanderallen eyes the incoming feather token and page, curious what information is being shared. With their immediate investigation finished and ways to track the other pieces leading nowhere, he ponders any other steps than to go view the chamber and see if any other clues were left behind.
-------
Spellcraft 25

DM Robert - DUM DUM DUMMMMM (dropping all the other shoes)  
Monday February 22nd, 2021 8:12:03 PM

Stoph waits
Bartomus tries to listen in but also asks a question.
Sid thinks about the script.
Delia tries to listen in.
Ohen thinks but nothing really comes to mind.
Mican wonders, and scans the council.
Stock seems giddy with barely contained excitement.
Zanderallen contemplates the next step.
_____________

Bartomus is not able to hear anything because after he asked the question of Tanglefoot he answered. "What? Oh, I'm sorry Bartomus but I don't get back home much. My place is here overseeing the relations with the Float." He seems distracted.
Perception 15 Highlight to display spoiler: {His hand holding the note is visibly shaking.}

Delia overhears, Highlight to display spoiler: {Belkior,"yes, send him in immediately, wait inform the overlord first." The page then says to the overlord, "My Lady, there is a beastfolk here claiming to be from the beastfolk village and says they are in dire need of assistance." to which Aerashkiel replies,"send him or her in now."}

Malici still thinking expounds, [b]"I believe there were actually two types of orcs the dragon was just getting ready to experiment on when I escaped. One was the normal type that I'm sure you're all familiar with. But the other was something new that the Crying Wood just starting....hatching...., anyway it was purple colored and rather a plant than an animal."


Micah scans the council but they are all as they seem, no illusion or magics going on there.

Tanglefoot stands and seems a bit unsure of his footing. "My lords and ladies, I've just received a note from Slythyl (the Lizard folk druid leading the lizard folk). He informs me that a day ago there was another calamity at Rivertown. It was attacked by pirates! It was a bunch of Bugbears in a dragon boat (Viking long boat, paddles, shields, 1 sail). They were driven off but they did manage to steal a goodly amount of commodities. They came from up river and then headed down river away from Riverton and into Turtle Lake."

Much harumphing ensues.

Malici looks upward and taps his chin, Perception "listen" 20 Highlight to display spoiler: {"Hmm, yes possibly a bugear or two was imprisoned in a stockade."}

Then the main double doors open and being helped by some plainly dressed men in is a disheveled beastfolk that you recognize as Jasper (your one time butler/valet, one of the beastfolk 'ratter' that left with all of them to form their new city.).
Perception 20, or Heal 15, Highlight to display spoiler: {You can tell he's on the verge of collapse, dehydration, fatigue, his clothes are torn there are numerous cuts and abrasions.}
Knowledge Local on the plainly dressed men 15 Highlight to display spoiler: {They are fisherman you've seen them around the fence level.}

Jasper starts speaking and his words are slurred and his eyes are having trouble focusing, "My lords I beg aid of you we need the Silver Shields. Our village is under attack, besieged. Four days now, I've been running through the woods, had to swim some, found boat..." he sinks to knees.

Gasps from the council.

Then shortly following so closely behind him you see Torbin Cook slightly out of breath as if he's been running. He slides past Jasper and the two men with him and goes straight to Sid. "There's been trouble in Cutter!" He waves a piece of paper that looks strangely like the note from a feather token spell. Man if one group or another had some faster means of communication, like some a ring gate."There were attacked a day ago by a horde of Orcs. Well armed orcs, there was much looting and murdering before they headed north into the woods."

Here's an area map.



Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+12=19 ; d20+12=24 ; d20+7=9 ;
Monday February 22nd, 2021 10:05:29 PM

Bartomus nodded understandingly to Tangelfoot's confession, but he also noticed that the Lizardfolk had a tight hold on the note and that his hand was shaking. Something wasn't right, the Taur thought to himself.

Then, like a heavy downpour upon an iced slope, the bad news kept coming. Tanglewood's news was that of pirates, bugbear pirates at that using the lake and the river.

But, the bad news was not over and the deluge continued with the return of a former trusted staffer. Jaspar looked terrible, haggard, and exhausted. Bartomus stood from his chair as the beastfolk collapsed to the floor. "Jaspar!

Cook's arrival only added to the growing calamity. "All of this is too much to be mere coincidence, but you said the dragon was dead, so who would have inherited his abilities and his allies?"

Bartomus pointed at Malici as he asked his question.

Perception - Tanglefoot - 19; Perception - Jaspar - 24

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+12=19 ; d20+12=24 ; d20+7=9 ;
Monday February 22nd, 2021 10:05:30 PM

Bartomus nodded understandingly to Tangelfoot's confession, but he also noticed that the Lizardfolk had a tight hold on the note and that his hand was shaking. Something wasn't right, the Taur thought to himself.

Then, like a heavy downpour upon an iced slope, the bad news kept coming. Tanglewood's news was that of pirates, bugbear pirates at that using the lake and the river.

But, the bad news was not over and the deluge continued with the return of a former trusted staffer. Jaspar looked terrible, haggard, and exhausted. Bartomus stood from his chair as the beastfolk collapsed to the floor. "Jaspar!

Cook's arrival only added to the growing calamity. "All of this is too much to be mere coincidence, but you said the dragon was dead, so who would have inherited his abilities and his allies?"

Bartomus pointed at Malici as he asked his question.

Perception - Tanglefoot - 19; Perception - Jaspar - 24

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9  d20+17=31 ; d20+3=11 ;
Tuesday February 23rd, 2021 8:57:53 AM

"Yep. Let's find a boat...OK then we have a siege at the Beastfolk village...sorry what is the name of it again?...an attack on Cutter and an attack on Riverton. Seems like the two most obvious courses here are either to track down the pirates sailing around Our Lake or to try to lift the siege...I'll vote for the siege myself."

========
Perception vs DC15 Autopass
Perception 31 vs DC20
Local 11 vs DC15


Micah (John) HP: 90/90 AC: 27/12/27 CMD:20   d20+4=18 ; d20+4=14 ; d20+8=15 ;
Tuesday February 23rd, 2021 10:25:33 AM


Micah starts when the news of the raid on Riverton is shared. His first instinct is to go to their aid immediately. Before anything on that front can even be discussed, he sees Jaspar. Noticing the beastfolk's condition, he rushes to his aid, casting cure light wounds on his friend.

At the third report of calamity Micah's face grows stern as he states aloud the old adage, "Once is happenstance. Twice is coincidence. Three times is enemy action."

He turns to Stock, replying, "I am inclined to agree. The other attacks were raids and, presumably, the immediate threat is passed. The siege is still a situation we could possibly aid. However." He pauses for emphasis before proceeding, "Before we going haring off, I think we should consider that perhaps the real risk is here and these are all diversions to get the Shields out of the way."

He then turns to face Malici. "You say that you felt a sudden desire to come to the Float. I cannot help but wonder if whatever may be happening will focus here and these other tragedies are but a diversion.

Perception 18 vs DC 15 succeed
Perception 14 vs DC 20 fail
Heal 15 vs DC 15 success
Spontaneously cast CLW on Jaspar using doom slot.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+7=16 ; d20+7=17 ; d20+5=24 ; d20+1=5 ; d6=2 ; d6=4 ; d6=5 ; d6=5 ; d6=4 ;
Tuesday February 23rd, 2021 3:08:05 PM

"We encountered some of these purple orcs in the crying woods. They were working with a crime boss here in the city to grow unusual plants that whose seeds when made into flour dropped people into a suggestive state."

Zanderallen then reels from the incoming reports of attacks, but his first concern is Jasper. Supporting him from the opposite side of Micah he lays his hands on the worst of his wounds, "Domi strengthen you Jasper, it won't make up for proper rest but it should give you the strength to tell us what happened."

He listens very gravely to Micah before speaking up himself, "But we can't leave Jasper's people without aid. Even if it is a diversion we can't sacrifice the beastfolk out of fear. How quickly can we reach the Beastfolk village?"
-----------------------
Perception 16
Perception 17
Heal 24
Know Local 5

Lay on Hands heals 20 and removes Fatigue, Shaken, Disease, and Poison

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29 
Tuesday February 23rd, 2021 5:29:06 PM

Delia's sharp gaze darts around the room, taking in the shaking hand of Tanglefoot, overhearing the whispers of the page, the muttering about Bugbears of Malici, and the ragged state of Jasper.

As everyone is trying to figure out the best course of action, she speaks up, "Didn't we ask if there was a threat to the Float? And if I remember right, it was only an indirect one. The surrounding area having multiple, separate threats sounds like it fits that bill. Either way, we can't abandon any of those who need our help." She pauses, weighing the threats in her mind, "It's hard to cover the tracks of an army, so even if the Hobgoblin trail goes kinda cold, we should still be able to find them. So... I'm with Stock. The siege on the Beastfolk seems like the most pressing danger to me."

Delia looks at Ohen, "Do you have any teleportation magic that we could use to return immediately if something started threatening the Float?"

=============
Autosucceed perception checks

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=34 ; d20+16=23 ; d20+17=35 ; d20+19=31 ;
Tuesday February 23rd, 2021 5:32:41 PM

Sid clasps Cook's arm and helps to steady him. "Don't worry, we'll do what we can for our people there. Take a moment and collect yourself. Many things are afoot." Sid then walks over to Tanglefoot, and grabs their arm in a way that is meant to be comforting. "And don't worry, you and your people are our friends and won't be forgotten." If the moment presents itself he will try to take the clenched note from his hand, and walk back to the group of the shields.

==================================================================

Perception(Tanglefoot): AutoSuccess
Perception(Malici): 32
Perception(Jasper): 23
Knowledge(Local): 35

Slight of Hand: 31 ((Wish me luck as I'm pretty sure this is the first time I've done this.))

Stohp (John H subbing) 
Tuesday February 23rd, 2021 6:31:07 PM


Stohp listens as the bad news keeps coming. "Threes. They always come in threes," she says.

She lets out a sigh as she adds, " I guess its Silver Shields to the rescue."

DM Robert - "I guess its Silver Shields to the rescue." 
Tuesday February 23rd, 2021 8:07:47 PM

Bartomus seems confused.
Stock votes to raise the siege (there is no name, MikeK didn't name it. I think it does need a name though)
Micah does some healing and asks some questions.
Zanderallen aids in some healing and asks about rescuing the beastfolk.
Delia is for raising the siege as well. AS to communication they have relied on Feather Tokens in the past but the party also has a pair of ring gates...unless you sold them.
Sid does some consoling and snatches a note.
Stohp decries the resonance of threes.
Ohen?

--------------------------
Malici cocks his head at Bartomus's question. "you said the dragon was dead, so who would have inherited his abilities and his allies?" "Bartomus, I'm not sure what you're referring too, the dragon is dead, what makes you think any of this is the responsibility of the dragon?" He turns to Micah, "I was not compelled to come to the Float, rather I was compelled to come to the Crying Woods, or rather this area. Once here I have been unable to determine what next to do. I came to the Float because from my reading it was the only known point of civilization in the area. However, I will say I have no desire to leave the area either."

Paragon Belkior comes from the council table and also see's to Jasper. Though between Micah and Zanderallen most of the damage has been healed. Belkior pats the little fellow on the back and turns to face everyone. "I think it is of utmost importance to aid the beastfolk, after all they were but recently citizens of the Float. I think whether they still are is a question for later."

Lord Rothchild quips, "We've survived many years without these adventurers. I'm sure our city guard are more than capable of handling anything that would threaten the Float directly."

Overlord Aerashkiel stands, "I think it's apparent that the greatest threat is to the beastfolks village. Silver Shields I think that is where you should concentrate your efforts. I'm fairly certain all these threats are related."

Malici states, "I feel this is true as well." He holds up his quarter of the medallion. 'If the medallion split itself equally then there are three other parts. Thus three other individuals compelled to come to the area. Unfortunately it appears that these other children of the dragon have a goodly following of unsavory types. I offer my services to accompany you in your quests."

Lord Gordo shakes his head, "We have no quick means of transport or teleport to where the beastfolk have made their new home."

One of the fishermen speaks up, "Well now I know that with sails up our fishing boats are as fast as them turtles. However, when we put the oars out we can beat them in straight runs." Anyone have sailor as a profession?

Knowledge Geography 15 Highlight to display spoiler: {The shields will have to cross Turtle Lake and then go through the woods. Crossing the lake would take a day. Jasper can lead you and avoid any pitfalls. A forced march would get them there in 2 days, but leave them with the party fatigued (-2 str and dex), Jasper being smaller would have longer to travel because he'd be the slowest of you.}

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+5=9 ;
Tuesday February 23rd, 2021 10:02:11 PM

Bartomus looked at Malici with a bit of uncertainty. Some of this was just not adding up and he had a bit of suspicion about the new found colleague that they were apparently going to be taking along with them.

"So we go by sail then, though I would have loved to ride a turtle again," Bartomus added. Then he turned to look at the Paragon. "Sir, by any chance have you and your esteemed colleagues established any official relations with the MereKing? It might be something where they could provide us some information on the number of these boats and such. They might even encourage some of the underwater types to help us keep the marauders on the shore."

Failed KnowGeo w/ 9

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9 
Wednesday February 24th, 2021 9:09:01 AM

"That is a fabulous point Bart. It could be even that the merfolk help track down the pirates and provide some sort of surveillance over the area around the float. I would say they owe us a favor or two..."

To Ohen he says, "Yes, some kind of teleportation would be a nice cherry on top so that we could return quickly as needed. I don't think we could travel through the ring gates but we could certainly get information quickly through it."



Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+1=19 ;
Wednesday February 24th, 2021 12:57:37 PM

Glad to see that all seem to be in agreement that going to the aid of the beastfolk is the top priority Zanderallen turns to the fisherman that spoke up, "How quickly can you get a boat ready? With plenty of crew to keep the oars manned. Tell them there's 5 gold a head for a hard days rowing and 20 gold for you if we leave before sunset." Zanderallen turns to the rest of the Shields, "We can rest on the ship and be ready to start a forced march as soon as we make reach the shore. With any luck we can make it in two days." He hands the man 10 gold to show he's not lying about the price offered and arranges where on the docks to meet him.

He raises an eyebrow at Malici's offer to join them. On the one hand he was an unknown, and on the other bringing him along would allow them to keep an eye on him. "Malici, your offer is appreciated, but I hope I offer no offense in saying you are somewhat of an unknown. If you would be willing to let me gauge your heart I think it would help put our minds at ease." If Malici acquiesces Zanderallen will Detect Evil on him and the medallion, positioning himself so that no one else is caught in the effect, as much as he wishes to scan the council. He shares what he finds with the party by the usual hand sign.
------------------------------
Know(Geo): 19

Zander's pay offer is purposely way high for an expected day's wage.

(OOC: I know we were going to sell the ring gate, as situationally useful as they can be, they're not worth the huge price tag against somebody's WBL. But I don't know if they've actually been sold yet.)

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20=1 ;
Wednesday February 24th, 2021 3:29:07 PM

"I'm ready to leave immediately. Plus, once we get to the woods, I can help with navigation and keeping us safe."

She'll look in sympathy at the small, weary Jasper and then at the party in general, gaze lingering on the two big Taur, "If a forced march is too hard for the brave little one who came to warn us, could we try to carry him? Or bring a riding dog or something so that he doesn't have to go through the same ordeal?"

(OOC: As a ranger, I get the Endurance feat, so would I still automatically suffer from the ill effects of a forced march?)

=================
Know (geo): 17 (1+16)


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15  d20+1=5 ;
Wednesday February 24th, 2021 3:58:02 PM

Ohen is reeling with the influx of information, but is able to respond to Delia.

"Teleportation is certainly an interest of mine, but I've never quite gotten it to work any farther than a few hundred feet. Perhaps I can work on it more during the journey."

"I agree, the siege is the most pressing. Three attacks and three tokens is too much of coincidence, however, so I expect we will be investigating all of these eventually."

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
5 failed Geography

Will learn teleport next level

Stohp (John H subbing) 
Wednesday February 24th, 2021 5:25:39 PM



Stohp listens to the others, but something Malici said struck her. "Three attacks in the area. Three others compelled to the area. I get it. You think each attack is led by one of the other subjects."

She then makes ready to leave.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+22=39 ;
Wednesday February 24th, 2021 5:33:02 PM


Micah tenses at Zanderallen's suggestion, awaiting Malici's reaction. He then adds to the paladin's request, "While we are acting so suspiciously, perhaps having Ohen take a look in the magical spectrum might be informative as well. That is, if you do not object, sir," he adds with a nod to the half dragon. "Please understand, no disrespect is intended, but dangerous times warrant abundant caution."

===============
Diplomacy check 39 to convince Malici to acquiesce to the magical investigation.


Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+19=32 ;
Wednesday February 24th, 2021 6:03:44 PM

Sid will look at the note in a non obvious fashion once he is back in the group with the Shields.

====================================================

Stealth(Read the Note): 32

The Siege


DM Robert - "...dangerous times warrant abundant caution." 
Wednesday February 24th, 2021 8:24:10 PM

Bartomus questions the council.
Stock thinks someone owes them.
Zanderallen tries to hire the boat, and detects evil.
Delia - yes Endurance makes you immune to the forced march fatigue.
Ohen marks a spell for future reference.
Stohp is ready to leave.
Micah does some diplomacy.
Sid surreptitiously reads the note.

_____________________

Lord Rothchild cocks an eyebrow at Bartomus.
Lord Yeager responds, "We are still working with the merfolk to fully outline our diplomatic and economic relations. There's a lot of past history to work through."

The older fisherman turns to Zanderallen, "Well sir we have a good crew, but there's only so much space on board. We've a crew of 8, and can fit your group," He pauses and eyes the two minotaurs, "reasonably well. But a rower can't row to beat a turtle long. I guess we can hire 6 more crew that would allow enough to take turns at the oars, but then the boat would bet fairly crowded." He scratches his chin, "Reckon that with good winds and some strong backs we could have you on the western shore in 2 maybe 3 hours or so."

DM aside the forced march is because moving through the forest is going to be difficult terrain and I assume you're going to be in a hurry. So actually if Delia has the right feats it may not even be difficult terrain for her.

Zanderallen scans Malici and detects no evil.
Sense Motive 30, just because Highlight to display spoiler: {You do get a strong sense of purpose from him, a strong will. Perhaps long talks over a campfire would reveal more.}

Micah diplomatically queries Malici I really should have considered a non M name for him, but that would also eliminate S names for sure, as well as B, Z, D, and O now. Malici smiles and offers the coin again.
Sense Motive 30, just because Highlight to display spoiler: {You do get a strong sense of purpose from him, a strong will. Perhaps long talks over a campfire would reveal more.}

And as stated previous Ohen detects: the medallion radiates overwhelming: Universal, Conjuraction, Divination, multiple Enchantment, and Transmutation. [i]I just checked and Ohen did not follow up on the schools I gave him. Weird, arcane sight keeps saying like detect magic, but detect magic requires a knowledge arcane check to detect schools, and arcane sight says spellcraft to detect schools, but then can determine more based on detect magic, but then detect magic states use spellcraft after knowledge arcane to detect properties of an item. Very confusing. I will allow you to use either Spellcraft or Knowledge Arcane to determine possible spells involved on the Medallion, ROLL HIGH, REALLY HIGH.[i]

Ohen sees that Malici is a sorcerer between 9 and 12th level.

Sid reads the note. It's in draconic. It pretty much says what Tanglefoot told you.

Tanglefoot looks at his hand and then starts patting his robes and looking around on the floor.

Overlord Aerashkiel addresses the Silver Shields. "I leave this in your hands for now. Paragon Belkior will you see to means of staying in touch with the Silver Shields. The rest of us have duties that must be performed." She looks at all the council and then rises and exits the room.

Belkior bows to Aerashkiel. After she leaves he turns to you, "I believe I have a few feather tokens back at the temple."

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9 
Thursday February 25th, 2021 9:38:22 AM

Stock nods to Ohen, "Yeah as much as I hate being teleported I appreciate its usefulness. I'm sure the folks in the Catacombs would be willing to put it down on paper for you for one time use as well...alas we probably don't have time for shopping at present."

Then to the council he says, "You need to screw your pride to the sticking place and make nice with the merfolk, even if just for now. The guard is good, but having a below-the-water naval force is better; especially now that you have multiple hostile forces in the area. Even if you are not ready to make them your allies, I'm fairly certain they are the enemy of your enemies.

Paragon Belkior - we have an extra pair of ring gates. Can we use them as a communication channel?"


=========
We still have the Ring Gates. The DM heavily hinted we'd want to make use of them in the module although they are currently off our WBL.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+17=25 ; d20+17=34 ;
Thursday February 25th, 2021 4:04:14 PM

Zanderallen nods to the fisherman, "You'll have a bonus on top if you can get us there that quickly. we'll be at the dock as soon as we can." He clears Malici and offers a hand, "Sorry to submit you to that, but these are uncertain times. Your help would be appreciated."

He bows to the council, "We will report as soon as we learn anything. Then we will quickly stop by the temple Lord Belkior, then home to gear up, and then the dock."

Zanderallen moves to follow Belkior to the temple, doing his best to refrain from picking up and carrying the short legged halfling.
--------------
Sense Motive 25 (ignore double tap)

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+20=30 ; d20+20=30 ;
Thursday February 25th, 2021 4:54:55 PM


Micah nods thanks to Malici after he passes the examinations. "I am off to my quarters to get my equipment. Would you care to join me?" he offers.

When Stock speaks, the priest's mien goes blank, attempting to hide his mirth at the discomfort the dwarf's words surely caused.

With or without the half dragon, he heads back to get his armor and other gear.

======================
Sense motive 30

Stohp (John H subbing) 
Thursday February 25th, 2021 6:22:14 PM


As Stohp expected, the Shields off to do the council's bidding, so she heads back to their quarters to prepare for the journey.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15 
Thursday February 25th, 2021 6:26:27 PM

Ohen is deep in thought staring at the medallion.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Yeah I noticed the discrepancy with Arcane Sight. I just used Detect Magic's rules. Knowledge (Arcane) to determine school, and Spellcraft to determine properties. In the end, it doesn't matter, because I add the same +15 to Knowledge (Arcane) and Spellcraft. I meant for my February 20 post to be a 24 Knowledge (Arcane) to determine school, and the Spellcraft natural 20, total of 35, to determine properties or spells. Let me know if I should make more rolls for other properties.



Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+19=35 ;
Thursday February 25th, 2021 7:00:45 PM

Sid hides the note in his hand and says to Corbin, "We'll do what we can as fast as we can. Don't lost faith." on the way out he pats Tanglefoot, "It'll be ok. Your people are strong and we don't forget our friends." During the exchange he plants the note in Tanglefoot's pocket. "I'll meet you at HQ!" Sid says and darts to his home to pack and prepare.

======================================================================

Sleight of Hand: 35

DM Robert - "You need to screw your pride to the sticking place and make nice with the merfolk," 
Thursday February 25th, 2021 8:08:32 PM

Stock offers the ring gates for communication.
Zanderallen is for getting ready and going as soon as possible.
Micah is ready to get ready.
Stohp feels they are once again the council's lackeys.
Ohen concentrates on the medallion
Sid does roguey things.
Bartomus ?
Delia ?
___________

Stock's comments stop some of the council people from leaving. Lady Asking says, "Impertinent." and leaves in what you assume is a huff. Lord Rothchild simply looks down his nose at you, sniffs with disdain and leaves. Lord Yeager says, "Rather harsh words sir." and also leaves. Belkior sighs and shakes his head, "For better or worse there's always someone that blurts things out." He smiles at Stock to take the sting out of his words. "Friend Stock, I fear you may have made some enemies today, and you are as a babe when dealing the political game. Come let's be off, but if you have those ring gates that would be the fastest and most secure method of staying in contact. I'll have a temple acolyte on duty all the time to observe the ring for any messages you pass through."

Corbin nods to Sid. "You're a good lad. I trust you'll do right by Cutter." He heads out.

The two fisherman say, "We'd best get moving to hire some people this time of day."

AS you recall, you came here in the late afternoon, at this time it is now suppertime. Given what you know by the time you get ready and then head out, you'll probably make landfall as night is just starting. Though that would put you on shore to begin your journey as soon as the sun came up.

Jasper says, "Oh, thank you. It's makes me miss working for you to see how you jump in to help others." He looks up at Stock. "The Paragon is right though, the rulers weld power you can't even think of, like sudden rezoning of your residence, or something like that. Best make nice when the opportunity presents itself again."

Tanglefoot nods and suddenly grabs Sid in a hug. "Thank you. You have done so much for my people and for me. You did saved me from certain death with the trolls, and of course then you saved the whole village from invasion." He lets Sid go and then pats his pocket again and finds the note. He shakes his head, "I thought I checked that pocket."

Malici watches the interchange between Tanglefoot and Sid (note the note passing, just the actions and words). Then he nods to Micah. "As I'm not that sure of my way around your fair city I think it best I accept your gracious offer."

Ohen gazes long and hard at the medallion. One can almost see the glow in his eyes twirling like twin whirlpools. Ohen only Highlight to display spoiler: {You're pretty sure that some of these spells are in play when creating the medallion: Wish, Geas, Permanancy, Major Creation, and Nondetection. Certainly not all the spells in use simple from the amount of aura's you detect.}

The party exits the council chamber and makes a quick stop at the temple to Alemi, where Belkior is also the high priest. One of the ring gates is exchanged.

Any last minute shopping?
Next post will have you leaving at the wharf...unless you want to do anything else. Remember you have not ate dinner, and you will be arriving on shore after the sun has set. It is currently mid spring as no one has really given me any time of season otherwise.

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Thursday February 25th, 2021 9:40:30 PM

Bartomus was lost in his thoughts until Stock called out the Council's leadership. He didn't disagree with Stock, rather just sat there slowly nodding his head in agreement. He also continued to nod in agreement with Belkior's assessment of the situation.

"Jaspar, we miss you as well. It would be great if we can help though, not fair that these marauders have attacked you all," Bartomus said and just shrugged at the comment that Stock and probably everyone else would need to make amends for the statement of the obvious.

"You two, I am wondering if we might on the sail drop a message or a dozen to the merfolk? Not sure how we would do that...maybe something bright and shiny with a message inside. Could we drop glowing weighted floats every hour or two with some type of message attached?" While Bartomus directed that back at the two fishermen, but really looked about the Shields. "They may not like it, but Stock is absolutely right about needing everyone to help and that included the MerKing and his court if possible."

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29 
Thursday February 25th, 2021 10:01:55 PM

Delia tries to cover a snort with a cough at Stock's callout of the Council. As members of the council huffily leave, she leans over and mutters, "The Float probably did things just as terrible as what they're mad at the Merfolk for doing. People aren't magically nicer just because they don't have gills or a tail. People who are actively trying to kill you are much worse than people who used to try to kill you and have decided not to anymore."

Delia will introduce herself to Jasper and promises that, even though she is new to the Shields, she's just as willing to help his city.

Delia is ready to go whenever everyone is ready. (Benefits of only have work clothes.) She will help in any way she can to speed up preparations.

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9 
Friday February 26th, 2021 9:06:26 AM

Stock smiles at the interactions and then nods to Paragon Belkior. "It's a fair point but what they may just need to be reminded of is that while they are playing politics, I am not. I, along with the other Shields, will just keep saving the day. I will allow it is wise council nonetheless and thank you for your honesty."

To the rest he says, "I will jog ahead and have Happy box up some meals for us and the crew.

Delia- does Hawky have any dietary requirements?"


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Friday February 26th, 2021 4:10:41 PM

Zanderallen nods to the fishermen and Stock as they announce plans of action, he thanks the paragon for being their point of communication and leaves him one of the rings. He quickly makes his way through the city back to headquarters. Once there he removes his fancy clothes, and switches to his rugged adventuring gear and armor. Making sure all his equipment is properly stashed he grabs several bags of gold and makes his way down to the docks with whoever else is ready. He glammers his plate armor to look like normal clothes.

Stohp (John H subbing) 
Friday February 26th, 2021 5:05:45 PM


Stohp is ready and waits for the others.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Friday February 26th, 2021 5:10:43 PM


Micah escorts Malici back to their quarters, but stops along the way to buy some supplies, grabbing a couple of flasks of acid and two flasks of alchemist fire. "Tanglefoot's mention of trolls reminded me that I have been wanting to have some of these on hand," he explains to his new companion.

Once at the Shields' home, Micah gives his guest a quick tour of the ground floor and makes sure he has something to drink and eat before heading to his chamber to retrieve his armor and other adventuring gear.

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Friday February 26th, 2021 9:55:27 PM

Sid stops for supper on the way, bringing a few things that Elly loves and one or two treats for her apprentice. He explains what is going on with the Float and the surrounding area to Elly only, after supper and they spend a few minutes alone. He promises to come back, as always, and let's her know that Torbin might need assistance and that Tanglefoot might need a friend. She's always been better at that than he has and he wants to make sure that people have the support that they need. She knows her limits and skills and he trusts her.

When he is done making sure he has fresh tea and food in his HHH he heads to the docks after a long goodbye.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29 
Saturday February 27th, 2021 1:55:45 AM

Delia smiles at Stock's concern for Hawky, "Thanks for thinking of him. He'll eat anything that used to breath though. I'll go with you to help carry food, and to get some of his favourites. Do you think Happy has any extra beef kidneys lying around?..."

She'll jog along with Stock to the Giggling Ghost and the on to the Shield's next meeting point, whistling to call Hawky to her from where he was waiting right outside the council building. She'll then ask, "Do the Shields often get called to speak to the council? If so, I'll have to get used to them..."

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15 
Saturday February 27th, 2021 10:11:43 AM

Ohen stares at the medallion, his eyes swirling and glowing, twin pools of gold. After a while, he comes to himself with a start, and nods as if satisfied.

Later on when the Shields are alone together, he'll talk to all of them.
"I was able to see some of the properties of that medallion. It has powerful magics on it, magic powerful enough to warp the fabric of reality (wish). Malici's has also been put under a powerful compulsion by it (geas). I think it would be wise to try and determine if that compulsion is as harmless as traveling here, or is more sinister. There is permanency magic on it, as well as creation magic (major creation). And we were told that it resists scrying (nondetection). There was definitely more besides that."

While shopping.
"Given the number and uh... size," Ohen's eyes flick briefly to the Taurs, "of our group, buying scrolls of teleport would not be feasible. I will try to figure it out on my own."

DM Robert - "Jaspar, we miss you as well." 
Saturday February 27th, 2021 10:31:52 AM

area map

Bartomus makes a suggestion
Stock goes for takeout.
Delia helps Stock
Stohp is ready
Zanderallen gives out a ring
Micah picks up some things.
Sid takes his time.
Ohen....?? grr, posting after 9am when I start typing thus making me redo some of my typing.
__________________

All the Shields gather at the doc and find the fishing boat with which they had set up a contract. Stock and Delia arrive with food. The boat crew quickly munch it down. While the others wait. The boat captain, Ahab, rubs his hands together. When he learns of Bartomus's thought about dropping messages to the Merfolk he shakes his head. "My understanding is that them Merfolk live deep in the lake, over 50 miles south the Float and however deep the bottom is. That would be a great detour and add days of travel onto your mission."

Malici scratches his head. "I don't feel any sort of compulsion other than to return to this area. I'm not sure of anything else. Perhaps it must be also keeping me here."

The boat crew makes ready. a lass, Sid has yet to show up.

Malici turns to the other Shields. "From that, let's see, his name was Tanglefoot right, well from what he said I take it you saved an entire village?"

The sun goes down behind the eastern mountain ranges when Sid finally comes waltzing down to the wharf. It's clear he's already eaten. In dusk the boat sets out. It's close packed in the craft It's 30 feet long and 18 wide. There's a single mast rising mid boat and three oars on each side. Ahab's crew seems competent.

It's a good thing you have the oars as the light wind seems mostly out of the south west. Unless someone has some control weather or wind related spells. The rowers break into some sea chanties to keep time. After a while the non-rowers keep the singing up, as the rowers need their breath to pull the oars. The second shift of rowers take over, and you see shore, dimly in the night. You make shore and disembark and Captain Ahab bids you ado. "Sorry for the late arrival. Circumstances were a bit out of my control though." He glances at Sid.

Jasper has been fairly quite all this time. In fact he's been asleep. But he wakes up when you hit shore and looks apprehensively at the forest.

It's night. Do you want to try and move forward or set camp here? What sort of camp, i.e. campfire or cold camp? Watches set?

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday February 28th, 2021 7:20:11 AM

Stohp presumably knows about how long it will take to get to where their going from past trips (or Jasper does). She tries to figure out when they will arrive if they rest now

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+12=16 ;
Sunday February 28th, 2021 10:51:13 PM

"Not thinking it would be a wise thing to light a big old fire here on the beach and create a beacon in the night to call in the nightmares." Bartomus said as they huddled after coming ashore. He took a few steps towards the shore and just listened and then looked about. [b]"Don't like just sleeping here on the shore, but that might be a safe move.

Perception - 16

Stock (JonM) HP: 125/125; AC: 25/22/16; Per: +17; Surv: +14; SM: +9  d20+14=21 ;
Monday March 1st, 2021 9:20:24 AM

When Delia asks about past meetings with the council, Stock shrugs, "Maybe every month or two we get called by Belkior...although it is growing more often. Best keep your eyes open with that crew. I believe most of them to be well meaning, especially Belkior. The rest though we've not yet gotten to know."

Later at the landing...

"I don't see a reason for us to force a march at night through the dark. Seems like some of us would trip through the woods...Anyway let's see about finding a place to bed down."

========
Survival 21 looking for a non-descript, defensible camp sight inside the treeline.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20+17=36 ;
Monday March 1st, 2021 10:43:21 AM

"We'll have to force a march through the forest once dawn comes anyway, but... I guess we don't have to start yet. Hawky and I normally take second or third watch, so we'll do that again. If it's alright."

She will also look for a good, sheltered campsite.

===========================
Survival for looking for safe campsite in the area: 36 (+4 more for 40 if forest favored terrain is relevant yet)

I don't know if the Shields normally take 4 or 3 watch shifts, but she will volunteer for any of the mid shifts. At the start of her watch, she would cast Darkvision on herself (lasts 7 hours).

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d8=7 ;
Monday March 1st, 2021 11:29:22 AM


Micah watches as Delia and Stock work to identify a camp site, nodding his appreciation to each. He takes the opportunity to stretch his own legs while they set up camp.

"Let us settle down for a proper meal, no fire needed, before we start are watches. Please give me some time while I pray for it," he explains as he sits down at the chosen site for an extended prayer. After about 15 minutes, the tone of his prayers change, obviously shifted into the casting of a ritual. When he has completed it, a magnificent table cover with find food and drink and fitted with enough chairs of the appropriate size for everyone, springs forth in their campsite. "Thanks be do Domi," he says as he sets the example by sitting at the table and helping himself.

While eating, he offers to cast darkvision on Delia. If she declines, he casts it on himself.

============
Prayed to fill open 2nd level slot with darkvision and open 5th level slot with Heroes' Feast. Provides 12 temporary hit points, +1 morale bonus on attack rolls and will saves, and +4 morale bonus on saving throws against poison and fear effects, and benefits of neutralize poison and remove disease for the next 12 hours--basically until the end of our watches.

Micah volunteers to take last watch. He casts darkvision on either Delia or himself, duration is 11 hours, being ready to start his morning prayers once others awake.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Monday March 1st, 2021 3:25:43 PM

As they disembark Zander, with a short glare at a certain elf, thanks captain Ahab warmly, "You and your men did a fine job. I could not have asked for more. Here is the promised gold and bonus. We'll be contacting the Temple to Alemi to arrange our return so no need to wait for us. Safe return."

"Let's push far enough off shore to avoid being visible to roving pirates. Then we can get a good night's rest and start first thing in the morning. I will take 1st watch while there is still some light." He lays in heartily to Micah's prepared feast, bowing his head in thanks to Domi.

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Monday March 1st, 2021 3:54:06 PM

Sorry, I can do the last watch with Micah," Bartomus added.

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Monday March 1st, 2021 4:44:35 PM

Sid mumbles his apologies once he actually quite embarrassed for having diner with his new wife and skipping out on what would be their honeymoon while telling her to try and take take of the home front. "I only need 4hrs so if I trance the first part of the evening I can take the later half, or whatever would work best for you."

==================================================================

Perception:

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=17 ;
Monday March 1st, 2021 4:44:56 PM

17

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15 
Monday March 1st, 2021 5:29:38 PM

"A wonderful meal. Thanks be to Domi."

"I can see in the dark, I can take 2nd watch."

DM Robert - "...we can get a good night's rest and start first thing in the morning." 
Monday March 1st, 2021 8:05:04 PM

Stohp wonders how long the march will take As stated previously, but you were out will, it's 2 days march because of the difficult terrain.
Bartomus thinks it's wise not to sleep on shore.
Stock looks for a defensible place to make camp.
Micah lays out a feast....lasts for 12 hours, 8 of which you're in camp.
Zanderallen pays the boat crew.
Sid mumbles an apology while still not revealing he's newly wed.
Ohen volunteers for second watch.

Hmm, seems we have some questions about who's on what watch, let alone how long a watch is. Just an FYI, you may want to work out a marching order unless you're going to walk through the woods in a skirmish line. Might I suggest when you've gotten the bugs worked out...put in on your wiki page?
_______
Watches - 2 hour shifts?
First Watch - Zanderallen
Second Watch - Ohen
Third Watch - Delia and hawk?, Sid?
Fourth Watch - Micah and Bartomus

Stock and Delia manage to find a fairly good spot to set up a camp, as there's a small outcropping of rock just off the shoreline in the first area of trees. It's large enough to see over if you stand on your tip toes and wide enough to protect the entire party from prying eyes further in the forest.

Stock and Stoph manage to not volunteer for a watch and thus attempt to get a good night's sleep.

Malici observes the team pull off the campsite. He seems somewhat put off that no one addressed his question about their saving of the Lizard-folk village while on the cruise over to the shore. "I too can see in the dark and am willing to aid in your watches. I do not require a great amount of sleep."

Malici will take second watch with Ohen. To help pass the time he tries to engage in some quiet small talk with Ohen "I can see that you have some of the blood of dragons in your line. Do you find that others, I mean humans and such, tend to ostracize you for that? I've often found myself on the receiving end of persecution and thus have often had to move. Have you heard anything about this group's past exploits? I find it interesting that they don't seem to have a care about those they help in the past, not bothering to check up on them or keep up with them. Are they mercenaries?"

Fortunately this night passes uneventfully.

The morning will bring the start of your journey. You will be traveling in an old growth forest, that has few animal trails (the occasionally large beetle was actually hunted out and killed by the forest before the shift to the plateau.) It's going to be filled with large old trees, piles of dead leaves, vines, and lots of low shrubbery. While you don't need a marching order, you will find that having a trailbreaker (and possibly switching off for that position) is going to make things easier. NOTE Delia is not affected by the terrain and can move at normal speed.

Feel free to make any sort of traveling role checks you think might be useful.

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+12=14 ; d20+8=12 ;
Monday March 1st, 2021 10:37:12 PM

Bartomus enjoyed being up and not only doing his daily meditations but also getting to watch the rising sun and its light upon the distant lake and nearby forest.

When they started off, Bartomus offered to help mark trail using his glave to cut away saplings that would help his colleagues follow along. He was comfortable in working his way through the brush and shrubs, as his growing up with the nomads of the plain made him accustomed to finding trails and avoiding trips.

"Jaspar, we need to commission a good road and path for you all with a right and proper dock on the lake's edge," he offered after slashing a few sapplings and briars. He was leaning on his glave and looking back at the others.

Bartomus has woodland stride, so that will help him to move along slashing trail marks with his glave. Perception 14; Survival 12

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest terrain (+4)  d20=9 ; d20=7 ; d20=17 ; d20=16 ; d20=7 ; d20=4 ; d20=11 ;
Monday March 1st, 2021 11:01:18 PM

"It probably makes more sense for me to scout ahead with Hawky, but I can trailbreak if that's what we need. I've spent a lot of years doing this kind of thing for a handful of mercenary groups, so whatever you guys need I can do."

If trailbreaking, Delia will use her survival skills to try and lead the party through the animal trails and patches of lighter underbrush.

If scouting, Delia will stay within a reasonable distance of the group crashing through the woods and, if she finds an easier path direct them towards it, but mostly be on alert for dangers or signs/tracks of the enemies Jasper has warned them about and any other threats that make their home in the supposedly ex-spooky forest.

Regardless of what else Delia does, she will instruct Hawky to scout. He will maneuver through the trees overhead, trying to look like a regular old bird, and be on the lookout for any threats that he can detect. He has specific calls to inform Delia of immediate/close and far-off dangers, as well as general size of the threat.

===========================
Survival: 30 (+21)
Perception: 28 (+21)
Stealth, if scouting (at 30ft move speed): 40 (+23)

Hawky:
Stealth: 29 (+13)
Perception: 18 (+11)

I'll throw in some know (geo) and know (nature) in for good measure to see if I know any faster/easier ways or identify potential dangers.
Know (Geo): 20 (+16)
Know (Nature): 22 (+11)

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday March 2nd, 2021 5:53:38 AM

Stohp does her best to answer any and all questions Malici has.

Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9  d20+17=22 ;
Tuesday March 2nd, 2021 9:20:10 AM

Stock wakes realizing he never told the others when he'd take a watch. He sheepishly does not mention his oversight. When it's his turn to break trail, he takes out his engraved hand axe and attacks the foliage with gusto.

==========
Perception 22

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Tuesday March 2nd, 2021 11:43:31 AM


Reminder to DM. Stohp has specifically stated that she has checked in with the other groups we have helped in the past. Of course, Malici and Ohen would not be aware of this.

Marching order. If no one objects.
Delia scouts ahead.
Bartomus, carrying(?) Jaspar leads the rest of the party breaking trail and following Delia's signs.

In the absence of a trail, we will be single file.
Stock
Stohp
Ohen
Malici
Micah
Zanderallen

If path allows two by two then
Delia and Bartomus as before
Stock and Zanderallen
Stohp
Ohen and Malici
Micah



Micah finishes his prayers, breaks his fast, despite still be full from last night's dinner, then dons his armor, and is ready to set out with the others.



Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15 
Tuesday March 2nd, 2021 4:40:27 PM

Ohen will cast mage armor in the morning, at noon, and in the evening, so that it's always up.

Ohen will talk to Malici during his watch.
"My draconic ancestry is less noticeable than yours, and I've moved around a lot anyway, so it hasn't been as much of an issue. Of course, until my eyes started glowing. I have definitely gotten strange looks from people since then. I generally ignore other people's negative opinion of me. I imagine that your other ancestry also leads to persecution, however.
"I must admit that I've been swept up quickly be this group, and do not know details of their past exploits, only that they are considered noble warriors and heroes of the Float. I have started to hear stories, though admittedly from their side. Who in particular have they not checked up on? From my perspective, they've dropped everything to come to the aid of Jaspar as soon as they heard something was wrong."


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+7=27 ;
Tuesday March 2nd, 2021 5:53:50 PM

Zanderallen accepts Micah's marching order and slots himself into place accordingly. He keeps looking around nervously, uncomfortable without an enclosed ceiling over his head. "One would think the canopy would give more comfort than the open sky but it almost feels more unnatural somehow." He keeps his eyes and ears open as they travel, and whenever a particularly dense undergrowth halts their progress till a path is cut he opens his divine senses for the presence of evil.
-----------------------------
Perception 27
Detect Evil, 60 ft cone, blocked by 3 feet of wood if an area is particularly dense


Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=20 ;
Tuesday March 2nd, 2021 7:04:51 PM

Sid shuffles to the end of the line, pouting slightly that Micah seems to forgotten him, but glad that he doesn't have to break the trail. "I'll keep an eye out on our tail end to make sure that nothing comes up behind us."

==========================================================================

Perception: 20

DM Robert - Prepost Disclaimer 
Tuesday March 2nd, 2021 7:56:08 PM

Micah: Reminder to DM. Stohp has specifically stated that she has checked in with the other groups we have helped in the past. Of course, Malici and Ohen would not be aware of this.

Yes and I specifically asked about this at the beginning of the module which Stohp did role-play well. Part of this module is going to lead you to 'other things' down the line. But I would also like to point out that you do not, have an effective means of communication with all the groups you have 'helped', wherein you could....oops almost said too much.
Ergo...
On the Float is easy, you mostly interact with the Fence level, the Merchant level, and the Trash level.

Lizard Folk at Riverton: you have a contact through Tanglefoot their diplomat on the Float.

Beast Folk: you know Jasper and Zoule, but you have no way to interact/contact with them. They all left the Float and it's not like you can just call or text them.

Cutter (human village): I think you went there once, and have Torbin Cook as a contact on the Float.

Merfolk: you know King Atteun, but again there is no line of communication.

Surface Drow of It’lal: Lady Yasume of House Mylyl, Lady Larvanya Bralfah of House Bralfah. Lady Athena of House Bancurpi. There's a Gate to the It'lal but no formal delegation in town.

Kobolds in the caves below It'lal: king Kasmeer. No direct line of communication there.



DM Robert - On with the Show 
Tuesday March 2nd, 2021 8:26:20 PM

Bartomus hacks a trail.
Delia does some scouting
Stohp responds perfunctorily.
Micah organizes the party.
Ohen defends the Shields.
Zanderallen tries to detect evil while walking.
Sid humble marches at rear.

Marching order. If no one objects.
Delia scouts ahead.
Bartomus,
Stock
Jasper
Stohp
Ohen
Malici
Micah
Zanderallen
Sid
_______________________

Bartomus marches in front hacking a trail but like Delia he is not too bothered by the undergrowth. Thus there's a time or two he fails to hack at things because he doesn't perceive them as an impediment. Fortunately, Stock is next and feels like working out some energy so what Bartomus misses he manages to whack soundly.

Delia finds the going pretty easy if a bit unnatural. This part of the forest still has no natural wildlife. It is quiet with only the wind rustling the young leaves as any counterpoint of sound to your parties loud slashing and marching. Delia does run across the remains of a giant beetle half smashed under a huge tree limb. It's almost like the limb just detached itself from the tree and fell on the beetle. Delia does manage to find some new berries, just ripe and some mushrooms. Enough for a snack for everyone, or for some seasoning of cold trail rations.

Jasper responds, "Well certainly that would be nice and it's on the to do list. But setting up a village isn't something that happens quickly. We've been busy working on the pyramid to clean it up and get some of the niceties of living arraigned. You don't realize how you depend on fresh running water in the Float, but out here it's a lot like a long term camping trip. We're getting there. Hopefully in a year we may get some sort of trail going, a road is a long ways off. Let's see how did the council phrase it...it has to be economically feasible. In other words we have to come up with something the Float wants, that is something we can sell at a profit you know."

Malici walks along listening to Jasper. "Mr. Jasper, I understand you've lived in the Float. May I suggest you consider what the Float has and what it doesn't have to try to come up with some form of commodity."

Knowledge Local 15 Highlight to display spoiler: {You remember that: The Lizard-Folk have set themselves as lumberers and makers of wood products. The Drow came up with spider silk clothing and minor magic items to be sold. Cutter has turned itself into the garbage composting village.}

Malic looks at Ohen and Micah since they are closest in line. "Is there anything that you could suggest to your friend?"

Zanderallen and Sid find themselves trudging along at the rear. Zanderallen tries to envision all the leaves as just a big green roof.

In all you spot nothing more exciting. Thankfully the ancient Crying Wood even hated insects so there are hardly any bugs around to cause you problems. After a long day of travel you estimate that you've only covered 14 miles, and that not in a straight line, but rather in the path of least resistance. Jasper estimates that at this pace you should reach the pyramid about noon tomorrow. At the end of the day Bartomus and Stock are the only ones that reallyworked up a sweat having been trail breaking and chopping all day. Whew, there's a smell.

When you stop for the day Malici goes up to Stock and Bartomus, "Good sirs, if you would like I have a spell which would aid in cleaning one's self up."
Spellcraft 10 Highlight to display spoiler: {probably prestidigitation}

Night Watch?
Watches - 2 hour shifts?
First Watch - Zanderallen
Second Watch - Ohen and Malici?
Third Watch - Delia and hawk?, Sid?
Fourth Watch - Micah and Bartomus

Please make Perception checks for your watch period.
Also feel free to question Jasper or Malici.[/i]

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday March 3rd, 2021 8:20:04 AM

Stohp is a little perturbed to find out they didn't have a solid trading plan before moving to the woods. For some reason she thought they had. "Food is a good option, right now the float has to import all of it's food. Well except what we catch in the lake. In theory beating the imported food prices should be easy as you'd have less transportation overhead but the lack of good roads makes any trading difficult as you can't transport things in bulk. What you need is something in the woods that is valuable in small quantities for easy transport until you can get a proper road built. Which here means some sort of plant probably." She sinks into thought, making various hrms and hums as she walks along.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+4=11 ;
Wednesday March 3rd, 2021 8:35:10 AM


Unlike Zanderallen, Micah finds the open air exhilarating and marvels at how many different shades of green available to gaze upon. Beyond the markets of metal and fuel, Micah has little to offer in the way of potential commercial ventures and keeps mostly to himself during the long walk.

================
Perception 11 on watch

Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9 
Wednesday March 3rd, 2021 9:22:44 AM

When Malici asks about cleaning up, Stock looks down at himself, notices a loose twig and tosses it away, ignoring the stains from vegetation and sweat that have coated him. "I'm not too dirty yet...but sure, why not."

"I'll take first watch.

So Jasper - what are we likely to find when we get to the village? What kinds of enemies? How many? How are the villagers defending themselves? How are they even holding back the wave of the siege?"


Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+7=11 ; d20+4=12 ; d20+12=16 ;
Wednesday March 3rd, 2021 10:02:37 AM

When they were done, he was sweaty, thirsty, and stinky. Not necessarily in the order of greatest concern, mind you. When Malici was offering a quick way to freshen up, and the Taur seeing no major water hole nearby to wallow in, he quickly agreed, having an idea what spell might be involved. "Thank you, as I suspect that even the Float might have an idea of where the two of us are at if the wind shifts just right."

When the light began to fade, after a good helping of bread, nuts, and dried fruits, Bartomus unrolled his kit and was asleep nearly instantly and snoring shortly thereafter as he dreamed of various things with the occasionally tall Tauress.

When he was shaken awake for his watch, he yawned, stretched, and took a slow walk about their camp to get his bearings and clear out all of the cobwebs.

[i] KnowLoca =11; Spellcraft 12; Perception 16

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+7=17 ;
Wednesday March 3rd, 2021 4:23:30 PM

"I can see how much of an undertaking building a proper path through this forest would be." He takes his meal quietly and settles in for his watch.
-----------------------------
Perception 17

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=35 ;
Wednesday March 3rd, 2021 5:46:12 PM

Sid eyes the woods and keeps his mind on the task at hand. "The Float is more of a hub of commerce and recreation. We connect the outside Wold to the area and provide an easy assembly point." He says more automatically to himself, and possibly Z, than anything. Walking through the woods and only having to be normally paranoid makes him feel better however so that by evening he is able to help setup camp, eat, and trance without issue. After four hours he takes the middle shifts that would be more disruptive to others.

===============================================================

Knowledge(Local): Autosuccess
Perception: 35

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15  d20+1=18 ; d20+15=23 ;
Wednesday March 3rd, 2021 6:06:19 PM

Ohen will speak with Micah about the communication problem.
"As we've seen from recent events, there needs to be better communication between the float and the surrounding cities. Considering the necessity of trade in a floating city, and the advantages of quick communication between leaders, I'm surprised the council hasn't done it already. Perhaps we can talk to them about setting it up?"
"What role do the Silver Shields have in the Float? Do we in general help someone when the council tells us to, or are we more autonomous? Does it make sense for the Silver Shields to set up communication, or wouldn't it be best to set up sending stones in some sort of postal system set up by the council?"

Ohen is happy with his marching and watch position.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
18 Local.
23 Perception

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest terrain (+4)  d20=13 ; d20=18 ; d20=19 ;
Wednesday March 3rd, 2021 6:15:35 PM

The extreme quiet of the woods unnerves Delia initially, every noise (especially from the party) breaking loudly against her senses. However, after a few hours she settles into it and allows the heavy silence to calm her from the stress of the Council and the threats unveiled there. During their meal break she would share the berries and mushrooms she found to make their rations a little bit more interesting.

She would come awake quickly when shaken for third watch and nod amiably to Sid as she casts Darkvision on herself and settles in for their shift. If there's a convenient tree that she can perch in, she will do so to give herself both a better vantage point and a place to hide. If there isn't a good tree, she'll just find a shadow to melt into.

===============
Climb: 20 (Take 10 +10)
Perception: 34 (+21)
Stealth: 41 (+23)

Hawky Perception: 30

DM Robert - "I'm not too dirty yet...but sure, why not."  d20+12=13 ;
Wednesday March 3rd, 2021 8:43:44 PM

I'm skipping the summary because in flipping screens I accidentally closed this one after I was done with the writing so now I have to rewrite it. Grrrr

First Watch - Zanderallen (17) and Stock (no perception role)
Second Watch - Ohen (23) and Malici (13)
Third Watch - Delia (34) and hawk (30) and Sid (35)
Fourth Watch - Micah (11) and Bartomus (16)

Jasper puffs along behind and responds to Stohp. "Well we were working on tilling up that green space around the pyramid and turning it into a farmstead. It's slow going and of course most of the crops we'll be needing for ourselves. However Briadoc Greenstocking, has been doing a lot of exploring around us in the forest. He says he's sure there some unique things that could be distilled from different plants." He continues along for a bit and then answers Stock. "Well at first it was more of a confrontation, there were these strange looking humanoids, with a purple vegetable-like skin and razor-sharp claws. Its head sports two large yellow eyes, a wide mouth, inset nose, and a topknot of dark brown leaves. Leafy tendrils protrude from its shoulders, midsection, arms, and legs."
Knowledge Nature 21 Highlight to display spoiler: { some hybrid of a Vegepygmy}

Jasper pauses and then continues "And there were some old, moss covered, dead looking trees, but they were walking around. First off one of them purple humanoids steps out and proclaims itself ruler of the land and that we was trespassing. When we went to see what's what he said to bow down and accept his rule or die. Well I can tell you, actually we asked for some time to think on it. But then he started attacking. We fled back to the pyramid and holed up there. Briadoc had some vials of stuff, said twas agent orange and to toss them out at the things attacking. They didn't like it much and retreated. Then the next day we started noticing strange plants around the far edge of the greenspace. That's when it was decided I should get some help."
Knowledge nature 24 Highlight to display spoiler: {maybe some form of treant, okay a lighting treant}

Malici casts prestidigitation on Bartomus and Stock, and anyone else that wants some freshening up.

Ohen asks some questions of the group when setting up camp. sticking them in here. "Considering the necessity of trade in a floating city, and the advantages of quick communication between leaders, I'm surprised the council hasn't done it already. Perhaps we can talk to them about setting it up?"
"What role do the Silver Shields have in the Float? Do we in general help someone when the council tells us to, or are we more autonomous? Does it make sense for the Silver Shields to set up communication, or wouldn't it be best to set up sending stones in some sort of postal system set up by the council?"


Malici asks, "I thought the Float was ruled by an overlord, but this council seems to have a fair amount of power in your city. Would you say it's a representative democracy? I mean is the council elected?
Knowledge Local 20 Highlight to display spoiler: {Deriving from the old tradition of its founding from the merger of two communities, there are two leaders in the Float. The Overlord dwells in the palace at the top of the Open Air Level. The Underlord lives in the Bunker on the Trash Level, maintaining the magic that powers the Big Float. But these two alone do not
Power In The Float

Since the Float is a form of democracy, egalitarianism is valued, and those who openly display their power are mocked and scorned (aside from the OverLord and the UnderLord). Therefore, those who are powerful tend to use their influence in secret, and it is hard to figure out who is in charge. However, these centers of power are fairly well known:

The Floating City Council are advisors selected by the Overlord, in number chosen by him, to advise him on policy and strategy.
Meanwhile, the bureaucracy, or civil service, actually runs things in the upper city. These devoted officials, chosen by test and promoted by merit, control the day-to-day affairs of the city and directs the city guard. This bureaucracy also licenses and tracks adventuring groups, following the New Elennian tradition of relying on hero groups for special missions and defense of the city.
In the city below, the Underlord and his 400 undercrats, run the magical machinery that keeps the Float afloat.
An old tradition of nobly born aristocrats still persists, with the wealthiest families being the most powerful.
The Big Float does not permit guilds, believing that such things take away from the freedoms of the citizens. Therefore, such guilds that exist are thinly disguised as clubs or individual businesses. The most prominent of these are the three distinct groups of thief organizations. These are the Rogues’ Fellowship, the Black Blades, and the Lord’s of Diamonds.
There are diverse gangs and protection societies that hold more sway on the Fence and the Trash.

Elections and Transitions

Once a year, on Mask Day, the Underlord emerges to preside over the selection of 20 new Undercrats, and to switch roles with the Overlord. The Overlord becomes the Underlord, and vice versa. They continue rotating each year.

Current Turtle Law states that the Overlord and Underlord serve until one of them retires, dies, or is impeached. As a point of history, the longest any pair of lords has retained office is 31 years. When one Lord leaves office, the other Lord must also abdicate as soon as an election campaign can be completed. The election fills both positions. Anyone can run for Overlord, and a candidate typically self-funds the campaign or has backers provide financing. After the election, the winning candidate becomes Overlord and the second-place winner becomes Underlord. They swap positions after the second Mask Day after the election, then every Mask Day as usual.
}

The night passes seemingly quietly. You hear nothing. You see nothing.

Now originally when I wrote this module there was no ranger, and no flying scout. You are approximately a half day's trail breaking noisy movement away from the pyramid. Which is to say Delia and Bartomus could make it here in a couple of hours. You may want to take some game time and plan how you want to do this. At this point, you really can't sneak, well Delia could, maybe Bartomus, but the rest of you are going to be heard.
Options, go straight in, scout the siege line, look for the main army encampment, etc.



Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9  d20+10=21 ; d20+10=24 ; d20+3=22 ;
Thursday March 4th, 2021 11:42:39 AM

"Sounds like we're dealing with some kind of vegepygmy thing...part humanoid, part plant along with more treants. Didn't we just deal with treants on the Float?

So how do we want to approach this place? Do we have any magical solutions to getting close without being detected? How about ways to find a soft spot in the siege that we can exploit?

You know that I want to just go straight in but that may not be all your cup of tea."


=======
Knowledge Nature 21 vs DC21
Nature 24 vs DC24...wow, nailed it on the dot twice in a row
Local 22vs DC20


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Thursday March 4th, 2021 12:25:37 PM

Zanderallen considers Ohen's and Malici's questions before answering to the best of his knowledge. "I have been confused my whole life as to how the government of the Float works. I know there are overcrats and undercrats and they get chosen by lot and there's a big celebration every year where the overcrats and undercrats switch positions. The undercrats live in some sort of control room for the floating city in the Trash level that nobody really knows anything about. As to the council I have no clue as to it's membership or power. It seems to be comprised of leading nobles of the upper levels and conduct much of the day to day business of the city. I do know that one of the undercrats is an old adversary of ours, a priest of the Hands of Love cult."

"As to our role in the Float. We were originally commissioned by a committee of merchants on the Fence level to deal with problems that the neither the town guard nor the upper levels were willing to help with. Before we set up shop even the Fence level was a lawless place the guard seldom ventured into except in force. The merchants built our headquarters on the Fence level to keep us connected to the lower levels, which our friendships would have anyway. The Float, whether they admit it or not, is extremely class biased depending on what level you're from. Maybe it is time to more openly set ourselves as protectors of the common person. I'm sure Happy would love to get food supplies from the beastfolk or Riverton rather than having to buy everything through the upper level gate. If communication channels were setup through the council much would get lost in the bureaucracy. We need Silver Shield Tokens to hand out that set off an alarm in our headquarters when activated, color code them to certain groups or something. Is such a magic item possible?"

After waking and getting geared up, Zander offers a potential plan of action, "We probably don't want to go barging into an army without knowledge. Delia and Sid could sneak through the woods and figure out the best point of attack, then lead us there to attack. Although it might also be wise to plan a path of retreat rather than get stuck in the middle of an army."
-------------------------------------------------
{OOC: Zander can't make the knowledge local check, I'm just going off of information provided to us at the start of the campaign and bits of information we've found out or been told that I remember. I guess with a DC 20 check no one really knows how the government works.}

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest terrain (+4)  d20+11=17 ; d20+11=26 ;
Thursday March 4th, 2021 3:47:10 PM

"I lived in the Float for all of my childhood and I still don't understand how it works, other than there's some fancy people in charge who get caught up in wanting to do the things that make them look or feel more powerful. With that, it might be really good for the people if the Shields are accessible to them. I'm not even opposed to getting cats off of roofs."

"I'm somewhat familiar with Ents, but... Did you guys say that you had encountered these Vegepygmy-like creatures before? If so, do we know any of their weaknesses? Or anything that would make it harder to sneak up on them? Or harder to run from them if sneaking fails?
"I'm good to scout the siege. I can range ahead of everyone and scout it while y'all are travelling so recon doesn't move the timetable back too much on when we're able to start breaking the siege."
She turns to Sid and Zanderallen and bluntly states, "If Sid and I got in trouble, we'd have to stay and fight because he couldn't outrun them. I don't think it's a good idea for anyone else to come scouting with me in this terrain."


I'm able to have a 45ft move speed if I cast Longstrider (lasts 7 hours) before scouting ahead, so I should be able to stay far enough ahead of the party to have time to scout before all of the heavily armored people get within hearing range of the plant monsters and theoretically outrun any threats if they do see me.

=======================
Nature: 17 vs 21
Nature: 26 vs 24

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Thursday March 4th, 2021 4:31:29 PM


Micah follows up on Zanderallen's comments about the role of the Silver Shields, "As Zanderallen said, we were initially commissioned by folks who saw a need the government was unwilling to provide. As we have had some measure of success and have gained a bit of a reputation, the council was obligated acknowledge and even commission us. For whatever reason, they have been unwilling to think outside of the Float, even to the point that we felt we had to step in to facilitate the trade agreements with the Lizardfolk, the beastfolk, and the Drow, not because that was our role, but because it needed to be done.

"Perhaps we need to stop waiting for the council to do their job, and take the initiative ourselves to set up effective relations with those around us outside of the normal diplomatic channels.

"Zanderallen, I like the idea of some form of long distance notification device that is significantly less costly than those ring gates we found. Simple thaumaturgical principles would imply that such a thing should be possible. Perhaps Ohen and I can devote some time to studying this after the immediate crisis is resolved."



As the topic of scouting comes up he adds in, "It appears Delia is well suited to wilderness exploration. I think Sid would be best utilization staying here. His perceptiveness and other skills can be put to better use here should our group be discovered."



Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+17=33 ; d20+16=29 ;
Thursday March 4th, 2021 4:40:06 PM

Sid will gently correct any and all misinformation adding any fine points. "Honestly I've never been the best at gallivanting in the forest, but if you want to be the vanguard I can scout for the group as we move forward any today since we're still so far out."

========================================================================

Knowledge(33): 33
Perception: 29

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15  d20+1=21 ;
Thursday March 4th, 2021 5:32:27 PM

Ohen looks aghast at Micah.

"You facilitated the trade agreements, not the council or Overlord? I'm shocked, surely trade is important in a city full of so many people without any farmland around. It must be a nightmare to get food and other supplies, like iron and wood. I suppose they can get lumber from the lizardfolk now, and teleport other things through the gates. I must talk to my father about this, he will be beside himself at the trade opportunities if he hasn't figured them out already. 'One man's ordinary seasonings are another man's exotic spices' as my father always says. Filling needs like this is exactly his specialty. Surely they are tired of fish all the time.

"Considering what I've read of the city typically following New Elennian practices of relying on heroes to help those in need, and the apparent incompetence of the council, I think Malici is right, we need to be able to help these people.

"I will talk to Micah more about figuring out what we can do. But for now, we should focus on the siege."

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
21 on the knowledge local.

For some reason I don't think there is a spell in pathfinder in between 0th level medium range Message, and 5th level infinite range Sending. Micah and Ohen might be doing some magic item research soon.

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=33 ;
Thursday March 4th, 2021 6:45:14 PM

Stohp knows all about how the local government works and explains in great detail to anyone curious (33 knowledge local)

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Thursday March 4th, 2021 7:14:39 PM

Bartomus listened to explanations of the Shields to the new members. He was more concerned about what lay ahead and yet still had a few ideas for Jasper.

Jasper, any way you all could find and bring u der your influence the giant beetles that can plow to a path to the lake? It's something we could explore, when we get your seige broken, that is.

He kept listening and then looked at Micah. "Would an air wisp be invisible to whoever has the pyramid under attack? Thinking of a way to see what we are heading into. Also we could see about starting a forest fire behind whoever is trying to force them to submit."

DM Robert - "We probably don't want to go barging into an army without knowledge." 
Thursday March 4th, 2021 8:14:42 PM

Stock is for going straight at the enemy but willing to listen to a plan.
Zanderallen recounts some past encounters with politics in the Float. (give your memory a hero point)
Delia offers to scout and has a spell to help out.
Micah offers what the Shields have done to aid the Float, and questions the usefulness of the council.
Sid is pretty knowledgeable about politics (though he didn't say anything, so I guess you can highlight info from last turn if you are curios.).
Ohen is shocked at the potential trade opportunities and wonders about palantíries. And yes MikeK and I argued about the economics of a city that seeming exporting nothing and had to import everything including food, that's why we got the Crying Wood Reduced and opened up the territory.
Stoph also explains some of the ins and outs of government.
Bartomus wonders about some tactics.
___________

Bartomus did not get the hint. Before the Crying Wood left the whole of the forested area and made itself isolated on the plateau, it waged a final war on all the living things. The beetles are all dead. You found a carcass on your way here. I looked it up, it says a Wisp is tiny but made no mention of invisible. IT does say though that it emits a strange hum, which would be pretty obvious in this forest.

Anyone Knowledge Nature 10 or Intelligence 15Highlight to display spoiler: {As stated previously, this is an old growth forest, LOTS of dead leaves from years of neglect on the ground, lots of shrubbery half starved for sunlight and water. Starting a forest fire as a distraction would lead to a serious wildfire.}

Jasper takes all the suggestions in. "Say Mr. Ohen, you say your father is a merchant. Maybe if we can convince him of something worth selling out here he would be willing to help in constructing a road."

Malici stands astounded at what he's heard. "It sounds to me like the form of government the Float has is grossly incompetent. No wonder nothing gets done as this leaders are constantly changing positions. It almost sounds like someone planned for the city to be a chaotic mess." As to conversations about tactics, Malici says, "Well I could cast Fly on at least 7 of you. It's only going to last about 12 minutes though, and you would loose one minute while the first person waits for the last person to receive the spell."

Delia takes off on a scouting trip. Remember you have to move at half speed with being stealthy, and I doubt you have the fast stealth rogue ability.
Please make: 3 stealth checks and 3 perception checks.
Also if you want your hawk to follow you or operate on his own he will need instructions. If you send him off on his own he will also have to make 3 stealth checks and 3 perception checks, he's going to have to fly under the canopy though so it's not like he can soar way high and avoid detection. Also, unless you have the speak with animals spell though you won't know what he's actually seen.

While Delia is gone....
Sid please make 2 perception checks. Everyone else are you being quiet, napping, or on the lookout? If on lookout make 2 perception checks.

Malici will quietly inquire of anyone, "So what form of government do you think is best?"

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest terrain (+4); Longstrider(7hrs) - 45ft movement speed  d20+28=39 ; d20+28=30 ; d20+28=43 ; d20+21=41 ; d20+21=32 ; d20+21=22 ; d20+11=25 ; d20+11=15 ; d20+11=13 ;
Thursday March 4th, 2021 11:12:44 PM

Delia will take a few seconds to look mildly horrified at the suggestion to start a fire, as all the dead leaves and growth of this ancient place would likely lead to burning half the forest down.

Before heading off, she will do a quick check of weapons and say, "If I get into trouble, I'm sending Hawky straight back to you, if he gives two sharp cries, then I was up against a serious threat when I sent him to you. If I just need to relay information faster than I can get back to you, I may send a note with him, but he won't make much noise if I'm not in immediate danger. Stay safe, see you soon."

Delia picks up a pinch of dirt and rubs it onto the soles of her boots as she murmurs a few words (Casts Longstrider), with that, she takes off into the woods with Hawky tucked safely under her cloak, probably perched on her sword hilt or hip quiver.

=======================================
Nature: auto-succeed
Before getting closer to any known threats Delia would try to move quickly, unless it incurred major stealth penalties (greater than -5). Once she hears/sees anything or gets closer to where we think that threats would start appearing, she'd shift to slow and quiet as can be

Stealth 1: 39
Stealth 2: 30
Stealth 3: 43
Perception 1: 41 (nat 20)
Perception 2: 31
Perception 3: 22 (nat 1)

If Hawky gets to make the same perception checks here they are, if he can't see well from me covering him with my stealth check that's fine:
Perception 1: 25
Perception 2: 15
Perception 3: 13

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=32 ; d20+16=36 ;
Friday March 5th, 2021 7:59:25 AM

Stohp shrugs. "Meh, they all have pros and cons. Our government changes a lot but that means when we do get a corrupt or incompetent ruler at least they're gone soon enough. Doesn't matter what the system is it'll always be open to abuse, corruption, and incompetence. The important thing is to just make sure the system if fixable when problems happen.

Stohp is fairly alert when it's her turn to man the watch (32, 36).

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Friday March 5th, 2021 8:41:02 AM


Micah was made a little nervous by Malici's mention of different governments, fearing that such talk could be misconstrued as treasonous, or at least disloyalty. When Stohp gives her answer, he releases the breath he had not realized he was holding. "Well said, Stohp,"

"I am not sure," he replies to Bartomus. "Let us see what are new scout sees," before we make alternative plans.

The priest checks his equipment while awaiting word from Delia.



Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9  d20+10=14 ; d20+17=22 ; d20+17=33 ;
Friday March 5th, 2021 9:42:58 AM

Stock watches Delia practically vanish into the forest. "That was spooky. Any of you remember seeing somebody disappear into the brush like that before? I'm glad she's on our side."

To Malici, Stock says "Whichever one minimizes corruption the most. You're new hear so you may not have picked this up about me but I'm not the most...respectful...of authorities. My behavior gets worse as the corruption gets worse."

He says this quite matter of fact-ly without any malice or embarrassment at any implications. He then leans against a tree and keeps an eye out in the direction of the settlement.

=======
Nature 14
Perception 22, 33


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+7=8 ; d20+7=17 ;
Friday March 5th, 2021 3:25:26 PM

Concerned their candid opinions on the council had taken a step too far, Zander relaxes as Stohp and Micah respond. "Your offer to give us magic to fly is generous Malici, and depending on the situation scouted by Delia may be quite advantageous. But since our new member possesses such skills let us make the best of them. Speaking of which where did she go... Oh slipped away already, I'm with you Stock." Zander keeps his eyes open waiting for the return of Delia.
-------------------------
Perception 8, 17

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest terrain (+4); Longstrider(7hrs) - 45ft movement speed  d20+11=15 ; d20+11=20 ; d20+11=28 ; d20+11=31 ; d20+11=17 ; d20+11=23 ;
Friday March 5th, 2021 6:33:03 PM

Here are the requested Know (Nature) checks:
1: 15
2: 20
3: 28
4: 31 (nat 20)
5: 17
6: 23

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+5=18 ; d20+12=18 ; d20+12=31 ;
Saturday March 6th, 2021 12:25:00 AM

Bartomus shrugged and watched the new scout vanish into the wilderness. He looked about and listened to the conversation. He walked about looking out as the conversations were going on. When Malici mentioned his concerns about the government of the Float, Bartomus chimed in.

"Efficient is not necessarily the best way to do something when many people are involved. Sometimes, the inefficient process creates a tension that requires collaboration and compromise. Progress is a constant effort and requires a firm commitment to continually form a more perfect union, you might say." Bartomus paused and looked out in the woods. "It is not perfect at the Float, more need to be represented on the Council I suspect. But, I think we may need to be focused on the hear and now in the woods."

[i]Know Nature - 18; Perception 1 - 18; Perception 2 - 31

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15  d20+1=4 ; d20+15=31 ; d20+15=16 ;
Saturday March 6th, 2021 6:18:27 AM

Talking about tactics, "I can also cast fly, so we could get everyone up in the air twice as fast.".

To Jasper, "I think so Jasper, I will talk to him about it as soon as we return."

Talking about politics, "I think it's a bit strange that the same person is the Underlord and Overlord, I would think those take different skill sets. I think it would be better if the council was comprised of representatives from every level, so that the Trash and Fence levels aren't forgotten by those above, and so that there is accountability for incompetence. But yes, I've probably spoken too freely of my opinions."
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ohen will be looking around as he speaks, but can't pass up the opportunity to get his opinion in on the political discussion.
4 Nature
31, 16 Perception


DM Robert - "Let us see what are new scout sees," 
Saturday March 6th, 2021 10:17:07 AM

Delia melts into the forest on her scouting trip…
Stohp feels all governments are corrupt.
Micah checks his equipment.
Stock sounds off on government.
Zanderallen considers Malici’s offer of flying
Bartomus offers his opinions on government.
Ohen mentions that he too can cast fly and also talks about government.
Sid?
_____________

The political discussion carries on. Malici comments, ”This is very interesting, you all seem to feel that your current government is shall we say not optimal but are willing at least to let it continue perhaps with modifications. It seems to me though that those currently in a position of power may be recalcontant about sharing power. Or perhaps that are just blind to others. Maybe their life view has not included considering all the others that they govern. Maybe a sheltered life? Or cloistered?” [i]Everyone gets a hero point for participation.

Fortunately the party detects nothing approaching the camp. Until suddenly Delia is aback among you.

Delia stealth is masterful. As she come closer to they pyramid she slows and takes her time. It seems there is a strange bunching of plants at the edge of the forest leading to the greenspace around the pyramid. There seems to be 3 groups of plants placed around the Pyramid.
Assassin Vines
Vampire Roses
Blood Brambles.
There’s several spaced around, more than enough to keep the beast folk in for now. Not really a serious threat to the Sheilds, though the Blood Brambles could be difficult. She knows not to get to close to them as they have tremorsense. And it they get tied up at one area that would allow the ‘sentinels’ from the other areas to converge on them.

But she wants to find the main army and thus stays out a little longer. About a mile west of the pyramid she finds the main ‘army’ encampment. This time she has to be even more careful. She recognizes what looks like a Giant Flytrap in the center of the encampment. It seems to be acting as an area sentinel. There are about 30 Vegepygmy preparing crude weapons. It’s odd though, these are not pygmies. All of them are medium sized. And there’s one that is very robust looking. He really doesn’t look that much vegy, he has wings and a tail along with his leaves. There are also 4 odd looking treants stationed at the edges of the encampment (the 4 cardinal points).

Jasper asks ”How are my people doing? Delia however is not able to really give an answer as the did not get close enough to the pyramid to really give any sort of answer.

You now have some options…
1 Attack the siege line and raise the siege, though eventually the army will join in.
2 Attack the main encampment, though eventually the siege line will join in.
3 Do something the DM has not foreseen.
However, you’re pretty sure that whichever way you attack your battle would be over before the reinforcements could arrive.


Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday March 7th, 2021 11:12:20 PM

Stohp considers. "I always prefer to parley, but that would just throw away our advantage. We should hit the main camp and take out the leader, there's a good chance the rest will disperse with no leadership."

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Monday March 8th, 2021 12:21:18 AM

"I kinda agree with Stohp. We hit the weird plant and the winged tailed thing, and between the two of them, that should make it easier to end all of this." He shrugged and looked about. "Here I thought the weird of the wood was gone, but it looks like someone wants to bring it all back."

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15 
Monday March 8th, 2021 2:32:02 AM

"I imagine with two sorcerers we have the range advantage against plants and crude weaponry. I say we either parley, or we bombard them with spells. Make them come to us or be destroyed. We should also be on the look out for another fourth of the medallion."

Ohen will also look around at the state of the forest, trying to determine how likely instantaneous fire from Fireball or sustained fire from Wall of Fire would be to cause a forest fire.

Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9 
Monday March 8th, 2021 8:52:58 AM

Stock comes back from his spot against the tree, surprised that Delia slipped past him again. "Might be hard to do something devious like somehow getting the two groups to attack each other...they are each too easy to recognize...and we don't look enough like plants...yeah, let's go for the top. I'll be in the thick of it so is there anything I should be particularly RESISTant to? I have some potions that are easier to drink before the rage hits me."

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Monday March 8th, 2021 1:07:51 PM

Zanderallen listen to the report from Delia, envisioning the layout in his mind, "The enemies first move was to demand enslavement of our friends and then attack them. I agree with a direct attack on the main camp. Judging from the description and what we know of the current situation I would guess the one with wings and a tail is another half-dragon and almost certainly the leader. He will be my primary target as his bloodline leaves him particularly vulnerable to Domi's justice.", Zander looks slightly apologetically at Malici, "I would guess he exerts some kind of control over the plants, eliminating him should end or at least greatly reduce the threat they pose. I would be highly appreciate of the capability of flight magic. Both to keep certain members of the party out of harms way and to let us keep certain enemies in harms way."

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Monday March 8th, 2021 1:08:12 PM


Micah agrees with the others about focusing their attack on the command post.

He turns to Delia and asks, "What was the vegetation like around the main camp? Specifically, would a prodigious use of fire on the plant creatures pose a risk of fire spreading out of control?"

"What about the winged, tail being. Could this be a half dragon?"

"How close can we approach without likely being detected or would it be better to fly in and attack from the middle?"

==============
Although those questions are directed at Delia, the DM will likely have to provide the answers.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest terrain (+4); Longstrider(7hrs) - 45ft movement speed 
Monday March 8th, 2021 3:56:35 PM

Delia ghosts back into the midst of the party and efficiently gives her report, sketching out the threats and layout on the ground. She then answers Stock and Micah's questions to the best of her ability and knowledge.

She will try to reassure Jasper, "The vege-monsters are still there and I didn't see any bodies of your folk, so they should still be safely inside."

"The 3 types of plants stationed as the siege line and sentinels are not very fast, so if we hit the main camp hard and fast, they shouldn't be able to join them quickly. Not like the winged-plant-maybe-dragon-monster and its forces if we attacked the other way around." She'll turn to Ohen, "If there are three medallions to go with the three threats, that maybe-dragon-plant will probably have the medallion, same as Malici, 'cause of the compulsion magic on it."

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=17 ;
Monday March 8th, 2021 5:49:19 PM

"The direct attack is classic Shields. I've got 5mins on my boots, which is forever in a fight, but would barely get me there in a delay. If we have Team Flying we could wrangle wingy boi and keep them pinned. Right?" Sid's eyes gaze around them as they talk and he thinks of a warm fire and home.

===========================================================================

Perception: 17

DM Robert - "We should hit the main camp and take out the leader," 
Monday March 8th, 2021 8:28:11 PM

Stoph is for an assault.
Bartomus agrees with Stohp.
Ohen is for parley or long rang bombardment.
Stock thinks an assault is for the best.
Zandreallen feels parley is past they've attacked innocents.
Micah agrees the command post would be best and asks some questions.
Delia does some sketching.
Sid agrees, direct attack seems to be their M.O.
_____________

Delia sketches a crude map in the ground (unless someone has paper, ink, and writing implement).
a map

She tries to answer Micah's questions."The camp is in a clearing of sorts, but there's still fine grass and some low shrubs. There's a lot of big trees and intertwined canape around the clearing. It's very strange like the tree's moved around to give them a place to make camp. Fire in the tree line would certainly pose a larger fire risk. Yes the vege-orc (that's what they really are) with the tail and wing could be a half-dragon, I marked him in red for now, but he was moving around a lot. You guys are pretty noisy moving through the woods. It doesn't help that there's nothing else really moving round, well except for some of those plants guarding the pyramid. So I'd say no closer than a mile, maybe more like 2."

DM says, I always get confused with converting round distance to minutes and such. Fly gives you move of 60/round, but can you double move? What does that convert to in minutes? 600 feet a minute, 10 minutes gives you 6000 feet right? A mile is 5280 feet, so if you can double move, you can be 2 miles out and have Malici and Owen cast fly, Sid's boots would last the duration.

Things you might need to protect against?
Knowledge Nature 23 Highlight to display spoiler: {well lighting treants are called that because they can do some lighting attacks}
and a seperate
Knowledge Nature 20 Highlight to display spoiler: {they are all plants, as a reminder Plant Traits (Ex) Plants are immune to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms), paralysis, poison, polymorph, sleep, and stun.}



Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday March 9th, 2021 7:36:28 AM

If we only approach to max spell and arrow distance then we don't have to be particularly stealthy to catch them by surprise. Stepping on a twig won't alert them from 100 feet out. It looks like we can hit the middle of the camp from about 50 feet away from the edges. We advance from an angle to give us the most distance from the treants (around the n-p/36-38 tree), then cast fly on our archers and casters. They go up over the treeline and target the winged guy. If they have a competent ranged response they can always drop back under the treeline to get cover. Best case scenario we take out the leader before any of the rest can respond. Worst case scenario we still weaken him a good bit before having to engage all the rest."

She looks around at the party. "Ok, now tell me what I've missed that will get us killed."

Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9  d20+10=25 ; d3=3 ; d20+10=14 ; d20+10=11 ;
Tuesday March 9th, 2021 9:22:39 AM


"If they really are lighnting treants, then elecricity resistance would help." He searches around in his bag and pulls out two potions. "Resistance against fire and cold...no lightning. Hmmph."

He goes over and looks at the map and listens to Stohp's proposal. "Ok, come from the southwest, Z goes for the half dragon...I'll go after the southmost Treant once they start to close and then charge the flytrap. If we get that far without the plan blowing up, we're doing pretty good."

========
Nature 25
Misroll d3
Nature 14
Are flytraps poisonous? Nature 11...fail


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Tuesday March 9th, 2021 9:30:45 AM


As Delia starts to clear off the ground to draw, Micah reaches for his pen and paper, then thinks better as he realizes the larger ground map would be easier for everyone to see.

He responds to Stohp, "If those trees really have relocated, then we cannot assume that they will not be brought into the fray against as well. We need to be wary of getting too close to them. Otherwise, I like that plan."

He then adds, "I can prepare a spell to allow one person the ability to walk on air for nearly two hours. Unfortunately, I can only do it once. If the winged opponent is of draconic origin, the best choice may be to cast it on Zanderallen. For whatever reason, the giant flytrap, being in the center, seems to be the focus of the camp. That should be our second priority."

=================
Micah is proposing filling his open 4th level slot with air walk with a spell duration of 110 minutes.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Tuesday March 9th, 2021 9:31:32 AM

Additional thought:

Does Malici recognize the description of the winged creature?

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+5=13 ; d20+5=9 ;
Tuesday March 9th, 2021 9:33:27 AM

Bartomus looked down at the map and tried to visualize in his mind what lay ahead. His focus was such that really everything else seemed to go right by him as Delia explained what she saw. His life before the Float was spent on the grassy plains and the idea of walking or moving forests was simply alien to him. His first encounter with a forest was when he was introduced to Eberyon by his tribe's shaman filling his belief that woods were a place where magic occurred. His second was when they had to fight amongst the woods and it simply affirmed that belief. Now, the trees were moving about on their own. So, that seemed rather common.

He stared at the map etched into the dirt. He rubbed his chin and sighed. "So, I have a few questions. First, why as that in the center? Is it needing protection? Does it do something that we can't see? And if it does, should we focus on it or on these tree things on the outer edges?"

He paused took a deep breath and then asked another set of questions. "What do we use? Fire, Lightening, or hot winds? I could change into a large bird, but someone would have to carry my kit and glave, so not sure how that would help."

[i]KnowNat 13; KnowNat 9

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Tuesday March 9th, 2021 2:44:15 PM

"I like the sound of that plan. With any luck we'll be on them before they know what's happening. Malici, pardon the question, but do you and by extension your half-siblings possess the ability to spew forth elemental breath attacks like your father? I only ask because I have magic to protect myself from an element. Stock I will also ward you with Domi's blessing, it will help ward you against spells and attacks specifically those that target your mind." Zanderallen is ready to enact the plan and offers his preparations.
---------------------
Planned pre fight actions
- Resist Energy (If Malici answers in the positive) 20 energy resistance - 80 minute duration
- Protection From Evil on Stock - 8 minute duration
- Divine Bond (Sword) - 11 minute duration

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest terrain (+4); Longstrider(7hrs) - 45ft movement speed  d20+11=18 ; d20+11=22 ;
Tuesday March 9th, 2021 4:07:42 PM

"If needed, I can, uh, talk to the plants to see if they're working with the vege-monsters, or if they have some type of power over them. If not, I'm ready to do some weed-whacking." She will also remind everyone of the innate immunities/traits of plant creatures.

===================
Know Nature: 18 vs 23
Know Nature: 22 vs 20

Pre-fight prep:
Cast Barkskin on self - +3 Nat armor for 70 min

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Tuesday March 9th, 2021 6:12:23 PM

"You know, I should probably look is to resisting something at some point in time. Hmm, besides getting one of our heavy hitters on Flyboi, I think it would be good that Stohp lock onto to him if she can and grapple him. I don't think we should make that the main point of the fight, but it would be a good opportunity to watch out for."

DM Robert - "So, I have a few questions." 
Tuesday March 9th, 2021 8:19:00 PM

Stohp says that you should be able to approach to within 100 feet and not be noticed...
Let me just say in the previous post I said, if you get within 1 mile with your trudging over the difficult terrain of the forest you risk being heard, 1 mile is 5280 FEET.

Stock outlines who should go for what beasty.
No I double checked for the last knowledge nature rolls, nothing is poisonous.

Micah thinks the trees may be brought into battle.
Yes the half dragon is also have vege-orc.

Bartomus tries to think of several things.
Fly trap plant has a good tremor-sense. You don't have to strip down when doing beast-shape, your gear either falls to the ground or trans-morphs into your body - I've always ruled that anything worn trans-morphs. The only thing that might not is your glaive since you have to hold it...unless you do like my cleric and get an efficient quiver which is where I store my glaive along with other long pointy things. Oh, and perhaps more importantly....higher level druids can make plants move around for them, allowing say vege-creatures sunlight to nourish with.

Zachary proposes some prep spells to cast.
Malici responds in the affirmative, acid breath, 30 foot cone.

Delia proposes she can talk to plants.
Might want to be closer to the control area for that. Also Let's hold off on prep spells yet.

Sid thinks that maybe Stohp could grapple the leader.
I'll give you this as well, your bow is not going to do well against most of the plants, plants generally have DR 5/bludgening or slashing.

Ohen?

Map

Okay, that all said, I'm not putting you on the map yet.
If you want to SNEAK within 100 feet, you all have to make stealth checks at -4, and you have to all take the lowest role of the individual that rolled lowest. You are moving as a group I assume.
Or
As I said in an earlier post, Malici can cast fly on almost all of you at 1 mile away and you would be able to fly in attack, avoiding the difficult terrain movement penalties. But your fly would run out when battle is joined.

So that being all said...
Make your decisions on:
1- What your plan is,
2-what prep spells you're going to cast, some of which could be done in the 10 minutes of flight time,
3-where you want to land,
Once you cross out of the tree line you will be spotted, even if you're flying. I would allow 1 charge/surprise attack/person.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22 (14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc +15 
Wednesday March 10th, 2021 2:04:14 PM

Ohen will cast fly on: himself, Delia, Zanderallen, Bartomus if he wants it, and Jasper if he's coming with us. We all get a +9 bonus on the fly skill from the spell, on top of any ranks or Dex.

Ohen will cast spell resistance on himself when a few minutes away. SR 23. 1 min/level.

Ohen will want to start in the bottom right corner of the map.

One round before combat starts, Ohen will cast haste, I can get 11 creatures so that should be everyone. We all now have a 90 foot fly speed. Lasts 11 rounds.

~~~~~~~~~~~~~
As the group flies together among the trees, Ohen will turn to Zanderallen. "If your goal is to dual the half-dragon, you should stick with me, I plan to get his attention. You don't suppose he's resistant to fire do you?" Ohen will smile and draw his metamagic rod of maximize.

Right before the combat starts, Ohen sweeps his hand across the group and mutters in draconic. The air shimmers and twists around them as their movements accelerate. "Come, let us bring swift defeat to the attackers!"

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20-4=11 ;
Wednesday March 10th, 2021 4:58:41 PM

"I would rather trudge through the forest and save the flight magic for when we are close for the battle. Say within a couple hundred feet of the edge of the camp. We fly in as a group heading for the southeast corner of the clearing (AL-30). Let the spellcasters open the assault and then move in to engage targets."
--------------------------
Nearing the camp
Stealth 11
Protection from Acid 80 minute duration

As Fly is being cast
Protection from Evil on Stock 8 minute duration
Divine Bond(Weapon) 11 minute duration

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Wednesday March 10th, 2021 5:27:18 PM


Micah contributes to the preparations, casting the following spells before they are close enough to be detected.

Airwalk on Zanderallen (duration 110 minutes) cast earlier
Enlarge Person on Stock (duration 11 minutes)
Enlarge Person on Zanderallen (duration 11 minutes)
Remove Fear on Stock, Sid, and Delia. (duration 10 minutes)
Owl's Wisdom on himself with metamagic rod of extend (duration 22 min)
Magic circle against evil on himself (duration 110 min)

When they break cover, Micah will touch Stock, using his battle rage domain power, giving him +5 to damage for one round.

He has magic vestment already cast on his shield, Ezer.
Ezer casts Expeditious Retreat on Micah (duration 17 minutes)

Delia (Hannah) HP: 87/87; AC 23(26)/16/18; CMD 29; Forest terrain (+4); Longstrider(7hrs) - 45ft movement speed  d20=5 ;
Wednesday March 10th, 2021 5:52:04 PM

Once they are nearing combat, Delia will cast Barkskin on herself (+3 nat armor for 7 hours) and prepare to target lock on plant-dragon-man to assist Zanderallen, keeping an eye out for any new threats.

=================
Perception: 26 (+21)

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20=9 ;
Wednesday March 10th, 2021 7:13:20 PM

Sid starts with Branwen out, hoping to make a some lucky shots or at least sow some chaos. Mildred waits on his hip and he briefly considers that he is going to have to figure out a different plan for combat. He pours on the speed as he considers maybe wands or something and stays with his group.

===========================================================================

Perception: (Mod of +16 didn't get added in: Roll 9, Mod 16): 25


Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20-4=13 ; 4d6+11=26 ;
Wednesday March 10th, 2021 7:55:39 PM

Bartomus agreed with the plan and then as they got to their departure point, he choose the form of a large sea bird that they would see flying over the lake. He flew as best as he could in the new form working his way to the rally point and coming to ground. When he landed, he took his time and cast upon himself the spell that made his skin stone, hardened stone, it should help, he thought to himself.

Then he moved deftly as he could and threw the bundle of swirling air at the space near the center plant thing. He could see where the winds settled, but was unsure in the swirling what all felt the heated blast.

Use wild form to fly to rally point; change back into Bart;
cast Stone Skin for 110 points (11th level x 10);
Wait and then cast Sirocco Winds and have it ready to release upon reaching area (in effect for 11 rounds willing to loose a round or two of that as we move if that is appropriate);
Stealth 13!;
moved towards the glade with the objective of moving to at least AM/AN 35;
release Sirocco Winds at AB 27 - 20' radius, 60' height for 4d6+11 fire damage = 26 points, a knocked prone - fortitude save reduces by half and they stay standing.



Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+4=9 ;
Wednesday March 10th, 2021 7:56:03 PM

Stohp is as stealthy as she can be. If there aren't enough flight spells for her then she'll hang back so as to hopefully not give away the teams position as she fights through the brush (stealth 9)

DM Robert - "..."  d20+3=7 ;
Wednesday March 10th, 2021 8:30:20 PM

Ohen casts spells and more spells, and one last spell at the 'rally point'. NO stealth rolled.
Zanderallen wants to save the flight for closer in, let the spellcasters spell, then attack. Doing some prep spells. Stealth 11
Micah does some prep spelling. NO stealth rolled.
Delia tries to see dragon boy. No stealth roll.
Sid prepares for battle, no stealth roll.
Bartomus wild shapes there and back and casts some prep spells. Stealth 13. I'm not going to place you on the map where you indicated rather I'm putting you back with the others doing prep spells, since I assume you'd do prep spells before getting to said location.
Stohp tries to be stealth. Stealth 9 It amuses me your a rogue not built on rogue skills.
Stock?

_____________________

Malichi will cast Fly on whoever else needs it. So everyone has Fly on for at least 5 more minutes, assuming you were going to hustle from 1 mile out.

I made the map edge bigger so more people could fit at that bottom corner. Bartomus declared a different start position but that would be too close in to start casting your prep spells. Zanderallen also declared a point at the edge of the clearing, but again there looks to be several prep spells cast at the last minute, since none of you have silent casting I thought it better to put you all at Ohen's rally point.

You have at this point cast all your preparatory spells. The camp seems to be in a non-state of alert, at least that's what you think.

Dragon boy is on the north side of the Fly Trap plant.

The plant men are standing and flexing. Zanderallen recognizes it as warming up calisthenics, but not necessarily for combat rather for marching.

map
You are in round 0 tab.

Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday March 11th, 2021 8:15:12 AM

(It also amuses me, which is why I did it.)

Stohp spends the time judging distances while the rest of the party casts their preparation spells. "You should be in range next to that tree there to hit the middle of the camp where the target is." (by my count AO/35ish is where the 110 feet mark is).

Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9  d20=19 ;
Thursday March 11th, 2021 9:42:00 AM

Flying, Enlarged, Protection from Evil, Remove Fear, Haste, Bear's Endurance

Stock feels dizzy from all of the surrounding magical effects. He shakes it off and chugs a potion, dropping the bottle through the tree canopy and starts flying left to go after his chosen target. He senses Micah wants to touch him again with more magic but says, "You're going to have to chase me, cleric."

He ends up behind a tree and can feel his rage starting.

==========
Potion - Bear's Endurance
Move AJ44-AK45 - I think we have 90' of flight right?
-Fly gives 60' or 40' if in heavy or medium armor
-But Dwarves w/ Slow and Steady ignore all movement speed penalties so 60' I think?
-Haste gives +30'
-Is there something else I'm missing?
-Stealth 19 - not sure it matters anymore



Stock (JonM) HP: 147/147; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/30 used 
Thursday March 11th, 2021 9:44:02 AM

Updated header from all the buffs

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Thursday March 11th, 2021 11:12:05 AM

Ohen will fly 75 feet to square AM41, lets say 20' off the ground and take cover from the nearby treant behind the tree.
He raises his metamagic rod and shouts. A ball of fire shoots from the rod to the corner between Z22 and Y23 and explodes near the half-dragon.
~~~~~~~~~~~~~
Maximum of 10d6+10 is 70 fire damage. DC 20 reflex for half.

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+14=21 ; d20+14=25 ; d20+3=6 ; d8+1=3 ; d8+1=3 ;
Thursday March 11th, 2021 4:59:14 PM

Sid waits until the fireworks begin and let's loose on the Flyboi. Rapidly three arrows fly into the air. Then he gets ready to switch out to Mildred as they close. He stays close to his group as they head in.

======================================================================

ToHit1(RapidShot): 21
Damage: 3 v DR/5 = 0
ToHit2(RapidShot): 25
Damage: 3 v DR/5 = 0
ToHit3:6

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Thursday March 11th, 2021 5:17:16 PM

[OOC: In heavy armor Zander's fly will be 40ft +30 ft from haste will be 70ft fly speed. Or Air Walking at 60 ft hasted move speed]

With all preperations complete Zander stays low as he follow Ohen toward the clearing. With his new and improved size he knows there will be no keeping the approach silent as his plate armor smashes through the lower branches of trees. Flames erupt along the blade of his sword as he activates its magic, mingling with the enhancements coming from his divine bond. He bursts into the clearing yelling out a challenge as he does, "Jaspar brings his greetings you CRAVEN SCAVS!"
-------------------------------
Air Walk 100+ minutes
Resist Acid 20 80 minutes
Divine Bond +1 Holy 11 minutes
Enlarge Person 11 minutes
Haste 11 rounds

Lay on Hands 10/10
Smite Evil 4/4


Double move to AK-37-AL-38 10ft airborne

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+14=28 ; d8+3=7 ;
Thursday March 11th, 2021 6:34:58 PM

It amuses me that Mitch is amused.


When Ohen's fireball bursts, Micah exclaims, "I guess that's the signal," and misses Stock as he rushes forward. Micah then flies forward and upward. He targets the nearest treant with his spiritual weapon to distract it from the nearby sorcerer.

============
Active Spells
Airwalk on Zanderallen (duration 106 minutes)
Enlarge Person on Stock (duration 11 minutes)
Enlarge Person on Zanderallen (duration 11 minutes)
Remove Fear on Stock, Sid, and Delia. (duration 10 minutes)
Owl's Wisdom on himself with metamagic rod of extend (duration 22 min)
Magic circle against evil on himself (duration 110 min)
Spiritual Weapon (11 rounds remaining)

70 fly speed in heavy armor

Move action to move to AP49 at an elevation out of reach of any trees. is that 40 feet high?
Cast Spiritual Weapon on Treant at AB36. Hits AC 28 for 7 magical force damage.




Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  4d6+11=28 ;
Thursday March 11th, 2021 6:53:00 PM

Bartomus moved along with the others and focused his attention on the space between the central plant and the masses of warriors doing calisthenics. When he got to a point, he stopped and let lose the desert winds and watched what occurred.

Move to AS/AT 43

Active - Stoneskin 0/110

Sirroco Winds - for 28 points release --> at AB 27 - 20' radius, 60' height for 4d6+11 fire damage = 26 points, a knocked prone - fortitude save reduces by half and they stay standing.



Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29; Forest terrain (+4)  d20+19=23 ; d8+11=13 ; d6=3 ;
Thursday March 11th, 2021 6:53:08 PM

As soon as Ohen's fireball goes off, Delia will soar into the air, much more comfortable than when she first started flying, getting within 110ft (around AR-33) of the dragon-plant and taking a shot at the edge of range, then retreating back behind a tree to AS-35 (fly speed 90ft, with Shot on the Run feat).

Attack: 23 (+19) (rousing opening shot)
Damage: 13 P; 3 cold

===================
Current Buffs:
Haste - 11 rounds remaining
Fly - some amount of time that covers combat remaining
Barkskin - 70 minutes remaining
Longstrider - probably around 2 hours remaining (doesn't stack with haste)


DM Robert - "I guess that's the signal,"  d20+3=12 ; d20+3=7 ; d20+3=20 ; d20+3=21 ; d20+10=28 ; d20+8=28 ; d20+17=36 ; d20+5=18 ; d20+5=6 ; d20+5=12 ; d20+5=15 ; d20+5=12 ; d20+5=17 ;
Thursday March 11th, 2021 8:28:52 PM

Stohp, recommends to whomever "you" is where they need to move.
Stock moves, (and is medium sized, I'm so used to you being not medium)
Ohen moves and then casts his mega fireball.
Sid shoots (you really only get 1 arrow during a surprise attack I believe, but none of them hit anyway)
Zander flys forward issuing a challenge.
Micah moves and casts (no trees are 60 foot high).

Bartomus casts a spell, and doesn't tell me what the save target number is forcing me to go calculate it off his character sheet. ALSO THAT SPELL IS NOT CORE:"The Pathfinder Advanced Player Guide (APG) is not allowed at all as a general rule; APG base classes are never allowed. Traits are also never allowed, including formerly used Woldian traits. In order to make use of the interesting variety in the APG, you may submit a request for the use of an APG rule (spell, feat, core class archetype, magic item, etc) to your DM and the ACDMs; if approved, you can use that single rule for your PC. You are more likely to obtain permission if the rule fits your character concept, if it is not over-powerful, and if you are currently using no other APG options." That's the last time, no more APG spells. REMOVE Stone Fist

Delia shoots and misses.

_____________
map

(changing all the vege-orcs to numbers)
Malici double moves to AY21.
This is your surprise round. Enemies don't get a reaction.

_ _ _

Vege-Orcs 4 die instantly consumed by the fireball (see the little x's)
Vege-orc 19-24 died.
1/2 dragon makes his save damage 30 (he resisted some...)
Giant Flytrap makes its saves, damage 48
Lighting Treant 4: AC 22, damage 7

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+11=17 ;
Thursday March 11th, 2021 10:56:44 PM

Ohen will hover in place and swing his rod again, launching more deadly fire.

He will shake the metamagic rod and look at it. "One left"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
17 fly check to hover

Centered between AC23 and AD22, 70 fire damage, DC 21 reflex save (it's 1 higher because I forgot my spell focus (evocation) last round)

Active Spells
Spell Resistance: SR21 to myself, 8 minutes left
Fly: Myself, Delia, Zanderallen, Jaspar, 5 minutes left
Haste: On everyone, 10 rounds left
Mage Armor: Hours left


Stohp (Mitch) HP: 82/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday March 12th, 2021 7:42:59 AM

Stohp heads towards the front now that surprise is over so she can be ready to intercept attackers. (AN/AO 40/41 is as far as she can get with a double move I think).

Stock (JonM) HP: 180/180; AC: 27/25/15; DR 2/-; CMD: 33; Rage: 1/30 used  d20+19=29 ; 2d8+19=24 ;
Friday March 12th, 2021 9:50:51 AM

Flying, Enlarged, Protection from Evil, Remove Fear, Haste, Bear's Endurance, Greater Rage

Rounding the tree, Stock sees an explosion and giggles at the carnage. He reaches down for his trusty flail and decides against it, instead grabbing his new axe. Then a thought strikes him; while Stock is definitely not used to flying, he has no idea about landing. He does his best to loop to the side of the treant to flank with the spiritual weapon...and then the rage hits him and everything turns red.

=======
I think Stock is large sized right now. Micah cast it in the fly up 2 turns ago and the spell has minutes/level; When stock was flying away from Micah it was avoiding his battle rage spell ability since it wasn't going to be used anyway. This post has Stock still enlarged; if your ruling for this post is still that he's medium, I'll update my future posts.
Fly to Z37/AA38 trying to loop a bit to avoid AOO's; If the treant still gets one, it is vs AC33 w/ Mobility
Greater Rage
PA1 vs LT4 hits AC29, 24 slashing damage ignores DR (adamantine)

DM Robert - A lot of moving parts in this big fights. Thanks for what you do!


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+16=29 ; d10+13=23 ; d6=6 ; d6=3 ; d6=2 ;
Friday March 12th, 2021 1:04:32 PM

Heeding some level of caution, Zander slowly strides through the air, glaring at the half-dragon in the center. He stops his progress and takes a swing at one of the vege-orcs on the out-skirts.
---------------------------------
Air Walk 100+ minutes
Resist Acid 20 80 minutes
Divine Bond +1 Holy 11 minutes
Enlarge Person 11 minutes
Haste 10 rounds

Lay on Hands 10/10
Smite Evil 4/4


Move to AG32-AH33
Attack Vege-Orc 27
29 to hit
Damage 23 Slashing, 6 Fire, 5 Holy

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+14=27 ; d20+9=20 ; d8+3=7 ; d20+9=11 ;
Friday March 12th, 2021 9:28:16 PM

Unfortunately, Spiritual weapon does not provide a flanking bonus.[i].


Micah flies forward trying to stay equidistant from Stock, Ohen, and Zanderallen.
He fires his heavy crossbow at the same treant the spiritual weapon is targeting.


Active Spells
[i]Airwalk on Zanderallen (duration 106 minutes-10rds)
Enlarge Person on Stock (duration 11 minutes-4rds)
Enlarge Person on Zanderallen (duration 11 minutes-3rds)
Remove Fear on Stock, Sid, and Delia. (duration 10 minutes-2rds)
Owl's Wisdom on himself with metamagic rod of extend (duration 22-5rds min)
Magic circle against evil on himself (duration 110 min-7rds)
Spiritual Weapon (10 rounds remaining)


70 fly speed in heavy armor

=============
Cruddles I meant for Micah to be at AP39 not AP49 last round. He will take a move action 70 to get
Micah moves to AM36.
Fires crossbow at Treant 4 for 11, misses
Spiritual weapon hit with 27 and miss with 20. 7 more force damage to Treant 4

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Friday March 12th, 2021 11:13:48 PM

The plan, as far as Sid is aware, if for him to stay with Z and advance. He switches to Mildred and will stay on Z's flank as best he can on this round ((Meaning that if he ends up a little forward or backward of Z he will keep in line with him as they advance)).

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  4d6+11=26 ;
Saturday March 13th, 2021 12:38:46 AM

Bartomus moved forward and shifted the winds he had released towards the right where another group of the vege-orks were gathered.

Winds could be such that they just evaporate - otherwise, center at AH27
4d6+11 = 26
Fortitude save reduces by half the damage and prevents being prone
Fortitude save = 10+5+2=17

Move to Ap/AQ 39


Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29; Forest terrain (+4)  d20=12 ; d20=12 ; d20=3 ; d20=12 ; d20=17 ; d8+11=17 ; d8+11=14 ; d8+11=18 ; d8+11=15 ; d8+11=18 ; d8+11=13 ; d6=1 ; d6=5 ; d6=4 ; d6=5 ; d6=4 ; d6=3 ;
Saturday March 13th, 2021 2:14:47 AM

Delia will look slightly frustrated as her unfamiliarly hasted hands sent her first shot wide. Then she will 5 ft step to the edge of the tree, resettling herself as her she unleashes six arrows at the plant-dragon.

Attack 1(Manyshot)(+17): 29
Damage(x2): 17 P & 1 cold + 14 P & 5 cold

Attack 2(+17): 29
Damage: 18 P & 4 cold

Attack 3(+12): 15
Damage: 15 P & 5 cold

Attack 4(+7): 19
Damage: 18 P & 4 cold

Attack 5(haste)(+17): 34
Damage: 13 P & 3 cold

===========
Move to AS34
Full attack action with rapid shot, manyshot, and deadly aim on the big bad (improved precise shot should ignore any cover) (I'm not used to pathfinder anymore... that's a lot of dice)

DM Robert - "One left"  d20+10=30 ; d20+8=17 ; d20+16=34 ; 2d8+9=21 ; d20+5=17 ; d20+5=15 ; d20+5=16 ; d20+5=10 ; d20+5=18 ; d20+16=19 ; d20+16=31 ; 2d8+9=16 ; 10d6=25 ; 12d6=46 ; 12d6=42 ; d20+5=11 ; d20+12=18
Saturday March 13th, 2021 11:51:56 AM

Hmm, please put your height in your post somewhere so I don't have to backtrack looking it up. Maybe when/where you post your position.

Ohen unleashes another fireball.
Stohp moves forward
Stock, enlarged goes after the treant hitting it. Unfortunately Spiritual Weapon cannot provide flanking bonus.
Zanderallen moves forward cutting the vege orc in half.(how high off the ground are you? )
Micah moves and fires his crossbow, fortunately the spiritual weapon hits.
Sid moves with Zander. (I'm sorry it looks like I never placed you on the map. Putting you there now.)
Bartomus moves and keeps spelling. (Again please post the save goal when using offensive spells).
Delia unleashes a storm of arrows, alas only the last one hits but for not near enough damage that it shuld have.
__________
The trees Delia, Ohen & Stohp, and Malici seem to twitch and move even though there is no wind. There's almost like a sound but just barely at the edge of your hearing. It's more like an itching in your ears. Too bad no one has speak with plants going.

Treant 4 has 15 foot reach, and takes its AOO against Stock. Stock is up close and sees the wound the spiritual weapon gave it last round heal up completely.
To hit 34 (d20+16) Damage: 21 (2d8+9)

Vege 1-5 reposition. Veg 1 is calling out in Slyvian Highlight to display spoiler: {Pull back into the tree's and blend in.}
Veg 9,11,13 head east, one calls out in Slyvian Highlight to display spoiler: {There's one up in the tree over here.}
Veg 8,7,18 head south.
Veg 26 seems more foolhardy, he takes a 5 foot step and stabs at Stock.
To hit 18 (d20+5) miss

Treant 4 decides to take care of the pesky dwarf and attacks Stock.
To hit 19 (d20+16) miss
To hit 31 (d20+16) hit damage 16 (2d8+9)

Treant 3 casts lighting bolt hitting Bartomus and Delia. Reflex 16 for 1/2 damage. Damage 25 (10d6)

Treant 2 casts Chain Lighting at Zanderallen (ref save 19) as primary and Sid (ref save 17) as secondary. Makes saves for 1/2 damage. Damage is 46 (12d6)

Treant 1 listens to the trees and casts Chain Lighiting at Stoph as primary (ref save 19) and Micah and Ohen as secondary (Ohen I did not over come spell resistance) (ref save 17) for 1/2 damage. Damage is 42 (12d6)

I missed veg 25, he will throw a spear at Zanderallen.
To hit 11 (d20+5)

Veg dragon moves and casts two spells. Spellcraft 13 Highlight to display spoiler: {He cast Protection from Energy twice}

Giant Flytrap doesn't move., it's not dead.

map

Malici casts spell resistance on himself.
_______________

More x's for dead vege-orcs

1/2 dragon AC 34: makes his save damage 66 (he resisted some...)
Giant Flytrap fails its save, damage 118
Lighting Treant 4: AC 22, damage 27

Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+5=18 ; d20+8=28 ; d6+5=11 ;
Saturday March 13th, 2021 10:44:38 PM

Bartomus moved as the lightning bolt came at him, but it still jolted him as he moved. He dismissed the winds as his mind and fingers began another rather simple spell pulling forth a flame in his hand. He flicked it at the Tree-thing in front of him that had sent a bolt at him.

Reflex save of 18 v. 16 so 13 pts damage taken.
5' shft to AQ/AR 28
* Dismissed offensive winds.
* Produce flame - ranged touch attack at LT 3 => 1d6+5 (max bonus) with a range of up to 120' - 11 pts
damage, no save, spell resistance applies, however. Duration 11m - 10m due to flicked flame attack
* Active - Stoneskin 0/110


Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29; Forest terrain (+4)  d20=16 ; d20=11 ; d20=12 ; d20=20 ; d20=20 ; d20=4 ; d20=6 ; d8+11=13 ; d8+11=19 ; d8+11=19 ; 3d8+33=45 ; d8+11=15 ; d6=4 ; d6=2 ; d6=3 ; d6=4 ; 2d6=12 ; d6=5 ;
Saturday March 13th, 2021 11:31:24 PM

With her heightened speed, Delia narrowly dodges lightning flung at her. Realizing that she's not consistently hitting the leader and that these Ents are a danger to her metal covered friends, she switches targets (LT3) and floats just a little bit closer to the treant (5 ft step to AS33).
(I forgot that she is in fact airborn (about 20ft up), but I autosucceed the needed DC 10 or 15 check to hover or move just a little bit)

Attack 1(Manyshot)(+17): 28
Damage(x2): 13 P & 4 cold + 19 P & 2 cold

Attack 2(+17): 29
Damage: 19 P & 3 cold

Attack 3(+12): Nat 20 - Confirm: second nat 20
Damage: 45 P & 4 cold (ignore the 2d6, I thought this got increased too but it doesn't)

Attack 4(+7): 11 (miss)

Attack 5(haste)(+17): 23
Damage: 15 P & 5 cold

============================================
Reflex 16 vs 16 with evasion, 0 damage (thank you haste)
Full round attack (DA, RS, MS) on LT3

Stohp (Mitch) HP: 40/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+14=18 ;
Sunday March 14th, 2021 2:42:05 PM

Stohp grimaces as she takes the hit. Covering for the casters seems to have become more of a hindrance then a help. She's thinking too 2d, as if the enemy could charge the flying group and attack in melee. She double moves tot he branches of the tree at af/ag 40/41, trying to take cover from more lightning and be far enough away more won't be able to make the jump to any of her comrades if more does come.

Stock (JonM) HP: 147/180; AC: 25/24/13; DR 2/-; CMD: 33; Rage: 2/30 used  d20+17=37 ; d20+17=31 ; 2d8+21=31 ; 2d8+21=35 ; 2d8+21=30 ; d20+17=37 ; d20+17=32 ; 2d8+21=31 ; 2d8+21=29 ; 2d8+21=34 ; d20+12=13 ; d20+7=25 ; 2d8+21=31 ;
Monday March 15th, 2021 9:38:13 AM

Flying, Enlarged, Protection from Evil, Remove Fear, Haste, Bear's Endurance, Greater Rage

Stock literally doesn't notice the part plant thing trying to stab him. Instead he unloads on the Treant. He shouts out "HAHA My new axe is working!"

=======
PA1 vs T4 Crits, confirms with 31 (actually 35 w/ Critical Focus), 96 damage
PA2 vs T4 or 26 Crits, confirms with 32 (actually 36 w/ Critical Focus), 94 damage
PA3 vs anything left alive 13 (Nat 20, Nat 20, Nat 1)...
PA4 vs what remains hits AC25, 31 damage
All damage ignores DR/Adamantine



Micah (John) HP: 67/84 AC: 27/12/27 CMD:20   d20+4=10 ; d8=2 ; d8=3 ; d8=5 ; d8=4 ; d20+14=17 ; d20+9=18 ;
Monday March 15th, 2021 12:10:47 PM


Micah gasps in shock as the treant hits him AND Ohen with chain lightning, but it having no affect of the sorcerer. "So much for trying to draw fire from the sorcerer," he says to himself as he moves higher and further away, calling out, "The half dragon cast resistance on himself--TWICE!

Active Spells
Airwalk on Zanderallen (duration 106 minutes-11 rds)
Enlarge Person on Stock (duration 11 minutes-5 rds)
Enlarge Person on Zanderallen (duration 11 minutes-4 rds)
Remove Fear on Stock, Sid, and Delia. (duration 10 minutes-3 rds)
Owl's Wisdom on himself with metamagic rod of extend (duration 22 min - 6 rds)
Magic circle against evil on himself (duration 110 min-8 rds)
Spiritual Weapon (9 rounds remaining)


70 fly speed in heavy armor

===================
Spellcraft autosucceed to identify dragon boy's spells
Reflex Save 10 (12 if treant 1 is evil), failed. Micah takes 42 points damage.
Spontaneously cast Cure Critical Wounds using neutralize poison for 25 points.
Move to AM31, elevation 60 ft.
Spiritual weapon rolls 17 and 18 to hit. Both miss.

Zanderallen (Zachary H) 96/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+11=24 ;
Monday March 15th, 2021 5:00:47 PM

Zanderallen gets his shield angled to throw off the worst of the electrical blast, but still feels it. Seeing the vege dragon furiously casting spells he recognizes the need to threaten the caster. "I hear you Micah, I'll get him." Not wanting to risk getting grabbed by the flytrap he flies up and over the flytrap before descending next to the vege dragon. "You seem to have wandered into the wrong neighborhood, friend." he says in Draconic. And then focuses Domi's anger onto the vege dragon.
------------------------------
Air Walk 100+ minutes
Resist Acid 20 80 minutes
Divine Bond +1 Holy 11 minutes
Enlarge Person 11 minutes
Haste 9 rounds

Lay on Hands 10/10
Smite Evil 3/4


Reflex save 24 vs DC 19 saves - 23 damage taken
Double move over the venus fly trap (Staying 30 feet away from it) to Y18-Z19 Height: inches above the ground
Swift action Smite Evil on Vege dragon (+4 att and AC, +11 damage and ignore DR)

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d4=4 ; d4=4 ;
Monday March 15th, 2021 5:08:25 PM

Ohen will cast wall of fire centered on the fly trap, creating a 10' radius ring around it. Then he will seek to electrically isolate himself from his companions.

~~~~~
Ohen flies to BA35, 20' in the air.

The wall of fire is opaque, 20' high, 10' radius centered on AB24 AC25 and has the heat facing inward. The flytrap takes 2d4+2 = 10 fire damage (no save). If anything passes through the wall it takes 2d6+13 fire damage (no save).

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+11=30 ;
Monday March 15th, 2021 5:54:07 PM

"The Vege-Orcs are moving to the trees to blend in for cover. Stoph, you've been made in the tree!" Sid yells out, thankful for that correspondence course in Sylvan. Sid barrelrolls out of the way of the lightening and yells to the Vege-Orcs, "We are friends of those you have unlawfully attacked. We are a party of arsonists and carpenters who have dealt with your kind before. If you lay down your arms and surrender, though, there may be peace!" Sid keeps pace with Z to AB17, 20' up.

=============================================================================

Reflex: 30
Evasion: No Damage
Languages of note: Sylvan, Draconic

DM Robert - "HAHA My new axe is working!"  d20+16=27 ; d20+15=29 ; d8+7=12 ; d20+22=37 ; d20+9=16 ; d20+5=20 ; d20+5=20 ; d20+5=16 ; d20+5=9 ; d20+5=19 ; d8+1=3 ; d8+1=5 ; d8+1=4 ; d20+5=17 ; d20+5=20 ; d20+5=9 ; d20+16=20 ; d20+16=23 ; 2d8+9=18 ; 2d8+9=23 ; 10d6=34 ; d20+16=18 ; d20+16=18 ; d20+19=20 ;
Monday March 15th, 2021 9:06:11 PM

ALL please make sure you are updating your header with hit points lost each round!

Bartomus casts a spell. Please tell what the rolls you make are for. FOR instance you have two d20 rolls. I assume one is for your reflex save. Perhaps the other is for your ranged touch attack. But YOU didn't say ranged touch to hit 28 (d20+8) etc... LIKE I do when I'm doing the bad guys rolls.
Delia shoots at Treant 3.
Stohp moves to the top of the canopy. Sorry you cannot occupy the same space as a tree.
BESERKER Stock chops wood like a wood chuck wishes it could.
Zanderallen goes after the veg dragon. double moving.
Ohen cast a ring of fire as he moves.
Sid moves like the wind.
___________
If you didn't indicate a height I'm assuming you are on the ground. Oh, I put the height indicator out next to your names on the key.

Bartomus see's his fire hit the treant...and not do much damage. Resist fire 10 Delia shoots treant 3 but sees that her arrows aren't doing as much damage as they should. DR10/slashing Stock in his frenzy kills everything around him. Ohen is amazed that the Fly Trap doesn't seem to even notice the flames anymore.

As Zanderallen comes in for a landing Vege1/2dragon whips his glaive around cutting at him with his AOO.
To hit 27 (d20+16)

The Giant Flytrap moves through the wall of fire, ignoring it (the druid cast resist fire on it-as the plant has a 15 foot reach at the time and since the vege/dragon/druid/king was touching it before he moved). Using it's reach attack it bites at Zanderallen (it's neutral holy man, but only 1 bite since it moved).
to hit 29 (d20+15) damage 12 (d8+7) also it attempts to grab. CMB 37 (d20+22). Zanderallen is grabbed by one of the flytraps stalks plant mouths.

Vege 1 comes out of the forest and throws a spear at Sid.
to hit 16 (d20+9) miss
Vege 2-5 don't take kindly to Sid's words either and come about and throw spears at him too.
to hit 20, 20, 16, 9, 19 (d20+5) three hit, damage 3, 5, 4 (d8+1)

Veg 9,11,13 throw spears at Malici.
To hit 17, 20,9 (d20+5) all miss

Veg 7 and 8 double move north.
Veg 18 is doing something in the tree line, you can't make out what

Treant 2 double slams at Sid (15 foot reach)
20 and 23 (d20+16) both hit damage 18 and 23 (2d8+9 twice)

Treant 1 casts lighting bolt at Zanderallen and Sid. Reflex save 16 for 1/2 damage. Damage 34 (10d6) The tail end of the bolt hits Treant 2 and does NO damage.

Treant 3 double slams at Bartomus (15 foot reach).
18 and 18 (d20+16) two misses!

V1/2D takes a 5 foot step and then casts defensively...(d20+19=20!!!!!!fail, there goes Baleful Polymorph).

map

Malici casts black tentacles.
_______________

More x's for dead vege-orcs

1/2 dragon AC 34: makes his save damage 66 (he resisted some...)
Giant Flytrap fails its save, damage 118
Lighting Treant 3: AC 22, damage 70



Stohp (Mitch) HP: 40/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday March 16th, 2021 7:40:06 AM

Stohp would love to grapple the leader, give her allies an opening, but she can't take any more lightning hits like that last one. She double moves towards him and strait up, hoping that none of the enemies will look that far up to attack her (moving to AC/AD 21/22 and 90 feet up)

Stock (JonM) HP: 147/180; AC: 25/24/13; DR 2/-; CMD: 33; Rage: 3/30 used  d20+17=33 ; 2d8+21=24 ;
Tuesday March 16th, 2021 9:19:22 AM

Flying, Enlarged, Protection from Evil, Remove Fear, Haste, Bear's Endurance, Greater Rage

Stock takes off at a run and flies parallel to the ground straight at the fly trap, angling around the wall of fire. He skids to a stop and buries his axe in the flytrap's side. He yells "Boo! HAHA!" as the plant reacts to his presence.

=======
Move - Y25/Z26
If movement causes an AOO, Stock has AC29 from Mobility
PA vs GF hits AC33, 24 damage


Bartomus(Rod) HP: 76/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  3d6=12 ; 2d6=10 ;
Tuesday March 16th, 2021 10:08:08 AM

Bartomus stepped back just a bit and as he did so he focused his attention away from fire, letting the flame in his hand snuff out as he thought of ice, hail, and snow. He

=============
1. Shift 5' to AR/AS 30
2. Dismiss produce flame
3. Cast Ice storm at LT3 for a total of 22 points damage described below.
- Target AN 24
- 20' radius, 40' H cylinder w/ no saving throw; spell resistance applies
- heavy snow & sleet in cylinder 11 rounds, -4 Perception;
- 3d6 bludgeoning for 12 & 2d6 cold damage for 10
4. Active - Stoneskin 0/110




Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  10d6+10=43 ;
Tuesday March 16th, 2021 12:45:22 PM

"You sneaky botanical beggar!" Ohen shouts as he realizes the second Protection from Fire was cast on the flytrap. He will then fly north to get an angle on the vege-orcs without forming a line with Delia and Bartomus, and incinerate them out of frustration.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Spell Cast
Fireball: 10d6+10 = 43 fire damage, DC 21 Reflex Save, centered on Z12 AA13.

Movement
BA35, 20' up
To
BB27, 20' up

Active Spells
Wall of Fire: He stopped concentrating this round so 11 left
Spell Resistance: SR21 to myself, 8 minutes left
Fly: Myself, Delia, Zanderallen, Jaspar, 5 minutes left
Haste: On everyone, 8 rounds left
Mage Armor: Hours left

Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29; Forest terrain (+4)  d20=14 ; d20=10 ; d20=15 ; d20=5 ; d20=3 ; d8+11=15 ; d6=4 ; d8+11=17 ; d6=6 ; d8+11=12 ; d6=3 ; d8+11=19 ; d6=2 ; d8+11=16 ; d6=4 ;
Tuesday March 16th, 2021 2:44:34 PM

Buffs: Haste, Fly, Barkskin (70 min - 4 rounds) Longstrider

Delia's attention will snap over to the flytrap as it latches onto Zanderallen, "Just die already..." she'll mutter as she takes aim at the giant, smoldering plant, shifting up and over slightly to start to move away from the potentially hostile trees (5ft step to AS32, preferably up to 25ft as well, but not sure if I can do that and still take a full round action). If there are any extra hits at the fly trap, later hits go back to LT3.

Attack 1(manyshot): 31 (+17)
Damage: 15 P + 4 C and 17P + 6C

Attack 2: 27 (+17)
Damage: 12P + 3C

Attack 3: 27 (+12)
Damage: 19P + 2C

Attack 4: 12 (+7) (miss)

Attack 5 (haste): 20 (+17) (probably misses)
Damage: 16P + 4C


Zanderallen (Zachary H) 88/119 AC: 27(32 vs VD) T: 13 FF: 28 CMD: 24  d20=14 ; d6=6 ; d6=4 ; d6=6 ; d6=2 ; d6=3 ; d20+19=22 ; d20+14=25 ; d20+9=28 ; d20+19=25 ;
Tuesday March 16th, 2021 3:21:13 PM

Twisting to dodge the lightning being thrown his way Zander is just distracting enough to distract the enemy spellcaster. The flytrap coming at him gives him a moment of pause as he throws up his shield arm to block and is greeted with crushed pain and the thing grabs him. Channeling healing energy into his body he maintains his focus on the vege dragon, following his step if he can shake the flytrap off. Moving faster than he seems to be able to control, Zander cuts an outline of the vege dragon in the air around him.
----------------------------------------------------
Air Walk 100+ minutes
Resist Acid 20 80 minutes
Divine Bond +1 Holy 11 minutes
Enlarge Person 11 minutes
Haste 8 rounds
Smite Evil on Vege dragon (+5 att and AC, +11 damage and ignore DR)

Lay on Hands 9/10
Smite Evil 3/4


Reflex 25(14+11 forgot modifier) succeeds vs DC 16 17 damage taken

Grapple if flytrap survives Delia -2 to hit -2 AC

Swift Action Lay on Hands - 21 healed
If Flytrap is dead 5 ft step to Z19-AA20, if alive then stuck

Full Attack on Vege Dragon
22 misses
25 misses
28 is a potential crit but a miss so misses
25 misses

[OOC: Flytrap living or dying changes nothing in my hits.]



Micah (John) HP: 67/84 AC: 27/12/27 CMD:20   d20+14=21 ; d8+3=5 ;
Tuesday March 16th, 2021 6:27:20 PM

Micah switches his spiritual weapon to one of the lone vegeos and flies closer to the center of the combat zone.

Active Spells
Airwalk on Zanderallen (duration 106 minutes-12 rds)
Enlarge Person on Stock (duration 11 minutes-6 rds)
Enlarge Person on Zanderallen (duration 11 minutes-5 rds)
Remove Fear on Stock, Sid, and Delia. (duration 10 minutes-4 rds)
Owl's Wisdom on himself with metamagic rod of extend (duration 22 min - 7 rds)
Magic circle against evil on himself (duration 110 min-9 rds)
Spiritual Weapon (8 rounds remaining)
Bless (10 rounds remaining)


70 fly speed in heavy armor

===============
Move action to change spiritual weapon to target #18.
Spiritual weapon attack. To hit 21. For 5 points magical force damage.

Move to AC30 at 60 ft.

Sid(Andrew) 10' High HP: 13/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+11=12 ; d20+11=17 ;
Tuesday March 16th, 2021 6:42:05 PM

Sid does his best impression of a pincushion yet and staggers in the air. Eyes clearing he kips down and flies to AG28 or farther, dropping 10' as he goes knowing that he needs to get to Micah.

=======================================================================

Reflex: 12
((IF I can use a Hero Point to reroll)): 17

DM Robert - "HAHA My new axe is working!"  d20+15=26 ; d20+3=23 ; d20+3=13 ; d20+3=8 ; d20+3=20 ; d20+3=10 ; d20+4=22 ; d20+5=15 ; d20+5=23 ; d20+5=21 ; d20+5=13 ; 3d6=8 ; 3d6=6 ; 3d6+15=29 ; d4=3 ;
Tuesday March 16th, 2021 8:46:28 PM

Stohp takes the high road.
Stock takes his axe and goes after the fly trap, drawing an AOO.
Bartomus casts a snow storm You still have not recorded the lighting damage from the round before
Ohen arsonist nature takes control as he whips out another fireball. (Veg 2 made the save but dies anyway, veg 1 being a leader type makes his save and still lives.)
Delia moves and fires at the Flytrap, killing it. (I'm going to say okay to up and over 5 it would be like a diagonal step on a 2 dimension board).
Zander swings valiantly a dazzling display to be sure.
Sid uses a hero point to reroll and moves away.
___________
The Giant Flytrap takes it's AOO on Stock.
to hit 26 (d20+15) miss

Vege 1, slightly burnt moves in and then releases a spore cloud 40' radius (Stock you're height makes you safe). Zanderallen and Stock, being non vege based life forms. Please make a Fortitude save DC17 or be paralyzed.

Vege 7 and 8 throw spears at Stock.
To hit 15 and 23 (d20+5) misses.

Vege 18 uses its claws to attack the spiritual weapon.
He hits both times 21 and 13, but finds his attacks do no damage.

Vege 11, 13 and 9 start taking some crushing damage from the black tentacles.

Treant 2 double slams at Sid (15 foot reach)
20 and 23 (d20+16) both hit damage 18 and 23 (2d8+9 twice)

Treant 1 casts call lighting and brings down a bolt on Zanderallen. Reflex save 17, damage 8.

Treant 2 casts call lighting and brings down a bolt on Zanderallen. Reflex save 17, damage 6.

Treant 3 double moves to get out of the snow storm, and heals Fast heal 10.

V1/2D takes a 5 foot step into the squishy remains of his beloved Giant Fly trap, and now out of reach of Zanderallen and Stock. He casts FINGER OF DEATH at Stock for killing his plant. Fortitude save DC 23.
IF fail, take 150 points damage. IF succeed take 29 points damage (3d6+15),
and using his meta rod, he casts CONTAGION on Zanderallen, casting Blinding Sickness (p557). Fortitude save 16. (onset is ignored, you most however make two consecutive saves 1/day. If you save no effect right now. IF you fail take 3 strength damage (1d4) and be permantly blinded (since I rolled over 1).

map

Malici looks around the battlefield and mutters. "Most of my spells are deadly area effect spells."
_______________

More x's for dead vege-orcs

1/2 dragon AC 34: makes his save damage 66 (he resisted some...)
Giant Flytrap fails its save, damage 142
Lighting Treant 3: AC 22, damage 72
Vege 1 : AC? Damage 21
Vege 18, AC 16 damage 5

Sid(Andrew) 10' High HP: 13/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Tuesday March 16th, 2021 9:55:25 PM

Eyes blinded by the lighting that he somehow made it through he pulls out one of the spears that is lodged in him and turns 90ish degrees to follow Micah. "Micah! If it's not too much trouble I seem to be about to die." He pulls another spear out of his rib. "Also I think I need to rethink my place in combat."

================================================================================

((Sid will follow Micah as far as he can so I don't know where he's going to end up. He will try and not end anywhere in attack range.))

Bartomus(Rod) HP: 62/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+8=27 ; 2d8+1=13 ;
Tuesday March 16th, 2021 10:33:20 PM

Bartomus watched as the Treant raced away from the hail and ice and he swung at it with his glave. Then he stepped away hoping to put a bit more distance between him and it.


====
1. Using the reach associated with the Glave for attacking Treant
2. Melee - 27 Damage 13
3. Step 5' to AS/AT 28

Damage noted


Stohp (Mitch) HP: 40/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+7=17 ; d20+19=36 ;
Wednesday March 17th, 2021 6:05:32 AM

Stohp sees the cloud and momentarily hesitates on her plan but there's no time to hesitate and she charges right through it. Luckily she fights off it's effects (17 fort, just enough!) and drops next to the half-dragon, seizing him and, hopefully, limiting his casting ability

(Double move to enemy, hero point to grapple, 34 to grapple)

Zanderallen (Zachary H) 101/119 AC: 29(34 vs VD) T: 13 FF: 28 CMD: 24  d20+16=30 ; d20+12=18 ; d20+12=16 ; d6=1 ; d6=3 ; d6=3 ; d6=6 ; d6=5 ; d6=6 ; d20+21=39 ; d20+21=28 ; d20+16=30 ; d20+11=28 ; d20+21=41 ; d20+21=41 ; d10+24=32 ; d6=5 ; d6=6 ; d10+24=34 ; d6=3 ; d6=3 ; 2d10+48=64 ; d6=1 ; d6=3 ; d6=4 d6=4 d6=1
Wednesday March 17th, 2021 1:32:48 PM

Zanderallen coughs at bit at the spores but otherwise remains unaffected. He dodges out of one lightning blast only to end up right in the middle of the second one. Grunting a little in pain he starts stepping towards the vege dragon when he casts his spell. A grim smile spread across his lips as he feels the disease purged from his body by holy energy before it even takes hold. Continuing the flow of holy energy into his wounds he heals some of them. He then completes his step and finding his balance, lays into the vege dragon, including a heroic turn of the blade to land a hit in the middle of his attack sequence. "Domi sends greetings!" he yells as his blade cleaves plant matter.
----------------------------------------------------
Air Walk 100+ minutes
Resist Acid 20 80 minutes
Divine Bond +1 Holy 11 minutes
Enlarge Person 11 minutes
Haste 7 rounds
Smite Evil on Vege dragon (+5 att and AC, +11 damage and ignore DR)


Lay on Hands 8/10
Smite Evil 3/4[/i]

Fort 30(+16) saves versus spores
Reflex 18(+12) saves versus call lightning 1 (4 damage taken)
Reflex 16(+12) fails versus call lightning 2 (6 damage taken)
Contagion - Divine Health class feature grants immunity against all disease

5 ft step to Z18-AA20

Swift Action Lay on Hands reroll 1s - healed 23

Full Attack on Vege Dragon
39(18+21) hits, 28 (+21) fails to confirm crit - Damage 32 +11 Holy + 4 Fire
34 (30(+16) +4 Hero Point used) hits - Damage 34 + 6 Holy +4 Fire
28 (+11) Misses
41 (+21), confirmed with 41 (+21) crits - Damage 64 +4 Holy +1 Fire

[Edit forget the fire damage for what it's worth whittling down his protection]

Delia (Hannah) HP: 87/87; AC 27/17/21 (w/ Barkskin ~70 mins); CMD 29; Forest terrain (+4)  d20=6 ; d8+12=20 ; d6=3 ; d8+12=14 ; d6=2 ; d20=3 ; d20=15 ; d8+12=14 ; d6=6 ; d20=18 ; d8+12=13 ; d6=2 ; d20=19 ; d8+12=14 ; d6=3 ; d20=13 ; 2d8+24=38 ;
Wednesday March 17th, 2021 3:20:39 PM

Seeing the treant she's been attacking moving towards her, Delia will glance down at the sword on her hip, but realizes that even against a tree, her mastery of the bow outclasses her swordplay. Decision made, she will edge away to get out of its reach (5ft step to AT32 and up to 30ft) and draw back her bow...

Attack 1(manyshot): 24 (+18)
Damage: 20 P + 3 C and 14 P + 2 C

Attack 2: 21 (+18) (miss)

Attack 3: 28 (+13)
Damage: 14 P + 6 C

Attack 4: 26 (+8)
Damage: 13 P + 2 C

Attack 5 (haste): 37 (19+18, crit threat; 31 to confirm)
Damage: 52 P + 3 C

=======================
Full Round attack at LT3 - Damage and to hit +1 from point blank shot

Note: Hawky is hovering a few hundred feat above the battlefield, far out of harms way. I kept thinking about that but it never made it into my post until now.


Stock (JonM) HP: 147/180; AC: 25/24/13; DR 2/-; CMD: 33; Rage: 4/30 used  d20+21=24 ; d20+17=33 ; d20+17=28 ; d20+12=23 ; d20+7=21 ; 2d8+21=28 ; 2d8+21=30 ; 2d8+21=34 ; 2d8+21=27 ;
Wednesday March 17th, 2021 5:10:25 PM

Flying, Enlarged, Protection from Evil, Remove Fear, Haste, Bear's Endurance, Greater Rage
Stock coughs when he's hit by the spell and yells "STOP POINTING AT ME!" He steps forward and lays into the dragon thing squirming in Stohp's arms.

========
Fort 24...yikes!
5ft step forward to Y24/Z25
PA1 vs V hits AC33 (35 if flanking with Stohp) 28 damage
PA2 vs V hits AC28 (30 if flanking) 30 damage
PA3 vs V hits AC23 (25 if flanking) 34 damage
PA4 vs V hits AC21 (23 if flanking) 27 damage
...I think I'm really hoping Stohp has the thing grappled.


Stock (JonM) HP: 118/180; AC: 25/24/13; DR 2/-; CMD: 33; Rage: 4/30 used 
Wednesday March 17th, 2021 5:10:47 PM

...HP now updated.

Micah (John) HP: 83/84 AC: 27/12/27 CMD:20   d20+14=33 ; d20+9=27 ; d8+3=6 ; d8+3=9 ; d6=4 ; d6=2 ; d6=2 ; d6=1 ; d6=2 ; d6=6 ;
Wednesday March 17th, 2021 5:45:51 PM


Micah holds his breath as he sees what the plant dragon man casts on both Stock and Zanderallen. He releases it in relief as the effects are mostly resisted. Not having to (immediately) worry about Stock, he turns at Sid's call. After assessing his friends' injuries he flies forward, descending as he goes, and calls forth Domi's healing power.. "Get out of here, Sid. We are no match for this lightning," he says as he ignores his own advice.

His spiritual weapon continues on its target, hitting twice.

===========
Active Spells
Airwalk on Zanderallen (duration 106 minutes-13 rds)
Enlarge Person on Stock (duration 11 minutes-7 rds)
Enlarge Person on Zanderallen (duration 11 minutes-6 rds)
Remove Fear on Stock, Sid, and Delia. (duration 10 minutes-5 rds)
Owl's Wisdom on himself with metamagic rod of extend (duration 22 min - 8 rds)
Magic circle against evil on himself (duration 110 min-109 rds)
Spiritual Weapon (7 rounds remaining)


70 fly speed in heavy armor

===============

Spiritual weapon attack against #18. To hit 33 and 27. First hit 6, second is 9. 15 total force damage against #18.

Move to AC24, rapidly descending to an elevation of 20 ft.
Channel Energy (8 uses remaining) Heal 16 to himself, Stock, Sid, Stohp, and Zanderallen

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  5d4+5=17 ;
Wednesday March 17th, 2021 7:43:26 PM

Ohen, wishing to conserve spell slots, simply casts magic missile at the treant.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Spell Cast
Magic Missile, 17 damage, at treeant 3

Movement
BB27, 20' up
To
BB31, 20' up
Auto succeed fly check

Active Spells
Wall of Fire: 10 rounds left
Spell Resistance: SR21 to myself, 8 minutes left
Fly: Myself, Delia, Zanderallen, Jaspar, 5 minutes left
Haste: On everyone, 7 rounds left
Mage Armor: Hours left

DM Robert - "Domi sends greetings!"  d20+16=26 ; d8+5=12 ; d20+5=16 ; d20+16=22 ; d20+5=12 ; d20+5=17 ; d6+4=6 ; d6+4=5 ; d6+4=8 ; d20+16=21 ; d20+16=22 ; 3d6=13 ; 13d6=53 ; d20+3=18 ;
Wednesday March 17th, 2021 8:47:59 PM

FYI, the treants have fast healing 10, it specifically says in their write up that they will heal after the 'dying' stage of death. You need to take them down in hit points well beyond the normal 'death' zone of a PC, ie you have to get it past it's CON in negative hit points.

Sid calls for aid. (moved you to stay near Micah)
Bartomus actually hits with his glaive as he steps away slightly.
Stohp double moves for descent and heroically wraps her arms around the half dragon. However, since he has a reach weapon he gets one AOO as she closes on him.
Zanderallen steps forth and with the luck of the gods (criting) slays the half dragon!
Delia shoots into the treant (though it has DR10/slashing).
Stock....since Zander killed the 1/2 dragon I'm going to assume you would attack the nearest lightning treant. So I moved you toward it and used your first attack to inflict damage. (However this would generate an AOO from vege 8 and from the treant since it has reach on you, but I don't think your character would really care about that in his desire to chop things.)
Micah's magic weapon continues it's attack and Micah desends to do some healing. (Hmm, healing is a 30 foot radius and you are 20 feet high, I'm not sure everyone would actually be in that sphere...need some 3D math you engineers.)
Ohen magic missiles treant 3, and see's it stagger and fall over, but not get 'removed' from the board.

___________
The Half Dragon takes his AOO on Stohp.
to hit 26 (d20+16) hit, damage 12 (d8+5, tis but a flesh wound)

Veg 8, takes an AOO on Stock but Stock doesn't even register such a feeble attack.
To hit 16 (d20+5)

Treant 1 takes an AOO on Stock
to hit 22 (d20+16) miss

Vege 1seeing his leader fall, shakes his fist at Zanderallen and shouts in Slyvan Highlight to display spoiler: {}"Revenge is a dish best served cold!"[/b] And then he double moves away into the forest.

Vege 7 runs into the forest.

Vege 8 can only see huge dwarf and claws at it.
To hit 12 and 17 (d20+5).

Vege 18 uses its claws to attack the spiritual weapon.
He hits both times 21 and 13, but finds his attacks do no damage.

Vege 11, 13 and 9 continue taking crushing damage from the black tentacles.
(lets see 6 from the first round, 5 from last round, 8 from this round, nope still alive.)

Treant 1 double slams at Stock (15 foot reach)
21 and 22 (d20+16) both miss!!!!!!!
And fast heals this round since it goes after Stock.

Treant 2 casts call lighting and brings down a bolt on Zanderallen. Reflex save 17, damage 13.

Treant 3 is on the ground, but you can see some of the wounds closing.

map

Malici flies to AJ17 and breaths his breath weapon....
Treant takes 53 damage (13d6) save 22, it fails the save (18).
_______________

More x's for dead vege-orcs

1/2 dragon AC 34: makes his save damage 66 (he resisted some...)
Giant Flytrap fails its save, damage 142
Lighting Treant 1: AC 22 Damage 18
Lighting Treant 2: AC22 Damage 53
Lighting Treant 3: AC 22, damage 142
Vege 1 : AC? Damage 21
Vege 18, AC 16 damage 20


Bartomus(Rod) HP: 62/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+7=16 ;
Thursday March 18th, 2021 12:00:04 AM

Bartomus shifted towards the fallen Treant and saw its wounds were healing. In Sylvian, Bartomus spoke to it.
"We can end this in two ways, surrender, and heal yourself as you and your fellow trees leave this place, or better yet help us." Bartomus paused and raised the glaive. "Or, we make you into kindling and offer your other two brothers or sisters a surrender you refused."


========
1. Shift 5' back to AR/AS 29;
2. Intimidate - 16
3. Ready strike for next round



Stohp (Mitch) HP: 28//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=28 ; d20+17=26 ; d20+17=31 ;
Thursday March 18th, 2021 6:06:28 AM

Stohp grunts as she takes the hit. "That's enough out of you." she says as she maintains the hold (33 to maintain) and turns it into a pin before tying him up so he can't cast. "It's over. You can order the rest of your troops to surrender or let them get slaughtered by my companions. Your choice." (rolled to pin, then remembered I don't have to, I just have to roll to maintain. Feat lets me do 2 grapple actions a round)

Stock (JonM) HP: 134/180; AC: 25/24/13; DR 2/-; CMD: 33; Rage: 5/30 used  d20+17=25 ; d20+17=21 ; d20+12=28 ; d20+7=24 ; 2d8+21=30 ; 2d8+21=30 ; 2d8+21=26 ; 2d8+21=28 ;
Thursday March 18th, 2021 9:08:00 AM

Flying, Enlarged, Protection from Evil, Remove Fear, Haste, Bear's Endurance, Greater Rage

Somehow, some way Stock hears Bartomus across the battlefield. He's not exactly thinking clearly when he hears it though so he just shouts "KINDLING!" as he attacks the treant.

==========
PA1 vs LT1 hits AC25, 30 damage
PA2 hits AC21, 30 damage
PA3 hits AC28, 26 damage
PA4 hits AC24, 28 damage


Micah (John) HP: 83/84 AC: 27/12/27 CMD:20   d20+14=18 ; d20+9=16 ; d8+3=6 ; d8+3=11 ; d20+15=22 ;
Thursday March 18th, 2021 3:46:52 PM



Micah has no idea what the fleeing vege said, but does not want his to summon reinforcements and sees the one that also flees.

"Delia!" he shouts, "Do you see the one running away to the northeast? I will intercept the other one.

He then heads toward the one going northwest (Vege 7).

His weapon continues to attack 18, hitting twice.

==============
Active Spells
Airwalk on Zanderallen (duration 106 minutes-14 rds)
Enlarge Person on Stock (duration 11 minutes-8 rds)
Enlarge Person on Zanderallen (duration 11 minutes-7 rds)
Remove Fear on Stock, Sid, and Delia. (duration 10 minutes-6 rds)
Owl's Wisdom on himself with metamagic rod of extend (duration 22 min - 9 rds)
Magic circle against evil on himself (duration 110 min-11 rds)
Spiritual Weapon (6 rounds remaining)


70 fly speed in heavy armor

Spiritual weapon vs #18. Hits with an 18 for 6 damage and 16 for 11 damage (17 damage total)

Micah Full Move (135 with elevation change) to Vege #7. If can charge #7, then he moves to ground level and makes a trip attack using his weapon master domain ability. CMB 22. If he cannot charge, but can close, he moves to ground level; if cannot close, then he gets as close as he can and rises to 30' elevation.

Zanderallen (Zachary H) 95/119 AC: 29(34 vs VD) T: 13 FF: 28 CMD: 24  d20+12=20 ; d20+16=35 ; d20+16=30 ; 2d10+26=36 ; d6=2 ; d6=1 ; d6=1 ;
Thursday March 18th, 2021 4:00:08 PM

Zanderallen starts to say something to Stohp, but she seems focused on doing her thing so he moves towards the treant that keeps tickling him with lightning. "Stohp, I don't, oh never mind. Hey you, cut it out with the lightning.' He attacks once he closes.
----------------------------------------
Air Walk 100+ minutes
Resist Acid 20 80 minutes
Divine Bond +1 Holy 11 minutes
Enlarge Person 11 minutes
Haste 6 rounds

Lay on Hands 8/10
Smite Evil 3/4


Reflex 20(+12) saves, 6 damage taken

Move to AB16-AC17, will take an AoO if the treant has 15ft or great reach

Single Attack on Treant

35(+16), confirmed with 30(+16) crits - 36 damage + 3 holy(if evil) + 1 fire

Delia (Hannah) HP: 87/87; AC 27/17/21 (w/ Barkskin ~70 mins); CMD 29; Forest terrain (+4)  d20=4 ; d8+11=19 ; d6=3 ; d8+11=19 ; d6=4 ; d20=16 ; d8+11=16 ; d6=4 ; d20=2 ; d20=12 ; d8+11=12 ; d6=5 ; d20=7 ; d8+11=15 ; d6=1 ;
Thursday March 18th, 2021 4:48:07 PM

Seeing Bartomus give the evil treant an opportunity to surrender, she'll say "Just kill it, I don't think these things can understand the mercy you're offering."

Smiling a little at Stock's new battle cry, she'll hear Micah's call and look to the northeast, "I see him!" as she moves and fires at the fleeing Vege-orcs.

=================================
5ft step to AS31; remain at 30ft.

If I kill V1, I target V7 at -2 and maybe -4 if Micah successfully tripped him. If I have any leftover attacks, I will shoot the treant with +1 to hit and damage.

Attack 1(manyshot): 21 (+17)
Damage: 19 P + 3 C and 19 P + 4 C

Attack 2: 33 (+17)
Damage: 16 P + 4 C

Attack 3: 14 (+12) (miss)

Attack 4: 19 (+7)
Damage: 12 P + 5 C

Attack 5 (haste): 24 (+17)
Damage: 15 P + 1 C


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  5d4+5=20 ;
Thursday March 18th, 2021 6:22:19 PM

Ohen will cast magic missile at whoever's still alive. In order of priority:
V1
V7
LT3
"I agree with Stock. To the pyre with these."
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Spell Cast
Magic Missile, 20 damage

Movement
BB31, 20' up
To
AW31, 20' up
Auto succeed fly check

Active Spells
Wall of Fire: 9 rounds left
Spell Resistance: SR21 to myself, 8 minutes left
Fly: Myself, Delia, Zanderallen, Jaspar, 5 minutes left
Haste: On everyone, 6 rounds left
Mage Armor: Hours left

Sid(Andrew) 10' High HP: 13/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+14=32 ; d6+1=5 ; d20+3=20 ;
Thursday March 18th, 2021 6:36:30 PM

Sid swoops down to LT3, diving to skewer it with Mildred. "I have got to invest is something fire related," He twists through the heartwood, hopefully cracking it permanently. "Maybe Fire Arrows? Hey Bart, Fire Arrows a good idea?"

========================================================================

ToHit1(ShortSword of Subtly): 32
Damge: 5
ToHit2(ShortSword of Subtly): 20

DM Robert - "Do you see the one running away to the northeast?"  6d6=23 ; d20+16=33 ; 2d8+9=14 ; d20+12=29 ; d20+1=15 ; d20+1=16 ; d6+4=6 ; d20+16=30 ; d20+16=30 ; 2d8+9=21 ; 2d8+9=19 ; d20+16=26 ; d20+16=29 ; 2d8+9=25 ; d20+12=14 ;
Thursday March 18th, 2021 8:18:21 PM

Bartomus attempts to intimidate a tree.
Stohp pins the 1/2 dragon to the ground.
Stock chops wood, but doesn't kill it.
Micah charges vege 7 and trips it while his spiritual weapon chases the target and kills it.
Zanderallen connects with the VERY EVIL treant, however they are fire resistant 10.
Delia, actually I'm going to have to rule you cannot see #1 from where you are even with movement. I put a ruler up just to be sure, his outer edge and yours are still in the ice storm spell which is 40 foot high. You don't have a shot with only a 5 foot move.
Ohen, unfortunately at BB31 you can't see V1 there's a tree in the way, however at AW31 your outer corner and his outer corner are visible. Magic missles away.
Sid attacks a prone defenseless target, and forget to add his backstab multiplier forcing the DM to look it up. Also remember, you only get 1 attack when you move more than 5 feet. :P (+23 damage)

_____________
Stohp throws the dead half dragon to the ground following up with a pinning arm bar. It is quite spectacular as the intestines spill out and blood flies everywhere, partially covering Stohp. As she applies the cross body arm bar, the arm, somewhat severed in Zanderallen's attack comes off of the body and Stohp finds herself holding the bloody arm shoulder to fingers.

Sid's attack on the tree splinters it with a resounding crack.

Treant 2 takes an AOO on Zanderallen
to hit 33 (d20+16) hit, damage 14 (2d8+9)

Vege 1 goes all stealthy, You must make a perception check of greater than 29 to see him.

Vege 7 will attack Micah from the ground.
15 and 16 to hit with its claws, so miss.

Vege 8 makes a withdraw action, avoiding provoking the raging dwarf.

Vege 11, 13 and 9 die in the constricting grasp of the black tentacles spell.

Treant 1 wobbly but still on its root tips, double slams at Stock.
30 and 30 (d20+16) hits, damage 21 and 19 (2d8+9)
And fast heals.

Treant 2 hesitates but decides to attack Zanderallen since he killed the king.
26 and 29 (d20+16) miss and hit, damage 25 (2d8+9)

map, [i]poop I forgot to copy and paste the map before I started moving everything around this time.

Malici looks around for vege 1 but fails his perception roll.
_______________

More x's for dead vege-orcs

Lighting Treant 1: AC 22 Damage 122
Lighting Treant 2: AC22 Damage 79
Lighting Treant 3: AC 22, damage 151
Vege 1 : AC? Damage 41


Stohp (Mitch) HP: 28//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+15=32 ;
Friday March 19th, 2021 4:29:46 AM

Oh, he's dead. That was embarrassing. Dropping the corpse, Stohp moves to flank Lt 2 (stopping next to MA), trying to trip it and provoking an attack of opportunity (32 to trip)

Stock (JonM) HP: 98/180; AC: 25/24/13; DR 2/-; CMD: 33; Rage: 6/30 used  d20+17=32 ; d20+17=29 ; d20+12=22 ; d20+7=27 ; d20+7=26 ; 2d8+21=35 ; 2d8+21=25 ; 2d8+21=30 ; 2d8+21=32 ; d3=3 ; 2d8+21=24 ; d3=2 ; 2d8+21=24 ;
Friday March 19th, 2021 9:27:48 AM

Flying, Enlarged, Protection from Evil, Remove Fear, Haste, Bear's Endurance, Greater Rage

Stock begins a low pitched humming as he methodically carves through the lightning treant and anything else around.

==========
5 ft step to S24/T25
PA1 vs LT1 hits AC32, 35 damage
PA2 hits AC29, 25 damage
PA3 hits AC 22, 30 damage
PA4 CRITS AC 27, Confirms w/ 30 (+4 from Critical Focus), 80 damage
d3 rolls were mistakes


Bartomus(Rod) HP: 62/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  2d8+11=21 ;
Friday March 19th, 2021 10:34:16 AM

Bartomus moved over to where Sid was standing and took note of the Elf's work and his sudden fixation on fire. He also noted that Sid had been pretty much worked over by the veggies and the lightning. "Sid, I think it's done, like firewood done. So, let's get you a bit of healing here, ok?"

Bartomus laid his hand on Sid's should and pulled off a healing. "If you need it, I also gotta potion I can give you."

=======
1. Move to AO/AP 29;
2. Cure Moderate Wounds on Sid for 2d8+11=>21


Micah (John) HP: 83/84 AC: 27/12/27 CMD:20   d20+17=24 ; d20+17=32 ; d20+12=30 ; d8+8=11 ; d8+8=9 ; d8+8=11 ;
Friday March 19th, 2021 12:34:35 PM


Micah grimly focuses on his prone opponent, power attacking with his mace and exploiting his enhanced speed provided by the sorcerer, he pounds it, hitting it three times.

Since Micah did not have the opportunity to redirect it, Micah's spiritual hammer continues to attack the slain target.

==============
Active Spells
Hasted by Ohen ( 5 rds remaining)
Airwalk on Zanderallen (duration 106 minutes-14 rds)
Enlarge Person on Stock (duration 11 minutes-9 rds)
Enlarge Person on Zanderallen (duration 11 minutes-6 rds)
Remove Fear on Stock, Sid, and Delia. (duration 10 minutes-7 rds)
Owl's Wisdom on himself with metamagic rod of extend (duration 22 min - 10 rds)
Magic circle against evil on himself (duration 110 min-12 rds)
Spiritual Weapon (5 rounds remaining)


70 fly speed in heavy armor

Spiritual weapon beats a dead horse.

Micah full round attacks, including the haste attack against #7, to hit 24 for 11 points of damage, to hit 32 for 9 points of damage, and to hit 30 for 11 points of damage. All damage bludgeoning. 31 points before DR.

Remain at R16



Zanderallen (Zachary H) 54/119 AC: 29(34 vs LT2) T: 13 FF: 28 CMD: 24  d20+23=41 ; d20+23=32 ; d20+18=31 ; d20+13=22 ; d20+23=25 ; 2d10+24=37 ; d6=4 ; d6=2 ; d10+24=27 ; d6=4 ; d6=3 ; d10+24=25 ; d6=5 ; d6=1 ; d10+24=27 ; d6=3 ; d6=5 ;
Friday March 19th, 2021 3:06:16 PM

Zanderallen grunts as he takes a couple solid blows from the knobs of the treant. However he notes that his blade surges with holy energy as it hits, confirming the treant as an evil being. Needing no further prodding he channels more divine smiting into his lumberjack skills. Having seen the regenerative powers of the other treants he doesn't stop swinging.
----------------------------------------
Air Walk 100+ minutes
Resist Acid 20 80 minutes
Divine Bond +1 Holy 11 minutes
Enlarge Person 11 minutes
Haste 6 rounds

Lay on Hands 8/10
Smite Evil 2/4


Swift Action - SMITE Lt 2 (+5 Att and AC, +11 damage, bypass DR)

Full Attack on LT 2 - Flanking +2 Att
41(+23) hits, and 32(+23) confirms crit - 61 damage + 6 Holy (forgot to double modify on die roller)
32(+18) hits - 27 damage + 7 Holy
22(+13) hits - 25 damage + 6 Holy
25(+23) hits - 27 damage + 8 Holy


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=33 ; d20+15=22 ;
Saturday March 20th, 2021 4:30:22 AM

Ohen, seeing that nearly everything is handled besides the fire resistant trees, will move to a more central location to get a better view of everything. As he passes by the fallen treant, he will call out to the group "Does anyone know how to make these stop healing besides turning them into firewood?". As he looks around, he will make sure treant 3 has stopped healing after Sid's strike at the heartwood, and will check to see if any of the other ones are healing. He also points to the tree to the northeast. "Our vegetable friend moved behind that tree."
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Perception 33 to see the vege-orc 1
Perception 22 to look around at the treants

Double move to
AE30, 40' up, wanting to be able to see over the 20' tall wall of fire.

Active Spells
Wall of Fire: 8 rounds left
Spell Resistance: SR21 to myself, 8 minutes left
Fly: Myself, Delia, Zanderallen, Jaspar, 5 minutes left
Haste: On everyone, 5 rounds left
Mage Armor: Hours left

Sid(JonM Sub) 50' High HP: 13/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+19=32 ;
Saturday March 20th, 2021 8:19:51 AM

Sid floats above the dead tree for a moment and smiles. He then sheathes his sword and takes off at an angle to get some height among the trees to snipe any remaining targets.

=========
Move - Sheath sword
Move - Draw Branwen as he flies up to 50' to AT20
If relevant - Stealth 32 to hide among the branches

DM Robert - "Our vegetable friend moved behind that tree."  d20+16=21 ; d20+12=13 ; d20+12=23 ; 2d6=8 ;
Saturday March 20th, 2021 10:40:28 AM

Stohp moves and trips treant 2, but no before taking an AOO.
Stock chops and chops making lots of kinding of treant 1.
Bartomus does some healing on Sid.
Micah goes full battle cleric and makes vege 7 into chopped vegetable.
Zanderallen shows Stohp the value of weapons as he makes more kindling for the fire.
Ohen moves and points out where vege 1 is hiding.
Sid moves.
Delia? taking some of her attacks to kill Vege8, it takes 3 arrows to get it.
___________
Treant 2 takes an AOO on Stohp.
to hit 21 (d20+16) miss

Vege 1 is the only enemy moving and he's still trying to stealth away.
Stealth 13.

map, [i]poop I forgot to copy and paste the map before I started moving everything around this time.

Malici sees vege 1 moving, and decides to get nasty. Perception 23.
He casts acid fog. damage 8, "Oh that's going to continue to spread..."
_______________

More x's for dead vege-orcs

Lighting Treant 1: AC 22 Damage totally dead
Lighting Treant 2: AC22 Damage more than way dead but not as dead as totally dead.
Lighting Treant 3: AC 22, damage way dead
Vege 1 : AC? Damage 49



Delia (Hannah) HP: 87/87; AC 27/17/21 (w/ Barkskin ~70 mins); CMD 29; Forest terrain (+4)  d20=10 ; d20=15 ; d8=5 ; d6=3 ;
Saturday March 20th, 2021 10:56:44 AM

[OOC Last round] Since I couldn't see vege 1, I would have targeted the other foes within line of sight like vege7 and LT3. Can my attacks last round move to them? I don't know how things like that work in a PBP game.

The threats around her killed, Delia will take off after the fleeing vege-orc, locking onto him and firing a single shot.

=====================
Perception: 31 to see him
Move to AQ13

Attack: 35 (+20)
Damage: 17 P + 3 cold

Bartomus(Rod) HP: 62/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Sunday March 21st, 2021 3:26:40 PM

"Sid, play it a bit safer," Bartomus yelled after Sid as he floated away. Bartomus moved out around the snowstorm that still held the prominent position next to the tentacles.

"Hey, hey, is that all of them?" He shouted trying to see around a wall of flames in the center of the forested grove.


======
1. Move to AH 29/30


Stohp (Mitch) HP: 28//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday March 21st, 2021 10:34:59 PM

Stohp puts away her flail. "Let him go, lets not waste energy pursuing one guy. She calls to the others. If we're lucky he'll alert the rest of his group to their leaders death and the siege will break up before we have to fight them. If not, well they will have probably heard the fight anyway and we should save our spells for the next one."

Stock (JonM) HP: 98/180; AC: 25/24/13; DR 2/-; CMD: 34; Rage: 7/28 used  d20+17=26 ; 2d8+21=32 ;
Monday March 22nd, 2021 9:51:13 AM

Flying, Enlarged, Protection from Evil, Remove Fear, Haste, Bear's Endurance, Greater Rage

Stock's head whips around and locks onto the remaining evil tree. With a battle cry of "KINDLING!" he skids to a stop next to the thing and hits it with his axe.

=======
AoO AC 29 (mobility)
Move AD18/AE19
PA hits AC26, 32 damage
...I think LT2 is still up in the map? The text above says its dead. Either way, Stock hits it with his axe :)




Micah (John) HP: 83/84 AC: 27/12/27 CMD:20   d20+4=22 ; d20+14=24 ; d8+3=7 ;
Monday March 22nd, 2021 10:59:45 AM


Micah looks around for other foes. Seeing none, he takes to the air again and moves north looking for the vege that fled to the northeast and finds him. He then directs his spiritual hammer to his newly spotted target.

======================
Active Spells
Hasted by Ohen ( 4 rds remaining)
Airwalk on Zanderallen (duration 106 minutes-15 rds)
Enlarge Person on Stock (duration 11 minutes-10 rds)
Enlarge Person on Zanderallen (duration 11 minutes-7 rds)
Remove Fear on Stock, Sid, and Delia. (duration 10 minutes-8 rds)
Owl's Wisdom on himself with metamagic rod of extend (duration 22 min - 11 rds)
Magic circle against evil on himself (duration 110 min-13 rds)
Spiritual Weapon (4 rounds remaining)


70 fly speed in heavy armor

Perception 22 vs #1 stealth of 13: see him
Std action to Move to AD10 at an elevation of 20 ft.
Move action to change target of spiritual weapon
SW hits with a 24 for 7 pts force damage.



Zanderallen (Zachary H) 54/119 AC: 29(34 vs LT2) T: 13 FF: 28 CMD: 24  d20+7=8 ;
Monday March 22nd, 2021 4:23:48 PM

Zanderallen looks around for whatever the group is chasing, but it really confused seeing nothing. He stays in place making sure the splinters in front of him don't start regrowing. "Where is he?"
-----------------------------
Air Walk 100+ minutes
Resist Acid 20 80 minutes
Divine Bond +1 Holy 11 minutes
Enlarge Person 11 minutes
Haste 5 rounds

Lay on Hands 8/10
Smite Evil 2/4


Perception 8

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Monday March 22nd, 2021 5:26:44 PM

Ohen will leave the hunters to their hunting and descend on to the square with the half-dragon's body. He will use his arcane sight to search for a medallion quarter, and any other magic items.
He will keep checking if any of the treants move.
"Sorry Bartomus, that wall will keep burning for a while after I let it go."

~~~~~~~~~~~~
Active Spells
Wall of Fire: 7 rounds left
Spell Resistance: SR21 to myself, 8 minutes left
Fly: Myself, Delia, Zanderallen, Jaspar, 5 minutes left
Haste: On everyone, 4 rounds left
Mage Armor: Hours left


Sid(Andrew) 10' High HP: 13/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=18 ;
Monday March 22nd, 2021 6:52:34 PM

"Sorry guys! Ugh, that was nasty. Is that all of them?" Sid will fly up 30ft and see if he can see anything interesting.

========================================================

Perception: 18

DM Robert - "Where is he?"  2d6=11 ;
Monday March 22nd, 2021 8:06:48 PM

Delia shoots into the acid fog....
Bartomus warns Sid and tries to look around.
Stock whirls around but their is no enemy to hit only wood.
Micah looks for vege 1...
Zanderallen looks around.
Ohen starts to loot (actually can't you dismiss a spell at will?)
Sid looks around.
_________

Unfortunately Micah and Delia cannot see into the acid fog...Acid fog creates a billowing mass of misty vapors like the solid fog* spell. In addition to slowing down creatures and obscuring sight, this spell’s vapors are highly acidic. Each round on your turn, starting when you cast the spell, the fog deals 2d6 points of acid damage to each creature and object within it. *This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so thick that it impedes movement. Creatures moving through a solid fog move at half their normal speed and take a -2 penalty on all melee attack and melee damage rolls. The vapors prevent effective ranged weapon attacks (except for magic rays and the like).

Everyone is looking around and realizing that there are no more combatants.

The acid fog cloud spreads some more, (11 points damage to everything, including the tree). You hear the distinct crackle of bark sizzling in dissolving acid. The smell of the acid is non to pleasant either. Delia is pretty sure she did not see the vege come out to the east, and Micah is pretty sure he did not come out to the north. As you hover briefly you hear a rasping scream as if someone's lungs were no longer fully functioning due to inhaling some caustic substance. And then there is only the sizzle of the spreading acid cloud.

Ohen detects several magical items...Malici descends to join Ohen.
potion 1,
potion 2,
scroll
dragonhide breastplate (red dragon),
heavy wooden shield,
cold iron glaive
amulet
cloak
headband
pearl
ring
rod
1/4 of an amulet/medalian
and 652 gp

Everyone gets 4,500 experience for scene 1 and 2 (I forgot to give out ex when scene one ended, scene two is not quite over.)

Stohp (Mitch) HP: 28//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday March 23rd, 2021 7:54:00 AM

Stohp helps with the looting.

Stock (JonM) HP: 65/147; AC: 26/24/14; DR 2/-; CMD: 31; Rage: 7/28 used 
Tuesday March 23rd, 2021 9:24:19 AM

Flying, Enlarged, Protection from Evil, Remove Fear, Bear's Endurance, Fatigued

Stock raises his axe to strike again but then realized the treant is not moving. He mutters "One shot that time...yeah I got him good..." Even as he looks around, the rage leaves Stock. He smears wood chips across his face in wiping the sweat away.

Stock limps over to the dread dragon thing and points at the medallion. "That look like yours, Malici?"

==========
I let haste expire and started the fatigued clock; assuming we let time pass I'll let the other buffs expire as well


Bartomus(Rod) HP: 62/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Tuesday March 23rd, 2021 9:44:04 AM

Bartomus joins in the gathering of things from their foes. Like the others, he was standing about and hears Stock point out the 1/4 medallion to Malici. Bartomus rolls his eyes a bit as he seemed to recall that the four holders of the medallion were connected as siblings, albeit estranged. He tried to find some diplomatic way of asking the question he had, but sighed and just put it out there.

"Malici, if it is, then that was one of your siblings, right? " Bartomus paused then continued. "Will we have to expect a battle with everyone holding one of these?"

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d6=1 ; d6=5 ; d6=5 ; d6=2 ; d6=4 ; d6=5 ; d8=2 ; d8=8 ; d8=4 ; d8=6 ; d8=3 ; d8=7 ; d8=5 ; d8=2 ; d8=5 ; d8=7 ; d100=74 ; d100=14 ; d8=2 ; d8=6 ; d8=8 ; d8=6 ; d8=6 ; d8=6 ; d8=1 ; d8=2 ; d8=5 ; d8=6 ; d8=7 ; d8=3 ; d8=5 ; d8=2 ;
Tuesday March 23rd, 2021 11:26:10 AM


Micah makes a quick check to verify they are out of immediate danger.

He then gathers around the shields and channels healing energy.

He then gets out his wands of cure light wounds and starts the rounds.

===============
Channel energy (7 uses remaining) Heal all Shields 21 hit points.
8 charges on Stock for an additional 45 hit points
8 charges on Zanderallen for an additional 36 hit points
5 charges on Stohp for an addition 32 hit points
5 charges on Sid for an addition 32 hit points

Let me know who needs more
Note on character sheet--that used up most of my old wands. I still have 3 new fully charged ones.


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d4=1 ; d20+15=35 ; d20+15=31 ; d20+15=30 ; d20+15=31 ; d20+15=20 ; d20+15=18 ; d20+15=35 ; d20+15=27 ; d20+15=16 ; d20+15=25 ; d20+15=16 ;
Tuesday March 23rd, 2021 12:40:50 PM

Ohen will raise his eyebrows in surprise at the dragonhide breastplate, and pick up the medallion.
"It seems our theory was correct unfortunately. 3 other half-dragons compelled to come to this area. Each with less than peaceful motives."
He will place the medallion in his bag of holding for safekeeping, watching the magical energies with his arcane sight as he does so, and pulling the medallion away if anything untoward happens. He will then start identifying.
~~~~~~~~~
I think the spell has to have a (D) tag in the duration to be dismissable, e.g.
Duration: 1 round/level (D)
Wall of fire doesn't for some reason.

D4=1: accident
Potion 1: 35
Potion 2: 31
Dragonhide Breastplate: 30
Shield: 31
Glaive: 20
Amulet: 18
Cloak: 35
Headband: 27
Pearl: 16
Ring: 25
Rod: 16 (come on Ohen he used this, it shouldn't be that hard)
All of these are arcana or spellcraft, whichever is appropriate, I add the same regardless.

Sid(Andrew) 10' High HP: 13/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=20 ;
Tuesday March 23rd, 2021 4:38:57 PM

Fly and keep watch until his 5mins are up and then will descend and continue to watch the forest around them.

===================================================================

Perception: 20

Delia (Hannah) HP: 87/87; AC 27/17/21 (w/ Barkskin ~70 mins); CMD 29; Forest terrain (+4)  d20=3 ; d20=17 ;
Tuesday March 23rd, 2021 5:47:34 PM

Delia will wait for the fog cloud to disperse and find the body of the sizzled vege-orc if she can once it does. As soon as she verifies its death, she'll call Hawky back and help Sid keep watch.

==========
Perception to find vege-orc if needed: 21
Perception to keep watch: 38

Zanderallen (Zachary H) 110/119 AC: 29 T: 13 FF: 28 CMD: 24 
Tuesday March 23rd, 2021 6:43:08 PM

Zanderallen relaxes as the final combatant falls. Receiving healing he helps in moving the bodies to the spell casters to identify items. He calls out to Jasper, "[/b]Jasper, main body down. Let's keep eyes open for if the various plants forming the perimeter are incoming."[/b] His words trail off as he sees members of the group already on lookout.
------------------------------
Lay on Hands 8/10
Smite Evil 2/4

DM Robert - "Will we have to expect a battle with everyone holding one of these?"  d20+13=31 ; d20+13=31 ;
Tuesday March 23rd, 2021 8:11:20 PM

Stohp starts looting.
Stock is feeling the aftereffects.
Bartomus asks the obvious.
Micah starts the after action healing.
Ohen starts identifying.
Sid goes on patrol.
Delia keeps a watchful eye for a vegematic.
Zanderallen calls out to Jasper and makes some sorting piles.
______________
Hmm, Acid Fog can't be dismissed either, that thing is going to go on for 12 rounds (total). And I think it keeps expanding by 20 feet each round. The camp is going to be encompassed before that spell is done.

Unfortunately, there is nothing really left to loot. The vege-orcs had only simple weapons made of bone and wood. (well except of the vege-orc leader, he had some masterwork stuff, but it pretty much dissolves in the acid). The treants had no treasure nor did the giant fly trap.

Even as Stock points out the medalion Malici has already landed beside Ohen and see's it as well. Bartomus asks his question. Malici shrugs not taking his eyes of the medallion. "I guess so, it's not like I have a working knowledge of all the possible siblings that may have survived my father's trials. I did not think I would and did not want to try for I did not want to be his puppet. That's why mother and I fled."

Ohen identifies:
potion of cure serious wounds
potion of haste,
scroll of heal
+3 dragonhide breastplate (red dragon - fire resistance 5),
+1 light fortification heavy wooden shield,
+1 cold iron scythe,
amulet of natural armor +1,
cloak of resistance +2,
headband of inspired wisdom +4,
ring of protection +2,

Malici looks over Ohen's shoulder and identifies what he failed to.
pearl of power (1st),
Lesser Metamagic rod quicken,

As Ohen tries to picks up the medallion he feels an electrical tingle and icy hotness (that's from the medallion not Malici). The glow from the detect magic seems to pulse on the medallion. As he tries to tuck it away, Malici says, "Excuse ME, I believe that should go to me." Malici holds up his quarter of medallion. At this point everyone can see that both parts of the medallions are pulsing in sync with each other. So no, Ohen, you don't get to pocket the medallion as you posted. You may try to now though...

When Zanderallen calls for Jasper he hears no response. Delia and Sid having stated they are on lookout can not see him either.

Stohp (Mitch) HP: 28//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday March 23rd, 2021 11:25:16 PM

Stohp sighs loudly. "This is going to be a pain in the rear. We better go check on and clear out the other force if needed and get moving to the next target as quickly as possible."

Stock (JonM) HP: 109/125; AC: 28/25/16; DR 2/-; CMD: 31; Rage: 7/28 used 
Wednesday March 24th, 2021 9:26:13 AM

Letting all buffs expire

"More like we'll be a pain in their rear...am I right?" Stock looks around at his clever(?) joke.

"Whoa...that breastplate is special. And that (metamagic) rod looks like something I could use as a small mace...wait...you mean that's not what it's for?"

--------------


Bartomus(Rod) HP: 62/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Wednesday March 24th, 2021 10:31:32 AM

Bartomus nodded as Malici reiterated the fact that the experimentations and the efforts to create controlled puppets is why he and his mother had fled the dragon. He watched as the medallions were pulsing and he looked at the two pieces. "Could it all be a key? Do they join together if they are put side by side?"

Then he was looking over at the other things collected. "That head band kinda looks like the one I am wearing. Huh," he picked it up and looked at. "better made and looks a bit older as well. I would be interested in swapping these, unless someone else needs this?"

When they had mentioned Jaspar being missing, Bartomus looked about and noticed that the acid fog was still moving about. He chuckled at Stock's joke. But, continued to wonder about Jaspar. "Any chance he might have ran back to his village? Do we just head that way to see what we can do and then worry about where he might be?"

=======
Willing to move out and follow along. Headband would raise Bartomus' Wisdom to an 18 and change his modifier by an additional one I believe.


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Wednesday March 24th, 2021 1:01:44 PM


Stohp and Sid, you each have been healed for 53 hit points each.


Satisfied that everyone is mostly well, Micah focuses his attention on Malici and Ohen.

He frowns deeply when Malici tries to claim the medallion piece. "If it is all the same to you," he says quietly, but firmly, "I would rather Ohen keep possession of that." Although careful to keep his posture unaggressive, his demeanor is nonetheless serious and intense.

============
Bartomus having the circlet makes the most sense to me. Micah does not have an open headband slot, so could not benefit from the new circlet or Bart's old one. Anyone with this slot open could benefit from Bartomus' old headband with the +1 boost to will saves and perception checks, even if they are not a wisdom based spellcaster.

Zanderallen (Zachary H) 110/119 AC: 29 T: 13 FF: 28 CMD: 24 
Wednesday March 24th, 2021 5:30:14 PM

Still a little worried about Jaspar, Zanderallen knows wandering off into the forest alone to look for him is just a good way for two people to get lost. "Go ahead and take the headband Bart, you're best suited for it." He stops and stares for a good while at the breastplate, "Wow, real bona fide dragonhide armor. That's not something you see everyday."

Near the pile of bodies being looted he sees the medallions light up and he has a hard time not reaching for his weapon. As Micah speaks, he positions himself next to Ohen, posturing solidly next to the new medallion piece as he opens his divine sight(Detect Evil) and looks at both medallion pieces.


Delia (Hannah) HP: 87/87; AC 27/17/21 (w/ Barkskin ~70 mins); CMD 29; Forest terrain (+4)  d20=5 ;
Wednesday March 24th, 2021 5:54:55 PM

Delia, unaware of the potential conflict with Malici and concerned about Jasper's disappearance, would go to where he was last seen as soon as we realized he wasn't responding and look for signs of struggle or tracks. As she heads in that direction, she'll call out and let the rest of the party know that she's looking for Jasper.

=========================================
Survival: 26 (+21) (additional +5 if tracking)

Sid(Andrew) 10' High HP: 13/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=18 ; d20+8=25 ;
Wednesday March 24th, 2021 6:07:11 PM

Sid will keep on lookout but at the sounds of tension behind him he switches to Brawen and gets ready to notch one of his elf bane arrows.

==========================================================================

Perception: 18
Bluff: 25 (To look calm and relaxed and not like he is going to start shooting at Malici if needed.)

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Wednesday March 24th, 2021 6:48:49 PM

"I think it would be best if the medallion pieces remain separated. After all, we don't really know what they do yet, and there is a powerful magical resonance between them. I think if we come across another one, someone else should hold it besides the two of us."

Ohen will wait and see what Malici has to say before pocketing it, but he also will not let Malici take it.

DM Robert - "I would rather Ohen keep possession of that."  d20+12=17 ;
Wednesday March 24th, 2021 8:00:58 PM

Stohp suggests going to the next target....where ever that may be...
Stock thinks about being a pain in keister to the powers that be.
Bartomus queries what would happen if the pieces were put together, and places dibs.
Micah is rather firm about the medallion.
Zanderallen uses a little paladin power.
Delia goes off looking for Jasper.
Sid readies a threat.
Ohen is steadfast.
___________

Delia flies to where the party met to pre-cast their battle spells. Then she realizes that Jasper was also flying with the group, so there's not much in the way of tracks to follow.
Delia Perception 30 Highlight to display spoiler: {You notice some broken twigs and then what appears to be a scrap of paper stuck to a bush.}

Zanderallen detects no evil from the medallions.

Malici crosses his arms, bringing himself to his full height. He looks around noting some of the postures of the party. Arching an eyebrow he says, "I see." Then he takes flight straight up and once above tree top level, turns southeast and heads off.

For those curious, I'm saying the map now shows the acid fog at about 1/2 of it's total potential spread radius. That's if I'm reading the spell right, it says it spreads Effect: fog spreads in 20-ft radius, 20-ft high. I'm not sure if that means just the initial spell point or if it continues to spread each round.
map

Stohp (Mitch) HP: 28//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday March 24th, 2021 9:05:25 PM

Stohp is confused. "Wait what? Why'd he leave? Why didn't we just let him have the magic coin thingy?"

Delia (Hannah) HP: 87/87; AC 27/17/21 (w/ Barkskin ~70 mins); CMD 29; Forest terrain (+4)  d20=7 ;
Thursday March 25th, 2021 2:17:21 PM

Apparently Delia can't see the forest for the trees and stares around at where Jasper was thought to be. She'll see Malici zoom off and wonder if the weird, crazy magic Ohen saw on the medallion has made him touchy or if he's just scouting.

Shrugging, she'll cast Speak with Plants to ask them if they know what happened to Jasper.
"Where did tiny rat-man go?"
"Was someone/thing else with him?"
"Did he get hurt?"


=========================
Perception 28 (+21) vs 30
Cast Speak with Plants (7 min duration)

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Thursday March 25th, 2021 2:29:33 PM



Micah shakes his head in surprise at Malici's sudden departure. He expected some sort of rebuttal, but to just walk, rather fly out, without any discussion, seemed to him to be completely irrational.

"I wonder if he is accustomed to always getting his way," he muses aloud. After a moment's consideration, he adds while pointing to the medallion piece Ohen still has, "No need to follow. He will return for this. First, however, we need to find out what happened to Jasper, then we need to see about breaking the siege now that the command post has been destroyed."

"Anyone have any ideas about where Jasper might be?"




Zanderallen (Zachary H) 110/119 AC: 29 T: 13 FF: 28 CMD: 24 
Thursday March 25th, 2021 3:44:03 PM

Zanderallen shakes his head at Malici's response. "Huh, I wonder if the geas on the medallion is still affecting him. Let's make sure the pieces don't join together until we have them all. It might alert the other bearers something is happening. See anything Delia? Perhaps he flew off to check on his people. Let's head to the ziggurat."
---------------------------
I think it is just he initial spread and then it stays in place for that long, but I'm not sure.

Sid(Andrew) 10' High HP: 13/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Thursday March 25th, 2021 5:35:28 PM

Sid gets closer and says, "I can put it, the medallion that is, in the Shield's bag of holding. I'm fuzzy on the details, but some of the stories I've read talk about that making it hard to find. I mean, we don't have much in them right now, but it would be none obvious?"



Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Thursday March 25th, 2021 6:40:15 PM

"Sure, we can put it in there or we can put it in my bag of holding. Whatever the group thinks is best."
Ohen then laughs.
"I was going to say that we can't trust Malici since we just met him, but the same could be said of me. It seems strange, you already feel like friends to me. I will give it up to wheover we think can keep it safest."

DM Robert - "Why didn't we just let him have the magic coin thingy?" 
Thursday March 25th, 2021 7:43:03 PM

Stohp wonders why Malici left.
Delia can't see anything so she casts a spell.
Micah thinks Malici is irrational and wonders about Jasper.
Zandereallen poses questions and thoughts.
Sid offers to put the item in the bag of holding.
Ohen offers to put the item in his bag of holding.
Bartomus?
Stock?
________________

The group stands around debating what happened and what to do with the medallion.
Ohen please make a Will save 16 if fail read Highlight to display spoiler: {You really don't want to give up the medallion, you think you should keep hold of it.}

There is still a fair amount of magical gear unclaimed and lying on the ground.

Delia questions the plants. A tree responds, "He went to sun up. He was alone. What is hurt?"



Bartomus(Rod) HP: 62/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Thursday March 25th, 2021 8:49:36 PM

Bartomus snapped out of his thoughts and thanked everyone for allowing him to put the new headband on and he handed the other to the party to put in a storage bag that the loot usually went into during one of their excursions.

"Sorry, readjusting my headband and felt a little out of it for a moment there," he shrugged and then listened to the conversations.

"Can we load all of this into one of those special bags and then what, sun up, ok East right so we need to head that direction, but that's not the way our special guest went right? Do we need to worry about that?"

Stohp (Mitch) HP: 81//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday March 26th, 2021 1:09:05 AM

"Jasper should be back where we were making our plans at. He's not a fighter so didn't come sneaking up with us. We can head back, pick him up, then head to the pyramid."

Stock (JonM) HP: 109/125; AC: 28/25/16; DR 2/-; CMD: 31; Rage: 7/28 used 
Friday March 26th, 2021 10:15:53 AM

"Malici reminds me of some touchy dwarves I grew up with...From what Delia found before, the pyramid should be about a mile to the east. That sounds like where Jasper went."

Stock then looks over the stash and says, "The armor's nice...but I just got some new stuff. I'll pass for now."

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+10=13 ;
Friday March 26th, 2021 1:42:41 PM

Ohen will place the medallion in his bag of holding.
"That metamagic rod of quicken would be very useful to me. Would anyone mind if I take that?"

"Yes, let's go find Jaspar and lift the siege off the pyramid. It seems like he's headed that way already.".

Zanderallen (Zachary H) 110/119 AC: 29 T: 13 FF: 28 CMD: 24 
Friday March 26th, 2021 1:57:07 PM

Zanderallen stashes the rest of the magical gear to be sorted later and nods along with those suggesting they head to the pyramid. "Hopefully we should meet up with Jaspar along the way or back with his people."

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Friday March 26th, 2021 9:09:21 PM


Micah nods in assent to Ohen's request for the rod.

"Sounds like a plan," he agrees with Stohp and sets out to head the way she indicating, looking for Delia to take point and lead them away.

Sid(Andrew) 10' High HP: 13/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=25 ;
Friday March 26th, 2021 11:52:38 PM

Sid nods, "Anything not claimed I'll but in the Shield Bag. Do we need to look for Jasper? I don't like assuming that they will meet us. Here let me see if I find anything and if nothing else I'll feel better."

Sid will put anything not claimed (final list please be provided) into the bag of holding and will then see if he can find any signs of Jasper, and will look as they go.

======================================================

Perception: 25

Delia (Hannah) HP: 87/87; AC 27/17/21 (w/ Barkskin ~70 mins); CMD 29; Forest terrain (+4) 
Saturday March 27th, 2021 1:21:17 AM

Delia thanks the trees and wishes them deep roots, good rains, and strong sunshine before returning to the main group and stating, "The trees say that Jasper went east and was alone," as if that's a perfectly normal way to gather information, "I'll keep asking as we head towards his people to make sure we're on the right track." She heads towards the rest of the plant-baddy force with the party.

After learning why Malici left, she'll ask "Do you think the medallions pull towards each other and he'll be able to find us no matter where we go? If so, our watches will have to be extra vigilant from until whatever he's got going on is resolved."

DM Robert - "Yes, let's go find Jaspar and lift the siege off the pyramid." 
Saturday March 27th, 2021 10:58:22 AM

Bartomus puts on his new headband and suggest heading east.
Stock thinks Jasper went back to the last camp.
Ohen starts picking up loot and suggests heading to the pyramid.
Zanderallen helps gathering up loot and agrees to head to pyramid.
Micah gets the plan moving.
Sid gives a final look but finds nothing.
Delia worries about the medallions calling to each other.
_________

Delia heads east trying to find signs of a flying beast folk. Perception 30 Highlight to display spoiler: {You do find signs of a broken twig and you assume you are on the right path.}

The party moves along at a fairly good pace, still being under the influence of the fly spell. After a few minutes you cross from the forest in to a semi manicure pasture. Ahead you can see a step pyramid. You also see Jasper flying toward a line of beast folk that appear to have come out of the pyramid. They are semi-armed, which is to say armed as you would expect townsfolk to be when trying to stand up to an invading force and not having any professional soldiers to help. (Insert your own movie reference).

Behind Jasper and going at a much slower speed than him you note several moving plant creatures.
Knowledge Nature 25 for C Highlight to display spoiler: {Blood bramble}
Knowledge Nature 18 for numbers 1-6 Highlight to display spoiler: {assassin vine}
Knowledge Nature 18 for numbers 10-16 Highlight to display spoiler: {vampire rose}

Another map

Bartomus(Rod) HP: 62/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+5=19 ; d20+5=24 ; d20+5=24 ;
Saturday March 27th, 2021 9:53:59 PM

As they watched Jaspar fly on overhead, Bartomus moved quickly through the forest and pulled up where there were a whole lot of nasty plants. He focused on things to his left and to his right. His eyes went wide.

He moved a bit further and continued to examine the plants. "Hold up everyone, just hold up."

"Those roses will suck the life right out of you. Then there's some vines that can grab you and mash you into the dirt. We gotta think about how we want to make a path for ourselves."

========
Move to G24/25

KnowNat- C = 19
KnowNat-1-6=24
KnowNat-10-16=24


Stohp (Mitch) HP: 81//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday March 28th, 2021 8:46:38 PM

"We're still flying. We can just float over them and rain death on them." Stohp points out.

Delia (Hannah) HP: 87/87; AC 27/17/21 (w/ Barkskin ~70 mins); CMD 29; Forest terrain (+4)  d20=9 ; d20+11=31 ; d20+11=17 ; d20+11=12 ;
Sunday March 28th, 2021 9:15:13 PM

Before getting to the pyramid, Delia will point to a broken twig along their path, "This forest has no animals to do that. Probably was Jasper."

Once they get within sight of the pyramid and its siege line, Delia will indicate the large, thorny bramble bushes, "Blood Brambles. They'll try and eat you. Don't recommend letting them do that." She will also identify any weaknesses or special attacks/abilities that she knows about them.

To Stohp she'll reply, "As long as the beastfolk don't engage and need our protection, I like that plan."

===========================
Perception vs 30: 30 (9+21)
Nature vs 25: 31
Nature vs 18: 17
Nature vs 18: 12

Zanderallen (Zachary H) 110/119 AC: 29 T: 13 FF: 28 CMD: 24 
Monday March 29th, 2021 2:08:53 PM

Zander breathes a sigh of relief when Jasper is spotted. However when the danger posed by the plants chasing him are revealed Zander comfort level decreases significantly. He yells out loud enough for Jaspar and the beastfolk to hear, "Jasper! You're being pursued by some very bad things. Get inside the pyramid with your people NOW! We'll handle them." He'll pause for just a moment looking if Ohen or Micah have any spells they wish to cast on the group before double moving, at a height of 40 ft to S20.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Monday March 29th, 2021 2:53:38 PM


Micah quickly surveys the situation, thankful for the intelligence provided by Bartomus and Delia. He casts bless on the Shields then moves forward.

=============
bless duration 10 rds.
Single move to P20 at the greater of 20 ft or the minimum height necessary to stay out of reach of 13, 3, or 4.

How much time expired since combat, for spell duration purposes?

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Monday March 29th, 2021 4:33:43 PM

Ohen will caste haste on the group as everyone moves out.
~~~~~~~~~~
Move to G20, 40' up.
Haste 11 rounds.

Sid(Andrew) 10' High HP: 13/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=30 ;
Monday March 29th, 2021 5:02:33 PM

Sid will follow along with Branwen out.

==================================================

Perception: 30

DM Robert - "Get inside the pyramid with your people NOW!"  d20+7=25 ; d20+6=12 ;
Monday March 29th, 2021 8:15:01 PM

Let's see you were a mile out when Malici cast the fly on everyone, and it took you 1/2 of his duration to hustle to the camp. Then your battle and looting, which probably took like 2 minutes. Then following Jasper, and they were a mile from the pyramid. SO I'd say 5 more minutes have passed, you are with out the flight spell as of now. (7 minutes from when the fight began or 42 rounds)
========================
Bartomus identifies some of the plants.
Stohp makes an ironic comment.
Delia succeeded in her identify where Bartomus failed, what a team.
Zanderallen tries to say up up and away, but realizes that the fly spell is over.
Micah casts bless and moves forward.
Ohen casts Haste as he walks forward. Your fly spell is over as well.
Sid moves forward (I'm sorry I don't have your character sheet always out it would help rather than the name of your weapons you use for flavor text, to just let me know what weapon it is as well.)
Stock?

--------
As Zanderallen went forward he failed to remember that the assassin vines have a 10 foot reach, as does the Vampire Rose, there was no way to avoid either.
AOO Assassin vine #3 attempts to grab, To hit 25 (d20+7) miss.
AOO Vampire Rose #13 attempts to grab, To hit 12 (d20+6) miss

Jasper flutters to the ground as the Fly spell ends. He begins to speak emphatically to the beast folk.

Delia and Bartomus try to call out what they can about the plants.
Assassin vines, Immune electricity, plant traits; Resist cold 10 and fire 10 reach.
Vampire Rose: no special immunities other than plant traits. reach
Blood Bramble: DR 10/slashing; Immune plant traits Weaknesses vulnerable to fire, reach.
And actually while the assassin vines and vampire rose's would not pose a serious threat to you they would to the poor beast folk. The Blood Brambles are clearly the greatest threat.

The plants advance, seeming not to care about the ruckus going on behind them. Actually the numbered plants double advance, so 10 feet of movement total. However the Blood brambles have a normal move of 40, so double moving for them puts them dangerously close to the poor beast folk. It's quite the loud affair with so many rustling plant leaves and creaking plant bodies. You cannot hear what Jasper is saying and you wonder if he heard Zanderallen's shout.

What is more of a concern is that the Blood Brambles with their REACH, could move next round and the beast folk would be in striking range!! The beast folk seem to realize this as well as you can clearly see a wavering of the weapons and a shifting of feet. que ominous music Dum Dum Dummm

map

Sid(Andrew) 10' High HP: 13/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+11=18 ; d3=1 ; d20+11=18 ; d8=1 ; d8=4 ;
Monday March 29th, 2021 9:36:30 PM

Sid will race forward 30ft with Branwen his Magincal +1 Longbow that Elly got him as a gift, and will rapidly shoot twice at one of the Bramble Bushes.

===============================================================================

ToHit1: 18(20 if Rapidshot = FALSE)
Damage: 1
ToHit2(RapidShot, if Applicable): 18
Damage: 4

Bartomus(Rod) HP: 62/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  3d6=6 ;
Monday March 29th, 2021 11:22:56 PM

Bartomus looked out and saw that Jaspar was going to be in trouble. Delia said that the Brambles were more vulnerable to fire and that at least gave him an idea. He looked across the field and saw the Bramble approaching Jaspar. He moved his hands and blew at the back of the bramble and set a ball of flame into it.


======
Flaming Sphere at space AL 21; Reflex save against 16 by Bramble to avoid fire damage of 6.



Delia (Hannah) HP: 87/87; AC 27/17/21 (w/ Barkskin ~60 mins); CMD 29; Forest terrain (+4); Speed 70ft  d20=18 ; d20=4 ; d20=10 ;
Tuesday March 30th, 2021 12:43:10 AM

Seeing the blood brambles advancing on the beastfolk, Delia takes off at a sprint towards the beastfolk, switching her bow to her left hand and drawing her longsword in her right. She either runs and plants herself in front of Jasper and the other ratfolk, or is stopped short by something grabbing at her. Either way, she yells "RUN!" to them whenever she reaches her ending square.

==========================
Run to at least AQ20(38 squares out of 56), if I can take Jasper with me I would keep barreling forward a few more squares. Nothing that I could find says you can't tumble while running (this would take up more movement, but I have quite a bit to spare), so I'll roll for them, but if that doesn't make sense I will potentially provoke from 3 different things and my AC will be 22.

Acrobatics 1 vs AV#3: 23 (18+5) (Z hopefully burned his AOO)
Acrobatics 2 vs VR#13: 9 (4+5) (Z hopefully burned his AOO)
Acrobatics 3 vs BB: 15 (10+5)

Stohp (Mitch) HP: 81//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday March 30th, 2021 8:05:49 AM

Well so much for that plan. Stohp runs after the others, manauvering to pass by the same enemy and end up slightly in front of Z (X/Y 19/20)

Stock (JonM) HP: 109/125; AC: 29/25/17; DR 2/-; CMD: 31; Rage: 7/28 used 
Tuesday March 30th, 2021 9:14:14 AM

#Blessed, #OneFastDwarf

Stock shakes his head and snaps his attention downward at the plants. He then hits the ground and begins sprinting forward at an unnatural pace for a dwarf trying to bust through the initial line of defenders and hopefully making it past the second line as well.

==========
Run to AX19; Run Speed = 240
AC33 while moving for AoO's from Movement


Zanderallen (Zachary H) 110/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+18=32 ; d8+11=13 ; d6=4 ;
Tuesday March 30th, 2021 3:37:50 PM

Sped up by the magic of his new sorcerer friend speeding him up Zanderallen charges forward. Seeing Delia blocking the center plant, and Stock in front of the top plant he charges the flank of the bottom plant. Dipping and dodging to avoid the vines coming at him he hopes to prune a little off the blood bramble.
--------------------------------------
Haste +1 Att, Ref, AC, + 30 ft base speed, +1 attack
Bless +1 Att


Charge to AM25, +2 Att, -2 AC (This will provoke from both Blood Brambles at AC 28) (105 of 120 ft moved)
Attack bottom Blood Bramble
32(+18) to hit, 13 slashing + 4 fire damage

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   11d6=45 ;
Tuesday March 30th, 2021 6:43:28 PM


Micah, oblivious to the threat and reach of the violent vegetables, rushes forward and readies to cast blade barrier to guard the beastfolk.

=====
Land speed is 80 feet (20 base + 30 from expeditious retreat +30 from haste)
Single move to w21, provoking.

Readied action to caste blade barrier between Jaspar ( and the other beast folk) if the brambles advance. Note Micah will not cast it on the brambles squares; rather, her will cast it in front of them. Damage is 45; Reflex Save DC 22 for half.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+24=44 ; d4=2 ; 2d4+2=6 ; 2d6+13=20 ;
Tuesday March 30th, 2021 7:17:14 PM

As Ohen descends to the earth as the fly spell wears out, he sweeps his arms to the side and summons a wall of fire to protect the beast folk. He does his best Gandalf impression and shouts "You shall not pass!". Hoping and praying that the fire will deter the fire vulnerable Blood Brambles.
~~~~~~~~~~~~~~~~~~
Intimidate 44 for funsies. Wait I guess I nat 20'd that.
Cast Wall of Fire after Delia passes centered at AP 20 going 110 feet north and south of that.
3 damage if 20' away
6 damage if 10' away
20 damage if anyone passes through
All fire damage, no save, the heat is facing the plants

Haste 12 rounds left



DM Robert - "You shall not pass!"  d20+6=20 ; d20+8=22 ; d4+2=5 ; d4=4 ; d20+13=16 ; d20+17=36 ; d8+6=10 ; d6=2 ; d20+17=29 ; d8+6=11 ; d6=5 ; d20+17=31 ; d20+17=32 ; d20+17=23 ; d20+17=33 ; d8+6=13 ; d8+6=7 ; d8+6=10 ; d6=4 ; d6=2 ; d6=6 ;
Tuesday March 30th, 2021 8:53:12 PM

Sid....You can't move more than 5 feet and do a 'full-attack action' which is what rapid shot calls for. From your post I interpret moving as more important than shooting. Also looked over your character sheet, Shoot-on-the-run doesn't really translate well in Wold posting, I would recommend changing that to Many Shot. Also I think you really screwed up on your bonuses, why +11 on your roll, with rapid shot it should be +12 (your base with that weapon is +14, also you are blessed, another +1, so technically you would have a +15 with one shot, you rolled a "7" which would be a 22, still a miss. DON'T forget the +1 magic adds to hit as well. AND you know these plants have reach and shooting an arrow provokes. Sid moves and fires one arrow, missing.
Bartomus casts Flaming Sphere.
Delia runs forward trying to do some summersaults to avoid the AOO's, well 13 already took its, so 3 doesn't get a chance as you beat his CMD, but alas the big bush has a CMB of 35, it gets one.
Stohp moves forward (don't forget you are hasted, for an extra 30 movement once/turn).
Stock runs forward, through the plants that already AOOed.
Zanderallen charges, CC3 only get an AOO, you hit (and they are vulnerable to fire)
Micah (having a clear AOO path) moves foward and will cast (1 and 2 will advance, I went max on the distance if you want to amend location let me know.
Ohen casts a mighty spell, unfortunately your intimidate is not going to work on things that don't speaka the language.
_____________________
Vampire Rose 13 takes an AOO on Sid. To hit 20 (d20+6) hit, grab check CMB 22 (d20+8)
Sid takes 5 damage (d4+2) and with the grab 4 Con drain (d4) The rose is sucking your blood, must have hit an artery.

Blood Bramble (CC2) manages somehow to shift itself away from the flames of the Flaming Sphere.

Blood Bramble (CC2) takes an AOO as Delia zips by. TO hit 36 (d20+17)
Delia take 10 piercing (d8+6) AND BLEED 2 (d6)

Blood Bramble (CC3) takes an AOO on Zanderallen, to hit, 29 (d20+17)
Zanderallen take 11 piercing (d8+6) AND BLEED 5 (d6)

---
The Micah's and Ohen's spells seem to stop the blood brambles advance, but it also traps Delia and Stock on the other side of the combat.

Blood bramble 1 starts to advance, and Micah's spell goes off in front of it. Since it was not charging it stops since it's not a dumb plant. But then takes some damage from the fire and then moves away.

Blood bramble 2 starts to advance, and Micah's spell goes off in front of it. Since it was not charging it stops since it's not a dumb plant. But then takes some damage from the fire and then moves away.

Blood Bramble 3 decides to whack at Zanderallen.
4 attacks 31, 32, 23, 33 (d20+17) 3 hits
Zanderallen take 13, 7, 19 piercing (d8+6) AND BLEED 4, 2, 6 (d6)

1-6 assassin vine all double move toward the nearest food source.

10-12 vampire rose move to a food source

13 has Sid grabbed. So it does it's special attack and sucks blood (technically I guess I should have done that here instead of when I AOO'd you since it's listed as a special attack. Consider yourself drained here from above).

Vampire Rose 14-16 move to a food source.

The Beast Folk and Jasper were starting to waver, but when Delia and then Stock joined their line their resolve firmed. They were readying their weapons. And then up sprang two walls between them and their plant enemies. Jasper says "Well that was a close one. But we are ready to join you. Right!" The Beast folk yell "Yeah. Sure. Um."

map
_______
Blood Bramble 1 damage 14
Blood bramble 2 damage 14
Blood bramble CC3 AC 24 damage 28 (yes I took off damage from the fire wall)
1-6 assassin vine
10-16 vampire rose


Bartomus(Rod) HP: 62/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  3d6=7 ;
Tuesday March 30th, 2021 10:09:10 PM

Bartomus shifted back slightly as the other plants advanced towards all of them. He pulled the flaming sphere back at the bramble that had avoided his earlier attempt to set it aflame. "What's another way to kill these things? Anyone?"


=============
Shift to EF23
Pull the flaming sphere to attack CC2
--> Reflex save against 16
--> 7 points damage, 1/2 that if makes save


Stohp (Mitch) HP: 81//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday March 31st, 2021 8:00:35 AM

(I did forget that or I would have moved further)

Stohp moves to provide flanking to Z, to the south of C3

Stock (JonM) HP: 109/125; AC: 29/25/17; DR 2/-; CMD: 31; Rage: 7/28 used 
Wednesday March 31st, 2021 9:18:19 AM

#Blessed, #OneFastDwarf, #EverSeenADwarfFly
Stock turns around feeling good about how he came to the rescue of the beastfolk.He turns around just in time to see the twin barriers. He throws his hands in the air and yells "Warn me next time!"

He grabs a potion from the side of his pack and downs it quickly. His boots begin to lift off the grounds slightly.

==========
Potion of Fly

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+16=28 ; d8+7=13 ;
Wednesday March 31st, 2021 10:10:06 AM


Based on elapsed time since last combat, I think Zanderallen and Stock are still large and other buffs are still active. (See spell durations in the bottom of this post.)

Micah nods in grim approval at the combined protection of blades and flames. He looks around assessing the battlefield. Seeing Sid in trouble, and noting the proximity of the other vines, he says to himself, "This is going to get ugly" as he rushes to the elf's aid, trying to flank with the vine attached to him.

======
Move to O21.
If #13 is evil, Micah and Sid's AC is increased by two from Magic Circle. Micah's AC becomes 29/14/29.
Attack #13, To hit 28+2 (14 normal, +1 haste, +1 bless, +2 flank, -2 power attack); damage 13 bludgeoning.

Active Spells
Bless (10 rounds remaining)
Haste (10 rounds remaining)
Blade Barrier (11 minutes - 1 round)

Airwalk on Zanderallen (duration 106 minutes-85 rds)
Enlarge Person on Stock (duration 11 minutes-80 rds)
Enlarge Person on Zanderallen (duration 11 minutes-77 rds)
Remove Fear on Stock, Sid, and Delia. (duration 10 minutes-78 rds)
Owl's Wisdom on himself with metamagic rod of extend (duration 22 min - 81 rds)
Magic circle against evil on himself (duration 110 min-83 rds)
Expeditious Retreat on Micah (from shield) (duration 17 minutes -77 rounds)


Land speed is 80 feet (20 base +30 from expeditious retreat +30 from haste)

Zanderallen (Zachary H) 63/119 AC: 29 T: 13 FF: 28 CMD: 24  d6=5 ; d6=6 ; d6=3 ; d6=3 ; d6=3 ; d20+16=34 ; d20+16=32 ; d20+11=25 ; d20+6=11 ; d20+16=28 ; 2d8+22=29 ; d6=2 ; d8+11=17 ; d6=6 ; d8+11=17 ; d6=1 ;
Wednesday March 31st, 2021 2:54:40 PM

"OW!" Zander screams as the blood bramble starts ripping him apart. Focusing to heal some of his wounds and stop the bleeding he returns the favor. The flames on the blade of his sword flare as they meet nice flammable plant flesh.
-----------------------
Haste +1 Att, Ref, AC, + 30 ft base speed, +1 attack
Bless +1 Att

Smite Evil 2/4
Lay on Hands 7/10


Swift action - Lay on Hands 20 Healed

Full Attack on CC3
34(+16) hits, 32(+16) confirms crit - 29 slashing + 2 fire damage
25(+11) hits - 17 slashing + 6 fire damage
11(+6) misses
28(+16) hits - 17 slashing + 1 fire damage

Sid(Andrew) High HP: 61/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d6=1 ; d20+15=27 ; d6=3 ; d6=2 ; d6=5 ; d6=1 ; d6=4 ; d6=2 ; d6=2 ; d6+3=7 ; d20+3=19 ;
Wednesday March 31st, 2021 5:28:26 PM

Sid yells out as the Blood Bramble badly bleeds him. He switches to him shortsword of subtly, Mildred, and hacks at the vine holding him. "That's right. Stay over here you petty peony. Leave the good folk alone.

==========================================================================

Constitution 8, -1 mod
HP Total: 55
Current HP: 50

Blessed +1 Att

ToHit1: 27 (32 if Flanking)
Damage: 3
SA Damage: 5 + 16 = 21
ToHit2: 19

Delia (Hannah) HP: 75/87; AC 27/17/21 (w/ Barkskin ~60 mins); CMD 29; Forest terrain (+4); Speed 70ft  d20=14 ; d20=14 ;
Wednesday March 31st, 2021 5:48:37 PM

Thank you for the status effect hashtags, they're wonderful
Bless, Haste, Longstrider(N/A with haste), Forest Terrain +4, Bleeding


Barely flinching as the wall of fire whooshes into existence inches from her face, Delia will mutter, "I guess that makes this easier." She'll turn to the beastfolk and say, "Um, hi. So you guys don't know me, but I'm one of the Silver Shields. They're super tough and strong and will protect you, but these plants-" she'll indicate whatever bleeding wound the Blood Bramble inflicted, "-will literally eat you if you fight them. So stay safe and let the Shields do their thing." She'll look at Stock for support, wondering how the two least wordy people ended up in the middle of scared and possibly gung-ho civilians.

=======================================
I'm guessing that will need a diplomacy check, so uh how about a 13
If I can be binding up my bleeding wounds while talking, I would do so as well Heal check to stop bleeding: 26

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  10d6+10=44 ;
Wednesday March 31st, 2021 7:31:23 PM

"Well, at least these ones are vulnerable to fire." Ohen says, as he blasts his last maximized fireball for the day.
"I wonder if this thing has any charges left in it?" Ohen says, as he attempts to cast quickened fireball with the metamagic rod of quicken.
~~~~~~~
Two fireballs centered on AJ20/AI19. The first one deals 70 fire damage, the second one, if it goes off, deals 44 fire damage. Both of them DC 21 reflex saves for half.

Then move back to A24.

DM Robert - "This is going to get ugly"  d20+13=31 ; d20+17=23 ; 3d6+12=23 ; d20+13=18 ; d20+13=33 ; d20+13=22 ; d20+13=32 ; d20+17=28 ; d20+17=24 ; d20+17=27 ; d20+17=35 ; d8+6=9 ; d8+6=8 ; d6=1 ; d6=6 ; d20+7=26 ; d20+7=26 ; d8+7=13 ; d20+9=27 ; d20+7=15 ; d20+7=9 ; d20+7=25 ; d4=1 ;
Wednesday March 31st, 2021 8:33:08 PM

Bartomus takes a step and moves the sphere.
Stohp moves to aid Zanderallen with a flank move, but draws an AOO.
Stock takes a potion (which is a standard action, technically you could move this round).
Micah moves (not provoking since it only has 1 appendage which is grappling Sid) and attacks (they are not evil)
Zanderallen brings the flaming sword of retribution, but does not manage to kill the plant.
Sid whips out his special short sword (remember it gives you +4 to hit and damage in sneak attack situations...like when you're flanking so technically another 3d6+12, so another 23 points damage) and kills the rose on the first hit.
Delia manages to bind her wounds as her feeble attempts at diplomacy seem more than enough to convince the beast folk to exercise the better form of valor.
Ohen casts two massive fireballs (do you ever wonder if fireball creates an air vortex as air rushes in to feed the fire?)

_____________________
Blood bramble (takes the 1/2 damage I forgot about last time) and saves against the fire again (d20+13=31). 1/2 damage but then 1/2 again as much, so 5 damage again.

Blood Bramble 3 takes it's AOO on Stohp.
TO hit 23 (d20+17) MISS

Fireball
BB2 fails once succeeds once. 157 total damage... it dies.
BB1 fails once succeeds once, 157 points damage, it too dies.

---

The beast folk (villagers) shout encouragement to the Shields as they advance to the rear.

Blood Bramble 3 is very wobble but is now trapped on 3 sides, it splits attacks between Zanderallen and Stohp.
2 attacks on Zanderallen 28 and 24 (d20+17) both miss.
2 attacks on Stohp 27 and 35 (d20+17) both hit take 9 and 8 piercing (d8+6) AND BLEED 1, 6 (d6)

1,2,5,6 assassin vine all double move toward the nearest food source.

Assassin vine 3 moves 1 and then attacks Micah.
to hit 26 (d20+7) MISS

Assassin vine 4 is in range and attacks Sid.
to hit 25 (d20+7) HIT, damage 13 (d8+7) which takes Sid down but not out I believe, the vine does not elect to try to grab as the prey is no longer struggling.

10-12 vampire rose move to a food source

13 has Sid grabbed. So it does it's special attack and sucks blood (technically I guess I should have done that here instead of when I AOO'd you since it's listed as a special attack. Consider yourself drained here from above).

Vampire Rose 10, 11, 12, 14, 15, 16 move to a food source.

map

Suddenly there is a billowing yellow green cloud on the battle field. Spellcraft 20 Highlight to display spoiler: {it's a Cloudkill spell}
Assassin vines 1 and 2 croak.
vampire rose 11 takes some con damage 1

Ohen and Bartomus Perception 27 Highlight to display spoiler: {You see Malici at the tree line several yards behind you, it looks like he just finished casting a spell}

_______
Blood Bramble 1 damage 171 dead
Blood bramble 2 damage 181 dead
Blood bramble CC3 AC 24 damage 105

1-6 assassin vine

10-16 vampire rose
VR 13 AC 17 damage 36

Stohp (Mitch) HP: 57//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+13=26 ; d10=4 ; 6d6=17 ;
Thursday April 1st, 2021 6:13:22 AM

Stohp grimaces as she's struck and then flails at the thing with her flail. She's surprised when she actually does decent damage (26 to hit, 5 damage +17 sneak attack for 22 total)

Bartomus(Rod) HP: 62/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+12=22 ; 2d8+1=10 ;
Thursday April 1st, 2021 2:37:39 PM

Bartomus wanted to just shift between the plants, but Sid had been dropped to the ground and so, he moved to assist the fallen Shield hoping that Micah could try to keep the accursed plants at bay. As he did so, he looked back over his shoulder at Ohen.

"Did you do those big flaming areas? Can you teach me that spell?" He tried to extract his rather small fire ball from the unleashed inferno that was towering ahead of him.

He worked his hand into one of the pouches on his belt and pulled out a healing potion. "Alright Sid, take a drink now."


======
Walk to L 22/23
Pull fireball, if possible, to AA 22 (moves only 30 ft)
Administer the potion for a total of 10 points.


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20=3 ; d20=12 ; d20+16=29 ; d20+16=30 ; d20+11=20 ; d8+7=14 ; d8+7=15 ; d8+7=15 ;
Thursday April 1st, 2021 3:48:18 PM

I am confused. It appears Sid started the round with 50 hp and took 13 hp from AV 4 and is described as down and not struggling. Is Sid at negative or not?

If Sid is down, Micah will attempt to pull Sid from the Vampire Rose and drag him to safety. He will use his Might of the Gods domain power as a free action to boost his strength to 27 (+13 bonus) if necessary to be able to carry him as far away as he can, using a hero point if necessary to get the actions needed to get him out of harm's way. First roll is a 3--don't know what I need to add. Second roll is a reroll, using a hero point, provided I didn't need it for the actions.

If Sid is not down, Micah will attack #13 (I think it is the "x" at N22).
To hit 29, 30, and 20. (14 normal, +1 haste, +1 bless, +2 flank, -2 power attack) including attack from haste. Damage 14, 15, and 15 bludgeoning.

==================
Active Spells
Bless (8 rounds remaining)
Haste (9 rounds remaining)
Blade Barrier (11 minutes - 2 round)

Airwalk on Zanderallen (duration 106 minutes-86 rds)
Enlarge Person on Stock (duration 11 minutes-81 rds)
Enlarge Person on Zanderallen (duration 11 minutes-78 rds)
Remove Fear on Stock, Sid, and Delia. (duration 10 minutes-79 rds)
Owl's Wisdom on himself with metamagic rod of extend (duration 22 min - 82 rds)
Magic circle against evil on himself (duration 110 min-84 rds)
Expeditious Retreat on Micah (from shield) (duration 17 minutes -78 rounds)


Land speed is 80 feet (20 base +30 from expeditious retreat +30 from haste)

Full round attack of #3, To hit 29, 20, and 30 (from haste attack) for 14, 15, and 15 bludgeoning.



Delia (Hannah) HP: 75/87; AC 27/17/21 (w/ Barkskin ~60 mins); CMD 29; Forest terrain (+4); Speed 70ft 
Thursday April 1st, 2021 6:12:42 PM

Delia will sigh in relief as the beastfolk retreat to safety. She'll then run south around the dual magical walls, muttering about not being used to all this mystical, magical stuff and sheath her sword and switch her bow back to her main hand.

========================
Double move to AM46

Stock (JonM) HP: 109/125; AC: 27/24/15; DR 2/-; CMD: 33; Rage: 7/28 used 
Thursday April 1st, 2021 6:53:50 PM

#Blessed, #OneFastDwarf, #EverSeenADwarfFly, #BigAgain
Stock flies up at a 45 up to the height of the twin walls (20') and soars over the wall, drawing out his axe as he moves.

He continually mutters in dwarven about walls springing up out of nowhere.

===
Fly up to 20' to clear the walls, double move, I think I end up at AG10/AH11 @ 20' up
...I'll get in this fight sooner or later...


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=24 ; d20+15=32 ; d4+1=3 ;
Thursday April 1st, 2021 7:21:55 PM

"Teach you? I can try, it did just sort of happen one day... Long story."

"Cloudkill, where did that come from? Ah, hello Malici, nice of you to join us again." Ohen will say, as he puts his metamagic rods away, draws his wand of magic missile and shoots 14 for 3 damage.

DM Robert - Mia Copa guys  d20+15=18 ; d8+1=8 ; d6=6 ; d6=4 ; d20+7=21 ; d20+6=17 ; d20+9=15 ; 2d4=5 ;
Thursday April 1st, 2021 8:31:19 PM

RET CONNING, sorry for some reason I thought Sid had less hitpoint than he had. HE's still up...

Stohp attacks with a weapon and kills it!!
Bartomus moves the flaming sphere, it doesn't say you can't move it twice, so I used both your move actions to move it.
Micah, 13 died that's why it's an x. 5 foot step to N20 and full attack the Assassin Vine, KILLING it.
Delia moves.
Stock flies...The northern things are going to be taken care of by the rolling cloud, there's more bad things to the south. So I'm repositioning you that away. If you want to go northerly let me know and I'll change your position.
Ohen uses a wand.
Sid, mia copa, I'm going to say Sid without a flanking bonus, opts to move back and use his bow again. to hit 18 (+1 for bless) damage to #4 is 8.
Zanderallen /?? must be stunned by Stohp making a kill.

_____________________
No, AOO's this round, though Stohp was hit twice last round and bleeding continues until healing is made. Bleed damage is, 6 and 4 (d6 each time, I looked it up because it's listed as a d, then the die is rolled each round). The party has made a pretty good amount of damage in a short time. Those fireballs are deadly.

4,5 and 6 assassin vines continue to move all double move toward the nearest food source.

Vampire rose 10 moves away.

11 is still in the cloud kill and must make another fortitude save (21), failing it begins to wilt and fall to the ground.

Vampire Rose 12 moves and is in range of Micah. It lashes out with it's stalk.
To hit 17 (d20+6). Micah realizes that in his metal armor the vampire roses would have to get pretty luck to get through and do any damage to him.

14, 15, 16 move to a food source.

map

Again from far away in the treeline a spell is cast. This time a greenish bolt flies into vampire rose 14 hitting it. The bolt seems to spray the plant with an almost florescent green liquid.

Spellcraft 17 Highlight to display spoiler: {cast acid arrow}

_______
Blood Bramble 1 damage 171 dead
Blood bramble 2 damage 181 dead
Blood bramble CC3 AC 24 damage 127 DEAD

1-6 assassin vine
Assassin Vine 3 AC 15 Damage 44 dead.
AV 4, AC 15, damage 8.

10-16 vampire rose
VR 13 AC 17 damage 36 dead
VR 14 AC 17 damage 8.

Stock (JonM) HP: 109/125; AC: 27/24/15; DR 2/-; CMD: 33; Rage: 7/28 used  d20+17=36 ; 2d8+16=28 ;
Friday April 2nd, 2021 8:59:40 AM

#Blessed, #OneFastDwarf, #EverSeenADwarfFly, #BigAgain

Stock angles southwest again and picks up speed as he closes on one of the writhing vines. He raises his axe and follows through cleanly.

==========
Flying Power Charge!
Move to V30/W31
PA vs 6 hits AC36, 28 damage
AC for AOO in case it matters is 31
After power attack, AC is 2 less.


Zanderallen (Zachary H) 63/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+5=8 ; d6=4 ; d6=2 ; d6=2 ; d6=1 ; d6=1 ; d6=6 ; d6=2 ;
Friday April 2nd, 2021 3:04:11 PM

Shaking himself out of the shock of Stohp's weapon proficiency, Zanderallen notices the extreme amount of blood loss the taur is suffering. "Stohp, let's make sure you don't bleed out." His hand glows as he channels divine energy into his companion's wounds.
------------------------
Haste +1 Att, Ref, AC, + 30 ft base speed, +1 attack
Bless +1 Att

Smite Evil 2/4
Lay on Hands 6/10


He moves next to Stohp AK27-AL28

Lay on Hands - Stohp heals 18 HP and bleeding stops



Delia (Hannah) HP: 75/87; AC 27/17/21 (w/ Barkskin ~60 mins); CMD 29; Forest terrain (+4); Speed 70ft  d20+18=36 ; d8=4 ; d6=4 ;
Friday April 2nd, 2021 4:13:30 PM

Bless, Haste, Longstrider(N/A with haste), Forest Terrain +4, Barkskin

Delia will head into the fray, moving and firing a single shot at #16.

=========================
Move to Z44
Shoot #16
To hit: 36
Damage: 15 P + 4 cold

Bartomus(Rod) HP: 62/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  3d6=13 ;
Friday April 2nd, 2021 4:34:58 PM

Bartomus stood where he was at and pulled the fireball towards the nearest moving long vine plant he can ensuring to hold the flaming sphere over the plant.

"Sid, hey are you ok, do you need a healing potion, got one here if you do," Bartomus shouted over his shoulder.

[i]====
I believe that 5 is within range, 4 out of it unless the double move. I will attack 5. 3d6 = 13
Reflex save against a 16 avoids all damage.

SID - if he needs that potion that was offered before the ret con, Bart will hand it to him

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=22 ; d4+1=3 ;
Friday April 2nd, 2021 6:01:15 PM

Ohen will magic missile 14 for 3 damage.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+16=20 ; d20+16=33 ; d20+16=29 ; d20+16=21 ; d20+11=13 ; d8+7=14 ; d8+7=14 ;
Friday April 2nd, 2021 10:26:56 PM


Micah notices the additional spells targeting the plants, and nods to himself as he concludes Malici did not, in fact, leave them.

Seeing that no one else appears to be in imminent danger, the priest takes the opportunity to indulge in the direct engagement with his foes, connecting twice with his mace.

=============
Active Spells
Bless (7 rounds remaining)
Haste (8 rounds remaining)
Blade Barrier (11 minutes - 3 round)

Airwalk on Zanderallen (duration 106 minutes-87 rds)
Enlarge Person on Stock (duration 11 minutes-21 rds)
Enlarge Person on Zanderallen (duration 11 minutes-79 rds)
Remove Fear on Stock, Sid, and Delia. (duration 10 minutes-80 rds)
Owl's Wisdom on himself with metamagic rod of extend (duration 22 min - 83 rds)
Magic circle against evil on himself (duration 110 min-85 rds)
Expeditious Retreat on Micah (from shield) (duration 17 minutes -79 rounds)


Land speed is 80 feet (20 base +30 from expeditious retreat +30 from haste)


spellcraft 20 vs DC 20 (from previous round)
spellcraft 33 vs DC 17

5' step to M20. Hit rolls: 29, 21, 11 for two hits on #12 for 14 points and 14 points of bludgeoning. (28 total to #12.) NOTE: if first attack fells #12, Micah will move to engage AV4, taking the AoO.


Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Saturday April 3rd, 2021 7:13:04 AM

[b]Holy carp I finished one."[/.b] Stohp says. As an equally surprised Z heals her she thanks him. Deciding to continue to put her newfound prowess to use she moves to AA/AB 29/30 so she can hit 6 next round

Sid(Z subbing) High HP: 61/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+12=15 ; d20+12=28 ; d20+7=20 ; d20+12=14 ; d8+1=7 ; d8+1=9 ; d8+1=9 ;
Saturday April 3rd, 2021 11:20:06 AM

Sid keeps firing at the vampire rose nearest him. He sticks it with three arrows, even with haste and rapid shot.
----------------------
Constitution 8, -1 mod
HP Total: 55
Current HP: 50

Blessed +1 Att
Haste +1 Att

Full attack on 14, forgot bless and haste bonus so the 15 is a hit
15+2(+12) hits, 7 damage
28+2(+12) hits, 9 damage
20+2(+7) hits, 9 damage
14+2(+13) misses,

DM Robert - "let's make sure you don't bleed out."  d20+1=6 ; d20+6=12 ; 5d4+5=19 ;
Saturday April 3rd, 2021 2:01:09 PM

Stock flies in and starts making salad (kill confirmed).
Zanderallen lays some healing on Stohp.
Delia moves and pings a vampire rose.
Bartomus moves the spongy ball of fire. The vine burns nicely but not dead.
Ohen fires off another magic missile.
Micah moves and commits some battery, not quite killing the plant.
Stohp is on the move but notes the Dwarf is stealing her targets.
Sid fires arrows and it takes all 3 to put the plant down.

_____________________
The battles rages...well not so much raging since the blood brambles were toasted, it looks more like angry chefs preparing salad for ungrateful diners.

Assassin vine 4 moves toward some food.

Vampire rose 10 continues to move away.

Vampire Rose 12, with many broken leaves and branches attempts once more to strike at its chosen target of Micah. It lashes out with it's stalk.
To hit 12 (d20+6).

Vampire roses 15, 16 move to a food source.

map

Malici fires magic missile at #10. Five missiles fly into #10, unfortunately not killing it.

_______
Blood Bramble 1 dead
Blood bramble 2 dead
Blood bramble 3 DEAD

1-6 assassin vine
Assassin Vine 3 AC 15 Damage 44 dead.
AV 4, AC 15, damage 8.
AV 5, AC 15, damage 13
AV 6 dead

10-16 vampire rose
VR 10 AC 17, damage 19
VR 12, AC 17, damage 28
VR 13 AC 17 damage 36 dead
VR 14 AC 17 damage 36 dead.
VR 16 AC 17 damage 19

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday April 4th, 2021 7:22:07 PM

Stohp sees most of the targets start to go down. With a shrug she sheaths her weapon and waits for the cleanup to finish. It doesn't look like she'd reach anything in time to kill it anyway.

Bartomus(Rod) HP: 62/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  3d6=15 ;
Sunday April 4th, 2021 11:56:51 PM

He watched as more of the plants fell to the blades of the other Shields. He continued to focus on the fireball and held it over the one vicious plant that had felt its flames and realized that he wasn't really sure of the best way to rid their path of the noxious plants quicker.


=====
Flaming Sphere being kept on 5
Reflex save by Assassin Vine 5 against a 16 avoids 15 points flame damage.





Stock (JonM) HP: 142/158; AC: 25/24/13; DR 2/-; CMD: 34; Rage: 8/28 used  d20+20=27 ; 2d8+21=31 ;
Monday April 5th, 2021 9:19:57 AM

#Blessed, #OneFastDwarf, #EverSeenADwarfFly, #BigAgain, #RAGE

Stock finishes off the plant and howls in triumph and enters a rage. He half runs, half flies at top speed at the next nearest angry plant and tries to decapitate it.

==========
Charge to J30/K31
Charging PA hits AC27, 31 slashing damage
AC for AOO's is +4 from mobility
After attack, AC is -2 from charge


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+16=22 ; d20+11=30 ; d20+16=33 ; d8+7=13 ; d8+7=12 ; d8+7=12 ;
Monday April 5th, 2021 9:19:59 AM

"The battles rages...well not so much raging since the blood brambles were toasted, it looks more like angry chefs preparing salad for ungrateful diners." Nice. Very Nice.

Micah continues battering the plant before him. Once it crumples, he moves to the next nearest one.

===========

Active Spells
Bless (6 rounds remaining)
Haste (9 rounds remaining)
Blade Barrier (11 minutes - 4 rounds)

Airwalk on Zanderallen (duration 106 minutes-88 rds)
Enlarge Person on Stock (duration 11 minutes-22 rds)
Enlarge Person on Zanderallen (duration 11 minutes-80 rds)
Remove Fear on Stock, Sid, and Delia. (duration 10 minutes-81 rds)
Owl's Wisdom on himself with metamagic rod of extend (duration 22 min - 84 rds)
Magic circle against evil on himself (duration 110 min-86 rds)
Expeditious Retreat on Micah (from shield) (duration 17 minutes -80 rounds)


Land speed is 80 feet (20 base +30 from expeditious retreat +30 from haste)

Hit #12 with a 22 for 13 points bludgeoning. Can hit twice more at 30 and 33 for 12 + 12.

If the first attack fells #12, Micah moves to L22. If it takes more than one hit on #12, he five foot steps to L21.



Zanderallen (Zachary H) 63/119 AC: 29 T: 13 FF: 28 CMD: 24 
Monday April 5th, 2021 12:37:39 PM

Zander finds himself out of reach of any of the plants and jogs towards the combat, positioning himself in the middle to be able to help finished off whatever is left.
----------------------
Haste +1 Att, Ref, AC, + 30 ft base speed, +1 attack
Bless +1 Att

Smite Evil 2/4
Lay on Hands 6/10


Move to R21-S22

Sid(Andrew) High HP: 61/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+14=33 ; d20+14=25 ; d20+5=22 ; d8=6 ; d8=3 ; d8=7 ;
Monday April 5th, 2021 4:45:20 PM

Sid sights over to 4 let's a barrage go again.

====================================================================

Sid keeps firing at the vampire rose nearest him. He sticks it with three arrows, even with haste and rapid shot.
----------------------
Constitution 8, -1 mod
HP Total: 55
Current HP: 50

Blessed +1 Att
Haste +1 Att

ToHit1(RapidShot): 33
Damage: 6
ToHit2(RapidShot): 25
Damage: 3
ToHit3: 22
Damage: 7

Sid(Andrew) High HP: 61/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Monday April 5th, 2021 4:52:35 PM

(Updating HP)

Delia (Hannah) HP: 75/87; AC 27/17/21 (w/ Barkskin ~60 mins); CMD 29; Forest terrain (+4); Speed 70ft  d20=9 ; d20=10 ; d20=6 ; d20=6 ; d20=20 ; d20=11 ; d8=5 ; d6=5 ; d8+11=12 ; d6=3 ; d8+11=19 ; d6=6 ; d8+11=19 ; d6=3 ; 3d8+33=53 ; d6=4 ;
Monday April 5th, 2021 5:28:04 PM

Bless, Haste, Longstrider(N/A with haste), Forest Terrain +4, Barkskin, Remove Fear

Delia watches as her allies run around cutting down enemies and will attempt to take out any survivors.

(OOC) I'm not sure how many things are still alive at this point, so I'm kind of spreading the love around and hoping everything dies

Attack 1at #16: 27(+18)
Damage (x2): 16 piercing + 5 cold and 12 piercing + 3 cold

Attack 2 at #4: 28(+18)
Damage: 19 piercing + 6 cold

Attack 3 at #5: 19(+13)
Damage: 19 piercing + 3 cold

Attack 4 at #15: 14(+8) - miss

Attack 5(haste) at #10 (I don't know that I can see it through the spell effect, but if I can I'd bet it's dead lol): crit; 27 to confirm(20+16; 11+16)
Damage: 53 piercing + 4 cold

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d4+1=5 ;
Monday April 5th, 2021 6:47:21 PM

Ohen will use his wand again on whichever enemy is closest to him that survives. 5 damage. He will also look back to where Malici is and see what he's doing.

DM Robert - " " 
Monday April 5th, 2021 7:53:52 PM

Stohp sees nothing in range and considers the value of ranged weapons.
Bartomus continues the heat making some cooked greens.
Stock continues to make chopped salad.
Micah finishes pulverizing the plant (it had 2 hp) and moves.
Zanderallen moves surveying the battle.
Sid decides the Assassin vine(4) is closer than the nearest vampire (16) rose and drills it. However, not quite killing it.
Delia spreads the love (at this point it's 4 and 16, 10 is obscured by the cloud kill spell) so two to each, killing both.
Ohen fires his magic missle at 10, leaving it with 1 hit point.

_____________________
Vampire rose 10 wobbles and sways. Then 5 more magic missiles from Malici slam into it exploding it like a plant in the way of a charging wild boar. The devastation is complete, the plants have been rendered into common compost, or charred like over cooked spinach (wilted in the pan to the point of not having any body and just limp and shriveled).

map

Silence reins, except for the crackle of Bartomus's fireball, and of course the whooshing flames of the wall of fire, and the whistle of a thousand blades of force cutting the air.

Everyone gets an additional 1,555 experience points.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Monday April 5th, 2021 8:34:13 PM

Silence reins, except all the very loud not silence in the area. Stohp looks at the conflagration with some concern. That'll burn itself out right? They aren't going to set wide swaths of the forest on fire are they? With the way the vegetation grew and fought any other kind of life wildfires might be a severe risk now that the magic is gone.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Tuesday April 6th, 2021 8:53:06 AM


Micah surveys the battle field, taking a moment to accept that the field is clear. Once satisfied that it is, he dismissed the wall of whirling blades and starts heading towards the survivors on the other side of it, realizing he will have to either wait or run around the wall of flames.



Stock (JonM) HP: 109/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 8/28 used 
Tuesday April 6th, 2021 10:51:51 AM

Stock makes sure that his feet are firmly planted when the fly potion wears off and hustles to regroup with the party. "That was an impressive sight...those two walls. Well done protecting Jasper's buddies that way.

Sid! You all right? I could have sworn I saw you in some dire straits at one point."


Zanderallen (Zachary H) 63/119 AC: 29 T: 13 FF: 28 CMD: 24 
Tuesday April 6th, 2021 11:28:14 AM

Zanderallen takes a final look around to satisfy himself that all plants of the carnivorous variety are no more. He then sheathes his sword and join up with the rest of his companions. Having not been as directly involved in the final moments of combat he noticed the extra spells flying around. "Malici, if that's you following us we'd love for you to rejoin us. As long as you can accept our apprehension and refusal to rejoin unknown magical items." If no response is given he waits for a few seconds, and then with a shrug of his shoulders, air walks over the Wall of Fire to check on the beast folk. "Think any of those plants have anything inside them?", he muses as he passes by.

Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  2d8+2=4 ;
Tuesday April 6th, 2021 12:37:04 PM

"Well now, don't think I will look at the plant sellers in the float with the same unguarded delight ever again," the taur said as he walked along the battlefield shifting the remains about with his glave and remembering what their leaves, flowers and such looked like. It was something he wanted to make sure he committed to memory. He looked at the flaming sphere and simply sent it upwards and away from any trees not wanting it to start fires they didn't need. Eventually, it would just die out.

He wriggled out another one of the potions to heal up from the earlier scrape with the running veggies, and in the course of popping off the waxed cork spilled more of it down the front of himself than actually swallowing. It provided some aid, but not what he had hoped for.

[/b]"So, my question is this, folks," Bartomus said as he got a bit closer to the familiar pyramid. [b]"Was this part of the same group back with the walking trees and veggies, or part of another one of the four dragonkind?"


======
CMW potion - 4 lol...well ok double ones - thus the explanation.


Delia (Hannah) HP: 75/87; AC 27/17/21 (w/ Barkskin ~60 mins); CMD 29; Forest terrain (+4); Speed 70ft  d20+21=30 ;
Tuesday April 6th, 2021 2:34:43 PM

As calm descends, Delia will glance over the plant carnage and then look around to verify there are no more threats in sight.

"It seemed like these were part of the same group as dragon-plant-boy. We just chose to take out the more mobile force first so that their siege line couldn't get any reinforcements. We should double check with the beast folk, that these two groups are the only ones around though." That said, she'll jog around the wall of fire and go to check up on Jasper and his people.

========================
Perception: 30

Sid(Andrew) High HP: 61/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Tuesday April 6th, 2021 3:53:18 PM

"I'm good, guys, though I am a little roughed up. I think I blacked out there for a moment. Are the civilians alright?" Sid will gather his arrows, feeling achy from the draining that he received. "I was afraid they'd get to them before we could stop them."

----------------------
Constitution 8, -1 mod
HP Total: 55
Current HP: 50


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Tuesday April 6th, 2021 7:10:52 PM

"Yes, the wall of fire will burn for about another minute. Let me know if any forest fires start."

"Malici, we thank you for your help with the plants. Are you rejoining us?"

Ohen will look at the plant bodies looking for magic.

DM Robert - "As long as you can accept our apprehension and refusal to rejoin unknown magical items." 
Tuesday April 6th, 2021 7:46:11 PM

Stohp wonders how all the fires will affect the forest.
Micah dismisses his spell.
Stock gives some praise.
Zanderallen welcomes Malici but is firm in his resolve.
Bartomus tries to heal (I think any healing attempt is allowed to reroll 1's, thus the need to roll individually).
Delia thinks the plants were minions of the vege-dragon.
Sid is okay but a little out of breath (Con damage).
Ohen welcomes Malici back and searches the plants for some loot.
__________

Alas the plants are devoid of loot. They were in fact minions summoned by the druid vege-dragon. On the plus side this area of the forest has pretty much been cleaned out of the wandering destructive plant creatures that the former Crying Woods was prone to populate it's realm with. (I'm going to say that it takes a minute to confirm there's no loot, so the wall of fire comes down. Also there was no danger of the woods catching fire as your wall of fire was in the grass/field area around the pyramid.)

Malici looks glum as he walks forward. He casts dispel magic at the cloud-kill spell. (It's not able to be dismissed and it was going to go for minutes/level and there was no way to stop its movement.) He sort of nods to Zanderallen and Ohen. "I was content to go, but I found that the further away from it I got the more I felt pulled back."

Jasper comes forward following by many of the beast-folk. "We thank you Silver Shields. Once again you have saved us beast-folk as those creatures were the ones that had laid siege to our home. How can you thank you....um, in a non-monetary way that is. Please come in and rest, we can at least offer you a place to rest for the night and a good meal." The beast folk come up to you and offer to carry anything that seems too heavy in your hands or on your back.


Sid(Andrew) High HP: 61/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Tuesday April 6th, 2021 10:58:54 PM

Sid will talk to Jasper about any contacts that wish to help with the trash collection and recycling on the Float, as a paid consultant of course ((Though I reached out to them to try and hire a consultant, I don't think anyone took the job, though please correct me if I am wrong)). Though he does get tired quickly ((Con Damage)) and will take his rest early this time instead of the split shift.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday April 7th, 2021 8:14:04 AM

Stohp is happy to hang out with the ratfolk for a bit and learn how they've been holding up out here.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Wednesday April 7th, 2021 1:05:02 PM

Ohen will cross his arms and turn to Malici. "So while we do appreciate your help with the plants, what is your goal here Malici? You come to the Float because the medallion brought you here, and you come back to us because the medallion brought you back. Are you here to help, or are you just doing what the medallion tells you?"

Ohen will let the beastfolk carry his wand and metamagic rods, if they offer. "A warm meal and bed would be thanks enough I think, although we should also arrange for you to talk to my father. The Floating City is in great need of trading partners. Perhaps we could help you find or manufacture goods that would benefit the city?"

Zanderallen (Zachary H) 63/119 AC: 29 T: 13 FF: 28 CMD: 24 
Wednesday April 7th, 2021 5:02:35 PM

Zanderallen raises an eyebrow at the sass of their new sorcerous companion, not entirely disagreeing with his statement but wondering if it could have been said in a more gracious manner. However Malici's admittance that the stones are affecting him just reinforces his resolve that they be very careful with them. "It seems you are connected to the stones Malici. In ways that we don't understand and could potentially be quite dangerous. While we will be careful in how we handle them we will gladly include you in whatever happens. I feel that is a fair right for how you've been dragged into this situation."

As they enter the Beastfolk's home he gladly accepts any food they offer. "How are things, other than the recent attack? We need to talk about something Jasper. These attacks have revealed how long it takes information to travel around the lake. While the Silver Shields live in the float we feel we need to be more connected to our friends in the surrounding area. We don't quite know how to set it up yet but we want to organize a means of magical communication that you can reach us if something happens."

Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Wednesday April 7th, 2021 6:28:00 PM

"Thank you, Malici. That needs to be said a few times, I think." Bartomus said in an effort to try to make it clear that they were grateful for the much-needed help. Then looking at the pyramid, "Malici, by any chance are you familiar with that structure and who built it? We had to deal with a few challenges it presented and now the beastfolk are calling it home."

As they continued walking to the Beastfolk settlement, he turned to Ohen and Malici, "which one of you knew the fancy giant fireball spell? Would love to learn that if it's something that can be taught."

Delia (Hannah) HP: 75/87; AC 27/17/21 (w/ Barkskin ~60 mins); CMD 29; Forest terrain (+4); Speed 70ft 
Wednesday April 7th, 2021 6:40:09 PM

Delia uncomfortably accepts the thanks of the beastfolk, trying to fade into the background of the group now that the action is done and small talk has begun.

She will be keeping a careful eye on Malici, especially when he is close to the party member with the medallion (Ohen?), after he admits that the medallions have such a strong pull on him. After returning to Delia, Hawky will also fix his beady bird eyes on Malici.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d4=3 ;
Wednesday April 7th, 2021 6:48:33 PM


Micah watches the interaction of the others with Malici, but says nothing.

When he notices Sid's condition, he comes to the elf's aid. "Once we are secure, I can help you with that." He warmly accepts the beastfolks offer and finds a quiet place to pray, beseeching Domi for the power to heal Sid's lost vitality.

=================
How much con damage did Sid take?. If only 2 or 3 points, he will pray to fill his open 2nd level slot with lesser restoration. If it is more than that, he will pray to fill his open 5th slot with 4th level restoration. For lesser, he heals 3 points of con damage; for restoration, he fully heals all con damage.

DM Robert - "A warm meal and bed would be thanks enough I think." 
Wednesday April 7th, 2021 8:16:12 PM

Sid tries to talk up some business but still feels weakened from the blood loss.
Stohp hangs with the beast-folk.
Ohen tries to intimidate Malici and then turns around and plays nice with the beast-folk.
Zanderallen questions Malici and makes some queries to the beast-folk.
Bartomus makes some overtures to Malici.
Delia is suspicious of Malici and eyes him repeatedly.
Micah says he can take care of Sid. (He's down 4 con).
Stock ??
__________

The group is ushered into the pyramid where you find it well lighted and quite clean. It's obvious the new residents are doing a good job of cleaning up and making it into a space they can use. You are shown to several rooms, it looks like you'd have to sleep 2 to 3 to a room. Jasper says you can freshen up and the dinner meal will be served in a few hours.

Malici looks at the pyramid. "I'm afraid I have no knowledge of that structure. My father's fortress was more along the lines columned palatial type buildings sort of woven in with the trees, along with some rather large doorways and treetop platforms. I got the sense that some of the buildings were older than he was like he'd moved into the place and it sort of refashioned itself over time to suit him. It was strange and unlike anything I've ever seen since." He notices Delia giving him the eye. "Fair lady, forgive me but I am not in this for romantic dalliances." He turns to Bartomus, "Noble sir I thank you in turn, you seem quite able to handle all that was on the field I was merely trying to take of straglers. Alas I do not know the fireball spell."

Malici sighs and seems rather uncomfortable. "I have some inkling that the medallion is in some way a heritage from my father. Granted he was dragon and was very self interested. DM aside, Dragons in the Wold are rare and wonderful and do not necessarily adhere to the moral values good/evil etc that the monster books have labeled them, thus you could have a neutral gold dragon, a lawful good blue dragon and a chaotic good red dragon, etc. I have done some research and it appears his home was never located, and thus his treasury still lies in the forest. As I have no way of knowing where that location is in this vast forest I was half hoping that the medallion since it called me to the area, would lead me to his home. I would offer you an equal share of the hoard, with the understanding that as heir I get the first choice of valuable items."

Dinner arrives and you see that is in fact quite simple fair, berries, nuts, some vegetables and some small breads. Perception 20 or Sense Motive 20 Highlight to display spoiler: {ala the peasants from 7 Samurai or The Magnificent Seven, they are feeding you better than they are eating themselves.}

Jasper agrees that there should be better communication between the Float and the village. He offers some advice to Sid but mostly from what Sid imparts to him, Cutter seems to be doing a better job of trash disposal and reclamation than they ever did. As to commodities that they could offer the Float, it is hoped that once they get the fields going they can offer fresh vegetables and such. Knowledge Nature 20 Highlight to display spoiler: {Although there is plenty of planting space there is also enough land for doing some raising of chickens, sheep, lamb, or maybe even cows, but they would have to get some breeder animals first.}

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+14=21 ;
Thursday April 8th, 2021 8:27:05 AM

Stohp still isn't really sure why the party spontaneously decided not to let him hold the medallion in the first place. Looking to Ohen she asks, "I think I missed something. Was there a particular reason you felt we should hold onto the medallion we found?"

Stock (JonM) HP: 109/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 8/28 used  d20+17=33 ; d20+10=29 ; d20-1=12 ;
Thursday April 8th, 2021 9:30:39 AM

Stock notices the difference in the food between what the party is having and what the locals are having. He surreptitiously sneaks a few pieces of food off his plate and then finds a couple small children and gives a portion of his meal to them.

"Malici, you'll forgive me for being blunt but...I'm a blunt dwarf. I don't trust you. You don't leave your party after a fight. Now I appreciate you coming back and it seems that these things will keep pulling you back so we may have to learn to live with each other."

=======
Perception 33
Nature 29
Sleight of hand 12...untrained makes it a 10


Zanderallen (Zachary H) 63/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+17=24 ; d20+17=32 ; d20+21=38 ;
Thursday April 8th, 2021 12:31:58 PM

Several things click in Zander's understanding as Malici reveals his intentions, although he does watch him as he speaks to see if he appears to be telling the truth. "So you're looking for something to claim as your legacy from your childhood. I can empathize with that. If these medallions can lead you there that is an opportunity I think is worth pursuing." Turning to include Stohp in the conversation, "But until we know more I think it is wise to keep the parts separated. For one they hold powerful draconic magic, of which a powerful pervasive geas is but a part. And what concerns me the most is if joining them would alert the holders of the other two parts. I'd rather they not know someone was after them."

As they sit down to dinner Zander notices the difference in food. Working to befriend the little ones running around he invites them to his lap to share his plate.
----------------
Sense Motive 24 - Dinner
Sense Motive 32 - Malici's honesty
Diplomacy 38 - Graciously sharing his food

Delia (Hannah) HP: 75/87; AC 26/16/21 (w/ Barkskin ~50 mins); CMD 29; Forest terrain (+4); Speed 50ft  d20=12 ;
Thursday April 8th, 2021 1:06:18 PM

Delia raises her eyebrow at Malici, unsure if she should be offended or confused at his ...rejection? "Do you... do you not understand the difference between suspicious glares and doe-eyed girls? You got mad and left because we wouldn't give you the shiny magic thing that is magicking you to want it. But hey, if nothing sketchy is going on, welcome back." Delia, made uncomfortable, will try to be more subtle about her observation. Hawky is still openly staring at him though.

At dinner, Delia also noticed the difference in food quality and will start out trying to subtly give food to the beastfolk, but after Zanderallen openly begins sharing she will follow suit in that.

During the conversation about trade between the Beastfolk and the Float, she will jump in and comment on how the surrounding area could also make good land for animal husbandry, once they got in good animals.

===================
Perception +21
Know nature: 24(+11)

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Thursday April 8th, 2021 4:33:47 PM


Micah releases a sigh of relief when the magic restores Sid to full vigor.

At supper he allows the others to discuss the matter with Malici. Noticing the disparity of the food, Micah politely eats very little. When Delia responds to the half dragon, he is rewarded for his choice; otherwise, he might have choked.

===========
sense motive 20 autosucceed

Sid(Andrew) High HP: 61/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Thursday April 8th, 2021 6:20:18 PM

Sid talks to Jasper about the efforts of Cutter to develop mulch and fertilizers. Thinking about it he also suggests that Jasper talk to the Lizardfolk ambassador as they might know what crops are best situated in the area and any local agricultural traditions the Beastfolk might need to know. Then they could work on specialized fertilizer to augment was the soil is lacking. He also brings up Tea Trees to see if those can grow in the area... in fact he starts making a list of things to look into once they make it back to the Float and suggests that they might want their own ambassador if things start progressing as they are.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+1=9 ;
Thursday April 8th, 2021 6:40:34 PM

[b]"You all could see the medallions pulsing together when they got close. We should not lightly recombine such a powerful artifact we know little about, treasure or birthright notwithstanding.
"That is a good idea Delia. I will speak with my father about bringing in seeds and breeding stock. There is also always lumberjacking, the city could always use more wood, and you'd clear out land for pasture or farms.
"Would we be able to magically aid their first crops, perhaps with Druidic or Divine power? Does anyone know the growing seasons in these lands?

DM Robert - "Do you... do you not understand the difference between suspicious glares and doe-eyed girls?" 
Thursday April 8th, 2021 8:18:14 PM

STOCK and DELIA are each awarded a hero point for selflessly rushing forward to try to defend the beast-folk not knowing what Ohen and Micah planned.

Stohp wonders why they did not turn over the medallion to Malici.
Stock is blunt that he doesn't trust Malici.
Zanderallen theorizes that if the two parts came together then the other 'players' would know.
Delia is a bit uncomfortable about Malici.
Micah quietly watches all.
Sid is full of ideas and suggests that the beast-folk need an ambassador on the Float.
Ohen is adamant that the medallions are not to be joined.
___________

Talk is lively as the Shields offer a variety of advice and plans for the beast-folk to work on. As you recall we are in Spring and many crops would just now be in the planting stage. Like as not you are eating the last of the stores they brought with them. Most of the Shields notice the disparity in meals and surreptitiously work at giving the food back to the children.

The land here is fertile and doesn't need any more additives. Briadoc Greenstocking comes up and explains the work he's been doing on selecting the right crops for the climate and time. They have seed and some of it was planted before the siege started. As to lumberjacking, they really don't have the manpower (size wise and strength wise) for that. Besides the Lizard-folk lumberjacking put the lumberjacks at Cutter out of business so odds are the beast-folk can't even compete. Briadoc also mentions that he may be on to some medicinal plants and that there is a variety of mushrooms which may grow well in the forest if he can locate them.

Everyone EXCEPT Delia Perception 20 - Delia can read without rolling Highlight to display spoiler: {You spot Malici speaking quietly and privately with Jasper. They are saying something you can't make out with this roll. At the end you see Malici pass a pouch to Jasper who nods and clasps Malici's hand with both of his little hands. Malici then departs to one of the rooms.}

IF you made the above Perception roll then you may at this time make ANOTHER perception roll, listening based Target 25 Highlight to display spoiler: {You hear Malici talking to Jasper and saying that he understands the need to make one's own way, but that there are times when one must allow others to help if for no other reason than it would allow the one offering to help to feel better. in other words 'I'm not helping you, you are helping me to feel better about myself' logic. Jasper is a bit resistant and then Malici keeps talking and explains that it takes money to make money, with this money they can afford to purchase enough chickens and rabbits to establish a quick food supply and they would help with the control of insects and weeds. Plus the children could be put to work caring for the stock. Jasper relents and thanks Malici profusely.}

What do you wish to do about sleeping arrangements. As stated previously there are limited rooms, in fact there are 4.

And is there anything you wish to do before sleeping or during the night?


Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+12=28 ; d20+5=13 ;
Thursday April 8th, 2021 8:20:50 PM

Bartomus looked about and soon realized that they were being given the choicest of everything. He followed suit with the others and shared food as well.

"Could we be the investors in some farming enterprise?" He asked thinking that helping to incubate a business that's mutually beneficial could have great results.

Perception on food, but failed know nature

DM Robert - ADDENDUM 
Thursday April 8th, 2021 9:19:56 PM

Something Zanderallen said that I meant to follow up on and forgot...

Knowledge Arcane 20 Highlight to display spoiler: {Joining together two magical items that were sundered will make the whole stronger. While it is possible other fragments would then know the location of the larger piece it is FAR more likely that the larger piece will know the locations of the missing pieces.}

OR

Knowledge History 22 Highlight to display spoiler: {There are ancient tales of a hero having to go on a quest to find an ancient magic item or legendary weapon, or some such that had been broken. joining together two magical items that were sundered will make the whole stronger. The hero was then able to locate the other parts of the whole much easier for the larger segment helped point the way.}

OR

Knowledge Religion 24 Highlight to display spoiler: {Ancient texts often say how a great magical seal was broken and the demons got out. But a noble hero was able to reassemble the fragments of the magical seal. Joining each piece of the seal led the hero to the other hidden pieces.}

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=36 ; d20+16=25 ;
Thursday April 8th, 2021 9:40:30 PM

Stohp had noted the food situation but decided not to make a fuss (rolled the check yesterday, didn't bring it up) She notes the other's noting though and takes stock - is this the kind of food that can make good leftovers, or is it just going to spoil if not eaten? Similarly she notes the quiet conversation going on in the background (46, 25). She makes a note to follow up on that later.

She considers and nods along at the other's explanation. "That seems fair. Sooner or later though we're going to have to figure out their purpose, how to disable them if nothing else. Otherwise Malici here will be trapped by their draw forever, and who knows who or what else they will bring?"

Sid(Andrew) High HP: 61/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=34 ; d20+16=20 ; d20+12=15 ; d20+16=19 ;
Thursday April 8th, 2021 11:20:11 PM

Sid nods nods along with the conversation, "Well, you might not need fertilizer now, but give it a couple of hundred years eh? It'll happen soon enough. The wilds balance themselves well enough, but when we start mucking with it we really have to pay attention to it. I think we could work out some workers from Cutter to clear the land, by the way, we just couldn't expect it to pay for itself. You could still dry and use the wood at home and not have to import it, but you'd have to foot the bill, as it were." Sid thinks about it, "I could probably chip in on that to make sure that our Cutterfolk have work, but I don't know for how many years I could fund that." He writes on his list, "I'll do some accounting and see what I can do. And make no mistake," he says, smiling at Jasper honestly, "You're bound to have some good bow-wood out here."

Sid will make a comfortable corner and then trance his four hours there. He would see if Stock would let him crash in his room for the trance, and then would hang out in the hall or whereever and fix any arrows he can and keep a half watch.

=============================================================================

Perception1:34
Perception2: 20((Sigh))
Knowledge(History): 15
Perception3(Watch): 19

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+17=22 ;
Friday April 9th, 2021 9:18:55 AM


Micah feels the after battle malaise overcome him. Not wishing to further tax the limited resources of the resources he sets up his bedding outside for the night. Any objections are quickly averted with the explanation, "Having lived my life within the artificial confines of the Float, it is such a joy to sleep in the open."

Know religion 17

Stock (JonM) HP: 109/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 8/28 used  d20+17=36 ; d20+17=18 ; d20+17=29 ;
Friday April 9th, 2021 9:28:44 AM

Stock leans over to Stohp and says quietly, "...don't trust that Malici...Nope. What was he saying to Jasper do you think? I don't know if I trust Jasper but I don't DIStrust him...listen to me though, I sound like some old maid worrying about young ruffians walking past her window...Bah."

Stock bunks with Sid, taking first watch and spending some of the time wandering around the pyramid and remembering the previous visit here. At one point he reaches down and picks up a sharp piece of gray stone that looks to come from the pyramid itself and deposits it in his belt pouch.

=========
[i]Perception 1 36
Perception 2 18
Perception (watch) 29


Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+12=28 ; d20+12=24 ; d20=20 ; d20+12=32 ;
Friday April 9th, 2021 10:26:40 AM

Bartomus watched as an exchange occurred with Malici and Jasper. He really didn't know what to make of it. He finally resigned to keeping it in mind, nothing more.

"We might be able to see if one of the Druidic elders could come and take with the Beastfolk to see what they could do to help them get started with their efforts," Bartomus offered to Ohen in support of his idea. "They really put themselves out for benefit. We just gotta find a way to return the kindness."

He joined with the others in setting up his sleeping roll and volunteered to take the second watch.


===
Was late to post and sorry about that - Knowledge role of 20 but really nothing in those areas, so will let GM figure out what if anything else Bartomus might have gleaned from what he saw.

Perception for watch = 32


Zanderallen (Zachary H) 63/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+7=25 ; d20+7=26 ; d20+10=30 ;
Friday April 9th, 2021 11:57:25 AM

His mind and senses fully alert after a day of battle and a good meal with friends he feels no guilt in listening in on Malici's conversation. Maybe the sign of a guilty conscience or maybe trying to figure out how to do the right thing. Either way it said a lot for where his heart was now. Hopefully they could become friends.

Settling in for the night he offers to share a room with Ohen as he wants to discuss the medallion. "Ohen, my mind was wandering over dinner and I recalled various texts I was forced to read for my studies at the temple. Tales a great magical seal that was broken and released demons into the world. And they were only contained by a hero rejoining the seal which each piece leading him to the next. You don't think this medallion could be one and the same do you? If so joining it may be our best bet to find the other two half dragons before they cause more harm."
----------------
Perception: 25
Perception: 26
Knowledge (Rel): 30
Of course Zanderallen would have been paying attention to the tale involving a hero.

Delia (Hannah) HP: 75/87; AC 26/16/21 (w/ Barkskin ~50 mins); CMD 29; Forest terrain (+4); Speed 50ft  d20=13 ; d20+21=36 ;
Friday April 9th, 2021 3:24:29 PM

Delia easily filters out the noise of the crowd and tunes in on Jasper and Malici's conversation. Her expression softens just a bit as the two have their conversation. Overhearing Stock as well, she'll quietly say, "Malici just gave Jasper some money to start them out with some seeds and good breeding stock. At least underneath being magicked he seems to have a kind heart." Then she pauses and adds contemplatively, "Or he feels bad because it's technically his family that attacked them... but that's probably uncharitable."

Delia will follow Micah and Bart outside and set up her bedroll in the same general area. She'll send Hawky to roost on the window of Ohen's room with the Guard command (he's asleep, but will begin screeching loudly should someone try to open it).

She will ask Bartomus to wake her up after his watch and take 3rd.

==================
Eavesdropping Perception: 34
Watch Perception: 36

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=26 ; d20+15=30 ; d20+15=30 ;
Saturday April 10th, 2021 10:36:24 AM

Ohen hears Malici and thinks better of him. He then retires for the night and discusses things with Zanderallen.
" That is an interesting thought Zanderallen. The theory is correct. Our two items would be closer to the whole, and would be more likely to find the others than the others finding us. We should sleep on it and decide what to do with it together as a group in the morning."
~~~~~~~~
Succeeding on the perception checks and the Knowledge Arcana.

DM Robert - "We just gotta find a way to return the kindness." 
Saturday April 10th, 2021 12:37:36 PM

Bartomus thinks about investing and bringing some druids in.
Stohp wonders about the long term effects of the medallion.
Sid continues to talk up employing some Cutter folk.
Stock is unconvinced about many things.
Micah is content to sleep outdoors.
Zanderallen relates some religious stories about medallions.
Delia is for sleeping outside.
Ohen relates some information about arcane artifacts.
____________

The outside night is peaceful and quiet. Too quiet for anyone that has spent any time outdoors in normal outdoors. In the woods there is still little to no animal or insect life. Thus there are no crickets, coyote calls or anything except the gentle rustle of leaves in the treetops when a gentle breeze sweeps by.

Those that elect to take a watch find that things are peaceful and quiet, inside the pyramid and out. In all it seems a very boring night.

Except

During the night Zanderallen is awaken by Ohen's thrashing around. Observing his room mate Zanderallen see's him flipping from side to side as if shoved around by unseen forces. His hair is wet from sweat. Zanderallen decides the mage is having some form of nightmare and the best course of action is to wake him up. Thus he goes over and shoves him around a bit while calling his name. Ohen awakes eyes bloodshot and weary.
OHEN ONLY Highlight to display spoiler: {You have been having terrible dreams. What you can remember of them is that it seemed a red dragon was behind you and shoved you forward proclaiming, 'of the blood'. In front of you rested and shoved you back saying 'not of the blood'. This seemed to go on and on. Sometimes there were visions of you in a chariot leading your people to war and victory. Sometimes you were on a throne acting as a benevolent ruler dispensing justice and overseeing a prosperous kingdom. In each a green dragon would appear and pluck you off the thrown and toss you aside. The dreams went on through the night. Even after you tried to go to sleep when Zanderallen woke you up. YOU DO not get any real rest and you CANNOT regain spell. Oh you can make a new will save regarding the medallion.} unless he wants to share...

That morning the curious that look in on Malici who was sleeping alone in one of the rooms of the pyramid. He is looking out a window and eating what appears to be gruel from a plain wooden bowl. He turns to whomever enters, "Hello, this seems like a peaceful place but the country itself seems out of kilter. As if nature has been tipping the scales too far. I noticed there's not even insect life around here. One wonders how the trees and plants pollinated."

Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1 
Saturday April 10th, 2021 11:50:50 PM

Bartomus woke up, stretched, and fished out a ration to chew on. He spent some time meditating on ways to ensure healing, ice and fire would be at his command. He also had an idea of how to create something flaming that he could toss and he thought he might be able to find some seeds he could use for his idea.

He got himself ready and then went exploring. He found Ohen moving about. "Seen any acorns Ohen?"

When Ohen shared what he had been observing about the forest and particularly that area around the pyramid, Bartomus shared a memory of how the grass was absolutely perfect when they first visited. "Maybe there's a bunch of tiny little creatures that take care of everything at night?"

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday April 11th, 2021 10:19:34 PM

"Probably magic. They might be in trouble now the magic is gone." Stohp speculates. "So what's the plan now? Head to Cutter and talk to them about the raiders? Try to use the amulet to track the others somehow? I think someone said something like that yesterday..."

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d6=5 ; d6=6 ; d6=1 ; d6=3 ; d6=4 ; d6=2 ; d6=3 ; d6=2 ; d6=5 ; d6=1 ; d6=5 ; d6=3 ; 10d6=39 ;
Monday April 12th, 2021 3:33:28 PM

Before sleeping Zander channels his healing energy to top up the wounded and then heals his own more severe injuries.

Shaken by Ohen's behavior he holds him firmly after waking him to make sure the sorcerer remains calm. "Ohen, what is the matter? Is that amulet affecting you?" Once his new friend is calm he returns to an uneasy slumber before waking with the sun for early devotions. He refrains from mentions Ohen's nightmares to the others, leaving that for Ohen to bring up.

Once they are all up and gathered in the morning he will share the conversation held that evening. "I think we need to figure out what we're doing next. We know there are two other half-dragons someone in the area leading small armies. If possible I'd rather find them before they find their next target. Ohen and I were discussing last night and we both think it might be possible to track the other pieces by combining the two we have. And I remembered a certain local legend of a seal being broken and releasing evil into the world. So now that we're rested and not in a combat zone what do we want to do? Hunt down the other two half-dragons by mundane means, or risk the joining of the medallion and try to use it to find them?"
------
4 uses of lay on hands used to channel energy 2 times
Everyone in the party heals 38 hit points

2 uses of lay on hands used to heal self 39 hit points

2 uses remaining recharged at dawn

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Monday April 12th, 2021 5:00:12 PM


Micah spends the next morning in prayer and listens while the others discuss potential plans.


Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=17 ;
Monday April 12th, 2021 7:21:35 PM

Seeing that Jasper isn't interested in outside assistance he assures him that if he needs anything he should just ask, "I count your folk as among my friends if that's worth anything," and he will give him a bird token if he needs to get in touch.

Sid is up early fletching his arrows and fixing any that were used if they need it and will have tea ready for people when they wake up.

=========================================================================

Perception(Just a general Perception as he keeps his eyes open): 17

DM Robert - "..it might be possible to track the other pieces by combining the two we have." 
Monday April 12th, 2021 8:01:01 PM

Bartomus asks about acorns (you find several) and wonders about magical lawn sprites.
Stohp wonders what to do next.
Zanderallen shares some stories about ancient amulets and holy seals.
Micah sits quietly.
Sid fixes some arrows and keeps his eyes open.
Ohen? Make another will save target 10.
Delia?
Stock?

___________________

Ohen looks terrible, as if he was hung over, and spent the night in the worst jail cell imaginable. He's probably musing about his terrible dreams.

The party wonders what their next step should be. According to what Malici indicated when you first learned of the medallions they are somewhat resistant to scrying and such spells. Perhaps divination of some sort?

Malici pulls out his portion of the medallion. "I'm not sure how to use it to sense where the others could be." He closes his eyes and concentrates for several minutes turning around a couple of times. Then he shakes his head "Alas the best I can do is judge that there is a piece over there. But I'm not sure if that is really the work of the medallion or just me already subconsciously knowing he has a piece." And he points to Ohen.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+10=27 ; d20+10=29 ;
Monday April 12th, 2021 8:23:13 PM

Ohen is not willing to talk to Zanderallen in the middle of the night, just mumbling that he was fine and needed to get back to sleep. The next morning, he is very late to get up and looks terrible when he does.

He holds his head and says hoarsely, almost whispering, "I had the most terrible nightmares last night. It felt as if my draconic ancestry was warring with the draconic origin of the medallion. Pushing me back and forth. I had dreams of myself as king, but then thrown to the ground by the green dragon. I was victorious over my foes, but then the green dragon came and crushed my victory. I had discovered the most wonderful magic, and he came and took it all away." he pauses for a moment. "I had saved a village, and the green dragon came and killed them all.

"Zanderallen spoke of an ancient seal that broke into pieces, as the heroes put it back together, the whole led them to the parts. I do not know of this tale, but the theory is sound. The half should lead us more surely to the quarters than vice versa. This isn't without danger. Even a quarter piece is perhaps the most powerful artifact I've seen. And it was made by the green dragon for an unknown purpose. I suggest now that we aren't in the heat of the moment, and we've slept on it, we discuss and vote on it.

"Either way I would be rid of it."

Ohen will hold take out the medallion and hold it up.



Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday April 13th, 2021 7:07:41 AM

Stohp considers. "We don't really have any good way to track down the other two through mundane means do we? This seems like our best option to track them."

Stock (JonM) HP: 109/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 8/28 used 
Tuesday April 13th, 2021 9:48:04 AM

"To me we do both - we go to Cutter and we unite the medallion pieces.

It Malici won't give up his part of the medallion, is there any magic we can use to keep him close? Maybe get a strand of his hair (does he have hair?) and keep track of him like they do in the stories? Or at least force him to tell the truth..."




Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+12;Heal+9 d8+1  d20+12=32 ;
Tuesday April 13th, 2021 10:08:05 AM

Bartomus listened to Ohen's dreams and shivered. None of it sounded like how he would want to spend the night. But, he had questions.

"Ohen, do you think it is the fact that you are dragon born that the medallion is having that pull on you? Would it do the same with one of us Taur?" He looked over at Stohp and pointed between the two of them.

Then he looked over at Malici. "Why do you think there was a pull to this place? I mean why attack the place when a lot of food and such would have probably gotten the veggie battle lord what he wanted without all the fuss?"


----
Perception check on Malici and his reaction to the discussion - 32


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Tuesday April 13th, 2021 10:39:51 AM


Micah listens to Ohen, noting his haggard condition and obvious lack of rest. He adds to the discussion, "It is not that I do not trust, Malici--he has passed every test magical and mundane that I can consider. It is that I do not trust the medallion. If we have to join the two to proceed to the other pieces, then we have to, but, as Stock said, we probably already know where we need to go to find one."

He considers Bartomus' questions then turns to Malici with another one, "Why did his medallion piece plague Ohen, but you seem unaffected by yours?"

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Tuesday April 13th, 2021 11:37:57 AM

Zanderallen looks to the rest of the group for disagreement as he reaches for the medallion piece Ohen holds out. If he sees none he will take it and secure it within his bag of holding, "I think out of all of us I am most likely to be protected or able to resist mental influence from the medallion. I like the sounds of Stock's plan. We can travel to Cutter and either we find a trail to follow mundanely or we join the medallions and are hopefully close enough it can lead us to the next piece."

He then ponders other questions, "I would hazard a guess that just like Malici is searching for the dragon's lair the others are as well, hoping to claim their father's wealth and/or power. The vege-dragon possibly thought the ziggurat might contain clues or atleast serve as a base of operations. The fact it was inhabited he probably viewed as only a minor inconvenience."

Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Tuesday April 13th, 2021 5:02:43 PM

Seeing Z put the medallion piece in his bag Sid nods. "I think we should keep them separate until we find out more information. Since we don't know the designs of your family sir, I would dare say we shouldn't test you on it. I can think of half a dozen stories that could burst forth like a tale from one of my favorite books, and most of them would not end well for you. That is no threat against your person, but the general effects of crossing maligned magics." Sid putters out and has some more tea.

DM Robert - "We don't really have any good way to track down the other two through mundane means do we? " 
Tuesday April 13th, 2021 8:15:04 PM

Ohen tells of some strange dreams and offers up the medallion.
Stohp figures there's no choice.
Stock thinks they should combine the medallions and go to Cutter.
Bartomus asks some questions.
Micah asks some questions.
Zanderallen takes the medallion and makes some talk talk.
Sid makes some talk talk.
Delia?
_______________________

Bluntly put since we have stalled. You CANNOT advance to another chapter until the medallions are joined. Oh sure you could in theory blunder around the forest looking for another orc and his horde. As stated though, He already left Cutter. As a reminder here's the map. There's literally over 180,000 square miles of forest on this side (west and north of Cutter and south of the plateau) of the lake for your target to be roaming in. The lake itself is around 15,000 square miles of water, so the pirates could be anywhere. Plus the fact that both are constantly moving. You have a better chance of shooting a humming bird with an arrow from a merry-go-round spinning enough to make you dizzy.

Maliki shrugs his shoulders. "From what Ohen has said I would say the medallion is affecting his bloodline. As to the disparity of the dreams, I would say because he's from the wrong bloodline. I can't say my father was nice, but he was not cruel for cruelties sake. He was demanding, for he wanted a race of nobility to deal with the lizardfolk while he did other things. My mother told me of some of the tests and the fact that those that failed, usually failed in death because they were not able to overcome the challenges set for them. None had succeeded as the time of my testing neared. I honestly don't think any creature that young would have succeeded in those tests. He was a dragon and his standards were not entirely linked to mortals concepts. Thus all the failures and all his growing..." he pauses trying to think of the right word, "disappointment is too easy but anger is too harsh. I don't know."

He watches Zanderallan take the medallion and pocket it. Absently he pats his vest where his piece of the medallion lays. "Why take this place. As Zanderallen has said it would make a good place for a base, and ..." he hesitates, "well I will admit there are some aspects of Ohen's dreams that are a bit of a revelation. I think part of what drives all dragon-born is a sense of superiority. Thus the medallions may be pinging off that or amplifying it. What better way to prove superiority than to be a ruler? I will admit I've had thoughts along these lines. But the question I keep asking myself and have asked you(all) as well, is what constitutes being a good ruler? I would say my father was an effective ruler, but not necessarily a good ruler. I've know humans and elves and such that were good rulers but ineffective in their tasks. So as to that yes, I feel the medallion is in that sense driving me. But I also think Ohen was so discomforted because while he is dragon-born, he is not the son of my father and perhaps then not 'in-line' to inherit. Perhaps the medallion sensed this as well."


Stock (JonM) HP: 109/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 8/28 used  d20+9=10 ;
Wednesday April 14th, 2021 9:30:45 AM

Stock smacks his forehead. "Wait a second - didn't we hear that the other horde left Cutter? We might not be able to find them there after all. I guess then we unite the pieces..."

He stares at Malici as he says this.
===========
Sense Motive 10...apparently his distrust of Malici is getting in the way.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Wednesday April 14th, 2021 10:14:09 AM


Micah shrugs.

Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=17 ;
Wednesday April 14th, 2021 10:17:14 AM

There was a lot to figure out as they talked about the dreams and the pendants. He looked out of one of the openings and watched as a hummingbird darted by freezing for a moment looking back at them. It tilted its head from side to side and quickly flew off.

When Stock suggested that just combine the two pieces. Bartomus turned back and looked at the dwarf. "That may be our best option, right? If you think the two pieces are pinging off each other, united they probably would be able to give us some path to go along. I mean two pieces would have more power than just a single piece right? Would it also have a stronger pull to the remaining two pieces?"

Bartomus turned and had expected to watch Malici's reaction closely. But, he was pretty certain that the hummingbird was back looking in at them and his eyes wandered to see what it was doing.


====
Still chuckling about the hummingbird analogy.

Perception -17 so Bart's distracted




Delia 
Wednesday April 14th, 2021 12:01:53 PM

Posting for Delia
[b]"The forest is very large, even with me guiding you we'd be about as likely to find them as me hitting that hummingbird over there with an arrow while being spun around. Wait, that's not right. It's about as likely as Ohen hitting the hummingbird with an arrow while being spun around.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Wednesday April 14th, 2021 12:13:11 PM

Ohen looks mildly offended at Delia's comment, or maybe he's just tired.
"Malici and Zanderallen, if you are willing, I think we've decided you should combine the pieces. Perhaps Zanderallen should combine them to put everyone at ease since noone doubts him. I think it is likely it will only work for Malici, however."

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Wednesday April 14th, 2021 1:32:09 PM

"Well I guess the risk of letting the other invaders roam free is greater than the danger of this medallion. If we're all in agreement." Zanderallen pulls out the piece he is holding and moves next to Malici, "On three?"

Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Wednesday April 14th, 2021 6:41:11 PM

Sid shrugs and let's the vote continue.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday April 14th, 2021 7:39:28 PM

"Both other hordes have long left their targets. It might still be worth going to Cutter to learn more about what we will face once we find them." Stohp points out. "By all means unite the coins if it's our best bet to track them. If the coins will lead us directly to the targets it may be faster and prevent more harm to go strait there, but I'd still like to know more details then "raiders" when we face the enemy."

DM Robert - "I think it is likely it will only work for Malici, however."  d20+11=29 ; d20+16=17 ;
Wednesday April 14th, 2021 8:07:39 PM

Stock eyes Malici as he agrees to the pieces being joined.
Micah seems indifferent.
Bartomus is fascinated by a hummingbird.
Delia lets them know how easy tracking a moving target in a vast forest can be.
Ohen agrees the pieces should be put together.
Zanderallen steps forward.
Sid is indifferent.
Stohp reluctantly agrees to uniting the pieces.
_____________

Zanderallen steps forward holding the piece of medallion. Malici quickly rises and brings forth his piece. He bows to Zanderallen and hands him his piece of the medallion.

Zanderallen holds the pieces at arm's length. Upon looking at them together he can see that these two pieces seem to have a common side that matches. Like seeing two jig-saw pieces that match Zanderallen brings the pieces together. Everyone is watching intently I assume. Zanderallen makes a small face, was that a little shock when the pieces were joined? He doesn't think so. He's had worse in winter walking on the shag carpet of the training hall.

Perception 20 Highlight to display spoiler: { you notice a faint white line where the two pieces meet and then nothing else, no magic pop, no shower of fireworks, no earth shattering kaboom.}

Those that failed the perception check now see that the pieces are together. Keen examination will reveal no line, chipping, or wear, to indicate that the pieces were ever separate.

Maybe there is enough put together to make out some words running around the edge, in fact there are 2 lines one above the other...
Linguistics 20, or a knowledge of Draconic or Old/High Woldian Highlight to display spoiler: { you make out the words 'My Legacy' are on the outer rim and on the inner rim you can make out 'Let your'}

Zanderallen only Highlight to display spoiler: {Assuming you hold the medallion in your hand and spin around trying to concentrate like you saw Malici do, you get nothing. It's just a lunk of metal in your hands.}



Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=25 ;
Wednesday April 14th, 2021 8:28:56 PM

Bartomus watched as the two pieces were joined and was surprised that there was not more of a "bang" or "glittering array of lights.' He was also a bit disappointed.

"So, Zander, is there a pull in any direction? I mean now that they are together, there should be a draw or a pull or maybe a map only you can see? Something, right?" Bartomus asked with a bit of heightened expectations.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=30 ;
Thursday April 15th, 2021 8:18:17 AM

Stohp, fluent in both languages, is able to translate for the others. "It says "My legacy" here. Simple enough. Below it says "Let Your". Can't really make heads or tails of it without more of the message. Honestly I was expecting more." (perception 20)

Stock (JonM) HP: 109/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 8/28 used  d20+17=32 ;
Thursday April 15th, 2021 9:08:50 AM

"The light when the two pieces joined together was a little...more subtle than I was expecting. Nice craftsmanship though. You can't even see the break line.

So...any ideas now? Shall we just start heading south toward Cutter and see if we start homing in on the next piece?"


=========
Perception 32

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+4=14 ;
Thursday April 15th, 2021 10:56:07 AM


"Sounds reasonable," Micah agrees with Stock.

He turns to Jasper, "Although unfortunate circumstances, it was good to see you again. Any thing else we can help you with the rebuilding process before we depart?"

Perception 14

Delia (Hannah) HP: 75/87; AC 26/16/21 (w/ Barkskin ~50 mins); CMD 29; Forest terrain (+4); Speed 50ft 
Thursday April 15th, 2021 3:27:37 PM

[OOC] Sorry for being MIA for a bit, school was a lot and I forgot to ask any of my 3 family members in the game for a sub until I had missed some... And thanks for the sub, Jacob. Only my brother would decide to roast himself as someone else's character... :)

Delia will watch carefully as the two pieces merge, nodding along with the others who comment on the tiny line that's all the indication of the two pieces ever not being one, "Can you pull them apart again or are they permanently bonded to each other now?"

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest terrain (+4) 
Thursday April 15th, 2021 3:29:01 PM

updated header

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=21 ; d20+15=18 ;
Thursday April 15th, 2021 5:43:44 PM

Ohen sees the connection (21) but doesn't comment on it. He will be watching the medallion with his arcane sight to see what happens, and he'll wait and see what Zander and Malici say.
~~~~
18 Arcana. Ohen is too tired to think straight.

Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=21 ; d20+13=14 ;
Thursday April 15th, 2021 5:56:29 PM

Sid watches interestedly as the pieces fuse and says to Dahlia, "I think they are one whole piece now, but what does it say? I can't tell if that is OHW or Draconic! Dorbin would have loved this I bet."

=========================================================

Perception: 21
Linguistics: 14(Sigh, I'm just glad botching doesn't count.)

DM Robert - "Any thing else we can help you with the rebuilding process before we depart?" 
Thursday April 15th, 2021 8:04:49 PM

Bartomus asks Zanderallen a question.
Stohp makes a translation.
Stock asks where to go.
Micah speaks with Jasper.
Delia asks if they are really whole.
Ohen scans the medallion piece, same as before.
Sid looks at the writing.
Zanderallen?

_______________________

The text is a both, one side is in old Draconic and the other is in Old High Woldian. Both are languages of power. At least that's what the scholar and such say, but who knows maybe they are trying to impress others.

Jasper thanks Micah. "Oh, it's been a real treasure seeing you all again. I'm sorry I could not stay with you, but you know, duty, family and such. I do think we need to find a better way to communicate with the Float, and maybe we need a diplomatic mission there. Although we did not really leave on good terms with some in the community. There were a few that were openly and blatantly hostile."

The community of beast-folk come out to see you off. There is much waving. Though it seems the party has not really started anywhere.

Zanderallen stands holding both pieces of the medallion, now one piece in reality. He seems motionless. Malici waves his hand in front of Zanderallen's face. "Hello! Are you okay?" He turns and looks to Micah. "I think something may be wrong with him. I'm not sure if the medallion is causing it or not. Do you want me to take it from hims since I seem to be somewhat immune to all it's ill effects on your group?"

Ohen doesn't get any kind of sense that the medallion is doing anything. It just glows with it's aura's nothing seems to be flashing or activating in the magical sort of way.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday April 16th, 2021 8:12:44 AM

Stohp shrugs. "Give him a second, if he still isn't moving go ahead and take it."

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Friday April 16th, 2021 8:58:48 AM


Micah reaches out to gently grasp the paladin by the shoulders, seemingly coincidentally blocking Malici's access to him.

"He seems fine," he states. Turning to Stock, he adds, "It appears we are heading toward Cutter. We might as well get going." Putting actions to words, he gestures to the others to start heading that way.

=============
Refresh my memory. are there boats waiting for us somewhere? Since we are no longer flying, how long a walk is it?


Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 8/28 used 
Friday April 16th, 2021 10:45:55 AM

"OK. Let's do this then. I don't believe the boat is still waiting for us..."

==========
The only note I could find about our return trip was Z saying: We'll be contacting the Temple to Alemi to arrange our return



Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Friday April 16th, 2021 5:23:05 PM

Bartomus watched as Zander imitates a statue on the Float. "Sorry, Zander, but not needing a model for a future statue marking the battle w the veggies right now. But, will tell you if I feel the creative need to carve your wholesome goodness in bone in the future."

Bartomus started heading with the others towards Carver. "we should have a marching song, isn't that what those singers always croon about?

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Friday April 16th, 2021 5:25:52 PM

Zanderallen shakes himself out of his concentration on the medallion. "Sorry everyone. It is intensely fascinating but I've got nothing. Malici, maybe you should give it a try." Zanderallen holds the medallion out to the half-dragon, figuring they're going to have to trust him at least somewhat.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest terrain (+4) 
Saturday April 17th, 2021 12:38:48 AM

Delia relaxes as Zanderallen moves again, she will watch if the medallion or Malici react at all when they come into contact.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Saturday April 17th, 2021 4:49:29 AM

Ohen will also watch Malici, and is ready to begin the journey to Cutter. Hoping that he'll be able to get some proper rest the next night.

DM Robert - "Malici, maybe you should give it a try.,"  d20+3=11 ;
Saturday April 17th, 2021 12:06:54 PM

Stohp advises wait and see.
Micah blocks Malici and wants to get headed to cutter.
Stock is for heading out.
Bartomus tries to provoke Zander and suggests a marching song.
Zanderallen finds the medallion unresponsive and offers it to Malichi.
Delia watches Malici intently
Ohen watches Malici.
Sid?
_______

Indeed you don't have a scheduled pick-up. That was partly because you didn't really know the nature or extent of what you would face. You have the ring gate which is connected to the temple and Paragon Belkior has it watched 24 hours a day...waiting for a report or request from you. When you departed the boat Zanderallen indicated that he would send for it again when you were ready.
See the close up map with more description.

As the crow flies it's about 180 miles through difficult terrain to get to Cutter. If I'm reading and understanding the overland travel stuff correctly then I think you can do 10 miles a day.

When Malici is subtle blocked by Micah those watching him note him raise his eyebrows at the action. At Bartomus's suggestion of a marching song Malici, "Oh that would be entertaining to some extent. Is there a bard among you, or just rousing singing by all?"

When Zanereallen hands him the medallion, Malici will bow. "Thank you. I see that trust seems to be a precious and not easily given commodity among you all. I shall endeavor to earn it and your faith in my abilities."

He holds the medallion in his hand and closes his eyes, those watching with arcane sight note no real changes in magical aura's or new spells being activated. Malici slowly turns making two complete circles. "Yes, yes, I can sense that one piece lies in that direction and another piece that way. Alas I cannot determine distances just directions."

From his direction you have the following map.

You can now make a choice as to which medallion you wish to track and we can advance the chapter.

As you walk Malici breaks into a song (perform 11) it's not great, but you've heard worse...just not in a professional setting, yet it does have a certain cadence to it.

"There she was just a-walkin' down the street, singin' "Do wah diddy diddy dum diddy do"
Snappin' her fingers and shufflin' her feet, singin' "Do wah diddy diddy dum diddy do"
She looked good (looked good), she looked fine (looked fine)
She looked good, she looked fine and I nearly lost my mind

Before I knew it she was walkin' next to me, singin' "Do wah diddy diddy dum diddy do"
Holdin' my hand just as natural as can be, singin' "Do wah diddy diddy dum diddy do"
We walked on (walked on) to my door (my door)
We walked on to my door, then we kissed a little more

Whoa-oh, I knew we was falling in love
Yes I did, and so I told her all the things I'd been dreamin' of

Now we're together nearly every single day, singin' "Do wah diddy diddy dum diddy do"
A-we're so happy and that's how we're gonna stay, singin' "Do wah diddy diddy dum diddy do"
Well, I'm hers (I'm hers), she's mine (she's mine)
I'm hers, she's mine, wedding bells are gonna chime

Whoa-oh, I knew we was falling in love
Yes I did, and so I told her all the things I'd been dreamin' of

Now we're together nearly every single day, singin' "Do wah diddy diddy dum diddy do"
A-we're so happy and that's how we're gonna stay, singin' "Do wah diddy diddy dum diddy do"
Well, I'm hers (I'm hers), she's mine (she's mine)
I'm hers, she's mine, wedding bells are gonna chime

Whoa-oh-oh-oh, oh yeah
Do wah diddy diddy dum diddy do, we'll sing it
Do wah diddy diddy dum diddy do, oh yeah, oh, oh yeah
Do wah diddy diddy dum diddy do onal setting, and yet, it has a certain cadence to it."




Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Sunday April 18th, 2021 8:08:37 PM

"That's the facts, Jack!" Bartomus offers in response to the great little Diddy that Malici let down. He had a want to add a rythmatic tempo with the stomping of his feet, but resisted that.

"Hey, so we are just going to walk until the pendant draws us to something? No one has a feeling which of the two ways we were supposed to be going?" Bartomus asked the others.

===
Watched that movie with my USAAC vet grandfather the week before I went off to USAF basic training, he assured me it would not be like that. BUT, that movie has forever been part of my USAF memories as a result.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday April 18th, 2021 10:01:33 PM

"The fastest way to Cutter would be to head back to the lakeside and take a boat or turtle right? Fighting out way through the woods the whole way will take weeks and they were attacked via water so that'll even give us a chance to have the medallion lead us to wherever the pirates went ashore to make a base at."

Reminded about the ring gates by... something, Stohp writes up a report of events so far to send to the paragon.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest terrain (+4)  d20+16=30 ;
Monday April 19th, 2021 12:33:13 AM

Delia will use her navigational and geographical skills to advise the party on what she thinks the fastest way to their next destination is.

"Hawky and I can scout ahead as needed again, once we decide where to go."

================================
Know (Geo): 30 (14+16)


Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 8/28 used 
Monday April 19th, 2021 9:20:46 AM

"Yeah, let's get a message to Belkior and then setup camp on the shore. We can make a signal fire or something to draw the boat close. Make sure to write in your note that we will setup the ring gate at dawn each day - don't worry, I'm already awake at dawn - to receive any information from Belkior."

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Monday April 19th, 2021 4:53:14 PM

Zanderallen nods at Malici, he trusted him well enough, if only he couldn't get over the nagging feeling that Malici could be under compulsions. But he was the best option to find the others before they caused more death and destruction.

"I agree that boat is going to be our best option. We can have Belkior send one to meet us on the shore and then Malici can point us to the next group. We sail until it points straight into the woods and then land."

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Monday April 19th, 2021 6:14:27 PM

"Is the plan to head towards the orc raiders that left north into the forest after attacking Cutter then? That seems somewhat more pressing than the bugbear pirates. Cutter fared worse than Rivertown, by the sounds of it."

Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+10=11 ;
Monday April 19th, 2021 7:32:09 PM

Sid MAY have a plan if he can figure out the logic of it. In his studies of Engineering he would have run into problem that academically relate to two points. If they have a map they can orientate it so that when Malici points to a direction before they left the beast-folk they can mark that on the map, travel three to seven miles, and then do another reading. This will try to talk this out with Stock, but I don't know if it will be coherent.

============================================================

Knowledge(Engineer): 11

DM Robert - "No one has a feeling which of the two ways we were supposed to be going?" 
Monday April 19th, 2021 8:21:34 PM

Bartomus asks what's the plan man.
Stohp says the fastest way to cutter would be to go by boat.
Delia offers to navigate but realizes that boat would be faster than overland.
Stock is for messaging Belkior and getting a ride.
Zanderallen is for getting a boat.
Ohen asks if the bugbears or the orcs are the next target.
Sid wondering if orienteering would work.
Micah?
___________
Dang it I lost a line on that tracking map from when I made it to when I posted it. Sometimes Google docs is not as friendly as photoshop. Let me know when something is broken like that, there was supposed to be 2 lines.

The party notifies Belkior of what has happened and that they are headed to a more northern shore line for pickup. You get a note back: "Glad to hear you are safe as are the beast-folk. I will try to have someone there by tomorrow morning if all goes well."

You will reach the shore late in the day, very tired, near exhausted. Ohen is barely able to keep his eyes open.

Malici walks along after singing his song he pauses, and says, "Excuse me that was a bit out of character. I guess I was feeling rather happier than I thought." He seems to be musing as you walk. If queried he will say [b]"Well as I said I'm feeling happier, lighter almost. I don't know if it's being around others or just you. Usually I spend many days alone. I guess by choice mostly. As I said previously I've never been in a community accepting of me for one reason or another. Sometimes it's because I'm half-drow, sometimes because I'm half-dragon. It's a lonely existence never really belonging to anyone or anything."

When you get to the shore, tired and footsore (except those like Delia and Bartomus who are unhindered by the terrain). Malici will once again go into his thing with the medallion. Now you have some new reference points.

Normal watches?
Please make 1 perception check for each watch. (specify if you want to use eyes or ears, since it's dark out).

Also please, some indication of which group you want to go after.

okay here's a revise 'orient map' with 2 different times of locating.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Monday April 19th, 2021 8:53:53 PM


As they set up camp, Micah agrees to take the last watch, so that he can end it by resuming his morning prayers. If anyone is not at full hit points, he will heal them before they go to bed.

Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=19 ;
Monday April 19th, 2021 11:50:04 PM

Bartomus offered to take up the first watch as the others seemed to have had the rougher go at the day's hike to the lakeshore. He took the time to enjoy looking up at the sky in the darkness and avoiding the bright light of the fire as he walked about the camp or standing looking about.



========

Perception 19 - Elf vision allows 60' night vision


Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=29 ;
Tuesday April 20th, 2021 8:07:32 AM

Stohp will join Bart on first watch and peruse a map. Judging from the rough angles Malaci pointed out they maybe should cut right across the lake. Unless the enemy has climbed deep into the mountains they have to be in that narrow stretch of land between the lake and the foothills. At least if they landed and weren't on the lake, but the medallion would let them track the group regardless. That would put them closer and easier to track down on the way to the other target.

Putting the map away she focuses on doing a good job at watch (perception 29). They can make a plan come morning where she'll share her thoughts.

Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 8/28 used  d20+17=23 ;
Tuesday April 20th, 2021 9:28:10 AM

"Stohp makes a good point that Riverton would be closer. (ooc: That's across the lake near the mountains, right?). If I remember correctly the lizardfolk there were attacked by bugbear pirates who escaped into the lake. The folks down south near Cutter were attacked by orcs that disappeared into the woods.

From what we know today, neither sounds much better than the other so I think expediency is the best guide. Cross the lake and take out the pirates."


========
Perception 23 on watch
Previous watch order edited with Bart first and adding in Stock and Stohp:
First Watch - Zanderallen, Bartomus
Second Watch - Ohen, Stock
Third Watch - Delia and hawk?, Sid?
Fourth Watch - Micah, Stohp


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+7=16 ;
Tuesday April 20th, 2021 3:29:51 PM

"Hm, we should prepare ourselves for ship board combat then, but they do seem the closer threat."

Zanderallen takes his standard watch. Mostly relying on the fading light unless he hears something.
------------------
Perception: 16

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest terrain (+4)  d20=7 ; d20=4 ;
Tuesday April 20th, 2021 7:34:12 PM

Delia will cast Darkvision on herself at the start of her watch and take 3rd watch as proposed.

Perception: 28 - mostly hearing, but for closer range still vision
Hawky Watch: 15

The Dragon Boat


DM Robert - "Hm, we should prepare ourselves for ship board combat then, but they do seem the closer threat."  d20+4=9 ; d20+12=31 ; d6=2 ;
Tuesday April 20th, 2021 8:05:27 PM

Micah takes last watch (rolling his perception for him. 9)
Bartomus takes first watch (19)
Stohp takes first watch (29)
Stock is on second watch (23) and posts the watch schedule, but Stohp already declared first watch.
Zanderallen suggest brushing up on naval combat and takes first watch (16)
Delia and Hawky cover third watch (28,15)
Ohen ?
Sid ? - I thought I saw an email that Sid needed someone to cover.
_____________________

Malici assess the situation and takes third watch with Micah. He sits and stares alternating toward the forest and out into the lake. (he rolled a 31). He stays very quiet and tries to give Micah his space.

The night passes uneventfully. Your first watch is disturbed by the croaking of a lot of frogs along the shore line. Yet when ever you tried to get near, you'd hear a splash and then eventually the croaking resumed. A few of you hear the occasional spat of a fish in the water. Might be some good fishing around the shore.

The morning is hazy with a light fog, and the run rising from the east dances along the ripples in the water. Morning is come.

How long do you wish to wait for the boat?
Are you doing anything to spot the boat?
Are you doing anything to signal the boat?

Does anyone have profession sailor?
Or does anyone have a natural knowledge local of 10 or more? If not who can roll for knowledge local?
and/or does anyone have any ideas for any kind of skills you may have that would help you with naval stuff...Swim? I mean you all, well most of you, swam down to the merfolk city but that's underwater naval not surface naval.

oh and dragon boat for reference to get it in your mind.

I'm not posting the orient map right now as you did it at dusk, and it's unlikely that either group moved in the night. Unless you really want to do it again while you are waiting.


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Tuesday April 20th, 2021 9:49:51 PM


Micah finds it curious that Malici chose to stand watch with him, but makes no overtures. As dawn nears, he approaches the sorcerer and speaks quietly, "I was raised by both my parents who, though holding me to high standards, were also loving. I always assumed I would be a smith like my father and his father before him, but I was called by Domi. The world I live in now is so different than the one I expected to be in and so different than that my family operates in. It seems that we, the Silver Shields, that is, are always plunged into one crisis after another." He pauses a moment before continuing, "And I am fine with that. Domi has called me and equipped me for this purpose, so it is what I will do. I have seen magic and power destroy people and I, along with the other Shields, have stopped them. I do hope we are allies. I would even like for us to be friends....and I pray to Domi that this magic," he indicates with a gesture that he is referring to that of the medallion, "does not interfere with that."

The next morning after his prayers, he comments on the preparations, "It appears having command of the air would be key. Ships cannot change direction very well. If only we still had some of that underwater gear so that we could approach unseen. I can breathe below the surface, but I swim like a set of plate mail with a cleric in it."

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday April 21st, 2021 7:42:30 AM

Stohp is more then knowledgeable about local boats and things to know what to expect (+17 to float know:local checks). She keeps a fire lit on the shoreline so they're easier to spot and waits for it, scanning the water to see them coming.

Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+7=14 ;
Wednesday April 21st, 2021 10:15:42 AM

Bartomus awoke to a day breaking over the lake and it was a great site. He took some time to himself, first taking care of some necessary business, and then doing his morning meditations while watching the sunrise above the small rectangle of the Float knowing it was huge. It was a perspective that he really enjoyed and he returned to gathering his kit with a smile on his face.

He approached Stohp at her fire and asked, "See anything out there?" Was incredible to just sit and watch the stars last night and then to see the Float out there looking like a child's block left on a sparkling floor."


=====
Knowledge local - Float 14


Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 8/28 used  d20+1=17 ; d20+17=31 ;
Wednesday April 21st, 2021 11:18:08 AM

The hard work of feeding Stohp's bonfire suits Stock in multiple ways. His hand axe gets a workout like it hasn't seen in some time and he gathers a fair amount of dry deadfall as well to stoke the fire.

==========
Local: 17, if it has to do with the Float 19
Perception 31 if it comes to another night watch
Watch order edited
First Watch - Zanderallen, Bartomus, Stohp
Second Watch - Ohen, Stock
Third Watch - Delia and hawk, Sid
Fourth Watch - Micah, Malici


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Wednesday April 21st, 2021 3:00:04 PM

Zanderallen takes comfort in helping to fuel the fire. He is not wise in nautical matter but others seem to have a clue so he follows their guidance.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest terrain (+4)  d20+11=12 ; d20=19 ;
Wednesday April 21st, 2021 4:00:05 PM

Delia will send Hawky out scouting as far as he can safety go over the water to watch for the approach of the ship. (12 Perception. He wasn't feeling it apparently)

She will go over to Bartomus in the morning and ask, "Bartomus, as a druid do you have any spells that can command the wind or waves? I know those are out of my wheelhouse, but y'all druidic types tend to have a lot more element-y nature magic and those might come in handy in ship combat." [OOC](I don't know if Bart has access to them, but specific spells are Gust of Wind and Control Water, both are core spells)

She will then go to the shoreline or find a convenient perch and watch for either a ship or Hawky's return.
=================
Delia Perception: 36 (+4 if we still count as in forest)



Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Wednesday April 21st, 2021 7:27:20 PM

Ohen passes out and doesn't take a watch. He is somewhat rested in the morning, but is somewhat out of it still and quiet unless someone needs him.

Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+15=18 ; d20+16=26 ;
Wednesday April 21st, 2021 7:44:23 PM

Sid will help out anyone who needs it with him knowledge of the locality(Just remember our special +2 Float bonus comes from reading the newspaper, and I don't thing they deliver out here). He'll also defer to Delia's abilities, but naturally keeps his eyes peeled. As he waits for everyone one to rise he does look out over the waters towards the Float and thinks of Elly.

====================================================================

Knowledge(Local)((Aiding anyone who needs it)): 18
Perception((Aiding Delia)): 26

DM Robert - "Hm, we should prepare ourselves for ship board combat then, but they do seem the closer threat." 
Wednesday April 21st, 2021 8:01:01 PM

Micah makes a speech and considers naval tactics.
Stohp has some naval knowledge and starts a signal fire.
Bartomus has some naval thoughts.
Stock feeds the fire and adds nautical concepts.
Zanderallen burns some sticks.
Delia keeps an eye out.
Ohen wakes refreshed and much sharper of mind.
Sid tries to add to boat talk while helping keep an eye out.
__________

Thusly your knowledge of watery things. First there are 3 sizes of turtle.

Giant Lake Turtle CR 9 (size Colossal)
N Colossal: animal (aquatic)
Init +4; Senses low-light vision, darkvision 60 ft., scent; Perception +10
DEFENSE
AC 17, touch 8, flat-footed 23 (+15 natural, –8 size)
hp 126 (12d12+48)
Fort +12, Ref +8, Will +7
Special Defense: shell retreat
OFFENSE
Speed: 10 ft., swim 40 ft.
Melee: bite +18 (3d6+8), slam +12 (1d8+8)
Space: 30 ft.; Reach 10 ft.
Special Attacks: capsize
STATISTICS
Str 27, Dex 10, Con 19, Int 2, Wis 10, Cha 6
Base: Atk +12; CMB +22; CMD 32 (36 vs. trip)
Feats: Skill focus (swim), Skill focus (perception)
Skills: Perception +10, Survival +16, Swim +28;
SQ: hold breath, shell
SPECIAL ABILITIES
Capsize (Ex)
A Lake Turtle can attempt to capsize a boat or ship by ramming it as a charge attack and making a CMB check. The DC of this check is 25, or the result of the boat captain’s Profession (sailor) check, whichever is higher. For each size category larger than the dragon turtle’s size, it takes a cumulative –10 penalty on this CMB check.
Shell Retreat (Ex)
A Lake Turtle can retreat within its shell as a swift action, gaining a +8 enhancement bonus to its existing natural armor but also takes a -4 enhancement on its Reflex saves. While in its shell, a turtle cannot take any action except to end the retreat. The turtle can end its retreat with a free action on its turn.

Lake Turtles are reptiles with hard shells that they can retreat into when threatened. They come in a variety of sizes. Their flippers and are better suited for swimming than walking. Lake Turtles make their homes in the Fresh water lake near the Crying Woods. They can be domesticated and serve as a means of transportation for some of those in The Float.

A lake turtle’s shell varies in color between individuals. Some have dull shells of green and grey/blue, others are brown and rust red. The coloration of the head, tail, and legs is a pale grey or white color, with darker black spots.

Large fish rank among dragon turtles’ favorite foods, but being omnivores; they also sometimes feed on large undersea fields of seaweed, and have been known to go up on shore to eat a tasty bush or tree.

Giant Lake Turtle CR 7 (size gargantuan)
N : Gargantuan, animal (aquatic)
Init +4; Senses low-light vision, darkvision 60 ft., scent; Perception +10
DEFENSE
AC 21, touch 8, flat-footed 23 (+15 natural, –4 size)
hp 81 (9d10+36)
Fort +11, Ref +8, Will +7
Special Defense: shell retreat
OFFENSE
Speed: 10 ft., swim 40 ft.
Melee: bite +14 (3d6+6), slam +10 (1d8+6)
Space: 20 ft.; Reach 5 ft.
Special Attacks: capsize
STATISTICS
Str 25, Dex 10, Con 18, Int 2, Wis 10, Cha 6
Base: Atk +9; CMB +18; CMD 27 (30 vs. trip)
Feats: Skill focus (swim), Skill focus (perception)
Skills: Perception +10, Survival +16, Swim +28;
SQ: hold breath, shell

Giant Lake Turtle CR 4 (size huge)
N : huge, animal (aquatic)
Init +4; Senses low-light vision, darkvision 60 ft., scent; Perception +10
DEFENSE
AC 21, touch 8, flat-footed 23 (+15 natural, –4 size)
hp 60 (6d8+36)
Fort +11, Ref +8, Will +7
Special Defense: shell retreat
OFFENSE
Speed: 10 ft., swim 40 ft.
Melee: bite +10 (2d6+5), slam +8 (1d6+5)
Space: 15 ft.; Reach 0 ft.
Special Attacks: capsize
STATISTICS
Str 23, Dex 10, Con 18, Int 2, Wis 10, Cha 6
Base: Atk +6; CMB +14; CMD 22 (28 vs. trip)
Feats: Skill focus (swim), Skill focus (perception)
Skills: Perception +10, Survival +16, Swim +28;
SQ: hold breath, shell

Now the Float does not have any "large" sailing type ships, but there are 2 predominate types.

Large Fishing Boat - Ship’s Boat
Ship’s boats are usually carried on the decks of larger ships to use as tenders to ferry passengers and cargo from ship to shore or between ships. Some ship’s boats are reserved for the use of officers, while others are used as landing craft or to carry boarding parties. An average ship’s boat is 16 to 24 feet long (though the largest ship’s boats can be upward of 30 feet long) and has anywhere from four to 10 oars as well as a single mast with a square or lateen sail. A ship’s boat has a waterborne speed of 2 miles per hour or 20 miles per day. A ship’s boat cannot carry any siege engines. This stat block can be used to represent any of several types of ship’s boats, such as cutters, gigs, jolly boats, launches, longboats, or pinnaces, as well as other small, open boats such as faerings, sampans, and whaleboats.
Large ship
Squares 1 (10 ft. by 20 ft.) Cost 500 gp
DEFENSE
AC 9; Hardness 5
hp 120 (oars 60, sails 40)
Base Save +2
OFFENSE
Maximum Speed 30 ft. (muscle or wind); Acceleration 30 ft.
CMB +1; CMD 11
Ramming Damage 1d8
STATISTICS
Propulsion muscle, wind, or current
Sailing Check Diplomacy or Intimidate (when using muscle); Profession (sailor) (when using wind or current)
Control Device oars
Means of Propulsion 6 oars, 10 squares of sails (one mast)
Crew 4 to 10 Medium rowers
Decks 1
Cargo/Passengers 2 tons/up to 12 passengers (depending on size, a ship’s boat can carry up to a total of 16 Medium creatures, either as crew or passengers)

Small Fishing boat - Rowboat
DESCRIPTION
Large Water vehicle
Squares 3 (5 ft. by 15 ft.); Cost 50 gp
DEFENSE
AC 9; Hardness 5
hp 60 (29)
Base Save +0
OFFENSE
Maximum Speed 30 ft.; Acceleration 10 ft.
Attack ram 1d8
CMB +1; CMD 11
DRIVE
Propulsion current (water) or muscle (pushed; 1 or 2 Medium rowers; one is the driver)
Driving Check Survival
Forward Facing boat’s forward
Driving Device oars
Driving Space the center square of the rowboat
Decks 1
Cargo Up to 1,000 lbs. or 2 passengers.
Variations
Jolly-boat: A larger rowboat often used to ferry passengers to and from a larger ship.
Section 15: Copyright Notice
Pathfinder Roleplaying Game Ultimate Combat. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor.
DESCRIPTION
Source: Skull & Shackles Player’s Guide
Large ship
Squares 1 (5 ft. by 10 ft.) Cost 50 gp
DEFENSE
AC 9; Hardness 5
hp 60 (oars 20)
Base Save +1
OFFENSE
Maximum Speed 30 ft. (muscle); Acceleration 30 ft.
CMB +1; CMD 11
Ramming Damage 1d8
STATISTICS
Propulsion muscle or current
Sailing Check Diplomacy or Intimidate (when using muscle); Profession (sailor) (when using current)
Control Device oars
Means of Propulsion 2 to 4 oars
Crew 1 (the pilot, who is also a rower, plus up to 1 additional Medium rower)
Decks 1
Cargo/Passengers 1,000 pounds/up to 3 passengers (a rowboat can carry a total of 4 Medium creatures, either as crew or passengers)

You can theorize about the dragon boat...

Longship
DESCRIPTION
Colossal Water vehicle
Squares 45 (15 ft. by 75 ft.); Cost 10,000 gp
DEFENSE
AC 2; Hardness 5
hp 675 (337)
Base Save +5
OFFENSE
Maximum Speed 120 ft. (current and muscle) or 30 ft. (muscle only); Acceleration 30 ft. (current and muscle) or 15 ft. (muscle only)
Attack ram 8d8
CMB +8; CMD 18
DRIVE
Propulsion current (air; 10 squares of sails, hp 50), current (water), or muscle (pushed; 40 Medium rowers)
Driving Check Diplomacy or Intimidate while rowed, or Profession (sailor) or Knowledge (nature) +10 to the DC when sail is used
Forward Facing the ship’s forward
Driving Device rudder
Driving Space the two middle rear squares of the longship
Crew 40
LOAD
Decks 1 (with small cargo area under the deck)
Cargo Up to 50 tons or 100 soldiers.

Delia sees the boat in the distance.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Wednesday April 21st, 2021 10:55:23 PM



Micah rises after his morning prayers and awaits departure. Having offered his suggestions about spell options, he defers to the others regarding broader tactics.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday April 22nd, 2021 8:06:27 AM

Stohp eyes the ship and tries to determine which type it is from her knowledge of local boat types.

Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 8/28 used 
Thursday April 22nd, 2021 9:29:59 AM

During all of the talk about boat types and giant turtles, Stock listens quietly. Eventually he says, "Depending on the boat that picks us up, if it comes to fisticuffs, then I can provide the muscle to get us moving quickly. If it comes to boarding...or even if we can get close enough, I could fly over with a little help from my friends."

With their ride approaching, Stock gathers his belongings and partly climbs up a tree to get a good look. "Any of you guys have a way to signal the boat?"

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Thursday April 22nd, 2021 2:06:32 PM

"Here, hopefully they can see this."
Ohen will wave his hand and four multicolored orbs that shine like torches appear and fly upward, forming a line directly overhead, 85', 90', 95', and 100' above us.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Thursday April 22nd, 2021 4:48:31 PM

"I do like the sound of flying boarders Stock. And if I'm flying it's much less likely I'd get to demonstrate my plate armor level swimming skill." He says with a grin at Micah.

Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Thursday April 22nd, 2021 6:34:23 PM

"I need fire arrows or something," Sid says. He looks at the casters, "Is that a thing? Fire arrows? Magic fire arrows? I should have thought of this sooner, if they have arrows to kill Elves or Dragons they should have arrows of Fire and Ice or whatever right?"

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest terrain (+4) 
Thursday April 22nd, 2021 7:27:51 PM

After seeing the ship, Delia will point it out to the rest of the party and then do a quick check of her gear. "I'm probably best to stay on our ship and provide ranged support, but if needed I could board."

Delia looks up at Ohen's orbs, "Isn't that what the giant bonfire was for?"

DM Robert - "Isn't that what the giant bonfire was for?" 
Thursday April 22nd, 2021 8:05:53 PM

Micah waits for the boat.
Stohp eyes the ship.
Stock says he could always board a pirate ship with a fly. And forgets about the burning signal fire.
Ohen puts some glowing balls into the air, also forgetting there's a signal fire burning.
Zanderallen agrees flying would be best for boarding.
Sid takes about magic arrows, a single shot magic item, whereas magicing up your bow produces all magic enhanced arrows.
Delia is for ranged torment of enemies, and points out the bonfire to everyone.
Bartomus?
______________________

You recognize the large fishing boat (18x30) the Mary Celeste, Captained by that old salt, Ahab, who brought you across from the Float. The boat is making quite good time, in fact you can see a wake as the boat plows through the water with oars fairly thrashing about. However, you note a child in the mast, he appears to be looking behind them with a telescope. The boat turns sharply it seems that in an expert matter of either piloting or backpedaling on the oars the ships rear is presented toward the shore.
Perception 15 Highlight to display spoiler: {You didn't notice it the first time because it was dark but you can see the name of the boat, "Mary Celeste"}

Ahab is waving from the stern, in fact gesturing several different directions. "Put out that dang fire, and stop playing with them magicy things in the air."
Perception (#1) 15 hearing Highlight to display spoiler: {He mutters, "daft heroes don't know when to keep a low profile and stay out of danger."}

The boat lands close to shore and there's going to be a little wading getting to it. Only up to your knees, unless you're large or small. Ahab throws over a rope to help you get aboard. "I must be daft coming out in the night during these times, but I owes the Paragon." You note the rowers are panting and sweating profusely.
Heal 15 Highlight to display spoiler: {The rowers are clearly in a fatigued state. You're pretty sure that if they set out now they would become exhausted, which would make the boat mover REALLY slow."}
Perception (#2) 10 Highlight to display spoiler: {Last time there were enough rowers for 2 shifts, now there is only 1 shift of rowers.}

Ahab looks up to the mast. "Pip, be you spying anything?"

Pip looks down, you can see he's roped himself to the mast and is standing on top of the yard arm. The sail is currently bound up around the yardarm. "No sir. Don't see nothing."

"Arrr. says Ahab.

Sense motive 10 Highlight to display spoiler: {clearly something seems amiss. Not being able to hire as much crew as last time. A look out on the mast. What could be going on?}

Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=18 ;
Thursday April 22nd, 2021 8:19:06 PM

"Well, you would think that would make sense Delia," Bartomus said with a bit of embarrassment. Then he shrugged. "But I came into Eberyon's favor when the tribe of humans who took me in was about to move on and I was coming into adulthood. So my knowledge is limited to things I've learned along the way and hope to learn more from the Druids on the Float.

He looked out at the boat that was coming their direction. He strained to see the type of boat after the discussion of boats familiar with the Float.

perception 18

Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+11=29 ; d20+14=28 ; d20+10=26 ;
Thursday April 22nd, 2021 8:25:32 PM

When he saw the boat's name he nodded and recognized it as one from the Float.

When the boat approached, he noticed the rowers were exhausted. "Rushed straight out after us you did? Were you expecting troubles?"


=========
Sorry thought I had posted that and saw I didn't then saw the post was up. Sigh.
* heal = 29;
* Perc 2 = 28
* Sense Motive =26


Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday April 23rd, 2021 8:13:51 AM

(My perception is +16 and my sense motive =12 so auto pass on those)

Stohp notes his demeanor and comments. To Bart she says, "There are pirates on the water remember? He's smart to keep a low profile." Going up to the captain she thanks him for coming at such an odd hour. "We've found a way to track the aggressors that attacked our friends and allies. We need your help to reach them quickly. If it comes down to it are you and your crew up to fighting the pirates on the open water with us? It'd probably be best to catch them at wherever they land to rest but that may not happen and I don't want to drag you into a fight you."

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+4=7 ; d20+4=17 ;
Friday April 23rd, 2021 8:35:31 AM


Micah notes the manpower shortage, the condition of the crew, and the wariness of the captain.

"Yes, please tell us, what are the developments since we last left?," he asks. Then with a gesture indicating he wishes to speak privately, he adds in a whisper such that the crew cannot overhear, "Your crew seems worn out. I fear pushing them past their limits may put everyone at greater risk than any delay might cause. They should rest, but I defer to your greater knowledge of current events.

Perception 4 vs 15, fail
Perception 17 vs 15, success
Heal taking 10 for 18 vs 15, success
Perception taking 10 for 14 vs 10, success

Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used  d20+17=22 ; d20+17=28 ; d20+17=20 ; d20+9=24 ; d20+9=23 ; d20+17=18 ;
Friday April 23rd, 2021 9:23:32 AM

"Sid - want me to throw you on board?" He's only half joking. [b]"Captain, I believe we settled on shooting across the lake to Riverton pending your report on what is happening in these waters.

Stock then listens and inspects the crew to get their measure in case things come to blows.
=======
Perception 22, 28, 20 (spoilers)
Sense Motive 24 (spoiler)
Sense Motive 23 - what is the morale of the crew?
Perception 18 - would the sailors be useful in a fight? or just for sailing the ship?


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+7=17 ; d20+7=10 ; d20+5=12 ; d20+7=13 ;
Friday April 23rd, 2021 4:30:52 PM

Zanderallen makes his own observations and listens to those of his friends. "Has something happened at the Float? Or are the sailors all being grabbed to man the navy vessels? Do you feel comfortable taking us after the pirates or would it be better to head back to the Float and give your men a rest?"
----------------------
Perception (17)
Perception (10)
Heal (12)
Perception (13)
Sense Motive (Auto)

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20=10 ; d20=3 ;
Saturday April 24th, 2021 1:18:00 AM

Delia takes in the exhausted crew and single shift in a glance. At Ahab's words about drawing attention she will begin to put out the fire, enlisting any nearby to help. She'll listen to the rapid fire questions and not any any more to the mix. Though she can't get a personal read on any of the sailors, the party is clearly uneasy and the situation reeks of tension, so getting into more maneuverable waters seems like the right idea.

=====================
auto succeed perceptions
heal 22 vs 15
sense motive 6 vs 10

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Saturday April 24th, 2021 1:34:25 PM

Ohen looks at the signal fire, then at his magic, facepalms, and dismisses the magic, muttering "yesterday was a long day"

DM Robert - "Yes, please tell us, what are the developments since we last left?" 
Saturday April 24th, 2021 2:54:28 PM

Bartomus picks up on a few things and asks a question.
Stohp goes about recruiting some help.
Micah wants to know what's happened while they were gone.
Stock is for Riverton, or where the pirates are.
Zanderallen wants to know about the sailors.
Delia puts out the fire while keeping an ear towards the boat.
Ohen gets rid of the signal balls.
Sid?
_________
think of long john silver from the 1934 Treasure Island, when Ahab talks.

Ahab looks at you and nods. "I'll say things are getting spooky. Been two fishin' boats not come back. And then mid-day yesterday there was turtle shell floating back to the harbor. Them's what deals with turtles think it was Gingersnap."
Knowledge Local 10 Highlight to display spoiler: {Giant Lake Turtle size gargantuan}

Anticipating a follow up question. The fishing boats (2) 1 was the size of the Mary Celeste, the other was smaller, row boat size. Both were generally fishing to the west/southwest of The Float. Ginger had recently been chartered and was apparently headed to Merfolk waters. Ahab will lean in and whisper, "Heard tell there was signs that whatever killed Ginger done ate her, scraps marks in the shell don't ya know." whether that's exaggeration, rumor, or what not you don't know. Ahab will admit he didn't actually see any of the remains.

Ahab continues, "Well you know how it is, sailor's be a superstitious lot. They don't be wantin' to go out no more. Can't say as a I blame them. But the Paragon comes to me and says, there's a job need doin' and can I do it. Well like I says I owe him a bit for curing young Pip a way back. So I scrounge up this lot and we take to the waters rowin' hard 'n fast." He looks at the crew. "You're right tho', don't think they have it in them to get us back quick. And somethin' be in the water." He snaps his fingers and points at Stock, "Did your say pirates? Thar could 'splain somethin'."

Eyeing the men Stock thinks they are more exhausted than anything, they likely aren't even thinking straight enough to have a morale of any kind.

He turns to Zanderallen, "Navy? Float ain't got no navy, what need for a navy. Ain't had no troubles from anythin' 'cept the wood since we'd got moved here. He shrugs, boys, ain't much at fightin' 'cept in bars. They may be game to give some transportation in battle if the pay is good." He scratches at his whiskery chin. "May be a good thing to have the boys rest some. But that means another rowing by night." He sticks his finger in the air. "Hmm, could use the sail, not as fast as rowing, but we could start now."

Zanerallen, being a military man, knows there's not balista or catapult located anywhere in the city. As to why there's no navy, again you've been pretty much locked in an inland sea by yourselves for close to 15 years.

You are somewhere between 20-25 miles as the crow flies, from the Float. The crew would need 8 hours of rest but then they would be able to row again. They would have to row for 8 hours straight to get back in 8 hours. With the current wind it would probably take you 14 or so hours to return, it's not that strong, and you wouldn't be able to go in a straight line.

medium map


Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+7=15 ;
Sunday April 25th, 2021 2:02:24 PM

Bartomus winced when he heard about the turtle whose shell had floating back with its scraped inner shell. He looked over at the other Shields and asked, "ya think it could be those shark fellows who took over the castle below the waves?"

"If we are going to let them get a good rest, we probably need to get everyone under cover, any fires be such that they burn clean with really dry things so we don't send up a giant smoke plume. Or, I guess we could just let the winds take us," Bartomus offered up as ideas.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday April 25th, 2021 8:23:49 PM

Stohp is slightly surprised that the man doesn't seem to have already been told the whole situation. Or maybe he was appraised and she just misread his statements. She clarifies just in case. "No telling what killed the turtle but the missing ships might be connected to our mission. Cutter was attacked by someone that came over the water. Whoever it was might be responsible for the other troubles you mentioned. We're tracking down the culprits and dealing with them. As much as I'd prefer to catch them on land there's no telling where we'll run across them - we have a way of tracking their direction but not their exact position. There's every chance we catch them on the water. If that happens I doubt they'll let us avoid a fight on the open water. I just wanted to make sure you were aware of the possible danger beforehand.

We're almost certainly far enough away that we can all get a good rest under wind power. The sooner we catch them the less damage they'll deal, but a tired crew won't do us any favors should a navel engagement become inevitable. With the coin and a close lookout maybe we'll spot them before they spot us and be able to make a plan to catch them on land."


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Monday April 26th, 2021 8:15:34 AM


After hearing what the captain has to say and knowing that the crew needs to rest, Micah takes some time in prayer to prepare a spell.

Gathering the other Shields around and informing them that he is about to cast sending, he starts the protracted ritual to do so. After ten minutes have passed, he focuses on the merfolk king and sends the following message: Reports of missing boats and remains of a giant turtle headed to your waters found with scrape marks. Have you seen anything? Can you help?"

============
used open 5th level slot to prepare sending



Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used  d20+1=7 ; d20+10=28 ;
Monday April 26th, 2021 11:21:41 AM

Stock watches Micah's ritual and nudges Delia. "Who's he talking to?" He shrugs and then says, "To be honest, I think we do both. Rest for a bit and then take to the wind...that is if we can trust the wind not to change."

He licks his stubby finger and holds it to the wind, staring at Ahab as he does so.

"If it does look like it will change, at least we will have rested and can row at a measured pace. I can also lend some strength to an oar."

==========
Local 7
Nature 28 - any guess that this wind will hold? Or if this is the prevailing wind direction?


Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Monday April 26th, 2021 5:52:38 PM

"I've still got my water gear," Sid says. "If we're going to sail I could take a rest and then scout underneath. well, as long as I've got something to hold onto. I'm not going to take out anything that killed Ginger, but I'm good at warning."

=====================================================================

Knowledge(Local) skill 15: Auto-success

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Monday April 26th, 2021 6:08:43 PM

"I don't have any knowledge of sailing, but I'll be ready to defend the ship if the pirates show up.
"I agree, Stock, I think we should give the rowers some rest, then head out under the wind for a while and let them rest some more. We want them to be ready if we find something nasty on the waters."


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Monday April 26th, 2021 7:32:03 PM

[b]"That plan of action seems sound. We do need to move quickly but there is no reason to push these men to death. Let's use the wind to rest and get back to the float."

DM Robert - "Who's he talking to?" 
Monday April 26th, 2021 8:07:14 PM

Bartomus wonders about the shark creatures and seems ready to make a dry camp.
Stohp seems ready to sail out and let the wind carry you home Actually Cutter was not attacked by the pirates that was Rivertown. Cutter was attacked by orcs that marched into the forest.
Micah casts a spell.
Stock suggests a short rest and then set sail.
Sid suggests you tow him underwater. It's called chumming."
Ohen also likes the short rest and then set sail option.
Zanderallen is ready.
Dalia ?
_____________

Micah casts his spells and waits briefly before he gets an answer. Highlight to display spoiler: {"We were expecting a representative from the Float but he never showed. Our scouts reported turtle blood near a large boat."}

Stock is pretty sure the prevailing wind is usually southwest, west, or northwest (origin, flowing the opposite direction, ie southwest blows to northeast, etc). Right now the wind is west/southwest. That usually means no front is moving in.

It seems the there are some different directions the party has suggested for travel. There does not seem to be a consensus.
1 - set sail now, hope nothing requires you to use oars of any speed for more than an hour, because then they would be exhausted.
2 - give the sailors a rest, let them stretch their legs, etc. Then set sail. For each hour you let them rest, I'd give you an hour back of rowing at moderate slow speed.
3 - Well none of you said let them rest 8 hours so I'm guessing that's not even an option.

Fatigues says "A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued."

FYI exhausted says "An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity. After 1 hour of complete rest, an exhausted character becomes fatigued. A fatigued character becomes exhausted by doing something else that would normally cause fatigue."



Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Monday April 26th, 2021 9:08:30 PM

"Wait, when you said, 'set sail' that would've been for eight hours right? So they can sleep? Because I'm good after 4hrs, but most of you guys need real sleep. Used to do that. Really do like beds and sometimes still use them, but they need sleep." Sid turns to Micah, "They need sleep."

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday April 27th, 2021 7:16:33 AM

Stohp seeks clarification from the captain. "I'm not an experienced navel navigator. Our targets seem to be southwest. Assuming they aren't nearby, could the crew get a full rest under sail power before we crossed the lake and likely find them, or would it be better for them to rest ashore to not risk fighting while tired?"

Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used 
Tuesday April 27th, 2021 9:24:54 AM

"Sure Stohp, South/Southwest will get us to Cutter but I think we are forcused on Riverton which is South/Southeast. And Sid, my concern is if we do not rest now and run into trouble along the way and need the rowers. Our navigation and speed are limited if we have to rely on the wind during a fight."

========
OOC - I'm ok with where ever you guys decide to go.


Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=25 ;
Tuesday April 27th, 2021 10:40:52 AM

"Let 'em rest, I would say." Bartomus chimed in adding his support to that already voiced. "If it's one of the sibs, and if they paired up with those sharkmen, well then, we need everyone at their best, right?"

He stepped away from the meet point and took a few steps back up the shore trying to see if there was a ridge that the crew and captain could rest behind while they all took watch.

"We can find them a place to lie down and I can do first or second watch. See the stars way hour here and the Float all twinkly like in the distance out there. Worth the extra night on the beach I say," the Taur's enthusiasm was echoed by his grin.

Perception to find a ridge or decent flat space for the crew's camp site - 25

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Tuesday April 27th, 2021 2:42:26 PM

Getting a better idea of the situation Zanderallen makes a suggestion, "I think it would be best for the men and for safety if we gave them a few hours rest on shore. Then make way under wind power until they're fully rested. We may have need of their strength before the day is done. What are your thoughts Captain Ahab?"

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Tuesday April 27th, 2021 6:18:59 PM


Micah shares what he heard from the Merfolk King and comments, "They are seeing signs of whatever it is to, but are not yet prompted to action."

Micah had always assumed that the crew needed rest on shore. When Zanderallen put the question to the captain, he nodded to show he supported the paladin's idea.



Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Tuesday April 27th, 2021 6:28:36 PM

Ohen agrees with Zanderallen's rest plan, and settles in to watch the lake while they do.

DM Robert - "Our navigation and speed are limited if we have to rely on the wind during a fight." 
Tuesday April 27th, 2021 8:07:51 PM

Sid talks.
Stoph asks a question.
Stock is slightly confused on directions.From where you are Cutter is south/south west, but Rivertown is North, northeast.
Bartomus is for letting them rest it's morning, they rowed all night, YOU guys don't need to rest you just rested overnight
Zanderallen makes a suggestion.
Micah agrees.
Ohen also agrees.
Delia ?

les map
________________

Captain Ahab nods. "Ar was thinkin' a small nap twer best for 'em." He motions to the men. "Men set anchor. Take a breather on yonder shore." The men grumble slightly, but it is the grumpiness of someone tired having to stand and stretch to try and get muscles that have not been used to stretch, and to get muscles that have been used to try and relax.

The men get to shore slowly. You can tell they are beat. IF you would care to aid them you can offer some massage, Heal 10, the higher the score the more effective your skills. Or you can search the woods for any natural remedy plants that could be used as a poultice to sooth sore muscles. Knowledge Nature 20.

Ahab scratches at his whiskers. "Heard tale them proper sailing boats can move all the time day or night. Don't rightly know where they might be. Don't know about taking you elsewhere. Squire says to pick you up, I thought that meant bring you back to the Float."

Anyone taking a watch and watching out to sea, cannot help the men. But you on watch need to make a perception check.....don't forget Pip has a spyglass.

Micah's statement may cause some to wonder, Knowledge Local 20 or straight up Intelligence Check of 14 Highlight to display spoiler: {If you recall, WAY back, you guys badgered the Council about contacting the Merfolk and doing some negotiating to try and get them to help. The Merfolk king said they were EXPECTING a delegate from The Float. The entourage to meet the Delegate found turtle blood in the water (but not human etc, blood) and the underside of a large boat nearby.....}


Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+15=32 ; d20+16=23 ;
Tuesday April 27th, 2021 9:58:02 PM

Sid will trance and then take a middle watch. He relates what he remembers of the evens around the expected delegation from the float. A sullen moroseness falls over him as he sits in the dark of night, missing Elly and his City, but by dawn it lifts with the morning mist and he will have tea ready.

=======================================================================

Knowledge(Local): 32
Perception: 23

Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+11=24 ;
Tuesday April 27th, 2021 10:20:45 PM

"You all keep a look out and I will see if we can get these folks a bit of good ground to take rest on."[b] Bartomus said to the other Shields.

He looked at the crew coming off slowly and with a bit of grousing about having to do so. [b]"Come on let's find a good place to take a rest."


He stepped up on to the grassy part of the lake's shore and looked about. Finding a good stretch of dry grass and shade from a few trees, along with a mossy log that could be used as a seat, he jestered to the men to find a place.

"Alright, now I can try to use these thumbs and fingers to work out any knots in the shoulders and neck, just take a seat and let's see if that will help." Bartomus offered pointing to the mossy log as the place to sit if any were so inclined.


======
Healing - 24 --> Back, shoulder and neck massages at the Mossy Log by the Taur for any who take him up on it.


Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday April 28th, 2021 7:56:45 AM

Stohp doesn't really have any useful skills for this situation so just sits around.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20+17=33 ; d20=4 ;
Wednesday April 28th, 2021 2:46:19 PM

Delia will go up to Pip, "Hey kiddo, could I use your spyglass while you get some shut eye? We'll take good care of it and make sure it gets back to you in the morning."

She will take 1st watch, with the spyglass if Pip let her borrow it.

===================
Watch: 33 perception
Int check: 5 (Delia is apparently as scatterbrained as her player is right now...)

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24  d20+5=8 ; d20+7=8 ;
Wednesday April 28th, 2021 2:49:14 PM

Zanderallen attempts to lead the sailors through some stretches and help them loosen their muscles but his methods are rough and accomplish nothing but earning him glares from the crew. Bowing out to Bart's obviously superior skill in the matter he keeps a wary eye out to the lake for signs of trouble.
--------------
Heal (+5): 8
Perception (+7): 8

die roller really hating me today

Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used  d20+3=5 ; d20+17=24 ;
Wednesday April 28th, 2021 4:02:37 PM

Stock sees the party aiding the sailors and realizes he can't do much more than make sure no more evil approaches. He climbs partway up a tree to get some height and stares out to sea (or should that be lake...).

==========
Local: 5
Perception (Watch): 24


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+1=5 ; d20+15=34 ;
Wednesday April 28th, 2021 5:31:39 PM

Ohen's deductive skills are dull, but his golden eyes are sharp as they look over the lake.
~~~~~~~
5 int
34 perception
I thought it was morningish, so I don't think we need to divide are watches. If we do, Ohen will take second.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+8=26 ; d20+4=14 ;
Wednesday April 28th, 2021 7:06:00 PM


Micah is pleased to have the opportunity to assist the wearisome crew. He makes sure all have plenty of water, using some to cool and soothe their tired muscles and helps them to get comfortable.

===========
Heal 26
Perception 14

DM Robert - " I can try to use these thumbs and fingers to work out any knots in the shoulders and neck," 
Wednesday April 28th, 2021 8:30:20 PM

Delia (clicked private post instead of public) keeps watch and recommends let the men rest as long as needed.
Sid seems confused about the time of day, someone better check his canteen. He does relate events in the spoiler section.
Bartomus cracks knuckles and goes Swedish masseuse.
Stohp finds a comfy rock to sit upon.
Zanderallen contemplates how to help while trying and not really succeeding.
Stock attempts to climbs a tree, a dwarf in a tree, a sight to behold.
Ohen watches the lake fully cognizant of the sun's place in telling the correct time.
Micah aids in refreshing the crew.
_______________

There are numerous grunts and groans as Bartomus takes to working these puny human girly muscles. There are audible cracks as joints loosen vigorously. The sailors who are watching and not under the ministrations of the taur, stare in shock and horror. But when Jacques stands from the log he was stretched on he visibly smiles. "Thanks, I feel better already." he tells Bartomus.

Micah also makes sure the sailors get hydrated and rested. You find that they did bring a lunch or breakfast, at least it appears they have 1 meal ready. And they eat it now, as they could not eat while rowing. It seems like a small dinner to you, but you think that it could suffice. Many point to the dwarf looking out from a tree top. "Look a tree hugging dwarf." There is much laughter which is also a form of good medicine for the men.

Pip comes over and stares at Stohp. He pushes a finger at her. "You sure are big. Why you so glum? If I were big like you I wouldn't be no lookout on a boat, I'd be ...." He pauses, you can tell he's not sure what he would be if he were big like you.

Malici goes around casting prestidigitation on the sailors, removing their sweat and freshening up their garments. "A clean body is a healthy body." He politely tells each one as he goes among them.

Fortunately no one has seen anything stirring on the lake. Captain Ahab looks up to the sun. "It be getting close to noon. I thinks we be sailing now so we don't be sailing in the dark. Maybe, luck be with us we make The Float by near dark." He unrolls a map. "But if you be wanting to head to Riverton well that be near 100 miles from here. Four maybe five days travel. Cutter be nigh on 150 miles." He looks at you glummly. "Didn't figure on no long trip. Don't got the proper supplies."

The crew get up from their places of rest. It's been 4 hours, and they still look tired. But maybe with luck and sailing part of the way, they would be fresh enough to do some rowing should the need arise. Ahab looks expectantly at you, waiting for your decision.


Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday April 29th, 2021 7:21:52 AM

Stohp isn't glum at all and is surprised at the observation. "Just... thinking about things. Actually I'm a runt by my species standards. Smaller then anyone else and even many humans are stronger then me."

After the captain speaks Stohp concedes the point. "Very well. We'll find a full crew to hire on the float to be better prepared." She's a bit annoyed the observation didn't come before the rest. If they had to go back to the float regardless they could have just gone under sail power. Presuming the direction the medallion is pointing them they wouldn't run into enemies in a strait shot to the float, or at least not the ones with the medallion.

Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Thursday April 29th, 2021 10:49:21 AM

"Alright glad to have offered some relief to your crew, Cap!" Bartomus said as they reassembled. He grabbed his kit and followed the crew up onto the boat. He looked over at Malici and asked, "any chance while we are on the water you might get some direction of the other pieces, maybe some fine tunning and such as we travel?"

He paused and then went on. "The captain I suspect could give us a course or we just draw a line on something showing us and the float, then mark off where you were already getting a sense things were at. check in every now and then as we sail along and see if those points stay put? Just an idea.

Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used 
Thursday April 29th, 2021 2:48:26 PM

Stock hears the remarks and grumbles. Just when his rage started to boil though he saw the positive effect it was having on morale and decides to bear it instead. "...don't mean I have to be happy 'bout it..." he mutters.

He hops down when it seems to be time to sail and says to Bartomus, "Yeah - use Malici like a divining rod. That could work...hopefully better than a divining rod anyway. If we get back to the Float and are no 'closer' to the source, then we put in and hire another crew."

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29 
Thursday April 29th, 2021 4:02:56 PM

Delia will smile a little at Stock's reaction and say to him, "Don't worry. Even with the "tree-hugging" no one could possibly mistake you for an elf with that beard. I think your dwarven-ness is still intact."

[b]"The rest was still important. We could run into danger on the way to the Float. Whatever's out there could pick a giant turtle clean and attacked a bigger ship than us. " Once they set out, she will offer to be a lookout along with Pip.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Thursday April 29th, 2021 4:30:55 PM


Adding to Bartomus' suggestion, Micah says, "And if they are staying put, we could triangulate and estimate more precisely their distance and direction.

He is ready to go.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Thursday April 29th, 2021 6:08:14 PM

"No reason to hunt pirates on an empty stomach. We'll resupply at the Float and hopefully Malici can get a better sense of what direction the others are in."

Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Thursday April 29th, 2021 6:12:39 PM

Sid still keeps watch as they rest though obviously no one needs to trance or anything, his natural paranoid and mild homesickness making him scan the shore.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Thursday April 29th, 2021 6:13:14 PM

Ohen is ready to go, and will comment. "Indeed Delia, even if we expect no danger, it is better to have a rested crew in case there is danger, let's go."

DM Robert - "Indeed Delia, even if we expect no danger, it is better to have a rested crew in case there is danger, let's go." 
Thursday April 29th, 2021 8:32:23 PM

Bartomus is for the captain charting a course and Malici 'scanning'.
Stohp is a bit irked.
Stock is for using Malici as a divining rod.
Delia thinks the rest worthwhile.
Micah is ready.
Zanderallen is willing for some Float food.
Sid still wants to keep watch.
Ohen is agreeable.

_______________

The crew gets on board. Captain Ahab gets the sail up with some help from those with some muscles on board. Pip starts to go up the mast then pauses and looks at Delia and Sid. "Excuse me, but you seem better able to act as lookout than me." He offers up the spy glass.

Perception checks of anyone wanting to make them, the spyglass gives you extended range.

Malici shrugs and says {b]"I'm pretty sure I'm just getting a direction, not a distance."[/b] He does periodically check the reading. You note that he keeps stopping looking towards the Float as you tack back and forth a bit with the wind. And also off to the south/southwest.

As a note, for clarification, as from Delia's comment it seems all is not clear. The representative from the Float to the Merfolk was most likely using the, as already stated, chartered turtle cruise. The 'large boat' (maybe I should have more properly said, Colossal sized boat) in the water near where the turtle blood was, was most likely the dragon boat of the pirates. There's is the only large boat on the lake.

And, keep in mind that technically a large, fully manned dragon boat, can make almost 50 miles in one 24 hour period. They don't need to land at night and can keep moving.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday April 30th, 2021 7:20:59 AM

"I think we need three points of reference to pinpoint location, and I don't know how to do that math anyway. That's why it's called triangulation." Stohp isn't really worried about the trip back. Indications are the enemy is in a different direction and what are the odds that there are 4 groups of enemies making trouble instead of just 3, and that they run into the forth? Well one less now that they've taken care of the group attacking the ratfolk.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Friday April 30th, 2021 4:41:34 PM

"Once we re-supply we're going to have to figure out how to catch the dragon boat. Whether through chartering a vessel long term that we can chase them down with or baiting them to attack us by looking like a juicy target."

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Friday April 30th, 2021 10:39:41 PM


Micah nods at Stohp's comment and replies, "Actually, the target is the third point."

He understands the mathematics from his tutoring in battle tactics, but is no expert at navigation, so he asks the captain, "Can you help us keep track of the bearings of where Malici is sensing the two medallions when we started and then after we arrive at the Float?"

Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=23 ;
Friday April 30th, 2021 10:48:43 PM

Bartomus found a place to put his kit and then spent some time watching the horizon.

"So if we see like something moving with a sail, we shout really loud, right?" Bartomus asked aloud.


==========
Perception 23


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=18 ;
Saturday May 1st, 2021 3:57:12 AM

"If you see anything moving in the water at all shout really loud please Mister Bartomus."

~~~~~~~~~~~~~~~~
18 Perception

Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used  d20+17=23 ;
Saturday May 1st, 2021 8:01:08 AM

"Might be a shouting contest..." Stock notices all the attention being paid toward the Float ahead and instead begins alternating looking out past the Port, Starboard and Stern.

====
Perception 23

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20=13 ; d20=11 ; d20=18 ;
Saturday May 1st, 2021 10:48:42 AM

Delia will accept the spyglass from Pip and climb up into the rigging. She'll settle and keep a sharp eye out for anything unusual. Hawky will do some loops around the area and alert on movement.

=====
Climb: 23
Perception: 28
Hawky Perception: 29

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday May 2nd, 2021 9:29:15 PM

The others clearly misunderstood Stohp so she gets into a long winded explanation of triangulation. that is how to take three readings of something to get it's exact location. It's a pointless lecture though, as while she's knowledgeable in the basic concept she doesn't know the math.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29 
Monday May 3rd, 2021 11:22:27 AM

Up in the rigging, Delia breathes in the cool air, closing her eyes and taking a moment to enjoy the calm of the wind and waves before they set out into the next storm. She'll reflect on the whirlwind of her time with the Shields and be grateful for this group's compassion for those in need and their ability to do real good in the world.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Monday May 3rd, 2021 11:27:19 AM


Micah nods as Stohp's continues her explanation on triangulation and quietly continues obtaining the information (heading, distance, and direction of the readings) he needs to estimate the position of their eventual objectives.

He is relieved to hear that his sharper eyed companions are keeping a look out.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Monday May 3rd, 2021 3:40:26 PM

Zanderallen quickly removes himself from the conversation once math becomes the topic of discussion and focuses on keeping his armored self away from the edges of the ship and out of the way of the sailors. Once the math winds down he brings up a different topic, "Any thoughts on how we're going to fight this boat of dragon pirates once we fight them. Based on what Ahab has said we're going to be out-shipped and out-manned in whatever craft we chase them in. Ohen or Bart, do either of you possess magic to control the wind or weather to give us an advantage?"

Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used 
Monday May 3rd, 2021 5:10:13 PM

"...even being able to turn into a water elemental may come in handy. I've got to say though, I'm not worried as long as we can pull close enough for some ship to ship action. And if we do, we fly over and board. I've got to believe we've seen worse than this scum...I mean remember that Ogre Mage fight in the warehouse? That was tough..."



Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Monday May 3rd, 2021 6:20:08 PM

Sid will put on his water gear and tie a rope around himself so he stays tethered to the ship. "I'll be chumming then. Let me know if you need me, I certainly will you," he says before he jumps in.

Perception:

Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=30 ;
Monday May 3rd, 2021 6:20:32 PM

30

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Monday May 3rd, 2021 6:38:23 PM

"No, I never mastered weather magic. Outside of blowing them to smithereens or making someone fly I could always teleport myself and 3 others a few hundred feet on to the boat."

DM MikeK - So if we see like something moving with a sail, we shout really loud, right? 
Monday May 3rd, 2021 8:27:41 PM

Stohp and Micah sorta discuss how to triangulate, while Zanderallen considers their next move once back at the Float.

Delia climbs the rigging and looks about, as does Hawky.

Bartomus and Stock discuss shouting.

Ohen and Zanderallen discuss tactics.

Sid...ties himself to the ship and jumps in the water? (DM is not following why.)

--

Malici takes occasional "readings", while Micah plots on his map.
A problem becomes apparent.
While the piece on land is fairly easy to pinpoint, the one on water is proving more difficult.
The land bound piece is a good ways to the south.
The sea bound piece appears to be moving at a good clip, because the reading lines aren't crossing each other. Its always generally north of the party.

Then, Hawky lets out a screech.
Shortly, thereafter, Delia makes out a white square sail to the north.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20=12 ; d20=13 ;
Monday May 3rd, 2021 9:20:34 PM

Delia will snap back to high alert following Hawky's screech, glancing at him to determine which direction to train the spyglass in. She will then follow Bart's advice and shout, "Sail to the north!" and try to estimate a distance and include that in her alert.
She will continue to scan their surroundings with the spyglass to make sure the sail is the only thing on the Shields' horizon.

===================================
Survival check to determine distance: 29 (12+17)
Perception: 30

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Tuesday May 4th, 2021 7:33:12 AM


Micah scratches in head in puzzlement when the first readings of the north target do not converge. After a moment' consideration, he nods in realization that the waterborne target is moving. He decides to assume it is moving at a constant rate and direction and attempts to estimate both its speed and course.

With the southern target, he tries to place it on their map, attempting to determine what it is near to.

At Delia's call, he deliberately rolls up and stows all his maps and charts, then turns to watch for the approaching sail.



Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday May 4th, 2021 8:18:38 AM

Stohp is alert quickly and looks in the indicated direction. Is it to the north, the direction the next target was indicated?

Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used 
Tuesday May 4th, 2021 8:56:06 AM

Stock hears the warning from Delia and looks to the north. Not wanting to climb to the crow's nest, Stock tries to get as tall as his 4ft frame will let him get to see. Eventually he shrugs and begins tying on his armor and doing trunk twists and other stretches.

"Malici - does your target to the North point at that ship over there?"

"Does anybody have any waterbreathing magic?"


Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=18 ;
Tuesday May 4th, 2021 10:33:16 AM

Bartomus tried getting a sense of where the sail was and he thought he could see what Dalia was pointing towards but wasn't certain.

"Captain, can we outrun and make the Float?" Bartomus asked thinking the Captain would be the best to decide what options were realistic with his ship and crew. He also began thinking about Stock's question. Which didn't ease his mind at all.

Between the sail, thoughts of sharkmen, and flashes of fire and lightening, Bartomus began laying out a plan if it were the raiders they had heard about.

Perception - 18



Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Tuesday May 4th, 2021 3:51:24 PM

Opening his mouth to ask Malici he snaps it shut as Stock beats him to the question. Instead he turns to Captain Ahab, "Do you know of any other vessels sailing the lake right now? Because if not it seems like the pirates have found us. We'll try and take the fight to their ship to protect your ship and your men." He then makes an effort to slow down and get all of his armor on. Reviewing his gear he prepares himself for the probable combat. "How long before they can close with us?"

DM Robert - As Malici 
Tuesday May 4th, 2021 5:26:19 PM

"I think that's the boat. Suddenly I feel a little woozy with all the boat rocking going on." Malici does look a little green around the gills.

OOC I'll wait for DM Mike to confirm things. Also I would think our crew is fully rested now. Unless they have a current with them, I believe speeds are equal, they have more oars but also more boat to move.


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Tuesday May 4th, 2021 5:51:52 PM

"If we want to outrun it, I can try to take out its sails. Delia, let me know when it gets close enough that you can estimate the size and location of its sails.

Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Tuesday May 4th, 2021 6:01:42 PM

Sid is on underwater watch will stay there until they pull his line or he notices something.

DM MikeK - "Does anybody have any waterbreathing magic?" 
Tuesday May 4th, 2021 6:53:36 PM

Delia calls out the sail to the north. She tries to figure out the distance, but the open water is a lot different from land, and she finds she's having trouble.
Profession - Sailor skill check required

Micah has been tracking. The southern target is way, way south, and not really close to anything. Its on the lakeshore, about 10 miles south of the river that runs from the lake northwest to the sea.

Stohp and Stock look to the north. Sure enough, the line to the sea target runs directly over that sail.

Bartomus asks Ahab about the chances of making a run for the Float.
He also begins thinking about combat plans.

Zanderallen asks if any other vessels might be sailing on the lake, and how long it will take to close.

Malici admits he's feeling a little woozy.

Ohen offers to try and take out the sails when the craft gets closer.

Sid continues to stand watch underwater.

Captain Ahab turns at Delia's call, a sour expression passing across his features. While the Shields ask their questions, the fellow glances at the sun, then forward, then off to the north. Only Zander's query about other ships on the lake draws a reaction. Ahab fixes the paladin with an incredulous look.
"I ain't the Port Authority. Sides, Float is an island. People go out on the water all the time."

The crew, meanwhile, has jumped to break out oars, and assumes seats. The look up to Ahab expectantly.
Ahab holds up a hand to the crew, and looks at the Shields.

"Guessing that young lady spotted it right off, which'd put her at 10, maybe 12 miles. Dragon Boat likely is faster than us, and she's got an angle. She'll likely catch us before we see the Float, oars or no oars. Probably take a couple hours if we stay on this heading. We'll see in a few minutes if she means to intercept us, and an hour after that to get a good look at her.

Or, we turn and run straight away from her, and maybe make the shoreline before they catch up."

Ahab regards the party.
"Or, you bein' big shot heros and all, we turn toward her. But, just to be clear. We get close, an' the crew goes below. An' you better keep us from sinking, or I'll haunt you the rest o' your days."

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday May 5th, 2021 8:53:50 AM

” Can we all take to the air again? None of us have experience with naval combat so flying to the enemy would be better then a ship to ship fight that the crew didn’t sign up for anyway. We close into flying distance then leave them behind in safety. Stohp suggests.

Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used 
Wednesday May 5th, 2021 9:09:52 AM

"If they are going to catch us anyway, I say we lure them in close. Don't want to make a flying leap for their boat too early and have them pull away.

Captain Ahab - All due respect but I don't think the crew can go below. Even if you pull in the sails and float, you may have to deal with fires on the deck in case they have a magic user over there."


He then grabs a potion from his waste pouch and holds it casually off to the side.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Wednesday May 5th, 2021 2:16:56 PM

"with about 15 minutes of prayer, I can give us all water breathing for awhile, but I am not sure how effective that would be since none of us are that capable at swimming," says Micah. Indicating his necklace he received from the lizardfolk, he adds, "And. I already have the capability to breath underwater."

"Alternatively, I can give us the ability to walk on water. I have that already prepared. Personally, I think Stohp has the best idea: going airborne. "

Micah nods agreement with Stock and adds, "Yes, we should lure them close, but without being too obvious about it. Maybe we can catch them unprepared for rigorous counter attack. If we do take to the air, then you, Captain, can try to get the Mary Celeste out of reach while we deal with this scourge of the lake."

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Wednesday May 5th, 2021 5:13:51 PM

"Make a run for it captain. Let's not let them know we looking for a fight. I think we wait for them to get close, but not close enough to put the Mary Celeste in real danger. We take to the air and assault the dragon boat. Maybe we take her as our own." Zanderallen tries to strike a nautical pose and almost falls over.

DM Robert - As Malici 
Wednesday May 5th, 2021 5:36:05 PM

Malici adds "Flying is very limited and we could find ourselves with the spell wearing out before we are able to return. At most we'd only have 12 minutes. Granted we know we can cover a mile with that but at sea distances can be tricky. Also I can't cast it on everyone as my capacity is limited."

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20+17=24 ; d20+11=30 ;
Wednesday May 5th, 2021 5:44:10 PM

Delia will continue to keep an eye on the ship with Pip's spyglass, keeping everyone updated on whether or not it looks like it is moving to intercept. She'll command Hawky to alert if he sees anything new.

(not sure of how fast we're moving/how much distance spyglass adds, so if I can't yet that's fine) She will try and identify obvious weapons on the ship and numbers on deck.

================
Perception to see more on ship: 24
Hawky watching for new dangers: 30

Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=27 ;
Wednesday May 5th, 2021 6:19:14 PM

Sid continues to watch for underwater threats, oblivious to the goings on above the waves.

===========================================================

Perception: 27

DM MikeK -Making a run for it, sort of. 
Wednesday May 5th, 2021 7:16:20 PM

Stohp suggests an air attack.
Stock wants to draw them close first, and tells Ahab his crew may have to stay topside to fight fires and such.
Micah considers an underwater approach, but goes with drawing them close as well.
Zanderallen agrees with an air attack, and asks the Captain to make a show of running for it.
Malici agrees, but wonders about getting back.
Delia keeps watch topside.
Sid keeps watch below.

-

After a few minutes, Delia notes a change in the sail's heading.
She relays this down.
Ahab nods, and brings the Mary Celeste about, heading directly away from the sail.
In response, the sail changes heading again, now in full on pursuit.

"Stow oars," Ahab commands, and the men, somewhat reluctantly, put the oars away.

The Captain turns back to the Shields.
"Very well. We look like we're running, but they'll catch us.
Afore they do, you go board them.
I'll sail about, keeping an eye, and whenever you're done, I'll come in to pick you up."

He gives Zanderallen a grin.
"Oh, and if you all get killed, please have the decency to cripple that ship first, so I can get away."

-

Time passes, and the chasing ship closes ground.
After a while, everyone can make out the Dragon Boat.
It's a large, single sailed vessel with eight oars on each side.
Rowing in unison, the ship is creating quite a wake behind it.
It's twice as long as the Mary Celeste and advances inexorably.

Ahab has been timing the pace of the oars.
"Long haul pace," he mutters. "Conserving their energy. Guessing the rowers are also fighters."

--

At the next DM post, the Dragon Ship will be 200' away.
Should anyone want to do anything before that, please include the distance the Dragon Boat is from the Mary Celeste at the time of your activity.

Oh, and one of the sailors has yanked up Sid, and filled him in.


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Wednesday May 5th, 2021 7:17:32 PM

"Yes, if we split the flying between us again, we can manage, but it is somewhat draining on our magic. We can fly 1 mile and then fight for a while while flying. But once it runs out we're stuck at sea if we don't make it back, so we'll want to be much closer than that. The tactical advantages of flying at a ship are quite good, however."

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Thursday May 6th, 2021 7:45:28 AM

Questions about the opposing ship:

What is the freeboard?

What is the elevation of the sails relative to the deck?

What is the highest point of the sail?

What can we (Delia) see regarding who is on deck?

Dragon boat. This means the rowers are on the top deck, correct?



Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday May 6th, 2021 7:57:32 AM

"They'll be far closer then a mile before we engage them. We'll have plenty of time to take them out and get back to our own ship."

Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used  d20+17=32 ;
Thursday May 6th, 2021 9:16:22 AM

"Closing to 200' now...I say we wait until it's within 100' and then fly over. Water walk should last a good while...I say we cast that as a fall back but still fly over."

Stock peers at the dragon boat trying to establish if it has any kind of ranged weaponry (ballistae, scorpions, longbowmen, etc.).

==========
Perception 32


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Thursday May 6th, 2021 9:22:13 AM

At 1000' to 2000' Ohen casts fly on Delia, Stock, Bartomus, and himself. He also casts mirror image and spell resistance on himself.

At 800' he casts maximized fireball on the sail. He'll hit the deck too if he can, but the sail is the primary target. 20' radius 70 damage, reflex 21 for half.

Every round after that, Ohen will fireball the deck. 10d6+10 damage, 20' radius, reflex 21 for half. More fireballs will go into the sail if the first one doesn't destroy it.

At 200' Ohen casts Haste on everyone.

Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+1=12 ;
Thursday May 6th, 2021 10:23:28 AM

Bartomus had lost himself in the watching of the pursuit and just the nature of the whole experience. He snapped out of it when suddenly he was hovering slightly above the deck of their ship. He tried to replay the last few minutes and then realized that Ohen was weaving a succession of spells as he tried to figure out his best initial attack.

Then he grinned when he saw Ohen's fireball flare out and lept into the air saying, "Oh let there be lightening and sizzle."

===
At 200' Call Lightening for 3d10 electricity at fore of the ship at each round it moves forward.

Fly roll of 12 and move towards the ship and when within 80' cast fire seeds on two (2) acorns found on the shore for 5d4 and 6d4 potential damage. Cannot be used until within 20 feet.

Sorry, thought I had posted but apparently dashed out and it was in the screen here.




Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Thursday May 6th, 2021 3:04:52 PM

As the fireworks start Zanderallen turns to Ahab, "Ummm, I don't know how much ship is going to be left to chase you at this rate. Better get your men below in case they return the favor in kind." Unless something changes he watches the barrage with glee and a sad longing. It was impressive but such wanton destruction just had no glory to it.

DM Robert - As Malici 
Thursday May 6th, 2021 5:38:28 PM

Malici looks at the fireballs roar away. "I certainly hope they don't have any prisoners. Pirates would be the type to take prisoners and hold them for ransom if they were important enough. I was wondering about that when you were talking about that turtle with the representative from the Float trying to meet the king of the Merfolk was it? I would think someone sent to meet with a king would be fairly high ranking."

"I can cast fly 7 times." And will do so on the other members of the party.

Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Thursday May 6th, 2021 5:45:32 PM

Sid climbs up when they start yanking on the line. "We're good down below so far..." after being caught up he sighs and shakes his head, "I've still no fire, but Bart doesn't seem to need the help." When it is time he'll activate his shoes and follow after everyone.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20=15 ; d20=3 ; d8+5=13 ; d6=3 ; d8+5=12 ; d6=6 ; d20=3 ; d20=18 ; d8+5=12 ; d6=3 ;
Thursday May 6th, 2021 5:51:51 PM

Delia will use the spyglass to scan the deck and look for the captain, helmsmen, anyone in mage's robes, or if there are people manning ballistae (if they or anything else like them are on board) to lock onto a target: (Perception 32).
Hawky will stay out of harms way and continue to patrol for anything new.

At 2000 feet, Delia will climb down to the deck to receive buff spells and have two hands to shoot, then she'll cast Barkskin on herself.

"Prisoners are normally held below decks, right? I woulda seen them on deck otherwise."

She'll go to the edge of the deck and wait until 550ft (-10 range penalty) to begin firing. Each 110ft closer penalty will decrease by 2 and she will continue to fire. (I wasn't sure how many rounds it would be, so in the interest of not having a mile long post I'll just roll one full-round attack for now)

Target priority (for now): 1 - "gunners"; 2 - mage-y person; 3 - captain; 4 - random rowers
=========================================================
Attack 1: 14 (+11 (+4 if human for favored enemy))
Damage (x2): 13 Piercing + 3 Cold and 12 Piercing + 6 Cold (25 P + 9 C + 8 if humans)

Attack 2: 9 (+6)

Attack 3 19 (+1(+4 if human for favored enemy))
Damage: 12 P + 3 C (+4 if humans)

DM MikeK - Pirates Rd 1  d20+8=16 d20+8=17 d20+8=19 d20+8=21 d20+8=25 d20+8=16 d20+8=23 d20+8=16 d20+9=12 d20+9=26 d20+9=19 d20+9=16
Thursday May 6th, 2021 7:05:08 PM

The dragon ship draws closer.

As it closes to 2000', Ohen starts casting various spells on himself, and then casts Fly on Bartomus and Stock.
Delia climbs down, gets her own Fly spell, and buffs herself.

Micah tries to learn some things about the opposing forces.
At this distance, the group can tell the rowers are hunmanoid, armored, and seated on the top deck.
The sail is pretty large. Its higher than the Mary Celete's and 8' or so above the deck.
The DM has no idea what a freeboard is.
It looks like your stereotypical Viking longship.

None of which is likely to matter, if Ohen can get all those fireballs going.

But, as of this post, he's only cast one.

At 800', Ohen casts a maximized fireball on the sail. He's able to hit the deck as well.
The sail is vaporized in a ball of fire.
Judging by the screaming echoing over the water, some of the rowers didn't fare well either.

The pair of oars on either side of the Dragon Boat nearest the sail go limp.
The rest of the oars brake hard, and the vessel shudders as it loses nearly all of its speed.
There is quite a bustle on deck, and as figures move about, the Shields are able to identify the crew as bugbears.

Malici points out there very well could be a high ranking Float representative on that boat.

We are in combat rounds.
The ship is 750' away and slowing rapidly.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday May 7th, 2021 8:05:40 AM

"Well if they do have hostages there's only one way to find out. Lets fly on over there."

Bartomus(Rod) HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=17 ;
Friday May 7th, 2021 10:06:24 AM

"Agree Stohp." Bartomus said from some distance from their ship. He turned back and bellowed at Ohen. "Up and over us if you please Master Ohen!"

Bartomus moved forward even more trying to get a sense of who or what was on deck.


======
So, flying with haste - 60' normally, so 120 a round? If so that would put Bart at 630' separation after last round and 510' this round? Right? (Side note math is hard IG & IRL) Or is it a total of 60' each turn?

Put another way, if a Taur is flying at X and a dragon boat is moving at Y, what round will they be 200' apart? My brain hurt writing that by the way.

Perception - 17


Stock (JonM) HP: 147/147; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used 
Friday May 7th, 2021 11:01:15 AM

Fly, Bear's Endurance

Stock downs his potion and shakes his head at the taste. "A little early there Ohen. Given that they are in range now, we may as well continue bombarding the rowers with fireballs as covering fire. It will still take the better part of a minute to fly over there as long assuming the boat doesn't get under way again.

We will have to make Haste.

Ahab - Move to close with that boat."


============
Potion of Bear's Endurance

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+4=24 ;
Friday May 7th, 2021 11:16:04 AM


Freeboard is the distance between the water and the deck. For a Viking longship that would likely be less than 6'. Thus, someone water walking, for example, could easily climb aboard.


Micah watches the fire fight in awe. He forces himself to tear his eyes away to watch the waters around the Mary Celeste, commenting as he does so, We have heard tales of turtle shells with gnaw marks. A bunch of bugbear pirates did not do that. They may have a monstrous ally in the water.

He casts bless on everyone.

==============
Fly
Haste
Bless (10 rounds remaining)

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29  d20=19 ; d20=6 ;
Friday May 7th, 2021 2:39:07 PM

We don't have haste yet, right? Jacob said he cast that at 200' and we're at 750'.

If Ohen casts Haste this turn, she will wait for that, but Delia will rise 60 ft or 90 ft (or the top of our mast) in the air and grab onto the mast or some rigging so that the ship doesn't continue on beneath her and pull out the spyglass again. She will specifically search for anybody who looks tied up, restrained, or otherwise inconvenienced. If she spots them, she'll make sure to tell Ohen where to avoid blowing the ship to kingdom come.

Hawky continues his overhead watch on the surrounding waters.

======================
Delia Perception: 36
Hawky perception: 17

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 23(15T, 21 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=21 ;
Friday May 7th, 2021 5:10:05 PM

Ohen will cast haste on everyone this round instead of fireball before everyone flies off.

Ohen eyes go wide and he curses in draconic at the mention of prisoners. "Delia!" he shouts frantically, [b]"do you see anyone? Do they have any prisoners? Are there multiple decks? Where could they be keeping them?"

Ohen flies 80' towards the enemies and 40' up while looking for prisoners.

~~~~~~~~~~~~~~~
Perception 21 also looking for obvious magic and invisible people.

Fly gives 60' of movement and haste adds 30'. So everyone's fly speed is 90', going 180' with a double move. We'll be at 210' apart with 3 rounds of flying if they stop moving.



Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Friday May 7th, 2021 5:29:09 PM

Zanderallen stacks with Stock, casting Protection from Evil on him "This should help you out a little, especially if they have any spellcasters. We need to get close enough to board them if they've got hostages."
--------------------
Stock - Protection from Evil +2 deflection AC, +2 resistance on saves, immunity to mental possession against evil. 7 minute duration

DM Robert - As Malici 
Friday May 7th, 2021 9:10:24 PM

Current AC 24 (mage armor always on) f15, t21: HP 108/108 CMD 25 Spell Resistance 24, Acid Resistance 10.

Malici casted Fly on all those that Ohen could not: Micah, Zanderallen, Stohp, and Sid. (Note not himself).

"Why couldn't the Bubears eat turtle? They have big teeth. No one said how big the teeth marks were." Malici looks with the others. "I'd say if they have prisoners they may be tied to the mast. Or maybe stowed near the front. The back has the rudder so likely not there. I don't think one of those boats really has but the one deck."

During this round 1, he will cast spell resistance on himself.



Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Saturday May 8th, 2021 8:31:56 AM

"Well lets get closer and look. We can debate the existance of prisoners all day but only moving in will let us determine one way or the other." Stohp points out. Then she takes off and heads in the direction of the ship, stopping a good ways above it to look down and look for prisoner looking types.

Sid(Andrew) High HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Saturday May 8th, 2021 8:52:16 AM

"Micah, I didn't see anything in the water. I mean, that's why I went down there. And yes, there were a bit away, but a monsterous ally would be good to attack early. Also, if a prisoner was tied to the mast or up top we need to get there NOW." Sid will activate his boots and draw Mildred, his shortsword of subtlety, and go about 10' above the deck and a straight course there.



DM MikeK - Pirates Rd 2 
Saturday May 8th, 2021 10:57:04 AM


- Ohen casts Haste on everyone. He ascends 40', and 10' closer to the dragon ship, frantically looking for signs of a prisoner.
Ascend is at half speed, and cast a spell this round, so cannot double move
- Bartomus flies toward the dragon boat. DM assumes Bart is taking double move this round straight toward the dragon boat.
- Stock drinks a potion, and tells Ahab to turn and get closer.
- Micah notes the freeboard of the dragon boat is low enough that someone walking on the water could climb in. He casts Bless on the party, while searching the water for sea monsters. He sees none.
- Delia flies to the top of the Mary Celete's mast and scans the dragon boat's deck for signs of a prisoner.
- Zanderallen casts a spell on Stock, and urges everyone to get closer.
- Malici casted Fly last round on everyone Ohen missed, except for himself.
This round, he buffs himself.
- Stohp flies toward the ship. There is too much distance to cover to fly to it, and then above it, as stated. DM assumes Stohp is taking double move this round straight toward the dragon boat.
- Sid already has the Fly spell cast on him, thus doesn't need to activate his boots. He lifts off the deck, and flies toward the dragon boat.

Neither Ohen nor Delia see anyone who appears to be a prisoner.
However, given the destroyed sail, blackened mast, and burnt bodies of the rowers just next to the mast, here's hoping nobody was tied to it.
Both can see some kind of hatch cover centered in the deck in front of the mast.
There is also some kind of large, dog-looking thing at the very front of the deck. It appears to be chained to the front part of the ship.

At the appearance of the flyers, a large fellow at the back of the dragon boat barks out orders.
Most of the remaining crews pulls in and stows the oars, while a few break out bows.
The large fellow drinks a potion.

Deprived of rowers, the dragon boat drifts to a halt.

The Mary Celeste also comes to a halt, as Ahab and the crew manuever to get her turned around.

The dragon boat is 725' from the Mary Celeste and those on board her.

Ohen is at elevation 45', and 715' from the dragon boat.
Delia is at elevation 40', and 725' from the dragon boat.
Stohp and Bart are at elevation 5', and 545' from the dragon boat.
Sid is at elevation 15', and 565' from the dragon boat.
Micah, Stock, Zanderallen, and Malici are standing on the deck of the Mary Celeste.

All elevations given in respect to the water level. Decks of both vessels are 5' above water line.

All PCs are under effects of both Fly and Haste spells.
Fly with Haste speed is 70' in meduim/heavy armor. Else 90'.
Please list your Fly speed in the header.

Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Saturday May 8th, 2021 8:45:08 PM

Bartomus looks over at Stohp and nods towards the boat.

"We keep flying, right?" He continued onward as fast as he might be able to fly while angling upwards slightly.

Double move for 140' slight climb to be able to come to start to fly over the ships rails.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday May 9th, 2021 11:16:40 PM

"Lets let the others catch up, especially before we get in longbow range." she says. She only moves 100 feet this round so the others can catch up some.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20 Fly Speed: 70 ft. 
Monday May 10th, 2021 2:52:24 PM


Micah turns to Malici, "Can you sense the amulet's presence? Is it on the pirate ship?"

He then casts Owl's Wisdom on himself, extended by his rod and awaits Malici's reply. After that he will start flying toward the ship, rising only slightly to an elevation of 10' above the water.

===========
Bless (9 rounds remaining)
Fly (? rounds remaining)
Owl's Wisdom (220 rounds remaining)
Lesser rod of extended spell (1 of 3 charges used)

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Fly Speed: 90'  d20=7 ;
Monday May 10th, 2021 3:06:50 PM

Delia will release the mast of the Mary Celeste and fly 180 feet towards the pirate ship, angling to maintain line of sight on Mr Big-and-giving-orders. On the way over, she will try and identify the dog-thing at the bow and then tuck the spyglass safely into her handy haversack.

============
if Know (nature): 18 (7+11)

Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29; Fly Speed: 90' 
Monday May 10th, 2021 3:09:55 PM

Updated header with AC boost from barkskin (70 minutes - 2 rounds) and haste

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Monday May 10th, 2021 4:10:36 PM

Zanderallen turns to Stock, "Well friend, it looks like the sorcerer has outdone himself and needs us head-bashers to go get a closer look. Forward to glory." With that he steps off the side of the ship, letting the magic catch him and stop his momentum. He then wills himself forward accelerating towards the enemy vessel.
-------------------------------
Protection from Evil - Stock - 69 rounds remaining

140' double move towards the dragon boat

Stock (JonM) HP: 147/147; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used; Fly: 90' 
Monday May 10th, 2021 6:01:18 PM

Fly, Haste, Bless, Protection from Evil, Bear's Endurance

Stock takes off at a low line heading toward the front of the ship. He senses that he's a bit faster than the others so moves in line with Zanderallen and Micah.

==========
Double move 140' parallel to Z
I think my fly speed is 100':
Fly speed changes because of armor shouldn't affect a dwarf (although it doesn't make much sense)...Dwarf speed is 'never modified by armor or encumbrance'
So 60' Fly Speed + 30' for Haste



Malici AC 28 (now a dragon w/mage armor always on) f15, t21: HP (132/132)108/108 CMD 25 Spell Resistance 24, Acid Resistance 10. 
Monday May 10th, 2021 6:07:15 PM

Malici shouts to Micah, "Yes." and makes a go-on motion. He then casts Form of the dragon I on himself (basically after everyone's has left the ship and is focusing on the dragon ship.)

You become a Medium chromatic or metallic (He chooses Green) dragon. You gain a +4 size bonus to Strength, a +2 size bonus to Constitution, a +4 natural armor bonus, fly 60 feet (poor), bite increase to 1d8). He takes off straight up, hoping that the other 'heir' on the ship see's him.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d4+3=5 ; d20+15=27 ;
Monday May 10th, 2021 6:34:47 PM

Ohen, still concerned that he blew up innocents. Will get closer as quickly as he can. All 6 of his images dissappear as he casts quickened invisibility with the rod, then dimension doors 20 feet above, and 40 feet port of the dragon boat. He then searches the deck for prisoners.
~~~~~~~~~~~~~
I'll get my spell durations sorted out better tomorrow.
Spell resistance 23
Invisible
5 images besides myself
Haste
Fly 90 ft

27 Perception


DM MikeK - Pirates Rd 3 
Monday May 10th, 2021 8:20:06 PM

-Bart asks Stohp if they just keep flying.
-Stohp slows her speed, and answers the pair should wait for others.
-Micah asks Malici if he can sense the amulet on the dragon boat. Getting an affirmative, the cleric casts a spell on himself, and flies toward the dragon boat.
- Delia flies toward the dragon boat. She tries to figure out what the dog thing might be, but can't.
- Zanderallen flies toward the dragon boat.
- Stock flies toward the dragon boat, staying on line with Zanderallen. Will give you the no armor penalty. But 60 + 30 is still only 90.
- Malici changes forms, becoming a medium sized Green Dragon. He starts climbing into the air.
- Ohen casts a Quickened Invisiblity (DM assumes using the Feat, as you don't have a Rod on your sheet for that), and then Dimension Doors over to dragon boat, and then scans the deck for prisoners.

Ohen see around 30 bugbears still moving on the dragon boat.
There is also the bigger bugbear (but still Medium size) in the back, and the dog-like thing in the front.
Additionally, there is an invisible figure near the bow.
He sees no prisoners, but does spot a hatch cover at L12 on the map.

7 bugbears, armed with bows, squeeze on row 12 and eye the approaching flyers.
The rest of the bugbears, armed with javelins and falchions, array themselves around the deck of the dragon boat.
Ohen only Highlight to display spoiler: { The invisible person calls out an incantation, though nothing immediately apparent happens }

Ohen (Invisible) is at elevation 25', and 40' to port of the dragon boat.
Delia is at elevation 40', and 545' from the dragon boat.
Stohp and Bart are at elevation 10', and 445' from the dragon boat.
Sid is at elevation 15', and 565' from the dragon boat.
Stock and Zanderallen are at elevation 5' and 585' from the dragon boat.
Micah is at elevation 10', and 665' from the dragon boat.
Malici (Green Dragon) is at elevation 35', and 725' from the dragon boat.

All elevations given in respect to the water level. Decks of both vessels are 5' above water line.

--
Pirate Ship
D - Dog like thing
C - Order giving bugbear
S - Invisible person
IN ADDITION - there are 33 bugbears on the deck

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday May 11th, 2021 8:13:19 AM

Stohp moves another 100 feet, unless one of the lagging people catch up, then she'll match speed with them.

Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Tuesday May 11th, 2021 10:29:32 AM

Bartoms continued forward as fast as he could move while starting to say the words needed to make his skin as hard as stone.

Move 140' and holding up there for the next round to begin spell casting

Stock (JonM) HP: 147/147; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used; Fly: 90' 
Tuesday May 11th, 2021 12:02:50 PM

Fly, Haste, Bless, Protection from Evil, Bear's Endurance

Stock keeps in line with Zanderallen as they move forward and calls ahead: "Stohp! Bart! Don't close too quickly ahead of us or those archers will focus on you."

He begins rhythmically banging the haft of his flail against his armor to draw attention.


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20 Fly Speed: 70 ft. 
Tuesday May 11th, 2021 12:58:59 PM


Micah waves acknowledgement at Malici and flies toward the dragon boat at full speed.

================

Bless (8 rounds remaining)
Fly (? rounds remaining)
Owl's Wisdom (219 rounds remaining)
Lesser rod of extended spell (1 of 3 charges used)

Position: 10' elevation; move 140' closer to boat.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=21 ;
Tuesday May 11th, 2021 2:10:33 PM

Not wanting to reveal himself with his allies so far away and satisfied that he didn't fry any innocents, Ohen will move 90' further away off the port bow and prepare to counterspell the invisible bugbear. I think I will become visible after I counterspell, I got a 21 Spellcraft so I should identify any 6th level spell or lower. I have Improved Counterspell, and my known spells listed out by school on my character sheet. I will counterspell if I can and he casts targeting my allies.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SR 23, 5 images, invisible, AC 24, fly 90'

Haste on everyone: 9 rounds.
Fly on myself, Delia, Stock, Bartomus: 11 minutes
Mirror Image: 5 images, 11 minutes
Spell Resistance: 23, 11 minutes
Invisibility: 11 minutes

I updated my sheet to have the rod of quicken I got from the last chapter.

Malici AC 28 (now a dragon w/mage armor always on) f15, t21: HP (132/132)108/108 CMD 25 Spell Resistance 24, Acid Resistance 10. 
Tuesday May 11th, 2021 5:33:53 PM

OOC, anyone else seeing this error just above the posting area? Load State Error loading XML document (error, undefined).

Dragon Malici makes a show as he double moves (at 60' high). "Roarrr. Roarrrr." He shouts as he moves toward the dragon boat trying to draw the attention of those on the boat.

Hasted
Blessed?
Fly on Micha, Zanderallen, Sid, Stohp
Spell resistance on self
Form of the Dragon I on self.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Tuesday May 11th, 2021 5:51:25 PM

Zanderallen moves another 140 feet closer to the ship.

Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 72/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Tuesday May 11th, 2021 6:06:26 PM

Sid will double move toward the boat, and he will focus on the order giver as he seems to be the leader. He will come down row 24 and beeline towards him picking up as much speed as he can.

Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29; Fly Speed: 90' 
Tuesday May 11th, 2021 7:41:45 PM

Delia continues forward at full speed (90ft) to get within comfortable shooting range.

DM MikeK - Pirates Rd 4  d20+7=16 ; d4=2 ; d20+8=9 ; d20+8=22 ; d20+8=9 ; d20+8=26 ; d20+8=23 ; d20+8=13 ; d20+8=19 ; d8+4=9 ; d8+4=11 ; d8+4=12 ; d8+4=10 ;
Tuesday May 11th, 2021 7:47:13 PM

- Stohp moves another 100 feet, waiting for Z and Stock.
- Bartoms doesn't wait, and continues forward at max speed. The taur prepares to cast a spell.
- Stock moves forward, keeping pace with Zanderallen. The dwarf calls for the taurs to slow down, and bangs on his armor.
- Micah acknowledges Malici, and continues moving forward
- Ohen moves further away off the port bow and prepares to counterspell the invisible bugbear.
- Dragon Malici makes a show as he double moves (at 60' high). "Roarrr. Roarrrr." He shouts as he moves toward the dragon boat trying to draw the attention of those on the boat.
- Zanderallen moves closer to the ship.
- Sid flies toward dragon boat. DM assumes he did so last round as well.
- Delia flies toward the boat.

-------
Ohen recognizes the spell as a Summon Monster. Unfortunately, he doesn't know that one, and is unable to counterspell it.

Sure enough, appearing on the deck of the dragon ship is an emaciated figure that looks like a horned human skeleton smothered within a bone-tight hide of slimy leather.

The skeleton figure looks directly at Ohen, and concentrates.
Ohen finds his Fly spell has been dispelled, and he drifts down into the calm water.
Please include Swim checks and, if casting, a Concentration check for next actions.

The invisible bugbear casts another spell.
Spellcraft DC 17 Highlight to display spoiler: { See Invisibility }
Nothing appears to happen.

The bugbears with the bows decide to give Sid a try. Seven fire arrows at him. Four hit. Hard.
Sid takes 42 hp damage.

--------
Ohen (Invisible) is at elevation 0', and 130' to port of the dragon boat.
Delia is at elevation 40', and 365' from the dragon boat.
Stohp is at elevation 10', and 345' from the dragon boat.
Bart is at elevation 10', and 305' from the dragon boat.
Sid is at elevation 15', and 205' from the dragon boat.
Stock and Zanderallen are at elevation 5' and 445' from the dragon boat.
Micah is at elevation 10', and 525' from the dragon boat.
Malici (Green Dragon) is at elevation 60', and 655' from the dragon boat.

All elevations given in respect to the water level. Decks of both vessels are 5' above water line.

With the exception of Ohen, all PCs are advancing directly toward the bow of the dragon boat.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday May 12th, 2021 7:20:12 AM

Stohp moves to 250 feet and stops to wait impatiently for the rest of the group. Seriously this was very poorly coordinated.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20 Fly Speed: 70 ft. 
Wednesday May 12th, 2021 8:54:47 AM


Micah moves forward another 140 feet same elevation.

Stock (JonM) HP: 147/147; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used; Fly: 90' 
Wednesday May 12th, 2021 10:34:37 AM

Fly, Haste, Bless, Protection from Evil, Bear's Endurance

When Sid starts taking arrows, Stock kicks the pace up a bit to draw some fire. He glances around and doesn't see Ohen. "Hope he's getting in position to roast those monsters..."

He senses Stohp's frustration with the way the attack is going and can't help but call out "NEXT TIME WE TAKE AN EXTRA MINUTE TO DRAW OUT THE PLAN!"

==========
Double move 180' to 265' out / 5' off the water line


Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29; Fly Speed: 90' 
Wednesday May 12th, 2021 2:56:47 PM

Delia, slightly amused by the difference between their last carefully planned assault and this scramble to get close enough, begins to angle to the starboard side of the ship so that she can see the bugbear she assumes is the captain.

================
Full move - 180 ft with slight angling to the captain's side

Malici AC 28 (now a dragon w/mage armor always on) f15, t21: HP (132/132)108/108 CMD 25 Spell Resistance 24, Acid Resistance 10. 
Wednesday May 12th, 2021 5:45:02 PM

Malici concentrates on speed and double moves across the water, flapping his wings and continuing to shout. (speed 60 +30/w haste, total move 180feet, unless you allow the run rule with flying then 360 feet).
"RRRRAAAARRRARARRR!"

Hasted
Blessed?
Fly on Micha, Zanderallen, Sid, Stohp
Spell resistance on self
Form of the Dragon I on self.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20=20 ; d20+18=28 ;
Wednesday May 12th, 2021 6:44:02 PM

Ohen swims adeptly, despite having little practice. Perhaps he was meant to live on a lake. He will fireball the archers that are shooting at his friends, then hide beneath the waves.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Maximized Fireball at L11 K12. 70 damage, reflex DC 21 for half. 28 concentration.
Natural 20 quarter speed haste swim 5' under and 10' away.
SR 23, 5 images, AC 24, fly 90'

Haste on everyone: 8 rounds.
Fly on myself, Delia, Stock, Bartomus: 11 minutes
Mirror Image: 5 images, 11 minutes
Spell Resistance: 23, 11 minutes

Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 30/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Wednesday May 12th, 2021 7:06:37 PM

Sid will drive forward 140' and then dive into the water, his water gear activating as he swims 30' underwater.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Wednesday May 12th, 2021 7:19:21 PM

Zanderallen continues his slow cruise towards the enemy vessel, wondering how many more of them would end up in the water and out of the fight before they closed the massive gap between the vessels. Just because you can hit it doesn't mean you have to.

DM MikeK - Pirates Rd 5  d20+9=10 ; d20+9=18 ; d20+9=27 ; d20+9=17 ; d20+9=22 ; d20+9=23 ; d20+9=10 ; d20+8=27 ; d20+8=10 ; d20+8=22 ; d3=1 ; d20+8=18 ; d20+7=22 ; d20+11=20 ; d20+6=12 ; d20+11=19 ; 10d6=34 ;
Wednesday May 12th, 2021 7:57:53 PM

- Stohp moves to 250 feet and stops to wait impatiently for the rest of the group.
- Micah double moves forward.
- Stock double moves forward.
- Delia double moves, mostly forward but also to starboard of the dragon boat.
- Dragon Malici double moves, roaring all the way.
- Ohen drops a maximized fireball, centered on the archers. The sorceror ducks under the waves and swims a bit.
- Sid flies forward, and then dives into the water.
- Zanderallen double moves forward.

-------------

Ohen's fireball catches all the archers, four other bugbears, the dog thing, the summoned skeleton thing, and the invisible spell caster.
Four archers and the four other bugbears are killed.

There is much more consternation on deck, but some bellowed commands by the Order Giving Guy in Back restores order.

The emaciated skeleton figure does nothing. It just watches to port.

A fireball explodes, engulfing Stock and Stohp.
Stock and Stohp take 34 hp damage. Ref DC 16 halves.

No longer invisible, a green scaled bugbear with dragon's horns and vestigial wings appears on the deck.
She screeches in reply to Malici.

The remaining 21 bugbears spread themselves out on the deck while pulling out javelin, and wait.

--

Ohen (Invisible) is at elevation -5', and 140' to port of the dragon boat.
Delia is at elevation 40', and 225', and off to startboard of the dragon boat.
Stohp is at elevation 10', and 250' from the dragon boat.
Bart is at elevation 10', and 305' from the dragon boat.
Sid is at elevation -30', and 65' from the dragon boat.
Zanderallen is at elevation 5' and 305' from the dragon boat.
Stock is at elevation 5' and 265' from the dragon boat.
Micah is at elevation 10', and 385' from the dragon boat.
Malici (Green Dragon) is at elevation 60', and 475' from the dragon boat.

All elevations given in respect to the water level. Decks of both vessels are 5' above water line.

--
Pirate Ship
Dg - Dog like thing
Cp - Order giving bugbear
Sr - Spellcasting bugbear/dragon
Dm - Summoned skeleton like thing
IN ADDITION - there are 21 bugbears on the deck

Silver Shields are in yellow. I added white labels to help read. Micah and Malici are further out.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+14=23 ;
Thursday May 13th, 2021 7:55:54 AM

Stohp easily avoids the fireball (evasion, 23, no damage). Now that she's in attack range she stops stalling and just double moves towards the enemy.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20 Fly Speed: 70 ft. 
Thursday May 13th, 2021 7:55:55 AM


Micah flies closer.

=========
Taking run action to move 210 feet. Elevation stays at 10'.

Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Thursday May 13th, 2021 10:48:17 AM

Bartomus looked about and noted that others had moved closer as he paused and realized that he needed to wait a bit more before casting the spell to call lightening. He then reached into his pockets and found two of the acorns he picked up in the ratkins village. Then he flew onward straight onward.


Sorry for the pause. Call lightening was being prepared for use when within range, will must double fly.

Move 140.


Malici AC 28 (now a dragon w/mage armor always on) f15, t21: HP (132/132)108/108 CMD 25 Spell Resistance 24, Acid Resistance 10. 
Thursday May 13th, 2021 11:30:50 AM

Malici casts dimension door and pops out directly over what is left of the mast of the dragon boat and still 60 feet high. He is quiet seeing if anyone noticed his sudden position shift, plus he wants to be able to assess the boat and crew.

Hasted
Blessed?
Fly on Micha, Zanderallen, Sid, Stohp
Spell resistance on self
Form of the Dragon I on self.


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Thursday May 13th, 2021 4:05:58 PM

Zanderallen continues moving closer, starting to weave a little in his flight path at the expected incoming fire.
-----------------
140 ft double move

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); SR 21; Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20=19 ; d20+18=32 ; d20+15=29 ;
Thursday May 13th, 2021 6:00:56 PM

Ohen continues to take to swimming as if he was born to it. He surfaces and focuses on the draconic bugbear, preparing to counterspell him if able regardless of what he casts.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SR 23, 5 images, AC 24, fly 90'
19 Swim
32 Concentration
29 Spellcraft
The improved counterspell feat lets me counterspell a spell of the same school.

Haste on everyone: 7 rounds.
Fly on myself, Delia, Stock, Bartomus: 11 minutes
Mirror Image: 5 images, 11 minutes
Spell Resistance: 23, 11 minutes

Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 30/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Thursday May 13th, 2021 6:01:23 PM

Sid will swim as he can. ((Hey, did the Dragonboat have portholes?))

Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29; Fly Speed: 90' 
Thursday May 13th, 2021 6:29:40 PM

Delia will momentarily considering firing from this far away, but shaking her head she will continue on, now in a straight line, to the dragon boat.

==============
180ft full move
Haste (7 rd), Fly(11 min), Barkskin(70-ish min)

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20 Fly Speed: 70 ft. 
Friday May 14th, 2021 9:03:36 AM


Micah flies closer.

140' move. Elevation 10'

DM MikeK - Pirates Rd 6  d20+11=31 ; d20+11=17 ; d20+7=10
Friday May 14th, 2021 9:15:33 AM

OOC - Putting this together as Stock posted. Stock's post below is included in these actions.

- Stohp double moves forward
- Micah double moves forward.
- Bartomus double moves forward.
- Malici (green Ml) casts a spell, and quietly pops in over the dragon boat.
- Zanderallen double moves forward.
- Ohen surfaces and prepares to counterspell the opposing spellcaster.
- Sid double moves underwater. The dragon boat does not have portholes.
- Delia double moves forward.
- Stock double moves forward.

"Top Mast!" bellows the Order Giving Bugbear, pointing at Malici Dragon.
"And open hatch!"

The bugbear/magic user/half dragon looks up at Malici with a hiss, considers half a second, and casts a spell.
Spellcraft DC 16 Highlight to display spoiler: {Magic Missile}
Ohen recognizes the spell, and casts his own second level evocation spell to counterspell it.
Emaciated Skeleton Guy, eyes on Ohen, concentrates. But, whatever he was planning didn't work. Magic-user/half-dragon's spell fizzles, and she lets out a screech of frustration.

Emaciated Skeleton Guy resets, continuing to watch Ohen.

A bugbear pops open the hatch, and a couple more haul out a soaking wet, bound, human male with jet black hair.
The man hangs limply as the bugbears hold him.

Order Giving Guy moves to the front of the vessel, pulling out a falchion. Stopping right next to the human, he levels the blade at the hapless fellow's throat. The bugbear glances up at Malici, and then at the oncoming Shields in what should be a pretty clear threat.

The rest of the bugbears wait, javelins in hand.

Stohp is at elevation 10', and 65' from the dragon boat.
Micah is at elevation 10', and 245' from the dragon boat.
Bart is at elevation 10', and 165' from the dragon boat.
Malici (Green Dragon) is at elevation 60'.
Zanderallen is at elevation 5' and 165' from the dragon boat.
Ohen is at elevation 0', and 140' to port of the dragon boat.
Sid is at elevation -30', and 5' from the dragon boat.
Delia is at elevation 40', and 45' off to startboard of the dragon boat.
Stock is at elevation 5', and 85' from the dragon boat.

--
Pirate Ship
Dg - Dog like thing
Cp - Order giving bugbear
Sr - Spellcasting bugbear/dragon
Dm - Summoned emaciated skeleton like thing
Hu - Human Prisoner
# - javelin weilding bugbears, waiting


Stock (JonM) HP: 130/147; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used; Fly: 90'  d20+10=27 ;
Friday May 14th, 2021 10:50:33 AM

Stock ducks and dodges the incoming fireballs and increases his headlong pace aimed at the boat.

==========
Reflex 27
Double move to 85 feet out.


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Friday May 14th, 2021 4:59:46 PM

There was the hostages they were fearing. Still being far enough away that he hopes he's not clearly visible, especially behind Stock and Stoph, Zanderallen stops and slowly lowers himself into the water. He takes a deep breath before he submerges and continues towards the ship, 5 feet below the water surface.

If the captain notices him and motions his way he instead slowly moves towards the ship arms extended up to where Stohp and Stock are.
-------------------------
10 feet down movement and then 130 ft double move towards the ship underneath the water.

Malici AC 28 (now a dragon w/mage armor always on) f15, t21: HP (132/132)108/108 CMD 25 Spell Resistance 24, Acid Resistance 10. 
Friday May 14th, 2021 5:39:32 PM

Malici eyes the other characters position, and waits for a clue from the group as to how they want to proceed. In Draconic he mutters, "Do they expect parlay?" He readies to counterspell if the spell-slinging bugbear tries another spell.

Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=29 ;
Friday May 14th, 2021 7:23:20 PM

Bartomus hovers where he is at and speaks the words and makes the gestures for the lightning spell. But, he waits to call down any bolt in order to to see what the knife-wielding kidnapper decides to do, he also casts fire seeds on two of the acorns. He then watches and focuses on the opened hatch.

Casting both spells in light of the haste buff. Perception of 29

Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 30/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d4=2 ; d20+7=8 ; d20+3=12 ; d6+1=6 ; d6+1=3 ; d6=4 ; d6=3 ; d6=2 ; d6=4 ; d6=2 ; d6=3 ;
Saturday May 15th, 2021 1:41:24 AM

Sid moves 5' and comes in contact with the hull and, with no other options, takes his magical sword and jams it into the wood and starts working a hole into the bottom of the ship.

=======================================================

ToHit1: 15(added wrong mod sorry. Roll was 1 + 14)
Damage: 6 (If applicable)
Tohit2: 12(With correct mod)
Damage: 3 (If applicable)
SA: 18 (If applicable)

Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29; Fly Speed: 90' 
Saturday May 15th, 2021 2:13:33 AM

Delia slams to a halt in the air, every nerve screaming to save the man, but not sure enough that she could stop him from coming to harm to leap into action.

She will be ready to fire at the Bugbear Captain if he makes any move to actually hurt his hostage.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20=17 ; d20+15=35 ;
Saturday May 15th, 2021 3:10:43 AM

Ohen will tread water and wait to see what happens. He will ready an action to cast Baleful Polymorph on the Leader Bugbear if he attempts to harm the captive.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SR 23, 5 images, AC 24, fly 90'
17 Swim
35 Concentration

Haste on everyone: 6 rounds.
Fly on myself, Delia, Stock, Bartomus: 11 minutes
Mirror Image: 5 images, 11 minutes
Spell Resistance: 23, 11 minutes

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Saturday May 15th, 2021 2:26:04 PM

Forgot to mention. I will turn him into a sloth if my polymorph is successful.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday May 16th, 2021 8:50:58 PM

Stohp doesn't do anything. There's too much risk to the prisoner.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday May 16th, 2021 10:48:01 PM

Stohp considers options and wishes she had invisibility.

Stock (JonM) HP: 130/147; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used; Fly: 90'  d20+18=27 ; d10+20=28 ; d6=2 ; d20+10=19 ; d20+1=4 ; d20+1=20 ;
Monday May 17th, 2021 10:00:10 AM

Fly, Haste, Bless, Protection from Evil, Bear's Endurance
Stock cranes his neck to see and begins to slow and gain elevation. He turns to the shields nearest and says, "I have no problem trying to get in close and grabbing one or two. Might take some blows on the way in but it might mean I stop one from hammering on that poor wet dude."

==========
Weird, I swear I posted last time before the DM and it looks like my turn was included. So I'm going to include this is a new post after the last DM post
And then I rolled some attacks and realized what is actually happening. Yeah for reading! You can ignore the D20/D10 and D6 roll
Move upward to 20' up and AF68 and wait for the smarter ones to figure this out.
Seem unlikely but I'll roll some knowledge checks against the dog like thing:
Nature: 19
Local: 4
Dungeoneering: 20


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20 Fly Speed: 70 ft. 
Monday May 17th, 2021 11:23:01 AM


Micah continues flying straight in. He stows his shield. He is setting his course so that he will end up on the same side of the ship as Ohen is, not head on.
Counting on the keen hearing of his allies, and the extra distance between them and his foes to make is unlikely they will overhear, he says in a speaking voice, "I need a clear path." In a slightly softer voice he adds, Breath of life.

========
Double move 140', 10' above water.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Monday May 17th, 2021 3:57:56 PM

Zanderallen holds his breath, quite literally in this case, as he continues his underwater course. Whatever course ended up happening with the hostage he needed to be closer if he was to offer any aid.

Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29; Fly Speed: 90' 
Monday May 17th, 2021 4:37:02 PM

Delia's eyes flick from Micah to the hostage and widen slightly in understanding. She remains ready to fire and lend any assistance she can with her shot to Micah's plan.

Malici AC 28 (now a dragon w/mage armor always on) f15, t21: HP (132/132)108/108 CMD 25 Spell Resistance 24, Acid Resistance 10. 
Monday May 17th, 2021 5:23:00 PM

Malici waits, already planning what to do next.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Monday May 17th, 2021 5:39:05 PM

Ohen considers some heroics of his own while readying his spell, but will wait for Micah's attempt first.
~~~~~~~~~~~~~~~~~~~
Does Ohen have a hero point? Do characters in the Wold start with one?

DM MikeK - Pirates Rd 7 
Monday May 17th, 2021 7:27:44 PM


- Zanderallen drops underwater, and continues toward the dragon boat
- Malici waits, with a ready action.
- Bartomus stays where he is, but casts a couple spells.
- Sid moves forward, and rises to get in contact with the ship. He pulls out a sword and starts working on carving a hole in the ship. He manages a scratch, but that's about it.
- Ohen waits, with a readied action. Yes, we'll give a Ohen a hero point for starting out.
- Delia stops. She waits with a readied action. We'll give Delia a hero point as well.
- Stohp waits.
- Stock climbs, and moves up a little. The dwarf waits.
- Micah double moves forward.

- Zanderallen is at elevation -5'
- Malici (Green Dragon) is at elevation 60'.
- Bart is at elevation 10', and 165' from the dragon boat.
- Sid is at elevation -15'
- Delia is at elevation 40'
- Ohen is at elevation 0'
- Stohp is at elevation 10'
- Stock is at elevation 20'
- Micah is at elevation 10',

Eyeing just about everybody, the Boss Bugbear shoos his crew closing to the stern of the dragon boat. One of the bugbears even unhooks the dog like thing and leads it back to stern.

"Parlay!" the Boss Bugbear cries.
"All of you get up here, set down on the bow, and we talk this out. Or your leader here loses important body parts."
He keeps that falchion next to the prisoner's neck, eyes flicking expertly around the oncoming Shields.

The Emaciated Skeleton moves a little, but keeps its eyes on Ohen.

The bugbear/dragon watches Malici.

The crew keeps javelins at the ready.

--
Pirate Ship
Dg - Dog like thing
Cp - Order giving bugbear
Sr - Spellcasting bugbear/dragon
Dm - Summoned emaciated skeleton like thing
Hu - Human Prisoner
# - javelin weilding bugbears, waiting

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=37 ;
Monday May 17th, 2021 9:17:17 PM

Stohp tries to figure out who the prisoner even is (know: local 37)

Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Monday May 17th, 2021 11:50:33 PM

Bartomus moved forward to where the Shields were hovering.

"Hey, did I miss a group meeting and we suddenly elected that flop in his hands as the leader of the Shields?" He nodded at the Bugbear asking for the parlay.

"Also, do we want to agree to his suggestion? I mean it's at most a guideline, right?"

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20 Fly Speed: 70 ft.  d20=16 ; d20=18 ; d20=13 ;
Tuesday May 18th, 2021 9:48:35 AM


Micah continues to fly forward. "Why would we parlay with you?" he asks, stalling for time and attempting to avoid entering into a temporary truce.

He will attempt to land on the deck such that the hostage is between Micah and the edge of the boat nearest him, keeping a clear path between the two.

As he approaches, he assesses the two strange creatures and looks more closely at the hostage.

==============
Knowledge rolls
16 on the doglike thing
18 on the scale like thing
13 on the hostage (nobility?)
Skills adders depending on what is relevant: Religion +17, Arcana +6, History +6, Nobility +6.



Stock (JonM) HP: 130/147; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used; Fly: 90' 
Tuesday May 18th, 2021 10:49:14 AM

Fly, Haste, Bless, Protection from Evil, Bear's Endurance

Stock loops around near Delia keeping his distance and level as he tries to fly casual.

=========
Move to AM76


Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29; Fly Speed: 90' 
Tuesday May 18th, 2021 1:02:36 PM

She'll respond to Bart quietly, completely missing his guideline joke, "Parlay is bad for us, cause then we'd have to not kill them. And mister diplomat being a flop doesn't mean we can let the captain cut his throat."

Delia keeps her arrow nocked but not yet drawn and doesn't move. She is largely watching the hostage situation, but keeps watch out of the corner of her eye on the rest of the crew.



Malici AC 28 (now a dragon w/mage armor always on) f15, t21: HP (132/132)108/108 CMD 25 Spell Resistance 24, Acid Resistance 10. 
Tuesday May 18th, 2021 5:27:58 PM

Malici (still a medium sized green dragon) uses his quicken feat and casts invisibility on himself, which is a free action. He then casts Dimension Door, directly targeting the space behind the human hostage, I think that's AG-87. Lastly as a move action he extends his hands on either side of the human's neck until they are just about to touch leader boy's falcion. In essence he is going to use his hands to stop forward momentum on the blade.




Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20=11 ; d20+18=25 ;
Tuesday May 18th, 2021 6:32:11 PM

Ohen will continue to hold his readied action to turn the leader into a sloth if he attacks the hostage, or if the hostage is removed from danger.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SR 23, 5 images, AC 24, fly 90'
11 Swim
25 Concentration

Baleful Polymorph has a fortitude and will save DC 23.

Haste on everyone: 5 rounds.
Fly on myself, Delia, Stock, Bartomus: 11 minutes
Mirror Image: 5 images, 11 minutes
Spell Resistance: 23, 11 minutes

Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 30/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=17 ; d20+19=20 ;
Tuesday May 18th, 2021 6:46:39 PM

Pursing his lips Sid will start climbing up the side of the ship until he is just out of the water and work his way as close as he can to AG54 and then will listen to what is going on above.

==========================================================

Stealth: 17
Perception: 20


DM MikeK - Pirates Rd 8  d10+6=14 10d6(3+2+3+4+2+2+4+2+4+1)=27 d20+7=12 d20+17=33 d20+23=30 2d4(1+2)+10=13 d20+8=25 d20+8=13 d20+8=26 d20+8=18 d20+8=24 d20+8=25 d20+8=21 d20+8=18
Tuesday May 18th, 2021 7:44:30 PM

- Stohp waits, and gives the prisoner a good looking over. He sure looks a lot like Lord Marcus Rothchild - aristocrat and Councilman.
- Bart flies up to join most of the group, and asks for opinions on next steps.
- Micah flies forward and lands on the boat. He cannot figure out what either the doglike thing or the scale like thing are. The prisoner he recognizes as Lord Marcus Rothchild.
- Stock casually flies over next to Delia.
- Delia mutters a response to Bart, but is so quiet that only Stock can hear it.
- Ohen continues treading water, and readies his action.
- Sid barely surfaces, and works his to one side of the dragon boat.

- Stohp is at elevation 10'
- Bart is at elevation 10'
- Micah is on the deck.
- Stock is at elevation 20'
- Delia is at elevation 40'
- Malici is either on the deck or 60' elevation by the mast.
- Ohen is at elevation 0'
- Sid is at elevation 0'

Micah asks, "Why would we parlay with you?"
Boss Bugbear grins. "Cause I'm holding a sword at the throat of a Very Important Person. And I know you know, 'cause you stopped when I did it."
Micah is quick to grasp he's not dealing with your average bugbear. Wearing full plate, and carrying that nasty looking falchion, the creature reeks of malice. His sharp eyes miss nothing however, revealing a sharp intelligence as well.

And then things get interesting.

Malici disappears. He then begins casting Dimension Door.
Bugbear/Dragon immediately launches a Fireball at him, high enough to avoid the rest of the crew.
Malici takes 27 hp damage (Ref DC16 halves), and must make Concentration check (DC 13+damage taken)to complete Dimension Door spell.

The Boss curses.
"Kill them all!" he roars.
The Boss begins to run through the prisoner, triggering Ohen's spell, which in turn triggers Summoned Skeleton Guy's counter.

Summoned Skeleton Guy fails to dispel Ohen's spell .... but Boss Bugbear resists the effect!

With a growl, he slices into the prisoner, who collapses onto the deck.

The lead 11 bugbears throw javelins at Micah, all of which miss.

Then, they all leap forward, except the last one, who releases the dog like thing.

The Emaciated Skeleton stays where it is, watching Ohen.

Bugbear/Dragon casts a spell, encasing herself in a blue flame.

--
Pirate Ship
Dg - Dog like thing
Cp - Order giving bugbear
Sr - Spellcasting bugbear/dragon
Dm - Summoned emaciated skeleton like thing
Hu - Human Prisoner
# - javelin weilding bugbears, waiting

Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  3d6=8 ; 3d10=20 ; 3d6=10 ;
Tuesday May 18th, 2021 10:14:11 PM


Bartomus called down a bolt of lightning on the Bugbear that sliced the human and then he moved forward to close in on the boat.


=====
Call Lightning at CP
Reflex save reduces damage by 1/2 = roll against a 17
Damage if only 3d6 = 8; if any advantage for being on water (it's not a storm though) 3d10 =10
Move to AC/AD 75


Malici AC 28 (now a dragon w/mage armor always on) f15, t21: HP (128/132)108/108 CMD 25 Spell Resistance 24, Acid Resistance 10.  d20+10=21 ; d20+18=30 ;
Tuesday May 18th, 2021 10:17:02 PM

Reflex save 21 (d20+10) 14 points damage, concentration target 27
Concentration check 39 (d20+18)

So technically his dimension door goes off and he does his move action. Would he save the hostage?

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday May 19th, 2021 6:58:40 AM

Stohp is close enough to reach the ship, but not close enough to reach it and act so she flies to a point above the ship about 30 feet up so she can move and grapple someone next round.

Stock (JonM) HP: 163/180; AC: 27/25/15; DR 2/-; CMD: 33; Rage: 1/28 used; Fly: 90'  d20+20=33 ; d10+20=29 ; d6=6 ;
Wednesday May 19th, 2021 11:01:17 AM

Fly, Haste, Bless, Protection from Evil, Bear's Endurance, Greater Rage

Seeing the attack on the VIP, Stock bellows in RAGE and charges in with a flying attack at the boss man bugbear. His swing feels good...and his flail crackles with electricity.

His animal brain notes Malici's presence in the fray and grunts appreciatively at the show of bravery.

========
Charge to AH87
PA vs CP hits AC33
AC not updated in header for charge so is -2
29 bludgeoning damage + 6 electricity



Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Wednesday May 19th, 2021 11:12:32 AM

(OOC: Sorry for missing yesterday everyone.)

Zanderallen continues towards the ship cautiously raising his head above the waterline as he approaches. He hears the eruption of violence and comes the rest of the way up, landing on the front of the ship. Seeing the hostage laying in a pool of blood he yells to Micah, "I'll cover you!" Zander continues his movement to close with the nearest bugbears. He raises his sword and calls forth Domi's spirit to empower the blade.
----------------------------
Single move to AG85 - Deliberately moving to provoke AoO from 1 and 3
Standard Action - Divine Bond Holy and Flaming Burst

Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29; Fly Speed: 90'  d20+18=24 ; d8+11=19 ; d6=6 ;
Wednesday May 19th, 2021 11:15:50 AM

Seeing Malici initiate combat before the Shields had gotten the hostage out of danger, Delia will let loose a string of Aklo, that judging by her tone, should not be said in front of children, and release the shot she was holding at the Bugbear captain.

She will move to AH87 (move action), grab the downed man (standard action), and then, now encumbered (heavy load) and at 70ft fly, use a hero point to move to AC82 behind Micah, traveling in a slight arc to avoid any attacks. She will position herself to provide cover to Lord Rothchild with her body as much as she can, but keep at least an arm close enough for Micah to reach.

==============
Readied shot at captain: 24 (probably miss)
Overly optimistic damage role: 19 P + 6

Micah (John) HP: 84/84 AC: 22/12/22 CMD:20 Fly Speed: 70 ft.  d20+21=36 ; d8=3 ; d8=6 ; d8=2 ; d8=5 ; d8=8 ;
Wednesday May 19th, 2021 11:34:55 AM



Micah reacts as if struck when he sees Malici betray them by signaling the bugbear to kill the hostage.

Before the priest can react to the sudden violence, his allies swoop in to rescue the fallen councilor. Seeing the bugbear near him distracted by Zanderallen and Delia having brought the wounded Rothschild immediately to him, Micah nods in recognition to the ranger and draws a scroll from his handy haversack, then proceeds to defensively cast breathe of life on the wounded noble. He then tells Delia, "I will take him from here."

============
Concentration check to cast defensively: 36. (DC to cast breath of life is 25.)
Cures 35 hit points and revives him if slain by the falchion cut.

Note that Micah's AC is currently 22 with his shield stowed.



Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20=7 ; d20+18=35 ; d20+18=27 ; d20+22=26 ;
Wednesday May 19th, 2021 5:31:28 PM

“Get the hostage to safety," Ohen says to himself, as he mentally prepares for some tricky spellcasting. Unaccustomed to swimming, his arms are getting tired, and he nearly slips beneath the waves.
First he uses his metamagic rod to cast Quickened Blindness on the Emaciated Figure, both to bait out his counterspell this round and to prevent him from counterspelling in the future.
Then he will Dimension Door onto the deck by Micah and the hostage.
He will then use a hero point and cast Dimension Door defensively, bringing himself, Micah, and Rothchild to the deck of the Mary Celeste.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SR 23, 5 images, AC 24, fly 90'
7 Swim
35 Concentration on Blindness DC 19 fortitude or be blinded
27 Concentration on Dimension Door 1
26 Casting Defensively on Dimension Door 2

Haste on everyone: 4 rounds.
Fly on myself, Delia, Stock, Bartomus: 11 minutes
Mirror Image: 5 images, 11 minutes
Spell Resistance: 23, 11 minutes

Malici AC 28 (now a dragon w/mage armor always on) f15, t21: HP (128/132)108/108 CMD 25 Spell Resistance 24, Acid Resistance 10. 
Wednesday May 19th, 2021 5:33:27 PM

Having the human hostage swept away, invisible Malici (so unless you have true sight you can't see him), jumps into the air flapping his wings, and rises 15 feet. He will then breath acid on all bugbears approaching Micah, making sure to not hit Micah or the human hostage.

Acid Breath 30 foot cone, Reflex save 22 for 1/2 damage. Damage is 13 d6, I can't get the die roller to roll for me here. I rolled it on the loot and booty and got 45 damage.

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DM MikeK - Pirates Rd 8.5 - rolls  d20+12=24 ; d20+11=24 ; d20+11=24 ; d20+7=9 ;
d20+10=24 ; d20+11=26 ; d20+11=24 ; d20+11=14 ; d20+11=13 ; d20+11=22 ; d20+11=31 ; d20+11=19 ; d20+11=23 ; d20+11=22 ; d20+11=30 ;
d20+6=15 ; d20+11=18 ;
Wednesday May 19th, 2021 7:17:48 PM

rolling rolling rolling

DM MikeK - Pirates Rd 9  d20+10=24 ; d20+25=39 ; 2d4+22=29 ; d20+20=30 ; 2d4+22=25 ; d20+15=23 ;
d20+11=29 ; d20+11=26 ; 2d4+9=11 ; d20+11=12 ; d20+11=23 ; d20+11=14 ; d20+11=28 ; 2d4+9=13 ;
Wednesday May 19th, 2021 8:06:31 PM

PREVIOUS ROUND

Malici avoids the brunt of the Fireball, and Dimension Doors down to the deck, where he attempts to intercede by grabbing at the blade.
Malici takes 5 hp damage.

THIS ROUND

Bartomus calls down a bolt of lightning on Boss Bugbear that sliced the human and then moves forward.
It is outdoors, but not a stormy area. Bolts are 3d6
The Boss Bugbear sidesteps the full effect.

Stohp flies to a point above the ship about 30 feet up.
Please stop making the DM guess where you want your location to be.

Stock swoops in, and blasts the Boss Bugbear with a good hit.

Zanderallen flies up, across the deck, and then lands.
His sword bursts into flame.
Bugbears 1 and 3 take a swing at him as he moves in, but neither connects.

Delia's readied shot misses.
OOC - For future reference, please make the attack/damage rolls in the same post as the ready action is declared.
Delia heroically swoops in, grabs up the fallen councilman, and tries to fly away.
With a 14 STR, Delia's max load is 175lbs, and the spell strains to get the man aloft. Fortunately, he's recently missed a few meals, and she juuust clears the deck, and gets behind Micah.

Micah pulls out a scroll, and casts a Breath of Life spell on Lord Rothchild.
The man's wounds heal completely, and he sputters, while looking wildly about.

Ohen casts a spell on the Emaciated Figure. The figure concentrates, and then shakes his head quickly.
The sorcerer Dimension Doors onto the deck by Micah and the hostage.
And Dimension Doors again.

Ohen, Micah, and Rothchild are on the deck of the Mary Celeste

Invisible Malici does some invisible moving. And then a cone of acid pours from the air onto the bugbears.
There's lots of pain filled screaming.
The Summoned creature dies and pops out of existence.

The bugbear/dragon casts a spell, and disappears.

The doglike thing pops from the stern of the vessel to the bow, and bites at Delia, missing.

Boss Bugbear turns on Stock.
His falchion strikes repeatedly, and the dwarf feels the evil behind the blows.
Stock takes 54 hp damage (two blows, 29 and 25). Bugbear using Smite Good, which overcomes any DR.

The bugbears press forward.

2 attack Delia. One hits.
Delia takes 11 hp damage.

3 attack Zanderallen, missing.

1 attacks Stock, and hits.
Stock takes 13 hp damage.

- Stohp is at elevation 30'
- Bart is at elevation 10'
- Stock is at elevation 5'
- Delia is at elevation 5'
- Micah is on the deck of the Mary Celeste
- Zanderallen is on the deck.
- Ohen is on the deck of the Mary Celeste
- Malici is invisible, but also at elevation 15'
- Sid is at elevation 0'

--
Pirate Ship
Dg - Dog like thing
Cp - Order giving bugbear (AC 29, 31 vs Stock)
Sr - Spellcasting bugbear/dragon
# - bugbears (AC 21)

Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 30/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+19=26 ; d6+2=5 ; d6=2 ; d6=1 ; d6=4 ; d6=4 ; d6=3 ; d6=2 ; d20+3=16 ; d20+3=9 ; d20+3=22 ;
Wednesday May 19th, 2021 8:08:05 PM

Sid will move to AH89 and will attack Cp with his magical short sword trying to add more confusion as Micah heals the noble.

=============================================================

ToHit1(If I surprise him coming from below): 26(22 if not)
Damge(If applicable): 5
SA(If applicable): 21
ToHit2:9
((Please ignore 22))

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=37 ;
Thursday May 20th, 2021 7:22:54 AM

Stohp was going to go try to grapple the spell caster but now he's vanished. She drops down to AI/AJ 89/90 instead and seizes the captain instead (37 to grapple CP)

Micah (John) HP: 84/84 AC: 22/12/22 CMD:20 Fly Speed: 70 ft. 
Thursday May 20th, 2021 9:30:35 AM


Micah does not attempt to process the rapid developments that resulted in Rothschild being safely on the deck of the Mary Celeste. Rather, he quickly focuses on the fact that the battle is still raging. He quickly surveys the wounds of the rescued hostage, satisfying himself that the man is stable. "Lord Rothschild," he quickly explains, "You are safe now. Before we rejoin the others, is there anything we should know about your former captors?"

Before the man can answer, he turns to Ahab, "Captain. No doubt you will see to the Councilor. Can you have your crew start closing the gap between the Mary Celeste and the enemy? I am not sure how many more time Ohen can do this trick."

He then turns to the sorcerer, "You can do it at least one more time, I hope. Now that he is safe, our friends need us back in the battle." After a moments pause, he continues, "Nice trick, that. Thank you."

Before the sorcerer takes them back (assuming he does), Micah casts sanctuary on himself.

==============
Sanctuary (duration 11 rounds). Will Save DC 17.
Fly
Haste
Magic Vestment
Owl's Wisdom

If Ohen does not dim door, Micah will not cast sanctuary yet.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Thursday May 20th, 2021 11:37:27 AM

Ohen will salute Lord Rothschild and say "Welcome to the Mary Celeste my Lord, as good a ship as you'll find on lake. This is her worthy Captain, Ahab. I hope you enjoy your stay as much as we have", then he will turn to Micah and Dimension Door back to the Dragon Boat, on square AE 82 with Micah on AE 83.

On returning, he will shake his head and mutter, "there's no motion sickness quite like dimension door sickness"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SR 23, 5 images, AC 24

Haste on everyone: 3 rounds.
Fly on Delia, Stock, Bartomus: 11 minutes
Mirror Image: 5 images, 11 minutes
Spell Resistance: 23, 11 minutes


Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+8=21 ; d20+8=26 ; d20+8=9 ; d20+8=17 ; 5d4=12 ;
Thursday May 20th, 2021 12:34:48 PM

Bartomus fades away from view and flies to where he is higher and closer to the ship's sail. As he goes by, he flings the first of two fire seeded acorns onto the ship deck aiming for the opening at the feet of bugbear (9).

He fades back into sight when he reaches the sail.


=====
Fey hide away special ability
Drop Fire Acorns at AE 86
http://legacy.aonprd.com/coreRulebook/spells/fireSeeds.html#fire-seeds
Range touch attack -->21
One with 5d4 damage --> 12 on 9
5 points damage on 5 from the explosion
Reflex save against a 17 reduces that by half

-----> wait that would be two actions to drop/toss both seeds - edited so only one acorn is dropped. Hope I did all of that right.
-------


Stock (JonM) HP: 163/180; AC: 27/25/15; DR 2/-; CMD: 33; Rage: 1/28 used; Fly: 90'  d20+18=33 ; d10+20=30 ; d6=1 ; d10-1=3 ; d20-1=17 ; d20+18=32 ; d10+20=22 ; d6=4 ; d10+13=19 ; d20+13=26 ; d10+20=25 ; d6=2 ; d20+8=14 ; d10+20=28 ; d6=5 ;
Thursday May 20th, 2021 1:12:19 PM

Fly, Haste, Bless, Protection from Evil, Bear's Endurance, Greater Rage
The blows hit hard and fast but Stock sees only RED. He does feel himself slowly struggling to hold altitude but fights through it and wails on the bugbear. Still though, Stocks injuries mount and he grits his teeth.
============
PA vs CP hits AC33, 30 bludgeoning + 1 electricity
Hover Check to stay in the fight 17 can stay there (d10-1 was a misclick)
PA2 vs CP hits AC32, 22 bludgeoning + 4 electricity
PA3 vs CP hits AC26 (d10+13 was another misclick, sorry), 25 damage + 2 electricity
PA4 vs CP hits AC14 (might hit if it's grappled? Please? :) , 28 damage + 5 electricity


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft  d20+15=25 d20+10=16 d20+5=23 d20+5=11 d20+15=29 d8+11=15 d6=6 d6=1 d6=3 d8+11=19 d6=5 d6=2 d6=5 d8+11=18 d6=1 d6=4 d6=3 d8+11=15 d6=3 d6=3 d6=2
Thursday May 20th, 2021 4:42:27 PM

Zanderallen sees the flashes of negative energy as the captain's blade cuts into into his companion, and his desire to smite him runs hot. But that was Stock's fight now, he had some crewman to take care of. Atleast until the spellcaster revealed himself again.
----------------------
Divine Bond - Holy, Flaming Burst
Haste


Full attack on Bugbear 7 (If killed Z changes his attacks in the following priority 7->6->2->4)

Attack 25(+15), Damage 25(15+7 holy+3 fire)
Attack 16(+10), Damage 31(19+7 holy+5 fire)
Attack 23(+5) 11(+5) doesn't confirm, Damage 26(18+5 holy+3 fire)
Attack 29(+15), Damage 23(15+6 holy+2 fire)

Malici AC 28 (now a dragon w/mage armor always on) f15, t21: HP (123/132)108/108 CMD 25 Spell Resistance 24, Acid Resistance 10.  d4=3 ;
Thursday May 20th, 2021 5:38:09 PM

Now visible since he belched forth the acid on the bugbears Malici debates what to do. The medium sized green dragon uses his quicken feat again and casts Glitterdust at the last location of the bugbear/dragon hybrid, 10 foot radius, 20 will save to avoid being blinded. As a player I can't remember where the gal was located, as a character I'm pretty sure Malici knew where she last was.

He will then cast Cloudkill at the crosshairs of 92/93 and AE/AF, which should cast everyone behind the mast (I'm assuming 'south/down' on the map is to the rear of the ship and I don't believe anyone in the party crossed that line, if they did he will not cast the spell). Fortitude save 23. A living creature with 4 to 6 HD is slain unless it succeeds on a Fortitude save (in which case it takes 1d4 points of Constitution damage on your turn each round while in the cloud). A living creature with 6 or more HD takes 1d4 points of Constitution damage on your turn each round while in the cloud (a successful Fortitude save halves this damage). Holding one’s breath doesn’t help, but creatures immune to poison are unaffected by the spell. Unlike a fog cloud, the cloudkill moves away from you at 10 feet per round, rolling along the surface of the ground. Damage would be 3 con. It should affect 16,13,17,18,11,20,19,14,15,21

Spells active
Glitterdust 12 rounds.
Cloudkill 12 minutes
Hasted
Blessed?
Fly on Micha, Zanderallen, Sid, Stohp
Spell resistance on self (25)
Form of the Dragon I on self.

Delia (Hannah) HP: 76/87; AC 27/17/21; CMD 29; Fly Speed: 90'  d20=8 ; d8=3 ; d6=6 ;
Thursday May 20th, 2021 6:26:40 PM

Haste, Bless, Barkskin

Delia will start when the dog-thing teleports across the ship and dodge away from it, taking a 5-ft step straight out from the ship and up in elevation 5ft. I'm on my phone so it's hard to see exact location, just trying to get a little away and up, sorry!

She will then ready a shot at the hopefully bedazzled bugbear/dragon for when she casts a spell, if unbedazzled I will wait until she appears.

==============
Ready Attack: 28 (+20)
Damage: 14 P + 6 C

CDM Jerry [OOC post] 
Thursday May 20th, 2021 6:54:04 PM

Hear Ye Hear Ye!

I'm starting a Woldian recruitment blitz to fill what looks to be 10 spots.  We have 2 new games starting which accounts for 6 of the openings.  The other 4 are in existing non-veteran games.  The two new games will be called:

Bearclaw Keep
and
Heranmar.

The icons for these are already up on in the Career Games section, but the links just go to the LnB until the games begin.  [THANKS ROB FOR DESIGNING THOSE!!!]

I want to start with recruiting from 1) you good people and 2) inactive players.
SO!!!  If you have a friend [someone that still talks to you] talk to them and see if they want to play!  All they have to do to start the progress is to email me. [gericko@gmail.com].

I am going to send out some emails starting tonight to former players so I do not know whether this push will fill us up quickly or not.  :)  Better to play it on the safe side and talk to your friends immediately!

Enjoy your evening and the weekend AND talking to your friends about joining us!

DM MikeK - Pirates Rd 9.5   d20+8=22 ; d20+8=11 ; d20+3=16 ; d20+3=13 ; d20+3=7 ; d20+3=21 ;
d20+9=14 ; d20+9=27 ; d20+9=17 ; d20+9=28 ; d20+9=16 ;
d20+9=19 ; d20+9=10 ; d20+9=28 ; d20+9=19 ; d20+9=21 ; d20+8=28 ;
Thursday May 20th, 2021 7:45:28 PM

Rolling, rolling, rolling....

DM MikeK - Pirates Rd 10 
Thursday May 20th, 2021 8:00:38 PM

Sid moves along the surface of the water, and then rises up to attack Boss Bugbear.
He misses.

Stohp drops down, and reaches over Sid to successfully grab Boss Bugbear.

Micah works on processing what just happened, and figures it out a lot faster than Lord Rothchild, who's still looking about wildly.
At the cleric's question, the Councilman pauses, and seems to regain his faculties.
"I'm afraid I'm at a loss about them," he replies. "They came upon us during the night, and before I knew it, I was tied up and in a hold."
Micah casts a spell on himself.

Ohen gives Lord Rothchild a salulte, and dutifully Dimesion Doors he and Micah back to the dragon boat.
Ohen - Highlight to display spoiler: { There is an invisible person at AD93. Well, there was. After Malici's spell below, you can't see that spot.}

Bartomus fades away from view and flies higher and over the ship's mast.
There is no sail, because Ohen done went burnt it up.
The druid drops an acorn on #9. It hits the deck and explodes nicely.
Bugbear 9 dies.

Stock hits twice, slamming Boss Bugbear hard.

Zanderallen kills Bugbear 7 and Bugbear 6.

Malici casts a Glitterdust spell at AD87.
It does not reveal the bugbear/dragon
Bugbears 5, 8, and 12 are blinded.
THEN, he gets nasty.
He casts a spell at the stern of the ship, causing a yellowish green cloud to envelope it.
The appearance of the cloud is accompanied by the sounds of gagging, retching, and dying horribly.

Delia steps away from the doglike thing.
She does not see a bedazzled sorcerer.

Of course, the whole back end of the vessel is opaque, poison gas.
So, most of the crew can't be seen.

There are a few splashes, as the more fortunate bugbears in the stern abandon ship to escape the cloud.

The Boss Bugbear makes no attempt to break Stohp's grasp.
Letting his blade fall to the deck, he drops to his knees, and raises his hands.
"All right, all right. We give."

The rest of the bugbears follow the lead of their boss.

- Sid is at elevation 5'
- Stohp is at elevation 5'
- Micah is on the deck (Sanctuary)
- Ohen is on the deck (See Invisible)
- Bart is at elevation 30'
- Stock is at elevation 5'
- Delia is at elevation 5'
- Malici is at elevation 15'
- Zanderallen is on deck.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday May 21st, 2021 6:22:33 AM

Oh hey. Sensible bad guys. Stohp briefly wonders why so many bad guys seem so determined to fight to the death briefly. She keeps holding onto the captain until his magical companion appears and also surrenders.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Friday May 21st, 2021 10:34:25 AM

Zander almost blinks in surprise as the captain surrenders, but not one to miss an opportunity to avoid needless bloodshed he lowers, but does not stow, his weapon. "We accept your surrender. Malici drop your gas. Everyone else, pile your weapons in the bow and sit around the mast. Spell caster, unless you drop your invisibility and return to the deck we will consider you to sill be hostile." He continues looking around, weary of the invisible spell caster.

Stock (JonM) HP: 98/180; AC: 27/25/15; DR 2/-; CMD: 33; Rage: 2/28 used; Fly: 90' 
Friday May 21st, 2021 11:00:37 AM

Fly, Haste, Bless, Protection from Evil, Bear's Endurance, Greater Rage

"What do you mean you give!"

Stock casts his eyes about sniffing at the air in a feral manner. "Where's the half dragon!"

==============
Still raging to use rage power: scent
The creature can detect opponents within 30 feet by sense of smell. If the opponent is upwind, the range increases to 60 feet; if downwind, it drops to 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range.

When a creature detects a scent, the exact location of the source is not revealed—only its presence somewhere within range. The creature can take a move action to note the direction of the scent. When the creature is within 5 feet of the source, it pinpoints the source’s location.

If he smells half dragon he will take a move action beelining for it


Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 30/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Friday May 21st, 2021 12:10:51 PM

Sid holds Mildred to the Bugbear Captain's neck, ready to attack if he makes moves Sid doesn't like. "Stock buddy, they've given. That's the sign that the good guys stop." He says to Stoph, "Do you have rope to tie up this guy?"

Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=30 ;
Friday May 21st, 2021 9:13:23 PM

Bartomus moves his hands and lips and points at where the fire was burning. Water soon appeared and drenched the area.

He looked about for the half-dragon that Stock was asking about.

Call water onto the deck and flames.
Perception 30


Micah (John) HP: 84/84 AC: 22/12/22 CMD:20 Fly Speed: 70 ft. 
Friday May 21st, 2021 10:14:28 PM


Micah nods appreciation to Ohen and keeps an eye on the sorcerer counting on his magical senses to perceive what is going on.

He does glance at the deck where the cloud is knowing that it holds no danger to him while he is wearing the necklace gifted him from the lizardfolk.

=======
Sanctuary
Sanctuary (duration 10 rounds). Will Save DC 17.
Fly
Haste
Magic Vestment
Owl's Wisdom

Delia (Hannah) HP: 76/87; AC 27/17/21; CMD 29; Fly Speed: 90' 
Saturday May 22nd, 2021 2:32:48 AM

Delia spares the surrendering captain a suspicious glance before continuing to hold her shot for dragon/bugbear, but will now only fire if she is threatening versus surrendering.

====================
Readied Attack repost: 28 (+20)
Damage: 14 P + 6 C

Malici AC 28 (now a dragon w/mage armor always on) f15, t21: HP (123/132)108/108 CMD 25 Spell Resistance 24, Acid Resistance 10.  d4=2 ;
Saturday May 22nd, 2021 8:42:13 AM

"I'm sorry sir knight. I cannot end the spell as it is such that does not allow that." Malici keeps an eye out for the half dragon somewhere on deck. At least he hopes she is on deck his quest is going to continue. The cloudkill drifts 10 feet away from him toward the aft of the deck.

Anyone still in the spell area, Fortitude save 23 or 2 Con damage.
A living creature with 4 to 6 HD is slain unless it succeeds on a Fortitude save (in which case it takes 1d4 points of Constitution damage on your turn each round while in the cloud). A living creature with 6 or more HD takes 1d4 points of Constitution damage on your turn each round while in the cloud (a successful Fortitude save halves this damage). Holding one’s breath doesn’t help, but creatures immune to poison are unaffected by the spell. Unlike a fog cloud, the cloudkill moves away from you at 10 feet per round, rolling along the surface of the ground. It should affect 16,13,17,18,11,20,19,14,15,21

Spells active
Glitterdust 12 rounds.
Cloudkill 12 minutes
Hasted
Blessed?
Fly on Micha, Zanderallen, Sid, Stohp
Spell resistance on self (25)
Form of the Dragon I on self.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Saturday May 22nd, 2021 11:44:04 AM

Ohen will look into the fog, waiting for the invisible dragon bugbear to appear.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SR 23, 5 images, AC 24

Haste on everyone: 2 rounds.
Fly on Delia, Stock, Bartomus: 11 minutes
Mirror Image: 5 images, 11 minutes
Spell Resistance: 23, 11 minutes


DM MikeK - Sensible bad guys 
Sunday May 23rd, 2021 5:25:53 PM

The poison cloud drifts sternward, gradually revealing more bodies. Of the original crew of 40 rowers, only 10 are alive. And all of them have been burned, blinded, and/or gassed.
Per Zanderallen's instructions, they meekly unload javelins and falchions in the bow, and take a seat.

Malici spots the bugbear/dragon in the water to port.
She drops her invisibility spell, and everyone can see her struggling back to the vessel.

Two of the bugbears move to the side to help the badly burned, and now nearly drowned sorcerer to the deck.

The fight is most definitely over.

The prisoners look to the Shields next move, as the Mary Celeste eases in next to the dragon ship.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday May 23rd, 2021 8:25:01 PM

"Should maybe someone help them out of the water? I would but I doubt I could." Stohp wonders as she looks at the stronger people in the party.

Delia (Hannah) HP: 76/87; AC 27/17/21; CMD 29; Fly Speed: 90'  d20=19 ;
Monday May 24th, 2021 3:36:16 AM

Delia watches in slight confusion and unnocks her arrow, used to fighting creatures to whom surrender is a foreign concept. She'll wonder aloud, "What do we do with them?"

She will fly up about 20 feet and keep a watchful eye on the situation, alert for signals, whispering, or any other actions by the bedraggled pirates that would spell danger.

=============
Perception: 36

Micah (John) HP: 84/84 AC: 22/12/22 CMD:20 Fly Speed: 70 ft.  d20+8=22 ; d20+20=21 ;
Monday May 24th, 2021 8:59:14 AM


Micah shakes his head sadly as the dead are revealed. If only their leaders had surrendered earlier.

He then returns his focus to the survivors. Seeing the half dragon in the water, he flies to meet her, stretching out his hand to offer her assistance and using the opportunity to survey her wounds and injuries. Despite his offer of aid, he remains wary and suspicious of her surrender.

=======
Fly to half dragon.
Heal 22 to inspect and assess her injuries
Sense Motive 21 to get a hunch about her intentions

Active spells
Sanctuary (duration 9 rounds). Will Save DC 17.
Fly
Haste 2 rounds
Magic Vestment
Owl's Wisdom



Stock (JonM) HP: 43/125; AC: 28/25/16; DR 2/-; CMD: 31; Rage: 2/28 used; Fly: 90' 
Monday May 24th, 2021 9:19:52 AM

No more status effects...temporarily fatigued but not noted in stats

Stock pointedly does not go help the half dragon out of the water and instead lands on the deck. "Seems to me we need to take possession of this ship and sail towards The Float. We put half the crew on the other boat, half here. Maybe keep the half dragon here so we can keep an eye on it. I'm happy to let the legal apparatus on The Float figure out what to do with these guys. It's not really my strong point."

He is doing his best to not show the evident aches and pains in every movement.

Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+11=29 ;
Monday May 24th, 2021 10:29:37 AM

Bartomus moves downward and lends a hand to the effort to bring the very injured sorcerer up onto the deck. In the process, Bartomus assesses the damage and offers first aid.


======
If accepted, heal skill check for 29 - just trying to stabilize until we get a sense if we should heal this sib of our guest.


Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Monday May 24th, 2021 3:39:21 PM

Zanderallen takes charge of the situation on the deck. He turns to the bugbear captain, "We will be taking you back to the Floating City. I do not know the customs of your people but please perform whatever rites or practices are customary for your dead." He motions with a sad look to the bodies in the rear of the ship, "We will not stand in your way." With others keeping close watch on the prisoners Zander stands to the side, waiting for the Mary Celeste to close the gap and begin the journey back to the float.

Sid(Sub by Z) Fly: 90' High: Deck HP: 30/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Monday May 24th, 2021 3:42:39 PM

Sid glances warily around as the bugbears move. He release the Captain but keeps Mildred ready if any of the bugbears make any sudden moves for the weapons piled in the front.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Monday May 24th, 2021 5:57:57 PM

Ohen will use his Arcane Sight on the Bugbear/Dragon to determine how powerful she is, and also to make sure she has the medallion.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SR 23, 5 images, AC 24

Haste on everyone: 1 rounds.
Fly on Delia, Stock, Bartomus: 11 minutes
Mirror Image: 5 images, 11 minutes
Spell Resistance: 23, 11 minutes

DM Robert - "We will not stand in your way."   d20+15=24 ; d20+13=16 ; d20+9=11 ;
Monday May 24th, 2021 8:19:18 PM

Stohp asks about helping people out of the water.
Delia is not used to surrender, and keeps a watch on the bugbears.
Micah flies over and helps the half dragon out of the water.
Stock is for taking possession of the boat.
Bartomus offers first aid.
Zanderallen tells the captain to perform rites for his dead.
Sid keeps a wary eye out.
Ohen eyes the half dragon.
____________

Those with healing asses the damaged, and determine that most are half-dead at least. Except the captain fared slightly better. While all the live bugbear's weapons are in the aft, there are numerous javelins and falchion's in with the rowers. The weapons lie near that strange doglike creature. Knowledge Planes 19 Highlight to display spoiler: {It is a Barghest. an outsider, how it came to be a dog like creature for this pirate crew you are not sure.}

Please note: You can watch the Captain, The Crew, Or the Sorceress, You only get to perception who you are watching.

The captain nods and being the most fit, of the 10 bugbears goes about stripping the dead bugbears and tossing them into the water. Zanderallen begins to wonder if the bugbears have any form of religious rites for the dead. The captain is taking off their cloaks and breastplates. Watching the captain perception 25 Highlight to display spoiler: {You see him slip a potion from his belt and get ready to drink it.}

The 10 living bugbears gather around the mast. You note they are all wearing chain shirts, interesting, they appear to be armed and armored differently than the 30 that are dead. They moan a lot and make a show of being wrongfully attacked. Anyone watching them Perception 16 Highlight to display spoiler: {As the crew move around you note they are attempting to reach into pouches and take out potion bottles.}

The female bugbear/half-dragon is dragged from the water. There is quite the overpowering smell of wet dog. She coughs a lot, which sounds weird from her dragon/dog face. Anyone watching her Perception 9 Highlight to display spoiler: {She tries to slip her hand into a belt pouch and extracts a small potion vial.} Also you do know that these half-dragons have a breath weapon, you've seen Malici use it. Ohen observing her gets the sense that she is about on his level of magical ability. You also note she has several magic items about her person.

Malici lands and transforms back into his elf self. "Friend Dwarf, I do not think it wise to send half these ruffians to join captain Ahab. Half of them would about number his crew and that could put the Mary Celeste in danger. It looks like there were at least 15 rowers a side for this craft. I suggest we put them to work on this boat if you wish to take it into The Float." He casts a minor spell of detect magic. "You guys do know that those rowers the bugbear captain is stripping are all wearing magical cloaks don't you? For that matter, the bugbears all appear to have some form of magic about them."

OOC, we are not in rounds anymore.

10 bugbears
1 captain
1 sorceress

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=19 ;
Tuesday May 25th, 2021 7:49:33 AM

Stohp watches the captain, having just had her hands on him and him being the one most likely to lead the others to cause trouble. (Perception 19)

Stock (JonM) HP: 43/125; AC: 28/25/16; DR 2/-; CMD: 31; Rage: 2/28 used; Fly: 90'  d20+17=20 ; d20+17=36 ; d20+17=35 ; d20+1=13 ;
Tuesday May 25th, 2021 9:43:40 AM

"Fair point Malici. I worry a little about keeping all the trouble on this boat too but I guess if Ahab doesn't have the muscle to keep down these brutes and if we can convince them to row toward the Float, we'll be better off."

He wanders over to the Captain and says, "What's your story, Cap? That Half Dragon convince you that this would be a good idea?"

=========
DC25 Perception 20
Perception 36, Perception 35 - I didn't understand the point about only watching one of the three until I rolled all three perception rolls....I'll just go with the first which failed.
Diplomacy 12 - maybe not Stock's strong point


Zanderallen 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft  d20+7=9
Tuesday May 25th, 2021 3:09:12 PM

Zanderallen keeps an eye mostly on the crew. He answers Malici, "We will collect their equipment when we have finished securing the ship. Thank you for noting the magic. With a start he asks Malici a sharp question, noting the differences in the appearances of the living and the dead, "Malici, Ohen, can you identify the school? There isn't illusion magic afoot here is htere?"

Perception 9 on crew

Delia (Hannah) HP: 76/87; AC 27/17/21; CMD 29; Fly Speed: 90'  d20+17=23 ; d20+14=20 ;
Tuesday May 25th, 2021 5:34:11 PM

Delia will keep her eyes on the dragon/bugbear, judging her as the greatest threat.
Easily noticing her pulling out the vial, she will call out, "Hey. Dragon-lady trying to be sneaky. What's that potion ya got there?"

She is still about 15ft up and hovering just off deck.

======================
DC 9 vs 23 perception (+17)
Fly DC 15 vs 20 fly check to hover (+14)

Micah (John) HP: 84/84 AC: 22/12/22 CMD:20 Fly Speed: 70 ft.  d20+13=30 ;
Tuesday May 25th, 2021 5:43:21 PM



"Not so fast," Micah states calmly as he slaps the vial out of the half dragon's hand. "If it is healing you need, we can provide that. I will not, however, allow you to use magic on your own."

===========
Perception 14 (taking 10) on half dragon.
Uses Weapon Master domain power to gain access to improved disarm feat.
CMB 30 to knock the vial out of the half dragon's hand.

Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 30/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=26 ; d20+19=34 ;
Tuesday May 25th, 2021 7:09:50 PM

Sid's freehand snakes out and like a shadow snags the vial. He looks and moves Mildred to his neck. "Seems to be something of interest here," he says glancing at the Captain, "I think you should start emptying your pockets."

========================================================================

Perception: 26
Sleight of Hand(To snag the vial): 34

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=30 ; d20+15=23 ; d20+15=23 ;
Tuesday May 25th, 2021 7:25:53 PM

Ohen will focus further and try to find the medallion among the magical auras.
Perception min 16
Some arcana checks: 30, 23, 23

Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20=17 ;
Tuesday May 25th, 2021 8:01:08 PM

Bartomus watched the soaked dragon lady and saw her slip her hand into her clothing. He saw extract a vial.

"Lady, I am only going to say this once, don't move and you sure as heck don't want to drink that vial." He says rather loudly.

Bartomus steps closer and prepares to headbut the woman.

DM Robert - "What's that potion ya got there?"  
Tuesday May 25th, 2021 8:18:17 PM

Stohp watches the captain but doesn't notice anything.
Stock watches the captain but also sees nothing, he asks some questions.
Zanderallen watches the prisoners and asks about magic.
Delia spots the bugbear/dragon trying to get to a potion.
Micah notices bugbear/dragons attempts to get a potion and puts an end to it.
Sid spots the captain trying to get a potion out and goes into full threat mode.
Ohen scans for magic.
_____________
A brief update, I have more information than when I first posted. The sorceress is severely burned, she is struggling to breath she is down to almost 9% of her starting hitpoints. The captain is barely able to stand he is at about 4% of his starting hitpoint. The 10 remaining bugbears are all down 10 about 15% of their starting hitpoints and 2 of them are blinded, all of them are suffering from Con loss as well.

Micah surveys the motley crew of bugbears and realizes they are indeed in a sad state. The sorceress looks up at Micah and floating Delia. "So this is human mercy after surrender. No you won't sully your hands with actually doing the deed but will stand by and let us bleed out and die slowly."

The captain wearily eyes Stock and the blade Sid has placed at his throat. He drops the potion in Sid's hand and says "A little up and to the left more if you want to nick the carotid artery, or are you trying for a slow torturous death like humans do so often?" He shifts a bit to look at Stock "She's a valued crew member. I reward such that can lead us to profitable ways." Sid notices that the Captain is not really emptying his pockets, he doesn't have any, but he does have a couple of belt pouches.

Zanderallen notices that the 10 grouped bugbears seem to be breathing a little easier, less wheezing and pain in their breath.

Ohen looks around and announces that there are several magical items.
The captain is sporting the following magic: a potion; full plate, falchion, amulet, boots, cloak, and a ring.
The sorceress has the following magic: 1/4 of a medallion, potion of cure moderate wounds; +1 quarterstaff, amulet of natural armor +2, cloak of resistance +1, headband of alluring charisma.
The 10 bugbears each have the following magic items: some potions, composite longbow
The 30 dead bubear rowers had the following magic: a potion, a cloak (so 30 of each).

Malici answers Zanderallen "I see no illusionary magic." He steps toward the bugbear/dragon. "She has the medallion."

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=25 ;
Wednesday May 26th, 2021 7:05:00 AM

Stohp raises and eyebrow, then does a quick headcount. Ok yeah, counting Malici there's 5 humans and 3 non-humans. She decides not to take offense at the generalization. She does look around to try to determine if anyone is bleeding out that they can save. While everyone seems battered, there doesn't actually seem to be a risk of them bleeding out, but maybe she missed something (perception 25)

She replies to the captain, "We are offering to use magic to heal your wounds, we just aren't going to let you drink unknown potions. Now that the battle is over no one dies unless you try to fight or escape us."

Delia (Hannah) HP: 76/87; AC 27/17/21; CMD 29; Fly Speed: 90' 
Wednesday May 26th, 2021 12:14:29 PM

Delia looks back at the sorceress a bit incredulously, "I'm sorry, did the people who just murdered an unarmed hostage just try to moral high ground us? You've been offered healing, accept that and don't try to sneak things by us."

Micah (John) HP: 84/84 AC: 22/12/22 CMD:20 Fly Speed: 70 ft. 
Wednesday May 26th, 2021 2:34:48 PM


Micah is angry. Angry that these pirates have slaughtered an entire diplomatic delegation, except for one they kept as a hostage. Angry that they killed that hostage needlessly. Angry that a great number of these pirate died horribly from Malici's spell. Angry that these foul medallion pieces are causing so much harm.

Rather than let that anger erupt, Micah holds it in, like hot coals banked in the forge for later use. He does not, however, restrain his tongue, "Seriously? Did your wounds damage your healing, too? Did you somehow not just hear me offer you healing?" He motions contemptuously to the deck where the bugbears are, "Now get over there so we can tend to your wounds all at once. But first. Everyone disarm yourselves, including magical equipment."



Stock (JonM) HP: 43/125; AC: 28/25/16; DR 2/-; CMD: 31; Rage: 2/28 used; Fly: 90' 
Wednesday May 26th, 2021 2:49:44 PM

Stock snickers at Delia's attitude. "Ok then madame half dragon sorceress - hand over your heirloom. Your half brother would like to unite it with his pieces."

He then says, "Let's get the bodies of the oarsmen out of here and get the remaining bugbears rowing toward the Float.

AHAB! Lead onward! We'll follow!"




Zanderallen 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Wednesday May 26th, 2021 3:11:34 PM

With what is already said Zanderallen just adds one last comment directly to the Captian, "You should be glad we don't offer you the same mercy you gave Lord Rothchild's companions and their turtle. Now get that gear off and stand with the others so Micah can tend to your injuries." He then aids the captain in removing his magical equipment none too gently, muttering under his breath that if someone hadn't defiled themselves with greed and destruction maybe they would be capable of laying on hands and healing others.

Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+7=23 ;
Wednesday May 26th, 2021 4:30:04 PM

"You heard them - empty the pockets, and the cinch purses. You will get it all back once we know we don't have daggers, darts, and other nasty things to worry about." Bartomus said quite loudly and with a tired of all this attitude. He pointed at the dragonette and then glared at the captain.

"Zander & Micah, I can help with the group heal as well," Bartomus offered up to the Shields.

[I]
===========
Intimidate 23

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Wednesday May 26th, 2021 5:46:15 PM

Despite the numerous retorts and spells Ohen thinks of to use on the Sorceress and Pirate Captain after their 'human mercy' comments, Ohen will simply watch over the disarming of magic items and make sure they don't try to keep any.

Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 30/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Wednesday May 26th, 2021 6:08:46 PM

Sid raises an eyebrow at the Captain. "Bart! Micah!" He yells, "The Captain here is in serious of medical attention as he seems to not be able to tell an Elf or a Taur from a Human. Drop your pouches and as long as don't do anything to make the Lady object," he says nodding to Stohp, "you'll get them back. If you need to sit then you may do so." His sword doesn't leave the Captain's neck.

DM Robert - "empty the pockets, and the cinch purses"  
Wednesday May 26th, 2021 8:10:47 PM

Stohp doesn't take offense.
Delia can't help being a little judgemental.
Micah's anger is showing a little.
Stock starts taking charge.
Zanderallen is non too gentle in getting the job done.
Bartomus add his voice to command the prisoners.
Ohen watches over the magic.
Sid is bit contemptuous of the captain.
_____________________

The loot is piled up...
Captain: potion of cure moderate wounds; Other Gear +3 full plate, +3 falchion, mwk javelins (2), amulet of natural armor +2, boots of striding and springing, cloak of resistance +3, ring of protection +2, 973 gp

Sorceress potion of cure moderate wounds; Other Gear +1 quarterstaff, mwk dagger, mwk shortbow with 20 arrows, amulet of natural armor +2, cloak of resistance +1, headband of alluring charisma +2, 1/4 medallion, 117 gp

Living Bugbears: potions of cure light wounds (3x10); Other Gear chain shirt x10, +1 composite longbow (+3 Str) with 20 arrows(x10), mwk scimitar(x10), 2840 gp total

Dead Bugbears; Other Gear breastplate(x30), javelins (150), mwk falchion(x30), cloak of resistance +1 (x30), 6570 gp total

1 longship, value 10,000gp

There's also 40 pounds of gold in the hold. You know that came from their raid on Lizard Folk town, and some semi spoiled casks of fruits and vegetables.

Stock retrieves the medallion from the bugbear/dragon. As he does so there's an "Ahem." from behind him. He turns and see's Malici standing nearby with his own 1/2 medallion in his hand. Malici smiles at Stock but says nothing.

The bugbears gather around the mast and look at Micah and Bartomus for the promised healing. Heal Check 15 Highlight to display spoiler: {}It looks like the 10 bugbears are in better shape than previous, they may have 25% of their hitpoints. They may not really need healing to bend their backs to the oars. And the Captain is bleeding somewhat, but almost all the sorceress damage was burning.[/b]

The bugbears grumble but get into oar benches and begin to row. Progress will be slow with the boat so large and so few oarsmen. Anyone with sailing experience could try to guide everyone with using the lone sail. Also someone is going to need to steer with the rudder.

You're pretty sure that even at this point the sorceress is probably the greatest threat, especially if she can spit acid.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=28 ;
Thursday May 27th, 2021 7:19:44 AM

Stohp continues to keep a close eye on the prisoners (28 perception). She doesn't let herself get distracted by the gear piling up, figuring what it all is can wait until after they've met with the authorities.

Stock (JonM) HP: 43/125; AC: 28/25/16; DR 2/-; CMD: 31; Rage: 2/28 used; Fly: 90'  d20+9=11 ;
Thursday May 27th, 2021 9:05:09 AM

Stock turns to face Malici, squints his eyes and hands over the amulet. He then turns away abruptly and shouts - "I'll take the rudder!"

The burly dwarf walks to the rear and grabs hold of the tiller. "Excuse me though but I'm not quite tall enough to see where we're going. Just let me know which way to turn."

=========
Sense Motive 11

Zanderallen 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Thursday May 27th, 2021 4:22:25 PM

Zanderallen guides the caption to a rowing bench after healing is given. Hard labor would keep him out of trouble. He then watches as Malici receives the third medallion quarter, "Feel anything different?' He stands near the half-dragon sorceress. Aware of the danger she still poses.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Thursday May 27th, 2021 5:40:08 PM

"Should we tie up or blindfold the sorceress? Or should she row too?" Either way Ohen will be standing in the aft near Stock, ready to counterspell her if she causes any magical trouble.

Micah (John) HP: 84/84 AC: 22/12/22 CMD:20 Fly Speed: 70 ft.  d6=6 ; d6=4 ; d6=2 ; d6=4 ; d6=4 ; d8+1=8 ; d8+1=8 ; d8+1=2 ; d8+1=2 ; d8+1=4 ; d8+1=8 ; d8+1=8 ; d8+1=6 ; d8+1=5 ; d8+1=7 ; d8+1=9 ;
Thursday May 27th, 2021 5:56:44 PM


Once everyone is gathered together and the pirates are suitably disarmed, Micah moves to the middle of the injured.

He closes his eyes and takes a deep breath, and says, "In the name of Domi." He then channels healing energy, excluding no one.

After that is done, he seeks out Stock and Sid to further cure them with his wand.

===========
Channel energy 20 pts.

Stock: 6 charges for 42 more hit points.
Sid: 3 charges for 21 more hit points.


Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 51/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+15=29 ;
Thursday May 27th, 2021 6:29:01 PM

"Thank you Micah," Sid says and once the Captain is suitably disarmed and healed he will remove Mildred from his throat. He says to the Captain, "Unless overruled I won't sully your honor, as it is, by making you row, but besides that 'Human' crack I have to say that you were going to kill you hostage, and you Ate a Dragonturtle." Sid shakes his head without taking his eyes off the Captain and searches his memory to see if he knows him or of him.

==================================================================

Knowledge(Local): 29

Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29  d20=17 ; d20=15 ;
Thursday May 27th, 2021 8:03:45 PM

Delia will nod her thanks to Micah for the healing, then will go stand next to Ohen and Stock, watching the sorceress's reaction to Malici's 3 medallion pieces. She will continue to keep a close eye on the female bugbear, ready to alert the group to any funny business.

She says straight faced to Stock, "Maybe someone can find you a box."

=====
Sense Motive on sorceress: 20
Perception on sorceress: 32

DM Robert - "Feel anything different?"   d20+9=25 ;
Thursday May 27th, 2021 8:15:56 PM

Stohp keeps an eagle eye on the bugbears.
Stock grabs the rudder (you should be able to see well enough, generally the aft deck is built up a little).
Zanderallen imprints his presence on the bugbear captain and sorceress.
Ohen is wary of the sorceress and stands ready to counter her spells.
Micah does the healing.
Sid is overruled and the captain is rowing, he has never heard of bugbear pirates, but its a big world.
Delia cracks wise at Stock.
Bartomus?
______________________

"Thank you Stock." Malici's hands tremble slightly as he begins to put the pieces together. Before he can the smaller piece fairly leaps from his hand and you hear a metallic clink as the separate pieces hit. This time there is a brief flash of light. Malici staggers a bit and reaches out a hand to steady himself. His brows are furrowed as if in concentration or pain.

Heal check 15 Highlight to display spoiler: {it's pain: sudden onset migraine }

The bugbear/dragon whips her head around. Malici must sense her stare for he opens his eyes and stares back at her.

Sense Motive 10 Highlight to display spoiler: {That is definitely a death stare coming from Malici, or maybe a "do you feel lucky punk" stare.}

Very shortly the sorceress seems to bow and duck her head, returning to rowing. (Speaking of rowing, remember rowers sit with their backs facing where they are going, so they are all pretty much still looking at you since you were gathered at the aft section). Malici shakes his head and rubs his brows, his eyes seem squinty. "Well that was a bit of shock and slightly painful. Definitely could use something cold and alcoholic."

If anyone wishes to look at the medallion now, It requires a Linguistics 10 roll, it's in a combination of Draconic and Old High Woldian.
Highlight to display spoiler: {, outer edge "My Legacy, Will Aid, …. "
inner edge "Let your …… Dominate the ….. "
}

The Marie Celeste is out in front of you. Perception 20 hearing Highlight to display spoiler: {Seems like the councilman is making a fuss and wanting Ahab to get a move on and get to the Float post haste.}


Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+11=31 ; d20+10=20 ; d20+14=19 ;
Thursday May 27th, 2021 11:25:23 PM

Bartomus just was staring about the deck and looking at the cast of rowers. He snapped out of his thoughts and noticed that Malici suddenly winced in pain. He suspected it was one of those headaches that hit with a vengeance.

And, Bartomus thought of moving forward and offering to try a cranial massage, but when he saw the dagger look he tossed the dragon princess that was his half-sister, he felt that maybe that wasn't the best of ideas.

"So we go to the Float and do what?" Bartomus asked the other Shields.

======
Heal - 31
SenMotive - 20
Perception - 19


Stock (JonM) HP: 105/125; AC: 28/25/16; DR 2/-; CMD: 31; Rage: 2/28 used; Fly: 90'  d20+9=17 ; d20+17=20 ;
Friday May 28th, 2021 9:40:05 AM

Stock watches with interest as the medallion is joined and pointedly ignores Delia's comment about needing a box. He just mumbles, "Nevermind...I can see fine."

Stock motions ahead at Ahab's ship and says, "Looks like the big shot wants Ahab to get moving. Might be tough to keep up. Somebody ask the captain if he has any more ships out here that we have to watch out for."

[i]==========
DC10 Sense Motive: 17
DC20 Perception 20

Zanderallen 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft  d20+5=6 d20+7=15
Friday May 28th, 2021 12:11:24 PM

Zanderallen reaches ever so slightly for his sword as the two half-dragons have their stare off. With the bugbears seemingly cowled for the moment he relaxes ever so slightly. He does take a position near both captain and sorceress for the rest of the journey back to the Float. "We can hopefully get you something once we're home Malici. We head back to the float and hand over the prisoners to the proper authorities. Resupply and then its off to stop the last of the rampaging half-dragon siblings from making a mess of our neighborhood."
-----------
Heal 6
Sense Motive (auto)
Perception 15

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+1=12 ; d20+1=16 ; d20+15=18 ;
Friday May 28th, 2021 6:58:26 PM

"Let the Mary Celeste go on ahead, and tell them to have guards waiting for us. We'll get there when we get there."
~~~~~~~~~~~~~
12 sense motive
16 linguistics
18 perception

Micah (John) HP: 84/84 AC: 22/12/22 CMD:20 Fly Speed: 70 ft.  d20+6=26 ;
Friday May 28th, 2021 7:08:56 PM


Micah winces in sympathy when he sees Malici's pain. He also notices the exchange between the two half dragons, filing it away for future reference.

However, when he hears the councilman complaints, he does not let it go. He stands up and shouts, "Lord Rothschild! Do you need assistance? If so, I will gladly come aboard the Mary Celeste to render aid!"

Take 10 for 20 on heal
Autosucceed sense motive
Perception 26 succeed.

DM Robert - "We'll get there when we get there."  
Saturday May 29th, 2021 10:44:23 AM

Bartomus looks on.
Stock takes to water, like a dwarf takes to water, however, he seems to steer okay.
Zanderallen has some sympathy for Malici but wants the prisoners taken care of.
Ohen says the Marie Celeste should go ahead and get things ready.
Micah trys to sooth Lord Rothchild.
Delia?
Sid?
Stohp?
_________________________

The row back is long. The Mary Celeste keeps pulling away from you. You note Captain Ahab wave to you and sort of make a shrugging his shoulders motion and then thumbing toward Lord Rothchild. You find a spyglass on board the dragon boat and you can see Rothchild standing near the mast, arms crossed and in soiled and tattered clothing. You suspect he can't stand being dirty.

At long last you arrive at the docks. Captain Ahab and his crew are standing in the Marie Celeste watching you dock. They all have smiles on their faces and are saluting you. On the docks, you find a contingent of guards waiting. You also spot Paragon Belkior, Pepper Plate, Tangleweed, and a whole slew of Fence folk cheering and hoopin' and a hollerin'.

Belkior comes aboard and sort of makes a waving motion to you, indicating you should head off the boat. The guards are with him. He begins to cast, and casts Geas on the Sorceress, forbidding her to use any of her powers without permission from a city official. (It's a 10 minute spell so not sure you want to wait around for it.)

The people come forward to welcome you home. Pepper Plate practically jumps at Zanderallen. As she hugs him you can hear, "Oh, Zander, I was so worried. You must tell me everything that happened." Happy starts parting the crowd and ushering you forward. "This way. Make way up there. Make way." At last you come to the Giggling Ghost where smells of cooked food, ale, and stronger spirits are wafting through the doors.

Malici is sort of staggering along behind all of you, but seems to be kept with you by the press of the people cheering you loudly and reaching out to slap you on the back.

Of Lord Rothchild you see nothing.


Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+5=23 ; d20+14=29 ;
Saturday May 29th, 2021 11:49:13 AM

"Oh Zander," Bartomus repeats a few times batting his eyes and rolling his head - with his tongue hanging out to the side and rolling his eyes. But, he gives Zander a wink and smile.

As they move through the crowd following Happy back to the Ghost, he tried to figure out where their rescued Lord went. Then took stock of all those about them.

"Hey Malici, you gonna be ok? You are looking a bit wearier than expected, you got two of the pieces, time to celebrate!

Bartomus smiled at the well wishers and said thank you, you're too kind, oh how sweet, many, many times and found relief when he sat his haunches down on a stout chair. "Let that sweet honey amber mead flow, right?
====

Perform skill to tease Zander - 23, cause hey I haven't used that yet I don't think.
Perception - 29




Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday May 30th, 2021 7:52:08 PM

Stohp makes sure that the prisoners are taken away safely before following the rest.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday May 30th, 2021 10:05:24 PM

Along the way she also expresses concern for their new companion. Apparently the coin is starting to take energy to reforge or use. There's still a missing piece that might be even more draining once they have it.

Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29  d20=20 ;
Monday May 31st, 2021 2:05:09 PM

Delia snaps out of the 1000-yard stare she fell into as the Float comes into view. She'll tense as she notices the crowd waiting for them and automatically scan it for danger. (Perception 39 (nat 20+19))

Before the crowd sweeps them away, she'll find Pip and return his spyglass to him, ruffling his hair as she thanks him for the lend.

Noticing Malici lagging behind, she'll drop back to slide an arm underneath his for support, "Come on, easy now. We'll get you a meal and bed as soon as we make it to the Ghost." She'll do her best to encourage him quietly, but it definitely sounds like what someone would say to a tired or spooked animal instead of a person.


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+10=15 ;
Monday May 31st, 2021 2:48:47 PM


Micah is concerned as to what Lord Rothschild may be up to and frustrated that the councilor completely ignored him while on the lake, but shifts his attention to the flagging Malici.

"Ohen," he asks, "Do you see anything with your magical sight?" The priest then conducts his own, more mundane, examination as to what may be ailing the half dragon.

============
Heal 15 to inspect Malici's health.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=32 ;
Monday May 31st, 2021 6:23:39 PM

Ohen will concentrate on the medallion again, and see if its auras have changed, or if there is any new magic on Malici.
32 spellcraft.

Zanderallen 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Monday May 31st, 2021 6:24:23 PM

Zanderallen stops worrying about the prisoners as soon as he sees Lord Belkior taking care of them. Calling out to have the pile of magical gear from the bugbears to be carried to Shield headquarters, he then turns his full attention to Pepper. But not before faking a glare over at Bart, that quickly loses it's menace and turns into a grin. "I'll tell you all about it dear, but first food. The bugbears were not the most gracious of hosts. And there's still one half-dragon out in the woods so I'm afraid we can't stay long."

DM Robert - "Let that sweet honey amber mead flow, right?"  
Monday May 31st, 2021 8:16:09 PM

Bartomus teases Zander and shows some concern for Malici.
Stohp watches the prisoners and then Malici.
Delia returns the spyglass and offers some words of encouragement to Malici.
Micah is frustrated with the councilman and tries to diagnose Malici.
Ohen concentrates on the medallion.
Zanderallen makes sure the loot gets taken to Shield HQ and promises Pepper the story later.
Sid?
Stock?
_____________

Sitting at the table Micah is able to conduct a swift examination of Malici. After giving Malici the once over Micah thinks Malici is under some sort of strain. As if he was in the early stages of a massive head cold and trying to stave it off by sheer will power. "I'm sorry for the inconvenience Micah. It's just when the medallion merged this time I was momentarily overcome with strange visions. Truthfully I'm still having some trouble focusing to see, it's almost as if I'm looking at two scenes at the same time, one in the here and now and then there's another almost layer of seeing superimposed."

Ohen asks to see the medallion which Malici fishes out of his pouch and slowly puts on the table. Again the magical aruas strive almost against each other and with overlapping: Universal, Abjuration, Conjuraction, Divination, Enchantment, and Transmutation. However, it does seem like the Enchantment aura is strobing brighter or more frequently. It does not appear that Malici is being affected by any spell right now as he is free of aura's other than the magic he is wearing.

If anyone wishes to look at the medallion now, It requires a Linguistics 10 roll, it's in a combination of Draconic and Old High Woldian, Draconic one side and Old High Woldian on the other.
Highlight to display spoiler: {, outer edge "My Legacy, Will Aid, ... "
inner edge "Let your ... Dominate the ... "
}

Happy brings over jacks of frothy ale, pitchers of honey mead, and a bottle of something marked Chaotic Neutral. Opening the bottle you can fairly see the alcoholic fumes waft out and when it hits your noses sweet, slightly cocoa and caramellic with wine. The glasses that go with the bottle are on small stems, rounded at the bottom and rising to a more narrow lip. Malici slugs down ol' Chaotic Neutral in one gulp, to which Happy cocks an eyebrow to but when Malici holds out the glass for more he still fills it up. "Now go slow on that, and maybe have a bit to eat first. That's powerful stuff." Happy says.

Then comes out the meal, a brisket sliced and accompanied by some aromatic mushroom sauce. A roast ham, a mixed salad, baked potatoes, some loaves of bread, brussel sprouts roasted and wrapped in bacon, and in the end, a triple layer carrot cake.

During your entire meal the Giggling Ghost is quiet, but you notice as you eat that there appears to be a crowd, quietly sitting around and watching you expectantly. You're pretty sure you're not going to get out of here without telling them something.

As you finish the carrot cake a fancy looking woman come in. She is dressed in the livery of a servant of someone from the top levels of the Float. There appears to be some sort of small crest over her left breast.
Knowledge Nobility 15 or Knowledge Local 20 Highlight to display spoiler: {It's Rothchild's crest}

She looks about and then heads to you table where she throws a bag onto it. "My lord wished to compensate you for his return." She spins on her heel and haughtily walks away. Happy shakes his head, "That Lord Rothchild certainly continues to think himself better than others. Even got his servants acting that way." The bag contains 1000 platinum pieces.


Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+7=11 ;
Monday May 31st, 2021 10:01:50 PM

Bartomus was enjoy the food and drink. He smiled when Happy cautioned Malici on the special brew that was being shared. Bartomus noticed the growing crowd. He looked over at Zander and Micah.

"You all know you are going to have to say something right? One pirate ship down, but, you know, we still have some work to do."

A woman that looked vaguely familiar, but Bartomus, in spite of his efforts to learn more about the Float, he couldn't place her. When she tossed the bag on the table, it landed with a heavy thud and the tinkling of coins moving about.

"Nice to meet you, thanks for coming. Send his lordship our very best," Bartomus yells after her after Happy identified the woman. He leaned in and opened the bag. His eyes went wide and pushed along towards Micah and Zander.
====
KnowLocal - 11

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday June 1st, 2021 7:23:08 AM

Stohp eyes the interested crowd before giving them a short summery of the situation. "There are multiple enemies attacking our friends and allies outside the float. We have dealt with two thirds of them. We'll be leaving soon to finish the job."

Stock (JonM) HP: 105/125; AC: 28/25/16; DR 2/-; CMD: 31; Rage: 2/28 used  d20+3=9 ;
Tuesday June 1st, 2021 9:59:24 AM

Stock munches away contentedly, barely noticing the servant when she drops off the reward. The count of platinum in the bag certainly gets his attention though. "Not too shabby. Takes a well-healed sort of git to pay that kind of coin. I'd save him again for that much." He smiles at his witticism and continues eating.

"Anybody talk to Ahab about leaving in the morning?"

==========
DC 20 Local: 9
Shields - Do we have a volunteer to divvy up the spoils? It can't be me this time, I'm in the middle of moving and a busy season at work.


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Tuesday June 1st, 2021 10:45:39 AM


Micah's eyes widen when he sees Malici down the obviously strong concoction. He instinctively reaches out a reassuring hand to the half-dragon's shoulder. For himself, he takes the drink slowly. However, he exercises no restraint when it comes to the food, taking large helpings of each dish and literally drowning the brisket in mushroom sauce. He pauses a moment to consider the short food supplies of the beastfolk, offering a prayer that Domi might make a way for Micah and the others to help them out once the current dangers are averted.

He immediately recognizes Rothchild's insignia on the servant. Perhaps he was not as discrete with the Chaotic Neutral as he thought he had been. Without pausing to think about it first, he pulls out out a gold piece and flips it to the haughty servant, calling out, "Do not forget your fee." Almost before the coin lands, his eyes widen in horror at his own rudeness to one who is merely conforming to the behavior of her master.

===========
Knowledge Nobility 16 (Taking 10).

Zanderallen 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Tuesday June 1st, 2021 2:33:34 PM

Maybe it's the stress of the past couple days in the woods, maybe it's the sense of impending doom that's been hanging over the Float since the Festival of Visions but Zander has a hard time initially sitting down to a meal. He nods along with Stohp's summary adding a reassurance at the end, "I know things have been a little uncertain but most of the danger has been dealt with. We had to bring Lord Rothchild safely home but as soon as we rest we will be heading after the final invader. We have a pretty good idea where he is and how to track him. So rest easy." Starting to feel a little better he digs into the food and drink.

He eyes the servant as she comes, recognizing the insignia he worries what the dear Lord Rothchild wanted. He blinks a couple times as the coins hit the table, surprised at the reward. As Micah throws the coin he has a violent coughing fit, possibly in surprise at the priest's rudeness, possibly to cover uncontrollable laughter... He barely recovers in time for Stock's comment which launches him once again into a violent coughing fit.
------------------------
Knowledge Nobility 16 (Taking 10)

I will try and give the loot a look tonight. If you don't see an email from me it didn't happen. :)

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+1=5 ;
Tuesday June 1st, 2021 6:12:06 PM

"It does appear that the enchantment from the medallion is active and powerful. I worry what will happen once the medallion is complete. Perhaps we should take precautions? Stay strong Malici."

"Well at least Lord Rothchild thanks well with coin, if not with... actual personal gratitude" Ohen remarks, as the servant leaves, and after he recovers from his own coughing fit. Whatever Zander has must be contagious.

"This good food reminds me of the lack among the Beastfolk, I should speak with my father about setting up trade. Happy! Do you happen to know where my father has gotten to?"


Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29 
Tuesday June 1st, 2021 6:22:32 PM

Seeing the expectant crowd at the Ghost, Delia fades a little into the background, positioning herself as far from their questioning eyes as she can and digs into the food with a hearty appetite.

Seeing Micah's coin flip, she'll nudge Stock and say, "Nice to see it's not just us who can offend the toffs." and smile at his joke as well.

I cannot loot either. And if some of the Humes seem busy or distracted this week, it's my fault. I'm getting married Saturday :) (will be sending out an email asking for subs soon)

Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 51/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Tuesday June 1st, 2021 6:30:21 PM

As soon as they hit the docks Sid sends a message to Ellie and hopes that she meets them at Happy's. When she does he'll wrap her in big hug, sit her on his knee and cuddle in, whispering everything that happened to her.

DM Robert - "We'll be leaving soon to finish the job."  
Tuesday June 1st, 2021 8:04:56 PM

FYI- I'm slow pedaling here. You're in town and have a chance to get any equipment you think you may need for a forest fight. And afterwards you'll have to do some exploring because if you recall Malici originally said he thought he was compelled to come here to possibly find his father's lost dragon treasure.

Bartomus says a word or two to the masses.
Stohp tries to help out with the crowd.
Stock wonders if anyone set up a time to meet with Ahab.
Micah looks at the meal and wonders about the starving beast-folk. (Actually they are not starving, they are just near the end of their rationing and waiting for the crops to start coming in, 'course some crops were trampled in the battle.)
Zanderallen does some more summing up for the crowd.
Ohen offers some encouragement to Malici and then asks where his father might be.
Delia tries to blend into the tabletop. I need to mapquest that wedding location eventually
Sid is enthralled with Ellie.
_____________________

Malici shouts at the retreating messenger in Draconic, Highlight to display spoiler: {"A ruler should be thankful and grateful in personal meaningful ways, to throw money as a reward cheapens the endeavor."} He slaps his hand on the table for emphasis. If you understand Draconic Highlight to display spoiler: {you also realize he's slurring his words a bit.}
Perception 20 anyone Highlight to display spoiler: {You realize he's on his 5th glass of Ol' Chaotic Neutral, but he's eaten only half of what any one of you has.}

The gold coin hits the messenger in the back and then pings to the floor. She turns and glances down at the coin and then back at you. You can tell her cheeks are getting a bit red, but you're not sure what emotion is striving to win out. But a gold coin is a gold coin, she quickly scoops it up and then darts out of the Giggling Ghost. The crowd erupts into laughter. You hear, "Serves the little Lickspittle right." And someone else says, "Imagine working for that Cockalorum." Someone else says, "I wouldn't call him that, he's more a Snollygoster."

Happy turns to Ohen, "Who's your da'?" Then he lets out a great laugh and slaps his belly. "If he's not up on the merchant level somewhere, he's off looking for a new trade deal."

The crowd disperses now that they have had a bit of information and a bit of entertainment. Several people give you thumps on the back or shoulder as they file out. Pepper looks at Zanderallen and everyone at the table can hear her eyes go 'Splink' 'Splink' as she bats them at him. The more perceptive of you....Perception 20 Highlight to display spoiler: {You can see she has her notebook and magical quill out.}


Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=23 ; d20+16=17 ;
Wednesday June 2nd, 2021 7:56:06 AM

Stohp notes Malici's inebriation. "You might want to slow down or you'll be fighting the last group with a spitting headache." she points out.

Stock (JonM) HP: 105/125; AC: 28/25/16; DR 2/-; CMD: 31; Rage: 2/28 used  d20+17=19 ; d20+17=33 ;
Wednesday June 2nd, 2021 9:43:38 AM

Stock enjoys the company and just relaxing. So much so that the only thing he notes is Ms. Plate dutifully taking notes. "...and you see Pepper, it feels like we've been taking to the air more and more lately. You ever fly? Maybe Ohen or Malici could make you fly one day..." He proceeds to relate a painfully detailed account of both encounters where a portion of Malici's amulet was won. The details he tends to focus on involve blood and injuries for the most part.

"...and so this here red mark on my forearm is the healing burns from a fireball spell...I think Micah healed that one. It seems like he always has to heal me...but I'm sure that's juts on account of my own personal bias in the situation. I'm sure he heals all of the rest of these heroes just as often..."

=========
DC20 Perception 19
DC20 Perception 33
Congrats Hannah!


Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=15 ;
Wednesday June 2nd, 2021 11:03:45 AM

Bartomus was really focused on the food and the good amber mead. He didn't even notice all that much Pepper googly eyeing Zander. It was really good mead, and good food, and it didn't involve attacking plant things or dragons or anything. It was just really good mead.

"Hey, any chance I could go grab a couple more healing potions and also maybe some more acorns as those were kinda nice to have? Might need some more sling bullets too? Oh, have you all tasted Happy's honey mead? Really a good batch here Happy!"
=====
Instead of taking a 10, I rolled and got a 1 - so it's really, really good mead you all.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Wednesday June 2nd, 2021 5:53:02 PM


Embarrassed by his treatment of the servant, Micah stays quiet the rest of the evening.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=29 ; d20+15=20 ;
Wednesday June 2nd, 2021 5:56:45 PM

To Happy "Ha, story of my life, I'll go find him later."

To Stock and Pepper "Why yes, I'm sure we could give her a first hand demonstration of flying. I'd recommend me instead of Malici, he seems a little tipsy, and might cast the wrong spell on accident. Wouldn't want him to cast Natasha's Damsel Catapult or anything." Ohen will smile mischieviously.

Zanderallen 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft  d20+7=21 ; d20+7=9 ;
Wednesday June 2nd, 2021 6:15:27 PM

Zanderallen pushes back from the table, hoping Malici's comments aren't understood. Picking up on the not so subtle hints and wanting to escape the flood of peanut gallery comments from his companions Zanderallen requests a basket of light refreshments from Happy and gets up to leave. "somebody better make sure Malici makes it home. I have to go give an account of our actions before I'm brought before the board." He takes the basket in one arm and offers the other arm to Pepper to find somewhere quieter to tell about their adventures.
-------
Perception 21, 9

Delia (Hannah) HP: 87/87; AC 27/17/21; CMD 29 
Wednesday June 2nd, 2021 7:01:36 PM

She will smile to herself at Stock's detailed account of their adventure and Zanderallen's subsequent concern for Pepper.

Noticing Malici getting absolutely trashed on the Chaotic Neutral, Delia will shake her head, considering trying to stop him or make him eat, but he's a big boy and can make his own poor decisions. However, she will reassure Zander, "I'll make sure he gets to a safe bed, don't worry."

==========
Autosucceed against DC 20 perceptions in Urban

DM Robert - "I'm sure he heals all of the rest of these heroes just as often..."  
Wednesday June 2nd, 2021 8:26:10 PM

Stohp tells Malici to ease up on the booze.
Stock fills in some details for Pepper.
Bartomus enjoys the honey mead.
Micah is silent.
Ohen is off to find his father.
Zanderallen invites Pepper to a picnic nightcap.
Delia reluctantly agrees to keep an eye on Malici.
Sid?
___________________________

The party breaks up. Ohen goes off to find that his father is currently away seeking rumors of a lost silk caravan. Not sure if your father has a shop here or if he's more in the lines of a traveling merchant making deals between people or speculating and then delivering the goods.

Bartomus reminds himself that certain things need to be purchased. Unfortunately it's night and some shops are closed. The magical items you will need to head to the catacombs post haste to purchase. That goes for everyone. My plan is to have you back in the forest by Monday.

Zanderallen goes on his picnic and manages to get some space up in the garden. There he tells Pepper the tale of the journey. She eagerly takes notes and has some pointed follow up questions. "Who is this Malici guy. I mean is he a new member of the Shields, I see you've got two new ones with that Ohen guy and the ranger girl Delia? Is he really a half-dragon, wasn't one of those bugbears sorta dragony? That's messed up. What do you think of him? Are you helping him, is he a patron, or what?"

The rest of you I assume are going to head back to Shield Headquarters. Malici will drunkenly inform you he has rooms at the Glow-worm Inn, which you know is on the merchant level. To make matters worse, Malici breaks into what can only be called a drunken song, sung loud, but with gusto and a surprising beat.
"I've been the wild rover for manys a year
and I spent all my money on whiskey and beer
and now I'm returning with gold in great score
and I never will play the wild rover no more
And it's no nay never (4 claps)
no nay never no more (2 claps)
will I play the wild rover (1 clap)
No never no more (2 claps)
I went into an ale house I used to frequent
and I told the landlady my money was spent
I asked her for credit she answered me nay
such a custom as your I can get any day
And it's no nay never (4 claps)
no nay never no more (2 claps)
will I play the wild rover (1 clap)
No never no more (2 claps)
Then out of my pockets I took sovereigns bright
and my landlady's eyes opened wide with delight
She said, "I have whiskey and wines of the best!"
but the answer I gave her was only in jest
And it's no nay never (4 claps)
no nay never no more (2 claps)
will I play the wild rover (1 clap)
No never no more (2 claps)"


Otherwise night will pass uneventfully....

Things that may still need doin'
1-secure transportation back to the forest
2-speak to Belkior?
3-run to the catacombs?
4-shop for normal gear?

Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Wednesday June 2nd, 2021 9:06:39 PM

Bartomus awoke from his night of truly delicious mead to discover he had a headache. He also had a strong belief that he needed something from the catacombs but realized that he seemed to still have most of everything he thought he needed. He blamed the mead, but that caused his head to hurt.

He got himself dressed and went looking for some much-needed fruit juice or even water, but only if it could be followed by tea. He thought speaking to the Paragon might be of interest, but suspected he could also save the party time to see about negotiating a sailing back to the forest where they needed to go.

"Hey, were did Malici say we needed to go direction-wise? I can go find us a turtle boat, or another saying ship if need be. I can also visit the oak grove and see what acorns I can add to my kit, just to have them."

=====
Head to the docks to book passage back to forest once get some idea from Malici which direction we are needed to head again.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday June 3rd, 2021 8:05:53 AM

Stohp realizes they didn't report to the Paragon and goes to do so (I thought he met us at the docks and we told him everything?)

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Thursday June 3rd, 2021 11:50:53 AM


Micah wants to go to the catacombs, but I may not get a ticket in this week.

Realizing they do not have sufficient time for him to scribe some scrolls he wants before the next journey, Micah heads to the catacombs to buy a few from their stock.

Zanderallen 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Thursday June 3rd, 2021 4:16:39 PM

Zanderallen answers the questions put to him, "Ohen and Delia are adventures who have joined the Shields. The leaders of the various groups causing problems are all linked back to the dragons that used to rule the Crying Woods. As you have guessed they do possess draconic blood. Malici has the same connection but has chosen to reject the more destruction elements of his lineage and came to the Float to help do the right thing. They've all been draw to the area since the events of the lunar festival. Some weird dragon magic. Now as lovely an evening as it is, let me walk you home so I can go get some rest."

With Belkior and transportation being arranged Zander spends the day repairing and prepared his gear to head out again.

Sid (JonM Sub) 
Thursday June 3rd, 2021 5:13:58 PM

Sid retires early from The Ghost with Ellie, not before saying to Stock, "Hey - keep an eye on Malici. Everybody needs to blow off steam from time to time...and it looks like he's done just that."

He gives a courtly bow to the assembled fans and followers and gracefully skips out of the crowded establishment like only an elf could. As he walks through the doors to the outside, he says to Ellie, " We only have one more piece of Malici's medallion to go. I'm not sure what happens when we collect them all but hopefully it ends up with us stumbling upon a giant dragon's hoard!"

Stock (JonM) HP: 105/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9  d20+4=18 ;
Thursday June 3rd, 2021 5:19:19 PM

As the party begins to wind down Stock bellows out, "Oh you can't be serious! The sun's not even up and we're not leaving today after all!

Hey Stohp! You're a clever one. You got any ideas of how we can get that gold in the hold of the dragonboat back to the lizardfolk? Speaking of which, did we leave a guard watching the boat?"


Stock is up early the next morning, checking out the docks, making sure nobody stole the dragonboat gold, and trying to find a ride for the next leg of the journey.
=========
CON check to see how late Stock wants to stay up at the party.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29 
Thursday June 3rd, 2021 5:25:03 PM

As the Shields filter out of the Ghost, Delia will drag Malici up to the Merchant level to get him to his room. Once he breaks into song she will roll her eyes, but smile a little, unable to contain her amusement at the oddity of a human half-carrying an extremely drunk, singing drow/dragon down the streets of the Float.

Once Malici is delivered to the Glow worm, she will return to Shield HQ for a much needed rest. Early in the morning, she will go restock on regular arrows and might buy a spyglass.

DM Robert - "You got any ideas of how we can get that gold in the hold of the dragonboat back to the lizardfolk?"  
Thursday June 3rd, 2021 8:17:00 PM

Bartomus decides to hit the docks first.
Stohp (he waved you off at the docks because he was geasing the sorcerer) goes to find the Paragon.
Micah goes to the catacombs.
Zanderallen sees to his gear.
Sid hopes for a dragon horde to be discovered.
Stock heads for the docks.
Delia makes some plans to buy some gear.
Ohen ?
___________________

Stock and Stohp check out the docks. Looks like with the pirates gone the fishing fleet is getting ready to cast off and the turtles are already out making headway on goods undelivered. However, as you watch you note a rickety looking Caravel coming into port. As you watch the ship drops it's lanteen sail and smacks the dock a bit harder than it should. Then a bunch of lizard folk come scrambling out. The other people on the dock don't seem to worried.

Checking the your dragon boat you note that nothing has been disturbed. Then you see the lizard folk start unloaded a lot of wood work goods. You surmise this is just a general trade vessel.

Back at HQ, several members quickly depart for places to purchase needed gear. (Bartomus, Delia, Micah). Leaving Zanderallen alone, to go over his gear. He wonders if Ohen is still sleeping upstairs. There's a quiet knock on the door and Zanderallen finds Malici standing there. "Sorry, I don't seem to remember much beyond dinner. I hope I wasn't too much trouble. Had to take one of my healing potions this morning."

Back at docks, Stock and Stohp note that there are not really any ships available. With the pirates gone everyone is back to getting to work and making up for lost work. However, just then, there appears to be loud shouts and calls coming from over near the customs house.
fence level

Oh oh, looks like the Lizard folk have arrived just as some Drow have opened their portal to bring in their trade goods.

Meanwhile back at HQ, while standing in the doorway, Zanderallen hears the tolling of the watch bell. Someone is trying to summon the city guard, alas they still don't come down to the Fence level that much. Sounds like the bell is down by the docks.

Will Ohen wake up?


Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=23 ;
Friday June 4th, 2021 7:47:45 AM

Stohp moves to locate the source of the trouble keeping a sharp eye out (23 perception)

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Friday June 4th, 2021 8:27:22 AM


Micah hears the bell. Knowing that the Fence level typically has to fend for itself, he surmises that whoever rang that bell must be desperate. He quickly resolves what he was doing and heads toward the watch bell..

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Urban +2 
Friday June 4th, 2021 9:29:38 AM

As a previous town guard member, Delia snaps to alertness at the first bell toll, looking around for her squad out of habit. Realizing she no longer needs her squad leader's permission to head down to the Fence level, she drops what she's doing and takes off towards the sound.

Stock (JonM) HP: 105/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9  d20+17=30 ;
Friday June 4th, 2021 10:59:32 AM

Stock walks over to the Lizard folk caravel and scans the crew for anybody he may know and then picks up the pace and heads toward the custom house when he hears the bell.

"Don't stand around looking Stohp, come on!"

==========
Perception 30 Lizard folk


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Friday June 4th, 2021 2:49:20 PM

Ohen was enjoying his morning safe back in a somewhat familiar bed, relaxing after the craziness that has been his life since he met the Shields. He was reading a book about the history of the Float before planning to find his father later. He then hears the watch bell.
"Hmm that's probably importantant. Oh well this'll probably be more interesting than my book anyway"
He will spring up, grab his things, and rush out the door with Zander.

Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=32 ;
Friday June 4th, 2021 2:50:53 PM

Bartomus had wandered down to the docks, having changed his mind about equipment, and was looking about trying to figure out what boats they could rent. Though they had their own boat, they needed a crew and Bartomus tried seeing if he could find a captain to talk to about a new enterprise.

As he worked his way down along the fish market and really looking at the different boats in the wharf, he heard a clanging of the bells. He looked about and headed in the direction everyone was looking.


===========
Down at the Fishmarket, Turtle Taxi end of things
Perception 32 when bells start going off. Move in that direction.


Zanderallen 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft 
Saturday June 5th, 2021 12:13:06 AM

Zanderallen grins at the abashed Malici, motioning him inside. "Nothing too embarrassing, although I did hear you're an accomplished singer." When the bell starts tolling he starts running to check on Ohen, meeting the soceror halfway down the stairs he calls to Malici, "Sounds like trouble, we're going to see what's up." Not waiting for a response he starts a steady jog towards where the alarm is being sounded.

DM Robert - "Don't stand around looking Stohp, come on!"  
Saturday June 5th, 2021 11:27:20 AM

Stohp looks around for the source of trouble.
Micah runs toward the bell sound.
Delia runs toward the bell sound.
Stock heads for the custom's house.
Ohen rushes out the door.
Bartomus heads toward the bell sound.
Zanderallen rushes out of the house toward the Bell sound.
Sid follows suit.
_______________

Malici follows Zanderallen and Ohen.

Those first on scene can see that the Lizard Folk from the rickety looking Caravel, are near the front of the customs house, goods set down willy nilly upon the street. Also gathered there are several well dressed (but not noble well dressed) Drow with their goods stacked neatly along the street. Both the Lizard Folk and the Drow appear to be yelling at each other, with much shaking of fists and barring of teeth. The custom's official stands at his storefront, looking anxious and scared as what appears to be the leader of the Lizard Folk and Drow stand nearby shouting at him. The bell ringing is located on one end of the Custom house and is being desperately rung by what appears to be one of the workers of the house.

Those that understand Draconic can hear the Lizard Folk hurling fairly nasty slurs about Drow parentage, born traitors, instigators of war, lying, cheating, scum, etc.

Those that understand UnderWoldian can hear the Drow hurling fairly nasty slurs about Lizard Folk hygiene, born traitors, instigators of war, lying, cheating, scum, etc.

From way back at the end of the line, since that's where you are in the scheme of things, since the Lizard Folk and Drow are occupying the street with their bodies and goods, you can't make out what the two 'leaders' are shouting at the customs official, but both leaders point fingers at each other, at the different groups, at each other, at the customs official, back at each other, and then back toward their own groups.

Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+26=37 ;
Saturday June 5th, 2021 11:36:25 PM

Bartomus watched all of it and decided to boost his efforts and started dashing towards the customs house. He realized he would be needing a boost to try to make his point, or any point.

He got to the outer circle and calculated the distance to the leaders and the customs agent. When he got close enough, he faded out of sight and dashed right up to the three of them.

He reappeared next to the two leaders and put his hands on each of their shoulders

Oh, my friends, it's so wonderful to see you and I am so glad that you are here to visit the Shields who did so much to help you all. Obviously, you are asking this poor official of the Float where to find our headquarters and where to store your goods? Right?"

====
Fade away to dash
Cast Glibness - +20 Bluff +6 = 37
magic saves against 26




Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday June 6th, 2021 9:59:33 PM

Stohp comes behind Bart and eyes the group. She speaks both languages and it's obvious that both are upset. What's not so obvious is if anyone is understanding anyone else. She provides translation as needed to try to calm the dispute.

Stock (JonM) HP: 105/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9 
Monday June 7th, 2021 2:59:18 PM

When he fails to see any bloodshed, Stock gets bored. He waves over the others as they round the corner and calms the rising tension among his colleagues. "Don't worry - Stohp and Bart seem to have it handled. Some kind of civilized trade dispute." He notices that his flail had sprung into his hand and was dropping sparks on the ground. He smiles sheepishly and hooks it into his belt loop.

Delia (Sub by JonM) HP: 87/87; AC 23/16/18; CMD 29; Urban +2   d20+19=37 ;
Monday June 7th, 2021 3:06:37 PM

Delia slows down once she sees Stock and hears his story. She shakes her head as she approaches the ruckus and takes a long look at the two sides looking for weapons and any troublemakers in their midst. If she sees anything troubling, she will make sure to move into a location where she has an unobstructed shot and casually watch the confrontation.

=====
Perception 37


Sid (JonM Sub)   d20+1=12 ;
Monday June 7th, 2021 3:13:04 PM

Sid moves past Stock and joins the conversation. He also understands both languages and blanches at the talk.

"I really don't think there's cause for that kind of talk - there is a big enough market here for all of your goods. Let the customs man do his job and I'm sure everything will be fine..."

He then turns to the lizardfolk - "Oh and by the way, have you seen or heard from Cactusflower or Elderberry lately? We had the fortune of getting even with a certain piratical menace your village may have known. The Silver Shields would like to share the good news!

He is switching languages between common, underwoldian and draconic so quickly, he's only mostly sure he addresses everybody in the correct language.

==========
Diplomacy 12


Zanderallen 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft  d20+21=40
Monday June 7th, 2021 3:33:07 PM

Marching up to the commotion Zanderallen sizes up the situation and gets a pretty good grasp of what's going on. Even if he only understands one side of the conversation, he guesses it's a fairly mirrored argument from body language and tone. He grabs Malici about the shoulders and whispers in his ear, "I'm really sorry about this friend but there's tension needs clearing and you're going to be a big help in clearing it." He then marches Malici into the middle of the discussion, staring down any who look at him. He speaks to both groups in Common, "What's the meaning of all of this? Since when did anger and judgements rule our dealings with each other? Are a few troublemakers moving into the area all it takes to break down our friendships? You should all be ashamed of yourselves, causing a scene like this in the middle of the street. Oh, by the way have you met our newest friend Malici? He's helping track down the troublemakers." With that Zanderallen stands there, staring down the crowd, daring anyone to point a finger at Malici.
------------------------------
Diplomacy 40

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Monday June 7th, 2021 5:10:35 PM

Ohen will hang back and wait to see how everyone reacts to Zander.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Monday June 7th, 2021 5:30:56 PM


As Micah advances, taking in the scene, he pulls out a wand and casts comprehend languages on himself and blushes once the magic takes effect.

He continues to push forward through the crowd and is relieved to see that the silver-tongued paladin is working his own kind of magic.

===========
comprehend languages. duration: 10 minutes



By My Axe


DM Robert - "Oh, by the way have you met our newest friend Malici?"   d20+11=17 ; d20+11=30 ;
Monday June 7th, 2021 8:14:03 PM

Everyone gets 15,450 xp for the end of Chapter 3.

Bartomus works his way to the front and tries to get a word in.
Stohp offers to translate, which might be a bad idea.
Stock is not interested in a fight of words
Delia goes on overwatch.
Sid starts doing some fast talking.
Zanderallen does some berating and then shoves Malici to the front.
Ohen waits to see what happens.
Micah waits to see what happens.
___________________

Malici looks at once scared and confused.

The Lizard Folk are taken aback and those that can understand Draconic begin picking up whispers of "dread lord", "oppressor", "savior". And then one of the Lizard Folk see's Ohen point to him and whispers, "There's another.", more whispers, "he's different", "not the same".

The Drow look at Malici and you can see about 1/2 of them scowl and mutter in Underwoldian "half-breed", "Scum", and some of the non-scowlers proclaim "wasn't there a half-breed dragon that came through long ago?".

Up at the Customs House, the custom's official looks to Bartomus and says. "They both arrived at the same time and it seems both think they should have their goods cleared before the other."

Knowledge History 10, or Appraise 10 or Perception 10 Highlight to display spoiler: {You know that both races offer vastly different goods. The Drow have clothing and bolts of cloth, and the Lizardfolk have a variety of wood work and such. There is no way they would be competing.}

Malici begins to speak, "Um, well see here, this is all rather uncalled for." He's speaking in Common.
Perception 20 Highlight to display spoiler: {you note him reach into his pouch and pull out something, he starts rubbing whatever it is in his hand with his thumb.}

He straightens somewhat and turns to address the Lizard Folk, in Draconic, "Stop this foolishness. You sink to their level by standing and arguing in the street. Have some pride in yourself and your works. Would you let your past lead you into something you don't want?"
Diplomacy check 17 Maybe someone can help him out.

He then wheels and turns to the Drow, and begins to speak in Underwoldian. "Such fine and noble breeding, such raciest ways of thinking. For all your claims of leaving your, shall we say, more evil brethren behind when you came to the surface, you seem to have not strayed far from your past."
Diplomacy check 30 ooh, that seemed to hit the mark. I think that may be a bit much of bad cop though, anyone to try to play good cop?

Bartomus(Rod) Fly - 70' HP: 66/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=31 ; d20+14=21 ; d20+26=32 ; d20+26=27 ;
Monday June 7th, 2021 11:29:00 PM

Bartomus watched first the merchants and then the customs agent. He looked back and forth and realized that the goods were extremely different and would have different evaluators.

"Good Sir, isn't it the rule that different goods having different locations for their final destination here on the Float would have different customs officials that would undertake the evaluation for the proper duties owed to the Float? So it's right and proper that both arrivals be handled by your staff, right?"

He looked about with a big smile and caught site of Malici rubbing something in his hands and as the man started to speak, he didn't understand the language, but the tone seemed to be a bit harsher.

Bartomus smiled and winked at the Custom's Official, "here's your chance to be the hero and the good cop. Play along and assign each of them a warehouse and send clerks to both."


======
Perception on Customs steps - 31
Perception Malici rubbing the item - 21
Bluff on Customs rules = 32
Bluff on the hero line - rolled a 1 for 26




Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 51/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+16=36 ; d20+8=22 ;
Tuesday June 8th, 2021 6:44:15 AM

Sid will step slightly closer to the custom's man, "Look I know that normally you'd have to take them in in FIFO style, but these are some of the first trade relations with these groups and you know that can allow you special dispensation under the Scarlet Trade Act. We know the Council would want this handled quickly and professionally and we, the Silver Shields, will be happy to help in any way possible."

===========================================================================

Knowledge(Local): 36
Bluff: 22 (I don't know where it needs to go, but Sid's piggybacking off of Bart and his Knowledge of the area and it's business practices.)

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+9=28 ; d20+9=20 ;
Tuesday June 8th, 2021 7:13:53 AM

Stohp works with Malici to defuse the dispute. She says basically the same thing with both groups, "They're just merchants like you. I won't ask you to make friends, but neither should you let their presence ruin your day. Everyone's going through the same lines regardless of their race or origin." (diplomacy 28 for lizardfolk, 20 for drow to aid another.

Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9  d20+17=32 ; d20+17=27 ;
Tuesday June 8th, 2021 9:19:02 AM

"When the civilized resort to uncouth words and threats, we are all reminded why the Wold still needs hammers and axes.'...That's what my dad used to say when we'd get trade disputes growing up. Then he'd bring out this big hammer...really comically large...and lay it on the table one handed. 9 times out of 10 that would stop the commotion, especially if it weren't dwarves that were complaining."

It's not clear exactly who Stock is talking to, he's mostly just adding to the overall ruckus.

===========
DC10 Perception 32
DC20 Perception 27


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Tuesday June 8th, 2021 2:50:30 PM


Content to listen for now, Micah moves forward attempting to get near Zanderallen.

Zanderallen 119/119 AC: 29 T: 13 FF: 28 CMD: 24 Fly 70ft  d20+7=9 ; d20+21=35 ;
Tuesday June 8th, 2021 4:59:30 PM

Zanderallen might not be able to speak Underwoldian but he's good enough at reading body language to guess at about what the drow are saying. He also picks up on the gist of Malici's response to them. So he turns his full efforts onto the lizardfolk with some gentle chiding in draconic, "Friends, are we really going to start a fight based off first impressions and old preconceptions? What if the Silver Shields had taken that approach when our paths first crossed? All of us then chose to look past our differences and open the door to the friendship developing today. I know things have been troubled recently but that's no excuse to start a fight with the first stranger you come across. Yes, these times are related to your ancient draconic overlords, but don't assume that all who may carry their blood hold their same intentions." He softens his stance but still stands in complete support of Malici.
------------
Perception 9
Diplomacy aiding on Lizardfolk 35

Delia (Sub by Zach H) HP: 87/87; AC 23/16/18; CMD 29; Urban +2 
Tuesday June 8th, 2021 5:03:29 PM

Delia continues to watch the combat of words, fascinated as multiple of her new friends show great expertise at calming what looked like a riot. She releases the tension she was holding, pretty certain blows would not be needed to solve this problem.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=35 ; d20+15=29 ;
Tuesday June 8th, 2021 6:28:40 PM

Ohen will fix the lizardfolk pointing at him with a level, but not hostile, stare, and stand confidently with the group.
Perception 35 and 29

DM Robert - "...and we, the Silver Shields, will be happy to help in any way possible."  
Tuesday June 8th, 2021 8:05:01 PM

Bartomus tries to help out the customs official.
Sid quips some obscure trade laws.
Stohp tries to help sooth ruffled feelings.
Stock...Stock appears to like to hear himself talk.
Micah remains silent.
Zanderallen's words seem to be milk and honey, probably practicing with Pepper.
Delia watches.
Ohen tries to look impressive to the Lizard Folk.
_______________

The Custom official brightens at Bartomus's suggestion but practically jumps for joy at Sid's mention of the Scarlet Trade Act. He pounces on the idea. "Oh I say, you think that applies here. OH JOY." He rushes into his office and appears with a stack of paperwork that he shoves at Sid and Bartomus. He begins flipping pages and pointing out, "Sign here, initial here, thumbprint here." He pauses to smile at Sid. "I'm so happy that you know your laws, sure proof to me that you are delegates at large right. I mean with your accomplishments it's pretty obvious. Should have seen it at once, but the Trade Act hasn't been used in oh, why at least 15 years or more." He continues to go through papers and requires your your as in you-all, or anyone in your official group signatures at the appropriate places.

While he's doing that the Lizard Folk leader and the Drow leader up by Bartomus and Sid eye each other and then the two of you. They both turn to the Customs official. "What exactly does this mean to us?' They both ask.

The Custom official beams at them. "Well to sum up, because there's really not time to fully explain, The Scarlet Trade Act states that business partners of an established agency, can forgo the customs inspections for contraband and any tariffs or embargoes on trade goods and that the established agency agrees to pay any fines and/or fees should anything be found later that would have been dealt with here." And with the final signature, he waves to all the Drow and Lizard Folk. "You are free to go. Please remember to keep all receipts to pay your taxes when you leave."

The Lizard Folk gather up their goods. They nod to Malici and Zanderallen and give a timid wave to the rest of the group. Not Ohen though, they refuse to make eye contact with him. They march off, probably on their way to the merchant level.

The Drow gather up their goods and grumble about. The female that appears to be in charge nods to all of you as she leads her group off to the merchant level.

Malici turns to the group. "Well that was really strange. I didn't think they had any contact with each other anymore."

Knowledge local 15 Highlight to display spoiler: {They don't really, Tanglefoot did protest about Drow delegates the last time they were here, but really they have not interacted with each other for centuries. It's almost like a knee jerk reaction. Which could only be overcome through long hard work.}

The docks are now pretty empty. What few gathered to watch the ruckus drifting back to their assigned tasks. As stated before, with the pirates eliminated everyone was anxious to get back to work. All the turtles are out hauling their cargoes, and all the fishing boats have left to go fishing.

There's your dragon boat, but you need at minimum 10 rowers to go not even half power (it takes 15 rowers per side and could hold more). You'd have to recruit some strong backs to go rowing.

There's also the rickety lizard folk craft, and there appears to be a couple of Lizard Folk sailor types working on the deck.

I'm going to assume everyone has made their purchases or does anyone still need to head to the Catacombs?


Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=19 ; d20+17=32 ;
Wednesday June 9th, 2021 7:22:40 AM

Stohp is able to confirm the drow and lizardfolk haven't interacted in centuries (knowledge 19). That doesn't mean people don't carry over old stories and grudges though. They should really get going before that third group causes more harm, so she uses her local knowledge (32) to know where to go to quickly round up a full party of rowers to crew the bigger, faster boat.

Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9  d20+3=18 ;
Wednesday June 9th, 2021 12:01:45 PM

Stock says, "I think I may go find one of our old friends - Tanglefoot, Cactusflower or Elderberry - I can't remember which is in town these days - and ask if they'd like this fine trade caravel to take back the gold we recovered in the pirate ship."

==========
DC15 Local: 18
Our sales order is in to the Catacombs - Ohen - You still have posession of the Metamagic Rod; all other notes in the email chain were included.


Delia (Sub by Zach H) HP: 87/87; AC 23/16/18; CMD 29; Urban +2 
Wednesday June 9th, 2021 2:38:01 PM

Delia wonders what mess Sid and Bart may have gotten them into. She wasn't sure she liked the looks of those drow or lizardfolk. But supposedly the Shields had made friends with both groups. And if it came to it, it wasn't her purse strings being pulled.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Wednesday June 9th, 2021 3:15:03 PM

Ohen will find his father and talk to him about the trade situation. And yes Ohen's father is more like a traveling merchant bringing goods from one area to another area that needs it more.

1. A path needs to be built to the Beastfolk. Perhaps we can magically aid that once things calm down.

2. We have a longship. Can he help us crew it quickly? It would also be a good trading vessel.

3. The Beastfolk need goods to export. The most obvious one is food, and also lumber if they want to compete with the other town. Other things like dyes or medicines they can get from the forest would be good too.

I would propose to him that it would be long term lucrative and mutually beneficial if we were to take the initiative and magically and financially invest in the road and farmlands, and set up trade agreements on our own. We would also offer protection against threats once the Shields set up our communication network.

If he can come up with a plan, I will talk to my companions about funding it once we deal with the final threat.

~~~~~~~~~~~~~~~~~~
Where are with with either researching a magic item that allows communication or buying one? Am I remembering right that Sending Stones aren't in 5e?

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Wednesday June 9th, 2021 3:19:19 PM


Micah sighs in relief, proud to be apart of a group with such diverse expertise, and more than a little impressed the handling of the business matters by both Sid and Bartomus.

Anxious to get to their next objective, but not able to contribute anything at this point, Micah decides to accompany Stock.

Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 51/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+17=31 ;
Wednesday June 9th, 2021 5:53:25 PM

Sighing Sid smiles at everyone meekly. "Last time there was potential for cross special trade throughout the area the Council made rules for this so tricky situations like this could be taken care of... but we weren't supposed the be the Trade Delegates Writ-Large." Sid pinches his nose as he thinks about the possible ramifications, "Just keep a tab for any damages they incur, down to the copper, because we'll be partially liable. I've got to hit the Catacombs. I'll see you in an hour." He goes to make his purchases and let Elly know about this.

========================================================================

Knowledge(Local): 31

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Wednesday June 9th, 2021 6:49:36 PM

"Hopefully they're all playing it above board with their trade goods. But if we end up on the hook for some trade tariffs to keep the peace I won't be too upset." He then turns to Malici and offers his hand, "Well said Malici. I hope I didn't make you too uncomfortable but I felt it was important for us to take a stand against prejudice wherever we find it. I hope the Float can be a place you would feel comfortable calling home if you wanted to."

DM Robert - "I think I may go find one of our old friends - Tanglefoot,"  
Wednesday June 9th, 2021 8:48:22 PM

Stohp goes looking for a crew for the dragon boat.
Stock goes to look up Tanglefoot, the Lizard Folk diplomat, about taking some gold.
Delia is unsure what to make of all this.
Ohen goes to look for his father, forgetting that the DM already told him his father was out of town, so the DM is not sure how he's communicating with him.
Micah goes with Stock.
Sid tells Ellie the news and heads to the catacombs.
Zanderallen offers Malici his hand.
Bartomus ?
_________________________

Stohp goes to the various bars around town seeking able bodied seaman unable to find a place. Pickings are tough. But really all she needs are strong backs.
You need to traverse at least about 100 miles, if you want to land just south of that western river outlet.
map

So 3 days there, 3 days back, undetermined time waiting for you.
Pay for untrained hireling is 1sp a day, you need 30 rowers. Figure the cost. Also figure, do you trust them with the boat while you go into the forest.

You are taking them on an excursion so you will need to provide food and drink. With them doing hard physical labor I'd say you need to provide common or good meals, (3sp for common, or 5sp for good) x 30 rowers, x days = figure the cost.

Stock and Micah have no trouble finding Tanglefoot. He's busy overseeing the Lizard Folk setting up a shop. When broached about the recovered gold he stops and just stares at you open mouthed for a moment. Then he rushes forward and hugs both of you. "My good friends. You are amazing. We all believe in something greater than ourselves, even if it's just the blind forces of chance." He thanks you and goes with you down to the docks.

Ohen keeps looking but his father is not in town. The Drow had a lot of fabrics (actually spun spider silk) could they be in the market for some dyes from the Beast Folk. Can the Beast Folk make dyes, communication seems to be the key ingredient to moving forward. But I'll give you this, yes they can make some different dyes, from plants so they have 2 interesting greens, and a yellow.

Malici nods to Zanderallen. "Thank you. I have never really had a home." He looks over at the Lizard Folk ship.

Tanglefoot appears on the docks (with Stock and Micah?) he sees Malici and Zanderallen. You can see him stiffen momentarily and then shake it off and say, "No. We need to be better than this." He goes up to Malici. "It is said that the future is always born in pain. The history of war is the history of pain. If we are wise, what is born of that pain matures into the promise of a better world, because we learn that we can no longer afford the mistakes of the past." He offers his hand to Malici. Malici is started but accepts it.

He then replies, "I feel that what you speak of involves the Drow as well. And though I am half Drow I cannot truly say I am of the Drow, for they rejected me when I once tried to live among them."

Tanglefoot replies, "It matters and it does not. Our people fought, and perhaps your father's actions were part of the reason for that fight. I cannot say. I know that the forest was a dangerous place and perhaps what was done was an attempt to appease the forest by getting rid of part of the non-plant life within it. We all do what we do for the same reason: because it seems like a good idea at the time."

He then goes to the ship captain and begins speaking and pointing toward the dragon boat.


Bartomus(Rod) Fly - 70' HP: 76/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d8+11=15 ;
Wednesday June 9th, 2021 10:45:17 PM

"Psst Stohp - wonder if the Lizard Folk could use this dragon boat and share with us in the profits of its use? But, hey, if you can find strong hands willing to get paid a good wage, I am so willing to pay for that effort."

He looked about and realized that they may need provisions for a crew and for the Shields.

"How about while Stohp is finding us a crew, a few of us go visit the merchants and purchase the food and casks for a journey?"

As he turned, he felt a slight twing in his side and realized that one of his wounds was still a bit tender. He took a few moments and cured the tender spot.

"Hey, anyone know where Happy gets that honey mead?? We could utilize some of that on a journey right?"

===
Provisions - go to the catacombs or just deduct the costs for 15 day rations for the crew and Shields?


Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday June 10th, 2021 7:13:34 AM

With pickings slim Stohp is willing to pay extra to entice people to sign up. She also promises good meals to everyone involved. After all hiring them at base price wouldn't even cost 20 gold and even with the more expensive food it's chicken feed to her. (5s*30*6 for meals + 1.5s*30*6 for pay = 1,170 silver, or about 120 gold.)

Sid catches up to her to at some point out the lizardfolk might be willing to help. Stohp shrugs and agrees if the lizardfolk are willing to do so. They should probably pay the lizardfolk the same rate though, asking them to do it for free, especially while offering others above average rates, would be wrong.

Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9 
Thursday June 10th, 2021 9:50:22 AM

Stock is always willing to talk with Tanglefoot. It reminds him of their sojourn inland previously where he quite enjoyed ripping his way through the underbrush.

"Micah - do you suppose your brother could help us find some retired guards? We could use some hands to keep an eye on the HQ these days. Let alone to keep an eye on the dragon boat if we're on walkabout."

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Thursday June 10th, 2021 3:54:31 PM

Zanderallen smiles at Tanglefoot moving, or starting to move past, his distrust of Malici. "We're all in this together. Might as well get along. Now let's go knock the heads of the last group set on not getting along. Anything I can do to help get us a ship?"

Delia (Sub by Zach H) HP: 87/87; AC 23/16/18; CMD 29; Urban +2 
Thursday June 10th, 2021 3:56:10 PM

Delia moves back with the others now that a vantage point is no longer needed. She looks over the dragon boat and asks, "Should we get some sailors to look over the mast and sails? Somebody kind of set them on fire."

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Thursday June 10th, 2021 6:05:04 PM

Ohen returns after not being able to find his father.
"Hmmm yes I did didn't I? I'll pay for a new sail and any repairs. I'm ready to go when everyone else is."

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Thursday June 10th, 2021 6:09:18 PM


"Worth a try," Micah responds to Stock. "It appears several are working different angles on the sailing front. Let us go secure our base." He then heads to Lukas' office to see if he has any recommendations for house sitters. As an after thought, he also asks if he may know of candidates for a crew for the dragon boat.

DM Robert - "Now let's go knock the heads of the last group set on not getting along."  
Thursday June 10th, 2021 8:08:09 PM

Bartomus offers to buy some supplies.
Stohp decides sailors are cheap and so is food.
Stock wonders about guards for the HQ and the dragon boat.
Zanderallen wants to get going.
Delia points out the mast and sail have been toasted.
Ohen offers to pay for repairs on the boat.
Micah agrees with Stock.
Sid?
_________________________________

Repairing the boat would take several days, granted it would give a respite to the rowers, but the party feels that time would be better spent getting under way. AS A GM ASIDE, LAY IN A GOODLY AMOUNT OF EXTRA RATIONS AS YOU MAY BE IN THE JUNGLE FOR SEVERAL DAYS.

The 30 rowers are certainly a motley bunch. Half appear to be down on their luck longshore men, and the other half rejects from the brute squad. Most of them are in need of a shave, and all seem to need new clothes as what they have is a might threadbare. But they appear strong enough, if not bright enough to do the job.

Seeing the distraught state of the crew Stohp has rounded up Tanglefoot steps forward. "I may have a suggestion for you." He hurries over to the captain who is organizing his men to go load the gold. Shortly he comes back with two of the Lizard Folk. "This is Rapids and Shallows. They know their way around the boat and are trusted fellows. They can keep an eye on the crew for you."

As Stock and Micah go to see Lukas, they realize they may not need a guard on their HQ. The people of the Fence seem to be keeping an eye on things since Rodrigo's tragic death. You notice that there always appears to be two of the baker street irregulars stationed along the street, playing jacks, or other such games but always not really paying attention to the game and more keeping a lookout toward the HQ.

They do manage to find Lukas but he seems busy on the Merchant Level. "Sorry I can't really think of any good men. Since we had our cleaning of the house, we're a little short staffed and trying to recruit good men and women to fill some holes in the ranks."

You have your boat, and somewhat of a crew. Supplies are delivered. Malici concentrates and then points south by southwest. DM aside again. I advise staying close to shore so you can beach the boat at night or drop anchor near shore so that the crew can rest and you're not in the middle of the lake.

Ready to go?

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday June 11th, 2021 7:01:49 AM

Stohp brings enough spare rations and pay to last them 5 extra days should it be needed.

Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9 
Friday June 11th, 2021 9:57:41 AM

Stock speaks to the Shields as they prepare to give way, "Do you mind if I take the tiller? I kind of enjoyed it on the ride up to the Float and I've always been proud of my sense of direction. Now, I still won't be able to see much on account of my low center of gravity, as they say. Elsewise I can take a turn on the oars. After so many years of wood working, my hands feel like a gravel road bed and I would match my arms against any of these fine folk."

He nods a polite welcome to Rapids and Shallows and takes up his station.


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Friday June 11th, 2021 12:13:59 PM


Micah wishes Lukas the best decides to give him a brotherly hug in farewell and heads back to the docks.

He's happy to let Stock take any role he wishes and realizes a turn at the oars is exactly what he needs to work out some excess energy. He explains this to Rapids and Shallows and uses the opportunity to get to know his fellow rowers.



Delia (Sub by Zach H) HP: 87/87; AC 23/16/18; CMD 29; Urban +2 
Friday June 11th, 2021 1:37:22 PM

Delia helps load food supplies, thinking to herself she'd be able to supplement them if needed. She takes her pack and sending Hawky up to the mast boards their new boat. She gives the crew a long look over commenting to Stock, "You're sure you don't need a box to stand on?" As others in the Shields take a turn at the oars she does as well, a lifetime of archery giving her the arms and back to haul some serious oar.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Friday June 11th, 2021 1:43:48 PM

Zanderallen welcomes Rapids and Shallows aboard, thanking Tanglefoot profusely for providing their services. As the two lizardfolk come aboard he gets the attention of all their hired hands and gives them the lay of the land, "Listen up you fine folk. Rapids and Shallows are joint Masters of this expedition. You might be on our payroll but for all things nautical you answer to them. When we go ashore they'll be in charge of the ship. Anyone who disobeys them answers to the dwarf, and he's looking for a foot stool. Follow their orders and you'll all be paid well. Understood?" Zanderallen wonders if he should stop using Stock as a threat, but the fellow was always good for it.

Bartomus(Rod) Fly - 70' HP: 76/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Friday June 11th, 2021 4:06:04 PM

"Here you go Stohp," Bartomus hands over 50 gp. "I wanted to make sure we had food for this one." He helped where he could afterwards to stow things in the dragon boat.

When Stock offered to navigate, Bartomus shrugged and looked over to the lizard folk and Zander. Delia's asking about a box made Bartomus laugh, and he chuckled even louder when Zander tossed in a line for a foot stool.

"Anyone want to just levitate the Dwarf about the deck for this one?" Bartomus asked his fellow Shields with a wink and a grin.

"Oh, Delia, here, this might be of help. Got it a while back, and taking the one we just found, but this could be of use for you. Makes you even wiser, I promise" He handed the headband he had been wearing over to the newcomer. Then he tied on the one from their Veggie fight. He also started the day with a new breast plate that was made from the hide of a dragon.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Saturday June 12th, 2021 3:55:24 AM

Ohen will fill his bag of holding with rations and water skins, and join everyone ribbing Stock on the boat.
"If you ever have trouble seeing Stock, I can fly you for a bit."

Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 51/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Saturday June 12th, 2021 9:03:55 AM

Coming back from the Catacombs Sid says goodbye to Elly and syncs back up with the Shields. Sid will take a turn at the oars when it is time, though he is sorely lacking in the strength department compared to others.

DM Robert - "Do you mind if I take the tiller?"  
Saturday June 12th, 2021 4:40:46 PM

Stohp piles on the supplies.
Stock takes the tiller.
Micah takes an oar to work off nervous energy.
Delia helps load the boat.
Zanderallen lays down the law.
Bartomus adds some extra supplies and offers some trading to Delia.
Ohen see's to his personal supplies.
Sid is ready to travel.

Anyone, don't forget to email your Catacombs receipts.
_____________________________________

At first your efforts at rowing and driving go a bit askew. Turns out getting 30 people to row in sync is not as easy as you would think. Shallows looks about the boat and finds a drum and drums stick. He nods to Rapids who explains in broken common there will be 2 beats. 1 beat oar out of water and push forward. 2nd beat, oar in water and pull oar. For the first 2 hours it's really slow beat as everyone is getting used to it. But slowly it picks up. By the end of the day anyone pulling the oars knows they've done a day of hard physical labor.

Micah tries to engage the crew but almost at once realizes that the amount of alcohol on the breath's of those he's near does not bode well. After a few hours though they've sweated out the alcohol. But by then no one really has breath to waste talking.

Rapids approaches Zander and Stock. He shakes his head and quietly says, [b]"This crew rabble. Take much time to just get them to pull oars at 1/4 speed. Doubt we could make 1/2 speed for any length of time. However, fortune seems to favor you as you find a small current near the shore that helps you on your southern journey.

Malici keeps doing his zoning thing and is pretty much just standing apart from everyone and up in the bow. At the end of the second day he informs you that the direction he's getting is now due west. You are just north of a river that flows into Turtle Lake. It's pretty wide and might be possible to navigate. But you're not sure where on the red line (see map) the other dragon-heir might be. In any case you must beach the boat for the day. There is maybe 2 hours of light left.

map

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday June 13th, 2021 9:05:57 PM

Stohp help set up the camp and makes sure everyone is fed properly.

Bartomus(Rod) Fly - 70' HP: 76/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+11=19 ; d20+14=29 ;
Sunday June 13th, 2021 10:30:05 PM

"Alright, who needs a back massage?" Let me help scout about our campsite and then I can see about helping Bartomus offers as the set up onshore.

For those in need he will deploy efforts to soothe muscles and such. But, after he does a bit of looking about for a campsite.

I rolled 19 for the heal and realized, wait need to do some scouting about and 29 for perception.



Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9 
Monday June 14th, 2021 3:40:34 PM

"We've got a couple choices here. Personally I favor continuing down the coast until we hit the river and then pulling upstream until we get close...and then heading inland. The other option is to head inland here on foot. I don't think it buys us much to do that though and may require us to ford the river eventually anyway."

After sharing his view, Stock scouts out in a series of concentric rings, looking for signs of predators nearby.

=============
Survival - I'd like to take 20 but if not possible, i'll take 10
Take 20 for a 33 OR taking 10 for a 23


Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9 
Monday June 14th, 2021 3:42:05 PM

Previous Watch Order:
First Watch - Zanderallen, Bartomus
Second Watch - Ohen, Stock
Third Watch - Delia and hawk, Sid
Fourth Watch - Micah, Stohp


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Monday June 14th, 2021 4:02:54 PM


Micah nods in agreement with Stock and adds, "That sounds good, plus it keeps us closer to the boat as long as possible."

He proceeds to help Stohp with the camp and supper.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Monday June 14th, 2021 4:06:35 PM

"Thank you for all your works, Rapids. I understand we didn't give you much to work with. Do you think we could navigate up the river?"

Zanderallen helps set up shelters at the campsite.

Delia (Sub by Zach H) HP: 87/87; AC 23/16/18; CMD 29; Urban +2 
Monday June 14th, 2021 4:07:05 PM

Delia joins Stock in scouting the perimeter of the camp.

Sid(Andrew) Fly: 90' High: 15'(Above waterline) HP: 51/72; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Monday June 14th, 2021 5:59:51 PM

"Yeah, I think you're right Stock, but I have to say I don't think I'll make a good sailor. Leave me the Bows and Locks." Sid will wearily eat his dinner and then trace so deep he's almost asleep with the day's exhaustion.


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Monday June 14th, 2021 7:50:36 PM

Ohen will take his watch, thinking on the problem of the slow sailors.

DM Robert - "I favor continuing down the coast until we hit the river and then pulling upstream until we get close..."  
Monday June 14th, 2021 8:11:39 PM

Stohp always sees to the crew.
Bartomus does some light scouting and then massaging.
Stock makes a suggestion and goes looking for predators.
Micah likes Stock's plan and helps with camp.
Zanderallen asks the professional opinion.
Delia scouts around.
Sid seems to not like sailing.
Ohen?
________________________

The area is fairly secure. You find no wild life, the Crying Wood kept most creatures at bay for so long that few things have migrated to the area. A druid might think these woods are out of ecological balance and he or she would be right. Something may have to be done to bring in some fauna to go with the flora.

The men are weary but by now have worked all the toxins out of their systems. Still they are a rough side of a lump of coal right now. You are not sure if there are any diamonds among them. Bartomus is kept busy by a few of the men that seem overly complainy about their aches and pains. A couple of others keep asking about rum rations. For the most part though the crew just seem to exhausted to say much and accept their meal hungrily and quickly proceed into sleep.

The only predators that Stock can find are some small mouth bass near the shore. But they keep flitching away when Stock goes to the water's edge. Guess the fisherman of the Float have made them wary of human types.

Rapids feels the river could be navigable, especially with the shallow draft of the dragon boat. Worse case they would have to have the rowers switch positions and row in the opposite direction. It's actually not a bad boat for both shallow water and deeper water.

Malica takes another reading in the morning. (see yellow line). He notes that the position of the medallion has shifted slightly. This makes sense as Orcs are primarily a nocturnal creature. They are probably moving at night.

Since the only expressed opinions were to take the boat up stream you decide to travel up the river. As you enter the river you note the tree's rising sharply from the river bank. There's barely a bank without some sort of shrub, or weed infesting it. Also you can't see into the forest very far as they tree's are fairly thick along the water way. Probably long years of seeking a freshwater source has thickened the foliage in the area. The river

map

By the end of the third day you have reached the next line (black) in your journey. Malici takes another reading and points in a new direction (see the purple/blue line). In theory you now have a location. You also note that the orcs have been moving in a mostly northern march line since they left Cutter.

(Also which side of the river do you want to beach the boat? The river is about 500 feet wide with a main channel of about 80 feet in the center.)

Options.
1-they appear to be less than 10 miles from you. You could advance on them, but it's dark.
2-you could prepare for them to come to you, it's better than 75% they are headed this way, but it would be dark. On the plus side you could prepare for them somewhat.
3- Something totally original on your part.

Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9 
Tuesday June 15th, 2021 11:55:40 AM

"I think we need to be left on the west bank and probably the boat needs to be left on the east bank to keep the crew out of harm.

I'm a big fan of ambushes. BIG FAN! Any unfair advantage we can setup, we should take. That said, I'm not a big fan of fighting with my back to a river. Honestly not a good enough swimmer in case things go poorly. Perhaps Delia or Sid or even Bart in the form of some kind of wildlife could scout out this group's movement and that way maybe we can identify an ambush location a few hours ahead of them."


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Tuesday June 15th, 2021 12:03:46 PM

"Very true Stock, we have the intelligence advantage here, we know their direction and can scout for precise information. Micah, can you create light for us to see by to signal the start of the ambush? I think it is best for us to be on the western shore, with the boat on the east. I can teleport myself and up to three other creatures to the ship if things go wrong."

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Tuesday June 15th, 2021 2:58:02 PM

"The only concern with ambushing them while they are marching is that will be at night. And they can see in the dark and most of us can't. But we would hopefully be catching them completely unaware, and if we create sudden light for our own use in seeing it will disorient them. How well can our scouts operate at night?"

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Urban +2 
Tuesday June 15th, 2021 3:59:20 PM

(ooc)thanks for the subbing everyone, I am now married and mostly moved in to a new apartment and city :) Looks like I'm back just in time to do some scouting too lol.

we're in forest terrain again, right?

"As long as the orc-dragon can't also use his/her medallion to locate us too, I like the idea of setting up an ambush. Night time works fine for me to scout, I can give myself hours of darkvision and use Hawky to communicate back to make sure they're heading the directions we expect. Do we have a good, big light source for when we jump them?"

Delia will thank Bart for the headband, "Thanks. I'll try to use it wisely." and give him a bit of a grin.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Tuesday June 15th, 2021 5:13:02 PM


Micah listens to the others, then asks, "We think we have a good estimate of their current position and course. How difficult would it be for us to withdraw, waiting until daylight to ambush them?"

He turns to Stock and adds "I still have Water Walk prepared. Unlike flying spells, a single casting would would affect all of us. That presents some additional tactical opportunities if we engage on the river's edge, would not you agree?"

Bartomus(Rod) Fly - 70' HP: 76/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Tuesday June 15th, 2021 5:19:47 PM

"Maybe I could do a nighttime flight as one of the wind creatures I used when we were dealing with our first encounter with the lizardfolk. I would think that I could keep like that for a good while. On foot I suspect Delia, we could find them within a few hours."

Bartomus shrugged and looked about.

"Would be really nice if we could find a good piece of ground to take and defend that gives us a place to fight from. Like the ambush idea an awful lot but that would mean we would need to figure out where you all are at and arrive back before they get here."

He looked over at Delia, then to the others. "I like her."

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday June 15th, 2021 6:25:17 PM

” if they are heading towards us and we don’t want to fight them tonight our best bet is to camp on the opposite side of the river from them. Would it be possible to drag the boat ashore and hide it?“

DM Robert - "I think... "  
Tuesday June 15th, 2021 8:09:42 PM

Stock thinks an ambush is a good plan.
Ohen wonders about light for the party.
Zanderallen wonders how your scouts operate at night.
Delia says she can cast darkvision, but what about the rest of you.
Micah wonders about withdrawing and then attacking them at daylight.
Bartomus suggest he could scout in another form.
Stohp asks about hiding the boat.
Sid?
_______________________

Okay I think we're in talking tactics mode so I'm just going to answer some things and let you plan.

1-Trees are pretty dense, you've been in this forest before. That's not to say they are a natural palisade, rather, range weapons are going to be limited. Limited line of sight, lots of cover.

2-Ambush, I'll give you choices to call out what you're looking for. ie, do you want the river at your back in the map, do you want the largest open space you can find (which ain't big), etc. You can name terrain features you might be looking for. Don't go crazy, some you may have to make yourself.

3-The boat's too big to hide. 75 feet long, 15 feet wide. You can't drag it up the shore into the tree's either.

4-Micah's suggestion to try and sneak up on them in the daylight. Historically you lot have not been the sneakiest bunch. It's possible to let them camp and then try to sneak or straight up assault with the Ride of the Valkyries playing in the background.

5-If you're going to go off sneaking you will need to make the following rolls....1)stealth, 2)survival to not loose your way, 3)perception

6-Malici will offer to help but his spells tend toward the massively destructive and can be a hazard to friend and foe. His partial spell list...
6th (4/day)—acid fog, form of the dragon I
5th (6/day)—cloudkill (DC 23), spell resistance
4th (7/day)—black tentacles, confusion (DC 21), dimension door,
3rd (7/day)—displacement, fly, hold person (DC 20),dispel magic, stinking cloud (DC 21),
2nd (8/day)—acid arrow (2d4/4 rounds), hideous laughter (DC 19), invisibility, resist energy, web (DC 20)
1st (8/day)—charm person (DC 18), color spray (DC 17), mage armor, magic missile, reduce person (DC 17),


Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9 
Wednesday June 16th, 2021 9:33:14 AM

"I'm pretty strong and I still don't think I could help get that big boat up on shore. I say we leave it a quarter mile or so to the south, downstream.

Sid - Do you have any of those feather tokens left that we can signal the boat with if needed?

Micah - If we're walking on water, then I definitely don't mind the water at my back. I forgot about the whole darkvision thing though. It will be difficult to coordinate in the dark. Maybe we just settle for a daytime assault on their camp."


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Wednesday June 16th, 2021 5:03:59 PM



Do any of our arcane casters have message as a cantrip?


"I think leaving the boat away is sound," replies Micah. "Alternatively, we could use the boat as bait, anchoring it visibly in midstream while we hide ashore."



Bartomus(Rod) Fly - 70' HP: 76/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Wednesday June 16th, 2021 5:09:06 PM

"LIke that idea, Micah," Bartomus nodded in support of the idea of using the Boat as bait.

"That could also be a way for us to find you all when we come back from the scouting effort, right Delia?" Bartomus asked the new member of the Shields.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Wednesday June 16th, 2021 5:45:01 PM

I have message, so we can coordinate multiple groups as long as they are 210 feet from me.

"It would probably be best to attack them during the day, unless it's easy to give us all light. Our scouts should be able to find their camp easily enough."

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Urban +2 
Wednesday June 16th, 2021 6:08:35 PM

Hawky is slower than magic, but likely still an effective option for communicating between scouts and main force if its urgency is not immediate

Delia looks at Malici, "Have any idea if your half-siblings know about each other? Like if this orc-dragon sees our boat, will they react differently than "big boat, me want"? I like the idea of using it as bait, but if the enemy doesn't do what we expect our ambush will go sour."

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday June 16th, 2021 6:09:03 PM

”Sounds like a plan. Hopefully we can successfully conceal our camp and not get jumped ourselves. We need to keep a close watch. Do we have the sailors sleep downriver in the boat or do we make a big camp? Could they be tracking us like we are them?”

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Wednesday June 16th, 2021 6:29:11 PM

"It seemed like we couldn't effectively track the other pieces until Malici has two of them. So hopefully they have no idea how close we are. If we can stay hidden I like the idea of attacking their camp during the day."

DM Robert - "I think... "  
Wednesday June 16th, 2021 8:01:45 PM

Stock is good with a daytime assault since not everyone can see at night (also it's even darker in the forest).
Micah asks the spellcasters a question and suggests maybe using the boat as bait. (Malici actually does have message as a cantrip).
Bartomus likes the bait idea.
Ohen answers Micah. He's for a daytime attack.
Delia asks Malici a question.
Stohp likes the plan and asks about the sailors safety.
Zanderallen likes the idea of a daytime attack as well.
Sid?
_________________________

Malici answers Delia "I rather doubt it after all its been quite a while, decades since I lived within the confines of the forest. To my knowledge my father was slain about 2 decades ago. So it's unlikely anyone is going to know what the others may have been up to."

Actually the river is flowing from Turtle Lake toward the sea. So your up and down river are a little backwards. Also remember the river is about 500 feet wide with a main channel of about 80 feet in the center (which is half as wide as the Missouri River). It's not something that can be easily swum across. When the orcs hit it they are going to face 3 choices, 1 go up river looking for a place to ford it, 2 go down river looking for a place to ford it, 3 build some kind of raft, 4 go another direction.

The dragon boat as bait would probably be good, after all these guys have been in the forest close to a week now. They may be running low on supplies. However, getting to the boat may be a task for them. Or not, they may have spellcasters with them.

It might be better keeping the sailors nearby so that you can defend them if need be.

As a reminder your scouts will still have to scout...1)stealth, 2)survival to not loose your way, 3)perception


Bartomus(Rod) Fly - 70' HP: 76/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=24 ; d20+10=24 ;
Thursday June 17th, 2021 10:12:50 AM

"So, Delia, you ready? And Malici, can you again point out which direction you think they might be? I am going to try to focus on the sky to get my bearings flying about as a bit of wind."

He looked at the sky and to try to see a set of stars or something on the horizon he could use as a lodestar for this mission.
===========
Perception 24 or survival for that aspect? Survival for 24 as well

Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9 
Thursday June 17th, 2021 10:16:23 AM

"I think we leave the boat out of it and keep the crew and our ride safe on the far bank. It seems likely they already have some kind of plan to get across...or just walk parallel to it. And if they don't...figuring out a solution will just slow them down and give us more of a chance to assault.

I think Bart and Delia find their daytime camp and we swoop in like we did last time."




Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Thursday June 17th, 2021 2:05:25 PM


Micah turns to Malici, awaiting his reply to Bartomus' question.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Thursday June 17th, 2021 4:56:24 PM

"If we could catch them camped along the river we would be able to make use of Micah's Water Walking spell to attack them from the side they wouldn't expect. It would also make our casters difficult to reach. Something I just remembered if we want to reverse course and try the night time assault. I do have the ability to cast Daylight. Which will illuminate a large (60ft radius) area. I am open to whatever option our scouts determine is best." Zanderallen is the assault squad and while offering tactical options he is confident leaving the approach planning up to those with more woods knowledge.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest +4/+10ft move  d20=15 ; d20=19 ; d20=2 ;
Thursday June 17th, 2021 6:18:17 PM

Delia nods to Bartomus to indicate she's ready to go, then to the rest of the group, "Regardless of how we end up attacking them, we need to do some recon. Remember, if Hawky comes shrieking back to y'all, we've been spotted and there's a lot of them."

Whenever Malici responds and the scouts are ready to go, Delia will cast longstrider (7hrs) to boost her forest terrain move speed to 50ft. She then pulls her hood up, tucks Hawky under her cloak, and melts into the shadows towards their foes, confident in her ability to find the orc camp.

after I made the rolls I realized this might be a post early, but I'll just repost the same ones later if needed"

=====================
Stealth (+28): 43
Survival (+22): 41
Perception (+22): 24

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Thursday June 17th, 2021 7:41:31 PM

"Indeed, best get knowledge first."

DM Robert - " We need to do some recon."  
Thursday June 17th, 2021 8:07:23 PM

Bartomus tries to find his way by the stars, okay at the river but once you get under tree cover you won't be able to see the stars, but I guess you can just fly above them.
Stock suggests to keep the boat well back.
Micah waits. Malici points. Same direction right now, but the sun is just setting.
Zanderallen suggest a night attack with the spell he can cast.
Delia is off...
Stohp?
Ohen?
__________________________________________

Bartomus make your sneak and perception rolls.

Delia I checked and even if I roll a 20 no one in the horde is going to be able to spot you. I assume you are casing Darkvision on yourself so you can see in the night time forest, think rain forest for relative canopy cover. As Bartomus is a semi visible air elemental at best....here's what you see. Bartomus, without darkvision you are going to be very limited in what you can see unless you get very close.
Highlight to display spoiler: {There's one large orc in plate armor carrying a double headed axe. This orc is definitely a half breed with dragon ancestry. You're pretty sure you can mark him as the half-dragon. There appear to be two orcs dressed simply with cloaks, but are festooned with strange trinkets. There are 15 orcs all dressed in hide armor with lots of javelins and the typical orc falchion. However, you note that the hide orcs are moving fairly quietly, and rather quickly for an orc. The whole group is moving cautiously and with a great deal of military precision. There is little talking going and some hand signaling. They are not marching in line but rather ranged/spaced out like an experienced seal team. You estimate they will make the river sometime before daybreak. They appear to be heading just west of north. The plate mail orc occasionally pulls out some sort of paper and looks at it and then looks at some sort of orb or roundish box."}

Malici points out that with their current path, and unrolling a map gives a best guess on a path. However, that could deviate depending on what the forest looks like along that route. "I'd say we need to keep a pretty sharp lookout tonight. Just in case something happens to make them angle toward us."

map

Bartomus(Rod) Fly - 70' HP: 76/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20=5 ; d20+14=31 ;
Thursday June 17th, 2021 9:21:55 PM

Bartomus watched Malici point things out on the map and then changed into the wind. He got excited and raised into the sky making note of where he was starting from and where Malici had indicated he needed to go. Then in a rush of excitement, he was off flying, enjoying the stars, scanning the forests and such.

When he saw what he did, he gasped and made an effort to swing about heading back towards where he thought the ship should be.


Suspect Elfvision isn't going to help all that much - and roll...um yea
Stealth = 5 UGH
Perception - 31



Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9 
Friday June 18th, 2021 9:24:45 AM

Stock rests his legs while he can and watches and listens to the early evening. He spends some time digging through his pouch of stones and sharpens his handaxe.

==========
OoC - An air elemental does have darkvision 60'...and I'm pretty sure Bart gets that benefit while wildshaped.

Watch Order updated with Bart and Delia on walkabout and Sid out
First Watch - Zanderallen
Second Watch - Ohen,
Third Watch - Stock
Fourth Watch - Micah, Stohp


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+4=13 ;
Friday June 18th, 2021 12:58:15 PM


Micah takes advantage of the time that the scouts are out to pray and meditate. During his watch, however, he attempts to keep alert.

Perception 13

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest +4/+10ft move  d20=14 ; d20=3 ; d20=20 ;
Friday June 18th, 2021 3:53:54 PM

Darkvision and Longstrider - 7hrs from setting out

Delia tries not to cringe at wind-Bart zipping openly through the air and not using clouds and tree cover to his advantage. She'll see him turn around and assume he's headed back to lot the group know what they're up against. She decides to watch a bit longer.

She will stay just on the edge of her 60' darkvision (and probably the orcs too) and ghost between the trees and shadows. She will try to figure out their hand signals and if they are continuing on in the direction that the Shields expect.

=================
If you need more of the same rolls
stealth:43
Survival: 25
Perception: 42

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Friday June 18th, 2021 4:26:26 PM

Zanderallen stands his watch, uncertain in the dark woods. He prays for Domi's protection on the scouts as they take on the dangerous job. Although seeing, or rather no seeing, Delia slip away and seeing Bart's elemental form take off through the air relieves his concern. Someone would be hard pressed to catch either of those two.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=33 ;
Friday June 18th, 2021 4:50:55 PM

Stohp keeps a sharp watch. The last group came right at them so it wouldn’t be that surprising the enemy is using the coin the same way the party is. (Perception 33)

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Saturday June 19th, 2021 12:50:07 AM

"I think that you need multiple medallions combined in order to detect the others, but I suppose maybe it works both ways."

Ohen will await news from the scouts.

DM Robert - " We need to do some recon."  
Saturday June 19th, 2021 4:26:29 PM

Bartomus scouts noisily (as pointed out you do have darkvision, but you are still noisy So you can report what's seen).
Stock rests as he can...and wonders about rocks in the river bed.
Micah rests as he can.
Delia can't help but notice Bartomus, she stays to spy.
Zanderallen stands watch and gets some rest.
Stohp is very watchful.
Ohen correctly states that he who has the most medallions can detect the other medallions.
__________________

Bartomus returns rather noisily and reports what he has seen. There's one large orc in plate armor carrying a double headed axe. This orc is definitely a half breed with dragon ancestry. You're pretty sure you can mark him as the half-dragon. There appear to be two orcs dressed simply with cloaks, but are festooned with strange trinkets. There are 15 orcs all dressed in hide armor with lots of javelins and the typical orc falchion. However, you note that the hide orcs are moving fairly quietly, and rather quickly for an orc. The whole group is moving cautiously and with a great deal of military precision. There is little talking going and some hand signaling. They are not marching in line but rather ranged/spaced out like an experienced seal team. You estimate they will make the river sometime before daybreak. They appear to be heading just west of north. The plate mail orc occasionally pulls out some sort of paper and looks at it and then looks at some sort of orb or roundish box.

Knowledge Engineering or Arcane 15 Highlight to display spoiler: {sounds like the half-dragon might have a compass of some sort.}

Delia stays to watch the orcs. Highlight to display spoiler: {When they hit the river it's about 2 hours till dawn. Since you can't speak or understand Orc you're not sure what they discuss but they definitely discuss something. They turn west and sort of follow the river for 1 hour before stopping and building camp. You know you are about 10 miles west of the where you left the party on the river.}
Delia only map

Malici paces around a lot until someone in the crew calls out for him to stop and sit still. He sighs and sits. But anyone on watch can tell he really doesn't get much rest and he periodically takes out the medallion and rubs it the way someone would rub a lucky coin.


Bartomus(Rod) Fly - 70' HP: 76/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Saturday June 19th, 2021 9:41:44 PM

"So Malici, what could we do that would surprise them? I mean the medallion is the draw right? Can we put it on the mast of the boat and let the boat drift downriver. Then they would go towards it and we could attack when they assemble on the beach?"

Bartomus offers as an idea when he returns a bit excited and speaking really fast.

Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9 
Monday June 21st, 2021 9:35:45 AM

"Bart - I'm not even sure they necessarily get a bead on Mal's amulet. He couldn't even really do that until we had 2 pieces. What do you think Malici?

So they make the river by daybreak...and then we're not sure what will happen. Maybe a boat meets them. Maybe they swim. Maybe they walk up or down river. Maybe something else for all we know. I think we continue tailing them until we can surprise them during the day. There are too many of you who can't see in the dark."


Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest +4/+10ft move  d20=18 ; d20=14 ;
Monday June 21st, 2021 12:14:24 PM

Darkvision and Longstrider: 7 hrs from scout start - are these out now?

Once the orcs hit the river and chose a direction to follow, Delia will back off for a moment to scribble down a quick note in neat, precise handwriting (that is basically her spoiler text) along with she will again stay and try to discern their watch patterns and find any weaknesses. She attaches it to Hawky and directs him to Deliver it upriver to Zanderallen.

She will edge closer to the orc camp again and settle down to watch them.

==============
Stealth: 46
Perception: 36

Micah (Hannah sub) 
Monday June 21st, 2021 12:19:24 PM

Micah listens to Bartomus' report, pondering their attack options. He then settles down to wait for either Delia's return or a report from her. When he first sees Hawky, he has a momentary flash of concern, but the bird calmly and silently alights on Zanderallen's shoulder and offers the leg with the note tied to it.

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Monday June 21st, 2021 3:12:10 PM

Up and ready to go early, Zander listens to Bart's report and read Delia's note. He passes the news on the others and wakes up anyone not yet awake. "Delia reports they hit the river two hours before dawn and continued down river, away from us. We're going to need to hustle if we're going to catch up to them today. We can take the boat a ways downriver and then continue down the far side of the river from them. Micah can cast waterwalking once we arrive and we can attack from the river. No reason to let them see anything until we're charging into the "safe" side of their camp." He then scribbles a short note back to Delia 'Traveling down river. Will attack from far bank with Water Walk. Signal: When the camp explodes.' He ties the note to Hawky and points back downriver saying "Delia", hoping it understands to return to sender.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Monday June 21st, 2021 5:48:51 PM

"More mobility than them with water walking, more knowledge than them with the medallion, and a clear signal. Sounds like a great ambush. I'm ready.

Zander, if you're going into the middle of them, might I recommend fire and acid resistance?"


DM Robert - " Sounds like a great ambush."  
Monday June 21st, 2021 7:58:38 PM

Bartimus wants to lure the orcs to the boat.
Stock waits for information.
Delia sends back information and continues to watch.
Micah watches the hawk.
Zanderallen suggests a plan.
Ohen approves of the plan.
Stohp?
_________________________

Malici shakes his head at Bartimus's question. "Stock is right I could not sense any of the other medallion pieces when I only had one piece myself. I'm hoping that still holds true."

Zanderallen suggests (if I'm understanding correctly) taking the boat down stream, to the other side of the river and then charging across using water walk. Ohen is for the plan. Malici points out, "I don't know if you noticed but the oars on this boat aren't exactly quiet. There's a lot of wood on wood rubbing and definitely the splash of the oars lifting and dropping in the water."

Delia Highlight to display spoiler: {Yes your spells are now expired. You note that the two orcs with the weird trinkets and totems definitely seem to be doing some spell casting. You're not sure about what though at this distance. The, your mind puts them into the grunts category, seem to be busily making up camp. They are also stringing what appears to be tripwires around the perimeter of camp. They seem to have a 2 man watch system. You also note that inside the forest even in daylight it appears to be more like twilight.}

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday June 22nd, 2021 7:57:36 AM

"Orcs have better night vision then most of us. Better to try to wait until morning when we're well rested, they're tired, and they lose the sight advantage. Also, just because they aren't using the coin doesn't mean they aren't tracking us using more standard divinations."

Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9 
Tuesday June 22nd, 2021 9:16:12 AM

"Ok. We leave before dawn and row up the far bank. As dawn starts to light the sky, we waterwalk across. Sound like a plan?"

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Tuesday June 22nd, 2021 3:22:12 PM

"I was thinking of leaving the boat behind before we got close enough to be heard. We head out now and attack them as soon as we arrive. Should be able to get to them in the early morning hours, right as they're really settling in to sleep for the day."

Micah (Hannah sub) 
Tuesday June 22nd, 2021 3:58:14 PM

Micah affirms his willingness and ability to cast Waterwalk on the party as part of our orc assault. "Rag-tag as they are, the crew is our responsibility and we must ensure their safety in our attack."

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest +4  d20=5 ; d20=5 ;
Tuesday June 22nd, 2021 4:12:56 PM

Hawky remains seated on Zanderallen's shoulder for a possibly disrespectfully long moment before obeying him and taking off. (he will return to the spot Delia sent him from, which she is keeping an eye on)

Delia has found a convenient tree to watch from and has settled in for a long stake out. Content to silently follow and wait until the camp explodes.

=======
Perception: 27
Stealth: 33

DM Robert - " Sounds like a great ambush."  
Tuesday June 22nd, 2021 7:50:12 PM

Stohp points out that the orcs could be tracking them with normal scrying/divination spells.
Stock says to start now and arrive after dawn .... see below.
Zanderallen says leave now and get closish with the boat but to leave it behind when you get close-close.
Micah is agreeable to casting water walk.
Delia waits..... OH WAIT, make a sneak check for HAWKY flying back.
Ohen?
Bartomus?
__________________
The see below note.
There's a point of when exactly was the hawk sent..."Once the orcs hit the river and chose a direction to follow, Delia will back off for a moment to scribble down a quick note " AS a reminder that was 2 hours before dawn, they walked 2 more hours before making camp. So was the hawk sent when the orcs turned, or was it sent once they made camp? I ask because in the same long slightly grammatically conjunctioned sentence Delia then says " ... she will again stay and try to discern their watch patterns and find any weaknesses. " Which implies that she sent the hawk after they made camp. Kinda need to know what Delia was thinking because that will affect when the party can get there and if they really know where there is.

Malici reminds Stohp "The medallion is proofed against all scrying and divination spells. I'm pretty sure that extends to the person holding the medallion. I'm not sure how far around the person holding the medallion the shielding extends. But also, there doesn't appear to be any reason for the orcs to know that they are under threat. They went through Cutter and headed out with no opposition."

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday June 23rd, 2021 8:43:55 AM

Stohp is ready to take her watch then go to sleep. They've got eyes on the orcs and they agreed to wait to attack until morning. Best to get rest while they can rather then stay up and fight exhausted.

Stock (JonM) HP: 125/125; AC: 28/25/16; Per: +17; Surv: +14; SM: +9 
Wednesday June 23rd, 2021 9:11:48 AM

"Ok. Leave the boat, walk up the shore now and track them down.

Bart - Can you help us find them? Delia's message isn't quite clear enough to lead us to a spot."


When the march starts, Stock will be up front as long as it is dark, hopefully following Bartomus.

Micah (JonM sub)  
Wednesday June 23rd, 2021 9:16:53 AM

Micah moves over to Stohp and nudges her awake again. "It's almost dawn. We leave shortly."

He then walks to the crew and says, "Likely we will be leaving shortly. Stay with the boat and get it ready to launch. Keep watch - at least 2 on watch at all times and for no longer than 2 hours. If you see orcs, shove off and get to the far bank, but keep this bank in sight as will need a ride home afterward."

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Wednesday June 23rd, 2021 3:57:12 PM

Zanderallen is ready to move out as soon as everyone else is.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Wednesday June 23rd, 2021 5:30:19 PM

Ohen mentally prepares for the coming conflict.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest +4  d20=13 ; d6=3 ; d20=16 ; d20=9 ;
Wednesday June 23rd, 2021 7:39:44 PM

How long has this scouting taken? As in, how long has it been since Delia has slept?

Hawky will return to the spot I sent him from, which is about 150 ft away from the orcs on watch, which I'm hoping with the density of this forest, will keep him out of sight.
Delia tries to keep about 90 ft away from the orcs on watch, which should still have a lot of cover between her and them.

I'm assuming with the amount of times Delia and Hawky have done this, they've figured out how to subtly reconnect with silent signals. And even with the trees I think I still saw him

======= (d6 was a misclick)
Hawky stealth for returning: 26
Delia perception to see Hawky come in: 38
Delia stealth because I probably still need it: 37

DM Robert - "Leave the boat, walk up the shore now and track them down."   d20+10=23 ; d20+10=18 ;
Wednesday June 23rd, 2021 7:55:20 PM

Stohp rests.
Stock says to leave the boar and march at dawn.
Micah instructs the crew.
Zanderallen is ready to march.
Ohen prepares himself.
Delia stealths about.
Bartomus?
___________________________

Malici will accompany you and will periodically check the medallion to try to get a sense of how far inland the orcs are. Alas, the river bank is not straight and it bends this way and that, albeit slowly. Another sad thing for our marching heroes....the river bank is thick with vegetation. You can wade in water or walk along slightly inside the tree line.

How slowly and carefully do you intend to walk? Are you being stealthy because that will make you move at half speed and require rolls to be made.

Meanwhile Orcs on guard duty....
Delia notes that the Orcs appear not to have noticed anything. Delia has not rested since the previous night, So you were awake all day on the boat, then you've spent the night tracking and keeping tabs on the Orcs, day is now creeping along... She does spot Hawky in a branch a ways back.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday June 24th, 2021 8:01:45 AM

The orcs are far away so speed is better then stealth. Unless they're on the other side of the river directly they aren't going to hear the party making their way through the underbrush most likely.

Stock (JonM) HP: 125/125; AC: 28/25/16; DR 2/-; CMD: 31; Rage: 0/28 used  d20+14=26 ;
Thursday June 24th, 2021 9:05:48 AM

Stock agrees with Stohp about the desire for speed. He keeps his spot at the front and makes his way through the brush as carefully as possible.

He looks at Bart and says, "How will we know when we're close?"

=========
Survival 26 to avoid natural hazards along the way

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Thursday June 24th, 2021 2:02:31 PM

Zanderallen plods along the bank, agreeing with the others there is no need for stealth until they are much closer. "We'll need someone to be scouting ahead. Bart think you could shape shift again once we are closer and be our eyes?"

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Thursday June 24th, 2021 7:01:04 PM

"I assume Delia will contact us when we're close. Sending Bart ahead is probably a good idea."

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest +4 
Thursday June 24th, 2021 7:38:27 PM

Delia will slip over to Hawky and take the note, holding in her laughter at Zander's designated signal with practiced ease. She will then instruct Hawky to go about 2000 ft back towards where the party is coming from and sit in plain view of the river.
When they show up, he will squawk at them and wait for the party to direct him to return to his mistress.

If needed for that, she will cast speak with animals, but he has a 4 int, so idk how one-way communication from Delia to him works

Micah (Hannah sub)  d20=18 ;
Thursday June 24th, 2021 7:41:36 PM

Micah trudges doggedly through the undergrowth along with the rest, keeping an eye out for any trouble as they go.

===
Perception: 22

DM Robert - "How will we know when we're close?"   d20+24=28 ; d20+8=23 ; d20+8=24 ;
Thursday June 24th, 2021 8:03:36 PM

Stohp goes through the underbrush.
Stock takes the lead forcing his way through the underbrush.
Zanderallen asks Bartomus to scout ahead.
Ohen figures Delia is watching for them.
Delia slips over to Hawky, moving stealth check by DM: 28 (Hanna your header has no link to your character, also when you roll skills please use the + to show the skill modifier on the d20).
Micah trudges along trying to keep alert.
Bartoums?
_____________________

DM slightly confused....which side of the river are you on? North side or south side? the Orcs are on the south side.

Oh and, p 16, "Any creature capable of understanding speech has a score of at least 3." So Hawky can understand one language, please so choose.

Orcs at camp on watch, because Delia moved around, Perception checks of 23 and 24 (d20+8)

The party marches, the hawk flies, Delia ?



Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday June 25th, 2021 4:00:01 AM

"The orcs are on the other side of the river and there's no real spot we decided on for camp. Just somewhere out of sight far enough away from the boat." Stohp points out. "That doesn't really require a lookout beyond the one we've already got watching the orcs every move."

Bartomus(Rod) Fly - 70' HP: 76/76 AC 19; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+10=24 ; d20=3 ; d20+14=21 ;
Friday June 25th, 2021 9:35:54 AM

Bartomus had dozed off and woke up looking about confused. It wasn't his watch shift, but he took a moment stretched and went to deal with some necessities. When he returned, he looked about to those on the watch. "Sorry folks, was in my own little world apparently. Sure thing, I can be one of wind folk again. Or, make me a bird, what? Kinda like the wind folk though, they move quickly. "

Bartomus shifted and started to fly higher and then move over the tree line along the river.

==========
Sorry folks - Survival - 24; Stealth 3; Perception 21 - rolling those as that is what I was rolling when flying on recon before.

Stock (JonM) HP: 125/125; AC: 28/25/16; DR 2/-; CMD: 31; Rage: 0/28 used 
Friday June 25th, 2021 9:37:28 AM

"Got it Stohp. So when we think we're close, we walk across the river and assault."

=========
I was confused on which side we were on as well. Let's just go with this.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest +4  d20+22=34 ; d20+28=33 ; d20+28=38 ; d20+11=16 ;
Saturday June 26th, 2021 12:48:47 PM

Delia resettles in her tree, trying to fall into the human equivalent of power save mode as she has no idea how long it will take the party to arrive.

=========
Perception: 34
Stealth: 33 (double tapped, my bad)
Hawky Perception to watch for the party: 16

ooc: I've been posting on my phone for the past week, as our office/computer room is still a work in progress. So sorry for the lower clarity posts

Zanderallen (Zachary H) 119/119 AC: 29 T: 13 FF: 28 CMD: 24 
Saturday June 26th, 2021 12:56:32 PM

Leading the main group along the North side of the river, Zander nods at Bart's suggestion, "Stay a couple hundred feet in front of on the South Bank. Once you spot the camp come back and tell us. We'll then circle a little further into the woods so we can't be seen or heard until we're directly across from their camp. Micah cast's waterwalking on all of us, along with whatever other buffs we want. Then when we're ready we charge across the river and signal Delia by Ohen fireballing the camp."

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Saturday June 26th, 2021 12:56:58 PM

It looks like we are on the north side then.

Ohen will keep trudging.

Micah (Sub by Zach H)  
Saturday June 26th, 2021 12:58:10 PM

Micah nods at Zanderallen's plan. He's tired of slogging along the river bank.

DM Robert - "Kinda like the wind folk though, they move quickly."   d20+8=14 ; d20+8=18 ;
Saturday June 26th, 2021 4:59:29 PM

The party marches....

Then they spy Hawky sitting on a low branch of a tree by the river. Alas, they are still 2000 feet back from where the orc camp is located. Hawky seems content to glide from branch to branch. It's taken you several hours to cover the 10 miles to get here. Let's call it 5 hours, so it's a little before noon, but not much.

Bartomus makes forays south across the river. At last he comes across the orc camp. He misses spotting Delia, and his swirling mass blows against the current breezes (sorry that's the result of your stealth role). The orcs on guard duty (the red ones) make a perception check....14 and 18. They can quite clearly hear something flitting about in the tree tops. They starting talking in orc....which not one of the scouts understands.

Bartomus heads back to tell the others where camp is located. I've placed you on the map but I was not going to add in 500 feet of river to get to the other bank. It will take you a little over 4 rounds (assuming everyone can move 30 feet normally) to cross the river. I've put you on the map assuming 3 rounds have passed since you cast the water walk spell after Bartomus's return.

Cast buff spells and etc.

Maliki will cast fly on himself so you don't need to water walk him.

orc camp map

PS you can declare a right or left shift of yourself on the map but not a southern shift on the map. IF you want yourself re-positioned please let me know your new map co-ordinates.

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+4=17 ;
Sunday June 27th, 2021 11:12:52 AM

Stohp agrees to the plan and follows along as stealthily as she can (17, move behind Bart at BG/BH 6/7)

Bartomus(Rod) Fly - 70' HP: 76/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Sunday June 27th, 2021 11:15:31 AM

"Don't think I did all that great folks, they were speaking orc and all, seemed to be a bit more breezy than I expected." Bartomus said when he returned hoping he was making some sense. "will keep this way till we get off the water."

He turned around facing the shore so he could watch or try to watch things in the distance. He began casting to make his skin as hard as that spider metal thingy was and also thought about it and added to his strength like one of the bull Taurs about the Float.


===
Shapeshift 1/4
Cast Stoneskin - 110 minutes=> 110 pts; minus 10 on damage;
Bull's Strength - +4 for 11 minutes => +4 to Str = an additional +2 to damage bonus.



Stock (JonM) HP: 125/125; AC: 28/25/16; DR 2/-; CMD: 31; Rage: 0/28 used 
Monday June 28th, 2021 9:12:12 AM

Stock starts chuckling, doing his best to keep it quiet, even across the river from the orcs. "Ha - Breezy! And you were an Air Elemental! Hilarious Bart.

In case any of you were wondering, I'm ready."


He readies his flail and gives it a couple experimental twirls, giving off sparks in the process.



Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24 
Monday June 28th, 2021 3:13:46 PM

Zanderallen prepares for combat right before they start the sprint across the river, calling his divine spirit into his sword, casting Resist Energy (Acid) on himself, and Protection from Evil on Stock. "Malici, I've given myself some protection from acid, if worse comes to worse don't be afraid to splash me a little. Ohen if you protect me from fire I'll give you the same license. Good job scouting Bart, I doubt a little wind noise will spook them too badly. Once we're spotted on the river let loose. Delia will be waiting." Once everyone has signaled they're finished with preparations Zander lowers his visor and fully trusting Micah's spells starts across the river at a double speed.
-------------------------------------------
Water Walking
Divine Bond - Holy Flaming Burst 117 rounds
Resist Energy 20 Acid 795 rounds
Protection From Evil - Stock - 116 rounds


Planning to head straight in Zander is at AH1 to start

CDM Jerry [OOC post] 
Monday June 28th, 2021 4:31:16 PM

Greetings Woldians!

We have TWO games that have achieved Level 20 and just retired over the weekend! So in our usual tradition, we're holding a celebration for the next few days on the Giggling Ghost board!

Folks are already beginning to gather. We expect everyone to join in and post daily on the GG board, but all are excused from posting in their "regular career game" through Wednesday at least. :) It doesn't mean you can't post, just that you don't have to.

DMs if you're in combat, feel free to just post a "pause until after Wednesday" if you'd like, or you can do that anyway. These celebrations are important as both of these games have players who have been working for at least 9 years to achieve this retirement for their PCs.

--DMs may take the role of an NPC or 2 if they wish and hand out dishes, create action, help out, etc.
--Anyone may take the stage and tell a story or sing a song.
--Post as many times a day as you'd like on the Giggling Ghost board.

Entertain yourselves and enjoy!

Yes you may go there now and post.
Yes you should go there now and post.
What are you waiting for?
Yes, now is fine.
Are you still reading this? Why?

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest +4  d20+28=44 ;
Monday June 28th, 2021 5:31:58 PM

Seeing Bartomus and the orcs potential concern in response, Delia will snap to alert and climb down from her tree, ready for action.

=======
It soon won't matter but stealth 44 to move unseen to BG22 down from the tree

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Monday June 28th, 2021 5:35:56 PM

Ohen will cast protection from fire on Zanderallen. Mirror image and spell resistance on himself, then haste on everyone right before they leave.

~~~~~~~~~
Ohen will start at AX1 to get a clear shot.
Protection from fire 30, 110 minutes.
Mirror Image, 11 minutes.
Spell resistance, 11 minutes.
Haste, 11 rounds.


DM Robert - "Delia will be waiting."  
Monday June 28th, 2021 8:13:32 PM

Stohp stealths.
Bartomus casts spells, I'll allow 2 assuming you did some prepping.
Stock doesn't appear to move but swings his flail slowly.
Zander is ready for combat and moves...splitting the party. :)
Delia climbs out of the tree. Although I will say at this position you don't have much of any line of sight on many targets either up in the tree or down.
Ohen casts many spells.
Micah?
_______________________________

Delia can see that the orcs are apparently worried about something. They are all armored up now and looking around. However, their concentration does not appear to be toward the river but rather to the east, west, and south.

The party....Not many of you seemed to move this round. Do you still want to stay where you are, or shift west more to Zander's position?

Map

Please note, you've all been hasted....except Delia.

Malici is in the rear, currently not on the map.

Bartomus(Rod) Fly - 70' HP: 76/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Tuesday June 29th, 2021 4:01:56 PM

Bartomus waited a bit longer than he should and then flew towards the shore. He pulled up above a tree and remained in his new form a bit longer.

Move to Move to AN/AO 21

DM Robert - We are on hold 
Tuesday June 29th, 2021 7:42:58 PM

So apparently everyone is to go to the Giggling Ghost and play. I am putting the game on hold till Monday July 5 at that point, hopefully everyone has a post in.

Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used 
Thursday July 1st, 2021 9:09:36 AM

Protection from Evil, Haste, Water walk?

Stock shakes his head when he realizes Z is already on the move and (assuming water walking was cast because I don't see it in a Micah post) begins to sprint across the top of the water.

=================
Run 240' Southwest - Since there is a bunch of river not shown, you can pick a spot for me approximately southwest of my position.


Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday July 1st, 2021 9:11:00 AM

Deja vu. Stohp waits for the party to catch up.

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24 
Thursday July 1st, 2021 2:06:16 PM

Zander moves up and takes a spot next to one of the trees on the riverbank keeping an eye on the progress of his companions before charging in.
-------------------------------------------
Water Walking
Divine Bond - Holy Flaming Burst 117 rounds
Resist Energy 20 Acid 80 minutes
Resist Energy 30 Fire 110 minutes
Protection From Evil - Stock - 116 rounds


Move to AI-18


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Thursday July 1st, 2021 3:47:21 PM


Magic vestment, Haste, Water walk, owl's wisdom, sanctuary



Relieved to finally be able to begin the engagement, Micah starts casting spells before everyone disperses. First he casts water walk on all of them, except for Delia. He then casts comprehend languages from his wand on Stock and Zanderallen, then Owl's wisdom on himself. Using his rod to extend it, he casts sanctuary on himself.

Once hasted, Micah then runs forward on the river moving closer to the shore.

============
Run action to AQ17. Move is 40 when hasted. Triple movement rate in hvy armor.

Water walk, all but Delia, duration 110 minutes.
Owl's Wisdom on Micah, duration 11 minutes
Sanctuary, extended on Micah, duration 22 rounds.
On Stock, comprehend languages (duration 10 minutes)
On Zanderallen, comprehend languages (duration 10 minutes)

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest +4  d20+28=35 ;
Thursday July 1st, 2021 4:45:00 PM

No buffs cause I split the party

Delia fades from one piece of cover to the next, creeping to AY31. Once behind the tree trunk, she eases her bow into a ready position and waits for the chaos to begin.

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Thursday July 1st, 2021 4:58:57 PM

update header

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d4+3=7 ; 10d6+10=47 ;
Thursday July 1st, 2021 7:10:27 PM

Ohen will quickly approach the camp from across the water, with a metamagic rod in each hand. He will be checking what he can see of the camp for any innocents or prisoners. If he sees none, when he gets a clear shot 8 images of Ohen raise 16 metamagic rods and unleash an explosion into the center of the orc camp.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ohen will move to AR10 and cast maximized fireball and quickened fireball centered on AE35/AD34.
70 damage for one, 47 damage for the other. DC 21 reflex saves for half.

Extra defenses
7 images, Spell Resistance 23

Spells in effect
Zanderallen: Protection from fire 30, 110 minutes.
Self: Mirror Image, 11 minutes.
Self: Spell resistance, 11 minutes.
Everyone but Delia: Haste, 10 rounds.


DM Robert - BIGGA BOOM  d20+7=17 ; d20+10=25 ; d20+10=19 ; d20+8=16 ; d20+8=27 ; d20+8=22 ; d20+8=22 ; d20+8=11 ; d20+8=11 ; d20+8=23 ; d20+8=18 ; d20+8=11 ; d20+8=27 ; d20+8=28 ; d20+8=22 ; d20+8=14 ; d20+8=25 ; d20+8=14 ; d20+11=20 ; d20+11=12 ; d20+4=17 ; d20+4=7 ; d20+4=8 ; d20+4=19 ; d20+4=17 ; d20+4=18 ; d20+4=17 ; d20+4=14 ; 3d8=10 ;
Thursday July 1st, 2021 8:30:42 PM

Actually from the time the initial water walk spell was cast, it's now been probably around 5 rounds, assuming you cast it and then started across the water.

Bart moves forward (above a tree means 60 foot high).
Stock runs forward
Stohp keeps time
Zander sprints forward.
Micah sprints forward.
Delia sneaks?at full/double move? what feat is allowing you to do that, cause I'm a no seeing it on your sheet? "You can move up to half your normal speed and use Stealth at no penalty. When moving at a speed greater than half but less than your normal speed, you take a –5 penalty."
Ohen double casts a fireball (boy that really skirting LOS, because of the tree at AI26. (someday I'm going to figure out collateral damage on you).

____________

All you guys running in armor need to make stealth checks.
I'm assuming Ohen can't cast silently so there's some talking going on there, you make a stealth too.


Orcs making some perception checks....(od)17, (w1)25, (w2)19, (1)16, (2)27, (3)22, (4)22 dead now, (5)11 dead now, (6)11, (7)23, (8)18, (9)11, (10)27, (11)28, (12)22, (13)14dead now, (14)25, (15)14

OD save: 11, 12
4,5,13,8 saves (17,7) (8,19) (17,18) (17,14)

In orc you hear several cries of "We're under attack!"
OD shifts position, Delia looses him during the explosion and would need to look again.

W1 and W2 both cast, and then lift off the ground into the tree.

The remaining grunts have readied actions with javelins...and awaiting your stealth rolls for their perception results.

map

+++++++++++++++++++++++++
OD damage 117
Orcs
4 damage 117 DEAD
5 damage 117 DEAD
8 damage 117 DEAD
13 damage 117 DEAD


Stock (JonM) HP: 125/125; AC: 29/25/17; DR 2/-; CMD: 32; Rage: 0/28 used 
Friday July 2nd, 2021 9:09:41 AM

Protection from Evil, Haste, Water walk, Comprehend Languages

Stock is just thinking about stealthily approaching the camp when the explosions start. "HAHA! Light 'em up Ohen!"

He continues running, sprinting onto the shore and angling for the eastern flank of the camp.
==========
Run to AN39 - I think that's about as close as I can get to w2 going between the trees.
240' of run movement currently


Bartomus(Rod) Fly - 70' HP: 76/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=24 ; d20=5 ; d20=17 ; d4+1=5 ;
Friday July 2nd, 2021 12:06:07 PM

Bartomus flew forward and continued to do so as the sky lit up.

"What the heck?" he howled in surprise as a wind elemental might.

He looked about trying to see where a creature might be hiding and drops down into one of the orcs highlighted by the flames.


Perception 24
Stealth 5
Slam into #1 17+6 as air, if I add my strength +5 w enhanced so 23 or 28
Damage 1d4+1=> 5 if can ad Str? 5+5 for 10.


Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest +4  d20+18=32 ; d8+11=14 ; d6=6 ;
Friday July 2nd, 2021 4:53:04 PM

OOC: Wow. My bad. I completely failed at converting 40ft move into 5ft squares for whatever reason. If my brai had worked, I would have taken the -5 to move above half for a 30 stealth (I rolled a 7+28 for stealth last post and that didn't make it into my text)

"And there's the signal..." Delia mutters as she steps out from behind the tree, if she can still get within Improved Precise Shot line of sight on w2, she will fire at him, if not, she's shooting 15.

===============
Using Shot on the Run to move (up to 40ft) and then back behind my tree.

Attack: 32 to hit
Damage: 14 P + 6 C

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24 
Friday July 2nd, 2021 7:48:58 PM

Feeling the heat wave even as he runs forwards Zanderallen heads towards what Orc he can see, holding up his shield as he sees the javelins being readied.
----------------------------------------
Water Walking
Divine Bond - Holy Flaming Burst 117 rounds
Resist Energy 20 Acid 80 minutes
Resist Energy 30 Fire 110 minutes
Protection From Evil - Stock - 116 rounds
Haste 9 rounds
Comprehend Languages minutes


Double move to Z-31

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Saturday July 3rd, 2021 7:32:16 AM

Stohp hurries to catch up (I think AY/AZ 14/15 is as far as I can get)

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Saturday July 3rd, 2021 9:23:59 AM


Magic vestment, Haste, Water walk, owl's wisdom, sanctuary

Micah flinches as the forest erupts into flame. "I have got to get used to that," he says to himself as he continues to run forward.

When he sees Stock speed past, he keeps running in an attempt to catch up to him. [b]"Assuming Delia does not pick them off, how do you feel about going after the ones in the air? Alternative is to enlarge you,"[b] he calls out as he approaches the dwarf.

============
Full run to AP38, next to Stock. Move is 40 when hasted. Triple movement rate in hvy armor.

Micah does not stealth. I am guessing the DC to hear someone running is probably 5 (DC to hear someone walking is 10. Taking into account the -1/10 ft, then probably all but 9 hear him last round.
Note that DC to attack Micah is 17 Will.

Water walk, all but Delia, duration 110 minutes.
Owl's Wisdom on Micah, duration 11 minutes
Sanctuary, extended on Micah, duration 21 rounds. (DC 17 Will)
On Stock, comprehend languages (duration 10 minutes)
On Zanderallen, comprehend languages (duration 10 minutes)


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Saturday July 3rd, 2021 12:08:42 PM

Ohen was not trying to be sneaky, and will quickly move forward to get a better view, since he could only barely see the center of the camp through the trees.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ohen will double move AO27

Extra defenses
7 images, Spell Resistance 23

Spells in effect
Zanderallen: Protection from fire 30, 110 minutes.
Self: Mirror Image, 11 minutes.
Self: Spell resistance, 11 minutes.
Everyone but Delia: Haste, 9 rounds.

DM Robert - And there's the signal...  d20+9=16 ; d20+9=15 ; d20+9=17 ; d20+8=18 ; d20+9=13 ; d20+14=32 ; d20+9=10 ; 2d4+10=13 ; d20+14=26 ; d20+14=16 ; d20+16=24 ; d20+2=16 ; d20+14=18 ; 3d8=16 ; d20+6=23 ; d4=1 ; d20+6=15 ;
Sunday July 4th, 2021 10:49:59 AM

Stock runs forward...drawing the readied action javelin throws of 1, 15, and 11.
Bartomus attacks an orc, which also draw an AOO from that orc.
Delia moves to AX35 and shoots at W2 and then moves back to where she started. (what does Damage: 14 P + 6 C mean? I assume 14 penetration? what is C? are you mixing D&D with Pathfinder?)
Zander rushes up, drawing the readied action javelin throw of 7.
Stohp hurries forward You can 4x move if you run.
Micah goes forward with Stock You said next to Stock but Stock declared AN column and you declared AP column...
Ohen moves foward 90ish feet for a double move? are you flying?, cause land speed is way off for that target area

_____________
Readied action javelin throwing
1 to hit 16, miss
15 to hit 15, miss
11 to hit 17, miss
7 to hit 13, miss

AOO attack
#1 (has not had time to draw weapon so bite, rage power)
To hit 18, miss

You hear someone shout in orc (someone being close to where Zander is) - Highlight to display spoiler: {"Find the wizard and kill it!!"}

Orc 1 - draws his falcion and whacks at Bartomus.
To hit 32 hits damage 13 (2d4+10)
to hit 10 misses

Orc 2 double moves dropping his javelin and drawing his falcion.

Orc 3 drops his javelin and moves forward drawing his falcion and attacking Zanderallen.
to hit 26 miss

Orc 6 drops his javelin and moves forward drawing his falcion and attacking Stock
to hit 16 miss

Orc 9 moves forward looking for a target, readied action with javelin.

Orc 10 moves forward looking for a target, readied action with javelin.

Orc 11 moves around the tree drawing his falcion and attack Stock from the rear (+2)
To hit 24 miss

Orc 12 moves forward, but fails his will save so ignores Micah. He has a readied action with javelin.

Orc 14 moves forward looking for a target, readied action with javelin.

Orc 15 moves forward around the tree, drawing his falcion, and attacks Bartomus (not in a flanking position).
To hit 18 miss.

W1 flies out a bit and then casts Spellcraft 21Highlight to display spoiler: {enervation} at Zanderallen.
Range touch, 23 (d20+6) no save, you are hit by a ray of negative energy, loose 1 level for 9 hours.

W2 flies out a bit and then casts Spellcraft 21Highlight to display spoiler: {enervation} at Stock.
Range touch 15 (d20+6) a black ray misses stock.

OD moves and does something behind the tree.

map

+++++++++++++++++++++++++
OD damage 117
Orcs
1 AC 15, damage 10
W2 AC 17, damage 20

4 damage 117 DEAD
5 damage 117 DEAD
8 damage 117 DEAD
13 damage 117 DEAD


Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday July 4th, 2021 10:31:56 PM

Stohp picks up the pace and ends up next to the dragon orc (run to AO/AP 24/25)

Bartomus(Rod) Fly - 70' HP: 63/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d6+3=6 ;
Monday July 5th, 2021 1:54:30 PM

Bartomus howled as he took the slash from the orc's sword. He spun and continued to spin next to his attackers and moved towards the slashing orc (#1) as whirlwind 20 feet in height.


Damage noted
Orc 1 - Reflex save of 18 to avoid medium whirlwind slam - 6 pts
- 2nd reflex save to avoid being picked up and damaged
Also, appears no attack of opportunity on whirlwinds


Stock (JonM) HP: 158/158; AC: 27/25/15; DR 2/-; CMD: 32; Rage: 1/28 used  d20+18=32 ; d20+18=24 ; d20+12=27 ; d20+8=17 ; d10+20=30 ; d6=5 ; d10+20=23 ; d6=4 ; d10+20=21 ; d6=1 ; d10+20=26 ; d6=5 ;
Monday July 5th, 2021 3:32:45 PM

Protection from Evil, Haste, Water walk, Comprehend Languages, Rage!

Stock calls to Micah, "I WANT TO FLY!" He then enters a particularly savory rage as he realizes this is a chance to get even with the ancient enemy of dwarves. He rains down blows on the two orcs harrying him.

===
PA1 vs 11 hits AC32, 30 bludgeoning + 5 electricity
PA2 vs 11 or 6 hits AC24, 23 bludgeoning + 4 electricity
PA3 vs 11 or 6 hits AC28 (should have been +13), 21 bludgeoning + 1 electricity
PA4 vs 11 or 6 hits AC17, 26 bludgeoning + 5 electricity


Micah (John) HP: 90/90 AC: 30/13/29 CMD:21   d20+16=25 ; d20+16=31 ; d20+21=34
Monday July 5th, 2021 5:21:47 PM


Magic vestment, Haste, Water walk, owl's wisdom, sanctuary

Recognizing what spells the enemy casters use, he calls out, "Enervation spells! Arcane magic that drains your life force."

Micah grins at Stock's answer and casts air walk on his bellicose friend, tending to his own defense despite being under the effect of the sanctuary spell. He then moves to a more central position, now counting on his spell to protect him from the orcs threatening him.

==============
Spellcraft 25 and 31.
Concentration check to cast defensively: 34, beats the 23 DC.
Move to AL34.
Cast air walk on Stock. Duration 110 minutes.

I stated Micah's intent be next to Stock to clarify where he wanted to be. I'm assuming he is at AO39, rather than my misread coordinates.


Water walk, all but Delia, duration 110 minutes.
Owl's Wisdom on Micah, duration 11 minutes
Sanctuary, extended on Micah, duration 21 rounds. (DC 17 Will)
On Stock, comprehend languages (duration 10 minutes)
On Zanderallen, comprehend languages (duration 10 minutes)
On Stock, air walk (duration 110 minutes)

Enemies who cannot attack Micah due having failed their save against sanctuary: Orc 12

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest +4  d20+18=28 ; d8=5 ; d6=2 ;
Monday July 5th, 2021 5:53:49 PM

Delia will reposition to AT37 (that should give me 3/4s cover or less), shifting targets to W2 as Stock will be able to attack w1. She will ready an arrow for when W2 casts a spell or moves behind cover, hoping to disrupt his cast.

==============
Attack: 28
Damage: 16 piercing + 2 cold (some of our previous opponents had resistances, so I got in the habit of designating type)

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 24(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=20 ; d20+15=35 ;
Monday July 5th, 2021 6:30:57 PM

Ohen will move closer and try to take out the flying Orc that is attacking Zanderallen. First he attempt to lock him in a sphere of force.
If that fails, he will attempt to blind him.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ohen will move to AG32

Resilient Sphere on W1. DC 22 Reflex Save or he's locked in a sphere of force.
(Resilient Sphere is a 50 foot range, I don't know how high up he is so I just got closer)

Quickened Blindness if the sphere fails. DC 19 Fortitude save or be permanently blinded.

Extra defenses
7 images, Spell Resistance 23

Spells in effect
Zanderallen: Protection from fire 30, 110 minutes.
Self: Mirror Image, 11 minutes.
Self: Spell resistance, 11 minutes.
Everyone but Delia: Haste, 8 rounds.

Zanderallen (Zachary H) 114/114 AC: 31(36 vs OD) T: 13 FF: 30 CMD: 24  d20+19=20 ;
Monday July 5th, 2021 6:51:17 PM


Greatly annoyed at the black bolt that drains some of his energy Zanderallen promptly ignore the orcs attempting to engage him and marches around the tree where he saw the leader go. "Come here you cur", he roars as he calls down Domi's wrath against the half dragon. Unfortunately the practical application of Domi's wrath from Zanderallen is lacking in the moment.
------------------------------
Water Walking
Divine Bond - Holy Flaming Burst 117 rounds
Resist Energy 20 Acid 80 minutes
Resist Energy 30 Fire 110 minutes
Protection From Evil - Stock - 116 rounds
Haste 8 rounds
Comprehend Languages minutes
Negative Level (–1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks, and -5 current and max hp)

Move to V-31 taking AoO from 2, 7, and 3
Swift action SMITE EVIL on OD (+5 to hit and AC, +11 Damage, Ignore DR)
Attack OD
Nat 1 misses


DM Robert - "Come here you cur"  d20+4=13 ; d20+4=18 ; d20+6=21 ; d20+9=18 ; d20+9=25 ; d6+6=11 ; d20+9=17 ; d20+14=31 ; 2d4+10=14 ; d20+14=27 ; d20+14=34 ; d20+14=16 ; 2d4+10=15 ; d20+12=32 ; d20+12=25 ; d4=4 ; d20+14=26 ; 2d4+10=14 ; d20+9=29 ; 2d4+10=17 ; d20+16=28 ; d20+14=29 ; 2d4+10=13 ; d20+9=19 ; d20+8=26 ; d20+14=22 ; d20+9=28 ; d20+14=29 ; 2d4+10=14 ; d20+9=20 ; d20+8=15 ; d20+26=41 ; d8+12=16 ; d20+21=37 ; d8+12=15 ; d20+16=24 ;
Monday July 5th, 2021 9:04:48 PM

Stohp runs up....unfortunately you say you move to AO/AP 24/25 next to the dragon orc, the dragon orc is at V32, O is Ohen.
Bartomus whirlwinds What size air elemental are you? I currently have you occupying large space, not sure if you are medium or huge, your header doesn't give me an indicaiton, nor do you have any sort of indications in your text field.
Stock attacks the orcs (I'm assuming you start with #6, it takes all 4 hits to put him down, and I admit the forth hit was grand overkill because at that point he had less than 10 hp but was still alive).
Micah casts on Stock and moves.
Delia positions herself and readies an attack....and shoots W1.
Ohen shifts and does some casting, target is 20 feet up, and he's barely in the range if you go with the 50 foot radius effect circle thing, I'm going to say he's just out of range of the sphere spell, the blindness does reach him...unfortunately once he casts he identifies himself to the orcs with readied actions and instructions to kill the caster.
Zanderallen goes on the warpath.

__________
Orc 1 reflex saves: 13 and 18 (so takes slam damage but not picked up by the whirlwind)
W1 fortitude save 21

Readied actions javelin toss at Ohen. they are all d20+9 with a javelin
14 to hit 18 miss
9 to hit 25, hits damage 11
10 to hit 17 miss

AOO on Zanderallen, they are all d20+14/+9 with falcion
2 to hit 31 , damage 14 (2d4+10)
7 to hit 27, miss
3 to hit 34 pot. crit, 16 not confirmed, damage 15 (d4+10)

- - -
W1 concentration check target 30, OMG I got 32 (d20+12), despite getting hit by Delia's arrow he still manages to cast a spell at Ohen Spellcraft 17Highlight to display spoiler: {tblindenss} Ohen please make a fortitude save of 13 or be blinded. Let see, SR 25, so how does that affect you if you have mirror images dancing around....roll a die close to all your images (you said 7, so roll a d8, 8 is nothing reroll, if you roll a 1 it hits you, if not one of your images is gone).

W2 seeing his meat shield come apart at the seems, decides to put some distance between himself and the beserking dwarf. He then casts Spellcraft 20 Highlight to display spoiler: {Cloudkill} a yellowish green fog envelopes the area around Ohen.
Ohen, no spell resistance, Fortitude save of 16 or take 4 con damage (1/2 damage if you save).

Orc 1 - holds his ground and continues his attack on Bartomus.
To hit 26 (d20+14 with falcion) hits damage 14 (2d4+10)
to hit 29, damage 17

Orc 2 moves way around avoiding the AOO and attacks Zanderallen with flanking bonus.
To hit 28 miss

Orc 3 moves up to be at the edge of the vaporous yellow cloud should someone try to exit from this direction.

Orc 9 moves forward looking for a target, readied action with javelin.

Orc 10 having seen the arrow hit W1, tracks its path and closes on Delia, with his falcion out.

Orc 11 saw his buddy go down to this dwarf and shouts in common "You killed my Brother!" and attacks Stock.
falcion To hit 29, damage 13
falcion to hit 19 miss
Bite to hit 26 (d20+8) miss

Orc 12 heard the thwang of the bowstring and using his barbarian speed closes on Delia.
To hit 22, just misses.

Orc 14 does 1 move action (40ft range, they are barbarian class) and will hurl another javelin at Zanderallen.
To hit 29 misses

Orc 15 attack Bartomus, raging for the bite attack.
falcion To hit 29, damage 14
falcion to hit 10 miss
Bite to hit 15 (d20+8) miss

OD confronted by Zanderallen says in common, "I'm no dog, scum." and using his flaming double orc axe goes to town on Zanderallen.
first swing to hit 41 (d20+26) damage not rolling the fire 16 (d8+12)
second swing to hit 37 (d20+21) damage 15 (d8+12)
third swing to hit 24 (d20+16) oh poop forgot flanking bonus, oh well still missed.

map

Malici keeps moving in at flying speed.

+++++++++++++++++++++++++
OD damage 117
Orcs
1 AC 15, damage 16
6 AC 15, damage 115 DEAD
W1 AC 17, damage 18
W2 AC 17, damage 20

4 damage 117 DEAD
5 damage 117 DEAD
8 damage 117 DEAD
13 damage 117 DEAD



Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=27 ;
Tuesday July 6th, 2021 8:16:18 AM

(to many O's, what is this a cereal bowl? :P)

Stohp moves to help Bart, grappling orc 15 (move to AP/AQ 30/31 and grapple 27 to 15)

Stohp (Mitch) HP: 75//82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+14=15 ; d20+14=29 ;
Tuesday July 6th, 2021 8:17:53 AM

She possibly gets smacked by the whirlwind if it's automatic and hits everyone nearby (reflex 15, 29)

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21   d20+16=36 ;
Tuesday July 6th, 2021 9:02:09 AM

what are the elevations of W1 and W2?

Spells on Micah: Magic vestment, Haste, Water walk, owl's wisdom, sanctuary


Micah pulls out his wand and casts bless. Of his allies, only Malici and Zanderallen are too far away to be affected. When the poisonous cloud appears, he looks toward the caster to gauge the future path of the cloud. He quickly determines that no one other than Malici is in its way. Micah calls out to Ohen, "How are you faring? and stays where he is until he hears the answer.

=================
Spellcraft 17 to identify blindness
Spellcraft 36 to identify cloudkill

Water walk, all but Delia, duration 110 minutes.
Owl's Wisdom on Micah, duration 11 minutes
Sanctuary, extended on Micah, duration 19 rounds. (DC 17 Will)
On Stock, comprehend languages (duration 10 minutes)
On Zanderallen, comprehend languages (duration 10 minutes)
On Stock, air walk (duration 110 minutes)
Bless on Bart, Stoph, Stock, Delia, Ohen, and Micah ( 10 rounds)

Enemies who cannot attack Micah due to having failed their save against sanctuary: Orc 12


Stock (JonM) HP: 147/158; AC: 27/25/15; DR 2/-; CMD: 32; Rage: 2/28 used  d20+18=21 ; d10+20=27 ; d6=4 ;
Tuesday July 6th, 2021 9:26:23 AM

Protection from Evil, Haste, Water walk, Comprehend Languages, Rage!, Air Walk

Stock feels his feet lift off the ground and instinctively begins running "uphill" toward the floating orc above, swinging his flail head as he approaches.

==========
Move to AH39 at the same height as W2
AOO drawn from 11, AC31 from Mobility
Stock has 60 ft of movement. I'm pretty sure I can't charge around that tree and can't tell if I have enough movement to get there in a single move. If so, I'll roll an attack below as a standard action. If not, I'll double move into position.
PA vs W2 hits AC21, 27 bludgeoning + 4 electricity



Bartomus(Rod) Fly - 70' HP: 37/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  2d8+10=19 ;
Tuesday July 6th, 2021 11:02:32 AM

Bartomus howls in pain as the blows slashed at him from two directions. He whirled about curing himself to some degree as he moved away from the nasty creatures.


Sorry, medium elemental then whirlwind of 20' in height
Cure Moderate Wounds for 19 = 37 after damage and cure
Spin to AX 29 as a whirlwind which does provoke attacks of opportunity as I read the explanation for using that form.
LORDY they be nasty.


Zanderallen (Zachary H) 70/114 AC: 31(36 vs OD) T: 13 FF: 30 CMD: 24  d6=2 ; d6=3 ; d6=1 ; d6=3 ; d6=5 ; d6=4 ; d20+19=32 ; d20+14=22 ; d20+9=12 ; d20+19=36 ; d8+22=25 ; d6=1 ; d6=4 ; d6=3 ; d8+22=27 ; d6=4 ; d6=6 ; d6=5 ;
Tuesday July 6th, 2021 4:00:19 PM

Weathering the hail of blows with a quick bolstering of healing energy Zanderallen grimly grins as he replies, "Well you're sure attacking like a mongrel runt out here. Fighting anyone you come across for scraps, what did Cutter ever do to you?!"
------------------------
Water Walking
Divine Bond - Holy Flaming Burst 116 rounds
Resist Energy 20 Acid 80 minutes
Resist Energy 30 Fire 110 minutes
Protection From Evil - Stock - 115 rounds
Haste 7 rounds
Comprehend Languages minutes
Negative Level (–1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks, and -5 current and max hp)


Swift Action Lay on Hands 17 healed

Full attack on OD
32(+19) to hit, 33 damage (25 +1 fire +7 holy)
22(+14) to hit, assume misses
12(+9) to hit, assume misses
36(+19) to hit, 42 damage (27 +4 fire +11 holy)

Ohen Kuldrven (Jacob H) HP: 61/61, AC: 25(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=27 ; d20+15=28 ; d20+7=8 ; d8=6 ; d8=3 ;
Tuesday July 6th, 2021 6:50:24 PM

Two images disappear from the javelin and the blindness. Ohen coughs and chokes in the Cloudkill. He runs forward towards W2. In retaliation, Ohen attempts to turn the orc into a sloth.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ohen will move to AG37

Baleful Polymorph on W2. DC 23 Fortitude save or be transformed into a sloth. Then a DC 23 Will save or it's mental stats are the same as a sloth's.

Extra defenses
5 images, Spell Resistance 23

Spells in effect
Zanderallen: Protection from fire 30, 110 minutes.
Self: Mirror Image, 11 minutes.
Self: Spell resistance, 11 minutes.
Everyone but Delia: Haste, 7 rounds.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest +4  d20+5=22 ; d20+18=38 ; d20+18=35 ; 3d8+33=49 ; d6=2 ;
Tuesday July 6th, 2021 7:39:20 PM

Delia glances at the noxious cloud blocking her vision and the orc in her face and then suddenly dodges away, trying to acrobatics move away and then go to AN32.

She will repeat her previous turn and ready to fire should W1 leave her sight or cast a spell.

Acro 22 vs 12's CMD
Readied Attack on W1: 38 (crit) confirm: 35
Damage: 49 + 2 cold

DM Robert - just battle with little banter  d20+7=20 ; d20+7=27 ; d20+14=27 ; 2d4+10=15 ; d20+14=25 ; 2d4+10=14 ; d20+14=16 ; d20+9=24 ; d20+10=16 ; d20+14=30 ; 2d4+10=15 ; d20+9=21 ; d20+8=17 ; d20+14=31 ; 2d4+10=15 ; d20+2=8 ; d20+14=18 ; d20+14=15 ; d20+14=15 ; d20+9=23 ; d20+8=15 ; d20+20=37 ; d20+26=29 ; d20+21=31 ; d20+16=29 ;
Tuesday July 6th, 2021 8:44:21 PM

Stohp moves up and successfully grapples 15.Although what you're going to do with him I don't know, because they are not designed to surrender.
Micah scans the battlefield. Both the witches are 20 feet high
Stock moves in on W2 I track 35 feet horizontal and 20 foot vertical, you can make it easy. and gives him such a whack.
Bartomus moves away and then casts some healing on himself cause casting next to someone provokes
Zanderallen smacks on the half dragon, and can tell he's hurting him. Certainly didn't help that he was hit by a nasty double fireball.
Ohen exits the cloudkill spell and casts a nasty spell at W2.
Delia moves away, but still provokes an AOO, Also AN32 is occupied space, you can't go there. putting you at AP33 so you're not right next to the grappled orc. Holding action, as he leaves her sight she fires, but he was not casting yet so...

__________
W2 fort save 20 and 27, so he's a sloth but he's still a witch.
12's AOO on Delia, to hit 27, damage 15 (2d4+15)

Orc warband are Barbarians to hit +14/+9 with falcion, +8 with raging bite.

- - -
W1 (20 feet high) moves to U32. He then uses his Evil Eye hex ability on Zanderallen. Zanderallen Will save 18 or _4 to attack rolls for 4 rounds.

W2 is sloth, but still a witch. So he uses his Evil Eye hex ability on Stock. Stock Will save 18 or _4 to attack rolls for 4 rounds. (PS hexes don't provoke).

Orc 1 - see's the whirlwind flee, but a minotaur grab his buddy, so moves up lays into Stohp.
To hit 25 (d20+14 with falcion) hits damage 14 (2d4+10)

Orc 2 attacks Zanderallen with flanking bonus.
To hit 16 miss
2nd hit 26 (forgot to add flanking but added it in)still a miss
bite to hit 16, miss
Orc 3 moves up to be at the edge of the vaporous yellow cloud should someone try to exit from this direction.

Orc 9 drops his spear, takes a 5 foot step and whacks on Ohen.
To hit 30, damage 15 (roll d6 if you roll a 1 it's you)
To hit 21, miss
bite 17, miss.

Orc 10 changes course and still closes on Delia.
falcion to hit 31, damage 15

Orc 11 glances around since he can't fly after Stock,
Will save 8, ignores Micah
Closes on Delia and attacks her.
Falcion 18, miss.

Orc 12 sees two of his buddies on the archer as he comes around the tree and decides to go after the minotaur holding his pal. He attacks Stohp.
To hit 15 misses.

Orc 14 5foot steps and goes after Zanderallen
falcion 15, miss
Falcion 23, miss
Bite

Orc 15 goes full rage strength surge and attempts to break the grapple. CMB 37, grapple broken.

OD says in common, "You fight well after you let your sissy mages blast us with fire, what sort of warrior does that make you." and he attaks Zanderallen.
first swing to hit 29 (d20+26) miss
second swing to hit 31 (d20+21) miss
third swing to hit 29 (d20+16) miss oh poop forgot flanking bonus, oh well still missed.
"My men will still feast on your bones!"

map

Malici keeps moving in at flying speed.

+++++++++++++++++++++++++
OD AC 25, damage 192
Orcs
1 AC 15, damage 16

W1 AC 17, damage 69
W2 AC 17, damage 51

4 damage 117 DEAD
5 damage 117 DEAD
6 AC 15, damage 115 DEAD
8 damage 117 DEAD
13 damage 117 DEAD


Stohp (Mitch) HP: 61/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=22 ;
Wednesday July 7th, 2021 8:08:15 AM

Well that didn't last long but hey it stalled the orc. Now she's stuck fighting two which is never good. She moves 10 feet north to deny the flank and whips out her flail to disarm 1 (22 to disarm).

Stock (JonM) HP: 147/158; AC: 27/25/15; DR 2/-; CMD: 32; Rage: 2/28 used  d20+12=26 ; d20+18=38 ; d20+22=27 ; 2d10+40=51 ; d6=1 ; d20+18=33 ; d20+13=26 ; d20+8=22 ; d10+20=27 ; d6=5 ; d10+20=21 ; d6=6 ; d10+20=25 ; d6=3 ;
Wednesday July 7th, 2021 9:26:05 AM

Protection from Evil, Haste, Water walk, Comprehend Languages, Rage!, Air Walk, Bless

If he was thinking clearly, Stock would be confused by three things. First: why did that orc just turn into a sloth? Second: why can that sloth fly? Third: why is that sloth looking at me like that? Since he is very much not thinking clearly though, he instead goes for the direct response to the sloth's glare and pounds it.

===========
Will save 26
PA1 vs Sloth Witch2 hits AC38, critical threat confirms with 27, 51 damage + 1 electricity
PA2 hits AC33, 27 damage + 5 electricity
PA3 hits AC26, 21 damage + 6 electricity
PA4 hits AC22, 25 damage + 3 electricity


Micah (John) HP: 90/90 AC: 30/13/29 CMD:21   d6=5 ; d6=3 ; d6=3 ; d6=5 ; d6=1 ; d6=6 ;
Wednesday July 7th, 2021 11:09:16 AM


Spells on Micah: Magic vestment, Haste, Water walk, owl's wisdom, sanctuary, expeditious retreat


Micah watches as Ohen and Stock deal with the enemies near them. Not being able to see how Zanderallen is faring, but noting that his friends on this side of the cloud are taking some damage, he decides to provide them some healing.

"Ezer," Micah addresses his shield, "If you please, I would like the option of enhanced movement." The shield responds by casting expeditious retreat on Micah.

The priest then moves to get in range of Bartomus, walking around orc 10 counting on his spell to protect him. Once close enough to the druid, Micah selectively channels healing energy, excluding any of his wounded foes. [i][I think none are wounded, but Micah can select out four.][i]

=================
Move to AS34, stepping around Orc 10, to get in channel range of Bart, Stohp and Delia
Channel Energy for 22 points healing to Micah, Delia, Bart, and Stohp, can select out 4 enemies. (8 uses left)

Water walk, all but Delia, duration 110 minutes.
Owl's Wisdom on Micah, duration 11 minutes
Sanctuary, extended on Micah, duration 18 rounds. (DC 17 Will)
On Stock, comprehend languages (duration 10 minutes)
On Zanderallen, comprehend languages (duration 10 minutes)
On Stock, air walk (duration 110 minutes)
Bless on Bart, Stoph, Stock, Delia, Ohen, and Micah ( 9 rounds)
By Micah's shield on Micah, expeditious retreat (duration 17 minutes)

Enemies who cannot attack Micah due to having failed their save against sanctuary: Orc 11, 12

Bartomus(Rod) Fly - 70' HP: 59/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  7d6=24 ;
Wednesday July 7th, 2021 4:13:27 PM

Bartomus changed back into his regular taur self and felt a burst of warmth course through him and realized that someone had healed him. He turned about trying to see who it might have been, but instead saw an orc heading for Stohp.

He pulled out his potion drinking it and ran to where he had that orc (Orc12) and another in a perfect line (Orc15).

He smiled and belched forth lightning in a straight bright line.


Drink potion and move to AT 32/33
Bronze Dragon Elixer --> 7d6 - for 24 damage
Reflex save of 16 or better to reduce that to 12 on both Orc 12 and 15.


Zanderallen (Zachary H) 89/114 AC: 31(36 vs OD) T: 13 FF: 30 CMD: 24  d20+14=22 ; d6=2 ; d6=4 ; d6=4 ; d6=4 ; d6=5 ; d20+19=33 ; d20+14=31 ; d20+14=16 ; d20+9=19 ; d20+19=36 ; d20+19=22 ; d8+22=28 ; d6=2 ; d6=6 ; d6=5 ; d8+22=29 ; d6=4 ; d6=1 ; d6=6 ; d8+22=28 ; d6=6 ; d6=2 ; d6=5 ;
Wednesday July 7th, 2021 4:43:14 PM

Zanderallen momentarily glares back at the shaman as he dips, twists, parries, and blocks the hail of incoming blows. Side stepping some, catching others with his sword and shield, and angling himself to let others yet be deflected by the plates of his armor. Knowing his defenses will only hold for so long against so many foes he continues bolstering himself. He growls back a challenge to the Orc, "Looks like you have some sissy mages of your own. If you want these bones you're going to have to do better than that!"
-------------------------------
Water Walking
Divine Bond - Holy Flaming Burst 115 rounds
Resist Energy 20 Acid 80 minutes
Resist Energy 30 Fire 110 minutes
Protection From Evil - Stock - 114 rounds
Haste 6 rounds
Comprehend Languages minutes
Negative Level (–1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks, and -5 current and max hp)

Will save 22(+14) succeeds vs evil eye
Swift Action Lay on Hands heals 19 (8 of 10 remaining)
Full round Attack on OD, excess hits will go to 2 at -5 to hit and -11 damage
33(+19) hits, 41 damage (28 +2 fire +11 holy)
31(+14) hits 16(+14) no confirm, 40 damage (29 +4 fire +7 holy)
19(+9) misses,
36(+19) hits 22(+19) no confirm, 41 damage (28 +6 fire +7 holy)

[OOC: Jon you almost had me bursting out laughing with your telling of Stock's thought process]

Ohen Kuldrven (Jacob H) HP: 61/61, AC: 25(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  10d6+10=44 ; 10d6+10=35 ; d6=5 ;
Wednesday July 7th, 2021 5:56:01 PM

Seeing Stock's spirited sloth smashing Ohen wonders if the transformation was really necessary. He then turns towards the dragon orc, smirks at his taunt, and proceeds to blast him with fire... twice.
"I hope my fire resistance is stronger than my fire explosion Zanderallen!"

~~~~~~~~~~~~~
Ohen will not move

Two fireballs under W2. DC 21 Reflex save for half damage. 44 damage and 35 damage.
Ohen automatically casts 3rd level spells defensively.
1 charge left on quicken for the day.

Extra defenses
4 images, Spell Resistance 23

Spells in effect
Zanderallen: Protection from fire 30, 110 minutes.
Self: Mirror Image, 11 minutes.
Self: Spell resistance, 11 minutes.
Everyone but Delia: Haste, 6 rounds.

Ohen Kuldrven (Jacob H) HP: 61/61, AC: 25(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Wednesday July 7th, 2021 6:07:46 PM

I meant under W1. So the fireballs go off at U32/T33, hopefully that hits the witch too if he's 20' up.

Delia (Hannah) HP: 87/87; AC 23/16/18; CMD 29; Forest +4  d20+18=22 ; d20+18=35 ; d20+13=19 ; d20+13=24 ; d8+12=15 ; d6=2 ; d8+12=16 ; d6=6 ; d8+12=16 ; d6=5 ; d8+12=15 ; d6=5 ; d8+12=15 ; d6=3 ;
Wednesday July 7th, 2021 7:10:04 PM

Blessed

The pain of the orc's swing quickly recedes as the divine energy of Micah's channel soothes it away. She quickly assesses the consequences of keeping out her bow versus her sword and decides it's probably worth it to take an AoO for the increased damage.

She will 5 ft step to AP32 to minimize AoO and future flanks and unload on #10 at point blank range.

============================
Provoke from 11 and full round attack at 10

Attack 1: 22
Damage(Manyshot): 15 P + 2 C; 16 P + 6 C

Attack 2: 35
Damage: 16 P + 5 C

Attack 3: 19
Damage: 15 P + 5 C

Attack 4: 24
Damage: 15 P + 3 C

DM Robert - 'Well that didn't last long...'   d20+14=21 ; d20+6=21 ; d20+6=23 ; d20+4=10 ; d20+4=17 ; d20+4=18 ; d20+4=7 ; d20+4=8 ; d20+4=9 ; d20+14=30 ; 2d4+10=17 ; d20+14=15 ; d20+9=18 ; d20+8=23 ; d20+14=18 ; d20+14=24 ; d20+9=13 ; d20+8=26 ; d4+3=6 ; d20+14=17 ; d20+9=29 ; d20+9=10 ; 2d4+10=16 ; d20+8=19 ; d20+14=19 ; d20+9=29 ; d20+9=13 ; 2d4+10=14 ; d20+8=13 ; d20+14=26 ; d20+9=27 ; d20+8=16 ; d20+14=32 ; 2d4+10=18 ; d20+9=13 ; d20+8=25 ; d4+3=4 ;
Wednesday July 7th, 2021 8:31:39 PM

As an aside yes, please remember to put ongoing spells in every post, Too much going on for me to backtrack through previous posts to see what spells are up

Stohp moves 10 feet, provoking AOO, from 1, and attempts to disarm, but fails (their CMD is 24)
Stock makes sloth stew, pulverized for quick cooking, actually your first hit more than kills it so give yourself a free movement next round.
Micah's shield vibrates on his arm, is this the thrill of battle?, he moves and channels some healing.
Zanderallen kills the dragon/orc with his first swing, all three other swings will hit orc 2 (I took the average of swing 2 and 4 for 3's total, you put him at -2 so he's dead too).
Zanderallen make two DC 21 Reflex save for half damage. 44 damage and 35 damage. from friendly fire(ball)
Ohen lays on two more fireballs.
Bartomus (missed yours earlier) drinks a potion and moves, (drinking a potion is a standard action, but I think you can cast touch spells and still touch the same round, so I guess I'll allow your firebreath - WAIT, where the heck did you get BRONZE DRAGON ELIXIR?).
Delia side steps right into the ozone aftermath of a lighting bolt. drawing 1 AOO from 11, but killing 10 to -13.
________________
#1's AOO on stock 21, miss.

W1 reflex save 21, 23 still dies
14 reflex save 10, 17
7 reflex save 18, 7
12 reflex save 8
15 reflex save 9

#10 AOO on Delia, to hit 30, damage 17

Orc warband are Barbarians to hit +14/+9 with falcion, +8 with raging bite.

- - -
Orc 1 - attacks into Stohp.
swing 1 15 miss
swing 2 18 miss
bite 23 miss

Orc 3 last he heard was kill the mage, he moves on Ohen and swings his sword.
to hit 18 miss

Orc 9 attacks Ohen.
To hit 24, miss
To hit 13, miss
bite 26, damage 6 (d4+3) roll a d4 on a 1 its you.

Orc 11 continues to attack Delia
swing 1 17 miss
swing 2 29 crit, 10 not confirmed, damage 16
bite 19 miss

Orc 12 singed from Bartomus, takes a 5 foot step and attacks Bartomus.
swing 1 19 miss
swing 2 29 crit, 13 not confirmed, damage 14 (subtract your stoneskin)
bite 13 miss

Orc 14 choking on fire swings blindly at Zanderallen
falcion 26, miss
Falcion 27, miss
Bite 16 miss

Orc 15 Delia is within a 5 foot step, so he does and attacks her.
falcion 32, damage 18
Falcion 13, miss
Bite 25 damage 4 (d4+3)

map

Malici flys in and is just over the 20 foot high cloud kill spell. "Does anyone need assistance?"

+++++++++++++++++++++++++
Orcs
1 AC 15, damage 16
12 damage 26
3 damage 79
14 damage 79
15 damage 26

W1 AC 17, damage 108 dead
OD dead
W1 dead
W2 AC 17, Dead
2 dead
4 damage 117 DEAD
5 damage 117 DEAD
6 AC 15, damage 115 DEAD
8 damage 117 DEAD
10 dead
13 damage 117 DEAD



Stohp (Mitch) HP: 61/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=21 ; d20+12=19 ; d20+7=18 ;
Thursday July 8th, 2021 7:55:03 AM

Stohp tries again but fails again. Darn it. (Oh yeah, disarming replaces melee attacks so I get multiple tries. Still failed. 21 and 19 to disarm)

Stock (JonM) HP: 147/158; AC: 27/25/15; DR 2/-; CMD: 32; Rage: 4/28 used  d20+19=32 ; d3=3 ; d20+19=37 ; d20+23=38 ; d20+14=20 ; d20+9=10 ; d10+20=22 ; d6=2 ; d10+20=26 ; d3=2 ; d10+20=25 ; d6=2 ; d10+20=30 ; d6=4 ;
Thursday July 8th, 2021 9:19:34 AM

Protection from Evil, Haste, Water walk, Comprehend Languages, Rage!, Air Walk, Bless

Free Move from last round
Stock airwalks down to the Orc harassing Ohen, looking like he is decending a spiral staircase.

He then levels the orc.

===========
Move from last round down to AG38
Full Attack this round
PA1 vs 9 hits AC32, 22 + 2 elec.
PA2 hits AC37, Threat confirmed with 38, 51 + 2 elec.
PA3 hits AC20, 30 + 4 elec
PA4 hits AC10
Some misclick d3 rolls in there...


Bartomus(Rod) Fly - 70' HP: 56/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+10=16 ; d20+10=20 ; 2d8+1=16 ; 2d8+1=5 ;
Thursday July 8th, 2021 10:24:16 AM

Bartomus swung his glaive once and then again still feeling the speed from Ohen's spell. He didn't like the fact that these orcs seemed to be beyond just vicious with a blade twirling, but nasty biting things. Orcs, why does it always have to be orcs?


Stoneskin 100/110
Attack 1 on 12 - 16 and if it hits it's 16 pts damage;
Attack 2 on 12 - 20 and if it hits it's only 5 pts damage.


Micah (John) HP: 90/90 AC: 30/13/29 CMD:21   d6=3 ; d6=4 ; d6=1 ; d6=4 ; d6=3 ; d6=2 ;
Thursday July 8th, 2021 12:50:29 PM


Spells on Micah: Magic vestment, Haste, Water walk, owl's wisdom, sanctuary, expeditious retreat

Micah smiles at Ezer's response. Seeing his allies continue to take wounds, he channels healing energy again remaining where he is.

=================
Stays at AS34.
Channel Energy for 16 points healing to Micah, Delia, Bart, and Stohp , selecting out orcs 1,11, 12, and 15. (7 uses left)

Water walk, all but Delia, duration 110 minutes.
Owl's Wisdom on Micah, duration 11 minutes
Sanctuary, extended on Micah, duration 17 rounds. (DC 17 Will)
On Stock, comprehend languages (duration 10 minutes)
On Zanderallen, comprehend languages (duration 10 minutes)
On Stock, air walk (duration 110 minutes)
Bless on Bart, Stoph, Stock, Delia, Ohen, and Micah ( 8 rounds)
By Micah's shield on Micah, expeditious retreat (duration 17 minutes)

Enemies who cannot attack Micah due to having failed their save against sanctuary: Orc 11, 12

Zanderallen (Zachary H) 89/114 AC: 31(36 vs OD) T: 13 FF: 30 CMD: 24  d20-11=3 ; d20+11=29 ; d20+14=33 ; d20+14=18 ; 2d8+22=30 ; d6=6 ; d6=5 ; d6=5 ; d10=2 ;
Thursday July 8th, 2021 3:13:07 PM

With a lot less Orcs threatening him Zanderallen has the reflexes to caught the brunt of the explosions with his shield, the rest gets adsorbed by the layer of magic guarding him from fire. With nothing but soot to show for having been in the double explosion Zander turns to the last Orc next to him and hopes to finish him off. He slashes the orc apart and moves toward the center of the battlefield looking for more enemies.
----------------------
Water Walking
Divine Bond - Holy Flaming Burst 114 rounds
Resist Energy 20 Acid 80 minutes
Resist Energy 30 Fire 110 minutes
Protection From Evil - Stock - 113 rounds
Haste 5 rounds
Comprehend Languages minutes
Negative Level (–1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks, and -5 current and max hp)


Reflex Saves 25(should have been +11 not -11) and 29(+11) Half damage is 22 and 17 blocked by Fire Resistance 30

Attack on Orc 14
33 hits, 18 confirms crit - 48 damage (30 +8 fire, +10 holy)

Move to X-33

Delia (Hannah) HP: 48/87; AC 23/16/18; CMD 29; Forest +4  d20+18=38 ; d20+18=26 ; d20+18=24 ; d20+13=21 ; d20+8=9 ; d20+8=11 ; 3d8+12=27 ; d6=3 ; d8+12=18 ; d6=4 ; d8+12=17 ; d6=3 ; d8+12=17 ; d6=6 ;
Thursday July 8th, 2021 3:56:19 PM

Blessed

Delia takes a bit of a beating from the two orcs who have closed with her. She retreats 5ft towards the cleric to AQ33 and then looks at #15. "I don't like things that bite me."

==================
If I kill 15 I switch to 11.
Attack 1: 38, 26 to confirm crit
Damage (Manyshot): 51 (missed multiplying the adder in the roller) + 3 cold and 18 + 4 cold

Attack 2: 24
Damage: 17 + 3 cold

Attack 3: 21
Damage: 17 + 6 cold

Attack 4: 9, 11 to fumble

Ohen Kuldrven (Jacob H) HP: 61/61, AC: 25(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d4=4 ; 5d4+5=21 ;
Thursday July 8th, 2021 7:04:02 PM

Ohen will extend his hands and burn orc 3
~~~~~~~~~~~~~
Ohen will not move

Burning Hands: 21 fire damage, DC 19 Reflex for half

Extra defenses
3 images, Spell Resistance 23

Spells in effect
Zanderallen: Protection from fire 30, 110 minutes.
Self: Mirror Image, 11 minutes.
Self: Spell resistance, 11 minutes.
Everyone but Delia: Haste, 5 rounds.

DM Robert - "I don't like things that bite me.:   d20+4=13 ; d20+14=26 ; 2d4+10=14 ; d20+9=14 ; d20+8=25 ; d4+3=5 ; d20+14=22 ; d20+9=12 ; d20+8=14 ; d20+14=18 ; d20+9=21 ; d20+8=16 ; d20+14=16 ; d20+9=24 ; 2d4+10=15 ; d20+8=26 ; d4+3=7 ;
Thursday July 8th, 2021 8:34:01 PM

Stohp tries to disarm her opponent but keeps missing.
Stock pounds the O out of rk.
Bartomus connects with his glaive. had to 5 foot step you to use glaive effectively, it has reach.
Micah continues his healing ways.
Zanderallen slays an orc almost as an afterthought.
Delia sends an arrow through orc 15 killing him, then switches targets and injures another orc.
Ohen gives the orc a blast of fire to the face killing him.

________________
Orc warband are Barbarians to hit +14/+9 with falcion, +8 with raging bite. CMD 24 (poop they have DR1, not that, that would have helped much so far)

- - -
Orc 1 - continues his assault on Stohp.
swing 1 26 damage 14
swing 2 14 miss
bite 25 damage 5

Orc 7 was lurking behind the tree. When he see's Zanderallen walk up he attacks.
swing 1 22 miss
swing 2 12 miss
bite 14 miss

Orc 11 continues to attack Delia, with a 5 foot step.
swing 1 18 miss
swing 2 21 miss
bite 16 miss

Orc 12 steps ups and attacks Bartomus.
swing 1 16 miss
swing 2 24 damage 15 (minus your stoneskin)
bite 26 damage 7 (minus your stoneskin), he scraps his teeth along your hide.

map

Malici says, "I guess not." and changes direction.

+++++++++++++++++++++++++
Orcs
1 AC 15, damage 16
7 damage 65
12 damage 26

11 damage 43
12 damage 21

OD dead
W1 dead
W2 AC 17, Dead
2 dead
3 dead
4 damage 117 DEAD
5 damage 117 DEAD
6 AC 15, damage 115 DEAD
8 damage 117 DEAD
9 dead
10 dead
13 damage 117 DEAD
14 dead
15 dead

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=28 ;
Friday July 9th, 2021 8:33:11 AM

Stohp finally succeeds in disarming the orc. Whoo, she contributed. She takes a five foot step backwards to give herself some distance.

Stock (JonM) HP: 147/158; AC: 27/25/15; DR 2/-; CMD: 32; Rage: 5/28 used  d20+21=40 ; d20+21=30 ; 2d10+40=51 ; d6=1 ;
Friday July 9th, 2021 9:22:54 AM

Protection from Evil, Haste, Water walk, Comprehend Languages, Rage!, Air Walk, Bless

Stock pivots his head looking for the nearest foe and barely registers Ohen's presence next to him. He charges off and slams another.

"HAHA YOU ORCS CAN'T RUN! HAHA!"

===========
Charge! to AO33
PA Charge vs 11 hits AC40, Critical confirmed with 34 (should have been +25), 51 damage + 1 elec.


Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Friday July 9th, 2021 4:28:39 PM


Spells on Micah: Magic vestment, Haste, Water walk, owl's wisdom, bless, expeditious retreat


Micah sees that the battle is nearly over and physically winces when Stock charges in to attack the orc attacking Delia. He decides that his sanctuary spell is no longer useful and moves closer to the foe on Stohp before casting hold person on it, knowing that she is the one most likely to actually take a prisoner.

=================
Move to AQ31 while sanctuary is still active.
Cast hold person on orc 1. Will Save DC 18


Active spells
Water walk, all but Delia, duration 110 minutes.
Owl's Wisdom on Micah, duration 11 minutes
Sanctuary ended by spell on orc
On Stock, comprehend languages (duration 10 minutes)
On Zanderallen, comprehend languages (duration 10 minutes)
On Stock, air walk (duration 110 minutes)
Bless on Bart, Stoph, Stock, Delia, Ohen, and Micah ( 8 rounds)
By Micah's shield on Micah, expeditious retreat (duration 17 minutes)


Enemies who cannot attack Micah due to having failed their save against sanctuary: Orc 11, 12



Zanderallen (Zachary H) 89/114 AC: 31(36 vs OD) T: 13 FF: 30 CMD: 24  d20+14=19 ; d20+9=12 ; d20+4=8 ; d20+14=19 ; d8+11=15 ; d6=6 ; d6=5 ; d6=5 ; d8+11=18 ; d6=6 ; d6=5 ; d6=2 ;
Friday July 9th, 2021 4:34:26 PM

Engaging the orc in combat Zanderallen brushes aside his attacks before starting a counter attack of his own. "Thanks Malici, but looks like things are mostly handled on this flank."
------------------------
Water Walking
Divine Bond - Holy Flaming Burst 113 rounds
Resist Energy 20 Acid 80 minutes
Resist Energy 30 Fire 110 minutes
Protection From Evil - Stock - 112 rounds
Haste 4 rounds
Comprehend Languages minutes
Negative Level (–1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks, and -5 current and max hp)


Full attack on Orc 7
19 hits, 31 damage (15 +6 fire +10 holy)
12 misses
8 misses
19 hits, 31 damage (18 +6 fire +7 holy)

Bartomus(Rod) Fly - 70' HP: 51/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+8=17 ; d20+8=19 ; 2d8+1=14 ; 2d8+1=9 ;
Sunday July 11th, 2021 12:18:22 PM

Bartomus slashed back at the howling, biting, sword-slashing orc.

[b]"Right, next time, blast the nasties not fight them,"[b] Bartomus said to himself.

[i]
Stoneskin 83/110
Attack 1 on 12 - 17 for 14 pts damage;
Attack 2 on 12 - 19 for 9 pts damage

Delia (Hannah) HP: 48/87; AC 23/16/18; CMD 29; Forest +4  d20+18=38 ; d20+18=30 ; 3d8+36=52 ; d6=1 ; d8+12=14 ; d6=6 ;
Sunday July 11th, 2021 9:48:25 PM

Delia also winces at the sound of Stock's flail connecting with the orc attacking her and, despite the mess it probably caused, gives him a quick nod before turning her bow on #12.

After her first shot ends up in the orc's neck, she glances around the battlefield for another target. Seeing no other targets, her eyes linger on #1 for a moment before she relaxes her grip, accepting Stohp's prisoner taking ways.

==============
Attack 1: 38, 30 to confirm crit (pretty sure that takes him down and would rather not roll a billion more dice lol)
Damage (Manyshot): 52 + 1 cold and 14 + 6 cold

Stock (JonM) HP: 147/158; AC: 27/25/15; DR 2/-; CMD: 32; Rage: 5/28 used 
Monday July 12th, 2021 9:26:10 AM

Stock laughs as he drops the orc. "FOR THE FLOAT!" He spins, looking for more orcs. He's not used to getting through a scrape mostly unhurt so he is certain there must be something much worse coming.

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Monday July 12th, 2021 10:29:34 AM


Micah sighs as the power of his spell leaves his outstretched hand to immobilize one of the few alive orcs remaining. He feels the warmth of Ezer against his arm that holds her, being reminded of his god's continuing support.

Zanderallen (Zachary H) 89/114 AC: 31(36 vs OD) T: 13 FF: 30 CMD: 24 
Monday July 12th, 2021 5:02:59 PM

Zanderallen feels an inward calm as the battle approached it's end. Taking of life was never his first choice but sometimes they came across things that really needed to be put down. Hopefully the citizens of Cutter would be able to sleep easy again now that these raiders were brought to justice.

Delia (Hannah) HP: 48/87; AC 23/16/18; CMD 29; Forest +4 
Monday July 12th, 2021 6:29:17 PM

As the fight lulls, Delia finally allows herself to feel the weariness of body and mind that comes from going without rest for so long. She surveys the carnage they've caused with tired eyes, but gives herself a slight shake and straightens back up.
Rest will come soon enough. She can wait until then to let her guard down.

Ohen Kuldrven (Jacob H) HP: 61/61, AC: 25(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Monday July 12th, 2021 6:32:23 PM

Leaving the others to deal with any stragglers, Ohen will walk over to Zanderallen and Malici, where the dead dragon-orc is.
"Well, this is it. The last piece of the medallion."

DM Robert - "HAHA YOU ORCS CAN'T RUN! HAHA!"  d20+2=18 ; d20+14=20 ; d20+9=26 ; d6+9=10 ; d20+8=12 ;
Monday July 12th, 2021 8:16:13 PM

Stohp disarms an orc.
Stock thunders along the turf and overhand smashes the opposing orc, killing him.
Micah casts a spell on the disarmed orc, the orc pauses for a half second (save d20+2 and got 18). His shield suddenly vibrates with warning that the spell failed!
Zanderallen starts swinging on his opponent, not realizing that he'd killed him with the first blow.
Bartomus continues his attack on the orc.
Delia puts an arrow into Bartomus's orc, stealing the kill.
Ohen walks (didn't give me a location, so I just moved you 30x2).

________________
Orc warband are Barbarians to hit +14/+9 with falcion (strangely enough with the short spear as well), +8 with raging bite. CMD 24 (poop they have DR1, not that, that would have helped much so far)

- - -
Orc 1 - still in his BESERKER rage, whips out a shortspear and attacks Stohp again.
stab 1 20 miss
stab 2 26 damage 10 (d6+9)
bite 12 miss

map

Ohen can just barely see Malici, now landed, bending over the dragon/orc and apparently searching him.

+++++++++++++++++++++++++
Orcs
1 AC 15, damage 16

OD dead
W1 dead
W2 AC 17, Dead
2 dead
3 dead
4 damage 117 DEAD
5 damage 117 DEAD
6 AC 15, damage 115 DEAD
7 dead
8 damage 117 DEAD
9 dead
10 dead
11 dead
12 dead
13 damage 117 DEAD
14 dead
15 dead


Bartomus(Rod) Fly - 70' HP: 51/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=25 ;
Monday July 12th, 2021 9:24:47 PM

"Wanna spin one or two of those over at the nasty still slashing and biting over there?" Bartomus asked Delia as he walked forward a few steps and pointed at the orc attacking Stohp. He took a few moments and caught his breath while he looked about the scene.


Move to AR 32/33
Perception 15


Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=30 ; d20+12=14 ; d20+7=13 ;
Tuesday July 13th, 2021 8:27:02 AM

Stohp disarms the orc of his second weapon as well and follows it up with a trip attempt but that doesn't land (30 to disarm, 14 and 13 to trip)

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Tuesday July 13th, 2021 10:06:25 AM


Micah shrugs, stoically accepting the orc's avoidance of his spell.

Wanting to make clear his intention, he calls out, "Take this one alive! Then, seeing what Stohp attempted, he pulls out his wand of command and shouts (in common) "DROP!"

==============

Command on Orc 1 Will save DC 11 or fall prone for one round.



Stock (JonM) HP: 147/158; AC: 27/25/15; DR 2/-; CMD: 32; Rage: 6/28 used  d20+19=27 ; d10+11=12 ; d6=1 ;
Tuesday July 13th, 2021 10:38:44 AM

Protection from Evil, Haste, Water walk, Comprehend Languages, Rage!, Air Walk, Bless

Fortunately Stock is conditioned to hear Micah's voice, even through the burning rage. He moves up to the remaining orc and slams it in the leg, trying to knock the fight out of the thing.

===========
Move to AO31
Nonlethal damage hits AC 26 (should have been +18 after removing power attack, adding -4 and racial bonus vs orcs)
12 nonlethal damage + 1 electricity that I'm guessing is a little more lethal



Zanderallen (Zachary H) 89/114 AC: 31(36 vs OD) T: 13 FF: 30 CMD: 24 
Tuesday July 13th, 2021 4:07:58 PM

Zanderallen notices Malici seemed to be heading in the direction of the fallen half dragon and seeing the last orc getting subdued by his companions he moves next to Malici and helps him look for the medallion piece, "Excited to have the complete medallion back together?" Zanderallen wishes he had another ward against evil to bless Malici with, but contents himself with closer watching the half-dragon.

Ohen Kuldrven (Jacob H) HP: 61/61, AC: 25(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Tuesday July 13th, 2021 6:46:20 PM

Ohen will move a little more, to U34, and wait for Malici and Zanderallen to find the medallion.

Delia (Hannah) HP: 48/87; AC 23/16/18; CMD 29; Forest +4  d20+13=25 ; d8+2=3 ;
Tuesday July 13th, 2021 6:46:46 PM

Though her instincts are telling her to put the raging orc down, Delia will hold off trying to kill him. She will move to AN31 into flank with Stohp and join in non-lethally subduing the orc instead.

============
Attack: 25
Damage: 3 nonlethal

DM Robert - "Excited to have the complete medallion back together?"  d20+2=8 ; d20+5=22 ;
Tuesday July 13th, 2021 9:04:28 PM

Bartomus moves slightly.
Stohp disarms the orc again.
Micah whips out a wand and gives a command, and sees the orc drop to the ground.
Stock comes up and hits the prone orc in the leg.
Zanderallen moves up to Malici
Ohen moves to observe what Malici and Zanderallen are up to.
Delia moves and hits the orc with??????

________________
Orc warband are Barbarians to hit +14/+9 with falcion (strangely enough with the short spear as well), +8 with raging bite. CMD 24 (poop they have DR1, not that, that would have helped much so far)

- - -
Orc 1 is prone this round, but you can see his muscles tensing.

map

Malici straightens up and holds the 1/4 medallion piece overhead. His hand comes forth with his portion of the medallion. He brings his hands together. This time there is first a very audioble whomp like when a large door slams shut in a room and the sound of the air suddenly being compressed is heard, Then ther is a there is a blinding flash of light accompanied by a crackle that many of you have heard before when someone casts lighting bolt.

Zanderallen and Ohen please make a fortitude save dc 20 or be knocked prone.

Everyone else also please make a Perception check of 5 to see the tree at W/X, 31/32 sway and shake and have many tree limbs blow off and toward you, also some flying bits of bark.

Also, assume the orc is getting up, you may make your AOO, on him.

+++++++++++++++++++++++++
Orcs
1 AC 15, damage 30

OD dead
W1 dead
W2 AC 17, Dead
2 dead
3 dead
4 damage 117 DEAD
5 damage 117 DEAD
6 AC 15, damage 115 DEAD
7 dead
8 damage 117 DEAD
9 dead
10 dead
11 dead
12 dead
13 damage 117 DEAD
14 dead
15 dead


Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=20 ; d20+10=12 ; d20+5=7 ; d20=12 ;
Tuesday July 13th, 2021 11:19:52 PM

Stohp winces and shields her eyes at the sudden flash. Seeing the treelimbs flying about (can't fail a skill check on 1 and she has +17) she tries to put the nearest tree between her and the exploding tree and misses her chance at knocking the orc back down (18 to trip... not sure why I rolled for a full attack of 3 attempts actually)

5 foot step to the left to be next to tree and covered.

Bartomus(Rod) Fly - 70' HP: 51/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=16 ;
Wednesday July 14th, 2021 12:44:22 AM

Bartomus heard the whump and looked across the glen at where light and then the earth changed.

"Find cover!", he yelled and moved back around the tree he was standing next to.

-----
jump back to AT 30/31

Stock (JonM) HP: 147/158; AC: 27/25/15; DR 2/-; CMD: 32; Rage: 7/28 used  d20+19=23 ; d10+11=17 ; d6=4 ; d10+19=28 ; d10+19=21 ; d10+14=17 ; d10+9=15 ; d20+19=20 ; d20+19=23 ; d20+14=25 ; d20+9=17 ; d10+11=12 ; d6=2 ; d10+11=18 ; d6=2 ; d10+11=17 ; d6=6 ; d10+11=17 ; d6=6 ;
Wednesday July 14th, 2021 11:06:00 AM

Protection from Evil, Haste, Water walk, Comprehend Languages, Rage!, Air Walk, Bless
Stock turns in time to see the destruction near Malici and then sees the orc in front of him moving. He takes a swing at the orc. "Don't you go anywhere!"

He then turns back again and seeing the tree exploding (?) and the lack of cover for his allies, remains in the open to stay close to the orc and proceeds to lay on the body blows until it passes out.

Stock does not look too broken up if it dies.
==========
Nonlethal AOO hits AC23, 17 nonlethal + 4 electricity
Autopass skill check
...I thought those attack rolls were low. They were with d10's!
Nonlethal attack 1 hits AC20, 12 NL damage + 2 electricity
AC23, 18 NL damage + 2 electricity
AC25, 17 NL damage + 6 electricity
AC17, 17 NL damage + 6 electricity


Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Wednesday July 14th, 2021 12:37:08 PM


Spells on Micah: Magic vestment, Haste, Water walk, owl's wisdom, bless, expeditious retreat


Micah's head jerks up at the flash and the resulting shock wave. "Domi, help us! he exclaims. "What have we wrought?" Completely ignoring the orc, but peripherally noting that Stock is not, he rushes toward Malici.

=============
Full round action to move to AB33

Zanderallen (Zachary H) 89/114 AC: 31(36 vs OD) T: 13 FF: 30 CMD: 24  d20+15=22 ;
Wednesday July 14th, 2021 5:46:15 PM

Zanderallen sees Malici grab the new medallion piece, time seems to slow as he too late sees him already pulling out the other part. He starts to speak, "I don't know if.....", when Malici joins the two pieces. His body already tensing he manages to stay on his feet in the face of the shock wave that slams into him. Blinking his eyes from the flash he looks around to see the after effects of the joining, "Malici, are you ok?"
----------
Fort Save 22

Delia (Hannah) HP: 48/87; AC 23/16/18; CMD 29; Forest +4  d20+13=22 ; d8+2=9 ; d20+4=23 ;
Wednesday July 14th, 2021 6:55:18 PM

Averting her eyes from the magical flashbang, Delia will reflexively slap the orc trying to stand up with her longsword that she drew last round (switched longbow to off-hand and drew longsword as part of move).

She warily moves to AA37, sheathing her sword again and flipping her bow back into her main hand. She will watch Malici for any changes in demeanor or seeming injury.

=================
AoO: 22
Damage: 9 nonlethal

Sense Motive on Malici: 23

Ohen Kuldrven (Jacob H) HP: 61/61, AC: 25(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+7=24 ; d20+15=19 ; d20+15=31 ;
Wednesday July 14th, 2021 7:46:44 PM

Fort 24. Ohen manages to stay standing, and watches Malici wariliy.
19 Spellcraft
30 Perception

DM Robert - "What have we wrought?" 
Wednesday July 14th, 2021 8:14:49 PM

Stohp ducks for cover.
Bartomus ducks for cover.
Stock beats the orc into unconsciousness.
Micah rushes to the blast area.
Zanderallen braces and feels the energy wash over him.
Delia gives the orc and extra bash.
Ohen withstands the energy blast.
__________________

Ohen is fairly certain he's never seen or heard the likes of this before. It's almost as if the magical energy released targeted the vegetation more than you humanoids.

When the magic clears you see Malici lying prone. His fists are clenched and it appears his eyes are squeezed shut.
Perception 20 Highlight to display spoiler: {you can tell his jaw is clenched.} Since Ohen already rolled he can look.

Healing 20 Highlight to display spoiler: {you can tell his breathing is rapid and shallow, as if a person were under stress or duress.}

Sense Motive 20 Highlight to display spoiler: {things seem amiss, but you're not sure what's up} Delia can't look yet because she was far away from Malici and the tree would have blocked LOS.

Knowledge Arcane 20 Highlight to display spoiler: {That was some cool never before seen magic, it didn't cause any damage to you humanoids, but it did hit all the trees in a 50 foot radius.}

There appears to be a lot of equipment lying around. The dragon/orc's double headed axe is still flaming so you're reasonably sure that's magical.

Bartomus(Rod) Fly - 70' HP: 51/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=21 ; d20+11=26 ; d20+10=11 ;
Thursday July 15th, 2021 12:25:33 AM

"What the heck just happened?" Bartomus asked as he looked about.

He saw Malici jaw clenched and in breathing rapidly. He couldn't figure out what was going on and his mind was still trying to process what had actually happened.

"So what just happened? Short version, don't have the want for long explanations? Anyone??" Bartomus calls out.

[i]
Perception - 21; Heal 26

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday July 15th, 2021 7:25:06 AM

Stohp looks about for any active enemy combatants before worrying about the rest of the party. Orc one was down but looked like he was getting up to attack her again.

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21   d20+4=14 ; d20+6=26 ;
Thursday July 15th, 2021 8:31:35 AM


Spells on Micah: Magic vestment, Haste, Water walk, owl's wisdom, bless, expeditious retreat


Micah takes a quick survey of Malici's condition. Seeing signs that he is under some form of duress and fearing it might be more than just physical, the priest moves next to him and casts protection from evil on the unconscious half dragon, his concern clearing shown by the expression on his face. Only after he removes his hand from the subject of his spell, does he realize he subconsciously moved into a flanking position with Zanderallen.

============

Perception, rolled a 14
Healing 20, taking 10.
Sense Motive, autosucceed against a 20 DC
Arcana, rolled a 26


Zanderallen (Zachary H) 89/114 AC: 31(36 vs OD) T: 13 FF: 30 CMD: 24  d20+7=22 ; d20+5=9 ; d20+17=23 ;
Thursday July 15th, 2021 6:01:41 PM

Zanderallen takes in the situation, and answers the questions of those farther away, "Malici joined the final piece of the medallion and something exploded. Malici is down and something seems off." Zanderallen then concentrates and opens his divine sight to look for any evil presences around.
------------
Perception 22
Heal 9
Sense Motive 23

Ohen Kuldrven (Jacob H) HP: 61/61, AC: 25(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=29 ;
Thursday July 15th, 2021 6:27:31 PM

Ohen will remark on the anamoly with the magic. “Strange, the blast seemed to affect the forest more than us. There are many things strange with this forest."
"How is he doing Micah?"

~~~~~~
Arcana 20

Delia (Hannah) HP: 48/87; AC 23/16/18; CMD 29; Forest +4  d20+11=16 ; d20+11=27 ; d20+22=26 ;
Thursday July 15th, 2021 6:55:25 PM

Delia continues to move so that she can see Malici (T36), though shooting him a concerned glance, she sees Micah tending to him and decides she won't add any useful help to him. She whistles to Hawky now that combat is over and instructs him to Watch for any outside danger.

Noting Ohen's remark on the nature of the blast, she will examine the tree she's next to (U36/V37).

===================================
Hawky Perception: 16
Knowledge (Nature) on tree (that seemed liked the closest thing to a plant heal check): 27
Delia Perception on tree: 26

DM Robert - "How is he doing Micah?" 
Thursday July 15th, 2021 8:03:47 PM

Bartomus asks what happened, the sum not the explain version.
Stohp looks around for more enemies.
Micah casts a spell....hero point for Micah, I had not thought of that spell but it would be effective for what's going on.
Zanderallen calls out an explanation to Bartomus, "Malici joined the final piece of the medallion and something exploded. Malici is down and something seems off."
Ohen comments on the strange magic, and remembers that at one point this portion of the forest was sentient and not happy with any non plant life.
Delia sets Hawky to guard and examines the tree.
___________

Stohp can't see any moving enemies. She does note that there's a lot of loot lying around where all these orcs dropped.

Delia can see that a good portion of the tree's around Malici seem to have looked like they were at ground zero to a small tornado. Bark is ripped off on all sides facing Malici in a 50 foot radius. All branches of the tree right next to them below 30 feet have been blown off, and those up to 50 foot have had all their leaves blown off. The other nearby tree's have similar problems but only half as high up. Hawky doesn't see any more enemies.

Those next to Malici can hear him muttering through clenched teeth. He is speaking in Draconic, (I think Micah had cast comprehend language on two of you... Highlight to display spoiler: {"I am me and you cannot judge me. By the will of"} "Pantheon" Highlight to display spoiler: { "I abjure you. I make up my own mind on what is to be done. By the power of" } "Domi" Highlight to display spoiler: {"I abjure you. Your time is done. By the will of"} "Gargul" Highlight to display spoiler: {"creator of dragons and collector of the dead, I abjure you."} You do notice that some of the words he is saying seem to be the names of specific gods.

He cracks an eye open and looks at Micah. "Thank you I think that help. I was holding my own but I I think it would have been awhile without your help."

Bartomus(Rod) Fly - 70' HP: 51/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Thursday July 15th, 2021 9:43:34 PM

Bartomus nods over at Zander and shakes his head. He begins the process of checking the dead orcs for anything that might be of value or interest.

"Funeral pyre for these folks?" He asks anyone who might know what best to do.

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday July 16th, 2021 8:10:32 AM

Stohp agrees t ot he pyre idea and works with the others to gather the loot and the corpses.

Stock (JonM) HP: 147/158; AC: 27/25/15; DR 2/-; CMD: 32; Rage: 7/28 used 
Friday July 16th, 2021 10:32:10 AM

Comprehend Languages
Stock lifts up the unconscious orc and carries it over his shoulder over to the others. "Did I miss something? Why was Malici talking about Domi and Gargul?"

He lays the orc down in the grass under the tree and gestures to it.

"OK I think Micah wanted to spare this runt. What do we do with it?"

==========
Apologies for missing a post but we bought a new house! So I've been busy.


Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Friday July 16th, 2021 11:16:06 AM


OOC to Jon: Congratulations!!!!


Micah watches as Malici struggles, momentarily looking up to Zanderallen, silently imploring him to provide a translation. Micah turns his gaze back when he hears the name of his master on the lips of the struggling sorcerer.

When Malici expresses his thanks, Micah nods silently and rests a hand comfortingly on his shoulder. Gently he says, [b]"When you are ready, please explain what just happened so that we all understand what threat we are facing."





Zanderallen (Zachary H) 89/114 AC: 31(36 vs OD) T: 13 FF: 30 CMD: 24 
Friday July 16th, 2021 4:43:41 PM

Zanderallen softly translates Malici's statements, real concern on his face at whatever the half-dragon is going through. He kneels down next to him as he struggles to find anyway to help. He offers a hand to help Malici to his feet when the half-dragon is ready to stand again.

DM Robert - "What do we do with it?" 
Saturday July 17th, 2021 10:13:02 AM

Eveyone gets 8500 experience points

Bartomus suggest a funeral pyre for the orcs, fortunately there is now plenty of kindling and wood lying about.
Stohp agrees and separates the loot from the orcs as the piling begins.
Stock drags the unconscious orc over, asking what's to be done with him.
Micah asks Malici what's going on.
Zanderallen translates what Malici was saying.
Ohen?
Delia?
______________________________

Malici says, "Thank you both." as he gets to his feet. He then attempts to explain, wait Bartomus said there's no time for that, so he sums up. "When the medallion was made whole there was the completion of what I can only assume were several spells. I felt myself before my father, but there was no physical being, only a sort of powerful presence. It seemed like he was trying to force his will upon me to become ruler of ... all? ... it's a bit fuzzy. I was resisting him but it seemed like a stalemate. Toward the end I felt him almost be pleased? I'm not sure, then Micah cast his spell and the presence faded."

Anyone caring to look at the medallion, it now reads in Old Woldian and in Draconic Highlight to display spoiler: {My Legacy, Will Aid, Success
Let your Will Dominate the servitors.
}

Malici points north north/west. "There's something else that way, across the river.

Loot gathered...
magical
+1 flaming arrow x 20
full plate,
flaming orc double axe,
Cloak of resistance
potion of cure serious woundsx4,
wand x2
belt x2,
bracers of armor x2,
cloak of resistance x2,
ring of protection x2,
potion of cure serious woundsx15;
falchion x15
ring of protection x15
Compass in a sphere with continual flame cast up it (so you can look at it at night)

non magical
mwk composite shortbow (+4 Str) with 20 arrows,
mwk dagger x2
sling with 20 stones x2
mwk hide armor x15
javelins (108)
mwk shortspear x15
1784gp


Bartomus(Rod) Fly - 70' HP: 51/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Saturday July 17th, 2021 10:28:40 AM

"Alright, so we got these all piled, going to gather some branches and such to lay over them. We can light the thing when we let the captain know what we are doing and such." Bartomus said after sweating about with the others to ensure a proper send-off for the vanquished.

"Do we want to load up the non-magical stuff with the Captain? Maybe split the value of it with them? Be a good way to start our own little shipping venture?" Bartomus added.

He listened to Malici and when he pointed off into the wilderness, he looked about. "Please tell me it's rather close, right?"



Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday July 18th, 2021 11:25:12 PM

Stohp considers. "So we've united the coin, but we're still being directed somewhere. Presumably wherever this coin would be used to do... whatever the dragon intended. I worry this won't end well, but we'd better see it through to the end. Better we deal with whatever it is then let it lie for it to cause some future problem."

Stock (JonM) HP: 147/158; AC: 27/25/15; DR 2/-; CMD: 32; Rage: 7/28 used 
Monday July 19th, 2021 9:03:03 AM

"Malici - by now you know I say what I feel...and I mean this with all do respect but...Z...don't you have some way to detect if there is evil present?"

He looks at Malici and looks genuinely abashed at his suggestion. "We just have to be sure you see..."

He heads off to help Stohp and Bart pile up the supplies. "I suppose a few of us can hoof it up river to flag down our ride and then pick up at the shore. For sure some of the crew would appreciate a gesture like some of these finely crafted items."

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Monday July 19th, 2021 12:46:47 PM


Micah listens to Malici, concern clearly displayed upon his face. When the sorcerer points, he does not look away from him; rather he asks, "Something else? What do you mean? Is this something the medallion is indicating?"

He surveys Malici further, checking for wounds or any other signs of duress.

================
Taking 10, gets a 20 on Heal check on Malici.

Delia (Hannah) HP: 48/87; AC 23/16/18; CMD 29; Forest +4 
Monday July 19th, 2021 12:52:45 PM

Delia, having been thoroughly distracted by the damage to the trees, now helps to gather kindling for the orc pyre.

She requests to add the arrows to her collection, both magical and non.

"Once it's been verified that there's no more danger here, she carefully doesn't look at Malici, "I can run back to the ship, if I have a little direction on where y'all left it. I... I would request that we rest before we make it to wherever the medallion wants us to be. Not sure how long it's been since I slept."

Ohen Kuldrven (Jacob H) HP: 61/61, AC: 25(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Monday July 19th, 2021 6:22:24 PM

Ohen will clap Micah on the back. "Good thinking. I know firsthand those medallions are nasty.

"Any idea what the medallion is pointing at now, Malici?"


Zanderallen (Zachary H) 89/114 AC: 31(36 vs OD) T: 13 FF: 30 CMD: 24 
Monday July 19th, 2021 6:49:26 PM

Zanderallen nods at Stock and with an apologetic cough at Malici, quickly detects evil surveying the half-dragon. He stops his scan the moment he confirms there are no evil presences, "Sorry, Malici. Just have to be sure it's you."

"Let's get all the loot gathered, we can stow the heavy stuff on the ship and then head off towards wherever the medallion is pointing now."

-----------------
Detect Evil on Malici and the area surrounding him, just in case any evil spirits are lurking around.

DM Robert - "I worry this won't end well, but we'd better see it through to the end." 
Monday July 19th, 2021 8:19:45 PM

Bartomus asks about sending word to the captain and disposition of the non magical goods.
Stohp is worried what evil ends the coin will lead to.
Stock wants another detect evil on Malici, and volunteers to fetch the boat.
Micah checks over Malici to see he is not wounded in any way.
Delia helps gather wood and suggests that she get the boat, and you rest before setting out again.
Ohen congratulates Micah's quick thinking.
Zanderallen casts detect evil and finds no evil.
__________

Malici smiles at Bartomus, "Well I don't know how far only that it's that way." At Stohp's comment Malici's smile fades, and in reply to both Stohp and Micah he says. "I too, but I'm hoping in some way it could lead us to my father's treasure. I'd been able to ascertain that it was not recovered at his death." Malici laughs at Stock's comment. "By all means, I hope I'm not evil. Can you tell if you're evil if you're not doing evil things? Does someone realize they are doing an evil act or is it normal for them?"

The wood is gathered and I'm assuming lit, so that soon there is a roaring bonfire. The boat is fetched and lands just north of the bonfire, call it 60 feet or so. That's quite the stench of burning orc floating into the air. Anyone want to find some aromatic branches to throw in there?

Back on board the boat, you tote your still unconscious orc, and the loot. Malici asks "What are you doing with him?" He pauses and then asks, "Don't you guys normally look over the magical gear before you pack it up?"

OOC, did anyone want to look at the medallion to see what it said?

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday July 20th, 2021 8:21:35 AM

"Well he was presumably part of the attack on Cutter. We'll take him into the courts just like the pirates. I can translate the coin for everyone if you guys want me to, it seems to say something different with every piece."

Stock (JonM) HP: 147/158; AC: 27/25/15; DR 2/-; CMD: 32; Rage: 7/28 used 
Tuesday July 20th, 2021 11:59:51 AM

Stock slumps down on the boat, tired but pleased.

"So did the medallion physically change at all when it was joined together? I assume we'll try to triangulate it's source now? Might be easier on boat for now but we'll probably have to hack it inland at some point."

========
Which direction was Malici pointing when he said "Well I don't know how far only that it's that way"?
Any takers on recording the loot?


Micah (John) HP: 90/90 AC: 30/13/29 CMD:21   d20+17=35 ; d20+17=20 ; d20+17=29 ; d20+17=23 ; d20+17=19 ; d20+17=24 ; d20+17=34 ; d20+17=31 ; d20+17=23 ; d20+17=19 ; d20+17=37 ;
Tuesday July 20th, 2021 4:37:52 PM


Micah laughs at Malici's question about inspection the magical gear. "Yes, yes we do, but I needed to make certain you were safe first. Here," he says as he hands him the nearest piece of newly acquired magical equipment, "What do you make of this?.

Micah then casts detect magic and starts inspecting.

===============================
(spellcraft check follows each item, I only did one check on groups of items)
full plate, 35
flaming orc double axe, 20
Cloak of resistance, 29
potion of cure serious woundsx4,
wand x2, 23
belt x2, 19
bracers of armor x2, 24
cloak of resistance x2, 34
ring of protection x2, 31
potion of cure serious woundsx15;
falchion x15 , 23
ring of protection x15, 19
Compass in a sphere, 37



Ohen Kuldrven (Jacob H) HP: 61/61, AC: 25(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc  d20+15=19 ; d20+15=21 ; d20+15=35 ; d20+15=28 ; d20+15=19 ; d20+15=34 ; d20+15=17 ; d20+15=21 ; d20+15=18 ; d20+15=32 ; d20+15=24 ;
Tuesday July 20th, 2021 6:24:49 PM

"Here Micah, let me help you with that."
full plate, 19
flaming orc double axe, 21
Cloak of resistance, 35
wand x2, 28
belt x2, 19
bracers of armor x2, 34
cloak of resistance x2, 17
ring of protection x2, 21
falchion x15, 18
ring of protection x15, 32
Compass in a sphere, 24

Zanderallen (Zachary H) 89/114 AC: 31(36 vs OD) T: 13 FF: 30 CMD: 24 
Tuesday July 20th, 2021 6:55:03 PM

Zanderallen assists with the heavy listing once he is convinced of Malici's good health and conscience, "Asking the deep questions I see Malici. I don't know if I know the answers, I all know is Domi grants me the ability to see the stains of unrighteousness. But if seems you have not been possessed by your father's evil or taken over with a desire to watch the world burn."

Delia (Hannah) HP: 48/87; AC 23/16/18; CMD 29; Forest +4 
Tuesday July 20th, 2021 7:18:26 PM

Delia snorts at Zander's assessment of Malici and then joins him in assisting the identifiers move through the items. She curiously awaits the assessment of the compass.

Into the Jungle


DM Robert - "What do you make of this?"  d20+7=11 ; d20+7=18 ;
Tuesday July 20th, 2021 8:21:48 PM

Stohp offers to translate the medallion (actually every time a piece fits in you just get more of what was originally written, so every chapter had ... for words missing, til now).
Stock asks for a direction (it was north north/east - destination across the rive into the forest).
Micah laughs and starts inspecting the magical gear.
Ohen joins Micah in trying to catalog the loot.
Zander helps list items.
Delia joins in.
Bartomus?

____________________

Malici will cast Detect Magic at Micah's invitation.

+2 full plate
+3/+3 flaming orc double axe
Cloak of resistance +3
potion of cure serious wounds x 4,
wand(s) of Ray of Exhaustion, 5 charges each
belt(s) x2, sorry none of you rolled well enough...
bracers of armor +1 (2)
cloak of resistance +1 (x2),
ring of protection +1 (2)
potion of cure serious wounds x15;
falchion +1 (x15)
ring of protection +1 (x15)
Compass in a sphere, the sphere has continual flame cast on it allowing it to be used to light the compass at night.
Somewhere I left out 20, +1 flaming arrows.

The group is welcomed back to the ship. You realize it is not even noon yet. Anyone going to secure the Orc, chains, manacles, rope?

You can travel down the river some if you want. Basically looks like a 4 day trek into the jungle.
MAP

Bartomus(Rod) Fly - 70' HP: 51/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Tuesday July 20th, 2021 11:08:32 PM

Bartomus was lost in his thoughts as he helped with the gathering and carrying everything back to the boat. He listened but he was a bit lost trying to focus on balancing things and following with the others. He got on the boat and listened.

A bit later, he asked, "So what's the risk to the boat if sail it up the river to a point that we can disembark and chase after whatever it is in the forest? Oh, Malici, did your father like traps, puzzles, ancient dead things, oh or metal spiders?"

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday July 21st, 2021 5:33:03 AM

Stohp will tie up the orc. The DC to escape is 33.

Stock (JonM) HP: 126/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 7/30 used 
Wednesday July 21st, 2021 9:23:45 AM

Stock overseas the securing of the prisoner and then says to Bart, "Malici seems to think we need to head North/North east. Maybe we head southeast along the river until Malici's bearing is due north. I'd rather leave the boat closer to the lake than further up river. Another option would be to sail back into the lake and land at a location that is due east of his marker. Thoughts?"

Zanderallen (Zachary H) 89/114 AC: 31(36 vs OD) T: 13 FF: 30 CMD: 24 
Wednesday July 21st, 2021 2:22:01 PM

"The river is large enough I think the boat can safely left in the river, they can cross to the other shore or the middle if something comes. Hopefully things are back to their relatively safe levels around here, but always good to consider. I think docking where the signal is due north will be easier going."

Zanderallen still feels a little weak and consults Micah, "Micah, one of those orc shamans hit me with some foul magic that feels to still be sapping some of my strength, do you know if it will pass or is more attention required?"
--------------------------
[DM - I believe we identified the spell that gave Zanderallen a negative level as Enervation. Do we need to do anything special to get rid of it or just wait it out?]

Ohen Kuldrven (Jacob H) HP: 61/61, AC: 25(16T, 22 I, 20F, 20CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis, Perc 
Wednesday July 21st, 2021 6:34:33 PM

"ugh, I hate metal spiders."
"Hate to be a bother as well, Micah, but I'm still feeling weak after that cloudkill spell."


Delia (Hannah) HP: 48/87; AC 23/16/18; CMD 29; Forest +4 
Wednesday July 21st, 2021 7:27:46 PM

Delia looks between Ohen and Bartomus, "Metal spiders? Both of you? That sounds like a story, but unless I missed something it's gotta be different ones."

Remembering that she got a little beat up, she will also approach Micah and request some patch up.

"Were we planning on checking in on Cutter while we're in the area?"

(OOC) The orcs were the ones who raided Cutter right? Or am I mixing that up...

DM Robert - "Hate to be a bother as well, Micah, but I'm still feeling weak after that cloudkill spell." 
Wednesday July 21st, 2021 8:02:00 PM

Bartomus rattles off some questions.
Stohp expertly ties up the orc.
Stock wonders what the closest route to the target would be (basically leaving the boat on the river, due south of the dot).
Zanderallen proposes leaving the boat on the river and asks about his condition. (You can wait or a Restoration spell would fix it.)
Ohen also complains of weakness.
Delia requests some healing. (Yes the orcs attacked Cutter. Going to cutter and then coming back would essentially be back tracking, not to mention lengthen the story.) ;)
Micah?

______________

Malici pauses in thought and tries to answer Bartomus, "As I remember he was pretty straight forward about things. He was not to subtle in what he expected of us."

Technically after you level up, you could try to identify the belts. You need to get at least a 23 on your roll.

Waiting on your intentions.



Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday July 21st, 2021 10:24:28 PM

On the one hand Stohp would prefer to leave the orc tied up at the ship. On the other he seemed like he'd be strong enough to burst the ropes and kill everyone on the ship as soon as they leave. Stohp consults the others for options, and if they can get the orc safely stowed suggests they get going to the next medallion destination.

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Thursday July 22nd, 2021 8:07:12 AM


Micah looks at Ohen with deep concern. "My deepest apologizes for not noticing your injuries." He asks the others to make sure no one else has been harmed. He responds to Zanderallen's question, "The spell effects will eventually fade and the result will not be permanent. I will pray for healing for you as well so that your recovery is immediately."

Given time he will pray to fill a 3rd, 4th, and 5th level open slot with blindness (3rd) and two castings of restoration (4th).

After spending the time in prayer, Micah restores Zanderallen's level drain and Ohen's poison damage. He then casts blindness of the orc. [Fortitude Save DC 20 or be permanently blind]. He explains, "If he awakes while we are gone, assuming he did not resist the power of the spell, the crew can explain to him that his blindness will be removed by me when I return."

Micah endorses Stohp's suggestion to move to the next location as quickly as possible journeying by boat as long as they can.

If the orc awakes before they have to leave the boat, Micah will cast comprehend languages on Stock before they begin the interrogation.



Stock (JonM) HP: 126/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 7/30 used 
Thursday July 22nd, 2021 9:44:47 AM

"Blinding the orc? Yeah that makes sense. Although I'm not sure how successful the crew will be in talking down a blinded orc barbarian prisoner."

Stock finds his place to the tiller and prepares to steer the boat so that it is facing toward the lake once again.

Bartomus(Rod) Fly - 70' HP: 51/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Thursday July 22nd, 2021 6:11:50 PM

"Well, then I guess we just start walking and see what a dead dragon leaving curses on his four children might leave hiding in the trees," bartomus said with a smirk. He took some time to get look over the things they had recovered and that had been identified.

"We take that compass for sure, especially if we are trying to find our way back to the ship. Dragon dude's guidance system will get us to something, but won't work on getting us back to our ride out of here." The taur points and winks at Malici.

"Also, we take ever one of those darned potions, every single one. Still not thinking his dead daddy is just going to let the winner of the There Can Only Be One fight to the death waltz in and claim his horde and fortune."

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+16=27 ;
Thursday July 22nd, 2021 6:29:09 PM

"Thank you Micah, I feel much better now. Let me take a look at that belt again, I'm thinking clearer now.""

Spellcraft: 27

"I'm ready to press on when you are. I wouldn't mind taking one of the wands of exhaustion."

Delia (Hannah) HP: 48/87; AC 23/16/18; CMD 29; Forest +4 
Thursday July 22nd, 2021 6:35:33 PM

"I should be able to get us back the way we came, but I'll never say no to better tools. But, uh, if y'all have me go scouting again can we have a more fleshed out plan in place than "go find them" this time?"

She will approach Micah when he offers healing.

=======
(ooc) Have we rested yet?

DM Robert - "...There Can Only Be One fight to the death waltz in and claim his horde and fortune."  d20+9=16 ;
Thursday July 22nd, 2021 7:59:22 PM

Stohp contemplates what to do about the orc.
Micah prepares and casts spells.
Stock takes the tiller.
Bartomus still feels cautious about going into the forest.
Ohen asks about a wand.
Delia looks into some healing from Micah.
Zanderellan?

________________

You have plenty of time and as pointed out previously Delia needs to rest or I'm going to start making her roll fatigue challenges. Also if you want to level up before you get into the forest, then you need to rest overnight.

Consensus sets in and while Stock takes the tiller they don't have to go far before they are due south of the direction Malici has indicated as being 'there's something over there'.

The Orc prisoner awakens and starts screaming loudly in orc and then switches to common. "You cheatin' 'umans, wat you don me? I no see. I smell you stink."


Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday July 23rd, 2021 7:09:46 AM

That gives Stohp pause. "We have done nothing but tie you up. You can't see? Were you looking at the bright explosion?" She double checks no one put a blindfold on the orc when she wasn't looking.

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21   d20+24=32 ;
Friday July 23rd, 2021 8:20:03 AM


Micah gauges the orc's reaction. A bit remorseful at his ruthlessness in dealing with the orc, he nonetheless is committed to protecting their crew.

He waits for the orc to run out of breath, then, calmly, he face directly in front of the bound prisoner, he says, "Your blindness can be temporary, but it depends on you. Realize that you are the lone survivor of the band that was ravaging our friends. Tell us about he who lead you. Where did he come from? How did he recruit you? Why did you raid where you did?"

========
Micah is taking the role of "good cop". Diplomacy check 32.

Stock (JonM) HP: 126/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 7/30 used  d20+16=34 ;
Friday July 23rd, 2021 10:30:54 AM

"Hey Orc - keep it kit cool there. You saw what we did to your friends...Oh sorry - I didn't mean to mention back when you could see...anyway you saw that and can just imagine what we can do with you now."

===========
Intimidate 34
Stock doesn't mind being bad cop


Zanderallen (Zachary H) 89/114 AC: 31(36 vs OD) T: 13 FF: 30 CMD: 24 
Friday July 23rd, 2021 2:15:51 PM

Zanderallen thanks Micah for his healing and let's Micah and Stock handle the prisoner. He does speak up in Delia's defense, "As much as we may want to push ahead straight away we need to rest. We have pushed our new companion rather hard in her scouting. I think it might be wise to rest here on the bank and set off first thing in the morning."

Bartomus(Rod) Fly - 70' HP: 51/76 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Friday July 23rd, 2021 9:03:46 PM

Seeing the possibility for a brief respite, Bartomus took a moment and stretched out on the ship's deck. His intention was to rest his eyes while listening to those about him.

"If we can sleep, that would be a good move for all of us. We don't know what is going to be going on in the forest. As much rest we can get, hit it fresh and then keep at it with the rest, we should be ready for most things."

Delia (Hannah) HP: 48/87; AC 23/16/18; CMD 29; Forest +4 
Saturday July 24th, 2021 1:36:06 AM

As Zanderallen speaks up for Delia, he realizes that she found an out of the way spot on board and settled down for a rest immediately. At least, it can be assumed that the cloak wrapped form is hers, as Hawky is protectively perched on it and fixes anyone who approaches with a warning glare.

When the orc begins shouting, Hawky makes a soft sound to reassure his human that the other no-wings have it handled and she remains wrapped in her cloak.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Saturday July 24th, 2021 8:34:38 AM

Ohen will wait in the wings and see how the orc responds, just in case the party needs crazy cop.

DM Robert - "Were you looking at the bright explosion?" 
Saturday July 24th, 2021 4:09:14 PM

Stohp looks for a cause of the orc's blindness forgetting that Micah cast a spell.
Micah questions the ork.
Stock does some heavy handed hinting at the orc.
Zanderallen says they should all fully rest up before proceeding.
Bartomus agrees with Zanderallen.
Delia crashes into dreamland.
Ohen goes on standby.

_______________

Tell us about he who lead you. "He was great warrior, much kill, fierce and had dragon blood."

Where did he come from? "He say here, he say we go his home, things happening."

How did he recruit you? "He great warrior, much killing in Scab, better have good friends with than good fighters against."

Why did you raid where you did?""What mean raid?" [i]I'm going to assume you explain that to him. He shrugs "It there, need food, we take. Is how we live."

You have a worthwhile lunch and find a good place to anchor the ship. It's still several hours till dark. But you should all be fully rested by the next morning. What will be your traveling plans and preparations?


Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday July 25th, 2021 10:02:51 PM

"Well we beat him and all of your companions so now we're the strong warriors you'll want to make friends with. You attacked an innocent town under our protection, but if you behave yourself as our prisoner we'll find some way you can work to make up for the damage you've done and this can end better for you then it did for the others in your group."

Stock (JonM) HP: 126/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 7/30 used 
Monday July 26th, 2021 9:20:18 AM

"Alright you pullers on the oars. Ready your backs and prepare to turn. We're going to pull southeast until Malici gives us the signal to stop. And keep your voices down. Delia's sleeping!"



Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Monday July 26th, 2021 9:48:09 AM

"I can take a watch, but not going to lie, a bit of shut eye sounds good as well." Bartomus offered. He started seeing something in his mind about how he might be able to cast a spell and hold just that spell in his glave. It was something that just crept into his mind and he thought sleeping on it might help him sort that out.

"When we start out tomorrow, you want us to do scout on ahead - by foot and by air like we did last time, folks?"

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Monday July 26th, 2021 10:22:25 AM


Micah nods assent, knowing the orc cannot see him doing so, at Stohp's response to him.

Before they rest, Micah will make sure everyone is fully healed (except their prisoner, of course).

He defers to the others to plan their route, but will spend the morning in prayer asking for slightly different spells.

===========
Will update spell list on character sheet soon.
Unfortunately, he used up his 5th level spell slot, so he cannot cast Commune. Or will the journey take more than one day?

Zanderallen (Zachary H) 129/129 AC: 31 T: 13 FF: 30 CMD: 27 
Monday July 26th, 2021 3:31:53 PM

Zanderallen harrumphs at the prisoner, "That is the path of a coward. Using your 'strength' to take what you want. True strength lies in the finding the courage to put it to good use in helping and protecting others. Maybe one day you will see that too."

He spends the rest of the day caring for his equipment and keeping a kindly eye on Malici. He takes his standard watch during the night and wakes ready to head back into the woods.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Monday July 26th, 2021 4:40:40 PM

"Well said Zander"
Ohen will take his watch and have a restful sleep. When he awakens he feels refreshed and somehow... more powerful.

Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31 
Monday July 26th, 2021 5:46:17 PM

After her hard crash, Delia wakes, unbundling herself from her cloak. She spends a quiet moment before they head out at the bow of the ship, enjoying the gentle rocking of the river and the cool air before she straightens up, stretches, and waits for the party to rise.

Once the party is up and gathered, Delia bluntly offers, "I'm happy to scout ahead again, but once we're close to the known, potential threat, let's have a more concrete plan than last time scouts were sent out. The camp exploding is an effective signal, but not having any timetable on it made for a long stakeout."

================
OOC: What terrain are we going into? More forest or something else?
Also, Hawky and I should be leveled up and my header is updated


DM Robert - "When we start out tomorrow, you want us to do scout on ahead -" 
Monday July 26th, 2021 7:47:47 PM

Stohp tries some psychology on the orc.
Stock orders the crew about.
Bartomus asks questions about the excursion.
Micah plans his spells for the next day (yes the excursion will take more than 1 day).
Zanderallen tries to put the orc in his place.
Ohen agrees with Zanderallen.
Delia states her opinions of scouting.
___________________

The day and night pass uneventfully. Though Zanderallen needs to make specified Perception check of 15 Highlight to display spoiler: {That night as you occasionally watch Malici you note that he does not seem to be sleeping much. He's pointedly staring away from the forest and into the river.}

As dawn breaks you look ahead into the forest. Yes Delia it's forest terrain, and it's considered difficult to most humanoids, but not you. From the reading's Malici took and the sketing on the map, anyone can make knowledge geograpy Highlight to display spoiler: {You think you have at least a 3 day trip in the forest/jungle based on your other excursions into the woods.}

Please set a marching order and spacing you wish to have between your characters.....as in how far are the scouts going to scout ahead?

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20=8 ;
Tuesday July 27th, 2021 8:13:09 AM

Stohp is maybe able to determine the distance they'll be traveling (you didn't set a DC?) but probably not, it's not her area of expertise (don't think I can roll that untrained anyway). She double checks on the rations for the ship - will the ship have enough to stay, or do they need to send it back with the prisoner and call for a ride when they're done?

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Tuesday July 27th, 2021 11:59:04 AM


The first day out, Micah will take the time to cast divination. Clearing out a place, he asks the others to keep watch while he burns and spreads the required incense. That same day, he prepares commune, but does not initially cast it.

Once prepared he asks, Lord Domi, what advice do you have for us, your servants, as we enter the location, the medallion point us to?

When marching, Micah will stay in the middle of those not scouting and defer to the others as to the spacing of scouts.

Zanderallen (Zachary H) 129/129 AC: 31 T: 13 FF: 30 CMD: 27  d20+7=20 ;
Tuesday July 27th, 2021 3:32:19 PM

Zander takes note of Malici and tries to put him at ease, or atleast convince him to get some shut eye, "Malici, friend. Staying awake and looking away from it will change nothing about your father's legacy. You will meet it head on soon enough. And then you can look it in the eye and say, 'I am not defined by you, I have chosen my own path.' And we'll be right alongside you as friends. Now go get some sleep, worrying will do you no good." Zander will not be happy until Malici atleast lies down and appears to attempt to get some rest.
------------------
Perception 20

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Tuesday July 27th, 2021 6:17:39 PM

Ohen will be in the back behind Micah. He'll mage armor himself, as he does every day, and watch Micah's divination with interest and curiosty.

Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31  d20+17=31 ; d20+30=32 ; d20+23=38 ; d20+23=27 ;
Tuesday July 27th, 2021 6:20:09 PM

Delia looks at the map, starting to calculate the time/distance it would take her to reach their destination, then she pauses and restarts, remembering that she is the anomaly. I'm assuming a 31 will get it

She watches, fascinated and reverent, as Micah communicates with his deity, taking care that no one disturbs him. If Bart wants to join in the scouting, she will coordinate with him on distance. If he has no strong opinions, she will range out around 200 ft ahead of the party for now.

============================
Know (Geo): 31
Stealth: 32
Perception: 38
Survival: 27

Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=28 ; d20+5=12 ; d20+14=15 ;
Tuesday July 27th, 2021 7:06:55 PM

Bartomus tried to figure out the distance that was needed to get wherever they had to go, but simply guessed it was going to be a long march.

He took his assigned watch and then made sure to get a much-needed rest.

When they got up and dealt with breakfast, he listened to Delia's suggestion for scouting. "Delia - let's double scout. I can keep up with you, so maybe we each be 100 paces ahead of the party but spread out by some fifty paces or so?"

"I can jump up into the air if there is a need to do so and go further ahead, but if we are going to have to walk a good while, I say, we just make the best of it."


Ignore 28 as the perception was for Z
Know Geo - 12

Perception on the Walk - 15 - Natural 1 - so Bart is completely distracted by all of the pretty trees.


DM Robert - "Delia - let's double scout."  d100=70 ;
Tuesday July 27th, 2021 8:11:21 PM

OOPs, will I guess if there's no roll indicator its a freebee for everyone

Stohp thinks she knows how long the journey will take. It's probably better for the ship to stay.
Micah does some casting.
Zanderallen convinces Malici to get some rest, hero point for helping that story aspect along.
Ohen is ready to travel.
Delia is brave in setting up her scouting pattern.
Bartomus also thinks staying well ahead of the party is a fun option.
Stock?
_______________

Micah sits and awaits Domi's presence. In his mind he hears, "The unseen can be seen but the mind must be quick. Be watchful."

Scouts must make perception 30 check Highlight to display spoiler: {The vegetation seems pretty heavy, doing some snooping you discover a small stream appears to be snaking through the woods headed north. Sometimes it appears to go underground. It's never deep, maybe 3-4 inches, but sometimes it's fairly wide. The stream would make easier progress for the party.}



Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday July 28th, 2021 7:58:18 AM

Stohp is ready to go.

Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=28 ; d20+14=19 ;
Wednesday July 28th, 2021 10:14:48 AM

Bartomus started off from beside Delia and headed out at an angle to a point outside of camp where he cold see, or thought he saw, his fellow Shield scouting ahead of everyone else. Then he started walking, well striding actually through the woodlands. There were a lot of pretty trees, tall trees, big trees, green trees, little trees, leafy trees, and even some dead trees. There were a lot of trees whenever he looked about.

So, had made a perception at the end of the previous post that was a complete fail, did role again, and a fail but not as bad (1) as the earlier one. Post reflects Bart's ability to perceive lots of trees. ;-)

Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31  d20+30=32 ; d20+23=28 ; d20+23=40 ;
Wednesday July 28th, 2021 12:41:09 PM

Spotting an easier path, Delia heads back to let the party know, likely unnoticed til she speaks, "As long as no one minds getting their boots wet, there's a stream that gives a break in the undergrowth. Headed north." She'll lead the party to it before resuming her place ahead of the Shields, checking to make sure the stream stays in a northernly direction.

Noticing Bart's distraction, she'll stop by him for a moment and say, "Not used to seeing natural things bigger than you?"

==============
Stealth: 32
Survival: 28
Perception: 40

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Wednesday July 28th, 2021 4:35:52 PM


Micah shares what his divination revealed to him.
The next morning he prays for spells to assist against invisible foes.

He nods, accepting Delia's route suggestion in stride, only momentarily considering casting water walking again.



Zanderallen (Zachary H) 129/129 AC: 31 T: 13 FF: 30 CMD: 27 
Wednesday July 28th, 2021 5:33:19 PM

Zanderallen marches along with the rest of the group. He takes a position alongside when possible, or immediately in front of Malici asking him about his recent travels, any questions he had about the Float, the most exciting place he's visited, basically anything to keep his mind off what waited ahead. If the conversation seems to be unduly bothering the half dragon Zander slips into respectful silence.

Stock (Sub by Zachary) 
Wednesday July 28th, 2021 5:35:11 PM

Stock takes his place at the front of the main group, on the lookout for anything that makes it past the scouts. "A creek you say. Is it boot deep for you or for reasonable height people?"

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+16=28 ;
Wednesday July 28th, 2021 6:12:40 PM

"My eyes should be able to see anything invisible or magical. I will stay vigilant."

After hearing Domi's advice, Ohen will be on careful lookout while walking with the group.

Perception: 28

DM Robert - "I will stay vigilant." 
Wednesday July 28th, 2021 7:57:25 PM

Stohp is ready to go.
Bartomus scouts ahead.
Delia points the stream out to the party.
Micah hits the trail.
Zanderallen tries to keep Malici distracted.
Stock wonders about the depth of the stream.
Ohen tries to be vigilant.
______________________

The party marches north. The vegetation seems pretty heavy, but the small stream appears to be snaking through the woods headed north. Sometimes it appears to go underground. It's never deep, maybe 3-4 inches, but sometimes it's fairly wide sometimes it's a 3 feet across and sometimes 20 feet. Naturally it deeper where it's less wide. The party soon realizes that while walking in the stream is making progress faster, their boots are not water tight. Soon the leather is soaked, and so too are your socks and feet.
Reflex check of 15 or you develop a blister.

Malici walks with the others. He responds to Zander, "I have not traveled much recently, instead living in a small shack along the edge of the Culverwood. But in the past I went to Plateau City. It was certainly a huge metropolis, but I found the intrigues of the streets to often be trying. Their are far too many people just eking out a living, and far too many people seeking to take advantage of others. Often my travels have given me pause to wonder about humanity as a whole....and along with that the role of governments and what they should be and do, and how various people's try differing forms of government. Take the Drow in the Scab. Certainly they are surface Drow, but they seem to cling to many of their old ways and forms of government. Is there way better than say the Float's form of government? Or the Emerald Kingdom's form of government. Each seem flawed in some way." He pauses for a bit and walks along. "Did you realize, no person ever steps in the same river twice, for it's not the same river and it's not the same man."

Zanderallen Perception 10 , everyone else (except Delia and Bartomus) Perception 20 Highlight to display spoiler: {You see Malici wince in pain momentarily and rub his forehead}

The scouts it is nearing dark you need to find a place for the party to rest. Perception 25 Highlight to display spoiler: {you find what looks like a dry spot to rest, there's what appears to be a small hill, and lots of old broken branches about.}
scouts if you rolled greater than 30 on your Perception check read the following as well Highlight to display spoiler: {In the dirt at the camp site, you find a longsword that instead of coming to a point flairs at the end creating a sort of star shape at the tip (well it's got three star points, one each side of the blade and then the tip.}

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+14=17 ;
Thursday July 29th, 2021 7:25:24 AM

Stohp is a taur and incapable of wearing boots. Her tough hooves protect her from rocks in the stream bed and there is no leather or socks to chaff and give her blisters. She offers her own thoughts on government and things. "People aren't perfect, so no government system will ever be perfect. We can only try things and try to change them as problems are discovered."

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+7=15 ; d20+12=24 ;
Thursday July 29th, 2021 3:11:28 PM

Zander has honed his body for endurance and a little water does nothing to hinder him. Better to make faster time. He grimaces in sympathy for Malici and hopes the talking keeps his mind off the worst of his pain. "Those who rule face many challenges, and the unique governance of the Float has it's own challenges. Nothing will be perfect so we must each look for how we can make life a little better for those around us, and chastise those who cause harm. You aren't looking to get into politics after this is all over are you?"
-------------
Perception 15
Reflex 24

Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=15 ;
Thursday July 29th, 2021 6:04:44 PM

He had continued walking and looking back and forth to Delia and the party behind him. The wet ground was easier to walk through, but as the day wore on finding a camping spot where a good warm fire could dry things out would be of great help.

He lookedvabput trying to find something and got distracted.

rolled a 1 again for 15 for perception...fishies!!

Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31  d20+23=42 ; d20+25=45 ; d20+23=39 ;
Thursday July 29th, 2021 6:05:29 PM

Delia looks down at Stock, somehow able to keep a straight face and says, "Mmm, might be up to knee high on a guy so reasonably heighted as you."

Once it gets close to dark, Delia keeps a sharp eye out for a good camp site. Spotting the dry, sheltered spot, she goes to investigate before directing her allies to it. Seeing the blade in the dirt, but not touching it, she will look around for any other signs of a this being an abandoned camp or a trap. If it seems clear, she'll ghost back to the group "I found a promising site, but there's a really odd sword left behind in the dirt... I left it alone for now."

=========================
Perception: 42
Stealth (moving at less than full speed and taking the -5): 45
Survival to check for tracks/leavings at the camp: 39 (45 if it's tracks)

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Thursday July 29th, 2021 6:52:14 PM

"[b]I don't remember much of my childhood in plateau city, but I do remember it fondly. I imagine I was shielded by my parents from any of the negatives. We were also quite well-to-do, which I'm sure helps. Of course, we did leave to travel the world so maybe it wasn'teas idyllic as my memories.
"We do seem to be doing real good in the Float. The people look up to the Shields.
"I've never understood that river thing. Surely even though I've changed, I'm still Ohen with every step.

DM Robert - "I found a promising site, " 
Thursday July 29th, 2021 7:50:34 PM

Stohp gives some political thought.
Zanderallen keeps up the patter.
Bartomus scouts and tries to stay focused (actually yes fishes are in the stream now, little gold fish and some crawdads).
Delia returns with news of a camp site.
Ohen rambles.
Micah?
Stock?
_______________

Malici responds to Zachary, "Well not really, but it seems on my mind a lot recently."

Malici laughs at Ohen. "But the stream is constantly moving so the water you step on with each step always slides away never to be stepped on again, at least by you."

Delia has pointed out a place to rest. It seems somewhat sheltered and there is a lot of dry firewood around.

Knowledge nature 20 Highlight to display spoiler: {you realize the various branches and such are hacked off, it dawns on you that maybe someone was attacked by the forest here at one point and defended themselves.}

Appraise 15 on the swords Highlight to display spoiler: {it is made of cold iron}

Detect magic on the sword Highlight to display spoiler: {it is a +1 longsword}

Malici looks at the sword, "That seems a bit familiar...
Diplomacy 20 on Malici Highlight to display spoiler: {He will reveal that the sword looks familiar because he thinks the lizard folk that used to live in his father's city were armed with them, at least the guards were.}

Making camp?
Setting Watches?


Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+6=21 ; d20+9=28 ;
Friday July 30th, 2021 7:26:05 AM

Stohp looks at the sword (21 appraise) and notes it's composition. "Cold iron. Interesting. Where do you think you've seen it before?" (diplomacy 28)

She'll volunteer to take first watch.

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21   d20+7=21 ; d20=14 ;
Friday July 30th, 2021 8:17:20 AM



Although he grew up on a city floating in a lake, Micah spent little time actually around water. As the water seeps into his boots, he still manages to adapt.

As they discover the sword, he casts detect magic and quickly identifies its properties and informs the others. He nods in agreement with Stohp as she shares what it is made of.

Micah will take last watch.

Before they turn in for the evening, he channels energy to heal any blisters caused by trudging through the wet.

============
reflex 21
Appraise 14+1
Diplomacy 33 taking 10

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 7/30 used  d20+10=23 ; d20=19 ; d20+18=22 ;
Friday July 30th, 2021 10:38:24 AM

"That's a nice sword, especially if some of the fey are about. Speaking of which, it almost looks like the forest itself was in some kind of a battle here, with tree limbs chopped off with an instrument of war instead of an axe or your grandma's loppers.

Malici - do you remember any connection between your dad and the fey?"


==========
Nature 23 vs DC20
Appraise 19 vs DC15

Previous watch order edited with Bart first and adding in Stock and Stohp:
First Watch - Zanderallen, Bartomus
Second Watch - Ohen, Stock
Third Watch - Delia and hawk
Fourth Watch - Micah, Stohp

Watch Perception 22


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+8=12 ; d20+1=21 ; d20+10=30 ;
Friday July 30th, 2021 4:11:56 PM

Ohen recognizes the material and enchantment on the sword.
"A cold iron sword with a minor enchantment. Should be good against fey or demons. The whole hostile forest thing definitely sounds like fey though."

After Malici answers Stohp that that type of sword was used by lizard folk guards who lived in his father's city.

"I see, we must be getting close then"

As we settle down to rest

"Thanks Micah, my feet were killing me."
~~~~~~~~~~~~
Blister check: 12
Appraise: 21
Arcane sight to detect magic
Diplomacy: 30

Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+5=11 ; d20+3=21 ; d20+5=20 ;
Friday July 30th, 2021 4:42:29 PM

Bartomus missed everything about the site, but took a lot of interest in the discussion of the found sword.

"Now, remember the Fey aren't everything everyone makes them out to be," he offered as he looked over the shoulders at the sword. He nodded in agreement with the assessment of the blade being cold iron. "I mean King Eberyon has been pretty helpful a few times to us Shields."

Bartomus winked and listened to the potential former user of the sword. "Lizardmen, wait, wait, could their descendants be the folks we helped? Would that building with the moving shades and pretty grass be something from your pop's estates?"

KnowNat = 11; Appraise 21; Reflex (rolled, but also as druid using woodland stride) 20.

DM Robert - "I see, we must be getting close then"  d8=4 ;
Saturday July 31st, 2021 11:26:52 AM

As an historical reminder. Remember, up to a year or two ago this whole forest was sentient and it was insane, AND it hated ALL non plant living things.

Stohp inspects the sword.
Micah identifies the sword and heals the blisters.
Stock admires the sword and brings up the fey.
Ohen wonders if they are close.
Bartomus defends the fey and connects some dots. Hero point to Bartomus for realizing that while the lizard folk you-all helped in earlier modules may or may not have been descendants, they were at the very least related. All Lizard Folk in this Forest were under the reign of the Green Dragons and up to a little over a decade ago is when the last Green Dragon was slain.
Zanderallen ?
Delia ?
___________________

Night passes mostly uneventfully. It is still quiet for the forest does not have wildlife....or insect life. You do occasionally hear the flop of a small fish in the stream near by. It is still a bit spooky this lack of activity in the forest.

Morning approaches and you make ready to move on. Malici looks pensive and rotates 360 degrees a few times. [b]"I still feel something drawing me in this direction."[b] He indicates the mostly northerly path you've been set upon.

The march continues...

Scouts, Perception 25 Highlight to display spoiler: {You note strange patches of sand areas in the stream. You notice them because they are nearer the surface and of different coloration. If you step into said different colored sand read the next spoiler below. If you warn the others they can avoid the spoiler below.}

Those a walking without the scouts Highlight to display spoiler: { Unless the scouts warn you. There are some different colored sands in the stream Reflex check 15. If you fail you have wandered into quicksand and require help to be freed, and should probably call for help.}

Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=28 ; d20+5=7 ; d20+14=26 ; d20+8=21 ;
Saturday July 31st, 2021 2:30:50 PM

Bartomus rested well. When he awoke and did his morning meditations, it was quiet. REALLY QUIET. There was nothing - no birds, no squirrels, not even flies. There were always flies or can'tsee'ems. Nothing. Surely, eventually, nature in all of her glory would make inroads into the forest, he thought.

They started forward and he took to the right of the part scouting about the few hundred paces ahead of the rest of the Shields. A fish, there were at least fish, flopped in the stream and it caught its attention. Maybe, just maybe nature was trying to reclaim the wilds. He noticed that there was a different color to the stream bottom - the sand was different. He looked at it repeatedly and then stepped onto a patch of it near the stream. It was squishy...

Then his foot kept going and there was no resistance. NONE.

"FRIG - QUICK SAND - HELP" He bellowed and then swung his glave about looking for something that it could stick in and at least anchor him as he continued to sink.

Perception - odd sand, ok.
Step on it...that makes sense...wait..what?? Reflex save 7
FRIG -
Perception for a target to stab glave into 26
Melee roll just in case there actually is something - 21




Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31  d20+23=35 ; d20+2=9 ;
Sunday August 1st, 2021 2:16:37 AM

The weird hours of the previous mission apparently took their toll on Delia, as she spaced out during the night. Fortunately, the night was uneventful and she starts out their next leg of the trip refreshed and alert.

While scouting with Bartomus, she also notices the strange patches of sand (Perception 35). She prepares to prod at one with her bow as Bart's shout breaks into the silence. Surging into action and cursing vividly, she runs to help, first trying to heave the much larger Taur out of the quicksand. (Str check 9) If unsuccessful, she then pulls out her rope, gives Bart one end and wrapping the other end around a large nearby tree to create a pulley.

Assuming she and Bart can leverage him out of the sand, she will sit and wait on the bank of the stream to catch her breath and make sure no one else gets sucked in.

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday August 1st, 2021 2:03:34 PM

Stohp rushes forward and see's what's happening. She's careful not to step into the stuff herself as she throws a rope towards Bartomus.

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Monday August 2nd, 2021 10:08:36 AM

"Quicksand", exclaims Micah. He carefully moves to the rope, then strength surges to aid in the extraction.

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 0/30 used  d20+18=33 ; d20+4=12 ;
Monday August 2nd, 2021 11:47:01 AM

Stock grunts and helps Stohp with the rope to pull the big Taur out.

"Of all the Shields to fall into this...can't you just turn into an Earth Elemental and swim through the earth to get out?"

==========
Perception 33
Strength 12 to pull Bart out


Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24 
Monday August 2nd, 2021 2:33:23 PM

Snapped out his reverie by Bart's cry and Delia's cursing, Zander moves forward to where Delia directs him to help tug their big friend out.

DM Robert - "FRIG - QUICK SAND - HELP" 
Monday August 2nd, 2021 8:14:09 PM

Bartomus, infatuated with the primordial forest, falls into the quicksand.
Delia tries to reach the Bartomus with her hands and pull him out while staying away from the quicksand, she fails. But she does toss him a rope and secure it to a tree.
Stohp is going to throw a rope to Bartomus but see's Delia has already done that.
Micah buffs his strength and adds in with the rope.
Stock tries to help on the rope as well, chiding Bartomus for not turning into some sort of elemental to get out of the situation.
Zanderallen goes forward to help out as well.
Ohen ?
_________________

With everyone pulling on the rope you manage to get Bartomus out of the quicksand. There is a definite popping sound as he is pulled free. That must have been some powerful quicksand. Good thing it was not lighting sand.

Malici comes up but seeing that things are in hand stands to the side of the stream. "That's a strange looking plant. Ouch." Then he falls to the ground. The plant he is near looks like a clump of flowers about 3 feet tall. The flowers are a purplish color with large yellow stamen in the center. It almost looks like the flowers turn toward you.

#1 Perception 20 Highlight to display spoiler: {Malici grimaced in pain and fell over, you don't think he was close enough to the strange looking plant to have touched it.}

#2 Perception 20 Highlight to display spoiler: {the flowers aren't tracking you, they were just disturbed by the breeze Malici made as he fell right in front of them.}

Knowledge Nature 20 Highlight to display spoiler: {Those flowers are not poisonous. The petals could be harvested to make an expensive purple dye.}

Heal 25 Highlight to display spoiler: {You can find nothing wrong with Malici, no puncture wounds from thorns - there are none on the plant - no rashes - you do see that the veins on his forehead are standing out, and his eyelids are squeezed shut. You'd almost swear it's a sudden onset migraine....or something that could cause the same effect.}

Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31  d20+12=31 ; d20+14=33 ;
Monday August 2nd, 2021 11:04:37 PM

Delia sees Malici collapse and moves over to him to check him, running through the flowers he remarked on with no concern. Kneeling down, she sees that he's locking up and looks to be in severe pain.
She'll roll Malici onto his side, just in case, and look up at Micah, "What did you do to help him before? Dunno exactly what happened then, but could his dragon dad...?" she lets the sentence trail off, unsure how to phrase the thought of the green dragon possibly trying to take over Malici.

====================
Autosucceed: +23 Perception
Know (Nature): 31
Heal: 33

Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=32 ; d20+14=28 ; d20+11=20 ; d20+5=18 ;
Monday August 2nd, 2021 11:18:36 PM

"Whew, thanks everyone, that was well, yea, thanks." Bartomus said with a bit of embarrassment. "You know, I thought about turning into something, but wasn't really sure what and well, yelling for help was what came out."

He took a couple of deep breaths and got his bearing just in time to see Malici drop to the ground and Delia rush from teh rope over to the fallen dragon laddie. Bartomus looked back at the flowers and replayed what he had seen when the guy fell to the ground. Something was odd. "Don't think it's the flowers, but not sure what caused him to fall to the ground."

Listening to Delia, Bartomus nods thinking that maybe she was on to something.


Perc1-32
Perc2-28
Know Natu - 18
Heal 20 - did them out of order


Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=20 ; d20+16=32 ;
Tuesday August 3rd, 2021 8:20:09 AM

Stohp does realize that the flowers are just moving in the breeze (perception 20, 32) but still stomps on them just to be safe.

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21   d20+9=23 ; d20+5=16 ; d20+5=14 ;
Tuesday August 3rd, 2021 1:29:48 PM


Micah notices the odd behavior of the plants and the sudden collapse of Malici. Responding to Delia's suggestion, he casts protection from evil on him. Not wishing to get too close to the strangely behaving flowers, the priest uses the power of his shield to cast the spell at a distance.

============
Protection from Evil on Malici, using reach metamagic feat.

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+7=18 ; d20+7=16 ; d20+5=20 ;
Tuesday August 3rd, 2021 2:05:15 PM

With Deila and Bart seeming to give the flowers the all clear Zander moves up to Malici's side to assist. He takes and breath and begins calling on Domi's power but Micah beats him to it and he lets the tension out. He then re-focuses his concentration and begins scanning the area with Detect Evil just to be safe.
-------------
Perception 18
Perception 16
Heal 20

Detect Evil scanning in all directions

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+15=20 ; d20+15=19 ; d20+16=32 ;
Tuesday August 3rd, 2021 3:44:08 PM

Ohen will run up and see that Stohp has been rescued already, and see Malici fall over. He will try to determine if something magical is affecting Malici, since it looks like he wasn't close enough to the flower and the flower just moved in the breeze.
~~~~~~~~~~~~~~
I added last level's bonus to Perception in the die roller
Perception: 21
Perception: 20
Spellcraft: 32


DM Robert - "Don't think it's the flowers..." 
Tuesday August 3rd, 2021 8:55:50 PM

Delia rushes over to check on Malici.
Bartomus is happy to be out of quicksand.
Stohp stomps on the flowers and notices her hoves turning a lovely shade of purple in the pulp of the flower petals.
Micah's shield gives off a ping as he spell is cast at a distance.
Zanderallen does his detect evil routine.
Ohen tries to ascertain what's up.
Stock ?
________________

Malici gets up with Delia's help. "Suddenly felt like the screams of thousands of people shouting in my head. Sorta like that old tale of the fall of Alderon." He shakes his head and massages his temple. "Very weird sensation though. But I get a sense that it was something that happened in the past???"

Zanderallen focuses on Malici and gets no evil sensation....however, there's something faint off in the extreme range of his senses (so 60 feet) away from the stream and in the forest. Zanderallen leads the party into the forest and they see a ring of mushrooms, but the center area is shriveled and dying.

Bartomus only Highlight to display spoiler: {with your Fey connection you would recognize this as a fairy ring. They are often seen as hazardous or dangerous places, and linked with witches or the devil in folklore. You know that they can also be places of good omen. But this one does not seem to be that good. Also it's said that a fairy ring is a point of connection with the Fey realm.}

Anyone else Knowledge Arcane 25 Highlight to display spoiler: {you recognize this as a fairy ring. They are often seen as hazardous or dangerous places, and linked with witches or the devil in folklore. You know that they can also be places of good omen. But this one does not seem to be that good. Also it's said that a fairy ring is a point of connection with the Fey realm.}

Knowledge Religion 25 or Knowledge Nature 25 Highlight to display spoiler: { the area in the center has been drained of life energy, also the mushrooms are old, several weeks, maybe even back to the time of the 'winking' where the moon winked out, and this whole medallion thing started.}



Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+5=17 ;
Tuesday August 3rd, 2021 11:47:31 PM

Bartomus followed along as Zander led the into the forest. He was looking about and then he saw it.

"Hold up, hold up." Bartomus moved forward and came up to about one stride back from the ring. He looked about, listened, and then studied the center again.

"One of fey's. He said as he squatted down and continued his stare. "Nothing good about the way that looks."

He fished his fingers into one of the small pouches in his vest and pulled out a gold coin. "Do you all just wanna leave it where it is at, or offer up something of an offering?"

[i]
Know Nat - 17


Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=21 ;
Tuesday August 3rd, 2021 11:48:14 PM

Perception of ring - 21

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday August 4th, 2021 8:13:31 AM

"Lets just get away from it as fast as we can. Perhaps if we put enough distance between us and it Malici will feel better."

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21   d20+6=22 ; d20+18=24 ;
Wednesday August 4th, 2021 8:44:10 AM



Micah frowns as he examines the ring. Without taking his eyes away, he explains to the others, "The area in the center has been drained of life energy and the mushrooms are old, several weeks, maybe even back to the time of the 'winking' where the moon winked out and this set of events involving the medallion were put in motion."

"I am inclined to agree with you, Stohp, but we should make sure this does not pose some type of hazard to others before we leave it." He frowns in consideration of what they could do about it. "What about casting consecrate on it?"

===========
Arcana 22
Knowledge Religion 28, taking 10

Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31  d20+12=19 ;
Wednesday August 4th, 2021 3:27:57 PM

Delia makes sure Malici is steady before releasing him, "Do you think it's some of your father's conquests or too far back for that?"

She'll move next to Bart to study the mushroom ring closely, but unlike him, she has had little dealings with the Fey and isn't sure what to make of it.

"Zander, is this where the evil you got is from? If so..." She looks at Bart, "How bad of an idea is it to burn it? Fey can be dangerous but leaving evil mushrooms seems like a bad idea. Especially if they are messing with or making it easier to mess with Malici's head."

======
Know (Nature): 19

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+10=18 ;
Wednesday August 4th, 2021 4:33:07 PM

Zanderallen feels the hair on the back of his neck stand up as he can feel the malice in this place. He leads them to the mushrooms but stays well back, a faint nausea forming from the feeling coming off them, "Steady Malici. I don't know how long this aura has been here, or if it a new manifestation of the old dragon's power. I don't know about fire in the middle of a forest, and as for consecrating it... I fear this may be just the edge of something much deeper. Might want to save that blessing for when we really need it. Remember Malici, you make your own path. Let's get away from here, although this is probably just a taste of what's to come."
-----------
Know Rel 18

Stock (Sub by Zachary) 
Wednesday August 4th, 2021 4:35:20 PM

Stock harrumphs in distaste at the foul mushrooms. The other's talk of echos and far distant evils make him uncomfortable, those things couldn't be solved with a stout blow. He follows along with the others keeping his eyes out for something that might need hitting.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+16=28 ;
Wednesday August 4th, 2021 6:37:01 PM

"Oh, I could definitely safely burn the fairy ring. An inward ring of fire with a sleet storm should be safe.
"I'm fine leaving it alone though."


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Arcana 28

DM Robert - "I'm fine leaving it alone though." 
Wednesday August 4th, 2021 8:14:27 PM

Bartomus gives some info on the fairy ring.
Stohp is for marching on a quickly.
Micah wonders about casting consecrate on it.
Delia suggest purifying with fire.
Zanderallen suggests waiting and seeing what may come.
Stock decides he doesn't like mushrooms and wants to swat something.
Ohen likes the idea of burning the ring, but is fine with moving on.
_______________________

Malici eyes the fairy ring. "That is mighty peculiar and just a bit passing strange." He does some conjuring. Spellcraft 16 Highlight to display spoiler: {Detect Magic} "Yes, Ohen, do you not see it as well. The ring is nexus point, or focal point, though it's power is fading." He studies it briefly. "I'd say it was some form of teleportation or gateway spell. Though the aftereffects leave one to seriously question the origin point." He stands there briefly studying it some more. "And I don't think your sleetstorm would do much good Ohen."

He swivels and asks Micah. "I'm not that up on the whole negative energy theories, but don't they have something to do with undead? And aren't undead immune to cold?" He scratches his head.

As the party marches on Malici blurts out, "Undead Fey? Anyone heard of any such thing?" The party continues their northern journey.

After a couple of hours....#1 Perception 25 (+10 if you have detect magic or detect evil going) Highlight to display spoiler: { You spot another fairy ring off to the side. It appears similar to the other one.}

And close to sunset, though really in the forest it's often twilighty vision wise, sunset just makes it REALLY DARK, #2 Perception 20 Highlight to display spoiler: { You spot a low mound and as you approach you realize that it is some knocked over statues. }

Should you spot the #2 and/or should #2 be pointed out to you...
Appraise or knowledge engineering 20 Highlight to display spoiler: {These are 5 statues of lizard folk in various poses all different. They are incredibly lifelike. They do not appear to be too old, there is no chipping or weathering that you can determine. They also appear to have satchels and some sort of primitive backpacks.}
Heal or Knowledge Nature 20 Highlight to display spoiler: {These statues are of female lizard folk. In fact each statue is distinct enough to indicate the artist used 5 different subjects.}
Detect Magic Identify 21Highlight to display spoiler: { These statues are radiating transmutation magic. }

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=21 ; d20+16=17 ;
Thursday August 5th, 2021 7:06:28 AM

The highly observant Stohp manages to miss all the signs of something being wrong in this area (21, 17). She marches along, obilvious.

Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=31 ; d20+14=34 ; d20+3=11 ; d20+5=16 ;
Thursday August 5th, 2021 11:08:48 AM

"Undead fey? I have heard of banished fey," he said with a shrug and started out on his scouting.

A few hours later, he saw another fairy ring.

"Hey, um, why would there be a second fairy ring? I mean like that other one, see?" He pointed over to the other ring. Studied it and then shrugged while moving onward.

As the day waned, he started looking about for a suitable place to camp. Seeing a small knoll ahead, he made his way towards it with more focus and clarity as he took in the site. He noticed that there were odd stone clumps and made his way towards them for a closer inspection.

"Hey, um, well this is odd. Well, maybe not so odd all things considering," he said aloud. He took some time looking at the things and realized they were carved statues that had been toppled. But, excited about his find, he turned about and waived at the others. "Got something here. Not sure what it is, statues it looks like."


Percp 1 = 31
Percp 2 = 34
Apprais = 11
KnowNat- 16



Micah (John) HP: 90/90 AC: 30/13/29 CMD:21   d20+15=32 ; d20+5=23 ; d20+1=5 ; d20+9=16 ; d20=3 ;
Thursday August 5th, 2021 11:37:36 AM


Micah continues, actively renewing his detect magic spell as they go and notices the second fairy ring about the same time Bart mentions it. He inspects this one as well. Determining that it is similar to the the first one, he says so and suggest they keep moving.

Then a thought occurs to him, "Malici, do you get any impression from you medallion about these rings, or is the pull you feel still coming from ahead?"

As they approach the pile of statues, he continues to look with detect magic, recognizing nothing of significance about them without it.

=========================
Perception with Detect Magic: 32 success
Perception at twilight 23 success
Appraise 5 fail
Heal 16 fail
Identify (Spellcraft?) 20 fail

Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31  d20+1=20 ; d20+4=22 ;
Thursday August 5th, 2021 11:55:18 AM

"Undead... fey? How does that even work? They're supposed to all nature-y. Even the evil ones." As she's speaking, she does a quick inventory of her cold iron arrows, muttering about how she should have thought to get more, going into this forest.

As the deep twilight of this forest approaches, she casts Darkvision (9 hrs) on herself. Upon seeing the stones, she narrows her eyes and closely examines them. "Call me paranoid, but do statues this lifelike scream 'turned to stone' to anyone else? They're all unique..."

From their poses/expressions, do they seem to have been running or scared? Or fancy artsy pose? Sense Motive: 22

============
Perception: +23
Appraise: 20
Know (Nature): take 10 for 22

Stock (Sub by Zachary)  d20+18=36 ; d20+18=21 ; d20+10=13 ; d20+13=21 ;
Thursday August 5th, 2021 2:04:13 PM

Stock spots the out of place objects but other than point them out he pays them little mind. However when Deila makes a comment about turned to stone he puts his survival skills to use, "Alright, everyone, stop stomping around everywhere and let me take a look around." He then takes a close circuit of the general area, using his natural dark vision to look for any tracks or signs of other creatures have been in the area.
-------------------------
Perception 36
Perception 21
Know (Nature) 13

Survival 21

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+17=27 ; d20+7=24 ; d20+5=16 ; d20+5=24 ;
Thursday August 5th, 2021 2:18:32 PM

Zanderallen keeps alert, still a little setup off by the feeling of the auras, and takes any opportunity he can to quickly sweep the area with detect evil. He asks a questions of Malici as they travel past the second circle, " Is it possible your father's domain may be on a different plane? We recently dealt with a pocket plane of a fallen deity that opened onto our plain. Could these fairy circles be the doorways? Or is the medallion still pointing you onward?"

Reaching the statues Zander feels his sense of danger mounting. He draws his sword and wills it to life, fire expanding up the blade to provide light to those examining the statues. And Zander isn't too proud to admit to himself that having it drawn provides some level of comfort. He does scan with Detect Evil. And offers additional light if it's needed.
---------------
Perception (with Detect Evil): 27
Perception: 24
Heal: 16 (ignore second +5 roll)

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+16=32 ; d20+16=35 ;
Thursday August 5th, 2021 6:30:16 PM

"Huh another fairie ring

"Turned to stone you say?"

Ohen will then concentrate his arcane sight on the statues and turn a little pale.
"Yes. There are traces of Transmutation here. It has a very distinctive aura. These statues were almost certainly alive at some point."
~~~~~~~~~~~~
Perception 1 auto succeeds
Perception 2: 32
Identify: 35

DM Robert - "These statues were almost certainly alive at some point." 
Thursday August 5th, 2021 7:58:14 PM

Stohp marches along oblivious to the wilderness environment.
Bartomus notes another fairy ring and finds some statues.
Micah keeps scanning for magic.
Delia is very suspicious of the statues.
Stock has everyone freeze and tries to investigate the site.
Zanderallen draws his sword to light the torch of courage.
Ohen does his magic thing and thinks the statues were definitely made by a spell, like flesh to stone, could also be a basilisk, or a medusa.

________________

At Micah's question, Malici pulls out his medallion and does the concentration routine. "Nope, definitely still north, not those things." Perception 20 Highlight to display spoiler: {You notice that Malici is sweating, his hand trembles slightly, and when he speaks it sounds like he could use a drink of water because his voice is just a bit raspy.}

Delia gets the impression that the statues may have been in the act of moving. Possibly fleeing something?

Stock scouts around. It appears that these statues may have been tripped over recently. You can see where they originally stood/crouched and something large seems to have taken a dislike to them and shoved them over.

Survival 30 Highlight to display spoiler: { It is very difficult to determine the sign as it has been a few weeks. But maybe you've encountered something similar, maybe treant-y in terms of the trail.}

Malici slowly puts away the medallion and answers Zanderallen, "No he was definitely on this plane and in this forest. A pocket plane you say. What fallen deity could that have been?"


Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=17 ;
Friday August 6th, 2021 8:18:11 AM

When someone points out the statues to Stohp she frowns. "These might be petrified people. Is there any way to tell such things? Some sort of magic to detect if they once lived?" She's not sure if she should be keeping a wary eye out or covering her eyes so as to not accidentally gaze a basilisk or something.

Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31  d20+23=34 ; d20+12=19 ; d20+23=24 ;
Friday August 6th, 2021 11:01:21 AM

Delia joins Stock in casing the scene, looking slightly sheepish that she got so distracted by the statues she didn't think about looking around first. "Hmm... it's been weeks, so it's hard to get detail. Who knows how many times it's rained since then... but whatever knocked them over is big, maybe tree-ish, and hasn't been here recently. Now we have to wonder if this encounter was a one-off, or if we've trespassed on something's territory."

Are the statues about the same age as the fairy rings and the moon thing, or not?

She looks at the magic users in the group, "Can any of you fix them?"

============
Survival: 34
Know (Nature) to try and think of anything in her sphere of knowledge that turns things to stone: 19
Perception or Survival (same +) to look for signs of being in a creature's territory: 24 Yikes. Apparently the lack of small critters or something makes this hard

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Friday August 6th, 2021 5:27:08 PM


Micah shakes his head at Stohp's question, "I know of no way to determine for certain these were once alive, and the magic to reverse such an affect is not one Domi provides me."

The priest rummages through his bag. Retrieving a cloth bag, he starts tearing it into strips to make blindfolds. "Just in case, it is a gaze attack that caused this," he explains as he hands them out.

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+7=11 ;
Friday August 6th, 2021 5:32:01 PM

"Caeroldra. It was quite the place, as long as one didn't mind a selection of rare and dangerous creatures being set loose in the city.

Now as to these statues, you say they were pushed over recently, but likely they themselves have been here a long time. The forest has not been open to visitors for centuries. If we have the magic to attempt to turn one back we could try, although as damaged as they appear to be I'm not sure they would still be alive."


Zanderallen keeps an eye out, wondering what food source such a big creature would have in this area, other than nice juicy adventurers.
----------
Perception 11

Stock (Sub by Zachary)  d20+18=35 ; d20+13=25 ;
Friday August 6th, 2021 5:36:21 PM

Stock gives up on his examination of the ground, annoyingly enough the human girl seemed quite capable of that sort of thing. He does notice Malici getting a little shaken and walks over to him, "Don't go passing out on us again, bucko. You're kind of important to this operation. Have a drink." and offers the half-dragon a water skin.
----------------
Perception 35
Survival 25

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+16=36 ;
Saturday August 7th, 2021 4:28:51 AM

"All I know is that they were changed. It's always possible the Transmutation I see is them turning from one material to another, say clay to stone, to make the sculpting easy. But I think the most likely explanation is they were alive. I do not know how to reverse it."

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Perception: 36

DM Robert - "These might be petrified people." 
Saturday August 7th, 2021 2:46:58 PM

Stohp wonders about the statues.
Delia examines the scene....the treeish tracks would date back to the fairy rings. The statues have been here for years..decades...
Micah passes out some material for blindfolds.
Zanderallen questions reversing the statues to alive as they might be broken, in fact you can tell that the statues are all intact, no missing limbs or anything.
Stock checks on Malici.
Ohen does not know how to reverse such a transformation.
____________

It is night fall. It would seem at least right now that this is a safe place to camp. Delia and Stock did not find any trace of a lizard track (basilisk) certainly no booted or bare feet except for yours (medusa), or even a chicken (cockatrice).

Malici takes the offered water skin and drinks deeply. "It is very disturbing." He says while eyeing the statues and still fingering the medallion.

What are your watches?
Please post a perception roll during your watch.


Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=22 ;
Sunday August 8th, 2021 4:38:49 PM

Stohp volunteers to take first watch (perception 22). She manages to ignore the statues and focus on the task at hand.

Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Sunday August 8th, 2021 10:06:09 PM

Bartomus shakes himself out of his fixation on the fallen statues and what might have caused them to fall. He also continues to think that if there were statutes were alive and then changed into stone by the creature Stohp mentioned, he was worried. How do you avoid something like that?

Still lost in his thoughts, he volunteered for the first watch.

Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=18 ;
Sunday August 8th, 2021 10:06:46 PM

Perception 18

Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31  d20+23=28 ; d20+12=14 ;
Sunday August 8th, 2021 10:28:16 PM

Delia takes her standard third watch, Darkvision (9 hrs from twilight) should still be up for most.

During her watch, she mulls over the implications of being turned to stone for decades. Who were these women? Were they simple travelers who wandered into the wrong part of the forest or were they fleeing something in particular? What did their families know of what happened to them?

Watched ended, she lay in her bedroll, sadness for these lizardfolk who were frozen out of their lives filling her mind. Unsettled by the harm done to them, she made the decision that she would see them un-petrified. The magic users seemed to think it was possible, just not by them. Mind made up that she would help them even if it meant dragging someone who did have that ability out into the wilderness, she finally fell asleep.

========================
Delia Perception: 28
Hawky Perception: 14

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21   d20+5=10 ;
Monday August 9th, 2021 8:27:26 AM


Micah takes last watch, ending it by doing his morning prayers.

=============
Perception 10

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 0/30 used  d20+18=34 ;
Monday August 9th, 2021 10:15:16 AM

Stock wakes from his pre-watch nap and gets out his stones. He carefully begins polishing them, using nothing but his darkvision to see what he's doing. He pulls out a blocky black and gray rock taken from the stone golem in the pocket plane and holds it, trying to make sense of the things the Shields are learning.

He grumbles, puts the stones away and begins sharpening his handaxe instead, scanning the forest for unwelcome visitors.
=============
Previous watch order edited swapping Stohp and Z:
First Watch - Bartomus, Stohp
Second Watch - Ohen, Stock
Third Watch - Delia and hawk
Fourth Watch - Zanderallen, Micah

Perception 34


Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+7=12 ;
Monday August 9th, 2021 2:35:00 PM

Zanderallen takes last watch. Routinely checking the area with detect evil as well as his eyes. He wonders what else to expect as they head into the domain of the dragon. How long had these areas of the woods been left untouched? He joins Micah in morning prayers and exercise.
--------------------
Perception 12

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+16=31 ;
Monday August 9th, 2021 7:16:56 PM

Ohen takes his second watch, contemplating the nature of lightning and teleportation, still keeping a watchful eye on his surroundings.
~~~~~~~
Perception: 31 with darkvision, see invisibility, and arcane sight.

DM Robert - "...."  d4=4 ;
Monday August 9th, 2021 7:56:53 PM

Stohp takes the first watch and remains vigilant.
Bartomus takes the first watch and keeps an eye out.
Delia takes third watch and is masterful at being aware. She also is deeply disturbed by the lizardfolk statues.
Micah takes last watch and tries to stay alert.
Stock contemplates the mystery of stone and watches the forest.
Zadnerallen is slightly more alert than his companion.
Ohen contemplates magic and wonders about a game of I spy with Stock.
___________________

Bartomus's and Stohp's watch passes by fairly uneventfully.

During Ohen and Stock's watch they faintly hear the far off sound of a stag running in the forest, but it's too far away and faint to really be a threat and does not approach the camp.. There is also unusually cold air that drifts by on the wind. (Yes from the direction of the hooves).

Delia also notes some very cold breezes occasionally, and once she thought she heard a far off bugle. The sound was vaguely like that of a summons to a hunt. But it was so distant perhaps her ears were playing tricks on her. In any case nothing approached the camp. She did notice that Malici was tossing and turning quite a bit.

During Micah's and Zanderallen's watch they see Malici stealthy approach the statues. Even with their poor rolls they can faintly hear him crying and him swearing to try and restore them to their proper selves.

Dawn such as it is in the forest, breaks. Malici still sits on his knees in front of the statues.

Do you have a cold breakfast or stir up a fire?
Continue marching and marching order?
Seek out anything in particular? Stay frosty and make perception checks on the trail?


Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Tuesday August 10th, 2021 8:16:36 AM


With a nod to Zanderallen, Micah rises and gently approaches the kneeling sorcerer. Letting himself done that he is seated next to them, he quietly asks, [b]"Who are they?"[/], intentionally using the present tense.

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday August 10th, 2021 8:45:33 AM

Stohp helps prepare breakfast. There seems to be no reason to avoid making a campfire so she does unless someone stops her.

Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=28 ; d20+14=24 ;
Tuesday August 10th, 2021 9:26:46 AM

"Alright, another night in the past, another day about to start," Bartomus said to no one in particular as he stretched and put everything together in his kit. He then took a bit of time to himself and dealt with what was necessary and then found a place for his morning meditations.

He wandered back and caught sight of the small group at the statues. While curious, he also was hungry and saw that Stohp was working on breakfast. He made his way over there to lend a hand and waited to hear what was up with the dragonlad.

"Alright, same scouting approach Delia? I take the right you take the left, look for anything odd and make sure I avoid quicksand, right?"


Assuming scouting the same, rely upon Woodland Stride when we get going perception checks and I made two in advance.
1st perc - 28
2nd perc - 24




Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 0/30 used 
Tuesday August 10th, 2021 9:52:33 AM

Genuinely interested in what Malici has to say, he follows Micah and follows the cleric's lead. "Look Malici, I get that you've had a rough go of it and lots of stuff happening, but look, when you see something and know something of it, we need you to share, even if it's hard. That way the rest of us can help support you and defend you better.

We're all in this together now."


Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24 
Tuesday August 10th, 2021 4:42:56 PM

Zanderallen also moves over to the statues nodding good morning to Stohp as she prepares a warm breakfast. He kneels by one of the statues and give them a closer look in the morning light.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Tuesday August 10th, 2021 6:18:32 PM

"That was a miserable night. I hate the cold. A fire sounds like a fantastic idea."
Ohen will assist Stohp in making the campfire, eat breakfast, and be ready to keep marching behind Micah.

Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31  d20+12=19 ;
Tuesday August 10th, 2021 7:17:30 PM

As she passes off her watch, Delia reports that she heard what sounded like a faint bugle and the odd cold. She would like to investigate the next morning if they can.

After learning about the previous watch's stag, she grabs Bartomus over breakfast, "With your knowledge of the fey, do you know anything connected with a stag, cold winds, and bugling? It sounds a little familiar and feels like too much a coincidence with the evil faerie circles."

She waits until Micah and Stock have brought Malici back before advocating for investigating that.

=================
Know (Nature): 19 on fey things
Perception for scouting:

DM Robert - "We're all in this together now." 
Tuesday August 10th, 2021 8:17:44 PM

Micah goes over to question Malici.
Stohp whips up a hot breakfast.
Bartomus is ready to march on.
Stock joins Micah in talking to Malici.
Zander looks at the statues.
Ohen helps with breakfast.
Delia listens to the other's reports of the night.

___________
Malici looks up at Micah. "I know them not. But they are unfortunates caught in the same webs as I. For last night I dreamed that my father did this. Perhaps as a way of saving the lizardfolk that directly served him when he knew his end was near. For without his protection the forest would have destroyed them. But this..." He waves his hands at the statues, "This is a cruelty. To preserve them for what?"

Malici looks to Stock, "Thank you for your words. I don't know what secrets I have. It seems I'm somehow enslaved to this [naughty word] medallion." He slips the medallion out of his pocket and flings it away. Or at least it seems he did, all of you watching saw him cock back his arm and throw it, his hand open at the release point. But you also see the medallion still connected to one of his outstretched finger tips. "Oh my."

Delia pointedly asks Bartomus what he might know about the Fey, hunting horns, and the cold.

Knowledge Nature 15 (Bartomus gets a +5) or Knowledge Religion 20 (yes religion deals with mythology)
Highlight to display spoiler: {The wild hunt is an awe-inspiring and enigmatic group of fey who stalk and pursue their chosen prey between worlds. Those few who have caught glimpses of these elusive beings and lived to tell the tale speak of clouds of green mist filled with spectral hounds, archers who fire bolts of magic with inhuman accuracy, and the sound of a melodious horn echoing for miles across the landscape.

When the Horned King calls, several wild hunts join into a legion and ride together against legendary opponents. Because of their occasional role as the agents of a reclusive fey divinity, the members of the wild hunt are sometimes classified among powerful entities known collectively as the Tane. Each wild hunt follows a wild hunt monarch, who travels effortlessly between the realm of the fey and the Material Plane in search of new quarry.
}

However, the aspect of the cold has a slightly different knowledge check.

Knowledge Nature 23 (Bartomus gets a +5) Highlight to display spoiler: {You've heard tales of the Cold Riders. Wisps of frosty vapor rise from this towering humanoid bedecked in silver-white armor. The frozen plates of ice covering its hulking form scrape and grate as it strides forward, a symphony of grinding screeches to shake the bones of even the most implacable foe. The thing smells of winter and wood smoke, tinged with the slow rot of a frozen dead man. Its majestic helm is crowned in a pair of enormous antlers composed entirely of dark blue ice—a twisted nest of jagged impalement emanating a cold promise of certain death. The riders are the Witch Queen's knights gallant and her favored minions in her war on the sun, the green, and all things that recoil from her freezing fingers. They delight in perversion, slaughter and the corruption of other fey. It is their solemn duty to bring fresh souls and candidates for transformation into cold riders back to their queen’s court, and they relish this charge.Highlight to display spoiler: {}}


Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+5=10 ; d20+5=11 ;
Wednesday August 11th, 2021 1:27:35 AM

"Sorry, friend, but not sure I know what you are getting at." Bartomus glowered down at the demanding scout.

"See, I was introduced to My Lord Eberyon when I was a bit older than a calfling by one of the elders of the tribe that took me in. Wasn't much he taught me other than introducing me to the Green King in a hidden grove in that sea of grass." Bartomus said with a shrug. "The dreams and such pointed me towards a path that took me away from the herd and tribe of my youth and towards the Float. Still learning you might say."


Failed both Knowledge Nature.


Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday August 11th, 2021 8:20:12 AM

"Well enough navel gazing for now. We'd best get moving." Stohp says as she finished ensuring the fire is thoroughly put out.

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 0/30 used  d20+10=20 ; d20+10=18 ;
Wednesday August 11th, 2021 9:41:49 AM

"I wonder if we could be mixed up in the Wild Hunt...If so things might get interesting real fast. Could be this forest was closed even to The Hunt while it was sentient and filled with hatred. Those fey lords could be making up for lost time."

--------------
Nature 20, 18
Bart: with your +5 you hit the first nature check


Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Wednesday August 11th, 2021 1:27:34 PM


Micah nods empathetically at Malici's words. His mood dampened, he wordlessly resumes their trek.

Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Wednesday August 11th, 2021 4:14:13 PM

Bartomus kept playing over in his mind the question Delia had asked so emphatically. He spent some time on it as he scouted about and then he heard a bit of a whisper in the corner of his brain, something he hadn't really thought about for a really long, long time.

Life on the plains wasn't always easy, well it never was easy. But, winters were the worst - frozen meat from the animals that didn't make it, or dried meat, fruit, and stored grains from the harvest months. It was the time though of stories and tales.

"Hey Delia," he moved closer to her as they were walking out ahead. "There's an old story, lots of them actually, amongst the people that raised me about the green vapors filled with sharped tooth, barking and howling creatures like giant dogs, but not dogs, not wolves either, but like those. They ran as part of these hunters and all of the old timers warned about being out at night when they could suddenly appear with their firey bolts dropping creatures great and small in their pursuits. Usually, they said something about a distant, echoing sound as if someone was buggling but more enjoyable than one of us taur doing this."

He gave a soft buggle as he didn't want to scare his colleagues further back in the woods.

"Never thought of it as being something of King Eberyon's court. He always seems to me much more stylish, subtle, and such. But, those old fierce warriors, they always got a bit more serious when the stories were told of the hunters of the mists."

Sorry bit of retrogaming as I misunderstood the GM and I actually passed the first Know Nature as I should have added the bonus the GM gave me. Duh! Sorry.

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24 
Wednesday August 11th, 2021 4:26:42 PM

Zanderallen shudders at little at the thought and mention of the Wild Hunt. He remembers back to previous otherworldly encounters when the portals of the float opened and the Sargrass Blood plague. Domi grants courage to face all things, he repeats in his head, steadying himself with a deep breath and unconsciously adjusting various straps on his armor. Then watching Malici attempt to free himself of the medallion, he clasps him on the shoulder, "We are only enslaved to what we give ourselves over to. It may take work but, have courage friend Malici, you will be free of this burden."
----------------
Know Rel: 20 (Taking 10)

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Wednesday August 11th, 2021 5:50:52 PM

"It seems we should be doubly careful in our watches at night, if we did indeed hear a Wild Hunt bugle. I don't know much about the fey, but I do know I would not much enjoy being hunted by them. But let's get moving, we have enough day time trouble to be worrying about night terrors. "

Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31  d20+12=30 ; d20+23=26 ;
Wednesday August 11th, 2021 8:00:02 PM

OOC: sorry for the late post, I worked long hours today

She looks troubled as the Wild Hunt is brought up, but realizes that cold doesn't match them. Thinking about it further she remembers the stories of the Cold Riders and shudders. "Both of these groups are hunters... so that begs the question: What are they hunting?"

She returns to their previous scouting formation, trying to keep a watchful eye out.

============
Last post's 19 for the first check
Know (nature): 30

Perception for scouting: 26

DM Robert - "What are they hunting?" 
Wednesday August 11th, 2021 8:15:30 PM

Bartomus isn't sure about anything, but then remembers some tales of the wild hunt.
Stohp is ready to go.
Stock wonders if they might be mixed up on the wild hunt.
Micah silently agrees with Malici.
Zanderallen tries to offer solace to Malici.
Ohen doesn't want to get mixed up with any hunt and wants the party to move on.
Delia relates some of the stuff about Cold Riders (since she posted last you'all may have to back track to the previous post to read about it.
____________________

As you march on you encounter a few patches of wood that show signs of sudden and heavy frost damage. Not very much and when you did find it, you traced it in a roughly 40 foot diameter circle. There was nothing of note in the center, no fairy ring or any such thing.

The scouts at last spot an what appears to be a patch of less jungle. There are shafts of sunlight splitting through the trees and they can make out stonework, that appears to be walls.

Please place your selves on the southern part of the map below line 47. The lower dark green area, is not overgrown bush it's just dense jungle canopy.

map

The key is in the upper left.

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday August 12th, 2021 6:23:44 AM

(The link seems to be view only and I cannot edit it)

Stohp is just a little behind whoever is leading the group and she peers out into the clearing suspiciously.

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 0/30 used  d20+18=32 ;
Thursday August 12th, 2021 9:27:47 AM

Stock plows his way forward until he can see the stonework. "This seem right Malici?

...and maybe that Wild Hunt and Cold Rider stuff was just coincidence...that's probably it."


He scans the area, especially any structures and their walls looking for anything out of the norm or any movement.

==========
Y48
Perception 32 / 34 with stonecunning


Micah (John) HP: 90/90 AC: 30/13/29 CMD:21   d20+6=7 ; d20+6=10 ;
Thursday August 12th, 2021 3:15:23 PM


Micah moves up with Stock, staying slightly behind. He casts detect magic and scans the opening in front of him.

=============
Z49
Detect Magic
Arcana checks if needed 7, 10

Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31  d20+23=25 ;
Thursday August 12th, 2021 3:32:11 PM

Delia moves to AC49, trying to scan the clearing for any movement and listening for any noises she can hear over Stock crashing through the undergrowth. The additional lizardfolk statues keep catching her eye and distracting from her typical scan.

=============
Perception: 25

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24 
Thursday August 12th, 2021 3:33:54 PM

Zander sees the ruins ahead and moves next to Malici, "Domi grant you courage and strength of mind" Tracing a hammer in the air in front of Malici's forehead he grants the half dragon protection from evil. "Now whatever comes you can know your thoughts are your own." He then moves up to take his place at the front.
---------------------------------
Protection from Evil on Malici 9 min

Move to AA-48

Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Thursday August 12th, 2021 5:04:45 PM

Bartomus continued onward and noted that there was a rather large opening in the forest canopy ahead. He continued onward [AJ48] and stopped a bit back in the timberline and looked about. There were more statues ahead and it appeared to be different plants and rubble mounds.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+16=17 ; d20+16=18 ;
Thursday August 12th, 2021 6:56:26 PM

Ohen walks behind Stock and stops beside Micah, scanning the ruins for magic alongside him.
"This looks interesting"
~~~~~~~~~~~~~
Move to Y49
17 Spellcraft
18 Spellcraft

DM Robert - "This looks interesting" 
Thursday August 12th, 2021 7:58:57 PM

Stohp looks at the suspicious clearing.
Stock tries to assess the area.
Micah moves forward and casts detect magic.
Delia moves forward and gives the area the once over.
Zanderallen casts a spell on Malici.
Bartomus moves up and looks at the plants.
Ohen moves forward and gives things a once over with his arcane sight.

___________________________________

Stock, the stone work looks old but pretty functional. Nothing fancy or up to dwarf standards. Since the Lizard folk statues nearby (AJ41 and AM41) are stone, you think they are pretty much the same as the previous ones. The figures seem to be in more of a defensive stance with those strange swords drawn and held before them.

Micah scans around but doesn't see anything magical within the 60 foot arc/range in front of him.

Delia also notes the Lizard folk statues nearby (AJ41 and AM41). They are larger than the lizard-folk that visited the Float. More bulky, built like they'd been lifting weights when they might have been alive. OF course it could just been an artistic rendition meant to frighten.

Bartomus notes the overgrown grass and weeds and the rough looking bushes. The tree's scattered about seem less old than what they've been walking through. He'd estimate the oldest at no more than 20 years of age.

Ohen determines that the two nearby lizard folk statues are enchanted in the same way the previous lizard folk statues were enchanted. Otherwise he detects nothing.

Malici stares into the clearing. "I remember that well. This must be the place.

At that point a strange looking man stands up on the other side of the well. Looking at him you see that he has green skin and green hair. He's a gnarled old man with skin like tree bark. Its hair and beard looks like Spanish moss with brambles and leaves knotted through it. He looks around as if he heard something.

map

Sorry, I momentarily forgot since I control the map in this game. Let me know where you move if moving and I will advance the sheet each 'round'. The game I'm in doesn't do that as the DM lets us move things around. Unfortunately while that is easier on the DM, I've seen some fudging of things from round to round as he doesn't even make new pages from round to round.

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday August 13th, 2021 8:10:02 AM

Stohp whispers to the group. "Do we try to sneak up, or do we reveal ourselves and try to talk things out with whoever that is? Or perhaps sneak a little closer then call to him?" She stays back in the trees where they hopefully won't be spotted.

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 0/30 used  d20+10=26 ;
Friday August 13th, 2021 9:32:10 AM

"I think most of us hide or at least stay back while some of us go talk to this gentleman. No need to alarm him nor expose our numbers if need be. Of course, if we can see him, he may very well see us.

I'll stay back here for now.

Malici - does that guy look familiar?"


Stock turns toward the half-dragon and watches his reaction.

========
Sense Motive 26 on Malici


Micah (John) HP: 90/90 AC: 30/13/29 CMD:21   d20+23=30 ;
Friday August 13th, 2021 12:50:25 PM


Micah nods to the others. Then, lowering his shield arm without loosing the straps, he advances, his other hand held palm forward in a gesture of peace.

"Greetings, venerable one." He pauses to glance in the direction of the "statues". "Do you know what happened here?"

=====
Move to Z43
Diplomacy 30

As a reminder: His shield has the symbol of Domi as its device.

Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Friday August 13th, 2021 3:27:08 PM

Ohen will nod in agreement to Stock, then walk up with Micah, his hands at his sides, slightly raised with the palms out, and wait for the green man's response.
~~~~~~~~~~~~~~
Move to Y43

Delia (Jacob H sub)  d20+30=44 ;
Friday August 13th, 2021 3:29:27 PM

Delia is unsatisfied that there is a tree between her and the green man, but she doesn't want to disrupt the attempt at diplomacy, so she will stealthily move to AF49.
~~~~~~~~~~~~~
Stealth 44

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+18=19 ;
Friday August 13th, 2021 5:02:43 PM

Zanderallen decides three members is a good delegation size, and sheathing his sword takes his place right next to Micah. His shield is still strapped to his arm, but like Micah his free hand is raised in a peaceful gesture. He carefully watches the man for his reaction.
----------------
Move to AA43

Sense Motive: 19

Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=21 ;
Friday August 13th, 2021 8:15:40 PM

Bartomus looked over the area and saw the man emerge on the other side of the well. He stepped forward just out of the edge of the forest and into the area that was more open.


Move 10' to AI/AJ 46
Perception on the well and the man - 21



DM Robert - "Do you know what happened here?" 
Saturday August 14th, 2021 6:51:23 PM

Stohp stays put.
Stock hangs back and puts a question to Malici.
Micah moves forward.
Ohen moves forward.
Delia shifts her position.
Zanderallen moves forward.
Bartomus moves forward.

___________________

The strange looking man cocks his head as if he can't quite see you or hear you. He makes a motion like unto beckoning you. Zanerallen has a chill go down his back. It just seems a little off. He speaks, "Know not what went before. Forest now open. Know what is happening is now. Know not what will happen is not now."

Perception 30 Highlight to display spoiler: {You note some movement around the ruins, nothing specific, but some hints of a small bit of red wool now and then, among the bushes and grass. }

Malici whispers back to Stock. "Never seen the like before. But there is something vaguely familiar about him."

Knowledge Nature 25 Highlight to display spoiler: {The woodwose or green men are wicked male counterparts of the dryad. Guardians and protectors of forests and woodlands, woodwose have a cruel streak, feeling it better to bury an intruder amongst the trees than ever let them leave their forested sanctuaries again. Due to their malign nature, woodwoses do not associate with dryads, most sprites, or other benign woodland creatures. They do however sometimes form bonds and alliances with other evil fey creatures.}

and this is a separate Knowledge Nature 21 Highlight to display spoiler: {You've heard tell of small evil fey that wear a red cap.}

map

Not that it means anything, but I changed the man to G1 instead of just 1. Nothing to see here, move along.

Bartomus(Rod) Fly - 70' HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  d20+14=24 ; d20+5=25 ; d20+5=24 ;
Saturday August 14th, 2021 7:36:16 PM

"Well, friend, I suspect, you could help us understand just what is happening now," the Taur offers in response in Sylvan. He moves forward as he continues to watch the forest man and things started to come to him about what it might be.

He tries whispering - "He's a green man, listen carefully and proceed with caution. A wicked streak they have, I tell ya. Also, keep a lookout for a red-capped fellow, it'll make him look like a paragon."


Move to AF/AG 43
Perc = 24 F; KnowNat = 25 P; KnowNat = 24


Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=33 ;
Sunday August 15th, 2021 9:37:55 PM

Stohp pauses as she looks around and notes the strange red substance (perception 33). She points out to the others where it is and suggests they avoid it.

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 0/30 used  d20+18=35 ; d20+10=22 ; d20+10=16 ;
Monday August 16th, 2021 9:03:15 AM

"Something feels eerie about this fella...And why do I keep thinking I see little bits of red flitting around the ruins?"
=============
Perception 35
Nature 22,16
Move to Q43


Micah (John) HP: 90/90 AC: 30/13/29 CMD:21  
Monday August 16th, 2021 3:47:07 PM


Micah knows little of green men and red caps, but does know of the warning he received from his divination.

"Please allow me to provide improved clarity of vision to my colleague so that we can avoid unnecessary misunderstandings among us." He then pulls out his pot of special ointment and spreads it on Zanderallen's eye as he casts true seeing on the paladin.

===========
True Seeing, duration 12 minutes, on Zanderallen.

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+7=17 ; d20+22=40 ;
Monday August 16th, 2021 4:00:54 PM

Zanderallen has to strongly resist the urge to reach for his sword as the man beckons. He instead hides the reflexive motion to tighten a strap on his shield arm. He almost reaches for his blade again when Bart states what is ahead of them. He blinks as he adjusts his eyes to Micah's spell. He then moves forward slightly into the clearing to get a better look around. "Excuse me sir. You're not making much sense. Do you mind if we have a look around?"
--------------------
True Seeing

Move to AA38

Perception 17
Diplomacy 40

https://docs.google.com/document/d/1wG46FsmIBQeS8NRmJbrQu7pivuRAys89QaRik06EZZs/edit?usp=sharing (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+16=28 ;
Monday August 16th, 2021 5:46:05 PM

Ohen looks around carefully, hoping his ability to see invisibility will help, but he barely misses catching a glimpse of whatever is hiding.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Perception 28.

Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31  d20+23=31 ; d20+30=47 ;
Monday August 16th, 2021 7:53:17 PM

Delia catches the flashes of red and remains crouched, bow out. She stays ready for when/if diplomacy falls apart.

==============
Perception: 31
Stealth to remain hidden: 47

DM Robert - "Something feels eerie about this fella..."  d20+7=8 ; d20+7=19 ; d20+7=22 ; d20+7=12 ; d20+7=13 ; d20+7=12 ; d20+7=22 ; d20+7=21 ; d20+7=10 ; d20+7=18 ; d20+7=25 ; d20+7=19 ;
Monday August 16th, 2021 8:16:52 PM

Bartomus moves forward warning of dangers of the green man and red cap.
Stohp tries to spot the red cloth in the weeds.
Stock moves and tries to figure things out.
Micah applies a salve to Zanderallen.
Zanderallen tries to be diplomatic.
Ohen looks around some more. by the way your header is broken
Delia stays put trying to hide.
________________

Five tiny creatures like some miniscule, wicked old men,bearing a medium sized sythe, metal boots and a blood-red pointed cap. Snarls and run away from you-all (this is from an action one of you did last round, not telling you what). You hear more shouts of "They holy, we in trouble. Master save us. Make them dead."

You spy 7 more of the red capped creatures (size small) around the ruins, but not running away.

Then a second green man appears. "Baiting them is foolish, they are to die or the cold ones can have them as recruits." It then drops an Entangle spell on Zanderallen. Reflex save 15 (Zanderallen, Ohen, Micah, and anyone that crosses into the area.)

The first green man appears. "When you're right you're right. Oh boys, remember the plan...."

Then 8 small sized creatures streak through the woods towards you in a pincher movement. This creature resembles a short and slight elf wearing drab clothes and a wicked grin. In a blink, the thing darts from sight.

And to make matters worse, 3 figures mounted an strange looking stags emerge from behind various ruins.Wisps of frosty vapor rise from this towering humanoid bedecked in silver-white armor. The frozen plates of ice covering its hulking form scrape and grate as it strides forward, a symphony of grinding screeches to shake the bones of even the most implacable foe. The thing smells of winter and wood smoke, tinged with the slow rot of a frozen dead man. Its majestic helm is crowned in a pair of enormous antlers composed entirely of dark blue ice—a twisted nest of jagged impalement emanating a cold promise of certain death. In one monstrous gauntlet it clutches an ice-razored glaive glinting like the moon on the eve of a great slaughter. Two swirling cyclones of frost loom within the cold darkness of its visor where eyes should peer forth.

So just to be clear we have
G for Green men
r for red caps
q for quicklings
C for cold riders.

map

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+11=20 ;
Tuesday August 17th, 2021 7:29:29 AM

Stohp considers trying to parley. She prefers to avoid fights if possible. Bart's words decide her against it though. She's not as familiar with wicked fey as the druid but she's heard a few stories, and it's unlikely a fight was ever avoidable. She goes to AD/AE 51/52 and tries to tag Quickling 5 with a tanglefoot bag (20 to hit touch AC on him)

Bartomus(Rod) HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1  3d6=12 ;
Tuesday August 17th, 2021 10:24:50 AM

"So we're doing this," Bartomus grunted with a bit of frustration. I mean, he thought to himself, they're fey, like we should be willing to talk this out. Then he reached for the rod he had in his bag and he began calling lightning as he saw a red cap up to his right and in the corner of his right eye something small was streaking towards him through the forest undergrowth.

Holding the rod with his hand he snapped it at the red cap (R6) in front of him.


Call Lightning - reflex save reduces damage by 1/2, spell resistance applies
3d6 for 12 - but using the Lesser Maximize Metamagic rod, I believe that makes it 18


Stock (JonM) HP: 161/161; AC: 28/25/16; DR 2/-; CMD: 33; Rage: 0/30 used  d20+10=17 ; d20+10=24 ; d20+10=27 ; d20+10=17 ;
Tuesday August 17th, 2021 11:05:28 AM

Status:
"Oh we're doing this. HAHA!" He scans the field of combatants and then takes up a spot on the flank to absorb as much of the action as possible. He draws a potion and seems to get a little hairier.

===========
Knowledge Nature checks to help identify:
Green men 17
Red Caps 24
Quicklings 27
Cold Riders 17
Anything learned will be shared with the party
5 ft. step to S43
Draw a potion, Drink potion of Bear's Endurance



Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+12=15 ;
Tuesday August 17th, 2021 12:25:19 PM

Zanderallen really didn't expect any other outcome, some fey were alright, some were just trouble, and then there were the fey that's sole enjoyment in life was hunting down mortals and torturing them. These seemed firmly in the third camp. Shaking off the vines that managed to get almost all the way around his boots he considers his options. Stepping forward would do nothing but get him surrounded and cut down by the cold riders. Keeping the difficult terrain of the entangle spell between himself and cavalry seemed a much better plan.

He takes a few steps back, slowed by the vines, and calls out a challenge as he draws his sword, flames dancing up the blade as he holds it high, "Then come and get us, you'll find no easy recruit in a servant of Domi!" Zander channels a divine spirit into his blade, enhancing it's magical prowess.
---------------------------------
True Sight 119 rounds
Divine Bond +3 enhancement bonus - Total bonus +4 Flaming Long Sword - Note: Weapons with an enhancement bonus of +3 or greater can ignore some types of damage reduction, regardless of their actual material. +3 overcomes Cold Iron/Silver, +4 overcomes Adamantine.


Reflex Save 15 - Not entangled

Move to AA41

Micah (John) HP: 90/90 AC: 30/13/29 CMD:21 Move 50  d20+7=18 ;
Tuesday August 17th, 2021 12:54:38 PM



Micah nods his head, not surprised by the sudden eruption of violence. Processing the information from Stock and having dodged the effect of the entangle spell, he moves out of the spells area of effect and enlarges the dwarf. The priest then says to Ezer, his shield, "I might need to move soon." With a slight glow, the shield enhances his speed.

===========
Reflex Save 18. Success
Move to U43.
Shield casts Expeditious Retreat on Micah
Micah casts enlarge person on Stock.

Active Spells
Expeditious Retreat on Micah (17 minutes)
Enlarge Person on Stock (12 minutes)
True Seeing on Zanderallen (12 minutes)


Ohen Kuldrven (Jacob H) HP: 83/83, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+8=13 ; d20+2=9 ; d20+22=26 ; d20+22=39 ; d4+4=6 ;
Tuesday August 17th, 2021 6:47:52 PM

The vines wrap around Ohen's feet, and he is unable to move. He struggles, but is unable to escape, so he hunkers down with defensive spells.
~~~~~~~~~~~~~~~~~~~~~
13 save
9 escape artist
26 concentration for quickened mirror image
39 concentration for resist energy cold
~~~~~~~~~~~~~~~~~~~~~~
AC 20 while entangled
6 images for 12 minutes
30 cold resist for 120 minutes


Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31  d20+18=19 ; d20+18=26 ; d20+18=21 ; d20+13=18 ; d20+8=18 ; d8+13=21 ; d6=5 ;
Tuesday August 17th, 2021 7:08:31 PM

Delia whips around from behind the tree (5 ft step to AG50) and unloads onto q5. Knowing they are Fey, she pulls out her cold iron arrows. Evidently, the Cold Riders have her unsettled, as her first double shot gets caught up and then most, if not all, of her arrows go wide.

===============================
Attack 1: nat 1, 26 for fumble confirm

Attack 2: 21 (on the off chance this hits)
22 (forgot point blank shot on damage) with cold iron arrows and 5 cold

Attack 3: 18

Attack 4: 18


DM Robert - "Oh we're doing this. HAHA!."  d20+11=26 ; d20+10=20 ; 3d6=14 ; 2d6=4 ; d20+10=26 ; d4=1 ; d6=1 ; d20+12=30 ; d4=1 ; d6=3 ;
Tuesday August 17th, 2021 8:52:25 PM

Stohp moves and throws a tanglefoot bag. (The quickling makes his reflex save. They have evasion but a tanglefoot bag doesn't cause damage normally. However, a slowed quickling is sickened and thus is damaged, so I'm going to rule that evasion would apply to the tanglefoot bag.)

Bartomus brings down a lighting bolt on the red cap. (You don't give me a target number to make my save. It's a third level spell, so I'm going to assume a 20 makes the save).

Stock moves and drinks a potion. He calls out, "Redcaps and quicklings need to be attacked with cold iron to be really effective. Redcaps can heal while they have that hat on. Slowing a quickling hurts it."

Zanderallen steps back taunting the green men while drawing his sword. (remember you are still in the area effect of the Entangle spell so you will need to save again. DC 15)

Micah moves and casts enlarge on Stock. His shield vibrates granting him more speed.

Ohen is entangled so he concentrates to cast some prepping spells.

Delia fires at a quickling hitting and killing it. (you don't need to roll to confirm a fumble).

_________________

Green man 1 calls out, "Oh we don't need to come to you to kill you." He then casts while stepping into the bush beside him. Spellcraft 21 Highlight to display spoiler: {Transport via plants}

Green man 2 moves behind the ruins so you're not sure where he is.

Cold rider 1 moves and then calls down an Ice Storm (area in white). NO save, Everyone takes 14 (3d6) points bludgeoning damage (I think that's going to end all the extra Ohens) and 4 (2d6) cold damage.

Cold rider 2 double moves forward.

Cold rider 3 moves forward, he seems to be waiting and observing.

Redcap 1-5 continue to flee.

Redcap 6-12 reposition, some double moving some single moving, dang speedy with a 60 move.

Quickling 1-4 move to reposition (actually 3 stands still so he's invisible).

Quickling 6 and 7 are in range to attack Delia, and jump into a flanking stack to seek some revenge for their brother.
Attack q6 to hit 28 (actually rolled 26, but forgot the flank) damage 1 (1d4) and sneak 1 (1d6)
Attack q7 to hit 30 (missed crit by 1) damage 1 (1d4) and sneak 3 (1d6)

Malici cast Spell resistance on himself.

map
----------
Quickling AC20/t19
Q5 - Dead

Redcap
R6, 9 damage

Stohp (Mitch) HP: 42/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=22 ;
Wednesday August 18th, 2021 4:35:56 AM

Stohp moves 10 feet to the right to try to grab one of the quicklings attacking Delila (22 to grapple Q6)

Stock (JonM) HP: 185/197; AC: 24/23/12; DR 2/-; CMD: 34; Rage: 1/30 used  d20+16=36 ; d20+20=36 ; 4d8+50=68 ; d6=4 ;
Wednesday August 18th, 2021 9:37:25 AM

Status: #LikeaBear, #BigMan, #RAGE

"HERE WE GO!" Big Stock barrels southward and slams into one of the quick little fey.

=========
Move S48/T49; Stock has 40' of ground movement so should be able to move out of difficult terrain with little trouble
RAGE
PA vs q2 hits AC36 Crit threat, confirms vs AC36, 68 bludgeoning damage + 4 electricity


Bartomus(Rod) [CL2/10-Skin0/110] HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 d8+1 
Wednesday August 18th, 2021 10:20:45 AM

With ice swirls behind him, red caps racing to him on his left and it appeared two were hiding behind the statues of the lizardmen, or the turned to stone lizard men. Bartomus realized he needed to protect himself and as he called down another bolt of lightning using a flick of the rod at the closest one trying to use the poor cold stoned lizard as some type of cover, Bartomus turned his skin into the metal of mechanized spiders and the shields of what he hoped were heroes.


Call lightning w. lesser maximizing rod for 18 (2/10)
Reflex save of 17 to only takes half. Sorry about that.
Stoneskin 0/110


Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+12=13 ; d20+4=7 ; d20+5=13 ;
Wednesday August 18th, 2021 2:11:31 PM

Zander all but trips as the vines actually get a hold of him, for an instant before with a last heroic struggle he pulls himself free and rushes out of the plants. He beckons to the two redcaps and the cold rider in front of him.
------------------------------
True Sight
Divine Bond +3 enhancement bonus - Total bonus +4 Flaming Long Sword - Note: Weapons with an enhancement bonus of +3 or greater can ignore some types of damage reduction, regardless of their actual material. +3 overcomes Cold Iron/Silver, +4 overcomes Adamantine. 12 minutes


Reflex 13 fails + 4 succeeds (Hero point used)

Spellcraft 8 fails (Should have been +5 not +4, rerolled instead of adding 1, taking the first roll)

Double move to AH41

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50  d20+17=36 ;
Wednesday August 18th, 2021 5:50:30 PM


Micah recognizes the green man's spell and calls out, "He just cast transport via plants"

He then shakes his head to clear it of the ice from the sudden storm.

Micah follows stock out of the cold and reaches out to grant him the ability to walk on air.
=====
Move to T47
Cast Airwalk on Stock Duration 120 minutes

Spellcraft 36 to identify Greenman's Transport via Plants

Active Spells
Magic Vestment on Micah's shield(12 hours)
Expeditious Retreat on Micah (17 minutes)
Enlarge Person on Stock (12 minutes)
True Seeing on Zanderallen (12 minutes)
Air Walk on Stock (120 minutes)


Delia (Hannah) HP: 85/91; AC 24/17/18; CMD 31  d20+18=27 ; d20+18=38 ; d20+18=28 ; d20+13=14 ; d20+8=11 ; 2d8+28=39 ; d6=1 ; d6=5 ; 3d8+42=48 ; d6=4 ;
Wednesday August 18th, 2021 6:34:39 PM

Delia frowns at the odd little creatures as they poke at her. She'll step out of the flank, then shoot to kill on the quicklings around her, eyes flicking to q6 as her first shot opens her up to an attack.

She winces at Stohp as her second shot brutalizes the fey she's grabbing at.
================================
Move to AE50 next to Stohp and q6

All attacks with cold iron arrows
Attack 1 at q7: 27
Damage (manyshot): 39 and 6 cold

Attack 2 at q6: 38, 28 to confirm
Damage: 48 and 4 cold

Attack 3 at q8: nat 1 14 (I forget that RAW there aren't fumble confirm consequences)

Attack 4 at q8: 11

Ohen Kuldrven (Jacob H) HP: 77/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+16=22 ; d20+2=3 ; 10d6+10=42 ;
Wednesday August 18th, 2021 6:51:48 PM

Ohen again struggles against the vines, as he is pelted with hail, but he can't break free. Ohen will then fireball the redcaps to his right.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
22 Spellcraft
3 Escape Artist
42 damage fireball on AM40/AN39, DC 21 reflex save for half
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AC 20 while entangled
6 images for 12 minutes
(The images only protect me and only disappear when I'm targeted by an attack)
30 cold resist for 120 minutes

DM Robert - "Oh we're doing this. HAHA!."  d20=2 ; d4=1 ; d20+10=25 ; d20+10=25 ; d20+10=22 ; d20+12=21 ; d20+6=19 ; d20+5=20 ; d20+5=22 ; d20+5=6 ; d20+5=21 ; d20+5=16 ; 2d6=4 ; 2d6=9 ; 2d6=6 ; 3d6=11 ; 2d6=7 ; d20+10=20 ; 2d4+10=15 ; d20+10=26 ; d20+10=20 ; d20+10=23 ; d20+4=13 ; d20+10=11 ; d20+10=12 ; d20+10=28 ; d20+10=18 ; d20+10=25 ; d20+10=29 ; d20+10=20 ; 2d4=5 ; d20+10=26 ; d20+10=29 ; d20+10=26 ; 2d4=7 ;
Wednesday August 18th, 2021 8:48:15 PM

Stohp shifts over to grapple a quickling and succeeds.

Stock barrels out of the cold zone and obliterates a quickling into a pool of bloody bits and pieces.

Bartomus performs 2 actions, please spend a hero point. (also if you spent the hero point then calculate if you really took any damage and deduct the damage from the spell) The redcap makes his save.

Zanderallen beckons to the cold rider after struggling to free himself from the grass.

Micah escapes the cold and continues to beef up Stock.

Delia takes revenge at the little stings she endured and destroys two more quicklings.

Ohen fires off a fireball. re images, well poop that spell is broken.
______________

Green man 1 casts Insect Plague on Bartomus. 5 swarms of wasps appear (little s also occupying some of Bart's space) and attack.
5 swarms attack, +5 base, 20, 22, 6, 21, 16 you are hit 3 times. damage (2d6x3) 4, 9, 6 and you must make a fortitude save of 15 or be nauseated.

Green man 2 casts a spell, transporting.

Cold rider 1 double moves into the cold.

Cold rider 2 moves south and then cast Ice Storm, hitting Delia and Stohp take 11 (3d6) points bludgeoning damage and 7 (2d6) cold damage. Q7 gets caught in the blast, but doesn't quite die.

ICE STORM For the remaining duration of the spell, heavy snow and sleet rains down in the area. (40 feet high) Creatures inside this area take a -4 penalty on Perception skill checks and the entire area is treated as difficult terrain. At the end of the duration, the snow and hail disappear, leaving no after-effects (other than the damage dealt).

Cold rider 3 double moves forward.

Redcap 6 moves up on Bartomus and attacks.
Scythe 20 (d20+10) damage 15 (d4+10)

Redcap 7 moves up on Micah an attacks
Scythe 26 miss

Redcap 9 moves up on Micah an attacks (draws an AOO from Stock if he wants to use it)
Scythe 20 miss

r9 double moves

r10 5 foot steps to engage Zanderallen
Scythe 23 miss, boot stomp 13 (d20+4) miss

r11 moves on Stock
Scythe 11 miss

r12 moves on Bartomus
Scythe 12 miss

Quickling 1 goes after Ohen. Reflex save vs entangle 28
To hit 18 miss

q3 goes after Ohen, reflex save vs entangle 25
to hit 29 crit confirmed with 20. damage 5 (2d4) on a roll of 1 it's you.

q4 goes after Ohen, reflex save vs entangle 26
to hit 29 again confirmed on 26, damage 7 on a roll of 1 it's you.

Quickling 6 and 7 are in range to attack Delia, and jump into a flanking stack to seek some revenge for their brother.
Attack q6 to hit 28 (actually rolled 26, but forgot the flank) damage 1 (1d4) and sneak 1 (1d6)
Attack q7 to hit 30 (missed crit by 1) damage 1 (1d4) and sneak 3 (1d6)

q8 looking very hurt retreats.

Malici cast another spell on himself.

map
----------
Quickling AC20/t19 CMD 18
Q2 - dead
Q5 - Dead
q6 - dead
q7 - dead
q8 - 18 damage

Redcap
R6, 9 damage
R10, 30 damage
R12, 21 damage

Cold rider
C2, 31 points damage
Mount 42 points damage

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday August 19th, 2021 8:56:31 AM

Stohp grimaces as the ice hits her, but at least that means no enemies are likely to charge her in this snowfield. Unless those riders are immune to it. Yeah they probably are. She gets out of it and behind a tree (AA/AB 51/52)

Bartomus(Rod) [CL2/10-Skin29/110] HP: 78/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+10=20 ; d20+8=19 ; 2d8+1=12 ;
Thursday August 19th, 2021 9:48:37 AM

Bartomus saw the wasps swarm about him and was grateful he pushed himself with armouring his skin. He made a note that he needed to learn to belch fire or maybe become fire as he slipped the wand into his pocket.

"You should be laughing," Bartomus said as he swung his glave at the slightly singed redcap (R6)


Sorry about that, I will keep it as it and deducted the hero point.
Damage - Skin takes all wasp damage, 10/15 from scyth. Everything adjusted.
Fortitude save made at 20, if no damage do I still do in the future?
Swift action - cast Hideous Laughter (Fey Domain) on R6, will save against 19
Melee - 19; if hit 12 pts damage.




Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+17=22 ; d20+12=24 ; d20+7=17 ; d8+16=22 ; d6=2 ; d8+16=22 ; d6=3 ; d8+16=21 ; d6=1 ;
Thursday August 19th, 2021 11:26:34 AM

Zanderallen really doesn't like how the cold riders and green men had free reign of the battlefield but he wasn't about to leave Bart behind to get swarmed by redcaps. So stepping up to engage the two singed radcaps coming out of the fireball he starts swinging.
-------------------------------
True Sight
Divine Bond +3 enhancement bonus - Total bonus +4 Flaming Long Sword - Note: Weapons with an enhancement bonus of +3 or greater can ignore some types of damage reduction, regardless of their actual material. +3 overcomes Cold Iron/Silver, +4 overcomes Adamantine. 12 minutes


5 ft step to AI42

Full Round Attack starting with R10 into R9 if killed
22(+17) to hit, 24 damage (22 weapon, 2 fire)
24(+12) to hit, 25 damage (22 weapon, 3 fire)
17(+7) to hit, 22 damage (21 weapon, 1 fire)

Delia (Hannah) HP: 85/91; AC 24/17/18; CMD 31  d20+19=29 ; d8=6 ;
Thursday August 19th, 2021 1:04:30 PM

Delia, not enjoying the flanking Cold Rider, moves to Z49 and takes a pot shot at C3. As she moves, she murmurs a command word and the icy wisps disappear from her bow (suppress Frost enchantment in case cold gives them a benefit), when she passes Malici she says, "Rider on the eastern flank, got anything to slow him down?"

============
Attack 1: 29
Damage: 19 (with cold iron arrow)

Delia (Hannah) HP: 67/91; AC 24/17/18; CMD 31 
Thursday August 19th, 2021 1:08:51 PM

Header update with ice storm damage

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50  d20+14=30 ; d20+9=16 ; d8+10=15 ; d8+10=18 ;
Thursday August 19th, 2021 5:19:08 PM


Heeding Stock's information about the redcaps, he attempts to sunder their hats. He crushes the hat of the one adjacent to Stock (number 7) and follows up with a blow of his enchanted mace to the next on (number 7).

================
Use Weapon Master domain power to gain Improved Sunder feat.
Power attacking:
Attack on R8's hat: to hit 27 for 15 points damage;
Attack on R7's hat: to hit 13 for 18 points damage.
Remain at T47

Active Spells
Magic Vestment on Micah's shield(12 hours)
Expeditious Retreat on Micah (17 minutes)
Enlarge Person on Stock (12 minutes)
True Seeing on Zanderallen (12 minutes)
Air Walk on Stock (120 minutes)



DM Robert - "You should be laughing,"  d20+7=18 ; d20+7=25 ; d20+7=9 ; d20+7=25 ; d20+7=25 ; d20+7=19 ; 2d6=9 ; 2d6=7 ; 2d6=3 ; d20+12=17 ; d20+12=27 ; d20+10=23 ; d20+4=6 ; d20+10=25 ; d20+4=18 ; d20+10=16 ; d20+4=23 ; d20+10=30 ; d20+10=13 ; 2d4+10=16 ; d20+4=23 ; d20+10=11 ; d20+4=18 ; d20+10=23 ; d20+10=27 ; d4=4 ; d20=12 ; d20+8=14 ; d20+10=27 ; d20+10=22 ; d4=1 ;
Thursday August 19th, 2021 8:44:06 PM

Stohp moves
Bartomus does some swatting (no save if they can't damage. But keep your tab running, 120 points, minus whatever gets through, so like 100/120 for example). since 6 is prone I assume you swing for him, need that prone bonus to hit.
Zanderallen steps in and starts swinging, two swings to kill 10.
Micah ruins some poorly knitted hats.
Stock
Ohen - you were attacked 2 times last round and need to make mirror image checks still.

_____________

Green man 1 in frustration says, "I swan, if you want something done right you have to do it yourself." He double moves.
5 swarms attack Bartomus again lets see if I can get past the stoneskin, +7 (you're flanked by the swarms) base, 25, 9, 25, 25, 19 you are hit 3 times. damage (2d6x3) 9, 7, 3 no damage.

Green man 2 double moves.

Cold rider 1 takes a 5 foot step and uses his icy glaive (reach) to attack Micah.
To hit 17 (d20+12) miss

Cold rider 2 moves into the cold zone.

ICE STORM For the remaining duration of the spell, heavy snow and sleet rains down in the area. (40 feet high) Creatures inside this area take a -4 penalty on Perception skill checks and the entire area is treated as difficult terrain. At the end of the duration, the snow and hail disappear, leaving no after-effects (other than the damage dealt).

Cold rider 3 does a ride by attack swinging at Zanderallen (showed his path for you he ends up at AL40)
to hit 27 miss

Redcap 6 prone and laughing

Redcap 7 attacks micah
Scythe 23 miss
Boot 6 miss

Redcap 9 attack Micah
Scythe 25 miss
boot 18

r9 attacks zanderallen
Scythe 16
Boot 23 (almost, they have to roll a 20 to hit you)

r11 attacks Stock
Scythe 30 crit not confirmed. damage 16
Boot 23 miss

r12 attack Bartomus
Scythe 11 miss
boot 18 miss

Quickling 1 goes after Ohen. Reflex save vs entangle 23
To hit 27 hit, damage 4, roll for your image count again on a 1 you are hit.

q3 goes after Ohen, reflex save vs entangle 12, he's entangled, but continues to attack
to hit 14 miss

q4 goes after Ohen, reflex save vs entangle 27
to hit 22 hit damage 1 on a roll of 1 it's you.

Malici cast another spell on himself.

map
----------
Quickling AC20/t19 CMD 18
Q2 - dead
Q5 - Dead
q6 - dead
q7 - dead
q8 - 18 damage

Redcap AC20 DR 10/cold iron
R6, 11 damage, laughing
R7 - hatless
R8 - hatless
R9 - 22 damage
R10, dead
R12, 21 damage

Cold rider AC23
C2, 26 points damage
Mount 42 points damage
C3, 19 damage


Stock (JonM) HP: 171/197; AC: 24/23/12; DR 2/-; CMD: 34; Rage: 3/30 used  d20+16=25 ; 2d8+25=33 ; d6=1 ; d20+16=22 ; 2d8+25=35 ; d6=6 ; d20+16=33 ; d20+20=40 ; 4d8+50=70 ; d6=1 ; d20+11=30 ; d20+15=17 ; 2d8+25=30 ; d6=4 ; d20+6=9 ;
Friday August 20th, 2021 9:06:31 AM

Ugh. I definitely typed up a post yesterday; must not have hit submit though. The other downside is that all of my rolls from yesterday are already loaded. I'll try to make these align as well as possible but there will be some extra here since there were two AOO's and 2 crits (1 unconfirmed) so a bunch of extra rolls.

Status: #LikeaBear, #BigMan, #RAGE, #WalkingonAir


Stock shakes his head. It felt like he passed out for a moment. He then goes back to work clearing out fey and swinging his big flail left and right.
===========
PA1 vs R8 (d20+16=25), 33 bludgeoning + 1 electricity
PA2 vs R8 (d20+16=22; this should now be d20+11=17), miss
PA3 vs R8 (d20+16=33; this should be d20+6=23), CRIT w/ improved CRIT; Confirmation: (d20+20=40 should be d20+10=30) confirmed; 70 bludgeoning + 1 electricity


Zanderallen (Zachary H) 119/119 AC: 31(36 vs C3) T: 13 FF: 30 CMD: 24  d20+22=27 ; d8+27=33 ; d6=1 ;
Friday August 20th, 2021 11:38:30 AM

Zanderallen realizes he's about to have a lot of company and the rest of the party is closely engaged. He decides it's time to start dealing with the larger threats. Ignoring the redcap dancing in front of him he follows the path of the cold rider, moving withing his glaive. "Domi take you!" he shouts as he smites the malicious fey.
-----------------
True Sight
Divine Bond +3 enhancement bonus - Total bonus +4 Flaming Long Sword - Note: Weapons with an enhancement bonus of +3 or greater can ignore some types of damage reduction, regardless of their actual material. +3 overcomes Cold Iron/Silver, +4 overcomes Adamantine. 12 minutes
Smite Evil on C3 - +5 to AC and attack, +12 to damage


Move to AK40
Swift action - Smite C3
Standard Attack on C3
27 hits, 34 damage (33 weapon, 1 fire)


Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50 
Friday August 20th, 2021 2:54:07 PM


Micah involuntarily flinches at the brutality of Stock's attack.
He then defensively casts magic circle against Evil on Stock.

==================
Autosucceeed on concentration check to cast Magic circle against evil

Active spells
Magic Vestment on Micah's shield(12 hours)
Expeditious Retreat on Micah (17 minutes)
Enlarge Person on Stock (12 minutes)
True Seeing on Zanderallen (12 minutes)
Air Walk on Stock (120 minutes)
Magic Circle against Evil on Stock(120 minutes)




Bartomus(Rod) [CL2/10-Skin29/110] HP: 78/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+8=20 ; d20+8=15 ; 2d8+1=12 ;
Friday August 20th, 2021 11:59:45 PM

Bartomus swings his glave at the prone red cap feeling slightly sorry for doing so as a fey is a fey.


Melee with base bones 20 - not a crit - 12 base damage to R6


Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=32 ;
Saturday August 21st, 2021 3:35:19 AM

Stohp moves to 10 feet to the right of R11 and tries to disarm him (V/W 50/51, 32 to disarm)

Delia (Hannah) HP: 67/91; AC 24/17/18; CMD 31  d20+17=33 ; d20+17=29 ; d20+12=17 ; d20+7=16 ; 2d8+26=37 ; d8+13=15 ;
Saturday August 21st, 2021 12:14:40 PM

Delia shoots a quick look at the Cold Rider moving towards her and Stohp, but aims for the one Zander is fighting, hoping to free up their friendly neighborhood paladin to come engage the one closing on her.

=============
If I need to 5ft step to see him better, I'd go left/back from the tree

Attack 1: 33
Damage: 37 w/ 2 CI arrows

Attack 2: 29
Damage: 15

Attack 3: 17

Attack 4: 16

Ohen Kuldrven (Jacob H) HP: 77/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d6=4 ; d4=4 ; d6=2 ; d4=3 ; d3=2 ;
Saturday August 21st, 2021 12:36:56 PM

Ohen and his single remaining image narrows his eyes in annoyance at the Quicklings needling him. He gives up on trying to escape the entangle. "Slowing a quickling hurts it..." He will then cast slow on q1, q3, q4 and c1.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AC 20 while entangled
The first attack missed by 5 or less, so it still destroys an image.
Attack 2 against 5 images and me: rolled a 4
Attack 3 against 4 images and me: rolled a 2 (the d4 was a mistake, there were still 5 potential targets)
Attack 4 against 3 images and me: rolled a 3
Attack 5 misses by more than 5
Attack 6 against 2 images and me: rolled a 2
1 image for 12 minutes
30 cold resist for 120 minutes
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ohen auto-succeed the concentration check for being entangle and casting defensively for 3rd level spells.
Slow: Will save DC 21 or they are staggered (only move or standard action not both), its move speed is halved, and it gets a -1 penalty on attack rolls, AC, and reflex saves.
Slow

DM Robert - fighting in silence  d20+10=18 ; d20+12=24 ; d20+6=26 ; d20+6=15 ; d20+6=11 ; d20+11=24 ; d6=3 ; d20+12=23 ; d10+6=13 ; d20+12=25 ; d10+6=11 ; d20+10=11 ; d20+4=23 ; d20+10=19 ; d20+4=22 ; d20+10=18 ; d20+4=20 ; d4+6=8 ; d20+7=12 ; d20+7=12 ; d20+7=27 ; d20+7=18 ; d20+7=14 ; 2d6=9 ; d20+10=18 ; d20+8=25 ; d4=2 ; d20+6=24 ; d4-2=0 ; d20+6=18 ; d20+12=22 ; 13d6=57 ;
Saturday August 21st, 2021 4:12:27 PM

Stock kills redcap 8.

Zanderallen moves away from the redcap and goes after the cold rider, drawing an AOO from the Red cap and from the Cold rider. Though clearly he hurts the Cold rider.
Redcap AOO 18 miss
Cold Rider AOO 24 miss

Micah continues to make Stock a power house.

Bartomus tries to impale a redcap, he hits, alas tis only a glancing blow (they gots lots of hp and with Dr10/cold iron your glaive ain't doin' much).

Stohp moves, (actually you need to be 5 feet from someone to 'reach' them, unless you have a reach weapon I don't know about. You're flail is not a reach weapon so I'm moving you 5 foot close, but still 5 foot away from him) and disarms R11.

Delia....(technically Bartomus and the statue are clipping most of your target, however you have improved precise shot (cause ranger archers are broken) shoots at Cold Rider 3 hitting him multiple times and killing him.

Ohen tries to slow his attackers. rolling saves...26, 15, 11
_____________

Zanderallan and Delia witness the death of the cold rider. Before you're eyes you see his armor melt like ice in a desert, his glaive too melts away, left with only rags the skeleton underneath collapses, at that point you realize that his mount too was undead in nature as it too collapses in a pile of bones.

Green man 1 moves up to Zanderallen and with his left hand (his right is holding a wooden club) reaches out to touch him.
Touch attack - 24 (d20+11) success, Spell in effect Rusting Grasp. Zanderallen's armor takes 3 points AC damage. (note according to the spell, when the armor takes damage equivalent to the bonus it gives it is destroyed, does that bonus apply to the magical plus, or just the metal base bonus?)

Green man 2 moves and casts Wall of Thorns. I'm going to color code the wall to a purplish color 'cause my browns and greens are most of the background, at least the one's that show up pretty. He's caster level 17 on that spell group so that explains the size. Further, since Stock is no large, he's made it 10 feet high instead of the normal 5. No save, no spell resistance, however...
Any creature within the area of the spell when it is cast takes damage as if it had moved into the wall and is caught inside. In order to escape, it must attempt to push its way free, or it can wait until the spell ends. Creatures with the ability to pass through overgrown areas unhindered can pass through a wall of thorns at normal speed without taking damage.
DAMAGE: Any creature forced into or attempting to move through a wall of thorns takes piercing damage per round of movement equal to 25 minus the creature’s AC. Dexterity and dodge bonuses to AC do not count for this calculation. Creatures can force their way slowly through the wall by making a Strength check as a full-round action. For every 5 points by which the check exceeds 20, a creature moves 5 feet (up to a maximum distance equal to its normal land speed). Of course, moving or attempting to move through the thorns incurs damage as described above.

I believe that means Stock takes 2 damage and Micah takes NOTHING? really really????? We're going to have to fix that...

Cold rider 1 rides on Ohen and attacks him with his icy glaive.
To hit 23 (d20+12) roll d2 on a 1 it's you. Damage 13 (d10+6) and loose 1 point dex.

Cold rider 2 moves on Malici and attacks him.
to hit 25, hit damage 11 and 1 point dex

ICE STORM For the remaining duration of the spell, heavy snow and sleet rains down in the area. (40 feet high) Creatures inside this area take a -4 penalty on Perception skill checks and the entire area is treated as difficult terrain. At the end of the duration, the snow and hail disappear, leaving no after-effects (other than the damage dealt).

Redcap 6 prone and laughing

Redcap 7 attacks micah
Scythe 11 miss
Boot 23 miss

r9 attacks zanderallen
Scythe 19
Boot 22

r11 takes a 5 foot step back while snatching his weapon.

r12 attack Bartomus
Scythe 18 miss
boot 20 hit, 8 more off your stoneskin

swarm..i forgot the swarm..
5 swarms attack Bartomus again lets see if I can get past the stoneskin, +7 (you're flanked by the swarms) base, 12, 12, 27, 18, 14 you are hit 1 time. damage (2d6x3) 9, off the stoneskin

Quickling 1 goes after Ohen. Reflex save vs entangle 18 entangled
To hit 25 damage 2, roll for your image count again on a 1 you are hit.

q3 goes after Ohen, entangled, sickened
still tries to swing on Ohen, 24 (d20+6) damage 0, although I think 1 is minimum. roll to see if its you or the image.

q4 goes after Ohen, entangled, sickened
to hit 18 miss

Malici does acid breath on the cold rider, DC 22 save...of course he rolled a 22, so half damage...
damage 57 halfed is 28 points damage.
And then he flys up 5 feet.

map
----------
Quickling AC20/t19 CMD 18
Q2 - dead
Q3 - entangled, slowed
Q4 - slowed
Q5 - Dead
q6 - dead
q7 - dead
q8 - 18 damage

Redcap AC20 DR 10/cold iron
R6, 10 damage, laughing
R7 - hatless
R8 - dead
R9 - 19 damage
R10, dead
R 11 disarmed
R12, 18 damage

Cold rider AC23
C2, 49 points damage
Mount 42 points damage
C3, Dead

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday August 22nd, 2021 10:35:28 PM

(I thought swarms didn't roll to hit, just hit automatically if you're in the space with them. Also Stohp is a large creature with 10 feet of reach regardless of weapon.)

Stohp double moves around the tree to the south to get around the Redcap and approach the Greenman to hopefully disrupt his casting next round (L/M 50/51)

Stock (JonM) HP: 170/197; AC: 24/23/12; DR 2/-; CMD: 34; Rage: 4/30 used  d20+16=24 ; 2d8+25=33 ; d6=4 ;
Monday August 23rd, 2021 9:31:18 AM

Status: #LikeaBear, #BigMan, #RAGE, #WalkingonAir, #MagicCircle
"Ouch. What in the name of..."

His head pivots to the green man and bursts through the thorn wall to wallop at the fey.

=======
Wall of thorns' damage description is one of those PF1E descriptions which is just overly complex. Anyway:
Current AC = 24 - 1 (DEX) - 1(Dodge) = 22; so 3 points of damage except Stock has DR 2/- so that's 1 point.
Move to O49/P50; to me this looks like 2 more points of damage from the wall.
PA vs G2 hits AC24, 33 bludgeoning + 4 electricity




Stock (JonM) HP: 168/197; AC: 24/23/12; DR 2/-; CMD: 34; Rage: 4/30 used 
Monday August 23rd, 2021 9:31:42 AM

Header updated

Bartomus(Rod) [CL2/10-Skin45/110] HP: 78/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+9=23 ;
Monday August 23rd, 2021 10:06:48 AM

Bartomus decided that he needed to do something different. He lunged for the prone laughing redcap's hat.


CMB roll for 23 w/o prone add-ons


Ohen Kuldrven (Jacob H) HP: 74/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d2=2 ; d20+23=33 ; d20+23=43 ;
Monday August 23rd, 2021 6:18:59 PM

Ohen's last image fades as the cold rider attacks the wrong Ohen. Ohen, pelted by snow, covered in vines, and stabbed by a couple of quicklings, waves goodbye to the cold rider, smirks, and disappears.
Reappearing instantly in AW46.
~~~~~~~~~~~~~~
Concentration for casting while entangled: 33
Concentration for casting defensively: 43
Cast Dimension Door to AW46
~~~~~~~~~~~~~~
Cold Resistance for 120 minutes


Delia (Hannah) HP: 67/91; AC 24/17/18; CMD 31  d20+18=27 ; d20+18=35 ; d20+13=21 ; d20+8=19 ; 2d8+28=40 ; d8+14=21 ;
Monday August 23rd, 2021 6:40:17 PM

Seeing/hearing the Cold Riders close in on both of her sorcerous allies, Delia glances between the two for a moment, torn between who to help as Ohen's mirror images vanish. Then as Ohen vanishes as well, she shrugs and steps behind Malici, aiming for the rider on him and readying herself for the possibility of Ohen's foes closing on her.

=====================
Move to AA48 and attack C2 with CI arrows

Attack 1: 27
Damage: 40 w/ 2 arrows

Attack 2: 35
Damage: 21

Attack 3: 21
Attack 4: 19

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50 
Monday August 23rd, 2021 6:45:13 PM


The screech of thorns on metal causes Micah's teeth to clench. Realizing it is not actually harming him and knowing that the redcap would be difficult for him to harm without cold iron, he decides to boost his allies and casts bless from his wand.

================

Bless 10 rounds. + 1 to Stock, Micah, Delia, Stoph, and Malici.

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+22=38 ; d20+17=30 ; d20+12=13 ; d8+27=31 ; d6=3 ; d8+27=28 ; d6=2 ;
Monday August 23rd, 2021 6:53:20 PM

[OOC: From the target despriction and ending sentence of the first paragraph "Magic items made of metal are immune to this spell" I don't think it works against Zander's magic plate armor?]

Zander watches in disgust as the cold rider melts in front of him. But his attention is soon turned to the green man that approaches and attempts to destroy his armor. He turns with grim anger and unleashes more holy justice.
-----------------
True Sight
Divine Bond +3 enhancement bonus - Total bonus +4 Flaming Long Sword - Note: Weapons with an enhancement bonus of +3 or greater can ignore some types of damage reduction, regardless of their actual material. +3 overcomes Cold Iron/Silver, +4 overcomes Adamantine. 12 minutes
Smite Evil on G1 - +5 to AC and attack, +12 to damage


Smite Evil on G1
Full Round Attack on G1
38 to hit, 34 damage (31 weapon, 3 fire)
30 to hit, 30 damage (28 weapon, 2 fire)
13 misses (Nat 1)

DM Robert - fighting in silence  d20+11=21 ; d20+11=21 ; d20+11=13 ; d20+12=25 ; d10+6=15 ; d20+11=18 ; d20+4=12 ; d20+11=26 ; d20+4=5 ; d20+13=30 ; 2d4+10=16 ; d20+6=13 ; d20+11=13 ; d20+4=7 ; d20+7=25 ; d20+7=12 ; 2d6=7 ; 2d6=8 ; 2d6=9 ; 2d6=6 ; d20+14=28 ; d20+12=32 ; d20+12=17 ; 5d4+5=16 ;
Monday August 23rd, 2021 8:16:46 PM

Stohp - Yes, but 10 foot reach means they have to be inside that zone doesn't it? space and reachsee about half way down. Oh and you're right on Swarms, thanks, more damage to be dealt to Bartomus now that on three of them I don't have to roll. moves around.

Stock bursts out of the wall of thorns and swings at the greenman...but misses.

Bartomus a large creature tries to swipe off the hat off a small creature (3 foot tall), it's rather comical looking but he succeeds.

Ohen goes poof and gets away from the baddies.

Delia rounds the tree and plants some arrows in the cold rider. The cold rider staggers and goes down. However, his gear is not dissolving like the last cold rider....could the zone of cold be a clue.

Micah calls on Domi to bless the actions of his companions. I wonder who kept that cold iron sword you guys found earlier.

Zanderallen CRAP, CRAP, CRAP, all my beautiful spells for naught. Zanderallen whacks on the green man.

______________________

Green man 1 is not used to things not working for him. Seeing his touch spell not work, and just taking a walloping, he attempts to grapple Zanderallen.
CMB 21 (d20+11) miss

Green man 2 see's the huge dwarf take a swing at him. He slams back.
Slam 1 - 21 (d20+11) miss
Slam 2 - 13 (d20+11)

Cold rider 1 is dissapointed by Ohen's tricks, seeing his buddy go down he decides to ride on Delia and attaks her with his icy glaive.
To hit 25 (d20+12) Damage 15 (d10+6) and loose 1 point dex.

ICE STORM For the remaining duration of the spell, heavy snow and sleet rains down in the area. (40 feet high) Creatures inside this area take a -4 penalty on Perception skill checks and the entire area is treated as difficult terrain. At the end of the duration, the snow and hail disappear, leaving no after-effects (other than the damage dealt).

Redcap 6 prone and laughing

Redcap 7 attacks micah
Scythe 18 miss
Boot 12 miss

r9 attacks zanderallen
Scythe 26
Boot 5

r11 takes a 5 foot step and attacks Stock from the rear. (flanking)
Scythe 30 (d20+13) damage 16 (2d4+10)
Boot 13

r12 attacks Bartomus
Scythe 13 miss
boot 7 miss

swarm...
5 swarms attack Bartomus again lets see if I can get past the stoneskin, +7 (you're flanked by the swarms) base - 3 swarms auto hit you and 1 more is successful, 25, 12 you are hit 4 times total. damage (2d6) 7, 8, 9, 6 off the stoneskin

Quickling 1 entangled attempts escape artist 28, success.
He moves.

q3 entangled, ,slowed, sickened, tries to escape artist 32 success.
He moves

q4 entangled, slowed, sickened tries to escape artist 17, fail.

Malici casts magic missile at q4. dealing out 16 points damage.

map
----------
WoodWise AC 29
G1 - 64 damage

Quickling AC20/t19 CMD 18
Q2 - dead
Q3 - entangled, slowed, sickened
Q4 - entangled, slowed, sickened, damage 16
Q5 - Dead
q6 - dead
q7 - dead
q8 - 18 damage

Redcap AC20 DR 10/cold iron
R6, - hatless, 10 damage, laughing
R7 - hatless
R8 - dead
R9 - 19 damage
R10, dead
R12, 18 damage

Cold rider AC23
C2, 110 dead?
Mount crumbles

C3, Dead

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=34 ;
Monday August 23rd, 2021 8:39:41 PM

Stohp takes a 5 foot step up to flank the Green Man and grapples him (34 to grapple)

Bartomus(Rod) [CL2/10-Skin75/110] HP: 78/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+8=15 ;
Monday August 23rd, 2021 9:47:59 PM

Bartomus could see the wasps and see them chipping away at the armor, but he also had the red caps to deal with and that was equally frustrating. He shifted about and swung his glave at the red cap slashing at him and he was off swinging his glave widely. He took a deep breath and bellowed in frustration.


Melee - 15 missed, skin updated


Stock (JonM) HP: 154/197; AC: 24/23/12; DR 2/-; CMD: 34; Rage: 5/30 used  d20+19=26 ; d20+14=26 ; d20+9=12 ; 2d8+25=32 ; d6=2 ; 2d8+25=39 ; d6=1 ;
Tuesday August 24th, 2021 9:10:18 AM

Status: #LikeaBear, #BigMan, #RAGE, #WalkingonAir, #MagicCircle, #Blessed

Stock feels the presence of the redcap on his back but decides to ignore it. Instead he goes after the green thing in front of him.

"That's how we do it Stohp!"

=========
FYI - Stock can't be flanked (Improved Uncanny Dodge) but that didn't impact the last round
PA1 vs G2 hits AC26, 32 + 2 electricity
PA2 vs G2 hits AC26, 39 + 1 electricity
PA3 vs G2 hits AC12




Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50  d20+9=14 ;
Tuesday August 24th, 2021 5:48:47 PM


Micah decides it is time to leave the thorns, but even calling upon Domi's strength, he is unable to break free.

Full round action attempt to break free of thorns.
Str check 14 vs 20, failure.
Used one round of Might of Gods domain power. (+6 to strength checks)

Ohen Kuldrven (Jacob H) HP: 74/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  12d6=36 ;
Tuesday August 24th, 2021 6:44:48 PM

Ohen stretches his shoulders after being entangled and battered.
"It's shocking how much nicer it is over here. Actually... that gives me an idea."
Ohen will move up slightly to be able to see the cold rider that struck his image better, then he reaches out his hand and a bolt of lightning strikes Quickling 1, then branches out to q4, q3, c1, r6, and r12.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Moves to AW40 then casts Chain Lightning.
36 Lightning Damage DC 24 Reflex save for half
The DC is 22 for everyone but Quickling 1
I believe q4, q3 c1, r6, and r12 are all within 30' of q1. Unfortunately I can't target the swarm :(
If c2 is still alive I'll shoot him too. I think I can see him from AW40.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cold Resistance 30 for 120 minutes

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+22=40 ; d20+22=31 ; d20+17=36 ; d20+17=18 ; d20+12=16 ; d8+27=31 ; d8+27=29 ; d6=2 ; d8+27=28 ; d6=1 ;
Tuesday August 24th, 2021 6:51:41 PM

Zanderallen shrugs off the arms of the green man and continues his crusade against evil fey.

-----------------
True Sight
Divine Bond +3 enhancement bonus - Total bonus +4 Flaming Long Sword - Note: Weapons with an enhancement bonus of +3 or greater can ignore some types of damage reduction, regardless of their actual material. +3 overcomes Cold Iron/Silver, +4 overcomes Adamantine. 12 minutes
Smite Evil on G1 - +5 to AC and attack, +12 to damage


Full Round Attack on G1
40 to hit, 31 confirms crit, 62 damage (60 weapon, 2 fire)
36 to hit, 18 fails crit confirm 29 damage (28 weapon, 1 fire)
16 misses

Delia (Hannah) HP: 52/91; AC 23/17/17; CMD 30  d20+18=34 ; 2d8+28=35 ; d20+18=33 ; d20+13=33 ; d20+13=32 ; d20+8=22 ; d8+14=18 ; 3d8+42=55 ;
Tuesday August 24th, 2021 6:56:19 PM

Blessed, Dex drained

Delia gasps as the glaive connects with her, ice seeping into her veins. She shudders as she steps back from him and tries to take him out. "Malici! Can you burn the unmelted cold rider or anything?"

Attack 1: 34
Damage: 35

Attack 2: 33
Damage: 18

Attack 3: 33 w/ 20; confirm 32
Damage: 55

Attack 4: 22 (dang dex drain)

DM Robert - "It's shocking how much nicer it is over here."  d20+11=24 ; d20+11=13 ; d20+12=29 ; d20+10=11 ; d20+10=15 ; d20+12=30 ; d10+6=15 ; d6=4 ; d20+9=28 ; d6+3=6 ; d20+9=12 ; d20+10=12 ; d20+10=29 ; d20+4=9 ; d20+10=21 ; d20+4=18 ; d20+10=26 ; 2d4+10=17 ; d20+4=14 ; d20+7=10 ; d20+7=24 ; 2d6=9 ; 2d6=6 ; 2d6=8 ; 2d6=5 ; d20+10=11 ; d20+12=15 ;
Tuesday August 24th, 2021 8:16:24 PM

Stohp steps up and grapples the green man.

Bartomus swings his glaive and misses, probably the tight quarters.

Stock lays into the green man, only managing to hit because Stohp was hanging onto him.

Micah tries to move but finds the thorn bush particularly strong.

Ohen lets loose with a chain lighting. (save q 24, 13, c 29, r 11, 15) q4 + 3 dies, no one else does.

Zanderallen concentrates his attacks and kills the woodwise (green man 1, it did take both swings, but the second swing only needed to do 3 points damage).

Delia fires at the mean cold rider. (Which provokes I believe since he has reach.) She kills the Cold rider with her 3rd shot, but he would get his AOO... to hit (30, d20+12, damage 15 (d10+6) and 1 dex drain.

______________________

Green man 2 grappled, activates swift action power, Spines (Ex) As a free action, a woodwose can cause sharpened wooden spines to protrude from its body. Any creature in contact with the woodwose or grappling with it takes 1d6 points of piercing damage each round it remains in contact with the woodwose
Stohp takes 4 damage from the wooden spines that spring out of the green man's body.
hmm, I'd like to cast contagion but that's going to provoke..
HE will slam Stohp. (-2 stupid grapple rules, he should get a free rib grabs)
punch 1, 28 damage 6 (d6+3)
punch 2, 12 miss.

ICE STORM For the remaining duration of the spell, heavy snow and sleet rains down in the area. (40 feet high) Creatures inside this area take a -4 penalty on Perception skill checks and the entire area is treated as difficult terrain. At the end of the duration, the snow and hail disappear, leaving no after-effects (other than the damage dealt).

Redcap 6 prone and laughing

Redcap 7 goes after Stock.
Scythe 12 miss

r9 attacks zanderallen
Scythe 29 miss
Boot 9 miss

r11 attacks Stock from the rear.
Scythe 21 miss
Boot 18

r12 attacks Bartomus
Scythe 26 hit, damage 17 (2d4+10, so 10 off stoneskin and 7 actual damage)
boot 14 miss

swarm...
5 swarms attack Bartomus again lets see if I can get past the stoneskin, +7 (you're flanked by the swarms) base - 3 swarms auto hit you and 1 more is successful, 10, 24 you are hit 4 times total. damage (2d6) 9, 6, 8, 5 off the stoneskin

Quickling continues to follow orders (kill the casters first) and goes after Ohen. (120 move is nice, He will draw an AOO from Bartomus, because of Bartomus's reach).
he attacks Ohen, 11 (miss)

Malici casts dispel magic at the cold zone. (rolled a 15, the cold zone stays in place, you will need a 21 to dispel it).

map
----------
WoodWise AC 29
G1 - dead
G2 - 74 damage

Quickling AC20/t19 CMD 18
Q2 - dead
Q3 - dead
Q4 - dead
Q5 - Dead
q6 - dead
q7 - dead
q8 - dead

Redcap AC20 DR 10/cold iron
R6, - hatless, 46 damage, laughing
R7 - hatless
R8 - dead
R9 - 16 damage
R10, dead
R12, 51 damage

Cold rider AC23
C1 dead

C2, 110 dead? armor and stuff is still there.
Mount crumbles

C3, Dead

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+20=23 ;
Wednesday August 25th, 2021 7:30:24 AM

Stohp grunts as she gets stabbed and punched. She tries to pin him down and tie him up so she won't be stuck holding onto his thorns anymore (23 to maintain grapple, greater grapple lets her take 2 actions while grappling, one to pin one to tie up with silk rope)

Stock (JonM) HP: 154/197; AC: 24/23/12; DR 2/-; CMD: 34; Rage: 6/30 used  d20+17=19 ; d20+12=28 ; d20+7=23 ; 2d8+25=29 ; d6=5 ; 2d8+25=36 ; d6=5 ;
Wednesday August 25th, 2021 9:31:31 AM

Status: #LikeaBear, #BigMan, #RAGE, #WalkingonAir, #MagicCircle, #Blessed

Stock grunts at Stohp as she tries to pin the green man and whirls on the little fey behind him, pummeling it.

============
PA1 vs R11 hits AC19
PA2 vs R11 hits AC28, 29 + 5 electricity
PA3 vs R11 hits AC23, 36 + 5 electricity


Bartomus(Rod) [CL2/10] HP: 65/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+8=15 ; d20+15=35 ; d20+15=18 ; d20+8=18 ; 2d6+8=16 ; d4=1 ; d20+15=21 ; d20+8=18 ; 2d6+8=17 ; d4=4 ;
Wednesday August 25th, 2021 10:03:02 AM

He felt a slash and then a few stings. And something ran by his blade and he swung at the moving blur, but it kept on blurring.

He also saw that his skin was skin. There were wasps and one frustrating little man coming at him still.

"Let there be fire," he bellowed. Within a few seconds he was a thing of fire, a huge, thing of fire with a bull horns and face and a curling tail. The latter he slammed into the slashing little red capped man

[I]AOO - 15, miss
Wild Shape - Huge Fire Elemental - 2 slam attacks, guide says Melee attack +15, will roll that and regular melee attack as I am not sure if I use it's monsters stats for the attack (Crit, not confirmed //A miss if I use my CMD of 8)
==>possible damage of 16 plus burn +1, reflex save against I believe 17 (10+my 4+their con mod) to take 1/2 burn damage
2nd slam against the swarm AG42 - 21 w+15, 18 w+8 ==> 17 damage +4 burn reflex reduces 1/2
I honestly have no clue what happens to those that all about me when I do this.[/i/


Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+17=34 ; d20+17=21 ; d20+12=26 ; d20+7=17 ; 2d8+32=38 ; d6=3 ; 21d8+16=107 ; d8+16=24 ; d6=3 ;
Wednesday August 25th, 2021 5:10:07 PM

Zanderallen finally turns his attention to the little runt that has been doing a number to the shine of his leg armor. Motivated by a dislike of buffing out scratches he really gives the redcap the business.
-------------------------
True Sight
Divine Bond +3 enhancement bonus - Total bonus +4 Flaming Long Sword - Note: Weapons with an enhancement bonus of +3 or greater can ignore some types of damage reduction, regardless of their actual material. +3 overcomes Cold Iron/Silver, +4 overcomes Adamantine. 12 minutes


Full attack on R9
34 hits, 21 confirms crit, 41 damage (38 weapon, 3 fire)
26 hits, 27 damage (24 weapon, 3 fire) (Please ignore the 21d8 roll)
17 misses


Ohen Kuldrven (Jacob H) HP: 74/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  5d4+5=14 ;
Wednesday August 25th, 2021 6:16:24 PM

Ohen will snap his finders in annoyance, summoning balls of force that slam into the quickling attacking him.
~~~~~
Magic Missile 14 damage

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50  d20+9=27 ;
Wednesday August 25th, 2021 7:11:52 PM


Micah breaks free of the thorns.

============
Strength check 27
Move to p47; route s46, r46, q47, p47

Blanikig R7w ith Stock

Delia (Hannah) HP: 52/91; AC 23/17/17; CMD 30  d20+17=23 ; d20+17=37 ; d20+17=29 ; d20+12=25 ; d20+7=19 ; 2d8+13=16 ; 3d8+39=57 ; d8+13=19 ;
Wednesday August 25th, 2021 7:46:46 PM

blessed, dex drain 1

I didn't designate a square when I said "step back" last post my bad, but I intended to take a 5ft step to AB47


Delia will turn her attention to the Red Caps harassing Bart. Still keeping an eye on the as of yet unmelted Cold Rider she calls out to Bart, "You think you could bring some of that fire over to this one?"

============================
Starting with r6 will move to r12

Attack 1: 23
Damage: 26 (only added one arrow worth of damage)

Attack 2: 37; confirm 29
Damage: 57

Attack 3: 25
Damage: 19

Attack 4: 19 (again, dang dex drain)



DM Robert - "Let there be fire,"  d20+20=31 ; 2d6=9 ; d6=1 ; d20+11=24 ; d20+10=23 ; d20+4=11 ; d20+10=11 ; d20+4=15 ; d20+7=8 ; d20+7=21 ; 2d6=8 ; 2d6=8 ; 2d6=6 ; 2d6=4 ; d20+10=25 ; d4=2 ; d20+12=25 ;
Wednesday August 25th, 2021 8:16:00 PM

Stohp - His CMD is 25. I think that means you've failed to maintain the grapple. Greater Grapple says maintaining the grapple becomes a move action. It allows you two grapple checks to move, harm, pin, etc. It does not give you two actions. However, if I'm interpreting the reading right, you would still get another roll. I rolled a 31 for you, so you are able to maintain the grapple.

Stock - misinterpreting what's going on with the Greenman, turns and destroys the redcap behind him.

Bartomus - actually I don't believe Wild Shape is a swift action. It says per the spell Beast Shape 1. Also it appears there's a feat that allows you to do it as a swift or move action but it is not allowed with the Wold's rule-set. So you are a huge fire elemental, but no attacks this round. However, the wasp swarms on you are in your fiery presence and they do take damage. So 9 damage to three of the swarms.

Zanderallen manages to kill the red cap annoying him.

Ohen gives some magic missiles to the quickling. Unfortunately that's the first time he's taken any damage so he's still up.

Micah comes around the thorn bush.

DELIA, Who posts late after I've started typing forcing me to redo stuff. Kills both redcaps.
______________________

Green man 2 grappled, still has spines up, Spines (Ex) As a free action, a woodwose can cause sharpened wooden spines to protrude from its body. Any creature in contact with the woodwose or grappling with it takes 1d6 points of piercing damage each round it remains in contact with the woodwose
Stohp takes 1 damage from the wooden spines that spring out of the green man's body.
He's going to try and reverse the Grapple.
CMB 24 (d20+11) so according to your stat you would have a CMD 26 vs grapples. he fails.

ICE STORM For the remaining duration of the spell, heavy snow and sleet rains down in the area. (40 feet high) Creatures inside this area take a -4 penalty on Perception skill checks and the entire area is treated as difficult terrain. At the end of the duration, the snow and hail disappear, leaving no after-effects (other than the damage dealt).

Redcap 6 prone and laughing

Redcap 7 still attacks Stock.
Scythe 23 miss
Boot 11 miss

r12 attacks Bartomus
Scythe 11 miss
boot 15 miss

swarm...
The swarm cannot not attack you, further they can't move away. The ones on you already took their burn damage this round.
5 swarms attack Bartomus again lets see if I can get past the stoneskin, +7 (you're flanked by the swarms) base - 3 swarms auto hit you and 1 more is successful, 7, 21 (a huge fire elemental is AC 21) you are hit 4 times total. damage (2d6) 8, 8, 6, 4 (Hmm, does Stoneskin transfer with your new shape?)
For my ease, the 4th swarm takes 9 fire damage and like the other two I'm just going to say they fail their save and are on fire, so they will burn next round for 1d6, and the three in your space will also take 2d6 more.

Quickling 1, the only one left. Attacks Ohen again.
he attacks Ohen, 25 hit, damage 2 (1d4)

Malici again casts dispel magic at the cold zone. (rolled a 25, the cold zone goes away and the cold rider in the zone has his armor and equipment melt and his bones settle to the ground.).

map
----------
WoodWise AC 29
G1 - dead
G2 - 74 damage

Quickling AC20/t19 CMD 18
q1 - 14 damage
Q2 - dead
Q3 - dead
Q4 - dead
Q5 - Dead
q6 - dead
q7 - dead
q8 - dead

Redcap AC20 DR 10/cold iron
R6, - Dead
R7 - hatless
R8 - dead
R9 - 16 damage
R10, dead
r11 dead
R12, dead

Cold rider AC23
C1 dead

C2, 110 dead? armor and stuff is still there.
Mount crumbles

C3, Dead


Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+20=31 ;
Thursday August 26th, 2021 8:07:13 AM

Stohp grunts in annoyance as the green man makes things difficult for her but this time manages to succeed in the pin (31 to maintain, pin for move action, tie up for standard action)

Bartomus(Rod) [CL2/10] HP: 39/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+8=25 ; d3=2 ; 2d6+8=18 ; d4=3 ; d20+8=12 ; 2d6+8=16 ; d4=3 ;
Thursday August 26th, 2021 10:10:56 AM

Bartomus lashed back out with the curled tail at two

Stoneskin was damaged the previous round and is no more. I took the additional damage. Sorry to stumble through this type of change.
Using my combat mods for this and not the +15 for the creature class
Slam Attack on AG 42 --> 25, 18 damage + 3 burn, reflex to reduce burn by half
Slam Attack on AG 45 --> 12, if successful 16 damage plus +3 burn




Stock (JonM) HP: 154/197; AC: 24/23/12; DR 2/-; CMD: 34; Rage: 6/30 used  d8=7 ; d20+19=26 ; d20+14=32 ; d20+14=21 ; d20+9=20 ; 2d8+25=34 ; d6=1 ; 2d8+25=34 ; d3=2 ; 2d8+25=36 ; d6=5 ; 2d8+25=32 ; d6=6 ;
Thursday August 26th, 2021 12:42:41 PM

Status: #LikeaBear, #BigMan, #RAGE, #WalkingonAir, #MagicCircle, #Blessed
Stock sees Stohp making progress on the Green Man and turns now on the vicious little redcap behind him. A small part of Stock's conscience feels sorry for what happens to the redcap. Fortunately though, in the midst of his rage he does not think too hard about it.

=========
d8 was a misclick
PA1 vs R7 hits AC 26, 34 damage + 1 elec
PA2 hits AC32 critical threat, confirms vs AC21 70 damage + 5 elec
PA3 hits AC20, 32 damage + 6 elec


Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24 
Thursday August 26th, 2021 3:33:30 PM

Zanderallen finds himself out of combatants, he thinks about going after the swarms but decides to not risk getting burned. So instead he jogs around Bart towards Delia and Malici. [b]"Who's still fighting?"[b]
--------------------------
True Sight
Divine Bond +3 enhancement bonus - Total bonus +4 Flaming Long Sword - Note: Weapons with an enhancement bonus of +3 or greater can ignore some types of damage reduction, regardless of their actual material. +3 overcomes Cold Iron/Silver, +4 overcomes Adamantine. 12 minutes


Double move to AD-47 giving a wide berth to Bart

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50  d20+8=23 ; d6+9=10 ;
Thursday August 26th, 2021 4:14:54 PM


Micah lifts his shield to prevent the splash from Stock's ferocious blows on the redcap. Seeing that Stohp is succeeding in incapacitating the green man, he moves around stock and gets next to their foe, pulling out his sap along the way. He stands ready to strike the green man with it, should he try to cast a spell.

==========
Move to n50
Readied action to power attack the green man with sap should it try to cast.
To hit AC 23 (Pinned green man's AC is -4 from pin and he is denied his dex. If dex modifier is 2 or more, then its a hit) for 10 points on non-lethal bludgeoning damage.

Delia (Hannah) HP: 52/91; AC 23/17/17; CMD 30  d20+19=25 ; d8+13=20 ;
Thursday August 26th, 2021 4:49:42 PM

blessed and dex drained

Sorry...


Delia fires a single shot at Ohen's foe before answering Zander, "Not sure. Some of the others disappeared behind that giant wall of thorns--" she cuts off as her arrow connects. Glancing at the flame-that-is-Bart she mutters, "Hopefully he has that handled..." she then jogs down to get a better assessment of what is happening behind the vine wall.

She winces as she moves just in time to see Stock mutilate the red cap, calling back to Zander, "One-a those green guys is still alive, but Micah and Stohp seem to have him handled. Stock... dealt with the last red cap over here."

=================
Attack: 25 @ q1
Damage: 20

Move to V52


Ohen Kuldrven (Jacob H) HP: 74/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Thursday August 26th, 2021 6:12:21 PM

Ohen raises his hand to strike the quickling a second time, then stops as it is pierced by an arrow and falls to the ground.
"Thanks Delia. There's also the insects on Bart, hopefully he has those under control."
Then he will run closer
~~~~~~~~~~~
Double move to AK47

Ohen Kuldrven (Jacob H) HP: 74/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Thursday August 26th, 2021 6:12:23 PM

Ohen raises his hand to strike the quickling a second time, then stops as it is pierced by an arrow and falls to the ground.
"Thanks Delia. There's also the insects on Bart, hopefully he has those under control."
Then he will run closer
~~~~~~~~~~~
Double move to AK47

DM Robert - "There's also the insects on Bart, hopefully he has those under control." 
Thursday August 26th, 2021 8:29:24 PM

Stohp manages to take down the green man and lob some rope around him.
Bartomus does some more burning (note, burn means take extra damage this round, the save to avoid catching fire. They are wasps, their wings are crisping. There's a lot of them, so hp damage is essentially killing groups of them).
Stock ..... makes his flail hum like the blades of a fan as they rapidly repeatedly plow through the red cap. (The gore is like a scene from a Rob Zombie movie and chainsaws.)
Zanderallen goes looking for a fight.
Micah's shield vibrates as blood, bones, gristle, bits of cloth, and what not spatter toward it. It's almost as if the shield is vibrating the detritus off as it hits. Micah then makes his way over to the greenman ready to wallop him.
Delia sticks an arrow through the quickling pestering Ohen.
Ohen thanks Delia.

____________________

By the way Bart, I did mention previously, swarms can't move. All you have to do is move out of where they are.

More bugs fry on Bart, the sizzle and pop of their bodies exploding with heat would normally be unnoticeable but there's just so many of them.

The green man looks to be in a foul mood, he retracts his spikes.

Malici looks around and begins floating forward. He is looking around.

I'm going to call combat done. This ice storm destroyed some of the canopy that used to exist here.

map

Anything you wish to do?



Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday August 27th, 2021 6:15:48 AM

Stohp looks down at her prisoner. "So you realize we didn't come here for a fight? Could have avoided all of this. What made you decide to attack?"

Stock (JonM) HP: 118/161; AC: 24/23/12; DR 2/-; CMD: 34; Rage: 6/30 used 
Friday August 27th, 2021 9:44:53 AM

Status: #LikeaBear, #BigMan, #WalkingonAir, #MagicCircle, #Blessed

Stock takes a knee, breathing heavily and listens to Stohp begin interrogating the prisoner. "What were you guys even DOING here? Do you make it your habit just to waylay random travelers?"

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24 
Friday August 27th, 2021 3:03:26 PM

Zanderallen stands down from fighting stance, seeing the last combatant under control of his allies. He turns his attention to Malici, recognizing this locale might be a trigger point for whatever is going on. He moves next to the half-dragon , or below and alongside depending on his elevation and says, "Feel anything Malici? This place seem familiar?" He watches the half-dragon closely, concerned for whatever might come next.
-----------------------
True Sight
Divine Bond +3 enhancement bonus - Total bonus +4 Flaming Long Sword - Note: Weapons with an enhancement bonus of +3 or greater can ignore some types of damage reduction, regardless of their actual material. +3 overcomes Cold Iron/Silver, +4 overcomes Adamantine. 12 minutes


Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50 
Friday August 27th, 2021 5:44:53 PM


Micah lowers his sap, but remains where he is. He adds another questions to the those of the others, "Your companion mentioned a plan. Why were you expecting us and what did you plan to happen?"

Bartomus(Rod) [CL2/10] HP: 51/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  2d8+2=12 ;
Friday August 27th, 2021 10:13:09 PM

After watching the swarming wasps sizzle and pop in the flames of his skin, Bartomus slithered off to near the standing stone lizard men. He changed back into his taur self and realized he was injured.

"Next time, I am just going to go all flame, that was pretty rough." He fished into his jacket for one of the potions. When he had the opportunity he drank one of them hoping it would make him feel better.

Move ten feet and shift back.
Eventually, drink a CMW for 12


Delia (Hannah) HP: 52/91; AC 23/17/17; CMD 30  d20+23=30 ;
Friday August 27th, 2021 11:49:08 PM

Delia decides that the trio holding the Woodwose have him well in hand and jogs over to join Zanderallen and Malici, keeping a sharp eye out for danger. (Perception 30)

As she passes Ohen, she says, with no hint of sarcasm, "Well I figured Zander was observant enough to see the giant flaming thing right in front of his face, so reporting on it seemed redundant."

Ohen Kuldrven (Jacob H) HP: 74/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Saturday August 28th, 2021 12:42:53 PM

Ohen will walk over to the Woodwose prisoner and consider what to say to him.

DM Robert - "This place seem familiar?" 
Saturday August 28th, 2021 3:59:05 PM

Stohp asks, "So you realize we didn't come here for a fight? Could have avoided all of this. What made you decide to attack?"

The Woodwose replies. "Been keeping tabs on you for about a day. Didn't care if you didn't want to fight, the cold riders were looking for more souls to gather, and you looked like a tasty treat to the rest of us."

Stock asks, "What were you guys even DOING here? Do you make it your habit just to waylay random travelers?"

The Woodwose scoffs. "Pish posh, we're here because their ain't no spirit more evil than us inhabiting the wood anymore. Seemed like a perferable place to come live instead of dwelling with Eberyon. He's gone all soft on you mortals claiming live and let live. And yes we do waylay random travelers. What's it to you?"

Zanderallen queires Malici, "Feel anything Malici? This place seem familiar?"

Malici absently responds "It seems familiar." He continues to drift/fly northward about 10 feet off the ground. Perception 15 Highlight to display spoiler: {You can see he's taken out the medallion again and is rubbing it with his thumb as he holds it in his hand.} and yes I know he still has a protection from evil spell on him.

Micah prods the Woodwose. "Your companion mentioned a plan. Why were you expecting us and what did you plan to happen?"

The Woodwose grimaces and replies, "Yes the plan was to kill you and drink your blood and eat your flesh. I'm a woodwose, intimate connection with nature or don't you followers of Domi know anything outside your narrow religion?"
Knowledge Nature, Arcane, or Religion 25 Highlight to display spoiler: {The woodwose or green men are wicked male counterparts of the dryad. Guardians and protectors of forests and woodlands, woodwose have a cruel streak, feeling it better to bury an intruder amongst the trees than ever let them leave their forested sanctuaries again. Due to their malign nature, woodwoses do not associate with dryads, most sprites, or other benign woodland creatures. They do however sometimes form bonds and alliances with other evil fey creatures (such as redcaps and quicklings).
Woodwoses have great magical powers like those of a druid, whom they seek to thwart and destroy when given the opportunity.
}

Bartomus changes back from a fiery elemental and downs a potion trying to cure some wounds.

Delia tags after Malici.

Ohen walks over to the Woodwose.

map
Now that you have a bit more time to look around you can tell the different gender's of the lizard folk statutes.


Bartomus(Rod) [CL2/10] HP: 51/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+5=23 ;
Saturday August 28th, 2021 5:36:02 PM

"Gulp," Bartomus' swallowing of the potion was extra dramatic as he was kinda thirsty, or maybe parched was a better word. He felt the now very familiar tingle of the potion work and looked about at the stone statues, or rather frozen as stone lizards and quickly ascertained that these two were male. "Um, uh, yep, definitely male, these two."

He said as he pointed at the two stone lizardmen. He looked about and walked over towards Malici and Zander. (AH/AI 38)

"Hey, any idea what this might have been?" And, why those folks wanted to keep us out of it so bad?"

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Saturday August 28th, 2021 7:41:47 PM

"Right. Evil fae, murders people as is it's nature. Someone cut it's head off, there's no way it suddenly denies it's nature and stops killing people which I'm rather against." Stohp looks to those nearby with edged weapons. She'd do it herself, but is so terrible with a melee weapon it'd just prolong the thing's torment which she is not ok with even if the execution is necessary.

Stock (JonM) HP: 94/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 6/30 used  d20+10=26 ;
Monday August 30th, 2021 9:30:53 AM

Stock shakes his head at the randomness of it all. "Well, I suppose the Wold is a better place without these...fey.

Let me know what you guys want to do with this guy. I have no problem sending him back to Eberyon."


He gets up and follows about 15' behind Malici.

----------[i]
Autopass perception
Nature 26

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+7=23 ; d20+10=20 ;
Monday August 30th, 2021 5:58:43 PM

Zanderallen looks back over his shoulder at the party and decides to deal with the green man before continuing to follow Malici. He raises his sword over it, "Some evil just needs to be cleansed from the world." He brings his sword down to end the green man. After verifying the job is done he goes back over to where Malici is floating.
--------------
Perception 23
Know Rel: 20

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50  d6=6 ; d6=3 ; d6=3 ; d6=4 ; d6=4 ; d6=3 ; d6=4 ; d6=6 ; d6=6 ; d6=5 ; d6=3 ; d6=1 ; d6=2 ;
Monday August 30th, 2021 6:27:14 PM

"It is comforting to believe that irredeemable evil does not exist, but such comfort is folly, " Micah says as he makes the symbolic double anvil stroke motion of the Domi worshipper. He nods grimly as Zanderallen ends the evil creature.

Then, seeing that the paladin is attending to Malici, he assesses the health of his companions. When everyone is sufficiently close, he channels energy to restore them. He does it again.

"Delia," he asks, "are you in need of further restoration."

=======
Channel energy twice. Heal everyone 23 hit points and 26 hit points. (2 uses for the day)

Perception 15 (taking 10)
Knowledge religion 28 (taking 10)


Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Monday August 30th, 2021 7:00:46 PM

Ohen suddenly remembers something. He walks over to the two statues that were in his fireball and casts mending on them repeatedly if they look damaged.

DM Robert - "Some evil just needs to be cleansed from the world." 
Monday August 30th, 2021 8:15:31 PM

Bartomus asks what this place might have been.
Stohp feels the Woodwose is beyond redemption.
Stock shakes his head at the waste of it all and goes to follow behind Malici.
Zanderallen fulfills Stohp's request. Even as the sword rose over his head the Woodwose looked with contempt at Zanderallen and spit at him.
Micah see's to the healing of the party.
Ohen does some mending of the statues of the lizardfolk.

__________

Malici looks at Bartomus, "When I was young and ignorant, I called this place home. It wasn't so bad as villages went. But the presence of my father was always a weight."

Malici continues his forward progress and comes to the ground at the well. There is no bucket or rope, and part of the wall surrounding the well has been damaged. Looking around it's clear that when the dragon died the Crying Wood took full vengeance upon this place. Where once there may have been a stockade wall there is nothing of note. Stone walls are knocked over and the grass and shrubs hide many a brick and stone. The flagstones of structures are cracked and have weeds trying to grow up through them.

Search all the bodies Perception 5 Highlight to display spoiler: {There is no magic item on any of the quicklings, red caps, or woodwoses. Just ordinary equipment. 12 shortswords, 7 scythes. You do oncover pouches of loot totaling 2300 gp in various gems.}

Searching the site Perception 20 (dwarves with stonecraft get a bonus, I think it's +2 but don't quote me) Highlight to display spoiler: {You uncover what appear to be a large trapdoor at AQ/AR12 and AQ/AR11. }

map I've taken all your tokens off for now since placement is not vital.

Bartomus(Rod) [CL2/10] HP: 51/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+8=17 ; d20+8=9 ;
Monday August 30th, 2021 8:51:53 PM

Bartomus continued to follow Malici and Zander as they explored the area. He looked over at Malici with a bit of surprise to hear that they were walking about a former village.

"You don't say," Bartomus said as he looked about. "A whole village was here? How many people use to call this home would you say?"


Perception on the loot - 17; on the site, complete and total failure - 8




Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=32 ;
Tuesday August 31st, 2021 7:13:15 AM

Stohp aides the search (32 perception). She gathers the gems, then points out to the other's a trap door she found. "Could just be an old basement. Could be something important."

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 6/30 used  d20+18=32 ;
Tuesday August 31st, 2021 9:22:29 AM

Nods appreciatively to Micah for the healing and easily spots the trapdoor.

"Hold on there. Let me take a look at this thing and make sure the previous owner did not leave behind a surprise."

===========
Perception auto-pass both (+2 for stonecunning)
Perception 32 looking for traps (34 with stonecunning)


Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+7=24 ;
Tuesday August 31st, 2021 4:19:29 PM

Zanderallen looks over the ruins trying to picture the place as it might once have stood. Some fairly sizable structures from the look of it. "Do you think these statues are more transmuted lizardfolk? If so do you think it was done to protect them from the forest or as punishment for something else? Getting anything from the medallion? Is this where it wanted you to go?" Zanderallen remembers the magical sight Micah gave him and gives everywhere a look over, especially the trap door.
----------------------------
Perception 24 (searching the site)

Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+16=23 ;
Tuesday August 31st, 2021 6:15:57 PM

Ohen will jog back over to the group.
"A trapdoor you say? We might find something interesting in there."
~~~~~~~~
Passes first perception
23 on second


Delia (Hannah) HP: 52/91; AC 23/17/17; CMD 30  d20+23=29 ;
Tuesday August 31st, 2021 6:46:05 PM

Delia looked out over the clearing, sadly noting the petrified lizardfolk dotted around the ruins.

About to comment on the trapdoor, Stohp beats her to it and she instead moves into a sentry position. Making sure no other threats approach as the Shields examine the trapdoor. (Perception 29 to scan the surrounding area)

Hail to the King


DM Robert - "Could be something important." 
Tuesday August 31st, 2021 8:07:15 PM

Bartomus asks about the size of the village.
Stohp gathers the loot and then points out the large trap door.
Stock goes over to investigate the trap door.
Zanderallen gives the situation a good looking while asking some more questions.
Ohen is enticed by the trapdoor.
Delia decides there's plenty of people up by the trapdoor so she goes into watch mode.
Micah?

__________________

Malici goes over and stands between the two lizard men. He stares at them. "Is is me or do they seem like they were standing guard?" He shakes himself and answers Bartomus. "Well I must admit after my travels it was fairly small. Maybe 20 or so homes. And sort of a grand hall type thing where my father would be 'in residence' when he was here."

Looking over the door, Stock determines that it is fairly well made, again not dwarven well made, so really just adequate in his opinion. But it's still sturdy. There doesn't appear to be any traps that he can see.

Zanderallen doesn't see anything magical except what you'all have on.

Malici tries to answer Zanderallen. "I feel this is the place. And I'd like to think that what was done to these people was a way to protect them rather than a punishment. That way I can envision hope for their revival. My father may have been cruel but he did have a sense of responsibility."

new map

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday September 1st, 2021 7:17:26 AM

"Well lets head on down then." Stohp says. She grabs the handle and tries to pull it open.

Bartomus(Rod) [CL2/10] HP: 62/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  2d8+1=11 ;
Wednesday September 1st, 2021 10:02:59 AM

"Um shouldn't we ask ourselves what might be down there first, or ask him what his dear old dad might have left in place?" Bartomus asked as the door was being pulled open. He shrugged and fished out another vial and took a deep drink. He felt some of the aches and pains go away. But there were still slashes and puckered sores from the wasps.

"I can bring up the rear. How many of us can see in the dark?" He asked as he raised his hand.

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 6/30 used 
Wednesday September 1st, 2021 10:18:10 AM

"I'm on point and of course I can see down here....

Malici - could your dad have fit through this trapdoor opening?"


Stock moves carefully into the darkness.



Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24 
Wednesday September 1st, 2021 2:36:50 PM

"If we need brighter light I can provide some magical daylight. But for us humans I will have my sword as always. If those that can see wish to scout ahead the rest of us can hang back. But stealthy approaches in darkness are not our strong suit." Zander holds out his sword to light the opening of the trapdoor and see what's down there. He'll take a position with the main group, leaving room for scouts in front.

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50 
Wednesday September 1st, 2021 6:05:38 PM


Micah files in behind Zanderallen.

==============
How much time has elapsed since we ended combat?

These are the spells that were up at that time.
Active spells
Magic Vestment on Micah's shield(12 hours)
Expeditious Retreat on Micah (17 minutes)
Enlarge Person on Stock (12 minutes)
True Seeing on Zanderallen (12 minutes)
Air Walk on Stock (120 minutes)
Magic Circle against Evil on Stock(120 minutes)



Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Wednesday September 1st, 2021 6:06:03 PM

[b]"I had not considered if it might be a way to protect them. Perhaps your father new the forest would soon shun all living creatures, and preserved them.
"I can see in the dark just fine"[b]
Ohen will be in the middle-back of the group.

DM Robert - "I'm on point and of course I can see down here...." 
Wednesday September 1st, 2021 8:04:26 PM

Stohp opens the trap doors (sorta like stone storm shelter doors).
Bartomus asks about seeing in the dark (take back your potion, I think you missed that Micah did some healing of you all a few days ago).
Stock, still enlarged, zips ahead of Stohp.
Zanderallen whips out his flaming sword to help light the way.
Micah joins the group - Time wise, I'm going to say 10 minutes, most spells are still holding in place.
Ohen makes some comments.
Delia?
______________

There is quite the rush and commotion to be first and get down the stairs. Stohp can feel Malici trying to squeeze past her. "As I told you before, his hoard was never found. That will be a substantial amount of your payment for escorting me here. Well he could make himself into other forms so I imagine he could come down here if he wanted."

Everyone bites back a sneeze from dust and mold. It is quite evident that this place was not water tight. Stock scoffs at the poor craftsmanship of the stone doors that we in place over the stairs. It is evident that with every heavy rain in the last 10 plus years that rain leaked through, and came down the steps. The steps lead straight down ward for 30 feet. At the bottom of the stairs it is quite dark. Stock can make out that the door in front of him is a wooden double door. It looks slightly warped from the dampness of the room. The ceiling is 10 feet high.

map


Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday September 2nd, 2021 7:53:31 AM

Stohp stays where she is to let the others squeeze past. If a fight occurs in these narrow corridors she's not the best person to be up front and engaging.

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 6/30 used  d20+18=20 ; d3=2 ; d20+18=33 ;
Thursday September 2nd, 2021 9:42:59 AM

Status: Enlarged, Air Walk, Magic Circle against EVIL

"Whoever built this place didn't know how to work drainage and dehumidification into their cellar designs. Should have hired a dwarf..."

Stock comes to the new door and gives it a good once over, eventually putting his ear to the door to hear anything on the far side.

==============
Perception - Traps - 20
Perception - Listen - 33




Bartomus(Rod) [CL2/10] HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+8=14 ;
Thursday September 2nd, 2021 10:30:55 AM

Bartomus kept an eye on things up top as the others started filing down the stairs into the dark and he wrinkled his nose as the smell of moisture and damp added themselves to the air in the forest clearing.

"Why does it smell like a wharf?" He asked trying to understand what he was hearing.


Potion restored, HP maxed - thanks I did miss that.
Perception 14


Delia (Hannah) HP: 91/91; AC 23/17/17; CMD 30  d20+23=42 ; d20+23=33 ;
Thursday September 2nd, 2021 3:25:11 PM

Sorry for the post missing. It's been a weird week and this dropped off my radar

Delia wandered away to recover as many of her cold iron arrows, or just the heads, as she could, missing the conversation around opening the trap door.
Perception/Survival to find arrows: 42; Craft (Bowyer) would be 29
From Ammunition section: "Generally speaking, ammunition that hits its target is destroyed or rendered useless, while ammunition that misses has a 50% chance of being destroyed or lost."
I fired 32 cold iron arrows and missed with 11 of those.


Delia will cast Darkvision (8 hrs) on herself as they file into the dark, taking up somewhere near the rear with a regular arrow in hand. (Perception 33)

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50 
Thursday September 2nd, 2021 5:43:03 PM


Micah stops as Stock checks out the door. He has his shield shed light, adding to that of Zanderallen's sword.

He reaches up to assist Stock with Domi's power should he decide it necessary to force the door.

=========
Ready to use strength surge domain power on Stock providing a +6 enhancement bonus to any strength checks.

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24 
Thursday September 2nd, 2021 6:00:15 PM

Zanderallen hold position, ready to move up to assist if the door requires percussive maintenance to open. Otherwise he waits for Stock to give it the once over. "Only a dwarf would criticize the craftsmanship of dragons.", he says with a chuckle. He does open his divine senses to detect evil as the door is opened.
----------
True Sight 2 minutes
Divine Bond +3 enhancement boost to sword 1 minute

Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Thursday September 2nd, 2021 6:11:02 PM

"Judging by the smell, I'd say it's a fair criticism."
Ohen will stand ready for whatever is through the door.

DM Robert - "Should have hired a dwarf...."  d100=23 ;
Thursday September 2nd, 2021 8:26:35 PM

Stohp tries to make herself look small.
Stock takes a listen at the door.
Bartomus tries to make sense out of what the others are saying.
Delia recovers some arrows (I don't always agree with the book, if the target is dead, you can destroy the target more to recover the arrow. You recover 24 arrows and all the arrowheads.)
Micah is ready to power up Stock.
Zanderallen tries to detect some evil.
Ohen waits in a dramatic wizardly pose.
_________________

Stock doesn't notice any traps on the door. In fact he's rather surprised they are still hanging in place, probably do to warping a bit and wedging themselves in place.

Malici clearly impatient cries out his eyes very bright (almost feverish looking), "Through here!" and pushes against Stock and the door. The door creaks and you hear the pop / scrap of wood on stone. The unlocked doors sort of fall open. Well partly open, the hinges on the bottom have rusted through and the screws pop through the wood. The upper hinges hold in place so you have the upper portion swinging open the and lower portion falling off the door frame and dragging. It makes the opening a little narrow....unless you stomp through or kick through the lower portions of the door.

map


Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday September 3rd, 2021 7:15:23 AM

"We should probably just let him take the lead." Stohp observes dryly. She follows along, lighting a torch to help other's see as they get further from the light shining from outside.

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50 
Friday September 3rd, 2021 8:18:46 AM


"Agreed," Micah drily answers Stohp, intentionally masking any inflection in his response. He moves forward as the others do, pausing to glance at the paladin, wordlessly asking if he sees anything with his truesight.

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 6/30 used  d20+10=23 ;
Friday September 3rd, 2021 9:23:02 AM

Status: Enlarged, Air Walk, Magic Circle against EVIL


"After you Malici..."

As Malici passes him and enters the room, Stock takes a long look at their ally.

============
Sense Motive 13


Bartomus(Rod) [CL2/10] HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+8=18 ; d20+8=11 ;
Friday September 3rd, 2021 10:27:24 AM

"Everything alright down there?" Bartomus asked as he thought he heard something creak or tumble or maybe both. He glances about up top to do one last perimiter check and looks over to the two stone lizard men, "Ok boys, keep a watch out for us, we hope to come back and change you all back. You can join up with a lot of your descendants we helped."

He then started down into the stairwell bringing up the rear. "Smell's like someone hasn't cleaned up in here for a long time."


Percp - up top = 18
Percp - stairwell - 11
Move - maybe if everyone else moves - to AH12/13?


Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24 
Friday September 3rd, 2021 6:04:09 PM

Zanderallen slightly shakes his head at the cleric and moves to help shove the door open wide enough for everyone to fit through comfortably.
----------
True Sight 2 minutes
Divine Bond +3 enhancement boost to sword 1 minute

DM Robert - "Smell's like someone hasn't cleaned up in here for a long time." 
Saturday September 4th, 2021 3:09:54 PM

Stohp lights a torch and suggests Malici lead.
Micah agrees.
Stock tries to asses Malici.
Bartomus is not sure what is going on.
Zanderallen is not sure.
Ohen?
Delia?
___________

Malici steps forward and heads down the large hallway. Malici softly mutters “Close, very close.”

Stock observes Malici as he passes. There's definitely something off.

Perception 15 (for Stock) Highlight to display spoiler: {you hear a low moan as Malici moves past you. Then he seemed to stumble a bit and weave toward a wall.}
Perception 25 (for everyone else) Highlight to display spoiler: {you hear a low moan as Malici moves past you. Then he seemed to stumble a bit and weave toward a wall.}

Zanderallen is still not detecting any evil.

The hallway is wide and 10 feet high, but there's alot of dust and cobwebs. It doesn't look like the water got past those wooden doors. The only foot prints you see are the one's you are making. There's dust accumulating on your boots...or hooves.

Micah's shield vibrates on his arm, the light it eminates seems to be a little orange to Micah's eyes. Micah only Highlight to display spoiler: {you get the impression that Ezer is trying to warn you about something but you're not sure what.}

At the end of the hallway are two stone doors, they are five feet wide and ten feet high. There are no handles or hinges. The doors are rather plain looking. Malici stumbles a bit and reaches toward them...

map
light sources, red torch or flaming sword, yellow - light spell.

If you want your characters at different points on the map let me know.


Bartomus(Rod) [CL2/10] HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+14=27 ;
Saturday September 4th, 2021 7:58:55 PM

Bartomus looked about and still tried to understand what they were walking into. But, something about Malici really seemed, well off. Like maybe he had been sipping the hard stuff, or started licking the mushroom caps, something. He seemed to be off.

Psst, Stohp," in whispered Tuaric, "I think our new friend has hit the really hard stuff or something."

----
Perception - 27

Delia (Hannah) HP: 91/91; AC 23/17/17; CMD 30  d20+19=23 ;
Saturday September 4th, 2021 7:59:41 PM

Delia moves to cover the room, feeling unnerved by Malici's behaviour, but unable to put her finger on exactly what is giving her the heebie-jeebies about it.

She motions at Malici, "Should we stop him?"

=========
Move to AN24 by Micah
Perception 23 vs 25

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=28 ;
Sunday September 5th, 2021 6:30:25 PM

Stohp notes how Malici is doing and considers. "He's been getting worse as we've been getting closer. That could mean proximity is a problem, or it could mean that it's just been affecting him more over time and trying to stop him or get him to leave could hurt him. I think whatever it is won't stop until we reach the end of this quest so might as well keep going."

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 6/30 used  d20+10=26 ;
Monday September 6th, 2021 9:12:20 AM

Status: Enlarged, Air Walk, Magic Circle against EVIL

Stock mutters, "Watch out for that wall there, Bub." The words are light hearted but there is definitely a menace in Stock's voice.

He continues to follow around in reach of Malici, with his flail sheathed in case he has to restrain him.

===========
Sense Motive 26


Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50  d20+7=17 ;
Monday September 6th, 2021 6:50:26 PM


Micah whispers, Ezer is sensing something, but I do not know what her concern is.[/] Before they proceed he casts [i]owl's wisdom on himself, extended by his rod.

===============
Perception 17
location AN23 is good.
cast owl's wisdom on Micah, duration 24 minutes.

DM Robert - "He's been getting worse as we've been getting closer." 
Monday September 6th, 2021 7:54:38 PM

Bartomus brings up the concern that Malici may have been hitting the bottle.
Delia wonders if they should stop him.
Stohp proposes that whatever is going on with Malici is just going to keep growing so it's best to see what happens.
Stock gives Malici a little warning and closes to within reaching distance.
Micah lets the other's know that his shield is sensing something.
Zanderallen ?
Ohen ?
_______________

Malici pushes against the stone doors. At first nothing happens. Then he extends his left hand and you see a vague ghost like shape of a ram's head leap from his hand and impact the door. Those of you that can detect magic note that he's released magical energy against the door. Spellcraft 24 Highlight to display spoiler: {Ring of the Ram and you're pretty sure he used 3 charges}

The doors swing open and Malici continues forward. As he enters the room torches in each corner spring to life. They radiate magic. Spellcraft 15 Highlight to display spoiler: {Some sort of delayed continual flame spell activated.} Malici enters the center of the room and pivots north. You hear him mutter "Yes I understand." At the north end of the room in the center is a double steel door, 10 foot high. Etched in the door is a dragon, mouth open wide as if to breath fire.
Perception 20 Highlight to display spoiler: {In the center of the dragon's mouth, about where the throat is, there is a small circular depression, about the size of the medallion.}

Also in this room are 8 alcoves. In each alcove stands a large, armored statue of a lizard man. You can tell that these lizard men must have been the winners of the Mr. Olympian contests. Even though armored in breast plate you can tell the proportions are practically popping with muscles. Those of you able to see magic auras, Highlight to display spoiler: {There is fairly strong magic coming from the steel door. Each of the lizard man statues is radiating magic, very similar to the other lizard folk statues you've encountered.}

Malici takes out the medallion and extends it before him. He starts to walk toward the steel doors.

Micah feels the shield on his arm tugging forward and down, as if it wanted to be in front of him and him kneeling.

If you want yourself somewhere different on the map, just holler co-ordinates.

map

Delia (Hannah) HP: 91/91; AC 23/17/17; CMD 30  d20+19=36 ;
Monday September 6th, 2021 8:24:57 PM

Delia's eyes flicker from detail to detail in the room, wondering for a moment if the super buff lizardmen are transmuted or honorific statues. She'll remark, "Looks like Malici's headed to stick the medallion in that slot on that dragon carving. Be ready."

She will follow that advice herself, slightly adjusting position and nocking her arrows, keeping her eyes peeled for danger.

===========
Perception: 36
Move to AT19

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday September 7th, 2021 6:49:41 AM

Stohp positions herself next to one of the statues for quick and easy grappling in case they come alive and attack (The one directly north of her)

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 6/30 used  d20+18=27 ;
Tuesday September 7th, 2021 9:37:12 AM

Status: Enlarged, Air Walk, Magic Circle against EVIL

"...they're not THAT strong looking..." He slides off to the right covering Malici's flank and staying in grabbing distance.

[i]========
Perception 27
Move to BA18/BB19


Bartomus(Rod) [CL2/10] HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+14=25 ;
Tuesday September 7th, 2021 10:36:15 AM

Bartomus followed the others into the room that was fully lit by torches and well guarded by stone frozen lizard men that were armored, but even so, they made strapping and musclebound seem like inadequate if not out right puny. He looked about and counted six of them and after stepping just a little farther into the room, he realized there were two more.

"Um, ok," he said as Delia gave a warning and he watched their sponsor moving forward to the steel dragon doors. Hearing Stock's comment on the lizard sentinels, he raised an eyebrow at the dwarf and simply said, "[b] yea, go with that."

He then took a few moments studying the frozen figures on either side of the door, just in case the feeling they were all getting was more premonition.


Move to AV 22/23
Perception 25


Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+16=21 ; d20+16=20 ;
Tuesday September 7th, 2021 6:55:24 PM

"That's strong magic on the doors, and the lizards are transmuted as well. Stay alert" Ohen doesn't like the look of the very magic dragon etching in a fire breathing pose, and will jog to AU18, to try to get out of the way if something bad happens when Malici places the medallion in the dragon's mouth.
~~~~~~~~
Spellcraft 21
Perception 20

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50  d20+7=21 ; d6=2 ; d6=2 ; d6=2 ; d6=5 ; d6=1 ; d6=4 ; d6=3 ;
Tuesday September 7th, 2021 7:06:08 PM


Micah follows Ezer's bidding and knees, holding her up to protect himself. He prepares to channel energy should sudden damage occur.

Ready action to channel energy for 18 (6 uses remaining(
Spellcraft 27 taking 10
Perception 21

Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+7=14 ;
Tuesday September 7th, 2021 7:25:39 PM

Zanderallen is unsure of what the biggest threat is likely to be, whatever is through the door or the abundance of statues around the edges of the room. Regardless of all that, the center of the room in front of the dragon doesn't seem like the best spot. He moves up against the wall to the side of the door, watching Malici closely to see what is going to happen.
-------------------
True Sight 1 minute

Move to AX-17

Perception 14

DM Robert - "...they're not THAT strong looking..." 
Tuesday September 7th, 2021 8:29:22 PM

Delia notches an arrow.
Stohp is leery of the statues and thinks about grappling one.
Stock isn't impressed with the statues and moves forward still ready to snag Malici.
Ohen is concerned about the magic in the door and conveniently takes shelter behind Stohp.
Micah takes a knee with Ezer braced before him.
Zanderallen moves toward the door.
________________________
Welcome to some Dragon Magic
Malici steps forward and places the medallion into the slot in the dragon's mouth. At that point several things happen almost simultaneously. Everyone see's a ghostly image of a dragon mouth held wide open emanate from the door and head straight toward you. In actuallity you can see a ghostly energy head to each one of your companions as well. It's a real Scooby moment. The doors begin to swing inward.

As the ghostly energy passes through you I need you to make Will save's target 25. Ohen, you are immune(heritage). Micah add your total shield bonus to your Will roll. If you fail your save you are stunned for 1d4 rounds. Please roll that if you fail...might be a good time to consider the aid of a hero point.

Stock, you can see into the darkened room beyond the door, there is a pedestal (yellow square) with some items on it. There are some stone chests along the back wall. There's also some more of these uber big lizard men.

You also hear the crackle of stone chips falling to the ground. If you can see a lizard man in the room you are in the stone chips are falling off them.

map

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+6=7 ; d4=1 ;
Wednesday September 8th, 2021 7:47:57 AM

Stohp is stunned as the dragon flows through her and spends a round dazed and confused (7 will save)

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 6/30 used  d20+18=31 ;
Wednesday September 8th, 2021 9:16:32 AM

Status: Enlarged, Air Walk, Magic Circle against EVIL

"Well that was...stunning." He looks at Stohp and says, "Oh...I guess I meant that literally"

Stock then describes what's in the next room to the others before noting. "Looks like these lizardmen are coming out to greet us. Stand at the ready."

Stock unsheathes his flail. "Malici, you still with us Bub?"

===========
Hero Point used before roll to give will save +8
Will Save: 31


Bartomus(Rod) [CL2/10] HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+10=17 ; d4=4 ; d20+10=30 ;
Wednesday September 8th, 2021 9:48:38 AM

Bartomus heard something, or did he think he heard a dragon's roar and movement? He thought he saw it leap out from the door and through him. He seemed to freeze trying to get an understanding of what had just happened and then there was the cracking sound. Followed by what sounded like gravel following on stone, but moving.


Rolled and failed at 17 with a stun for 4 rounds,
Used a hero point and rerolled the d20 and got 30 passing. However, will let GM decide on that.


Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+16=23 ;
Wednesday September 8th, 2021 3:47:31 PM

Zanderallen gets hit with the dragon and roars in response to the dragon head, heroically throwing off it's power. He looks around at the statues coming to life and tries to gauge whether it's all of them or just some of them. Looking at the closest one he tries to determine if a stone layer is coming off leaving a fleshy creature or if chips are coming off as they are moving with more stone underneath. If flesh he keeps his sword out, if stone he swaps to his hammer.
---------------------------------
Will Save 27=23+4 (1 Hero Point spent to add +4 after the roll)

Delia (Hannah) HP: 91/91; AC 27/16/22; CMD 30  d20+11=29 ;
Wednesday September 8th, 2021 4:54:13 PM

Shaking off the dragon head that slammed through her body, Delia casts Barkskin (+4 AC; 90 minutes) on herself in preparation for the battle.
Seeing that Stohp is stunned and a big angry lizard is animating next to her, Delia reluctantly remains where she is. She passes her bow to her off-hand and draws her longsword.

=======
Will 29 vs 25
Would these lizards possibly be constructs? Just fishing for favored enemy lol

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50  d20+24=26 ;
Wednesday September 8th, 2021 5:12:11 PM


Domi save us," utters Micah as the ghost head passes through, then he adds, "Thank you, Ezer"

He then rises and casts bless as he tries to determine what is happening.

===========
Will Save DC 26 (thanks to the shield)
bless on everyone for 10 rounds. +1 to hit and fear saves.

Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d4=1 ;
Wednesday September 8th, 2021 6:23:23 PM

"This is not good" Ohen says, as Stohp is stunned behind him. He will turn and face the two lizards nearby, and cast Mirror Image on himself.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
d4+4 = 5 images and himself. 12 minutes.
Resist Energy Cold 30, around 110 minutes.

DM Robert - "This is not good"  d20+10=19 ; d20+10=15 ; d20+10=21 ; d20+10=24 ; 2d8+4=8 ; d20+10=24 ; 2d8+4=12 ; d20+10=14 ; d20+10=14 ; d20+10=22 ; d20+12=29 ; d20+3=8 ; d20+3=12 ;
Wednesday September 8th, 2021 8:05:23 PM

Stohp is stunned.
Stock is ready to rumble.
Bartomus feels a bit woozy but calls on his inner reserves and shakes off the effect of the dragon passing through him.
Zanderallen eyes the statues and realizes that they are returning to flesh.
Delia eyes the big lizards trying to place them.
Micah casts Bless.
Ohen casts mirror image.
___________________

Delia tries to determine what she knows about these lizard folk. Knowledge Nature 20 Highlight to display spoiler: {Lizard Scion: This muscular lizardfolk towers above others of its kind, a primeval behemoth; A lizard scion counts as a lizardfolk for all effects related to race.}

L1 shakes itself and roars out in draconic "Usurper!" and takes a swing with a star headed bastard sword as it brings up the shield on its other arm. Ohen.
To hit 19, miss.

L2 coming awake see's Stock and yells in draconic "Defiler!" and takes a swing with a star headed bastard sword as it brings up the shield on its other arm.
to hit 15, miss

L3 steps from its alcove and yells in draconic "Death to Infidels" and takes a swing with a star headed bastard sword as it brings up the shield on its other arm. Aiming at Stock.
To hit 21, miss

L4 takes a few unsteady steps forward.

L5 takes a few unsteady steps forward.

L6 steps from its alcove and yells in draconic "Death to Infidels" and takes a swing with a star headed bastard sword as it brings up the shield on its other arm. Aiming at Bartomus.
To hit 24, hit damage 8

L7 sees Bartomus and yells in draconic "Unworthy" and takes a swing with a star headed bastard sword as it brings up the shield on its other arm. Aiming at Bartomus.
To hit 24, hit again damage 12

L8 ignores Delia and shouts in Draconic at Ohen, "Prove you are the heir." and takes a swing with a star headed bastard sword as it brings up the shield on its other arm.
To hit 14, miss

L9 and L10 advance jamming the doorway and shout in Draconic at Malici "Prove you are the heir." they still take swings at him.
to hit 14
to hit 22, miss (he's 24)

L11 and L12 move forward and are shouting in Draconic "He who is worthy must prove it."

Malici looks bewildered, when the doors swung open the medallion went with one of them. He's not sure what happened and now there's these 2 big lizard men swinging at him. He shouts, "I don't know what they want me to do. But I don't want to hurt them." He casts defensively and unleashes a color spray spell at 9 and 10.
Both fail their will save.
Both are stunned for 1 round.

map

Bartomus(Rod) [CL2/10] HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1 
Thursday September 9th, 2021 1:26:28 AM

"OUCH, Stop that," Bartomus shouted as he took two blows from the no longer stone lizard hulks. "Fine, let's do this."

He looks at the stone and then starts turning himself into a creature of stone - a large creature of stone.

Wild Change into a Large Stone Elemental.

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday September 9th, 2021 5:49:51 AM

Stohp is stunned for 1 round (going to assume the stun and the fight starting were supposed to be same round)

Stock (JonM) HP: 137/137; AC: 28/25/16; DR 2/-; CMD: 32; Rage: 7/30 used  d20+10=22 ; d20+17=22 ; d20+17=27 ; d20+7=9 ; 2d8+25=35 ; d6=2 ; 2d8+25=35 ; d6=6 ;
Thursday September 9th, 2021 9:22:34 AM

Status: Enlarged, Air Walk, Magic Circle against EVIL, RAGING, Bless

Stock is raging in an instant and lashes out at the lizards around him.

========
Nature 22 to identify
PA1 vs L2 hits AC 22, 35 bludgeoning + 2 electricity
PA2 vs L2 hits AC 22 (should have been +12), 35 bludgeoning + 6 electricity
PA3 vs L2 hits AC 9


Zanderallen (Zachary H) 119/119 AC: 31 T: 13 FF: 30 CMD: 24  d20+14=24 ; d20+9=20 ; d20+4=6 ; d8+13=14 ; d6=4 ; d8+13=19 ; d6=6 ;
Thursday September 9th, 2021 3:27:40 PM

"They seem quite upset at the presence of all of us non-dragons. You got anyway to show you're a dragon? Shape shift? Breath weapon? Grow wings?" Sword in hand Zanderallen engages the lizard next to him.
-----------------------------------------------
True Sight 1 minute

Full attack on L1
24 to hit, 18 damage (14 weapon, 4 fire)
20 to hit, 25 damage (19 weapon, 6 fire)
6 to hit, misses

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50 
Thursday September 9th, 2021 6:08:55 PM


Micah nods to himself as he assesses the situation. Wishing to put Zanderallen on even footing with their foes, he casts enlarge person on the paladin.

+++++++++
Bless 9 rounds
Enlarge Person on Zanderallen (duration 12 minutes)


Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+25=32 ; 12d6=38 ;
Thursday September 9th, 2021 6:17:05 PM

Ohen will grow claws and breath fire north, at L1 shouting "STAND DOWN, YOU ARE IN THE PRESENCE OF THE DRACONIC"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
38 fire damage 22 reflex save for half
32 Intimidate
5 Images for 12 minutes
30 Cold resistance for 110 minutes

Delia (Hannah) HP: 91/91; AC 27/16/22; CMD 30  d20+12=23 ; d20+15=19 ; d20+11=14 ; d20+6=24 ; d8+2=4 ; d8+2=6 ;
Thursday September 9th, 2021 6:18:28 PM

bless, dex drain -1

"Any non-violent solutions then, dragon-y people?" In the mean time, Delia hefts her longsword and attacks the big, Lizard Scion in front of her.

After attacking, she will 5-ft step back to AU20.

==================
Know (nature) 23
Attack 1 on L8: 20 (forgot bless)
Damage: 4

Attack 2: 14

Attack 3: 24
Damage:6

DM Robert - "This is not good"  d20+2=19 ; d20+10=30 ; d6=1 ; 2d8+2=14 ; d20+10=15 ; d20+6=25 ; d20+10=20 ; d20+10=13 ; d20+10=25 ; d20+10=24 ; 2d8+4=17 ; d20+10=11 ; d20+10=20 ; d20+4=5 ;
Thursday September 9th, 2021 8:35:02 PM

Bartomus turns into an earth elemental.
Stohp is stunned but shakes it off now.
Stock swings and misses each time.
Zanderallen swings and misses each time, being tall now can see over the lizard men and see's the glowing pedestal in the other room.
Micah enlarges Zanderallen.
Ohen puts on a display of force. reflex save 19, the lizard man takes it all Also Ohen, you notice that the Lizardmen's swords, armor, shields, and amulet are magical. Also each lizardman is also radiating from some magic effect/spell.
Delia starts swinging her sword to no effect.
______________________
all they can speak or understand is draconic, just an FYI, not going to keep saying each one speaks in draconic

L1 is burnt and angry "We are all of Draconic. But you seek to usurp the heir for you reveal your different parentage." It attakcs Ohen.
Sword to hit 30 (rolling for images d6...1, it's you) damage 14 (2d8+4)

L2 attacks Stock.
Sword to hit 15, miss
Bite 25, miss

L3 attacks Stock
Sword 20, miss

L4 moves forward and attacks Stock.
Sword 13, miss

L5 moves over and attacks Micah, "Get OUT!"
Sword 25, miss

L6 seems to pause and then attacks Bartomus again. "Leave!"
Sword 24, hit damage 17 (actually 12, because large earth elementals have DR5)

L7 again attacks Bartomus, it seems to consider biting but then says "Go Now"
Sword 11, miss

L8 [b]"You have proven unworthy, I feel no guilt." and attacks Ohen
Sword 20, miss
Bite 5, miss

L9 and L10 are stunned this round.

L11 and L12 are still blocked at the door, they again shout in Draconic "He who is worthy must prove it."

Malici casts a spell and disappears. Zanerallen see's him pop out in the back of the other room.

map

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=33 ;
Friday September 10th, 2021 8:10:51 AM

Stohp shakes off the stunning effect and rallies, disarming Lizardman 1. She would have comments but was to stunned to follow the conversation so is struggling to figure out what's going on.

Stock (JonM) HP: 173?/173; AC: 24/23/15; DR 2/-; CMD: 34; Rage: 8/30 used  d20+17=27 ; d20+12=21 ; d20+7=14 ; 2d8+25=36 ; d6=6 ;
Friday September 10th, 2021 10:30:19 AM

Status: Enlarged, Air Walk, Magic Circle against EVIL, RAGING, Bless

Stock's rage boils over as he misses and misses and misses. He responds by flailing somewhat out of control.

He is ignoring the possibility of anything non-violent right now.

=======
For the first time that I know of, I forgot to adjust my AC because of rage. One of those bites actually hit (AC25). Go ahead and roll damage once.
PA1 vs L2 hits AC27, 36 damage + 6 electricity
PA2 hits AC21
PA3 hits AC14


Bartomus(Rod) [CL2/10] HP: 83/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+14=27 ; 2d6+7=13 ; d20+14=17 ; 2d6+7=18 ;
Friday September 10th, 2021 5:00:41 PM

Bartomus shifts a bit closer to both the ratguards that have been attacking him. His new form shimmers and chinks with the sound of stone as he crosses his huge stony fists and arms across his chest and then slams outward at both of the lizard guard. "Bart smash big rats," he attempts to howl.


Five feet to AU/AV 25
Slam on L7 with a hit at 27 (using Earth Elemental Huge stat for that attack) for 13 points damage;
Slam on L6 with a roll of 17, if a hit then 18 points damage. I don't think the cleave feat

Oh, everyone is touching stone - so if it makes a difference that adds +1 to the attack and damage rolls for both attacks (28 and 18 for attacks/14 and 19 for damage).



Zanderallen (Zachary H) 119/119 AC: 30 T: 13 FF: 30 CMD: 24  d20+14=26 ; d20+9=24 ; d20+4=11 ; d10+14=24 ; d6=2 ;
Friday September 10th, 2021 5:43:11 PM

Growing in stature Zanderallen continues to attack the giant lizardfolk in front of him. But his heart just isn't really in it and most of his swings fail to connect. He watches to see what Malici does next while commenting to Ohen, "Hm, it appears you have the wrong father. Better luck next time."
-----------------------------
True Sight
Enlarged

Full attack on L1
26 to hit, 26 damage (24 weapon, 2 fire)
24 misses
11 misses

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50  d20+9=21 ;
Friday September 10th, 2021 10:20:51 PM


Micah shrugs, unable to understand the lizard men. He steps forward to the one that struck at him and attempts to hit him with his mace.

------------
5' step to AX 23
Power Attack 22 (forgot to add bless) to L5, miss

Delia (Hannah) HP: 91/91; AC 27/16/22; CMD 30  d20+18=25 ; d20+18=28 ; d20+13=21 ; d20+8=20 ; 2d8+28=39 ; 2d6=4 ; d8+14=21 ; d6=1 ;
Saturday September 11th, 2021 1:35:17 PM

bless

Delia takes another few steps back (5ft stepped to AU20 last turn, now to AV20), drops her longsword and switches back to her bow. "No wonder I stopped using that thing..."

Attack 1: 25
Damage: 43 (39 weapon, 4 cold)

Attack 2: 28
Damage: 22 (21 weapon, 1 cold)

Attack 3: 21

Attack 4: 20

Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d6=2 ;
Saturday September 11th, 2021 2:04:02 PM

"Well, I tried." Ohen says, as the burly lizard's sword cuts through the image right next to him. He then casts haste, getting everyone but Malici.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AC: 23
Haste for 12 rounds
Rolled a 2 for images
4 Images for 12 minutes
30 Cold resistance for 110 minutes

DM Robert - "Better luck next time."  d8+2=5 ;
Sunday September 12th, 2021 8:54:45 AM

Stohp disarms the lizardman.
Stock (bite damage 5) continues to swing AND MISSES all three times.
Bartomus as a huge earth elemental attacks a lizardman and hits once (AC28).
Zanderallen attacks a lizardman, and misses. Probably watching Malici too much.
Micah attacks a lizardman and misses.
Delia (I assume lizardman 8?) shoots and hits 1 time (AC28) wounding her foe.
Ohen casts Haste.
__________________________

Zanderallen sees Malici frantically looking around in the room, then his gaze seems to stop at the pedestal. He steps forward and Zanderallen sees him pick up a crown, which he places on his head, and an ornate rod.

The lizardmen immediate swivel, (ignoring you) and drop to one knee, head bowed. As one, in Draconic they say "My liege."

Looking into the other room (since the lizardmen are all kneeling)
Stohp, Zanderallen, Bartomus, Micah, Stock Perception 15 Highlight to display spoiler: {Malici appears to be wearing a crown and holding a rod/scepter, both are shedding white light, allowing you to see into the room. His face appears to be going through several emotions.}

And to those looking that made their roll Sense Motive 20 Highlight to display spoiler: {You can tell his face is showing anger or maybe some hatred, but that there appears to be also tears streaking his face.}

map

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=30 ; d20+12=26 ;
Sunday September 12th, 2021 1:46:12 PM

Stohp notes the sudden change in the Lizardfolk and Malici's expression. She gives him a moment to sort through his feelings (30 perception, 26 sense motive)

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50  d20+7=20 ;
Monday September 13th, 2021 7:58:56 AM



Realizing what has happened, Micah starts to renew the protection from evil spell on Malici, but realizes that whatever is happening must be faced by the dragonkin alone. Instead, he casts comprehend languages on himself in case more draconic statements are made.

=======
Perception 20
Autosucceed on sense motive

Cast comprehend languages on himself.
If moving does not provoke, he will move to AZ20; otherwise, he stays where he is.

Stock (JonM) HP: 170/173; AC: 25/24/13; DR 2/-; CMD: 34; Rage: 8/30 used  d20+18=33 ;
Monday September 13th, 2021 8:37:05 AM

Status: Enlarged, Air Walk, Magic Circle against EVIL, RAGING, Bless, Haste

Stock raises his flail to strike but when the warrior in him notes that his target has taken up a position of subservience, he looks for a new target...but they are all kneeling. Stock growls.

=============
Perception: 33
Probably can't roll Sense Motive while raging.
Move - AY21/AZ22


Bartomus(Rod) [CL2/10] HP: 46/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+14=20 ; d20+10=16 ;
Monday September 13th, 2021 10:03:06 AM

Bartomus noticed that the lizard guard were taking a knee and looking towards the open chamber beyond He turned and saw Malici radiating light as his face seemed to be cycling through a series of emotions.

Bartomus(Rod) [CL2/10] HP: 46/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+14=17 ;
Monday September 13th, 2021 10:04:30 AM


Perception 20
Sense Motive 16
Perception of things in the lit up room 17


Zanderallen (Zachary H) 119/119 AC: 30 T: 13 FF: 30 CMD: 24  d20+7=26 ; d20+18=33 ;
Monday September 13th, 2021 5:22:47 PM

When his combatant drops to a knee Zanderallen stops attacking and looks to why they're kneeling. Seeing Malici obviously facing some serious internal strife, Zander waits and watches. Some instinct screaming that things could be about to get really bad. While a much larger part of him wants to scream encouragement to Malici. But he knew this was Malici's moment, he had to have the strength to make his own choice. "Come on Malici, this is your path now, you know the right way.", he barely whispers as he watches.
---------------------------
Bless, Haste, True Sight

Perception 26
Sense Motive 33

Delia (Hannah) HP: 91/91; AC 27/16/22; CMD 30 
Monday September 13th, 2021 6:17:31 PM

Darkvision, Barkskin, Bless

In the momentary pause, Delia will pick up her longsword (dropped to switch to bow) and sheath it. Just in case they have to leave quickly. She shivers at Zanderallen's whisper and waits to see what will happen.


Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+1=8 ;
Monday September 13th, 2021 6:34:06 PM

Ohen, hearing the lizardfolk suddenly change tune, will move to AY19 to see what's happening.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sense Motive 8
AC: 23
Haste for 12 rounds
4 Images for 12 minutes
30 Cold resistance for 110 minutes


DM Robert - "Come on Malici, this is your path now, you know the right way." 
Monday September 13th, 2021 8:13:08 PM

Stohp watches Malici.
Micah cast comprehend languages.
Stock growls.
Bartomus looks around.
Zanderallen sends good thoughts to Malici.
Delia retrieves her sword.
Ohen tries to see what's up.
_______________

Malici's gaze seems to lock onto you. (It's weird each of you feel that way.) Then he address the Lizardmen in draconic. "Please rise. Enough fighting. These people are my friends and without them I would not have succeeded in my trials."

Lizardman 1, 8, and 7 are a little slow. In fact 1 and 7 look like they can barely stand now that the adreneline is leaving them.

Malici steps forward and the lizard men part to let him into the room with you. He says, "It's a burden. My father, he knew that rulership....leadership, meant protecting the lizardfolk. Granted in his way he was probably not the most nice, but he always had a sense of responsibility toward them." He tosses the scepter. "Now I have to see to their welfare as well." He looks over to the injured lizardmen and starts patting his pockets.

"Now as I said, you'd get a lot of the treasure. There's some chests in that other room, I doubt it's all my father's wealth but it's something. I ask that some of it be left to me, maybe 1/4? I'm going to have to do a lot of spending to get things sorted out and decide what the next steps will be." Continues to pat his pockets and pulls out a potion, and walks over to lizard man 1.

Over his shoulder he calls out, "I'll just keep these items, you can have any other magic items in that room."

If you want to determine his crown and scepter.
Crown: Spellcraft 20 Highlight to display spoiler: {Helm of Telepathy}
Rod: Spellcraft 35 Highlight to display spoiler: { Rod of Rulership that only works on humanoids with draconic kin but has x2 the duration, fully charged. }

After he hands the the vial to Lizardman one he says, "Drink this." Then he looks over to the treasure room. "Now where did that medallion get to?"

Time to loot the treasure room...just a preamble, you need some appraise, and some detect magics going...


Bartomus(Rod) [CL2/10] HP: 46/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+3=4 ;
Monday September 13th, 2021 10:09:18 PM

Bartomus shifted and then returned to his Taur self. He looked about at the lizard guard and noticed that Malici had helped one. But that there were a couple of others till in need of some help. He looked at Malici, "If you can translate for me, here are two healing potions. They should be of some help with your new guard."

Bartomus holds up two vials that he fished out of his kit.


CMW Potions 2d8+2
Absolutely failed at Appraise - look at the pretty chests... = 1+3



Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Tuesday September 14th, 2021 6:43:37 AM

Stoph checks the statue to see if the medallion is still inserted there.

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50  d6=2 ; d6=5 ; d6=6 ; d6=4 ; d6=6 ;
Tuesday September 14th, 2021 8:16:32 AM



Micah stares at Malici, processing the sudden development. Then he moves among the wounded lizardfolk, explaining, "Please translate that I mean no harm." After such explanation occurs, he channels energy.

He then turns to the sorcerer. Speaking calmly and gently, he asks "What does this all mean? Do you claim kingship over the lizardfolk?"

==========
channel energy for 23

href="http://bit.ly/2qk2D5A"]Stock[/link] (JonM) HP: 137/137; AC: 28/25/16 DR 2/-; CMD: 32; Rage: 9/30 used  d20=10 ;
Tuesday September 14th, 2021 2:17:27 PM

Stock takes a deep breath and wipes his brow. He carefully makes his way past the lizardmen and into the room with Malici. "I suppose congratulations are in order then? Or is this one of those "Heavy is the Head that wears the Crown" type situations?"

He looks around at any visible treasure, remembering he never was very good at evaluating items.

===========
Appraise 10 or 12 to determine the price of nonmagical goods that contain precious metals or gemstones

[href="http://bit.ly/2qk2D5A"]Stock[/link] (JonM) HP: 137/137; AC: 28/25/16 DR 2/-; CMD: 32; Rage: 9/30 used 
Tuesday September 14th, 2021 2:17:58 PM

...fixing my header

Stock (JonM) HP: 137/137; AC: 28/25/16 DR 2/-; CMD: 32; Rage: 9/30 used 
Tuesday September 14th, 2021 2:19:30 PM

...one more time!

Delia (Hannah) HP: 91/91; AC 27/16/22; CMD 30  d20+4=9 ; d20+23=24 ;
Tuesday September 14th, 2021 5:50:05 PM

Delia cautiously accepts this new turn of events, not able to get a good read on Malici. She keeps an eye out for any weird movements by the lizardmen.

========
Sense Motive on Malici: 9
Perception while her party is distracted by shinies: 24

Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+16=22 ; d20+16=36 ; d20+16=18 ; d20+16=22 ; d20+16=25 ; d20+16=20 ; d20+16=17 ;
Tuesday September 14th, 2021 6:44:50 PM

Ohen will cautiously move into the room and start looking around at the magic items.
Spellcraft on the Crown: 22
Spellcraft on the Rod: 36
Other spellcrafts on magic items
18
22
25
20
17

Zanderallen (Zachary H) 119/119 AC: 30 T: 13 FF: 30 CMD: 24 
Tuesday September 14th, 2021 7:18:29 PM

Zanderallen moves with Micah, translating as needed. He's not quite sure what this new development means but he had grow to trust Malici and a desire to protect his people was one he could understand. "I think that arrangement is more than fair Malici. Especially as it seems you have gained some responsibilities. I will say the same thing we have told all our friends around the forest. Do not hesitate to call for aid. Friends stand together. Maybe some of your father's magic can even help us figure out methods of magical communication." He ponders what effects the return of a dragon, even if a half dragon, might do to the balance of the forest, but there was a lot of forest waiting for people to settle it. He does wonder what the lizardfolk of Rivertown would have to say about all of this.

DM Robert - "Heavy is the Head that wears the Crown" 
Tuesday September 14th, 2021 7:55:17 PM

Bartomus offers two healing potions to Malici. Receive 1 hero point.
Stohp wants to check on the medallion (it was put into the door, in a relief sculpt not an actual statue).
Micah channels some healing energy to everyone. Receive 1 hero point
Stock surveys the situation.
Delia tries to keep overwatch going.
Ohen goes looking for loot.
Zanderallen wonders what this portends. Receive 1 hero point for mentioning specifics.

________________________

Micah asks, "What does this all mean? Do you claim kingship over the lizardfolk?"

Malici frowns. "Well my father certainly would have made that claim. But I'm not altogether sure what sort of government is best. I mean my father in trying to appease the forest and protect the lizardfolk, waged war on the drow to drive them from the forest. On the other hand I'm not sure what sort of power vacuum exists here as they were probably his most loyal servants and may not have a good concept of how best to continue on. They've been frozen in stone for a good while."

Delia hears some noise echoing down the tunnel. It sounds draconic but faint, she can't make out any sort of words. Perhaps the other lizard folk have returned from stone as well.

Stock comments "I suppose congratulations are in order then? Or is this one of those "Heavy is the Head that wears the Crown" type situations?"

Malici nods to Stock "I think the last bit. I have a sense of responsibility to these people now. I hope that the other lizard folk were restored from stone when these were. I'll try to gather them up and then make some sort of sense of what they wish for next. I mean they have lived their entire life in fear of an awakened and vengeful forest, now here we are in for what all intents an purposes is just a forest."

Stoph see's that the medallion is no longer in either side of the door. It might have been flung off when the doors blew inward and the dragon magic was released. You will have to make perception check to find it.

You can hear Ohen opening chests and some scattering of things as he lets out a whoop and ah occasionally.
Spellcraft 18: Horn not good enough on the spellcraft check.
Spellcraft 22: Horn of Goodness/Evil
Spellcraft 25: Scarab Not good enough on the spellcraft check

Ohen has also scattered around on the floor, various gems and gold pieces in the amount of 182,000 gp. (that's your cut)

Zanderallen again wonders, what indeed would the other lizard folk have to say about this? And what of the Drow in the mountains when they find out? Private to Zanderallen Highlight to display spoiler: {detect evil going?}

Everyone gets 32,000 exp each for completing the module.

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+17=29 ;
Wednesday September 15th, 2021 6:59:27 AM

Stohp continues to try to find the medallion (perception 28)

Stock (JonM) HP: 137/137; AC: 28/25/16 DR 2/-; CMD: 32; Rage: 9/30 used 
Wednesday September 15th, 2021 9:23:04 AM

Stock whistles at the value of everything, distracted by all the shiny things even if he has know idea how much value is there.

He sifts through everything on the ground and then looks up at Malici. "And what of the other lizardfolk in the area? Do you claim a connection to them?"

Bartomus(Rod) [CL2/10] HP: 46/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20-1=16 ;
Wednesday September 15th, 2021 10:33:52 AM

"Um, uh, well, your Lord Dragonship," Bartomus raises his hand from the back row. "Not all of them have been frozen, actually, we kinda helped out a group and get them a place to stay. Then those drow your BadDad drove off, yea, um, well, we have kinda helped them too. Now trying to heal that rift your pops created, that might need a bit of work by someone who has skin and blood in the game."

When he got done, he smiled with a shrug.


Diplomacy 16 - which for Bart is pretty dang impressive.


Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50  d20+17=25 ; d20+17=37 ;
Wednesday September 15th, 2021 11:10:57 AM


Micah nods as the others respond to Malici. Content to let them deal with the lizard folks issues, he goes to assist Ohen in examining their newly acquired items.

=====
cast detect magic
Spellcraft 25 on the unidentified horn
Spellcraft 37 on the scarab

Delia (Hannah) HP: 91/91; AC 27/16/22; CMD 30  d20+23=41 ; d20+29=48 ;
Wednesday September 15th, 2021 2:54:15 PM

Delia cocks her head, "I can't say for sure, but it sounds like your, uh, subjects? are getting un-stone-ified topside too. I'm gonna go see. Since these big guys in here came out swinging, I'm just looking until someone who speaks lizard calms them down."

She then heads back to the entrance, dropping into a crouch as she would come into view of the outside.

======
Perception: 41
Stealth: 48

Zanderallen (Zachary H) 119/119 AC: 30 T: 13 FF: 30 CMD: 24  d20+18=38 ; d20+22=25 ;
Wednesday September 15th, 2021 3:23:44 PM

With the wounded healed and the lizardfolk in the immediate area seemly calm Zanderallen takes a moment to step back and critically review. He will open his divine sight to detect evil on the assembled lizardfolk. Regardless of the result he heads over to Delia, "Unless you wish to check on them yourself Malici I can aid in explaining the situation to the rest."

Unless Malici waves him back he heads out the tunnel entrance, weapon and shield stowed and his arms raised and hands open. He calls out in draconic, "Hello, is everyone ok? Malici, son of your late master, has returned to free you. And have no fear of the forest, the evil within it has retreated to a secluded grove." As he steps out he will keep his detect evil active as he scans whoever is around.
----------------------------------------
Sense Motive 38 (nat 20): trying to get a read on the emotions of the lizardfolk
Diplomacy 25: to calm any who might be frightened or aggressive

Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+16=29 ;
Wednesday September 15th, 2021 6:09:07 PM

"You are in a unique situation Malici. You have the authority and legitimacy to be an absolute king, but the opportunity to do so much better, and to set precedents for all the rulers after you. I'd recommend consulting advisors. Maybe the Float could take notes on what you come up with."
"Now where did that amulet get to?"

===========
29 perception to search for the amulet. Can I detect its magic anywhere?

DM Robert - "Now where did that amulet get to?" 
Wednesday September 15th, 2021 8:11:46 PM

Stohp searches for the medallion
Stock ogles the loot and asks a question.
Bartomus points out that there are other Lizard Folk out there as well as some Drow that apparently still hold a grudge against all lizard folk (remembering back to the encounter on the wharves and custom house.)
Micah also tries to identify things.
Delia sneaks out to see what's up.
Zanderallen does some evil detecting and then... (you may want to amend your intentions).
Ohen offers Malici some advice on leadership.
_______________________

Malici shrugs at Stock's question. "I'm not saying I'm their leader. But I will try to help them in sorting things out from what was to what is now." You see him start to look around the room again and try to edge toward the door to the loot room.

Delia stealthily goes up to the trapdoor. The two lizardmen statues that were nearby are no longer statues. They seem to be looking at the open trapdoor. They don't see you though. There are other lizardfolk milling around behind them.

Stohp and Ohen seem to see the medallion at the same time. (yes it is glowing magical). Seems it was flung somewhat into the treasure room when the doors blew open. Its resting at the base of the pedestal where the crown and rod were.

Zanderallen scans the room and see's these large lizardfolk are not evil. He does note a flashing of evil in the loot room. It's there then it isn't then it's there then it isn't. Very confusing. It seems to be at the base of the pedestal. As Zanderallen starts to head to out of the room Malici shakes himself a bit and stops him. Malici says, "I'd better go see to things. I'm not sure how they will react to non-lizardfolk in their home grounds. Especially based on how these fellows first reacted."

As Micah enters the loot room Ezer vibrates as he passes the pedastal. Finding Ohen he looks over the two strange magic items. Looking at the magic items Micah identifies a Horn of Blasting (regular) and a Scarab of Protection.

Malici makes and waving gathering motion with his hand. In Draconic he says "Come let's go see what's going on above and start making some plans." You notice him absently pat the pocket where he kept the medallion but it's almost as an afterthought or habit motion.

Delia observes Malici and the large Lizard folk go upstairs through the trap door. There's some hissing and a lot of jibber jabber all at once. Then you hear Malici's voice, though he's speaking draconic and you're not sure what he's saying, but he doesn't seem to be yelling.


Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+16=23 ;
Thursday September 16th, 2021 8:40:08 AM

Stohp returns the medallion to Malici. Out of curiosity, she tries to listen to the conversation outside without going outside (23 perception, she speaks draconic.)

Stock (JonM) HP: 137/137; AC: 28/25/16 DR 2/-; CMD: 32; Rage: 9/30 used 
Thursday September 16th, 2021 9:22:43 AM

"You guys think our ride back to The Float is still waiting for us?"

He helps collect the loot and takes a long hard look at the scarab before passing it on.

Bartomus(Rod) [CL2/10] HP: 46/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+3=17 ; d20+14=29 ;
Thursday September 16th, 2021 10:50:28 AM

"Sure hoe the ship's still there. Would be a long walk back to the float if it's not." Bartomus helps in the stacking and loading of things. He takes a look at a few of the items and tries to get a sense of what they might be worth at the very east.

"Heading up top with this load," Bartomus said as he started heading out of the treasury and towards the stairs.


Appraise - 17 on the scarab.
Perception as he heads towards the exit - looking about for anything - 29


Zanderallen (Zachary H) 119/119 AC: 30 T: 13 FF: 30 CMD: 24  d20+7=25 ;
Thursday September 16th, 2021 11:14:32 AM

Zanderallen acknowledges Malici going up to address the lizardfolk and signals Micah, Ohen, and anyone else around to follow him. He heads over to the pedestal and continues searching with detect evil for the source of the aura. "I'm getting something very strange. Almost like an aura fading in and out? Or trying to hide itself? It was right in this area." He looks around trying to match the aura he's spotting with something visible.
------
Perception 25

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50 
Thursday September 16th, 2021 6:17:05 PM


"And your truesight does not provide you greater clarity of the aura?" asks Micah.


Delia (Hannah) HP: 91/91; AC 27/16/22; CMD 30  d20+4=9 ;
Friday September 17th, 2021 2:35:36 AM

Delia waits another little bit to make sure that Malici has the above ground situation well in hand, nodding to Stohp as she approaches.
She tries to get a sense of the lizardfolk tone/body language but is not practiced at reading reptile expressions.

=======
Sense Motive: 9

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Friday September 17th, 2021 7:42:57 AM

Stohp is aware that eavesdropping is rude and that she should stay underground but her curiosity compels her.

DM Robert - less subtle hints 
Friday September 17th, 2021 1:24:27 PM

Back-up a bit. I can see my subtly was missed. Here's the bat version.

Zanderallen see's that the flashing on and off of evil is coming from the medallion. It's as if it is evil and yet not evil. He thinks touching it could be bad.

Those that can see magic, their is a new aura on the medallion...or maybe additional auras. (and since if Ohen really wants to he can make out all aura's...)
Necromancy and Conjuration and Universal are the schools involved....

Knowledge Arcane 25 Highlight to display spoiler: {methings there's the fragment of some evil soul in the medallion. Touching the medallion would fall under the very bad idea field. spells that might contain it or destroy it would include: Magic circle against evil, dimensional anchor, break enchantment, dismissal, dispell magic, or greater dispell magic}

Knowledge Religion 25 Highlight to display spoiler: {you've heard tale of some powerful magic items containing the essence of a soul and that touching that item could release the soul. undoubtedly there's spells to contain it, at least temporarily or even remove/destroy it leaping to mind... Consecrate, protection from evil, remove curse, dimensional anchor, Break Enchantment.}



Zanderallen (Zachary H) 119/119 AC: 30 T: 13 FF: 30 CMD: 24  d20+10=27 ;
Friday September 17th, 2021 2:53:44 PM

[OOC: Sorry, with how things have been recently if somebody knocked a brick wall on top on me I might miss it.]

As Zanderallen approaches the source of the aura it jumps out at him. Dark practices. He holds out his arms to stop anybody from reaching the medallion. He speaks to the two casters that came with him without taking his eyes off the medallion. "Do either of you have any consecration, enchantment breaking, or general protection from evil magics at your disposal? Curse removal? I'm all but positive there's a dark spirit in this medallion. I am now extra thankful of the protection I placed on Malici. But I think with the proper spell we can send the spirit off to where it belongs."
-----------------
Know(Rel): 27

Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Friday September 17th, 2021 3:42:00 PM

"There is an evil presence in that amulet. Something new. Listen to Zanderallen, noone touch it. I do not have the means to contain or banish it myself. Perhaps a way to Dispel Magic, or Dimensionally Anchor it would work as well?"

Take 10: 26 arcana

Stock (JonM) HP: 137/137; AC: 28/25/16 DR 2/-; CMD: 32; Rage: 9/30 used 
Friday September 17th, 2021 4:19:02 PM

"I guess I'm not shocked if there's evil in the amulet. It's not like Malici's dad was some paragon of virtue...

No offense, Malici."


Delia (Hannah) HP: 91/91; AC 27/16/22; CMD 30 
Saturday September 18th, 2021 9:33:06 AM

If Delia is back in the room where it happens she will move as far away from the medallion as possible while still keeping it in line of sight and let the magically/knowledge equipped handle it.

Bartomus(Rod) [CL2/10] HP: 46/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1 
Sunday September 19th, 2021 12:19:35 AM

Bartomus stood in the outer hallway and shouted back over his shoulder. "Hey, Shields, are you planning to come out of there? Or, are we just going to let the dragon lad negotiate with his new found followers and hope he's on our side?"

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday September 19th, 2021 10:38:31 AM

Stohp totally touched the amulet to give it back to malici. She freezes as the others call warnings.

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50 
Sunday September 19th, 2021 4:59:18 PM


Micah realizes the implications of the amulet just as Stohp reaches out to touch it. "STOCK!" he yells, "Stand next to Stohp! You have circle against evil still active." Not waiting to see is Stock responds, he runs up to Stohp and casts protection from evil on her himself.



Stock (JonM) HP: 137/137; AC: 28/25/16 DR 2/-; CMD: 32; Rage: 9/30 used 
Monday September 20th, 2021 8:51:19 AM

Stock frowns at Micah as he shuffles closer to Stohp. "Is this close enough?"

He looks from Micah over to Stohp and back.

==========
Magic circle duration = 10 min/level so should still be active

Delia (Hannah) HP: 91/91; AC 27/16/22; CMD 30 
Monday September 20th, 2021 5:57:01 PM

Delia jumps slightly at Micah's shout. The ghost stories come to life of the Cold Riders and this talk of possession by evil had her unsettled. Though she didn't specifically serve Domi, she silently offered a prayer of thanks to him that his followers were able to use his power to protect from such things.

Zanderallen (Zachary H) 119/119 AC: 30 T: 13 FF: 30 CMD: 24 
Monday September 20th, 2021 6:22:03 PM

Having moved in when he noted the aura on the medallion Zandera attempts to prevent anyone from touching it.

Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Monday September 20th, 2021 6:34:31 PM

"We're dealing with the amulet, Bartomus, we'll be up in a bit." Ohen shouts to Bartomus.

(I thought Stohp touching the amulet was retconned to let Zander have a chance to react to him knowing the amulet is the evil presence and not the pedestal)

DM Robert - the Horcrux is active 
Monday September 20th, 2021 8:10:30 PM

Stohp totally picks up the medallion (because she wanted to)

Zanderallen warns of a dark spirit in the medallion
Ohen warns of an evil presence in the medallion and calls to Bartomus.
Stock is not surprised that there is evil in the medallion, however previously it did not radiate evil.
Delia is unfortunately up near the entrance and the trap door. She does hear that there's some sort of commotion going on back down the tunnel.
Bartomus started up the tunnel and noticed no one was following.
Micah runs up and casts protection from evil on Stohp.
____________________

When Stohp picked up the medallion she felt that it was so cold it burned her finger tips. However, she could not let go. Her mind seemed to wander. Please make a Will save 15, don't forget your +2 from the protection spell. If you FAIL read this, Highlight to display spoiler: {Become imperial, stand tall, make proclamations about humans being not wanted, etc. Your the fractional spirit of a dragon that considered himself a king.}

Zanderallen see's Stohp pick up and hold the medallion, she seems sort of frozen in that pose. He rushes to her side. If you wish to disarm the medallion please make a CMB against Stohp CMD of 22.

Stock watches all this, probably wondering the about the more physical ways to destroy something.

Delia can't hear what's really going on above ground, well she can hear it but not being able to understand draconic nothing makes sense. There seems to be a lot of talking, but no shouting. She opts to rush back down to see what made Micah shout.

Micah feels Ezer vibrating on his arm.

Ohen laments his lack of potent spells on this matter.


Bartomus(Rod) [CL2/10] HP: 46/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+14=30 ;
Tuesday September 21st, 2021 12:06:04 AM

Bartomus moves a bit closer to the exit and puts down the bags with the loot. He turns his had and raises an ear towards the opening up to the top trying to get some sense of the tone being used, if he cannot understand the words. When he hears Ohen's shout about an amulet, he turned his head about and glanced back at the way he came.

"Got it under control or is there something I can do?" Bartomus shouted back towards the others.


Perception - 30


Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+8=22 ;
Tuesday September 21st, 2021 6:41:03 AM

Stohp manages to throw off whatever influence the coin is trying to exert and throws the coin into the corner she found it (will 22)

Stock (JonM) HP: 137/137; AC: 28/25/16 DR 2/-; CMD: 32; Rage: 9/30 used 
Tuesday September 21st, 2021 9:08:35 AM

"Yeah everything seems fine, Bart! Micah was worried about Stohp but she seems fine!"

In a softer voice, Stock moves to where he can look Stohp in the eye and says, "You're ok?"

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50 
Tuesday September 21st, 2021 10:41:04 AM


Micah shakes his head in relief and frustration as Stohp almost succumbs to the power within the medallion. After everyone has reacted he steps forward.

"Let us see if we can destroy this thing," he suggests as he stares at the medallion. "First let me pray to prepare a dimensional anchor spell. That should break the connection to the entity within. Then we should be able to destroy the physical object without fear of it being released."

Assuming everyone agrees, the priest takes the time to prepare dimensional anchor and align weapon. He casts dimensional anchor on the medallion and aligns Stock's weapon to good, making him aware of his intentions.

Zanderallen (Zachary H) 119/119 AC: 30 T: 13 FF: 30 CMD: 24  d20+16=26 ;
Tuesday September 21st, 2021 12:44:34 PM

Zanderallen draws his hammer and moves to knock the amulet out of Stohp's hands. Whether she is able to drop it of her free will or whether it takes a hammer blow the amulet now lies on the ground. (CMB 26 to disarm) He then apologizes sheepishly to his fellow Shield as he scans Stohp and the medallion with Detect Evil to confirm if the evil spirit remains in the amulet. "Micah, I might also recommend a consecrate and or break enchantment if you have the capability. And if holy smashing is what you want to give it, I can still call Domi's power into my adamantine hammer."

Delia (Hannah) HP: 91/91; AC 27/16/22; CMD 30 
Tuesday September 21st, 2021 6:41:28 PM

ok I wasn't sure to where each person had been retconned. Delia wouldn't have moved if the amulet had been identified as a threat, regardless I should be back in the underground rooms now

"Holy smashing is probably the best plan. But... Malici is topside and he'd probably get upset if we broke it without asking him first. But uh, what's that phrase about asking for forgiveness rather than permission?..."

Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Tuesday September 21st, 2021 7:24:26 PM

"Micah will take some time to prepare his spell, we should go see what's going on in the mean time."
Ohen will head up to see what's happening with Malici.

DM Robert - "Yeah everything seems fine," 
Tuesday September 21st, 2021 8:32:38 PM

Bartomus tries to listen at the trap door and then shouts back to the group.
Stohp drops the medallion like a hot potato.
Stock asks if Stohp is okay.
Micah begins preparing a spell.
Zanderallen offers the holy hammer of antioch.
Delia is for a smashing.
Ohen heads up to the trap door.
_________________

Bartomus could not make out the words but the tone seemed civil. When he shouted back down the tunnels he found a shadow crossing over him. Looking up he see's Malici standing at the edge of the trap door entrance.

Malici says, "Is there a problem my large friend? I've been speaking with the citizens here and they are very confused. I've been trying to explain things and they seem to be taking it in okay. But there's not much left. I've set them about scrounging around to find useful tools. I've also got several to agree to help you carry your goods to the boat."

When he see's Ohen coming up the hallway. "Ah, master Ohen. You've gone on about what tradesman your father is. I was wondering, it appears the lizard folk here are going to need some immediate staples to get them through the next few months. If I sent a portion of my share with you would you see to getting some supplies sent back here?"

Meanwhile down in the loot room, Micah prays, Zanderallen keeps a detecting eye on the medallion (it's not moving of its own accord), Delia stands guard in the door way, Stock looks over Stohp, and Stohp is just very glad to not be touching the medallion again.

Bartomus(Rod) [CL2/10] HP: 46/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1 
Tuesday September 21st, 2021 11:09:26 PM

"No, no, they are just trying to figure out what a few of the things were that they found down there," Bartomus said still confused as to what the others were doing. He shrugged and carried the other things upwards.

"We might be able to get some help from the Float's Council. Another thought is to send word to their kin that we helped much further to the north."

When Malici made a suggestion to Ohen about how to fund the needed relief, Bartomus chimed in. "I would be willing to contribute to that effort too, I mean helping to resettle the woods has kinda been our thing."

Stock (JonM) HP: 137/137; AC: 28/25/16 DR 2/-; CMD: 32; Rage: 9/30 used 
Wednesday September 22nd, 2021 9:34:16 AM

Stock picks up on what's going on, even if he doesn't see the danger himself. Instead, he moves to physically block off the room from prying eyes in case Malici returns. "Make sure we gather up the loot before we irritate Malici. I have a feeling he might throw us out of here."

Zanderallen (Zachary H) 119/119 AC: 30 T: 13 FF: 30 CMD: 24  d20+18=29 ;
Wednesday September 22nd, 2021 11:19:34 AM

"Unfortunately with the preparation Micah needs I don't think we can keep it hidden from Malici. And I'd rather he approve it just so we know exactly where he stands. I'll talk to him." Zanderallen nudges past Stock and meets Malici. "Malici, I can't even imagine what there people are going through. We will personally guarantee that supplies make it out here if I have to haul them out here myself. We even have a ship that by all rights is the Shields to claim. But there is another matter, the medallion. I'm betting you felt it, but there is still some remnant of an evil soul bound to it. We're pretty certain we can send it on to it's final rest but it will require destroying the amulet. It would be the final step to removing your father's will and truly carving your own path. Are you good with that?" Zander watches the half-dragon very carefully as he closes his statement. (Sense Motive 29)

Assuming Malici doesn't go rage mode at the mention of destroying the amulet Zander moves back into the room and waits for Micah to cast his spells. Once that happens his plan is to call his divine bond into his hammer to make it a +2 Holy Adamantine war hammer and smash the medallion into pieces until there is no remnant of evil within it.

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Wednesday September 22nd, 2021 12:21:40 PM

Stohp takes a moment to recover. If Malici raises objections then she'll explain what happened to her and why they feel it's necessary to destroy the thing.

Delia (Hannah) HP: 91/91; AC 27/16/22; CMD 30 
Wednesday September 22nd, 2021 6:52:04 PM

Delia trails a little bit behind Zanderallen, ready to provide back-up and happy to let this come to a diplomatic conclusion.

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50  Ty
Wednesday September 22nd, 2021 6:56:57 PM

Per Zanderallen 's suggestion, micah prepares co secrate and break enchantment. When the time coms, he casts the break first since thatrequires a ong ritual to cadt, then he casts the other spells. Once finishe. He says to the paladin, "the preparations are complete.

"Everbody, clear the area." He, however, ignores his own instructions.



Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Wednesday September 22nd, 2021 7:23:43 PM

"Of course, Malici. My father would be thrilled to put his foot in the door, as it were.
"Thank you Bartomus, I may end up helping fund it as well."


DM Robert - "I would be willing to contribute to that effort too," 
Wednesday September 22nd, 2021 8:21:56 PM

Bartomus tries to stay calm and offers to help with costs.
Stock makes like a door.
Zanderallen runs up to quickly speak to Malici and then back down to take care of business.
Stohp is ready to keep debating Malici.
Delia follows Zanderallen around.
Malici casts his spells.
Ohen is delighted to point business his fathers way.
____________________

Malici has a surprised look on his face when Zanderallen tells about the medallion and plans to destroy it. Malici absently reaches for his pocket. Then he shakes his head. "No you're right of course. It is best to move forward not backward."

He turns to Bartomus, "I would not want to impose. The money of my share should be enough to get supplies to set everyone up here until we can decide what steps to take. However, if you are willing to have your ship be a ferry for those goods I won't object to that."

He waves Zanderallen back. "I think I'll stay here until the deed is done."

Zanderallen hurries back down to find most of the team waiting on him. He approaches the medallion and gives it a couple of good wallops, he remembers hitting the other kids at the orphanage with a small wooden mallet when he didn't get his way during playing games. The medallion is swiftly crushed into nothingness. There is a momentary silence as if all the air was sucked into a tiny hole, and then a very high pitched and tiny 'pop' sound. Everyone immediately feels relief at a job well done.

Everyone gets a hero point (remember you cannot have more hero points than levels).

Malici and 4 of the large lizardfolk come down to help tote all the chests out. (There's at least 8 holding all the lot that's your cut.) He fishes around and comes up with 10,000 gold pieces for Ohen to buy essentials for the Lizardfolk: blankets, shovels, some axes and saws, lots of rope, and a lot of provisions.

Once the loot is stacked up outside you can see that perhaps 80 lizard folk have gathered in the area. What did you do with the mundane short swords and scythes that the fey were armed with? If you left them then the lizard folk will claim them. Of the 80 lizard folk 12 are those large warrior throw backs from below and 20 are female. The rest are male. About 1/2 the males are armed with those star headed swords.

"There's a lot of stuff here." Malici says looking at your loot. "I think we'll help you carry it to the ship. It will also show the people that the forest is no longer sentient."

It's a couple days march to the ship.

Bartomus(Rod) [CL2/10] HP: 46/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1 
Wednesday September 22nd, 2021 9:14:38 PM

"Let's talk that over with the Shields, but I think we can help with that effort for sure. I mean, we don't have pirates anymore, so should be easier to make sure things arrive here. How we get supplies though from the river to here, yea that's an issue." Bartomus offered up in response to Malici.

When the talisman was dealt with, he worked with the others to get everything up top. As everyone was standing about, he looked around and took note of the size of the party that they now had.

"Many hands make small work, right Malici?" Bartomus offered in response to the offer of help. "My concern is that we are a couple of days away from the boat. We are going to need to find these folks food right and what there are quite a few of them. What's a good plan to help with that?"



Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Thursday September 23rd, 2021 6:25:06 AM

Stohp suspiciously pokes the spot where the medallion was to check for any evil residue or something.

Stock (JonM) HP: 137/137; AC: 28/25/16 DR 2/-; CMD: 32; Rage: 9/30 used 
Thursday September 23rd, 2021 9:12:04 AM

"Nice work, Micah, Z..."

When Bart mentions the need to find food, he catches sight of the Ioun stone floating around his head. "I would imagine Delia and I can work with any lizardfolk hunters to keep the group fed as we head to the boat. It might be slow going but it should work."

=============
Survival DC 10: Get along in the wild. Move up to half your overland speed while hunting and foraging (no food or water supplies needed). You can provide food and water for one other person for every 2 points by which your check result exceeds 10.

Delia (Hannah) HP: 91/91; AC 27/16/22; CMD 30 
Thursday September 23rd, 2021 3:17:02 PM

Delia breathes a small sigh of relief as the medallion shatters. She looks to Zanderallen and Micah to confirm that it's actually dealt with.

When Stock mentions hunting, "Well there still isn't much game in this forest, but if the lizardfolk are willing to eat plants we might be able to make this work... Do we have any way to collect all the lizardfolk who have been left in the forest? They won't have any idea what has happened since they got stone-ified."

Zanderallen (Zachary H) 119/119 AC: 30 T: 13 FF: 30 CMD: 24 
Thursday September 23rd, 2021 3:47:10 PM

Zanderallen silently nods at Malici's answer before going back to perform the deed. Receiving the signal from Micah he smites down on the medallion with childlike glee. The hairs on the back of his neck stand up as it crushes and he can almost feel the presence. His relief at it's apparent total destruction is immense, but doesn't stop him from giving it one last scan with detect evil. He gives his hammer a couple confident spins and returns it to his belt, satisfied with a job well done.

Returning to the surface he pauses momentarily at the site of so many people, especially armed as they are with the scavenged weapons. But Malici's offer of aid quickly puts his at ease and he smiles broadly. Another groups of friends living in the forest, they were really going to need to cut some roads. "The help would be much appreciated Malici, maybe once we reach the shore we can see about rigging some sort of dock or landing point for the return supplies."

Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Thursday September 23rd, 2021 6:39:36 PM

Satisfied that the medallion is destroyed, Ohen will ponder the trade repercussions.
"We'll definitely need to start building roads. Does anyone have a magical way to assist that which is more subtle than prodigious application of fire?
"I have no problem letting the lizardfold have the mundane weapons."


DM Robert - Homeward bound 
Thursday September 23rd, 2021 7:57:57 PM

Bartomus wonders how to supply food to all the lizardfolk.
Stohp makes sure the medallion is gone forever.
Stock tries to hunt up some food.
Delia asks about the other lizardfolk in the jungle.
Zanderallen puts forth that a dock might be needed.
Ohen thinks about how to craft roads.
Micah?
__________________________

Malici says, "Well I figure there's more protein available in the river than in the forest. We'll probably re-establish there for the foreseeable future. So roads won't be necessary. Perhaps if you could point out the edible plants and such we can help in gathering and expand our knowledge."

Survival 15 or Knowledge Nature 15, to point out the edible plants on the route.

The journey is about four days of travel. The stream you found earlier offers the path of least resistance. Now that you know what to watch for with quicksand and such there are no dangerous encounters. You find that the lizardfolk you found in the forest are indeed back to life, and were headed toward you when you encountered them. From the looks of things and the greetings they must have been part of this community.

At last you come to the boat. The crew is mostly lounged about loafing. The two lizardmen that were in charge seem to be vexed at the crew. It appears after you'd been gone a few days the crew wanted to take the ship and head out, the lizardmen managed to throw them off the ship and have been mounting guard to keep the ship where it is. It hasn't been too hard because the crew lack leadership and are pretty lazy.

To restore some disciple Intimidate 15, or Diplomacy 20.

Malici's lizardfolk pass the chests up to the lizardfolk on the ship. Those with draconic can understand them exchanging guarded pleasantries and explaining what happened to them. The boat lizardfolk seem a little leery of Malici. Diplomacy #2, 20 to put them at ease. Sense Motive 20 Highlight to display spoiler: {They are not too keen on a 1/2 dragon lizard king, they like their council led by the druid quite nicely.}

Malici will wave you off, and as you depart you see most of the lizardfolk dropping their gear and diving into the water.



Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50 
Thursday September 23rd, 2021 9:50:39 PM


Micah sees the state of the crew, but pretends to not notice. "Excellent", he comments as the approach the boat. "It was well of you to rest up before our journey back. [b]"We will depart as soon as all is loaded."

============
Diplomacy 33, taking 10

Stock (JonM) HP: 137/137; AC: 28/25/16 DR 2/-; CMD: 32; Rage: 9/30 used 
Friday September 24th, 2021 10:04:56 AM

"I'm glad our ride is still here!

Hey! Crew! Back up on deck. Knock those barnaces off the sweeps, swob the deck...why is there bird droppings all over. Come on guys, get a move on."


Stock makes himself as tall as he can and stares down anybody who gives him a "look".

===========
Take 10 on Intimidate for 26
Take 10 on Sense Motive for 20


Bartomus(Rod) [CL2/10] HP: 46/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1  d20+7=11 ; d20+10=26 ;
Friday September 24th, 2021 10:16:57 AM

Bartomus walked with the others and when they all got to the ship, it was a bit of a ship show with the crew being kept in place by two lizardmen that seemed to be acting as the schoolmarms or masters of a lackadaisical group of petulant teens.

He tried being a part of the group showing their displeasure, but he only could muster a rolling of his eyes at the crew. He began the process of lifting things up to those on the ship and watching the interactions between the various lizardfolk. The more he watched them, the more he noticed a growing, polite nodding at Malici, but a look about for confirmation from a few others of the lizardfolk. He suspected that there would be some challenges for all involved as the frozen-in-stone lizardfolk hadn't even met their descendants yet. It was going to be an interesting experiment to watch, Bartomus thought as he worked up a sweat loading the boat.

Eventually, they got everyone working together and were ready to leave. Bartomus waived at the newly met adventurers no longer stone-frozen out in the wilderness. He turned to Malici and nodded, "Well, Malici, now comes the hard work, right? How you and them and all of this works together. Nothing is ever easy, but I wish you all good luck as you find your path."

He finds himself a comfortable place on the boat and settles in for a bit of calm.

[I]
Intimidate - 11, really, wow.
Sense motive - 26
Sense motive


Zanderallen (Zachary H) 119/119 AC: 30 T: 13 FF: 30 CMD: 24  d20+18=35 ; d20+22=24 ;
Friday September 24th, 2021 11:40:39 AM

Zanderallen is content to let Stock strong arm the crew back into shape. He watches carefully as the different groups of lizardfolk interact. There were going to be stories back at Rivertown when they made it home. He waits until they're loaded and off, wishing Malici and his people well and promising to send supplies his way as soon as possible. Once he can pull their two lizardfolk crewmen aside he does so, "Set your worries aside. Malici is a good man. He has no desire to re-establish the empire of his father. He merely wishes to help his father's old subjects. I would recommend reaching out an arm of friendship to them. They will have a lot of challenges adjusting to their new lives. And there is plenty of forest for all of you."
--------------
Sense Motive 35
Diplomacy 24

Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis  d20+25=41 ; d20+25=36 ;
Friday September 24th, 2021 6:45:20 PM

"Alright, chop chop, look alive crew, it's time to get moving. Don't make me turn anyone into a sloth to get the rest of you motivated. The ship could use a mascot."
Ohen doesn't sound angry, but his completely hollow threat is extremely convincing and disconcerting.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bluff: 41
Intimidate: 36

Delia (Hannah) HP: 91/91; AC 27/16/22; CMD 30  d20+23=41 ;
Saturday September 25th, 2021 1:11:20 AM

On the way back, Delia points out some easy to spot plants and then ranges off a short way to find more tasty (or at least edible) food for the group. (Survival 41)

Delia helps load their ship up as other party members restore order. She shoots Ohen an uncomfortable look, but figures someone would have noticed if he had actually gone crazy-evil.

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)   d20+9=10 ; d20+12=29 ;
Saturday September 25th, 2021 7:06:04 AM

Stohp notes the attitudes of the Lizardfolk (sense motive 29) and utterly fails to put them at ease (diplomacy 10). Hopefully the new leader of one group can put the other at ease by letting them know he has no intentions of forcing his rule on anyone. Or if he's stupid and makes assumptions she'll step in to correct him.

DM Robert - Homeward bound 
Saturday September 25th, 2021 6:40:30 PM

Micah praises the crew.
Stock intimidates the crew.
Bartomus wishes Malici well.
Zanderallen speaks with their lizard folk sailors.
Ohen joins in on the crew intimidating.
Delia provides some basic wood lore on edible plants.
Stohp tries to put a foot forward.
_______________________

The crew snaps too, unsure which is the bigger threat Stock or Ohen. They avoid both as much as possible. They seem over eager to please when Micah is around.

Malici acknowledges the lizard folk crew. "I know we traveled some on the way here, and that is scarely time to get to know anyone. Rest assured I have no intentions at usurping anyone's power. I doubt I'll remain the leader of these fellows after they get a sense of whats what." With that he waves good by to you as your boat shoves off.

The crew rows heartily, though it is against the current. They are eager to return home. More than one eyes the many chests brought on board and lick their lips with a touch of greed. Then Stock walks by and the courage in them dies.

After 2 days of hard oar pulling and catching a bit a wind you at last pull in the wharves at The FLOAT. It's hard to image that you put out in the dragon boat less than 2 weeks ago. A crowd gathers as you unload and there's many that ask what happened. Pepper Plate is front and center, notebook open.

The two lizard folk beg your leave and head off to await a ride to Riverton.

All is well.

Bartomus(Rod) [CL2/10] HP: 46/83 AC 21; CMD 20 Melee +8;Perc+14;Heal+9 2d8+1 
Sunday September 26th, 2021 2:04:02 PM

"Oh, Zander, it's your girlfriend," Bartomus said in a sing-song voice as they pulled into the Float's warf and a crowd started to develop. She was front and center with her notebook at the ready. He turned back towards Zander and made kissy-face noises and winked.

When they docked, he joined in the effort to get things unloaded. As they did so, he called over Micah and Zander over. "So, how we going to set up and pay for the ship here? Do we pay some dock fees up front and then put out the word that we want a shipping partner who can keep the crew in line, or maybe beef it up for a percentage of the goods shipped? Use that to pay the fees and taxes?"

On Bart's mind as they head back to headquarters is a good, long bath followed by an even better meal and a few flagons of that sweet honey mead. He shared that objective with anyone listening and willing to entertain the idea.

Stohp (Mitch) HP: 64/82 hp AC: 25/15/21 CMB: +13 (17 Grapple, 15 Trip, 17 Disarm) CMD: 22 (+4 vs grapple,+2 disarm)  
Sunday September 26th, 2021 4:17:26 PM

Stohp will make sure the crew are well compensated for their work before going home to rest. Better to spend a little extra gold and have plenty of people eager to work with them then to e stingy and make it harder for next time.

Micah (John) HP: 72/90 AC: 30/13/29 CMD:21 Move 50 
Sunday September 26th, 2021 10:20:52 PM


Micah smiles as the Float comes back into view. The tension of their recent travails finally released as home is once again in sight.

He shrugs at Bartomus question, then responds, "Do not worry. We were commissioned, so those details should be handled.

He stretches his legs and back as they step ashore and wastes little time returning to their quarters, pausing only briefly to amusingly watch the reunion of Zanderallen and Pepper.

Stock (JonM) HP: 137/137; AC: 28/25/16 DR 2/-; CMD: 32; Rage: 0/30 used 
Monday September 27th, 2021 9:30:05 AM

Stock cuts in between Z and Pepper as they exit the ship and says, "Hello Ms. Plate. Did we miss much while we were gone?"

Delia (Hannah) HP: 91/91; AC 24/17/18; CMD 31 
Monday September 27th, 2021 6:13:01 PM

Delia habitually keeps half an eye on the crew on the way back, but is confident that Stock has enough of a presence to keep them on track.

Once the ship is docked she helps unload, her good natured eyeroll at Pepper's pep interupted by her snort of laughter at Stock's interjection.

She'll agree with Bart's suggestion of a hearty meal and if he goes seeking one, she will go with him.

Ohen Kuldrven (Jacob H) HP: 91/91, AC: 22(14T, 20 I, 20F, 19CMD); Permanent: Arcane Sight(120'), Darkvision(60'), See Invis 
Monday September 27th, 2021 6:56:45 PM

Ohen will head to his room and drop off his traveling supplies, then try to find his father. If he can't before he gets too hungry, he'll join Delia and Bartomus wherever they are eating. Once he meets up with his father, he'll explain everything that happened and the need for regular trade and supplies.

Zanderallen (Zachary H) 119/119 AC: 30 T: 13 FF: 30 CMD: 24 
Monday September 27th, 2021 7:08:18 PM

Zanderallen takes the good natures ribbing in stride, too happy to be home to give it much notice. But when Stock steps in between he and Pepper, Zander gives the fellow a very murderous glare. If looks could kill Stock would be needing to make some hefty fortitude saves. The glare quickly turns to a smirk as he cpntinues to walk forward and bumps into Stock's back, comically over exaggerating tripping over him. "Oh, I'm so sorry Stock. I'm afraid I didn't see you down there. Only got eyes for my girl I guess." He manages to maintain a straight face through his statement, but very quickly loses it to a huge grin.

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