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The Administration Building


DM MikeK - Would be a nice place if it wasn't...you know...crumbling into non-existence 
Wednesday November 4th, 2020 7:16:57 PM

Nobody is answering the door, so The Shields decide to go in.

Stock finds the door is unlocked, and he pushes it open to reveal some kind of museum or display room.

Sid slips in first, checking for, but not finding any traps.

Micah casts another Detect Magic.

Nothing untoward happens to the elf, and the rest of the group moves in behind him.

They find themselves in an 80' x 80' room.
The walls of the room are lined with display cases, and more pedastals and display cases are placed evenly throughout the floor.

The cases contain crowns, necklaces, statuettes, rings, and various other objects d'arte.
A couple statues stand on the two pedestals.
Tapestries and paintings fill the walls.

The entire room is tasteful and understated, with plenty of room to walk around and admire the objects.

Micah picks up three auras of magic from a couple of cases on the right side of the room.
And before anybody gets worked up about the statues, they're not magical.

There is another closed door on the far side of the room.

Like every place else on this crazy plane, no one is here, and nothing is moving.

Stohp (Mitch) HP: 22/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)  
Thursday November 5th, 2020 6:19:04 AM

Stohp eyes the items. "If those aren't trapped or alarmed in some way then I'll eat my boots." Of course as a Minotaur she doesn't have boots so it's a safe bet for her. "Might be worth setting one off just to get the attention of whatever is in charge here if the place isn't totally abandoned like it seems."



Stock (JonM) HP: 111/111; AC: 25/22/16; DR 2/-; CMD: 30; Rage: 0/26 used  d20=1 ; d20+13=15 ;
Thursday November 5th, 2020 9:31:11 AM

Stock gives a low whistle at the contents of the room. He tries to bring his focus on individual objects to get a feel for the wealth here but keeps jumping from item to item too fast to get much of a sense. He also kneels down and examines the area for signs that it has actually been lived in any time recently.

"You mean the display cases, Stohp?"

=======
Appraise: 1...3 for nonmagical goods that contain precious metals or gemstones
Survival 15; Nat 1 and Nat 2...Nat 3 here we come!


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+5=9 ; d20+5=22 ; d20+5=22 ; d20+15=20 ; d20+15=17 ; d20+15=16 ;
Thursday November 5th, 2020 10:41:28 AM


"Menagerie, now museum," muses Micah aloud. "Displays of passion?"

He moves closer to where he saw the auras and focuses on them more closely, being careful not to disturb anything. As an aside to Stohp, "Men of stone would make a great security system, I think, Stohp. I would just as soon delay that confrontation as long as possible"

==========
Knowledge arcana checks to determine school of auras: 9, 22, 22
Spellcraft checks to identify item if that is the source: 20, 17, 16
Apparently Stock cursed the roller

Bartomus(Rod) HP: 68/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1  d20=16 ; d20+3=7 ; d20+12=29 ;
Thursday November 5th, 2020 12:30:38 PM

Bartomus looked at the various cases trying to get a sense of the story being told by what was being shown and some sense of the value of the pieces. But, each was its own special item and he had no clue other than they were important and special.

He walked onward looking at and trying to read the tapestries and coming to a stop at the two statues atop the pedestals. He made the point of spending time looking at the sculptures in detail to determine the materials used and the skill of the carvers having some working interest as well as an appreciation for the craft he enjoyed.

Perception 16+12 that I didn't add for 28; Appraise cases - for 7; Perception tapestries and statute for 29


Zanderallen (Zachary H) 104/104 AC: 29 T: 13 FF: 28 CMD: 24 
Thursday November 5th, 2020 12:35:15 PM

Zanderallen moves through the chamber, careful not to touch anything but just to observe. He is slowly heading towards the door on the far side of the room. "This place giving anybody else the creeps? I guess we keep heading further in. Hello? Anybody home?", he calls out as he nears the far end of the room. He knocks on the door and awaits any reply other than his echo.

Sid(Andrew) HP: 58/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+15=17 ; d20+22=41 ; d20+22=27 ; d20+3=11 ;
Thursday November 5th, 2020 6:05:35 PM

"Ok, so are we doing this now or later?" Sid says as he motions to the display cases, "Because it will take time that we may or may not have later." If they give him the go ahead he will search the displays for traps, disarm any he finds, and unlocks any locks he finds.

Else he will continue to search in the direction they are moving for traps and such.

========================================================================

Perception: 17
Disable Device(Traps): 41
Disable Device(Locks):27
Reflex: 11

DM MikeK - Menagerie, now museum 
Thursday November 5th, 2020 7:00:23 PM

EXPERIENCE!! - I should have done this a bit earlier. But better late than never.
Everyone receives 10,000 xp for Scene 2.

Stohp looks about the room, and wonders aloud if perhaps just breaking in to a case might help generate some kind of response.

Stock is a bit overwhelmed by the items, and takes some time to take it all in.

Micah cautions against breaking a case, thinking of the stone men from his divination.
The cleric does take the time to approach the magic auras.
In one case lie a pair of iron rings, each about 18 inches in diameter. The aura is strong, but he is unable to determine the school of magic.

In an adjacent case is a hollow mithral tube about 1 foot long. It radiates moderate evocation. He cannot identify it.
Next to the tube is a folded piece of some kind of silken cloth. It radiates a strong aura, but he can't identify the school.

Bartomus visually examines the pieces, the tapestries, and the statues.
The statues are a satyr carved from a single block of marble, and a troll pieced together from layers of plaster.
Both are well made, but the druid is sure from two different artists.

The rest of the items are also an eclectic mix of gold, silver, bronze, cheap metal, gems, and stone.
The tapestries are of cloth, hide, and canvas, some painted, and other woven.
Some are clearly elf made, others dwarf made, and he even recognizes some taur work on an intricately carved horn.

They seem to be objects from all over the Wold.

None are labelled.

Zanderallen calls out as he nears the far end of the room. He knocks on the door and awaits any reply other than his echo.
As expected, he doesn't get one.

A more cautious Sid tries to get in front of the paladin to check for traps.
He's a bit late, but checks anyway after Zanderallen's knock.
Again, he finds nothing.

Stohp (Mitch) HP: 22/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)  
Friday November 6th, 2020 6:21:52 AM

Stohp shakes her head "We're going to have to have that confrontation eventually. This place is falling apart and if they're just golems they're going to attack us as soon as we try any solution to dealing with the exabits. If we prepare for them now and try to summon them then we can have an advantage via preparation if we have to fight and if anything here is capable of listening to reason we can save ourselves time by bringing it here now rather then run all over the place looking."

Stock (JonM) HP: 111/111; AC: 25/22/16; DR 2/-; CMD: 30; Rage: 0/26 used 
Friday November 6th, 2020 8:39:33 AM

Stock's patience only lasts so long. He moves ahead to the door at the far end of the room and opens it, calling out "Helloooo! We're ransacking your palace! Helloooo!?!"

Bartomus(Rod) HP: 68/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1 
Friday November 6th, 2020 9:52:33 AM

Bartomus watched as Stock shouted out into the room that was behind the door that Zander had just knocked on. He kept looking at the satyr sculpture and then at the plaster of the troll. He leaned into the sculpture looking at the detail of the face and the carving of its details. "So can we at least save a few of these things when we have to run out of this place? I mean I think our level of the Float would appreciate something like this guy in front of the headquarters."

He stepped back a few steps and waited to see if there was any response to Stock's shouting.

Zanderallen (Zachary H) 104/104 AC: 29 T: 13 FF: 28 CMD: 24 
Friday November 6th, 2020 10:53:49 AM

Stepping aside when he sees the look in Stock's eyes he lets the dwarf open the door. He shakes his head, laughing at little at the fiery dwarf's impatience. "We're not ransacking it yet, but if there is no one here to lay claim to these pieces of art it would be a shame to let them fall into whatever void this place decides to spit them when it collapses." Zander let's Sid explore the new area first if the elf so desires and then moves in to see what's there.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Friday November 6th, 2020 3:19:04 PM


Micah explains his observations, apologetic that he was not able to discern more about the magical items.

"Although your suggestion makes tactical sense, Stohp, we are here to investigate what is happening to this plane, not to loot it. If anyone is still around here, I would prefer to be able to face them honorably rather than have to make excuses as to why we are helping ourselves to their valuables. I suggest leaving these for now until we have a better understanding of who, if anyone, is still around that might own these items."

He then moves up to join Stock and the others, redirecting his detect magic to focus behind the door.


Sid(Andrew) HP: 58/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+15=24 ; d20+22=29 ;
Saturday November 7th, 2020 8:09:52 AM

Sid is visibly nervous now but takes a deep breath and nods to Z as he lets him go first. Sid focuses on the task at hand, trying to keep the visions of all the truly horrible ways a person could die from a trap out of his mind.

==========================================================

Perception: 24
Disable Device: 29

DM MikeK - Ransacking the palace 
Sunday November 8th, 2020 8:11:27 PM

Stohp suggests starting trouble now, while they can prepare.

Micah and Zanderallen aren't willing to ransack the place just yet.

Bart asks about taking things when they have to run out of the place.

Stock has reached the end of his patience, an admittedly low threshold.
The dwarf opens the door, calling out "Helloooo! We're ransacking your palace! Helloooo!?!"

At Zanderallen's request, Sid moves forward to inspect, trying to keep the visions of all the truly horrible ways a person could die from a trap out of his mind.

This door opens inward, so Stock must step back to open it.
Sid moves up to the threshold of the doorway, but not through, mostly because of the two ten foot tall stone statues of warriors in archaic looking armor and swords posted on either side of the door just within the next room.

Both Sid and Stock can see the walls of this doorway are much thicker than a usual doorframe, perhaps a good foot.
Only a narrow section of the room is visible from the doorway, with the two stone figures blocking most of the view.
The visible portion is devoid of furniture other than some solid looking cabinets on the far wall.

The stone figures have not moved.

Sid(Andrew) HP: 58/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Sunday November 8th, 2020 10:14:51 PM

Sid steps back cautiously, moving so the casters can maybe see if they are magic, "Stone guardians?" he says over his shoulder, not taking his eyes of the statues.

Stohp (Mitch) HP: 22/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)  
Monday November 9th, 2020 7:15:40 AM

Stohp considers arguing more but drops it. Their time limit probably isn't so short that it will matter either way.

Stock (JonM) HP: 111/111; AC: 25/22/16; DR 2/-; CMD: 30; Rage: 0/26 used 
Monday November 9th, 2020 8:58:00 AM

"One way to find out Sid...HEY Rockman! Are you a statue?!?" He takes out a javelin and pokes one of the statues. If it doesn't react, he'll body his way inside past the statues.



Zanderallen (Zachary H) 104/104 AC: 29 T: 13 FF: 28 CMD: 24 
Monday November 9th, 2020 10:27:44 AM

As the others shuffle around and he gets a look at the statues Zander gets a little nervous, reaching to verify his adamantine war hammer is on his belt. Not being able to stop him Zander watches as Stock pokes one of the statues. "These aren't ominous at all. This door doesn't look like it was meant for the general public, must be going in the right direction."

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Monday November 9th, 2020 1:43:41 PM


Stock! Wai--" starts Micah.

As the dwarf pokes the statue, he readies his wand to cast bless.

Bartomus(Rod) HP: 68/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1  d20+12=13 ;
Monday November 9th, 2020 7:01:23 PM

"I thought we established a rule - NEVER POKE THINGS WHEN WE DON'T NEED TO?" Bartomus said as Micah tried to stop Stock. He shrugged and then readied his glave stepping back a bit from the stone troll and satyr.

Perception check - 13 but that includes a 1 for a fumble/fail.

DM MikeK - NEVER POKE THINGS WHEN WE DON'T NEED TO  d20+22=38 ; d20+22=42 ; d20+22=39 ; d20+22=28 ; d20+22=24 ; 2d10+9=15 ; 2d10+9=23 ; 2d10+9=22 ; 2d10+9=21 ;
Monday November 9th, 2020 8:40:51 PM

Sid steps back cautiously, moving so the casters can maybe see if they are magic.

Stohp considers arguing more but drops it.

Stock takes out a javelin and pokes one of the statues, eliciting a lot more reaction out of his own party than the stone men.

Micah pulls a wand and readies a spell.

Bartomus moves away from two statues in the museum.

Zander reaches to verify the hammer at his belt.

But, the statues don't react.

Stock starts into the next room.

As soon as his first steps hits the floor, both stone golems animate.

Micah casts his readied Bless.

With the sound of stone grating on stone, each of the golems slam each of their arms into the dwarf.
Three of the four attacks hit, one critically.
Stock takes 81 hp damage.

--

Museum Map

The blue shaded areas are the display cases.


Sid(Andrew) HP: 58/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+11=26 ; d20+11=22 ; d20+2=21 ; d8=3 ; d8=5 ; d8=2 ;
Monday November 9th, 2020 10:51:00 PM

"There we go," says Sid and calls out, "Be careful Stock, I think those statues are animated!" He steps to I(ndigo)12 and lets rapidly fires three arrows.

=======================================================

ToHit1(RapidShot): 26
Damage: 3
ToHit2(RapidShot): 22
Damage: 5
ToHit3: 21
Damage: 2

Sid(Andrew) HP: 58/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Monday November 9th, 2020 10:51:35 PM

=================================================

((Note: firing at SG2))

Stohp (Mitch) HP: 22/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)  
Tuesday November 10th, 2020 5:49:06 AM

Stohp hears the commotion but can't really see what's going on from where she's at. She considers rushing through the door to help, but that has gone very badly for her in the past so she decides to let the tougher party members go in first.

Stock (JonM) HP: 36/111; AC: 25/22/16; DR 2/-; CMD: 30; Rage: 0/26 used  d20+16=31 ;
Tuesday November 10th, 2020 9:14:36 AM

Stock is just turning his head to look at Micah when he begins getting pummeled. He tries to take a quick look around before twisting and dodging and trying to make his way back into the display room.

==========
Perception looking around the golems to see the rest of the room 31
Full withdrawal to J14
Full withdrawal allows Stock to move out of his current square without drawing an AOO and I think he should be able to get full cover from the doorway in moving out of the other squares. If not, +4 to AC from mobility.


Zanderallen (Zachary H) 104/104 AC: 29 T: 13 FF: 28 CMD: 24  d20+12=27 ; d8+11=13 ;
Tuesday November 10th, 2020 1:06:35 PM

Zander breathes a sigh of relief when the statues remain stationary to Stock's prodding. That sure would be a terribly awkward spot to fight them. His relief quickly turns into cringes of shared pain as at the dwarf's first step into the room he activates the meat grinder. Jumping into action he moves to cover Stock, stepping into but not through the doorway as he draws his hammer. If either golem is within he reach he swings at it. "Anybody got any ideas of alternate routes into the room?
-----------------------------------
5 foot step to J12
draw adamantine war hammer

Attack or Ready an attack on golem within reach, preferred target SG1
27 to hit, 13 damage

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d6=2 ; d6=4 ; d6=5 ; d6=1 ; d6=1 ; d6=4 ; d6=3 ; d20+5=7 ;
Tuesday November 10th, 2020 3:35:45 PM


Although he half expected it, Micah still jumps when the statues come to life.

Cringing as the blows land on Stock, he channels healing power and steps forward to support the warriors.

As he moves forward, Micah takes a look at the doorway to ascertain how thick and of what material the wall is.

==========
Bless (9 rounds remaining)
Channel energy for 18 points (excluding stone dudes if applicable) (8 uses remaining)
5' step to J14
Perception 7


DM MikeK - Stone Golems - rd 2  d20+20=30 ;
Tuesday November 10th, 2020 8:03:29 PM

OOC - Sid and Stohp. You aren't wounded. Please update your headers.

Sid helpfully calls out a warning to Stock, moves forward, and lets fly with three arrows.
Two miss, and the third hits, but ricochets away without damaging the golem.

Stohp pauses, waiting for the tougher members of the team to engage.

Stock looks around really quickly, and twists and turns back out of the door.
The golems attempt to bash him as he leaves, but are impeded by the doorway.
Before getting beat on, he was only able to note another door on the left wall of the golem's room.

Zanderallen moves forward while pulling out his war hammer, and strikes Golem 1.
He is pleased to note the blow cracks the stone figure's torso.

Micah considers stepping forward, but Stock has already retreated back to him.
The cleric channels healing power to help the dwarf, and ascertain how thick and of what material the wall is.
He guesses about a foot thick, of stone blocks.

Golem 1 drops its head and moves into the doorway, heedless of the fact Zanderallen is standing there.
The golem shoulders his way through the door, bodily pushing Zanderallen to one side.

Golem1 Overrun of Zanderallen.
Zanderallen gets an AoO vs AC22 (due to Golem squeezing through door)

Clear of the doorway, the stone figure straightens and fixates on Stock.

Those surrounding the golem experience a sensation of fuzziness in their heads, as if staggered.
Everyone EXCEPT Bart. Will Save DC 17 or be Slowed for 7 rds.

Golem 2 follows in behind its companion.

-----

Museum Map

Golems have AC 26 and DR (?/adamantine)

Stone Golem 1: -13 hp

Stone Golem 2:

-------

Slow: Creatures affected by this spell are staggered and can take only a single move action or standard action each turn, but not both (nor may it take full-round actions). Additionally, it takes a –1 penalty on attack rolls, AC, and Reflex saves. A slowed creature moves at half its normal speed (round down to the next 5-foot increment).


Stohp (Mitch) HP: 22/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)   d20+6=12 ; d20+16=31 ;
Tuesday November 10th, 2020 8:14:33 PM

Ah, so that's what it waaaaasss (will save 12)

Stohp finds herself suddenly moving in slow motion and man it was a weird feeling. She steps forward (5 foot step) and grabs the first golem trying to engage it in a grapple despite her sudden ailment (30 to grapple)

Bartomus(Rod) HP: 68/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1 
Tuesday November 10th, 2020 8:55:49 PM

It all happened so very fast. Bartomus had been standing there trying see what was going on and then suddenly the twisting, slashing statues were walking and moving at them. Pushing aside Zander and coming out into the display room. "Zander can you fall back and let me give you a hand?"[b]

Bartomus moved where he was standing between the cases on[ line with Micah and began channeling the words and energy for a helpful spell. [b]"Let me make your armour like stone, Zander."


Sorry didn't get home as soon as I hoped today. Move to G15 facing towards the door. Begin casting Stoneskin to touch Zander when/if he gets to where I can touch him I-15, or closer



Stock (JonM) HP: 74/131; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 1/26 used  d20+9=27 ; d20+16=22 ; d20+11=20 ;
Wednesday November 11th, 2020 9:30:37 AM

"Thanks Micah". He then turns and sighs. "I thought it wouldn't be able to fit through that door." It's an easy task however to let his rage build and slam the thing. When he doesn't see his flail cause the same crack in the stone, he gets even madder.

=======
Will save 27
5ft. Step to I13
PA1 hits AC22
PA2 hits AC20


Zanderallen (Zachary H) 104/104 AC: 29 T: 13 FF: 28 CMD: 24  d20+15=17 ; d20+13=19 ; d20+13=23 ; d20+8=18 ;
Wednesday November 11th, 2020 9:52:19 AM

Zanderallen thinks for just a moment about trying to hold back the golem, but just as quickly realizes how futile that would be. Instead catching the incoming golem on his shield he let's himself be shoved back. He raises his hammer and rains down blows on the golem over the top of his shield but none of them hit with enough force to do meaningful damage. He shakes off the wave of dizziness and growls in anger at the toughness of the golem's stone exterior. "Bart, give your magic to Stock. I'm stuck over here now."
---------------------------------
Bless 9 rounds +1 Att

Will Save 17(d20+15) vs DC 17

AoO agaisnt AC 22
19(d20+13) misses

Full attack on SG1 AC 26
23(d20+13) misses
18(d20+8) misses

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+12=15 ;
Wednesday November 11th, 2020 2:45:55 PM


Slowed (6 rds), blessed(8 rds)


Micah shakes his heading trying to clear the sudden lethargy overtaking him, but not succeeding. He steps forward and reaches out to Zanderallen, "Domi strengthen you," he proclaims as he transfers a surge of strength into the paladin.

========
Bless (8 rounds remaining)
Will Save 15. Slowed.
5-foot step to K14
Strength Surge ability on Zandarallen: Provides a +5 enhancement bonus to melee attacks for 1 round. (6 uses remaining)

SlowedSid(Andrew) HP: 58/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+3=11 ;
Wednesday November 11th, 2020 5:35:54 PM

The gargoyle smashes through and Sid's face contorts into surprise as the magical effect washes over him. With blistering speed the gargoyle seems to move its form, more like it was of water than stone, and Sid tries to quickly switch out to Mildred as the thing in on Z.

============================================================

Will Save: 11

DM MikeK - Stone Golems - rd 3  d20+22=38 ; d20+22=42 ; d20+22=36 ; 2d10+9=26 ; 2d10+9=13 ; 2d10+9=18 ;
Wednesday November 11th, 2020 7:06:40 PM

-
OOC - Sid and Stohp. You aren't wounded. Please update your headers.

Stohp is slowed, but gamely steps forward to grapple the first stone golem.
She is unable to get a good grip, though, and soon loses leverage. (Golem CMD 33)

Bart moves and casts a spell, which he intends to cast on Zanderallen.

Stock rages and attacks, but fails to hit.

Zanderallen tells Bart to place his spell on Stock.
The paladin attacks, but also fails to hit.

Micah is slowed, but is able to cast a spell on Zanderallen.

Sid is also slowed. The elf draws out Mildred.

-

Stone Golem 1 continues its assault on Stock
It strikes him twice, and again, one of the blows is critical.
Stock takes 57 hp damage.

Stone Golem 2 does nothing.

--

Museum Map

Golems have AC 26, CMD 33, and DR (?/adamantine)

Stone Golem 1: -13 hp

Stone Golem 2:


Stohp (Mitch) HP: 22/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)   d20+16=20 ;
Thursday November 12th, 2020 7:29:11 AM

Stohp tries again but with no more luck then the first time. Stupid rocks.

Zanderallen (Zachary H) 104/104 AC: 29 T: 13 FF: 28 CMD: 24  d20+19=34 ; d20+14=17 ; d8+11=17 ;
Thursday November 12th, 2020 1:19:14 PM

Empowered by Micah, Zanderallen strikes out , hoping to take advantage of the flanking provided by Sid. He manages to land one solid blow.
---------------------
Bless +1 Attack
Flank +2 Attack
Micah Str Surge +4 Net bonus

34 hits, 17 damage
17 misses

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d6=2 ; d6=6 ; d6=4 ; d6=2 ; d6=4 ;
Thursday November 12th, 2020 2:07:02 PM


Slowed (5 rds), blessed(7 rds)


Micah inhales deeply as Stock takes more blows from the golem. [b]Be healed![/i] he exclaims as he channel energy.

========
Bless (7 rounds remaining)
Channel Energy (7 uses remaining) Heal 18



Stock (JonM) HP: 21/131; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 2/26 used  d20+16=23 ; d20+11=23 ;
Thursday November 12th, 2020 2:12:17 PM

Raging
Stock sways a bit from the repeated blows. He blinks sweat and blood from his eyes and catches a glimpse of Micah. He then swings again at the golem catching air both times.

========
[i]5ft. Step to I13 to flank
PA1 hits AC24 (forgot bless)
PA2 hits AC24 (forgot bless)
[i]

SlowedSid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+12=26 ; d6+1=7 ;
Thursday November 12th, 2020 6:06:14 PM

Sid strikes out with Mildred feeling the ache and strain of moving against something so quick like he is underwater again. Mildred chips at the stone skin of the gargoyle, leaving little purchase

====================================================================

ToHit: 26
Damage: 7

DM MikeK - Stone Golems - rd 4  d20+22=37 ; d20+22=31 ; 2d10+9=16 ; 2d10+9=20 ;
Thursday November 12th, 2020 7:51:45 PM

Stohp, who isn't wounded, and really should've updated her header by now, fails to grapple the golem.

Zanderallen mangages to land a solid blow.

Micah again channels the healing power of his god.

Stock moves to take advantage of flanking, but is unable to score a hit on the golem.

Sid does score a hit, but is unable to overcome the damage reducing stone body.

-

Stone Golem 1 again attacks Stock.
It hits twice. Stock takes 36 hp damage.

Stone Golem 2's head follows Stock as the dwarf moves, and tries reaching for him.
But the doorway and his companion is still blocking him.

--

Museum Map

Golems have AC 26, CMD 33, and DR (?/adamantine)

Stone Golem 1: -30 hp

Stone Golem 2:

Bartomus(Rod) HP: 68/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1 
Thursday November 12th, 2020 8:00:59 PM

"On it Zander," Bartomus moved up behind Stock and held his hands to the testy dwarf's back. "Have the strength of stone armor."

Move to I 13, cast Stoneskin on Stock - 10 DR/Adamaite -- 10 pts per caster level - 100 points; sorry had thought I had a bit more time to post - waited to long

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)   d20+16=26 ;
Thursday November 12th, 2020 11:16:57 PM

(Weird, I did update my header but it didn't save.)

Third time's the charm? No, not it's not.

Stock (JonM) HP: 7/131; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 2/26 used  d20+17=25 ; d20+12=27 ; d10+19=20 ; d6=6 ;
Friday November 13th, 2020 9:27:29 AM

#Ragingtolive, #Blessed, #Skinlikearock
Stock is weaving like a punch drunk boxer. He strikes out again and then backs away.

=========
Sid - Don't forget you get sneak attack because flanking...unless it's immune to precision damage
PA1 hits AC25
PA2 hits AC27, 20 damage + 6 electricity
5 ft. Step to H13
Getting killed by these rolls!


Zanderallen (Zachary H) 104/104 AC: 29 T: 13 FF: 28 CMD: 24  d20+15=35 ; d20+15=32 ; d20+10=25 ; 3d8+33=51 ;
Friday November 13th, 2020 3:53:06 PM

"Hey, you stupid brute. I'm right behind you. Pick on me!", Zanderallen yells in rage as he sees Stock swaying under the repeated blows. Zanderallen follows up on his anger with a truly massive blow. His follow up blow barely fails to connect.
-------------------------
Bless +1 Att
Flank +2 Att

Full Attack on SG1
35(nat 20) confirmed with 32, damage 51
25 misses

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d6=1 ; d6=2 ; d6=3 ; d6=4 ; d6=2 ; d6=2 ;
Friday November 13th, 2020 9:18:49 PM

Slowed (4 rds), blessed(6 rds)

[b]"Get out of there, Stock!" exclaims Micah. He then moves up to try to impede the golem and channels more energy.

==============
Bless (6 rounds remaining)
5'step to I14.
Channel Energy (6 uses remaining) Heal 13 (The dice love Stock: only 3 more than Woldian minumum on five dice)

SlowedSid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+13=23 ; d6+1=6 ; d6=3 ; d6=5 ; d6=5 ; d6=2 ; d6=1 ;
Sunday November 15th, 2020 9:20:00 AM

Sid's arms burn as he tries desperately to push faster than the blistering fast stone thing before him, sweat starts to bead on his head as he just can't seem to match the thing.

==================================================================

ToHit: 23(28 if flanking)
Damage: 6
SA(If Applicable): 16

DM MikeK - Stone Golems - rd 5  d20+22=32 ; d20+22=23 ; 2d10+9=20 ;
Sunday November 15th, 2020 5:47:37 PM

Bartomus moves up and casts a spell on Stock, strengthening the dwarf's skin.

Stohp again tries to grapple, but the Stone Golem is proving to be difficult.

Stock is weaving like a punch drunk boxer. He strikes out again and then backs away.
The dwarf sees his blow does some damage, but not as much as he'd like.
The stone golem is unaffected by the lightning.

Zanderallen tries to get the golem's attention with a massive blow.
Despite multiple, deep cracks in its body, it continues to focus on Stock.

Micah moves up, and casts more healing energy.

Sid tags the stone golem (he is flanking), but without a vital point to hit, he's unable to do enough damage to chip the stone creature.

-

Stone Golem 1 yet again attacks Stock.
By some miracle, it only hits him once.
Stock takes 20 hp damage.

Stone Golem 2 does nothing.

--

Museum Map

Golems have AC 26, CMD 33, and DR (10/adamantine). Immune to Lightning and Sneak Attack.

Stone Golem 1: -91 hp

Stone Golem 2:

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)   d20+16=19 ;
Monday November 16th, 2020 7:33:40 AM

Stohp switches tactics to trying to trip the thing but has no luck with that either (19 to trip)

Stock (JonM) HP: 2/131; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 4/26 used 
Monday November 16th, 2020 9:17:04 AM

#Ragingtolive, #Blessed, #Skinlikearock
Stock senses Bart behind him and throws his body past the taur, dodging out of the way of more pain.

==========
Full withdrawal thru Bart's square at G13, ending up at E13


Zanderallen (Zachary H) 104/104 AC: 29 T: 13 FF: 28 CMD: 24  d20+15=21 ; d20+10=22 ; d8+11=19 ;
Monday November 16th, 2020 11:10:19 AM

Zanderallen gets into a rhythm, beating the stone with his hammer. Unfortunately the stone he's hitting proves to be very resilient to damage. His first stroke bounces off with a dull thud, and his second seem to follow the same pattern but by some stroke of heroic luck it catches a spot cracked by his earlier massive blow and extends the crack.
----------------------------------------
Bless +1 Att
Flank +2 Att

Full Attack on SG 1
21 misses
22+4 (hero point used) 26 hits, 19 DAMAGE

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d6=2 ; d6=5 ; d6=6 ; d6=3 ; d6=3 ;
Monday November 16th, 2020 3:16:48 PM


slowed (3 rds), blessed(5 rds)


"I think he like you, Stock," quips Micah mirthlessly with a shake of his head . He braces himself for the expected onslaught and, once again, keeps healing.


==============
Bless (5 rounds remaining)

Channel Energy (5 uses remaining) Heal 19 points.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Monday November 16th, 2020 5:31:03 PM

addition to above post

Micah calls out, "Zanderallen seems to be the only one who can seriously hurt these things. Sid, keep flanking to help him get through its guard. Everyone, when Z attacks try to help him get through its defenses."

[OOC: In game terms, Micah is suggesting everyone gang up using aid another to get Zanderallen's to hit bonuses up.


SlowedSid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+15=24 ;
Monday November 16th, 2020 6:26:09 PM

"Iiiiiii'mmmm tttrryyiinggg!" Sid slurs as he goes to smack the lightening quick statue.

======================================================================

ToHit(Flanking): 24

Bartomus(Rod) HP: 68/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1  2d8+10=18 ;
Monday November 16th, 2020 8:46:53 PM

Bartomus saw Stock taking the hit and going weak. He grabbed Stock's shoulders and said, "Heal, Stock, heal and step back."

Cure Moderate wounds on Stock for 18

DM MikeK - Stone Golems - rd 6  d20+24=27 ;
Monday November 16th, 2020 9:01:00 PM

Stohp switches tactics, and tries tripping it. No luck.

Stock, literally beaten to within an inch of his life, scoots under Bart to escape the inexorable blows of the golem.

Zanderallen blasts the golem again, catching it in nearly the same spot.
The golem's torso shatters, and bits of it collapse in a pile.

Micah throws out more healing, while imploring the group to help Zanderallen with his blows.

"Iiiiiii'mmmm tttrryyiinggg!" Sid slurs

Bart casts a healing spell on Stock, closing more of the dwarf's wounds.

-

Stone Golem 1 is a pile of rubble.

Stone Golem 2 is not.
It lowers a shoulder, and squeezes through the door.
Emerging into the room, it barely pauses before turning to its right.
Ignoring everyone else, the golem pursues Stock.
The golem bodies Micah out of the way before pausing in front of Bart.

Overrun on Micah, moving him to I15.
(CMB roll 27)

Everybody except Stock gets an AoO, cue to its movement through various threatened squares.

--

Museum Map

Golems have AC 26, CMD 33, and DR (10/adamantine). Immune to Lightning and Sneak Attack.

Stone Golem 1: DEAD

Stone Golem 2:

SlowedSid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+15=31 ; d6+1=2 ;
Monday November 16th, 2020 9:54:11 PM

The gargoyle explodes and like magic seems to reform. It takes Sid a second to process that it is a second gargoyle as Mildred arches behind the thing until it stops dead into its wing and bounces off, "Bbbyyyy Wwaaarrddd'sss..." he starts to exclaim.

==================================================================

ToHit: 31
Damage: 2(For the record... I did nothing ^_^;)

Bartomus(Rod) HP: 68/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1  d20+24=25 ;
Tuesday November 17th, 2020 12:25:30 AM

Bartomus saw that the Stone Golem was coming at him and he move his hands quickly, but didn't move when the Golem stopped in front of him.

"Hey big fella, now you could make a break for it and head down that way and outside, enjoy the sun before all of this collapses into dust. Whata ya say, doesn't sitting down on the grass and enjoying some sun sound good?"

Cast Glibness - +20 to bluff for ten minutes. -- well even with a +4 and a +20, BART ROLLS A FRIGGING ONE!! REALLY, ROFL...wow...just um wow. Golem probably is a DC fan. ;-)



Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)   d20+16=25 ;
Tuesday November 17th, 2020 7:57:10 AM

Stohp tries and fails to trip the thing on it's way by. "It seems to only care about you Stock, run it around while we take it out." she calls to the dwarf.

Stock (JonM) HP: 56/131; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 4/26 used  d8=4 ; d8=4 ; d8+5=9 ;
Tuesday November 17th, 2020 8:56:08 AM

#Ragingtolive, #Blessed, #Skinlikearock, #Barelyalive

Stock angrily fishes out a potion and downs it on a gulp. "Ha! Good one Stohp!"

==========
Cure Serious Wounds 17
Did you guys all forget your AoO's?


Zanderallen (Zachary H) 104/104 AC: 29 T: 13 FF: 28 CMD: 24  d20+15=20 ; d20+15=28 ; d8+11=19 ;
Tuesday November 17th, 2020 10:14:31 AM

As the second golem shoves it's way through, ignoring all but the dwarf, Zander waits until it' caught between him and Sid to catch it in the flank. And yells as his hammer merely bounces off it's hardened exterior. "Why is it only focused on Stock, maybe it's because you stepped through the door." Knowing he'll have to risk closing with the golems reach regardless Zanderallen takes a side stop to walk into the next room before engaging the golem once again. His opening swing is better this time, making solid contact.
----------------------------
Bless +1 Att
Flank +2 Att

Move first to J11, quick dance inside the room, complete move ending in J13 (provoking an AoO)

Attack of Opportunity
20 misses

Attack
28 hits, 19 damage

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+11=30 ; d8=8 ;
Tuesday November 17th, 2020 11:16:18 AM


slowed (2 rds remaining), blessed(4 rds remaining)

As the golem shoves its way past him, Micah lashes out with his hammer, putting every bit of strength he can into the blow. "This is why I am support," he mutters, as the mighty blow does minimal damage to the thing.

He then steps next to Zanderallen, reaching out to touch the paladin's shoulder and fill him with a surge of Domi's power.

Micah's shield simultaneously starts shedding light. "Really? responds the priest, as he glances at his shield.

Attack of Opportunity: 30 to hit (+2 for flank, -2 for power attack, forgot to add bless) Damage: 16 (d8+4+4(PA))
5-step to J14
Strength surge to Zanderallen (+5 enhancement bonus for 1 round) (5 uses remaining)

DM MikeK - Stone Golems - rd 7  d20+22=26 ; d20+22=38 ; 2d10+9=20 ; 2d10+9=21 ;
Tuesday November 17th, 2020 7:27:54 PM

Sid attacks the golem (not a gargoyle), and scores a hit, but does no damage.

Bartomus tries bluffing the stone golem to get it to rest. The face carved into the head of the creature registers no emotion.

Stohp tries and fails to trip the thing on it's way by.

Stock pulls out and downs a healing potion.

Zanderallen misses as the golem moves past.
The paladin carefully closes in behind it, which should have resulted in an attack, but the golem ignores him.
He astutely wonders if there is some other reason why Stock is the recipient of so much attention.

Once in range, Zanderallen slams the golem with a solid blow.

Micah puts everything he has into a blow that does cause a crack.
The cleric provides more strength to Zanderallen.

--

The golem finds its path blocked by Bartomus.
Two massive stone arms slam into the druid.
Bart takes 41 hp damage.

--

Museum Map

Golems have AC 26, CMD 33, and DR (10/adamantine). Immune to Lightning, Sneak Attack, and Mind Effecting spells/skills.

Stone Golem 1: DEAD
Stone Golem 2: -25 hp

SlowedSid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+15=33 ; d20+15=20 ; d6+1=6 ;
Tuesday November 17th, 2020 8:31:10 PM

Sid lashes out at the golem, not knowing the difference or as he struggles to do anything against it. Mildred bounces off the toughen skin, "ppppiiiiiccckkkk'sss jjjjuuuussstt"

============================================================================

ToHit(Flanking): 33
Damage: 6 (not enough)

((Please ignore the second roll, it was a misroll.))

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)   d20=20 ;
Wednesday November 18th, 2020 5:49:24 AM

This time she gets it as it's lifting it's other leg and manages to send the giant thing toppling to the ground. Ha! 5th times the charm! (36 to trip)

Stock (JonM) HP: 56/131; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 6/26 used 
Wednesday November 18th, 2020 9:20:16 AM

#Ragingtolive, #Blessed, #Skinlikearock, #Barelyalive, #Wheredidhego

Stock whistles when Stohp trips the golem. Since he is raging is sounds more like a high pitched yell. Without any place to go to hit the thing he backs up a step pulling out another potion. He yells, "Make a path Bart! You can't take much of that abuse!" He then pops the potion and disappears.

===========
5 ft step to D13
Potion of invisibility


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d6=1 ; d6=4 ; d6=3 ; d6=6 ; d6=6 ; d6=3 ;
Wednesday November 18th, 2020 12:46:50 PM



slowed (1 rds remaining), blessed(3 rds remaining)


"He really, really does not like you, Stock." he says as Bart takes the blows from the golem for being in the way.

When the dwarf disappears, he thinks to himself, "Now this could get interesting, ".

Torn between aiding Zanderallen's attacks and healing the others, he opts for keeping Bart alive and channels healing energy.


"Sid and Bart, then explains, "You are better off aiding Zanderallen's attacks or Stohp's tripping attempts, since those seem to be most effective against it."

========

Channel Energy 22. Heals Bart and Stock. (4 uses remaining)


Zanderallen (Zachary H) 104/104 AC: 29 T: 13 FF: 28 CMD: 24  d20+23=35 ; d20+18=24 ; d8+11=17 ;
Wednesday November 18th, 2020 1:27:52 PM

Zander roars in anticipation as the golem falls to the ground in front of him. Empowered by Micah he swings with gusto, Still somehow only managing to land a single solid strike. "I HATE GOLEMS!" he screams with frustration.
------------------------------
Bless +1 Att
Flank +2 Att
Strength Surge +4 net Attack
Prone +4 Attack

Full attack on SG2
35 hits, 17 damage
24 misses


DM MikeK - Stone Golems - rd 8  d20+22=36 ; d20+22=25 ; 2d10+9=19 ;
Wednesday November 18th, 2020 7:39:39 PM

Sid continues to lash out at the golem, hitting, but not doing damage.

Stohp finally finds the leverage. The taur grabs, twists, and with a 'CRASH', the golem is thrown to the floor.

Stock yells at Stohp's success, tells Bartomus to get away, drinks a potion, and disappears.

Micah again makes some suggestions, and then channels healing power into Bart and Stock.

Zanderallen falls on the prone golem, but can only hit once.
The paladin appears frustrated.

--

The golem stands up (Drawing AoO from Zanderallen, Micah, Stohp, Bart, and Sid).
After pausing for a moment, it turns and attacks Zanderallen.
It hits him once.
Zanderallen takes 19 hp damage.

---

Museum Map

Golems have AC 26, CMD 33, and DR (10/adamantine). Immune to Lightning, Sneak Attack, and Mind Effecting spells/skills.

Stone Golem 1: DEAD

Stone Golem 2: -42 hp

SlowedSid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+15=30 ; d20+15=26 ; d6+1=4 ; d6+1=4 ;
Wednesday November 18th, 2020 7:53:12 PM

Sid lashes out again as the thing stands. Mildred sparks and bounces, going lightening quick back at the thing. Sid's unnaturally slowed arm protesting while the animated adamantine abomination ignores his desperate strikes.

===============================================================

AoO: 30
Damage: 4
ToHit1: 26
Damage: 4


Bartomus(Rod) HP: 49/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1 
Wednesday November 18th, 2020 10:51:20 PM

Staggerd and star seeing, Bartomus just froze as the pain coursed through him and was replaced by a warmth that healed some of the damage. He snapped out of the self-imposed star-filled sky to realize he was not only in the way, but he was the golem's focus. He heard the yell to move and get out of the way, and Bartomus did just that. He backed down between the aisles trying to get out of the golem's way.

Moving to G17, assuming it draws an AOC.

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)   d20+16=17 ; d20+16=22 ;
Thursday November 19th, 2020 6:29:14 AM

Stohp tries to keep it down but has no luck (aoo trip 17, regular action trip 22)

Stock (JonM) HP: 78/131; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 7/26 used  d20+19=22 ; d10+19=22 ; d6=4 ;
Thursday November 19th, 2020 9:16:48 AM

#Ragingtolive, #Blessed, #Skinlikearock, #Barelyalive, #Thereheis
"I CAN'T BELIEVE I MISSED MY CHANCE TO HIT IT WHILE IT WAS DOWN!"

Stock moves into the space vacated by Bart and slams it becoming visible again.

=======
Charge to G13 (AC is now 2 less)
PA1 hits flat footed AC22 (Really Nat 3?) 22 damage + 4 electricity


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+16=21 ;
Thursday November 19th, 2020 3:57:14 PM


last round slowed. Bless, 2 rds remaining.


Micah takes the opening when the golem stands up, but is unable to make it count this time.

He then moves next to Zanderallen and, once again, gives him a surge of Domi's power.

'Sid, your attacks do not hurt it. You are better off trying to help Zanderallen hit, instructs Micah, more urgently this time.

===================
AoO to hit 21 miss.
5' step to I14.
Strength surge to Zanderallen providing him a +5 enhancement bonus on melee attacks for one round. (4 uses remaining)



Zanderallen (Zachary H) 85/104 AC: 29 T: 13 FF: 28 CMD: 24  d20+23=29 ; d20+19=20 ; d20+14=34 ; d20+14=34 ; d8+11=12 ; 3d8+33=42 ;
Thursday November 19th, 2020 4:46:52 PM

Zanderallen takes the opening the golem gives him as it stands up, landing a solid blow to the construct. When it turns to him he braces taking the return blow in stride. Unfortunately the hit knocks him off balance for his first swing. Bouncing off with no damage he using the momentum of the rebound, coupled with a quick step to get his weight behind the blow, to land a truly massive blow right into the golems midsection.
---------------------------------
Bless +1 Att
Flank +2 Att
Str Surge +4 net Att

AoO Attack with +4 from Prone
29 hits, 12 damage

Full Attack on SG2
20 misses (nat 1)
34 with 34 to confirm CRITS (back to back nat 20s), 42 damage

DM MikeK - End Combat 
Thursday November 19th, 2020 7:19:20 PM

Sid lashes out again and again, but the animated adamantine abomination ignores his desperate strikes.

Bart heeds Stock's advice, and moves out of the way.
Curiously, the golem does not strike him as he leaves.

Stohp tries to keep it down but has no luck.

Stock moves up and strikes the golem, getting a bit of a crack going.

Micah gives Zanderallen another surge of power, while telling Sid to assist the paladin.

Zanderallen smacks a solid blow as the golem rises, merely glances on his next swing, and then lands a truly massive blow right into the golem's midsection.
The golem shatters.
Pieces of rock drop heavily to the floor.

--

And suddenly, there nothing trying to kill Shields any more.


SlowedSid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Thursday November 19th, 2020 8:34:49 PM

Mildred slows in her arch and Sid is left panting and sweating. Everything still seems off as they blur around him.

=========================================================

((Still slowed))

Bartomus(Rod) HP: 49/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1 
Thursday November 19th, 2020 9:50:12 PM

"Just like dust and pebbles," Bartomus said aloud as he watched the shattered remains of the Golem cascade downward and spread about the floor. "Way to go Zander."

He walked up and looked at pieces and at the other Shields. Seeing both Zander and Stock with injuries, he asked, "who needs a healing potion?"

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)  
Friday November 20th, 2020 7:16:44 AM

Stohp eyes the two golems. "Well messier then intended but I guess that counts as getting the attention of whomever is in charge of this place."

Stock (JonM) HP: 58/111; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 7/26 used 
Friday November 20th, 2020 9:23:01 AM

#Skinlikearock, #Sotired

Stock comes down off his high and blusters, "I can't believe how hard that thing was to hurt. Z - What's the deal with that hammer of yours?"

He limps forward and picks up an blocky gray and black rock that broke off the golems and tucks it in his rock sack.

"A little more healing would be appreciated, Gentlemen."

Zanderallen (Zachary H) 85/104 AC: 29 T: 13 FF: 28 CMD: 24  d6=4 ; d6=6 ; d6=6 ; d6=1 ; d6=5 ; d6=6 ; d2=2 ; d6=3 ; d6=3 ; d6=3 ; d6=6 ; d6=6 ;
Friday November 20th, 2020 10:11:57 AM

Zanderallen takes a couple moment of hard breathing to recompose himself after the fight. He then walks over the Stock a grin on his face as he shows off his war hammer, "I imagine you'll know why upon a closer look friend dwarf. Adamantine through and through. I procured it a while back after we ran into some similar creatures. I've been thinking about enchanting it to be extra effective against constructs, with how difficult this fight was I certainly will be once I find the coin.", he stows the hammer in his belt and kneels by Stock, "Now as for that healing. Zander focuses, and his hand glowing slightly, runs it over the bruises forming all over Stock's body.
-------------------------
Lay on Hands 2 used, 8 remaining
Stock heals 48 hp

OOC: d2 roll used as divider for lay on hands

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d8+1=9 ; d8+1=3 ; d8+1=2 ; d8+1=8 ; d8+1=3 ; d8+1=4 ; d8+1=2 ; d8+1=3 ; d8+1=3 ; d8+1=4 ;
Friday November 20th, 2020 4:21:31 PM


Micah exhales in relief when the second golem crumbles. Zanderallen beats him to healing Stock, so he pulls out his wand and focuses on Bartomus. Then, provided there is no imminent danger, he uses it on the paladin.

==========
Three charges of CLW on Bartomus: 20 total points healed.
Five charges of CLW on Zanderallen: 17 total points healed.



DM MikeK - A little more healing would be appreciated, Gentlemen 
Saturday November 21st, 2020 1:58:08 PM

The Shields heal up, review the benefits of an adamantine war hammer, and generally regroup.

The effects of the stone golem's slow spell wears off.

As the echoes of screeching stone and crashing weapons fade, silence again descends over the room.

Nothing else approaches, and the Shields again appear left to explore this strange building on this strange plane.

The double doors to the zoo are to the south.
The door so recently breached by Stock is to the north.

SlowedSid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d4=2 ; d20+15=25 ;
Saturday November 21st, 2020 10:21:55 PM

Sid will go North and look into the breached room from the doorway. "Hey, is adamantine expensive? I should probably look into getting a sword or something."

=================================================================

Perception: 25

Bartomus(Rod) HP: 49/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1  d20+12=29 ;
Sunday November 22nd, 2020 2:14:24 PM

Bartomus made a point of picking a few pieces of the broken golems and placing them at the end of the cases, "for taking back to headquarters when this is all over. I mean stone golem faces and such would be ideal for a fountain or something, right?"

He followed after Sid through the north doorways,"Adamantine is pretty pricey, but hey it's stronger than anything else." As they walked through the doorway where the golems had stood, Bartomus looked about.

Enter through the northdoors, perception 29

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Sunday November 22nd, 2020 10:17:54 PM

((Note: Not slowed anymore, changed header))

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)  
Monday November 23rd, 2020 8:09:13 AM

Stohp joins the others at the newly opened door.

Stock (JonM) HP: 106/111; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 7/26 used  d20+16=18 ;
Monday November 23rd, 2020 9:21:28 AM

Stock steps through the door, head jerking left and right to make sure no more of the golems are around. "I wonder if those golems were guardians of this room or of the entire place...?"

He moves ahead to inspect the cabinet.

=========
Perception 18


Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+5=10 ; d20+5=25 ; d20+5=19 ;
Monday November 23rd, 2020 12:56:30 PM


Satisfied everyone is adequately healed, Micah joins the others in inspecting the new room, using detect magic to check for auras.

===============
Knowledge Arcana checks to ID aura schools: 10, 25, 19

Zanderallen (Zachary H) 102/104 AC: 29 T: 13 FF: 28 CMD: 24 
Monday November 23rd, 2020 2:37:23 PM

"A weapon made of the stuff will set you back a few thousand gold. Gold you'll consider well worth the first time you run into one of these brutes. I guess let's see what was so important it was left with guardians that hunt down intruders with such focus." Zanderallen also moves into the northern room. War hammer still at the ready. He's a little unnerved at how quiet things are again after the violence of the past moments.

DM MikeK - Next room 
Monday November 23rd, 2020 6:52:24 PM

The Shields cautiously move into the next room, wary of any more stone golems.

There are none present. Nor much of anything else, for that matter.

This is another 80x80 room. Unlike the museum area the group just left, this one has no hangings or glass cases. This room is best described as solid and spartan.
Heavy oak cabinets line the outer perimeter, all with solid looking cabinet doors.
An oak island, topped with a slab of granite, occupies a 5' square in the middle of the room. Doors in the base of the island indicate that it also has storage space. On the counter of the island is a granite mortar and pestle set.

Otherwise, the place is barren.
There is nothing visible on the windowless walls, or the empty cabinet tops.

Micah detects no magic.

There is a closed door on the left wall of the room.

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20=4 ; d20+15=28 ; d20+22=40 ;
Monday November 23rd, 2020 7:22:42 PM

Sid goes up to the Oak Island and inspects it, looking for traps and secrets.

=================================================================

Perception: 28
Disable Device: 40



Bartomus(Rod) HP: 49/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1  d20+12=27 ;
Monday November 23rd, 2020 10:36:39 PM

"So is there something we can dig into in this Sid Maybe some hidden gold," Bartomus said as he looked about the new room and watched Sid examine the oak island. He walked towards the door on the left wall looking about as he moved across the space.

Perception 27

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)  
Tuesday November 24th, 2020 8:38:56 AM

Stohp grunts. "Unlikely, why would any gold be kept here where you'd have to go into the pocket realm to retrieve it before going to the store?"

She idly opens a few cabinets, not really expecting much.

Stock (JonM) HP: 106/111; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 7/26 used  d20+16=24 ;
Tuesday November 24th, 2020 9:10:50 AM

Stock nods at Stohp and scratches his chin. "That brings up a good point. I wonder if any banks use pocket planes to hold their deposits." He moves over to the door on the left wall and checks it for traps.

==========
Perception 24

Zanderallen (Zachary H) 102/104 AC: 29 T: 13 FF: 28 CMD: 24  d20+5=23 ;
Tuesday November 24th, 2020 12:28:12 PM

"Why have such a huge empty room? This doesn't make sense." Zander muses aloud as they enter the room, confused as to it's purpose. He'll wander along the eastern wall opening cabinet doors as he goes to check inside. Once he reaches the far door he'll wait for the other's to finish their checks.

Perception 23

DM MikeK - What's in here? 
Tuesday November 24th, 2020 8:00:00 PM

Sid goes up to the oak island, and carefully inspects the doors.
They appear unlocked, and untrapped.

Bart wonders about gold as he walks towards the door on the left wall looking about as he moved across the space.
He sees nothing of interest.

Stohp thinks there is no gold here.
She idly opens a few cabinets, possibly causing heart attacks among her more cautious comrades.
However, nothing blows up.
One cabinet holds a set of glass beakers, a burner, and several vials of an unknown liquid.
Another is filled with canisters containing various weird items - powders, animal parts, stones, all kinds of things that any spell caster would recognize as spell components.
And a third is full of scroll cases, including one dyed a bright red.

Stock moves with Bart to the door.
He looks it over, but finds no traps.

Zanderallen wonders about the purpose of a huge empty room.

Spellcraft DC10 Highlight to display spoiler: {Based on Stohp's discovery of spell components, the solid construction of cabinets and walls, and the lack of windows, this room would make a great magical laboratory.}

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+15=27 ; d20+22=24 ;
Wednesday November 25th, 2020 7:08:50 AM

When Sid hears cabinet doors opening he turns around quickly, but relaxes. It's Stohp, and she's a professional. Instead he goes over to Stock and Bart and is pleased to see that they are taking it seriously. He verifies their work and disables/unlocks anything that needs it.

=========================================================================

Perception: 27
Disable Device: 24

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)  
Wednesday November 25th, 2020 7:25:23 AM

Stohp nods, finding basically what she expected, then closes the cabinets and joins the others at the door.

Stock (JonM) HP: 106/111; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 7/26 used 
Wednesday November 25th, 2020 10:08:14 AM

Stoneskin
Stock watches the other look through the cabinets. When everybody is assembled, Stock holds a finger up to his lips and then moves through the door first (after Sid checks it).

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Wednesday November 25th, 2020 2:35:34 PM


Micah turns to Zandarallen and explains, "Given the spell components Stohp found, the solid construction of the cabinets and walls, and the absense of any windows, I would say this is likely a magical laboratory."

As he talks he moves over to inspect the scrolls, looking for notes and any that might be magical.


============
Spellcraft autosucceed
Owl's wisdom
Detect magic


Zanderallen (Zachary H) 102/104 AC: 29 T: 13 FF: 28 CMD: 24 
Wednesday November 25th, 2020 3:42:43 PM

Zanderallen nods at Micah's explanation, stacking on the next door with Stock after it gets checked. Seeing Stocks signal he refrains from making a comment, although it would probably be quieter than his plate mail. But if someone hadn't heard the quarrying of beating the stone golems down they probably were deaf.

Bartomus(Rod) HP: 49/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1  d20+12=27 ;
Wednesday November 25th, 2020 4:03:51 PM

"So do we open this door? Or just wanna wait to see if something else jumps out of the cabinets here to smash us again." Bartomus asked as the interior of the cabinets was being explored. He was interested in the components that had been found, but he also was wanting to know what was behind the door. He waited to see what came crashing, flying, slicing or rolling at Stock who went through the door after it had been checked.

Perception = 27 into the room beyond

DM MikeK - So we open the door 
Wednesday November 25th, 2020 6:40:28 PM

Sid turns quickly at the sound of opening cabinets, but relaxes at the sight of Stohp. He goes over to Stock and Bart and verifies their work on the door.
The elf confirms it is untrapped and unlocked.

Stohp closes the cabinets she was perusing, and joins the group at the door.

Micah moves over to the same cabinets, opens them, and checks for magic.
He finds none.
Perception DC10 Highlight to display spoiler: {Although that red colored scroll case seems awfully out of place with all the rest of the normal colored ones.}

Zanderallen and Bart also move to the door, with the druid wondering aloud if they just planned to open it up.

Stock puts a finger to his lips, and does just that.

The first thing that hits is the smell.
The area on the other side of the door reeks.
Bad.
Really bad.
Really, really bad.
The smell of sweat and urine and vomit and excrement, mixed together, aged well, and then released, pour upon the Shields like a wave.

Everyone Fort Save DC10 or be nauseated for 2 rounds.
This is poison type effect.

It appears the place is, or was, a living quarters of some kind.

There's not much that can be seen from this side of the doorway, other than an overturned table and a smashed lamp.

No one hears any sounds, or makes out any movement, or sees any stone golems.

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+4=22 ; d20+15=19 ;
Wednesday November 25th, 2020 7:44:55 PM

Sid coughs and pulls a bit of cloth around his face, his iron-clad elvine stomach, trained by their years of adventuring holding strong against the stench. He looks to see if the others are alright and then focuses his attention on what is in the room, readying Mildred to attack any fouled monstrosity that may come their way.

==========================================================

Perception: 19

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)   d20+7=20 ;
Wednesday November 25th, 2020 9:48:48 PM

Stohp grimaces, but bears the stink (20 fort). "It seems we've either found the caretakers or more prisoners that were not in stasis. That smells like someone left to die, unable to escape and with no one to care for them."

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Thursday November 26th, 2020 11:33:54 AM



Observing the incongruity of the red case, he takes it, but when the door is opened he delays opening it.

Based on the reactions of the others when the door is opened, Micah is once again thankful for the gift of the lizardfolk. He momentarily touches his amulet in gratitude. He then looks at the case and puts it in his pack for later and moves his magic sight to focus on the apparently foul smelling room.

========
Perception 17 taking 10.
Owl's Wisdom
Detect Magic


Zanderallen (Zachary H) 102/104 AC: 29 T: 13 FF: 28 CMD: 24  d20+15=34 ;
Thursday November 26th, 2020 10:58:32 PM

Shaking off the awful smell, sadly he'd become almost used to such scents of death, Zander steps into the room looking for the source of the smell. He will also open his divine sight to the presence of evil, the smell of death opening the possibility of undead.
---------------
Fort 34

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Friday November 27th, 2020 12:51:32 PM


While waiting to learn what is in the fowl smelling room, Micah takes a moment to glance at each of the other characters looking for wounds and any other indications of injury or harm.

===========
Bartomus: I notice you haven't updated your header. Micah healed Bartomus to full hitpoints in my Nov 20 post.

Stock (JonM) HP: 106/111; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 7/26 used  d20+14=22 ; d20+16=27 ;
Friday November 27th, 2020 3:56:28 PM

Stock enters the room and ignores the stench. He circles around the table, looking for the source of the stink.

Fort 22
Perception 27

Bartomus(Rod) HP: 68/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1  d20+10=19 ;
Saturday November 28th, 2020 12:38:35 AM

"What died in here? Or, was trapped and evaporated into that stench?" Bartomus asked as they were forced to endure the stench that was so strong it was its own force of nature. He didn't gag, but it was an effort to not do so.

Fortitude = 19; Got it Micah - sorry!

DM MikeK - What died in here?  
Saturday November 28th, 2020 10:33:06 AM

Micah takes the red colored scroll case.

He, and the rest of the Shields, enter the next room.

Most think they'll find some bodies, but there are none to be found.

The room is large, filling half of this building.
It is 80' wide and 160' deep, and appears to be the well furnished living quarters for a single person.

This open area is sectioned off, using rugs and furnishings, into three sections - a dining area, where the party has entered, a study, and a bedroom.

On one side of the study, an iron circular stairway climbs upwards through an opening in the roof. Most of the Shields recall this is likely the same location as the tower that could be seen from outside.

The place is a mess.
Porcelain jugs and bowls lie in pieces against a wall. A sitting table and accompanying chairs have been thrown against another, Bedcovers and sheets are strewn about.
Unidentifiable stains mark places on the bed and the floor. A large painting has been sliced repeatedly, and then impaled through with a chair leg. Scrolls and paper litter the floor. Some are ripped, some are stained, some still lies in puddles of what appears to be urine.

The entire room reeks of sweat and vomit and urine and excrement.

For all of that, there are no bodies. Nor, upon reflection, is there the distinctive stench of decay that one would expect.
It seems most likely that there was only one person here, who, for some reason, stayed in this room for many days, and did all this by themselves.

The only item that appears untouched is a small display case in one corner of the room, containing a golden medallion in the shape of the High Woldian symbol of Caeroldra.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Saturday November 28th, 2020 11:20:25 AM


Micah pauses at the doorway to take in the room and the destruction. Reflecting on the damage, he asks, "Passion, unleashed without any focus?"

Satisfied there is no immediate threat, he focuses his magical detection on the room with special emphasis on the medallion.



Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+15=22 ; d20+22=31 ; d20+15=28 ;
Saturday November 28th, 2020 5:24:10 PM

Sid looks around, disgust marring his features behind his makeshift mask. He hardens his look and sets about looking for anything else of importance or of note, first traps and hidden things, and then important details, like what the painting was of and any other points of wrath or other strong emotion.

=========================================================================

Perception: 22
Disable Device: 31
Perception2: 28 (If needed)

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)  
Sunday November 29th, 2020 9:42:01 PM

Stohp hangs back for now while MIcah does his magical search. She doesn't want to run afoul of some weird artifact or trap that could have caused this.

Bartomus(Rod) HP: 68/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1  d20+12=24 ; d20+12=16 ;
Monday November 30th, 2020 10:08:12 AM

[b]"Should we head up there to get a sense of where whoever did this might have gone? If nothing else, it would give us a chance to see how things are changing outside."[b] Bartomus asked after looking at the impaled painting and then as he looked about the study and pointed at the iron stair case leading upwards leaving the issues of dead deities to Micah.

Perception painting - 24; Perception Study - 16


Zanderallen (Zachary H) 102/104 AC: 29 T: 13 FF: 28 CMD: 24 
Monday November 30th, 2020 4:31:05 PM

"Could this have been the work of some priest or divine agent, driven mad when their goddess was slain? And if so are they still around?", Zander says with a significant look up the stairs. As Micah clears the room of magic Zander will move towards the stairs and stand guard while the rest of the party searches the wreckage.

DM MikeK - And if so are they still around? 
Monday November 30th, 2020 7:48:24 PM

Micah surmises the occupant of the room experienced passion, unleashed without any focus. He focuses his own thoughts on magical detection. Somewhat surprisingly, he finds none. All the items in the room are mundane, if of masterwork quality.

Sid glides through the room, looking at items of note.
He finds no traps or hidden things.
Observing the slashed painting, he can see it is the portrait of an young elf, no more than 100. The painting can be pieced together to make out the scene of an elf standing triumphantly in front of a caged bugbear, in a forest. There is a gold label on the bottom of the frame inscribed with “My First Piece”

On the other wall, Sid spies a stylized map of the 2nd and 3rd plateaus of New Elenna.
A jewel encrusted dagger is thrust into it, at a spot marked “Ravenspeak”.

The gold medallion is non-magical. The display case is not trapped or magical.

Bart suggests ascending the stairway.

Zanderallen wonders if a priest or divine agent went mad with the death of Caeroldra.
Of more pressing concern to him is whether said person might still be here.
He moves to guard the stairway, but observes nothing moving above.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Monday November 30th, 2020 7:57:29 PM


Micah gazes at the medallion for a bit longer. "The one thing he would not destroy," he muses aloud with a shake of his head. Leaving everything for now, he joins the others at the stairway, ascending with them as they do, focusing his magic detection in that direction.

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+15=22 ; d20+22=28 ;
Monday November 30th, 2020 8:14:24 PM

Sid grabs the dagger and pulls it free, taking the sheath if he finds it. "Was an Elf here who collected a bugbear, and no more than a kid when they that. In New Elenna there was marked a spot called 'Ravenspeak'. I don't know if that will be useful," he says putting away the dagger, wrapping it up if he can't find the sheath in some cloth and paper.

He then moves forward when they are ready to ascend and starts scouting out.

==========================================================================

Perception: 22
Disable Device: 28

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)   d20+16=19 ;
Tuesday December 1st, 2020 3:18:55 AM

Stohp indulges in some wild speculation. "We know an older elf used to live in the house out of here. Presumably he made this place and that's him in the picture. Judging by the way he's gone and the damage here maybe he later came to regret his actions and tore this place up in a fit of passion before going elsewhere?"

Stohp is ready to head up the staircase and look around if the others are. She keeps her eyes open for traps though doesn't expect any. (perception 19, 24 vs traps)

Stock (JonM) HP: 106/111; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 7/26 used  d20=16 ; d20+2=18 ;
Tuesday December 1st, 2020 9:32:44 AM

Stock wanders the room and ends up in front of the map. He then asks Sid, "May I see that dagger, Sid?" He then inspects the jewels on the item.

=======
Knowledge Geography on Ravenspeak - 16 but can only get a 10 untrained
Appraise w/ gemstones 18


Bartomus(Rod) HP: 68/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1 
Tuesday December 1st, 2020 10:04:22 AM

"So, Zander you're saying that this Caerolda kept things and living things about here as like a showplace? So this was one of their favorites? Would that mean that some of the things out in the first hall were this elf's?"

Bartomus was still trying to figure out what exactly was going on in the world that they stepped into. He followed along with those heading up into the tower.

Zanderallen (Zachary H) 102/104 AC: 29 T: 13 FF: 28 CMD: 24 
Tuesday December 1st, 2020 12:27:40 PM

His eye's going wide as Stohp postulates about the missing elf. "I think it is likely the elf was deeply connected to this plane and so by extension Caeroldra. This plane feels very much like a zoo, museum, showplace. If the elf were some great artist he may have been recruited by Caeroldra and distraught when she died. But nothing to it but to continue searching for answers." Zanderallen heads up the stairs giving space for the more perceptive to scout the way.

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Tuesday December 1st, 2020 5:30:20 PM

Sid hands over the dagger in its makeshift sheath as he heads forward, taking point if Stohp wants.

DM MikeK - Up we go 
Tuesday December 1st, 2020 7:19:23 PM

Micah gazes at the medallion for a bit longer, and then moves to the stairs, continuing his magic detection.
OOC - Does Micah have a permanent Detect Magic going? Or is he recasting the spell?

Sid pokes around and finds the dagger's sheathe. Pocketing both, he also heads for the stairs.

Stock asks to see the dagger, and checks out the gemstone. He's not completely confident, but it looks like a sapphire. If so, the dagger is worth at least 900 gp, maybe more.

Stohp, Bartomus, and Zanderallen continuing piecing together the story. If the young elf in the portrait is also the old elf that owns the house on Floating City, and is attached/associated all the intevening years with Caeroldra, the death of his goddess would likely make him distraught indeed.

The Shields cautiously climb the iron staircase.

As half-expected, nothing attacks them.

The group emerges on a covered landing/observation platform overlooking the zoo. There are no walls up here. There is a roof,s upported by four thin columns, but otherwise the platform is open, allowing through the faint breeze, and providing an impressive view of the entirety of the zoo.

On the north side of the platform stands a stone pedestal, 4’ high and 2’ in diameter. On the top of the pedestal is inscribed a plus sign, with a depression at its center, into which is etched the High Woldian symbol of Caeroldra.

Looking out over the zoo, the group sees the plane forms a rectangle.
There are the three pairs of buildings to the north, bisected by the boulevard, and ending at the Portal Door, which is still there.
To the south is an identical three pairs of buildings, again bisected by the boulevard.

Looking beyond the buildings is ... nothing. Not even a color, really. Just a grayish, whitish emptiness.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20   d20+5=9 ;
Tuesday December 1st, 2020 7:35:03 PM


OOC: as detect magic expires, he recasts it.


Staying clear of the edge, Micah takes a moment to survey the zoo in all direction. "Beautiful. It is a shame it is decaying," he murmurs as he focuses his attention on the pedestal. He recasts detect magic and checks once again for auras.


========
OOC: does the "plus" align with the layout of the buildings?"
Knowledge Arcana 9

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+6=15 ; d20+15=28 ;
Tuesday December 1st, 2020 8:49:28 PM

Sid switches out Mildred for Branwen and starts scanning the skies and wonders if the layout and the plane connect in anyway.

==================================================================

Knowledge(Planes): 15 ((For any other insights that he might glean from his new vantage point.))
Perception: 28

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)  
Tuesday December 1st, 2020 9:00:57 PM

Stohp looks across the vista. Nice looking, but her focus is on the buildings. "We're on a time limit remember? I think we've established the owner is long gone. We need to start popping cages and dealing with whatever is inside."

Stock (JonM) HP: 106/111; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 7/26 used 
Wednesday December 2nd, 2020 9:24:44 AM

"Yeah, seems like the only remaining tasks are a bit of pest control here and then seeing what we can find about Ravenspeak and the plateaus of New Elenna."

========
Are there any unopened doors leading out of the room of stink?


Zanderallen (Zachary H) 102/104 AC: 29 T: 13 FF: 28 CMD: 24 
Wednesday December 2nd, 2020 11:36:14 AM

Zanderallen inspects the pedestal and a thought occurs to him. "This might be a really bad idea, but do you think the medallion from the room below would fit into this depression in the pedestal? Is it possible this pedestal could be linked to other portals?" Zanderallen seems a little distraught at the mention of killing everything in the zoo but determined.

DM MikeK - Beautiful. It is a shame it is decaying 
Wednesday December 2nd, 2020 6:56:05 PM

Micah focuses his magical attention on the pedestal. The result is odd.
The cleric finds no auras on the pedastal itself, but gets the sense of stored, or inert magic, possibly contained.
Spellcraft DC 15 Highlight to display spoiler: {Its like an incomplete electrical circuit. A lot of power, but needs something to complete it.}

He notes the ends of the Plus sign in the pedestal align to the cardinal directions.

Sid switches out Mildred for Branwen and starts scanning the skies and wonders if the layout and the plane connect in anyway.
Nothing moves in the sky.
The layout seems to fill the available space of the plane. Whether the layout is driving the size of the plane, or vice versa, can't be determined.

Stohp and Stock think its time to start popping cages.
The dwarf recalls there are no other doors in the trashed quarters downstairs.

Zanderallen inspects the pedestal and a thought occurs to him. "This might be a really bad idea, but do you think the medallion from the room below would fit into this depression in the pedestal? Is it possible this pedestal could be linked to other portals?"

The paladin quickly realizes the medallion is too big to fit into the depression.

It certainly appears that The Shields have checked out this building, and come up rather empty on clues.
They've found some loot, but nothing that might have information to help them with this mystery.

Except, perhaps, the shelf full of scroll cases Stohp saw in the Golem room, one of which Micah is carrying.

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)  
Wednesday December 2nd, 2020 10:11:49 PM

Stohp just waits while the others try to figure out the pillar. She's not really magically inclined.

Stock (JonM) HP: 106/111; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 7/26 used 
Thursday December 3rd, 2020 9:48:54 AM

Stock heads back downstairs and looks for some windows to open to air out the soiled room. Once done, he retreats back into the golem room.

Bartomus(Rod) HP: 68/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1 
Thursday December 3rd, 2020 9:56:23 AM

"Sure is a nice layout of all of this,"[b] Bartomus said aloud as he looked out over the collection of buildings. [b]"So, back down and on to the next building?? Just kept moving on looking for a clue or key or something? Like Stohp said, open the cages and see what we need to deal with or find some new home for?"

He turned and went back down the stairs trying to figure out what makes sense. "Micah and Zander, should we take back that medallion?"

Zanderallen (Zachary H) 102/104 AC: 29 T: 13 FF: 28 CMD: 24 
Thursday December 3rd, 2020 11:30:19 AM

"Well that finishes clearing the building. I was really hoping to find something in here, maybe the scrolls have a history of this place. I guess we have the time to read them now. Or we can start busting open cages, if we even can break a stasis field." Zander looks to Micah, now the magical expert in the group.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Thursday December 3rd, 2020 2:52:28 PM


Micah tears his eyes away from the view. Turning to Zanderallen, he replies, "I agree to conducting some research first, but I want to stay here and keep an eye on things." He then steps away from the others as a precaution before taking off his shield and backpack, planting them at his feet He then renew his detect magic and takes out the red scroll case he is carrying.

"Let us start with this one," he comments as he draws out its contents.



DM MikeK - Let's start with this one 
Thursday December 3rd, 2020 7:04:47 PM

Discussions around next steps ensue.

Micah, after giving himself a bit of room, pulls out the red colored scroll case.
Inside is a scroll.
After determining there is nothing magical about it, Micah opens it up.

Nothing explodes.

The writing is neat, precise, and in Elvish.
Sid or Stohp reads the contents:


Therus,

Enclosed are instructions as discussed, should I not be around in event of emergency.
The Governor is at the top of the tower.
The Key is in the Bloodgrass Mutation display.
Use Pattern R, six paces each leg.

Right - Destroys all exhibits.
Left - Return exhibits to individual collection points.
Top - Release exhibits into zoo
Bottom - Dump exhibits into City.

C


Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Thursday December 3rd, 2020 7:17:41 PM

Sid reads the contents of the scroll out loud and verifies with Stohp about the translation and then wonders, "If you have to use 'Pattern R' I wonder if that means that there are over a dozen other patterns?"



Bartomus(Rod) HP: 68/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1 
Friday December 4th, 2020 12:10:32 AM

"So we want to return everything to where it was collected, right?" Bartoms asked as he processed what Sid read. "So what was the connection then with the sharp pointy thing in the shack? How did that work if one option is to drop everything into the City, or is the writer of that scroll who was in the shack?"

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)  
Friday December 4th, 2020 7:36:32 AM

"If anyone is here to release things into the city we haven't seen them. More likely the cage those creatures were in failed and were dropped into the cabin. I'd better skim over those other scrolls to make sure we aren't missing anything else important."

She goes back and does so, quickly scanning scrolls to determine if they're of any use before setting them aside.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Friday December 4th, 2020 9:31:08 AM


Micah ponders the note a bit before sharing his thoughts aloud, "It is signed "C". Can we assume that is Caerylon, the owner of the house on Lakeview Passage? As for the "governor", my guess it is this device here," he designates with a gesture the pedestal on the center of the roof. "The key seems clear, but I am not excited about revisiting anything dealing with the bloodgrass mutation, nor do we yet know how to deal with what appears to be a temporal stasis field."

He turns to Bart and answers, "But what does "return" look like? Does it release these very dangerous creatures back to where they came from, possibly endangering whoever may still be there?

At Stohp's comment, he reluctantly leaves the idyllic view to go downstairs and assist in finding some indication of what Pattern R and other information about the containment control system.



Stock (JonM) HP: 106/111; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 7/26 used 
Friday December 4th, 2020 9:43:47 AM

Stock climbs back up to the roof, annoyed at his inability to find a window to air out the stink room. "I wonder who Therus was...? Anyway I think we just destroy them. The collection points may have changed since they were taken and...I don't know. It just seems like the easier path..."

A sly smile extends over Stock's face. "Or we could dump the exhibits in the Float and come to the rescue again..." Stock laughs at his suggestion. "By the way, does it surprise anybody else that is even an option?

Did we see the bloodgrass mutation exhibit?"




Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+15=17 ; d20+15=26 ;
Friday December 4th, 2020 11:58:34 PM

Sid shakes his head, "Stock if you're that bored after an hour of tea I don't even know what to do with you. Maybe we could start a 'Wrastling' group for you or something."

Sid also goes down to help Stohp by doing a thorough check through stinky room into scroll room.


==============================================================

Perception: 17
Perception: 26

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.) 
Friday December 4th, 2020 11:59:47 PM

=====================================================================

((To clarify Sid is specifically looking for any scrolls or paperwork, damaged or whole, that might help make sense of this.))

DM MikeK - Scanning some scrolls 
Sunday December 6th, 2020 6:25:57 PM

The contents of the scroll provide answers and questions. And some choices, as some of the Shields fall into a discussion about which of the four options is most desirable.

First thing on the agenda, most agree, is to head back to the scroll room and see if there is more information to be had.

Stohp and Sid and Micah pull out the 20 odd scroll cases, and quickly scan the contents, just to get an idea of what they contain.

Quite a few appear to make up a comprehensive treatise on unique monsters/creatures of the Wold. It'd take a least a week to read, but for anyone interested in monsters of the Wold, its practically priceless.

The rest appear to be research documents used to build this demi-plane.
Unlike the monster treastise, these were not meant for publication, and are composed of a great deal of shorthand, obscure references, and the like.
It would take a great deal of time to get even a fraction of an idea of how he did it.
But, it is apparent Caerylon built this place, with a significant contribution from Caeroldra herself.

There is also a map of the zoo....

There are 12 pavilions, 6 on each side of the central building. From north to south they are:

A - Tall Men-Sargrass..........B - Empty
C - Wasp-Great Prairie........D - Winter Wolves-Ice Vein
E- Dragon Turtle-Turtle Lake...F - Clockwork Automatons-Plateau City

Administration building

G- Rakshasa-Dirt City.....H- Giants-Scab
I- Kraken-Rum City........J- Bloodgrass Mutation (Troll)-Heranmar
K- Treant-Culverwood......L- Fey King Avatar-Aisildur

Stohp (Mitch) HP: 76/76 hp AC: 25/15/21 CMB: +12 (16 Grapple, 14 Trip, 16 Disarm) CMD: 21 (+4 vs grapple,+2 disarm)  
Sunday December 6th, 2020 8:00:52 PM

"Well at least we know what all is in here now. What were the monsters released into the city again?"

Sid(Andrew) HP: 66/66; AC: 19/16/14; CMB: 7; CMD: 22 Speed: 30ft, Swim 30ft.)  d20+11=18 ;
Sunday December 6th, 2020 8:19:53 PM

"Weren't they 'Tall Men'?" Sid replies to Stohp, pocketing all of the woldian monster scrolls into the group's bag. Sid's eyes narrow, "Man, he took a Trent from the Culver? Elf had no respect..." he then reads the 'Fey King Avatar -Aisildur' and whispers, "no respect at all."

===================================================================

History: 18 (For any information on a 'Fey King's Avatar')

Bartomus(Rod) HP: 68/68 AC 19; DR 10/100 CMD 20 Melee +7;Perc+12;Heal+9 d8+1  d20=2 ;
Monday December 7th, 2020 9:49:22 AM

"So, do we think we just go and find what we need and then send them all back? Or, do we leave them here to face what ever is eating away at this place?" Bartomus was still a bit focused on what the Shields needed to do with the zoo's populous. When Sid mentioned aloud "Fey King Avata - Aisildur," Bartomus looked over.

"So wait one of Lord Eberyon's most chosen is here? Shouldn't we see if there could be a win-win there? Help them out of here, and they help us with all of this?"

Not sure what skill - so just throwing a d20 as Knowledge Geo/Float/Nature doesn't seem right == 2 yep, no clue on who that is, lol.

Stock (JonM) HP: 106/111; AC: 23/21/14; DR 2/-; CMD: 30; Rage: 7/26 used 
Monday December 7th, 2020 10:14:47 AM

"Nah Bart. I think we have to destroy all exhibits to prevent them from breaking into the Float...either that or break the gateway to The Float. It feels slightly evil but falls under the lesser of two evils for me rather than just unleashing a bunch of bees on an unknown part of the Great Prairie...of course it doesn't say that destroying the exhibits actually destroys the things in the exhibits...it might just set everything free at once."

"[b]...and an Avatar of The Fey King...I'll follow your lead on that one. Seems like it might be important to handle separately...To the Bloodgrass first though?"




Zanderallen (Zachary H) 102/104 AC: 29 T: 13 FF: 28 CMD: 24 
Monday December 7th, 2020 10:29:18 AM

Zanderallen's head is swimming at the list of creatures contained in the exhibits and the implications of the choice in front of them. "Most of the exhibits here I would be in favor of releasing back to where they came, even if they are dangerous they would be natural dangers of that area. But a kraken into Rum City, or Rakshasa into Dirt City both sound like terrible ideas. And I don't even know what to do about a Fey King. But I guess first things first, let's go get that key from the Bloodgrass Trolls. That sounds like lot's of fun." Zanderallen prepares himself for a tough fight and is ready to head to Building J.

Micah (John) HP: 84/84 AC: 27/12/27 CMD:20  
Monday December 7th, 2020 5:20:34 PM


Micah is absorbed in the massive amount of information available. When the others mention going to the bloodgrass exhibit, he pulls himself out of the books to comment, "I am not sure that we will be able to just recover the key, trolls or not. The stasis field may prevent us from affecting what is inside. But it may be best to see what we have to deal with before we spend anymore time in research. That way, if it is required, we may have a better idea of what to look for."

As they move that way, Micah reviews with the others what they recall about trolls and creatures affected by the bloodgrass mutation, so that they can prepare along the way.



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